diff --git a/.tgs.yml b/.tgs.yml index 8aedea02b4e..69d66021cee 100644 --- a/.tgs.yml +++ b/.tgs.yml @@ -3,7 +3,7 @@ version: 1 # The BYOND version to use (kept in sync with dependencies.sh by the "TGS Test Suite" CI job) # Must be interpreted as a string, keep quoted -byond: "515.1647" +byond: "516.1648" # Folders to create in "/Configuration/GameStaticFiles/" static_files: # Config directory should be static diff --git a/code/__DEFINES/wounds.dm b/code/__DEFINES/wounds.dm index eb59c337e7a..25c32871b43 100644 --- a/code/__DEFINES/wounds.dm +++ b/code/__DEFINES/wounds.dm @@ -49,7 +49,7 @@ // ~wound global lists // list in order of highest severity to lowest -GLOBAL_LIST_INIT(global_wound_types, list(WOUND_BLUNT = list(/datum/wound/blunt/critical, /datum/wound/blunt/severe, /datum/wound/blunt/moderate), +GLOBAL_LIST_INIT(global_wound_types, alist(WOUND_BLUNT = list(/datum/wound/blunt/critical, /datum/wound/blunt/severe, /datum/wound/blunt/moderate), WOUND_SLASH = list(/datum/wound/slash/critical, /datum/wound/slash/critical, /datum/wound/slash/moderate), WOUND_PIERCE = list(/datum/wound/pierce/critical, /datum/wound/pierce/severe, /datum/wound/pierce/moderate), WOUND_BURN = list(/datum/wound/burn/critical, /datum/wound/burn/severe, /datum/wound/burn/moderate), diff --git a/code/datums/hud.dm b/code/datums/hud.dm index 4703a31ea0f..da7d364e92c 100644 --- a/code/datums/hud.dm +++ b/code/datums/hud.dm @@ -3,7 +3,7 @@ GLOBAL_LIST_EMPTY(all_huds) //GLOBAL HUD LIST -GLOBAL_LIST_INIT(huds, list( +GLOBAL_LIST_INIT(huds, alist( DATA_HUD_SECURITY_BASIC = new/datum/atom_hud/data/human/security/basic(), DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(), DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(), diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index a70882bcbb0..c2c7fc534af 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -26,7 +26,7 @@ max_integrity = 300 //max_integrity is base health var/deflect_chance = 10 //chance to deflect the incoming projectiles, hits, or lesser the effect of ex_act. armor = list("melee" = 20, "bullet" = 10, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100) - var/list/facing_modifiers = list(MECHA_FRONT_ARMOUR = 1.5, MECHA_SIDE_ARMOUR = 1, MECHA_BACK_ARMOUR = 0.5) + var/list/facing_modifiers = alist(MECHA_FRONT_ARMOUR = 1.5, MECHA_SIDE_ARMOUR = 1, MECHA_BACK_ARMOUR = 0.5) var/equipment_disabled = 0 //disabled due to EMP var/obj/item/stock_parts/cell/cell ///Keeps track of the mech's cell var/obj/item/stock_parts/scanning_module/scanmod ///Keeps track of the mech's scanning module diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm index bac09fde17a..8c28726cccd 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/hivelord_outfits.dm @@ -230,7 +230,7 @@ ) if(prob(30)) backpack_contents += list( - /obj/item/reagent_containers/hypospray/medipen/survival = pick_weight(list( + /obj/item/reagent_containers/hypospray/medipen/survival = pick_weight(alist( 1 = 3, 2 = 2, 3 = 1 diff --git a/dependencies.sh b/dependencies.sh index 8ca371c8676..385a55e6bfe 100755 --- a/dependencies.sh +++ b/dependencies.sh @@ -4,8 +4,8 @@ #Final authority on what's required to fully build the project # byond version -export BYOND_MAJOR=515 -export BYOND_MINOR=1647 +export BYOND_MAJOR=516 +export BYOND_MINOR=1648 #rust version export RUST_VERSION=1.81.0