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Reverted unnecessary additions 3
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SerialPrograms/Source/PokemonSwSh/MaxLair/Framework/PokemonSwSh_MaxLair_StateMachine.cpp

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@@ -184,7 +184,6 @@ StateMachineAction run_state_iteration(
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);
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case 7:
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console.log("Current State: Entrance");
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std::string boss_slug = global_state.infer_actual_state(console_index).boss;
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run_entrance(
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runtime,
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env, console_index,

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