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linklist.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node
{
public:
int data;
Node *next;
};
void push(Node** head_ref, int new_data)
{
Node* new_node = new Node();
// 2. put in the data
new_node->data = new_data;
// 3. Make next of new node as head
new_node->next = (*head_ref);
// 4. move the head to point
// to the new node
(*head_ref) = new_node;
}
// Given a node prev_node, insert a new
// node after the given prev_node
void insertAfter(Node* prev_node, int new_data)
{
// 1. check if the given prev_node
// is NULL
if (prev_node == NULL)
{
cout<<"The given previous node cannot be NULL";
return;
}
// 2. allocate new node
Node* new_node = new Node();
// 3. put in the data
new_node->data = new_data;
// 4. Make next of new node
// as next of prev_node
new_node->next = prev_node->next;
// 5. move the next of prev_node
// as new_node
prev_node->next = new_node;
}
// Given a reference (pointer to pointer)
// to the head of a list and an int,
// appends a new node at the end
void append(Node** head_ref, int new_data)
{
// 1. allocate node
Node* new_node = new Node();
//used in step 5
Node *last = *head_ref;
// 2. put in the data
new_node->data = new_data;
/* 3. This new node is going to be
the last node, so make next of
it as NULL*/
new_node->next = NULL;
/* 4. If the Linked List is empty,
then make the new node as head */
if (*head_ref == NULL)
{
*head_ref = new_node;
return;
}
/* 5. Else traverse till the last node */
while (last->next != NULL)
{
last = last->next;
}
/* 6. Change the next of last node */
last->next = new_node;
return;
}
// This function prints contents of
// linked list starting from head
void printList(Node *node)
{
while (node != NULL)
{
cout<<" "<<node->data;
node = node->next;
}
}
int main()
{
Node* head = NULL;
append(&head, 6);
push(&head, 7);
push(&head, 1);
append(&head, 4);
insertAfter(head->next, 8);
cout<<"Created Linked list is: ";
printList(head);
return 0;
}