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Favor intelligent bots #148

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Poeschl opened this issue Jun 1, 2024 · 2 comments
Open

Favor intelligent bots #148

Poeschl opened this issue Jun 1, 2024 · 2 comments
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@Poeschl
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Poeschl commented Jun 1, 2024

Currently dump bots without scanning win more rounds then "smart" bots.

image

We need to rebalance the game to create a need for more intelligent bots

@Poeschl Poeschl added prio high This should be the next things to do question Further information is requested labels Jun 8, 2024
@Poeschl
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Poeschl commented Jun 8, 2024

First Step: Give every robot for a move some sight radius.

So with every movement the robot should get the tiles in a radius of 2 around it for free.

@Poeschl Poeschl added this to the Hacktoberfest 2024 milestone Jun 8, 2024
@Poeschl
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Poeschl commented Jun 14, 2024

For more ideas a solver of the map would be nice.

It is a interface like the map editor of #143, but allows to apply the A* with sliders / formulars of the costs of movement (and scans)

Hint for formula: https://github.com/Kotlin/grammar-tools

@Poeschl Poeschl removed the prio high This should be the next things to do label Jun 14, 2024
@Poeschl Poeschl removed this from the Hacktoberfest 2024 milestone Jun 14, 2024
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