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Finding a reasonable margin between players holding cards and using alts #58
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I dont think you meant to close this. If you want to add more comments, just do so, no need to add a new issue. (Also closing != deleting) |
Shouldn't this be closed, though? This is a GitHub repo. I'm under the impression the GitHub issues for this repository are for features/bugs of the implementation, not for policy decisions. |
The biggest problem is actually people who are 'just barely active' who hold cards for people when you look at this from an outside perspective. So rather than worrying about how active they are, probably best to come up with some way of telling what they're doing more. "Playing for themselves" or "Playing for others" |
I think, firstly, there should be a distinction between holding cards and bountying cards for other players, and essentially owning a second hand. Not only are you trusting someone by letting them hold a card for you, there's a massive difference between one hand space and having an entirely separate hand to The problem with this is that in order to take action on behavior like this, the solutions would all be invasive in some shape or form. That being said, there are a few ways, hypothetically, to either force "alt hand players" to participate actively in TCG, or to hinder the ability to have a player essentially function as a second hand (and as a note, these are just ideas, even though I'm mentioning them here it doesn't mean I personally support them):
Just a few ideas. I think overall the best thing to do would be to have the staff monitor it actively once they decide on an official stance on the matter. |
This has been a long standing grey area, and because many players already practice things be it holding cards for each other, bounties, pacts, etc, its has remained difficult to draw a line.
To try and make a better distinction, me and others have talked/considered perhaps it may be alright so long as the users are involved players (as in, actively collecting/trading for themselves in some way or another). Or that they should at least be a known regular within a TCG community which can be reasonably found out, since it may be too vague to determine the requirements that make a user "involved".
Further thoughts on the matter?
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