diff --git a/.env_desktop b/.env_desktop index b773ccd8a..6409aa32b 100644 --- a/.env_desktop +++ b/.env_desktop @@ -2,4 +2,6 @@ PLATFORM=desktop LD_LIBRARY_PATH=/var/tmp/nextui/lib DYLD_LIBRARY_PATH=/var/tmp/nextui/lib SHARED_USERDATA_PATH=/var/tmp/nextui/sdcard/.userdata/shared -USERDATA_PATH=/var/tmp/nextui/sdcard/.userdata/desktop \ No newline at end of file +USERDATA_PATH=/var/tmp/nextui/sdcard/.userdata/desktop +#SDL_AUDIODRIVER=alsa +#SDL_VIDEODRIVER=wayland \ No newline at end of file diff --git a/.github/workflows/ci.yaml b/.github/workflows/ci.yaml index 3319f8008..5023aa231 100644 --- a/.github/workflows/ci.yaml +++ b/.github/workflows/ci.yaml @@ -41,6 +41,7 @@ jobs: matrix: toolchain: - tg5040 + - tg5050 steps: - name: Checkout @@ -62,6 +63,7 @@ jobs: matrix: toolchain: - tg5040 + - tg5050 core: ${{ fromJson(needs.core-matrix.outputs.cores) }} steps: - name: Checkout @@ -85,14 +87,7 @@ jobs: - build-core runs-on: ubuntu-24.04-arm env: - PLATFORM: ${{ matrix.toolchain }} RELEASE_NAME: ${{ needs.prepare.outputs.release-name }} - strategy: - fail-fast: true - matrix: - toolchain: - - tg5040 - steps: - name: Checkout uses: actions/checkout@v4.2.2 @@ -105,15 +100,29 @@ jobs: - name: Setup run: make setup - - name: Download Cores + - name: Download Cores (tg5040) uses: actions/download-artifact@v4.3.0 with: - path: workspace/${{ env.PLATFORM }}/cores/output/ - pattern: core-${{ matrix.toolchain }}-* + path: workspace/tg5040/cores/output/ + pattern: core-tg5040-* + merge-multiple: true + + - name: Build (tg5040) + run: make tg5040 + env: + PLATFORM: tg5040 + + - name: Download Cores (tg5050) + uses: actions/download-artifact@v4.3.0 + with: + path: workspace/tg5050/cores/output/ + pattern: core-tg5050-* merge-multiple: true - - name: Build - run: make ${{ matrix.toolchain }} + - name: Build (tg5050) + run: make tg5050 + env: + PLATFORM: tg5050 - name: Special run: make special diff --git a/.gitignore b/.gitignore index 72c970cb3..70c8eb652 100644 --- a/.gitignore +++ b/.gitignore @@ -31,8 +31,7 @@ libretro-common **/other/rsce-go bl_enable bl_disable -workspace/tg5040/wifimanager/daemon/wifi_daemon -workspace/tg5040/audiomon/audiomon.elf +audiomon.elf **/tmp diff --git a/.vscode/c_cpp_properties.json b/.vscode/c_cpp_properties.json index 69184bdff..4e3fe61a8 100644 --- a/.vscode/c_cpp_properties.json +++ b/.vscode/c_cpp_properties.json @@ -16,6 +16,22 @@ "compilerArgs": [ "-DUSE_SDL2" ] + }, + { + "name": "Linux", + "includePath": [ + "${workspaceFolder}/**", + "${workspaceFolder}/workspace/all/common" + ], + "defines": [], + "compilerPath": "/usr/bin/gcc", + "cStandard": "c17", + "cppStandard": "c++17", + "intelliSenseMode":"gcc-arm64", + "configurationProvider": "ms-vscode.makefile-tools", + "compilerArgs": [ + "-DUSE_SDL2" + ] } ], "version": 4 diff --git a/.vscode/launch.json b/.vscode/launch.json index bc4871b2b..5057ff015 100644 --- a/.vscode/launch.json +++ b/.vscode/launch.json @@ -83,7 +83,7 @@ "envFile": "${workspaceFolder}/.env_desktop", }, { - "name": "Minarch", + "name": "Minarch (gpsp)", "request": "launch", "type": "cppdbg", "osx": { @@ -94,10 +94,160 @@ "preLaunchTask": "make desktop", "envFile": "${workspaceFolder}/.env_desktop", "args": [ - "${workspaceFolder}/workspace/desktop/cores/output/gambatte_libretro.so", - "/var/tmp/nextui/sdcard/Roms/Game Boy Color (GBC)/Tetris DX (SGB Enhanced) (GB Compatible).zip" + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" ], }, + { + "name": "Minarch (mgba)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "preLaunchTask": "make desktop", + "envFile": "${workspaceFolder}/.env_desktop", + "args": [ + "${workspaceFolder}/workspace/desktop/cores/output/mgba_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ], + }, + { + "name": "Minarch (Profile)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "preLaunchTask": "make desktop profile", + "envFile": "${workspaceFolder}/.env_desktop", + "args": [ + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ], + "postDebugTask": "show profile results" + }, + { + "name": "Minarch (Profile 2-Core)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "/usr/bin/taskset", + "preLaunchTask": "make desktop profile", + "envFile": "${workspaceFolder}/.env_desktop", + "args": [ + "-c", "0,1", + "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ], + "postDebugTask": "show profile results" + }, + { + "name": "Minarch (GPerfTools)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "preLaunchTask": "make desktop gperftools", + "envFile": "${workspaceFolder}/.env_desktop", + "environment": [ + { + "name": "CPUPROFILE", + "value": "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.prof" + }, + { + "name": "LD_PRELOAD", + "value": "/usr/lib/aarch64-linux-gnu/libprofiler.so.0" + } + ], + "args": [ + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ], + "postDebugTask": "show gperftools results" + }, + { + "name": "Minarch (GPerfTools 2-Core)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "/usr/bin/taskset", + "preLaunchTask": "make desktop gperftools", + "envFile": "${workspaceFolder}/.env_desktop", + "environment": [ + { + "name": "CPUPROFILE", + "value": "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.prof" + }, + { + "name": "LD_PRELOAD", + "value": "/usr/lib/aarch64-linux-gnu/libprofiler.so.0" + } + ], + "args": [ + "-c", "0,1", + "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ], + "postDebugTask": "show gperftools results" + }, + { + "name": "Minarch (TSAN 2-Core)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "/usr/bin/taskset", + "preLaunchTask": "make desktop tsan", + "envFile": "${workspaceFolder}/.env_desktop", + "environment": [ + { + "name": "TSAN_OPTIONS", + "value": "suppressions=${workspaceFolder}/tsan.supp" + } + ], + "args": [ + "-c", "0,1", + "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ] + }, + { + "name": "Minarch (ASAN 2-Core)", + "request": "launch", + "type": "cppdbg", + "osx": { + "MIMode": "lldb" + }, + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop", + "program": "/usr/bin/taskset", + "preLaunchTask": "make desktop asan", + "envFile": "${workspaceFolder}/.env_desktop", + "args": [ + "-c", "0,1", + "${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf", + "${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so", + "/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip" + ] + }, { "name": "Remote debug minarch", "type": "cppdbg", diff --git a/.vscode/tasks.json b/.vscode/tasks.json index 428f2980b..70bb229b7 100644 --- a/.vscode/tasks.json +++ b/.vscode/tasks.json @@ -12,6 +12,65 @@ "problemMatcher": "$gcc" }, + { + "label": "make desktop profile", + "type": "shell", + "command": "PROFILE=1 make setup common PLATFORM=desktop", + "group": { + "kind": "build" + }, + "problemMatcher": "$gcc" + }, + { + "label": "make desktop gperftools", + "type": "shell", + "command": "GPERFTOOLS=1 make setup common PLATFORM=desktop", + "group": { + "kind": "build" + }, + "problemMatcher": "$gcc" + }, + { + "label": "make desktop tsan", + "type": "shell", + "command": "TSAN=1 make setup common PLATFORM=desktop", + "group": { + "kind": "build" + }, + "problemMatcher": "$gcc" + }, + { + "label": "make desktop asan", + "type": "shell", + "command": "ASAN=1 make setup common PLATFORM=desktop", + "group": { + "kind": "build" + }, + "problemMatcher": "$gcc" + }, + { + "label": "show profile results", + "type": "shell", + "command": "gprof ${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf ${workspaceFolder}/workspace/all/minarch/build/desktop/gmon.out > ${workspaceFolder}/workspace/all/minarch/build/desktop/profile.txt", + "problemMatcher": [] + }, + { + "label": "show gperftools results", + "type": "shell", + "command": "cd ${workspaceFolder}/workspace/all/minarch/build/desktop && if [ -f minarch.prof ]; then export PATH=$PATH:~/go/bin && pprof --text minarch.elf minarch.prof > gperftools.txt && pprof --svg minarch.elf minarch.prof > gperftools.svg && echo 'GPerfTools results generated: gperftools.txt and gperftools.svg'; else echo 'ERROR: minarch.prof not found. Make sure CPUPROFILE environment variable was set during execution.'; echo 'Try running: CPUPROFILE=minarch.prof ./minarch.elf [args]'; fi", + "problemMatcher": [] + }, + { + "label": "run minarch 2-core profile", + "type": "shell", + "command": "taskset -c 0,1 ${workspaceFolder}/workspace/all/minarch/build/desktop/minarch.elf ${workspaceFolder}/workspace/desktop/cores/output/gpsp_libretro.so '/var/tmp/nextui/sdcard/Roms/Game Boy Advance (GBA)/Advance Wars 2 - Black Hole Rising (USA).zip'", + "options": { + "cwd": "${workspaceFolder}/workspace/all/minarch/build/desktop" + }, + "group": "test", + "dependsOn": "make desktop profile", + "problemMatcher": [] + }, { "label": "launch minarch", "type": "shell", diff --git a/README.md b/README.md index ef943b9b5..0cf2d55ac 100644 --- a/README.md +++ b/README.md @@ -119,7 +119,8 @@ Our community has currated a [list of favorite Paks](https://nextui.loveretro.ga ## Credits -[@josegonzalez](https://github.com/josegonzalez) for [minui-keyboard](https://github.com/josegonzalez/minui-keyboard) +- [josegonzalez](https://github.com/josegonzalez) for [minui-keyboard](https://github.com/josegonzalez/minui-keyboard) +- [knulli-cfw](https://github.com/knulli-cfw)/[Mikhailzrick](https://github.com/Mikhailzrick) for [fan-control-daemon](https://github.com/knulli-cfw/knulli-linux/commit/5c1b4724330b59cbe8af79d0a7f1dac86f1c221a) --- diff --git a/commits.sh b/commits.sh index b5eb81f62..42fc37944 100755 --- a/commits.sh +++ b/commits.sh @@ -51,24 +51,24 @@ bump() { show ./workspace/all/minarch/libretro-common bump - tell RG35XX - show ./workspace/rg35xx/other/DinguxCommander - show ./workspace/rg35xx/other/evtest - cores rg35xx +# tell RG35XX +# show ./workspace/rg35xx/other/DinguxCommander +# show ./workspace/rg35xx/other/evtest +# cores rg35xx - tell MIYOOMINI - show ./workspace/miyoomini/other/DinguxCommander - show ./workspace/miyoomini/other/sdl - cores miyoomini +# tell MIYOOMINI +# show ./workspace/miyoomini/other/DinguxCommander +# show ./workspace/miyoomini/other/sdl +# cores miyoomini - tell TRIMUISMART - show ./workspace/trimuismart/other/DinguxCommander - show ./workspace/trimuismart/other/unzip60 - cores trimuismart +# tell TRIMUISMART +# show ./workspace/trimuismart/other/DinguxCommander +# show ./workspace/trimuismart/other/unzip60 +# cores trimuismart - tell RGB30 - show ./workspace/rgb30/other/DinguxCommander - cores rgb30 +# tell RGB30 +# show ./workspace/rgb30/other/DinguxCommander +# cores rgb30 tell TG5040 show ./workspace/tg5040/other/evtest @@ -76,38 +76,38 @@ bump() { show ./workspace/tg5040/other/unzip60 cores tg5040 - tell M17 - cores m17 +# tell M17 +# cores m17 - tell RG35XXPLUS - show ./workspace/rg35xxplus/other/dtc - show ./workspace/rg35xxplus/other/fbset - show ./workspace/rg35xxplus/other/sdl2 - show ./workspace/rg35xxplus/other/unzip60 - cores rg35xx # just copied from normal rg35xx +# tell RG35XXPLUS +# show ./workspace/rg35xxplus/other/dtc +# show ./workspace/rg35xxplus/other/fbset +# show ./workspace/rg35xxplus/other/sdl2 +# show ./workspace/rg35xxplus/other/unzip60 +# cores rg35xx # just copied from normal rg35xx - tell GKDPIXEL - cores gkdpixel +# tell GKDPIXEL +# cores gkdpixel - tell MY282 - show ./workspace/my282/other/unzip60 - show ./workspace/my282/other/DinguxCommander-sdl2 - cores rg35xx # just copied from normal rg35xx +# tell MY282 +# show ./workspace/my282/other/unzip60 +# show ./workspace/my282/other/DinguxCommander-sdl2 +# cores rg35xx # just copied from normal rg35xx - tell MAGICMINI - show ./workspace/magicmini/other/351files - cores magicmini +# tell MAGICMINI +# show ./workspace/magicmini/other/351files +# cores magicmini - tell ZERO28 - show ./workspace/zero28/other/DinguxCommander-sdl2 - cores tg5040 # just copied from tg5040 +# tell ZERO28 +# show ./workspace/zero28/other/DinguxCommander-sdl2 +# cores tg5040 # just copied from tg5040 - tell MY355 - show ./workspace/my355/other/evtest - show ./workspace/my355/other/mkbootimg - show ./workspace/my355/other/rsce-go - show ./workspace/my355/other/DinguxCommander-sdl2 - cores my355 +# tell MY355 +# show ./workspace/my355/other/evtest +# show ./workspace/my355/other/mkbootimg +# show ./workspace/my355/other/rsce-go +# show ./workspace/my355/other/DinguxCommander-sdl2 +# cores my355 tell CHECK echo https://github.com/USER/REPO/compare/HASH...HEAD diff --git a/makefile b/makefile index 4d2144c1c..bf5b84327 100644 --- a/makefile +++ b/makefile @@ -12,13 +12,13 @@ endif ifeq (,$(PLATFORMS)) #PLATFORMS = miyoomini trimuismart rg35xx rg35xxplus my355 tg5040 zero28 rgb30 m17 gkdpixel my282 magicmini -PLATFORMS = tg5040 +PLATFORMS = tg5050 tg5040 endif ########################################################### BUILD_HASH:=$(shell git rev-parse --short HEAD) -BUILD_BRANCH:=$(shell git symbolic-ref --short HEAD) +BUILD_BRANCH:=$(shell git symbolic-ref --short HEAD 2>/dev/null || git rev-parse --short HEAD) RELEASE_TIME:=$(shell TZ=GMT date +%Y%m%d) ifeq ($(BUILD_BRANCH),main) RELEASE_BETA := @@ -83,13 +83,8 @@ system: ifneq ($(PLATFORM), desktop) cp ./workspace/$(PLATFORM)/keymon/keymon.elf ./build/SYSTEM/$(PLATFORM)/bin/ cp ./workspace/all/syncsettings/build/$(PLATFORM)/syncsettings.elf ./build/SYSTEM/$(PLATFORM)/bin/ -endif - cp ./workspace/$(PLATFORM)/libmsettings/libmsettings.so ./build/SYSTEM/$(PLATFORM)/lib - cp ./workspace/all/nextui/build/$(PLATFORM)/nextui.elf ./build/SYSTEM/$(PLATFORM)/bin/ - cp ./workspace/all/minarch/build/$(PLATFORM)/minarch.elf ./build/SYSTEM/$(PLATFORM)/bin/ - cp ./workspace/all/nextval/build/$(PLATFORM)/nextval.elf ./build/SYSTEM/$(PLATFORM)/bin/ - cp ./workspace/all/clock/build/$(PLATFORM)/clock.elf ./build/EXTRAS/Tools/$(PLATFORM)/Clock.pak/ - cp ./workspace/all/minput/build/$(PLATFORM)/minput.elf ./build/EXTRAS/Tools/$(PLATFORM)/Input.pak/ + cp ./workspace/all/audiomon/build/$(PLATFORM)/audiomon.elf ./build/SYSTEM/$(PLATFORM)/bin/ + cp ./workspace/all/show2/build/$(PLATFORM)/show2.elf ./build/SYSTEM/$(PLATFORM)/bin/ # battery tracking cp ./workspace/all/libbatmondb/build/$(PLATFORM)/libbatmondb.so ./build/SYSTEM/$(PLATFORM)/lib @@ -100,12 +95,29 @@ endif cp ./workspace/all/libgametimedb/build/$(PLATFORM)/libgametimedb.so ./build/SYSTEM/$(PLATFORM)/lib cp ./workspace/all/gametimectl/build/$(PLATFORM)/gametimectl.elf ./build/SYSTEM/$(PLATFORM)/bin/ cp ./workspace/all/gametime/build/$(PLATFORM)/gametime.elf ./build/EXTRAS/Tools/$(PLATFORM)/Game\ Tracker.pak/ - +endif + cp ./workspace/$(PLATFORM)/libmsettings/libmsettings.so ./build/SYSTEM/$(PLATFORM)/lib + cp ./workspace/all/nextui/build/$(PLATFORM)/nextui.elf ./build/SYSTEM/$(PLATFORM)/bin/ + cp ./workspace/all/minarch/build/$(PLATFORM)/minarch.elf ./build/SYSTEM/$(PLATFORM)/bin/ + cp ./workspace/all/nextval/build/$(PLATFORM)/nextval.elf ./build/SYSTEM/$(PLATFORM)/bin/ + cp ./workspace/all/minput/build/$(PLATFORM)/minput.elf ./build/EXTRAS/Tools/$(PLATFORM)/Input.pak/ cp ./workspace/all/settings/build/$(PLATFORM)/settings.elf ./build/EXTRAS/Tools/$(PLATFORM)/Settings.pak/ ifeq ($(PLATFORM), tg5040) cp ./workspace/all/ledcontrol/build/$(PLATFORM)/ledcontrol.elf ./build/EXTRAS/Tools/$(PLATFORM)/LedControl.pak/ cp ./workspace/all/bootlogo/build/$(PLATFORM)/bootlogo.elf ./build/EXTRAS/Tools/$(PLATFORM)/Bootlogo.pak/ - cp ./workspace/tg5040/poweroff_next/build/$(PLATFORM)/poweroff_next.elf ./build/SYSTEM/$(PLATFORM)/bin/poweroff_next + cp ./workspace/$(PLATFORM)/poweroff_next/build/$(PLATFORM)/poweroff_next.elf ./build/SYSTEM/$(PLATFORM)/bin/poweroff_next + + # lib dependencies + cp ./workspace/all/minarch/build/$(PLATFORM)/libsamplerate.* ./build/SYSTEM/$(PLATFORM)/lib/ + # This is a bandaid fix, needs to be cleaned up if/when we expand to other platforms. + cp ./workspace/all/minarch/build/$(PLATFORM)/libzip.* ./build/SYSTEM/$(PLATFORM)/lib/ + cp ./workspace/all/minarch/build/$(PLATFORM)/libbz2.* ./build/SYSTEM/$(PLATFORM)/lib/ + cp ./workspace/all/minarch/build/$(PLATFORM)/liblzma.* ./build/SYSTEM/$(PLATFORM)/lib/ + cp ./workspace/all/minarch/build/$(PLATFORM)/libzstd.* ./build/SYSTEM/$(PLATFORM)/lib/ +endif +ifeq ($(PLATFORM), tg5050) + cp ./workspace/all/ledcontrol/build/$(PLATFORM)/ledcontrol.elf ./build/EXTRAS/Tools/$(PLATFORM)/LedControl.pak/ + cp ./workspace/all/bootlogo/build/$(PLATFORM)/bootlogo.elf ./build/EXTRAS/Tools/$(PLATFORM)/Bootlogo.pak/ # lib dependencies cp ./workspace/all/minarch/build/$(PLATFORM)/libsamplerate.* ./build/SYSTEM/$(PLATFORM)/lib/ @@ -120,7 +132,9 @@ endif ifeq ($(PLATFORM), desktop) cores: # stock cores - # cp ./workspace/$(PLATFORM)/cores/output/gambatte_libretro.so ./build/SYSTEM/$(PLATFORM)/cores + #cp ./workspace/$(PLATFORM)/cores/output/gambatte_libretro.so ./build/SYSTEM/$(PLATFORM)/cores + #cp ./workspace/$(PLATFORM)/cores/output/gpsp_libretro.so ./build/SYSTEM/$(PLATFORM)/cores + #cp ./workspace/$(PLATFORM)/cores/output/mgba_libretro.so ./build/EXTRAS/Emus/$(PLATFORM)/MGBA.pak else cores: # TODO: can't assume every platform will have the same stock cores (platform should be responsible for copy too) # stock cores @@ -232,7 +246,7 @@ package: tidy rm -rf ./workspace/readmes cd ./build/SYSTEM && echo "$(RELEASE_NAME)\n$(BUILD_HASH)" > version.txt - # ./commits.sh > ./build/SYSTEM/commits.txt + ./commits.sh > ./build/SYSTEM/commits.txt cd ./build && find . -type f -name '.DS_Store' -delete mkdir -p ./build/PAYLOAD mv ./build/SYSTEM ./build/PAYLOAD/.system diff --git a/makefile.toolchain b/makefile.toolchain index f2d5a2ba1..c1d508b50 100644 --- a/makefile.toolchain +++ b/makefile.toolchain @@ -11,7 +11,7 @@ GUEST_WORKSPACE=/root/workspace GIT_IF_NECESSARY=toolchains/$(PLATFORM)-toolchain INIT_IF_NECESSARY=toolchains/$(PLATFORM)-toolchain/.build -IMAGE_NAME=ghcr.io/loveretro/$(PLATFORM)-toolchain:modernize +IMAGE_NAME=ghcr.io/loveretro/$(PLATFORM)-toolchain:latest all: $(INIT_IF_NECESSARY) docker run -it --rm -v $(HOST_WORKSPACE):$(GUEST_WORKSPACE) $(IMAGE_NAME) /bin/bash @@ -21,7 +21,7 @@ $(INIT_IF_NECESSARY): $(GIT_IF_NECESSARY) $(GIT_IF_NECESSARY): mkdir -p toolchains - git clone -b modernize https://github.com/LoveRetro/$(PLATFORM)-toolchain/ toolchains/$(PLATFORM)-toolchain + git clone https://github.com/LoveRetro/$(PLATFORM)-toolchain/ toolchains/$(PLATFORM)-toolchain docker pull $(IMAGE_NAME) && touch toolchains/$(PLATFORM)-toolchain/.build clean: diff --git a/skeleton/BOOT/common/updater b/skeleton/BOOT/common/updater index 0f141c67b..b60bf4233 100755 --- a/skeleton/BOOT/common/updater +++ b/skeleton/BOOT/common/updater @@ -17,6 +17,9 @@ case $INFO in *"TG5040"*|*"TG3040"*) PLATFORM="tg5040" # Trimui Smart Pro or Brick ;; +*"TG5050"*) + PLATFORM="tg5050" # Trimui Smart Pro S + ;; *"0xd03"*) PLATFORM="zero28" # MagicX Mini Zero 28 ;; diff --git a/skeleton/BOOT/trimui/app/MainUI b/skeleton/BOOT/trimui/app/MainUI index 96baba969..7f58f16a2 100755 --- a/skeleton/BOOT/trimui/app/MainUI +++ b/skeleton/BOOT/trimui/app/MainUI @@ -1,11 +1,11 @@ #!/bin/sh -# installer for trimuismart and tg5040 +# installer for trimuismart and tg5040/tg5050 SDCARD_PATH=/mnt/SDCARD cd "$SDCARD_PATH/trimui/app" -# smart pro/brick +# smart pro/brick/smart pro s if [ -f /usr/trimui/bin/runtrimui.sh ] && [ ! -f /usr/trimui/bin/runtrimui-original.sh ]; then mv /usr/trimui/bin/runtrimui.sh /usr/trimui/bin/runtrimui-original.sh cp ./runtrimui.sh /usr/trimui/bin/ diff --git a/skeleton/BOOT/trimui/app/runtrimui.sh b/skeleton/BOOT/trimui/app/runtrimui.sh index 16fd05c52..0cc88374e 100755 --- a/skeleton/BOOT/trimui/app/runtrimui.sh +++ b/skeleton/BOOT/trimui/app/runtrimui.sh @@ -1,15 +1,17 @@ #!/bin/sh -# becomes /usr/trimui/bin/runtrimui.sh on tg5040/tg3040 +# becomes /usr/trimui/bin/runtrimui.sh on tg5040/tg3040/tg5050 #wait for SDCARD mounted -mounted=`cat /proc/mounts | grep SDCARD` +echo before mount `cat /proc/uptime` >> /tmp/nextui_boottime +mounted=`cat /proc/mounts | grep -i SDCARD` cnt=0 while [ "$mounted" == "" ] && [ $cnt -lt 6 ] ; do sleep 0.5 cnt=`expr $cnt + 1` - mounted=`cat /proc/mounts | grep SDCARD` + mounted=`cat /proc/mounts | grep -i SDCARD` done +echo after mount `cat /proc/uptime` >> /tmp/nextui_boottime UPDATER_PATH=/mnt/SDCARD/.tmp_update/updater if [ -f "$UPDATER_PATH" ]; then diff --git a/skeleton/EXTRAS/Emus/tg5040/C128.pak/default-brick.cfg b/skeleton/EXTRAS/Emus/tg5040/C128.pak/default-brick.cfg deleted file mode 100644 index fa5b777f6..000000000 --- a/skeleton/EXTRAS/Emus/tg5040/C128.pak/default-brick.cfg +++ /dev/null @@ -1,2 +0,0 @@ -minarch_screen_scaling = Fullscreen - diff --git a/skeleton/EXTRAS/Emus/tg5040/C64.pak/default-brick.cfg b/skeleton/EXTRAS/Emus/tg5040/C64.pak/default-brick.cfg deleted file mode 100644 index fa5b777f6..000000000 --- a/skeleton/EXTRAS/Emus/tg5040/C64.pak/default-brick.cfg +++ /dev/null @@ -1,2 +0,0 @@ -minarch_screen_scaling = Fullscreen - diff --git a/skeleton/EXTRAS/Emus/tg5040/PET.pak/default-brick.cfg b/skeleton/EXTRAS/Emus/tg5040/PET.pak/default-brick.cfg deleted file mode 100644 index fa5b777f6..000000000 --- a/skeleton/EXTRAS/Emus/tg5040/PET.pak/default-brick.cfg +++ /dev/null @@ -1,2 +0,0 @@ -minarch_screen_scaling = Fullscreen - diff --git a/skeleton/EXTRAS/Emus/tg5040/PLUS4.pak/default-brick.cfg b/skeleton/EXTRAS/Emus/tg5040/PLUS4.pak/default-brick.cfg deleted file mode 100644 index fa5b777f6..000000000 --- a/skeleton/EXTRAS/Emus/tg5040/PLUS4.pak/default-brick.cfg +++ /dev/null @@ -1,2 +0,0 @@ -minarch_screen_scaling = Fullscreen - diff --git a/skeleton/EXTRAS/Emus/tg5040/PUAE.pak/default-brick.cfg b/skeleton/EXTRAS/Emus/tg5040/PUAE.pak/default-brick.cfg index 60ca5c43d..d4d18b9c2 100644 --- a/skeleton/EXTRAS/Emus/tg5040/PUAE.pak/default-brick.cfg +++ b/skeleton/EXTRAS/Emus/tg5040/PUAE.pak/default-brick.cfg @@ -3,7 +3,6 @@ minarch__resampling_quality = Low minarch_ambient = Off minarch_screen_effect = None minarch_screen_sharpness = Crisp -minarch_prevent_tearing = Strict minarch_sync_reference = Auto minarch_cpu_speed = Performance minarch_thread_video = Off diff --git a/skeleton/EXTRAS/Emus/tg5040/VIC.pak/default-brick.cfg b/skeleton/EXTRAS/Emus/tg5040/VIC.pak/default-brick.cfg deleted file mode 100644 index fa5b777f6..000000000 --- a/skeleton/EXTRAS/Emus/tg5040/VIC.pak/default-brick.cfg +++ /dev/null @@ -1,2 +0,0 @@ -minarch_screen_scaling = Fullscreen - diff --git a/skeleton/EXTRAS/Emus/tg5050/32X.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/32X.pak/default.cfg new file mode 100644 index 000000000..368a439ab --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/32X.pak/default.cfg @@ -0,0 +1,19 @@ +-picodrive_drc = enabled +-picodrive_sound_rate = 44100 +-picodrive_smstype = Auto +-picodrive_smsfm = off +-picodrive_smsmapper = Auto +-picodrive_ggghost = off + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Mode = SELECT +bind Start = START +bind A Button = Y +bind B Button = X:B +bind C Button = A +bind X Button = B:L1 +bind Y Button = L1:X +bind Z Button = R1 diff --git a/skeleton/EXTRAS/Emus/tg5050/32X.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/32X.pak/launch.sh new file mode 100755 index 000000000..81688be79 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/32X.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=picodrive + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/A2600.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/A2600.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/A2600.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/A2600.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/A2600.pak/launch.sh new file mode 100644 index 000000000..4646f9b42 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/A2600.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=stella2014 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/A5200.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/A5200.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/A5200.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/A5200.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/A5200.pak/launch.sh new file mode 100644 index 000000000..b42bc170a --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/A5200.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=a5200 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/A7800.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/A7800.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/A7800.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/A7800.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/A7800.pak/launch.sh new file mode 100644 index 000000000..38fccc181 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/A7800.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=prosystem +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/C128.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/C128.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/C128.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/C128.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/C128.pak/launch.sh new file mode 100644 index 000000000..50a003646 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/C128.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=vice_x128 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/C64.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/C64.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/C64.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/C64.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/C64.pak/launch.sh new file mode 100644 index 000000000..2e8dfeff3 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/C64.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=vice_x64 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/COLECO.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/COLECO.pak/default.cfg new file mode 100755 index 000000000..acd0b6a74 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/COLECO.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/COLECO.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/COLECO.pak/launch.sh new file mode 100755 index 000000000..ddb9c7afe --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/COLECO.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=gearcoleco +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/CPC.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/CPC.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/CPC.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/CPC.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/CPC.pak/launch.sh new file mode 100644 index 000000000..67edeb06a --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/CPC.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=cap32 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/FBN.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/FBN.pak/default.cfg new file mode 100755 index 000000000..cff2093e2 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/FBN.pak/default.cfg @@ -0,0 +1,15 @@ +-fbneo-vertical-mode = disabled +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/FBN.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/FBN.pak/launch.sh new file mode 100755 index 000000000..4022ab817 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/FBN.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=fbneo +CORES_PATH=$(dirname "$0") +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/FDS.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/FDS.pak/default.cfg new file mode 100644 index 000000000..677c0359b --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/FDS.pak/default.cfg @@ -0,0 +1,20 @@ +fceumm_sndquality = High +fceumm_sndvolume = 10 +-fceumm_aspect = 8:7 PAR +-fceumm_turbo_enable = Player 1 +-fceumm_show_adv_system_options = disabled +-fceumm_show_adv_sound_options = disabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind Change Disk = L1 +bind Insert Disk = R1 +bind Insert Coin = NONE:R2 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/FDS.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/FDS.pak/launch.sh new file mode 100755 index 000000000..280598bbc --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/FDS.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=fceumm + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/GG.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/GG.pak/default.cfg new file mode 100644 index 000000000..44ce34743 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/GG.pak/default.cfg @@ -0,0 +1,18 @@ +-picodrive_smstype = Game Gear +-picodrive_smsmapper = Auto +-picodrive_sound_rate = 44100 +-picodrive_ramcart = disabled +-picodrive_dacnoise = disabled +-picodrive_input1 = 3 button pad +-picodrive_input2 = 3 button pad +-picodrive_fm_filter = off +-picodrive_audio_filter = disabled +-picodrive_overclk68k = disabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Button 1 = B +bind Button 2 = A +bind Pause = START \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/GG.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/GG.pak/launch.sh new file mode 100755 index 000000000..81688be79 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/GG.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=picodrive + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/LYNX.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/LYNX.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/LYNX.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/LYNX.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/LYNX.pak/launch.sh new file mode 100755 index 000000000..98b51743d --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/LYNX.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=handy +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/MGBA.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/MGBA.pak/default.cfg new file mode 100755 index 000000000..266d90c20 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/MGBA.pak/default.cfg @@ -0,0 +1,18 @@ +mgba_skip_bios = ON + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind L Button = L1 +bind R Button = R1 +bind L Turbo = NONE:L2 +bind R Turbo = NONE:R2 +bind More Sun = NONE:L3 +bind Less Sun = NONE:R3 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/MGBA.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/MGBA.pak/launch.sh new file mode 100755 index 000000000..796c1be58 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/MGBA.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=mgba +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/MSX.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/MSX.pak/default.cfg new file mode 100755 index 000000000..acd0b6a74 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/MSX.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/MSX.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/MSX.pak/launch.sh new file mode 100755 index 000000000..f0b1bbc7f --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/MSX.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=bluemsx +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/NGP.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/NGP.pak/default.cfg new file mode 100755 index 000000000..33f5a6b95 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/NGP.pak/default.cfg @@ -0,0 +1,9 @@ +race_dark_filter_level = 50 + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind A Button = B +bind B Button = A +bind Option = START \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/NGP.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/NGP.pak/launch.sh new file mode 100755 index 000000000..138a2b10b --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/NGP.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=race +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/NGPC.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/NGPC.pak/default.cfg new file mode 100755 index 000000000..7d05719ba --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/NGPC.pak/default.cfg @@ -0,0 +1,7 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind A Button = B +bind B Button = A +bind Option = START \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/NGPC.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/NGPC.pak/launch.sh new file mode 100755 index 000000000..138a2b10b --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/NGPC.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=race +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/P8.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/P8.pak/default.cfg new file mode 100755 index 000000000..73611d3f3 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/P8.pak/default.cfg @@ -0,0 +1,7 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind A Button = A +bind B Button = B +bind Start = START \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/P8.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/P8.pak/launch.sh new file mode 100755 index 000000000..b3de7565d --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/P8.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=fake08 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/PCE.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/PCE.pak/default.cfg new file mode 100755 index 000000000..671219086 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PCE.pak/default.cfg @@ -0,0 +1,15 @@ +-pce_fast_turbo_toggle_hotkey = disabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Run = START +bind I = A +bind II = B +bind III = Y +bind IV = X +bind V = L1 +bind VI = R1 +bind Mode = L2 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/PCE.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/PCE.pak/launch.sh new file mode 100755 index 000000000..7bf829940 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PCE.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=mednafen_pce_fast +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/PET.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/PET.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PET.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/PET.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/PET.pak/launch.sh new file mode 100644 index 000000000..e7b71659f --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PET.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=vice_xpet +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/PKM.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/PKM.pak/default.cfg new file mode 100755 index 000000000..031fac732 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PKM.pak/default.cfg @@ -0,0 +1,17 @@ +minarch_screen_scaling = Native + +pokemini_video_scale = 5x +-pokemini_60hz_mode = enabled +pokemini_palette = Old +pokemini_piezofilter = disabled +pokemini_lowpass_filter = enabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind A Button = A +bind B Button = B +bind C Button = R1 +bind Shake = L1 +bind Power = SELECT diff --git a/skeleton/EXTRAS/Emus/tg5050/PKM.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/PKM.pak/launch.sh new file mode 100755 index 000000000..098f76f1c --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PKM.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=pokemini +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/PLUS4.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/PLUS4.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PLUS4.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/PLUS4.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/PLUS4.pak/launch.sh new file mode 100644 index 000000000..e9851f25e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PLUS4.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=vice_xplus4 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/PRBOOM.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/PRBOOM.pak/default.cfg new file mode 100644 index 000000000..b10538a03 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PRBOOM.pak/default.cfg @@ -0,0 +1,18 @@ +prboom-mouse_on = disabled +prboom-find_recursive_on = enabled +prboom-analog_deadzone = 15 +prboom-purge_limit = 16 +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/PRBOOM.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/PRBOOM.pak/launch.sh new file mode 100644 index 000000000..d7d8fb54e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PRBOOM.pak/launch.sh @@ -0,0 +1,74 @@ +#!/bin/sh +set -x +PAK_DIR="$(dirname "$0")" +PAK_NAME="$(basename "$PAK_DIR")" +PAK_NAME="${PAK_NAME%.*}" + +EMU_EXE=prboom +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) + +rm -f "$LOGS_PATH/$EMU_TAG.txt" +exec >>"$LOGS_PATH/$EMU_TAG.txt" +exec 2>&1 + +get_doom_version() { + DOOM_VERSION="" + if [ -f "$ROM" ]; then + # get the directory of the file + ROM_DIR=$(dirname "$ROM") + if [ -f "$ROM_DIR/doom.version" ]; then + DOOM_VERSION=$(cat "$ROM_DIR/doom.version") + fi + fi + echo "$DOOM_VERSION" +} + +prep_doom_folder() { + DOOM_VERSION="$1" + + if [ -z "$DOOM_VERSION" ]; then + return + fi + + if [ ! -d "$BIOS_PATH/PRBOOM/$DOOM_VERSION" ]; then + return + fi + + if [ ! -f "$BIOS_PATH/PRBOOM/$DOOM_VERSION/prboom.wad" ] && [ -f "$BIOS_PATH/PRBOOM/prboom.wad" ]; then + cp "$BIOS_PATH/PRBOOM/prboom.wad" "$BIOS_PATH/PRBOOM/$DOOM_VERSION/prboom.wad" + fi + + touch "$BIOS_PATH/PRBOOM/$DOOM_VERSION/prboom.cfg" + mkdir -p "$BIOS_PATH/PRBOOM/prboom" + mount -o bind "$BIOS_PATH/PRBOOM/$DOOM_VERSION" "$BIOS_PATH/PRBOOM/prboom" +} + +cleanup() { + umount "$BIOS_PATH/PRBOOM/prboom" || true +} + +main() { + trap "cleanup" EXIT INT TERM HUP QUIT + + ROM="$1" + mkdir -p "$BIOS_PATH/$EMU_TAG" + mkdir -p "$SAVES_PATH/$EMU_TAG" + HOME="$USERDATA_PATH" + cd "$HOME" || exit 1 + + DOOM_VERSION="$(get_doom_version "$ROM")" + prep_doom_folder "$DOOM_VERSION" + + if [ ! -f "$BIOS_PATH/PRBOOM/prboom/prboom.wad" ] && [ ! -f "$BIOS_PATH/PRBOOM/prboom.wad" ]; then + echo "No prboom.wad found in $BIOS_PATH/PRBOOM or $BIOS_PATH/PRBOOM/prboom" + exit 1 + fi + + minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" +} + +main "$@" diff --git a/skeleton/EXTRAS/Emus/tg5050/PUAE.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/PUAE.pak/default.cfg new file mode 100644 index 000000000..82f9adce0 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PUAE.pak/default.cfg @@ -0,0 +1,17 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind A / 2nd fire / Blue = A +bind B / Fire / Red = B +bind X / Yellow = X +bind Y / Green = Y +bind Start / Play = START +bind Select = SELECT +bind L / Rewind = L1 +bind R / Forward = R1 +bind L2 = L2 +bind R2 = R2 +bind L3 = L3 +bind R3 = R3 + diff --git a/skeleton/EXTRAS/Emus/tg5050/PUAE.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/PUAE.pak/launch.sh new file mode 100644 index 000000000..e1aabd29e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/PUAE.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=puae2021 +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Emus/tg5050/SEGACD.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/SEGACD.pak/default.cfg new file mode 100644 index 000000000..dac408932 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SEGACD.pak/default.cfg @@ -0,0 +1,18 @@ +-picodrive_sound_rate = 44100 +-picodrive_smstype = Auto +-picodrive_smsfm = off +-picodrive_smsmapper = Auto +-picodrive_ggghost = off + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Mode = SELECT +bind Start = START +bind A Button = Y +bind B Button = X:B +bind C Button = A +bind X Button = B:L1 +bind Y Button = L1:X +bind Z Button = R1 diff --git a/skeleton/EXTRAS/Emus/tg5050/SEGACD.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/SEGACD.pak/launch.sh new file mode 100755 index 000000000..81688be79 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SEGACD.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=picodrive + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/SG1000.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/SG1000.pak/default.cfg new file mode 100644 index 000000000..1daad20e5 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SG1000.pak/default.cfg @@ -0,0 +1,19 @@ +-picodrive_smstype = Auto +picodrive_smsmapper = Auto +-picodrive_ggghost = off +-picodrive_sound_rate = 44100 +-picodrive_ramcart = disabled +-picodrive_dacnoise = disabled +-picodrive_input1 = 3 button pad +-picodrive_input2 = 3 button pad +-picodrive_fm_filter = off +-picodrive_audio_filter = disabled +-picodrive_overclk68k = disabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Button 1 = B +bind Button 2 = A +bind Pause = START diff --git a/skeleton/EXTRAS/Emus/tg5050/SG1000.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/SG1000.pak/launch.sh new file mode 100755 index 000000000..81688be79 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SG1000.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=picodrive + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/SGB.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/SGB.pak/default.cfg new file mode 100755 index 000000000..78fdedb28 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SGB.pak/default.cfg @@ -0,0 +1,24 @@ +-mgba_gb_model = Super Game Boy +mgba_skip_bios = ON +-mgba_gb_colors_preset = 2 +-mgba_force_gbp = OFF +-mgba_color_correction = OFF +-mgba_interframe_blending = OFF +mgba_sgb_borders = ON + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind L Button = L1 +bind R Button = R1 +bind L Turbo = NONE:L2 +bind R Turbo = NONE:R2 +bind More Sun = NONE:L3 +bind Less Sun = NONE:R3 \ No newline at end of file diff --git a/skeleton/EXTRAS/Emus/tg5050/SGB.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/SGB.pak/launch.sh new file mode 100755 index 000000000..796c1be58 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SGB.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=mgba +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/SMS.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/SMS.pak/default.cfg new file mode 100644 index 000000000..0d2df362d --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SMS.pak/default.cfg @@ -0,0 +1,19 @@ +-picodrive_smstype = Master System +picodrive_smsmapper = Auto +-picodrive_ggghost = off +-picodrive_sound_rate = 44100 +-picodrive_ramcart = disabled +-picodrive_dacnoise = disabled +-picodrive_input1 = 3 button pad +-picodrive_input2 = 3 button pad +-picodrive_fm_filter = off +-picodrive_audio_filter = disabled +-picodrive_overclk68k = disabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Button 1 = B +bind Button 2 = A +bind Pause = START diff --git a/skeleton/EXTRAS/Emus/tg5050/SMS.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/SMS.pak/launch.sh new file mode 100755 index 000000000..81688be79 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SMS.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=picodrive + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/SUPA.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/SUPA.pak/default.cfg new file mode 100755 index 000000000..4a77a7b31 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SUPA.pak/default.cfg @@ -0,0 +1,16 @@ +-supafaust_pixel_format = rgb565 +-supafaust_thread_affinity_emu = 0x3 +-supafaust_thread_affinity_ppu = 0xc + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind Y Button = Y +bind X Button = X +bind B Button = B +bind A Button = A +bind L Button = L1 +bind R Button = R1 diff --git a/skeleton/EXTRAS/Emus/tg5050/SUPA.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/SUPA.pak/launch.sh new file mode 100755 index 000000000..331d02280 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/SUPA.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=mednafen_supafaust +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/VB.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/VB.pak/default.cfg new file mode 100755 index 000000000..a83095a2b --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/VB.pak/default.cfg @@ -0,0 +1,20 @@ +minarch_cpu_speed = Performance + +-vb_3dmode = anaglyph +-vb_right_analog_to_digital = disabled + +bind L. Up = UP +bind L. Down = DOWN +bind L. Left = LEFT +bind L. Right = RIGHT +bind Select = SELECT +bind Start = START +bind A = A +bind B = B +bind L Button = L1 +bind R Button = R1 +bind Low Battery = NONE:X +bind R. Up = NONE:L2 +bind R. Down = NONE:L3 +bind R. Left = NONE:R2 +bind R. Right = NONE:R3 diff --git a/skeleton/EXTRAS/Emus/tg5050/VB.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/VB.pak/launch.sh new file mode 100755 index 000000000..e5146dd57 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/VB.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=mednafen_vb +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/EXTRAS/Emus/tg5050/VIC.pak/default.cfg b/skeleton/EXTRAS/Emus/tg5050/VIC.pak/default.cfg new file mode 100644 index 000000000..48c64810e --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/VIC.pak/default.cfg @@ -0,0 +1,14 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind X Button = X +bind Y Button = Y +bind B Button = B +bind A Button = A +bind L1 Button = L1 +bind L2 Button = L2 +bind R1 Button = R1 +bind R2 Button = R2 diff --git a/skeleton/EXTRAS/Emus/tg5050/VIC.pak/launch.sh b/skeleton/EXTRAS/Emus/tg5050/VIC.pak/launch.sh new file mode 100644 index 000000000..1ff5fe536 --- /dev/null +++ b/skeleton/EXTRAS/Emus/tg5050/VIC.pak/launch.sh @@ -0,0 +1,15 @@ +#!/bin/sh + +EMU_EXE=vice_xvic +CORES_PATH=$(dirname "$0") + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" > "$LOGS_PATH/$EMU_TAG.txt" 2>&1 diff --git a/skeleton/EXTRAS/Overlays/A2600/.keep b/skeleton/EXTRAS/Overlays/A2600/.keep new file mode 100644 index 000000000..e69de29bb diff --git a/skeleton/EXTRAS/Overlays/A5200/.keep b/skeleton/EXTRAS/Overlays/A5200/.keep new file mode 100644 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100644 index 000000000..e69de29bb diff --git a/skeleton/EXTRAS/Overlays/VIC/.keep b/skeleton/EXTRAS/Overlays/VIC/.keep new file mode 100644 index 000000000..e69de29bb diff --git a/skeleton/EXTRAS/Tools/desktop/Settings.pak/launch.sh b/skeleton/EXTRAS/Tools/desktop/Settings.pak/launch.sh index 006467eae..9541b6e36 100644 --- a/skeleton/EXTRAS/Tools/desktop/Settings.pak/launch.sh +++ b/skeleton/EXTRAS/Tools/desktop/Settings.pak/launch.sh @@ -1,6 +1,6 @@ #!/bin/sh -SDCARD_PATH="/mnt/SDCARD" +SDCARD_PATH="/var/tmp/nextui/sdcard" USERDATA_PATH="$SDCARD_PATH/.userdata" SHARED_USERDATA_PATH="$USERDATA_PATH/shared" diff --git a/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/brick/done.png b/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/brick/done.png deleted file mode 100644 index 94db83f3c..000000000 Binary files a/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/brick/done.png and /dev/null differ diff --git a/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/launch.sh index fbbe1d12e..a915f28c1 100755 --- a/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/launch.sh +++ b/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/launch.sh @@ -4,6 +4,6 @@ DIR="$(dirname "$0")" cd "$DIR" sed -i '/^\/usr\/sbin\/pic2fb \/etc\/splash.png/d' /etc/init.d/runtrimui -show.elf "$DIR/$DEVICE/done.png" 2 +show2.elf --mode=simple --image "$SDCARD_PATH/.system/res/logo.png" --text="Done" --timeout=2 mv "$DIR" "$DIR.disabled" \ No newline at end of file diff --git a/skeleton/EXTRAS/Tools/tg5050/Battery.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Battery.pak/launch.sh new file mode 100755 index 000000000..c7cd4fcde --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Battery.pak/launch.sh @@ -0,0 +1,4 @@ +#!/bin/sh + +cd $(dirname "$0") +./battery.elf # &> ./log.txt diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/Atari Bootlogo 2.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/Atari Bootlogo 2.bmp new 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a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/bootlogo_minui.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/bootlogo_minui.bmp new file mode 100644 index 000000000..52f05281d Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/bootlogo_minui.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/bootlogo_minui_next.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/bootlogo_minui_next.bmp new file mode 100644 index 000000000..722fb98f5 Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/bootlogo_minui_next.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/original.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/original.bmp new file mode 100644 index 000000000..8a1c84afb Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/brick/original.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/launch.sh new file mode 100755 index 000000000..8380a3a66 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/launch.sh @@ -0,0 +1,4 @@ +#!/bin/sh + +cd $(dirname "$0") +./bootlogo.elf # &> ./log.txt \ No newline at end of file diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo.bmp new file mode 100644 index 000000000..344f1f385 Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo_minui.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo_minui.bmp new file mode 100644 index 000000000..85fb09052 Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo_minui.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo_minui_next.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo_minui_next.bmp new file mode 100644 index 000000000..dbb7a258c Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/bootlogo_minui_next.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/original.bmp b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/original.bmp new file mode 100644 index 000000000..84e7f84e2 Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/Bootlogo.pak/smartpro/original.bmp differ diff --git a/skeleton/EXTRAS/Tools/tg5050/Clock.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Clock.pak/launch.sh new file mode 100755 index 000000000..34c09b523 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Clock.pak/launch.sh @@ -0,0 +1,4 @@ +#!/bin/sh + +cd $(dirname "$0") +./clock.elf # &> ./log.txt diff --git a/skeleton/EXTRAS/Tools/tg5050/Files.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Files.pak/launch.sh new file mode 100755 index 000000000..d5fba86ee --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Files.pak/launch.sh @@ -0,0 +1,8 @@ +#!/bin/sh + +cd $(dirname "$0") + +HOME="$SDCARD_PATH" +CFG="tg5050.cfg" + +./NextCommander --config $CFG \ No newline at end of file diff --git a/skeleton/EXTRAS/Tools/tg5050/Files.pak/tg5050.cfg b/skeleton/EXTRAS/Tools/tg5050/Files.pak/tg5050.cfg new file mode 100644 index 000000000..2ac90794d --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Files.pak/tg5050.cfg @@ -0,0 +1,6 @@ +disp_width=1280 +disp_height=720 +disp_autoscale=1 +disp_autoscale_dpi=1 +disp_ppu_x=3 +disp_ppu_y=3 \ No newline at end of file diff --git a/skeleton/EXTRAS/Tools/tg5050/Game Tracker.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Game Tracker.pak/launch.sh new file mode 100755 index 000000000..86e09ee15 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Game Tracker.pak/launch.sh @@ -0,0 +1,4 @@ +#!/bin/sh + +cd "$(dirname "$0")" +./gametime.elf # &> ./log.txt diff --git a/skeleton/EXTRAS/Tools/tg5050/Input.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Input.pak/launch.sh new file mode 100755 index 000000000..ca0aefe28 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Input.pak/launch.sh @@ -0,0 +1,4 @@ +#!/bin/sh + +cd $(dirname "$0") +./minput.elf diff --git a/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/launch.sh new file mode 100644 index 000000000..29df0c014 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/launch.sh @@ -0,0 +1,13 @@ +#!/bin/sh +cd $(dirname "$0") +# chmod a+w /sys/class/led_anim/* >> launch.log + +TARGET_PATH="/mnt/SDCARD/.userdata/shared/ledsettings.txt" +if [ ! -f "$TARGET_PATH" ]; then + cp ./ledsettings.txt /mnt/SDCARD/.userdata/shared/ledsettings.txt >> launch.log + echo "File copied to $TARGET_PATH" >> launch.log +else + echo "File already exists in TARGET_PATH" >> launch.log +fi + +./ledcontrol.elf > ledcontrol.log 2>&1 diff --git a/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/ledsettings.txt b/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/ledsettings.txt new file mode 100644 index 000000000..8b0dd9fb5 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/ledsettings.txt @@ -0,0 +1,30 @@ +[l] +effect=4 +color1=0x440044 +color2=0x440044 +speed=1000 +brightness=100 +trigger=1 +filename=l +inbrightness=100 + +[r] +effect=4 +color1=0x440044 +color2=0x440044 +speed=1000 +brightness=100 +trigger=1 +filename=r +inbrightness=100 + +[m] +effect=4 +color1=0x440044 +color2=0x440044 +speed=1000 +brightness=100 +trigger=1 +filename=m +inbrightness=100 + diff --git a/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/main.ttf b/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/main.ttf new file mode 100644 index 000000000..f60bd41d3 Binary files /dev/null and b/skeleton/EXTRAS/Tools/tg5050/LedControl.pak/main.ttf differ diff --git a/skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/done.png b/skeleton/EXTRAS/Tools/tg5050/Remove Loading.pak/done.png similarity index 100% rename from skeleton/EXTRAS/Tools/tg5040/Remove Loading.pak/done.png rename to skeleton/EXTRAS/Tools/tg5050/Remove Loading.pak/done.png diff --git a/skeleton/EXTRAS/Tools/tg5050/Remove Loading.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Remove Loading.pak/launch.sh new file mode 100755 index 000000000..9215f7637 --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Remove Loading.pak/launch.sh @@ -0,0 +1,9 @@ +#!/bin/sh + +DIR="$(dirname "$0")" +cd "$DIR" + +sed -i '/^\/usr\/trimui\/bin\/sdl2display \/usr\/trimui\/bin\/splash.png \&/d' /mnt/SDCARD/.tmp_update/tg5050.sh +show2.elf --mode=simple --image "$SDCARD_PATH/.system/res/logo.png" --text="Done" --timeout=2 + +mv "$DIR" "$DIR.disabled" \ No newline at end of file diff --git a/skeleton/EXTRAS/Tools/tg5050/Settings.pak/launch.sh b/skeleton/EXTRAS/Tools/tg5050/Settings.pak/launch.sh new file mode 100644 index 000000000..006467eae --- /dev/null +++ b/skeleton/EXTRAS/Tools/tg5050/Settings.pak/launch.sh @@ -0,0 +1,8 @@ +#!/bin/sh + +SDCARD_PATH="/mnt/SDCARD" +USERDATA_PATH="$SDCARD_PATH/.userdata" +SHARED_USERDATA_PATH="$USERDATA_PATH/shared" + +cd $(dirname "$0") +./settings.elf > settings.log 2>&1 diff --git a/skeleton/SYSTEM/desktop/paks/Emus/PS.pak/default.cfg b/skeleton/SYSTEM/desktop/paks/Emus/PS.pak/default.cfg index 67f23b5b7..d4bd11750 100755 --- a/skeleton/SYSTEM/desktop/paks/Emus/PS.pak/default.cfg +++ b/skeleton/SYSTEM/desktop/paks/Emus/PS.pak/default.cfg @@ -1,4 +1,3 @@ --minarch_prevent_tearing = Strict -pcsx_rearmed_display_internal_fps = disabled -pcsx_rearmed_show_input_settings = disabled diff --git a/skeleton/SYSTEM/desktop/system.cfg b/skeleton/SYSTEM/desktop/system.cfg index c6efdee6d..3a0888cc5 100755 --- a/skeleton/SYSTEM/desktop/system.cfg +++ b/skeleton/SYSTEM/desktop/system.cfg @@ -1,4 +1,4 @@ -minarch_screen_scaling = Fullscreen +minarch_screen_scaling = Aspect minarch_nrofshaders = 0 minarch_shader1 = stock.glsl minarch_shader1_filter = NEAREST @@ -16,5 +16,4 @@ minarch_shader3_srctype = source minarch_shader3_scaletype = source minarch_shader3_upscale = screen minarch_scale_filter = NEAREST --minarch_prevent_tearing = Strict -minarch_thread_video = Off diff --git a/skeleton/SYSTEM/res/logo.png b/skeleton/SYSTEM/res/logo.png new file mode 100644 index 000000000..d19816bb3 Binary files /dev/null and b/skeleton/SYSTEM/res/logo.png differ diff --git a/skeleton/SYSTEM/tg5040/bin/suspend b/skeleton/SYSTEM/tg5040/bin/suspend index 19c21745a..d0771fa35 100755 --- a/skeleton/SYSTEM/tg5040/bin/suspend +++ b/skeleton/SYSTEM/tg5040/bin/suspend @@ -25,8 +25,7 @@ before() { if pgrep wpa_supplicant; then wifid_running=1 - >&2 echo "Stopping wifi_daemon..." - killall -15 wifi_daemon || true + >&2 echo "Stopping wpa_supplicant..." /etc/wifi/wifi_init.sh stop || true fi } diff --git a/skeleton/SYSTEM/tg5040/etc/bluetooth/bt_init.sh b/skeleton/SYSTEM/tg5040/etc/bluetooth/bt_init.sh index 45a2a9d27..2ad5f8ad8 100755 --- a/skeleton/SYSTEM/tg5040/etc/bluetooth/bt_init.sh +++ b/skeleton/SYSTEM/tg5040/etc/bluetooth/bt_init.sh @@ -1,15 +1,25 @@ #!/bin/sh # Taken from allwinner/btmanager/config/xradio_bt_init.sh for NextUI bt_hciattach="hciattach" +TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` +DEVICE_NAME="$TRIMUI_MODEL (NextUI)" -start_hci_attach() -{ +reset_bluetooth_power() { + echo 0 > /sys/class/rfkill/rfkill0/state; + sleep 1 + echo 1 > /sys/class/rfkill/rfkill0/state; + sleep 1 +} + +start_hci_attach() { h=`ps | grep "$bt_hciattach" | grep -v grep` [ -n "$h" ] && { killall "$bt_hciattach" } - #xradio init + echo 1 > /proc/bluetooth/sleep/btwrite + reset_bluetooth_power + "$bt_hciattach" -n ttyS1 xradio >/dev/null 2>&1 & wait_hci0_count=0 @@ -25,7 +35,7 @@ start_hci_attach() done } -start() { +start_bt() { rfkill.elf unblock bluetooth if [ -d "/sys/class/bluetooth/hci0" ];then @@ -33,7 +43,8 @@ start() { else start_hci_attach fi - + + # Start bluetooth daemon if not running d=`ps | grep bluetoothd | grep -v grep` [ -z "$d" ] && { /etc/bluetooth/bluetoothd start @@ -46,6 +57,20 @@ start() { bluealsa -p a2dp-source & sleep 1 } + + # Power on adapter + bluetoothctl power on 2>/dev/null + + # Set discoverable and pairable + bluetoothctl discoverable on 2>/dev/null + bluetoothctl pairable on 2>/dev/null + + # Set default agent for automatic pairing (no input/output) + bluetoothctl agent NoInputNoOutput 2>/dev/null + bluetoothctl default-agent 2>/dev/null + + # Set adapter name + bluetoothctl system-alias "$DEVICE_NAME" 2>/dev/null } ble_start() { @@ -75,42 +100,54 @@ ble_start() { fi } -stop() { - a=`ps | grep bluealsa | grep -v grep` - [ -n "$a" ] && { - killall bluealsa - sleep 1 - } +stop_bt() { + # stop bluealsa + killall bluealsa 2>/dev/null + # stop bluetoothctl + bluetoothctl power off 2>/dev/null + #bluetoothctl discoverable off 2>/dev/null + bluetoothctl pairable off 2>/dev/null + #bluetoothctl remove $(bluetoothctl devices | awk '{print $2}') 2>/dev/null + killall bluetoothctl 2>/dev/null + + # Stop bluetooth service d=`ps | grep bluetoothd | grep -v grep` [ -n "$d" ] && { killall bluetoothd sleep 1 } + hciconfig hci0 down + t=`ps | grep hcidump | grep -v grep` + [ -n "$t" ] && { + killall hcidump + } + h=`ps | grep "$bt_hciattach" | grep -v grep` [ -n "$h" ] && { killall "$bt_hciattach" - sleep 1 + usleep 500000 } - - rfkill.elf block bluetooth - #echo 0 > /sys/class/rfkill/rfkill0/state; - sleep 1 + echo 0 > /proc/bluetooth/sleep/btwrite + echo 0 > /sys/class/rfkill/rfkill0/state; echo "stop bluetoothd and hciattach" } case "$1" in - start|"") - start - ;; - stop) - stop - ;; - ble_start) - ble_start + start) + start_bt + ;; + stop) + stop_bt + ;; + restart) + stop_bt + sleep 0.5 + start_bt ;; *) - echo "Usage: $0 {start|stop}" - exit 1 + echo "Usage: $0 {start|stop|restart}" + exit 1 + ;; esac \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5040/etc/wifi/wifi_init.sh b/skeleton/SYSTEM/tg5040/etc/wifi/wifi_init.sh index 07c6bffd6..86a16fca7 100755 --- a/skeleton/SYSTEM/tg5040/etc/wifi/wifi_init.sh +++ b/skeleton/SYSTEM/tg5040/etc/wifi/wifi_init.sh @@ -1,24 +1,40 @@ #!/bin/sh +WIFI_INTERFACE="wlan0" +WPA_SUPPLICANT_CONF="/etc/wifi/wpa_supplicant/wpa_supplicant.conf" + start() { - echo "disable_scan_offload=1" > /etc/wifi/wpa_supplicant_overlay.conf - rfkill.elf unblock wifi + # Unblock wifi via rfkill + rfkill unblock wifi 2>/dev/null + + # Create default wpa_supplicant.conf if it doesn't exist + if [ ! -f "$WPA_SUPPLICANT_CONF" ]; then + mkdir -p "$(dirname "$WPA_SUPPLICANT_CONF")" + cat > "$WPA_SUPPLICANT_CONF" << 'EOF' +# cat /etc/wifi/wpa_supplicant/wpa_supplicant.conf +ctrl_interface=/etc/wifi/sockets +disable_scan_offload=1 +update_config=1 +wowlan_triggers=any + +EOF + fi /etc/init.d/wpa_supplicant start - - wifi_daemon -s & + + # Start DHCP client to obtain IP address + if ! pidof udhcpc > /dev/null 2>&1; then + udhcpc -i $WIFI_INTERFACE -b 2>/dev/null + fi } stop() { - d=`ps | grep wifi_daemon | grep -v grep` - [ -n "$d" ] && { - killall wifi_daemon - sleep 1 - } - /etc/init.d/wpa_supplicant stop rfkill.elf block wifi + + # Kill DHCP client + killall udhcpc 2>/dev/null } case "$1" in diff --git a/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default-brick.cfg b/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default-brick.cfg index aecdba77e..fb36d181d 100755 --- a/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default-brick.cfg +++ b/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default-brick.cfg @@ -1,4 +1,3 @@ --minarch_prevent_tearing = Strict -pcsx_rearmed_display_internal_fps = disabled -pcsx_rearmed_show_input_settings = disabled pcsx_rearmed_dithering = enabled diff --git a/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default.cfg b/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default.cfg index 67f23b5b7..d4bd11750 100755 --- a/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default.cfg +++ b/skeleton/SYSTEM/tg5040/paks/Emus/PS.pak/default.cfg @@ -1,4 +1,3 @@ --minarch_prevent_tearing = Strict -pcsx_rearmed_display_internal_fps = disabled -pcsx_rearmed_show_input_settings = disabled diff --git a/skeleton/SYSTEM/tg5040/paks/MinUI.pak/launch.sh b/skeleton/SYSTEM/tg5040/paks/MinUI.pak/launch.sh index a027dc291..05ad48e07 100755 --- a/skeleton/SYSTEM/tg5040/paks/MinUI.pak/launch.sh +++ b/skeleton/SYSTEM/tg5040/paks/MinUI.pak/launch.sh @@ -23,6 +23,7 @@ export USERDATA_PATH="$SDCARD_PATH/.userdata/$PLATFORM" export SHARED_USERDATA_PATH="$SDCARD_PATH/.userdata/shared" export LOGS_PATH="$USERDATA_PATH/logs" export DATETIME_PATH="$SHARED_USERDATA_PATH/datetime.txt" +export HOME="$USERDATA_PATH" ####################################### @@ -48,6 +49,8 @@ mkdir -p "$SHARED_USERDATA_PATH/.minui" export TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` if [ "$TRIMUI_MODEL" = "Trimui Brick" ]; then export DEVICE="brick" +else + export DEVICE="smartpro" fi export IS_NEXT="yes" @@ -117,8 +120,6 @@ batmon.elf & # &> $SDCARD_PATH/batmon.txt & rm -f $USERDATA_PATH/.asoundrc audiomon.elf & # &> $SDCARD_PATH/audiomon.txt & -#killall MtpDaemon # I dont think we need to micro manage this one - # BT handling # on by default, disable based on systemval setting bluetoothon=$(nextval.elf bluetooth | sed -n 's/.*"bluetooth": \([0-9]*\).*/\1/p') @@ -151,6 +152,9 @@ cd $(dirname "$0") ####################################### +# kill show2.elf if running +killall -9 show2.elf > /dev/null 2>&1 + EXEC_PATH="/tmp/nextui_exec" NEXT_PATH="/tmp/next" touch "$EXEC_PATH" && sync diff --git a/skeleton/SYSTEM/tg5040/system-brick.cfg b/skeleton/SYSTEM/tg5040/system-brick.cfg index c6efdee6d..3a0888cc5 100755 --- a/skeleton/SYSTEM/tg5040/system-brick.cfg +++ b/skeleton/SYSTEM/tg5040/system-brick.cfg @@ -1,4 +1,4 @@ -minarch_screen_scaling = Fullscreen +minarch_screen_scaling = Aspect minarch_nrofshaders = 0 minarch_shader1 = stock.glsl minarch_shader1_filter = NEAREST @@ -16,5 +16,4 @@ minarch_shader3_srctype = source minarch_shader3_scaletype = source minarch_shader3_upscale = screen minarch_scale_filter = NEAREST --minarch_prevent_tearing = Strict -minarch_thread_video = Off diff --git a/skeleton/SYSTEM/tg5040/system.cfg b/skeleton/SYSTEM/tg5040/system.cfg index c6efdee6d..3a0888cc5 100755 --- a/skeleton/SYSTEM/tg5040/system.cfg +++ b/skeleton/SYSTEM/tg5040/system.cfg @@ -1,4 +1,4 @@ -minarch_screen_scaling = Fullscreen +minarch_screen_scaling = Aspect minarch_nrofshaders = 0 minarch_shader1 = stock.glsl minarch_shader1_filter = NEAREST @@ -16,5 +16,4 @@ minarch_shader3_srctype = source minarch_shader3_scaletype = source minarch_shader3_upscale = screen minarch_scale_filter = NEAREST --minarch_prevent_tearing = Strict -minarch_thread_video = Off diff --git a/skeleton/SYSTEM/tg5050/bin/fancontrol b/skeleton/SYSTEM/tg5050/bin/fancontrol new file mode 100755 index 000000000..9c30daa43 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/bin/fancontrol @@ -0,0 +1,254 @@ +#!/bin/sh +# SPDX-License-Identifier: GPL-2.0 +# Copyright (C) 2024 Knulli (https://knulli.org) +# Original script written by Mikhailzrick and adapted from Knulli +# https://github.com/knulli-cfw/knulli-linux/commit/5c1b4724330b59cbe8af79d0a7f1dac86f1c221a +# +# fan-control — simple fan control daemon +# Mode is determined at startup: quiet(x0.5 curve) | normal(x1.0 curve) | performance(x1.5 curve) + +LOCK_FILE="/var/run/fan-control.lock" + + +exec 9>"${LOCK_FILE}" +if ! flock -n 9; then + echo "Error: Another instance of fancontrol is still running" + exit 0 +fi + +cleanup() { + flock -u 9 2>/dev/null || true + exec 9>&- +} + +do_exit() { + cleanup + exit 0 +} + +trap do_exit INT TERM HUP QUIT + +POLL_SEC=2 + +OFF_DELAY_LOOPS=3 # How many loops needed to go from ON -> OFF +OFF_COUNT=0 + +# Re-latch hottest sensor every N loops +RELATCH_EVERY=5 +LOOP_COUNT=0 + +MODE="${1:-normal}" + +# Check if MODE is a percentage (number with optional % suffix) +FIXED_PERCENT="" +case "$MODE" in + *%) + FIXED_PERCENT="${MODE%?}" + ;; + *[0-9]) + # Pure number, treat as percentage + case "$MODE" in + ''|*[!0-9]*) ;; # Not a pure number + *) FIXED_PERCENT="$MODE" ;; + esac + ;; +esac + +if [ -n "$FIXED_PERCENT" ]; then + # Validate percentage range + if [ "$FIXED_PERCENT" -lt 0 ] 2>/dev/null || [ "$FIXED_PERCENT" -gt 100 ] 2>/dev/null; then + echo "Error: Percentage must be between 0 and 100" >&2 + exit 1 + fi +else + case "$MODE" in + quiet|normal|performance) ;; + *) + echo "Usage: $0 [quiet|normal|performance|PERCENT]" >&2 + echo " PERCENT: 0-100 (optionally with % suffix) for fixed fan speed" >&2 + exit 1 + ;; + esac +fi + +T_MIN="" +T_MAX="" +T_OFF="" +FAN_STATE="" +FAN_MAX="" +case "$PLATFORM" in + tg5050) + FAN_STATE="/sys/class/thermal/cooling_device0/cur_state" + FAN_MAX=31 + + # Temperature ramp (C) + T_OFF=30 # below this -> fan off + T_MIN=35 + T_MAX=60 # thermal throttling above this + ;; + *) + echo "Device not supported: " $BOARD + exit 1 + ;; +esac + +FAN_MIN=$(( (FAN_MAX + 9) / 10 )) # floor = 10% of FAN_MAX + +# helpers +clamp() { + v="$1"; lo="$2"; hi="$3" + [ "$v" -lt "$lo" ] 2>/dev/null && v="$lo" + [ "$v" -gt "$hi" ] 2>/dev/null && v="$hi" + echo "$v" +} + +build_temp_file_list() { + TEMP_FILES="" + + for z in /sys/class/thermal/thermal_zone*; do + [ -f "$z/type" ] || continue + [ -f "$z/temp" ] || continue + + IFS= read -r t < "$z/type" 2>/dev/null || continue + case "$t" in + cpu*|cluster*) + TEMP_FILES="$TEMP_FILES $z/temp" + ;; + esac + done +} + +pick_hottest_temp_file() { + hottest="" + hottest_v=-1 + + for f in $TEMP_FILES; do + IFS= read -r v < "$f" 2>/dev/null || continue + case "$v" in ''|*[!0-9]*) continue ;; esac + [ "$v" -gt "$hottest_v" ] && { hottest_v="$v"; hottest="$f"; } + done + + [ -n "$hottest" ] || return 1 + TEMP_FILE="$hottest" + return 0 +} + +read_temp_c() { + IFS= read -r TEMP_MC < "$TEMP_FILE" || return 1 + case "$TEMP_MC" in ''|*[!0-9]*) return 1 ;; esac + echo $(( TEMP_MC / 1000 )) +} + +base_from_temp() { + t="$1" + + if [ -n "${T_OFF:-}" ] && [ "$t" -lt "$T_OFF" ]; then + echo 0 + return + fi + + t="$(clamp "$t" "$T_MIN" "$T_MAX")" + + den=$(( T_MAX - T_MIN )) + [ "$den" -le 0 ] && { echo 1; return; } + + base=$(( 1 + ( (t - T_MIN) * (FAN_MAX - 1) ) / den )) + clamp "$base" 1 "$FAN_MAX" +} + +apply_mode() { + base="$1" + + [ "$base" -eq 0 ] 2>/dev/null && { echo 0; return; } + + case "$MODE" in + quiet) + # Approximately 0.5x of normal + out=$(( (base + 1) / 2 )) + [ "$out" -lt 1 ] && out=1 + ;; + normal) + out="$base" + ;; + performance) + # Approximately 1.5x of normal + out=$(( (3 * base + 1) / 2 )) + [ "$out" -gt "$FAN_MAX" ] && out="$FAN_MAX" + ;; + esac + + echo "$out" +} + +# startup +[ -n "$FAN_STATE" ] && [ -e "$FAN_STATE" ] || { + echo "Missing fan control file" >&2 + exit 1 +} + +# If fixed percentage mode, set it and exit main logic +if [ -n "$FIXED_PERCENT" ]; then + FIXED=$(( (FAN_MAX * FIXED_PERCENT + 50) / 100 )) + FIXED="$(clamp "$FIXED" 0 "$FAN_MAX")" + echo "$FIXED" > "$FAN_STATE" + do_exit +fi + +build_temp_file_list +pick_hottest_temp_file || TEMP_FILE="" + +# If no temperature source exists, pick a safe fixed speed +[ -z "$TEMP_FILE" ] && { + case "$MODE" in + # 30% + quiet) FIXED=$(( (FAN_MAX + 1) / 3 )) ;; + # 60% + normal) FIXED=$(( (2 * FAN_MAX + 1) / 3 )) ;; + # 100% + performance) FIXED="$FAN_MAX" ;; + esac + echo "$FIXED" > "$FAN_STATE" + do_exit +} + +LAST="0" + +# main loop +while :; do + LOOP_COUNT=$((LOOP_COUNT + 1)) + if [ $((LOOP_COUNT % RELATCH_EVERY)) -eq 0 ]; then + pick_hottest_temp_file >/dev/null 2>&1 || true + fi + + TEMP_C="$(read_temp_c 2>/dev/null || true)" + + if [ -n "$TEMP_C" ]; then + BASE="$(base_from_temp "$TEMP_C")" + TARGET="$(apply_mode "$BASE")" + else + TARGET=$(( (FAN_MAX + 1) / 2 )) + fi + + if [ "$TARGET" -ne 0 ]; then + TARGET="$(clamp "$TARGET" "$FAN_MIN" "$FAN_MAX")" + fi + + # OFF debounce, delay so it won't immediately go from ON -> OFF -> ON + if [ "$TARGET" -eq 0 ]; then + OFF_COUNT=$((OFF_COUNT + 1)) + if [ "$OFF_COUNT" -lt "$OFF_DELAY_LOOPS" ]; then + TARGET="$LAST" + fi + else + OFF_COUNT=0 + fi + + if [ "$TARGET" != "$LAST" ]; then + echo "$TARGET" > "$FAN_STATE" + LAST="$TARGET" + fi + + sleep "$POLL_SEC" +done + +exit 0 \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/bin/setterm b/skeleton/SYSTEM/tg5050/bin/setterm new file mode 100755 index 000000000..97983f35f --- /dev/null +++ b/skeleton/SYSTEM/tg5050/bin/setterm @@ -0,0 +1,3 @@ +#!/bin/sh +# generates unnecessary errors when missing +exit 0 diff --git a/skeleton/SYSTEM/tg5050/bin/suspend b/skeleton/SYSTEM/tg5050/bin/suspend new file mode 100644 index 000000000..27e0283f5 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/bin/suspend @@ -0,0 +1,57 @@ +#!/bin/sh +set -euo pipefail +exec 0<&- + +#logfile="/mnt/SDCARD/.userdata/tg5040/logs/suspend_$(date +%Y%m%d_%H%M%S).log" +#exec >> "$logfile" 2>&1 + +wifid_running= +bluetoothd_running= + +asound_state_dir=/tmp/asound-suspend + +before() { + >&2 echo "Preparing for suspend..." + + >&2 echo "Saving mixer state..." + mkdir -p "$asound_state_dir" + alsactl --file "$asound_state_dir/asound.state.pre" store || true + + if pgrep bluetoothd; then + bluetoothd_running=1 + >&2 echo "Stopping bluetoothd..." + $SYSTEM_PATH/etc/bluetooth/bt_init.sh stop || true + fi + + if pgrep wpa_supplicant; then + wifid_running=1 + >&2 echo "Stopping wpa_supplicant..." + $SYSTEM_PATH/etc/wifi/wifi_init.sh stop || true + fi +} + +after() { + >&2 echo "Resumed from suspend." + + if [ -n "$wifid_running" ]; then + >&2 echo "Starting wpa_supplicant..." + $SYSTEM_PATH/etc/wifi/wifi_init.sh start || true + fi + + if [ -n "$bluetoothd_running" ]; then + >&2 echo "Starting bluetoothd..." + /etc/bluetooth/bt_init.sh start || true + fi + + # >&2 echo "Restoring mixer state..." + # alsactl --file "$asound_state_dir/asound.state.post" store || true + # alsactl --file "$asound_state_dir/asound.state.pre" restore || true +} + +before + +>&2 echo "Suspending..." +echo mem >/sys/power/state + +# Resume services in background to reduce UI latency +after & diff --git a/skeleton/SYSTEM/tg5050/cores/.keep b/skeleton/SYSTEM/tg5050/cores/.keep new file mode 100644 index 000000000..e69de29bb diff --git a/skeleton/SYSTEM/tg5050/etc/bluetooth/bt_init.sh b/skeleton/SYSTEM/tg5050/etc/bluetooth/bt_init.sh new file mode 100755 index 000000000..fedd04bf2 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/etc/bluetooth/bt_init.sh @@ -0,0 +1,136 @@ +#!/bin/sh +# Bluetooth initialization script for NextUI +bt_hciattach="hciattach" +DEVICE_NAME="Trimui Smart Pro S (NextUI)" + +reset_bluetooth_power() { + echo 0 > /sys/class/rfkill/rfkill0/state; + sleep 1 + echo 1 > /sys/class/rfkill/rfkill0/state; + sleep 1 +} + +start_hci_attach() { + h=`ps | grep "$bt_hciattach" | grep -v grep` + [ -n "$h" ] && { + killall "$bt_hciattach" + } + + echo 1 > /proc/bluetooth/sleep/btwrite + reset_bluetooth_power + + "$bt_hciattach" -n ttyAS1 aic >/dev/null 2>&1 & + + wait_hci0_count=0 + while true + do + [ -d /sys/class/bluetooth/hci0 ] && break + usleep 100000 + let wait_hci0_count++ + [ $wait_hci0_count -eq 70 ] && { + echo "bring up hci0 failed" + exit 1 + } + done +} + +start_bt() { + # Load BT driver module if not loaded + # Looks like this also needs the wifi driver module loaded for proper operation + if ! lsmod | grep -q aic8800_fdrv; then + modprobe aic8800_fdrv.ko 2>/dev/null + sleep 0.5 + fi + if ! lsmod | grep -q aic8800_btlpm; then + modprobe aic8800_btlpm.ko 2>/dev/null + sleep 0.5 + fi + + if [ -d "/sys/class/bluetooth/hci0" ];then + echo "Bluetooth init has been completed!!" + else + start_hci_attach + fi + + # Start bluetooth daemon if not running + d=`ps | grep bluetoothd | grep -v grep` + [ -z "$d" ] && { + /etc/bluetooth/bluetoothd start + sleep 1 + } + + a=`ps | grep bluealsa | grep -v grep` + [ -z "$a" ] && { + # bluealsa -p a2dp-source --keep-alive=-1 & + bluealsa -p a2dp-source & + sleep 1 + } + + # Power on adapter + bluetoothctl power on 2>/dev/null + + # Set discoverable and pairable + bluetoothctl discoverable on 2>/dev/null + bluetoothctl pairable on 2>/dev/null + + # Set default agent for automatic pairing (no input/output) + bluetoothctl agent NoInputNoOutput 2>/dev/null + bluetoothctl default-agent 2>/dev/null + + # Set adapter name + bluetoothctl system-alias "$DEVICE_NAME" 2>/dev/null +} + +stop_bt() { + # stop bluealsa + killall bluealsa 2>/dev/null + + # stop bluetoothctl + bluetoothctl power off 2>/dev/null + #bluetoothctl discoverable off 2>/dev/null + bluetoothctl pairable off 2>/dev/null + #bluetoothctl remove $(bluetoothctl devices | awk '{print $2}') 2>/dev/null + killall bluetoothctl 2>/dev/null + + # Stop bluetooth service + d=`ps | grep bluetoothd | grep -v grep` + [ -n "$d" ] && { + killall bluetoothd + sleep 1 + } + + t=`ps | grep hcidump | grep -v grep` + [ -n "$t" ] && { + killall hcidump + } + # xr819s_stop + hciconfig hci0 down + h=`ps | grep "$bt_hciattach" | grep -v grep` + [ -n "$h" ] && { + killall "$bt_hciattach" + usleep 500000 + } + echo 0 > /proc/bluetooth/sleep/btwrite + echo 0 > /sys/class/rfkill/rfkill0/state; + echo "stop bluetoothd and hciattach" +} + +case "$1" in + start) + start_bt + ;; + stop) + stop_bt + ;; + restart) + stop_bt + sleep 0.5 + start_bt + ;; + *) + echo "Usage: $0 {start|stop|restart}" + exit 1 + ;; +esac + +exit 0 \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/etc/wifi/wifi_init.sh b/skeleton/SYSTEM/tg5050/etc/wifi/wifi_init.sh new file mode 100755 index 000000000..5f684c521 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/etc/wifi/wifi_init.sh @@ -0,0 +1,71 @@ +#!/bin/sh + +WIFI_INTERFACE="wlan0" +WPA_SUPPLICANT_CONF="/etc/wifi/wpa_supplicant/wpa_supplicant.conf" + +start() { + # Load WiFi driver module if not loaded + if ! lsmod | grep -q aic8800_fdrv; then + modprobe aic8800_fdrv.ko 2>/dev/null + sleep 0.5 + fi + + # Unblock wifi via rfkill + rfkill unblock wifi 2>/dev/null + + # Bring up the interface + ip link set $WIFI_INTERFACE up 2>/dev/null + + # Create default wpa_supplicant.conf if it doesn't exist + if [ ! -f "$WPA_SUPPLICANT_CONF" ]; then + mkdir -p "$(dirname "$WPA_SUPPLICANT_CONF")" + cat > "$WPA_SUPPLICANT_CONF" << 'EOF' +# cat /etc/wifi/wpa_supplicant/wpa_supplicant.conf +ctrl_interface=/etc/wifi/sockets +disable_scan_offload=1 +update_config=1 +wowlan_triggers=any + +EOF + fi + + # Start wpa_supplicant if not running + if ! pidof wpa_supplicant > /dev/null 2>&1; then + wpa_supplicant -B -i $WIFI_INTERFACE -c $WPA_SUPPLICANT_CONF -D nl80211 2>/dev/null + sleep 0.5 + fi + + # Start DHCP client to obtain IP address + if ! pidof udhcpc > /dev/null 2>&1; then + udhcpc -i $WIFI_INTERFACE -b 2>/dev/null + fi +} + +stop() { + # Disconnect and disable + wpa_cli -i $WIFI_INTERFACE disconnect 2>/dev/null + + # Bring down interface + ip link set $WIFI_INTERFACE down 2>/dev/null + + # Block wifi to save power + rfkill block wifi 2>/dev/null + + # Kill wpa_supplicant + killall wpa_supplicant 2>/dev/null + + # Kill DHCP client + killall udhcpc 2>/dev/null +} + +case "$1" in + start|"") + start + ;; + stop) + stop + ;; + *) + echo "Usage: $0 {start|stop}" + exit 1 +esac \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/lib/.keep b/skeleton/SYSTEM/tg5050/lib/.keep new file mode 100644 index 000000000..e69de29bb diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/FC.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/FC.pak/default.cfg new file mode 100755 index 000000000..90365a9d1 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/FC.pak/default.cfg @@ -0,0 +1,20 @@ +fceumm_sndquality = High +fceumm_sndvolume = 10 +-fceumm_aspect = 8:7 PAR +-fceumm_turbo_enable = Player 1 +-fceumm_show_adv_system_options = disabled +-fceumm_show_adv_sound_options = disabled + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind Change Disk = NONE:L1 +bind Insert Disk = NONE:R1 +bind Insert Coin = NONE:R2 diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/FC.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/FC.pak/launch.sh new file mode 100755 index 000000000..280598bbc --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/FC.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=fceumm + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/GB.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/GB.pak/default.cfg new file mode 100755 index 000000000..d3e80e7b6 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/GB.pak/default.cfg @@ -0,0 +1,18 @@ +gambatte_gb_colorization = internal +gambatte_gb_internal_palette = TWB64 - Pack 1 +gambatte_gb_palette_twb64_1 = TWB64 038 - Pokemon mini Ver. +gambatte_gb_bootloader = disabled +-gambatte_audio_resampler = sinc + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind Prev. Palette = NONE:L1 +bind Next Palette = NONE:R1 diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/GB.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/GB.pak/launch.sh new file mode 100755 index 000000000..9143f24c9 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/GB.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=gambatte + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/GBA.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/GBA.pak/default.cfg new file mode 100755 index 000000000..ea76e21f6 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/GBA.pak/default.cfg @@ -0,0 +1,14 @@ +-gpsp_save_method = libretro + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind L Button = L1 +bind R Button = R1 diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/GBA.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/GBA.pak/launch.sh new file mode 100755 index 000000000..5678aaca7 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/GBA.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=gpsp + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/GBC.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/GBC.pak/default.cfg new file mode 100755 index 000000000..606e7b74c --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/GBC.pak/default.cfg @@ -0,0 +1,15 @@ +gambatte_gb_bootloader = disabled +-gambatte_audio_resampler = sinc + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind A Button = A +bind B Button = B +bind A Turbo = NONE:X +bind B Turbo = NONE:Y +bind Prev. Palette = NONE:L1 +bind Next Palette = NONE:R1 diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/GBC.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/GBC.pak/launch.sh new file mode 100755 index 000000000..9143f24c9 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/GBC.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=gambatte + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/MD.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/MD.pak/default.cfg new file mode 100755 index 000000000..dac408932 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/MD.pak/default.cfg @@ -0,0 +1,18 @@ +-picodrive_sound_rate = 44100 +-picodrive_smstype = Auto +-picodrive_smsfm = off +-picodrive_smsmapper = Auto +-picodrive_ggghost = off + +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Mode = SELECT +bind Start = START +bind A Button = Y +bind B Button = X:B +bind C Button = A +bind X Button = B:L1 +bind Y Button = L1:X +bind Z Button = R1 diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/MD.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/MD.pak/launch.sh new file mode 100755 index 000000000..81688be79 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/MD.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=picodrive + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/PS.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/PS.pak/default.cfg new file mode 100755 index 000000000..d4bd11750 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/PS.pak/default.cfg @@ -0,0 +1,20 @@ +-pcsx_rearmed_display_internal_fps = disabled +-pcsx_rearmed_show_input_settings = disabled + +pcsx_rearmed_dithering = enabled + +minarch_gamepad_type = 1 +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind Circle = A +bind Cross = B +bind Triangle = X +bind Square = Y +bind L1 Button = L1 +bind R1 Button = R1 +bind L2 Button = L2 +bind R2 Button = R2 \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/PS.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/PS.pak/launch.sh new file mode 100755 index 000000000..e3ba5ac06 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/PS.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=pcsx_rearmed + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/SFC.pak/default.cfg b/skeleton/SYSTEM/tg5050/paks/Emus/SFC.pak/default.cfg new file mode 100755 index 000000000..8100f20a1 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/SFC.pak/default.cfg @@ -0,0 +1,12 @@ +bind Up = UP +bind Down = DOWN +bind Left = LEFT +bind Right = RIGHT +bind Select = SELECT +bind Start = START +bind Y Button = Y +bind X Button = X +bind B Button = B +bind A Button = A +bind L Button = L1 +bind R Button = R1 \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/paks/Emus/SFC.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/Emus/SFC.pak/launch.sh new file mode 100755 index 000000000..155233127 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/Emus/SFC.pak/launch.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +EMU_EXE=snes9x + +############################### + +EMU_TAG=$(basename "$(dirname "$0")" .pak) +ROM="$1" +mkdir -p "$BIOS_PATH/$EMU_TAG" +mkdir -p "$SAVES_PATH/$EMU_TAG" +mkdir -p "$CHEATS_PATH/$EMU_TAG" +HOME="$USERDATA_PATH" +cd "$HOME" +minarch.elf "$CORES_PATH/${EMU_EXE}_libretro.so" "$ROM" &> "$LOGS_PATH/$EMU_TAG.txt" diff --git a/skeleton/SYSTEM/tg5050/paks/MinUI.pak/launch.sh b/skeleton/SYSTEM/tg5050/paks/MinUI.pak/launch.sh new file mode 100755 index 000000000..252feb958 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/paks/MinUI.pak/launch.sh @@ -0,0 +1,198 @@ +#!/bin/sh +# MinUI.pak + +# recover from readonly SD card ------------------------------- +# touch /mnt/writetest +# sync +# if [ -f /mnt/writetest ] ; then +# rm -f /mnt/writetest +# else +# e2fsck -p /dev/root > /mnt/SDCARD/RootRecovery.txt +# reboot +# fi + +export PLATFORM="tg5050" +export SDCARD_PATH="/mnt/SDCARD" +export BIOS_PATH="$SDCARD_PATH/Bios" +export ROMS_PATH="$SDCARD_PATH/Roms" +export SAVES_PATH="$SDCARD_PATH/Saves" +export CHEATS_PATH="$SDCARD_PATH/Cheats" +export SYSTEM_PATH="$SDCARD_PATH/.system/$PLATFORM" +export CORES_PATH="$SYSTEM_PATH/cores" +export USERDATA_PATH="$SDCARD_PATH/.userdata/$PLATFORM" +export SHARED_USERDATA_PATH="$SDCARD_PATH/.userdata/shared" +export LOGS_PATH="$USERDATA_PATH/logs" +export DATETIME_PATH="$SHARED_USERDATA_PATH/datetime.txt" +export HOME="$USERDATA_PATH" + +####################################### + +if [ -f "/tmp/poweroff" ]; then + poweroff + exit 0 +fi +if [ -f "/tmp/reboot" ]; then + reboot + exit 0 +fi + +####################################### + +mkdir -p "$BIOS_PATH" +mkdir -p "$ROMS_PATH" +mkdir -p "$SAVES_PATH" +mkdir -p "$CHEATS_PATH" +mkdir -p "$USERDATA_PATH" +mkdir -p "$LOGS_PATH" +mkdir -p "$SHARED_USERDATA_PATH/.minui" + +export TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` +if [ "$TRIMUI_MODEL" = "Trimui Smart Pro S" ]; then + export DEVICE="smartpros" +fi + +export IS_NEXT="yes" + +####################################### + +# taken from stock launch sequence +sync +echo 3 > /proc/sys/vm/drop_caches +sync + +#5V enable +# echo 335 > /sys/class/gpio/export +# echo -n out > /sys/class/gpio/gpio335/direction +# echo -n 1 > /sys/class/gpio/gpio335/value + +#rumble motor PH12 +echo 236 > /sys/class/gpio/export +echo -n out > /sys/class/gpio/gpio236/direction +echo -n 0 > /sys/class/gpio/gpio236/value + +#Left/Right Pad PK12/PK16 , run in trimui_inputd +# echo 332 > /sys/class/gpio/export +# echo -n out > /sys/class/gpio/gpio332/direction +# echo -n 1 > /sys/class/gpio/gpio332/value + +# echo 336 > /sys/class/gpio/export +# echo -n out > /sys/class/gpio/gpio336/direction +# echo -n 1 > /sys/class/gpio/gpio336/value + +#DIP Switch PL11 , run in trimui_inputd +# echo 363 > /sys/class/gpio/export +# echo -n in > /sys/class/gpio/gpio363/direction + +#syslogd -S + +####################################### + +export LD_LIBRARY_PATH=$SYSTEM_PATH/lib:/usr/trimui/lib:$LD_LIBRARY_PATH +export PATH=$SYSTEM_PATH/bin:/usr/trimui/bin:$PATH + +echo before leds `cat /proc/uptime` >> /tmp/nextui_boottime + +# leds_off +echo 0 > /sys/class/led_anim/max_scale + +# start gpio input daemon +trimui_inputd & + +echo userspace > /sys/devices/system/cpu/cpu4/cpufreq/scaling_governor +echo 408000 > /sys/devices/system/cpu/cpu4/cpufreq/scaling_min_freq +echo 2160000 > /sys/devices/system/cpu/cpu4/cpufreq/scaling_max_freq + +BIG_PATH=/sys/devices/system/cpu/cpu4/cpufreq/scaling_setspeed +CPU_SPEED_PERF=2160000 +echo $CPU_SPEED_PERF > $BIG_PATH + +echo schedutil > /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor +echo 408000 > /sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq +echo 2000000 > /sys/devices/system/cpu/cpu0/cpufreq/scaling_max_freq + +#LITTLE_PATH=/sys/devices/system/cpu/cpu0/cpufreq/scaling_setspeed +#CPU_SPEED_PERF_LITTLE=2000000 +#echo $CPU_SPEED_PERF_LITTLE > $LITTLE_PATH + +echo performance > /sys/devices/platform/soc@3000000/1800000.gpu/devfreq/1800000.gpu/governor + +# Very little libretro cores profit from multithreading, even stock OS is +# only very seldomly using more than 1+2 cores. Use as a baseline, the +# higher-end cores can just enable more cores themselves if needed. + +# little Cortex-A55 CPU0 - 408Mhz to 1416Mhz +echo 1 > /sys/devices/system/cpu/cpu0/online +echo 1 > /sys/devices/system/cpu/cpu1/online + +echo 0 > /sys/devices/system/cpu/cpu3/online +echo 0 > /sys/devices/system/cpu/cpu2/online + +# big Cortex-A55 CPU4 - 408Mhz to 2160Mhz +echo 1 > /sys/devices/system/cpu/cpu4/online + +echo 0 > /sys/devices/system/cpu/cpu7/online +echo 0 > /sys/devices/system/cpu/cpu6/online +echo 0 > /sys/devices/system/cpu/cpu5/online + +keymon.elf & # &> $SDCARD_PATH/keymon.txt & +batmon.elf & # &> $SDCARD_PATH/batmon.txt & + +# start fresh, will be populated on the next connect +rm -f $USERDATA_PATH/.asoundrc +audiomon.elf & #&> $SDCARD_PATH/audiomon.txt & + +# BT handling +bluetoothon=$(nextval.elf bluetooth | sed -n 's/.*"bluetooth": \([0-9]*\).*/\1/p') +if [ "$bluetoothon" -eq 1 ]; then + $SYSTEM_PATH/etc/bluetooth/bt_init.sh start > /dev/null 2>&1 & +fi +echo after bluetooth `cat /proc/uptime` >> /tmp/nextui_boottime + +# wifi handling +wifion=$(nextval.elf wifi | sed -n 's/.*"wifi": \([0-9]*\).*/\1/p') +if [ "$wifion" -eq 1 ]; then + $SYSTEM_PATH/etc/wifi/wifi_init.sh start > /dev/null 2>&1 & +fi +echo after wifi `cat /proc/uptime` >> /tmp/nextui_boottime + +####################################### + +AUTO_PATH=$USERDATA_PATH/auto.sh +if [ -f "$AUTO_PATH" ]; then + echo before auto.sh `cat /proc/uptime` >> /tmp/nextui_boottime + "$AUTO_PATH" + echo after auto.sh `cat /proc/uptime` >> /tmp/nextui_boottime +fi + +cd $(dirname "$0") + +####################################### + +# kill show2.elf if running +killall -9 show2.elf > /dev/null 2>&1 + +EXEC_PATH="/tmp/nextui_exec" +NEXT_PATH="/tmp/next" +touch "$EXEC_PATH" && sync +while [ -f $EXEC_PATH ]; do + nextui.elf &> $LOGS_PATH/nextui.txt + echo $CPU_SPEED_PERF > $BIG_PATH + + if [ -f $NEXT_PATH ]; then + CMD=`cat $NEXT_PATH` + eval $CMD + rm -f $NEXT_PATH + echo $CPU_SPEED_PERF > $BIG_PATH + fi + + if [ -f "/tmp/poweroff" ]; then + poweroff + exit 0 + fi + if [ -f "/tmp/reboot" ]; then + reboot + exit 0 + fi +done + +poweroff # just in case diff --git a/skeleton/SYSTEM/tg5050/shaders/colorfix.glsl b/skeleton/SYSTEM/tg5050/shaders/colorfix.glsl new file mode 100644 index 000000000..20a129919 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/shaders/colorfix.glsl @@ -0,0 +1,21 @@ +#if defined(VERTEX) +attribute vec2 VertexCoord; +attribute vec2 TexCoord; +varying vec2 vTexCoord; + +void main() { + vTexCoord = TexCoord; + gl_Position = vec4(VertexCoord, 0.0, 1.0); +} +#endif + +#if defined(FRAGMENT) +precision mediump float; +uniform sampler2D Texture; +varying vec2 vTexCoord; + +void main() { + vec4 pixel = texture2D(Texture, vec2(vTexCoord.x, 1.0 - vTexCoord.y)); + gl_FragColor = vec4(pixel.a, pixel.b, pixel.g, pixel.r); +} +#endif \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/shaders/default.glsl b/skeleton/SYSTEM/tg5050/shaders/default.glsl new file mode 100644 index 000000000..539ab8478 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/shaders/default.glsl @@ -0,0 +1,21 @@ +#if defined(VERTEX) +attribute vec2 VertexCoord; +attribute vec2 TexCoord; +varying vec2 vTexCoord; + +void main() { + // Flip Y-axis in the vertex shader + vTexCoord = vec2(TexCoord.x, 1.0 - TexCoord.y); // Flip Y + gl_Position = vec4(VertexCoord, 0.0, 1.0); +} +#endif + +#if defined(FRAGMENT) +precision mediump float; +uniform sampler2D Texture; +varying vec2 vTexCoord; + +void main() { + gl_FragColor = texture2D(Texture, vTexCoord); +} +#endif \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/shaders/noshader.glsl b/skeleton/SYSTEM/tg5050/shaders/noshader.glsl new file mode 100644 index 000000000..c7f94f998 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/shaders/noshader.glsl @@ -0,0 +1,21 @@ +#if defined(VERTEX) +attribute vec2 VertexCoord; +attribute vec2 TexCoord; +varying vec2 vTexCoord; + +void main() { + // Flip Y-axis in the vertex shader + vTexCoord = vec2(TexCoord.x, TexCoord.y); // Flip Y + gl_Position = vec4(VertexCoord, 0.0, 1.0); +} +#endif + +#if defined(FRAGMENT) +precision mediump float; +uniform sampler2D Texture; +varying vec2 vTexCoord; + +void main() { + gl_FragColor = texture2D(Texture, vTexCoord); +} +#endif \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/shaders/overlay.glsl b/skeleton/SYSTEM/tg5050/shaders/overlay.glsl new file mode 100644 index 000000000..5672d1a90 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/shaders/overlay.glsl @@ -0,0 +1,20 @@ +#if defined(VERTEX) +attribute vec2 VertexCoord; +attribute vec2 TexCoord; +varying vec2 vTexCoord; + +void main() { + vTexCoord = TexCoord; + gl_Position = vec4(VertexCoord, 0.0, 1.0); +} +#endif + +#if defined(FRAGMENT) +precision mediump float; +uniform sampler2D Texture; +varying vec2 vTexCoord; + +void main() { + gl_FragColor = texture2D(Texture, vec2(vTexCoord.x, 1.0 - vTexCoord.y)); +} +#endif \ No newline at end of file diff --git a/skeleton/SYSTEM/tg5050/shaders/pixellate.glsl b/skeleton/SYSTEM/tg5050/shaders/pixellate.glsl new file mode 100644 index 000000000..aa248462f --- /dev/null +++ b/skeleton/SYSTEM/tg5050/shaders/pixellate.glsl @@ -0,0 +1,143 @@ +// Pixellate Shader +// Copyright (c) 2011, 2012 Fes +// Permission to use, copy, modify, and/or distribute this software for any +// purpose with or without fee is hereby granted, provided that the above +// copyright notice and this permission notice appear in all copies. +// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF +// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY +// SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES +// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN +// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR +// IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +// (Fes gave their permission to have this shader distributed under this +// licence in this forum post: +// http://board.byuu.org/viewtopic.php?p=57295#p57295 + +// Parameter lines go here: +#pragma parameter INTERPOLATE_IN_LINEAR_GAMMA "Linear Gamma Weight" 1.0 0.0 1.0 1.0 + +#if defined(VERTEX) + +#if __VERSION__ >= 130 +#define COMPAT_VARYING out +#define COMPAT_ATTRIBUTE in +#define COMPAT_TEXTURE texture +#else +#define COMPAT_VARYING varying +#define COMPAT_ATTRIBUTE attribute +#define COMPAT_TEXTURE texture2D +#endif + +#ifdef GL_ES +#define COMPAT_PRECISION mediump +#else +#define COMPAT_PRECISION +#endif + +COMPAT_ATTRIBUTE vec4 VertexCoord; +COMPAT_ATTRIBUTE vec4 COLOR; +COMPAT_ATTRIBUTE vec4 TexCoord; +COMPAT_VARYING vec4 COL0; +COMPAT_VARYING vec4 TEX0; + +uniform mat4 MVPMatrix; +uniform COMPAT_PRECISION int FrameDirection; +uniform COMPAT_PRECISION int FrameCount; +uniform COMPAT_PRECISION vec2 OutputSize; +uniform COMPAT_PRECISION vec2 TextureSize; +uniform COMPAT_PRECISION vec2 InputSize; + +// vertex compatibility #defines +#define vTexCoord TEX0.xy +#define SourceSize vec4(TextureSize, 1.0 / TextureSize) //either TextureSize or InputSize +#define outsize vec4(OutputSize, 1.0 / OutputSize) + +void main() +{ + gl_Position = MVPMatrix * VertexCoord; + COL0 = COLOR; + TEX0.xy = TexCoord.xy; +} + +#elif defined(FRAGMENT) + +#if __VERSION__ >= 130 +#define COMPAT_VARYING in +#define COMPAT_TEXTURE texture +out vec4 FragColor; +#else +#define COMPAT_VARYING varying +#define FragColor gl_FragColor +#define COMPAT_TEXTURE texture2D +#endif + +#ifdef GL_ES +#ifdef GL_FRAGMENT_PRECISION_HIGH +precision highp float; +#else +precision mediump float; +#endif +#define COMPAT_PRECISION highp +#else +#define COMPAT_PRECISION +#endif + +uniform COMPAT_PRECISION int FrameDirection; +uniform COMPAT_PRECISION int FrameCount; +uniform COMPAT_PRECISION vec2 OutputSize; +uniform COMPAT_PRECISION vec2 TextureSize; +uniform COMPAT_PRECISION vec2 InputSize; +uniform sampler2D Texture; +COMPAT_VARYING vec4 TEX0; + +// fragment compatibility #defines +#define Source Texture +#define vTexCoord TEX0.xy + +#define SourceSize vec4(TextureSize, 1.0 / TextureSize) //either TextureSize or InputSize +#define outsize vec4(OutputSize, 1.0 / OutputSize) + +#ifdef PARAMETER_UNIFORM +uniform COMPAT_PRECISION float INTERPOLATE_IN_LINEAR_GAMMA; +#else +#define INTERPOLATE_IN_LINEAR_GAMMA 1.0 +#endif + +void main() +{ + vec2 texelSize = SourceSize.zw; + + vec2 range = vec2(abs(InputSize.x / (outsize.x * SourceSize.x)), abs(InputSize.y / (outsize.y * SourceSize.y))); + range = range / 2.0 * 0.999; + + float left = vTexCoord.x - range.x; + float top = vTexCoord.y + range.y; + float right = vTexCoord.x + range.x; + float bottom = vTexCoord.y - range.y; + + vec3 topLeftColor = COMPAT_TEXTURE(Source, (floor(vec2(left, top) / texelSize) + 0.5) * texelSize).rgb; + vec3 bottomRightColor = COMPAT_TEXTURE(Source, (floor(vec2(right, bottom) / texelSize) + 0.5) * texelSize).rgb; + vec3 bottomLeftColor = COMPAT_TEXTURE(Source, (floor(vec2(left, bottom) / texelSize) + 0.5) * texelSize).rgb; + vec3 topRightColor = COMPAT_TEXTURE(Source, (floor(vec2(right, top) / texelSize) + 0.5) * texelSize).rgb; + + if (INTERPOLATE_IN_LINEAR_GAMMA > 0.5){ + topLeftColor = pow(topLeftColor, vec3(2.2)); + bottomRightColor = pow(bottomRightColor, vec3(2.2)); + bottomLeftColor = pow(bottomLeftColor, vec3(2.2)); + topRightColor = pow(topRightColor, vec3(2.2)); + } + + vec2 border = clamp(floor((vTexCoord / texelSize) + vec2(0.5)) * texelSize, vec2(left, bottom), vec2(right, top)); + + float totalArea = 4.0 * range.x * range.y; + + vec3 averageColor; + averageColor = ((border.x - left) * (top - border.y) / totalArea) * topLeftColor; + averageColor += ((right - border.x) * (border.y - bottom) / totalArea) * bottomRightColor; + averageColor += ((border.x - left) * (border.y - bottom) / totalArea) * bottomLeftColor; + averageColor += ((right - border.x) * (top - border.y) / totalArea) * topRightColor; + + FragColor = (INTERPOLATE_IN_LINEAR_GAMMA > 0.5) ? vec4(pow(averageColor, vec3(1.0 / 2.2)), 1.0) : vec4(averageColor, 1.0); +} +#endif diff --git a/skeleton/SYSTEM/tg5050/system.cfg b/skeleton/SYSTEM/tg5050/system.cfg new file mode 100755 index 000000000..3a0888cc5 --- /dev/null +++ b/skeleton/SYSTEM/tg5050/system.cfg @@ -0,0 +1,19 @@ +minarch_screen_scaling = Aspect +minarch_nrofshaders = 0 +minarch_shader1 = stock.glsl +minarch_shader1_filter = NEAREST +minarch_shader1_srctype = source +minarch_shader1_scaletype = source +minarch_shader1_upscale = 2 +minarch_shader2 = stock.glsl +minarch_shader2_filter = LINEAR +minarch_shader2_srctype = relative +minarch_shader2_scaletype = relative +minarch_shader2_upscale = 1 +minarch_shader3 = stock.glsl +minarch_shader3_filter = NEAREST +minarch_shader3_srctype = source +minarch_shader3_scaletype = source +minarch_shader3_upscale = screen +minarch_scale_filter = NEAREST +-minarch_thread_video = Off diff --git a/todo.txt b/todo.txt index 67d6b9c3e..1da06e920 100644 --- a/todo.txt +++ b/todo.txt @@ -445,8 +445,6 @@ next if so it needs to either be solved in MOSS/JELOS (RIP) or the other platforms MinUI supports (the non-Plus Mini in particular has a really terrible shutdown process at least on older firmwares) - move PLAT_isOnline() into PWR_* formally - all revisit localization? diff --git a/tsan.supp b/tsan.supp new file mode 100644 index 000000000..6233d4865 --- /dev/null +++ b/tsan.supp @@ -0,0 +1,21 @@ +# TSAN suppressions for MinArch +# These are known issues in external libraries (SDL2, glib, ALSA, PipeWire, fontconfig, pango) + +# SDL/ALSA/PipeWire audio threading - lock order inversion +deadlock:libasound.so +deadlock:libSDL2 +deadlock:libpipewire + +# SDL/glib gamepad input polling races with gdbus +race:libglib-2.0.so +race:libgio-2.0.so + +# ALSA/PipeWire audio buffer access +race:libasound.so +race:libpipewire +race:snd_pcm_area_copy + +# Fontconfig/Pango font loading races during initialization +race:libfontconfig.so +race:libpangoft2 +race:FcValueSave diff --git a/workspace/all/audiomon/Makefile b/workspace/all/audiomon/Makefile new file mode 100644 index 000000000..b22e9c7d9 --- /dev/null +++ b/workspace/all/audiomon/Makefile @@ -0,0 +1,56 @@ +########################################################### + +ifeq (,$(PLATFORM)) +PLATFORM=$(UNION_PLATFORM) +endif + +ifeq (,$(PLATFORM)) + $(error please specify PLATFORM, eg. PLATFORM=trimui make) +endif + +ifeq (,$(CROSS_COMPILE)) + $(error missing CROSS_COMPILE for this toolchain) +endif + +########################################################### + +include ../../$(PLATFORM)/platform/makefile.env + +########################################################### + +TARGET = audiomon.elf + +.PHONY: all clean + +CC = $(CROSS_COMPILE)gcc +CCXX= $(CROSS_COMPILE)g++ + +CXXFLAGS += -Wall -O2 -I. -I../common/ -I../../$(PLATFORM)/platform/ -I$(PREFIX)/include/dbus-1.0 -I$(PREFIX)/lib/dbus-1.0/include +LDFLAGS += $$(pkg-config --libs dbus-1 libudev) +CXXFLAGS += -I$(PREFIX_LOCAL)/include -DPLATFORM=\"$(PLATFORM)\" $$(pkg-config --cflags dbus-1 libudev) +LDFLAGS += -L$(PREFIX_LOCAL)/lib -lmsettings + +SRCS = audiomon.cpp +OBJS = $(addprefix build/$(PLATFORM)/,$(SRCS:.cpp=.o)) + +PRODUCT = build/$(PLATFORM)/$(TARGET) + +all: $(PREFIX_LOCAL)/include/msettings.h $(PRODUCT) + +build/$(PLATFORM): + mkdir -p $@ + +$(PRODUCT): build/$(PLATFORM) $(OBJS) + $(CXX) -o $@ $(OBJS) $(LDFLAGS) + +$(PREFIX_LOCAL)/include/msettings.h: + cd ../libmsettings && make + +%.o: %.cpp + $(CXX) $(CXXFLAGS) -c $< -o $@ + +build/$(PLATFORM)/%.o: %.cpp + $(CXX) $(CXXFLAGS) -c $< -o $@ + +clean: + rm -f $(PRODUCT) $(OBJS) diff --git a/workspace/tg5040/audiomon/audiomon.cpp b/workspace/all/audiomon/audiomon.cpp similarity index 97% rename from workspace/tg5040/audiomon/audiomon.cpp rename to workspace/all/audiomon/audiomon.cpp index c905ec4e1..6fafd66f7 100644 --- a/workspace/tg5040/audiomon/audiomon.cpp +++ b/workspace/all/audiomon/audiomon.cpp @@ -20,9 +20,10 @@ extern "C" { #include "msettings.h" +#include "defines.h" } -#define AUDIO_FILE "/mnt/SDCARD/.userdata/tg5040/.asoundrc" +#define AUDIO_FILE "/mnt/SDCARD/.userdata/" PLATFORM "/.asoundrc" #define UUID_A2DP "0000110b-0000-1000-8000-00805f9b34fb" enum DeviceType { @@ -43,8 +44,8 @@ void ensureDirExists(const std::string& path) { } void writeAudioFile(const std::string& device_identifier, DeviceType type) { - ensureDirExists("/mnt/SDCARD/.userdata/tg5040"); - std::ofstream f(AUDIO_FILE); + ensureDirExists(std::string(USERDATA_PATH)); + std::ofstream f(std::string(AUDIO_FILE)); if (!f) { log("Failed to write audio config file"); return; @@ -93,7 +94,7 @@ void clearAudioFile() { if (unlink(AUDIO_FILE) == 0) { log("Removed audio config"); // Ensure it's flushed to disk - int dfd = open("/mnt/SDCARD/.userdata/tg5040", O_DIRECTORY); + int dfd = open(USERDATA_PATH, O_DIRECTORY); fsync(dfd); // sync the directory entry removal close(dfd); } else { @@ -370,8 +371,8 @@ int main(int argc, char* argv[]) { // Handle D-Bus events if (dbus_fd >= 0 && FD_ISSET(dbus_fd, &readfds)) { dbus_connection_read_write(conn, 0); - DBusMessage* msg = dbus_connection_pop_message(conn); - if (msg) { + + while (DBusMessage* msg = dbus_connection_pop_message(conn)) { if (dbus_message_is_signal(msg, "org.freedesktop.DBus.Properties", "PropertiesChanged")) { const char* path = dbus_message_get_path(msg); if (path && std::string(path).find("dev_") != std::string::npos) { diff --git a/workspace/all/batmon/makefile b/workspace/all/batmon/makefile index c18e6cca7..869d837d5 100644 --- a/workspace/all/batmon/makefile +++ b/workspace/all/batmon/makefile @@ -24,7 +24,7 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -lbatmondb -lsqlite3 diff --git a/workspace/all/battery/battery.c b/workspace/all/battery/battery.c index 34bb20a9e..5c58ab956 100644 --- a/workspace/all/battery/battery.c +++ b/workspace/all/battery/battery.c @@ -653,12 +653,11 @@ int main(int argc, char *argv[]) int dirty = 1; int show_setting = 0; - int was_online = PLAT_isOnline(); + int was_online = PWR_isOnline(); int had_bt = PLAT_btIsConnected(); while (!quit) { - uint32_t frame_start = SDL_GetTicks(); - + GFX_startFrame(); PAD_poll(); // This might be too harsh, but ignore all combos with MENU (most likely a shortcut for someone else) @@ -709,7 +708,7 @@ int main(int argc, char *argv[]) PWR_update(&dirty, &show_setting, NULL, NULL); - int is_online = PLAT_isOnline(); + int is_online = PWR_isOnline(); if (was_online != is_online) dirty = 1; was_online = is_online; diff --git a/workspace/all/battery/makefile b/workspace/all/battery/makefile index 986745f2b..98856bfba 100644 --- a/workspace/all/battery/makefile +++ b/workspace/all/battery/makefile @@ -24,13 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -lbatmondb -lsqlite3 -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -LDFLAGS += -lwifimg -lwifid -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/bootlogo/bootlogo.c b/workspace/all/bootlogo/bootlogo.c index c4cf58c2f..57a36a0b3 100644 --- a/workspace/all/bootlogo/bootlogo.c +++ b/workspace/all/bootlogo/bootlogo.c @@ -102,12 +102,11 @@ int main(int argc, char *argv[]) int dirty = 1; int show_setting = 0; - int was_online = PLAT_isOnline(); + int was_online = PWR_isOnline(); int had_bt = PLAT_btIsConnected(); while (!quit) { - uint32_t frame_start = SDL_GetTicks(); - + GFX_startFrame(); PAD_poll(); // This might be too harsh, but ignore all combos with MENU (most likely a shortcut for someone else) @@ -155,7 +154,7 @@ int main(int argc, char *argv[]) PWR_update(&dirty, NULL, NULL, NULL); - int is_online = PLAT_isOnline(); + int is_online = PWR_isOnline(); if (was_online != is_online) dirty = 1; was_online = is_online; diff --git a/workspace/all/bootlogo/makefile b/workspace/all/bootlogo/makefile index 95d5f1b67..b9a16f2bb 100644 --- a/workspace/all/bootlogo/makefile +++ b/workspace/all/bootlogo/makefile @@ -24,13 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -LDFLAGS += -lwifimg -lwifid -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/clock/clock.c b/workspace/all/clock/clock.c index 78f181a7a..7202ae10b 100644 --- a/workspace/all/clock/clock.c +++ b/workspace/all/clock/clock.c @@ -141,11 +141,10 @@ int main(int argc , char* argv[]) { int dirty = 1; int show_setting = 0; - int was_online = PLAT_isOnline(); + int was_online = PWR_isOnline(); int had_bt = PLAT_btIsConnected(); while(!quit) { - uint32_t frame_start = SDL_GetTicks(); - + GFX_startFrame(); PAD_poll(); if (PAD_justRepeated(BTN_UP)) { @@ -237,7 +236,7 @@ int main(int argc , char* argv[]) { PWR_update(&dirty, NULL, NULL,NULL); - int is_online = PLAT_isOnline(); + int is_online = PWR_isOnline(); if (was_online!=is_online) dirty = 1; was_online = is_online; diff --git a/workspace/all/clock/makefile b/workspace/all/clock/makefile index 7c6c789fa..cd5b08bde 100644 --- a/workspace/all/clock/makefile +++ b/workspace/all/clock/makefile @@ -24,13 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -LDFLAGS += -lwifimg -lwifid -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/common/api.c b/workspace/all/common/api.c index 8cd7c3822..e0a56066a 100644 --- a/workspace/all/common/api.c +++ b/workspace/all/common/api.c @@ -21,6 +21,8 @@ #include +extern pthread_mutex_t audio_mutex; + /////////////////////////////// void LOG_note(int level, const char *fmt, ...) @@ -62,7 +64,6 @@ uint32_t RGB_BLACK; uint32_t RGB_LIGHT_GRAY; uint32_t RGB_GRAY; uint32_t RGB_DARK_GRAY; -float currentbufferms = 20.0; int lights_initialized = 0; LightSettings lightsDefault[MAX_LIGHTS]; @@ -80,8 +81,6 @@ enum LightProfile profile_override[PROFILE_OVERRIDE_SIZE]; /////////////////////////////// -volatile int useAutoCpu; - static struct GFX_Context { SDL_Surface *screen; @@ -172,14 +171,12 @@ static struct PWR_Context int resume_tick; pthread_t battery_pt; - int is_charging; - int charge; - int should_warn; + SDL_atomic_t is_charging; + SDL_atomic_t charge; - int update_secs; - int poll_network_status; - - SDL_Surface *overlay; + SDL_atomic_t is_online; + SDL_atomic_t update_secs; + SDL_atomic_t poll_network_status; } pwr = {0}; static struct SND_Context @@ -206,10 +203,7 @@ static int _; static double current_fps = SCREEN_FPS; static int fps_counter = 0; -double currentfps = 0.0; -double currentreqfps = 0.0; -int currentcpuspeed = 0; -double currentcpuse = 0; +PerfProfile perf = {0}; int currentshaderpass = 0; int currentshadersrcw = 0; @@ -219,11 +213,7 @@ int currentshaderdsth = 0; int currentshadertexw = 0; int currentshadertexh = 0; -int currentbuffersize = 0; -int currentsampleratein = 0; -int currentsamplerateout = 0; int should_rotate = 0; -int currentcputemp = 0; FALLBACK_IMPLEMENTATION void *PLAT_cpu_monitor(void *arg) { @@ -232,7 +222,27 @@ FALLBACK_IMPLEMENTATION void *PLAT_cpu_monitor(void *arg) FALLBACK_IMPLEMENTATION void PLAT_getCPUTemp() { - currentcputemp = 0; + perf.cpu_temp = 0; +} + +FALLBACK_IMPLEMENTATION void PLAT_getCPUSpeed() +{ + perf.cpu_speed = 0; +} + +FALLBACK_IMPLEMENTATION void PLAT_getGPUTemp() +{ + perf.gpu_temp = 0; +} + +FALLBACK_IMPLEMENTATION void PLAT_getGPUSpeed() +{ + perf.gpu_speed = 0; +} + +FALLBACK_IMPLEMENTATION void PLAT_getGPUUsage() +{ + perf.gpu_usage = 0.0; } int GFX_loadSystemFont(const char *fontPath) @@ -262,7 +272,7 @@ int GFX_loadSystemFont(const char *fontPath) return 0; } -int GFX_updateColors() +int GFX_updateColors(void) { // We are currently micro managing all of these screen-mapped colors, // should just move this to the caller. @@ -280,6 +290,10 @@ int GFX_updateColors() SDL_Surface *GFX_init(int mode) { + // Platform-specific init + // This might affect FIXED_SCALE, so do it first + PLAT_initPlatform(); + gfx.screen = PLAT_initVideo(); gfx.vsync = VSYNC_STRICT; gfx.mode = mode; @@ -372,6 +386,7 @@ void GFX_quit(void) TTF_CloseFont(font.medium); TTF_CloseFont(font.small); TTF_CloseFont(font.tiny); + TTF_CloseFont(font.micro); SDL_FreeSurface(gfx.assets); @@ -415,6 +430,7 @@ static uint64_t per_frame_start = 0; #define FPS_BUFFER_SIZE 50 // filling with 60.1 cause i'd rather underrun than overflow in start phase static double fps_buffer[FPS_BUFFER_SIZE] = {60.1}; +static double frame_time_buffer[FPS_BUFFER_SIZE] = {0}; static int fps_buffer_index = 0; void GFX_startFrame(void) @@ -422,35 +438,6 @@ void GFX_startFrame(void) frame_start = SDL_GetTicks(); } -void chmodfile(const char *file, int writable) -{ - struct stat statbuf; - if (stat(file, &statbuf) == 0) - { - mode_t newMode; - if (writable) - { - // Add write permissions for all users - newMode = statbuf.st_mode | S_IWUSR | S_IWGRP | S_IWOTH; - } - else - { - // Remove write permissions for all users - newMode = statbuf.st_mode & ~(S_IWUSR | S_IWGRP | S_IWOTH); - } - - // Apply the new permissions - if (chmod(file, newMode) != 0) - { - printf("chmod error %d %s", writable, file); - } - } - else - { - printf("stat error %d %s", writable, file); - } -} - uint32_t GFX_extract_average_color(const void *data, unsigned width, unsigned height, size_t pitch) { if (!data) @@ -558,10 +545,16 @@ void GFX_setAmbientColor(const void *data, unsigned width, unsigned height, size void GFX_flip(SDL_Surface *screen) { - + { + uint64_t performance_frequency = SDL_GetPerformanceFrequency(); + uint64_t frame_duration = SDL_GetPerformanceCounter() - per_frame_start; + double elapsed_time_s = (double)frame_duration / performance_frequency; + double frame_ms = elapsed_time_s * 1000.0; + //LOG_info("GFX_flip: Frame time before flip: %.2f ms\n", frame_ms); + } PLAT_flip(screen, 0); - currentfps = current_fps; + perf.fps = current_fps; fps_counter++; uint64_t performance_frequency = SDL_GetPerformanceFrequency(); @@ -569,33 +562,57 @@ void GFX_flip(SDL_Surface *screen) double elapsed_time_s = (double)frame_duration / performance_frequency; double tempfps = 1.0 / elapsed_time_s; - if (tempfps < SCREEN_FPS * 0.8 || tempfps > SCREEN_FPS * 1.2) - tempfps = SCREEN_FPS; + // Stats logic + double frame_ms = elapsed_time_s * 1000.0; + double target_ms = 1000.0 / SCREEN_FPS; + perf.jitter = fabs(frame_ms - target_ms); + + if (frame_ms > target_ms * 1.1) { + perf.frame_drops++; + //LOG_warn("GFX_flip: Frame drop detected! Frame time: %.2f ms (target: %.2f ms)\n", frame_ms, target_ms); + } + + //if (!perf.benchmark_mode && (tempfps < SCREEN_FPS * 0.8 || tempfps > SCREEN_FPS * 1.2)) + // tempfps = SCREEN_FPS; fps_buffer[fps_buffer_index] = tempfps; + frame_time_buffer[fps_buffer_index] = frame_ms; fps_buffer_index = (fps_buffer_index + 1) % FPS_BUFFER_SIZE; // give it a little bit to stabilize and then use, meanwhile the buffer will // cover it if (fps_counter > 100) { double average_fps = 0.0; + double avg_ft = 0.0; + double max_ft = 0.0; int fpsbuffersize = MIN(fps_counter, FPS_BUFFER_SIZE); for (int i = 0; i < fpsbuffersize; i++) { average_fps += fps_buffer[i]; + avg_ft += frame_time_buffer[i]; + if (frame_time_buffer[i] > max_ft) max_ft = frame_time_buffer[i]; } average_fps /= fpsbuffersize; + avg_ft /= fpsbuffersize; current_fps = average_fps; + perf.avg_frame_ms = avg_ft; + perf.max_frame_ms = max_ft; } per_frame_start = SDL_GetPerformanceCounter(); } void GFX_GL_Swap() { - + { + uint64_t performance_frequency = SDL_GetPerformanceFrequency(); + uint64_t frame_duration = SDL_GetPerformanceCounter() - per_frame_start; + double elapsed_time_s = (double)frame_duration / performance_frequency; + double frame_ms = elapsed_time_s * 1000.0; + //LOG_info("GFX_GL_Swap: Frame time before flip: %.2f ms\n", frame_ms); + } PLAT_GL_Swap(); - currentfps = current_fps; + perf.fps = current_fps; fps_counter++; uint64_t performance_frequency = SDL_GetPerformanceFrequency(); @@ -603,23 +620,41 @@ void GFX_GL_Swap() double elapsed_time_s = (double)frame_duration / performance_frequency; double tempfps = 1.0 / elapsed_time_s; - if (tempfps < SCREEN_FPS * 0.8 || tempfps > SCREEN_FPS * 1.2) - tempfps = SCREEN_FPS; + // Stats logic + double frame_ms = elapsed_time_s * 1000.0; + double target_ms = 1000.0 / SCREEN_FPS; + perf.jitter = fabs(frame_ms - target_ms); + + if (frame_ms > target_ms * 1.1) { + perf.frame_drops++; + //LOG_warn("GFX_GL_Swap: Frame drop detected! Frame time: %.2f ms (target: %.2f ms)\n", frame_ms, target_ms); + } + + //if (!perf.benchmark_mode && (tempfps < SCREEN_FPS * 0.8 || tempfps > SCREEN_FPS * 1.2)) + // tempfps = SCREEN_FPS; fps_buffer[fps_buffer_index] = tempfps; + frame_time_buffer[fps_buffer_index] = frame_ms; fps_buffer_index = (fps_buffer_index + 1) % FPS_BUFFER_SIZE; // give it a little bit to stabilize and then use, meanwhile the buffer will // cover it if (fps_counter > 100) { double average_fps = 0.0; + double avg_ft = 0.0; + double max_ft = 0.0; int fpsbuffersize = MIN(fps_counter, FPS_BUFFER_SIZE); for (int i = 0; i < fpsbuffersize; i++) { average_fps += fps_buffer[i]; + avg_ft += frame_time_buffer[i]; + if (frame_time_buffer[i] > max_ft) max_ft = frame_time_buffer[i]; } average_fps /= fpsbuffersize; + avg_ft /= fpsbuffersize; current_fps = average_fps; + perf.avg_frame_ms = avg_ft; + perf.max_frame_ms = max_ft; } per_frame_start = SDL_GetPerformanceCounter(); @@ -627,6 +662,8 @@ void GFX_GL_Swap() // eventually this function should be removed as its only here because of all the audio buffer based delay stuff void GFX_sync(void) { + if (perf.benchmark_mode) return; + uint32_t frame_duration = SDL_GetTicks() - frame_start; if (gfx.vsync != VSYNC_OFF) { @@ -711,30 +748,51 @@ void GFX_flip_fixed_rate(SDL_Surface *screen, double target_fps) } } } - // PLAT_flip(screen, 0); PLAT_GL_Swap(); double elapsed_time_s = (double)(SDL_GetPerformanceCounter() - per_frame_start) / perf_freq; double tempfps = 1.0 / elapsed_time_s; + // Stats logic + double frame_ms = elapsed_time_s * 1000.0; + double target_ms = 1000.0 / target_fps; + perf.jitter = fabs(frame_ms - target_ms); + + if (frame_ms > target_ms * 1.1) { + perf.frame_drops++; + //LOG_warn("GFX_flip_fixed_rate: Frame drop detected! Frame time: %.2f ms (target: %.2f ms)\n", frame_ms, target_ms); + } + fps_buffer[fps_buffer_index] = tempfps; + frame_time_buffer[fps_buffer_index] = frame_ms; fps_buffer_index = (fps_buffer_index + 1) % FPS_BUFFER_SIZE; // give it a little bit to stabilize and then use, meanwhile the buffer will // cover it if (fps_counter++ > 100) { double average_fps = 0.0; + double avg_ft = 0.0; + double max_ft = 0.0; int fpsbuffersize = MIN(fps_counter, FPS_BUFFER_SIZE); for (int i = 0; i < fpsbuffersize; i++) { average_fps += fps_buffer[i]; + avg_ft += frame_time_buffer[i]; + if (frame_time_buffer[i] > max_ft) max_ft = frame_time_buffer[i]; } average_fps /= fpsbuffersize; - currentfps = current_fps = average_fps; + avg_ft /= fpsbuffersize; + current_fps = average_fps; + perf.fps = current_fps; + perf.avg_frame_ms = avg_ft; + perf.max_frame_ms = max_ft; } else { - currentfps = current_fps = target_fps; + current_fps = target_fps; + perf.fps = target_fps; + perf.avg_frame_ms = 1000.0 / target_fps; + perf.max_frame_ms = perf.avg_frame_ms; } per_frame_start = SDL_GetPerformanceCounter(); } @@ -1347,19 +1405,20 @@ void GFX_ApplyRoundedCorners(SDL_Surface *surface, SDL_Rect *rect, int radius) } } -// Need a roundercorners for rgba4444 now too to have transparant rounder corners :D -void GFX_ApplyRoundedCorners_RGBA4444(SDL_Surface *surface, SDL_Rect *rect, int radius) +void GFX_ApplyRoundedCorners_4444(SDL_Surface *surface, SDL_Rect *rect, int radius) { - if (!surface || surface->format->format != SDL_PIXELFORMAT_RGBA4444) + if (!surface || + (surface->format->format != SDL_PIXELFORMAT_RGBA4444 && surface->format->format != SDL_PIXELFORMAT_ARGB4444)) return; Uint16 *pixels = (Uint16 *)surface->pixels; + SDL_PixelFormat *fmt = surface->format; int pitch = surface->pitch / 2; SDL_Rect target = {0, 0, surface->w, surface->h}; if (rect) target = *rect; - Uint16 transparent_black = 0x0000; + Uint16 transparent_black = SDL_MapRGB(fmt, 0, 0, 0); // Fully transparent black const int xBeg = target.x; const int xEnd = target.x + target.w; @@ -1381,19 +1440,21 @@ void GFX_ApplyRoundedCorners_RGBA4444(SDL_Surface *surface, SDL_Rect *rect, int } } -void GFX_ApplyRoundedCorners_RGBA8888(SDL_Surface *surface, SDL_Rect *rect, int radius) +void GFX_ApplyRoundedCorners_8888(SDL_Surface *surface, SDL_Rect *rect, int radius) { - if (!surface || surface->format->format != SDL_PIXELFORMAT_RGBA8888) + if (!surface || + (surface->format->format != SDL_PIXELFORMAT_RGBA8888 && surface->format->format != SDL_PIXELFORMAT_ARGB8888)) return; Uint32 *pixels = (Uint32 *)surface->pixels; + SDL_PixelFormat *fmt = surface->format; int pitch = surface->pitch / 4; // Since each pixel is 4 bytes in RGBA8888 SDL_Rect target = {0, 0, surface->w, surface->h}; if (rect) target = *rect; - Uint32 transparent_black = 0x00000000; // Fully transparent (RGBA8888: 0xAARRGGBB) + Uint32 transparent_black = SDL_MapRGBA(fmt, 0, 0, 0, 0); // Fully transparent black const int xBeg = target.x; const int xEnd = target.x + target.w; @@ -1418,66 +1479,6 @@ void GFX_ApplyRoundedCorners_RGBA8888(SDL_Surface *surface, SDL_Rect *rect, int } } -// i wrote my own blit function cause its faster at converting rgba4444 to rgba565 then SDL's one lol -void BlitRGBA4444toRGB565(SDL_Surface *src, SDL_Surface *dest, SDL_Rect *dest_rect) -{ - Uint8 *srcPixels = (Uint8 *)src->pixels; - Uint8 *destPixels = (Uint8 *)dest->pixels; - - int width = src->w; - int height = src->h; - - for (int y = 0; y < height; ++y) - { - Uint16 *srcRow = (Uint16 *)(srcPixels + y * src->pitch); - Uint16 *destRow = (Uint16 *)(destPixels + (y + dest_rect->y) * dest->pitch); - - for (int x = 0; x < width; ++x) - { - Uint16 srcPixel = srcRow[x]; - - Uint8 r = (srcPixel >> 12) & 0xF; - Uint8 g = (srcPixel >> 8) & 0xF; - Uint8 b = (srcPixel >> 4) & 0xF; - Uint8 a = (srcPixel) & 0xF; - - r = (r * 255 / 15) >> 3; - g = (g * 255 / 15) >> 2; - b = (b * 255 / 15) >> 3; - - int destX = x + dest_rect->x; - int destY = y + dest_rect->y; - - if (destX >= 0 && destX < dest->w && destY >= 0 && destY < dest->h) - { - Uint16 *destPixelPtr = &destRow[destX]; - - if (a == 0) - continue; - - if (a == 15) - { - *destPixelPtr = (r << 11) | (g << 5) | b; - } - else - { - Uint16 existingPixel = *destPixelPtr; - - Uint8 destR = (existingPixel >> 11) & 0x1F; - Uint8 destG = (existingPixel >> 5) & 0x3F; - Uint8 destB = existingPixel & 0x1F; - - destR = ((r * a) + (destR * (15 - a))) / 15; - destG = ((g * a) + (destG * (15 - a))) / 15; - destB = ((b * a) + (destB * (15 - a))) / 15; - - *destPixelPtr = (destR << 11) | (destG << 5) | destB; - } - } - } - } -} - void GFX_blitSurfaceColor(SDL_Surface *src, SDL_Rect *src_rect, SDL_Surface *dst, SDL_Rect *dst_rect, uint32_t asset_color) { // This could be a RAII @@ -1739,20 +1740,20 @@ void GFX_blitBatteryAtPosition(SDL_Surface *dst, int x, int y) { SDL_Rect battery_rect = asset_rects[ASSET_BATTERY]; - if (pwr.is_charging) + if (SDL_AtomicGet(&pwr.is_charging)) { GFX_blitAssetColor(ASSET_BATTERY, NULL, dst, &(SDL_Rect){x, y}, THEME_COLOR6); GFX_blitAssetColor(ASSET_BATTERY_BOLT, NULL, dst, &(SDL_Rect){x + SCALE1(3), y + SCALE1(2)}, THEME_COLOR6); } else { - int percent = pwr.charge; + int percent = SDL_AtomicGet(&pwr.charge); GFX_blitAssetColor(percent <= 10 ? ASSET_BATTERY_LOW : ASSET_BATTERY, NULL, dst, &(SDL_Rect){x, y}, THEME_COLOR6); if (CFG_getShowBatteryPercent()) { char percentage[16]; - sprintf(percentage, "%i", pwr.charge); + sprintf(percentage, "%i", SDL_AtomicGet(&pwr.charge)); SDL_Surface *text = TTF_RenderUTF8_Blended(font.micro, percentage, uintToColour(THEME_COLOR6_255)); SDL_Rect target = { x + (battery_rect.w - text->w) / 2 + 1, @@ -2182,11 +2183,19 @@ void SND_setQuality(int quality) soundQuality = qualityLevels[quality]; resetSrcState = 1; } +// Pre-allocated buffers for resample_audio to avoid malloc/free per call +// Max input: BATCH_SIZE (100) frames = 200 floats +// Max output: BATCH_SIZE * max_ratio (1.5) * max_sample_rate_ratio (~2) + margin = 400 frames = 800 floats +#define RESAMPLE_MAX_INPUT_FRAMES BATCH_SIZE +#define RESAMPLE_MAX_OUTPUT_FRAMES 400 +static float resample_input_buffer[RESAMPLE_MAX_INPUT_FRAMES * 2]; +static float resample_output_buffer[RESAMPLE_MAX_OUTPUT_FRAMES * 2]; +static SND_Frame resample_output_frames[RESAMPLE_MAX_OUTPUT_FRAMES]; + ResampledFrames resample_audio(const SND_Frame *input_frames, int input_frame_count, int input_sample_rate, int output_sample_rate, double ratio) { - int error; static double previous_ratio = 1.0; static SRC_STATE *src_state = NULL; @@ -2218,16 +2227,15 @@ ResampledFrames resample_audio(const SND_Frame *input_frames, int max_output_frames = (int)(input_frame_count * final_ratio + 1); - float *input_buffer = (float *)malloc(input_frame_count * 2 * sizeof(float)); - float *output_buffer = (float *)malloc(max_output_frames * 2 * sizeof(float)); - if (!input_buffer || !output_buffer) + // Use pre-allocated static buffers instead of malloc + if (input_frame_count > RESAMPLE_MAX_INPUT_FRAMES || max_output_frames > RESAMPLE_MAX_OUTPUT_FRAMES) { - fprintf(stderr, "Error allocating buffers\n"); - free(input_buffer); - free(output_buffer); - src_delete(src_state); + fprintf(stderr, "Error: resample buffer overflow (input=%d, output=%d)\n", + input_frame_count, max_output_frames); exit(1); } + float *input_buffer = resample_input_buffer; + float *output_buffer = resample_output_buffer; for (int i = 0; i < input_frame_count; i++) { @@ -2247,21 +2255,13 @@ ResampledFrames resample_audio(const SND_Frame *input_frames, { fprintf(stderr, "Error resampling: %s\n", src_strerror(src_error(src_state))); - free(input_buffer); - free(output_buffer); exit(1); } int output_frame_count = src_data.output_frames_gen; - SND_Frame *output_frames = (SND_Frame *)malloc(output_frame_count * sizeof(SND_Frame)); - if (!output_frames) - { - fprintf(stderr, "Error allocating output frames\n"); - free(input_buffer); - free(output_buffer); - exit(1); - } + // Use pre-allocated static buffer for output frames + SND_Frame *output_frames = resample_output_frames; for (int i = 0; i < output_frame_count; i++) { @@ -2275,8 +2275,7 @@ ResampledFrames resample_audio(const SND_Frame *input_frames, output_frames[i].right = (int16_t)(right * 32767.0f); } - free(input_buffer); - free(output_buffer); + // No need to free - using static buffers ResampledFrames resampled; resampled.frames = output_frames; @@ -2288,28 +2287,24 @@ ResampledFrames resample_audio(const SND_Frame *input_frames, #define ROLLING_AVERAGE_WINDOW_SIZE 120 static float adjustment_history[ROLLING_AVERAGE_WINDOW_SIZE] = {0.0f}; static int adjustment_index = 0; +static float adjustment_running_sum = 0.0f; + +// Debug-only rolling average (only computed when needed) static float remaining_space_history[ROLLING_AVERAGE_WINDOW_SIZE] = {0.0f}; static int remaining_space_index = 0; -int currentbuffertarget = 0; -int avgbufferfree = 0; +static float remaining_space_running_sum = 0.0f; float calculateBufferAdjustment(float remaining_space, float targetbuffer_over, float targetbuffer_under, int batchsize) { - - // this is just to show average remaining space in debug window could be removed later + // Debug: incremental rolling average for remaining space (only update perf struct, minimal overhead) + remaining_space_running_sum -= remaining_space_history[remaining_space_index]; remaining_space_history[remaining_space_index] = remaining_space; + remaining_space_running_sum += remaining_space; remaining_space_index = (remaining_space_index + 1) % ROLLING_AVERAGE_WINDOW_SIZE; - float avgspace = 0.0f; - for (int i = 0; i < ROLLING_AVERAGE_WINDOW_SIZE; ++i) - { - avgspace += remaining_space_history[i]; - } - avgspace /= ROLLING_AVERAGE_WINDOW_SIZE; - avgbufferfree = avgspace; - // end debug part + perf.avg_buffer_free = remaining_space_running_sum / ROLLING_AVERAGE_WINDOW_SIZE; float midpoint = (targetbuffer_over + targetbuffer_under) / 2.0f; - currentbuffertarget = midpoint; + perf.buffer_target = midpoint; float normalizedDistance; if (remaining_space < midpoint) @@ -2320,39 +2315,28 @@ float calculateBufferAdjustment(float remaining_space, float targetbuffer_over, { normalizedDistance = (remaining_space - midpoint) / (targetbuffer_under - midpoint); } - // I make crazy small adjustments, mooore tiny is mooore stable :D But don't come neir the limits cuz imma hit ya with that 0.005 ratio adjustment, pow pow! - // I wonder if staying in the middle of 0 to 4000 with 512 samples per batch playing at tiny different speeds each iteration is like the smallest I can get - // lets say hovering around 2000 means 2000 samples queue, about 4 frames, so at 17ms(60fps) thats 68ms delay right? - // Should have payed attention when my math teacher was talking dammit - // Also I chose 3 for pow, but idk if that really the best nr, anyone good in maths looking at my code? - float adjustment = 0.001f + (0.01f - 0.001f) * pow(normalizedDistance, 3); + // Use x*x*x instead of pow(x, 3) for better performance + float nd3 = normalizedDistance * normalizedDistance * normalizedDistance; + float adjustment = 0.001f + (0.01f - 0.001f) * nd3; if (remaining_space < midpoint) { adjustment = -adjustment; } + // Incremental rolling average: subtract old value, add new value + adjustment_running_sum -= adjustment_history[adjustment_index]; adjustment_history[adjustment_index] = adjustment; + adjustment_running_sum += adjustment; adjustment_index = (adjustment_index + 1) % ROLLING_AVERAGE_WINDOW_SIZE; - // Calculate the rolling average - float rolling_average = 0.0f; - for (int i = 0; i < ROLLING_AVERAGE_WINDOW_SIZE; ++i) - { - rolling_average += adjustment_history[i]; - } - rolling_average /= ROLLING_AVERAGE_WINDOW_SIZE; - return rolling_average; + return adjustment_running_sum / ROLLING_AVERAGE_WINDOW_SIZE; } static SND_Frame tmpbuffer[BATCH_SIZE]; static SND_Frame *unwritten_frames = NULL; static int unwritten_frame_count = 0; -float currentratio = 0.0; -int currentbufferfree = 0; -int currentframecount = 0; - size_t SND_batchSamples(const SND_Frame *frames, size_t frame_count) { int framecount = (int)frame_count; @@ -2365,6 +2349,7 @@ size_t SND_batchSamples(const SND_Frame *frames, size_t frame_count) snd.frame_count = 4096; // idk some random samples nr this should never hit tho, just to be safe } + pthread_mutex_lock(&audio_mutex); if (snd.frame_in < 0 || snd.frame_in >= snd.frame_count) { snd.frame_in = 0; @@ -2376,26 +2361,30 @@ size_t SND_batchSamples(const SND_Frame *frames, size_t frame_count) } float remaining_space = 0.0f; - if (snd.frame_in >= snd.frame_out) + int frame_in_snapshot = snd.frame_in; + int frame_out_snapshot = snd.frame_out; + pthread_mutex_unlock(&audio_mutex); + + if (frame_in_snapshot >= frame_out_snapshot) { - remaining_space = snd.frame_count - (snd.frame_in - snd.frame_out); + remaining_space = snd.frame_count - (frame_in_snapshot - frame_out_snapshot); } else { - remaining_space = snd.frame_out - snd.frame_in; + remaining_space = frame_out_snapshot - frame_in_snapshot; } - currentbufferfree = remaining_space; + perf.buffer_free = remaining_space; // let audio buffer fill a little first and then unpause audio so no underruns occur - if (currentbufferfree < snd.frame_count * 0.6f) { + if (perf.buffer_free < snd.frame_count * 0.6f) { SND_pauseAudio(false); - } else if (currentbufferfree > snd.frame_count * 0.99f) { // if for some reason buffer drops below threshold again, pause it (like psx core can stop sending audio in between scenes or after fast forward etc) + } else if (perf.buffer_free > snd.frame_count * 0.99f) { // if for some reason buffer drops below threshold again, pause it (like psx core can stop sending audio in between scenes or after fast forward etc) SND_pauseAudio(true); } float tempdelay = ((snd.frame_count - remaining_space) / snd.sample_rate_out) * 1000.0f; - currentbufferms = tempdelay; + perf.buffer_ms = tempdelay; // do some checks if (current_fps <= 0.0f || !isfinite(current_fps)) @@ -2433,7 +2422,7 @@ size_t SND_batchSamples(const SND_Frame *frames, size_t frame_count) else if (ratio < 0.5) ratio = 0.5; - currentratio = (ratio > 0.0) ? ratio : current_fps; + perf.ratio = (ratio > 0.0) ? ratio : current_fps; while (framecount > 0) { @@ -2451,6 +2440,7 @@ size_t SND_batchSamples(const SND_Frame *frames, size_t frame_count) tmpbuffer, amount, snd.sample_rate_in, snd.sample_rate_out, ratio); int written_frames = 0; + pthread_mutex_lock(&audio_mutex); for (int i = 0; i < resampled.frame_count; i++) { // Check if buffer full (leave one slot free) @@ -2459,15 +2449,14 @@ size_t SND_batchSamples(const SND_Frame *frames, size_t frame_count) // Buffer full, break early break; } - pthread_mutex_lock(&audio_mutex); snd.buffer[snd.frame_in] = resampled.frames[i]; snd.frame_in = (snd.frame_in + 1) % snd.frame_count; - pthread_mutex_unlock(&audio_mutex); written_frames++; } + pthread_mutex_unlock(&audio_mutex); total_consumed_frames += written_frames; - free(resampled.frames); + // No need to free - using static buffers } return total_consumed_frames; @@ -2495,6 +2484,7 @@ size_t SND_batchSamples_fixed_rate(const SND_Frame *frames, size_t frame_count) // int full = 0; float remaining_space = snd.frame_count; + pthread_mutex_lock(&audio_mutex); if (snd.frame_in >= snd.frame_out) { remaining_space = snd.frame_count - (snd.frame_in - snd.frame_out); @@ -2503,19 +2493,20 @@ size_t SND_batchSamples_fixed_rate(const SND_Frame *frames, size_t frame_count) { remaining_space = snd.frame_out - snd.frame_in; } + pthread_mutex_unlock(&audio_mutex); // printf(" actual free: %g\n", remaining_space); - currentbufferfree = remaining_space; + perf.buffer_free = remaining_space; // let audio buffer fill up a little before playing audio, so no underruns occur. Target fill rate of buffer is about 50% so start playing when about 40% full - if (currentbufferfree < snd.frame_count * 0.6f) { + if (perf.buffer_free < snd.frame_count * 0.6f) { SND_pauseAudio(false); - } else if (currentbufferfree > snd.frame_count * 0.99f) { // if for some reason buffer drops below 1% again, pause audio again (like psx core can stop sending audio in between scenes or after fast forward etc) + } else if (perf.buffer_free > snd.frame_count * 0.99f) { // if for some reason buffer drops below 1% again, pause audio again (like psx core can stop sending audio in between scenes or after fast forward etc) SND_pauseAudio(true); } float tempdelay = ((snd.frame_count - remaining_space) / snd.sample_rate_out) * 1000; - currentbufferms = tempdelay; + perf.buffer_ms = tempdelay; - float occupancy = (float)(snd.frame_count - currentbufferfree) / snd.frame_count; + float occupancy = (float)(snd.frame_count - perf.buffer_free) / snd.frame_count; switch (current_mode) { case SND_FF_ON_TIME: @@ -2558,7 +2549,7 @@ size_t SND_batchSamples_fixed_rate(const SND_Frame *frames, size_t frame_count) default: ratio = 1.0; } - currentratio = ratio; + perf.ratio = ratio; while (framecount > 0) { @@ -2578,6 +2569,7 @@ size_t SND_batchSamples_fixed_rate(const SND_Frame *frames, size_t frame_count) // Write resampled frames to the buffer int written_frames = 0; + pthread_mutex_lock(&audio_mutex); for (int i = 0; i < resampled.frame_count; i++) { if ((snd.frame_in + 1) % snd.frame_count == snd.frame_out) @@ -2585,15 +2577,14 @@ size_t SND_batchSamples_fixed_rate(const SND_Frame *frames, size_t frame_count) // Buffer is full, break. This should never happen tho, but just to be safe break; } - pthread_mutex_lock(&audio_mutex); snd.buffer[snd.frame_in] = resampled.frames[i]; snd.frame_in = (snd.frame_in + 1) % snd.frame_count; - pthread_mutex_unlock(&audio_mutex); written_frames++; } + pthread_mutex_unlock(&audio_mutex); total_consumed_frames += written_frames; - free(resampled.frames); + // No need to free - using static buffers } return total_consumed_frames; @@ -2604,7 +2595,7 @@ void SND_init(double sample_rate, double frame_rate) LOG_info("SND_init\n"); if(SDL_WasInit(SDL_INIT_AUDIO)) LOG_error("SND_init: already initialized\n"); - currentreqfps = frame_rate; + perf.req_fps = frame_rate; SDL_InitSubSystem(SDL_INIT_AUDIO); fps_counter = 0; @@ -2660,11 +2651,11 @@ void SND_init(double sample_rate, double frame_rate) LOG_info("We now have audio device #%d\n", snd.device_id); snd.frame_count = ((float)spec_out.freq / SCREEN_FPS) * 8; // buffer size based on sample rate out (times 12 samples headroom) - currentbuffersize = snd.frame_count; + perf.buffer_size = snd.frame_count; snd.sample_rate_in = sample_rate; snd.sample_rate_out = spec_out.freq; - currentsampleratein = snd.sample_rate_in; - currentsamplerateout = snd.sample_rate_out; + perf.samplerate_in = snd.sample_rate_in; + perf.samplerate_out = snd.sample_rate_out; SND_resizeBuffer(); @@ -2721,6 +2712,7 @@ void SND_pauseAudio(bool paused) FALLBACK_IMPLEMENTATION void PLAT_audioDeviceWatchRegister(void (*cb)(int, int)) {} FALLBACK_IMPLEMENTATION void PLAT_audioDeviceWatchUnregister(void) {} +FALLBACK_IMPLEMENTATION void PLAT_overrideMute(int mute) {} /////////////////////////////// @@ -3420,22 +3412,12 @@ void VIB_triplePulse(int strength, int duration_ms, int gap_ms) /////////////////////////////// -static void PWR_initOverlay(void) -{ - // setup surface - pwr.overlay = PLAT_initOverlay(); - - // draw battery - SDLX_SetAlpha(gfx.assets, 0, 0); - GFX_blitAssetColor(ASSET_WHITE_PILL, NULL, pwr.overlay, NULL, THEME_COLOR1); - SDLX_SetAlpha(gfx.assets, SDL_SRCALPHA, 0); - GFX_blitBattery(pwr.overlay, NULL); -} - static void PWR_updateBatteryStatus(void) { - PLAT_getBatteryStatusFine(&pwr.is_charging, &pwr.charge); - PLAT_enableOverlay(pwr.should_warn && pwr.charge <= PWR_LOW_CHARGE); + int is_charging, charge; + PLAT_getBatteryStatusFine(&is_charging, &charge); + SDL_AtomicSet(&pwr.is_charging, is_charging); + SDL_AtomicSet(&pwr.charge, charge); // this is technically redundant, but PWR_update() might not always be called to conserve battery and cycles LEDS_applyRules(); @@ -3443,15 +3425,18 @@ static void PWR_updateBatteryStatus(void) static void PWR_updateNetworkStatus(void) { - if (pwr.poll_network_status) - PLAT_updateNetworkStatus(); + if (SDL_AtomicGet(&pwr.poll_network_status)) { + int is_online; + PLAT_getNetworkStatus(&is_online); + SDL_AtomicSet(&pwr.is_online, is_online); + } } void PWR_updateFrequency(int secs, int updateWifi) { if (secs > 0) - pwr.update_secs = secs; - pwr.poll_network_status = updateWifi; + SDL_AtomicSet(&pwr.update_secs, secs); + SDL_AtomicSet(&pwr.poll_network_status, updateWifi); } static void *PWR_monitorBattery(void *arg) @@ -3459,7 +3444,10 @@ static void *PWR_monitorBattery(void *arg) while (1) { struct PWR_Context *pwr_ctx = (struct PWR_Context *)arg; - sleep(pwr_ctx->update_secs); + int interval = SDL_AtomicGet(&pwr_ctx->update_secs); + if (interval <= 0) + interval = 1; + sleep(interval); PWR_updateBatteryStatus(); PWR_updateNetworkStatus(); } @@ -3476,17 +3464,15 @@ void PWR_init(void) pwr.requested_wake = 0; pwr.resume_tick = 0; - pwr.should_warn = 0; - pwr.charge = PWR_LOW_CHARGE; + SDL_AtomicSet(&pwr.charge, PWR_LOW_CHARGE); - pwr.update_secs = 5; - pwr.poll_network_status = 1; + SDL_AtomicSet(&pwr.update_secs, 5); + SDL_AtomicSet(&pwr.poll_network_status, 1); pwr.initialized = 1; if (CFG_getHaptics()) VIB_singlePulse(VIB_bootStrength, VIB_bootDuration_ms); - PWR_initOverlay(); PWR_updateBatteryStatus(); pthread_create(&pwr.battery_pt, NULL, &PWR_monitorBattery, &pwr); @@ -3497,17 +3483,10 @@ void PWR_quit(void) if (!pwr.initialized) return; - PLAT_quitOverlay(); - // cancel battery thread pthread_cancel(pwr.battery_pt); pthread_join(pwr.battery_pt, NULL); } -void PWR_warn(int enable) -{ - pwr.should_warn = enable; - PLAT_enableOverlay(pwr.should_warn && pwr.charge <= PWR_LOW_CHARGE); -} int PWR_ignoreSettingInput(int btn, int show_setting) { @@ -3529,7 +3508,7 @@ void PWR_update(int *_dirty, int *_show_setting, PWR_callback_t before_sleep, PW was_muted = GetMute(); static int was_charging = -1; - if (was_charging == -1) was_charging = pwr.is_charging; + if (was_charging == -1) was_charging = SDL_AtomicGet(&pwr.is_charging); uint32_t now = SDL_GetTicks(); if (was_charging || PAD_anyPressed() || last_input_at == 0) @@ -3538,7 +3517,7 @@ void PWR_update(int *_dirty, int *_show_setting, PWR_callback_t before_sleep, PW #define CHARGE_DELAY 1000 if (dirty || now - checked_charge_at >= CHARGE_DELAY) { - int is_charging = pwr.is_charging; + int is_charging = SDL_AtomicGet(&pwr.is_charging); if (was_charging != is_charging) { was_charging = is_charging; @@ -3703,10 +3682,9 @@ void PWR_powerOff(int reboot) GFX_blitMessage(font.large, msg, gfx.screen, &(SDL_Rect){0, 0, gfx.screen->w, gfx.screen->h}); //, NULL); GFX_flip(gfx.screen); - system("killall -STOP keymon.elf"); - system("killall -STOP batmon.elf"); - system("killall -STOP wifi_daemon"); - system("killall -STOP audiomon.elf"); + system("killall -TERM keymon.elf"); + system("killall -TERM batmon.elf"); + system("killall -TERM audiomon.elf"); PWR_updateFrequency(-1, false); @@ -3734,8 +3712,6 @@ static void PWR_enterSleep(void) } system("killall -STOP keymon.elf"); system("killall -STOP batmon.elf"); - // this is currently handled in wifi_init.sh from suspend script, doing this double or at same time causes problems - // system("killall -STOP wifi_daemon"); system("killall -STOP audiomon.elf"); PWR_updateFrequency(-1, false); @@ -3750,8 +3726,6 @@ static void PWR_exitSleep(void) system("killall -CONT keymon.elf"); system("killall -CONT batmon.elf"); - // this is currently handled in wifi_init.sh from suspend script, doing this double or at same time causes problems - // system("killall -CONT wifi_daemon"); system("killall -CONT audiomon.elf"); if (GetHDMI()) @@ -3791,7 +3765,7 @@ static void PWR_waitForWake(void) SDL_Delay(200); if (SDL_GetTicks() - sleep_ticks >= sleepDelay) { // increased to two minutes - if (pwr.is_charging) + if (SDL_AtomicGet(&pwr.is_charging)) { sleep_ticks += 60000; // check again in a minute continue; @@ -3879,17 +3853,22 @@ void PWR_enableAutosleep(void) } int PWR_preventAutosleep(void) { - return pwr.is_charging || !pwr.can_autosleep || GetHDMI(); + return SDL_AtomicGet(&pwr.is_charging) || !pwr.can_autosleep || GetHDMI(); } // updated by PWR_updateBatteryStatus() int PWR_isCharging(void) { - return pwr.is_charging; + return SDL_AtomicGet(&pwr.is_charging); } int PWR_getBattery(void) { // 10-100 in 10-20% fragments - return pwr.charge; + return SDL_AtomicGet(&pwr.charge); +} + +int PWR_isOnline(void) +{ + return SDL_AtomicGet(&pwr.is_online); } /////////////////////////////// @@ -3976,12 +3955,12 @@ void LEDS_applyRules() // of LightProfile enum. // e.g. // - if charging and low battery, charging takes priority - if (pwr.initialized && pwr.is_charging) { + if (pwr.initialized && SDL_AtomicGet(&pwr.is_charging)) { //LOG_info("LEDS_applyRules: charging\n"); LEDS_setProfile(LIGHT_PROFILE_CHARGING); } // - if critical battery, critical battery takes priority over everything - else if (pwr.initialized && pwr.charge < PWR_LOW_CHARGE) { + else if (pwr.initialized && SDL_AtomicGet(&pwr.charge) < PWR_LOW_CHARGE) { //LOG_info("LEDS_applyRules: critical battery\n"); LEDS_setProfile(LIGHT_PROFILE_CRITICAL_BATTERY); } @@ -3991,7 +3970,7 @@ void LEDS_applyRules() LEDS_setProfile(LIGHT_PROFILE_OFF); } // other rules - else if (pwr.initialized && pwr.charge < PWR_LOW_CHARGE + 10 && pwr.charge >= PWR_LOW_CHARGE) { + else if (pwr.initialized && SDL_AtomicGet(&pwr.charge) < PWR_LOW_CHARGE + 10 && SDL_AtomicGet(&pwr.charge) >= PWR_LOW_CHARGE) { //LOG_info("LEDS_applyRules: low battery\n"); LEDS_setProfile(LIGHT_PROFILE_LOW_BATTERY); } @@ -4127,7 +4106,7 @@ int LEDS_getProfileOverride() return LIGHT_PROFILE_DEFAULT; } - LOG_info("LEDS_getProfileOverride: %i\n", profile_override[profile_override_top]); + LOG_debug("LEDS_getProfileOverride: %i\n", profile_override[profile_override_top]); return profile_override[profile_override_top]; } @@ -4167,6 +4146,10 @@ FALLBACK_IMPLEMENTATION FILE *PLAT_WriteSettings(const char *filename) } ///////////////////////////////////////////////////////////////////////////////////////// +FALLBACK_IMPLEMENTATION void PLAT_initPlatform(void) {} + +///////////////////////////////////////////////////////////////////////////////////////// + FALLBACK_IMPLEMENTATION void PLAT_initTimezones() {} FALLBACK_IMPLEMENTATION void PLAT_getTimezones(char timezones[MAX_TIMEZONES][MAX_TZ_LENGTH], int *tz_count) { tz_count = 0; } FALLBACK_IMPLEMENTATION char *PLAT_getCurrentTimezone() { return "Foo/Bar"; } diff --git a/workspace/all/common/api.h b/workspace/all/common/api.h index 15a7a0b23..8baece319 100644 --- a/workspace/all/common/api.h +++ b/workspace/all/common/api.h @@ -77,20 +77,35 @@ extern uint32_t THEME_COLOR6; extern uint32_t THEME_COLOR7; extern SDL_Color ALT_BUTTON_TEXT_COLOR; +typedef struct { + float ratio; + int buffer_free; + int avg_buffer_free; + int buffer_target; + int frame_count; + double fps; + double req_fps; + float buffer_ms; + int buffer_size; + int samplerate_in; + int samplerate_out; + int cpu_speed; + double cpu_usage; + int cpu_temp; + int gpu_speed; + int gpu_usage; + int gpu_temp; + double jitter; + int frame_drops; + double avg_frame_ms; + double max_frame_ms; + int benchmark_mode; +} PerfProfile; + +extern PerfProfile perf; + // TODO: do we need that many free externs? This should move // to a structure or something. -extern float currentratio; -extern int currentbufferfree; -extern int avgbufferfree; -extern int currentbuffertarget; -extern int currentframecount; -extern double currentfps; -extern double currentreqfps; -extern float currentbufferms; -extern int currentbuffersize; -extern int currentsampleratein; -extern int currentsamplerateout; -extern int currentcpuspeed; extern int currentshaderpass; extern int currentshadersrcw; extern int currentshadersrch; @@ -98,8 +113,6 @@ extern int currentshaderdstw; extern int currentshaderdsth; extern int currentshadertexw; extern int currentshadertexh; -extern double currentcpuse; -extern int currentcputemp; extern int should_rotate; extern volatile int useAutoCpu; @@ -262,8 +275,9 @@ SDL_Surface* GFX_init(int mode); #define GFX_animateSurface PLAT_animateSurface //(SDL_Surface *inputSurface,int x, int y) #define GFX_animateSurfaceOpacity PLAT_animateSurfaceOpacity //(SDL_Surface *inputSurface,int x, int y) #define GFX_animateAndFadeSurface PLAT_animateAndFadeSurface //(SDL_Surface *inputSurface,int x, int y) -#define GFX_resetScrollText PLAT_resetScrollText -#define GFX_scrollTextTexture PLAT_scrollTextTexture +#define GFX_textShouldScroll PLAT_textShouldScroll // (TTF_Font* font, const char* in_name,int max_width, SDL_mutex* fontMutex); +#define GFX_resetScrollText PLAT_resetScrollText // (void); +#define GFX_scrollTextTexture PLAT_scrollTextTexture // (TTF_Font* font, const char* in_name,int x, int y, int w, int h, SDL_Color color, float transparency, SDL_mutex* fontMutex); #define GFX_flipHidden PLAT_flipHidden //(void) #define GFX_GL_screenCapture PLAT_GL_screenCapture //(void) @@ -293,7 +307,8 @@ int GFX_getVsync(void); void GFX_setVsync(int vsync); int GFX_truncateText(TTF_Font* font, const char* in_name, char* out_name, int max_width, int padding); // returns final width -int PLAT_resetScrollText(TTF_Font* font, const char* in_name,int max_width); +int PLAT_textShouldScroll(TTF_Font* font, const char* in_name, int max_width, SDL_mutex* fontMutex); +void PLAT_resetScrollText(void); void GFX_scrollTextSurface(TTF_Font* font, const char* in_name, SDL_Surface** out_surface, int max_width, int height, int padding, SDL_Color color,float heightratio); // returns final width int GFX_getTextWidth(TTF_Font* font, const char* in_name, char* out_name, int max_width, int padding); // returns final width int GFX_getTextHeight(TTF_Font* font, const char* in_name, char* out_name, int max_width, int padding); // returns final width @@ -347,9 +362,10 @@ void GFX_setAmbientColor(const void *data, unsigned width, unsigned height, size void GFX_ApplyRoundedCorners(SDL_Surface* surface, SDL_Rect* rect, int radius); void GFX_ApplyRoundedCorners16(SDL_Surface* surface, SDL_Rect* rect, int radius); -void GFX_ApplyRoundedCorners_RGBA4444(SDL_Surface* surface, SDL_Rect* rect, int radius); -void GFX_ApplyRoundedCorners_RGBA8888(SDL_Surface* surface, SDL_Rect* rect, int radius); -void BlitRGBA4444toRGB565(SDL_Surface* src, SDL_Surface* dest, SDL_Rect* dest_rect); +// for both ARGB44444 and RGBA4444 +void GFX_ApplyRoundedCorners_4444(SDL_Surface* surface, SDL_Rect* rect, int radius); +// for both ARGB8888 and RGBA8888 +void GFX_ApplyRoundedCorners_8888(SDL_Surface* surface, SDL_Rect* rect, int radius); /////////////////////////////// typedef struct SND_Frame { @@ -380,9 +396,11 @@ typedef enum { } WatchEvent; void PLAT_audioDeviceWatchRegister(void (*cb)(int, int)); void PLAT_audioDeviceWatchUnregister(void); +void PLAT_overrideMute(int mute); // Overrules and bypasses any mute state from msettings #define SND_registerDeviceWatcher PLAT_audioDeviceWatchRegister #define SND_removeDeviceWatcher PLAT_audioDeviceWatchUnregister +#define SND_overrideMute PLAT_overrideMute /////////////////////////////// @@ -395,6 +413,10 @@ extern LID_Context lid; void PLAT_initLid(void); int PLAT_lidChanged(int* state); void PLAT_getCPUTemp(); +void PLAT_getCPUSpeed(); +void PLAT_getGPUUsage(); +void PLAT_getGPUSpeed(); +void PLAT_getGPUTemp(); /////////////////////////////// typedef struct PAD_Axis { @@ -458,7 +480,6 @@ void VIB_triplePulse(int strength, int duration_ms, int gap_ms); typedef void (*PWR_callback_t)(); void PWR_init(void); void PWR_quit(void); -void PWR_warn(int enable); int PWR_ignoreSettingInput(int btn, int show_setting); void PWR_update(int* dirty, int* show_setting, PWR_callback_t before_sleep, PWR_callback_t after_sleep); @@ -481,6 +502,8 @@ int PWR_preventAutosleep(void); int PWR_isCharging(void); int PWR_getBattery(void); +int PWR_isOnline(void); + // rules-based presets managed and applied by LEDS_applyRules() enum LightProfile { LIGHT_PROFILE_DEFAULT = 0, // configured via LedControl @@ -535,6 +558,8 @@ enum { /////////////////////////////// +void PLAT_initPlatform(void); // *actual* platform-specific init + FILE *PLAT_OpenSettings(const char *filename); FILE *PLAT_WriteSettings(const char *filename); char* PLAT_findFileInDir(const char *directory, const char *filename); @@ -547,7 +572,6 @@ int PLAT_shouldWake(void); SDL_Surface* PLAT_initVideo(void); void PLAT_quitVideo(void); -uint32_t PLAT_get_dominant_color(void); void PLAT_clearVideo(SDL_Surface* screen); void PLAT_clearAll(void); void PLAT_setVsync(int vsync); @@ -588,9 +612,9 @@ void PLAT_scrollTextTexture( int x, int y, // Position on target layer int w, int h, // Clipping width and height SDL_Color color, - float transparency + float transparency, + SDL_mutex* fontMutex // Mutex for thread-safe font access (can be NULL) ); -void drawTextWithCache(TTF_Font* font, const char* text, SDL_Color color, SDL_Rect* destRect); void PLAT_vsync(int remaining); scaler_t PLAT_getScaler(GFX_Renderer* renderer); void PLAT_blitRenderer(GFX_Renderer* renderer); @@ -598,29 +622,15 @@ void PLAT_flip(SDL_Surface* screen, int sync); void PLAT_GL_Swap(); void GFX_GL_Swap(); unsigned char* PLAT_GL_screenCapture(int* outWidth, int* outHeight); -unsigned char* PLAT_pixelscaler(const unsigned char* src, int sw, int sh, int scale, int* outW, int* outH); void PLAT_GPU_Flip(); void PLAT_setShaders(int nr); void PLAT_resetShaders(); void PLAT_clearShaders(); -void PLAT_setShader1Filter(int value); -void PLAT_setShader2Filter(int value); -void PLAT_setShader3Filter(int value); -void PLAT_setShaderUpscale1(int nr); -void PLAT_setShaderUpscale2(int nr); -void PLAT_setShaderUpscale3(int nr); -void PLAT_setShader1(const char* filename); -void PLAT_setShader2(const char* filename); -void PLAT_setShader3(const char* filename); void PLAT_updateShader(int i, const char *filename, int *scale, int *filter, int *scaletype, int *inputtype); void PLAT_initShaders(); ShaderParam* PLAT_getShaderPragmas(int i); int PLAT_supportsOverscan(void); -SDL_Surface* PLAT_initOverlay(void); -void PLAT_quitOverlay(void); -void PLAT_enableOverlay(int enable); - #define PWR_LOW_CHARGE 10 void PLAT_getBatteryStatus(int* is_charging, int* charge); // 0,1 and 0,10,20,40,60,80,100 void PLAT_getBatteryStatusFine(int* is_charging, int* charge); // 0,1 and 0-100 @@ -637,9 +647,8 @@ int PLAT_pickSampleRate(int requested, int max); char* PLAT_getModel(void); void PLAT_getOsVersionInfo(char *output_str, size_t max_len); -void PLAT_updateNetworkStatus(); +void PLAT_getNetworkStatus(int* is_online); bool PLAT_btIsConnected(void); -int PLAT_isOnline(void); typedef enum { SIGNAL_STRENGTH_OFF = -1, SIGNAL_STRENGTH_DISCONNECTED, diff --git a/workspace/all/common/config.c b/workspace/all/common/config.c index 9f25fbe2a..2d8eb921f 100644 --- a/workspace/all/common/config.c +++ b/workspace/all/common/config.c @@ -1,4 +1,9 @@ #include "config.h" +#include +#include +#include +#include +#include #include "defines.h" #include "utils.h" diff --git a/workspace/all/common/generic_bt.c b/workspace/all/common/generic_bt.c new file mode 100644 index 000000000..7dbc07a1a --- /dev/null +++ b/workspace/all/common/generic_bt.c @@ -0,0 +1,701 @@ +///////////////////////////////////////////////////////////////////////////////////////// + +// File: common/generic_bt.c +// Generic implementations of bluetooth functions, to be used by platforms that don't +// provide their own implementations. +// Used by: tg5050 +// Library dependencies: pthread +// Tool dependencies: alsa, amixer, bluealsa, bluetoothctl +// Script dependencies: $SYSTEM_PATH//etc/bluetooth/bt_init.sh + +// \note This files does not have an acompanying header, as all functions are declared in api.h +// with minimal fallback implementations +// \sa FALLBACK_IMPLEMENTATION + +///////////////////////////////////////////////////////////////////////////////////////// + +#include "defines.h" +#include "platform.h" +#include "api.h" +#include "utils.h" + +#include + +bool PLAT_hasBluetooth() { return true; } +bool PLAT_bluetoothEnabled() { return CFG_getBluetooth(); } + +#define btlog(fmt, ...) \ + LOG_note(PLAT_bluetoothDiagnosticsEnabled() ? LOG_INFO : LOG_DEBUG, fmt, ##__VA_ARGS__) + +// Device class definitions for parsing +#define COD_MAJOR_MASK 0x1F00 +#define GET_MAJOR_CLASS(cod) ((cod & COD_MAJOR_MASK) >> 8) +#define BT_CLASS_AUDIO_VIDEO 0x04 +#define BT_CLASS_PERIPHERAL 0x05 + +// Maximum discovered devices to track +#define MAX_DISCOVERED_DEVICES 64 + +typedef struct bt_dev_node { + char addr[18]; + char name[249]; + BluetoothDeviceType kind; + struct bt_dev_node *next; +} bt_dev_node_t; + +static bt_dev_node_t *discovered_devices = NULL; +static pthread_mutex_t discovered_devices_mtx = PTHREAD_MUTEX_INITIALIZER; +static volatile bool bt_discovering = false; +static volatile bool bt_initialized = false; + +// Helper to run a command and capture output +static int bt_run_cmd(const char *cmd, char *output, size_t output_len) { + btlog("Running command: %s\n", cmd); + FILE *fp = popen(cmd, "r"); + if (!fp) { + LOG_error("Failed to run command: %s\n", cmd); + return -1; + } + + if (output && output_len > 0) { + output[0] = '\0'; + size_t total = 0; + char buf[256]; + while (fgets(buf, sizeof(buf), fp) && total < output_len - 1) { + size_t len = strlen(buf); + if (total + len < output_len) { + strcpy(output + total, buf); + total += len; + } + } + } + + int status = pclose(fp); + return WEXITSTATUS(status); +} + +// Helper to add device to discovered list +static void bt_add_discovered_device(const char *addr, const char *name, BluetoothDeviceType kind) { + pthread_mutex_lock(&discovered_devices_mtx); + + // Check if device already exists + bt_dev_node_t *node = discovered_devices; + while (node) { + if (strcmp(node->addr, addr) == 0) { + // Update name if it changed + if (name && name[0] && strcmp(node->name, name) != 0) { + strncpy(node->name, name, sizeof(node->name) - 1); + node->name[sizeof(node->name) - 1] = '\0'; + } + // Update kind if we have better info + if (kind != BLUETOOTH_NONE) { + node->kind = kind; + } + pthread_mutex_unlock(&discovered_devices_mtx); + return; + } + node = node->next; + } + + // Add new device + bt_dev_node_t *new_node = (bt_dev_node_t *)malloc(sizeof(bt_dev_node_t)); + if (!new_node) { + pthread_mutex_unlock(&discovered_devices_mtx); + return; + } + + strncpy(new_node->addr, addr, sizeof(new_node->addr) - 1); + new_node->addr[sizeof(new_node->addr) - 1] = '\0'; + + if (name && name[0]) { + strncpy(new_node->name, name, sizeof(new_node->name) - 1); + new_node->name[sizeof(new_node->name) - 1] = '\0'; + } else { + strncpy(new_node->name, addr, sizeof(new_node->name) - 1); + new_node->name[sizeof(new_node->name) - 1] = '\0'; + } + + new_node->kind = kind; + new_node->next = discovered_devices; + discovered_devices = new_node; + + btlog("Added discovered device: %s (%s) kind=%d\n", new_node->addr, new_node->name, kind); + pthread_mutex_unlock(&discovered_devices_mtx); +} + +// Helper to clear discovered devices list +static void bt_clear_discovered_devices(void) { + pthread_mutex_lock(&discovered_devices_mtx); + bt_dev_node_t *node = discovered_devices; + while (node) { + bt_dev_node_t *next = node->next; + free(node); + node = next; + } + discovered_devices = NULL; + pthread_mutex_unlock(&discovered_devices_mtx); +} + +// Helper to remove a device from discovered list (e.g., after pairing) +static void bt_remove_discovered_device(const char *addr) { + pthread_mutex_lock(&discovered_devices_mtx); + bt_dev_node_t **pp = &discovered_devices; + while (*pp) { + if (strcmp((*pp)->addr, addr) == 0) { + bt_dev_node_t *to_free = *pp; + *pp = (*pp)->next; + free(to_free); + pthread_mutex_unlock(&discovered_devices_mtx); + return; + } + pp = &(*pp)->next; + } + pthread_mutex_unlock(&discovered_devices_mtx); +} + +// Parse device class from bluetoothctl info output +static BluetoothDeviceType bt_parse_device_class(const char *info_output) { + // Look for "Class:" line in bluetoothctl info output + // Format: Class: 0x240404 (audio-card) + const char *class_line = strstr(info_output, "Class:"); + if (class_line) { + unsigned int class_val = 0; + if (sscanf(class_line, "Class: 0x%x", &class_val) == 1) { + int major = GET_MAJOR_CLASS(class_val); + if (major == BT_CLASS_AUDIO_VIDEO) { + return BLUETOOTH_AUDIO; + } else if (major == BT_CLASS_PERIPHERAL) { + return BLUETOOTH_CONTROLLER; + } + } + } + + // Also check Icon field as fallback + const char *icon_line = strstr(info_output, "Icon:"); + if (icon_line) { + if (strstr(icon_line, "audio") || strstr(icon_line, "headset") || strstr(icon_line, "headphone")) { + return BLUETOOTH_AUDIO; + } else if (strstr(icon_line, "input-gaming") || strstr(icon_line, "input-keyboard") || strstr(icon_line, "input-mouse")) { + return BLUETOOTH_CONTROLLER; + } + } + + return BLUETOOTH_NONE; +} + +// Get device info using bluetoothctl +static BluetoothDeviceType bt_get_device_type(const char *addr) { + char cmd[256]; + char output[2048]; + + snprintf(cmd, sizeof(cmd), "bluetoothctl info %s 2>/dev/null", addr); + if (bt_run_cmd(cmd, output, sizeof(output)) == 0) { + return bt_parse_device_class(output); + } + return BLUETOOTH_NONE; +} + +// Check if bluetooth adapter is powered on +static bool bt_is_powered(void) { + char output[256]; + if (bt_run_cmd("bluetoothctl show 2>/dev/null | grep 'Powered:' | awk '{print $2}'", output, sizeof(output)) == 0) { + return strstr(output, "yes") != NULL; + } + return false; +} + +///////////////////////////////// + +void PLAT_bluetoothInit() { + LOG_info("BT init (generic Linux)\n"); + + if (bt_initialized) { + LOG_error("BT is already initialized.\n"); + return; + } + + bt_initialized = true; + PLAT_bluetoothEnable(CFG_getBluetooth()); +} + +void PLAT_bluetoothDeinit() { + if (bt_initialized) { + bt_clear_discovered_devices(); + bt_initialized = false; + } +} + +void PLAT_bluetoothEnable(bool shouldBeOn) { + if (shouldBeOn) { + btlog("Turning BT on...\n"); + system(SYSTEM_PATH "/etc/bluetooth/bt_init.sh start"); + } else { + btlog("Turning BT off...\n"); + // Stop discovery if active + if (bt_discovering) { + //system("bluetoothctl scan off 2>/dev/null"); + bt_discovering = false; + } + system(SYSTEM_PATH "/etc/bluetooth/bt_init.sh stop"); + } + CFG_setBluetooth(shouldBeOn); +} + +bool PLAT_bluetoothDiagnosticsEnabled() { + return CFG_getBluetoothDiagnostics(); +} + +void PLAT_bluetoothDiagnosticsEnable(bool on) { + CFG_setBluetoothDiagnostics(on); +} + +void PLAT_bluetoothDiscovery(int on) { + if (on) { + btlog("Starting BT discovery.\n"); + // Clear old discovered devices + bt_clear_discovered_devices(); + // Start scanning + system("bluetoothctl --timeout 60 scan on 2>/dev/null &"); + bt_discovering = true; + } else { + btlog("Stopping BT discovery.\n"); + system("bluetoothctl scan off 2>/dev/null"); + bt_discovering = false; + } +} + +bool PLAT_bluetoothDiscovering() { + return bt_discovering; +} + +int PLAT_bluetoothScan(struct BT_device *devices, int max) { + if (!CFG_getBluetooth()) { + return 0; + } + + // Get list of discovered devices from bluetoothctl + char output[8192]; + if (bt_run_cmd("bluetoothctl devices 2>/dev/null", output, sizeof(output)) != 0) { + btlog("Failed to get device list\n"); + return 0; + } + + // Parse output: "Device XX:XX:XX:XX:XX:XX DeviceName" + char *line = strtok(output, "\n"); + while (line) { + char addr[18] = {0}; + char name[249] = {0}; + + // Parse "Device XX:XX:XX:XX:XX:XX Name" + if (strncmp(line, "Device ", 7) == 0) { + if (sscanf(line, "Device %17s", addr) == 1) { + // Get name (everything after the address) + char *name_start = line + 7 + 18; // "Device " + "XX:XX:XX:XX:XX:XX " + if (*name_start) { + strncpy(name, name_start, sizeof(name) - 1); + } + + // Get device type + BluetoothDeviceType kind = bt_get_device_type(addr); + + // Only add audio and controller devices, skip unknowns for scan results + if (kind == BLUETOOTH_AUDIO || kind == BLUETOOTH_CONTROLLER) { + bt_add_discovered_device(addr, name, kind); + } + } + } + line = strtok(NULL, "\n"); + } + + // Copy discovered devices to output array + int count = 0; + pthread_mutex_lock(&discovered_devices_mtx); + bt_dev_node_t *node = discovered_devices; + while (node && count < max) { + // Skip devices that are already paired + char cmd[256]; + char paired_output[256]; + snprintf(cmd, sizeof(cmd), "bluetoothctl info %s 2>/dev/null | grep 'Paired: yes'", node->addr); + if (bt_run_cmd(cmd, paired_output, sizeof(paired_output)) == 0 && strstr(paired_output, "Paired: yes")) { + node = node->next; + continue; + } + + struct BT_device *device = &devices[count]; + strncpy(device->addr, node->addr, sizeof(device->addr) - 1); + device->addr[sizeof(device->addr) - 1] = '\0'; + strncpy(device->name, node->name, sizeof(device->name) - 1); + device->name[sizeof(device->name) - 1] = '\0'; + device->kind = node->kind; + + btlog("Scan result: %s (%s) kind=%d\n", device->addr, device->name, device->kind); + count++; + node = node->next; + } + pthread_mutex_unlock(&discovered_devices_mtx); + + return count; +} + +int PLAT_bluetoothPaired(struct BT_devicePaired *paired, int max) { + if (!CFG_getBluetooth()) { + return 0; + } + + // Get list of paired devices + char output[8192]; + if (bt_run_cmd("bluetoothctl paired-devices 2>/dev/null", output, sizeof(output)) != 0) { + btlog("Failed to get paired device list\n"); + return 0; + } + + int count = 0; + char *line = strtok(output, "\n"); + while (line && count < max) { + char addr[18] = {0}; + char name[249] = {0}; + + // Parse "Device XX:XX:XX:XX:XX:XX Name" + if (strncmp(line, "Device ", 7) == 0) { + if (sscanf(line, "Device %17s", addr) == 1) { + // Get name (everything after the address) + char *name_start = line + 7 + 18; + if (*name_start) { + strncpy(name, name_start, sizeof(name) - 1); + } + + struct BT_devicePaired *device = &paired[count]; + strncpy(device->remote_addr, addr, sizeof(device->remote_addr) - 1); + device->remote_addr[sizeof(device->remote_addr) - 1] = '\0'; + strncpy(device->remote_name, name, sizeof(device->remote_name) - 1); + device->remote_name[sizeof(device->remote_name) - 1] = '\0'; + device->is_bonded = true; + device->rssi = -50; // Default value, actual RSSI requires active connection + + // Check if connected + char cmd[256]; + char info_output[1024]; + snprintf(cmd, sizeof(cmd), "bluetoothctl info %s 2>/dev/null | grep 'Connected: yes'", addr); + device->is_connected = (bt_run_cmd(cmd, info_output, sizeof(info_output)) == 0 && + strstr(info_output, "Connected: yes") != NULL); + + btlog("Paired device: %s (%s) connected=%d\n", device->remote_addr, device->remote_name, device->is_connected); + count++; + } + } + line = strtok(NULL, "\n"); + } + + return count; +} + +void PLAT_bluetoothPair(char *addr) { + btlog("Pairing with %s\n", addr); + + char cmd[256]; + + // Trust the device first (for automatic reconnection) + snprintf(cmd, sizeof(cmd), "bluetoothctl trust %s 2>/dev/null", addr); + system(cmd); + + // Pair with the device + snprintf(cmd, sizeof(cmd), "bluetoothctl pair %s 2>/dev/null", addr); + int ret = system(cmd); + if (ret != 0) { + LOG_error("BT pair failed: %d\n", ret); + } + + // Remove from discovered list since it's now paired + bt_remove_discovered_device(addr); +} + +void PLAT_bluetoothUnpair(char *addr) { + btlog("Unpairing %s\n", addr); + + char cmd[256]; + + // Disconnect first if connected + snprintf(cmd, sizeof(cmd), "bluetoothctl disconnect %s 2>/dev/null", addr); + system(cmd); + + // Remove the device (this unpairs it) + snprintf(cmd, sizeof(cmd), "bluetoothctl remove %s 2>/dev/null", addr); + int ret = system(cmd); + if (ret != 0) { + LOG_error("BT unpair failed\n"); + } +} + +void PLAT_bluetoothConnect(char *addr) { + btlog("Connecting to %s\n", addr); + + char cmd[256]; + snprintf(cmd, sizeof(cmd), "bluetoothctl connect %s 2>/dev/null", addr); + int ret = system(cmd); + if (ret != 0) { + LOG_error("BT connect failed: %d\n", ret); + } + LOG_info("BT connect returned: %d\n", ret); +} + +void PLAT_bluetoothDisconnect(char *addr) { + btlog("Disconnecting from %s\n", addr); + + char cmd[256]; + snprintf(cmd, sizeof(cmd), "bluetoothctl disconnect %s 2>/dev/null", addr); + int ret = system(cmd); + if (ret != 0) { + LOG_error("BT disconnect failed: %d\n", ret); + } +} + +bool PLAT_bluetoothConnected() { + // Check for any active ACL connections using hcitool + FILE *fp; + char buffer[256]; + bool connected = false; + + fp = popen("hcitool con 2>/dev/null", "r"); + if (fp == NULL) { + // Fallback: check bluetoothctl + char output[2048]; + if (bt_run_cmd("bluetoothctl info 2>/dev/null | grep 'Connected: yes'", output, sizeof(output)) == 0) { + return strstr(output, "Connected: yes") != NULL; + } + return false; + } + + while (fgets(buffer, sizeof(buffer), fp) != NULL) { + if (strstr(buffer, "ACL")) { + connected = true; + break; + } + } + + pclose(fp); + return connected; +} + +int PLAT_bluetoothVolume() { + // Try to get volume from ALSA mixer for bluealsa + char output[256]; + int vol = 100; // Default to 100% + + // Try bluealsa-aplay volume or amixer + if (bt_run_cmd("amixer -D bluealsa get 'A2DP' 2>/dev/null | grep -o '[0-9]*%' | head -1 | tr -d '%'", output, sizeof(output)) == 0) { + int parsed_vol; + if (sscanf(output, "%d", &parsed_vol) == 1) { + vol = parsed_vol; + } + } + + btlog("BT volume: %d\n", vol); + return vol; +} + +void PLAT_bluetoothSetVolume(int vol) { + if (vol > 100) vol = 100; + if (vol < 0) vol = 0; + + char cmd[256]; + // Try to set bluealsa volume + snprintf(cmd, sizeof(cmd), "amixer -D bluealsa set 'A2DP' %d%% 2>/dev/null", vol); + system(cmd); + + btlog("Set BT volume: %d\n", vol); +} + +// bt_device_watcher.c + +#include + +#define WATCHED_DIR_FMT "%s" +#define WATCHED_FILE ".asoundrc" +#define EVENT_BUF_LEN (1024 * (sizeof(struct inotify_event) + NAME_MAX + 1)) + +static pthread_t watcher_thread; +static int inotify_fd = -1; +static int dir_watch_fd = -1; +static int file_watch_fd = -1; +static volatile int running = 0; +static void (*callback_fn)(int device, int watch_event) = NULL; +static char watched_dir[MAX_PATH]; +static char watched_file_path[MAX_PATH]; + +// Function to detect audio device type from .asoundrc content +static int detect_audio_device_type() { + FILE *file = fopen(watched_file_path, "r"); + if (!file) { + //LOG_info("detect_audio_device_type: .asoundrc not found, defaulting to AUDIO_SINK_DEFAULT\n"); + return AUDIO_SINK_DEFAULT; + } + + char line[256]; + int is_bluetooth = 0; + int is_usb_dac = 0; + + while (fgets(line, sizeof(line), file)) { + if (strstr(line, "type bluealsa") || strstr(line, "defaults.bluealsa.device")) { + //LOG_info("detect_audio_device_type: found bluealsa\n"); + is_bluetooth = 1; + break; + } + if (strstr(line, "type hw")) { + //LOG_info("detect_audio_device_type: found hw card\n"); + is_usb_dac = 1; + break; + } + } + + fclose(file); + + if (is_bluetooth) { + return AUDIO_SINK_BLUETOOTH; + } else if (is_usb_dac) { + return AUDIO_SINK_USBDAC; + } else { + return AUDIO_SINK_DEFAULT; + } +} + +static void add_file_watch() { + if (file_watch_fd >= 0) return; // already watching + + file_watch_fd = inotify_add_watch(inotify_fd, watched_file_path, + IN_MODIFY | IN_CLOSE_WRITE | IN_DELETE_SELF); + if (file_watch_fd < 0) { + if (errno != ENOENT) // ENOENT means file doesn't exist yet - no error needed + LOG_error("PLAT_audioDeviceWatchRegister: failed to add file watch: %s\n", strerror(errno)); + } else { + LOG_info("Watching file: %s\n", watched_file_path); + } +} + +static void remove_file_watch() { + if (file_watch_fd >= 0) { + inotify_rm_watch(inotify_fd, file_watch_fd); + file_watch_fd = -1; + LOG_info("Stopped watching file: %s\n", watched_file_path); + } +} + +static void *watcher_thread_func(void *arg) { + char buffer[EVENT_BUF_LEN]; + + // At start try to watch file if exists + add_file_watch(); + + while (running) { + int length = read(inotify_fd, buffer, EVENT_BUF_LEN); + if (length < 0) { + if (errno == EAGAIN || errno == EINTR) { + sleep(1); + continue; + } + LOG_error("inotify read error: %s\n", strerror(errno)); + break; + } + + for (int i = 0; i < length;) { + struct inotify_event *event = (struct inotify_event *)&buffer[i]; + + if (event->wd == dir_watch_fd) { + if (event->len > 0 && strcmp(event->name, WATCHED_FILE) == 0) { + if (event->mask & IN_CREATE) { + add_file_watch(); + int device_type = detect_audio_device_type(); + if (callback_fn) callback_fn(device_type, DIRWATCH_CREATE); + } + // No need to react to this, we handle it via file watch + //else if (event->mask & IN_DELETE) { + // remove_file_watch(); + // if (callback_fn) callback_fn(AUDIO_SINK_DEFAULT, DIRWATCH_DELETE); + //} + } + } + else if (event->wd == file_watch_fd) { + if (event->mask & (IN_MODIFY | IN_CLOSE_WRITE | IN_DELETE_SELF)) { + if (event->mask & IN_DELETE_SELF) { + remove_file_watch(); + if (callback_fn) callback_fn(AUDIO_SINK_DEFAULT, FILEWATCH_DELETE); + } + // No need to react to this, it usually comes paired with FILEWATCH_MODIFY + //else if (event->mask & IN_CLOSE_WRITE) { + // if (callback_fn) callback_fn(AUDIO_SINK_BLUETOOTH, FILEWATCH_CLOSE_WRITE); + //} + else if (event->mask & IN_MODIFY) { + int device_type = detect_audio_device_type(); + if (callback_fn) callback_fn(device_type, FILEWATCH_MODIFY); + } + } + } + + i += sizeof(struct inotify_event) + event->len; + } + } + + return NULL; +} + +void PLAT_audioDeviceWatchRegister(void (*cb)(int device, int event)) { + if (running) return; // Already running + + callback_fn = cb; + + const char *home = getenv("HOME"); + if (!home) { + LOG_error("PLAT_audioDeviceWatchRegister: HOME environment variable not set\n"); + return; + } + + snprintf(watched_dir, MAX_PATH, WATCHED_DIR_FMT, home); + snprintf(watched_file_path, MAX_PATH, "%s/%s", watched_dir, WATCHED_FILE); + + LOG_info("PLAT_audioDeviceWatchRegister: Watching directory %s\n", watched_dir); + LOG_info("PLAT_audioDeviceWatchRegister: Watching file %s\n", watched_file_path); + + inotify_fd = inotify_init1(IN_NONBLOCK); + if (inotify_fd < 0) { + LOG_error("PLAT_audioDeviceWatchRegister: failed to initialize inotify\n"); + return; + } + + dir_watch_fd = inotify_add_watch(inotify_fd, watched_dir, IN_CREATE | IN_DELETE); + if (dir_watch_fd < 0) { + LOG_error("PLAT_audioDeviceWatchRegister: failed to add directory watch\n"); + close(inotify_fd); + inotify_fd = -1; + return; + } + + file_watch_fd = -1; + + running = 1; + if (pthread_create(&watcher_thread, NULL, watcher_thread_func, NULL) != 0) { + LOG_error("PLAT_audioDeviceWatchRegister: failed to create thread\n"); + inotify_rm_watch(inotify_fd, dir_watch_fd); + close(inotify_fd); + inotify_fd = -1; + dir_watch_fd = -1; + running = 0; + } +} + +void PLAT_audioDeviceWatchUnregister(void) { + if (!running) return; + + running = 0; + pthread_join(watcher_thread, NULL); + + if (file_watch_fd >= 0) + inotify_rm_watch(inotify_fd, file_watch_fd); + if (dir_watch_fd >= 0) + inotify_rm_watch(inotify_fd, dir_watch_fd); + if (inotify_fd >= 0) + close(inotify_fd); + + inotify_fd = -1; + dir_watch_fd = -1; + file_watch_fd = -1; + callback_fn = NULL; +} diff --git a/workspace/all/common/generic_video.c b/workspace/all/common/generic_video.c new file mode 100644 index 000000000..f0f6e7971 --- /dev/null +++ b/workspace/all/common/generic_video.c @@ -0,0 +1,2167 @@ +///////////////////////////////////////////////////////////////////////////////////////// + +// File: common/generic_video.c +// Generic implementations of video functions, to be used by platforms that don't +// provide their own implementations. +// Used by: tg5050 +// Library dependencies: SDL2, OpenGL (e.g. gles2), pthread, NEON +// Tool dependencies: none +// Script dependencies: none + +// \note This files does not have an acompanying header, as all functions are declared in api.h +// with minimal fallback implementations +// \sa FALLBACK_IMPLEMENTATION + +///////////////////////////////////////////////////////////////////////////////////////// + +#include "defines.h" +#include "platform.h" +#include "api.h" +#include "utils.h" +#include +#include + +#if defined(__has_feature) +#if __has_feature(thread_sanitizer) +#define NEXTUI_TSAN 1 +#endif +#endif +#if defined(__SANITIZE_THREAD__) +#define NEXTUI_TSAN 1 +#endif + +static int finalScaleFilter=GL_LINEAR; +static int reloadShaderTextures = 1; +static int shaderResetRequested = 0; + +// shader stuff + +typedef struct Shader { + int srcw; + int srch; + int texw; + int texh; + int filter; + GLuint shader_p; + int scale; + int srctype; + int scaletype; + char *filename; + GLuint texture; + int updated; + GLint u_FrameDirection; + GLint u_FrameCount; + GLint u_OutputSize; + GLint u_TextureSize; + GLint u_InputSize; + GLint OrigInputSize; + GLint texLocation; + GLint texelSizeLocation; + ShaderParam *pragmas; // Dynamic array of parsed pragma parameters + int num_pragmas; // Count of valid pragma parameters + +} Shader; + +GLuint g_shader_default = 0; +GLuint g_shader_overlay = 0; +GLuint g_noshader = 0; + +Shader* shaders[MAXSHADERS] = { + &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, + &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, + &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, +}; + +static int nrofshaders = 0; // choose between 1 and 3 pipelines, > pipelines = more cpu usage, but more shader options and shader upscaling stuff + +/////////////////////////////// + +static struct VID_Context { + SDL_Window* window; + SDL_Renderer* renderer; + SDL_Texture* target_layer1; + SDL_Texture* target_layer2; + SDL_Texture* stream_layer1; + SDL_Texture* target_layer3; + SDL_Texture* target_layer4; + SDL_Texture* target_layer5; + SDL_Texture* target; + SDL_Texture* effect; + SDL_Texture* overlay; + SDL_Surface* screen; + SDL_GLContext gl_context; + + GFX_Renderer* blit; // yeesh + int width; + int height; + int pitch; + int sharpness; +} vid; + +static int device_width; +static int device_height; +static int device_pitch; +static uint32_t SDL_transparentBlack = 0; + +#define OVERLAYS_FOLDER SDCARD_PATH "/Overlays" + +static char* overlay_path = NULL; + + +#define MAX_SHADERLINE_LENGTH 512 +int extractPragmaParameters(const char *shaderSource, ShaderParam *params, int maxParams) { + const char *pragmaPrefix = "#pragma parameter"; + char line[MAX_SHADERLINE_LENGTH]; + int paramCount = 0; + + const char *currentPos = shaderSource; + + while (*currentPos && paramCount < maxParams) { + int i = 0; + + // Read a line + while (*currentPos && *currentPos != '\n' && i < MAX_SHADERLINE_LENGTH - 1) { + line[i++] = *currentPos++; + } + line[i] = '\0'; + if (*currentPos == '\n') currentPos++; + + // Check if it's a #pragma parameter line + if (strncmp(line, pragmaPrefix, strlen(pragmaPrefix)) == 0) { + const char *start = line + strlen(pragmaPrefix); + while (*start == ' ') start++; + + ShaderParam *p = ¶ms[paramCount]; + + // Try to parse + if (sscanf(start, "%127s \"%127[^\"]\" %f %f %f %f", + p->name, p->label, &p->def, &p->min, &p->max, &p->step) == 6) { + paramCount++; + } else { + fprintf(stderr, "Failed to parse line:\n%s\n", line); + } + } + } + + return paramCount; // number of parameters found +} + +GLuint link_program(GLuint vertex_shader, GLuint fragment_shader, const char* cache_key) { + char cache_path[512]; + snprintf(cache_path, sizeof(cache_path), SDCARD_PATH "/.shadercache/%s.bin", cache_key); + + GLuint program = glCreateProgram(); + GLint success; + + // Try to load cached binary first + FILE *f = fopen(cache_path, "rb"); + if (f) { + GLint binaryFormat; + fread(&binaryFormat, sizeof(GLint), 1, f); + fseek(f, 0, SEEK_END); + size_t length = ftell(f) - sizeof(GLint); + fseek(f, sizeof(GLint), SEEK_SET); + void *binary = malloc(length); + fread(binary, 1, length, f); + fclose(f); + + glProgramBinary(program, binaryFormat, binary, length); + free(binary); + + glGetProgramiv(program, GL_LINK_STATUS, &success); + if (success) { + LOG_info("Loaded shader program from cache: %s\n", cache_key); + return program; + } else { + LOG_info("Cache load failed, falling back to compile.\n"); + glDeleteProgram(program); + program = glCreateProgram(); + } + } + + // Compile and link if cache failed + glAttachShader(program, vertex_shader); + glAttachShader(program, fragment_shader); + glProgramParameteri(program, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE); + glLinkProgram(program); + glGetProgramiv(program, GL_LINK_STATUS, &success); + + if (!success) { + GLint logLength; + glGetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); + char* log = (char*)malloc(logLength); + glGetProgramInfoLog(program, logLength, &logLength, log); + LOG_error("Program link error: %s\n", log); + free(log); + return program; + } + + GLint binaryLength; + GLenum binaryFormat; + glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binaryLength); + void* binary = malloc(binaryLength); + glGetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary); + + mkdir(SDCARD_PATH "/.shadercache", 0755); + f = fopen(cache_path, "wb"); + if (f) { + fwrite(&binaryFormat, sizeof(GLenum), 1, f); + fwrite(binary, 1, binaryLength, f); + fclose(f); + LOG_info("Saved shader program to cache: %s\n", cache_key); + } + free(binary); + + LOG_info("Program linked and cached\n"); + return program; +} + +char* load_shader_source(const char* filename) { + char filepath[256]; + snprintf(filepath, sizeof(filepath), "%s", filename); + FILE* file = fopen(filepath, "rb"); + if (!file) { + fprintf(stderr, "Failed to open shader file: %s\n", filepath); + return NULL; + } + + fseek(file, 0, SEEK_END); + long length = ftell(file); + rewind(file); + + char* source = (char*)malloc(length + 1); + if (!source) { + fprintf(stderr, "Memory allocation failed\n"); + fclose(file); + return NULL; + } + + fread(source, 1, length, file); + source[length] = '\0'; + fclose(file); + return source; +} + +GLuint load_shader_from_file(GLenum type, const char* filename, const char* path) { + char filepath[256]; + snprintf(filepath, sizeof(filepath), "%s/%s", path, filename); + char* source = load_shader_source(filepath); + if (!source) return 0; + + LOG_info("load shader from file %s\n", filepath); + + // Filter out lines starting with "#pragma parameter" + char* cleaned = malloc(strlen(source) + 1); + if (!cleaned) { + fprintf(stderr, "Out of memory\n"); + free(source); + return 0; + } + cleaned[0] = '\0'; + + char* line = strtok(source, "\n"); + while (line) { + if (strncmp(line, "#pragma parameter", 17) != 0) { + strcat(cleaned, line); + strcat(cleaned, "\n"); + } + line = strtok(NULL, "\n"); + } + + const char* define = NULL; + const char* default_precision = NULL; + if (type == GL_VERTEX_SHADER) { + define = "#define VERTEX\n"; + } else if (type == GL_FRAGMENT_SHADER) { + define = "#define FRAGMENT\n"; + default_precision = + "#ifdef GL_ES\n" + // compat fix for fwidth, dFdx, dFdy + "#ifdef GL_OES_standard_derivatives\n" + "#extension GL_OES_standard_derivatives : enable\n" + "#endif\n" + "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" + "precision highp float;\n" + "#else\n" + "precision mediump float;\n" + "#endif\n" + "#endif\n" + "#define PARAMETER_UNIFORM\n"; + } else { + fprintf(stderr, "Unsupported shader type\n"); + free(source); + free(cleaned); + return 0; + } + + const char* version_start = strstr(cleaned, "#version"); + const char* version_end = version_start ? strchr(version_start, '\n') : NULL; + + const char* replacement_version = "#version 300 es\n"; + const char* fallback_version = "#version 100\n"; + + char* combined = NULL; + size_t define_len = strlen(define); + size_t precision_len = default_precision ? strlen(default_precision) : 0; + size_t source_len = strlen(cleaned); + size_t combined_len = 0; + + int should_replace_with_300es = 0; + if (version_start && version_end) { + char version_str[32] = {0}; + size_t len = version_end - version_start; + if (len < sizeof(version_str)) { + strncpy(version_str, version_start, len); + version_str[len] = '\0'; + + if ( + strstr(version_str, "#version 110") || + strstr(version_str, "#version 120") || + strstr(version_str, "#version 130") || + strstr(version_str, "#version 140") || + strstr(version_str, "#version 150") || + strstr(version_str, "#version 330") || + strstr(version_str, "#version 400") || + strstr(version_str, "#version 410") || + strstr(version_str, "#version 420") || + strstr(version_str, "#version 430") || + strstr(version_str, "#version 440") || + strstr(version_str, "#version 450") + ) { + should_replace_with_300es = 1; + } + } + } + + if (version_start && version_end && should_replace_with_300es) { + size_t header_len = version_end - cleaned + 1; + size_t version_len = strlen(replacement_version); + combined_len = version_len + define_len + precision_len + (source_len - header_len) + 1; + combined = (char*)malloc(combined_len); + if (!combined) { + fprintf(stderr, "Out of memory\n"); + free(source); + free(cleaned); + return 0; + } + + strcpy(combined, replacement_version); + strcat(combined, define); + if (default_precision) strcat(combined, default_precision); + strcat(combined, cleaned + header_len); + } else if (version_start && version_end) { + size_t header_len = version_end - cleaned + 1; + combined_len = header_len + define_len + precision_len + (source_len - header_len) + 1; + combined = (char*)malloc(combined_len); + if (!combined) { + fprintf(stderr, "Out of memory\n"); + free(source); + free(cleaned); + return 0; + } + + memcpy(combined, cleaned, header_len); + memcpy(combined + header_len, define, define_len); + if (default_precision) + memcpy(combined + header_len + define_len, default_precision, precision_len); + strcpy(combined + header_len + define_len + precision_len, cleaned + header_len); + } else { + size_t version_len = strlen(fallback_version); + combined_len = version_len + define_len + precision_len + source_len + 1; + combined = (char*)malloc(combined_len); + if (!combined) { + fprintf(stderr, "Out of memory\n"); + free(source); + free(cleaned); + return 0; + } + + strcpy(combined, fallback_version); + strcat(combined, define); + if (default_precision) strcat(combined, default_precision); + strcat(combined, cleaned); + } + + GLuint shader = glCreateShader(type); + const char* combined_ptr = combined; + glShaderSource(shader, 1, &combined_ptr, NULL); + glCompileShader(shader); + + free(source); + free(cleaned); + free(combined); + + GLint compiled; + glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); + if (!compiled) { + char log[512]; + glGetShaderInfoLog(shader, sizeof(log), NULL, log); + fprintf(stderr, "Shader compilation failed:\n%s\n", log); + glDeleteShader(shader); + return 0; + } + + return shader; +} + +void PLAT_initShaders() { + SDL_GL_MakeCurrent(vid.window, vid.gl_context); + glViewport(0, 0, device_width, device_height); + + GLuint vertex; + GLuint fragment; + + // Final display shader (simple texture blit) + vertex = load_shader_from_file(GL_VERTEX_SHADER, "default.glsl",SYSSHADERS_FOLDER); + fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "default.glsl",SYSSHADERS_FOLDER); + g_shader_default = link_program(vertex, fragment,"default.glsl"); + + // Overlay shader, for png overlays and static line/grid overlays + vertex = load_shader_from_file(GL_VERTEX_SHADER, "overlay.glsl",SYSSHADERS_FOLDER); + fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "overlay.glsl",SYSSHADERS_FOLDER); + g_shader_overlay = link_program(vertex, fragment,"overlay.glsl"); + + // Stand-In if a shader is supposed to be applied, but wasnt compiled properly (shaper_p == NULL) + vertex = load_shader_from_file(GL_VERTEX_SHADER, "noshader.glsl",SYSSHADERS_FOLDER); + fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "noshader.glsl",SYSSHADERS_FOLDER); + g_noshader = link_program(vertex, fragment,"noshader.glsl"); + + LOG_info("default shaders loaded, %i\n\n",g_shader_default); +} + +static void sdl_log_stdout( + void *userdata, + int category, + SDL_LogPriority priority, + const char *message) +{ + (void)userdata; + (void)category; + (void)priority; + + LOG_info("[SDL] %s\n", message); +} + +void PLAT_resetShaders() { + reloadShaderTextures = 1; + shaderResetRequested = 1; +} + +SDL_Surface* PLAT_initVideo(void) { + +#if NEXTUI_TSAN + /* + * Mesa's llvmpipe spawns worker threads that race during teardown under TSAN. + * Softpipe keeps rendering single-threaded, avoiding the contested mutex/cond + * destruction without affecting release builds. + */ + setenv("GALLIUM_DRIVER", "softpipe", 0); + setenv("LP_NUM_THREADS", "1", 1); +#endif + SDL_LogSetOutputFunction(sdl_log_stdout, NULL); + //SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE); + SDL_InitSubSystem(SDL_INIT_VIDEO); + SDL_ShowCursor(0); + + SDL_version compiled; + SDL_version linked; + SDL_VERSION(&compiled); + SDL_GetVersion(&linked); + LOG_info("Compiled SDL version %d.%d.%d ...\n", compiled.major, compiled.minor, compiled.patch); + LOG_info("Linked SDL version %d.%d.%d.\n", linked.major, linked.minor, linked.patch); + LOG_info("Available video drivers:\n"); + for (int i=0; iformat, 0, 0, 0, 0); + + device_width = w; + device_height = h; + device_pitch = p; + + vid.sharpness = SHARPNESS_SOFT; + + return vid.screen; +} + +#define MAX_SHADER_PRAGMAS 32 +void loadShaderPragmas(Shader *shader, const char *shaderSource) { + shader->pragmas = calloc(MAX_SHADER_PRAGMAS, sizeof(ShaderParam)); + if (!shader->pragmas) { + fprintf(stderr, "Out of memory allocating pragmas for %s\n", shader->filename); + return; + } + shader->num_pragmas = extractPragmaParameters(shaderSource, shader->pragmas, MAX_SHADER_PRAGMAS); +} + +ShaderParam* PLAT_getShaderPragmas(int i) { + return shaders[i]->pragmas; +} + +void PLAT_updateShader(int i, const char *filename, int *scale, int *filter, int *scaletype, int *srctype) { + + if (i < 0 || i >= nrofshaders) { + return; + } + Shader* shader = shaders[i]; + + if (filename != NULL) { + SDL_GL_MakeCurrent(vid.window, vid.gl_context); + LOG_info("loading shader \n"); + + char filepath[512]; + snprintf(filepath, sizeof(filepath), SHADERS_FOLDER "/glsl/%s",filename); + const char *shaderSource = load_shader_source(filepath); + loadShaderPragmas(shader,shaderSource); + + GLuint vertex_shader1 = load_shader_from_file(GL_VERTEX_SHADER, filename,SHADERS_FOLDER "/glsl"); + GLuint fragment_shader1 = load_shader_from_file(GL_FRAGMENT_SHADER, filename,SHADERS_FOLDER "/glsl"); + + // Link the shader program + if (shader->shader_p != 0) { + LOG_info("Deleting previous shader %i\n",shader->shader_p); + glDeleteProgram(shader->shader_p); + } + shader->shader_p = link_program(vertex_shader1, fragment_shader1,filename); + + shader->u_FrameDirection = glGetUniformLocation( shader->shader_p, "FrameDirection"); + shader->u_FrameCount = glGetUniformLocation( shader->shader_p, "FrameCount"); + shader->u_OutputSize = glGetUniformLocation( shader->shader_p, "OutputSize"); + shader->u_TextureSize = glGetUniformLocation( shader->shader_p, "TextureSize"); + shader->u_InputSize = glGetUniformLocation( shader->shader_p, "InputSize"); + shader->OrigInputSize = glGetUniformLocation( shader->shader_p, "OrigInputSize"); + shader->texLocation = glGetUniformLocation(shader->shader_p, "Texture"); + shader->texelSizeLocation = glGetUniformLocation(shader->shader_p, "texelSize"); + for (int i = 0; i < shader->num_pragmas; ++i) { + shader->pragmas[i].uniformLocation = glGetUniformLocation(shader->shader_p, shader->pragmas[i].name); + shader->pragmas[i].value = shader->pragmas[i].def; + + LOG_info("Param: %s = %f (min: %f, max: %f, step: %f)\n", + shader->pragmas[i].name, + shader->pragmas[i].def, + shader->pragmas[i].min, + shader->pragmas[i].max, + shader->pragmas[i].step); + } + + if (shader->shader_p == 0) { + LOG_info("Shader linking failed for %s\n", filename); + } + + GLint success = 0; + glGetProgramiv(shader->shader_p, GL_LINK_STATUS, &success); + if (!success) { + char infoLog[512]; + glGetProgramInfoLog(shader->shader_p, 512, NULL, infoLog); + LOG_info("Shader Program Linking Failed: %s\n", infoLog); + } else { + LOG_info("Shader Program Linking Success %s shader ID is %i\n", filename,shader->shader_p); + } + shader->filename = strdup(filename); + } + if (scale != NULL) { + shader->scale = *scale +1; + reloadShaderTextures = 1; + } + if (scaletype != NULL) { + shader->scaletype = *scaletype; + } + if (srctype != NULL) { + shader->srctype = *srctype; + } + if (filter != NULL) { + shader->filter = (*filter == 1) ? GL_LINEAR : GL_NEAREST; + reloadShaderTextures = 1; + } + shader->updated = 1; + +} + + +void PLAT_setShaders(int nr) { + LOG_info("set nr of shaders to %i\n",nr); + nrofshaders = nr; + reloadShaderTextures = 1; +} + +static void clearVideo(void) { + for (int i=0; i<3; i++) { + SDL_RenderClear(vid.renderer); + SDL_FillRect(vid.screen, NULL, SDL_transparentBlack); + SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); + SDL_RenderPresent(vid.renderer); + } +} + +void PLAT_quitVideo(void) { + clearVideo(); + + // Make sure the GL context is current before tearing down textures/renderer + SDL_GL_MakeCurrent(vid.window, vid.gl_context); + + // Destroy textures while renderer is valid + if (vid.target) SDL_DestroyTexture(vid.target); + if (vid.effect) SDL_DestroyTexture(vid.effect); + if (vid.overlay) SDL_DestroyTexture(vid.overlay); + if (vid.target_layer3) SDL_DestroyTexture(vid.target_layer3); + if (vid.target_layer1) SDL_DestroyTexture(vid.target_layer1); + if (vid.target_layer2) SDL_DestroyTexture(vid.target_layer2); + if (vid.target_layer4) SDL_DestroyTexture(vid.target_layer4); + if (vid.target_layer5) SDL_DestroyTexture(vid.target_layer5); + if (vid.stream_layer1) SDL_DestroyTexture(vid.stream_layer1); + + // Ensure all pending GL operations complete before destroying renderer/context + SDL_RenderFlush(vid.renderer); + glFinish(); + + // Destroy renderer BEFORE GL context - this stops rendering threads + SDL_DestroyRenderer(vid.renderer); + vid.renderer = NULL; + + // Drop current context and delete + SDL_GL_MakeCurrent(vid.window, vid.gl_context); + SDL_GL_MakeCurrent(NULL, NULL); + SDL_GL_DeleteContext(vid.gl_context); + vid.gl_context = NULL; + SDL_FreeSurface(vid.screen); + + // Cleanup and shutdown + SDL_DestroyWindow(vid.window); + if (overlay_path) free(overlay_path); + + SDL_QuitSubSystem(SDL_INIT_VIDEO); + system("cat /dev/zero > /dev/fb0 2>/dev/null"); +} + +void PLAT_clearVideo(SDL_Surface* screen) { + // SDL_FillRect(screen, NULL, 0); // TODO: revisit + SDL_FillRect(screen, NULL, SDL_transparentBlack); +} +void PLAT_clearAll(void) { + // ok honestely mixing SDL and OpenGL is really bad, but hey it works just got to sometimes clear gpu stuff and pull context back to SDL + // so yeah clear all layers and pull a flip() to make it switch back to SDL before clearing + PLAT_clearLayers(0); + PLAT_flip(vid.screen,0); + PLAT_clearLayers(0); + PLAT_flip(vid.screen,0); + + // then do normal SDL clearing stuff + PLAT_clearVideo(vid.screen); + SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); + SDL_RenderClear(vid.renderer); +} + +void PLAT_setVsync(int vsync) { + // No effect on Ge8300 + //int interval = 1; + //if (vsync == VSYNC_OFF) interval = 0; + //else if (vsync == VSYNC_LENIENT) interval = -1; // Adaptive, fallback to 1 usually happens internally if not supported + // + //// Try to set swap interval + //if (SDL_GL_SetSwapInterval(interval) < 0) { + // // If -1 (adaptive) failed, try 1 (strict) + // if (interval == -1) { + // LOG_info("Adaptive VSync not supported, falling back to Strict\n"); + // SDL_GL_SetSwapInterval(1); + // } else { + // LOG_error("Failed to set swap interval: %s\n", SDL_GetError()); + // } + //} else { + // LOG_info("VSync set to %d (requested %d)\n", interval, vsync); + //} +} + +static int hard_scale = 4; // TODO: base src size, eg. 160x144 can be 4 + + +static void resizeVideo(int w, int h, int p) { + if (w==vid.width && h==vid.height && p==vid.pitch) return; + + // TODO: minarch disables crisp (and nn upscale before linear downscale) when native, is this true? + + if (w>=device_width && h>=device_height) hard_scale = 1; + // else if (h>=160) hard_scale = 2; // limits gba and up to 2x (seems sufficient for 640x480) + else hard_scale = 4; + + // LOG_info("resizeVideo(%i,%i,%i) hard_scale: %i crisp: %i\n",w,h,p, hard_scale,vid.sharpness==SHARPNESS_CRISP); + + SDL_DestroyTexture(vid.stream_layer1); + if (vid.target) SDL_DestroyTexture(vid.target); + + // SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, vid.sharpness==SHARPNESS_SOFT?"1":"0", SDL_HINT_OVERRIDE); + vid.stream_layer1 = SDL_CreateTexture(vid.renderer,SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w,h); + SDL_SetTextureBlendMode(vid.stream_layer1, SDL_BLENDMODE_BLEND); + + if (vid.sharpness==SHARPNESS_CRISP) { + // SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, "1", SDL_HINT_OVERRIDE); + vid.target = SDL_CreateTexture(vid.renderer,SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, w * hard_scale,h * hard_scale); + } + else { + vid.target = NULL; + } + + + vid.width = w; + vid.height = h; + vid.pitch = p; + + reloadShaderTextures = 1; +} + +SDL_Surface* PLAT_resizeVideo(int w, int h, int p) { + resizeVideo(w,h,p); + return vid.screen; +} + +void PLAT_setSharpness(int sharpness) { + if(sharpness==1) { + finalScaleFilter=GL_LINEAR; + } + else { + finalScaleFilter = GL_NEAREST; + } + reloadShaderTextures = 1; +} + +static struct FX_Context { + int scale; + int type; + int color; + int next_scale; + int next_type; + int next_color; + int live_type; +} effect = { + .scale = 1, + .next_scale = 1, + .type = EFFECT_NONE, + .next_type = EFFECT_NONE, + .live_type = EFFECT_NONE, + .color = 0, + .next_color = 0, +}; +static void rgb565_to_rgb888(uint32_t rgb565, uint8_t *r, uint8_t *g, uint8_t *b) { + // Extract the red component (5 bits) + uint8_t red = (rgb565 >> 11) & 0x1F; + // Extract the green component (6 bits) + uint8_t green = (rgb565 >> 5) & 0x3F; + // Extract the blue component (5 bits) + uint8_t blue = rgb565 & 0x1F; + + // Scale the values to 8-bit range + *r = (red << 3) | (red >> 2); + *g = (green << 2) | (green >> 4); + *b = (blue << 3) | (blue >> 2); +} +static char* effect_path; +static int effectUpdated = 0; +static pthread_mutex_t video_prep_mutex = PTHREAD_MUTEX_INITIALIZER; + +static void updateEffect(void) { + // Read effect state with mutex protection + pthread_mutex_lock(&video_prep_mutex); + int next_scale = effect.next_scale; + int next_type = effect.next_type; + int next_color = effect.next_color; + int curr_scale = effect.scale; + int curr_type = effect.type; + int curr_color = effect.color; + pthread_mutex_unlock(&video_prep_mutex); + + if (next_scale==curr_scale && next_type==curr_type && next_color==curr_color) return; // unchanged + + // Update effect state with mutex protection + pthread_mutex_lock(&video_prep_mutex); + int live_scale = effect.scale; + int live_color = effect.color; + effect.scale = effect.next_scale; + effect.type = effect.next_type; + effect.color = effect.next_color; + int effect_type = effect.type; + int effect_scale = effect.scale; + int effect_color = effect.color; + int live_type = effect.live_type; + pthread_mutex_unlock(&video_prep_mutex); + + if (effect_type==EFFECT_NONE) return; // disabled + if (effect_type==live_type && effect_scale==live_scale && effect_color==live_color) return; // already loaded + + int opacity = 128; // 1 - 1/2 = 50% + if (effect_type==EFFECT_LINE) { + if (effect_scale<3) { + effect_path = RES_PATH "/line-2.png"; + } + else if (effect_scale<4) { + effect_path = RES_PATH "/line-3.png"; + } + else if (effect_scale<5) { + effect_path = RES_PATH "/line-4.png"; + } + else if (effect_scale<6) { + effect_path = RES_PATH "/line-5.png"; + } + else if (effect_scale<8) { + effect_path = RES_PATH "/line-6.png"; + } + else { + effect_path = RES_PATH "/line-8.png"; + } + } + else if (effect_type==EFFECT_GRID) { + if (effect_scale<3) { + effect_path = RES_PATH "/grid-2.png"; + opacity = 64; // 1 - 3/4 = 25% + } + else if (effect_scale<4) { + effect_path = RES_PATH "/grid-3.png"; + opacity = 112; // 1 - 5/9 = ~44% + } + else if (effect_scale<5) { + effect_path = RES_PATH "/grid-4.png"; + opacity = 144; // 1 - 7/16 = ~56% + } + else if (effect_scale<6) { + effect_path = RES_PATH "/grid-5.png"; + opacity = 160; // 1 - 9/25 = ~64% + // opacity = 96; // TODO: tmp, for white grid + } + else if (effect_scale<8) { + effect_path = RES_PATH "/grid-6.png"; + opacity = 112; // 1 - 5/9 = ~44% + } + else if (effect_scale<11) { + effect_path = RES_PATH "/grid-8.png"; + opacity = 144; // 1 - 7/16 = ~56% + } + else { + effect_path = RES_PATH "/grid-11.png"; + opacity = 136; // 1 - 57/121 = ~52% + } + } + effectUpdated = 1; + +} +int screenx = 0; +int screeny = 0; +void PLAT_setOffsetX(int x) { + if (x < 0 || x > 128) return; + screenx = x - 64; + LOG_info("screenx: %i %i\n",screenx,x); +} +void PLAT_setOffsetY(int y) { + if (y < 0 || y > 128) return; + screeny = y - 64; + LOG_info("screeny: %i %i\n",screeny,y); +} +static int overlayUpdated=0; +void PLAT_setOverlay(const char* filename, const char* tag) { + if (vid.overlay) { + SDL_DestroyTexture(vid.overlay); + vid.overlay = NULL; + } + if (overlay_path) { + free(overlay_path); + overlay_path = NULL; + } + + pthread_mutex_lock(&video_prep_mutex); + overlayUpdated=1; + pthread_mutex_unlock(&video_prep_mutex); + + if (!filename || strcmp(filename, "") == 0 || strcmp(filename, "None") == 0) { + overlay_path = strdup(""); + LOG_info("Skipping overlay update.\n"); + return; + } + + size_t path_len = strlen(OVERLAYS_FOLDER) + strlen(tag) + strlen(filename) + 4; // +3 for slashes and null-terminator + overlay_path = malloc(path_len); + + if (!overlay_path) { + perror("malloc failed"); + return; + } + + snprintf(overlay_path, path_len, "%s/%s/%s", OVERLAYS_FOLDER, tag, filename); + LOG_info("Overlay path set to: %s\n", overlay_path); + +} + + +void applyRoundedCorners(SDL_Surface* surface, SDL_Rect* rect, int radius) { + if (!surface) return; + + Uint32* pixels = (Uint32*)surface->pixels; + SDL_PixelFormat* fmt = surface->format; + SDL_Rect target = {0, 0, surface->w, surface->h}; + if (rect) + target = *rect; + + Uint32 transparent_black = SDL_MapRGBA(fmt, 0, 0, 0, 0); // Fully transparent black + + const int xBeg = target.x; + const int xEnd = target.x + target.w; + const int yBeg = target.y; + const int yEnd = target.y + target.h; + for (int y = yBeg; y < yEnd; ++y) + { + for (int x = xBeg; x < xEnd; ++x) { + int dx = (x < xBeg + radius) ? xBeg + radius - x : (x >= xEnd - radius) ? x - (xEnd - radius - 1) : 0; + int dy = (y < yBeg + radius) ? yBeg + radius - y : (y >= yEnd - radius) ? y - (yEnd - radius - 1) : 0; + if (dx * dx + dy * dy > radius * radius) { + pixels[y * target.w + x] = transparent_black; // Set to fully transparent black + } + } + } +} + +void PLAT_clearLayers(int layer) { + if(layer==0 || layer==1) { + SDL_SetRenderTarget(vid.renderer, vid.target_layer1); + SDL_RenderClear(vid.renderer); + } + if(layer==0 || layer==2) { + SDL_SetRenderTarget(vid.renderer, vid.target_layer2); + SDL_RenderClear(vid.renderer); + } + if(layer==0 || layer==3) { + SDL_SetRenderTarget(vid.renderer, vid.target_layer3); + SDL_RenderClear(vid.renderer); + } + if(layer==0 || layer==4) { + SDL_SetRenderTarget(vid.renderer, vid.target_layer4); + SDL_RenderClear(vid.renderer); + } + if(layer==0 || layer==5) { + SDL_SetRenderTarget(vid.renderer, vid.target_layer5); + SDL_RenderClear(vid.renderer); + } + + SDL_SetRenderTarget(vid.renderer, NULL); +} + +void PLAT_drawOnLayer(SDL_Surface *inputSurface, int x, int y, int w, int h, float brightness, bool maintainAspectRatio,int layer) { + if (!inputSurface || !vid.target_layer1 || !vid.renderer) return; + + SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, + SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_TARGET, + inputSurface->w, inputSurface->h); + + if (!tempTexture) { + LOG_error("Failed to create temporary texture: %s\n", SDL_GetError()); + return; + } + + SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); + switch (layer) + { + case 1: + SDL_SetRenderTarget(vid.renderer, vid.target_layer1); + break; + case 2: + SDL_SetRenderTarget(vid.renderer, vid.target_layer2); + break; + case 3: + SDL_SetRenderTarget(vid.renderer, vid.target_layer3); + break; + case 4: + SDL_SetRenderTarget(vid.renderer, vid.target_layer4); + break; + case 5: + SDL_SetRenderTarget(vid.renderer, vid.target_layer5); + break; + default: + SDL_SetRenderTarget(vid.renderer, vid.target_layer1); + break; + } + + // Adjust brightness + Uint8 r = 255, g = 255, b = 255; + if (brightness < 1.0f) { + r = g = b = (Uint8)(255 * brightness); + } else if (brightness > 1.0f) { + r = g = b = 255; + } + + SDL_SetTextureColorMod(tempTexture, r, g, b); + + // Aspect ratio handling + SDL_Rect srcRect = { 0, 0, inputSurface->w, inputSurface->h }; + SDL_Rect dstRect = { x, y, w, h }; + + if (maintainAspectRatio) { + float aspectRatio = (float)inputSurface->w / (float)inputSurface->h; + + if (w / (float)h > aspectRatio) { + dstRect.w = (int)(h * aspectRatio); + } else { + dstRect.h = (int)(w / aspectRatio); + } + } + + SDL_RenderCopy(vid.renderer, tempTexture, &srcRect, &dstRect); + SDL_SetRenderTarget(vid.renderer, NULL); + SDL_DestroyTexture(tempTexture); +} + + +void PLAT_animateSurface( + SDL_Surface *inputSurface, + int x, int y, + int target_x, int target_y, + int w, int h, + int duration_ms, + int start_opacity, + int target_opacity, + int layer +) { + if (!inputSurface || !vid.target_layer2 || !vid.renderer) return; + + SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, + SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_TARGET, + inputSurface->w, inputSurface->h); + + if (!tempTexture) { + LOG_error("Failed to create temporary texture: %s\n", SDL_GetError()); + return; + } + + SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); + SDL_SetTextureBlendMode(tempTexture, SDL_BLENDMODE_BLEND); // Enable blending for opacity + + const int fps = 60; + const int frame_delay = 1000 / fps; + const int total_frames = duration_ms / frame_delay; + + for (int frame = 0; frame <= total_frames; ++frame) { + + float t = (float)frame / total_frames; + + int current_x = x + (int)((target_x - x) * t); + int current_y = y + (int)((target_y - y) * t); + + // Interpolate opacity + int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); + if (current_opacity < 0) current_opacity = 0; + if (current_opacity > 255) current_opacity = 255; + + SDL_SetTextureAlphaMod(tempTexture, current_opacity); + + if (layer == 0) + SDL_SetRenderTarget(vid.renderer, vid.target_layer2); + else + SDL_SetRenderTarget(vid.renderer, vid.target_layer4); + + SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); + SDL_RenderClear(vid.renderer); + + SDL_Rect srcRect = { 0, 0, inputSurface->w, inputSurface->h }; + SDL_Rect dstRect = { current_x, current_y, w, h }; + SDL_RenderCopy(vid.renderer, tempTexture, &srcRect, &dstRect); + + SDL_SetRenderTarget(vid.renderer, NULL); + PLAT_GPU_Flip(); + } + + SDL_DestroyTexture(tempTexture); +} + +int PLAT_textShouldScroll(TTF_Font* font, const char* in_name,int max_width, SDL_mutex* fontMutex) { + int text_width = 0; + if (fontMutex) SDL_LockMutex(fontMutex); + TTF_SizeUTF8(font, in_name, &text_width, NULL); + if (fontMutex) SDL_UnlockMutex(fontMutex); + + if (text_width <= max_width) { + return 0; + } else { + return 1; + } +} +static int text_offset = 0; +void PLAT_resetScrollText() { + text_offset = 0; +} +void PLAT_scrollTextTexture( + TTF_Font* font, + const char* in_name, + int x, int y, // Position on target layer + int w, int h, // Clipping width and height + SDL_Color color, + float transparency, + SDL_mutex* fontMutex // Mutex for thread-safe font access (can be NULL) +) { + static int frame_counter = 0; + int padding = 30; + + if (transparency < 0.0f) transparency = 0.0f; + if (transparency > 1.0f) transparency = 1.0f; + color.a = (Uint8)(transparency * 255); + + // Render the original text with mutex protection for thread safety + if (fontMutex) SDL_LockMutex(fontMutex); + SDL_Surface* singleSur = TTF_RenderUTF8_Blended(font, in_name, color); + if (fontMutex) SDL_UnlockMutex(fontMutex); + if (!singleSur) return; + + int single_width = singleSur->w; + int single_height = singleSur->h; + + // Create a surface to hold two copies side by side with padding + SDL_Surface* text_surface = SDL_CreateRGBSurfaceWithFormat(0, + single_width * 2 + padding, single_height, 32, SDL_PIXELFORMAT_ARGB8888); + + SDL_FillRect(text_surface, NULL, THEME_COLOR1); + SDL_BlitSurface(singleSur, NULL, text_surface, NULL); + + SDL_Rect second = { single_width + padding, 0, single_width, single_height }; + SDL_BlitSurface(singleSur, NULL, text_surface, &second); + SDL_FreeSurface(singleSur); + + SDL_Texture* full_text_texture = SDL_CreateTextureFromSurface(vid.renderer, text_surface); + int full_text_width = text_surface->w; + SDL_FreeSurface(text_surface); + + if (!full_text_texture) return; + + SDL_SetTextureBlendMode(full_text_texture, SDL_BLENDMODE_BLEND); + SDL_SetTextureAlphaMod(full_text_texture, color.a); + + SDL_SetRenderTarget(vid.renderer, vid.target_layer4); + + SDL_Rect src_rect = { text_offset, 0, w, single_height }; + SDL_Rect dst_rect = { x, y, w, single_height }; + + SDL_RenderCopy(vid.renderer, full_text_texture, &src_rect, &dst_rect); + + SDL_SetRenderTarget(vid.renderer, NULL); + SDL_DestroyTexture(full_text_texture); + + // Scroll only if text is wider than clip width + if (single_width > w) { + frame_counter++; + if (frame_counter >= 0) { + text_offset += 2; + if (text_offset >= single_width + padding) { + text_offset = 0; + } + frame_counter = 0; + } + } else { + text_offset = 0; + } + + PLAT_GPU_Flip(); +} + + +// super fast without update_texture to draw screen +void PLAT_GPU_Flip() { + SDL_RenderClear(vid.renderer); + SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); + SDL_RenderPresent(vid.renderer); +} + +void PLAT_animateSurfaceOpacity( + SDL_Surface *inputSurface, + int x, int y, int w, int h, + int start_opacity, int target_opacity, + int duration_ms, + int layer +) { + if (!inputSurface) return; + + SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, + SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_TARGET, + inputSurface->w, inputSurface->h); + + if (!tempTexture) { + LOG_error("Failed to create temporary texture: %s\n", SDL_GetError()); + return; + } + + SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); + SDL_SetTextureBlendMode(tempTexture, SDL_BLENDMODE_BLEND); + + const int fps = 60; + const int frame_delay = 1000 / fps; + const int total_frames = duration_ms / frame_delay; + + SDL_Texture* target_layer = (layer == 0) ? vid.target_layer2 : vid.target_layer4; + if (!target_layer) { + SDL_DestroyTexture(tempTexture); + return; + } + + for (int frame = 0; frame <= total_frames; ++frame) { + + float t = (float)frame / total_frames; + int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); + if (current_opacity < 0) current_opacity = 0; + if (current_opacity > 255) current_opacity = 255; + + SDL_SetTextureAlphaMod(tempTexture, current_opacity); + SDL_SetRenderTarget(vid.renderer, target_layer); + SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); + SDL_RenderClear(vid.renderer); + + SDL_Rect dstRect = { x, y, w, h }; + SDL_RenderCopy(vid.renderer, tempTexture, NULL, &dstRect); + + SDL_SetRenderTarget(vid.renderer, NULL); + // blit to 0 for normal draw + vid.blit = 0; + PLAT_flip(vid.screen,0); + + } + + SDL_DestroyTexture(tempTexture); +} + +SDL_Surface* PLAT_captureRendererToSurface() { + if (!vid.renderer) return NULL; + + int width, height; + SDL_GetRendererOutputSize(vid.renderer, &width, &height); + + SDL_Surface* surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 32, SDL_PIXELFORMAT_ARGB8888); + if (!surface) { + LOG_error("Failed to create surface: %s\n", SDL_GetError()); + return NULL; + } + + Uint32 black = SDL_MapRGBA(surface->format, 0, 0, 0, 255); + SDL_FillRect(surface, NULL, black); + + if (SDL_RenderReadPixels(vid.renderer, NULL, SDL_PIXELFORMAT_ARGB8888, surface->pixels, surface->pitch) != 0) { + LOG_error("Failed to read pixels from renderer: %s\n", SDL_GetError()); + SDL_FreeSurface(surface); + return NULL; + } + + // remove transparancy + Uint32* pixels = (Uint32*)surface->pixels; + int total_pixels = (surface->pitch / 4) * surface->h; + + for (int i = 0; i < total_pixels; i++) { + Uint8 r, g, b, a; + SDL_GetRGBA(pixels[i], surface->format, &r, &g, &b, &a); + pixels[i] = SDL_MapRGBA(surface->format, r, g, b, 255); + } + + SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE); + return surface; +} + +void PLAT_animateAndFadeSurface( + SDL_Surface *inputSurface, + int x, int y, int target_x, int target_y, int w, int h, int duration_ms, + SDL_Surface *fadeSurface, + int fade_x, int fade_y, int fade_w, int fade_h, + int start_opacity, int target_opacity,int layer +) { + if (!inputSurface || !vid.renderer) return; + + SDL_Texture* moveTexture = SDL_CreateTexture(vid.renderer, + SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_TARGET, + inputSurface->w, inputSurface->h); + + if (!moveTexture) { + LOG_error("Failed to create move texture: %s\n", SDL_GetError()); + return; + } + + SDL_UpdateTexture(moveTexture, NULL, inputSurface->pixels, inputSurface->pitch); + + SDL_Texture* fadeTexture = NULL; + if (fadeSurface) { + fadeTexture = SDL_CreateTextureFromSurface(vid.renderer, fadeSurface); + if (!fadeTexture) { + LOG_error("Failed to create fade texture: %s\n", SDL_GetError()); + SDL_DestroyTexture(moveTexture); + return; + } + SDL_SetTextureBlendMode(fadeTexture, SDL_BLENDMODE_BLEND); + } + + const int fps = 60; + const int frame_delay = 1000 / fps; + const int total_frames = duration_ms / frame_delay; + + Uint32 start_time = SDL_GetTicks(); + + for (int frame = 0; frame <= total_frames; ++frame) { + + float t = (float)frame / total_frames; + + int current_x = x + (int)((target_x - x) * t); + int current_y = y + (int)((target_y - y) * t); + + int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); + if (current_opacity < 0) current_opacity = 0; + if (current_opacity > 255) current_opacity = 255; + + switch (layer) + { + case 1: + SDL_SetRenderTarget(vid.renderer, vid.target_layer1); + break; + case 2: + SDL_SetRenderTarget(vid.renderer, vid.target_layer2); + break; + case 3: + SDL_SetRenderTarget(vid.renderer, vid.target_layer3); + break; + case 4: + SDL_SetRenderTarget(vid.renderer, vid.target_layer4); + break; + case 5: + SDL_SetRenderTarget(vid.renderer, vid.target_layer5); + break; + default: + SDL_SetRenderTarget(vid.renderer, vid.target_layer1); + break; + } + SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); + SDL_RenderClear(vid.renderer); + + SDL_Rect moveSrcRect = { 0, 0, inputSurface->w, inputSurface->h }; + SDL_Rect moveDstRect = { current_x, current_y, w, h }; + SDL_RenderCopy(vid.renderer, moveTexture, &moveSrcRect, &moveDstRect); + + if (fadeTexture) { + SDL_SetTextureAlphaMod(fadeTexture, current_opacity); + SDL_Rect fadeDstRect = { fade_x, fade_y, fade_w, fade_h }; + SDL_RenderCopy(vid.renderer, fadeTexture, NULL, &fadeDstRect); + } + + SDL_SetRenderTarget(vid.renderer, NULL); + PLAT_GPU_Flip(); + + } + + SDL_DestroyTexture(moveTexture); + if (fadeTexture) SDL_DestroyTexture(fadeTexture); +} + +void PLAT_setEffect(int next_type) { + pthread_mutex_lock(&video_prep_mutex); + effect.next_type = next_type; + pthread_mutex_unlock(&video_prep_mutex); +} +void PLAT_setEffectColor(int next_color) { + pthread_mutex_lock(&video_prep_mutex); + effect.next_color = next_color; + pthread_mutex_unlock(&video_prep_mutex); +} +void PLAT_vsync(int remaining) { + if (remaining>0) SDL_Delay(remaining); +} + + +scaler_t PLAT_getScaler(GFX_Renderer* renderer) { + // LOG_info("getScaler for scale: %i\n", renderer->scale); + pthread_mutex_lock(&video_prep_mutex); + effect.next_scale = renderer->scale; + pthread_mutex_unlock(&video_prep_mutex); + return scale1x1_c16; +} + +void setRectToAspectRatio(SDL_Rect* dst_rect) { + int x = vid.blit->src_x; + int y = vid.blit->src_y; + int w = vid.blit->src_w; + int h = vid.blit->src_h; + + if (vid.blit->aspect == 0) { + w = vid.blit->src_w * vid.blit->scale; + h = vid.blit->src_h * vid.blit->scale; + dst_rect->x = (device_width - w) / 2 + screenx; + dst_rect->y = (device_height - h) / 2 + screeny; + dst_rect->w = w; + dst_rect->h = h; + } else if (vid.blit->aspect > 0) { + if (should_rotate) { + h = device_width; + w = h * vid.blit->aspect; + if (w > device_height) { + w = device_height; + h = w / vid.blit->aspect; + } + } else { + h = device_height; + w = h * vid.blit->aspect; + if (w > device_width) { + w = device_width; + h = w / vid.blit->aspect; + } + } + dst_rect->x = (device_width - w) / 2 + screenx; + dst_rect->y = (device_height - h) / 2 + screeny; + dst_rect->w = w; + dst_rect->h = h; + } else { + dst_rect->x = screenx; + dst_rect->y = screeny; + dst_rect->w = should_rotate ? device_height : device_width; + dst_rect->h = should_rotate ? device_width : device_height; + } +} + +void PLAT_blitRenderer(GFX_Renderer* renderer) { + vid.blit = renderer; + SDL_RenderClear(vid.renderer); + resizeVideo(vid.blit->true_w,vid.blit->true_h,vid.blit->src_p); +} + +void PLAT_clearShaders() { + // this funciton was empty so am abusing it for now for this, later need to make a seperate function for it + // set blit to 0 maybe should be seperate function later + vid.blit = NULL; +} + +void PLAT_flipHidden() { + SDL_RenderClear(vid.renderer); + resizeVideo(device_width, device_height, FIXED_PITCH); // !!!??? + SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); + SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); + // SDL_RenderPresent(vid.renderer); // no present want to flip hidden +} + + +void PLAT_flip(SDL_Surface* IGNORED, int ignored) { + // dont think we need this here tbh + // SDL_RenderClear(vid.renderer); + if (!vid.blit) { + resizeVideo(device_width, device_height, FIXED_PITCH); // !!!??? + SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); + SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); + SDL_RenderPresent(vid.renderer); + return; + } + + // Safety check: ensure texture dimensions match blit buffer dimensions + if (vid.width != vid.blit->true_w || vid.height != vid.blit->true_h) { + // Texture size doesn't match buffer, clear blit and use screen buffer instead + vid.blit = NULL; + resizeVideo(device_width, device_height, FIXED_PITCH); + SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); + SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); + SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); + SDL_RenderPresent(vid.renderer); + return; + } + + SDL_UpdateTexture(vid.stream_layer1, NULL, vid.blit->src, vid.blit->src_p); + + SDL_Texture* target = vid.stream_layer1; + int x = vid.blit->src_x; + int y = vid.blit->src_y; + int w = vid.blit->src_w; + int h = vid.blit->src_h; + if (vid.sharpness == SHARPNESS_CRISP) { + + SDL_SetRenderTarget(vid.renderer, vid.target); + SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); + SDL_SetRenderTarget(vid.renderer, NULL); + x *= hard_scale; + y *= hard_scale; + w *= hard_scale; + h *= hard_scale; + target = vid.target; + } + + SDL_Rect* src_rect = &(SDL_Rect){x, y, w, h}; + SDL_Rect* dst_rect = &(SDL_Rect){0, 0, device_width, device_height}; + + setRectToAspectRatio(dst_rect); + + SDL_RenderCopy(vid.renderer, target, src_rect, dst_rect); + + SDL_RenderPresent(vid.renderer); + vid.blit = NULL; +} + +static int frame_count = 0; +void runShaderPass(GLuint src_texture, GLuint shader_program, GLuint* target_texture, + int x, int y, int dst_width, int dst_height, Shader* shader, int alpha, int filter) { + + static GLuint static_VAO = 0, static_VBO = 0; + static GLuint last_program = 0; + static GLfloat last_texelSize[2] = {-1.0f, -1.0f}; + static GLfloat texelSize[2] = {-1.0f, -1.0f}; + static GLuint fbo = 0; + static GLuint last_bound_texture = 0; + static GLint max_tex_size = 0; + static int logged_bad_size = 0; + GLenum pre_err; + + while ((pre_err = glGetError()) != GL_NO_ERROR) { + (void)pre_err; + } + + if (max_tex_size == 0) { + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size); + if (max_tex_size <= 0) { + max_tex_size = 2048; + } + } + + if (dst_width <= 0 || dst_height <= 0 || dst_width > max_tex_size || dst_height > max_tex_size) { + if (!logged_bad_size) { + LOG_error("Shader pass invalid target size: %dx%d (max %d)\n", dst_width, dst_height, max_tex_size); + logged_bad_size = 1; + } + return; + } + + if (shaderResetRequested) { + // Force rebuild of GL objects and cached state + if (static_VAO) { glDeleteVertexArrays(1, &static_VAO); static_VAO = 0; } + if (static_VBO) { glDeleteBuffers(1, &static_VBO); static_VBO = 0; } + last_program = 0; + last_texelSize[0] = last_texelSize[1] = -1.0f; + fbo = 0; + last_bound_texture = 0; + } + + texelSize[0] = 1.0f / shader->texw; + texelSize[1] = 1.0f / shader->texh; + + + if (shader_program != last_program) + glUseProgram(shader_program); + + if (static_VAO == 0) { + glGenVertexArrays(1, &static_VAO); + glGenBuffers(1, &static_VBO); + glBindVertexArray(static_VAO); + glBindBuffer(GL_ARRAY_BUFFER, static_VBO); + + float vertices[] = { + // x, y, z, w, u, v, s, t + -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, // top-left + -1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, // bottom-left + 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, // top-right + 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f // bottom-right + }; + + glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); + } + + if (shader_program != last_program) { + GLint posAttrib = glGetAttribLocation(shader_program, "VertexCoord"); + if (posAttrib >= 0) { + glVertexAttribPointer(posAttrib, 4, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0); + glEnableVertexAttribArray(posAttrib); + } + GLint texAttrib = glGetAttribLocation(shader_program, "TexCoord"); + if (texAttrib >= 0) { + glVertexAttribPointer(texAttrib, 4, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(4 * sizeof(float))); + glEnableVertexAttribArray(texAttrib); + } + + if (shader->u_FrameDirection >= 0) glUniform1i(shader->u_FrameDirection, 1); + if (shader->u_FrameCount >= 0) glUniform1i(shader->u_FrameCount, frame_count); + if (shader->u_OutputSize >= 0) glUniform2f(shader->u_OutputSize, dst_width, dst_height); + if (shader->u_TextureSize >= 0) glUniform2f(shader->u_TextureSize, shader->texw, shader->texh); + if (shader->OrigInputSize >= 0) glUniform2f(shader->OrigInputSize, shader->srcw, shader->srch); + if (shader->u_InputSize >= 0) glUniform2f(shader->u_InputSize, shader->srcw, shader->srch); + for (int i = 0; i < shader->num_pragmas; ++i) { + glUniform1f(shader->pragmas[i].uniformLocation, shader->pragmas[i].value); + } + + GLint u_MVP = glGetUniformLocation(shader_program, "MVPMatrix"); + if (u_MVP >= 0) { + float identity[16] = { + 1,0,0,0, + 0,1,0,0, + 0,0,1,0, + 0,0,0,1 + }; + glUniformMatrix4fv(u_MVP, 1, GL_FALSE, identity); + } + glBindVertexArray(static_VAO); + } + if (target_texture) { + if (*target_texture != 0 && !glIsTexture(*target_texture)) { + *target_texture = 0; + shader->updated = 1; + } + if (*target_texture==0 || shader->updated || reloadShaderTextures) { + + // if(target_texture) { + // glDeleteTextures(1,target_texture); + // } + if(*target_texture==0) + glGenTextures(1, target_texture); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, *target_texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_width, dst_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + shader->updated = 0; + } + if (fbo == 0) { + glGenFramebuffers(1, &fbo); + } + + // Always bind before attaching to avoid stale state after swaps + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, *target_texture, 0); + + GLenum err = glGetError(); + if (err != GL_NO_ERROR) { + LOG_error("Framebuffer error: %d\n", err); + LOG_info("Failed to bind framebuffer with texture %u\n", *target_texture); + } + + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + if (status != GL_FRAMEBUFFER_COMPLETE) { + LOG_error("Framebuffer incomplete: 0x%X\n", status); + } + + } else { + glBindFramebuffer(GL_FRAMEBUFFER, 0); + } + + if(alpha==1) { + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } else { + glDisable(GL_BLEND); + } + + if (src_texture != last_bound_texture) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, src_texture); + last_bound_texture = src_texture; + } + glViewport(x, y, dst_width, dst_height); + + + if (shader->texLocation >= 0) glUniform1i(shader->texLocation, 0); + + if (shader->texelSizeLocation >= 0) { + glUniform2fv(shader->texelSizeLocation, 1, texelSize); + last_texelSize[0] = texelSize[0]; + last_texelSize[1] = texelSize[1]; + } + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + last_program = shader_program; +} + +typedef struct { + SDL_Surface* loaded_effect; + SDL_Surface* loaded_overlay; + int effect_ready; + int overlay_ready; +} FramePreparation; + +static FramePreparation frame_prep = {0}; + +int prepareFrameThread(void *data) { + while (1) { + updateEffect(); + + // Check effectUpdated flag with mutex + pthread_mutex_lock(&video_prep_mutex); + int effect_updated = effectUpdated; + pthread_mutex_unlock(&video_prep_mutex); + + if (effect_updated) { + LOG_info("effect updated %s\n",effect_path); + if(effect_path) { + SDL_Surface* tmp = IMG_Load(effect_path); + SDL_Surface* converted = NULL; + if (tmp) { + converted = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA32, 0); + SDL_FreeSurface(tmp); + } + + pthread_mutex_lock(&video_prep_mutex); + frame_prep.loaded_effect = converted; + effectUpdated = 0; + frame_prep.effect_ready = 1; + pthread_mutex_unlock(&video_prep_mutex); + } else { + pthread_mutex_lock(&video_prep_mutex); + frame_prep.loaded_effect = 0; + effectUpdated = 0; + frame_prep.effect_ready = 1; + pthread_mutex_unlock(&video_prep_mutex); + } + } + + // Check if effect is disabled + pthread_mutex_lock(&video_prep_mutex); + int effect_type = effect.type; + SDL_Surface* loaded_effect = frame_prep.loaded_effect; + pthread_mutex_unlock(&video_prep_mutex); + + if(effect_type == EFFECT_NONE && loaded_effect != 0) { + pthread_mutex_lock(&video_prep_mutex); + frame_prep.loaded_effect = 0; + frame_prep.effect_ready = 1; + pthread_mutex_unlock(&video_prep_mutex); + } + + // Check overlayUpdated flag with mutex + pthread_mutex_lock(&video_prep_mutex); + int overlay_updated = overlayUpdated; + pthread_mutex_unlock(&video_prep_mutex); + + if (overlay_updated) { + + LOG_info("overlay updated\n"); + if(overlay_path) { + SDL_Surface* tmp = IMG_Load(overlay_path); + SDL_Surface* converted = NULL; + if (tmp) { + converted = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA32, 0); + SDL_FreeSurface(tmp); + } + + pthread_mutex_lock(&video_prep_mutex); + frame_prep.loaded_overlay = converted; + frame_prep.overlay_ready = 1; + overlayUpdated=0; + pthread_mutex_unlock(&video_prep_mutex); + } else { + pthread_mutex_lock(&video_prep_mutex); + frame_prep.loaded_overlay = 0; + frame_prep.overlay_ready = 1; + overlayUpdated=0; + pthread_mutex_unlock(&video_prep_mutex); + } + } + + SDL_Delay(120); + } + return 0; +} + +static SDL_Thread *prepare_thread = NULL; + +void PLAT_GL_Swap() { + + //uint64_t performance_frequency = SDL_GetPerformanceFrequency(); + //uint64_t frame_start = SDL_GetPerformanceCounter(); + + if (prepare_thread == NULL) { + prepare_thread = SDL_CreateThread(prepareFrameThread, "PrepareFrameThread", NULL); + + if (prepare_thread == NULL) { + LOG_error("Error creating background thread: %s\n", SDL_GetError()); + return; + } + } + + static int lastframecount = 0; + if (reloadShaderTextures) lastframecount = frame_count; + if (frame_count < lastframecount + 3) + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + SDL_Rect dst_rect = {0, 0, device_width, device_height}; + setRectToAspectRatio(&dst_rect); + + if (!vid.blit->src) { + return; + } + + SDL_GL_MakeCurrent(vid.window, vid.gl_context); + + static GLuint effect_tex = 0; + static int effect_w = 0, effect_h = 0; + static GLuint overlay_tex = 0; + static int overlay_w = 0, overlay_h = 0; + static int overlayload = 0; + + static GLuint src_texture = 0; + static int src_w_last = 0, src_h_last = 0; + static int last_w = 0, last_h = 0; + + if (shaderResetRequested) { + if (src_texture) { glDeleteTextures(1, &src_texture); src_texture = 0; } + src_w_last = src_h_last = 0; + last_w = last_h = 0; + if (effect_tex) { + glDeleteTextures(1, &effect_tex); + effect_tex = 0; + effect_w = effect_h = 0; + // Force reload by marking as ready again if effect is active + pthread_mutex_lock(&video_prep_mutex); + if (effect.type != EFFECT_NONE) { + frame_prep.effect_ready = 1; + } + pthread_mutex_unlock(&video_prep_mutex); + } + if (overlay_tex) { + glDeleteTextures(1, &overlay_tex); + overlay_tex = 0; + overlay_w = overlay_h = 0; + // Force reload if we had an overlay + pthread_mutex_lock(&video_prep_mutex); + if (frame_prep.loaded_overlay) { + frame_prep.overlay_ready = 1; + } + pthread_mutex_unlock(&video_prep_mutex); + } + reloadShaderTextures = 1; + } + + // Check if effect needs updating + pthread_mutex_lock(&video_prep_mutex); + int effect_ready = frame_prep.effect_ready; + SDL_Surface* loaded_effect = frame_prep.loaded_effect; + pthread_mutex_unlock(&video_prep_mutex); + + if (effect_ready) { + if(loaded_effect) { + if(!effect_tex) glGenTextures(1, &effect_tex); + glBindTexture(GL_TEXTURE_2D, effect_tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, loaded_effect->w, loaded_effect->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, loaded_effect->pixels); + effect_w = loaded_effect->w; + effect_h = loaded_effect->h; + } else { + if (effect_tex) { + glDeleteTextures(1, &effect_tex); + } + effect_tex = 0; + } + pthread_mutex_lock(&video_prep_mutex); + frame_prep.effect_ready = 0; + pthread_mutex_unlock(&video_prep_mutex); + } + + // Check if overlay needs updating + pthread_mutex_lock(&video_prep_mutex); + int overlay_ready = frame_prep.overlay_ready; + SDL_Surface* loaded_overlay = frame_prep.loaded_overlay; + pthread_mutex_unlock(&video_prep_mutex); + + if (overlay_ready) { + if(loaded_overlay) { + if(!overlay_tex) glGenTextures(1, &overlay_tex); + glBindTexture(GL_TEXTURE_2D, overlay_tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, loaded_overlay->w, loaded_overlay->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, loaded_overlay->pixels); + overlay_w = loaded_overlay->w; + overlay_h = loaded_overlay->h; + + } else { + if (overlay_tex) { + glDeleteTextures(1, &overlay_tex); + } + overlay_tex = 0; + } + pthread_mutex_lock(&video_prep_mutex); + frame_prep.overlay_ready = 0; + pthread_mutex_unlock(&video_prep_mutex); + } + + if (!src_texture || reloadShaderTextures) { + // if (src_texture) { + // glDeleteTextures(1, &src_texture); + // src_texture = 0; + // } + if (src_texture==0) + glGenTextures(1, &src_texture); + glBindTexture(GL_TEXTURE_2D, src_texture); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nrofshaders > 0 ? shaders[0]->filter : finalScaleFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nrofshaders > 0 ? shaders[0]->filter : finalScaleFilter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + + glBindTexture(GL_TEXTURE_2D, src_texture); + if (vid.blit->src_w != src_w_last || vid.blit->src_h != src_h_last || reloadShaderTextures) { + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, vid.blit->src_w, vid.blit->src_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, vid.blit->src); + src_w_last = vid.blit->src_w; + src_h_last = vid.blit->src_h; + } else { + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, vid.blit->src_w, vid.blit->src_h, GL_RGBA, GL_UNSIGNED_BYTE, vid.blit->src); + } + + last_w = vid.blit->src_w; + last_h = vid.blit->src_h; + + for (int i = 0; i < nrofshaders; i++) { + int src_w = last_w; + int src_h = last_h; + int dst_w = src_w * shaders[i]->scale; + int dst_h = src_h * shaders[i]->scale; + + if (shaders[i]->scale == 9) { + dst_w = dst_rect.w; + dst_h = dst_rect.h; + } + + if (reloadShaderTextures) { + for (int j = i; j < nrofshaders; j++) { + int real_input_w = (i == 0) ? vid.blit->src_w : last_w; + int real_input_h = (i == 0) ? vid.blit->src_h : last_h; + + shaders[i]->srcw = shaders[i]->srctype == 0 ? vid.blit->src_w : shaders[i]->srctype == 2 ? dst_rect.w : real_input_w; + shaders[i]->srch = shaders[i]->srctype == 0 ? vid.blit->src_h : shaders[i]->srctype == 2 ? dst_rect.h : real_input_h; + shaders[i]->texw = shaders[i]->scaletype == 0 ? vid.blit->src_w : shaders[i]->scaletype == 2 ? dst_rect.w : real_input_w; + shaders[i]->texh = shaders[i]->scaletype == 0 ? vid.blit->src_h : shaders[i]->scaletype == 2 ? dst_rect.h : real_input_h; + } + } + + static int shaderinfocount = 0; + static int shaderinfoscreen = 0; + if (shaderinfocount > 600 && shaderinfoscreen == i) { + currentshaderpass = i + 1; + currentshadertexw = shaders[i]->texw; + currentshadertexh = shaders[i]->texh; + currentshadersrcw = shaders[i]->srcw; + currentshadersrch = shaders[i]->srch; + currentshaderdstw = dst_w; + currentshaderdsth = dst_h; + shaderinfocount = 0; + shaderinfoscreen++; + if (shaderinfoscreen >= nrofshaders) + shaderinfoscreen = 0; + } + shaderinfocount++; + + if (shaders[i]->shader_p) { + //LOG_info("Shader Pass: Pipeline step %d/%d\n", i + 1, nrofshaders); + runShaderPass( + (i == 0) ? src_texture : shaders[i - 1]->texture, + shaders[i]->shader_p, + &shaders[i]->texture, + 0, 0, dst_w, dst_h, + shaders[i], + 0, + (i == nrofshaders - 1) ? finalScaleFilter : shaders[i + 1]->filter + ); + } else { + runShaderPass( + (i == 0) ? src_texture : shaders[i - 1]->texture, + g_noshader, + &shaders[i]->texture, + 0, 0, dst_w, dst_h, + shaders[i], + 0, + (i == nrofshaders - 1) ? finalScaleFilter : shaders[i + 1]->filter + ); + } + + last_w = dst_w; + last_h = dst_h; + } + + if (nrofshaders > 0) { + //LOG_info("Shader Pass: Scale to screen (pipeline size: %d)\n", nrofshaders); + runShaderPass( + shaders[nrofshaders - 1]->texture, + g_shader_default, + NULL, + dst_rect.x, dst_rect.y, dst_rect.w, dst_rect.h, + &(Shader){.srcw = last_w, .srch = last_h, .texw = last_w, .texh = last_h}, + 0, GL_NONE + ); + } + else { + //LOG_info("Shader Pass: Scale to screen (pipeline size: %d)\n", nrofshaders); + runShaderPass(src_texture, + g_shader_default, + NULL, + dst_rect.x, dst_rect.y, dst_rect.w, dst_rect.h, + &(Shader){.srcw = vid.blit->src_w, .srch = vid.blit->src_h, .texw = vid.blit->src_w, .texh = vid.blit->src_h}, + 0, GL_NONE); + } + + if (effect_tex) { + //LOG_info("Shader Pass: Screen Effect\n"); + runShaderPass( + effect_tex, + g_shader_overlay, + NULL, + dst_rect.x, dst_rect.y, effect_w, effect_h, + &(Shader){.srcw = effect_w, .srch = effect_h, .texw = effect_w, .texh = effect_h}, + 1, GL_NONE + ); + } + + if (overlay_tex) { + //LOG_info("Shader Pass: Overlay\n"); + runShaderPass( + overlay_tex, + g_shader_overlay, + NULL, + 0, 0, device_width, device_height, + &(Shader){.srcw = vid.blit->src_w, .srch = vid.blit->src_h, .texw = overlay_w, .texh = overlay_h}, + 1, GL_NONE + ); + } + + if (!perf.benchmark_mode || frame_count % 60 == 0) { + //glFinish(); + //glFlush(); + SDL_GL_SwapWindow(vid.window); + } + frame_count++; + reloadShaderTextures = 0; + shaderResetRequested = 0; + + //{ + // uint64_t op_ts = SDL_GetPerformanceCounter(); + // uint64_t frame_duration = op_ts - frame_start; + // frame_start = op_ts; + // double elapsed_time_s = (double)frame_duration / performance_frequency; + // double frame_ms = elapsed_time_s * 1000.0; + // LOG_info("10: %.2f ms\n", frame_ms); + //} +} + + + +// tryin to some arm neon optimization for first time for flipping image upside down, they sit in platform cause not all have neon extensions +void PLAT_pixelFlipper(uint8_t* pixels, int width, int height) { + const int rowBytes = width * 4; + uint8_t* rowTop; + uint8_t* rowBottom; + + for (int y = 0; y < height / 2; ++y) { + rowTop = pixels + y * rowBytes; + rowBottom = pixels + (height - 1 - y) * rowBytes; + + int x = 0; + for (; x + 15 < rowBytes; x += 16) { + uint8x16_t top = vld1q_u8(rowTop + x); + uint8x16_t bottom = vld1q_u8(rowBottom + x); + + vst1q_u8(rowTop + x, bottom); + vst1q_u8(rowBottom + x, top); + } + for (; x < rowBytes; ++x) { + uint8_t temp = rowTop[x]; + rowTop[x] = rowBottom[x]; + rowBottom[x] = temp; + } + } +} + +unsigned char* PLAT_GL_screenCapture(int* outWidth, int* outHeight) { + glViewport(0, 0, device_width, device_height); + GLint viewport[4]; + glGetIntegerv(GL_VIEWPORT, viewport); + + int width = viewport[2]; + int height = viewport[3]; + + if (outWidth) *outWidth = width; + if (outHeight) *outHeight = height; + + unsigned char* pixels = malloc(width * height * 4); // RGBA + if (!pixels) return NULL; + + glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); + + PLAT_pixelFlipper(pixels, width, height); + + return pixels; // caller must free +} diff --git a/workspace/all/common/generic_wifi.c b/workspace/all/common/generic_wifi.c new file mode 100644 index 000000000..29cf263a2 --- /dev/null +++ b/workspace/all/common/generic_wifi.c @@ -0,0 +1,560 @@ +///////////////////////////////////////////////////////////////////////////////////////// + +// File: common/generic_wifi.c +// Generic implementations of wifi functions, to be used by platforms that don't +// provide their own implementations. +// Used by: tg5050 +// Library dependencies: none +// Tool dependencies: wpa_cli, wpa_supplicant, iproute2 (ip command) +// Script dependencies: $SYSTEM_PATH/etc/wifi/wifi_init.sh + +// \note This files does not have an acompanying header, as all functions are declared in api.h +// with minimal fallback implementations +// \sa FALLBACK_IMPLEMENTATION + +///////////////////////////////////////////////////////////////////////////////////////// + +#include "defines.h" +#include "platform.h" +#include "api.h" +#include "utils.h" + +bool PLAT_hasWifi() { return true; } + +#define WIFI_INTERFACE "wlan0" +#define WPA_CLI_CMD "wpa_cli -p /etc/wifi/sockets -i " WIFI_INTERFACE + +#define wifilog(fmt, ...) \ + LOG_note(PLAT_wifiDiagnosticsEnabled() ? LOG_INFO : LOG_DEBUG, fmt, ##__VA_ARGS__) + +// Helper function to run a command and capture output +static int wifi_run_cmd(const char *cmd, char *output, size_t output_len) { + wifilog("Running command: %s\n", cmd); + FILE *fp = popen(cmd, "r"); + if (!fp) { + LOG_error("wifi_run_cmd: failed to run command: %s\n", cmd); + return -1; + } + + if (output && output_len > 0) { + output[0] = '\0'; + size_t total = 0; + char buf[256]; + while (fgets(buf, sizeof(buf), fp) && total < output_len - 1) { + size_t len = strlen(buf); + if (total + len >= output_len) { + len = output_len - total - 1; + } + memcpy(output + total, buf, len); + total += len; + } + output[total] = '\0'; + } + + int status = pclose(fp); + int exit_code = WEXITSTATUS(status); + wifilog("Command exit code: %d\n", exit_code); + return exit_code; +} + +// Helper to check if wpa_supplicant is running +static bool wifi_supplicant_running(void) { + return system("pidof wpa_supplicant > /dev/null 2>&1") == 0; +} + +// Helper to get IP address of wifi interface +static bool wifi_get_ip(char *ip, size_t len) { + char cmd[256]; + char output[256]; + snprintf(cmd, sizeof(cmd), "ip -4 addr show %s 2>/dev/null | grep -o 'inet [0-9.]*' | cut -d' ' -f2", WIFI_INTERFACE); + if (wifi_run_cmd(cmd, output, sizeof(output)) == 0 && output[0] != '\0') { + trimTrailingNewlines(output); + strncpy(ip, output, len - 1); + ip[len - 1] = '\0'; + return true; + } + ip[0] = '\0'; + return false; +} + +void PLAT_wifiInit() { + // We should never have to do this manually, as wifi_init.sh should be + // started/stopped by the platform init scripts. + //PLAT_wifiEnable(CFG_getWifi()); + + PLAT_wifiDiagnosticsEnable(CFG_getWifiDiagnostics()); + wifilog("Wifi init\n"); +} + +bool PLAT_wifiEnabled() { + return CFG_getWifi(); +} + +void PLAT_wifiEnable(bool on) { + if (on) { + wifilog("turning wifi on...\n"); + system(SYSTEM_PATH "/etc/wifi/wifi_init.sh start > /dev/null 2>&1"); + // Keep config in sync + CFG_setWifi(on); + } + else { + wifilog("turning wifi off...\n"); + // Keep config in sync + CFG_setWifi(on); + system(SYSTEM_PATH "/etc/wifi/wifi_init.sh stop > /dev/null 2>&1"); + } +} + +int PLAT_wifiScan(struct WIFI_network *networks, int max) +{ + if (!CFG_getWifi()) { + LOG_error("PLAT_wifiScan: wifi is currently disabled.\n"); + return -1; + } + + wifilog("PLAT_wifiScan: Starting WiFi scan...\n"); + // Trigger a scan + system(WPA_CLI_CMD " scan 2>/dev/null"); + wifilog("PLAT_wifiScan: Waiting 2s for scan to complete...\n"); + usleep(2000000); // Give time for scan to complete + + wifilog("PLAT_wifiScan: Retrieving scan results...\n"); + // Get scan results + char results[16384]; + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s scan_results 2>/dev/null", WPA_CLI_CMD); + if (wifi_run_cmd(cmd, results, sizeof(results)) != 0) { + LOG_error("PLAT_wifiScan: failed to get scan results.\n"); + return -1; + } + + // wpa_cli scan_results format: + // bssid / frequency / signal level / flags / ssid + // 04:b4:fe:32:f9:73 2462 -63 [WPA2-PSK-CCMP][WPS][ESS] frynet + + wifilog("%s\n", results); + + const char *current = results; + + // Skip header line + const char *next = strchr(current, '\n'); + if (!next) { + LOG_warn("PLAT_wifiScan: no scan results lines found.\n"); + return 0; + } + current = next + 1; + + int count = 0; + char line[512]; + + while (current && *current && count < max) { + next = strchr(current, '\n'); + size_t len = next ? (size_t)(next - current) : strlen(current); + if (len >= sizeof(line)) { + LOG_warn("PLAT_wifiScan: line too long, truncating.\n"); + len = sizeof(line) - 1; + } + + strncpy(line, current, len); + line[len] = '\0'; + + char features[128]; + struct WIFI_network *network = &networks[count]; + + // Initialize fields + network->bssid[0] = '\0'; + network->ssid[0] = '\0'; + network->freq = -1; + network->rssi = -1; + network->security = SECURITY_NONE; + + int parsed = sscanf(line, "%17[0-9a-fA-F:]\t%d\t%d\t%127[^\t]\t%127[^\n]", + network->bssid, &network->freq, &network->rssi, + features, network->ssid); + + if (parsed < 4) { + LOG_warn("PLAT_wifiScan: malformed line skipped (parsed %d fields): '%s'\n", parsed, line); + current = next ? next + 1 : NULL; + continue; + } + + // Trim trailing whitespace from SSID + size_t ssid_len = strlen(network->ssid); + while (ssid_len > 0 && (network->ssid[ssid_len - 1] == ' ' || network->ssid[ssid_len - 1] == '\t')) { + network->ssid[ssid_len - 1] = '\0'; + ssid_len--; + } + + if (network->ssid[0] == '\0') { + LOG_warn("Ignoring network %s with empty SSID\n", network->bssid); + current = next ? next + 1 : NULL; + continue; + } + + if (containsString(features, "WPA2-PSK")) + network->security = SECURITY_WPA2_PSK; + else if (containsString(features, "WPA-PSK")) + network->security = SECURITY_WPA_PSK; + else if (containsString(features, "WEP")) + network->security = SECURITY_WEP; + else if (containsString(features, "EAP")) + network->security = SECURITY_UNSUPPORTED; + + count++; + current = next ? next + 1 : NULL; + } + + wifilog("PLAT_wifiScan: Found %d networks\n", count); + return count; +} + +bool PLAT_wifiConnected() +{ + if (!CFG_getWifi()) { + wifilog("PLAT_wifiConnected: wifi is currently disabled.\n"); + return false; + } + + wifilog("PLAT_wifiConnected: Checking WiFi connection status...\n"); + char output[256]; + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s status 2>/dev/null | grep '^wpa_state=' | cut -d= -f2", WPA_CLI_CMD); + if (wifi_run_cmd(cmd, output, sizeof(output)) != 0) { + return false; + } + + trimTrailingNewlines(output); + wifilog("PLAT_wifiConnected: wifi state is %s\n", output); + + return strcmp(output, "COMPLETED") == 0; +} + +int PLAT_wifiConnection(struct WIFI_connection *connection_info) +{ + if (!CFG_getWifi()) { + wifilog("PLAT_wifiConnection: wifi is currently disabled.\n"); + connection_reset(connection_info); + return -1; + } + + wifilog("PLAT_wifiConnection: Retrieving connection details...\n"); + // Get status from wpa_cli + char status[2048]; + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s status 2>/dev/null", WPA_CLI_CMD); + if (wifi_run_cmd(cmd, status, sizeof(status)) != 0) { + connection_reset(connection_info); + return -1; + } + + // Parse wpa_state + char *state_line = strstr(status, "wpa_state="); + if (!state_line || strstr(state_line, "COMPLETED") == NULL) { + connection_reset(connection_info); + wifilog("PLAT_wifiConnection: Not connected\n"); + return 0; + } + + // We're connected, fill in the info + connection_info->valid = true; + + // Parse SSID + wifilog("PLAT_wifiConnection: Parsing connection info...\n"); + char *ssid_line = strstr(status, "\nssid="); + if (ssid_line) { + ssid_line += 6; // skip "\nssid=" + char *end = strchr(ssid_line, '\n'); + size_t len = end ? (size_t)(end - ssid_line) : strlen(ssid_line); + if (len >= SSID_MAX) len = SSID_MAX - 1; + strncpy(connection_info->ssid, ssid_line, len); + connection_info->ssid[len] = '\0'; + } else { + connection_info->ssid[0] = '\0'; + } + + // Parse frequency + char *freq_line = strstr(status, "\nfreq="); + if (freq_line) { + connection_info->freq = atoi(freq_line + 6); + } else { + connection_info->freq = -1; + } + + // Get IP address + wifi_get_ip(connection_info->ip, sizeof(connection_info->ip)); + + // Get signal strength from iw + wifilog("PLAT_wifiConnection: Retrieving signal strength...\n"); + connection_info->rssi = -1; + connection_info->link_speed = -1; + connection_info->noise = -1; + + snprintf(cmd, sizeof(cmd), "iw dev %s link 2>/dev/null", WIFI_INTERFACE); + char link_info[1024]; + if (wifi_run_cmd(cmd, link_info, sizeof(link_info)) == 0) { + // Parse signal: -XX dBm + char *signal = strstr(link_info, "signal:"); + if (signal) { + connection_info->rssi = atoi(signal + 7); + } + // Parse tx bitrate: XXX.X MBit/s + char *bitrate = strstr(link_info, "tx bitrate:"); + if (bitrate) { + connection_info->link_speed = (int)atof(bitrate + 11); + } + } + + wifilog("Connected AP: %s\n", connection_info->ssid); + wifilog("IP address: %s\n", connection_info->ip); + wifilog("Signal strength: %d dBm, Link speed: %d Mbps\n", connection_info->rssi, connection_info->link_speed); + + return 0; +} + +bool PLAT_wifiHasCredentials(char *ssid, WifiSecurityType sec) +{ + // Validate input SSID (reject tabs/newlines) + for (int i = 0; ssid[i]; ++i) { + if (ssid[i] == '\t' || ssid[i] == '\n') { + LOG_warn("PLAT_wifiHasCredentials: SSID contains invalid control characters.\n"); + return false; + } + } + + if (!CFG_getWifi()) { + LOG_error("PLAT_wifiHasCredentials: wifi is currently disabled.\n"); + return false; + } + + // Get list of configured networks from wpa_cli + char list_results[4096]; + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s list_networks 2>/dev/null", WPA_CLI_CMD); + if (wifi_run_cmd(cmd, list_results, sizeof(list_results)) != 0) { + wifilog("PLAT_wifiHasCredentials: failed to get network list.\n"); + return false; + } + + wifilog("LIST:\n%s\n", list_results); + + // wpa_cli list_networks format: + // network id / ssid / bssid / flags + // 0 MyNetwork any [CURRENT] + + const char *current = list_results; + + // Skip header line + const char *next = strchr(current, '\n'); + if (!next) { + LOG_warn("PLAT_wifiHasCredentials: network list has no data lines.\n"); + return false; + } + current = next + 1; + + char line[256]; + + while (current && *current) { + next = strchr(current, '\n'); + size_t len = next ? (size_t)(next - current) : strlen(current); + if (len >= sizeof(line)) { + LOG_warn("PLAT_wifiHasCredentials: line too long, truncating.\n"); + len = sizeof(line) - 1; + } + + strncpy(line, current, len); + line[len] = '\0'; + + wifilog("Parsing line: '%s'\n", line); + + // Tokenize line by tabs + char *saveptr = NULL; + char *token_id = strtok_r(line, "\t", &saveptr); + char *token_ssid = strtok_r(NULL, "\t", &saveptr); + + if (!(token_id && token_ssid)) { + LOG_warn("PLAT_wifiHasCredentials: Malformed line skipped: '%s'\n", line); + current = next ? next + 1 : NULL; + continue; + } + + if (strcmp(token_ssid, ssid) == 0) { + return true; + } + + current = next ? next + 1 : NULL; + } + + return false; +} + +// Helper to find network ID by SSID +static int wifi_find_network_id(const char *ssid) { + wifilog("wifi_find_network_id: Looking for network '%s'...\n", ssid); + char list_results[4096]; + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s list_networks 2>/dev/null", WPA_CLI_CMD); + if (wifi_run_cmd(cmd, list_results, sizeof(list_results)) != 0) { + wifilog("wifi_find_network_id: Failed to get network list\n"); + return -1; + } + + const char *current = list_results; + const char *next = strchr(current, '\n'); + if (!next) return -1; + current = next + 1; + + char line[256]; + while (current && *current) { + next = strchr(current, '\n'); + size_t len = next ? (size_t)(next - current) : strlen(current); + if (len >= sizeof(line)) len = sizeof(line) - 1; + strncpy(line, current, len); + line[len] = '\0'; + + char *saveptr = NULL; + char *token_id = strtok_r(line, "\t", &saveptr); + char *token_ssid = strtok_r(NULL, "\t", &saveptr); + + if (token_id && token_ssid && strcmp(token_ssid, ssid) == 0) { + int id = atoi(token_id); + wifilog("wifi_find_network_id: Found network '%s' with id %d\n", ssid, id); + return id; + } + + current = next ? next + 1 : NULL; + } + + wifilog("wifi_find_network_id: Network '%s' not found\n", ssid); + return -1; +} + +void PLAT_wifiForget(char *ssid, WifiSecurityType sec) +{ + if (!CFG_getWifi()) { + LOG_error("PLAT_wifiForget: wifi is currently disabled.\n"); + return; + } + + int network_id = wifi_find_network_id(ssid); + if (network_id >= 0) { + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s remove_network %d 2>/dev/null", WPA_CLI_CMD, network_id); + system(cmd); + system(WPA_CLI_CMD " save_config 2>/dev/null"); + wifilog("PLAT_wifiForget: removed network %s (id=%d)\n", ssid, network_id); + } else { + wifilog("PLAT_wifiForget: network %s not found\n", ssid); + } +} + +void PLAT_wifiConnect(char *ssid, WifiSecurityType sec) +{ + PLAT_wifiConnectPass(ssid, sec, NULL); +} + +void PLAT_wifiConnectPass(const char *ssid, WifiSecurityType sec, const char* pass) +{ + if (!CFG_getWifi()) { + wifilog("PLAT_wifiConnectPass: wifi is currently disabled.\n"); + return; + } + + if (ssid == NULL) { + // Disconnect request + wifilog("PLAT_wifiConnectPass: Disconnecting from WiFi...\n"); + system(WPA_CLI_CMD " disconnect 2>/dev/null"); + wifilog("PLAT_wifiConnectPass: disconnected\n"); + return; + } + + wifilog("PLAT_wifiConnectPass: Attempting to connect to SSID '%s' (security=%d)\n", ssid, sec); + + // Check if network already exists + int network_id = wifi_find_network_id(ssid); + char cmd[512]; + char output[128]; + + if (network_id < 0) { + // Add new network + snprintf(cmd, sizeof(cmd), "%s add_network 2>/dev/null", WPA_CLI_CMD); + if (wifi_run_cmd(cmd, output, sizeof(output)) != 0) { + LOG_error("PLAT_wifiConnectPass: failed to add network\n"); + return; + } + network_id = atoi(output); + wifilog("Added new network with id %d\n", network_id); + + // Set SSID (needs quotes for wpa_cli) + wifilog("Setting network SSID...\n"); + snprintf(cmd, sizeof(cmd), "%s set_network %d ssid '\"%s\"' 2>/dev/null", WPA_CLI_CMD, network_id, ssid); + system(cmd); + + // Set password or open network + if (pass && pass[0] != '\0') { + wifilog("Setting network password...\n"); + snprintf(cmd, sizeof(cmd), "%s set_network %d psk '\"%s\"' 2>/dev/null", WPA_CLI_CMD, network_id, pass); + system(cmd); + } else if (sec == SECURITY_NONE) { + wifilog("Configuring as open network...\n"); + snprintf(cmd, sizeof(cmd), "%s set_network %d key_mgmt NONE 2>/dev/null", WPA_CLI_CMD, network_id); + system(cmd); + } + + // Save configuration + wifilog("Saving network configuration...\n"); + system(WPA_CLI_CMD " save_config 2>/dev/null"); + } else if (pass && pass[0] != '\0') { + // Update password for existing network + wifilog("Updating password for existing network...\n"); + snprintf(cmd, sizeof(cmd), "%s set_network %d psk '\"%s\"' 2>/dev/null", WPA_CLI_CMD, network_id, pass); + system(cmd); + system(WPA_CLI_CMD " save_config 2>/dev/null"); + } else { + wifilog("Using existing network configuration...\n"); + } + + // Enable and select network + wifilog("Enabling and selecting network %d...\n", network_id); + snprintf(cmd, sizeof(cmd), "%s enable_network %d 2>/dev/null", WPA_CLI_CMD, network_id); + system(cmd); + snprintf(cmd, sizeof(cmd), "%s select_network %d 2>/dev/null", WPA_CLI_CMD, network_id); + system(cmd); + + // Wait for connection + wifilog("Waiting for connection (up to 5 seconds)...\n"); + for (int i = 0; i < 10; i++) { + usleep(500000); + if (PLAT_wifiConnected()) { + wifilog("PLAT_wifiConnectPass: connected successfully after %d attempts\n", i + 1); + // Request IP via DHCP + wifilog("Requesting IP address via DHCP...\n"); + char dhcp_cmd[128]; + snprintf(dhcp_cmd, sizeof(dhcp_cmd), "udhcpc -i %s -n -q 2>/dev/null &", WIFI_INTERFACE); + system(dhcp_cmd); + return; + } + } + + LOG_error("PLAT_wifiConnectPass: connection timeout after 5 seconds\n"); +} + +void PLAT_wifiDisconnect() +{ + PLAT_wifiConnectPass(NULL, SECURITY_WPA2_PSK, NULL); +} + +bool PLAT_wifiDiagnosticsEnabled() +{ + return CFG_getWifiDiagnostics(); +} + +void PLAT_wifiDiagnosticsEnable(bool on) +{ + CFG_setWifiDiagnostics(on); + // set wpa_cli log level + if (on) { + system(WPA_CLI_CMD " log_level DEBUG 2>/dev/null"); + } else { + system(WPA_CLI_CMD " log_level WARNING 2>/dev/null"); + } +} \ No newline at end of file diff --git a/workspace/all/common/utils.c b/workspace/all/common/utils.c index 90640b444..ad19aeec2 100644 --- a/workspace/all/common/utils.c +++ b/workspace/all/common/utils.c @@ -358,7 +358,7 @@ void getEmuName(const char* in_name, char* out_name) { // NOTE: both char arrays char* tmp2 = strchr(tmp, '/'); if (tmp2) tmp2[0] = '\0'; // printf(" tmp1: %s\n", tmp); - strcpy(out_name, tmp); + memmove(out_name, tmp, strlen(tmp) + 1); tmp = out_name; } @@ -367,7 +367,7 @@ void getEmuName(const char* in_name, char* out_name) { // NOTE: both char arrays if (tmp) { tmp += 1; // printf(" tmp2: %s\n", tmp); - strcpy(out_name, tmp); + memmove(out_name, tmp, strlen(tmp) + 1); tmp = strchr(out_name,')'); tmp[0] = '\0'; } diff --git a/workspace/all/gametime/gametime.c b/workspace/all/gametime/gametime.c index f3913a060..4d1b907a0 100644 --- a/workspace/all/gametime/gametime.c +++ b/workspace/all/gametime/gametime.c @@ -357,8 +357,7 @@ int main(int argc, char *argv[]) int show_setting = 0; while (!quit) { - uint32_t frame_start = SDL_GetTicks(); - + GFX_startFrame(); PAD_poll(); // This might be too harsh, but ignore all combos with MENU (most likely a shortcut for someone else) @@ -443,9 +442,8 @@ int main(int argc, char *argv[]) GFX_flip(screen); dirty = 0; } - else { + else GFX_sync(); - } } freeRomImages(); diff --git a/workspace/all/gametime/makefile b/workspace/all/gametime/makefile index 821520a21..6448fcee6 100644 --- a/workspace/all/gametime/makefile +++ b/workspace/all/gametime/makefile @@ -24,13 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -lgametimedb -lsqlite3 -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -LDFLAGS += -lwifimg -lwifid -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/gametimectl/makefile b/workspace/all/gametimectl/makefile index ab3a52f24..77d515141 100644 --- a/workspace/all/gametimectl/makefile +++ b/workspace/all/gametimectl/makefile @@ -24,7 +24,7 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/scaler.c ../common/config.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -lgametimedb -lsqlite3 diff --git a/workspace/all/ledcontrol/ledcontrol.c b/workspace/all/ledcontrol/ledcontrol.c index aff2cd35c..98759a6ce 100644 --- a/workspace/all/ledcontrol/ledcontrol.c +++ b/workspace/all/ledcontrol/ledcontrol.c @@ -33,7 +33,7 @@ void save_settings() { LOG_debug("saving settings plat\n"); char diskfilename[256]; char* device = getenv("DEVICE"); - is_brick = exactMatch("brick", device); + int is_brick = exactMatch("brick", device); int maxlights = 4; // TODO: this shouldnt be in shared userdata if(is_brick) { @@ -214,7 +214,7 @@ void handle_light_input(LightSettings *light, SDL_Event *event, int selected_set int main(int argc, char *argv[]) { char* device = getenv("DEVICE"); - is_brick = exactMatch("brick", device); + int is_brick = exactMatch("brick", device); InitSettings(); PWR_setCPUSpeed(CPU_SPEED_MENU); @@ -242,7 +242,7 @@ int main(int argc, char *argv[]) int quit = 0; int dirty = 1; int show_setting = 0; // 1=brightness,2=volume,3=colortemp - int was_online = PLAT_isOnline(); + int was_online = PWR_isOnline(); int had_bt = PLAT_btIsConnected(); while (!quit) @@ -254,7 +254,7 @@ int main(int argc, char *argv[]) PWR_update(&dirty, &show_setting, NULL, NULL); - int is_online = PLAT_isOnline(); + int is_online = PWR_isOnline(); if (was_online!=is_online) dirty = 1; was_online = is_online; @@ -385,7 +385,7 @@ int main(int argc, char *argv[]) GFX_flip(screen); dirty = 0; } - else GFX_delay(); + else GFX_sync(); } PWR_quit(); PAD_quit(); diff --git a/workspace/all/ledcontrol/makefile b/workspace/all/ledcontrol/makefile index 2b0b9b065..c893d5787 100644 --- a/workspace/all/ledcontrol/makefile +++ b/workspace/all/ledcontrol/makefile @@ -24,13 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -LDFLAGS += -lwifimg -lwifid -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/libbatmondb/batmondb.c b/workspace/all/libbatmondb/batmondb.c index 598eed438..68c5a5192 100644 --- a/workspace/all/libbatmondb/batmondb.c +++ b/workspace/all/libbatmondb/batmondb.c @@ -2,6 +2,9 @@ #include #include #include +#include +#include +#include #include #include diff --git a/workspace/all/libbatmondb/makefile b/workspace/all/libbatmondb/makefile index 4a63ea704..1fbf98c30 100644 --- a/workspace/all/libbatmondb/makefile +++ b/workspace/all/libbatmondb/makefile @@ -35,7 +35,7 @@ SYSROOT := $(shell $(CC) --print-sysroot) INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../../$(PLATFORM)/platform/platform.c -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -s -lsqlite3 diff --git a/workspace/all/libgametimedb/gametimedb.c b/workspace/all/libgametimedb/gametimedb.c index 0bad08717..afbb0469d 100644 --- a/workspace/all/libgametimedb/gametimedb.c +++ b/workspace/all/libgametimedb/gametimedb.c @@ -2,6 +2,9 @@ #include #include #include +#include +#include +#include #include #include diff --git a/workspace/all/libgametimedb/makefile b/workspace/all/libgametimedb/makefile index 3be73cbd5..1b1c941ac 100644 --- a/workspace/all/libgametimedb/makefile +++ b/workspace/all/libgametimedb/makefile @@ -35,7 +35,7 @@ SYSROOT := $(shell $(CC) --print-sysroot) INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../../$(PLATFORM)/platform/platform.c -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -s -lsqlite3 diff --git a/workspace/all/mapmaker/.gitignore b/workspace/all/mapmaker/.gitignore deleted file mode 100644 index 9edcd6827..000000000 --- a/workspace/all/mapmaker/.gitignore +++ /dev/null @@ -1,3 +0,0 @@ -build -dist -*.spec \ No newline at end of file diff --git a/workspace/all/mapmaker/FC.xml b/workspace/all/mapmaker/FC.xml deleted file mode 100644 index 8e64afc3d..000000000 --- a/workspace/all/mapmaker/FC.xml +++ /dev/null @@ -1,20995 +0,0 @@ - - - - NES - Skraper - ScreenScraper.fr - http://www.screenscraper.fr - - - ./Project Q (Japan).zip - [bloquer l'infos] Quiz Project Q - Cutie Project And Battle 10000 - An audition / quiz game in several parts: -Part 1, there are five minutes for introduction questions. You must pass with many questions, at least 20, and only have very few incorrect ( - 0.3 - 19920529T000000 - HectorSoft - HectorSoft - 1-6 - - - ./10-Yard Fight (USA, Europe).zip - 10-Yard Fight - 10-Yard Fight is a simple arcade game based on American football. One player can play against the computer or a second player head-to-head matchup and can choose between five levels of difficulty (high school, college, pro, playoffs, and Super Bowl). If you win a game at a lower difficulty level, the following game is automatically played at the next highest difficulty level. - -Gameplay is top-down and vertical-scrolling. There are no plays or formations to select from before the action begins; the player can take the snap as quarterback or choose one of two players on defense. On offense, the player can either keep the ball on the run, toss it to one of the two running backs, or throw long to the receiver; an interception turns the ball over to the other team. If a touchdown can't be scored, then the directional kicking system can be used to punt the ball or try for a field goal. One game consists (accelerated real-time) 30-minute halves of play to decide who wins this 10-Yard Fight. - 0.4 - 19851018T000000 - Irem - Nintendo - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./1942 (Japan, USA).zip - 1942 - A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival. - 0.55 - 19851211T000000 - Capcom - Capcom - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./1943 - The Battle of Midway (USA).zip - 1943 : The Battle of Midway - The sequel to 1942, which is still a vertically scrolling shooter, has the player once again fighting over the clouds during the second world war, this time in an intense battle just off the coast of Midway islands. - -Updates to the gameplay include an energy bar, which can be run down by either being hit from incoming fire or using a special weapon. The energy bar can be replenished by picking up power-ups, while special weapons (lightning, cyclones and waves) can knock down all fighters on the screen at the time. - 0.7 - 19881002T000000 - Capcom - Capcom - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./1999 - Hore, Mitakotoka! Seikimatsu (Japan).zip - 1999 : Hore, Mitakotoka! Seikimatsu - Four Japanese high-school students were camping at the countryside, when they suddenly saw an UFO landing nearby. Before they managed to understand anything, a small pink alien with a strict-looking face came out of the space ship and announced that the end of the century is near - and something extraordinary will happen in the year 1999. - -That's where the game begins. You can play as one (or two, in 2-player mode) of the students, competing against the others. You must prepare for the upcoming end of the century, earn enough money, and generally manage your life well. This is a Monopoly-like board game, only instead of dices you use cards. The characters are represented by small cars on a city map. The number that appears on the card you pull from the deck represents the amount of squares your car can move on the map. Each square leads to a different event: accident, romantic meeting, promotion, etc. Some of the events allow you to make an additional choice. For example, if you land in a casino, you'll be asked if you want to gamble. Answering "yes" will lead to a slot machine mini-game. - 0.6 - 19920918T000000 - Coconuts Japan - Coconuts Japan - Board game - 1-4 - 2048 - - - ./3-D WorldRunner (USA).zip - 3-D WorldRunner - Somewhere in a place known as Solar System #517, the evil Grax and his horde of Serpentbeasts are terrorizing the people of the eight worlds. A hero is needed who can run and jump. Jump between worlds, in fact. That hero is the WorldRunner. - -3-D WorldRunner is a 3rd person game, behind the player, moving "forwards" towards the screen and away from you. Your only skill is the ability to jump. Jump over holes, enemies and on top of columns. Bonus items are found in the air, on top of columns and laying on the ground. Additionally the game is viewable in 3-D with a pair of 3-D glasses (included in the original box). - 0.6 - 19870901T000000 - Square - Acclaim - Platform / Run Jump-Platform-Shoot'em Up - 1 - 257 - - - ./4 Nin Uchi Mahjong (Japan) (Rev A).zip - 4 Nin Uchi Mahjong - This is a generic and very primitive mahjong game. It is Nintendo's second mahjong game made for the Famicom, the first titled simply Mahjong. This game has smaller tiles than the first one but allows people to play against three computer opponents instead of one. Both games made with a single 16kbyte PROM and 8kbyte CHROM, thus they don't use any special mapper chips. - 0.5 - 19841102T000000 - Hudson - Nintendo - Strategy-Asiatic board game-Mahjong - 1 - 1280 - - - ./Caltron - 6 in 1 (USA) (Unl).zip - 6 in 1 - Caltron - 6-in-1 is an unlicensed game that contains a set of six different game in one cartridge that were not released separately. Most of these games is known to have a major resemblances to other games such as Soko-Ban and Pang. It includes the six following games. - -Cosmos Cop: A game that is heavily inspired by Space Harrier, in which the player takes control of the Cosmos Cop with the mission to take out an alien terrorist organization in outer space . You have to fly past all of the obstacles and shoot all of the enemies throughout five stages, with the final sixth stage being a boss fight. - -Magic Carpet 1001: This game is a side-scrolling shooter where you are on a magic carpet, armed with only a bow and some arrows to defend yourself from the enemies in the sky throughout four different levels. - -Balloon Monster is similar to the game Pang. A huge, bouncing bubble is attacking you from the sky and you have to shoot at it before it kills you. When you try to shoot it, it divides into smaller bubbles, making it harder. This game contains 50 different levels to play through. - -Adam and Eve: in this game, you are Adam from the Bible. This game is nothing more than a Balloon Fight clone where the player is supposed to rid the screen of all the floating snakes to make it to the next stage. The player must defeat the floating snakes by popping their balloons then their parachutes. The game also contains an air pump powerup which heals the players damaged balloons. This game contains 40 different levels to play through. - -Porter is a puzzle game similar to the game Soko-Ban. In this game, you have to move all of the boxes onto the stars in a limited amount of time, in order to make it to the next stage. This game contains 25 different levels to play through. - -Bookyman: is similar to the arcade game Make Trax where you are a bug and you have to paint the entire maze before you are caught by the other enemies. This game contains 8 different levels to play through, with enemies getting increasingly faster the higher the level. - 0.2 - 19920101T000000 - Megasoft - Caltron - Various - 1-2 - - - ./720 Degrees (USA).zip - 720 Degrees - You're a skateboarder in Skate City, one of the largest skateparks ever built. Ollie off of ramps, grind on rails, and swerve past pedestrians as you bust out tricks. Visit skate shops scattered around the park to upgrade your gear and improve your skills. Participate in competitions to earn medals and cash to use in the shops. But, if you don't get to a competition in time, the infamous "Skate Or Die" message appears, and then you have to hurry! - 0.55 - 19891101T000000 - Atari - Mindscape - Sports-Sports / Skateboard - 1 - 1538 - - - ./8 Eyes (USA).zip - 8 Eye's - 8 Eyes chronicles the adventures of Orin, the falconer, who must visit 8 different houses in 8 different lands and defeat 8 different guardians in order to collect 8 different jewels called eyes. It is a side-scrolling action/adventure game where the lead character can attack with a sword of somewhat limited reach. However, that is not the most powerful tool at his disposal - Orin also has his trusty falcon that he can send around the room to attack enemies or trigger remote switches. In single-player mode, the player controls both the falconer and the falcon. However, the game also offers a cooperative mode where the first player controls Orin and the second player controls his falcon in a mode which offers greater flight capability. - 0.45 - 19900102T000000 - Thinking Rabbit - Taxan - Adventure - 1-2 - 512 - - - ./'89 Dennou Kyuusei Uranai (Japan).zip - '89 Dennou Kyuusei Uranai - This game is a simulation of horoscope/fortune-telling. In the beginning of the game, you enter your name, then choose your birthday and sex. Depending on your choice, you'll see a planet that rules your destiny from now on. After that you go through a variety of menus and sub-menus to learn about your life. You can discover what generally awaits you in life or simply enter an exact date and read your horoscope for it. You can check out the status of your health and your lucky items, as well as learn what kind of a person you are. Naturally, you can also add the data of another person, and see if there is a possibility of a romantic relationship between you two. - 0.2 - 19881210T000000 - Micronics - Induction Produce - Simulation - 1 - 1024 - - - ./Nightmare on Elm Street, A (USA).zip - A Nightmare on Elm Street - LJN's NES version of the classic horror series casts the player as a teen searching the houses on Elm Street for Freddy Krueger's bones. Once they are all collected, they must be thrown into the high school furnace to destroy Freddy once and for all (a plot similar to 1987's A Nightmare on Elm Street 3: Dream Warriors). - -Nightmare has two worlds. In the red-tinted "real world," players fight snakes and spiders while navigating standard platform challenges. The players here have a "sleep meter" that depletes with every hit taken. If the player's sleep meter drops to empty, the game transitions into the blue-tinted "dream world," where enemies take on the appearance of skeletons and ghosts. An invisible timer also starts, counting down until Freddy appears and forces the player into a brief boss battle. The sleep meter becomes a standard life gauge in the dream world, and deducts a life from the player if drained. - -Players can find and collect three different icons in the dream world to become "Dream Warriors" with special powers and projectile attacks - both of which give a significant edge when fighting Freddy. Collecting all the bones in a level takes the player to a final level boss, usually taking the form of a monster with Freddy's face or trademark razor glove. Players move back and forth down Elm Street, and a new house opens up as the previous one is cleared. - -Nightmare is compatible with the NES Four Score accessory, allowing up to four players to play at once using the same screen. - 0.55 - 19901002T000000 - Rareware - LJN - Platform - 1-4 - 257 - - - ./A Ressha de Ikou (Japan).zip - A Ressha de Ikou - A Ressha de Ikou is a simulation construction game. The title translates to "Let's Take the A-Train". Players must use the resources available to them in order to create a bustling railway center and increase their profits as they go. - 0.5 - 19910821T000000 - Artdink - Pony Canyon - Simulation-Build And Management - 1 - 1024 - - - ./Aa Yakyuu Jinsei Icchokusen (Japan).zip - Aa Yakyuu Jinsei Icchokusen - In this game, you must help a little boy to become a baseball star. Your goal is to make it through elementary school and high school, to build up his personality (making him more attractive, etc.), and finally let him be drafted by a professional baseball team. All this is achieved through playing (alone, vs. computer, or in two-, three-, and four-player mode) a board game in which you take your hero through a series of fields. Unlike most similar games, the amount of fields you can advance is not determined by a dice roll, but by a moving power meter that you must stop at the right time in order to jump the desired amount of fields. Needless to say that those fields have very different effects on the participants. There are different stats (like stamina, charisma, etc.) that can be increased or reduced if you step on a particular field. For example, you might end up on a "eating" field, which will take you to a friend who will invite you to a dinner. This will result in increased weight, a parameter that will affect your future performance. - 0.2 - 19921225T000000 - Sammy Corporation - Sammy Corporation - Board game - 1-4 - 2048 - - - ./Abadox - The Deadly Inner War (USA).zip - Abadox : The Deadly Inner War - Somewhere in the galaxy, a huge alien space creature known as Parasitis travels between realms digesting it's pray. It's latest victim is the planet Abadox which is now consumed by the alien entity. However, in order to digest this planet, Parasitis has had to assume to form of the planet itself. Abadox's starfleet, the World Alive Force (WAF) uses this time to launch an all out assault on the alien lifeform, of which you are a single soldier. - -Abadox is a side-scrolling shooter. You must fire upon various enemies that travel across the screen and destroy their bosses as well. One button controls your shooting and another controls your shield ability. - 0.65 - 19900301T000000 - ITL - Milton Bradley Co. - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Action 52 (USA) (Rev A) (Unl).zip - Action 52 - Action 52 features 52 different games in a single cartridge! The games are selected from one of three menus and are mostly side scrolling, platform or shooter action games. The games included are: -Fire Breathers -2. Star-Evil -3. Illuminator -4. G-Force Fighters -5. Oooze -6. Silver Sword -7. Critical Bypass -8. Jupiter Scope -9. Alfredo and the Fettucinni's -10. Operation Full-Moon -11. Dam Busters -12. Thrusters -13. Haunted Hills of Wentworth -14. Chill-Out -15. Sharks -16. Megalonia -17. The French Baker -18. Atmos-Quake -19. Meong -20. Space Dreams -21. Streemerz -22. Spread-Fire -23. Bubblegum Rosie -24. Micro-Mike -25. Underground -26. Rocket Jockey -27. Non-Human -28. Cry Baby -29. Slashers -30. Crazy Shuffle -31. Fuzz Power -32. Shooting Gallery -33. Lollipops -34. The Evil Empire -35. Sombrero's -36. Storm Over the Desert -37. Mash-Man -38. They Came From Outer Space -39. Laser League -40. Billy-Bob -41. City of Doom -42. Bits and Pieces -43. Beeps and Blips -44. Manchester Beat -45. Boss -46. Dedant -47. Hambo's Adventures -48. Time Warp Tickers -49. Jigsaw -50. Ninja Assault -51. Robbie and the Robots -52. The Cheetahmen (The Action Gamemaster) - 0.1 - 19920501T000000 - Active Enterprises - Active Enterprises - Compilation - 1-2 - 3840 - - - ./Advanced Dungeons & Dragons - Dragons of Flame (Japan).zip - Advanced Dungeons & Dragons : Dragons of Flame - Set in between the SSI's AD&D Dragonlance action games Heroes of the Lance and Shadow Sorcerer. This game follows the tradition of Heroes of the Lance with a side-scrolling, action-oriented view, a breakaway from the standard GoldBox RPGs. Plot-wise, it also takes place between those two games, following closely the novel/game modules written by Weiss/Hickman. - -You take control of one character at a time, with each hero having different abilities. - 0.55 - 19920221T000000 - Atelier Double - Pony Canyon - Role Playing Game - 1 - 768 - - - ./Advanced Dungeons & Dragons - DragonStrike (USA).zip - Advanced Dungeons & Dragons : DragonStrike - Unlike its namesake on computers, this version of DragonStrike is a straight action game with a top-down perspective. Set during the War of the Lance in the Dragonlance world of Krynn, the player controls dragons in missions against the forces of evil. - -At the start of the game, one of three dragons can be selected (Bronze, Silver and Gold), each with different attributes in speed and armor and two different breath attacks. In each of the more than 12 missions, several objectives must be completed: enemy dragons must be hunted down, ships sunk and fortresses destroyed. The dragon can change between low and high altitudes to avoid obstacles and enemy fire and to attack certain types of enemies: ground troops can only be destroyed from the lower altitude, dragons only from the higher one. Killed enemy dragons leave power-ups that grant temporary protection, speed, or let the dragon regain health. Some of the missions include boss battles against large enemies like a giant kraken or a powerful dark wizard. - -In two-player mode, the second player (who can select a different dragon) can continue in the mission where the previous player failed. - 0.5 - 19920701T000000 - Westwood - FCI - Shooter-Simulation / Vehicle-Simulation - 1-2 - 256 - - - ./Advanced Dungeons & Dragons - Heroes of the Lance (USA).zip - Advanced Dungeons & Dragons : Heroes of the Lance - Based on the later parts of the Dragonlance book Dragons of Autumn Twilight, the heroes descend into a ruined city in search of the disks of Mishakal. - -The gameplay consists of horizontal fighting with a maze like map using doors to change the view. The party consists of the 8 Heroes of the Lance, using one at a time and the player can switch between them at any time. Each character has different types of attacks and spells making them more suited to fighting different enemies as well as acting as lives. - -One of the AD&D games that takes a break from the usual RPG style. - 19910101T000000 - Strategic Simulations - FCI - Role Playing Game - 1 - 768 - - - ./Advanced Dungeons & Dragons - Hillsfar (USA).zip - Advanced Dungeons & Dragons : Hillsfar - Play a would-be hero in the city of Hillsfar, where action and adventure await the daring adventurer. Join the local guild and complete missions from the guild master in a quest for glory and gold! - -Hillsfar is a "single-hero" role playing game (in comparison to other Advanced Dungeons & Dragons RPGs, where the player usually controls a group of characters). A combination of 1st person perspective (when traveling in the city of Hillsfar) and 3rd person perspective (usually in some action-style mini-quests) viewpoints. - -As a would-be-hero, four classes are available in a randomly generated mission-based plot: Thief, Mage, Fighter or Cleric. Each class, to a certain extent, has a different approach for completing quests. - -In Hillsfar, gameplay usually consists of various "mini-games" that are needed to complete the quests or missions provided at the local guild by the guild master. - 0.25 - 19931101T000000 - Westwood Associates - FCI - Role Playing Game - 1 - 768 - - - ./Advanced Dungeons & Dragons - Pool of Radiance (USA).zip - Advanced Dungeons & Dragons : Pool of Radiance - Located on the northern shore of the Moonsea in Forgotten Realms, Phlan was once a flourishing trade city. However, lately monsters began settling in it, gradually turning whole districts into ruins. Only New Phlan remained under human control, but its inhabitants are afraid to venture into the monster-infested areas. In order to clean the nearby Barren River and rebuild Phlan, local authorities spread rumors about alleged riches hidden somewhere in the city. A party of adventurers, attracted by these news, sails towards Phlan and accepts the quest. - -Pool of Radiance is the first adaptation of the Advanced Dungeons & Dragons role-playing system in a computer game format. In the beginning of the game the player can use a pre-made party of six characters or create each of them from scratch. Six races (human, elf, dwarf, gnome, halfling, and half-elf) and four classes (fighter, cleric, wizard, and thief) are available. The player can tweak the attributes of the characters and assign a moral alignment to each one. - -Exploration of the town and hostile areas (dungeons) is viewed from a first-person perspective in a pseudo-3D world. Enemy encounters are random and take place on separate isometric combat screens, where player-controlled party and enemies take turns fighting each other. Experience points are awarded for defeating enemies, and characters level up after having accumulated set amounts. Fighters gain more attacks, thieves become proficient in backstabbing, while clerics and wizards can memorize more spells to cast before they need to rest. Non-human characters can also "multi-class" (learn the abilities of another class) when leveling up. - -The NES version was substantially different from other versions. It removed references to the Adventure's Journal and some of the more complex features of the computer versions, like different currency units. Battles were significantly reduced in size, the graphics were overhauled and redesigned so that the game could be controlled with a control pad, and music was written for it. A randomly generated dungeon feature was also removed. - 0.55 - 19920401T000000 - Strategic Simulations - FCI - Role Playing Game - 1 - 768 - - - ./Adventure Island 3 (USA).zip - Adventure Island 3 - Your girlfriend is once again kidnapped by aliens, and you have to rescue her, forcing your way through various levels. - -The gameplay and the design haven't much changed since Adventure Island II: Aliens in Paradise: there is a world map, you can choose items before starting a level, the levels themselves are quite short (unlike Adventure Island, where each large level contained several stages). You perform standard "adventure island" activities: ride various types of dinosaurs, throw boomerangs at snails, birds, snakes, and skulls, collect grapes and apples, jump over stones, and of course, ride your old trusty skateboard. - 0.85 - 19920902T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Adventure Island II (USA).zip - Adventure Island II - In Adventure Island II: Aliens in Paradise the player takes the role of Master Higgins who has to save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are the same as in its predecessor Adventure Island: Master Higgins walks through the levels while fighting against various enemies. One hit results in his untimely death unless he carries one of the various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect food to fill up his steadily decreasing starvation bar - death awaits if it hits zero. - -A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for later: before every level the player can choose the power ups he wants to bring with him. There are overall eight worlds with different themes which are represented by a overhead map. Sometimes there are different paths with other level and at the end of a world Master Higgins has to fight a boss. - 0.9 - 19910202T000000 - Now Production - Hudson - Platform - 1 - 257 - - - ./Adventure Island (USA).zip - Adventure Island - In the South Pacific, Master Higgins lives peacefully wearing only a grass skirt and a cap. That is until the Evil Witch Doctor decides to capture the Princess Leilani and hold her as his own. It's up to Master Higgins to gather throwing axes, fireballs and skateboards in order to aid his noble quest. - -The game is a side scroller, Master Higgins moves across the screen from left to right and finds his power-ups in giant eggs. This includes a skateboard which results in a great speed enhancement - until Master Higgins gets hit and loses his power. If he is not on a skateboard a hit means instant death. Another game mechanic is starvation which gets indicated through a meter which steadily decreases. If it hits zero the hero dies and the only way to fill it up is by collecting food on the way. Bosses await him at the end of levels, all the way to the Evil Witch Doctor himself. - 0.6 - 19880902T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Adventures of Dino Riki (USA).zip - Adventures of Dino Riki - Somewhere in the land of dinosaurs, a hero known as Dino-Riki sets out to battle against the beasts of the ancient times and prove man's right to survival amongst evolution. You control Dino-Riki from a top-down perspective as the screen scrolls towards the top. Dino Riki must shoot the enemies in his way as well as leap over pits and avoid obstacles. His chances improve when he obtains weapon power-ups such as fireballs or boomerangs. Angel Wings also help and let Dino Riki fly above the ground. At the end of each level, Dino-Riki faces off against a boss creature. - 0.45 - 19890901T000000 - Hudson - Hudson - Shoot'em Up - 1 - 260 - - - ./Adventures of Lolo 2 (USA).zip - Adventures of Lolo 2 - Lolo and Lala are back in this sequel to the popular puzzle game Adventures of Lolo. On his return from the haunted castle, Big Demon has once again kidnapped Lala to challenge Lolo. Can he overcome the challenge of the mazes of the tower and the castle of Big Demon and free her? To succeed, Lolo will have to make his way through the mazes by collecting the jewels on each level. He'll also have to push tiles, collect heart boxes, temporarily turn enemies into eggs with his magic attacks and repel enemy attacks by moving the emerald blocks. It's up to you to help Lolo and Lala escape the clutches of Big Demon and defeat him! - 0.75 - 19900301T000000 - HAL Laboratory - HAL Laboratory - Puzzle-Strategy - 1 - 2816 - - - ./Adventures of Lolo 3 (USA).zip - Adventures of Lolo 3 - This time, Lolo has a red friend who will do for him some of the work. Unlike the two previous Lolo games, here you can wander around a world map and enter different locations in a non-linear fashion. However, some of the locations remain blocked until you find a key after completing another level. - -The gameplay is very similar to the one of the two previous games. You have to collect all the hearts in each room. Enemies will prevent you from doing that, and others will appear once you have eaten all the hearts and are hurrying towards the exit. The puzzles involve mostly pushing things to prevent enemies from stopping you. - 0.7 - 19910902T000000 - HAL Laboratory - HAL Laboratory - Puzzle-Strategy - 1 - 2816 - - - ./Adventures of Lolo (USA).zip - Adventures of Lolo - The lovely princess Lala was kidnapped by the Evil Demons of the Empire. You are Lolo, a round ball-like creature (just like the princess herself), and your mission is to sneak into the empire castle and to liberate the princess. - -Adventures of Lolo is a puzzle game, and each level is a castle room. The goal in each room is to collect all the hearts. It is not always easy, because some hearts are blocked by enemies who will shoot you when you cross their path horizontally or vertically (or both). Once you collect all the hearts, a treasure chest will open and activate all the creatures in the room, even those who were not hostile until now. You must quickly cross the room to the exit which is now available to go to the next room. The game contains 50 rooms in total. - -The difficulty level increases with each room, and after a few levels there is an especially hard room with tougher enemies. - 0.75 - 19890401T000000 - HAL Laboratory - HAL Laboratory - Strategy-Puzzle - 1 - 1280 - - - ./Adventures of Tom Sawyer (USA).zip - Adventures of Tom Sawyer - Tom Sawyer's famous literary exploits come to life in this adventure where you play Tom Sawyer (or Huck Finn in a 2 player game). The adventure begins in Tom's dream while he sleeps in school. - -Control in this typical platform game consists of jumping and throwing rocks. Avoid many obstacles such as rolling barrels; defeat persistent enemies such as pirates, mice, and even a giant octopus. Help Tom navigate down the Mississippi River, through forests, haunted houses, and the sky above. - 0.25 - 19890801T000000 - Winky Soft - SETA - Platform - 1-2 - 257 - - - ./After Burner (USA) (Unl).zip - After Burner - Afterburner is a conversion of the arcade game of the same name. The goal is simple: use your F-14 Tomcat and shoot as many enemies as you can. This aircraft has two weapons: lock-on missiles and Vulcan cannons (basically machine guns). In some versions there is an option to let the cannons shoot automatically all the time. - -The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles. - 0.8 - 19891201T000000 - Tengen - Tengen - Shooter-Shooter / Plane, TPV - 1 - 256 - - - ./Ai Sensei no Oshiete - Watashi no Hoshi (Japan).zip - Ai Sensei No Oshiete : Watashi No Hoshi - In Ai Sensei no Oshiete: Watashi no Hoshi, you need the help of Ai Sensei ("Love Teacher") in order to learn about your destiny. Basically, the game is a fortune teller/horoscope simulation. There is no challenge in the game: the only thing you have to do is to provide information about yourself (like when you were born, in which place you grew up, etc.). Then you enter the current date. After this, you can access a large menu, where you can learn various things about yourself by talking to Ai Sensei. Those things include general horoscope, your destiny depending on the planets, your future love life, etc. The explanations can be quite detailed and are often accompanied by pictures, which vary depending on the character you have created. - 19930326T000000 - Irem - Irem - Simulation - 1 - 1024 - - - ./Aigina no Yogen - Balubalouk no Densetsu Yori (Japan).zip - Aigina no Yogen : Balubalouk no Densetsu Yori - Aigiina No Yogen: Balubalouk Non Densetsu Yori follows Jason's scenic adventures as he crosses Balba in search of Aura-Stars, magical objects created by King Aighina. His adventures take him through six dungeons of different sizes in his quest to rid the country of evil. Along the way, Jason must also find Princess Laira, the daughter of King Aighina and the only one who knows how to use the Aura-Stars. - 19861121T000000 - Vic Tokai - Vic Tokai - Adventure - 1 - 512 - - - ./Air Fortress (USA).zip - Air Fortress - The Federation of Intergalactic Powers is under threat by gigantic fortress spaceships which have suddenly appeared and destroyed nearby civilization. When conventional defense tactics fail, the Federation looks to find a specially selected person, Hal Bailman and equip him with a special "Lightship". His mission will to be to fly through the defenses of the eight known Air Fortresses and dock at the airlock. Then he must travel through the fortress in only a spacesuit to find and destroy the central core. Once the central core is destroyed, Hal must then quickly find the emergency lightship and escape before the fortress explodes. - -The game is made up of two parts. The first part is a side-scrolling shooter on the surface of the air fortress where you must avoid various flying enemies and try to destroy as many waves as possible. This lasts until you dock with the airlock. Once docked, you walk the inside of the Air Fortress at your own pace. Hal is equipped with a jetpack rather than a jump as well as a blaster weapon and a more powerful bomb weapon. Any movement or firing you do consumes energy which is regenerated by standing still. Your goal is to blow up the core and find the escape ship before explosion. - -Power-ups to increase Energy or Bombs can be found in each part of the game. Additionally, Super-bombs (clear screen of enemies) and Invulnerability can be found while flying the lightship. - 0.7 - 19890901T000000 - HAL Laboratory - HAL Laboratory - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Airball (USA) (Proto 2).zip - Airball - irball is a computer game released in 1987 by Microdeal. It was programmed by Ed Scio, with graphics by Pete Lyon, music by Paul Shields, and level design by Pete Scott. Lyon was the artist for other Microdeal games in the late 1980s, such as Goldrunner. A version for the NES was under development by Novotrade and Tengen (without a Nintendo license), but cancelled. Can You Outwit the Wizard? You have no time to lose! An evil wizard has transformed you into a fragile ball with a tiny hole that is gradually leaking precious air. Trapped in a huge mansion of over 150 rooms, you must watch out for hidden dangers that threaten to puncture your delicate skin while you desperately seek rooms which contain airpumps to replenish your dwindling supply. But pay close attention to your pressure gauge. As long as you remain on the pump your internal pressure will continue to rise and will cause you to explode if you don't break away in time! It's a race against time and your only hope is to find the evil wizard's spellbook which contains the secret to regaining your human form. Can you outwit the wizard before he deflates your existence? - - Novotrade - Tengen - Puzzle - 1 - 2816 - - - ./Airwolf (Japan) (Kyugo).zip - Airwolf - Airwolf is a from the cockpit view flight simulator based upon the 1980s TV series with the titular super helicopter. Archangel gives you the mission (always the same; rescue people) after which the mission starts; half the screen is cockpit and map, the rest your view through the window. Get to the icons on the map as fast as possible, hold your fire buttons and hope for the best. The key to victory is planning the optimal route. - 0.2 - 19890601T000000 - Beam Software - Acclaim - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Airwolf (USA) (Acclaim).zip - Airwolf - Airwolf is a from the cockpit view flight simulator based upon the 1980s TV series with the titular super helicopter. Archangel gives you the mission (always the same; rescue people) after which the mission starts; half the screen is cockpit and map, the rest your view through the window. Get to the icons on the map as fast as possible, hold your fire buttons and hope for the best. The key to victory is planning the optimal route. - 0.2 - 19890601T000000 - Beam Software - Acclaim - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Akagawa Jirou no Yuurei Ressha (Japan).zip - Akagawa Jirou no Yuurei Ressha - The game is based on the detective story Ghost Train, the first one written by the popular Japanese author Akagawa Jiro. You play a young detective who investigates a strange case: eight people have disappeared, and rumors are heard about a mysterious Ghost Train. You head to a remote village to learn more about those events. In this adventure game, you can move your hero from third-person perspective, but you can leave a screen only via a menu command. The menu is unique to each location; in some of them, you'll be able to investigate a room by moving around a cursor and clicking on objects, while in others you'll talk to people about various topics. - 19910208T000000 - King Records - King Records - Adventure - 1 - 512 - - - ./Akira (Japan).zip - Akira - The game is based on the animé movie of the same name. The year is 2019, 31 years after World War III. The events of the game (and of the movie) take place in a futuristic city called New Tokyo, which is controlled by corrupted military and rival gangs. You control Kaneda, the leader of one of such guys, and the main character in the movie. Kaneda's childhood friend, Tetsuo, is injured during the highway chase, and taken by the military. While trying to free your friend, you find out a strange power is growing inside him... - -The game is a traditional Japanese adventure. Instead of a menu with set commands, you have different options on each screen. After watching a cutscene or scrolling through a dialogue, you have several options to choose from. In many situations, some options will lead to Kaneda's death or imprisonment, which is Game Over. There are no real puzzles or anything of the sort, but if you choose the "examine" option which is available on most screens, you can move the cursor around the screen and choose what exactly you want to examine. - 0.8 - 19881224T000000 - Taito - Taito - Adventure - 1 - 512 - - - ./Akumajou Special - Boku Dracula-kun (Japan).zip - Akumajou Special : Boku Dracula-kun - Kid Dracula is an unusual side-scroller from Konami. It's a parody of the company's popular Castlevania series. Instead of playing as a member of the Belmont family, you play as young Kid Dracula. - -You have been woken up from your sleep by the evil demon Garamos, who's been wrecking havoc in Dracula's Castle. It's up to you to stop him by traveling across several different locations, including Dracula's Castle, New York, the Sea, and Egypt! - -Gameplay consists of very standard jump and shoot platform action. As you progress through the 8 levels, you gain the ability to perform spells, such as turning into a bat, and different special attacks, such as a spread / homing attack. You can also spend the coins you get when you defeat enemies in one of several mini-games that show up when you're between levels. - 0.65 - 19901019T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Akuma-kun - Makai no Wana (Japan).zip - Akuma-kun : Makai no Wana - In this game, you play the role of a little boy who is given a very important assignment by a wise magician. According to an ancient Jewish prophecy (says the magician), the world will become a better place if mankind establishes contact with demons. You are to study the art of summoning and to fulfill the prophecy. Your first quest is to locate Cerberus, the watch dog of hell. - -"Akuma-kun" is a RPG with turn-based combat. You travel on the world map and visit towns, where the perspective changes to platform. The unusual feature of the game is the ability to summon demonic creatures to your party (called nakama) and to make them fight by your side, similar to Megaten games. - 0.85 - 19900224T000000 - TOSE - Bandai - Role Playing Game - 1 - 768 - - - ./Al Unser Jr. Turbo Racing (USA).zip - Al Unser Jr. Turbo Racing - Unlike its namesake, the IndyCar racer Al Unser Jr., this game depicts Formula 1 races. A season consists of sixteen races, each one consisting of unlimited practice, one qualifying lap and the real race (the starting position depends on the qualifying result). Of course the goal is to win the championship by having successful race results. Those results also change the amount of "set-up points", which represent the quality of the car, players can use before the next race. Besides the championship there is also a time trial mode available (with or without AI opponents). - -While the game features manual gear switching, it tends more to an action oriented gameplay than a simulation: pit stops (needed when the car gets nearly destroyed after accidents) stop the time for every driver and players can use a limited amount of turbo boosts. Players can start their own racing team or play as Al Unser Jr., which results in always having the best car possible. - 0.25 - 19900301T000000 - Data East - Data East - Racing, Driving - 1 - 1537 - - - ./Alex DeMeo's Race America (USA).zip - Alex DeMeo's Race America - Race America is a 2-car cross-country racing game. Either 2 players can compete on the same screen, or the computer can control the second player. The game provides eight colorful opponents to race against, each of whom is supposed to have distinct advantages in a race. Each race begins from a side-scrolling perspective as the 2 competitors speed out of the gate. After a certain distance, the perspective shifts to third person and the driver in the lead occupies the top half of the screen while the driver in second is relegated to half of the lower screen. Occasionally, the game also employs an overhead view. To add to the challenge, the game's cars have 6-speed manual transmissions which players must shift using the control pad, but not while pressing the gas button. - 0.5 - 19920501T000000 - Imagineer - Milton Bradley Co. - Racing, Driving - 1-2 - 1537 - - - ./Alfred Chicken (USA).zip - Alfred Chicken - Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles. - -Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs. - 0.7 - 19940201T000000 - Twilight - Mindscape - Platform - 1 - 257 - - - ./Alien 3 (USA).zip - Alien 3 - Alien³ on the NES is similar to Probe Software's adaptations of the film on other systems. While using the same overall game concept as the Sega and Commodore versions, the NES title has unique levels. - -The player controls Ripley through a number of platform levels. She must not only defend herself against hordes of aliens and find the exit, but also save a number of prisoners, all within a tight time limit of only minutes per level. - -Weapons to use against the aliens include a pulse rifle, flame thrower, grenade launcher as well as hand grenades. Ammo for each is limited and must be collected in the levels. The rifle is prone to overheating, so should only be fired in short bursts. - -Next to health packs, Ripley can also find a radar. The radar indicates both moving aliens as well as the locations of prisoners. - -After every two levels, a guardian level follows, in which an especially tough alien must be defeated to continue. - 0.8 - 19930301T000000 - Probe Software - LJN - Platform - 1 - 257 - - - ./Alien Syndrome (USA) (Unl).zip - Alien Syndrome - Alien Syndrome is a scrolling shooter arcade conversion. - -Your job is to run around and rescue all the captives and make it to the escape hatch before the time bomb explodes. Then face the mother alien at the end of the level. - -You can play as a single player or two people, taking turns. (Player 2 starts the game after Player 1 dies and vice versa.) - 0.6 - 19890101T000000 - Sanritsu Denki - Tengen - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./All-Pro Basketball (USA).zip - All-Pro Basketball - Video round ball seems to come in a variety of court sizes and player numbers. All-Pro Basketball combines five-on-five full-court action with a half-court screen view. - -All-Pro style B-ball features several different play options. Go head-to-head with a friend in a one-game contest. Or, watch two computer teams battle it out on court. If you choose league competition your task is to lead your team to the league championship. In Two Player league play you and a buddy team up to battle the computer teams. Choose your squad from eight professional rosters - ranging from the New York Slicks to the San Francisco Bayriders. Each team has their own strengths and weaknesses. - -When the scene is set, the game begins with a jump ball and then it's non-stop no-holds-barred B-ball. On offense you're the team - running, jumping, jump passing, shooting, and even going for three pointers or slam dunks. On defense make a steal or grab a rebound. And remember this is real video basketball. You get called for fouls and your teammates get tired. When their health and stamina get low it's up to you to put them on the bench for a rest. - 0.75 - 19891201T000000 - Aicom - Vic Tokai - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Alpha Mission (USA).zip - Alpha Mission - Out beyond, in the galaxy of Tetrenova, a war has been fought that has exhausted resources and even worlds. The survivors band together and look for a new place to rebuild. They choose a seemingly undeveloped planet, Earth. - -Using your defense ship 'Syd,' you must destroy the invading forces and ground targets with bombs. Obtain power-ups to gain energy for ship upgrades that allow you to transform to a more powerful machine. The game itself is a vertical shooter, moving continuously up towards the top of the screen. - 0.45 - 19871001T000000 - SNK - SNK - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Amagon (USA).zip - Amagon - In Amagon, your mission is to investigate a dangerous, monster-infested island. As Amagon, you begin the game with only a machine gun and a limited amount of ammo to protect yourself from the inhabitants of the island. Gameplay is an arcade style platform game with six levels, each with a variety of creatures and a large boss at the end. When you destroy an enemy, a power up will sometimes be left behind. Collecting these can give you extra points, an extra life, more ammo, or a mega key. If you have enough points and collect a mega key, you then have the ability to transform into Megagon. In this form, you are larger in size, can jump further, and have increased strength. You start the transformation with an amount of mega points; each time a creature injures you, points are lost. When all of the mega points are gone you will transform back into your normal size. - 0.5 - 19890401T000000 - Aicom - Sammy USA Corporation - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./America Daitouryou Senkyo (Japan).zip - America Daitouryou Senkyo - In this game, you become a candidate for becoming a new United States president. You choose a candidate out of several available ones (both Republican and Democrats), and then raise your popularity in various states, competing with other candidates. You must excel in every area of politics, from foreign diplomacy to passing laws in a state. After each stage, you are shown statistics where your success is compared to that of other presidents. You can also check at any stage the reaction of the people to your deeds, making surveys and seeing how well you are doing. - 19881028T000000 - HectorSoft - HectorSoft - Simulation-Strategy - 1 - 1024 - - - ./America Oudan Ultra Quiz - Shijou Saidai no Tatakai (Japan).zip - America Oudan Ultra Quiz : Shijou Saidai no Tatakai - This game has two modes: story and tournament. Tournament mode is the simpler one: you compete against seven opponents in a quiz that concerns various historical, geographical, social, and cultural aspects of United States of America. Some questions require you to choose "yes" or "no", while others present you a short list of possible answers, of which you should choose the correct one. The participants' responses are timed. - -In the story mode, you can navigate the character you created (male or female) in a top-down city. Avoiding getting hit by the numerous cars in the area, you must make your way to competition halls and participate in quiz shows. More areas will be unlocked as you win the tournaments. This time, giving the correct answer is more than just quickly choosing a word. Giving an answer is presented each time with a mini-game. For example, in one of the competitions answering a question involves running through a football field and making it to the correct part of the touchdown area, which is divided into large "yes" and "no" sections. - 19911129T000000 - Pixel - Tomy - Simulation - 1 - 1024 - - - ./American Dream (Japan).zip - American Dream - In this casino game, you can choose one of two game modes: "game" and simulation. In the simulation mode, your character, a funny-looking egg-like creature, directly walks into a casino where he can exchange money for tokens and try his (its?) luck at the slot machines. In the "game mode", you are brought in a helicopter onto a top-down "world map" area. You are told that this is Brooklyn, New York, and begin to roam the area, gradually gaining access to different casino houses. There are also random encounters, during which you'll be able to bet some money and operate a slot machine directly from the world map. - 19890923T000000 - C Dream - Coconuts Japan - Simulation-Adventure - 1 - 1024 - - - ./American Gladiators (USA).zip - American Gladiators - American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986). - -In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent. - 0.4 - 19911001T000000 - Incredible Technologies - GameTek - Sports-Casual Game - 1-2 - 1536 - - - ./Ankoku Shinwa - Yamato Takeru Densetsu (Japan).zip - Ankoku Shinwa : Yamato Takeru Densetsu - The game is based on old Japanese legends about Yamato Takeru, a legendary hero of ancient Japan. The game starts when Yamato Takeru is a thirteen-year-old boy. His father was killed under mysterious circumstances. Searching his things, the boy found a postcard that gave him his first clue for the investigation. From that moment, his adventure begins. - -"Yamato Takeru Densetsu" is a Japanese-style first-person perspective adventure. You interact with the environments by selecting options from a menu (such as "Look", "Take", "Move", etc.). - 19890324T000000 - Another - Tokyo Shoseki - Adventure - 1 - 512 - - - ./Anticipation (USA).zip - Anticipation - Anticipation is a video board game for one to four players (both computer and human). The object of the game is to be the first to collect a card for each of the four colors on the game board. During each turn the computer will display seemingly random dots, then a pencil starts connecting the dots to form a picture. The first player to correctly identify the picture will earn a card for the color of the picture being drawn. As the picture draws, a dice on the screen will count down from 6 to 1. Whatever value is showing when a player successfully identifies the picture is the number of spaces that players game piece will move on the game board for the next turn. The color of the space the game piece lands on will dictate the category for the next picture to be drawn. - -Each game will choose four categories from the various options, which include: tools, man made, clothing, food, math, office, travel, music, things, natural, leisure, and many others. After you've mastered the easier skill levels, the difficulty can be increased which will present more complicated pictures, remove some of the dots from the picture, or eliminate the dots entirely. - 0.7 - 19881101T000000 - Rareware - Nintendo - Quiz - 1-4 - 3328 - - - ./Aoki Ookami to Shiroki Mejika - Genchou Hishi (Japan).zip - Aoki Ookami to Shiroki Mejika : Genchou Hishi - As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish. - 19930325T000000 - Koei - Koei - Strategy - 1-4 - 1280 - - - ./Arcadia VI (USA) (Proto).zip - Arcadia VI - Arcadia VI is an unfinished multi-cart that was intended to be released on the NES with 6 games. The only know proto, currently only has 4 games. Of the 4 games, only one game (Tennis) has been completed. The 4 games on the cart are: - -Tennis -Xerxes -Ghurka -Twin Cam Turbo - - Source the Software House - Shoot'em Up-Sports - 260 - - - ./Arch Rivals - A Basketbrawl! (USA).zip - Arch Rivals : A Basketbrawl! - Arch Rivals is a conversion of the hit Midway arcade game. It's a 2-on-2 basketball game that stands out from the crowd for its "no rules" approach. Fouling out other players is more than accepted, it's encouraged. Choose from twelve different teams and eight players, each with their own traits and personalities. - 0.7 - 19901102T000000 - Midway - Acclaim - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Archon (USA).zip - Archon : The Light and the Dark - A chess board is lined with trolls, wizards, knights and other magical beings. Just another strategy game? Don't count on it. When you challenge a square held by the enemy, the board explodes into a battlefield. Your strategic skills on the game board will determine your fate in battle as you take on your opponent in a heartpounding duel to the death. - -With sixteen different characters and an ever-changing board, you'll never play the same game twice. - -If the Goblin catches air with his club, the swift sword of the Knight may steal a leg or two. - -The Sorceress has no fear of the massive, boulder-heaving Golem. One of her powerful spells could quickly send him into the next time zone. - -Explosive battles! Fire an arrow, cast a lightning bolt, or scorch your opponent with a fire ball. Seven magic spells! Imprison the enemy, heal your creature's wounds, reverse the flow of time and more. Summon the Elementals! Air, Water, Fire and Earth are all at your command. One or two-player action! Challenge the computer or test your skills against a friend. - 0.45 - 19891201T000000 - Free Fall Associates - Activision - Strategy - 1-2 - 1280 - - - ./Arctic (Japan).zip - Arctic: Active Rail Playing Game - Arctic is an action puzzle game that describes itself as "active rail playing". Each of more than two-dozen stages consists of a set of rails in various arrangements, often looping around each other and splitting in various directions. Each stage contains a number of colored balls which begin in corresponding slots, and after launching them the goal is to return the balls to the matching-colored slots. The only interaction the player has with the board is switching two sets of splits; there are yellow and blue splits, which will redirect any balls moving through them, and the player can only turn all of one color as a group. Many stages also contain bumpers and gates which will affect the speed and direction of the balls. Completing a puzzle often requires strategic use of the stage's features to bounce balls onto the correct paths. - 19900223T000000 - Artdink - Pony Canyon - Strategy - 1-2 - 1280 - - - ./Argus (Japan).zip - Argus - Argus is a standard vertical shooting game like Raptor or Tyrian; this game bears a strong resemblance to Terra Cresta, an arcade game. There is no story, this game is a straight arcade-action shooter. - -The game scrolls upward as waves of enemies attempt to impede your progress, shooting slow and fast moving bullets at your ship. Armed with air-to-air and air-to-ground missiles, blast your way forward while looking for bonuses. Crudely drawn buildings must be shot or avoided since it is possible to crash into them. While moving forward the game allows your ship to move as far left or right as necessary. Finally, at the end of each level you will have to destroy a large enemy. - 0.6 - 19860417T000000 - TOSE - Jaleco - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Arkanoid II (Japan).zip - Arkanoid II - Revenge of Doh is a direct sequel to the original arcade smash Arkanoid. Along with improved graphic engine, better sound and music, better hardware support and more levels, Revenge of Doh also features a built-in editor and allows you to create your own level sets! - -Revenge of Doh continues Arkanoid's plot as follows, directly taken (including typoes) from the game: - -A long time period passed and the dimension controlling force Doh has again come back to life. Occupying the huge starship Xorg, it has entered our universe from a different dimension. Mixtec, Arkanoid type spaceship, has lauched the craft Vaus II to make a preemptive attack on Xorg. - 0.7 - 19880308T000000 - Taito - Taito - Action-Action / Breakout games - 1-2 - 256 - - - ./Arkanoid (USA).zip - Arkanoid - The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game. -The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety. -By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down. - 0.6 - 19870801T000000 - Taito - Taito - Action-Action / Breakout games - 1-2 - 256 - - - ./Arkista's Ring (USA).zip - Arkista's Ring - An evil character named Shogun has stolen the Elven ring of Arkista, and in so doing has plunged the whole Elf kingdom into darkness. All the elves hope lies in one elf warrior named Christine. Equipped in the beginning with only a bow, she proceeds to find the ring and restore her home back to normal. - -This is a game that may be compared to The Legend of Zelda, though more linear in it's game play. The game is broken down into many stages, the goal of each being to simply find a way into the next stage. Playing out in puzzle fashion, you will shoot all the enemies on screen, earn the hidden key, and find the correct exit. Defeated enemies will randomly drop bonuses that can be collected; these items include health restore, increased armor, and weapon improvements. - -Beating the entire game requires successful progression through 125 stages. - - 0.75 - 19900601T000000 - NMK - Sammy USA Corporation - Role Playing Game - 1 - 768 - - - ./Armadillo (Japan).zip - Armadillo - Armadillo is a young cowboy from Texas, who is in love with Sheryl, the cutest girl of the state. But an evil organization kidnaps his sweetheart. The matters become even more complicated when the famous Billy The Shell also embarks on a quest to save Sheryl. Will Armadillo be able to rescue the girl and to defeat his enemies? - -In this game, you move Armadillo around an area map composed of squares. Some of them are empty, while others represent locations. Once you enter a location, you find yourself on a platform level, that often contains several sub-levels. There are sometimes branching ways on the area map, and you are not obliged to access all the locations to clear an area. On the platform levels, Armadillo can either walk and jump in his normal form (dies from single enemy hit), or turn into a ball, which is invulnerable to enemies' attacks, but is hard to control: the ball follows realistic physics, bounces of walls, and takes time to stop rolling. During the game, Armadillo will also be able to find upgrades that will allow him to take an animal's form for a short time. - 19910809T000000 - IGS - IGS - Adventure - 1-2 - 512 - - - ./Artelius (Japan).zip - Artelius - Long time ago, an advanced civilization existed in the Solar System. But one day, a black hole appeared nearby. Many people were sucked into it an transported into another dimension, which they named Artelius. It was ruled by the evil king Sarbelor, who constructed a machine named Galax, which tore the dimension into lonely asteroid-filled spaces accessed by warp points. The peace-loving scientist Dr. Rado built you, a cyborg who can travel through space, and entrusted you with the mission of finding and destroying Sarbelor. - -This game is an action RPG. You navigate the hero in top-down view through space; chains of asteroids represent inaccessible areas on the map. You travel between various space areas by approaching warp points. The enemies randomly appear on the screen around you. When you contact an enemy, a battle begins. Battles are viewed from first person perspective; you are in control of a cross-hair, which you must move around the screen and press the fire button when you place it over the enemy. There are also special attacks at your disposal, which require weapon points (WP). Winning the battles gives you experience points, allowing you to gain levels ("classes") and become stronger. - 19871113T000000 - Nichibutsu - Nichibutsu - Role Playing Game - 1-2 - 768 - - - ./Asmik-kun Land (Japan).zip - Asmik-kun Land - Asmik is not only a name of a game-developing company, but, as we learn from this game, also a cute little pink dragon. Recently, monsters began to invade the peaceful country of the dragons. The only way to stop this invasion is to contact the six Dragon Gods. Unfortunately, those gods seem to be asleep. So now Asmik must travel all over the world to find six magical splitters, that will help him to awaken the dragons and to defeat the monsters. - -This is a traditional action platform game. Asmik can jump and exhale steam from his nostrils to turn all his enemies into eggs. Those eggs can be eaten and later used for various purposes (during boss battles, acquiring upgrades at a shop that becomes available once you have completed a stage, etc.). Asmik dies if he comes into close contact with an enemy. Boss battles differ from the rest of the game, each one being a mini-game of its own, for example a rock-paper-scissors game during which Asmik uses his correct choices to gain time to proceed to the next stage. - 19911220T000000 - Asmik - Asmik - Adventure - 1 - 512 - - - ./ASO - Armored Scrum Object (Japan) (En) (Sample).zip - ASO : Armored Scrum Object - Out beyond, in the galaxy of Tetrenova, a war has been fought that has exhausted resources and even worlds. The survivors band together and look for a new place to rebuild. They choose a seemingly undeveloped planet, Earth. - -Using your defense ship 'Syd,' you must destroy the invading forces and ground targets with bombs. Obtain power-ups to gain energy for ship upgrades that allow you to transform to a more powerful machine. The game itself is a vertical shooter, moving continuously up towards the top of the screen. - 0.45 - 19860903T000000 - SNK - SNK - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Astro Fang - Super Machine (Japan).zip - Astro Fang : Super Machine - Somewhere in the galaxy lies the planet RS-121 – a desolate planet that has suffered terrible disasters which made life impossible. Only one construction still remains on the planet – a highway called Black Line. It is said than an ancient legend is somehow connected to this highway. You, a man named Riber, decide to participate in a racing competition on the Black Line. But be ready – the competition can bring deadly results... - -In this racing game, you drive your car on the highway through pseudo-3D environments. The opponents will not hesitate to push you outside the road. You can either squeeze between them (pressing the Down button will make your car smaller), or shoot at them with a limited amount of missiles. On the way there will be shops where you'll be able to repair and upgrade your car. - 19901026T000000 - A Wave Inc - A Wave Inc - Racing, Driving - 1 - 1537 - - - ./Astro Robo Sasa (Japan).zip - Astro Robo Sasa - This is a shooting game with a twist. You are in control of a small character who has to go through a serious of stages. Each stage consists of one screen only and contains several energy packs hidden behind various obstacles. Your goal is to eat up all the energy packs at a given stage, or (which is sometimes easier, but with dire consequences to the later stages) destroy them. If you manage to eat the energy packs, you'll gain more energy points, which carry over to the next stage. You'll need the energy points because every shot from your gun costs you one, and each collision with the various enemies flying around can deplete a large bulk of them. - -The twist of the game is in the movement: instead of simply flying around, you must shoot into the direction opposite of the desired movement. For example, if you shoot several times to the left, you'll be thrown to the right. Everything is built around the reactive force of your gun and the gravity force, which will slowly make you descend onto the ground if you don't shoot continuously. Preserving the precious energy points and trying to propel yourself exactly to the obstacles which you must destroy on your way to the energy packs is the only way to successfully complete the game. - 19850809T000000 - Mass Tael - ASCII - Shooter - 1-2 - 256 - - - ./Astyanax (USA).zip - Astyanax - You are Astyanax, a sixteen year old boy that has the same dream night after night: A princess, calling for help. One afternoon, you are summoned to the world of Remnia by Cutie, a pixie, to save the realm's princess. You are the chosen one mentioned by their prophecies! - -Yes, this is your typical fantasy story setting. You must save the realm from Blackhorn's evil horde! Along the way you'll find powerups that will make you stronger, and upgrade your weapon; and you can also unleash magical attacks that hit all enemies on the screen. - 0.7 - 19900301T000000 - Jaleco - Jaleco - Adventure - 1 - 512 - - - ./Athena (USA).zip - Athena - Athena, the Goddess of Wisdom, has grown tired of her life within the castle and ventures into the Fantasy World beyond the castle walls. Strange and fearsome creatures will attack you at every turn, but you will find weapons along the way: a ball and chain, a bow and arrow, and a mighty sword. You can also put on wings and take to the sky, or become a mermaid to explore the ocean depths. - 0.25 - 19870801T000000 - Micronics - SNK - Platform - 1 - 257 - - - ./Atlantis no Nazo (Japan).zip - Atlantis no Nazo - In "Atlantis no Nazo", you play a nameless archaeologist who must descend into the dangerous caverns of the lost continent Atlantis, and eventually find his way to the inner sanctum with the legendary treasure. The game plays like a standard action-based platformer. The levels feature plenty of enemies and gaps you must jump over. Your only weapon are sticks of dynamite. When you throw a stick, it will bounce off the floor and explode only after a couple of seconds, so very precise aiming and timing are needed to defeat the enemies. Many levels contain optional treasure chests as well as hidden doors that lead to bonus levels. Sometimes level progression is non-linear, i.e. you can jump straight to a high-numbered zone if you find the correspondent door on the level. All the levels are timed. The protagonist dies when he falls into a pit, touches an enemy, or runs out of time. - 0.5 - 19860417T000000 - Sunsoft - Sunsoft - Adventure - 1 - 512 - - - ./Attack Animal Gakuen (Japan).zip - Attack Animal Gakuen - Attack Animal School is more than a little inspired by Sega's popular Space Harrier, but with a cuter setting. As in its role model, you fly towards the screen or run on the ground, rendered in a checkered 3D field. The hero has been replaced with a uniform-clad schoolgirl, who must shoot down enemies which come flying, jumping or crawling towards her. The enemies are no longer spaceships, asteroids or dragons. Instead, they are various cute and furry animals, such as kangaroos, cacti with sweatbands, turtles and flies. The end-of-level dragons are also decidedly cuter, with the first level boss being a fluffy koala. Attack Animal Gakuen is one of few Famicom games to support the 3D glasses (like Space Harrier 3D for the Master System), though it is perfectly playable without glasses. - 0.6 - 19871226T000000 - Newtopia Planning - Pony Canyon - Shooter - 1 - 256 - - - ./Attack of the Killer Tomatoes (USA).zip - Attack of the Killer Tomatoes - Based off the cartoon show of the same name, Attack of the Killer Tomatoes places young Chad Finletter on a quest to make his way past evil mutant tomatoes and stop the crazy Dr. Putrid T. Gangreen from unleashing his Doomsday Tomato. With all the citizens of San Zucchini terrified of the fanged vegetables coming from the sewers, Chad will be on his own to take on the tomato scourge. The doctor doesn't take him lightly, however, and has sent his special tomato squad, Zoltan, Beefstake, Mummato, Fang, Ketchuck and Tomacho, to stop him. - -The game is a side-scrolling platform jumping game where the main method of stopping the killer tomatoes is to jump on them. From that they'll either splatter, run away or transform into smaller tomato bits. Energy Power-ups exist to refill Chad's health. - 0.3 - 19920101T000000 - Imagineer - THQ - Platform - 1 - 257 - - - ./AV Hanafuda Club (Japan) (Unl).zip - AV Hanafuda Club - AV Hanafuda Club is an unlicensed game based on the card game hanafuda, and is one of the games in the Famicom's AV series. The game features two popular female Japanese actors; Reiko Hayama and Mayako Katsuragi. You select between Koi-Koi mode and Bakahhana mode as well as choosing which girl you want to play against. Each time you win a game of hanafuda, you are rewarded with a picture of one of the women stripping. - 0.2 - 19910101T000000 - Idea-Tek - Hacker International - Asiatic board game-Adults - 1 - true - 2048 - - - ./AV Mahjong Club (Japan) (Unl).zip - AV Mahjong Club - AV Mahjong Club is an unlicensed mahjong game, developed by C&E and published by Hacker International in 1991. As with many other Hacker International games, it fits in the play-for-porn category, where successful rounds are rewarded with images of nude/semi-nude women. - 19910101T000000 - C&E - Hacker International - Mahjong-Asiatic board game - 1 - 2048 - - - ./AV Pachi-Slot (Japan) (Unl).zip - AV Pachisuro - This is a simple slot machine simulation. What makes it different are the erotic pictures of naked or half-naked girls, which you get if you successfully complete a casino round and win a lot of money. There are three casinos you can play in, each one leading to different girls and different short scenes and comments from them. - 19910101T000000 - Hacker International - Panesian - Casino / Slot machine-Casino-Adults - 1 - true - 3584 - - - ./AV Super Real Pachinko (Japan) (Unl).zip - AV Super Real Pachinko - AV Pachinko also known as AV Super Real Pachinko is an adult Pachinko simulation game developed by C&E and published by Hacker International in 1991. - 19910101T000000 - Computer & Entertainment - Hacker International - Casino - 1 - 3584 - - - ./Babel no Tou (Japan).zip - Babel no Tou - Babel is a platform puzzle game in which the player controls Indiana Borgnine, an archaeologist in search of the air gardens of Babylon. The only path to the gardens lies through the intimidating sixty-four floors of the famous Tower of Babel. - -The hero must escape the various rooms of the biblical structure while collecting treasure. Each room is a separate puzzle, where the main objective is to pick up and stack L-shaped building blocks to construct stairs or bridges and reach the exit door. In each of these rooms, the player has a limited number of times that they can pick up these building blocks. The player must also avoid touching roaming enemies like flying bats, golems and the priest guards. When the explorer gets stuck or the level is made unsolvable by a series of wrong actions, a button can be used to kill the main character and reset the room. - 0.65 - 19860718T000000 - Namco - Namco - Platform-Puzzle - 1 - 257 - - - ./Baby Boomer (USA) (Unl).zip - Baby Boomer - One day while nobody was looking, Baby Boomer climbed out of his crib and headed into the woods. Little did he realize that while he's enjoying this adventurous journey into the unknown, there are many dangers awaiting him! Your job is to use your Zapper to protect Baby Boomer and help him find his way home to his mother. Unlike other Zapper games, you can shoot just about anything you see in Baby Boomer. Some things give extra points, while others give extra lives, open secret passages, control something in another part of the world or clear a safe route for Baby Boomer to follow. - 0.4 - 19890101T000000 - Color Dreams - Color Dreams - Lightgun Shooter - 1-2 - 261 - - - ./Back to the Future Part II & III (USA).zip - Back to the Future Part II & III - A long adventure game based on the movie Back to the future Part 2 and Part 3. The object of the games is to collect misplaced object from various time periods like 1955, 1985 and 2015 and bring them back to their proper time period. A hard but fun game. - 0.55 - 19900930T000000 - Beam Software - LJN - Action-Adventure - 1 - 512 - - - ./Back to the Future (USA).zip - Back To The Future - In Back to the Future, 80s teen Marty McFly is mistakenly send 30 years into the past where he disrupts his own parents from meeting. Faced with extinction at the hands of a temporal paradox, Marty must find a way to reunite his future parents and make it back to his own time. - -LJN's game differs completely from the computer versions, and plays as a literal race against time broken up by brief arcade minigames. In the main game, the player controls Marty in an overhead view as he runs down the streets of 1950s Hill Valley. A collection of period-appropriate bad guys block his path, including bullies, hula hoop girls, bumblebees, and park benches. The camera scrolls forward at a fixed speed, so the player must keep Marty on the move and away from obstacles. Hitting one causes Marty to fall and lose a life. The player must also collect clocks scattered on the street to stop Marty's photograph from fading away. If it fades completely, Marty is erased from existence. - -Street running sections lead to three minigames. In these, Marty must sling milkshakes at oncoming bullies, deflect kisses (shown as hearts) from his mother, and collect notes to rock out on stage at the high school dance. The final stage resembles the street sections, as the player must control the DeLorean time machine and collect enough energy to travel through time (shown as lightning bolts instead of clocks). - 0.35 - 19890901T000000 - Beam Software - LJN - Adventure - 1 - 512 - - - ./Bad Dudes (USA).zip - Bad Dudes - This six-level action game was converted from a Data East coin-op. The gameplay involving beating a succession of guys to complete the level, then an end-of-level bad guy. The action takes place on two different levels of the screen, which can be jumped across or navigated using ladders. Moves such as punches and kicks are on offer. The control method makes jumping sideways quite tricky. - 0.6 - 19900701T000000 - Data East - Ocean - Beat'em Up - 1-2 - 263 - - - ./Bad News Baseball (USA).zip - Bad News Baseball - Welcome to the world of Bad News Baseball, a place where rabbits serve as umpires, home runs escape the earth's atmosphere, and batters are knocked unconscious when they make an out. - -Bad News Baseball is a Japanese import for a younger audience. The game has two leagues - the Ultra and Super leagues - with 12 teams that represent major league cities which use fictional team and player names. There are several modes to choose from at the start of the game. You can play a One Player tournament versus the computer: pick a team and play against every other team once. Or, you can play a three-game series against a friend. There's also an all-star mode, which enables you to build a 23-player team from the rosters of one of the leagues. And if you want to watch a game, there's a spectator mode. - 0.7 - 19900602T000000 - Tecmo - Tecmo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bad Street Brawler (USA).zip - Bad Street Brawler - Side-scroller in which you get to beat up innocent people. Although it's seems kind of strange, the game is just that: walk around the street as a wrestler wannabe and beat up grannies, blind men, gorillas and other bystanders. But try not to get beaten as the granny attempts to give you some of your own medicine by flailing her purse at you. - -Kicks and punches are your basic moves at first, but as the game progresses and you advance levels, new moves and attacks become available, and new people to beat up as well. It's public mayhem way before the likes of Grand Theft Auto. - 0.2 - 19890901T000000 - Beam Software - Mattel - Beat'em Up - 1-2 - 263 - - - ./Baken Hisshou Gaku - Gate In (Japan).zip - Baken Hisshou Gaku : Gate In - Baken Hisshou Gaku: Gate In (or "Horse Betting Certain Victory School: Gate In") is a horse racing simulation game for the NES/Famicom. The idea is that there are a large number of parameters that you can adjust, such as how long a race is, where it is held, the lineage of the horses, the natural temperament of the horses, and so on. After setting as many parameters as you like, you can start the race and see which horse wins. There is no winning or losing from your perspective (none of the horses are "yours", and you don't get to place any bets or anything), you just change parameters and see what happens. The idea is that this game will teach you how to do well at betting on horse racing by letting you play with parameters and experiment to find what are considered the important conditions that determine what makes a horse do well in a race. There are no ending credits or anything, there is no condition to "beat the game". There are no seasons. It is simply adjust parameters and start the race, repeat ad nauseam. - 0.7 - 19900525T000000 - Graphic Research - K. Amusement Leasing - Sports with animals-Horse racing - 1 - 1538 - - - ./Bakushou! Star Monomane Shitennou (Japan).zip - Bakushou! Star Monomane Shitennou - This game is a humorous "star simulation", or, better to say, a strategy game with elements of luck, in which your goal is to become a famous musician or a star of the Japanese theater, particularly succeeding in monomane, a technique of imitation. There are four characters in the game which are controlled by players or computer. The turns of the game are determined by a roll of dice. The characters are located on a city map, and move around it according to the number that their dice rolled, somewhat similarly to monopoly-type board games. Each time you stop, you access a location where various things happen: you can select theater pieces and perform on stage, try to impress people, etc. Sometimes you land on a location that leads to a mini-game (swimming, playing ball, and others). Winning such a game gives an additional boost to your career. - 0.2 - 19900914T000000 - Pack In Video - Pack In Video - Simulation-Strategy - 1-4 - 1024 - - - ./Bakushou!! Ai no Gekijou (Japan).zip - Bakushou!! Ai no Gekijou - In "Bakushou!! Ai no Gekijou", you create one to four characters. You choose their name and gender, as well as their parents (from several available ones). This determines the personality and the abilities of your characters (their intelligence level, physical condition, etc.). You then guide your teenager characters through a series of typical events. For example, at the beginning you'll be in school and will have to solve simple mathematical exercises. After that, you are presented with a calendar, which is your board in the game. You cannot control the actions of the characters, but depending on the way you have created them, and on the day the game will randomly choose for you, events will occur in their life, some of which are completely ordinary (like going out and meeting someone), while others will grant your characters more intelligence, physical condition, or let them earn or spend money. The game will also determine what personal relationship the characters will have with each other, and whether a romantic involvement is possible. - 19901229T000000 - Coconuts Japan - Coconuts Japan - Simulation-Board game - 1 - 1024 - - - ./Bakushou!! Jinsei Gekijou 2 (Japan).zip - Bakushou!! Jinsei Gekijou 2 - "Bakushou!! Jinsei Gekijou 2" is a board game, during which you follow the lives of up to 4 characters. The game is best played as multiplayer, but you can also allow the computer to play for other characters, or create all of them on your own. In the game, you are presented with a board which is composed of tiles. A roll of dice determines the amount of steps a character will take on the board. Depending on the tile he steps on, different events will occur. If the tile is empty, a random event will happen. Other tiles are connected to a certain aspect of a person's life. For example, "learning" tiles will trigger an event that will make the character more intelligent (like studying for the school), and a tile with a "love" icon will lead to a romantic encounter and raise the love level of the character. - 19910322T000000 - Taito - Taito - Board game - 1-4 - 2048 - - - ./Bakushou!! Jinsei Gekijou 3 (Japan).zip - Bakushou!! Jinsei Gekijou 3 - The third game in "Bakushou!! Jinsei Gekijou" series follows the same principles as the first two. It is a board game that simulates the lives of up to four characters. You can create all the characters on your own, let the computer AI handle them, or play with other players. You move your character(s) through the game world (it doesn't look like a board, like in the first two games, but still works the same way). The amount of steps is determined randomly: a spinning indicator will eventually stop on one of the numbers, from 1 to 6, similar to a dice roll. Unlike the first two games, there are no special icons on the board, all you see is a usual neighborhood with houses, streets, etc. Random events will happen to your characters during their life. Most of those events will modify your character's parameters. For example, a school event will increase their knowledge, sports will raise their physical condition, etc. You'll earn or lose money depending on the event. Your characters will also meet up with each other, fall in love, and experience other events, good or bad. - 19911220T000000 - Taito - Taito - Board game - 1-4 - 2048 - - - ./Bakushou!! Jinsei Gekijou (Japan).zip - Bakushou!! Jinsei Gekijou - Bakushou!! Jinsei Gekijou is a board game which is at the same time a life simulation. Four characters participate in the game, one of which is controlled by you, and the others either by the computer AI, or by other players. In the beginning, all your characters are at a "starting position", on a map that is composed of circles, some of which are empty, while others represent a building or a certain event. A roll of dice determines how many moves the character will make. Depending on the circle the character steps on, different things will occur. Random circles will take you to a journey or depict a simple day spent with your family. Others will add money to the character, or make him train and raise his physical condition, etc. The characters move over the entire board, living their lives, visiting school, meeting with each other, etc. - 19890317T000000 - Taito - Taito - Board game-Simulation - 1-4 - 2048 - - - ./Ballblazer (Japan).zip - Ballblazer - In the year 3037, the most competitive sport in the known universe is Ballblazer. For the first time ever, humans from the planet Earth have won the right to compete in the final round of the Ballblazer Championship, to fight for Earth's honor and the title Masterblazer! - -Ballblazer is a 3D futuristic soccer-like game, where the player (inside a Rotofoil) is set on a one-on-one 1,155 square playing field (the Grid). The objective of the player to kick a floating ball (Plasmorb) inside the opponent's goal (Goalbeams). A player may compete against a human or computer opponent. - -The Rotofoil is equipped with a multi-purpose forcefield. This forcefield when in short distance of the Plasmorb will act as a pull field, automatically pulling the Plasmorb towards to player. When a player in possession of the Plasmorb shoots, the forcefield will act as push field and launches the ball. When the match starts, the player must move down field and attempt to gain possession of the Plasmorb using the joystick and blast the Plasmorb to an intended direction. - -The player should also be aware that the Goldbeams move slightly every second and the distance between them will shrink. The highest scoring goals are goals made when Goldbeams have disappeared across the horizon (Over The Horizon/OTH shots). A player may also attempt to steal possession of a Plasmorb by rushing beside the opponent and blast the Plasmorb away. The game ends when time runs out or a player wins 10 consecutive goals. If the game ends in a draw, over-time will apply and the first player to score will win the game. - -Scoring - -Close-in goals - 1 point -Goals near Goldbeams - 2 points -OTH shots - 3 points -Players may steal points from each other by making goals. -The total combined score of both players cannot accede more than 10 points. -A player winning 10 consecutive points automatically wins the game. - 0.35 - 19880304T000000 - Lucasfilm Games - Pony Canyon - Sports - 1-2 - 1536 - - - ./Balloon Fight (USA).zip - Balloon Fight - In Balloon Fight you need to fly around with the aid of two balloons and try to pop your opponents balloons before they pop yours. Landing on top of your opponents will cause their balloon to pop and they will use a parachute to fall to safety. You then need to destroy the fallen opponent by running into it before it can blow up a new balloon and rejoin the battle. Should both of your balloons get popped, you will fall into the water below and lose a life. There is also a second game variation called "balloon trip" where you need to collect as many balloons as possible while avoiding the ocean below and lightning which forms maze like walls. - 0.7 - 19860602T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./Baltron (Japan).zip - Baltron - In the space year of 2999, the powerful Bismark Empire has decided to launch an attack on the planet Earth. First however, they must occupy a small planet named Star Lenion so they can use it as a launching point for their main attack on the planet Earth. - 0.45 - 19860319T000000 - Shouei - Toei Animation - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Banana (Japan).zip - Banana - In this puzzle game, you have to navigate a mole through various levels, making it to the exit. The task is not as simple as it sounds. First, the mole cannot jump or climb up unless there is a ladder nearby. So you have to plan your route ahead, otherwise you can get stuck at the bottom. Second, boulders will fall and block your way. And third, you have a wife. You should first find her, and then lead her securely to the exit. The wife will sometimes make things harder, forcing you to find alternate ways to the exit. But sometimes she'll also be helpful, pushing away boulders and clearing the road for you. - -On every level, there is also various food scattered around, primarily bananas. You'll be able to complete a level if you have gathered enough of those fruits. You'll also gain superpowers from bananas that will allow you to skip level sections that you find too difficult. The entire game is played only with the four directional buttons. There are no enemies and you cannot die - although you can get irrevocably stuck, in which case you'll have to restart a level. - 0.65 - 19860908T000000 - Victor Entertainment - Victor Entertainment - Puzzle-Strategy - 1 - 2816 - - - ./Bananan Ouji no Daibouken (Japan).zip - Bananan Ouji no Daibouken - In the great Banana kingdom, the Banana nation possesses a great symbol of prosperity - a big banana. One day, the Prince is engaged in a conversation with the Dragonmaster, when the evil Paprika Dragon flies over, saying "quack, quack!", and... oh horror - steals the holy banana! The Dragonmaster is desperate. "Fear not", - says the Prince, - "for I shall embark on the perilous journey and return our dearest possession to the folk". And that is exactly what he does! - -"Banana Prince" in an action platformer. You travel between locations on the world map in a linear fashion, entering various platform levels - forests, caves, towers, etc. The Prince will find various weapons during his journey and use them to take care of the numerous enemies. You can also collect rings scattered everywhere and use them as currency in shops, where you can acquire various items. - 0.7 - 19911220T000000 - Kindle Imagine Develop - Takara - Adventure-Platform - 1 - 257 - - - ./Bandai Golf - Challenge Pebble Beach (USA).zip - Bandai Golf : Challenge Pebble Beach - One or Two players can play a round on this video course modeled after the real Pebble Beach. Each player can select their own handicap. Every one of the 18 holes has familiar golf hazards - bunkers, slopes, and water hazards. You'll also have to contend with some of Mother Nature's hazards like changing wind conditions and Pebble Beach's most difficult obstacle - the ocean. - -Once you tee off you'll have all kinds of decisions to make. Check your score card to see how you're doing. The card tells you the distance in yards and par for each hole. The computer gives you a bird's-eye view and cross-sectional view of each hole, as well as close-ups of the green. You select the right club for each shot. Control your shot to get the power, distance, and hook or slice you want on the ball. After you've made your shot the computer tells you what kind of lie you have as well as the remaining distance to the hole. - 0.55 - 19890201T000000 - TOSE - Bandai - Sports-Sports / Golf - 1-2 - 1538 - - - ./Bandit Kings of Ancient China (USA).zip - Bandit Kings of Ancient China - In the 12th century, the Emperor Hui Zhong is faced with an internal rebellion led by Imperial Minister Gao Qiu. The Song Dynasty comes to an end, and Gao Qiu became the new ruler. You take the role of an exiled ruler, and you must build your stats up to be able to challenge- and destroy- Gao Qiu and restore Hui Zhong to the throne. - -The game is a military strategy game, like most of Koei's games, but instead of conquering a country, the goal is to depose the despotic ruler of China. You start out lowly, and have to work your way up by conquering smaller prefectures, forming alliances, and fighting small battles. You have to earn the right to attack Gao Qiu's home prefecture, though- he is off limits until you are powerful. - 0.5 - 19901201T000000 - Koei - Koei - Strategy - 1-5 - 1280 - - - ./Barbie (USA) (Rev A).zip - Barbie - Barbie has a big day tomorrow, so she needs to get a good nights rest. She has strange dreams about all her planned activities. She must traverse five levels made up of a total of thirteen stages to make it through the night. - -Barbie travels through various location in the mall, at the beach and in the soda shop trying to make it from the left side of each level to the right. Each level is populated with animals and with living objects of the sort you would find in that location. She can jump with the A button and throw crystals with the B button. The longer you hold the button down, the farther each crystal is thrown. She has three kinds of crystals, each of which has a different effect. One makes creatures help her, one defeats them and one has varying effects. - 0.2 - 19911202T000000 - Imagineer - Hi Tech Expressions - Platform - 1 - 257 - - - ./Barcode World (Japan).zip - Barcode World - This video game was released exclusively in Japan on December 18, 1992 for the Nintendo Family Computer. As the title suggests, it is a video game where players use a Barcode Battler II (a card-scanning handheld) together with a Nintendo-licensed Famicom-Barcode Battler interface that came packaged with the game and not sold separately. A special set of Barcode Battler cards with barcodes imprinted on them were also required to play the game including the "White Card" that enabled players to scan any barcode (especially ones found on consumer products). - -Barcode World includes barcode cards that feature characters from many Sunsoft series, most notably Hebereke and Gimmick!, however using the White Card included with the game, players were also given the ability to scan a wide range of consumer products. Released during a period of great interest in barcode-swiping games in Japan, the game dates itself as directly from the early 1990s, however the game still functions today exactly as it did then and modern products may also be scanned in order to generate new content for the game (RPG-style stats and attributes, etc.). - 0.6 - 19921218T000000 - Epoch - Sunsoft - Strategy - 1 - 1280 - - - ./Barker Bill's Trick Shooting (USA).zip - Barker Bill's Trick Shooting - Pull out the Zapper Light Gun, and blast a variety of objects in Barker Bill's Trick Shooting. The game starts out simple enough; shoot rising balloons while avoiding the happy-go-lucky dog. As you get through each stage, the challenges become more difficult. Each level offers a new challenge, including Balloon Saloon, Flying Saucers, Window Pains (pun or translation error?) and Fun Follies. - 19900801T000000 - Nintendo - Nintendo - Shooter - 1 - 256 - - - ./Baseball Fighter (Japan).zip - Baseball Fighter - Baseball Fighter is a baseball game released exclusively in Japan. Despite being released in 1991, it had primitive-looking graphics and gameplay, with its only redeeming quality being that fielding would keep the same view perspective as batting. The game features Japanese regional teams, with a single, fictional USA team. - 0.2 - 19910705T000000 - Graphic Research - Vap - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Baseball Simulator 1.000 (USA).zip - Baseball Simulator 1.000 - In Baseball Simulator 1.000 you can choose from four different leagues; three with six preset teams each and one where you can build the teams yourself from scratch. Face the computer or challenge a friend to compete in a 5, 30, 60, or 165 game season. Games take place in six stadiums. - -As the manager you build up your team by allocating a set bunch of points for batting average, home runs, running speed, and fielding ability among your players. Then, you customize your pitching staff by divvying up points for ERA, speed, right and left curve balls, sinking pitches, and stamina. Your managerial responsibilities also include deciding who's right-handed and who's a lefty, and whether your pitchers throw overhand or sidearm. - -You can also play in the Ultra League. Ultra League play enables you to give your hitters and pitchers special skills, such as the ability to pitch balls that zig zag, or hit balls that explode on contact. - 0.65 - 19900301T000000 - Culture Brain - Culture Brain - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Baseball Stars II (USA).zip - Baseball Stars II - The second in the Baseball Stars series, Baseball Stars 2 was done by Romstar. Contains a more polished baseball game at the expense of a few of the customizing features that the first Baseball Stars had. The returning features include a create-a-team mode, upgrading and hiring/firing players, and league mode. Missing features removed for this game include renaming players, renaming teams, and females are no longer present. -This sequel contains 12 pre-made teams and 6 slots for user created teams. There are four selectable stadiums to play in this time around. - 0.9 - 19920701T000000 - Pixel - Romstar - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Baseball Stars (USA).zip - Baseball Stars - This NES version of Baseball Stars is the very first game in SNK's popular series. It is also the most comprehensive game in the series. You can create, name, upgrade, and manage your own team, as well as customize the team's logo and colors. You can also change the stats of each individual player by paying him or her more money (earned from winning games). - -There are eight already-created gimmick teams that you can also play with, including the American Dreams, Lovely Ladies, and the Ghastly Monsters. You can set up a custom league which will keep complete stats on all players in the league. All games are played in the famous SNK Stadium. - 0.75 - 19890701T000000 - SNK - SNK - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Baseball (USA, Europe).zip - Baseball - Baseball is a game where the player can pitch, hit, field, and run just like in a real baseball game. The player can choose between USA and Japan modes, two different teams, and among a line-up of unique players. In the 1-player game, the player is against the computer, and the in the 2-player game, their friend is their opponent. - 0.4 - 19851001T000000 - Nintendo - Nintendo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bases Loaded 3 (USA).zip - Bases Loaded 3 - Bases Loaded 3 was Jaleco's latest entry into the popular baseball series in 1991. Changes over the previous title included slightly more detailed fielders, a new field perspective (home plate at the top of the screen, center field at the bottom), an editable team, and a new goal: to play the perfect game of baseball against the computer. Simply winning the game was no longer enough; the gamer now had to avoid common baseball missteps such as making an error and striking out, in order to earn a perfect rating. Against the very clever computer pitching, this could prove quite difficult. - 0.55 - 19910901T000000 - TOSE - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bases Loaded 4 (USA).zip - Bases Loaded 4 - Bases Loaded 4 was Jaleco's last 8-bit entry in the long-running baseball series. The game featured slightly more elaborate animations than its predecessor, and much larger fielders. Removed was the goal to play a flawless game; instead the game featured more traditional modes, including exhibition games and full season play. - -Geared more toward faced-paced arcade gameplay than simulation, Bases Loaded 4 was not licensed by Major League Baseball or the Major League Baseball Players' Association. Therefore, it did not feature real American (or Japanese, for that matter) teams or players. - 0.6 - 19930401T000000 - Jaleco - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bases Loaded II - Second Season (USA).zip - Bases Loaded II : Second Season - In this version of Bases Loaded you coach your team through a 130-game season in either an Eastern or western division of a professional baseball league. Win the pennant and you're off to the World Series! You can also play head-to-head with a friend. - -Choose from six teams in each division. Once you take your place in the dugout you're the manager, juggling your own lineup and battling order. You'll also have to somewhat of a psychologists as you learn to interpret the Player Performance Ratings. This unique feature of Bases Loaded II rates each player in three categories: physical, sensitivity, and intellectual. Each rating is like a biorhythm, going up and down, just like in real life. The Player Performance Ratings simulate what players really go through - streaks and slumps. -Bases Loaded II also features similar realistic on-field action that was present in the first game of the series. - 0.65 - 19900101T000000 - Jaleco - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bases Loaded (USA) (Rev A).zip - Bases Loaded - Bases Loaded is a baseball action game for one or two players featuring a large variety of options and realistic graphics and sound. You can select from twelve different teams and choose a lineup for each team. Each team has 30 players with different characteristics to learn. During gameplay you can control all of the positions in the field and pitch everything from a fast ball to curve ball. When at bat you can try to hit a homerun, bunt, or steal bases. Play can be a single game or a complete pennant. - 0.7 - 19880701T000000 - TOSE - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Batman - Return of the Joker (USA).zip - Batman : Return of the Joker - The Joker lives again in SunSoft's sequel to their NES -original. The Joker has somehow managed to escape from Arkham Asylum once again, and Batman must fight him across seven stages to restore peace to Gotham City. - -Batman carries a gauntlet shooting basic bullets by default. This can be upgraded with weapon powerups located in boxes throughout the level, giving access to homing and energy weapons. Every upgrade weapon can be charged up for a secondary attack, different for each weapon. Batman also has a slide useful against most enemies and some bosses. - -Boss fights introduce a system where life is measured by points instead of tick marks or bars. In these sections, Batman has significantly more health, and can take many more hits when rumbling with these stronger foes. - -Levels include a snowy landscape, moving train, military base, and sewers. Two levels require you to run and dodge explosions while vehicles keep pace in the background. Some levels also have Batman activate a jetpack and play through a short side-scrolling shooter. - -This game is one of the few Batman games that was not based directly on a movie or television series. - 0.75 - 19911202T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Batman - The Video Game (USA).zip - Batman : The Video Game - The NES version of Batman: The Video Game is loosely based on the 1989 movie. It is a side-scrolling game, with a blue dressed Batman fighting enemies such as robots, jet-packed soldiers, ninjas and mutants. - -The game consists in five levels somewhat related to the movie: Gotham City streets (with Killer Moth as the final boss), AXIS Chemical Factory (with Machine Intelligence System as boss), Underground Conduit (with Electrocutioner as boss), the Laboratory Ruins (the Dual-Container Alarm as boss) and Gotham's Cathedral (with Firebug as boss) where Batman finally faces the Joker. Before each level, a cutscene with scenes from the movie is displayed. - -Besides his ever trusting punches, Batman has plenty of weapons in his utility belt: the Batarang, the Spear Gun and the Dirk (a three direction weapon). Batman has an ammunition counter shared for the three weapons. The Batarang takes one pellet per shot, the Spear Gun two pellets and the Dirk, three. Batman also has an eight hit life bar, which can be replenished by collecting hearts dropped by killed enemies. The enemies will also drop pellet items (10 pellets per item) and bonus items (which will only sum up points). - -Batman can also perform a "wall jump": he'll grab a wall when jumping toward it, allowing him to escalate some narrow passages. Batman has three lives and unlimited continues. - 0.9 - 19900201T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Batman Returns (USA).zip - Batman Returns - Like Konami's other adaptation of Batman Returns, the NES version is a side-scrolling beat 'em up. Next to brawling action, it also features two sections where the player controls the Batmobile and the Batskiboat seen in the movie. - -In the beat 'em up sections, Batman has to defeat a large number of enemies (members of the Penguin's circus gang) to advance. Possible attacks include punches, sliding attacks, drop kicks and a powerful 360° cape slash attack which will drain Batman's health bar. Gadgets to be used include a limited number of batarangs and a grappling hook. The hook is useful for many things: it can take down flying enemies, pull Batman up to higher levels, lets him climb into open windows and more. Hidden in background items somewhere in the levels are power-ups, including hearts that refill the health bar and extra batarangs. - -Each of the six levels in the game concludes with a boss fight against one or more especially powerful enemies. - -The Batmobile is armed with machine guns and bat discs, used to dispatch the enemy bikes and cars in the driving level. The Batskiboat section is similar, except that there are no enemies and the only goal is to collect coins for extra points. - 0.7 - 19930102T000000 - Konami - Konami - Beat'em Up - 1 - 263 - - - ./Batsu & Terry - Makyou no Tetsujin Race (Japan).zip - Batsu & Terry : Makyou no Tetsujin Race - Batsu & Terry is a Japanese manga that follows the adventures of a pair of eponymous friends who are highschool students and baseball stars. The game controls much like any side-scrolling platformer, with a button for jumping and another for attacking. The main character starts off as Batsu, who uses baseballs to attack enemies with either an upward or downward arc depending on the direction held while firing. Upon getting hit by enough enemies, Terry takes over and attacks enemies with a short-ranged bat attack. Killing enemies with the bat provides Terry with more life, but the lack of range is a disadvantage. - -The goal is to simply reach the end of the stage before the timer runs out. Most enemies can be defeated with attacks, but others must be avoided by jumping or running underneath them. - -The game has a reputation as a "kusoge" (endearing term for a crappy game), explicable given its background as a quickie license cash-in. It has the subtitle Makyou no Tetsujin Rasu, which roughly translates as "Ironman Race of Demon World". - 0.4 - 19870722T000000 - Use - Use - Action-Platform - 1 - 257 - - - ./Battle Baseball (Japan).zip - Battle Baseball - Battle Baseball is a Sports game, developed by Minato Giken and published by Banpresto, which was released in Japan in 1993. - 0.75 - 19930219T000000 - Minato Giken - Banpresto - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Battle Chess (USA).zip - Battle Chess - Battle Chess is a quite typical chess game, but it comes with a twist: all pieces are represented by small, realistic figures that walk around on the chessboard, and when one piece takes another, they both take part in an animated battle. There is a different animation for each permutation, depending on which pieces are capturing or being captured. You can also play in 2D without animation. - -The game's opening library includes 30,000 different moves, ensuring a variety of games will unfold across the 10 skill levels. - 0.6 - 19900701T000000 - Beam Software - Data East - Board game - 1-2 - 2048 - - - ./BattleCity (Japan).zip - Battle City - Battle City is a refined version of Namco's old arcade game Tank Battalion. Destroy different enemy tanks, while trying to keep them away from your base. When you have destroyed 20 enemy tanks you advance to the next level with different layout. In each level there's some obstacles which you can use to your advantage. Obstacles include red bricks which you can shoot out of your way, silver bricks which are highly armored, water and ice. You start the game with a basic tank, which you can power up to better one little by little. - -The NES game includes a construction mode, so you can make your own levels when you have played through all the 35 original levels. - 0.75 - 19850909T000000 - Namco - Namco - Shooter - 1-2 - 256 - - - ./Battle Fleet (Japan).zip - Battle Fleet - Battle Fleet is a turn-based strategy game that that can be played in both single player against the AI or against a human second player. The game offers 4 short scenarios and 4 long scenarios, for a total of 8 stages. Pac-man, wearing a sailor cap, makes an appearance in the game as you choose the settings for the selected scenario. - 0.75 - 19900622T000000 - Atlus - Namco - Strategy - 1-2 - 1280 - - - ./Battle Stadium - Senbatsu Pro Yakyuu (Japan).zip - Battle Stadium : Senbatsu Pro Yakyuu - Battle Stadium is a baseball game for the Famicom with pretty much no bells and whistles. The only added feature is the ability to create a custom team using players built into the regular game. This is also one of the only games to make use of the Battle Box accessory, which essentially allows you to store save data on it so you can play with your friends (think of the Gameboy Game Link, for example). Compared to other baseball games on the Famicom, this is actually a little bit difficult, but it is more fast-paced than the others. - 0.7 - 19901220T000000 - IGS - IGS - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Battle Storm (Japan).zip - Battle Storm - The game allows players to do combat strategies with tanks, airplanes, military bases, and non-nuclear missiles. - -These advanced weapons allow players to stage a fictional World War III and to simulate modern warfare. Players can assume the persona of various clichéd Hollywood action film stars like Sylvester Stallone, Chuck Norris, Eddie Murphy, Bruce Lee, and Arnold Schwarzenegger .Stages include a jungle, forest, the swamp, and urban terrain. -The player must choose a tank with his or her directional pad. Once there, the player must decide either to move a unit or destroy the enemy on sight. Destroyed units can be rebuilt for money and the first person to run out of cash loses the war. Both players can enjoying the fun and games with more $250 million of virtual game currency to spend on cool military toys to fire at each other. - 0.7 - 19911221T000000 - Bullet Proof Software - Yonezawa - Strategy - 1-2 - 1280 - - - ./Battleship (USA).zip - Battleship - Battleship for the NES is like the pen and paper battleship game with a few notable differences. The changes include the grid size that is 12 by 8 instead of the standard 10 by 10, the 3-grid unit long submarine has been removed, and only one shot can be made per turn regardless of if it hits or not. The most notable difference is that multiple weapons can be used. Each ship carries a special weapon that can fire many missiles many points across a set grid, for instance in an X pattern. The bigger the ship, the larger the grid area. Each ship can only shoot the special missile once per game and if the ship carrying the weapon is destroyed then the weapon becomes unusable. - 0.7 - 19930901T000000 - Milton Bradley Co. - Mindscape - Strategy - 1 - 1280 - - - ./Battletoads-Double Dragon (USA).zip - Battletoads & Double Dragon - Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors. - -The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it. - 0.75 - 19930701T000000 - Rareware - Nintendo - Beat'em Up - 1-2 - 263 - - - ./Battletoads (USA).zip - Battletoads - The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em! - -You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss. - 0.8 - 19910602T000000 - Rareware - Tradewest - Beat'em Up - 1-2 - 263 - - - ./Be-Bop-Highschool - Koukousei Gokuraku Densetsu (Japan).zip - Be-Bop-Highschool : Koukousei Gokuraku Densetsu - Be-Bop High School: Koukousei Gokuraku Densetsu ("Be-Bop High School: Senior Paradise Legend") is a NES adventure/RPG that follows the misadventures of a group of Japanese high school delinquents as they go around picking fights and gaining respect. The game is mostly a text-heavy adventure game, though it allows the player to walk around the overworld map with the controller and encounter NPCs. Most NES adventure games at the time would only let the player move around via a menu. - 0.3 - 19880330T000000 - Data East - Data East - Adventure - 1 - 512 - - - ./Bee 52 (USA) (Unl).zip - Bee 52 - You are bee number 52, and you need to collect enough honey every day to fill your quota. But the backyard can be a dangerous place for a bee! Spiders, grasshoppers, assorted bugs, and even lawn sprinklers are all over the place and try to stop bee 52 from reaching the many flowers where honey can be collected. Even after collecting honey, you may need to defend your nest against ants who will try to sneek in and steal honey from you. Bee 52 is armed, however, and can sting or shoot many of the enemies that get in the way. Some levels even have bugs that, when shot, will provide bee 52 with more powerful firepower temporarily. Bee 52 is a side scrolling shooter which can be played by one or two players. - 0.7 - 19920101T000000 - Camerica - Codemasters Software - Shooter - 1-2 - 256 - - - ./Beetlejuice (USA).zip - Beetlejuice - Based on the 1988 Michael Keaton movie, Beetlejuice follows the rough storyline of the movie. A ghoul named Beetlejuice is hired by a recently deceased couple to scare away the new occupants of their old home. The game is a side scrolling action game where the lead character can run, jump, and stomp his way through the house while collecting "scare points" to help in his ultimate goal. The house is equipped with all manner of traps including incinerating lasers, and even the torches hurt. - 0.65 - 19910501T000000 - Rareware - LJN - Platform - 1 - 257 - - - ./Best Keiba - Derby Stallion (Japan) (Rev A).zip - Best Keiba : Derby Stallion - Best Keiba Derby Stallion is a simulation game where the player has a stable and starting money and must raise champion racehorses. As well as training horses, they can breed them and, eventually, sell them once they grow too old to race. The player can also hire jockeys to ride their horses for races, and can gamble on races to earn a little extra funds. - 0.6 - 19911221T000000 - ASCII - ASCII - Sports with animals-Horse racing - 1 - 1538 - - - ./Best of the Best - Championship Karate (USA).zip - Best of the Best : Championship Karate - Best of the Best Championship Karate is a realistic fighting game. -After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves. -You can now train your fighter at a gym before the real fights. -To master the game, one must alternate training and fights, as training improves stamina, strength and resistance. -Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring ! - 0.5 - 19921201T000000 - Loriciels - Loriciels - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Best Play Pro Yakyuu '90 (Japan).zip - Best Play Pro Yakyuu '90 - Best play pro Yakyuu 90 'is the third installment of the series on Nintendo. It is a baseball game that is quite close to the second part, because it has no evolution. - 0.7 - 19901213T000000 - ASCII - ASCII - Sports-Sports / Baseball - 1 - 1538 - - - ./Best Play Pro Yakyuu II (Japan).zip - Best Play Pro Yakyuu II - It is the first game in the Best Play Pro Yakyuu series. Unlike similar baseball games developed for the Famicom, this game has a particular emphasis on baseball management simulation, as opposed to focusing on the skill of playing baseball. As a result, players do not actually hit, pitch, or field the ball. Rather, their interaction in the game is accomplished by changing lineups and alternating pitchers and fielders in order to give your team the best chance it has in winning a league pennant race. An updated version of the game (referred to as "Shin Data") was published on October 11, 1988, which contained updated information about each team's players. Both versions of the game were only released in Japan, and have never been translated from the original Japanese. - 0.8 - 19900330T000000 - ASCII - ASCII - Sports-Sports / Baseball - 1 - 1538 - - - ./Best Play Pro Yakyuu Special (Japan) (Rev A).zip - Best Play Pro Yakyuu Special - This is the fourth game in the series which improves all of the previous ones without revolutionizing them. - 0.75 - 19921016T000000 - ASCII - ASCII - Sports-Sports / Baseball - 1 - 1538 - - - ./Best Play Pro Yakyuu (Japan) (Rev A).zip - Best Play Pro Yakyuu - It is the first game in the Best Play Pro Yakyuu series. Unlike similar baseball games developed for the Famicom, this game has a particular emphasis on baseball management simulation, as opposed to focusing on the skill of playing baseball. As a result, players do not actually hit, pitch, or field the ball. Rather, their interaction in the game is accomplished by changing lineups and alternating pitchers and fielders in order to give your team the best chance it has in winning a league pennant race. - 0.7 - 19880715T000000 - ASCII - ASCII - Sports-Sports / Baseball - 1 - 1538 - - - ./Bible Adventures (USA) (v1.4) (Unl).zip - Bible Adventures - Bible Adventures contains three different side scrolling platform games, each with a different bible theme. - -The first game is Noah's Ark. Here the player needs to search forests, caverns, and mountains to find a male and female of each species and bring them back to the ark before the flood begins. The next game is Save Baby Moses, where the player needs to get past numerous soldiers and other obstacles to bring the baby Moses to safety. The last game is David and Goliath. As the shepherd David, the player needs to round up and protect the family's flock of sheep. After all of the sheep are safe, the player will then need to face Goliath. - -The game features scripture taken from the Holy Bible, New International Version to provide clues or information. - 0.3 - 19910101T000000 - Wisdom Tree - Wisdom Tree - Platform - 1 - 257 - - - ./Bible Buffet (USA) (v6.0) (Unl).zip - Bible Buffet - This is a Bible trivia/action game in which you spin a spinner and move the number of spaces it says. - -When you land on your spot, if it is just a regular spot, you play an action game for points, upgraded or better weapons, hearts, etc. If the space you land on has a red circle, you spin again. If the space you land on has a red circle connected to another red circle by dashes, you move forward or backwards to the second circle. If the space has a red circle with a question mark in it, you take a pop quiz of three trivia questions then get to select either a key, a heart or move ahead one, two, three or four spaces. - -When you spin, if you don't get a number but instead get the book, you get a pop quiz of three questions. If you get the happy face, something good happens like move ahead ten space, get a key, get a heart, etc. If you get the sad face, something bad happens like lose your turn, move back 1 space and lose turn, etc. - -When you take a quiz, if you answer all three questions right, you get a star. - -At the end of the game, a bonus is awarded to the player who got to the end first and/or got the most pop quiz stars and/or collected the most food then all the points are shown for each player. - 0.45 - 19930101T000000 - Color Dreams - Wisdom Tree - Board game-Casual Game - 1-4 - 2048 - - - ./Big Nose Freaks Out (USA) (Unl).zip - Big Nose Freaks Out - On a Tuesday afternoon sometime in 17 million BC, Big Nose the caveman was on his way to the Savings and Bones to deposit a large amount of savings. But before he got there, Leroy the Lizardman knocked out Big Nose and stole his savings. When Big Nose woke up and realized his savings were gone, he freaked out! Now he created a wheel with a platform on it and is out to get Leroy. Big Nose Freaks Out is a side scrolling platform action game. There are five sections of gameplay each with four levels to clear. At the end of each section Leroy will be waiting with a large monster. To fight back Big Nose has his trusty club with him. Also, rocks can be found along the way and the club used to bat them at enemies. There are many hidden treasures, hidden levels, and even some level warps to search for. - 0.55 - 19920101T000000 - Codemasters Software - Camerica - Platform - 1-2 - 257 - - - ./Big Nose the Caveman (USA) (Unl).zip - Big Nose the Caveman - Long, long time ago (but not necessarily in a galaxy far, far away), there was a caveman named Big Nose. One day he went out of his cave and saw a pterodactyl flying around. "That will be my dinner", - thought Big Nose, took out his trusty club and ran after the winged reptile. Naturally, his quest for nutrition became much longer and more dangerous than he had ever imagined... - -In this platform action game, you guide Big Nose through prehistoric levels, fighting prehistoric animals of various kinds. Big Nose starts out with his club, but will gain other, more powerful weapons. During your quest you can collect bones, which are the currency of the game. There are shops in which you can buy weapons and various spells that you'll be able to cast. - 0.6 - 19910101T000000 - Codemasters Software - Camerica - Platform - 1-2 - 257 - - - ./Bigfoot (USA).zip - Bigfoot - Monster truck game where you go from LA to NYC through different kinds of races. - -At every stop, you first drive a qualification round against your opponent, which is in top-down perspective. Here, you can collect money and several power-ups to use to win against your opponent. After this qualification, you go into a side perspective head to head race, where you have to push left and right continuously. In this view there are all sorts of events, including Car Crush, Mud Race and Drag Race. Before these races, you can (read: must) also buy upgrades for your cars, with the money you collected in the qualify race. - -The game is supported to play 2 players. - 0.45 - 19900702T000000 - Beam Software - Acclaim - Racing, Driving - 1-2 - 1537 - - - ./Bikkuriman World - Gekitou Sei Senshi (Japan).zip - Bikkuriman World : Gekitou Sei Senshi - The game is based on the animé series "Bikkuriman World". Once upon a time, the world was a peaceful place. Three races - Angels, Demons, and Talismans - co-existed in the world, protected by the Holy Goddess Nadia. One day, Nadia sent her twin children into the world. Jura, the head of the Demons, abducted one of the children and devoured it. The other child took refuge by the Angels and soon became their leader, known as Super Zeus. He led the Angels to a victory over the Demons. But Nadia, seeing how her world is being torn apart by the war, split it in two. Years have passed. You are a young hero named Yamato Ouji, raised in the world of the Angels. Super Zeus sends you on a quest to find other Holy Warriors, to re-unite the worlds, and to bring everlasting peace to all the races. - -This is a traditional Japanese-style RPG. You navigate your hero from a top-down view on the world map, in towns, and dungeons. The enemies are random and the combat is turn-based, viewed from first-person perspective. You start alone but later you find other heroes who join your party and help you on your quest. - 19900727T000000 - Atlus - Hudson - Role Playing Game - 1 - 768 - - - ./Bill & Ted's Excellent Video Game Adventure (USA).zip - Bill & Ted's Excellent Video Game Adventure - Bill and Ted are two surfer-speaking 1980s high school dudes from San Dimas, California. After the events of the film Bill and Ted's Excellent Adventure, they seem free to build the band that will one day unite Earth's people and bring about world peace. Except... Rufus returns from the future with a warning that someone has warped the time continuum by kidnapping historical figures and stranding them in the wrong time period (...sooo, basically what Bill and Ted did in the first film?) It's up to the boys to sort out the mess. - -The player controls either Bill or Ted, who have split up to tackle the quest (allowing each to leave items to assist the other). Each "mission" begins by consulting a phone book of historical figures, and spotting the page whose number has changed (a second number, flashing in red). The player dials that number, and guides the phone booth through the circuits of time. Rufus could only lend a payphone, so players will need to plot out the shortest path to their destination, while avoiding any hazards. Each change in direction costs one coin. - -Once in the target time period, the player controls Bill or Ted through an isometric view as they search for the displaced historical figure. The player must stick to a defined path to avoid falling, and must be cautious of the locals. Some will offer clues or helpful items, while others demand a coin if bumped into. Other locals will actively chase Bill and Ted and throw them in jail, where they must use a skeleton key (if they have one) to escape. Players can find and collect coins for the phone booth, keys for the jail, and distractions (like pudding or tape players) to throw off any pursuers. - -The player must also locate an item of "historical bait," appropriate to the target, to get them to follow. Once the historical dude has been baited and bagged, the player switches to the other member of the titular duo to rescue a new historical celebrity. The process repeats until time is corrected. - 0.5 - 19910801T000000 - LJN - LJN - Adventure - 1 - 512 - - - ./Bill Elliott's NASCAR Challenge (USA).zip - Bill Elliott's NASCAR Challenge - The signature of former champion Bill Elliott adorns one of the first few NASCAR racing games. There are six tracks, including favorites such as Watkins Glen and Talladega. The game is played through an in car view. Aerodynamic modifications and the drafting effect are incorporated. It features a practice mode as well as full races. Many brand name cars from Pontiac and Ford, fully customizable. Track details are flat shaded polygons. Instant replays are controlled by a VCR-style system. - 0.7 - 19910401T000000 - Distinctive Software - Konami - Racing, Driving - 1 - 1537 - - - ./Binary Land (Japan).zip - Binary Land - In this game, you have to guide two penguins, one male and one female, through top-down vertical levels. The penguins are in love with each other and must be re-united! The penguins start on opposite sides, separated by walls, bricks, and other obstacles. You take control of one of the penguins. The other makes exactly the same movements as you, but in the opposite direction. So if for example you see an enemy to the left of the penguin you are not controlling, you have to fire to the right in order to hit it. You have to reach the top of the level in such a way that the two penguins will arrive at the top square at the same time, coming from opposite sides. Enemies such as spiders will put web on your way or attack you. You can kill them for points. There are various power-ups that appear randomly on the levels. You should also be careful not to run out of time. - 0.4 - 19851219T000000 - Hudson - Hudson - Strategy - 1 - 1280 - - - ./Bio Force Ape (Japan) (En) (Proto).zip - Bio Force Ape - Bio Force Ape allows you to play as a pet chimpanzee who must rescue his family by taking the mysterious Bio Force serum and mutating into a pro wrestler. It was the recipient of an extremely positive profile in Nintendo Power - "extremely positive" being NP's default setting back in the day - but then vanished, presumably never to be seen again. Last week, though, the archivists at Lost Levels not only acquired the long-lost prototype cartridge, but uploaded a playable version of it to the Internet. - 19910101T000000 - SETA - Lost Levels - Platform - 1 - 257 - - - ./Bio Miracle Bokutte Upa (Japan).zip - Bio Miracle Bokutte Upa - In this game, you control a little baby! The baby crawls through imaginary worlds, made of candy, chocolate, toys, and other things a baby would dream of. It has to traverse those platform levels to defeat or avoid various enemies. The way the baby deals with the enemies is quite unusual: it inflates them. When inflated, the enemies lose control and begin to float, until they finally explode. The baby can use this to its advantage, riding the enemies while they are floating, kicking them to various directions, making them bounce off walls, using them as projectiles to hit other enemies, etc. Such strategies are necessary when dealing with the bosses you encounter. There are various items scattered through the levels, such as milk, which restores your health completely. - 0.65 - 19930226T000000 - Konami - Konami - Action-Platform - 1 - 257 - - - ./Bio Senshi Dan - Increaser Tono Tatakai (Japan).zip - Bio Senshi Dan : Increaser Tono Tatakai - The year is 2081. The Earth has become a devastated planet, overrun by monsters, controlled by a mysterious entity known as Increaser. The only hope to save the beloved Earth lies with you, a young warrior named Dan. You are sent in a time machine to the year 1999, when the monster invasion was beginning. Your task is to find your way through monster-infested labyrinths and to defeat the Increaser – whatever he (or it) is. - -The game is an action platformer with more emphasis on exploration than on "jump & run" gameplay. You don't die immediately if a monster touches you, but have a life bar that gets gradually depleted as you are hit. Defeated enemies bring you energy points, which you can spend to buy upgrades. You start with a sword, but later obtain other weapons as well. The game's structure is not entirely linear; many areas have different doors leading to different places. - 0.65 - 19870922T000000 - Atlus - Jaleco - Adventure - 1 - 512 - - - ./Bionic Commando (USA).zip - Bionic Commando - You play a soldier with a bionic arm that extends and contracts. Your arm allows you to grab on to fixed objects to swing around and climb up levels -- no jumping allowed! The arm also grabs opponents and pull them towards you. - -Your mission is to infiltrate the enemy fortress, find your missing comrade, "Super Joe", and take out the evil leader, "Generalissimo Kilt", of the invading force that has been attacking your people for the last 2 years. - -After most levels the Bionic Commando will recieve items. Often these items are required to successfully complete other levels. Additionally, each level will require a different colored communicator in order to make sense of message traffic - 0.9 - 19881202T000000 - Capcom - Capcom - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Bird Week (Japan).zip - Bird Week - In "Bird Week", you control a mother bird, and your goal is to find food for your baby birds. The two babies are sitting on a branch, while you fly around and try to catch some butterflies or other things to feed your children. There are also hostile birds flying around, who try to kill you or take away your food. Once you have given your children enough food, you proceed to the next level. - 19860603T000000 - Toshiba EMI - Toemiland - Adventure - 1 - 512 - - - ./Blackjack (USA) (Unl).zip - Blackjack - The unlicensed Blackjack plays just like the ‘American Blackjack’ rules found in the casino compete with all the things you expect to find like split, double down (named as double, used with restrictions), surrender (named as ‘give up’, not used in most real casinos) and insurance (named as insure) as well as the push and charlie rules. Before starting the game, the player can select things like starting money, table limit, and the number of decks used as well as changing the color and design of the cards. Two-player mode is also available with both players taking turns with ether one or two controllers. - 0.5 - 19920101T000000 - Odyssey Software - American Video Entertainment - Playing cards-Casino / Cards-Casino - 1-2 - 2560 - - - ./Blades of Steel (USA).zip - Blades of Steel - Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require the need to worry about statistics or provide the ability to customize teams.) Two players can play against each other, or one player against the computer. In one player mode there are single game and tournament mode options. From time to time a fight may break out, which will provide a close up view of the two players. The player has control during the miniature fight game sequence, with the loser having to spend time in the penalty box. The referee will break up fights that go on too long, and calls a few penalties such as icing. Several short clips of digitized voices are also featured. - 0.75 - 19881202T000000 - Konami - Konami - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Blaster Master (USA).zip - Blaster Master - The classic story of a boy and his frog who runs away, becomes radioactive and jumps into a hole. More importantly however, it's the story about a boy who finds a fully functional battletank, SOFIA the 3rd, and goes adventuring around the underground. His mission... to find new weapons and add-on parts to the battletank which will in turn allow him to explore more areas until eventually he finds that freedom-loving mutant frog. And while he's down there he might as well defeat the Evil Plutonium Boss who wishes to threaten the Earth. - 0.75 - 19881101T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Block Out (USA) (Proto).zip - Block Out - Random 3-D shapes come faster and faster... twist and tumble them to build complete layers and make them disappear! Create your own puzzles - your biggest challenger may be yourself! Side-by-side two-player competition. Complete a layer and dump it on your opponent! Featuring a unique 3-D perspective - BLOCKOUT releases the power of your 16-bit Genesis. 11 difficulty levels - novice to advanced. Customize block sets and wells for 750 different starting combinations! Despite the other known console ports of Blockout, there were also two for NES: the first is an official unreleased prototype developed in 1990 by Technos Japan Corp. under the name "Block Out", while the second is an unauthorized clone programmed by Hwang Shinwei and published by both himself and RCM Group in 1989/1990 (titled 3D Block). - - California Dreams - Technos Japan - Puzzle - 1 - 2816 - - - ./Blodia Land - Puzzle Quest (Japan).zip - Blodia Land : Puzzle Quest - Blodia Land: Puzzle Quest is a colorful, active slide-puzzler with the emphasis more on fun than abstract brain-crunching. Each level has a twisting path, which vanishes as the little lost dragon-duck walks forward. If the player shuffles tiles wrong, the dragon spins and dies. Eight diverse SMB-style maze worlds with ten-plus levels each and mini-games in dead-ends make for one of the most colorful, expansive puzzle games the NES has to offer. - 0.7 - 19900811T000000 - TOSE - Tonkin House - Puzzle - 1-2 - 2816 - - - ./Bloody Warriors - Shan-Go no Gyakushuu (Japan).zip - Bloody Warriors : Shan-Go no Gyakushuu - In "Bloody Warriors", you play the role of a nameless young man from an ancient village, which suffers from attacks by a vicious monster. You are assigned to find the monster's lair and to defeat it. However, upon your return to the village you find out some people were abducted by the imperial troops. Now you have to find out the Empries's true motives and to solve a grand mystery. - -The gameplay in "Bloody Warriors" is similar to Dragon Quest series: you travel on the world map, fighting random monsters in turn-based, first-person-perspective battles, and visiting towns and dungeons. The major difference is the addition of strategy battles. At certain points you'll have to recruit knights and to fight whole armies of enemies. - 19901019T000000 - Micronics - Toei Animation - Role Playing Game - 1 - 768 - - - ./Bo Jackson Baseball (USA).zip - Bo Jackson Baseball - Bo Jackson was the first all-star athlete in two major sports, Baseball and American Football. Bo Jackson Baseball is a game about Bo Jackson baseball career. This game plays lake a standard baseball nine (or 5 – 8 if you wish) innings baseball game. There are three difficulty levels giving access to players at all still levels. When pitching you are given 5 different pitch types that pitcher chooses by pressing the correct directional button before the pitch, therefore keeping it hidden from your opponent. Batting is done the same way but the type of hit is chosen as the batter hits the ball. - -At any moment, base sneaking can be made (by the batter) or stopped (by the pitcher). Fielding is only done using the CPU, but once the fielder gets the ball then you must choose what base to throw to using the directional buttons. All of the teams are just city names and players, all with different stats, are fictional except for Bo Jackson himself who is hidden in the game. - 0.7 - 19911001T000000 - Beam Software - Data East - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bokosuka Wars (Japan).zip - Bokosuka Wars - King Ogreth of the Basam Empire has invaded your country and either captured or turned into rocks and trees all your soldiers. You, king Suren, are left completely alone. In a desperate attempt, you decide to walk to king Ogreth's castle and to defeat him. You hope you'll be able to find some way to bring your soldiers back to you... - -In this strategy game, your goal sounds simple – just walk a distance of 600 meters and defeat king Ogreth. But to do that is not simple at all. Bumping into trees and rocks, king Suren can bring his soldiers to life. Once there are some knights in his small army, he will also be able to free imprisoned soldiers. King Ogreth's units will constantly attack you on the way. The results of the battles are calculated automatically, according to the strength of your units. So before you engage in a battle, you have to be sure you have the upper hand. - 0.45 - 19851214T000000 - ASCII - ASCII - Strategy - 1 - 1280 - - - ./Bomber Man II (Japan).zip - Bomber Man II - Our hero the white Bomberman (Bomberman Shiro) was walking down the street one day when he witnessed a robbery. It was black Bomberman (Bomberman Kuro) who was the robber. But Black Bomberman knocked White Bomberman to the ground, and than left the money so that he would be framed. Now Bomberman has been taken to jail and must fight his way out of this place using the only method he knows: explosive bombs. - -Bomberman is the second Bomberman game in the series and plays similar to the first, only all gameplay has been reduced to a single screen. Your goal however remains the same on a smaller playing area. You are to destroy all enemies on a level and then find the exit to the next one. Bombing the exit is always a bad idea. The occasional power-up will increase your bomb blast, number of bombs on the screen at one time, player speed or give you the ability to walk through walls. - -In addition to the single Player game, Bomberman II introduces a Versus Mode for 2 players and a Battle Mode for 3. Your goal in these is to destroy the other players while staying alive yourself. - 0.85 - 19910628T000000 - Hudson - Hudson - Action / Labyrinth-Action - 1-3 - 258 - - - ./Bomberman II (USA).zip - Bomberman II - Our hero the white Bomberman (Bomberman Shiro) was walking down the street one day when he witnessed a robbery. It was black Bomberman (Bomberman Kuro) who was the robber. But Black Bomberman knocked White Bomberman to the ground, and than left the money so that he would be framed. Now Bomberman has been taken to jail and must fight his way out of this place using the only method he knows: explosive bombs. - -Bomberman is the second Bomberman game in the series and plays similar to the first, only all gameplay has been reduced to a single screen. Your goal however remains the same on a smaller playing area. You are to destroy all enemies on a level and then find the exit to the next one. Bombing the exit is always a bad idea. The occasional power-up will increase your bomb blast, number of bombs on the screen at one time, player speed or give you the ability to walk through walls. - -In addition to the single Player game, Bomberman II introduces a Versus Mode for 2 players and a Battle Mode for 3. Your goal in these is to destroy the other players while staying alive yourself. - 0.85 - 19930201T000000 - Hudson - Hudson - Action / Labyrinth-Action - 1-3 - 258 - - - ./Bomber Man (Japan).zip - Bomberman - Bomberman was a robot in a bomb making factory who longed for his freedom. Rumors circulated that escaping to the surface would allow the robot to become human. Getting out would be the trick. Each room is inhabited by monsters that must be neutralized and the exit itself hidden underneath bricks. - -The first of the Bomberman series. Bomberman is a single player game with a top down view and simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. Each bomb explodes into a cross-shaped blast (4 directions) which can destroy either enemies or blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all enemies and escape through the exit before the time limit is up.. Hitting the exit with a bomb blast releases more enemies which must also be destroyed. - 0.7 - 19851219T000000 - Hudson - Hudson - Puzzle-Action / Labyrinth-Action - 1 - 258 - - - ./Bomberman (USA).zip - Bomberman - Bomberman was a robot in a bomb making factory who longed for his freedom. Rumors circulated that escaping to the surface would allow the robot to become human. Getting out would be the trick. Each room is inhabited by monsters that must be neutralized and the exit itself hidden underneath bricks. - -The first of the Bomberman series. Bomberman is a single player game with a top down view and simplistic controls. In fact, in addition to movement, you only have a single ability: placing bombs. Each bomb explodes into a cross-shaped blast (4 directions) which can destroy either enemies or blocks. Power-ups may be found to increase the size of the blast, place additional bombs, increase the speed of the Bomberman or to walk through walls. Your goal on each level is to destroy all enemies and escape through the exit before the time limit is up.. Hitting the exit with a bomb blast releases more enemies which must also be destroyed. - 0.7 - 19890102T000000 - Hudson - Hudson - Puzzle-Action / Labyrinth-Action - 1 - 258 - - - ./Bonk's Adventure (USA).zip - Bonk's Adventure - Prehistoric platform game where you are in control of a baby and have to guide him through the levels avoiding all manner of strange nasties. - -The game is very similar to every other platform game you have ever played, but it does have its own unique features such as the ability to climb vertical walls with your teeth and do a diving head butt from a jump. Power ups come in the form of lumps of meat and give extra speed and invulnerability in the later stages. - -If you have ever played chuck rock then you know what to expect from this, a bog standard platform game with a prehistoric theme. - 0.7 - 19940102T000000 - Red Company - Hudson - Platform - 1 - 257 - - - ./Booby Kids (Japan).zip - Booby Kids - The game is set in a pre-historic environment, complete with cavemen and dinosaurs. You play as a little boy who has to collect treasure without being killed by those ferocious creatures. The only thing you can do to immobilize the enemies is setting a trap right before they approach you. This gives you an opportunity to gain some valuable time. The enemies will pop out of the traps a few seconds later. The game is divided into levels with increasing difficulty. At each level, your goal is to collect all the treasure before you can proceed. You die if you allow an enemy to touch you. - 19870710T000000 - Nichibutsu - Nichibutsu - Adventure - 1-2 - 512 - - - ./Boulder Dash (USA).zip - Boulder Dash - You're Rockford and have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits. - 0.65 - 19900601T000000 - SAS Sakata - Nintendo - Puzzle - 1-2 - 2816 - - - ./Bram Stoker's Dracula (USA).zip - Bram Stoker's Dracula - Bram Stroker's Dracula is a side-scroller platform game loosely based on the 1992 film of the same name. Players take the role of Jonathan Harker whose mission to to destroy Count Dracula by first heading to Transylvania and then London. - -Jonathan Harker can move left and right, jump and attack with a weapon, the most basic of which is a knife. The status display on the screen shows Harker's health bar, countdown timer to complete the level and currently held weapon. Throughout the levels question mark boxes (similar to the Mario games) can be found, attacking these will reveal power ups which include health restoration, timer increase and new weapons. Among these new weapons are axes, daggers and a shotgun. Question mark boxes can also be used as platforms to reach other areas and enemies. Each stage is divided into two sections: the "Daytime" and the "Nighttime". These are entirely different levels comparable to stage 1-a and 1-b. Harker must jump to various platforms and obstacles and defeat minor enemies throughout the levels. The end of a Nighttime level is usually guarded by a boss creature who must be defeated to progress. - 0.65 - 19930901T000000 - Psygnosis - Sony Imagesoft - Platform - 1 - 257 - - - ./Break Time - The National Pool Tour (USA).zip - Break Time : The National Pool Tour - Time to "rack 'em up" in this late release from FCI. Choose one of four different games - Rotation, 8-ball, 9-ball, and 14-1 Rack Game - each based on professional pool rules. As if that wasn't enough, also included are Practice and Watch Modes and the "National Pool Tour," where you must test your skills against five different pros in five different cities on your way to becoming the champion. Features digitized commentary and password save. - 0.5 - 19930102T000000 - Opera House - FCI - Sports-Sports / Pool - 1-2 - 1538 - - - ./BreakThru (USA).zip - Breakthru - BreakThru is a 2D side-scrolling vehicle shooter. Your mission: race, jump, and blast your way through five levels (mountains, bridge, plains, city, and airfield) of enemy defenses to recapture the stolen jet fighter. A host of enemy soldiers, mines, vehicles, and aircraft will try to stop you, though. Oh yeah... and don't forget to watch out for those rocket attacks and falling rocks! - 0.35 - 19871101T000000 - Data East - Data East - Shoot'em Up-Shooter / Vehicle, Horizontal-Shooter - 1-2 - 260 - - - ./Bubble Bobble Part 2 (USA).zip - Bubble Bobble Part 2 - Cubby and Rubby, descendants of Bub and Bob from the original Bubble Bobble, must rescue their friend Judy, who has been kidnapped by the evil Skull Brothers! - -The game plays much like the original game: You use a dinosaur that spits bubbles at their enemies, trapping them until you touch the bubbles to make them pop and defeat the trapped enemies. But Cubby and Rubby have two skills their ancestors did not: by holding down the attack button, they can float upwards - and by releasing it, they'll fire several bubbles at once. They can also pick up special items that increase their points, speed and attack power. This game features 80 levels, all-new enemies, and bonus mini-games. - 0.8 - 19930801T000000 - ITL - Taito - Platform - 1-2 - 257 - - - ./Bubble Bobble (USA).zip - Bubble Bobble - Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave. -Each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player. - 0.8 - 19881101T000000 - Taito - Taito - Platform - 1-2 - 257 - - - ./Bucky O'Hare (USA).zip - Bucky O'Hare - Captain Bucky O'Hare and his loyal crew; Blinky, Deadeye, Jenny and Willy, fight to save the Aniverse from the scourge of the Toad Armada. That is until Bucky's ship is attacked and his crew taken prisoner. Now a lone bunny on a mission, Bucky must fight to rescue his comrades from four hostile planets and then confront the Air Marshall on his flagship. - -Buck O'Hare is a side-scroller game based off of the cartoon of the same name. Bucky's main abilities are a jump and a blaster weapon, which he can charge up to make an even more powerful jump. Life and Weapon bars are displayed at the bottom of the screen. Bucky can obtain new weapons throughout the game from his crew members. - 0.75 - 19920102T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Bump 'n' Jump (USA).zip - Bump 'n' Jump - Bump 'N' Jump is an action racing game played from a top down point of view. As you race through the treacherous and ever changing roadways, the numerous enemy cars will be trying to bump you off the road. You need to make sure you bump the cars out of the way before you get bumped and crash into the sides yourself! Your car also has the ability to jump quite high if you have enough speed. This is useful to jump over enemy cars if there are too many in the way, and must also be used to jump gaps in the roadway and other highway obstacles. As the levels progress, the road becomes narrower with more obstacles in the way, and the other cars increase in number and in aggressiveness. - 0.65 - 19881201T000000 - Tokai Engineering - Data East - Racing, Driving - 1 - 1537 - - - ./Burai Fighter (USA).zip - Burai Fighter - The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with their army of half-organic, half-robot creatures -- the robo-mutants. It's up to you to stop them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. - -Burai Fighter is an arcade shooter with two modes of play. Most levels are side- and vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down perspective, with a randomized layout. Either way, you'll be armed with a variety of weapons, including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything onscreen. - -Burai Fighter uses a slightly different gameplay mechanic when compared to other shooters. You can shoot in 8 directions, and when you hold down the fire button you keep shooting in that direction. - 0.8 - 19900301T000000 - Disco - Nintendo - Shoot'em Up - 1 - 260 - - - ./BurgerTime (USA).zip - BurgerTime - As Chef Peter Pepper, you must fend off the Food Foes while making perfect burgers! Use pinches of pepper to stun Mr. Hot Dog, Mr. Egg and Mr. Pickle, or lure them onto or under burger buns, lettuce, cheese or tomatoes to escape their clutches! Making perfect burgers gets progressively tougher through the six screens of BurgerTime! - 0.65 - 19870501T000000 - SAS Sakata - Data East - Platform - 1-2 - 257 - - - ./Business Wars (Japan).zip - Business Wars - Business Wars is a text adventure video game released for Japan's Family Computer. - -A lot of strategy is used when players have to make decisions and negotiate. Messages always arrive using the data feed style to make the game more business-like. The game can end with a loss if the wrong decision is made at the wrong time (similar to dying in an action game). The player will have to deal with loan sharks in the Caribbean, ruthless corporate executives from rival companies, arbitration sessions, and components that make the game look more like a strategy game at times. There are no items to use and very little action (with moving the guy around a virtual office building). - 0.7 - 19920124T000000 - HectorSoft - HectorSoft - Simulation-Adventure - 1 - 1024 - - - ./Buzz & Waldog (USA) (Proto) (Unl).zip - Buzz & Waldog - Koko Adventure is a Korean-made platformer similar in style and presentation to Super Mario Bros.. The player controls a kid named Buzz or his partner, as they traverse predominantly outdoor areas with various themes (plains, forests, ice world, etc.). The protagonist does not use weapons and defeats enemies by performing a spinning movement. The same ability is also used to crush blocks from four directions. - - 0.6 - 19930501T000000 - Open - Daou Infosys - Platform - 1-2 - 257 - - - ./B-Wings (Japan).zip - B-Wings - B-Wings is based on the popular arcade game Battle Wings. It is a vertically scrolling space shooter that owes its name to the space fighter from Star Wars movies. You have a wide variety of weapons at your disposal: Fire, Cannons, Jump, Hammer, etc. Each weapon has its own advantages and disadvantages. For example, Cannon fires powerful and rapid blasts, but you can only shoot directly in front of you; Van covers several directions, but has slow speed; Anti builds a protective shield around you each time you shoot, but its range is very small, and so on. You can change the weapons every time you are killed, before you run out of lives and lose the game. Typically, at the end of a level you'll have to face a boss enemy. - 0.65 - 19860603T000000 - Data East - Data East - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Cabal (USA).zip - Cabal - Originating in the arcades, Cabal is a shooter where the protagonist runs back and forth along the bottom of the screen, ducking and dodging bullets and grenades from the enemy. The roll maneuver from the arcade was not implemented in the PC version. The player returns fire by moving a target around the screen which also moves the player character and may expose him to enemy fire. - -The enemies throughout the five levels come thick and fast and there are many of them. They include normal foot soldiers, tanks, helicopters and end of level bosses such as submarines and war machines. Just about everything on the screen can be blown up or shot. There are bonus points to be picked up for destroying buildings and weapons to be picked up from the enemy, such as machine guns and shotguns. Two-player mode is available. - 0.7 - 19900602T000000 - Rareware - Milton Bradley Co. - Shooter-Shooter / TPV - 1-2 - 256 - - - ./Cadillac (Japan) (Sample).zip - Cadillac - Cadillac is a puzzle/card game hybrid that uses the rules of poker. - 0.65 - 19900202T000000 - HectorSoft - HectorSoft - Puzzle - 1 - 2816 - - - ./Cadillac (Japan).zip - Cadillac - Cadillac is a puzzle/card game hybrid that uses the rules of poker. - 0.65 - 19900202T000000 - HectorSoft - HectorSoft - Puzzle - 1 - 2816 - - - ./Caesars Palace (USA).zip - Caesars Palace - This game allows you to play in the Caesars Palace casino. You wander around the casino and play video poker, roulette, blackjack, the Big Six money wheel, or 3 types of slot machines. You bet and win chips and then exchange them for money whenever you like. The interaction is done via a cursor, everything is viewed from first-person perspective. You come to the casino in a taxi - will you be able to leave it in your own limousine? - 0.5 - 19921201T000000 - Realtime Associates - Virgin Games - Casino - 1 - 3584 - - - ./California Games (USA).zip - California Games - California Games was the original "Extreme Games" – what today's generation might call "X-Games in the sun". Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX. The surfing event is ranked by judges, which give a score to help the players improve their routine. - -The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event. - 0.75 - 19890601T000000 - Rareware - Milton Bradley Co. - Sports-Sports / Multisports - 1-8 - 1536 - - - ./Capcom's Gold Medal Challenge '92 (USA).zip - Capcom's Gold Medal Challenge '92 - Catch the spirit of world-class competition with Capcom's Gold Medal Challenge '92! Train and compete with up to seven friends in 18 pulse-pounding events. Now's the time to really pump up and get physical! Out muscle your friends in Weightlifting and leave them in the dust in the 100 Meter Dash. Make a huge splash in the swim meets and leave everyone else in your wake. Earn a perfect 10 in the Vault and watch as the crowd goes wild! With Capcom's Gold Medal Challenge '92, all the thrills and excitement of world-class competition are right at your fingertips! - 0.75 - 19920801T000000 - Capcom - Capcom - Sports - 1-8 - 1536 - - - ./Captain America and the Avengers (USA).zip - Captain America and the Avengers - The Mandarin has knocked out Iron Man and the Vision. This time it is personal. - -You play as Captain America or Hawkeye. In the one player mode, you must fight your way through various thugs to rescue Iron Man and the Vision. This game is a side scroller, somewhat reminiscent of Bionic Commando in which you fight through a level then move to an overhead map to decide where to go next. In between levels, Wasp gives you hints. - -Captain America's attacks are: when he is standing, shield throw; when he is crouching, punch and when he is jumping, kick. Also, if you push twice in a direction, Cap can do a powerful forward charge with his shield for a short distance. - -Hawkeye's attacks are all arrow shots. He can shoot left, right, up, upper-left or upper-right. - -If you complete an area with one character then complete it with the other character right away, you can press start to switch between Cap or Hawkeye. This has the advantage that Cap's forward charge is powerful and by grabbing poles, he can then jump to areas Hawkeye cannot. - -Hawkeye can shoot enemies or targets too high for Cap to jump up and kick. - -In the battle mode, this is a two player, one-on-one battle. Player one chooses from Captain America or Hawkeye (the good guys) and player two chooses from Wizard, Ultron or Crossbones (the bad guys). - -You fight each other until one player has won three rounds. - 0.6 - 19911202T000000 - Data East - Data East - Platform - 1-2 - 257 - - - ./Captain Comic - The Adventure (USA) (Unl).zip - Captain Comic : The Adventure - "You are Captain Comic, galactic hero. Your mission is to recover three treasures from the planet Omsoc, which have been stolen away and hidden on the remote planet of Tambi." - -Captain Comic is a platformer featuring a huge nonlinear playfield divided into several different terrains. As Comic, you must search throughout Tambi for power ups and items that will aid you in your quest to recover the three treasures. The Captain's main weapon is 'Blastola Cola', a can of drink that allows him to hurl fireballs at his foes. For each can that he finds, an additional fireball can be thrown. - -There are many different paths that are available from the start, but without the right item or weapon, it can be impossible to progress through certain paths, or even to commit suicide. It's up to the player to decide the correct route to take, and which places to return to at a later time. - 0.45 - 19890101T000000 - Color Dreams - Color Dreams - Platform - 1 - 257 - - - ./Captain ED (Japan).zip - Captain Ed - Captain ED is a vertically scrolling shoot-em-up. Players pilot a ship through seven different levels of outer space in order to rescue their friends from captivity and to defeat Doguma. Players must shoot down enemy ships to earn money. The main character (not necessarily named Ed) must fight his way through space (represented by multi-colored tiles) in order to destroy the "7 Masters of Space". Periodically he will have to stop and buy gas or other items. The seven lucky Gods make an appearance as opposites to the 7 Masters. - 0.45 - 19890825T000000 - Graphic Research - CBS Sony Group - Shoot'em Up - 1 - 260 - - - ./Captain Planet and the Planeteers (USA).zip - Captain Planet and the Planeteers - Based on the cartoon series of the same name, Captain Planet and the Planeteers are environmental protectors. Each Planeteer is endowed with a special elemental power which is used to combat pollution, preserve the enviroment and keep everything ship-shape. When the Planeteers powers combine they summon Captain Planet, a superhero Captain Planet, guardian of the Earth, is summoned. The powers of Gaia keep watch over the world, and assign the Planeteers to where they are needed. - -Captain Planet and the Planeteers is an action sidescroller game divided into two sections: Inside levels and outside levels. Outside levels usually put the Planeteers in some kind of vehicle which can move in any of eight directions on the screen. The planeteers can use any of their elemental powers, drained from an energy bar: Fire shoots a fireball directly ahead, Water shoots out a water wave, Wind lets loose a defensive air currents, Earth tosses stones out to the earth and Heart calms animal creatures. Touching an enemy or projectile results in instant death. - -Inside levels summon Captain Planet himself, who can punch or turn himself into a swirling version of any of the five elements. Captain Planet can also move/fly in any of eight directions and also can only take one hit before dying. Power-ups can also be found on these levels. - 0.3 - 19920902T000000 - Chris Gray Enterprises - Mindscape - Platform - 1 - 257 - - - ./Captain Silver (Japan).zip - Captain Silver - In Captain Silver, you play the role of Jim, a brave young lad with a taste of adventure. You embark on a journey to find Captain Silver's secret treasure hoard, which is rumored to be hidden on an island in the Eastern Seas. - -There are six scenes in the game. During his travels, Jim will explore villages, fight his way on board ships, venture through caves, and wander around tropical islands. In each of these six scenes, Jim must use his sword to kill cats, rats, bats, witches, skeletons, and other creatures that are waiting for him. When Jim touches, or is shot at, by a creature, he loses one of his lives, but when he kills a creature, he can collect some gold that they leave behind, which can be used to buy items from shops. However, rather than getting gold, enemies leave behind some gold containing one of the letters that spell the word "CAPTAIN SILVER". If Jim manages to get all of these letters, he will be awarded an extra life. - -Jim may only use his sword to start off with, but once he collects a fairy that floats toward him in every scene, Jim will be able to shoot stars at enemies, making his kills more efficient. The maximum number of stars that he can have is six. There are other power-ups that Jim can collect in the game. These include the "clock" power-up, which gives Jim extra time; the "boot" power-up which allows Jim to jump higher; and the "coffee?" power-up, which enables Jim to shield himself from creatures until he is hit by one. - -There is a boss in each scene, which he must defeat in order to proceed to the next round. There is also a certain time limit, which Jim must complete the scene before it expires. If he does not, then he will lose a life. - 0.65 - 19881216T000000 - Tokuma Shoten - Data East - Platform - 1 - 257 - - - ./Captain Skyhawk (USA) (Rev A).zip - Captain Skyhawk - The Earth has been invaded by aliens and it is up to you to stop them. Piloting a plane through several levels, you must blow up enemy artillery and planes before taking on one of four large bases. The action is from a top down perspective, but the landscape is 3D rather than flat as in similar games. Your plane can be upgraded at space stations between levels, and you even have to accurately pilot your plane into the space station. After successfully completing all the levels you have to destroy the final alien boss. - 0.75 - 19900601T000000 - Rareware - Nintendo - Shoot'em Up - 1 - 260 - - - ./Captain Tsubasa II - Super Striker (Japan).zip - Captain Tsubasa Vol. II : Super Striker - Captain Tsubasa Vol. II: Super Striker is the second game in the Captain Tsubasa series, role-playing soccer games based off the anime of the same name. Super Striker was released on July 20, 1990 in Japan for the Famicom, published and developed by Tecmo. The game allows players to make choices, and then watch how they play out in the field. - 0.8 - 19900720T000000 - Tecmo - Tecmo - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Casino Derby (Japan).zip - Casino Derby - Horse racing game with three options: Derby, Jockey and Bingo. - 19930319T000000 - Yonezawa - Yonezawa - Horse racing-Sports with animals - 1538 - - - ./Casino Kid II (USA).zip - Casino Kid II - In the first game, the Kid defeated the best blackjack and poker players in US, including the great Casino Boss, winning 1,000,000 dollars. Now, gamblers all over the world have organized a championship where only national winners can participate. So you, the new US champion, must now prove you are the best gambler in the whole world. - -Unlike the first game, you can tackle your opponents in any order (except the toughest ones, which require you defeating somebody else). You travel all over the world, facing the great gamblers. In addition to blackjack and poker, you can also play roulette in this game. - 0.5 - 19930401T000000 - SOFEL - SOFEL - Strategy-Casino - 1 - 1280 - - - ./Casino Kid (USA).zip - Casino Kid - You are Casino Kid, a nameless youth who has 500$ in his pocket and is ready to face the best poker and blackjack players in the casino to increase this amount significantly. You move around a large casino room and talk to people. Some people will just chat with you, while others will challenge you to a game: either blackjack or poker. In the beginning, most people won't agree to play with you. You'll have to defeat the opponents in a particular order in order to be able to win all blackjack and poker games and to face the Final Opponent. - 0.4 - 19891002T000000 - SOFEL - SOFEL - Strategy-Casino - 1 - 1280 - - - ./Castelian (USA).zip - Castelian - Julius is his name. Demolition is his game. Eight colossal towers that almost crack the sky! You and Julius - the Anurian Hybrid - are charged with the task of collapsing the alien towers. As Julius climbs and leaps across the face of each tower, he is confronted by potent and very deadly adversaries. Roving Hexalons, scanning I-Balls, orbiting Spheroids and dissolving pathways threaten you at every turn. Their mere touch will cost you your life! Yet, somehow, you must reach the tower's top in order to detonate your powerful D-bombs! Your courage, skill and determination will guide you to the summit of Castelian. Fire your Carbonobombs, catch the high-speed elevator, and escape into the doorways of the unknown. The island's future depends upon you and Julius. Watch him, learn his secrets and demolition will become your game! - 0.45 - 19910601T000000 - Bits Studios - Storm - Platform - 1 - 257 - - - ./Castle of Deceit (USA) (Unl).zip - Castle Of Deceit - Your world is facing peril. The mystic Runes of Guarding have been stolen. You must recover them and reset the protective wards to fend off the doom that threatens your world. - -This is a side scrolling platform game. You must fight through enemies and jump onto ledges to grab keys to unlock doors. After you unlock the last door in your area, you must defeat the castle's Head Master, boss, in other words, and grab the Rune of Guarding that they had. After you have gotten all the Runes, your world will be safe. - 0.3 - 19900101T000000 - Bunch Games - Bunch Games - Platform - 1 - 257 - - - ./Castle of Dragon (USA).zip - Castle of Dragon - Darklarza, the Dragon Master, has been terrorizing the kingdom for many years. The king has retreated into exile with his bravest knight, Geraden, to hold his fort. Darklarza stages an attack on the king's exile fortress and manages to abduct the princess. It is up to Geraden to journey through the kingdom, rescue the princess, and put an end to Darklarza's reign once and for all. - -Castle of Dragon is a side-scrolling action adventure in which Geraden must hack and slash his way through the kingdom and destroy legions on Darklarza's forces. Initially equipped with a sword and a shield, plus the armor on his back, Geraden can upgrade to more powerful offensive and defensive options, as well as obtain various powerful magic spells. - 0.6 - 19900601T000000 - Athena - SETA - Beat'em Up - 1 - 263 - - - ./Castle Quest (Japan).zip - Castle Quest - Castle Quest is a strategy game loosely based on chess by Hudson Soft. It is an interesting mix of heroic fantasy and classical chess - the player must use his pieces, a move at the time, to capture the opponent's king while protecting his own. However, Castle Quest features a lot more pieces than traditional chess such as Wizards, Ninjas, Orcs, Mummies and even Dragons. - -Each piece comes with a set of attributes such as Health, Magic, Defense and Attack and these lie at the center of the gameplay - unlike chess, when one piece attempts to take another they have to fight to determine who takes the square. Each fight is round based and driven by the roll of a dice (symbolized by playing cards going from 1 to 10). Some pieces can also use magic spells or special attacks - some pieces use healing powers whereas others throw fireballs or even resurrect lost pieces. - 19900518T000000 - Hudson - Hudson - Strategy - 1 - 1280 - - - ./Castlequest (USA).zip - Castlequest - The puzzle and platform game Castle Excellent is a sequel to The Castle. In Castle Excellent you control a prince that has to save the princess again. - -To find your princess you have to explore the castle, which has 100 different rooms. Each room is a puzzle on its own as you have to avoid enemy knights, fat Tiroler men, hazardous objects and have to use objects to get to the next door. In each room you have to collect keys and items like rings and gold bars. The keys may have different colors and only opens doors with the corresponding key color. - 0.7 - 19890901T000000 - ASCII - NEXOFT - Role Playing Game - 1 - 768 - - - ./Castlevania II - Simon's Quest (USA).zip - Castlevania II : Simon's Quest - Castlevania II: Simon's Quest is the second one of three Castlevania games released on the NES. After the vampire killer Simon Belmont destroyed Count Dracula in the original Castlevania (1987), an evil curse possessed him. The only way Simon can break the count's curse is to find five of Dracula's body parts (which are mysteriously strewn throughout Transylvania) and burn them. - -Unlike most of the other Castlevania games, Simon's Quest does not feature the traditional stages but allows you to freely roam the land of Transylvania in the style of Nintendo's Metroid. In several towns Simon can talk with NPC's and buy items in shops, adding a touch of role-playing. - 0.8 - 19881201T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Castlevania III - Dracula's Curse (USA).zip - Castlevania III : Dracula's Curse - Only you can stop Dracula from drawing first blood! - -Led by the immortal Count Dracula, the greatest army of evil ever assembled is poised to bury mankind in a Tomb of Terror. Destroying this legion of Swamp Dragons, Slasher Skeletons and Forces of the Undead will be the supreme challenge for the mightiest of warriors. - -Your place in history is 100 years before Simon Belmont's birth. Dracula is young at heart, and it will take more than a stake to penetrate his evil. Luckily, you command the role of Trevor - Simon's forefather and the origin of the Belmont Warlord Chromosones. - 0.9 - 19900901T000000 - Konami - Konami - Action / Adventure-Action-Platform - 1 - 257 - - - ./Castlevania (USA) (Rev 1).zip - Castlevania - Enter at your own risk! - -If you think it's scary on the outside, wait till you see the basement. You're in for the longest night of your life. Ghosts, goblins, demons, wolves, bats – creatures lurking around every corner. As you descend deeper and deeper, they get thicker and thicker. Better stick close to the cavern floor - it's your only chance of finding a weapon or two. You're gonna need 'em. Because when you finally meet the Count, you know he'll be going for the jugular. So keep your courage up and your stake sharp. And say your prayers. - 0.8 - 19870501T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Caveman Games (USA).zip - Caveman Games - Olympic Games set in the stone age. Events include clubbing, dino-racing, fire-making, mate-tossing, saber racing and the dino vault. - -Supporting up to six players, you must select your caveman from a total of six different characters with different backgrounds, all with different skills and drawbacks. - 0.5 - 19901001T000000 - Data East - Data East - Sports - 6 - 1536 - - - ./Chack'n Pop (Japan).zip - Chack'n Pop - This game is the predecessor of Bubble Bobble and it's -a platform game where a roundish yellow creature, named Chack'n, must fight against Monstas and Mightas. The Monstas hatch from eggs at the ceilings and the Mightas push a rock that is used as the game's timer. -The eggs have three phases: if it's blue, it's completely harmless, if it's yellow it will pop within 10 seconds and if an eggs turns red it will pop almost immediately. -Chack'n uses bombs to release the en-caged hearts and to blow up the Monstas. When the heart is released it will fly up and destroy the separator block between the level and the Mighta. Go to the Mighta and you are in the next level. -After 14 levels there's a wedding between Mr. and Mrs. Chack'n. - 19850524T000000 - Taito - Taito - Action-Action / Labyrinth - 1-2 - 258 - - - ./Challenge of the Dragon (USA) (Color Dreams) (Unl).zip - Challenge of the Dragon - In the land of Lorin, Lady Ninita has been kidnapped by the evil necromancer Demiwind. Sir Burkelot has to fight his way through ten levels to be reunited with his lover. Having mastered the ancient art of Dragon Style Kung Fu, he has many types of attack at his disposal: a sword attack, knee to the chest for close range, a side kick for far range, a flying dragon kick and a shoulder butt. He can also pick up potions to launch magic. - 0.55 - 19900101T000000 - Color Dreams - Color Dreams - Beat'em Up - 1 - 263 - - - ./Challenger (Japan).zip - Challenger - One of Hudson Soft's earliest NES titles, Challenger is an arcade-style game that combines side scrolling, run 'n jump action with overhead, exploratory gameplay. The game consists of two parts. - -The first level (or "scene") has you racing the clock to get to the front of a train, where a purple-faced villain is holding your significant other (or, perhaps just some anonymous princess). You have at your disposal a trusty throwing knife to take care of enemies. You will also have to dodge obstacles and jump gaps in the train. This section is taken from the earlier Hudson game, Stop the Express. - -Scene 2 places you in an overhead, maze-like environment, where you once again have to fight the clock. This time though, you have to navigate your way through the area, in search of all the different "keywords", which are placed in different caves. Once you have cleared all the caves, the path will be open to the boss' final lair. - 0.35 - 19851015T000000 - Hudson - Hudson - Adventure - 1 - 512 - - - ./Championship Bowling (USA).zip - Championship Bowling - Championship Bowling plays like a standard 10 frame ten-pin bowling game with the objective to knock down as many pins with the bowling ball as possible. - -After picking a lane (5 different designs), a character (4 different characters), and the weight of the bowling ball they will be using, the player is placed on the lane. To bowl the player first picks the location that the bower will bowl from and then, using the ‘Control’ panel, the player must time it correctly to stop the ball at the desired angle and finally, time it correctly to stop the ‘Power’ bar at the desired power. The power, and the weight of the ball determine how much effect the control has. Up to four players can play using the NES Four Score accessory with all players taking turns to bowl. - 0.75 - 19891202T000000 - Another - Romstar - Sports-Sports / Bowling - 1-4 - 1538 - - - ./Championship Lode Runner (Japan).zip - Championship Lode Runner - A follow-up to the original Lode Runner, with identical gameplay. This package contained 50 of the most challenging levels ever designed, and was intended for expert players only. It did not include the level editor, you had to play through the levels in order, but a save-game option was provided (although you lost one life every time you restored). - 0.6 - 19850417T000000 - Brøderbund Software - Hudson - Platform / Run Jump-Platform - 1 - 257 - - - ./Championship Pool (USA).zip - Championship Pool - Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship. - -All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. - -There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are: - -1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not. - -2. Challenge: It has many different pool games that are played, all with one player without an opponent. The games are: - -1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score. - -2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn. The score is based on how many balls where hit in. - -3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in. - -4. Equal Offence – Same as 14.1 Challenge but there is only one game played. - -5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better. - -6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer). - -3. Party: It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are: - -1. Eight Ball (2 Players) – A standard eight ball game with the players taking turns to play. - -7. Nine Ball (2-8 Players) – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins. - -8. 14.1 Continuous (2 Players) – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game. - -9. Ten Ball (2-8 Players) – Same as Nine Ball except with 10 balls. - -10. Rotation (2-8 Players) – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins. - -11. Straight Pool (2 Players) – Same as 14.1 Continuous but the player with the highest score after one game wins. - -12. Equal Offence (2-8 Players) – Same as Equal Offence in challenge mode but players can take turns to beat each others score. - -13. Fifteen Ball (2-8 Players) – Same as Rotation except that any ball can be hit not just the lowest. - -14. One Pocket (2 Players) – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins. - - -Three Ball (2-8 Players) – Same as Three Ball in challenge mode but players can take turns to beat each other’s score. - -15. Speed Ball (2-8 Players) – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score. - -4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table. - 0.6 - 19931001T000000 - Bitmasters - Mindscape - Sports-Sports / Pool - 1-8 - 1538 - - - ./Chaos World (Japan).zip - Chaos World - The king's daughter is seriously ill, and the kingdom is plagued by monsters. The king needs you, the offspring of the brave warrior Mars, to go on a journey and to investigate the matter. During this investigation, you uncover a much more sinister plot and must face the dark forces of the world. - -"Chaos World" allows you to customize your character by choosing one of the several classes, gender, and statistics (you can allocate available skill points at your wish in the beginning of the game). Up to fourteen characters can join your party, and you can recruit people in adventurer guilds. The game also features a day/night cycle. - 0.8 - 19911025T000000 - Natsume - Natsume - Role Playing Game - 1 - 768 - - - ./Cheetahmen II (USA) (Unl).zip - CheetahMen II - There were plans for a sequel to Cheetahmen I, but it was not completed (6 of 10 proposed levels were made) and was never officially released. In 1996, however, 1,500 copies of the game were located in a warehouse and eventually put on sale on the secondary market. All copies of the game were reused Action 52 cartridges, some with a small gold sticker reading "Cheetamen II". This cartridge is now very rare and hard to find, though numerous ROM images exist on the Internet. Dr. Morbis is out to destroy the Cheetahmen with all new traps and dangers. It is up to the Cheetahmen to make their way to Dr. Morbis' secret (and heavily guarded) laboratory to battle Dr. Morbis and his sub-humans (including the new, powerful ape-man). Cheetahmen II is a side scrolling platform game with arcade style action. There are three different Cheetahmen to control, a different one every second level. - 0.55 - 19920101T000000 - Active Enterprises - Active Enterprises - Platform - 1 - 257 - - - ./Chester Field - Ankoku Shin e no Chousen (Japan).zip - Chester Field : Ankoku Shin e no Chousen - Episode II: -Once upon a time there was the kingdom of Guldred, that had been reigned by Gulse I. All his glory brought peace and joy to people.One day, the assassination of Gulse I changed the land of peace into the battleground. That was plotted by General Guemon. It was the critical moment of the Guldred kingdom. -Under the circumstances, Gazem, an old knight advised Queen Liza and Princess Karen to ask Backviser for help. Backviser was King Gulse's old friend, who lived in the island of Chester Field. Liza and Karen decided to go there with Gazem. -On their way to the island, unfortunately, their ship was attacked by Guemon's men. Gazem fought bravely against the pirates in vain; he got badly wounded and Liza was killed, and what is worse, Princess Karen was imprisoned somewhere in the island of Chester Field. -The wounded knight drifted to the island, where he was treated by a young man named Kein. Gazem, however, breathed his last and after he told Kein all of his story. -Deeply moved by his story, Kein decided to go on a journey to reconstruct the Guldred kingdom. He had to rescue Princess Karen from the hand of the enemy and to fight against Guemon. -And then, the story of the young knight was beginning with the island of Chester Field.... - 19870730T000000 - Vic Tokai - Vic Tokai - Role Playing Game - 1 - 768 - - - ./Chibi Maruko-chan - Uki Uki Shopping (Japan).zip - Chibi Maruko-chan : Uki Uki Shopping - Chibi Maruko-Chan: Uki Uki Shopping is a simple board game for the Famicom, geared towards kids. The premise is to travel the map to reach a certain landmark before the others, all while buying souvenirs at these locations along the way. There really isn't anything to the game, since your results are not saved or carried over to a new map; when you win the current game, that's all there is. The gameplay and general concept is simple with the inclusion of special cards you can receive to affect the others or yourself. In addition to gaining Yen, you can also gain Happiness Points, which you gain by buying souvenirs and sending them home to enjoy. - 19911004T000000 - Namco - Namco - Board game - 1 - 2048 - - - ./Chiisana Obake - Acchi Socchi Kocchi (Japan).zip - Chiisana Obake : Acchi Socchi Kocchi - Atchi, Kotchi and Sotchi must run around eating all the apples. When all the boxes are empty, you win the level. -Collect the power-ups before they disappear. - 19921204T000000 - Atlus - Vap - Puzzle - 1 - 2816 - - - ./Chiller (USA) (Unl).zip - Chiller - Chiller is a first person shooter for one or two players. Back in the middle ages a castle on the outskirts of town has been invaded by an evil force which is causing the dead to come back to life! You need to stop this force before it can create a large army and take over the town. As you make your way to and eventually inside the castle, numerous dead creatures will be trying to stop you. Each level has a monster counter, and you need to shoot this many monsters before the timer runs out to continue on. Each level also has 8 talismans hidden in it; you need to find and destroy these to stop the monsters from appearing. If you complete a level without destroying all of the talisman, you will need to return to the level later on. There are 32 talisman in all that need to be destroyed in order to rid the town of the monsters! - 0.2 - 19900101T000000 - Exidy - American Game Cartridges - Lightgun Shooter - 1-2 - 261 - - - ./Chip 'n Dale - Rescue Rangers 2 (USA).zip - Chip 'N Dale : Rescue Rangers 2 - Following the first Rescue Rangers game, the Rangers' overcame the plot of their arch-nemesis Fatcat, and locked him up in the prison/pound. However, Fatcat's henchmen have sprung him from prison by blimp. Suddenly a television news anchor is reporting that there is a bomb threat in a local restaurant. The Rescue Rangers take it upon themselves to save the day only to learn that the whole bomb scare was a diversion in order to allow Fatcat to steal an artifact known as the Urn of the Pharoah. The team must track Fatcat and learn what he has in store for the stolen goods. - -Like the previous game, Chip & Dale's Rescue Rangers 2 is a side-scrolling action game where 2 players can play simultaneously as Chip & Dale, or 1 player can control either chipmunk. Our heroes must conquer a series of oversized (from their perspective) stages in order to thwart Fatcat's nefarious schemes. For example, the first stage has the chipmunks hopping across the tables, chairs, and counters of a restaurant, and on through the kitchen. Many enemies try to slow the player's progress. The chipmunks' offensive ability is to pick up any of the copious blocks that litter the landscape and toss it in any of 5 directions (sideways, up, and diagonal-up). Along the way, there are scattered RR blocks for the heroes to collect. The other members of the Rescue Rangers -- Monty, Gadget, and Zipper -- are on hand to lend help out at key junctures. - 0.85 - 19940101T000000 - Capcom - Capcom - Platform - 1-2 - 257 - - - ./Chip 'n Dale - Rescue Rangers (USA).zip - Chip 'N Dale : Rescue Rangers - The rescue rangers are tiny heroes. Consisting of two chipmunks, two mice and a fly... these heroes may be small but there's no case too big for them to take on. This game starts out simply enough, with a mission to rescue a small kitten, but soon escalates into a wider plot that pits the rescue rangers against their arch-nemesis, the feline kingpin, Fat Cat. - 0.85 - 19900601T000000 - Capcom - Capcom - Platform - 1-2 - 257 - - - ./Chip's Challenge (USA) (v0.924B) (Proto).zip - Chip's Challenge - Chip McCallahan is a nerd who would like to be accepted into the "Bit Busters" computer club, presided over by Melinda, an intelligent wonder. But to get into the club, he has to prove his intelligence by passing an initiation test by solving the challenges in the game's many boards (up to 149 depending on the version). -Chip will have to collect all the chips in each level before he can remove the socket that blocks the exit. To do this, he will have to calculate the order of his actions, open doors by picking up the right key, push blocks to block passages or create others, use the right accessory to reach deadly or impassable areas (blue shield for water, red for fire, crampons to walk on ice, magnet to resist magnetic fields...). The first levels are a tutorial and the difficulty increases quickly. - 19910101T000000 - Images Software - Puzzle - 1 - 2816 - - - ./Chiyonofuji no Ooichou (Japan).zip - Chiyonofuji no Ooichou - The player is able to customize their own sumo wrestler by giving him a unique appearance. Characters have a chibi appearance to them. - -Items that can be added include are the eyes, ears, mouth, and nose. Once the customized wrestler is created, he must fight against other sumo wrestlers for the title of Yokozuna. There are two bars for each player that allow the player to fend off and deliver attacks. A tutorial mode is added that allows players to practice their moves against an AI opponent that is lower in intellect that the actual game's AI. - 19901207T000000 - Arc Developments - FACE - Sports / Sumo-Sports - 1 - 1540 - - - ./Choplifter (Japan) (En) (Rev 1).zip - Choplifter - Choplifter is a side-scrolling action/arcade game that puts you in command of an attack chopper. Your mission: Go behind enemy lines and rescue up to 16 hostages per level. Be careful, though, because tanks and enemy aircraft will try to stop you -- and they won't stop shooting while you are rescuing those hostages! - -Originally released for Apple II home computers, Choplifter was later ported to the arcades and a number of video game consoles. Many imitators and homages would follow. - 0.5 - 19860626T000000 - Brøderbund Software - Jaleco - Action-Shooter-Shooter / Plane-Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Chou Fuyuu Yousai Exed Exes (Japan).zip - Chou Fuyuu Yousai Exed Exes - On a planet 6000 light-years from earth, there were creatures called Exes, which resemble large insects, that were used for industrial purposes. However, these creatures one day took to revolting against their creators. Two battle machines have been sent to fight against the Exes, known as Colonel and Sargent. The Exes are nearing completion of their secret weapon, Exed Exes, and they must be defeated before this is allowed to happen! - -Exed Exes is a basic vertical scrolling shooter, converted from the 1985 coin-op. The game scrolls forward, and the player can maneuver their ship around the screen to shoot enemies and avoid attack. POW icons sometimes appear that can power up the ship or turn enemies into fruit that are worth extra points. The game can be played either solo or two-player cooperatively. - 0.3 - 19851221T000000 - Capcom - Capcom - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Choujikuu Yousai - Macross (Japan).zip - Choujikuu Yousai : Macross - In this side-scrolling shooter, players take control of a VF-1 Valkyrie and do battle with the forces of the Zentradi. The main goal is to enter the Zentradi ship and destroy its reactor core. - -The players Valkyrie can change its appearance and abilities by switching between its three forms: Fighter, Gerwalk, and Battroid. The Fighter form is the fastest but lacks an automatic cannon, the Gerwalk form has an automatic cannon, but is slower than the Fighter form, and the Battroid form has an automatic cannon and can also shoot behind itself, however it is also moves slower than the other two forms. All forms come with a limited supply of homing missiles that can be used. - -During the game, players will come across power-up icons to collect. Power-ups can lend aid to the player, such as restoring lost power, restoring their missile supply, give them bonus points, and add an extra life. - 0.6 - 19851210T000000 - Namco - Bandai - Shoot'em Up - 1 - 260 - - - ./Choujin Sentai Jetman (Japan).zip - Choujin Sentai Jetman - Choujin Sentai Jetman is based on the Japanese TV show which resembles the Mighty Morphin Power Rangers. - -The game was developed by Natsume and plays quite similar to their other title - Shatterhand. It’s a sidescrolling action game where the player has to shoot, kick, jump and duck to overcome a plethora of baddies. Before the player selects a stage, they have to select one of five heroes, each with their own amount of health and weapon type. They also have a limited use special attack that can clear the screen of enemies. At the end of each level the hero jumps inside a giant robot and engages in a one-on-one duel with the boss of that level. - -The game features four difficulty levels (2 hidden), a password system, and a "Battle mode" in which the player can practice fighting against any of the bosses. - 0.7 - 19911221T000000 - Natsume - Angel - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Chris Evert & Ivan Lendl in Top Players' Tennis (USA).zip - Chris Evert & Ivan Lendl in Top Players' Tennis - The Australian Open, the French Open, Wimbledon, and the U.S. Open - the biggest names in tennis compete in these tournaments every year trying to win the coveted Grand Slam. So, why not you? Asmik's Top Players' Tennis let's you compete for the Grand Slam right along with the pros. - -Choose from many different modes - Singles (against the computer or another player), Doubles, and even One Player vs. Two Players on the other side of the net. In the Singles mode you head out on tour with the choice of using Chris Evert or Evan Lendl, or developing your own tournament player. If you decide to go it alone, you'll allocate points among different skills - speed, stamina, strength, agility, concentration, technique, and miracle shot ability. compete in the Asmik Open and try to win enough qualifying rounds to rank high enough to play in the Grand Slam Tournaments. As you win matches your player earns points and becomes stronger in the different skill levels. A password mode enables you to continue with the same player if you decide to. - -If you have a few friends ready to play there's a game here for you. Play Singles against on another, or play Doubles on your own, or with up to three people using the Nintendo Satellite. In Doubles play you'll head straight to the Grand Slam tournaments. - 0.95 - 19900101T000000 - Home Data - Nintendo - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Chubby Cherub (USA).zip - Chubby Cherub - You play as a cherub on a mission to rescue his friends. Your point of view is from the side as you scroll the screen horizontally. You fly through the levels eating several different food items to keep your flight meter powered. You also have to dodge various enemies such as dogs,birds, and balloons. You can also shoot the dog type enemies with hearts from the cherub's Gau-Gau cannon. - 0.35 - 19861001T000000 - TOSE - Bandai - Platform - 1-2 - 257 - - - ./Chuck Yeager's Fighter Combat (USA) (Proto).zip - Chuck Yeager's Fighter Combat - Canceled game. The greatest pilot in Air Force history needs a new wing man - Are you up for the challenge? Then step right up and into the cockpit in the newest smash hit game for the Nintendo Entertainment System; Chuck Yeager's Fighter Combat! Your mission is to climb on board one of the raddest air craft ever created, the F16C Fighting Falcon, and prepare yourself for some of the hottest action around. Are you man enough to handle the Gatling funs and sidewinder missiles? Can you take the heat of the brigadier general as he critiques your every move? Are you bad enough to travel the world fighting for US freedom against gnarly Soviets? Well then you came to the right place! State of the art 8-Bit technology put YOU in the cockpit of this action packed flight sim. It's alright if you're too afraid to go alone, the two player mode will allow you to have a co-pilot man your weapons alongside of you! - - Electronic Arts - Electronic Arts - Racing, Driving / Plane-Racing, Driving - 1-2 - 1028 - - - ./Chuugoku Janshi Story - Tonfuu (Japan).zip - Chuugoku Janshi Story : Tonfuu - "Chuugoku Janshi Story: Tonpuu" is a Mahjong simulation game released only in Japan by Natsume in 1989. You have to fight your way against many opponents to hope to win the tournament! - 19891223T000000 - ZAP - Natsume - Mahjong-Asiatic board game - 1 - 2048 - - - ./Chuugoku Senseijutsu (Japan).zip - Chuugoku Senseijutsu - A fortune-telling game that uses Eastern mysticism to prognosticate on the player's future, based on their year of birth. Though fortune-telling devices weren't unheard of, this was the first NES "game" to provide such a service. It would, however, be followed almost immediately with Induction Produce's '89 Dennou Kyuusei Uranai; another fortune-telling interactive simulator. - -The player can choose to receive their fortune in distinct areas of their lives, including romantic prospects, the best time to marry their partner and the outcome of their future business dealings. Due to the minimal impact and relative obscurity of Eastern horoscopes in the west, the game was never released outside of Japan, though the US would eventually receive their own equivalent with Taboo: The Sixth Sense. - 19881129T000000 - Aicom - Jaleco - Simulation - 1 - 1024 - - - ./Chuuka Taisen (Japan).zip - Chuuka Taisen - You play a small character who floats about on a cloud and shoots small balls of energy at bad guys who fly at you from the left and right of the screen. You can collect powerups and visit shops to upgrade your offensive and defensive powers. There are a number of different stages which are punctated by a mini-boss half way through and a big (literally) boss at the end. - -This is one of the only games ever made which features flying noodle bowls and bears with guns. - 19890922T000000 - Taito - Taito - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Circus Caper (USA).zip - Circus Caper - A boy named Tim and his little sister Judy go to a circus. They want to buy tickets to enter the circus, but they only have money for one ticket, so only Judy goes in. After the show, the boy is at the exit to meet Judy when she comes out, but when she doesn’t the boy sneaks into the circus to rescue his sister from the ringmaster Mr. Magic who has taken her hostage. - -The game is a platformer, you must get past many clowns, tight rope artists, and make it over water by jumping on top of alligators. You can also go into small tents to play mini-games. - 0.5 - 19900701T000000 - Toho Company - Toho Company - Platform - 1 - 257 - - - ./Circus Charlie (Japan).zip - Circus Charlie - Are you clown enough to brave all five circus acts? Step right up! Step right up! See the amazing Charlie the Clown perform death-defying stunts for your amusement! Jumping through fiery hoops on the back of a lion, evading wild monkeys on a tightrope, walking on balloons, riding a horse across a field of suspended trampolines, swinging from rope to rope high above the ground, there's no challenge crazy enough for Charlie! Guide Charlie and help him reach the end of each stage, and rack up points along the way! One wrong move and it's bye bye Charlie! Mess up too many times and Charlie will get fired! - 0.5 - 19860304T000000 - Soft Pro International - Konami - Platform / Run Jump-Platform - 1-2 - 257 - - - ./City Adventure Touch - Mystery of Triangle (Japan).zip - City Adventure Touch : Mystery of Triangle - The twin brothers, Tatsuya and Kazuya Uesugi and their neighbor Minami Asakura get sucked into a alternate dimension while chasing after the twins dog, Punch. Now they have to find a way to return back to their normal home world. - -City Adventure Touch: Mystery of Triangle is a beat-'em-up. Players take control of the twin brothers (players can switch back and forth between each brother in the one player game) and explore the maze-like city, trying to locate and collect ten puppies. Several enemies roam the streets and the twins can throw punches or even baseballs at them in order to defend themselves. Defeating enemies increases the twins energy counter. Their energy also acts as a currency. They can and must spend their energy on certain items they find at shops. Only certain items can be used to beat the boss monsters who are holding the puppies captive. The twins will also need to locate certain shops to discard of items they no longer need as they each can only carry a handful of items at a time. - 19870314T000000 - Compile - Toho Company - Beat'em Up - 1 - 263 - - - ./City Connection (USA).zip - City Connection - Based on the arcade hit, you must drive along on roads, painting them a different color. When you have all the roads painted, you go on to the next level. Cops are frequent along the roads, but oil cans will quickly stop them in their tracks. Avoid cats and spikes, and collect balloons to warp to further levels. - 0.65 - 19880501T000000 - Jaleco - Jaleco - Racing, Driving - 1-2 - 1537 - - - ./Clash at Demonhead (USA).zip - Clash at Demonhead - Professor Plum and his designs for the "doomsday device", DEAD END have been taken by the diabolical LAWBREAKERS - a sinister group dedicated to the destruction of mankind. It's only a matter of time before the device is assembled and the final countdown begins. -As Sergeant Billy "Big Bang" Blitz of the special Assault Brigade for Real Emergencies(S.A.B.R.E) your mission is to foil the LAWBREAKERS plan. To do this, you must find the shortest route to the summit of Demonhead mountain, where the professor is being held. Rescue the professor and save the world from total destruction. -This is a "typical" sidescroller with Role playing elements. the various enemies you meet with leave behind cash which can then be used to buy equipment. You'll need a diving suit to swim underwater, a jetpack to get to those hard to reach areas and don't forget the shop card that can be used to call the shop no matter where you are. - 0.7 - 19900101T000000 - Vic Tokai - Vic Tokai - Platform - 1 - 257 - - - ./Classic Concentration (USA).zip - Classic Concentration - Concentration was a popular game show in the mid-to-late 1980s, and this game was adapted from that television program. - -Two players can play against each other, or one person can play against a computer generated opponent. The answer to the puzzle is hidden by tiles. The tiles have words denoting game prizes ("Mexico", "Camera", "Telescope", for example), and your object is to find the two matching worded tiles. Exposing two at a time, your memory is taxed as more prize tiles are revealed and then covered over again. As more tiles are matched, the hidden puzzle is revealed. Solve the puzzle and you win the game. - 0.7 - 19900901T000000 - Softie - GameTek - Strategy - 1-2 - 1280 - - - ./Cliffhanger (USA).zip - Cliffhanger - Cliffhanger is based on the 1993 Sylvester Stallone movie. The lead character, Gabe Walker, is an expert in high mountain search and rescue and receives a distress signal from a plane that has crashed nearby. However, the plane is actually loaded with terrorists who hijacked a large shipment of cash. The game consists of side-scrolling action. The hero can walk, run, jump, punch, and kick while jumping. Further, he can perform special feats as the situation requires, such as crossing a rope suspended from 2 cliffs. One of the biggest threats in this game is nature as Gabe must defend against wolves and birds, snow falling off cliffs and structures, and falling rocks. - 0.55 - 19931101T000000 - Malibu Games - Sony Electronic Publishing - Platform - 1 - 257 - - - ./Clu Clu Land (World).zip - Clu Clu Land - A unique puzzle game in which you play a fish like creature who must explore the many play fields collecting gold bars that form a picture. Enemies litter the field, which you can blast away with a wave of energy, removing them for a short amount of time from the game. You also need to grab onto the posts and walls to turn into the gaps on the field, adding an element of timing to the game. - 0.6 - 19851018T000000 - Nintendo - Nintendo - Strategy-Puzzle - 1-2 - 1280 - - - ./Cobra Command (USA).zip - Cobra Command - An arcade game from Data East, Cobra Command is a 2D, side-scrolling helicopter shooter in the tradition of Choplifter. Your mission: blast your way through six stages (Sumatra, Java, Borneo, South China Sea, Siam, and Enemy HQ) and rescue the hostages. - -Along the way, you can acquire upgrades for your guns, missiles, armor, engines, and rescue equipment (ropes, ladders). You'll need them, as swarms of enemy soldiers, artillery, tanks, choppers, jet fighters, and warships stand in your way. - 0.75 - 19881101T000000 - Data East - Data East - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Cobra Triangle (USA).zip - Cobra Triangle - Cobra Triangle is a single-player boat racing game that lets you do more than just race. It borrows the power-up system from the shoot 'em up genre, but focuses more on manoeuvring than shooting. Since you have a health meter with a dozen bars, it's not that important to dodge bullets unless your health is really low. But you should try not to hit too many walls. To get very far, you have to use your power-ups: TURBO for better acceleration, FIRE for more firepower, SPEED for faster speed, MISSILE to fire both missiles and bullets, and FORCE which lets you fire tons of missiles and also makes you invincible for a limited time. You have about one minute to complete each level. Speaking of which, there are 7 types of levels, each with different objectives. The entire game consists of repeating these types of levels, 25 in total. The later levels are much more difficult than the first ones. They are peppered with extra obstacles like icebergs, more mines, ... - 0.65 - 19890702T000000 - Rareware - Nintendo - Racing, Driving - 1 - 1537 - - - ./Cocoron (Japan).zip - Cocoron - Tapir, an enigmatic blue wizard in spotted pajamas from the Dream World, sends the player on a quest to rescue princess Rua. But things quickly become more complicated and the player soon has to rescue other characters along the way, such as Santa Claus, the king of Trump castle and the blue fairy Cocoron. Tapir can manipulate people's dreams and this ability gives Cocoron an unique twist - the player can assemble his own character by combining one of the eight available heads to one of the eight available bodies (which both include several designs to choose from, resulting in literally hundreds of combinations! ). More than a mere physical appearance, each part also defines the character's attributes, such as his health, speed, how high he can jump and so forth. - 0.6 - 19910503T000000 - K2 - Sur de Wave - Platform - 1 - 257 - - - ./Code Name - Viper (USA).zip - Code Name : Viper - Set against the backdrop of the war on drugs from the late 1980s/early 1990s, Code Name: Viper directly confronts the drug cartel at their bases in South America. You play an American secret agent who must infiltrate the cartel drug bases and mansions, free hostages and informants, and piece together clues about who the kingpin is-- and inevitably bring him down. Equip yourself with a progressively more powerful arsenal as the game progresses in standard NES side-scroller fashion. - 0.7 - 19900301T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Color a Dinosaur (USA).zip - Color a Dinosaur - Color a Dinosaur is an electronic coloring book designed for kids ages 3 to 6. The game provides 16 different dinosaurs which can be colored in with a variety of colors and patterns. There are two coloring modes available: free form mode where you control a pencil and select the region to be colored, or automatic mode where the computer selects a region and you only have to select a color. - 19930701T000000 - FarSight - Virgin - Educational - 1 - 4352 - - - ./Columbus - Ougon no Yoake (Japan) (Sample).zip - Columbus : Ougon no Yoake - In "Columbus: Ougon no Yoake" you take control of young Columbus, who is dreaming to sail the seas and explore the world. You start at the age of 14, becoming a apprentice aboard an old ship, where you learn the basics of combat. Your ultimate goal in this role-playing-game is to discover the continent America, just like the original model Christoph Kolumbus. -The Game can be played in two different modes. Either in "Normal Mode" or in "Historical Mode". The only difference of the historical mode compared to the normal mode, is that you have a limited ammount of time to complete the game. You start in December of 1465 and the game then ends by the end of 1492. The time ticks off, based on the number of steps you take, what means that you'll want to keep your steps as low as possible. -Discover the new world and take your place in history! - 19921120T000000 - Tomy - Tomy - Role Playing Game - 1 - 768 - - - ./Columbus - Ougon no Yoake (Japan).zip - Columbus : Ougon no Yoake - In "Columbus: Ougon no Yoake" you take control of young Columbus, who is dreaming to sail the seas and explore the world. You start at the age of 14, becoming a apprentice aboard an old ship, where you learn the basics of combat. Your ultimate goal in this role-playing-game is to discover the continent America, just like the original model Christoph Kolumbus. -The Game can be played in two different modes. Either in "Normal Mode" or in "Historical Mode". The only difference of the historical mode compared to the normal mode, is that you have a limited ammount of time to complete the game. You start in December of 1465 and the game then ends by the end of 1492. The time ticks off, based on the number of steps you take, what means that you'll want to keep your steps as low as possible. -Discover the new world and take your place in history! - 19921120T000000 - Tomy - Tomy - Role Playing Game - 1 - 768 - - - ./Commando (USA).zip - Commando - Several levels await your super-tough Commando in this arcade conversion. Armed with only a standard rifle and a few grenades you must take on hordes of Nazis. Some are wandering around in the open, while others have picked out hiding places, which you must approach from certain angles. Trees, rivers and bridges create a varied combat-like terrain and must be incorporated into your thinking. Extra grenades can be collected, and will definitely be required, as they allow you to kill form distance and thus avoid some enemy shots. - 0.45 - 19861102T000000 - Capcom - Capcom - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Conan (USA).zip - Conan - As Conan returns from another successful adventure, he finds that a band of masked warriors has destroyed his village and murdered his uncle, bad move. Now it's time for Revenge! - -"Conan" is a 3D hack'n'slash action title which blends RPG elements by awarding experience points for each defeated enemy. Said points can be spent on a plethora of fighting skills which are then triggered via a simple combo system for spectacular results as you battle hordes of human warriors and supernatural monsters from beyond in your quest for revenge. Should you fall to a well placed blow, Conan offers you the chance to try and regain your honor in the domains of Crom, were a small arena fight can restore your honor and bring you back to life and continue the game or damn you to eternity should you fail. - -Also available is a multiplayer Arena mode in which you can duke it out mano-a-mano with other human players as Conan or a selection of original characters. Features the original licensed soundtrack from the Conan movies by Basil Poledouris. - 0.2 - 19910202T000000 - System 3 Software - Mindscape - Action-Platform - 1 - 257 - - - ./Conflict (USA).zip - Conflict - Conflict is a turn-based, hex-grid wargame for the NES that can be played by one or two players. It is not a strictly historical wargame in which battles of the past are recreated using real-world geography. Instead, the two opposing sides (Blue vs. Red) fight it out across 16 imaginary scenarios with armies modeled on NATO and Warsaw Pact forces of the late 1980s. - -The game alternates between two modes of play: a strategic/operational scale, in which players move their units around the hex map; and a tactical combat module for resolving unit-to-unit combats. In the tactical mode, human players have the choice of either issuing orders themselves or using the "auto" mode which delegates command to the AI. -Splash graphics and text messages convey battle results. - -By capturing towns and winning battles, the player gains "fame" points that can be used to purchase more and better military hardware. Every scenario ends only when the same, single victory condition is achieved by one of the two sides: destroy the opposing side's main battle tank unit in combat. - -Winning any one of the first 15 scenarios yields a letter of the alphabet; together, the letters spell out the password that must be entered in order to play the final scenario. - 0.75 - 19900301T000000 - Vic Tokai - Vic Tokai - Strategy - 1-2 - 1280 - - - ./Conquest of the Crystal Palace (USA).zip - Conquest of the Crystal Palace - Long ago the Crystal Palace was a thriving kingdom, however the evil war spirit Zaras appeared one day and brought destruction to the lands! The people of the Crystal Palace left as Zaras and his henchman took over, changing the kingdom into a maze of many dangers. You control Farron, the hero of the story who needs to enter the Crystal Palace and destroy the bad guys in order to restore peace. The game is an action platform game that scrolls both horizontally and vertically. On each of five stages you'll need to fight various enemies throughout the varied terrain, and finally defeat the boss at the end. You'll start with just a simple sword, but additional weapons can be found or bought in order to help you out. If you get into trouble, you can also call your dog Zap onto the screen; he'll jump around causing damage to the enemies giving you a chance to escape. You may also come across Kim's shops along your journey. Here you can buy various items, including additional lives, replenish your health, more powerful weapons, and other useful items. To purchase items, you'll need money which can be collected after defeating enemies in battle. - 0.5 - 19901101T000000 - Quest - Asmik - Platform - 1 - 257 - - - ./Contra Force (USA).zip - Contra Force - Contra Force, a special forces team including Commando Burn, Smith, Beans, and Iron, protects Neo City from the terrorist group, D.N.M.E. - -This is the third Contra game for the NES (and was released just after Contra III: The Alien Wars for SNES). There are five missions, involving both side-scrolling and overhead shooting levels. Switch between the four commandos and find secret passages, not to mention a large arsenal of weapons: rocket launchers, flame throwers, bazookas, land mines, rifles, time bombs. For one or two players. - 0.7 - 19920901T000000 - Konami - Konami - Shooter / Run and Gun-Shooter - 1-2 - 256 - - - ./Contra (Japan) (Sample).zip - Contra - In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists. - -As either, Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four different weapons, including the powerful spread shot. - 0.9 - 19880209T000000 - Konami - Konami - Shooter / Run and Gun-Shooter - 2 - 256 - - - ./Contra (USA).zip - Contra - In the year 2631, a small meteorite has fallen into the Galuga archipelago, located 20km northeast off the coast of New Zealand. Two years later, a terrorist group known as Red Falcon has seized the island in preparation for an alien invasion. The earth's marines sent two members of their elite Contra unit, Bill Rizer and Lance Bean, to neutralize the terrorists. - -As either, Bill (player 1) or Lance (player 2), the player must get to the end of each stage, shooting everything in sight, while avoiding enemy fire themselves. The player can upgrade their standard-issue rifle into one of four different weapons, including the powerful spread shot. - 0.9 - 19880202T000000 - Konami - Konami - Shooter / Run and Gun-Shooter - 2 - 256 - - - ./Cool World (USA).zip - Cool World - A licensed game based on the live action/animation movie "Cool World" - -You play Frank Harris and your task is to stop Holli Would from entering the real world. - -You accomplish the levels by shooting doodles and collecting coins. - -Gameplay is set by 4 World with 4 levels each. - -Same as the movie, the game is based in cartoon graphics. - 0.25 - 19930601T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Cosmic Epsilon (Japan).zip - Cosmic Epsilon - An alien menace from the Epsilon Empire threatens to destroy life on Earth as you know it! Take flight and blast your enemies down in this rail shooter that is reminiscent of Space Harrier. Cosmic Epsilon puts the NES through its paces with a stereoscopic 3D mode and advanced background scaling. - 19891124T000000 - Asmik - Asmik - Shoot'em Up - 1 - 260 - - - ./Cosmic Wars (Japan).zip - Cosmic Wars - Cosmic Wars takes you back to the Gradius universe as the 650-year long alliance between the Gradius empire and the Bacterions shatters and war breaks out again. The difference this time is that instead of fighting from the cockpit of your Vic-Viper starfighter you'll now be taking the commander's chair and take strategic control of your entire fleet. - -The game is a turn-based strategy game in which you must first assemble your armada and then take them into outer space to defeat the enemy fleet. You view the action from a top-down galactic map and success in each phase rewards you with further cash which you can use to buy more ships. The game will continue until the enemy fleet is obliterated (or yours). - -The game doesn't include a campaign, but instead provides you with a scenario designer from which you select the AI difficulty, which side you will take (you can play as either the Gradius empire or the Bacterions) the map you'll play and away you go. Features single or 2-player Vs gameplay. - 19890804T000000 - Konami - Konami - Strategy - 1-2 - 1280 - - - ./Cosmo Police Galivan (Japan).zip - Cosmo Police Galivan - Cosmo Police Galivan puts the player in control of a human being armed with a beam blade, which is only able to attack monsters in close proximity. As the game continues, the player character can use different powers - some ranged - to take out enemies and progress further. Eventually, the player will have the option of becoming a metal-armored officer with considerably more fire-power, though this power-up state will vanish if too much damage is taken. The player character will also level-up after destroying so many enemies, improving their health and "cosmo points" - a stat similar to mana that is used to power the player character's special attacks. - -The game's world is a network of caves that the player can explore for necessary items and bonus areas. The NES version expands this aspect, providing some Metroidvania-esque exploration. Some impediments are in place to restrict further exploration until the right item is found, as well. - 0.6 - 19880603T000000 - Nichibutsu - Nichibutsu - Platform - 1 - 257 - - - ./Cowboy Kid (USA).zip - Cowboy Kid - In this game you play the role of a young gunslinger who travels the land fighting baddies and playing mini games. The main game play involves you moving around the towns horizontally collecting gold by hitting chest whilst at the same time killing the bad guys before they kill you. There is also an RPG element to it where you have to visit people in the towns in order to proceed like at the very beginning where you need to first acquire a knife and you are then able to smash the chest and get money in order to buy a key which in turn allows you to enter the Sheriffs building. Once you are made sheriff you can go to various towns hunting down an outlaw for the bounty money. There are also mini-games such as the shooting range where you have to shoot the bad guy targets whilst avoiding shooting the innocent bystander targets. - 0.6 - 19920102T000000 - Romstar - Romstar - Adventure-Role Playing Game - 1-2 - 512 - - - ./Crackout (USA) (Proto).zip - Crackout - In the year 30XX, the mankind has exhausted all the metal resources on the Earth, so they had to travel into space in order to find more. They find a planet high in minerals, and they name it Selim. - -But soon they discover that there is someone watching, spying on them; it's some kind of alien race. These aliens find a hole in the humans' main computer and get inside it. The computer, programmed to self-destruct in case of a failure, starts its countdown. - -There is only one way to avoid self-destruction, which is entering a 14 digit code into the machine; but these digits are hidden in the walls of the corridors in the complex. Your mission is to find these letters and avoid self-destruction, aboard the "Red Warrior", and using your only weapon, an energy ball. - -Crackout is an Arkanoid clone for the NES, but it's probably one of the most singular clones. You'll have to destroy all blocks but also the walls surrounding them, as the 14 letters are spread inside them, apart from killing the alien bosses here and there. In your way, you will find a bizarre mixture of enemies, from alien forms to parts of the body (eyes, lips, skulls...), who will make your game tougher by changing the direction of your ball; but also happier by dropping a sweet variety of power-ups such as the cherries (extra life), the clock (the enemies freeze), a rocket (to throw into the blocks), a fire device (the ball fires missiles), a parachute (slows the ball) an extra ball, or the weirdest of them all, the so-called Konami Man, who will take you to a secret parallel complex with different (and harder) levels. - 0.6 - 19910101T000000 - Konami - Palcom - Action / Breakout games-Action - 1 - 256 - - - ./Crash 'n' the Boys - Street Challenge (USA).zip - Crash 'n' the Boys : Street Challenge - Todd Thornley III, son of the head of Thornley Industries, has had it with Crash and the Southside boys. Todd decides Hiller High, along with help from the other high schools, will take down Crash by challenging him and Southside High to an unsanctioned street challenge. Take control of one of four high school teams, all with different characters to play, as you make your way through five wild sporting events. Rage through the 400 meter hurdles, Hammer Throw, Swimming, Rooftop Jumping, and Judo. Can you lead your high school to the top of the Street Challenge!? - 0.7 - 19921001T000000 - Technos Japan - Technos Japan - Sports-Sports / Multisports - 1-4 - 1536 - - - ./Crayon Shin-chan - Ora to Poi Poi (Japan).zip - Crayon Shin-chan : Ora to Poi Poi - The game is a simple card game with a Tetris element. The layout is similar to a Tennis court with both players on either sides defending their goal, while stacks of cards are positioned in the center. Players must move Shin up and down sliding cards, in two's, to the center pile matching up symbols and push each stack back to the opponent's side in an attempt to over take their goal. - 19930827T000000 - TOSE - Bandai - Puzzle - 1-2 - 2816 - - - ./Datach - Crayon Shin-chan - Ora to Poi Poi (Japan).zip - Crayon Shin-chan : Ora to Poi Poi - The game is a simple card game with a Tetris element. The layout is similar to a Tennis court with both players on either sides defending their goal, while stacks of cards are positioned in the center. Players must move Shin up and down sliding cards, in two's, to the center pile matching up symbols and push each stack back to the opponent's side in an attempt to over take their goal. - 19930827T000000 - TOSE - Bandai - Puzzle - 1-2 - 2816 - - - ./Crazy Climber (Japan).zip - Crazy Climber - As Crazy Climber, climb your way to the top of a series of buildings, where a helicopter is waiting to pick you up and take you to the next building. As Climber scales a building, he is able to climb up and sideways but he cannot climb down. -While climbing a building, windows will open and close simultaneously. If any window closes on either of his hands he will lose his grip. However, if a window closes on both of his hands, he will fall to his death, resulting in the loss of a life. You have three Climbers in total, but you are awarded an extra Climber every 30,000 points. Besides windows, Climber is faced with other dangers, including: - -1. Bald-headed guys who hurl various objects at you. -2. Pesky condors who fly by, dropping eggs and droppings of an unpleasant substance. -3. Falling steel girders and iron dumbells. -4. Electrical "Nichibutsu" signs with a dangling live wire. -5. Falling "Crazy Climber" signs. -6. King Kong leaping from side to side of the building and slams his hands against the windows. - -The climber must try to avoid or overcome each of those hazards which he will encounter as he continues climbing in his attempt to reach the rooftop. If he falls to his death by windows or objects, another climber will replace him and will start at the same location where the last one fell. The specific danger will not be present at the same point, so the climber can go further up to face the next danger. Most of the hazards are announced by certain recognizable musical themes. - -Crazy Climber is awarded a bonus score on each building every time after getting carried off by the helicopter. However, each bonus score will decrease by every ten seconds that the climber will spend scaling each building as he attempts reach the top. Somewhere in the game, there is "The Lucky Balloon", which can lift Climber about ten stories and raise the player's bonus score if he catches it. - 0.5 - 19861226T000000 - Nichibutsu - Nichibutsu - Platform - 1 - 257 - - - ./Crisis Force (Japan) (Sample).zip - Crisis Force - The year is 199x and a robot army has invaded Tokyo City. A boy and a girl (who remain unnamed) board their ships to fight off the threat. - -This is a vertical scrolling shoot-em-up game viewed from overhead, where the player pilots a fighter ship through seven levels of intense shooting action. Each level hurls enemies and bullets at the player's ship, ending with a boss fight, except for one which instead is a boss rush level. The game allows for two players to play at the same time. - -The player has a choice of two weapons; bullets or lasers. Weapons can be changed by picking up gems of different colors. Picking up the same color as you already have allows you to upgrade your current weapon a few times. The player's ship can change form and with it the way that the weapons work. This allows the player to pick the best weapon strategy for each situation. The player also has a limited amount of bombs that are useful to get out of tricky situations. - -When a weapon is upgraded it also acts as a shield so the ship can take an enemy bullet without dying. This will however degrade the weapon down to the first level again. There are also pickups that alter the ship's speed and a special gem that, if five of them are collected, temporarily transforms the ship into an invincible super ship. - -Crisis Force was only released in Japan. - 0.6 - 19910827T000000 - Konami - Konami - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Crisis Force (Japan).zip - Crisis Force - The year is 199x and a robot army has invaded Tokyo City. A boy and a girl (who remain unnamed) board their ships to fight off the threat. - -This is a vertical scrolling shoot-em-up game viewed from overhead, where the player pilots a fighter ship through seven levels of intense shooting action. Each level hurls enemies and bullets at the player's ship, ending with a boss fight, except for one which instead is a boss rush level. The game allows for two players to play at the same time. - -The player has a choice of two weapons; bullets or lasers. Weapons can be changed by picking up gems of different colors. Picking up the same color as you already have allows you to upgrade your current weapon a few times. The player's ship can change form and with it the way that the weapons work. This allows the player to pick the best weapon strategy for each situation. The player also has a limited amount of bombs that are useful to get out of tricky situations. - -When a weapon is upgraded it also acts as a shield so the ship can take an enemy bullet without dying. This will however degrade the weapon down to the first level again. There are also pickups that alter the ship's speed and a special gem that, if five of them are collected, temporarily transforms the ship into an invincible super ship. - -Crisis Force was only released in Japan. - 0.6 - 19910827T000000 - Konami - Konami - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./CrossFire (Japan).zip - Cross Fire - The narcotics triangle is a zone dominated by evil where powerful drug cartels prevail. Colombia in South America, Mongolia in Asia, and Iran in the Middle East - these are the countries in which the world's three largest drug producers are based. Because of these crime-ridden groups, the world is experiencing unprecedented corruption and danger toward the end of the 20th century, people are the world are addicted to drugs, and are losing all motivation to continue their jobs. As a united group, the three major drug organizations are secretly scheming to take advantage of the chaos and invade and conquer the world. Sharing this common goal, the three groups combine their evil ideas and begin to carry out their plans. Heads of state are kidnapped and held hostage at the organization headquarters. Seeing the seriousness of the situation, Billy finally decides to take action and sets out to destroy the evil drug empire. - 19901102T000000 - Kyugo Boueki - Kyugo Boueki - Platform - 1 - 257 - - - ./Crystal Mines (USA) (Unl).zip - Crystal Mines - You control a CM-205 mining robot, your goal is to retrieve "Starla" crystals from various mines on a remote planet. Using the robot you need to locate your quota of crystals while avoiding the many dangers present in the mines, including lava, rock slides, and unfriendly creatures. The robot is equipped with explosives to help reach remote locations in the mine, or destroy any creatures getting in the way (be careful with explosives, you could set off a rock slide and crush the robot!) Once your crystal quota is met, quickly locate the exit and move on to the next, more challenging mine. Crystal Mines is part action and part strategy. There is a time limit to locate the crystals in each mine, plus avoiding falling rocks and monsters will keep you on your toes, but before long you will need to figure out how to locate crystals by properly removing obstructions and navigating tricky mazes. - 0.8 - 19890101T000000 - Color Dreams - Color Dreams - Strategy - 1-2 - 1280 - - - ./Crystalis (USA).zip - Crystalis - October 1st, 1997 is known as END DAY. A great war encircles the globe and brings about an end to civilization. The surviving humans concluded that they could never repeat their mistakes and build a great tower in the sky to watch over the world and act accordingly to combat "evil". One hundred years have passed since then and a hidden cryogenic chamber in the mountains springs to life... - -Crystalis is a top-down action RPG. Starting from the cryogenic chamber, the player takes the role of a mysterious hero who must uncover the mystery of the tower. The character may equip weapons, armor, shields and globe/bracelets on his body and a single item from his inventory for use in the field. To aid in the hero's goal. he will meet up with the four wise people and learn their magic, while also obtaining the four elemental swords which will help him progress. Players gain experience and gold from defeating monsters. The experience is used to gain levels and improve statistics, however a minimum level is required before one can do damage to specific bosses. Gold is used to purchase items in shops. - 0.8 - 19900701T000000 - SNK - SNK - Role Playing Game - 1 - 768 - - - ./Cyber Stadium Series - Base Wars (USA).zip - Cyber Stadium Series : Base Wars - In the 24th century, the game of Baseball is very different. Tired of paying huge players salaries, the team owners got together one weekend and came up with a bold new idea, Robots. Indeed they renamed their league the Cyber League and stocked it with four robot types; Cyborg, Tank, Floater or Motorcycle, to play. On an orbital stadium in space, these robots all play a slightly different variation of the baseball rules. Hitting the ball and catching pop-flys and making home runs are all the same, but when the call of a play is in dispute, there are no base referees; the robots engage in a one-on-one battle using any weaponry they're carrying. Of course to make things interesting, weaponry (and other robot parts and equipment) can only be purchased with team funds during a tournament game, and team funds can only be obtained by wins. Thus the series closer is always sure to be a sold out game. - 0.8 - 19910602T000000 - Konami - Ultra Games - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Cyberball (USA).zip - Cyberball - After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb. - -Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or score a touchdown, in which cases it resets to 'cool'. Field goals and punts are not featured - the only kick is the initial kick-off you receive. - -Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. The two-player game is co-operative - on offense one player passes and the other receives - 19910101T000000 - Tengen - Jaleco - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Cybernoid - The Fighting Machine (USA).zip - Cybernoid : The Fighting Machine - There are three asteroids, hidden among thousands, where various minerals and precious gems were stored. It was believed the riches would be safe there, until the Zoggians discovered them! Now you have to fly an experimental spacefighter, the Cybernoid, into battle to recover the asteroids. The Cybernoid is equipped with standard laser blasters, missiles, and the ability to pick up other weapons along the way. - -Cybernoid is an arcade style action game for one player. You can choose from three different skill levels; easy, hard and lethal. On some versions two different sound modes are also available, a basic music and sound effects mode, and a super sound effects mode with no music. Each room you explore is equipped with a time bomb. The bomb will explode taking you with it should you take too long to get past all the obstacles on the screen. You start the game with nine ships, and more can be earned by collecting enough points during the game. - 0.5 - 19891201T000000 - Gremlin Graphics Software - Acclaim - Shoot'em Up - 1 - 260 - - - ./Cycle Race - Road Man (Japan).zip - Cycle Race : Road Man - It is the player's ultimate objective to make it all the way around Japan. If the player ends up completely damaging the bicycle, running out of energy, or falling behind a certain ranking, then he or she will automatically lose the race. Players can choose a representative from either Team USA, Team Japan, Team France, or Team Italy. As long as the player has at least one spare bicycle in the inventory, games will never end on a completely damaged bicycle. Passwords are used to save the game. - -The race is 4,000 kilometers long (2485.5 miles). Players must traverse the countryside that separates major Japanese cities along the coastline during the course of these 4,000 kilometres. Interesting scenery includes forests and cattle farms. - -Players are always given the exact altitude of each section; they are also shown how far in a stage the player has to advance in order to reach the finish line. - 19881217T000000 - Advance Communication Company - Tonkin House - Sports - 1 - 1536 - - - ./Dai-2-ji Super Robot Taisen (Japan).zip - Dai 2 Ji Super Robot Taisen - The second Super Robot War is the first canonical episode, where all the basic fundaments of the story and system are set for the rest of the series. - -The story begins when a magnificent scientist discovers that Earth is being threatened, and he decides to construct the world's mightiest robot in order to combat the threat. In order to support his plan, he sets up a secret organization called Divine Crusaders (D.C.), which embarks on a conquest of the entire planet. Only a few heroic robot pilots from popular animated TV series stand in the way of D.C. - 0.65 - 19911229T000000 - Winkysoft - Banpresto - Role Playing Game - 1 - 768 - - - ./Meikyuu no Tatsujin - Daimeiro (Japan).zip - Dai Meiro : Meikyu no Tatsujin - In Dai Meiro: Meikyū no Tatsujin the player must navigate a 3D maze and reach the goal. Along the way, the player needs to find all the special items to open the last door. With each step, the player's POW is depleted, which can be regenerated by collecting items along the way. There are secret rooms and items that can assist the player in reaching the goal. There are also three mini-games that can be found in the maze. A mini-map can be brought up, but this will cost POW. - -The game has no combat to speak of or random encounters. There are three levels of difficulty, which completely changes the layout of the mazes. - 19901130T000000 - Epoch - Epoch - Adventure - 1 - 512 - - - ./Daikaijuu Deburas (Japan).zip - Daikaijuu Deburas - Scientists discover a giant egg in the ocean, but before it can be studied a Giant Monster (Kaiju) erupts from the sea bent on destroying the egg. Can you battle the monster, limit your losses and ultimately rescue the egg? Tokyo is depending on it! - 19901221T000000 - SOL - Data East - Strategy - 1 - 1280 - - - ./Daiku no Gen-san 2 - Akage no Dan no Gyakushuu (Japan).zip - Daiku no Gen-san 2 : Akage no Dan no Gyakushuu - This Famicom exclusive, whose subtitle translates to “Red-Headed Dan's Counterattack”, is an official sequel to Irem's arcade classic Hammerin' Harry. It is essentially just like the first game with new levels, except the scrolling is actually choppier. - 19931022T000000 - Micronics - Irem - 1 - - - ./Daiku no Gen-san (Japan).zip - Daiku no Gen-san - In the peaceful town of Carpentersville, some workers known as The Rusty Nailers decide to bulldoze a house that belongs to Harry. Harry is certainly not happy with this, and goes on a rampage, destroying workers that get in his way. As Harry, you can destroy workers in one of two ways: you can smash them when one of them gets near them, or you can pound the ground, and by doing this, you will send shockwaves in both directions. - -There are four environments in which Harry needs to get through: construction sites, sewer, ship, and the mansion where Harry meets the leader who ordered the demolition of his house. At the end of each environment, a boss needs to be defeated in order to proceed to the next environment. In between these, there are bonus stages in which you have to destroy a number of enemies before time runs out. - 0.9 - 19911115T000000 - Irem - Irem - Platform - 1 - 257 - - - ./Daisenryaku (Japan).zip - Daisenryaku - One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other. Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near. - - - The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values. This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions. - 19881011T000000 - SystemSoft - Bothtec - Strategy - 1 - 1280 - - - ./Daiva - Imperial of Nirsartia (Japan).zip - Daiva : Imperial of Nirsartia - DAIVA Story 6: Imperial of Nirsartia is the sixth part of a seven part series developed by Toshiba EMI. The series is not a collection of sequential stories, but rather a presentation of the same story from seven different perspectives. Billed as an "Active Simulation War", each game has the player direct a different protagonist (or "hero") through a galactic war. In most versions, the player must travel from planet to planet, defeating enemy defense armadas, and then storming the planet in a mobile attack suit, destroying as much of the planet's defense systems as possible, all in an effort to take over the planet. -When designing the Famicom version of the game, Toshiba EMI took the system's capabilities, as well as it younger market audience, in to account. The game has been considerably simplified compared to its computer counterparts. Before starting an action sequence, the player is allowed to place three power-ups along a map of the stage. When the player reaches these designated locations, the specified power-up will fall from the sky for the player to collect. The game concludes when the player locates and conquers two specific planets; the Vuritora manufacturing planet, and Nirsartia. - 19861205T000000 - T&E Soft - Toshiba EMI - Action / Adventure-Action - 1 - 256 - - - ./Dance Aerobics (USA).zip - Dance Aerobics - Dance Aerobics is a chance to get fit by following the movements of an aerobics instructor. - -Players use side B of the Power Pad accessory (a floor mat with 12 pads in a 4 by 3 grid) to follow the movements of an aerobics instructor. To succeed the player must press the pads with there feet and hands at the same time as the on screen aerobics instructor. Any missed movements are recorded on a mistake counter and 10 missed movements will fail the level. The routines (a set of repeated movements) start slow and simple with a bit of no-penalty practise time however as the player gets better the routines get more complex with less practices time. Each level has a set number of routines that increase with each level from 4 at the start to a total of 32 on the final level (level 7). At the successful completion of each level the player will get a pass stamp which they can enter later to skip that level. - -The second mode is mini-games called Pad Antics that includes Tune Up, Mat Melodies, and Ditto. Tune Up is where the 10 of the 12 pads (the centre 2 been where the player stands) makes a musical note (do, re, me etc.). Mat Melodies is like Tune Up but the player is given a song to play and the player must memorise to play the notes as they come as every missed note loses points, get over 80 points (from starting at 100) and progress to a harder song. Ditto is like a one-player twister like game where the objective is to place you hands and feet where indicated on the mat on the screen with 1 or 2 points scored with every successful position. - -The third mode is Aerobics Studios. Aerobics Studios is the same as the main game but with only 4 levels (Studio 5, Studio 10, Studio 15, and Studio 20) all unlocked at the start, a score that counts down from 100 with mistakes (or up if the player is doing well), no progression in levels, and the player can continue playing even if there score is at 0. - 0.65 - 19890301T000000 - Human - Nintendo - Sports-Sports / Fitness - 1 - 1536 - - - ./Danny Sullivan's Indy Heat (USA).zip - Danny Sullivan's Indy Heat - Danny Sullivan, 1988 IndyCar champion and winner of the classic 'Spin & Win' Indianapolis 500 in 1985, put his name to this Super Sprint style racing game. There are 4 cars in each race, 1 or 2 player options, and 9 tracks to race on, with the Tradewest Speed Bowl the ultimate target, and is much longer but with double points (it's essentially a substitute for the licensed-elsewhere Indianapolis 500, which did pay double the usual level of IndyCar championship points for many years). - -The player has limited fuel, and will run slowly if supplies run out, and the car can be damaged, although both are repairable in the pits. They get a turbo to use sparingly, which can also be recharged in the pits if they have bought more. After each race the player will get money (slightly more for a higher finish), which can be spent on upgrades such as improved power, brakes or more turbos. - 0.7 - 19920801T000000 - Rare - Tradewest - Racing, Driving - 1-4 - 1537 - - - ./Dark Lord (Japan).zip - Dark Lord - Dark Lord seems inspired by the Dragon Knight series, of which we got a random handful translated into English such as Legacy of the Wizard and Sorcerian. Dark Lord is really a lot like Sorcerian, it just swaps clunky action-based side-scrolling combat for clunky overhead-view RPGing with Shining Force-style battles. - 19910208T000000 - Data East - Data East - Role Playing Game - 1 - 768 - - - ./Darkman (USA).zip - Darkman - Based on the film by Sam Raimi. You play Peyton Westlake, returned from the dead as the many faced "Darkman", seeking your revenge against mobster Robert G.Durant. Live through all the high spots of the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death as you swing into heaving freeway traffic dangling from a helicopter. - 0.65 - 19911001T000000 - Ocean - Ocean - Platform - 1-2 - 257 - - - ./Dash Galaxy in the Alien Asylum (USA).zip - Dash Galaxy In The Alien Asylum - You are Dash Galaxy, a fearless space explorer. You have just landed on a strange, alien planet thousands of light years from Earth. Your mission is to make your way though the maze of rooms and return safely to your ship. To do this you will need to enter every room and collect all of the objects that can be found in it. Your oxygen supply is limited, though, so be sure to hurry! Throughout this world there are many aliens which will deplete your oxygen even faster if you come into contact with them. Occasionally you will find bombs or keys which can be used to reach previously inaccessable rooms on a floor. The game is played from two points of view; top down when in an elevator shaft, or side scrolling when in one of the many rooms. Some levels contain hidden rooms with many bonuses, or even an express elevator to get you to your destination faster (or it might take you back down a few levels.) - 0.4 - 19900201T000000 - Beam Software - Data East - Platform - 1 - 257 - - - ./Datach - Battle Rush - Build Up Robot Tournament (Japan).zip - Datach : Battle Rush, Build Up Robot Tournament - The player has to build his own combat robot to use in a fighting tournament. These robots are built in factories that assign the robot a name in addition to installing its head, body, shoulder, and feet. The player has a pre-game lobby to get ready for the robot combat action. All matches have rounds of 60 seconds (unlike the 99-second round of most modern fighting video games). Both robots have a separate gauge for energy and damage. Standard punches and kicks can be thrown in addition to special moves (which look like ammunition). - 19931112T000000 - TOSE - B-AI - Fighting / 2D-Fighting - 1 - 262 - - - ./Datach - Dragon Ball Z - Gekitou Tenkaichi Budoukai (Japan).zip - Datach : Dragon Ball Z, Gekitou Tenkaichi Budoukai - Dragon Ball Z: Gekito Tenkaichi Budokai, Doragon Boru Zetto Gekit? Tenkaichi Budokai; translated as "Dragon Ball Z: A Fierce Battle at the Tenkaichi Budoukai") is the first fighting video game based on Dragon Ball Z. The game was unique in that it came with a special card reader attachment for the NES, the Datach Joint Rom System, which requires several special cards to be swiped in order to add characters and items in the game. -The game features many playable characters from the series (at least 28) and most of their transformations, with a corresponding trading card for each. There is also cards for varying versions of each single character, all with completely different attributes, statistics, and usable special moves. Each single version of a single character has only one special attack - 0.65 - 19921229T000000 - Bandai - Bandai - Fighting-Playing cards - 1 - 262 - - - ./Datach - J.League Super Top Players (Japan).zip - Datach : J League Super Top Players - J. League Super Top Players has ten teams to choose from, and multiple game modes including an actual tournament or penalty kick practicing. - -For the PK Battle modes, each player must select a different team. He must then scan a player card (not a team card), and then that player will have a chance to kick a penalty kick (if it is his turn). For all other modes, the player must scan a team card and that will be the team that he will play as for the game(s). - -The main mode of play is the J.LEAGUE mode. It is set up in a season/tournament setting, with 18 games per team. There are ten teams total in this version of J.League, and they are randomly sorted to play against a different team each day. The games are split into two periods with three minutes apiece. Prior to starting a game, the player can choose the formation of his eleven active players, from one of three layouts that he can see on the small screen (4-4-2, 4-3-3, or 3-5-2). - 19940422T000000 - TOSE - Bandai - Sports / Football (Soccer)-Sports - 1-8 - 1538 - - - ./Datach - SD Gundam - Gundam Wars (Japan).zip - Datach : SD Gundam, Gundam Wars - Gundam Wars is a game for the Famicom that utilizes the Datach Joint ROM System accessory. Basically, this device reads barcodes from special cards that come with the game, with the character/item data being written onto these cards. This is the only way to play the game, since you must select a character or item by swiping its card. Aside from that interesting bit of innovation, SD Gundam Wars is a strategy/action game of sorts. The battles are automatic so you don't really control anything aside from scanning in your characters at the beginning, and scanning items at the start of each turn. - 19930423T000000 - TOSE - Bandai - Strategy - 1-2 - 1280 - - - ./Datach - Ultraman Club - Supokon Fight! (Japan).zip - Datach : Ultraman Club, Supokon Fight! - Features the classic Ultraman characters competing in the Olympic Games. One of seven games released for the Datach Joint ROM System, an aftermarket enhancement accessory by Bandai for the Famicom, allowing the system to play select compatible games. Its main feature is the card reading / barcode slot on the front used for adding characters or items to the game. - 19930423T000000 - B-AI - Bandai - Sports-Sports / Multisports - 1 - 1536 - - - ./Datach - Yu Yu Hakusho - Bakutou Ankoku Bujutsukai (Japan).zip - Datach : Yu Yu Hakusho, Bakutou Ankoku Bujutsukai - Yu Yu Hakusho inspired fighting game on the Famicom, developed by TOSE and published by Bandai, which was released in Japan in 1993. Based on the YuYu Hakusho manga and anime series created by Yoshihiro Togashi. The protagonist is Yusuke Urameshi, a delinquent junior high school student who is killed while trying to save a young boy from being hit by a car. Yusuke is brought back to life and is promptly given the task of participating in the martial arts tournament to defeat the demon Rando. One of seven games released for the Datach Joint ROM System, an aftermarket enhancement accessory by Bandai for the Famicom, allowing the system to play select compatible games. Its main feature is the card reading / barcode slot on the front used for adding characters or items to the game. - 19931022T000000 - TOSE - Bandai - Fighting / 2D-Fighting - 1-2 - 262 - - - ./David Crane's A Boy and His Blob - Trouble on Blobolonia (USA).zip - David Crane's A Boy and His Blob - Trouble on Blobolonia - Blob has come from the distant planet Blobolonia in search of an earth boy to help him save his world. Join him on this fantastic adventure in mysterious caverns beneath the earth searching for treasure. then travel to Blobolonia to battle the evil emperor. Discover Blob's amazing appetite for jellybeans and the different transformations that occur with each flavor. Learn to use these shapes to overcome even the most outrageous obstacles. - 0.65 - 19900101T000000 - Imagineer - Nintendo - Platform - 1 - 257 - - - ./Day Dreamin' Davey (USA).zip - Day Dreamin Davey - Davey is a child with an overactive imagination. During a day at school, he runs into events that will cause him to escape into his fantasy world, which in game terms equates to the levels you will be playing through. The fantasy lands include treks through the middle ages, the wild west, ancient Rome, and Mount Olympus (some of these levels will be revisited throughout the game). Your weapons are level specific such as a sword and lance in the medieval level and a gun and whip in the wild west level. - 0.5 - 19920601T000000 - Sculptured Software - HAL Laboratory - Adventure - 1 - 512 - - - ./Days of Thunder (USA).zip - Days of Thunder - Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players with this license. If you mentally change the driver names, it can be thought of as a recreation of real NASCAR racing rather than a direct recreation of the film. - -You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are varied. This means that the ideal racing line on one track can put you into the wall on another. Qualifying is incorporated alongside the races themselves. - -From times to times you'll have to pull into the pit stop area. When doing so, you control the five members of the pit crew. Loosing time on pit will make you loose positions at the race. The other racers, however, never pit. - -The NES version has 3rd-Person perspective only. - 0.3 - 19901001T000000 - Beam Software - Mindscape - Racing, Driving - 1 - 1537 - - - ./Deadly Towers (USA).zip - Deadly Towers - You are prince Myer, and you are about to become the ruler of your country. Strolling outside just before the ceremony, you meet a strange person by the lake. You are told about an evil wizard planning to destroy the land. In order to stop him and to fulfill an ancient prophecy, you have to travel to the Northern Mountain and to destroy the Seven Bell Towers. - -This is an action-adventure game with RPG elements. On every screen there are hordes of enemies for you to dispatch, by throwing your sword at them. The gameplay style is similar to Zelda series. - 0.3 - 19870901T000000 - Lenar - Brøderbund Software - Role Playing Game - 1 - 768 - - - ./Death Race (USA) (Unl).zip - Death Race - Death Race is seemingly inspired by the Sylvester Stallone movie Death Race 2000 released 15 years before this game. The object of the game is to run down innocent pedestrians in your souped-up automotive grim reaper. Progress through the race courses in 8 U.S. cities, moving from west to east starting with San Diego and Phoenix. Each race consists of capturing a flag and finding the exit door, all while squishing or gunning down as many people on foot as possible while avoiding helicopters and heat seeking missiles that are actively trying to discourage this unique hobby. If the time runs out, a barrage of missiles descends on the player's car to indicate that the race is over. - -The player has a certain amount of money to begin with and earns more money for completing the races alive. This money can be used to upgrade the engine, steering, tires, chassis, or weapon systems on the car. - 0.3 - 19910101T000000 - American Game Cartridges - American Game Cartridges - Racing, Driving - 1-2 - 1537 - - - ./Deathbots (USA) (Rev 1) (Unl).zip - Deathbots - The Mutech Corporation has created their Gamma Base on what used to be Alcatraz Island. Their attempts at creating computer intelligence has backfired, as the AI they've created has taken over the computer systems and is threatening the world! Deep in the fortress is a gamma bomb, and your goal is to penetrate the fortress to destroy the bomb before it can be used. But be careful, for many Deathbots are guarding the maze-like passageways leading to the bomb! - -Gameplay is from an overhead point of view; you'll need to find your way through the various passageways to reach the gamma bomb (located on the 8th level) and diffuse it. In addition to doorways and walls, transporters can also be found in the maze. These will instantly teleport you to a new location, and on many levels you will need to figure how to use them correctly to get past otherwise dead ends. Different types of Deathbots guard the passages; and you'll need to use the various weapons you find lying about to get past them, before they destroy you. You have a limited amount of energy. Each time you are hit by enemy fire or by a Deathbot, your energy depletes. Lose all of of your energy and a life is lost. And of course, each level ends with a large boss Deathbot. Good luck on your mission! - 0.3 - 19900101T000000 - Odyssey Software - American Video Entertainment - Shooter - 1 - 256 - - - ./De-Block (Japan).zip - De-block - De-Block is a puzzle game that can be most easily explained as a 4-way Tetris. The player controls a block in the center of the screen which can move and rotate freely. Larger blocks move inward from each side of the screen and attach to the center block, then change color depending on their distance from the center. If the player completes a colored ring, that layer and all the blocks inside of it are cleared, and all the ones outside are moved inward. Play ends if a newly-appearing block overlaps with the player's structure. - 19910809T000000 - Athena - Athena - Strategy - 1-2 - 1280 - - - ./Deep Dungeon III - Yuushi e no Tabi (Japan).zip - Deep Dungeon III : Yuushi e no Tabi - Deep Dungeon III: Yuushi he no Tabi. Deep Dungeon III: The Journey to the Hero is the third installment in the Deep Dungeon series and the first to be released on the Famicom. This is the first Deep Dungeon title to offer the player a world to explore spanning multiple dungeons and multiple towns. It also allows the player to create their own party with up to three companions in addition to the hero character, with a choice of ranger, magician or priest for each character. Though the player can dismiss a character once the game has started, they will only be able to replace that character if they meet another pre-created playable character in one of the dungeons. However, the game will still end as soon as the protagonist "swordsman" character is defeated. This game retains the player-adjustable level-up stats from the first game, as well as the feature that removes randomized encounters if the player is at a significantly higher experience level than needed for their current location. One exclusive and rather annoying feature of this game engine is that sometimes the player character will fumble (remove) their equipped weapon, wasting that character's turn. If the player wishes to re-arm their weapon, it will cost the player another turn. This is the only game in the series to award the player money (Gold) when defeating enemies. All other games will force the player to re-enter maps to collect respawning chests for money or items (for resale) if they want to gold farm. - 19880513T000000 - Hummingbird Soft - Square - Role Playing Game - 1 - 768 - - - ./Deep Dungeon IV - Kuro no Youjutsushi (Japan).zip - Deep Dungeon IV : Kuro no Youjutsushi - Deep Dungeon IV: Kuro no Yjutsushi (lit. Deep Dungeon IV: The Black Sorcerer) is the fourth and final installment in the Deep Dungeon series. Unfortunately this game has removed the custom character feature of the previous game. Through the game, the player will meet up to two additional playable characters with predetermined class. This game also reverts to the standard practice or randomizing characters' stat growth when gaining an experience level. New to this engine is that the player can eventually learn to summon two monsters to function as a temporary additional party member for a single battle. It also removed the feature that stops random battles when the player is significantly more powerful than the enemies. This isn't as bad as it seems as the maps in this game are also much smaller (whereas the previous games used multi-floor dungeons up to 32x32 tiles, the dungeons in this game are either single floor, or multiple floors that can fit within a single 32x32 map) In this game, the player can accept "requests" from the non-player characters. These are optional tasks that will reward the player with bonus items, experience or money when finished. - 19900406T000000 - Hummingbird Soft - Asmik - Adventure-Role Playing Game - 1-2 - 512 - - - ./Defender II (USA).zip - Defender II - This sequel adds new enemy ships to the alien fleet such as firebombers, Yllabian Space Guppies (note that Yllabian is based on "Yllab", the word "Bally" spelled backwards, a friendly poke at Williams' then-competitor, Bally Midway), Dynamos and Space Hums. The Defender ship is now equipped with an Inviso cloaking device, which renders the ship invulnerable when activated, but has a limited charge. A Stargate will transport the ship to any humanoid in trouble. There are now two special stages, the Firebomber Showdown and the Yllabian Dogfight, that occur every fifth and tenth wave. As in the first game, if all the humans are captured the planet explodes and turns all the landers into mutants. - 0.8 - 19880701T000000 - HAL Laboratory - HAL Laboratory - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Defender of the Crown (USA).zip - Defender of the Crown - Defender of the Crown puts you in the role of one of four Saxon knights in medieval England, in a time where the land is in turmoil as the King is dead and his crown was stolen. The Saxons and the Normans blame each other and fight for control of England. - -After a short introduction by Robin of Locksley himself, you start the game with a single castle and 10 soldiers at your command. From there, you have to build your army, take control of additional territories and fight the three Norman lords - and sometimes your Saxon friends as well. - -The game has several different styles: You may either engage in a jousting contest where you have to knock your opponent off his horse using a lance, you can go raid a castle for loot or you can attack another territory/castle. - -The game was originally created on the Amiga platform in 1986 by Cinemaware with wonderful graphics by James D. Sachs and great music by Jim Cuomo, then ported to the PC whilst keeping its original appeal and quality. - 0.6 - 19890702T000000 - Beam Software - Palcom - Strategy - 1 - 1280 - - - ./Defenders of Dynatron City (USA).zip - Defenders of Dynatron City - The game is based on popular comics series and animation movies of the same name. - -You are a group of repairman, who are superheroes now because of coca-cola produced by evil Doctor Mayhem. Doctor wants to mutate all people proposing to them his cola, but you want to prevent this plan killing his robots and finally stopping the Doctor. -When the game starts you choose your character and some others join you in your case. If your character will be captured you can choose another one, while nobody is left. - 0.4 - 19920701T000000 - LucasArts - JVC - Shooter - 1-2 - 256 - - - ./Deja Vu (USA).zip - Déjà Vu - Deja Vu was the first game ever made by ICOM, the makers of such famous adventure games as Shadowgate and Uninvited. It featured mouse support, a multi-window interface, and bitmapped graphics at a time when text-based interactive fiction was the norm. - -In Deja Vu your character wakes up in a toilet stall of a sleazy pub with no memory of who you are or what you're doing there. To make matters worse, you soon stumble upon a very dead corpse upstairs with three bullets buried in him. Sure enough, you find there's a gun in your pocket with three bullets missing. From there you have to figure out what happened and who you are before whatever is happening to your brain turns you into a mindless vegatable. To make matters worse the cops would very much like to have a word with you about that stiff. - -In 1991 a remake of this game was made for Windows 3.x, featuring improved graphics etc. - 0.7 - 19901202T000000 - Kotobuki System - Kemco - Adventure-Adventure / Point and Click - 1 - 514 - - - ./Demon Sword (USA).zip - Demon Sword - In Demon Sword you play the part of the noble fighter Victar. Victar carries with him a sword which was used long ago to defeat the evil Dark Fiend who took over the land. Now he is back, and Victar must use the sword to defeat him once again. The game is an arcade style platform game. You begin with just part of the demon sword, and after defeating a large monster at the end of each level an additional section of the sword is restored. After all six missing parts of the sword are found, you can attempt the final level to defeat the Dark Fiend. In addition to the sword pieces, there are other items which can be found during the levels to help out; these include keys to open mystic doors, spheres to restore life, and different types of weapons. - 0.6 - 19900101T000000 - TOSE - Taito - Platform - 1 - 257 - - - ./Derby Stallion - Zenkoku Ban (Japan).zip - Derby Stallion : Zenkoku Ban - The Derby Stallion also known in Japan by the portmanteau abbreviation DerbyStal - The game is a genre-merging horse-racing and business simulation game originally created by ASCII Entertainment, and released by Nintendo. The series is the best-selling horse racing series of all. - 19920829T000000 - ASCII - ASCII - Horse racing-Sports with animals - 1 - 1538 - - - ./Desert Commander (USA).zip - Desert Commander - Somewhere in a nameless desert, two opposing nameless armies take to the battlefield to destroy the other. Through the strategy of their commanders and the diversity of their units, each side seeks to gain the advantage over the other. There are 5 campaigns total and can be played either VS the computer or a second player. - -The game is is a top-view turn-based strategy games with animated battle sequences between units. Each unit can move a certain value across the battlefield on different types of terrain and must keep track of it's ammunition and fuel consumption. Towns are scattered around the map for resupply and other special icons (Position, Oasis, Airfield) confer other special advantages. Players may choose any combination of choices of 2 types of air units and 2 styles of cannon, 4 types of land vehicles and an infantry unit to customize their specific strategy. The side that loses their Headquarters unit first loses. - 0.7 - 19890602T000000 - Kemco - Kemco - Strategy - 1-2 - 1280 - - - ./Destination Earthstar (USA).zip - Destination Earthstar - Two centuries ago, an alien species known as the Kojans kidnapped the people of Earth and made them their slaves. But the Earthlings never gave hope of returning to their homeland. So they sent you, a brave space ship pilot, to travel through the galaxy in search of the Earth. But beware, as the Kojans won't let you pass without a fight! - -The gameplay is divided into two parts. You begin in the simulation mode, controlling your ship from first-person perspective. You can change your altitude, speed, and weapons, at the same time paying attention to the fuel you have left. Once you have defeated enough enemies and landed on a planet, the game turns into a side-scrolling shooter in which you must navigate your ship through arcade sequences. - 0.3 - 19900201T000000 - Imagineer - Acclaim - Simulation - 1 - 1024 - - - ./Destiny of an Emperor (USA).zip - Destiny of an Emperor - A role-playing game for the NES set within the Romance of the Three Kingdoms mythos that has spawned games on nearly every platform imaginable. A party is formed by selecting up to five officers from a huge pool, many of whom would only join you after be bribed or defeated in combat. Officers in turn each had a certain amount of soldiers, which essentially acted as hit points (i.e. Si Ma Ye leads 40000 men, and when he is hit by Zhang Bao, he loses 5000 men, so his manpower is now at 35000). One of the first games on the NES to attempt to simulate large scale combat between different forces, although obviously in a very limited way. - 0.7 - 19900901T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Devil Man (Japan).zip - Devil Man - Go Nagai's Devilman comes to life in this graphic and text action-adventure game for the Famicom/NES. High atop the Himalayas, ancient devils are stirring beneath the ice after ten thousand years of imprisonment. Archdemon Xenon, their four-faced master unleashes them upon the Earth much to the chagrin of humanity. You are Akira Fudo who combines with a powerful ancient demon named Amon to become Devilman! Six levels of fire, ice, water, secret demon research labs, Tokyo ruins, and much more to explore as Devilman, Akira, his friends, or girlfriend Miki! - 19890425T000000 - ISCO - Namco - Action / Adventure-Action - 1 - 256 - - - ./Devil World (Japan) (Rev A).zip - Devil World - Devil World is a scrolling maze game, strikingly similar to the classic Pac-Man, only with an undeniable religious bent. Collect dots in an automatically-scrolling maze directed by the devil himself, use crosses to power up and destroy his minions, and be careful not to get crushed by the walls. After collecting all the dots, you must collect bibles to seal up the source of the enemies and make the devil temporarily retreat. After this, there is a timed bonus stage where the player can control the scrolling, then the next round starts the cycle over from the beginning. - 0.5 - 19841005T000000 - Nintendo - Nintendo - Action / Labyrinth-Action - 1-2 - 258 - - - ./Game Designer Yousei Soft - Dezaemon (Japan).zip - Dezaemon - Dezaemon is a game designing application that lets aspiring developers create their own vertical scrolling shoot-'em-up. Players have control over how their ship looks, design how their levels (up to three) will look, and also create a title screen. -Dezaemon is an Action game, developed by Kid and published by Athena, which was released in Japan in 1991. - 19910913T000000 - Kid - Athena - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Dick Tracy (USA).zip - Dick Tracy - You play as square-jawed detective Dick Tracy as he tries to solve five different crimes that vary in difficulty. This game is mostly a platform game with some overhead driving to get to the different buildings in search of clues. - -There are five different weapons in the game: hand gun, tommy gun, super punch, tear gas and Tracy's plain fists. There are also medical kits that can be found. Enemies can be armed or unarmed. If Tracy shoots an unarmed thug, he loses health. - -The main goal of the game is to collect five clues; enough to be able to arrest the culprit. Clues are scattered all over town in various buildings, usually full of Tracy-hating thugs. You start by viewing the mug shots of known criminals, going to there last whereabouts and interrogating them. - 0.5 - 19911202T000000 - Realtime Associates - Bandai - Platform - 1 - 257 - - - ./Die Hard (USA).zip - Die Hard - John McClain decides to visit his wife Holly in Nakatomi Plaza, only to discover that she is taken hostage on 30th floor, along with a bunch of other hostages. The main terrorist, Hans, is after the money locked away in a safe on the 30th floor. His hacker, Theo, is slowly breaking the locks into the vault. It's up to McClain to stop them. Die Hard for the Nintendo Entertainment System is a lot different to its other counterparts. The game is played from a top-down perspective, rather than the 1st-/3rd-person perspective. - -There are 40 terrorists scattered throughout the building, and the task is to clear each floor of terrorists. The stairwell, air duct or the express elevator is used to travel only to Floors 31-35. These are freely accessible at any time, doing away with linearity, and more floors are unlocked in "Advanced" mode). At the start of the game, John can only use his fists to deal with foes, but after bringing down some terrorists, several weapons become available, including the pistol, machine gun, C-4 explosives, rocket launcher, and flash bangs, using their weapons against them. When hit by these terrorists, John loses some life, but it can be restored by collecting soda cans and med-kits. The game ends when all life is lost. - -One interesting aspect of the game allows the player to listen to Hans shouting orders to his guards through a two-way radio. Also notable is the "foot meter". It starts out full, but will eventually decrease if John steps on shattered glass or runs around at a faster speed. If the meter is empty, he will walk much slower than with a full meter. This may have been added in tune with the film, where the main character John McClain's feet end up in pretty bad shape near the end. Parts of the environments are destructible, most notably vending machines (receive free soda), glass walls and windows. Not all parts of the environment are shown on the screen all the time - a fog of war appears to shroud nearby areas in darkness. - -The missions are time limited. There about four minutes before one of the six locks are opened (shown in the status screen), but more time can be gained by destroying the main computer on the fourth level. Once all the locks have been opened, there are only a few minutes to escape. Once this time expires, the game ends. - -Like its counterparts, the game features cinematic sequences, which change the story depending on which actions are taken. - 0.65 - 19920102T000000 - Pack In Video - Activision - Shooter - 1 - 256 - - - ./Dig Dug II - Trouble in Paradise (USA).zip - Dig Dug II : Trouble in Paradise - It is Dig Dug's job to protect 72 different tropical islands from his arch rivals, Pooka and the fire breathing Fygar. Played from an overhead point of view, Dig Dug now has two weapons at his disposal; the first is an air pump and the second is a drill. The pump can be used to inflate and destroy the enemies the same as in the original Dig Dug. At various locations on the islands are stakes, and when the drill is used near a stake a crack will form. If enough cracks become connected that section of the island will fall into the ocean, hopefully taking an enemy (and not Dig Dug!) with it. When all of the Pookas and Fygars have been destroyed, the game moves on to the next, more difficult level. - 0.85 - 19891201T000000 - Namco - Bandai - Puzzle-Action / Labyrinth-Action - 1-2 - 258 - - - ./Dig Dug (Japan).zip - Dig Dug - Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves.) Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points. - 0.7 - 19850604T000000 - Namco - Namco - Action / Labyrinth-Action - 1-2 - 258 - - - ./Digger - The Legend of the Lost City (USA).zip - Digger : The Legend of the Lost City - Digger T. Rock, a brave little miner who dares to dig where no shovel has gone before! He just loves to uncover underground wonders. And he dreams of discovering a buried city bursting with golden treasures and ancient relics. On this very morning, deep within a craggy, slippery cave, Digger stumbles upon a half-hidden sign pointing way, way down...to a Lost City! - 0.7 - 19901201T000000 - Rareware - Milton Bradley Co. - Puzzle - 1-2 - 2816 - - - ./Digital Devil Story - Megami Tensei II (Japan) (Rev A).zip - Digital Devil Story : Megami Tensei II - In year 199X, a terrible disaster occurred. An atomic explosion destroyed large parts of the Earth and opened the way to a demonic invasion. The world lies in ruins, and the demons are ripping it apart. You control a group known as Devil Busters. Your mission is to prevent the demonic minions and their evil lord from dominating the entire planet. - -In the beginning of the game, you create a party and allocate available skill points at your wish (upgrading strength, stamina, magic, etc.). When you level up, you can also distribute the gained points the way you like. Upon meeting a hostile creature, you can talk your way out of the battle or even convince a demon to fight for you. The game world is viewed partly from top-down perspective, and party from first-person perspective (in dungeons and battles). - 0.7 - 19900406T000000 - Atlus - Namco - Role Playing Game - 1 - 768 - - - ./Digital Devil Story - Megami Tensei (Japan).zip - Digital Devil Story : Megami Tensei - A high-school student and skillful computer programmer named Akemi Nakajima created a software called "Devil Summoning Program". At first Nakajima intended to use the software to gain revenge on a classmate who bullied him. However, things went out of control and Nakajima summoned malicious demons. Together with his friend Yumiko Shirasagi, a transfer student, he now must fight the demons he unleashed! - 0.6 - 19870911T000000 - Atlus - Namco - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Dino Hockey (USA) (Proto).zip - Dino Hockey - Dino Hockey is a cancelled prehistoric sports simulator ice hockey game for the NES, which was given a fleeting mention in GamePro. A prototype was eventually found by the Nolan brothers and dumped on July 21, 2013. The prototype is of a very early build, which is extremely unstable and crashes frequently. - 19910101T000000 - Sunsoft - Sports / Hockey-Sports - 1538 - - - ./Dirty Harry (USA).zip - Dirty Harry - Dirty Harry is based on the popular Clint Eastwood movie character of "Dirty" Harry Callahan (rather than the specific movie "Dirty Harry"), a cop famous for his use of a .44 magnum for doing away with evildoers, and for his catchphrase, "Go ahead, make my day." In fact, the game begins with a digitized sample of that quote. The game play consists primarily of side-scrolling action. Dirty Harry can punch and kick the copious thugs that assault him using their own fists, guns, baseball bats, nets, and dynamite. The hero can also pull is .44 and aim it in 5 directions in order to pick off enemies, but the ammo is limited. Further, Dirty Harry has a number of other tools at his disposal, provided he collects them. - -This is not a one-way side-scroller, however. There are some adventure elements as well, such as being able to walk through alleys to other streets and going through doors to enter building. Entering buildings provides even greater challenges, like snakes and laser flooring. Dirty Harry even takes the fight down to the sewer. - 0.6 - 19901201T000000 - Mindscape - Mindscape - Adventure - 1 - 512 - - - ./Adventures in the Magic Kingdom (USA).zip - Disney Adventures in the Magic Kingdom - This is your ticket to breath-taking Adventures in the Magic Kingdom! Join the exciting adventure as you search through the Magic Kingdom for the six silver keys that will unlock the Enchanted Castle. Use all your skills and resources to achieve your goal. -Answer Disney trivia questions to gain access to the attractions. Become the engineer of a runaway train in Big Thunder Mountain. Race Autopia cars through a maze of obstacles. Don your sea-faring garb as you tangle with the swarthy buccaneers of Pirates of the Caribbean. Hurl yourself into the Black Holes of Space Mountain. Grab a silver key from the ghoulish inhabitants of Haunted Mansion. -What other adventures await you in the Magic Kingdom? You'll just have to find out for yourself! - 0.65 - 19900601T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Darkwing Duck (USA).zip - Disney's Darkwing Duck - The kingpins of crime are at it again! The mysterious criminal organization F.O.W.L. has hatched a plan to take control of the peaceful city of St. Canard. Six of their most heinous henchmen are running rampant through the city and only the daring Darkwing Duck can bring them to justice! Join Darkwing as he explores the woods to weed out Bushroot's evil plan. Search the warehouses along the wharf for Mega Volt and pull the plug on an electrifying scheme. Track down all six of FOWL's crafty criminals and then prepare yourself as Darkwing squares off against the sinister Steelbeak in his fiendish floating fortress! - 0.8 - 19920601T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./DuckTales 2 (USA).zip - Disney's DuckTales 2 - Scrooge McDuck is hot on the trail of the richest adventure ever. Pieces to the map of the Lost Treasure of McDuck have been scattered across the globe, and Scrooge must find them before the greedy Flintheart Glomgold grabs them. It's going to be a race to the finish as both of them try to find the treasure and become the richest duck in the world! Join Scrooge and his nephews as they explore the ancient pyramids of Egypt and do battle with swash-buckling pirates in the Bermuda Triangle. Help them search the haunted halls of an ancient Scottish castle and scale the watery heights of Niagara Falls. Aid Scrooge in his quest for the secret of the island of Mu and you'll gain the final clue to unravel the hidden location of the Lost Treasure of McDuck! - 0.8 - 19930602T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./DuckTales (USA).zip - Disney's DuckTales - Duck Tales for NES is a traditional platform game in which the player takes the role of greedy Scrooge McDuck in search of treasures around the globe. He counts on his three nephews and on other Duck Tales characters to help him in his quest through inospit places such as the Amazononic forest, the African Mines, the Himalayas, Transylvania (where he meets Dracula Duck) and even the Moon. - -Each one of them reserves the old duck lots of adventure, different enemies and hidden rooms. - -The game features a 2D side-scrolling platform gameplay very similar to Mega Man. Graphics are colorful and cartoonish, music remembers players of the TV series and controls are very simple. - 0.85 - 19890914T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./TaleSpin (USA).zip - Disney's TaleSpin - Based on the Disney cartoon Talespin. Baloo's airline cargo company, Higher for Hire, makes deliveries all around the world. The air pirates, lead by the daring Don Karnage have increased their attacks against air travel. In order to foil the plans of the pirates, Baloo trades in his normal plane for a "Mini Sea Duck", designed to fly more maneuverably.To get his cargo delivered on time, Baloo must fly over many dangerous areas, and also pick up any cargo stolen or scattered by the air pirates. Eventually, the fortress of the air pirates themselves must be destroyed for air travel to remain safe and profitable. - -Talespin is a side-scrolling shooter, moving left to right across the screen. The Mini-Seaduck can fire projectiles and switch direction, flying right-to-left while upside-down. The money you make from recovery of these cargo items can be used to purchase upgrades at the end of each level from Wildcat, the mechanic. Many strange boss creatures and devices will guard the final areas of most levels. - 0.75 - 19911201T000000 - Capcom - Capcom - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Little Mermaid, The (USA).zip - Disney's The Little Mermaid - In this version of Disney's The Little Mermaid you play as Ariel the mermaid. - -Ariel has already met Eric, and they plan to wed, but the sea-witch Ursala has taken control of the ocean! So Ariel (After explaining what's going on to Eric) becomes a mermaid once more and sets off to rescue the sea. - -The game takes place from a side view and Ariel (Swimming most of the time, but hopping around on the land occasionally) can shoot bubbles to trap her foes and can then throw them at each other. She can also dig through sand to find treasure and pick up sea shells to help her break chests open. - -The treasure she finds in the sand is usually just bonus points, but the treasure you find in chests will increase your bubble's power and range. - 0.7 - 19910701T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Dizzy the Adventurer (USA) (Aladdin Compact Cartridge) (Unl).zip - Dizzy the Adventurer - Rockwart the Troll has cast a spell on Daisy, leaving her asleep for 100 years. Dizzy sets off to put this right in a compact and concise arcade adventure following the conventions of the Dizzy series. You start the game trapped underground, thanks to the results of an errant spell, but can find your way out to explore the castle and find Daisy. There are stars to collect along the way, as well as food to replenish energy lost in contact with the many hazards. Succeed and you and Daisy will ride off into the sunset together. - 0.6 - 19930101T000000 - Codemasters - Codemasters - Platform - 1 - 257 - - - ./Doki! Doki! Yuuenchi - Crazy Land Daisakusen (Japan).zip - Doki!Doki! Yuuenchi : Crazy Land Daisakusen - Players control a boy with a helmet who kicks balls at enemies in an attempt to save his girlfriend from a unknown force inside an amusement park. The more damage he takes the more damage he does to enemies. - - -The game was renamed The Trolls in Crazyland for release on the NES by American Softworks. It was previously scheduled to be released as Crazyland, but was then changed to feature the popular Troll dolls. That version was only released in Italy(PAL-A), and Eastern Europe(PAL-B). - 0.8 - 19910809T000000 - Kindle Imagine Develop - ASC Games - Platform - 1 - 257 - - - ./Dokuganryuu Masamune (Japan).zip - Dokuganryuu Masamune - Dokuganryu Masamune is a historical simulation game developed and produced by Namco for the Famicom in 1988. It is the third such game to appear on the Famicom inside of a month, including Koei's Nobunaga's Ambition and HOT-B's Takeda Shingen. This game is based on the life of Date Masamune, who held power in Japan during the early Edo period. An outstanding tactician, he was made all the more iconinc for his missing eye, and Date was often called dokuganryu. - -In the game, you play as the warring overlord, and your aim is the unification of 11 regions under one rule. While comparable to other historical simulations released around the same time, this game is a little simpler and features immediate battle scenes, a hexagonal map, and includes mini-games such as a gold mine search and horseback archery. The game keeps a light, almost humorous tone, providing updates in the game via the Namcot newspaper, which shows changes in conversation tone and the emotions of your opponents. The difficulty of the game can be set, there are eight commands, and four types of battle forces. This game was only released in Japan, and has never been translated from the original Japanese. - 19880405T000000 - Namco - Namco - Strategy - 1 - 1280 - - - ./Don Doko Don 2 (Japan).zip - Don Doko Don 2 - A couple is getting married at a wedding chapel, but the wedding is ruined when a bat comes over and turns the groom into a frog. The two dwarfs from Don Doko Don are called in, and are told that they must find a potion that will turn the groom back to his human self. - -To do this, you must go through five lands infested by wildlife. Like the original game, you are equipped with a mallet, which can be used to smash enemies. You can then pick these enemies up and toss them at others. When you do this, they leave behind a gem that can be collected for points. During your travels, you can break open chests that contain goodies such as scrolls, extra energy, and more weapons. - -You exit an area by entering through an open doorway, but some doors are locked and must be opened with a key. At the end of each land, you encounter a boss that requires quite a number of hits to kill before you can proceed to the next land. - 0.85 - 19920131T000000 - Natsume - Taito - Action-Platform - 1 - 257 - - - ./Don Doko Don (Japan).zip - Don Doko Don - In this game, you play a bearded dwarf whose girlfriend has been kidnapped and taken away to the dragon's castle, and in order to rescue her, you must defeat enemies with your mallet. Once you do, you can pick them up and throw them at other enemies, and collect the fruit that they leave behind. When you have defeated all enemies, you proceed onwards to the next round. If you take too long to complete a level, a winged devil will appear who will try to kill you while flying around the screen - -Occasionally, power-ups will appear in the middle of the level, and these power-ups will increase your power, award you with different weapons, kill enemies, or freeze time. The more power you have, the more walls that you can through enemies through. At maximum power, you are able to throw enemies through all walls. -If you happen to carry the blue hammer, you are able to throw it through walls, too. - -There are five areas that consist of ten levels each. At the end of each area, you have to defeat a boss in order to proceed further. - 0.8 - 19900309T000000 - Taito - Taito - Platform - 1-2 - 257 - - - ./Donald Land (Japan).zip - Donald Land - The game stars Ronald McDonald (known in Japan as Donald McDonald), the mascot of the McDonald's fast food chain. The objective is to bring peace to his magical land by controlling the famous fast food clown. Most of Ronald's companions have been kidnapped, and the animals have turned feral. His brainwashed companions will occasionally attack. Ronald can defend himself using apple bombs, thrown in a carefully calculated parabola.Being hit by the enemy causes damage, which decreases Ronald's "Life" meter. During various parts of a stage, players have the opportunity to collect up to 100 hamburger icons throughout the game. This will result in gaining a bonus life along with the hamburger counter resetting itself to zero. It is also possible to play a mini-game challenge, to earn commodities that the player orders from McDonald's. - - 19880129T000000 - Data East - Data East - Platform-Action - 1 - 257 - - - ./Donkey Kong 3 (World).zip - Donkey Kong 3 - Donkey Kong has lodged in a greenhouse and it's bugging the bees out of Stanley! Based on the third game in the enormously popular arcade series, Donkey Kong 3 introduces an exterminator named Stanley as he desperately tries to protect the flowers in his greenhouse from Donkey Kong. Armed only with a can of bug spray, Stanley must force Donkey Kong higher and higher into the greenhouse rafters until Donkey Kong is off the screen and the next stage is reached. But not surprisingly, Donkey Kong isn't going to move without a fight, so he sends wave after wave of bugs, bees, and other creatures toward Stanley. Not only must Stanley repel the insects in order to save the flowers, but he'll have to keep an eye out for projectiles thrown by Donkey Kong himself. If Stanley is good enough, he'll be able to grab a can of more powerful bug spray and really get Donkey Kong moving. It all adds up to frantic fun that anyone can enjoy! - 0.7 - 19860602T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./Donkey Kong Jr. Math (USA, Europe).zip - Donkey Kong Jr. Math - One of the first edutainment games for NES. - -Donkey Kong gives Junior some math problems ranging from simple to more challenging. Move up and down the vines to find the correct answers as fast as possible. - 0.65 - 19860601T000000 - Nintendo - Nintendo - Educational - 1-2 - 4352 - - - ./Donkey Kong Jr. (World) (Rev 1).zip - Donkey Kong Jr. - Mario as a villain, who would have thought it? But this is the unlikely scenario of Donkey Kong Jr. on NES. Yes, the mustachioed villain has locked Donkey Kong in a cage and it's up to his offspring to get him out of the clutches of this devious plumber. Our friendly primate will have to climb along lianas to reach the top of the board, while avoiding the various objects that Mario sees fit to throw at his face. - 0.7 - 19860602T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./Donkey Kong (World) (Rev 1).zip - Donkey Kong - Can you save Mario's girlfriend from Donkey Kong's clutches? You must help Mario free Pauline before it's too late. You'll have to dodge booby-trapped barrels, fireballs and anything else Donkey Kong throws at you to try and stop you. So if you're looking for action, stop the antics! - 0.6 - 19860602T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Donkey Kong Jr. + Jr. Lesson (Japan).zip - Donkī Kongu Junia + Junia Sansū Ressun - This game is not exactly a combination, but rather a "platter" of two Donkey Kong-related games: Donkey Kong Jr. and Donkey Kong Jr. Math. Combining half of the 1- and 2-Player Game modes from DK Jr. and the +-×÷ Exercise mode from DK Jr. Math, the game can cater to whatever you're in the mood for: classic arcade excitement, or boring arithmetic. - - Nintendo - Sharp - Various-Educational - 1-2 - 4352 - - - ./Door Door (Japan).zip - Door Door - DoorDoor is platform game in which you have to lock up the monster creatures that pursue you. Only one creature can be locked up behind one door. Don't forget to close the door or the creatures will walk out and pursue you again. - 19850718T000000 - Chunsoft - Enix - Platform - 1-2 - 257 - - - ./Doraemon - Giga Zombie no Gyakushuu (Japan).zip - Doraemon : Giga Zombie no Gyakushuu - This game is based on the animé series about the mechanical blue cat Doraemon, who can turn dream into reality and create magical worlds where he helps people and fights the evil. - -Some time ago, Giga Zombie revived dead kings in order to conquer the world. Doraemon and his friends fought the evil being, but were trapped in a magical portal, and ended up in different time periods. In this game, the nameless hero (you can choose to be either male or female) must help Doraemon to find his friends and to save the world once again. - -The game is a traditional top-down RPG with turn-based party combat viewed from first person perspective. The unusual part is the time traveling. You and your party can travel to different time periods, change the present and discover many secrets. - 19900914T000000 - Epoch - Epoch - Adventure-Role Playing Game - 1-2 - 512 - - - ./Doraemon (Japan) (Rev A).zip - Doraemon - Doraemon is an action game based on the popular children's cartoon of the same name. As the eponymous blue robot cat, the player must rescue each of his friends who have been kidnapped. Much like Hudson's earlier title Challenger, each stage plays differently from the others. - -There are numerous items to be found throughout the game that will increase Doraemon's abilities, including increasing his maximum health (which can be refilled be collecting his favorite food Dorapan) and enhancing his offensive capabilities. - 0.7 - 19861213T000000 - Hudson - Hudson - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Double Dare (USA).zip - Double Dare - Double Dare is the computer version of the game show originally hosted by Marc Summers. Like the TV show, the game is basically a trivia game with the added enhancement of being able to answer the question, or take a dare. Dares consist of the Toss-up Challenge, the Physical Challenge, and in the last round, the Obstacle Course. Questions are varied, and in large enough number to avoid excessive repetition even over several games worth of play. - 0.6 - 19900401T000000 - Rareware - GameTek - Strategy-Quiz - 1-2 - 1280 - - - ./Double Dragon - Sou Setsu Ryuu (Japan).zip - Double Dragon : Sou Setsu Ryuu - Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. - -Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy. - 0.75 - 19880408T000000 - Technos Japan - Tradewest - Beat'em Up - 1-2 - 263 - - - ./Sou Setsu Ryuu (Japan) (Beta).zip - Double Dragon : Sou Setsu Ryuu - Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. - -Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy. - 0.75 - 19880408T000000 - Technos Japan - Tradewest - Beat'em Up - 1-2 - 263 - - - ./Double Dragon II - The Revenge (USA) (Rev A).zip - Double Dragon II : The Revenge - The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time. - -The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade. - -The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire. - -The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions. - 0.9 - 19900102T000000 - Technos Japan - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Sou Setsu Ryuu II - The Revenge (Japan) (Sample).zip - Double Dragon II : The Revenge - The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time. - -The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade. - -The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire. - -The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions. - 0.9 - 19891222T000000 - Technos Japan - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Sou Setsu Ryuu II - The Revenge (Japan).zip - Double Dragon II : The Revenge - The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time. - -The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade. - -The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire. - -The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions. - 0.9 - 19891222T000000 - Technos Japan - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Sou Setsu Ryuu III - The Rosetta Stone (Japan).zip - Double Dragon III : The Rosetta Stone - The final game in the trilogy. - -Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them. - -This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in -their quest. - -Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack. - -The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters. - 0.8 - 19910222T000000 - Technos Japan - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Double Dragon III - The Sacred Stones (USA).zip - Double Dragon III : The Sacred Stones - The final game in the trilogy. - -Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them. - -This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in -their quest. - -Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack. - -The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters. - 0.8 - 19910202T000000 - Technos Japan - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Double Dragon (USA).zip - Double Dragon - Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. - -Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy. - 0.75 - 19880602T000000 - Technos Japan - Tradewest - Beat'em Up - 1-2 - 263 - - - ./Double Dribble (USA) (Rev A).zip - Double Dribble - Based on the arcade game, Double Dribble is a basketball action game for one or two players. You can select different time limits for games, select teams, and begin playing! Gameplay is entirely action, so no time needs to be spent customizing the teams or with statistics. You control each player on the team one at a time (the player with or about to receive the ball will be human controlled, with the computer taking over the other players temporarily.) Some versions feature a small amount of digitized sound effects, and close ups of slam dunks. - 0.7 - 19870901T000000 - Konami - Konami - Sports-Sports / Football (Soccer)-Sports / Basketball - 1-2 - 1538 - - - ./Double Moon Densetsu (Japan).zip - Double Moon Densetsu - The world of sword and magic, Double Moon, with its two continents - Northern and Southern - was created by the benevolent deity Fatima. However, the evil demon Samoirenko plans to destroy this world by summoning the mysterious dark Dragon. You take control of a young boy named Yuuru, whose father was abducted by Samoirenko long time ago. You discover that you also had a twin sister who has disappeared. Now you feel ready to find your father and to confront Samoirenko - you leave your home village and begin a dangerous journey, during which you'll meet many friends and many foes. - -This game is a traditional console-style RPG. Yuuru and his friends travel on the continents of Double Moon, visiting towns, castles, and dungeons, and fighting monsters in turn-based battles viewed from first person perspective. - 19921030T000000 - Nippon Computer Systems (NCS) - Nippon Computer Systems (NCS) - Role Playing Game - 1-2 - 768 - - - ./Double Strike - Aerial Attack Force (USA) (v1.1) (Unl).zip - Double Strike : Aerial Attack Force - The South Pacific contains some of the most beautiful islands in the world, and they have all been invaded by a terrorist organization called DAMED (Destructive Armed Militant Enemy Devotee). You must fly an experimental fighter jet called the Thrasher Hawk-7 to battle the enemy and rid them from nine different islands. To help out, six different power ups can be collected after destroying certain enemies which provide better weapons, bombs, or extra lives. - 0.4 - 19900101T000000 - Sachen - American Video Entertainment - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Twin Eagle (USA).zip - Double Strike : Aerial Attack Force - The South Pacific contains some of the most beautiful islands in the world, and they have all been invaded by a terrorist organization called DAMED (Destructive Armed Militant Enemy Devotee). You must fly an experimental fighter jet called the Thrasher Hawk-7 to battle the enemy and rid them from nine different islands. To help out, six different power ups can be collected after destroying certain enemies which provide better weapons, bombs, or extra lives. - 0.4 - 19900101T000000 - Sachen - American Video Entertainment - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Dough Boy (Japan).zip - Dough Boy - The president has been kidnapped and it is currently being held behind enemy lines. Players take control of a soldier who has to cross through the enemy lines to rescue this very important prisoner of war. - -The game consist of five different timed maps which make up the battlefield. Gameplay itself is viewed from a top down perspective of the war torn battlefield, which is filled with trenches and other obstacles, not to mention the enemy guards. Scattered among the battlefield are items which the player can collect to add to their inventory. Items include TNT, fuses, ladders, mines, keys, and wire cutters. These items will be needed to overcome obstacles to get through the battlefield and rescue the prisoner. The soldier is also equipped with a gun that can fire bullets at any incoming enemy soldiers. - 19851211T000000 - Synapse Software - Kemco - Action - 1-2 - 256 - - - ./Downtown - Nekketsu Koushinkyoku - Soreyuke Daiundoukai (Japan).zip - Downtown Nekketsu Kōshinkyoku : Soreyuke Daiundōkai - Another day at Nekketsu High, another gang tournament... but this time its different! A wealthy school principal has placed a challenge for all the school gangs to compete in a special obstacle course composed of 4 different challenges that you and your team must overcome. First in line is a race across the city streets (and rooftops), next is an obstacle course filled with dangerous hazards, then a jumping challenge in which you have to break a series of metal balls, and finally an all-out fighting tournament. - -The game uses the same engine and basic gameplay mechanics featured in other Nekketsu High games, with the only change being the goals you must complete to clear each stage. Seeing as how the characters are gang members, fighting and beating your opponents can be a viable way of winning the challenges, so several weapons and power-ups can also be found in the courses - 0.8 - 19901012T000000 - Technos Japan - Technos Japan - Action-Beat'em Up - 1-4 - 263 - - - ./Downtown Special - Kunio-kun no Jidaigeki Da yo Zenin Shuugou! (Japan).zip - Downtown Special : Kunio-kun no Jidaigeki Da yo Zenin Shuugou! - Downtown Special: Kunio-kun no Jidaigeki da yo Zenin Shugo! is a beat 'em up set in medieval Japan using the same engine as River City Ransom. -This is the Sixth NES Episode of the prolific "Nekketsu Koha Kunio-kun" series which can roughly be translated as "Nekketsu High School Thug Kunio" and which has brought over a dozen titles to the NES (Renegade, Nintendo World Cup, Crash 'n the Boys: Street Challenge, etc.). -Bunzo, Kunio's sensei has been affected by a mysterious illness. Kunio and his brother Tsuu must go in search of Kanpou to cure him, but many adventures will occur on the road. - 0.7 - 19910726T000000 - Million - Technos Japan - Various-Role Playing Game-Beat'em Up - 1-2 - 263 - - - ./Dr. Chaos (USA).zip - Dr. Chaos - Dr. Chaos was your typical mad scientist. He owned an extensive mansion and spent his time experimenting within it on things that mankind was never meant to know. His latest invention is an Interdimensional Warpgate which allows access to worlds beyond our own. As the doctor's younger brother, Michael, you arrive at Dr.Chaos' mansion one day to find the place crawling with strange mutant creatures. To make matters worse, the mansion itself isn't looking too good. Strange "holes" into other dimensions have opened up and made a mess of the architecture. Furthermore, Dr.Chaos himself is missing. - -The game takes place as a platform game where you must use various weapons (knife, pistol, machine pistol or grenade) to fight your way past mutants and into various rooms of the mansion. Once in these rooms, the view changes to a first person maze... and you'll need to open various cabinets, doors and hit walls in special places to find access into a dimensional hole. Once you enter the dimensional hole, the game once again becomes a platform game, where you will need to fight your way to the end of the level and defeat a boss monster of some sort to obtain a piece of the Warpgate. Then you'll have to proceed BACK through the level and return to the mansion, where you'll explore to find the next dimensional hole. - 0.3 - 19881101T000000 - Marionette - FCI - Platform - 1 - 257 - - - ./Dr. Jekyll and Mr. Hyde (USA).zip - Dr. Jekyll and Mr. Hyde - Dr. Jekyll and Mr. Hyde is based on the Robert Louis Stevenson novella "Strange Case of Dr. Jekyll and Mr. Hyde", which follows a respected doctor who develops a serum that transforms him into the embodiment of his darkest thought and desires. He becomes a slave to his alter ego and is ultimately destroyed by it. - -In the game, Jekyll must make his way from his home to the church where he is to marry his sweetheart Miss Millicent. He's got to keep his life bar and "Jekyll to Hyde" meter in check, or he'll find himself changed into the nefarious Mr. Hyde. If this happens, Hyde must then defeat enough baddies to raise the meter back up and allow the good doctor to continue his quest. - 19890401T000000 - Advance Communication Company - Bandai - Platform - 1 - 257 - - - ./Dr. Mario (Japan, USA) (Rev 1).zip - Dr. Mario - In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle. - -Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses. - 0.75 - 19900727T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Dr. Mario (USA) (Beta) (After 1990-04-27).zip - Dr. Mario - In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle. - -Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses. - 0.75 - 19901002T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Virus (USA) (Beta) (1989).zip - Dr. Mario - In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle. - -Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses. - 0.75 - 19901002T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Virus (USA) (Beta) (Between 1990-02-02 & 1990-04-27).zip - Dr. Mario - In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle. - -Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses. - 0.75 - 19901002T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Drac's Night Out (USA) (Proto).zip - Drac's Night Out - An unreleased video game developed by Mark Lesser and Rex Bradford of Microsmiths that was produced for the Nintendo Entertainment System. The game featured the sponsorship of the Reebok Pump shoe. - -In the game the player controlled the infamous Count Dracula who, while wearing Reebok Pumps, had to first work his way down his castle while avoiding the hostile villagers. This could be accomplished by hypnotizing the villagers with your vampiric gaze, or by pulling a lever to spring one of many Rube Goldberg-esque hidden traps. - 19910101T000000 - Microsmiths - Parker Brothers - 1 - - - ./Dragon Ball - Daimaou Fukkatsu (Japan).zip - Dragon Ball : Daimaou Fukkatsu - This is an adventure/RPG game based on the popular manga series "Dragon Ball". The story follows one of the series' episodes. Son Goku's friend Krillin is found dead after a fighting tournament. A demon's symbol is engraved on a note left near the body. Master Roshi says that an evil demon named Piccolo Daimaou appeared on the Earth again. It is up to Son Goku to find Piccolo and to revive his friend. - -The game introduces the card RPG concept that was later used in Dragon Ball Z RPG series. All your movements in the game depend on your choices of cards that are shown at the bottom of the screen. You move around by choosing cards with appropriate numbers and talking steps on a line of squares. In battles, you choose offensive and defensive cards that will determine the outcome of the fight. You can train with the Master, visit various locations and explore the environments in "Japanese adventure"-fashion. - 0.45 - 19880812T000000 - TOSE - Bandai - Role Playing Game - 1-2 - 768 - - - ./Dragon Ball 3 - Gokuu Den (Japan) (Rev 1).zip - Dragon Ball 3 : Gokuu Den - The game is based on the famous Dragon Ball manga series, starring Son Goku, and spans a long time period of the hero's life. It begins with Son Goku being a mere child and meeting the mysterious Bulma who asks him to add her on her quest to find seven Dragon Balls, which can grant any wish. The game follows Son Goku becoming stronger, defeating many foes, and even getting married. - -You control Son Goku and his friends Krillin and Yamcha in this game. The gameplay is mostly based on training your characters and then taking them to fight enemies, advancing the plot. All the activities in the game (including walking around on the world map) are performed through choosing one of the available cards. Depending on the value of the card, you can move a certain amount of squares on the map, have an advantage in a battle, etc. - 19891027T000000 - TOSE - Bandai - Role Playing Game - 1-2 - 768 - - - ./Dragon Ball Z - Kyoushuu! Saiya Jin (Japan).zip - Dragon Ball Z : Kyoushuu! Saiya Jin - The game is based on the popular Japanese manga series "Dragon Ball" - more precisely, its Saiyajin Saga part. It follows the events that occur after the evil Radditz tells Son Goku, the series' main hero, about his true origin as a Saiyajin, and suggests uniting their powers. As Son Goku refuses, a battle takes place, and the defeated Radditz threatens to harm Son Goku's son, Son Gohan. Many friends come to help Son Goku, and even his rival Piccolo joins forces with him. But the quest leads them much further - to the ultimate battle against the leader of Saiyajin... - -In this fighting/RPG game, you control multiple characters from the series: Son Goku, Piccolo, Krillin, Yamcha, Tienshinhan, Chao-Zu, and Son Gohan. You have to train each character by taking him to battles. All the movements in the game, in battle as well as on the field, occur by collecting and choosing cards of various strength. You move around by selecting a card, and can advance a certain amount of fields depending on its value. You train characters in special training stations before taking them to fights. Once you have trained your character and chose the cards, the battles flow automatically, as cinematic sequences that show Son Goku and his foes exchanging blows while flying. - 0.65 - 19901027T000000 - TOSE - Bandai - Role Playing Game-Strategy - 1-2 - 768 - - - ./Dragon Ball Z Gaiden - Saiya Jin Zetsumetsu Keikaku (Japan).zip - Dragon Ball Z Gaiden : Saiya Jin Zetsumetsu Keikaku - One of the last games made for the NES console, this Gaiden (side-story) to the Dragon Ball Z card-RPG series features many characters from the famous manga series, but comes with its own original story. An unknown force has released a toxic gas all over the Earth. The series' hero Son Goku and his friends have to find out who or what has caused this disaster. During their quest, they meet an old scientists who had survived a cosmic battle many years ago, and must face their ultimate enemy. - -You control five various Dragon Ball characters in this game: Son Goku, Son Gohan, Piccolo, Vegeta, and Mirai Trunks. The game is based on training your characters, and fighting with them. The outcomes of the fights are determined by the player choosing different cards he has at his disposal, and combining them to create various attacks. - 0.55 - 19930806T000000 - TOSE - Bandai - Role Playing Game - 1-2 - 768 - - - ./Dragon Ball Z II - Gekishin Freeza!! (Japan) (Rev 1).zip - Dragon Ball Z II : Gekishin Freeza!! - The second in the Dragon Ball Z RPG series, "Freezer the Planet Destroyer", as it is often unofficially translated, follows closely the popular manga series and continues the story of the first Dragon Ball Z RPG, Assault of Saiyajins. After the fight against the Saiyajin leader Vegeta, Son Goku, the series' main hero, is heavily wounded, while his ally Piccolo is dead. Son Goku's son Son Gohan and his friends go to the planet Namek to find the magical Dragon Balls that would bring Piccolo back to life. The trouble is, Vegeta is heading to the planet, and so does the evil Freezer, who is also after the Dragon Balls... - -You control both Son Gohan's and Son Goku's parties, including popular characters like Krillin, Yamcha, and others. The gameplay is pretty much the same as in the first game. Locations are composed of squares, and you move through them in a board-game-like fashion, drawing cards that will determine the amount of moves you can make. Random cards will also make you participate in battles, heal your party, add extra cards, etc. In battles you also depend on cards - your choice determines the strength of the move and the outcome of the automatic battle. - 0.7 - 19911008T000000 - TOSE - Bandai - Role Playing Game - 1-2 - 768 - - - ./Dragon Ball Z III - Ressen Jinzou Ningen (Japan).zip - Dragon Ball Z III : Ressen Jinzou Ningen - "Hot Battle: The Androids" (the game's unofficial English title) is a direct sequel to the second RPG of the Dragon Ball Z series. Following the events depicted in the manga series those games are based on, "Hot Battle" picks up the story right where it ended in the previous game: in the ultimate battle, Son Goku defeated Freezer, the evil Planet Destroyer. However, Freezer's brother Cooler swears revenge. Son Goku and his friends have once again to fight the evil in order to keep the miraculous Dragon Balls. - -In this game, you control many characters from the animé series, including Son Goku, Son Gohan, Krillin, Piccolo, Yamcha, Trunk, and even the archrival Vegeta, who has now joined the team. In battles, you have three active characters, but you can switch and train them in between. The RPG system is similar to the one used in the first two games: your movements on the field and during battles are determined by the type of cards you choose from several available ones. The cinematic battle sequences are now more fast-paced, and there are many mini-games to speed up the leveling up. - 0.7 - 19920807T000000 - TOSE - Bandai - Role Playing Game - 1-2 - 768 - - - ./Dragon Buster II - Yami no Fuuin (Japan).zip - Dragon Buster II : Yami no Fuuin - The sequel to the arcade game "Dragon Buster" has the following background story: you are a young archer Carl, who has to retrieve an ancient artifact in order to liberate the world from the domination of demons and dragons. - -Unlike the first game, you are not restricted to a platform here, but can move freely to any direction. You have to go through the maze-like dungeons, find a key, and then get to the exit. After that, the dungeon disappears and makes it possible for you to progress to the next one. You fight enemies with your bow. You have a limited supply of arrows, but you can find quivers among other items in the dungeons. - 19890427T000000 - Namco - Namco - Action-Adventure - 1 - 512 - - - ./Dragon Buster (Japan).zip - Dragon Buster - "Dragon Buster" is a conversion of Namco's arcade game from 1984. The game is composed of several large levels, each one containing various stages: a cave, a tower, a castle, etc. Your goal in every level is to reach the final stage where you face the level boss. There are often several ways to reach the final stages, and not all stages are necessary to visit. Equipped with a sword, you move through the platform-like stages, clearing them of diverse monsters, collecting power-ups and trying to stay in good health until the level boss, since you can't heal your character between the stages. - 0.75 - 19870107T000000 - Namco - Namco - Action RPG-Role Playing Game - 1 - 768 - - - ./Dragon Fighter (USA).zip - Dragon Fighter - In Dragon Fighter the protagonist is a fighter who can turn into a dragon. In this side-scrolling action game the hero can walk, jump, and slash with his sword. He can also charge his sword to fire a magical projectile. The real power-up, however, is that he can transform into a flying dragon. When this happens, the game turns into a shmup-style game in which the scrolling moves at a constant rate and the dragon can shoot fireballs in a spread formation. Transforming into a dragon is restricted by a power meter. - -The game features six levels of action-- a snow level, a cave level, a water level, an industrial level, and a haunted castle level. The sixth and final level is fought entirely as a dragon with unlimited flight capability. - 0.7 - 19920101T000000 - Natsume - SOFEL - Platform - 1 - 257 - - - ./Dragon Power (USA).zip - Dragon Power - Dragon Power is an action-adventure game developed and published by Bandai for the Nintendo Entertainment System on March 3, 1988. It is a heavily localized version of the Japanese game Dragon Ball: Shenron no Nazo (translated to Dragon Ball: Mystery of the Dragon God), originally released on November 27, 1986. Although some of the European releases retain the Dragon Ball assets (under the title Dragon Ball), the North American release removes most references to the franchise. The game follows the first two volumes of the Dragon Ball manga, as the young monkey-tailed boy Goku (along with his teenage friend, Bulma, known in the North American version as Nora), embark on a quest to find all seven Dragon Balls (Crystal Balls in the NA version), in which it is believed that collecting them grants the user any wish they desire. Along the way, they encounter various characters, including turtle hermit Master Roshi (Hermit in the NA version), shapeshifting anthropomorphic pig Oolong (Pudgy in the NA version) and desert bandit Yamcha (Lancer in the NA version). - 0.4 - 19880301T000000 - TOSE - Bandai - Adventure - 1 - 512 - - - ./Dragon Scroll - Yomigaerishi Maryuu (Japan).zip - Dragon Scroll : Yomigaerishi Maryuu - Aeons ago, two dragons and their follower were fighting each other. The "Black Mages" worshipped the three-headed Chrome Dragon, and the "White Mages" worshipped the glimmering Gold Dragon. The wars fought for territory and ideals where endless. After ages of fighting, the god Narume put the Chrome Dragon to sleep in the mountains and the Gold Dragon to sleep in the desert, to stop the wars. Then he took th magic away from the mages, and sealed it in the 8 Magic Books, which he hid in the sacred desert tower. - -Hundreds of years later, three thieves stumbled upon the desert tower, and found the Magic Books. They split them up amongst themselves and every one of them, walked his own way. Now that the Magic Books were gone, the Chrome Dragon awoke from his slumber. Narume then infused the Gold Dragon with the spirit of justice, summoning him forth in the form of a hero named "Feram" -Now it is up to him, to find the Magic Books and put the Chrome Dragon to sleep again. - 19871204T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Dragon Spirit - The New Legend (USA).zip - Dragon Spirit : The New Legend - Galda has decided to attack earth and it is up to you to stop him. Galda has taken Iris, the sister of Lace captive. You are Lace who, taking his father's sword, goes off to defeat Galda. - -You have the ability to change into a dragon and are in that form throughout the game. As a dragon, you can pick up power-ups, or upgrades, that will help you in your fight. Upgrades can include extra heads on your dragon, health, faster shots, and more. - -Fly around and destroy everything in your path. At the end of each stage, you will need to defeat a boss. Having good upgrades that are not lost from being hit before reaching the bosses will help. - 0.75 - 19900601T000000 - Now Production - Bandai - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Dragon Warrior II (USA).zip - Dragon Warrior II - Dragon Warrior II is an early top-down RPG that expands and improves on its predecessor, Dragon Warrior. Taking the role of a descendant of Erdrick, the player once again ventures forth in an effort to save the world. - -Unlike the first game, Dragon Warrior II allows the player to join forces with two other characters, a magic-using princess and a wizard-warrior prince. Also including expanded monster battles involving up to 6 creatures and a much larger world, Dragon Warrior II is an important step in the evolution of the Dragon Warrior series. - 0.65 - 19900901T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Warrior III (USA).zip - Dragon Warrior III - Dragon Warrior III is the concluding game of the first Dragon Quest/Dragon Warrior trilogy, and its story takes us back to the time period of the legendary Erdrick (also known as Loto), the ancestor of the first game's hero. You are the son of a powerful warrior Ortega, skillful in physical combat and spellcasting. Your father went out to fight the evil Baramos, who is responsible for the appearance of monsters in your region, and never returned. You are sent by the king on a quest to continue your father's brave deeds and to defeat Baramos. - -Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, castles, cities and other locations while battling random encounters, buying equipment, and talking to people. You and your party members receive experience when they beat up monsters and level up with enough experience, increasing their stats. The game features a day/night cycle - as you travel, day slowly changes to night and vice versa; shops are typically closed at night. - -You begin with control of just the main character but can quickly recruit three more members to your party. During the game you can choose to drop your current characters and recruit others at any time. The recruitable characters are divided into six classes: soldier, fighter, merchant, goof-off, pilgrim and wizard. - -The game has a unique job system, giving you the ability to switch your hired characters' classes after they have achieved at least level 20 in their base class. Characters can switch to the other beginning classes, as well as the sage class, which is not available at the beginning. When a character switches classes, they lose all earned experience points, and half of their stats, but retain all of the abilities of the previous class. In this way, you can create powerful combination characters that are able to cast spells and fight effectively. - 0.6 - 19920301T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Warrior IV (USA).zip - Dragon Warrior IV - Dragon Warrior 4, the fourth volume in the Dragon Warrior series (and the last on the NES), once again took the elements of the previous games and expanded them into a five chapter saga of epic proportions. - The first four chapters are played from the viewpoint of one character per chapter, who will all meet up in the fifth chapter. From a soldier to a merchant, the game weaves an intriguing story that ties all four characters together in the end. - Also new in Dragon Warrior 4 is the introduction of battle tactics where the lineup of the characters is important to how much damage they deal. The player is even given the opportunity to swap a character from reserve into the battle to add a whole new depth of strategy. - 0.7 - 19921002T000000 - Chunsoft - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Warrior (USA) (Rev A).zip - Dragon Warrior - Dragon Warrior is the first famous console RPG. You assume the role of a descendant of Erdrick, a brave warrior of the past. Once upon a time, Erdrick defeated the evil Dragonlord with the help of the Ball of Light. Now, Dragonlord stole the Ball of Light, and your mission is to recover it and to restore peace in the world. - -In Dragon Warrior, you move your character around in a top-down world. In cities and palaces you can talk to people, rest in inns and buy stuff in shops. There's a variety of weapons, equipment and armor to buy. - -When wandering around in the wilderness, you occasionally encounter enemies, and fight them from 1st person perspective. Combat is turn based: you select menu options while fighting - you can attack with your weapon, cast a spell (using up some of your magic energy), use and item or try to run. Killing monsters gives you experience, and, as is typical for RPGs, you level up and improve your stats when you gain enough experience. - -Like in later RPGs, you have limited hit points, lose them when you are attacked by enemies, and die when you run out of them. When your character dies in a battle, he is automatically restored in a nearby town. - 0.7 - 19890801T000000 - Enix - Nintendo - Role Playing Game - 1 - 768 - - - ./Dragon Wars (Japan).zip - Dragon Wars - Dragon Wars takes place in the magical land of Dilmun, an island of salvation perverted into a world of horror by Namtar (as you might expect - the bad guy). - -The player starts with a party of four in the city of Purgatory, equipped with nothing more than.. well - nothing. Worst of all your magic users won't help you out, either, because magic has been banned (to correct this unpleasing situation is one of your main objectives). -Other main targets are surviving, getting out of Purgatory and toppling Namtar (maybe getting some decent clothing, one or two shiny swords and the like on your way out). - -Gameplay instantly reminds of the Bard's Tale series. Step-by-step first person 3D, opponents materialize out of the air. The combat system is turn based. - -Unlike its (spiritual?) predecessors the game features a full-blown skill system, auto-mapping and many places to actually use all these abilities. -Reasonable distribution of your skill points is rather critical. - 0.45 - 19910809T000000 - Kemco - Interplay - Role Playing Game - 1 - 768 - - - ./Dragon's Lair (USA).zip - Dragon's Lair - The NES version for Dragon's Lair brings Dirk the Daring in a side-scrolling game, different from the interactive movie gameplay common to the other games under the same license. - -Once again, Dirk is up to rescue Princess Daphne from the evil dragon Singe. To do so, Dirk will use weapons such knifes, axes, fire balls, etc, thrown against dragons, bats, snakes, the Lizard King (who will steal gold from him), among other foes. He will also do a lot of jumping and ducking to avoid threats along his way, such as falling bridges, presses, spikes and holes on the floor. To complete a stage, all he has to do is to get to the end of it alive. - -At the end of some stages, Dirk will take an elevator that will lead him to other stages. The elevator makes short stops at some platforms, and you have to decide if Dirk will jump onto that platform or another. If he takes the wrong platform, he may go back to a previous stage and go through it all over again. From the elevator Dirk can also get to a bonus level, the Lizard King's throne room, where he can try to recover the gold the King has stolen from him. - -Although Dirk has a life bar, he will instantly die if takes damage from the most of the threats. He also has a "candle bar", which is used (by pressing the start button) to light up dark places and to discover hidden items at specific locations. - -The game can be played by 2 players taking turns. The PAL version has faster gameplay, additional enemies (including level bosses), death animations and splash screens in between the levels. - 0.35 - 19901201T000000 - Nintendo - Elite Systems - Adventure - 1-2 - 512 - - - ./Namco Prism Zone - Dream Master (Japan).zip - Dream Master - Dream Master is a Role-Playing game, developed by Birthday and published by Namco, which was released in Japan in 1992. - 19920922T000000 - Birthday - Namco - Role Playing Game - 1 - 768 - - - ./Duck Hunt (World).zip - Duck Hunt - Duck Hunt is a shooting simulation where the player goes out with his faithful dogs to hunt ducks. It requires the use of the Zapper light gun. In game modes A and B, players view a swampland from a first-person perspective. The dog scares ducks (one or two at a time) out of the swamp, and they go flying around in the air. The player has three shots and a limited amount of time to shoot the ducks before they fly away. Each round only allows a limited number of misses in order to move on successfully. As the rounds progress, the ducks begin flying faster and faster, and fewer misses are allowed. - -Mode C features target practice on clay pigeons rather than ducks. The perspective and rules here are the same, with only three shots to destroy two clay pigeons before they disappear off the horizon. Destroy enough clay pigeons to move on to the next, tougher round. - 0.7 - 19851002T000000 - Nintendo - Nintendo - Lightgun Shooter-Hunting-Hunting and Fishing - 1-2 - 261 - - - ./Dudes with Attitude (USA) (Rev 1) (Unl).zip - Dudes with Attitude - The dudes with attitudes are on a mission to uncover buried jewels on Caribbean islands. These dudes being referred to are emoticon looking characters who go by the names of Dude, Happy, Patch, Bozo, Babe and Foxy. In this puzzle game, you control one of the dudes as they bounce back and forth across the screen trying to acquire the jewels on the playfield. The one caveat is that your dude has to match the color of the jewel he or she is trying to collect. To become the correct color to snatch up the jewels, you have to bounce across a paint can (an attitude converter) that will change your dude to that of the same color as the paint can. The object in each puzzle is to retrieve all the treasures in a room without their character falling prey to the various enemies in rooms or running out of time. This is an unlicensed game. - 0.5 - 19900101T000000 - American Video Entertainment - American Video Entertainment - Strategy - 1-2 - 1280 - - - ./Dungeon Kid (Japan).zip - Dungeon Kid - In this 3D dungeon RPG that plays in the classic Wizardry style, you play as a three character party and you may choose from different classes at the beginning of the game, each with different stats and growth progression. During battles, enemies are positioned on top and allies on the bottom of the screen. When you choose to attack, the characters impact physically with each other and there is small animations when magic is used. Maximum of three enemies are displayable, two small ones and a medium sized one. - 19900831T000000 - Pixel - Quest - Role Playing Game - 1 - 768 - - - ./Dungeon Magic - Sword of the Elements (USA).zip - Dungeon Magic : Sword of the Elements - The evil sorcerer Darces took over our world once again. The only way to defeat him is to find five elemental swords and to combine them into the ultimate weapon which is the only possibility to destroy the villain. Naturally, you, the nameless hero, are the one who is chosen to go on this dangerous journey. - -"Dungeon Magic" is a first-person RPG that looks similar to Wizardry games, but instead of the usual turn-based combat you fight your enemies in real time, parrying to avoid their blows and attacking physically or casting offensive magic to hurt them. You explore large outdoor areas, towns, and dungeons, and specialize in five kinds of magic. - 0.5 - 19900701T000000 - Natsume - Taito - Role Playing Game - 1 - 768 - - - ./Dusty Diamond's All-Star Softball (USA).zip - Dusty Diamond's All-Star Softball - All weekend ballplayers know softball's no joke, but that doesn't mean you can't have a little fun with it. And when you step up to the plate in this cart you'll find the wackiest bunch of players to ever hit a softball diamond! - -Play seven inning fast or slow-pitch games. In One Player mode, you face the computer in a five-game elimination tournament. Win them all, and you earn the right to challenge the awesome Amazons - All-Star Softball's all-time championship team. Of course, you and a friend can play each other in a head-to-head contest. - -There are no preset ball clubs so you recruit 10-member squad from a roster of 60 weird players. Look for players who have strong basic baseball skills such as arm strength and speed. But to win on some of the tricky fields you'll also need players with more unusual skills - such as climbing fences, diving into water, and flying at night - -In fast pitch, you hurl that baby in three speeds. But stay alert, base runners steal and batters bunt. In slow pitch, you can lob the ball short or long. You can also make your pitches curve right or left.Fielding the ball takes practice, but your guys can also dive for hard grounders and leap up to snare line shots. For quick double plays, infielders can tag a base then throw the ball. - -With six softball fields to choose from, including the Sandlot, the Cliff, and a Professional field, there's some great action. Get ready to take yourself out to the softball park. - 0.75 - 19900701T000000 - Tonkin House - Brøderbund Software - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Dynamite Bowl (Japan) (Rev A).zip - Dynamite Bowl - Dynamite Bowl is a bowling game simulation based on the real bowling sport and can be played up to five players at one of the thirty lanes. -The game has two difficulty levels. -Game variables that can be controlled are: your position at the lane, set the strength of the throw and control the loft and curve of the bowling ball. - 0.5 - 19870524T000000 - Softvision - Toshiba EMI - Sports-Sports / Bowling - 1-5 - 1538 - - - ./Dynowarz - The Destruction of Spondylus (USA).zip - Dynowarz : Destruction of Spondylus - This is a game of combat between giant mechanized dinosaurs named robosaurs in a faraway solar system named Spondylus. Mad robosaurs have overrun the planets of this man-made solar system and it is up to Professor Proteus to take the controls of the #1 robosaur, the Cyborasaurus. The goal is to get to the center of all 7 planets in this solar system and disable the artificially intelligent life support systems, which are guarded by progressively tougher defense. - -Gameplay consists of getting into your robosaur, tromping across the surface of desolate planets in the solar system, fighting meaner robosaurs, and equipping better weapons along the way (you can launch your dino's fist!). Once you make it to the middle of each planet, you eject from the Cyborasaurus and head to the life support computer. Destroy the computer and get out fast. - 0.4 - 19900402T000000 - Advance Communication Company - Bandai - Platform - 1 - 257 - - - ./EarthBound Beginnings (USA) (Virtual Console).zip - Earthbound - Mother is a first person role playing game on Nes. You play as a young boy whose house is possessed by a tortured spirit. You soon discover that a tragedy has taken place there. With three other companions, you go on an adventure to understand the ins and outs of this mystery. Encounters with enemies are random and you can use special psychic powers to destroy them. - 0.8 - 19910101T000000 - Ape - Nintendo - Role Playing Game - 1 - 768 - - - ./Eggerland - Meikyuu no Fukkatsu (Japan).zip - Eggerland : Meikyuu no Fukkatsu - Eggerland: Meikyuu no Fukkatsu, which translates to Revival of the Labyrinth, is a game in the Eggerland series consisting of several puzzles games. You play as Lolo, a blue ball-like character with eyes, arms, and legs. The story mainly deals with King Egger, the villain, who has captured princess Lala, who is similar to Lolo, only she is red. - -Again it's up to Lolo to rescue Lala by travelling through Egger's domain and solving the puzzle rooms laid out before him. You must guide Lolo through a room of tiles and collect all of the Heart Framers in the room. Doing this opens up a Jewel Box, which contains an item. Successfully acquiring the contents of the Jewel Box will clear the room of all monsters and open the way to the next room(s). All the rooms are connected but not all the room entrances or exits are closed. - 0.6 - 19880809T000000 - HAL Laboratory - HAL Laboratory - Puzzle - 1 - 2816 - - - ./Egypt (Japan).zip - Egypt - When adventurer was lost and trapped in the mysterious Egyptian Palace, he has met the spherical Blue Jewel, which represents himself as trapped god without power and proposes to help adventurer if he solve all the puzzles. This should restore the god's power and allow him to break the seals. So adventurer steps into the Jewel and begins his adventure within palace. - -You as adventurer inside blue jewel should solve the board puzzles. Moving the jewel you should move a set of tiles in horizontal and vertical planes. The directions of the tiles movement is pointed by the arrows. Specific tiles should be positioned in the row or column to be eliminated. When all necessary tiles will be removed the door will be opened to allow you solve another puzzle. Also the magic is present for player to do some actions to speed up puzzle solving. On each level the chamber with the six puzzles and seal exists. When three of six puzzles will be solved, the seal may be broken, and adventurer in jewel will be transmigrated to the next level. Difficulty is increased with number of specific tiles to be eliminated and logic to do it. Each level may be accessed via password. - -Story mode, where story is described between levels, and Free Play mode, where the puzzles may be replayed are available as well as three difficulty levels. - 19910531T000000 - Human Creative Products - Human - Strategy - 1 - 1280 - - - ./Elevator Action (USA).zip - Elevator Action - In this multidirectional scrolling action game, you control a spy and sneak alone into a building to steal the secret papers hidden there. Use a pistol, kicks, an elevator, and even the lights to take out the building's guards. The gun-fighting action is full of thrills! You will need speed and timing to get on the elevators, move between floors, steal the secret papers, and escape from the basement parking lot. - 0.6 - 19870801T000000 - Micronics - Taito - Platform-Platform / Shooter Scrolling - 1-2 - 257 - - - ./Eliminator Boat Duel (USA).zip - Eliminator Boat Duel - Eliminator Boat Duel is a ruthless one on one boat racing game that can either be played against the computer or a human opponent. The races take place in such settings as open water, the bayou, and even industrial water districts. Each boat race consists of several sections. First, there is the starting line -- where you can expect a $2000 fine for a false start -- which begins with a brief side-scrolling race with split-screen background scrolling, a common characteristic of later NES titles. The primary sections of the races are a mixture of top-down racing and 3rd-person racing from a perspective behind the boats. The top-down sections are the most involved with numerous threats to avoid such as alligators, sharks, and whirlpools that will turn you the wrong way. There are also ramps to jump off of, people in need of rescue, nitro speed boost powerups, and raw cash bonuses to collect. The 3rd person segments have less detail and distraction but move much quicker as the 2 players vie to stay within the flags, collect speed boosts, and hit the occasional ramp. Speed boosts are collected along the way and can be used at the player's discretion to gain a much-needed edge at any point during the race. - -A race finishes back in the side-scrolling view. If the boats come through too close together, the bikini models on the sidelines act confused and request a slo-mo replay, which the game subsequently provides. Prize money is then awarded with which the players may use to repair and upgrade their boats with faster engines, tougher hulls, and better steering. - 0.6 - 19911102T000000 - Sculptured Software - Storm - Racing, Driving - 1-2 - 1537 - - - ./Elite (USA) (Proto) [b].zip - Elite - You have a ship with virtually no equipment. Take her and trade among the different star systems. You can be safe and trade on razor-thin margins among the safe systems, or take some risks and trade with anarchic systems while watching out for pirates. You can save on fuel costs by buying a fuel scoop and fly near the sun, but again, watch out for pirates! Or be a pirate yourself and raid other ships... Don't get a bad rep as the police will come after you... Dock with space stations and do your trades (some may take contraband...) Upgrade your ship with your proceeds with better weapons, shields, and other equipment. With 8 different galaxies, each with HUNDREDS of planets, there are plenty of room for exploration! Can you make your reputation all the way up to "elite"? - 0.8 - 19910101T000000 - Braben & Bell - Imagineer - Simulation - 1 - 1024 - - - ./Elnark no Zaihou (Japan).zip - Elnark no Zaihou - Erunaaku No Zaihou is a simplistic arcade game played from an overhead view. The player controls a man who wants to go upriver. This man can move up, down, left and right. On his travels, he is assaulted by all kinds of enemy creatures. His means of attack is to throw sais (daggers) directly in front of him which destroy the enemies. Various power-ups are also scattered around, many of which restore life or defense. - 19870810T000000 - Towa Chiki - Towa Chiki - Shooter - 1 - 256 - - - ./Elysion (Japan).zip - Elysion - Elysion, though a fairly traditional 8-bit JRPG in many respects (the first thing the player does is talk to the local King for exposition, for example), draws its influences from a lot of very different games within the RPG family: It superficially resembles the first Dragon Quest, it allows the player to select between multiple protagonists when starting the game as is the case in Final Fantasy, the combat system is real-time combat without screen transitions such as something like Hydlide or Ys and the enemies have an odd habit of only moving when the player does, such is the case in many strategic Roguelike dungeon crawlers like the Mystery Dungeon series. - -The goal of the game is to defeat the evil demon Baal. However, the King first tests the player character by having them enter the dungeon beneath the castle and find a group of important quest objects. After completing this large dungeon, the protagonist officially becomes the Hero of God and can go defeat Baal by exploring the rest of the continent for some necessary magical scrolls and, eventually, special God-like equipment. - -"Elysion" refers to the Elysian Fields, an ancient Roman underworld for honorable souls that died in battle. - 19880428T000000 - NEC Interchannel - Tokuma Shoten - Role Playing Game - 1 - 768 - - - ./Emoyan no 10 Bai Pro Yakyuu (Japan).zip - Emoyan no 10 Bai Pro Yakyuu - Emoyan no 10-bai Pro Yakyuu ("Emoyan's Tenfold Pro Baseball") is a baseball sim for the NES produced by Hect. It features the name and likeness of former pitcher Takenori "Emoyan" Emoto, who by 1989 had already retired from baseball but continued to work as a commentator and author of books on the sport, before eventually going into politics in the '90s. One such book, titled "How To Make Watching Pro Baseball Ten Times More Fun," is where this game derives its name. Besides Emoyan, the game uses fictional players and team names. - -The game has a heavier sim aspect than most baseball sims for the Famicom, with players choosing a spot on a grid to both bat and pitch towards, the idea being to predict the ball's movement or the batter's likelihood of reaching it. Fielding is performed automatically. - 19891219T000000 - HectorSoft - Sports / Baseball-Sports - 1 - 1538 - - - ./Erika to Satoru no Yume Bouken (Japan).zip - Erika to Satoru no Yume Bouken - Two children, the girl Erika and the boy Satoru, live together in a small house somewhere in modern Japan. One day, before going to sleep, they notice a strange creature outside: it looks like a pink-white cat (Final Fantasy fans would immediately say: a moogle!), but talks like a human being. Before the mysterious creature disappears, it says only a short sentence: "Children! Find the Time Crown!". Without understanding what he meant by this, but realizing it must be something important, the two young heroes embark the next day on a dangerous journey - the quest for the power of the crown! - -"Erika & Satoru" plays like a traditional Japanese adventure, although you can also move on the overworld, visiting locations by standing on them and pressing the A button. Upon visiting a location, you can interact with characters and objects you view from first-person perspective by selecting icons located in the corner of the screen: talk to characters, examine, manipulate items, etc. The unusual part is that you control two characters: you can (and should) switch between them and sometimes work together in order to fulfil your quest. There is also a two-players mode, where Erika and Satoru cooperate while being controlled each one by a different player. - 19880927T000000 - Namco - Namco - Adventure - 1-2 - 512 - - - ./Escape from Atlantis, The (USA) (Proto 2) (Unl).zip - Escape from Atlantis - The Escape from Atlantis is an Action Adventure game, developed and published by Color Dreams, which was cancelled before it was released. - 19900526T000000 - Color Dreams - Color Dreams - Action-Action / Adventure - 1 - 256 - - - ./Esper Bouken Tai (Japan).zip - Esper Bouken Tai - It is an exploration game which uses Jaleco's arcade game Psychic 5 as the basis for the story and the cast of characters which you use throughout the game. Each character possesses different attributes, including their jumping ability, their ability to hover in mid-air, and their strength. As in the arcade, some characters must be rescued in order to make them playable. This game boasts over 50 household items which serve as animated enemies throughout each level. The game was never sold outside of Japan, or translated from Japanese to any other language. -Akio, being a member of the Esper Corps organization which supposedly fights Evil all over the world. His task is quite simple - save his friends and somebody else from the Devil's Castle with his formidable hammer and... enormously jumpy feet... (you'll see what I mean when you play it). The game is quite lengthy and mazy at places, so do talk to strange dwellers of that place (don't be afraid to use the START button to talk). - 19871013T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Esper Dream 2 - Aratanaru Tatakai (Japan).zip - Esper Dream 2 : Aratanaru Tatakai - Far beyond our world, there's a world that resides in the books you read. But the five areas of the Book Worlds are in deep trouble! As Mamoru, a bookworm with ESP, you must go forth (with the help of a magical fairy and several other allies) to grab five special rings and save the Book Worlds from many perils. - -This sequel to Esper Dream takes you as Mamoru on a mystical journey through 4 areas (one of them, the world of the original "Esper Dream", has already been done for you), each with their own problems that you need to fix. Like its predecessor, you begin battles (which now take place in different battlefields) by running into pairs of moving footprints - however this time Mamoru can simply run away from battles that are too much for him, or use a Teleport spell in enclosed fields. (Using this spell outside of battle will return you to the base town for that world.) In addition, Mamoru can bring along a friend (one per world and controlled by the CPU) who can assist him while battling and give him clues about where to go next. Mamoru can also carry healing items with him, for a quick boost of energy when he's running low. - -The game ends when Mamoru's HP reaches 0 - or when you have saved the Book Worlds. - 19920626T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Excitebike (Japan, USA).zip - Excitebike - Race by yourself against the clock or compete with other motocross riders on 5 tracks full of long straights, large jumps and obstacles to win the Excitebike championship. - -Create your own tracks by placing jumps and obstacles of all different sizes and shapes on the track and choosing how many laps each race will have, then race against the clock or other riders to see how your track fares in competition. - 0.7 - 19841130T000000 - Nintendo - Nintendo - Sports-Racing, Driving - 1 - 1537 - - - ./Exciting Boxing (Japan).zip - Exciting Boxing - Exciting Boxing is a very unusual game in that it was sold packaged with a special controller. This controller was actually a plastic inflatable stand with the image of a boxer depicted in the front, and several sensors located on the inside. To play the game, players must inflate the stand, and literally punch the boxer on the front. The sensors inside would register the hits and transfer the information to the game, where the results of the player's punches would be shown on the screen. - 19871216T000000 - Konami - Konami - Sports / Boxing-Sports - 1 - 1540 - - - ./Exciting Rally - World Rally Championship (Japan).zip - Exciting Rally : World Rally Championship - Championship Rally brings you all the thrills and chills of high-stakes motor racing! A choice of courses, a variety of weather and track conditions, and the ability to customize all the features of your car set this racing game above all others! - -Not released in North America. - 0.65 - 19920424T000000 - Human - HAL Laboratory - Racing, Driving - 1 - 1537 - - - ./Exerion (Japan) (En).zip - Exerion - This is a shoot-em-up game with parallax effects in the background. It does have a simulation of inertia in the control of the ship. -There are dozens of enemies and two types of shooting: slow and fast. Two weapon systems: one slow double-shot cannon and one fast single-shot cannon. -With each enemy hit by the slow cannon you get one shot added to the fast cannon ammunition supply. -A challenge stage follows each stage in which you can build up your fast-shot bullet supply. - 0.25 - 19850211T000000 - TOSE - Taito - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Exodus - Journey to the Promised Land (USA) (v5.0) (Unl).zip - Exodus : Journey To The Promised Land - In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. - 0.65 - 19910101T000000 - Wisdom Tree - Wisdom Tree - Puzzle - 1 - 2816 - - - ./Exploding Fist (USA) (Proto) (1990-05-22).zip - Exploding Fist - EXPLODING FIST is as close to the real thing as you'll ever see! Become a master of this mysterious ancient art; progress from novice to Tenth Dan and test your strength and discipline. 18 different manoeuvres including blocks. flying kicks. leg sweeps. roundhouse and even somersaults! Unreleased until leaked in 2012. - 20190415T000000 - Beam Software - Tradewest - Sports / Fighting-Sports - 1-3 - 1540 - - - ./F1 Circus (Japan).zip - F1 Circus - F1 Circus is a Formula 1 simulation racing game. Unlike later entries in the series, this version does not feature an official license, and so only features generic teams and drivers. Races are viewed from a top-down perspective, and there are a variety of machine settings as well as basic vehicle damage. - -A total of 15 courses are on offer, and there is a World Championship mode, as well as a "Constructors" mode for one or two players where the player can take the role of team manager while the computer does the actual racing. The Famicom release also adds a Time Attack mode for practicing and perfecting each course. - 19920207T000000 - Nichibutsu - Nichibutsu - Racing, Driving - 1 - 1537 - - - ./F1 Race (Japan).zip - F1 Race - In this game, which is similar to Pole Position, the player takes control of an F1 car. The player can race the vehicle on one of three different skill levels. Each skill level contains five different tracks for the player to race on. On each of these tracks, the player must complete 2 laps before a countdown timer expires. The player must also try not to crash into other racers and obstacles on the sides of the road. The vehicle has a manual transmission, so the player has to switch between low and hi gear while racing. - 0.75 - 19841102T000000 - Nintendo - Nintendo - Racing, Driving - 1 - 1537 - - - ./F-1 Sensation (Japan).zip - F-1 Sensation - This 3D racing game featuring Formula 1 cars and circuits. Besides a racing a F1 grand prix championship you can also choose to practice a specific race track. - -You can select the F1 race track you want to race. Cars are custom made you can select the body type of the car, the body color, the chassis. You can even select your rival drivers. - 0.7 - 19930129T000000 - Konami - Palcom - Racing, Driving - 1 - 1537 - - - ./F-117A Stealth Fighter (USA).zip - F-117A : Stealth Fighter - F-117A Stealth Fighter is a flight simulator where the player is in the cockpit of the game's eponymous jet fighter. The game revolves around flying solo punitive strike missions against various rogue nations. For example, the first mission has the player launching from a base in Sicily to strike targets in Libya. Watch out for enemy jets, of course. The 8-bit NES's input capabilities are a bit limited so this flight simulator depends on many button combinations in order to carry out various complicated actions. - 0.55 - 19921201T000000 - MicroProse - MicroProse - 1-2 - - - ./F-15 City War (USA) (v1.1) (Unl).zip - F15 City War - F-15 City War is arcade style action game. You fly an F-15 with unlimited ammunition into battle against tanks, helicopters, gun boats, missile silos, jets, robots, and a large boss at the end of each of five levels. Gameplay alternates between two perspectives, a 3-D view from behind your plane and a top down scrolling view. - 0.6 - 19900101T000000 - American Video Entertainment - American Video Entertainment - Shooter / Plane, TPV-Shooter - 1 - 256 - - - ./F-15 Strike Eagle (USA).zip - F-15 Strike Eagle - The seven missions featured in this simulation of F-15 flight are all real-life missions the plane was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 types of enemy SAMs. - 0.65 - 19920202T000000 - MicroProse - MicroProse - Simulation-Simulation / Vehicle-Shooter / Plane-Shooter - 1 - 1024 - - - ./Famicom Doubutsu Seitai Zukan! - Katte ni Shirokuma - Mori o Sukue no Maki! (Japan).zip - Famicom Doubutsu Seitai Zukan! : Katte ni Shirokuma, Mori o Sukue no Maki! - Katte ni Shirokuma, or Famicom Doubutsu Seitai Zukan! Katte ni Shirokuma: Mori o Sukue no Maki!, is a menu-based adventure game for the Famicom based on a manga and anime about a group of forest animals, the main protagonist of which is an albino Japanese black bear commonly mistaken as a polar bear. -Unusual for adventure games of this era, the player traverses the world via a top-down perspective more common to RPGs. The characters also have their own HP and "IQ" stats, which play a greater role towards the end of the game. - 19891215T000000 - Graphic Research - CBS Sony Group - Adventure - 1 - 512 - - - ./Famicom Igo Nyuumon (Japan).zip - Famicom Igo Nyuumon - Famicom Igo Nyuumon is a Miscellaneous game, developed by Home Data and published by I'Max, which was released in Japan in 1991. - 0.5 - 19911129T000000 - Home Data - I'Max - Go-Asiatic board game - 1 - 2048 - - - ./Famicom Jump - Eiyuu Retsuden (Japan).zip - Famicom Jump : Eiyuu Retsuden - Famicom Jump: Hero Retsuden is a 1988 role-playing video game for the Family Computer published by Bandai. The game commemorates the 20th anniversary of Shueisha's manga anthology Weekly Sh?nen Jump. -The game is set in a world that brings together many of the long-running titles, which include stories of the past and present at the time of their release, that had appeared in the magazine. The game consists of a main character wandering and encountering the many Jump heroes as they try to save the world from an alliance of many of the most powerful and evil of the Jump villains. - 19890215T000000 - TOSE - Bandai - Role Playing Game - 1 - 768 - - - ./Famicom Jump II - Saikyou no 7 Nin (Japan).zip - Famicom Jump II : Saikyou no 7 Nin - Famicom Jump II: Saiky no Shichinin (Famikon Janpu Ts Saiky no Shichinin, lit. "Famicom Jump II: The Strongest Seven") is a 1991 RPG for the Family Computer published by Bandai. The sequel to Famicom Jump: Hero Retsuden, the game features seven main characters (as the subtitle indicates) from different Weekly Sh?nen Jump manga serialized at the time. Only four of the 16 represented titles from the original are brought back, while the remaining three are new to the sequel. There would not be another crossover game until the release of Jump Super Stars and Jump Ultimate Stars (of which six of these series would be represented, the only one not being Magical Tarurto-kun). -The player may begin the game with any of these seven characters. The player character chosen reflects the path the player will take through the characters' universes- starting from the selected character's home universe. -Son Goku (Dragon Ball) -Ryotsu Kankichi (Kochira Katsushika-ku Kameari K?en-mae Hashutsujo) -Momotaro Tsurugi (Sakigake!! Otokojuku) -Jotaro Kujo (JoJo's Bizarre Adventure, replaces Joseph Joestar) -Ta-chan (Jungle King Tar-chan) -Taruruto (Magical Taluluto) -Maeda Taison (Rokudenashi Blues) - 19911202T000000 - Chunsoft - Bandai - Role Playing Game - 1 - 768 - - - ./Famicom Meijin Sen (Japan) (Rev 1).zip - Famicom Meijin Sen - Famicom Meijinsen is a Miscellaneous game, developed by Alpha Denshi and published by SNK, which was released in Japan in 1988. - 0.55 - 19880902T000000 - ADK - SNK - Shougi-Asiatic board game - 1 - 2048 - - - ./Famicom Shougi - Ryuuousen (Japan).zip - Famicom Shougi : Ryuuousen - Another variation on the theme of shogi - the Japanese analogue of chess with a LOT of squares, pieces and possibilities. The player is invited to take part in the Dragon King tournament (and if he loses, he will not even be thrown away, but will be offered a place in the audience), and those who are not yet able to do this can get their hands on single games or traditional problems like "checkmate in three moves." Unlike Famicom Meijin Sen, here the invisible hand with a piece moves freely around the entire field and in case of a wrong move returns it to its place. Otherwise, as in other similar simulators, the main factor of playability is NOT knowledge of the Japanese language, but sufficient knowledge of the rules of the original game. - 0.4 - 19910215T000000 - Home Data - I'Max - Shougi-Asiatic board game - 1 - 2048 - - - ./Famicom Top Management (Japan).zip - Famicom Top Management - Famicom Top Management is a business simulator for Family Computer, developed and released by the famous Koei company, which specializes in strategic games and business simulations. In the game we will have to put on an expensive jacket and become respected owners of the company. The game was released in Japan and was advertised as a manual for high school students and financial science students, it requires fundamental math skills and knowledge of the Japanese language ... This last circumstance makes this game difficult to learn. The rest is a very high quality game. - 19901212T000000 - Koei - Koei - Build And Management-Simulation - 1 - 1024 - - - ./Famicom Wars (Japan).zip - Famicom Wars - The Red Star nation and the Blue Moon nation are at war. Each has deployed troops and works to obtain enough funds so as to buy the necessary military hardware to overcome the other side. - -Famicom Wars is a turn-based strategy game. The player takes the role of commander of military forces for either the Red Star or Blue Moon armies. The goal of each battle map is to overcome the other side's forces, destroying all enemy units and capturing all enemy-held landmarks. Each side of the battle takes their turn, moving units across the map. The capture of cities will give that side extra funds which can be used to build new units at factories and shipyards. - -Famicom Wars features 17 maps total to battle across. - 0.9 - 19880812T000000 - Intelligent Systems - Nintendo - Strategy - 1 - 1280 - - - ./Famicom Yakyuu Ban (Japan).zip - Famicom Yakyuu Ban - Famicom Yakyuuban is a Sports game, developed by SAS Sakata and published by Epoch, which was released in Japan in 1989. - 0.7 - 19891215T000000 - SAS Sakata - Epoch - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Family Circuit '91 (Japan) (En).zip - Family Circuit '91 - Family Circuit '91 is a follow-up to the racing game Family Circuit. Like the previous game, it offers plenty of customizable options for the player to take account of. Players have the options of setting the color of the car, can tune the engine to their liking, can adjust the car's transmission, suspension, brake, and steering settings, set the angle of the wing, and choose the softness or hardness of the tires. The game also features 24 different tracks from around the world to race on. - - 19910719T000000 - GAME - Namco - Racing, Driving - 1 - 1537 - - - ./Family Circuit (Japan).zip - Family Circuit - Family Circuit is a racing game for Nintendo's Family Computer (known to some as the NES), hence the name. Unlike other Nintendo racing games at the time, it has many realistic traits, removing itself from the main crop of more arcade oriented titles. The car can be customized to your heart's content, with different tires, wings and suspension and detailed engine settings for both turbo and torque. - -Four racing modes are available: - -1. Free run: Run any way you want around the track, getting to know both the curves and straights as well as the settings of your car. -2. Sprint race: Race a season in four classes – novice, B class, A class and Super A – around well-known (Fuji, Suzuka) and less well-known tracks (Family Park, Namcot-ring), competing for the first place. -3. Endurance race: Run around and around a track to see who gives up last. -4. Spectator mode: Not a real racing mode, but allows you to follow any car in any class around any track. - -As you bump into things or push the car too far, you must pit in, where you will be given statistics for each part of the car and may choose to fix it. Some of this realism is however forfeited by the fact that cars can never collide. Racing straight through an opponent with both cars undamaged is perfectly possible. - 19880106T000000 - GAME - Namco - Racing, Driving - 1 - 1537 - - - ./Family Feud (USA).zip - Family Feud - Based on the television game show, Family Feud. The player chooses a family of five to play against another family. Players are asked to find the most common answers to various questions asked by the host, so the family can earn points. The family with the most points at the end of the game wins the prize money. - 0.3 - 19910501T000000 - Beam Software - GameTek - Quiz - 1-2 - 3328 - - - ./Athletic World (USA).zip - Family Fun Fitness Athletic World - This "Family Fun Fitness" game consists of a series of competitive sporting events that requires the use of the Nintendo Power Pad. - -One of a few games that attempt to combine physical exercising into a video gaming experience; you will be able to try many events such jumping hurdles, running up hills, log hopping, river rafting (standing on a raft and dodging/jumping branches) and more. - -Athletic world offers three modes of play, training, beginner, and expert. This is also one of the few Nintendo games that asks you to enter in your name, age, gender, and current date before playing. - 0.5 - 19870701T000000 - TRY - Bandai - Sports-Sports / Multisports - 1 - 1536 - - - ./Family Jockey (Japan).zip - Family Jockey - Family Jockey is a horse racing simulation developed and published by Namco for the Famicom in Japan in 1987. In the game, players take control of a horse, and help direct it to finish a track as quickly as possible by steering it, and wisely timing the expenditure of the horses energy in order to stay ahead of the pack without tiring too quickly. Progress is achieved by placing in the top four horses of each race. Prize money is earned by placing in the top three and by breaking course records. - 19870424T000000 - Namco - Namco - Horse racing-Sports with animals - 2 - 1538 - - - ./Family Mahjong II - Shanghai e no Michi (Japan).zip - Family Mahjong II : Shanghai e no Michi - Family Mahjong II: Shanghai e no Michi is a Mahjong game and the direct sequel to Family Mahjong. In addition to the standard Mahjong mode, there is a tournament mode with a slight RPG aspect to it, in that the player can enhance certain stats after winning games in order to increase their odds in future rounds of the tournament. - -The game is a one-on-one version of the game, less common in real-life Mahjong games but the standard for computer adaptations due to the reduced complexity of only having a single AI opponent. Nihon Bussan was responsible for Family Mahjong II's development and was at the time fairly well known for their Mahjong Arcade games. - 19881125T000000 - Nichibutsu - Namco - Mahjong-Asiatic board game - 1 - 2048 - - - ./Family Mahjong (Japan) (Rev A).zip - Family Mahjong - Family Mahjong is another in a long line of mahjong games for the Famicom. Uniquely, at least for the time, it does include a full tutorial mode that will teach the player how to actually play mahjong. It also includes rules for mahjong gambling, which is another feature included in the game. After the player has learned how to play, they can compete against a series of CPU opponents in one-on-one matches, most of whom are attractive blonde women for some reason. - 19870811T000000 - Nichibutsu - Namco - Mahjong-Asiatic board game - 1 - 2048 - - - ./Family Quiz - 4-nin wa Rival (Japan).zip - Family Quiz : 4-nin wa Rival - Family Quiz is a Japanese trivia game where the goal is to beat the other opponents in four mini-games, each requiring that the player answer some Japanese trivia questions in order to proceed. The four mini-games are based on: A typical game show set up, where answering questions correctly raises that player's podium towards a balloon; Othello, where the goal is to surround the other player's pieces; a board-game, where the player moves their piece around the board; a card-based memory game, where the goal is to flip over pairs of matching cards. In each game, the player gets a turn only after they've answered the trivia question correctly. - 19881116T000000 - Athena - Athena - Quiz / Japanese-Quiz - 1-4 - 3328 - - - ./Family School (Japan).zip - Family School - A Famicom promotional game. - - Toppan Printing - Tokyo Shoseki - Puzzle - 1-2 - 2816 - - - ./Family Tennis (Japan).zip - Family Tennis - Family Tennis released December 11, 1987 exclusively in Japan for the Nintendo Entertainment System. The fourth of Namco's lengthy "Family" series of sports games and the first to concentrate on tennis, Family Tennis plays much like its Nintendo forebear and other tennis game contemporaries. It shares the same viewpoint from behind the court and requires that the player make their way to where each shot is heading and return the ball by tapping the swing button in order to win. - -Family Tennis has a few notable quirks, however. First, is that the many fictional tennis players available all superficially resemble actual real-life stars of the sport. The second is "Cosmos Mode", in which the action is taken to outer space. Besides the starry background and the astronaut ballboys, there's little functional difference however. There was also four female characters, of the sixteen total, who all had a bigger racket then the men. Essentially making the women into an 'Easy Mode' - 19871211T000000 - Namco - Namco - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Family Trainer 10 - Rairai Kyonsees (Japan).zip - Family Trainer 10 : Rairai Kyonsees - Rai Rai! Kyonshis: Baby Kyonshi no Amida DaibÅ ken. (Come come! Fallen Corpses: Baby Fallen Corpse's Amedia Great Adventure) is a game loosely based on the Taiwanese-Japanese TV series Hello Dracula. It is the tenth and final game released for the Family Trainer series by Bandai, and it was released only in Japan on January 26, 1989. - 19890126T000000 - Bandai - Bandai - 1 - - - ./Family Trainer 4 - Jogging Race (Japan).zip - Family Trainer 4 : Jogging Race - Jogging Race is a Jogging and Hiking game released only in Japan, on May 28, 1987. It is the fourth game in Bandai's Family Trainer series. - 19870528T000000 - Human Entertaiment - Bandai - Sports - 1 - 1536 - - - ./Family Trainer 5 - Meiro Daisakusen (Japan).zip - Family Trainer 5 : Meiro Daisakusen - is a maze exploring game, released only in Japan on July 31, 1987. It is the fifth game in Bandai's Family Trainer series. - 19870731T000000 - Human Entertainment - Bandai - Action / Adventure-Action - 1 - 256 - - - ./Family Trainer 8 - Totsugeki! Fuuun Takeshi-jou (Japan).zip - Family Trainer 8 : Totsugeki! Fuuun Takeshi-jou - is a contest game based on the Japanese Television series game show/contest Takeshi's Castle. It was released only in Japan on December 28, 1987 and is the eighth game in Bandai's Family Trainer series. - 19871228T000000 - Human - Bandai - Sports - 1 - 1536 - - - ./Family Trainer 9 - Fuuun Takeshi-jou 2 (Japan).zip - Family Trainer 9 : Fuuun Takeshi-jou 2 - is the sequel to Totsugeki! FÅ«un Takeshi JÅ and is also based on Takeshi's Castle with new contests. It was released on December 20, 1988 only in Japan and is the ninth game in Bandai's Family Trainer series. - 19881220T000000 - Human - Bandai - Sports - 1 - 1536 - - - ./Famista '89 - Kaimaku Ban!! (Japan).zip - Famista '89 : Kaimaku Ban!! - Famista '89: Kaimaku Ban!! (roughly "Opening Game Edition") is a baseball sim from Namco, and marks the first occasion where the Family Stadium game series would officially shorten its name to "Famista" rather than the longer "Pro Yakyuu Family Stadium" brand it had carried previously. - -As with all previous Family Stadium sequels, Famista maintains the series' trademark "chibi" look and baseball mechanics while updating the rosters for the current year (in this case, 1989). - 19890728T000000 - Namco - Namco - Sports / Basketball-Sports - 1-2 - 1538 - - - ./Famista '90 (Japan).zip - Famista '90 - Absolutely ordinary baseball simulator. Everything, as in the majority of games such: a look because of a back beating off at a throw-in. Then a look in the field from above at capture of a ball. A possibility of the choice from several teams. Minimum of planning and settings. - 19891219T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Famista '91 (Japan).zip - Famista '91 - "Famista '91": The most common and standard baseball simulator from the company "Namco", which forms part of the namesake series of 6 games, released for Famicom from 1989 to 1993 exclusively for the Japanese market. - 19901221T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Famista '92 (Japan).zip - Famista '92 - Absolutely ordinary baseball simulator. Everything, as in the majority of games such: a look because of a back beating off at a throw-in. Then a look in the field from above at capture of a ball. A possibility of the choice from several teams. Minimum of planning and settings. A game practically did not undergo changes in a game part, but changed a little, in comparison with a usual look, in initial menus. - 19911220T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Famista '93 (Japan).zip - Famista '93 - Absolutely ordinary baseball simulator. Everything, as in the majority of games such: a look because of a back beating off at a throw-in. Then a look in the field from above at capture of a ball. A possibility of the choice from several teams. Minimum of planning and settings. The type of a game continues to please (to irritate?) the constancy. A little quality of graphics and music improved. - 19921222T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Famista '94 (Japan).zip - Famista '94 - Absolutely ordinary baseball simulator. Everything, as in the majority of games such: a look because of a back beating off at a throw-in. Then a look in the field from above at capture of a ball. A possibility of the choice from several teams. Minimum of planning and settings. The type of a game continues to please (to irritate?) the constancy. - 19931201T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Fantasy Zone II - Opa-Opa no Namida (Japan).zip - Fantasy Zone II : Opa-Opa no Namida - Fantasy Zone II: The Tears of Opa-Opa is the sequel to Fantasy Zone, in which you control Opa-Opa, a pretty colored ship with wings on its side. You must destroy the large creatures in each world before moving on to the next. Your task becomes difficult by other small creatures that happen to pass by. If you destroy a large creature, they will drop a dollar bill, which you can pick up and use at the shop to buy items and powerful weapons such as laser beams, x-way shots, and big wings. Another way to get money is to shoot certain kinds of enemies all in a row. - -More often than not, some large creatures will reveal a warp gate rather than a dollar bill. You can go through the warp gate to get to another part of the land, and destroy more large creatures. Only one of them will have a warp gate in the form of a 'stop' sign - that is your ticket to the round boss, but you must defeat all large creatures in order to pass through it. Also like in the original can you walk on the ground to avoid approaching enemies, and spend money in the shop to get new weapons (but they only last for a limited time). - 0.65 - 19881220T000000 - SEGA - Sunsoft - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Fantasy Zone (Japan) (Sunsoft).zip - Fantasy Zone - The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system! - -Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines. - 0.7 - 19890101T000000 - Pixel - Tengen - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Fantasy Zone (USA) (Tengen) (Unl).zip - Fantasy Zone - The Fantasy Zone is a solar system consisting of eight brightly colored, fantastic planets. The evil Menons are trying to take over all of the planets in the Fantasy Zone by using misappropriated foreign currency to build their forces. It is the player's job to recover all of the coins and save the solar system! - -Fantasy Zone is an arcade style shooter for one or two players. The goal is to destroy all of the creatures on each planet and collect as many of the lost coins as possible. At the end of each level is a large enemy that will have to be defeated before moving on to the next world. At various points in the game, the player will be able to find a parts shop, which allows purchasing improvements for his spaceship, including better weapons and faster engines. - 0.7 - 19890101T000000 - Pixel - Tengen - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Faria - A World of Mystery & Danger! (USA).zip - Faria : A World of Mystery & Danger! - It was a stormy night. Cold wind raged, and rain poured over the country. The wise men understood at once: the prophecy has become reality. The spell of the Legendary Sword was lifted... - -Fast-forward to three months later. You are a nameless young adventurer, looking for some action. Your first task is... you guessed it, to rescue a princess. After the king gives you this assignment, you are free to roam about the world, visiting dangerous caves and towers, and fulfilling ancient prophecies.. - -"Faria" is a combination of console-style RPG exploration and character development (like in Final Fantasy or Dragon Quest) with real-time battles. On the world map, you are randomly attacked by enemies, and have to eliminate them running around the battle field and attacking them physically or casting spells. In the complex, maze-like towers the enemies appear everywhere. There is also a good deal of puzzles to solve in the dungeons. - 0.7 - 19910601T000000 - Game Arts - NEXOFT - Role Playing Game - 1 - 768 - - - ./Faxanadu (USA) (Rev A).zip - Faxanadu - Disaster strikes the once peaceful Elf town of Eolis. The sky rains meteorites upon the World Tree - wild animals and evil monsters terrorize the citizens - the water supply from the wells is dwindling - plants are withering - people are dying. Only you can restore peace to the land by conquering the Evil One, who lives in the Evil Place. -There are many places you must visit during your quest including the medieval town, where you begin, country villages, fortresses, caves, and gloomy bogs - each with its own ambiance and musical score. You will be talking with the villagers, collecting gold to buy weapons, armor and other objects, jumping over obstacles and using items. Attack zombies, dwarves, giant snakes, wyverns, evil gnomes, or one-eyed one-footed things with a large collection of swords and daggers or zap them with a magic spell. - 0.7 - 19890801T000000 - Hudson - Nintendo - Role Playing Game - 1 - 768 - - - ./Felix the Cat (USA).zip - Felix the Cat - Felix The Cat is a platformer based on the famous cartoon character. - -The Professor has kidnapped Kitty, Felix girlfriend, trying to exchange her for Felix' magic bag. Naturally, Felix is not going to let himself be blackmailed, and instead sets out to free Kitty. - -There are four different types of levels. - -1. Typical platforming levels in which Felix has to make his way to the exit while jumping about obstacles and chasms, killing enemies using different weapons. - -Swimming levels in which Felix rides a float or on the back of a dolphin. - -Levels that take place entirely under water. - -Flying levels that put Felix in control of different flying devices, such as a plane, a hot-air balloon or an umbrella. - -Throughout all levels, Felix can collect cat symbols to improve his weapons. After collecting a certain number of cat symbols, milk bottles or hearts will appear. Hearts improve Felix' current weapon. What types of weapon Felix can use, depends on what type of level he is in. There are lots of different weapons ranging from a boxing glove to motorcycles to tanks to spaceships. All weapons that are better than the standard weapon have an energy bar that diminishes over time and can be refilled by collecting milk bottles. Getting hit by an enemy decreases the level of Felix' current weapon. If he gets hit while carrying the standard weapon, he loses a life. - -The Game Boy version plays virtually identically to the NES version, but features less levels. - 0.7 - 19921001T000000 - Shimada Kikaku - Hudson - Platform - 1 - 257 - - - ./Ferrari Grand Prix Challenge (USA).zip - Ferrari Grand Prix Challenge - The player takes the role of a Ferrari team driver who's objective is to become an F1 Champion during the standard 16 round season. The player competes against 25 computer opponents representing different F1 teams. Every round consists of a qualification race (1 lap) and a main race (5 laps). The qualification race determines where the players vehicle will be placed at the beginning of the main race. The player is rewarded points which determine their standings at the end of a main race with more points being given for the higher position finished in the race. Also during a race, the player can make a pit stop to change their worn down tires and to refuel, which involves playing a minigame. There is also a practice mode, where the player can choose the number of practice laps they wish to practice. - 0.6 - 19920602T000000 - System 3 Software - Acclaim - Racing, Driving - 1 - 1537 - - - ./Fester's Quest (USA).zip - Fester's Quest - Uncle Fester was out one night, moonbathing in the yard of the Addams Family property one day when suddenly, out of the sky, a UFO descended and started beaming alien creatures to the planet. Grabbing his gun, Fester sets off to stop the aliens and slay their boss creatures, encountering other Addams Family members along the way who will aid him. - -Fester's Quest is an overhead-view game in which Uncle Fester uses his gun, or later, a whip to attack enemies near him. Enemies drop money and power-ups. The money can be used at Hot Dog stands to replenish health. A variety of items can be collected, each with a different effect. Fester and the rest of the Addams family are based on their characters from the popular 1960s TV show (this game was made before the remakes in both series and movie form). - 0.65 - 19890901T000000 - Sunsoft - Sunsoft - Shooter - 1 - 256 - - - ./Field Combat (Japan).zip - Field Combat - Players are assigned the role as the field commander of the blue colored forces who are in a battle against the red colored forces. Players take control of the Genesis, a flying saucer shaped craft, that can fire missiles, capture enemy units with a tractor beam, and deploy allied units onto the field. -At the end of each battlefield is an exit that is defended by enemy turrets which most be destroyed in order to leave the battlefield. The game contains six distinct battlefields that loop back to the beginning when conquered, however the enemies will be more numerous and aggressive on the second time around. - 0.6 - 19850709T000000 - Jaleco - Jaleco - Action-Shooter - 1-2 - 256 - - - ./Fighting Road (Japan).zip - Fighting Road - Fighting Road is a one-on-one fighting game in which you take the role of a nameless martial artist out to pummel a collection of enemy fighters in order to be crowned grand master. - -The game plays from a non-scrolling side view and plays like most one-on-one fighters: you move around the screen avoiding your opponent's attacks and then unleash your own with combinations of your attack buttons and directional arrows. Additionally the game features special moves in the form of specific combinations of directional moves that trigger unique attacks. These moves however deplete your stamina bar which can leave you defenseless against enemy attacks. - 19881213T000000 - Toei Animation - Toei Animation - Action-Fighting - 1 - 262 - - - ./Final Fantasy II (Japan).zip - Final Fantasy II - The ruthless emperor of Paramekia leads his demonic armies across the land, laying waste to all in his path. One by one the nations fall, and those without the will to resist are forced into servitude. When the conflict reaches the borders of Phin, its people choose to fight, and are all but annihilated. After the loss of Castle Phin, the survivors flee to nearby Althea, where the rebellion makes a temporary headquarters. - -Among the survivors are Frioniel, Maria, and Guy; rescued by the rebel leader Princess Hilda and the white mage Ming-wu. Though young and implusive, they gain Hilda's trust and are allowed to join her battle against the empire. While the road ahead may be paved with loss and sacrifice, each victory brings them closer to reclaiming their homeland. - 0.6 - 19881217T000000 - Squaresoft - Squaresoft - Role Playing Game - 1 - 768 - - - ./Final Fantasy III (Japan).zip - Final Fantasy III - In a remote village of Ur, four orphan boys were raised by the priest Topapa. Once, the Crystal of Wind, guarded by the people of Ur, sank deep into the earth. The four boys decided to retrieve it from there and went down into an underground cave. But when they found the crystal, it spoke to them and from its words they understood they were chosen for a much more important and world-embracing mission... - 0.6 - 19900427T000000 - Square - Square - Role Playing Game - 1 - 768 - - - ./Final Fantasy (USA).zip - Final Fantasy - Hironobu Sakaguchi's Final Fantasy... the first of one of the longest role-playing game series known to mankind. Final Fantasy is the game for the NES console that started it all. - -The world is veiled in darkness. Winds don't blow, the seas are stormy, and the earth rots. All people can hope for is that the ancient prophecy will be finally fulfilled. "When the world is veiled in darkness, four warriors will come..." And indeed, they come - the four characters you have previously chosen. Their first quest is to free a princess from the evil Garland, and then the real journey begins... - 0.7 - 19900712T000000 - Squaresoft - Nintendo - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Final Lap (Japan).zip - Final Lap - Final Lap by Namco is considered by many to be the spiritual successor to Pole Position. This fairly straightforward Formula 1 racing game features a one or two player mode which is raced via split-screen. Up to eight players can take turns playing in a tournament mode. - -The initial race takes place on an oval track in New York while subsequent tracks with more challenging turns and corners will take players all over the world; from Mexico to Monaco. Each car can be upgraded before a race with allotted points to customize the tires, engine, brakes, and nitro. Nitro is kicked in by pressing up on the control pad. Colliding into competitors will bump your car back but sliding into billboards on the side can cause your vehicle to spin out. - 0.65 - 19880812T000000 - Namco - Namco - Racing, Driving - 1 - 1537 - - - ./Fire Emblem - Ankoku Ryuu to Hikari no Tsurugi (Japan).zip - Fire Emblem : Ankoku Ryuu to Hikari no Tsurugi - Dark Forces have attacked the land of Aritia. You're controlling some of the members of the Aritan's forces that escaped from their country and came on the island of Tamis for safety. Unfortunately, a group of pirates is invading the Tamis, and it's up to you to control the island again. - 0.95 - 19900420T000000 - Intelligent Systems - Nintendo - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Fire Emblem Gaiden (Japan).zip - Fire Emblem Gaiden - In a coup d'etat, a general deposes the king and it's up to a young hero, Alm, to join up with a rebel army and fight against this unjust rule. - -Game takes place on battle maps in which the player moves all characters in his turn (or lets them assault/group via menu). If the characters enter close combat the display changes to a side view and the characters attacks the enemy once or multiple times (usually provoking a counter attack) for which the character receive experience points. - 0.4 - 19920314T000000 - Intelligent Systems - Nintendo - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Firehawk (USA) (Unl).zip - Fire Hawk - The President of the United States has put you in charge of stopping the trafficking of drugs into the United States. To accomplish this, you pilot a Firehawk helicopter gunship through seven missions that involve rescuing agents and destroying drug producing facilities. When flying you survey the whole landscape from a top down view. However, this view changes to a 3rd person perspective when you are extracting an agent with your helicopter winch. - 0.6 - 19910101T000000 - Codemasters - Codemasters - Shooter - 1 - 256 - - - ./Fire 'n Ice (USA).zip - Fire 'n Ice - The peaceful island Coolmint is attacked by flame monsters sent by the evil wizard Druidle. The queen of the winter fairies chooses the novice wizard Dana to drive back the monsters. - -Fire 'n Ice is a puzzle game seen from a side-view perspective. The goal in each level is to extinguish all flames by pushing or dropping blocks onto them. The player takes control of Dana who can create or destroy ice blocks, climb blocks and push loose blocks. Ice is created diagonally below Dana in the direction that he is facing, if there is already an ice block there, it will be destroyed. However, ice blocks cannot be created on a spot that is already occupied by a flame, so that the player will often have to find a way to create ice blocks next to or above a flame so that they can be pushed or dropped onto it. If an ice block is created next to another object or wall it will stick to it, meaning it can't be moved and won't fall down. It is therefor also possible to create ice bridges to get over chasms. When a loose ice block is pushed, it slides above the ground until it hits another object. Rocks can also be used to extinguish flames, but they are indestructible and only move one space when pushed (unless they are on an icy surface). - 0.75 - 19930302T000000 - Tecmo - Tecmo - Puzzle - 1 - 2816 - - - ./Fisher-Price - Firehouse Rescue (USA).zip - Fisher-price : Firehouse Rescue - In Fisher-Price: Firehouse Rescue, the player controls a fireman driving a firetruck. Both the fireman and the firetruck bear the familiar style of the popular Fisher-Price toy line. The object of the game is to rescue pets from trees and people from houses in the immediate neighborhood. There are 2 parts to this task: the first part involves navigating the maze-like streets from an overhead perspective in order to find the troubled residence. Once the house is reached, the second part of the job is to maneuver the firetruck's ladder underneath the person or animal in need of rescue, from a side perspective, and letting them down to safety. - -While the first level confines the entire neighborhood to a one-screen maze, later levels span multiple screens, thereby increasing the challenge. Further, later levels also add time limits and additional keys that the player must collect before attempting the rescue mission. - 0.15 - 19920301T000000 - GameTek - GameTek - Racing, Driving - 1 - 1537 - - - ./Fisher-Price - I Can Remember (USA).zip - Fisher-Price : I Can Remember - Fisher-Price: I Can Remember is a card-based game of memory transposed onto the NES. The object is to flip over pairs of cards and find pairs that match. If an unmatched pair is flipped then they get flipped back and the player must remember that data for their next turn. The game has 3 levels, with each having progressively more cards (12, 16, or 20). The cards contain pictures of Fisher-Price toys. Finding matches removes the cards from the screen which then reveals parts of a larger Fisher-Price item. - -The game allows a player to play alone, or it allows 2-player competitive play. Further, it also allows human vs. computer competition, where the computer player is named "Electro". - 0.45 - 19900301T000000 - Beam Software - GameTek - Educational-Various - 1-2 - 4352 - - - ./Fisher-Price - Perfect Fit (USA).zip - Fisher-Price : Perfect Fit - Fisher-Price: Perfect Fit is an activity that drops shapes onto the screen (usually in the form of Fisher-Price toys) which the player must then manipulate and match onto one of a series of silhouettes. In earlier levels, this is just a matter of moving the shape around the screen. In later levels, the player must also flip the shape vertically, horizontally, or both, before it forms the perfect fit for one of the silhouettes. The games can be played against the clock. There is also 2-player alternating play, where 2 human players can compete, or a human player can square off against the computer player (named "Electro"). - 0.5 - 19900301T000000 - Beam Software - GameTek - Educational-Various - 1-2 - 4352 - - - ./Fist of the North Star (USA).zip - Fist of the North Star - This is a platform "beat-'em-up" game based on the animé series Hokuto no Ken. According to the story mentioned in the manual, Kenshirou, the main character, has to save the people from the evil Emperor Heaven. The game itself, however, features no story whatsoever, but a lot of platform action instead. You have to run quickly through the levels (there is a time limit), punching and kicking your enemies, causing them to fly away or to explode, occasionally meeting a boss, visiting secret areas behind doors and collecting various power-ups. - -This is in fact the second game in the series; the first one was never released outside of Japan. - 0.45 - 19890402T000000 - Shouei System - Taxan - Action-Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Flappy (Japan).zip - Flappy - In this puzzle game, you control Flappy, a yellow mole. The object of the game is to help Flappy push the Blue Stone onto its Blue Platform in each level. - -Red Stones are placed in key locations across the levels. They can be pushed, stacked on top of each other, and even destroyed. Flappy must strategically take advantage of the gravity and the Red Stones in order to clear the path for pushing the Blue Stone. Three different types of enemies will try to prevent Flappy from clearing the level, so you must either avoid the enemies, crush them from above with the Stones, or pick up Sleeping Mushrooms to knock them out temporarily. - 0.75 - 19850614T000000 - DB Soft - DB Soft - Strategy-Puzzle - 1-2 - 1280 - - - ./Fleet Commander (Japan).zip - Fleet Commander - Fleet Commander is a strategy game developed and published by ASCII Entertainment for the Famicom in 1988. It is the first naval battle game ever released for the system. While it supposedly depicts a battle between two fictional countries, the game is largely recognized to be a recreation of one of the crucial naval battles that occurred between Japan and the United States near the end of World War II. Players control a Japanese fleet of heavy cruisers, battleships, submarines and aircraft carriers. - -A couple of things set this game apart from typical Famicom games. First, in addition to the cartridge and the manual, the game also came packaged with a large map and plastic models which represented ships and airplanes. The game never shows the entire state of the water, so it is up to the player to use the information that he or she has to update the representation of battle on the map using the plastic models. Second, no background music is heard while playing this game. Finally, this game makes use of a device known as the "Turbo File," which was manufactured and sold by ASCII as well. This device was a hardware add-on for the Famicom which was used to save game progress. It was compatible with a number of other titles. - 19880329T000000 - ASCII - ASCII - Strategy - 1 - 1280 - - - ./Flight of the Intruder (USA).zip - Flight of the Intruder - Join "Tiger" Cole and "Cool Hands" Grafton as you command the US Naval Aviators over Vietnam. Take on MiGs, AAA, and SAM, and the unforgiving nature of carrier aviation. Configure each plane's loadout for your mission, plan your mission package, then fly your missions. Command multiple sections of planes and switch among them at will. When you're done, you can even try your hand at LANDING on an aircraft carrier. - 0.3 - 19910501T000000 - Imagineer - Mindscape - Simulation-Shooter - 1 - 1024 - - - ./Flipull - An Exciting Cube Game (Japan) (En) (Rev 1).zip - Flipull : An Exciting Cube Game - Flipull: An Exciting Cube Game is a Puzzle game, developed by Daiei Seisakusho and published by Taito Corporation, which was released in Japan in 1989. - 19891215T000000 - Taito - Taito - Puzzle - 1 - 2816 - - - ./Flying Dragon - The Secret Scroll (USA).zip - Flying Dragon : The Secret Scroll - Set off on a journey to complete the mystical Mandara Seal and activate its magical powers. Face tough challengers, and use six different types of fighting techniques to your advantage. Work your way to the World Tournament, and defend the world from the legions of darkness! - 0.65 - 19890801T000000 - Culture Brain - Culture Brain - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Flying Hero (Japan).zip - Flying Hero - An action game involving trampolining firefighters, developed for the Famicom by Aicom - 19890217T000000 - Aicom - Epic - Sony Records - Shoot'em Up - 1 - 260 - - - ./Flying Warriors (USA).zip - Flying Warriors - The game is about a team of superheroes called the Flying Warriors who have to fight a demon before he can take over the world with his armies of Tusk Soldiers. You start off with kung fu master Rick Stalker, but eventually get the help of Hayato Go, Mary Lynn, Greg Cummings and Jimmy Cutler. During the side scrolling portion of the game you can use your kung fu and mystic spells to dispose of enemies. Each enemy you defeat gives you experience points which will eventually increase your life points. There are some one on one duels during fighting tournaments that involve hitting a target on your opponents body while defending the target on your own body. There is also RPG-style command battles against bosses. - -There is also a tournament mode, where up to 8 players can compete to win the championship. You can choose your characters fighting style from six different choices; kung fu, boxing, karate, wrestling, kick boxing, and martial arts. - 0.2 - 19910201T000000 - Culture Brain - Culture Brain - Role Playing Game-Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Formation Z (Japan) (Rev A).zip - Formation Z - The player competes in a marathon continuous scrolling horizontal shoot-em-up game across land, sea, air and outer space. You can hold down the fire button for a burst of Charged fire, which is especially essential to defeat the bosses. - -The player can hold down the Jump button to transform back and forth between a Mobile Robot or an Aero Fighter. Some sections have confrontations on both ground and air; others insist on aerial battling. Your time in the Aero Fighter is limited by its fuel requirement. - 0.35 - 19850404T000000 - Jaleco - Jaleco - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Formula One - Built to Win (USA).zip - Formula One : Built to Win - Formula One: Born To Win is a career racing game. The player begins with a Mini Cooper and claws up the ranks of the racing circuit starting with the lowest ranked races in the eastern part of the United States. By winning races, the player can upgrade parts on the Mini and have a better shot at more races. Win enough races and eventually earn the opportunity to race using faster cars. The other cars available in the game are the Vector W2, Ferrari F40, and of course, the Formula 1. The first races take place in New York City, Detroit, and Miami. The other locales to visit are Yellowstone, Denver, Dallas, Las Vegas, Los Angeles, San Francisco, and finally Hawaii. - -The primary game is the "Normal Mode" of the game. The game's main menu also offers a "Free Mode" which allows the player to freely choose any of the 4 cars in the game to race on a selection of courses, without any obstruction from other cars, - 0.7 - 19901101T000000 - Winky Soft - SETA - Racing, Driving - 1 - 1537 - - - ./Fox's Peter Pan & the Pirates - The Revenge of Captain Hook (USA).zip - Fox's Peter Pan & the Pirates : The Revenge of Captain Hook - Captain Hook and his army of brute pirates would like nothing better than to overtake Neverland with their corruptive ways. Peter Pan, with the help of Tinkerbell and a little Pixie Dust, will attempt to stop Captain Hook once and for all by making him walk his own gangplank. - -The player controls Peter, whose weapon is a sword. You start with 3 lives and you can increase your life meter by collecting treasure chests or Tinkerbell fairies throughout a level. You also can collect bags of fairy dust to temporarily fly. You must defeat all the pirates present on one level to get to the next level. - 0.25 - 19910101T000000 - Equilibrium - THQ - Platform - 1 - 257 - - - ./Frankenstein - The Monster Returns (USA).zip - Frankenstein : The Monster Returns - The villagers thought they were safe. But now it is time they learned the terrible truth... Frankenstein has risen, laid waste to the lands surrounding the village, has amassed an evil army of unholy creatures and even gone so far as to capture a young girl. - -Frankenstein is a side scroller adventure against all sorts of nightmarish creatures. Some might even call it a clone of the more widely known Castlevania games of the NES. You begin the game with nothing but your fists... but may acquire a magical club from enemies. Finding additional powerups with give the club the ability to toss fireballs. There are treasure chests in various rooms as well as characters that can help you in your quest through dialog hints. - 0.4 - 19910701T000000 - TOSE - Bandai - Adventure - 1 - 512 - - - ./Free Fall (USA) (Proto).zip - Free Fall - Free Fall is an Action game, developed and published by Color Dreams, which was cancelled before it was released. You control a hand who must catch falling things and then throw them back up to safety. - 19920101T000000 - Color Dreams - Color Dreams - Puzzle - 2816 - - - ./Freedom Force (USA).zip - Freedom Force - In Freedom Force, Rad Rex and his partner Manic Jackson are part of an elite counter terrorism unit. Their mission is to save the hostages in a hijacked plane by killing all the Bagmen. After they successfully take back control of the plane they must work there way back though the airport and streets to take out the guerrillas hideout to get to their leader, Eugene Extreme. - 0.85 - 19880401T000000 - Sunsoft - Sunsoft - Lightgun Shooter - 1-2 - 261 - - - ./Friday the 13th (USA).zip - Friday the 13th - Based on the popular movie franchise, Friday the 13th casts you as one of six camp counselors (three girls or three boys) at the infamous Camp Crystal Lake, and you are tasked with destroying Jason Voorhees once and for all. - -To get to Jason, you must run around a camp, killing zombie ghouls and collecting weapons, until you hear an alarm sound. When that alarm goes off, it means Jason has entered a cabin and you must find him. - -To save time, you can switch between all six counselors, depending on where you are. Once you enter the house that Jason is in, the game switches to a 3D-esque maze in which you have to hurt Jason with the items you collected. Once he's been damaged enough, he'll run away, only to sound another alarm later and enter another house. - 0.45 - 19890202T000000 - Pack In Video - LJN - 1 - - - ./Front Line (Japan).zip - Front Line - Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available. - 0.4 - 19850801T000000 - Taito - Taito - Action-Shooter / Run and Gun-Shooter - 1-2 - 256 - - - ./Fun House (USA).zip - Fun House - Fun House is based on a children's television game show of the same name. - -The basic premise of the game is to get through the 72 rooms of the Fun House. The object of each room is to throw tomatoes at the targets littered throughout the room before time expires. Sometimes these targets are numbered, so they have to be hit in numerical order. After all targets are hit, a key will appear allowing the player to move on to the next room. - -This may appear simple, but the player's character is on rollerblades, thus making navigating not such a simple task. There are also blobs, boingers, the banana launcher, and the spray gun which will either try to hinder progress or take away time if the player gets hit by them. The player also has to deal with various terrain obstacles in each room such as slime covered ramps or icy floors. - -The player starts with three lives, but can earn more by collecting 25 silver coins. There are also gold coins with each one equaling 5 silver coins. - -Other helpful items the player can collect are glop clocks, with the small ones adding 8 seconds, and the large ones adding 15 seconds to the game clock. There are also sneakers which will temporarily increase the player's speed. There are also starbursts, which increase the players score and warp cubes, which will send the player to another part of the Fun House. - 0.55 - 19910102T000000 - Realtime Associates - Hi-Tec Software - Puzzle - 1 - 2816 - - - ./Fushigi no Umi no Nadia (Japan).zip - Fushigi no Umi no Nadia - Based on the anime Nadia: The Secret of Blue Water. It features 50 different battle fields in which the players employ one character per turn. The characters can either move, use a skill/item, or enter a RPG-like round based close combat. For beating an enemy the characters will gain experience points and level up which will be kept for further sessions. - 0.5 - 19910315T000000 - Advance Communication Company - Toho Company - Role Playing Game - 1 - 768 - - - ./Fuzzical Fighter (Japan).zip - Fuzzical Fighter - The world of Funny is facing troubled times. The Dimensional Stone, which offered protection to this world, was stolen. The king needs someone to locate the Dimensional Stone. He makes a request that his subject Mark pilot the flying craft, called the Fuzzical Fighter, and go and recover this stone, - -The main gameplay involves flying the Fuzzical Fighter through several side-scrolling stages, shooting at or using magic against the incoming attacking enemies. At the end of each stage is a boss fight. Defeating enemies during this portion of the game earns the player gold. - -Between stages, the player visits different towns where they can spend the gold they have earned on different items in the various shops. Players can buy different weapons, engines, and shields for their Fuzzical Fighter to equip. Players can also restore the Fuzzical Fighter's health and magic points too. - 19910517T000000 - Make Software - Sigma Enterprises - Adventure - 1 - 512 - - - ./G.I. Joe - A Real American Hero (USA).zip - G.I. Joe : A Real American Hero - G.I Joe is a side-scrolling action game where you can select 3 out of a possible 5 characters to complete a mission. - -Each level is in three main parts: The fight into the mission zone, the mission zone, and the escape from the mission zone. The stages where you fight into and escape from the mission zone are straightforward action – just fight your way to the end of the stage, and defeat the stage boss. - -The actual mission zone is a maze, where the object is to place bombs at pre-determined locations, then find and use the exit. The mazes start out easy with the first one being only two screens high and 4 long. Level 6 is 7 by 8 for a total of 56 screens. - -Characters: - -Duke (Tiger Force first sergeant/squad leader), Rock & Roll (gatling gunner), Capt. Grid-Iron (hand-to-hand combat specialist), Blizzard (arctic attack soldier), Snake Eyes (commando) - 0.8 - 19910102T000000 - Kindle Imagine Develop - Taxan - Platform - 1 - 257 - - - ./G.I. Joe - The Atlantis Factor (USA).zip - G.I. Joe : The Atlantis Factor - Cobra, the evil villain, previous encounter with G.I. Joe ended with Cobra's base been destroyed (as played in G.I. Joe: A Real American Hero). But this time Cobra has unlocked the secret of Atlantis. Using an ancient power source Cobra has managed to raise Atlantis out of the bottom of the ocean and now is rebuilding his forces set to destroy the world. It is up to General Hawk and his friends, all part of the Joe Team, to save the day again. - 0.55 - 19920302T000000 - Kindle Imagine Develop - Capcom - Platform - 1 - 257 - - - ./Galactic Crusader (USA) (Unl).zip - Galactic Crusader - Your starship is alive! A metamorphic creature that can transform from a huge flying insect into a metallic destroyer. Face squadron after squadron of alien fighters, marching ever onward towards a final confrontation with an all-powerful enemy. - -This is basically a scrolling, shoot-it-if-it-moves, action game. As your ship scrolls up the screen, you fire on ships coming from the top of the screen. Occasionally, after ships have been destroyed, you can pick up a power up to increase you firing ability. At the end of each level is a boss you must defeat to move onward. - 0.6 - 19900101T000000 - Sachen - Bunch Games - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Galaga - Demons of Death (USA).zip - Galaga : Demons of Death - Galaga is a vertical arcade shooter from Namco. You control a space fighter at the bottom of the screen, scrolling left and right in order to avoid oncoming bombs and kamikaze attacks from alien invaders--and to fire your own missiles to fight back! - -There are an infinite number of stages to progress through. Every third level is a "challenge stage" in which you have a free chance to shoot as many aliens as possible and rack up bonus points. - -Certain aliens have tractor beams they can use to capture one of your ships. If that wasn't your last "life," you can try to shoot that alien down and recapture your ship, giving you two ships at once and doubling your firepower. - -A summary screen appears when the game is over, giving you both your final score and you final "hit ratio"--the number of missiles fired, enemies destroyed, and the percentage of targets hit. - 0.75 - 19880901T000000 - Namco - Bandai - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Galaxian (Japan) (Rev A).zip - Galaxian - Galaxian is a shoot 'em up in which the player is at the bottom of the screen, with an arrangement of aliens at the top. The player moves left and right to aim at an alien, then shoots a bullet up the screen, and the alien it hits is killed. The aliens are classed as Drones, Emissaries, Hornets and Commanders, with those higher up the screen scoring more points when destroyed. At set intervals an enemy will move down the screen towards you, escorting a bomber, which is a moment of high danger. Clear a wave and another is generated. - 0.65 - 19840907T000000 - Namco - Namco - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Galaxy 5000 - Racing in the 51st Century (USA).zip - Galaxy 5000 : Racing in the 51st Century - Galaxy 5000 is an isometric-perspective space racing game where 4 spaceships compete head to head in outer space races. 1 or 2 human players can compete in the races; the rest of the ships are controlled by the computer. The ships complete several laps around each course and have limited firing capacity to throw their opponents off balance. The ships can also jump. In fact, the ships can jump right off the edge of the course and drop down (in space). If the player does not complete a course in good time, the entire race track will disintegrate and leave the ship to fall down (and apparently splash into some water below). - -A notable item about this game is its use of squeaky, comical, digitized voices for exclamations when colliding with another player ("Hey!", "Excuse me!", "Watch it!"). There are also 2 completely different control schemes that a player can adopt for cruising around the course. The first scheme rotates and drives the ship in the direction that the control pad is being pressed. The second scheme uses left and right to rotate the ship and up to thrust in the direction the nose is pointing. - 0.7 - 19910201T000000 - Activision - Activision - Racing, Driving - 1-2 - 1537 - - - ./Gambler Jiko Chuushinha (Japan).zip - Gambler Jiko Chuushinha : Mahjong Game - Gambler Jiko Chuushinha is a mahjong gambling game based on a manga with the same name. As such, it has a large cast of characters from the comics that the player can choose to compete against. Beyond the manga license, it is very much still a mahjong game, focusing mostly on playing the tile-based board game, though using a difficult variation on the usual rules of the game. Gambler Jiko Chuushinha was notable for having several developers working on the project including Bits Laboratory, Yellow Horn and Game Arts. It would also receive many sequels that play more or less the same. - 19881111T000000 - Game Arts - Asmik - Mahjong-Asiatic board game - 1 - 2048 - - - ./Gambler Jiko Chuushinha 2 (Japan).zip - Gambler Jiko Chuushinha 2 - The sequel to Gambler Jiko Chuushinha. Gambler Jiko Chuushinha 2 is a Riichi mahjong game based on Masayuki Katayama's manga of the same name. The game has a free mode (play against opponents of the player's choice), a strategy game mode (players travel around Japan facing various opponents in a shougi type game but with the twist that when the opponents pieces are attacked a round of mahjong is played to determine if the pieces are lost or not) and a tournament mode. - 19901207T000000 - Game Arts - Asmik Ace Entertainment - Mahjong-Asiatic board game - 1 - 2048 - - - ./Game Party (Japan).zip - Game Party - Game Party allows you to play 5 different games on one cartridge. The games involved are Air Hockey, Hockey, Pinball, Basketball, and Mind-Q. So grab a friend and start playing some good multiplayer games! - 19900803T000000 - C*Dream - Coconuts Japan - Puzzle-Sports - 1-2 - 2816 - - - ./Ganbare Goemon 2 (Japan).zip - Ganbare Goemon 2 - Sequel to Ganbare Goemon!, Goemon 2 puts you back in the shoes of Goemon as he traverses feudal Japan looking to bring justice to any corrupt baddies he may find. - -Joining Goemon in his adventure is the wacky ninja Ebisumaru which allows for simultaneous 2-player gameplay, marking the biggest difference in terms of gameplay with the original. The game keeps the straightforward side-scrolling beat 'em up formula and even removes some of the maze-like elements in the previous game, adding new weapons and upgrades to make the game more action-oriented. Wandering through the stages is still possible and you can enter several stores and locations and trigger amusing humorous sequences keeping in tone with the lighthearted spirit of the series. - 0.8 - 19890104T000000 - Konami - Konami - Platform - 1-2 - 257 - - - ./Ganbare Goemon Gaiden - Kieta Ougon Kiseru (Japan) (Rev 1).zip - Ganbare Goemon Gaiden : Kieta Ougon Kiseru - This is a semi-humorous console-style RPG set in medieval Japan. It tells us about the adventures of Goemon, the noble thief and skillful martial artist. One day Goemon returns home and finds out his favorite smoking pipe is gone. Who could have done such a horrible crime? Goemon's friend Ebisumaru offers to help him to find out the criminal, and both embark on a journey full of adventures and danger. - -Like most console-style RPGs of the time, "Goemon Gaiden" utilizes a simple turn-based battle system. You talk to town people to gather information, buy weapons, armor and items, fight random enemies, descend into dungeons and find treasures. - 0.8 - 19900105T000000 - Konami - Konami - Adventure-Role Playing Game - 1-2 - 512 - - - ./Ganbare Goemon Gaiden 2 - Tenka no Zaihou (Japan).zip - Ganbare Goemon Gaiden 2 : Tenka no Zaihou - This is a sequel to the first Ganbare Goemon Gaiden (side-story) RPG. Goemon, a cunning thief and an avid treasure hunting, has nothing to do and sits in his house, bored. But his trusty friend Ebisumaru has good news: there is a big treasure to find somewhere in a big city across the sea. Of course the treasure won't be just given to Goemon: he'll have to perform a dangerous mission before. The two friends board a ship and thus the journey begins... - -The game is very similar to its predecessor, as well as to most other console-style RPGs of the period. You talk to people in towns, buy various equipment, descend into dungeons, and fight random enemies and bosses in turn-based combat. The combat perspective is slightly changed in this sequel (over-the-shoulder view of the battle instead of semi-animated pictures). - 19920103T000000 - Konami - Konami - Action-Role Playing Game - 1-2 - 768 - - - ./Ganbare Goemon! - Karakuri Douchuu (Japan).zip - Ganbare Goemon! : Karakuri Douchuu - First title in the Ganbare Goemon game series of action/adventure titles. Karakuri Douchuu stars Goemon as he has to make his way through several parts of feudal Japan fending off bandits and other evil-doers. - -The game is played as a side-scrolling beat 'em up, but with the added challenge of having to find the exit for the maze-like stages besides beating all the baddies. Goemon fights using his smoking pipe, but he can upgrade his weapon with power-ups found in the game or bought at several shops using the money collected from fallen enemies à la River City Ransom. Features hot-seat alternating 2 player gameplay. - 0.1 - 19860730T000000 - Konami - Konami - Action-Adventure - 1-2 - 512 - - - ./Ganbare Pennant Race! (Japan).zip - Ganbare Pennant Race! - Ganbare Pennant Race! is a NES baseball game from Konami. It is not a sequel to Exciting Baseball, Konami's only other baseball game for the system, but rather a new game that features cameos from other Konami games and characters from its popular Ganbare Goemon series. Specifically, the fictional team of "Konami Goemontai" is a team comprised entirely of Goemons. -Other fictional teams include: Donuts, Gyruss, Caps, Swimmers, Walls, Targets, Lighters, Bubbles, Harps, Flowers, Brains, Olives and Konami Kurokotai. - 19890228T000000 - Konami - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Ganso Saiyuuki - Super Monkey Daibouken (Japan).zip - Ganso Saiyuuki : Super Monkey Daibouken - This game is based on the Chinese novel Journey to the West. The goal of the game is to survive the long and arduous journey from China to India. - -Players take control of Sun Wukong, the Monkey King, as he helps guide Xuanzang, a Buddhist monk, on his quest to collect some Buddhist sutras. Xuanzang also rides a horse who is actually a dragon prince. Along the way, players will also join up with other guardians to add to their party. - -In the game, players go on a journey across an overworld map. Players have to find certain locations or buildings in order to move along in their adventure. Some buildings will lead the player into a short side-scrolling action stage where the player has to defeat an onslaught of enemies. Also, players have to be on a lookout for spots where they can pick up food and drink so they don't starve or die of thirst on their lengthy journey. - -Since the game lacks a proper save feature, the player will occasionally be given a code input to put in at the game's title screen, so the player can continue the game from where the code input was given. - 19861121T000000 - Techno Quest - Vap - Action RPG-Role Playing Game - 1 - 768 - - - ./Garfield no Isshukan (Japan) (Sample).zip - Garfield no Isshukan : A Week of Garfield - Garfield, the lovable fat orange cat, has gotten himself into a spot of trouble. His pal and center of abuse, the yellow dog Odie, has gone and disappeared somewhere. Their owner, Jon, is too lazy to go look for Odie himself, so he has Garfield go out and look for him. And so Garfield heads off, out into the world. - -A Week of Garfield is a side-scrolling platform game based on the comic strip by Jim Davis. Garfield heads to the right through various indoor and outdoor city environments, dealing with endless vermin like frogs, birds, and mice using his judo kick skills and several different weapons such as bones that can be thrown. He has a life bar that can quickly deplete if he isn't careful, but hidden all around each stage are various items, which can replenish his health, refill his weapon supplies, and give him super speed or invincibility; be careful, though, as sometimes he'll also find fish bones which will harm Garfield if eaten. - -The game is divided into seven stages, each representing a day of the week, and each with several sections. At the end of each section is a door, and Garfield must find the key hidden somewhere on the screen to unlock the door and continue. At the last door of each stage, there is a boss that must be defeated before Garfield can find the key. Each stage also has a strict time limit to keep him from dawdling, and between stages, Jon will appear to encourage Garfield or give him some advice. - 0.3 - 19890407T000000 - Mars - Towa Chiki - Platform - 1-2 - 257 - - - ./Garfield no Isshukan (Japan).zip - Garfield no Isshukan : A Week of Garfield - Garfield, the lovable fat orange cat, has gotten himself into a spot of trouble. His pal and center of abuse, the yellow dog Odie, has gone and disappeared somewhere. Their owner, Jon, is too lazy to go look for Odie himself, so he has Garfield go out and look for him. And so Garfield heads off, out into the world. - -A Week of Garfield is a side-scrolling platform game based on the comic strip by Jim Davis. Garfield heads to the right through various indoor and outdoor city environments, dealing with endless vermin like frogs, birds, and mice using his judo kick skills and several different weapons such as bones that can be thrown. He has a life bar that can quickly deplete if he isn't careful, but hidden all around each stage are various items, which can replenish his health, refill his weapon supplies, and give him super speed or invincibility; be careful, though, as sometimes he'll also find fish bones which will harm Garfield if eaten. - -The game is divided into seven stages, each representing a day of the week, and each with several sections. At the end of each section is a door, and Garfield must find the key hidden somewhere on the screen to unlock the door and continue. At the last door of each stage, there is a boss that must be defeated before Garfield can find the key. Each stage also has a strict time limit to keep him from dawdling, and between stages, Jon will appear to encourage Garfield or give him some advice. - 0.3 - 19890407T000000 - Mars - Towa Chiki - Platform - 1-2 - 257 - - - ./Gargoyle's Quest II (USA).zip - Gargoyle's Quest II - The Ghoul realm is under attack by a mysterious force and aspiring warrior Firebrand sets out to save it. - -As in its predecessor, gameplay in Gargoyle's Quest II is divided into an adventure and an action part. During the adventure parts, Firebrand explores a world map and several villages from a top-down perspective, talking to his fellow ghouls and zombies to advance the story or receive important items. Action parts are seen from a side-scrolling perspective. In these parts of the game, Firebrand has the ability to jump, cling to walls, fly for a limited amount of time and shoot fireballs at his enemies. As the game progresses, Firebrand becomes more and more powerful, receiving items that improve his agility, armor or attack power. - 0.8 - 19921002T000000 - Capcom - Capcom - Adventure - 1 - 512 - - - ./Garry Kitchen's Battletank (USA).zip - Garry Kitchen's BattleTank - Battletank is an advanced tank simulator where players take control of a tank from its driver's seat. Players are stuck straight in the tank and sent off to the battlefield in order to accomplish the mission they are assigned to. - -Mission objectives.can be anything from eliminating the enemies to destroying the enemy fuel dump to taking out an enemy camp. However dangerous enemies lurk all over the battlefield. Helicopters, minefields and other tanks wait to block your moves. These enemies can move off-screen and strafe around the tank, leading to difficulties. - -However, many strategic elements are involved. The first-person mode offers a limited view of the battlefield, and if players push the tank into overdrive it can miss the target and rush into a nest of tanks or a minefield. Turret angle, ammunition, and tank fuel remaining must all be taken into account by the player. To add to this, certain guns on the tank (there's 4 of them) will only hurt certain enemies. But don't expect any help here! Six hits and your tank is cooked! - 0.5 - 19900901T000000 - Absolute Entertainment - Absolute Entertainment - Shooter-Shooter / Vehicle, FPV - 1 - 1028 - - - ./Gauntlet II (USA).zip - Gauntlet II - Based on the arcade game, Gauntlet II is very similar to the original. Up to four players (a wizard, a warrior, an elf, and a valkyrie) make their way through various mazes, collect treasures and magic potions, and fend off assorted creatures and ghosts. - 0.7 - 19900901T000000 - Eastridge Technology - Mindscape - Action-Action / Labyrinth - 1-4 - 258 - - - ./Gauntlet (USA).zip - Gauntlet - Gauntlet, the original arcade smash hit, is a fighting game where you choose a character and let rip into the hordes of enemies that assault you on you way to the end of the level. One or two players must make their way through 100 levels of mayhem and magic. - -It featured a choice of four characters to play with, each with different weapons. Thor the Warrior, has a bludgeoning battle axe, Thyra the Valkyrie, has a close range sword, Questor the Elf has his long range bow, and Merlin the Wizard has magical bolts. - -Ghosts, goblins and even the life draining Death are your enemies. Enemies stream out of generators, so destroy these before tackling the rest. - -Keys are needed to open the many doors within the levels, and in some situations a door will contain only bonus items, not a progressive route. Scattered magic potions act like smart bombs and clear the screen of all enemies. Beware of poison though, this reduces your energy level. -Treasure is abundant throughout the levels and adds to your score. - 0.75 - 19880101T000000 - Tengen - Tengen - Action / Labyrinth-Action - 1-2 - 258 - - - ./Gegege no Kitarou 2 - Youkai Gundan no Chousen (Japan).zip - Gegege no Kitarou 2 : Youkai Gundan no Chousen - Gegege no Kitarou 2: Youkai Gundan no Chousen (Spooky Kitaro 2: Kitaro vs. Yokai Army) is a RPG game based on a manga and anime from Japan about a boy who is a youkai, a class of spirit-monster to which all of the main characters belong. The main character, Kitarou, is the last living member of a Ghost tribe. He is missing his left eye, but his hair usually covers the empty socket. He fights for peace between humans and yÅ kai, which generally involves protecting the former from the wiles of the latter. While the game follows the release of Gegege no Kitarou: Youkai Daimakyou (released in the U.S as Ninja Kid), it is not a direct sequel to the original game, which is an action side-scroller. - -Gegege no Kitarou 2 plays very much like a simplified traditional RPG. Fights are turn-based, where the player must input his command, and then watch the sequence of event play out until the round is over and the next round begins. However, even though it is simplified, it is actually a rather difficult and challenging game. In the very beginning of the game, Kitarou struggles to survive more than two fights against monsters before needing to return home and rest until he reaches level 2. A majority of the enemies only provide experience points in the single digits until much later in the game, although to compensate, the amount of experience needed to reach each level is low by comparison as well. Kitarou maxes out at Level 10 when he reaches 999 experience points. - -The map of the game's overworld is a fairly faithful representation of Japan, along with part of Korea and a small unidentified island. Kitarou must explore the island nation to rescue his girlfriend and the rest of the world from the onslaught of evil Youkai that threaten to take over the world of the living. He must locate several homes, castles, and cave entrances to make his way through Japan, which suffers from spirit storms that prevent him from exploring new regions on the island until some task has been completed first. - 19871222T000000 - TOSE - Bandai - Role Playing Game - 1 - 768 - - - ./Geimos (Japan).zip - Geimos - Geimos is an arcade style space shooter where players take control of a spaceship that flies over several different planets' surfaces destroying the incoming enemy units. - -The game contains two different game modes. "Mode A" keeps the games camera perspective in the same position. Players have control over their spaceships altitude while flying around the screen and can fire two different weapons. One weapon is meant for ground enemies while the other weapon is meant for aerial enemies. While the majority of the enemies are gun towers, ships and tanks that can be defeated in one shot, at the end of each round players will have to face off with a gigantic boss enemy that will require several shots to defeat. - -Mode B is similar to Mode A, but now the camera follows the players ship's movements instead. This mode also features a fixed target reticle in front of the player's ship to help with aiming their fire. - 19850828T000000 - Micronics - ASCII - Shoot'em Up - 1-2 - 260 - - - ./Gekitotsu Yonku Battle (Japan).zip - Gekitotsu Yonku Battle - Gekitotsu Shiku Battle is a Japan-exclusive video game of the vehicular combat game genre released in 1989 by Irem for the Family Computer. - 19891117T000000 - Tamtex - Irem - Racing, Driving - 1 - 1537 - - - ./Gemfire (USA).zip - Gemfire - Koei made an incursion into the fantasy worlds of magic with this game. - -Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred. Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. - -Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy. - 0.55 - 19920301T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Genghis Khan (USA).zip - Genghis Khan - In a few words: Conquer all you can. -You have two options: Mongol conquest or World conquest. In the first campaign as Temujin (later known as Genghis Khan), you must unite all the little tribes of Mongolia. You can use force or diplomacy. -In the second campaign, you can be one of four characters. As in the first campaign, you must unite all the countries. - 0.7 - 19900101T000000 - Koei - Infogrames - Strategy - 1-4 - 1280 - - - ./Genpei Touma Den - Computer Boardgame (Japan).zip - Genpei Touma Den : Computer Boardgame - A heavily modified version of Namco's Arcade brawler Genpei Touma Den, known in the west as The Genji and the Heike Clans, Genpei Touma Den: Computer Boardgame is an RPG where the player controls resurrected samurai Tairo no Kagekiyo in his quest for vengeance against the Genji clan. - -Kagekiyo travels the country searching for his eternal nemeses all the while fighting youkai and other monsters. These fights are depicted as one-on-one turn-based struggles where the player and creature's health is depicted as candles. Kagekiyo can regenerate health at shrines by spending money and can also level up stats at torii gates by spending "toku", or virtue. Both money and toku are earned defeating enemies. - -The game has a physical board game component as well. Included in the box is several miniatures and a fold-out board. Players use the board to move their pieces, but all combat is depicted in-game. - 19881021T000000 - Namco - Namco - Board game - 1 - 2048 - - - ./George Foreman's KO Boxing (USA).zip - George Foreman's KO Boxing - Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt. - -Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown. - -By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored. - -All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress. - 0.45 - 19921201T000000 - Beam Software - Acclaim - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Getsu Fuuma Den (Japan).zip - Getsu Fuuma Den - In the first years of the Demon Age, a horrible demon named "Dragon Master" was revived by his minions in hell. To protect the peace of the overworld, the two eldest Fuuma brothers fought the Dragon Master. Both were unable to defeat him and were killed, losing their legendary Wave Swords, also called Hadoukens. To avenge their deaths, the last of the Fuuma brothers vowed to slay the Dragon Master, and take back the Hadoukens. - -Getsufuma Den is an action game with slight RPG elements. You travel through the overworld on pre-determined paths, which branch most of the time, leading you to shops, places where you can encounter other characters, and dungeons. Once you descend into a dungeon, you navigate your character on a platform, jumping and fighting enemies with your sword or other weapons. There are also a few first-person dungeons later in the game. In the dungeons you can collect money and then use it to buy weapons and other accessories on the overworld. - 0.75 - 19870707T000000 - Konami - Konami - Role Playing Game-Action - 1 - 768 - - - ./Ghost Lion (USA).zip - Ghost Lion - Legend of the Ghost Lion is a Dragon Quest style turn-based role-playing video game. It is an adaptation of a 1988 Japanese movie, "Piramiddo no Kanata ni Howaito Raion Densetsu". The legend of the White Lion tells that one day, a Lion attacked and ravaged the village. The lion was wounded by the spear of a brave soldier and disappeared in a cave. One day, the parents of a young girl named Maria, decided to go and solve the mystery of the White Lion, leaving her alone. They never returned. While searching for her parents, Maria falls into a river and wakes up in a fantasy world. - 0.75 - 19921001T000000 - Kemco - Kemco - Role Playing Game - 1 - 768 - - - ./Ghostbusters II (USA).zip - Ghostbusters II - Ghostbusters II is a single-player side-scrolling game. Generally, the player controls a ghostbuster as he explores levels based on the film. The character's goal is to make his way to the museum before time runs out. Two levels involve riding around in the heroes' famous car. In another level the player controls the Statue of Liberty, shooting fireballs. The ghostbuster character is armed with unlimited supplies of slime that can be shot out of a cannon and ghost traps. - 0.6 - 19900402T000000 - Imagineering - Activision - Platform - 1 - 257 - - - ./Ghostbusters (USA).zip - Ghostbusters - Based on the movie of the same name, the Ghostbusters are the ones to call who will "bust" any ghost hauntings. It does this through the use of nuclear accelerated "proton packs" and traps, whereby the ghosts can be captured and transferred to a secure storage facility. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly increased. The Ghostbusters must reduce the paranormal (PK) level in the city, representing ghost power, before the Temple of Zuul awakens and ressurects an evil goddess, Gozer. - -Ghostbusters is an action game that combines an overhead view and a side-view. From Ghostbusters HQ, the player must monitor the map of New York City for "ghost alarms" as well as casual spirits, and plot a route to the alarmed area. The player then controls the Ghostbuster vehicle as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. Once at the location, the game switches to a side-view. Two of the ghostbusters will take position and activate their proton beams and toss a trap to the ground. The player will attempt to maneuver the ghost(s) over the placed trap. Once activated, the trap attempts to capture any ghosts directly above it. Successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for the vehicle. Unsuccessful capture will see the ghost fly away. - -As the game progresses, the PK energy of the city increases. Ghostbusters must keep it under critical levels by being constantly successful at ghost captures. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer. - 0.45 - 19881001T000000 - Bits Laboratory - Activision - Adventure - 1-2 - 512 - - - ./Ghosts'n Goblins (USA).zip - Ghosts 'n Goblins - Ghosts'n Goblins is a sideways scrolling action platformer spread over six levels, each of which must be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern settings with increasing difficulty. - -Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces - amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges include moving platforms, ladders and water/fire hazards. - -As in most games in this genre, the player can pick up power-ups such as daggers and bombs during the course of the game, giving the player greater firepower. - 0.75 - 19861102T000000 - Capcom - Capcom - Action-Platform - 1-2 - 257 - - - ./Ghoul School (USA).zip - Ghoul School - In Ghoul School the player is cast as Spike O'Hara, a senior at Cool School High in a small American town. Spike is a rebel and an outcast, but is a good kid. While taking a shortcut through the graveyard home one day, he comes across a glowing skull. Intrigued, he takes it to Dr. Femur, his anatomy teacher, the next day, which happens to be the day before Halloween. Dr. Femur wants to keep it for an overnight study, and Spike reluctantly agrees, noticing that the skull appeared bigger than the day before. - -During the night, the skull begins transmitting a message to the realm of the dead. On Halloween, the dead begin their assault. The teachers and students inside are turned into zombies and demons under the control of whatever intelligence has taken over the school. Samantha Pom-Pom, the head cheerleader, is captured by the dead and held somewhere inside the school. Paranormal eliminators and members of the football team have ventured inside to find her, but have not returned. When Spike learns of the mess from the TV news, he rushes to the school and decides to rescue her himself. - -Spike ventures inside. The doors shut and lock behind him. There's no turning back now. - -Spike begins his quest with only his trusty baseball bat and battered sneakers, but can collect better weapons and shoes along the way. Among them are the straightforward sickle, embalming fluid, towel and almighty gamma gun, the strange Deweytron and taserlike Spinal Zap, and a sandwich (if it can be used as a weapon, they should have fired the cafeteria workers a LONG time ago), among other weapons. Useful items include the spring shoes, needed to reach high places, the suction shoes, which allow you to walk on the ceiling, and the Golden Apple, needed to bypass the Medusa head guarding the way to the second half of the school. - -Get going! You have 129 rooms to explore and Samantha is counting on you. Good luck. - 0.7 - 19920301T000000 - Imagineer - Electro Brain - Platform - 1 - 257 - - - ./Gimmi a Break - Shijou Saikyou no Quiz Ou Ketteisen 2 (Japan).zip - Gimmi a Break : Shijou Saikyou no Quiz Ou Ketteisen 2 - Gimme A Break: Shijou Saikyou no Quiz Ou Ketteisen is a quiz game released for the Famicom (NES) in Japan, and is based on an actual Japanese game show that aired from 1989 to 1992. Players can answer trivia questions against AI or human opponents, with the ultimate goal of challenging the game's Quiz King. - 19920828T000000 - Pixel - Yonezawa - Quiz / Japanese-Quiz - 1-6 - 3328 - - - ./Gimmi a Break - Shijou Saikyou no Quiz Ou Ketteisen (Japan).zip - Gimmi a Break : Shijou Saikyou no Quiz Ou Ketteisen - The game Gimme a Break - Shijou Saikyou no quiz Ou Ketteisen was developed by Yonezawa PR21 and published by Yonezawa PR21 in 1991. The game is based on an Asian show and is a quiz where you have to answer the host's questions. The peculiarity of the product is that six additional controllers could be connected in the form of a button with a bell, with which six people could simultaneously compete with each other in erudition and reaction. - 19911213T000000 - Yonezawa - Quiz / Japanese-Quiz - 1-6 - 3328 - - - ./Gimmick! (Japan).zip - Gimmick! - Mr. Gimmick is a little doll with a life of its own, that's given to a girl for her birthday. The girl's other toys quickly become jealous of the attention given to Mr. Gimmick, and they decide to carry her away to a mystical land. Mr. Gimmick goes after them to bring his owner back. - -The game Mr. Gimmick is a platform game where you take control of Mr. Gimmick over the course of six levels. You defend yourself by throwing bouncing stars that take a second to form and are then thrown downward. You can also ride the stars thrown to gain access to higher platforms. The inventory you have allows you to store bombs, potions, and fireballs. - -The game has two endings. The easier way is to just run through all of the levels. Each level has a treasure hidden that can be a bit difficult to get, and finding all of these gives access to an extra level. But if you lose all of your lives and have to continue, the game will take all of your treasures away, and not allow you to get to the final level. - 0.85 - 19920131T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Ginga Eiyuu Densetsu (Japan).zip - Ginga Eiyuu Densetsu - Ginga Eiyuu Densetsu (usually translated as "Legend of the Galactic Heroes") is a sci-fi themed strategy game in which the player controls a fleet of starships. It is based on the long-running space opera novel series of the same name which has been adapted into various other media such as manga and anime. This early NES version is simply one of many video game incarnations of this franchise, all of which shame the same name. The goal of the game is to direct the various commanders of the player character's fleet by giving them specific orders. Eventually, the player will be required to direct massive battles between their fleet and the rival empire's. A NES midi variant of the classical music piece Bolero by Ravel plays throughout, lending the game a suitably operatic feel. - 19881221T000000 - Tokuma Shoten - Kemco - Strategy - 1 - 1280 - - - ./Ginga no Sannin (Japan).zip - Ginga no Sannin - Official port of "The Earth Fighter Rayiezax" originally published on NEC PC-8801. -In the year 2300, the human race created an Earth federation government and spread out into space to begin colonizing the surrounding planets. However, an alien species from the far reaches of outer space began attacking the human forces, putting the very survival of the human race at stake. Though it was only a matter of time before Earth fell to the enormous power of the enemy forces, the Earth's army commander issued an order calling all of the units dispersed around the colonized planets to return to Earth. The player takes the role of a young soldier who was stationed with the Rayieza unit on the planet Mars. The journey begins as he makes his way back to Earth along with the other members of his unit. - 19871215T000000 - Enix - Nintendo - Role Playing Game - 1 - 768 - - - ./Goal! Two (USA).zip - Goal! Two - Goal! Two is the sequel to Goal!. It is a football/soccer game for one or two players and changed the top-down perspective from the first game to an angled overhead point of view with a scrolling screen. Play modes include a single-player "Super Cup" tournament and several single-game options, including two players against the CPU. - -Eight additional teams have been added, increasing the roster to 24, but some club teams have been taken out. The game modes include Exhibition Match and Super Cup (tournament). The 2-on-2 Shootout mode from the previous game has been removed. A new ability allows the player to choose 11 players from a squad of 15, with different characteristics. - 0.65 - 19921101T000000 - Jaleco - Jaleco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Goal! (USA).zip - Goal! - Goal! is a soccer game for one player against the computer, two players against each other, or two players against the computer. Gameplay is from an angled overhead point of view, with the screen scrolling to follow the action. Several game options are available, including tournament mode, world cup mode, and a goal shooting competition. - 0.45 - 19891001T000000 - Jaleco - Jaleco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Godzilla - Monster of Monsters! (USA).zip - Godzilla : Monster of Monsters - In the year 2XXX A.D., Earth is under attack from the aliens of Planet X. Armed with monsters of terrible destructive force, the invaders establish bases on every planet of the solar system. These monsters include the foes Gezora, Moguera, Baragon, Varan, Hedorah, Gigan, Mecha-Godzilla and King Ghidora. To combat the menace, Earth sends two of it's own monsters, Godzilla and Mothra, in order to drive back the invaders of Planet X. - 0.15 - 19891001T000000 - Compile - Toho Company - 1 - - - ./Godzilla 2 - War of the Monsters (USA).zip - Godzilla 2 : War of the Monsters - In a completely different style from the first Nintendo Godzilla game from Toho, you play as japanese military forces fighting against Godzilla. Because Godzilla is such a ferocious monster, this is no easy task... in fact, your attacks to Godzilla don't actually do any damage to him at all. Strategy instead becomes the main point of play as you must position forces in strategic points to route Godzilla away from important buildings and into other areas where his movement will be less destructive to the city. Actual success of these routing attacks is imperfect, if one is not careful, the whole offensive will fall apart over a single missed attack. -Beware Godzilla! - 0.7 - 19920201T000000 - Toho Company - Toho Company - Strategy - 1 - 1280 - - - ./Golf Club - Birdy Rush (Japan).zip - Golf Club : Birdy Rush - Golf Club: Birdie Rush is a golf game developed by Data East and published for the Famicom towards the end of 1987. It employs a far off bird's eye view throughout the game. It features 18 holes and allows players to play in a stroke game, or a tournament, and allows players to play alone, or head to head. It was only released in Japan, and it was followed up with a sequel for the Super Famicom called Super Birdie Rush in 1992. - 19871209T000000 - Data East - Data East - Sports / Golf-Sports - 1-2 - 1538 - - - ./Golf Grand Slam (USA).zip - Golf Grand Slam - This game was made with the intentions of helping the player improve their golf game. You can practice setting up putts, dealing with wind resistance, choosing a strike point on the golf ball, and other technical aspects of golfing in the two training modes the game offers. Once you feel you have enough experience you can enter the Golf Grand Slam, a tournament against 29 other fictitious pro players. - -The game features 4 sets of 14 different golf clubs that you can bring to the course. The golfing is done by lining up a cursor to where you want the ball to land and then choosing the proper golf club, stance, and grip. The last step before taking the swing is finding the correct contact point on the golf ball. The contact point is represented as a dot that scatters around on top of a golf ball icon and you have to try to stop it on the part of the ball where you want your club to make contact with the ball. - 0.5 - 19911201T000000 - TOSE - Atlus - Sports-Sports / Golf - 1-4 - 1538 - - - ./Golf (USA).zip - Golf - Golf features two challenging 18 hole courses where players are able to play a round of golf, and allows players to choose a club, adjust stance and control the swing. The game features three alternating views; an overhead long-range view of the entire hole, an overhead medium-range view from the ball's current location, and an overhead close-range view of the green. Gameplay modes include 1 player, or 2 player play with a link cable. - 0.5 - 19851001T000000 - Nintendo - Nintendo - Sports-Sports / Golf - 1-2 - 1538 - - - ./Golfkko Open (Japan).zip - Golf-kko Open - A very nice golf simulator with 3D effects. It features a detailed aiming and spinning system, albeit a limited amount of courses, but requires scrolling through many screens of japanese text. - 19891125T000000 - TOSE - Taito - Sports / Golf-Sports - 1-2 - 1538 - - - ./Golgo 13 - Top Secret Episode (USA).zip - Golgo 13 : Top Secret Episode - You play as Golgo 13, the greatest assassin for hire in the world. A vial of the deadliest biological weapon known to man, codenamed "Cassandra G.", has been stolen and you need to recover it before someone uses it on the unsuspecting world. - -This is a traditionial side-scrolling game that uses a third-person view in cutscenes. - 0.6 - 19880901T000000 - Vic Tokai - Vic Tokai - Shooter - 1 - 256 - - - ./Gomoku Narabe (Japan).zip - Gomoku Narabe - In Gomoku Narabe Renju, players take turns attempting to connect 5 of their pieces in a straight or diagonal line without being blocked by their opponent. Each individual game won gives the player a point. The player with the most amount of points after a set number of games wins the overall game. The game offers three difficulty modes. On the hardest difficulty, the player has to win the game before a time counter counts down to zero. - 0.6 - 19830827T000000 - Nintendo - Nintendo - Strategy-Renju-Asiatic board game - 1-2 - 1280 - - - ./Goonies II, The - Fratelli Saigo no Chousen (Japan) (Sample).zip - Goonies 2 : Fratelli Saigo no Chousen - In a movie released in the 1980s, a group of youngsters formed a special gang and called themselves The Goonies. Nintendo banked upon the movie’s popularity by releasing several games using the characters and music from it, including the theme song by Cyndi Lauper. This is their second game on NES, The Goonies being released only for the Famicom system outside the United States. - -You play Mikie, one of the gang members, whose friends have been kidnapped by the gang’s arch enemy – the Fratelli family. Your buddies and Annie the Mermaid must be rescued, but it won’t be easy sneaking into the dark and creepy underground hideout where they are being held. You must find a way to destroy their master computer and keep your friends from becoming road kill. If Ma Fratelli or crazy Cousin Pipsqueak doesn’t stop you, one of her two crazy sons will! - -Upon starting the game, Mikie is armed only with a yo-yo and the ability to jump. As the game progresses, he will find boomerangs, a gun, bombs, molotave cocktails and even scuba gear to help him. Fight snakes, spiders, skeletons, man-eating fish while exploring the huge world full of cellars, secret caverns and elaborate mazes. - -There is more than typical side-scrolling action, although there’s certainly a multitude of that. Seventeen magic implements and many secret messages await you. When Mikie enters a room he can talk to NPCs and try to find hidden items and doors by hitting the walls. A password lets you keep your possessions for the next game. - 0.65 - 19870318T000000 - Konami - Konami - Adventure-Platform - 1 - 257 - - - ./Gorby no Pipeline Daisakusen (Japan).zip - Gorby no Pipeline Daisakusen - Gorby's Pipeline is a variation on the classic Tetris game, with elements of Pipe Dream / Pipe Mania and its bonus game.. - -While in the classic Tetris game you 'll have to fit the falling geometric shaped pieces together to make a row disappear in Gorby's Pipeline the geometric shapes are replaced with pieces that contain different forms and shapes of pipelines. - -The game starts with a water leak at the bottom right of the screen and it's you goal to put the various pipeline pieces together in such a way that the water runs from the bottom-right to the left and disappears in one of the pipelines on the left side of the screen. If you succeed a row will disappear. - 19910412T000000 - Compile - Tokuma Shoten - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Gotcha! - The Sport! (USA).zip - Gotcha! : The Sport! - Gotcha! is an NES Zapper title based on the "sport" of paintball, and loosely tied into the paintball-themed movie caper of the same name. You are required to traverse three different battle zones, grab the opposing teams' flag from the opposite end of the field, and make it back to your flag without getting shot. - -One hand controls the Zapper while the other must hold the controller, since the D-Pad controls your movement up and down the field. Limited ammo is also a concern, as is the ability for the computer team to snag your flag and return it to their base to win. You can chase down and tag the flag carrier yourself to prevent this. - -The game contains three difficulty levels and three different zones (woods, city, snowfield) which cycle until you lose all of your lives. Numbers of enemies and their reaction time increase with each cycle. Aside from additional ammo, there are no powerups, no teammates, just you against the computer for a beat-your-highest-score challenge. - 0.3 - 19871101T000000 - LJN - LJN - Sports-Lightgun Shooter - 1 - 261 - - - ./Gozonji - Yaji Kita Chin Douchuu (Japan).zip - Gozonji : Yaji Kita Chin Douchuu - A game which, in terms of gameplay, is similar to a text adventure. The game screen is divided into two parts. The upper part is the graphic part, where you see everything that is happening around you, and the lower part is the dialogue part, where you see not only texts, but also the faces of the people who speak them. The game is very difficult to understand, as it is entirely in Japanese, and an English translation is not planned in the near future. - 19891107T000000 - Hyperware - HAL Laboratory - Adventure - 1 - 512 - - - ./Gradius II (Japan).zip - Gradius II - Gradius II is a sequel to Gradius, and Life Force, and is a horizontal space shooter composed of 7 levels. -Like it's predecessor, you can collect power up from enemies and chose which ones to use when. This time, this system is enhanced because you can chose between 4 different power-up sequences, allowing you to use differents types of weapons against your enemies. There is also the possibility to gain options, which are mysterious balls of fire that follows your spaceship closely and mimic all its movements (including shots). While you only could have 2 of them in Gradius, you now can have up to 4 of them. - 0.75 - 19881216T000000 - Konami - Konami - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Gradius (USA).zip - Gradius - The people of Gradius are in trouble. The ameoboid Bacterions have launched an all out attack against the planet, and it's up to you to fly into battle and save them. Along the way you'll be able to power up your ship with hyper speed, force fields, lasers, missiles, double beam cannons and more to help you battle. Based on the arcade game, Gradius is a side scrolling shooter. Shooting certain enemies will leave a power up pod behind which can be collected to add more power to your ship. Each level features a wide variety of enemies trying to stop you, with a large boss at the end. Gameplay is for one player or two players alternating. - 0.7 - 19861202T000000 - Konami - Konami - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Grand Master (Japan).zip - Grand Master - Grand Master is an action RPG, featuring a cool intro, neat music, and most importantly: a hero with a sword so high you can't get over it, so low you can't get under it, and so wide you can't get around it. -The game itself plays from a top-down perspective, a bit like The Legend of Zelda, but with some extra RPG elements added in. It features a basic leveling system that maxes out at 10 and basic HP and MP stats that increase by 10 each level up until they reach 99. The stages are also in the same vein as The Legend of Zelda in regards to the dungeons, albeit in a much simpler form. Instead of an overworld, you instead pick from five stages on a world map and each stage follows the same basic formula that consists of finding the key to open the door to the boss. Each stage contains various enemies that respawn, the occasional warp point, and a handful of chests that contain a new weapon, accessory and healing items. The final stage also follows the same pattern, but it's about five stages combined into one and borders on torture/redundancy with a series of mazes and long passageways that take forever to pass. It is at odds with the first five stages. -The game makes use of a branching path system that's based on the order in which you clear all the stages. If certain events are not triggered, you will get a bad ending. The optimal order is as follows:Castle, Ice Temple, Cave, Pyramid, Tower. If you enter the Tower before the Cave level, you will -get the bad ending.If you enter the Pyramid before the Cave level, you will get an alternate story branch. - 19910226T000000 - Soft Machine - Varie - Action / Adventure-Action - 1 - 256 - - - ./Great Battle Cyber (Japan).zip - Great Battle Cyber - Great Battle Cyber is an action game based on SD Gundam universe. The playable roster consists of Kamen Rider Black, Victory Gundam, and Ultraman Taro. The differences between each character aren't as pronounced as you would think: Kamen Rider actually has the longest reach despite fighting with his bare hands. The Victory Gundam's sword attacks in an arc which allows it to deflect airborne attacks and hit flying enemies from the ground. Ultraman?..you know what there's nothing unique about him. To some extent he occupies a middle ground between the others but that leaves little reason to ever use him. - 19921225T000000 - Arc System Works - Banpresto - Fighting - 1 - 262 - - - ./Great Deal (Japan).zip - Great Deal - Great Deal combines a pack of cards and Tetris. You must dispose of a 52-card pack(with joker) into a 5x5 well. At the end of the round, you get a bonus if all cards are cleared, and you lose points for each card not cleared. You also get a bonus for stoppage time remaining. Pushing one button shuffles you between four cards, and pushing the other lets you eat up any part of the two minutes' grace period the game awards you per level. You can use it to make sure you drop something in the right place, or to get an idea of what to move next. It's an innovative concept among early Tetris games, trading time for points, and given the potential complexity of the game, it offers a fair amount of relief without spoon feeding the player. Great deal gives you points for 3 suits in a row, or any straight, or 3 of a kind in a row or on a diagonal. You get big points for 4 -or 5. - 0.65 - 19911025T000000 - HectorSoft - HectorSoft - Puzzle - 1 - 2816 - - - ./Square Deal (Japan) (Sample).zip - Great Deal - Great Deal combines a pack of cards and Tetris. You must dispose of a 52-card pack(with joker) into a 5x5 well. At the end of the round, you get a bonus if all cards are cleared, and you lose points for each card not cleared. You also get a bonus for stoppage time remaining. Pushing one button shuffles you between four cards, and pushing the other lets you eat up any part of the two minutes' grace period the game awards you per level. You can use it to make sure you drop something in the right place, or to get an idea of what to move next. It's an innovative concept among early Tetris games, trading time for points, and given the potential complexity of the game, it offers a fair amount of relief without spoon feeding the player. Great deal gives you points for 3 suits in a row, or any straight, or 3 of a kind in a row or on a diagonal. You get big points for 4 -or 5. - 0.65 - 19911025T000000 - HectorSoft - HectorSoft - Puzzle - 1 - 2816 - - - ./Greg Norman's Golf Power (USA).zip - Greg Norman's Golf Power - This golf game comes with pre-designed golf courses in locales such as the U.S.A., Japan, England, Scotland, Germany, Spain, France, Australia, and Hawaii. There is also an opportunity for the player to design their own golf course. The game features variable weather conditions like showers, downpours, wind, and sunshine. The game allows for both strokeplay and matchplay. It also allows for three difficulty levels: novice, amateur, and professional. Practice mode lets the player train on the putting green or on a practice hole. - -Gameplay consists of aiming the golf ball and then swinging the chosen golf club. Swinging is done by a meter which measures the power of the shot and determines whether the ball gets hit straight, hooks, or slices. Putting is done with an overhead view on the green with the meter being used to measure the amount of power that is put on a putt. - 0.55 - 19920701T000000 - Gremlin Interactive - Virgin - Sports-Sports / Golf - 1-4 - 1538 - - - ./Gremlins 2 - The New Batch (USA).zip - Gremlins 2 : The New Batch - As Gizmo, you must reach the Gremlin Control Centre to wipe them out. This is an isometric action game differing from the Elite title. You can gain items such as a bow and arrow and matches after each level to help. Mr Wing's Shop also contains many goodies, so watch out for its door magically appearing. Hazards include spiders, electrified wires, ground-mounted hazards, and a boss at the end of each level. - 0.85 - 19901001T000000 - Sunsoft - Sunsoft - Shooter - 1 - 256 - - - ./Guerrilla War (USA).zip - Guerrilla War - A tropical island (specified as Cuba in the Japanese original) is being oppressed by a dictator, but fortunately one or two brave US soldiers (Ernesto "Che" Guevara in the Japanese version) are on hand to restore justice. March through the rivers, swamps and forests to overthrow the dictator (specified as Batista in Japan) in this evolution of the Commando style. - -The game scrolls vertically, as you move up the screen shooting enemies, finding good strategic firing points and collecting powerups. As the enemy soldiers come towards you in groups, some care is required when picking them off, either using your gun or the grenades. There are also hostages carried by some soldiers, with points bonuses for not shooting these but shooting their captors. Each level ends with a boss. - 0.8 - 19890602T000000 - SNK - SNK - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Gumshoe (USA, Europe).zip - Gumshoe - Your daughter, Jennifer, has been kidnapped! You have to help Mr. Stevenson who is on a mission to rescue her. Throughout the levels there are five diamonds you must collect which are needed to complete the final level and rescue Jennifer, with plenty of obstacles and enemies to get in the way. During the game Mr. Stevenson continuously walks to the right and you have to use the light gun to save him from any obstacles blocking his path. Some obstacles can be destroyed with the light gun, others Mr. Stevenson will need to jump over (shooting him with the light gun will cause him to jump.) You have a limited amount of ammo, but more can be obtained by popping the balloons which are scattered throughout the levels. - 0.6 - 19860606T000000 - Nintendo - Nintendo - Shoot'em Up-Lightgun Shooter - 1 - 260 - - - ./Gun Nac (USA).zip - Gun Nac - A Galactic Federation starfighter is sent off to destroy an alien armada (led by giant robotic rabbits this time around -- an unusually whimsical theme in keeping with the contemporary Parodius) threatening to collapse your system's sun into a supernova. - -Gun-Nac is a top down shooter in which the player controls the Federation starfighter. Power ups and genre mechanics are as could be expected from a "shmup". now with collectible money that allows you to shop for different weapons and bombs to complement your standard main gun in the inter-level weapons market. Directional weapons, attachments and up to four bomb types can also be bought to increase your survival chances, further aided by player control over the speed at which your ship moves through the levels. Single player only. - 0.9 - 19910901T000000 - Compile - ASCII - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Gun.Smoke (USA).zip - Gun.Smoke - Gun.Smoke is a top-down scrolling shooter that casts the gamer as a lone gunman, out to save the gold rush town of Hicksville from a fearsome group of bandits known as the Wingates. Each level has a particular target enemy, although his or her henchmen must also be taken out. - -Although it largely takes place on foot, the gameplay resembles Commando, with its top-down action. The screen scrolls at a constant rate, and enemies come at you from the edges, to be shot or avoided. You can grab various power-ups along the way. Finding a horse will allow you to get hit twice before you die rather than just once. There are scenes in which you raft up a river and use the tracks of a railway line. - -On the NES you can tap the A button to fire up and right, the B button to fire up and left, or A and B simultaneously to fire straight ahead. One-button control systems mimic all this. - 0.7 - 19880201T000000 - Capcom - Capcom - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Gunhed - Aratanaru Tatakai (Japan).zip - Gunhed : Aratanaru Tatakai - Gunhed: The New Battle is a strategy game based on the manga by Kia Asamiya and the live-action film of the same name. The game is set on an island which has been taken over by a fully autonomous super-computer called “Kyron”. Lured by the prospect of an energy resource located on the island you race against competing forces to defeat the computer and secure this “super-energy”. - -A previous war zone, the island is littered with the wreckage of past battles. You're able to search the island for parts to upgrade your forces, and usable items which can give you an advantage. According to the readme you “assemble about 30 mechs in order to be able to assault Kyron's hideout” once you have a mech of a high enough level. - 19900413T000000 - Toho - Varie - Strategy - 1 - 1280 - - - ./Gyrodine (Japan).zip - Gyrodine - Gyrodine is basic vertical shooter based on Taito's arcade game with the same name. You pilot a helicopter and have to shoot as many enemies you can. You will fight against enemy helicopters, bunkers, tanks and fighter jets above different terrains like water, desserts and military camps. There is no background story and there are no levels. - 19860313T000000 - Crux - Taito - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Gyromite ~ Gyro (World).zip - Gyromite - In Gyromite, you need to help a mad scientist deactivate all of the dynamite in his laboratory before time runs out! ROB the robot will assist you in this game by moving the red and blue pillars blocking the way. Just in case finding your way through the laboratory wasn't enough, be sure to watch out for the deadly Smicks who wander about trying to prevent success of your mission. If you find a radish, pick it up and feed it to the Smicks so you can safely get past them. There is also a second game variation where you need to clear the way for a sleepwalking mad scientist so he can get home safely. - 0.6 - 19851001T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./Gyruss (USA).zip - Gyruss - The entire solar system is being attacked by the vicious Gyrusians, and it's up to you to save the day! You will need to fly your spaceship to each of the nine planets and then clear three stages of enemies to rid that planet of the Gyrusians. You start the game with a single canon, and can gain a double canon after shooting a power up satelite. After clearing each planet, there is another bonus stage where additional weapons and bonus points can be collected. Gyruss is an arcade action shooter, however instead of piloting your spaceship horizontally or vertically, you move in a circle around the perimeter of the screen. The NES version of Gyruss adds to the original arcade version additional music, additional weapons, new enemies, and a large boss at the end of each level. - 0.7 - 19890201T000000 - Konami - Ultra Games - Shoot'em Up - 1 - 260 - - - ./Haja no Fuuin (Japan).zip - Haja no Fuuin - The seal of the Dark Lord Terarin has been broken and Terarin has been unleashed into the world again. She has stolen the Golden Seal and opened pandora's box, unleashing evil creatures into the world. A young hero is tasked by a king to stop Terarin. He must step into footsteps of Iason, a shepherd that once accidentally unleashed Terarin and fought to seal the Dark Lord again. The hero must enlist the aid of three companions, Guy the warrior, Medi the amazon and Treo the pirate (called Turo in the manual) and find the three keys to Terarin's lair. To face the Dark Lord, they must find the mystical weapons and armor of old and then defeat Terarin and seal the Dark Lord from the world. - 19871023T000000 - Kogado - ASCII - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Hana no Star Kaidou (Japan).zip - Hana no Star Kaidou - Hana no Star Kaidou (which can be loosely translated as "Blossoming Star Highway") is an action game for the Famicom that was developed and published by Victor Musical Industries in 1987. It is about two musicians who dream of obtaining a recording contract and becoming big stars. The player must control both Moero and Goro on the screen at one time. They run, jump, and attack simultaneously. Each one has their own life count, and the game is over as soon as one of them loses all of their lives. Because of the unituitive controls, and unforgiving game mechanics, this game is considered quite difficult and generally not fun to play. - 19870317T000000 - Victor Entertainment - Victor Entertainment - Platform - 1 - 257 - - - ./Hanjuku Hero (Japan).zip - Hanjuku Hero - Hanjuku Hero is a real-time strategy RPG game. A king used the power of a mysterious egg to unify a continent. However, he suddenly died a day after the unification, and the countries subjected to his rule revolted. The king's heir, the young prince must - 0.8 - 19881202T000000 - Bits Laboratory - Square Enix - Role Playing Game - 1 - 768 - - - ./Happily Ever After starring Snow White (USA) (Proto).zip - Happily Ever After starring Snow White - - - - ./Happy Camper (USA) (Proto) (Unl) [b].zip - Happy Camper - As though the bugs, bees, bats, and bears weren't enough, now the Alien Slime Beings have made off with your girlfriend. Now it's up to you, nobody else can save her. Gather cans and bottles, they earn you needed weapons and protections and they might just come in handy along the way. Collect power crystals. You'll need them! Find the secret code to enter the alien camp. Fight your way through flames, froads, and flying campers to rescue your girlfriend. You haven't much time, but you can do it! - - Color Dreams - NGD Studios - 1 - - - ./Hard Drivin' (USA) (Proto) (Unl).zip - Hard Drivin' - Hard Drivin' is not just the best game on offer - it's a whole new driving experience. How would you like to test drive a high-powered sports car on a stunt course? Have you ever jumped a drawbridge or driven a loop-the-loop? Now's your chance! Or maybe high-speed driving is your idea of excitement. Step on the gas and try to keep control while skidding around the corners. Weave in and out of the traffic and avoid oncoming cars! This game is easy to learn but hard to master - and will appeal to any age. Take Hard Drivin' for a test drive today! - - Tengen - 1 - - - ./Harlem Globetrotters (USA).zip - Harlem Globetrotters - This game allows you to play as either the Harlem Globetrotters or their rivals, the Generals, in an exhibition basketball game. The player can choose to have the quarters last from one minute to twelve minutes. Also, if you are playing as the Harlem Globetrotters you are able to pull off special maneuvers such as a behind the back pass, slam dunk, and a piggy back slam. At certain moments during the game the Harlem Globetrotters team can also interfere with the referee by pulling down his pants and tripping him. - 0.4 - 19910301T000000 - Softie - GameTek - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Hatris (USA).zip - Hatris - In Hatris, the falling blocks of Tetris are replaced by falling hats which are top hats, cowboy hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. Once five hats of the same kind have been stacked on top of each other, they fall down onto another conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus. (The game keeps track of score as money, not simply points.) Once you ship out enough hats out of the shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats start appearing to make it more difficult for you to accomplish your task. The game ends when one of your stacks of hats reaches the top of the screen. - 0.6 - 19920401T000000 - Bullet Proof Software - Bullet Proof Software - Strategy - 1 - 1280 - - - ./Hayauchi Super Igo (Japan) (Rev 1).zip - Hayauchi Super Igo - Hayauchi Super Igo (Quick-play Super Go) is a board game simulation developed by Home Data for the Famicom, and published by Namco in Japan in 1989. It is based on the board game known as Go. The game has three modes. Honinbo Battle is for standard players, where players start at the lowest rank and work their way up to the Champion rank. The Rank Game is for beginner players, and see's them start in the middle rank, moving up and down according to their performance. The Dojo mode is a custom mode that allows you to tailor many aspects of the game, including the grid size, number of players, who starts, and whether there's a handicap. - 19890303T000000 - Home Data - Namco - Go-Asiatic board game - 1 - 2048 - - - ./Heavy Barrel (USA).zip - Heavy Barrel - Heavy Barrel is a shooter with a top-down view similar to Commando and Ikari Warriors. Terrorists have seized the underground control complex of a nuclear missile site. It is up to the player to infiltrate the installation and eliminate the leader of the terrorist army before they can launch the missiles. To stop the terrorists you will need the powerful weapon Heavy Barrel. The problem is that the weapon still is in the installation. Before the fortress fell the weapon was taken apart and locked in six different storage lockers. To defeat the terrorists you must collect all keys and reassemble the weapon. The game supports co-op for two players. - 0.7 - 19900301T000000 - Data East - Data East - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Heavy Shreddin' (USA).zip - Heavy Shreddin' - In this snowboarding game, the player goes on various runs completing events on downhill mountains. There are five events in all: Downhill, Slalom, Half-pipe, Moguls and Backwoods. In Downhill the object is to get down the slope as fast as possible. In Slalom you have to guide the board between the gates. In halfpipe, you have to perform stunts on a half pipe. In Moguls, you have to jump over both small and large moguls. In Backwoods, you'll be given different obstacles to contend with and you'll have to find away to get around them. - -You also earn points by executing various stunts along the way. Stunts you can pull off are a toe grab, hand-plant, mid-air 360, and a mule-kick. - -There are three different peaks, each featuring a couple different runs. The mountain ranges consist of Poseur Peak, Scary Summit, and Mt. Mortified. - 0.5 - 19900601T000000 - Imagineering - Activision - Sports-Sports / Skiing - 1 - 1538 - - - ./Hebereke (Japan).zip - Hebereke - Ufouria is a (side scrolling) platform adventure video game. You begin play as Hebereke (Bop Louie in PAL regions), a penguin (though in PAL release he is more humanoid and looks like the Stay-Puft Marshmallow Man), and must explore the world on which you and three other friends crash landed. As you encounter the new characters you must fight them to make them recover their memory. Once you have recovered all 3 other characters you are then searching for Temple Keys which will lead back to your homeworld of Ufouria. - -The world in which you interact is free form, meaning that you can wander around as you please. To get to new areas you will need to get power-ups and/or new characters with their own abilities. Character switching is done as needed, not defined by levels. Sections of the game have bosses and mini-bosses which include the characters which have not had their memory returned yet. - 0.9 - 19910920T000000 - Sunsoft - Sunsoft - Adventure - 1 - 512 - - - ./Heisei Tensai Bakabon (Japan).zip - Heisei Tensai Bakabon - Heisei Tensai Bakabon is an Action game, developed and published by Namco, which was released in Japan in 1991. - -The Genius Bakabon is based on the anime and manga ?Heisei Tensai Bakabon?. The game is a platform game vaguely of the classic Prince of Persia variety. You move carefully to avoid dangers, taking care not to make huge falls. Each world of the game is four levels, plus a minigame-style boss round - 19911206T000000 - Namco - Namco - Platform - 1 - 257 - - - ./Hello Kitty no Ohanabatake (Japan).zip - Hello Kitty no Hanabatake - During the course of this video game, Hello Kitty must water all the flowers in each stage while avoiding the many animals and insects. Kitty's ribbon always stays on the left side of her ear; even if the player changes the orientation of the character. -She can defend herself with the use of a large mallet. Running into enemies will make her cry, which causes Kitty to get angry and lose a life. Points in the game are collected as money for the cash register. Allowing the time limit to expire will also cause the player to lose a life. However, there are infinite continues and losing the game score is the only penalty for "game overs." There are 18 stages in the game and the game does not repeat itself after the 18th stage. While the second half of the game is more difficult then the first nine levels, they can be cleared once the player is accustomed to the game controls. - 19921211T000000 - Shimada Kikaku - Character Soft - Action-Platform - 1 - 257 - - - ./Hello Kitty World (Japan).zip - Hello Kitty World - The little kitten Kitty, her kitten friend Mimi and their bear friend Tippy love playing with balloons. One day, Tippy has inflated a whole bunch of balloons when suddenly a strong wind blows. Tippy is blown away! The only way for Kitty and Mimi to find their friend again is to pick some balloons and fly to her rescue. - -Hello Kitty World is quite similar to Balloon Kid – a forced side-scrolling platform adventure where you control a character floating around with a balloon in the hand. Kitty (or Mimi) starts out on each level with two balloons, and by pushing the A button, she moves upward before sinking again if the button is not pushed again. When Kitty comes in contact with an enemy, she will just rebound, but she will fall to the ground if both balloons are hit. By pushing the B button, Kitty can also choose to let go in order to walk around like a normal platform character. This is necessary in order to reach power-ups and hidden areas. Since the scrolling is forced, it is easy to go get stuck and pushed off the screen. - -Throughout the levels, Tippy has dropped balloons that can be picked up for points. If twenty balloons are picked up in succession, they turn into double balloons worth more points. Enemies come both in the airbourne and ground-based varieties, along with some fish that can surprisingly jump out of the water. Some enemies can only fly by holding balloons, and just like in Balloon Fight, these can be disposed of by touching their balloons. - 0.65 - 19920327T000000 - Pax Softnica - Character Soft - Action-Platform - 1-2 - 257 - - - ./Heracles no Eikou - Toujin Makyou Den (Japan).zip - Heracles no Eikou : Toujin Makyou Den - In this game, you play the role of Herakles (or Hercules, in Latin pronunciation), the famous legendary Greek hero. Starting in Athens and wandering all over ancient Greece (and even the mythical land of the dead), you'll have to fight many monsters, including popular figures from Greek mythology like Talos or Hades, and prove yourself worthy of a hero's fame. - -The game is very similar to Dragon Warrior series: you fight random enemies in turn-based battles viewed from first-person perspective, collect experience and money, and in towns talk to people and buy weapons, armor, and items. There is no world map in the game, but a continuous location complete with towns and dungeon-like areas. - 19870612T000000 - Data East Company - Data East Company - Adventure-Role Playing Game - 1 - 512 - - - ./Heracles no Eikou II - Titan no Metsubou (Japan).zip - Heracles no Eikou II : Titan no Metsubou - In this second installment of "Greek mythology" RPG series, the main hero is not the legendary hero Herakles (Hercules), but a young boy from a town Nana, where he lives with his grandmother. The queen tells you that people are being tortured by Titans - an ancient god-like race controlled by the Lord of darkness. You must help to liberate people from the wrath of the Titans. Your first assignment is to go to Athens and to find the famous poet Homer who can tell you about the way to defeat the Titans. During your journey you meet many characters from the Greek mythology, including Daedalus, Cerberus, and Hephaestus, and recruit interesting creatures to fight at your side, such as the half-horse Centaur or the Woman Without Soul. You'll also encounter real people from the Greek history, like Homer the poet or Hippocrates the doctor. - -The gameplay is similar to Dragon Warrior style: you travel on the world map, visiting towns and dungeons, talking to people, and fighting random enemies and bosses in turn-based combat viewed from first-person perspective. An interesting innovation is a full day/night cycle. Locations look different at night, and it is sometimes necessary to visit them at different times. - 0.85 - 19891223T000000 - Data East Company - Data East Company - Adventure-Role Playing Game - 1-2 - 512 - - - ./HeroQuest (USA) (Proto).zip - Hero Quest - HeroQuest, the best-selling role playing game has now been developed into an absorbing fantasy adventure game for your Nintendo Entertainment System. Take up the challenge to become a Hero and enter the underground realm of the evil wizard Morcar. But beware, the unlit tunnels hold many dangers - terrible monsters, deadly traps and mysterious rooms. Prototype leaked in 2009. - 19911017T000000 - Gremlin Interactive - Hasbro Interactive - Role Playing Game - 1-2 - 768 - - - ./Higemaru - Makai-jima - Nanatsu no Shima Daibouken (Japan).zip - Higemaru : Makai-jima, Nanatsu no Shima Daibouken - Higemaru Makaijima (Makaijima Nanatsu no Shima Daibouken, lit. Hell Island: Great Adventure of 7 Islands) is an action-adventure game developed for the Famicom and MSX home computer, and released by Capcom in 1987. It is a sequel to a 1984 arcade game developed by Capcom known as Pirate Ship Higemaru. Neither the arcade game, nor this adventure adaptation were released outside Japan, although a prototype exists for a canceled North American NES release, where it was to be renamed "Makai Island". -In Higemaru Makaijima, the hero from Pirate Ship Higemaru named Momotaru must now pilot his own sailing vessel around the ocean surrounding seven islands. His goal is to find the greatest treasure. To do this, he must collect the keys which open the dock gates to each of the islands by invading several pirate ships and defeating the captain on board in combat. The gameplay on these pirate ships are taken directly from the arcade predecessor, with some small modifications. -Once Momotaru has collected a key from a pirate ship, he must then sail around the islands in search of the correct dock gate which the key corresponds to. Once there, the player embarks on an exploration of the island to find items, defeat a boss, and collect treasures before heading off in search of another island key. The island exploration sections are extremely reminiscent of dungeon exploration aspects of The Legend of Zelda, to which the game is often compared to. - 19870414T000000 - Capcom - Capcom - Adventure - 1 - 512 - - - ./High Speed (USA).zip - High Speed - High Speed is a conversion of the Williams Electronics pinball game of the same name. The game recreates the pinball table and gameplay from the arcade version and also adds some video game features, such as lightning bombs, attacking enemies, magnetic helicopters, and rust balls which dissolve your flipper. The bottom part of the screen remains on the bottom set of flippers, while the top half scrolls over the whole pinball table to follow the action. Gameplay is for one to four players alternating. - 0.8 - 19910702T000000 - Rareware - Tradewest - Pinball - 1-4 - 1792 - - - ./Hikari no Senshi Foton - The Ultimate Game on Planet Earth (Japan).zip - Hikari no Senshi Photon: The Ultimate Game on Planet Earth - In the video game, you play a soldier who must navigate through several different floors of a dungeon which contains items and traps. The player must figure out how to maneuver through the dungeon in an effort to collect various items that will expand his ability to search, and find various disks which contain hints and messages to further aid the player. The game is played from a third-person behind-the-shoulder perspective and contains pseudo-3D visuals. - 19870828T000000 - Advance Communication Company - Takara - Action-Adventure - 1 - 512 - - - ./Hino Tori - Houou Hen - Gaou no Bouken (Japan).zip - Hinotori : Houou Hen, Gaou no Bouken - Based on the Osamu Tezuka's manga "Phoenix", this platformer is mostly based on the fifth volume, "Hō-ō" (later called "Karma" when it reached North America in May 2004). Here you play as the bandit Gaou, who lost an arm and eye as a baby and as such was scorned by his peers. Since then he has resorted to various tactics, not least murder, to survive. However, one day he fought a monk who encouraged him to change his ways and follow his unfound natural talent to sculpt, which is thus put to good use in a variety of sculptures unique in their raw emotion. And then, he meets a fellow sculptor, Akanemaru, who once was attacked by him, and the two engage in encounters with a phoenix, who, it is said, will grant to those who drink its blood eternal life - and the rest is history. - 19870104T000000 - Konami - Konami - Action-Platform - 1 - 257 - - - ./Hirake! Ponkikki (Japan).zip - Hirake! Ponkikki - Hirake! Ponkikki was a long-running Japanese children's program similar to Sesame Street; this game features the show's two main characters, Gachapin the dinosaur and Mukku the yeti, in a little friendly competition. Five mini-games repeat over the course of five islands, and each island must be cleared of all five games before proceeding to the next. The set-up is mainly intended for two players, with one player controlling Gachapin and the other Mukku. In one-player mode, either character may be selected, but the CPU will not compete at any game other than rock-paper-scissors. Players begin with a limited number of lives which may be lost by colliding with enemies or performing poorly at minigames; one extra life is also awarded at the end of each island. However, there is also a password system which allows the game to be resumed from any island. - 19920417T000000 - Minato Giken - Takara - Action-Educational - 1 - 4352 - - - ./Hiryuu no Ken II - Dragon no Tsubasa (Japan).zip - Hiryuu no Ken II : Dragon no Tsubasa - The Tusk Soldiers again threaten peace and stability, and the world needs the power of the Flying Dragon scroll and Ryuhi to defeat them. - 19880729T000000 - Culture Brain - Culture Brain - 1 - - - ./Hiryuu no Ken III - 5 Nin no Dragon (Japan).zip - Hiryuu no Ken III : 5 Nin no Dragon - This game in the series focuses on five warriors who set out on their quest to defeat an evil force. The fighting system in the Hiryu no Ken games is unique since it involves hitting/defending targets on your enemy or yourself, and that is the only way to carry out many of the battles. - 19900706T000000 - Culture Brain - Culture Brain - 1 - - - ./Hiryuu no Ken Special - Fighting Wars (Japan).zip - Hiryuu no Ken Special : Fighting Wars - Hiryu no Ken Special: Fighting Wars is a mixed fighting game for the Famicom. -It focuses on tournament-style fighting, with characters from a wide variety of technical fighting backgrounds. This gives you the option of going with a fighting style that you prefer or find interesting. Japanese wrestling superstar Jushin Thunder Liger appears as a guest character. - 19910621T000000 - Culture Brain - Culture Brain - Fighting - 1 - 262 - - - ./Hissatsu Doujou Yaburi (Japan).zip - Hissatsu Doujou Yaburi - Hissatsu Doujou Yaburi is an RPG - beat-'em-up hybrid that casts you as a novice martial artist that sets out to roam the ancient Chinese countryside in order to hone his skills and earn fame and fortune. - -Starting from your village, you must explore your surroundings by walking and jumping across the land in simple side-scrolling fashion, that is until you run across an enemy (fellow martial artists, bandits, ghouls, etc.) and enter combat mode, which allows you to unleash attacks based on your skill level to try and defeat your opponent (always using the 2D side-scrolling engine). - -Victory will earn you money and other bonuses which can be used back in town to upgrade your skills and regain health. You can also enter special tournaments found as special buildings across the land in which you must defeat a series of opponents in succession before facing off against the reigning champion. Victory here will reward you with even more money and will mean more people will recognize you in your travels. - 19890718T000000 - Sigma Enterprises - Sigma Enterprises - Role Playing Game - 1 - 768 - - - ./Hissatsu Shigoto Nin (Japan).zip - Hissatsu Shigoto Nin - Hissatsu Shigotonin roughly translates to Deadly Work People. I found this name to be pretty strange, but once I started understanding what this game was all about, it made sense. It was released December 15, 1990 exclusively in Japan for the Famicom. It turns out Hissatsu Shigotonin is actually biased off of the popular Japanese historical drama TV series of the same name. The story of both focus on a group of ordinary "work people" who live double lives as assassins. It is an alternate Feudal Japan history (1603-1863) featuring fictional characters with elements of a parallel world. You must uncover a mystery though out the game, which comes though the story in episodes like the TV show. The player controls Nakamura Mondo, a fictional character who is also the star of the TV show. The game is biased on the original 84 episode run/first season of the TV series from 1979-1981 but features characters all the way up to the game’s release date. The show continues to this day with Assassins as a subtitle. This seems like a really cool concept for a weekly episodic series. The story has an almost assassins creed feel. I’m sure the idea of everyday people turned into warriors has been around in stories forever, but the setting and time period makes it stand out. Japan’s feudal era is one of the most intense of all the time periods in earth’s history. It was a time of Samurai, Ninja and technology that eventually killed off said Samurai and Ninja. One of the biggest draws of the era is the is the fantastic culture that knew of the outside world, but worked hard in maintaining isolation making them truly unique. The main character, Nakamura Mondo, is a corrupt cop known for accepting bribes who is disrespected by his superiors, and mother-in-law. He ends up bringing together a group of people that have all been wronged in some way, formed to solve mysteries and assassinate targets. The heroes play by the same rules as the villains, as they are not afraid to use underhanded tactics to get the job done. Each episode of the show usually climaxes with the killing of the target, sometimes in an almost humorous manner such as a flower through the skull. I was able to find a random episode but no dubs or subs, which is a bummer since I wanted to learn more of the story. It seems to hold up well to time, has a campy feel to it and comes off like a live action anime. Check out this trailer for one of their many movies to get a better idea of the style, think Al Bundy the Samuri and his gang of misfits. - 19901214T000000 - Arc System Works - Banpresto - Role Playing Game - 1 - 768 - - - ./Hit the Ice (USA) (Proto).zip - Hit the Ice : VHL, The Video Hockey League - This radical hockey game pits you and your team against some of the toughest skaters ever to burn a hole in the ice! Victory goes to the team that kicks, punches, and high-sticks its opponent into slush. Standard hockey rules apply, plus a few surprises to stir things up. So lace on your skates and fasten your face mask - hockey is about to break loose! - 19930101T000000 - Taito - Taito - Sports-Sports / Hockey - 1-4 - 1538 - - - ./Hogan's Alley (World).zip - Hogan's Alley - This game involves the use of the Nintendo Light Zapper, and has, truly, no plot. You are in the police station doing target practice, either with three targets at a time with at least one innocent person, or in an alley with both good and bad targets in windows and walking on the sidewalk. Then there's Trick Shot, where you shoot the cans, trying to make them land in a slot for points, or at least not let them fall to the ground. - 0.7 - 19840612T000000 - Nintendo - Nintendo - Lightgun Shooter - 1 - 261 - - - ./Hokkaidou Rensa Satsujin - Okhotsk ni Kiyu (Japan).zip - Hokkaidou Rensa Satsujin : Okhotsk ni Kiyu - In Yuji Horii's follow-up to The Portopia Serial Murder Case, you once again play as a Tokyo police detective charged with solving a mysterious murder. This time, your initial investigation of a dead body found floating in Tokyo Bay quickly leads you to follow the trail of clues to Hokkaido. There, assisted by local police officer Shunsuke "Shun" Saruwatari, you will visit numerous popular real-life tourist attractions as you attempt to puzzle out the truth behind an ever-expanding series of murders. -While maintaining the same first-person adventure format, this game drops the parser-driven interface used in earlier versions of the preceding title, instead introducing the menu system which was to become typical of Japanese adventure games. The player selects from a number of simple commands to find new evidence and advance the plot; also, the "Examine" command can be used to point at and examine specific spots in the scene pictured. - 19870627T000000 - Armor Project - Login - Adventure - 1 - 512 - - - ./Hokuto no Ken 3 - Shin Seiki Souzou Seiken Restuden (Japan).zip - Hokuto no Ken 3 : Shin Seiki Souzou Seiken Restuden - This RPG is based on the animé series Hokuto no Ken, a.k.a. Fist of the North Star. In 1999, a demonic attack caused devastated the human population. In order to re-build the ruined world and to survive in a struggle against demon lords and their minions, mankind needs the power of the Northern Star. You take control of Kenshirou, the hero of the series, and his friends, in a quest to save the humanity and to defeat the evil. - -Roaming the wasteland, visiting towns and dangerous dungeons, Kenshirou and his friends will encounter various enemies whom they will have to defeat in turn-based battles. The battle screen shows both parties as animé-style pictures. In boss battles Kenshirou will have to defeat his foes one-on-one. - 19891019T000000 - Shouei System - Toei Animation - Adventure-Role Playing Game - 1-2 - 512 - - - ./Hokuto no Ken 4 - Shichisei Haken Den - Hokuto Shinken no Kanata e (Japan).zip - Hokuto no Ken 4 : Shichisei Haken Den, Hokuto Shinken no Kanata e - This is a RPG set in the universe of the animé series Hokuto no Ken, known outside of Japan as Fist of the North Star. You, the nameless young hero, return to your home village after a prolonged absence, only to find out that a mysterious evil has been plaguing it, and everybody need his help. He decides to investigate the matter and starts a dangerous journey, during which he teams up with some of the characters from the animé series. - -The gameplay is pretty similar to Dragon Quest: you interact with things and people by choosing commands from a menu, wander around the world map and fight random enemies from first-person perspective. The enemies and your team members are shown as animé-style pictures during battles. - 19910329T000000 - Shouei System - Toei Animation - Role Playing Game - 1-2 - 768 - - - ./Hokuto no Ken (Japan).zip - Hokuto no Ken - This is a side-scrolling Beat-'Em-Up based on the animé series of the same name. You control Kenshirou, the series' main character, trying to rescue your girlfriend Julia. Advancing from right to left, you'll notice various doors you can enter. At some of those doors you'll see Julia's image that will point out the correct way for you. Other than entering doors, you'll be busy punching and kicking punk-like enemies that attack you closely or with projectiles. The game features gory animation for the deaths of your foes: their heads get torn away from the bodies and explode. - 0.25 - 19860810T000000 - Shouei System - Toei Animation - Beat'em Up - 1-2 - 263 - - - ./Hollywood Squares (USA).zip - Hollywood Squares - This is a GameTek conversion of the '80s version of the game show Hollywood Squares. Two contestants play a version of tic-tac-toe, with "celebrities" filling in for the squares. The selected celeb is asked a question, answers it, and the contestant must agree or disagree with their answer. A correct guess captures that square. After three games, the winning contestant picks a key and a car out of two separate pools, hoping to match the two up and win the car. - 0.5 - 19890901T000000 - GameTek - GameTek - Strategy - 1-2 - 1280 - - - ./Holy Diver (Japan).zip - Holy Diver - Randy, the Holy Diver, is setting out to retrieve the five emblem seals belonging to the King Crimson Family in order to expel the greatest evil, the Black Slayer, back into another dimension. - -Holy Diver is an action game much in the vein of Castlevania. The player controls the Diver as he uses magic powers such as shooting energy balls and freezing time to traverse the game's eight levels. Enemies throughout the levels respawn and there are destroyable objects in your path. At the end of each level a tougher boss character must be beaten. Once defeated a power-up spell becomes available to the player. To use these spells the player must pause the game and select it from the inventory menu. The player has the ability to shoot horizontally as well as up. Difficult paths may sometimes be crossed by the combination of the right spell at the right time such as the freezing spell that freezes quicksand. - -Though scheduled for release in North America, the game never went beyond its release in Japan. - 0.85 - 19890428T000000 - Irem - Irem - Action-Platform - 1-2 - 257 - - - ./Home Alone 2 - Lost in New York (USA).zip - Home Alone 2 : Lost in New York - Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his parents. However he checks himself into a hotel and begins to have fun. It isn't long before the hotel discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry and Marv the burglars he once defeated, are in town and looking for revenge. - -Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over enemies and obstacles while collecting items. These items include health bonuses and a variety of weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with three lives for play. - 0.15 - 19921001T000000 - Imagineer - THQ - Adventure - 1 - 512 - - - ./Home Alone (USA) (Rev A).zip - Home Alone - Based on the film of the same name, Kevin McAllister has been left home alone for Christmas while his family is on vacation. This would not be so bad except for two burglars, Harry and Marv, aka the Wet Bandits, have decided to burglarize his house. However, Kevin is too smart to play victim and will use the items he has available to make traps for the burglars. - -Home Alone is a side scroller. Controlling Kevin, the player must wander around Kevin's house picking up icons representing different kinds of traps. He then drops these icons onto the ground, in the path of one of the burglars, stunning them and earning a score. Once stunned, Kevin can walk past them and continue collecting trap icons. - 0.45 - 19911001T000000 - Bethesda Softworks - THQ - Adventure - 1 - 512 - - - ./Honoo no Toukyuuji - Dodge Danpei 2 (Japan).zip - Honoo no Toukyuuji : Dodge Danpei 2 - Dodge Danpei 2 is a Nintendo NES console sport game. Second part of the series, the developers have added some improvement over its predecessor. The first game only playable with a card system is maintained, but we see appear a game mode against a friend or the actual dodge ball computer (ball to the prisoner). - 19930326T000000 - Sunsoft - Sunsoft - Playing cards-Sports / Dodgeball-Sports - 1 - 1538 - - - ./Honoo no Toukyuuji - Dodge Danpei (Japan).zip - Honoo no Toukyuuji : Dodge Danpei - Danpei Ichigeki is a young boy who loves dodgeball. Danpei's father was a famous dodgeball player when he was still alive, and he joins the Dodgeball Club at his elementary school. However, these kids are very serious about their dodgeball, and the road ahead isn't going to be easy for Danpei. - -Dodge Danpei is a team dodgeball game, one of several based on the anime and manga created by Tetsuhiro Koshita, which plays strikingly similar to the well-known Super Dodge Ball. Each team has four main players and three support players, and attempts to knock out the opposing team's main members by throwing the ball at them in various ways. Apart from normal throws, the player can also pass to teammates, and execute special power throws which are harder to dodge or catch. - 19920328T000000 - Sunsoft - Sunsoft - Playing cards-Sports / Dodgeball-Sports - 1 - 1538 - - - ./Honshougi - Naitou 9 Dan Shougi Hiden (Japan).zip - Honshougi : Naitou 9 Dan Shougi Hiden - This game lets players play the Japanese board game Shogi. Shogi is a game that is played in a similar way as chess. Players take turns moving their pieces in a strategic manner with the main goal of capturing their opponents pieces. - 19850801T000000 - Random House - SETA - Strategy-Shougi-Asiatic board game - 1 - 1280 - - - ./Hook (USA).zip - Hook - In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. - -This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels. These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly. - 0.4 - 19920401T000000 - Painting by Numbers - Ocean - Platform - 1 - 257 - - - ./Hoops (USA).zip - Hoops - Gym rats, beware! HOOPS takes you out to the asphault, where basketball is a half-court game of fast hands, faster moves and slam-jam-thank-you-Sam dunks! The legends of the Playground are all here: Mr. Doc, Jammer, Legs, Bomber, Wiz, eight players in all. You can pit them one-on-one or two-on-two. You pick the court - Eastern or Western - and you pick the rules, too. You can play against the computer or one other player. Or you can even team up with another player against the computer. You can block shots, make steals, pass off or go strong to the hoop - in fact, you control just about everything in this ultra-realistic rendition of the playground game. Except, of course, the final score. But win or lose, you know you've been in a game after you've played a game of HOOPS! - 0.45 - 19890602T000000 - Aicom - Jaleco - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Hoshi o Miru Hito (Japan).zip - Hoshi o Miru Hito - In the far future, the apocalypse has come and gone. Now people leave peacefully in rural cities making the best of the advanced technology that survives and trying to win back the world day by day. Ark City, the crown jewel of technological advances, has managed to put back into operation a super computer capable of taking control of every aspect of civilization, right down to weather and mind control. This does not bode well for the people of the world, so you as an ESP-gifted warrior take it upon yourself to journey to Ark City and get rid of this threat. - -Hoshi wo Miru Hito is a classic NES-era RPG, in which you navigate your party (composed of you and 3 other ESP-wielding heroes you can find) in a top-down world map, chat with NPCs in towns, buy weapons and armor, and finally journey into dungeons to gain clues that help you in your journey. - -Combat whisks you away from the top-down perspective to a battle view in which you see your opponents and heroes in a first-person perspective, and assign actions in turns, with the ESP powers taking the place of magic spells. - 0.25 - 19871027T000000 - Another - Hot-B - Role Playing Game - 1 - 768 - - - ./Hototogisu (Japan).zip - Hototogisu - Hototogisu is a war simulation game set in the warring states era of feudal Japan, also known as the Sengoku period, the same historical period in which many other Japanese war simulation games, such as Koei's Nobunaga's Ambition, are set. The game is named for a bird native to Japan, the Lesser Cuckoo. - 19880819T000000 - Tamtex - Irem - Strategy - 1 - 1280 - - - ./Hottarman no Chitei Tanken (Japan).zip - Hottarman no Chitei Tanken - Players get to dig up dirt beneath the surface, find keys behind four doors, and then find the door to the next level. The most obvious game to compare it to is Dig Dug, but without the boulders and with various devices like teleporting doors, speed, dynamite, and a wet suit. There are 15 levels in the entire game; which repeat themselves after the 15th level is finished. Lava can spew out at a vertical direction towards the player and kill him; it does not reset itself even after the players loses a life (but it does reset itself after a game over) Passwords are activated by pressing a certain button combination on the password screen. Several passwords results in cheat codes that does certain things; such as deactivating the lava in all levels of the game. Certain type of blocks are worth different points once they are dug up; ranging from common dirt to destructible blocks. The game features an instant death clause where players die in a single hit. Killed enemies reappear at the same location where they were killed the first time. - 0.5 - 19861206T000000 - Use - Use - Action-Action / Labyrinth - 1 - 258 - - - ./Hudson Hawk (USA).zip - Hudson Hawk - Hudson Hawk, a cat burglar, has a mission: steal three of Da Vinci's works of art, which include a rocking horse known as "The Sforza", his sketchbook that he called "The Codex", and a precious crystal. The mission will take him through a mansion, castles, rooftops, subways, and the Vatican. Of course, getting all these items will not be as easy as it sounds. Not only does Hawk face security guards, guard dogs, and others, but he must also avoid setting off alarms. To help him, Hawk can either punch enemies, or throw a ball at them. - 0.4 - 19920201T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Hyakkiyagyou (Japan).zip - Hyakkiyagyou - Hyakki Yagyou is named after the Night Parade of the 100 Demons of Japanese folklore, when various youkai and other Japanese demons come out of hiding for a single night to scare people. The game is otherwise a fairly traditional 8-bit RPG, though it does feature uncommon aspects such as being able to see enemies while walking around (as opposed to the then-usual random encounters) and a regularly-proportioned adult protagonist. There is also no overworld map - both the towns and monster-infested wilderness are directly connected. - 19890223T000000 - Use - Use - Role Playing Game - 1 - 768 - - - ./Hyaku no Sekai no Monogatari - The Tales on a Watery Wilderness (Japan).zip - Hyaku no Sekai no Monogatari : The Tales on a Watery Wilderness - This Famicom title by ASK combines the mechanics of a tabletop board game with the battle style and character progression of a role-playing game to create an interesting hybrid. One to two players can embark on a great adventure to explore the realm of Yukiria and complete quests for its inhabitants, with multiple endings possible! - 19910809T000000 - ASK Kodansha - ASK Kodansha - Board game - 1-2 - 2048 - - - ./Hydlide 3 - Yami kara no Houmonsha (Japan).zip - Hydlide 3 : Yami kara no Houmonsha - After the evil dragon lord Varalys tried to enchant the princess Ann, he was thought to be defeated by a brave warrior. But evil can never be defeated once and for all - once again, a curse has fallen upon the land, and you, a nameless young boy, is the only one who can save it. Equipped with your magical sword, you must roam the land of Hydlide and defeat the evil once again. - -This is the second NES game of Hydlide series ("Hydlide 2" was only available for the MSX platform). You can choose one of the four character classes to start the game with, and also upgrade your class during the game. The combat is action-based: you can either attack your enemies by ramming them with your weapons, or cast magical spells. In towns there are equipment and items to buy. - 0.55 - 19890217T000000 - T&E Soft - Namco - Adventure-Role Playing Game - 1 - 512 - - - ./Hydlide (USA).zip - Hydlide - An evil demon named Varalys casts a curse upon the princess Ann, turning her into three fairies. You control Sir Jim and set out to find the fairies, and then slay Varalys. Only by vanquishing Varalys can the curse be lifted. Once the princess is restored the kingdom will be saved. - -The fighting is a little more in-depth than hack and slash. You can either fight with a defensive or offensive stance, or you can use magic spells. - 0.3 - 19890601T000000 - FCI - FCI - Role Playing Game - 1 - 768 - - - ./Hyokkori Hyoutan-jima - Nazo no Kaizokusen (Japan).zip - Hyokkori Hyoutan-jima : Nazo no Kaizokusen - An action game based off a popular 1964 japanese puppet television show for children. - 19920425T000000 - Yutaka - Bandai - 1 - - - ./Hyper Sports (Japan) (Rev 1).zip - Hyper Sports - Six tough events await in this joystick-waggling successor to Track & Field. - -The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one. - -Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength. - -If the player wants to go to the next event or round, they will have to qualify by beating increasingly difficult maximum times or minimum targets. - 0.7 - 19850927T000000 - Konami - Konami - Sports-Sports / Multisports - 1-2 - 1536 - - - ./I Love Softball (Japan).zip - I Love Softball - Games end after seven innings unless the two teams have an identical score (tie game). The object is to win the championship using female softball players. Players must choose between the six major high schools from all of the regions of Japan. The artificial intelligence of the game is strong, causing even strong human-controlled teams to frequently lose to the computer. It is possible to throw an underhanded pitch in this game up to 120 kilometres per hour (75 mph). - -After winning the Japanese high school championship, the player must take on the American women's softball team before becoming a professional softball player.The game looks similar to a video game that belongs to the Family Stadium baseball video game franchise. Players play their high school games at Hanshin KÅ shien Stadium. - -If the player loses one game, play starts over unless the player uses a password to return to the previous round. The game's password feature allows games to be replayed and maintains total memory of which teams have already been defeated. However, the passwords and long and very difficult to remember. - -Pachio-kun, an anime-like pachinko ball that is famous for starring in the game American Dream (which was made by the same company as I Love Softball), announces the team that will be batting for three outs. - 19891219T000000 - Marionette - Coconuts Japan - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Ice Climber (USA, Europe, Korea).zip - Ice Climber - In Ice Climber one or two players need to climb their way to the top of 32 different mountains. Each mountain is broken up into eight levels of platforms along with a bonus stage at the top. Attempting to stop you from making upward progress are different creatures ranging from polar bears to condors as well as treacherous landscapes with falling icicles, moving platforms, and icy floors. To help out, your only weapon is a mallet which can be used to knock out enemies as well as bust away bricks in the platforms to give you some room to jump up to the next level. When you finally reach the top, it's time to move on to the next, more difficult level. - 0.6 - 19851001T000000 - Nintendo - Nintendo - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Ice Hockey (USA).zip - Ice Hockey - Ice Hockey is an action game for one or two players. Start of by selecting a team and customizing your players. Each team member can be one of three player types: small and skinny (very fast, but not good at checking or shooting), very large (slow, but with a strong body check and outstanding shooting strength) or average (medium speed, with average checking and shooting strength). After the teams are set up, it's time to play some ice hockey! Gameplay features a scrolling screen to follow the action, and lets you choose which of the players you wish to control when on defense (on offense you always control the player with the puck). Fights can break out between players, and the loser may end up in the penalty box. There are five different speed settings for the game, and periods can be either 7, 10, or 15 minutes long. - 0.7 - 19880302T000000 - Nintendo - Nintendo - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Ide Yousuke Meijin no Jissen Mahjong II (Japan).zip - Ide Yousuke Meijin no Jissen Mahjong II - It is the sequel to the third of a trio of third party Mahjong games developed for the Nintendo Famicom within two months during 1987 including Mahjong Kazoku by Irem and Family Mahjong by Namco. It is the most unique for two reasons. The first is that it ships with a unique controller explicitly designed for Mahjong games. The second is that it does not play the traditional mahjong game, but rather a variation of the game known as "Reach Mahjong" or "Attack Mahjong". - 19910222T000000 - Arc System Works - Capcom - Mahjong-Asiatic board game - 1 - 2048 - - - ./Ide Yousuke Meijin no Jissen Mahjong (Japan) (Rev A).zip - Ide Yousuke Meijin no Jissen Mahjong - Ide Yosuke Meijin no Jissen Mahjong is a mahjong game developed and published by Capcom. The game shipped with a unique controller that was explicitly designed for Mahjong games and resembles a keyboard. The game is unplayable without it. Ide Yosuke Meijin no Jissen Mahjong does not play the traditional mahjong game, but rather a variation of the game known as "Reach Mahjong" or "Attack Mahjong". - 19870924T000000 - Capcom - Capcom - Mahjong-Asiatic board game - 1 - 2048 - - - ./Idol Hakkenden (Japan).zip - Idol Hakkenden - Japan-exclusive text adventure video game developed by Natsume and published by Towa Chiki in 1989 for the Family Computer. - -Erika, an aspiring musician and pop idol, must foil a plot that could ruin her music career. As a Japanese adventure game, players must select through menus of dialogue in order to determine her future. Friends (and sometimes rivals) of Erika give her advice on what to do next. - -There are six songs in the game; all of them belonging to the J-pop genre. Erika must master them all in order to become the greatest idol in all of Japan. Lyrics are not sung by a voice actor; they are shown on the bottom of the screen instead. - 19890914T000000 - Natsume - Towa Chiki - Adventure - 1 - 512 - - - ./Igo - Kyuu Roban Taikyoku (Japan).zip - Igo : Kyuu Roban Taikyoku - Igo: Kyuu Roban Taikyoku is the first real attempt to bring the Japanese board game Go to a home console, namely the Famicom. The game was designed by Henk Rogers, a Dutch programmer who would play games of Go against the CEO (at the time) of Nintendo, Hiroshi Yamauchi. It was during one such game that the prospect of developing such a title for the Famicom was discussed. It was later converted from disk format to cartridge and release in August 1987. - -Prior to the release of this game, Nintendo had released a game which was played on the Go board in 1983, known as Gomoku Narabe Renju, but the play mechanics were more akin to "Connect Four" (or five, as it were). The real game of Go is traditionally played on a 19 × 19 grid, but the permutations of possibilities would take too long for the Famicom's processor to consider, so the board size has been significantly reduced to a 9 × 9 grid, which allows for a smoother single player experience. The game also features a lesson mode, in which ninjas appear to teach the player about the rules and strategy of the game. - 19870811T000000 - BPS - BPS - Go-Asiatic board game - 1-2 - 2048 - - - ./Igo Meikan (Japan).zip - Igo Meikan - Get the game going with the A button or START. - -The Main Menu has four options: -1. Watch Mode (1) Automatic -2. Watch Mode (2) Manual -3. Pick Correctly Mode (1) 5 Choices -4. Pick Correctly Mode (2) No Help - -Speed: 1-5 (Slow-Fast). Only asked for the Watch Mode. - -Blue boxes at the top left and right are the players for white and black. They -have ranks, one being the Challenger (挑戦者) and one just a ranked player. -Underneath the player is the handicap he or she is using, if applicable. The -red box is the game number, which doesn't really affect anything. The small -pots are the pieces that were removed during play for each player at their -side. The main grid is, of course, the Go board, and the small text box at the -bottom is for messages and other important information such as commentary. - - 19900110T000000 - HectorSoft - HectorSoft - Go-Asiatic board game - 1 - 2048 - - - ./Igo Shinan '91 (Japan).zip - Igo Shinan '91 - Igo Shinan ("Go Lessons") is a simulation of the popular board game Go from Hect. True to its name, it teaches players at both novice and expert level how to improve their Go game and provides some challenging computer opponents to play against. The player can set how much guidance the game will offer, including presenting possible moves for the player to take (generally, one is more favorable than the others) and allowing the computer to take over their turn. Hect would follow up Igo Shinan with four sequels, each referring to the year in which they were released: Igo Shinan '91, Igo Shinan '92, Igo Shinan '93, and Igo Shinan '94. Igo Shinan, and all its sequels, were only released in Japan. This was and continues to remain standard practice for most video games based on Go or Mahjong, as both board games are far less popular outside of Asia. - 19910705T000000 - HectorSoft - HectorSoft - Go-Asiatic board game - 1 - 2048 - - - ./Igo Shinan '92 (Japan).zip - Igo Shinan '92 - Igo Shinan ("Go Lessons") is a simulation of the popular board game Go from Hect. True to its name, it teaches players at both novice and expert level how to improve their Go game and provides some challenging computer opponents to play against. The player can set how much guidance the game will offer, including presenting possible moves for the player to take (generally, one is more favorable than the others) and allowing the computer to take over their turn. Hect would follow up Igo Shinan with four sequels, each referring to the year in which they were released: Igo Shinan '91, Igo Shinan '92, Igo Shinan '93, and Igo Shinan '94. Igo Shinan, and all its sequels, were only released in Japan. This was and continues to remain standard practice for most video games based on Go or Mahjong, as both board games are far less popular outside of Asia. - - 19920310T000000 - HectorSoft - HectorSoft - Go-Asiatic board game - 1 - 2048 - - - ./Igo Shinan '93 (Japan).zip - Igo Shinan '93 - Igo Shinan ("Go Lessons") is a simulation of the popular board game Go from Hect. True to its name, it teaches players at both novice and expert level how to improve their Go game and provides some challenging computer opponents to play against. The player can set how much guidance the game will offer, including presenting possible moves for the player to take (generally, one is more favorable than the others) and allowing the computer to take over their turn. Hect would follow up Igo Shinan with four sequels, each referring to the year in which they were released: Igo Shinan '91, Igo Shinan '92, Igo Shinan '93, and Igo Shinan '94. Igo Shinan, and all its sequels, were only released in Japan. This was and continues to remain standard practice for most video games based on Go or Mahjong, as both board games are far less popular outside of Asia. - 19921127T000000 - HectorSoft - HectorSoft - Go-Asiatic board game - 1 - 2048 - - - ./Igo Shinan '94 (Japan).zip - Igo Shinan '94 - This game is the final updated iteration of the Igo Shinan (or Igo Meikan) puzzle board game series. - 19931217T000000 - HectorSoft - HectorSoft - Go-Asiatic board game - 1 - 2048 - - - ./Igo Shinan (Japan).zip - Igo Shinan - Igo Shinan ("Go Lessons") is a simulation of the popular board game Go from Hect. True to its name, it teaches players at both novice and expert level how to improve their Go game and provides some challenging computer opponents to play against. The player can set how much guidance the game will offer, including presenting possible moves for the player to take (generally, one is more favorable than the others) and allowing the computer to take over their turn. - -Hect would follow up Igo Shinan with four sequels, each referring to the year in which they were released: Igo Shinan '91, Igo Shinan '92, Igo Shinan '93, and Igo Shinan '94. Igo Shinan, and all its sequels, were only released in Japan. This was and continues to remain standard practice for most video games based on Go or Mahjong, as both board games are far less popular outside of Asia. - 19890714T000000 - HectorSoft - HectorSoft - Go-Asiatic board game - 1 - 2048 - - - ./Ikari III - The Rescue (USA).zip - Ikari III : The Rescue - The presidential candidate's daughter has been kidnapped! It is your job to get past enemy lines and rescue her. This is the third game in the Ikari Warriors series, and features similar arcade/action gameplay. The screen is a top down view which scrolls vertically, with numerous bad guys to defeat. You start the game with just your fists, and as the levels progress you can find weapons and other objects to help you out. - 0.75 - 19910201T000000 - SNK - SNK - Action-Beat'em Up - 1-2 - 263 - - - ./Ikari Warriors II - Victory Road (USA).zip - Ikari Warriors II : Victory Road - The story picks up directly at the end of Ikari Warriors. Congratulated by General Kawasaki for saving him, Paul and Vince (also named Ralf and Clark) return to their homeland in a plane chartered by the general. A mysterious storm appears and they are thrown thousands of years into the future (or another dimension!). They are greeted by an alien creature who tells them that the evil Zang Zip (Zangelt) has taken over this world. -To help them get home, use their old firearms and new ones to defeat more and more enemies like cyclops green men, stone headed beasts and the evil Zangelt. - 0.4 - 19880402T000000 - SNK - SNK - Action-Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Ikari Warriors (USA) (Rev A).zip - Ikari Warriors - A conversion of the arcade game, Ikari Warriors is a vertically scrolling action game. One or two players fight their way through a variety of terrain, such as jungles, rivers, and ruins. Along the way different weapons can be found, including machine guns, grenades, and rocket launchers. - 0.5 - 19870501T000000 - Micronics - SNK - Shooter / Run and Gun-Shooter - 1-2 - 256 - - - ./Ike Ike! Nekketsu Hockey-bu - Subette Koronde Dairantou (Japan).zip - Ike Ike! Nekketsu Hockey Bu : Subette Koronde Dai - Hey there, this is the Nekketsu High School Paper. Our own Kunio has become famous as a leader. With him we won both the dodge ball and soccer championships. They competed and won at the world stage, it is truly amazing. But did you know, Nekketsu High also has an ice hockey club? Sadly, our team is very weak... We probably won't even make the playoffs in the next national championship. Perhaps Kunio can lead our ice hockey team to victory as well. With him, would it become a successful team, or still be in the minor leagues? Passionate ice hockey spirit! Good luck everyone! - 0.8 - 19920207T000000 - Technos Japan - Technos Japan - Various-Sports-Sports / Hockey - 1-4 - 1538 - - - ./Ikinari Musician (Japan).zip - Ikinari Musician - Ikinari Musician provides a piano-like keyboard, a treble clef on the staff to show note location, a 5-channel Backing track, 4 timbre choices, and controllers to manipulate common synthesizer parameters such as release and attack, LFO, etc. It also provides recording and play back function. - -The player has many choices of styles of the backing track, from popular styles such as Rock, Techno, and Jazz, to various ethnic flavors such as Bossa, Rio, Japan, India, Arabia, etc. - -The backing tracks representing the styles use familiar elements to make the game more accessible to the general audience. For example, in the Scotland style Cadence to Arms, a familiar bagpipes tune, is used. - -Most backing tracks loop around one or two chords, allowing an open improvisation on the main keyboard. Once the style is chosen, the main keyboard is masked in the way that only the scale that easily fits into the style is available, e.g. blues scale, pentatonic scale, etc. - -The keyboard is controlled by the UP-DOWN or LEFT-RIGHT d-pads on the game controller so there is no way to play leaps in the scale. - -Due to the hardware limitation, the sound produced is the typical 8-bit chiptune music. - 19870305T000000 - Musical Plan - Tokyo Shoseki - Educational - 2 - 4352 - - - ./Ikki (Japan).zip - Ikki - Ikki is set in medieval Japan, where a village plans an insurrection to overthrow its overlord. However, the only participants in the revolt are you, Gonbe, and the 2nd player, Tago. You will fight against ninjas, samurai and others. The game displays text in the vertical direction, which was very unusual for a game of the period, and all in-game messages use speech reminiscent of jidaigeki movies. The game consists of 4 different levels, the 5th level being an alternate version of the 1st, the 6th being an alternate version of the 2nd, and so on. The difficulty gradually increases as the game progresses, and the game levels rotate endlessly. There is no end screen for the game, and completion of level 99 takes the player to level 00, which is an alternate version of the 4th level. The player returns to level 01 after completing level 00. - 0.6 - 19851128T000000 - TOSE - Sunsoft - Action-Shooter - 1-2 - 256 - - - ./Image Fight (USA).zip - Image Fight - A mysterious alien life form is spreading across the galaxy, trying to conquer the world. It took control of the moon base and is threatening to descend on the Earth. The humans have sent the most advanced fighter jet to oppose the aliens: the OF-1. The OF-1 has the ability to change speed at any time and equip different weapons and pods. OF-1 is humanity's last hope! - -Image Fight is a top-down vertically scrolling space shooter. On every level there will be enemy ships, turrets, robots, and other machines shooting projectiles or trying to ram you. But there are also power-ups scattered around in small green containers. You must destroy these containers before you can obtain the power-up. Those power-ups include pods that add extra attack power or speed, new kinds of weapons, the ability to fire in different directions, etc. - 0.5 - 19900702T000000 - Lenar - Irem - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Impossible Mission II (USA) (Unl).zip - Impossible Mission II - You have 8 hours to prevent Elvin, a psychotic genius from destroying the world in this sequel to the highly successful Impossible Mission. Enter Elvin's tower fortress, avoid his robots, assemble security combinations for each tower, recover musical sequences and tie them together into a full melody to reach Elvin's central control room. - 0.45 - 19900101T000000 - Novotrade - American Video Entertainment - Platform - 1 - 257 - - - ./Indiana Jones and the Last Crusade (USA) (Taito).zip - Indiana Jones and the Last Crusade - As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. - -This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria. - 0.4 - 19910301T000000 - Software Creations - Taito - Platform - 1 - 257 - - - ./Indiana Jones and the Last Crusade (USA) (UBI Soft).zip - Indiana Jones and the Last Crusade - As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. - -This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria. - 0.4 - 19910301T000000 - Software Creations - Taito - Platform - 1 - 257 - - - ./Indiana Jones and the Temple of Doom (USA) (Rev A).zip - Indiana Jones and the Temple of Doom - The computer versions of Indiana Jones and the Temple of Doom are conversions of the Atari arcade game based on the second movie in the series. As Indy you must complete several cycles of the following 3 types of levels:Mine level: Whip your way through a mine in order to free children that are held captive. Use your whip to swing across chasms, climb ladders, ride along conveyor belts and defend yourself against attacks from Thuggee guards, bats, snakes and the fireball-throwing Mola ram. Escape with the mine cart after you've freed all children. -2. Mine cart level: Pick the right route through a network of tracks while riding in a mine cart. Avoid potholes, broken tracks & guards in carts and safely reach the end of the track. -3. Temple level: Make your way to the altar and grab the Sankara stone while Mola Ram, bats and Thuggee guards attack you. Watch out for that lava. -With every cycle the mine & mine cart levels become more complex, the layout of the temple levels is always the same. After several cycles there's a showdown with Mola Ram on the rope bridge. - 0.45 - 19881201T000000 - Tengen - Mindscape - Platform - 1 - 257 - - - ./Indora no Hikari (Japan).zip - Indora no Hikari - Around the year 2000, mankind departs a depleted earth and travels through space to the plant Ibaru some 8,500 light years away. There, people live peacefully under the protection of a god whose power source is the Light of Indora. However, a demon siphons the light away from the planet and the god begins to slumber. The surface of the planet transforms into a vast desert and monsters begin to appear. The player must quest to put an end to the demon and restore the Light of Indora to the god that protects the planet. - 19871020T000000 - Kemco - Kemco - Role Playing Game - 1 - 768 - - - ./Infiltrator (USA).zip - Infiltrator - You're Captain Johnny "Jimbo-Baby" McGibbits - The Infiltrator: Ace helicopter pilot, ballistics expert, rock star, motorcycle racer, and all-around good guy. Your assignment: Stop the Mad Leader before he fulfills his life-long goal of total world destruction. Fly through enemy airspace in your Gizmo DHX-3 Attack Chopper, better known as "The Snuffmaster." If hostile aircraft try to stop you, let 'em have it with a few rounds of cannon fire or a heat-seeking missile. Locate your target area, then land your Chopper and carry out the specified ground mission before time runs out. The fate of the free world is in your hands! - 0.4 - 19900101T000000 - Chris Gray Enterprises - Mindscape - Adventure - 1 - 512 - - - ./Insector X (Japan).zip - Insector X - Mecha Insect forces collide in this side-scrolling shooter, set in a garden, passing buildings and other scenery. Fight wasps, bees and flies to decide the fate of the back yard. - -There are three skill levels, with more enemies on the higher ones, and each level ends with a boss. As well as your main weapon, who can collect power-up tokens for special weapons, which are made available randomly. - 19900921T000000 - Taito - Taito - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Iron Tank - The Invasion of Normandy (USA).zip - Iron Tank : The Invasion of Normandy - In 1944 the United Forces are preparing their final assault on the Normandy coast. The mission is to break through the front lines and destroy enemy headquarters. To spearhead the invasion, they have chose Paul from Command Unit 88, also known as Iron Snake. To succeed in his mission, Paul will need all the firepower of the mightiest fighting vehicle, the Iron Tank. Iron Tank is played from an overhead view with a scrolling screen. You need to control the Iron Tank and it's varied weapons and power ups to rescue hostages and defeat enemy forces. - 0.9 - 19880701T000000 - SNK - SNK - Shooter - 1 - 256 - - - ./IronSword - Wizards & Warriors II (USA).zip - IronSword : Wizards & Warriors II - After the death of the evil wizard Malkil, he has returned. -You are the mightiest warrior of them all, Kuros. And you have been summoned to the land of Sindarin to destroy Malkil "again". -Malkil has now taken the shape of the four elements, water, wind, air and fire. To destroy the wizard this time you have to collect the shattered pieces of the Legendary Ironsword throughout the world of Sindarin. There exist four animal kings in the land and they will help you in your quest. - 0.9 - 19891202T000000 - Rareware - Acclaim - Platform - 1 - 257 - - - ./Isaki Shuugorou no Keiba Hisshou Gaku (Japan).zip - Isaki Shuugorou no Keiba Hisshou Gaku - The game is about horse racing and its commercial variants where you can participate in races, not just bet on the horses and their jockeys and wait for the results. - 19900330T000000 - C-Lab - Imagineer - Horse racing-Sports with animals - 1 - 1538 - - - ./Ishin no Arashi (Japan).zip - Ishin no Arashi - This strategy game is somewhat similar to the better-known Romance of the Three Kingdoms series and other historical simulation games by the same company, but also differs from them by having much less complex diplomacy options and focusing the gameplay on navigation and individual encounters. Before beginning, the player chooses a general and customizes his parameters (stamina, attack power, charisma, knowledge). The player then controls the general with soldiers of his choice, navigating him on grids representing towns and countryside of Japan in turn-based fashion. The grids can be occupied by shops, schools (to train the general), friendly and hostile characters and groups. Battles, as well as negotiations and diplomatic procedures, are carried out automatically, and their outcome depends on the characters' statistics. - 19900915T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Isolated Warrior (USA).zip - Isolated Warrior - Max Maverick is the last surviving member of his planet's special forces following a devastating alien invasion. Far from being discouraged, Max takes it upon himself to wipe out the alien menace single-handedly. - -Isolated Warrior is a constantly-moving shoot-em-up, or shmup, where the hero is always walking or flying forward from an isometric overhead perspective. The hero has a basic laser gun to start with but collects powerups that can allow the gun to fire in multiple directions. He can also collect bombs that can be launched in multiple directions while jumping, as well as shield powerups. - 0.8 - 19910201T000000 - Kid - Nintendo - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Itadaki Street - Watashi no Omise ni Yottette (Japan).zip - Itadaki Street : Watashi no Omise ni Yottette - Itadaki Street is a digital board game similar to Monopoly, from the creator of Dragon Quest, Yuji Horii. Much like its inspiration, players take turns moving around the board, which is divided into districts made up of multiple properties. Landing on a property allows you to buy it, and owning multiple properties in the same district increases their value, but landing on a property owned by another player forces you to pay them based on the property's value. A key element is the ability to invest in districts by purchasing stock, even if the player owns no property in that district, which increases the value of those properties and gives the player a cut of any transactions involving that district. There is also a roulette mini-game, and a chance board there players can pick random prizes. The goal is to be the first player to amass a certain amount of net worth, then return to the bank. Up to four players can play at once, with computer players filling in any empty slots. There are 7 different characters and five different board layouts to choose from. - 19910321T000000 - Armor Project - ASCII - Strategy - 1-4 - 1280 - - - ./Ivan 'Ironman' Stewart's Super Off Road (USA).zip - Ivan "Ironman" Stewart's Super Off Road - Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits. - -Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits. - 0.9 - 19900402T000000 - Leland - Tradewest - Racing, Driving-Racing TPV - 2 - 1537 - - - ./J.League Fighting Soccer - The King of Ace Strikers (Japan).zip - J.League Fighting Soccer : The King of Ace Strikers - J.League Fighting Soccer is a soccer game based on the inaugural season of the Japanese J. League. The player can choose among 16 teams and either participate in the league, a tournament, an exhibition match or a two-player game (via link cable). The player can also choose the tactical approach of the team. During the match the field is shown from an angled side view and scrolls from left to right. The player either controls the athlete at the ball or the nearest defender; they can pass, shoot and tackle. - 19930619T000000 - Graphic Research - IGS - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./J.League Winning Goal (Japan).zip - J.League Winning Goal - J-League Winning Goal is a soccer game released for the Game Boy and Family Computer that revolves around the J-League. There is an exhibition, a season mode, a playoff mode, and a practice mode. The object in the game is to win the championship so that the player's chosen team can be called the greatest team in all of Japan. - 19940527T000000 - Graphic Research - Electronic Arts - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Jack Nicklaus' Greatest 18 Holes of Major Championship Golf (USA).zip - Jack Nicklaus' Greatest 18 Holes of Major Champion - Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a 3-D golf simulation featuring an 18 Hole course created by Jack Nicklaus himself. Each of the 18 holes are from famous courses around the world and include number 8 at Pebble Beach, number 18 from Muirfield, number 12 from St. Andrews, number 12 from Augusta, number 10 at Riviera, and more. Gameplay is for one to four players and can be either stroke play or a skins game. - 0.75 - 19900302T000000 - Konami - Konami - Sports-Sports / Golf - 1-4 - 1538 - - - ./Jackal (USA).zip - Jackal - The enemy army has captured too many of your forces. Being held in P.O.W. camps, these soldiers are effectively out of the war... unless some kind of rescue operation can be mounted. Heavy Forces are too slow and visible to be of any use, but perhaps something smaller and lighter may make it in where larger forces would fail. A small jeep, maybe two, crewed by about 4 people.... minimal enough not to represent too much of a loss and yet suitable enough to aid in rescue. But of course, if these brave men want to succeed AND come back alive; they'll need to fight like animals... they'll need to fight like jackals... - -Jackal is an overhead view jeep game for up to 2 players. The controller moves in four directions, button A fires your gernades (upgradable to bazooka) and button B your machine gun which ALWAYS fires to the top of the screen. Your mission is to locate facilities where soldiers are being held prisoner, rescue as many as possible, and escort them to a safe landing zone where they will be air transported away. After that, you'll need to fight a boss battle against the enemy to progress. - 0.8 - 19880901T000000 - Konami - Konami - Racing, Driving - 1-2 - 1537 - - - ./Jackie Chan's Action Kung Fu (USA).zip - Jackie Chan's Action Kung Fu - Jackie Chan and his twin sister Josephine were great kung fu fighters in China and trained under a great master. One day when Jackie and Josephine were out walking, the Master's great enemy, The Sorcerer appeared. The Sorcerer had come to rule over China and knew the twins would stand in his way... so he cast a spell to make Josephine disappear. Now it's up to Jackie Chan to follow after the Sorcerer and battle his minions in order to rescue his sister and save China. - -Jackie Chan's Action Kung Fu is a side-scrolling fighting game. Jackie's controls are one button to jump and another one to attack or be used in combination with a direction for a special attack. On his quest, Jackie must punch and kick his way past frogs, ninjas, birds and other enemies. Jackie can acquire special-moves such as the Tornado attack, the 180 degree spin kick, the 360 degree spin kick and the Sky Attack. Other power-ups include energy refills and bonus points. - 0.85 - 19901201T000000 - Now Production - Hudson - Action-Platform - 1 - 257 - - - ./Jajamaru Gekimaden - Maboroshi no Kinmajou (Japan).zip - Jajamaru Gekimaden : Maboroshi no Kinmajou - JaJaMaru Gekimaden is an action role-playing game, with gameplay similar to The Legend of the Zelda. Players control the protagonist character through towns, dungeons, and a world map. Each different type of map features top-down exploration. When moving through a dungeon, the protagonist will gradually recover health. The protagonist can equip different types of weapons and items that he can buy or find and use them during combat. Dungeons are made up of several rooms with enemies inside. Occasionally, an enemy will drop money when defeated, which can be used to buy items or heal health points at an inn. - 19900529T000000 - Jaleco - Jaleco - Role Playing Game - 1 - 768 - - - ./Jajamaru Ninpou Chou (Japan).zip - Jajamaru Ninpou Chou - In a realm of feudal Japanese folklore the eponymous Ninja Jajamaru-kun must rescue his beloved Princess Sakura from the clutches of a fiendish catfish-faced pirate. - -Jajamaru-kun begins on the bottom of a three tiered horizontal field. On each level of this field there are two enemies on each tier. The tiers have weak brick ceilings that Jajamaru-kun can break by jumping into them. Once a passage is made Jajamaru-kun can move through them as can enemies. To clear a level all enemies must be defeated, most enemies can be killed by having a shuriken thrown at them, the only weapon available without a power-up, some need to be stunned either by falling through a hole in a tier or by being jumped on. Enemy projectiles can also be canceled out by the shuriken. Being touched by an enemy projectile, or in a few cases an enemies body, will instantly kill Jajamaru-kun. After an enemy has been killed its spirit will ascend, you can grab this for extra points. - 19890328T000000 - Jaleco - Jaleco - Role Playing Game - 1 - 768 - - - ./Jajamaru no Daibouken (Japan).zip - Jajamaru no Daibouken - JaJaMaru no Daibouken is a Family Computer video game that was released exclusively for a Japanese market in 1986. - -The concept of the game is that the player controls a red ninja as he progress through a series of Japanesque levels defeating evil spirits that have spread across the land. The player can even ride his faithful frog if he can recover it from hiding. - 19860822T000000 - Jaleco - Jaleco - Platform - 1 - 257 - - - ./James Bond Jr (USA).zip - James Bond Jr - Based off a cartoon series by the same name, you control James Bond's teenage nephew, James Bond Jr. Many scientists have disappeared and it is James Bond Junior's task to find the scientists and save the world. Agents have seen missile sites on an island and they believe that Scumlord is responsible. All in a day's work... - -The gameplay is a side scroller similar to Contra. - 0.45 - 19910901T000000 - Eurocom - THQ - Adventure - 1 - 512 - - - ./Jangou (Japan).zip - Jangou - The main goal of the game is to get the most points. Before you can play, you must first enter your birth date and a PIN number consisting of four numbers. After that, you must enter a name. Once you're ready, you can pick one of five players and start. There are a few games in a session, and after each session, points are either awarded from you and/or the other three players. - -Jangou is a game which plays similar to Mahjong. It was ported to many consoles including the Famicom in Japan. - 19900830T000000 - Orpheck - Victor Ongaku Sangyou - Mahjong-Asiatic board game - 1 - 2048 - - - ./Jarinko Chie - Bakudan Musume no Shiawase Sagashi (Japan).zip - Jarinko Chie : Bakudan Musume no Shiawase Sagashi - Jarinko Chie: Bakudan Musume no Shiawase Sagashi lit. Chie the Brat: Bomb daughter finding happiness) is a graphical text-adventure game developed by Konami for the Famicom and published in Japan in 1988. It is a game based on the Jarinko Chie anime and manga about a dependable girl who struggles to help her troublesome father run a small tavern in Osaka. Unbeknownst to her dad, she occasionally visits her mother who left him not too long ago. She plans on trying to reunite them, but not until her father gets a job. The game follows the plotline of several episodes of the anime. Though it is largely text driven, there are moments where the player must play a mini-game in order to advance to the next chapter of the story. Much of the text in the game is presented in traditional Japanese orientation, written top to bottom, and right to left. The game was only released in Japan, and never translated from the original Japanese. - 19880715T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Jaws (USA).zip - Jaws - Loosely based on the fourth movie "Jaws: the Revenge", players take control of a ship to sail the ocean in the search for the killer shark. Along the way, the ship will stop to allow a diver to swim out and kill baby sharks, jellyfish and manta rays to find conch shells. The conch shells are used to buy upgrades for the boat. Extra conch shells can be earned in bonus rounds where a sea plane flies over the water to bomb jellyfish (think the bonus rounds of Galaga with reversed perspective). - -The diver will battle Jaws several times in an attempt to wear down his life meter. If the player is lucky, they can find a submarine to increase their firepower and defense. - -If the diver manages to wear down Jaws' energy, they take back to the boat again, launching strobes into the water in an attempt to lure the shark out of the water. If close enough, the player can use the boat to ram Jaws in an attempt to kill him and win the game. - 0.4 - 19871101T000000 - Westone - LJN - Adventure - 1 - 512 - - - ./Jeopardy! 25th Anniversary Edition (USA).zip - Jeopardy! 