-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathMakefile
More file actions
224 lines (192 loc) · 5.82 KB
/
Makefile
File metadata and controls
224 lines (192 loc) · 5.82 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
NAME = cub3D
SRCDIR = src
OBJDIR = obj
INCDIR = include
SRC = main.c \
\
parsing/parsing.c \
parsing/read_map.c \
parsing/process/handler_process.c \
parsing/process/process_data_texture.c \
parsing/process/process_map.c \
\
parsing/validate/handler_validate.c \
parsing/validate/valid_carac.c \
parsing/validate/valid_close_wall.c \
parsing/validate/valid_data.c \
parsing/validate/valid_player.c \
parsing/validate/valid_door.c \
\
exec/exec.c \
exec/render/render_map_3d.c \
exec/render/render_loop.c \
exec/render/img_compression.c \
exec/render/render_sprites.c \
exec/render/render_anim_sprites.c \
\
exec/mlx/mlx_init.c \
exec/mlx/mlx_events.c \
exec/mlx/ft_put_pixel_in_img.c \
exec/mlx/ft_get_pixel_color.c \
exec/mlx/mlx_load_textures.c \
exec/mlx/valid_textures.c \
\
exec/game/move_player.c \
exec/game/action_door.c \
exec/game/action_shoot.c \
exec/game/sprint_player.c \
exec/game/action_hands_fights.c \
\
exec/hud/handler_hud.c \
exec/hud/hud_mini_map.c \
exec/hud/hud_weapon.c \
exec/hud/hud_string.c \
exec/hud/hud_stats_player.c \
exec/hud/hud_menu.c \
exec/hud/helper_mlx_put_hud_to_win.c \
exec/hud/hud_bam_comics.c \
\
exec/ray_casting/ray_casting.c \
exec/ray_casting/ray_render.c \
exec/ray_casting/ray_setter.c \
exec/ray_casting/texture_setter.c \
\
exec/sprites/sprite_get.c \
exec/sprites/sprite_get_helper.c \
exec/sprites/sprite_sort.c \
exec/sprites/sprite_shot.c \
\
utils/helper.c \
utils/cleanup.c \
utils/init_env.c \
utils/ft_free.c \
utils/ft_is_space.c \
utils/ft_strclen.c \
utils/is_map_line.c \
utils/is_textures_line.c \
utils/get_msg_error.c \
utils/exit_by_user.c \
utils/normalize_angle.c \
utils/rgb_to_hex.c \
utils/player_adjacent_door.c \
utils/trigonometry.c \
utils/ft_mlx_destroy_image.c \
\
debug/debug_parsing.c
OBJ = $(SRC:.c=.o)
SRC := $(addprefix $(SRCDIR)/, $(SRC))
OBJ := $(patsubst $(SRCDIR)/%, $(OBJDIR)/%, $(OBJ))
BUILD = $(OBJDIR)/.build
# LIBFT
LIBFT_DIR := libft
LIBFT := $(LIBFT_DIR)/libft.a
LIBFT_INCLUDE := $(LIBFT_DIR)/include
# LIBX
MINILIBX_DIR := ./minilibx-linux
MLX := $(MINILIBX_DIR)/libmlx.a
# LIBFLAGS
LDFLAGS = -L$(MINILIBX_DIR) -L$(LIBFT_DIR)
LIBS = $(MLX) $(LIBFT)
CC = cc
COPTI = -O3 -march=native -mtune=native -flto -funroll-loops -ffp-contract=fast -falign-functions=32 -fno-plt -fstack-protector-strong -D_FORTIFY_SOURCE=2 -pipe
CFLAGS = $(COPTI) -Wall -Werror -Wextra -I$(INCDIR) -g3 -I$(MINILIBX_DIR) -I/usr/include/X11 -I$(LIBFT_INCLUDE)
AR = ar
ARFLAGS = rcs
# LIBXFLAGS
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Linux)
MLXFLAGS += -lXext -lX11 -lm -lz
else ifeq ($(UNAME_S),Darwin)
MLXFLAGS += -L/opt/X11/lib -lX11 -lXext -lXrandr -lXcursor
endif
#################################
# COMPIL MODE #
#################################
VERBOSE ?= 0
ifeq ($(VERBOSE),1)
V :=
else
V := @
endif
#################################
# COLORS #
#################################
RED := "\033[1;31m"
GREEN := "\033[1;32m"
RESET := "\033[0m"
#################################
# EXECUTABLE #
#################################
all: $(NAME)
$(NAME): $(BUILD)
$(BUILD): $(MINILIBX_DIR) $(LIBFT) $(OBJ)
#@clear
$(V)export DEBUG_MODE=0
$(V)$(CC) $(CFLAGS) $(LDFLAGS) $(OBJ) $(BONUS_OBJ) $(LIBS) $(MLXFLAGS) -o $(NAME)
$(V)echo $(GREEN)"[$(NAME)] Executable created ✅"$(RESET)
@touch $@
#################################
# OBJ & DEP FILES #
#################################
$(OBJDIR):
$(V)mkdir -p $(OBJDIR) || true
DEP = $(OBJ:.o=.d)
$(OBJDIR)/%.o: $(SRCDIR)/%.c | $(OBJDIR)
@mkdir -p $(dir $@)
$(V)$(CC) $(CFLAGS) -MMD -MP -c $< -o $@
-include $(DEP)
#################################
# LIBFT #
#################################
$(LIBFT):
@$(V)echo '[$(NAME)] Downloading my Libft from github.com...'$(RESET)
$(V)@git clone https://github.com/MathysCogne/MyLibft_GNL_Printf.git libft > /dev/null 2>&1
@$(V)echo '[$(NAME)] Compiling Libft...'$(RESET)
$(V)$(MAKE) --silent -C $(LIBFT_DIR)
@$(V)echo '[$(NAME)] Libft build successfully'
#################################
# MINILIBX #
#################################
$(MINILIBX_DIR):
$(V)echo '[$(NAME)] Downloading MiniLibX from github.com...'$(RESET)
@git clone https://github.com/42Paris/minilibx-linux.git $(MINILIBX_DIR) > /dev/null 2>&1
$(V)echo '[$(NAME)] Compiling MiniLibX...'$(RESET)
@$(MAKE) -C $(MINILIBX_DIR) > /dev/null 2>&1
$(V)echo '[$(NAME)] MiniLibX installed successfully'$(RESET)
#################################
# CLEAN #
#################################
clean:
$(V)echo $(RED)'[$(NAME)] Cleaning objects'$(RESET)
$(V)rm -rf $(OBJDIR)
fclean: clean
$(V)echo $(RED)'[$(NAME)] Cleaning all files'$(RESET)
$(V)rm -f $(NAME)
$(V)echo $(RED)'[mlx] Remove directory'$(RESET)
$(V)echo $(RED)'[libft] Remove directory'$(RESET)
@rm -rf $(MINILIBX_DIR)
@rm -rf $(LIBFT_DIR)
#################################
# NORME #
#################################
norme:
@if (norminette src || norminette include) | grep "Error" > norminette_errors.txt; then \
echo $(RED)"[$(NAME)] Norme KO"$(RESET); \
cat norminette_errors.txt | awk 'BEGIN {FS=":"; OFS=":"} \
/^src/ || /^libft/ || /^include/ {print "\n" $$0} \
/^Error/ {sub(/^Error: /, ""); print " ➜ " $$0}'; \
else \
echo $(GREEN)"[$(NAME)] Norme ok ✅"$(RESET); \
fi
@rm -f norminette_errors.txt
#################################
# TEST #
#################################
test: all norme
$(V)echo $(GREEN)"[$(NAME)] Running $(NAME) with valgrind"$(RESET)
$(V)valgrind --leak-check=full ./$(NAME) assets/map/labyrinthe.cub
re: fclean all
regen:
makemyfile
.PHONY: all clean fclean re bonus regen norme test
.DEFAULT_GOAL := all