[Bug]: Threshold Switch (from the Create mod) not reading drawer capacity correctly #102
Labels
bug
Something is behaving wierdly
mod compatablity
Relates to a compatibility with some other mod
other mod
This issue is caused by an other mod and is beyond the devs control
unconfirmed
Has not yet been confirmed
Description of the issue
Hello! I'm using this mod on my Fabric server for Minecraft 1.20.1. I'm not sure if this is a new issue due to an update or if this has been the case for some time without me noticing, but I have the Create mod installed on my server as well. One of the blocks in that mod is a "threshold switch", which outputs a redstone signal when the adjacent block is filled to a configurable capacity.
I realized today that some of my drawers are not being read correctly by the threshold switch (which may be a Create mod issue instead, I'm not sure). When I set up my drawer network with a threshold switch attached to some drawers, and then begin putting items in via an access point, it seems to glitch out the threshold switch, saying the drawer is 100% full when there are only a few hundred items in it. I can't really figure out what's causing this, but I'm hoping you might be able to help with it?
Reproduction steps
Mod version
2.1.1 (Fabric)
Operating System
Windows 11
Minecraft version
1.20.1
Other mods
Fabric loader 0.15.7
Fabric API 0.92.0
Create (Fabric) 0.5.1-f (build 1417)
Server
Happens
Client
Happens
Logs
Nothing appears in the logs related to this issue
Extra Context
No response
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