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Would anyone be interested in having this whole project re-written in Rust?
I'm itching to work on a project that allows me to flex a bit and learn new stuff.
I wanted to Re-Write In Rust WorldEngine so that:
- runs in single binary (CLI) with library that is easily portable
- exposes C API to so other programs can link in
- make things super fast
- have fun learning Rust
- make new friends who also interested in Rust
As a stretch goal:
- find out how to expose python bindings for Rust (if not possible, use the exposed C API) so that existing programs that use WorldEngine can continue to do so
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