The build is structured around a generic incremental task engine and one or more build systems that register tasks into it. The engine is build-system-agnostic; the native Java and Android pipelines are implementations on top of it.
interface BuildSystem {
val id: BuildSystemId
fun supports(type: ModuleType): Boolean
fun createBuildGraph(project: Project, request: BuildRequest, ctx: BuildContext): TaskGraph
fun tasks(project: Project): List<TaskDescriptor> // assemble, test, lint, clean, …
fun runTasks(project: Project): List<RunTaskSpec> // rows for the Run picker
fun actionFor(spec: RunTaskSpec, project: Project, ctx: BuildContext): RunAction?
}createBuildGraph turns a build request into an executable task DAG over the module graph, with the host's
BuildContext supplying the contributed BuildPlugins and the paths/classpaths their tasks need.
runTasks/actionFor are the enumerate-then-execute pair behind the Run picker, so a build system's own
targets are runnable without the host knowing their ids. Reading a project model out of a build system's files
is a separate SPI (ProjectImporter, below), so a build system only builds.
The engine picks a build system per build: one contributed to platform.buildSystem whose id matches
Project.buildSystemId owns that project outright, otherwise the built-ins are tried by supports(moduleType)
and then the contributed ones. Because every build system satisfies the same SPI, the workspace coordinator can
mix them across linked projects.
A build is a DAG of tasks, each declaring typed inputs and outputs:
interface Task {
val name: String
val inputs: TaskInputs // files, dirs, scalar properties, classpath hashes
val outputs: TaskOutputs // files, dirs
suspend fun execute(ctx: TaskContext): TaskResult
}- Up-to-date checking. Before running a task the engine fingerprints its inputs (and the existing outputs) and compares against the persisted record. A match skips the task; a mismatch runs it and records the new fingerprints. Editing one file re-runs only the tasks whose inputs actually changed.
- Caching. Two tiers: an up-to-date check, and an optional output cache keyed by input fingerprint (which can restore outputs after a clean or share them across variants). On device the cache is bounded with LRU eviction.
- Execution. A
TaskExecutorruns the topological levels with bounded parallelism on a coroutine dispatcher, supports cooperative cancellation, and streams per-task status and logs to the build console.
Alongside the raw text log (ctx.logger(): (String) -> Unit, which stays the untyped transcript — a
program's stdout, step banners, tool chatter), a task streams structured diagnostics through
ctx.diagnostics: DiagnosticSink as it discovers them, rather than concatenating text into a final
TaskResult.Failed:
data class BuildDiagnostic(
val severity: BuildSeverity, // ERROR / WARNING / INFO
val message: String,
val kind: DiagnosticKind = DiagnosticKind.GENERIC, // compiler / resource / dex / dependency / lint / packaging — extensible
val source: String = "", // "java", "kotlin", "aapt2", "d8", "apksigner", …
val location: DiagnosticLocation? = null, // path + 1-based line/column range (-1 when unknown)
val code: String? = null,
val detail: String? = null, // a snippet, a hint, or the raw tool line
val task: TaskName? = null, // filled in by the engine
)-
Tagging. The engine wraps the
TaskContextper task so every reported diagnostic is stamped with the runningTaskNameautomatically — producers never need to know their own name. -
Producing them: ask the tool, don't read its output. Every in-process tool in the pipeline has a diagnostic API, and that is the channel a task uses — kotlinc's
MessageCollector(severity, path, line, column, and the offending source line), ecj'sICompilerRequestor(CategorizedProblem, whose problem id becomes thecodea keyed quick fix matches on), D8/R8'sDiagnosticsHandler(Origin+Position), the manifest merger's typed records. Each tool adapter carries those through in its own result type (KotlinCompileResult.diagnostics,JdtBatchCompiler.Result.diagnostics,ToolResult.diagnostics) and the task maps them toBuildDiagnosticand callsTaskContext.report(…)/reportAll(…)(build-engineBuildLogging.kt), which puts the problem in the Problems list and renders its one-line copy into the log at the matching level.Printing structure to text and parsing it back loses the column, the code and the snippet, and lets any line containing the word "error" masquerade as a problem — so the text path is the fallback, not the rule.
