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Add version of Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin to MRTK3, as the MR Plugin version will soon be deprecated and Unity doesn't have UI for setting Unbounded Space
#43
Closed
IssueSyncBot opened this issue
Aug 20, 2023
· 1 comment
Add version of Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin to MRTK3, as the MR Plugin version will soon be deprecated, and Unity doesn't have UI for setting Unbounded Space.
The EyeLevelSceneOrigin component will automatically switch the Unity's scene origin to an eye level experiences. It will try to use "Unbounded" origin mode on the XR Origin. This is needed, as the Unity inspector UI does not yet support this "Unbounded" mode.
Original issue opened by:
AMollis
Overview
Add version of
Microsoft.MixedReality.OpenXR.EyeLevelSceneOrigin
to MRTK3, as the MR Plugin version will soon be deprecated, and Unity doesn't have UI for setting Unbounded Space.The
EyeLevelSceneOrigin
component will automatically switch the Unity's scene origin to an eye level experiences. It will try to use "Unbounded" origin mode on the XR Origin. This is needed, as the Unity inspector UI does not yet support this "Unbounded" mode.For more information about unbounded space, see https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_MSFT_unbounded_reference_space
ISSUE MIGRATION
Issue migrated from: microsoft/MixedRealityToolkit-Unity#11749
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