Replies: 16 comments 1 reply
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We should definitely switch to LVGL as it is a more powerful platform. Making something nicer-looking than Tactility would be our best bet lol |
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Ok. It will be a very big update, so it will take a VERY long time to finish. It would also be great if you could finish those logos soon so I can put them in at the same time. |
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I am going to write a wrapper library for it. What should I call it? |
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MicroLVGL?
Since it's for MicroPython, maybe that would work?
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From: Nathanael Asher ***@***.***>
Sent: Thursday, February 13, 2025 3:14 PM
To: asherevan/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [asherevan/microOS] Should we use LVGL? (Discussion #8)
I am going to write a wrapper library for it. What should I call it?
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I was thinking more like, for someone else's example, Tkinter.
…On Thu, Feb 13, 2025 at 3:21 PM Respite09 ***@***.***> wrote:
MicroLVGL?
Since it's for MicroPython, maybe that would work?
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From: Nathanael Asher ***@***.***>
Sent: Thursday, February 13, 2025 3:14 PM
To: asherevan/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [asherevan/microOS] Should we use LVGL? (Discussion #8)
I am going to write a wrapper library for it. What should I call it?
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Ahh, ok.
I'm not sure!
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From: Nathanael Asher ***@***.***>
Sent: Thursday, February 13, 2025 3:27 PM
To: asherevan/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [asherevan/microOS] Should we use LVGL? (Discussion #8)
I was thinking more like, for someone else's example, Tkinter.
On Thu, Feb 13, 2025 at 3:21 PM Respite09 ***@***.***> wrote:
MicroLVGL?
Since it's for MicroPython, maybe that would work?
________________________________
From: Nathanael Asher ***@***.***>
Sent: Thursday, February 13, 2025 3:14 PM
To: asherevan/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [asherevan/microOS] Should we use LVGL? (Discussion #8)
I am going to write a wrapper library for it. What should I call it?
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Reply to this email directly, view it on GitHub<
#8 (comment)>,
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I am just going to call it “UI” for now. I can always change it later! |
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Ah ok 😄
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From: Nathanael Asher ***@***.***>
Sent: Sunday, February 16, 2025 8:42 AM
To: asherevan/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [asherevan/microOS] Should we use LVGL? (Discussion #8)
I am just going to call it “UI” for now. I can always change it later!
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Are there any major changes or additions we need to make to MicroOS? |
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Not sure, honestly, I don't think I can really work on this, I simply have no time to do it. I can offer advice, but that's all 🙁
On another note, I made this banner!
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From: Nathanael Asher ***@***.***>
Sent: Tuesday, March 25, 2025 7:46 AM
To: MicroOS-Project/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [MicroOS-Project/microOS] Should we use LVGL? (Discussion #8)
Are there any major changes or additions we need to make to MicroOS?
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Ok. I mostly only need advice and someone to discuss stuff with! 😄 |
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It should've sent? Not sure why it didn't hmm
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From: Nathanael Asher
Sent: Tuesday, March 25, 2025 5:40 PM
To: MicroOS-Project/microOS
Cc: Respite09; Comment
Subject: Re: [MicroOS-Project/microOS] Should we use LVGL? (Discussion #8)
Ok. I mostly only need advice and someone to discuss stuff with! 😄
What banner?
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I sent it to you using email this time. Hopefully that works!
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From: Nathanael Asher ***@***.***>
Sent: Wednesday, March 26, 2025 10:10 AM
To: MicroOS-Project/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [MicroOS-Project/microOS] Should we use LVGL? (Discussion #8)
I didn’t see anything. Could you try again?
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Ok.
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Another GREAT advantage of LVGL is that you can compile it for Mac and Linux so an emulator would be as easy as changing the drivers used (which is very easy) and then it would just work! |
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Woah really? That's amazing!
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From: Nathanael Asher ***@***.***>
Sent: Sunday, August 10, 2025 10:33 PM
To: MicroOS-Project/microOS ***@***.***>
Cc: Respite09 ***@***.***>; Comment ***@***.***>
Subject: Re: [MicroOS-Project/microOS] Should we use LVGL? (Discussion #8)
Another GREAT advantage of LVGL is that you can compile it for Mac and Linux so an emulator would be as easy as changing the drivers used (which is very easy) and then it would just work!
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We need to decide whether or not to switch to using LVGL as the display driver. If we did, we would have to basically rewrite the whole GUI, but it would significantly improve the look of the GUI and make it easier to make GUIs. Also unfortunately it would make it dependent on the library built into the firmware, but that's alright. Also it slightly limits the platforms it can run on to whatever LVGL supports. (But it supports most things we would use including the T-deck)
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