TaskContext.toolOutput(source, lines, kind)is that fallback, for the tools that genuinely only print: aapt2, apksigner, bundletool, the AIDL compiler, and anything running in a forked VM that reaches us as merged stderr. It humanizes the text (ToolLog), levels each line by its own prefix, and feedsCompilerOutputParser, which understands the GNU/javac/kotlinc/aapt2 single-line form (path:line[:col]: error|warning: message) and the ecj batch block form. -
To the UI. The host wires
SimpleTaskContext(onDiagnostic = …)to append each diagnostic (mapped toBuildDiagnosticUi) toBuildState.diagnosticslive. The build console is tabbed — Problems, Log, Steps — over a persistent header (live status pill, error/warning counts, elapsed, Run/ Stop/Copy) and a running-progress strip. The Problems tab groups diagnostics by file with a severity filter, shows the captureddetailsnippet inline, and jumps to thefile:linein the editor on click; it auto-opens when a build fails.
The raw transcript is itself structured. ctx.logger() routes through ctx.buildLog: BuildLogSink,
which carries a BuildLogEntry(message, level: BuildLogLevel, task: TaskName?, timestampMs) — the engine
stamps each entry with the running task (same per-task wrapping as diagnostics). The host wires
SimpleTaskContext(onLog = …) to map them to BuildLogLines on BuildState.log.
What the default view is. The transcript is a product, not a dump, and the level is what shapes it:
| Level | What belongs there | Seen by default |
|---|---|---|
INFO |
The build's shape: the engine's > Task :app:compileKotlin banners (with Gradle's UP-TO-DATE / SKIPPED suffixes) and the closing BUILD SUCCESSFUL in 12.4s. |
yes |
WARN / ERROR |
Problems, rendered from the structured diagnostic that produced them. | yes |
DEBUG |
Everything else a task knows: cache hits, per-class dex accounting, a tool's own progress chatter, and the stack trace of a task that threw. | only under Verbose |
Tasks say which is which through the ctx.debug/info/warn/error(…) helpers in build-engine's
BuildLogging.kt; ctx.logger() remains the legacy INFO-only channel for build plugins. The host still
level-infers an untyped INFO line from an e:/w:/error:/warning: prefix, but only that — it used
to flag any line merely containing "error:" or "exception", which painted stack frames and file paths red.
A task that throws is a defect in the build machinery, not in the user's code, so the console gets one
plain line naming the cause (Unexpected internal error: Java heap space) under the task's FAILED
banner. The trace is filed on the DEBUG channel and on the platform log — so Verbose, a copied build
report and logcat all carry it, and a normal build never shows a stack frame.
The console's Log tab groups lines by the task that produced them (collapsible), colors them by level,
and offers a level filter, a text search, a group-by-task toggle and a Verbose toggle (the eye icon)
that brings the DEBUG lines back. The header's Copy always takes the whole log, Verbose or not, so a bug
report carries the detail without the reader having to find the switch first.
Build logic is contributed, not hard-coded: the built-in Java and Android pipelines are Plugins over the
task container, and a plugin adds its own the same way through platform.buildPlugin. This section is the
summary; custom-build-plugins.md is the step-by-step guide to the whole extension
surface, with a runnable example in samples/hello-plugin.
class BuildInfoPlugin : BuildPlugin {
override val id = "build-info"
override fun appliesTo(config: BuildConfiguration) = config.request.goal != BuildGoal.CLEAN
override fun apply(config: BuildConfiguration) {
for (module in config.project.modules) {
val gen = TaskName(":${module.name}:generateBuildInfo")
val out = config.env.generatedDir(module, id)
config.tasks.register(gen) { WriteBuildInfoTask(gen, out) } // lazy: runs at realize
config.tasks.named(Lifecycle.compileJava(module.name)).configure { dependsOn(gen) }
config.tasks.named(Lifecycle.assemble(module.name)).configure { dependsOn(gen) }
}
}
}The host reads the extension point per build and hands the plugins to the build system in BuildContext; each
one is applied after the build system's own plugins and before the container is realized. That ordering is what
lets a contributed task wire by name to tasks it does not own, in both directions. Configuring a task that no
build system registered is ignored, so one plugin can target several pipelines without probing which is
running, and a plugin that throws is skipped rather than making the project unbuildable: the reason is logged
and reported on the build console (BuildContext.onExtensionError), so a skipped extension is never silent.
