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VLSDK-Sample 씬을 열고 Play 하면 오류가 발생합니다. 해당 오류는 VLSDK 1.2.0 버전을 임포트 하면 해결 됩니다. 하지만 디버거를 연결하면 오류가 재발 하고 디버거 연결을 끊으면 오류가 발생하지 않습니다.
EntryPointNotFoundException: GetVersionNative assembly: type: member:(null) ARCeye.PoseTracker.GetVersion () (at Assets/VLSDK/Scripts/PoseTracker/PoseTracker.cs:223) ARCeye.PoseTracker.Initialize (ARCeye.Config config) (at Assets/VLSDK/Scripts/PoseTracker/PoseTracker.cs:218) ARCeye.EditorPoseTracker.Initialize (UnityEngine.Transform coroutineRunner, ARCeye.Config config) (at Assets/VLSDK/Scripts/PoseTracker/EditorPoseTracker.cs:43) ARCeye.VLSDKManager.OnEnable () (at Assets/VLSDK/Scripts/VLSDKManager.cs:203)
The text was updated successfully, but these errors were encountered:
1.0.3 버전에서는 문제가 없네요.
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VLSDK-Sample 씬을 열고 Play 하면 오류가 발생합니다.
해당 오류는 VLSDK 1.2.0 버전을 임포트 하면 해결 됩니다.
하지만 디버거를 연결하면 오류가 재발 하고 디버거 연결을 끊으면 오류가 발생하지 않습니다.
EntryPointNotFoundException: GetVersionNative assembly: type: member:(null)
ARCeye.PoseTracker.GetVersion () (at Assets/VLSDK/Scripts/PoseTracker/PoseTracker.cs:223)
ARCeye.PoseTracker.Initialize (ARCeye.Config config) (at Assets/VLSDK/Scripts/PoseTracker/PoseTracker.cs:218)
ARCeye.EditorPoseTracker.Initialize (UnityEngine.Transform coroutineRunner, ARCeye.Config config) (at Assets/VLSDK/Scripts/PoseTracker/EditorPoseTracker.cs:43)
ARCeye.VLSDKManager.OnEnable () (at Assets/VLSDK/Scripts/VLSDKManager.cs:203)
The text was updated successfully, but these errors were encountered: