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Update MRTK3 to use latest XRI components #67

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IssueSyncBot opened this issue Aug 20, 2023 · 2 comments
Open
5 tasks

Update MRTK3 to use latest XRI components #67

IssueSyncBot opened this issue Aug 20, 2023 · 2 comments
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Priority: Medium The priority of the issue is medium. Type: Feature Request A request for a new feature that can be included with the next minor version release.

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@IssueSyncBot
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IssueSyncBot commented Aug 20, 2023

Original issue opened by:

@AMollis @AMollis


Describe the problem

MRTK3 has implemented custom components on top of XRI that can now be replaced with XRI's latest feature set. We should update MRTK3 to take advantage of these new features and deprecate MRTK3's custom components.

The usage of these new components will be part of a new MRTK3 XR Rig. The existing MRTK rig may then be deprecated, in favor of using the new rig.

Tasks


ISSUE MIGRATION

Issue migrated from: microsoft/MixedRealityToolkit-Unity#11679

@IssueSyncBot IssueSyncBot added MRTK3 Type: Feature Request A request for a new feature that can be included with the next minor version release. labels Aug 20, 2023
@AMollis AMollis removed the MRTK3 label Aug 20, 2023
@whebertML whebertML changed the title Update MRTK3 to use latest XRI components Strategy on utilizing XRI improvements within MRTK3 Sep 13, 2023
@whebertML whebertML changed the title Strategy on utilizing XRI improvements within MRTK3 Update MRTK3 to use latest XRI components Sep 13, 2023
@shaynie
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shaynie commented Sep 13, 2023

Anything that forces a Unity version change should be gated with ifdefs & MRTK functionality be left in place but able to be disabled.

@shaynie
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shaynie commented Oct 25, 2023

PR available for alternative socket interactor impl. #526. Wyck is adding a feature request.

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Labels
Priority: Medium The priority of the issue is medium. Type: Feature Request A request for a new feature that can be included with the next minor version release.
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