A task is the same Task the built-ins implement: declare typed inputs and outputs (build-api's
TaskInputsImpl/TaskOutputsImpl cover files, dirs, properties, and classpath hashes) and the engine gives it
up-to-date checking, caching, parallelism, cancellation, and console/diagnostic streaming for free. Declaring no
inputs marks the task NO-SOURCE and skips it.
Both pipelines treat a module's build/generated directory as a source root whether or not the module declares
one (BuildEnv.generatedDir(module, id) writes inside it), so generated code is compiled without the project
having to declare a root for output the build itself produced. Nested roots are collapsed, so a module that
does declare one is unaffected.
Contributed tasks anchor to the per-module names each pipeline registers (Lifecycle in build-api spells them
out). Every one is optional: configuring an absent task is a no-op.
| Name | What it fronts |
|---|---|
:<module>:generateSources |
Source generators, ahead of every compile task. |
:<module>:compileKotlin |
Kotlin compilation, ahead of compileJava. |
:<module>:compileJava |
Java compilation. |
:<module>:processResources |
JVM resources copied into the output. |
:<module>:classes |
Everything compiled and resources in place. |
:<module>:jar |
The module's jar. |
:<module>:assemble |
The module's build products, complete. Android suffixes the variant (assembleDebug). |
The Android pipeline adds its own variant-suffixed steps (mergeResources, aapt2Link, dexBuilder,
packageApk, sign, …), listed with the pipeline below.
A RunTaskProvider puts rows in the Run picker (tasksFor(module)) and executes the ones it owns
(actionFor(...) returning a RunAction: the graph, the console header, an optional banner, and an optional
post-build step such as installing an APK). Its graph runs through the same executor, console, step list, and
cancellation as a built-in task. An id that reuses a built-in prefix (build:, run:, assemble:) is
dispatched by the host's own pipeline instead, so a provider can offer a row that reuses existing machinery.
A build system the IDE cannot execute can still describe a project. A ProjectImporter
(platform.projectImporter) reads its files and returns a declarative snapshot:
interface ProjectImporter {
val id: BuildSystemId // becomes Project.buildSystemId
val displayName: String
fun detect(root: Path): Detection? // is this folder mine?
val ownership: ModelOwnership // EXTERNAL: the build files are the source of truth
fun syncFiles(): List<String> // globs whose change makes the model stale
suspend fun resolve(request: SyncRequest): SyncOutcome
}ExternalProjectModel holds modules (directory, module-type id, language level, source sets, dependencies,
facets) plus the repositories the build files declare. It is plain data: an importer never touches a model
transaction, which keeps it a pure function of the files it read, testable on its own, and comparable between
syncs. Facets travel as a table name plus TOML-representable values and are decoded by the codec registered for
that table (platform.facetCodec), so an importer can emit an android facet without depending on the plugin
that defines it, and module types are named by id against platform.moduleType.
The host owns everything that is the same for every importer: selecting one by detect (highest confidence),
applying the snapshot in a single transaction (ExternalModelApplier: add, refresh, remove), binding the
project to the importer's BuildSystemId, merging the declared repositories into .platform/repositories.txt,
recording the owner and the importer's notes in .platform/external-project, and stamping the matched
syncFiles in .platform/sync/<id>.stamp. A later change to any of those files makes the stamp mismatch, which
is what surfaces the "sync needed" line in the compatibility banner.
Ownership decides what a sync may do. Under ModelOwnership.EXTERNAL the build files are the truth: each sync
re-declares dependencies and facets from them and removes modules they no longer declare. Declarations made in
the IDE therefore have to reach those files, which is what BuildFileWriter (platform.buildFileWriter) is
for: the host routes an add/remove through the writer registered for the project's build system, and when there
is none it still applies the change to the model but says in its result that the build files need the same edit.
For java-lib / java-cli modules the graph is compileJava → jar, plus a run graph whose exec task
runs a console application's main on the runtime classpath (the equivalent of Gradle's application
plugin run). Compilation goes through a JavaCompile port so the compiler backend is pluggable.
On device (ART, where there is no java binary to fork) the run graph is compileJava → dexRun → runDex: the runtime classpath is dexed through an injected RunDexBackend and handed to an injected
runner. The dexer instruments the run's classpath with two bytecode passes — one that turns
System.exit-style calls into a controlled exit the runner catches (so a program's exit ends the run,
not the IDE), and a run sandbox that rewrites network / file / reflection / process call sites to
trampolines mediated by a permission broker (which prompts on an undecided category). This is a
best-effort guard over a curated API set, not a hardened sandbox.
The backend dexes scope-aware and content-hash cached (the host impl, RunDexer in :android-support,
reuses the same caching the Android pipeline uses): immutable library jars (stdlib + dependencies) are
instrumented + dexed once, keyed by content hash + a guard/D8 version, and reused from a per-project staging
cache and a shared cross-project cache; only the changed user class output is re-dexed per build. This keeps
a source edit from re-dexing the whole runtime classpath (the dominant dexRun cost). The instrumented run
cache is namespaced apart from the APK pipeline's uninstrumented dex cache. Output is a flat classes*.dex
set (libraries first, in a stable order so an unchanged library keeps the same bytes across runs and ART
reuses its oat); the runner loads every .dex under it (multidex), so no separate merge step is needed.
A KotlinCompile port drives a compileKotlin task registered ahead of compileJava for any module
containing .kt. Kotlin emits to a sibling classes directory that joins the Java compile classpath,
the jar/run classpath, while Kotlin is fed the module's .java for resolution — interop in both
directions. Incremental compilation holds across edits.
Compose code can't be compiled like ordinary Kotlin: the Compose compiler plugin rewrites every
@Composable function (threading a synthetic Composer + $changed/$default ints, wrapping bodies in
restart groups). Without it the emitted bytecode is unusable at runtime. So the in-process K2 compiler
(KotlinJvmCompiler) takes a generic compiler-plugin input — plugin classpaths + -P options — and the
host applies the Compose plugin to any module that depends on the Compose runtime (detected by
androidx.compose.runtime.Composable on the compile classpath). The plugin jar is bundled as a resource
(ComposeCompilerPlugin), the same way the Kotlin stdlib is.
On ART the plugin's ComposePluginRegistrar is also dexed into the app: kotlinc reads the plugin's
META-INF/services descriptor from the jar but resolves the registrar class through parent delegation to
the app classloader, since a jar's bytecode can't be defined at runtime on ART — the same arrangement that
lets the bundled compiler itself run on device. (Note: this is distinct from the on-device Compose
interpreter used for live @Preview, which doesn't compile user code — see docs/compose-interpreter.md.)
The Android build expresses the APK build as an incremental task DAG, faithful to the Android Gradle plugin's shape:
[compileAidl →] mergeResources → aapt2Compile → aapt2Link (+R) → [compileKotlin →] compileJava
→ dexBuilder → {mergeProjectDex, mergeLibDex, mergeExtDex} → packageApk → sign (debug / no minify)
→ minify<Variant>WithR8 (shrink+optimize+obfuscate+dex, +resource shrink) → [shrinkResources →] packageApk → sign (release / minify)
mergeNativeLibs, mergeJavaResource ⇒ packageApk (run alongside dexing; feed the packager)
- Resources. A real
mergeResourcesfolds dependency library, AAR, and app resources; aapt2 compiles and links them and emits the R class.valuesresources are merged by entry — each<resources>child keyed by (qualifier, tag, type, name), last source wins — so a resource that arrives from more than one source (the same library reached through two cache paths, a wrapper AAR plus the AAR it forwards to) collapses to one definition instead of reachingaapt2 linkas a conflict. - Dexing. One dex-builder task archives three scopes (project / sub-module / external) into
per-class dex archives. The project scope is per-class-file incremental (only changed classes
re-dex, with the unchanged ones as the desugaring classpath); sub-module and external scopes are
per-jar content-hash buckets (an unchanged library is reused). Scope merges run only when their
scope changed.
minSdk ≥ 21uses native multidex; below that, a single merge produces oneclasses.dex. The native-multidex merge is itself bucketed + incremental (AGP'sDexMergingTask): classes are distributed across a fixed number of buckets by a stable hash of their class path, each bucket merges into its own indexed group, and — keyed by a persisted per-bucket signature — only the buckets whose classes changed are re-merged, so editing one class re-merges one bucket instead of the whole scope. Library jars are dexed in parallel (a worker pool sized from cores and free heap, with each D8 invocation's thread count capped soworkers × threadsdoesn't oversubscribe — small, memory-safe fan-out on a phone; wide on a desktop), reusing three tiers before doing any work: the module's own bucket (unchanged since last build), a shared cross-project content-addressed cache (so a given AndroidX/Compose jar is dexed once per machine, not once per project), then D8. Jar content hashes are themselves cached by path+size+mtime so unchanged libraries aren't re-read each build. Each library is dexed against the rest of the library universe as a desugaring classpath (D8--classpath, the jar itself excluded), so D8 can resolve the interface hierarchies that default/static interface-method desugaring needs — eliminating the "Type … not found, required for … desugaring" warnings. android.jar (the bootclasspath) and the classpath jars are handed to D8 as shared, cached resource providers (AGP'sClassFileProviderFactory): each jar is opened + class-indexed once per process and reused across every dex invocation, so archiving dozens of libraries no longer re-parses android.jar (~26 MB) per library. Archiving runs in-process (reusing those shared providers); only the dex merge (the memory peak) forks a bigger-heap VM on device. The shared cache key is scoped like AGP's dexing transforms: when no desugaring applies (minSdk ≥ 26, no core-library desugaring) a library's dex depends only on its own bytes, so the key is own-content only (AGP'sDexingNoClasspathTransform) and the bucket is shared across every project regardless of classpath; when desugaring applies, the key folds a digest of the scope-appropriate library universe (AGP'sDexingWithClasspathTransform) — for an external library that universe is the external library set alone, since deps point down and an external library never desugars against your sub-modules, app, or R. Because the app's project classes and the generatedR.jarare deliberately kept out of the external universe, editing app code, a resource (R shifts), or a sub-module never invalidates an external-library bucket. The key also carries aDEX_CACHE_FORMATstamp that must be bumped whenever the bundled r8 version changes. - R.jar placement (AGP-faithful). The app's
R.jar(compile_and_runtime_not_namespaced_r_class_jar) is dexed in its own archive scope and merged into the project dex layer (mergeProjectDex), where AGP keeps R — not the external scope. It is content-hashed, so it re-dexes only when resources change, and being out of the external scope means a resource edit re-dexes/re-merges only the small project layer whilemergeExtDex(the stable library layer) stays up-to-date. A resource-only build therefore never touches the dependency libraries — the material-you case where a single R shift used to re-dex all ~60 AndroidX/Material libraries. StaleR.classleft in the project class output by older compile-R builds are still excluded from the project scope (the authoritative R comes only fromR.jar). - In-process memory budget. On a phone every in-process D8/R8 invocation runs in the IDE's own small,
shared ART heap, so OOM — not cores — is the limit. The worker/thread plan is sized from
maxMemory()(collapsing to a single worker on a tight heap), R8 (the heaviest whole-program pass) runs with a capped worker pool, and the on-device launcher requestsandroid:largeHeapto raise the per-app ceiling. - Minification (R8) + ProGuard configuration. When a build type sets
minifyEnabled, the dexBuilder→merge chain is replaced by a singleminify<Variant>WithR8task that shrinks, optimizes, obfuscates, and dexes the app plus every library jar in one pass. Keep rules are gathered AGP-style, in order: aapt2's manifest/layout-derived rules (aapt2 link--proguard, so XML-referenced activities and custom views survive), the build type'sproguardFiles(a bundled default such asproguard-android-optimize.txt, resolved like AGP'sgetDefaultProguardFile(...), plus module-relative files), dependency-library and AARconsumerProguardFiles, and inlineproguardRules.r8FullMode(default on) selects R8 full mode versus ProGuard-compatibility mode. The obfuscation mapping is written tooutputs/mapping/<variant>/mapping.txt. With no keep rules at all, R8 falls back to a pass-through config so the dex stays correct. - Resource shrinking.
shrinkResources(requiresminifyEnabled) drops resources unreachable from the shrunken code. aapt2 links in--proto-format, R8's integrated resource shrinker reads/writes the proto resources during the same pass, and ashrinkResources<Variant>task converts the result back to binary (aapt2 convert) for packaging — falling back to the un-shrunk archive if R8 emits none, so a shrinker hiccup never breaks the APK. - Core-library desugaring.
coreLibraryDesugaringEnabledmakes D8 (debug) / R8 (release) rewritejava.time/java.util.stream/etc. backport call sites per the desugar config, and an L8 task (l8DexDesugarLib<Variant>) dexes thedesugar_jdk_libsruntime into its own packaged dex layer (kept whole, since L8 release-shrinking against R8's emitted keep rules drops internal helper classes). The desugar runtime + config jars are an injected host artifact; when a host ships none the flag is a no-op. The config folds into the dex cache key only when enabled, so a no-desugaring build's cache is unchanged. - AIDL. A module whose
aidl/source root holds.aidlfiles gets acompileAidl<Variant>step that generates the BinderIInterface/Stub/ProxyJava into a generated source root, which then joins the Java and Kotlin compile source paths. There is nobuildFeaturesflag: the task exists exactly when.aidlfiles do, and a module without any registers no task. AGP shells this step out to the SDK'saidlbinary, which ships only as a linux-x86_64 executable; the compiler here is a Kotlin implementation (android-support'saidlpackage), so the same code serves the desktop build, the on-device build, and the editor's pre-build resolution. Dependency modules' and AARaidl/folders are import roots, contributing type declarations without being generated a second time, and a library's ownaidl/is packaged into its.aar. Framework types are classified fromplatforms/android-NN/framework.aidlwhen the host has one, and otherwise by readingandroid.jarfor anandroid.os.Parcelableorandroid.os.IInterfacesupertype. - Library-aware. JAR and AAR dependencies are routed: code to compile/dex, AAR resources into the merged app R, AAR assets and JNI into the package.
- Packaging: native libs + Java resources (AGP-faithful). Two merge tasks feed the packager, mirroring
AGP's
merge<Variant>NativeLibs/merge<Variant>JavaResource.mergeNativeLibsgathers every.so— the module's ownsrc/<set>/jniLibs, each dependency android-lib's jniLibs, exploded-AARjni, and the.soentries underlibinside dependency jars — into one<abi>-laid-out directory the packager maps underlib.mergeJavaResourcegathers Java resources — the module's ownsrc/<set>/resourcesand the non-class entries of the sub-module + external dependency jars — into amerged-java-res.jarwhose entries the packager copies to the APK root;.classentries are skipped (they are dexed). Both apply the module'spackaging { }block (AndroidPackagingon the facet) layered over a faithful set of AGP defaults: Java resources exclude jar signatures, the per-jarMANIFEST.MF, Maven/tooling metadata, licence/notice noise, Kotlin module/metadata files, and the coroutines debug probe, and concatenate theMETA-INF/servicesregistrations (ServiceLoader), so a module with no configured packaging still behaves like AGP. Patterns are AGP-style globs relative to the APK root (a double-star crosses a slash, a single star stays within a segment, a leading slash is optional). Conflicts resolve as exclude → merge → pickFirst → first-wins-with-warning (AGP errors on the last case; the on-device IDE is lenient). Sources are offered project-first so a pickFirst or unconfigured duplicate keeps the module's own copy. Native.soare packaged as-is: debug-symbol stripping needs the NDK, absent on device (AGP without an NDK does the same). For an app bundle these merges feed the base-module zip too (Java resources underroot/,.sounderlib). - Prebuilt native libraries from dependencies. A native library published for Android ships one artifact
per ABI, addressed by a Maven classifier:
com.badlogicgames.gdx:gdx-platform:1.14.2:natives-arm64-v8aholds a barelibgdx.sowith nolib/<abi>/prefix, and the module publishes no main artifact at all. Such an artifact defines no classes, so it belongs on no classpath, and the packaging merge (like AGP's) only lifts.sofiles already underlib/<abi>/.DependencyScope.NATIVESis the configuration for it: an artifact declared there is resolved and unpacked byNativeLibrariesinto<abi>/lib*.so(the ABI read from the classifier, or kept verbatim when the archive already carries one), and the resulting directory joinsjniLibsfor the merge. A classifier that names no Android ABI (natives-desktop,natives-ios) packages nothing and reports a build warning rather than shipping an unloadable library. - Decoupled library R. Each library module gets a non-final R from its own resources (kept out of its dexed output, so ids are not inlined); the app generates and dexes the final R for all library packages. A library is therefore compiled once, independent of the app, with no duplicate R.
- Multi-module. The whole module-dependency closure is compiled and every output dexed.
- Variant-aware. A build targets one variant (
BuildRequest.variant), and a dependency library is built in the variant that matches it — same build type first, then the most flavor overlap, else the library's default variant. The matched variant selects which source sets, resources, R and library dependencies the library contributes, so adebug- or flavor-only resource or dependency never leaks into the wrong variant. Build-variant-scoped dependencies (adebugImplementation-style declaration carrying a config qualifier) are filtered into the classpath the same way (Module.classpath(scope, variant)).
The build/run default variant is the module's active variant — persisted per module and shared with the
editor (which analyzes against that variant's classpath). The Run picker still lists every variant's
assemble/bundle/androidRun task explicitly; a task id without a variant suffix falls back to the active
variant.
Tool access is split by the ART reality behind injected ports: aapt2 and zipalign are native binaries invoked as subprocesses; D8/R8 and apksigner are pure-Java and run either as a subprocess (desktop) or in process (on device). Factory methods select the subprocess or in-process wiring.
A Gradle compatibility layer lets an existing Gradle project be opened without executing Gradle. It
statically reads settings.gradle(.kts), each build.gradle(.kts), gradle.properties, and version
catalogs, extracts the declarative shape (modules, plugins, android { }, dependencies { }, source
sets, build types/flavors), and maps it to the project model — then builds with the native engine.
Because Gradle build scripts are Turing-complete, static extraction cannot perfectly handle arbitrary logic. The strategy is to parse the conventional, declarative majority robustly with a tolerant block-structured parser, tolerate the rest by recording a diagnostic and continuing, and offer explicit overrides for values that cannot be extracted. The output is the same project model the native build system produces, so once synced a Gradle-imported project and a native project are treated identically.
GradleImport (with the dev.ide.core.gradle reader primitives) is the tolerant, non-evaluating reader.
It is used both to recover legacy Gradle projects into the picker and to re-sync an open compatibility-mode
project from its scripts.
GradleScript— a brace-aware, comment-stripping reader (never throws): locate a named block's body (android { … },dependencies { … },plugins { … }) by balanced braces, split a block into its top-level statements, and enumerate a block's direct child blocks (build types, product flavors). All scanning respects string literals, so a brace or//inside a quoted string never confuses matching. This replaced the earlier line-by-line regex reader, which missed multi-line declarations, block comments, and nested blocks.GradleVersionCatalog— readsgradle/libs.versions.tomland resolves the type-safe accessors a modern AGP build uses (libs.androidx.core.ktx,libs.bundles.compose,libs.plugins.android.application) back to coordinates / plugin ids. Handles the[versions]/[libraries]/[plugins]/[bundles]sections, themodule/group+name/shorthand library forms,version.ref, and Gradle's accessor normalization (-/_→.). It is a dedicated reader because the sharedmodule.tomlTOML parser rejects the dottedversion.refkey catalogs rely on.GradleImport— composes the two: extracts modules (frominclude), the module type (from theplugins { }block /apply plugin:/ a catalogalias(...), with Kotlin/Compose detection), theandroid { }SDK / namespace / build-types / product-flavors, and thedependencies { }declarations. Dependencies cover inline coordinates,project(...)module deps,platform(...)/enforcedPlatform(...)BOMs (→PlatformDependency, not a library), catalog accessors, andkotlin("stdlib").$var/${var}are interpolated fromgradle.propertiesandext/def/valassignments; adebugImplementation/freeApi-style configuration maps to the base scope plus the build-variant qualifier the model'sOrderEntry.variantcarries. Anything it can't resolve (an unknown catalog alias, an unresolved version variable) is collected into aSyncReportrather than silently dropped.GradleProjectImporteris theProjectImporterover that reader: it detects a Gradle folder, and maps a parsedProjectSpeconto anExternalProjectModel(module type ids, source sets, dependency declarations, and theandroid { }block encoded through the same facet codec that persists it). Nothing Gradle-specific touches the model: the host applies the snapshot, records the marker and the file stamp, and merges the declared repositories (see "Bringing your own project model").ProjectService.syncProject()runs a sync and, when the model changed, re-resolves dependencies (retryDependencyResolution) and re-indexes.GradleBuildFileWriteris the matchingBuildFileWriter: adding or removing a dependency in the IDE edits the module'sdependencies { }block (creating it when absent) so the declaration is still there after the next sync. Edits are located on a comment-masked copy of the script and applied as a single line insertion or deletion, leaving the rest of the file byte-for-byte intact.
