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Currently dump bots without scanning win more rounds then "smart" bots.
We need to rebalance the game to create a need for more intelligent bots
The text was updated successfully, but these errors were encountered:
First Step: Give every robot for a move some sight radius.
So with every movement the robot should get the tiles in a radius of 2 around it for free.
Sorry, something went wrong.
For more ideas a solver of the map would be nice.
It is a interface like the map editor of #143, but allows to apply the A* with sliders / formulars of the costs of movement (and scans)
Hint for formula: https://github.com/Kotlin/grammar-tools
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Currently dump bots without scanning win more rounds then "smart" bots.
We need to rebalance the game to create a need for more intelligent bots
The text was updated successfully, but these errors were encountered: