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I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
I should be receiving 80% increased armour from equipped body armour from the passive node "Sturdy Metal". My in-game armour value is 6759.
What is the value from the calculation in Path of Building?
I should be receiving the same 80% increased armour value from equipped body armour, but when I un-allocate the passive node "Sturdy Metal", my armour value does not change. I suspect it is not calculating correctly, and this is where my missing armour value is coming from. My PoB armour value is 5536.
How to reproduce the issue
I plugged all my character info into PoB, but noticed the only stat that wasn't matching up to in-game character stats was my armour value. In-game my armour value shows 6759, in PoB it shows 5536. I suspected it was some node in the passive tree not working correctly. I started un-allocating nodes in PoB and watching for the armour value to change. When I got to the passive node "Sturdy Metal" the value did not change. Something is bugged with the passive node.
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
I should be receiving 80% increased armour from equipped body armour from the passive node "Sturdy Metal". My in-game armour value is 6759.
What is the value from the calculation in Path of Building?
I should be receiving the same 80% increased armour value from equipped body armour, but when I un-allocate the passive node "Sturdy Metal", my armour value does not change. I suspect it is not calculating correctly, and this is where my missing armour value is coming from. My PoB armour value is 5536.
How to reproduce the issue
I plugged all my character info into PoB, but noticed the only stat that wasn't matching up to in-game character stats was my armour value. In-game my armour value shows 6759, in PoB it shows 5536. I suspected it was some node in the passive tree not working correctly. I started un-allocating nodes in PoB and watching for the armour value to change. When I got to the passive node "Sturdy Metal" the value did not change. Something is bugged with the passive node.
Character build code
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