@@ -2361,23 +2361,35 @@ field_74885_f,coordBaseMode,2,switches the Coordinate System base off the Boundi
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field_74886_g,componentType,2,The type ID of this component.
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field_74887_e,boundingBox,2,
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field_74896_a,villagersSpawned,2,The number of villagers that have been spawned in this component.
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- field_74897_k,startPiece,2,The starting piece of the village.
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- field_74899_a,averageGroundLevel,2,
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- field_74901_a,averageGroundLevel,2,
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- field_74903_a,averageGroundLevel,2,
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- field_74905_a,averageGroundLevel,2,
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- field_74907_a,averageGroundLevel,2,
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+ field_74897_k,startPiece,0,The starting piece of the village.
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+ field_74897_k,startPiece,1,The starting piece of the village.
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+ field_74899_a,averageGroundLevel,0,
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+ field_74899_a,averageGroundLevel,1,
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+ field_74901_a,averageGroundLevel,0,
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+ field_74901_a,averageGroundLevel,1,
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+ field_74903_a,averageGroundLevel,0,
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+ field_74903_a,averageGroundLevel,1,
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+ field_74905_a,averageGroundLevel,0,
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+ field_74905_a,averageGroundLevel,1,
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+ field_74907_a,averageGroundLevel,0,
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+ field_74907_a,averageGroundLevel,1,
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field_74909_b,isTallHouse,2,
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field_74910_c,tablePosition,2,
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- field_74911_a,averageGroundLevel,2,
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+ field_74911_a,averageGroundLevel,0,
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+ field_74911_a,averageGroundLevel,1,
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field_74913_b,isRoofAccessible,2,
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- field_74914_a,averageGroundLevel,2,
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- field_74916_b,averageGroundLevel,2,
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+ field_74914_a,averageGroundLevel,0,
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+ field_74914_a,averageGroundLevel,1,
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+ field_74916_b,averageGroundLevel,0,
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+ field_74916_b,averageGroundLevel,1,
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field_74917_c,hasMadeChest,2,
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field_74918_a,villageBlacksmithChestContents,2,List of items that Village's Blacksmith chest can contain.
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- field_74920_a,averageGroundLevel,2,
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- field_74922_a,averageGroundLevel,2,
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- field_74923_b,averageGroundLevel,2,
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+ field_74920_a,averageGroundLevel,0,
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+ field_74920_a,averageGroundLevel,1,
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+ field_74922_a,averageGroundLevel,0,
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+ field_74922_a,averageGroundLevel,1,
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+ field_74923_b,averageGroundLevel,0,
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+ field_74923_b,averageGroundLevel,1,
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field_74926_d,structVillagePieceWeight,2,
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field_74927_b,inDesert,2,Boolean that determines if the village is in a desert or not.
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field_74928_c,terrainType,2,"World terrain type, 0 for normal, 1 for flap map"
@@ -2403,26 +2415,35 @@ field_74969_c,secondaryWeights,2,Contains the list of valid piece weights for th
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field_74970_a,theNetherBridgePieceWeight,2,Instance of StructureNetherBridgePieceWeight.
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field_74972_a,fillSeed,2,
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field_74976_a,hasSpawner,2,
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- field_74998_a,doorType,2,
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- field_75001_b,doorType,2,
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+ field_74998_a,doorType,0,
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+ field_74998_a,doorType,1,
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+ field_75001_b,doorType,0,
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+ field_75001_b,doorType,1,
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field_75002_c,hasMadeChest,2,
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field_75003_a,strongholdChestContents,2,List of items that Stronghold chests can contain.
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field_75005_a,hasSpawner,2,
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field_75007_b,strongholdLibraryChestContents,2,List of items that Stronghold Library chests can contain.
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field_75008_c,isLargeRoom,2,
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- field_75009_a,doorType,2,
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- field_75011_a,doorType,2,
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+ field_75009_a,doorType,0,
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+ field_75009_a,doorType,1,
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+ field_75011_a,doorType,0,
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+ field_75011_a,doorType,1,
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field_75013_b,roomType,2,
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field_75014_c,strongholdRoomCrossingChestContents,2,Items that could generate in the chest that is located in Stronghold Room Crossing.
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- field_75015_a,doorType,2,
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- field_75017_a,doorType,2,
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+ field_75015_a,doorType,0,
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+ field_75015_a,doorType,1,
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+ field_75017_a,doorType,0,
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+ field_75017_a,doorType,1,
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field_75019_b,expandsX,2,
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field_75020_c,expandsZ,2,
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- field_75021_a,doorType,2,
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- field_75023_b,doorType,2,
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+ field_75021_a,doorType,0,
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+ field_75021_a,doorType,1,
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+ field_75023_b,doorType,0,
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+ field_75023_b,doorType,1,
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field_75025_b,strongholdPortalRoom,2,
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field_75027_a,strongholdPieceWeight,2,
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- field_75029_a,doorType,2,
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+ field_75029_a,doorType,0,
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+ field_75029_a,doorType,1,
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field_75038_b,rand,2,The RNG used by the MapGen classes.
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field_75039_c,worldObj,2,This world object.
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field_75040_a,range,2,The number of Chunks to gen-check in any given direction.
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