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I got a bug where I was updating textures instead of creating new ones, which led to quite strange behavior.
A simple check whether the dimensions are correct could avoid this.
One idea is to have a safe method that checks the texture size and another unsafe method for faster updates.
The text was updated successfully, but these errors were encountered:
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I got a bug where I was updating textures instead of creating new ones, which led to quite strange behavior.
A simple check whether the dimensions are correct could avoid this.
One idea is to have a safe method that checks the texture size and another unsafe method for faster updates.
The text was updated successfully, but these errors were encountered: