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Disable hand rays by default in MRTK3 eye gaze examples #46

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IssueSyncBot opened this issue Aug 20, 2023 · 1 comment
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Disable hand rays by default in MRTK3 eye gaze examples #46

IssueSyncBot opened this issue Aug 20, 2023 · 1 comment
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Type: Bug A problem with an existing feature that can be fixed with the next patched release.

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IssueSyncBot commented Aug 20, 2023

Original issue opened by:

@AMollis AMollis


Describe the bug

Disable hand rays by default in MRTK3 eye gaze examples. The hand rays get in the way, and prevent some of the demos from working correctly (like the EyeTrackingTargetPositioning example)


ISSUE MIGRATION

Issue migrated from: microsoft/MixedRealityToolkit-Unity#11730

@IssueSyncBot IssueSyncBot added MRTK3 Type: Bug A problem with an existing feature that can be fixed with the next patched release. labels Aug 20, 2023
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Original comment by:

@AMollis AMollis


Fixed with

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Type: Bug A problem with an existing feature that can be fixed with the next patched release.
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