An imported project is flagged with a .platform/external-project marker recording the importer that owns it,
a one-line summary, and the reader's notes (the older .platform/imported-from-gradle marker is still read, so
a workspace imported by an earlier build keeps its compatibility surface). ProjectInfo.compatibility is
populated for the open project, so the editor shows a persistent amber compat chip in the top bar
(EditorTopBar) and a dismissible details banner (GradleCompatBanner) explaining the limitations, listing
the reader's notes, and offering Re-sync. The chip re-opens a dismissed banner, so the limitation is never
fully out of sight. When the recorded file stamp no longer matches the scripts on disk, the banner leads with
"the build files changed since the last sync" instead. ProjectService.importExternalProject(sourceRootPath)
imports any folder an importer claims (not just the legacy-recovery path) into a new compatibility-mode
workspace.
The project is bound to BuildSystemId.GRADLE_COMPAT, so a build system contributed for that id would take its
builds over; with none registered the native Java/Android pipelines build it as before. Still out of scope: a
live file-watch sync (the stamp is compared on demand), and executing Gradle itself.
The other direction: a native project written out as a real Gradle build, so the work can continue in Android
Studio or on a CI machine. GradleProjectExport (ide-core, dev.ide.core.gradle) renders the model
(workspace.json + each module.toml + the Android facet) into settings.gradle.kts, a root script that
declares every plugin version once, and one build.gradle.kts per module, then zips those together with the
sources under <home>/exports/<name>-gradle.zip. Reachable from the export screen (the picker's share action)
as the second export format, alongside the .caproj package.
What crosses is what Gradle also models:
- Modules: a module's directory becomes its Gradle path (
features/home→:features:home), so the include needs noprojectDiroverride; a module sitting at the project root is folded into the root script. - Type and language level:
com.android.application/com.android.librarypluskotlin.android, orjava-librarypluskotlin.jvm;compileOptions/java { }and akotlin { compilerOptions { jvmTarget } }from the model'sLanguageLevel. A JVM module's entry point is detected off disk (a top-levelfun mainor astatic void main) so theapplicationplugin keeps it runnable. - Dependencies: module deps as
project(":x"), libraries as their Maven coordinates (versionless ones included, since aplatform(...)BOM supplies the version),Exclusions asexclude(group =, module =), and a build-variant qualifier as the configuration prefix (debugImplementation). The IDE's bundledkotlin-stdlibis dropped: the Kotlin plugin brings its own. A classifier coordinate keeps its fourth segment. - Native libraries:
nativesis not a Gradle configuration, so the export creates it (configurations { create("natives") }), declares into it by name ("natives"("g:a:v:natives-arm64-v8a"), since a configuration the script creates has no generated accessor), and writes anunpackNativestask that unzips each classifier jar intobuild/unpackedNatives/<abi>and registers that as ajniLibssource directory. It resolves the configuration at execution time, so it is not configuration-cache compatible, which the notes say. - The Android facet: namespace, SDK levels, versionCode/Name when set, manifest placeholders, build types
(only where they say something AGP would not do by itself), flavor dimensions and flavors,
buildFeatures,packaging, core-library desugaring, and any source root that is not where Gradle already looks. - Compiler plugins: Compose, parcelize and serialization are turned on in the IDE by a classpath probe rather than a flag, so the export applies each plugin when either the facet flag or the declared runtime says so. A Compose project that never touched the Build Features toggle still exports as Compose.
Anything with no faithful Gradle expression is reported instead of guessed: a build type's signing config
(the keystore lives in the app's registry, not the project), the bundled KSP processors (the IDE runs its own,
so no plugin version or processor coordinate exists to write), a library with no Maven coordinate, and a
dependency on a module outside the project. The notes appear on the export screen and in the archive's
GRADLE-EXPORT.md. Supporting files are written too: gradle.properties, the wrapper properties (the
gradlew scripts are not included, since Android Studio writes them on the first sync), a .gitignore, and
any R8 rules file a build type names but the native project never had.
GradleExportTest covers the rendering and closes the loop by re-importing an export with GradleImport,
so the two directions stay in agreement.