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Add version of Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin to MRTK3, as the MR Plugin version will soon be deprecated and Unity doesn't have UI for setting Unbounded Space #43

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IssueSyncBot opened this issue Aug 20, 2023 · 1 comment
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IssueSyncBot commented Aug 20, 2023

Original issue opened by:

@AMollis AMollis


Overview

Add version of Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin to MRTK3, as the MR Plugin version will soon be deprecated, and Unity doesn't have UI for setting Unbounded Space.

The EyeLevelSceneOrigin component will automatically switch the Unity's scene origin to an eye level experiences. It will try to use "Unbounded" origin mode on the XR Origin. This is needed, as the Unity inspector UI does not yet support this "Unbounded" mode.

For more information about unbounded space, see https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_MSFT_unbounded_reference_space


ISSUE MIGRATION

Issue migrated from: microsoft/MixedRealityToolkit-Unity#11749

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