diff --git a/code/modules/jobs/job_types/peasants/beggar.dm b/code/modules/jobs/job_types/peasants/beggar.dm index ee05ee8c85d..4a010218d6a 100644 --- a/code/modules/jobs/job_types/peasants/beggar.dm +++ b/code/modules/jobs/job_types/peasants/beggar.dm @@ -1,13 +1,14 @@ /datum/attribute_holder/sheet/job/vagrant attribute_variance = list( STAT_FORTUNE = list(-9, 9), - /datum/attribute/skill/misc/sneaking = list(10, 40), - /datum/attribute/skill/misc/stealing = list(10, 40), - /datum/attribute/skill/misc/lockpicking = list(10, 40), - /datum/attribute/skill/misc/climbing = list(10, 30), - /datum/attribute/skill/combat/wrestling = list(-10, 10), - /datum/attribute/skill/combat/unarmed = list(10, 20), - /datum/attribute/skill/craft/alchemy = list(10, 20), + /datum/attribute/skill/misc/sneaking = list(20, 50), + /datum/attribute/skill/misc/stealing = list(20, 50), + /datum/attribute/skill/misc/lockpicking = list(20, 50), + /datum/attribute/skill/misc/climbing = list(30, 50), + /datum/attribute/skill/combat/wrestling = list(-10, 20), + /datum/attribute/skill/combat/unarmed = list(20, 30), + /datum/attribute/skill/craft/alchemy = list(20, 30), + /datum/attribute/skill/craft/crafting = list(10, 20), ) raw_attribute_list = list( STAT_INTELLIGENCE = -3, @@ -61,10 +62,6 @@ . = ..() if(prob(20)) head = /obj/item/clothing/head/knitcap - if(prob(5)) - beltr = /obj/item/reagent_containers/powder/moondust - if(prob(10)) - beltl = /obj/item/clothing/face/cigarette/rollie/cannabis if(prob(10)) cloak = /obj/item/clothing/cloak/raincloak/colored/brown if(prob(10))