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Scummvm 2026.1.0 (#34)
* Update ScummVM to 2026.1.0 * Update ScummVM to 2026.1.0
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system/base/ScummVM/emulator/scummvm/Extra/README

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@@ -24,6 +24,9 @@ This file contains all strings and some file names depending only on platform/lo
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Some filenames depend on the edition, these are handled by game flags in engine code.
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Those informations were stored in the original executables.
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darkseed.dat:
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This file contains essential game data used by the Darkseed engine.
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drascula.dat:
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This file contains essential game data used by the Drascula engine.
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some engines. This file is intended to be big, thus, not suitable for ports with
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memory constraints.
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fonts-imgui.dat:
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This file contains set of free symbol fonts (or other big ones), used by ImGui with
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some engines. This file is intended to be big, thus, not suitable for ports with
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memory constraints.
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got.gfx:
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This is a set of graphics for the title screen and main menu that were embedded in the executable.
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got.aud:
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This is the title screen music that was embedded in the executable.
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grim-patch.lab:
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This file contains set of script patches for Grim Fandango game.
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system/base/ScummVM/emulator/scummvm/Extra/access.dat

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system/base/ScummVM/emulator/scummvm/Extra/achievements.dat

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system/base/ScummVM/emulator/scummvm/Extra/bagel.dat

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system/base/ScummVM/emulator/scummvm/Extra/classicmacfonts.dat

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#!/bin/sh
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# Create the directory structure
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# Avoided bash shortcuts / file-separators in interest of portability
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if [ -e playground3d ]; then
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echo "Game-data already present as playground3d/"
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echo "To regenerate, remove and rerun"
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exit 0
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fi
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mkdir playground3d
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cd playground3d
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# For game detection
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echo "ScummVM rocks!" > PLAYGROUND3D
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# back to the top
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cd ..
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echo "Game data created"
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#!/bin/sh
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# Create the directory structure
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# Avoided bash shortcuts / file-separators in interest of portability
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if [ -e testbed ]; then
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echo "Game-data already present as testbed/"
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echo "To regenerate, remove and rerun"
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exit 0
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fi
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mkdir testbed
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cd testbed
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# For game detection
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echo "ScummVM rocks!" > TESTBED
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mkdir test1
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mkdir Test2
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mkdir TEST3
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mkdir tEST4
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mkdir test5
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cd test1
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echo "It works!" > file.txt
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cd ..
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cd Test2
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echo "It works!" > File.txt
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cd ..
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cd TEST3
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echo "It works!" > FILE.txt
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cd ..
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cd tEST4
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echo "It works!" > fILe.txt
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cd ..
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cd test5
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echo "It works!" > file.
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cd ..
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# back to the top
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cd ..
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# move the audiocd data to newly created directory
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cp -r testbed-audiocd-files testbed/audiocd-files
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mv testbed/audiocd-files/music.mid testbed/
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echo "Game data created"

system/base/ScummVM/emulator/scummvm/Extra/cryo.dat

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system/base/ScummVM/emulator/scummvm/Extra/cryomni3d.dat

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