25th Anniversary Edition - Based on the television game show of the same name. The 25th anniversary edition of this quiz show requires you to provide 'questions' in response to the 'answer' clues. The harder the question the more money it is worth. - -You can play with 1-3 players. If less than 3 players are competing they may choose whether or not to play against the computer. - -Three skill levels provide 40, 45 or 50 seconds allowed to key in your answer. - -The first part of the "question" (WHO IS...or WHAT IS...or WHAT ARE, etc.) will appear with a number/letter grid (not QWERTY). You response must be the EXACT spelling and tense that the system is looking for or it will not be accepted as a correct "question". - 0.6 - 19900601T000000 - Rareware - GameTek - Educational-Quiz - 1-3 - 4352 - - - ./Jeopardy! Junior Edition (USA).zip - Jeopardy! Junior Edition - A conversion of the popular TV game show for younger players ages 7 and up. - -Up to three players can take part in the three-round trivia contest where the answers are given and the contestants must supply the correct question. - -In the first two rounds, six categories of five answers each are randomly chosen by the computer to fill the "wall" and the player begins by choosing any one of them. After the chosen answer is given, the first player to hit his "buzzer" gives the response using the controller to move a cursor over an onscreen keyboard, spelling out the question within the time limit. In the final round, a category is announced and the players each place a bet, up to the limit of their winnings so far, on the final question. After all players are ready, the final answer is shown and all players give their questions. - -There are three difficulty levels and the computer can supply opponents if desired. - 0.75 - 19891001T000000 - Rareware - GameTek - Strategy-Quiz - 1-3 - 1280 - - - ./Jeopardy! (USA) (Rev A).zip - Jeopardy! - Gametek's faithful NES recreation of the long-running international quiz show. Up to three contestants can play at once, with gaps optionally filled in by computer AI. If three human players are engaged, then Player 1 and 2 share the first controller, with the second controller going to Player 3. - -For the first two rounds, six categories with five questions each are randomly selected by the computer to populate the game board. The contestant who answered the last question correctly gets to pick the category and a dollar value, with harder questions being worth more money. Players have ten seconds from the time a question appears to "ring in" with the appropriate controller button and answer. - 0.75 - 19880901T000000 - Rareware - GameTek - Educational - 1-3 - 4352 - - - ./Jesus - Kyoufu no Bio Monster (Japan).zip - Jesus : Kyoufu no Bio Monster - It is the year 2061, and Halley's Comet is coming towards Earth. A crew has been gathered from eight different countries to man a pair of space probes sent to investigate the comet. The two probes, Comet and Corona, are to launch from Space Lab Jesus and collect a sample of the gases in the tail of the comet, and determine if life on Earth was brought by this comet as some have speculated. However, communication has been lost with the probe Comet; what could be going on? - -Jesus is a Japanese-style adventure game. Each area is shown with an image, and you have the option of several commands. The player takes the role of Japanese pilot Hayao Musou, a member of the crew, and attempts to solve the mystery surrounding Comet and Halley's Comet. - 19890317T000000 - Chunsoft - King Records - Adventure - 1 - 512 - - - ./Jikuu Yuuden - Debias (Japan).zip - Jikuu Yuuden : Debias - The main character is the reincarnation of the legendary warrior Debias, who must save the Arumata kingdom from the rule of the Devil and three Gorgons. - 19871127T000000 - Now Production - Namco - Role Playing Game - 1 - 768 - - - ./Jimmy Connors Tennis (USA).zip - Jimmy Connors Tennis - Jimmy Connors Tennis is Nintendo's 8-bit attempt at professional tennis. It has three skill levels,beginner, medium and advanced and lets you take practice shots against a machine from 100, 200 or 300 balls. - -You can compete in the top 16 international tournaments, including the U.S. Open, the Australian Open and Wimbledon and can earn anywhere from $26,000 to $58,000. You can also keep track of your win-loss record and earnings through a password feature. - -It is very accurate when it comes to playing on different surfaces such as hard court, grass or clay, each one giving a different response on each surface. Endorsed by tennis great Jimmy Connors. - 0.7 - 19931101T000000 - NMS Software - Ubisoft - Sports-Sports / Tennis - 1-2 - 1538 - - - ./JJ (Japan).zip - JJ Tobidase Daisakusen Part 2 - JJ is an action game developed and published by Square for the Famicom in 1987. In English, it is sometimes referred to by its long form, Jumpin' Jack, or by its subtitle, Tobidase Daisakusen Part II. The game was only released in Japan. The sequel to Tobidase Daisakusen (known in North America as 3-D WorldRunner), JJ is a typical scrolling shooter, but it incorporates a third-person view, where the camera angle is positioned behind the main character. As in the previous title, the main character Jack must travel through various worlds, armed with his laser cannon and jumping ability, to defeat the serpentbeasts who have overrun the planets. JJ was the last game by Square to utilize the "3D mode" and 3D glasses, and was Square's last work before the inception of the popular Final Fantasy franchise. The soundtrack of JJ consists of eight tracks, and all of them are either remixed or reused from the game's prequel, 3-D WorldRunner. The game was scored by Nobuo Uematsu, and is Uematsu's 16th work of video game music composition. - 0.6 - 19871207T000000 - Square - Square - Shoot'em Up - 1 - 260 - - - ./Joe & Mac (USA).zip - Joe & Mac - It started out as a warm, peaceful summer day. Joe was lying in the green grass daydreaming about brontosaurus burgers while Mac was away hunting for dinosaurs. Hungry and relaxed, Joe returns to the village... BUT WAIT! Where are all the cavewomen? And where is all the food? That bogus bunch of Neanderthal nerds must have kidnapped the cavewomen and eaten the food! With no time to lose, Joe must single-handedly rescue the beloved cavewomen... and find some dinner along the way! - 0.7 - 19921201T000000 - Elite Systems - Elite Systems - Platform - 1-2 - 257 - - - ./John Elway's Quarterback (USA).zip - John Elway's Quarterback - In John Elway's Quarterback, it's one player vs. the computer or two human players going head-to-head in single-game American football action. Select your team's home city (there is no NFL or NFLPA license, so there are no real teams or players) and then battle the opposing team for four 15-minute (accelerated real-time) quarters. Graphics are simple: one team has blue uniforms, the other team red ones. The human player gets control of the quarterback on offense and the middle linebacker on defense. The play perspective is top-down and vertical-scrolling. Choose from 9 offensive--mostly passing--plays and 6 defensive plays. Teams have 9 players each. - 0.35 - 19890302T000000 - Rareware - Tradewest - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Jongbou (Japan).zip - Jongbou - Jongbou is a combination of the popular Chinese board game Mahjong and a block-breaking game such as Breakout. Players bounce a ball around a Mahjong table filled with concealed tiles, with their goal being to dislodge the tiles and collect the ones they wish to add to their hand by passing underneath them as they fall. The stage is over either after all the tiles have fallen or the player has a winning hand. - 19870718T000000 - Micronics - K. Amusement Leasing - Mahjong-Asiatic board game - 1-2 - 2048 - - - ./Jordan vs Bird - One on One (USA).zip - Jordan vs Bird : One On One - Two of the greatest icons of the Golden Age of the NBA match up in this game. On one side, the spectacular dunks of Michael Jordan of the Chicago Bulls; on the other, Larry Bird's incredible accuracy from the outside. - -While Bird feels right home at the three-point contest, where five racks with five balls each are placed around the three-point arc and the player must pick each ball and throw in the the best timing possible to get as many points as possible during the 60 second window, only Jordan has the air-time to perform on the slam dunk contest, where the player has a number of dunks at his disposal, each requiring different timing to get the best score from all three attempts from the judges, and win the competition. - -While they are two completely different players, they can still go one-on-one on a half-court match, played to points or with a time duration. Can Bird's stealing and outside shooting ability be a match to Jordan's speed and jumping abilities? - 0.5 - 19890801T000000 - Electronic Arts - Milton Bradley Co. - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Joshua & the Battle of Jericho (USA) (v6.0) (Unl).zip - Joshua & the Battle of Jericho - You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites. - 0.35 - 19920101T000000 - Wisdom Tree - Wisdom Tree - Educational-Puzzle - 1-2 - 4352 - - - ./Journey to Silius (USA).zip - Journey to Silius - The year is 0373 in the new space age calendar. The earth's population is growing rapidly, and people are now forced to start space colonies. Jay McCray is among those leaving earth and heading to the colony in the Silius solar system. Unfortunately, terrorists have destroyed a research colony there. Jay's father was killed in this attack, and now Jay vows to destroy the terrorists responsible and to continue the research his father was working on. Journey To Silius is a side scrolling platform game. On each level there are a wide variety of robot enemies guarding the terrorist's fortress, along with several weapons to find which make your mission easier. There are a total of six stages, each ending with a very large boss. - 0.75 - 19900901T000000 - Tokai Engineering - Sunsoft - Platform - 1 - 257 - - - ./Joust (USA).zip - Joust - In Joust, players take control of a knight with a lance who rides their flying ostrich (or stork, for Player 2) to do battle against computer-controlled evil knights who ride atop vultures. - -Players must flap their steed's wings to hit the enemy from a higher jousting point to destroy the vulture and its rider. Once the enemy has been hit, an egg falls to one of the platforms below. The heroic knights must destroy the eggs before they hatch and release new and increasingly more difficult knights. The three strengths of enemy knights are Bounder (red knight), Hunter (white knight), and Shadow Lord (blue knight). These enemy knights are not the only challenge to be found in the game. Players must also contend with crumbling platforms, lava trolls who attempt to pull knights into the fire, and the dreaded "unbeatable"(?) pterodactyl. - -The game was novel for its time for being one of the few two-player simultaneous games in the arcade. - 0.6 - 19881002T000000 - HAL Laboratory - HAL Laboratory - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Joy Mech Fight (Japan).zip - Joy Mech Fight - The evil scientist Warunachi has hacked all the otherwise peaceful robots in Japan and now plans to launch an attack for world domination the likes of which the world has never seen. Fortunately his former partner, Dr. Eamon, saved one robot from the takeover and has now programmed him to defeat the other robots and foil Dr. Warunachi's evil plans. - -Joy Mecha Fight is a one-on-one 2D fighter, in which you control a robot and attempt to defeat your opponent by attacking him with your basic moves and special attacks triggered by specific control motions. Each robot is composed of six hovering segments: the head, torso and limbs, which hover around each other forming a basic humanoid shape. - -The game features story, instant fight, and Vs modes. In the story mode you start with the Sukapon robot, and as you defeat other robots they become available for selection as you advance through the story with all moves being explained via a pre-fight tutorial if you want to. - 0.65 - 19930521T000000 - Nintendo - Nintendo - Action-Fighting - 1-2 - 262 - - - ./Jumbo Ozaki no Hole in One Professional (Japan).zip - Jumbo Ozaki no Hole in One Professional - This is the second golf game from HAL Laboratory after Hole in One. Like it's predecessor, Hole in One Professional is a standard 18-hole golf game, played from a top-down perspective. Players can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, the player will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs. - -In addition to stroke and match play, players can obtain passwords that allow a replay of any spectacular shots that are made (eagles, holes-in-one, and double-eagles). - 0.65 - 19880201T000000 - HAL Laboratory - HAL Laboratory - Sports-Sports / Golf - 1-2 - 1538 - - - ./Jumpin' Kid - Jack to Mame no Ki Monogatari (Japan).zip - Jumpin' Kid : Jack to Mame no Ki Monogatari - Jumpin' Kid: Jack to Mame no Ki Monogatari, "Jumping Kid: The Tale of Jack and the Beanstalk") was released on December 19, 1990 in Japan for the Family Computer. A North American release was planned but ultimately scrapped. - -This video game is a variation of the famous fairy tale, Jack and the Beanstalk. It is a challenging platform game that plays similar to Mega Man. Beans help to improve the player's attack, while springs are used to improve his jumping height. - 19901219T000000 - Now Production - Asmik - Action-Platform - 1 - 257 - - - ./Jurassic Park (USA).zip - Jurassic Park - One of many different titles based on Steven Spielberg's 1993 dinosaur thriller, the version for NES and Game Boy is a top-down action game with exploration elements. - -Playing as Dr. Alan Grant, the player must work through six levels by completing certain objectives including rescuing the kids Tim and Lex, restoring power, destroying Raptor nests and finally getting off the dinosaur-infested island. To advance in a level, a number of dinosaur eggs scattered over the area must be collected or destroyed. This will reveal a passcard used to gain entry to buildings, or some other items necessary to complete the assignment. The park's computer terminals can be used to request hints on where to go next. - -Naturally, the levels are full of hostile dinosaurs. Dr. Grant can fend them off with his gun. Several ammunition types are available, varying in damage and shooting patterns. Killed dinosaurs will always drop the most basic ammo type, the others must be found. Next to ammo clips, there are boxes with question marks on them to be collected. These might include beneficial powerups like a health increase, but can also be dangerous and reveal a bomb. - -Some levels end in boss encounters, including a Triceratops stampede and a fight against the Tyrannosaurus Rex. - 0.7 - 19930601T000000 - Ocean - Ocean - Adventure - 1-2 - 512 - - - ./Just Breed (Japan).zip - Just Breed - The town of Astholm is protected by a Sapphire, one of the magical stones mentioned in old legends. Generation of honorable priestesses protect the stone, and with it the town. Tonight is the annual Sapphire Festival, and the young priestess Firis is going to conduct the ceremony. But just after the joyous event, the priestess is kidnapped by Gel du Rey, the henchman of the evil Lord Ezelkiel. You play the role of the captain of Astholm's guards. You and Firis have been close friends ever since the childhood. You decide to rescue the priestess, with the help of your loyal guards and friends you meet on your journey. - -Just Breed is a hybrid of traditional console-style RPG like Dragon Warrior or Final Fantasy, and strategy RPG. During confrontations with the enemies, the battle screen occupies the entire location, and large parties of allies and enemies fight each other in turn-based style, moving on the field to perform physical attacks (melee as well as ranged) or to cast magic spells. - 0.9 - 19921215T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Juuouki (Japan).zip - Juuouki - Zeus has called upon you! Only a brave and fearless warrior can save his beloved daughter, Athena, from the cunning clutches of Nelf, evil Lord of the Underworld. Risen from the grave, you are presented with supernatural powers beyond this world. Collect the mystical spirit balls and transform into an awesome array of creatures - as Strongman, punch and kick harder than ever before, as WereWolf and WereTiger, rip the flesh of the demons of hell, and as Bear, knock out your enemies with one bad breath! You hear the distant cries of the beautiful Athena and as the terrors of the Underworld tighten their grasp, the beast within you rises to face the final battle! - 19900720T000000 - Interlink - Asmik - Action-Beat'em Up - 1 - 263 - - - ./Juvei Quest (Japan).zip - Juvei Quest - Juvei Quest is a RPG which could easily compete with the heavyweights like Dragon Quest. The title contains an immense story, lovely characters, thoughtful turn-based battle system with many skills and abilities to use. the game even came packaged with a table game. - -The story itself unfolds in the Age of Sengoku of Ancient Japan attacked by some demonic force called "The Demonic Horde", being quite a loose interpretation of the famous one-eyed samurai - Yagyuu Juubei, one of the most romanticized figures in Japanese history who presumably lived during the second Shogun Tokugawa's rule. - 19910104T000000 - Birthday - Namco - Role Playing Game - 1 - 768 - - - ./Kabuki - Quantum Fighter (USA).zip - Kabuki Quantum Fighter - In this futuristic platform game, a computer virus has affected the Earth's defense systems. A lone warrior is transferred into digital data and sent inside the mainframe, where he becomes a Kabuki warrior. Gameplay is similar to other ninja-platformers (such as Ninja Gaiden) but with some interesting modifications, such as using your long red hair as a whip to attack enemies! - 0.9 - 19910101T000000 - Human - HAL Laboratory - Platform - 1 - 257 - - - ./Kabushiki Doujou (Japan).zip - Kabushiki Doujou - Kabushiki Doujou is a stock trading simulation game, where the aim is to invest wisely in the stock market and develop a bountiful portfolio. The player is given regular money goals to reach before the next target is due and can buy, sell and manage their stocks to achieve as much wealth as possible. - 19890502T000000 - TOSE - HectorSoft - Strategy - 1 - 1280 - - - ./Kaettekita! Gunjin Shougi - Nanya Sore! (Japan).zip - Kaettekita! Gunjin Shougi : Nanya Sore! - A shogi game that uses the gunjin shogi, or military shogi, variant of the classic eastern chess-like board game. The player starts by selecting one of five opponents: A pumpkin-headed ghost, a werewolf Al Capone, an alien, Adolf Hitler or a sumo wrestler. The player is then given an assortment of pieces while the opponent appears to have the same number of instances of the same piece, though in truth their real forms are concealed from the human player. The player must use their wits to defeat the enemy's force of shogi pieces, which have different themes depending on the opponent the player has chosen (for instance, when fighting the pumpkin ghost both sides have vegetable-themed pieces). - - 19890526T000000 - SOFEL - SOFEL - Shougi-Asiatic board game - 1-2 - 2048 - - - ./Kagerou Densetsu (Japan).zip - Kagerou Densetsu - Kagerou Densetsu is an RPG adventure with side-scrolling battles where players take control of 4 ninja on a journey to defeat the leader of four daevas threatening the world. - 19900511T000000 - ITL - Pixel - Role Playing Game - 1 - 768 - - - ./Kaguya Hime Densetsu (Japan).zip - Kaguya Hime Densetsu - The legend of Kaguya-hime is one of the most popular stories in Japanese mythology. Once upon a time, an old man went to the forest to cut some bamboo, and found a little baby girl. He took her to his house and named her Kaguya-hime. She grew up there, and soon became the most beautiful girl of Japan. Many young men, including the son of the emperor himself, tried to conquer her heart, but for no avail. One day Kaguya-hime confessed she was a moon angel, and returned back to the moon. In this game, you control the son of the emperor, and you'll do your best to reach Kaguya-hime and to protect her. You must overcome various obstacles and meet characters from Japanese folklore. - -The game is a traditional Japanese adventure: all the actions are performed by selecting commands from the menu, including moving from location to location. You view the locations from first-person perspective, but there are also parts where you navigate your character from a top-down view. Beside the usual adventure commands such as "look", "take", or "use" (an inventory item) there are some more original actions available under "extras", such as "kiss", "attack", and even "undress". - 19881216T000000 - Marvelous Interactive - Marvelous Interactive - Adventure - 1 - 512 - - - ./Kaijuu Monogatari (Japan).zip - Kaijuu Monogatari - Kaijuu Monogatari ("Shell Creature Story") is an 8-bit RPG for the NES that more than superficially resembles Enix's Dragon Quest. As with many RPG contemporaries for the system, it borrows the basic premise (talk to the King, discover what to do next, fight some evil force) and the turn-based tactical combat and gradual character development of its major influence, but also much of its aesthetic: The box art has some Akira Toriyama-inspired artwork and the protagonist wears a familiar suit of blue armor. Kaijuu Monogatari's subtitle - Shell Saurs Story - is a localization of its Japanese name. -The plot, in greater detail, concerns a race of peaceful shell creatures that have four elemental warriors that united to fight the villainous Fat Badger but were separated in the final struggle. The player needs to unite the four by exploring the world and discovering the locations of the other three warriors, then regrouping for another attack. -A unique twist, though one that would also become a feature in Dragon Quest IV (thus coming full circle innovation-wise), is that the player is able to assume any of one these four heroes at any point by selecting a menu option, though each one begins at level 1 and is very weak. In order for the party to be strong enough to meet up, each must be independently raised to a sufficiently high level. -The game would eventually spawn its own franchise with sequels and spin-offs being released for the Super Famicom and Game Boy in Japan. - 19881118T000000 - Birthday - Namco - Role Playing Game - 1 - 768 - - - ./Kaiketsu Yancha Maru 2 - Karakuri Land (Japan).zip - Kaiketsu Yancha Maru II : Karakuri Land - One day, a mysterious theme park called Karakuri Land appeared in Edo. In it were various mechanical attractions, built around different themes. Many people went to visit, and the park was very popular. The princess asked Yanchamaru if he would like to go with her, but since he was busy with his training, she went by herself. However, she didn't come back, and so Yanchamaru must make his way through the oddly-aggressive attractions to find and rescue the princess! - -Kaiketsu Yanchamaru 2 is the sequel to Kid Niki, and once again stars the big-headed, sword-spinning, headband-sporting fighter Yanchamaru. Each stage is based around a theme, such as a world built from cakes and a world built from volcanoes, and each is filled with animatronic enemies, with a boss at the end. Yanchamaru has his trusty spinning sword, and can also find bonus items to improve his abilities and increase his score. - 19910830T000000 - Irem - Irem - Platform - 1 - 257 - - - ./Kaiketsu Yancha Maru 3 - Taiketsu! Zouringen (Japan).zip - Kaiketsu Yancha Maru III : Taiketsu! Zouringen - The princess has been kidnapped again, this time by a pair of menacing-looking figures. Locked in a tower, she manages to write a plea for help on a scrap of paper and then sends a paper airplane out of her prison. Miraculously, it reaches her boyfriend Yanchamaru who, being the upstanding samurai that he is, immediately sets out to save her. - -Kaiketsu Yanchamaru 3 is the final sequel to Kid Niki and is a significant departure from the first two games. Not only does the game feature full four-way scrolling and large maps to explore, but Yanchamaru himself sports a completely new look and numerous new abilities. His trademark spinning sword now seems to more closely resemble a bo, and Yanchamaru can now use it to shoot waves of energy at foes, bounce on the end, spin in place, and even launch off of walls and corners. Taking a cue from Mega Man, he also now has the ability to slide through narrow spaces and underneath dangerous spikes. - -Each stage contains numerous keys and locked doors. Any key will open any door, and it is possible to complete a stage without even finding all the keys and doors. The final door in each stage leads to the boss room. After clearing each stage, your performance is tallied, and depending on what you did, bonuses such as points or lives are given. - 0.8 - 19930330T000000 - Micronics - Irem - Platform - 1 - 257 - - - ./Kaiketsu Yancha Maru (Japan).zip - Kaiketsu Yancha Maru - In this side scrolling action game, Kid Niki must rescue his beloved Princess Margo who has been kidnapped by the Stone Wizard. You are equipped with a Spinning Sword to clear any minions that stand in your way. You can also find a Golden Bell, whose chime slays from a distance, a Silver Bell, which creates an impenetrable shield of sound around you, a Mini-Niki, which grants you an extra life, and a Mini-Princess, which averts one death. There are seven realms you must traverse which each having a boss at the end. The seven bosses are Death Breath, Spike, the Stone Buddha, the Horned Witch, the Green Grub, the Mad Monk, the Samurai Guard, and the Stone Wizard, - 0.4 - 19871002T000000 - Irem - Data East - Platform - 1-2 - 257 - - - ./Kamen no Ninja - Akakage (Japan).zip - Kamen no Ninja : Akakage - Akakage is a ninja who wears a red-and-black costume and a stylized red mask. He was created by Japanese manga artist Mitsuteru Yokoyama. His adventures are set in Feudal Japan, where Akakage and his ninja sidekicks, Aokage (?? Blue Shadow, a little boy) and Shirokage (?? White Shadow, an old man) fight evil warlords. The ninjas use their superhuman fighting powers and high-tech gadgets to defeat these warlords in a genre referred to as daikaiju, in which protagonists combat a range of humanoid monsters. - 19880520T000000 - Shouei - Toei Animation - Platform - 1 - 257 - - - ./Kamen Rider Club (Japan).zip - Kamen Rider Club: Gekitotsu Shocker Land - Kamen Rider Club: Gekitotsu Shocker Land is an action adventure game developed for the Famicom and published by Bandai in Japan on February 3, 1988. It is based on Bandai's Kamen Rider franchise, a weekly science fiction story created by Japanese manga artist Shotaro Ishinomori which was published in Sh?nen Magazine, as well as being aired on television. The story takes place in a world plagued by Shocker, a mysterious terrorist organization. To further its plans for world domination, Shocker recruited its agents through kidnapping, turning their victims into mutant cyborgs and, ultimately, brainwashing them. However, one victim named Takeshi Hongo escaped just before the final brainwashing. With his sanity and moral conscience intact, Hongo battled Shocker's minions as the grasshopper-themed altered human superhero Kamen Rider. Another of Shocker's victims, freelance photographer Hayato Ichimonji, had also been given cyborg implants, but was saved by Kamen Rider from the brainwashing process to become Kamen Rider #2. Assisted by motorcycle race team manager Tobei Tachibana and FBI agent Kazuya Taki, the Kamen Riders fought in both solo and partnered missions against both Shocker and its successor organization Gel-Shocker. - 19880203T000000 - TOSE - Bandai - Platform - 1 - 257 - - - ./Kamen Rider SD - Granshocker no Yabou (Japan).zip - Kamen Rider SD : Granshocker no Yabou - Kamen Rider SD: GranShocker no Yabou is a Miscellaneous game. - 19930122T000000 - D&D Software - Angel - Board game - 1 - 2048 - - - ./Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi (Japan).zip - Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi - Although commonly referred to as Tokaido Gojuusan Tsugi, the full name of the game is Kanshakudama Nage Kantarou no Toukaidou Gojuusan Tsugi, which can be roughly translated as "explosive throwing Kantarou and the 53 stations of the Tokaido". To further explain, the main character's name is Kantarou, and he throws bombs at his enemies. He is attempting to travel from Kyoto back to Edo (known today as Tokyo) to see his girlfriend Momoko. To get there, he is traveling through the Tokaido highway which is composed of 53 checkpoints along the way. However, an unscrupulous merchant is attempting to capture Kantarou and steal his explosive technique secrets. - -Tokaido Gojuusan Tsugi is a horizontally scrolling action game developed by Sunsoft in 1986. It was never released outside of Japan. On June 29, 2001, the game was released for the Windows platform as part of Sunsoft Classic Games 2 along with Ikki (which was itself rereleased as a budget title in 2004). On December 27, 2001, the game was released on the PlayStation as part of Memorial Series: Sunsoft Vol. 3 along with The Wing of Madoola. - 0.7 - 19860703T000000 - TOSE - Sunsoft - Platform - 1-2 - 257 - - - ./Karakuri Kengou Den Musashi Lord - Karakuribito Hashiru (Japan).zip - Karakuri Kengou Den Musashi Lord : Karakuribito Hashiru - Karakuri Kengōden: Musashi Lord - Karakuribito Hashiru! is an RPG based on Karakuri Kengō Den Musashi Lord, a 1990/91 50 episodes anime. It takes place in a medieval Japanese setting where humans and human-like robots live together. - -In the anime Musashi, the main (robot) character venture to become top martial artist. The game is a classic bird's-eye view Zelda-style action game, but with many RPG elements and level-up progression. It is divided in four chapters (+a bonus one) with different main characters, and you may choose at the beginning which one to play. It is one of the first games to have multiple scenarios with different characters that converge into a single story. - 19911005T000000 - Yutaka - Yutaka - Role Playing Game - 1 - 768 - - - ./Karaoke Studio Senyou Cassette Vol. 1 (Japan).zip - Karaoke Studio Senyou Cassette Vol. 1 - is a karaoke music video game designed for Nintendo's Family Computer, or Famicom. The game is packaged with a hardware expansion subsystem designed to be inserted into the Famicom cartridge slot, and with a microphone peripheral capable of detecting a human voice. - 19871028T000000 - TOSE - Bandai - Music and Dancing - 1 - 266 - - - ./Karaoke Studio Senyou Cassette Vol. 2 (Japan).zip - Karaoke Studio Senyou Cassette Vol. 2 - is the second and final expansion cassette for the Karaoke Studio music game designed by Bandai in 1987 for Nintendo's Famicom. It provides additional songs and other new content by plugging it directly into the Karaoke Studio subsystem. As an expansion, it does not come with the microphone peripheral provided by the base package. - -Gameplay consists of singing along in a karaoke-manner to a series of Japanese pop songs. The player is scored on accuracy of singing. The songs have been converted into 8-bit format for use with the Famicom and as the music plays and the song's lyrics are shown, on-screen depictions of the song's themes are displayed in the background simultaneously. - 19880218T000000 - TOSE - Bandai - Music and Dancing - 1 - 266 - - - ./Karaoke Studio (Japan).zip - Karaoke Studio - Karaoke Studio is a karaoke video game for the Famicom. It was sold with a hardware extension to be inserted in the console cartridge port and a microphone device able to detect human voice. - 19870730T000000 - TOSE - Bandai - Music and Dancing - 1 - 266 - - - ./Karate Champ (USA) (Rev A).zip - Karate Champ - Karate Champ is an action fighting game for one or two players. The players compete against each other at nine different locations to see who has the best karate skills! To win a match, the player must win two of three rounds by knocking down his opponent with a wide variety of karate moves. A full point or half a point is awarded for knocking your opponent down and the first player to gain a two point lead wins the round. Should the 30 second time limit for a round end, the player who has the most points wins. At the end of each match is a bonus round where the victor can earn extra points by knocking down flying objects that are tossed his way. - 0.4 - 19861102T000000 - SAS Sakata - Data East - Fighting - 1-2 - 262 - - - ./Karateka (Japan).zip - Karateka - The evil Akuma has destroyed your homeland, killed many of your friends and kidnapped your Princess Mariko. Fortunately, you are skilled in Martial Arts, so your inevitable quest to reach Akuma's palace has a chance of success. - -The game is viewed from the side and features a succession of increasingly-difficult opponents. All the standard karate kicks and punches are available to both you and your foes. The game's design was serious and realistic, and the game featured lots of cutscenes to develop the story. - 0.45 - 19851205T000000 - Brøderbund Software - Soft Pro International - Fighting - 1 - 262 - - - ./Karnov (USA).zip - Karnov - Karnov, the fire-breathing Russian, is seeking the Lost Treasure of Babylon. He runs, swims, jumps, climbs, and flies through nine levels of gameplay. - 0.5 - 19880102T000000 - SAS Sakata - Data East - Platform - 1 - 257 - - - ./Kawa no Nushi Tsuri (Japan).zip - Kawa no Nushi Tsuri - Kawa no Nushi Tsuri is a RPG based on fishing. You play as a young man whose sister is really ill. You gotta catch this big-arse fish called the River King to cure her. So, you do the only logical thing: travel from fishing hole to fishing hole trying to get the River King. Unfortunately, this River King is pretty popular, because all sorts of animals attack you while you travel. - 19900810T000000 - Yuu Yuu - Pack In Video - Role Playing Game - 1 - 768 - - - ./Kazama Jun to Asama Yuuko no AV Dragon Mahjong (Japan) (Unl).zip - Kazama Jun to Asama Yuuko no AV Dragon Mahjong - AV Dragon Mahjong is an adult Mahjong Puzzle game (think Tetris with falling mahjong tiles and naked women). Playable without any Japanese skill. Note: Contains 8-bit nudity. - 19910101T000000 - Idea-Tek - Hacker International - Puzzle-Adults - 1-2 - true - 2816 - - - ./Keiba Simulation - Honmei (Japan).zip - Keiba Simulation : Honmei - Keiba Simulation: Honmei ("keiba" is the Japanese word for horse-racing, and "honmei" is a term meaning a favorite to win) is a Famicom horse-racing simulation game from Nichibutsu, often known as Nihon Bussan. In fact, the box art states the former as developer and the title screen states the latter. As a true simulation game, there is no racing (at least that the player can control) or gambling. The player instead can fiddle with the parameters for each race and the horses competing, changing their stats such as fatigue, age and the weight of the jockey. Then players can watch a race with these settings play out and observe the winner. It is possible the goal of this game is to recreate the likely output of an actual race based on as much information as the player is able to muster in order to assist them with their gambling, though its more likely the game is for racing enthusiasts. - 19890428T000000 - Nichibutsu - Nichibutsu - Horse racing-Sports with animals - 1 - 1538 - - - ./Kekkyoku Nankyoku Daibouken (Japan) (Rev 1).zip - Kekkyoku Nankyoku Daibouken - As a penguin, you must travel around Antarctica, making your way between bases before time runs out. This sounds easy, right? Wrong. Hindering your progress will be ice crevices and leopard seals. You can jump over the crevices, but jumping over the leopard seals may be difficult. You can speed up or slow down the penguin to avoid both of these hazards. The bases include Australia, France, New Zealand, USA, Argentina, UK, and Japan. You can collect flags and eat fish for points. Collecting a flashing flag will allow you to wear a propeller that enable you to fly over those hazards. - 0.5 - 19850422T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Kero Kero Keroppi no Daibouken 2 - Donuts Ike wa Oosawagi! (Japan).zip - Kero Kero Keroppi no Daibouken 2 : Donuts Ike wa Oosawagi! - This video game has Sanrio's character searching for lost children who have been kidnapped by monsters. Essentially a standard Super Mario Bros. clone, the player controlling the cartoon frog has to leap around platforms jumping on baddies or killing them with his croak weapon. Each bonus level involves matching characters from the Sanrio franchise in a format similar to the card game Concentration. Intermission screens show the progress of the character throughout the game. -Levels range from the forest to a seaside setting. - 19930219T000000 - Shimada Kikaku - Character Soft - Platform - 257 - - - ./Kero Kero Keroppi no Daibouken (Japan).zip - Kero Kero Keroppi no Daibouken - Kero Kero Keroppi no Daibouken (Keroppi's Big Adventure) is based on the popular Sanrio character Keroppi. It is a children's puzzle game where Keroppi must rescue his girlfriend Keroleen who is locked up in a castle. To do so, he must solve the action based puzzles in seven differently themed worlds with four different types of stages (the surface of the maze, flying a plane, a Reversi-like level, and through a field of lava). All the items in the game are pre-determined; there is a need to memorize the pattern for each playthrough so that a player may advance through the levels more quickly once they have achieved a degree of expertise in the game. - 19910329T000000 - Pax Softnica - Character Soft - Puzzle - 2816 - - - ./Keroppi to Keroriinu no Splash Bomb! (Japan).zip - Keroppi to Keroriinu no Splash Bomb! - "Keroppi to Keroriinu no Splash Bomb!" is a pretty fun Bomberman-ish game, with a nice free roaming aspect to the levels, meaning you have to find your way through the levels to get to the boss, unlike most Bomberman games where each level is primarily one screen. It also features a very original story line.. little white thingy, who is revealed as Teruteru Chan in the ending, is bopping around to *gasp* be kidnapped! So... being the heroes that Keroppi & Keroleen are, they set off, armed with water balloons to rescue Teruteru Chan. -Two player mode features simultaneous play, which can work to your advantage in single player mode. - 19931201T000000 - Geo Factory - Character Soft - Action / Labyrinth-Action - 258 - - - ./Ki no Bouken - The Quest of Ki (Japan).zip - Ki no Bouken : The Quest of Ki - The third game in the Tower of Druaga series is actually a prequel to the original game. Right after the demon Druaga stole the Blue Crystal Rod, the goddess Ishtar sends the priestess Ki to retrieve it. - -The player controls Ki in her way up the 60 tower's levels. As in the original game, she must find the key to exit each floor of the tower in a limited time. But unlike the original, this game is a platformer, and the player controls an unarmed Ki who must avoid the tower's mosters. To make her way up, she can dash and jump, and she'll keep getting higher as long as the jump button is held. If she hits a ceiling when jumping or a wall when dashing, she'll drop to the ground and be stunned by a moment. - -Ki will also find chests with items to help her (like warps to higher levels of the tower or wings that will help her control her "floating), which effects will last only until she leaves the floor where she found them. - 19880720T000000 - GAME - Namco - Platform - 1 - 257 - - - ./Kickle Cubicle (USA).zip - Kickle Cubicle - Kickle Cubicle is a Lolo type sliding puzzle game where the Wicked Wizard King covered the kingdom with ice and hid the people and palaces deep within the ice. - -Armed with his freezing breath, Kickle sets out to save his friends and attempts to rescue the kingdom from this puzzling predicament of perpetual winter. - -Each level has a fixed time limit and enemies that will try and block your progress. The four lands (Garden, Fruit, Cake and Toy) have 17 or 18 puzzles in each. Beat all of those and there is a Special Stage with 30 more challenging puzzles. - -Your main options are to move, make a block of ice and slide a block of ice. - -Objects appearing in puzzles include: - -1. Rock: You cannot go over these but you can use them to stop sliding ice cubes. -Slippery Ice: Enemies can not go there. -Base Rock: These can not be destroyed and enemies generate from them. -Spring: Springs an ice cube across the screen. -Water Hole: You can't fill or walk across these holes in the ice. -Breaker: Shatters ice cubes that strike its corners. -Hammer: Changes ice cube direction and hits enemies. -Power Rock: Hit this and all enemies will freeze. - 0.9 - 19900901T000000 - Irem - Nintendo - Puzzle - 1 - 2816 - - - ./KickMaster (USA).zip - KickMaster - The evil wizard Belzed and his forces have attacked the kingdom of Lowrel, killed its king and queen and kidnapped princess Silphee. Players take control of aspiring martial artist Thonolan who sets out to rescue Silphee and defeat Belzed. - -Kick Master is a side-scrolling platformer in which enemies are defeated by using various kicks and spells. Defeated enemies drop three items that refill Thoalon's health or magic, grant an extra life, damage him or increase his experience. When Thoalan gains a level, his maximum MP is increased and he learns new kicks, such as sliding, flying, roundhouse or butterfly kicks. Along the way, he can also pick up different spells that damage his enemies, protect him or refill his health. - 0.7 - 19920101T000000 - Kindle Imagine Develop - Taito - Beat'em Up - 1 - 263 - - - ./Kid Icarus (USA, Europe) (Rev A).zip - Kid Icarus - Far away in peaceful Angel Land lived a young angel warrior named Pit, who has been given the task of defeating the monstrous Medusa, who wishes to destroy Angel Land and all of the people, and she has started by kidnapping Palutena, the Princess of Angel Land. - -Young Pit must rescue the Princess and restore peace to Angel Land. He will travel from the deep caverns of the Underworld to Medusa's palace in the sky on his journey, and deadly monsters will attack him every step of the way. But he has the power of the Gods on his side! A powerful bow and arrows, Water of Life, and Angel Feathers will assist Pit on his quest to destroy Medusa and save the princess! - -Kid Icarus is a platform game where the player goes through several vertically outlaid levels, shooting enemies with his bow on the way and collecting hearts they leave behind. Pit's bow can shoot both forward and upwards. As Pit continues upwards, more and more of the level ends up beyond the bottom of the screen and if Pit falls down out of the screen, he dies. - -The levels contain doors which lead to chambers of various types - some chambers are filled with enemies, some are treasuries which allow Pit to obtain a power-up, some are stores where Pit can buy stuff, some will replenish his health, in some Pit will be able to take a test in hopes of getting a powerful weapon, and finally some chambers give Pit a chance of receiving a strength upgrade, therefore increasing the amount of damage his attacks deal. - -Pit earns experience as he defeats enemies, and he gains levels from this experience. The more levels Pit has, the more maximum health he has. - -Hearts taken from enemies are used in shops to buy various items and power-ups. Items include a protective shield which harms enemies, a more powerful bow, a mallet which allows you to smash the poor Palutena's warriors turned to stone who will later help you to fight a boss, a torch to see yourself in dark areas and others. - 0.75 - 19870701T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Kid Klown in Night Mayor World (USA).zip - Kid Klown in Night Mayor World - Kid Klown and his family are on their way to perform in a circus when they meet the magician Night Mayor. He asks Kid Klown to help him open a treasure vault, but Kid Klown, having been warned about the evil magician by his parents, refuses. Not willing to give up so easily, Night Mayor kidnaps Kid Klown's family and dares him to follow him into his world if he ever wants to see his family again. - -Kid Klown in Night Mayor World is a side-scrolling platformer. Kid Klown has to complete several different stages inhabited by various enemies. His most helpful tools are his balloons that he can throw at his enemies, use as a trampoline or cling to in order to float through the air. - -There are various items to be picked up as well, including bonus lifes, health power-ups, strawberries, lightnings that make Kid Klown temporarily invincible and question marks that can have the same effect as any of the other items, but might also reverse the controls. - -After every completed stage, a bonus game can be played in which Kid Klown may win items by throwing balloons at them. The number of balloons available depends on the number of strawberries collected in the previous stage. - 0.5 - 19930401T000000 - Kemco - Kemco - Platform - 1 - 257 - - - ./Kid Kool and the Quest for the Seven Wonder Herbs (USA).zip - Kid Kool and the Quest for the Seven Wonder Herbs - Kid Kool is a side-scrolling platformer. The king is sick and Kool must gather the seven magical herbs to cure him within three days. - -Unlike most platformers, momentum is very important in Kid Kool. He takes several steps to get up to full speed when running and cannot stop on a dime. There is no air control, so how far he is able to jump depends entirely on how fast he was going when he left the ground. - -Kool faces a variety of enemies. They can be defeated by jumping on their heads. The first jump drives them into the ground and the second eliminates them. They also can be beaten with a furry companion that Kool can pick up by running fast enough past the appropriate spots. He can be thrown with the B button, then retrieved by standing near him. He also affords some protection as if Kool is hit while holding him, he will only lose his companion, not a life. - 0.5 - 19900301T000000 - Vic Tokai - Vic Tokai - Platform - 1 - 257 - - - ./Kid Niki - Radical Ninja (USA) (Rev A).zip - Kid Niki : Radical Ninja - In this side scrolling action game, Kid Niki must rescue his beloved Princess Margo who has been kidnapped by the Stone Wizard. You are equipped with a Spinning Sword to clear any minions that stand in your way. You can also find a Golden Bell, whose chime slays from a distance, a Silver Bell, which creates an impenetrable shield of sound around you, a Mini-Niki, which grants you an extra life, and a Mini-Princess, which averts one death. There are seven realms you must traverse which each having a boss at the end. The seven bosses are Death Breath, Spike, the Stone Buddha, the Horned Witch, the Green Grub, the Mad Monk, the Samurai Guard, and the Stone Wizard, - 0.4 - 19871101T000000 - Irem - Data East - Platform - 1-2 - 257 - - - ./Kidou Senshi Z Gundam - Hot Scramble (Japan) (Final Version).zip - Kidou Senshi Z Gundam : Hot Scramble - Mobile Suit Z Gundam: Hot Scramble is a 1986 multi-genre video game developed by Game Studio and published by Bandai for the Family Computer. It is based on the anime Mobile Suit Z Gundam, and is one of the first Gundam video games. - -Aside from the much later Famicom Mini release, there were two versions of the game: the original release; and a special release of the central location test version, sometimes dubbed Final Version. Only 1000 copies of this second version were ever released, making it among the rarest video games in history. - 19860828T000000 - GAME - Bandai - Shoot'em Up-Lightgun Shooter - 1 - 260 - - - ./King Kong 2 - Ikari no Megaton Punch (Japan).zip - King Kong 2 : Ikari no Megaton Punch - Based on The movie "King Kong Lives" (called King Kong 2 in Japan), the player takes control of King Kong in a quest to rescue Lady Kong from evil forces. This is an action adventure game where you must travel to several different worlds in order to defeat bosses and earn keys that are needed to save Lady Kong from her imprisonment. King Kong's main attacks are either punching, hopping on, or throwing boulders at all his various enemies. - 19861218T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./King Neptune's Adventure (USA) (Unl).zip - King Neptune's Adventure - King Neptune's kingdom has been disturbed and turned into an evil underwater world. A dark tentacled creature has stolen his magical orb and eight other artifacts. Armed with bouncing lightshots and a limited amount of bubble bombs that can be detonated at your command, you need to guide Neptune through nine side-scrolling levels to recover the items. - -Shoot specific types of enemies to gather health and bombs. The treasure can be recovered by beating bosses or with the help of royal dolphins. There is an adventure aspect as well, you need to collect keys to open specific doors and some items can only be accessed by solving another quest first. The final confrontation will lead you to the master creature's lair in the inner sanctum of Atlantis. - 0.5 - 19900101T000000 - Color Dreams - Color Dreams - Adventure - 1 - 512 - - - ./King of Kings (Japan).zip - King Of Kings - A fantasy-themed strategy. It plays something like Famicom/Advance Wars or Daisenryaku, where the goal is to quickly conquer locations by producing a lot of units each turn and sending them against enemy forces. As with those games, there is also a little close-up graphic of the two units whenever they meet for battle, which shows how the two sides are faring in the conflict. - 19881209T000000 - Atlus - Namco - Strategy - 1-4 - 1280 - - - ./King's Knight (USA).zip - King's Knight - King's Knight is a fantasy-themed top-down shooter where four heroes have to unite to defeat a dragon and rescue a princess in despair. It was one of the first games published by Square Soft (now one-half of Square Enix). King's Knight is a variation on Konami's Knightmare which sold extremely well. - 0.3 - 19890901T000000 - Bits Laboratory - Square - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Kings of the Beach - Professional Beach Volleyball (USA).zip - Kings of the Beach : Professional Beach Volleyball - Kings of the Beach is a two on two beach volleyball game. You must quickly move your team about on the sand performing serves, thumps, and spikes to not only out-perform but also out-smart the opposing team. - -There are 15 levels and 20 challengers to beat, on famous beaches like Rio, Hawaii and Sydney, in order to be crowned King of the Beach. Both cooperative and competitive multiplayer (non-networked) are also supported. - 0.8 - 19900101T000000 - Electronic Arts - Ultra Games - Sports-Sports / Volleyball - 1-4 - 1538 - - - ./King's Quest V (USA).zip - King's Quest V - The NES version of King's Quest V retains the icon-based interface and most of the locations, puzzles, and dialogue from the earlier release. Graphics had to be re-drawn with less colors and detail to fit within the restrictions of the hardware, and the artwork in many areas is different. - -This version removes most alternate solutions to puzzles and does not allow many actions that would render the game unwinnable. It also shortens and eliminates several scenes; for example, it is impossible to revisit the wizard in the first house. A few locations (such as the desert) are smaller. Some death sequences have been removed or modified not to include words related to death; also, some text descriptions were altered. - 0.55 - 19920601T000000 - Novotrade - Konami - Adventure - 1 - 512 - - - ./Kirby's Adventure (USA) (Rev 1).zip - Kirby's Adventure - The Dream Spring, the source of all dreams, has dried up, causing all the dreams of Dream Land to disappear. Now it's up to Kirby to rescue Dream Land! - -Kirby's Adventure is an action/adventure side scrolling platform game. As the pink puffball Kirby you will explore numerous, colorful lands with a variety of enemies to defeat. To help out on his journey, Kirby has the ability to eat enemies and spit them out as projectiles. With certain enemies Kirby can capture their abilities and e.g. gain a sword, shoot lasers, or even fly around the level. There are seven different stages, each broken up into multiple levels, and sometimes also containing a couple of bonus mini-games. The game cartridge features a battery backup allowing games to be saved without the need for passwords. - 0.8 - 19930501T000000 - HAL Laboratory - Nintendo - Platform - 1 - 257 - - - ./Kiteretsu Daihyakka (Japan).zip - Kiteretsu Daihyakka - Kiteretsu Daihyakka is an action platformer game for the Nintendo Entertainment System. The game is based on a Japanese comics that also got an animated series. - -Kiteretsu made a Dream World traveling machine, the Dream Mirror. But it went haywire and scattered Kiteretsu and his friends in Dream World. Its up to Kiteretsu to save them and go back home. - -The game features standard platforming with an additional feature where the player can walk and jump upside down. The player also needs to find blueprints used to create new inventions to progress through the game. - 19900223T000000 - Epoch - Epoch - Platform - 257 - - - ./Kitty's Catch (USA) (Proto) (Unl).zip - Kitty's Catch - Kitty's Catch is a cancelled NES game created by GameTek employee David Wiebenson in his spare time. Wiebenson pitched Kitty's Catch to several publishers, all of which refused to publish the game. Eventually, several prototypes were discovered and purchased in a lot by the Nolan brothers, who released the most complete ROM to the public. -Kitty's Catch is a two-player game where players control cats named Pitter and Patter, and have to catch fish with their tails. The first player to fill their bucket with fish gets a shell, and the player with the most shells at the end of the time limit wins. There are also several power-ups obtained by collecting tin cans, such as larger hooks. - - David Wiebenson - 2 - - - ./Kiwi Kraze - A Bird-Brained Adventure! (USA).zip - Kiwi Kraze : A Bird-Brained Adventure! - One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. - -If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts of each city, except Strait Cook, there is a boss waiting to meet Tiki, and kill her by using their own choice of weapons. Also making the rescue mission difficult are several nasties that attempt to throw their own weapons, like bombs and arrows, at her. To defeat these enemies, Tiki shoots at them using her crossbow and arrows. More often than not, when Tiki shoots at enemies, they will leave behind pieces of fruit that she can pick up for points. However, it is likely that Tiki may get other weapons or the letters E, X, T, E, N, and D. Collecting all these letters will result in an extra life, and as for the weapons, they include laser shots, bombs, and fireballs. - -In some levels, a few areas are located further up than just left or right, and the only way that Tiki can go up is by snatching something off the enemy that gives her the ability to fly up. Other areas are underwater, and when Tiki goes underwater, her oxygen meter decreases, so she has to rise up to the surface again to restore her oxygen levels. Apart from her own weapons, Tiki is able to squirt water at enemies if she gets to the top of the water. - 0.4 - 19910301T000000 - Taito - Taito - Platform - 1 - 257 - - - ./KlashBall (USA).zip - KlashBall - The original future sport game, Speedball is played out on a small court with five players on each team, making it more frantic than the more famous sequel. The ball must be thrown into the goal at your opponent's end. Any amount of physical contact can be made, and there are no illegal ways to get the ball or the goal. - -Before each match you can bribe the referee into awarding you a head-start or strengthening the abilities of your players. You compete in a simple knockout cup tournament, or in individual 2-player games. - 0.55 - 19910701T000000 - SOFEL - SOFEL - Sports - 1-2 - 1536 - - - ./Klax (USA) (Unl).zip - Klax - An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses. - 0.8 - 19900101T000000 - Tengen - Tengen - Strategy-Puzzle - 1-2 - 1280 - - - ./Knight Rider (USA).zip - Knight Rider - Based on the television show of the same name, Michael Knight and his special talking car K.I.T.T, aka the Knight Industries Two Thousand, are contacted by Devon with another mission. A U.S. military site has been raided and the P.I.V. bomb stolen by terrorists. By following their projected route, KITT and Michael must race across the roadways of the United States. - -Riding in KITT down the highways, you'll be trying to beat the clock to reach your destinations mostly. KITT, however is the car of the future and doesn't go about unarmed. A Gun weapon, Missiles, Laser and a Jumping ability will all help you. KITT absorbs damage in it's internal shielding and once that's gone, you lose a life. However Devon has contacted other agents of FLAG who will be on the same roadways and will drop power-ups to restore ammo and shields to KITT. - 0.4 - 19891202T000000 - Pack In Video - Acclaim - Racing, Driving - 1 - 1537 - - - ./Kouryuu Densetsu Villgust Gaiden (Japan).zip - Kouryuu Densetsu Villgust Gaiden - In this game, you control Murobo, a kobold fighter. One day the queen tells you an evil demon is preparing to conquer the land of Villgust and to being death and destruction to all people. You are the only one who can save the world, but you need to be strong and to find comrades, such as cat-like fighters from a nearby town, to help you on your difficult quest. - -Loosely based on an animé series Villgust, the game is a mixture of traditional RPG with platform fighting. Every time you encounter an enemy, you have two options: combat and auto-combat. Auto-combat makes you and the enemies attack in turn-based style, without you being able to interfere. If you choose the combat option, a platform pops out, on which you and your enemies appear. Both your party and the foes can jump and attack in close combat and from a distance. - 19930730T000000 - Plex - Angel - Adventure-Role Playing Game - 1-2 - 512 - - - ./Koushien (Japan).zip - Koushien - You get your choice of 16 teams to play, eight domestic teams and eight foreign teams from Asia and Europe. In One-Player mode you play the computer in an international tournament. For Two Players, you each have a squad in the tourney. All games are seven innings long. - -To help you pick a team, Power Analysis screen enables you to see how teams rate on hitting, pitching, overall defense, and running. - -When you're up to bat you can move around in the box, control your swing, and bunt. Pitcher's have a choice of fastball and changeup, and curving the ball left and right. On defense, all players can dive for balls or jump up to snare line drives. A great defensive plus here is the ability to move players into pre-set defensive shifts, for example, to defend against pull hitters or bunts - 0.85 - 19891006T000000 - SNK - SNK - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Krazy Kreatures (USA) (Rev A) (Unl).zip - Krazy Kreatures - Krazy Kreatures is an action strategy game for one or two players. Critters of all sorts will fill up the game board and you need to move them around to line up creatures of the same type before the entire board becomes filled. Depending on the type of creature, you will need to line up 3, 4, 5, or 6 of the same type of creature for them to disappear. After you have cleared a certain number of creatures, the board will stop filling up and you have a limited amount of time to try to clear as many creatures as possible for bonus points. As the levels progress the game board changes shape and will fill up faster and faster with different creatures. - 0.55 - 19900101T000000 - American Video Entertainment - American Video Entertainment - Strategy - 1-2 - 1280 - - - ./Krusty's Fun House (USA).zip - Krusty's Fun House - Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces. - -The trap machines are operated by other recognizable Simpson's characters: Bart, Homer, Sideshow Mel, and Corporal Punishment. - 0.5 - 19920902T000000 - Audiogenic Software - Acclaim - Puzzle - 1 - 2816 - - - ./Kujaku Ou II (Japan).zip - Kujaku Ou II - The exciting sequel to Peacock King! The original game is Kujyaku Ou II c. 1990 NES a graphic and text adventure RPG based on Makoto Ogino's popular manga series ?Peacock King?. -The adventure continues as Peacock faces the incarnation of general Nobunaga Oda. Team up with Asura, a fiery spirit, Jukindo master Onimaru, and Zen master Kou Kaifou to fight Nobunaga's missionary minions with a vast array of Shingon spells! Travel to the mystic world of the Lotus Mandala and defeat Hindu demons, dark boddhisattvas, and the shadowiest villain yet, the Phoenix! Exciting story line where Peacock King discovers his dark origins and his evil twin sister Tomoko! - 19900821T000000 - Atelier Double - Pony Canyon - Adventure - 1 - 512 - - - ./Kujaku Ou (Japan).zip - Kujaku Ou - Kujaku Ou the Peacock King, who is a young monk from Mt. Koya with the direction of his Master, is sent to investigate strange paranormal incidents taking over Japan. Equipped with magical incantations from Shingon esoteric Japanese Buddhism, he can summon fiery Fudo, merciful Kannon, stormy Indra, valiant Marishi, winged Mayu the Peacock Lord and other deities of the pantheon in this exciting visual novel. Battle evil demons from the Grand Grimoire! Rescue damsels! Features a climactic battle between the Dark Lord and the Yamata serpent, and a secret alternate ending where the hero becomes a demon. Developed from Makoto Ogino's popular Manga. - 19880921T000000 - Graphic Research - Pony Canyon - Adventure - 1 - 512 - - - ./Kung-Fu Heroes (USA).zip - Kung-Fu Heroes - Kung-Fu masters Jacky and Lee (Lee and Loo in the arcade version) return to their kingdom from a long trip. They discover that in their absence, Princess Min-min has been kidnapped and the 10 treasures of the kingdom stolen. Jacky and Lee must fight their way into eight different castles in order to defeat the monsters and rescue the princess. - -Chinese Hero is a top-down action game for one or two players, both playing on the same screen. Each ninja has the ability to move in any of four directions: up, down, left and right, as well as punch directly in front of them and do a "Moon Sault Kick" (which can be powered up to a "Miracle Kick") whereby they jump and somersault directly in front. Both punches and the Moon Sault Kick can harm enemies. Defeating a certain number of enemies on each level will open the doorway into the next level. Occasionally extra passages (named "Quick Passage Zone") can be found to take shortcuts through areas with stronger enemies. At times, defeated enemies will leave power-ups behind which either player can collect in order to increase their abilities temporarily. While power-ups are diverse, here are examples of some of the effects: weakening specific enemies, invincibility, increased attack, extra lives and the ability to use projectile attacks. - 1 - 19890301T000000 - Nihon Game - Culture Brain - Fighting - 1-2 - 262 - - - ./Kunio-kun no Nekketsu Soccer League (Japan).zip - Kunio-kun no Nekketsu Soccer League - Japanese-only sequel to Nintendo World Cup which features a football-savvy Kunio joining the Japanese team for the added extra punch of gang fighting action. - -The game looks and plays pretty much as the original with you controlling a lead character across a side-scrolling court and having minimal control of whether the AI players pass or shoot the ball. Unique to the sequel are more extensive fighting options and the ability to dash and jump, which opens up a whole new arsenal of moves. - -New graphic features include weather effects and different courts to play in. As with the original the game supports 4-player gameplay and includes a league mode (1P tournament), Vs and a special penalty shootout vs mode. - 0.9 - 19930423T000000 - Technos Japan - Technos Japan - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Kurogane Hiroshi no Yosou Daisuki! - Kachiuma Densetsu (Japan).zip - Kurogane Hiroshi no Yosou Daisuki! : Kachiuma Densetsu - Sports racing simulator. You do not control the horse during the race. You choose a horse, the details of the competition and watch in detail the progress of the races, from start to finish. The action is shown not from one view, but in different ways, but before the jumps, as well as choosing different (numerous) parameters, all sorts of cartoon dialogs and screen savers will be displayed. Victory depends on a subtle calculation of the horse's parameters in the arrival conditions. Japanese makes it difficult to understand possible alternatives. - 19900420T000000 - Make Software - Nichibutsu - Sports - 1 - 1536 - - - ./Cat Ninden Teyandee (Japan).zip - Kyatto Ninden Teyandee - Edoropolis is home to a race of Animaloids, anthropomorphic animals which are a combination of flesh and cybernetic body parts. They are ruled by Shogun Tokugawa Lei Lei and his daughter, Tokugawa Usako. Unfortunately for them, the Prime Minister Kitsunezuka Ko'on No Kami is actively trying to depose both of them and wants to assume power by force! He's always got a plan up his sleeves, usually involving attacking the city using an army of Ninja Crows, led by Karamaru and Karasu Gennarisai (who also serves as Ko'on No Kami's advisor). - -It's here where Inuyama Wanko-no-Kami, Chief of the Palace guard, steps in - by bringing in the Secret Ninja Team Nyankii! Whenever Wanko-No-Kami hears that Ko'on No Kami is plotting something, he dispatches the Nyankiis from their secret base at the Pizza Cat Restaurant so they can stop him before he is successful. - -However, there are rumors that a foreign scientist called Dr. Purple is aiding Ko'on No Kami... but for what purpose? What could Ko'on No Kami be planning this time? - -Kyatto Ninden Teyandee is a side-scrolling action game in the tradition of Ninja Gaiden, and it is based off the Japanese TV show produced in 1990 by Tatsunoko Productions and Sotsu agency. There are eleven stages in total, and you can play as any of the three main Secret Ninja Team Nyankii members: Yattaro, leader of the team, who uses his Cat's Eye Sword as his main weapon; Pururun, the only female on the team, who attacks with projectiles and her razor-sharp nails; and Sukashii, who uses an umbrella to dispatch his enemies. - -By pausing the game, you can switch out and change places with one of the four Rescue Team members in order to use their special abilities: Rikinoshin can break boulders, Mietoru can fly for a limited time, Gotton can drill through certain walls, and Nekkii can swim easily and use water attacks. You can only use their abilities for a limited amount of time, which can be recovered by picking up items with a cat paw printed on it. - -All seven playable characters have an upgradable special move, which can be used by pressing Up + B. Each move is more devastating than the last, but can only be used a certain amount of times, until the Ninpo bar is drained. - 0.8 - 19910719T000000 - Tecmo - Tecmo - Platform - 1 - 257 - - - ./Kyonshiizu 2 (Japan) (Sample).zip - Kyonshiizu 2 - Kyonshis 2 is an action adventure game by Taito and is based on the movie in the same name, which in turn was a sequel to a movie known in the west as Mr. Vampire. The game itself does not have a predecessor: while Phantom Fighter is based on the previous movie in the series, the game came after this one and is unrelated. - 19870925T000000 - Taito - Taito - Action / Adventure-Action - 1-2 - 256 - - - ./Kyonshiizu 2 (Japan).zip - Kyonshiizu 2 - Kyonshis 2 is an action adventure game by Taito and is based on the movie in the same name, which in turn was a sequel to a movie known in the west as Mr. Vampire. The game itself does not have a predecessor: while Phantom Fighter is based on the previous movie in the series, the game came after this one and is unrelated. - 19870925T000000 - Taito - Taito - Action / Adventure-Action - 1-2 - 256 - - - ./Kyouryuu Sentai Zyuranger (Japan).zip - Kyouryuu Sentai Zyuranger - Kyoryu Sentai Zyuranger is a video game based off the Super Sentai series of the same name. It was released for the Family Computer (or Famicom; known outside Japan as the Nintendo Entertainment System) by Angel Studios, and published by Toei. It is a side-scrolling action game in which the player takes control of a different Zyurangers in each of the game's five stages. The game includes two difficulty settings and a password feature. - -The player begins the game as Boi in the first stage, followed by Mei, Dan, Goushi and Geki in subsequent stages. Each Zyuranger begins his or her stage wielding the standard Ranger Gun, which can be replaced with the character's corresponding Legendary Weapon by finding the entrance to Barza's room in each stage. Each stage also contain ten scattered coins which will replenish the player's life gauge completely when fully collected, as well display a still of the character's mecha and its specifications. At the end of each stage, the player will confront one of the main villains from the show. The villains faced are Pleprechuan, Tottpatt, Bookback, Grifforzer, and Bandora herself. - -Between stages, the player will be challenged to one of three possible minigames by Burai the Dragonranger. These consist of a trivia game where Bandora will ask the player a question related to the TV series, a Pong-style game between DaiZyujin and the Dragon Caesar, and a hot potato-style game between GÅ ryÅ«zin and Lamy. These minigames are also accessible from the main menu and can be played with a second player. - 19921107T000000 - Arc System Works - Angel - Platform - 1 - 257 - - - ./Kyoto Hana no Misshitsu Satsujin Jiken (Japan).zip - Kyouto Hana no Misshitsu Satsujin Jiken - Kyouto Hana no Misshitsu Satsujin Jiken is the last part of the trilogy of the Yamamura Misa Suspense games released for the Famicom in Japan. Like the other games, the game takes place in a first-perspective with text options to select. A few times in the game you will have to click on things on the graphic screen with a pointer, but a majority of the game will be spent selecting actions from the menu. The game takes place near the middle of August. The dead body of a woman has been found and you must search for the murderer. To do this you must perform many tasks such as traveling to different locations and asking people what they have seen or heard about the murder. During the course of the game, the player may save their game at any point. - 19890211T000000 - TOSE - Taito - Adventure - 1 - 512 - - - ./Kyoto Ryuu no Tera Satsujin Jiken (Japan).zip - Kyouto Ryuu no Tera Satsujin Jiken - Kyouto Ryuu no Tera Satsujin Jiken is the first in a series of murder mystery games from Taito, based on the work of prolific Japanese mystery writer Yamamura Misa. Like many of its Famicom crime adventure game peers the goal is to track down a killer using the provided detective skills: examining crime scenes, collecting evidence and talking to suspects and other helpful NPCs. The game, and its sequels, were never localized or released outside of Japan. - 19871211T000000 - TOSE - Taito - Adventure - 1 - 512 - - - ./Kyuukyoku Harikiri Koushien (Japan).zip - Kyuukyoku Harikiri Koushien - Kyuukyoku Harikiri Koushien is a baseball game for the Famicom, not unlike any of the others. The main point of attraction with this one is that there are about 100 teams to choose from. Also, traditional baseball stats are not used, rather, each player has a set strength and speed rating, and that's all you need to know. A nice addition is the power meter, which can help your team get ahead if used correctly. If you've played other Kyuukyoku Harikiri games, you know exactly what they're all about, so if you enjoy them, give this one a try too! - 19920319T000000 - Taito - Taito - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Kyuukyoku Harikiri Stadium - '88 Senshu Shin Data Version (Japan).zip - Kyuukyoku Harikiri Stadium : '88 Senshu Shin Data Version - Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data lit. Ultimate Harikiri Stadium '88 Players Updated Data Version) is a baseball game developed by Taito Corporation for the Famicom. It is an updated version of Taito's original Kyuukyoku Harikiri Stadium. Like its predecessor, it is a straightforward baseball simulation game for the Famicom which was never released outside of Japan. Besides a roster update and a few graphical improvements there is little difference between this and the previous game in the series. This process of having minor incremental improvements between annual releases would eventually become common practice in console sports games. - 19881216T000000 - Taito - Taito - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Kyuukyoku Harikiri Stadium - Heisei Gannen Ban (Japan).zip - Kyuukyoku Harikiri Stadium : Heisei Gannen Ban - A well-known RPG that aims to be the ultimate baseball game. The main feature of this game is the password. - 19890721T000000 - Winky Soft - Taito - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Kyuukyoku Harikiri Stadium III (Japan).zip - Kyuukyoku Harikiri Stadium III - Kyuukyoku Harikiri Stadium III is a baseball game developed and published by Taito Corporation for the Famicom (NES) platform. Kyuukyoku Harikiri Stadium III is the third in the Japanese baseball series for the Famicom. It is a Famicom baseball game published by Taito, although the exact developer (Taito generally outsourced their Famicom games to independent developers such as TOSE or Micronics) is uncertain. The name actually means something like "Ultimate Excitement Stadium" and "Harikiri" should not be confused with "Harakiri", which means ritual suicide by disembowelment. For one thing, baseball bats are too blunt. - 19910301T000000 - Taito - Taito - Sports / Baseball-Sports - 1-2 - 1538 - - - ./L.A Cop - Miss. Peach World (Japan) (Unl).zip - L.a Cop - Miss. Peach World - Miss Peach World 1: Super L.A. Cop. is a pornographic hack of Menace Beach released by Hacker International in 1991 for the Famicom. - - Color Dreams - Hacker International - Platform - 1 - 257 - - - ./Labyrinth (Japan).zip - Labyrinth - Labyrinth is a maze game similar to Gauntlet, but with a more definite goal and some adventure elements. It is based upon the Jim Henson film of the same name incorporates many scenes from the movie as areas with the maze. - -The goal of the game is to collect twelve coins Sara can use to buy back her baby brother from his kidnapper, the goblin king, Jareth. There is one coin in each of the twelve mazes surrounding the central castle. At first only a few of the mazes are accessible; however, upon collecting a section of a broken key, of which there is also one per region, Sara is sent to a hub where a friendly goblin will open up a new area. Each section of the maze has its own gimmick, for instance the Hedge Maze rearranges itself as the player wanders through it, and the Fieries' Forest is filled with teleports. The areas are also connected via a large underground maze. Upon gaining all the sections of the key Sara can open the door to the castle and enter the final series of mazes, however, she cannot win if she has not collected all of the coins. - -Throughout all this Sara is constant beset by enemies at which she must throw a neverending supply of stones to dissipate. Her stones can be upgraded eventually and she can also gain the favor of her friends from the movie who will follow her around and try to help her shoot at her aggressors. - -All of this must be done in no more than 13 minutes or the game must be restarted, and every time an enemy attacks Sara she loses a few more seconds. However, there are several ways to gain more time, and part of winning the game is balancing actually solving the maze and spending time searching for minutes to do just that. - 0.95 - 19870107T000000 - Tokuma Shoten - Tokuma Shoten - Adventure - 1 - 512 - - - ./Lagrange Point (Japan).zip - Lagrange Point - In 22th century, mankind has left the Earth. A new space epoch began, called the Isis era. Human beings built an oasis in deep space, a space station called LaGrange Point. From there, they could send expeditions to remote planets and to explore the space. You control a young pilot named Jin. One day, when you descend into LaGrange from your space ship, you are attacked by mysterious robotic invaders. Your task is now to travel through space and to find out the cause of the assault. But you don't even suspect you'll soon be involved in a deep mystery that was destined long time ago... - -"LaGrange Point" is one of the few old-school console-style RPGs to be set in a science fiction environment and to feature space flights. The combat system requires you to use special points (called BP) in order to perform simple attacks, cast spells, and use various techniques that will cost you your HP. You fight random monsters and bosses in turn-based combat viewed from first-person perspective, like in Phantasy Star series. - 0.8 - 19910426T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Lasalle Ishii no Child's Quest (Japan).zip - Lasalle Ishii no Child's Quest - La Salle Ishii no Childs Quest was developed and published by Namco. It features and is named for Japanese TV personality La Salle Ishii and focuses on a beleagured manager (the protagonist, named by the player) and his three-member up-and-coming J-Pop band "Childs". In order to get the fame and funding necessary to make Childs a big hit, the player (as the manager) must "fight" various stressed out officials and convince them to give the band royalties, equip the band with the equipment they need to perform and fly across Japan setting up deals and procuring more money. Also, the party operates in battle as a single entity - each piece of equipment also applies to every band member simultaneously. -The game plays almost identically to Dragon Quest, but is made considerably stranger by its modern Japanese setting and unusual premise. - 19890623T000000 - Namco - Namco - Role Playing Game - 1 - 768 - - - ./Laser Invasion (USA).zip - Laser Invasion - In Laser Invasion you are trying to stop the enemy from deploying a new type of super weapon while saving a captured undercover agent. - -The game is a compilation of familiar types of gameplay. The first stage is a helicopter aerial battle similar to Top Gun. The second stage is a first person side-scrolling shooter like Operation Wolf. The third stage is a maze hunt with influences from Golgo 13. - -The game plays out in four levels. - 0.55 - 19910601T000000 - Konami - Konami - Shooter - 1 - 256 - - - ./Last Action Hero (USA).zip - Last Action Hero - Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world. - -The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets. - 0.2 - 19931001T000000 - Teeny Weeny Games - Sony Imagesoft - Platform - 1 - 257 - - - ./Last Armageddon (Japan).zip - Last Armageddon - The Earth has changed. We don't know yet what happened to humanity, but we know it was eradicated. The new Earth is called Makai - the Demon World. Generations of mythological creatures dwell upon the planet, from which the human being has mysteriously disappeared. One day, a wave of energy hits the Earth. The leaders of the demons realize that a robotic alien race from outer space threatens their existence. The explosion turns earth into a wasteland. Many demons die in the chaos of destruction. It is now up to the remaining demons to fend off the alien invaders, to bring back peace to the demonic race, and perhaps to find out more about the tragic fate of humanity. -Last Armageddon can be described as a post-apocalyptic Final Fantasy. Instead of a party of four light warriors who fight hordes of demons, you have a party of four demons who fight... no, not hordes of light warriors, but mysterious robot-like aliens. - 19901110T000000 - BrainGrey - Yutaka - Role Playing Game - 1 - 768 - - - ./Law of the West (Japan).zip - Law of the West - The West is out of control and a new sheriff is in town. As you wander through the dusty streets of this cowboy town keeping law in order, you are encountered by many characters ranging from gunslingers to the ladies. - -You must use your conversation skills to get through each character and if thats unsuccessful, you may have to use your quick draw skills and lay the law down. - 19870306T000000 - Accolade - Pony Canyon - Adventure-Action / Adventure-Action - 1 - 512 - - - ./Layla (Japan).zip - Layla - LayLa is on a mission to rescue her friend Iris from an evil doctor who has kidnapped her. This mission will take LayLa through eight different explorable asteroids. - -Gameplay mainly involves controlling LayLa through the cavernous maze-like asteroids shooting at the enemies who get in her way. Also of utmost importance is the collection of password disks that are found in each asteroid (they are needed in order to beat the game). Each asteroid contains several elevators that take LayLa to the different areas of the asteroid she is currently in. At the end of each asteroid is a boss monster that LayLa must defeat in order to leave the asteroid. - 19861220T000000 - DB Soft - DB Soft - Platform - 1 - 257 - - - ./Lee Trevino's Fighting Golf (USA).zip - Lee Trevino's Fighting Golf - When this golf simulation was released in 1988 the U.S. National Video Game Team said it was "by far the best video golf simulation available". - -1 to 4 players can tee it up on either an 18 hole American course or an 18 hole Japanese course. Players 1 & 3 share controller 1 and players 2 & 4 share controller 2. - -Game modes are: - -1. Stroke Play - The winner has the lowest number of strokes through 18 holes. -Nassau Game - The players compete against each other for points. Presses are allowed. -Practice - A single player can practice on their favorite hole. - -Swing mechanics are: Press A to start the backswing, press A at the top of the swing, press A at impact. High and low shots can be selected by pressing up or down on the control pad. Right after contact another quick press of the A button at the same time as left or right will apply backspin to the ball. Complete club selection is available with the B button. - -Terrain includes tee, green, fairway, out-of-bounds, water, sand (light and hard), and rough (super, light, heavy and deep). - -There are four available characters: - -1. Pretty Amy - Slow swing speed with fantastic ball control and accurate aiming. -Big Jumbo - Powerful stroke and a long hitter but good technique is needed to control his shots. -Super Mex - All-around player with average distance, accuracy and swing speed. -Miracle Chosuke - Less power than Super Mex but good at putting and unequalled accuracy. He can hit a "Reverse Miracle Putt." - 0.7 - 19880902T000000 - SNK - SNK - Sports-Sports / Golf - 1-4 - 1538 - - - ./Legacy of the Wizard (USA).zip - Legacy of the Wizard - Long ago, an evil dragon named Keela was imprisoned inside a magical dungeon. However time has passed and the magic that sealed the dragon away is weakening. The Drasle family decides that it's time to destroy the dragon once and for all. However only one weapon is capable of doing this, the Dragon Slayer, which is itself sealed away by four magical crowns. The Drasle family decides to take on this quest, and will use every member of the family in order to accomplish it. - -Legacy of the Wizard is an side-scrolling action platform game with role-playing elements. The player chooses a character from among five different members of the Drasle family. The choices are: Xemm the father and woodcutter, Mayna the magic-using mother, Roas the brave warrior son, Lyll the athletic daughter and Pochi the domesticated monster-pet. Each character has unique abilities (including attack and jumping abilities) and can only use certain items from those collected. Players can travel back to the Drasle household at any point to change characters. - -The object of the game is to enter the large dungeon, itself divided into 5 areas, collecting a variety of items (which as mentioned, can only be used by particular characters) and use them to progress through the dungeon, defeating monsters. Power-ups dropped by monsters include gold, keys, health-restoring bread, magic-resoring potions and health-damaging poison. Gold can be spent on items and other power-ups that are available at various shops hidden inside the dungeon. The player must eventually defeat the four bosses guarding the crowns that seal the Dragon Slayer and then use that weapon to defeat the Kress. - 0.7 - 19940101T000000 - Nihon Falcom - Brøderbund Software - Role Playing Game - 1 - 768 - - - ./Legendary Wings (USA).zip - Legendary Wings - Legendary Wings is an arcade shooter influenced by Greek mythology. A heroic figure from ancient times thrust into a strange futuristic world, you must fight your way through six levels to defeat "The Devil" and save the day. - -The primary gameplay mode is a top-down, vertical-scrolling shooter similar to Xevious and Capcom's own 1943. Your main weapon is used to attack flying enemies, and your secondary missile weapon is used to attack fixed placement, land-based enemies. Numerous powerups are available along the way, and these both improve your weapons and your resistance to damage (every "upgrade" is worth a free hit from enemies without dying). - -Several secondary gameplay modes (Danger, Lucky, and Palace) are also triggered at key points in the vertical-scrolling mode. All of the secondary modes are side-scrolling shooters. The Danger stage requires you to face a gauntlet of enemies, while the Lucky stage is full of powerups, game continues, and other bonuses. The Palace stage is triggered when you defeat a mini-boss; you must get past the palace defenses before you can face the end-of-stage boss. And, oh yeah...don't get crushed by those walls! - 0.65 - 19880702T000000 - Capcom - Capcom - Action-Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Legends of the Diamond - The Baseball Championship Game (USA).zip - Legends of the Diamond : The Baseball Championship Game - This baseball game features 30 all-time great baseball players (only 6 are pitchers). There is an exhibition mode which is just a single game and a tournament mode where you pick your players and then the computer pits you against the others in random made teams; win and you advance on to the next game. - -Pitching is done by a behind the batter view. The pitchers can throw the ball with three different speeds; slow, medium, and fast. Also, the fielders are controlled manually. - -You can also choose between an old classic style stadium or a new modern style one. Besides the actual look of the place the only real difference between the two is that it's easier to hit a homerun in the old style stadium. - 0.7 - 19920101T000000 - TOSE - Bandai - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Lemmings (USA).zip - Lemmings - Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. - -You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress. - 0.65 - 19921101T000000 - Ocean - Sunsoft - Strategy - 1-2 - 1280 - - - ./Empereur, L' (USA).zip - L'Empereur - "L'Empereur" takes place during the violent period following the French Revolution and follows the rise and fall of Napoleon Bonaparte. You start as an officer in charge of the army and city affairs. You then become the First Consul of France and finally the Emperor, and take on the responsibilities that go with that. You can only rise in rank if you have the support of the people. You must build and organise a loyal military army and lead it to war. Defeat belligerent neighbouring countries and collect taxes and pay allowances on time. But watch out for military uprisings, strikes, rebellions and deal with the weather, harsh winters and other natural disasters that can occur. - 0.85 - 19911101T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Lethal Weapon (USA).zip - Lethal Weapon - In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. - -Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals. - 0.5 - 19930402T000000 - Eurocom - Ocean - Beat'em Up - 1 - 263 - - - ./Life Force (USA).zip - Life Force - In a distant part of the universe, an alien creature called Zelos was born. As he grew so did his appetite, and soon he began devouring galaxies, planets, and stars by the hundreds. Now your planet has appeared in Zelos' path, and it is up to you and a partner to fly into battle to save your world. Life Force is an action packed shooter based on the arcade game. There are six levels which alternate between side and vertical scrolling, each of them ending with a powerful guardian. Throughout the game, destroying certain enemies will release power ups which can be used to equip your ship with more powerful weapons, extra speed, and shields. Gameplay is for one player or two players simultaneously. - 0.8 - 19880801T000000 - Konami - Konami - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Linus Spacehead's Cosmic Crusade (USA) (En,Fr,De,Es) (Unl).zip - Linus Spacehead's Cosmic Crusade - Linus needs your help! He has no money, no car and no respect from his fellow Linomen! The trouble is, no one believed his tale of discovering a far away planet called "Earth" so it's your job to help him get back there and take some handy snaps! - 0.5 - 19920101T000000 - Codemasters Software - Codemasters Software - Platform - 1 - 257 - - - ./Little League Baseball - Championship Series (USA).zip - Little League Baseball : Championship Series - You get your choice of 16 teams to play, eight domestic teams and eight foreign teams from Asia and Europe. In One-Player mode you play the computer in an international tournament. For Two Players, you each have a squad in the tourney. All games are seven innings long. - -To help you pick a team, Power Analysis screen enables you to see how teams rate on hitting, pitching, overall defense, and running. - -When you're up to bat you can move around in the box, control your swing, and bunt. Pitcher's have a choice of fastball and changeup, and curving the ball left and right. On defense, all players can dive for balls or jump up to snare line drives. A great defensive plus here is the ability to move players into pre-set defensive shifts, for example, to defend against pull hitters or bunts - 0.85 - 19900701T000000 - SNK - SNK - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Little Magic (Japan).zip - Little Magic - Little Magic is a Strategy game - 19900914T000000 - Data East - Data East - Puzzle - 1 - 2816 - - - ./Little Nemo - The Dream Master (USA).zip - Little Nemo : The Dream Master - Based on a comic strip for the 1940's, Nemo is a young boy from London summoned to the kingdom of Slumberland, a fantasy realm filled with strange creatures and dream-like locations. You soon learn that the King of Slumberland has been kidnapped by the Prince of Nightmares, and you are requested to save him by Princess Camille. Using your only weapon, a sack of candy, you stun enemies and lull friendly animals into helping you through levels like the Mushroom Forest and Train Land. This platformer featured licensed characters and artwork from the comic, along with using the animals, such as apes and moles, to traverse through the different terrain. - 0.8 - 19900901T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Little Ninja Brothers (USA).zip - Little Ninja Brothers - Blu Boltar, lord of the Yoma clan has invaded Chinaland and captured the Emperor. Sending out a TV broadcast across the realm, Blu Boltar declares himself the ruler. Jack and Ryu are the ninja masters of Chinaland, training under their mentor at Mt. Epin. Having heard the news of the Emperor's capture they set out to defeat Blu Boltar and his Yoma Clan. - 0.7 - 19901201T000000 - Culture Brain - Culture Brain - Role Playing Game - 1-2 - 768 - - - ./Little Samson (USA).zip - Little Samson - Ta-Keed, the Prince of Darkness, has managed to escape from his supernatural penitentiary where he has had centuries to plot exactly how he will take revenge on those that locked him away. Emperor Hans sends his troops to deal with this threat, but they are no match for the ultimate evil one. As an alternative, the emperor summons the bearers of 4 Magical Bells. These 4 adventurers must make their way to the castle and work as a team if they are to destroy Ta-Keed. - -The first part of Little Samson has each of the 4 characters journeying from his or her home land to the emperor's palace. This gives the player an opportunity to explore that character's unique abilities which will be essential throughout the game. - -1. Samson is a human who is reasonably fast and also possesses magnificent rock climbing prowess. He is able to scale walls and hang across ceilings, and also grab onto walls and ceilings while jumping. His offensive option is the ability to shoot bells straight ahead. - -2. Kikira is the Dragon Lord. Since she has claws, she does not slip on ice. When she jumps, she can also fly for short bursts. She breathes fire in 2 intensities, depending on how long the player holds down the fire button. Her fireballs spread in arc patterns. - -3. Gamm is the Rock Lord. Since he is a living rock he is very strong. So strong in fact that spikes do not hurt him, which is very valuable in a number of situations. He is also very slow and has only a short leap. He has a powerful punch. - -4. K.O. is the Mouse Lord. He is tiny which allows him to enter areas that other team members can not. He is also extremely fast and the highest jumper of the team. However, he is the weakest member so he can not sustain very much damage. He has the same wall and ceiling traversal abilities as Samson. Offensively, he can drop time-delay bombs. - -When all 4 characters reach the emperor's palace, they all jump into Samson's bell. Actually, Gamm and K.O. quietly jump into Samson's bell; Kikira initially refuses. After a brief fight (with the player controlling Samson), Kikira joins the effort. Throughout the rest of the game, the player can switch between any of the 4 characters by entering the sub-screen. Each character has their own power meter. However, all the characters share lives. If the presently selected character loses all of his or her power, then one life is lost. The player must swap between all 4 characters in order to complete the journey. - 19921101T000000 - Sur de Wave - Taito - Platform - 1 - 257 - - - ./Lode Runner (USA).zip - Lode Runner - The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes. - -The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision. - -This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill. - 0.55 - 19870902T000000 - Hudson - Brøderbund Software - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Loopz (USA).zip - Loopz - A puzzle game where the main goal is to make loops! Random pieces are presented over a board, including simple lines and corners as well as S bends and other warped shapes, of varying sizes. It is up to the player to link them up in a loop form, then moving on to the next level. Pieces can be placed on any empty space on the grid, and rotated into one of the four main compass directions. - -Any pieces which are not part of the finished loop when a level is completed are left on the screen, so there is value in playing towards 2 distinct loops, to ensure that you have options depending on which pieces are drawn - unlike Pipe Dream there are no clues as to which pieces are coming next.. - 0.6 - 19901001T000000 - B.I.T.S. - Mindscape - Puzzle - 1-2 - 2816 - - - ./Lost Word of Jenny - Ushinawareta Message (Japan).zip - Lost Word of Jenny : Ushinawareta Message - Jenny's on her way to the theater to practice for an upcoming role. Her script gets stolen though and has to track the pages down in different stages which are entered through the hub world. Once you collect a key and memorize letters and numbers, you go to the theater and use them to unlock the combination lock. Jenny has 2 abilities: punching and kicking, and after picking up powerups, throwing stars and bug spray - 19870325T000000 - Takara - Takara - Action-Platform - 1 - 257 - - - ./Lot Lot (Japan).zip - Lot Lot - In Lot Lot, you directly control one arrow and indirectly control another which follows after your original arrow with a (roughly) 4-second delay. When you press the button, any balls on the compartment that one arrow points to are immediately swapped with the contents of the compartment that the other arrow points to. The goal of Lot Lot is to get as many tiny balls (which resemble Pachinko balls) out of grid compartments and down into point slots in order to achieve a designated score, and advance to the next round. - 0.8 - 19851221T000000 - Tokuma Shoten - Irem - Strategy - 1-2 - 1280 - - - ./Low G Man - The Low Gravity Man (USA).zip - Low G Man : The Low Gravity Man - The year is 2284, and the human race has perfected space travel and is colonizing the galaxy. To help out, robots of all types are used in exploring new planets. There are even entire planets dedicated to manufacturing new robots. But then an alien race captured one of the robot manufacturing planets and reprogrammed the robots to destroy humans! Now it's up to you to go in and take back the planet. Using a low gravity backpack, you have the ability to jump higher than normally possible. You also have a wide variety of weapons to help battle the robots guarding the planet, and additional weapons can be found by destroying certain robots. Some robots will be riding in vehicles. If you destroy the driver, you can capture the vehicle to help you out on your mission. - 0.9 - 19900901T000000 - Kid - Nintendo - Platform - 1 - 257 - - - ./Lunar Pool (USA).zip - Lunar Pool - This is a futuristic pool game, in which the tables are designed in several different shapes and sizes, with pockets sometimes slightly inwards from the cushion. This makes the game more similar to miniature golf than conventional pool. - -You can set the power of each shot, though not the spin. In one-player mode you must clear the table without missing more than more than 3 times. There are 60 different tables, and 255 levels in total to play through in sequence, and you can also alter the friction level. You can also go head to head with another player. - 0.6 - 19871001T000000 - Compile - FCI - Sports-Sports / Pool - 1-2 - 1538 - - - ./Lupin Sansei - Pandora no Isan (Japan).zip - Lupin Sansei : Pandora no Isan - Lupin Sansei: Pandora no Isan, "Lupin the Third: Legacy of Pandora" is a video game for the Family Computer based on the popular Lupin III series by Monkey Punch and is a sequel of sorts to the film The Castle of Cagliostro. It was developed by TOSE and released by Namco under their Namcot label on November 6, 1987 in Japan only. - -The game is somewhat similar to Namco's earlier released arcade title, Rolling Thunder, with the addition of multiple gadgets and the ability to switch between the three main characters. Lupin and his allies can find other characters in each stage who can be bribed for information. The persistent Zenigata also makes an appearance, present in each stage, attempting to arrest Lupin. - 19871106T000000 - TOSE - Namco - Platform - 1 - 257 - - - ./M.C. Kids (USA).zip - M.C. Kids - The Hamburglar has stolen Ronald's bag of magic tricks! In this 2D platformer, it's up to you to play as Mick or Mac and get it back. Go across various lands and meet McDonald's characters as you travel to places like Ronald's Clubhouse, Birdie's Treehouse, and the Hamburglar's Hideout as you collect Ronald's cards. - -To kill the many animal enemies you will find, you must collect bricks and throw them. In some sections you will travel along water in a dinghy; also watch for moving platforms and bonus sections, The game features seven different worlds with over 30 main levels and nine bonus levels. - 0.7 - 19920202T000000 - Virgin Interactive - Ocean - Platform - 1-2 - 257 - - - ./M.U.L.E. (USA).zip - M.U.L.E. - M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. - -You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the easiest the game only lasts 6 turns, but the real game is 12 turns. Crystite is not available at the easiest level. - -Each turn starts with land claim. Each player gets to choose a spot of land for themselves from the map. If two players choose the same spot, the player with less money wins. The map consists of different landscape. River is best for producing food, plains for energy, mountains for smithore. Crystite is hidden and must be first found by taking a land sample to the town. - -After the land claim each player takes turns in cultivating their land and do other tasks. They can buy M.U.L.E.s to start production on their land, sabotage other players by buying M.U.L.E.s and letting them loose, try to catch the Wumpus for cash and try to find crystite veins. The time to do these things depends on if the player has enough food. Finally the player goes to the casino and wins a small amount of money, depending on how much time was left. - -After the cultivation phase is the production phase where each land produces an amount of goods depending on a number of factors such as if the player has enough energy in storage, what type of land is used, and some random events such as sunspots that increase energy output. Also, if the same player has plots producing the same goods next to each other, they gain a bonus. Three plots of same production type anywhere on the map by the same player also gives a bonus. - -Third phase is the most interesting one: the auction. Here the players buy and sell their goods on open market. Players negotiate the price by moving up and down on the screen. The shop also has prices that depend on how abundant or scarce the goods is. So if there is a shortage of food, the price goes up and vice versa. This allows for interesting tactics, especially if one player manages to monopolize food, energy or smithore production. If there is no food, others don't have time to change their production types, if there is a shortage of energy, their land won't produce and if there are no M.U.L.E.s they can't change production type on their plot. Hoarding goods also has a drawback in the form of surplus where each turn a percentage of goods is wasted. - -There are a number of random events in the game. Some affect one player, usually the one winning gets small penalties and the losing player(s) get small rewards. The big events that happen randomly are: -- M.U.L.E. goes crazy - the M.U.L.E. on one of the plots runs away losing production for that round plus the money to replace it. -- Planetquake - production of smithore and crystite is much lower. -- Fire in store - all stock in the shops are destroyed (which means prices will skyrocket, but if you needed to buy something, you are at the mercy of other players). -- Pirate attack - pirates steal all crystite from stores and players (in the easiest level they steal smithore). Nasty if you happened to have a lot of them waiting for better prices. -- Acid rain storm - affects the plot under the storm and below it by boosting food production and decreasing energy production. -- Sunspot activity - increases energy production. -- Pest attack - eats all food on one plot. -- Meteor strike - destroys the M.U.L.E on the plot it strikes but creates a very rich crystite plot. - -M.U.L.E always has four players, with 1-4 human players possible and the rest played by the AI. Because the players only need two buttons at most (up/down in auction) in auction, it's easy to play with four people around the computer. - -M.U.L.E is a very finely tuned game where rewards, penalties, time to use for various tasks etc. have been perfectly fine tuned to keep the game balanced. Rules and the random events mean that no two games are the same. - 0.5 - 19900901T000000 - Ozark Softscape - Mindscape - Strategy-Build And Management-Simulation - 1-4 - 1280 - - - ./M.U.S.C.L.E. - Tag Team Match (USA).zip - M.U.S.C.L.E. : Tag Team Match - M.U.S.C.L.E. (Millions of Unusual Small Creatures Lurking Everywhere) is an early NES wrestling game based on the line of toys popular in the 1980s. M.U.S.C.L.E. allows you to choose two wrestling stars from the M.U.S.C.L.E. universe (from a selection of eight) in a tag-team match tournament in one player mode, and versus a friend in two player mode. Each wrestler has one special move that can be used by collecting the power pellet that floats around the ring at random instances. - 0.3 - 19861001T000000 - TOSE - Bandai - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Mach Rider (Japan, USA) (Rev A).zip - Mach Rider - Mach Rider is a motorcycle combat game set in a post-apocalyptic future. Players, represented by Mach Rider, must make their way across ten sectors to reach the city before it gets taken over by the enemy. Aggressive drivers try to force players off the road; obstacles, such as rocks, and the road's many turns also can cause players to veer off course. If destroyed, Mach Rider will reform himself so that he can continue. - -There are three different play modes in Mach Rider. - -On the Fighting Course, there are two paths to choose from. The goal must be reached while shooting down enemies or forcing them off the road; more points are rewarded by bumping off enemies. Unlimited lives are available for the first stage, but remaining courses must be finished in three lives or less. - -On the Endurance and Solo Courses, there is a certain distance that must be gone before the time runs out. Enemies are on the Endurance Course, but the Solo course is devoid of enemies. - -There is also a level editor (similar to the one in Excitebike) that allows creation of Endurance Course tracks, which are erased once the NES is turned off. - 0.35 - 19851121T000000 - HAL Labs - Nintendo - Racing, Driving - 1 - 1537 - - - ./Mad Max (USA).zip - Mad Max - You are Mad Max. You drive your Interceptor through the post-apocalyptic wastelands and fight bandits. -The game introduction is the speech from the beginning of the movie Mad Max 2 (a.k.a The Road Warrior), telling you how the world ended and how The Road Warrior, lost everything by "the roar of an engine" and how he in the wastelands "learned to live again". -The game is played in a top-down view where you move your car to attack enemy cars and pick up fuel tanks (if run run out of fuel the game is over). - 0.5 - 19900701T000000 - Mindscape - Mindscape - Racing, Driving - 1 - 1537 - - - ./Madoola no Tsubasa (Japan) (Sample).zip - Madoola no Tsubasa: The Wing of Madoola - The Kingdom of Badham was once the host of the legendary Wing of Madoola bird statue. Anyone who possessed the wing would be granted tremendous power. Many wars were caused by nations wanting to have control over this powerful artifact. Thankfully, a king of the Rameru family gained possession of the wing and ordered that it be hidden away in a cave so peace would finally reign between the warring nations, and peace did indeed reign, for a while at least. Hundreds of years later, a descendant of the king, named Darutos, stumbled upon the location of the wing and decided to use it for his own ends. He summoned demons to take over his family's castle to claim it as solely his own. The remaining Rameru family line now have formed an alliance to gain back the castle and put a stop to Darutos. They decided there only hope is a magic wielding warrior named Lucia. - 19861218T000000 - Sunsoft - Sunsoft - Action-Adventure - 1 - 512 - - - ./Madoola no Tsubasa (Japan).zip - Madoola no Tsubasa: The Wing of Madoola - The Kingdom of Badham was once the host of the legendary Wing of Madoola bird statue. Anyone who possessed the wing would be granted tremendous power. Many wars were caused by nations wanting to have control over this powerful artifact. Thankfully, a king of the Rameru family gained possession of the wing and ordered that it be hidden away in a cave so peace would finally reign between the warring nations, and peace did indeed reign, for a while at least. Hundreds of years later, a descendant of the king, named Darutos, stumbled upon the location of the wing and decided to use it for his own ends. He summoned demons to take over his family's castle to claim it as solely his own. The remaining Rameru family line now have formed an alliance to gain back the castle and put a stop to Darutos. They decided there only hope is a magic wielding warrior named Lucia. - 19861218T000000 - Sunsoft - Sunsoft - Action-Adventure - 1 - 512 - - - ./Magic Carpet 1001 (USA) (Unl).zip - Magic Carpet 1001 - Magic Carpet 1001 (called "Arabian Nights" in Chinese) is an unlicensed shoot-'em-up developed by Mega Soft (NTDEC) and distributed by NTDEC in 1991, Caltron and Gluk Video in 1992 and Asder in 1993 as part of the Asder 20-in-1 multicart. Its Caltron 6-in-1 incarnation is arguably the most well-known. -The game is a standard NES shoot-'em-up. It is four levels long and mostly takes place in an Arabian setting, with the fourth level being in space. There are many enemies that stand in the way of your character (an Aladdin-type who rides a magic carpet, although the title screen suggests he is a genie) which follow set patterns that become more complex with each level. -As well as this, all four levels have a different boss; a witch, a snake in a flying jar, a giant skull and giant lips respectively, with the latter often being considered to be far too difficult. Numerous power-ups can be collected at random by wiping out a certain group of enemies before they disappear, with P power-ups upgrading your weapon, S power-ups increasing the player's speed, an icon of your character's face for an extra life and hearts giving you several hit points, and a magic lamp in the fourth level which maxes out your character's health. By default, your character starts with 6 lives, dies in one hit and he can only fire one shot on the screen at a time. -Oddly for a shooter, this game does not have a score system whatsoever and the levels progress with the only warning being that the screen fades out after the boss. The ending is a picture of your character and (presumably) the damsel in distress you were rescuing, followed by a credits screen which has some of the names that appear in other Mega Soft games. -This game was later hacked in 1995 to produce Aladdin III, which is identical apart from the title screen which removes the company name and logo, as well as decreasing protagonist's minimal speed. This one appears on several multicarts. It is also unrelated to the Hummer Team pirate. - 19950101T000000 - Mega Soft (NTDEC) - Gluk Video - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Magic Darts (USA).zip - Magic Darts - Magic Darts contains six different games of darts; 301, 501, 701, Count Up, Round the Clock and Half It. In the 301, 501, and 701 games you can choose the open or double rules. You can choose to be one of 10 characters (a monkey,alien, and a robot are just some of the choices of characters available). Throwing a dart depends on four different factors: position, curve, angle and power. The game allows up to four players to compete against one another. - -In the 301, 501, and 701 games the point is to get the score down to exactly zero. -In Count up, the players compete to see who can achieve the highest score. -In Round the Clock, players must try to hit the numbers one through twelve in sequential order. -In Half It, players begin with 40 points. Players have three chances to hit the assigned numbers to add to their own score. If the player is unable to hit all assigned numbers, their point total will be cut in half. The player with the highest score wins. The assigned numbers are 16, double ring, 17, 18,triple ring, 19, 20 and the bullseye. - 0.5 - 19910901T000000 - Romstar - Romstar - Sports-Sports / Darts - 1-4 - 1538 - - - ./Magic Johnson's Fast Break (USA).zip - Magic Johnson's Fast Break - Magic Johnson's Fast Break is fast-paced two-on-two action rather than the usual five-on-five contest. On screen you get a full-court, horizontally-scrolling gameplay. A referee monitors the action and calls the fouls if the gameplay gets too rough, and a crowd cheers you on. - -Your team starts each game at a certain salary level. Your goal is to beat the opposition to earn a larger salary. Keep winning and you might etch your name onto the Big Earners Screen. Choose from five skill levels - Rookie to Professional. Each level provides quicker gameplay, tougher defense, and bigger bucks if you win. - -Each game lasts four three-minute, real-life quarters. In between quarters, you can review stats such as field goal percentage, three-pointers made, rebounds, and steals. If the score is tied at the final buzzer, you play additional quarters until someone wins. - -You control one player at a time. An arrow appears on-screen above the head of the player you're running. Just hit B to switch players. You can play against the computer or up to three friends. - 0.4 - 19900301T000000 - Arcadia Systems - Tradewest - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Magical Taruruuto-kun - Fantastic World!! (Japan) (Rev 1).zip - Magical Taruruuto-kun : Fantastic World!! - First release in the Magical Taruruuto-kun inspired action games on the Famicom, developed by TOSE and published by Bandai, which was released in Japan in 1991. In this first act, you play as our hero fighting the enemies with his tongue. You must finish a succession of small levels collecting eggs that will give you bonuses (additional life, evolution ...). Reminiscent of Super Mario Bros. 3. Magical Taruruuto-kun is a Japanese manga series by Tatsuya Egawa, published in Shueisha's Weekly Shonen Jump from 1988 to 1992, spanning a 21-volume collected edition. It was adapted into an anime television series that lasted 87 episodes and three feature films from 1990 through 1992. - 19910321T000000 - TOSE - Bandai - Platform - 1 - 257 - - - ./Magical Taruruuto-kun 2 - Mahou Daibouken (Japan).zip - Magical Taruruuto-kun 2 : Mahou Daibouken - Second release in the Magical Taruruuto-kun inspired action games on the Famicom, developed by TOSE and published by Bandai, which was released in Japan in 1992. This time our hero fights with his hands, unlike the first act in which he fought the enemy with his tongue. Travel through many worlds with many levels trying not to be touched by the many enemies that occupy them.Magical Taruruuto-kun is a Japanese manga series by Tatsuya Egawa, published in Shueisha's Weekly Shonen Jump from 1988 to 1992, spanning a 21-volume collected edition. It was adapted into an anime television series that lasted 87 episodes and three feature films from 1990 through 1992. - 19920619T000000 - TOSE - Bandai - Platform - 1 - 257 - - - ./Magician (USA).zip - Magician - Merlwood was once a land of peace and prosperity. The people lived in harmony with one another and with their surroundings, thanks to the benevolent influence of the native wizards and their magical arts. All was calm until one ambitious wizard named Abadon began to lust for power. Abadon overwhelmed the other wizards, brought evil upon the land, and made himself its master. Only Paul, a young magician's apprentice, was left to oppose him. Can you guide Paul to victory, or will Abadon rule Merlwood forever? - -Magician is a 2D, side-scrolling action RPG. As Paul, you must travel through towns, have conversations with non-player characters, acquire and manage inventory (food, water, weapons, potions, etc.), learn magic spells, fight battles, and solve puzzles. Your ultimate goal: collect each of the four elemental vials -- earth, air, fire, and water -- and combine them to create the Ultimate Potion. Only then can you hope to vanquish the evil wizard Abadon! - 0.65 - 19910201T000000 - Eurocom - Taxan - Role Playing Game - 1 - 768 - - - ./Magmax (USA).zip - Magmax - An alien menace has attacked the worlds of civilization and laid waste to their planets. However before the being conquered, a group of scientists has managed to create one last weapon and hidden it underground. The name of the weapon is Mag Max and only it might be able to defeat the alien invaders. Mag Max however is incomplete and for security reasons, his component parts are scattered across the land. Through their collection, Mag Max's strength increases. - -Mag Max is a side-scrolling shooter game. At the beginning, Mag Max is only a tiny little fighter craft that can fire low-powered projectiles. As component pieces are found; such as a head, legs and a laser lance, Mag Max's offensive power increases. Access to the underworld can be granted through small dark craters on the landscape. Once in the underworld, Mag Max's weapons vary slightly as do the enemies (there are no stationary objects underground). Enemy fire or contact on each of the components will destroy that component. Fire on the main fighter will destroy Mag Max. At the end of each level awaits a boss creature. - 0.55 - 19881102T000000 - Nihon Bussan - FCI - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Magnum Kikiippatsu - Empire City - 1931 (Japan).zip - Magnum Kikiippatsu : Empire City, 1931 - In this arcade hall conversion of Empire City: 1931 which is set in 1931 you are a federal agent that has to eliminate all criminal activities in New York City. -You must hunt the criminals down and shoot them one by one. To locate a criminal you just have to follow the arrow on the left or right of the screen. Killing criminals is done by moving the cross hair over them. -A countdown timer will start counting down if a criminal starts shooting at you. You must kill the criminal before the timer reaches zero or you'll loose a life. -New bullets can be collected by shooting at the bullet boxes that regularly appear in the game as other useful objects. -The criminals sometimes take hostages for protection. Rescue these hostages for additional points. - -Firing your gun is done with fire button 1 and deflecting bullets by pressing the fire button 2. - 19871225T000000 - Seibu Kaihatsu - Toshiba EMI - Lightgun Shooter - 1 - 261 - - - ./Maharaja (Japan).zip - Maharaja - Maharaja is an adventure game with RPG elements published by Sunsoft and developed by Quest. - -The protagonist is a young man who recovers a mystical treasure box belonging to the Maharaja from the river Ganges. He is rewarded with a feast for recovering the item, but the princess warns him later the same night that the Maharaja's generosity is a ruse and that he is being controlled by an evil wizard and plans to kill the hero in the morning. The hero escapes the palace to look for a way to free the Maharaja and rescue the princess, acquiring the assistance of the gods along the way. - -Maharaja features an adventure game interface with a small viewing window for whatever the player character is seeing as well as a list of commands on the side that the player character can try. Speech and other descriptive text appears below the picture window. In addition, the player can also find themselves embroiled in random battles which play out like other turn-based RPGs of the era. The player can find and equip new gear as well as learn new spells as the game continues. - -The game was never officially localized into English nor was it ever released outside of Japan. A fan translation was created in 2009, however. - 19890929T000000 - Quest - Sunsoft - Adventure - 1 - 512 - - - ./Mahjong Club Nagatachou - Sousaisen (Japan).zip - Mahjong Club Nagatachou : Sousaisen - A mahjong game named after the Nagatachō district of Tokyo, home of the Japanese Diet. It features various japanese politicians posing as the players. - 19910425T000000 - HectorSoft - Mahjong-Asiatic board game - 1 - 2048 - - - ./Mahjong RPG Dora Dora Dora (Japan).zip - Mahjong RPG Dora Dora Dora - Gamelove has the following information about the game Mahjong RPG Dora Dora Dora available on NES. Mahjong RPG Dora Dora Dora is a board game released on Nintendo NES in 90. This app offers a novelty yet unused in the famous Chinese board game Mahjong. In fact, the game offers you to play simple games against a computer or the possibility of browsing an adventure in a real RPG. It is then a question of fighting your enemies by confronting you around a table. - 19910125T000000 - Natsume - Natsume - Thinking-Role Playing Game-Mahjong-Asiatic board game - 1 - 2816 - - - ./Mahjong Samit - Kabukicho Hen (Japan) (Unl).zip - Mahjong Samit : Kabukicho Hen - Hacker International's version of Sachen's 'The Mahjong World - Ma Que Shi Jie' with added erotic themes. At the top are your opponent's tokens, and the bottom has yours. You have hands of 16 tiles each. These can be grouped by three or four if you steal certain tiles: they will be pushed aside and unalterable. There is also a small area on the right hand side for a drawn tile. On the right side, you will see the dead wall, where the "Dora" tile will be displayed (one tile less than an additional tile). Right under there, your Stations / Flowers tokens are placed, for bonus purposes. - 19900101T000000 - Sachen - Hacker International - Mahjong-Asiatic board game - 1 - 2048 - - - ./Mahjong Taikai (Japan).zip - Mahjong Taikai - Mahjong Taikai is a mahjong game in which the player competes against famous historical characters. Most of the opponents are famous warlords such as Julius Caesar, Zhuge Liang, Genghis Khan, Oda Nobunaga, Napoleon, and others. Famous women of the past su - 19891031T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Mahjong Taisen (Japan).zip - Mahjong Taisen - Futuristic mahjong role-playing game with classic rules, where you fall in a spaceship to an unknown planet. As a result, it is populated by a completely fantastic medieval population. Shortly after the accident, you meet a guard, and he takes us to the king, who is pleased to fight us in the first Mahjong battle. The character has lives and mana that increase with the level. The mana is spent on special actions during mahjong games. During the journey, you can communicate, interact with objects and enter into different battles. If you don't want to fight, you can buy an "escape ring" from the stores (like many other objects). - 19920520T000000 - Nichibutsu - Nichibutsu - Mahjong-Asiatic board game - 1-2 - 2048 - - - ./Mahjong (Japan) (Rev 2).zip - Mahjong - As the title suggests, this game let's players play a game of Mahjong. Players receive and discard tiles until they complete hands by forming groups and pairs. Players can choose to play on either a beginner, intermediate, or expert difficulty level. The expert skill level introduces a time limit to the proceedings. The game also keeps track of the score during gameplay. - 19830827T000000 - Nintendo - Nintendo - Strategy-Asiatic board game-Mahjong - 1 - 1280 - - - ./Mahou no Princess Minky Momo - Remember Dream (Japan).zip - Mahou no Princess Minky Momo : Remember Dream - The main character, Minky Momo, uses magic to exterminate the wanted Bugoo. As Momo strolls through town, she gets caught up in a case, which she must solve through a variety of sub-games. - 19920729T000000 - Bits Laboratory - Yutaka - Action / Adventure-Action - 1 - 256 - - - ./Maison Ikkoku (Japan).zip - Maison Ikkoku - Maison Ikkoku is a Japanese menu-based graphical adventure game based on the anime and manga series. Players control Yusaku Godai and will need to help him find a secret photograph that's been hidden away by the manager. Godai will need to bribe the inhabitants, which constantly move around the house in order to get access to Kyoko's room. But even if Godai makes it into the manager's room and tries to look at the framed photo, something will always happen which will force Godai to leave the room. Thus, after multiple attempts, Godai makes the (il)logical decision to gather photos of all the inhabitants of the boarding house to make Kyoko show him the photo. The game has the player move between locations in the boarding house and the town, constantly running out of money, and meeting all the cast from the original comic book, including Nikaido who did not appear in the anime. - 0.7 - 19880721T000000 - Microcabin - Bothtec - Adventure-Adventure / Graphic - 1 - 514 - - - ./Majaventure - Mahjong Senki (Japan).zip - Majaventure : Mahjong Senki - This is an NES game that deals with the original version of Mahjong, a game that originated in Asia many centuries ago, but with a unique RPG-style twist. Mahjong is an addictive game that looks a lot like poker, but with tiles. It has its own complexities and being in Japanese doesn't help English-speaking audiences, but, once you learn, you can have an incredibly fun time with this game! - 19901019T000000 - Tokuma Shoten - Mahjong-Asiatic board game - 1 - 2048 - - - ./Major League Baseball (USA) (Rev A).zip - Major League Baseball - Baseball game featuring full major league rosters of all 26 teams of the 1987 baseball season. The players, however, are never identified by name, only by jersey number. Oddly enough, the statistics for the players are very close to, but not exactly, the same as their real-life counterparts. Close enough that it is possible to identify who each player is supposed to be, though they are represented only by a position (infield/outfield/catcher/pitcher), a number, and a stat line. - -There is no season mode, but you can play a regular season game, an All-Star Game (you pick your own All-Stars from the team rosters), or a World Series. - -Before each game begins, you set your lineup and starting pitcher from your chosen team's roster. - -Gameplay is the standard behind-the-catcher viewpoint for pitching and batting, switching to different views after the ball is hit. - 0.45 - 19880402T000000 - Atlus - LJN - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Major League (Japan).zip - Major League - That best comedy Baseball movie is here translated into a family computer game! Hot fights among 14 teams from the U.S. major leagues and Japanese leagues! Many synthesizing IC's make you feel as if you were really in the stadium. - 19891027T000000 - Irem - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Majou Densetsu II - Daimashikyou Galious (Japan).zip - Majou Densetsu II : Daimashikyou Galious - The sequel to Konami's MSX game Knightmare. While the first game was an overhead, vertical scrolling shooter, The Maze of Galious is a side-view, flick-screen platform game. The player controls Popolon and Aphrodite, entering the evil priest Galious' castle to free their yet-to-be-born son Pampas from the priest's evil clutches. - -Majou Densetsu II: Daimashikyou Galious is a Role-Playing game, developed and published by Konami, which was released in Japan in 1987. - 0.7 - 19870811T000000 - Konami - Konami - Action-Platform - 1 - 257 - - - ./Maniac Mansion (Japan).zip - Maniac Mansion - The Edison mansion has always been a creepy old house on the edge of town. There have been rumors of strange experiments going on and of odd creatures living amongst the Edison family. There is even a story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred abducting her. Dave knows that he cannot do it alone and will need help from two other students if he has any hope of infiltrating the mansion and rescuing Sandy. -nnPlayers start by choosing 2 students to accompany Dave to the Edison mansion, and can then switch between these three characters at will. Most actions are carried out by selecting verbs on the screen and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality and may have a different way to solve a problem from his classmates. - 0.75 - 19880913T000000 - Realtime Associates - Jaleco - Adventure - 1 - 512 - - - ./Maniac Mansion (USA).zip - Maniac Mansion - The Edison mansion has always been a creepy old house on the edge of town. There have been rumors of strange experiments going on and of odd creatures living amongst the Edison family. There is even a story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred abducting her. Dave knows that he cannot do it alone and will need help from two other students if he has any hope of infiltrating the mansion and rescuing Sandy. -nnPlayers start by choosing 2 students to accompany Dave to the Edison mansion, and can then switch between these three characters at will. Most actions are carried out by selecting verbs on the screen and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality and may have a different way to solve a problem from his classmates. - 0.75 - 19900901T000000 - Realtime Associates - Jaleco - Adventure - 1 - 512 - - - ./Mappy Kids (Japan).zip - Mappy Kids - Mappy the mouse had a son named Happy. Happy has grown up and now wants to settle down with a wife. However, the girl he wants to marry won't agree to marriage until Happy can prove that he can provide for a family. So now it's up to Happy to collect a small fortune so he can please his would be spouse. Of course, the boss cat Nyamco and his legion of mukies stand in the way of making this an easy endeavor. - -The game is a basic sidescrolling platformer. Happy can defeat his enemies by kicking them. He can also perform a jump, and while he's up in the air, he can spin his tail so he can glide in the air for a short period of time, which is useful for clearing large chasms. Littered throughout the levels are treasure boxes and coins which earn money for Happy, which in turn can be spent on items for domestic living. On the other hand, every time Happy is hit by an enemy, he loses some money, though a money bag will appear allowing Happy to recollect some of the lost money. - -After each stage, Happy is presented with a slot machine ran by Nyamco. First, Happy spins the wheel to see a prize. Prizes range from extra lives to domestic items. Now, to actually win these prizes, Happy must go up against one of the Mukies in a minigame. If he fails to win the minigame, he can be penalized by losing some money, domestic items, or even a life. Minigames include waving flags by following Nyamco's orders. There's also a minigame where Happy stands back to back with a mukie and they try to push each other off a platform. The other minigame involves trying to spot more differences in a picture than the opponent can. - -After the minigame is over, Happy goes to a shop, where he can purchase items for his house. Buying these items will prove to the bride to be that Happy is worth marrying. - -The two player game has both players, (one playing as Happy, the other as his brother Rappy), competing against each other to collect the most assets to prove their worth as a suitable husband. - 19891222T000000 - Namco - Namco - Action-Platform - 1-2 - 257 - - - ./Mappy (Japan).zip - Mappy - You control Mappy a police-mouse whose job is to collect valuables (consumer electronics)from a cat's house. You are being pursued by a gang of five pink cats. Doors are your only defense against the cats. You get from floor to floor by jumping on one of the trampolines. -Points are earned by recovering stolen goods. Other ways of earning points are bouncing on a trampoline, putting cats in the microwave, striking a cat with a door, striking cats with a bell, retrieving a treasures from the Boss cat Goro or dropping cats through a hole in the floor. - 0.4 - 19841114T000000 - Namco - Namco - Platform - 1-2 - 257 - - - ./Mappy-Land (USA).zip - Mappy-Land - Mappy the mouse has a girlfriend named Mapica. In order to please his girlfriend, Mappy goes on a mission to collect gifts for his significant other. Unfortunately the boss cat Nyamco and his legion of pink cats want to track Mappy down so they can make a meal out of him. The goal of the game is to collect 6 of 1 item in each stage without getting eaten by a cat. The items you collect (either pieces of cheese, wedding rings, christmas trees, or baseballs) vary depending on what stage your playing. There are also stage specific items in the background that will help you defeat your feline adversaries. - 0.5 - 19890401T000000 - TOSE - Taxan - Platform - 1 - 257 - - - ./Marble Madness (USA).zip - Marble Madness - A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. - 0.7 - 19890301T000000 - Rare Limited - Milton Bradley Co. - Action / Labyrinth-Action-Puzzle - 1-2 - 258 - - - ./Mario Bros. (World).zip - Mario Bros. - Mario and Luigi are doing some underground plumbing when all sorts of weird creatures come flying out of the pipes. Turtles, crabs - even fighterflies - attack the helpless Mario Bros. It's up to you to kick, punch, and knock out these sewer pests before time runs out! But beware. Just when you think you got rid of them, they come back for more! Play against the computer, or with a friend - either way, this is one underground classic you'll want to play time and time again! - 0.7 - 19850602T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./Mario is Missing! (USA).zip - Mario Is Missing! - Bowser, the token bad guy from the Mario Bros. series, is up to no good again in this educational game designed to teach children geography. This time he's set up his headquarters in Antarctica and created portals to 25 famous cities around the world, so that his Koopas can wreak havoc in our own world. He's also kidnapped Mario, hence the title of this game. You play as Luigi who must foil Bowser's plans by entering through each of the portals, tracking down the Koopas who have stolen famous artifacts, and looking for clues about your location. Once you've set everything right and determined where you are, you call Yoshi on your Globulator so he can track you down. You need Yoshi's help to eat the Pokey (a cactus-like creature) that's guarding the return portal, and when Luigi returns he can close the portal forever. - -By exploring these 25 cities, children can familiarize themselves with the landmarks and artifacts that each city has. When Luigi returns the stolen artifacts to the proper places he can even take photographs of them. There is also an add-on disk you can purchase that adds ten additional cities to the game (it originally retailed for $24.95). - 0.5 - 19930702T000000 - Radical Entertainment - Mindscape - Educational - 1 - 4352 - - - ./Mario's Time Machine (USA).zip - Mario's Time Machine - Bowser is at it again! He's using a time machine, called a Timulator, to loot historical artifacts from the past, in order to stock his museum. He plans to destroy the time machine after, and therefore change the course of history forever. It's up to Mario to stop Bowser and return all the stolen artifacts to their rightful place in history! - 0.7 - 19940423T000000 - Radical Entertainment - The Software Toolworks - Educational - 1 - 4352 - - - ./Marusa no Onna (Japan).zip - Marusa no Onna - Marusa no Onna is an adventure game based on the Japanese movie "A Taxing Woman". -A female tax auditor, Ry?ko Itakura, inspects the accounts of various Japanese companies, uncovering hidden incomes and recovering unpaid taxes. -One day she persuades her boss to let her investigate the owner of a string of love hotels who seems to be avoiding tax, but after an investigation no evidence is found. During the investigation the inspector and the inspected owner, Hideki Gond?, develop an unspoken respect for each other. - 19890919T000000 - Capcom - Capcom - Adventure - 1 - 512 - - - ./Mashin Eiyuuden Wataru Gaiden (Japan).zip - Mashin Eiyuu Den Wataru Gaiden - In this game you travel the world trying to save Wataru from the evil antagonist Darkdar. The main overworld display is the standard top down view of most JRPG's, complete with random battles. Once you engage your enemy the perspective switches to a side view where you pilot your mech and battle against monsters. It's fast and fluid and all played out in real time, with jump and attack mapped to your A & B buttons. - 19900323T000000 - Westone - Hudson - Action RPG-Role Playing Game - 1 - 768 - - - ./Master Chu and the Drunkard Hu (USA) (Unl).zip - Master Chu and the Drunkard Hu - The legendary Siamese-Twin Shiva (god of destruction) has cursed your village with evil spirits. After repeated attempts to drive out the evil spirits failed, Master Hu has turned into a drunkard. Now Master Chu must search through hostile palaces and temples to find and destroy Shiva. On each level there are 8 symbols of harmony which must be found. After all symbols on a level are located, you may challenge the boss and then move on to the next level. Master Chu and the Drunkard Hu is a platform action game for one player or two players simultaneously. - 0.4 - 19890101T000000 - Joy Van - Color Dreams - Platform - 1-2 - 257 - - - ./Masuzoe Youichi - Asa Made Famicom (Japan).zip - Masuzoe Youichi : Asa Made Famicom - Masuzoe Youichi is a text adventure about a businessman's work in an office, where he gives orders to his secretary, communicates with his boss and employees, and calls clients. The command menu is on the right (what is distinctive is in the pictograms), the accompanying text below, and the graphics take up most of the screen on the left. The game is divided into four parts, and quizzes are inserted between them, the answers to which help advance the plot. - 19920417T000000 - C-Dream - Coconuts Japan - Adventure - 1 - 512 - - - ./Matsumoto Tooru no Kabushiki Hisshou Gaku - Part II (Japan).zip - Matsumoto Tooru no Kabushiki Hisshou Gaku : Part II - Matsumoto Tooru no Kabushiki Hisshou Gaku 2 is the sequel to the original Matsumoto Tooru no Kabushiki Hisshou Gaku and like that game is a stock trading simulator akin to something like Wall Street Kid. The player needs to keep track of which stocks are rising and falling, identify trends and invest wisely to ensure a wealthy and happy life. - 19890331T000000 - Infinity - Imagineer - Strategy - 1 - 1280 - - - ./Matsumoto Tooru no Kabushiki Hisshou Gaku (Japan).zip - Matsumoto Tooru no Kabushiki Hisshou Gaku : Part II - Matsumoto Tooru no Kabushiki Hisshou Gaku 2 is the sequel to the original Matsumoto Tooru no Kabushiki Hisshou Gaku and like that game is a stock trading simulator akin to something like Wall Street Kid. The player needs to keep track of which stocks are rising and falling, identify trends and invest wisely to ensure a wealthy and happy life. - 19890331T000000 - Infinity - Imagineer - Strategy - 1 - 1280 - - - ./Maxi 15 (USA) (Rev 1) (Unl).zip - Maxi 15 - This is a compilation cart featuring 15 games. There are 2 versions of this cart. The AVE cart contains the following games: - -1. F-15 City War -Puzzle -Pyramid -Tiles of Fate -Krazy Kreatures -Double Strike -Dudes with Attitude -Venice Beach Volleyball -Stakk'M (never released outside of this multicart) -Deathbots -Rad Racket: Deluxe Tennis II -Chiller -Solitaire -Menace Beach -Shockwave - -Stakk'M is a Tetris like game that uses falling square blocks with either numerals, hearts, or diamonds patterns on them. The player tries to create either horizontal, vertical, or diagonal lines of 3 to 5 identical or consecutive numbers to score points and eliminate them from the well. Each level has a goal that must be met in order to move on to the next level. Goals involve completing a set number of horizontal, vertical, or diagonal lines, scoring a stated number of points, or eliminating a certain number of blocks at once by using any combination of horizontal, vertical, and diagonal lines. There are also treasure blocks which act as wild cards and death blocks which can only be eliminated by combining them with other death blocks. - -The HES version of this game does away with Pyramid and Double Strike and adds the following games in their place: - -1. BlackJack -Death Race - -This game is unlicensed. - 0.6 - 19920101T000000 - American Game Cartridges - American Video Entertainment - Compilation - 1-2 - 3840 - - - ./Mechanized Attack (USA).zip - Mechanized Attack - Mechanized Attack is an adaptation of an arcade shooting game where the player uses a machine gun to stage an assault on a tropical island that's home to a cyborg army. In this NES port, the player can use either a gamepad or the NES Light Zapper to carry out the mission. Battle through numerous stages beginning with an approach to the island. This first stage is held over the water and features at attack on a number of small gunboats, a helicopter, and an entire battleship. As the player progresses through the stages of the island, the human (and even canine) enemies are revealed to be robots when the flesh is destroyed. At various junctures of the game, the player is allowed to choose which game path to pursue. - -While the arcade version of Mechanized Attack had a miniature machine gun replica for the player to use, this NES adaptation attempts to reproduce the feel by allowing the player to hold down a game pad button or the Light Zapper trigger for automatic fire. Extra ammo is plentiful so be sure to fire at those power-up boxes to grab as much as you can. There are also more powerful grenades which are in much shorter supply than the bullets. - 0.5 - 19900602T000000 - SNK - SNK - Lightgun Shooter - 1 - 261 - - - ./Mega Man 2 (USA).zip - Mega Man 2 - After defeating Dr. Light's six robots that were reprogrammed by the villainous Dr. Wily in Mega Man, it seemed like the world was safe. But it was not to be. Dr. Wily has escaped from prison and is madder than ever, this time creating eight new Robot Masters of his own to take over the world and crush Mega Man! Is the world doomed? - -Mega Man 2 is the sequel to the NES game Mega Man. In this game, Metal Man, Air Man, Bubble Man, Quick Man, Crash Man, Flash Man, Heat Man and Wood Man are Dr. Wily's eight prize creations that have been sent to take over the world. As Mega Man defeats these bosses, he can steal their powers and use them for himself. Each Robot Master is weak against another's weapon, and through experimentation, Mega Man can gain the upper hand by using the weapon they're vulnerable against. - -Other additions to the game include the 'E-Tank' - an item that can be used at any time to completely refill Mega Man's energy, and a Password System, which allows players to continue their game by recording which Robot Masters have been defeated and how many E-Tanks they have. Mega Man 2 also removes the scoring system from the original game. - 0.8 - 19890702T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man 3 (USA).zip - Mega Man 3 - "Calling Mega Man! Calling Mega Man! Come in please! ...." - -This is a traditional action-platformer: you jump from brick to brick while avoiding pits and shooting robots. It's quite similar, in all respects, to other Mega Man games; however, this is the first time that you get a sidekick. It's also the first time you're allowed to slide instead of merely walking. Also, there is a mysterious character called Protoman who may or may not be your friend. - -Rush is your dog who helps out by offering other modes of transportation when you need it. He starts out with the 'Rush Coil' ability to launch you to the top of the screen like a springboard; later he acquires the 'Rush Jet' ability to turn into a guided, floating platform to carry you wherever you need to go; and he also gets the 'Rush Marine' ability which is a submarine that works just like the jet except underwater and with the added ability to hop around out of the water(you can actually jump while on the jet but the jet continues to hover beneath you whereas you stay inside the submarine). All of these abilities function just like boss weapons. - -How do those work, you ask? When you defeat the boss at the end of a level you gain his power - or at least a similar power. You may pause the game at any time and switch to any single power you have. It supplants your regular Arm Cannon with a limited - but superior - ability. The weapon ammo is displayed next to your energy meter. There are 8 of these, corresponding to the 8 main levels, even though there are 21 levels in the entire game. The bosses are as follows: Snake Man, Gemini Man, Needle Man, Shadow Man, Spark Man, Top Man, Magnet Man, & Hard Man. - -Enemies will often supply you with both energy and ammo refills. You can also collect Energy Tanks which can only be used once but will entirely restore your health. You'll definitely want some of these for Dr. Wily's fortress, if not for the levels before it, since you start the game with only 3 lives. There are even Surprise Boxes lying around for you to find. And, of course, you do get infinite continues and a password feature to resume play at the beginning of any level. - 0.8 - 19901102T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man 4 (USA) (Rev A).zip - Mega Man 4 - In Mega Man 4, Dr. Wily is declared as having been killed by the explosion of Gamma. A year passes and Rock, Roll, and Dr. Light are living in peace. But soon, the peace is broken by a new threat. - -A supposed colleague of Dr. Light's, the mysterious Dr. Cossack, has sent out eight of his own Robot Masters to find Mega Man, whom Cossack blames for the kidnapping of his daughter. Mega Man, hoping to clear his name, sets out to find Dr. Cossack, this time armed with a powerful new weapon: the Rock Buster!! - -Rockman must now battle with Cossack's fiendish Robot Masters and find Cossack's daughter before it's too late! - -Originally for the NES, Mega Man 4 was also released for the PSX in Japan as the fourth installment in the Rockman Complete Works series. - 0.5 - 19920102T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man 5 (USA).zip - Mega Man 5 - Dr. Cossack, humbled by his defeat and his allowing of Dr. Wily to influence his ways, decides to help Dr. Light by providing him and Rockman with tools and weapons to help foil Dr. Wily for good. All seems calm and peaceful, until... - -A sudden rampage breaks out, and the cause is found to be a group of robots, led by a mysterious figure. As Dr. Light begins to investigate this rampage and attempts to find a way to stop it, he is kidnapped by the leader of the robots. Rockman hurries to save Dr. Light, but is too late...the only thing he can find at the scene is a yellow scarf...one that almost seems to belong to...Blues!? - -Could Rockman's supposed brother, the strange but good-hearted Blues, be the one who kidnapped Dr. Light? Is Blues the one responsible for the rampages? With these questions racing through his mind, Rockman sets off to find Blues and get the answers he wants. - -Like the other early Rockman / Mega Man games, the Playstation version was only released in Japan, as part of the Complete Works series. - 0.75 - 19921202T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man 6 (USA).zip - Mega Man 6 - The sixth (and supposedly final) volume in the Rockman Complete Works series contains the final NES/Famicom Rockman title: Rockman 6: The Biggest Battle in History!! - -In Rockman 6, the whole world is alive and buzzing with word of the 1st Annual Robot Design Contest. Hundreds of robot designers from all corners of the globe enter their most powerful robots into the contest in hopes of taking home the ultimate prize. The sponsor of the contest, the mysterious Mr. X, suddenly declares that he has decided on winners...and takes 8 of the Robot Masters for his own purpose...taking over the world!! Rockman confronts him and demands an explanation, and what Mr. X replies with shocks him. - -Mr. X declares to Rockman that he had been using Dr. Wily as a puppet the entire time, and now HE would take over the world, and nothing could stand in his way! Rockman finally decides to stop Mr. X once and for all, and sets off to defeat his 8 new Robot Masters and then the madman himself! - -The Rockman Complete Works series was only released in Japan. - 0.7 - 19940302T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man (USA).zip - Mega Man - In the future city of Monsteropolis, the use of robot labour has helped civilization grow more than ever before. At the forefront of this technology is Dr. Light and his assistant Dr. Wily, who are commissioned to build six robots to handle a variety of specific tasks. They are named Bombman, Gutsman, Iceman, Cutman, Elecman, and Fireman in reference to their individual prime functions. Dr. Wily, however, has bigger plans and chooses to take control of the robots and let loose destruction in a bid for world control. Dr. Light fights back with the best tool he has, an experimental human-like robot, Rock aka Mega Man, who had been tested to perform cleaning duties. Now properly armed, it's up to Mega Man to take on the maverick robots, fight his way into Dr. Wily's castle, and end this madness. - 0.7 - 19871201T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Meiji Ishin (Japan).zip - Meiji Ishin - Meiji Ishin is an adventure game that allows the player to take an active role in the Meiji Restoration era, which wrested control of the country from the Shogunate and back to the Emperor. The first half of the game is spent gathering allies which involves moving from region to region, conversing with leaders and samurai, and occasionally fighting enemies in duels. The second half gives way to a tactical strategy sim, as the player's recruited forces march on Edo (Tokyo) to take on the Shogun. - 19890929T000000 - Use - Strategy-Adventure - 1 - 1280 - - - ./Meikyuu Kumikyoku - Milon no Daibouken (Japan) (Sample).zip - Meikyuu Kumikyoku : Milon no Daibouken - Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard who has taken over her castle as well as the musical instruments that the queen's subjects use to communicate with each other. Milon must recover the stolen instruments and rescue the queen from the wizard. Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of the castle finding items and money that can help him progress. This is a platformer that blends Mario-esqe action with puzzle-solving and exploration. - 0.6 - 19861113T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Meimon! Daisan Yakyuubu (Japan).zip - Meimon! Daisan Yakyuubu - Meimon! Daisan Yakyuubu ("Meimon! The Third Baseball Club") is a baseball sim for the Famicom that is based on a manga and anime of the same name about an underdog high school baseball team and the drama that surrounds them. The player can access the game's story mode, which depicts scenes from the manga, by selecting "Dramatic Mode" from the title screen menu. This also adds character portraits to the main game mode. The game itself is a fairly standard NES baseball game. The pitching/batting perspective is from directly behind the batter, and the player moves the entire group of fielders simultaneously whenever the ball is hit. Graphically, the many super-deformed athletes resemble those of Namco's Famista (the series upon which RBI Baseball was based), which was very much the leading baseball franchise at the time. - 19890808T000000 - Human Entertainment - Bandai - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Meimon! Takonishi Ouendan - Kouha 6 Nin Shuu (Japan).zip - Meimon! Takonishi Ouendan : Kouha 6 Nin Shuu - Meimon! Takonishi Ouendan (usually localized as "The West Tako Cheerleaders", but literally translates to "Prestigious School! West Tako Cheerleading Squad") is a Famicom strategy game based on the manga of the same name about a young man who joins his school's intimidating cheerleading squad. In 1987, this same property also saw a live-action movie adaptation. - -The game has players moving characters around a city map and fighting rival ouendan teams for dominance. Combat occurs whenever two units meet on the map and cuts to a timing-based mini-game where the player has to input a command before their opponent's fist reaches the current character's profile. The closer the fist gets, the more likely it is that the enemy gets in their attack before the player can. Stronger attacks are listed further down the menu, increasing the risk vs. reward factor as the player scrambles to execute them in time. - -After winning a map, the player's party can gain levels and acquire new special attacks, which show up in the attack menu on rare occasions and are very powerful. - 19891225T000000 - Graphic Research - Asmik - Strategy - 1 - 1280 - - - ./Meitantei Holmes - Kiri no London Satsujin Jiken (Japan).zip - Meitantei Holmes : Kiri no London Satsujin Jiken - Meitantei Holmes: Kiri no London Satsujin Jiken ("Great Detective Holmes: Fog of London Murder Case") is a murder mystery adventure game where the player directs Sherlock Holmes around London, finding clues and interrogating witnesses and suspects. Like its many NES adventure game contemporaries, it adheres to the Portopia formula of text adventure whodunits. - -It is the sequel to Towa Chiki's earlier Sherlock Holmes game (Sherlock Holmes: Hakushaku Reijou Yuukai Jiken) and received a sequel (Meitantei Holmes: M-Kara no Chousenjou). None of these games were ever released outside of Japan. - 19880513T000000 - Another - Towa Chiki - Adventure - 1 - 512 - - - ./Meitantei Holmes - M kara no Chousenjou (Japan).zip - Meitantei Holmes : M kara no Chousenjou - Meitantei Holmes: M-Kara no Chousenjou is a modern first-person adventure video game for the Family Computer that is based on the stories by Arthur Conan Doyle. It is the sequel to Sherlock Holmes: Hakushaku ReijÅ YÅ«kai Jiken and Meitantei Holmes: Kiri no London Satsujin Jiken, the latter having been released on May 13, 1988. In Kiri no London Satsujin Jiken, the player takes control of Holmes and Watson in the streets of London. The player can collect clues and also shillings in order to pay for things such as a coach fare, which allows them to travel London faster. All of these video games were released exclusively in Japan. - -As the fictional detective, the player must go through places like France, Austria, and Germany to solve the mystery. Players can choose to start a new adventure or continue an old one by using a password of Japanese characters. - -Players can expect challenges from Professor Moriarty; the classic nemesis of Sherlock Holmes. There are also ten other characters to interact with. - 19890501T000000 - Another - Towa Chiki - Adventure - 1 - 512 - - - ./Menace Beach (USA) (Unl).zip - Menace Beach - In Menace Beach, you play as a random guy whose girlfriend was kidnapped by Demon Dan on her way to meet you at the malt shop. To free her, you must travel on a skateboard thorough multiple town and sewer levels and battle evil clowns, Elvis impersonators, and randomly appearing Ninjas. - -To help, and sometime hinder you, a man randomly throws ketchup bottles, wrenches, and bombs out of widows and random holes in the sewer walls. These items can be picked up and thrown at your enemies to defeat them far better than your fists ever will. - 0.5 - 19900101T000000 - Color Dreams - Color Dreams - Platform - 1 - 257 - - - ./Mendel Palace (USA).zip - Mendel Palace - In Mendel Palace, you are Bun-Bun and you have to rescue your girlfriend Candy, who has fallen asleep and is now trapped in her dream. To progress, you have to go through various areas that feature dolls as enemies. Games are played on a board of 7x5 sliding tiles, using an overhead view. By sliding floor tiles, you'll be able to put them off balance and make the crash in the wall, leading to their destruction. - 0.7 - 19901001T000000 - Game Freak - Hudson - Strategy - 1-2 - 1280 - - - ./Mermaids of Atlantis - The Riddle of the Magic Bubble (USA) (Unl).zip - Mermaids of Atlantis : The Riddle of the Magic Bubble - Mermaids of Atlantis is a censored localization of the formerly pornographic game Bubble Bath Babes (also known as Magic Bubble or Soap Panic) with all nudity removed. Instead of showing erotic images after stages are cleared, this version of the game has cutscenes describing how the greedy emperor O-Dinten sealed the merpeople's games in protective bubbles and forces them pay licensing fees. You must solve puzzles to unlock the games, as an allegory of the real-life situation with Nintendo's lockout chip making it difficult to release unlicensed games for the NES. - -The gameplay is reminiscent of that of Tetris and Puzzle Bobble in that the goal is to steer clusters of rising bubbles and place them so that they connect to other bubbles of similar color along the top of the screen. If the sufficient number of similar bubbles are touching, they will be cleared and all free neighboring bubbles will rise further, allowing for combos. If the accumulated bubbles on screen reach the bottom of the playing area, the game is over. If a level is completed, the player will be rewarded with erotica. - -The game is very difficult to find and is sought after by collectors, often topping prices of $1000 U.S. Dollars on auction sites such as eBay. - 0.6 - 19910101T000000 - Computer & Entertainment - American Video Entertainment - Strategy - 1-2 - 1280 - - - ./Metal Fighter (USA) (Unl).zip - Metal Fighter - Metal Fighter is an arcade style shooter for one player. You control an MCS-920 in an attempt to free planet H17 from alien invaders. Along the way you can improve your fighters weapons and speed by shooting certain enemies and collecting the power ups left behind. Improved weapons don't come easy though; each time you collect a weapon power up you will need to fight another metal fighter and win to be able to claim the new weapon. Each of the numerous, colorful levels contains a variety of enemies trying to stop you, along with a large boss at the end that will need to be defeated before moving on. - 0.5 - 19890101T000000 - Joy Van - Color Dreams - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Metal Gear (USA).zip - Metal Gear - Crazed Colonel Vermon CaTaffy poses new terrorist threat to the world. -Outer Heaven leader CaTaffy has activated the ultimate super weapon: Metal Gear! -Responding to the crisis, covert unit "Fox Hound" is called into action, and that's where you come into play. Trained in hand-to-hand combat and skilled in every weapon known to man, you're Fox Hound's lethal fighting machine, code named "Solid Snake". -But on this mission you better be sly as well, to surprise heavily armed enemies, busting 'em up quietly and rescuing their hostages before alarms are triggered. -Plus you gottamaintain radio contact with Commander South, who'll feed you you crucial info on Metal Gear's whereabouts. To survive, capture submachine guns, Barettas, grenade launchers, and plastic explosives... -Until you find and destroy Metal Gear, ending CaTaffy's reign of terror. -For one player only. - 0.75 - 19880602T000000 - Konami - Konami - Action / Adventure-Action - 1 - 256 - - - ./Metal Max (Japan).zip - Metal Max - "Metal Max" is a RPG set in a futuristic world, where monsters and mechanical creatures roam the land and where many people live in huge underground caves. You play the role of a young boy who lives in a town with his father and his older sister. Your biggest dream is to become a "hunter" - to kill the monsters that are roaming outside, and to receive rewards for that. Your father doesn't approve of your dream, but you nevertheless decide to explore the underground caves surrounding your town, to learn more about the world you live in, and eventually become a true hunter and help to overthrow the evil that threatens the world. - -The game is a console-style RPG with random encounters and turn-based combat viewed from third-person perspective, like in Final Fantasy. You can also pilot various vehicles. You can participate in battles while riding those vehicles, performing various special techniques. You also upgrade the vehicles and get equipment for them. - 0.7 - 19910524T000000 - Crea-tech - Data East - Role Playing Game - 1 - 768 - - - ./MetalMech - Man & Machine (USA).zip - Metal Mech : Man & Machine - You control the pilot of a MetalMech vehicle (which looks similar to ED-209 of Robocop licenses) who can move across the screen left or right, either with the mech or without, and fire any direction except straight down. The Mech is better armored, but also a bigger target and much too big to climb ladders, so you'll find yourself as much outside as inside. Your goal is to cross each level filled with randomly generating enemies and reach the next. Power-ups are hidden in various containers and in various places. - 0.5 - 19910301T000000 - Sculptured Software - Jaleco - Platform - 1 - 257 - - - ./Metal Slader Glory (Japan).zip - Metal Slader Glory - Metal Slader Glory is a graphic adventure game where the player interacts with the protagonist's surrounding via a menu-based commands. The commands the player can choose varies between context, which usually ranges from talking to supporting characters to investigating the surrounding. The player must explore every possible option in order for new choices to appear. However, if the player makes a wrong selection, the game will end and the player must restart the game from where they left off. The player can quit at any point of the game and continue later via a password feature. -The game takes place eight years after a great war was waged between colonies in outer space, and peace has finally settled back onto the Earth. The main character, a 17-year-old war orphan named Tadashi Himukai, purchases a used worker-mech in order to start a construction business with his girlfriend, Elina Furfa. However, when he first activates it, the worker-mech disguise falls away, revealing a combat model Metal Slader, which were all supposedly dismantled after the war, and an enigmatic message is displayed in the cockpit: "EARTH IN PERIL... SEEK THE CREATOR". Prompted by this warning, Tadashi, his sister Azusa, and Elina head out into space to find the answers behind it. -It was the final game released by HAL Laboratory as an independent third-party developer before their buy-out by Nintendo. The game's story and character designs were done by manga artist Yoshimiru Hoshi, who loosely based the game on his 1984 manga Akûtensô Fixallia - 19910830T000000 - HAL Laboratory - HAL Laboratory - Adventure-Adventure / Visual Novel - 1 - 515 - - - ./Metal Storm (USA).zip - Metal Storm - Metal Storm is an action game in which the player takes control of the giant mecha M-308 Gunner in order to put a stop to a malfunctioning computer menace. - -To save it from becoming another generic action game, innovation is shown through fast paced gameplay and the "gravity flip" ability, which enables the character to freely switch between moving along the floor or ceiling. While the game is only seven levels long, the difficulty ramps up quickly, so mastery of the gravity technique and memorization of the levels become absolute necessities for survival. - 0.85 - 19910202T000000 - Tamtex - Irem - Action-Platform - 1 - 257 - - - ./Metro-Cross (Japan).zip - Metro-Cross - Simple side-scrolling game, where you play a skater who has to pass a set of obstacles in order to reach the end of the level. - -You can skate up or down in the screen, or even jump, to be safe from the pipes you encounter on the way. As the game progresses, obstacles are more frequent and more challenging, but the essence is the same. Timing is everything in this game. - 19861216T000000 - Now Production - Namco - Sports-Sports / Skateboard - 1 - 1538 - - - ./Metroid (USA).zip - Metroid - It's you against the evil Mother Brain in the thrilling battle of Metroid! - -You're inside the fortress planet Zebes. The planet of endless secret passageways where the Metroid are multiplying. Left alone the Metroid are harmless. But in the wrong hands they could destroy the galaxy. It's up to you to prevent the Mother Brain that controls Zebes from using the Metroid for evil purposes. But that won't be easy. You'll have to use your spacesuit to absorb valuable energy for your search to gain the use of power items like the Ice Beam, Wave Beam, High Jump Boots and Varia. If you survive, it will be you and your acquired powers against the Mother Brain. - 0.8 - 19860801T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Mezase Pachi Pro - Pachio-kun (Japan).zip - Mezase Pachi Pro : Pachio-kun - The first game to feature Pachio-kun, the mascot for a series of pachinko-themed games by Coconuts Japan, Mezase Pachi Pro: Pachio-kun ("Aiming For Pachinko Pro: Pachio-kun") is simply a virtual pachinko hall with 72 different machines on which the player may try their luck. - -The game rewards attentive pachinko veterans by having several of the machines possess quirks, such as the frequency of payouts, certain pins being bent that will favor a ball's route to the bottom and the like. Pachio-kun simply has to lean in to examine the machines closer to ascertain how to make the machine pay out. The overall goal is to keep playing each machine, winning either through a determined strategy or simple perseverance, until all the machines have been emptied of their contents. Doing so will win the game. - 19871218T000000 - Marionette - Coconuts Japan - Casino - 1 - 3584 - - - ./Mezase! Top Pro - Green ni Kakeru Yume (Japan).zip - Mezase Top Pro : Green ni Kakeru Yume - Mezase! Top Pro: Green ni Kakeru Yume is Jaleco's first golf game, released exclusively in Japan in 1993. It was developed by TOSE and published by Jaleco. - -There are four modes in the game: stroke, course, challenge and train. When the game start, one can change the club then the golf stance. After these choices are done, a screen with the golf player swinging the club is shown, and the player must press the button A at an exact time to select the force that the club will impact the ball. There is also a caddy menu that can be accessed with the button B. In this menu, one can get hints for the current hole, ask for and mulligan and even can be consoled by the caddy if the player misses many strokes. As the player progress in the challenge mode, he can use the money won to buy new clubs and hire new caddies. - -The game simulates many terrains, such as grass and sand, and also takes account the effect of the wind, which velocity and direction is shown to the player before his making the stroke. Besides that, the game has also a two player mode, where each player takes a turn to stroke. - 19930305T000000 - Jaleco - Jaleco - Sports / Golf-Sports - 1-2 - 1538 - - - ./Michael Andretti's World GP (USA).zip - Michael Andretti's World GP - Michael Andretti's World GP features 16 unique courses located in Brazil, San Marino, Monaco, Mexico, Canada, -United States, France, England, West Germany, Hungary, Belgium, Italy, Portugal, Spain, Japan, and Australia. Each track can be played either in single player mode or in head-to-head 2-player action on a split screen. There are 4 different cars to choose from and manual shifting is a consideration during racing, a facet often overlooked in simpler NES racing game scenarios. While the star of the game is Michael Andretti, who pops in before each race to offer useful advice about the current track, the game also has appearances by many other F-1 racing stars. - 0.75 - 19900602T000000 - Human - Sammy USA Corporation - Racing, Driving - 1-2 - 1537 - - - ./Mick & Mack as the Global Gladiators (USA) (Proto) (1993-07-09).zip - Mick & Mack as the Global Gladiators - A prototype of the unreleased NES port of Global Gladiators. - -Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds). - -While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more. - - Climax - 1 - - - ./Mickey Mousecapade (USA).zip - Mickey Mousecapade - One of Mickey's friends is in trouble, and Mickey and Minnie Mouse are on a rescue mission! Mickey Mousecapade is an action platform game. In order to reach your goal (and find out which of Mickey's friends is in trouble), you'll need to jump and climb your way through various levels which take place in different locations (including a fun house, a treacherous sea side, a pirate ship, and a castle). Each screen has numerous obstacles and enemies which will drain your energy if you come in contact; lose all of your energy, and a life is lost and the game ends when you have no lives left. You control Mickey Mouse and Minnie follows along. You'll need to make sure Minnie stays safe as you make your way through the levels (for example, if you mistime a jump and Mickey lands safely but Minnie doesn't a life will be lost). In addition to avoiding obstacles, there is also some occasional puzzle solving (such as locating a key to open locked doors, or finding your way out of the woods). - 0.7 - 19881001T000000 - Hudson - Capcom - Platform - 1 - 257 - - - ./Mickey's Adventure in Numberland (USA).zip - Mickey's Adventure in Numberland - Pete has just robbed Numberland of its 10 magical number molds. Sheriff Donald Duck needs to reclaim the molds and requests help from Mickey Mouse. Playing as Mickey you are tasked with collecting at least one of a specific number mold per level you are playing. There are five different locales which are Number City, Number Factory, Space Center, Number Museum, and Pete's Hideout. After a level is completed a basic math problem must be solved for the player to continue. The game contains three difficulty levels with only the super advanced mode allowing you to take damage from enemies. - 0.7 - 19940302T000000 - Beam Software - Hi Tech Expressions - Educational - 1 - 4352 - - - ./Mickey's Safari in Letterland (USA).zip - Mickey's Safari in Letterland - Mickey's Safari In Letterland chronicles Mickey Mouse's globetrotting adventures (on a slightly modified globe) to capture letters for educational purposes. Goofy assists with chauffeur and data processing duties. Mickey can venture into any of the following 6 territories: Yukon, Swamp, Forest, Jungle, Pyramid, and Caribbean. In each area, his mission is to collect three diamonds that contain letters. Doing so will spell a word. Then, Mickey ventures to the end of the level and collects a large slab. If Mickey collects the three diamonds in the stage to spell a 3-letter word, Mickey spells the word with digitized audio samples and says the word, complete with an illustration. Then, the slab that Mickey collected at the end of the stage is fed by Goofy through a large machine that spits out a letter. It is up to the player to identify which letter this is. - -This game is oriented towards very young children. As such, it is essentially impossible to fail. There are many enemies in the game but none actually inflict harm. Snakes, porcupines, hippos, alligators, and even baby seals-- Mickey just bounces off each. Mickey can also swim handily and sustain long falls. - -Further, the game allows the player to point at letters on a board and have Mickey say them using the cartridge's library of digitized mouse voice samples. - 0.65 - 19930302T000000 - Beam Software - Hi Tech Expressions - Educational - 1 - 4352 - - - ./Micro Machines (USA) (Unl).zip - Micro Machines - Choose your vehicle and go! Feel the power, feel the traction - excellent! Performance sports cars, Formula One racing cars, Power boats, Combat Monster trucks & Turbo Wheels. Absolutely Brilliant!! - 0.7 - 19910101T000000 - Codemasters Software - Codemasters Software - Racing, Driving - 1-2 - 1537 - - - ./MiG 29 - Soviet Fighter (USA) (Unl).zip - MiG 29 : Soviet Fighter - The closest comparison to this action game would be Afterburner, a game which was overdue a decent home computer re-creation. You view the game slightly behind your plane, which must shoot out enemy planes, tanks and installations while avoiding their fire. You are armed with different kinds of weapons including downward bombs, air-to-air missiles and a nuclear bomb. More of each of these can be picked up by collecting the parachutes which are dropped into your path. There are mountain ranges, deserts and arctic scenes to clear along the way, with big boss planes to face. - 0.7 - 19920101T000000 - Camerica - Codemasters Software - Shooter / Plane, TPV-Shooter - 1-2 - 256 - - - ./Might & Magic - Secret of the Inner Sanctum (USA).zip - Might & Magic : Secret of the Inner Sanctum - In Might and Magic, the player controls a party of adventurers in a medieval world called Varn. Before long the heroes realize that one of the four kings that rule the countries of Varn is in fact an impostor, a creature from outer space. Your task is to find the real king and ultimately to stop the alien invasion into Varn. - -This is the first game in the Might and Magic series, and one of the prototypes of role-playing games in general. The entire game is viewed from first-person perspective. The player creates a party of six adventurers, with traditional classes to choose from (fighter, cleric, etc.). The player also specifies the gender and the age of the characters - they grow old and will eventually die of natural causes. As in most RPGs, the gameplay revolves around exploring the game world, performing quests, and leveling up to be able to proceed to the story-advancing challenges. The turn-based battles typically take place against six monsters, but enemy reinforcements can appear once their comrades have been slain. - 0.7 - 19920801T000000 - New World Computing's - Sammy USA Corporation - Role Playing Game - 1 - 768 - - - ./Mighty Bomb Jack (USA).zip - Mighty Bomb Jack - The sequel to the original Bomb Jack, Mighty Bombjack brings side scrolling to the series, and brings it closer to a platform game rather than the arcade / puzzle likeness of the first one. - -Once again you play as the bomb-hungry caped superhero. Collect the bombs for points and avoid being touched by the different monsters that spawn from crates and the like. - -The game now features new scenarios like clouds and forests, as well as the usual sphinx and pyramids backgrounds of the original title. - 0.55 - 19870701T000000 - Tecmo - Tecmo - Platform - 1 - 257 - - - ./Mighty Final Fight (USA).zip - Mighty Final Fight - Capcom's only 8-bit port of the Final Fight series, Mighty Final Fight follows the storyline and characters of the first Final Fight game. Mayor of Metro City Mike Haggar, his ninja friend Guy and his daughter's boyfriend, Cody learn that Haggar's daughter, Jessica, has been kidnapped by the Mad Gear Gang whose leader has fallen in love with her, and also wants the meddling Mike Haggar to leave town. Now it's personal! Choosing one of the three fighters, the player embarks on a beat-em-up quest through the streets of Metro City. - -The game is a side-scrolling beat 'em up and a one-player only game (unlike other Final Fight ports). Also exclusive to this particular Final Fight game is the experience system which allows gaining levels to learn additional moves, similar to the first Double Dragon game. The characters have all been squished down to super-deformed 8-bit likenesses. Graphically this looks similar to River City Ransom. Each character has a button for attack and a button for jumping. Pressing the two together unleashes a character-specific super-move. Various grabbing moves and throws can also be done by moving the player near an enemy. - 0.65 - 19930701T000000 - Capcom - Capcom - Beat'em Up - 1 - 263 - - - ./Mike Tyson's Punch-Out!! (Japan, USA) (Rev A).zip - Mike Tyson's Punch-Out!! - Mike Tyson's Punch-Out is one of the most popular and biggest selling video games of all time. Step into the ring as Little Mac, a 17-year-old fighter from the Bronx, ranked number three in the minor circuit. Your goal is to work your way up through the rankings so that you can challenge Mike Tyson, Kid Dynamite, in a dream fight. - -But the road to the championship is long and hard. You'll have to work your way up through the minor, major, and world circuits by winning against tough contestants like Piston Honda, Glass Joe, Super Macho Man and many, many more! Defeat all your opponents and meet the ultimate challenge against the World Heavyweight Champion Mike Tyson in the greatest fight of all - The Dream Bout! Knockout Tyson and you can become WVBA (World Video Boxing Association) Champ! - -The rules of the World Video Boxing Association govern your bouts. Each match is three three-minute rounds long. Any boxer knocked down for a 10 count is Knocked Out (KO). If a boxer goes down three times, he'll find himself a Technical Knock Out (TKO). If both boxers make it to the end of the third round, the ref determines the winner. - -Once you're in the ring you'll have to beat your opponent with smart fighting. Use left and right punches, as well as uppercuts to knock your opponent to the mat. Dodge your opponent's blows with some fancy footwork. Dazzle them with your brilliance and you'll be the World Video Boxing Association Champion. On the other hand, you might find yourself down for the count. - - 0.85 - 19871121T000000 - Nintendo - Nintendo - Sports / Boxing-Sports - 1 - 1540 - - - ./Millipede (USA).zip - Millipede - Millipedes, cousins of the Centipede, are all over the garden. This will ruin anything trying to grow there unless they are stopped. But there are other insects as well; spiders, bees, dragonflies and earwigs. Nature is dangerous. Luckily, there's a bug zapper that can shoot arrows at these insects and destroy them. - -Millipede is the sequel to Centipede, and features similar gameplay, but with a new swarm of insects! The goal is to destroy the multi-segmented millipede as it traverses its way through the mushroom forest towards the bottom of the screen. When all millipede segments have been destroyed, the player will progress to the next, more difficult level. Millipedes and other creatures are all worth a different amount of points. Occasionally dynamite will appear on the screen, which will explode if shot by the bug zapper. With a well timed shot, numerous millipede segments (and other insects as well) can be taken out as they pass by. - 0.55 - 19881001T000000 - Atari - HAL Laboratory - Shooter - 1-2 - 256 - - - ./Milon's Secret Castle (USA).zip - Milon's Secret Castle - Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard who has taken over her castle as well as the musical instruments that the queen's subjects use to communicate with each other. Milon must recover the stolen instruments and rescue the queen from the wizard. Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of the castle finding items and money that can help him progress. This is a platformer that blends Mario-esqe action with puzzle-solving and exploration. - 0.6 - 19880902T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Mindseeker (Japan).zip - Mindseeker - Mindseeker is an adventure game from Namco that tests the player's extra sensory perception and latent psychic ability. It features Japanese TV psychic Masuaki Kiyota, who is best known in his native land for a spoon-bending act similar to that of Israeli psychic Uri Geller. -The player can explore the world using two commands: Feel and Exit. Exit will simply move the player character to a new area, while Feel is how the player interacts with the various objects and people in the world; for the purposes of the game, the term "feel" is analogous to "sense". The player is also able to input their own name upon starting the game. As well as the adventure game elements, much of the game involves playing mini-games designed to test the player's psychic ability, such as a card game where the player must guess which symbol will appear next. - 19890418T000000 - Namco - Namco - Adventure - 1 - 512 - - - ./Minelvaton Saga - Ragon no Fukkatsu (Japan).zip - Minelvaton Saga : Ragon no Fukkatsu - Minelvaton Saga: Ragon no Fukkatsu is a Role Playing Game first in the Minelvaton series, being followed by Silva Saga and ending with Silva Saga II: The Legend of Light and Darkness. -Minelvaton Saga takes place on the world Minelvaton, in the area known as Southern Ofelia. In the kingdom of Palmeccia both the King and Queen have been murdered by the hands of a servant of Ragon, son of the Zuhl. The player takes control of the Prince of Palmeccia in a quest for revenge and to kill the evil Ragon. -Fundamentally, the game plays and looks like Dragon Quest. The player is given control of a single character and can explore a number of towns, dungeons, and the world map itself. However, once the player receives the ship for sailing, the game becomes non-linear as the player can explore almost anywhere that can be reached. -Another unique feature is the battle system. Like a typical RPG, there are random battles, but actual combat resembles a sort of action RPG. In battle, the player starts at the bottom of the screen facing the enemies that are at the top. In order to defeat enemies, the player must run into one in order to exchange blows. The closest analog to this unusual system is the MMORPG, or the MMORPG-ish single player game Final Fantasy XII. -Beyond that, the basic plot and some of the battle system concept seems to have been co-opted by Sega's Sword of Vermilion. - 19871023T000000 - Random House - Taito - Role Playing Game - 1 - 768 - - - ./Mini Putt (Japan).zip - Mini Putt - Mini Putt is a miniature golf game that offers 4 courses, Deluxe, Classic, Traditional and Challenge. Up to 4 players can either play a game or practice any hole on any course. Each course offers its own difficulty level. Deluxe and Challenge have difficult hills and course layouts. The Challenge being the more difficult course. The Classic offers animated bridges and other obstacles. The traditional is your standard miniature golf course which requires well placed bank shots. - -To make a shot, using the joystick, move the crosshair in the approximate direction and distance where you wish the ball to go. When you are ready to shoot, hit the fire button. You will notice the level rise in the power bar. When the bar reaches the desired distance, press the fire button again. When you release the fire button, the bar starts to move back down. The mark where you stopped the bar moving indicates the power with which you hit the ball. When the bar reaches the bottom of the power bar, it moves horizontally on the accuracy bar. In the middle of the accuracy bar is the center line. Too much to the left of center, it pulls to the left. Too much to the right of center, it pulls to the right. Press the fire button at the right moment to hit the ball. If the course proves to be too tough, visit the Practice course option. Not all of us can be a pro. - 19910215T000000 - Artech - A Wave Inc - Sports-Sports / Golf - 1-4 - 1538 - - - ./Minna no Taabou no Nakayoshi Daisakusen (Japan).zip - Minna no Taabou no Nakayoshi Daisakusen - Minna no Taabou no Nakayoshi Daisakusen is a puzzle game released in Japan on the 8-bit Nintendo NES console. It's actually an improved memory game. You play as a man in a tray where his present a number of cards. Your goal is simple: find the pairs. There are enemies around you, and you'll have to be careful not to touch them. As you progress through the levels, the number of cards and enemies increases, and bricks appear to create a labyrinth and force you to take paths a little more delicate. - 19911122T000000 - Bits Laboratory - Character Soft - Puzzle - 1-2 - 2816 - - - ./Miracle Ropit's - 2100 Nen no Daibouken (Japan).zip - Miracle Ropit's : 2100 Nen no Daibouken - A girl in the year 2100 uses a robot suit. If the player is hit once, then the suit is lost and the player must play as the little girl. One more hit and the player loses a life. Although the game was only released in Japan for the Nintendo Famicom, the game's text is in English and is completely playable by English speakers. This game must be played through twice in order to see the true ending, just like in "Ghosts 'n Goblins". - - 19870807T000000 - Micronics - King Records - Platform - 1-2 - 257 - - - ./Future Wars - Mirai Senshi Lios (Japan).zip - Mirai Senshi Lios - Future Wars: Lios is a turn-based strategy game developed and published by Pack-In-Video, the same developers who brought us Die Hard (NES). In this game, you play as Cecilia and her army of robots. You must make it to Goinkia's castle and stop him from taking over. To do this, you must travel the overworld and select a location. Once you do, you must take out the enemy's commander robot and then the enemy's base. Then you will win and will be allowed to progress. Sometimes defeating enemies unlocks new weapons. - 19891201T000000 - Pack In Video - Pack In Video - Strategy - 1 - 1280 - - - ./Mirai Shinwa Jarvas (Japan).zip - Mirai Shinwa Jarvas - Mirai Shinwa Jarvas (lit. Future Legend Jarvas) is a RPG developed and published by Taito. It is about a man named Jarvas who travels back in time from the future to conquer the world of the past and become the leader. You must get people to join your side and take over enemy castles. - -This game is generally considered pretty bad by most. When you begin the game, you are given no information about where you are and where you should attempt to go. Once you find a town, you must join a guild. You can only increase your level by returning to the guild once you have accumulated enough experience. - 19870630T000000 - Taito - Taito - Action RPG-Role Playing Game - 1 - 768 - - - ./Mission - Impossible (USA).zip - Mission : Impossible - Your mission, if you choose to accept it, is to rescue Dr. O and Shannon from the grubby clutches of the Sinister Seven as quickly as possible. - -As you fight your way through each area, you must obtain information and vital ID cards. Your progress is blocked at every turn by acid flames, raw sewage, scorching steam, high voltage electricity and poison gas. - -You can choose from three agents, Max, Grant and Nicholas, according to the situation at hand. Each is equipped with two types of weapons which can be interchanged according to the surroundings. - -If an agent's life gauge runs out the next agent in line will take his place. If you complete an area successfully then the knocked-out agents will rejoin the team at the beginning of the next area. - -The game is made up of six areas with the first and last consisting of two stages. Two of the areas auto-scroll with all three agents in play at once. - -This game will self destruct in five seconds. - 0.65 - 19900901T000000 - Nintendo - Nintendo - Adventure - 1 - 512 - - - ./Mission Cobra (USA) (Unl).zip - Mission Cobra - As commander of a fast and powerful helicopter, you must fight your way through waves of enemy aircraft and destroy their commander. - -This is a basic if-it-moves-shoot-it scrolling action game.You, and your partner in two player games, must fight your way through wave after wave of enemy aircraft to reach the end stage boss, whom you must destroy. Along the way, you can pick up items to refuel you, make you invulnerable for a short time and increase your fire power. You lose energy each time you are hit. If you lose all your energy, you die and the game is over. - 0.3 - 19900101T000000 - Sachen - Bunch Games - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Mississippi Satsujin Jiken (Japan) (Rev A).zip - Mississippi Satsujin Jiken - Murder on the Mississippi, fully titled as Murder on the Mississippi: The Adventures of Sir Charles Foxworth, is a 1986 detective adventure game developed and published by Activision for the Commodore 64, Commodore 128 and the Apple II computers. It was also licensed for release exclusively in Japan by Jaleco, who ported the game to the Nintendo Famicom and the MSX2 as Mississippi Satsujin Jiken. It is an adventure game in which the player must solve a murder mystery on the luxury ship "Delta Princess". While heading to New Orleans from St. Louis on the ship "Delta Princess", detective Sir Charles and Watson are caught up in the midst of a murder case by chance, that they must solve. - 19861031T000000 - Activision - Jaleco - Adventure - 1 - 512 - - - ./Mito Koumon - Sekai Manyuu Ki (Japan).zip - Mito Koumon II: Sekai Manyuu Ki - Mito Koumon II: Sekai Manyuuki (lit. Mito Koumon's World Tour Chronicle) is an adventure game. It is the sequel to Tenka no Goikenban: Mito Koumon and is very similar in appearance and gameplay. As in that game, the player controls one of Mitsukini Tokugawa's retainers as they gather clues and evidence of crimes in the area while either avoiding or fighting off hostile NPCs. Unlike the first game, which was set entirely within Japan, Tokugawa crosses the world solving problems instead. The first stage is America (specifically the Wild West, as would be chronologically accurate for the 17th century) though there are plenty of other locations to visit across the world as well, including Transylvania. - 19880811T000000 - TOSE - Sunsoft - 1 - - - ./Mitsume ga Tooru (Japan).zip - Mitsume ga Tooru - Mitsume ga Tooru (translates to The Three-Eyed One) is based on the manga and anime of the same name. You control Hosuke Sharaku - a boy with a third eye on his forehead and of terrifying power. This power is unleashed when his third eye is open so he is wearing a bandage to seal his power and remove any memories of his true nature. -In the game, another three-eyed man with great powers appears and attacks a city. He also kidnaps Sharaku's friend Wato who watches unable to do anything. Sharaku then, with the bandage removed, begins his quest to save Wato from this man. - 0.85 - 19920717T000000 - Natsume - Tomy - Action-Adventure - 1 - 512 - - - ./Mizushima Shinji no Daikoushien (Japan).zip - Mizushima Shinji no Daikoushien - Mizushima Shinji no Daikoushien is a baseball simulation game based on Shinji Mizushima's manga Daikoushien. It features characters from the manga in bright colors. - 19901026T000000 - Capcom - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Moai-kun (Japan).zip - Moai-kun - Moai Kun is a platform puzzle game where you play as Moai, the Easter Island statue, that has appeared in many other Konami games. - -The goal of the game is to collect other Moai-like statues and reach the door leading to the next level before the time runs out. In order to make your way to the statues and finally to the exit you have to move and destroy the rocks blocking your way and avoid getting killed by enemies. - 19900309T000000 - Konami - Konami - Strategy-Puzzle - 1 - 1280 - - - ./Moero!! Juudou Warriors (Japan).zip - Moero!! Juudou Warriors - An Olympic judo tournament is being held which will have the best judo practitioners competing against each other. Before being able to qualify to compete at the Olympics, players must travel the globe and defeat several different opponents. When the player finally makes it to the Olympics, the player will have to face nine different opponents, each the best representative of their home country. If the player performs well enough at the Olympics, they can go back home with either a bronze, silver, or even a gold medal. -When fighting in the Judo matches, the goal is to throw your opponent to the ground for a takedown. When in a fight, there are meters that the player has to be aware of. They are the power meter which measures the fighters current strength and the chance meter which measures the likelihood the player will be able to throw down their opponent. After each match, the player can choose whether to build up their character's strength, technique, or stamina. - 19900629T000000 - Jaleco - Jaleco - Sports - 1-2 - 1536 - - - ./Momotarou Densetsu (Japan).zip - Momotarou Densetsu : Peach Boy Legend - The legend of Momotarou belongs to the most popular ones in Japanese and Asian folklore. The game follows the main story. An old couple, who was living peacefully in a small house, found a giant peach flowing down the river. As they wanted to eat the peach, they found inside a child. They named him "Momotarou" -"peach guy". When Momotarou grew up, he decided to rid the country of the evil demons. He must find three faithful companions - a dog, a monkey, and a pheasant, who will help him to defeat the demons. - -This is a traditional Japanese RPG. You move Momotarou over the world map, visiting towns and dungeons. Defeated monsters bring experience points and raise Momotarou's level. Enemies appear randomly, and the combat is turn-based and is viewed from first person perspective. - 19871026T000000 - Hudson - Hudson - Role Playing Game - 1-4 - 768 - - - ./Momotarou Densetsu Gaiden (Japan).zip - Momotarou Densetsu Gaiden - The game is based on famous Japanese folk tales. Momotarou is a boy who was found in a huge peach (hence his name, "peach guy"). When he grows up, he goes to the island of demons, fights them, takes their treasure, and restores peace in its village. In this game, you don't play directly the story of Momotarou, but control three other popular characters from Japanese folklore, playing three separate stories: as Yashahime, the daughter of the Hell King Emma; Binbougami, or "poverty god", who is hated by people because he takes money from them; and Urashima, the legendary fisherman who once saved a turtle and became friends with the dragon clan. Although the original stories have nothing or little to do with each other or the story of Momotarou, the game ties the stories together by featuring Momotarou as a character in every one of them. - -Despite being primarily a game for kids (the story is told in a fairy-tale fashion), this is a full-fledged console-style RPG with levels, party management, world map traveling, dungeons, towns, weapons and armors, and turn-based combat against randomly appearing enemies, viewed from first person perspective. - 0.7 - 19931217T000000 - Hudson - Hudson - Adventure-Role Playing Game - 1 - 512 - - - ./Momotarou Dentetsu (Japan).zip - Momotarou Dentetsu - Momotar Dentetsu (that's right, not densetsu, "legend", but dentetsu, "train"!) is the first of the long series of board games that are loosely based on the popular Japanese folk tale of Momotarou, a boy who was found in a huge peach by an old couple, and who later became the savior of his village, defeating the evil demons and taking their treasure. The game can be played against computer AI or human opponents (up to three). It is a board game in which the players' trains are positioned on the map of Japan, divided into sections with circles that determine the amount of moves. The latter is decided by a roll of a dice. There are special circles which take you to various locations in typically Japanese style, where you can gain some bonuses before you proceed with the "train competition". - 19881202T000000 - Hudson - Hudson - Board game - 1-4 - 2048 - - - ./Monopoly (USA).zip - Monopoly - This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin. - 0.85 - 19910501T000000 - Sculptured Software - Parker Brothers - Strategy-Board game - 1-8 - 1280 - - - ./Monster in My Pocket (USA).zip - Monster in My Pocket - The evil Warlock wants to take over the world! He calls his fellow monsters to join him, but several refuse - and after casting a shrinking spell that backfires and shrinks down all the monsters around him, transporting them to different homes in Los Angeles. - -Warlock didn't let his size impairment get in the way of world domination, however, so it's up to The Vampire and The Monster to stop him! Along the way, both characters will have to fight through Warlock's henchmonsters through the streets, sewers, a construction area and even a Japanese garden. - -The game features classic platforming action. The player only has one all-purpose attack and they can also double jump to avoid enemies or reach high ledges. The player can also pick up small objects and use them to attack several enemies at once. If there's only one player, they can choose between The Vampire or The Monster. Or if they don't want to go alone, a friend can join in and help them beat Warlock in the two player co-op mode. - -The game is based on the Monster In My Pocket toy franchise. The package also included a limited edition Monster in My Pocket toy, Blemmyea (#81), which was only available with this game. - 0.8 - 19920101T000000 - Konami - Palcom - Platform - 1-2 - 257 - - - ./Monster Maker - 7 Tsu no Hihou (Japan).zip - Monster Maker : 7 Tsu no Hihou - Monster Maker: Nanatsu no Hihou (loosely translates in "Monster Maker: The Seven Sacred Treasures") is a fantasy JRPG released only in Japan for the NES (Famicom) during 1991. In the game, players explore the world map and dungeons which are represented by a layout of playing cards that are flipped over as they progress. Battles are turn-based affairs which feature monster summoning. - 19911220T000000 - SOFEL - SOFEL - Role Playing Game - 1 - 768 - - - ./Monster Party (USA).zip - Monster Party - You are a young boy with a baseball bat named Mark. On your way home from a baseball game, you encounter a monster named Bert. Bert needs your help in saving his planet from the evil monsters. You learn how to fuse with Bert and become a monster fighting gargoyle. You'll spend most of the game attacking bad guys by swinging your bat at them or volleying their fire. - -This is a side scrolling adventure, similar in play to Super Mario Bros., but with monsters and skulls. The game itself is infamous for its outlandish quotes. - 0.65 - 19890601T000000 - Human Entertainment - Bandai - Platform - 1 - 257 - - - ./Monster Truck Rally (USA).zip - Monster Truck Rally - Take the wheel of a monster truck through nine different events at a time or choose the rally and go through all of them. The nine events are hill climb, drag race, bog, car crush, tug-o-war, sled pull, draw bridge, donuts and the combo course. - -In the hill climb, players race on a track comprised mainly of steep hills. The drag race event offers drag racing down a long straight way. The bog event is a race on a track with numerous watery bogs throughout its path. In the car crush event, the player races up and down straight roadways, driving over rows of cars that are lined up for the monster truck to crush. In the tug-o-war competition, the player's truck and the one of the opponent are tied together, facing opposite directions, and the player has to tug the other across the line that is on your own side behind hum. The sled pull has the player drive along a straight path while pulling a weighted sled. While progressing, more weight is added, slowing the truck down. The draw bridge course features drawbridges that go up and down. If the bridge is down, the truck can pass, if it is up, the player has to wait until it comes back down to continue. Donut features races around a small donut-shaped track against an opponent. The combo course event involves all the previous events thrown in throughout a race, - -Players can also create your own track or have the game create one at random. - 0.55 - 19910901T000000 - Intv - Intv - Racing, Driving - 1-4 - 1537 - - - ./Moon Crystal (Japan).zip - Moon Crystal - Moon Crystal is a platform action game where you control Ricky Slater on his mission to free his kidnapped father from the evil Count Crimson. The Count is forcing his father, a great scientist, to use the power of the moon crystal to turn the dead into living and rule the world. - -There are 7 stages, each ending with a boss fight. The themes of the stages follow the story closely. The player begins each stage with only small knife to defend yourself. The player can find power-ups that can extend the range of your knife, give additional health containers, allow Ricky to make double jumps etc. The player has 3 lives and also an unlimited amount of continues. - -The game is notable for its fluid animations and rich graphic cut scenes which moves the story forward. It was never officially released outside of Japan, but an unofficial English translation patch exists. - 0.65 - 19920828T000000 - HectorSoft - HectorSoft - Adventure - 1 - 512 - - - ./Moon Ranger (USA) (Unl).zip - Moon Ranger - An alien species has set up a dormant space craft on the moon to mine the solar system's resources. As a side note, this will destroy the Earth. Not good. But never fear, Moon Ranger is here to save us! - -You must fly through space, destroying meteors and aliens then you land and enter the first alien base. You must fight your way through and recover a piece of the gamma bomb that can destroy the aliens. After you get the gamma bomb piece, it is off to the next base. Gather all the gamma bomb parts to destroy the alien menace. - 0.25 - 19900101T000000 - Odyssey Software - Bunch Games - Shooter - 1 - 256 - - - ./Morita Shougi (Japan).zip - Morita Shougi - Morita Shougi is a Famicom adaption of the Japanese board game "Shougi ", which plays similar to chess. It is the second Shougi game released for the Nintendo Famicom in Japan. The game lets you choose from a couple of game modes. You can play a game against another human player or a CPU player which comes in three different difficulty levels. The game also gives you extensive editing options, giving you the opportunity to create a board setup of your liking, placing the Shougi pieces wherever you want. The game also lets a player interrupt a current game and go back and forth through the moves. - 19870414T000000 - Random House - SETA - Shougi-Asiatic board game - 1-2 - 2048 - - - ./Motocross Champion (Japan).zip - Motocross Champion - This is pure insanity. And to take the checkered flag, you'll need sheer intensity to throttle past hundreds of obstacles, including the Head Spinning Loop and the Sky Riding Ramp. You'll also need precision skills to refuel with Nitro Turbo Boosts that'll power you to victory! There are 8 championship tracks and 3 ultra-challenging levels (Rookie, World Class and Daredevil) to choose from. You can even race against the clock or computer. - 19890127T000000 - Konami - Konami - Racing, Driving / Motorcycle-Racing, Driving - 1 - 1537 - - - ./Motor City Patrol (USA).zip - MotorCity Patrol - A simple, top-down driving game where you play a patrol officer in a city police force. You progressively take down bigger bad guys by chasing them down and shooting at them. The gameplay is a precursor to the first Grand Theft Auto games, developed later. - -Gameplay consists of driving your squad car around the city, pulling over speeders, by flashing the siren, and stopping random robberies, by shooting the getaway car. Larger crimes will pop up, which lead to capturing whoever the current Public Enemy No. 1 is. The game ends when you fail in a mission, or when you total your police cruiser. - 0.3 - 19920101T000000 - Source Research & Development - Matchbox International - Racing, Driving - 1 - 1537 - - - ./Mottomo Abunai Deka (Japan).zip - Mottomo Abunai Deka - Mottomo Abunai Deka is an action game for the Nintendo Entertainment System. The game is based on a Japanese TV drama show. - -The game is a 2D 1-2 player side scroller. You the player control Taka or Yuuji, or both of these characters at the same time. You'll find yourself up against many enemies of the Yakuza gang, ?The Silver Stars?, and then later on leading you to corruption within the police department and to the main villain at the end. While playing the game you'll also run into three mini-games, which are a shooting gallery, a fast paced car ride and a shootout with one of the boss enemies. - -While playing the side scrolling part of this game, if you want to switch weapons, press start and then A to cycle through the selection. - -The original name of the game is Mottomo Abunai Deka, which has been retitled as The Most Dangerous Detectives. - -All of the text has been translated to the best of my knowledge. The main issue with the text is that there is a scrolling issue that has been worked out as best as possible for now. - 19900206T000000 - Micronics - Toei Animation - Action-Platform - 1 - 257 - - - ./Moulin Rouge Senki - Melville no Honoo (Japan).zip - Moulin Rouge Senki : Melville no Honoo - Moulin Rouge Senki: Melville no Honoo ("Record of Moulin Rouge War: Melville's Flame") is a strategy war sim with RPG elements for the Famicom. The player controls a party of heroes with an entire army under their control, and fights other armies and random encounters with monsters. To begin the game, the player must purchase and equip their army before setting out. -The game's battles play out in turn-based formations, and each formation acts separately and can target different formations on the enemy's side. For instance, the archers can aim for any of the four rows of enemy forces, though front-line melee fighters are far more limited. - 19890811T000000 - Interlink - Gakken - Role Playing Game - 1 - 768 - - - ./Mouryou Senki Madara (Japan).zip - Mouryou Senki Madara - As a baby, Madara was found floating in a river near Mount Shumi. The elder Tatara saved him, build gadgets to replace his missing body parts and raised him together with his grandchild Kirin. On Madara's 15th birthday, when most of the world had already fallen to the Moki controlled by the Emperor Miroku, Madara sets out to find his real body and save the world from the Moki. - -Mouryou Senki Madara is an RPG in which players control a party consisting of up two four characters exploring towns, dungeons and a world map from a top-down perspective. Battles occur randomly and the characters move and fight autonomously, although it is possible to pause battles at any time and order characters to fight, defend, use magic or items or flee. Furthermore, a basic battle strategy (attack, defend, stop or flee) can be selected from a tactics menu, where it is also possible to change the characters' starting formation. - 19900330T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Ms. Pac-Man (USA) (Namco).zip - Ms. Pac-Man (Namco) - In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. - -Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. - -Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. - -Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior". - 0.8 - 19931101T000000 - Now Production - Namco - Action / Labyrinth-Action - 1-2 - 258 - - - ./Ms. Pac-Man (USA) (Tengen) (Unl).zip - Ms. Pac-Man (Namco) - In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. - -Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. - -Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. - -Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior". - 0.8 - 19931101T000000 - Now Production - Namco - Action / Labyrinth-Action - 1-2 - 258 - - - ./Remote Control (USA).zip - MTV's Remote Control - Remote Control is based on the MTV quiz show of the same name. During the game three contestants (computer or human controlled) compete by answering questions about various TV shows, movies, characters, or actors/actresses. There are two rounds of gameplay followed by a third "think real fast" round. - -In the first two rounds of gameplay the gameboard consists of a giant TV with nine channels; one of the players chooses a channel (representing a particular category) revealing a question; the first player to buzz in and provide the correct answer earns points. The are a variety of categories available (some of these are "video high", "cop shows", "saturday night live", "soap operas", and many more) which will vary from game to game. Sometimes a surprise channel may appear which doesn't have a question, but awards or removes points from a player. These rounds end when all of the supplied questions have been exhausted. Near the end of the second round, the lowest scoring player is eliminated from the game leaving two players for the final round. - -The final "think real fast" round lasts for thirty seconds; during this time the players need to answer as many short answer questions as possible to earn points. At the end of this round the player with the most points wins the game. - 0.35 - 19900501T000000 - Riedel Software Productions - Hi Tech Expressions - Strategy-Quiz / English-Quiz - 1-2 - 1280 - - - ./Mugen Senshi Valis (Japan).zip - Mugen Senshi Valis - Yuko Ahso was once an ordinary high school girl. Or least her life used to be ordinary. Her friend Reiko went out on a date with a Dark King named Rogles, and has vanished. Immediately, monsters attacked her. She was almost killed... - -Until a mystic sword named Valis appeared before her. - -Using the sword, Yuko defended herself against the monsters, and was whisked to a strange land, where she was told that she was the chosen Valis Warrior, and she must defeat Rogles, or the human world and the dream world would both be plunged into chaos. - -Go forth, brave Valis Warrior, and destroy the evil known as Rogles! - 19870821T000000 - Telenet - Tokuma Shoten - Action-Platform - 1-2 - 257 - - - ./Muppet Adventure - Chaos at the Carnival (USA).zip - Muppet Adventure : Chaos at the Carnival - Chaos at the Carnival is a collection of six arcade mini-games. - -Miss Piggy has been "pignapped" by the sinister Dr. Grump; her Muppet friends come to the rescue. Kermit, Gonzo, Fozzie and three other characters from the children's TV show dash into Grump's mysterious fun fair in search for their pink companion. They must brave five rides in succession in order to take on the Grumpasaurus in the final carnival confrontation. - -1. Tunnel of Love: Avoid objects in the waterway -2. Duck Hunt: Hit passing ducks with tomatoes -3. Space Ride: Land a spaceship in the correct dock using rocket blasts -4. Bumper Cars: Race around the track and avoid crashing into obstacles -5. Funhouse: Find a way through a small maze filled with guard dogs -6. Battle of the Grumpasaurus: Tickle the Grumpasaurus so that he laughs himself silly - -The C-64, Apple II and DOS versions of Chaos at the Carnival support two players, taking turns. - -The versions for the four platforms differ strongly; see the trivia section for details. - 0.25 - 19901101T000000 - Mind's Eye - Hi Tech Expressions - Casual Game - 1 - 2304 - - - ./Murder Club - Honkaku Mystery Adventure (Japan).zip - Murder Club : Honkaku Mystery Adventure - From a gameplay point of view, Murder Club is a "Digital Comic". The player controls the private detective J.B. Harold, who must investigate the murder of a wealthy businessman named Bill Robbins and bring the murderer to justice. The player must: find clues, gather evidence, interview suspects, establish a motive for the crime and finally, ensure that the case holds up in court. At the heart of the game system is a map with all the possible destinations, with new ones being added as the investigation progresses. In each of these locations there is usually one or more people, whom you can question at your leisure via sober and efficient text menus. If certain statements seem suspicious, you are free to ask your superior for a warrant to search the premises and collect any evidence. - 19890630T000000 - Riverhillsoft - SETA - Adventure - 1 - 512 - - - ./Musashi no Bouken (Japan).zip - Musashi no Bouken - The player controls a young boy called Musashi, who lives somewhere in medieval Japan in the village of Arima . He is the son of the famous swordsman Miyamoto Musashi and a skilled fighter himself. One day he hears of a rumor that the evil wizard Kojiro, his father's archenemy, has apparently reared up his ugly head once again! Kojiro's demons invade the land, and threaten death and destruction. "I shall defeat Kojiro!" - says Musashi, - "and maybe even get laid"... - -Musashi no Boken can be described as Dragon Warrior set in feudal Japan, as apart from the distinct classical Japanese flavor demonstrated here, the games are very similar. Musashi travels over the world map, visits towns, buys weapons and armor, descends into dungeons, and fights enemies in turn-based combat viewed from a first-person perspective. - 19901222T000000 - Quest - Sigma Enterprises - Adventure-Role Playing Game - 1 - 512 - - - ./Musashi no Ken - Tadaima Shugyou Chuu (Japan).zip - Musashi no Ken : Tadaima Shugyou Chuu - Musashi no Ken - Tadaima Shugyou Chuu (lit. "Sword of Musashi - Now in the Middle of Training") is based on a Japanese sports manga series written and illustrated by Motoka Murakami that focuses on kendo, simply titled Musashi no Ken. The gameplay and design in the one-on-one fighting parts resemble Taito's other fighting game, Great Swordsman, especially its kendo mode. -The game's plot is about the son of two Kendo champions named Musashi. He strives to become as great at Kendo as his parents. The entire story centers around the world of Kendo and its up-and-coming competitors. The anime is broken up into two parts. The first part follows Musashi's early years in grade school while the second part follows his high school years. In the first episode, Musashi befriends an Akita puppy who is by his side throughout the series. -There are two different modes: single player and two player VS. mode. On single player mode, the player depicts Musashi in the middle of his training. He must run through several obstacle courses collecting swords and other items along the way. At the same time, his pet Akita will be running the course behind him. Musashi must not fall too far behind his dog. After completing three courses, Musashi will be entered into a 2D weapon-based versus fighting-style Kendo tournament. He must defeat five competitors to win the tournament. The swords that Musashi collects during the obstacle courses provide him with access to special strike moves if he has collected enough. If the player succeeds in winning, the game will continue from the beginning at a higher level of difficulty. After winning the championship a second time, the game is over. -On two player vs. mode, each player selects from a roster of competitors, and selects them secretly by pressing different inputs on the control pad. The selections are revealed once five selections have been made. Each player then squares off in a Kendo match with each of their selections. Whoever gets three or more victories wins the game. - 19860808T000000 - Taito - Taito - Action-Platform - 1-2 - 257 - - - ./My Life My Love - Boku no Yume - Watashi no Negai (Japan).zip - My Life My Love : Boku no Yume, Watashi no Negai - My Life My Love: Boku no Yume Watashi no Negai (or "My Life My Love: My Dreams My Desires") is a board style game for the Famicom. This is a board game for one player (no human or computer opponents). You start as an angel in heaven. Your number is drawn at random, which means that you are the next angel to be delivered to Earth to become a human being. You start as a child and live your whole life (dying at 100). Throughout the game, you will do your best to improve your statistics in six categories: knowledge, health, friendship, love, popularity and wealth. You will be ranked among the Japanese population to see how well you are doing in six categories. Japan has a population of 130 million. You will then start at #130,000,000 and try to get to #1. The entire course is very long. You can expect to play it for about 50 hours, and that's as long as you win on the first try. You will not do this on your own. Reaching #1 in the ranking is not easy. - 19910803T000000 - Winky Soft - Banpresto - Board game - 1 - 2048 - - - ./Mystery Quest (USA).zip - Mystery Quest - Mystery Quest is a modified version of Hao Kun no Fushigina Tabi. The player is Hao, an apprentice wizard who finally has a chance to prove himself. The Great Wizard has challenged Hao to seek out his four hidden talismans which he has placed in four different castles. - -The player's character has only one type of magic attack that can be upgraded once in the game, and they have the ability to shoot left and right as well as jumping shots and angled upward shots. There are also a limited variety of items that help the player progress through their quest. - -The game takes place in three types of areas, outside, inside the castles and underground. - 0.4 - 19890401T000000 - Carry Lab - Taxan - Platform - 1 - 257 - - - ./Nagagutsu o Haita Neko - Sekai Isshuu 80 Nichi Daibouken (Japan).zip - Nagagutsu o Haita Neko : Sekai Isshuu 80 Nichi Daibouken - Nagagutsu o Haita Neko: Sekai Issh 80 Nichi Dai Boken (lit. "Puss in Boots: An Adventure Around the World in 80 Days") is a video game based on the third film of The Wonderful World of Puss 'n Boots that was released exclusively in Japan for the Family Computer. Four years later, the game (with several modifications) was released in North America under the title Puss 'n Boots: Pero's Great Adventure. -Pero has to either avoid or eliminate this cat-like enemies who stands in his way. The main character is the Puss in Boots character from the tale; a cat named Pero (Toei Animation's mascot) He is also known as 'Perrault' in the game, as that was the name of the original author of the Puss In Boots story; Charles Perrault. He is known for helping an impoverished master attain wealth through the use of trickery. -Loosely based on Jules Verne's classic novel Around the World in Eighty Days tied together with a classic anime, the player has 80 days in order to travel the world; this is shown through a time limit. One day passes in the game approximately every minute, although certain items can subtract the number of remaining days, providing the player with less time to complete the game. If these 80 days elapse before the player finishes the trip, the game is over no matter how many lives the player has remaining. Places that are explored include: England, the Atlantic Ocean, Arabia, Hong Kong, the Pacific Ocean, Alaska, the North Pole, and Big Ben. The game features "death water," a video game feature where video game characters instantly die after coming into contact with a watery substance. -This game also involves driving boats, cars, and balloons in addition to the standard walking through the stages. - 19861121T000000 - Shouei - Toei Animation - Platform / Run Jump Scrolling-Platform - 2 - 257 - - - ./Nakajima Satoru Kanshuu - F-1 Hero 2 (Japan).zip - Nakajima Satoru Kanshuu : F-1 Hero 2 - Nakajima Satoru F-1 Hero 2 is Japan-exclusive Family Computer Formula One video game. It is the sequel to Japanese Family Computer game "Nakajima Satoru: F-1 Hero" (released as "Michael Andretti's World GP" in USA), and is based on the 1991 Formula One season. There are 16 rounds and only four cars to choose from. - 19910927T000000 - Human - Varie - Racing, Driving - 1 - 1537 - - - ./Nakayoshi to Issho (Japan).zip - Nakayoshi to Issho - The villain Rakira has stolen the pens of the creators of Nakayoshi's most famous titles; Goldfish Warning, Pocket Park, MinMin, Taiou ni Smash! Kurumi-chan to Shichinin no Kobitotachi and Sailor Moon, which is the longest and most difficult. The combat is luck-based and saving the game can be difficult at times. - 19931220T000000 - Yutaka - Yutaka - Adventure - 1 - 512 - - - ./Namco Classic II (Japan).zip - Namco Classic II - Namco Classic II is a golf game released only in Japan for the Nintendo Famicom - 19920313T000000 - TOSE - Namco - Sports / Golf-Sports - 1-4 - 1538 - - - ./Namco Classic (Japan).zip - Namco Classic - Namco Classic is a golf game developed by Namco and published for the Famicom in 1988. The game features Round Play, which you can use to practice the course in the game or compete with friends, or Tournament mode, where you play against a computer opponent in an effort to win a large amount of prize money. The game was also released for the Game Boy in 1991. The Game Boy version features a different course but is very similar in many respects. In 1996, that version was also included in the compilation title, Namco Gallery Vol. 1. - 19880527T000000 - Namco - Namco - Sports / Golf-Sports - 1 - 1538 - - - ./Namcot Mahjong III - Mahjong Tengoku (Japan).zip - Namcot Mahjong III : Mahjong Tengoku - Welcome to 'Namco Mahjong III: Mahjong Tengoku' for NES, released by Namco in 1991. This is the third game in the series after 'Family Mahjong' and 'Family Mahjong II'. This game is the popular Japanese version of the old board game, called "Reach Mahjong". It has many complex rules. If you are familiar with Mahjong of other nationalities or varieties, it is not just easy to switch to this version, but it is useful to know the basics. - 19910308T000000 - Namco - Namco - Mahjong-Asiatic board game - 1 - 2048 - - - ./Nangoku Shirei!! - Spy vs Spy (Japan).zip - Nangoku Shirei!! : Spy vs Spy - A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect three pieces of a missile and escape from the island in a waiting submarine before a volcano erupts. There are a few pitfalls to avoid such as quicksand and sharks. There are also new traps (hidden pits, napalm, snares and a pistol) and hand-to-hand combat is done with swords instead of clubs. - -There are seven difficulty levels which affect how much time will elapse before the volcano erupts and the size of the playing area. - 19870327T000000 - First Star Software - Kemco - Strategy - 1-2 - 1280 - - - ./Nantettatte!! Baseball + Nantettatte!! Baseball - Ko-Game Cassette - OB All Star Hen (Japan).zip - Nantettatte!! Baseball + Nantettatte!! Baseball : Ko-Game Cassette, OB All Star - This version includes the OB All Star Hen expansion cart. Nantettatte!! Baseball is a baseball game with the innovative feature of being able to update team rosters without needing to buy a brand new full price game. This is done by inserting a mini-cartridge that updates the roster into the main game. - - Sunsoft - Sunsoft - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Nantettatte!! Baseball (Japan) (Sample) (1989-12-22).zip - Nantettatte!! Baseball - In Nantettatte!! Baseball you control one of 16 cartoon-styled teams and try to lead them on to victory. The gameplay is simple and similar to many other baseball games released on the NES, with five ways to play. You can play a versus mode against either the computer or a partner, take a team through a season of between 30 and 130 games in hopes of winning the pennant, play a multiplayer tournament, or play a home run derby and try to knock as many balls as you can out of the park. There's also an edit mode where you can configure your team for the Pennant Mode, and a "Watch" mode where you can watch a CPU-controlled match. - -Each of the sixteen teams, just like actual baseball teams, have strengths and weaknesses. Seven of the teams also have designated hitters, who replace pitchers when it's their turn at bat. All teams also have eight starters, who can be switched out at any point (but cannot be switched back). The teams can play in either one of four stadiums, which all are basically the same. - 19901026T000000 - Sunsoft - Sunsoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Nantettatte!! Baseball (Japan).zip - Nantettatte!! Baseball - In Nantettatte!! Baseball you control one of 16 cartoon-styled teams and try to lead them on to victory. The gameplay is simple and similar to many other baseball games released on the NES, with five ways to play. You can play a versus mode against either the computer or a partner, take a team through a season of between 30 and 130 games in hopes of winning the pennant, play a multiplayer tournament, or play a home run derby and try to knock as many balls as you can out of the park. There's also an edit mode where you can configure your team for the Pennant Mode, and a "Watch" mode where you can watch a CPU-controlled match. - -Each of the sixteen teams, just like actual baseball teams, have strengths and weaknesses. Seven of the teams also have designated hitters, who replace pitchers when it's their turn at bat. All teams also have eight starters, who can be switched out at any point (but cannot be switched back). The teams can play in either one of four stadiums, which all are basically the same. - 19901026T000000 - Sunsoft - Sunsoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Nantettatte!! Baseball + Nantettatte!! Baseball - Ko-Game Cassette - '91 Kaimaku Hen (Japan).zip - Nantettatte!! Baseball - In Nantettatte!! Baseball you control one of 16 cartoon-styled teams and try to lead them on to victory. The gameplay is simple and similar to many other baseball games released on the NES, with five ways to play. You can play a versus mode against either the computer or a partner, take a team through a season of between 30 and 130 games in hopes of winning the pennant, play a multiplayer tournament, or play a home run derby and try to knock as many balls as you can out of the park. There's also an edit mode where you can configure your team for the Pennant Mode, and a "Watch" mode where you can watch a CPU-controlled match. - -Each of the sixteen teams, just like actual baseball teams, have strengths and weaknesses. Seven of the teams also have designated hitters, who replace pitchers when it's their turn at bat. All teams also have eight starters, who can be switched out at any point (but cannot be switched back). The teams can play in either one of four stadiums, which all are basically the same. - 19901026T000000 - Sunsoft - Sunsoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Napoleon Senki (Japan).zip - Napoleon Senki - Napoleon Senki is a real-time tactics strategy video game developed by Lenar and published by Irem in March 1988 for the Family Computer. In August that same year, Brøderbund announced that it would be released for the North American NES console as The Battlefields of Napoleon; which was eventually cancelled. - -This video game allows the player to re-enact the Napoleonic Wars using a bird's-eye view. Starting with earliest battles against the Holy Roman Empire to grab territory for the fledging French Republic during the French Revolutionary Wars in the year 1796, Napoleon would guide the French Revolutionary Wars until they ended in 1802. All the nations that were a participant in the Napoleonic Wars were included like Czarist Russia, Great Britain, and the Spanish Empire. Napoleon's first in-game battle would located in present-day Italy; making the battle equally important in Italian history as it was in French history. There are also battles in what would now considered to be the Arab Republic of Egypt against the Ottoman Empire along with various other conquests in Europe. - 19880318T000000 - Lenar - Irem - Strategy - 1 - 1280 - - - ./NARC (USA).zip - NARC - Narc is a 1-2 player game, where your mission is to infiltrate the Mr. Big Corporation, the scourge of the underworld. To do this, you must get through the game's eight stages, with over ten sectors like the junkyard, subway, drug lab, nursery, downtown, Sunset Strip, and even the corporation, where Mr. Big resides. In order to get through the stages, you are required to collect a number of safe cards, and insert them in the slot next to the stage exit. Each sector includes a map, and should be easy to read. For example, the blue or red dots represent you, and the white dots are the missile launchers, while the "E" indicates the exit. - -Your mission ain't going to be easy, as you will come face-to-face with enemies including the canine mutts, Das Lof Gang, Dr. Spike Rush, Joe Rockhead, Kinky Pinky, Sgt. Skyhigh, HQ Posse, and Mr. Big himself. You have two ways you can deal with them: either put a bullet in them or make arrests. Furthermore, they will try to blow you up the minute they see you. Fortunately, you're armed with a shotgun and missile launcher, but these both have a limited supply of ammunition. If your bullet counter reaches one, you can only fire one bullet at a time, so you need to find some more. Also, it is important not to waste all of your missiles: you might need them later when you deal with later enemies like Mr. Big. You are also backed up by a chopper and a mean shiny street machine. - -More often than not, when you blow up enemies, you can pick up several items that they drop, including drugs, money, ammunition, missile launchers, and if you're lucky, safe cards. Even if you got the safe card and can pass the level, you can keep blowing up enemies to score more points. According to the game, this game is for training purposes only, so you will not get employed by your local DEA office. Is this what the DEA does every day: go on rampages? - 0.7 - 19900801T000000 - Williams - Acclaim - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Navy Blue (Japan).zip - Navy Blue - In NavyBlue, players command a naval fleet with the objective to defeat the opposing naval forces and destroy their main base.Gameplay is based on the general rules of Battleship. Payers are presented with a four by seven grid map. This map lets the playe - 19920214T000000 - Use - I'Max - Strategy - 1 - 1280 - - - ./Nekketsu Kakutou Densetsu (Japan).zip - Nekketsu Kakutou Densetsu - Its another day at school in Nekketsu High and series star Kunio finds a note in his locker challenging him to a secret martial arts tournament. Sure enough Kunio and his friend Riki accept the challenge and head out with the hopes of becoming the grand champions of the city. - -Kakuto Densetsu is another 2d side scrolling beat'em up in Nekketsu High series, featuring the same gameplay which involves beating up your enemies in side scrolling levels with a combination of punches, kicks and special moves. The differences in this title however, are that the entire game is laid out as 2-on-2 tournament fights in non-scrolling arenas in which your team must come up on the winning end and advance to the next round. You can play with good old Kunio or create your own character and advance his stats as he goes along in standard Nekketsu High fashion, and you can play alone with an AI-controlled partner or with a friend (you can also go for a 4-player battle royale in the Vs mode). - -Backgrounds have a major role in the fights, with several hazard zones and unique features, and the game also encourages teamwork as many special moves can be unlocked only by combining both of your characters (depending on their compatibility) - 19921223T000000 - Technos Japan - Technos Japan - Various-Action-Fighting - 1-4 - 262 - - - ./Nekketsu! Street Basket - Ganbare Dunk Heroes (Japan).zip - Nekketsu! Street Basket : Ganbare Dunk Heroes - Another action/sports title in the Nekketsu High game series. Nekketsu Street Basket is exactly what it sounds like: a tournament of two-on-two "street" basketball matches all across the US featuring the characters of the Nekketsu High series. - -The game uses the same base engine and graphics as the other games in the series, featuring super-deformed sprites moving across a side-scrolling stage trying to defeat the opposing team. You can pass the ball, shoot it, and attempt super dunks for added points. As with other Nekketsu games you can choose to play foul and beat the hell out of your opponents with your bare hands or any weapon you can find in the stages, and there are many other rule-bending features such as double and triple hoops that score extra points. - 19931222T000000 - Technos Japan - Technos Japan - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NES Open Tournament Golf (USA).zip - NES Open Tournament Golf - In NES Open Tournament Golf, you can play a round of golf on one of three different courses. One or two players can play in the U.S., Japan, or the U.K. and choose a stroke or match play game. Gameplay is from two point of views, starting with an overhead view allowing you to set up the shot and choose a club, then switching to a 3-D point of view. Hitting the ball uses the common power meter where tapping the button starts the meter, tap the button a second time to select the amount of power in the shot, then tap the button a third time to select the amount of slice or hook. If you are unable to finish a round in one play, NES Open Tournament Golf features a battery back-up allowing you to save the game and continue later. - 0.75 - 19910902T000000 - Nintendo - Nintendo - Sports-Sports / Golf - 1-2 - 1538 - - - ./NES Play Action Football (USA).zip - NES Play Action Football - Nintendo takes its game to the gridiron with NES Play Action Football. While Nintendo did not get the NFL license for this one, it did secure the license of the NFL Player's Association, so the 8 teams to choose from (all named after the appropriate NFL cities) are all stocked up with real pro players from the 1989 season. You can even substitute second-stringers for the "skill" positions (QB, RB, WR, TE, and FS/SS) when your starters get tired. - -Play perspective is very unusual: top-down slightly modified with a three-quarters tilt behind the offense, and the scrolling is diagonal, from the bottom left to upper right of the screen. Each team has 12 passing and 12 running plays on offense, and the option to reverse play designs effectively gives you a total of 48 potential plays to run. The defense has 8 cover plays and 8 blitzes to select from. The kicking and punting games are handled with a fairly typical directional arrow/power meter system. - -Games are divided into four 15-minute (accelerated real-time) quarters. There are no penalties, but referees do appear onscreen to signal touchdowns/field goals, take measurements on short yardage plays, and shout "First Down!" (in audio) whenever a team moves the chains. Team stats are displayed on a summary screen after every quarter of play. Highest scoring team wins, which in playoffs mode means moving on to the next round--and an eventual shot at winning it all in the Power Bowl! - 0.8 - 19900902T000000 - Nintendo - Nintendo - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./New Ghostbusters II (Japan).zip - New Ghostbusters II - New Ghostbusters II follows loosely the original Ivan Reitman's film plot. You start out by selecting two ghostbusters out of five (The 5th one is Louis Tully). The first, player controlled buster will use proton pack and second, controlled by AI, uses the trap where ghosts end up, after been freezed by using the proton pack. Player controlled buster can get hurt, if touched by a ghost, while AI buster can't. - -The game's perspective is Top-Down, where you move from a one room to another and get rid of ghosts. The type of ghosts vary. After every level you have to fight against a boss, usually someone from the movie. For example, in the first courthouse level you fight against the Scoleri brothers. - -The game contains six levels, inspired by the movie:The Courthouse -2. Subways -3. Apartment -4. The Underground -5. The Museum of Art -6. Vigo's Altar - 0.75 - 19901226T000000 - HAL Laboratory - HAL Laboratory - Racing, Driving - 1-2 - 1537 - - - ./NFL (USA).zip - NFL - Based on professional football as played in the National Football League, NFL was the first 8-bit console game to carry the official NFL license. There is no NFLPA license, though, which means the 28 real teams are included, but no player names or faces. - -The player is in control of the action from a side-scrolling perspective. The camera also zooms in for closeups on receiving plays. However, NFL is also a very strategic, coaching-oriented take on the sport, featuring large playbooks (team plays are included on a separate fold-out sheet bundled with the game manual, but not onscreen in the game itself), limited customization of team skills, and penalties. - 0.2 - 19890901T000000 - Enteractive - LJN - Sports-Sports / Football (American) - 1 - 1538 - - - ./Nichibutsu Mahjong III - Mahjong G Men (Japan).zip - Nichibutsu Mahjong III : Mahjong G Men - Collection including ports of two Nichibutsu arcade games: Mahjong G-Men '89 (a 1v1 Mahjong game with a mystery investigation theme), and Oh! Paipii (a falling block mahjong puzzle game) -- minus the erotic content featured in their respective arcade counterparts. Includes three play-modes: 1. Mahjong Dojo (Quick play mode. Choose from a selection of eight CPU opponents featured in the story mode.) 2. Puzzle Game: Oh! Paipii (Falling block mahjong puzzle game. Use the d-pad to move the falling tile, and the A button to 'rotate' its suit. Rows are cleared by forming complete hands, and earn points according to scoring criteria from riichi mahjong.) 3. Mahjong G-Men (Story mode with two scenarios: 'The Murdered Office Lady' and 'The Missing Golden Tile'. Solve mysteries by winning games of Mahjong.) - 19900720T000000 - Nichibutsu - Nichibutsu - Mahjong-Asiatic board game - 1 - 2048 - - - ./Nigel Mansell's World Championship Racing (USA).zip - Nigel Mansell's World Championship Challenge - Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps. - -Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise. - 0.6 - 19931001T000000 - Gremlin Graphics Software - Gremlin Interactive - Racing, Driving - 1 - 1537 - - - ./Nightshade (USA).zip - Nightshade - Sutekh has gotten rid of local superhero Vortex, and now Metro City is in the hands of crime. You are Nightshade - the superhero that nobody knows - and your goal is to stop the evil doers, including main villain Sutekh. - -Nightshade is a humorous adventure game, with a menu that allows the protagonist to perform various actions, such as look, take, talk, etc. Also included are some one-on-one fight scenes, which differ from the standard controls and in which Nightshade is able to jump, kick, punch and duck. - 0.7 - 19920102T000000 - Beam Software - Ultra Games - Adventure - 1 - 512 - - - ./Nihonichi no Mei Kantoku (Japan).zip - Nihonichi no Mei Kantoku - Nippon Ichi no Meikantoku is a baseball management game, where you take control of a team and manage it by controlling the player training and various other aspects of the team. You can watch games being played out and make changes during the match, such as changing the pitcher, outfield player positions and batting order. You start the game by creating your manager and entering your name, then you get a randomized number of attribute points to distribute for four different categories. After that, you choose a team to manage and five other teams to play against. - 19900810T000000 - Asmik - Asmik - Sports / Baseball-Sports - 1 - 1538 - - - ./Niji no Silk Road (Japan).zip - Niji no Silk Road - The game is set in the Middle Ages, all around the famous silkroad, that connected China and the Middle East. In the fictional kingdom Littleland, the evil Zrool conspired against the royal family. He killed the king and the queen and usurped the throne, initiating a dark era of tyranny. But one of the king's guards, Radley, took the young heir of the throne and brought him securely to Damascus, where he grows up. Realizing he is the true prince of the Littleland dynasty, the young hero follows Radley's instructions and sets on a quest to find seven magical rainbow pieces, which alone will be able to destroy Zrool. - -The game is a console-style RPG with first-person perspective, turn-based combat, and some interesting gameplay elements. You get neither experience points nor money from random enemies. Instead, by fighting a lot your popularity increases, and you are able to trade items by buying them in one town and selling in another. Trading is the only effective way of getting money in the game. You become stronger by buying and equipping better weapons and armor. Also, there is a thirst factor in the game. You have to drink water regularly, or else you'll be dried to death. - 0.6 - 19910222T000000 - NHK Software - Victor Entertainment - Role Playing Game - 1 - 768 - - - ./Ninja Crusaders (USA).zip - Ninja Crusaders - In Ninja Crusaders, a force of alien invaders has descended upon the earth and has wiped out humanity for the most part. Some ninjas survived the onslaught, however, and 2 ninjas in particular named Blade and Talon are assigned to rid the earth of this alien menace. - -Ninja Crusaders is a side-scrolling action game that can be played alone or with 2 players fighting side by side. A ninja player can jump quite high and begins the game with a ninja throwing star weapon that can travel the length of the screen, although it's not very powerful. Other weapons are available for the taking throughout the levels, each with considerably less range than the stars but with more power. These weapons include a chain whip, a sword, and a bo staff. Battle your way past vistas of a post-apocalyptic world but try not to get hit because one enemy strike will take care of your ninja. - 0.65 - 19901201T000000 - NMK - Sammy Corporation - Platform - 1-2 - 257 - - - ./Ninja Gaiden - Episode II - The Dark Sword of Chaos (USA) (Sample) (1990-01-18).zip - Ninja Gaiden II : The Dark Sword of Chaos - A year after the events of the original Ninja Gaiden, a new villain named Ashtar receives word of Jaquio's defeat. Ashtar uses this opportunity to hatch a new plan to plunge the world into darkness. The ninja, Ryu Hayabusa, hits the trail to destroy all. - 0.95 - 19900501T000000 - Tecmo - Tecmo - Beat'em Up-Action - 1 - 263 - - - ./Ninja Gaiden II - The Dark Sword of Chaos (USA).zip - Ninja Gaiden II : The Dark Sword of Chaos - A year after the events of the original Ninja Gaiden, a new villain named Ashtar receives word of Jaquio's defeat. Ashtar uses this opportunity to hatch a new plan to plunge the world into darkness. The ninja, Ryu Hayabusa, hits the trail to destroy all. - 0.95 - 19900501T000000 - Tecmo - Tecmo - Beat'em Up-Action - 1 - 263 - - - ./Ninja Gaiden III - The Ancient Ship of Doom (USA).zip - Ninja Gaiden III : The Ancient Ship of Doom - This is the third entry in the series of fast-paced ninja action games, and is the last game in the series to be released on the Nintendo Entertainment System. - -Some time has passed since the defeat of Ashtar and the resurrected Jaquio, and Irene Lew has received a new mission to complete. She is to observe a strange factory that has been constructed recently for an unknown purpose, and investigate it. She proceeds to reconnoiter it, but is intercepted and apparently assassinated by her friend Ryu Hayabusa...except it isn't Ryu. It is an imposter. The real Ryu, angered over her death, and the subsequent false accusation that he murdered her, continues her mission and proceeds to investigate the factory. - -As stated, this was the last game in the regular series produced for the NES. It had many features the previous games in the series did not, such as a power up to extend the length of your sword, a new vertical "wave" attack and vertically-scrolling levels. The US version of the game is reputed to be the hardest in the series, due to the extra damage incurred when hit, slightly shorter regular sword length, limited continues and more enemies. - -The Lynx port is the second Ninja Gaiden game on the platform, the first being a port from the Arcade Version. This port is identical to the NES game, but the in-game picture is compressed for the smaller screen of the Lynx. - 0.7 - 19910801T000000 - Tecmo - Tecmo - Action-Platform - 1 - 257 - - - ./Ninja Gaiden (USA).zip - Ninja Gaiden - Ninja Gaiden begins with a cinematic animation in which 2 ninjas duel to the death; one goes down. It is revealed that the doomed ninja is the father of Ryu Hayabusa. When Ryu learns of this, he embarks on a quest to find out who killed his father and why. This quest takes him to America to find an archaeologist with whom Ryu's father was working. From there, Ryu becomes embroiled in an evil, supernatural conspiracy involving a villain named Jaquio who has plans to use an ancient castle and some relics to unleash a terrifying evil upon the world. - -Ninja Gaiden is a side scrolling game where Ryu the ninja can run, jump, and slash with his ninja sword. He can also attach to any vertical surface. Powerups are littered throughout the landscape that allow Ryu to toss fireballs and ninja stars, and perform other feats. - -Ryu will battle through urban city settings, forests, jungles, snow covered castles, underground railroads, and ancient castles. A major feature in Ninja Gaiden are the cinematic scenes -- sometimes fullscreen -- through which the storyline unfolds. - 0.8 - 19890302T000000 - Tecmo - Tecmo - Platform - 1 - 257 - - - ./Ninja Hattori-kun - Ninja wa Syugyou de Gozaru no Maki (Japan).zip - Ninja Hattori-kun : Ninja wa Syugyou de Gozaru - Ninja Hattori-kun (lit. "Little Ninja Hattori") is a 1986 video game software developed and published by Hudson Soft for the Nintendo Family Computer exclusively in Japan. It is based on Fujiko Fujio A's (the pen name of Motoo Abiko) Japanese manga series of the same name, which later became an anime series and Asian franchise. The game was released around the same time the anime was aired. It was the fifth best selling Famicom game released in 1986, selling approximately 1,500,000 copies in its lifetime. -The plot begins when a young ninja name Kanzo Hattori was in search of his master in order to complete his training. While searching for his master, he encountered a young 10-year-old boy name Ken (Ken'ichi) Mitsobahis and made him his temporary replacement master, in order to develop Ken's confidence, while they went on many adventures together. It was aimed at a young audience the same way as the manga and anime it is based on. -In the game, player controls Kanzo Hattori in a side-scrolling action game. Hattori must run to the right over various terrains, but primarily through the woods. In addition to using throwing stars, Hattori can access one of the other ninja techniques, like Kagebashin, Happou no Shuriken, etc. In fact, he learns a total of 11 ninpou; however, he must first collect scrolls that provide those abilities before he can use them. Due to sluggish controls, it can be difficult to clear some of the obstacles that he will face without the ninja abilities to enhance his mobility. - 19860305T000000 - Hudson - Hudson - Action-Platform - 1 - 257 - - - ./Ninja Jajamaru - Ginga Daisakusen (Japan).zip - Ninja Jajamaru : Ginga Daisakusen - The game opens on a vegetative theme: siblings Maru and Cori are sent to bed early for not eating their vegetables, whereupon they drift off to sleep and dream together. Suddenly, a spaceship crashes before them! "Lettuce check it out," urges Maru. From the ship appears a man dressed as a king. "I yam King Kale," he says, "Won't you peas peas help me?" Yes, the flaccid puns start to fly from this point and don't let up until the very end of the game. Those expecting witty dialogue from this game obviously have never spoken to a game programmer before. - -It seems that King Kale needs the pair's help to prevent six worlds from being dominated by a mysterious being known as Vegetron. Every hero needs a nemesis, right? Unfortunately, despite managing to look almost evil in a cute way, Vegetron fails to come across as a threat to our heroes. One wonders how he even managed to dominate his back garden, let alone six planets, with his army of cute robots and "vegetable-themed" guardian minions, the latter of which are vulnerable in the same spots and which can be dispatched with almost the same pattern on each world. This is the same Vegetron who, after a single defeat at the hands of Maru, realizes the error of his ways and chooses to turn over a new leaf in a platitudinous soliloquy which goes on and on. That puts an end to Veggie's chances of reappearing in sequels without some kind of contrived plot twist. - -Our two heroes, then, set off on an adventure to save the kings imprisoned by the boss guardians on each of the six worlds. This being a platform game, each world has its own theme and pitfalls that need to be dealt with. These include the anti-gravity of the Space Fortress, fire pits of the Hot Pepper Planet, black holes of the Star-Spngled [sic] Squash, and requisite icy madness of the Frozen Vegetable Section. There is also a seventh world where the final battle with Vegetron takes place. - 0.7 - 19910329T000000 - Jaleco - Jaleco - Adventure - 1-2 - 512 - - - ./Ninja Jajamaru-kun (Japan).zip - Ninja Jajamaru-kun - In a realm of feudal Japanese folklore the eponymous Ninja Jajamaru-kun must rescue his beloved Princess Sakura from the clutches of a fiendish catfish-faced pirate. - -Jajamaru-kun begins on the bottom of a three tiered horizontal field. On each level of this field there are two enemies on each tier. The tiers have weak brick ceilings that Jajamaru-kun can break by jumping into them. Once a passage is made Jajamaru-kun can move through them as can enemies. To clear a level all enemies must be defeated, most enemies can be killed by having a shuriken thrown at them, the only weapon available without a power-up, some need to be stunned either by falling through a hole in a tier or by being jumped on. Enemy projectiles can also be canceled out by the shuriken. Being touched by an enemy projectile, or in a few cases an enemies body, will instantly kill Jajamaru-kun. After an enemy has been killed its spirit will ascend, you can grab this for extra points. - -In each stage at the 80 seconds remaining mark Princess Sakura will, fittingly, drop a cherry blossom onto the field. This will float through the platforms and eventually slip off the bottom of the screen, unless the ninja intercepts this message from his love. Once three blossoms have been collected a bonus stage will occur. In the bonus stage the foe is the Pirate Lord on the top throwing fire down onto Jajamaru-kun below. Here shuriken can be thrown upwards. One hit kills the pirate and frees the princess. As the game progresses these bonus stages become more difficult adding clones of the wicked lord and more fire. - -As the levels progress the new enemies, based on Japanese folklore, emerge. A new enemy will always appear as a "boss". This new enemy will be the only one of its kind on the top tier and all the other spirits will be comprised of the previous boss. The boss will be more intelligent than the other minions. After a spirit has been the boss for several stages it will become the standard minion and loss some of its difficulty. A new more difficult boss will then appear for the next few levels, and so on. - -Items can be found occasionally by breaking a brick ceiling, the items in any give stage are randomized. Items once uncovered will remain until another ceiling is broken or are picked up. Items that alter the status of ninja have a transient effect. - -The items in this game are: - -1. Speed-up: This red ball will increase the determined ninja's speed, now he can get behind even the most cunning kami. - -2. Ninja-cart: This little carriage can crush anything in it's path and move at incredible speeds, find this and your victory will be assured! - -3. Shuriken: Finding this shuriken will increase the distance your deadly ninja stars can be thrown, snipe those oni. - -4. Invisibility Potion: A highly potent blend capable of turning this ninja, if not totally invisible, into an invincible outline. - -5. Inscribed Coins: These coins give additional points, different colors give different point valuations. -2. Extra Ninja: These little ninjas are extra lives, very rare! - -6. Bombs: These two bombs can appear when a ceiling is cracked open. If the player is careless enough to jump into them after they are revealed he will surely meet his death. Enemies may pass through bombs with impunity. - -7. Trusty Frog: The trusty frog is Jajamaru-kun's trusty steed, by getting three different items, or by gaining four lives, the frog will appear. - 19851115T000000 - Jaleco - Jaleco - Action-Platform - 1-2 - 257 - - - ./Ninja Kid (USA).zip - Ninja Kid - Ninja Kid is a side-scrolling action game in which the eponymous kid must jump and shoot his way through a series of different levels in order to complete his quest. The assorted levels include the Poison Field, Guerrila Warfare, and Blazing Inferno. While armed with ninja bullets by default, he occasionally has the opportunity to pick up other offensive items such as ninja stars, boomerangs, or fireballs. Enemies obstructing Ninja Kid's quest include rolling eyeballs, crows, flying demons, Frankenstein monsters, and of course, other ninjas. - -The game begins in an overhead map that allows the player to wander into various side-scrolling levels. The levels go on an on until the player completes a particular task that makes a door appear. Going through the door sometimes leads outside to the overhead map and sometimes leads to a boss battle. - -In Japan, this game was known as Gegege no Kitaro: Yokaidaimakyo, based on an animated TV series. - 0.3 - 19861001T000000 - TOSE - Bandai - Platform - 1 - 257 - - - ./Ninja-kun - Ashura no Shou (Japan).zip - Ninja-kun : Ashura no Shou - Ashura no Shou expands upon the basic gameplay introduced in Ninja-kun, by introducing new exploration concepts and challenging the player to complete 31 stages of action, with branching levels, larger enemies, and boss battles. The game was ported to the MSX and published by HAL Laboratory. It was also ported to the Famicom in 1988. A US release for the NES was planned under the name Ninja Taro, but ultimately cancelled. The Famicom port was released on the Wii Virtual Console in Japan in 2009. - 19880527T000000 - Micronics - UPL - Platform - 1-2 - 257 - - - ./Ninja-kun - Majou no Bouken (Japan) (Rev 1).zip - Ninja-kun : Majou no Bouken - Ninja-kun is on a mission. He alone must climb the mountain and enter Demon Castle and clear out its evil inhabitants. He will face enemies along the way, and must eliminate them before he can progress to the second mountain, and on to the castle. When he succeeds, he must start over at the bottom of the mountain against a tougher group of foes. - 19850510T000000 - UPL - Jaleco - Action-Platform - 1-2 - 257 - - - ./Ninjara Hoi! (Japan).zip - Ninjara Hoi! - A very funny RPG in feudal Japan using same classical RPG system from Dragon Quest. - 19900808T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Nintendo World Championships 1990 (USA) (Competition Cart).zip - Nintendo World Championships 1990 - This is the cartridge that was used for the Nintendo World Championships held in 1990 in 30 cities across the U.S. and Canada. The player has a total of 6-7 minutes to play all three games but this can be changed by DIP switches on the cartridge. - -The first game played is a version of Super Mario Bros. in which the player is given 99 lives and the goal of collecting 50 coins in the first level. Upon collecting the 50th coin, the "finished the castle" music will play and a score will be displayed. - -The second game played is Course 1 of Rad Racer, using the 328 Twin Turbo vehicle. The player must finish the course as quickly as possible. No clock is shown in the game but the cartridge keeps track internally. After finishing Rad Racer, its score is displayed, multiplied by 10 and added to the previous Super Mario Bros. score. - -Last up is Nintendo's Tetris in A-type mode. All remaining time for the Championship is played out here. The player's objective is simply to get the best score. The Tetris score is multiplied by 25 and added to the previous Super Mario Bros. and Rad Racer scores. - -After all the time runs out, a screen will display "Time!" and display the final score, a sum of the previous scores and their multipliers. - 0.8 - 19900101T000000 - Nintendo - Nintendo - Adventure-Strategy - 1 - 512 - - - ./Nintendo World Cup (USA).zip - Nintendo World Cup - This soccer game was made at the time when Nintendo introduced their four player adapter, and was probably made for the four playing purpose. This is shown clearly when you choose to play 2 or more players. Then you can choose between many different ground layers, like ice, grass and stone, which adds to the replayability. - -When you play a one player game you play the world cup as one of the top soccer countries of that time, and you meet countries in a fixed order. Cameroon in the first match and the final is against West Germany. In an old-school fashion you lose when you play a draw, there's no extra time whatsoever. - -In the game you always steer only one character, which you choose before the match starts. You can then give simple orders to you team-mates, like pass, tackle and shoot. Your moves are also limited to these moves. The game is totally lawless, so feel free to make elbow tackles without a wink from the referee. Probably it was made this way to be funnier to play against friends. - 0.7 - 19901201T000000 - Million - Nintendo - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Nishimura Kyoutarou Mystery - Blue Train Satsujin Jiken (Japan).zip - Nishimura Kyoutarou Mystery : Blue Train Satsujin Jiken - Blue Train Murder Murder Case is based off of a book by Kyoutarou Nishimura with the same name, published in 1978, which was his first installment of railway mysteries. This adventure games starts with a murder incident on a blue train (in Japan, blue tra - 19890120T000000 - TOSE - Irem - Adventure - 1 - 512 - - - ./Nishimura Kyoutarou Mystery - Super Express Satsujin Jiken (Japan).zip - Nishimura Kyoutarou Mystery : Super Express Satsujin Jiken - This is the second of two adventures on the NES. Nishimura Kyoutarou is a novelist born on September 6, 1930, specializing in mystery stories. There have been more games for various platforms. The flow of the game is more or less a large collection of mini-investigations as part of the main case. Each time his supervisor will send him on a small case in which he must follow the clues of the murder. - 19900302T000000 - TOSE - Irem - Adventure - 1 - 512 - - - ./Nobunaga no Yabou - Bushou Fuuun Roku (Japan) (Rev A).zip - Nobunaga no Yabou : Bushou Fuuun Roku - The story of Nobunaga takes place during the Japanese civil war of the 16th century. In a wartime strategy game, 15 different warlords are represented across several territories. - -One to eight human players can play, controlling different leaders and factions. Gameplay is done in one of two scenarios; the beginning of the civil war in 1555 or Nobunaga surrounded by his enemies in 1571. Management of population, supplies and military are the gameplay and successful manipulation of these numbers in the right combination to attack and defend against hostile intentions is what will bring your forces to victory. - 19911221T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Nobunaga's Ambition II (USA).zip - Nobunaga's Ambition II - Nobunaga's Ambition II is the sequel to Nobunaga's Ambition. The setting is 16th century feudal Japan, a period when ruthless daimyo (feudal lords) contended with each other for dominance. Ultimately, the winner in this struggle will become Shogun and hold actual power over the islands, while being nominally subject to the Emperor.The game casts the player as one of the daimyo, allowing them freedom to decide the fate and future of feudal Japan, through diplomacy and ultimately war. The objective is to unify Japan under the player's rule. If the player fails through death on the battlefield, assassination at the hands of a ninja, or through natural causes, they can choose a successor and play on. Functionally, the first job is to let prosper the fief (province) under the player's control through agricultural development and town investment. - 0.9 - 19910401T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Nobunaga's Ambition (USA).zip - Nobunaga's Ambition - In the 16th century, Japan's Sengoku period divided the nation into numerous feudal states, each ruled by a daimyo. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. - -Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness. - 0.7 - 19890601T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./North and South (USA).zip - North and South - Based on the Belgian comic book, "Les Tuniques Bleues", this strategy game allows you to replay the American Civil War from both the North and the South sides. - -In the strategy part of the game, you can move your troops on a map of the US. If two opposing armies enter the same state, the battle is played out in an action sequence. Additional action sequences must be accomplished when capturing an enemy fort or train. - -The game also offers a two-player-mode. - 0.8 - 19901201T000000 - Seika - Infogrames - Strategy - 1-2 - 1280 - - - ./Nuts & Milk (Japan).zip - Nuts & Milk - In this Arcade game the gameplay is quite simple, the hero, named "Milk" must get all the fruits in the screen in order to free his girlfriend (don't ask me what's the relation) who is captured inside of a house. Your rival "'Nuts" will try to keep you away from your goal. To obtain the fruit, Milk will climb up ladders and jump onto different platforms. - -Points are earned by obtaining the fruit, jumping over Nuts and completing the level in the shortest amount of time (obtaining the Bonus score value). Two game modes are included as well as a level editor. - 0.6 - 19840728T000000 - Hudson - Hudson - Platform - 1-2 - 257 - - - ./Obocchama-kun (Japan).zip - Obocchama-kun - Obocchama-kun game is a multiplayer board game which features the eponymous Obocchama-kun, an obnoxious rich boy character created by Yoshinori Kobayashi to reflect and satirize attitudes during Japan's late-1980s/early-1990s economy bubble. - 19910405T000000 - Tecmo - Board game - 1-4 - 2048 - - - ./Oeka Kids - Anpanman no Hiragana Daisuki (Japan).zip - Oeka Kids : Anpanman to Oekaki Shiyou!! - The game is based on a popular animé series for children. The hero Anpanman is the son of the baker Jam-ojisan. His head is made entirely out of bread and bean jam. He rescues starving creatures, to whom he gives parts of his head to eat, and fights the evil Baikinman ("Germ Man") and his minions. - -This game contains five mini-games, some of which have educational purposes. The game is controlled entirely by a special mouse-like device which is shipped with it. The mini-games are: - -1. Try to catch the apples Anpanman drops from the sky by running around a small field. - -2. Combine puzzle pieces together to create images of the animé's characters. - -3. Practice to write Japanese syllables (hiragana) with the help of Anpanman. - -4. Figure out the differences between similar pictures. - -5. Uncover characters' faces by clicking on empty spaces on a board. Uncovering an enemy's face will make you fail (a concept not unlike Minesweeper). - - Bandai Namco - Bandai Namco - Educational - 1 - 4352 - - - ./Oeka Kids - Anpanman to Oekaki Shiyou!! (Japan).zip - Oeka Kids : Anpanman to Oekaki Shiyou!! - The game is based on a popular animé series for children. The hero Anpanman is the son of the baker Jam-ojisan. His head is made entirely out of bread and bean jam. He rescues starving creatures, to whom he gives parts of his head to eat, and fights the evil Baikinman ("Germ Man") and his minions. - -This game contains five mini-games, some of which have educational purposes. The game is controlled entirely by a special mouse-like device which is shipped with it. The mini-games are: - -1. Try to catch the apples Anpanman drops from the sky by running around a small field. - -2. Combine puzzle pieces together to create images of the animé's characters. - -3. Practice to write Japanese syllables (hiragana) with the help of Anpanman. - -4. Figure out the differences between similar pictures. - -5. Uncover characters' faces by clicking on empty spaces on a board. Uncovering an enemy's face will make you fail (a concept not unlike Minesweeper). - - Bandai Namco - Bandai Namco - Educational - 1 - 4352 - - - ./Oishinbo - Kyuukyoku no Menu Sanbon Shoubu (Japan).zip - Oishinbo : Kyuukyoku no Menu Sanbon Shoubu - Oishinbo puts us in the role of Yamaoka Shiro as he helps brainstorm for Tozai News' upcoming VIP banquet. He meets with a trio of gourmands visiting his publication, one of whom extols the culinary merits of foie gras. Shiro is dismissive due to its ugly appearance (never mind the animal cruelty), causing a heated argument between the two. Filled with rage, Shiro heads back to his desk to try and come up with a dish that will blow foie gras out of the water. - -It is here that the game begins in earnest, and the most familiar hallmark of the ADV genre begins to rear its head: busywork. The player needs to look at and interact with everything they possibly can if they want to make any progress, often multiple times. The lengths of which the game goes to to pad itself out is often ridiculous, such as when Shiro is only able to visit his own workplace cafeteria after reading a sign that informs him that it exists. - 19890725T000000 - TOSE - Bandai - Role Playing Game-Adventure - 1 - 768 - - - ./Okkotoshi Puzzle - Tonjan! (Japan).zip - Okkotoshi Puzzle : Tonjan! - Okkotoshi Puzzle Tonjan!? ("Drop Down Puzzle Tonjan?!", sometimes known as simply Tonjan) is a puzzle game from NMK that features anthropomorphic pigs pushing mahjong tiles around in a maze, attempting to push entire stacks down one of the many holes in the area. Bonus points are awarded for pushing certain specified tiles into holes first, and there's one tile in particular that will complete the level once pushed down a hole and is the only compulsory target. Future levels increase the number of tiles and the difficulty, adding fish tiles that cause the player to lose a life if they are pushed down a hole. -Okkotoshi Puzzle Tonjan!? appears to a sequel to NMK's earlier Arcade multiplayer action game Butasan, which features similar looking pigs. The rights to the Arcade version of Tonjan were sold to a Korean company, Dooyong, which turned it into a game named Yam! Yam?! featuring a tanooki wearing an apron. - 19890929T000000 - NMK - Jaleco - Puzzle - 1 - 2816 - - - ./Onyanko Town (Japan).zip - Onyanko Town - Players must play the role of a mother cat called Milky who lives in a dangerous metropolis full of dogs. The dogs want to kill Milky before she can rescue her son Michael who wandered out into the city on his own (and became lost). Players must catch the fish for temporary invincibility. However, the other enemies can still kill the mother cat like the fish merchant (who is the only humanoid bad guy in the game), the automobiles on the road, along with the manholes and the pylons. The city is divided into roads for automobile traffic and sidewalks for roaming pedestrian dogs in overalls. The fish merchants completely replace the dogs after the 30th level; causing the invincibility icon (fish) to become redundant. - -Unlike the Teenage Mutant Ninja Turtles series of video games (especially the first NES release which would come out four years later in 1989), open manholes kill the player instead of helping her evade the roaming dogs. Sewer snakes also come out to kill the player with its poisonous venom. Triangle cones can momentarily block progress for the player. The game was targeted to a much younger audience than was considered to be "average" in the Nintendo Entertainment System community during that era. Using the classical music song Ballet des poussins dans leurs coques (composed by Modest Mussorgsky) as the background music, there is a common theme throughout the game of "dog catches cat; cat catches fish" - emulating the food chain. - 19851121T000000 - Micronics - Pony Canyon - Action-Action / Labyrinth - 1-2 - 258 - - - ./Operation Secret Storm (USA) (Unl).zip - Operation Secret Storm - Agent George, a CIA agent, is sent to Iraq and Kuwait to save the oil refineries in the Gulf and halt the production of chemical weapons. To stop Saddam's men, you collect bombs and weapons or battle it out with your fists and kicks. The side-scrolling levels all have a Middle Eastern theme. - 0.35 - 19910101T000000 - Color Dreams - Color Dreams - Platform - 1 - 257 - - - ./Operation Wolf (USA).zip - Operation Wolf - You have been recruited for Operation Wolf, a desperate attempt to rescue prisoners from the enemy. Through a series of missions, you'll engage a variety of enemies, from soldiers to ninjas, patrol boats to helicopters, and more. -It is a "rail-shooter", where you basically hold the gun and shoot just about everything that moves, while conserving your ammo and grenades. Your primary machine gun can kill everything if you hit it enough times, but you can also use the grenade launcher for really deadly targets like helicopters or armored cars. You can collect a machine gun which will allow you to shoot faster for a few seconds. -You'll be pummelled by a LOT of enemies. Some will be shooting, others will be tossing grenades, knifes, ... Some are armored and requires more than a few hits, others dodges. You can shoot grenades and knifes out of the air if you aim well enough. -Bosses appear at the end of some levels, and each has a specific weakness you need to exploit. - 0.65 - 19890502T000000 - Taito - Taito - Lightgun Shooter-Shooter / FPV-Shooter - 1 - 261 - - - ./Orb-3D (USA).zip - Orb 3D - The evil space wizard Krohn has mastered the power to control a black hole, and plans on using this power to control the universe. You are an explorer on assignment in a remote corner of the universe. You have just been reassigned to fight Krohn since your ship, the Millennium Orb, is the only space craft cabable of withstanding Krohn's black hole. To defeat Krohn, you must get past 30 different chambers blocking the path. On the left and right side of each chamber are force fields which you must maneuver to keep the Millennium orb within the chamber. Each chamber contains a plane in the center with various targets, around which the Orb will travel. You can make the Orb dive out of it's orbital path into the plane and hit the targets. To complete each chamber you need to complete a goal with the targets (often you will need to figure out a way to clear them all.) The Millenium Orb has a limited amount of feul, however, which will be used up over time and in even greater quantities should you miss the Orb with the force fields. When fuel is low, you can head to Vern's Orb-O-Rama and use earned credits to refuel your Orb. - -Included with the game is a pair of 3-D glasses which can give the game a more 3 dimensional appearance, though they aren't required for gameplay. - 0.4 - 19901001T000000 - The Software Toolworks - Hitech Productions - Strategy - 1 - 1280 - - - ./Osomatsu-kun - Back to the Me no Deppa no Maki (Japan).zip - Osomatsu-kun - The game consists of two boards. A small one inside the box, and a larger fold-out one. Players can choose between two game variants, each using one of the boards. For both variants, two to four people can play. - -In the game variant that uses the large board, the objective for all players is to build a 'Iyami' from six parts. For each turn, the spinner inside the box is used to determine the number of steps to advance on the board, and the numbers printed on the board determine which body part of Iyami a player can pick. The first person to finish building Iyami wins the game. - 19891208T000000 - TOSE - Bandai - Adventure - 1 - 512 - - - ./Otaku no Seiza - An Adventure in the Otaku Galaxy (Japan).zip - Otaku no Seiza : An Adventure in the Otaku Galaxy - Fuyuu City is a futuristic town in a land where the entire power is in the hands of women, who are much stronger than men. Five beautiful, clever, and strong women form a group called "Aurora". They are the ones who control Fuyuu City and its surroundings. A nameless guy winds up in Fuyuu City with his memory lost. He is outraged by what he sees there, and decides to help the discriminated men. - - 19910731T000000 - Advance Communication Company - M&M - Role Playing Game - 1 - 768 - - - ./Othello (USA).zip - Othello - Othello is a conversion of the board game. Each player tries to fill the game board with as many discs of his color as possible. On each turn the player places a disc on the board by selecting a location where the opponents discs will become trapped between two of his discs. The trapped discs are flipped over to the players color. The game ends when the board is filled or time runs out, and the player with the greatest number of his color discs on the board wins. Two players can play against each other, or one player against the computer. - 0.6 - 19881201T000000 - HAL Labs - Acclaim - Board game-Othello-Asiatic board game - 1-2 - 2048 - - - ./Outlanders (Japan).zip - Outlanders - Tetsuya Wakatsuki was just an average guy, lazy but well-meaning, and a photographer for the local newspaper. Your planet being attacked by an invading alien armada tends to change that sort of thing, though. The young princess of the invading army, Kahm, comes to Earth to take part in the annihilation of the human race. She ends up stranded on Earth, where Tetsuya finds her, and they fall for each other. - -They decide that if they were to get married, the two planets would no longer be able to fight, and so they set off for Kahm's home planet to seek permission from her father, the emperor. Having been the one who ordered the invasion in the first place, though, he is not particularly pleased with this turn of events. Tetsuya is imprisoned, and Kahm is taken away to places unknown. Now, Tetsuya must break out of prison and rescue Kahm! - -Outlanders is an action RPG based on the manga by Joji Manabe. Tetsuya, being just a regular guy, isn't a particularly able fighter, and at first is only equipped with a sword, though he can eventually find other weapons including a gun. At the beginning, Tetsuya's only companion is the brown, cloaked alien Nao, who helps him escape the holding cell, but eventually he will find others who will help him. Other standard RPG features are also present: items can be found and stored, and some characters can learn magic. The game uses a password system to save progress. - 19871204T000000 - Micronics - Victor Entertainment - Role Playing Game - 1 - 768 - - - ./Over Horizon (Japan).zip - Over Horizon - Over Horizon is a side-scrolling shooter in which the player has to guide a spaceship through various levels and destroy numerous enemies. The ship's weapons can be fired in tow directions and defeated enemies sometimes drop power-ups that equip the ship with different weapons and up to two options. There are three different weapons in addition to the standard shot: Laser, homing missiles and bombs. - -The "Edit Mode" presents an unusual feature. In it, players can determine the options positions (which can be changed by pressing the A and B button simultaneously), as well as the properties of the weapons. It is, for example, possible to have the laser behave like homing missiles or the homing missiles like bombs. - 0.8 - 19910426T000000 - Pixel - Takara - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Overlord (USA).zip - Overlord - Overlord is a real-time strategic warfare game where the player must manage large standing armies, economic capital, and political stability throughout a number of extra-dimensional star systems. - -As the dictatorial ruler of the Epsilon Galaxy, the player has obtained complete, indisputable authority. However, during a scientific experiment in hyperdrive technology, Epsilon scientists discovered four "buffer" dimensions, each containing a number of barren planets that exist between the Epsilon Galaxy and another alien dimension. Unfortunately, the most powerful empires from these alternate dimensions have also just discovered these zones through their own experiments. The player must battle these alien species for control of these buffer worlds, to ensure that their rule in the Epsilon Galaxy remains intact. - -To make the new planets useful in the player's campaign, they can purchase terraforming equipment which can transform them into tropical Gaian-esque worlds which are ideal for agriculture, mineral-rich and heavily volcanic worlds, desert planets capable of producing vast amounts of energy, or ecologically balanced planets that can support large cities which are readily able to generate significant income through taxation. In addition, the player can mine for resources and tax their citizens to raise money, construct spaceship-buildings to feed the populace, enlist soldiers and equip them, buy battle cruisers or other craft to move from planet to planet, and so on. The player can fight battles, colonize planets, and even spy on alien races. The end goal is to ensure that the other alien races do not gain the upper hand by conquering these four new dimensions before the player can. - -The player cannot retreat from battle, as the only way to shut down the hyperspace link from their universe to Epsilon would be by vaporizing the player's homeworld, which is where the hyperspace generator is located. Politically (at the very least), this is not an option. - -Blood will have to be shed for supremacy of the hyperspace planets, and for the player to become Overlord of these four new dimensions plus their own. - 0.4 - 19930101T000000 - Probe Software - Virgin - Strategy - 1 - 1280 - - - ./P.O.W. - Prisoners of War (USA).zip - P.O.W. : Prisoners of War - The enemy is unstoppable. They maintain vigilant guard over their front lines! The only way to defeat them is to get behind their lines. But how? By allowing a soldier to get captured, perhaps he could escape and single-handedly defeat the enemy forces in his way. - -In P.O.W., the player is a soldier who has been imprisoned in a Prisoner of War camp and must escape. In order to accomplish this, he must defeat a variety of enemies. The foes will attack you hand-to-hand, with knives, guns, and from helicopters. Boss enemies will guard the end of each level. - -To fight back, you can use hand-to-hand, and pick up weapon power-ups, found on the ground, in rooms, or dropped by enemies. These weapons include a knife, which can be used to stab or be thrown, guns and grenades. - 0.65 - 19890901T000000 - SNK - SNK - Beat'em Up - 1 - 263 - - - ./Pachicom (Japan).zip - Pachicom - Pachicom is a pachinko game simulation. Pachinko can be described as a game that is a cross between pinball and a slot machine. This game comes with two different game modes to play. Game A lets the player play until they attain a score of at least 3000. The goal is to achieve this score as fast they possibly can. Though, the game can still end prematurely by running out of balls to shoot. Game B lets the player try to get as high of a score as possible, but with an added time limit. -The game contains over 200 different board layouts to choose from. At the main menu, just choosing Game A or B will randomly assign a board for the player to play on, while choosing Select A or B will let the player select their own board of choice to play on. -The gameplay is mainly passive. Players can only adjust the shooting pressure knob which effects the speed and location of where the balls will land. - 19851121T000000 - Bear's - Toshiba EMI - Casino-Casino / Slot machine - 1 - 3584 - - - ./Pachinko Daisakusen 2 (Japan).zip - Pachinko Daisakusen 2 - Pachinko Daisakusen 2 is a gambling game for the Nintendo Entertainment System. - -Here is an English translation to the 2nd part of Pachinko Daisakusen. - 19920710T000000 - C-Dream - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachinko Daisakusen (Japan).zip - Pachinko Daisakusen - Pachinko Daisakusen is a gambling game for the Nintendo Entertainment System. - -Here is an English translation of Pachinko Daisakusen. Now you can enjoy one of Japan's most popular types of casual game on the NES in English! :) - -Enjoy! - 19910719T000000 - C-Dream - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachio-kun 2 (Japan).zip - Pachio-kun 2 - It is a sequel to the groundbreaking pachinko game "Pachio-kun. The number of stores has increased from the previous game to 10. The number of unique pachinko tables, such as the Kong table, UFO table, etc., has increased. - 19880101T000000 - C-Dream - Coconuts Japan - Casino / Slot machine-Casino - 1 - 3584 - - - ./Pachio-kun 3 (Japan) (Rev A).zip - Pachio-kun 3 - Pachio-kun 3 is the sequel to the first 2 Pachio-kun on Famicom. As in the first games, the goal is to help a clever pachinko ball named Pachio-kun to bankrupt a series of pachinko parlors and free all his miniature brothers from their flashy mechanical gulags. - 19901027T000000 - C-Dream - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachio-kun 4 (Japan).zip - Pachio-kun 4 - Pachio-kun is back again, and determined to save his friends held prisoners in casinos. As usual, this game offers new playing tables and pachinko machines. - 19911122T000000 - C-Dream - Coconuts Japan - Casino / Slot machine-Casino - 1 - 3584 - - - ./Pachio-kun 5 (Japan).zip - Pachio-kun 5 - The final outing of Pachio-kun on the Famicom. It remains very similar to the previous episodes of the franchise, with yet more new Pachinko machines and more casinos to go through to free Pachio-kun's friends. - 19930611T000000 - C-Dream - Coconuts Japan - Casino / Slot machine-Casino - 1 - 3584 - - - ./Pachi-Slot Adventure 2 - Sorotta-kun no Pachi-Slot Tanteidan (Japan).zip - Pachi-Slot Adventure 2 : Sorotta-kun no Pachi-Slot Tanteidan - It is sequel of Tokyo Pachi-Slot Adventure is an adventure that combines the entertainment value of pachinko and slot machines; and is followed by Pachi-Slot Adventure 3. Developed by the same company who made American Dream (not to be confused with the unlicensed video game company Color Dreams), this game features the player starting out in a pachinko parlor while trying to win balls to continue his adventure. - 19930917T000000 - C Dream - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachi-Slot Adventure 3 - Bitaoshii 7 Kenzan! (Japan).zip - Pachi-Slot Adventure 3 : Bitaoshii 7 Kenzan! - Sequel of Tokyo Pachi-Slot Adventure and Pachi-Slot Adventure 2, it is an adventure that combines the entertainment value of pachinko and slot machines. Developed by the same company who made American Dream (not to be confused with the unlicensed video game company Color Dreams), this game features the player starting out in a pachinko parlor while trying to win balls to continue his adventure. - 19940513T000000 - C Dream - Coconuts Japan - Casino - 1 - 3584 - - - ./Pac-Land (Japan).zip - Pac-Land - Pac-Land is a side-scrolling 1-2 player game with a cartoony feel to it. Now equipped with arms, face, and legs, Pac must guide a fairy back to her home in Fairy Land, but this task will not be easy because Inky, Blinky, Pinky, Clyde, and Sue will pursue Pac-Man as he travels through Pac-Land. When he finally transports the fairy back to her home, Pac is given some magic shoes, which will help him get to his own home, where he will be greeted by his family: Ms. Pac-Man, Baby Pac-Man, Chomp Chomp, and Sourpuss. - -There are sixteen rounds to complete, with four trips each. During each round, he can grab a power pellet, which cause ghosts to turn blue, allowing Pac-Man to eat them for points. Points are also awarded by collecting fruit that appear, like cherries and strawberries. In some rounds, Pac must use a springboard to jump over a lake. He must also make it to the end of each round before time runs out, otherwise a ghost will chase him. - 0.4 - 19851121T000000 - Namco - Namco - Platform - 1 - 257 - - - ./Pac-Man (USA) (Namco).zip - Pac-Man - One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board. - -Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man. - -Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze. During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points. This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again. - -Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts. - 0.8 - 19931102T000000 - Namco - Namco - Action-Action / Labyrinth - 1-2 - 258 - - - ./Pac-Mania (USA) (Unl).zip - Pac-Mania - Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision! - 0.8 - 19910101T000000 - Namco - Tengen - Action-Action / Labyrinth - 1-2 - 258 - - - ./Palamedes II - Star Twinkle, Hoshi no Mabataki (Japan).zip - Palamedes II : Star Twinkle, Hoshi no Mabataki - Palamedes II can be described as "its predecessor, turned upside down". As before, your goal is to rearrange a set of dice and put them in a row for elimination. Only series of dice such as 4-4-4-4-4 or 1-2-3-4-5 can be eliminated, and depending on the series, this will result in one or several rows of dice to be eliminated from the screen. Unlike the original Palamedes, this time your character stands on top of the dice, and the growing pile of dice will crush him unless he makes the correct combinations to eliminate the pile. It's a bit like Tetris, and a bit like Klax. - -Two modes are available: Mode 1 puts your player on top of a growing pile which must be eliminated. It can be played alone (single), against another human (match) or in a quest against the computer. - -Mode 2 puts your player on an already well-stocked pile, but unlike mode 1, the stacks can't be rearranged in order to reach the desired dice, so you have to make do with what is in the top layer to match whatever dice is shown on top of the playfield. An opposing player does the same, and the first one to reach the bottom wins. If both players run out of matching dice, a countdown begins to reveal a new dice, and it's necessary to react quickly to find the matching one in your pile. Due to the nature of mode 2, it can't be played alone, only in match or quest mode. - 19910517T000000 - Hot-B - Hot-B - Strategy-Puzzle - 1-2 - 1280 - - - ./Palamedes (USA).zip - Palamedes - The goal of Palamedes is to clear the screen which is, line by line, filling up with dice. Players control a small person situated near the bottom of the screen, who can only be moved to the left or right. The number of the dice the person is holding can be changed with the B button, pressing the A button will shoot the dice upwards. If the die hits another one with a matching number, the targeted dice disappears from the playing area and is added to a column at the bottom of the screen. Pressing down after lining up at least three dice of either the same number or consecutive numbers in the bottom row will destroy up to five lines at once. - -There are three modes of play: The standard single player mode, which requires the player to destroy a set number of lines in order to advance to the next stage; a tournament mode in which the player has to duel a number of CPU-controlled opponents and a two player mode. - 0.8 - 19901101T000000 - Natsume - Hot-B - Strategy-Puzzle - 1-2 - 1280 - - - ./Panic Restaurant (USA).zip - Panic Restaurant - Panic Restaurant is a side-scrolling platform game where you play as chef Cookie. The rival chef Ohdove has taken over his restaurant and it's up to Cookie to reclaim it. - -It is a fairly basic platform game. You run and jump, and enemies are placed all around to try and stop you. The entire game, backgrounds, enemies and bosses, is food-themed. You encounter things such as sausages, microwave ovens, onions and hamburgers on your way through the restaurant. To your help you always have a frying pan to beat the enemies with, and you can also find other items, such as a spoon, and plates to throw at the enemies. - -The game contains 6 stages, each in a separate location in the restaurant, such as the kitchen, freezer and basement. At the end of each level you are faced with a boss. In between each level is a bonus game where you play a slot machine to try and win some extra health and lives. - 0.7 - 19921002T000000 - EIM - Taito - Platform - 1 - 257 - - - ./Paperboy 2 (USA).zip - Paperboy 2 - You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :) - 0.75 - 19920401T000000 - Tengen - Mindscape - Sports-Sports / Cycling - 1-2 - 1536 - - - ./Paperboy (USA).zip - Paperboy - Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado. - 0.65 - 19881201T000000 - Atari - Mindscape - Sports-Sports / Cycling - 1-2 - 1536 - - - ./Parallel World (Japan).zip - Parallel World - Having been sucked into and stranded in an alternate universe, you and your girlfriend must work your way around the puzzles of a magnificent castle to make your way back home. - -The castle itself consists of a total of twenty worlds consisting of five stages apiece, each of which is filled to the brim with enemies. From your overhead view, you must use your directional pad to move your character around the grid and push the onscreen obstacles into your enemies to destroy them for the keys to escape as well as other goodies (extra time, bonus points, etc.), but keep in mind that you'll need to use those same obstacles to construct a path to the exit. And don't forget to work fast either, as you only have 100 seconds to clear each puzzle. Fail and you'll lose a life (you start with only three). - -This game may be played with either one or two players (simultaneous play). Player One controls the boy. Player Two gets to be the girl. Both must have their wits about them to make it past the hoards of springs, crazy rollers, witches, zombies, and more to make it home in one piece. - 0.4 - 19900810T000000 - EIM - Varie - Strategy - 1-2 - 1280 - - - ./Parasol Henbee (Japan).zip - Parasol Henbee - Parasol Henbee is an action platformer game based on a Japanese cartoon with the same title. -The Red-Oni Aliens invades Fairtale Land and its up to Henbee to save the day - 19910215T000000 - SAS Sakata - Epoch - Platform - 1 - 257 - - - ./Paris-Dakar Rally Special (Japan).zip - Paris-Dakar Rally Special - Paris-Dakar is an imaginative racing game with platformer and action-adventure elements. It features Dakar Rally cars that could fire bullets, a driver with the ability to exit the car and go exploring to lower a bridge or bypass other obstacles, underwater driving sections, and at times having avoid a fleet of tanks and fighter jets. Each stage features its own unique twist. - 19880201T000000 - ISCO - CBS Sony Group - Racing, Driving - 1 - 1537 - - - ./Parodius Da! (Japan).zip - Parodius Da! - This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other shoot-em-ups, like Twinbee. The series is available on numerous platforms. - -The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, with different weapons. You must finish 7 stages, each having a boss at the end. You may start at either one, but must complete every level to advance to the final stage. - 0.45 - 19901130T000000 - Konami - Palcom - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Peek-A-Boo Poker (USA) (Unl).zip - Peek-A-Boo Poker - This is a simulation of strip poker. You play a standard five-cards poker (change one time, must call or drop if the bet was raised) against one of the three girls: Full House Francine, Double Dealing Debbie, or Pok-er Penny. After the girls have lost enough money, they will bet their clothes. If they lose those, you get to see some erotic images of the girls and hear sexy comments from them. - 0.45 - 19910101T000000 - Hacker International - Panesian - Strategy-Adults - 1 - true - 1280 - - - ./Peepar Time (Japan).zip - Peepar Time - Peepar Time is similar to the Game Boy game Blodia. You control some weird hopping machine that runs across tiles that are 4-, 3- or 2-way. If he falls off a tile into the water, he loses. If he hits a dead end, he bounces back. If he runs into an enemy, he loses. Your guy has a can of oil that lasts for going over 60 squares. You can recharge that with oil and find gold for points. The ultimate goal is to find a key and get to the tent at the end of the level. - - 19900810T000000 - Sanritsu Denki - Sanritsu Denki - Puzzle - 2816 - - - ./Penguin-kun Wars (Japan).zip - Penguin-kun Wars - A penguin rolls spheres across a table attempting to knock its opponent out for points. The character with the fewest spheres on its side of the table at the end of the timed match is the winner. - 19851225T000000 - UPL - ASCII - Action-Sports / Dodgeball-Sports - 1-8 - 1538 - - - ./Pennant League!! - Home Run Nighter (Japan).zip - Pennant League!! : Home Run Nighter - Home Run Nighter: Pennant League!! is a Famicom baseball game in the mold of Pro Yakyuu Family Stadium: All the athletes have a cartoonish super-deformed look to them. Home Run Nighter goes one step further than its contemporaries by having every batter in the fictional teams that comprise the Pennant League their own unique sprite. Some will be taller than others, or have exaggerated facial features. It's possible that some of the athletes (and the managers, which appear during the preparation stage) are modeled on actual Japanese baseballers. - 19890331T000000 - Data East - Data East - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Perfect Bowling (Japan).zip - Perfect Bowling - Perfect Bowling is a Japan-only Famicom bowling game, in which the player competes with other computer opponents. Each of the opponents has their own name, appearance and style of play. The game seems to take place in the future, with lanes restocking pins with lasers and certain characters dressed in strange, futuristic (or at least an 80s interpretation of futuristic) fashions. This is a complete departure from its box art, which seems more reminiscent of the 1950s and 60s. - -The game allows for a lot of precision-based options in order to bowl effectively. This includes rotating the ball to put spin on it, selecting the power and hitting the power gauge just right. The player can also select which hand they favor and the weight of the ball during the character creation process. - 19890725T000000 - Aisystem Tokyo - Tonkin House - Sports / Bowling-Sports - 1 - 1538 - - - ./Perman (Japan).zip - Perman - Enban wo Torikaese!! - Perman: Enban wo Torikaese!! is an action platformer for the Nintendo Entertainment System. The game is based on a Japanese comics and has an animated television show. -Birdman's space saucer was stolen by Dr. Mad and its up to Perman to recover it and save the day. -The game features standard platforming and has two playable characters, Perman and Booby the monkey. There is also the boss battle that resembles a boardgame. - 19901219T000000 - Irem - Irem - Platform - 1 - 257 - - - ./Perman Part 2 - Himitsu Kessha Madoodan o Taose! (Japan).zip - Perman Part 2 : Himitsu Kessha Madoodan o Taose! - Paaman (or quite possibly Parman) is a comic in Japan which is done by Fujiko Fujio who did Doraemon. Like that wasn't already obvious just by looking at them. All of the four characters that you have the choice of controlling have the amazing ability to fly in an amazingly awkward fashion. -There's a side view, where you can fly, like what I was just talking about, and there's a top view, where you walk around inside of buildings and stuff. You can't fly though, but you can jump, which is pretty useless. What's cool about this game is the sheer amount of fun crazy bonus rooms you can go into and sometimes at the end of these rooms you can earn neat stuff, like new weapons or weapon upgrades. - 19911220T000000 - Irem - Irem - Platform - 1 - 257 - - - ./Pescatore (Japan) (Proto).zip - Pescatore - -Pescatore is a puzzle game, developed by Tierheit and meant to be published by Sunsoft. Like Sunman, it never saw the light of day neither in the land of the rising sun nor the home of the brave. Nor even in places in between, as was the case with several other Sunsoft titles of the time. Unlike Sunman, however, Pescatore was briefly revealed to the public in spring of 1991 at Nintendo's Shoshinkai Show. The gameplay in Pescatore borrows the gameplay from PuyoPuyo and changes the rules slightly to require less skill and more luck. - 19910101T000000 - Tierheit - Sunsoft - Puzzle - 1 - 2816 - - - ./Pesterminator - The Western Exterminator (USA) (Unl).zip - Pesterminator : The Western Exterminator - When Ronnie the Super Rat radiates earth with a pest beam from his moon base, the world leaders' only hope is Kernel Kleanup, the mascot from the Western Exterminator Company. With his trusty hammer, Kernel needs to clear the levels by slamming all loose bugs. You will be haunted by spiders, ants, fireflies, worms, sharks, jellyfish and mutants. - -The nine levels are pretty straightforward side-scrolling platform stages, with a nice twist in level 5, 7 and 8.1 (a helicopter, underwater and moon surface level respectively). While playing, you can view a status report with the remaining bugs to be found. Some defeated enemies leave behind hearts (extra lives) and the final level introduces an adventure element when you have to find a key card to open the door to Ronnie's lair. - 0.3 - 19900101T000000 - Color Dreams - Color Dreams - Platform - 1 - 257 - - - ./Phantom Fighter (USA).zip - Phantom Fighter - Based on the 1985 Hong Kong movie, "Mr. Vampire", Phantom Fighter puts the player in the role of a Chinese warrior who walks with your pupil through several Chinese towns taken by phantoms. Enter each house and beat 'em up using a variety of kung-fu moves. After defeating a phantom, you'll receive a special gift that recovers your energy or enhances your fighting skills. During the game, you talk to different people who help you to understand what's going on. - 0.75 - 19900401T000000 - Marionette - FCI - Fighting - 1 - 262 - - - ./Pictionary - The Game of Video Quick Draw (USA).zip - Pictionary : The Game of Video Quick Draw - Based on the board game, the object is to guess either a word or phrase based on a drawing. Each team starts on the same square on the board and the first team attempts to draw a picture based on a clue. If his team correctly guesses the clue, then this team gets to roll the dice and advance along the board. If the team fails to guess correctly, then the other team gets a chance to draw and guess. The game plays much in this way until a team reaches the final square on the board and successfully guesses the clue to win the game. - -This game contains three different modes; regular game, alternative game, and drawing practice. It also allows for up to four teams which can be made comprising of any number of players per each team. - -In the regular game, a team will be given a turn to start revealing pieces of one of the 500+ drawings that are hidden in the game. Each drawing is a 6x8 size and has 48 pieces to it. To reveal the pieces, the player is made to play one of four timed minigames which are chosen depending on the color of the square the player landed on the board. The minigames consist of Attack of the Paint Zombies, The WareHouse Shuffle, Leapin' Energy Capsules!, and Four Alarm Rescue. In Attack of the Paint Zombies the player fires downwards at the aliens and the more aliens that are hit the more pieces that are revealed of the drawing. If the aliens hit the player, the player loses time off the clock. In The WareHouse Shuffle, the player goes all the way to the left side and then stacks as many boxes on top of each other that they can bring over all the way to the right side. While transporting the boxes, their are two enemies who can hit into your boxes thus subtracting them from the haul and also taking time away. Each box brought over reduces a piece of the hidden drawing. In Leapin' Energy Capsules!, the player is an astronaut and is moving and jumping to collect blue spheres. While collecting the spheres the player must try to avoid hitting any enemies which will reduce time. Each sphere collected clears up another piece of the drawing. In Four Alarm Rescue, the player controls a pair of firemen on the ground with a net who are moving back and forth catching the jumping people above on the net. Each person rescued leads a revealed piece of the drawing while each person not rescued leads to reduced time. - -The alternative game allows the player to draw the picture for other players to guess, so their are no minigames in this mode. Other than that, it is the same as the regular mode. - -Drawing practice lets the player practice their drawing technique without the pressure of a timer. - 0.5 - 19900701T000000 - Software Creations - LJN - Strategy-Board game - 1 - 1280 - - - ./Pin Bot (USA).zip - Pin Bot - Pin-Bot is a conversion of the arcade pinball game by Williams Electronics. The game is played with a split screen; the bottom half of the screen remains on your flippers, while the top half scrolls to follow the ball(s) on the table. In addition to recreating the pinball game's table, lights, and sounds several video game elements have been added, such as monsters that like to eat pinballs. Up to four players can compete against Pin-Bot! - 0.7 - 19900401T000000 - Rareware - Nintendo - Pinball - 1-4 - 1792 - - - ./Pinball Quest (USA).zip - Pinball Quest - Billed as a pinball role-playing game, though the term is used loosely, as you only earn gold to buy stoppers and more powerful flippers. Actually, there are four different modes of play. The RPG-mode has six, multi-screen pinball tables, where you use your flippers to knock the pinball into enemies, find keys, and eventually rescue Princess Bali. The other modes, POP!POP!, Viva Golf, and Circus, are each specialized multi-screen pinball tables involving sports, golf, and the circus. The latter has a slot machine and a bonus game in which you throw balls at animals to save the girl they are chasing. - 0.6 - 19900601T000000 - Jaleco - Jaleco - Role Playing Game-Pinball - 1-2 - 768 - - - ./Pinball (Japan, USA).zip - Pinball - Be a pinball wizard, right in your own home! - -Bank off bumpers, flip double flippers, even win a bonus round in Nintendo's lightning fast PINBALL! You'll have the time of your life as you flip from upper to lower game screens, rack up points to beat your opponent, and, if you're lucky, progress to the bonus round where you'll save the falling maiden in this video version of the real thing! - 0.6 - 19840202T000000 - Nintendo - Nintendo - Pinball - 1 - 1792 - - - ./Pipe Dream (USA).zip - Pipe Dream - Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. - -Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty. - -Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4". - 0.8 - 19900901T000000 - The Assembly Line - Bullet Proof Software - Strategy-Puzzle - 1-2 - 1280 - - - ./Pirates! (USA).zip - Pirates! - Modern warfare is no match for the fierce realism of six historically accurate severteenth century pirate raids along the Spanish Main. Aye, matey! That's why plundering and pillaging are back in style, as you command the role of a high seas high-jacker. Either an English Buccaneer, Dutch Adventurer, Spanish Renegade or French Explorer, each with a different skill level and strategic impact. -As a swashbuckling scoundrel, you'll barter with enemy merchants, trade for hidden treasure maps, negotiate with unscrupulous governors and forge alliances with monarchs who'd just as soon stab you in the back than float you a loan for new ships. Buth that's only half the battle! You'll also assault towns, sword fight with garrison commanders, lay siege to forts, and fire your cannons broadside at an armada of naval foes, including Spanish War Galleons, Dutch Frigates, French Merchantment and English Sloops. - 0.6 - 19911002T000000 - Rareware - Palcom - Adventure-Strategy - 1 - 512 - - - ./Pizza Pop! (Japan).zip - Pizza Pop! - A pizza delivery guy is in love with a girl named Betty. He's going about his careless job, delivering in hopes of big tips, when something catches his eye. It's a beautiful diamond ring, and it's impossible to resist! Unfortunately, it costs $10,000 - way beyond his budget. And to make matters worse, another man named Nick has eyes for Betty. Now our hero will have to work extra, EXTRA hard to buy it and impress Betty! - -In Pizza Pop!, the player fights through seven crazy neighborhoods populated by a whole host of pizza-hungry characters. The player can, however, defeat his enemies by jumping on them, or whacking them with his pizza pan. The player can also run through the level or use motor vehicles to get around, but he can't run for too long or else he'll get tired - unless he jumps while running. In addition, there are two pizza-stacking mini-games which can earn the player points and extra lives. - 19920107T000000 - Arc Developments - Jaleco - Action - 1-2 - 256 - - - ./Plasma Ball (Japan).zip - Plasma Ball - Plasma Ball is an action game in which you play a robot in an arena in order to fight an opponent. The fight is done with a bouncing ball that ricochets on all the walls of the environment of the decoration. You can either repel it with your shield, or grab it to charge it, and try to hit your opponent once the energy in it is at its maximum. The app offers several arenas and the choice between several fighters. Alone or two, you will fight hard battles. - 19920327T000000 - Jaleco - Jaleco - Action - 1-2 - 256 - - - ./Platoon (USA) (Rev A).zip - Platoon - The film Platoon featured a squad of five soldiers on their mission for the US Army in Vietnam. In this action game based around the film, you take control of these five guys in turn, with the chance to switch between them as they each take one of the 3 hits that would kill them. - -The game recreates each of the sections of the film, starting with a side-scrolling journey through the jungle, with paths to cross both horizontally and vertically, and the ability to jump or duck hazards. You will need to blow up a bridge and then locate a village, which contains a torch, a map and a trap-door. The enemy has booby-trapped the area and are launching airstrikes, so the danger is not all from enemy ground soldiers. - -The next section is in first-person 3D, as you move through a network of tunnels in search of flares and a compass. There are 3 distinct control methods, changing from the standard motion when an enemy appears (this puts you in control of a cross-hair for more accurate targeting), and when you enter a room to search. - -After escaping this you settle in a bunker overnight, and have a limited amount of flares with which to locate incoming enemy, and must then shoot them before they can shoot you. The jungle airstrike from the film is the next moment - you have two minutes to rush into a safe position to the north, using your compass for guidance. - -Finally you face the treacherous Sergeant Barnes, and must hit him with grenades 5 times whilst trapped in a foxhole to prevent him wiping you out. - 0.55 - 19881202T000000 - Ocean - Sunsoft - Shooter - 1 - 256 - - - ./Pocket Zaurus - Juu Ouken no Nazo (Japan).zip - Pocket Zaurus : Juu Ouken no Nazo - Pocket Zaurus: Ju Ouken no Nazo (possibly translated as "Pocket Zaurus: Mystery of Ten Kings Swords", the Ten Kings are the ten judges of hell who review the conduct of the recently deceased) is an action game developed by Bandai and published in February 1987. At the time of this game's release, Bandai produced a line of dinosaur pens, stationary, and similarly theme school supplied under the label Pocket Zaurus. As such, the game itself has a slight educational aspect to it. -The game is a horizontally scrolling action game. You control Hashimoto-Zaurus, named after Hashimoto, an employee of Bandai who presumably invented the concept of Pocket Zaurus. Despite sharing the name with the product line, characters which resemble those used in the product are hardly ever seen, and the enemies are not at all related either. The idea for the game was submitted by a reader of the game magazine "Family computer Magazine," which was published by Tokuma Shoten. - 19870227T000000 - TOSE - Bandai - Action-Platform - 1 - 257 - - - ./Pooyan (Japan).zip - Pooyan - Pooyan is an action game based on the principle of the arcade game of the same name in which you play a slut, Mrs. Pig, who is trying to protect her young from wolf attacks. Mrs. Pig rides up and down on a cable where she can shoot arrows to destroy the balloons the wolves are clinging to to glide towards the little piggies! You have to knock them down so they can't reach them. - 0.6 - 19850920T000000 - Hudson - Konami - Shooter - 1-2 - 256 - - - ./Popeye no Eigo Asobi (Japan).zip - Popeye No Eigo Asobi - Popeye no Eigo Asobi (Popeye's English Game) is the Japanese-exclusive spin-off to the Popeye arcade game. -The game includes three modes: Word Puzzle A, Word Puzzle B, and Word Catcher.[3] In Word Puzzle A (based on the first level of the original game), the player is given the Japanese term for a word in one of six categories: Animal, Country, Food, Sports, Science, and Others (due to technical limitations, these terms are displayed entirely as katakana, regardless of their origin).[3] Blank squares for the English word are given, and the player must maneuver Popeye around to point to letters of the alphabet in order to fill in the blanks. Each wrong letter entry prompts Brutus/Bluto to punch a basket carrying Swee'Pea; the player must solve the puzzle before Swee'Pea's basket is knocked off the platform it is attached to. -The player may also forfeit the puzzle by punching the "?" icon. If the puzzle is lost or forfeited, the correct English word will be displayed. Word Puzzle B is identical to the "A" mode; however, the player is not given the Japanese term beforehand. In the two-player Word Catcher mode (based on the third level of the original game), the first player controls Popeye and the second controls Bluto. Three Japanese words are displayed on the screen's left side, and both players compete to collect letters thrown by Olive Oyl to spell out their English equivalents. A player wins when he or she has correctly spelled five words. - 19831122T000000 - Nintendo - Nintendo - Puzzle - 1-2 - 2816 - - - ./Popeye (World) (Rev 1).zip - Popeye - Popeye is a conversion of the arcade action/platform game. As Popeye, you are trying to win Olive Oyl's love! She is at the top of the screen dropping tokens of her love, and you need to collect them before they hit the ground. After you have collected the required number of items, you can move on to the next, more difficult level. There are many obstacles trying to stop you from completing your task, though! Brutus wanders around the screen and is constantly trying to catch you. If you collect a can of spinach, you can temporarily knock him out, otherwise Brutus will knock you out. Other objects such as bottles or birds are also flying around the screen and will cause you to lose one of your lives if you are hit. Each level features a different layout of platforms and ladders, and will have you collecting different items as they float towards the bottom of the screen! - 0.6 - 19830715T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./Portopia Renzoku Satsujin Jiken (Japan).zip - Portopia Renzoku Satsujin Jiken - Marking Yuji Horii's (of Dragon Quest fame) break into the game industry, Portopia Renzoku Satsujin Jiken is a first-person murder mystery text adventure. Originally published for the PC-6001 system in 1983, the NES port allows players to input commands by selecting them via their gamepad from a verb list and search onscreen graphics for hot spots. - -The story puts players in the shoes of a nameless Japanese police detective on a quest to solve the murder of a bank director. On his travels through real Japanese settings, the nameless, silent protagonist is assisted by his colleague Yasu who carries out his orders. - 0.65 - 19851129T000000 - Chunsoft - Enix - Adventure-Adventure / Visual Novel - 1 - 515 - - - ./Power Blade 2 (USA).zip - Power Blade 2 - Christmas Eve, 2200. - -The Delta Foundation has just finished the development of a cyborg unit which represents a new generation of fighting robots. They want to sell it to the government's department of defense as it would pose a threat to the security of the nation if it is sold to a foreign country. They have asked the president, who is actually an alien from outer space, to consider their offer and respond in one week. The government takes this matter very seriously, and assigns Nova to destroy the Delta Foundation. Unfortunately, the government cannot be involved in the event that something might happen to him. - -Power Blade 2 has six stages which involves you running through the level, while killing off enemies and avoiding hazards. At the start, you can choose which stage to start at, but unlike Power Blade, once you have chosen a stage, you can't exit and choose another one until you have completed the current one first. Nearly each stage involves you using your wits, as you dodge spikes, jumping towards the top of the screen to avoid fire, and getting fans to lift you onto platforms. You can also slide your way through tight spots, as long as you slide in the right place. - -At the end of each stage, you fight a different boss. However, in the end, you must fight all the bosses you fought before before you get to fight the alien leader. - - 0.9 - 19921002T000000 - Natsume - Taito - Platform - 1 - 257 - - - ./Power Blade (USA).zip - Power Blade - It is the year 2191, and Earth's blissful existence was governed by a master computer. Then suddenly, its master control program malfunctioned, and people panicked ensuring total chaos. Secret Agent Nova is called in to locate agents located in six sectors. These agents hold an ID card which Nova must acquire to gain access to the security room within each sector. There, he must defeat the guards and obtain secret tape units, and if Nova obtains six of these, he will be able to gain entry to the control center and defeat the guard to destroy the computer and restore order to society. - -Power Blade is a platform game, in which you must run through the level, destroying various enemies, and exit through the door. However, you can't leave each sector without locating agents. By destroy enemies, you can get power-ups which restore your energy or upgrade your weapon. Occasionally, you can get a special power-up which transforms you into a Mech, which has a special attack mode and an three units of energy. - -You must get through each sector before time runs out. You can leave a sector without getting the ID card and go to another sector, and come back when you're ready. - -Power Blade is the significantly altered US Version of Power Blazer - 0.8 - 19910302T000000 - Natsume - Taito - Platform - 1 - 257 - - - ./Power Blazer (Japan).zip - Power Blazer - Power Blazer is an action/platform game by Taito. In the 21st century, the whole world is handled by a super-computer called the Brain Master. But one day, all systems start to inexplicably shut down at once. Humans have to accept the evidence, Brain Master has taken over the once gladdened Earth and plunged it into chaos. The player takes control of Steve Treiber, a highly trained soldier on a lone mission behind enemy lines. He is the only one capable of taking Brain Master offline and to save the world. Our young hero is armed with a powerful combat-boomerang called the 'Power Blazer'. Stages are fairly large and most of them have different routes to the finish line. -The American (and European) version of the game, called Power Blade, is significantly different than the Japanese version. - 19900420T000000 - Taito - Taito - Platform - 1 - 257 - - - ./Power Punch II (USA).zip - Power Punch II - Mark Tyler, the world's most famous boxer, boasts that he is absolutely invincible and that he can defeat any contender in the world. Nay, the universe! Well as luck would have it a race of alien fighters heard of Mark's claims and have decided to abduct him and pit him against the fiercest boxers in the galaxy. - -Power Punch 2 is a one-on-one boxing game à la Punch Out, in which you control Mark as he battles all of the alien contenders in hopes of getting the galactic boxing belt. The game is played from a 3rd person perspective from which you see both fighters as they fight. You have rudimentary movement controls but the basic mechanics involve dodging and timing your attacks so that you can break the enemies patterns. Between fights you get to train in a gym, which involve taking part in a series of mini-games with the rewards being upgraded strength, speed or health for you upcoming bout. - 0.5 - 19920601T000000 - American Softworks - Beam Software - Sports-Sports / Boxing - 1 - 1540 - - - ./Power Soccer (Japan).zip - Power Soccer - A simplified soccer game with 6 players per team. The player chooses one of two teams, then plays a series of 5 games against computer-controlled teams, or one game against a second player. Before each game, the player can choose between a left-oriented or right-oriented formation. Gameplay uses a top-down view on a vertical field, switching to a close-up view when the ball is near the goal. - 19900330T000000 - Kitty Group - Tokuma Shoten - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./P'Radikus Conflict (USA) (Unl).zip - P'radikus Conflict - One day, the peaceful nation of the Lextorians discovers the planet P'radikus, where numerous uncivilized tribes are constantly at war with one another. When they steal a spaceship and start to expand their wars across the solar systems, you are trained by the elders to halt their dominance and destroy the home planet with a secret weapon known as "Thunderbolt". - -Using the typical thrust movement from the Asteroids games, you roam space with your starship to return the peace by force. Starting as a rookie, many enemy ships need to be destroyed to earn credits that can be exchanged for fuel, armor, weapons, shields and warp drives. The commander instructs you with specific missions, such as destroying outposts or freeing alien groups. However, your ultimate goal is to find the Toson Drive, the only device powerful enough to reach P'radikus. To spice things up, there are many weapons such as shock waves, mines, missiles, cloaking devices and atomic cannons. As your fuel constantly depletes, you often need to orbit new planets to refuel and stock weapons. - 0.5 - 19900101T000000 - Color Dreams - Color Dreams - Shoot'em Up - 1 - 260 - - - ./Predator (USA).zip - Predator - Predator: Soon The Hunt Will Begin is a 2D action game. There are 30 stages in the game, and each one is split up into two modes: Jungle Mode, and Big Mode. - -In Jungle Mode, the object of the game is to survive the dangers of the jungle while you shoot down guerillas and wildlife using a variety of weapons including machine guns, laser rays, and grenades (all with unlimited ammo). You exit the stage by entering a cave to proceed to the next level. Sometimes there is more than one cave, and you will be warped to another stage other than the next one, depending on what cave you enter. - 0.35 - 19890402T000000 - Pack-In-Video - Activision - Platform - 1 - 257 - - - ./President no Sentaku (Japan).zip - President no Sentaku - You will be take the role of a president of a Japanese multinational company, you will have to manage and have a strategy to develop the company in the right way. - 19900302T000000 - Another - Hot-B - Strategy - 1 - 1280 - - - ./Prince of Persia (USA).zip - Prince of Persia - The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! - -Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character. - -The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original. - 0.7 - 19921101T000000 - Brøderbund Software - Mindscape - Platform - 1 - 257 - - - ./Princess Tomato in the Salad Kingdom (USA).zip - Princess Tomato in the Salad Kingdom - Many growing seasons ago, the Salad Kingdom was a peaceful land. But one day, minister Pumpkin betrayed king Broccoli, kidnapped princess Tomato, stole the royal Turnip Emblem, and took them to his castle in Zucchini mountains. He sent his cruel Farmies to terrorize the Salad Kingdom. Shortly thereafter, the king died, unable to recover from the loss of his beautiful daughter. But he promised you, the brave Sir Cucumber, the princess' hand and the entire kingdom, if you save the beautiful Tomato from the clutches of the evil Pumpkin. - -Princess Tomato is an adventure game in which you interact with the environment by choosing commands from a menu, such as the traditional "check" or "give", and the less traditional "praise" or "percy". Percy is a little persimmon who will be your trusty side-kick throughout your quest and who will help you on many occasions. The puzzles are on the simple side, and are primarily based on talking to characters, finding items and giving them. - 0.7 - 19910202T000000 - Hudson - Hudson - Adventure - 1 - 512 - - - ./Pro Sport Hockey (USA).zip - Pro Sport Hockey - This hockey game includes 24 NHL teams and 288 NHLPA players. The NES version contains an exhibition, training and a super cup mode. The SNES version has a practice and a season mode. The training mode in the NES version allows you to practice both offense and defense. The training mode in the SNES version lets you either practice in an exhibition game or compete in a shootout. The super cup is based on the round-robin format in the NES version. The teams chosen to compete in the super cup are decided by the teams rankings from the season mode in the SNES version. - -The game is played with a top down view of the hockey rink, with the screen scrolling vertically as the puck carrier heads towards a net. - 0.6 - 19931102T000000 - Jaleco - Jaleco - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Pro Wrestling (USA) (Rev A).zip - Pro Wrestling - Pro Wrestling is an action wrestling game for one or two players. By using different controller combinations you can perform a wide variety of moves to try and beat your opponent in a 5 minute match. In the one player version, you need to fight your way to first place (but the game will be over if you fall below 6th place). There are seven different wrestlers to fight before you can be declared the Video Wrestling Association champion! - 0.65 - 19870301T000000 - Nintendo - Nintendo - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Pro Yakyuu - Family Stadium '87 (Japan).zip - Pro Yakyuu : Family Stadium '87 - R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. - -The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. - -This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics from the 1989 season. Just as in the original, you get to see what it's like to step up to the plate as Ricky Henderson, pitch the ball like Nolan Ryan, and catch a line drive like Ozzie Smith. - 0.5 - 19871222T000000 - Atari - Tengen - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Pro Yakyuu - Family Stadium '88 (Japan).zip - Pro Yakyuu : Family Stadium '88 - Pro Yakyuu Family Stadium '88 is the third in Namco's Pro Yakyuu Family Stadium series. As with its immediate predecessor, Pro Yakyuu Family Stadium '87, it is a slightly revamped version of the original with updated rosters. As with modern-day practice, Namco released these games annually with little to distinguish each new iteration. Unlike the previous versions there are now four stadiums to choose from. In addition to the size of the stadium, the presence of wind and the turf available in the stadium affect elements of the game. The concept of 'strong players' was also introduced in this version. Two players in the starting line-up are chosen at random to have their stats increased higher than usual. During the seventh inning, the 'Lucky 7' effect occurs, and all players receive enhanced status. The team edit function appears for the first time in this game (edited teams would disappear when the console power was turned off since no battery backup was included). Though this is the second sequel to Pro Yakyuu Family Stadium, which was released in the US by Tengen as R.B.I. Baseball, Pro Yakyuu Family Stadium '88 is not to be confused with R.B.I. Baseball 3. Though the first R.B.I. Baseball was a direct localization, subsequent R.B.I. Baseball games were created in the US and are entirely independent from Namco's Family Stadium series. - 19881220T000000 - Namco - Namco - Sports / Baseball-Sports - 2 - 1538 - - - ./Pro Yakyuu Satsujin Jiken! (Japan).zip - Pro Yakyuu Satsujin Jiken! - Pro Yakyuu Satsujin Jiken! is a parody of the Famicom's overabundance of Portopia style murder mystery adventure games and baseball simulators, particularly the annual Pro Yakyuu Family Stadium releases. The player controls a professional baseball player that's been framed for a murder and must solve the case while on the lam. Capcom inserted various additional modes into the game, such as mini-games and a shoot-em-up sequence whenever the protagonist is caught by the cops. - 19881224T000000 - Capcom - Capcom - Adventure - 1 - 512 - - - ./Punch-Out!! (Japan) (Gold Edition).zip - Punch-Out!! - "Punch-Out!! featuring Mr. Dream" is the reedition of the previous version "Mike Tyson's Punch-Out!!". Contrary to popular belief, Tyson was not removed because of his rape conviction (which did not occur until a year after the changeover), but because his contract expired. Since he had lost the title to James "Buster" Douglas by that point, Nintendo made no attempt to negotiate a new contract with him. Tyson was however, slated to appear in a sequel of his own (Power Punch II) where he would be the protagonist, but as a result of his imprisonment, Nintendo lost interest and instead used a generic boxer named Mark Tyler. -Due to Mr. Dream being a simple head-swap and recolor of Mike Tyson, Mr. Dream fights in exactly the same manner as Mike Tyson in "Mike Tyson's Punch-Out!!" but has a better fighting record. For the first 90 seconds of the first round, Mr. Dream can floor Mac with one uppercut. The player can block these punches to reduce the impact, but it isn't recommended, as they l end up with little health left after that. While Mr. Dream can't use "flooring punches" forever, his punches are quick, his reaction time is top-notch, and he's also a difficult opponent to fight. The pass code to fight him is 007 373 5963. - - 0.85 - 19900801T000000 - Nintendo - Nintendo - Sports-Sports / Boxing - 1 - 1540 - - - ./Puss 'n Boots - Pero's Great Adventure (USA).zip - Puss n Boots : Pero's Great Adventure - Join Pero as he travels through time to defeat the evil Count Gruemon in this platform-hoping, side-scrolling shooter adventure! Visit strange new locales such as the Wild West, Arabia, London, New York and and outer space! Meet the denizens of these great places and shoot em! Pilot airplanes, submarines and even a hot air balloon! - -Puss N Boots: Pero's Great Adventure is an action/adventure title that doesn't settle for just one style of gameplay. One level might have you jumping along the ledges of buildings, shooting at baddies only to continue the action in an airplane, flying along shoot at anything in your path. There are a total of seven different levels to travel through, each one generally being broken up into at least two sections with different modes of transportation for each one. - -Toei, the Japanese publisher, is best known as an anime studio, Puss N Boots is based on one of their earliest films and Pero is their mascot. - 0.55 - 19900601T000000 - Shouei System - Electro Brain - Platform - 1 - 257 - - - ./Puyo Puyo (Japan).zip - Puyo Puyo - This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations. - 0.8 - 19930723T000000 - Compile - Tokuma Shoten - Strategy-Puzzle-Puzzle / Fall - 1-2 - 1280 - - - ./Puzslot (Japan).zip - Puzslot - Puzslot is a falling blocks puzzle game with a unique slot machine mechanic. Blocks fall in pairs and can be rotated with the A button (similar to Puyo Puyo), and a line of 3 or more matching blocks in any direction will vanish (similar to Columns). The unique element is that the falling blocks cycle through every picture, stopping when the block lands or the player presses the B button. Points are awarded based on which picture is matched (7 and BAR are worth much more), the number of blocks in a cleared line, and for chain combos. Each level has a score goal that the player must clear before the block counter reaches 0. - 19920228T000000 - Sammy Corporation - Sammy USA Corporation - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Puzzle (USA) (Unl).zip - Puzzle - The object of Puzzle is to reassemble a picture which has been scrambled. The picture is broken into a number of pieces with one or more open spaces. Slide the pieces into the open spaces to rearrange them back into the proper order. If you're stuck, you have the option of challenging the computer to a game of chance like rock, paper, scissors or roll the dice. This will subtract 60 seconds from your time, but if won allows any two pieces on the board to be swapped. If you forget what the picture looks like, you can pause the game and see the completed version, but this can only be done five times per puzzle. There are eight different levels, plus two additional expert levels. - 0.35 - 19900101T000000 - American Video Entertainment - American Video Entertainment - Strategy-Puzzle - 1 - 1280 - - - ./Puzznic (USA).zip - Puzznic - The challenge in each level of Puzznic is to maneuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy. - -There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with 2 others, and immediately removing all 3. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example) - -The game structure is slightly unusual, as after you complete each batch of four levels you get a choice of 2 sets of levels - you are progressing through an expanding matrix of levels, which means there are 2 sets on level 2, 3 on level 3, 4 on level 4, and so on. This means that there are a total of 220 screens in the game. Each screen is played against a time limit, and losing a level (either by running out of time, or by making a poor move and leaving an impossible position) loses one of your 3 lives. - 0.65 - 19901102T000000 - Taito - Taito - Strategy-Puzzle - 1 - 1280 - - - ./Pyokotan no Daimeiro (Japan).zip - Pyokotan no Daimeiro - Pyokotan no Dai Meiro is an action game for the Nintendo Entertainment System. - -Here is a full English translation for the game Pyokotan no Daimeiro. Everything has completely translated. - -Update from V0.99 to V1.0 - corrected the issues with the level names on the pause screens, reorganization and color mishaps on the title screen, a missing dialogue sentence, and changed the pond game name to fit better in the mini-game selection menu. -Enjoy! - 19930319T000000 - Japan System Supply - Sunsoft - Action - 1 - 256 - - - ./Pyramid (USA) (Rev 1) (Unl).zip - Pyramid - Pyramid is an action puzzle game similar to Tetris. Stones of various shapes and sizes fall from the top of the screen, and you need to move and rotate the stones so they fill complete lines at the bottom of the screen. Should the stones reach the top of the screen the game is over. If you get in trouble, there are a limited number of bombs that can be used to clear a small section of stones at the bottom hopefully giving you more room to work with. Unlike the square and rectangular shaped pieces found in Tetris, each of the shapes in Pyramid have one or more angles to them making complete lines more difficult to form. - 0.5 - 19900101T000000 - Sachen - American Video Entertainment - Strategy-Puzzle - 1 - 1280 - - - ./Q-bert (USA).zip - Q*bert - Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top. - 0.8 - 19890202T000000 - Konami - Ultra Games - Puzzle - 1-2 - 2816 - - - ./QIX (USA).zip - QIX - In this game, you guide a marker which must draw rectangles and other weird objects in order to claim your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in to show that you have claimed your territory. While drawing the rectangles, you need to watch out for Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you also need to avoid the Sparks who travel around the border, as well as any lines that you have made, as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough territory, you proceed to the next level. - 0.75 - 19910102T000000 - Taito - Taito - Puzzle - 1-2 - 2816 - - - ./Quarter Back Scramble (Japan).zip - Quarter Back Scramble - Among other minor changes, Accolade had simply replaced the title screen, erased the FCI “eye” logos from the field and modified the cheerleader graphic (she was originally a Playboy Bunny, complete with bow tie, cuffs and bunny ears). - 19891219T000000 - Pony Canyon - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Quarth (Japan).zip - Quarth - Quarth is a typical puzzle/arcade game. Quarth can be moved from right to left while the screen scrolls down. The playing field is filled with different blocks and your aim is to fill them in so they form complete rectangles or squares. Only when you succeed in this mission, the concerned blocks will disappear. New 'unformed' blocks appear while the playing field scrolls down making you play into full action at all times. As soon as a line of blocks reaches the bottom line, it is Game Over. Then you 'll be granted 10 seconds to decide if you want continue the level. Each Level consists of 9 Areas and you progress to the next level once you've cleared the last area. The Battle mode is a dual player mode. - 0.7 - 19900413T000000 - Konami - Konami - Puzzle - 1-2 - 2816 - - - ./Quattro Adventure (USA) (Unl).zip - Quattro Adventure - Quattro Adventure features four action/adventure games on one cartridge. - -- Boomerang Kid: -It's a little known fact that boomerangs don't actually return when you chuck them. It took the Boomerang Kid an entire day to find this out, and he has lost an entire boomerang collection. Now he has to set out to collect them all. They are scattered throughout the outback, with plenty of treacherous terrain and a variety of wildlife to get past before all the boomerangs can be found. - -- Super Robin Hood: -Marion is being held captive in a castle by the Sheriff of Nottingham. It is up to Robin Hood to rescue her! The castle is heavily guarded, and there are many secret passages to find and locked doors to get past. - -- Treasure Island Dizzy: -Dizzy has set out on his new boat, the HMS Eggwhite, for a short vacation. After a storm throws him off course, he ends up stranded on a strange island. Dizzy must now explore the island and find a way to repair his ship in order to get back home. - -- Linus Spacehead: -Linus has crash landed on a distant planet called Earth. Unfortunetly, the landing has broken his radio so he can't radio home for help. Linus needs to locate all the radio parts that have been scattered throughout this strange world. Many dangerous creatures and alien landscapes make this a challenging task! - 0.65 - 19910101T000000 - Codemasters - Codemasters - Adventure - 1 - 512 - - - ./Quattro Arcade (USA) (Unl).zip - Quattro Arcade - Quattro Arcade is an collection of 4 action arcade games, all of which feature single and 2-player modes. - -1. C.J.'s Elephant Antics: C.J. the elephant went and got himself caught in an elephant trap. One thing led to another and the next thing you know, he's in a Parisian zoo. He makes a break for it and vows to make his way back home to Africa, traveling through Paris, Switzerland, and Egypt in order to reach his destination. This game is a side-scrolling action game. Offensively, C.J. can toss bombs at myriad enemies in his path. He also has a parachute that allows him to glide safely down from great heights. 2 players can play this game cooperatively as 2 differently colored C.J. characters. - -2. Stunt Buggies: this game involves 1 or 2 players piloting buggies around dangerous mazes filled with renegade buggies on a quest to collect all the bombs in order to escape the maze. - -3. F-16 Renegade: your crazy professor has hacked into the US Air Force's computers and programmed all of the jets to fly off and start World War III. Since no one will believe your tale on this matter, you take it upon yourself to follow your professor's footsteps: you hack into the USAF computers yourself but to locate the F-16 training program so that you can then break into the air base and heist a jet in order to take down all of the malevolent computer-controlled jets. The action in this game consists of flying a jet and shooting other jets. However, the perspective alternates from overhead scrolling (odd levels) to 3rd person view from behind the jet (even levels). Powerups come in the form of stronger weapons, smart bombs, and extra lives. The game also features a 2-player competitive mode. - -4. Go! Dizzy Go!: Dizzy's nemesis, the evil wizard Zaks, has abducted Dizzy's friends. Thus, the task falls to Dizzy to rescue them. To do this, he must collect fruit in a variety of dangerous mazes scattered throughout several worlds including an underwater realm, forest realm, a pyramid, a mountain, and a castle. Additionally, 2 players can team up to conquer the mazes. - -All of the games feature 2-player modes. This is an unlicensed NES game. - 0.6 - 19920101T000000 - Codemasters - Camerica - Compilation - 1-2 - 3840 - - - ./Quattro Sports (USA) (Unl).zip - Quattro Sports - Quattro Sports features four different sports action games on one cartridge: - -- Baseball Pro's: - -Pitch fast balls, curve balls, bat, and steal bases in this baseball simulation. Gameplay is from an overhead view of the field or from behind the plate when batting. - -- Soccer Simulator: - -An action soccer game viewed from overhead. Features passing, shooting, throw-ins, penalties, and fouls. - -- Pro Tennis Simulator: - -Play tennis on grass, clay, or gravel courts. Hit volleys, lobs, smashes and more. Features a 3-D view of the tennis court and three skill levels. - -- BMX Simulator: - -Bike racing on three different terrains (dirt, desert, and quarry). Gameplay is from an overhead point of view of the racetrack. There are 15 different racetracks of varying skill levels, each with it's own set of jumps, bumps, ramps and other obstacles. - 0.5 - 19920101T000000 - Codemasters - Codemasters - Sports-Sports / Multisports - 1-2 - 1536 - - - ./R.B.I. Baseball 2 (USA) (Unl).zip - R.B.I. Baseball 2 - R.B.I. Baseball 2 features all 26 major league teams, each with a full roster of players. You can choose any National or American League team. You can even play one of the 1989 All-Star squads. - -The game features One Player and Two Player options as well as a Password mode to enable you to play a full season (one game against every team in the division). In addition, a watch mode provides you with the best seat in the house for a computer-controlled match up. - -This second version is similar to the original game in terms of gameplay. This time around the game uses the teams and statistics from the 1989 season. Just as in the original, you get to see what it's like to step up to the plate as Ricky Henderson, pitch the ball like Nolan Ryan, and catch a line drive like Ozzie Smith. - 0.5 - 19900101T000000 - Atari - Tengen - Sports-Sports / Baseball - 1-2 - 1538 - - - ./R.B.I. Baseball 3 (USA) (Unl).zip - R.B.I. Baseball 3 - R.B.I. Baseball 3 took the popular baseball series a step further statistically, adding each Major League Baseball division winning team from 1983-1990, in addition to the 1989 All Star teams and all 26 1990 teams (with full 1989 statistics). Want to see how the 1986 Mets might have done against the 1987 Twins? Here's your chance. - -The game was licensed by the Major League Baseball Players' Association; thus, real Major League players and statistics are included, but the teams themselves are represented only by their home cities. Team names are not used. Also, retired players who were no longer under contract with the MLBPA in 1991 are not present. Rather, they are represented by their initials and their fielding positions. - -Game mechanics remain unchanged from R.B.I. Baseball 2, focusing more on arcade fun than realistic gameplay. - 0.65 - 19910101T000000 - Tengen - Atari - Sports-Sports / Baseball - 1-2 - 1538 - - - ./R.B.I. Baseball (USA).zip - R.B.I. Baseball - Here's the baseball action that started it all - the one, the only, the original RBI. With permission from the Major League Players Association, this game uses the names and likenesses of real baseball players. This means the ten different teams in the Tengen league can have lineups that include baseball stars of the time; such as Reggie Jackson, Fernando Valenzuela, and Willie McGee. Stats and abilities have been structured to give each player strengths and weaknesses he had in the 1986 and 1987 seasons. You'll have to use your knowledge of real players and teams to manage your lineup effectively. - -The teams you can choose from include Detroit, California, Houston, San Francisco, and even the American and National League All-Star teams. In One-Player mode you compete with the computer for the pennant in a nine game season. If you want to go head-to-head with a friend, you can each pick your favorite team and then compete in your own best-of-seven series. - 0.5 - 19880101T000000 - Midway - Namco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./R.C. Pro-Am II (USA).zip - R.C. Pro-Am II - This second Pro-Am racing game for NES introduces some innovations compared to its predecessor. Once again, you have to bring your red radio-controlled car to victory, score points, hit turbo speed lines, and leave no chance to your blue, green, and yellow adversaries. But you can also upgrade your engine and tires - if you can afford it, which means you'll have to think seriously about gathering those dollar signs scattered on the track. The tracks themselves have more variety, some have unusual enemies (little planes bombing you from above), and more kinds of obstacles. You also have several lives and don't die immediately if you arrived last. - 0.7 - 19921201T000000 - Rareware - Tradewest - Racing, Driving - 1-4 - 1537 - - - ./R.C. Pro-Am (USA) (Rev 1).zip - R.C. Pro-Am - Guide your radio controlled car to victory in this racing game. You have to beat your 3 opponents on 32 tracks while avoiding obstacles like water and oil puddles and collecting bonus items like better engines and tires. -You can also collect a variety of weapons to blast your opponents out of the way. - - - 0.75 - 19880201T000000 - Rareware - Nintendo - Racing, Driving - 1 - 1537 - - - ./Racer Mini Yonku - Japan Cup (Japan).zip - Racer Mini Yonku : Japan Cup - -Racer Mini Yonku: Japan Cup ("Yonku" refers to four-wheel drive vehicles) is a board game with racing game sections, in that the player has to construct their own RC 4WD car and then race them against their CPU opponents in various events, often taking terrain handling into account. It was based on the then-popular mini RC car toy fad in Japan. The title screen credits Tamiya, a Japanese toy manufacturer that focuses on model kits and RC vehicles, and their logo frequently appears in-game. - 19890825T000000 - Konami - Konami - Racing, Driving - 1-4 - 1537 - - - ./Racermate Challenge II (USA) (v9.03.128) (Unl).zip - Racermate Challenge II - Racermate Challenge II is not a game that was readily available to the public. As a specially-ordered game from Computrainer, it was used to help increase bikers' performance for marathons and races. It came in an oversized Computrainer shipping box and typically included a top loader NES, multiple manuals (all different), Racermate Challenge II cart, and several accessories in which you used to hook your bike up to the NES. The game would keep track of your speed and endurance and let you know how well you were doing. A rather odd game and extremely tough to find anywhere especially complete since many would have thrown the box and manuals away. - 19950101T000000 - RacerMate - Sports-Sports / Cycling - 1 - 1536 - - - ./Racket Attack (USA).zip - Racket Attack - In Racket Attack you choose between two different modes of play. One Player tennis drops you right into the middle of a national tennis tournament. Win seven increasingly difficult matches and you'll take home the championship trophy. Two Plater tennis puts you on opposite sides of the net, hitting it out in head-to-head singles action. - -Once you've selected your mode of play decide between men's and women's tennis and choose from eight players in each category. each of the eight different men and women players has different strengths and weaknesses. - -Once you've picked your player, it's time to select your court surface. The game features hard, clay, and grass courts. Then it's time to serve it up. Play follows the regular rules of tennis. Win your match by winning two out of three sets. - 0.6 - 19881001T000000 - TOSE - Jaleco - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Rad Racer II (USA).zip - Rad Racer II - Rad Racer II is an arcade style racing game which is the sequel to Rad Racer and features similar gameplay. Played with a 3D perspective from behind your vehicle, the goal is to race through a series of different tracks before time runs out. Along each track are several checkpoints; crossing a checkpoint will increase the amount of time you have to reach the final destination. Eight new tracks are featured (with new graphics and music), each with a variety of hills, turns, obstacles, and other cars to get in your way. Crashing into other cars or any obstacles on the side of the road cause you to slow down or come to a stop and lose valuable time. Also new is a turbo boost which allows you to reach speeds of 255 mph. Unlike the original game, you now only have a choice of one car and the red-blue 3D glasses aren't supported. - 0.55 - 19900601T000000 - Square - Square - Racing, Driving - 1 - 1537 - - - ./Rad Racer (USA).zip - Rad Racer - Rad Racer is an arcade style 3-D racing game. The object of the game is to race to the goal within the given time limit. Along each course are several checkpoints which will increase the amount of time you have to reach the final destination. There are eight different stages with increasingly difficult roads, changing weather conditions, and a variety of opponents who tend to get in the way. Included with the game is an optional pair of red-blue 3-D glasses which can be used to give the game an even more 3-D appearance. - 0.7 - 19871001T000000 - Square - Nintendo - Racing, Driving - 1 - 1537 - - - ./Rad Racket - Deluxe Tennis II (USA) (Unl).zip - Rad Racket : Deluxe Tennis II - Six of the best international tennis players have gathered to compete for cash and the Rad Racket trophy in this unlicensed game. Each player has his or her own special expertise such as net play, ground strokes, volleys, and smashes. There are three different types of tennis courts to play on; grass, clay, and hard. - 0.5 - 19920101T000000 - Idea-Tek - American Video Entertainment - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Radac Tailor-Made (Japan).zip - Radac Tailor-Made - Tire and bicycle manufacturer Bridgestone produced this piece of Famicom software to help its customers build their own custom bikes from the company's assortment of parts. Radac Tailor-Made was thus only given out to Bridgestone dealers, who would probably set it up in their shops so potential customers could play around. Besides illustrating just how pervasive Famicom culture was in the '80s, Tailor-Made is now one of the rarest Nintendo cartridges on the secondary market. - - Tokyo Shoseki - Bridgestone Multimedia Group - Educational - 1 - 4352 - - - ./Radia Senki - Reimei Hen (Japan).zip - Radia Senki : Reimei Hen - You wake up in the middle of a forest. Your head hurts. You don't remember anything: you don't know who you are, and you vaguely recall your name. A man approaches you and says his name is Darus. After realizing that you are suffering from a strange amnesia, Darus takes you to a nearby village and soon reveals to you that he is a sorcerer on a quest for revenge. You join forces, and soon become involved in a complex mystery of a kidnapped princess, the destruction of the world, and search for your own identity... - -Radia Senki is set in a semi-modern, semi-medieval environment, and introduces an unusual blend between action and strategic RPG. During the pre-set (not random) battles, your party and the enemies can freely move around the battle screen. You control the main character by attacking in real time, but you can pause at any time and give a command to other party members: attack a specified enemy, be offensive in general, use a healing or other technique, pretend to be dead, etc. - 0.9 - 19911115T000000 - Tecmo - Tecmo - Role Playing Game - 1-2 - 768 - - - ./Raf World (Japan).zip - Raf World - The year is 0373 in the new space age calendar. The earth's population is growing rapidly, and people are now forced to start space colonies. Jay McCray is among those leaving earth and heading to the colony in the Silius solar system. Unfortunately, terrorists have destroyed a research colony there. Jay's father was killed in this attack, and now Jay vows to destroy the terrorists responsible and to continue the research his father was working on. Journey To Silius is a side scrolling platform game. On each level there are a wide variety of robot enemies guarding the terrorist's fortress, along with several weapons to find which make your mission easier. There are a total of six stages, each ending with a very large boss. - 0.75 - 19900810T000000 - Tokai Engineering - Sunsoft - Platform - 1 - 257 - - - ./Raid 2020 (USA) (Unl).zip - Raid 2020 - It's the year 2020 and the Earth is under control of the evil druglord Pit Bull and his multitude of brainwashed servants. You play as Shadow, an elite narc on a mission to save the future. Raid 2020 is a side scrolling action game for one player. Using the different weapons that can be found, you need to fight off the many servants of Pit Bull and avoid exploding mines, lasers, and other obstacles throughout different locations before taking on Pit Bull himself to become victorious. - 0.2 - 19890101T000000 - Color Dreams - Color Dreams - Shooter - 1 - 256 - - - ./Raid on Bungeling Bay (USA).zip - Raid on Bungeling Bay - Raid on Bungeling Bay is the first game designed by Will Wright. - -The game has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship. - 0.4 - 19870901T000000 - Hudson - Brøderbund Software - Shooter - 1-2 - 256 - - - ./Rainbow Islands - The Story of Bubble Bobble 2 (Japan) (Sample).zip - Rainbow Islands : The Story of Bubble Bobble 2 - Sequel to Bubble Bobble, Rainbow Islands sees Bub and Bob (in 2 player mode), who are now curiously small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys. - -Using the power to cast rainbows, trapping anything underneath, the boys must ascend vertically 4 levels each island, with a big, bad boss at the end of each. - -By trapping beasts under your rainbows, then jumping on them to break them you can collect seven different colored gems, and there are also power-ups for extra speed and rainbows. - 0.7 - 19880726T000000 - Disco - Taito - Platform - 1-2 - 257 - - - ./Rainbow Islands (USA).zip - Rainbow Islands - Sequel to Bubble Bobble, Rainbow Islands sees Bub and Bob (in 2 player mode), who are now curiously small boys rather than dinosaurs, attempting to rid the Rainbow Islands of bad guys. - -Using the power to cast rainbows, trapping anything underneath, the boys must ascend vertically 4 levels each island, with a big, bad boss at the end of each. - -By trapping beasts under your rainbows, then jumping on them to break them you can collect seven different colored gems, and there are also power-ups for extra speed and rainbows. - 0.7 - 19910601T000000 - Disco - Taito - Platform - 1-2 - 257 - - - ./Rally Bike (USA).zip - Rally Bike - There's a cross-country motorcycle rally going from San Fransisco to New York. In Rally Bike, the player has but one goal, to work their way up through the ranks of the racers and place high enough to qualify for the next race. The game contains six stages to race through. - -The player controls a motorcycle and must cross the finish line before an established number of competitor bikes. The player must avoid crashing into obstacles, opposing racers, vehicles, and running out of gas. During a race there are certain areas where the player can refill their gas but stopping to refuel will cause competitor bikes to take advantage and race past the player. Competitors never run out of fuel but they are able to crash into obstacles thus taking them out of the race. - -Occasionally during a race a helicopter will fly by dropping items that the player is able to pick up. The items are a 1000 Points Bonus, helper motorcycles that help you crash other racers, extra gasoline, Hi-grade gasoline which lasts longer than normal, a turbocharger that gives extra speed, and a helmet which provides invincibility. - -If the player places in the top ten in a race, they are able to tune up their bike with better equipment. The player can upgrade their bike's engine (either 2 cycle type or 4 cycle type) and its tires(either rain, brock, or stick). - 0.3 - 19900901T000000 - Visco - Romstar - Racing, Driving / Motorcycle-Racing, Driving - 1-2 - 1537 - - - ./Rambo (USA) (Rev A).zip - Rambo - John Rambo is a Special Forces solder that is currently spending time in military prison, well until Colonel Trautman decides that Rambo is the ideal solder to be sent on a special mission. Rambo’s mission is simple, go to Vietnam and photograph the POW camp there. He is also ordered not to engage the enemy or rescue any POW’s. In Vietnam, Rambo meets his contact, Co, and she sets up the passage to the POW camp. During the mission Rambo cannot bear just photographing the POW camp when he has an ample opportunity to rescue a POW in the camp. So Rambo, disobeying his orders, tries to rescue a POW, which is when it all starts to go wrong. - -Rambo is a side scrolling platform game where the player controls Rambo with his mission to Vietnam. The game starts at the military base before getting sent to Vietnam. In Vietnam, Rambo has to fight animals in the jungles, swamps, and caves like wasps, snakes, fish, tigers, bats, spiders, birds, apes and flamingos. Before making his way to the POW camp he has to fight guards and mercenaries that can kick and shoot him, all wearing different color shirts depending on how powerful they are. The game also requires the player to navigate a complex map requiring the player to find North and South points on the ground to go up and down levels as well as East and West by moving Rambo to the edge of the screen. There are 6 different weapons that Rambo can pick up that are knife, throwing knife, bow and arrow, bow and exploring arrow, gun, and hand grenade. All the weapons but the knife has limited ammo which is collected from killed enemies. There is also health vile that restores health as well as mission specific items that Rambo must find to complete some missions. The game uses password save that can be retrieved when talking to any person. - 0.55 - 19880502T000000 - Pack In Video - Acclaim - Platform - 1 - 257 - - - ./Rampage (USA).zip - Rampage - George, Lizzy and Ralph were just ordinary Americans, until an experiment went wrong, turning them into a Gorilla, Lizard and Werewolf respectively. Following this, the three of them plan to go round destroying buildings, and up to 3 human players can join in. - -Smashing at the edges of the buildings for long enough will make them collapse. The police and military are after you, and will shoot at you, so try to destroy them (failing that, you can avoid the bullets). You will need to eat regularly, with things like plants on offer, to avoid shrinking back to being human. - 0.7 - 19881201T000000 - Data East - Data East - Fighting - 1-2 - 262 - - - ./Rampart (Japan) (Konami).zip - Rampart - A medieval masterpiece of power, strategy, and ingenuity! - -The objective is brutally simple: engage your enemy in an all-out exchange of cannonfire, then assess the damage and rebuild your castle. - -But the reality of RAMPART is far more complex. The key to victory lies in how quickly you can pick up the pieces and redesign, refortify, and extend your walls before the next battle begins. - -Whether you're facing an onslaught from the computer's armada, or pitting your castle cannons against another player's, there's only one way out. Defend... or perish. - 0.85 - 19920102T000000 - Bitmasters - Jaleco - Strategy - 1-2 - 1280 - - - ./Rampart (USA) (Jaleco).zip - Rampart - A medieval masterpiece of power, strategy, and ingenuity! - -The objective is brutally simple: engage your enemy in an all-out exchange of cannonfire, then assess the damage and rebuild your castle. - -But the reality of RAMPART is far more complex. The key to victory lies in how quickly you can pick up the pieces and redesign, refortify, and extend your walls before the next battle begins. - -Whether you're facing an onslaught from the computer's armada, or pitting your castle cannons against another player's, there's only one way out. Defend... or perish. - 0.85 - 19920102T000000 - Bitmasters - Jaleco - Strategy - 1-2 - 1280 - - - ./Renegade (USA).zip - Renegade - This is the conversion of Taito's scrolling beat 'em up, which later produced unofficial sequels Target: Renegade and Renegade III: The Final Chapter. The game is set on the mean streets of Brooklyn, which you must venture through to meet your girlfriend, and then rescue her from her kidnappers. This is split into five levels, taking you through the subway and the docks as well as some inhospitable streets. A wide range of aggressive moves are on offer, including headbutts, kicks, punches and flying kicks. Much of the game's violence is depicted in a fairly tongue-in-cheek style, with an element of attempted humour along the way. - 0.55 - 19880101T000000 - Technos Japan - Taito - Beat'em Up - 1-2 - 263 - - - ./Rescue - The Embassy Mission (USA).zip - Rescue : The Embassy Mission - Terrorists have overrun an embassy and hold the people inside as hostages. You control six counter-terrorists whose mission is to eliminate the terrorists. In the first part of the game, you have to bring three men into position so they can snipe the building. The second part involves entering the building with the other three men to kill the terrorists and rescue the hostages. Depending on how well you positioned your snipers, you can use them to assist you on that mission. - 0.6 - 19900101T000000 - Kotobuki System - Kemco - Simulation - 1 - 1024 - - - ./Ring King (USA).zip - Ring King - Ring King is a port of an arcade game by the same name. Box your way from the lowest ranks up through the circuits, on your way to become world champion. Build your fighter up in training mode, or take on another player's boxer in a 2-player battle. - 0.65 - 19870901T000000 - Namco - Data East - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Lipple Island (Japan).zip - Ripple Island - On Ripple Island, humans and animals coexist in harmony. One day though, the malevolent emperor Gerogēru enters the island habitat and kidnaps the island's Princess Nasarell. The distraught King Dotella makes an offer to the populace, that whoever rescues his daughter shall have the honor of marrying her. Hearing the king's plea, a young villager named Kyle decides he will be the one to rescue the princess. - -Players take on the role of Kyle. Kyle's journey will take him through five different areas of the island made up of several different locations to visit. - -While playing the game, it displays a picture of the player's current location at the top of the screen, with the available actions being presented below that. Actions include move, look, talk, take, manipulate and view inventory, enter, pull, and push. - 19880123T000000 - Tokai Engineering - Sunsoft - Adventure - 512 - - - ./River City Ransom (USA).zip - River City Ransom - The evil Slick has kidnapped Ryan's girlfriend and taken over the high school. The player is cast as either Ryan or Alex (second player) and has to fight his way through River City's merciless gangs before confronting Slick and freeing his girl. - -River City Ransom is a side-scrolling beat-em-up similar to Double Dragon. The player, or players, travel through the locations of River City, encountering various gangs along the way. Gang members can be defeated with punches and kicks, or beaten up with objects scattered around. Upon their defeat, gang members drop money which Alex and Ryan can spend in malls to buy items that restore health and improve their combat abilities. The main characters have RPG-like numerical stats that can be improved this way, and can also buy books to learn combat manoeuvres. To finish the game, the player(s) have to find and defeat all the bosses. - 0.8 - 19900102T000000 - Technos Japan - Infogrames - Beat'em Up - 1-2 - 263 - - - ./Road Fighter (Japan).zip - Road Fighter - Enter into the fiery heat of competition, as you head for the glory awaiting you at the finish line ! You'll need all your wits about you as engage in this fast-paced road fight. - -You drive a racing machine at speeds of 400 km/h. As you start, the sound of your engine roars through the quiet residential area. you have entered the tough world of racing. It's a hectic rally as your rival attempts to block your way to victory. It is a race of limited time and fuel. You'll encounter oil slicks on the road and big tractor-trailers blocking your path. Only your driving skill can get you by these obstacles. If you go into a spin, you must immediately cut the steering wheel in the opposite direction. Getting a bonus car along the way replenishes your fuel supply. Good luck in your race across the bridge, along the coastal highway, and around the steep and narrow mountain course! - 0.7 - 19850711T000000 - Konami - Palcom - Racing, Driving - 1 - 1537 - - - ./Road Runner (USA) (Unl).zip - Road Runner - This game is based on an arcade game that was released by Atari. - -You play the Road Runner. You must run along the road, avoiding trucks, landmines, falling rocks, etc. and also not get caught by Wile E. Coyote. You must also eat birdseed along the way or you will become faint and Wile E. will catch you. - -You can get points for eating birdseed and making Wile E. get hit by trucks, falling rocks, etc. - -The Amstrad CPC, Commodore 64 and ZX Spectrum versions are one player only. The Atari 2600 version is one or two player, alternating. The Atari 2600 version also has another difference in that you don't HAVE to eat the birdseed but you can for the points. This may have been due to programming constraints on the Atari 2600. - 0.5 - 19890101T000000 - Beam Software - Tengen - Racing, Driving - 1 - 1537 - - - ./RoadBlasters (USA).zip - RoadBlasters - RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, canons on the side of the road, landmines, and more. - -Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies. On many levels collecting fuel is critical otherwise you won't be able to reach the finish line. - 0.4 - 19900101T000000 - Beam Software - Mindscape - Racing, Driving - 1 - 1537 - - - ./Robert Byrne's Pool Challenge (USA) (Proto) (Unl).zip - Robert Byrne's Pool Challenge - Robert Byrne's Pool Challenge (from here on out referred to as "Cue Stick') was being developed by Odyssey Software during 1992. George C. Rucker III programmed the Cue Stick game and it would later be passed on to American Video Entertainment for publishing. Due to a twist of fate with the gravity of the pool balls in Cue Stick, the game was pushed back and passed on to American Video too late. - -American Video Entertainment had licensed the game with famous pool shark Robert Byrne. Byrne requested some last minute changes before the game shipped, American Video Entertainment folded, and Cue Stick was canned. Odyssey Software survived for a few more years before they met a similar fate. - -The game is filled with tons of features. There are four different modes of play including Straight Pool and Nine Ball, a trainer mode, and several table colors to choose from. There are also several different frictions (or lack of) that you can add to the table, including ice and sand. This option gives the balls a slightly different behavior, increasing the challenge. - -Cue Stick is viewed similarly to Side Pocket. If you press select during gameplay you can see the numbers on the different balls. A chart at the bottom allows you to decide the force of the Cue Stick against the Cue Ball. - -At first appearance one might comment that it is just another pool game. However, the options make the game superb. - - Sports / Pool-Sports - 1538 - - - ./Robin Hood - Prince of Thieves (USA) (Rev A).zip - Robin Hood : Prince Of Thieves - England is in trouble. - -Richard the Lion-Hearted, king of England, is off fighting in the Crusades, and while he's gone, the kingdom is ruled by the Sheriff and his evil black witch Mortianna. - -You start in the city dungeons, being whipped by the Sheriff's prison guards. - -Now its all up to you. Set yourself free, find friends in Sherwood forest, rescue the lovely Main Marian, and set England free! - 19911102T000000 - Sculptured Software - Mindscape - Adventure - 1 - 512 - - - ./Robo Warrior (USA).zip - Robo Warrior - In a desperate measure to combat the overpopulation of Earth, scientists work to create an artificial planet named Altile, named after the scientist who designed it. During the construction of Altile, humanity has become united and peaceful. During this new era of prosperity, Earth decommissions the RoboWarriors, a force of heavily armed half-man half-robot war vehicles. But from another dimension, aliens calling themselves the Xantho Empire and lead by the being Xur invade planet Altile and terraform it for their own uses. The survivors of Altile send out a distress call to Earth. Receiving this message, the people of Earth quickly activate the latest and most powerful of the RoboWarriors, a model known as ZED (Z-Type Earth Defense) and send it at top speed to Altile. - -Controlling ZED from an overhead view, the player is able to move in any of 4 directions (up,down,left,right), drop bombs and shoot a projectile weapon. The terrain of Altile is made up of many obstacles and the bombs serve to destroy these and make passage for ZED. Destroying any enemy or obstacle may yield different power-ups which contain any of 10 different effects (including ammunition and energy refills) which may be stocked and used at any time from the menu. Or the power-ups may be instant-use refills for bombs and energy supplies. - -Additionally some levels contain keys, which unlock doors and Chalices which prevent the level from running on endlessly. Secret areas such as a Well of Hope and a Room of Idols may also be found. Altogether, there are eight different "worlds" for ZED to conquer, containing numerous stages and guarded by a vicious boss monster. - 0.6 - 19881202T000000 - Hudson - Jaleco - Shooter - 1 - 256 - - - ./Robocco Wars (Japan).zip - Robocco Wars - The game allows the player to control a shape-changing robot named R-10 (and his human controller Lance) as they fight evil robots. On the land, the player is a freight train that must follow the railroad tracks to the boss of the level. However, the robot turns into an airplane when the player is forced to fly to the next mission. Sea missions require the player to transform into a submarine. - -The player has three lives and three continues as he struggles to liberate the world of Robocco from evil. - 19910802T000000 - Pixel - IGS - Action-Platform / Shooter Scrolling-Platform - 258 - - - ./RoboCop 2 (USA) (Rev A).zip - RoboCop 2 - RoboCop 2 is a mission-based platform game. Missions have various objectives, such as destroying nukes or killing all the enemies. If you didn't destroy/kill enough, you'll be transported to a training mission, which is a first-person perspective shoot 'em up. Should you also fail the training, you must go to the beginning of the previous mission. Successfully completed mission or enough points scored by training allow you to proceed to the next stage. Unlike in the first RoboCop, there's no time limit, and you are able to jump. - 0.4 - 19910401T000000 - Painting by Numbers - Ocean - Platform / Shooter Scrolling-Platform - 1-2 - 258 - - - ./RoboCop 3 (USA).zip - RoboCop 3 - RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies. - 0.5 - 19920801T000000 - Probe Software - Ocean - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./RoboCop versus The Terminator (USA) (Proto).zip - RoboCop versus The Terminator - In the future, human soldiers of John Connor's resistance force against the machines are fighting a losing war against Skynet and its robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of cyborg police officer RoboCop, Flo, a resistance soldier, is sent back in time to destroy RoboCop and stop Skynet from being built. However, Skynet learns of the time travel attempt and sends Terminators to stop Flo. RoboCop soon meets up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles. - 19930101T000000 - Realtime Associates - Virgin - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./RoboCop (USA).zip - RoboCop - Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town... - -Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round. - 0.6 - 19891201T000000 - SAS Sakata - Ocean - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Robodemons (USA) (Unl).zip - Robodemons - Robodemons tells the tale of Kull, demon king of the Hades underworld. Kull conquered the earth by using a special machine to transplant demon souls into robots. You are a brave warrior who has accepted the challenge of rectifying this situation. Using only a boomerang for offense, the hero descends into the depths of the underworld. The game begins with a flying/shooting side scrolling level and then proceeds to walking/jumping side scrolling action. All kinds of undead creatures (mostly skeletons) are waiting to destroy you. - -Audibly, the game makes liberal use of digitized voices, a rarity for 8-bit NES games. - 0.05 - 19900101T000000 - Color Dreams - Color Dreams - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Rock 'n' Ball (USA).zip - Rock 'n' Ball - Rock 'N' Ball is a pinball game with several gameplay options. The first is regular pinball game for one to four players. The second option is called nineball and the object is to shoot the balls into the playfield and have them land in the holes to form a bingo pattern (i.e. a vertical line, a horizontal line, etc.) This game is also for one to four players. Next is battle flipper. There is a set of flippers at both the top and bottom of the table, and two players try to knock the pinball past their opponents flippers. Lastly is sports pinball. In this game the pinball table is set up to look like a soccer or hockey field. Similar to battle flipper, each player tries to knock the pinball past their opponents goalie. There is only one flipper in this game, however you have a goalie to block shots and the flipper can be moved from side to side. - 0.5 - 19900102T000000 - Kindle Imagine Develop - NTVIC - Pinball - 1-4 - 1792 - - - ./Rocket Ranger (USA).zip - Rocket Ranger - In the 1940s, the Nazis built a base on the moon and plan to use a mysterious substance called Lunarium to reduce people's intelligence. However, in the 21st Century time travel has been mastered, as have jet-propulsion backpacks, plus some cataclysmic weaponry and advanced code-breaking equipment. Thus, you are sent back in time to change the result of the war using this technology to find their five rocket factories and destroy the moon base. - -The game fits the Cinemaware template closely, with a string of action sequences linked by cinematic animation sequences to set the scene. There's also a strategic element, as you move your spies around to gain information and avoid detection, and decide how much Lunarium to use at each stage of the game. Action sequences include hand-to-hand combat with a Nazi guard, and flying through the air shooting either hordes of enemy planes or the Zeppelin itself. - 0.5 - 19900601T000000 - Cinemaware - Kemco - Strategy-Shooter - 1 - 1280 - - - ./Rockin' Kats (USA).zip - Rockin' Kats - Willy is a young jazz cat who goes by the name of "The Rockin' Kat". His girlfriend, Jill, was kidnapped by Mugsy, the local crime boss. - -In this side scrolling game, you must help Rockin' Kat Willy to save his girlfriend through 7 stages. Each stage is a TV show broadcast through different channels of a TV set, and you must thus choose which channel you want to play. Through the channels Willy it will be sent to different themed shows such as western movies, gangster movies, etc, as well as some bonus channels. - -Willy can walk and jump around, and carries as a weapon a spring-load Super Punch Gun, which he can put in diverse uses: - -1. Knock his enemies: by pressing A. -Perform higher jumps: by jumping (B) and pressing down + A. -Spin Attack: by grabbing a ledge (A) and rotating with the d-pad. -Spin Jump: by grabbing a ledge (A), rotating with the d-pad and jumping (B). -Catch and Trow: by holding A, grabbing an object and releasing A. - -He can also buy attachments that will make his gun more powerful, such as the Bomber, the Twin Balls, the Hammer Punch and the Jet Sneakers. - -Rockin' Kats is so cartoonish that you might expect to see it on Saturday morning TV. - 0.85 - 19910902T000000 - Atlus - Atlus - Adventure - 1 - 512 - - - ./Roger Clemens' MVP Baseball (USA).zip - Roger Clemens' MVP Baseball - Join one of the most dominant pitchers in baseball history for Roger Clemens' MVP Baseball. While the game does not come with the license of Major League Baseball or the MLBPA, there are still 26 similar teams with rosters resembling those of their actual MLB counterparts, including 1991 statistics. Though player names could not be used, the fictional ones make it apparent who each player represents. For instance, you can strike out one of Oakland's Bash brothers (M. Bash or J. Bash) with Texas' R. Nolan or hit a home run with Detroit's C. Fieldman off of Chicago's M. Gaddox. - -The gameplay of Roger Clemens differs from that of most NES baseball games. Though the batting scenes may resemble those typified by R.B.I. Baseball and Major League Baseball, the view switches to what one might see from the outfield stands once the ball is hit. This results in different controls from most baseball games as well. - -A player can challenge a friend or the computer, and one-player games may be exhibition or part of a 33-game season, complete with playoffs once the season is complete. In order to help make your season a successful one, Roger Clemens himself is there to offer advice. - 0.4 - 19911001T000000 - Flying Edge - Sculptured Software - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Rokudenashi Blues (Japan).zip - Rokudenashi Blues - Rokudenashi Blues is a role-playing game based on the Japanese manga by Masanori Morita. The game allows you to play as Taison Maeda as well as three other characters, each with their own storylines. Most of the game takes place at the high school. Like m - 19931029T000000 - TOSE - Bandai - Role Playing Game - 1 - 768 - - - ./Rollerball (USA).zip - Rollerball - Rollerball is a pinball simulation for one to four players. - -There are two different game variations included. The first is Skyscraper, which is a four screen tall pinball table where each player competes individually for the highest score. The second is called Matchplay. In this game two players compete against each other to see who can reduce his opponents score to zero first. Each player has a set of flippers and a ball in play, and points are awarded or taken away by hitting the various targets in the playfield. - 0.7 - 19900201T000000 - HAL Laboratory - HAL Laboratory - Pinball - 1-4 - 1792 - - - ./Rollerblade Racer (USA).zip - Rollerblade Racer - In Rollerblade Racer your goal is to enter (and hopefully win!) the super rollerblade challenge. In order to enter the race, you will first need to qualify by earning 5,000 points and completing several obstacle courses. As you rollerblade through the suburbs, city streets, beaches, and parks you can earn points by performing a variety of tricks and jumps. Additional points are earned by completing the course under the time limit. There are also several bonus rounds where you need to navigate through (or jump over) obstacles such as barrels or cones. In order to place in the super rollerblade challenge, you need to complete all of the events and the challenge with 10,000 points for third place, 15,000 for second, or 20,000 for first! If you crash too many times during an event or run out of time, the game will be over. The game allows you to select one of two characters, and features an isometric overhead point of view which scrolls to follow the action. - 0.3 - 19930201T000000 - Tahoe - Hi Tech Expressions - Sports - 1 - 1536 - - - ./Rollergames (USA).zip - Rollergames - This is a platform game in the same fashion as Turtles II, that is that it's a sidescroller were you can move up and down on the screen, but you go on rollerskates. This makes the game go much faster than its counterpart, which adds difficulty and also a sense of speed. - -It includes a silly story about three different roller skates gangs (somewhat like motor cycle gangs) in a close future, which is most an excuse for the game to exist. - -You can choose between three different gangs, one is all-around, one is fast and weak (and consists of women) and one is slow and strong, you get the fashion. This adds some replayability, but in reality, they are kind of the same. - -The game also suffers from trial and error; you must learn the courses if you want to master them. Luckily, the game has unlimited continues. - 0.65 - 19900901T000000 - Konami - Konami - Sports - 1-2 - 1536 - - - ./Rolling Thunder (USA) (Unl).zip - Rolling Thunder - Rolling Thunder is the worlds most powerful secret police force and you are its best agent. Your mission is to stop an underground conspiracy to conquer the world and to save agent Leila, who has been captured. Starting out armed only with a handgun, you have to make your way through heavily guarded hallways and secret passages to find Leila and stop the enemy. Rolling Thunder features side scrolling action based on the arcade game. - 0.7 - 19890101T000000 - Arc System Works - Tengen - Shooter / Run and Gun-Shooter - 1 - 256 - - - ./Romance of the Three Kingdoms II (USA).zip - Romance of the Three Kingdoms II - The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II. - 0.6 - 19910901T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Romance of the Three Kingdoms (USA).zip - Romance of the Three Kingdoms - Based on the events of the Three Kingdoms era in China (3rd century), and on Luo Guanzhong's famous novel Sanguo Yanyi, you take command of one of the many warlords rivaling for control after the Yellow Turban Rebellion. - -This strategy/RPG game introduces hundreds of historically real characters of the Three Kingdoms era. The main purpose of the game is to be supreme ruler of the remnants of the falling Han Dynasty. To do this you have to build a mighty empire by conquering provinces and recruiting generals worthy of command. Fight massive battles, triumph over natural disasters and capture the enemy stronghold is the name of the game. In the end, can you unite China? - 0.65 - 19891001T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Romancia (Japan).zip - Romancia - In Romancia: Dragon Slayer Jr., you are a young warrior whom the king sends on a mission to rescue a lost princess. You must leave the town and enter the dreadful monster-infested catacombs in order to complete your quest. - -The game is a departure from Dragon Slayer RPG-oriented gameplay style. It tends more towards medieval-themed platformer action. The hero has hit points, can buy items and weapons, use magic, and stay in inns to recover health. However, instead of receiving experience points and becoming stronger, you simply must attack quicker (by bumping into your opponent on platform levels) and jump higher. - 0.6 - 19871001T000000 - Compile - Tokyo Shoseki - Adventure - 1 - 512 - - - ./Roundball - 2-on-2 Challenge (USA).zip - Roundball 2-on-2 Challenge - Roundball: 2-On-2 Challenge is a 2-on-2 basketball game that is played on a half court. There is an option to play a 1-on-1 game also. The game modes contain an exhibition game and a tournament mode. The tournament involves 4 teams playing in a round robin to decide the winner. Players can set the time of the game at either four, eight, twelve or sixteen minutes. - -The game offers 24 unique and fictional players to pick from each with their own individual ratings. Players are rated in the following skills: three point shots, field goals, free throws, rebounds, stealing, shot blocking, assists, and personal fouls. - 0.5 - 19920502T000000 - Park Place Productions - Mindscape - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Route-16 Turbo (Japan).zip - Route-16 Turbo - Route-16 Turbo is an updated version of an older arcade game entitled Route 16, developed jointly by Tehkan (later Tecmo) and Sunsoft (in a manner similar to the way Namco's Warpman is an updated version of Warp & Warp.) Route-16 Turbo takes the concept established in Route 16, and updates the quality of the graphics, but keeps the goal of the game the same. The game play is a near perfect combination of Rally-X and Venture. The player drives a car through several zoomed in blocks collecting bags of money and other items, and travels between blocks along a zoomed out view of the world. - 19851004T000000 - Sunsoft - Sunsoft - Racing, Driving - 1 - 1537 - - - ./RPG Jinsei Game (Japan).zip - RPG Jinsei Game - RPG Jinsei Game is a Japan-only role playing game for the Family Computer that is similar to Jinsei Game, which is the Japanese version of The Game of Life. - -The object is to explore a city full of stores, places of employment, and learning places. Starting from home, the player must earn money and statistics in order to unlock the better features of the game. - -Unlike most games based on the Jinsei Game series, RPG Jinsei Game doesn't use a spinner system. Instead, the controller pad is used for movement and random encounters are featured like in Dragon Quest. The player can also talk to strangers who might either give him/her advice or do something malevolent to him/her. As in the actual Game of Life board game, the player has to choose from a series of careers ranging from a musician to a photographer and even a professional wrestler. Most of these tasks are mundane while one of the quests directly involves chasing down unidentified flying objects. Buildings that are crucial to the quest (other than shops and learning places) can be fully explored; otherwise the player simply talks to the resident. - -Fights can occur like in a real role-playing game. However, the players stats are used instead of hit points and magic points - 19931126T000000 - Takara - Takara - Board game - 1-4 - 2048 - - - ./Rush'n Attack (USA).zip - Rush'n Attack - Depending on which title you use, and how you interpret it, this game is about a guy who a)rushes in before attacking b)attacks Russians (this was the mid-80s, when the US helped bin Laden do the same), or c)wears a rather goofy hat. One way or another, this arcade conversion arms you with a knife and sends you on a kamikaze mission against hordes of enemy fighters. - -There are four distinct sections of gameplay, taking in a Missile Base, a Harbour, a Bridge, and an enemy Prison Camp. Extra weapons with limited ammunition can be collected along the way, which will make the task a lot easier. The level is divided into 3 horizontal levels, which can be moved between either by jumping or using ladders, and this gives a chance to avoid the more threatening mobs of enemy fighters - 0.6 - 19870402T000000 - Konami - Konami - Platform-Shooter - 1-2 - 257 - - - ./Rygar (USA) (Rev A).zip - Rygar - A hero has arrived to defeat the forces of evil in the land of Argool, and you are this hero. Do you have what it takes? This game was one of the first adventures to hit the NES and the remarkable aspect on top of this was the multiple viewpoints the games offers. When you are in an action zone, the game is a side-scrolling action game; however, then you are travelling between zones, the game takes on an overhead view that can also lead to combat situations. - 0.7 - 19870701T000000 - Tecmo - Tecmo - Platform - 1 - 257 - - - ./S.C.A.T. - Special Cybernetic Attack Team (USA).zip - S.C.A.T. : Special Cybernetic Attack Team - In a humorous take on the eighties' sci-fi judgment day films, you either play Arnold or Sigourney in a mission to save the world. The year is 2029 and an alien invasion, led by Supreme Commander Vile Malmort, threatens the earth. - -The heroes are equipped with a jet pack and two orbiting cannons. These can be set to fire in one direction or in a fixed pattern. You can fly in all directions and use power-ups to gain new types of weapons or to restore health. Only seven lives per mission are provided, but there is an unlimited amount of continues. - 0.75 - 19910602T000000 - Natsume - Infogrames - Shoot'em Up - 1-2 - 260 - - - ./Saint Seiya - Ougon Densetsu Kanketsu Hen (Japan).zip - Saint Seiya : Ougon Densetsu Kanketsu Hen - Another game based on the animé series Saint Seiya. The animé (and the game) tells the story of the noble Bronze Saints who have to save the goddess Athena, the only benevolent deity among the rivaling Greek gods. In the game, you control four Bronze Saints: Pegasus Seiya, Cygnus Hyoga, Dragon Shiryu, and Andromedus Shun. At specific parts of the game, you'll have to choose a specific character in order to trigger a story-related event. - -The gameplay is split into side-scrolling action and RPG-like turn-based fights. During the side-view sequences you travel through short levels, beating up goons who are trying to stop you, jumping and trying not to fall into the abyss. You accumulate experience points, called "Seven Senses", which you can then distribute to raise your HP or Cosmo Power. Cosmo is a kind of energy you need to perform an attack, and it decreases the more you fight. In the end of a level, a boss usually awaits you, whom you fight in turn-based style, performing punches and kicks. - 0.7 - 19880531T000000 - TOSE - Bandai - Role Playing Game - 1 - 768 - - - ./Saint Seiya - Ougon Densetsu (Japan).zip - Saint Seiya : Ougon Densetsu - The fight has just begun... You will play the role of Seiya, the Knight of Zodiac. You should challenge the Galaxian Wars, the Silver Knights or the Gold Knights to get the sacred armour of Sagittarius. Go, Seiya! Fight against the evil for the sake of Justice!!! - 0.55 - 19870810T000000 - TOSE - Bandai - Adventure-Role Playing Game - 1-2 - 512 - - - ./Saiyuuki World (Japan).zip - Saiyuuki World - Saiyuuki World is a Journey to the West-inspired action platformer for Famicom by NMK/Jaleco. A good game which requires you to use your items/attacks wisely. And, strangely enough, it feels almost like a clone of Bikkuriman World for the PC-Engine. Not really much else to say about it. Go play it now! Have fun. :-) - 19881111T000000 - NMK - Jaleco - Platform - 1 - 257 - - - ./Sakigake!! Otoko Juku - Shippuu Ichi Gou Sei (Japan).zip - Sakigake!! Otoko Juku : Shippuu Ichi Gou Sei - Sakigake!! Otokojuku: Shippuu Ichi Gou Sei is an action beat ?em up game for the Nintendo Entertainment System. Litteraly "Charge! Men's Private School" is a manga series written and illustrated by Akira Miyashita. It was originally serialized at the Weekly Sh?nen Jump from 1985 to 1991. It is staged in a private boys' school that teaches oendan to troubled teenagers. The students are trained to "revive the Spirit of Japan" and mainly engage in fighting courses. - 19890303T000000 - TOSE - Bandai - Action-Beat'em Up - 1 - 263 - - - ./Samsara Naga (Japan).zip - Samsara Naga - Sansara Naga is set in the fantasy-filled lands of India during the Vedic age and also mixes elements of Japanese folklore such as the legend of Brahman Umibozu ("sea bonze"). Many of the NPCs in game will tell you that Cows are sacred animals and a few will mention the Tower of Rta Satya. There is a set of armor in the game called Dharma Armor, which will prevent the player from dealing or being dealt damage. -The story revolves around a Boy/Girl that steals a treasured Ostrich egg from the village of Orissa and decides to reflect upon one's actions; aspiring to become a Dragoon to restore their lost honor. The protagonist will set out on an adventure saving lives, performing good deeds, and raising a newly hatched dragon. There are bosses and many NPC street vendors will attempt to scam you with defective items or attempt to mug you. While the main protagonist does not level and their base stats are fixed at 40 STR, 40 DEF. The dragon that you raise does level. More unique game mechanics to this game include the ability to feed dead bodies to your dragon to raise his level, enchanted armors, field map events, hidden landmarks, a few side quests, and mini-games. -Sansara Naga's gameplay and gameplay mechanics are similar to those of Dragon Quest I, Pokémon and Earthbound. -The Silver Mountains are also referred to as Heaven. - 19900323T000000 - Advance Communication Company - Victor Interactive - Role Playing Game - 1 - 768 - - - ./Sangokushi - Chuugen no Hasha (Japan).zip - San Goku Shi : Chuugen no Hasha - Sangokushi refers to a novel written about the Three Kingdoms period of China, where the country was temporarily split into three warring states. This is different to the the Romance of the Three Kingdoms novel, a mostly fictionalized account written some considerable time after the conflict was over and has had many video game adaptations, not least of which being Koei's Romance of the Three Kingdoms and their later Dynasty Warriors series. - -As a war strategy game, the goal for the player and their chosen side is to reclaim all of China under their rule. Players can gather intel, invade other territories or increase their own stats and purchase weapons and supplies for their armies. The game affords the player a certain number of actions per turn before letting the CPU opponents have their turns. - -Though this game was created after Romance of the Three Kingdoms, it is in fact the first NES game to be based on the conflict. - 0.75 - 19880729T000000 - TOSE - Namco - Strategy - 1-2 - 1280 - - - ./Sanada Juu Yuushi (Japan).zip - Sanada Juu Yuushi - It is a Sengoku era themed RPG featuring ninjas. Sanada Yukimura (also known as Sanada Nobushige) is the titular character. He was a Japanese samurai warrior of the Sengoku period. He was especially known as the leading general on the losing side of the Siege of Osaka. Yukimura was called "A Hero who may appear once in a hundred years" and "Crimson Demon of War". A legend says that Yukimura had ten heroes who took an active role at the battles of Osaka Castle. They were called the Sanada Ten Braves, the group of ninjas who are also referenced by the title. -In the game, Sanada must locate and recruit the ten braves. Upon finding each one, they usually require that Sanada complete a task before they agree to join him. Combat is conducted in turns, using typical menu commands. However, unlike the Dragon Warrior or Final Fantasy series, which popularized party-on-party battles, combat in this game is strictly one-on-one. However, the player may select from among any recruited character to do battle, even changing characters between rounds. The game was never released outside of Japan, nor translated from the original Japanese. A remake was developed for mobile phones and published in 2005. - 19880627T000000 - Kemco - Kemco - Role Playing Game - 1 - 768 - - - ./Sangokushi II - Haou no Tairiku (Japan).zip - Sangokushi II - The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II. - 0.6 - 19901102T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Sanma no Mei Tantei (Japan).zip - Sanma no Mei Tantei - Sanma no Meitantei lit. "Great Detective Sanma") is a murder mystery detective adventure game developed and published by Namco for the Famicom in 1987. In the vein of Portopia Renzoku Satsujin Jiken, the player must visit several locations associated with the murder victim, to discover clues which will open up more locations in order to find more clues until ultimately, the identity of the murderer can be confirmed. The game is played entirely in Japanese and was never translated into English. The summary of the story is that while the president Yoshimoto held a party at his villa, Katsura Buntin was found to have been killed in the vault. On top of that, the "Star of Africa" diamond that was stolen from the vault. As detective Sanma Akashiya's assistant, you must help him determine the perpetrators of the incident. The game features a mini game which is a parody of Galaxian, and contains sound effects from other Namco hits such as Dig Dug and Xevious - 19870401T000000 - Namco - Namco - Adventure - 1 - 512 - - - ./Sanrio Carnival 2 (Japan).zip - Sanrio Carnival 2 - The genre of this game is a puzzle game, like the original Sanrio Carnival. The game features a mode in which the player must advance through multiple stages, such as one featuring the character Minna no Tabo. - 19930114T000000 - Character Soft - Character Soft - Puzzle - 1 - 2816 - - - ./Sanrio Carnival (Japan).zip - Sanrio Carnival - The genre of this game is a puzzle game. The player must place blocks with various Sanrio character faces on them. Matching three of these characters (e.g. vertically) causes them to disappear and this counts as a 'line'. -There are various game modes, such as the Famicom version's introductory course (in which the playing field is small, Sanrio character icons are relatively large and the only objective is to make lines) and 'aim for a highscore' mode, in which the playing field is large, icons take up far less of the screen and the objective other than to clear lines is to score the most points and clear levels. - 19901122T000000 - Character Soft - Character Soft - Puzzle - 1-2 - 2816 - - - ./Sanrio Cup - Pon Pon Volley (Japan).zip - Sanrio Cup : Pon Pon Volley - Sanrio Cup: Pon Pon Volley is a volleyball video game featuring many of the popular Sanrio characters including Hello Kitty, Keroppi and Minna no Tabo. Matches can be played in with either two, three or four players. Players can choose between three different tracks of background music, or to simply play without the music. - -The game is basically a volleyball/tennis game but without the nets, closely resembling four-square. There is an option to increase the difficulty level that modifies the level of intelligence with which computer-controlled play. There are opportunities to commit do-overs. After the end of the game, the player is awarded with a large ostrich trophy. - -Though the game was released exclusively in Japan, a fan translation to English was made. - 19920717T000000 - ASCII - Character Soft - Sports-Sports / Volleyball - 1-2 - 1538 - - - ./Sansuu 1 Nen - Keisan Game (Japan).zip - Sansuu 1 Nen : Keisan Game - An educational game consisting of four different mini games. The minigames included are:Addition 1 - Players control a car and have to drive it into the correct number to answer a math problem. Crashing into another car or answering the problem wrong will - 19860425T000000 - Tokyo Shoseki - Tokyo Shoseki - Educational - 1 - 4352 - - - ./Sansuu 2 Nen - Keisan Game (Japan).zip - Sansuu 2 Nen : Keisan Game - An educational game consisting of four different mini games. The minigames included are: Addition & Subtraction 1 - Players control an arrow inside a dungeon maze. Players can only exit the dungeon when they locate a treasure chest. While searching for th - 19860401T000000 - Tokyo Shoseki - Tokyo Shoseki - Educational - 1-2 - 4352 - - - ./Sansuu 3 Nen - Keisan Game (Japan).zip - Sansuu 3 Nen : Keisan Game - An educational game consisting of four different mini games. The minigames included are: Division 1 - Players control a submarine in a body of water. Players have to pilot the submarine into the correct answer of a division problem, while simultaneously d - 19860425T000000 - Tokyo Shoseki - Tokyo Shoseki - Educational - 1-2 - 4352 - - - ./Sansuu 4 Nen - Keisan Game (Japan).zip - Sansuu 4 Nen : Keisan Game - An educational game consisting of four different mini games. The minigames included are: Division - Players control a man in front of a building which has several doors. Entering a door will bring the player to a separate room where they have to try and l - 19861030T000000 - Tokyo Shoseki - Tokyo Shoseki - Educational - 1 - 4352 - - - ./Sansuu 5 & 6 Nen - Keisan Game (Japan).zip - Sansuu 5 & 6 Nen : Keisan Game - An educational game consisting of two different mini games. The game modes included are:Decimal Multiplication - Players control a spaceship in a side-scrolling shooter. Blasting enemy ships earns the player points. At certain intervals, the ship will lan - 19861030T000000 - Tokyo Shoseki - Tokyo Shoseki - Educational - 1 - 4352 - - - ./Satomi Hakkenden (Japan).zip - Satomi Hakkenden - A Famicom RPG based on a famous Japanese novel series of the same name. -Satomi Hakkenden (usually translated as "The Eight Dog Chronicles") was a long-running 19th century novel series about eight samurais from the Sengoku period and their various adventures. It was in some ways partly inspired by the ancient Chinese epic The Water Margin, which has itself seen video game adaptations in the form of the Suikoden games. Receiving numerous TV and film adaptations, including the 1983 film known in the west as Legend of the Eight Samurai, Satomi Hakkenden would be its first video game adaptation. - 19890120T000000 - ADK - SNK - Role Playing Game - 1 - 768 - - - ./Satsui no Kaisou - Soft House Renzoku Satsujin Jiken (Japan).zip - Satsui no Kaisou : Soft House Renzoku Satsujin Jiken - Satsui no Kaisou: Soft House Renzoku Satsujin Jiken is a menu-based adventure game by Hyperware in which the player is a young man attempting to solve the murder of a successful software developer. Like in many Famicom adventure games, the player can gather clues by examining sites of interest, talking to various people and keeping track of the information they've gathered. As the case continues, more people working for the titular game company start dying and the player is given more murders to solve. Time is an important factor in the game as talking to right people and being in the right places at the right moments will prove instrumental towards solving the mystery. The President of the game company only gives the protagonist three days to solve the case before they get the police involved, giving the player a strict deadline. The game's writer will introduce himself just before the player is asked to identify the culprit, and provide the game's final opportunity to save. The game also has multiple endings, depending on what the player does after the murderer has been identified. - 19880107T000000 - Hyperware - HAL Laboratory - Adventure - 1 - 512 - - - ./Scarabeus (USA) (Sample).zip - Scarabeus - Very cool prototype, this was pyramids of Ra for the gameboy and they tried to port it to the Nes - - Source the Software House - Matchbox International - Puzzle - 1 - 2816 - - - ./SD Battle Oozumou - Heisei Hero Basho (Japan).zip - SD Battle Oozumou : Heisei Hero Basho - SD Battle Oozumou: Heisei Hero Basho is a sumo wrestling game with characters from Gundam, Kamen Rider and Ultraman. - 19900420T000000 - Banpresto - Sports / Sumo-Sports - 1-2 - 1540 - - - ./SD Gundam - Gachapon Senshi 2 - Capsule Senki (Japan).zip - SD Gundam : Gachapon Senshi 2, Capsule Senki - This game is the second in a series of strategy games for the Famicom based on Gundam. Your goal is to lead your mech army to defeat your enemies and conquer lands. This time around, up to 12 units can move in one turn. Also, up to seven occupied factorie - 19890625T000000 - Human - Bandai - Strategy-Action RPG-Role Playing Game - 1-2 - 1280 - - - ./SD Gundam - Gachapon Senshi 3 - Eiyuu Senki (Japan).zip - SD Gundam : Gachapon Senshi 3, Eiyuu Senki - It is a video game adaptation of the series based on the anime Mobile Suit Gundam including Super Deformed Gundam. This is the third installment in a series of five video games. - -There are two main game modes, simulation mode and battle mode. -The first one allows to produce units, to move these, and to occupy zones. -The second allows you to launch your units to attack enemy units. - -There are 4 types of units which also correspond to stages: that of the ground, the space ones, Sengokuden and Gaiden. There are 10 scenarios for each stage. - 19901222T000000 - TOSE - Yutaka - Strategy-Tactical RPG-Role Playing Game - 1 - 1280 - - - ./SD Gundam - Gachapon Senshi 4 - NewType Story (Japan).zip - SD Gundam : Gachapon Senshi 4, NewType Story - SD Gundam World Gachapon Senshi 4 is based on the popular SD Gundam series. It's a standard turn-based game where you have to take over the opponent's base to win. You have many types of fighting robots at your disposal to achieve this goal. The interesting part about this game is the level of customization; before each game, you can set options such as how much money each player has, if they start with a small / large number of units on the battlefield, and if the players are human or computer controlled. This game improves upon previous games in the series, as there are now set campaign battles to participate in, as well as the usual matchmaking maps that you can select from. - 19911221T000000 - TOSE - Yutaka - Strategy-Tactical RPG-Role Playing Game - 1 - 1280 - - - ./SD Gundam - Gachapon Senshi 5 - Battle of Universal Century (Japan).zip - SD Gundam : Gachapon Senshi 5, Battle of Universal Century - This is the final installment of the SD Gundam World series to be released on the Famicom. The objective of the game is to conquer both Earth and space, by leading your army into battle against groups of rival armies. There are 10 preset scenarios in the game, each with a specified number of teams and a time limit to get the objectives done. (The player can also choose a Free Scenario.) Once a scenario is chosen, and game settings are set (all settings can be changed in Free Scenario mode), the player and computer take turns navigating units through a series of menus, in the hopes of gaining enough force to occupy a locale. Once a locale is captured, the player who took it over gains money which can be used to bolster their units. The first player to capture all 21 areas (or the player further ahead when time is up) wins the scenario. A battery-backed memory allows players to save their progress and return to the game at a later time. - 19921222T000000 - TOSE - Yutaka - Strategy-Tactical RPG-Role Playing Game - 1 - 1280 - - - ./SD Gundam Gaiden - Knight Gundam Monogatari 2 - Hikari no Knight (Japan).zip - SD Gundam Gaiden : Knight Gundam Monogatari 2, Hikari no Knight - SD Gundam Gaiden: Knight Gundam Monogatari 2: Hikari no Kishi is the second installment in the Knight Gundam series. It takes place in a universe in which the Gundam characters are reimagined as knights, wizards, kings and other medieval type characters. This game is a direct sequel to the first game, so you ought to play through the first one first. It may seem unrelated at first, but the story converges with the first game's eventually. - 19911012T000000 - TOSE - Bandai - Role Playing Game-Action RPG - 1 - 768 - - - ./SD Gundam Gaiden - Knight Gundam Monogatari 3 - Densetsu no Kishi Dan (Japan).zip - SD Gundam Gaiden : Knight Gundam Monogatari 3, Densetsu no Kishi Dan - The third and final installment of the SD Gundam Gaiden: Knight Gundam Monogatari series released on the NES/Famicom system. Densetsu no Kishi Dan means "the legendary knights". This story in this game is completely separate from the other two games. It takes place in the same world, but the characters do not coincide, so you won't see Amuro or Knight Gundam. Instead, you are introduced to the knights of the round table, Gundam style! Although still a turn-based RPG/Dragon Warrior clone, this game has -several dramatic changes from the previous two. - 19921023T000000 - TOSE - Bandai - Role Playing Game-Japanese RPG - 1 - 768 - - - ./SD Gundam Gaiden - Knight Gundam Monogatari (Japan) (Rev 1).zip - SD Gundam Gaiden : Knight Gundam Monogatari - SD Gundam Gaiden: Knight Gundam Monogatari is a role-playing game based around the SD Gundam Gaiden Sieg Zion Hen project, taking place 10 years after the conclusion of SD Gundam Gaiden: Kik?shin Densetsu. Following his father's death, Zero Gundam goes on a journey to recover the Thunder Clan's Holy Skills and defeat his father's enemy, Vice Gundam. - 19900811T000000 - TOSE - Bandai - Role Playing Game-Japanese RPG - 1 - 768 - - - ./SD Hero Soukessen - Taose! Aku no Gundan (Japan).zip - SD Hero Soukessen : Taose! Aku no Gundan - One day, Emmy was taking care of her gashapon machine (those claw prize machines), when she and her machine were abducted by the evil Dark Brain. However, the gashapons of the legendary heroes Ultraman, Gundam, Shaider and Kamen Rider, were freed from the machine. Now the heroes have to rescue Emmy from Dark Brain. -this is the same Emmy from the Great Battle and Super Robot Wars OG series. - 19900706T000000 - Interlink - Banpresto - Platform - 1 - 257 - - - ./SD Keiji - Blader (Japan).zip - SD Keiji : Blader - SD Detective Blader was released in Japan in 1991 and never brought to Western shores, which was a great shame since it's a an imaginative, humorous and challenging RPG set in a future Tokyo. Fortunately, an excellent new fan translation makes the game accessible to a wider audience. -Blader is a space detective and arrives on Earth in the Galaxy spaceship, which remains his base during the game. The battle system is turn-based, the encounter rate in dungeons is very high, and the game moves at a fast pace with allies joining and leaving the party at various intervals. SD Blader is very -much like an early Dragon Quest RPG with nice sub stories involving each town, except that you use guns and science rather than swords and sorcery: and it's -great fun to play. - 19910802T000000 - NMK - Taito - Role Playing Game - 1 - 768 - - - ./SD Sengoku Bushou Retsuden (Japan).zip - SD Sengoku Bushou Retsuden - A Sengoku style strategy game utilizing SD graphics and simplified mechanics. Choose your Daimyo and conquer the land. - 19900908T000000 - Arc System Works - Banpresto - - - ./Secret Scout in the Temple of Demise (USA) (Unl).zip - Secret Scout in the Temple of Demise - You have become separated from your fellow soldiers. You thought the men approaching you were your rescue but they were the enemy. You must make your way through to return to your friends. - -This is a side-scrolling platform game where you walk along, avoiding danger. When you encounter an enemy, your only attack is a kick so plan your strategy accordingly. Be careful with enemies that can shoot and when you are on dangerous ledges. - 0.45 - 19910101T000000 - Color Dreams - Color Dreams - Adventure - 1 - 512 - - - ./Secret Ties (USA) (Proto).zip - Secret Ties - Secret Ties is a planned video game adaptation of Master Thief Sugar, a manga created by Takao Saito, who also made Golgo 13. Game was finished but never released. -music is good! it plays much like Ninja Gaidan. Very fast pace. You can climb walls, jump kick, punch, A lot of fun. - - 19920101T000000 - Vic Tokai - Vic Tokai - Adventure - 512 - - - ./Section-Z (USA).zip - Section-Z - Alien Invaders approach the solar system from their interstellar battle platform, named Fortress Balangool. Under the command of the Master Control, named L-Brain, the Invaders defeat Earth's space forces. Only one hero, Captain Commando remains to defeat the alien armada by entering Balangool and fighting through the various sections until reaching Section-Z. - -Section-Z is a side-scrolling shooter where the player must travel through the maze that is Balangool. Typically this consists of traveling through a scrolling corridor and reaching the end where a new direction must be chosen. Captain Commando's abilities are shooting directly left or directly right while moving around the screen. Power-ups can be collected by defeated enemies and include; improved lasers, a 3-way cannon and shield, these can be stored until needed. There are also SMS (Special Transmission Shell) power-ups, which require energy to use Energy units,are used to absorb enemy fire. Loss of all energy or running into an enemy or a wall causes death. - -Certain sections of Balangool are blocked until a generator can be found and destroyed. There are four different boss creatures that must be defeated when encountered. - 0.5 - 19870701T000000 - Capcom - Capcom - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Seicross (USA).zip - Seicross - Two different tribes existed on planet Colura, the Petras and the Basrah. The Basrah were aggressors and eventually drove the Petra underground. However many Petra survivors were trapped on the surface of the planet. To that end, a rescue bike named the Gilgitt Petras was created. It must venture up to the surface and save as many Petras as possible. - -Seicross is a side-scroller. Controlling the Gilgitt Petras, the player must race across the screen, collecting Petra survivors and fuel power-ups. The single weapon and ability available is the ability to fire straight ahead. - 0.55 - 19881001T000000 - Nihon Bussan - FCI - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Seikima II - Akuma no Gyakushuu! (Japan).zip - Seikima II : Akuma no Gyakushuu! - The game is based on a then-popular Japanese heavy metal band formed by Damian Hamada called Seikima-II. This band lasted from its creation in 1982 to its dissolution on December 31, 1999. Their history, as it has been prophesized, is that they are a group of demons preaching a religion in order to propagate Satan through the use of Heavy Metal. Each member is a demon of a different hierarchical class with His Excellency Demon Kogure being leader of demons and His Majesty Damian Hamada being crown prince of hell. In accordance to the prophecy and after completing the world conquest, the band would disband at the end of the century on December 12, 1999 at 23:59:59 Japan Standard Time (09:59:99 Eastern Standard Time). -Players take control of Demon Kogure, a member of the real life Japanese heavy metal band Seikima-II. He is on a mission to rescue his fellow "demon" bandmates who have been captured and imprisoned by the God Zeus. - - 19861225T000000 - ISCO - CBS Sony Group - Action-Platform - 1 - 257 - - - ./Seirei Gari (Japan).zip - Seirei Gari - The boy Michimune and the girl Miu happily live in a small house together with their wise old grandfather. One day, just when they were about to celebrate Miu's birthday, the room suddenly became dark, and an evil demonic figure appeared out of nowhere. Ironically, the dark being addressed your grandfather, saying it's been a long time. Apparently, grandfather also knew who or what this figure was, since he called him by the name Rosenkreuz. Rosenkreuz explains that he has waited a hundred years, but now it is possible to bring back the God of Evil, and to control the world! But for an unknown reason, he needs Miu. Rosenkreuz strikes your grandfather, and kidnaps Miu! Before grandfather dies, he could only whisper: "Save... Miu...". And thus, Michimune embarks on a dangerous journey to the land of evil, to save Miu from the clutches of Rosenkreuz. - -"Seirei Gari" is a horror-themed adventure game along the lines of the more known Uninvited or Deja Vu. Every action is performed by choosing a command from the menu. You should examine every location before objects become "visible" and possible to interact with. Sometimes you'll also have companions at your side who will help you on your quest. - 19891208T000000 - Hudson - Hudson - Adventure - 1-2 - 512 - - - ./Seiryaku Simulation - Inbou no Wakusei - Shancara (Japan).zip - Seiryaku Simulation : Inbou no Wakusei, Shancara - Shancara is a planet that has recently declared independence from the Galactic Empire and is now riddled with civil war. Four major political figures are vying for support from the 12 political parties on Shancara in order to become president of the planet. As one of these four characters, you must use whatever means necessary to gain the support of the political parties. - -You will "donate" (bribe) large sums of money to convince parties to support you, hire assassins to make your opponents disappear, and engage in civil wars in order to defeat, capture and execute your opponents. - 19920626T000000 - IGS - Strategy - 1 - 1280 - - - ./Sekiryuuou (Japan).zip - Sekiryuuou - It is based on a Japanese manga set during a historical Chinese civil war. The player controls a protagonist via a series of menus in order to solve a series of puzzles. The game, and the manga it is based on, depict a period of ancient Chinese history between the Qin and Han dynasties, a few decades before the Three Kingdoms era began. As expected of a transitional period, there was plenty of intrigue and conflict leading up to the change of power that future novels and mangas could draw from. - 19890210T000000 - Tokai Engineering - Sunsoft - Adventure / Text-Adventure - 1 - 513 - - - ./Sesame Street - Big Bird's Hide & Speak (USA).zip - Sesame Street : Big Bird's Hide & Speak - Sesame Street: Big Bird's Hide and Speak is a game for the Nintendo Entertainment System. It was one of the simplest-to-play NES games ever released commercially. This game stars Big Bird and co-stars Little Bird, and features Bert, Ernie, The Count, Grover, and Elmo. This game was developed by RSP Inc. and published by Hi Tech Expressions. All 4 sides of the D-pad move little bird to the next window clockwise; A and B Buttons both choose a window. The center buttons (Start and Select) exit to the game select screen. The game's objective was to choose the correct character or letter, with six different levels. The first two levels are based on simply choosing the window instructed by Big Bird, while the next two needed memorizing since the windows close. In the fifth level the player had to spell the three-letter word instructed by choosing the right letters and the last level the player must attempt to spell the most number of different words before a time limit, the letters in the windows changing after a new word is created. - 0.5 - 19901001T000000 - Riedel Software Productions - Hi-Tec Software - Educational - 1 - 4352 - - - ./Sesame Street - 123 (USA).zip - Sesame Street 123 - This math-based learning title for Ages 3 to 6 featuring Sesame Street characters. Sesame Street 1 2 3 includes a compilation of 2 previously released games: - -1. Astro-Grover: Children play with Grover and the Zips from planet Zap by counting, adding, and subtracting Zips to help improve basic math skills. - -2. Ernie's Magic Shapes: Children work with Ernie to practice matching shapes and colors in the problems he presents to them. - 0.45 - 19890101T000000 - Zippo Games - Hi-Tec Software - Educational - 1 - 4352 - - - ./Sesame Street - ABC (USA).zip - Sesame Street ABC - This game is divided into two parts: - -Letter-Go-Round: By catching and matching letters on a spinning ferris wheel children practice letter recognition and matching, simple spelling and word formation. - -Ernie's Big Splash: Children can help Ernie find his rubber duckie for his bath by building a pathway from duckie's soap dish to Ernie's bathtub. This helps children practice planning, predicting and problem-solving. - -For Ages 3-6. - 0.45 - 19890101T000000 - Zippo Games - Hi-Tec Software - Educational - 1 - 4352 - - - ./Sesame Street - Countdown (USA).zip - Sesame Street Countdown - Sesame Street's Count von Count stars in this educational game where the point is to learn how to identify numbers. You can choose to either hop or run across the levels trying to collect as many examples of the number of the day required for that particular level. The number of the day is selected randomly by a spinning number wheel. The only way to lose in the game is to touch the incorrect numbers (numbers other than the one you are required to find) which will drain your life bar. There are also two bonus levels that involve using counting and addition/subtraction skills. - 0.5 - 19910101T000000 - Riedel Software Productions - Hi-Tec Software - Educational - 1 - 4352 - - - ./Shadow Brain (Japan).zip - Shadow Brain - Shadow Brain is a First Person RPG Dungeon Crawler title for the Nintendo Famicom that was only released in Japan back in May 3 1991 by Pony Canyon - who were also involved in games like Ultima I-IV and Super Pitfall. The game plays very similar to Shin Megami Tensei (NES) and is one of the few games of this genre to be available on this console. -Originally, Shadow Brain was sold with a VHS tape detailing the story behind the game. The game has a Sci-Fi story behind it, decent graphics and nice music. Shadow Brain seems like a very solid alternative to Shin Megami Tensei. - 19910321T000000 - Scitron - Pony Canyon - Role Playing Game - 1 - 768 - - - ./Shadow of the Ninja (USA).zip - Shadow of the Ninja - In the 21st century, the evil Emperor Garuda has taken over the city of New York, killing many of its inhabitants. You play as either Hayate or Kaede, two ninjas who are attempting to free the city from Garuda's control. - -Shadow of the Ninja is a typical side-scrolling action game, consisting of running, slashing and jumping through 5 levels, each with 4 sub-stages with numerous and varied foes, and a boss enemy at their end. - -Kaede and Hayate can not only jump; as ninjas, they can hang from platforms and make swift saltomortals between floors. Sometimes, canisters containing powerups can be found. Typical powerups extend range of the default sword, or they may be additional weapons such as throwing stars and a ninja weapon that looks like a big grappling hook on a string. - -The game allowed two players to play cooperatively, a rare feature for action games outside of the Contra series. - 0.8 - 19901202T000000 - Natsume - Taito - Platform - 1-2 - 257 - - - ./Shadowgate (USA).zip - Shadowgate - Using the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a horrific demon known as the Behemoth. However Shadowgate has become infested with the Warlock Lord's demonic minions, not to mention the castle's still functional booby-traps. - -Unlike Deja Vu, death comes at you suddenly, unexpectedly, and most of all OFTEN. Such simple acts as pulling the wrong switch or opening the wrong door can cause you to be skewered by a booby-trap or disemboweled by a monster. It's allso worth mentioning the fact that if your torch burns out (this happens quite regularly) and you forget to light a new one, you'll trip in the dark and break your neck. - -A Windows 3.x update to this game was created in 1991. - 0.7 - 19891201T000000 - Kemco - Kemco - Adventure - 1 - 512 - - - ./Shanghai II (Japan).zip - Shanghai II - Shanghai II is a variant of the puzzle game also known as solitaire mahjong. 144 mahjong tiles are arranged in rows and stacked upon each other in various patterns; the player's goal is to remove pairs of matching tiles that do not have adjacent tiles from both sides until the whole board is clear. This variant features six patterns named after animals: tiger, scorpion, monkey, snake, panther, and dragon. The player can choose to display hints or reverse any amount of moves. A mode with a time limit is available as well. - 19900824T000000 - Activision - Sunsoft - Strategy-Mahjong-Asiatic board game - 1 - 1280 - - - ./Shanghai (Japan) (Sample).zip - Shanghai - Shanghai is one of the first video game adaptations of the tile-based game played with the Chinese mahjong stones - essentially a puzzle game that has little to do with real mahjong rules. - -The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the center. A tile can only be removed if it has no tile next to it on at least one side. - -This computer implementation can generate a random board layout to take on and features five preset challenges, some of which have time limits of five or ten minutes, as well as a multiplayer mode. - 19871201T000000 - Activision - Sunsoft - Strategy-Mahjong-Asiatic board game - 1 - 1280 - - - ./Shanghai (Japan).zip - Shanghai - Shanghai is one of the first video game adaptations of the tile-based game played with the Chinese mahjong stones - essentially a puzzle game that has little to do with real mahjong rules. - -The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the center. A tile can only be removed if it has no tile next to it on at least one side. - -This computer implementation can generate a random board layout to take on and features five preset challenges, some of which have time limits of five or ten minutes, as well as a multiplayer mode. - 19871201T000000 - Activision - Sunsoft - Strategy-Mahjong-Asiatic board game - 1 - 1280 - - - ./Shatterhand (USA).zip - Shatterhand - Shatterhand is an action game with eight-direction scrolling. You control Shatterhand in his quest to find and defeat General Grover, leader of the Metal Command. Through the game you’ll encounter all kinds of mechanical and biomechanical creatures. Shatterhand’s primary weapon is his cybernetic fists and therefore most enemies must be defeated by punching them. - -Additional help can be given from any of the eight hovering satellite robots, each of which has it’s own weapon that fires automatically when Shatterhand throws a punch. These satellite robots can be obtained by collecting combinations of alpha-beta letters that appear when you punch some of the white boxes that are scattered throughout each stage. - -The game has seven stages. The first and the last must be played first and last respectively, but the five middle stages can be played in any order. The path to the final showdown with General Grover leads through a factory, a refinery, an anti-gravity research facility, a submarine, a burning subway, a filtration plant and finally to General Grover’s missile launch complex. - 0.8 - 19911201T000000 - Natsume - Jaleco - Platform - 1 - 257 - - - ./Sherlock Holmes - Hakushaku Reijou Yuukai Jiken (Japan).zip - Sherlock Holmes : Hakushaku Reijou Yuukai Jiken - In Sherlock Holmes: Hakushaku Reijō Yūkai Jiken (Sherlock Holmes: The Kidnapping of the Earl's Daughter), Holmes has to rescue a countess from an evil kidnapper. By travelling all over Great Britain, he can collect the clues and defeat the thugs in order to conduct a thorough investigation. - -Parks, sewers and even private houses provide clues needed to solve the mystery and bring the kidnapper to justice. Innocent citizens can also be kicked around just like the criminals. Knives and guns can also be integrated into Holmes' offensive techniques; allowing him to collect money from fallen thugs. If Holmes is killed by any means, the mystery becomes a perfect crime, thus terminating the game. - 19861211T000000 - Towa Chiki - Towa Chiki - Action-Adventure - 1 - 512 - - - ./Shikinjou (Japan).zip - Shikinjou - Shikinjou, or Shikinjoh, is a puzzle game inspired by Mahjong Solitaire and Sokoban. Like most Mahjong Solitaire variants, it takes its name from a region in China: in this case, the former Imperial Palace of China, also known as The Forbidden City. - - The goal of the game is to get the protagonist, who is a jiang shi by default, to the exit. To do this they must push mahjong tiles out of the way. Most mahjong tiles will disappear once they touch one or more of the same type, and these tiles will also vanish along with it. Some, like the dragon or wind tiles, are barricades that will transform any tile that comes into contact into another barricade. - 0.7 - 19910426T000000 - Scap Trust - Toei Animation - Strategy-Asiatic board game - 1 - 1280 - - - ./Shin 4 Nin Uchi Mahjong - Yakuman Tengoku (Japan).zip - Shin 4 Nin Uchi Mahjong : Yakuman Tengoku - The sole installment of the Yakuman series on the Famicom. - 19910628T000000 - Chat Noir - Nintendo - Mahjong-Asiatic board game - 1 - 2048 - - - ./Shin Moero!! Pro Yakyuu (Japan).zip - Shin Moero!! Pro Yakyuu - Shin Moero!! Pro Yakyuu (New Burning!! Pro Baseball) is the sixth of Jaleco/TOSE's Moero!! series of sports games (it's occasionally referred to as Moero 6!! Shin Moero!! Pro Yakyuu) and the third in the series to be associated with baseball. The first two Moero!! Pro Yakyuu games saw localizations in the US as Bases Loaded and Bases Loaded 2, but Shin Moero!! Pro Yakyuu was skipped. What eventually became Bases Loaded 3 was instead the fourth Moero!! Pro Yakyuu game, Moero 8!! Pro Yakyuu '90 Kandouhen. - -A curious addition to this version is that of the biorhythms, which tells the player how each athlete is feeling: If the athlete is having an off-game, one or more of these biorhythms will be low and the player will need to strategize around these dips. Though big in 70s sports punditry, the idea of mathematical biorhythms predicting an athlete's prowess in any upcoming game was all but discredited as pseudoscience by the time when this game came out. - 19890713T000000 - TOSE - Jaleco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Shin Satomi Hakken-Den - Hikari to Yami no Tatakai (Japan).zip - Shin Satomi Hakken-Den : Hikari to Yami no Tatakai - Shin Satomi Hakkenden: Hikari to Yami no Tatakai ("New Eight Dog Chronicles: Battle of Light and Darkness") is a traditional Japanese RPG that follows the story of the 19th century historical novel Nansou Satomi Hakkenden, or Eight Dog Chronicles, based on eight half-brother samurai who were all descended from a dog and team up for various adventures across Sengoku period Japan. In particular, the game is based on the 1983 live-action movie, localized in the west as Legend of the Eight Samurai which in turn was based on a 1982 reworking of the epic novel named Shin Satomi Hakkenden. - -The game has a then-distinct feature of being able to start the game as any of the eight samurai, each of which begins the game in a different location. Their goal is to meet up and recruit their brothers, eventually forming a group of eight. The game is otherwise standard for the genre: the player splits their time between exploring towns and talking to NPCs, and fighting monsters and enemy soldiers in dungeons and the overworld map via a turn-based combat system. - 19891208T000000 - Micronics - Toei Animation - Role Playing Game - 1 - 768 - - - ./Shingen the Ruler (USA).zip - Shingen the Ruler - Shingen Takeda was one of the most powerful warlords of medival Japan. You being with two small city states and attempt to conquer the country as Shingen did back in the 16th Century. Control all aspects of your territories from social, economic, and military in attempt to spread your influence. If you are good enough, you can do it faster than the real Shingen himself! - 0.7 - 19900601T000000 - Another - Hot-B - Strategy - 1 - 1280 - - - ./Shinobi (USA) (Unl).zip - Shinobi - You control a ninja, Shinobi, who must battle his way through each level in search of hostages which must be rescued. You have shurikens, kicks and punches to defend yourself with. As well as the powerful ninja magic which can clear the screen of enemies in one go. - -Each level is broken down into smaller scenes and hostages are guarded by big blokes who throw swords. Watch out for gun-toting enemy henchmen and ninjas. - -Reaching the end of each level will find you battling it out with a boss. These range from 8ft giants to helicopter gunships. - 0.7 - 19890101T000000 - Tengen - Tengen - Platform-Beat'em Up - 1 - 257 - - - ./Shinsenden (Japan).zip - Shinsenden - Shinsenden is an RPG from Tamtex and Irem for the Famicom and features an Eastern mysticism setting with monks and creatures from Chinese/Japanese folklore. The story of the game concerns a monk that goes training with his partner, Raichi, and discovers an injured time-traveller which eventually leads to Raichi getting abducted and the hero chasing after her kidnappers. - 19891215T000000 - Tamtex - Irem - Role Playing Game - 1 - 768 - - - ./Shisen Mahjong - Seifuku Hen (Japan) (Unl).zip - Shisen Mahjong : Seifuku Hen - One of several Mahjong solitaire games released by Sachen. Mahjong Trap - Si Cuan Ma Que is based on the popular solitaire game Mahjong Tiles, a game adapted by Joseph Babcock to the United States around the end of the First World War. However, Mahjong did originate in China, but its adaptation in the 1920s spread like wildfire across Britain, the United States, and Australia, among other countries. Hacker International's version, Shisen Mahjong - Seifuku Hen, has added erotic themes. In the game the player(s) tackle six difficulty levels with three levels in each that reveal their own set of erotic images upon completion of each stage. The game's notable in that it features voice clips (although low quality) and is very difficult, partially due to the lackluster programming. There's a two-player mode in the game where if a connection isn't made in time, a sound clip will play and the other player will take control. This is probably the best way to tackle the game, considering how complex the puzzles get. - 19900101T000000 - Sachen - Hacker International - Mahjong-Asiatic board game-Adults - 1-2 - true - 2048 - - - ./Shockwave (USA) (Unl).zip - Shockwave - In Shockwave you need to retrieve powerful crystals left behind by the Tarian race. The Rastons are after the crystals also, which places a short time limit on the mission. You are armed only with a spacesuit and a shockwave pistol. To retrieve the crystals, you will need to find your way through numerous mazes. Blocks in the maze can be moved with the shockwave pistol. When you hit a block with the pistol, this will move blocks adjacent to the block hit rather than the block itself. If numerous blocks are lined up, the shockwave will continue to travel through the blocks until the path is clear and a block can be moved. Some blocks are indestructable and immovable, while others can be moved, and some completely destroyed. Teleportation doors, force fields and other special items can be found in some mazes. To complete most of the levels the blocks will need to be moved about in the proper order to avoid leaving a critical path permanently blocked. If you do get stuck, there is an option to restart a maze (this feature becomes more and more useful as the game progresses.) Wandering about many of the levels are FireStars which will weaken your spacesuit and eventually destroy it. Each level has a time limit in which to solve the maze and retrieve all of the crystals. - 0.4 - 19910101T000000 - American Game Cartridges - American Game Cartridges - Strategy - 1-2 - 1280 - - - ./Shogun (Japan).zip - Shogun - Shogun is a simulation game developed by Nippon Dexter and published for the MSX in 1987. It was later ported to the Famicom by Hector in 1988. It is a simulation game about living the life of a Shogun in feudal Japan. - 19880527T000000 - Nippon Dexter - HectorSoft - Strategy - 1 - 1280 - - - ./Shooting Range (USA).zip - Shooting Range - The aim is to shoot the discs on the screen so that you can acquire enough points to pass the clearing point score of that particular stage without your time or energy running out. You can choose between different difficulty levels. They affect the time you have to complete the stages. For difficulty level 1 you get 300 game time, difficulty level 2 gives you 250 and the 3rd difficulty level only 200. -Items you can shoot during the game include an hourglass which extends time by 50, an E which gives you 100 points + 1 Energy bar, an E in a white square which gives you 100 points + 2 Energy bars, a Reverse E which gives you 1 Energy bar and C or W symbol which both give only 100 points each. Each disc you shoot above an enemy is worth between 100-500 points. -The game contains three stages that involve a western, ghost house, and a space theme. There is also a bonus stage where you try to shoot as many bottles as possible. In the party game mode, you compete to have the highest score. - 0.65 - 19890601T000000 - TOSE - Bandai - Lightgun Shooter - 1-4 - 261 - - - ./Short Order + Eggsplode! (USA).zip - Short Order + Egg-Splode! - This cartridge used the power pad and contained two games: "Short Order", is a Simon-like game in which you are given an order and need to make the burger exactly as the order says. "Eggsplode" is a game in which you must destroy bombs that a fox is placing underneath chicken nests before they explode without destroying the chickens or their eggs. - 0.6 - 19891201T000000 - TOSE - Nintendo - Strategy-Compilation - 1 - 1280 - - - ./Shougi Meikan '92 (Japan).zip - Shougi Meikan '92 - Shogi (sometimes spelled Shougi) is a popular board game in Japan. It is played a bit like chess with similar pieces and moves. This game does not actually allow you to play the game itself, but instead allows you to watch games played by famous professionals in tournaments, and also try to guess which moves -are the most appropriate during the game. There was a sequel released a year later, aptly named Shogi Meikan '93. - 19920125T000000 - HectorSoft - HectorSoft - Shougi-Asiatic board game - 1 - 2048 - - - ./Shougi Meikan '93 (Japan).zip - Shougi Meikan '93 - Released by Hector. Shougi Meikan '93 is the sequel to Shogi Meikan '92. Shogi (sometimes spelled Shougi) is a board game very popular in Japan. It plays a little like Chess with similar pieces and moves. This game does not actually let you play the game itself, but instead allows you to either watch games played by famous pros at tournaments, and also try and guess which moves are most appropriate during the game. This is the second game in the short series, with the first game aptly named Shogi Meikan '92, released a year prior. - 19921204T000000 - HectorSoft - HectorSoft - Shougi-Asiatic board game - 1 - 2048 - - - ./Shoukoushi Ceddie (Japan).zip - Shoukoushi Ceddie - Shoukoushi Cedie is the Japanese title of the 1886 Frances Hodgson Burnett novel Little Lord Fauntleroy, about a down-to-earth kid from New York discovering his heritage as the heir to an Earldom in England, moving to his inherited estate and learning how to become a nobleman. Fuji Television created a 43 episode anime series based on the novel in 1988, and this video game adaptation is based on that TV show. Fuji Television is perhaps best known in western video game circles for being responsible for Doki Doki Panic (the game the American/European Super Mario Bros 2 is based on) as well as airing GameCenter CX (or Retro Game Master). The game plays much like a regular Famicom adventure game: The player walks around, talks to people and finds items which are used to solve puzzles. However, rather than selecting destinations from a menu, the player manually walks around the different locales using a top-down perspective. There are also action sequences where the player must avoid random pedestrians when leaving the estate. If he collides with an NPC, or goes into the wrong door, he is chided by his tutor and forced to answer trivia questions. - 19881224T000000 - Graphic Research - Fuji Television Network - Adventure - 1 - 512 - - - ./Shounen Ashibe - Nepal Daibouken no Maki (Japan).zip - Shounen Ashibe : Nepal Daibouken no Maki - The main character, Asibe, takes Goma-chan on a journey to meet Sugao-kun in Nepal, in a command-choice adventure that is divided into three chapters of a single storyline. - 19911115T000000 - Advance Communication Company - Takara - Adventure - 1 - 512 - - - ./Shaffle Fight (Japan).zip - Shuffle Fight - Shuffle Fight is a strategy RPG released exclusively in Japan for the Famicom (NES). The game features mecha from various Sunrise anime series, depicted as cards that players collect and use in matches. Each side of a match is represented by pieces that players move around a grid-based map; when pieces from opposing sides meet, a card battle ensues. - -After Battle Cards are played, the player rolls the in-game dice to determine its strength for that round. They may also play Item Cards to help boost their card stats. The game features a single-player campaign mode with a unique story that combines the universes of the various mecha properties, as well a multiplayer map battle supporting up to four players. - 19921009T000000 - Pandora Box - Banpresto - Board game - 1 - 2048 - - - ./Shufflepuck Cafe (Japan).zip - Shufflepuck Cafe - One puck, and only two competitors. One is the computer, and the other is, of course, you. You get a chance to match your skills at this Air Hockey style game, over 'Cantina Band' inspired music. Deflect the puck around the walled area using your bat, trying to knock it into your opponent's goal. - -There are several competitors, from which some of them definitely cheat, so be prepared to be laughed at. However, you can cheat as well, as you can resize your stick to fill the whole table width, or add one in the middle, and see who breaks glass first. There are single plays or the tournament where you play opponents in order of difficulty. The winner is the one who reaches 15 glassbreaks first. - 19901021T000000 - Brøderbund Software - Pony Canyon - Sports-Sports / Shuffleboard - 1 - 1538 - - - ./Side Pocket (USA).zip - Side Pocket - The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal! - -The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox. - -After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block! - 0.2 - 19870601T000000 - Data East - Data East - Sports-Sports / Pool - 1-2 - 1538 - - - ./Silent Assault (USA) (Unl).zip - Silent Assault - A deadly alien force has taken control of all of the Earth's military forces. For some reason, the alien power is unable to control you, leaving you as the only one who can fight back. To be victorious you will need to battle both military forces and alien creatures in a variety of different landscapes. Along the way different weapons can be found to help your assault, along with temporary invincibility and energy replenishing power ups after destroying certain enemies. There are eight different worlds with numerous, deadly enemies to conquer. - 0.4 - 19900101T000000 - Joy Van - Color Dreams - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Silent Service (USA) (Rev A).zip - Silent Service - You are now a member of the Silent Service, the US Navy Submarine command. For a long while after Pearl Harbor, you are the only forces capable of striking back at the Japanese in the Pacific. Take one of the "fleet boats" and go on extended patrols of up to 2 months from Hawaii, Australia, or New Zealand. Set your difficulty/realism level and time period (early means less tech for juicier targets, later means tougher escorts, more tech, lousier targets). Contend with factors like dud torpedoes, maximum depth, and more. - -You can choose among practice run against some old hulks, recreate historical convoy attacks, go on a single patrol, or go on your own campaign, which lets you go multiple patrols until you die, get promoted, or survive the war. - -How well will you do when matched against history? - 0.75 - 19891202T000000 - Rareware - Konami - Simulation - 1 - 1024 - - - ./Silk Worm (USA).zip - Silkworm - Silkworm is a classic horizontally-scrolling shoot-em-up based on the 1988 Tecmo arcade game. The main difference between this game and many other side-scrolling shoot-em-ups is that you got to be on land as well as in the air. - -Player 1 would play as a helicopter, but if a second player joined the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapons powerup. This would go on throughout the entire game (a "goose" could appear even during the end of level baddie!). - 0.75 - 19900602T000000 - Tecmo - Sammy USA Corporation - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Silva Saga (Japan).zip - Silva Saga - Silva Saga is notable for being a very Dragon Quest like game in the look of the game, but it does feel like a very different design philosophy. Minelvaton Saga, Silva Saga and Silva Saga II (Tthis third episode was on SNES) are all part of the same series. -Silva Saga is a game that would be boring to someone who doesn't like the Dragon Quest games on the NES. After all, the game is basically Dragon Quest, with some easier mechanics and a different design philosophy. If you do like the Dragon Quest games, however, you get less grinding, some pretty nice music, pleasant graphics, and a new world to explore. - 19920724T000000 - SETA - SETA - Role Playing Game - 1 - 768 - - - ./Silver Surfer (USA).zip - Silver Surfer - The Silver Surfer roams throughout space as herald to Galactus, looking for new planets for him to feed on. However his mission is interrupted by a summon from Galactus. Silver Surfer learns that creatures from the Magick Dimension are trying to break through into the universe and their coming will end all life. Vowing to stop them, Silver Surfer must assemble the pieces of a mysterious Cosmic Device and use it to push them back. The pieces of the Device are currently in the hands of some malicious creatures: Reptyl, Mephisto, Skrull Emperor, Possessor and Firelord. Silver Surfer must travel to their domains and defeat them in order to obtain pieces of the device. - -Silver Surfer is a shooter game, with some levels taking place vertically and some horizontally. The Surfer's only ability is to move around on the screen and to shoot directly in front of him. Power-ups that can be picked up include: the letter "F" (Firepower) which will increase the number and power of his projectiles, Smart bombs which destroy everything on the screen, the letter "S" (Speedup) which increases the surfer's movement and Orbs which will also fire the Surfer's weapon. Orbs are special in that two can be obtained (only 1 is shown on horizontal scrolling levels) and they can be positioned to fire forwards, backwards or sideways. - 0.5 - 19901102T000000 - Software Creations - Arcadia Systems - Shoot'em Up - 1-2 - 260 - - - ./SimCity (USA) (Proto).zip - SimCity - SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage. -Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, ... - 19910101T000000 - Maxis Software - Nintendo - Simulation-Build And Management - 1 - 1024 - - - ./Skate or Die 2 - The Search for Double Trouble (USA).zip - Skate or Die 2 : The Search for Double Trouble - In this sequel to Skate or Die, you have the option of just skateboarding on a ramp, or to go through an adventure. In the adventure, you are in a small community called Elmood. You play as the hero in this game. Basically you are trying to keep skateboarding and your life as it was after the Mayor of the town bans skateboards. After dealing with this, you set out to build your own halfpipe, and you deal with whatever comes your way. In this game, you go through many obstacles, and other skateboarders shooting paint and throwing eggs at you, you also can shoot at them, and of course upgrade your board from Lester when you run into him on his skateboard, as well as Lester who will give you tricks (giving them whatever they want, whether that's fries, drinks, CD's, etc;). - 0.65 - 19900901T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Skateboard - 1 - 1538 - - - ./Skate or Die (USA).zip - Skate or Die - Skate or Die incorporates five distinct styles of skating, which can be attempted individually or in turn. You skate around a menu room to choose which one to attempt. Before taking off you can visit Rodney's skate shop to buy equipment. - -The first event is freestyle, in which your aim is to score as many points as possible in 10 attempts. Judges determine how much style and skill you have shown. The High Jump uses the same equipment, only this time your task is to jump as high as possible at the end of the ramp. - -The downhill events are overhead-view races. In the Downhill Race you simply try to complete the course within 90 seconds. In the Downhill Jam you try to outperform a human or computer opponent whilst dodging or jumping hazards. You can use attacking moves to either remove hazards or knock your opponent over. - -The pool joust is more of a one-on-one beat em up using a stick, set within a pit to skate around. - 0.75 - 19881201T000000 - Konami - Palcom - Sports-Sports / Skateboard - 1-8 - 1538 - - - ./Ski or Die (USA).zip - Ski or Die - Ski or Die is a winter-themed extreme sports game in which the player can competes in 5 different events: - -1. Downhill Blitz: Downhill skiing event in which the player can make large jumps over chasms and perform stunts in the moguls section - -2. Innertube Trash: Two players descend a mountain in innertubes. Score points by picking up items, perforating your opponents tire with a knife or fork and finishing first. - -2. Acro Aerials: Ski down a ramp and score points by performing acrobatic jumps. - -3. Snowball Blast: First person snowball fight. Score points by taking out little that attack your snow fortress. - -4. Snowboard Half-Pipe: Put on your snowboard and score as much points as possible in a limited amount of time by performing tricks inside a half-pipe. - -Practice a single event or try the tournament. The tournament mode has hot-seat multiplayer support. - 0.45 - 19910201T000000 - Konami - Palcom - Sports-Sports / Skiing-Sports / Multisports - 1-6 - 1538 - - - ./Skull & Crossbones (USA) (Unl).zip - Skull & Crossbones - Skull & Crossbones is an unlicensed NES from Tengen, the Atari brand focused on computer and console games. It is inspired from the arcade game Skull & Crossbones but gameplay is different. -Pirate One Eye must battles pirates, ninjas and undead in 6 levels to rescue a princess and steal a wizard's powers. - 0.5 - 19900101T000000 - Tengen - Tengen - Platform / Shooter Scrolling-Platform - 1-2 - 258 - - - ./Sky Destroyer (Japan).zip - Sky Destroyer - Sky Destroyer is an aerial combat game. Players take the role of a warplane that has to defeat various enemy combatants in the air and in the sea. The player's warplane is equipped with machine guns and can also fire off torpedoes. The main goal is to destroy a fortified island at the end of each scene by firing a torpedo at it. - 19851114T000000 - Taito - Taito - Shoot'em Up - 1-2 - 260 - - - ./Sky Kid (USA).zip - Sky Kid - You are the legendary Red Baron, flying a plane through a horizontal side-scrolling scenery set during World War I. To complete a mission, you simply need to get to the landing spot on the other side without being shot down, but you can gain extra points by destroying enemy vehicles and planes. For huge points, pick up a bomb hidden in the level (you will be warned by a sound when approaching it) and drop it on a large structure. If you fail to land on the landing strip, you run out of fuel and crash. - -You can only shoot horizontally and diagonally by tilting the plane's nose. When in trouble, perform an aerial loop with the secondary button, this often destroys other planes and avoids bullets. There is a co-op mode with the character Max as well. - 0.65 - 19870901T000000 - Namco - Sunsoft - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Sky Shark (USA).zip - Sky Shark - Sky Shark is a top-down shooter similar to Raiden. You start off with four lives and three bombs. With that (you can get more lives at certain point intervals, and more bombs can be found), you, the "Sky Shark" of your squadron, blast through five levels of enemy-infested battlefields with as many as six gun upgrades. (Aside from the bombs and the gun upgrade, there are no other weapons to be found at all.) Includes three difficulty levels and two-player support. - 0.75 - 19890902T000000 - Taito - Taito - Shoot'em Up - 1-2 - 260 - - - ./Slalom (USA).zip - Slalom - In Slalom you need to ski down different trails and beat the clock to move on to the next of the 24 trails. Other skiers, trees, snowmen, sledders, and moguls will get in your way and slow you down if you crash into them. Slalom flags are located throughout the trails, and skiing on the wrong side of these will cause your player to snowplow momentarily and lose speed, so to get the best times you need to make sure none of the flags are missed. - 0.55 - 19870801T000000 - Rareware - Nintendo - Sports-Sports / Skiing - 1-2 - 1538 - - - ./Smash T.V. (USA).zip - Smash T.V. - The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them. - -Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode. - 0.7 - 19910901T000000 - Williams - Acclaim - Shooter-Shoot'em Up-Shooter / Run and Gun - 1-2 - 260 - - - ./Snake Rattle n Roll (USA).zip - Snake Rattle n Roll - Brilliant 3-D graphics and a colorful new duo - Rattle and Roll! - -It's a race to the moon! But first you must travel through 11 levels of adventure. Hurtling anvils, exploding Nibbley Pibbleys, flying carpets, ferocious 3-D terrain, plus BIGFOOT and more! - -The action is non-stop. The challenge is terrific. Help Rattle and Roll, the two snakes, make their way up the perilous mountain. - -Gobble up Nibbley Pibbleys to gain enough weight to advance to the next level. Defeat enemies while you gather points, food, and extra lives along the way. - -Play alone or with a friend, and get ready to Snake Rattle N Roll! - 0.8 - 19900701T000000 - Rareware - Nintendo - Platform - 1-2 - 257 - - - ./Snake's Revenge (USA).zip - Snake's Revenge - An unofficial sequel to the original Metal Gear for the NES. Three years has passed since the Outer Heaven incident. FOX-HOUND has gained intelligence that an unknown terrorist group has seized a remote facility containing mass-produced Metal Gear tanks, as well as a new Metal Gear prototype which was under development. The newly-promoted Lt. Solid Snake is called back into action to infiltrate the terrorists' base with the help of two FOX-HOUND rookies, former marine Nick Myer and navy intelligence agent John Turner. - -The player once again assume the role of Snake. The objective is similar to the previous game, as the player must avoid any kind of visual contact (even moreso than the first game), while collecting weapons and equipment on-site. There is a greater variety of areas such as a jungle, a warehouse, a train, a couple of prisons and even a cargo ship containing the mass-produced Metal Gears. The player must also overcome new traps such as searchlights, soldiers in gyrocopters, door-sealing devices and even suicide bombers. The player must also interrogate captured enemy officers by injecting them with a truth serum to increase their rank, in addition to saving hostages like in the first game. Side-scrolling areas are also included in addition to the main overhead game, where the game takes a more action-oriented route (while still maintaining the stealth premise). - 0.65 - 19900401T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Snoopy's Silly Sports Spectacular! (USA).zip - Snoopy's Silly Sports Spectacular! - The Silly Sports are being held in it's traditional home of Italy and Snoopy, from the Peanuts comic strips, will want to attend. Snoopy packs his plane and brings along his relative, Spike as an opponent and the little yellow bird, Woodstock to judge. - -Now Snoopy's ready to compete with 1 or 2 players in his own custom olympiad of the following "events": -The Sack Race: Snoopy and Spike race against one another in competing potato sacks. -Boot Throwing: Just like the Hammer toss, but involving an old boot. -Pogo: Hop on a Pogo Stick and hop over obstacles. -Overboard: Snoopy and Spike play "King of the Boat" trying to knock each other into the water. -Pile of Pizza: Balance the pizzas while trying to walk towards the finish line. -River Jump: Pole Vault over the river (actually sticking the pole into the river) to the other side. - -The Japanese version of this game uses a Donald Duck license rather than a Snoopy license (changing many of the character names above), but gameplay remains the same. - 0.45 - 19900401T000000 - Kemco - Kemco - Sports - 1-2 - 1536 - - - ./Snow Brothers (USA).zip - Snow Brothers - Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil King Scorch and rescue the princesses. - -Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level (screen), 50 altogether. The Snow Bros use snow as their weapon, throwing it at the enemies to stun them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. These can be rolled into giant snowballs and pushed or kicked into other enemies. If left alone, enemies will eventually defrost and become angry at the player. The enemy filled snowballs are a much stronger weapon then the regular handful of snow and are the only effective weapon Nick and Tom have against the bosses. - 0.8 - 19911101T000000 - SOL - Capcom - Platform - 1-2 - 257 - - - ./Soccer League - Winner's Cup (Japan).zip - Soccer League : Winner's Cup - Soccer League - Winner's Cupis a soccer game developed by SAS Sakata for the Famicom, and published by Data East in 1988. During game play, field scrolls horizontally across the screen. Players select one of eight international teams and attempt to win the World Cup. The teams that the player can select include: Japan, Germany, Brazil, France, South Korea, England, Argentina, and the USA. Players may choose to play solo against the computer, or compete head to head with another player. Although the game was never released outside of Japan, most of the options are written in English. - 19880812T000000 - SAS Sakata - Data East - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Soccer (Japan, USA).zip - Soccer - Soccer is an action game for two players or one player against the computer. You can play the game in one of five skill levels, choose from several different teams, and select the amount of time the match will take. Soccer features throw-ins, goal kicks, corner kicks, penalty kicks and an overhead view of the field which scrolls to follow the action. - 0.4 - 19850409T000000 - Nintendo - Nintendo - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Solar Jetman - Hunt for the Golden Warpship (USA).zip - Solar Jetman : Hunt for the Golden Warpship - The golden warpship was once the most powerful ship in the galactic fleet. But the ship was captured by aliens, and its parts scattered throughout twelve different worlds. On each world deadly aliens, booby traps, black holes, and extreme gravitational forces guard the parts. It is now up to Solar Jetman to land on each of the worlds and retrieve all the parts so the golden warpship may be reassembled. - -At the beginning of each world, Solar Jetman starts out at the mother ship and explores using a jetpod. When a part of the golden warpship or something else of use is located, the jetpod can be used to haul it back to the mother ship. The mother ship will move on to the next world when all the parts on the current world have been brought back. If the jetpod takes too much damage, Solar Jetman must return to the mother ship for repairs before continuing the quest. - 0.6 - 19900901T000000 - Rareware - Nintendo - Shooter - 1 - 256 - - - ./Solitaire (USA) (Unl).zip - Solitaire - Solitaire is a game offering the player a chance to play Klondike. Klondike Solitaire is a game of moving cards of alternate suits onto each other in an effort to move them off the tableau. In the game, you have the option to draw one or three cards and you may also change the color and the backgrounds of the playing cards with a limited set of design and color choices. - 0.25 - 19920101T000000 - Odyssey Software - American Video Entertainment - Playing cards - 1 - 2560 - - - ./Solomon's Key (USA).zip - Solomon's Key - Solomon's Key is a platform game with both action and strategy elements. On each level your goal is to retrieve a key which can then be used to unlock the exit. To help out, you have a magic wand which can be used to create and destroy blocks (though some blocks can't be destroyed). In order to reach the key you will need carefully to arrange the blocks on the screen so you can jump your way around safely. Wandering around each level are a variety of enemies which will cause you to lose a life if you're caught. Some creatures can be killed by destroying the block they are standing on, others must be dodged. Hidden bonuses and magic can be found on many of the levels, sometimes even hidden in blocks. Some treasures give you bonus points, others can form magic spells to help deal with the enemies. To make the game more difficult, each level has a time limit in which it must be completed. - 0.6 - 19870701T000000 - Tecmo - Tecmo - Strategy-Puzzle - 1 - 1280 - - - ./Solstice - The Quest for the Staff of Demnos (USA).zip - Solstice : The Quest for the Staff of Demnos - The Princess Eleanor has been captured by the evil mage Morbius and is somewhere in the fortress of Kastlerock. You play the part of Shadax, who must now rescue the Princess by searching the fortress for the six pieces of the magical Staff of Demnos and use it to defeat Morbius. Solstice is a combination of a puzzle/adventure and action game played from an isometric 3-D point of view. There are numerous rooms to explore in the fortress, many with dangerous, evil creatures wandering about and traps and obstacles to get past. Along the way there are magic potions, keys, and many other items to find which help you get past the creatures as well as reach new parts of the fortress. - 0.9 - 19900601T000000 - Software Creations - Software Creations - Action-Adventure - 1 - 512 - - - ./Solstice (Japan).zip - Solstice - The Princess Eleanor has been captured by the evil mage Morbius and is somewhere in the fortress of Kastlerock. You play the part of Shadax, who must now rescue the Princess by searching the fortress for the six pieces of the magical Staff of Demnos and use it to defeat Morbius. Solstice is a combination of a puzzle/adventure and action game played from an isometric 3-D point of view. There are numerous rooms to explore in the fortress, many with dangerous, evil creatures wandering about and traps and obstacles to get past. Along the way there are magic potions, keys, and many other items to find which help you get past the creatures as well as reach new parts of the fortress. - 0.9 - 19900720T000000 - Software Creations - Software Creations - Action-Adventure - 1 - 512 - - - ./Son Son (Japan).zip - Son Son - In this game, you play the role of either Son Son or Ton Ton as you try to rescue your three friends from the clutches of a random bad guy who kidnapped them right in front of you. This game is a side scrolling adventure, where the game field advances automatically, and the screen is divided in six different floors, all of which are populated by enemies or obstacles that will kill you if you touch them; but both Son Son and Ton Ton attack their enemies by shooting small bullets at them out of their weapons (a magic cane and a pitchfork, respectively). Their attack can also stop many enemy projectiles! Your chosen character must jump from floor to floor, evading hunters, bats, fish, statues, insects, skull coins, and mad bombers! As you advance, you can pick up several food items to increase your score. Clearing the screen of enemies will also net you several hefty bonuses. - -The story is heavily based upon "Journey To The West"; the player characters as well as the kidnapped ones are based upon the main characters in the story. This game is also a port of Capcom's original arcade game. - 0.8 - 19860208T000000 - Capcom - Capcom - Platform - 1-2 - 257 - - - ./Soreike! Anpanman - Minna de Hiking Game! (Japan).zip - Soreike! Anpanman : Minna de Hiking Game! - Anpanman travels around the world helping people. But what is Anpanman? He?s a superhero whose head is made out of sweet rolls filled with bean jam. Soreike! Anapanman is a fun board game for the Famicom, based on a cartoon by the same name. It is relatively straightforward and simple to play, with no -complex features or obstacles to overcome. There are eight maps and a ninth to unlock, and up to three human players can participate. Join Currypanman and Shokupanman as you try to beat Baikinman! - 19920320T000000 - Angel - Bandai - Puzzle - 1-3 - 2816 - - - ./Space Harrier (Japan).zip - Space Harrier - Run… fly… dodge those obstacles, but return fire on wave after wave of attacking aliens. Armed with a really big gun, you have to defend yourself against the alien hordes using your wits to navigate around the screen. But watch out for those end of level bosses! - 0.5 - 19890106T000000 - SEGA AM2 - Takara - Shooter / TPV-Shooter - 1-2 - 256 - - - ./Space Hunter (Japan).zip - Space Hunter - Space Hunter is an action game by Namco. In the year 2199 AD and after a devastating nuclear war, all of humanity relies upon cyborgs and robots to survive. But a group of cyborgs is now leading a revolt against their masters and the Earth is under extremely heavy bombardment from space. A 16-year-old female cyborg named Altiana is sent to eradicate the threat - she is on a mission to explore six maze-like planets and to defeat their ferocious guardians one by one in order to unlock and access the final and seventh level, the enemy space-fortress. All six planets can be accessed from the beginning of the game and each one is made up of a large grid of inter-connected screens. - 19860926T000000 - Kemco - Kemco - Action - 1 - 256 - - - ./Space Invaders (Japan).zip - Space Invaders - Earth is under attack from rows of bomb dropping aliens, and you need to defend it! The rows of aliens begin at the top of the screen, and you control a laser cannon at the bottom of the screen. Your goal is to earn points by shooting the aliens before they can land. The aliens march back and forth, and each time the end of the screen is reached they will drop one row closer to the bottom. Shoot them all, and you move on to the next (tougher) level, but if even one of them lands the game is over. From time to time a flying saucer will pass by along the top of the screen; shoot this to earn extra points. Just above your laser canon are three shields; these can be used to hide from the alien's bombs, but will also block your own shots. You begin the game with a limited number of laser canons, and if all of them are bombed the game ends. - 0.6 - 19850417T000000 - Taito - Taito - Shooter / Space Invaders Like-Shooter-Shoot'em Up - 1-2 - 260 - - - ./Space Shadow (Japan).zip - Space Shadow - Space Shadow is an on-rails sci-fi shooter that takes its inspiration from Ridley Scott's 1979 sci-fi horror classic, Alien. This game was released by Bandai as a pack-in game with the Hyper Shot Machine Gun, some king of uzi pistol for NES. - 19890215T000000 - Bandai - Bandai - Lightgun Shooter - 261 - - - ./Space Shuttle Project (USA).zip - Space Shuttle Project - The Launch Director has assigned a Commander to take control of several NASA Space Launches to do some necessary jobs in space. It is the commander’s job to do all the pre-launch activities like fuelling the space ship and making sure all the crew are on safely and making sure all the post-launch activities are carried out like the rocket and fuel tank separation as well as the successful landing of the shuttle. The commander is also responsible for the extravehicular activities in space such as launching a satellite and building a space station. - 0.4 - 19911101T000000 - Imagineer - Absolute Entertainment - Simulation-Simulation / Vehicle - 1 - 1024 - - - ./Spartan X 2 (Japan).zip - Spartan X 2 - Somewhat more faithful to the plot of the movie than the first Spartan X game, it attempts to tell the same story: In Barcelona, Mr. X has captured the pickpocket Silvia. In order to get her back, Thomas, a Kung-Fu master who runs a restaurant must travel the city, eventually reaching Mr. X's castle and attempt to rescue her. - -Spartan X 2 is an expanded version of the original Spartan X game (aka Kung-Fu). Similar to that game, Spartan X 2 is a side-scrolling fighting game. Controlling Thomas, the player is able to move left and right, jump, kick and punch. Thomas has an energy bar and is defeated if he loses all of the energy. Some enemies drop items such as potions which will help replenish this bar. At the end of each level, Thomas encounters a boss. - -Story cutscenes are displayed between each level, where Thomas contacts other characters through use of a computer. - 0.65 - 19910927T000000 - Irem - Irem - Beat'em Up - 1 - 263 - - - ./Kung Fu (Japan, USA).zip - Spartan X - You'll need lightning fast reactions to knock out the Knife Thrower, stop the Stick Fighter, and trip up the evil Tom Tom Brothers in this action-packed martial arts contest! Are you sure you're tough enough? Because it'll take all your strength and skill to master the moves in KUNG FU, beat your opponents, and rescue the fair Sylvia who's held captive on the top floor! The action is non-stop, and just when you think you've got your enemies licked there's always a Giant, a Snake, or a fire-breathing Dragon to contend with in KUNG FU! - 0.9 - 19850621T000000 - Nintendo - Nintendo - Beat'em Up-Fighting - 2 - 263 - - - ./Spelunker II - Yuusha e no Chousen (Japan).zip - Spelunker II : Yuusha e no Chousen - The beautiful Fairy Land has been ruled by the evil demon Geyla for a thousand years. You are a nameless spelunker who is searching for treasure. You are told to defeat Geyla and to free the Fairy Land. But you are unsure about your motivation. Do you really wish to save the world, or are just interested in all those treasures buried deep in mountain caves, waiting for you to find them and to pick them up? You have a special meter called Toku that will indicate exactly how much you are interested in saving the world, and how much in grabbing treasures. Your actions will influence the outcome of the story... - -The gameplay is platform action with some RPG elements (such as the ability to use different weapons or to follow a specific style or behavior). You travel overworld through forests, fields, and mountains, whacking or shooting enemies, facing ferocious bosses, and descending underground, searching for treasure. There are many hazards that await you on your journey, including lava fields, pits, etc. - 0.9 - 19870918T000000 - Now Production - Irem - Role Playing Game - 1 - 768 - - - ./Spelunker (USA).zip - Spelunker - In this game, you are a spelunker who climbs deep down mountain caves in search for treasure. The levels consist of many platforms, connected to each other by a riding cart, ladders, ropes, etc. You'll have to time your jumping well, because a slight fall will lead to your death, and the abyss is near! You should jump over various obstacles, avoid ghost-like enemies, climb on ropes, and use inventory items such as bombs to create little explosions that will bring you nearer to the desired treasure. - 0.5 - 19870901T000000 - Irem - Brøderbund Software - Platform - 1 - 257 - - - ./Spider-Man - Return of the Sinister Six (USA).zip - Spider-Man : Return of the Sinister Six - From the ingame intro: - -"Doctor Octopus is plotting the crowning caper of his criminal career... to rule the world. -He has reunited the Sinister Six and with these super-villains together again, nothing stands in their way - except Spider-Man!" - -Spider-Man: Return of the Sinister Six is a side-scrolling game which puts you in the role of Spidey throughout six levels against Electro, Sandman, Mysterio, Vulture, Hobgoblin and Doctor Octopus respectively. Some puzzle solving (like finding a key) is necessary to beat some levels. Spidey can duck jump, climb walls, punch, shoot webs to swing (by pressing punch and jump together) and perform a jump kick (by pressing the punch button twice). Collecting web cartridges allows Spidey to shoot limited web projectiles. - -Although hard to die, Spidey has only one life, there are no items to recharge life (but killing some guys will do so) and only one continue. - 0.55 - 19921001T000000 - B.I.T.S. - LJN - Platform - 1 - 257 - - - ./Spiritual Warfare (USA) (v6.1) (Unl).zip - Spiritual Warfare - Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly. The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself. - 0.5 - 19920101T000000 - Wisdom Tree - Wisdom Tree - Educational-Role Playing Game - 1 - 4352 - - - ./Splatterhouse - Wanpaku Graffiti (Japan).zip - Splatter House : Wanpaku Graffiti - Wanpaku Graffiti is the first Splatterhouse game to appear on a home console. It is not clear how it fits in the series' timeline, but it starts with Jennifer mourning over Rick's grave (her boyfriend). Lightning strikes his grave and he is resurrected. Before she can rejoice, another bolt strikes the grave next to him and a jack-o-lantern appears. This pumpkin king kidnaps Jennifer and Rick barely has the time to wipe off the dust from his clothes before he sets off to rescue his girlfriend. - -Although the game is not as gory as the other titles, there is still plenty of disturbing enemies such as headless chickens, severed hands and zombies. Through seven side-scrolling levels, including a graveyard, a mansion, a Japanese pagoda and an Egyptian pyramid, you chase the pumpkin king with your cleaver and a shotgun you can pick up along the road. Just like the other games in the series, there are lots of movie references. The game often needs good timing and pixel perfect jumps, as falling down from platforms will regenerate the enemies. You can pick up candy, hamburgers and cans of soda to restore your health. - 0.75 - 19890731T000000 - Namco - Namco - Action-Beat'em Up - 1 - 263 - - - ./Spot - The Video Game (USA).zip - Spot : The Video Game - A puzzle game loosely featuring licensing from the 7Up soft drink. The gameplay involves up to 4 players, which can be either human or computer, each taking on spots of a particular colour. Starting from opposite corners, they take it in turns to move, either by 'reproducing' one of their spots to form another one in an adjacent square, or by making a jump, losing the square you did have but taking one two spaces away. - -When a piece lands next to one of another colour, that piece changes colour into that of their opponent. The winner of each round is either the last player with any pieces left, or the player who has the most pieces left when the level is full. - 0.9 - 19900901T000000 - Arcadia Systems - Arcadia Systems - Puzzle - 1-4 - 2816 - - - ./Spy Hunter (USA).zip - Spy Hunter - A conversion of the arcade game, Spy Hunter is a driving action game played from an overhead point of view. Your car is equipped with machine guns to help you get past the numerous enemies out on the road (be careful not to shoot any civilians, though!) Occasionally you will come across a weapons van, and if you drive into the back of the van your car becomes equipped with a second weapon (such as smoke screen, oil slick, or missiles.) At several points the road splits and you can enter a boathouse which transforms your car into a boat temporarily. If you drive far enough the seasons change as well (watch out for icy conditions during winter!) The enemy cars will do anything to stop you, including running you off the road, firing guns from the back of a limmo, or dropping bombs from a helicopter. - 0.6 - 19870901T000000 - Sun Electronics - Sunsoft - Racing, Driving - 1 - 1537 - - - ./Spy vs Spy (USA).zip - Spy vs Spy - M.A.D. magazine’s comic strip of the same name comes to life in this game which was designed for one or two players. The innovative split-screen shows both spies at the same time. Play with a friend or against the machine. - -The black crow and the white crow are out to beat each other before the time bell rings. Find the needed objects by digging through drawers, closets and furniture in the house. Foil your opponent by setting creative booby traps in the various rooms (a bomb in a dresser drawer, for instance). - -Fights ensue when both spies enter the same room. Find hidden weapons in the rooms to help with those fights, since one of you will die if you run into each other. - 0.75 - 19881001T000000 - Kemco - Kemco - Strategy - 1-2 - 1280 - - - ./Sqoon (USA).zip - Sqoon - When the rulers of planet Neptune find that they are running out of their main food source – man-ham – they hit on a devious plan: Invade the nearby planet earth and melt the polar ice-caps, thus sinking all cities. Then imprison the human creatures in underwater factories where they can be turned into a fresh source of man-ham. - -The plan goes perfectly. The leaders of earth's nations are taken completely by surprise as the ice-caps melt and the globe is flooded. It seems that humanity will meet its end on the dinner plates of the Neptunian monsters. But wait! One hope remains, in the form of evil pirate Narikeen, who has been the scourge of the world's nations, pillaging and causing general distress in his pink submarine, Sqoon. The leader of the world's ailing defense force turns to this former public enemy number 1, and with some difficulty manages to convince Narikeen to save the world. - -In this side-scrolling shooter, you control Narikeen's sub, Sqoon. Sqoon is equipped with two weapons; an upgradable missile launcher which shoots straight ahead to take out the weird Neptunian enemies and an ice-bomb which shoots horizontally downwards to blow up factories and other installations. Destroying these buildings releases the humans inside, who then float out so you can rescue them. When you have nine people on-board, a small mobile island will appear on the surface, allowing you to drop off the humans and re-fuel. You'll need to save a lot of people and re-fuel regularly, as your sub only lasts about 60 seconds on one tank of gas. There are eight levels in the game, each set in a different (sunken) country. - 0.55 - 19870901T000000 - Home Data - Irem - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Square no Tom Sawyer (Japan).zip - Square no Tom Sawyer - In 1855, Tom Sawyer and his friends are growing up in the town of St. Petersburg, Missouri in the United States. Being wild children, Tom Sawyer and his best friend Huckleberry Finn are always getting into new adventures and one kind of trouble or another. So it's not entirely unexpected one day when Tom Sawyer heads off to school and realizes he is late... - -Square no Tom Sawyer is a side-scrolling RPG that features characters and situations from Mark Twain's Tom Sawyer novels. Players control Tom himself and up to three other characters who can join his party at any one time. In town, there are a variety of people that can be talked to and shops where items can be bought and sold. Outside of towns, monsters and fierce woodland animals are randomly encountered and must be battled with. When entering battle mode, the game shifts to a third-person view behind Tom's party. The player can issue commands such as Fight, Item and Run to each of the characters in the party and these actions will occur in turn. Battles that are won earn the participating characters experience points. These experience points can be allocated to increase specific stats of characters. Players can accumulate new items for use in battle but never have to deal with equipping characters. - 19891130T000000 - Square - Square - Role Playing Game - 1 - 768 - - - ./Stack-Up ~ Block (World).zip - Stack-up - Set up R.O.B. with the colored discs included in the game and then control his movements in the game by using Professor Hector to jump onto various blocks. The blocks represent commands given to R.O.B. in sequence. - -This game can be played in several different ways. In the regular game, you have to stack up the colored discs as fast as possible and in a certain pattern and sequence. In memory mode you program an entire sequence of movements to move the discs and won't know if it actually works until you RUN the program. Finally there is a 1 or 2 player bingo mode in which you align different columns and rows to BINGO and activate rob commands. An opponent will also hop around activating commands. Your goal is to have R.O.B. move as many of the colored discs without dropping them. - 0.4 - 19851018T000000 - Nintendo - Nintendo - Educational - 1-2 - 4352 - - - ./Stanley - The Search for Dr. Livingston (USA).zip - Stanley : The Search for Dr. Livingston - The game is set in Congo, Africa, in 1870, and its main character is a historical figure. You play as Henry M. Stanley (1841-1904), a reporter for the New York City Newspaper, who was sent by his employers to chronicle the work of the famous Africa-explorer, Dr. Livingston. Unfortunately, the Doctor left without you, hating press and everything connected to it. Recently he disappeared somewhere in the jungle of Congo, leaving only a few notes. Apparently, he was on the trail of -re-discovering the legendary lost temple of the Amut people, Am-Zutuk. You decide to follow his steps, to find the lost Dr. Livingston, and maybe to learn more about the mysterious people of Amut and the temple. - -The game takes you to Congo, where you can move from location to location on a "world map" with about a hundred accessible areas. You should make your way through platform levels populated with wild animals and other foes. Some of the levels are impassable or serve no purpose, others contain valuable clues and useful items. You can also visit town areas and talk to people. There is a variety of weapons to be found during your quest, including "native" ones such as blowpipe and spear. - 0.3 - 19921001T000000 - Sculptured Software - Electro Brain - Adventure - 1 - 512 - - - ./Star Force (USA).zip - Star Force - In the year 2010 of the Dimensional Almanac, a mysterious rebel planet appeared in the darkness of the cosmos. It was called Gordess and its war-mad inhabitants plundered the resources of every planet they encountered, leaving nothing but death in their wake. Fighting the Gordess seemed impossible, yet against all odds, a brave pilot riding a space patrol craft defied the alien army. The people called this space patroller "Final Star", their only hope. The Gordess has been committing mass murder for 2000 years. As the pilot of the Final Star, can you put a stop to it? - 0.75 - 19871101T000000 - Hudson - Tecmo - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Star Luster (Japan).zip - Star Luster - In Star Luster, the player controls Dan Heinick, a pilot of the starfighter Gaia. He is tasked with having to fight the evil being Battura and its minions, who are bent on controlling the entire universe.The game is played from an inside the cockpit view. - 19851206T000000 - Namco - Namco - Simulation - 1 - 1024 - - - ./Star Soldier (Japan) (Sample).zip - Star Soldier - Starbrain, a giant super computer programmed for destruction, is threatening the Galactic Empire. As a skillful and experienced star soldier, you need to pilot the Caesar into the space station Starbrain has occupied. The space station is heavily guarded by enemy ships and strange robotic creatures. You will be able to find different weapons along the way to power up the Caesar and increase chances of a successful mission. Star Soldier is an arcade style vertically scrolling shooter for one player. - 0.7 - 19860613T000000 - Hudson - Taxan - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Star Soldier (USA).zip - Star Soldier - Starbrain, a giant super computer programmed for destruction, is threatening the Galactic Empire. As a skillful and experienced star soldier, you need to pilot the Caesar into the space station Starbrain has occupied. The space station is heavily guarded by enemy ships and strange robotic creatures. You will be able to find different weapons along the way to power up the Caesar and increase chances of a successful mission. Star Soldier is an arcade style vertically scrolling shooter for one player. - 0.7 - 19890101T000000 - Hudson - Taxan - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Star Trek - 25th Anniversary (USA).zip - Star Trek : 25th Anniversary - The Ship Enterprise is on a 5 year mission: To explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before. While the Enterprise is investigating strange gravitational disturbances, it is drawn into a dimensional hole and ends up in unknown space with broken warp engines. Now, Captain Kirk and his crew must try to repair the ship and find a way home. - -Gameplay is divided into two parts, taking place on the ship's bridge and away missions. On the bridge, you can communicate with other ships, call up a map to navigate the ship (once the warp engines are fixed), enter battle mode to fight other ships (which does not happen very often), save the game or beam down to a planet's surface. -These away missions make up the major part of the game and play very much like other action adventures. You can talk to aliens find and use objects, solve puzzles and fight against hostile lifeforms. Battles with other ships or on away missions are handled in simple Shoot'em Up-fashion. - 0.75 - 19920201T000000 - Interplay - Ultra Games - Adventure - 1 - 512 - - - ./Star Trek - The Next Generation (USA).zip - Star Trek : The Next Generation - Cadets at Starfleet Academy must spend some of their classes in the starship simulator. This year is a simulation of the U.S.S. Enterprise. Substituting for Jean-Luc Picard, cadets will take the role of captain and then must access different crew members (functions of the ship) to complete a series of scripted missions. - -Star Trek: The Next Generation is divided into a series of missions. Players will start on the main screen of the bridge and from there can access Navigation, Tactical, Operations, Engineering, Transporter Systems and Mission Control. Mini-games are sometimes used to complete certain ship functions (such as rerouting power to the shields). - 0.7 - 19930902T000000 - Absolute Entertainment - Absolute Entertainment - Simulation - 1 - 1024 - - - ./Star Trek V - The Final Frontier (USA) (Proto).zip - Star Trek V : The Final Frontier - Star Trek V: The Final Frontier was a 2D platform game which was developed by Bandai for the NES (Nintendo Entertainment System). It was based on Star Trek V: The Final Frontier but was canceled before its intended release. The incomplete game was inconsistent with many plot and character elements of the finished film. - -In 2006, a four-stage prototype version was leaked online as a ROM image file that can be played either through PC emulation or on an actual NES. - -The first two stages and final stage were in the form of a side-to-side shooter. The third stage entailed space combat in which the player took the USS Enterprise-A through an asteroid field and then into battle against a Klingon cruiser near the "creation planet". - 19890101T000000 - TOSE - Bandai - Platform - 1 - 257 - - - ./Star Voyager (USA).zip - Star Voyager - CosmoStation Noah, located in Spiral Galaxy IX, is under siege by Molok Wardrivers. Now it's time for the pilot of the RH119 to fend off the Molok Wardrivers and save the CosmoStation. - -Star Voyager's gameplay requires the player to venture through various sectors of the galaxy in search of different alien fleets so they can be defeated. Fuel stations are placed around sporadically and help if fuel is running low. There are several different planets that are either empty or have people that can upgrade the player's equipment to fight off the enemy fleets. These upgrades include the super laser, improved shields, and engines that enhance the ship's warping ability. Warping is a vital part of the gameplay. If players do not warp to different sectors wisely, they might end up lost, run into dangerous sectors such as the black hole or the asteroid field, or run out of fuel. The game ends if enemy ships destroy the CosmoStation Noah. - 0.35 - 19870901T000000 - ASCII - Acclaim - Shooter - 1 - 256 - - - ./Star Wars - The Empire Strikes Back (USA).zip - Star Wars : The Empire Strikes Back - Based on the movie, so the storyline is basically the same. You play as Luke Skywalker, and using your blaster, lightsaber and force power skills, you must journey through Hoth, Echo Base, Dagobah, Bespin and Cloud City. Enemies such as Darth Vader and Boba Fett will appear along the way, while R2, Yoda and Obi-Wan appear to give you tips on enemy weakness. Also keep and eye out for things you won't see in the movie, such as trying to beat Slave 1 (Boba Fett's ship) and fighting Cloud Cars. - 0.7 - 19920301T000000 - Sculptured Software - JVC - Platform - 1 - 257 - - - ./Star Wars (Japan) (Namco).zip - Star Wars - Only the people who made the movie could bring you this much action and adventure... Control your favorite Star Wars heroes - Luke Skywalker, Han Solo, Princess Leia. Enlist the help of Obi-Wan Kenobi, C-3PO, and R2-D2. Outfight and outsmart the intergalactic bad guys - stormtroopers, jawas, Banthas, bounty hunters, sinister droids, and more. Explore the spectacular worlds of Star Wars - from the Tatooine Desert to the Mos Eisley Spaceport to inside the Death Star. And if you get very, very good... destroy the Death Star and save the Rebel Alliance from Darth Vader! - 0.65 - 19911115T000000 - Beam Software - JVC - Platform - 1 - 257 - - - ./Star Wars (USA).zip - Star Wars - Only the people who made the movie could bring you this much action and adventure... Control your favorite Star Wars heroes - Luke Skywalker, Han Solo, Princess Leia. Enlist the help of Obi-Wan Kenobi, C-3PO, and R2-D2. Outfight and outsmart the intergalactic bad guys - stormtroopers, jawas, Banthas, bounty hunters, sinister droids, and more. Explore the spectacular worlds of Star Wars - from the Tatooine Desert to the Mos Eisley Spaceport to inside the Death Star. And if you get very, very good... destroy the Death Star and save the Rebel Alliance from Darth Vader! - 0.65 - 19911202T000000 - Beam Software - JVC - Platform - 1 - 257 - - - ./Starship Hector (USA).zip - Starship Hector - A top-down/side-scrolling sci-fi shooter in which you take control of a small starfighter as you make your way through an alien planet with your objective being to destroy all enemy forces. - -Your ship is equipped with both a standard laser and an independently fired ground weapon, which you must coordinate to defeat ground and aerial enemies. A shield bar keeps track of your damage and you can replenish it by defeating certain enemies, but otherwise its just you, your ship and several stages of alien enemies that alternate between top-down and side-scrolling perspectives. - 0.6 - 19900601T000000 - Hudson - Hudson - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./StarTropics (USA).zip - StarTropics - In StarTropics, you play the part of Michael Jones. Mike's uncle (Dr. Jones, a famous archaeologist) is on C-Island looking for some lost ruins and has invited Mike to come visit him. However, shortly after arriving on the island Mike learns from Chief Coralcola that Dr. Jones has recently been abducted! Now it is up to Mike to locate Dr. Jones and find out why he was abducted. StarTropics is a combination of an adventure and action game played from an overhead point of view. Starting out with just an island yo-yo, Mike will need to search the island for Dr. Jones. The villagers may be able to offer some clues, there are many dangerous enemies to defeat, and along the way there are a variety of new weapons and other items to be found which will help Mike on his quest. The cartridge uses a battery backup to allow games to be saved. - 0.75 - 19901201T000000 - Nintendo - Nintendo - Adventure - 1 - 512 - - - ./Stealth ATF (USA).zip - Stealth ATF - Stealth ATF is a flight simulator in which you pilot a F-117A, a.k.a. Nighthawk in several missions. - -In every mission's beginning and ending you have to take off and land your plane respectively, from a side view. If you fail to land after completing the target objectives, you fail to succeed in mission and thus have to replay it. - -Your view during the flight is from inside the cockpit, and the gameplay offers total freedom of movement on flight. Your terrain is infinite, and your enemies will re-appear in your radar every time they fly out of range. You fly in different locations, such as the Middle East, Alaska, the Pacific, etc. During flight, you can also turn off the music and play with only the flight sounds. - -Your mission is to defeat a fixed number of enemies each mission. Your targets will always be aerial ones. You can shoot a cannon (which ammunition is unlimited) or missiles (8 per mission). If an enemy shoots you a missile, you can try to avoid it using the stealth mode (pressing the start button) once per mission. The stealth mode will automatically turn off once you pass out of the danger. If you manage to accomplish the mission perfectly, a bonus round is offered, and you have to try to take down as many enemies as you can. - -The game can be played by one or two player taking turns. A second player can also take control of the aircraft closest to the center of the radar, either in one or two player mode. - 0.3 - 19891001T000000 - Imagineer - Nintendo - Simulation - 1-2 - 1024 - - - ./Sted - Iseki Wakusei no Yabou (Japan).zip - STED: Iseki Wakusei no Yabou - Star date 0991... Milky Way... A sudden increase of monster activity in the Galaxy. Our heroes receive a mysterious distress signal from a nearby planet which they begin to investigate. - -The game features a turn-based combat viewed from 1st-Person in which only the current attacking/attacked enemy is visible. In Towns the characters can buy weapons (including energy based weapons which have a need to be recharged), items, protective gears, magics (called ESP), or treat their injuries (different body parts can take damage),. - 0.8 - 19900727T000000 - ADK - K. Amusement Leasing - Role Playing Game - 1 - 768 - - - ./Stick Hunter - Exciting Ice Hockey (Japan).zip - Stick Hunter : Exciting Ice Hockey - Stick Hunter: Exciting Ice Hockey is a game for the Famicom released only in Japan in 1987. It was never released in North America. Stick Hunter was the first actual ice hockey game created for a Nintendo gaming system. - -The game was designed so that 1 player could play against the computer, or 2 players could play simultaneously against each other. The length of the periods and difficulty level could both be adjusted. - -Playing as a character who has possession of the puck, the character could not only skate faster, but could only shoot the puck forward. So if the player wanted to pass to a teammate, the character on screen would have to be facing the person to which he's passing. The same applied to shooting at the net and attempting to score a goal. The character would have to be facing the opposing net. A player without the puck could only skate faster. If the goalie had control of the puck, he could only pass to a teammate. - -As in the real-world sport of hockey, the object is to score more goals than the opposing team. - 19871218T000000 - Micronics - K. Amusement Leasing - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Stinger (USA).zip - Stinger - Save Professor Cinnamon! When aliens from the planet Attackon kidnap the inventor during their invasion of Earth, two TwinBee Stinger jets (armed with boxing gloves) are unleashed to rescue Cinnamon before the aliens turn the Earth into a giant ball of cotton candy! - -In this vertical and horizontal scrolling shooter, blast away unusual creatures and even more bizarre bosses, while collecting power-ups and super weapons. By repeatedly shooting bells that come out of the clouds, these bells will change colors, each color giving a different ability. Getting shot down releases a ghost of Stinger, which can be recollected to gain the jet's powers back. - -In the two-player mode, if TwinBee (cyan craft) and GwinBee (green craft) align their flights (one behind the other) they can turn their guns into a ripple laser. The Japanese version features a three players mode, with the addition of WinBee (the magenta craft, which was removed from the US version). - 0.8 - 19870902T000000 - Konami - Konami - Shoot'em Up / Horizontal-Shoot'em Up - 1-3 - 260 - - - ./Street Cop (USA).zip - Street Cop - One of the few NES games that uses the Power Pad. You play a cop who must chase down and catch the criminals. The game takes you through the streets of a city, where you must turn corners and keep running to catch the bad guys. You use the NES power pad to run through the streets, faster you run faster the cop will give chase. You use the controller to use your nightstick to apprehend the criminal. - 0.5 - 19890601T000000 - Human Entertainment - Bandai - Beat'em Up - 1 - 263 - - - ./Street Fighter 2010 - The Final Fight (USA).zip - Street Fighter 2010 : The Final Fight - The player is Ken, the hero of the Street Fighter series. It's been 25 years since he last participated in a fighting tournament. He has become a scientist and has developed a powerful medicine together with his friend Troy. But an unknown fiend breaks into his laboratory, kills Troy, and steals the invention. It's time to recall the good old days and to embark on a quest for revenge! - -Despite the US title, the game has little to do with the Street Fighter or the Final Fight games. This is an action platformer in which the player navigates Ken around, trying to avoid or kill the enemies by shooting at them with ranged weapons, adjusting the direction of the shot, or kicking and punching them. Ken is very agile and can jump high and climb walls. - 0.4 - 19900901T000000 - Capcom - Capcom - Action-Platform - 1 - 257 - - - ./Strider (USA).zip - Strider - The Striders are a global organization of infiltration specialists who work to combat villainy and keep the world safe. From their orbital space station, the Blue Dragon, they are able to quickly reach anywhere in the world. - -Hiryu is one of the top striders. He is given the task by Vice-Director Matic, of finding another captured strider, Kain. But rather than mount a rescue, Hiryu is told his assignment is to kill Kain. Hiryu questions these orders and travels to Kain's last known location to try to find him... - -Strider is a platform game where Hiryu must fight his way past enemies and uncover keys, characters and data disks (which can be analysed aboard the Blue Dragon) to find out what's going on. His primary weapon is his jumping ability and sword, the Cypher, which he uses to strike with great speed. At some point in the game, the Cypher may be modified to shoot plasma arrows. Hiryu also has a various set of "skills" which he learns as he gains levels. Examples of skills are a healing ability (Medical), a jumping ability (Jump), some additional attacks (Spark, Fire, Sp-Ball) and the ability to leave an area (Warp). - 0.8 - 19890701T000000 - Capcom - Capcom - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Stunt Kids (USA) (Unl).zip - Stunt Kids - Stunt Kids is an unlicensed head-to-head dirt bike racing game featuring a pair of helmeted, yet clearly wide-eyed children. Two human players can compete head to head, or a computer can control the second player, as the kids race dirt bikes through increasingly difficult obstacle courses whilst collecting power-ups. The dirt bikes can jump and lean and the player needs to take advantage of the bike's abilities in order to avoid being thrown clear. - 0.45 - 19920101T000000 - Codemasters - Camerica - Sports-Racing, Driving - 1-2 - 1537 - - - ./Sugoro Quest - Dice no Senshitachi (Japan).zip - Sugoro Quest : Dice no Senshitachi - Sugoro Quest is a genre-bender of a game. It's an RPG, but yet it has many board game elements. It may sound like a strange combination, but it works surprisingly well. It almost comes off as a tabletop RPG simulation. - -The back-story is fairly simple. The Kingdom of Siland is plagued with various problems, all of which involve monsters living in caves wreaking havoc on the countryside. Of course, what kind of game would it be if there weren't fearless heroes to step in and fix things? That's where the four Dice Heroes step in. The four Dice Heroes will, of course, be under your control. - -The four Dice Heroes are your basic stock-issue fantasy characters. There's the fighter, he's got a moderately high amount of strength, and a decent balance of everything. There's the dwarf, who's got plenty of strength and endurance, but he's dumb as a brick. There's the elf, who's really good at magic but has no HP and very little strength. Then there's the half-elf, who's fair and balanced. You must pick one of these characters before each level, and you're stuck with them until you finish. - 19910628T000000 - Technos Japan - Technos Japan - Role Playing Game - 1 - 768 - - - ./Sukeban Deka III (Japan).zip - Sukeban Deka III - Yui Kazama, a delinquent schoolgirl, is taken in by the government and forced to fight crime to redeem herself. She is given the codename "Saki Asamiya" and a metal yo-yo that doubled as a badge and made to infiltrate high schools around Japan to investigate and stop criminal activities. - 19880122T000000 - Shouei - Toei Animation - Beat'em Up - 1 - 263 - - - ./Summer Carnival '92 - Recca (Japan).zip - Summer Carnival '92 : Recca - Conceived as an entry for a game development competition, this game would later be published by Naxat Soft in 1992. This frenetic shoot-'em-up taxes the Famicom system and the player's reflexes with huge quantities of enemies while maintaining smooth, fast gameplay! In addition to a single player campaign, there are also score attack and time attack modes available. - 1 - 19920717T000000 - Kindle Imagine Develop - Naxat Soft - Action-Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Sunday Funday - The Ride (USA) (Unl).zip - Sunday Funday : The Ride - This unlicensed title contains three different games, not released separately: Sunday Funday, Fishfall and 4HIM: The Ride. - -Sunday Funday is an adaptation of the game Menace Beach, and contains a changed storyline and some graphical changes. The storyline now deals with a boy trying to make his way to Sunday school. Gameplay consists of riding a skateboard through various obstacles and defeating enemies who try to hinder the player's progress. - -Fishfall is a game where the player controls a hand trying to catch as many freefalling fish as possible and then throwing them upwards toward a moving basket in order to meet a quota. - -4HIM: The Ride isn't a game per se, but a sing-a-long of a song by Christian pop band 4Him. - 0.1 - 19950101T000000 - Wisdom Tree - Wisdom Tree - Compilation - 1 - 3840 - - - ./Super Arabian (Japan).zip - Super Arabian - The object of Super Arabian is to collect all the pots on the screen, while avoiding pests like birds and worms who will block your way and eventually destroy you. If they do this, you can kick their Arabian butt and knock them off the screen. If you manage to kick two or more enemies at once, something will hit you that will make you invincible for a few seconds. - -It doesn't matter about the order in which you collect the pots. However, each pot has a different letter on it, and if you collect the pots in the order that they appear at the top-right of the screen, you will receive a whopping 5000 points. After you collect the pots, you move on to the next level. There are four levels in each part (section), and each part has a theme to them. In Part 1, Level 1, for instance, you have to collect the letters that make up the word ANIMAL. In subsequent levels, you have to create words that are actual animals (HORSE, RABBIT, MONKEY). Also, if you take too long to complete the level, a red genie will emerge from one of the pots and will attack you. - 0.45 - 19850725T000000 - Sunsoft - Sunsoft - Platform - 1-2 - 257 - - - ./Super Black Onyx (Japan).zip - Super Black Onyx - Rumor says that the legendary Black Onyx, an artifact that grants eternal youth and happiness to those who can find it, lies within the Black Tower near the town of Utsuro. You assemble a party of brave adventurers and venture into the tower, defeating monsters on your way to the great treasure. - -The Black Onyx is the very first RPG made by a Japanese company. It is similar in gameplay to early Wizardry and Ultima games with killing monsters and exploring dungeons, with dark, realistic visuals. You create a party (up to five members) and explore a maze-like 3D dungeon, fighting random enemies on the way. You also meet adventurers whom you can convince to join your party. The combat engine is turn-based. - 19880714T000000 - Bullet Proof Software - Bullet Proof Software - Role Playing Game - 1 - 768 - - - ./Super C (USA).zip - Super C - The alien Red Falcon is back, and planning on taking over the planet Earth. Now it's up to Scorpion and Mad Dog to battle through five levels and save the planet. Based on the arcade game, Super C is the sequel to Contra. Gameplay is a combination of side scrolling/platform and top down view. There is a wide variety of enemies to defeat, starting with earthly locations, and progressing to more alien. To help out, weapon upgrades can be found as the game progresses. Two players can play simultaneously, or one player can attempt to take on Red Falcon himself. - 0.8 - 19900401T000000 - Konami - Konami - Shooter / Run and Gun-Shooter - 256 - - - ./Super Cars (USA).zip - Super Cars - Get ready for some high-speed racing action! Select your car and strap on the extras, then power your way through 27 stages of highway horror, engaging in mile after mile of awesome motorized combat! Do you have the driving skills necessary to come out on top? - 0.5 - 19910201T000000 - Gremlin Graphics Software - Electro Brain - Racing, Driving - 1 - 1537 - - - ./Super Chinese 3 (Japan).zip - Super Chinese 3 - Super Chinese 3 is an action RPG video game released in 1991 for the Nintendo Entertainment System. It is the last of the NES Super Chinese games and was not released outside Japan. - -Similar to Little Ninja Brothers before it, Super Chinese 3 incorporates role-playing video game elements into the gameplay. - 19910301T000000 - Culture Brain - Culture Brain - Action RPG-Role Playing Game - 1-2 - 768 - - - ./Super Dodge Ball (USA).zip - Super Dodge Ball - This ain't elementary school and it sure as heck ain't gym class. This is Super Dodge Ball. Control your team of six players to pummel the opposing team into submission using only the ball and your team's unique skills. Each player has his own special attacks and each team has their own unique attributes. - -Play the World Cup mode and take on teams from around the world to claim the championship. You play as the star USA team and must work your way through teams from countries such as England, Iceland, Japan, and more to finally take on the current ruling world champions, the Soviet Union. - -Or you can challenge a friend in Versus mode and go head to head with whatever teams you choose. - -Or, if you just feel like cutting loose, you can play Bean Ball mode which is just a free-for-all every-man-for-himself romp in the school yard. Be the last man standing. You can play this alone or with a friend, but the computer will control the remaining 4-5 players. - 0.8 - 19890601T000000 - Million - Sony Imagesoft - Sports-Sports / Dodgeball - 1-4 - 1538 - - - ./Super Dyna'mix Badminton (Japan).zip - Super Dyna'mix Badminton - Radically different from other racquet sports such as tennis, badminton uses a high-drag shuttle which gives it an irregular path. In this video game adaptation, the player controls the Japanese player in a competition against five opponents: Canada, USA, UK, South Korea and China. Each match is played on best-of-five sets, played to 15 (boys) or 11 (girls) points. Four different courts can be chosen. - -Along the d-pad, two buttons are used to control the player - one to swing the racquet, and other to jump. By following the shadow of the shuttle the player can position himself correctly, and then hit it in perfect timing, giving it enough power and lift to reach the opponent's side, and then (hopefully) descend out of the opponent's reach. Jumping allows the player to hit the shuttle downwards but still over the net, reducing the reaction time for a proper return drastically. - 0.6 - 19880826T000000 - Pax Softnica - Vap - Sports - 1-2 - 1536 - - - ./Super Glove Ball (USA).zip - Super Glove Ball - A 3D style game inspired by ball-and-paddle games, such as Breakout. Super Glove Ball was designed exclusively for Mattel's Power Glove accessory. (Although it can still be played with a normal controller) - -Your shuttle commander has been trapped in a dimensional maze in space, and you must use your glove to throw an energy ball at the walls in order to advance. - -The walls in each maze room you encounter are filled with blocks. Using your Power Glove, you have to entirely break down a wall before being allowed to advance to the next room. - -While trying to progress through the maze, your character will be under attack by a range of creature, and a wizard who wants to mess with your work. The object for the player is to find the way out of the maze and rescue the Commander. - 0.55 - 19901001T000000 - Rareware - Mattel - Action / Breakout games-Action - 1 - 256 - - - ./Super Jeopardy! (USA).zip - Super Jeopardy! - Super Jeopardy! is based on the popular Jeopardy! TV game show. In this digital incarnation, 4 players compete at answering reverse trivia questions in trademark Jeopardy! fashion-- i.e., the host provides the answer and a player has to provide the questions. As many of 4 human players can participate, with the remaining slots filled by the computer. Competition takes place in quarter-final, semi-final, and final round modes. - -A player will select a question from one of 6 categories. The game gives the answer to the question and the players use their controllers to buzz in. At that point, a player has 80 seconds to spell out the question (and the computer has already provided the "What is..." question preamble). In the player gets the question wrong, that player loses money and the remaining players have an opportunity to buzz in. - 0.6 - 19910901T000000 - Imagineer - GameTek - Strategy-Quiz - 1-4 - 1280 - - - ./Super Mario Bros. 2 (USA) (Rev 1).zip - Super Mario Bros. 2 - One night Mario has a strange dream, where he opens a door to another world filled with even stranger creatures and lands then those in his last adventure against Bowser. Amazingly, the next day, Mario, Luigi, Toad, and the Princess stumble upon a cave, which leads to the world that was in Mario's dream. - -Subcon, the land of dreams, is under an evil spell thanks to Wart, so Mario and the gang must save the day. New creatures to defeat and plenty of nasty surprises await. - -Choose from the four characters, each differing in speed and jumping ability, and head on through 7 levels each filled with puzzles, bosses, bonus money, the always helpful mushroom, and invincible star, plus bombs and magic potions. -After each level, depending on the coins you collect, you can use them in the bonus game to collect extra lives. - 0.9 - 19881028T000000 - Nintendo - Nintendo - Platform-Platform / Run Jump - 1 - 257 - - - ./Super Mario Bros. 3 (USA) (Rev 1).zip - Super Mario Bros. 3 - Bowser is back, and along with the Bowser kids, he's out to spoil Mario's day once again. - -This time, along with nabbing the Princess, the Bowser crew have also taken the magic wands from the Kings of each land and turned them into creatures. -It's up to Mario and Luigi to get back the magic wands, defeat Bowser, and save the Princess all before the day is done. - -Old and new power-ups abound in each level for the Mario Brothers, including the return of the Super Mushroom and Fire Flower, plus the new power-ups including the frog suit, the warp flute, and the most important of all, the leaf, which allows the player to fly and attack enemies with your tail. - 0.95 - 19900212T000000 - Nintendo - Nintendo - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Super Mario Bros. (World).zip - Super Mario Bros. - The Princess has been kidnapped by the evil Bowser, and it is up to Mario and brother Luigi to save the day. - -The first ever platform adventure for the Mario Brothers has the player exploring level after level, with Bowser to contend with as the end of level boss. Power-ups include the Super Mushroom, which increases Mario's size and power, the fire flower, allowing him to shoot fireballs at enemies, and the ever important starman for a short burst of invincibility. - -Each level includes a bonus section filled with coins plus a shortcut through the level, plenty of bad buys and obstacles to get past, and an end of level flag, in which the higher the player grabs it, the more points are awarded to them. Certain levels also include warp points, which takes the player to higher levels. - 0.9 - 19851117T000000 - Nintendo - Nintendo - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Super Mario Bros. 25 Shuunen Version (Japan) (En) (Promo, Wii U Virtual Console).zip - Super Mario Bros. - The Princess has been kidnapped by the evil Bowser, and it is up to Mario and brother Luigi to save the day. - -The first ever platform adventure for the Mario Brothers has the player exploring level after level, with Bowser to contend with as the end of level boss. Power-ups include the Super Mushroom, which increases Mario's size and power, the fire flower, allowing him to shoot fireballs at enemies, and the ever important starman for a short burst of invincibility. - -Each level includes a bonus section filled with coins plus a shortcut through the level, plenty of bad buys and obstacles to get past, and an end of level flag, in which the higher the player grabs it, the more points are awarded to them. Certain levels also include warp points, which takes the player to higher levels. - 0.9 - 19850913T000000 - Nintendo - Nintendo - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Super Mogura Tataki!! - Pokkun Mogurar (Japan).zip - Super Mogura Tataki!! : Pokkun Mogurar - Super Mogura Tataki!! Pokkun Mogura ("Super Mole Bash!! Pokkun Mole") is an action game for Famicom based on the classic fairground/arcade game "whac-a-mole". The goal is to hit the moles as they poke out from eight different spots on the ground before they quickly duck their heads back down. Later stages switch the moles with other animals and characters to quickly bop. -The game was released with a rubber mallet and a special smaller Power Pad peripheral (known in Japan as the Family Trainer) with a grid of buttons that corresponded to the holes that the moles would emerge from. Because the Power Pad had twelve buttons, the different stages could be configured differently: for instance, the first level had a ring of eight buttons on the right side of the pad, whereas the next level included the left, right, and bottom row of buttons to form its eight around an island in a U shape. - 19891208T000000 - IGS - IGS - Puzzle - 1-2 - 2816 - - - ./Super Momotarou Dentetsu (Japan).zip - Super Momotarou Dentetsu - Super Momotarou Dentetsu is a train and conveyance-based board game with financial elements that features Hudson's Momotarou character, based on the Japanese folklore hero of the same name. It is the second game in the Momotarou Dentetsu series and the first to be released on a 16-bit console - the PC Engine - hence the "Super" in the title. Several years after its PC Engine release, Super Momotarou Detetsu was also released on the Nintendo Famicom and Game Boy. It received a sequel in Super Momotarou Dentetsu II and a large number of successors. - -The goal of the game is to travel the map and acquire territory through business deals, similar to Monopoly or Itadaki Street. Players have to contend with each other for limited resources, as well as CPU threats like the God of Poverty. - 19920320T000000 - Hudson - Hudson - Board game - 1-4 - 2048 - - - ./Super Pinball (Japan).zip - Super Pinball - Super Pinball is a NES pinball sim, providing six inter-connected tables for the player to explore and get high scores on. The overall goal of the game is to actually find and collect certain Mahjong pieces to complete a winning hand, but the Mahjong game itself has little to do with the actual gameplay besides providing a winning condition. - -The game was published by Coconuts Japan, a company best known for publishing the Pachio-kun pachinko games. Pachio-kun himself makes a brief cameo on Super Pinball's title screen. - 19880823T000000 - Soft Machine - Coconuts Japan - Pinball - 1-4 - 1792 - - - ./Super Pitfall (USA).zip - Super Pitfall - Pitfall Harry returns to adventuring in this “Super” sequel to Pitfall! and Pitfall II: Lost Caverns. Harry’s mission: to recover the famed Raj Diamond, and also to rescue his niece Rhonda and loyal lion sidekick, Quickclaw. - -Now armed with a gun, Harry must navigate some 270 screens of 8-bit action-platforming. Valuable items will be collected along the way to aid your quest, but beware: dangers also abound, from snakes and spiders to falling rocks and boiling lava! - 0.3 - 19871102T000000 - Micronics - Activision - Platform - 1-2 - 257 - - - ./Super Real Baseball '88 (Japan).zip - Super Real Baseball '88 - Super Real Baseball '88 is a baseball game developed by Pax Softonica for the Famicom and published in Japan by Vap in 1988. After Namco excited the market for baseball games with the release of Pro Yakyuu Family Stadium, many other companies attempted to meet the demand for more baseball games. - -This title differentiated itself from other baseball games by obtaining permission from the Professional Baseball Organization of Japan to use the official names of the 12 Japanese baseball teams and their players. This was a groundbreaking feature at the time. It was also the first game to depict an existing stadium with it's actual name, the Tokyo Dome, which had just opened shortly before the game's release. Outfielder and first baseman Warren Cromartie, formerly with the Montreal Expos, and playing for the Yomiuri Giants at the time, was chosen to help promote the game. - -To further distinguish the game, the developers chose to use a more realistic approach when depicting the players on the field, as opposed to the more cartoonish look utilized by Pro Yakyuu Family Stadium and many other baseball games. Additionally, the view remains fairly close to the ball after the batter hits the ball, as opposed to zooming out to a bird's eye view of the field. Despite these changes, and efforts to promote the game, it was considered very difficult to play, as it employed rather complex controls for batting, pitching, and fielding that were not easy for many players to perform. - 19880730T000000 - Pax Softnica - Vap - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Super Rugby (Japan).zip - Super Rugby - Super Rugby is a rugby game released for the Famicom by ZAP and TSS. Though it shares its name with the Super Rugby international rugby union, the latter was formed years after this game's release so the name is coincidental. It is also not to be confused with the 1994 Super Famicom game Super Rugby. The game uses a top-down perspective of the pitch with the two sides oriented vertically, and the player is able to assign points to various stats before playing a match to focus on certain areas of their playstyle. Options include a one-off "Training" exhibition match, a "League" game which pits the player against several CPU teams, and a "Vs." mode for two human players to compete. - 0.5 - 19891227T000000 - ZAP - TSS - Sports / Rugby-Sports - 1-2 - 1538 - - - ./Super Spike V'Ball (USA).zip - Super Spike V' Ball - Bump, Set, Spike, Kabooom!! - -Warm up with a few exercise games then face contenders in the American Circuit. For the ultimate challenge play against the best in the World Cup. - -Jump and block opponent's spikes, dive to dig a a cross court spike, or set one up for a smash that only the best player can return. Kabooom!! Your Super Spike blasts your opponent off his feet! "X" marks the spot so you can track the ball. - -Pick players with speed, strong defense, or killer offense. Your quick reflexes and competitive spirit complete the team. - -Play againt the computer, by yourself or challenge a friend. With the NES Satellite or the NES Four Score, any combination of 1 to 4 can play - even two vs. two! - -Now you can play on sand courts from Daytona to Los Angeles. Face off international teams in Hawaii, or challenge the hot Navy team aboard an aircraft carrier. - -Watch the sand fly! Hear the applause. Soak up the rays! It's Super Spike V'Ball or World Class fun! - 0.85 - 19900202T000000 - Technos Japan - Nintendo - Sports-Sports / Volleyball - 1-4 - 1538 - - - ./Super Sprint (USA) (Unl).zip - Super Sprint - A conversion of the arcade game, Super Sprint is a racing game for one or two players. Gameplay is from an overhead view of the racetrack. The racetracks start simple and gradually get more complicated, and may also feature obstacles ranging from traffic cones to tornadoes. Occasionally wrenches will appear in the roadway, and when collected they can be used after a race to power up your car with better tires, better acceleration or a higher top speed. - 0.55 - 19890101T000000 - Tengen - Tengen - Racing, Driving - 1-2 - 1537 - - - ./Super Spy Hunter (USA).zip - Super Spy Hunter - In the year 2525, things are a mess. politically. Terrorists led by someone named "X" want to attack the United Nations. The CIA is in charge of discouraging the attacks. To that end, and since all of their best agents have failed the task, they send out an unofficial agent -- you, the Super Spy Hunter. - -The Super Spy Hunter has a super spy car. It's actually a well-armed car that can turn into a boat or a plane at opportune times. The action is fast vertical scrolling as the vehicle faces all manner of powerful vehicle threats from a well-funded terrorist enemy -- cars, trucks, helicopters, etc. Luckily, there are many powerups to collect along the way, both defensive and offensive. - 0.6 - 19920202T000000 - Sunsoft - Sunsoft - Racing, Driving - 1 - 1537 - - - ./Super Star Force (Japan).zip - Super Star Force : Jikuureki no Himitsu - In the Almanac dimension, the year 2010 brought in the final destruction of the evil planet Gordess by the space patroller Final Star. However, this doesn't bring closure of what happened in the past and how the planet Gordess came into existence. So now it's up to Commander Ralph to travel in time through six distinct time periods in the Neo Final Star space patroller and finally figure what exactly caused Gordess to come into existence. - -Gameplay involves flying in a vertically scrolling shooter defeating various enemies in order to collect time pieces. Time pieces can be spent at teleporters so that the player can travel to different time periods and also these time pieces can be spent at shops in order to buy equipment. - -The player can also find buildings to enter into. The game turns from being a vertical scrolling shoot-'em-up to an isometric dungeon exploration shooter. The main objective in these areas is to locate one of the seven time stones. - 19861111T000000 - Tecmo - Tecmo - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Super Team Games (USA).zip - Super Team Games - Super Team Games is a side scrolling game where two players compete in races on an obstacle course. The game utilizes the Nintendo Power Pad; to control your on screen character you will need to run in place on the Power Pad to make your character run, and actually jump to make him jump. In the basic game you need to run and jump your way to the finish line as fast as possible. Some additional game variations are available, such as the belly bump ball (you need to roll a giant ball through the obstacle course by running into it), the crab walk (make it to the finish line walking like a crab!), the water cross (water is found on the track; if you mistime your jump and land in the water you need to swim to get out costing you valuable time), the bubble run (racing through the course inside a giant bubble), or the skateboard race. Several cooperative games are included as well, including a tug of war, relay race, and six legged race. - 19881101T000000 - Sonata - Nintendo - Sports - 1-2 - 1536 - - - ./Super Xevious - Gump no Nazo (Japan).zip - Super Xevious : Gump no Nazo - Super Xevious is a 2D shoot 'm up by Namco and is part of the Xevious series. Xevious is known as one of the hardest and fastest shooters around and Super Xevious is even harder and faster! - -The enemies of the first Xevious game are back! But this time they are not alone. No, the brought some nasty friends with them! -It is your job, as a fighter pilot, to blast them away! Destroy everything in sight! - -Some ground structures that must be destroyed are hidden and are called Sol Citadels. To locate these hidden structures you must keep an eye on the target-sight that will flash when it goes over the structures. - -Super Xevious takes all the great elements of the original Xevious and has also some improvements. -Some examples of improvements are, for instance, the shield option and the upgrade option. -The shield protects you from immediately death if you got hit during an attack. -The upgrade option gives you the possibility to upgrade your bombs, lasers and shields. - 19860919T000000 - Namco - Namco - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Superman (USA) (Kemco).zip - Superman - In this Jump'n Run, you take on the role of the Man of Steel and must free Metropolis from criminals in several missions. - -You start the game as Clark Kent, but as long as you have enough energy, you can change into Superman. Apart from jumping and punching, Superman can also use different super powers such as Heat Vision, X-Ray Vision (makes certain enemies visible), two kinds of Super Breaths (one that freezes certain enemies) and Super Flight which takes him to different locations. - 0.2 - 19881202T000000 - Kemco - Kemco - Platform - 1 - 257 - - - ./Superman (USA) (Proto) (Sunsoft).zip - Superman - In this Jump'n Run, you take on the role of the Man of Steel and must free Metropolis from criminals in several missions. - -You start the game as Clark Kent, but as long as you have enough energy, you can change into Superman. Apart from jumping and punching, Superman can also use different super powers such as Heat Vision, X-Ray Vision (makes certain enemies visible), two kinds of Super Breaths (one that freezes certain enemies) and Super Flight which takes him to different locations. - 0.2 - 19881202T000000 - Kemco - Kemco - Platform - 1 - 257 - - - ./Swamp Thing (USA).zip - Swamp Thing - Swamp Thing is based on the DC Comics of the same name. Deep in the swamps of Louisiana, a Dr. Holland, is hard at work on a growth formula for plants. His sponsor however has different ideas for the technology and burns down the lab. The poor doctor is burned and covered with formula and inside of the organically rich Bayou swamps... he becomes Swamp Thing. - -The game is a side-scrolling platform game. Swamp thing can punch (but not duck and punch) and jump a short distance. Health powerups will be needed to keep him alive and additionally ball powerups can be found to give him a projectile weapon. - 0.45 - 19921201T000000 - Imagineer - THQ - Platform - 1 - 257 - - - ./SWAT - Special Weapons and Tactics (Japan).zip - SWAT : Special Weapons and Tactics - SWAT: Special Weapons and Tactics is a role-playing game developed by Shouei and published by Toei Animation. This game was only ever released in Japan for the Famicom and was never translated from the original Japanese language. - -The player takes control of a five member team of special anti-terrorist agents as they break into a building where a hostage situation is taking place. Their goal is to take out the villains and free the hostages. Battles with gunmen take place in a traditional RPG style turn-based battle. Players enter the commands for each surviving member of the team, including what weapon to attack with, and which target to attack. When not in battle, the player views the building in a traditional 3D dungeon perspective, moving through the hallways, choosing which rooms to investigate, which traps to disarm, and how to proceed to the end of the game within a given time limit. - 19870911T000000 - Shouei - Toei Animation - Role Playing Game - 1 - 768 - - - ./Sweet Home (Japan) (Sample).zip - Sweet Home - "Sweet Home" follows the exploits of five members of -an investigation group: Kazuo, Akiko, Taro, Asuka, and Emi. The famous painter Mamiya Ichirou lived many years in a secluded mansion, and rumor says there are some valuable frescos to find inside. Our investigators decide to take some pictures of the frescos. However, upon entering the mansion, a ghost-like figure of Mamiya appears and threatens them. After this, they find themselves trapped in the mansion. The heroes must now find a way out of the mansion, not forgetting the frescos they came there for, and the destiny of an earlier investigation group that has disappeared under mysterious circumstances. - -"Sweet Home" is perhaps the first known example of survival horror genre, created by the same company that later made the famous Resident Evil. However, "Sweet Home" is also a console-style RPG: characters fight random monsters in turn-based battles, equip various weapons and level up. You can (and must) form different teams from the five available characters, both for battles and for solving puzzles. Each character has his (or her) own item-based skill: Taro can take pictures, Emi can unlock almost any door, Kazuo has a lighter, Akiko uses a vacuum cleaner to remove dust and other obstacles, and Asuka has medical kits. - -The game was never released outside of Japan. - 0.9 - 19891215T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Sweet Home (Japan).zip - Sweet Home - "Sweet Home" follows the exploits of five members of -an investigation group: Kazuo, Akiko, Taro, Asuka, and Emi. The famous painter Mamiya Ichirou lived many years in a secluded mansion, and rumor says there are some valuable frescos to find inside. Our investigators decide to take some pictures of the frescos. However, upon entering the mansion, a ghost-like figure of Mamiya appears and threatens them. After this, they find themselves trapped in the mansion. The heroes must now find a way out of the mansion, not forgetting the frescos they came there for, and the destiny of an earlier investigation group that has disappeared under mysterious circumstances. - -"Sweet Home" is perhaps the first known example of survival horror genre, created by the same company that later made the famous Resident Evil. However, "Sweet Home" is also a console-style RPG: characters fight random monsters in turn-based battles, equip various weapons and level up. You can (and must) form different teams from the five available characters, both for battles and for solving puzzles. Each character has his (or her) own item-based skill: Taro can take pictures, Emi can unlock almost any door, Kazuo has a lighter, Akiko uses a vacuum cleaner to remove dust and other obstacles, and Asuka has medical kits. - -The game was never released outside of Japan. - 0.9 - 19891215T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Sword Master (USA).zip - Sword Master - Sword Master establishes the tale of an evil wizard in league with a monstrous demon who have dared to kidnap a damsel. The Sword Master is a knight who seeks to rescue the fair lady and destroy the evil people and creatures in the castle in which they dwell. - -It is a parallax side-scrolling action game in which the player must use sword and shield to battle through 7 game levels, from the forest, to a cursed town, to multiple levels of the villain's castle lair. The player will encounter giant bats, wolves, skeleton warriors, evil knights, wizards, lizard men, gargoyles, and other fierce enemies on his quest. The Sword Master can swing his sword, defend with his shield, and gather power-ups which enable him to change his form; for example, the Sword Master can transform into a magic user himself and cast offensive magic spells. - 0.8 - 19920102T000000 - Athena - Activision - Adventure - 1 - 512 - - - ./Swords and Serpents (USA).zip - Swords and Serpents - Deep in the dungeons lay the fabled ruby treasures. Many brave souls have tried to recover them; all have failed. Little did they know how futile their quests would be -- they met a horrible fate at the hands of a horrible serpent king. Can your party of champions defeat the dragon and claim the ruby treasures? Or will you, too, be vanquished? - -Swords and Serpents is a first-person, party-based CRPG in the tradition of Wizardry. Put together a team of 4 heroes (roll your own characters or simply use the pre-generated party) from three classes: warrior, thief, and magician. A 16-level dungeon awaits you, full of weapons, armor, magic spells, and other valuable items. Beware, though: an assortment of traditional fantasy beasts and villains awaits you! - -Teleporters and "zoom tubes" speed up your travels. Temples provide safe havens for your party to restore health and mana. An auto-map feature helps the player keep track of what locations you have visited. A password system allows you to save your progress as you travel deeper into the darkness. - 0.65 - 19900801T000000 - Interplay - Acclaim - Role Playing Game - 1-4 - 768 - - - ./Taboo - The Sixth Sense (USA) (Rev A).zip - Taboo : The Sixth Sense - Turn the Nintendo Entertainment System into a tarot card deck with Taboo: The Sixth Sense. Write down a questions via the controller, and after a shuffling of cards, the game will attempt to predict your future. Some fortunes may be positive, offering wealth, fame and power. Other fortunes may warn the player to take care and use caution in future events. After the final card is revealed, the player has an option to choose their lucky numbers. Obviously, Taboo: The Sixth Sense is meant for entertainment purposes only, and should be taken as such. - 0.2 - 19890401T000000 - Rareware - Tradewest - Various - 1 - - - ./Tag Team Pro Wrestling Special (Japan) (Sample).zip - Tag Team Pro Wrestling - You are challenged to match the awesome skill of your opponents...to gain the Title in World Super Championship of Tag Team Wrestling. Teamwork and stamina are the keys, as you and your partner battle your way through the Title Matches on your quest for the Belt. - -Attack your opponents with Body Slams, Drop Kicks, Backbreakers, Flying Head Butts, or even throwing them out of the ring! To win, it's a pin for a count of three. - -Nothing can match the super excitement as the crowd cheers over this mania on the mat. Prepare yourself for Tag Team Wrestling! Data East brings you arcade realism at home! - 0.45 - 19860402T000000 - Technos Japan - Data East - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Tag Team Wrestling (USA).zip - Tag Team Wrestling - You are challenged to match the awesome skill of your opponents...to gain the Title in World Super Championship of Tag Team Wrestling. Teamwork and stamina are the keys, as you and your partner battle your way through the Title Matches on your quest for the Belt. - -Attack your opponents with Body Slams, Drop Kicks, Backbreakers, Flying Head Butts, or even throwing them out of the ring! To win, it's a pin for a count of three. - -Nothing can match the super excitement as the crowd cheers over this mania on the mat. Prepare yourself for Tag Team Wrestling! Data East brings you arcade realism at home! - 0.45 - 19861002T000000 - Technos Japan - Data East - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Tagin' Dragon (USA) (Unl).zip - Tagin' Dragon - This is a game of tag using dragons. - -The dragon is only vulnerable from the rear so you need to sneak up on your opponent to tag him. Be careful, though, that your opponent does not sneak up on you and do the same to you. In a one player game, it is you versus three computer controlled dragons. In a vs. mode game, it is you versus another player controlled dragon. In a double player game, it is you versus another player and three computer controlled dragons in a wild free-for-all. - 0.3 - 19900101T000000 - Thin Chen Enterprise - Bunch Games - Strategy - 1-2 - 1280 - - - ./Taito Chase H.Q. (Japan).zip - Taito Chase H.Q. - As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. - -However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion". - 19891208T000000 - Taito - Taito - Racing, Driving - 1 - 1537 - - - ./Taito Grand Prix - Eikou e no License (Japan).zip - Taito Grand Prix : Eikou e no License - Taito Grand Prix: Eikou e no License is a 1987 Formula One racing video game for the Japan-exclusive Famicom. This video game takes the player through randomized street racing circuits in addition to the various circuits of the 1987 Formula One season. There are over fifteen stock car tracks and eight Formula One tracks. Open mode allows the player to practice each course individually without any pressure from anything besides the time limit. Normal mode is more restrictive; the game forces the player to roam from city to city until they end their career by winning a full season of Formula One. - -There are three kinds of music (playing from a pretend cassette tape) and a blank soundtrack. The instrumental songs played in the game were: Offside Way, Crushing Light, and Faraway Dream. On the promotional flyer for this video game, a Formula One racing vehicle was shown with the Ford logo shown on the vehicle. However, there are no actual Ford Motor Company vehicles used in the entire game. - 0.8 - 19871218T000000 - Now Production - Taito - Racing, Driving - 1 - 1537 - - - ./Taiyou no Yuusha - Fighbird (Japan).zip - Taiyou no Yuusha : Fighbird - Some evil dude tries to start a war by stealing all the oil. Choose between pilots Kesota or Katori to stop him in this vertical scrolling shooter. The player can switch between different vehicles during play. Tank, drill, rocket, bomber, jet. Eventually the Fire Bird mech is added to the list. Each vehicle has multiple weapons that can be switched during play. - -titled after episode 2 of the Brave series, The Brave Fighter of Sun Fighbird. The Brave series was animated by Sunrise and distributed by Nagoya TV. Apparently "Fighbird" really is the correct spelling in Japan. - 19920111T000000 - Tamtex - Irem - Shoot'em Up - 1 - 260 - - - ./Takahashi Meijin no Bouken-jima IV (Japan).zip - Takahashi Meijin no Bouken-jima IV - Master Higgins and his lover Tina were having a good time with their dinosaur friends on the peaceful Adventure Island. One day, suddenly a suspicious shadow appeared in the sky and kidnapped the dinosaur friends one after another. The animals of the island were brainwashed by the suspicious shadows, and the terrain of the island was completely changed. Master Higgins embarks on an adventure to rescue the kidnapped dinosaurs and restore the peace of the island. - -Adventure Island IV marks a notable departure from previous games in regards to the gameplay, ditching the linear arcade-style platforming in favor of a more open-ended, exploration-oriented game with light RPG elements, more closely resembling later games in the Monster World series. - - 0.8 - 19940624T000000 - Hudson - Hudson - Platform-Action - 1 - 257 - - - ./Takahashi Meijin no Bugutte Honey (Japan).zip - Takahashi Meijin no Bugutte Honey - Based upon an anime of the same name, which features a cast of characters that includes Takahashi Meijin, the main character and hero of the Adventure Island series, as well as redesign of the honeygirl fairy known as Bug-tte Honey (pronounced Bugute). In the anime, Takahashi and Honey get into various adventures along with three ordinary school children from Earth. -While the game draws inspiration from the anime (which itself drew inspiration from Adventure Island) the game does not necessarily follow any of the episodes of the show. Instead, the game consists of four stages. In the first stage, you control Bug-tte Honey, who has the ability to fly about the screen. At the end of the first stage, Honey rescues Takahashi by smashing the cage he is being held captive in. From that point forward, the player controls Takahashi (Called Master Higgins in the US/EU version) - 19870605T000000 - Hudson - Hudson - Shooter - 1 - 256 - - - ./Takeda Shingen (Japan).zip - Takeda Shingen - In this war strategy sim, the player takes control of legendary daimyo and military genius Shingen Takeda during the Sengoku period of Japan in the 16th century. The goal is to unify the nation of Japan under Shingen's rule. It was developed by Another and published by Hot-B and would eventually be followed with a sequel, Takeda Shingen 2, in 1989. Though the sequel received a US version (renamed Shingen the Ruler), the original remained a Japan-only release. - 19880328T000000 - Another - Hot-B - Strategy - 1 - 1280 - - - ./Takeshi no Chousenjou (Japan).zip - Takeshi no Chousenjou - On the surface, Takeshi no Chōsenjō (aka "The Ultimate Challenge from Beat Takeshi") is a side-scrolling adventure game, where the player character can wander the streets and buildings of Tokyo, and later the islands of the South Pacific. Various people and shop-owners can be spoken with, and frequently attacked if the player so chooses. - -Kitano incorporated many of his unique and controversial ideas into the game. For instance, the player can beat up a yakuza gangster at a pachinko gambling establishment, and take the yakuza's money to exchange for prizes. The player can use a hang-glider to fly over into a strange land called the "Red Country" (an amalgam between the Soviet Union and Nazi Germany). The player can gain access to the Red Country if they pass over the four other islands, but a huge mountain blocks the way into the country, and the player will be forced to crash into either the mountain or the ground, resulting in an automatic game over screen. There is also a choice on the password-entry screen ("Punch the old man") which results in an automatic game over, even when the player has not even started the game. Other in-game events include: a game over screen where the player's character is given a funeral, singing karaoke at a pub (using the second-controller's built-in microphone), the main character divorcing his wife and paying a settlement, beating up yakuza, or even punching the main character's wife and children (presumably to death). - 19861210T000000 - Taito - Taito - Action-Platform - 1 - 257 - - - ./Takeshi no Sengoku Fuuunji (Japan).zip - Takeshi no Sengoku Fuuunji - is a board game simulation developed for the Famicom by Taito and released near the end of 1988. It stars Japanese comedian-turned-actor "Beat" Takeshi Kitano, who first appeared on the Famicom in the parody game Takeshi no Chousenjou. Similar to the Game of Life, players move around a board earning money and occasionally encountering events such as a minigame - in which the player can increase their wealth should they succeed - or a penalty. The game has a Sengoku era theme running throughout, from its samurai characters to the tattooed gambler that rolls a dice for determining how many places a player can move around the board that turn. - 19881125T000000 - Taito - Taito - Board game - 1-4 - 2048 - - - ./Tamura Koushou Mahjong Seminar (Japan).zip - Tamura Koushou Mahjong Seminar - Also known as 'Mahjong Seminar by Tamura Mitsuaki' A Mahjong game endorsed by Mahjong player Tamura Mitsuaki. - 19900921T000000 - Atelier Double - Pony Canyon - Mahjong-Asiatic board game - 1 - 2048 - - - ./Tanigawa Kouji no Shougi Shinan II (Japan).zip - Tanigawa Kouji no Shougi Shinan II - The strongest in the Famicom world -☆Play against the and who have their own special tactics. Moreover, his hands are surprisingly fast. -☆Koji Tanigawa will judge your shogi skills using 40 practical ``Tsume Shogi'' questions and 20 ``Next Move'' questions. -●Game (suitable for beginners to 2nd grade) ●Next move (suitable for 1st to 4th dan) ●Tsume Shogi (suitable for 5th grade to 2nd dan) - 19880318T000000 - Pony Canyon - Pony Canyon - Shougi-Asiatic board game - 1 - 2048 - - - ./Tanigawa Kouji no Shougi Shinan III (Japan).zip - Tanigawa Kouji no Shougi Shinan III - Tanigawa Kouji no Shogi Shinan III ("Kouji Tanigawa's Instructional Shogi III") is a Shogi game with numerous tutorials and the third in the series presented by Tanigawa Kouji, a real-life Shogi expert. It also features different playing modes, including one where the choice of tiles to move is determined by a slot machine. Unlike its immediate predecessor, which was released on both the MSX and the Famicom Disk System, Shogi Shinan III was exclusive to the Nintendo Famicom and did not see any ports. - 19890914T000000 - Pony Canyon - Pony Canyon - Shougi-Asiatic board game - 1 - 2048 - - - ./Tantei Jinguuji Saburou - Toki no Sugiyuku Mama ni (Japan).zip - Tantei Jinguuji Saburou : Toki no Sugiyuku Mama ni... - The fourth game in the Jake Hunter/Tantei JingÅ«ji SaburÅ series, the second on a regular Famicom cartridge, and the last for the Famicom. There is a burglary at a mansion, which Jake goes to investigate. He sends his assistant Yulia Marks to search for - 19900928T000000 - Data East - Data East - Adventure - 1 - 512 - - - ./Tantei Jinguuji Saburou - Yokohamakou Renzoku Satsujin Jiken (Japan).zip - Tantei Jinguuji Saburou : Yokohamakou Renzoku Satsujin Jiken - The second game in the Jake Hunter/Tantei JingÅ«ji SaburÅ series, this time on a regular Famicom cartridge. A girlfriend goes missing, and the search for her reveals that she was hiding guns. Police suspect a link between the case and an underground traf - 19880226T000000 - Data East - Data East - Adventure - 1 - 512 - - - ./Tao (Japan).zip - Tao - Tao is an adventure video game about living the life of a nomad seeking spiritual enlightenment. - -On the way to enlightenment, the player roams from town to town solving quests for various non-player characters during the year 1999. - -Along the way, the red-headed character develops an alter ego named Tao (which can be summoned by rubbing on a special piece of stone), they must prevent the apocalypse from occurring by accomplishing the necessary quests. Players also have to visit cities that are made out of gold in order to complete the game. - -There are elders and common folk outside the village that give out advice when leaving the town by walking on the railroad tracks. A Buddhist temple can be explored near the player's starting point. - 19891201T000000 - Vap - Vap - Action-Adventure - 1 - 512 - - - ./Target - Renegade (USA).zip - Target Renegade - Mr. Big is back in town, and this time he's captured your brother! He's being held at Big's Pig Pen which is located on the upper side of town. The problem is, every gang in the city is out looking for you. It is now up to you to beat the odds and rescue your brother. You start the game armed only with your fists, and along the way there are some additional weapons to be found such as baseball bats or garbage cans. Gameplay is an arcade style side scrolling action game for one player. - 0.55 - 19900302T000000 - Ocean - Taito - Beat'em Up - 1 - 263 - - - ./Tashiro Masashi no Princess ga Ippai (Japan).zip - Tashiro Masashi no Princess ga Ippai - Tashiro Masashi no Princess ga Ippai is a Japanese video game for the Nintendo Famicom (NES) by former comedian Masashi Tashiro released in time for October, 1989. - -The story is about the hero Masashi Tashiro who has to rescue the four princesses in distress. One happy ending and four unhappy endings were used in the game; becoming one of the first video games to have multiple endings. The game was not very successful, but it started appearing frequently and getting high prices on online auction sites like Yahoo! after 2000, when Masashi Tashiro was arrested and convicted several times in connection with voyeurism and drug abuse. - 19891027T000000 - HAL Laboratory - Epic - Sony Records - Platform - 1 - 257 - - - ./Tatakae!! Rahmen Man - Sakuretsu Choujin 102 Gei (Japan).zip - Tatakae!! Rahmen Man : Sakuretsu Choujin 102 Gei - Tatakae!! Ramen-Man: Sakuretsu Choujin 102 Gei is an adventure game developed by Human Entertainment for the Famicom and published by Bandai in 1988. It is based off the Tatakae!! Ramenman series, which itself is a spin-off of the Kinnikuman series, known in the US as M.U.S.C.L.E.. Ramenman is a popular character in the Kinnikuman universe. - -The game follows the eponymous warrior Ramenman as he attempts to track down his father's killers and bring them to justice with his many years of martial arts training. Notably, this game is the first true point-and-click adventure game for the system. While there had been many adventure games made for the NES, such as Portopia Renzoku Satsujin Jiken or Princess Tomato in the Salad Kingdom, they are largely driven by menus. Ramenman is directed by using the cursor to select an area to walk to or interact with instead much like classic Sierra adventure games such as King's Quest. - 19880810T000000 - Human - Bandai - Adventure - 1 - 512 - - - ./Tecmo Baseball (USA).zip - Tecmo Baseball - Tecmo Baseball is one of the many baseball games released for the Nintendo Entertainment Systems. There are five modes in Tecmo Baseball: One Player, Two Player, One Player Allstar, Two Player Allstar, and a watch mode. In One Player mode you pick from one of the fourteen teams and challenge each of the other teams. A password feature allows you to continue from where you left off. You also have the option of using the DH rule. - -Gameplay is similar to the many other baseball released for the NES. The camera angle when batting or pitching is from behind the pitcher. The pitcher can pitch the ball high and low, as well as curve it. Tecmo Baseball includes digitized voices for the umpire. - 0.45 - 19890102T000000 - Tecmo - Tecmo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Tecmo Bowl (USA) (Rev A).zip - Tecmo Bowl - The most popular American football game to hit the NES console, Tecmo Bowl pits the player vs. the computer in 11 game single-elimination playoff action, or you can go head-to-head with a human opponent in action or coach mode. There are 12 teams of real NFL players (circa 1988) to choose from, but don't look for official NFL team logos or mascots like Bears or Dolphins--Tecmo Bowl has the NFLPA but not the NFL license. - -The play perspective is top-down and the screen scrolls horizontally. Player graphics are large and colorful, which is made possible by limiting the number of players to nine per team. Animated cut-scenes are shown following touchdowns and at half-time, and crowds are shown filling the endzone seats. - -There are four plays to choose from on offense--usually two runs and two passes. The player takes control of the quarterback before the snap and then either hands off to the running back or works through his receiver progression from the top to the bottom of the screen. Defense consists of trying to guess which offensive play the opponent will select and then taking control of one of the defensive players before the snap. A very simple power meter system is used for kicking field goals, extra points, and punts. - -There are no game or season stats and there is no way to save your season, but there is a password feature allowing you to resume tournament play where you left off. - 0.7 - 19890202T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo Cup - Soccer Game (USA).zip - Tecmo Cup : Soccer Game - Robin Field loves soccer. He aims to be the best player in the world with the help of his dad (who was former top player) and his little brother Cecil. After successful domestic league campaign, Robin continues his career in the "Tops", which consist of best players seen in the domestic league. Tops participate in the Tecmo Cup, the youth World Cup with best players from around the world. - -Tecmo Cup is a soccer simulator combined with RPG-elements. As the game progress, Robin and his teammates will get better. The matches itself consists of numerous choices what to do at each moment. If you are attacking, you have options to pass, shoot or to dribble. And when you are defending, you can either tackle, cut pass/shoot, or mark the opposition player with ball. - 0.95 - 19920902T000000 - Tecmo - Tecmo - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Tecmo NBA Basketball (USA) (NES-BK) (Rev 1).zip - Tecmo NBA Basketball - This basketball game is very similar to Tecmo Super NBA Basketball with the main difference being their rosters. The game has 27 NBA teams with a roster of 324 Players. Each player has a rating for his shooting ability, stamina, jumping power, running speed, stealing ability, and blocking ability. The game allows for pre-season and season modes. In the season modes the game tracks team & player statistics throughout the season. - -You can choose between four modes of play: Manual, which enables you to control an individual team; Coach, which turns the play calling (but not the actual playing) over to you; Computer, which gives all the controls to the computer; and Skip, where the results of a computer-played game are posted, without the game ever having taken place. The game also allows you to set the quarter's time from two minutes to 12 minutes. - 0.9 - 19921101T000000 - Sculptured Software - Tecmo - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Tecmo Super Bowl (USA).zip - Tecmo Super Bowl - Tecmo Super Bowl is the follow-up to the NES football arcade/simulation Tecmo Bowl. While the basic gameplay of the original is intact, a host of new features and improvements have been added. - -Features include: 28 real NFL teams/mascots with real NFL players (circa 1991), 11 players on the field per team, player substitutions, fumbles, improved control over kicks and punts, eight plays to choose from during games, customizable playbooks, arcade/coach/computer simulation options for one or two players, pre-season/regular season/Pro-Bowl games, regular season team standings and rankings, regular season player statistics and rankings, end-of-game boxscores, and a 12-team playoff following the NFL format. - 0.75 - 19911202T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo World Cup Soccer (Japan).zip - Tecmo World Cup Soccer - Tecmo World Cup Soccer is a NES conversion of the arcade original Tehkan World Cup. At its base, it is a simple soccer game with an overhead view. Only one mode (World Cup) is available, playable by either one player against the computer AI or two players against each other. Any of the sixteen available national teams can be selected by the player; the opponent cannot be chosen manually if controlled by the AI. The game itself allows only basic moves such as passing, shooting, and side-sliding during defense. There is no team management or strategy available, and no options for game rules and conditions. - 0.75 - 19901207T000000 - Tecmo - Tecmo - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Tecmo World Wrestling (USA).zip - Tecmo World Wrestling - In Tecmo World Wrestling, you select from 10 fictional wrestlers and compete against the others for the coveted Tecmo World Wrestling Title. When your match begins you'll find you've got all the moves of the pros. You can run, climb to the top ropes, climb outside the ring, pick up your opponent, throw them over the ropes, pin them, and escape from a pin yourself. The wrestlers, such as "The British Star" Rex Beat and "The Technician" Dr. Guildo have a full assortment of professional wrestling moves and holds such as the Pile Driver, Shoulder Throw, Cobra Twist, as well as the ever-popular Slam the Guys Face Into the Metal Post maneuver. - -Before selected matches you'll be able to beef up you're wrestler's strength with three different exercises. The bottom portion of the screen is where the energetic announcer describes what is going on in the ring, move by move. - 0.8 - 19900402T000000 - Tecmo - Tecmo - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Teenage Mutant Ninja Turtles - Tournament Fighters (USA).zip - Teenage Mutant Ninja Turtles : Tournament Fighters - [This item has been split and information may not be complete accurate. Users are cautioned that incorrect information may appear in the description which does not apply to this platform and needs to be revised] - -The game features the original 4 turtles from the previous games in the series, as well as other fighters. - -The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Casey Jones, or even Shredder. - -Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs". - -The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to defeat the Shredder, and a tournament mode, where you fight only for the fame and money. - 0.4 - 19940201T000000 - Konami - Konami - Fighting - 1-2 - 262 - - - ./Teenage Mutant Ninja Turtles II - The Arcade Game (USA) (Sample).zip - Teenage Mutant Ninja Turtles II : The Arcade Game - April O'Neil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and the evil alien brain Krang, up to the final showdown with Shredder himself. - -Teenage Mutant Ninja Turtles: The Arcade Game is a port of the popular arcade game made by Konami during the height of the cartoon series' popularity. Depending on the version of the game, up to two, three or four players can take part in the action. The game plays like a simplified Double Dragon. While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain cases two bosses working in tandem, such as Bebop and Rocksteady). - -The NES version of the game features additional content not present in other versions of the game: two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers. - 0.85 - 19901202T000000 - Konami - Konami - Beat'em Up - 1-2 - 263 - - - ./Teenage Mutant Ninja Turtles II - The Arcade Game (USA).zip - Teenage Mutant Ninja Turtles II : The Arcade Game - April O'Neil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and the evil alien brain Krang, up to the final showdown with Shredder himself. - -Teenage Mutant Ninja Turtles: The Arcade Game is a port of the popular arcade game made by Konami during the height of the cartoon series' popularity. Depending on the version of the game, up to two, three or four players can take part in the action. The game plays like a simplified Double Dragon. While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain cases two bosses working in tandem, such as Bebop and Rocksteady). - -The NES version of the game features additional content not present in other versions of the game: two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers. - 0.85 - 19901202T000000 - Konami - Konami - Beat'em Up - 1-2 - 263 - - - ./Teenage Mutant Ninja Turtles III - The Manhattan Project (USA).zip - Teenage Mutant Ninja Turtles III : The Manhattan Project - This was the last side-scrolling Teenage Mutant Ninja Turtles game for NES. It followed the highly acclaimed Turtles II over a year later and, unlike its predecessor, doesn't have an Arcade counterpart. - -The third game in the series is basically the same as the second. The story and the stages are different, of course, but it doesn't really matter. Choose your favourite turtle and kill as many Foot Clan soldiers as you can, fight the bosses and reach Shredder in a Double Dragon-styled game. - -The graphics and gameplay were improved. And, if the choice of the turtle depended only on personal taste in the second game (as they were all the same, in different colors), in this third episode they gained individual special moves. - 0.9 - 19920202T000000 - Konami - Konami - Beat'em Up - 1-2 - 263 - - - ./Teenage Mutant Ninja Turtles (USA).zip - Teenage Mutant Ninja Turtles - With April O'Neil held hostage by The Shredder's thugs, Bebop and Rocksteady, once again, it's up to the Teenage Mutant Ninja Turtles to come to her rescue! Play as all four of the turtle heroes, rescue April, and then rescue your sensei Splinter from Mecha-Turtles clutches than go after The Shredder deep in the bowels of The Technodrome itself. - -Teenage Mutant Ninja Turtles is an action game based on the late eighties/early nineties cartoon series of the same name. Play as Leonardo, Michaelangelo, Donatello and Raphael (one turtle only, but the ability to swap between turtles at any time) as you save your friends and battle The Shredder and his cronies. There are no 'lives', as such - when you lose a turtle, he becomes 'captured', and you cannot use him again until you rescue him from a place hidden in the overworld. - -Gameplay takes place in two perspectives: a top-down view, which lets you run around and explore buildings, sewers and other places. When entering places from the top-down view, the perspective shifts to a side-scrolling view, where most of the battling takes place. In addition to each turtle's main weapon, sub-weapons (such as shuriken) can be acquired, to use at foes - these have a limited use. - 0.65 - 19890602T000000 - Konami - Palcom - Platform - 1 - 257 - - - ./Tenchi o Kurau II - Shokatsu Koumei Den (Japan) (Rev A).zip - Tenchi o Kurau II : Shokatsu Koumei Den - The game is based on the comic "Tenchi o kurau" by Hiroshi Motomiya, itself based on the novel "Romance of the Three Kingdoms" by Luó Guànzhong and follows the main plot of historical events. - -You start the game as Liú Bèi, the one of greatest Chinese heroes, in the mission to restore the power of Han Dynasty. The imperial seal was stolen from Luòyáng's ashes and Yuán Shù claimed the throne. You must bring him to justice. Serving the Emperor of Han Dynasty and Cáo Cao, you complete quests not forgetting your brotherhood with Guan Yu and Zhang Fei. Travelling through China, you may add heroes to your group and meet different opponents, where combat is flowing. The power of group members is estimated in thousands of people. - 0.7 - 19910405T000000 - Capcom - Capcom - Adventure-Role Playing Game-Strategy - 1 - 512 - - - ./Tenka no Goikenban - Mito Koumon (Japan).zip - Tenka no Goikenban : Mito Koumon - It revolves around the historical Japanese figure Mito Koumon who, as a retired governor, traveled across Japan to observe other districts. Where ever he investigated, he found local inhabitants who were experiencing some problem, or observing some corruption in the local government. Mito Koumon would then investigate the situation, disguised as a commoner, only to expose both the corruption and his true identity when the mystery was completely solved. In doing so, he would improve the lives of the local inhabitants, and then move on to another district to look for more problems. The game was only released in Japan, and never translated into English. It had one sequel: Mito Koumon II: Sekai Manyuuki. - 19870811T000000 - TOSE - Sunsoft - Action RPG-Role Playing Game - 1 - 768 - - - ./Tenkaichi Bushi - Keru Naguuru (Japan).zip - Tenkaichi Bushi : Keru Naguuru - Tenkaichi Bushi is a one-on-one martial arts fighting game set in ancient China. - -Using 2D side-scrolling graphics with a distinct cartoony design, the player takes control of a single fighter as he attempts to defeat his opponent in single-round fights. Combat is controlled with a single attack button which can unleash all sorts of moves when pressed in conjunction with the directional arrows. These moves vary among each fighter, as players can choose from 15 different fighters, each with their own stats and moves, and then compete against the others to see who gets the honor of becoming grandmaster. - -Additionally the game includes a story mode in which players can take control of a single martial artist and roam the countryside looking for challengers (the later done from a top-down map view). Starting abilities and health are minimal, but successfully defeating opponents will increase the player's health and allow the fighter to learn new moves and turn into the ultimate combatant. - 19890720T000000 - GAME - Namco - Role Playing Game - 2 - 768 - - - ./Tennis (Japan, USA).zip - Tennis - Tennis is, as the name implies, Nintendo's version of the sport for the Game Boy. One player vs computer or two players will compete in tennis in a more or less standard suite of rules (scoring, sets etc.). - -Players are controlled by the movement buttons, but while button A indicates a low hit, button B indicates a high one. You have the choice of four levels of computer AI, or two player via Game Boy link cable. - 0.55 - 19840114T000000 - Nintendo - Nintendo - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Terao no Dosukoi Oozumou (Japan).zip - Terao no Dosukoi Oozumou - Terao no Dosukoi Oozumou ("Terao's Big Thud Sumo") is a sumo game for the Famicom endorsed by professional sumo wrestler Terao Tsunefumi, who had reached the sekiwake rank (the third highest) the same year that this game was released. -Players name their own sumo wrestler and compete in a series of matches, their station either improving or dropping depending on their win/lose record. The story mode involves walking around a world map, talking to NPCs and getting into random encounters with other wrestlers, leading to impromptu matches. - 19891124T000000 - TOSE - Jaleco - Sports / Sumo-Sports - 1-2 - 1540 - - - ./Terminator 2 - Judgment Day (USA).zip - Terminator 2 : Judgment Day - Terminator 2: Judgment Day is based on the movie of the same name. The player takes the role of the T-800 Terminator and has to protect John Connor from being terminated by the T-1000 Terminator. - -The game is set over five levels with the following goals: - -1. Level 1: Acquire a weapon. -Level 2: An isometric racing course on a motorcycle in which the player needs to out-run a tanker truck that is chasing them. This stage was omitted from the Game Gear version. -Level 3: Locate and rescue Sarah Connor from the Pescadero asylum. -Level 4: Plant explosive charges to destroy the Cyberdyne building. -Level 5: Defeat the T-1000 within the steel mill. - 0.6 - 19920201T000000 - Software Creations - LJN - Platform - 1 - 257 - - - ./Terra Cresta (USA).zip - Terra Cresta - In the follow-up to Moon Cresta, a well-guarded planet is being invaded. You will have to make a succession of passes over the landscape, shooting out ground turrets and aliens. Numbered bases release power-ups when shot - these can either be used in combination or (by pressing the space bar) in Formation Mode, covering a wider range of shooting positions. Each pass over the planet ends with a boss; the third and final one with a boss who can only be killed if you are at maximum power. Death puts you back to the start of the world. - 0.7 - 19900301T000000 - Nihon Bussan - Vic Tokai - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Tetrastar - The Fighter (Japan).zip - Tetrastar : The Fighter - Tetrastar The Fighter is a 3D shooter by Home Data and published by Taito. In the year 2089, humanity forms an alliance with the intergalactic Baal empire but soon Earth finds out about the alien's true intentions. A group of resistance assembles the project Tetrastar to prepare for the potential upcoming threat. But the project lead by the general Nelson is soon put on hold and a short lived peace settles in. But the whole thing was nothing more than a hostile invasion and the Baal empire finally breaks the alliance and attacks Earth. The player's first mission is to prevent New York to be destroyed and then to retrieve Omega, the faithful robot navigator, to warp to the alien's mother world. The Tetrastar super fighter can move around the screen and fire a standard Vulcan gun. Special weapons become available later in the game from Bombs (WID), Homing Missiles (AAM), Napalm Bombs (NAP) and the powerful Bio Cannon (BIO) - they are accessible via the Select button and triggered by pressing A. They all come in limited quantities and must be refilled by picking up power-pods along the way. Tetrastar features nice stages and cutscenes between them unfold the game's episodic story. - 19910524T000000 - Home Data - Taito - Shoot'em Up - 1 - 260 - - - ./Tetris (USA) (Tengen) (Unl).zip - Tetris : The Soviet Mind Game - The drama surrounding Tetris is one of the most storied sagas in the history of the NES. Tengen, an ambitious Atari-associated game developer, began releasing official NES games in 1988. Meanwhile, the company worked rapidly behind the scenes to override Nintendo's infamous lockout device that kept unofficial cartridges from being played on its console. When Tengen released its first unofficial games using its new technology, Nintendo quickly sued. This was just the beginning of the Tengen/Nintendo feud. Ignoring Nintendo's claim to the Tetris name in the US a year later, Tengen released its own version of the world's most famous puzzle game on an unlocked, unofficial cartridge. Tengen's tetris was pulled from shelves almost immediately when it was revealed that Nintendo's hold on the Tetris name stateside was legitimate. Unfortunately, almost everyone agrees that Tengen's version of the game was far superior to Nintendo's, even including a two-player mode which Nintendo's version sorely lacked. Today, the game known as Tengen Tetris is a rare title to have in your collection, but it's a worthwhile play. After all, Tetris is one of the classic games not only on the NES, but of all-time. - 0.8 - 19890501T000000 - Tengen - Tengen - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris 2 + Bombliss (Japan) (Rev A).zip - Tetris 2 + Bombliss - Tetris 2 + BomBliss is one of the many versions of the famous soviet puzzle game. There are, naturally, two variations featured on this cartridge: regular Tetris with several modes, as well as a new game called BomBliss. Also included is a two-player battle version of regular Tetris. - -Tetris mode includes three game types. First is A-Type, which is a standard endless mode that continually increases pace until the player loses. Next is B-Type, which is a race to 25 lines under increasingly tough conditions. Last is C-Type, which is similar to A-Type, but adds a continually-rising stack of garbage appearing from the bottom of the well. - -BomBliss is slightly different from regular Tetris. In each stage, the well is filled with a preset pattern of blocks and bombs. Completing a line will, unlike Tetris, not clear it. It will, however, activate any bombs within the completed line, which can then destroy the blocks. The goal is to clear the entire well of blocks. - -BomBliss also includes three different modes of play. Contest mode tasks the player with clearing out a preset field in as few blocks as possible; the top three scores for each stage are saved. Puzzle mode tasks the player with clearing a preset field with a preset sequence of pieces. Last, there is Construction mode, which allows the player to build their own puzzle stages. - 19911213T000000 - Chunsoft - Bullet Proof Software - Strategy-Puzzle-Puzzle / Fall - 1-2 - 1280 - - - ./Tetris 2 (USA).zip - Tetris 2 - Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves. - 0.7 - 19931002T000000 - TOSE - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris (Bulletproof) (Japan) (Rev 2).zip - Tetris - The version of Tetris that was released in Japan for the Famicom is considerably different from the version of Tetris that was released for the NES around the rest of the world. Developed by Henk Roger's company Bullet Proof Software, it retains the unusual control scheme which makes it one of the least enjoyed conversions of Tetris for the hardware (including the unlicensed Tengen version). In addition to the controls, this version of Tetris is also unique for having "lives" that the player must run out of before the game comes to an end. The player is required to complete 25 lines before advancing to the next level. - 19881222T000000 - Bullet Proof Software - Bullet Proof Software - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Tetris (USA).zip - Tetris - This version of Tetris is one of many conversions of the famous block-stacking game, as well as the best-known (but not the only) version on Nintendo's first home console. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which disappear. As rows are cleared, the pace of the game increases, and the game ends if the stack reaches the top of the well. - -The game offers two different modes of play, "Type A" and "Type B". "Type A" is a standard endless mode, where the speed of the game increases every ten lines, with an option for the starting level when beginning the game. "Type B", on the other hand, is a race to clear 25 lines, with options for both drop speed and starting garbage. In both modes, successful play is rewarded with cute animations. There are also three different background songs to choose from. - 0.8 - 19891101T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Tetsudou Ou - Famicom Boardgame (Japan).zip - Tetsudou Ou : Famicom Boardgame - This is a board-game title in which 4 players play as rail road cars. The goal of the game is to acquire the most assets and cross the destination points as much as possible in competition with your other players. - -Here is a full English translation for the game, Tetsudou Ou: Famicom Boardgame for the famicom system! - -Now you can enjoy this fun little board-game where up to 4 players compete against each other to own the most railroads, have the most money, and get to your destinations! - -In conjunction with RG-Soft's work we were able to complete this project and get 98% if the game completed. Only a few names on the board map will appear glitched due to code issues but it will in no way hinder the game play. We hope you enjoy this! - 19871212T000000 - DB Soft - DB Soft - Board game - 1-4 - 2048 - - - ./Tetsuwan Atom (Japan).zip - Tetsuwan Atom - The game stars Tetsuwan Atom, a popular early anime character who is better known as Astro Boy outside of Japan. Tetsuwan Atom was originally created in 1951 by Osamu Tezuka. The successful series started as a comic strip and was turned into a black and white animated series in 1963. It was one of the first (if not the first) animated TV series produced in Japan, and has influenced countless Japanese animated series that followed. The little robot-boy is one of Japan's most recognizable character. The story takes place in the future, at a time where humans and robots live together in harmony. The powerful robot-boy Atom lives with Professor Ochanomizu, an old scientist who takes good care of the little robot, and helps him fight crime and injustice. One day, burglars break into Professor Ochanomizu's lab and steal all of his money. It is now Atom's duty to recover the stolen loot. - 19880226T000000 - Home Data - Konami - Platform - 1 - 257 - - - ./Addams Family, The - Pugsley's Scavenger Hunt (USA).zip - The Addams Family : Pugsley's Scavenger Hunt - The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second animated TV series The Addams Family (1992). The entire Addams family is being held captive by various monsters throughout the mansion, and Pugsley needs to rescue them. They are hidden in various parts of the mansion, e.g. the forest, which can be accessed in any order. The gameplay follows the usual platforming standards: Pugsley moves from left to right while jumping a lot and avoiding enemies. - -This version of the game is heavily based on the SNES version of The Addams Family - it features the same storyline with another main character and almost identical level design. Another difference to the SNES version of this game is that Pugsley can only take two hits before dying - but there is an additional power-up that makes him faster and gives him an extra hit. - 0.5 - 19930801T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Addams Family, The (USA).zip - The Addams Family - The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the woods, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. Some of them can be dispatched of by a jump on their heads. - -The main difference to the other versions of this game is a unique level design. There is also a life meter which allows to get hit more often before dying. - 0.6 - 19920101T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Adventures of Bayou Billy, The (USA).zip - The Adventures of Bayou Billy - Your best girl Annabelle has been kidnapped by the evil Gordon, the "gangster king of Bourbon Street", and as Bayou Billy it is your job to get her back! Bayou Billy is an arcade action game with three different types of gameplay: fighting, shooting, and driving. The fighting sections take place in both swamps and cities, where you can punch, kick, and jump kick the numerous enemies (and swamp creatures!) you will encounter. The shooting section can be played with either the Nintendo Light Zapper or the controller. You have a limited amount of ammo to get through the level, and if you run out you lose a life. In the driving section your jeep is armed with machine guns and grenades to help get past the many enemy vehicles on the way to your destination. There is a total of nine levels, or you can play in the practice mode which lets you choose to play a fighting, shooting, or driving round individually. - 0.6 - 19890602T000000 - Konami - Konami - Beat'em Up - 1 - 263 - - - ./Adventures of Dr. Franken, The (USA) (Proto).zip - The Adventures of Dr. Franken - Franky, one of the many creations of Dr Von Frankenbone, has awoken to find his love, Bitsy, has vanished. Discovering the other evil creations of the castle has taken Bitsy and left pieces of her around the castle, Franky must find his way through the many levels and put Bitsy back together. - -Franky can shoot his way past many of the evil creatures, but you must also dodge falling objects and jump over trapdoors to stay alive. Power outlets can re-charge Franky to full health, while lamps must be used to see through the dark dungeons. - -The NES version was never officially released, only a prototype exists. - 19930101T000000 - Cygnus Software - Elite Systems - Platform - 1 - 257 - - - ./Adventures of Gilligan's Island, The (USA).zip - The Adventures of Gilligan's Island - The plot is based on a TV sitcom of the 60's named Gilligan's Island. Your ship crashed on a deserted island, and now you must get back to civilization. The stranded people on the island are: Gilligan and the Skipper ( the crew of the ship), a millionaire and his wife, a professor, and Mariann who is a homely Midwest U.S.A. girl. - -Despite the name, you'll be playing as the Skipper. Gilligan follows you around as a comedic relief sidekick. The game is divided into four episodes; the goal is always to locate all crew members in a limited amount of time. To do so the two heroes have to navigate the maze-like island and collect items - every found character provides hints for the next step. - -There are also a lot of dangers which have to be faced: wild animals and headhunters can be fought with your bare hands and fallen rocks or obstacles on the ground have to be avoided. A common nuisance are holes in the ground which lead to the underground caves: Gilligan is likely to fall into these. If this happens Skipper has two minutes to get Gilligan back. There are three items which help Skipper on his quest: bananas replenish his health, hourglasses give extra time and the rope is used to get Gilligan back instantly. - 0.15 - 19900701T000000 - Human - Bandai - Adventure - 1 - 512 - - - ./Adventures of Rad Gravity, The (USA).zip - The Adventures of Rad Gravity - In this game you are Rad Gravity, a futuristic heroic spaceman. A mad scientist disrupts the peaceful universe and it is your job to visit various planets to re-establish contact between all the worlds. Sights vary between verdant planets, lava pits and hazardous jumps, with gravity variations and craters. - -The game is a platformer and on each world you must fight your way past many enemies. You can collect different weapons and additional health bars which will help you when you face the evil boss. With the main computer you can choose your next destination - but many puzzles rely on the usage of items found on a different world; e.g. an alien-translator. - 0.65 - 19901201T000000 - Interplay - Activision - Platform - 1 - 257 - - - ./Adventures of Rocky and Bullwinkle and Friends, The (USA).zip - The Adventures of Rocky and Bullwinkle and Friends - The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel. The game plays out much like an episode of the show. The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum. Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts. - -Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls. Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances. - 0.25 - 19921201T000000 - Radical Entertainment - THQ - Platform - 1 - 257 - - - ./Bard's Tale II, The - The Destiny Knight (Japan).zip - The Bard's Tale II : The Destiny Knight - The sequel to the popular RPG Bard's Tale. After your characters defeated the wizard Mangar the Dark and freed Skara Brae from eternal winter, all seemed well in the world. Fortunately for your employment prospects, the evil Archmage Lagoth Zanta shows up and splits the Destiny Wand into seven pieces, scattering them all over the land. The Destiny Wand has protected the lands for 700 years, and without it the realm will fall into chaos. Thus it falls upon your party to reforge the Destiny Wand. Also, one among you must ascend to the position of Archmage and use the wand to defeat Lagoth Zanta. - -Bard's Tale 2 uses the same engine as the original with similar gameplay, but takes place in a much larger game world, featuring several different cities (instead of just Skara Brae). You can generate new characters or import characters from the previous Bard's Tale. - 0.4 - 19920125T000000 - Atelier Double - Pony Canyon - Role Playing Game - 1 - 768 - - - ./Bard's Tale, The (Japan) (Sample).zip - The Bard's Tale - The following text from the box cover summarizes the premise: -Long ago, when magic still prevailed, the evil wizard Mangar the Dark threatened a small but harmonious country town called Skara Brae. Evil creatures oozed into Skara Brae and joined his shadow domain. Mangar froze the surrounding lands with a spell of Eternal Winter, totally isolating Skara Brae from any possible help. Then, one night the town militiamen all disappeared. The future of Skara Brae hung in the balance. And who was left to resist? Only a handful of unproven young Warriors, junior Magic Users, a couple of Bards barely old enough to drink, and some out of work Rogues. You are there. You are the leader of this ragtag group of freedom fighters. Luckily you have a Bard with you to sing your glories, if you survive. For this is the stuff of legends. And so the story begins... - 0.6 - 19901221T000000 - Atelier Double - FCI - Role Playing Game - 1 - 768 - - - ./Bard's Tale, The (USA).zip - The Bard's Tale - The following text from the box cover summarizes the premise: -Long ago, when magic still prevailed, the evil wizard Mangar the Dark threatened a small but harmonious country town called Skara Brae. Evil creatures oozed into Skara Brae and joined his shadow domain. Mangar froze the surrounding lands with a spell of Eternal Winter, totally isolating Skara Brae from any possible help. Then, one night the town militiamen all disappeared. The future of Skara Brae hung in the balance. And who was left to resist? Only a handful of unproven young Warriors, junior Magic Users, a couple of Bards barely old enough to drink, and some out of work Rogues. You are there. You are the leader of this ragtag group of freedom fighters. Luckily you have a Bard with you to sing your glories, if you survive. For this is the stuff of legends. And so the story begins... - 0.6 - 19911102T000000 - Atelier Double - FCI - Role Playing Game - 1 - 768 - - - ./Battle of Olympus, The (USA).zip - The Battle of Olympus - This game is much like Zelda II: The Adventure of Link turned into ancient Greece. You play as Orpheus, whose girlfriend, Helene, has been kidnapped by the demonic ruler of the netherworld called Hades. So begins the journey. - -Just like in Zelda II, there is a top-down map of Greece with towns and other locations to explore. Each of these has side-scrolling sections in which Orpheus fights his way through the minions of Hades. There are various items one must get to continue to the next location, including swords, shields and crystals. There are three fragments of love hidden around; Orpheus has to find them before he can enter Tartarus and fight Hades to save his beloved Helene. - -The monsters of the game are also based on the Greek mythology and it is pretty entertaining to confront cyclopes, minotaurs and pegasuses. - 0.7 - 19891202T000000 - Infinity Ward - Brøderbund Software - Adventure - 1 - 512 - - - ./Black Bass, The (Japan).zip - The Black Bass II - In The Black Bass you are an angular in a Black Bass fishing tournament. In this tournament, you start out on Lake Amanda as a rating C class angular in 200th position. You must find a good position on the lake to fish as the size, type (fish types: Black Bass, Brown Trout, Rainbow Trout, and Pike), quantity of fish, and obstacles vary depending on were you are on the lake. Once you selected your ideal location, you cast out the lure using a power meter and as you slowly reel it back in. You must try to attract the interested fish by wiggling the lure in the water and if the fish grabs the lure you must reel the fish back in making sure that the line does not snap as well as avoiding any obstacles in the way. - -To help you have many lures to choose from (more been unlocked as you progress though the game) as well as a guide to tell you how good you currently selected location is. You have one day in game time to catch the biggest Black Bass you can find as at the end of the day the average weight of you caught Black Bass improves or reduces you rating as well overall position. Your rating determines how far you progress in the tournament unlocking new lakes (lakes: Lake Amada, Japan Lake, Lake More, San Lake). - 0.7 - 19881001T000000 - Another - Hot-B - Sports-Hunting and Fishing-Fishing - 1 - 1027 - - - ./Black Bass, The (USA).zip - The Black Bass - In The Black Bass you are an angular in a Black Bass fishing tournament. In this tournament, you start out on Lake Amanda as a rating C class angular in 200th position. You must find a good position on the lake to fish as the size, type (fish types: Black Bass, Brown Trout, Rainbow Trout, and Pike), quantity of fish, and obstacles vary depending on were you are on the lake. Once you selected your ideal location, you cast out the lure using a power meter and as you slowly reel it back in. You must try to attract the interested fish by wiggling the lure in the water and if the fish grabs the lure you must reel the fish back in making sure that the line does not snap as well as avoiding any obstacles in the way. - -To help you have many lures to choose from (more been unlocked as you progress though the game) as well as a guide to tell you how good you currently selected location is. You have one day in game time to catch the biggest Black Bass you can find as at the end of the day the average weight of you caught Black Bass improves or reduces you rating as well overall position. Your rating determines how far you progress in the tournament unlocking new lakes (lakes: Lake Amada, Japan Lake, Lake More, San Lake). - 0.7 - 19890901T000000 - Another - Hot-B - Sports-Hunting and Fishing-Fishing - 1 - 1027 - - - ./Blue Marlin, The (USA).zip - The Blue Marlin - The Blue Marlin is a big, strong, quick fish with a long nose. To catch such a fish is the dream of any fisherman. A great fishing competition begins this summer in Florida and Hawaii. You are invited to participate in it. Will you be able to demonstrate your fisherman skills and win the competition? - -"The Blue Marlin" is a fishing simulation. You start out in Florida and work your way through various fishing stages in Florida and Hawaii. Each stage contains three different locations. You navigate your boat from a top-down view, choose an appropriate place, and then start fishing. You can choose the length of the line, how deep you put it into water, what lure you use, etc. The more you fish, and the better fish you catch, the better stats you gain. - 0.85 - 19920702T000000 - Hot-B - Hot-B - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Blues Brothers, The (USA).zip - The Blues Brothers - The Blues Brothers are on the run from the law. Take control of either bulky Jake or nippy Elwood in this five-level platform game. You must cross a prison, a river and the big city to reach freedom. You also must find your missing records and collect these. Everything and everyone is against you, but you can pick up and throw warehouse crates to defeat your opponents. - 0.65 - 19920901T000000 - Titus - Titus - Platform-Platform / Run Jump Scrolling - 1-2 - 257 - - - ./Bugs Bunny Birthday Blowout, The (USA).zip - The Bugs Bunny Birthday Blowout - The Bugs Bunny Birthday Blowout takes place as Bugs is invited to his 50th birthday. Because some of the other Warner Bros. toons weren't invited (including Wile E. Coyote), they decided to stop Bugs from going to this party. - -A Warner Bros licensed game, The Bugs Bunny Birthday Blowout is a 2d side-scrolling platform game. Bugs can jump over and on some enemies and try to collect as many carrots as possible. Bugs can use his hammer in order to smash enemies as well as to find some secrets. - 0.55 - 19900902T000000 - Kemco - Kemco - Platform-Adventure - 1 - 257 - - - ./Bugs Bunny Crazy Castle, The (USA).zip - The Bugs Bunny Crazy Castle - This game is the first in the Crazy Castle series of Bugs Bunny games for the Game Boy. The object of this game is to move Bugs around the 80 levels of a castle and collect all of the carrots. Preventing Bugs' progress are the usual Warner Bros. characters, such as Daffy Duck, Yosemite Sam, and Sylvester. Bugs himself does not have any attack moves, but you can find various objects like anvils and boxing gloves to thwart your enemies. - 0.7 - 19890801T000000 - Kemco - Kemco - Platform - 1 - 257 - - - ./California Raisins - The Grape Escape (USA) (Proto 2).zip - The California Raisins: The Grape Escape - The California Raisins: The Grape Escape is a California Raisins video game developed by Radiance for the Nintendo Entertainment System. Capcom planned to publish the game in 1990 but its release was canceled due to the California Raisins' dwindling popularity because of the decline in raisin sales in the late 1980s and early 1990s. In the single-player side-scrolling action game the player controls a California Raisin through five stages in an effort to rescue the band and their band's musical notes that were stolen by the gang of jealous musicians. The player walk, jump, climb on vines, moonwalk (by pressing the "select" button) and shoot an unlimited supply of grape jelly beans as projectiles. As was the case with other Capcom games, such as Mega Man and DuckTales, one can play the first four levels in any order that you want, but the final level is only available after you have collected the musical notes from each of the four levels. The first four levels include The Grape Vine, The Factory, The Maize Maze and The Juicery. The final level takes places in The Clouds. During each level you can collect 'I' icons that give you temporary invincibility, regular black musical notes for bonus points, 'Sunshine' icons to restore your health, and 'Raisinette' icons to give an extra life to the player. One can also locate items by shooting at the thin air or at columns. - 19920101T000000 - Radiance Software - Capcom - Platform - 1 - 257 - - - ./Chessmaster, The (USA) (Rev 1).zip - The Chessmaster - The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess. - -To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself. - 0.7 - 19900101T000000 - The Software Toolworks - Hi-Tec Software - Board game - 1-2 - 2048 - - - ./Fantastic Adventures of Dizzy, The (USA) (Unl).zip - The Fantastic Adventures of Dizzy - The evil wizard Zaks casts a spell on the Yolkfolk and kidnaps Dizzy's girlfriend Daisy. It is up to Dizzy to undo Zak's doings and rescue Daisy from the castle in the clouds. - 0.7 - 19910101T000000 - Codemasters - Codemasters - Adventure - 1 - 512 - - - ./Flintstones, The - The Rescue of Dino & Hoppy (USA).zip - The Flintstones : The Rescue of Dino & Hoppy - The Flintstones and the Rubbles were enjoying a fine day when suddenly, someone from the future called Dr. Butler arrived and stole their pets, Dino and Hoppy! Butler plans to feature the pets in his intergalactic zoo, and what's worse, he's destroyed the Great Gazoo's time machine so that no-one could stop him! It's up to everyone's favourite caveman, Fred Flintstone, to find the pieces to the time machine and repair it, so that they can travel to the future and confront Dr. Butler once and for all! - -The Flintstones: The Rescue of Dino & Hoppy is a side-scrolling platformer for the NES. In it, you control Fred Flintstone through various locations such as Bedrock, Reef Rock, the Jungle and more as he searches for the missing pieces of Gazoo's time machine. Fred has his trusty club which he can use to attack with, or charge up it's power by holding B for a more deadly attack. Fred can collect coins after defeating enemies, which are used to pay for secondary weapons like slingshots and tomahawks, as well as special abilities such as flying and diving. - -After completing the first level, the player is presented with an overworld map that allows you to choose which level you'd like to go to. There are also basketball courts on the map - if you beat your opponent in a game of basketball, you can earn one of the special abilities which are required for use later. - 0.8 - 19911201T000000 - SOL - Taito - Platform - 1 - 257 - - - ./Flintstones, The - The Surprise at Dinosaur Peak! (USA).zip - The Flintstones : The Surprise at Dinosaur Peak - Fred and Barney are searching for their children, Pebbles and Bam-Bam who got lost. When they finally find them, a volcanic eruption blocks their way and so they start going all the way around the mountain to find out why this happened and of course to save their children. - -The Surprise at Dinosaur Peak is the second Flintstones-licensed game for the NES. There are two characters you can play with. By pressing the Select button you can change from Fred to Barney and vice versa. Each character has unique abilities that are needed to complete certain parts of each stage. For example Fred can grab the edges of a roof or a hill and climb while Barney can hang from ropes and vines. In terms of weapons Fred has a bat which is stronger and can also be charged for extra power but it takes more time to use. Barney on the other hand has a slingshot and can shoot small rocks for ranged attacks but rather weak. There are also weapons like throwing axes and bowling balls that both can use. - 0.7 - 19940801T000000 - SOL - Taito - Platform - 1 - 257 - - - ./Golf '92, The (Japan).zip - The Golf '92 - The Golf '92 is a Family Computer video game that involves golfing with popular Japanese golf pros. -There are three difficulty levels and the game is almost completely in Japanese. There are also three modes: leaderboard (similar to major PGA events), tournament (using a format found in most sports playoffs), and stroke play. Players have a crowd to play their round of golf into front of. -In the hardest difficulty levels, players are confronted with wind levels approaching that of a hurricane while the wind is almost stagnant in the easiest difficulty level.[3] One of the drawbacks of the game is that the player must determine the angle of their flight separately from the strength of their swing and the type of golf club that they will use. - 19920703T000000 - G.O.1 - G.O.1 - Sports / Golf-Sports - 1-2 - 1538 - - - ./Goonies II, The (USA).zip - The Goonies II - In a movie released in the 1980s, a group of youngsters formed a special gang and called themselves The Goonies. Nintendo banked upon the movie’s popularity by releasing several games using the characters and music from it, including the theme song by Cyndi Lauper. This is their second game on NES, The Goonies being released only for the Famicom system outside the United States. - -You play Mikie, one of the gang members, whose friends have been kidnapped by the gang’s arch enemy – the Fratelli family. Your buddies and Annie the Mermaid must be rescued, but it won’t be easy sneaking into the dark and creepy underground hideout where they are being held. You must find a way to destroy their master computer and keep your friends from becoming road kill. If Ma Fratelli or crazy Cousin Pipsqueak doesn’t stop you, one of her two crazy sons will! - -Upon starting the game, Mikie is armed only with a yo-yo and the ability to jump. As the game progresses, he will find boomerangs, a gun, bombs, molotave cocktails and even scuba gear to help him. Fight snakes, spiders, skeletons, man-eating fish while exploring the huge world full of cellars, secret caverns and elaborate mazes. - -There is more than typical side-scrolling action, although there’s certainly a multitude of that. Seventeen magic implements and many secret messages await you. When Mikie enters a room he can talk to NPCs and try to find hidden items and doors by hitting the walls. A password lets you keep your possessions for the next game. - 0.65 - 19871102T000000 - Konami - Konami - Adventure-Platform - 1 - 257 - - - ./Goonies (Japan).zip - The Goonies - The Goonies is based on a movie of the same name from 1985. A group of youngsters from a neighborhood called the "Goon Docks" are trying to find the lost treasure of One-Eyed Willie to prevent the foreclosure of their houses. Unfortunately, the treasure is buried under the hide-out of the infamous Fratelli gang, a family of ruthless criminals who are on the run from the law. You play as the asthmatic Mikey, who must find the treasure and save the other Goonies before time runs out. - -The game consists of six levels. In each level, you must collect three keys to advance to the next area. These can be found by blowing open doors with bombs that are dropped by enemies. Also hidden behind doors are power-ups and other Goonies to rescue. Trying to stop you are enemies such as rats, skeletons, and even members of the Fratelli Gang. - -Unlike the sequel, the Famicom version was never released outside of Japan. - 0.6 - 19860221T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Gorilla Man, The (Japan).zip - The Gorilla Man - The Gorilla Man is a board game for the NES/Famicom, based on a manga series. Gorilla Man is the nickname for a boy named Ikedo Sadaharu, a high school kid that looks a lot like a gorilla. This game features several characters from the manga series, which includes other students at the high school and teachers. You don't get to play as Gorilla Man, he just makes semi-frequent appearances to harm or help you. - 19930428T000000 - Pixel - Yonezawa - Board game - 1-6 - 2048 - - - ./Great Waldo Search, The (USA).zip - The Great Waldo Search - Based on the popular Where's Waldo series of books, the player's goal is to find Waldo, who is hidden in various pictures, before the time on the clock runs out. The player controls a magnifying glass and must click on various items for different effects. Finding a clock adds more time to the search, clicking on a 150 icon adds 150 points to the score, etc. - -Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land of Waldos stage. The only difference between the difficulties is that on expert there are no clock items to provide players with extra time. - -In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must be found before the scroll in order to complete the stage. Waldo's dog Woof is also in each of these stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage where they collect points as they control the dog on a flying carpet. - 0.4 - 19921201T000000 - Radiance Software - THQ - Strategy - 1-2 - 1280 - - - ./Guardian Legend, The (USA).zip - The Guardian Legend - In the far future, Earth is a peaceful place with very few worries. To ensure it stays that way, a top secret project was authorized: the creation of the guardian suit. It's a suit of flight armor that allows the guardian to survive any environment. It's a good thing too, because a giant space station is spotted on a collision course with Earth. - -You take the role of the guardian. Your mission is to activate the station's self-destruct and destroy it before it collides with Earth. As you travel through the station NAJU, you'll find increased armor and better weapons to help you defeat waves of enemies. You'll battle through the station in a human form and also as a jet in certain areas. - 0.75 - 19890402T000000 - Compile - Nintendo - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Hunt for Red October, The (USA) (Rev A).zip - The Hunt for Red October - Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class submarine with nuclear strike capabilities. This war machine has been named the Red October. While on its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan to defect to the United States. Naturally, such a weapon must not be allowed to fall into American plans, and so orders are issued among the Soviet forces to destroy the Red October. - -You control the Red October during its run for freedom. The game plays as an underwater sidescroller. The Red October submarine can move in any of four directions. The A button fires torpedoes horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the Caterpillar drive (invisibility) may be activated for short periods of time. The player may also activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are displays for Armor (health) and Power (fuel); should either run low, the Red October in danger of being destroyed. Power-Ups to increase or decrease the power of missiles and torpedoes may be found by destroying enemies. - 0.4 - 19910101T000000 - Beam Software - Hi-Tec Software - Shooter - 1 - 256 - - - ./Immortal, The (USA).zip - The Immortal - The Immortal is an isometric action-adventure game. - -Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of -isometric death await. - -The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what challenge lies in the next room. - -The puzzles range from simple avoidance of traps to the correct use of items; you collect objects in an inventory. Every now and then, The Immortal surprises with a special challenge. For example, you've got to ride a magic carpet through a hallway full of fire traps, or ride a barrel on an underground river. The dungeon isn't empty: some friedlies may have valuable information or trade items, the nasty sort of guys will attack. Combat is fought man-to-man on a special screen. Your adversary indicates his next attack a few seconds before he executes it, so you've got time to react appropriately. You can dodge to the left or the right, as well as attack from these two directions. There is no save option in the game, of course, but you may restart each level as often as you like. Levels can be skipped by entering passwords. - 0.5 - 19901101T000000 - Sandcastle - Electronic Arts - Adventure - 1 - 512 - - - ./Incredible Crash Dummies, The (USA).zip - The Incredible Crash Dummies - Junkman breaks into the crash test center and kidnaps two of the Incredible Crash Dummies, Daryl and Spare Tire with the intentions of using them for their parts to build his junkbots. Now it's up to Slick and Spin to go and rescue the kidnapped crash dummies. - -In The Incredible Crash Dummies the player alternates between Slick and Spin as they go through five levels with each level containing 2 stages (except for the 4th level which only consists of one). One of the Dummies' legs has been replaced with a wheel while the other Dummy has his legs intact. So the main difference in gameplay is that in some stages the player either rolls throughout it or walks throughout it. The Dummies' arsenal includes an air gun which stuns enemies at close range and an oil gun which shoots and kills enemies at a far range. There are also a few powerups scattered throughout the stages such as the arrow, balloon, and arm powerup. - 0.75 - 19940801T000000 - Software Creations - LJN - Platform - 1-2 - 257 - - - ./Jetsons, The - Cogswell's Caper (USA).zip - The Jetsons : Cogswell's Caper! - The Jetsons: Cogwell's Caper is based on the well-known Jetsons property from Hanna-Barbera. In this spin-off adventure, George Jetson is tasked my his employer to put a stop to the profit-making schemes of the rival Cogswell's company. To do this, George must hop from location to location in his jet and conquer each level using the resources available to him, as well as with the assistance of the other Jetson franchise characters. - -Cogswell's Caper is a side-scrolling action game where George Jetson can walk, crouch, and jump (actually, he's too lazy to jump and a jet pack handles the jumping duty for short bursts). Each level is littered with crates and other items that George can pick up and toss at enemies, while finding useful items (and occasionally even more enemies) underneath them. Since the game is set in the futuristic world of the Jetsons, there are also copious switches on walls which activate all kinds of features of the surroundings, such as a switch that reverses gravity for a brief time. - 0.75 - 19921201T000000 - Natsume - Taito - Platform - 1 - 257 - - - ./Jungle Book, The (USA).zip - The Jungle Book - Get down to the bare necessities of life... and escort Mowgli through the jungle to the safety of the human village. Fight the boggle-eyed snake, Kaa, and defeat Shere Khan the hungry tiger in this exciting adventure based on Disney's classic! It'll drive you ape crazy! - 0.7 - 19940801T000000 - Eurocom - Virgin Interactive - Platform - 1 - 257 - - - ./Karate Kid, The (USA).zip - The Karate Kid - Based on the 1986 John G. Avildsen film, The Karate Kid 2. The Karate Kid is a beat'em up game where the player, as Daniel Larusso, must go through some stages (including bonus ones) from the karate competition to the final battle in Okinawa against Chozen. - -There are different kinds of stages, from the fighting style game (similar to Street Fighter) to the platform type like Kung Fu for NES, it also has some bonus in which the player's ability is tested. - 0.35 - 19871101T000000 - Atlus - LJN - Platform - 1-2 - 257 - - - ./King of Kings, The - The Early Years (USA) (v5.0) (Unl).zip - The King of Kings : The Early Years - This cartridge contains three adventures. Your life meter is displayed as scrolls and when you are hit, you lose a half a scroll. When all the scrolls are gone, your game is over. You can collect additional scrolls in the game but to get the scroll, you will need to correctly answer a Biblical question. - -In The Wise Men, you are the camel taking the wise men to Bethlehem to see the baby Jesus. Along the way, in addition to scrolls, you can gather gold, frankincense and myrrh for points. You can run and jump and spit water balls at your enemies. You can also collect fruits that can be used against enemies. Fruits are more powerful than water balls and some enemies can only be destroyed with fruits. - - 0.15 - 19910101T000000 - Wisdom Tree - Wisdom Tree - Educational - 1 - 4352 - - - ./Krion Conquest, The (USA).zip - The Krion Conquest - The Krion Empire chose the year 1999 in which to stage an invasion of earth. The planet's defenses were no match for the alien robot invaders. Fortunately, a witch named Francesca has taken it upon herself to single-handedly free mankind from this scourge. - -The gameplay and artistic style are heavily influenced by the NES Mega Man games (some contend the elements are "borrowed" or "stolen", in fact). The game is a side scroller in which the heroine can wield a variety of different offensive capabilities (all available from the start of the game), selectable via a subscreen in her quest to wipe out wave after wave of robot invaders throughout the four levels. You also have a limited range broomstick at your disposal for riding across chasms and such. - 0.7 - 19910101T000000 - Vic Tokai - Vic Tokai - Platform - 1 - 257 - - - ./Last Ninja, The (USA).zip - The Last Ninja - In The Last Ninja, you assume the role of Armakuni as he searches Manhattan for the elusive Kunitoki. Through six 3D stages, you'll have to use both your ninja skills as a fighter and a thinker to take on your enemies and solve the puzzles impeding your progress. You'll amass many types of weapons and objects along the way, but their ultimate use may differ from the obvious. In the end, you'll have to show Kunitoki who's boss in any century. Show him what it means to be The Last Ninja. - 0.35 - 19910202T000000 - Jaleco - Beam Software - Adventure - 1 - 512 - - - ./Last Starfighter, The (USA).zip - The Last Starfighter - The Last Starfighter is based on the 1984 movie of the same name. The hero must single-handedly pilot an extraordinarily powerful starfighter to destroy an enemy armada. The action takes place in outer space from a side-scrolling perspective where the ship always remains lined up in the middle of the screen but is able to turn forwards and backwards while accelerating and decelerating. The ship can also collapse into a slimmer configuration. Enemies come at you from all directions and in all formations. Shoot them as quickly as possible while also disabling the enemy fleet's starcruisers as best you can. - -The game also features a 2-player mode where each player takes turns fighting the armada. - 0.25 - 19900601T000000 - Graftgold Creative Software - Mindscape - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Legend of Kage, The (USA).zip - The Legend of Kage - You play Kage, a skillful ninja in search of rescuing Princess Kiri from the hands of the warlord Yoshi. Armed only with a sword and 'star knives', you must fight your way through countless henchmen and the occasional boss to complete your task. Levels include the forest, moat, inside and outside of the castle. These levels repeat as the seasons change. The gameplay is side scrolling. Kage's moves include the ability jump extremely high in the air, grab and climb trees, block and attack with his sword, and throw shuriken. The game can be challenging at times though because the player dies in one hit. 2-players are supported, but must take turns. - 0.7 - 19870801T000000 - TOSE - Taito - Platform-Platform / Fighter Scrolling - 1-2 - 257 - - - ./Legend of Robin Hood, The (USA) (Proto).zip - The Legend of Robin Hood - In 1990 , Arcadia games. Licensed by Nintendo. -Although, here is another fine game that never made it on the shelves. This game was in production, unfortunately Kevin Costner's movie was also in production at the same time. -This proved bad timing on Arcadia's behalf. - -This game was in the final stages before release. At this vital time Kevin Costner's movie was released. Robin Hood, prince of thieves. But Arcadia didn't have the funds to obtain licensing from both Nintendo, and the movie, they were forced to pull out. The game itself is a lot of fun, it's an action RPG and it shows the life of all the Merry-Men. - 19900101T000000 - Sculptured Software - Arcadia Systems - Adventure - 512 - - - ./Legend of Zelda, The (USA) (Rev 1).zip - The Legend of Zelda - In one of the darkest times in the Kingdom of Hyrule, a young, pointy-eared boy named Link takes on an epic quest to restore the fragmented Triforce of Wisdom and save the Princess Zelda from the clutches of the evil, power-hungry Ganon. - -The Legend of Zelda for the NES marks the first action-adventure title of the popular Nintendo series. Players must make their way through the various forests, graveyards, plains, and deserts of the Overworld to find the secret entrances of the eight dungeons in an attempt to piece together the broken Triforce. Once all pieces are joined, Link will be able to gain entry to Death Mountain, home of Ganon, and prison of Princess Zelda. - -The game is drawn in a top-down perspective. Link begins his quest in the Overworld, which features forests, mountains and lakes and is divided into several screens. Link can explore the Overworld freely, though when he enters a screen, he will encounter several enemies. He can attack them with his sword. If link is at full health, he can toss his sword to attack enemies from afar, but when he is hurt, even slightly, he can only fight in melee range. - -Link's health is represented by hearts; initially he can have a maximum of three hearts, but as he progresses in the game, he will find heart containers that increase his maximum health. The enemies are varied - some attack from up close, some shoot projectiles. When killed, they often leave behind an item - a heart to restore energy, rupees that function as money (and can be used to buy stuff in various shops in the Overworld), or bombs which can be picked up and set down to attack enemies or destroy some walls. When enemies are killed, they stay dead and will not re-appear once the screen is entered again. - -There are other items to find in the game; some function as weapons, while others are used to solve puzzles. - -To find the Triforce pieces, Link must explore dungeons. Once he finds an entrance to the dungeon and goes in, he must explore the rooms, fight enemies and collect keys until he finds the boss monster he must defeat. He will then be able to pick up a Triforce piece. Once he does so, however, all the monsters in the Overworld come back to life. - -If Link dies on his quest, he can continue it; he will go back to his start position in the Overworld, but with the items he managed to collect so far. When Link finishes his quest, the pl;ayer can choose to play the "2nd quest", which is essentially a harder version of the game. - -The Legend of Zelda is known for several factors that were revolutionary at the time: A full world that could be freely explored, power-ups that would permanently enhance your character's abilities, and a battery back-up save feature that allowed players to retain their progress instead of having to start over. The gameplay balanced out frequent action sequences with discovery, secrets, and exploration. - 0.9 - 19870701T000000 - Nintendo - Nintendo - Role Playing Game - 1 - 768 - - - ./Lone Ranger, The (USA).zip - The Lone Ranger - In the early 1880's in Texas, a man has returned to bring justice to the outlaw who murdered his brother and his former comrades, the Texas Rangers. His name is the Lone Ranger. The outlaw, whose name is Butch Cavendish, has now kidnapped the President. The time has come for the masked man to begin his journey of adventure for the purpose of safely rescuing the President and avenging the deaths of his brother and former comrades. - -The game takes you through 8 western-themed regions, each -with a different objective, all of which brings you closer to your nemesis, Butch Cavendish. The game features many points of view during gameplay. Most of the time, the game is played from a top-down perspective, as you travel through the country and walk through towns. At other times, the game switches to a side scrolling view when you are in a boss stage. On occasion, the view switches to a first person perspective and plays similar to a first person shooter. - -Each bad guy you kill is worth money. You can use money to buy more bullets, dynamite, rifles or a patch up from a doctor. For example, you start with a short barreled gun which you can upgrade to either a medium or long barreled gun. Your gun shoots standard bullets but can also fire silver bullets which are stronger than the standard ones. - 0.5 - 19910801T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Mafat Conspiracy, The (USA).zip - The Mafat Conspiracy - You play as Golgo 13 aka Duke Togo, ace sharpshooter and assassin. Based off a character of various manga comics, Golgo is a down-to-business man at the end of a gun. Stuck in the world of espionage among such groups as the FBI and the CIA, Golgo is constantly in mortal danger, and a lethal weapon in his own right. - -The Mafat Conspiracy is the sequel to the NES game Top Secret Episode. In this chapter, Golgo must track down a missing satellite from the SDI laser defense system, as well as rescue a top scientist and stop those who would use the satellite for blackmail and terror on the world's nations. - -While Golgo is outdoors, the game is a side-scrolling romp where the player can fire and jump. This changes when Golgo enters a building, at which point the game switches to a first person 3D maze. Navigating past soldiers and between floors, Golgo collects various clues to advance the storyline. There is also a driving sequence, and several sniper sequences in which precision aiming is required. - 0.55 - 19900601T000000 - Vic Tokai - Vic Tokai - Adventure - 1 - 512 - - - ./Magic Candle, The (Japan).zip - The Magic Candle - The Magic Candle is best described as an Ultima clone. Its a top-down, multiplayer, party-driven RPG. - -The plot revolves around you (Lukas) and your party of intrepid adventurers, whose task it is to seal the demon Dreax within the Magic Candle (which is burning down, and when it does, he gets released). - -The game has 3 difficulty levels (changing the number of 'days' you get to complete the game in.) -A lot of travelling, dungeon-crawling, town-exploring, and especially, lots of conversing with NPCs. - 19920306T000000 - Mindcraft Software - Sammy USA Corporation - Role Playing Game - 1 - 768 - - - ./Magic of Scheherazade, The (USA).zip - The Magic of Scheherazade - The evil wizard Sabaron summoned a horde of demons to invade Arabia. One brave magician tried to fight Sabaron, but was trapped in the holes of time. This magician is you. Traveling through different time periods, you'll have to stop Sabaron's evil plans and to rescue the beautiful princess Scheherazade he kidnapped. - -"Magic of Scheherazade" is a mixture of action- and turn-based combat RPG styles. Wandering through Arabia, you'll encounter enemies whom you'll fight in real time, using various weapons. You'll also be attacked by enemies with whom you'll engage in strategic, party-vs.-party combat. You can choose from three character classes: Fighter, Saint, and Magician. Each class has its own special abilities that you'll use in battles as well as during your exploration of the game world. - 0.6 - 19891201T000000 - Culture Brain - Culture Brain - Role Playing Game - 1 - 768 - - - ./Miracle Piano Teaching System, The (USA).zip - The Miracle Piano Teaching System - The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard. - 0.6 - 19900101T000000 - The Software Toolworks - Mindscape - Educational - 1-4 - 4352 - - - ./Money Game, The (Japan).zip - The Money Game - The Money Game gives the player a chance to try their luck at making money by investing in the stock market.Gameplay takes place in an office room. Players can interact with items in the room. Players can choose to read the newspaper's financial column, t - 19880810T000000 - SOFEL - SOFEL - Simulation - 1 - 1024 - - - ./Mutant Virus, The - Crisis in a Computer World (USA).zip - The Mutant Virus : Crisis in a Computer World - In The Mutant Virus you play the part of Ron Trainer, the best of the best at the elite corps of Computer Master Debuggers. And just recently, something has gone terribly wrong. CPI, the Central Programming Institute, controls all the computers in the city which in turn control everything in the city itself. There are some bugs in this system and it's your job to get rid of them and find out how they got there. You will be miniaturized and sent into the computer with a vacine. Gameplay is from an overhead view where you will need to visit all the infected computer systems and use the vacine to contain the virus. - 0.8 - 19920401T000000 - Rocket Science - American Softworks - Action-Action / Labyrinth - 1 - 258 - - - ./Pennant League, The - Home Run Nighter '90 (Japan).zip - The Pennant League : Home Run Nighter '90 - The Pennant League: Home Run Nighter '90 is a baseball game similar to Pro Yakyuu Family Stadium (Japan) and R.B.I. Baseball (USA). - 19900724T000000 - Data East - Data East - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Punisher, The (USA).zip - The Punisher - The NES version of The Punisher is an on-rails shooter tracking behind Frank Castle as he trades fire with the gangs of some of his classic enemies. Aside from being one of the few NES rail shooters, the game features an uncommon amount of destructible items in its levels. You also have the ability to move Frank to the left or right of the screen to dodge incoming fire, or to hold down the fire button to lock him in place and move the aiming cursor. - -The game features six "missions" with a number of varying environments and levels within them. Standard pickups of armor and increased firepower are present, as well as grenades which can be launched with the B button. Earning a 100% kill rating (as The Punisher would surely try to do) gives an unlimited "Super Gun" upgrade for the next stage. - 0.65 - 19901102T000000 - Beam Software - LJN - Shooter - 1 - 256 - - - ./Ren & Stimpy Show, The - Buckeroo$! (USA).zip - The Ren & Stimpy Show : Buckaroo$! - Stimpy invents the Gametron 5000 Moneymaker which is the first video game machine in the world that rewards the player with money. Ren, who is always on the lookout to get rich, eagerly gets to playing with the video game system on the quest to earn big bucks. - -In the game, you control Ren & Stimpy through various side scrolling levels which are based on different episodes of the cartoon show. Episodes the levels are based on are Space Madness,Out West, and Robin Hoek. - -In Space Madness, Space Cadet Stimpy must get a dazed Ren to the sick bay to feed him some chicken soup to cure him of his space madness. You will guide Ren through the Space Diner, the Laboratory, the Button Room and the Zero Gravity Bathroom to get to the sick bay. There are also parts of this level in which you will control the spacecraft that involves side scrolling shoot em up gameplay. - -Out West pits Three-Fingered Hoek and Stimpy the Kid, in the role of horse thieves. You must guide the buckeroos through the outskirts of town, past the corrals, through the rusty frontier town and to the stables, where you'll find the sheriff's horse to steal. - -During Robin Hoek, Ren is the finest archer in all of Logwood Forest. Armed with trusty bow and turkey baster, you must make your way through the village and rescue the fair Maid Moron from the clutches of the evil sheriff, who is holding the maiden captive in his castle. - 0.45 - 19931101T000000 - Imagineer - THQ - Platform - 1 - 257 - - - ./Rocketeer, The (USA).zip - The Rocketeer - The Rocketeer is based on the 1991 Disney movie of the same name. Nazis are trying to steal an experimental jet pack that will presumably give them a strategic edge in modern warfare for the purpose of world domination. It is up to the hero to don the jet pack and the helmet to stop the Nazis and keep the world safe. - -The Rocketeer is a side-scrolling, run-and-jump (and sometimes fly) game. About halfway through the first stage, the Rocketeer is able to scavenge jet fuel power-ups, in addition to health and ammo power-ups. The fuel power-ups allow him to use his namesake power and fly for short distances. The Rocketeer has 6 offensive options available from the start of the game, limited only by the amount of ammunition points he has in reserve: A punch (requires no ammo points and is therefore unlimited), pistol (1 ammo point per fire), tommygun (2 ammo points), spread gun (3 ammo points), grenade (5 ammo points), and a bazooka (20 ammo points). - 0.4 - 19910501T000000 - Realtime Associates - Bandai - Platform - 1 - 257 - - - ./Simpsons, The - Bart vs. the Space Mutants (USA) (Rev A).zip - The Simpsons : Bart vs. the Space Mutants - Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield. - -On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs. - -The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar. - -Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game. - 0.4 - 19910202T000000 - Imagineer - Acclaim - Platform - 1 - 257 - - - ./Simpsons, The - Bart vs. the World (USA).zip - The Simpsons : Bart vs. the World - This game is actually a compilation of smaller games belonging to different genres. Krusty the clown appears in the beginning of the game and presents a menu with five games to play (one of which is not available from the start): A jump-and-run game, where Bart must find an exit on a ship, while enemies fire at him and try to prevent him from reaching the exit; a card game, where you have five tries to find hidden cards on a board; a simple jigsaw puzzle; a series of trivia questions concerning the Simpsons; and finally, a platform-skateboard game (available only after you have completed the ship level). Needless to say all games are connected to the famous TV series "The Simpsons". - 0.45 - 19911201T000000 - Imagineer - Acclaim - Sports-Platform - 1 - 257 - - - ./Simpsons, The - Bartman Meets Radioactive Man (USA).zip - The Simpsons : Bartman Meets Radioactive Man - Bart Simpson is reading the latest comic about the Radioactive Man but his favourite superhero is not featured in it. When he is at the last page, his sidekick Fallout Boy appears. He tells Bart he is the only one who can save Radioactive Man who has been sent to the Limbo Zone, a mysterious prison that revolves around a black hole. Bart turns into Bartman and he has to fight three super villains to collect Radioactive Man's lost powers before facing the mastermind Brain-O the Magnificent. - -Players control Bartman through 2D side-scrolling platform levels. He needs to defeat enemies, collect goodies, and be careful not to fall into one of the deadly traps on his way. Bartman can punch and kick, and collect lightning icons to shoot small bolts. Most of the level sequences require precise timing and pixel-perfect jumping precision. Bartman has five life points that are restored by collecting radioactive signs. - 0.45 - 19921201T000000 - Imagineer - Acclaim - Platform - 1 - 257 - - - ./Terminator, The (USA, Europe).zip - The Terminator - The Terminator loosely follows the plot of the 1984 Arnold Schwarzenegger film. The game begins in the future, where the hero Kyle Reese must battle through a post-apocalyptic future in order to go back in time to 1984 Los Angeles. Once there, he must progress through various checkpoints as outlined by the main movie plot: Find Sarah Connor, shootout at the police station, and the climax in the factory. The main levels of the game consist of side-scrolling jumping and shooting action. In between levels are car chases where the Terminator attempts to run you down as you race to your next destination. - 0.65 - 19921201T000000 - Radical Entertainment - Mindscape - Platform - 1 - 257 - - - ./Three Stooges, The (USA).zip - The Three Stooges - Stars of television and cinema, and now stars of their own video game. Join Moe, Larry & Curly (in no particular order) who must collect $5000 to try and save an orphanage and the young children who live there from the evil banker, all while keeping pie out of their face. Featuring platform level designs based on classic Stooge scenes from their many TV episodes and movies and level objectives re-living many of their antics plus original Stooge voices and Stooge trivia. - 0.65 - 19891002T000000 - Cinemaware - Activision - Platform - 1-2 - 257 - - - ./Druaga no Tou (Japan).zip - The Tower of Druaga - You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden from the demon Druaga. You are armed with a sword and shield to attack and defend. -You move from floor to floor, which are constructed as mazes, searching for the key, this key will unlock the stage exit. -Items can be found by killing (all) enemies. - 0.45 - 19850806T000000 - Namco - Namco - Role Playing Game - 1 - 768 - - - ./Triathron, The (Japan).zip - The Triathron - Compete in cycling, swimming and running, but on a video game so it's less hard and not good for -you. - 19881216T000000 - K. Amusement Leasing - K. Amusement Leasing - Sports - 1 - 1536 - - - ./Ultimate Stuntman, The (USA) (Unl).zip - The Ultimate Stuntman - Dr. Evil has kidnapped the scientist Jenny Aykroyd and it's the Ultimate Stuntman's job to rescue her. - -Ultimate Stuntman must fight through 7 worlds with 4 stages each and then through the final world which consists of 3 stages. The game has a variety of different gameplay types. The stages go in the order of an overhead view stage, a side-scrolling stage, a climbing stage with the Android boss, and then a bomb disposal stage. - -The overhead view stages deal with you driving either a car, boat, glider, or a dune buggy and trying to get to the end before time runs out on the clock. You must do this while either dodging or shooting enemies. In all the stages besides the one where you're given a glider you can use a limited number of turbo boosts to speed up your vehicle. In the glider stages you can alter your altitude to either go high above or below various obstacles. All of these levels end with a boss battle. - -Sometimes after these stages there is a bonus round where you try to collect extras in a limited amount of time without crashing into any obstacles. Completing this successfully will yield an extra life. - -The side-scrolling stages consists of two different experiences. One is a platformer where you walk around and can shoot enemies while searching for a set number of keys to unlock a forcefield at the end of the stage. The other consists of you flying a glider throughout a stage shooting enemies and trying not to crash until you get to the end of the stage. - -The climbing stages consist of you climbing a building and shooting enemies with a reticle that you can move all over the screen.You have to get to the top of the building before time runs out. Once at the top you will have to fight an android boss. Such as Mega Slug, Techno Beast, and the Sand Yeti. The android boss fights take place on the buildings rooftops with a side view of the action. The player must drain the energy from the androids by repeated shooting bullets into them. - -In the bomb disposal stage you must dispose of a bomb before the fuse burns all the way detonating it. You dispose the bomb by unsoldering chips away from each other. The player must use the directional pad to move the cursor from chip to chip keeping an eye on the number on each one. Every time the cursor moves to a certain block, the number on it decreases by one. This creates a puzzle-like scenario, where if the player makes a mistake he must reset the disposal and try again with less time. - 0.85 - 19900101T000000 - Codemasters - Codemasters - Racing, Driving - 1 - 1537 - - - ./Uncanny X-Men, The (USA).zip - The Uncanny X-Men - Professor Xavier and his Uncanny X-Men are all that stand in the way of the rampage of Magneto and his henchmen. The X-Men: Wolverine, Cyclops, Storm, Colossus, Iceman and Nightcrawler, are ready to fight Magneto. - -The Uncanny X-Men is an over-head view action game. Players begin by choosing two X-Men from the roster (the second either controlled by another player or the computer) and select one of five levels including a practice level. The goal in each level is to reach the hidden 'command center' and destroy it. The X-Men all share similar abilities, being able to move in any direction, jump and attack. Half of the characters (Storm, Iceman, Cyclops) have long range attacks while the other half (Wolverine, Nightcrawler, Colossus) must get in close range to punch the enemies. Each X-men can only sustain a certain number of hits before being defeated. Should the two X-Men both fall in battle, players will be able to choose two more to attempt the level again until all of the X-Men are used up. - -Power-ups include an "S" which stops time, invincibility for a short time and a health restore. There is also a Magnet (symbol of Magneto) power-down which renders the X-men immobile for a short time. - 0.15 - 19891201T000000 - LJN - LJN - Shooter - 1-2 - 256 - - - ./Untouchables, The (USA) (Rev 2).zip - The Untouchables - The Untouchables is based on the 1987 film by Brian De Palma and works to correspond to the movie's plot outline. In 1920s Chicago, Eliot Ness and his small crew of law enforcement professionals are determined to bring down Al Capone and his gang. - -The game features 7 levels of action named The Street, The Warehouse, The Bridge, The Alleys, The Train station, The Hostage, and The Rooftop. Some of the levels feature traditional jumping and shooting action. Other levels pit you against the gangsters in a first person shooter-style of gameplay where your character begins behind a wall, wraps around into an open area, and must take out the bad guys. When your character runs out of ammo, he slips back behind the wall to reload. These levels are accompanied with time limits and goals for the number of enemies you must kill. - 0.5 - 19910101T000000 - Special FX Software - Ocean - Shooter - 1 - 256 - - - ./Young Indiana Jones Chronicles, The (USA).zip - The Young Indiana Jones Chronicles - The Young Indiana Jones Chronicles is based on the television series of the same name, which is in turn based on the Lucas/Spielberg movie franchise starring Harrison Ford. In this game, a young Indiana Jones embarks on globetrotting adventures in which he gathers treasure and fights for what is good and right. - -The game features side-scrolling action where young Indy trots along the ground, jumps, crawls flat, and can collect and wield a variety of weapons against copious enemies in the game. Indy starts with a whip and can find such weapons as throwing knives, grenades, pistols, rifles, and others. He can also collect hat powerups which allow him to sustain more damage. - 0.6 - 19921201T000000 - Jaleco - Jaleco Entertainment - Platform - 1 - 257 - - - ./Thexder (Japan).zip - Thexder - A platform shooter from Japan, Thexder offers many levels and diverse enemies that gradually increase in difficulty. You pilot a Battletech-style robot capable of switching from a 'mech into a jet at any time. Your weapon auto-aims, but uses up a fixed amount of rechargable energy; if you run out of this energy, you'll have to wait a few seconds before you can fire again. Your 'mech also contains a shield that can be activated to protect you from harm, but this lasts for a few seconds and uses up some of your life energy. - 19851219T000000 - Game Arts - Square - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Thomas the Tank Engine and Friends (USA) (Proto).zip - Thomas the Tank Engine and Friends - Take a trip to the Island of Sodor with Thomas, Percy, Bertie, Sir Topham Hatt, and other friends from the PBS hit show, SHINING TIME STATION. Eight different adventures await you, as the game lets you explore the entire island on a network of various tracks. You can even design your own custom courses for Thomas and company to travel on! In Race mode, you play as Thomas against either Percy or Bertie in a test of your quickness. Younger players will find assistance in Special mode, and Sir Topham hat is along to pose some tricky trivia questions to everyone throughout the game. There are plenty of video puzzles to unscramble and lots of clues to uncover throughout this friendly collection of games for the younger set. - 19930101T000000 - Software Creations - THQ - Educational - 1 - 4352 - - - ./Thunder & Lightning (USA).zip - Thunder & Lightning - A "Breakout" type game with interesting characters such as Mr. Chin and the Thunder Warrior. Mr. Chin holds a stick over his head that acts as the paddle. If your ball hits one of the power-up carriers (Flying Saucer, Submarine or Airplane) you have to try and pick up the released power-up while continuing to keep the ball in play. - -Power-ups are: - -1. Glove: Catch the ball and then release with the A button. -Long: Mr. Chin's stick will become longer. -1-Up: Get an extra life for Mr. Chin. -Missile: Gain fire power, press the A button to launch a missile, catch a second missile to fire two missiles simultaneously. -Big Ball: The ball enlarges and blows through any type of block in its path. -Slow: This will slow the speed of the ball. -3 Balls: The ball will split into three balls and as long as you keep one ball from falling you will always have three balls. -6 Balls: The ball will split into six balls. - -"Bad Characters" will occasionally appear and try to mess with Mr. Chin. - -1. Sea Anemone: If he captures your ball it will split into two smaller balls. -Octopus: He lives underwater inside an ancient vase, if the vase is hit by the ball the octopus will come out and try and latch onto Mr. Chin's stick. If he succeeds he will weigh you down causing you to move slower. -Turtle: They will walk over the wall and transform themselves into new blocks to hinder your progress. -Bird: If hit with your ball it will fly out of control smashing through the walls before flying away. -Thunder Warrior: If you hit the Thunder Warrior with your ball he will release a circle of lightning bolts that will fly around him. The lightning bolts will destroy the walls but they will momentarily paralyze Mr. Chin if he is hit. - 0.6 - 19901201T000000 - Visco - Romstar - Action-Action / Breakout games - 1-2 - 256 - - - ./Thunderbirds (USA).zip - Thunderbirds - An evil alien named Hood wants the Thunderbirds to turn over all their vehicles to him within a 60 day time period or Hood will bombard the Earth with meteors. The Thunderbirds figure he needs the 60 days to prepare to come through with his threat so they decide to go looking for places which may contain his energy sources for his power. - -The game takes place over North America, the Indian Ocean, and Asia as you fly through doing different missions in each location. As a Thunderbird, you'll fly 5 different futuristic aircraft such as a Mach 20 Thunderbird 1 Rocket, the Neptune Hydro-Turbojet, and the Fire Flash Atomic plane. Each vehicle can only take 3 hits before being grounded. If your vehicle is grounded, it will take 3 days to be repaired. These 3 days will be subtracted from your overall 60 days you have to beat the entire game. - -Your enemies consists of such exotic fare as poisonous space scorpions, mutant sea worms and even environmental adversaries such as fire spitting volcanoes. By defeating certain enemies, you aircraft can gain powerups such as replenishing delpleted heath, increased firepower, or adding orbital ships to fly by the side of your main ship to assist you in combat. - 0.4 - 19900902T000000 - Pack In Video - Activision - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Thundercade (USA).zip - Thundercade - Terrorism has reached new heights. AATOM (Atomic Age Terrorist Organization of Miracali) has constructed their own nuclear power plant, and threaten the world with atomic terror. The world powers have decided to initiate operation THUNDERCADE to stop AATOM. Equipped with a high-performance combat motorcycle, sidecar cannons, and backed by a precision B-7 bomber, you set out on the dangerous mission. - -The player controls a motorcycle traveling through four distinct areas; the city, the base, the woodlands and the fortress which contains the final objective which is the nuclear power plant. The motorcycle shoots bullets and can be upgraded by finding powerups which add sidecars to the motorbike, which in turn adds more firepower. Also, you can call in a limited amount of airstrikes to help you clear the screen of enemy tanks and troops. - 0.6 - 19890701T000000 - SETA - Sammy USA Corporation - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Tiger-Heli (USA).zip - Tiger-Heli - Tiger Heli is the name of your helicopter, according to the box the result of a billion-dollar defense project and forged from ebony metal and glistening chrome. Your goal is to defeat the country of Cantun, which is run by terrorists and has become completely power hungry with an aim to take over the whole world. - -You're shooting tanks, ships, aircraft carriers and trains while flying towards the impenetrable military base. You shoot crates to get pickups. If you shoot the crate when it is green you get a bomb pickup, if you shoot it when it is red you get a mini helicopter that attaches to one of your sides shooting sideways, and if you shoot it when it is white you get a mini helicopter shooting forward. If you shoot 10 crates with a yellow diamond shape you get an extra life. - 0.55 - 19870902T000000 - Micronics - Acclaim - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Tiles of Fate (USA) (Unl).zip - Tiles of Fate - In Tiles Of Fate the object of the game is to clear the screen of all the tiles within the given time limit. This is done by selecting two tiles with matching symbols which will cause them to disappear due to the force of symmetry. However, the force of symmetry can only make two right angles at most, and can not pass through other tiles. To clear all the tiles, you will need to plan your moves carefully. To help out, you may discover one of three forces of fate under a tile which can be saved and used when you're stuck. The forces are The Flash of Chance (allows symmetry to affect any matching tiles on the board, even those surrounded by other tiles), The Force of Balance (will eliminate brick walls that block the path of symmetry) and The Flag of Knowledge (this will make your next move for you in case you can't spot what the best move is.) Also included is a level editor which lets you create your own tile challenges! - 0.4 - 19900101T000000 - Computer & Entertainment - American Video Entertainment - Strategy-Asiatic board game-Mahjong - 1-2 - 1280 - - - ./Time Diver - Eon Man (USA) (Proto).zip - Time Diver : Eon Man - Earth, 60 years into the future. The world is virtually crime free thanks to the Clear System invented by Kane Nelson, scientist extraordinaire. That is, until a secret organization called Romedrux decides to challenge the system by unleashing a plague of crime. In order for them to succeed, they'll need to prevent the Clear System from ever being invented, and that means eliminating Kane or his ancestors. Los Angeles, 1993. Dan Nelson thought he was an ordinary student living in LA until the day he found himself under attack by Romedrux warriors. During the attack, Dan learns about his future son, Kane, and vows to protect his family past, present, and future. It's a race through time in this new sci-fi thriller from Taito! - 0.55 - 19940101T000000 - Taito - Taito - Platform - 1 - 257 - - - ./Time Lord (USA).zip - Time Lord - In this game you play the role of a time lord who has to travel through time in order to stop time travelling aliens from changing the earths history. The Game play involves you fighting off aliens who are dressed like the people from the various time period that you are in. The weapons at your disposal vary depending on what point in time you are in. In order to travel to another time zone you must find 5 orbs which are carefully hidden around each level and require some puzzle solving and platform jumping to get to. Time in this game runs by very fast and you inly have until the year 3000 to complete the game otherwise the world will be blown up. - 0.8 - 19900901T000000 - Rareware - Milton Bradley Co. - Platform - 1 - 257 - - - ./Time Zone (Japan).zip - Time Zone - Oh, no! On the way to meet your girlfriend Haruka, our intrepid little hero has gotten ambushed by that nefarious, time-traveling villain, Professor Time. Now it's time to join him as he crosses time and space to save her from his evil clutches. - -In this run and jump action game, you'll find yourself flung anywhere from prehistoric times to the far future and back again, defeating anything from dinosaurs to samurai to aliens just to get her back. - -Your main weapon — your ever-sturdy baseball cap. Just toss it forward and let it simply boomerang back or jump as it boomerangs back to let it fly around you for a short amount of time. And if you're lucky enough to collect enough chimes, you'll get to witness the awesome destructive power and invincibility of the skateboard. - -Combined that with a host of hazardous obstacles so prevalent in platformers and you've got yourself into quite a pickle trying to tackle Professor Time. Pursue and flog him with your cap so that the hero and Haruka can live happily ever after. - 0.6 - 19911025T000000 - EIM - Sigma Enterprises - Platform - 1 - 257 - - - ./Times of Lore (USA).zip - Times of Lore - A simple action-RPG following the adventures of a young warrior (strong barbarian, armored knight, or quick valkyrie) to assist a weakened kingdom from various threats, and to recover special Artifacts that once made the kingdom strong. - -Gameplay consists of moving your character in real-time through various terrains, like forests, towns, and dungeons. The player gathers basic items, like health and magic potions, and increasingly powerful weapons as you progress through the story. Conversations are handled through keyphrases. Combat is real-time as well, against a few types of creatures (skeletons, orcs, rogues) of which there can be various flavors. - 19910502T000000 - Origins - Toho Company - Adventure-Action RPG-Role Playing Game - 1 - 512 - - - ./Tiny Toon Adventures Cartoon Workshop (USA).zip - Tiny Toon Adventures : Cartoon Workshop - LIGHTS! CAMERA! ACTION! -YOU'RE THE DIRECTOR OF YOUR OWN CARTOONS. - -Now you can do more than just watch Tiny Toon Adventures cartoons on TV. You can make your very own! With Tiny Toon Adventures Cartoon Workshop it's easy, it's fun and you don't need a degree from the Acme Animation School. Just select a character, the setting, the action, as well as music, sound effects and dialogue. Then save your cartoon creations on video tape with your VCR and prepare to put on your own animation festival! - --Make your own cartoons starring your favorite Toonster pals, including Busters, Babs, Plucky and Furrball. --It's easy to do. Use predrawn animations and action sequences to create unique cartoons. --Direct one or two characters at a time, choosing their actions, where they go and how fast they move. --Select from a wide assortment of classic Toonatic phrases your characters can use. --Pick a scene for all the wacky action, like Acme Looniversity, Little Beeper and Calamity Coyote's Desert World and other popular settings. --Add some tunes and funny sound effects. Use your imagination to create variety cartoon adventures up to 5 minutes long. - -Who knows, you may even make it big in show business before Babs does! - 0.7 - 19921201T000000 - Novotrade - Konami - Puzzle - 1 - 2816 - - - ./Tiny Toon Adventures 2 - Trouble in Wackyland (USA).zip - Tiny Toon Adventures 2 : Trouble in Wackyland - Buster Bunny receives an invitation to a newly opened amusement park. He gladly accepts, unaware of the fact this invitation is a trap. Now he and his friends have to overcome all the obstacles and to survive in the Wackyland... - -"Trouble in Wackyland" consists of several mini-games which you can complete in no particular order. You have to reach the engine of a train in a standard side-scrolling platformer, keep your balance on a wooden plank while diving down dangerous waterfalls, compete in toy car tournament, etc. Once you gain enough tickets, you can access the Castle, that is standing behind the Amusement Park. - 0.7 - 19930401T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Tiny Toon Adventures (USA).zip - Tiny Toon Adventures - These Tiny Toons have big problems. That's right. The arch enemy of Acme Acres, Montana Max, has kidnapped the ever-so-popular Babs Bunny. Now the furry female's fate rests in the paws of Buster Bunny and his crime fighting pals - Dizzy Devil, Furrball and Plucky Duck. Four kooky buddies with their own special talent. Buster can bounce over bad guys with the best of them. Furrball uses his feline claws to climb walls. Dizzy Devil prefers to spin through them. And Plucky can glide through the air and swim like a fish. Choose which partner you want at the beginning of each level before you face-off against time and goofballs gone bad in 6 zany wonderlands. So you better get jumping or it will be curtains for our playful pals! - 0.7 - 19911201T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Titan Warriors (USA) (Proto).zip - Titan Warriors - Titan Warriors is a cancelled shoot them up that was developed by Capcom for the NES / Famicom, in 1988. The game was meant to be a sequel of Vulgus, an arcade shooter developed and published by Capcom in Japan in 1984. - 19880101T000000 - Capcom - Capcom - Shoot'em Up - 1 - 260 - - - ./Titan (Japan).zip - Titan - Titan is a 2D arcade game / puzzle game hybrid.For some reason, mad professors of the future tend to invent strange entertainment games in which every participant dies. - 19900810T000000 - Titus - SOFEL - Strategy - 1 - 1280 - - - ./TM Network - Live in Power Bowl (Japan).zip - TM Network : Live in Power Bowl - TM Network: Live in Power Bowl is a Japanese-only Nintendo Family Computer game featuring the J-Pop group TM Network. The song used as the background music is "Come On Everybody" from their album Carol -A Day In a Girl's Life 1991- (using the 8-bit sound chip of the Family Computer). Interestingly, the game uses Atlus NES sound engine by Tsukasa Masuko. - 19891222T000000 - Epic - Sony Records - Adventure - 1 - 512 - - - ./To the Earth (USA).zip - To the Earth - In the year 2050 the Earth has been attacked by the villainous Raggosians and it is your job to save the planet! You will need to pilot your ship, The Tempest, to the planets Uranus, Saturn, Jupiter, and Earth in order to retrieve certain minerals which can be used to fight the Raggosians. The Raggosians will be trying to stop you from reaching these destinations, though, so you need to use the Nintendo zapper to fight back. Numerous (and very fast!) enemy ships will fly by on the screen and attempt to destroy your ship. You need to shoot the ships and incoming missiles before your ship takes too much damage. From time to time a comet will fly by, and if you shoot this a temporary barrier will be formed that protects your ship from enemy fire. Occasionally you can also earn a smart bomb which appears in the bottom of the screen and destroys all enemies if shot. Each level ends with a large boss which will take multiple hits to destroy. - 0.65 - 19891101T000000 - Cirque Verte - Nintendo - Lightgun Shooter - 1 - 261 - - - ./Toki no Tabibito - Time Stranger (Japan).zip - Toki no Tabibito: Time Stranger - Toshito Kutajima is a Time Patrol Officer. He uses his COI (ConstableOfficial Intercepter), a time traveling space vehicle, to travel to the past in order to track down fugitives.The game involves traveling through time (between the sixteenth century to 1 - 19861226T000000 - Kemco - Kemco - Adventure - 512 - - - ./Toki (USA).zip - Toki - The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, to rescue Wanda, and to become a human being again! - -It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... Toki's only weapons are spitting on the enemies or jumping on them and crashing them. There are many possibilities to upgrade his spitting "weapon"; for example, if he finds an upgrade, he can spit fireballs. - -This game is ported from an older arcade version. - 0.8 - 19911201T000000 - Taito - Taito - Platform - 1 - 257 - - - ./Tokoro-san no Mamoru mo Semeru mo (Japan).zip - Tokoro-san no Mamoru mo Semeru mo - Featuring Japanese celebrity "Tokoro-san" as its protagonist, this is a run-of-the-mill jump and run game. In order to save a baby, Tokoro-san must traverse Tokyo, armed only with a water pistol. Cute nasties which look like fantasy creatures run at him and must be shot down. Others come out of holes in the ground beneath collapsing platforms, and certain monsters will, when shot, run away from Tokoro-san and run down all monsters in their path. Shooting the pistol will use up the water reserve, which will decrease the range of the shots. Leaving enemies alone when possible is therefor a good strategy. When Tokoro-san enters a house, a boss battle must be run through before he can choose a path to other districts in the town. When the player is hit too many times by monsters, or the water pistol runs out of water, the game is over. - 19870627T000000 - ISCO - Epic - Sony Records - Platform - 1 - 257 - - - ./Tom & Jerry - The Ultimate Game of Cat and Mouse! (USA).zip - Tom & Jerry : The Ultimate Game of Cat and Mouse! - This game plays very similar to Chip & Dale's Rescue Rangers. - -Tom has mouse-napped Jerry's nephew Tuffy and locked him in a trunk in the attic. You and your furry little buddy Jerry must dash, jump, and climb from the basement up through every level of the house to rescue him in time. - -Jerry's main defense is his unlimited supply of marbles. Pick up other items such as bubble gum, meat cleaver, cups of water, moth balls, hammer, invisible ink and drill to overcome the enemies and obstacles in your way. Make sure you outwit Tom whenever he appears. - -Look for cheese power-ups and mouse hole bonus stages along the way. - 0.8 - 19911202T000000 - Software Creations - Hi Tech Expressions - Platform - 1 - 257 - - - ./Tombs & Treasure (USA).zip - Tombs & Treasure - While exploring Central America, Professor Ime has disappeared. He was last known to be going to the Mayan Tomb of Chichen Iza. You lead two kids in their search for the professor. - -This is a point and click adventure. The directional buttons move a pointer on screen. You'll be able to interact with items and switches after choosing from a list of keywords such as: look, use, and get. The save feature uses passwords in order to continue your progress. - 19910602T000000 - Compile - Infocom - Role Playing Game - 1 - 768 - - - ./Toobin' (USA) (Unl).zip - Toobin' - Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, and fishermen - you are armed with a limited supply of tin cans to take care of these. There are gates to slide through on the way down - these give you a points bonus. Each level has a strict time limit to adhere to, although there's a kickin' party at the end if you succeed. - 0.7 - 19890101T000000 - Tengen - Tengen - Shooter-Sports / Swimming-Sports - 1-2 - 1538 - - - ./Top Gun - The Second Mission (USA).zip - Top Gun : The Second Mission - Just like in the first game, you fly an F-14 Tomcat in combat against the enemy equipped with Soviet equipment, although there is no direct reference to the Soviet Union anywhere. The only plot of this game is to destroy everything you see, excluding the aircraft carrier to which you must land at the end of each level. - -In addition to the basic game mode with anti-ship, ground attack and space battle levels, similar to the first game, the second mission adds two extra modes. In the first extra mode you can fight against top enemy aces flying a MiG-25 Foxbat, one at a time. The second extra mode is two-player game with split screen, in which you can fight against your friend, both flying Tomcats. - -You will have to fight against interesting level bosses such as a giant Tu-160 Blackjack bomber, a Mi-24 Hind attack chopper and an armed space shuttle. - -Another interesting detail about the game is that between fighting the aircraft and surface opponents you have to dodge between giant trees (yes, you read correctly!!), lightnings and laser attacks. - 0.7 - 19900102T000000 - Konami - Konami - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./Top Gun (USA) (Rev A).zip - Top Gun - Top Gun is loosely based on the film of the same name. It is an action game in which the player controls an F-14 Tomcat fighter through four different missions. - -The action is seen from a first-person cockpit view. Depending on the mission, different kinds of targets must be destroyed. There are always enemy aircraft, but some missions include sea and ground targets as well. Two weapons are available: machine guns (with unlimited ammunition) and missiles. The player can choose from three types of missiles before a mission: the more powerful ones can only be carried in lower quantities. - -Enemy aircraft either overshoot the players's plane from behind and can be easily taken down, or they come from the front and fire guns and missiles. Sometimes, an enemy plane will position itself on the player's six. It should be lost quickly by steering left and right, or instant death follows. - -Halfway through missions two through four comes a refueling sequence where the fuel plane's nozzle must be aligned with one's aircraft. - -Every mission (except the first one) features a final mission target, which can take a lot more damage than regular targets. - -Each mission concludes with a landing attempt on the aircraft carrier. To successfully land, the player's plane must have a certain altitude and speed. Successfully landing gives bonus points, but crashing the plane doesn't end the game - it simply costs a life. - 0.5 - 19871102T000000 - Konami - Konami - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./Top Rider (Japan).zip - Top Rider - Top Racer is a motorcycle racing game from a behind-the-bike perspective. The player can choose from two modes: Grand Prix, in which the player partakes in several consecutive races and Touring, in which the player can choose one of four courses for a single race. -The game is notable for its unusual peripheral: An inflatable motorcycle with a special handlebar controller built-in. The player can sit on the peripheral once fully inflated and use the handlebars to control the on-screen bike. - 19881217T000000 - Sonata - Varie - Motorcycle race TPV-Racing, Driving - 1 - 1537 - - - ./Top Striker (Japan).zip - Top Striker - Being the only title based on the TV Anime Moero! Top Striker, the game is played on a left-right perspective. Unlike in any other common soccer games of its time, it is only possible to control a single soccer player (star player) who possesses a special shot. The teams are based on soccer teams from Italy. These includes Napoli and Milan, for example. There are also national teams like England, Germany and Italy. - 19921022T000000 - Namco - Namco - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Total Recall (USA).zip - Total Recall - Based on the 1990 Schwarzenegger film of the same name, Total Recall for the NES generally adheres to the movie's plot across its nine levels. Unlike the various PC iterations, this title was created by Interplay and published by Acclaim. - -Players control Doug Quaid as he platform hops across Earth and Mars in search of his stolen memories and the responsible parties. A collection of police, soldiers, and creatures will try to stop him. Quaid's default attack is a strong punch, though guns can be knocked away from some guards and picked up for use. Cutscenes between certain levels tell the movie's plot, and feature likenesses of the actors from the film (including Arnold). - -Sequences in the film are also replicated more tightly than in the PC versions. Quaid will be chased by henchman Richter in the first level, and must battle his wife inside their apartment. The security x-ray scanner takes up a level, as does the subway battle after. The player will also commandeer a Martian taxi for a driving level inside the colony, and windows can be shot out on Mars, sucking out any unfortunate baddies nearby. - 0.3 - 19900801T000000 - Interplay - Acclaim - Platform - 1 - 257 - - - ./Totally Rad (USA).zip - Totally Rad - Totally Rad is an action-adventure game in which you play Jake, a magician wannabe being trained by the Master Magician Zebediah. One day, during his training, Jake is attacked by surprise by unknown foes who kidnap Allison, his girlfriend. Then, Jake has to save her and discover what lies behind that attack. - -This game is a side-scrolling one, with the basic controls common to many of those games that fall in the same category: moving, jumping and shooting. Your basic weapon is something like an energy ball that can be charged by holding the button for a few seconds until its maximum power. Although Jake is supposed to still be learning his magic from Zebediah, from the very beginning you can use all his magical powers. You can select which magic you want to use from a list, displayed when you press the start button. The magical powers available include healing, time stopping, invincibility, the power of the elements (fire, watter, wind and earth) and 3 different metamorphosis. You can morph into a flying guy who throws something like a boomerang (that doesn't come back), a fish-like guy, who throws something like ninja stars and can swim, and a feline-like guy, who releases electrical shocks from his hands and becomes invincible while jumping. You do not evolve during the game, as your health and magic bar doesn't grow. - -Totally Rad, as the name points out, is a game full of slang, with the constant use of words like totally, gnarly, dude, excellent, decent, righteous, etc. - 0.55 - 19911102T000000 - Aicom - Jaleco - Adventure - 1 - 512 - - - ./Touchdown Fever (USA).zip - Touch Down Fever - Touchdown Fever is an arcade football game from SNK. Go head-to-head against the computer or a human opponent, or team up with another human player vs. the computer. Choose five, ten, or fifteen minute quarters for either league match (single game) or tournament play. - -There are 12 teams from NFL cities to play with (six East, six West), although there is no NFL license and no real NFL players. Offensive plays can be run from five basic formations: long pass, short pass, quarterback sneak, running backs, and field goal kick/punt. There are no formations or plays on defense, but there are two possible players (A or B button) to take control of before the snap. The player perspective is top-down and vertical-scrolling. Standard football scoring rules: most points after four quarters wins! - 0.4 - 19910201T000000 - SNK - SNK - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Touhou Kenbun Roku (Japan).zip - Touhou Kenbun Roku - The game is a command selection adventure game, common at the time, which allows you to switch characters throughout the story. The package of the game bills it as a "New wave psychedelic adventure" and the story of the game is considered quite bizarre, in which a character is transported back in time to the year 1275 where he encounters Marco Polo, and generally interferes with Polo's efforts to establish trade between Asia and Europe. The game is intended to be comedic and even parodies several game design elements which were common at the time. It has never been released outside of Japan or translated from the original Japanese. - 19881110T000000 - Natsume - Natsume - Adventure - 1 - 512 - - - ./Toukon Club (Japan).zip - Toukon Club - Select one person of eight wrestler, and fight your way to the top. A wide range of attacks and conditions are at your disposal. - -A unique dynamic angle system shows the wrestling action in a brand new and spectacular way, allowing for actions in all corners of the ring! - 19920724T000000 - Natsume - Jaleco - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Toukyou Pachi-Slot Adventure (Japan) (Rev A).zip - Toukyou Pachi-Slot Adventure - The video game Tokyo Pachi-Slot Adventure is an adventure that combines the entertainment value of pachinko and slot machines; and is followed by two sequels called Pachi-Slot Adventure 2 and Pachi-Slot Adventure 3. Developed by the same company who made American Dream (not to be confused with the unlicensed video game company Color Dreams), this game features the player starting out in a pachinko parlor while trying to win balls to continue his adventure. - 19911213T000000 - C-Dream - Coconuts Japan - Casino - 1 - 3584 - - - ./Town & Country Surf Designs - Thrilla's Surfari (USA).zip - Town & Country Surf Designs : Thrilla's Surfari - In order to restore his immortal powers, Wazula, an evil Kahuna, is ordered to travel to Hawaii to kidnap Barbi Bikini. Barbi Bikini happens to be Thrilla Gorilla's girlfriend so now he's off to Africa so he can rescue her. - -The game features 7 worlds each containing 5 stages (except for the 1st and 3rd world where each contain only 4 stages). Most of the game involves controlling Thrilla on a skateboard, dodging or jumping over various obstacles and enemies while attempting to get to the end of the stage. There will also be times when Thrilla will get to be on a surfboard, but gameplay remains the same as it was on the skateboard. Thrilla also rides a shark underwater with the goal still being to get to the end of the stage while either dodging enemies or throwing spears at them. There are also boss battles where Thrilla throws either coconuts or spears trying to deplete all the health of his adversary. - -There is also a shell game between stages which allows the player to obtain extra lives. The game also contains powerups throughout its levels such as a banana which restores health. - 0.6 - 19920301T000000 - Sculptured Software - LJN - Sports - 1 - 1536 - - - ./Town & Country Surf Designs - Wood & Water Rage (USA).zip - Town & Country Surf Designs : Wood & Water Rage - T&C Surf Designs features both skateboarding and surfing games. The skating section (called Street Skate Session) is a side scrolling action game where you need to navigate through an obstacle course within the given time limit. Ideally you want to earn as many points as possible by performing tricks, jumping over items, and collecting bonuses. If you crash too many times (or fall into a hole, run out of time, etc...) then the game will be over. In the surfing section (called Big Wave Encounter) you need to surf a giant wave all the way to the beach. As with skating, you can earn points by performing tricks and collecting bonuses; likewise the game ends if you crash too many times. You can choose to play either game individually, or alternate between the two (the Wood & Water Rage option). You can select several T&C Surf Designs characters to play as, including Thrilla Gorilla, Kool Kat, Joe Cool, and Tiki Man. - 0.65 - 19880201T000000 - LJN - LJN - Sports - 1-2 - 1536 - - - ./Toxic Crusaders (USA).zip - Toxic Crusaders - Based on Troma's cartoon series of the same name, the Toxic Crusaders protect the city of Tromaville against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 6 levels and rescue his comrades before it's too late. - -The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. He initially starts with a mop weapon, which can be easily lost. - 0.5 - 19920401T000000 - TOSE - Bandai - Beat'em Up - 1 - 263 - - - ./Track & Field II (USA) (Rev A).zip - Track & Field II - Track & Field II is a game that allows the player to have an experience based around the Summer Olympic games. Playable events include fencing, the triple jump, swimming, diving, skeet shooting, pole vaulting, Tae Kwon Do, hammer throwing, canoing, archery, hurdles, and the horizontal bar. - 0.55 - 19890601T000000 - Konami - Konami - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Track & Field (USA).zip - Track & Field - Track & Field is a sports game that allows the player to have an experience based around the Summer Olympic Games. It is based on an arcade game of the same name. Events include 100 meter dash, hammer throw, the long jump and the 110 meter hurdles. - -The MSX version replaces the hurdles with a 400 meter dash. - -The NES version adds skeet shooting, triple jump, javelin throw, high jump, and archery as events but loses the hammer throw event. The NES version also keeps the 110 meter hurdles and forgoes the 400 meter dash. - -If you want to go to the next event or round then you will have to qualify, by beating increasingly difficult maximum times or minimum distances. This game contains a two player option, in which the players take it in turns. - 0.8 - 19870401T000000 - Konami - Konami - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Tatakae! Chou Robot Seimeitai Transformers - Convoy no Nazo (Japan).zip - Transformers : Convoy no Nazo - Probably the first game to be based on the Transformers toys, Convoy no nazo pits the player as Ultra Magnus, who must find out the secret of Convoy (known as Optimus Prime in most of the world). To find it out, Ultra Magnus must travel through a set of platform-style worlds and fight a range of bosses, ranging from the Megatron, through the combiner series to a flying Decepticon emblem(!). - -Ultra Magnus starts out in robot mode, where he can jump far but his shots travel only halfway across the screen. Press down, and Magnus transforms into a trailer. In trailer mode, he can pass below the planes as well as shoot upwards. When a plane is shot down, it transforms into a robot, which must be killed with the forward-pointing shot. Later on, the game becomes more platform-oriented. - 0.15 - 19861205T000000 - ISCO - Takara - Platform / Shooter Scrolling-Platform - 1-2 - 258 - - - ./Treasure Master (USA).zip - Treasure Master - Treasure Master is a side-scrolling action game that sends your character on a quest of treasure acquisition. Jump your way through a variety of world environments including the islands, microprocessor-level circuitry, and the moon, and accumulate all of the material wealth you can possibly amass. You have a number of enemies to beware of (such as sharks, caterpillars, and springs). But you also have an impressive array of tools to help you in your quest (moon buggy!). - -Treasure Master offers the opportunity to collect not only virtual treasure in a video game, but also treasure in the real world. After practicing the game, players had the opportunity to compete for real prizes. - 0.8 - 19911201T000000 - Software Creations - American Softworks - Platform - 1 - 257 - - - ./Trog! (USA).zip - Trog! - Long ago, back in the days of cavemen and dinosaurs, there was a land called Og. In this land, hungry one-eyed cavemen, called Trogs, loved the taste of eggs. However, two Dino-Mites, Spike and Bloop, were determined to rescue the eggs from certain doom! - -Up to two players can play in a race to gather up the Trog eggs as quickly as possible. The first player to get all eggs of their colour wins the round. Of course, Trogs also love the taste of Spike and Bloop, and will use cavemen inventions such as fire and the wheel to catch them and gobble them up! Luckily, the Dinos can fight back - eating a pineapple will turn them into a monstrous T-Rex that can chow down on Trogs, while a hot tamale lets them breathe fire. - 0.8 - 19911002T000000 - Visual Concepts - Acclaim - Action / Labyrinth-Action - 1-2 - 258 - - - ./Trojan (USA).zip - Trojan - The world is ruled by a vicious warlord named Achiless and his henchmen. You are Ryu, the master of martial arts and sword-fighting, who has decided that a confrontation with Achilles is in order to bring peace and order back to the world. Your character is equipped with both a sword (for offense) and a shield (for defense). You will go through six stages starting at a ruined city, each with two boss characters (in the middle and at the end). Some enemies are so powerful that you will die the instant you fail to block. You also have to race against time as well, which makes the game that much more difficult. - 0.6 - 19870202T000000 - Capcom - Capcom - Beat'em Up - 1-2 - 263 - - - ./Trolls on Treasure Island (USA) (Unl).zip - Trolls on Treasure Island - Samantha and Norbert, two teenage troll twins, were windsurfing one day and came upon an undiscovered and uncharted island. They recalled that once long ago their grandfather had told them of an island that contained lost treasures. So the twin trolls decide to explore the island to see if they can obtain these treasures. - -Trolls on Treasure Island involves the same type of gameplay found in Dudes with Attitude. In this puzzle game, the player controls one of the trolls as they bounce back and forth across the screen trying to acquire the jewels on the playfield. The one caveat is that the players troll has to match the color of the jewel he or she is trying to collect. To become the correct color to snatch up the jewels, the player has to bounce across a paint can that will change your trolls hair to that of the same color as the paint can. The object in each puzzle is to retrieve all the treasures in a room without their character falling prey to the various enemies in rooms or running out of time. - -The game offers 32 levels to navigate through and the player is also able to create their own level with the custom level editor. - -This is an unlicensed NES game. - 0.6 - 19940101T000000 - American Video Entertainment - American Video Entertainment - Strategy - 1-2 - 1280 - - - ./Tsuppari Oozumou (Japan).zip - Tsuppari Oozumou - Tsuppari Oozumou is a sumo wrestling game. The goal is to wrestle the opponent out of the ring. The opponents get harder as the game progresses. Different moves can be performed depending on button and directional combinations. - 19870918T000000 - Tecmo - Tecmo - Sports-Sports / Sumo - 1-2 - 1540 - - - ./Tsuppari Wars (Japan).zip - Tsuppari Wars - Tsuppari Wars ("Delinquent Wars") is an action video game for the Family Computer. The object is to acquire all of the enemies' territory and defeat the evil gang leaders. Even though this game was only released in Japan, the gangsters fight without any weapons and the violence level is mild compared to later gang-related games. Its spiritual descendant is Grand Theft Auto: San Andreas due to its simulation of gang warfare. -Once the main gang leader is defeated in either Tsuppari Wars or Tsuppari Suku mode, the remaining members of the gang switch membership to become a gray-colored gang that does not have a leader. Consequently, all territory that belonged to leader that was killed in combat becomes neutral territory with a number describing the strength of the "neutral gangs." These "neutral gangs" will attempt to defend their turf. In order for a gang with colors (red, blue, or green) to use the land as their own, they must eliminate all the gangsters in that territory. However, invasions can be canceled before they can begin by saying "no" when asked to fight ("Struggle"). - 19910628T000000 - Sammy Corporation - Sammy Corporation - Fighting - 1-3 - 262 - - - ./Tsuri Kichi Sanpei - Blue Marlin Hen (Japan).zip - Tsuri Kichi Sanpei : Blue Marlin Hen - Tsurikichi Sanpei: Blue Marlin Hen (lit. Fishing Maniac Sanpei: Blue Marlin Chaper) is a fishing simulation. It was published in Japan for both the Famicom and the MSX home computer in 1988. It is based upon the Japanese manga Tsurikichi Sanpei, which was written and illustrated by Takao Yaguchi. The manga was serialised in Kodansha's Weekly Sh?nen Magazine from 1973 to 1983. -The series is about a boy who discovers that he has a talent and a huge passion for fishing, and tries to to maximize his potential by entering into different fishing contests. He encounters all kinds of rivals and companions who help him increase his skill. As he faces various challenges, he learns to solve difficult problems and learns from his mistakes to the extent that he is able to fish anything out of the water. -In the game, Sanpei is competing for the top prize in the "1988 Famicom International Billfish Tournament" by capturing the largest Blue Marlin possible. - 19880317T000000 - Victor Interactive - Victor Interactive - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Tsuru Pika Hagemaru - Mezase! Tsuru Seko no Akashi (Japan).zip - Tsuru Pika Hagemaru : Mezase! Tsuru Seko no Akashi - A really quirky, offbeat game that's virtually unheard of in the US, even among the gamers that regularly get into Japanese-exclusive Famicom games. Based on a long-running manga and anime series, it follows a little bald boy (his name means "Bald Circle") trying to rid the world of its problems on a quest to prove himself worthy of the title "Bald Cheapskate King." - 19911213T000000 - Jaleco - Adventure - 1 - 512 - - - ./Twin Cobra (USA).zip - Twin Cobra - Conversion of the Toaplan original game, this conversion is based on the Japanese 1 player version (Ultimate Tiger). - -You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga. - -You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green is a continuous forward laser shot. - -At the end of each section, you land on a carrier ship and count up your bonuses. - 0.8 - 19900101T000000 - Micronics - Sammy USA Corporation - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./TwinBee 3 - Poko Poko Daimaou (Japan) (Sample).zip - TwinBee 3 : Poko Poko Daimaou - Third game in the Twinbee series of vertically-scrolling surreal cute 'em ups. Once again you take the role of either Twinbee or Winbee (Gwinbee having been kidnapped by the final boss) as they fly through the fantasy kingdom shooting the hell out of their... uhm... enemies, or whatever they are. - -As in other games in the series you can gain power-ups after defeating certain amounts of enemies by shooting the magical bells they leave behind, depending on the amount of times you shoot them, they change color and thus give different power-ups such as multiple shots, options, etc. - -If correctly powered-up both ships can join-up to perform a screen-clearing attack, and you can choose your starting stage from any of the first four stages (the fifth and last remaining locked until you clear all the others). - 0.7 - 19890929T000000 - Konami - Konami - Shoot'em Up - 1-2 - 260 - - - ./TwinBee 3 - Poko Poko Daimaou (Japan).zip - TwinBee 3 : Poko Poko Daimaou - Third game in the Twinbee series of vertically-scrolling surreal cute 'em ups. Once again you take the role of either Twinbee or Winbee (Gwinbee having been kidnapped by the final boss) as they fly through the fantasy kingdom shooting the hell out of their... uhm... enemies, or whatever they are. - -As in other games in the series you can gain power-ups after defeating certain amounts of enemies by shooting the magical bells they leave behind, depending on the amount of times you shoot them, they change color and thus give different power-ups such as multiple shots, options, etc. - -If correctly powered-up both ships can join-up to perform a screen-clearing attack, and you can choose your starting stage from any of the first four stages (the fifth and last remaining locked until you clear all the others). - 0.7 - 19890929T000000 - Konami - Konami - Shoot'em Up - 1-2 - 260 - - - ./TwinBee (Japan).zip - TwinBee - TwinBee is a vertical scrolling shooter. The players control cartoon-like spacecrafts with anthropomorphic arms, player one being TwinBee and player two being WinBee. The spacecrafts can be moved in all 8 directions, with one button for regular shooting flying enemies and one button for dropping ground bombs. - -Power-ups in the form of bells can be collected by shooting clouds. The color of the bell will change if it is shot by the player, assuming one of the possible colors: - -1. Yellow: grants bonus points; -2. White: upgrades player's guns to a twin cannon; -3. Blue: increases player's speed (up to five levels); -4. Green: creates image copies of the craft for more firepower; -5. Red: provides a shield to sustain damage. - -The green and red bells cannot be combined. Alternate power ups can be collected from the ground, such as an alternate bell which upgrades the craft with a three way gun and a star which destroys all enemies on screen. - -One shot in the middle section of the craft will destroy it. Shots which hit one of the craft's arms will destroy only the arm. If both arms are lost, the craft won't be able to shoot bombs anymore and will have to be repaired by an ambulance. - -In the two-player mode, TwinBee (cyan craft) and WinBee (red craft) have the same speed and they can join "hand-to-hand" and fire a super blast. Also in two player mode, if one craft is hit by the other from behind, it will fire four multi-directional shots. - 19860104T000000 - Konami - Konami - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./U.S. Championship V'Ball (Japan) (Sample).zip - U.S. Championship V'Ball - Bump, Set, Spike, Kabooom!! - -Warm up with a few exercise games then face contenders in the American Circuit. For the ultimate challenge play against the best in the World Cup. - -Jump and block opponent's spikes, dive to dig a a cross court spike, or set one up for a smash that only the best player can return. Kabooom!! Your Super Spike blasts your opponent off his feet! "X" marks the spot so you can track the ball. - -Pick players with speed, strong defense, or killer offense. Your quick reflexes and competitive spirit complete the team. - -Play againt the computer, by yourself or challenge a friend. With the NES Satellite or the NES Four Score, any combination of 1 to 4 can play - even two vs. two! - -Now you can play on sand courts from Daytona to Los Angeles. Face off international teams in Hawaii, or challenge the hot Navy team aboard an aircraft carrier. - -Watch the sand fly! Hear the applause. Soak up the rays! It's Super Spike V'Ball or World Class fun! - 0.85 - 19891110T000000 - Technos Japan - Nintendo - Sports-Sports / Volleyball - 1-4 - 1538 - - - ./Uchuu Keibitai SDF (Japan).zip - Uchuu Keibitai SDF - Space Defence Force SDF is a vertically scrolling space shooter. Though it scrolls vertically, you are granted some movement horizontal movement as well. The action isn't frantic, but the game is still somewhat difficult due to tight enemy attack waves and the possibility of being shot in the back. For this reason, you should not let enemies pass unscathed, since they may shoot back at you from off-screen. At some points, power up capsules will materialize in space. They will grant you not only greater firepower, but also serve as a reconfigurable armor, which is SDF's main selling point. The armor may be moved from your front to your back, and while it is moved in a large arc, it will destroy any enemies it happens to ram. When fastened to your rear, it will also grant a small speed boost. Learning to use the armor is the key to surviving in this game. - 19900907T000000 - HAL Laboratory - HAL Laboratory - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Uchuusen Cosmo Carrier (Japan).zip - Uchuusen Cosmo Carrier - It is the year 1999. Invading aliens are slowly forcing our orbiting moon towards Earth. In one hundred hours all life on Earth will be destroyed. Your mission is to travel from planet to planet in our solar system and intercept the alien fleet. - -Uchuusen: Cosmo Carrier is an action strategy game where you pilot the titular Cosmo Carrier and combat aliens while gaining intelligence on the solar system, the planets and its moons. Information you gather from satellites with your deployable Mechs will help you find the alien force and destroy them. Once deployed your Mechs walk around the surface and fight turrets and find items/clues. - -Your viewscreen is where you target alien space-craft, astronauts, moons, and planets and interact with them. The interactions allowed are: Missile, Beam, Shiled(SIC), Move, Communicate, Computer, Parts, and State. Missile launches a rocket with adjustable strength at your target. Beam shoots a laser weapon at your target. The misspelled Shield function lets you decide if you want your shields on or not. Move button has two different sub selections; Warp and Land. Warp lets you travel from planet to planet while Land lets you deploy one of your Mechs on to the surface of a satellite or enemy cruiser. Communicate lets you do just that, communicate with planets and other vehicles. Computer gives you read-outs on targeted planets and vehicles. The Computer also is where you perform repairs on your ship or Mechs. Parts lets you see what weapons you have loaded. Finally, State, gives you detailed information pertaining to shields, weapons etc of your Cosmo Carrier and three Mechs; Gravity, Blizzard and Field. - 0.6 - 19871106T000000 - Jaleco - Jaleco - Simulation-Strategy - 1 - 1024 - - - ./U-Force Power Games (USA) (Proto 1).zip - Uforce Power Games - The NintendoAge community was able to rise enough money to obtain and share a rom of the cancelled NES game ?U-Force Power Games?. In this multicart, you'll be able to experience the only games designed specifically for the U-Force controller. Included are the games Hose 'Em Down, Nuclear Rat Attack, Rock on Air, and Power Field B-Ball. -In Hose 'Em Down you are in charge of a fire hose in front of a burning building. As people appear at the windows you must slowly lower them with your water blast. Go too slow and they burn to death! -Pink mutant rats are attacking your reactor in Nuclear Rat Attack. If you don't kill them fast enough they fry and meltdown the system! -Rock on Air turns your U-Force into a theremin and lets you create music. Wave your hands around so your friends think you are crazy! -Think sports games where you just hit a button are too easy? Power Field B-Ball challenges you by having no buttons! Added two player mode with one U-Force controller ensures the hilarity doesn't stop. -Much more than a reproduction, this original game cartridge is built using all new parts. No donor carts were harmed in the making of this game. - 19900101T000000 - TOSE - Brøderbund Software - Compilation - 3840 - - - ./Ultima - Exodus (USA).zip - Ultima : Exodus - The third title in the Ultima series, this was the first game in the series to feature a party of adventurers instead of a single player. It also had large, detailed towns with many people to talk to, and a separate combat engine where your party fought multiple monsters in a turn-based tile-based system. - -The story? After the defeat of the evil wizard Mondain and his mistress Minax in the previous two Ultimas, peace has returned to the land of Sorsaria. Times passes and eventually geological disruptions and a resurgence of the monster populace occur, and it is soon learned that Mondain and Minax had conceived a child named "Exodus" before their death. Now that child has become an adult with the power to avenge the death of his parents. Obviously, it falls upon you the hero to find and stop him. - 0.7 - 19890201T000000 - Newtopia Planning - FCI - Role Playing Game - 1 - 768 - - - ./Ultima - Quest of the Avatar (USA).zip - Ultima : Quest of the Avatar - Following the defeat of the evil triad in the previous three Ultima games, the world of Sosaria changed beyond recognition: continents rose and sank, and new cities were built, heralding the advent of a different civilization. Unified by the reign of the benevolent monarch Lord British, the new world was renamed Britannia. Lord British wished to base people's well-being on the ethical principles of Truth, Love, and Courage, proclaiming the Eight Virtues (Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, and Humility) as the ideal everyone should strive for. The person who could accomplish full understanding and realization of these virtues would serve as a spiritual leader and a moral example for the inhabitants of Britannia; he alone would be able to obtain holy artifacts, descend into the Stygian Abyss, and access the Codex of Ultimate Wisdom. This person is the Avatar. - 0.8 - 19901201T000000 - Infinity - FCI - Role Playing Game - 1 - 768 - - - ./Ultima - Warriors of Destiny (USA).zip - Ultima : Warriors of Destiny - Ultima V uses the basics of the Ultima IV engine, an overhead perspective of Britannia or one of many towns or dungeons, which use a rosette-compass 3D view. Many actions are expanded, including much more world interactivity and much deeper characters than the 'signpost' NPCs of Ultima IV. - -In Ultima V, you, the Avatar and Hero of Britannia, are called back to deal with a new threat - the tyrant Blackthorn, who, after the disappearance of Lord British, now rules the land by enforcing the virtues upon the will of the people, corrupting their meaning in the process. Behind Blackthorn are the Shadowlords, anti-thesis to the three Principles. Their meaning and origin are explored later in the game, rounding out an immersive world and very meaningful plot. - 0.4 - 19930102T000000 - Origins - FCI - Role Playing Game - 1 - 768 - - - ./Ultimate Air Combat (USA).zip - Ultimate Air Combat - The dictator, General Don Gwano, has attacked his neighboring countries with his army and navy. To stop the dictator, Admiral Cliff Stormdrane suggests using the best pilot to make lightning strikes on Don Gwano's forces. - -The game features 3 different flyable planes; FA-18 Hornet, AV-8 Harrier, and the F-14 Tomcat. The game features several types of missiles and bombs for the planes to use, including the harpoon, ASRAAM, rockeye, sea eagle, and maverick - -Ultimate Air Combat has 36 different missions, then one last final mission. Each mission is grouped into two parts. The first part uses a cockpit view where the player must shoot down three planes before either running out of fuel or getting shot down by enemy planes. After that, the second half of the mission uses an isometric view where the player must destroy enemy forces and installations. - 0.8 - 19920401T000000 - Activision - Activision - Simulation - 1 - 1024 - - - ./Ultimate Basketball (USA).zip - Ultimate Basketball - In Ultimate Basketball, the player can choose one of seven fictional teams that each have different skills such as having tight defense or a phenomenal passing game. Each team also has their own players who are given ratings on their quickness, shooting and defensive ability. - -The point of view is horizontal for the most part. Occasionally, a close-up action scene is shown on plays such as slam dunks and free throws. There are also two different play modes, "Tournament" and "One Game." Players can play alone, against a friend, or with a friend against the computer. Their is also a "Watch" mode where to spectate games fully being played by the computer. - 0.5 - 19900901T000000 - Aicom - Sammy USA Corporation - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Ultimate League Soccer (USA) (Unl).zip - Ultimate League Soccer - In this soccer game, two players can play a single match between any of the 8 teams available, or one player can play either one of the two championships available. - -The Ultimate League Soccer championship let the player choose one of 8 national teams: France, England, United States, Argentina, Italy, Brazil, Australia or Germany. The other championship available restricts the choice to the 4 first teams: France, England, United States and Argentina. Each national team has its own characteristics, varying in offensive, defense, speed, skill, accuracy and experience traits. - -After selecting the team, players are prompted to choose the color of their team's uniform, among white, green, gray and red. They are also prompted to choose the duration of the periods (15, 30 or 45 minutes - which run faster than real time). They are also prompted to choose team formation: 4-3-3, 4-2-4 or 4-4-2. - -The game is played from a side-scrolling perspective. While conducting the ball layers can make short passes (with button B) or strong kicks (with button A, stronger the longer the button is held). Without the ball's possession, players can try to steal the ball (with button A) or skip to the next player (with button B). The goalkeeper control is manual, and players can make the goalkeeper jump (by pressing button A). Tied matches are decided on a penalty kick contest. - -Players can also watch single computer vs. computer matches. - 0.5 - 19920101T000000 - Computer & Entertainment - American Video Entertainment - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Ultraman Club - Kaijuu Daikessen!! (Japan).zip - Ultraman Club : Kaijuu Daikessen!! - Ultraman Club: Kaijuu Dai Kessen!! is an action platformer for the Nintendo Entertainment System. - -Ultraman Club: Great Kaiju Battle is a pretty simple platformer, typical of the NES era. You walk generally right/up and beat up various bad guys from the Ultraman franchise. You can also use sub-weapons and switch between them at will. Every once in a while you get a balloon popping minigame where you can win various prizes. - -One thing to keep in mind, though, is that several of the Ultramen look VERY similar, with the only real differences in their artwork being around the shoulder area. This can cause a bit of confusion as to who is speaking. Just remember that after beating a boss, Ultraman Zoffy speaks to your Ultraman, your Ultraman isn't talking to himself! - -After working out how text is formatted in this game, hacking it was fairly straight-forward, although the script had to be trimmed down to fit into the available space. The planet names in-between stages have proven difficult, though, so they have been left untranslated for the time being. - 19921225T000000 - Tsuburaya Prod. - Angel - Platform - 1 - 257 - - - ./Ultraman Club 2 - Kaettekita Ultraman Club (Japan).zip - Ultraman Club 2 : Kaettekita Ultraman Club - Like the show, the game doesn't have much of a story. You just go around fighting monsters and aliens to save people or planets. -Battles are essentially like any turn-based Dragon Quest clone. - 19900407T000000 - Interlink - Bandai - Role Playing Game - 1 - 768 - - - ./Ultraman Club 3 - Matamata Shutsugeki!! Ultra Kyoudai (Japan).zip - Ultraman Club 3 : Matamata Shutsugeki!! Ultra Kyoudai - It is a typical RPG based on the Ultraman series and its Ultra Warriors, as well as -various enemies and locales from the anime. Honestly, this game is REALLY clunky and slow for a game late in the Famicom's cycle. It is also extremely -frustrating due to the high amount of random enemy encounters, and overall slow pace of the game (and its battles). The menu system is not intuitive at -all, and it is annoying to navigate. Luckily it is a relatively short game, so if you can deal with fighting every 10 steps or so, check this out. Other -than that, you are really not missing much. - - 19911227T000000 - Yutaka - Yutaka - Role Playing Game - 1 - 768 - - - ./Uncharted Waters (USA).zip - Uncharted Waters - The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters. - -Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling. - -All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents. - 0.65 - 19911101T000000 - Koei - Koei - Strategy-Adventure - 1 - 1280 - - - ./Uninvited (USA).zip - Uninvited - Another game using the graphical adventure interface found in Déjà Vu and Shadowgate, Uninvited comes with a "horror" theme. - -While driving on a lonely road at night, a strange figure blocks your vision causing you to swerve and crash your car. When you regain consciousness, you find that your brother is missing (in the NES-Version it's your sister who is missing). The only place he could have gone is a creepy old mansion which looms in front of you. With nowhere else to go, you enter the mansion in search of your brother. It turns out the mansion once belonged to an old wizard and his apprentice, and somehow it has become infested with the Undead. - 0.75 - 19910602T000000 - Seika - Kemco - Adventure - 1 - 512 - - - ./Urban Champion (World).zip - Urban Champion - Two rival characters meet up one day on the city streets and arrange a fight. Both characters will start in the middle with two blocks on either side of them leading to an open manhole. The first person to knock the other into the open manhole is the winner. Only punches are allowed, although obstacles such as falling flower pots can occur and give one player the advantage. Also, everyone is to look innocent should the police drive by. - -This is a very early and simplistic fighting game. As mentioned, each player can only punch the other, trying to knock them off the screen and towards one of the waiting manholes. - 0.6 - 19860101T000000 - Nintendo - Nintendo - Fighting - 1-2 - 262 - - - ./Urusei Yatsura - Lum no Wedding Bell (Japan).zip - Urusei Yatsura : Lum no Wedding Bell - Players take on the role of Lum, a female alien princess from the anime / manga Urusei Yatsura. The game shows Lum going through different stages of her life (from childhood to adulthood) fighting off alien invaders, until she is finally old enough to marry Ataru. - -Gameplay stages involve climbing up several floors of a building in order to get to a waiting UFO. Lum can't dilly-dally though, as the building she is climbing up is on fire and the flames are constantly rising. Enemies are also in the way to impede Lum's path. Lum can shoot at these enemies with lightning bolts. Lum can also pick up power-ups such as ones that can increase the players score, grant her temporary invincibility, and let her enter a bonus stage where Lum has to shoot down flying enemies. - -This game was also released in the arcades as Momoko 120. However, the graphics were altered because it lacked the Urusei Yatsura license. - 19861023T000000 - Jaleco - Jaleco - Platform - 1-2 - 257 - - - ./Ushio to Tora - Shinen no Taiyou (Japan).zip - Ushio to Tora: Shinen no Daiyou - Based on the animé series Ushio & Tora, this game tells the story of a boy named Ushio. He lives in a modern-day Tokyo with his father, but his family line stretches back to the samurai days of Japan. Five hundred years ago a demon was terrorizing the land. Ushio's ancestor, wielding a magical spear from China, managed to bind the monster to a rock with an artifact. Unable to kill the demon, he built a temple around it and stayed there as a monk in order to make sure it won't escape. Ushio finds the demon still tied to the rock in the basement of one of the temple buildings. Unfortunately, by breaking the seal on the doors to the basement, Ushio has released the demon's evil energy, which attracts other monsters. Ushio calls the demon Tora, because it reminds him of a tiger (Tora is Japanese for tiger). Tora has to stick with Ushio, because he holds the magical spear, and to help him to defeat his own evil will! - -The game plays like a traditional console-style RPG, with turn-based battles, where Ushio uses his family magic, and Tora his demonic abilities. You explore Tokyo by moving Ushio around from top-down perspective, and inside houses and dungeons the view switches to first-person, like in early "interactive fiction" adventures. - -Ushio to Tora: Shinen no Daiyo is a Japan-only release and is not the same game as the SNES action title "Ushio & Tora". - 19930709T000000 - Yutaka - Yutaka - Adventure-Role Playing Game - 1-2 - 512 - - - ./Utsurun Desu - Kawauso Hawaii e Iku (Japan).zip - Utsurun Desu - While ostensibly a traditional platform game in which the player controls Kawauso-kun, the game has gained renown for being one of the earliest titles to attempt to break away from the video game conventions of the time. Among other convention-flouting novelties that the game offers are a series of fake title screens that the player must pass through at the start, and the allowance of the main character to traverse the background at times to bypass pits of spikes that otherwise appear impossible to cross - -In addition, the character's attack requires the player to hold down the attack button as the game cycles through the possible special moves with the more powerful attacks only highlighted for a short period of time. - 19920306T000000 - Takara - Takara - Platform / Run Jump-Platform - 1 - 257 - - - ./Valkyrie no Bouken - Toki no Kagi Densetsu (Japan).zip - Valkyrie no Bouken : Toki no Kagi Densetsu - Once upon a time, the Marvel Land was a peaceful place populated by humans and other races. Zouna, a dark wizard who had once threatened the land was securely sealed in a clock tower. One day, the clock stopped working for unknown reason, and a villager who tried to fix it inadvertently dropped the key of time. A catastrophe ensued: Zouna broke free and took the key with him, preventing anyone from sealing him again. The dark minions of Zouna corrupted the hearts of Marvel Land inhabitants. Hatred and chaos descended upon the world. Finally, a savior has arrived - Valkyrie, a maiden from heaven vows to save Marvel Land from evil and defeat Zouna. - 0.65 - 19860801T000000 - Namco - Namco - Role Playing Game - 1 - 768 - - - ./Vegas Connection - Casino kara Ai o Komete (Japan).zip - Vegas Connection : Casino kara Ai o Komete - Vegas Connection: Casino kara Ai o Komete is a 1989 Nintendo Family Computer video game that was released exclusively in Japan. - -The player-controlled character Roberto is staying in Las Vegas with his girlfriend Marian in a motel room on a romantic vacation. He is summoned to the motel clerk to pay his hotel bill only to discover that Marian was apparently kidnapped by a mysterious person under the employment of Akiko. - -He must then solve the mystery. Roberto must be able to pay the $800,000 in ransom money for the location of his girlfriend to be revealed. Key people show up in the adventure component of the game and give out advice whenever he makes a notable amount of money at blackjack. The first informant shows up after increasing Roberto's bankroll to $5,000 and the final informant appears once Roberto has $100,000 in his pocketbook. - 19891124T000000 - Graphic Research - Sigma Shougi - Casino - 1 - 3584 - - - ./Vegas Dream (USA).zip - Vegas Dream - As a vacationing tourist, you have $700 in your pocket and a desire to hit the Las Vegas casinos and try to win it big. Play games of chance of either Blackjack, Roulette, Slot Machines or Keno in your attempts to horde vast quantaties of money and live the Vegas Dream. - 0.7 - 19900301T000000 - Party-Game - HAL America - Simulation-Casino - 1-4 - 1024 - - - ./Venice Beach Volleyball (USA) (Unl).zip - Venice Beach Volleyball - Venice Beach Volleyball is an action volleyball game which can be played one player against the computer, two players against the computer, or two players against each other. There are three difficulty levels for the game, and you can choose from four different teams each with their own strengths and weaknesses. You can choose for 5, 10, or 15 points to win a set and either one or three sets to win a game. Two scoring rules are available, normal (you must be serving to win the point) or rally (a point can be won when serving or receiving.) - 0.4 - 19910101T000000 - Idea-Tek - American Video Entertainment - Sports-Sports / Volleyball - 1-2 - 1538 - - - ./Venus Senki - Back the City (Japan).zip - Venus Senki : Back the City - It's the year 2089 AD, 71 years after the Planet Venus has been made habitable. Long "Ishtar" and "Aphrodia" fought for dominance of the planet. Now as it seems that history repeats itself, "Hound", a rebel biker group, sets out to free the city Io from its suppressor Ishtar. - -The game does look like a typical strategy game, in which the player moves all units per turn, until a character enters close combat (by moving unto the enemy). Here the character rides on a bike and tries to shoot a set number of enemies within 1 minute while trying to not being hit. For each hit the character receive experience and eventually level ups. - 19891014T000000 - Varie - Varie - Racing, Driving-Strategy - 1 - 1537 - - - ./Vice - Project Doom (USA).zip - Vice : Project Doom - Quinn Hart and his partner, Detective Reese of the VICE squad both work to stop the trafficking of illegal substances. But something new has appeared on the scene, a neon gel with great addictive properties. During investigations as to the origin of the gel, Reese mysteriously disappears and leaves Hart without a lead. Time passes and Hart becomes romantically involved with his new partner, Christy, as he continues trying to track down the gel. But Hart is about to get a brand new lead... - -Vice: Project Doom is a game that features both overhead driving modes and side-scrolling platform adventure sequences. Hart's vehicle can accelerate or slow down and fire his weapon straight ahead. During side-scrolling sequences, Hart can jump, duck, climb or use his selected weapon. Weapons that can be selected include a Katana sword, a pistol and a grenade-type weapon. These weapons feature limited ammunition with the exception of the katana. Power-ups include ammunition, coins, and health. - -During both of these sequences, Hart must fight and maneuver his way past enemy foes to confront a boss. By destroying the boss and completing the level, Hart progresses and learns a bit more about the origins of the neon gel and what Project Doom is all about. Cinematics dialog between the levels tell the tale in a style similar to that of Ninja Gaiden. - 0.75 - 19911101T000000 - Aicom - Sammy USA Corporation - Racing, Driving - 1 - 1537 - - - ./Videomation (USA).zip - Videomation - With Videomation, everyone is an artist! Videomation has drawing tools, stamps and an animation feature that lets your imagination go wild! Use with the NES to create vivid pictures with spectacular colors - some you can even program to move! Add fun stamps to your drawing and direct the animation selection to make it come alive. Hook up your VCR with Videomation to create wonderful, crazy additions to your family videos. It's easy enough for everyone! Bring the action of a starship battle or the mystery of a dark forest into your home. Remember, the only limits to Videomation is your own imagination! - 0.5 - 19910601T000000 - Western Technologies - THQ - Educational - 1 - 4352 - - - ./Vindicators (USA) (Unl).zip - Vindicators - The Tangent Empire are preparing to attack the earth with their convoy of tanks, and it is you who has been sent forward to destroy the 14 space stations which make up the potential invasion threat. - -There are 3 sub-levels on each station, which can be played in any order. The action scrolls in every direction, with you guiding your tank-link droid around to shoot the opposition droids. The tank takes a while to steer, making it initially harder to avoid contact with those enemies. Each level contains energy stars, which can be traded in for upgrades such as improved weapons and extra speed after each level. - 0.6 - 19880101T000000 - Westwood - Tengen - Shooter / Vehicle, TPV-Shooter - 1-2 - 1028 - - - ./Volguard II (Japan).zip - Volguard II - Volguard II is a side-scrolling shooter that is a follow-up to Volguard. Players have to shoot their way through 25 areas in one of the four difficulty levels the game offers. - -Players control a flying craft that has the ability to shoot both bullets and bombs, however bullets are only usable if the craft has enough power to do so. Players can also come across a mech attachment item which will allow them to turn their craft into a mech, which has the ability to walk on the ground and throw punches at enemies and structures. Players also have to keep a close eye on their energy counter. Every time their craft is hit, the counter goes up by 1. If the counter reaches 99, the game will end. - 19851207T000000 - DB Soft - DB Soft - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Volleyball (USA, Europe).zip - Volleyball - Slam the perfect serve. Spike the game-winning point. Make the save that saves the game! It's all up to you. Because you call the shots in Nintendo VOLLEYBALL. You'll start by selecting a team from the country of your choice. As Captain, you'll lead your team through a fast-paced warm-up round, then quickly move into the heat of real volleyball competition. You'll decide when to spike, when to lob, when to make a diving save - everything just like the captain of a real volleyball team! Play against a friend or challenge the computer. Either way, Nintendo's true-to-life graphics and realistic game play will bring all the fun and excitement of voleyball right into your home! - 0.45 - 19870301T000000 - Nintendo - Nintendo - Sports-Sports / Volleyball - 1-2 - 1538 - - - ./Wacky Races (USA).zip - Wacky Races - Despite what the name implies, Wacky Races for NES is not a racing game, and has nothing to do with the other games bearing the same name but the license. In this game, the player takes control of Muttley, the grumbling, but loyal dog from the popular Hanna-Barbera cartoon. His master Dastardly sends his on three different missions, each taking place in a different location, which in its turn is divided into smaller levels. - -Muttley has to complete those levels in a rather standard platformer fashion, moving from left to right, jumping, overcoming obstacles and fighting various creatures and boss enemies from the cartoon movie. The dog's primary weapon is, unsurprisingly, his own mouth - biting regular enemies will usually lead to their instant death. Muttley can also collect bones scattered across the levels, which will grant him powerful weapons and skills of limited use, such as a bomb, a projectile attack, and the ability to heal. - 0.45 - 19920501T000000 - Atlus - Atlus - Platform - 1-2 - 257 - - - ./Wagyan Land 2 (Japan).zip - Wagyan Land 2 - Wagyan Land 2 plays pretty much identically to the first Wagyan Land. You're a cute green lizard dinosaur thing, and you walk to the right and shoot various syllables out of your mouth, which don't actually hurt enemies. They just remain frozen for a certain period of time, depending on how powered-up your attack is. Once you get four power-ups you become invincible, and you can finally kill the damned things. Which doesn't happen often. - 0.8 - 19901214T000000 - Now Production - Namco - Platform - 1 - 257 - - - ./Wagyan Land 3 (Japan).zip - Wagyan Land 3 - The game configuration changes from Wagan Land: the location changes from previous games to a space city where we meet the " Hisopiso family ", a distant relative of the Wagan family. Due to the change in physics in space, Wagan's jumping ability increases and there are stages where the player can walk upside down or under the roof. This installment also introduces a 2-player mode in which the player can control any of the main characters. The end of this game serves as a cliffhanger for the next installment, Super Wagan Land 2. - 19921208T000000 - Namco - Namco - Platform - 1-2 - 257 - - - ./Wagyan Land (Japan).zip - Wagyan Land - Wagan Land is a platform game series released produced by Namco (now Namco Bandai Games) that has been sold exclusively in Japan. - -The series stars Wagan, a mysterious creature resembling a green mechanical dinosaur who must protect his homeland of Wagan Land from the mad scientist Dr. Devil. The games features standard side-scrolling stages where the player must reach the goal, as well as boss encounter where the player must compete in a mini-game such as concentration and shiritori. - -The objective of the game is to reach the end of each action scene by making the best use of Wagan's sound wave attacks and jumping ability. The player must confront a boss at the end of certain stages, but instead of actually fighting the boss in battle, the player is challenged to a mini-game where they must score more points than their opponent. The graphics in this installment featured simple backgrounds with bright colors. The boss theme that was later used in Wagan Land 2 and Super Wagan Land was first used in this installment for the shiritori and concentration mini-games. - 0.7 - 19890209T000000 - Now Production - Namco - Platform - 1 - 257 - - - ./Wai Wai World 2 - SOS!! Paseri Jou (Japan).zip - Wai Wai World 2 : SOS!! Paseri Jou - Wai Wai World 2: SOS!! Parsley Jō, lit. "Wai Wai World 2: SOS!! Parsley Castle" is a 1991 Famicom platform game released only in Japan by Konami. It is a sequel to Konami Wai Wai World, and stars various Konami characters. - -The player begins the game by choosing one of four character groups which consist of three different Konami characters. Most of the levels are spoofs of various different levels from Konami games. The gameplay is mostly like a straightforward platform game, similar to Contra. In these levels you start off with the main character Rickle (or Rikkuru), who by collecting a special power-up, can transform temporarily into one of the three different characters the player chose at the beginning of the game. There are also space shooter, driving, and puzzle levels. After certain levels you can choose different paths which consist of different stages. - 0.8 - 19910105T000000 - Konami - Konami - Platform - 1-2 - 257 - - - ./Konami Wai Wai World (Japan).zip - Wai Wai World - The player starts the game as Konami Man, and can switch between Konami Man and Konami Lady. If two players are gaming, then one will play as Konami Man and the other as Konami Lady. Both players are not able to switch characters until they rescue at least one character from one of the six levels. The player must play through six different selectable levels that take place in different Konami games and save that game's star character with a key who the player can then play as. Each character has different abilities to begin with as well as ones they can eventually gain. The player ventures through these first six levels in a sort on non-linear fashion with gameplay. - 0.7 - 19880114T000000 - Konami - Konami - Action-Adventure - 1-2 - 512 - - - ./Wall Street Kid (USA).zip - Wall Street Kid - Your distant uncle has passed away, leaving you, his heir, with a fortune of billions of dollars. The catch? The Benedict family has extremely high standards, and you have to prove that you can make that fortune even larger on the stock market before it will be given to you. In addition, you must exercise regularly to stay healthy, and keep your girlfriend happy by pampering her frequently with gifts. - -The game features a stock trading engine that is fairly simple to jump into. Buy stocks as you see fit, and finish the day. The next morning, you will find out whether your assets grew or not. If they didn't, you most likely need to invest in something else. - 0.35 - 19900601T000000 - SOFEL - SOFEL - Simulation - 1 - 1024 - - - ./Wally Bear and the No! Gang (USA) (Unl).zip - Wally Bear and the No! Gang - Wally Bear needs to find all of his friends for the party at his parents house, but he has an awful lot of obstacles to overcome! Riding a skateboard through the streets he must dodge dive-bombing pigeons, rabid bull dogs, and anthropomorphic animals who want to get him hooked on drugs and jumped into a gang. Worst of all: he's got to beat the curfew as well! - -Wally Bear and the NO! Gang is a side-scrolling platformer designed to teach kids the dangers of doing drugs, gang banging and hanging out with the wrong crowd. Most obstacles can be avoided, but Wally can also bop enemies on the head with his skateboard. The game features seven levels to traverse and a total of two power ups to find all while racing against the clock to help out your friends. - 0.35 - 19920101T000000 - American Game Cartridges - American Video Entertainment - Educational-Platform - 1-2 - 257 - - - ./War on Wheels (USA) (Proto).zip - War on Wheels - War On Wheels is a two-player skating game developed by Sculptured Software in 1991 that allowed gamers to physically assault anyone they couldn't out-skate. Reviews of the game exist in magazines of the time, though no one seems to have any idea why a title so close to completion was canned. - 19910101T000000 - Sculptured Software - Jaleco - Sports - 1-2 - 1536 - - - ./Wario's Woods (USA).zip - Wario's Woods - Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly controlling the monsters and bombs that are falling down, the player controls Toad who has to carry around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two monsters of the same color have to be combined to make them disappear. If five or more objects are cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of the diamond's color. -There are four different ways to pick up objects. The A button lets Toad pick up the whole stack that is in front of him, the B button lets him only pick up one object, even if it's in the middle of a stack, the Y button lets him kick a monster or bomb that's in front of him and the X button places him on top of the stack that he is carrying. He can also run up walls and stacks to catch falling objects out of the air or to pick up certain parts of a stack. - 0.8 - 19941210T000000 - Nintendo - Nintendo - Strategy-Puzzle-Puzzle / Fall - 1-2 - 1280 - - - ./Warpman (Japan).zip - Warpman - This game is an updated version of Warp Warp. Players once again take control of the monster fighter as he does battle with various types of enemy Beroberos. - -The game features two types of gameplay. First, players start out in the Space World. Players control the monster fighter from a top down perspective. The player is equipped with a weapon that can be used to fire at the enemy monsters. The monster fighter can only walk in the four cardinal directions and thus only fire straight forward in whatever direction he is currently facing. The objective is to eliminate all the enemy monsters from the playfield to clear a level. Also, eliminating three monsters of the same type and color in a row, will cause a special monster to appear which can be shot for bonus points. Sometimes these special monsters will carry one letter of the word EXTRA. Collecting all five letters of that word will give the player an extra life. - 19850712T000000 - Namco - Namco - Shooter - 1-2 - 256 - - - ./Wayne Gretzky Hockey (USA).zip - Wayne Gretzky Hockey - The first of three Wayne Gretzky games from Bethesda. It contains everything that could be found in a hockey rink, from big hits and fighting to icings and offsides. It's not only about what is on the ice but also outside, offering the player plenty of coaching options and gives you the ability to create your own players and teams - 0.2 - 19910101T000000 - THQ - Bethesda Softworks - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Wayne's World (USA).zip - Wayne's World - Wayne's World is an adventure game based on the movie with the same name. The game itself is a classic point and click adventure, and should not be confused with the platform game based on the movie. - -You play both Wayne and Garth, and you can switch between them at any time. The plot is simple; In an attempt to save their tv-show, Wayne and Garth decide to hold a pizza-thon (a charity show with a pizza-theme) in order to raise money. In order to be able to hold the pizza-thon Wayne and Garth must embark on several quests to collect items and hire people they need for the show. The adventure includes participating in babe-jeopardy, joining a biker's gang and baking pizza. The graphics are in 2D and the sound contains several samples from the movie. - 0.3 - 19931101T000000 - Radical Entertainment - THQ - Platform - 1 - 257 - - - ./WCW World Championship Wrestling (USA).zip - WCW World Championship Wrestling - WCW: World Championship Wrestling is an isometric wrestling game of the National Wrestling Alliance. -Players can choose to engage in one- or two-player matches as either 1vs1 solo bouts or 2vs2 tag-teams. Upon selecting a mode, players choose their characters from among twelve featured wrestlers from the NWA league. Licensed characters include: Rick Flair ("Nature Boy"), Sting, Lex Luger ("Total Package"), Mike Rotunda, Road Warrior Hawk, Road Warrior Animal, Steve Williams (""Dr. Death"), Kevin Sullivan ("Gamemaster"), Ricky Steamboat ("The Dragon"), Ric Steiner ("Dogface Gremlin"), Eddie Gilbert ("Hotstuff") and Michael P.S. Hayes. Each wrestler has unique abilities not shared by the other wrestlers, including finishing moves and rope toss. - -Prior to a match, the player is presented with a menu of eight "moves", of which the player chooses four to assign to the points of the directional pad. Once the match starts, the player is only able to use the four moves selected and the rope toss to attack the opponent. Each wrestler can move up, down, left and right inside the wrestling ring, climb the turnstiles at each corner and throw opponents out of the ring (where they will be disqualified if outside for 20 seconds). Each wrestler has a high damage "finisher move" which can only be performed when they are standing in the middle of the ring and the opponent's stamina bar is low. - 0.6 - 19900401T000000 - Nintendo - FCI - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Werewolf - The Last Warrior (USA).zip - Werewolf : The Last Warrior - An evil leader and his gang of bio-engineered monsters has taken over the land and only one man stands in their way. Only he's not a man, he is a lycanthrope, a person able to transform into a terrible werewolf to let loose his anger. - -You start the game in human form. The human can punch, jump, move and shoot a powered up shot which moves horizontally across the screen. By finding a Red "W" icon, the human is able to transform into a mighty werewolf creature. Accidentally grabbing a blue "W" icon or losing too much energy will change you back into a mere human being. The werewolf form offers higher jumps, quicker speed, greater strength, a shockwave attack and the ability to climb walls, so naturally you'll want this form whenever possible. Additionally the werewolf form has an anger meter that is augmented by collecting orbs. After 5 such orbs, the werewolf will transform yet again into a SUPER werewolf with even greater strength, speed and partial invincibility. - -There are 5 stages in all. Each with a boss who moves in a distinct pattern. - 0.65 - 19901101T000000 - SAS Sakata - Data East - Platform - 1-2 - 257 - - - ./Wheel of Fortune - Family Edition (USA).zip - Wheel of Fortune : Family Edition - Wheel of Fortune: Family Edition is one of a series of NES games based on the famous TV game show. The goal is to solve a word puzzle by guessing letters. The players take turns spinning a wheel that has designated money amounts in most spaces, but can also bankrupt the player in the wheel lands on the wrong space. A player can guess a letter and if that letter is in the puzzle, those spaces are flipped to reveal the letter and the player earns the cash amount specified by the wheel spin, multiplied by the number of occurrences of the letter. Only English consonants can be guessed-- the 5 English vowels can be purchased using a player's earnings. - -This NES edition of the game allows 1, 2, or 3 human players to play against each other. Human players can also elect to play against computer players and at 3 difficulty levels. - 0.5 - 19900302T000000 - Rareware - GameTek - Strategy-Quiz - 1-3 - 1280 - - - ./Wheel of Fortune Featuring Vanna White (USA).zip - Wheel of Fortune : Featuring Vanna White - Wheel of Fortune: featuring Vanna White is one of a series games based on the famous TV game show. The goal is to solve a word puzzle by guessing letters. The players take turns spinning a wheel that has designated money amounts in most spaces, but can also bankrupt the player in the wheel lands on the wrong space. A player can guess a letter and if that letter is in the puzzle, those spaces are flipped to reveal the letter and the player earns the cash amount specified by the wheel spin, multiplied by the number of occurrences of the letter. Only English consonants can be guessed-- the 5 English vowels can be purchased using a player's earnings. - -This NES edition of the game allows 1, 2, or 3 human players to play against each other. Human players can also elect to play against computer players and at 3 difficulty levels. - -The Vanna White Edition differs from previous Wheel of Fortune games on the NES in that it actually bears the likeness of Vanna White. Also, there are avatars for the player contestants, and the wheel animation is different. - 0.25 - 19920102T000000 - Imagitec Design - GameTek - Strategy-Quiz - 1-3 - 1280 - - - ./Wheel of Fortune - Junior Edition (USA).zip - Wheel of Fortune : Junior Edition - Wheel of Fortune: Junior Edition is one of a series of NES games based on the famous TV game show. The goal is to solve a word puzzle by guessing letters. The players take turns spinning a wheel that has designated money amounts in most spaces, but can also bankrupt the player in the wheel lands on the wrong space. A player can guess a letter and if that letter is in the puzzle, those spaces are flipped to reveal the letter and the player earns the cash amount specified by the wheel spin, multiplied by the number of occurrences of the letter. Only English consonants can be guessed - the 5 English vowels can be purchased using a player's earnings. - -This NES edition of the game allows 1, 2, or 3 human players to play against each other. Human players can also elect to play against computer players and at 3 difficulty levels. - -Since this is the Junior Edition of the franchise, the puzzles are geared to be solvable for a younger audience. - 0.5 - 19891002T000000 - Rareware - GameTek - Strategy-Quiz - 1-3 - 1280 - - - ./Wheel of Fortune (USA) (Rev 1).zip - Wheel of Fortune - Based on the popular Merv Griffin-produced TV game show of the same name. The goal is to solve for the missing letters in the given place, person, thing, phrase, etc. Spin the eponymous wheel for money, guess consonants, buy vowels, and try to solve the puzzle. Watch out, though...one poor spin, and you could be forced to miss your turn, or even go bankrupt. Play against human opponents or the computer and win fabulous prizes on the WHEEL...OF...FORTUNE! - 0.45 - 19880902T000000 - Rareware - GameTek - Strategy-Quiz - 1-3 - 1280 - - - ./Where in Time Is Carmen Sandiego (USA).zip - Where in Time is Carmen Sandiego? - Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!). - 0.45 - 19910101T000000 - Brøderbund Software - Konami - Educational - 1 - 4352 - - - ./Where's Waldo (USA).zip - Where's Waldo? - Based on the popular Where's Waldo series of books. Your goal is to find Waldo in various pictures in order to progress through the game. - -The pictures are still images the size of the screen in the Easy and Practice levels. In the Medium and Hard levels, you have to scroll to the side to see the rest of the area. The directional buttons control a magnifying glass and once you find Waldo, you get to go to the next level and a new picture. - -In the Practice level, you have no time limit but only get to play the Train Station, Forest and Caves. The time limit for the other levels varies: Easy=959, Medium=659, Hard=459. - 0.25 - 19910917T000000 - THQ - THQ - Strategy - 1 - 1280 - - - ./Who Framed Roger Rabbit (USA).zip - Who Framed Roger Rabbit - Roger Rabbit has been framed for the murder of Marvin Acme, head of the Acme Corporation. Acme's will states that upon his death, Toon Town would be left ot the Toons, but the will is nowhere to be found. You have to find the will and save your wife, Jessica, from Judge Doom and his weasels. - -The game takes place in Hollywood, 1947, where Toons are alive. There are 4 levels in the game, 2 of which are driving levels (levels 1 & 3). Roger and Benny the cab have to beat the weasels to the destination, while dodging cars, trams and Judge Doom's dip which is scattered on the road. There are pick-ups to help you on your way. - -Level 2 is the Ink & Paint Club. The will is on one of the tables. Roger has to pick up all the pieces of paper the penguin waiters put down, whilst avoiding the alcohol and gorilla bouncer. - -Level 4 has you in Judge Dooms warehouse trying to save your wife, Jessica from the dip truck. You have to use gags to progress and make the weasels laugh themselves to death, literally! - 0.6 - 19890902T000000 - Rareware - LJN - Adventure - 1 - 512 - - - ./Whomp 'Em (USA).zip - Whomp 'Em - Whomp 'Em tells the tale of a little Native American Indian named Soaring Eagle who is on a quest to fill his magic pouch with totems. These totems are guarded by fearsome bosses at the end of different environments spread throughout the land. Each totem gives Soaring Eagle a new power to help him complete his journey. - -Whomp 'Em is a side scrolling action platformer. The hero can run, jump, and attack with his spear. Not only can he jab forward with his spear, Soaring Eagle can also stab upwards or downwards while jumping. Further, he can use his spear to defend from attacks coming from above. - -Soaring Eagle must first conquer a bossless, introductory level. From there, he is free to choose from among 6 different lands to explore: Fire test, ice ritual, secret cliff, water test, magic forest, and sacred woods. Each level is highly unique with its own dangerous enemies and lethal boss. After completing these 6 areas and collecting the associated totems, Soaring Eagle is whisked off to a cloud realm where he must use all of his accumulated power to defeat a much larger enemy. - 0.6 - 19910301T000000 - Jaleco - Jaleco - Platform - 1 - 257 - - - ./Widget (USA).zip - Widget - Widget is a game about a perpetually smiling purple alien who must save earth from a gang of alien invaders. The action consists of side scrolling jumping and shooting. However, Widget has the capacity to transform into a variety of other creatures and objects ("widgets") which have application in different situations. These alternate widget forms include a cannon, a mouse, a rock-man, a bird-man, and a dolphin. Transforming uses up magic points which must be replenished. Widget also communicates with a helper named Mega Brain via a wristwatch device. - 0.35 - 19921101T000000 - Atlus - Atlus - Platform - 1 - 257 - - - ./Wild Gunman (Japan, USA).zip - Wild Gunman - As a lawman in the old west, you carry around a tin star and your NES Zapper. Your goal to to chase down outlaws and then win out over them in a fast-draw competition. Simply put, wait for your opponent to say "Fire" and then shoot first and shoot fast to win. - -Wild Gunman can be played against one bandit, two bandits or in Gang mode where you shoot them as they appear in the doors and windows of an old saloon. - 0.7 - 19840218T000000 - Nintendo - Nintendo - Lightgun Shooter - 1 - 261 - - - ./Willow (USA).zip - Willow - Willow is an action RPG based on the movie with the same name. The player assumes the role of Willow, the chosen one who must restore human form to the benevolent sorceress Fin Raziel and destroy the evil sorceress, Bavmorda. While the game follows the movie's plot somewhat most of the time, it also expands on it and introduces characters, races and enemies not found in the movie. - -Gameplay is similar to other action RPGs and The Legend of Zelda. Willow is seen from a top down perspective and all enemies are visible on screen. Slaying enemies will give Willow experience points, which will eventually lead to him increasing his stats automatically. New weapons, shields and magic items are found in various treasure chests scattered across the land or given to Willow as part of the plot. Aside from battling minor enemies Willow will also face off against several boss monsters as well as characters from the movie. - 0.7 - 19891201T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Wily & Right no Rockboard - That's Paradise (Japan).zip - Wily & Right no Rockboard : That's Paradise - Wily & Right no RockBoard: That's Paradise is a board game adaptation of the Rock Man (Mega Man) series of games. It plays somewhat similar to Monopoly in that there are the buying and selling of properties and construction of "labs", however RockBoard remains it's own unique game. Between 2 and 4 players can play, being controlled either by human players or the computer. - 19930115T000000 - Capcom - Capcom - Strategy - 1-4 - 1280 - - - ./Win, Lose or Draw (USA).zip - Win, Lose or Draw - Win, Lose or Draw was a popular TV show requiring artistic skills and an ability to think laterally. A player on your team draws something on the big game board, and you must work out what it represents. They will be common expressions depicted literally, such as 'bright idea' showing a light bulb over somebody's head, and 'cabin fever' as a rickety building next to a man with a thermometer in his mouth. - -In this computerised implementation the drawing phase of the game is handled by the computer, so your task is simply to guess the meaning of the picture by thinking laterally. Your team has 60 seconds, and you can guess repeatedly, but the picture takes time to take shape. If you fail to guess correctly, the opposition has 15 seconds to guess it (with a single try) to steal the money. - 0.5 - 19900302T000000 - Softie - Hi-Tec Software - Strategy - 1-6 - 1280 - - - ./Winter Games (USA) (Rev 1).zip - Winter Games - Another in the series of Epyx Olympic sports games. Compete in many different sporting events like: Ski Jump, Hot Dog, Biathlon, Bobsled, Free Skating, Figure Skating and more. - 19870901T000000 - Action Graphics - Acclaim - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Wit's (Japan).zip - Wit's - The console version of Wit's, while playing very similarly to the arcade version, still has a few slight overall differences. While the arcade version has you progress through 99 levels, the console version has, much like the Mega Man series, a stage select screen where you choose the opponent you're to face off against. Each of the five initial levels consists of five rounds and features a different gameplay gimmick that you'll have to master. In addition to the single player game, the game also features various multiplayer modes for up to four players. - 19900713T000000 - Athena - Athena - Puzzle - 1-4 - 2816 - - - ./Wizardry - Knight of Diamonds - The Second Scenario (USA).zip - Wizardry : Knight of Diamonds, The Second Scenario - Wizardry: Knight of Diamonds is the sequel to Wizardry: Proving Grounds of the Mad Overlord. It is exactly the same as its predecessor; a tile, or grid based movement, first-person RPG starting out within the Castle that serves as the base for party management and the Maze in which the adventure takes place. Party size is limited to six members, although smaller parties are even allowed but not suggested for survival. The player must find penetrate the dangers and mysteries of the Maze in order to recover the pieces of armor that had once belonged to the Knight of Diamonds. - -Unlike the original PC version, characters cannot be imported from the first game and a new party must be created. The game begins with 6 default characters already created and outfitted, so the player can build a full party and enter the maze immediately. However, the player may also choose to create their own characters with the desired race, alignment, stats, class, and equipment. - 19920401T000000 - Game - ASCII - Role Playing Game - 1 - 768 - - - ./Wizardry - Proving Grounds of the Mad Overlord (USA).zip - Wizardry : Proving Grounds of the Mad Overlord - The first Wizardry game was one of the original CRPG dungeon crawlers, and stands along with Ultima and Might & Magic as one of the defining staples of the genre. You generate and control a party of up to six different adventurers and send them into a 3D vector dungeon to fight monsters and find treasure. - -The game takes place in the domain of Trebor, the titular Mad Overlord. Trebor was once only power-mad, but went off the deep end after he acquired a magical amulet of immense power only to have it stolen from him by his nemesis the evil archmage Werdna. Werdna, not quite sure how to use the amulet properly, accidentally causes an earthquake which creates a ten-level dungeon beneath Trebor's castle. To avoid looking silly, Werdna declares the dungeon to be the new lair for him and his monster hordes. Trebor, not to be outdone, declares the labyrinth is in fact his new Proving Grounds where adventurers must prove themselves for membership in his elite honor guard (and incidentally retrieve his amulet in the process). Thus your goal in the game is to descend to the tenth floor of the labyrinth, defeat Werdna, and retrieve the fabled amulet. - 0.55 - 19900702T000000 - Sir-tech - NEXOFT - Role Playing Game - 1 - 768 - - - ./Wizardry II - Llylgamyn no Isan (Japan).zip - Wizardry II - Llylgamyn no Isan - A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb. - -Legacy of Llylgamyn is the third entry in the Wizardry series. Like its predecessors, it is a first-person dungeon-crawling role-playing game in which the player assembles a party of up to six characters and explores a large maze-like dungeon, fighting randomly appearing enemies in turn-based combat and occasionally returning to the game's only town to rest, buy supplies, and outfit the characters. Characters must be imported from either the first or the second game. - -Character classes, combat system, and overall gameplay mechanics are very similar to those of the two previous games. Good, evil and neutral alignment, however, plays a larger role. While the first level of the dungeon is accessible to everyone, the other five levels impose alignment restrictions, requiring the party either to have at least one good or bad character, or contain no neutral characters. - 19890221T000000 - Sir-tech - ASCII - Role Playing Game - 1 - 768 - - - ./Wizards & Warriors III - Kuros...Visions of Power (USA).zip - Wizards & Warriors III : Kuros...Visions of Power - The third installment of Wizards & Warriors for the NES divulges during the intro that the evil wizard Malkil was not actually vanquished at the end of the second game. In fact, after the mighty battle with the hero Kuros, Malkil retreated to a nearby self-contained castle kingdom and conducted a hostile takeover. Kuros comes on the scene and must attempt to relieve Malkil of his ill-gotten command of the kingdom, its subjects, and especially its princesses. - -The third game in the Wizards & Warriors NES franchise features a similar feel to the first two games in that Kuros' movements are very quick and nimble. The player also has the ability to control Kuros' sword swing movements. However, Kuros has three different character classes to alternate between-- the knight, the thief, and the wizard. Each represents trade-offs between speed, attack strength, and defense strength. There are various guilds throughout the game devoted to training knights, thieves, and wizards where the player must complete challenging obstacle courses in order to increase their character class level. - -The gameplay proceeds up a large vertical city/castle with dangerous, monster-filled hallways and caverns. Kuros must kill monsters, gather money, buy goods and services, raise his character class levels, rescue a variety of apprehended princesses and gather special jewels, all in a quest to face off with Malkil once again. - 0.9 - 19920302T000000 - Rareware - Acclaim - Platform - 1 - 257 - - - ./Wizards & Warriors (USA) (Rev 1).zip - Wizards & Warriors - You are Kuros, a powerful knight who enter the woods of Elrond. -Legend says that a powerful wizard named Malkil has has gone completely mad during his years and turned his powerful magic to the dark side. -Malkil has his base on the castle IronSpire where he has imprisoned a young and beautiful princess. It is up to Kuros to save the princess once and for all. - 0.8 - 19871201T000000 - Rareware - Acclaim - Platform - 1 - 257 - - - ./Wolverine (USA).zip - Wolverine - In this side-scrolling action game, you play as Wolverine, stranded on a remote island by Sabretooth and Magneto, and must fight your way through nine missions, ultimately concluding with battles against Sabretooth and Magneto. Along the way, fellow X-Men Havok, Psylocke and Jubilee can be called upon to aid Wolverine in certain situations. Of course, you can always utilize your adamantium claws and healing factor when the going gets tough. - 0.5 - 19911001T000000 - Software Creations - LJN - Platform - 1 - 257 - - - ./Woody Poko (Japan).zip - Woody Poko - The player controls an old wooden figure named "This Baggage." - -He is a hero who has lived in harmony with humans for many years. For This Baggage, the journey is to find the fairy who teaches people to get back to being friendly with wooden dolls. Enemies encountered through the game are strange creatures and bothersome old men. The player attacks by using his fists at them. Players can steal the items in the store. But after stealing, the player's appearance is changed to resemble that of a thief. Hotels and pawn shops can no longer admit the player for the remainder of the game after a theft has taken place. - 19870620T000000 - DB Soft - DB Soft - Role Playing Game - 1 - 768 - - - ./World Boxing (Japan).zip - World Boxing - World Boxing is a sports game, developed by Natsume and published by TSS, which was released in Japan in 1990. It is a Pirate Clone. Being an interesting Japanese exclusive who made his way to the US. UU With great graphics and a unique perspective. - 19900908T000000 - Natsume - TSS - Sports / Boxing-Sports - 1-2 - 1540 - - - ./World Champ (USA).zip - World Champ : Super Boxing Great Fight - World Champ is a boxing game that has many similarities to Data East's Ring King. You can play a one player "Ranking" mode, where you can build your boxer's stats up while climbing the ladder to eventually challenge for a championship in one of the four weight classes. There is also a two player vs. mode where you and a friend can square off. A tournament mode allows up to 8 players participate in a bracketed tournament. - -Gameplay consists of each boxer moving around the ring trying to land jabs, hooks, and uppercuts. The goal is to either knock your opponent out for a 10-count or have the most points on the scorecard at the end of the allotted amount of rounds. - 0.5 - 19910401T000000 - Pixel - Taito - Sports-Sports / Boxing - 1-8 - 1540 - - - ./World Class Track Meet (USA) (Rev 1).zip - World Class Track Meet - This is a track and field game for up to six players requiring the Power Pad. Only a maximum of two players can play together on the pad at the same time. There are several events: 100m dash, long jump, 110m hurdles and the triple jump. When you beat the computer in the single player mode, you move on to a faster opponent. The AI opponents are (slowest to fastest): Turtle, Bear, Horse, Rabbit, Bobcat and Cheetah. With each defeated opponent, you earn a medal or a trophy. The harder the opponent, the better the award. - -Olympics is a 1-6 player event in which you will do all four events in a row. At the end, the computer will show you a total score. There is one player at a time in the jumping events and two at the same time (for two or more human players) in running events. - -This game was sold as a pack-in cart with the Power Pad accessory, and as a 3-in-1 cartridge with Duck Hunt and Super Mario Bros. - 0.6 - 19880801T000000 - Bandai - Nintendo - Sports - 1-6 - 1536 - - - ./World Games (USA).zip - World Games - Get ready - get set - get psyched! The World Games are here! And you're a star athlete in this awesome international competition! Go for the gold as you challenge the world's best athletes on their home turf! - -Leap from the treacherous cliffs of Acapulico. Go stomach-to-stomach with a 400-pound Japanese sumo wrestler. Jump barrels on an icy lake in Germany. And pump heavy iron in the Soviet Union. - -Travel to Scotland for the amazing caber toss! Then to Canada for frantic footwork with log rolling lumberjacks. Ski the slalom on the snow-covered French Alps. And ride the meanest, orneriest bull in the U.S.A.! - -Return home with enough gold medals and join the World Hall of Fame! - -8 International Events: --Cliff Diving --Sumo Wrestling --Bull Riding --Barrel Jumping --Log Rolling --Slalom Skiing --Cabe Toss --Weight Lifting - 0.8 - 19890301T000000 - Rareware - Milton Bradley Co. - Sports-Sports / Multisports - 1-8 - 1536 - - - ./Wrath of the Black Manta (USA) (Rev 1).zip - Wrath of the Black Manta - The Big Apple is being overrun with crime, and the cities children have been mysteriously disappearing. It is up to the Black Manta to rescue the children and stop whomever is behind this. In addition to your ninja skills, you will be able to find additional powers (including invisibility and teleportation) to help you out against the numerous and well armed villians. Wrath of the Black Manta is a side scrolling arcade style action game with five different levels. Throughout each level you may come across various clues to help you find where to go next or lead you to a hidden location. Some of the bad guys you come across may also possess useful knowledge and can be interrogated (if they don't kill you first that is!) - 0.6 - 19900401T000000 - AI - Taito - Platform - 1 - 257 - - - ./Wrecking Crew (World).zip - Wrecking Crew - Wrecking Crew is a platform action game for one or two players. You control Mario and Luigi who need to demolish various buildings. After each wall in the building has been destroyed, you move on to the next (and more difficult) building. Many of the buildings have a puzzle element to them; you may need to find the path to reach all of the walls without becoming trapped at a dead end. Wandering throughout the buildings are dangerous creatures and the construction foreman, all of whom will stop Mario and Luigi from completing their task. The game features 100 levels, or use the construction set and create and play your own buildings. - 0.6 - 19850618T000000 - Nintendo - Nintendo - Puzzle - 1-2 - 2816 - - - ./Wurm - Journey to the Center of the Earth! (USA).zip - Wurm : Journey to the Center of the Earth! - In the year 1999, the world is suddenly facing intensive natural disasters. Scientists are perplexed and decide that research on the inside of the earth is needed. To this end, an underground vehicle is constructed to explore the underworld. They call it the VZR, but the crew know it more commonly as a Wurm. Four different Wurms have already been dispatched and mysteriously disappeared, so a fifth Wurm vehicle is ready to launch crewed by the best and the brightest. Crew Chief Moby has been chosen to lead the mission, even though she has lost both her love and father on previous Wurm missions. It will be up to her and the crew to figure out this mystery and rescue the other Wurm members. There's also a matter of mysterious crystals that have been found underground... - 0.7 - 19911101T000000 - Cyclone System - Asmik - Shooter - 1 - 256 - - - ./WWF King of the Ring (USA).zip - WWF King of the Ring - WWF King of the Ring Another wrestling clone released back in the days with a little differences such as skill ratings which gives it a little bit of a strategic feel. There are nine wrestlers total - Hulk Hogan, Randy Savage, Lex Luger, the late Yokozuna, Razor Ramon, Bret Hart, Shawn Michaels, the late Mr. Perfect and in a twist a ninth wrestler the player can create with custom attributes. The game features one-on-one matches, championship matches, tag team matches and the King of the Ring tournament. - 0.45 - 19931102T000000 - Eastridge Technology - LJN - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Wrestlemania Steel Cage Challenge (USA).zip - WWF WrestleMania : Steel Cage Challenge - The game features several famous WWF stars, such as "Macho Man" Randy Savage, Bret "Hitman" Hart, The Mountie, The Undertaker, Irwin R. Schyster, "Million Dollar Man" Ted DiBiase, Sid Justice, "Rowdy" Roddy Piper, Jake "The Snake" Roberts and of course wrestling legend Hulk Hogan. - -All wrestlers can perform their famous signature moves and have individual strengths and weaknesses. Game modes include a career mode and several modes for two players, including the name giving steel cage challenge. - 0.2 - 19920901T000000 - Sculptured Software - LJN - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Wrestlemania Challenge (USA).zip - WWF Wrestlemania Challenge - This game features many of the WWF greats, such as Ravishing Rick Rude, The Big Boss Man, Andre The Giant, "The Macho Man" Randy Savage, Hulk Hogan, "Hacksaw" Jim Duggan, Brutus "The Barber" Beefcake, and The Ultimate Warrior. You can go through a small career trying to become the WWF Wrestling Champion by playing as you. There are also one on one playdowns. Tag Teams of 2 Vs. 2 are also another option. The survivor series is where 3 wrestlers take on 3 wrestlers, and the last team standing after the other has been eliminated is the winner. - 0.7 - 19901101T000000 - Rare - LJN - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Wrestlemania (USA).zip - WWF WrestleMania - WWF Wrestlemania is the WWF's (now WWE) first foray into the Nintendo Entertainment System. This game puts you in the boots of the biggest stars of the time such as Andre The Giant, Hulk Hogan, and Randy Savage. Each of the six wrestlers has his own special strengths and abilities. - -You choose from several different ways to play including Tournament action where you pick the wrestler of your choice and then battle the other five in timed matches. If you've got two to six players you can go for the best tournament action. The wrestler with the most wins at the end of the Tournament is the champ and gets to wear the coveted solid-gold WWF Championship Title. - 0.5 - 19890101T000000 - Rare - Acclaim - Sports-Sports / Wrestling - 1-6 - 1536 - - - ./Xenophobe (USA).zip - Xenophobe - Xenos. The very name strikes fear into every colonist's heart. A distress call is received from space stations orbiting your homeworld, then silence. A single ship escapes, piloted by a battered man who tells the tale of pods that hatch into acid-spitting Xenos. - -A small band of engineers has been dispatched to combat the Xeno threat before it takes over all the space stations and, eventually, your homeworld. Assemble your band of engineers and fight the Xenos on each station, striving to either clear it or abandon it. You start out with a standard issue laser, but can pick up additiona weapons as you find them, including Phasers, Lightning Rifles, Poofer guns, and bombs. - -Xenophobe was originally an arcade coin-op by Bally/Midway, released in 1987. Gameplay premise and setting is heavily inspired/influenced by the movie Aliens. - 0.35 - 19891201T000000 - Sunsoft - Sunsoft - Platform / Shooter Scrolling-Platform - 1-2 - 258 - - - ./Xevious - The Avenger (USA).zip - Xevious : The Avenger - It is discovered that the actual aliens on earth are human beings, and the ruthless Xevions want their planet back; but without us. Our only defense is the prototype Solvalou Fighter Plane. With this plane we can fight the deadly Domogram Rovers; the Toroid Patrol Fleets and the Zoshi Death Squads. - -Xevious is a vertically scrolling shooter based on the 1982 coin-op of the same name. It was innovative in that it was the first vertically scrolling shooter to feature dual-level attacks; both ground and air. - 0.65 - 19880902T000000 - Namco - Bandai - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Xexyz (USA).zip - Xexyz - It's the year 2777. Due to nuclear wars and natural disasters, Earth's population has decreased dramatically and only five island are left, forming the nation of Xexyz. In Xexyz, humans, spirits and faeries have lived peacefully for centuries under the reign of King Xeu Star. One day, Xexyz is attacked by Goruza who murders the king, builds mechanical castles on each island and captures the queen of each island. You take on the role of a soldier named Apollo who wants to put an end to Goruza's reign. - -Controlling Apollo, it is your task to free all five islands. Freeing an island is done in several different phases that feature 'Jump'n Shoot' as well as 'Shooter' levels (called "Action Mode" and "Shooting Mode"). The first level of each island is a Jump'n Shoot level that contains many doors to shops, bonus games, friendly NPCs or mid-bosses. NPCs will sometimes give you important hints, items or weapons; bonus games can be played to win some money ("Balls"); defeating mid-bosses (and thereby freeing a Fairy) will get you a cash reward and shops also offer weapons and items. Weapons differ largely in attack power and range. Items have temporary effects such as invincibility or improved jumping abilities. In an island's first level, you will have to find a secret room and defeat a boss, for which you will receive a Force Star that is needed to gain access to a mechanical castle. Mechanical castles look similar to other Jump'n Shoot levels but are more complex. - -Once you have made your way to a "Cyborg Rider", a self-scrolling Shooter sequence starts in which you have to shoot your way through lots of enemies while picking up speed and weapon power-ups. -At the end of this sequence you will leave the Cyborg Rider, and step onto a floating platform for a boss fight. After the boss is defeated, another Shooter sequence with another boss at the end awaits, but this time, the boss if fought from the Cyborg Rider. After defeating this boss, you start the process over with a Jump'n Shoot level. - - 0.5 - 19900401T000000 - Atlus - Hudson - Platform - 1 - 257 - - - ./Xybots (USA) (Proto) (Unl).zip - Xybots - Join Major Rock Hardy and Captain Ace Gunn in their battle for supremacy against an army of invading Xybots! With a split-screen for one or two players and a unique viewing area, you'll find Xybots a challenging strategic blast-'em-up! It's non-stop action all the way and working together in two-player mode is the ultimate fun. Each player controls one character and the split-screen gives each his own playing area. A map shows the section you're battling through and the positions of the patrolling Xybots. And to keep one step ahead, pick up energy pods, super weapons, keys and coins. - 19910101T000000 - Tengen - Tengen - Shooter / TPV-Shooter - 1-2 - 256 - - - ./Yamamura Misa Suspense Series - Kyoto Zai-Tech Satsujin Jiken (Japan).zip - Yamamura Misa Suspense Series : Kyouto Zai-Tech Satsujin Jiken - Yamamura Misa Suspense: KyÅ to Zai-tech Satsujin Jiken is the last part of the trilogy of the Yamamura Misa Suspense games released for the Famicom in Japan. Like the other games, the game takes place in a first-perspective with text options to select. A - 19901102T000000 - TOSE - HectorSoft - Adventure - 1 - 512 - - - ./Yasuda Fire & Marine - Safety Rally (Japan).zip - Yasuda Fire & Marine Safety Rally - This rare game was not sold in stores but rather was distributed by the Yasuda insurance company in 1989. It is meant to teach children about general safety and hazard concepts. - 19890101T000000 - Sanrio - Yasuda insurance company - Racing, Driving - 1-2 - 1537 - - - ./Yie Ar Kung-Fu (Japan) (Rev 1.4).zip - Yie Ar Kung-Fu - Based on the popular arcade game, Yie Ar Kung-Fu follows Oolong's quest to become a Kung-Fu master. Of course this involves fighting a wide range of opponents in a traditional one-on-one 2D environment. Oolong has a wide range of attacks he can use to lower his opponent's life bar, including traditional punching and kicking attacks as well as jumping ones. Opponents are well armed with unique weapons and attacks, so Oolong's task won't be easy. - 0.6 - 19850422T000000 - Konami - Konami - Fighting-Fighting / Versus - 1 - 262 - - - ./Yo! Noid (USA).zip - Yo! Noid - Or, How a Yo-Yo Saved New Yoik! - -Who's got floppy ears, a furry suit, and a toothy, hilarious grin? It's Yo!NOID, the yo-yoing, pizza-chomping funnyman from those wacky Domino's Pizza TV commercials. He'll need every trick in his fuzzy hat to out-prank the scamps who are overrunning New York with monkeyshrines and shenanigans! - -Yo!NOID skips, skates, and scales the skyscrapers, bonking out an ever-changing gang of rascals! A mysterious NOID look-alike is behind the tomfoolery, and the real NOID's got to stop him! What could make the rollicking NOID get so serious? The reward is a lifetime supply of his favorite food! - --14 romping levels of fun! --Incredible inventions whiz the NOID around New York! --Gobble your way through pizza-eating contests! - 0.65 - 19901101T000000 - Now Production - Capcom - Platform - 1 - 257 - - - ./Yoshi (USA).zip - Yoshi - An airborne puzzle invasion! It's raining Goombas, Bloobers and Boo Buddies! You have to help Mario cope with the airborne invasion! As the critters fall, catch them on trays. Switch and shuffle to save the day! Stack two of a kind and they both disappear. Or, capture the whole bunch in-between egg shells. When the egg shells match, out hatches Yoshi and up goes your score! The action heats up as the characters fall faster and faster. If your piles get too high, the game is over. Choose your difficulty level and play for a high score or challenge a friend in a head-to-head hatch-off! If you like Dr. Mario, but you're ready for a whole new kind of challenge, you'll love this quick-shuffle action puzzle game! - 0.75 - 19920601T000000 - Game Freak - Nintendo - Puzzle - 1-2 - 2816 - - - ./Yoshi's Cookie (USA).zip - Yoshi's Cookie - Yoshi's Cookie is a fast-paced puzzle game that can be enjoyed by everyone as it is easy to play, but challenging to complete. To play, you move the randomly placed cookies into rows and columns of cookies with similar patterns. When you successfully assemble a row or column of the same cookies, the line will disappear, and you can begin on a new row or column. The "Yoshi" cookie is very special in both the 1-player and the 2-player game. Since the Yoshi Cookie is the key to both games, you must use it wisely. - 0.7 - 19930402T000000 - TOSE - Nintendo - Strategy - 1-2 - 1280 - - - ./Youkai Club (Japan).zip - Youkai Club - This is an extremely hard action platform type game. This game is mostly similar to other Mario Bros run and jump variants we are familiar with. This game however, throws in a bit of a Castlevania type theme. You mostly travel upward and not side to side like most similar side scrolling games. This contributes to making the game more difficult than the others. It also has a added twist that you have to work your way around obstacles, lines of fire that come out the floor, and many other things. You collect keys, bombs, and other items of which I am not sure where you use them because I didn't make it that far. All in all it is a fun game, though a very challenging one. - 19870519T000000 - TOSE - Jaleco - Platform - 1 - 257 - - - ./Youkai Douchuuki (Japan).zip - Youkai Douchuuki - The player controls a boy named Tarosuke, who travels through "Jigoku" (the Japanese concept of Hell) fighting off "yokai" (mythical Japanese monsters) on his way to his final fate, as determined by Buddha. He destroys his enemies by firing small Ki bullets, which can be charged to increase their power; however, if overcharged, he is left unable to move or fight for a few seconds. During boss battles, Tarosuke kneels at a shrine to Buddha and prays, summoning "Monmotaro" (not to be confused with "MomotarÅ "), a spirit which floats in the air and drops energy balls on the boss and any lackeys he has. Once the boss is defeated, Tarosuke goes to the next stage. - 19880624T000000 - Now Production - Namco - Platform - 1-2 - 257 - - - ./Yousei Monogatari - Rod Land (Japan).zip - Yousei Monogatari : Rod Land - Taking a rather literal view of the term 'slap-stick humour', Rodland features two fairies called Tam and Rit, whose mission is to rescue their mum who's been captured and taken to a castle. - -There are 40 screens to clear, all full of baddies, who are disposed of by grabbing them with a stick, and flipping them from side to side to inflict damage. The hits needn't all be inflicted at the same time, as it's possible to release them to move them out of the way. - 0.45 - 19921211T000000 - Sales Curve Interactive - Storm - Platform - 1-2 - 257 - - - ./Ys II - Ancient Ys Vanished - The Final Chapter (Japan).zip - Ys II : Ancient Ys Vanished, The Final Chapter - This is the second game in the long-running Ys action RPG series. A bright light shot up from Dahm Tower in the end of the first game, and our hero Adol Christian is awakened by a young girl who finds him lying on the ground. She introduces herself as Lilia and tells Adol he is in the land of Ys. Finally he was able to establish a connection between his world and this mysterious land! But finding the gateway to Ys is not enough: Adol must stop the evil entity that his archenemy Dark Fact served. And his foes already know where he is... - -This game is a direct sequel to what PC players know as Ancient Land of Ys (of which the original NES version was simply called Ys), and is also the same game (story-wise) as the second part of Ys: Book I & II for TurboGrafx CD. The gameplay utilizes an unusual action RPG combat style, where you don't press any attack button, but run into your enemies in order to cause damage. You should choose the angles and the measure of contact with the enemy carefully, otherwise you'll be dead. You can (and should) level up, perform quests for village people, gather money, and upgrade your weapons and inventory, like in any other RPG. - 0.65 - 19900525T000000 - Advance Communication Company - Victor Interactive - Role Playing Game - 1 - 768 - - - ./Ys III - Wanderers from Ys (Japan).zip - Ys III : Wanderers from Ys - Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil. - -Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows Adol to control his sword in a variety of directions. As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump. Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story. - 0.6 - 19910927T000000 - Nihon Falcom - Victor Interactive - Role Playing Game - 1 - 768 - - - ./Ys (Japan).zip - Ys - You are Adol (Aron in Sega Master System version) Christian, a red-haired adventurer and expert swordsman. One day you encounter a fortuneteller who sends you on a quest to find information about the six books of Ys. It appears that there was once an ancient land called Ys, whose secret was sealed in those six books. Before long you learn that the six books were all stolen by the evil wizard Dark Fact (Dulk Dekt in Sega Master System version, Malificus in PC version). It is your task to defeat the villain and to discover the secret of Ys! - -Ys is an action RPG with original combat: instead of pressing the "attack" button, you simply run into the enemies you encounter. You do more damage if you run into them from the back or from the sides - a head-to-head collision might result in Adol's death if the monster is stronger than him. You gain gold and experience points for defeating your foes; once you have gained enough experience, you level up and become stronger. You can buy and equip swords, armor, shields, and other accessories. - 0.6 - 19880826T000000 - Victor Entertainment - Nihon Falcom - Role Playing Game - 1 - 768 - - - ./Yume Penguin Monogatari (Japan).zip - Yume Penguin Monogatari - In Yume Penguin Monogatari you play as Penta (short for Pentaro), the penguin, who is trying to capture the heart of Penko. But the problem is, Penta is too fat! Ginji, Penko's current boyfriend, sends his goons out to stop you by throwing food at you! So you must avoiddestroy his goons, collect Fat-B-Gone, and make it to the end of the level in time not to mention you must be thin enough. - -Yume Penguin Monogatari is a platform game in which you must help Penta lose weight. As Penta, you can move faster and jump higher when you're thinner, you also have different attacks at every level... er... shape. When you're chubby, you jump into the air and belly-flop your opponents, when you're normal, you kick things, and when you're thin, you shoot things. - 19910125T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Zanac (USA).zip - Zanac - ZANAC A.I. is a 2D shoot them up game. You are flying fighter model ZANAC, a ship built by 256 Riot Fleet as man's last hope against total annihilation. On board are special weapons to help you blast your way through twelve screens of enemy creatures and destroy the system's home base. Zanac is divided into 12 "areas", which look like planets. The various locations range from deserts to jungles and from oceans to industrial zones, featuring many different types of enemies. - -Zanac's unique artificial intelligence program can intensify the action based upon your level of skill. The better you are, the more powerful "The System". Examples of the A.I. (but not limited to) in this game: the enemies are generally coming randomly with their behavior based on factors like the position your ship in the screen, the place you last died; the shoot speed of the enemies and bosses do also vary. - -At the end of each area (level) you'll have to fight the area boss. Area bosses are mainly based around huge, screen-filling bunker bases consisting of gun turrets and a "core". You have limited time for fighting against the area boss - a time out could mean failure in entering the next stage, and with the time running, more and more enemies were attacking as penalty. - 0.45 - 19871201T000000 - Pony Canyon - FCI - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Zelda II - The Adventure of Link (USA).zip - Zelda II : The Adventure of Link - The land of Hyrule is in chaos. As Link, you'll be sent on a treacherous journey to return six precious Crystals to their origins in six stone statues. Only by defeating the guardians of the six palaces will you gain passage to the seventh palace, take on the ultimate challenge that awaits you, and wake the Princess Zelda from her sleeping spell. On your way, helpful villagers you encounter will offer clues and secret messages invaluable in your quest. As you guide Link through the levels of Hyrule, close-ups and overviews will enhance your video vision. Are you up to the challenge? - 0.8 - 19881201T000000 - Nintendo - Nintendo - Role Playing Game - 1 - 768 - - - ./Zen - Intergalactic Ninja (USA).zip - Zen : Intergalactic Ninja - Zen: Intergalactic Ninja, based on a comic book of the same name, is a story about a militant environmentalist ninja named Zen. He has been assigned by a group a green, pointy-headed aliens to come to earth and stop environmental pollution by any means necessary. Eventually, he will have to find the big polluter, Lord Contaminous. The gameplay consists of side scrolling and isometric 3D scrolling action. Zen can run, jump, slice with this stick, or use powerups as the game requires. - -One stage has Zen planting time bombs in a toxic factory and attempting to escape within 99 seconds. Standing in his way are roving lasers, security robots, and floating conveyor belts. The second stage takes place in an acid rain-drenched forest. Zen must revive the flowers in the forest with his photon stick while beating off acid rain-spewing floating mechanical devices. - -The next stage takes place on an off shore oil rig that is going up in flames. Zen must grab fire extinguisher powerups and rescue trapped rig workers while dodging sentient oil slicks and raining fireballs. Another stage is called the High Speed Railway stage. The goal is to stop the garbagemen spreading nuclear waste. Zen is in a mining cart racing underground and fighting other enemies in carts. Zen can make this cart jump, which we will have to do often in order to survive the dangers of the mine. - 0.75 - 19930301T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Zippy Race (Japan).zip - Zippy Race - In a game reminiscent of both Road Fighter and Rally Bike, the player takes control of a motorcyclist who's in a race to be the first to traverse the United States from the west to the east coast, starting in Los Angeles and ending up in New York City. - -Gameplay consists of the player dodging cars and other roadway hazards on their way to the next checkpoint. Players can either accelerate or hit the brakes on their motorcycle so they can avoid getting into an accident. Accidents cause the player to lose fuel and running out of fuel can end the game. So players must keep an eye out on the fuel gauge, which can be refilled by fuel barrels littered throughout each stage. Each car the player passes betters their ranks which increases their score. - 0.6 - 19850718T000000 - Irem - Irem - Sports-Racing, Driving - 1-2 - 1537 - - - ./Zoda's Revenge - StarTropics II (USA).zip - Zoda's Revenge : StarTropics II - You are Mike Jones, the main character in the game. One day at Dr. Jones' office, the Oxford Wonder Word is opened and while saying the magic words; a time rift opens up and you fall in. This game is a journey through time and space, going through 8 different time shifts, and meeting some of the historical figures from the past. Your mission is to get the mystical tetrads that are located in these time periods. You run into the alien creature Zoda who is out to steal and destroy the tetrads. - 0.85 - 19940301T000000 - Nintendo - Nintendo - Adventure - 1 - 512 - - - ./Zoids - Chuuou Tairiku no Tatakai (Japan) (Rev 1).zip - Zoids : Chuuou Tairiku no Tatakai - The player takes control of the main character in the first three anime adaptations of the series, the Godzilla-like Zoid known as Gojulas. The game is a blend of traditional RPG elements, such as walking through cities, approaching and talking to other characters, and traversing a large mosaic world map. However, when encounters with enemies occur, the game switches to a first-person perspective, allowing you to battle other Zoids from a view similar to that in Battlezone. The world view uses a system called "Symbol Encounters," which lets the player see enemy Zoids that are tracking and attacking them. Battles occur when the player enters the same space as an enemy Zoid, at which point the player can choose to flee or engage the enemy. - 19870905T000000 - Micronics - Toshiba EMI - Role Playing Game-Action RPG - 1 - 768 - - - ./Zoids 2 - Zenebas no Gyakushuu (Japan).zip - Zoids 2 : Zenebas no Gyakushuu - An RPG in which you ride Republican battle zoids to defeat Imperial army zoids. - 19890127T000000 - Micronics - Toshiba EMI - Role Playing Game - 1 - 768 - - - ./Zoids Mokushiroku (Japan).zip - Zoids Mokushiroku - Zoids: Mokushiroku, or Zoids: Apocalypse, is a strategy game based on Tomy's Zoids franchise. It plays like an ordinary strategy game, but when two units face each other, it becomes more action oriented. The player can choose between a turn-based strategy game or a real-time strategy game, something that makes this game unique among other strategy games. Earthquakes occasionally happen, which can change the environment by blocking paths, creating new ones, etc. - 19901221T000000 - Tomy - Tomy - Strategy - 1 - 1280 - - - ./Zombie Hunter (Japan).zip - Zombie Hunter - The city of Palma has always been protected by the spirits of the four elements. However, Dolgo, the spirit of the earth, revolts and makes off with the Life Seeker, the controller of the world's life energies, to his underground lair. In doing so, the people of Palma begin to lose their very souls. The spirit of the air has ordered that a champion needs to be found, to retrieve the Life Seeker from the clutches of Dolgo. You are that champion. - -Zombie Hunter is an action role-playing game, somewhat similar to Zelda II with its side-scrolling battles. You receive experience from defeating your enemies and you have an inventory complete with armor and weapons. - 19870703T000000 - Hi-Score Media Work - Hi-Score Media Work - Role Playing Game - 1 - 768 - - - ./Zombie Nation (USA).zip - Zombie Nation - In 1999 a mysterious object crashes into the desert and a mysterious creature, Darc Seed appears. Using magnetic powers, he soon turns the people of the United States into zombies and exerts influence over various weapons and objects. Among the weapons Darc Seed claims is the legendary samurai sword, Shura. When the great head of the samurai, Namakubi hears about this, he sets out for the United States to defeat Darc Seed and reclaim the sword. - -What makes this so unusual however is that "great head of the samurai" is to be taken literally and Namakubi therefore is a giant disembodied head. His main weapon is the ability to shoot projectiles from his eyes and bombs from his mouth which he fires at various enemies, objects and buildings. Furthermore, should a zombie hostage fall out a window he can rescue them to slowly power up his attacks. - -The game is a side-scrolling shooter in which the player can control Namakubi's movement across the screen and the ability to shoot. Enemies reduce health by varying amounts, health can be restored by increasing the player's score. The game features four distinct stages with 2 difficulty settings. - 0.45 - 19910901T000000 - KAZe - Meldac - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Zunou Senkan Galg (Japan) (En).zip - Zunou Senkan Galg - Zunou Senkan Galg ("Brain Battleship Galg"), referred to as just Galg by the game's title screen, is a vertical-scrolling shoot-em-up in which the player must navigate a serious of canyon-like environments for missing pieces to a war machine. Each stage has at least one piece, so the player must visit them all in order to find the necessary number. In addition to this, there are numerous secrets hidden throughout the many stages of the game, and the player frequently has to choose between multiple paths which lead to different stages. The game advertises itself as a "RPG" on its box art, referring to this additional layer of complexity. - -Like The Tower of Druaga, it is considered a historically important game in Japan for the amount of secrets and mysteries it contains and the subsequent difficulty involved in reaching the end without this hidden knowledge. Therefore, it was one of the earliest games for the Famicom to feature its own printed game guide for players to follow. Zunou Senkan Galg is almost entirely unheard of outside of Japan, however, and has never seen a release outside of its native country. - -Though it was published by dB-Soft, the game was developed by a group named "Team Bioteckers". Galg is their only known video game credit. - 19851214T000000 - DB Soft - DB Soft - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Family BASIC (Japan) (v3.0).zip - ZZZ(notgame):Family BASIC V3 - - - - ./Game Genie (USA) (Unl).zip - ZZZ(notgame):Game Genie - - - - ./Nintendo - NTF2 System Cartridge (USA).zip - ZZZ(notgame):Nintendo - NTF2 Test Cartridge - - - - ./Nintendo World Class Service - Control Deck Test Cartridge (USA).zip - ZZZ(notgame):Nintendo - NTF2 Test Cartridge - - - - ./Nintendo World Class Service - Joystick Test Cartridge (USA).zip - ZZZ(notgame):Nintendo - NTF2 Test Cartridge - - - - ./Nintendo World Class Service - Port Test Cartridge (USA).zip - ZZZ(notgame):Nintendo - NTF2 Test Cartridge - - - - ./Nintendo World Class Service - Power Pad Test Cartridge (USA).zip - ZZZ(notgame):Nintendo - NTF2 Test Cartridge - - - - ./U-Force Test (USA).zip - ZZZ(notgame):Nintendo - NTF2 Test Cartridge - - - - ./HVC Kensa Cassette Controller Test (Japan).zip - ZZZ(notgame):Nintendo Test Cart - - - - ./Tommy T'S Sound Editor (USA) (Proto) (Program).zip - ZZZ(notgame):Tommy T's Sound Editor - Tommy T's Play Me Sound Editor is a demonstration of Tommy Tallarico's NES sound driver that would later be used in the NES game Color a Dinosaur. It was programmed by Stephen Clarke-Wilson and Tommy Tallarico. The program isn't a complete sound editor, but it does showcase the driver's ability to modify various aspects of the instruments while music is playing. The demo includes three tunes, Flight of the Bumblebee, Two Tone, and Weird. - -While it was never officially released, a development time frame can be inferred around 1992 as it was made prior to the release of Color a Dinosaur which occurred in 1993. The original prototype cartridge was found at a swap meet in Orange County California. - - - \ No newline at end of file diff --git a/workspace/all/mapmaker/GB.xml b/workspace/all/mapmaker/GB.xml deleted file mode 100644 index a12548273..000000000 --- a/workspace/all/mapmaker/GB.xml +++ /dev/null @@ -1,13337 +0,0 @@ - - - - Game Boy - Skraper - ScreenScraper.fr - http://www.screenscraper.fr - - - ./[BIOS] Nintendo Game Boy Boot ROM (World) (Rev 1).zip - [BIOS] Nintendo Game Boy Boot ROM (World) (Rev 1) - - true - - - ./[BIOS] Nintendo Game Boy Boot ROM (World).zip - [BIOS] Nintendo Game Boy Boot ROM (World) - - true - - - ./[BIOS] Nintendo Game Boy Pocket Boot ROM (World).zip - [BIOS] Nintendo Game Boy Pocket Boot ROM (World) - - true - - - ./3 Choume no Tama - Tama and Friends - 3 Choume Obake Panic!! (Japan).zip - 3 Choume no Tama : Tama and Friends, 3 Choume Obake Panic!! - You are playing as a little cat running through a city. Try to avoid cars and bad dogs while finding all your animal friends. - -Increase the amount of hits you can take by playing a few mini-games. - 0.8 - 19940805T000000 - Tom Create - B-AI - Adventure - 1 - 512 - - - ./3-pun Yosou - Umaban Club (Japan).zip - 3-pun Yosou : Umaban Club - The game allows players to place bets on horse races. - 0.5 - 19921016T000000 - HectorSoft - HectorSoft - Horse racing-Sports with animals - 1 - 1538 - - - ./4-in-1 Funpak - Volume II (USA, Europe).zip - 4-in-1 Fun Pak Volume II - Now you can have four of the most popular board games of all time on your GAME BOY... all together in one fun-filled package! Sargon Chess... Checkers... Backgammon... Reversi... any time, any place. Interplay's 4-in-1 Fun Pak is the perfect opponent, at home or on the road. All four games can be played solo, face-to-face, or via GAME BOY's GAME LINK. So, whenever you're looking for tough competition, just turn on your GAME BOY and take your best shot. - 0.65 - 19920901T000000 - Beam Software - Interplay - Various-Board game - 1-2 - 2048 - - - ./4-in-1 Fun Pak (USA, Europe).zip - 4-in-1 Fun Pak - 4-in-1 Fun Pak combines four board games to play against the CPU or a fellow gamer. The include titles are Chess, Checkers, Reversi and Backgammon. Each game features a number of different difficulty settings (1 being the easiest, 6 being the hardest), with simple black and white visuals and a challenging CPU opponent to take on. Multiplayer is available, either using the same Game Boy between two players or using the system link option to play with two Game Boys. - 0.6 - 19920901T000000 - Beam Software - Interplay - Various-Board game - 1-2 - 2048 - - - ./Aa Harimanada (Japan).zip - Aa Harimanada - Aa Harimanada is a sumo wrestling game based on the manga and anime created by Kei Sadayasu. As in the real sport, the goal is to knock the opponent out of the ring. However, it is not a particularly realistic interpretation of sumo, playing much like a traditional 1-vs-1 fighting game. There are grabs, throws, and special moves, and the player can also win by knockout by draining the opponent's stamina. There is a single-player mode that follows the story of protagonist Harimanada, as well as a versus mode for one or two players where any of 15 characters can be used. - 19930723T000000 - SEGA - ASK Kodansha - Sports-Action-Sports / Sumo - 1-2 - 1540 - - - ./Adventure Island II - Aliens in Paradise (USA, Europe).zip - Adventure Island II: Aliens in Paradise - Jeannie Jungle has been captured by aliens! - -She's stranded somewhere on one of eight islands and you, as the somewhat heroic Master Higgins, must find her. But be careful - each island is guarded by an enormous creature that's very hungry! - -Explore 8 levels -Collect items such as: Axes, Skateboards, and boomerangs -Enlist the help of the local dinosaurs -Save your girlfriend from the menacing aliens - -Fortunately, you have a little help. There are five kinds of friendly dinosaurs waiting to give you a lift. They're stuck in eggs that you'll need to crack open! Hidden eggs are scattered all over the islands. By finding and breaking them open, you might get a bonus, or even a secret way to the next island! Just don't eat the eggplant... - -So hop on one of your dinosaur pals, and ride your way to Jeannie's rescue! - 0.8 - 19930202T000000 - Hudson - Hudson - Action-Platform - 1 - 257 - - - ./Adventure Island (USA, Europe).zip - Adventure Island - In Adventure Island II the player takes the role of Master Higgins who has to save his cavegirl from aliens which also want to dominate the Earth. The basic gameplay elements are the same as in its predecessor Adventure Island: Master Higgins walks through the levels while fighting against various enemies. One hit results in his untimely death unless he carries one of the various power ups, e.g. weapons or a skateboard which improves his speed. He also needs to collect food to fill up his steadily decreasing starvation bar - death awaits if it hits zero. - -A big addition are dinosaurs which serve as mount and offer different abilities, e.g. flying or shooting fireballs. Like all power ups these don't have to be used instantly but can be saved for later: before every level the player can choose the power ups he wants to bring with him. There are overall eight worlds with different themes which are represented by a overhead map. Sometimes there are different paths with other level and at the end of a world Master Higgins has to fight a boss. - 0.75 - 19920202T000000 - Hudson - Hudson - Action-Platform - 1 - 257 - - - ./Aerostar (USA, Europe).zip - Aerostar - Aerostar is a top-down, vertically-scrolling shooter. The player controls an aircraft, but instead of going all across the screen, it can only stay on or fly over a preset road. However, it can ascend at the cost of disabling your weapons before descending back onto either another road or the one it was on before. Like most top-down shooters, there are power-up pods which provide an array of missiles, lasers, and guardian pods. In the end of each level there are extremely tough bosses. No storyline is provided. - 1 - 19910901T000000 - Sigma Pro-Tech - Vic Tokai - Shoot'em Up-Action - 1 - 260 - - - ./After Burst (Japan).zip - After Burst - In After Burst, the player takes the role of a fighting robot who has to destroy a orb in each one-screen level. But before this can happen, a series of obstacles have to be cleared, e.g. wandering robots, platforming challenges or small puzzles (when not destroyable blocks are placed directly above destroyable ones, they fall down when their support is gone). Besides walking and jumping, the robot also has a gun to his disposal. The angle can be changed and by holding the fire button longer, the flying distance of the shot can be set. Each level has a time limit and sometimes there is a boss to defeat. Additionally there is a duel mode, also in levels shown from the side, in which two opponents (the second either controlled by a human or the AI) try to kill each other. - 0.6 - 19901026T000000 - Dual - Masaya Games - Action-Puzzle - 1 - 2816 - - - ./Suzuki Aguri no F-1 Super Driving (Japan).zip - Aguri Suzuki F-1 Super Driving - Aguri Suzuki F-1 Super Driving (??????F1?????????? Suzuki Aguri no F-1 Super Driving?, "Aguri Suzuki's F-1 Super Driving"),[6] released as Redline F-1 Racer in North America and in Europe and Japan under its original title, is a Formula One racing simulator for the Super Nintendo Entertainment System. The game is named after the Japanese Formula 1 driver Aguri Suzuki. - 19930528T000000 - Pixel - LOZC G. Amusements - Racing, Driving - 1 - 1537 - - - ./Akazukin Chacha (Japan) (SGB Enhanced).zip - Akazukin Chacha - Akazukin ChaCha est l'adaptation vidéoludique d'un anime japonais, lui-même inspiré d'un manga de Min Ayahana. Le jeu met en scène les personnages de la série, et en particulier la "magical girl" ChaCha, dans un jeu d'aventure pas très passionnant, mais proposant des graphismes plutôt mignons. -Il est possible d'incarner 6 personnages différents. -Le jeu propose un rendu différent lorsqu'il est lancé avec le Super Game Boy. - 19950428T000000 - Access Games - Tomy - Role Playing Game - 768 - - - ./Aladdin (USA) (SGB Enhanced).zip - Aladdin - HANG ONTO YOUR MAGIC CARPET FOR ACTION AND FUN! - -Aladdin must slash his mighty scimitar to fight and dash through the city of Agrabah, escape the Sultan's dungeon. survive the fiery Cave of Wonders, snatch the Genie's Lamp and save Princess Jasmine from the evil Jafar in the most magical desert adventure of all time! - 0.85 - 19951001T000000 - NMS Software - Virgin Interactive - Action-Platform - 1 - 257 - - - ./Alfred Chicken (USA).zip - Alfred Chicken - Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles. - -Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs. - 0.75 - 19940201T000000 - Twilight - Mindscape - Action-Platform / Run Jump Scrolling-Platform - 1 - 257 - - - ./Alien 3 (USA, Europe).zip - Alien 3 - The ALIENS are fast, spit acid and are right behind you! The motion tracker is your only warning. No time to think, no time to catch your breath... RUN! Can't see very far ahead in these air ducts. Hard to breathe. Face-huggers can be anywhere. You have the firepower... blast the ALIENS with your machine gun, flame thrower and grenade launcher. You know what you have to do... rescue the trapped prisoners and end this nightmare! Just keep telling yourself, "This isn't really happening. It's only a game!!!" - 0.45 - 19930101T000000 - Bits Studios - LJN - Action-Shooter / Run and Gun-Shooter - 1 - 256 - - - ./Alien vs Predator - The Last of His Clan (USA).zip - Aliens Versus Predator : The Last of His Clan - In the year 2593, on the planet alpha centauri 3, predators looking for a hunting ground plant alien eggs. The aliens soon hatch and wipe out the human population. However, when the predators move in for the hunt, they find they are vastly outnumbered and suffer the same fate. Only one of them survives. He theorizes that among the hatched aliens there was a queen that laid additional eggs, which would explain the huge number of aliens. The last survivor sets out to destroy the queen and regain the honor of his clan. The predator must traverse several side-scrolling levels on his way to the queen, while destroying aliens in all their forms - facehuggers hatched from eggs, chestburster aliens and fully grown warriors. - 0.6 - 19931102T000000 - ASK Kodansha - Activision - Action-Platform - 1 - 257 - - - ./Alleyway (World).zip - Alleyway - Alleyway is a basic Breakout variant. As Mario, the player must control a "podship" and deflect the ball towards the mass of blocks. Hitting a block will either weaken or destroy it. Once all the blocks are destroyed, the level is complete. - -The game uses a small number of repeating tables along with twists such as horizontal rotation, periodical vertical drop of the entire mass of blocks, etc. - - 0.7 - 19900928T000000 - Intelligent Systems - Nintendo - Action-Action / Breakout games - 1 - 256 - - - ./All-Star Baseball 99 (USA).zip - All-Star Baseball 99 - All 30 Major League Baseball teams feature in the first All-Star Baseball title by Acclaim. Game modes include Training, Season, Playoff, World Series, plus an All-Star Match, Home Run Derby, and MLB trivia. 100 different batting styles are featured, as well as motions such as sliding catches, base collisions, kneeling throws and broken bats. - -You can release, sign up and trade players from all around the league, creating your own team from the entire 700-player roster, which includes minor league players ready to be discovered. If a player fitting your demands doesn't exist, you can use the Create a Player mode for further versatility. There are action and simulation modes, plus 3 skill levels. John Sterling and Michael Kaye provide the commentary. - 0.8 - 19980501T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Baseball - 1 - 1538 - - - ./Altered Space - A 3-D Alien Adventure (USA).zip - Altered Space: A 3-D Alien Adventure - They never talked about being captured by aliens back in Astronaut School... So what's an astronaut supposed to do? Why, escape, of course, which is exactly what Humprey the astronaut sets out to do. He must make his way through the alien ship (over 250 rooms, all different, all dangerous) to reach an escape pod and return to Earth. Aliens, droids and tricky traps are waiting for him. He's counting on YOUR help! - 0.45 - 19911129T000000 - Software Creations - Sony - Puzzle - 1 - 2816 - - - ./Amazing Penguin (USA, Europe).zip - Amazing Penguin - Amazin Penguin is a basic action game with a penguin protagonist. Each of the 40 levels consists of a number of lines which divide the playfield into squares. On those lines are switches (represented by a minus) and dots which need to be activated respectively kicked. If all lines around a square are cleared, it gets filled out and all enemies which happen to stand on one of the lines are killed (but respawn shortly after). The goal of the level is to fill all squares out. A life is lost by touching an enemy or running out of time. - 1 - 19901201T000000 - Natsume - Natsume - Action-Action / Labyrinth - 1 - 258 - - - ./A-mazing Tater (USA).zip - Amazing Tater - This puzzle-game is the successor to Kwirk. The player has to guide a small potato to the exit of each level, which is made difficult by a number of obstacles. Crates have to be pushed out of the way or into holes to make them traversable. Difficulty is increased by the fact that there are crates and holes of several different shapes and sizes and many levels contain different types of spinning doors. - -The game features four different modes of play: Beginners Mode in which the basics are explained and the player receives hints on how to solve each level; Practice Mode that lets the player choose the size of the levels which are then randomly picked; Puzzle Mode in which the player has to complete 40 levels and receives a score depending on the time it took him to complete a level; and finally Action Mode, which is basically a story mode containing two stories. The game also features a password system and four different difficulty levels. - 0.85 - 19920201T000000 - Atlus - Atlus - Puzzle-Strategy - 1 - 2816 - - - ./America Oudan Ultra Quiz Part 2 (Japan) (Rev 1).zip - America Oudan Ultra Quiz Part 2 - The third work in the series following the previous work and the NES version. The number of problems is 1200, which is a large volume, and the action is improved compared to the previous work. Various mini games such as "bike stunt", "15 puzzle", "pinball", "fishing", and "American football" are available. - 0.8 - 19911220T000000 - Tomy - Tomy - Quiz / Japanese-Quiz - 1-2 - 3328 - - - ./America Oudan Ultra Quiz Part 3 - Champion Taikai (Japan).zip - America Oudan Ultra Quiz Part 3 : Champion Taikai - The content is basically the same as the Super Nintendo version "America Oudan Ultra Quiz" released at the same time, but in addition to the normal mode, there is a championship mode that you can play if you clear it. - 0.9 - 19921127T000000 - Tomy - Tomy - Quiz / Japanese-Quiz - 1 - 3328 - - - ./America Oudan Ultra Quiz Part 4 (Japan).zip - America Oudan Ultra Quiz Part 4 - America Oudan Ultra-Quiz Part 4 is a Miscellaneous game, published by Tomy Corporation, which was released in Japan in 1993. - 0.85 - 19931029T000000 - Tomy - Tomy - Quiz / Japanese-Quiz - 1 - 3328 - - - ./America Oudan Ultra Quiz (Japan).zip - America Oudan Ultra Quiz - This is a game adaptation of the well-known TV show Ultra Quiz Across America. There are two types of quizzes: a circle and X quiz and a three-choice quiz. The format is the same as on TV, and even if you get disqualified, there is a revival round for the losers. If you lose on that too, you're in for a miserable punishment game. - 0.75 - 19901223T000000 - Tomy - Tomy - Quiz / Japanese-Quiz - 1-4 - 3328 - - - ./Amida (Japan).zip - Amida - Amida is a Japanese ladder climbing puzzle video game. The game requires players to navigate the main character safely across several pre-set bridges. - - Each bridge is composed of a number of obstacles that the character will blindly navigate into. The player can utilize an animated platform to redirect the main character as they move through the stage. - 0.55 - 19901023T000000 - Coconuts Japan - Coconuts Japan - Puzzle-Action - 1 - 2816 - - - ./Animal Breeder 2 (Japan) (SGB Enhanced).zip - Animal Breeder 2 - Animal Breeder 2 is a Strategy game, published by J-Wing, which was released in Japan in 1998. - 0.8 - 19980515T000000 - J-Wing - J-Wing - Strategy - 1 - 1280 - - - ./Animal Breeder (Japan) (SGB Enhanced).zip - Animal Breeder - Animal Breeder is a Strategy game, published by J-Wing, which was released in Japan in 1997. - 0.85 - 19971017T000000 - J-Wing - J-Wing - Strategy - 1 - 1280 - - - ./Animaniacs (USA) (SGB Enhanced).zip - Animaniacs - Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name. The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot. - -There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes. - 0.8 - 19950107T000000 - Factor 5 - Konami - Action-Platform - 1 - 257 - - - ./Another Bible (Japan) (SGB Enhanced).zip - Another Bible - Once upon a time, there was a huge war between the humans and the demons. After prolonged battles, both sides came to an agreement and established peace. But now, things start changing. A demon cult is becoming popular, and demons no longer wish to live in peace with the humans. Only you, the Hero of the game (nameless), aided by the Heroine (also nameless) and other friends, is able to bring peace back to the planet. - -The Heroine has a special ability: she can talk to the demons you meet in random battles and persuade them to join your party. You can store those demons, collect them, and summon them in battles. Demons are divided into various races and species. Otherwise, the game uses a standard turn-based combat with physical attacks and magic spells. - -The game is a part of Megaten universe, but unlike most other Megaten games (with the exception of Last Bible series), it is set in a medieval world. - 0.45 - 19950303T000000 - Dice - Atlus - Role Playing Game-Strategy - 1 - 768 - - - ./Aoki Densetsu Shoot! (Japan) (SGB Enhanced).zip - Aoki Densetsu Shoot! - - Sports / Football (Soccer)-Sports - 1538 - - - ./Arcade Classic No. 1 - Asteroids & Missile Command (USA, Europe) (SGB Enhanced).zip - Arcade Classic No. 1 - Asteroids & Missile Command - Asteroids - -Navigate a Speeding Spacecraft through Tumbling Debris! -Blast a gleaming rocket through descending rocks and crashing rubble! Asteroids is the ultimate celestial obstacle course for unnerving space travel! - -Missile Command - -Annihilate Menacing Warheads and Save Civilization! -Defend the famous cities from nuclear warheads raining down from the sky! Missile Command is the supreme test of pin-point precision, accurate aim and rapid response! - -- Two classic arcade super-hits on one Game Boy cartridge! -- Programmed to take full advantage of Super Game Boy features! -- Incredible entertainment for space fans of all ages! - 0.7 - 19950101T000000 - The Code Monkeys - Nintendo - Shoot'em Up-Compilation - 1-2 - 260 - - - ./Arcade Classic No. 2 - Centipede & Millipede (USA, Europe) (SGB Enhanced).zip - Arcade Classic No. 2 : Centipede & Millipede - Centipede - -The Forest is Crawling with Critter Chaos! -The forest is swarming with tormenting fleas, lethal scorpions and the dreaded Centipedes. -Exterminate this insect battalion or they'll eat you for lunch! - -Millipede - -The Garden is Infested with Insect Insanity! -A poisonous mushroom garden has been invaded by an army of creepy crawlers! Zap menacing Millipedes, jumping spiders, and nasty earwigs before they multiply into an insect epidemic! - -- Two classic insect-zapping games on one Game Boy cartridge! -- The farther these bug-infested games advance, the faster the mania becomes! -- Select a starting score and earn bonus lives in ten levels of challenge! -- Programmed to take full advantage of Super Game Boy features! - 0.8 - 19950108T000000 - The Code Monkeys - Nintendo - Shooter-Compilation - 1 - 256 - - - ./Arcade Classic No. 3 - Galaga & Galaxian (USA) (SGB Enhanced).zip - Arcade Classic No. 3 - Galaga & Galaxian - The Galaga Military Front has launched an all-out assault! Accompanied by an escort of evil Zakkos and Goei guards, the boss Galagas try to trap you in their tractor beam. Defeat the relentless aliens in their own cruel game by uncovering the mystery of the Dual Fighter. Build up your ship reserves even in the challenging stages! -Galaxian -Pilot the Galakship and conquer the Alien Forces! You are a lone galaxian warrior chosen for a mission to fight off the evil aliens. Your only defense is your trusty Galakship. But it's only armed with a single laser cannon! Repelling the horde of colorful alien attackers will be difficult. They will come from all directions, but accept the challenge! - -Two legendary, record-breaking arcade hits on ONE Game Boy cartridge! - Each game is full of excitement of the original arcade games! - Classic arcade titles appeal to players of all ages! - Programmed to take full advantage of Super Game Boy features! - 0.75 - 19950901T000000 - TOSE - Nintendo - Shoot'em Up-Compilation-Shoot'em Up / Vertical - 2 - 260 - - - ./Arcade Classic No. 4 - Defender & Joust (USA, Europe) (SGB Enhanced).zip - Arcade Classic No. 4 : Defender & Joust - Defender - -Space Shooting Action in a High-Speed Ship! -Advance from planet to planet in a deadly attempt to eliminate the enemy threat! Utilize an outrageous arsenal of weapons and save the human race! - -Joust - -A Feather-Ruffling Romp on a Futuristic Bird! -Get ready to climb on a futuristic flying ostrich for frenzied wing-flapping fun! Ram rival jousters in an all-out effort to knock them off their mounts! - -- Two classic "get-them-before-they-get-you" arcade games! -- Double game pak for twice the challenge! -- Programmed to take full advantage of Super Game Boy features! -- Incredible entertainment for arcade fans of all ages! - 0.65 - 19951001T000000 - Williams - Nintendo - Shoot'em Up-Action-Compilation - 2 - 260 - - - ./Arcade Classics - Super Breakout & Battlezone (USA, Europe) (SGB Enhanced).zip - Arcade Classics : Battlezone & Super Breakout - SUPER BREAKOUT -In SUPER BREAKOUT, the addictive original game is enhanced with new levels of difficulty and faster action. Play classic, wall-smashing BreakOut, challenge the downward-scrolling intensity of Progressive, break the barriers with twice the intensity in Doubles, or try Cavity for multiple-ball mayhem! - -BATTLEZONE -In BATTLEZONE, peer through the cockpit of your battletank into the world's first virtual landscape. Use visual and radar feedback to hunt and destroy fleets of enemy tanks, missiles and flying saucers. Plot your strategy carefully and keep moving - they're also hunting you! - 0.55 - 19961001T000000 - Solid Software - Black Pearl Software - Action-Compilation - 2 - 3840 - - - ./Aretha II (Japan).zip - Aretha II: Ariel no Fushigi na Tabi - Aretha II: Ariel no Fushigi na Tabi (ARETHA II: ????????? ARETHA II: Ariel's Strange Journey?) is a multiplatform role-playing video game that was released in 1994 to an exclusively Japanese market. - 0.75 - 19910927T000000 - Japan Art Media - Yanoman Games - Role Playing Game - 1 - 768 - - - ./Aretha III (Japan).zip - Aretha III - One of many untranslated Japanese games for Game Boy. This one is rpg - third from the Aretha trilogy. You play as a girl (older and cuter than the one from Aretha and Aretha II), wander trough cities, forests, fields and so on and fight with countless hordes of enemies - turn after turn. - 0.8 - 19921016T000000 - Japan Art Media - Yanoman Games - Role Playing Game - 1-2 - 768 - - - ./Aretha (Japan).zip - Aretha - In a far away land, war was raging, as an evil ruler sent his troops to invade the castle of a mighty king. His minions stormed the castle and burnt it down. The king could not escape his fate, and the villain thought no one was spared by his wrath... - -Present time. You are Ariel, a little girl who lives with her old wise grandmother in a small house near a mountain range, north to the forest. She just turned ten, and the grandmother sends her on a seemingly simple quest: to go through the forest to Nineveh, the nearby town, and to meet there a certain person. But what starts as a simple assignment soon develops into the quest for magic powers of Aretha, the ultimate battle against the evil, and the discovery of Ariel's own true identity. - -The game is a console-style RPG, where Ariel and her party travel on the world map, through forests, mountain paths, and caves, occasionally visiting towns and fighting monsters in turn-based combat viewed from first-person perspective, using a variety of physical and special attacks. - 19901116T000000 - Japan Art Media - Yanoman Games - Role Playing Game - 1-2 - 768 - - - ./Asmik-kun World 2 (Japan).zip - Asmik-kun World 2 - Unlike its predecessor, Boomer's Adventure in ASMIK World (Teke! Teke! Asmik-kun World), this game was never released outside Japan. Like its predecessor, the game is an excellent example of the trap-em-up genre, which also includes games like Heiankyo Alien and Space Panic. - -In the game, Asmik-kun has to build a "road" from the entrance to the exit in each level. An enemy has come to kidnap the children on a certain world and the "roads" are intended for the children to be rescued and escorted safely back home. - 0.75 - 19910524T000000 - Cyclone System - Asmik - Action - 1 - 256 - - - ./Asteroids (USA, Europe).zip - Asteroids - Unlike Activision's earlier remake of an Atari arcade classic, Battlezone, this one stays close to its namesake. Take the original, Atari coin-op game Asteroids, add in the features of the Atari 2600 cartridge, then give it 3-D graphics and a bunch of power-ups, and you've got Activision's Asteroids remake. - -You are an employee of the Astro-Mining Corporation. Your mission is to simply go to an assigned area of space and clear the area of asteroids and the occassional debris. The game consists of five zones, each with a different background and some with special features. Each zone has 15 levels. In addition to the standard asteroids, there are also mined asteroids that explode; indestructible asteroids that are, well, indestructible; fireball comets; crystal asteroids that regenerate; alien egg asteroids containing deadly baby space worms; and ancient energy asteroids that shoot back! And there's plenty of enemies in addition to the asteroids, such as Standard and Super Saucers, Asteroids Tugs, Fuel Transports, Hexes, Nuke Drivers, and Vulturoids. - -There are three types of ships to choose from, each with different strengths and weaknesses. There are also three skill levels. If you beat the game at Expert or higher, you gain access to a fourth type of ship. All ships features the standard laser, shield, flip (instantly flips your ship 180 degrees), and hyperspace. There are also limited power-ups you can pick up such as GunSat, Mines, Homing Missiles, Plasma Drill, and Trigger Bombs. - -The game supports either one or two players. In two player mode, the object is to simply outscore your opponent in a random zone and level. You cannot directly kill your opponent by shooting him, but there are other ways.... - -Lastly, if you shoot the classic-style asteroid in level 15 of the first zone, you'll find the option of "Classic Asteroids" now appearing on the main menu. - 0.6 - 19920101T000000 - Syrox Developments - Activision - Action - 1 - 256 - - - ./Astro Rabby (Japan).zip - Astro Rabby - Astro Rabby is a top-down platformer in which the player takes control over a rabbit which has to travel through a number of levels with forced scrolling. Unfortunately there are only so much usable platforms available, in the space levels even less, which have to hit by performing controlled jumps. The platforms come in three heights which are indicated by their size - the bigger, the higher. Landing on a platform creates a lot of force and either causes the block to crack and, if it has a question mark on it, gives a power up (extra time or points). - -The levels loop until the player finds a heart hidden in the question mark blocks - but landing on a cracked platform causes it to give way. Of course there are also enemies which have to be avoided or shot with the gun. Those leave behind power ups which give additional ammo or improve the jumping height respectively speed. - 0.7 - 19901012T000000 - Information Global Service - Information Global Service - Action-Platform - 1 - 257 - - - ./Atomic Punk (USA).zip - Atomic Punk - Atomic Punk, which was released as Dynablaster in Europe and Bomber Boy in Japan, is a game from Hudson Soft's Bomberman series. - -The game offers two single player and two multiplayer modes. The single player mode called "Game B" has the classical Bomberman gameplay, while the mode "Game A" introduces several variations. The levels in Game A are divided in nine areas, which can be accessed in any order from a world map. Depending on the time taken to finish a level and the number of blocks destroyed, the player gets a certain amount of gold, which can be used to buy power-ups (called "panels" in the game) in shop, which in term is accessed from the map. Power-ups allow, for example, to revive Bomberman when he dies in a stage or to increase the length of an explosion. Before entering a new area, the player chooses which panels to use in order to complete the area. - -The multiplayer mode are both player vs. player modes. In "Panel mode", each player can place only one bomb at a time and the bombs' radius starts at one, but panels appear in the field to improve this. In "Powerful mode", no panels appear, but each player can place up to four bombs at a time and the radius is four. - 0.8 - 19910505T000000 - Hudson - Hudson - Action-Puzzle - 1 - 2816 - - - ./Attack of the Killer Tomatoes (USA, Europe).zip - Attack of the Killer Tomatoes - Based off the cartoon show of the same name, Attack of the Killer Tomatoes places young Chad Finletter on a quest to make his way past evil mutant tomatoes and stop the crazy Dr. Putrid T. Gangreen from unleashing his Doomsday Tomato. With all the citizens of San Zucchini terrified of the fanged vegetables coming from the sewers, Chad will be on his own to take on the tomato scourge. The doctor doesn't take him lightly, however, and has sent his special tomato squad, Zoltan, Beefstake, Mummato, Fang, Ketchuck and Tomacho, to stop him. - -The game is a side-scrolling platform jumping game where the main method of stopping the killer tomatoes is to jump on them. From that they'll either splatter, run away or transform into smaller tomato bits. Energy Power-ups exist to refill Chad's health. - 0.4 - 19920101T000000 - Equilibrium - THQ - Platform - 1 - 257 - - - ./Avenging Spirit (USA, Europe).zip - Avenging Spirit - In Avenging Spirit the protagonist is a spirit out for revenge. He has been murdered by a group of gangsters and his girlfriend has taken hostage by them. Her father uses his brand new machine to call the man's spirit back from the dead, telling him that they are holding his daughter ransom unless he turns over his research of ghost energy. - -In side-scrolling fashion, the game features six different stages - the city, the rooftops, a factory, the city sewers and two levels dealing with the mobsters base of operation. The player is able to possess enemies, 20 in all, and use any skills or weapons they have, to complete the level. The player's health is represented by ghost energy and it is drained when he is not inside a host. The story leads to two different endings. - 0.8 - 19921201T000000 - C.P. Brain - Jaleco - Action-Platform - 1 - 257 - - - ./Ayakashi no Shiro (Japan).zip - Ayakashi no Shiro - Ayakashi no Shiro is a turn-based dungeon crawl. Players move the protagonist through first-person dungeons where randomly occurring battles happen. When combat begins, the player is given several options through a menu system to fight the enemies. - 0.8 - 19900525T000000 - SETA - SETA - Role Playing Game - 1 - 768 - - - ./Bakenou TV '94 (Japan) (SGB Enhanced).zip - Bakenou TV '94 - Bakenou TV '94 is a Sports game, developed by Graphic Research and published by Asmik Ace Entertainment, Inc, which was released in Japan in 1994. - 0.7 - 19941028T000000 - Graphic Research - Asmik - Horse racing-Sports with animals - 1 - 1538 - - - ./Bakenou V3 (Japan).zip - Bakenou V3 - Developed and edited by the same teams as Bakenou TV 94, Bakenou V3 once again pays homage to horse racing. But whether it is one or the other game, the menus remain as enigmatic as ever for those who are not familiar with the Japanese language. There remains a correct sound environment, and a pleasant visual leg for the support. - 0.75 - 19931217T000000 - Graphic Research - Asmik - Horse racing-Sports with animals - 1 - 1538 - - - ./Bakuchou Retrieve Master (Japan) (SGB Enhanced).zip - Bakuchou Retrieve Master - Bakuchou Retrieve Master is a Role-Playing game, developed by TOSE and published by Konami, which was released in Japan in 1998. - 0.8 - 19981015T000000 - TOSE - Konami - Role Playing Game - 1 - 768 - - - ./Bakuchou Retsuden Shou - Hyper Fishing (Japan) (SGB Enhanced).zip - Bakuchou Retsuden Shou : Hyper Fishing - Bakuchou Retsuden Shou: Hyper Fishing is a Sports game, published by Starfish, which was released in Japan in 1998. - 0.75 - 19980724T000000 - Starfish - Starfish - Simulation-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Balloon Kid (USA, Europe).zip - Balloon Kid - Balloon Kid is a unique side-scrolling platform game. You control a little girl who's brother has floated away on a big bunch of balloons. It's up to you to chase after him through 8 treacherous levels. Instead of the usual jumping from platform to platform, you have a pair of balloons that allow you to float through the level. You must control your height carefully by tapping the 'A' button. Meanwhile, the screen is always scrolling to the left, and you have to keep up. - -In addition to the single player adventure, there is a 2-player mode that allows you to compete against a friend via the Game Boy link cable. In this mode you try to get your opponent to maneuver their balloon kid into the various level hazards. - 0.7 - 19901002T000000 - Nintendo - Nintendo - Action-Platform - 1-2 - 257 - - - ./Banishing Racer (Japan).zip - Banishing Racer - Banishing Racer is a Japanese platforming video game developed and published by Jaleco Entertainment for the Game Boy exclusively in Japan. It was released in Japan on July 26, 1991. Banishing Racer was also sold around Hong Kong. The game allows the player to take control of an animated car against numerous enemies that must be jumped on to defeat, in a fashion similar to Super Mario Land. The player has three lives before being allowed to continue or start over. One hit kills the player and forces a restart from the beginning of the level. The car model used within the game looks very similar to a Subaru 360. - 0.7 - 19910726T000000 - Jaleco - Jaleco - Action-Platform - 1 - 257 - - - ./Barbie - Game Girl (USA, Europe).zip - Barbie : Game Girl - Barbie has a big day tomorrow, so she needs to get a good nights rest. She has strange dreams about all her planned activities. She must traverse five levels made up of a total of thirteen stages to make it through the night. - -Barbie travels through various location in the mall, at the beach and in the soda shop trying to make it from the left side of each level to the right. Each level is populated with animals and with living objects of the sort you would find in that location. She can jump with the A button and throw crystals with the B button. The longer you hold the button down, the farther each crystal is thrown. She has three kinds of crystals, each of which has a different effect. One makes creatures help her, one defeats them and one has varying effects. - 0.75 - 19921001T000000 - Imagineer - Hi-Tec Software - Platform-Action - 1 - 257 - - - ./Bart Simpson's Escape from Camp Deadly (USA, Europe).zip - Bart Simpson's Escape from Camp Deadly - Bart and Lisa Simpson have been sent to the worst summer camp of all time: Camp Deadly. The camp is run by Ironfist Burns, who is apparently a member of the nefarious Monty Burns' extended family. - -Bart must lead the campers to freedom by making his way through several side-scrolling levels. Bart will make his way through a forest and a camp mess hall and beyond before he reaches freedom. Fortunately, his weapons include spit-wads and boomerangs. - 0.4 - 19911101T000000 - Imagineer - Acclaim - Action-Platform - 1 - 257 - - - ./Baseball Kids (Japan).zip - Baseball Kids - The East and the West square off for nine innings of hard hitting baseball in Bases Loaded for the Nintendo Game Boy. Experience the action as pitchers battle it out against a lineup of heavy hitters using fast, slow, curving and special pitches. Each player brings their own unique stats and abilities to the game as you work your way through progressively more challenging teams. - -This portable version of Bases Loaded is loosely based on the title for the original NES. In this scaled down version Major League teams are replaced with two teams representing the East and West Coast Divisions. With two Game Boy units and a Video Link cable players can go head to head - although each player will also need their own game cartridge. Single players can enjoy a quick pickup game by selecting an unofficial game of 1 to 9 innings. An official game will allow a victorious team to move on to consecutive matches against progressively more challenging teams, a feature that substitutes for the traditional 'Season Mode' of most baseball titles. But you'll have to do this in a single sitting as no battery save option was included. - -Play in USA or Japan mode for a subtle change in the gameplay or learn how to best utilize the strengths of the East and West teams. Pitchers are rated 1 to 5 and batters get a rating for both running speed and hitting ability. - 0.65 - 19900315T000000 - TOSE - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Baseball (World).zip - Baseball - Baseball is a game where the player can pitch, hit, field, and run just like in a real baseball game. The player can choose between USA and Japan modes, two different teams, and among a line-up of unique players. In the 1-player game, the player is against the computer, and the in the 2-player game, their friend is their opponent. - 0.4 - 19890731T000000 - Nintendo - Nintendo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bases Loaded for Game Boy (USA).zip - Bases Loaded - The East and the West square off for nine innings of hard hitting baseball in Bases Loaded for the Nintendo Game Boy. Experience the action as pitchers battle it out against a lineup of heavy hitters using fast, slow, curving and special pitches. Each player brings their own unique stats and abilities to the game as you work your way through progressively more challenging teams. - -This portable version of Bases Loaded is loosely based on the title for the original NES. In this scaled down version Major League teams are replaced with two teams representing the East and West Coast Divisions. With two Game Boy units and a Video Link cable players can go head to head - although each player will also need their own game cartridge. Single players can enjoy a quick pickup game by selecting an unofficial game of 1 to 9 innings. An official game will allow a victorious team to move on to consecutive matches against progressively more challenging teams, a feature that substitutes for the traditional 'Season Mode' of most baseball titles. But you'll have to do this in a single sitting as no battery save option was included. - -Play in USA or Japan mode for a subtle change in the gameplay or learn how to best utilize the strengths of the East and West teams. Pitchers are rated 1 to 5 and batters get a rating for both running speed and hitting ability. - 0.65 - 19900701T000000 - TOSE - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Bass Fishing Tatsujin Techou (Japan).zip - Bass Fishing Tatsujin Techou - Bass Fishing Tatsujin Techou is a Sports game, published by Starfish, which was released in Japan in 1996. - 0.75 - 19960621T000000 - Starfish - Starfish - Simulation-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Batman - The Video Game (World).zip - Batman - The Video Game - He's totally new. Totally tough. And he'll stop at nothing to make sure justice prevails! -From the dark streets of GOTHAM CITY to the deepest corners of the criminal underground comes the CAPED CRUSADER as you've never seen him before. - -Incredibly strong. Armed to the teeth. And ready to put his life on the line for the sake of all, on a search-and-destroy mission to end THE JOKER'S reign of terror. He leaps, he flies, he dodges enemy fire and delivers it right back ... with a vengeance. - -This is no kid stuff. This is as real as video gaming gets. If you liked what you saw in the movie, you're gonna love what you see here. Because this time around, BATMAN is all business, and he won't let anything ... anything ... stand in his way. - 0.85 - 19900101T000000 - Sunsoft - Sunsoft - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Batman - Return of the Joker (USA, Europe).zip - Batman : Return of the Joker - The seedy underworld is crawling with criminals. Even worse - the JOKER is back on top of 'em all! Law and order means nothing... until now! Because BATMAN is here - and the action is hotter than ever! Ear-crunching sound effects. Pulse-quickening music. Graphics that are as hot as 16-bit. And this time, BATMAN hits fast and hard. Flying, leaping, and sliding to attack! And striking at the heart of the JOKER. The CAPED CRUSADER has a totally new arsenal at his command: Batarang, Crossbow, Sonic Neutralizer. He's even got a superfueled jetpack. And even more powerful weapons at the touch of a button. BATMAN has got to use all of his power. Because this world is a very dark place, and you never know where the JOKER is hiding! - 0.6 - 19920502T000000 - Sunsoft - Sunsoft - Action-Platform - 1 - 257 - - - ./Batman - The Animated Series (USA, Europe).zip - Batman : The Animated Series - FROM TV SCREEN TO GAME BOY® SCREEN COMES HEROIC CRIME FIGHTING ADVENTURE. - -Everyone's tuning in to Batman - The Animated Series. Now, for the first time, this hit TV series becomes an intense video game adventure. The Dark Knight and his partner Robin fight Gotham City's most infamous fiends in five original episodes of sizzling crime fighting action. Batman's strategic use of the grappling hook is crucial for surviving the onslaught of evil enemies. And Robin relies on his hang-from-the-ceiling skills to escape certain doom. Both of our heroes possess fists of amazing strength and must try to find weapon power-ups scattered throughout the mayhem. - -Episode 1 - "The Joke's On You". That sinister villain planted a gift box containing a very unfunny surprise for the people of Gotham City. Crush The Joker's robot clowns and wipe that permanent smile off his face. -Episode 2 - "The Chill of a Lifetime". Mr. Freeze has put the entire city on ice and you're next. His helper, a homicidal hayseed known as the Scarecrow also awaits you. -Episode 3 - "The Green Menace". Poison Ivy's monster plant growth is turning Gotham City into a genuine concrete jungle. But before you yank her by the roots you'll have Catwoman and Red Claw to tangle with. -Episode 4 - "Bank Robbing is a Gas". The Riddler and The Penguin have been knocking over banks by knocking out the people with sleeping gas. An army of robot dolls and penguins will try to keep you from getting in the way. -Episode 5 - "The Joker's Last Laugh?" The Joker's back for revenge in Gotham City's Port Authority Building. It's the ultimate challenge that could put the Dark Knight's lights out forever. - 0.85 - 19931102T000000 - Konami - Konami - Adventure-Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Batman Forever (USA, Europe).zip - Batman Forever - Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are the Riddler and Two-Face. - -This game is a hybrid of side-scrolling platformer and one-on-one fighter. The player makes way through levels that include some platform jumping elements, but take on opponents one at a time like in a fighting game. The player's arsenal includes a lot of nifty bat-gadgets (one has to be chosen before the level starts) and a collection of fighting moves that are unleashed with special button combinations. In contrast to the console/DOS version, there are no puzzles to solve. - 0.4 - 19950801T000000 - Probe Entertainment - Acclaim - Fighting-Action-Beat'em Up - 1 - 262 - - - ./Battle Arena Toshinden (USA) (SGB Enhanced).zip - Battle Arena Toshinden - In Battle Arena Toshinden eight world renown weapon fighters have been invited to a mysterious tournament. It is one of the first one-on-one beat-em-ups to feature the ability to sidestep a full 360 degrees around the opponent allowing one to strike from any angle. Aside from the 3D movement, Toshinden's game play can be considered similar to Street Fighter, but in 3d and with a little less depth to the moves. - -Two versions of Toshinden were released; for the Sony PlayStation and later a lesser known version for DOS PC's. However the PC version is not a straight port of the PlayStation version and plays and looks notably different despite sharing the same characters, attacks and controls. - -The U.S and E.U PlayStation versions of Toshinden feature redone voices in English and redone music using different instruments. - -The lyrics on Sofia's stage music in the Japanese version, which were actually in English, were removed in the process, likely due to their suggestive nature. - -Sofia's and Ellis' voices in the English translation are also notably adjusted, for presumably the same reason; while the other characters English voices generally match the tones of the original Japanese voice actors, Sofia is far less suggestive sounding, while Ellis sounds notably older. - -The later DOS version of Toshinden however, uses the same audio as the Japanese PlayStation version in all regions, albeit recorded at a considerably lower quality than they were on PlayStation. - 0.6 - 19961102T000000 - Tamsoft - Takara - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Battle Bull (USA).zip - Battle Bull - Battle Bull is an action game in which the player takes the role of an excavator driver who participates in a championship with 48 levels. The goal is simple: driving through the levels and killing a certain amount of other (respawning) drivers. The usual way of achieving this is shoving stones into them. However, only a certain kind of stone can be used this way; the other ones are permanent. The other vehicles have the same ability in addition to the deadly touch. - -After each round, the player receives money which can be reinvested inside the upgrade shop. The available items are better engines, better shovels, extra lives, the ability to jump and weapons. The latter are obviously an alternate way of reaching the kill ratio. - 0.6 - 19910101T000000 - Jorudan - SETA - Action / Labyrinth-Action - 1-2 - 258 - - - ./Battle Crusher (Japan) (SGB Enhanced).zip - Battle Crusher - A cross-over fighting game known as part of the Compati Hero Series. Battle Crusher features twelve different playable characters, including some characters from the Gundam and Ultraman franchises. You can battle with the various movesets of the characers against the CPU or a friend. - 0.75 - 19950127T000000 - Sun L - Banpresto - Fighting - 1-2 - 262 - - - ./Battle Dodge Ball (Japan).zip - Battle Dodge Ball - Gundam, Kamen Rider V3 and Ultraman Taro are the main representatives of the 'heroes' side of the six teams in Battle Dodge Ball, with Zeong, Ikadevil and Zetton rounding out as the villains. - -The general gist of the game is that you can choose one of the six teams. You then fight each of the other five teams once per round in a short dodgeball game, two-on-two. Unlike normal dodgeball, you are not knocked out with a single hit. Rather, in Battle Dodge Ball, each character has a specific amount of HP. Once he takes enough hits to lose all his HP, he is out of the match. - -Along with HP, this trends into a general statistics system with several other stats. If you win a match, you gain a variable amount of experience points, and 15 experience points if you lose a match. You can level up your stats and make each match significantly easier over time. - -Your team has two players each. The Leader has the ability to make special attacks, and is generally more powerful. The follower, however, has two 'forms' or copies or whatever - an infielder who plays on the main arena, and an outfielder who stands on the lines behind the enemy side of the arena and can catch long passes and grab balls that enemies dodge. The outfielder can also return balls to you, but also throw it at the enemy players, making him potentially dangerous. Stats for the outfielder are upgraded separately from his infield counterpart. - -Once you play a full 10 rounds against each of the five opposing teams, the game ends. - 0.75 - 19921016T000000 - Sun L - Banpresto - Sports-Sports / Dodgeball - 1-2 - 1538 - - - ./Battle of Kingdom (Japan).zip - Battle of Kingdom - Battle of Kingdom is a Japan-exclusive strategy/board game. -The object is to lead a kingdom through various battles using the format of a traditional board game. -In order to advance to the next battle, players must destroy at least 92% of the monsters on the battlefield. -Each stage represents a battle in a high fantasy campaign to save the world from an unknown evil force (that resides in a skull castle). As players progresses to the right side of the screen killing monsters from the enemy forces, the probability of winning the entire battle shows up in percentage. Players are unable to automatically attack the opponent if the number of points on the attack power meter becomes depleted. Attacking manually does not deduct attack points from the player's statistics, however. -Monsters like slimes can face off against each other for control of the playing field in the lower levels of the game, -while players are allowed in the upper levels of the game to summon the King's loyal army of archers, knights, horsemen and magicians. Even the leader of each respective kingdom is expected to fight. All these creatures must be bought in card form before being allowed to join the battlefield. The player's creatures can either fight, run away from battle, or cast a magic spell. All creatures have hit points, attack points, and special points. - - 0.8 - 19911213T000000 - Lenar - Meldac - Playing cards - 1 - 2560 - - - ./Battle Pingpong (Japan).zip - Battle Pingpong - In Battle Ping Pong the player can battle against ten AI enemies in a table tennis game. Those opponents represent ten countries which are humorously depicted, e.g. the USA athlete wears a cowboy hat. The goal of a single-player game is to beat all of them. Regarding gameplay, the player only has to hit the ball with the correct timing and can perform a few basic moves. The game is played in a first-person perspective: only the table tennis racket is visible. - 0.7 - 19900831T000000 - Quest - Quest - Sports-Sports / Table tennis - 1-2 - 1538 - - - ./Battle Space (Japan).zip - Battle Space - Battle Space is a space shooter, first game of Akson Software. The Player takes the role of a spaceship pilot named Roger Ptak, providing transports escorting services. Babylonian system was attacked by Vandal race. The pilot receives a proposal to join a defensive army in exchange for an intergalactic battleship and a large sum of money. The player controls the ship fighting off wave after wave of enemy attacks. The ship may be moved right or left, fire the missiles or launch a single mine. The enemies attack and move in different ways, including attack from the bottom of the screen. They have different shield resistance and firepower The Power-ups are marked as wings with various colors, depending on what they add, including additional ship, extra shields and mines or increased firepower. - 0.7 - 19921225T000000 - Akson Software - Akson Software - Action - 1-2 - 256 - - - ./Battle Unit Zeoth (USA, Europe).zip - Battle Unit Zeoth - Battle Unit Zeoth is a 2D futuristic side-scrolling shooter. Humanity is in danger - a race of alien robots known as the "Grein" invaded the Solar System. They lost and fled, but left behind an underground base with self-replicating Grein machines. Two years after the invasion aliens attack again. However, the humans have made a special mech, Zeoth, designed for combat. - -Player controls Zeoth who can move to the right and shoot enemies. The odd-numbered stages are horizontal scrolling stages and the even-numbered stages are a simple "platform" stages. Each stage ends in a boss fight. Zeoth can fly with a jetpack (but the player must tap a button to resist gravity) and can fire in four directions (right, left, down and up). The basic weapons can be improved. The mech can take some damage before being destroyed and has just one life, however, there are unlimited continues. - 0.55 - 19910101T000000 - Jaleco - Jaleco - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./BattleCity (Japan).zip - BattleCity - Battle City is a refined version of Namco's old arcade game Tank Battalion. Destroy different enemy tanks, while trying to keep them away from your base. When you have destroyed 20 enemy tanks you advance to the next level with different layout. In each level there's some obstacles which you can use to your advantage. Obstacles include red bricks which you can shoot out of your way, silver bricks which are highly armored, water and ice. You start the game with a basic tank, which you can power up to better one little by little. - -The NES game includes a construction mode, so you can make your own levels when you have played through all the 35 original levels. - 0.5 - 19910809T000000 - Namco - Nova Co - Shoot'em Up-Action - 1-2 - 260 - - - ./Battleship (USA, Europe).zip - Battleship - This is a shareware version of the classic board game Battleship by Milton Bradley. - -Two players have a grid of boxes. You use your mouse to decide where your ships should go, and compete to try to find and sink your opponents ships. - -There is a win record menu that tells how many time you won and lost or drew. Options include whether the game has a 10 x 10 or 15 x 15 board, and allow you to choose between a single shot or salvo shooting, and whether you can use Cluster bombs, Cruise missiles and Smart Bombs, and you can use Ship resources or Fleet resources. There are Beginner, Intermediate or Expert skill levels, and you can decide who goes first, with the option of this being decided randomly. - 0.65 - 19920101T000000 - Pack In Video - Mindscape - Action-Strategy - 1-2 - 1280 - - - ./Battletoads-Double Dragon (USA).zip - Battletoads / Double Dragon - Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors. - -The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it. - 0.5 - 19930101T000000 - Rareware - Sony Imagesoft - Beat'em Up - 1 - 263 - - - ./Battletoads in Ragnarok's World (USA).zip - Battletoads in Ragnarok's World - Okay 'toads! Let's get EVEN! When the evil Dark Queen kidnaps both your best buddy and the best looking girl this side of the Mazallion Star Cluster -what are you gonna do about it? Are you gonna cry? Hide? Call the Starcops? No way! Because you're a BATTLETOAD and BATTLETOADS don't cry, hide, or call for help. BATTLETOADS get real MAD-and then they get EVEN! - -So, strap on your Blaster, power-up the Toadster and get on downt o the Dark Queen's planet - but, watch out 'toad - this lady's bad, and she's got a whole mess of really nasty surprises lined up for you - like the Psyko Pigs, the Mutant Ratpack, Robo-Manus and the Saturn Toadtrap, to name but a few. You're gonna need all your fighting skills to defeat her - the Battletoad Butt, the Big Bad Boot and the Nuclear Knuckles. Hey, and don't forget to take along the Jet Turbo, the Space Board and the Speed Bike. Because you're gonna need 'em all, 'toad, if you're gonna rescue your friends and get the frog outta there with your green skin intact! - 0.5 - 19930602T000000 - Rareware - Tradewest - Simulation-Action-Beat'em Up - 1 - 263 - - - ./Battletoads (USA, Europe).zip - Battletoads - The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em! - -You will control a battletoad through 13 levels (five of which are missing from the Game Boy port). Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss. - 0.75 - 19910101T000000 - Rareware - Tradewest - Fighting-Action-Beat'em Up - 1 - 262 - - - ./Beavis and Butt-Head (USA, Europe).zip - Beavis and Butt-Head - Beavis and Butt-head need you! Help the boys escape from Buzzcut's detention! Steer your favorite morons through sewers, parks, Burger World, karate school, and loads of nose-picking, head-banging action! You'll dodge Todd's gang! Kill Cockroaches! Deliver Burgers! And master the dreaded Nad-kick! - -Features: - -- More than 10 adventure-packed areas of moronic mayhem - escape detention, flee gangs, outrun rabid dogs, and tear up a karate school. - -- Varied game play views: side-scrolling and overhead perspectives along with challenging mini-games. - -- Diverse environments including the school grounds, city jail, Burger World, the karate school, and more. - 0.35 - 19990301T000000 - Viacom New Media - GT Interactive Software - Platform-Action-Adventure - 1 - 257 - - - ./Beetlejuice (USA).zip - Beetlejuice - Beetlejuice's pal Lydia's been kidnapped! From the kitchen, to the attic, to the Neitherworld itself, help the Ghost With the Most bust her captors back to the Neitherworld. - -You'll start off in Lydia's house, moving through the kitchen, laundry, bed, bath, boiler, and living rooms. Once you reach the top floor, you'll be heading right into the attic; watch out for treasure chests! Following the attic, slide down the roof, and head to the graveyard behind her house, and clear all the monsters away from the gateway. Once the gateway's clear, take it to the Neitherworld, via mine cart. You'll face your toughest challenge in Level 5, the Neitherworld, where you'll go face to face with Lydia's captor, Astoroth. Can you save Lydia and make it back in one piece? - 0.6 - 19920101T000000 - Rareware - LJN - Puzzle-Action-Platform - 1 - 257 - - - ./Best of the Best - Championship Karate (USA).zip - Best of the Best : Championship Karate - The ancient art of Karate, you have been obsessed with its mystical magic and power. Since you were a young child you've dreamed of entering the arenas, matching your skills against the Best of the Best. Your dream has turned into reality as you've been ranked 16th in the world and now you're ready to enter the International World Championships. Training does not stop here, continue to master your moves, focus on a style or create your own. Choose between 55 possible moves and program your favorites into your style. Study your opponents carefully, for they are watching you. Your body and mind must work together with your concentration and spirit. Imagine the superiority of your speed and power, for those who lack the spirit will lose the battle. You will meet many tough fighters as obsessed with being the best as you are and they can't wait to see what you're made of! - 0.55 - 19921201T000000 - Loriciels - Electro Brain - Fighting-Sports-Sports / Boxing - 1 - 262 - - - ./Bikkuri Nekketsu Shin Kiroku! - Dokodemo Kin Medal (Japan).zip - Bikkuri Nekketsu Shin Kiroku! : Dokodemo Kin Medal - Toudou Mamoru's plan that tried to crush the other schools in the athletic meet, ended in failure. While his team played decent, he underestimated the strength of Nekketsu High. Toudou doesn't take the loss lightly, and goes back to the drawing board in his quest for complete domination. - -With his wealth and influence, Kounosuke Todou is set on making things right and announces another event! Fight back, Kunio-Kun! - 19930716T000000 - Million - Tecmo - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Bill & Ted's Excellent Game Boy Adventure - A Bogus Journey! (USA, Europe).zip - Bill & Ted's Excellent Adventure - A world without our most excellent compatriots Bill and Ted? No way! Yes way - if the Grim Reaper and the evil Bill and Ted robots get their way! DeNomolos wants to totally change the future, and the only way to stop this most heinous dude is to travel through the "circuits of time" and collect the stolen time fragments! 10 adventures - 50 quests. - -But watch out! Historical dudes like Billy the Kid are tumblin' with killer tumble weeds while the Executioner has an axe to grind with you. Napoleon has a "short" temper and even Granny S. Preston Esquire tries to bag you. Most bogus! - -Time is running out... so be excellent to each other and party on dudes! - -An evil plan to totally destroy your future? Bogus! -Collect stolen historical fragments, like bodacious Billy the Kid's Sheriff Star. -Run out of time and the most heinous Grim Reaper sends you to the land down under. - 0.5 - 19910101T000000 - LJN - LJN - Adventure - 1 - 512 - - - ./Bill Elliott's NASCAR Fast Tracks (USA).zip - Bill Elliott's NASCAR Fast Tracks - Using a point of view from inside the car or the outside behind the car and lets you choose from three different types of cars (Ford, Chevrolet or Oldsmobile). You can also run for the championship, consisting of eight races, running the same four tracks twice over which include Daytona, Atlanta, Watkins Glen and Sears Point, competing against fifteen different opponents including Bill Elliott. - 0.55 - 19910101T000000 - Distinctive Software - Konami - Racing, Driving - 1-2 - 1537 - - - ./Bionic Battler (USA).zip - Bionic Battler - Bionic Battler is a battle game based on the old-fashioned game of "hide and seek". The player's character, fitted in one of two Bionic Battlesuits, must search through five Labyrinths of War to destroy the Bionic Battlebots hell-bent on crushing human existence. In each labyrinth, the player must seek and destroy a certain number of Battlebots to make it out alive. But be careful - even though the Battlesuits are equipped with the same abilities as the Battlebots themselves, they can only take so much punishment. Too many hits will mean the destruction of both the Battlesuit and life as we know it. The player, however, can team up with a buddy to save humankind. - 0.65 - 19900810T000000 - Copya System - Electro Brain - Action-Action / Labyrinth - 1 - 258 - - - ./Bionic Commando (USA).zip - Bionic Commando - You play a soldier with a bionic arm that extends and contracts. Your arm allows you to grab on to fixed objects to swing around and climb up levels -- no jumping allowed! The arm also grabs opponents and pull them towards you. - -Your mission is to infiltrate the enemy fortress, find your missing comrade, "Super Joe", and take out the evil leader, "Generalissimo Kilt", of the invading force that has been attacking your people for the last 2 years. - -After most levels the Bionic Commando will recieve items. Often these items are required to successfully complete other levels. Additionally, each level will require a different colored communicator in order to make sense of message traffic - 0.85 - 19920101T000000 - Minakuchi Engineering - Capcom - Shoot'em Up-Action-Platform / Shooter Scrolling-Platform - 1 - 260 - - - ./Bishoujo Senshi Sailor Moon R (Japan).zip - Bishoujo Senshi Sailor Moon R - Sailor Moon R was a video game released for the Nintendo Game Boy by Angel Studios in 1994. - -In this game, the player could play using "story mode" or "arcade mode." In story mode, the player began play with Usagi Tsukino/Sailor Moon, then Chibiusa, then the Inner Senshi. Gameplay alternated between a story chapter where the player walked around the map and talked to other characters, followed by a platform level, and a boss room. In arcade mode, the player chose a character, and the non-combat parts of the game are skipped. - -In both modes, the game was complete after five stages, most of which were rather short. The boss rooms sometimes started with a scene with Tuxedo Mask where the player would receive an extra life for picking up the rose item. Other items the player could pick up included hearts, which refilled some health, cake slices, which refilled more health, and a tiara, which offered a power-up to the character's attacks. - 0.7 - 19940422T000000 - Angel - Angel - Adventure - 1 - 512 - - - ./Bishoujo Senshi Sailor Moon (Japan).zip - Bishoujo Senshi Sailor Moon - Sailor Moon was a video game released for the Nintendo Game Boy by Angel Studios in 1992. It was one of the first Sailor Moon-related video games to be released. - -In this game, the player controlled Usagi Tsukino/Sailor Moon. The storyline was based on the first, third, and fourth episodes of the first season of the anime. Although they originally had not yet appeared in those episodes, in the game Usagi could meet and talk to Ami and Rei, who were NPCs (non-player characters). - -The three levels were divided into two parts. First, Usagi could walk through the city, school or a health spa, occassionally talking to people. After talking to the right people, Usagi turned into Sailor Moon and entered another kind of level in which she fought numerous enemies. - -By default, Sailor Moon could only use kicking attacks. Pressing the "down" button would make Sailor Moon sit down and cry, and if there were rocks on the wall nearby, her high-pitched crying would make the rocks explode and drop special items. These items gave different powers: one enabled her to use Moon Tiara Action for a limited number of times, one made her invincible for a short amount of time, etc. -The bosses were Morga, Kyurene, Jadeite, and Queen Beryl. Sailor Moon actually had to fight Jadeite each time after defeating the two Youma, and at the end of the last level, had to fight him again before facing Queen Beryl. - 0.65 - 19921218T000000 - Arc System Works - Angel - Action-Beat'em Up - 1 - 263 - - - ./Black Bass - Lure Fishing (USA).zip - Black Bass : Lure Fishing - FISH ANYWHERE. ANYTIME! - -The BLACK BASS LURE FISHING for Game Boy combines 3-D action and reel life fishing all in one! - -Flip open your electronic tacklebox and choose from 8 different lures, pick your favorite fishin' spot and cast your line. Then hold your breath as you dive into an underwater world to get a fish-eye view of the action. - -Now's your chance to practice the moves of all your favorite lures, like the hoppin' frog and the wigglin' worm. You won't wait long before a Black Bass spots your lure and EXPLODES into battle! - -IF YOU LOVE FISHING, THEN THIS IS ONE GAME YOU JUST GOTTA CATCH! - 0.6 - 19940101T000000 - Hot-B - Hot-B - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Blades of Steel (USA).zip - Blades of Steel - Based on the arcade game, Blades Of Steel is a hockey arcade action game (gameplay doesn't require the need to worry about statistics or provide the ability to customize teams.) Two players can play against each other, or one player against the computer. In one player mode there are single game and tournament mode options. From time to time a fight may break out, which will provide a close up view of the two players. The player has control during the miniature fight game sequence, with the loser having to spend time in the penalty box. The referee will break up fights that go on too long, and calls a few penalties such as icing. Several short clips of digitized voices are also featured. - 0.65 - 19910801T000000 - Konami - Ultra Games - Action-Sports / Hockey-Sports - 1 - 1538 - - - ./Blaster Master Boy (USA).zip - Blaster Master Boy - Radioactive energy is destroying every living thing on Earth. Only Jason can stop it. And this time, he can't use his super-equipped car. He's gotta do it alone. Armed with blistering lanterns, mega-power hyper-bombs and skull-rattling super-bombs, Jason must blaze a dizzying path deep down beneath the surface of the planet to seek out the Mutant Bosses - then destroy them! Can you help Jason fight his way to the center of the Earth? He's running out of light. He's running out of time. And only you can make sure Jason blasts his enemies - before they blast him. - 0.8 - 19910101T000000 - Aicom - Sunsoft - Various-Action / Labyrinth-Action - 1 - 258 - - - ./Block Kuzushi GB (Japan) (SGB Enhanced).zip - Block Kuzushi GB - Playing Block Kuzushi GB is not entirely unlike playing Arkanoid or Breakout or the numerous rip-offs of those games. As you can see, the game takes place with you controlling the paddle at the bottom. Using this, you are intended to deflect the white ball that will fly around. In doing so, you will prevent it from going off-screen - which will induce a loss of life - and also force it to hit the blocks at the top of the screen. By busting blocks, you will complete levels and earn points. Some special blocks have certain functions to them, such as the lettered ones which drop power-ups. - 0.6 - 19951229T000000 - OeRSTED - Pow - Action-Action / Breakout games - 1 - 256 - - - ./Blodia (Japan).zip - Blodia - Blodia is a puzzle game with similarities to sliding block puzzles. Each level is composed of a number of tiles and every one has a part of a pipe (straight or angular) on it - except one which is just a black hole. In one tile a red ball starts rolling and all tiles it rolls through become blank. - -The goal of each level is to let the ball roll through all pipe parts without meeting the hole or a blank tile. -To ensure this, the player can move the parts while using the hole as buffer. So, as example, if the player clicks on a tile which is a few tiles away from the hole, all tiles between the clicked tile and the hole are moved by one towards the hole. Then the hole is at the place where the player clicked on. At the start of a puzzle, rolling out of the level boundaries is also deadly, but after a certain amount of tiles are cleared the ball comes out at the opposite side of the playfield. - -The game features all levels of the TurboGrafx-16 version plus additional ones. - 0.4 - 19900420T000000 - Hudson - Tonkin House - Puzzle - 1-2 - 2816 - - - ./Bo Jackson - Two Games in One (USA).zip - Bo Jackson : Two Games in One - Let Bo guide you through the Majors in the hardest hitting, fastest pitching baseball game that you can hold in your hands. Pitch a no-hitter or belt a home run! Make a diving catch to stop their rally! - -Your cross-training continues as you take on this gridiron classic. Get ready for a full-contact high impact welcome to the big leagues! You design the plays for the offense! Break through the line and score! - 0.55 - 19910601T000000 - Equilibrium - THQ - Sports - 1 - 1536 - - - ./Boggle Plus (USA).zip - Boggle Plus - Boggle Plus is an adaptation of the word construction game in which players must form words from adjacent letters in a randomly assigned grid within a time limit. - -The game includes Boggle (4x4 grid) and Big Boggle (5x5 grid) variants, along with three additional games based on the same concept. In Anagram, players must unscramble a short sequence of letters to form a meaningful word. In Categories, a 6x6 grid is filled with pre-determined letters and players must find a number of words matching a category like 'musical instruments', 'sports' or 'beauty products'. Use All takes place on a 5x5 grid, with the major challenge being that letters used to form a word are removed from the grid. The goal is to clear the entire grid. The letters can be rescrambled if necessary. - -The game can be played by one or two human players who can be joined by up to four CPU players of varying AI levels. All variants can be played as single games or as tournaments up to a certain score. - 0.6 - 19920201T000000 - Sculptured Software - Parker Brothers - Puzzle-Board game - 1 - 2816 - - - ./Bokujou Monogatari GB (Japan) (GBC,SGB Enhanced) (NP).zip - Bokujou Monogatari GB - Harvest Moon is a farming simulation where you must build and maintain a farm during the course of a year, while taking care of your budget and yourself. - -You have the ability to buy, sell and take care of farm animals, crops and any other supplies that you may have. You can trade with many of the town's people, and fellow farmers. If you link up a friend's Game Boy, you can trade items between players as well. - -The local stores supply plenty of items to help you in your quest, at a cost, of course. And if you have the time, you can go about the town in search of a little fun away from work. - -From an overhead perspective, you can explore your farming area, the local town and the Harvest Sprite tunnels, full of strange and wonderful creatures that can help or destroy your quest. There are four seasons (Summer, Autumn, Winter, Spring) and each brings with it new challenges such as keeping arm animals warm during the colder seasons, and supplying water to the crops during the warmer periods. - -The GBC version includes all new characters and background sprites in full color, but is also backwards compatible with the original Game Boy version. - 0.7 - 19971219T000000 - Victor Interactive - Natsume - Role Playing Game-Simulation - 1-2 - 768 - - - ./Bomber Man Collection (Japan) (SGB Enhanced).zip - Bomber Man Collection - Bomberman Collection is a Miscellaneous game, developed and published by Hudson, which was released in Japan in 1996. - 0.8 - 19960721T000000 - Hudson - Hudson - Action - 1-2 - 256 - - - ./Bomber Man GB 2 (Japan) (SGB Enhanced).zip - Bomber Man GB 2 - Bomberman is searching the depths of the earth in hopes of finding the Legendary Treasure. In the Story Mode, guide him through 48 levels of puzzle-solving action, collecting power-up items and defeating monsters along the way. The Battle Mode is the old favorite, where one to four players battle it out on six different maps. - 0.7 - 19950810T000000 - Hudson - Nintendo - Action-Action / Labyrinth - 1 - 258 - - - ./Bomber Man GB 3 (Japan) (SGB Enhanced).zip - Bomber Man GB 3 - Bomberman GB 3 is the last game in the GB Bomberman sub-series. In this game, Bomberman fights against the terrible Evil Bomber, who makes on earthquake on planet Owen. - -The player can select from one from 3 location: city, ice and woods - The player can select which stage they want to play, but must clear all three stages to advance to the next series, and fight with the final boss. Gameplay is similar to other games in series - where players set bombs that explode horizontally and vertically on the field with the explosion length regulated by power-ups and obstacles in the path of the blast. The player controls Bomberman, and must destroy all monsters. Each level is inhabited by these monsters that must be neutralized by bombs. Bomberman can find several power-ups (extra bombs, or greater range of flame). There are five stages and a boss stage in every location. - 0.75 - 19961220T000000 - Hudson - Hudson - Puzzle-Action - 1 - 2816 - - - ./Bomber Man GB (Japan) (SGB Enhanced).zip - Bomber Man Gb - - - - ./Bomberman GB (USA, Europe) (SGB Enhanced).zip - Bomberman GB - Bomberman is searching the depths of the earth in hopes of finding the Legendary Treasure. In the Story Mode, guide him through 48 levels of puzzle-solving action, collecting power-up items and defeating monsters along the way. The Battle Mode is the old favorite, where one to four players battle it out on six different maps. - 0.7 - 19980101T000000 - Hudson - Nintendo - Action-Action / Labyrinth - 1 - 258 - - - ./Bonk's Adventure (USA).zip - Bonk's Adventure - Bonk yourself out in this head-buttin', head-splittin' adventure. As Bonk the Caveman, use your head against Kongo Zilla, Tractorhead and the wackiest array of prehistoric foes ever seen. Be sure to eat your meat-and-vegetables as you power-up to battle Evil King Drool himself. It's a real headbanger! - 0.75 - 19920101T000000 - Red Company - Hudson - Platform - 1 - 257 - - - ./Bonk's Revenge (USA) (SGB Enhanced).zip - Bonk's Revenge - Bonk is back! Last year's video smash is bashing his way through a totally awesome new adventure! Help that radical cave dude save the Dinosaur Kingdom from the heinous King Drool III. Bigger, badder bosses. More powerful power-ups. More excellent hidden secrets. And more worlds of pre-hysterical action that'll have you cracking up while you're out cracking heads. Blast back to the Bonk Age, mankind's coolest era, and Bonk yourself out! - 0.75 - 19941021T000000 - AI - Hudson - Platform - 1 - 257 - - - ./Booby Boys (Japan).zip - Booby Boys - Gameplay in Booby Boys is very simple. The goal of the level is to collect all of the sparkling chests. In doing so, a key will appear, which you can bring to a door in the level to go to the next one. There are ten levels in each world, and you freely choose to do each world in any order you want. - -The main impediment to this process -- other than the clock, which kills you if time runs out -- are the enemies. You can press the B Button to dig a hole and trap enemies within when they walk in. (Holes can also kill you on higher difficulties.) If you want to close a hole, press B while facing it; if an enemy is within, they'll die and you'll gain points. (They will be replaced with a tombstone, which cannot have a hole dug on it anymore.) You'll also possibly gain some items. - 0.5 - 19930625T000000 - Nichibutsu - Nichibutsu - Action / Labyrinth-Action - 1 - 258 - - - ./Boomer's Adventure in ASMIK World (USA).zip - Boomer's Adventure in ASMIK World - Boomer must traverse the 8-story Tower of Zoozoon to defeat the dark lord Zoozoon himself. By digging, trapping enemies, and finding useful items such as keys and roller skates, he can regain control of ASMIK World from the clutches of the evil Zoozoon. - 0.7 - 19900101T000000 - Graphic Research - Asmik - Puzzle-Strategy-Action - 1-2 - 2816 - - - ./Boulder Dash (Japan).zip - Boulder Dash - You are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits. - -There are 16 levels to be completed and five different skill levels available, which affect the number of jewels which must be collected and the time limit. - 19900921T000000 - Beam Software - Nintendo - Puzzle - 1-2 - 2816 - - - ./Boxxle II (USA, Europe).zip - Boxxle II - A Challenging Follow-Up to the Original BOXXLE Game - -BOXXLE II is a challenging, brain-teasing puzzle game based on moving creates around a warehouse. Time has passed since Willy met Wanda in the original BOXXLE storyline. Willy is hard at work in the warehouse when an alien abducts Wanda! How can he save her? He must build his own spaceship! Each time you help Willy move boxes into their proper spaces and clean up one level, he is able to buy parts for his rocket. But manual labor won't save the day. You'll need brain power, too, to beat BOXXLE II! There are over 120 different maze-like screens to keep you concentrating. BOXXLE II will "boxxle" your mind all over again. - -- Enlarge or reduce any screen for a better look -- Three choices of theme music -- Build your own puzzles with three edit screens -- Special instant reply mode lets you retrace your mistakes -- Save wth password memory features -- Over 120 different maze-like screens - 0.6 - 19900622T000000 - Thinking Rabbit - Pony Canyon - Puzzle - 1 - 2816 - - - ./Boxxle (USA, Europe) (Rev 1).zip - Boxxle - Just like in Soko-Ban, it is your goal to push a number of crates onto certain spots in order to finish a level. - -Finding the right way to move all the crates on the right spots becomes increasingly difficult and you have to plan numerous steps in advance in order not to block your own way. - -The game features over 25 levels with 10 sub-levels each one. You can always choose the order in which you want to complete the sub-levels, but you have to complete all sub-levels in order to advance to the next main-level. - -If you have finished the game or become hopelessly stuck, there is also an option to create your own levels. - 0.6 - 19900101T000000 - Atelier Double - FCI - Puzzle-Strategy - 1 - 2816 - - - ./Brain Bender (USA).zip - Brain Bender - An unusual puzzle game that involves manipulating mirrors in order to complete objectives. You'll advance across 120 levels while trying to eliminate specific obstacles, such as gas spheres, satellites, and computer-controlled "electrobrains," by aiming the mirrors to reflect laser beams. A password system is used to resume progress. - 0.65 - 20090708T000000 - Electro Brain - Gremlin Interactive - Puzzle - 1 - 2816 - - - ./Brain Drain (USA) (SGB Enhanced).zip - Brain Drain - Brain Drain is a puzzle game in which the player has to recreate a pattern, consisting of different symbols like apples or hearts, which is shown in the corner of the screen. The main playing field consists of said symbols, but randomly switched around. The player controls a frame which encloses four of the symbols. When pressing a button, the symbols are rotated clockwise around the frame. Of course the levels have to be solved within a time limit. -In the higher difficulty levels, the player also has to deal with so-called special effects which occasionally kick in during play, e.g. some symbols get hidden by "?" blocks, symbols rotate on their own or the controls are reversed. Three power-ups can be earned by completing bonus levels or finishing a level really fast: clock (stops time for 20 seconds), flash (skips the current level) and credit (gives a second try after time has run out). - 0.65 - 19980301T000000 - Visual Impact - Acclaim - Puzzle - 1 - 2816 - - - ./Bram Stoker's Dracula (USA, Europe).zip - Bram Stoker's Dracula - Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games. - -The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror. - 0.8 - 19930101T000000 - Psygnosis - Sony Electronic Publishing - Action-Platform - 1 - 257 - - - ./BreakThru! (USA).zip - BreakThru! - JUST WHEN YOU THOUGHT YOU WERE OVER TETRIS, HERE COMES BREAKTHRU! - -Get ready for a frenetic-paced puzzle that forces you to think fast. The fun starts with a clock and a solid wall of colored bricks. Eliminate the bricks by clicking on two or more neighboring bricks of the same color. -Tear down wall after wall as you race the clock to raise your score. Watch out! Pesky spiders, annoying soda cans and obnoxious boulders can make life rough. Knock them out of action with rockets and bombs before the clock finishes you. - -- Fast-paced arcade play -- 3 time settings dare you to beat the block -- Multiple levels for greater challenge -- Link up with friends for awesome two-player action - 0.6 - 19950102T000000 - Zoo - Spectrum Holobyte - Puzzle - 1-2 - 2816 - - - ./Bubble Bobble Part 2 (USA, Europe).zip - Bubble Bobble : Part 2 - BUBBLE BLOWING DINO-MYTE! - -As a bubble-blowing dinosaur you challenge a world filled with enemies! Pop special bubbles to release floods, fire, and thunderbolts on the foes who stand in your way. Explore dozens of stages to find magical cups, crystals, doors and more in this exciting game of action and discovery. - 0.7 - 19930702T000000 - Taito - Taito - Platform - 1 - 257 - - - ./Bubble Bobble (USA, Europe).zip - Bubble Bobble - Bubble Bobble is the story of two humans, Bub and Bob who wander into the mysterious cave of monsters and magically turn into dinosaurs. The only way to transform back is to reach the end of the cave... - -Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player. - 0.7 - 19910302T000000 - Taito - Taito - Fighting-Platform - 1 - 262 - - - ./Bubble Ghost (USA, Europe).zip - Bubble Ghost - Bubble Ghost needs to blow a bubble out of his creator's castle. Your task is to guide him so as to direct the bubble through the gaps in each room. The bubble's direction is affected by which part of the ghost hits it. - -Candles, fans, and other obstacles serve to make little Bubble Ghost's task harder. Bubble Ghost is invincible, but the bubble is prone to bursting if it hits anything at pace. You have five bubbles before the game is over. - 0.8 - 19901101T000000 - Ere Informatique - FCI - Puzzle-Action - 1 - 2816 - - - ./Bubsy II (USA).zip - Bubsy II - Defeat droves of dive bombing penguins! Squash squadrons of flying pigs! Trash tons of turbo-powered sheep! -It's all waiting for you in this wacky, whirlwind adventure through the Amazatorium. - -Three wild worlds, two mind-boggling mini-games, and one totally cool bobcat named Bubsy! - -- Nine fabulous, fur-flyin' levels -- About a bazillion barnyard bad guys including Oinker P. Hamm -- Mega-cool mini-games such as Frogapult (the ultimate in amphibian fun) and Liquid Lunacy (super duper deep sea silliness) -- Great graphics and awesome animations - 0.5 - 19940101T000000 - Images Software - Accolade - Action-Platform - 1 - 257 - - - ./Burai Fighter Deluxe (USA, Europe).zip - Burai Fighter Deluxe - The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. - -Burai Fighter Deluxe is an scrolling shooter game. The levels are side- and vertical-scrolling with pre-designed layouts. The player is armed with a variety of weapons, including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything on screen. - -The top-down stages from NES version are not included. The "Deluxe" part refers to the added versus multiplayer mode through the link cable functionality that is included with this Game Boy release. - 0.75 - 19990723T000000 - Kindle Imagine Develop - Taxan - Puzzle-Action-Shoot'em Up - 1 - 260 - - - ./BurgerTime Deluxe (World).zip - BurgerTime Deluxe - BurgerTime Deluxe is a new version of the classic arcade game from 1982, developed for the casual market. As in the original, the player controls a cooking chef that must climb stairs to reach platforms and walk over food pieces, to make them fall and create a complete hamburgers on plates at the bottom of the screen. The cook must avoid touching the roaming enemies, anthropomorphic condiments and fried eggs that kill the main character. The foes can be destroyed with power-ups, or squashed by the falling burger pieces. - -There are power-ups and bonus items scattered throughout the levels. The ketchup bottle kills all the enemies on the level, the salt shaker stops their movement for a few seconds, the ice cube makes the chef invulnerable for a few moments and freezes the adversaries, the burning cocktail also makes the cook invulnerable for a short time and burns the approaching foes, the bubble lifts the character directly to an upper level and the energy drink makes the chef temporally faster. Potato chips, ice-cream cones, cups of coffee and tea give bonus points, while French fries give extra lives. A Bonus mini-game appears between levels after collecting the letters that form the name of an ingredient, where the player has to find pairs of food items by uncovering several cooking pots, guide the chef through a maze and complete other similar challenges. - -There are two modes in the computer version: in Story Mode, a plot is developed through cutscenes between levels, where two chefs called Peter Pepper and Sally Salt must help their uncle to save the family's burger diner from Vinny Vinegar, the owner of a competing hot dog franchise. Quick Mode is closer to the arcade original, where the levels are randomly generated and the game ends when all the lives are spent. The iPhone version has only the Story Mode, with 60 levels and a smaller view area. - 0.65 - 19920225T000000 - Data East - Data East - Various-Action-Platform - 1 - 257 - - - ./Burning Paper (Japan).zip - Burning Paper - The basic gameplay is pretty straightforward. You're the cute little fellow with the B on his suit. You find yourself at the top of some structure with various creatures climbing to the top. You'll notice there's a crosshair on the screen. Pushing the A button fires a beam wherever that crosshair is aimed at. Move it with the directional pad. Pushing the B button makes your character jump, and pushing Start accesses your item inventory. - -Your goal, is to cut out parts of the wall with your beam, causing them to fall on the enemies below. You should be careful not to cut out too big of a piece; otherwise you'll find yourself not having any usable pieces of the wall later on in the level. It can be very easy to do so without noticing. - -If an enemy reaches the top of the building, touching it will cause you to lose a turn. It'll either start to crawl towards one side of the screen, or keep flying into the air. It's possible to jump past it and avoid it, however, when it leaves the screen, your enemy count won't go down. - 0.65 - 19930226T000000 - Pixel - LOZC G. Amusements - Puzzle - 1 - 2816 - - - ./Bust-A-Move 2 - Arcade Edition (USA, Europe).zip - Bust-A-Move 2 : Arcade Edition - It's simple: Bust the multi-colored balls before they bust you! - -BUST-A-MOVE 2 is the lightning-quick, ultra-intense, 100% addictive, arcade puzzler that's gonna grab you and never let go! As the balls descend, you're gonna need sharp eyes and quick reflexes to match 3 or more balls and pop them fast in an all out race to bust or be busted!! - -Match 'em! Stack 'em! Pop 'em! It's the end all, be all, puzzle games of the century that lets everyone bust-a-move!!! - 0.7 - 19970101T000000 - Acclaim - Acclaim - Puzzle-Puzzle / Throw - 1 - 2816 - - - ./Buster Bros. (USA).zip - Buster Bros. - Pang is a platform game which consists of 50 levels in total. It can be played with one or two players on the same screen, and the other player can join anytime within the game. - -Your goal is to destroy the balloons which bounce around the playfield. To accomplish this, you can shoot hooks which travel upwards, and blow up any balloon they touch. Depending on their size, they either split on two smaller ones, or evaporate if they're at their minimum size. Apart from balloons, some levels also have barriers that have to be destroyed with your hooks, since they often block your access to balloons. There are also some barriers which cannot ever be destroyed. Your character has the ability to climb ladders, but cannot jump. - -You can also pick up power-ups such as: the ability to fire two shots at once, the hook that attaches to the ceiling and waits 'til something bumps into it, a gun which has a high rate of fire but cannot destroy barriers. Beside extra weapons, you can also pick certain things like clock (halting time for a small period), dynamite (reducing all balls to minimum size, thus making you able to reach more points), life, and such. - 0.45 - 19931001T000000 - Ocean - Hudson - Action - 1-2 - 256 - - - ./Caesars Palace (USA) (Rev 1).zip - Caesars Palace - This game allows you to play in the Caesars Palace casino. You wander around the casino and play video poker, roulette, blackjack, the Big Six money wheel, or 3 types of slot machines. You bet and win chips and then exchange them for money whenever you like. The interaction is done via a cursor, everything is viewed from first-person perspective. You come to the casino in a taxi - will you be able to leave it in your own limousine? - 0.55 - 19910101T000000 - Magnin & Associates - Arcadia Systems - Casino - 1 - 3584 - - - ./Capcom Quiz - Hatena no Daibouken (Japan).zip - Capcom Quiz : Hatena no Daibouken - Capcom Quiz: Hatena? no Daibouken is a Miscellaneous game, published by Capcom, which was released in Japan in 1990. - 0.9 - 19901221T000000 - Capcom - Capcom - Quiz - 1-2 - 3328 - - - ./Captain America and the Avengers (USA).zip - Captain America and the Avengers - Captain America and the Avengers is a one- to four-player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull, who, by assembling a team of super-villains, seeks to conquer the world. - -The game consists of five stages, primarily focusing on side-scrolling brawler gameplay, but some of the levels also feature side-scrolling shooting stages, where the heroes battle menaces in the air (Stage 2), under the sea (Stage 3), and in space (Stage 5). Boss villains in the game consist of Living Laser and Klaw, Whirlwind, Grim Reaper, Wizard, Mandarin, Juggernaut, Ultron, Controller, Crossbones, and the Red Skull. In addition to the four playable Avengers, Quicksilver makes brief appearances to drop energy replenishments, and the Wasp can add protection and firepower in the shooting areas. - 0.25 - 19940101T000000 - Data East - Mindscape - Beat'em Up - 1 - 263 - - - ./Captain Tsubasa J - Zenkoku Seiha e no Chousen (Japan) (SGB Enhanced).zip - Captain Tsubasa J : Zenkoku Seiha e no Chousen - Captain Tsubasa J: Zenkoku Seiha e no Chousen is a Sports game, developed and published by Bandai, which was released in Japan in 1995. - 0.7 - 19950914T000000 - Bandai - Bandai - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Captain Tsubasa VS (Japan).zip - Captain Tsubasa VS - Captain Tsubasa VS is a Sports game, developed by Graphic Research and published by Tecmo, which was released in Japan in 1992. - 0.8 - 19920327T000000 - Graphic Research - Tecmo - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Card Game (Japan).zip - Card Game - A collection of Card Games for the Game Boy which include Poker, Blackjack, USA (Which is like Crazy 8's or Uno) and a Fortune Telling game. - 0.7 - 19900615T000000 - Marionette - Coconuts Japan - Playing cards - 1-2 - 2560 - - - ./Casino FunPak (USA, Europe).zip - Casino FunPak - In Casino FunPak, you walk around in a casino, partaking in a multitude of games and competing in tournaments to earn as much money as you can. You can play Roulette, Video Poker, Slot Machines, Blackjack and Craps. The tournament mode contains a large tour of the five games. - 0.8 - 19950101T000000 - Beam Software - Interplay - Casino - 1 - 3584 - - - ./Casper (USA).zip - Casper - Based on the Casper film, the game pits you in the role of the friendly ghost trying to make a friend and a second chance at life instead of scaring everyone away. - -The plot centers around the "spoiled, grasping inheritor of Whipstaff Manor" - Carrigan Crittenden. She's after the treasure she thinks is hidden in the walls. Casper will need the help of Dr James Harvey - therapist to the dead - if he has any hope of succeeding in his adventures. - -Casper will also have to deal with his uncles - Stretch, Stinkie and Fatso, who just love to scare "Fleshies" and thwart Casper's efforts. The gameplay is 3d - and is mostly puzzle solving, with Casper able to take a variety of forms and manipulating objects. - 0.65 - 19960101T000000 - Funcom - Interplay - Adventure - 1 - 512 - - - ./Castelian (USA).zip - Castelian - Julius is his name. Demolition is his game. - -Eight colossal towers that almost crack the sky! You and Julius - the Anurian Hybrid - are charged with the task of collapsing the alien towers. As Julius climbs and leaps across the face of each tower, he is confronted by potent and very deadly adversaries. Roving Hexalons, scanning I-Balls, orbiting Spheroids and dissolving pathways threaten you at every turn. Their mere touch will cost you your life! Yet, somehow, you must reach the tower's top in order to detonate your powerful D-bombs! - -Your courage, skill and determination will guide you to the summit of Castelian. Fire your Carbonobombs, catch the high-speed elevator, and escape into the doorways of the unknown. The island's future depends upon you and Julius. Watch him, learn his secrets and demolition will become your game! - 0.55 - 19910501T000000 - Bits Studios - Triffix - Platform - 1 - 257 - - - ./Castlevania - The Adventure (USA).zip - Castlevania : The Adventure - A challenge you can't walk away from! - -After getting his wings clipped in Castlevania and Simon's Quest, the death defying Count has risen again. - -Desiring revenge even more than blood, he'll descend upon your Game Boy, with fangs glistening by the light of the silvery full moon. - -To survive his maze of torture chambers and vampire crypts, you must unlock the castle's secrets by locating hearts, crystals and crosses. You must also possess the strength to master the Mystic Whip, which wards off unearthly evils like the She Worm. - -So risk your neck and accept Drac's challenge. Because if you fail to destroy him now, he will rule the night forever. - 0.6 - 19900928T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Castlevania II - Belmont's Revenge (USA, Europe).zip - Castlevania II : Belmont's Revenge - The curse of the Belmont family has struck again in the second Castlevania adventure for the Game Boy. This game takes place 15 years after the first monochrome adventure. Christopher's son has disappeared, and 4 mysterious castles have risen out of the fog. He must travel to each castle and conquer the demons he finds there in order to rescue his son. Perhaps Dracula is not as dead as we thought. - 0.8 - 19921126T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Castlevania Legends (USA, Europe) (SGB Enhanced).zip - Castlevania Legends - Take a journey to the very beginning, when Dracula first rose up to terrorize the good people of Transylvania. None dared challenge him, and the people of the country lived in fear and terror - until a young girl rose up and decided to take matters into her own hands. That young girl was Sonia Belmont, the first in the line of the legendary Belmont clan. - -While Castlevania Legends plays similar to the earlier Castlevania titles (the protagonist is only armed with a whip and needs to fight her way through five stages plus a hidden stage), there are also some unique features. While it is impossible to roam the stages freely, quite often the player can choose to go one way or another and in doing so skip some areas or find valuable items, collecting all of which will unlock the best ending. Sonia also possesses special power called Burning mode: once in a level (and once per life) she can boost her speed and attack power and become invincible for a short period of time. - 0.65 - 19980311T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Catrap (USA).zip - Catrap - Banished to a mysterious underground labyrinth of complex mazes, two explorers are faced with one chance to reverse the curse: solve all 100 puzzles set out in mazes before them. - -But watch it! Every maze has monsters patrolling the depths of the labyrinth. Help Catgirl and Catboy push around huge blocks to bridge a path to yet another maze, or topple a block a few stories over the pursuing monsters. If you make a mistake, simply use the rewind function and travel back in time to correct it. With 100 mazes in this labyrinth, it will be quite a challenge to get out of the curse's reach! - -Catrap is more than just a game of mindbending intrigue and action. Be the architect of the underground labyrinth and make your own games of intricate puzzles. - -Whether you choose to be a maze builder or a maze solver, we know you can help Catboy and Catgirl land on their feet. - -Catrap (known as Pitman in Japan) is a puzzle game in which the player maneuvers the player, an anthropomorphic cat, to navigate a room while clearing obstacles and kicking monsters and ghosts off the screen. Once the player has knocked all of the enemies off the screen, he advances to the next level. Advancement can prove difficult for the player as increasingly intricate obstacles are presented to overcome all of the monsters and ghosts. Arguably, the easiest route to solve the problem is through trial and error. A player may try one combination of maneuvers by moving the obstacle in one direction, then he may find himself trapped. The player can hit the 'A'-button to reverse his movements and try again in a different way until he finds the solution that enables him to access all of the baddies to knock them off the screen. Trial and error seems to make up a large portion of the game. Players can also create their own mazes. The game is credited with having originated the time-rewind mechanic. - 0.65 - 19901231T000000 - ASK Kodansha - Asmik - Puzzle - 1 - 2816 - - - ./Cave Noire (Japan).zip - Cave Noire - Cave Noire is a roguelike. The game evolves around four quests (killing monsters, freeing fairies or collecting gold/orbs) with ten difficulties each. The difficulty determines how big the target number is, the stats the player starts with and what monsters are encountered. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal - death means a new dungeon has to be created. Beating a difficultly level unlocks the next; this is also the one thing the game saves. - -The dungeons itself are shown from a top-down perspective and feature the hero, walls, floor tiles, monsters and items to collect. Movement is turn-based and each turn is divided into four phases (player movement, player attack, monster attack and finally monster movement). Attacks are only possible when the two participants stand besides each other and the computer simply calculates the result from the statistics (attack, defense, luck and a a random component) which then lowers the health points of the attacked hero/monster. Of course reaching a health of zero means defeat. The mentioned statistics can be improved by finding and using certain items like weapons or armor. Potions, spells and rings which have additional effects when used/equipped, e.g. health refreshments, healing poison, dealing much damage or invisibility. - -Important to note is that the environment also plays an important part in the quest. The walls and tiles may have special effects when touched, examples are pits (the player/monster falls to the next level of the dungeon and takes damage), breakable walls, lava or teleporters. Some rooms may be covered in fog which obscure the floor tiles until the hero walks onto it (monsters still can be made out). There is a specific kind of monster which clears the whole room when killed - but at the same time another one has the exact opposite effect. - 0.8 - 19910419T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Centipede (USA, Europe).zip - Centipede - This is a remake or "modernization" of the classic arcade shooter Centipede, originally released in arcades by Atari in 1980. This remake keeps some of the original game's shooter-style gameplay while mixing in more console-style exploration. Gameplay progresses through five "worlds": Weedom, Frostonia, Infernium, Enigma, and Evile. Players blast away at the classic centipedes, spiders, fleas, and scorpions while fighting new enemies like the mosquito, cockroach, and killer mushroom. A "classic" mode is also included, which allows players to play the classic game in a new "3D" isometric perspective. - 0.7 - 19921201T000000 - Leaping Lizard Software - Hasbro Interactive - Shooter / Space Invaders Like-Shooter - 1-2 - 260 - - - ./Chachamaru Boukenki 3 - Abyss no Tou (Japan).zip - Chachamaru Boukenki 3 : Abyss no Tou - Chachamaru Boukenki 3: Abyss no Tou is a Role-Playing game, published by Human Entertainment, which was released in Japan in 1991. - 0.75 - 19910802T000000 - Human - Human - Role Playing Game - 1 - 768 - - - ./Chachamaru Panic (Japan).zip - Chachamaru Panic - Chacha-Maru Panic is an Action game, published by Human Entertainment, which was released in Japan in 1991. - 19910419T000000 - Human - Human Entertainment - 1-4 - - - ./Chalvo 55 - Super Puzzle Action (Japan).zip - Chalvo 55 : Super Puzzle Action - Jump and bounce through devilishly designed levels to collect the crystals needed to defeat the bosses in this sequel to the unreleased Virtual Boy game Bound High - 0.7 - 19970221T000000 - Japan System Supply - Japan System Supply - Platform - 1 - 257 - - - ./Championship Pool (USA).zip - Championship Pool - Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship. - -All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. - -There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are: - -1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not. - -2. Challenge: It has many different pool games that are played, all with one player without an opponent. The games are: -14.1 Challenge ? After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score. - -Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn. The score is based on how many balls where hit in. - -Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in. - -Equal Offence ? Same as 14.1 Challenge but there is only one game played. - -Three Pool ? Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better. - -Speed Pool ? Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer).3. Party: It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are: -Eight Ball (2 Players) ? A standard eight ball game with the players taking turns to play. - -Nine Ball (2-8 Players) ? A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins. - -14.1 Continuous (2 Players) ? Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game. - -Ten Ball (2-8 Players) ? Same as Nine Ball except with 10 balls. - -Rotation (2-8 Players) ? Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins. - -Straight Pool (2 Players) ? Same as 14.1 Continuous but the player with the highest score after one game wins. - -Equal Offence (2-8 Players) ? Same as Equal Offence in challenge mode but players can take turns to beat each others score. - -Fifteen Ball (2-8 Players) ? Same as Rotation except that any ball can be hit not just the lowest. - -One Pocket (2 Players) ? The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins. - -Three Ball (2-8 Players) ? Same as Three Ball in challenge mode but players can take turns to beat each other?s score. - -Speed Ball (2-8 Players) ? Same as Speed Ball in challenge mode but players can take turns to beat each other?s score.4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table. - 0.65 - 19931001T000000 - Bitmasters - Mindscape - Sports-Sports / Pool - 1 - 1538 - - - ./Chase H.Q. (USA, Europe).zip - Chase H.Q. - As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again. - -However, once you've caught up with your suspect, you are given more time. Your car is also equipped with turbo boosts, which you can use to gain extra speed if you are way behind the criminal. Each arrest is based on a "suspicion". - - - 0.75 - 19901201T000000 - Taito - Taito - Racing, Driving - 1 - 1537 - - - ./Chessmaster, The (USA) (Rev 1).zip - Chessmaster - The iteration of the Chessmaster series on the PlayStation 2 contains most of the features available in the corresponding PC game - which, in this case, is Chessmaster 9000. You can play training games (with all the hints and analysis tools available), rated games (your rating changes after each play), puzzles (chess ones, not the "build the picture" type), learn chess by browsing through the hundreds of tutorials available in the Pandolfini's Chess School or watch famous games. - -There are, however, some new features in the PS2 version; the most useful one is the Online mode. Other is the "living world" of the Chessmaster Championships, where the AI's rating changes, too, as they play each other. The last one is more spectacular - a fantasy-themed - orcs vs. humans - game mode with animated chess sets and a 3D environment. You get to play chess in a forest, inside a castle and in the desert. - 0.55 - 19910101T000000 - Park Place Productions - Hi Tech Expressions - Puzzle-Board game - 2 - 2816 - - - ./Chibi Maruko-chan - Maruko Deluxe Theater (Japan) (SGB Enhanced).zip - Chibi Maruko-chan : Maruko Deluxe Theater - Chibi Maruko-Chan: Maruko Deluxe Gekijou is a Miscellaneous game, developed by Kid and published by Takara, which was released in Japan in 1995. - 19950526T000000 - Kindle Imagine Develop - Takara - Adventure - 1 - 512 - - - ./Chibi Maruko-chan - Okozukai Daisakusen! (Japan).zip - Chibi Maruko-chan : Okozukai Daisakusen! - Chibi Maruko-Chan Okozukai Daisakusen! is a Role-Playing game, developed by Kid and published by Takara, which was released in Japan in 1990. - 19901207T000000 - Kindle Imagine Develop - Takara - Role Playing Game - 1 - 768 - - - ./Chibi Maruko-chan 2 - Deluxe Maruko World (Japan).zip - Chibi Maruko-chan 2 : Deluxe Maruko World - Chibi Maruko-Chan 2: Deluxe Maruko World is an Adventure game, developed by Kid and published by Takara, which was released in Japan in 1991. - 19910913T000000 - Kindle Imagine Develop - Takara - Adventure - 1 - 512 - - - ./Chibi Maruko-chan 3 - Mezase! Game Taishou no Maki (Japan).zip - Chibi Maruko-chan 3 : Mezase! Game Taishou no Maki - Chibi Maruko-Chan 3: Mezase! Game Taishou no Maki is an Action game, developed by Kid and published by Takara, which was released in Japan in 1992. - 19920327T000000 - Kindle Imagine Develop - Takara - Action-Adventure - 1 - 512 - - - ./Chibi Maruko-chan 4 - Kore ga Nihon Da yo! Ouji-sama (Japan).zip - Chibi Maruko-chan 4 : Kore ga Nihon Da yo! Ouji-sama - Chibi Maruko-Chan 4: Korega Nippon Dayo! Oujisama is a Miscellaneous game, developed by Kid and published by Takara, which was released in Japan in 1992. - 19920807T000000 - Kindle Imagine Develop - Takara - Board game - 1 - 2048 - - - ./Chiki Chiki Machine Mou Race (Japan).zip - Chiki Chiki Machine Mou Race - Chiki Chiki Machine Mou Race is a Racing game, published by Atlus, which was released in Japan in 1992. - 19920327T000000 - Altus - Altus - Action-Racing, Driving - 1 - 1537 - - - ./Chiki Chiki Tengoku (Japan).zip - Chiki Chiki Tengoku - Chiki Chiki Tengoku is a puzzle-game about Game Boy. The app proposes to align the symbols falling from above by three to make them disappear, pocket points and create stars instead. It is then the destruction of these stars which make appear the fairies. These last ones close the current stage if they can all fly away and that nothing remains on the screen. Strategy and organization are therefore required to correctly place all elements. - - 19950428T000000 - J-Wing - J-Wing - Puzzle - 1 - 2816 - - - ./Chikyuu Kaihou Gun ZAS (Japan) (En).zip - Chikyuu Kaihou Gun ZAS - Sometime in the 21st century, humanity leaves Earth for Mars due to a legacy of environmental pollution on their home planet. Nobody inhabited the Earth until a group of super-intelligent robots from another galaxy suddenly took over. They have changed the once-proud planet into something that they can inhabit on. An impromptu liberation army was set up to save the planet from the robots; who somehow got rid of the pollution on Earth. - 0.8 - 19921218T000000 - T&E Soft - T&E Soft - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Choplifter II - Rescue & Survive (USA).zip - Choplifter II - Rescue & Survive - SAVE THE HOSTAGES. SAVE THE WORLD. - -Take off on a dangerous rescue mission in a world on the brink of all-out global war. Hostages must be saved from a sly and sinister enemy in order to avert total chaos. Only your skill can save us now. - -You command the AH 90 Commanche attack helicopter, the ultimate fighting machine. Your arsenal includes: machine guns, flame throwers, missiles and invisibility. Superior technology must be used wisely against the omnipresent enemy. Antagonists attack with everything they've got: bullets, missiles, tanks, subterranean gun turrets and land mines. Hectic heli-heroics are required to save the hostages and yourself. - -ChopLifter II features five stages, each with it's own threatening terrain. The game can be played by one or two players. - 0.65 - 19910101T000000 - Beam Software - JVC - Various-Shoot'em Up / Horizontal-Shoot'em Up-Shooter / Plane-Shooter - 1-2 - 260 - - - ./Chou Mashin Eiyuu Den Wataru - Mazekko Monster 2 (Japan) (SGB Enhanced).zip - Chou Mashin Eiyuu Den Wataru : Mazekko Monster 2 - Following the first episode, this second part once again puts the young hero of the series, Wataru, under the spotlight. - 19980807T000000 - Alpha Unit - Banpresto - Role Playing Game - 1 - 768 - - - ./Chou Mashin Eiyuu Den Wataru - Mazekko Monster (Japan) (SGB Enhanced).zip - Chou Mashin Eiyuu Den Wataru : Mazekko Monster - The goal in Chou Majin Eiyuuden is to hatch a creature from an egg and raise it. More creatures can also be obtained. Chou Majin Eiyuuden: Wataru Mazekko Monster is based off of an anime series called Chou Majin Eiyuuden Wataru - 19971212T000000 - Alpha Unit - Banpresto - Role Playing Game - 768 - - - ./Chousoku Spinner (Japan) (SGB Enhanced).zip - Chousoku Spinner - In Chousoku Spinner the object of the game is to have "yo-yo battles", buy new yo-yos, and upgrade current yo-yos. Chousoku Spinner contains RPG like elements such as traveling to various locations, talking to other characters, earning money to buy new items, and a story. - -The way disputes are settled in Chousoku Spinner is by having a yo-yo battle. The winner is the character who can keep their yo-yo going the longest amount of time. First the balance must be chosen, the more in the middle it is the better the balance will be. After the balance is chosen the power must be chosen. - 19980918T000000 - Hudson - Hudson - Adventure - 1 - 512 - - - ./Chuck Rock (USA, Europe).zip - Chuck Rock - Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. - -The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights. - 0.5 - 19930101T000000 - Core Design - Sony Electronic Publishing - Action-Platform - 1-2 - 257 - - - ./Cliffhanger (USA, Europe).zip - Cliffhanger - Standard side-scrolling beat'em up based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. - -Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate. - -The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD. - 0.2 - 19931130T000000 - Malibu Games - Sony Electronic Publishing - Action-Platform - 1-2 - 257 - - - ./Collection Pocket (Japan) (SGB Enhanced).zip - Collection Pocket - This cartridge includes ten mini games including poker, blackjack, race cars and horses. But we find mostly two shoots in the compile. Everything in jap did not allow me to decode the names of titles. Aside from that the flattering name of the publisher Naxat Soft pushed me to try these horizontal apps. - 19971121T000000 - Naxat Soft - Naxat Soft - Various-Compilation - 1 - 3840 - - - ./College Slam (USA).zip - College Slam - Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams. - 0.55 - 19960101T000000 - Torus Games - Acclaim - Sports-Sports / Basketball - 1 - 1538 - - - ./Contra - The Alien Wars (USA) (SGB Enhanced).zip - Contra : The Alien Wars - Welcome to 2636 the year the notorious Red Falcon gets even-with an unprecedented alien onslaught orchestrated to push the Contra forces to their ultimate reaches. - -Plunge through a molten massacre on a high speed voyage to the guts of the archenemy alien. Check out the side and top perspectives that engulf you in a 3-D sensation. Pick off solar slimedogs while you scale over walls swing from girders and ropes whatever it takes to defeat Red Falcon's allies. Sweat through five gut-splitting stages including the Streets of the Neo City and the Mucho Grande Badlands. - -The intensity is so real that the explosions will nearly knock you off your feet. And the Boss Enemies are so gigantic, your screen can hardly hold them. You'll need to wrap both hands around artillery powerful enough to make today's weapons look like squirt guns. Tbe Contra legacy is alive and dangerous. - 0.75 - 19940923T000000 - Konami - Konami - Action-Shoot'em Up / Horizontal-Shoot'em Up-Shooter / Run and Gun-Shooter - 1 - 260 - - - ./Cool Ball (USA).zip - Cool Ball - Pop-Up is a basic action game in which the player takes control over a bouncing ball. The goal of each one-screen level (the background themes progress from the big bang all the way to the future) is simple: bouncing between platforms, collecting as many points as possible and above all the exit key which opens up the way to the next level. Of course there are various hazards to overcome, mostly in the form of special platforms like sticky or angled ones. There are also other tools to collect which can be used to make life easier at other places: water drops for extinguishing fires, a hammer for destroying walls and keys for opening up passages. - 0.75 - 19910217T000000 - Loriciel - Takara - Puzzle-Action-Platform / Run Jump-Platform - 1 - 257 - - - ./Cool Spot (USA).zip - Cool Spot - Charge, blast and hurdle through this fun and frantic adventure without losing your cool - or your shades! - -As COOL SPOT, you'll stop at nothing to rescue your SPOT buddies when they get snatched by powers uncool! - -Shoot the curl, and whip through a stomach-dropping rollercoaster ride in a carbonated quest to chill out your foes! - -- Hundreds of outrageous foes! Watch SPOT give cheese-slinging mice, slime balls, and crappy beach critters the deep freeze! -- 8 levels of side-splitting fun plus 6 bubble-bashing bonus rounds! -- High energy jams with hair-raising (bald red fellows excluded) sound effects! - 0.6 - 19940225T000000 - Virgin Interactive - Virgin Interactive - Action-Platform - 1 - 257 - - - ./Cool World (USA, Europe).zip - Cool World - A licensed game based on the live action/animation movie "Cool World" - -You play Frank Harris and your task is to stop Holli Would from entering the real world. - -You accomplish the levels by shooting doodles and collecting coins. - -Gameplay is set by 4 World with 4 levels each. - -Same as the movie, the game is based in cartoon graphics. - 0.2 - 19930101T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Cosmo Tank (USA).zip - Cosmo Tank - CosmoTank is a space tank battle game. You're the commander of the tank 'Tiger a-1' and your mission is to fight on land and in space against the Master Insect and his minions. The game features both top-down levels and first person levels in which you can freely move around in all directions. Settings feature both open outdoor environments, caves and space. Slowly upgrade your cannon and armor as you progress for more firepower and the ability to sustain more hits. - 0.75 - 19900901T000000 - Atlus - Asuka Technologies - Shoot'em Up-Action - 1 - 260 - - - ./Crayon Shin-chan - Ora no Gokigen Collection (Japan) (SGB Enhanced).zip - Crayon Shin-chan : Ora no Gokigen Collection - Crayon Shin-Chan is originally a manga by Yoshito Usui narrating the adventures of Shinosuke Nohara, a five-year-old boy who comes up with something special. This Game Boy adaptation is actually a compilation of mini-games. The young hero must thus challenge all the characters of the manga in various disciplines, between shots on goal and 1, 2, 3 sun. - 19961220T000000 - Bandai - Bandai - Action - 1 - 256 - - - ./Crayon Shin-chan - Ora to Shiro wa Otomodachi Da yo (Japan).zip - Crayon Shin-chan : Ora to Shiro wa Otomodachi Da yo - We find this time the young Shinosuke in a fairly classic platform game. The hero allowed the possibility to use various items, or to jump on the other characters to get rid of them. Technically pretty cute, the game is still difficult for his target. A large number of mini-games come to break the monotony of a disign level very little inspired. - 19930409T000000 - Bandai - Bandai - Platform - 1 - 257 - - - ./Crayon Shin-chan 2 - Ora to Wanpaku Gokko Dazo (Japan).zip - Crayon Shin-chan 2 : Ora to Wanpaku Gokko Dazo - Following the adventures of Crayon Shin-Chan in the genre platforms, the realization of this album is always proving good, the program with the same graphics as its predecessor, and offering the same type of gameplay. A title in which it is necessary to avoid the confrontation with the enemies, to find items to protect themselves and to overcome mini-games which dot each level. - 19931022T000000 - Bandai - Banalex - Platform - 1 - 257 - - - ./Crayon Shin-chan 3 - Ora no Gokigen Athletic (Japan).zip - Crayon Shin-chan 3 : Ora no Gokigen Athletic - Third episode of Shinosuke's adventures on the Game Boy, the recipe is not this time the same since the boy must this time roam in his neighborhood, and meet the challenges imposed by other characters in the manga. The mini games, in quite a large number, are very well done and quite fun. A nice surprise, especially for those who love the series, and are sensitive to his humor. - 19940326T000000 - Bandai - Bandai - Action - 1 - 256 - - - ./Crayon Shin-chan 4 - Ora no Itazura Daihenshin (Japan) (SGB Enhanced).zip - Crayon Shin-chan 4 : Ora no Itazura Daihenshin - The series follows the adventures of a five-year-old boy named Shinnosuke Nohara (nicknamed Shin-chan) and his family, neighbors, friends and relatives in Kasukabe, Saitama Prefecture, Japan. Shinnosuke's family was initially composed of four members, including Shinnosuke, Misae Nohara (the mother), Hiroshi Nohara (the father) and Shiro (the dog). Family members reach five when the last one arrives, Shinnosuke's little sister, Himawari Nohara. Also on the family side, his angry and often authoritarian grandfather Yoshiji is the opposite of his other grandfather, Ginnosuké, nicknamed "Ginny", who is joking and also perverse. Shinnosuke hangs out most of the time with four of his friends: Nene, Kazama, Masao and Bo. He goes to nursery school where he attends teachers such as Mademoiselle Yoshinaga and Mademoiselle Matsuzaka as well as the principal of the school, Mr. Takakura, whom he and his friends nickname "The godfather" because of his dress and his mafia appearance. Shin-chan is secretly in love with his former teacher, Nanako Ōhara, and also a fan of two superheroes he particularly appreciates, Action Kamen and Cuntom Robo. - 19940826T000000 - Bandai - Bandai - Platform - 1 - 257 - - - ./Crystal Quest (USA).zip - Crystal Quest - In a Star Trek-style future, a serum to be created from three Crystals located in far-off lands is required to save humanity. Only the USS Spectrum and its brave captain (you) can do this. Unfortunately, the ship's warp drive is malfunctioning and will soon be useless, so you must quickly get to the engine room and direct yourself into a distant galaxy using the co-ordinate system. Once there you will encounter aliens and robots, and must visit some of these hostile planets. Kill foes, navigate planets and use switches in the QUILLed adventure using VERB NOUN input. - 0.7 - 19910901T000000 - Casady & Greene - Pocket Money Software - Action-Adventure - 1-2 - 512 - - - ./Cult Jump (Japan).zip - Cult Jump - Cult Jump is a rather special title, mix of adventure game and quiz. The player finds here all the characters published at the time in the pages of the famous magazine Shonen Jump, the latter questioning him on his manga culture (the questions more particularly, of course, on the licenses they represent). A production close to absolute zero interest for people who do not read Japanese. A title extremely fan service. - 19930910T000000 - Sun L - Bandai - Adventure-Quiz - 1 - 512 - - - ./Cult Master - Ultraman ni Miserarete (Japan).zip - Cult Master : Ultraman ni Miserarete - Cult Master - Ultraman Ni Miserarete is a quiz game about the universe of the silver warrior protector Ultraman. The player here has to answer a multitude of questions concerning the license, but also, more broadly, questions of general culture. Note that it is possible to choose the degree of difficulty, the most difficult questions asking for example which episode appears such or such enemy ... - 19930312T000000 - Minato Giken - Bandai - Quiz - 1 - 3328 - - - ./CutThroat Island (USA, Europe).zip - CutThroat Island - In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name. - 0.55 - 19960101T000000 - Software Creations - Acclaim - Action-Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Cyraid (USA).zip - Cyraid - Take control of Warrior or Fighter (no difference between characters) as you rescue their mother Natasia from an evil scientist who tries to conquer Earth from his fortress Cyraid. Chase her captor across four stages containing multiple rooms, smashing blocks and kicking ladders to reach energy pods that reveal an exit to the next room. Enemies in each level take lives when they touch you. There are extra lives and upgrade pods that can be collected to increase speed, destroy dense blocks, jump, and even shoot missiles. - -Every couple of minutes, a large rock monster stomps his way on the scene respawning blocks previously destroyed, so be careful you don't occupy the same space. The stages also feature alternative paths and boss fights. Passwords allow you to resume at the beginning of each stage. - 0.6 - 19910101T000000 - SAS Sakata - NEXOFT - Puzzle - 1 - 2816 - - - ./Daedalian Opus (USA).zip - Daedalian Opus - In this game you play as Daedaleanopus. Your mission is to solve puzzles. These puzzles consist of placing shaped pieces into a space and completely filling the area with all the pieces- sort of like Tetris except you try to fill up all the space on the board. Each puzzle is timed and after every puzzle you get a password so you can continue your game later. - 0.45 - 19900101T000000 - Vic Tokai - Vic Tokai - Action-Puzzle - 1 - 2816 - - - ./Daffy Duck (USA, Europe) (SGB Enhanced).zip - Daffy Duck - Get ready to duck and cover. Because the fate of the planets rests squarely on Duck Dodgers--alias Daffy Duck--the fearless space crusader from the cartoon adventure series. -Marvin Martian, the extra-fiendish extraterrestrial, is poised to obliterate the galaxy! So choose your weapon. Then help Daffy race from planet to planet in hot pursuit of the outrageous alien. -Search secret chambers and caverns for mystery bonuses! Help Daffy shield himself from needles fired by crazed cactus! Block an onsalught of enemy space mines! Battle an undersea army of Instant Martia's (just add water). Finally, look down the barrel of Marvin Martian's P-38 Space Modulator--with its destructive sights set on Earth! - 0.5 - 19950131T000000 - Sunsoft - Sunsoft - Platform-Action - 1 - 257 - - - ./Dai-2-ji Super Robot Taisen G (Japan) (SGB Enhanced).zip - Dai-2-ji Super Robot Taisen G - Dai 2 Ji Super Robot Wars G is a tactical role-playing game on Gameboy. Scientists have discovered extraterrestrial technologies inside a meteor that has just crashed. They deduce that the aliens will attack from one moment to the next and you must protect the Earth! You control an army of giant robots to position correctly on all fronts, on land, at sea or in the air, in order to repel the ever more important attacks of the invaders! - - - 19950630T000000 - Banpresto - Banpresto - Role Playing Game - 1 - 768 - - - ./Daikaijuu Monogatari - The Miracle of the Zone (Japan) (SGB Enhanced).zip - Daikaijuu Monogatari : The Miracle of the Zone - The most knowledgeable players probably know the two Super Famicom episodes of this series. This Game Boy version replaces turn-based battles with card-based battles, obviously inspired by Magic and Yu Gi Oh! The cartridge has the particularity to be equipped with GB Kiss system, for data exchange. - 19980305T000000 - Birthday - Hudson - Action RPG-Role Playing Game - 1 - 768 - - - ./Daiku no Gen-san - Ghost Building Company (Japan).zip - Daiku no Gen-san : Ghost Building Company - Hammerin' Harry: Ghost Building Company is the sequel to Hammerin' Harry. - -This episode has Harry fighting more than just workers. He has to defeat an army of ghosts in a series of environments, including construction site, sewer, airship, jungle, and finally, the headquarters where he meets the evil ghost building machine. Rather than using his mallet, Harry can obtain a spiked ball which does more damage than the mallet. There are five stages, and each one ends with Harry fighting a boss. Upon completion of a stage, the gameplay switches from a beat-em-up to a horizontal shooter where Harry flies through the air, defeating airborne enemies and avoiding dangerous objects. - 0.7 - 19920731T000000 - Tamtex - Irem - Action-Platform - 1 - 257 - - - ./Daiku no Gen-san - Robot Teikoku no Yabou (Japan).zip - Daiku no Gen-san : Robot Teikoku no Yabou - From the series of "Hammerin' Harry". The second Game Boy game takes out heroes to the final frontier - outer space. The basic gameplay is much the same as its predecessor, although it's a bit more difficult. At a few points, you'll be accompanied by some robot helpers, who show up at specific points in each stage to spring you over walls or supply extra firepower. It also has a particularly cool final battle where the roles are reversed - instead of being a lone character against a huge machine, you control a huge machine against one single character, a wily ninja who blinks in and out of existence. This one was only released in Japan. - 19940325T000000 - Irem - Irem - Platform-Action - 1 - 257 - - - ./Daisenryaku (Japan).zip - Daisenryaku - Daisenryaku is a traditional military turn-based strategy game. The game uses "fake hexagons"; the hexagons are in fact square. There are two rivals in every scenario, "black" and "white" - and four sides are in game: US, USSR, FRG and Japan, each with specific units, based on realistic warfare, for example Mig-23, Su-24, T-80. Bradley, F-15, F-16.... Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Different units have different strengths and weaknesses. The outcome of combat is determined by the attack strength which varies between different unit types. Game has 6 maps, can be played both against the console or against another human player. - 0.65 - 19910612T000000 - SystemSoft - Hori Electric - Strategy - 1 - 1280 - - - ./Darkman (USA, Europe).zip - Darkman - Based on the film by Sam Raimi. You play Peyton Westlake, returned from the dead as the many faced "Darkman", seeking your revenge against mobster Robert G.Durant. Live through all the high spots of the movie - the breathtaking helicopter fight sequence - the skyscraper shoot-out - dice with death as you swing into heaving freeway traffic dangling from a helicopter. - 19920101T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./David Crane's The Rescue of Princess Blobette (USA).zip - David Crane's The Rescue of Princess Blobette - Blob is Back! - -That's right, the jelly bean-loving Blob and his faithful Earth-boy companion are back in a brand-new adventure! This time out, the duo's exploits take them to the Royal Castle of Blobolonia, Blob's home planet, as they attempt to free the lovely-and imprisoned-Princess Blobette from the clutches of the treacherous Antagonistic Alchemist. - -Join our heroes as they encounter secret rooms, clever traps, and dangerous obstacles in the labyrinthine depths of the castle. But all is not lost-these two share a very special secret: With each flavor of jelly bean the boy feeds Blob, Blob will magically transform into a different shape that can help this intrepid pair get past just about anything the Alchemist can conjure up! - -The Rescue of Princess Blobette tells the story of a young, male protagonist and his blob companion as they attempt to rescue the latter's girlfriend, the titular Princess Blobette. The damsel in distress has been imprisoned by the Antagonistic Alchemist within the highest tower of the Royal Castle on the planet Blobolinia. Like its predecessor, A Boy and His Blob: Trouble on Blobolonia, The Rescue of Princess Blobette is a puzzle-platformer in which the player directly controls the boy as he is followed around by the blob, who is controlled by the computer AI. The pair must navigate the various passages and floors of the castle to locate and free Blobette. The boy can only run back and forth, cannot jump or swim, and will die if he falls a long distance or comes in contact with dangerous objects such as flame throwers and sewer serpents. However, the blob can be made to turn into useful tools when he is fed jelly beans of various flavors. Each flavor causes a different transformation. For example, feeding the blob a tangerine jelly bean will change him into a trampoline, which the boy can then use to reach high platforms. The player may also locate extra jelly bean sacks and numerous, optional treasures. Finding five peppermints will increase the player's extra lives by one. - 0.6 - 19890101T000000 - Absolute Entertainment - Imagineer - Puzzle-Platform - 1 - 257 - - - ./Days of Thunder (USA, Europe).zip - Days of Thunder - Tom Cruise's film brought NASCAR racing to the masses, and Mindscape did the same for games players with this license. If you mentally change the driver names, it can be thought of as a recreation of real NASCAR racing rather than a direct recreation of the film. - -You play Cruise's Cole Trickle character (his name, like many of the others, is slightly different to that of a real NASCAR racer of the day) against your rivals on 8 tracks, based on real-life counterparts. The races are all on ovals, although the exact lengths, corner types and gradients are varied. This means that the ideal racing line on one track can put you into the wall on another. Qualifying is incorporated alongside the races themselves. - -From times to times you'll have to pull into the pit stop area. When doing so, you control the five members of the pit crew. Loosing time on pit will make you lose positions at the race. The other racers, however, never pit. - -The NES version has 3rd-Person perspective only. - 0.6 - 19920101T000000 - Argonaut Software - Mindscape - Racing, Driving - 1 - 1537 - - - ./Dead Heat Scramble (USA).zip - Dead Heat Scramble - Dead Heat Scramble is a relatively simple racing game. The player chooses between three cars (dune buggy, sand rail or off-road truck) and races against the clock while dodging obstacles like other cars or blockades. The ten courses, which have to be unlocked in a linear order, take place in a tube and are shown in a cross-sectional view from above. The cars can move left and right on the bend. Other than that there are also a few power-ups to collect on the way which bring advantages like a nitro boost. - 0.85 - 19901201T000000 - Copya System - Electro Brain - Racing, Driving - 1-2 - 1537 - - - ./Dennis the Menace (USA).zip - Dennis the Menace - This game brings the US cartoon character Dennis the Menace's menacing treatment of poor old Mr. Wilson to the computer screen, around the time of the film also released in 1993. - -Dennis is a platform game across settings such as Sewers, the Park, and Mr. Wilson?s house, each of which has an end-of-level bad guy. The in-level opposition follows standard attack patterns and can usually be avoided. The enemies regenerate as you move on, although you generally only progress from bottom-left to top-right anyway. - -Some of the holes in the ground are deadly while others lead to secret rooms. Fortunately, you are given up to 9 lives at the start, and lots of extra lives are on offer throughout the game, so these are well worth checking out. A choice between music and sound effects is offered. - 0.5 - 19940201T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Desert Strike - Return to the Gulf (USA) (SGB Enhanced).zip - Desert Strike : Return to the Gulf - The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world! - -You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert! - 0.25 - 19950201T000000 - Electronic Arts - Electronic Arts - Puzzle-Shoot'em Up-Shooter - 1 - 260 - - - ./Dexterity (USA, Europe).zip - Dexterity - Dexterity is a puzzle game with a 7x8 grid, each one filled with a tile or another item. The goal is to flip over all tiles within a time limit. This has to be triggered manually by pressing a button, but if there is another flipped tile on the field, all other tiles between the player's position and the other tile will flip, too. Some grids are filled with stationary blocks, moveable blocks (either pushing them normally or send them flying with a strong kick) and holes. - -There are also monsters which need to be avoided. All five of them have different behaviour patterns and have the ability to reverse already flipped tiles; some of them can even push blocks or destroy tiles. The monsters can be killed by using blocks against them: pushing them over the borders of the playfield or a hole will kill them. Alternatively they also can be trapped. Killed monsters slowly respawn at pre-defined spawn points; this takes place over several phases. In the "egg" phase, it can be picked up to kill another enemy with it. Another possible weapon are stunned enemies which stood on a multi-flipped row. - -When pushing blocks into a corner, they will disappear and transform into power ups, e.g. bonus points, extra time or a temporary stun of all enemies. A life is lost when an enemy is touched or the time runs out. When that happens, all flipped tiles stay flipped. - 0.75 - 19900701T000000 - SNK - SNK - Puzzle - 1 - 2816 - - - ./Diablo (USA) (Proto).zip - Diablo - Long ago a secret war raged between Heaven and Hell, each using humanity as its pawns. While the Prime Evils of Hell were engaged in war their lesser lieutenants conspired to overthrow them. They mutinied suddenly with the combined forces of Hell, overwhelming the three Primes. Stripped of their power, they were banished to the mortal realm. Human agents of Heaven, upon discovering this, found the three Primes and sealed them within gemstone prisons, each of them sent to a different corner of the earth and kept under guard to prevent them from escaping. - -As years turns to centuries, however, the power of Heaven's agents waned, until eventually not even the people of the town of Tristram knew that buried deep under their chapel was the soul of the Lord of Terror, Diablo. As the strength of his prison waned Diablo reached out into the world, corrupting the dreams of the land's good king, driving him to attack his neighbors. The nation of Khanduras fought wars with no intention of winning, desiring only slaughter and suffering. Now the lands lay scorched, home only to monsters and the dead. Rumors spread of a way to stop the demons, as well as rumors of great wealth, and both draw adventurers from far to the small town of Tristram. - 0.6 - - Blizzard Entertainment - Blizzard Entertainment - Role Playing Game - 1 - 768 - - - ./Dick Tracy (USA).zip - Dick Tracy - You play as square-jawed detective Dick Tracy as he tries to solve five different crimes that vary in difficulty. This game is mostly a platform game with some overhead driving to get to the different buildings in search of clues. - -There are five different weapons in the game: hand gun, tommy gun, super punch, tear gas and Tracy's plain fists. There are also medical kits that can be found. Enemies can be armed or unarmed. If Tracy shoots an unarmed thug, he loses health. - -The main goal of the game is to collect five clues; enough to be able to arrest the culprit. Clues are scattered all over town in various buildings, usually full of Tracy-hating thugs. You start by viewing the mug shots of known criminals, going to there last whereabouts and interrogating them. - 0.6 - 19911201T000000 - Realtime Associates - Bandai - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Dig Dug (USA).zip - Dig Dug - Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which are able to walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points. - - 0.7 - 19920717T000000 - Namco - Namco - Action-Action / Labyrinth - 1 - 258 - - - ./Dino Breeder 2 (Japan) (SGB Enhanced).zip - Dino Breeder 2 - - Simulation - 1024 - - - ./Dino Breeder (Japan) (Rev 1) (SGB Enhanced).zip - Dino Breeder - Dino Breeder starts with the player being able to choose one of six dinosaur eggs. The player then gets to keep whichever dinosaur hatches from the egg and gets to name it. The dinosaur can be fed, trained, or get into a battle. There is a story which can be progressed through by meeting certain criteria. - -Dinosaurs have a set amount of hit points and if they are taken down to zero they will die leaving players the option to start the whole game over or start again at the last checkpoint with the current dinosaur. - 0.65 - 19970822T000000 - Digital Kids - J-Wing - Simulation - 1 - 1024 - - - ./Dirty Racing (Japan).zip - Dirty Racing - Dirty Racing is a Racing game, developed by Gremlin Interactive and published by Jaleco Entertainment, which was released in Japan in 1993. - 0.7 - 19930108T000000 - Gremlin Interactive - Jaleco - Racing, Driving - 1 - 1537 - - - ./Darkwing Duck (USA).zip - Disney's Darkwing Duck - Darkwing Duck is a 2D 3rd person platform game featuring this Disney super-hero, friend of Lauchpad McQuack (the Duck Tales character who worked as a pilot for Scrooge McDuck). - -As a decent super-hero, his role is to save the city from his enemies. - -Graphics are cartoonish, like other Disney licenses developed by Capcom, but darker. - -Gameplay is similar to Mega Man and Duck Tales, in the same jump and run style. Controls are easy to handle. - 0.65 - 19930101T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./DuckTales 2 (USA).zip - Disney's DuckTales 2 - While in the basement of Uncle Scrooge's mansion, Huey, Dewey and Louie discover an old piece of paper. When they show it to Uncle Scrooge, he recognizes it as part of his great, great Uncle Fergus McDuck's legendary treasure map! With the remaining parts of the map hidden around the world, it's up to Uncle Scrooge to find them and discover Fergus McDuck's secret treasure! - -Duck Tales 2 is the sequel to the NES and Game Boy game, Duck Tales. Based on the Disney cartoon of the same name, players control Uncle Scrooge as he searches the globe for massive amounts of wealth while trying to discover hidden pieces of the map. - -Scrooge's main method of attack is his cane - by jumping in the air and holding the B Button, the cane turns into a pogo stick, allowing players to jump onto most enemies' heads and cross dangerous terrain like spikes with ease. By pushing up against a wall or an object, Scrooge will whack his cane like a golf club, either sending the object flying or occasionally revealing secret items. New to Duck Tales 2 is the ability to push and pull certain objects with the cane after hitting them. - -Familiar faces such as Huey, Dewey and Louie, Webby, Mrs. Beakley, and Launchpad McQuack all turn up to lend a hand. Scrooge will even bump into the crazy inventor, Gyro Gearloose, who will improve Scrooge's cane so that he can access even more secret areas. - 0.75 - 19910101T000000 - Capcom - Capcom - Platform-Action - 1 - 257 - - - ./DuckTales (USA).zip - Disney's DuckTales - While in the basement of Uncle Scrooge's mansion, Huey, Dewey and Louie discover an old piece of paper. When they show it to Uncle Scrooge, he recognizes it as part of his great, great Uncle Fergus McDuck's legendary treasure map! With the remaining parts of the map hidden around the world, it's up to Uncle Scrooge to find them and discover Fergus McDuck's secret treasure! - 0.75 - 19901002T000000 - Capcom - Capcom - Platform-Action - 1 - 257 - - - ./Dodge Boy (Japan).zip - Dodge Boy - Dodge Boy is a revolution in dodgeball. It will allow you to fight as you wish with a variety of game settings and player placements. - 0.65 - 19911206T000000 - TOSE - Tonkin House - Sports-Sports / Dodgeball - 1-2 - 1538 - - - ./Donkey Kong Land 2 (USA, Europe) (SGB Enhanced).zip - Donkey Kong Land 2 - In Donkey Kong Land 2, Donkey Kong has been captured by the evil Kaptain K. Rool, leaving it up to Diddy and Dixie Kong to save the day in this side-scrolling adventure. Fortunately, they will have plenty of help along the way from their friends. - -Like the original Donkey Kong Land, all the graphics in this game are pre-rendered three dimensional models. The gameplay is also similar, with platform jumping and banana collecting remaining a core part of the game experience. - 0.75 - 19960902T000000 - Rareware - Nintendo - Action-Platform - 1 - 257 - - - ./Donkey Kong Land III (USA, Europe) (Rev 1) (SGB Enhanced).zip - Donkey Kong Land III - DK and Diddy Kong have left in search of The Lost World after hearing of a contest to find it on the radio. This leaves Dixie stuck with minding her baby cousin Kiddy Kong. Frustrated at this, she decides to take Kiddy with her and find The Lost World before everyone else! - -As with Donkey Kong Country 3: Dixie Kong's Double Trouble!, Dixie Kong takes the lead in the third chapter of the Donkey Kong Land series. Dixie can glide using her hair, and carries barrels over her head. Her partner is the heavy Kiddy, who carries barrels in front of him, and can jump a bit further by somersaulting over platform edges first. - -There are also special animal friends that can help the two primates out. Ellie the Elephant can shoot water at enemies, while Enguarde the Swordfish can glide through water with ease. Squawks the Parrot can fly and spit eggs, and Squitter the Spider can shoot webbing as well as use it to create new platforms. - -Each level has Bonus Coins and DK Coins tucked well away in the levels. While it's possible to gain an ending without these, to complete the game properly, players must seek them all out and unlock levels of the fabled 'Lost World'. A new feature to the game series is a Time Attack mode - once players finish the game, they can attempt to beat the best time for certain levels. - 0.6 - 19971001T000000 - Rareware - Nintendo - Action-Platform - 1 - 257 - - - ./Donkey Kong Land (USA, Europe) (SGB Enhanced).zip - Donkey Kong Land - In a modifiication of Donkey Kong Country, Donkey Kong teams up with his buddy Diddy for new adventures and gorilla antics. Facing high-flying pigs, killer bees, and reptilian Kremlings, the simian duo swings back into action on the Game Boy. - -The two Kongs each have similar abilities when compared to the SNES game. - -This game isn't exactly a remake of DKC; for instance, there are new levels and enemies, and Candy Kong does not save your game: instead you must collect all four Kong letters. - 0.75 - 19950602T000000 - Rareware - Nintendo - Platform - 1 - 257 - - - ./Donkey Kong (Japan, USA) (SGB Enhanced).zip - Donkey Kong - Donkey Kong's adventures continue with new tricks and traps for Mario! - -Donkey Kong returns to Game Boy! This famous ape has kidnapped Pauline and climbed to the top of a perilous skyscraper. Challenged by many perils and unending puzzles, Mario must reach his arch rival. As he makes his way Mario will need to gather disappearing keys to unlock doors of hidden rooms. Donkey Kong devises evil tricks to confuse and trap him. Our heroic plumber has his hands full this time! - -- Classic arcade fun with 10 stages and 100 advanced puzzles -- Thrilling new adventure elements for added excitement -- 4 megabyte game contains a battery back-up - 0.8 - 19940614T000000 - Nintendo - Nintendo - Platform / Run Jump-Platform - 1 - 257 - - - ./Doraemon - Taiketsu HimitsuDougu!! (Japan).zip - Doraemon : Taiketsu HimitsuDougu!! - The first adventures of the robot cat from the future come in the form of an action game filled with challenges. Most of the time, it will be simulated shoot'em up in which the player has the obligation to reach a certain number of points to progress. If the realization turns out to be quite arbitrary, we still appreciate finding the universe of the manga of Hiroshi Fujimoto. - 19910301T000000 - SAS Sakata - Epoch - Action - 1 - 256 - - - ./Doraemon 2 - Animal Planet Densetsu (Japan).zip - Doraemon 2 : Animal Planet Densetsu - Doraemon 2: Animal Wakusei Densetsu is an Action game, developed by Agenda and published by Epoch, which was released in Japan in 1992. - 19921219T000000 - Agenda - Epoch - Action - 1 - 256 - - - ./Doraemon Kart (Japan) (SGB Enhanced).zip - Doraemon Kart - Doraemon Kart is a Racing game, developed and published by Epoch, which was released in Japan in 1998. - 0.65 - 19980320T000000 - Epoch - Epoch - Racing, Driving - 1 - 1537 - - - ./Doraemon no Game Boy de Asobouyo Deluxe 10 (Japan) (SGB Enhanced).zip - Doraemon no Game Boy de Asobouyo Deluxe 10 - In this compilation of several mini games, you must challenge the characters of the Doraemon universe through disciplines as exotic as skateboarding, mahjong in the colors of the robot cat, an ersatz of bingo and other tests with rules not always understandable. - 19981127T000000 - Wizard - Epoch - Action - 1 - 256 - - - ./Doraemon no Study Boy 1 - Shou 1 Kokugo Kanji (Japan).zip - Doraemon no Study Boy 1 : Shou 1 Kokugo Kanji - After having amused the children, Doraemon, the robot cat, embarks on teaching on a large scale. In this first chapter, young players will be able to work on their reading of the kanjis, the Japanese ideograms, with a whole bunch of recognition exercises on several levels. A title to be reserved for japanophiles who are not afraid to work on a monochrome screen. - 19960425T000000 - Fujicom - Shogakukan - Educational - 1 - 4352 - - - ./Doraemon no Study Boy 2 - Shou 1 Sansuu Keisan (Japan).zip - Doraemon no Study Boy 2 : Shou 1 Sansuu Keisan - As a continuation of the Study Boy collection, this Sansuu Kei-san version offers young players to work on their arithmetic in a fun way. Not sure that the Game Boy is really the adequate support for this kind of exercises ... The software however is doing pretty well, with even a mini game in the form of shoot'enm up to reward the bravest. - 19960425T000000 - Fujicom - Shogakukan - Educational - 1 - 4352 - - - ./Doraemon no Study Boy 3 - Ku Ku Master (Japan).zip - Doraemon no Study Boy 3 : Ku Ku Master - To complete the cartridge dedicated to arithmetic and its problems stated in a sometimes quite impropable way, Ku Ku Master is the ideal cartridge for young players wishing to work on this essential point of mathematics. There are tests, timed exercises ... In short, everything to become a crack. - 19961025T000000 - Fujicom - Shogakukan - Educational - 1 - 4352 - - - ./Doraemon no Study Boy 4 - Shou ni Kokugo Kanji (Japan).zip - Doraemon no Study Boy 4 : Shou ni Kokugo Kanji - As its name suggests, this is the second chapter devoted to the study of kanjis. No big innovations compared to the first opus, except that new mini games are appearing. To note, the presence of a special mode dedicated to writing, in which the program shows the player how to calligraphy the kanjis. A title to reserve for connoisseurs. - 19970625T000000 - Fujicom - Fujicom - Educational - 1 - 4352 - - - ./Doraemon no Study Boy 5 - Shou 2 Sansuu Keisan (Japan).zip - Doraemon no Study Boy 5 : Shou 2 Sansuu Keisan - Like the second chapter dedicated to kanjis, here is a new fly centered on arithmetic. On the menu, enough to work the brains of small Japanese brown heads, with problems presented by Doraemon, the discovery of various working methods, mini games for the most persistent, and even a calculator. Needless to say, this rather special title will not appeal to everyone. - 19970625T000000 - Fujicom - Fujicom - Educational - 1 - 4352 - - - ./Doraemon no Study Boy 6 - Gakushuu Kanji Master 1006 (Japan).zip - Doraemon no Study Boy 6 : Gakushuu Kanji Master 1006 - Last episode of the educational fun series having for hero Doraemon, this opus Kanji Master proposes to the player to work the Gakunenbetsu kanji haitouhyou, in other words the more than thousand kanjis that the pupils of the secondary must have assimilated at the end of their sixth year of 'studies. Once again, this title, well done but not really within everyone's reach, is intended for a very specific audience. - 19980601T000000 - Fujicom - Fujicom - Educational - 1 - 4352 - - - ./Double Dragon 3 - The Arcade Game (USA, Europe).zip - Double Dragon 3 : The Arcade Game - Billy and Jimmy Lee are back in the greatest Double Dragon arcade challenge ever: the quest for the Rosetta Stones! - -Defeat ruthless Japanese Ninja with all-new martial arts maneuvers like the Spinning Cyclone, Flying Knee Drop and more! Crush the treacherous foes of China's dark forests with your lethal Nunchakus! Ravage Rome's merciless archers with your Warrior Sword! - -But beware! In Egypt, supernatural guardians challenge the bravest souls in the martial arts arcade adventure of a lifetime! - 0.2 - 19920801T000000 - Tecmo - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Double Dragon II (USA, Europe).zip - Double Dragon II - The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time. - -The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade. - -The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire. - -The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions. - 0.75 - 19911202T000000 - Technos Japan - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Double Dragon (USA, Europe).zip - Double Dragon - Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. - -Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy. - -The NES version of this game also has an additional VS. fighting mode for one or two players. Players choose from a field of six different characters (Billy and 5 of the enemy characters) and enter into a one-on-one fighting match. Players have to punch, kick, jumpkick, and even use a weapon against their opponents until someone's health bar is fully drained. The winner is the last one standing. - 0.65 - 19900801T000000 - Technos Japan - Nintendo - Beat'em Up - 1-2 - 263 - - - ./Double Dribble - 5 on 5 (USA).zip - Double Dribble : 5 on 5 - IT'S TIME FOR A LITTLE HARDWOOD HYSTERIA - -Your coach leads the team in a pre-game moment of silence. The only sound heard from the locker room is the methodical dripping of a leaky shower head. Then, with intensity in his eyes, coach looks up and growls "Time to crash the boards!" The screams of 40,000 strong reverberate through the packed arena as you blast out of the tunnel and into the blinding camera light of the national media. Welcome to the only pro-style, five on five game ever to hit the hardwood! - -In this conquest to be the best, you'll need to have more talent in your little fingers than the competition as you try to slam, pass, steal, free throw, jump shoot and drive the lane against eight different teams. Each with players of varying strength and weakness. The cameras will even zoom in when you go airborne for the rim rockin' slams! But you don't become a foul-happy hatchet man or the refs will have you turning the ball over more than a flapjack cook at a Pancake Emporium. Pump up the high-tech hi tops, you're jammin' with the big boys now! - 0.65 - 19910101T000000 - Konami - Konami - Sports / Basketball-Sports - 1 - 1538 - - - ./Double Yakuman II (Japan).zip - Double Yakuman II - Building on the success of its predecessor, Double Yakuman 2 is a similar title offering an interesting novelty: the possibility of playing games against three players, managed by the AI. The two-player game via cable Link is still present. Note that, curiously enough, the music is signed Kazunaka Yamane (Double Dragon) - 19931017T000000 - Imagesoft - Vap - Mahjong-Asiatic board game - 1-2 - 2048 - - - ./Double Yakuman Jr. (Japan).zip - Double Yakuman Junior - We no longer stop VAP and its mahjong simulations! This time, it is towards the youngest that the editor turns to a version stamped "Junior" offering alternatives to the original title subject to simplified rules, perfect for beginners. The game of two responds once again, and the realization is still just as sketchy. - 19930819T000000 - Sony Imagesoft - Vap - Mahjong-Asiatic board game - 1-2 - 2048 - - - ./Double Yakuman (Japan).zip - Double Yakuman - The VAP editor specializing in board games, offers an episode of its famous series Yakuman, to the delight of mahjong aficionados. If, technically, the title is fairly basic: everything takes place on a black background, and we discern the tiles quite badly, the game has the merit of tackling a genre that is quite rare on the Game Boy. A production which enjoys a fairly good reputation, and accepts up to two players. - 19930917T000000 - Imagesoft - Vap - Board game-Mahjong-Asiatic board game - 1-2 - 2048 - - - ./Downtown - Nekketsu Koushinkyoku - Dokodemo Daiundoukai (Japan).zip - Downtown : Nekketsu Koushinkyoku, Dokodemo Daiundoukai - Reihou Academy Student Council proposed a friendly athletic meet-up to apologize for the wrongdoings done by student council president Yamada. However, Toudou Mamoru, the new student council president who has been entrusted with the arrangement of the athletic meet, has no intention of apologizing. Instead he is plotting to crush the other schools, and reinstates The Double Dragons despite them being expelled for their kidnapping of Mami. - -Nobody hesitates to participate. Nekketsu High School, led by Kunio, Hanazono High School led by Riki and Interschool Union led by Gouda all announce their participation in the competition. Thus Toudou can begin his plot with the 4 teams in place. - 19920724T000000 - Technos Japan - Technos Japan - Action - 1-4 - 256 - - - ./Downtown Special - Kunio-kun no Jidaigeki Da yo Zenin Shuugou! (Japan).zip - Downtown Special : Kunio-Kun no Jidaigeki Dayo Zenin Shuugou! - A fighting action game ported from the NES. Kunio-kun runs around Japan. Use dozens of different techniques and kick the crap out of your enemies as you go. - 19931222T000000 - Technos Japan - Technos Japan - Beat'em Up - 1-2 - 263 - - - ./Dr. Franken II (USA, Europe) (En,Fr,De,Es,It,Nl,Sv).zip - Dr. Franken II - It is several years after the death of Dr. Von Frankenbone, and things around the castle are starting to fall apart. The electricity bill hasn't been paid in some time, and now Franky need to find the cash to pay it off. The locals have trapped Franky inside the late doctor's private manor, and you (as Franky) must escape and piece together the golden tablet depicting your beautiful girlfriend Bitsy to pay the bills. - -Dr. Franken II is a side-scrolling platformer what places you in control of a Frankenstein-like character named Franky. The goal is collect different objects within different levels to put something back together. In order for Franky to recharge his health, you need to find the parts to fix the electricity machine that does it. You will also be taken to exotic locales such as Egypt and the bottom of the ocean to find pieces of Bitsy's golden tablet. - -Like its predecessor, there are many trap doors, monsters, and other obstacles that need to be overcome. Keys are needed to unlock new areas of the game, which can be found in the far reaches of the level. - 0.6 - 19970101T000000 - Motivetime - Elite Systems - Action-Platform - 1 - 257 - - - ./Dr. Franken (USA).zip - Dr. Franken - Franky, one of the many creations of Dr Von Frankenbone, has awoken to find his love, Bitsy, has vanished. Discovering the other evil creations of the castle has taken Bitsy and left pieces of her around the castle, Franky must find his way through the many levels and put Bitsy back together. - -Franky can shoot his way past many of the evil creatures, but you must also dodge falling objects and jump over trapdoors to stay alive. Power outlets can re-charge Franky to full health, while lamps must be used to see through the dark dungeons. - 0.55 - 19921201T000000 - Motivetime - Kemco - Action-Platform - 1 - 257 - - - ./Dr. Mario (World) (Rev 1).zip - Dr. Mario - In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side being of one of three different colours, red, blue or yellow. Align three pills of the same colour to a virus of the corresponding colour (or any combination of pills and viruses totaling four or more) and it will be removed from the bottle, along with the aligned pills. The level is cleared when there are no viruses left, and the game is over when the pills reach the top and Dr. Mario can't drop any more pills. - -Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses. - 0.75 - 19900101T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Dragon Ball Z - Gokuu Gekitouden (Japan) (SGB Enhanced).zip - Dragon Ball Z : Gokuu Gekitouden - Based on the anime Dragon Ball Z anime series, the game begins as Kuririn, Gohan and Bulma are attacked by Freeza's henchmen at Namek, and follows the story until the battle between Freeza and Goku. The gameplay is very simillar to Dragon Ball Z: Gokū Hishōden, although with some notable differences, as players now have a limited amount of time while choosing a sequence of actions for each turn. Next, the battle will take place in a small map with the heads of the two characters moving around the quadrilater, and a graphic representation of what the characters are doing is illustrated above through anime-like drawings. Next characters need to charge power, aim and attack. A hit damage value shows up on the screen after each impact suffered. - 0.7 - 19950825T000000 - BEC - Bandai - Role Playing Game - 1 - 768 - - - ./Dragon Ball Z - Gokuu Hishouden (Japan) (SGB Enhanced).zip - Dragon Ball Z : Gokuu Hishouden - Dragon Ball Z: Goku Hishoden is a role playing video game released for Game Boy on November 25, 1994, in Japan. It is the first installment in the Goku RPG series and the first Dragon Ball game for the Game Boy. Despite the title, Goku Hishoden starts out during the end of Dragon Ball with Goku's fight with Piccolo at the 23rd World Martial Arts Tournament and ends with the battle against Vegeta in the Saiyan Saga of Dragon Ball Z (similar to the 2009 video game Dragon Ball Z: Attack of the Saiyans). - -The game is also compatible with the Super Game Boy. Its sequel is Dragon Ball Z: Goku Gekitoden. - - -Game Modes: - -Story – Goes from the 23rd World Martial Arts Tournament and to the battle against Vegeta in the Saiyan Saga. - -World Martial Arts Tournament – A tournament mode with eight fighters. - -Play – A mode only available via the Super Game Boy, and that allows to play with Goku and other characters. - -Training – Training exercises. - 19941125T000000 - Interbec - Bandai - Role Playing Game - 1 - 768 - - - ./Dragon Slayer Gaiden - Nemuri no Oukan (Japan).zip - Dragon Slayer Gaiden : Nemuri no Oukan - A spin-off from the successful Dragon Slayer series by Falcom, Dragon Slayer Gaiden casts you once again as the nameless knight who must clear dozens of dungeons and save the land from the ever-present dragons. - -Gameplay differs somewhat from the original Dragon Slayer in that there are now outdoors areas, as well as npcs that send you on specific quests. Combat is still real-time, but a new attack button brings the game closer to other action-rpgs like Zelda. - 19920306T000000 - Agenda - Epoch - Role Playing Game - 1 - 768 - - - ./Dragon Slayer I (Japan).zip - Dragon Slayer I - Dragon Slayer is commonly considered one of the progenitors of the action RPG genre. The premise is similar to Roguelikes: the player takes control of a knight who must fight his way through large overhead maze-like dungeons. Unlike roguelikes, the combat in the game is fully action-oriented: the player must approach the monster and "bump" into it in order to inflict damage, at the same time trying to avoid its blows. Combat takes place on the same screen as the exploration; monsters will also sometimes pursue the knight if he attempts to escape. Also contrary to roguelikes, none of the locations or items in the game is randomized. -The player can collect power stones and coins during the journey; the power stones increase the hero's strength, while the coins increase his hit points (health). Defeating enemies also yields experience points, which determine the amount of maximum HP the hero is able to receive. - 0.65 - 19900812T000000 - Falcom - Epoch - Role Playing Game - 1 - 768 - - - ./DragonHeart (USA, Europe).zip - DragonHeart - Dragonheart is based on the 1996 fantasy film of the same name. The player controls Bowen the dragon slayer, through eight levels fighting many dragons and encountering characters from the film, such as Gilbert, Kara and King Einon. The exploration is presented in a 1st-person-view and the battles are presented in a side-scrolling view. The player can get information about the current quest from peasants that are found in the many villages and houses throughout the game. The battles resort only to two buttons, one to attack and other to defend. - 0.55 - 19960501T000000 - Torus Games - Acclaim - Platform / Fighter Scrolling-Platform-Adventure - 1 - 258 - - - ./Dragon's Lair - The Legend (USA).zip - Dragon's Lair : The Legend - The Game Boy version for Dragon's Lair is actually a port of Roller Coaster, with its protagonist replaced by Dirk the Daring. Dirk must collect all "lifestones" scattered all around the game world (by walking or jumping) to finally save Princess Daphne. The game world is divided in several screens which can be freely navigated and are a little wider than Game Boy's screen. As Dirk moves the screen will scroll and when its limit is reached, it will flick to a new one. To help him move around, Dirk can jump over bumper cars, flying magic hats and other kinds of moving platforms. - -Dirk starts with 10 lives which can be lost by falling from high platforms, touching spikes or landing on water or fire. The main theme is somewhat reminiscent from the NES version. The game can be played in two different speeds and can also be played by two players taking turns. - 0.6 - 20010130T000000 - Motivetime - Ubisoft - Platform - 1 - 257 - - - ./Druaga no Tou (Japan).zip - Druaga no Tou - You control a heroic knight, who is actually prince Gilgamesh, who must attempt to rescue the maiden from the demon Druaga. You are armed with a sword and shield to attack and defend. You move from floor to floor, which are constructed as mazes, searching for the key; this key will unlock the stage exit. Items can be found by killing (all) enemies. - 0.75 - 19901231T000000 - TOSE - Angel - Role Playing Game-Action / Labyrinth-Action - 1 - 258 - - - ./Dungeon Land (Japan).zip - Dungeon Land - Taking advantage of a design chara signed Tamakichi Sakura (Sansara Naga, Tower Dream), Dungeon Land is a rather atypical title. It is an exploration game in which the player must, via his avatar, find his way in a dungeon, blindly. It is thus necessary to advance from box to box while trying to fight your way towards the exit, by avoiding dead ends and other traps. As we progress, we find various items likely to help us in our quest. - 0.4 - 19921215T000000 - Random House - Enix - Playing cards - 1 - 2560 - - - ./DX Bakenou Z (Japan) (Rev 1).zip - DX Bakenou Z - Simulation propelling the player into the equestrian world, DX Bakenou Z emphasizes management and strategy. The player must thus manage everything, from A to Z, from the purchase of his future champion to his education, through training or even betting. Technically not very shiny, this title is especially intended for fans of the genre practicing Japanese, since there is only text here. - 19920417T000000 - Graphic Research - Asmik Ace Entertainment - Horse racing-Simulation-Sports with animals - 1 - 1538 - - - ./Earthworm Jim (USA).zip - Earthworm Jim - A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth. - -Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit. - -Jim overhears the Queen's plans for the suit and decides to meet this Princess... - 0.7 - 19950902T000000 - Shiny Entertainment - Playmates Interactive - Shoot'em Up-Action-Platform - 1 - 260 - - - ./Elevator Action (USA, Europe).zip - Elevator Action - You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building. -nnEnemies spies are scattered throughout the 30-floor building and they have only one mission: execute Agent 17 at all costs. There are several ways in which Agent 17 can kill them: shooting them with his gun, kicking them by jumping onto them, shooting a light on the ceiling while in an elevator, dropping the light onto one of them and crushing them with an elevator. -nnWhenever a light has been dropped, the hallways will be dark for a short period of time, making the enemy spies harder to see. The same holds true for hallways that are already dark. - 0.6 - 19910101T000000 - Natsume - Taito - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Elite Soccer (USA) (SGB Enhanced).zip - Elite Soccer - Elite Soccer lets the player choose from 24 National teams including the U.S., England, France, Brazil among others, in a chance to play in the World Cup tournament and win the coveted trophy. Players can also choose to play in a Knockout-style tournament where instead of a round robin type of play like in World Cup, they instead play one game and advance to the next like a regular tournament. There is also a two-player mode that allows friends to compete head-to-head. - -The main gameplay is the same as others with an overhead view with a third-person perspective for penalty kicks. The rules and regulations are up to date and can actually be changed to suit the players style of choice. They can also choose weather conditions, skills of goalies or even the choice to play either indoors or outdoors. Players can also edit their players including appearance and stats wise to suit their liking. - 0.7 - 19940101T000000 - Denton Designs - GameTek - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Exodus - Journey to the Promised Land (USA) (Unl).zip - Exodus : Journey to the Promised Land - In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. - 0.75 - 19920101T000000 - Wisdom Tree - Wisdom Tree - Puzzle-Action - 1-2 - 2816 - - - ./Extra Bases (USA).zip - Extra Bases! - "Well it looks like the home town boys are down to their last out in this, the seventh game of an incredible series. The count is full, so the runners will be going. Here's the wind-up and the pitch..Oh, Wade got all of that one!!.. it's going...going....Cole races back to the warning track... It's Gone!!! Home Run!!!" - -Now you can experience all the excitement of a neck and neck pennant race with Extra Bases. Pitch, bat, field, and run the bases just like in a professional baseball game. You can also control all the coaching decisions like bringing in your ace relief pitcher or calling for a suicide squeeze play. Extra Bases is the next best thing to actually playing the game. So step up to the plate and Play Ball!! - 0.8 - 19910401T000000 - Namco - Bandai - Various-Sports / Baseball-Sports - 1-2 - 1538 - - - ./F1 Boy (Japan).zip - F1 Boy - Drive the circuit's most challenging racecourse against the toughest drivers in the world. Staying on course means negotiating hairpin curves and breathtaking straightaways as you attempt to set the all-time speed record in heavy traffic. SUNSOFT GRAND PRIX features multiple course configurations and an on screen visual map to let you glace ahead...and see what the competition is up to. But don't take your eyes off the road! This race will take everythin you've got before you can add your name to the list of SUNSOFT GRAND PRIX champions. - 0.6 - 19900928T000000 - Lenar - Sunsoft - Racing, Driving - 1 - 1537 - - - ./F1 Pole Position (USA, Europe).zip - F1 Pole Position - This Formula 1 racing game features 3 game modes and 16 tracks to race on. The game modes included are Battle, World Grand Prix, and Test Run. - -Battle mode allows for an exhibition race where the player can choose any course and its condition plus how many laps the race will be. The player can also choose to race up to 13 other opposing racers, - -World Grand Prix mode lets the player compete in a season of F1 races. The higher a position a racer finishes in a race, the more points will be awarded to increase their place in the total season standings. - -Test Run lets the player practice any track without the interference of other racers, - -Players can fine-tune their car using a variety of settings. Settings include adjusting the steering, tires, gears, brakes, wings, and the suspension. Players can also choose the type of pit work, tachometer (digital or analog), and whether to have either manual or automatic gear shifting. - 0.65 - 19931201T000000 - Human - Ubisoft - Racing, Driving - 1-4 - 1537 - - - ./F-1 Race (World) (Rev 1).zip - F-1 Race - F-1 Race is an arcade style racing game featuring tracks in locations all around the world. You will find tracks from Australia, Canada, Portugal, India, Russia, and even Egypt. Gameplay is viewed from a behind-the-car perspective using scaled bitmaps. - -There are three modes of play. First is a championship mode, where you compete in a series of races, and must place first in each to advance to the next. Second is a time trial mode, in which you try to achieve your shortest lap time around the track of your choice. Finally, there is the multi-player mode for up to four drivers. - 0.65 - 19910202T000000 - Nintendo - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./F-15 Strike Eagle (USA, Europe).zip - F-15 Strike Eagle - The seven missions featured in this simulation of F-15 flight are all real-life missions the plane was originally used in. They take in the Middle East and Asia in the 1970s and early 1980s, and have air and ground targets to destroy. You have machine guns, guided missiles and bombs at your disposal. There is an arcade mode and 3 further difficulty levels. The game features 3 enemy aircraft and 3 types of enemy SAMs. - 0.8 - 19930601T000000 - NMS Software - MicroProse - Simulation-Simulation / Vehicle - 1 - 1024 - - - ./Faceball 2000 (USA).zip - Faceball 2000 - Faceball 2000 is a first-person shooter. You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D. - -There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level. There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode. - 0.9 - 19911201T000000 - Xanth Software - Bullet Proof Software - Action-Shooter-Shooter / FPV - 1-4 - 259 - - - ./Family Jockey 2 - Meiba no Kettou (Japan).zip - Family Jockey 2 : Meiba no Kettou - A direct follow-up to Family Jockey, this cartridge takes up the basics of its predecessor and improves its content. Emphasis was placed on the management side, from sports betting to the purchase of its future champion. On the production side, the graphics gain in finesse and realism. As for the music, it is once again signed Norihiko Togashi. However, nothing to report in terms of interaction, since the orders remain identical. - 19930827T000000 - Use - Namco - Horse racing-Sports with animals - 1-6 - 1538 - - - ./Family Jockey (Japan).zip - Family Jockey - Family Jockey is a horse racing game for the Nintendo Famicom. You can choose between a one player or two player simultaneous mode. At the start you must choose a horse. Horses have different skill levels like speed, stamina or jump. During the race the horses and the course are displayed from a top-down view. You increase the speed of your horse by using your whip, which in return results in an energy decrease, so it must be used with care. There are two different surface types (lawn and dirt) and some courses have obstacles that you have to jump over. You must place at least in the top 4 of each race to continue with the game. Placing higher increases the prize money. Besides a mode that concentrates purely on the racing part you can choose a so called "Family Game" which includes a betting part in addition to the racing. - 19910329T000000 - Namco - Namco - Horse racing-Sports with animals - 1-2 - 1538 - - - ./Famista 2 (Japan).zip - Famista 2 - Two years after Famista, Namco replaced the cover with a second part. The bases remain unchanged, except that the content has been enriched. However, the developers have relied on their achievements, and no graphical improvement should be noted. The game of two, very fun, will however continue to excite baseball fans. A good opportunity to bring out the Link cable. - 0.75 - 19920730T000000 - Namcot - Namcot - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Famista 3 (Japan).zip - Famista 3 - This last component, undoubtedly the most successful of the three, is compatible with the Namcot Barcode Boy, an accessory which makes it possible to scan bar codes in order to acquire athletes endowed with improved performances. Apart from this option, the realization takes a small leap forward, with more licked graphics. It is also possible to choose several stages. The music is by Hiromi Shibano. Funny detail: we note here a small appearance of Pac-Man ... - 0.75 - 19931029T000000 - Namcot - Namcot - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Fastest Lap (Japan, USA).zip - Fastest Lap - In this game you play the role of a F1 race car driver who wants to make it to the top. The gameplay involves you doing qualifying laps and then racing opponents in the main races. The game is played from a top down perspective. You can also tweak your cars engine and tires to suit the circuit you are on. There are four main teams you can race for. - 0.6 - 19910320T000000 - Kindle Imagine Develop - NTV International Corporation - Racing, Driving - 1-4 - 1537 - - - ./Felix the Cat (USA, Europe).zip - Felix the Cat - Felix The Cat is a platformer based on the famous cartoon character. - -The Professor has kidnapped Kitty, Felix girlfriend, trying to exchange her for Felix' magic bag. Naturally, Felix is not going to let himself be blackmailed, and instead sets out to free Kitty. - -There are four different types of levels. - - -Typical platforming levels in which Felix has to make his way to the exit while jumping about obstacles and chasms, killing enemies using different weapons. - -Swimming levels in which Felix rides a float or on the back of a dolphin. - -Levels that take place entirely under water. - -Flying levels that put Felix in control of different flying devices, such as a plane, a hot-air balloon or an umbrella. - - -Throughout all levels, Felix can collect cat symbols to improve his weapons. After collecting a certain number of cat symbols, milk bottles or hearts will appear. Hearts improve Felix' current weapon. What types of weapon Felix can use, depends on what type of level he is in. There are lots of different weapons ranging from a boxing glove to motorcycles to tanks to spaceships. All weapons that are better than the standard weapon have an energy bar that diminishes over time and can be refilled by collecting milk bottles. Getting hit by an enemy decreases the level of Felix' current weapon. If he gets hit while carrying the standard weapon, he loses a life. - -The Game Boy version plays virtually identically to the NES version, but features less levels. - 0.6 - 19930101T000000 - Hudson - Electro Brain - Action-Platform - 1 - 257 - - - ./Ferrari Grand Prix Challenge (USA, Europe).zip - Ferrari Grand Prix Challenge - The player takes the role of a Ferrari team driver who's objective is to become an F1 Champion during the standard 16 round season. The player competes against 25 computer opponents representing different F1 teams. Every round consists of a qualification race (1 lap) and a main race (5 laps). The qualification race determines where the players vehicle will be placed at the beginning of the main race. The player is rewarded points which determine their standings at the end of a main race with more points being given for the higher position finished in the race. Also during a race, the player can make a pit stop to change their worn down tires and to refuel, which involves playing a minigame. There is also a practice mode, where the player can choose the number of practice laps they wish to practice. - 0.5 - 19920902T000000 - System 3 Software - Acclaim - Racing, Driving - 1 - 1537 - - - ./FIFA International Soccer (USA, Europe) (En,Fr,De,Es) (SGB Enhanced).zip - FIFA International Soccer - The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. - -Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover. - 0.6 - 19950101T000000 - Extended Play Productions - Malibu Games - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./FIFA Soccer 96 (USA, Europe) (En,Fr,De,Es) (SGB Enhanced).zip - FIFA Soccer '96 - FIFA Soccer 96 is a football (soccer) simulation. The game includes eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator. - -British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases. The Virtual Stadium technology has numerous pre-defined camera angles. - 0.5 - 19950101T000000 - Extended Play Productions - Electronic Arts - Sports-Simulation-Sports / Football (Soccer) - 1 - 1538 - - - ./FIFA Soccer 97 (USA, Europe) (SGB Enhanced).zip - FIFA Soccer '97 - This version of FIFA '97 is different from its console counterparts. Besides the obvious graphic and sound limitations, this version does not feature any national leagues, instead offering 51 international teams to choose from plus the all-star THQ Tornados. - -It still features the traditional game modes, Exhibition, Tournament, Playoff and League along with the standard set of rules and moves from the world of soccer (yellow and red cards, sliding tackles and lightning quick goalie reactions). - 0.8 - 19960101T000000 - Tiertex - Black Pearl Software - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Fighting Simulator 2 in 1 - Flying Warriors (USA, Europe).zip - Fighting Simulator - 2 in 1 Flying Warriors - AVAILABLE FOR THE 1ST.TIME ON THE GAME BOY! 2 GAMES IN 1, THIS IS ONE OF THE MOST POWERFUL VS TOURNAMENT GAME EVER MADE! I FIGHTING SIMULATOR MODE - -There are 7 different contact sport to choose from in this game pack,including Kung-fu wrestling,and boxing. Choose your favorite sport and play for the World Championship! By using the GameLink feature,you can enjoy a vs tournament with your friends. Fierce fights for the title of the strongest in the world begin now! - -II FLYING WARRIORS ACTION GAME MODE - -Besides a fighting simulator mode,there is a scroll action game too. Our superhero Rick,fights against a mysterious enemy, the Dark Dragon. Fight through the numerous formidable enemies and traps and get tne legendary treasure back from evil's hand. - 0.6 - 19920401T000000 - Culture Brain - Culture Brain - Fighting / 2D-Fighting-Platform / Fighter Scrolling-Platform - 1-2 - 262 - - - ./Final Fantasy Adventure (USA).zip - Final Fantasy Adventure - In the Empire of Glaive, a gladiator-slave is forced to fight evil monsters controlled by the Dark Lord. But when his best friend is mortally wounded, he learns of a secret pendant which will give him great power. As the hero, you must battle your way out of the Dark Knight's castle and search through a dangerous world for the girl who has the pendant. But you discover she has been captured by the Dark Knight's men. To free her, you must find the legendary sword and fight off the Dark Knight's beasts and overlords through deserts, snowfields, lakes, forests, and caves. Are you ready for the adventure of your life? - 0.75 - 19911102T000000 - Square Enix - Square Enix - Role Playing Game-Action RPG - 1 - 768 - - - ./Final Fantasy Legend II (USA).zip - Final Fantasy Legend II - The second in the Final Fantasy Legend series increases the amount of detail over the original in gameplay and graphics. - -The major changes are in the character classes and party members. Similar to FFL, starting a game of Legends II allows you to choose your main character from Humans, Monsters, Mutants and a new class: Robots. From here, you build your party of 4 from the same character classes. During gameplay special side-characters will join you in battle to help defeat certain enemies. - -The other improvement is in strategy. In FFL you gain experience points after each battle, increasing strength, etc. In FFLII, you gain different points and abilities depending on how you defeated the enemy. If you win by using a sword, your strength increases. If you use magic, your mana increases. This adds a more strategic approach to defeating enemies. - 0.7 - 19911101T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Final Fantasy Legend III (USA).zip - Final Fantasy Legend III - The final (no joke) Final Fantasy Legend title to grace the Game Boy, FFLIII tells the story of a great flood which destroys cities in the past, present and future. -As you control a party of 4, with a choice of human and mutant classes, and travel back and forth through time collecting pieces of the great ship Talon so as to defeat the enemy that has flooded the lands. - -The inclusion of a time travel storyline means that whatever you do in one time frame can have an affect on what happens in another time. Other major changes compared to the original 2 in the series are the ability to mutate your characters further and a change to the upgrade system. -Items picked up after battle can be attached to your mutants or humans to turn them into monsters or robots, increasing your parties power and abilities. -And although the original system of obtaning experience points after every battle has been removed, its replacement allows you to choose which magic stone each character can use, so they learn that specific magic type and never lose it. - 0.75 - 19930929T000000 - Square Enix - Square Enix - Shoot'em Up-Role Playing Game - 1 - 260 - - - ./Final Reverse (Japan).zip - Final Reverse - This shoot'em up is quite unique. It is indeed not a question, here, of crossing levels by destroying enemy vessels, but of competing with a rival in a place that boils down to a closed arena. In the end, Final Reverse comes down to a mix between Arkanoid and Snke to the extent that the lines of displacement are sometimes imposed. A title playable for two, certainly particular, but not uninteresting. - 0.7 - 19910412T000000 - Shouei - Toei Animation - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Fish Dude (USA).zip - Fish Dude - Fish Dude is an action game. The player is "Fish Dude" a medium size fish in a small watery area. The Laws of Nature are brutal: "eat or be eaten?. The player must eat other, smaller fishes and avoid stronger enemies: bigger fishes, and birds. When our hero, Fish Dude, eats many fish, he will become stronger and can successfully defend himself against larger fish. The player has only 3 lives. Losing them all results in a "game over". - 0.6 - 19910101T000000 - Towa Chiki - SOFEL - Various-Action - 1 - 256 - - - ./Fist of the North Star (USA).zip - Fist of the North Star - This is a platform "beat-'em-up" game based on the animé series Hokuto no Ken. According to the story mentioned in the manual, Kenshirou, the main character, has to save the people from the evil Emperor Heaven. The game itself, however, features no story whatsoever, but a lot of platform action instead. You have to run quickly through the levels (there is a time limit), punching and kicking your enemies, causing them to fly away or to explode, occasionally meeting a boss, visiting secret areas behind doors and collecting various power-ups. - -This is in fact the second game in the series; the first one was never released outside of Japan. - 0.2 - 19890101T000000 - Shouei System - Taxan - Fighting-Action - 1-2 - 262 - - - ./Flappy Special (Japan).zip - Flappy Special - Flappy Special is a port of Flappy. The main difference is that the game features two playing modes with 80 levels each: one is puzzle oriented while the other features more enemies. The levels themselves are a mix between the levels featured in the PC-88 and NES versions. - -The game itself is a puzzle game in which the player controls a mole who has to push a blue stone on an specially marked place. The stone can only be pushed, but not pulled. While Flappy does not care about gravity, the blue and red stones do: they fall down if pushed off an edge. This has to be used to clear a path for the blue stone and to crush enemies which try to hurt Flappy. Touching them or being crushed by a stone results in the loss of a life. - 0.6 - 19900323T000000 - DB Soft - Victor Entertainment - Puzzle - 1 - 2816 - - - ./Fleet Commander VS. (Japan).zip - Fleet Commander VS. - Exclusively Japanese, this title focuses on naval combat in the form of a turn-based strategy game, in which the player positions his ships (and planes) in the hope of defeating those of his rival. Several cards are available, and the content is quite generous. The cable link allows parties to two. A title to be reserved for Zen players including Japanese ... - 19910802T000000 - ASCII - Strategy - 1-2 - 1280 - - - ./Flipull (USA).zip - Flipull - Flipull is an arcade-logic game, where the main goal is to destroy as many blocks as possible on the playing field. The more blocks you destroy, the more points you build up. Going from level to level, the number of blocks increases as does the difficulty. The game contains more than 100 levels and also offers the ability to add new levels. The game supports multiple skins. - 0.65 - 19900401T000000 - SibGame - SibGame - Puzzle - 1-2 - 2816 - - - ./Foreman for Real (USA, Europe).zip - Foreman for Real - Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option. - -You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round. - 0.5 - 19950101T000000 - Software Creations - Acclaim - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Fortified Zone (USA, Europe).zip - Fortified Zone - A male and a female commando named Masato & Mizuki are sent to the jungle on a mission to destroy an enemy base and everyone in it. Stealth is required, since brute force will only lead into their capture. - -You are able to switch between the two characters at any time, something rarely seen in video games even today, twelve years after its release. - 0.45 - 19910226T000000 - Jaleco - Jaleco - Sports-Action-Shooter / Run and Gun-Shooter - 1-2 - 1536 - - - ./Frank Thomas Big Hurt Baseball (USA, Europe).zip - Frank Thomas Big Hurt Baseball - Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. - -There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. - -You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift. - 0.6 - 19950101T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Baseball - 1 - 1538 - - - ./Frisky Tom (Japan) (SGB Enhanced).zip - Frisky Tom - The object of the game is to provide enough water for a shower by crawling along a network of plumbing pipes and picking up/replacing loose pieces. Various types of mice are the game's antagonists, trying to thwart Tom in different ways: knocking pipes loose to disrupt the water flow, jumping down to fall on him, or setting a bomb to blow up the entire plumbing arrangement. - - - - ./Frogger (USA).zip - Frogger - Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made. - -The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away from their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level. - 0.8 - 19980801T000000 - Konami - Majesco - Shooter-Action-Action / Labyrinth - 2 - 258 - - - ./From TV Animation Slam Dunk - Gakeppuchi no Kesshou League (Japan) (SGB Enhanced).zip - From Tv Animation Slam Dunk - Gakeppuchi No Kesshou League - - Sports / Basketball-Sports - 1538 - - - ./From TV Animation Slam Dunk 2 - Zenkoku e no Tip Off (Japan) (SGB Enhanced).zip - From TV Animation Slam Dunk 2 : Zenkoku e no Tip Off - Sequel to the action game of the popular basketball manga, 'Slam Dunk'. The game consists of movement on a screen where you can see the entire court, and one-on-one matches on the screen. Passing, shooting and rebounding can be enjoyed in a mini-game style. Playing multiplayer sports on a handheld console can be quite frustrating, but this is an innovative system that eliminates the problem of players being too clingy and difficult to play. Once you get the timing down, you'll be firing. - 19950317T000000 - Bandai - Bandai - Sports / Basketball-Sports - 1-2 - 1538 - - - ./Fushigi no Dungeon - Fuurai no Shiren GB - Tsukikage Mura no Kaibutsu (Japan) (SGB Enhanced).zip - Fushigi no Dungeon : Fuurai no Shiren GB, Tsukikage Mura no Kaibutsu - A port of a popular title in the Super Nintendo version. Kazerai "Shiren" challenges the dungeon that changes shape every time you enter. The basic system such as hunger and item composition is alive and well. - 19961122T000000 - Chunsoft - Chunsoft - Role Playing Game - 1 - 768 - - - ./Game & Watch Gallery (USA) (Rev 1) (SGB Enhanced).zip - Game And Watch Gallery - The Game & Watch Gallery is Nintendo's first portable compilation featuring their popular line of original 1980's handheld games, featuring the popular "Mr. Game & Watch" himself, as well as Mario and friends. - -The compilation consists of four popular titles from the Game & Watch Series, each with a "Classic" and "Modern" version of each game: - -1. Octopus: Collects as much treasure as your bag can hold, while avoiding the octopus tentacles that continually swing around you. In the "Modern" version, Mario becomes the diver, and as he collects more treasure, his bag becomes heavier, making it harder to return to the surface. Mario can also delay the octopus tentacles by throwing treasure at them. - -Fire: Position your net to catch the falling people jumping from the burning building. The "Modern" version has Mario and Luigi rescuing Toad, Yoshi and Donkey Kong Jr. from Princess Peach's Castle. Each falling character has different weights and falling patterns. - -Manhole: The player must cover the holes to keep the continually walking people from falling through the manholes and into the sewers. In the "Modern" version, Yoshi must use his tongue to keep Mario, Toad and Donkey Kong Jr. from falling thought the hole, each character having different speeds and patterns. - -Oil Panic: The player must collect the dripping blobs of oil before they slip past and ruin everything. The "Modern" version has Bowser dropping oil blobs at Mario, who has to catch the oil and dump it over to Yoshi before the Koopa King gets the best of Mario. - -Each mode (Classic and Modern) has two difficulties: Easy and Hard. The higher score a player gets in each version, new unlockable bonuses will become available via the "Gallery Corner". These bonuses include release dates, pictures and animations which tell in greater detail the history behind Gunpei Yokoi's portable creations. - 0.75 - 19970502T000000 - Nintendo - Nintendo - Compilation - 1 - 3840 - - - ./Game Boy Gallery 2 (Japan) (SGB Enhanced).zip - Game Boy Gallery 2 - Game & Watch Gallery 2 (known as Game Boy Gallery 2 in Japan, and Game Boy Gallery 3 in Australia) is the third of five games in the Game Boy Gallery/Game & Watch Gallery series. It was released for the Game Boy in 1997 in Japan and 1998 in the US, and later for the Game Boy Color in 1998 in the US, Europe, and Australia. It features many games from the Game & Watch series, and has both the classic version, and brand new Mario remakes, featuring characters, items, levels and more from the Mario video game series. - 0.65 - 19990408T000000 - Nintendo - Nintendo - Compilation - 1 - 3840 - - - ./Game Boy Wars Turbo - Famitsu Version (Japan) (SGB Enhanced).zip - Game Boy Wars Turbo : Famitsu Version - This product was part of a three-week sweepstakes held in the April 25, May 2, and May 9/16, 1997 issues of Weekly Famitsu to promote the Game Boy Wars TURBO. There were 1000 winners each week, for a total of 3000 winners. -The number of masks is small, but they are all original. - 0.7 - 19970101T000000 - Hudson - Hudson - Strategy - 1-2 - 1280 - - - ./Game Boy Wars Turbo (Japan) (SGB Enhanced).zip - Game Boy Wars Turbo - Game Boy Wars Turbo is an enhanced version of the original Game Boy Wars that was released on June 24, 1997. The main new feature in Game Boy Wars Turbo is that the CPU now has a better decision-making algorithm during its turns, allowing battles to proceed swifter than in the original. Turbo also features 50 new maps, as well as Super Game Boy support. - -An alternate version of Game Boy Wars Turbo was released as a promotional giveaway by Weekly Famitsu featuring a set of maps submitted by readers of the magazine. - 0.7 - 19970624T000000 - Hudson - Nintendo - Strategy - 1-2 - 1280 - - - ./Game Boy Wars (Japan).zip - Game Boy Wars - The second entry in Nintendo's Wars series pits two parties against each other: it's the Red Star army versus the White Moon army in turn-based battles over 16 maps, which, unlike in the previous game, are arranged in hexagonal grids. - -On each map, the goal is to either destroy all enemy forces or capture the enemy's capital city. 24 different troop types are available, which can be given various orders from attacking enemy units to supporting friendly ones to besieging or capturing enemy cities or installations. Battles are shown as small animated sequences. - -Building (and repairing) units requires income, which is generated by occupying cities or production facilities. What units can be constructed where depends on the building type: factories and cities build land units, airports and harbors are required for air and sea units, respectively. - -The game offers a battery-based save game feature even in the midst of playing a map, as well as a two-player feature, with two players sharing a Game Boy and taking turns. - 19910521T000000 - Nintendo - Nintendo - Strategy - 1-2 - 1280 - - - ./Game de Hakken!! Tamagotchi - Osutchi to Mesutchi (Japan) (SGB Enhanced).zip - Game de Hakken!! Tamagotchi - Osutchi to Mesutchi - A Game Boy version of "Tamagotchi Male and Female" that was also released in the key chain game. The cartridge has a built-in battery, and it is possible to select the same real-time training mode as the original. - 19980115T000000 - Tom Create - Bandai - Strategy - 1 - 1280 - - - ./Game de Hakken!! Tamagotchi 2 (Japan) (SGB Enhanced).zip - Game De Hakken!! Tamagotchi 2 - - - - ./Gamera - Daikaijuu Kuuchuu Kessen (Japan) (SGB Enhanced).zip - Gamera : Daikaijuu Kuuchuu Kessen - The game is essentially a turn-based battler, in a similar vein to the Pokemon games for the same console. Its battle system is similar to that of an RPG game, but other than that, the similarities end there. - -Most of the attacks rely on Button Combos, but the game provides a list of combos for the more inexperienced player. - -Gamera's enemies are Gyaos, Guiron and Viras. Eventually, the game's final battle pits Gamera against a clone of himself. - -The game's language is in Japanese, but an English fan translation does exist. - 0.7 - 19950303T000000 - Kindle Imagine Develop - Angel - Fighting-Strategy-Shooter / Vertical-Shooter - 1 - 262 - - - ./Ganbare Goemon - Sarawareta Ebisumaru (Japan).zip - Ganbare Goemon : Sarawareta Ebisumaru - First portable title in the Ganbare Goemon series which tell the wacky adventures of the mystical ninja Goemon as he fights evil across feudal Japan and beyond. In this title an enemy of our hero has kidnapped Goemon's buddy Ebisumaru and now its up to Goemon to rescue him and defeat this new menace. - -The game plays as an action RPG -lite played from a top-down perspective similar to classic Zelda games. Your objective involves traveling from town to town and get quests from assorted NPCs, which mostly involve retrieving items from enemy-filled stages. As reward you can get clues that aid you in your main quest as well as upgraded weapons and items that increase Goemon's abilities. - 19911222T000000 - Konami - Konami - Action-Action / Adventure - 1 - 256 - - - ./Ganso!! Yancha Maru (Japan).zip - Ganso!! Yancha Maru - One day in Feudal Japan, Kid Niki, the most radical of ninjas, is training at his Ninja School. Suddenly, a passing bird is struck down by an arrow and lands at Niki's feet. Attached is a note explaining that Niki's girlfriend, Princess Margo, has been kidnapped by the evil Stone Wizard. With the cry of "Will help you!" Niki bursts through the wall of his school and sets off on his quest to save Margo. - 19910711T000000 - Irem - Irem - Action-Platform - 1 - 257 - - - ./Gargoyle's Quest (USA, Europe).zip - Gargoyle's Quest - The friendly Ghoul Realm was invaded by aliens know as the Destroyers ages ago. The Destroyers almost captured the Ghoul Realm except a powerful fire came from the sky and destroyed them. The Realm is threatened again and the secret of the fire must be recovered. - -You play Firebrand, a gargoyle who has powerful claws that allow him to cling to walls and other surfaces on a verticle plane. Firebrand can also hover and fly for awhile with his wings. Destroy the enemy characters with your firery breath. The game also contains an adventure type story that is unfolded by interacting with characters from an over-head perspective. - 0.8 - 19910101T000000 - Capcom - Capcom - Platform / Fighter Scrolling-Action-Platform - 1 - 258 - - - ./Gauntlet II (USA, Europe).zip - Gauntlet II - Based on the arcade game, Gauntlet II is very similar to the original. Up to four players (a wizard, a warrior, an elf, and a valkyrie) make their way through various mazes, collect treasures and magic potions, and fend off assorted creatures and ghosts. - 0.45 - 19910901T000000 - Atari - Mindscape - Action-Action / Labyrinth - 1 - 258 - - - ./GB Basketball (Japan).zip - GB Basketball - After the success with Kick Off and its sequel, Anco tried their hand at basketball. This basketball game has like the Kick Off games a top down view and the action is quite pacey, a trademark for many football games of the day (Kick Off in particular). The teams in the game are British but you can edit them using the built-in utilities. - -The game also has a tactics designer and the option to change the kits of each team. You can play either single matches or a full league competition. Tip Off can be played by four players simultaneously, so can play co-op with a friend against the computer, or just compete against one or two other players. - 0.75 - 19930319T000000 - Enigma Variations - Imagineer - Sports-Sports / Basketball - 1-2 - 1538 - - - ./GB Genjin Land - Viva! Chikkun Oukoku (Japan).zip - GB Genjin Land : Viva! Chikkun Oukoku - It is a unique entry in Bonk series as it consists of multiple mini-games rather than being a standard side-scrolling platformer. - 19940422T000000 - A.I - Hudson - Action-Platform - 1 - 257 - - - ./GB Pachi-Slot Hisshouhou! Jr. (Japan).zip - GB Pachi-Slot Hisshouhou! Jr - Faithfully reproduce the 5 actual models of pachislot machines. There is a "capture mode" where you can freely change the title settings and analyze it, and an RPG "actual battle mode" where you can hone your skills at parlors all over the country. - 19940729T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./GBKiss Mini Games (Japan).zip - GBKiss Mini Games - GB KISS was an InfraRed transfer functionality added by Hudson to some of their Gameboy games, only in Japan. - - This communication method was used in many different ways, such as download and share mini games, sharing game save states and custom maps created with the map editor, and download exclusive content from Hudson's website. Downloading on physical cartridge was accomplished by using a piece of hardware called GB KISS LINK, a modem that once connected to a Windows 95 PC allowed you to transfer downloaded content from your PC to your GB KISS capable game, always via IR. Once downloaded, a mini game can be transferred to another GB KISS cart directly, without the need of a PC and the modem. - 19980306T000000 - Hudson - Hudson - Compilation - 1 - 3840 - - - ./Gear Works (USA, Europe).zip - Gear Works - This top-down puzzle game starts with a screen featuring a number of red cogs at different parts of the screen, and a grid of pegs (which become less complete on later levels). Your task on each level is to use a number of gears of one of 3 different sizes to ensure that all the cogs are linked together. All this has to be completed before the engine overheats. - -Making life harder are two creatures with the peculiar name "Poffins". One of these goes around removing pegs, and the other causes the engine to overheat further. They can be shot out of the way, or have gears placed over them to stop them. - -There's also a bonus round, which is a fruit machine, only with cogs and other things from the game rather than fruit. - - 0.6 - 19930101T000000 - Teque - Sony Electronic Publishing - Puzzle - 1 - 2816 - - - ./Gegege no Kitarou - Youkai Souzoushu Arawaru! (Japan) (SGB Enhanced).zip - Gegege no Kitarou : Youkai Souzoushu Arawaru! - Gegege no Kitarou: Youkai Souzoushu Arawaru! is a role-playing game released exclusively in Japan in 1996. Adapted from the manga Gegege no Kitarou. You play as a young boy who turns out to be a youkai, a kind of ghost. His goal is to make sure that humans and youkais get along well. Exploration in plan view is the major part of the game. The other phases of gameplay are turn-based battles during which you have to use strategy to get rid of enemies. - 19960301T000000 - Act Japan - Bandai - Action / Adventure-Action-Role Playing Game - 1 - 256 - - - ./Gekitou Power Modeller (Japan) (SGB Enhanced).zip - Gekitou Power Modeller - RPG-elements and fantasy setting. Fight other dudes in power armor Tekken-style. - 19981127T000000 - Japan System Supply - Capcom - Fighting - 1 - 262 - - - ./Gem Gem (Japan).zip - Gem Gem - A puzzle game where you go through a town that has been transformed into a maze by a mage and search for a legendary gem. The passage can be rotated and goes on while connecting the roads. Encounter with a monster and you'll have a rock-paper-scissors showdown. - 19910329T000000 - Graphic Research - Vic Tokai - Puzzle - 1 - 2816 - - - ./Genjin Cottsu (Japan) (SGB Enhanced).zip - Genjin Cottsu - In order to regain the rhythm to Kotsun Island where the sound of the instrument has disappeared, the original Kots embarks on a journey to hit the rhythm with six instruments. It's a jump action to defeat the enemy with a club in your hand and hit the skull to get the notes. - 19950324T000000 - Kindle Imagine Develop - B-AI - Action - 1-2 - 256 - - - ./Genki Bakuhatsu Gambaruger (Japan).zip - Genki Bakuhatsu Gambaruger - A simple action game based on the robot anime of the same name. The player selects his own machine from three machines, Gambalga, Revolger, and Gekiryugar, and the purpose is to defeat the boss waiting at the end of the stage. - 19921127T000000 - Sun L - Tomy - Fighting - 1 - 262 - - - ./George Foreman's KO Boxing (USA, Europe).zip - George Foreman's KO Boxing - The Master System and Game Gear versions of George Foreman's KO Boxing are fairly identical to the other versions in concept, but there are a few notable changes. The game is a reworking of the Master System title James 'Buster' Douglas Knockout Boxing, not to be confused with the Genesis title with the same name, which is entirely different. - -Just like the other versions players are cast as George Foreman to go through a series of boxing matches against different opponents to win the championship title belt. Compared to the other titles, these versions have new opponents and show the boxers from the side. Players can move left or right in the ring to avoid punches. Other moves including blocking, and left and right punches that can be varied into jabs and crosses. Matches can last up to ten rounds and when no regular or technical knock-out occurs, the winner is based on the jury's points, provided between the rounds. During knock-out phases, no buttons need to be pressed to get the boxer back to his feet. At the start of the game, a slow or fast speed for the gameplay can be selected. - -Each match the player's boxer can use three super punches. These need to be charged and then unleashed when near an opponent. It sends them straight to the back of the ring, a dangerous area as it is easy to keep punching them into the ropes. Health is slightly restored during the intermission and after each won match the player is awarded skill points to be distributed over three characteristics. Matches for two players are supported. - 0.45 - 19920101T000000 - Sims - Flying Edge - Sports-Sports / Boxing - 1 - 1540 - - - ./Ghostbusters II (USA, Europe).zip - Ghostbusters II - Loosely based on the movie of the same name, Ghostbusters II sees Virgo the Carpathian appear in New York city. He captures Diana's baby and it is up to the Ghostbusters to get him back. In order to accomplish this, the Ghostbusters: Igon, Ray, Peter and Winston, must chase Virgo through the courtrooms, the sewers, the apartments, the underground and the art museum. - -Ghostbusters II is a top-view action game based off of New Ghostbusters II (the second Ghostbusters II license on NES) but with enough differences to be unique. Players begin by choosing two of the four ghostbusters, who all play the exact same. The first one selected is controlled by the player directly and carries a proton pack, the second ghostbuster is follows the first and carries the ghost trap. The objective of each level is to capture a predefined number of ghosts before the timer expires. The player moves up, down, left and right. One button will fire the proton gun directly in front of the first ghostbuster, stunning any ghosts. The second button will toss the trap directly in front of the second ghostbuster, trapping any stunned ghosts. While exploring the levels, any of the 2 remaining ghostbusters (as well as the ghostbusters' accountant Louis) not currently being used will occasionally show up. Touching them will provide power-ups (and often swap with a selected Ghostbuster) including vacuum guns, instant traps and invulnerability. - 0.65 - 19901201T000000 - HAL Laboratory - Activision - Racing, Driving-Shooter / Run and Gun-Shooter - 1 - 1537 - - - ./GI King! - Sanbiki no Yosouya (Japan).zip - GI King! : Sanbiki no Yosouya - Software that predicts the winning horse in a race by inputting the forecast data of the horse racing newspaper. Three characters make predictions for their favorite, medium hole, and large hole. It also has a wallet input mode to calculate horse racing related revenue. - 19930326T000000 - Graphic Research - Vic Tokai - Sports - 1 - 1536 - - - ./Ginga - Card & Puzzle Collection (Japan) (En,Ja).zip - Ginga : Card & Puzzle Collection - Ginga is a collection of twelve mini games: - -Ghost: This game is played on a 6x6 grid with tiles of varying pictures. Clicking on a tile causes it to turn around, but other tiles turn with it. The goal is to turn all tiles. - -Pressure: Played on the same grid and tiles as Ghost. This time the player has to click match two tiles to turn around a part of the field. - -Race: This time the stones are divided on a 10x10 grid. Matching two stones gives points and turns around a part of the tiles. The goal is get a high score, i.e. having as much matches as possible before turning the whole board around. - -Array: In this game, the player has a 8x8 grid and is presented with six tiles. Always the lowest of those tiles has to placed into one of the grids. A correct tile combination causes them to disappear and every disappeared tile counts down the score of 500. The goal is to reach zero before the board is full. - -The Patience variants Gold, Nestor, Pyramid and Double. - -15Puzzle and Change are standard sliding puzzles - -Peg solitaire - -A variant of the classic Knight's tour - 19901214T000000 - SystemSoft - Hot-B - Puzzle - 1 - 2816 - - - ./Go Go Ackman (Japan) (SGB Enhanced).zip - Go Go Ackman - Ackman is not what one would call a good person. His job is to murder and steal souls for the Demon Lord. The angel Tenshi has taken it upon himself to put an end to Ackman's nefarious ways, and sends an army of angels and hired assassins to take out Ackman for good. It's just as well, because Ackman was getting bored without anyone to kill. - -Go Go Ackman is a scrolling platformer starring the titular Ackman. Ackman can punch and charge up a ranged wave of energy, and he can also jump on some enemies to stun them before running into them and turning them into a sliding projectile. Ackman can hold up to three bombs that can clear the screen of enemies, and can also hold a weapon, either a sword, boomerang, or pistol, but it will be lost if Ackman is hit. Levels are linear, but do allow some exploration to find weapons and items hidden off the beaten road. - 19950825T000000 - Banpresto - Banpresto - Action - 1 - 256 - - - ./Go! Go! Hitchhike (Japan) (SGB Enhanced).zip - Go! Go! Hitchhike - A sugoroku game with an unusual setting, with the goal of hitchhiking from Athens to London. It is necessary to advance the pieces with roulette and manage various parameters such as physical strength and possession money. Hitchhiking is harsh. - 19980710T000000 - Ocarina System - J-Wing - Board game - 2048 - - - ./Go! Go! Tank (USA).zip - Go! Go! Tank - A peaceful nation has been invaded by an enemy army, and you must help clear the way for your own forces by plane. You must guide your tank to the end of each stage by arranging boxes with a hook attached to the bottom of your plane, as well as by shooting enemy planes and batteries that threaten it. The tank will roll forward on its own and climb up any wall that is only a single block high -- anything taller and it will crash into it and turn around, taking damage. If your tank takes too much damage, it will be destroyed and the game is over. If you get hit, you lose a plane, and if you run out of planes, the game will also be over. - -There are several special items to help you on your way, including a power hook that allows you to directly carry the tank, a bomb that can destroy all enemies on the screen, and an option that makes a second plan follow yours and mimic your actions. - -The game features ten stages, as well as a 2-player cooperative mode (two planes) when played via link cable. - 0.5 - 19910101T000000 - Copya System - Electro Brain - Puzzle-Strategy - 1-2 - 2816 - - - ./Goal! (USA).zip - Goal! - The clock ticks down. The roar of the crowd rises in a deafening chant of "U-S-A! U-S-A!" Suddenly, your winger breaks free, and spots the open man in the middle. Pass... shot... GOAL! It's America's favorite new sport, soon to become your favorite new home video game, thanks to Jaleco! Because GOAL! brings soccer to life like you've never seen it. You play with a full team of 11 players, each one rated in 7 different skill categories. You can match them against a team controlled by the computer or another player. You can even team up with a friend and match your combined skills against the best computer team. So if you want soccer at its best, tune in to the undisputed champion of home soccer software: GOAL! - 0.55 - 19930801T000000 - TOSE - Jaleco - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./God Medicine - Fantasy Sekai no Tanjou (Japan).zip - God Medicine : Fantasy Sekai no Tanjou - God Medicine: Fantasy Sekai no Tanjou is a role-playing video game for the Game Boy. The game was released by Konami in 1993, only in Japan. The game was re-released in 1998 through the Nintendo Power service, adding Super Game Boy support and featuring a bestiary for encountered monsters; this version was called God Medicine: Fukkokuban. A video gaming company was to release Phantom, their new RPG, but the company mysteriously is destroyed. Noah, Ken, and Miki are three RPG fans that are disappointed by this. Wandering about, they stumble upon a shack with a great demon inside, battling three warriors. - 19930720T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./God Medicine - Fukkokuban (Japan) (SGB Enhanced).zip - God Medicine : Fukkokuban - God Medicine: Fantasy Sekai no Tanjou is a role-playing video game for the Game Boy. The game was released by Konami in 1993, only in Japan. The game was re-released in 1998 through the Nintendo Power service, adding Super Game Boy support and featuring a bestiary for encountered monsters; this version was called God Medicine Hukkokuban. - -A video gaming company was to release Phantom, their new RPG, but the company mysteriously is destroyed. Noah, Ken, and Miki are three RPG fans that are disappointed by this. Wandering about, they stumble upon a shack with a great demon inside, battling three warriors. The warriors are defeated and the demon exits through a portal. The warriors give their souls and powers to the three RPG fans, who now must enter Phantom to save the game's world. However, they must also protect the real world from the demon. - -God Medicine features standard RPG elements. The three characters can level up through battle and equip weapons and armor. Spells can be learned, as well as Maphu attacks. After the party collects Maphu gems and gains the special Maphu weapons, they can put the gems in the weapons. Each gem has a different effect depending on what character equips it. Some Maphu attacks need to be charged during battle first. The charges last even if the battle is finished. The player can save anytime, except in battle. - 0.65 - 19930720T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Godzilla (USA, Europe).zip - Godzilla - This interpretation of the famous giant monster from the Japanese cinematic industry takes form of a fighting game, only instead of the usual brave martial artists the players control horrifying monsters from the traditional Toho lineage: the titular beast itself, Rodan, Anguirus, Ghidorah, and others. The game has two modes: Normal and Vs. The latter is essentially a two-player mode, which allows the players to engage in giant monster battles in a variety of scenarios. Most of the monsters, however, are locked in the Vs. mode before the player has completed the Normal mode. - -The Normal mode puts the player in control of Godzilla, who has to go through five stages before reaching the final boss. Each stage has two battles against two different creatures in two different locations, from which the player has to complete only one in order to proceed to the next stage. Depending on the player's performance, points are awarded; in order to be able to compete against different final bosses, the player has to accumulate more points. If the player only has the minimum required points, only one final boss will be available. - -The combat system is similar to other fighting games, with various combinations of buttons executing different moves. Naturally, the normal "punch-kick" scheme is modified to suit the monsters' shapes and biological peculiarities. For example, monsters with tails can use tail spin attacks; fire-breathing monsters have a range fire attack, etc. Most of the monsters (including Godzilla) have a move when they hold the opponent and suck its blood. - 0.35 - 19900101T000000 - Hudson - Toho Company - Puzzle-Action - 1 - 2816 - - - ./Golf (World).zip - Golf - Golf features two challenging 18 hole courses where players are able to play a round of golf, and allows players to choose a club, adjust stance and control the swing. The game features three alternating views; an overhead long-range view of the entire hole, an overhead medium-range view from the ball's current location, and an overhead close-range view of the green. Gameplay modes include 1 player, or 2 player play with a link cable. - 0.7 - 19900301T000000 - Intelligent Systems - Nintendo - Sports-Sports / Golf - 1-2 - 1538 - - - ./Gradius - The Interstellar Assault (USA).zip - Gradius: The Interstellar Assault - In the year 6664 Dr. Venom, the director of the Space Science Agency, was exiled to the planet Sard for his involvement in a failed rebellion and illegal scientific activities. One year later, he joined forces with the Bacterion invaders, escaped Sard, and took control of the space surrounding the planet Gradius. In 6666, the local government sends Colonel James Burton on the newest hyperspace fighter known as Metalion. The goal is clear: stop Dr. Venom and the Bacterion army before they conquer the planet. - -Nemesis 2 (Gradius 2 in Japan) is a side-scrolling shoot-em-up. The gameplay is for the most part similar to that of Gradius. The player-controlled ship can alternate between three main weapons: Missile, Double, and Laser. Extra weapons such as various types of lasers, napalm missiles, reflex ring, and back beam can be collected as power-ups and equipped. In addition, special power-ups can be acquired, their effects ranging from slowing down enemies to turning the Metalion into an invincible drill-like machine for a brief amount of time. Boss battles are followed by optional mini-stages, which grant the player new weapons if completed successfully. - 0.8 - 19920101T000000 - Konami - Konami - Shoot'em Up / Horizontal-Action-Shoot'em Up - 1 - 260 - - - ./Grander Musashi RV (Japan) (SGB Enhanced).zip - Grander Musashi RV - A game of the anime "Grander Musashi RV" based on a manga with the theme of fishing. Aim to win the tournament match. It came with a reel adapter that was attached to the Game Boy body and repeatedly hit the buttons. - 19980724T000000 - TOSE - Bandai - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Great Greed (USA).zip - Great Greed - As Great Greed begins, you are accidentally warped to another dimension by a wizard by the name of 'Microwave'?. With no immediate way back, you help the people fight off the scourge named 'Bio-Haz' who is consuming this dimension with evil and destruction. - -This new dimension you find yourself in is not terribly unlike the one you came from, with the exception that everyone is named after foods or food-related items and most of the monsters appear to be mutated vegetables and the like. - -This RPG breaks from the normal formula in a few respects. The battle system does not use any menus, switching all commands to simple button pushes. A being attack, B for dodge, Start will run and the D-Pad is shortcuts to certain spells. The combat is also live, in the sense that if you take too long to complete your turn, your opponent will attack again. - -Using a battery-backed save system, the game will automatically auto-save after every successful battle. - - 0.65 - 19930101T000000 - Namco - Namco - Role Playing Game - 1 - 768 - - - ./Gremlins 2 - The New Batch (World).zip - Gremlins 2 - The New Batch - Gizmo is trapped inside Clamp Centre by the evil Gremlins. Your mission? Help him battle his way to the control center and rid the city forever of the Gremlin menace! It's not going to be easy. You'll have to use cunning and wits to survive with only the weapons you find inside Clamp Centre... matches, a flashlight, tomatoes, and a homemade bow and arrow. But, if you're lucky, the door to Mr. Wing's Magic Shop may mystically appear... and let you buy some very special - and powerful - items to help you. This game has all the traps, mazes, and lightning quick moves to push your skill to the limits. And it has graphics that seem to come alive on the screen. Gremlins. Stopping them is not going to be easy. Don't say we didn't warn you! - 0.55 - 19910101T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./HAL Wrestling (USA).zip - HAL Wrestling - Hal Wrestling is a 2D wrestling game, spin-off of the Fire Pro Wrestling series. The player fights in a one on one match (game has two types of matches: single match and 4 vs 4 elimination match) against a CPU controlled opponent. Characters use various wrestling throws, holds, etc. - 0.7 - 19901202T000000 - Human - HAL Laboratory - Fighting-Sports / Wrestling-Sports - 1-2 - 262 - - - ./Harvest Moon GB (USA) (SGB Enhanced).zip - Harvest Moon GB - Harvest Moon is a farming simulation where you must build and maintain a farm during the course of a year, while taking care of your budget and yourself. - -You have the ability to buy, sell and take care of farm animals, crops and any other supplies that you may have. You can trade with many of the town's people, and fellow farmers. If you link up a friend's Game Boy, you can trade items between players as well. - -The local stores supply plenty of items to help you in your quest, at a cost, of course. And if you have the time, you can go about the town in search of a little fun away from work. - -From an overhead perspective, you can explore your farming area, the local town and the Harvest Sprite tunnels, full of strange and wonderful creatures that can help or destroy your quest. There are four seasons (Summer, Autumn, Winter, Spring) and each brings with it new challenges such as keeping arm animals warm during the colder seasons, and supplying water to the crops during the warmer periods. - -The GBC version includes all new characters and background sprites in full color, but is also backwards compatible with the original Game Boy version. - 0.7 - 19971218T000000 - Victor Interactive - Natsume - Role Playing Game-Simulation - 1-2 - 768 - - - ./Hatris (Japan, USA).zip - Hatris - In Hatris, the falling blocks of Tetris are replaced by falling hats which are top hats, cowboy hats, baseball caps, derbys, party hats and crowns. The setting is a hat factory, where hats are dropped down from a conveyor belt two at a time and must be stacked on one of six mannequin heads. Once five hats of the same kind have been stacked on top of each other, they fall down onto another conveyor belt below and are shipped out of the factory, rewarding the player with a cash bonus (the game keeps track of score as money, not simply points). Once you ship out enough hats out of the shop, you go up a level to the next shop. The higher shop number you get to, the more types of hats start appearing to make it more difficult for you to accomplish your task. The game ends when one of your stacks of hats reaches the top of the screen. - 0.5 - 19910719T000000 - Bullet Proof Software - Bullet Proof Software - Puzzle - 1-2 - 2816 - - - ./Hayaoshi Quiz - Ouza Ketteisen (Japan) (SGB Enhanced).zip - Hayaoshi Quiz : Ouza Ketteisen - A quiz game that aims to win for 5 weeks by quickly answering quizzes selected from 8 genres. It's been a five-week win, but if the conditions are met, a quiz match with the last boss is waiting and it's quite tough. - 19980731T000000 - Jaleco - Jaleco - Quiz - 1-3 - 3328 - - - ./Heavyweight Championship Boxing (USA).zip - Heavyweight Championship Boxing - Heavyweight Championship Boxing is a boxing game with six athletes, all with different strengths and disadvantages. After choosing one of them, the goal is to defeat the rest of them for the title. However, the player can re-distribute the points of the athlete on the abilities speed, strength and health. During a match the goal is to bring the opponent's health down by performing moves like uppercuts or normal punches. The perspective is either first-person or third-person. - 0.6 - 19900901T000000 - TOSE - Activision - Sports / Boxing-Sports - 1-2 - 1540 - - - ./Heiankyo Alien (USA).zip - Heiankyo Alien - 1000 years ago the city of Kyo was suddenly invaded by aliens. A Kebiishi (knight of the past) was entrusted to defend the city. - -The game starts with a maze where the kebiishi and some aliens appear. The aliens start moving through the maze wherever they please. While trying to keep from getting eaten, the kebiishi digs holes where the aliens will likely travel. If an alien comes to a finished hole, it will fall in an be trapped for a while. While the alien is trapped in the hole, you can fill the hole to bury it. If all aliens are buried, the round ends and you can proceed to the next round. - -The Game Boy version includes both the original arcade version as well as an enhanced version with new graphics and original features such as a super alien that has special powers, moves to avoid holes and chases the keibiishi. Two players can play via the video link cable. - 0.6 - 19900401T000000 - Live Planning - Meldac - Strategy - 1-2 - 1280 - - - ./Heisei Tensai Bakabon (Japan).zip - Heisei Tensai Bakabon - An action game with the same name anime as a motif. Bakabon's dad jumps and takes action at Bakada University to find Mama and Hajime who have been kidnapped. The surreal screen and the stage composition with good tempo are fun. - 19920228T000000 - Namco - Namco - Action - 1 - 256 - - - ./Heracles no Eikou - Ugokidashita Kamigami (Japan).zip - Heracles no Eikou : Ugokidashita Kamigami - Heracles no Eikou: Ugokidashita Kamigami is a spin-off entry in the Glory of Heracles series for the Gameboy and is a direct continuation of the first game. The title was developed by SAS Sakata and published in Japan on December 27, 1992 by Data East. An English fan translation was released by HTI in 2012 under the title "The Glory of Heracles: Snap Story." - 19921227T000000 - SAS Sakata - Data East - Role Playing Game - 1 - 768 - - - ./Hercules (USA, Europe) (SGB Enhanced).zip - Hercules - You are Hercules... the strongest man on Earth. After learning of your true origins, you are informed by the mighty Zeus that no mortal may join the gods unless he has proven himself a hero. So, the adventure begins. Do what you must to pass each of your deadly tests, become a true hero and take your rightful place on Mt. Olympus! - 0.5 - 19970701T000000 - Tiertex - THQ - Platform - 1 - 257 - - - ./Hero Shuugou!! Pinball Party (Japan).zip - Hero Shuugou!! Pinball Party - A pinball game featuring successive Jaleco heroes. "Ninja Jajamaru-kun" Jajamaru, "Buta-san" Buta-san, etc. will appear. Since the game content is ordinary pinball, you can enjoy it without knowing the character. - 19900112T000000 - Jaleco - Jaleco - Pinball - 1-2 - 1792 - - - ./Hiden Inyou Kikouhou - Ca Da (Japan).zip - Hiden Inyou Kikouhou : Ca Da - You play as a character who changes colour according to the balls they touch. These states allow him to use the corresponding coloured arrows to jump very high and reach all the little balloons. By doing so, the door to the next stage is unlocked. Although there are enemies in Ca Da, it is not possible to die. They only throw you backwards. Cada contains several maps with 10 boards each and features a save word system. - 19911122T000000 - Outback - Yonezawa - Puzzle - 1 - 2816 - - - ./Higashio Osamu Kanshuu Pro Yakyuu Stadium '91 (Japan).zip - Higashio Osamu Kanshuu Pro Yakyuu Stadium '91 - Speaking of Seibu Lions, this person! A baseball game supervised by Osamu Higashio. A work with the concept of urgent height, focusing on pitching and hitting due to his commitment as a pitcher. The player name is also registered with the real name. - 19910809T000000 - Tokuma Shoten - Sports / Baseball-Sports - 1 - 1538 - - - ./Higashio Osamu Kanshuu Pro Yakyuu Stadium '92 (Japan).zip - Higashio Osamu Kanshuu Pro Yakyuu Stadium '92 - The data has been updated from the 1991 version of the previous work under the supervision of Mr. Osamu Higashi of Seibu Lions. The content of the game is basically the same, and the player data for each year in sports games has been revised. - 19920717T000000 - Tokuma Shoten - Tokuma Shoten - Sports / Baseball-Sports - 1 - 1538 - - - ./High Stakes Gambling (USA).zip - High Stakes Gambling - Risk it all in live casino action! Check into your favorite hotel, meet up with friends in the lobby, and you're ready to go! -Place your bets! Blackjack, Slots, Roulette, Craps and Seven Card Stud poker promise fame and fortune. Parlay your stakes into a serious bankroll and shoot for the $10 million goal! -Your companion will give you odds, advice and rules. Even beginners can master these realistic casino games. Put your money on the line and trust Lady Luck. It's an all-or-nothing ride to Vegas! - 0.65 - 19920101T000000 - HAL Laboratory - Nintendo - Casino / Cards-Casino - 1-2 - 3584 - - - ./Hit the Ice - VHL - The Official Video Hockey League (USA, Europe).zip - Hit the Ice: The Video Hockey League - Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a "super shot" which is strong enough to send the goalie into the net along with the puck. - -Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a "shot race" mode where the player must get a certain number of goals as quickly as possible. - 0.7 - 19920101T000000 - Taito - Taito - Sports / Hockey-Sports - 1-2 - 1538 - - - ./Hitori de Dekirumon! - Cooking Densetsu (Japan).zip - Hitori de Dekirumon! : Cooking Densetsu - Cooking Densetsu is a cooking-based role-playing game for the GameBoy. It's a short and simple game with a fun premise. The battles are done in a quiz show style, so if you don't speak Japanese you'll struggle a bit with that aspect. However, you can beat the game even if you do poorly in the battles. The overall difficulty is very low, mostly because some of your recipes (which are used as spells in this game) will basically give you infinite HP, and some battle choices will tell you the correct answers to quiz questions. Mai is cooking in the kitchen with her friends Yajama and Ojama when she receives a letter from a demon telling her that he has kidnapped her brother. Mai must explore eight different food-themed worlds and rescue eight characters in order to enter the demon king's castle and rescue her brother. - 19921218T000000 - Jorudan - Vap - Role Playing Game - 1 - 768 - - - ./Home Alone 2 - Lost in New York (USA, Europe).zip - Home Alone 2 : Lost in New York - Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his parents. However he checks himself into a hotel and begins to have fun. It isn't long before the hotel discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry and Marv the burglars he once defeated, are in town and looking for revenge. - -Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over enemies and obstacles while collecting items. These items include health bonuses and a variety of weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with three lives for play. - 0.75 - 19921001T000000 - Imagineer - THQ - Platform - 1 - 257 - - - ./Home Alone (USA, Europe).zip - Home Alone - Kevin is left alone at home while his family is celebrating the holidays elsewhere. Unfortunately for him, two burglars have entered the house to keep him company. Kevin must avoid being caught by the burglars while he gathers all the family belongings and bring them to safety. To aid him in his quest, Kevin has a slingshot and a water pistol, but equally important is proper handling of the environment - a banana skid placed in the right spot or a bowling ball on top of a cupboard will help Kevin in his cause against the robbers. - 0.25 - 19911102T000000 - Imagineering - THQ - Action-Platform - 1 - 257 - - - ./Hon Shougi (Japan) (SGB Enhanced).zip - Hon Shougi - This is a complete shogi software that allows you to save the game log during the game. The game record can be replayed at any time, and the game record can go back or forward any number of moves, even during the game. - 19941125T000000 - Imagineer - Shougi-Asiatic board game - 2048 - - - ./Hong Kong (Japan).zip - Hong Kong - Hong Kong is a Shanghai variant in which players must remove specified tiles from a pattern. The player can select which pattern (from pyramids and hourglasses to more complex designs) from which to draw tiles as well as inputting a three letter code which offers several thousand possible combinations of the tiles within that pattern. - -Rather than removing tiles in pairs on the edge of the pattern in order to access buried tiles, as is the norm in Shanghai, the player can select any tile on the board as long as it corresponds to the tile the game requests. However, points are scored based on how many other tiles surround the selected tile: A maximum of 320 points are awarded for tiles completely surrounded on all six sides by other tiles. Any tiles that aren't "standing" on at least one other tile will fall off the board causing a premature game over: players need to balance earning points by removing entrenched tiles while ensuring that no tile will fall off the table as a result of the removal. - 19900811T000000 - Onion Software - Tokuma Shoten - Various-Puzzle-Asiatic board game - 1 - 2816 - - - ./Honmei Boy (Japan).zip - Honmei Boy - Data entry type horse racing forecasting software. It has a system that allows data entry in a short time between races. In addition, three types of predictions are possible: big hole, normal and stiff "Pop, Pop, Pop and entry". Is this really all there is? The entry is so simple that it makes you worry. I'm sure that's the biggest advantage. The only thing left to do is to rely on NICHIBUTSU. For those who don't know much about horse racing, it's nice to be able to experience the feeling of making a prediction. - 19941007T000000 - Nichibutsu - Nichibutsu - Horse racing-Sports with animals - 1 - 1538 - - - ./Honoo no Toukyuuji - Dodge Danpei (Japan).zip - Honoo no Toukyuuji : Dodge Danpei - A game adaptation of the comic of the same name that sparked the popularity of dodgeball. When a player selects a pass or a shot on the action screen, the scene is powerfully animated. - 19920424T000000 - Hudson - Hudson - Sports / Dodgeball-Sports - 1 - 1538 - - - ./Hook (USA).zip - Hook - In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. - -This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels. These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly. - 0.4 - 19920402T000000 - Ukiyotei - Sony Electronic Publishing - Action-Platform - 1 - 257 - - - ./Hudson Hawk (USA).zip - Hudson Hawk - In this platformer based on the 1991 comedy/action film of the same name, the player takes on the role of Eddie Hawkins, known as "Hudson Hawk," the world's greatest cat burglar. After ten years in prison for a robbery of a government installation gone wrong, Eddie is released, intending to go straight and retire. Unfortunately, fate has other plans. - -Years ago, Leonardo Da Vinci created a machine with the intention of converting common lead into bronze for use on his commissioned sculpture of a horse. Da Vinci got the shock of his life when he found out the machine didn't convert lead to bronze... it converted it to gold. Knowing the ramifications of what the machine could do, Da Vinci broke the crystal that powered it into three pieces and hid them in three of his works: a miniature sculpture of a horse called the Sforza, his sketchbook and notebook called the Codex, and a miniature model of his helicopter design, hoping that they would never again see the light of day. - -Unfortunately, ultra-rich psychotic yuppies Darwin and Minerva Mayflower have found out about the machine and own one piece of the crystal. Planning to flood the market with gold and crush the global economy, they need the remaining crystal pieces and require Eddie's services. To force him to comply, they kidnap his best friend and partner Tommy "Five-Tone" Messina and threaten to have him killed unless Eddie fetches them. With no choice, Eddie will have to do the jobs, save his friend, and put an end to the Mayflowers' plot. - -From Rutherford's Auction House in New York, to the Vatican, and finally Castle Da Vinci in Italy, Eddie will have to dodge an odd assortment of enemies, from security guards and guard dogs, to janitors, crazed nuns, balloon-riding henchmen, paparazzi, and kids on bikes. Hawk's sole tool of the trade, aside from a wicked punch, is a baseball, of which he has an infinite supply. He'll use this to subdue enemies, distract guard dogs, and trigger switches. Eddie can also crawl to avoid shots and the occasional security beam. There's also ropes and pipes to shimmy across to avoid traps, and boxes to push and stack to reach those out of reach areas. - 0.55 - 19920101T000000 - Ocean - Sony Electronic Publishing - Action-Platform - 1 - 257 - - - ./Hyper Black Bass '95 (Japan) (En,Ja).zip - Hyper Black Bass '95 - The second black bass game for Game Boy by the company with a new fishing spot. Cast the lure from the top of the boat and operate the lure to attract the attention of the black bass on the underwater screen. - 19951020T000000 - BLACKLABEL - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Hyper Lode Runner (World) (Rev 1).zip - Hyper Lode Runner - Hyper Lode Runner plays similar to Lode Runner. You must run around on brick platforms gathering all the gold, while avoiding enemies, known as Mad Monks, who follow your every move. You can zap blocks to create temporary holes to trap enemies or to escape through to platforms below. To make levels more interesting there are ladders and vertical ropes to climb, but the enemies can use these too. - -There are 50 levels to play, and there is also an editor and a VS mode. - 0.6 - 19890101T000000 - TOSE - Bandai - Puzzle - 1 - 2816 - - - ./Ikari no Yousai 2 (Japan).zip - Ikari no Yousai 2 - Ikari no Yousai 2 is set after the happenings of Fortified Zone. The two special agents Masato Kanzaki and Mizuki Makimura receive a new important mission: destroying the ultimate weapon the enemy is developing in its secret base. - -This is a top-down action game in which the player needs to find a way through a maze-like environment while shooting enemies. Sometimes there is also a key to find in order to open a closed door. Of course enemy contact should be avoided because it drains the life energy. The most important feature of the game are the two mercenaries which have different abilities (Masato is slow and has high stamina, Mizuki the opposite) and can be switched instantly. - -While the basic gameplay concept is unchanged from the predecessor, there are two major differences: the characters can be moved diagonally and, besides health pick-ups, there are no power-ups anymore. The special weapons for each character can be switched in an extra menu, the weapons have unlimited ammo and the effects of the other power-ups (increasing attack range, attack power, etc.) have been incorporated into the protagonist's differences. - 0.75 - 19920221T000000 - Jaleco - Jaleco - Action / Labyrinth-Action-Shooter / Run and Gun-Shooter - 1 - 258 - - - ./In Your Face (USA).zip - In Your Face - In Your Face is one of the first basketball games released for a portable system. The game allows one or two players mode. Each mode consists of two different game modes: "1 on 1" or "2 on 2". - -Each of the modes allow: - - Character selection: four characters available. - Rules selection: Losers Out (if your opponent scores you get the ball) and Winners Out (if you score you keep the ball). - Time or Score: Minutes (1, 3, 5 or 10 minutes); Points (10, 15, 20 or 25 points). - - 0.7 - 19901201T000000 - Jaleco - Jaleco - Sports / Basketball-Sports - 1-2 - 1538 - - - ./Indiana Jones and the Last Crusade (USA, Europe).zip - Indiana Jones and the Last Crusade - Indiana Jones and the Last Crusade differs from the two other games with the same name as it is a hybrid of various genres such as platform action, motorcycle racing, puzzle solving and even some adventure elements. - -In Indiana Jones and the Last Crusade you play Indy's role in his search for the Holy Grail, but this time it is you who chooses which step he will take at each part of his quest. For example, in the very beginning you receive a diary about the Grail from Indy's father, who is in Venice. At the same time, you receive a telegram from Marcus saying that the Cross of Coronado is in Portugal on a ship called Coronado, and that he'll meet Indy there. So you have to choose what you'll do first: go to Venice and check about the Grail and your father, or go to Portugal to find Marcus and the Cross of Coronado. - -In the entire game you'll be prompted with these choices, each one leading to different stages throughout the game. Each stage presents different game genres. For example, in Venice you find a scrambled picture of the Grail, and you have to try to put it back together, just like you'd do with the pieces of a puzzle. Besides, in the platform stages, Indy has plenty of movements, as he can punch, kick, walk, run, jump and use his whip. - -The game presents bitmapped pictures of the real movie actors, such as Harrison Ford and Sean Connery. - 0.6 - 19940101T000000 - NMS Software - Ubisoft - Platform - 1 - 257 - - - ./Initial D Gaiden (Japan) (SGB Enhanced).zip - Initial D Gaiden - A racing game featuring Itsuki, the supporting character of the popular manga Initial D. In the story development with a comical taste, the player battles with the characters in the early stages of the original story using the mountain pass. - 19980306T000000 - MTO Co - Kodansha - Racing, Driving - 1 - 1537 - - - ./International Superstar Soccer (USA, Europe) (SGB Enhanced).zip - International Superstar Soccer - International Superstar Soccer is a game for one or two players, or up to four players with multitap. It is by the same team who did the N64 games. - -The six main game modes are represented on the main menu by pentagonal facets on a stylised football, they are: -Open Play: Here the player can select any of the A Teams (22 players) or Under 23 teams (18 players) and play a single match in a stadium of their choosing. These matches can be player vs player, player vs cpu or cpu vs cpu. For each team the game's difficulty, and the motivation of the team, goalkeeper etc can be customised -World League: Again using any of the A teams or Under 19 teams the player takes part in a round robin league to become world champion. The league can have as few as four or as many as thirty two teams in it, and the tournament can be a single match or a two match round robin affair. -The International Cup: This is played between sixty four A teams which are divided into sixteen groups of four for the preliminary round. The top thirty two teams then take part in the Group League with the top sixteen taking part in the Final Tournament -The Under 23 International Cup: This is played between thirty two teams which are divided into eight groups of four for the preliminary round. -P.K.: This is a penalty kick shootout competition -Scenario Mode: Ten situations most of which involve trying to win a match, or avoid losing, in the last few minutes of the game. each can be played with up to five difficulty settings -Under 23 League: - - -Players can train and edit their teams, change the formations and tactics before the match. During the match they can adjust camera angles, make substitutions and tactical changes, adjust the game speed and so on. The main game element though is controlling the players, making searching passes and scoring goals. - - 0.75 - 19981001T000000 - Major A - Konami - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Ippatsu Gyakuten! DX Bakenou (Japan).zip - Ippatsu Gyakuten! DX Bakenou - Winning horse prediction software for horse racing that predicts the order of arrival and the eyes of consecutive wins by entering the data published in horse racing magazines. - 19910517T000000 - Graphic Research - Asmik - Horse racing-Sports with animals - 1 - 1538 - - - ./Iron Man X-O Manowar in Heavy Metal (USA, Europe) (SGB Enhanced).zip - Iron Man X-o Manowar In Heavy Metal - Metal titans, Iron Man and X-O Manowar, come together for the first time ever to tackle one heavy-duty cosmic crisis! It's an apocalyptic meltdown of furious action, with the ultimate in Super Hero power and realism! Featuring Bi-Directional firepower, Chest-Beam blasts, multi-hit combos and Z-axis shooting, ultimate boss battles and enhanced weapon power! - 19960801T000000 - Realtime Associates - Acclaim Entertainment - Platform - 1 - 257 - - - ./Ishida Yoshio Tsumego Paradise (Japan).zip - Ishida Yoshio Tsumego Paradise - Tsumego software supervised by Yoshio Ishida, who holds the honorary title of the 24th Honjobo. All 100 titles of Tsumego are recorded, and if you answer correctly, the explanation will be displayed. In addition, each time you solve one question, the strength of the strength is judged, and you can feel the growth of the strength of the strength. - 0.75 - 19901221T000000 - Pony Canyon - Playing cards - 1 - 2560 - - - ./Ishido - The Way of Stones (USA).zip - Ishido : The Way of Stones - Ishido is a solitaire board game played with tiles (like Shanghai). The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play. It is a solitaire game. There are ways to play that can dramatically increase the score, which makes the game very strategic in nature. Additionally, when desired, the player can get an oracle reading by asking a question...the question is answered when the player makes a very elegant play (4 way match). - -There is also a "construction set" where players can create their own tiles and backgrounds. But the game comes with numerous tile sets and backgrounds. - 0.7 - 19900101T000000 - Publishing International - ASCII - Puzzle - 1-2 - 2816 - - - ./Simpsons Itchy & Scratchy, The - Miniature Golf Madness (USA, Europe).zip - Itchy & Scratchy in Miniature Golf Madness - Grab your putter, nine-iron and meat cleaver! Bart Simpson's favorite, no-blow-too-low, no-trick-too-evil, cartoon characters Itchy and Scratchy are at it again, battling it out in a frantic 9-hole bash-a-thon! Stay under-par with grenades, chainsaws, bazookas, and more! Slice ahead and play through the ultimate in fun-filled contact golf! - 0.55 - 19941101T000000 - Beam Software - Acclaim - Sports / Golf-Sports - 1 - 1538 - - - ./Itsudemo! Nyan to Wonderful (Japan) (SGB Enhanced).zip - Itsudemo! Nyan to Wonderful - Raise pets in the Game Boy. A clock is mounted in the cartridge, and the pet grows even when the Game Boy is turned off. - 19980626T000000 - Yoshidayama Workshop - Banpresto - Strategy - 1 - 1280 - - - ./J.League Big Wave Soccer (Japan) (SGB Enhanced).zip - J.League Big Wave Soccer - This is the Gameboy version of the famous J.League football game with real names. You can even create your own players to join the team and play in the matches. - 0.6 - 19951124T000000 - Jupiter Multimedia - Tomy - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./J.League Fighting Soccer - The King of Ace Strikers (Japan).zip - J.League Fighting Soccer : The King of Ace Strikers - J-League Fighting Soccer: The King of Ace Strikers (Jリーグ ファイティングサッカー J-RÄ«gu Faitingu SakkÄ ) is a Japan-exclusive soccer simulation video game for the Game Boy and Family Computer. The Game Boy version (released almost 5 months before the start of the inaugural season of the J. League) was the first title officially licensed by the J. League. - 19921227T000000 - Graphic Research - IGS - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./J.League Live 95 (Japan) (SGB Enhanced).zip - J.League Live '95 - A football game in which all the players are real names. The game features three different modes, including a season-long game with 14 teams, including two new teams this year. - 19950421T000000 - Graphic Research - Electronic Arts - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./J.League Winning Goal (Japan).zip - J.League Winning Goal - J-League Winning Goal is a soccer game released for the Game Boy and Family Computer that revolves around the J-League. There is an exhibition, a season mode, a playoff mode, and a practice mode. The object in the game is to win the championship so that the player's chosen team can be called the greatest team in all of Japan. - 19940402T000000 - Graphic Research - Electronic Arts - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Jack Nicklaus Golf (USA, Europe).zip - Jack Nicklaus Golf - Jack Nicklaus Golf brings Accolade's golf series to the Game Boy with a selection of courses from the computer versions and most features and options also present. - -Four courses are available: Jack's Greatest, Castle Pines and Desert Mountain as previously seen in Greatest 18 Holes and Muirfield Village from Unlimited. Gameplay modes are skins (for two to four players) and stroke play (for one to four players). Players can choose their golfer's gender and select from beginner and expert skill levels and different tee modes (professional, men's and women's). Besides playing the complete course, there are also practice options for a single hole, the green, and a driving range. - -Playing a hole begins with a top-down overview of the hole, followed by the standard view from behind the golfer. Strokes are done with the standard three-click method: start, power, and accuracy. During play, it is possible to pull up the hole overview, look at the score card and statistics and change the weather conditions. The game also offers replays and mulligans. - 0.65 - 19920501T000000 - Sculptured Software - Tradewest - Sports / Golf-Sports - 1-4 - 1538 - - - ./James Bond 007 (USA, Europe) (SGB Enhanced).zip - James Bond 007 - Bond is once again in the thick of things, this time travelling the eastern hemisphere in order to stop an elite weapons smuggling ring. In order to do so, Bond must use all of the weapons and gadgets on hand, including the trusty laser watch, pistols, Ak-47's and more. - -Bond will also have the chance to visit the casino, where you can spend some cash on blackjack and the like, while some of the most famous Bond villains make appearances in the hopes that they will stop the secret agent from completing his task. - 0.7 - 19980209T000000 - Saffire - Nintendo - Action-Adventure - 1 - 512 - - - ./Jankenman (Japan).zip - Jankenman - Side-scrolling action game based on an animated TV series. The game is cleared when the boss is defeated within the time limit. If you get hit by an enemy, the time rapidly decreases. Fighting the boss is rock-paper-scissors. - 19911227T000000 - Nippon Computer Systems (NCS) - Platform-Action - 1 - 257 - - - ./Janshirou II - Sekai Saikyou no Janshi (Japan).zip - Janshirou II : Sekai Saikyou no Janshi - Janshirou II: Sekai Saikyou no Janshi is a card game published by Sammy Studios, released in Japan in 1994. A mahjong game in which the protagonist fights to win the World Mahjong Tournament. You can also play three different mini-games, including horse racing. You can also play against other players by connecting a cable. The four-player system may not be perfect, but it's the only way to really play is in the two-player VS mode. - 19940318T000000 - Sammy Corporation - Sammy Corporation - Playing cards - 1 - 2560 - - - ./Janshirou (Japan).zip - Janshirou - Janshirou is a generic board game-based video game covering the intense strategy game of mahjong! your goal is to use the 13 tiles in your hand, plus one that you can draw or your opponent discards, to create some various hands. The end goal is to get "mahjong" - the use of all of those tiles in various hands or melds without "overlapping" the sets. These will obviously be based on two things. First is the tile's value - whether it is "one", "two", whatever. With the Circle and Bamboo suits, this is easy - just count the number of figures on there! At the title screen, you have several games you can play in: 1-Player Exhibition: Basically you and the AI in a nothing-really-matters match. 2-Player Exhibition: Exhibition match involving two Game Boys connected with the link cable. ?: For some reason, this doesn't work. Presumably a link cable-based option, given by limited resources. Story Mode: Basically a series of progressively-harder mahjong matches. Mahjong Simulator: Should be pretty obvious. - 0.65 - 19920327T000000 - Sammy Corporation - Sammy Corporation - Playing cards - 1 - 2560 - - - ./Jantaku Boy (Japan).zip - Jantaku Boy - A four-player mahjong that allows you to decide detailed rules such as the presence or absence of Inspector Gourmet and the presence or absence of Furiten Reach. You can enjoy winning battles and free games. - 0.8 - 19920124T000000 - Namco - Namco - Playing cards - 1 - 2560 - - - ./Jeep Jamboree - Off-Road Adventure (USA).zip - Jeep Jamboree - Hey renegade, now you live the ultimate off-road race adventure in a rough and tumble scramble to the finish line on your choice of over 22 authentic Jeep Jamboree courses. - -You'll be in Jeep 4x4 heaven with these hard-driving features: -2-Player Game Boy Game Link: Why just compete against 20 strangers when you can enjoy a straight head-to-head race against one ruthless friend?! -Three types of race seasons: Short, intermediate or championship (practice Jeep Jamborees also available). -Courses that just keep getting tough: Just try and stay on the trail as you muscle your way through mud, hazardous road conditions and 20 road-hog competitors who'd just love to run you off the track. - 0.6 - 19920701T000000 - Gremlin Graphics Software - Virgin - Racing, Driving - 1-2 - 1537 - - - ./Jeopardy! - Platinum Edition (USA) (SGB Enhanced).zip - Jeopardy! : Platinum Edition - Everybody loves JEOPARDY!, America's favorite answer and question game. GameTek has crammed over 1,500 new answers and questions into this game pak, taken directly from the archives of the show. Compete against a friend, match wits with the computer, or test your memory alone for fun. It's every bit like the fast-paced TV show: Daily Doubles, Final JEOPARDY! and the actual theme music to make you feel like you're really there! - 0.5 - 19961201T000000 - Data Design - GameTek - Quiz - 1-2 - 3328 - - - ./Jeopardy! - Sports Edition (USA).zip - Jeopardy! : Sports Edition - Listen up sports fans! Here's your chance to prove that armchair athletes have the most fun. If you're a sports buff, or you just love the challenge of a good contest, then this edition of Jeopardy! is just for you. Delve into past and current knowledge in Baseball, Basketball, Football and Hockey or explore categories like Bowl Games, Boxing, Coaches, College Standouts, Equipment, Golf Greats, Horse Racing, Olympic Events, Pitchers, Players, Rookies and Rules. The Sports Edition of Jeopardy! is a whole new ball game! With over 1,700 questions in sports-related categories, Jeopardy! Sports Edition will challenge your brain cells and leave you cheering. This new edition of Jeopardy! contains a variety of sports contestants, photography of Jeopardy's set and Alex Trebek's digitized voice. It's a truly authentic Jeopardy! experience. Take the Jeopardy! challenge today. - 0.5 - 19940501T000000 - Data Design - GameTek - Quiz - 1-2 - 3328 - - - ./Jeopardy! - Teen Tournament (USA) (SGB Enhanced).zip - Jeopardy! : Teen Tournament - Everybody loves JEOPARDY! And now teens can play this new, Teen Tournament edition of GameTek's classic. We've crammed over 1,500 new answers and questins into this game pak, in categories kids know about, from Animals to U.S States and TV Trivia to Toys & Games. JEOPARDY! is a fun way to reinforce what kids are learning in school, too, with categories like Synonyms, Geography, The Earth and Cells. Compete against a friend, match wits with the computer, or test your memory alone for fun. It's every bit like the fast-paced TV show: Daily Doubles, Final JEOPARDY! and the actual theme music to make you feel like you're really there! - 0.65 - 19961201T000000 - Data Design - GameTek - Quiz - 1-2 - 3328 - - - ./Jeopardy! (USA).zip - Jeopardy! - Now you can play Americas favorite answer and question game anytime, anywhere! This terrific game pak packs big brains in a small box- compete against a friend, match wits witb the computer, or test your memory alone for fun. Its every bit like the fast-paced TV show: Daily Doubles, Final Jeopardy!, even the actual theme music to make you feel like you're really there! - 0.65 - 19910301T000000 - Data Design - GameTek - Quiz - 1-2 - 3328 - - - ./Jikuu Senki Mu (Japan).zip - Jikuu Senki Mu - There used to be a continent called "Mu Continent" where the king of the country of Prinas can govern. At one point, King Lars II suddenly made Nehruism, which had been the state religion until then, a religion, instead of making Max Education the state religion. Shortly after Neil's people were pursued the sacred place, Prinna's queen suddenly disappeared. The child of the newborn king was also taken away by someone. After conversion, monsters began to appear in various parts of the continent. People rumored that the exiled Neil people are manipulating demons. It's been 16 years since then. The monsters who continued to extend their forces finally invaded Princess Castle. The seriously injured king will surrender to the frontier village "Elie". - 19910913T000000 - Hudson - Hudson - Role Playing Game - 1 - 768 - - - ./Jimmy Connors Tennis (USA, Europe).zip - Jimmy Connors Tennis - Jimmy Connors Tennis is Nintendo's 8-bit attempt at professional tennis. It has three skill levels,beginner, medium and advanced and lets you take practice shots against a machine from 100, 200 or 300 balls. - -You can compete in the top 16 international tournaments, including the U.S. Open, the Australian Open and Wimbledon and can earn anywhere from $26,000 to $58,000. You can also keep track of your win-loss record and earnings through a password feature. - -It is very accurate when it comes to playing on different surfaces such as hard court, grass or clay, each one giving a different response on each surface. Endorsed by tennis great Jimmy Connors. - 0.6 - 19980101T000000 - Ubisoft - Ubisoft - Sports / Tennis-Sports - 1-2 - 1538 - - - ./Jinsei Game Densetsu (Japan).zip - Jinsei Game Densetsu - A fantasy board game based on The Game of Life, and the first game in the Jinsei Game series. - 19910628T000000 - Advance Communication Company - Takara - Playing cards-Board game - 1-4 - 2560 - - - ./Jinsei Game (Japan) (SGB Enhanced).zip - Jinsei Game - - - - ./Joe & Mac (USA).zip - Joe & Mac : Caveman Ninja - Play Joe and Mac as cavemen ninjas in a multi-level platform area where the player has to jump and club incoming enemies. - 0.4 - 19930601T000000 - Data East - Data East - Platform - 1 - 257 - - - ./Jordan vs Bird - One on One (USA, Europe).zip - Jordan vs Bird : One on One - Michael Jordan of the Chicago Bulls and Larry Bird of the Boston Celtics were the only two players in the game, which allowed the player to participate in a one-on-one basketball game. Mini-games included a slam dunk contest (utilizing Jordan) and a three-point contest (utilizing Bird). - 0.5 - 19920202T000000 - Imagineer - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Joshua & the Battle of Jericho (USA) (Unl).zip - Joshua & the Battle of Jericho - You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites. - 0.8 - 19930101T000000 - Wisdom Tree - Wisdom Tree - Puzzle - 1 - 2816 - - - ./Judge Dredd (USA, Europe).zip - Judge Dredd - Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested. - -The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld. - 0.4 - 19950616T000000 - Probe Entertainment - Acclaim - Action-Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Jungle no Ouja Tar-chan (Japan) (SGB Enhanced).zip - Jungle no Ouja Tar-chan - The comic of the same name serialized in "Weekly Shonen Jump" has been made into a game. The main character, Tar-chan, goes on a journey to get a super-powerful skinny medicine. He collects information on the top-view screen and fights against enemies on the side-view screen. - 19940729T000000 - Sun L - Bandai - Action - 1 - 256 - - - ./Jungle Strike (USA, Europe).zip - Jungle Strike - Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. - -Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle! - 0.6 - 19950602T000000 - Ocean - Malibu Games - Action-Shoot'em Up-Shooter - 1 - 260 - - - ./Jungle Wars (Japan).zip - Jungle Wars - The goal of this command-based RPG is to rescue Jungle Dad, who has been kidnapped by the evil Goat Squad, and restore peace to the jungle. Add to your team Sasuke, the saru, and Mio, who can use magic, and your adventures will unfold through the jungle and the city - 19910621T000000 - Atelier Double - Pony Canyon - Role Playing Game - 1 - 768 - - - ./Jurassic Park Part 2 - The Chaos Continues (USA, Europe) (En,Fr,De,It).zip - Jurassic Park Part 2 : The Chaos Continues - One year after the events of the Jurassic Park, John Hammond wants to bring Jurassic Park back and he sends Dr. Alan Grant to aid a team of heavy armed men down to the former park to restore order. Meanwhile, Biosyn Corp has sent men down the former park so the company can gain control of the park for themselves. - -In this 2D shooter, Player 1 controls Dr. Alan Grant and Player 2 controls Tactical Sergeant Michael Wolfskin and alone or together you face off against the free roaming dinosaurs of the once known Jurassic Park along with the members of the Biosyn Corp. Your player always has six weapons. Your primary machine gun and cattle prod are unlimited and most take down both the humans and dinosaurs but some only work the dinosaurs such as the cattle prod. Most of the levels are non linear so you must explore different pathways to complete the mission you have selected once you have once you selected either one or two player mode. - 0.65 - 19941201T000000 - Ocean - Ocean - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Jurassic Park (USA).zip - Jurassic Park - A game based on the hit movie Jurassic Park. - -The game starts just after the T-Rex pushes the visitor's van into it's pit. You play the role of Dr. Alan Grant, so you have to find Tim and Lex, take them to the Visitor's center and get everybody out of the island. But this time it won't be half as easy as it was on the movie. - -The game is split in two missions, played in two different ways. The first mission is to take Tim and Lex back to their grandfather and is (almost exclusively) played from a top-down perspective. The second mission involves getting the power back on line and returning alive, so everybody can leave the island and is played like a FPS (First Person Shooter). - 0.6 - 19930801T000000 - Ocean - Ocean - Action-Adventure - 1 - 512 - - - ./Kachiuma Yosou Keiba Kizoku EX '94 (Japan).zip - Kachiuma Yosou Keiba Kizoku EX '94 - The second in the "keiba yosou / keiba kizoku" series, corresponding to 1994 data. It will enter the horse and jockey data and predict the winning horse for that race. The function to measure the jockey and his / her biorhythm on the day of the race is alive and well. - 19940729T000000 - King Records - Horse racing-Sports with animals - 1 - 1538 - - - ./Kachiuma Yosou Keiba Kizoku EX '95 (Japan).zip - Kachiuma Yosou Keiba Kizoku EX '95 - This is the third installment of the "keiba yosou / keiba kizoku" series, and corresponds to the data for FY1995. Data for new horse jockeys and new mares have been added. It will enter the horse and jockey data and predict the winning horse for that race. Of course, there is also a biorhythm measurement function that is a feature of the series. - 19950414T000000 - King Records - Horse racing-Sports with animals - 1 - 1538 - - - ./Kachiuma Yosou Keiba Kizoku (Japan).zip - Kachiuma Yosou Keiba Kizoku - Horse racing prediction software that predicts the winning horse of the race by inputting horse and jockey data. It also has a function to measure the jockey on the day of the race and his own biorhythm. - 19930827T000000 - King Records - Horse racing-Sports with animals - 1 - 1538 - - - ./Kaeru no Tame ni Kane wa Naru (Japan).zip - Kaeru no Tame ni Kane wa Naru - Prince Richard and Prince Sablé have been rivals since they were young. When news arrives of a princess in a far-off kingdom who requires rescuing, Richard dashes off in the hopes of saving her before Sablé manages to. Left to catch up, Sablé explores the land, and soon becomes cursed, turning into a frog whenever a strange bell is heard. Sablé must remove the curse and rescue the princess. - -Kaeru No Tame Ni Kane Wa Naru is an action-adventure game. The game plays in two modes: a top-down view (where most exploration and battle is done), and a side-scrolling view (where more puzzle solving is done than battles). Battling is not actually performed by the player, instead it is all automatic. If you bump into an enemy, you will see a dust cloud appear, and the pair will scuffle, with each character's health draining. Whoever loses all their health first loses the battle. Sablé can increase his battle advantage by collecting heart containers (to increase his life bar), and power ups that increase statistics like power and defense. - -Another feature of Kaeru No Tame Ni Kane Wa Naru is Sablé's ability to transform into a frog at certain points in the game. This allows him to access areas that he previously could not. The main goal of the game is to conquer a huge castle, however, sections are sealed off until you complete parts of the story, allowing you to explore it in small parts at a time. - 0.75 - 19920914T000000 - Intelligent Systems - Nintendo - Various-Role Playing Game-Action - 1 - 768 - - - ./Kaijuu Ou Gojira (Japan).zip - Kaijuu Ou Gojira - An action game in which Godzilla must continue moving right, crushing opposing military forces until reaching bosses consisting of various monsters from the Godzilla universe. It was a Japan-only, Game Boy release. - 19931217T000000 - Bandai - Bandai - Action - 1 - 256 - - - ./Kamen Rider SD - Hashire! Mighty Riders (Japan).zip - Kamen Rider SD : Hashire! Mighty Riders - Kamen Rider SD: Hashire! Mighty Riders is a Racing game, published by Yutaka, which was released in Japan in 1993. - 19930820T000000 - Yutaka - Racing, Driving - 1537 - - - ./Kandume Monsters (Japan) (SGB Enhanced).zip - Kandume Monsters - A game that raises and fights monsters born from canned food. You can equip monsters with a mysterious jewel called "gem" and use various techniques. - 19980327T000000 - I'Max - Simulation - 1024 - - - ./Karakuri Kengou Den Musashi Lord (Japan).zip - Karakuri Kengou Den Musashi Lord - Based on the Japanese anime series of the same name, Karakuri Kengōden: Musashi Lord is an action game chronicling the journey of Musashi, a so-called "gimmick robot", throughout medieval Japan in the hopes of becoming a top martial artist. As Musashi travels through the seven areas in the game, he must be always on guard against all enemies, as well as a series of brain-teasers that can leave him stuck if he doesn't get the right solution. - 19910427T000000 - TOSE - Yutaka - Action - 256 - - - ./Karamuchou no Daijiken (Japan) (SGB Enhanced).zip - Karamuchou no Daijiken - This is the town of Karamoo, where the character of the ad lives. In this 100 stages side view game, you will find all kinds of strange objects and traps. Collect the "Doors" as quickly as possible to get back to the "Candy Land". - 19971219T000000 - Freeqsoft - Starfish - Action - 256 - - - ./Kaseki Sousei Reborn (Japan) (SGB Enhanced).zip - Kaseki Sousei Reborn - The purpose is to collect and synthesize fossils in a dungeon that changes each time you dive, and to revive all kinds of ancient creatures. Various creatures are born depending on the type and combination of fossils. - 19980717T000000 - Freeqsoft - Starfish - Role Playing Game - 768 - - - ./Kattobi Road (Japan).zip - Kattobi Road - Peripheral device that reads barcodes A racing game that tunes up a car using a barcode boy. There is a wide variety of cars, from light cars to F1 cars, and there are even more types with barcodes. - 19931008T000000 - Now Production - Namco - Racing, Driving / Racing-Racing, Driving - 1 - 1537 - - - ./Keitai Keiba Eight Special (Japan).zip - Keitai Keiba Eight Special - Horse racing prediction software tied up with the actual horse racing specialty newspaper "Horse Racing Eight". Although it was ported from the Super Nintendo, unlike the original, it was well received because it was easy to predict wherever you were with a Game Boy. - 19941118T000000 - Imagineer - Horse racing-Sports with animals - 1 - 1538 - - - ./Ken Griffey Jr. Presents Major League Baseball (USA, Europe) (SGB Enhanced).zip - Ken Griffey Jr. Presents Major League Baseball - Ken Griffey Jr Presents Major League Baseball is a baseball simulation featuring Ken Griffey Jr. of the "Nintendo Owned" Seattle Mariners. This licensed game allows you to play with all 28 Major League Teams in their own stadiums and over 700 player names (not likenesses). You control your pitcher or batter as well your fielders. The game allows you to play and save a 26, 78 or 162 game season. - 19971001T000000 - Software Creations - Nintendo - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Kenyuu Densetsu Yaiba (Japan).zip - Kenyuu Densetsu Yaiba - An action game based on the manga of the same name by Gosho Aoyama. Under the guidance of the mysterious girl Emerald, follow the mystery of the mysterious phenomenon caused by the pyramids. It can be said that it is a valuable work because it mainly focuses on episodes that have not been animated. - 19940325T000000 - Banpresto - Role Playing Game - 1-2 - 768 - - - ./Kid Dracula (USA, Europe).zip - Kid Dracula - Kid Dracula is a side-scroller and a parody of the Castlevania series. The difference is you play as a young vampire rather than a vampire killer. - -Gameplay consists of very standard jump and shoot platform action. As you progress through the 8 levels, you gain the ability to perform spells, like turning into a bat. You will also receive guidance from your pal, the Grim Reaper. - 0.85 - 19930706T000000 - Konami - Konami - Action-Platform-Adventure - 1 - 257 - - - ./Kid Icarus - Of Myths and Monsters (USA, Europe).zip - Kid Icarus : Of Myths and Monsters - An evil force is threatening to invade the Angel Land. Palutena, the ruler-goddess, sends a warrior named Pit on a quest to prepare for the upcoming attack. Pit must find three ancient treasures and face down the evil force. - -Kid Icarus: Of Mythis and Monsters is the Game Boy version of one of Nintendo's classic side scrolling platform/adventure games. Throughout the levels Pit will collect hearts, upgrade his strength, collect treasures, and learn to fly. - 0.8 - 19911105T000000 - Nintendo - Nintendo - Platform-Action - 1 - 257 - - - ./Kidou Keisatsu Patlabor - Nerawareta Machi 1990 (Japan).zip - Kidou Keisatsu Patlabor : Nerawareta Machi 1990 - A game of the popular anime and manga work "Mobile Police Patlabor". It is a very chewy adventure game that incorporates RPG elements, and when you encounter an enemy while moving on the field, it becomes a command selection type battle. - 19900825T000000 - Yutaka - Adventure - 1 - 512 - - - ./Kikou Keisatsu Metal Jack (Japan).zip - Kikou Keisatsu Metal Jack - Kikou Keisatsu Metal Jack is a scrolling brawler based on the anime of the same name. At the start of the game the player can choose from Red Jack, Silver Jack, or Blue Jack. Red and Silver both have weapons they can find ammo for in levels (a gun and baton, respectively), and all three can do a multiple hit combo or a jumping attack. At the end of a level the Jack will be met by his vehicle which will then merge with his armor. In this form the Jack's attacks are strengthened and he can charge up an attack that hits every enemy onscreen. - -There is no story told at any point in the game, so if you want to know what's going on you'll have to track down the anime. - 19920108T000000 - Atlus - Atlus - Action-Strategy - 1 - 1280 - - - ./Killer Instinct (USA, Europe) (SGB Enhanced).zip - Killer Instinct - In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors. To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol. Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape. Other fighters are attempting to bring an end to Ultratech's corruption. - -Killer Instinct is a 2D versus fighting game that features 3D rendered sprite based graphics. Players choose from ten characters: Orchid, Cinder, Jago, Glacius, Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder. The game is known for its heavy combo-based fighting system, allowing players to pull off moves that land a high number of hits on their opponent, the highest being the "Ultra Combo". The game also features combo breakers, finishing moves and stage fatalities, double energy bars, and a dance-music inspired techno soundtrack. - 0.65 - 19951102T000000 - Rareware - Nintendo - Fighting-Action - 1-2 - 262 - - - ./Kingdom Crusade (USA).zip - Kingdom Crusade - Different from the NES game of the same name. In the game the player takes on the role of the legendary Prince Valiant licensed from the cartoon series of the same name which is in turn based on the comic series Prince Valiant. Prince Valiant must lead Arthur's armies against the Tyrant Cynan. The goal is to capture all his castles or defeat all his armies. - -A giant over-map shows the world and is divided in tiles. Each tiles has different terrain and shows whether units or castles are present in a tile. Tiles are either white or gray depending on whether Arthur or Cynan controls it. - -Characters on the map can be directly controlled after being selected. This happens in a top-down view similar to The Legend of Zelda. Characters can attack and jump. Each character has different attacks. Items can be collected and the player can move freely between tiles. Moving through tiles that are occupied by the enemy conquers those territories, but the enemy can take them back at any time by moving through them again. If two enemy units meet on the same tile, combat ensues. In real time the player must try to defeat the AI opponent. This is done through dodging his attack and trying to land a blow. To conquer a castle all enemies including those in adjacent tiles must be defeated. - -It is also possible to find and collect items in the direct control mode. Items serve as power-ups that for example make the player faster or restore health points.The player can return to a castle at any time to heal completely. - -The player can select the size of the world to increase or decrease the game's length. Additionally he or she and change the difficulty of the AI player (Cynan) and select a handicap for himself. It is also possible to play against another player. - 0.55 - 19921101T000000 - Sculptured Software - Ocean - Puzzle-Strategy - 1-2 - 2816 - - - ./Kingyo Chuuihou! - Wapiko no Wakuwaku Stamp Rally! (Japan).zip - Kingyo Chuuihou! : Wapiko no Wakuwaku Stamp Rally! - The manga title work of the same name where the main character Wapiko clears various mini games and collects reward stamps. Not only mini-games, but also various events that occur when traveling at the junior high school where she attends are devised. - 19911214T000000 - Tom Create - Yutaka - Racing, Driving - 1537 - - - ./Kingyo Chuuihou! 2 - Gyopi-chan o Sagase! (Japan).zip - Kingyo Chuuihou! 2 : Gyopi-chan o Sagase! - The second game of popular manga works. In this work, let's clear a number of mini-games that are played in the school to find the missing Kyopi-chan. You can enjoy the story that faithfully reproduces the original glue. - 19921127T000000 - Kindle Imagine Develop - B-AI - 1 - - - ./Kinin Koumaroku Oni (Japan) (Rev 1).zip - Kinin Koumaroku Oni - This is an RPG ambiented in feudal Japan. The main character is a ninja that draws blood from the demon gods and can turn into a demon 'Mahou Doji' at any time. The main goal is to reveal the secret of his bith, which is surrounded in mistery. all of the enemies are japanese folklore characters, like ghosts and other monsters. - 19901208T000000 - Winky Soft - Banpresto - Role Playing Game - 1 - 768 - - - ./Kinnikuman - The Dream Match (Japan).zip - Kinnikuman : The Dream Match - A fighting game in which 6 superhumans fight. Take away the enemy's physical strength with striking techniques, knitting techniques, and special moves that use accumulated gauges. The settlement is only when the enemy's physical strength is 0. It's a game where bargaining between superhumans is the key. - 19920912T000000 - Yutaka - Sports / Fighting-Sports - 2 - 1540 - - - ./Kirby's Block Ball (USA, Europe) (SGB Enhanced).zip - Kirby's Block Ball - Kirby takes on a new challenge, blockball. The playing field contains a variety of blocks, and using Kirby's rolling technique, you must set him into motion (with paddles situated around the field of play, similar to pinball) to clear the blocks from the field. Each level contains more and more blocks to clear, and after a few rounds you take on boss characters in a one-on-one round to see if you can clear more blocks. - 0.7 - 19951225T000000 - TOSE - Nintendo - Puzzle-Action-Action / Breakout games - 1 - 2816 - - - ./Kirby's Dream Land 2 (USA, Europe) (SGB Enhanced).zip - Kirby's Dream Land 2 - The lovable Kirby returns to the Game Boy! This time the bridges connecting the rainbow bridges have disappeared and King Dedede is to blame as always...or is he? The evil Dark Matter has him under his control and plans to turn Dream Land into a dark world. Kirby's goal is get the fabled rainbow sword and defeat him! - -Gameplay consists of a platform game. Kirby is like no other platform character of its time because he can fly with no power-ups, and he can swallow enemies and get their powers. In addition to that, Kirby can now team up with his friends: Rick the hamster, Kine the fish, and Coo the owl. Each team-up has it's advantages and disadvantages, but Kirby can still swallow enemies, making more different powers available depending on the power/friend combination. - 0.8 - 19950321T000000 - HAL Laboratory - Nintendo - Action-Platform - 1 - 257 - - - ./Kirby's Dream Land (USA, Europe).zip - Kirby's Dream Land - Dedede, King of Dream Land, is a penguin-like creature who is too gluttonous for his own good. Gathering food for his midnight feast, he got carried away and ended up taking all the food from the inhabitants of his country. One of them, a pink little guy named Kirby, decides to travel all the way to King Dedede's palace and retrieve the lost food by any means. - -Kirby's Dream Land is a side-scrolling platform action game, and the first in the Kirby series. Although the protagonist appears to be a weak little marshmallow, he is actually quite powerful: he has the ability to suck up his enemies like a vacuum, and then shoot them out at other enemies. Kirby can also swallow air and inflate himself, which allows him to fly. There are four levels in the game; no save feature is available. - 0.8 - 19921105T000000 - HAL Laboratory - Nintendo - Action-Platform - 1 - 257 - - - ./Kirby's Pinball Land (USA, Europe).zip - Kirby's Pinball Land - Kirby's Pinball Land is a game of pinball based on the Kirby series of games, with Kirby as the ball. In the game you have to help Kirby defeat King Dedede and the three bosses who each guard one of the Pinball Lands. - -The game is divided into three tables or Pinball Lands, each consisting of four screens, three ordinary screens, and a boss screen If you fall off the bottom of the lowest one, you lose a life, unless you press A at the right moment to activate the springboard, which becomes harder each time. Each screen has a variety of things to do. The middle screen will give access to some sort of bonus game, where you must try to get as many points as you can, and can add to your bonus and bonus multiplier. The bonus is added to your score when you lose a life, as in ordinary pinball. - -The aim is to defeat each boss. To get to the boss you must perform a task on the top ordinary screen. The bosses themselves must be defeated by firing Kirby at them, but they will try to stop you, sometimes by temporarily de-activating one or both of the flippers. If you defeat the boss on each table, you face Kind Dedede himself. - 0.8 - 19931130T000000 - HAL Laboratory - Nintendo - Pinball - 1 - 1792 - - - ./Kirby's Star Stacker (USA, Europe) (SGB Enhanced).zip - Kirby's Star Stacker - Kirby's Star Stacker is a Tetris-like puzzle game. There are varying modes of play, such as Time Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star Blocks between two like Friend Blocks, either horizontally or vertically. The Friend Blocks and any Star Blocks in-between are then removed from play. Similar to Tetris, sets of blocks fall into the bin that contain any two of the following types: - -Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks between two Friend Blocks either horizontally or vertically, and they will be cleared. The more stars you clear, the higher the score. - -Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the screen. Any Star Blocks between the two character blocks will also be cleared. - 0.7 - 19970125T000000 - HAL Laboratory - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Kitchen Panic (Japan).zip - Kitchen Panic - Kitchen Panic is a whimsical 2D platformer starring a potato. An army of cans and other foodstuffs have taken over the kitchen, and Potato must stop them! Each sprawling level is designed for both exploration and speed, as in each stage there are ten kettles of special sauce hidden around, but the game also keeps track of your fastest time on each stage. - -Potato has a unique special ability to aid him: he can spin in mid-air like a certain hedgehog, and use the force to launch himself further and faster than he can run. A forward spin will launch him forward, and a backspin will launch him straight upward. This greatly aids in exploration of each stage, allowing for very long or high jumps. There are also a number of power-ups to be found, including Ice Potato and Rocket Potato. - -The game is made up of a number of zones, each with six stages. At the end of each zone, Potato must face off against a food-themed boss enemy, such as a stack of plates or a giant ice cream cone. - 19910510T000000 - Panther Software - Panther Software - Action - 256 - - - ./Kiteretsu Daihyakka - Bouken Ooedo Juraki (Japan).zip - Kiteretsu Daihyakka : Bouken Ooedo Juraki - An astonishing setting that a giant robot developed to capture a dinosaur called in the Edo period in the experiment of Kiteretsu Daihya is robbed by a villain named Kurofune Ijingun. It is a side-scrolling action in which Korosuke plays an active role. - 19940715T000000 - Video System - Action-Platform - 257 - - - ./Kizuchi da Quiz da Gen-san da! (Japan).zip - Kizuchi da Quiz da Gen-san da! - Go through the whole map divided on the sugoroku and aim for the base where the boss character waits. You can start quizzes, purchase bonus games and items by stopping pieces. - 19921218T000000 - Tamtex - Irem - Quiz / Japanese-Quiz - 3328 - - - ./Klax (Japan) (Hudson Soft).zip - Klax - An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses. - -This is the Japanese release of Klax, which uses a simplified 2D view instead of the 3D conveyor belt from the original arcade game. - 19901214T000000 - Hudson - Hudson - Puzzle - 2 - 2816 - - - ./Klax (USA) (Mindscape).zip - Klax - An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses. - 0.7 - 19910701T000000 - Atari - Mindscape - Strategy-Puzzle - 1-2 - 1280 - - - ./Knight Quest (USA).zip - Knight Quest - You take control of a young man named Will who wants to become a knight. After successfully completing his first quest for the king, he is allowed to serve him as a knight and take on more quests in which he has to free the land of evil monsters and wizards. - -Knight Quest is a single-person RPG with turn-based battles. You can explore the land from a top-down perspective, enter houses, inns and shops to rest, buy equipment or receive information on your current quest. Enemies are visible and whenever you walk into one, you are taken to a battle mode that is seen from a side-view perspective. In battles, you have the option to attack, cast spells, use medicine or escape. There are for different types of attacks called "Swallow", "Sea Gull", "Falcon" and "Eagle", that deal different amounts of damage to different enemies. - 0.8 - 19920101T000000 - Lenar - Taito - Role Playing Game - 1 - 768 - - - ./Koi wa Kakehiki (Japan).zip - Koi wa Kakehiki - A puzzle game in which the purpose is to stagger the lines alternately with the enemy and connect the white road to her in the lower right. Conversely, if you connect from the upper right to the lower left with a black block, you will be defeated. The rules are simple, but it's a rather dry game that uses your head unexpectedly. - 19910721T000000 - Graphic Research - Pony Canyon - Puzzle - 1 - 2816 - - - ./Konami GB Collection Vol.1 (Japan) (SGB Enhanced).zip - Konami GB Collection Vol.1 - This compilation contains four Konami titles on one cart: -Castlevania: The Adventure -Gradius (a retitled Nemesis) -Konami Racing -Probotector - -Each game is fully compatible with the Game Boy Color and Game Boy. - 0.8 - 19970925T000000 - TOSE - Konami - Compilation - 1 - 3840 - - - ./Konami GB Collection Vol.2 (Japan) (SGB Enhanced).zip - Konami GB Collection Vol.2 - This follow-up to Konami GB Collection Vol. 1 contains four Konami titles bundled on one cart: -Block Game -Frogger -Parodius -Track and Field -All games can be played in color on the GBC, or in black and white on the original Game Boy handheld. - 19971211T000000 - TOSE - Konami - Compilation - 2 - 3840 - - - ./Konami GB Collection Vol.3 (Japan) (SGB Enhanced).zip - Konami GB Collection Vol.3 - This follow-up to Konami GB Collection Vol. 2 contains four arcade-style titles packed together on one cart: - -Bikers -Guttang Gottung -Mystical Ninja -Pop'n Twinbee - 0.8 - 19980219T000000 - TOSE - Konami - Compilation - 1 - 3840 - - - ./Konami GB Collection Vol.4 (Japan) (SGB Enhanced).zip - Konami GB Collection Vol.4 - This follow-up to Konami GB Collection Vol. 3 contains: - -Antarctic Adventure -Castlevania II: Belmont's Revenge -Gradius II: Return of the Hero -Yie Ar Kung-Fu - 19980319T000000 - TOSE - Konami - Sports-Compilation - 1 - 1536 - - - ./Konchuu Hakase (Japan) (Rev 1) (SGB Enhanced).zip - Konchuu Hakase - - - - ./Koro Dice (Japan).zip - Koro Dice - Korodice is a puzzle game in which you control a pointer that moves a dice on a square board. Your mission consists of taking the dice in the correct position to its final square, avoiding blocking the way with the fixed blocks, and using to your advantage the squares that turn the dice to another position. - 19901207T000000 - A Wave Inc - King Records - Various-Puzzle - 1 - 2816 - - - ./Koukiatsu Boy (Japan) (SGB Enhanced).zip - Koukiatsu Boy - The player becomes a warrior of the high pressure army "high pressure boy" and plays an active part to shake off the low pressure that invades the earth. The battle is a card battle method. Of course, the names of the characters that appear in the game are related to the weather forecast. - 19980702T000000 - Konami - Konami - Role Playing Game - 768 - - - ./Krusty's Fun House (USA, Europe).zip - Krusty's Fun House - Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces. - -The trap machines are operated by other recognizable Simpson's characters: Bart, Homer, Sideshow Mel, and Corporal Punishment. - 0.75 - 19930102T000000 - Audiogenic Software - Acclaim - Puzzle - 1 - 2816 - - - ./Kuma no Puutarou - Takara Sagashi da Ooiri Game Battle! (Japan) (SGB Enhanced).zip - Kuma no Puutarou : Takara Sagashi da Ooiri Game Battle! - A game of the same name comic that was also animated. The purpose is to find the treasure while "Kuma no Putaro" clears 8 kinds of mini games. Depending on the outcome of the mini-game, the treasure and "punch line" that can be finally obtained will change. - 19960229T000000 - Electronics Application - Takara - 2 - - - ./Kung-Fu Master (USA, Europe).zip - Kung-Fu Master - Loosely based on a movie, Kung-Fu Master is a side scrolling action game for one or two players, who alternate turns. - -Mr. X has captured the pickpocket Sylvia and it is up to Thomas, a kung-fu master who owns a restaurant, to get her back. She is located on the top floor of Mr. X's castle and Thomas will need to fight his way to the top. Of course, this won't be easy as each floor has many opponents to get past and a floor boss at the end of each level. - -Thomas is able to move left and right, jump, duck, and punch and kick. Enemy projectiles such as knives can be kicked in the air to rebound them towards the enemy. On the top floor resides Mr. X himself. - 0.45 - 19910101T000000 - Irem - Irem - Beat'em Up - 1 - 263 - - - ./Kuusou Kagaku Sekai Gulliver Boy - Kuusou Kagaku Puzzle Purittopon!! (Japan) (SGB Enhanced).zip - Kuusou Kagaku Sekai Gulliver Boy : Kuusou Kagaku Puzzle Purittopon!! - A game based on the anime of the same name. The creatures called "Puripon" that fall from the top are erased by arranging four creatures of the same color. - 19950428T000000 - Bandai - Bandai - Puzzle - 1 - 2816 - - - ./Kwirk - He's A-maze-ing! (USA, Europe).zip - Kwirk : He's A-maze-ing! - Kwirk is a puzzle-game, in which you have to help a tomato reach the exit of numerous levels. The path to the exit is blocked by boxes, holes and spinning doors. Boxes can be pushed aside or into holes to make them traversable and there are different types of spinning doors. In some levels, it is also possible (and necessary) to control several different characters to help the main character get to the exit. As the game progresses, levels get larger and more complicated. - 0.65 - 19900101T000000 - Atlus - Nintendo - Puzzle - 1-2 - 2816 - - - ./Lamborghini American Challenge (USA, Europe).zip - Lamborghini American Challenge - Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 divisions of racing through success on 60 race tracks across The United States. In each division there are 20 rival racers, up to 3 of which compete in each race at a time. - -The races also feature lots of local drivers (who can take crucial positions away from you and the other championship drivers), Sunday drivers going at normal speed, and police. Before each race you will be told of the quality of the locals and the likelihood of police presence. - -When police are in the area, speeding beyond 110 km/h could see you branded as an offender, at which point the police will try to ram you off the road, Chase H.Q.-style. You can attempt to reach the end of the race despite this damage (which eventually hampers your speed) or simply pull over and accept a fine and the loss of race points. If the police subsequently stop you, the fine is heavier. - -Each race costs money to enter and your earnings can be boosted by betting on the results with the other championship drivers. If one of you wins, each driver gives you either the amount they bet or the amount you bet, whichever is lower. If a local wins you get your stake back. - -Lots of power-ups can be bought along the way, including tires, radar jammers, engine improvements and nitro boosts. To move up a division you must take the Divisional Challenge, a one-off trek through a tough section within the time limit. You buy a set of 3 passes for this, each allowing one attempt. - 0.65 - 19940501T000000 - Titus - Titus - Racing, Driving - 1 - 1537 - - - ./Last Action Hero (USA, Europe).zip - Last Action Hero - Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac ?The Ripper?, who is holding a school under siege, and Benedict, a villain who wants to use Danny?s ticket to bring terror to the real world. - -The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets. - 0.2 - 19931001T000000 - Bits - Sony Imagesoft - Beat'em Up - 1-2 - 263 - - - ./Lazlos' Leap (USA).zip - Lazlos' Leap - Somewhere in Middle Europe, Professor Laslos sat alone...lost in a game of his own creation. The more this mathematician and Game Boy player pondered his next move, the deeper he slipped into thought. His game is now known as "Lazlos' Leap." - -What a mind game! Puzzle No. 100 is the most challenging of all. Take your time as long as the batteries last. - -Take your best shot at 100 mind-boggling puzzles with a checker-like play. Each puzzle displays a unique marble pattern in which you must jump and eliminate all of the marbles on the board. There is one catch...the last marble must end up in the center of the board. - -A battery back-up saves two separate games and compares your score against the par set by Professor Lazlos. - 0.7 - 19921001T000000 - HectorSoft - DTMC - Puzzle - 1 - 2816 - - - ./Legend of the River King GB (USA) (SGB Enhanced).zip - Legend of the River King GB - This unique RPG provides a world of fishing as the prime objective. - -There are two modes of play, The Fish and Raise. - -The Fish: As a young boy, you must search out the fish called Guardian, the only fish in the river that can cure a disease caught by your sister, Teruyo. This mode combines RPG elements such as buying items, talking to the town's folk and searching the local river for the Guardian fish. The fishing element comes into play when you bait or lure fish at the river, in hopes to find a fish. - -Raise mode allows you to purchase a fish tank and the extras, and raise a small fish. Much like the many Pokémon type games, you can feed it, keep the tank clean and raise the fish. - 0.7 - 19980101T000000 - TOSE - Natsume - Racing, Driving-Role Playing Game - 1 - 1537 - - - ./Legend - Ashita e no Tsubasa (Japan).zip - Legend - Legend is the sequel to it's namesake for the SNES. Despite the conversion to 3D, the game still keeps all the action in a two dimensional plane. - -The Kingdom of Tovakia is overtaken by chaos and despair. After several assassination attempts, the king's brother is sent into exile. During his exile, however, he learns the dark arts of sorcery. He summons a demon to support him in his quest to rule over Tovakia. When he manages to kidnap the king, it is up to the protagonists to save him, and Tovakia, from the evil brother. - -You can choose to play one of three characters: Axel (all-round character), Tara (fast and good with light weapons) and Karo (slow but strong and good with heavy weapons). - -You will find a wide array of weapons and enemies in this 3D Beat 'em Up. Besides the standard medieval weaponry there are various ranged spells you can use to hurt the enemy. There are five stages to play through and each stage ends with a level boss. - -In multiplayer it is possible to play the game in two player co-op with increased difficulty. - 19910531T000000 - Toka S.a.r.l. - Funsoft - Action - 1 - 256 - - - ./Lemmings (USA).zip - Lemmings - Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. - -You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress. - 0.6 - 19940801T000000 - Ocean - Ocean - Puzzle - 1 - 2816 - - - ./Lethal Weapon (USA, Europe).zip - Lethal Weapon - In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. - -Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals. - 0.6 - 19920101T000000 - Eurocom Developments - Ocean - Action-Beat'em Up - 1 - 263 - - - ./Little Master - Raikuban no Densetsu (Japan).zip - Little Master : Raikuban no Densetsu - A simulation of fighting, raising characters, and clearing scenarios. The animation of the battle scene is smooth. You can also combine fellow units to create a powerful companion. - 19910419T000000 - Zener Works - Tokuma Shoten - Strategy - 1 - 1280 - - - ./Little Master 2 - Raikou no Kishi (Japan).zip - Little Master 2 : Raikou no Kishi - The sequel to "Little Master". In order to defeat the monsters who have invaded the country of Reinak, the main character Liim of the previous work stands up again. Simulation of scenario chestnut type. - 19920327T000000 - Zener Works - Tokuma Shoten - Strategy - 1 - 1280 - - - ./Lock n' Chase ~ Lock 'n' Chase (World).zip - Lock'n Chase - There's money to be had, and it's waiting to be nabbed. Be an ace in Lock'N Chase. - -This classic arcade game invites you to play as a thief who's trying to score big by collecting his weight in gold. Duck in and out of alleys while scooping up coins along the way. Maybe you'll get lucky and find some extra treasure. But being on the wrong side of the law is never easy, as the police are hot on your tail. If you think they're coming too close, try using a sliding door or power-up items to block their chase. - -Think you can make a clean getaway? Test your skills in Lock'N Chase. - 0.8 - 19900101T000000 - Data East - Data East - Action / Labyrinth-Action - 1 - 258 - - - ./Lolo no Daibouken (Japan).zip - Lolo no Daibouken - The lovely princess Lala was kidnapped by the Evil Demons of the Empire. You are Lolo, a round ball-like creature (just like the princess herself), and your mission is to sneak into the empire castle and to liberate the princess. - -Adventures of Lolo is a puzzle game, and each level is a castle room. The goal in each room is to collect all the hearts, then collect the chest to make the exit appear. Lolo can move blocks and turn enemies into eggs to move of freeze them. - 1 - 19940325T000000 - HAL Laboratory - Nintendo - Puzzle-Strategy-Action - 1 - 2816 - - - ./Looney Tunes 2 - Tasmanian Devil in Island Chase ~ Taz-Mania (USA, Europe).zip - Looney Tunes 2 : Tasmanian Devil in Island Chase - One evening, Taz's father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of it's eggs could feed a family for a year! Just think of the omelette one of those could make! - -Thus Taz becomes fascinated and leaves in search of one of those eggs before his Dad has even finished the story... - -Taz can Jump, perform a Spinning Jump and a Spin Attack. Munch roast chickens to replenish life. Gain extra points by moving quickly through the levels - there are six stages and each stage has two rounds. - -There are a few other items and pickups such as: -Spring: boings Taz up to high ledges. -Blocks: destructible. -1-UP: extra life. -Star: invulnerability. Unless you run into a bomb. -Bomb: does what it says on the tin. - 0.75 - 19940901T000000 - David A. Palmer Productions - Sunsoft - Platform - 1 - 257 - - - ./Looney Tunes (USA, Europe).zip - Looney Tunes - This side-scrolling game allows the player to control different Looney Tunes characters and their different abilities to advance through the levels, seven in all. The player can use Daffy Duck (throwing a frisbee to defeat enemies with Mario-style gameplay), Tweety Bird (elude Sylvester throughout the level), Porky Pig (control a bi-plane to shoot down enemies), Taz (really only a bonus game in which he has to collect as many steaks as possible in 60 seconds), Speedy Gonzalez (elude ghosts and ghouls in a haunted mansion), Roadrunner (of course running from his arch enemy, Wile E. Coyote) and finally Bugs Bunny (gameplay similar to Daffy). - 0.75 - 19921002T000000 - Sunsoft - Sunsoft - Action-Platform - 1 - 257 - - - ./Loopz (World).zip - Loopz - It couldn't be simpler. You get pieces of different sizes and shapes. One by one you put them down on the playing board - soon you've made your first loop. Yeaaaah! Now it's not so easy. This time you didn't get the pieces you wanted. Never mind - just start another loop.All of a sudden the board's getting just a little too crowded. Now you're struggling to find a place to drop the pieces (who cares where they go, you can't afford to let the timer run down because you'll lose a life). Now it's getting really hectic. Did you honestly think this game was simple (and this is just the first level of Game A)? Pretty soon you'll be dreaming about Loopz. Wondering if next time you'll be able to make a longer loop than ever before - or more loops than your record. Will Loopz drive you crazy? You bet! - 0.5 - 19910315T000000 - Argonaut Games - Mindscape - Puzzle - 1-2 - 2816 - - - ./Lucle (Japan, Europe).zip - Lucle - In LUCLE, the player controls a space ship which is stranded on a foreign planet. In order to leave it, it needs to find one energy field per level. The biggest problem is how the ship is built: two round cockpits connected with a stiff rod. One of the cockpits is always fixed while the other one can be rotated around it. By alternating between the two cockpits the ship moves around the level, but of course this makes it harder to navigate tight passages. There are useful power-ups to collect like a compass and obstacles which should not be touched. Each level has to be solved within a time limit and there is no restricted number of lives. - 0.8 - 19940325T000000 - Vic Tokai - Vic Tokai - Action-Puzzle - 1 - 2816 - - - ./Lunar Chase (USA) (Demo).zip - Lunar Chase - In X the player pilots a space tank sent to another planet to defend the earth from an alien invasion. There are ten missions with different objective ranging from restoring power to a power plant, to 'seek and destroy' missions. The player can guide the tank freely across the over world, but there are enemy patrols that will open fire. The alternative is going though underground tunnels, where there are spots to replenish the tank and its weapons. The player only has a limited amount of time for each mission, and shielding for the tank. If either runs out, the game is over. - 0.7 - 19920529T000000 - Argonaut Software - Nintendo - Shoot'em Up-Action - 1 - 260 - - - ./Lunar Lander (Japan).zip - Lunar Lander - Lunar Lander is a space exploration game based around three separate stages: - -Lift-off: Fly your space shuttle into outer space by following the guidance arrows displayed on the screen. If you don't centre the shuttle according to the signs, your progress is slowed down and you will run out of fuel before leaving Earth's gravitation. You must also keep an eye on your compressor, since it must be constantly at a high level for the rockets to boost sufficiently. Feeding the compressor too much will deplete your fuel, though, so everything must be balanced for the lift-off to be successful. - - 0.7 - 19900921T000000 - Pack In Video - Pack In Video - Action - 1-2 - 256 - - - ./Mach Go Go Go (Japan) (SGB Enhanced).zip - Mach Go Go Go - - - - ./Madden 95 (USA, Europe) (SGB Enhanced).zip - Madden '95 - The Madden Football series makes its debut on the Game Boy with Madden 95. Unlike most games in the series since 1993, this one does not include a NFL license, and thus features generic team names. The included teams, stats and schedules are however based on the 1994 NFL season. - -Standard game modes include exhibition games, full seasons (including playoffs) and playoffs. Special modes include Championship playoffs - featuring 38 legendary champion teams, including Green Bay '66, San Francisco '89 and Pittsburgh '78 - and Franchise playoffs - featuring 12 'all-time' teams. Exhibition mode allows players to select from all regular, champion and franchise teams plus a regular Madden and an all-time Madden team. Game length can be set between 20, 40 and 60 minutes. - -The game features a playbook of more than 80 offensive plays (including fake punts and field goals) and more than 60 defensive plays, all of which can be flipped. The game also features freely definable audibles, substitutions (quarterback and halfback only), timeouts, and game stats. - -Gameplay during a game is seen from the top, with the field scrolling vertically. Players are moved via the D-pad and the Game Boy's two buttons are used for throwing the ball left or right during passing play, spinning or diving during rushing play, selecting the defender closest to the ball or tackling during defensive play, and so on. - 0.65 - 19940101T000000 - Halestorm - THQ - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Madden 96 (USA, Europe) (SGB Enhanced).zip - Madden '96 - The Madden football series makes its second appearance on the Game Boy with Madden 96. The game is closely based on its immediate predecessor. Like the earlier game, this one is not licensed from the NFL, and features generic team names, but with teams, stats and schedules based on the 1995 NFL season. Both the new expansion teams Carolina and Jacksonville as well as rule changes like the two-point conversion are incorporated. - -Game modes have been cut down from the predecessor: the only remaining ones are exhibition, season and playoffs. In addition to the 30 regular teams, there is an All-Madden team for use in exhibition games only. Most features from the predecessor make a return: selectable game length (20, 40 or 60 minutes), freely definable audibles, timeouts, and detailed stats. The playbook has been reworked, substitutions are now available for all positions and the game features quarterback speech for the first time. - -Game perspective (top-down, vertically scrolling) and controls are mostly unchanged from the predecessor. When played on a Super Game Boy, the game now allows for two players to match up, for which a special bluffing mode is available. - 0.65 - 19950101T000000 - Halestorm - Black Pearl Software - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Madden 97 (USA) (SGB Enhanced).zip - Madden '97 - Madden 97 is the last appearance of the series on the original Game Boy. Coming from developer Tiertex, it is based closely on their Madden 96 for Game Gear, with similar menus and options, but with platform-appropriate graphics and no digitized speech. Like earlier Game Boy titles in the franchise, Madden 97 does not feature an NFL license, so offers only generic team names. Still, teams and stats are based on the 1996 NFL season. - -Game modes include Exhibition, Season, Playoffs and Sudden Death. 30 regular teams plus the traditional All-Madden team are available. Besides the usual features like selectable game length, freely definable audibles, flippable playbook, timeouts and substitutions, previously Game Gear-only features making their first appearance on the Game Boy include variable weather and injuries. - 0.75 - 19961101T000000 - Tiertex - Black Pearl Software - Sports / Football (American)-Sports - 1 - 1538 - - - ./Maerchen Club (Japan).zip - Maerchen Club - A game in which you move 15 types of pieces such as wizards, ninjas, and dragons to defeat the opponent's king. First, deploy the pieces, move them according to the squares on the board, and if they overlap with the opponent's piece, it will be a battle, and if the opponent's HP is set to 0, you will win. - 19920925T000000 - Dual - Naxat Soft - Strategy - 1 - 1280 - - - ./Magic Knight Rayearth 2nd. - The Missing Colors (Japan) (SGB Enhanced).zip - Magic Knight Rayearth 2nd. - The Missing Colors - - Role Playing Game - 768 - - - ./Magic Knight Rayearth (Japan) (SGB Enhanced).zip - Magic Knight Rayearth - It is an action role-playing video game based on the anime series of the same title. - 0.8 - 19950602T000000 - Tomy - Tomy - Role Playing Game - 1 - 768 - - - ./Magical Taruruuto-kun 2 - Raibaa Zone Panic!! (Japan).zip - Magical Taruruuto-kun 2 : Raibaa Zone Panic!! - Magical * Taruruuto-kun 2: Raiba Zone Panic!! is an Action game, developed by Tom Create and published by Bandai, which was released in Japan in 1992. - 19920710T000000 - Tom Create - Bandai - Puzzle - 1 - 2816 - - - ./Magical Taruruuto-kun (Japan).zip - Magical Taruruuto-kun - Magical * Taruruuto-kun is an Action game, developed by TOSE and published by Bandai, which was released in Japan in 1991. - 19910615T000000 - TOSE - Bandai - 1 - - - ./Mahoujin GuruGuru - Yuusha to Kukuri no Daibouken (Japan) (SGB Enhanced).zip - Mahoujin Guruguru - Mahoujin GuruGuru: Yuusha to Kukuri no Daibouken is a Role-Playing game, developed by Kid and published by Takara, which was released in Japan in 1995. - 19950428T000000 - Kindle Imagine Develop - Takara - Role Playing Game - 1 - 768 - - - ./Makaimura Gaiden - The Demon Darkness (Japan).zip - Makaimura Gaiden : The Demon Darkness - Firebrand is a young warrior-in-training from the town of Etruria. One day, while Firebrand is training in a small, alternate dimension, the Black Light suddenly appears and destroys his home. When he returns successfully from his training, he is told to hurry to the King by another ghoul just before it dies. Upon defeating Nagus, Firebrand is able to meet with King Morock, who informs Firebrand he is on the brink of death. Before dying, he gives Firebrand the Spectre's Fingernail and Firebrand sets off on a journey to unravel the mystery of the Black Light. - 0.65 - 19930416T000000 - Sun L - Capcom - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Malibu Beach Volleyball (USA).zip - Malibu Beach Volleyball - Malibu Beach Volleyball lets players compete in two on two beach volleyball matches. Players can choose to play as either the men or woman's team of four different countries which are the United States of America, Japan, Italy, and Brazil. Players can choose to play a match consisting of either one game or of a best of three. - -The gameplay involves the typical set of rules for volleyball. Players try to score points by getting the ball to land on their opponents side of the court. Typical volleyball moves are also present such as bumping the ball and spiking. The match ends when a team's score reaches a set amount of points. - -Options allow the player to turn the music on or off. - 0.5 - 19900301T000000 - TOSE - Activision - Sports / Volleyball-Sports - 1-2 - 1538 - - - ./Marble Madness (USA, Europe).zip - Marble Madness - The idea of this arcade game is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. - 0.7 - 19910502T000000 - Tengen - Mindscape - Action-Action / Labyrinth-Puzzle - 1 - 258 - - - ./Mario's Picross (USA, Europe) (SGB Enhanced).zip - Mario's Picross - Nonograms are number puzzles where logic is used to find the solution. Clues are provided along the sides of the playfield grid, telling the player how many squares to fill in each row and column. With logic the player can figure out exactly which squares of the grid to fill. The thinking process is similar to solving Sudoku puzzles. - -Mario's Picross (from PICture CROSSword) is Nintendo's take on Nonograms. In this game, Mario takes on the role of an archaeologist who chisels away the squares in each playfield. The result is a small picture. There are 256 different puzzles to solve, divided into four courses with increasing difficulty level. - - 0.75 - 19950302T000000 - Nintendo - Nintendo - Puzzle - 1 - 2816 - - - ./Marmalade Boy (Japan) (SGB Enhanced).zip - Marmalade Boy - - - - ./Maru's Mission (USA).zip - Maru's Mission - One day while Maru and Cori are taking a walk in Central Park, a strange thing happens. Out of nowhere this weird looking guy shows up and waylays the unsuspecting couple. Before Maru can respond, the weird looking guy and Cori vanish without a trace, leaving Maru behind wondering what in the world just happened. - -Maru's Mission is a side scrolling action game. Traveling throughout the world from such locations as the USA and Romania, you fight mythological monsters such as Isis and Dracula. - -Maru can shoot sparks in rapid succession and can also get access to a variety of powerful different weapons. Maru can collect hearts to replenish his health and jump to avoid obstacles or dodge enemies. Levels are usually finished by defeating a level boss which sometimes earns a new weapon. - 0.6 - 19910301T000000 - Jaleco - Jaleco - Action-Platform - 1 - 257 - - - ./Masakari Densetsu - Kintarou Action Hen (Japan).zip - Masakari Densetsu : Kintarou Action Hen - A game in which Kintaro plays an active part with his companion bear in all 10 stages. If you win the sumo wrestling with Kuma in the first stage, Kuma will walk behind Kintaro and help you in the subsequent stages. - 19920807T000000 - TOSE - Tonkin House - Action / Adventure-Action - 1 - 256 - - - ./Masakari Densetsu - Kintarou RPG Hen (Japan) (SGB Enhanced).zip - Masakari Densetsu : Kintarou RPG Hen - A comical story in which Kintaro and Kuma play an active role in rescuing the idol Kaguya Hime who was kidnapped by a demon. - 19941028T000000 - Tomcat System - Tonkin House - Role Playing Game - 1 - 768 - - - ./Master Karateka (Japan).zip - Master Karateka - As a master in karate and the sole survivor of your village, you must confront the evil Akuma and defeat his army to rescue your beloved Mariko and get your revenge. - -Master Karateka is an enhanced port of Karateka, in which you take the role of a Karate-chopping hero as he scrolls across several screens fighting each one of Akuma's henchmen in succession until you reach the bad guy himself. Your weapons are your hands and feet, with each button commanding either punches or kicks that can be modified in height with the directional controls. - -This Gameboy version replaces all graphics and cramps the action into smaller screens, featuring different enemies and challenges. Furthermore, you can customize your hero's stats at the beginning of the game to better suit your fighting style. - 0.4 - 19891228T000000 - TOSE - Shinsei - Action-Fighting - 1 - 262 - - - ./Maui Mallard in Cold Shadow (USA).zip - Maui Mallard in Cold Shadow - When he morphs into a ninja, you better duck! Play as Maui. Play as the Ninja. Play as Maui. Play as the Ninja. Try not to get dizzy. Find the missing Shabuhm Shabuhm idol before your island paradise goes kaboom kaboom! 40 hours of intense gameplay. So pack plenty of attitude. And your bug gun. Come beak to beak with MudDrakes, Rotting Pirates, Duck Zombies, Amazon Warriors. And a bunch of fowl-tempered hangers-on. Laugh in the face of danger from the top of a volcano, the bottom of the sea, the Realm of the Dead, and Ninja Training Grounds. Then get the heck out! Live every level like it's your last - 'cuz it may be! - 0.7 - 19980801T000000 - Bonsai Entertainment - Sunsoft - Platform - 1 - 257 - - - ./Medarot - Kabuto Version (Japan) (Rev 1) (SGB Enhanced).zip - Medarot - Kabuto Version - - Role Playing Game - 768 - - - ./Medarot - Kuwagata Version (Japan) (Rev 1) (SGB Enhanced).zip - Medarot : Kuwagata Version - The game follows Hikaru Agata in his early teens. One day when Hikaru takes his dog, Bonaparte, for a walk in the park, the dog scares off a member of the Roborobo Gang who drops a Medal in the process. Hikaru picks up the medal, but when he goes to turn it in at the local Select office, is told he can keep it. Hikaru receieves a Tinpet and set of Parts from his father, which then becomes his first Medabot. -Over the course of the game, Hikaru fights numerous member of the Roborobo Gang causing trouble around the town, including one using a fake shark to scare beachgoers away. In response, the Roborobo Gang executes increasingly underhanded and dramatic plots againt Hikaru in hopes of forcefully getting the Medal back from him. - 0.7 - 19971128T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Medarot - Parts Collection 2 (Japan) (SGB Enhanced).zip - Medarot : Parts Collection 2 - Medarot: Parts Collection 2 is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1998. - 19980529T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Medarot - Parts Collection (Japan) (SGB Enhanced).zip - Medarot : Parts Collection - Medarot: Parts Collection is a Role-Playing game, developed by Natsume and published by Imagineer, which was released in Japan in 1998. - 19980320T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Mega Man - Dr. Wily's Revenge (USA).zip - Mega Man : Dr. Wily's Revenge - Mega Man is the robot creation of Dr. Light, whose sworn archenemy Dr. Wily spends innumerable games trying to cause trouble with his own odd robots. As Mega Man, you run and jump through futuristic levels, shooting baddies with your blaster, and defeat each of Dr. Wily's Robot Masters. When you defeat them, you can take their ability as your own, which can provide an advantage against other types of evil robots. - -In this Game Boy version, Mega Man must fight against Ice Man, Electric Man, Cut Man, and Fire Man. After he defeats those four he battles Quick Man, Heat Man, Bubble Man, and Flash Man. And after that, there's Dr. Wily's Space Node. That sounds like a lot, but passwords will save your progress, if you make it past certain milestones. - 0.8 - 19911202T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man II (USA).zip - Mega Man II - Dr. Wily has broken into the Chronos Institute and stolen a machine called Time Skimmer. According to Dr. Light's calculations, he has used the machine to travel roughly 37,426 years into the future. This can mean nothing good and so Mega Man, along with his dog Rush, sets out to find out more about Dr. Wily's plans. - -Mega Man II follows the same formula as its predecessors, meaning the player has to complete a number of side-scrolling, platforming levels that are guarded by different bosses. Mega Man can only shoot left or right, but defeating a boss rewards him with a new weapon. Sometimes he will also find upgrades for Rush, which enable him to use Rush as a trampoline, a submarine or a jet. - -While Mega Man II is not a conversion, the first four stages look and play very similar to some levels of Mega Man 2 for the NES. Likewise, levels five to eight resemble some levels of Mega Man 3. The bosses of the first eight stages are also old familiars from Mega Man 2 and 3. - 0.65 - 19920102T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man III (USA).zip - Mega Man III - Mega Man 3 is a traditional side-scrolling platformer: you jump from brick to brick while avoiding pits and shooting robots. It's quite similar, in all respects, to other Mega Man games; however, this is the first time that you get a sidekick. It's also the first time you're allowed to slide instead of merely walking. - -Rush is your dog who helps out by offering other modes of transportation when you need it. He starts out with the 'Rush Coil' ability to launch you to the top of the screen like a springboard; later he acquires the 'Rush Jet' ability to turn into a guided, floating platform to carry you wherever you need to go; and he also gets the 'Rush Marine' ability which is a submarine that works just like the jet except underwater and with the added ability to hop around out of the water (you can actually jump while on the jet but the jet continues to hover beneath you whereas you stay inside the submarine). All of these abilities function just like boss weapons. - -When you defeat the boss at the end of a level you gain his power - or at least a similar power. You may pause the game at any time and switch to any single power you have. It supplants your regular Arm Cannon with a limited - but superior - ability. The weapon ammo is displayed next to your energy meter. There are eight of these, corresponding to the eight main levels, even though there are twenty-one levels in the entire game. - -Enemies will often supply you with both energy and ammo refills. You can also collect Energy Tanks which can only be used once but will entirely restore your health. You start the game with three lives. Other features include Surprise Boxes lying around for you to find. There are infinite continues and a password feature to resume play at the beginning of any level. - 0.8 - 19920101T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man IV (USA).zip - Mega Man IV - In the year 20XX... - -Dr. Wily has broken into the local Robot Museum and has stolen the bodies of his previously destroyed Robot Masters, and now has brought them back for revenge against Mega Man! What's worse, Wily plans on using a massive laser cannon from outer space to blast Earth to dust! - -Mega Man must team up with his friends to stop Dr. Wily before Earth is destroyed! - -Mega Man IV contains elements of Mega Man 4 and 5 (NES) and is a Game Boy exclusive. - 0.85 - 19930101T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man V (USA) (SGB Enhanced).zip - Mega Man V - Mega Man's greatest adventure has come to the Gameboy! - -One peaceful day, Mega Man and his sister Roll are enjoying a quiet stroll through a meadow when they are suddenly attacked by a robot named Terra, who says that he and his soldiers, the StarDroids, are going to conquer the Earth! Mega Man attempts to fight off this new foe, but is quickly beaten by the StarDroid's far superior firepower. - -Later, Mega Man awakens to find Dr. Light standing over him, telling him that the StarDroids have almost taken over the world. But thankfully he was quickly able to examine both their firepower and their structures, and was able to modify Mega Man's weapon system into something much more powerful. Mega Man tries this new weapon, and finds that he can now fire his whole fist! Dr. Light dubs this new weapon the "Mega Arm"! - -Now, armed with the Mega Arm, and a new companion, the robotic cat Tango, Mega Man must destroy the StarDroids and save the planet while he can! The ultimate battle for the Earth begins! - 0.8 - 19940910T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Megalit (USA, Europe).zip - Megalit - Megalit is a puzzle game in which the player was trapped by a witch who also kidnapped a lot of women with magic crystals. The only way to free the hero is to solve the Megalit puzzles. Those puzzles consist of single rooms in which blocks of varying forms are stacked up; the goal being to have every block touch the ground. To do so, the player moves around a blob-like protagonist who can jump and push respectively pull the blocks. However, they can only fall a small height before breaking which instantly fails the level. - -There are two playing modes with 30 levels each. "Easy mode" features easier puzzles and unlimited tries. "Quest Mode" introduces a time limit and more complex rooms. - 0.75 - 19920101T000000 - ASCII - Asmik - Puzzle - 1 - 2816 - - - ./Megami Tensei Gaiden - Last Bible II (Japan).zip - Megami Tensei Gaiden : Last Bible II - Th king of Magoku (Demon Country) is concerned. Only one baby has been born in the kingdom that night. According to ancient prophecies, it is the sign of a revival of a godly power called Gryas... Fast-forward fifteen years. You are Yuri, a young student of powers of Gaia. The king of Magoku has sent his servants to recruit people to face the upcoming revival of Gryas and to destroy him. Yuri and his friends decide to join the recruits, without knowing what this adventure will bring... - -Unlike most Megaten games, "Last Bible II" is set in a fantasy world, on a planet Gaia with a medieval culture. You can recruit demons you encounter in random battles and then summon them to fight for you. The moon phase influences the conversations with the demons, and you have to choose the correct answers to their questions in order to recruit them. - 19931119T000000 - Atlus - Access Games - Shooter-Role Playing Game - 1 - 256 - - - ./Megami Tensei Gaiden - Last Bible (Japan).zip - Megami Tensei Gaiden : Last Bible - Megami Tensei Gaiden: Last Bible is a role-playing game developed by Multimedia Intelligence Transfer and published by Sega, which was released in Japan in 1994. This is the last title in the popular "Megami Tensei" RPG series. In addition to the normal story mode, there is also a mode where you can play against your friends' demons. Tiny version of Megami Tensei. The map is small, and the story is a bit forced, probably due to the limited capacity of the Game Boy. - 19940422T000000 - Multimedia Intelligence Transfer - SEGA - Role Playing Game - 1 - 768 - - - ./Meitantei Conan - Chika Yuuenchi Satsujin Jiken (Japan) (SGB Enhanced).zip - Meitantei Conan : Chika Yuuenchi Satsujin Jiken - Meitantei Conan: Chika Yuuenchi Satsujin Jiken is an Adventure game, developed by Act Japan and published by Bandai, which was released in Japan in 1996. - 19961227T000000 - Act Japan - Bandai - Adventure - 1 - 512 - - - ./Meitantei Conan - Giwaku no Gouka Ressha (Japan) (SGB Enhanced).zip - Meitantei Conan : Giwaku no Gouka Ressha - Meitantei Conan: Giwaku no Gouka Ressha is an Adventure game, published by Bandai, which was released in Japan in 1998. - 19980801T000000 - Pixel - Bandai - Adventure - 1 - 512 - - - ./Mercenary Force (USA, Europe).zip - Mercenary Force - Mercenary Force is an unconventional shoot'em up set in Japan's Edo period and inspired by Japanese history and mythology. When Japan is invaded by the minions of a dark lord, the shogun sets out to hire the best warriors in the land to combat the enemy. - -Players start with 5000 yen and must begin by hiring their mercenaries. The team has four slots and can be recruited from five different character types (servant, ninja, monk, samurai and mystic) in any combination (including more than one of any character). The characters differ in hiring price, starting health, weapons (amount of projectiles, speed and direction), and their special attack. - -The game consists of six levels, seen from an angled top-down/side-view perspective, with the screen scrolling automatically to the right. The mercenaries must shoot hordes of enemies to get to the next level, including several bosses. The mercenaries can change their formation between four different options: a vertical line, a diamond shape, a square shape and a horizontal arrowhead formation. It is also possible to switch the character in the lead position, leading to a large variety of tactical options. The hit points of each team member are counted individually, so if one is killed the remaining ones can fight on. Besides their standard weapon, each character also has a special suicide attack, triggered by pressing both buttons at the same time. These are usually highly devastating attacks, but the monk's power actually allows the group to skip ahead through a large part of the level. - -Killed enemies drop coins of 10 yen in value that disappear after a short while if not picked up. The money reserve is used in a matter of ways: between stages, new recruits can be hired to replace fallen fighters. There are also various buildings in the levels that allow the spending of money. Cafes offer various items that restore or increase health and, in some levels, can change the character class of the team leader. There is a fortune-reading at a temple which makes it possible to recruit a hidden character, and the possibility to resurrect fallen comrades at a daibutsu. Only temples don't cost money and offer healing for free. - 0.6 - 19900101T000000 - Lenar - Meldac - Various-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Metal Masters (USA).zip - Metal Masters - Metal Masters is a one versus one fighting game with robots. Each robot has two basic attacks: ranged and melee; which one is used depends on how close the opponent is. In each scenario, the player can control the attacks of the robot: when in ranged mode the used weapon system is chosen (each of the four body parts has its own) and during melee combat, the direction of the punches is controlled. - -Each successful hit gives points which decide the winner if no fighter goes down within the time limit. A knockdown is achieved by emptying the opponent's life bar. Additionally each hit (with a big bonus for winning) gives prize money which in turn is invested in upgrading the robot. The player can buy new parts for the four components (main body, legs and the individual arms) - but an upgraded robot also influences the difficulty of the next enemy. While being inside a fight, the AI can be set to take over the own robot. - 0.5 - 19931201T000000 - Bit Managers - Electro Brain - Action-Fighting - 1-2 - 262 - - - ./Metroid II - Return of Samus (World).zip - Metroid II : Return of Samus - This is the sequel to the very popular Metroid for the NES. In Metroid 2, you control Samus Aran in her quest to rid the planet SR388 of the Metroid parasites. After killing the space pirate Mother Brain in the original Metroid, Samus must take on this adventure to prevent the Metroids from multiplying throughout the galaxy. Samus soon finds out that the Metroids have mutated, making them much more difficult to defeat. - 0.85 - 19920512T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Mick & Mack as the Global Gladiators (USA) (Proto) (1994-01-18).zip - Mick & Mack as the Global Gladiators - Mick & Mack as the Global Gladiators is a run and gun platformer by Virgin Games. The game stars the titular Mick and Mack, who are sucked into a comic book by Ronald McDonald. The game has an environmental theme to it, with the protagonists fighting enemies and machinery that represent pollution. Mick and Mack's weapons closely resemble "Super Soaker" water guns. This port of the game for the Mega Drive/Genesis was never completed for undisclosed reasons. - 19930101T000000 - Virgin Games - Virgin Games - 1 - - - ./Mickey Mouse - Magic Wands! (USA, Europe) (SGB Enhanced).zip - Mickey Mouse : Magic Wands! - One day, Mickey and his friends went for a walk in a forest. They became so distracted by all the natural beauty surrounding them, they got lost. Pretty soon, they discovered a haunted castle. "That's the witch Yashja's castle," they told each other. "Once you enter, you can never escape! The castle is full of tricks and traps and even magic wands to create ice and fire. Let's not get any closer!" - -All this chatter aroused Yashja from her slumber. "So! Who dares disturb my sleep?" she yelled. "You all shall pay!" Suddenly, a gaping hole opened up under Mickey's friends and they all fell in. Now Mickey has to save his friends, who are now being held captive by the witch! - -To save his friends, Mickey has to collect puzzle pieces that completes images of his Disney friends, including Minnie Mouse, Donald Duck, Goofy and even obscure characters like Grandma Duck from the comic book series. To do this, Mickey has to wave his wand over crystals which conceal not only pieces of the image, but also items and even an occasional enemy. Each big level has ten small stages, each with at least one image to complete. Each tenth stage has an end boss to defeat. Also, the image to complete in the tenth stage of each level reveals the Disney character being held captive by the end boss of that level. - 0.6 - 19980502T000000 - Kemco - Kemco - Puzzle - 1 - 2816 - - - ./Mickey's Dangerous Chase (USA).zip - Mickey's Dangerous Chase - In Mickey's Dangerous Chase the player takes control of either Mickey or Minnie Mouse. While on his way to deliver a very special gift to his girlfriend Minnie, Mickey is jumped by Pete who steals the present and takes off and it is up to the mouse duo to stop Pete and get back the present. - -The gameplay is a side-scroller, where players pick up boxes to throw at enemies as well as discover power-ups that include short bursts of invincibility, extra lives and energy boosts that will help the player in their quest. There are five different levels to play in including a lake, a mountain top, a forest and a shopping center and numerous enemies to avoid such as spiders, flying squirrels and even snowballs. - 0.7 - 19910101T000000 - Now Production - Capcom - Platform - 1 - 257 - - - ./Mickey's Ultimate Challenge (USA, Europe).zip - Mickey's Ultimate Challenge - One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. - -Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. - -Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. - -After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. - -Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character. - 0.7 - 19940502T000000 - Designer Software - Hi-Tec Software - Racing, Driving-Strategy-Puzzle - 1 - 1537 - - - ./Micro Machines (USA, Europe).zip - Micro Machines - If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on. - -These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework. - 0.8 - 19950101T000000 - Codemasters - Codemasters - Racing, Driving - 1-2 - 1537 - - - ./Midori no Makibaou (Japan) (SGB Enhanced).zip - Midori no Makibaou - Midori no Makibao is a Racing game, developed by TOSE and published by Tomy Corporation, which was released in Japan in 1996. - 19961221T000000 - TOSE - Tomy - Racing, Driving-Horse racing-Sports with animals - 1 - 1537 - - - ./Mighty Morphin Power Rangers - The Movie (USA, Europe) (SGB Enhanced).zip - Mighty Morphin Power Rangers : The Movie - This game is loosely based off of the movie of the same name, where the player can take control of either the Yellow, Black, Pink, Blue, Red or White Ranger in a side-scrolling beat-em-up in an attempt to stop the evil Ivan Ooze who is trying to control the universe. - -There are six different levels to play in each with their own standard obstacles and enemies, mid-level bosses and of course end bosses that range from Mordant, Lord Zedd to Ivan Ooze himself. There are no weapons that can be used, instead the player must rely on kicks and punches to dispatch enemies and pick up health items left behind. - -Additionally, the Yellow, Black, Pink Rangers are extremely fast and can jump into higher areas but are more weaker than Blue, Red, White Rangers who are much stronger, but lack the speed and jumping abilities of the other Rangers. Players can refill their health by picking up heart icons and power icons to increase their morphing meter. Once filled, the morphing meter will increase the Rangers power, attack capabilities, speed and jumping abilities. - 0.8 - 19950101T000000 - Tom Create - Bandai - Beat'em Up - 1 - 263 - - - ./Mighty Morphin Power Rangers (USA, Europe) (SGB Enhanced).zip - Mighty Morphin Power Rangers - In Mighty Morphin Power Rangers the player gets to play as any of the rangers (Jason, Trini, Billy, Kimberly, and Zack) through 7 levels. Except for the last few, all the other levels let the player pick whatever ranger wanted. Each has their own unique "super move". At the end, whoever the player choses to play as will automatically morph and at the end of each level the player gets to fight the boss. - 0.5 - 19940101T000000 - Natsume - Bandai - Beat'em Up - 1-2 - 263 - - - ./Mikeneko Holmes no Kishidou (Japan).zip - Mikeneko Holmes no Kishidou - Mikeneko Holmes no Kishidou is an Adventure game, published by ASK, which was released in Japan in 1991. - 19910215T000000 - ASK Kodansha - ASK Kodansha - Adventure - 1 - 512 - - - ./Milon's Secret Castle (USA, Europe).zip - Milon's Secret Castle - Milon, a child of the Kingdom of Hudson, must go on a quest to rescue Queen Eliza from an evil wizard who has taken over her castle as well as the musical instruments that the queen's subjects use to communicate with each other. Milon must recover the stolen instruments and rescue the queen from the wizard. Armed only with a magical bubble-shooting ability, Milon makes his way through the rooms of the castle finding items and money that can help him progress. This is a platformer that blends Mario-esqe action with puzzle-solving and exploration. - 0.2 - 19930101T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Miner 2049er Starring Bounty Bob (USA).zip - Miner 2049er Starring Bounty Bob - You play the part of Bounty Bob, and it is your mission to explore every inch of an abandoned mine. As you walk over floor sections in the mine, the floor will change color. When all of the floor sections have been changed in color, you can move on to the next, more challenging level. To reach all of the floor sections, you will need to figure out how to get there. - -You can jump (be careful not to fall too far though, or you will be squished), climb up and down ladders, and use different transportation devices that can be found on the levels (such as an elevator, slides, a springboard, or a cannon). Wandering around the mine are numerous radioactive creatures which get in Bounty Bob's way. Also scattered throughout the mines are various artifacts left behind; if Bounty Bob collects one of these, the creatures will temporarily become vulnerable. If Bounty Bob runs into one of the creatures in this state the creature will be destroyed, but if he runs into a creature while it is glowing Bounty Bob will be destroyed. - -There is a total of ten different levels, and to complete them all you will need quick reflexes as well as to figure out a unique strategy for each level. - 0.6 - 19921001T000000 - Big Five Software - Mindscape - Action-Platform - 1 - 257 - - - ./Minesweeper - Soukaitei (Japan).zip - Minesweeper : Soukaitei - Minesweeper is a single-player puzzle game. The objective of the game is to clear a rectangular board containing hidden "mines" without detonating any of them, with help from clues about the number of neighboring mines in each field. - 0.55 - 19911213T000000 - Arc System Works - Pack In Video - Puzzle - 1-2 - 2816 - - - ./Mini 4 Boy II (Japan) (SGB Enhanced).zip - Mini 4 Boy II : Final Evolution - Mini-4 Boy II: Final Evolution is a Strategy game, published by J-Wing, which was released in Japan in 1997. - 19970926T000000 - Ocarina System - J-Wing - Strategy - 1280 - - - ./Mini 4 Boy (Japan) (SGB Enhanced).zip - Mini 4 Boy - - - - ./Mini-Putt (Japan).zip - Mini Putt - Mini Putt is a miniature golf game that offers 4 courses, Deluxe, Classic, Traditional and Challenge. Up to 4 players can either play a game or practice any hole on any course. Each course offers its own difficulty level. Deluxe and Challenge have difficult hills and course layouts. The Challenge being the more difficult course. The Classic offers animated bridges and other obstacles. The traditional is your standard miniature golf course which requires well placed bank shots. - -To make a shot, using the joystick, move the crosshair in the approximate direction and distance where you wish the ball to go. When you are ready to shoot, hit the fire button. You will notice the level rise in the power bar. When the bar reaches the desired distance, press the fire button again. When you release the fire button, the bar starts to move back down. The mark where you stopped the bar moving indicates the power with which you hit the ball. When the bar reaches the bottom of the power bar, it moves horizontally on the accuracy bar. In the middle of the accuracy bar is the center line. Too much to the left of center, it pulls to the left. Too much to the right of center, it pulls to the right. Press the fire button at the right moment to hit the ball. If the course proves to be too tough, visit the Practice course option. Not all of us can be a pro. - - 19910426T000000 - Artech - A Wave Inc - Sports / Golf-Sports - 1-4 - 1538 - - - ./Mini Yonku GB Let's & Go!! - All-Star Battle Max (Japan) (SGB Enhanced).zip - Mini Yonku GB Let's & Go!! : All-Star Battle Max - Mini-Yonku GB: Let's & Go!! All-Star Battle MAX is a Strategy game, developed by Jupiter Multimedia and published by ASCII Entertainment, which was released in Japan in 1998. - 19980619T000000 - Jupiter Multimedia - ASCII - Strategy - 1 - 1280 - - - ./Mini Yonku GB Let's & Go!! (Japan) (SGB Enhanced).zip - Mini Yonku GB Let's & Go!! - Mini-Yonku GB: Let's & Go!! is a Strategy game, developed by Jupiter Multimedia and published by ASCII Entertainment, which was released in Japan in 1997. - 19970523T000000 - Jupiter Multimedia - ASCII - Strategy - 1 - 1280 - - - ./Miracle Adventure of Esparks - Ushinawareta Seiseki Perivron (Japan).zip - Miracle Adventure of Esparks : Ushinawareta Seiseki Perivron - Miracle Adventure Of Esparks is an Action game, developed by Sun L and published by Tomy Corporation, which was released in Japan in 1992. - 19921211T000000 - Sun L - Tomy - Action-Platform - 1 - 257 - - - ./Missile Command (USA, Europe).zip - Missile Command - Defend cities around the world from an airborne alien attack. This is a remake of the '70s arcade game, and features 3d graphics, counter-strike capabilities, new enemies & power-ups, and multiplayer functionality. Play is available in a Classic mode, which has only minorly retouched gameplay. Ultimate mode has new graphics, locations, and other caveats. - 0.65 - 19990101T000000 - Meyer Glass Interactive - Hasbro Interactive - Fighting-Action-Shooter / Missile Command Like-Shooter - 1-2 - 262 - - - ./Mogu Mogu Gombo - Harukanaru Chou Ryouri Densetsu (Japan) (SGB Enhanced).zip - Mogu Mogu Gombo - Mogu Mogu Gombo is a Role-Playing game, published by Bandai, which was released in Japan in 1995. - 19950616T000000 - BEC - Bandai - Role Playing Game - 1 - 768 - - - ./Mogura de Pon! (Japan).zip - Mogura de Pon! - Mogura de Pon! is an Action game, published by Athena, which was released in Japan in 1994. - 19940415T000000 - Athena - Action - 1-2 - 256 - - - ./Mole Mania (USA, Europe) (SGB Enhanced).zip - Mole Mania - Muddy Mole's wife and seven kids have been kidnapped by the evil farmer, Jinbei! It's up to you to help Muddy solve the many puzzles of Jinbei Land. Snatch all of Jinbei's cabbages in every level, and if you get stuck, dig underground and create your own secret underground paths. A word of warning, however - Jinbei has got his best goons guarding your family, so you'd better watch out! - -Mole Mania plays from an overhead perspective. Although in each room you have to destroy all the foes to progress, the game is much more puzzle-oriented than it is towards action. It is quite common in later levels to get yourself 'stuck', which can be fixed by leaving and returning to the screen to reset the puzzle. One of the game's clever 'hooks' is that players can dig underground in each stage to find a completely different map than they do above ground, which can be used to get through otherwise impassable terrain. - -The game also features a two player mode, where one player is Muddy, and the other is Jinbei. Muddy must swipe as many cabbages as possible, and Jinbei must stop him. At the end of the round, players swap roles, and then the player who got the most cabbages wins. - 0.8 - 19970702T000000 - Nintendo EAD - Nintendo - Puzzle-Action - 1-2 - 2816 - - - ./Momotarou Dengeki 2 (Japan) (SGB Enhanced).zip - Momotarou Dengeki 2 - Momotarou Dengeki 2 is an Action game, published by Hudson, which was released in Japan in 1994. - 19941216T000000 - Hudson - Action-Platform - 1 - 257 - - - ./Momotarou Dengeki (Japan).zip - Momotarou Dengeki - Momotarou Dengeki: Momotaro Thunderbolt is an Action game, published by Hudson, which was released in Japan in 1993. - 0.75 - 19930808T000000 - Hudson - Hudson - Action-Platform - 1 - 257 - - - ./Momotarou Densetsu Gaiden (Japan).zip - Momotarou Densetsu Gaiden - Momotarou Densetsu Gaiden is a Role-Playing game, developed and published by Hudson, which was released in Japan in 1991. - 19911226T000000 - Hudson - Hudson - Role Playing Game - 1 - 768 - - - ./Momotarou Dentetsu jr. - Zenkoku Ramen Meguri no Maki (Japan) (SGB Enhanced).zip - Momotarou Dentetsu jr. : Zenkoku Ramen Meguri no Maki - Momotarou Dentetsu Jr. - Zenkoku Ramen Meguri no Maki is a Miscellaneous game, developed by Make and published by Hudson, which was released in Japan in 1998. - 19980731T000000 - Make - Hudson - Playing cards - 1-4 - 2560 - - - ./Money Idol Exchanger (Japan) (SGB Enhanced).zip - Money Idol Exchanger - It will be erased by exchanging the coins that fall from the top. Take the coin with the chibi character below, move it left and right, and throw it so that the coins are connected vertically or horizontally. - 19970829T000000 - C-lab. - Athena - Puzzle - 1-2 - 2816 - - - ./Monopoly (USA).zip - Monopoly - This is an adaptation of the Monopoly board game for computers, completely reproducing all aspects of gameplay. Player movements can be presented as 3D animations, but those can be optionally turned off for those who don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in MIDI format, with WAV sound effects. Roll dice, spin around the board, and don't forget to have fun as you pass GO! - 0.8 - 19950101T000000 - Sculptured Software - Parker Brothers - Puzzle-Strategy-Board game - 1-4 - 2816 - - - ./Monster Maker - Barcode Saga (Japan).zip - Monster Maker : Barcode Saga - Read the barcode that comes with sweets, make a character appear, become a warrior of light, and fight against the army of darkness. Form a team with characters and move them on the field to fight. - 19930810T000000 - Jorudan - Namco - Strategy - 1 - 1280 - - - ./Monster Maker 2 - Uru no Hiken (Japan).zip - Monster Maker 2 : Uru no Hiken - A curious princess Veena makes an outstanding performance on the continent of Ulfriend, a world made entirely of cards. Towns and villages are also marked with cards, and when you reach your goal, the cards will open, and in dungeons, you will turn over the cards in front of you. - 19930319T000000 - SOFEL - Role Playing Game - 1 - 768 - - - ./Monster Maker (Japan).zip - Monster Maker - Choose one of the four heroes and explore the wonderland, all made of cards. Gather information in the castle town and explore the quest dungeon map. Battle with your own cards. - 19901222T000000 - SOFEL - Role Playing Game - 1 - 768 - - - ./Monster Race Okawari (Japan) (SGB Enhanced).zip - Monster Race Okawari - The second of the same title. The monster race system is the same, where monsters run each other to compete. The story goes on as the first rival "Batch". The types of monsters are also increasing. - 0.7 - 19981002T000000 - Koei - Koei - Role Playing Game - 1 - 768 - - - ./Monster Race (Japan) (SGB Enhanced).zip - Monster Race - The purpose is to win the "Very Best Cup", a monster race tournament where monsters are collected and competed. Catch and evolve wild monsters, mix monsters to create new species, and build a strong team. - 0.7 - 19980306T000000 - Koei - Koei - Role Playing Game - 1 - 768 - - - ./Monster Truck Wars (USA, Europe).zip - Monster Truck Wars - USHRA Monster Truck Wars is a top-down racing game with the vehicle of choice being monster trucks. The player can choose from six unique trucks each with their own unique traits and race on several different winding track - providing the player can qualify for the race! - -The better the player does in races, the more money they can accumulate to buy upgrades and repair their monster truck. There are also power-ups that are obtained by crushing cars that are scattered throughout the courses and features three difficulty levels. - 0.6 - 19940101T000000 - Gremlin Graphics Software - Acclaim - Racing, Driving-Action - 1 - 1537 - - - ./Monster Truck (Japan).zip - Monster Truck - A car racing game using a truck with large tires called a monster truck. As you win races, you can modify your tires and engine to be more powerful. - 19901019T000000 - Another - Varie - Racing, Driving - 1 - 1537 - - - ./Mortal Kombat 3 (USA).zip - Mortal Kombat 3 - Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls. - -A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself. - -Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself. - -Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version. - 0.6 - 19950101T000000 - Midway - Williams - Fighting-Fighting / Versus - 1 - 262 - - - ./Mortal Kombat II (USA, Europe).zip - Mortal Kombat II - The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels. - -To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature. - 0.8 - 19940913T000000 - Midway - Acclaim - Fighting-Fighting / 2D-Fighting / Versus - 1 - 262 - - - ./Mortal Kombat (USA, Europe).zip - Mortal Kombat - Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself. - -Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale. - -Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay. - 0.55 - 19930913T000000 - Midway - Acclaim - Fighting - 1 - 262 - - - ./Motocross Maniacs (USA).zip - Motocross Maniacs - Motocross Maniacs is a side-scrolling racing game with extremely perilous courses. You maneuver your rider through many jumps, loops, and mud hazards to achieve a record time. To assist you there are several power ups that give you more time to race, more nitro boosts, and more top speed. - -The main game is a solo affair. You attempt to complete the course before time runs out. You can also race one-on-one against the computer or against a friend via the link cable. - 0.7 - 19900101T000000 - Konami - Ultra Games - Racing, Driving - 1-2 - 1537 - - - ./Mouse Trap Hotel (USA).zip - Mouse Trap Hotel - In Mouse Trap Hotel the player takes control over the mouse Maxie who wants to visit his girlfriend. Unfortunately she is located in the penthouse of a hotel and Maxie is in the cellar. The goal is to reach said penthouse by solving a number of levels by finding the exit. Those levels are side-scrolling in nature, but there is also some vertical movement involved. Regarding gameplay, there are no specialities: the player jumps over platforms and dodges traps and enemies in order to avoid losing life energy. Getting hit too often results in losing a life. The only way to destroy enemies is to hit them with Maxie's tail and power ups grant either an extra life, a tail upgrade (range) or bonus points. - 0.55 - 19920101T000000 - Imagineer - Electro Brain - Action-Platform - 1 - 257 - - - ./Mr. Chin's Gourmet Paradise (USA).zip - Mr. Chin's Gourmet Paradise - Mr. Chin is hungry! Help him eat his favorite snack, the delectable peach, by using laser emitting bowls to trap enemies and making them safe to chomp up. As Mr. Chin, you can drop bowls on the ground with the B Button. If you place one bowl on the left and one on the right, a laser will fire between the two bowls, and any enemies will be caught between, transforming into peaches. Mr. Chin can then gobble up the peaches - if he grabs more in a row, their value increases (Mr. Chin's score is measured in calories). When Mr. Chin eats all the enemies on-screen, more quickly take their place. Gobble them all up, and when there are no more enemies in the level, you can progress to the next one. - -Enemies in the levels can walk on thin line paths, but Mr. Chin will fall through these - he can only walk on bricks. Mr. Chin can also smash the bricks by punching them from underneath - sometimes this will reveal a power up, such as invincibility and the ability to turn all foes into peaches instantly. - 0.7 - 19900101T000000 - Romstar - Romstar - Action-Platform / Run Jump-Platform - 1 - 257 - - - ./Mr. Do! (USA).zip - Mr. Do! - You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level. - -The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics. - 0.5 - 19920101T000000 - Ocean - Ocean - Action-Puzzle - 1 - 2816 - - - ./Mr. Go no Baken Tekichuu Jutsu (Japan).zip - Mr. Go no Baken Tekichuu Jutsu - Used for horse racing predictions, not games. Data software that allows you to enter the odds of the race you want to predict and the number of races you want to run, and then predict the character of the race and what to buy. - 19940401T000000 - Taito - Strategy - 1 - 1280 - - - ./Ms. Pac-Man (USA).zip - Ms. Pac-Man - In 1981, a sequel to Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. - -Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. - -Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. - -Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior". - 0.75 - 19931002T000000 - Midway - Namco - Action-Action / Labyrinth - 1-2 - 258 - - - ./Muhammad Ali Heavyweight Boxing (USA, Europe).zip - Muhammad Ali Heavyweight Boxing - Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called "FreeCam" 3D system), with the boxers moving around the ring in 360°. - -One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself. - -There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer's arms will be used for each punch. In the simulation mode, the d-pad moves the player around. By holding the A button (for the left arm) or C button (for the right arm), the player can perform head jabs (by pressing up in the D pad), body jabs (by pressing down), body hooks (by pressing left) and body hooks (by pressing right). Holding the B button, the player can cover up (by pressing up), duck (by pressing down), sway left (by pressing left) and sway right (by pressing right). By pressing A and B together, the boxer performs an uppercut. - -Each fighter has a power and a speed bar. As they get tired by fighting or get hurt, the bars decrease. The lower the bars, the slower or weaker the punches get, until the boxer is knocked down. By defending himself a boxer can regain power or speed. There's also a counter of punches landed at each side of the screen. If the fight ends with no winner, the judges decision is made by those numbers alone, regardless of how many times the fighters were taken down during the fight. - -The game features digitized speech, including samples of Ali's voice. - 0.5 - 19920101T000000 - Park Place Productions - Virgin - Sports / Boxing-Sports - 1 - 1540 - - - ./Mulan (USA, Europe) (SGB Enhanced).zip - Mulan - Fearless and Feisty - -Join Mulan as she attempts to regain the honor of her family name. Disguised as a soldier, Mulan travels to The Imperial Army training camp to prove herself ready for battle. She must then set out to save the Empire by solving puzzles, battling enemies and ultimately defeating Shan-Yu in the final confrontation. - -- Hours of action packed gameplay -- Many of your favorite characters from the movie -- Diverse gameplay including battles, swimming and "shieldboarding" -- A password system to save your progress - 0.1 - 19981002T000000 - THQ - Tiertex - Role Playing Game-Action / Adventure-Action - 1 - 768 - - - ./Mysterium (USA).zip - Mysterium - As a alchemist you must solve a set of mazes to prove your worth. - -To solve the mazes you must transform the items which are found in the maze into something more useful. For example, a piece of iron turns in a glass key when dropped in a pool of fire. Thus, if you want to pass a glass door, you have to find a pool of fire and a piece of iron. These transformations are not random, but sometimes require multiple stages. If you keep good notes, you'll find out all possible transformations. - -The make it all a little bit more interesting, there are monsters inhibiting the maze. That problem is easily solved by transforming something into a decent weapon. - 0.05 - 19910701T000000 - Maxis Software - Asmik - Action-Action / Labyrinth - 1-2 - 258 - - - ./Mystical Ninja Starring Goemon (USA) (SGB Enhanced).zip - Mystical Ninja Starring Goemon - Oh no! The evil Skull King and his army of evil pirates are plotting to take over Ancient Japan! Only Goemon, Ebisumaru, Sasuke and Yae stand in their way. Fight your way through Gadget Castle, The Black Ship Skull, The Demon Cave and Skeleton Island as you make your way to face off against the Skull King himself. - -Mystical Ninja Starring Goemon is an overhead action game with light RPG elements, similar to Link's Awakening. Players explore towns, dungeons, castles and more, searching for treasure chests and attacking enemies. There are also shops and inns where you can purchase items or rest to recover your strength. - -At the end of each level, there is a boss waiting for you. However, to defeat them, you must compete in a mini-game called 'The Surprise Match'. These mini-games usually feature button-mashing of some kind or a variation on a memory match game. - 0.7 - 19980402T000000 - Konami - Konami - Action-Role Playing Game - 1 - 768 - - - ./Nada Asatarou & Kojima Takeo no Jissen Mahjong Kyoushitsu (Japan) (SGB Enhanced).zip - Nada Asatarou & Kojima Takeo no Jissen Mahjong Kyoushitsu - A mahjong game named after Asataro Nada and Takeo Kojima of the Japan Professional Mahjong League. Mahjong will play two players in Mahjong. In the dan certification mode recommended by the Japan Professional Mahjong League, you can answer the quiz to cut what, and the dan is decided by it. - 19981225T000000 - Gaps - Mahjong-Asiatic board game - 2048 - - - ./Nada Asatarou no Powerful Mahjong - Tsugi no Itte 100 Dai (Japan).zip - Nada Asatarou no Powerful Mahjong : Tsugi no Itte 100 Dai - In addition to playing against humans, you can select the "next move 100 questions" mode to solve 100 questions created by Japan Professional Mahjong League chairman Asataro Nada. - 19941223T000000 - Affect - Yojigen - Mahjong-Asiatic board game - 2048 - - - ./Nail 'n Scale (USA, Europe).zip - Nail'n Scale - Nail'N Scale is a mixture of Jump'n Run and puzzle game. The player character can jump and throw nails at his enemies. Apart from killing enemies, nails can also serve as platform when they are thrown into blocks. Some blocks can be destroyed when you throw a nail into them and jump on the nail, whereas other blocks cannot even be penetrated by the nails. As the game progresses, levels get more and more complicated and new types of nails,such as explosive nails that remove particularly resilient blocks, become available. - 0.65 - 19920101T000000 - Data East - Data East - Puzzle-Action - 1 - 2816 - - - ./Nakajima Satoru - F-1 Hero GB - World Championship '91 (Japan).zip - Nakajima Satoru : F-1 Hero GB, World Championship '91 - Nakajima Satoru Kanshū F-1 Hero GB is one of the various formula one games endorsed by Satoru Nakajima and published by Varie. It is loosely based on the 1991 Formula One season. - -The gameplay is very similar to the Game Boy's F-1 Race and Nakajima Satoru F-1 Hero, however the degree of difficulty is higher. The track map is not displayed on the screen, which means the player has to basically memorize each turn in order to not get off the track or collide with the advertising signs. - 19911227T000000 - Natsu System - Varie - Racing, Driving - 1-4 - 1537 - - - ./Namco Classic (Japan).zip - Namco Classic - Golf with 19 types of clubs to choose from. You can enjoy the mode of competing for the total score of 19 holes and the "Namco Classic" mode of playing against the world's top professionals. - 19911203T000000 - TOSE - Namco - Sports / Golf-Sports - 1538 - - - ./Namco Gallery Vol.1 (Japan) (SGB Enhanced).zip - Namco Gallery Vol.1 - 19960721T000000 - TOSE - Namco - Compilation - 1 - 3840 - - - ./Namco Gallery Vol.2 (Japan) (SGB Enhanced).zip - Namco Gallery Vol.2 - Namco Gallery Vol. 2 is the second of three compilation cartridges that Namco made for the Game Boy. They are all Super Game Boy compatible. Each cartridge contains 4 games. This volume contains the following games: - - Galaxian - Dig Dug - The Tower of Druaga - Famista 4 (baseball) - 0.8 - 19961129T000000 - TOSE - Namco - Compilation - 1 - 3840 - - - ./Namco Gallery Vol.3 (Japan) (SGB Enhanced).zip - Namco Gallery Vol.3 - Namco Gallery Vol. 3 is the final of three compilation cartridges that Namco made for the Game Boy. They are all Super Game Boy compatible. Each cartridge contains 4 games. This volume contains the following games: - - Sky Kid - Babel no Tou (Tower of Babel) - Family Tennis - Jantaku Boy (mahjong) - 0.8 - 19970725T000000 - TOSE - Namco - Compilation - 1 - 3840 - - - ./Nangoku Shounen Papuwa-kun - Ganmadan no Yabou (Japan).zip - Nangoku Shounen Papuwa-kun : Ganmadan no Yabou - A puzzle game in which Papua goes on a rampage. The stage is cleared when all the breakable blocks in the screen are broken with a single blow. Papwa-kun can also use the "Papwa Punch" technique. - 19940325T000000 - Daft - Enix - Puzzle - 2816 - - - ./Nanonote (Japan).zip - Nanonote - Software for using Game Boy as an electronic organizer. It has sufficient functions as an electronic organizer such as schedule, gradebook, memo and address function. - 19920807T000000 - Konami - - - ./Kaisen Game - Navyblue 90 (Japan).zip - Navy Blue 90 - This is an upgraded version of the naval warfare game "Navy Blue". There are more items than in the previous game, and the right or wrong strategy is now more important. - 19901207T000000 - Use - Use - Strategy - 1280 - - - ./Navyblue 98 (Japan).zip - Navy Blue 98 - The sequel to "NAVY BLUE 90". The variety of items has increased further, and more radical productions have been made. - 19980220T000000 - Use - Shouei - Strategy - 1280 - - - ./Navy SEALs (USA, Europe).zip - Navy SEALs - Like many of Ocean's games Navy Seals was licensed from a film of the same name, by Orion. You control a succession of the USA's elite fighters with the aim of destroying missiles held by terrorists. You must work your way through levels and find the exit to get to the next level. At the beginning and end of each level, there is a cut scene which consists of a still image with text, to progress the story of the game. - -You will of course meet many more fighters throughout the level, and pick up improved weapons as the game goes on. The gameplay is fairly standard platform work, seen in many other Ocean movie tie-ins. - -The Game Boy version of this game differs from the home computer version released around the same time. The level layout is different, there are no ladders ladders or ropes and you don't have to place bombs. This is possibly due to technical or game pack memory limitations of the Game Boy. - 0.5 - 19910101T000000 - Ocean - Ocean - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./NBA All-Star Challenge 2 (USA, Europe).zip - NBA All Star Challenge 2 - NBA All-Star Challenge 2 is a basketball game with six mini games, mostly based on real-life one-on-one variants. The main differences to the predecessor are the new mini game Slam Dunk (replaces H.O.R.S.E.) and slightly reworked graphics for the others. Before each game, the player can choose between 27 real-life athletes, one from each NBA team's 1991 roster. All games can be played by two players via the Game Boy link cable. - -The disciplines are: -One On One: A standard one-on-one match which is restricted to the area directly before the basket. The winning condition can be set before starting the match: either scoring a certain amount of points or scoring the most within a certain time frame. - -Free Throws: This mini game is about a free throw, i.e. trying to score from a fixed place without getting disturbed by an opponent. A cursor automatically moves around the basket and when the player presses the button, the athlete throws the ball to the cursor's position. The number of throws can be set before the game. - -Three Point Shootout: There are five marked points around the basket; directly at the border where scoring rewards three points. The athlete stands at each point for a certain amount of time before he switches to the next point. A throwing attempt is simply performed by pressing the button twice: first for jumping and the second time for throwing the ball. This mini game is available in a training and a competitive variant. - -Slam Dunk: Before each round, the player selects the performed dunk variant from a list. This mode is shown from the side, the player moves towards the basket and has to press the right button with the correct timing to score. This mode is available in a training (the game gives a few pointers for the timing) and a competitive mode. - -Accuracy Shootout: Works similar to Three Point Shootout with the difference that the points are spread all over the area. The player needs to walk to the spot and, if the previous shot was missed, collect the ball from the place it bounced to. The player can either set the points manually before the mini game starts or use the random generator. - -Tournament: A series of one-on-one matches in knock-out mode. - 0.5 - 19920101T000000 - Beam Software - LJN - Sports / Basketball-Sports - 1-2 - 1538 - - - ./NBA All-Star Challenge (USA, Europe).zip - NBA All Star Challenge - NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament. -You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson. -Each mode can also be played by two players. - 0.6 - 19920101T000000 - Beam Software - Flying Edge - Sports / Basketball-Sports - 1-2 - 1538 - - - ./NBA Jam - Tournament Edition (USA, Europe).zip - NBA Jam : Tournament Edition - NBA JAM Tournament Edition brings you more senses-shattering slam dunking excitement than ever! More than twice as many NBA TE superstars, more than double the secret characters, Hot Spots, Super Jam Power-Ups and -OH MY- nine all-new rim-rattling slam dunks plus all the original jams! - 0.8 - 19951026T000000 - Torus Games - Acclaim - Sports / Basketball-Sports - 1 - 1538 - - - ./NBA Jam (USA, Europe).zip - NBA Jam - NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked. - 0.65 - 19941102T000000 - Midway - Acclaim - Sports-Action-Sports / Basketball - 1 - 1538 - - - ./NBA Live 96 (USA, Europe) (SGB Enhanced).zip - NBA Live 96 - This handheld version of its console cousins differs in graphics and gameplay. While it does feature the full NBA license including team names and logos, it doesn't feature any real players names, but instead authentic numbers instead. There are also only two default colors for teams (black & white) and features a limited set of offensive and defensive plays that can be selected. - -It does feature an Exhibition, Season and Playoff mode, however in playoffs the player is automatically assigned a team and cannot choose their own. Players can also features three difficulty modes and the ability to change around in game options such as game time limits and customizing rules. - 0.6 - 19950101T000000 - Tiertex - Black Pearl Software - Sports-Simulation-Sports / Basketball - 1 - 1538 - - - ./Nectaris GB (Japan) (SGB Enhanced).zip - Nectaris GB - A strategy warfare game that takes place on a hex grid. - 19980227T000000 - TamTam - Hudson - Strategy - 1 - 1280 - - - ./Nekketsu Koukou Dodgeball-bu - Kyouteki! Dodge Soldier no Maki (Japan).zip - Nekketsu Koukou Dodgeball-bu : Kyouteki! Dodge Soldier no Maki - A Game Boy version of the game of the same name released on the NES. The antagonist, Todo, returns to challenge Kuniokun. The story is about a showdown with six teams of baseball fighters led by Todo. In addition to single-player and competitive modes, players can enjoy the "Mecha Butsuri" mode, in which players hit each other with balls until they run out of energy. - 19911108T000000 - Million - Technos Japan - Sports / Dodgeball-Sports - 1-4 - 1538 - - - ./Nekketsu! Beach Volley Da yo Kunio-kun (Japan) (SGB Enhanced).zip - Nekketsu! Beach Volley Da yo Kunio-kun - The Nekketsu gang hits the sands for a grand tournament of beach volleyball. As usual the game mechanics have been somewhat modified from other volleyball games in order to include the classic gameplay elements from the Nekketsu series that involve adding beat 'em up elements to each sport. You can perform special throws and bomb shots as well as collect special power-ups that increase your team's abilities. - -The game includes a standard 1P two-on-two tournament mode as well as a Vs mode for link-up multiplayer. - 19940729T000000 - Technos Japan - Technos Japan - Sports-Sports / Volleyball - 1 - 1538 - - - ./Nekojara Monogatari (Japan).zip - Nekojara Monogatari - This game is a dungeon crawling RPG. In it, you control a boy who woke up one day to find himself transformed into a cat. He learns that the royal heirloom of Cat Land has been stolen. He reluctantly goes on an adventure to retrieve it, as it is the only way to turn back. - 19901214T000000 - Kemco - Kemco - Role Playing Game - 768 - - - ./Nemesis (USA).zip - Nemesis - Nemesis is the first entry in the long-running Gradius series on the Game Boy. Its side-scrolling shoot'em up gameplay follows the series template closely. Players control the Vic Viper through five levels, most based on levels in earlier entries, for a kind of 'greatest hits' of the series. There is a cave level (as in level 1 of the original Gradius), the mandatory Moai stage, a Gigeresque organic level, a graveyard (similar to bonus stages in the MSX and PC Engine version of the original Gradius) and a high-tech base. Besides the classic core ship in the first level, all boss enemies are entirely new. - -The cycling Gradius power-up system is reused here: collected power ups advance the power meter which can be activated at any time to gain the highlighted item. The line-up includes the classic selection of speedups, missiles, dual shots, lasers, option satellites and forcefields. - -The game allows players to start in any of the five levels and even to set the number of lives to a maximum of 99. - 0.7 - 19900101T000000 - Konami - Konami - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Nettou Garou Densetsu 2 - Aratanaru Tatakai (Japan) (SGB Enhanced).zip - Nettou Garou Densetsu 2 : Aratanaru Tatakai - The three lone wolves return to clash with new opponents in the "Sultan of Slugs" Battle Royale. After a year in training, forging bodies of steel, Andy, Joe, and Terry take on the world. The ultimate Bout charged with the power of NEO-GEO's 100 Mega Shock. Fatal Fury 2! Each player can choose the same character from the 8 heroes. Special attacks explode with more action. 3D battles bring you to the next stage in the fighting game evolution. Easy maneuverability and realistic choreography. - 0.65 - 19940729T000000 - Sun L - Takara - Fighting / 2D-Fighting - 1 - 262 - - - ./Nettou Real Bout Garou Densetsu Special (Japan) (SGB Enhanced).zip - Nettou Real Bout Garou Densetsu Special - The supreme trial of strength awaits! 19 of Fatal Fury's hottest heroes collide! One year since the fearsome conclusion to "Real Bout", the hungry wolves ready themselves for a new battle, "Real Bout Special" - the paramount pugilistic proving ground! - 19980327T000000 - Gaibrain - Takara - Fighting / 2D-Fighting - 1-2 - 262 - - - ./Nettou Samurai Spirits - Zankurou Musouken (Japan) (SGB Enhanced).zip - Nettou Samurai Spirits : Zankurou Musouken - The sequel to the "Enthusiastic Samurai Spirits" series. This time, "Samurai Spirits Zankuro Musouken" is ported by deforming the character for Game Boy. The system that allows you to choose from two types, "Shura" and "Rakshasa", is alive and well. - 19960823T000000 - Betop - Takara - Fighting / 2D-Fighting - 262 - - - ./Nettou The King of Fighters '96 (Japan) (SGB Enhanced).zip - Nettou The King of Fighters '96 - The battle of the dream teams '96 - READY! 27 of SNK's top fighting heroes face off for fisticuffs! Only King of Fighters lets you combine your favorite characters in exciting teams. Try out endless combinations and bop your way to the top with the toughest team of all! Over 2,900 possible team combinations using the Team Edit Function. It's too much! - 0.7 - 19970808T000000 - Takara - Laguna Gmbh - Fighting / 2D-Fighting - 1 - 262 - - - ./NFL Football (USA).zip - NFL Football - Getting your helmet split by a blind sided hit has never been so much fun! -NFL Football puts the pressure on your shoulder pads to carry both the pro-style offense and defense. -When driving for the end zone, you'll call every shot, firing bullets and bombs to your favorite receivers. Or run bootlegs, blasting upfield behind snarling, thick-necked blockers. -Then on defense, chosse every attack formation and position yourself as a tenacious head banger, going the pigskin by blitzing or picking-off lame ducks. -First downs, four quarters, kickoffs, punts, field goals, extra points, stats...everything's here but the bruises. You can even star on your favorite NFL franchise, since al 28 teams are here, ready to replay their rowdy rivalries. -So pull down your face mask, tape your fingers, and grind it out on this Game Boy game breaker. - 0.4 - 19900401T000000 - Konami - Konami - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./NFL Quarterback Club 96 (USA, Europe).zip - NFL Quarterback Club '96 - Another game in NFL Quarterback series. -Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play. Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl. - 0.6 - 19950101T000000 - Iguana Entertainment - Acclaim - Sports / Football (American)-Sports - 1 - 1538 - - - ./NFL Quarterback Club II (USA, Europe).zip - NFL Quarterback Club II - NFL Quarterback Club II is a Sports game, developed by Condor and published by Acclaim Japan, which was released in 1995. - 0.6 - 19950101T000000 - Beam Software - Acclaim - Sports / Football (American)-Sports - 1 - 1538 - - - ./NFL Quarterback Club (USA, Europe).zip - NFL Quarterback Club - One of the earliest in the series which features all 28 NFL teams including their respective nicknames and logos and many of the top players of the day including John Elway, Joe Montana, Brett Farve and Troy Aikman, just to name a few. - -There are a variety of game modes to choose from including NFL Play which includes preseason, season and playoff modes along with the Simulation mode that allows players to relive past moments of NFL history and lets the player recreate these moments or change history all together. - -Also included is the Quarterback Challenge which would become a staple in the series. In the QB Challenge, the player chooses from one of nineteen different NFL quarterbacks to compete in a series of challenges that will test their accuracy, speed, power and knowledge. Players can also create their own custom quarterback and throw them into the competition. - -Players can also customize their options including quarter lengths, weather conditions, rules, etc. The game also contains a battery backup to save games and created characters. - 0.5 - 19930101T000000 - Beam Software - LJN - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./NHL 96 (USA, Europe) (SGB Enhanced).zip - Nhl '96 - The Puck Stops Here! Strap on your helmet and cinch up your skates because this is ice hockey, not nice hockey, a fast and furious all-out assault on your senses, where breakaways are met with bone-quaking body checks and the five hole looks more like a buttonhole. Skate faster, stop quicker, line it up and let it fly - this is the ultimate in breakneck, blistering sports action! - 19951101T000000 - Probe Entertainment - Black Pearl Software - Sports / Hockey-Sports - 1 - 1538 - - - ./NHL Hockey 95 (USA, Europe) (SGB Enhanced).zip - NHL Hockey '95 - Get ready to play the most realistic and accurate hockey game available for your Game Boy! Choose your favorite NHL team and gear up for the face-off - remember, the fastest gets the puck. Use your skill and knowledge to outmaneuver your opponents and get the puck past their goalie. Then select your favorite team, head into the Playoffs and ice your opponents in the playoff series you've always dreamed about! - 0.5 - 19950101T000000 - Malibu Games - Malibu Games - Sports / Hockey-Sports - 1 - 1538 - - - ./Nichibutsu Mahjong - Yoshimoto Gekijou (Japan).zip - Nichibutsu Mahjong : Yoshimoto Gekijou - A Game Boy mahjong game based on a comedy troupe. - 19941118T000000 - Nihon Bussan - Nihon Bussan - Mahjong-Asiatic board game - 2048 - - - ./Nigel Mansell's World Championship (USA).zip - Nigel Mansell's World Championship Racing - Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps. - -Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise. - 0.65 - 19930801T000000 - Gremlin Interactive - Nintendo - Racing, Driving - 1 - 1537 - - - ./Nihon Daihyou Team - Eikou no Eleven (Japan) (SGB Enhanced).zip - Nihon Daihyou Team : Eikou no Eleven - Become a Japanese national team and win the final qualifying round in Asia, aiming to win the World Cup. Players from the 1997 and 1998 Japanese national teams will appear. - 19980522T000000 - Jupiter Multimedia - Tomy - Sports / Football (Soccer)-Sports - 1538 - - - ./Nihon Daihyou Team France de Ganbare! - J.League Supporter Soccer (Japan) (SGB Enhanced).zip - Nihon Daihyou Team France de Ganbare! : J.League Supporter Soccer - A simulation game in which the player becomes the Japan national team coach of the World Cup and leads the team. The Japanese national team that will participate in the World Cup for the first time will be selected from 18 J-League teams, aiming for the top of 32 teams in the world. The game progresses with a command selection formula. You can also create a team of original members and play against your friends online. - 19980626T000000 - J-Wing - Sports / Football (Soccer)-Sports - 1538 - - - ./Nikkan Berutomo Club (Japan) (SGB Enhanced).zip - Nikkan Berutomo Club - Communication using pagers is reproduced in Game Boy. Her ultimate goal is to make her within a month through her friend Bell (her pager companion). - 19980626T000000 - I'Max - IMax - - - ./Ninja Boy 2 (USA, Europe).zip - Ninja Boy 2 - Ninja Boy 2 is an Action game, developed and published by Culture Brain, which was released in Japan in 1991 as Super Chinese Land 2. - 0.7 - 19930101T000000 - Culture Brain - Culture Brain - Action-Adventure - 1 - 512 - - - ./Ninja Boy (USA, Europe).zip - Ninja Boy - Ninja Boy is based off Super Chinese. - -As such, players control a young Kung-Fu hero from a bird's-eye perspective and are able to move and attack up, down, left, right. Players use the hero's punch and kick abilities to defeat enemies. - -Players can also find weapons and other items scattered across the game to use against the enemy hordes. After defeating a set number of enemies the players is allowed to run into an exit and proceed to the next level. - -As the levels progress, difficult enemies become more numerous. - 0.5 - 19900101T000000 - Culture Brain - Culture Brain - Fighting-Action-Adventure - 1 - 262 - - - ./Ninja Gaiden Shadow (USA).zip - Ninja Gaiden Shadow - Ninja Gaiden Shadow is a prequel to Ninja Gaiden. It is 1985, 3 years before the events of the NES game, and Jaquio has not yet been awakened. However, Emperor Garuda, an evil dictator, threatens New York city and it is up to the Ryu Hayabusa to fight him. - -This game is an action side-scroller. Ryu can run, jump and beat his enemies using a sword. He also has a grappling-hook device, which can be used to reach higher platforms, which can then be hand-climbed across. By collecting power ups Ryu can use a magical technique called "the art of the fire wheel", an ascending and spinning wheel of fire which will take more damage than his usual sword. He has up to 5 charges of this technique. Ryu has a life meter with six units, which can be replenished by finding proper power ups inside containers. - -The game is divided in 5 stages. Each stages has sub-screens, and the main objective is to go from left to right till the end of the screen, destroying the enemies in the way. Among the enemies Ryu will find humans, cyborgs and machines. At the end of each stage a boss fight awaits Ryu. - 0.85 - 19920101T000000 - Natsume - Tecmo - Platform - 1 - 257 - - - ./Ninja Taro (USA).zip - Ninja Taro - High Adventure in the Far East! -It's the era of feudal war in Japan. One Shogun struggles to unite the provinces, but he needs help. -His villainous arch-rival is rumored to be dead, but a merciless legion of anarchy continues to plague the countryside. If he is dead, then who could be leading the evil forces which prevent Japan from attaining peace and order? - -This chaos must be stopped! -From the ranks of the Phantom sect to the Shogun's aid comes Ninja Taro. With the cunning of a thief, the skill of a master, and a legendary sword, he must venture forth to tame the minions of evil, and unravel the riddle that will unite the empire! - 0.7 - 19920901T000000 - NMK - Sammy USA Corporation - Role Playing Game - 1 - 768 - - - ./Ninku Dai-2-dan - Ninku Sensou Hen (Japan) (SGB Enhanced).zip - Ninku Dai-2-dan : Ninku Sensou Hen - A comic game of the same name that has also been animated. A sugoroku-type game where you roll the dice and advance only by the eyes. Events and battles occur in the squares that have stopped. The battle is done by command selection. - 19951124T000000 - TOSE - Tomy - - - ./Ninku (Japan) (SGB Enhanced).zip - Ninku - A game of the same name comic that was also animated. Nine characters fight using a technique called Ninku. You can also enjoy 3 types of mini games. - 19950714T000000 - Tomy - - - ./Nintama Rantarou GB - Eawase Challenge Puzzle (Japan) (SGB Enhanced).zip - Nintama Rantarou Gb - Eawase Challenge Puzzle - - - - ./Nintendo World Cup (USA, Europe).zip - Nintendo World Cup - Soccer game that takes up to 4 players with the adapter and allows you to choose between many different ground surfaces, such as ice, grass and stone, which add to the replayability. - -In singleplayer you play the world cup as one of the top soccer countries of that time, and you meet opponents in a fixed order. Cameroon in the first match and the final is against West Germany. In an old-school fashion you lose when you play a draw, there's no extra time whatsoever. - -You always control only one character, chosen before the match starts, and control your teammates with simple orders, like pass, tackle, and shoot. The game is totally lawless, so feel free to make elbow tackles without a wink from the referee - perfect for the setting of a multiplayer game. - 0.85 - 19910601T000000 - Technos Japan - Nintendo - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./NIV Bible & the 20 Lost Levels of Joshua (USA) (Unl).zip - NIV Bible & the 20 Lost Levels of Joshua - This cartridge contains the entire New International Version Bible, complete with simple or complex word search option, as well as two word games and a side-scrolling game. - -The side scrolling game, called "Joshua: The Lost Levels" on its title screen, is, as the cartridge's name implies, twenty levels for the Game Boy version of Joshua & the Battle of Jericho for one or two players that were not in the original Game Boy release. - -Both word games are one player. - -The first of the word games is Bible Word Match, sort of a Bible-word-themed version of the Milton Bradley board game Memory. Words are randomly selected from the Bible and hidden in pairs on the screen. Move the flashing box to a hidden word and press A. The word will be revealed. Now move to another hidden word and press A. If the two words match, you gain ten points and the words will disappear from the screen. If they do not match, you lose five points and the words will be covered again. After three correct matches in a row, a cherry will appear. Capture it to get a thirty point bonus. After five correct matches in a row, a Boom will appear. Capture it to reveal all words briefly. - -The other word game is Bible Shepherd, a Bible-themed version of Hangman. You have three sheep in a pen, the alphabet to select from and a word who's letters are hidden, showing only blank spaces. Move your cursor to a letter and press A. If the letter is not in the word, the sheep will stop moving. Select an incorrect letter again and one of the sheep will jump out of the pen. If you select a correct letter, its location(s) will be revealed in the word and, if you have sheep outside the pen, one will jump back in. You get one hundred points for each correct guessed word plus ten points for any sheep in the pen when the word is guessed correctly. If all three sheep jump from the pen before you can reveal the word, you lose. - 0.65 - 19960101T000000 - Wisdom Tree - Wisdom Tree - Various - 1-2 - - - ./Nobunaga's Ambition (USA).zip - Nobunaga's Ambition - In the 16th century, Japan's Sengoku period divided the nation into numerous feudal states, each ruled by a daimyo. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. - -Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness. - 0.65 - 19910101T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./Nontan to Issho - Kurukuru Puzzle (Japan).zip - Nontan to Issho : Kurukuru Puzzle - Characters appearing in the children's picture book "Nontan with" will appear. Arrange and erase the panels with the faces of the characters falling from above. The feature is that the front and back of the panel are different pictures. - 19940428T000000 - Access Games - Victor - Puzzle - 2816 - - - ./Noobow (Japan).zip - Noobow - Noobow is a puzzle platformer featuring a Japanese chocolate mascot. The aim of the game is to pick up objects and use them wherever they're needed in order to stop the sun and rain from fighting each other. After using the objects in the right places they disappear to confirm that players have made the right choice. - -There are 7 levels in the game and Noobow will always refuse to put his life in danger. Completing each level is done by reaching the goal and assisting the characters that are waiting there. - 19921211T000000 - Irem - Irem - Platform-Puzzle - 1 - 257 - - - ./Oddworld Adventures (USA, Europe).zip - Oddworld Adventures - In this side scroller, you play as Abe from Oddworld: Abe's Oddysee. You have to save the paramites and scrabs from being turned into food by Ruptured Farms. - -You'll need to get to, and unlock, the outer temple door, get all the temple lights lit then get through the temple to save the paramites and scrabs. - -This is essentially a side-scrolling, puzzle-solving game. You will use meat to distract paramites, use rocks to destroy explosives, use hypnotic chants to control a slig (who's gun you can then use), and use levers for various tasks. Sometimes you will just sneak past an enemy or paramite. - 0.45 - 19981231T000000 - Saffire - GT Interactive Software - Puzzle-Action-Platform - 1 - 257 - - - ./Olympic Summer Games (USA, Europe) (SGB Enhanced).zip - Olympic Summer Games - Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre. - -Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times. - -Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps. - -The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts. - -Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each. - 0.7 - 19960101T000000 - Tiertex - Black Pearl Software - Sports-Sports / Multisports - 1 - 1536 - - - ./Oni II - Oni Densetsu (Japan).zip - Oni II : Oni Densetsu - A few years after the battle between the legendary demon god, Makai Doji, and the evil demon with great magical power. -The boy in the town of Kyo was also destined to fight. All mysteries are revealed by "Oni Shinobu Maroku". - 19920228T000000 - Pandora Box - Banpresto - Role Playing Game - 768 - - - ./Oni III - Kuro no Hakaishin (Japan).zip - Oni III : Kuro no Hakaishin - There was a time when the fierce battles of the past were considered legendary. But now, in the year 300, a seal is about to be broken. There is a small warehouse in a village. It is said that the door must never be opened. Tokoyamaru, raised by his grandfather who ran an antiques shop, opens the door. Did he bring this upon himself or is it fate? -The source of evil, the Black God of Destruction, is here. Only the legendary demon 'Mafuu Doji', who once saved people from the clutches of evil when the world was on the brink of darkness, can defeat him. -Now that the world is once again in crisis, will the legendary "Mafuu Doji" ever come back to life? And what will Tokohamaru's fate be? - 19930226T000000 - Pandora Box - Banpresto - Role Playing Game - 1 - 768 - - - ./Oni IV - Kijin no Ketsuzoku (Japan).zip - Oni IV : Kijin no Ketsuzoku - The 4th in the "ONI" series. The hero who draws the blood of demons and people. The story of Otokimaru fighting against the youkai corps. The characters that appeared in "ONI II" will also appear. - 0.8 - 19940311T000000 - Pandora Box - Banpresto - Role Playing Game - 1 - 768 - - - ./Oni V - Oni wo Tsugumono (Japan) (SGB Enhanced).zip - Oni V : Oni wo Tsugumono - The 5th in the "ONI" series. All the main characters up to "ONI IV" will appear. A story in which the main character, Akanemaru, who can transform into a three-stage demon, fights against a huge evil trying to break the seal. - 19950324T000000 - Pandora Box - Banpresto - Role Playing Game - 768 - - - ./Onigashima Pachinkoten (Japan).zip - Onigashima Pachinkoten - A pachinko game in which Momotaro clears pachinko and exterminates ogres. By hitting the pachinko table, he can rescue his friends. - 19910208T000000 - Marionette - Coconuts Japan - Casino - 3584 - - - ./Operation C (USA).zip - Operation C - Operation C is a Game Boy sequel to the popular NES titles Contra and Super C and is, essentially, a side-scrolling shooter. You play a Rambo-esque character that goes around shooting everything in sight, collecting weapon upgrades and bonuses. - -The game introduces the character of Black Viper to the series' oft-jumbled continuity. Black Viper would later return in the Nintendo DS title, Contra 4, as the primary villain. - -The game features only five levels, two of which are played from an overhead perspective similar to Super C. Operation C is also notable in featuring the upgradable Spread Gun (from three to five shots) and introducing the Hunter Gun. - -There is also the occasional platform element such as jumping puzzles, moving platforms etc., and the mandatory end-level boss. - - 0.9 - 19910202T000000 - Konami - Ultra Games - Various-Action-Shooter / Run and Gun-Shooter - 1 - 256 - - - ./Othello World (Japan) (SGB Enhanced).zip - Othello World - Othello World is an adaption of Othello/Reversi for the Super Famicom. The game is divided into several worlds, featuring CPU opponents of increasing difficulty with such origins as fairy tales, Alice in Wonderland, and the works of Shakespeare (calling back to the game's etymology). Each world has five opponents, and beating any three will unlock the next world. The game has passwords for continuing, which are given out between worlds. The final opponent is a god-like figure named Tamenori, named after Japanese Othello champion Hideshi Tamenori. - 19940930T000000 - Dice - Tsukuda Original - Board game-Othello-Asiatic board game - 2048 - - - ./Othello (Japan).zip - Othello - Othello is a conversion of the board game. Each player tries to fill the game board with as many discs of his color as possible. On each turn the player places a disc on the board by selecting a location where the opponents discs will become trapped between two of his discs. The trapped discs are flipped over to the players color. The game ends when the board is filled or time runs out, and the player with the greatest number of his color discs on the board wins. Two players can play against each other, or one player against the computer. - 0.5 - 19900209T000000 - Kawada - Kawada - Playing cards-Board game-Othello-Asiatic board game - 1 - 2560 - - - ./Otogibanashi Taisen (Japan) (SGB Enhanced).zip - Otogibanashi Taisen - A story in which the main character and the fairy tale protagonists fight together to save the fairy tale world that has been messed up due to the demon's rebellion. The characters are familiar characters such as "Momotaro" and "Urashima" without a fairy tale. - 19950804T000000 - Sun L - Yojigen - Role Playing Game - 768 - - - ./Out of Gas (USA).zip - Out of Gas - You are cruising around in outer space when suddenly you are out of gas. The game is played from an top-down view. The gameplay is not very far from Asteroids, where you are the pilot of a ship and must complete level after level. For each level your objective is to get gas by shoot a the G-signs scattered around the levels. In some levels you have to shooting the signs in a special order. The levels must be completed in time, and you also have to watch out for enemy fire. - 0.25 - 19920101T000000 - Realtime Associates - FCI - Racing, Driving-Action - 1 - 1537 - - - ./Oyatsu Quiz Mogu Mogu Q (Japan) (SGB Enhanced).zip - Oyatsu Quiz Mogu Mogu Q - A quiz game where you can take a quiz about snacks. Use 6 types of items, such as making a pass and having 3 choices, to advance the game to your advantage. - 19970926T000000 - Starfish - Starfish - Quiz / Japanese-Quiz - 3328 - - - ./Pac-Attack (USA) (SGB Enhanced).zip - Pac-Attack - Based on Namco's Japanese-only arcade puzzler Cosmo Gang the Puzzle, Pac-Attack is similar to many block-dropping puzzle games from the time, such as Puyo Puyo. - -The objective of the game is to place ghosts and then, after three pieces (which can include one or two blocks as well), make Pac-Man eat as many ghosts as possible to try and clear up the game area. Pac-Man's directions are chosen at random between left or right, but as he goes moving on the game area (after you place him, of course), if he bumps against a block or a "wall" on the game area, he will change his direction. As with many block-dropping puzzlers, if a line of blocks and/or ghosts reaches the top, the game ends. However, by filling up a meter on the left of the game area, a fairy may appear that can clear approximately 6 or 7 lines with ghosts, but it only clears the ghosts, although the blocks that were on top of them will drop. - -Also, like many puzzlers, it contains a versus mode against another human player. It's similar to the many versus modes of puzzle games: eat plenty of ghosts and your opponent will recieve many ghosts on his area. - -The game also includes a Puzzle mode. It features 100 levels, in which you have to eat all ghosts with no more than 4 Pac-Men at least (the number reduces in certain levels), and, unlike the other modes, you can change Pac-Man's direction with the press of a button. - -All of the handheld versions (including the one on Pac-Man Collection) lack the versus mode. - 0.65 - 19941201T000000 - Namco - Namco - Puzzle - 1 - 2816 - - - ./Pachinko CR Daiku no Gen-san GB (Japan) (SGB Enhanced).zip - Pachinko CR Daiku no Gen-san GB - This pachinko software allows you to enjoy the popular pachinko machine "Carpenter's Gen-san". The game can be played in two modes: Free Mode, where you can play freely, and Tournament Mode, where you can try to win a tournament. - 19980313T000000 - Telenet - Casino - 3584 - - - ./Pachinko Data Card - Chou Ataru-kun (Japan) (SGB Enhanced).zip - Pachinko Data Card : Chou Ataru-kun - Pachinko information analysis software. If you create data that checks for winning tables, the software will analyze the parallels between winning pachinko tables and tell you which tables are excellent. If you enter the status of the machine and the amount of money you have invested, the software will also predict the number of rotations when you stop playing. - 19990128T000000 - Boss Communications - Casino - 3584 - - - ./Pachinko Kaguya Hime (Japan).zip - Pachinko Kaguya Hime - This is a story of 12 star children who are trapped and rescued by a slingshot in order to break their engagement to Baka-dono. You can also use items to play to your advantage. - 0.7 - 19921009T000000 - Marionette - Coconuts Japan - Playing cards-Casino - 1 - 2560 - - - ./Pachinko Monogatari Gaiden (Japan) (SGB Enhanced).zip - Pachinko Monogatari Gaiden - A pachinko game with an unusual story mode in which you become the manager of a pachinko parlor and think about the management of the parlor. Of course, you can also play pachinko and pachislot. - 19950623T000000 - Atelier Double - KSS - Casino - 3584 - - - ./Pachinko Saiyuuki (Japan).zip - Pachinko Saiyuuki - A pachinko game with a storyline based on the Journey to the West. Sun Wukong plays pachinko in order to rescue his captured friends and defeat the Cow Demon King. - 19911213T000000 - Marionette - Coconuts Japan - Casino - 3584 - - - ./Pachinko Time (Japan).zip - Pachinko Time - The main character is "Pachio-kun", a familiar character from the NES. He decides which pachinko parlours to visit on the map, and when he has stopped at least three pachinko parlours, he can move on to the next one. - 19891208T000000 - Marionette - Coconuts Japan - Casino - 3584 - - - ./Pachio-kun Game Gallery (Japan).zip - Pachio-kun : Game Gallery - Four pachinko games "Pachio-kun" from "1" to "3" and a puzzle game "Pachio-kun Castle" are back together in one game. There are a total of 24 different pachinko platforms. - 19961129T000000 - Coconuts Japan - Casino - 3584 - - - ./Pachio-kun - Puzzle Castle (Japan).zip - Pachio-kun : Puzzle Castle - The well-known Pachio-kun appears in an action puzzle game. Line up the blocks in the shape of the character's face horizontally and vertically to make them disappear. You can also play against two other players. - 19940422T000000 - Marionette - Coconuts Japan - Casino-Puzzle - 1-2 - 3584 - - - ./Pachio-kun 2 (Japan).zip - Pachio-kun 2 - This is the second Game Boy version of the pachinko game featuring Pachio-kun. The aim of the game is to stop eight machines on the planet Death Planet and save Ginko-san from an incurable disease. - 19941125T000000 - Aisystem Tokyo - Coconuts Japan - Casino - 3584 - - - ./Pachio-kun 3 (Japan).zip - Pachio-kun 3 - This is the third installment of the pachinko game in which Pachio-kun plays an active role. This time, the objective is to search for three hidden "flowers" while stopping and destroying pachinko tables blocking your way. - 19950421T000000 - Aisystem Tokyo - Coconuts Japan - Casino - 3584 - - - ./Pachio-kun (Japan).zip - Pachio-kun - A pachinko game ported from the NES. The objective of the player is to get back Princess Ginko, who has been kidnapped by the King of Animeland, by playing pachinko. - 19931119T000000 - Soft Machine - Coconuts Japan - Casino - 3584 - - - ./Pachi-Slot Hisshou Guide GB (Japan) (SGB Enhanced).zip - Pachi-Slot Hisshou Guide GB - It is made with the cooperation of the editorial department of "Pachislot Winning Guide" of Pachislot Information Magazine. It is equipped with a guide mode that teaches the features of each pachislot machine and how to win, and a mode that allows you to enjoy pachislot. - 19950127T000000 - Magifact - Casino - 3584 - - - ./Pachi-Slot Kids 2 (Japan).zip - Pachi-Slot Kids 2 - Myco-kun, a half-boy, is a pachislot game that makes an outstanding performance. Myco's purpose is to clear the four pachislot stores and find her whereabouts. - 19940610T000000 - Aisystem Tokyo - Coconuts Japan - Casino - 3584 - - - ./Pachi-Slot Kids 3 (Japan).zip - Pachi-Slot Kids 3 - You can enjoy three modes: a mode to play along with the story, a mode to play only pachislot, and a mode to play pachislot battle with a computer. Eight types of pachislot machines will appear. - 19950324T000000 - Aisystem Tokyo - Coconuts Japan - Casino - 3584 - - - ./Pachi-Slot Kids (Japan).zip - Pachi-Slot Kids - Pachi-Slot Kids is a Miscellaneous game, published by Coconuts Japan, which was released in Japan in 1993. - 19930618T000000 - Aisystem Tokyo - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachi-Slot World Cup '94 (Japan).zip - Pachi-Slot World Cup '94 - A pachislot game in which players who participate in the world pachislot tournament fight for the championship. There is also a capture mode where each jockey can play until he is satisfied. - 19940729T000000 - IMax - Casino - 3584 - - - ./Pac-In-Time (USA) (SGB Enhanced).zip - Pac-In-Time - Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford. Pac-Man can even transform himself into a swimmer, rock eater, fireball spitter, or rope swinger during his quest. - -The game takes place on a huge island separated into eight regions: Desert, Lagoon, Forest, Pyramids, Mountains, Factory, Village, and the Castle. When you manage to get through them, the last one awaits: The Machine which seems to be some sort of a way to get out of here. This level is not a typical stage after stage approach. Each screen has several exits that can either bring you closer to, or further from the end of the game. - 0.7 - 19950119T000000 - Atreid Concept - Namco - Platform - 1 - 257 - - - ./Pac-Man (USA).zip - Pac-Man - One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board. - -Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man. - -Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze. During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points. This only lasts for a limited amount of time, as the ghosts' eyes float back to their center box, and regenerate to chase after Pac-Man again. - -Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts. - 0.8 - 19910402T000000 - Namco - Namco - Puzzle-Action-Action / Labyrinth - 1-2 - 258 - - - ./Painter Momopie (Japan).zip - Painter Momopie - In Painter Momopie the player has the important task to wipe all the castle floors. The castle is divided into several rooms which have to be finished within a time limit one after another. Those rooms have varying layouts with more open spaces, tight gangways or dead ends - but every field is dirty. - - Cleaning is the simple matter of walking over a tile and if everything is clean, the level is done. However, there are also ghosts walking around the rooms which kill the player at touch. - - The protagonist has access to a few magic spells which grant advantages when used, e.g. a time stop, killing a near enemy or speed up. Each spell costs a certain amount of magic points. - 0.7 - 19901207T000000 - Sigma Enterprises - Action - 1 - 256 - - - ./Palamedes (Japan).zip - Palamedes - The goal of Palamedes is to clear the screen which is, line by line, filling up with dice. Players control a small person situated near the bottom of the screen, who can only be moved to the left or right. The number of the dice the person is holding can be changed with the B button, pressing the A button will shoot the dice upwards. If the die hits another one with a matching number, the targeted dice disappears from the playing area and is added to a column at the bottom of the screen. Pressing down after lining up at least three dice of either the same number or consecutive numbers in the bottom row will destroy up to five lines at once. - -There are three modes of play: The standard single player mode, which requires the player to destroy a set number of lines in order to advance to the next stage; a tournament mode in which the player has to duel a number of CPU-controlled opponents and a two player mode. - 0.5 - 19901012T000000 - Hot-B - Hot-B - Puzzle - 1-2 - 2816 - - - ./Panel Action Bingo (USA).zip - Panel Action Bingo - The Classic Game Moves Into the Electronic Age. -Looking for a new challenge for the Game Boy? BINGO! You've found it! Panel Action Bingo pits you against the computer or a friend (with the Game Boy Game Link) in an exciting race for time. You're the Bird, and your opponent is the Cat. You must claim one of the 25 panels in the correct order. The object: grab five panels in a row - vertically, horizontally, or diagonally - to get BINGO... before the Cat does! -Choose from one of the many game play variations: there's the Number game, the Alphabet game, and the Option function, which lets you control different aspects of the game to make it more challenging. They include: -Second 3: Your position shifts when you stay in one spot for more than 3 seconds. -Ice Stage: The play field becomes slippery, and its's tough to stop where you want! -Hide: Some of the squares on the panel are blank until you land there (but the Cat still knows what they are!) -Break: ALL the squares are blank; choose this for a test of memory as well as speed! -- 60 levels, 240 round in all, including 60 bonus rounds -- Password feature -- Pause function lets you resume the game where you left off -- Beware the Black Hole and Star squares that challenge your every move -- Hook up the Game Link for 2-player action - -Pick up Panel Bingo today ... don't let that nasty Cat win! - 0.6 - 19930101T000000 - Locus - FCI - Playing cards - 1 - 2560 - - - ./Panel no Ninja Kesamaru (Japan).zip - Panel no Ninja Kesamaru - The princess is abducted by the demon clan and its up to Kesamaru, the panel flipping ninja, to save her. - 19920502T000000 - SAS Sakata - Epoch - Puzzle - 1 - 2816 - - - ./Paperboy 2 (USA, Europe).zip - Paperboy 2 - You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :) - 0.8 - 19920601T000000 - Eastridge Technology - Mindscape - Sports-Sports / Cycling - 1 - 1536 - - - ./Paperboy (USA, Europe).zip - Paperboy - The object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado. - 0.7 - 19900701T000000 - Atari - Mindscape - Puzzle-Action-Sports / Cycling-Sports - 1 - 2816 - - - ./Parasol Henbee (Japan).zip - Parasol Henbee - Parasol Henbee is an Action game, developed by SAS Sakata and published by Epoch, which was released in Japan in 1990. - 0.7 - 19901116T000000 - SAS Sakata - Epoch - Action / Adventure-Action - 1 - 256 - - - ./Parodius Da! (Japan).zip - Parodius Da! - This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other shoot-em-ups, like Twinbee. The series is available on numerous platforms. - -The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, with different weapons. You must finish 7 stages, each having a boss at the end. You may start at either one, but must complete every level to advance to the final stage. - 0.6 - 19910405T000000 - Konami - Palcom - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Peetan (Japan).zip - Peetan - Help Peetan propel her hatchlings to safety from the hungry wolf in this action puzzle game from Kaneko! - 0.75 - 19911227T000000 - Inter State - Kaneko - Puzzle - 1 - 2816 - - - ./Peke to Poko no Daruman Busters (Japan).zip - Peke to Poko no Daruman Busters - This is an action puzzle based on Dharma Drop. The stage is cleared when blocks of the same type hit each other and erase each other, and the dharma on the top is dropped to the bottom. - 19910803T000000 - Birthday - Banpresto - Puzzle - 2816 - - - ./Penguin Land (Japan).zip - Penguin Land - In Penguin Land, you must control a penguin trying to get his (her?) egg down to the bottom of the level, while tunneling through ice to get there. Special egg and penguin blocks may make things easier, while polar bears and falling rocks will almost certainly slow you down. - 0.5 - 19900321T000000 - Atelier Double - Pony Canyon - Platform - 1 - 257 - - - ./Penguin Wars (USA).zip - Penguin Wars - Are you ready to indulge in some animal antics? To compete with some fun-loving characters? Then PENGUIN WARS is the game for you! The action never stops as you try to roll ten balls across the playing court while your wacky opponent attempts to do the same. Pitch 'em! Dodge 'em! You won't have a second to rest once this game gets rolling! - 0.9 - 19900701T000000 - ASCII - ASCII - Various-Sports / Dodgeball-Sports - 1-2 - 1538 - - - ./Penta Dragon (Japan).zip - Penta Dragon - Penta Dragon is an Action game, developed by Japan Art Media (JAM) and published by Yanoman, which was released in Japan in 1992. - 0.55 - 19920731T000000 - Japan Art Media - Yanoman Games - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./PGA European Tour (USA, Europe) (SGB Enhanced).zip - PGA European Tour - European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill. - -The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect. - -As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well. - 0.45 - 19950401T000000 - Unexpected Development - Malibu Games - Various-Sports-Simulation-Sports / Golf - 1-2 - 1538 - - - ./PGA Tour 96 (USA, Europe) (SGB Enhanced).zip - PGA Tour 96 - PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow). - -The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay. - -Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It's possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club. - 0.65 - 19950101T000000 - Unexpected Development - Electronic Arts - Sports / Golf-Sports - 1-2 - 1538 - - - ./Picross 2 (Japan) (SGB Enhanced).zip - Picross 2 - Picross 2 is the Japanese only sequel to the Game Boy puzzle game, Mario's Picross. Your goal is to reveal the hidden picture inside each grid by chipping away the correct squares. Clues along the grid's edges help you figure out which squares should be chipped away, and which should be left alone. The puzzles are much more advanced than those in Mario's Picross - easy puzzles are in a 15x15 grid, while standard Picross puzzles are four 15x15 grids connected together, solved one section at a time. - -Picross 2 has two modes of play: the first, Mario's Picross, has you solving Picross puzzles with Mario. In this mode, the timer ticks down from 30 minutes, and you must solve the puzzle before the timer reaches zero. If you chip away an incorrect square, you are penalized time (first two minutes, then four, then eight). - -After solving a certain amount of puzzles in Mario's Picross mode, you can play Wario's Picross. In this mode, the timer starts from zero and counts upwards. You are not penalized time for any mistakes, however, this means that you do not know which squares are correct and which ones are incorrect until the puzzle is complete. - 0.75 - 19961019T000000 - Creatures - Nintendo - Strategy-Puzzle - 1 - 1280 - - - ./Pinball Dreams (USA, Europe).zip - Pinball Dreams - The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. - -The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box. - -The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation. - 0.5 - 19930101T000000 - Digital Illusions - GameTek - Pinball - 1 - 1792 - - - ./Pinball Fantasies (USA, Europe).zip - Pinball Fantasies - After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams. - 0.35 - 19950202T000000 - Digital Illusions - GameTek - Pinball - 1 - 1792 - - - ./Pinball - Revenge of the 'Gator (USA, Europe).zip - Pinball: Revenge of the Gator - It's pinball....with gators! This arcade-style title brings pinball on the go with the Game Boy! Score as many points as possible, but don't let your ball be eaten by the 'Gator! - 0.65 - 19900101T000000 - Nintendo - Nintendo - Pinball - 1-2 - 1792 - - - ./Pingu - Sekai de 1ban Genki na Penguin (Japan).zip - Pingu : Sekai de 1ban Genki na Penguin - This is an action game featuring Pingu, an energetic boy penguin. There are four chapters in the story, in which you can enjoy various mini-games. - 19931210T000000 - Tom Create - B-AI - 1 - - - ./Pinocchio (USA).zip - Pinocchio - Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel. - -Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be. - -A standard Disney platformer. - 0.6 - 19960101T000000 - NMS Software - Black Pearl Software - Puzzle-Action-Platform - 1 - 257 - - - ./Pipe Dream (USA).zip - Pipe Dream - Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. - -Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty. - -Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4". - 0.75 - 19900101T000000 - Bullet Proof Software - Bullet Proof Software - Puzzle - 1-2 - 2816 - - - ./Pit-Fighter (USA, Europe).zip - Pit-Fighter - Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior. - 19920602T000000 - Tengen - THQ - Fighting - 1 - 262 - - - ./Play Action Football (USA).zip - Play Action Football - Nintendo takes its game to the gridiron with NES Play Action Football. While Nintendo did not get the NFL license for this one, it did secure the license of the NFL Player's Association, so the 8 teams to choose from (all named after the appropriate NFL cities) are all stocked up with real pro players from the 1989 season. You can even substitute second-stringers for the "skill" positions (QB, RB, WR, TE, and FS/SS) when your starters get tired. - -Play perspective is very unusual: top-down slightly modified with a three-quarters tilt behind the offense, and the scrolling is diagonal, from the bottom left to upper right of the screen. Each team has 12 passing and 12 running plays on offense, and the option to reverse play designs effectively gives you a total of 48 potential plays to run. The defense has 8 cover plays and 8 blitzes to select from. The kicking and punting games are handled with a fairly typical directional arrow/power meter system. - -Games are divided into four 15-minute (accelerated real-time) quarters. There are no penalties, but referees do appear onscreen to signal touchdowns/field goals, take measurements on short yardage plays, and shout "First Down!" (in audio) whenever a team moves the chains. Team stats are displayed on a summary screen after every quarter of play. Highest scoring team wins, which in playoffs mode means moving on to the next round--and an eventual shot at winning it all in the Power Bowl! - 0.5 - 19901201T000000 - TOSE - Nintendo - Sports / Football (American)-Sports - 1 - 1538 - - - ./Pocahontas (USA, Europe) (SGB Enhanced).zip - Pocahontas - Pocahontas is a side-scrolling platformer based on the Native American Indian later made famous in a Disney movie by the same name. - -The player alternates between Pocahontas and John Smith to complete seven missions. In levels one, two and four, Pocahontas needs to collect feathers for a Shaman woman to receive magic cards, travel through the forest while avoiding the spirit beat, and shake off a boy who chases her to prevent her from reaching the white man's camp respectively. - -John Smith is playable in the levels three, five and six. In the third level the American explorer needs to shoot animals running and passing by, on separate planes, by aiming his gun with the mouse. He needs to shoot enough animals to feed his men before it gets dark. The objective is the same in the fifth level, but there he is in a canoe and needs to catch fish. - - -In the sixth level he leaps over ravines and across rivers until he meets Pocahontas. Together, they help each other cross a lake. In the final level both characters are controlled as they need to work together to catch a bear. - -Next to regular platforming mechanics such as running, climbing, jumping and swinging, there are some minor puzzle elements involving items that are selected from the bottom of the screen. That part also holds a progress bar to show how close the objectives are. Characters are generally controlled with four movement keys. The mouse cursor is visible on the screen and acts as a guide to show the possible actions. Clicking left or right offers different actions. - 0.75 - 19960101T000000 - Teeny Weeny Games - GT Interactive Software - Puzzle-Action-Platform - 1 - 257 - - - ./Pocket Bass Fishing (Japan).zip - Pocket Bass Fishing - Enjoy unrestricted fishing at a leisurely pace. This is a winner-take-all game under set conditions. Your opponents are the same 12 players you know and love. Compete with other characters in a tournament for the most 5 bass caught in 8 hours. Try to be the winner. - 19980424T000000 - Bottom Up Interactive - Fishing-Hunting and Fishing - 1027 - - - ./Pocket Battle (Japan).zip - Pocket Battle - A comical simulation game set in a fantasy world. You use warriors and monks to expand your territory. Character design by Gen Sato. - 19920428T000000 - Sigma - Sigma - Strategy - 1280 - - - ./Pocket Bomber Man (Japan) (SGB Enhanced).zip - Pocket Bomber Man - Long, long ago, the sun was covered by a dark and heavy cloud. It was said this cloud was caused by a monster that had sealed the Sword of the Sun. Legends also says that to break the seal, a hero must collect five Power Stones that are guarded by monsters. Bomberman takes up the challenge as he is the last hero strong enough to defeat such monsters. - -This is a side-scrolling platform game. In each world, you must clear four areas by killing any monsters within. To kill a monster, you drop a bomb. After a few seconds, the bomb explodes in a four-way blast. If the monster is within range of the blast, it is killed. After you clear these four areas, you must clear a fifth area by killing a boss to clear the world and collect its Power Stone. - -Be careful, though, because if Bomberman is touched by a monster, touches a dangerous item or is caught in the blast of his own bomb, you lose a life. After all lives are gone, you get the option to restart that last area or quit. In most areas, you can, though the placement of bombs, find items to increase your jumping, speed, blast radius, etc. - 0.85 - 19971212T000000 - Hudson - Nintendo - Puzzle-Action-Platform - 1 - 257 - - - ./Pocket Densha (Japan) (SGB Enhanced).zip - Pocket Densha - The perfect train simulator for on and off the train, even for the little ones! You are a train driver, the dream of every child and adult and you don't just run on the tracks, you have to keep time, speed and many other things. Use your skills to make the train run as fast as you want. - 19981030T000000 - Coconuts Japan - Coconuts Japan - Simulation-Simulation / Vehicle - 1024 - - - ./Pocket Family GB (Japan) (SGB Enhanced).zip - Pocket Family - You are a homeowner and you have to take care of a family of idiots who have moved into your house. Take care of them and they'll grow up to be the best family you've ever known. There are over 200 characters to choose from - guide your family and turn them into great characters! - 19980809T000000 - Outback - Hudson - Strategy - 1280 - - - ./Pocket Golf (Japan).zip - Pocket Golf - Pocket Golf is a golf game for Game Boy (Pocket) which uses only top-down perspective for both long distance strikes and puttings. The game supports single-player mode which lets you test your skills against an AI player in a 1-on-1 match or a tournament, and two-player mode via link cable which lets you compete in match play or stroke play mode. While the golf course terrain is taking majority of the screen, the right side shows your character and power meter you use to strike the ball, as well as overview of the current hole, or wind direction, selected club, and a terrain type your ball is currently on. - 19980925T000000 - Bottom Up Interactive - Bottom Up Interactive - Sports / Golf-Sports - 1-2 - 1538 - - - ./Pocket Kanjirou (Japan) (SGB Enhanced).zip - Pocket Kanjirou - Kanji learning software that contains 1006 elementary school kanji characters. In the test mode, you can learn how to read, how many strokes there are, and the stroke order. - 19980110T000000 - Jupiter - Shingakusha - Educational - 4352 - - - ./Pocket Kyoro-chan (Japan) (SGB Enhanced).zip - Pocket Kyoro-chan - This is an adventure game in which you control Kyoro-chan, who is well known from TV commercials. Solve various mysteries and become friends with the characters. You can also play mini-games against other players. - 19980227T000000 - Jupiter Multimedia - Tomy - - - ./Pocket Love 2 (Japan) (SGB Enhanced).zip - Pocket Love 2 - A sequel to a romantic simulation where the goal is to become friends with girls. Three new characters have been added, and the number of events has more than doubled compared to the previous game. - 19980313T000000 - Kindle Imagine Develop - Kindle Imagine Develop - Simulation / Life-Simulation - 1024 - - - ./Pocket Love (Japan) (SGB Enhanced).zip - Pocket Love - A romantic simulation game where the objective is to get a girl to confess her love to you on Christmas and make it happen. The goal of the game is to get a girl to confess her love to you on Christmas Day, and to help you plan the perfect date. - 19970718T000000 - Kindle Imagine Develop - Kindle Imagine Develop - Simulation / Life-Simulation - 1024 - - - ./Pocket Mahjong (Japan).zip - Pocket Mahjong - "Pocket Mahjong" is the ultimate version of the virtual mahjong game that gives you the thrill of a real game! Kids and adults alike can enjoy the fun of mahjong anytime, anywhere. - 19970725T000000 - Bottom Up - Mahjong-Asiatic board game - 2048 - - - ./Pocket Monsters - Midori (Japan) (Rev 1) (SGB Enhanced).zip - Pocket Monsters : Midori - The mascot of Green version is Venusaur while Charizard is the mascot of Red. The games were remade for Western audiences as Pokémon Red and Blue. Another remake was made titled Pokémon Blue for Japanese audiences only. These are the first Pokémon games that ever came out and set the basis for all that came after including the Anime. - 0.8 - 19960227T000000 - Game Freak - Nintendo - Role Playing Game - 1 - 768 - - - ./Pocket Monsters - Pikachu (Japan) (Rev 3) (SGB Enhanced).zip - Pocket Monsters : Pikachu - You've finally been granted your Pokemon trainer's license, and now you're on your way to becoming the world's greatest Pokemon trainer! The shockingly cute Pikachu tags along behind you as you search the enormous world for monsters to train and evolve. Face off against Blastoise's torrential water gun. Stand strong when facing Pidgeot's stormy gust. Develop the ultimate Pokemon strategy to defeat the eight GYM leaders and become the greatest Pokemon master of all time! - 0.9 - 19980912T000000 - Game Freak - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Pocket Puyo Puyo Tsuu (Japan) (Rev 1) (SGB Enhanced) (NP).zip - Pocket Puyo Puyo Tsuu - - Puzzle / Fall-Puzzle - 2816 - - - ./Pocket Shougi (Japan) (SGB Enhanced).zip - Pocket Shougi - You can choose 12 characters of different difficulty levels as your opponents. The game can also be played with handicaps such as "flying car" or "square". - 19980911T000000 - Bottom Up Interactive - Shougi-Asiatic board game - 2048 - - - ./Pocket Stadium (Japan).zip - Pocket Stadium - The first real baseball simulation game for the Game Boy. Pitchers decide the course and type of pitch to throw, batters decide the course to hit and bunt, and so on. - 19901214T000000 - Atlus - Sports / Baseball-Sports - 1538 - - - ./Pokemon - Blue Version (USA, Europe) (SGB Enhanced).zip - Pokémon Blue Version - After venturing alone into tall grass, a voice warns the player to stop, which is revealed to be Professor Oak, a famous Pokémon researcher. Professor Oak explains to the player that wild Pokémon may be living there, and encountering them alone can be very dangerous. He takes the player to his laboratory where the player meets Oak's grandson, a rival aspiring Pokémon Trainer. The player and the rival are both instructed to select a starter Pokémon for their travels out of Bulbasaur, Squirtle, and Charmander. Oak's Grandson will always choose the Pokémon which is stronger against the player's starting Pokémon. He will then challenge the player to a Pokémon battle with their newly obtained Pokémon, and will continue to battle the player at certain points throughout the games. - 0.9 - 19980930T000000 - Game Freak - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Pokemon - Red Version (USA, Europe) (SGB Enhanced).zip - Pokémon Red Version - You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the world's greatest Pokémon trainer. It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch and train monsters like the shockingly-cute Pikachu. Face off against Blastoise's torrential water cannons. Stand strong when facing Pidgeot's stormy Gust. Trade with friends and watch your Pokémon evolve. Important - no single Pokémon can win it all. Can you develop the ultimate Pokémon strategy to defeat the eight GYM Leaders and become the greatest Pokémon Master of all time? - -* Collect up to 139 different Pokémon playing the Red version. Using the Game Link cable, trade with a friend who has the Blue version to capture all 150. -* You'll need to use both versions (Red and Blue) to collect all of the Pokémon. -* Test your training skills by battling against a friend using the Game Link cable. -* Save your Pokémon and game progress on the Game Pak memory. - - - 0.9 - 19980930T000000 - Game Freak - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Pokemon - Yellow Version - Special Pikachu Edition (USA, Europe) (GBC,SGB Enhanced).zip - Pokémon Yellow Special Pikachu Edition - You've finally been granted your Pokemon trainer's license, and now you're on your way to becoming the world's greatest Pokemon trainer! The shockingly cute Pikachu tags along behind you as you search the enormous world for monsters to train and evolve. Face off against Blastoise's torrential water gun. Stand strong when facing Pidgeot's stormy gust. Develop the ultimate Pokemon strategy to defeat the eight GYM leaders and become the greatest Pokemon master of all time! - 0.9 - 19991019T000000 - Game Freak - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Pokonyan! - Yume no Daibouken (Japan) (SGB Enhanced).zip - Pokonyan! : Yume no Daibouken - Poconyan, a strange animal that looks like a raccoon or a cat, is the protagonist of the action game "Hempokorin Power", which allows you to change enemies. - 19940805T000000 - Toho - Platform - 1 - 257 - - - ./Ponta to Hinako no Chindouchuu - Yuujou Hen (Japan).zip - Ponta to Hinako no Chindouchuu : Yuujou Hen - Ponta to Hinako no Chindouchuu is an Action game, published by Naxat Soft, which was released in Japan in 1990. - 19901220T000000 - Naxat Soft - - - ./Popeye 2 (USA).zip - Popeye 2 - Strange happenings are afoot once again in Sweethaven and only Popeye can make it right. In Popeye 2, our spinach lovin' hero must once again rescue Olive Oyl and make mincemeat of Bluto while looking after Swee'Pea, feeding Wimpy and keeping an eye on Jeep. - - -Popeye has four different levels to traverse through. His initial adventure takes him to a construction site where bouncing springs, falling girders and open welding flames impede his progress. Rolling barrels, and bombs which must be touched to be put out also stand to cause harm. In every level scattered hamburgers must be collected in order for Popeye to get past Wimpy who is often hanging out somewhere near the top of every vertically scrolling platform level. There are also feats of strength that Popeye must perform by beating up a punching robot-type thing with the aid of Spinach. Once past all these obstacles Popeye can move on to the next level. - - -The second level takes Popeye into the urban jungle where he must climb the side of the Biff Spinach building and avoid the same obstacles as in the previous levels. In the third level falling girders are replaced with giant bananas as Popeye finds himself in a jungle. Coconut throwing monkeys hang from ledges and snoozing tigers and snakes decorate the trees. The fourth and final level of the game finds Popeye climbing the masts of the S.S. Trev and the S.S. Andy as he makes his way to a final confrontation with Bluto and rescue Olive Oyl. - - -Popeye is able to jump around and occasionally when the situation calls for it punch his way through this vertical platformer. Bonus points are rewarded for finding Swee'Pea and Jeep. He can take multiple hits before he takes a curtain call but thankfully is unharmed by long drops. The player should beware as Popeye has only one life to get through the four levels of this adventure. - 0.6 - 19930101T000000 - Copya System - Activision - Platform - 1-2 - 257 - - - ./Popeye (Japan).zip - Popeye - This game was released only in Japan. -The scenario is a maze and the player controls Popeye who has a time limit to collect some hearts, find Olive Oyl and save Swee'Pea which only appears somewhere to be saved after the hearts were collected and Olive found. -Popeye should avoid Bluto in order to prevent a fight with him, not losing time. When the fight is inevitable, and if Olive is already found, Popeye will lose her, and after the fight ends, he has to find her again. Bluto can drop weapons and enemies such as cannons and animals. He also steals the hearts and when it happens the heart will appear somewhere else to be collected. J. Wellington Wimpy is always wandering around and puts hamburgers that eventually block Popeye's path, however he can put so much as remove by eating them. A "flying" can of spinach will sometimes appear during the game anytime and out of nowhere, and can be used to increase Popeye's strength: be faster and the ability to eliminate enemies released by Bluto and Wimpy's hamburgers that obstruct the path. There are three playable courses and each one has five stages. In the game ending, Popeye gets married to Olive Oyl in front of a church. -Bluto is a playable character in the multiplayer-mode. - 19900420T000000 - Sigma Enterprises - Sigma Enterprises - Action / Labyrinth-Action - 1-2 - 258 - - - ./Populous Gaiden (Japan).zip - Populous Gaiden - You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. - -Each god starts out with a single human, dumped into the middle of the wilderness. Sometimes there is inhabitable land in sight, sometimes not. To get a chance to win, you must change the landscape, creating flat land for your followers to build on. The more followers you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same. - -When you have enough followers, you can make the leader of your people into a hero. He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy. When he gets there, he will engage in holy warfare upon your enemy's people. He will burn; he will kill. And he won't stop until they're all dead... or he is. - -But you don't have to let your people have all the fun; the gods have other tools as well. You can drown your enemies one at a time with your land lowering powers, submerge their towns in swamps, or raise a volcano in the middle of their best farmland. Even better, you can flood the land and drain all the people who didn't build on high ground. - -And when you win, you'll have 500 more worlds to conquer. A god's play is just never done. - 0.5 - 19930528T000000 - Bullfrog - Electronic Arts - Strategy - 1 - 1280 - - - ./Power Mission (USA).zip - Power Mission - Power Mission is a turn-based strategy game set at sea. Both players choose one of five fleets which consist of combinations of eight different units. Different kinds of units have varying attributes like attack strength or range. At the start of a battle, both opponents place their units on their own half of the battlefield. Then, in each turn, they have a certain amount of moves available which can be used to move the units, scout ahead or attack. The position of enemy units is unknown until an own unit is in range and uses its radar. The goal is to completely destroy the enemy fleet. The single-player consists of playing through all eleven maps in order. - 0.7 - 19910102T000000 - Graphic Research - NTV International - Racing, Driving-Strategy - 1 - 1537 - - - ./Power Pro GB (Japan) (Rev 1) (SGB Enhanced).zip - Power Pro GB - Power Pro GB is a baseball game, featuring the friendly "Pawapuro", those little chubby baseball players that you can find in all the episodes. The gameplay is classic but very precise. In attack, you have to position yourself and have a demon timing to manage to place a good bat. A rectangle is displayed in front of the batsman delimiting the zone in which the pitcher can place the ball without it being at fault, and a small square, like a viewfinder, shows where you are going to hit. At the top of the screen, a "mirror" view shows our batter in front and, behind him, the catcher of the opposing team: you have to observe where the latter places his glove to have an idea of where the pitcher is going to throw. On defence, you have to run, dive and throw the ball quickly to hope to eliminate the opponents who have managed to hit the ball. - 0.7 - 19980326T000000 - Konami - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Racer (USA).zip - Power Racer - Power Racer is a conversion of the arcade game Head On that includes an extra special mode. The normal mode is a faithful recreation of the original: the playing field consists of a square race track with four lanes. Between the corners the lanes are partly interrupted so the lane can be changed. This is needed because on the uninterrupted parts there are dots which all have to be picked up to progress to the next level. There is also another (on higher levels two) car on the track which tries to crash into the player - of course this needs to be avoided. This mode features ten difficulty levels. - -The special mode adds a few things to the basic playing principle. In this mode there are three difficulty levels and nine tracks which all add variations to the playing field, e.g. a different lane layout, oil slicks which cause the car to spin when driving over it or conveyor belts. There are also a few power ups which randomly appear on the track and need to be picked up within a limited time frame. Most of them are not activated instantly and can be used at a opportune time. The power ups are a bomb (causes a near enemy to spin), a level skip, an extra live, a shield, an enemy slow down and one which causes all cars to make a u-turn. This mode can be played by two human players. - 0.6 - 19901201T000000 - Graphic Research - Tecmo - Action-Racing, Driving-Action / Labyrinth - 1-2 - 1537 - - - ./Prehistorik Man (USA, Europe).zip - Prehistorik Man - In Prehistorik Man, the player takes control of a neanderthal who is on a quest to travel through various levels, collecting food items to get his village ready for the fast approaching fall feast. Along the way, the player will encounter an assortment of enemies ranging from spiders, giant rats and even the mighty T-Rex. - -There are five levels in all and the player can upgrade their weapons to axes and mallets throughout the game as well as acquire a hang glider, giving the player the advantage of flight and covering long distances. The main goal of the game is to vanquish enemies, collect food items, and face a boss at the end of each level. - 0.55 - 19950101T000000 - Titus - Titus - Platform - 1 - 257 - - - ./Pri Pri - Primitive Princess! (Japan).zip - Pri Pri : Primitive Princess! - An action-puzzle game in which you aim to reach the top of a tower while picking up and collecting fallen gems. Any monsters that get in the way of your goal will be buried by digging a hole and dropping them inside. - 19901212T000000 - Sunsoft - Puzzle - 1 - 2816 - - - ./Primal Rage (USA, Europe).zip - Primal Rage - A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world. - -Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match. - 0.45 - 19950702T000000 - Probe Entertainment - Time Warner Interactive - Fighting-Action - 1 - 262 - - - ./Prince of Persia (USA).zip - Prince of Persia - While the Sultan of Persia is fighting a war in a foreign country, his Grand Vizier Jaffar orchestrates a coup d'état. His way to the throne lies through the Sultan's lovely daughter. Jaffar kidnaps her and threatens to kill her if she refuses to marry him. Meanwhile, the man the Princess loves is thrown into the dungeon. He has only one hour to escape from his prison, defeat the guards on his way, and stop Jaffar before the terrible marriage takes place. - -Prince of Persia is a 2D platformer that is commonly regarded as a progenitor of the cinematic platform genre. Rather than following the more common jump-and-run mechanics, it focuses on careful advancement through fairly complex levels, emphasizing the protagonist's vulnerability and survival aspect. Rotoscoping technique is used to give more realism to the animation of the characters' movements. - -The protagonist must avoid deadly traps, solve some simple jumping and environmental puzzles (such as stepping on pressure plates to raise portcullis), and engage in sword fights with the guards. The player character has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. The hero starts with three units of health, which can be replenished with small health potions or permanently increased with large jars. - -The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro, an altered set of graphics and four new levels. - 0.65 - 19920101T000000 - Brøderbund Software - Virgin - Action-Platform - 1 - 257 - - - ./Pro Mahjong Kiwame GB (Japan) (SGB Enhanced).zip - Pro Mahjong Kiwame GB - This is a port of a mahjong game where you can play against nine real-life professional mahjong players. There are three different courses with different rules and number of matches, each with a different mode to win. - 19941223T000000 - Athena - Mahjong-Asiatic board game - 2048 - - - ./Pro Soccer (Japan).zip - Pro Soccer - Super Kick Off is an enhanced developed version of the popular football game developed by Dino Dini for consoles. It includes 40 teams (16 national and 24 club), along the ability to edit club team names and shirts and player names and looks. Game modes include friendlies, Domestic League and Cup (composed by eight English teams), European League (16 European teams) and International cup (eight team tournament). Training allows to practice free kicks, penalties or to pass, shoot and dribble without opposition. -Players can compete head to head, or play cooperatively against the computer in the same team. Other game options include player speed, wind and grass cut, along the typical half length, offside rules, extra time and difficulty setting. All changes, from team edits to options, are stored in the cartridge internal memory. - -About the game itself, it was one of the most popular of the time, featuring a top-down view with the ball not sticking to the players' feet being the most prominent gameplay feature. - 0.4 - 19920327T000000 - Anco - U.S. Gold - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Prophecy - The Viking Child (USA).zip - Prophecy : The Viking Child - Cartoony side-scroller where you take the role of, as the title states, a viking child, in his quest to free his friends and family, held by the evil god Loki inside the Great Halls of Valhalla. - -Fight your way through 16 levels with diverse scenarios, including medieval castles and mountains. Spread throughout the levels are shops in which you can buy potions and other magical items to help you along the way. Before you finally face the Dark Lord Loki, you must also defeat the 8 Apprentices of Darkness. - -The game features colorful graphics and 22 different tunes to make the whole trip a bit more pleasant. - 0.5 - 19920101T000000 - Imagitec Design - GameTek - Action-Platform - 1 - 257 - - - ./Purikura Pocket - Fukanzen Joshikousei Manual (Japan) (SGB Enhanced).zip - Purikura Pocket : Fukanzen Joshikousei Manual - An adventure game in which the objective is to solve the mystery of the legend of the Purikura Queen. The more Purikura you collect, the more you can fill in addresses and use other functions like a system notebook. - 19971017T000000 - Atlus - Adventure - 1 - 512 - - - ./Purikura Pocket 2 - Kareshi Kaizou Daisakusen (Japan) (SGB Enhanced).zip - Purikura Pocket 2 : Kareshi Kaizou Daisakusen - Purikura Pocket 2 - Kareshi Kaizou Daisakusen is an adventure role-playing game following Purikura Pocket - Fukanzen Joshikousei Manual. - -In this second installment, the heroine's customisation is less pronounced and it is no longer possible to move freely like in classic RPGs. - -On the other hand, the title goes deeper into the management side of things, as the player is asked to help the young girl study, direct her efforts in this or that field and ensure that her mental health and physical state are at their best. Released the same year as the first episode, Purikura Pocket 2 is only distributed in Japan. - 19971129T000000 - Atlus - Atlus - Adventure - 1 - 512 - - - ./Purikura Pocket 3 - Talent Debut Daisakusen (Japan) (SGB Enhanced).zip - Purikura Pocket 3 : Talent Debut Daisakusen - A simulation game where the objective is to raise a girl in her third year of high school to become a talent. Incorporate a good balance of school, fun, and talent training lessons. - 19981218T000000 - Avit - Atlus - Adventure-Simulation / Life-Simulation - 1 - 512 - - - ./Puyo Puyo (Japan) (Rev 1) (SGB Enhanced).zip - Puyo Puyo - Puyo Puyo is a falling pieces puzzle, with basic similarities to Tetris. Pairs of puyos (monsters from Compile's RPG series Mad? Monogatari) -fall down from the top into a cylinder. They can be moved left or right, rotated in either direction and made to drop faster. The goal is to get four puyos of the same color touching each other horizontally or vertically. Doing so removes them from the field. Making groups of larger than four, several at the same time or creating chain reactions nets more points. The game ends once the stacked puyos reach the top of the cylinder. - -The game offers an endless single-player mode, a two-player mode (first player to fill their cylinder loses) and a mission mode. Mission mode presents the player with a number of pre-filled playing fields with a preset task, like making a minimum number of puyos disappear in one move, or removing all puyos of a certain color. - 0.6 - 19940731T000000 - Compile - Banpresto - Strategy-Puzzle-Puzzle / Fall - 1-2 - 1280 - - - ./Nintama Rantarou GB (Japan) (SGB Enhanced).zip - Puzzle Nintama Rantarou - The game is based on the anime of the same name. 9 panels are divided into 9 parts, and the player has to push, pull and break the panels to complete a picture within the time limit. -The game is based on the anime of the same name. - 19951101T000000 - Culture Brain - Culture Brain - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Puzzle Nintama Rantarou GB (Japan) (SGB Enhanced).zip - Puzzle Nintama Rantarou - The game is based on the anime of the same name. 9 panels are divided into 9 parts, and the player has to push, pull and break the panels to complete a picture within the time limit. -The game is based on the anime of the same name. - 19951101T000000 - Culture Brain - Culture Brain - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Puzznic (Japan).zip - Puzznic - The challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy. - -There are many complications in terms of solving the levels. Moving platforms meaning that you need to move a block at a particular time, or in particular order, to prevent them being blockaded. In some situations there are an odd number of a certain type of block - solving these requires positioning two of the blocks one space apart, such that a move will result in a piece making contact with two others, and immediately removing all three. You will also encounter blocks positioned on platforms suspended in space and gaps in level arrangements meaning that a certain number of blocks must be in place to make a certain move possible (by forming a stack, for example). - 1 - 19900731T000000 - Taito - Taito - Puzzle - 1-2 - 2816 - - - ./Pyramids of Ra (USA).zip - Pyramids of Ra - In this game you control an adventuring archaeologist who you navigate through a maze of tombs. Each level consists of tiles which must all be broken to proceed to the next level. In order to break the tiles you must first land on the tile, then jump off causing it to crumble. The tricky part of this game is that you need to first break all the tiles and then return to the start tile before advancing. - 0.7 - 19930101T000000 - Source Research & Development - Matchbox International - Action-Puzzle - 1 - 2816 - - - ./Q Billion (USA).zip - Q Billion - In Q Billion, you play a mouse which must level out a playfield filled with stacks of tiles. To do this, the mouse must climb onto one stack and push a taller, neighbouring stack so that tiles fall off, until there are no tiles stacked on top of each other. Oftentimes, there stacks are not adjacent to each other, which forces the mouse to push a tile next to the stack in order to have something to stand on. Since the mouse is so weak, it can only move a single tile. This calls for a lot of juggling, since in order to move a stack of three tiles (represented by a 3 in a square), it must move a single tile next to a stack of two tiles, then move another tile to the other side of the small stack and push the uppermost tile of the stack onto the single tile in order to create a stack of two next to the stack of three. If there is a distance greater than one or two squares between the stacks, it makes the task daunting and requires a lot of planning, which puts this game straight into the old style of Japanese puzzles pioneered by Sokoban. - -Later stages introduce tiles of different kinds, symbolised by hearts, squares or stars. These tiles will, when moved together in groups of four, be eliminated; or at least the uppermost layer will. This calls for three-dimensional ? or even four-dimensional ? thinking on behalf of the player. None of the special tiles must be left on the screen for the stage to be cleared. - -A second gaming mode contains ready-made puzzles which must be solved in a limited amount of time. An editing mode will also allow the player to create levels of his own. - 0.5 - 19900101T000000 - SETA - SETA - Puzzle-Strategy - 1-2 - 2816 - - - ./Q-bert for Game Boy (USA, Europe).zip - Q*bert - Q*bert is a conversion of the popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures which wander around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top. - 0.4 - 19920202T000000 - D. Gottlieb & Co. - Parker Brothers - Puzzle - 1 - 2816 - - - ./QIX (World).zip - QIX - In this game, you guide a marker which must draw rectangles and other weird objects in order to claim your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in to show that you have claimed your territory. While drawing the rectangles, you need to watch out for Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you also need to avoid the Sparks who travel around the border, as well as any lines that you have made, as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough territory, you proceed to the next level. - 0.5 - 19900101T000000 - Taito - Nintendo - Puzzle-Action - 1-2 - 2816 - - - ./Quarth (USA, Europe).zip - Quarth - Quarth is a typical puzzle/arcade game. Quarth can be moved from right to left while the screen scrolls down. The playing field is filled with different blocks and your aim is to fill them in so they form complete rectangles or squares. Only when you succeed in this mission, the concerned blocks will disappear. New 'unformed' blocks appear while the playing field scrolls down making you play into full action at all times. As soon as a line of blocks reaches the bottom line, it is Game Over. Then you'll be granted 10 seconds to decide if you want continue the level. Each Level consists of 9 Areas and you progress to the next level once you've cleared the last area. The Battle mode is a dual player mode. - 0.85 - 19900101T000000 - Ultra Games - Konami - Puzzle - 1-2 - 2816 - - - ./Quiz Nihon Mukashibanashi - Athena no Hatena (Japan).zip - Quiz Nihon Mukashibanashi : Athena no Hatena - Quiz Nihon Mukashi Banashi: Athena no Hatena is a Miscellaneous game, published by Athena, which was released in Japan in 1992. - 19921218T000000 - Athena - Quiz / Japanese-Quiz - 3328 - - - ./Quiz Sekai wa Show by Shoubai!! (Japan).zip - Quiz Sekai wa Show by Shoubai!! - Quiz Sekai wa Show by Shoubai!! is a Miscellaneous game, developed by Sun L and published by Takara, which was released in Japan in 1992. - 19920807T000000 - Sun L - Takara - Sports-Quiz / Japanese-Quiz - 1536 - - - ./Race Days (USA).zip - Race Days - Race Days lets the player participate in two different types of racing all on one cartridge, Dirty Racing and 4 Wheel Drive. - -Dirty Racing is an overhead view with Grand Prix-style cars similar to Micro Machines on a series of courses while avoiding obstacles and taking out opponents. - -4 Wheel Drive is a behind-the-wheel perspective, similar to NASCAR Fast Tracks in a series of off-road courses complete with hills, bumps and sharp curves while trying to overtake opponents. The player is also warned of any upcoming sharp turns by arrows at the top of their windshield. - -Two friends can also compete against each other using the GameLink cable. - 0.6 - 19940101T000000 - Gremlin Interactive - GameTek - Racing, Driving - 1-2 - 1537 - - - ./Race Drivin' (USA, Europe).zip - Race Drivin' - Race Drivin' is a sequel to the driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a timer expires. There are several checkpoints around the track which increase player's time as he passes. - -Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars. - 0.75 - 19930102T000000 - Argonaut Software - THQ - Various-Racing, Driving - 1 - 1537 - - - ./Racing Damashii (Japan).zip - Racing Damashii - Racing Damashii is a motorcycle racing game with six courses. It is basically action-oriented, but the player needs to watch the damage of the motorcycle (decreases with crashes) and the tire condition (decreases when leaving the road). If one of the two bars runs out, the race is over, but repairs are conducted during pit stops. The two playing modes for single-player are training races and a championship in which points are awarded for good end positions. Those can be reinvested into motorcycle upgrades. The perspective is 3D with the camera fixed behind the player's vehicle. - 19910228T000000 - Irem - Irem - Racing, Driving - 1537 - - - ./Radar Mission (USA, Europe).zip - Radar Mission - Radar Mission is mostly a Battleship board game clone with two game modes. The first is very recognizable, with a map to select and place the ships. Then the game is played by picking squares (e.g. A5). There are several different ships, ranging from the five-hit aircraft carriers to the two hit cruisers, even a fighter jet in later levels. - -The second mode is more of a side-scrolling shooter. The player controls a submarine, trying to destroy the enemy fleet before they take the player's vessel out. Either the player takes out all the battleships causing the enemy submarine to surrender or he directly destroys the submarine to end the level. When submerged a radar view appears, showing the player's ships along with the enemies, providing a strategic intermission to plot out the attack. - 0.7 - 19900101T000000 - Nintendo - Nintendo - Strategy - 1 - 1280 - - - ./Raging Fighter (USA, Europe).zip - Raging Fighter - Raging Fighter is a one-against-one fighting game. The background scenario is the Omega League which is supposed to sift out the best fighter in the universe. - - Each of the seven fighters has a variety of punches and kills - which one gets performed depends on which directions on the d-pad are pressed. Every fighter differs from the others with two special attacks which are triggered by pressing the right button combination and a few statistics like speed or defense. - - Besides the story mode, the player can also participate in the training mode with a motionless opponent, a tournament or two-player matches. The winner of a match is whoever wins two rounds out of three. - 0.5 - 19930101T000000 - Konami - Konami - Fighting-Action - 1-2 - 262 - - - ./Rampart (USA, Europe).zip - Rampart - Tetris meets shoot-'em-up, Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay. - 0.3 - 19921030T000000 - Atari - Jaleco - Sports-Strategy-Action - 1-2 - 1536 - - - ./Ranma 1-2 - Kakugeki Mondou!! (Japan).zip - Ranma 1/2 : Kakugeki Mondou!! - An adventure game based on a popular manga. The game is based on the popular manga series, and features a battle scene where you fight enemies by considering the order in which you perform your moves. The game also features some of the most spectacular special moves from the original manga. - 19930806T000000 - Sun L - Banpresto - Role Playing Game - 1 - 768 - - - ./Ranma 1-2 - Netsuretsu Kakutou Hen (Japan).zip - Ranma 1/2 : Netsuretsu Kakutou Hen - Adventure game based on the popular comic "Ranma 1/2". All the characters from the original story, including Ranma, appear in this game. In the fighting scenes, the game becomes an action game. - 19920717T000000 - R. Takahashi - Banpresto - Adventure - 1 - 512 - - - ./Ranma 1-2 (Japan).zip - Ranma 1/2 - An action game based on the popular comic of the same name. Collect the three sacred objects on the screen in time and grab Akane to complete the game. You can also play against other players. - 19900728T000000 - Nova Games - Banpresto - Puzzle - 1-2 - 2816 - - - ./Ray-Thunder (Japan).zip - Ray-Thunder - Ray-Thunder is an action game published by Nichibutsu for the Game Boy platform. The game was released exclusively in Japan. - 19910208T000000 - Nichibutsu - Nichibutsu - Shooter - 1 - 256 - - - ./Ren & Stimpy Show, The - Veediots! (USA, Europe).zip - Ren & Stimpy Show, The - Veediots! - Help! We're trapped in our own T.V. show! - -Stimpy and I, we can't take it anymore, man! We've decided to bust out of this two-bit tube and into the real world, but we need your help! It goes like this... - -First, in The Boy Who Cried Rat, Stimpy is trying his hand at being a mousecatcher... and the mouse, of course, it is I in disguise! Man, I just hope that eediot doesn't eat me by mistake.. - -Then, In The Army, I'm behind enemy lines, and up to my earbones in all sorts of bad guys. Jeez! Who wrote this episode, anyway? - -In Stimpy's Invention, that feline friend of mine is putting together something in his crazy laboratory. Hmm... looks like a hat... - -Finally, in Marooned, Space Cadet Stimpy has gotten himself lost and digested in the furthest reaches of the galaxy! Deesgusting! - -Oh, yeah, everyone else is trapped in here, too: Mister Horse, Space Cabbages, Muddy Mudskipper, and even Powdered Toast Man, man! So grab those controls and get us out of here! - 0.4 - 19931001T000000 - THQ - THQ - Action-Platform - 1 - 257 - - - ./Renju Club - Gomoku Narabe (Japan) (SGB Enhanced).zip - Renju Club - In addition to playing against the computer, you can also play against two other players or play a 50-question game of jizu-renju. There are three levels of computer strength. - 19960517T000000 - Natsu System - HectorSoft - Renju-Asiatic board game - 1-2 - 2048 - - - ./Rentaiou (Japan).zip - Rentaiou - Horse racing forecasting software that predicts the outcome of a race based on 10 input data items such as course length and track conditions. The basic data is prepared in advance, making it easy to input. - 19940916T000000 - Visit - Horse racing-Sports with animals - 1538 - - - ./Riddick Bowe Boxing (USA).zip - Riddick Bowe Boxing - Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily. - -Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe. - -The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters. - 0.45 - 19940101T000000 - Equilibrium - Extreme Entertainment - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Ring Rage (USA).zip - Ring Rage - Ring Rage is a standard wrestling game, just without the glitz and glamour of licensed games. There are six wrestlers total, but only five are playable: - -1. Gunboat Rody, a former Navy sailor -2. Spike, a giant of a man from the means streets of New York -3. Yasha, a masked Japanese wrestler -4. Shadam, a Middle Eastern grappler -5. KO Joe, a former boxer now trying his hand at professional wrestling. - -Killer Cane, an unknown wrestler from Canada is faced in the championship bout of the tournament, but he is not a playable character. - -There are only three modes, 1P v. CPU, 1P v. 2P (which is achieved through a cable link and an extra cartridge) and a tournament which you compete to go for the TWF (Taito Wrestling Federation) championship. - 0.45 - 19930101T000000 - Taito - Natsume - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Road Rash (USA, Europe).zip - Road Rash - Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic and the cops, as well as occasional oil slicks and stray cows. - -By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. - 0.5 - 19961001T000000 - The Code Monkeys - Ocean - Racing, Driving-Motorcycle race TPV - 1 - 1537 - - - ./Roadster (Japan).zip - Roadster - Roadster lets the player race a sports car over tracks on various terrain. The game offers two different racing modes. In the training mode players can practice by driving solo on any of the sixteen tracks available, with the tracks consisting of five city courses, four country courses, four mountain courses, a dirt course, and two gymkhana courses. The main mode available is the race mode. In this mode players select the amount of races they want to compete in (5, 10, 15, or 20). After that is decided, players choose from one of six different drivers. Each driver comes with their own weight and guts percentage, and have different starting body and tire ratings for their roadster. - -During a race players have to compete against five other drivers trying to get the best placed finish. While in the race, players can make pit stops to repair any tire wear or body damage they sustained while out on the track. Points are earned depending on where the player finished the race. More points are awarded for the better finish. -The ultimate champion is the driver who totals the most points after a series of races. - -There is occasionally a power-up that can be picked up during a race. After the race this is collected in, this power-up can be spent on either increasing the statistics of the body or tire rating. - -The game also offers the option if they want to race with the music on or off. - 0.7 - 19901019T000000 - TOSE - Tonkin House - Racing, Driving - 1-2 - 1537 - - - ./Robin Hood - Prince of Thieves (USA).zip - Robin Hood : Prince of Thieves - England is in turmoil! While King Richard the Lion-Hearted is off fighting the Crusades in Jerusalem, the relentlessly greedy Sheriff of Nottingham rises to power by running roughshod over the poor folk of Britain. Now you are Robin Hood: Prince of Thieves, the only man with enough cunning, agility and courage to combat the Sheriff and his evil witch, Mortianna. First, you must battle cutthroat guards and escape the Saracen dungeon where you, your friend, Peter Dubois, and your new companion, the mysterious, but loyal, Azeem, are held prisoners of the Crusades. Back in England, you'll explore the treacherous Sherwood Forest where you'll muster your band: Little John, Friar Tuck and Will Scarlett. But remember, they will only follow you if you prove yourself worthy enough to lead them, rescue the lovely Maid Marian and free England from tyranny. - 0.5 - 19930101T000000 - Bits Studios - Virgin - Adventure - 1 - 512 - - - ./RoboCop 2 (USA, Europe).zip - RoboCop 2 - RoboCop 2 is a mission-based platform game. Missions have various objectives, such as destroying Nuke drug canisters or killing all the enemies. If you didn't destroy/kill enough, you'll be transported to a training mission, which is a first-person perspective shoot 'em up. Should you also fail the training, you must go to the beginning of the previous mission. Successfully completed mission or enough points scored by training allow you to proceed to the next stage. Unlike in the first RoboCop, there's no time limit, and you are able to jump. - 0.6 - 19911101T000000 - Painting by Numbers - Ocean - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./RoboCop versus The Terminator (USA).zip - RoboCop versus The Terminator - The crossover of the two 80s Action/Sci-Fi franchises comes to the Game Boy in this platform title, based very loosely on a Dark Horse comic. - -The player controls RoboCop, who, while taking care of law & order in Detroit, discovers some unusual troublemakers: Terminators sent from the future. To deal with the threat, Robo will have to make his way through an OCP factory and computer complex, where a time machine awaits that will take him to the post-nuclear wasteland of future Los Angeles. There, he must destroy the Skynet mainframe to free humanity from the machines once and for all. - -The game is a platforming affair. RoboCop must destroy various enemies while looking for the level exit, from various criminals in Detroit to advanced robotic probes, Terminators and flying Hunter Killers in in the OCP labs and the future. He is armed with a simple gun which can be upgraded once to a three-directional scatter shot. A single hit means the gun upgrade is lost, though. Life energy can be refilled through power-ups, and extra lives are also available. - 0.4 - 19940801T000000 - Unexpected Development - Interplay - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./RoboCop (USA, Europe) (Rev 1).zip - RoboCop - Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town... - -Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round. - -Amiga and Atari ST versions are faithful to the original level design of the Arcade game, but they also add first-person rescue hostage scenarios, and a mini-game where the player needs to match the suspects' faces - - 0.65 - 19901201T000000 - Ocean - Ocean - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Rock'n! Monster!! (Japan) (SGB Enhanced).zip - Rock'n! Monster!! - The game is a puzzle game in which players manipulate two pairs of falling blocks to erase four blocks of the same color in a row. Blocks with various effects make for exciting battles. - 19940701T000000 - Electronics Application - Hori - Puzzle - 2816 - - - ./Roger Clemens' MVP Baseball (USA) (Rev 1).zip - Roger Clemens' MVP Baseball - Roger Clemens is known by some as the greatest pitcher in baseball history. In Roger Clemens' MPV Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular season can be played including the World Championship Playoffs in the Regular Season mode. While playing in Regular Season mode the player can see their chosen team?s progress by using the in game calendar showing all the games. - -Players select a fictional team from the following groups: -National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San Diego Suns, Houston Mustangs, and Atlanta Condors. - -National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis Commandos, Pittsburgh Panthers, and Philadelphia Generals. - -American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, Texas Cowboys, Chicago Red Birds, and Kansas City Kings. - -American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks.Each team has a set of players the make up the team each with their own skill level and statistics which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team. - -When controlling the pitcher the player can control the speed and spin of the pitch as well as the pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be seen via windows showing the positions of all the baserunners. When controlling the batter the player has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the option to not hit in case of a ?ball?. The player can also steal a base while batting. After the ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then controls the closest fielder to get or catch the ball and then throw it to the selected base. There are many different cameras angles that the game selects depending on the location of the ball. The camera can be on the left, center, or right side of the field in ether infield or outfield position and all cameras can pan to follow the ball. - -The player can use a password to save their progress in Regular Season mode. An exhibition match can be played in two player mode with the use of two controllers. - 0.5 - 19920101T000000 - Sculptured Software - LJN - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Rolan's Curse II (USA).zip - Rolan's Curse 2 - King Barius is back for revenge! From the flaming depths of evil, he returns, bringing forth legions of monsters more vicious than anything the world has ever known! - -Gather your wits and grab your sword! Team up with a band of worthy companions to search for treasure and magic. Then prepare yourself for a savage battle against the dreaded monarch of evil! -- Control up to 4 characters. -- Battery back-up feature lets you save your game anytime. -- Amazing Auto-Map feature will keep you from getting lost. -- Collect the fabled Fairy Wings and teleport anywhere in the game!! - 0.7 - 19921001T000000 - NMK - Sammy USA Corporation - Action / Adventure-Action-Role Playing Game - 1 - 256 - - - ./Rolan's Curse (USA).zip - Rolan's Curse - Once the people of Rolan was terrorized by the evil ruler King Barius before he was imprisoned in a castle deep within the forest. When the king many years later was released he immediately unleashed legions of regenerating monsters on the citizens of the land. Now a hero (or two if you play it in multiplayer) is needed to defeat him and his minions. - -The game is an action based RPG played with an isometric perspective. As you battle your way through enemy territory you have two weapons, the sword that you start the game with and a Fire Wand that throws fireballs. You will also find some items to use, i.e. a magic axe that can be used to clear blocked passages, chamelon's ring that makes you part of the terrain and shield to help in defense. - 0.65 - 19910102T000000 - NMK - Sammy USA Corporation - Role Playing Game-Action - 1-2 - 768 - - - ./R-Type II (Japan).zip - R-Type II - The second R-Type brings more of the same shoot-em up action. -Gameplay is identical to the previous R-Type, except you now have two new weapons. - -There are six levels, with themes similar to the previous game. Notable parts include an underwater battle in level 2, and a giant Bydo fleet in level 3. - -The Game Boy version of R-Type 2 is missing 1 level and both of the new weapons from the original arcade game. - 0.4 - 19921211T000000 - Irem - Irem - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./R-Type (USA, Europe).zip - R-Type - R-Type is a side scrolling shoot 'em up best known for its extremely tough and strategic gameplay. You control the R-9 spaceship as it launches a last-ditch effort to repel the evil Bydo empire. - -The R-9 comes equipped as standard with a small gun which can only take down the smallest of enemies without firing several shots. By holding down the fire button, it can be loaded up so as to release a large burst of energy, eliminating all but the strongest enemies in its path. From time to time, pods will come flying in your direction. Upon being shot, they release an upgrade. The first one will invariably be the one called "The Force", which is a weapons pod that clings either to the front or the back of your ship, absorbing any enemy bullets or acting as a bumper with which you can fly head-on into them. You can also use it as an offensive weapon by firing it and pulling it back in. Mastering the Force is vital to surviving in R-Type, since it must be used both as protection against bullet clusters, as a remote controlled cannon, and in order to clear the screen from obstacles. Other upgrades give you target-seeking missiles or a bigger main gun. Different gun types, differentiated by their colour, serve different purposes. The blue one sends laser beams bouncing across the screen (good for tunnels), the red one fires straight ahead, and the yellow one follows any walls it may encounter (good for artillery emplacements). - -The stages of R-Type are made in an organic style, certainly inspired by H. R. Giger's artwork for the Alien movies. When it came out, it was considered trend-setting since it broke off from the stereotypical sci-fi mould of other shoot'em'ups. In part, the levels themselves are your enemy, which is exemplified by the fourth, where spider-like creatures weave webs that cover the screen and block your path, or levels with intricate tunnel systems. Still, the levels are best handled with a combination of strategy and reflexes, without the memorisation that is required of R-Type's contemporary rival, Gradius. - 0.7 - 19910502T000000 - B.I.T.S. - Irem - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Rubble Saver II (Japan).zip - Rubble Saver II - In Max, sequel to The Adventures of Star Saver, the player takes control over Max and has to save the galaxy from the evil Draco. He has to free seven planets which equal seven side-scrolling platforming levels. Besides the ability to shoot and jump, he also has a climbing rope which can be shot vertically upwards, clings into the level architecture and pulls Max up. After the third contact with the numerous enemies or their bullets, Max dies. Power-ups consist of two upgrades for the gun. - 0.65 - 19920306T000000 - A Wave Inc - King Records - Platform - 1 - 257 - - - ./Sagaia (Japan).zip - Sagaia - Long time ago, the planet of Darius went into ruin but Proco and Tiat of Darius gave birth to a new planet and named it Orga. After the passing of many centuries, Proco Jr. and Tiat Young receive a strange radio broadcast from the galaxy. They discover the radio broadcast is a mayday signal from another descendant of Darius. They board the Silverhawk, preparing to defeat an evil force and journey to the galaxy. - -Darius II, or Sagaia as it is known in the West, is the second installment in Taito's shoot 'em up series. Its main distinguishing features are the non-linear level system and the enemies, which are different kinds of seafood. - 0.7 - 19911213T000000 - Act Japan - Taito - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Saigo no Nindou (Japan).zip - Saigo no Nindou - Gekkou's journey takes him through seven stages, varying from woodlands, wastelands, swamps, temples and cliffs. Each stage begins with the player slashing his way to the end, until he confronts a level boss. - -The ninja is always armed with the katana, Righteous Cloud, which can be fluidly used to attack in all directions. Extra weapons include the Swirling Leaf (shurikens), the Bamboo Thunder (bombs), and the Rising Dragon/Shouryu (kusarigama). There are also several power-up items, such as one unleashing multiple ninja ghosts to assist the player. - 19931218T000000 - Bits Studios - Irem - Beat'em Up - 1 - 263 - - - ./Saint Paradise - Saikyou no Senshi-tachi (Japan).zip - Saint Paradise : Saikyou no Senshi-tachi - The popular comic book series "Combatant Seiya" has been turned into an RPG for the Game Boy. The main character, Seiya, and his friends face off against the Dark Saints using their own special moves and cardasses. - 19921113T000000 - Bandai - Role Playing Game - 768 - - - ./Sakigake!! Otoko Juku - Meioutou Kessen (Japan).zip - Sakigake!! Otoko Juku : Meioutou Kessen - Sakigake!! Otokojuku: Meikoushima Kessen is an Action game, published by Yutaka, which was released in Japan in 1990. - 19900804T000000 - Yutaka - Action - 256 - - - ./Same Game (Japan) (SGB Enhanced).zip - Same Game - In Same Game, the player must clear the entire playfield by selecting at least two adjacent colored cells. - -Depending on the difficulty setting, the playfield and the number of colors differ (from 5x5 with 3 colors to 20x15 with 4 colors). Once a set is selected, it is removed and the remaining cells are "consolidated" (cells above fall down, cells moving to the left if there is a horizontal space). This also means that possible set get destroyed when the cells are moving. - -As soon as the player removes all cells, the game completes. If even only one cell remains, the game is lost. - 19970425T000000 - Shimada Kikaku - Hudson - Puzzle - 2816 - - - ./Samurai Shodown (USA, Europe) (SGB Enhanced).zip - Samurai Shodown - In early feudal Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who had possessed and taken over Amakusa's body, as Ambrosia wishes to shroud the world into eternal darkness. Now, the player must select from out of 12 fierce warriors and plus 3 bonus characters in order to fight for the honor of defeating Amakusa once and for all, while fulfilling a specific mission for each and every warrior in the game. - -The Genesis version of the game does not however include the Earthquake which has been removed due to its 16-bit memory capacity and technical size limitations. - 0.75 - 19940101T000000 - Takara - Takara - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Sangokushi - Game Boy Ban (Japan).zip - Sangokushi : Game Boy Ban - This is a warring states simulation that has been a staple of PC and NES games. This time, in addition to the traditional hex battles, a winner-takes-all battle between warlords has been added. - 19920930T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Sanrio Carnival 2 (Japan).zip - Sanrio Carnival 2 - An action puzzle game featuring popular Sanrio characters such as Keroppi and Kitty. There are two modes: Candy Puzzle and Panel Puzzle. - 19930319T000000 - Character Soft - Puzzle - 2816 - - - ./Sanrio Carnival (Japan).zip - Sanrio Carnival - Sanrio Carnival is a Puzzle game, developed by Scitron & Art and published by Character Soft, which was released in Japan in 1991. - 0.7 - 19910511T000000 - Scitron - Character Soft - Puzzle - 1-2 - 2816 - - - ./Sanrio Uranai Party (Japan) (Rev 1).zip - Sanrio Uranai Party - When data is entered, Sanrio characters Hello Kitty and Bad Badtatamaru perform compatibility and divination, respectively. The data to be entered is very small, so you can easily tell your fortune. - 19971205T000000 - Imagineer - Various - 1 - - - ./Scotland Yard (Japan).zip - Scotland Yard - Scotland Yard is a faithful computer version of the popular board game of the same name, developed by Cryo in collaboration with Ravensburger (publisher of the board game): -Mr. X, a fixture on England's "Most Wanted" list, is on the run in London. Will Scotland Yard find and capture him before time runs out? - -The main map shows 199 stations in the city that can be reached by taxi, bus or underground. Each type of transportation costs a ticket. -One player takes the part of Mr. X and slinks around the city, leaving clues for the others, who are the Scotland Yard detective team. If Mr. X manages to escape capture, he/she wins. All the detectives see is which travel ticket Mr. X used during that turn. The detectives must plan movement routes to surround Mr. X and try to cut off his lines of escape. To make things difficult for the detectives, they only have a limited number of tickets, and when they run out of a ticket type, they cannot use that mode of transport anymore. - - -As a bonus, you can choose to play the "computer enhanced" version, which purports to add RPG elements such as money, weapons, fighting, health and conversation. -The players can visit the stations and interact with people or locations. -Detectives have to catch criminals in order to earn money so they can buy information about Mr. X. -Mr. X has to find specific items in order to win. He can rob people or houses to earn money. Weapons, tickets and other helpful things can be bought at different locations. A lot of people offer information for a price. Only a gang boss of a district can sell Mr. X pricey information about the quest item. But to find the gang boss you need to buy information about his whereabouts first. - -Overall, Scotland Yard is a game that emphasises logical deductions and strategic planning over luck. You can play either as Mr. X or detective, solo against the computer or with friends. - 19901207T000000 - Ravensburger Interactive Media GmbH - Cryo Interactive - - - ./G Arms - Operation Gundam (Japan).zip - SD Command Gundam : G-Arms - G-Arms: Operation Gundam is an Action game, published by Bandai, which was released in Japan in 1991. - 19910518T000000 - Bandai - 1-2 - - - ./SD Gundam - SD Sengokuden - Kunitori Monogatari (Japan).zip - SD Gundam : SD Sengokuden, Kunitori Monogatari - A simulation game where many SD Gundam characters appear. The battle scenes are action games. You can play against your friends. - 19900324T000000 - Bandai - Bandai - Strategy-Action RPG-Role Playing Game - 1-2 - 1280 - - - ./SD Gundam Gaiden - Lacroan' Heroes (Japan).zip - SD Gundam Gaiden : Lacroan' Heroes - With cards that can be used for RPGs, Cardas SD Gundam Gaiden was made into a game for the Game Boy. 7 small scenarios make up one big story. - 19901006T000000 - Human - Bandai - Role Playing Game-Japanese RPG - 1 - 768 - - - ./SD Hiryuu no Ken Gaiden 2 (Japan) (SGB Enhanced).zip - SD Hiryuu no Ken Gaiden 2 - SD Hiryu no Ken Gaiden 2 is an Action game, published by Culture Brain, which was released in Japan in 1996. - 19960927T000000 - Culture Brain - Fighting / 2D-Fighting - 262 - - - ./SD Hiryuu no Ken Gaiden (Japan) (SGB Enhanced).zip - SD Hiryuu no Ken Gaiden - SD Hiryu no Ken Gaiden is an Action game, published by Culture Brain, which was released in Japan in 1995. - 19950414T000000 - Culture Brain - Fighting / 2D-Fighting - 262 - - - ./SD Lupin Sansei - Kinko Yaburi Daisakusen (Japan).zip - SD Lupin Sansei : Kinko Yaburi Daisakusen - An action puzzle game featuring the well-known characters of Lupin III. Clear the screen by getting the key and stealing the safe. If you get items, your friends will also appear. - 19900413T000000 - Nova Games - Banpresto - Puzzle - 2816 - - - ./SD Sengokuden 2 - Tenka Touitsu Hen (Japan).zip - SD Sengokuden 2 : Tenka Touitsu Hen - A sequel to the Warring States simulation game featuring the familiar SD Gundams. The battle scenes switch to top view action. Competitive play is also possible. - 19920118T000000 - Bandai - Strategy - 1280 - - - ./SD Sengokuden 3 - Chijou Saikyou Hen (Japan).zip - SD Sengokuden 3 : Chijou Saikyou Hen - This is the third installment of "SD Sengoku Den", a simulation based on SD Gundam. The map and terrain are more powerful. The battle scenes with the bosses become action games. - 19920904T000000 - Bandai - Strategy - 1-2 - 1280 - - - ./seaQuest DSV (USA, Europe) (SGB Enhanced).zip - SeaQuest DSV - Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties. - -Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various 'mission areas' where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place. - -The vehicles you have at your command includeSpeeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up & down and change orientation between facing left and facing right -Stinger: A prototype "next generation" attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately. -Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill -Sea Truck: Slow and bulky, this vessel may move up and down and change it's orientation between left and right. It's weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport -Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It's main purpose however is underwater welding and repair of objects. It can also activate switches -Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches. - 0.8 - 19940101T000000 - Sculptured Software - Black Pearl Software - Action-Shooter - 1 - 256 - - - ./Selection I & II - Erabareshi Mono & Ankoku no Fuuin (Japan) (SGB Enhanced).zip - Selection I & II - This software couples the first and second titles of the nostalgic RPG "SELECTION". Prince Hein must shake off the disasters that occur in the Licker Kingdom! - 19980501T000000 - Kemco - Role Playing Game - 768 - - - ./Serpent (USA).zip - Serpent - In the distant future, the most popular one-on-one sport is Serpent. In this two player game, both players control their vehicles, in the shape of snakes. To win the players must cut each other off by surrounding them with their tail. - -The game borrows elements from the classical game Snake but converts it to a multiplayer game. When players form enclosed areas with their tails they spawn power-ups such as rockets which can be fired upon the opponent. - 0.65 - 19900402T000000 - Naxat Soft - Taxan - Action-Action / Labyrinth - 1-2 - 258 - - - ./Shanghai Pocket (Japan) (SGB Enhanced).zip - Shanghai Pocket - This is a portable edition of the solitaire game Shanghai, the game uses traditional Mah Jong tiles. The aim of the game is to match tiles, four of each type will be put on the playing field, when two tiles are matched they are removed when none remain you win. Only tiles that can be moved freely to the left or right may be matched. A wrong move may result in you not being able to clear the field. - -A slight story mode is presented in the Shanghai mode; each tile setup is based on a Zodiac animal that needs it power restored. The goal is to complete all twelve of these stages there by restoring the animals power. - -Some variants are also included:Kong Kong: Compete against a computer to clear tiles. If you go slowly you will have tiles sent over to your by your opponent. This type of play is similar to games like Puyo Pop. Kong Kong may be played against another player by using a link cable or against a computer. - -Challenge (WonderSwan only): A large Shanghai game that you'll try to race through to get the best score. - -Goldrush: In this mode you will race against an opponent to reach a tile marked 'G'. G is for GOLD, boy! So get cracking. - 0.65 - 19980806T000000 - Sunsoft - Sunsoft - Role Playing Game-Strategy-Action-Mahjong-Asiatic board game - 1-2 - 768 - - - ./Shanghai (USA).zip - Shanghai - Shanghai is one of the first video game adaptations of the tile-based game played with the Chinese mahjong stones - essentially a puzzle game that has little to do with real mahjong rules. - -The gameplay involves 144 tiles, each depicting different images, which have to be removed by matching them into pairs. The tiles are arranged in a gridded pattern, which is higher near the centre. A tile can only be removed if it has no tile next to it on at least one side. - -This computer implementation can generate a random board layout to take on and features five preset challenges, some of which have time limits of five or ten minutes, as well as a multiplayer mode. - 0.7 - 19890101T000000 - HAL Laboratory - HAL Laboratory - Mahjong-Asiatic board game - 1-2 - 2048 - - - ./Shaq Fu (USA) (SGB Enhanced).zip - Shaq Fu - While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat. - -The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block. - 0.35 - 19950101T000000 - Unexpected Development - Black Pearl Software - Fighting - 1-2 - 262 - - - ./Shikinjou (Japan).zip - Shikinjou - Shikinjou, or Shikinjoh, is a puzzle game inspired by Mahjong Solitaire and Sokoban. Like most Mahjong Solitaire variants, it takes its name from a region in China: in this case, the former Imperial Palace of China, also known as The Forbidden City. - -The goal of the game is to get the protagonist, who is a jiang shi by default, to the exit. To do this they must push mahjong tiles out of the way. Most mahjong tiles will disappear once they touch one or more of the same type, and these tiles will also vanish along with it. Some, like the dragon or wind tiles, are barricades that will transform any tile that comes into contact into another barricade. - 0.85 - 19910716T000000 - Shouei - Toei Animation - Puzzle-Asiatic board game - 1 - 2816 - - - ./Shin Keiba Kizoku Pocket Jockey (Japan) (SGB Enhanced).zip - Shin Keiba Kizoku Pocket Jockey - Horse racing prediction software that allows you to predict the winning horse by entering race data. In the racehorse training mode, you can even play against your friends using a communication cable! - 19981016T000000 - Graphic Research - King Records - Horse racing-Sports with animals - 1538 - - - ./Shin Nihon Pro Wrestling - Toukon Sanjuushi (Japan) (Sample).zip - Shin Nihon Pro Wrestling : Toukon Sanjuushi - The handheld fighting spirit of New Japan Pro Wrestling right in your hands! - 19930129T000000 - Varie - Sports / Fighting-Sports - 1540 - - - ./Shin Nihon Pro Wrestling - Toukon Sanjuushi (Japan).zip - Shin Nihon Pro Wrestling : Toukon Sanjuushi - The handheld fighting spirit of New Japan Pro Wrestling right in your hands! - 19930129T000000 - Varie - Sports / Fighting-Sports - 1540 - - - ./Shin SD Gundam Gaiden - Knight Gundam Monogatari (Japan) (SGB Enhanced).zip - Shin SD Gundam Gaiden : Knight Gundam Story - The fifth in the "SD Gundam Gaiden" series is now available. There are three scenarios in total. It is an action RPG in which you control Zero Gundam and fight using card dusters with magical effects. - 19940909T000000 - Tom Create - Bandai - Role Playing Game-Action RPG - 1 - 768 - - - ./Shinseiki GPX Cyber Formula (Japan).zip - Shinseiki GPX Cyber Formula - A game adaptation of the anime of the same name. The game is a backgammon like car race. While various accidents occur along the way, the goal is to win the race by using items. - 19920228T000000 - Varie - Takara - Racing, Driving - 1 - 1537 - - - ./Shippuu! Iron Leaguer (Japan).zip - Shippuu! Iron Leaguer - A sports robot anime has been turned into an action game. Boss showdown scenes are like fights in sports like baseball and soccer. It's hard to move on when the main character, Magnum Ace, is dead. While you're figuring out how to use Magnum Ace, the maps aren't too harsh, so the action isn't too harsh on the Game Boy. - 19940311T000000 - Sun L - Bandai - Platform - 1 - 257 - - - ./Shisenshou - Match-Mania (Japan).zip - Shisenshou : Match-Mania - A thinking game using mahjong tiles. The object is to turn over all tiles of the same type. However, if the line connecting the two tiles is bent more than three times, or if there is a face-up tile in between, the tiles cannot be turned over. - 19900713T000000 - Tamtex - Irem - Puzzle - 2816 - - - ./Shougi Saikyou (Japan) (Rev 1) (SGB Enhanced).zip - Shougi Saikyou - An authentic Shogi game that can be enjoyed easily. In the strongest path mode, you play shogi along the Super Nintendo, and each time you win, you are asked a question. The way you answer changes your personality judgment at the end of the game. - 19941223T000000 - Mahou - Shougi-Asiatic board game - 2048 - - - ./Shougi (Japan).zip - Shougi - The game can be played in three different modes: Honshogi, Mystery Shogi, and Tsume-shogi. Mystery Shogi is a shogi game with a special rule that the opponent's pieces cannot be seen. - 19891219T000000 - Pony Canyon - Shougi-Asiatic board game - 2048 - - - ./Shounen Ashibe - Yuuenchi Panic (Japan).zip - Shounen Ashibe : Yuuenchi Panic - You control Ashibe, the main character, as he goes on an adventure through an amusement park with Goma and his two friends, who switch places as they go along. - 19910927T000000 - Takara - Role Playing Game - 768 - - - ./Shuyaku Sentai Irem Fighter (Japan).zip - Shuyaku Sentai Irem Fighter - A board game featuring characters from Irem games such as "R-TYPE" and "Carpenter Hara-san". The battle scenes against the enemies are card battles. - 19930730T000000 - Irem - Strategy - 1280 - - - ./Side Pocket (World).zip - Side Pocket - The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal! - -The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox. - -After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block! - 0.75 - 19900101T000000 - Data East - Data East - Sports-Simulation-Sports / Pool - 1-2 - 1538 - - - ./Simpsons, The - Bart & the Beanstalk (USA, Europe).zip - Simpsons, The - Bart & the Beanstalk - Once upon a time... Bart Simpson had a cow, man. He traded it for some magic beans which grew into a giant beanstalk. If he can scale the stalk, overcome giant bugs, mash monstrous mice, and grab the Giant's loot, he'll become a zillionaire faster than you could say "I DIDN'T DO IT!" - 0.3 - 19940101T000000 - Software Creations - Acclaim - Action-Platform - 1 - 257 - - - ./Skate or Die - Bad 'N Rad (USA).zip - Skate or Die : Bad 'N Rad - Skate Or Die: Bad'N Rad is a Jump'N Run that consists of 7 levels, three of which are viewed from a top-down perspective. The side-scrolling levels play similar to other Jump'N Runs, as you have to avoid obstacles and kill enemies by jumping on them. However, since you are on a skateboard, speed plays an important role, meaning that you cannot immediately stop and sometimes need to drive at full speed to manage wider jumps. The top-down levels play more similar to other Skate Or Die games as gradients influence your driving while you are trying to avoid obstacles, enemies and deadly spikes. - 0.55 - 19900901T000000 - Palcom - Konami - Sports-Sports / Skateboard - 1 - 1538 - - - ./Skate or Die - Tour de Thrash (USA).zip - Skate or Die : Tour de Thrash - Skate Or Die: Tour de Thrash is a Sports game, developed by Realtime Associates and published by EA Sports, which was released in 1991. - 0.5 - 19910601T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Skateboard - 1-2 - 1538 - - - ./Small Soldiers (USA, Europe) (SGB Enhanced).zip - Small Soldiers - Small Soldiers is a third-person action game released at the same time as the movie of the same name. Instead of dealing with the toy Commandos and Gorgonites from the movie, the game uses the characters in an imaginary environment as described on the back of the toy figures' packaging. - -It has fourteen levels of single-player action some featuring the Gorgonite Archer, others featuring the commando Chip Hazard. You assume the role of Archer, who has to defend his world against an invasion of the commandos. You can run, jump, climb ledges and fight using a blaster. Many levels involve freeing captured Gorgonites who then help you fight. Multiplayer includes two head-to-head two-player Chip vs. Archer mode where you either need to capture flags or get a set amount of frags. - 0.65 - 19980101T000000 - Tiertex - THQ - Action-Platform - 1-2 - 257 - - - ./Sneaky Snakes (USA, Europe).zip - Sneaky Snakes - When Sonia Snake is kidnapped by the Nasty Nibbler, only two snakes can save her! It's up to Attila and Genghis to eat their way through sixteen tricky stages as they avoid nasty traps and open the exits by standing on the scales to open the exit door. - -Sneaky Snakes is a pseudo-sequel to the NES game Snake, Rattle 'n Roll. However, instead of an isometric playfield, the game is this time a standard sidescrolling platformer. Players can play as Attila (or link up and play simultaneously with a friend as Genghis) through various devious levels. The goal of each level is to eat enough Nibbleys (round creatures which come in assorted flavors including balloons, jellyfish, joggers, and more) to earn enough tail segments. When your snake has enough segments, its body will flash, and you can weigh yourself to open the exit gate and progress to the next level. - -Each level has a time limit of 99 seconds - if this runs out, a giant ax will appear, chasing after your snake until it eventually destroys it. To prevent this from occurring, you can collect clocks which add another 30 seconds to your time limit. You can also collect power ups such as increased jump height, tongue extensions, and diamonds which briefly make you invincible. - 0.7 - 19910602T000000 - Rareware - Tradewest - Platform - 1-2 - 257 - - - ./Snoopy no Hajimete no Otsukai (Japan) (SGB Enhanced).zip - Snoopy no Hajimete no Otsukai - An action puzzle where you guide the popular character Snoopy. You have to guide Snoopy to the store by giving him instructions, and then lead him to the goal after giving him an errand. - 19961221T000000 - Kemco - Kemco - Puzzle - 1 - 2816 - - - ./Snoopy's Magic Show (USA, Europe).zip - Snoopy's Magic Show - As legendary magician Snoopy the Great, you must rescue your assistant Woodstock when his attempt to perform the dangerous Magic Ball Trick goes out of control. Magic Balls are on the attack and even Woodstock has been multiplied by the runaway spell. Maneuver around everchanging barriers and escape through enchanted exits. Summon all your powers to collect Woodstocks through more than 100 levels of escalating jeopardy in... Snoopy's Magic Show. - 0.65 - 19900101T000000 - Kemco - Kemco - Puzzle - 1-2 - 2816 - - - ./Snow Brothers (USA).zip - Snow Bros. - The gameplay of Snow Bros. is similar to Bubble Bobble, released in 1986. The game supports up to two players, with each player taking the part of one of two snowmen Nick and Tom. Each player can throw snow at the enemies. The player must throw snow at each enemy until it is completely covered, when it turns into a snowball. An enemy partially covered in snow cannot move until it shakes it off. - 0.7 - 19920101T000000 - Toaplan - Capcom - Platform - 1 - 257 - - - ./Soccer Mania (USA).zip - Soccer Mania - Soccer Mania is a soccer game with cartoon graphics. The game features six teams (Japan, USA, Brazil, England, Germany and France) and the player chooses one of them. The goal is to win a championship by defeating all other five teams, followed by a final match against the All-Star Team. There is only a part of the playfield shown at a time and the rest of the playfield scrolls - the goals are positioned vertically. - 0.45 - 19920302T000000 - Kitty Group - Sony Electronic Publishing - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Soccer (Japan).zip - Soccer - Football International on GameBoy is a football game giving the player the choice of 24 national teams to compete in the World Cup tournament and win the coveted trophy. - - - 0.6 - 19910607T000000 - TOSE - GameTek - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./SolarStriker (World).zip - SolarStriker - You are in control of the ultra high-performance fighter ship, the SolarStriker. It is your mission to attack and destroy the main Reticulon base. There are six vertical scrolling stages that you must progress through in order to destroy Reticulon. Each stage is under control of a boss which must be destroyed to clear the area. One of the first shooters for GameBoy. - 0.6 - 19900101T000000 - Minakuchi Engineering - Nintendo - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Soldam (Japan).zip - Soldam - Soldam is a puzzle game where the goal is to match soldam fruits along an entire row. The fruits drop down from the top in a 2x2 square which can be rotated. If the edge pieces match color, all of the fruits in the direction of the matching edge pieces will change their color to match. Matching edge pieces can be made horizontally, vertically, or diagonally. - -Combinations can be made if the color of more than two of the same edge pieces match. Once an entire row of fruits match, it will be cleared and the fruits that didn't match will drop. However, as time played in each stage progresses, the top of the board will begin to drop. If a fruit reaches the top of the board, the game will end. - -Some game pieces that help to clear the board. Along the right side of the screen is the word "extra". Occasionally, a letter from that word will drop. If all of the letters are on the board, a pixie will appear to clear multiple fruits from the board. - -However, some pieces hinder the ability to clear the board. A "sekiero" piece will occasionally drop, which takes up all four spaces in the square. In order to clear the sekiero, the entirety of both of the horizontal rows around the sekiero must match. If a stage goes on for too long, an enemy will appear to occasionally throw bombs which change the color of the fruits and impede progress. - -A stage is cleared when all of the fruits have been cleared from the board. - 19930806T000000 - Jaleco - Jaleco - Puzzle - 2816 - - - ./Solitaire FunPak (USA, Europe).zip - Solitaire FunPak - Solitaire FunPak is a handheld solitaire game. There are 12 different forms of solitaire to play (Klondike, Tripeaks, Pyramid, Cruel, Freecell, Golf, Canfield, Aces Up, Scorpion, Poker, Stonewall and Florentine). - - It also has a tournament mode where players can go for standard games, a full championship, a custom game or a custom game with a time limit. The best scores are stored in the hall of fame. - 1 - 19940101T000000 - Beam Software - Interplay - Various-Strategy-Puzzle - 1 - 1280 - - - ./Solomon's Club (USA).zip - Solomon's Club - Solomon's Club is a sequel to Solomon's Key, which has similar gameplay combining platform gaming with puzzle elements. There are five levels, each with ten rooms. In each room you must retrieve the key and go to the exit. - -You can create or remove blocks to your left and right, or while crouching lower-left and lower right. You can use these blocks as platform to climb onto, or use them to block enemies or fire balls. You can also break blocks by jumping from below them, like doing a headbutt. There are several enemies, such as fire breathing dragons, shooting gargoyles and ghosts. - -Collect bells to release fairies from the exit as bonus points, and collect coins for money to spend in shops. Some rooms have a shop where you can buy items, such as fire balls or hammers. - 0.7 - 19910101T000000 - Graphic Research - Tecmo - Puzzle-Strategy-Action - 1 - 2816 - - - ./Soreyuke!! Kid (Japan).zip - Soreyuke!! Kid - An action game in which the cute clown Kid plays an active role. Collect the eight keys in the stage while avoiding the enemies, and escape from the door to clear the stage. - 19970718T000000 - Kemco - Kemco - Action-Puzzle - 1 - 2816 - - - ./Space Invaders (Japan).zip - Space Invaders - In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank." The Tank was based on alien technology found when a scout ship had crashed years earlier. Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion. And none too soon, because the Invaders are back! - -Space Invaders is yet another classic arcade game remake by Activision (see Battlezone and Asteroids). But this time, Activision licensed a game from Taito instead of Atari. The game stays close to its roots while adding many power-ups and enemies. - -You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels. You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth. There are four common aliens (red, green, blue, and yellow), plus seven more less common ones. You receive special one shot power-ups by shooting four of the same type of Invaders in a row. As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots. Plus, after fighting off several waves on each planet, you'll face a unique boss. If you manage to finish the game, you'll be able to play a reproduction of the original coin-op. - 0.7 - 19990101T000000 - Taito - Nintendo - Action-Shoot'em Up / Vertical-Shoot'em Up-Shooter / Space Invaders Like-Shooter - 1-2 - 260 - - - ./Space Invaders (USA) (SGB Enhanced).zip - Space Invaders - In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank." The Tank was based on alien technology found when a scout ship had crashed years earlier. Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion. And none too soon, because the Invaders are back! - -Space Invaders is yet another classic arcade game remake by Activision (see Battlezone and Asteroids). But this time, Activision licensed a game from Taito instead of Atari. The game stays close to its roots while adding many power-ups and enemies. - -You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels. You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth. There are four common aliens (red, green, blue, and yellow), plus seven more less common ones. You receive special one shot power-ups by shooting four of the same type of Invaders in a row. As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots. Plus, after fighting off several waves on each planet, you'll face a unique boss. If you manage to finish the game, you'll be able to play a reproduction of the original coin-op. - 0.7 - 19941001T000000 - Taito - Nintendo - Action-Shoot'em Up / Vertical-Shoot'em Up-Shooter / Space Invaders Like-Shooter - 1-2 - 260 - - - ./Spanky's Quest (USA).zip - Spanky's Quest - Spanky's Quest is a game about a monkey who decides to go on a picnic. While on his way through the forest he see's a witch in the sky and out of nowhere bricks begin to make a tower around the area Spanky is in. The witch challenges Spanky to come to the final tower and she will free him but before she flies away she turns the fruits in his knapsack into living fruit monsters. Unknowingly, she drops a magic ball which agrees to help Spanky out on his quest. - -The object of the game is to get through all six of the towers which consist of 10 levels as well as a boss battle. In order to proceed to the next level, you must acquire the amount of keys the locked door requires. Keys are found lying around until a monster picks them up in which case you must use your ball on them to get it. The ball has for different attacks: baseball, soccer ball, volleyball and basketball. In order to attain a stronger ball, the ball must be bounced on Spankey's head. Spanky also gets different hats which give him a specific power until he loses it or the level ends. - 0.75 - 19910426T000000 - Natsume - Natsume - Action-Platform / Run Jump-Platform - 1 - 257 - - - ./Speedball 2 - Brutal Deluxe (USA, Europe).zip - Speedball 2 : Brutal Deluxe - Speedball 2: Brutal Deluxe is a Sports game, developed by Spidersoft and published by Mindscape Inc., which was released in 1992. - 0.45 - 19920101T000000 - Spidersoft - Mindscape - Sports-Sports / Handball - 1 - 1538 - - - ./Speedy Gonzales (USA, Europe).zip - Speedy Gonzales - Speedy Gonzales is a platform game in which the player controls the Looney Tunes character Speedy Gonzales. - -The player can run in the side-scrolling levels. The aim is to reach the exit without running out of lives. Lives are lost when Speedy comes into contact with dangers such as enemies, pit traps and sharp spikes. - -Speedy can earn points by collecting coins. The game also borrows elements from Sonic. Speedy can run faster and even upside down in loops after running into bumpers. Speedy can also jump higher by jumping on the heads of penguins and when going fast can run through certain walls. - 0.2 - 19930101T000000 - Citizen Software - Sunsoft - Action-Platform - 1 - 257 - - - ./Spider-Man - X-Men - Arcade's Revenge (USA, Europe).zip - Spider-Man - X-Men - Arcade's Revenge - Spider-Man and his mutant pals need your help to escape from Arcade's diabolical amusement park - battling killer clowns, hungry piranhas, lethal doom balls and deadly robot replicas of super-villains like Carnage and Juggernaut! Will Spidey's webs, Wolverine's claws, Gambit's energy cards, Storm's lightning bolts and Cyclops' optic blasts mean GAME OVER for Arcade? That depends on YOU!! - 0.5 - 19930101T000000 - Unexpected Development - LJN - Action-Platform - 1 - 257 - - - ./Spider-Man 2 (USA, Europe).zip - Spider-Man 2 - Based on the sequel to the popular 2002 movie of the same name, Spider-Man 2 once again places the player in the web-slinger's tights as he goes up against Dr. Octopus in this 3D adventure game. - -Unlike the first game, however, the sequel is much more open-ended (à la Grand Theft Auto: Vice City), allowing Spider-Man free reign to explore New York City and performing everyday heroics; stopping muggers, bank robberies and car-jackers to more mundane pursuits such as delivering pizzas and snapping photos for the Daily Bugle. - -However, the action becomes even more intense as not only does Spidey have to keep the streets safe in general for the citizens of Manhattan, he also has to face up against such super villains as Rhino, Shocker, Mysterio and Calypso, as well as a few entanglements with the Black Cat along the way to square off against Dr. Octopus and save New York in the process! - 0.45 - 19920801T000000 - B.I.T.S. - LJN - Platform - 1 - 257 - - - ./Spider-Man 3 - Invasion of the Spider-Slayers (USA, Europe).zip - Spider-Man 3 : Invasion of the Spider-Slayers - Spidey's in a web of trouble! Razor-winged, bolt-firing, mechanoid Spider-Slayers want to slide and dice him! Electro and Scorpion are trying to fry him with bolts of electricity! But on-screen Spider-Sense and devastating new combat moves mean it ain't over... 'til Spidey says so! - 0.4 - 19930101T000000 - Bits Studios - LJN - Action-Platform - 1 - 257 - - - ./Spiritual Warfare (USA) (Unl).zip - Spiritual Warfare - Spiritual Warfare is a Zelda-like overhead action game where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly. The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself. - 0.8 - 19940101T000000 - Wisdom Tree - Wisdom Tree - Educational-Action-Adventure - 1 - 4352 - - - ./Splitz - Nigaoe 15 Game (Japan).zip - Splitz : Nigaoe 15 Game - A game so simple yet so exciting that your nerves will start to tingle right from the very start. What can be simpler than arranging a few blocks to make a picture? Kid's stuff! Alas! the very block you want, is likely to shoot out the door or bounce off the wall. Wait a minute! Is that a bomb that has just come out of the chute? It may be a petrol can, harmless until you put a match to it and lose a life or pour water on, to neutralise it and earn bonus points. - -Twelve pictures to complete PLUS bonus levels. As time runs out and hazards increase, each level becomes a new and exciting challenge. - 0.65 - 19930625T000000 - Enigma Variations - Imagineer - Puzzle - 1 - 2816 - - - ./Sports Collection (Japan).zip - Sports Collection - Sports Collection is a collection of the following games: - -Indianapolis 500: The Simulation -Starbyte Super Soccer -Tie Break - - 19960927T000000 - TOSE - Starbyte Software - Compilation - 3840 - - - ./Sports Illustrated - Championship Football & Baseball (USA).zip - Sports Illustrated : Football & Baseball - Sports Illustrated brings you two popular sporting events in one realistic package. Thrill to the non-stop action of professional football as you clash with a powerful opposing team or lead a baseball club to the championship in big league style. Its up to you to make all of the right moves and to power your squad past the competition. - -Both sports feature great graphics, digitized voice samples and animated sequences that celebrate big plays. You'll feel as though you are actually at the stadium experiencing all of the excitement and glory that go with the real thing. Fade back for a touchdown pass, swing into a home run blast and have fun with an unbeatable sports duo... - -- Two high quality games in one! -- For one or two player simultaneous play. -- Realistic action and graphics. -- Football action with 28 teams and dozens of exciting plays. -- Baseball realism featuring 28 clubs and big league fun. - -You've seen coverage of these popular pastimes in Sports Illustrated. Now, experience them in the same winning style with Sports Illustrated: CHAMPIONSHIP Football & Baseball. - 0.8 - 19930101T000000 - Halestorm - Sports-Sports / Baseball-Sports / Football (American) - 1-2 - 1538 - - - ./Sports Illustrated - Golf Classic (USA) (SGB Enhanced).zip - Sports Illustrated : Golf Classic - Sports Illustrated: Golf Classic is a Sports game, developed by Unexpected Development and published by Malibu, which was released in Europe in 1993. - 0.65 - 19940101T000000 - Unexpected Development - Malibu Games - Sports / Golf-Sports - 1-2 - 1538 - - - ./Sports Illustrated for Kids - The Ultimate Triple Dare! (USA).zip - Sports Illustrated for Kids : The Ultimate Triple Dare! - Master the streets, the slopes, the 3 hottest sports! - -Check this! Do you have what it takes to shred snow? Can you handle the halfpipe? Can you pump gravel on a BMX? You know you can - prove it! Pick your challenger and your sport: snowboarding on a slalom or the halfpipe, skateboarding on a the street or in the tube, or mountain bike racing on a trail or mountain. If you're feeling really hot, try the Triple Dare Triathlon with a major dose of all 3 sports! -Authentic moves and action - shake it up with some beastin' stunts for extra stylin' points. -C'mon - try a Backside Alley-Oop on your board - we dare you! Do it right and you might end up a real Sports Illustrated For Kids HotShot! - 0.5 - 19940101T000000 - Halestorm - Malibu Games - Sports-Sports / Multisports-Sports / Extreme - 1 - 1536 - - - ./Spot - The Cool Adventure (USA).zip - Spot : The Cool Adventure - The game structure is based on M.C. Kids; although the map screen closely resembles Super Mario Bros. 3. Getting hit causes players to lose health. In addition to avoiding enemies, Spot can either jump or collect blocks that are need to collect hard-to-reach spots and hearts. - 0.4 - 19930101T000000 - Visual Concepts - Virgin Interactive - Platform - 1 - 257 - - - ./Spot - The Video Game (USA).zip - Spot: The Video Game - A puzzle game loosely featuring licensing from the 7Up soft drink. The gameplay involves up to 4 players, which can be either human or computer, each taking on spots of a particular colour. Starting from opposite corners, they take it in turns to move, either by 'reproducing' one of their spots to form another one in an adjacent square, or by making a jump, losing the square you did have but taking one two spaces away. - -When a piece lands next to one of another colour, that piece changes colour into that of their opponent. The winner of each round is either the last player with any pieces left, or the player who has the most pieces left when the level is full. - 0.45 - 19900101T000000 - Software Creations - Arcadia Systems - Strategy-Platform-Puzzle - 1-2 - 257 - - - ./Spud's Adventure (USA).zip - Spud's Adventure - In Spud's Adventure the player takes the role of a potato who is tasked with rescuing the king's kidnapped daughter. To do so, he has to climb a tower consisting of many floors. There are two types of gameplay encountered during the game: Finding the exit in a maze-like stage while shooting enemies (touching them takes away life energy and eventually leads to death) or a Soko-Ban variant. Here the player has to push blocks into certain marked positions, but they cant be pulled. In those stages the level can be reset without penalty. -Shooting enemies awards experience points which eventually leads to a health upgrade. -The protagonist also encounters various friendly sprites who can be talked to and give hints. - 0.5 - 19910101T000000 - Atlus - Atlus - Adventure-Action-Puzzle - 1 - 512 - - - ./Spy vs Spy - Operation Boobytrap (USA).zip - Spy vs Spy : Operation Boobytrap - Players take on the role of a spy in white (or black), and go on a mission to go to four different locations and collect 4 items: a CD, passport, key and a sum of cash (and a brief-case to contain these things). But there's a snatch, another spy is also on the same mission. Players have to sweep him out of their way and collect the items before he does! - 0.65 - 19920101T000000 - First Star Software - Kemco - Action-Strategy - 1-2 - 1280 - - - ./Square Deal - The Game of Two-Dimensional Poker (USA).zip - Square Deal : The Game of Two-Dimensional Poker - Square Deal, also know as Cadillac II in Japan, is a Miscellaneous game, developed and published by Hect, which was released in Japan in 1990. - 0.75 - 19901130T000000 - HectorSoft - DTMC - Casino / Cards-Casino - 1-2 - 3584 - - - ./Star Sweep (Japan) (SGB Enhanced).zip - Star Sweep - A falling puzzle where you have to erase blocks. The object of the game is to clear the blocks by placing the same symbol inside the blocks in such a way that they are adjacent to each other. In "Problem Mode", the player has to solve each puzzle one after the other. - 0.7 - 19971219T000000 - Fupac - Axela - Puzzle - 1-2 - 2816 - - - ./Star Trek - 25th Anniversary (USA, Europe).zip - Star Trek : 25th Anniversary - This 1991 release was intended to coincide with the 25th anniversary of the 60's television series. The plot of this Trek is based around a giant "Doomsday Machine" that is destroying ships, planets, and other valuable stuff in federation space. The Federation has constructed a weapon to defeat the doomsday machine, but the Klingons think that it will be used against them. So, they steal the weapon and break it up into 12 pieces spread out over 3 planets. - -It is up to the crew of the Enterprise to travel to the 3 planets, recover all 12 pieces of the weapon, and finally stop the Doomsday Machine. There are two modes of game play. First, there is a side-scrolling shoot-em-up in which you pilot the Enterprise through asteroid fields and enemy fleets. Second, there is a overhead-view game in which you maneuver Captain Kirk around the planet to gather up the pieces of the weapon. - 0.65 - 19920101T000000 - Visual Concepts - Ultra Games - Puzzle-Adventure - 1 - 2816 - - - ./Star Trek - The Next Generation (USA, Europe).zip - Star Trek : The Next Generation - Cadets at Starfleet Academy must spend some of their classes in the starship simulator. This year is a simulation of the U.S.S. Enterprise. Substituting for Jean-Luc Picard, cadets will take the role of captain and then must access different crew members (functions of the ship) to complete a series of scripted missions. - -Star Trek: The Next Generation is divided into a series of missions. Players will start on the main screen of the bridge and from there can access Navigation, Tactical, Operations, Engineering, Transporter Systems and Mission Control. Mini-games are sometimes used to complete certain ship functions (such as rerouting power to the shields). - 0.5 - 19930101T000000 - Spectrum Holobyte - Spectrum Holobyte - Simulation - 1 - 1024 - - - ./Star Trek Generations - Beyond the Nexus (USA) (SGB Enhanced).zip - Star Trek Generations : Beyond the Nexus - Beyond the Nexus is based on the seventh Star Trek movie and its story: Captains Kirk and Picard must team up to stop a mad scientist from destroying an inhabited planet so that he might reenter the mysterious Nexus energy ribbon. - -The game has several different playing modes. The first is starship combat: seen from the main screen of the Enterprise (both the -B or the -D version) you navigate the ship through space, firing phasers or photon torpedoes at enemies like Tholians, Klingons and Romulans. Another mode has you navigating the ship to its destination by flying through rectangles in space. - -On away missions, the view switches to a top-down perspective where you control a single character and can fire your phaser at enemies. - -Finally, the game has two puzzle modes. In the first one, frequencies must be decoded: this is done by putting symbols into the right order. One can only guess the order at first, but after an attempt the game reveals how many of the selected symbols are part of the combination and how many are in the right place. Using logic, the right order can be determined, but there are only a limited number of tries. - -The second puzzle mode is used to reroute power from one system to another. To do so, a path must be built on a grid for the energy to flow through. The path must be built out of randomly assigned pieces that don't always fit together, similar to the concept of Pipe Mania. - 0.65 - 19940119T000000 - Imagineer - Absolute Entertainment - Simulation - 1 - 1024 - - - ./Star Wars - The Empire Strikes Back (USA, Europe).zip - Star Wars : The Empire Strikes Back - Based on the movie, so the storyline is basically the same. You play as Luke Skywalker, and using your blaster, lightsaber and force power skills, you must journey through Hoth, Echo Base, Dagobah, Bespin and Cloud City. Enemies such as Darth Vader and Boba Fett will appear along the way, while R2, Yoda and Obi-Wan appear to give you tips on enemy weakness. Also keep and eye out for things you won't see in the movie, such as trying to beat Slave 1 (Boba Fett's ship) and fighting Cloud Cars. - 0.6 - 19920101T000000 - Sculptured Software - Ubisoft - Platform - 1 - 257 - - - ./Star Wars (USA, Europe) (Rev 1).zip - Star Wars - This game on Gameboy is largely based on the movie "A New Hope" from the Star Wars Saga, released in 1977. It combines many game styles, but mainly an horizontal scrolling platformer. The game begins on Tatooine, where you play as Luke Skywalker. You will then have the opportunity to control Princess Leia and Han Solo. - 0.6 - 19920101T000000 - NMS Software - Ubi Soft Entertainment Software - Platform - 1 - 257 - - - ./Stargate (USA, Europe).zip - Stargate - Stargate for Gameboy is an action/platform game based on the movie of the same name directed by Roland Emmerich. The player plays Colonel O'Neil and his first mission is to find his team, as well as Doctor Jackson, as they have crossed the Stargate to reach the distant desert planet of Abydos. It will then be necessary to lead the assault against Râ and his troops to hope to return to Earth in a single piece. - 19940101T000000 - Probe Entertainment - Acclaim - Puzzle - 1-2 - 2816 - - - ./Stop That Roach! (USA).zip - Stop That Roach! - Stop that Roach! is a turn-based strategy game where the player has to eliminate a number of cockroaches on each level. - -The player has five turns in which he can move of a certain amount of tiles, place traps, stomp to frighten the cockroaches, step on them, hit them with a broom or spray them with an insecticide. Next come the cockroaches' turn, their actions being defined by precise rules. - -If the insects can escape or reach the piece of food you're meant to protect, you lose the round. Victory is achieved if all cockroaches are either destroyed or captured. - -The game includes a detailed tutorial with explanations of all the game mechanics. - 0.5 - 19940101T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Street Fighter II (USA, Europe) (Rev 1) (SGB Enhanced).zip - Street Fighter II - Before the flashy graphics, 3D animation and 30 hit turbo combos, there was the simple dragon punch and fireball. In this very scaled down version of the original Street Fighter II arcade game, you can choose from a select group of warriors including Ryu, Ken, Guile, Blanka, M. Bison, Chun Li, Zangief, Balrog and Sagat, each with a unique fighting style and special moves. Play through the one-player arcade mode and fight your way through each character in the game to the final boss, Bison, or play against a friend in two player mode. - 0.65 - 19950901T000000 - Capcom - Capcom - Fighting-Action - 1-2 - 262 - - - ./Street Racer (USA, Europe).zip - Street Racer - Street Racer is a kart racing game similar to Super Mario Kart. - -Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs. - 0.55 - 19961202T000000 - Vivid Image - Ubisoft - Racing, Driving - 1-2 - 1537 - - - ./Sumo Fighter (USA).zip - Sumo Fighter - Despite what the title may indicate, Sumo Fighter is not a sports game but a side-scrolling platformer. The player takes the role of a sumo wrestler who has to cross five levels (each with three stages plus a boss) to rescue his kidnapped girlfriend. - - The protagonist has two means of attack: his fists and a stomp attack which, in addition to the damage, can stun enemies. Experience points are awarded for killing enemies, solving hidden mini games and collecting power-ups like health refreshments or temporary invincibility. Eventually this leads to a level up and the player can choose to upgrade one of the two attacks or increase his maximum health. The mini games are sumo wrestling, arm wrestling and thumb wrestling. - - All are reaction tests in which a button has to be pressed to stop a cursor moving left and right at the correct spot. - 0.6 - 19930101T000000 - Kindle Imagine Develop - DTMC - Action-Platform - 1 - 257 - - - ./Super Battletank (USA).zip - Super Battletank : War in the Gulf - In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets. - -Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape. - 0.65 - 19940101T000000 - Imagineer - Absolute Entertainment - Simulation - 1-2 - 1024 - - - ./Super B-Daman - Fighting Phoenix (Japan) (SGB Enhanced).zip - Super B-Daman : Fighting Phoenix - Super B-Daman is an Action game, developed by Amble and published by Hudson, which was released in Japan in 1997. - 19970711T000000 - Amble - Hudson - Action - 1-2 - 256 - - - ./Super Bikkuriman - Densetsu no Sekiban (Japan).zip - Super Bikkuriman : Densetsu no Sekiban - Super BikkuriMan is an Action game, developed by Tom Create and published by Yutaka, which was released in Japan in 1992. - 0.65 - 19921211T000000 - Tom Create - Tom Create - Action-Platform - 1 - 257 - - - ./Super Black Bass Pocket 2 (Japan) (SGB Enhanced).zip - Super Black Bass Pocket 2 - Super Black Bass Pocket 2, sequel to the first opus, on Game Boy, is a fishing game. The software proposes to climb the ladder until you reach the first place of the fishing competition during which you have to catch more fish in terms of weight than the competitors. Aboard your boat, you first select the place where to cast your line. After having carefully selected the equipment (rod, bait, etc.), you must attract the fish with a skill that only you have the secret. On your rods, get set, fish. Super Black Bass Pocket games are released exclusively in Japan. - 19970620T000000 - Starfish - Fishing-Hunting and Fishing - 1027 - - - ./Super Black Bass (USA).zip - Super Black Bass - Super Black Bass is a bass fishing game where players can compete in four different lake tournaments. Player can fish in: Skywater Lake (Local Amateur), Clear Lake (Amateur), Murphy Lake (Pro) and Bluestone Lake (Super Bass), the goal of which is to catch a certain weight limit of bass before a certain time limit. - -There are two screens, the boating screen where players navigate a lake using the D-Pad to navigate, the "A" button for acceleration and the "B" button for reverse. The "Y" button is used to enter the fishing screen. There is also a fish finder on the lower part of the screen that helps the player in locating a good place to fish. - -When the player enters the "fishing screen", they can use the "L & R" shoulder buttons to increase the distance meter, the "X" button brings up the lure selection screen, the "B" button can bring an overhead view of the location the player currently has the lure set for and the "Y" button brings the player back to the "boat mode". To cast, the player presses the "A" button once to start the cast meter and a pressing it again when the meter is set at a certain limit to cast it. - -While fishing, the player will have an overhead top-down mode of the lake, using the "A" button to reel in their lure and using the D-Pad to manipulate movement of the lure. Fish can be seen through the water, outlined in a light color while bigger fish are seen stationary and cast in a dark shadow. Once the player hooks the fish, a meter will show up at the bottom, showing the tension of the line, when it hits to the far right of the meter, the line will snap. The line can also be manually cut by pressing the "A+B" buttons together. - -There are eight different lures to choose from (Pencil Bait, Torpedo, Jitterbug, Frog, Crankbait, Spoon, Furry Sinker & Plastic Worm) along with several different color variations to choose from and five fish to catch (Blue Gill, Rainbow Trout, Catfish, Northern Pike and the game's namesake, Bass). - -There are also attributes the player can have, Technique and Strength, that can be upgraded by catching more bass and progress can be kept through a password feature. - 0.75 - 19980101T000000 - Hot-B - Hot-B - Simulation-Hunting and Fishing-Fishing - 1 - 1027 - - - ./Super Breakout (USA).zip - Super Breakout - Super Breakout features similar gameplay to the original, but with several new game variations. Your goal is to earn as many points as possible by destroying the bricks at the top of the playfield. To do this, you need to use the paddle at the bottom of the screen to keep a bouncing ball within the playfield. There are four different game variations included. The first is 'Breakout', and plays the same as the original game. - 0.6 - 19980101T000000 - Atari - Majesco - Puzzle-Action / Breakout games-Action - 1-2 - 2816 - - - ./Super Chase H.Q. (USA, Europe).zip - Super Chase H.Q. - Super Chase H.Q. is an enhanced sequel to Chase H.Q. As usual, you must drive your way towards a criminal's vehicle, which is known to be involved in some crime, while avoiding passing cars to gain points. Your car also comes equipped with three turbos, which can be useful if you are way behind the vehicle. - -But this time, cars aren't just the only things that you have to worry about. You will also encounter bikes that shoot or throw firebombs at you, as well as cars that go the wrong way. (If you crash into one of these, you'll be sent flying through the air.) Not to mention other obstacles such as barricades. - -Furthermore, as well as the criminal's damage indicator, you also have your own. When you finally catch up with each criminal, they are likely to shoot at you if you get too close to their vehicle, but you may encounter criminals who have different ways of attacking you. The fourth criminal, for example, launches a missile at you if you are further behind him. Once you are shot at and hit, your indicator decreases for every time you are hit, but this rule does not apply when you're hit by passing cars. When your indicator is empty or when you're out of time, the game ends. - -When you complete each round, a statistics screen will appear, and you are awarded points based on the time remaining, how much damage you've done, and the number of nitros that are used. One of the options allow you to display the game's speedometer in either MPH or Km/h. The game also has a storyline, which can be viewed in between rounds. - 0.7 - 19940101T000000 - ITL - Taito - Racing, Driving - 1-2 - 1537 - - - ./Super Chinese Fighter GB (Japan) (SGB Enhanced).zip - Super Chinese Fighter GB - Super Chinese Fighter GB is a 2D fighting video game for the Game Boy released by Culture Brain in 1996. It is part of the Super Chinese series. - -Like Super Chinese Fighter for the SNES, Fighter GB allows players to participate in fighting game battles using characters from the Super Chinese games, including Jack and Ryu. The game has 12 different fighters. Players can use "super techniques" for their special attacks and block them using their "super defense." This game has a high level of animation and combat moves for a Game Boy game and it is possible to deliver combos that do more than 10 hits of damage. - 19961228T000000 - Culture Brain - Fighting / 2D-Fighting - 262 - - - ./Super Chinese Land 1-2-3' (Japan) (SGB Enhanced).zip - Super Chinese Land 1.2.3' - The three Super Chinese titles on one cassette. The first game is a stage clearing fighting action game. 2 and 3 are action RPGs. - 19960913T000000 - Culture Brain - Compilation - 3840 - - - ./Super Chinese Land 3 (Japan) (SGB Enhanced).zip - Super Chinese Land 3 - The latest installment in the popular action game series. This time, the main characters are Jack and Ryu, and once again there are plenty of sub-games and unique command battles to enjoy. - 0.5 - 19950113T000000 - Culture Brain - Role Playing Game - 1 - 768 - - - ./Super Hunchback (USA).zip - Super Hunchback - Quasimodo straps on his trusty hump one last time to rescue his paramour, the perpetually-imperiled Esmeralda, this time captured by a new villain, the horrible Halfenpounder. You must run, jump, and eat fruit (can malnutrition cause a hunched back? Can nutrition reverse it?) through a varied series of platform environments, jumping over (and atop) rolling logs that will briefly daze you if you mistime your jump and spiked pits that will, well, skewer you as surely as in the original, swinging on ropes, and signaling the end of each level by ringing an enormous bell there specifically for that purpose. Since our pal Quasi is from Paris, not Krypton, and doesn't grow large eating mushrooms, one must conclude that it is the amusing idle animations and hidden bonus stages that lend the "Super" prefix to this game. - 0.8 - 19920402T000000 - Ocean - Ocean - Sports-Action-Platform - 1 - 257 - - - ./Super Mario Land 2 - 6 Golden Coins (USA, Europe) (Rev 2).zip - Super Mario Land 2 : 6 Golden Coins - Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go one-on-one with Wario himself. - 0.9 - 19921102T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Super Mario Land (World) (Rev 1).zip - Super Mario Land - Once upon a time, there was a peaceful world called Sarasaland. In this world there were 4 kingdoms named Birabuto, Muda, Easton and Chai. One day, the skies of Sarasaland were suddenly covered by a huge black cloud. From a crack in this cloud, the unknown space monster Tatanga emerged to try to conquer Sarasaland. Tatanga hypnotized the people of all the kingdoms so that he could control them in any way he liked. In this way he took over Sarasaland. Now, he wants to marry Princess Daisy of Sarasaland and make her his queen. Mario came to know of these events, and he has started on a journey to the Chai Kingdom where Princess Daisy is held captive, in order to restore peace to Sarasaland. Can Mario defeat Tatanga, release people from his interstellar hypnosis, and rescue Princess Daisy? It's all up to you and Mario's skill. Go for it Mario! - 0.8 - 19900928T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Super Momotarou Dentetsu II (Japan).zip - Super Momotarou Dentetsu II - This is a board game featuring the well-known Momotaro. The position change system that was so popular in the previous game has been retained in this one. There are also new cards that appear for the first time. - 19940218T000000 - Hudson - Playing cards - 2560 - - - ./Super Momotarou Dentetsu (Japan).zip - Super Momotarou Dentetsu - A port from the PC engine version. The player becomes the president of a railroad company, and must make his company bigger and richer. Can be played by one to four players. - 19910308T000000 - Hudson - Playing cards-Board game - 1-4 - 2560 - - - ./Super Off Road (USA, Europe).zip - Super Off Road - Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits. - -Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits. - -Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version) in this classic arcade game. - 0.6 - 19920101T000000 - NMS Software - Tradewest - Racing TPV-Racing, Driving - 1-2 - 1537 - - - ./Super Pachinko Taisen (Japan) (SGB Enhanced).zip - Super Pachinko Taisen - A pachinko game ported from the Super Nintendo Entertainment System (SNES). Ultraman, Kamen Rider, and other heroes engage in fierce battles under the pachinko table. - 19950630T000000 - Kan's - Banpresto - Casino - 3584 - - - ./Super R.C. Pro-Am (USA, Europe).zip - Super R.C. Pro-Am - Super R.C. Pro-Am is the Game Boy update to Rare's classic radio controlled car game. 4 computer or human racers attempt to get around the track as fast as possible while avoiding hazards like oil slicks and traffic cones. There are also weapons that you can use to disable the other cars temporarily. - -The goal of the game is to collect the letter icons found on the tracks that spell "NINTENDO." Collecting the letters allows you to move up to faster cars and eventually win the championship. - 0.8 - 19910102T000000 - Rareware - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./Super Robot Taisen (Japan).zip - Super Robot Taisen - The very first installment of the Super Robot Taisen series is quite different from all of its successors; most notably, the robots are treated as sentient organisms, and all pilots are absent from the game. As the intro tells, they live on the planet of super robots, when a mysterious space creature know as Gil Gil Gan takes control of most the planet's inhabitants and launch a destructive war. - -The basic interface is like every other SRT game: your robots are placed out on a map grid with different terrain types. Placing the cursor above a robot and pushing a button brings up a menu with basic choices for movement, attack, status and special options. A similar menu is displayed if you move your robot close to an enemy unit, offering options to attack, use spiritual powers or negotiate. After all robots have moved, the turn is over, and the game switches to the enemy phase. - -All robots are licensed from two parties only ? Sunrise and Dynamic ? and when starting the game you may choose to start with the Gundam team, the Mazinger team or the Getter Robo team. One robot must be designated as the team leader, which allows you to upgrade its statistics with a number of points. If the leader robot is destroyed in battle, the game is over. Unlike later games, destroyed units are not repaired after a scenario is cleared, but may show up as an enemy unit later on. This puts a lot more emphasis on the negotiation command than later games, since a lot more enemy units may in fact turn out to be friends. Few of them will listen unless you have first brought down their HP to a minimal amount, though. - -Apart from HP, each unit has XP. Experience is gained for each enemy unit that is destroyed, and a level up adds to all aspects of your robot; speed, force, armor, HP and SP. SP, or spiritual power, is like MP in conventional RPGs, allowing a unit-specific set of ?spiritual commands? to be executed. These usually change game variables, such as force of attack, speed of dodging or health. Health is otherwise regenerated by putting a unit in one of the bases spread out on each map. When first entering a base, you gain a power-up item. These are fitted to your robots between scenarios and include new weapons and shields. - -Each battle is displayed as a small animation, but it is all very primitive compared to later games in the series, even on the Game Boy, with little movement apart from the bullets and lasers. Preceding each battle you have initiated yourself, you may choose your weapon. Weapons may be hand-to-hand or ranged. Ranged weapons are advantageous since your opponent may not fire back ? this is true even of enemy units which possess ranged weapons of their own. All weapons have also properties for their accuracy and power, which are altered according to the terrain and whether enemies are at sea, on the ground or airborne. - 0.6 - 19910420T000000 - Winky Soft - Banpresto - Role Playing Game - 1-2 - 768 - - - ./Super Scrabble (USA).zip - Super Scrabble - With all that Super Scrabble has to offer, even the most traditional Scrabble player will smile with delight. Watch the computer scan its 40,000+ word dictionary! ZOOM to any part of the game board for a close-up view. Think your opponent's trying to pull a fast one? CHALLENGE the word! Stuck trying to use your letters? Use the DUMP option to replace them! 5 skill levels and 4 different playing options make every game a mind-bending challenge! - 0.7 - 19910101T000000 - Imagineer - Milton Bradley Co. - Puzzle - 1-2 - 2816 - - - ./Super Star Wars - Return of the Jedi (USA, Europe) (SGB Enhanced).zip - Super Star Wars : Return of the Jedi - You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character. - -Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more. - 0.75 - 19950101T000000 - Realtime Associates - THQ - Platform - 1 - 257 - - - ./Super Street Basketball 2 (Japan) (SGB Enhanced).zip - Super Street Basketball 2 - A basketball game based on the popular street basketball game. When you shoot, the screen changes to a powerful magnified view. The controls have been improved from the previous game! - 19940916T000000 - Arcadia Systems - Vap - Sports / Basketball-Sports - 1538 - - - ./Super Street Basketball (Japan).zip - Super Street Basketball - Street basketball is simply basketball for a small group, with only two players per team, but every player has a unique personality. - 19920319T000000 - C-Lab - Vap - Sports / Basketball-Sports - 1 - 1538 - - - ./Superman (USA, Europe) (SGB Enhanced).zip - Superman - The sinister Lex Luthor is at it again! With his powerful weapon, the LEXOSKEL-5000, he'll stop at nothing to destroy the Man of Steel and take control of Metropolis. But now, you as Superman must come to the rescue in a battle against evil spanning land, air and sea. Take on the mysterious Shadow Walkers, battle the menacing extra terrestrial, The Preserver, escape heavy artillery fire and defeat the LEXOSKEL-5000 before Lex Luthor's plan condemns Metropolis forever! - 1 - 19970101T000000 - Titus - Titus - Action-Platform - 1 - 257 - - - ./Swamp Thing (USA, Europe).zip - Swamp Thing - Swamp Thing is based on the DC comic of the same name. Deep in the swamps of Louisiana, a Dr. Holland, is hard at work on a growth formula for plants. His sponsor however has different ideas for the technology and burns down the lab. The poor doctor is burned and covered with formula and inside of the organically rich Bayou swamps... he becomes Swamp Thing. - -The game is a side-scrolling platform game. Swamp Thing can punch (but not duck and punch) and jump a short distance. Health power-ups will be needed to keep him alive and additionally ball power-ups can be found to give him a projectile weapon. - 0.35 - 19920101T000000 - Imagineer - THQ - Action-Platform - 1 - 257 - - - ./T2 - The Arcade Game (USA, Europe).zip - T2 : The Arcade Game - As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. - -Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected. - -T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill. - -Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively). - 0.45 - 19921102T000000 - LJN - Midway - Lightgun Shooter-Shooter - 1 - 261 - - - ./Taikyoku Renju (Japan) (En,Ja).zip - Taikyoku Renju - Taikyoku Renju is a Miscellaneous game, published by Towa Chiki, which was released in Japan in 1990. - 19900223T000000 - Towa Chiki - Asiatic board game - 2048 - - - ./Tail 'Gator (USA, Europe).zip - Tail 'Gator - Tail Gator on Gameboy is a platform game in which you play as a crocodile moving through environments full of monsters. You'll only be able to jump and tail swipe your enemies, however if you collect enough "P" symbols you will be able to hit from a distance. Many chests are scattered around, it's up to you to open them to increase your score! - 0.7 - 19910602T000000 - Natsume - Natsume - Platform - 1 - 257 - - - ./Taiyou no Tenshi Marlowe - Ohanabatake wa Dai-panic (Japan).zip - Taiyou no Tenshi Marlowe : Ohanabatake wa Dai-panic - Taiyou no Tenshi Marlowe: Ohanabatake wa Dai-Panic! (Sunshine Angel Marlowe: Panic in Bloomland!) is a weird game. It's essentially a puzzle game that's hard to categorize. - -Despite being released only in Japan, the game is fully playable for non-Japanese speakers. The only thing you would be missing is the brief story, but there is a fan translation patch for anyone curious about the game. - -The game consists of eight areas which you can beat in any order to unlock the final areas. Each area has a total of five stages that need to be beaten before you can clear the area and move onto the next one. Every area features a unique theme with cutesy graphics of enemies that are also surprisingly well animated for a GB game. The goal of each stage is to make all the flowers bloom while avoiding enemies and preventing them from destroying your work. - 0.75 - 19940527T000000 - Quest - Technos Japan - Puzzle - 1 - 2816 - - - ./Taiyou no Yuusha - Fighbird GB (Japan).zip - Taiyou no Yuusha : Fighbird GB - The solar system is under threat by aliens that are being led by Dryas, with the help of a human mad scientist named Dr. Jango. The Space Police Force (SPF) is tasked with seeking out the Evil Energy that constitutes Dryas and destroying the mechabeasts that he deploys to attack the human race whether in Earth or in space. - -The player at the start of the game gets to choose between two characters, Kenta, a special member of the SPF and grandson of Dr. Hiroshi Amano, the scientist that develops the mechs of the SPF; or the main character, Yuutarou Katori, the human identity of the space guardian known as Fighbird. - 0.7 - 19911220T000000 - Biox - Irem - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./TaleSpin (USA).zip - TaleSpin - Just Plane Fun! - -Strap on your seat belt! Here's rollicking fun with Baloo and his cargo plane the Mini-Sea Duck. He's out delivering goods to all the people in the Cape. But Don Karnage and his goofy band of pirates are hot on Baloo's tail, trying to swipe the cargo! - -It's high-flying adventure as Baloo dodges and shoots through the clouds and over skyscrapers. Alligators and natives rumble in the jungle. Cave dogs bash Baloo with bones. Submarines transform into helicopters. Baseballs as big as boulders give Baloo a rocky ride! - -Baloo's got many trips to make so he's got to be a frisky flyer. Grab your goggles, and don't smack into a bubble. It could mean trouble! - 0.7 - 19921201T000000 - Dual - Capcom - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Tamagotchi (USA, Europe) (SGB Enhanced).zip - Tamagotchi - An egg arrives from a far-off planet in outer space. This egg contains a 'Tamagotchi', a baby alien that cannot fend for itself, and requires your attention and care. Look after the Tamagotchi and help it grow up. - -Tamagotchi is a game based on the popular virtual pet of the same name. In it, you select an egg from the laboratory, and then it hatches in its room. From there, you are fully responsible for its care. Everything from feeding, medicine, playing with it, cleaning up its poo and scolding or praising it when appropriate - you must do it all. - -Unlike the actual Tamagotchi toy, the Game Boy version is not in realtime - you can adjust the Tamagotchi's growth speed in the game options. You can also look after up to three Tamagotchis simultaneously. The Game Boy version also features three different games to play with your pet - depending on the game you select, it will improve their mood, their intelligence, or their physical fitness. The three games are: - - Smile Game - Your pet will look left and right. Try to guess which direction it will face next. - Study Game - Help your Tamagotchi study. Simple math questions will appear and you must help it answer them. - Sports Game - Keep your Tamagotchi fit. Baseballs will rain down from the sky. Get your pet to them before they hit the floor to score a point. - -Another feature exclusive to the Game Boy version are Tournaments. You can enter your pet in Race, Beauty and Knowledge tournaments. You can increase your chances of winning in these by training your pet, but make sure that when you enter them that it's not sick or spoiled, as it will not perform as well as it could. Win a tournament and your Tamagotchi will be placed in the Hall of Fame. - 0.5 - 19970101T000000 - Bandai - Bandai - Simulation - 1 - 1024 - - - ./Tarzan - Lord of the Jungle (USA, Europe).zip - Tarzan : Lord of the Jungle - According to African legend, a human baby was abandoned in the forest. Found and brought up by a she-ape named Kala, he grew to learn the ways of the jungle and the language of the beasts. Years later, as John Clayton, Lord of Greystoke, he was brought back to England to claim his rightful inheritance. However, he occasionally returns to the wild to become Tarzan, Lord of the Jungle. - -Now is one of those occasions. Tarzan has returned to the jungle with his wife, Lady Jane Greystoke, but their holiday came to an end when Usanga, evil chief of the Wamabo, kidnaps Jane to force Tarzan into retrieving the seven gemstones that were stolen from his tribal shrine. These gemstones are believed to be the Eyes of the Rainbow, representing each color of the spectrum. Tarzan has been given three days to find the gemstones, otherwise Jane will be eaten by the tribal pet, Sheeta the Panther. - -After consulting his information sources, Tarzan learns that the Eyes of the Rainbow have been scattered around the dense jungle by a family of pesky chimps. Tarzan's quest involves navigating dark caves, crevasses, swamps, and treacherous quicksand. - -Objects, such as the rope and torch, need to be found if Tarzan wants to find each gemstone. Throughout the quest, hazards such asheadhunters, lions, snakes, spiders, quicksands, and pits are encountered. If Tarzan comes into contact with any of these hazards, he becomes stunned for an hour and the on-screen timer shrinks accordingly. Fortunately, he can punch creatures, allowing him to escape them. - -If Tarzan manages to find all seven gemstones within the time limit and deliver them to Usanga, Jane will be released. If not, she will become nothing more than another bowl of jungle soup. - 0.65 - 19941001T000000 - Eurocom - GameTek - Platform - 1 - 257 - - - ./Tasmania Story (USA).zip - Tasmania Story - Tasmania Story was 1990's second-best-selling Japanese movie, about a man looking for the extinct Tasmanian tiger, and his son looking for his father. The tie-in game, however, is nothing but a remake of Pony Canyon's 1984 title Fruit Panic. - -A single-screen platformer, you guide a man with a hat from platform to platform. Since he can't jump by himself, you must use the trampolines to the left and right to make him reach the right platform, where he can pick up cactuses, flowers and other plants. When all plants are picked, the next stage follows. What makes the game hard are the "Tasmanian devils" which hunt your man. By dropping on a devil from above, or laying a bomb for an enemy to walk into, you can temporarily stun them. - 0.5 - 19910101T000000 - Pony Canyon - FCI - Action-Platform / Run Jump-Platform - 1 - 257 - - - ./Taz-Mania 2 (USA).zip - Taz-Mania 2 - Taz Mania 2 is the second Game Boy game based on the animated TV show. The player takes the role of Taz who has to free his family which was kidnapped by the two hunters Bull Gator and Axl. This is basically a standard platformer in which the player crosses the 16 levels, jumps over gaps and dodges enemies. - - However, the unique feature of the cartoon Taz was converted to the game: his ability to spin. This allows him to reach high acceleration and being invulnerable - but every second takes away a part of the associated energy bar. - - It can be refilled by picking up one of the power ups on the way. Every level has to be solved within a time limit and Taz loses one of four hearts when hit by an enemy or touching water. - 0.5 - 19970101T000000 - Beam Software - THQ - Platform - 1 - 257 - - - ./Tecmo Bowl (USA).zip - Tecmo Bowl - The most popular American football game to hit the NES console, Tecmo Bowl pits the player vs. the computer in 11 game single-elimination playoff action, or you can go head-to-head with a human opponent in action or coach mode. There are 12 teams of real NFL players (circa 1988) to choose from, but don't look for official NFL team logos or mascots like Bears or Dolphins--Tecmo Bowl has the NFLPA but not the NFL license. - -The play perspective is top-down and the screen scrolls horizontally. Player graphics are large and colorful, which is made possible by limiting the number of players to nine per team. Animated cut-scenes are shown following touchdowns and at half-time, and crowds are shown filling the endzone seats. - -There are four plays to choose from on offense--usually two runs and two passes. The player takes control of the quarterback before the snap and then either hands off to the running back or works through his receiver progression from the top to the bottom of the screen. Defense consists of trying to guess which offensive play the opponent will select and then taking control of one of the defensive players before the snap. A very simple power meter system is used for kicking field goals, extra points, and punts. - -There are no game or season stats and there is no way to save your season, but there is a password feature allowing you to resume tournament play where you left off. - 0.6 - 19910902T000000 - Tecmo - Tecmo - Sports-Action-Sports / Football (American) - 1 - 1538 - - - ./Teenage Mutant Ninja Turtles - Fall of the Foot Clan (USA).zip - Teenage Mutant Ninja Turtles : Fall of the Foot Clan - The Turtles' first Game Boy game is a fairly simple platforming-style game, where Leonardo, Michaelangelo, Raphael, and Donatello must battle against Krang and Shredder and save their friend April O'Neil in the process. - 0.7 - 19900101T000000 - Ultra Games - Konami - Platform - 1 - 257 - - - ./Teenage Mutant Ninja Turtles II - Back from the Sewers (USA).zip - Teenage Mutant Ninja Turtles II : Back from the Sewers - Teenage Mutant Ninja Turtles II: Back from the Sewers is the second Teenage Mutant Ninja Turtles for the Game Boy. It is a sequel to Fall of the Foot Clan. - -This time, Splinter was captured by Krang. Leonardo, Michelangelo, Raphael and Donatello go in search of their master until arriving at Krang and Shredder. - 0.65 - 19920521T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Teenage Mutant Ninja Turtles III - Radical Rescue (USA).zip - Teenage Mutant Ninja Turtles III : Radical Rescue - The player begins the game by taking control of Michaelangelo, who must rescue the other turtles, along with Splinter and April O'Neil, who have been kidnapped by Shredder.[2] Unlike other games based on the franchise, this is a scrolling action-adventure game reminiscent of the Metroid and the later Castlevania: Symphony of the Night. Each turtle has a different ability which is necessary to finish the game. Michaelangelo can hover using his nunchakus as a helicopter, Leonardo can drill the floor by spinning with his katana, Raphael can hide himself inside his shell to enter passages that are otherwise too small to enter, and Donatello can stick to and climb walls. - -The bosses are Scratch, Dirtbag, a Triceraton, Scale Tale, and Shredder (in this game known as Cyber-Shredder). - 0.7 - 19930101T000000 - Konami - Konami - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Tekichuu Rush (Japan).zip - Tekichuu Rush - Tekichuu Rush is a horse racing game published by Nippon Clary Business, which was released in Japan in 1993. This is a horse racing prediction software that allows you to predict the winning horse with simple operations. All you have to do is enter the number of runners and the odds, and the computer will predict the winner for you. - 19930730T000000 - Nippon Clary Business - Horse racing-Sports with animals - 1538 - - - ./Tekkyu Fight! - The Great Battle Gaiden (Japan).zip - Tekkyu Fight! : The Great Battle Gaiden - Tekkyu Fight! The Great Battle Gaiden is an Action game, developed by Sun L and published by Banpresto, which was released in Japan in 1993. - 19930730T000000 - Sun L - Banpresto - Action - 1 - 256 - - - ./Tenchi o Kurau (Japan).zip - Tenchi o Kurau - This is a port of Tenchi wo Kurau, an RPG written by Hiroshi Motomiya that was popular in the NES version. The goal is to defeat enemy warlords in 15 Chinese provinces and unify all of China. - 19940422T000000 - Sun L - Capcom - Role Playing Game - 1 - 768 - - - ./Tennis (World).zip - Tennis - Tennis is, as the name implies, Nintendo's version of the sport. One player vs computer or two players will compete in tennis in a more or less standard suite of rules (scoring, sets etc.). - -Players are controlled by the movement buttons, but while button A indicates a low hit, button B indicates a high one. You have the choice of four levels of computer AI, or two player via Game Boy link cable. The usual assortment of shots are available, including forehand and backhand, lobs and volleys when up close to the net. - - 0.7 - 19890101T000000 - Nintendo - Nintendo - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Terminator 2 - Judgment Day (USA, Europe).zip - Terminator 2 : Judgment Day - Terminator 2: Judgment Day is a third-person platform/action game for Game Boy. It was developed by B.I.T.S. - -The game is a side-scroller. The player moves from left to right, shooting enemies and jumping over obstacles in the platforming stages. There are also time-limited mini-games, such as re-arranging wires to form a connected path, as well as other types of stages. The stages are based on key scenes from the film. - -At the beginning of the game, the player appears to be in the future, with Terminators attacking the player, and a Hunter Killer type robot dropping explosives around the player. - 0.45 - 19920101T000000 - Bits - LJN - Platform - 1 - 257 - - - ./Tesserae (USA).zip - Tesserae - Tesserae is a 2-d combination of Rubic's Cube and the more advanced levels of Q-Bert. Simple yet colorful symbol graphics make for endless hours of gameplay... akin to how one can play MineSweeper or Tetris on end, this game got into your head. Gameplay consisted of "flipping" tesserae, or tiles, from squares over adjacent squares. The result would either create a complex tile, or cancel out, resulting in the deletion of a tile. The goal was to clear the board entirely. Higher levels were designated by added tile complexity, and larger board grid sizes. - 0.6 - 19930801T000000 - Eurocom - GameTek - Strategy-Puzzle - 1-2 - 1280 - - - ./Tetris 2 (USA, Europe) (Rev 1) (SGB Enhanced).zip - Tetris 2 - Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. - -The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. - -To complete the round just clear the dots, not the blocks themselves. - 0.85 - 19931202T000000 - Nintendo - Nintendo - Puzzle-Action-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris Attack (USA, Europe) (Rev 1) (SGB Enhanced).zip - Tetris Attack - All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he must set off to free his friends, and to defeat Bowser and break the spell. - -Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll clear, potentially creating combos from new blocks falling to take their place. Combos will send large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching it, turning it into normal blocks. - -The game offers a story mode against the computer, as well as a 2-player versus mode, an endless mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set arrangement of blocks must be cleared in a specific number of moves. The game is based on the Japan-only title Panel de Pon. - 0.7 - 19960101T000000 - Intelligent Systems - Nintendo - Puzzle-Action - 1-2 - 2816 - - - ./Tetris Blast (USA, Europe) (SGB Enhanced).zip - Tetris Blast - In this version of Tetris, the basic 'clear the line of puzzle blocks' element is still here, but with an added twist: inside the many block shapes are bombs. By linking the bombs while clearing the play field as usual (creating a line of blocks), more of the field is cleared as the bombs explode. - -The usual gameplay modes are included, i.e. challenge, clear as many lines as possible, time trial, clear as many lines as possible before time runs out and 2 player battle. - 0.75 - 19960102T000000 - Bullet Proof Software - Nintendo - Action-Puzzle - 1-2 - 2816 - - - ./Tetris Plus (USA, Europe) (SGB Enhanced).zip - Tetris Plus - This is yet another updated version of Tetris which was released for PlayStation, Saturn, and Game Boy. This version features Classic mode, Puzzle mode, Versus mode, and Edit mode. In Puzzle mode, you must save the professor who climbs his way to the top. In order to do that, you must clear the blocks away and bring him to the bottom. Versus mode brings you head to head with another player. Edit mode allows you to create and save your own custom levels. - 0.7 - 19970825T000000 - Jaleco - Jaleco - Puzzle-Action-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris (World) (Rev 1).zip - Tetris - This version of Tetris is one of many conversions of the famous block-stacking game, and was included with the Game Boy upon its release in several territories. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows are cleared, the pace of the game increases and the background changes, and the game ends if the stack reaches the top of the well. - -The game is very similar to Nintendo's own NES version of the game, featuring the same "Type A" endless and "Type B" set-clear modes. The game also features a 2-player versus mode that can be played with two Game Boys, two copies of Tetris, and a Game Boy link cable. Clearing lines in this mode will cause the other player's stack to rise, with the goal being to make the other player lose. - 0.8 - 19890602T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Addams Family, The - Pugsley's Scavenger Hunt (USA, Europe).zip - The Addams Family : Pugsley's Scavenger Hunt - The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second animated TV series The Addams Family (1992). The entire Addams family is being held captive by various monsters throughout the mansion, and Pugsley needs to rescue them. They are hidden in various parts of the mansion, e.g. the forest, which can be accessed in any order. The gameplay follows the usual platforming standards: Pugsley moves from left to right while jumping a lot and avoiding enemies. - -This version of the game is heavily based on the SNES version of The Addams Family - it features the same storyline with another main character and almost identical level design. Another difference to the SNES version of this game is that Pugsley can only take two hits before dying - but there is an additional power-up that makes him faster and gives him an extra hit. - 0.4 - 19930702T000000 - Ocean - Ocean - Action-Platform - 1 - 257 - - - ./Addams Family, The (USA).zip - The Addams Family - The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart. - 0.6 - 19920102T000000 - Ocean - Ocean - Action-Platform - 1 - 257 - - - ./Adventures of Star Saver, The (USA, Europe).zip - The Adventures of Star Saver - On a routine check through the city, police officer Tony and his sister find themselves sucked up by a UFO and transported to a distant land. Separated from his sister, Tony is left stranded in the middle of nowhere, but luckily for him the aliens left something for him, having stolen a mech from elsewhere in the galaxy. Powerful and deadly, the mech seems to have a mind of its own, and agrees to join Tony on the quest to find his sister. - -The side-scrolling shooter pits you against a host of different alien creatures across the galaxy. You'll start inside the mech itself, collecting weapon upgrades along the way to increase your chances of defeating the alien scum. But be careful, if you're hit by them, you'll lose the safety of the mech and be all by yourself. - 0.65 - 19920101T000000 - A Wave Inc - Taito - Action-Platform - 1 - 257 - - - ./Amazing Spider-Man, The (USA, Europe).zip - The Amazing Spider-Man - Mary Jane has been kidnapped! One of Spider-Man's enemies has discovered his true identity, Peter Parker. Unfortunately for Spidey, exactly who has kidnapped Mary Jane is a mystery. So, you must guide Spider-Man through 5 levels to find where she is hidden. - -This 1990 release is a side-scrolling action game. Spider-Man can use his web making abilities to either hang from the ceiling or shoot webs out like bullets, but most of his attacks are punches or kicks. Also included are two vertical-scrolling building climbing segments. - 0.6 - 19900701T000000 - Rareware - LJN - Action-Platform - 1 - 257 - - - ./Blues Brothers, The (USA, Europe).zip - The Blues Brothers - The Blues Brothers are on the run from the law. Take control of either bulky Jake or nippy Elwood in this five-level platform game. You must cross a prison, a river and the big city to reach freedom. You also must find your missing records and collect these. Everything and everyone is against you, but you can pick up and throw warehouse crates to defeat your opponents. - 0.75 - 19920601T000000 - Titus - Titus - Platform-Platform / Run Jump Scrolling - 1 - 257 - - - ./Bugs Bunny Crazy Castle 2, The (USA).zip - The Bugs Bunny Crazy Castle 2 - Honey Bunny has been kidnapped by an evil witch, who has placed her inside a huge castle. Bugs must find a way through the castle to save Honey in his second Game Boy adventure. This time around Bugs must collect 8 keys in each of the 28 levels to advance. Along the way, Foghorn Leghorn, Wile E. Coyote, Yosemite Sam, and others will attempt to impede your progress. - 0.6 - 19910902T000000 - Kemco - Kemco - Puzzle-Strategy - 1 - 2816 - - - ./Bugs Bunny Crazy Castle, The (USA, Europe).zip - The Bugs Bunny Crazy Castle - This game is the first in the Crazy Castle series of Bugs Bunny games for the Game Boy. The object of this game is to move Bugs around the 80 levels of a castle and collect all of the carrots. Preventing Bugs' progress are the usual Warner Bros. characters, such as Daffy Duck, Yosemite Sam, and Sylvester. Bugs himself does not have any attack moves, but you can find various objects like anvils and boxing gloves to thwart your enemies. - 0.6 - 19900302T000000 - Kemco - Kemco - Puzzle-Strategy - 1 - 2816 - - - ./Fidgetts, The (USA, Europe) (En,Fr,De,Es,It,Nl,Sv).zip - The Fidgetts - The Fidgetts is a side-scrolling platform puzzle game in a similar vein as The Lost Vikings. The player can switch between two Fidgetts (cartoon-like animals) to get past obstacles. One of the Fidgetts can jump higher to reach objects or locations otherwise unreachable. Fidgetts can lift and drop items to help them climb over obstacles. Within each level the player must get both Fidgetts to the exit before a time runs out. There's pit traps and enemies that can cause the Fidgetts to loose lives or receive damage. - -In between levels the player can play a Breakout variant in which the player controls a paddle at both the top and bottom of the screen. In between the blocks that can be destroyed with the ball are power-ups that can be collected. - 0.5 - 19930101T000000 - Game Over - Elite Systems - Action-Platform - 1 - 257 - - - ./Final Fantasy Legend, The (USA).zip - The Final Fantasy Legend - The first 'Final Fantasy' title on the Game Boy, Legend allows you to choose from 8 different characters, from the usual human male or female to zombie, wererat, redbull (not the drink), clipper or mutant male or female. No matter which you choose, the goal stays the same: Increase your experience points and abilities by defeating many varied enemies through-out the land. - -Much like the FF series of old (and new), you can choose members to join your party and the quest that lies ahead (either warriors, mutants or creatures). Every character has a limit to the amount of moves available during every battle and experience points are gained after each fight, increasing stamina, power, etc. - 0.65 - 19900930T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Flash, The (USA, Europe).zip - The Flash - Based on the 1990 TV show, The Flash is a side-scrolling platform/fighting game featuring the fastest man alive. The player must guide the Flash through thirteen levels and stop The Trickster from blowing up the city. - -Flash runs from left to right and using his jumping and punching abilities must defuse bombs, beat up thugs, navigate obstacles and battle bosses, all while completing each level within a time limit. - 0.2 - 19920301T000000 - Equilibrium - THQ - Fighting-Action-Platform / Fighter Scrolling-Platform - 1 - 262 - - - ./Flintstones, The - King Rock Treasure Island (USA, Europe).zip - The Flintstones - King Rock Treasure Island - Fred Flintstone uncovers a treasure map and sets off on a wild adventure to find the loot. He travels through seven danger-filled stages by riding a dinosaur and driving the Flintmobile. Help Fred cross dangerous pits, navigate treacherous waters, and defend himself against bad bunnies, awful armadillos, and flying fish on this exciting quest! Your reward will be the hidden treasure and a great adventure! - 0.7 - 19930101T000000 - Taito - Taito - Action-Platform - 1 - 257 - - - ./Flintstones, The (USA, Europe).zip - The Flintstones - IT'S FRED'S LIFE...AND YOU GET TO YABB-DABBA-DOO-IT! - -What's more fun than watching The Flintstones? Playing The Flintstones, silly! - -The evil Cliff Vandercave has kidnapped Pebbles and Bamm-Bamm. Guess who to the rescue?!? - -Put on your tiger skin, take off your shoes, and be your favorite Stone Age stooge in the rockinest adventure this side of the Jurassic Park. Live in Bedrock. Hang out with Barney, Wilma, Betty, and Dino. Wrestle with hungry dinosaurs. Eat Brontosaurus Burgers. And bring home the little ones, safely. - -After all, it's Fred's life...and you get to YABBA-DABBA-DOO-IT! - 0.75 - 19940101T000000 - Ocean - Twilight Games - Action-Platform - 1 - 257 - - - ./Game of Harmony, The (USA).zip - The Game of Harmony - This strategic action puzzle game features original gameplay. You control a spacecraft situated on a globe which you can rotate and move around the screen. You must knock globes into others of the same colour, to rid the screen of all the globes. The screen has no borders, so globes can be pushed off the side of the screen, increasing your tactical range. Knocking globes of different colors into each other produces smaller pods which need to be picked up quickly, giving you energy, or they will turn into globes and you will have to get rid of them too. Many of the globes are linked to other globes (or the ship) via string, and the level layouts include barriers as obstacles (and ricochet points), making the Newtonian physics more complex. - 0.6 - 19950101T000000 - The Assembly Line - Accolade - Strategy - 1-2 - 1280 - - - ./Getaway, The - High Speed II (USA).zip - The Getaway - A handheld version of the William's pinball machine, the basic gameplay is a pinball board with racing themes such as roads and on-ramps, hitting various bumpers and targets to gain a higher score. - -There is also a mini-game if they player can hit a special ramp on the board that takes the player to a driving game, something like OutRun, dodging traffic to gain points. The game is over once the player reaches the hideout, trying to avoid pursuing cops using various methods including multiple balls to try confuse them. - 0.7 - 19950101T000000 - Unexpected Development - Williams Entertainment - Pinball - 1 - 1792 - - - ./Humans, The (USA).zip - The Humans - Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success. - -Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted. - 0.6 - 19920101T000000 - Imagitec Design - GameTek - Strategy-Thinking - 1 - 1280 - - - ./Hunchback of Notre Dame, The - 5 Foolishly Fun Topsy Turvy Games (USA, Europe) (SGB Enhanced).zip - The Hunchback of Notre Dame : 5 Foolishly Fun Tops - WELCOME TO THE FESTIVAL OF FOOLS! - -Chiseler, Djali Bowling, Catch the Fool, Upsy Daisy, and Picture Puzzle...It's five topsy-turvy games in one! Whether you're chiseling away behind the walls of Notre Dame, or lining Djali up for a trip down the alley, this is the most foolish fun youve ever fit into your pocket! - -- 5 topsy-turvy games featuring characters from the hit film -- Escalating game levels to challenge players of all ages -- Special bonuses allowing admission to the Funfair -- Play for 10 minutes or 10 hours - 0.7 - 19970301T000000 - Tiertex - Disney Interactive - Compilation - 1 - 3840 - - - ./Hunt for Red October, The (USA, Europe).zip - The Hunt for Red October - Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class submarine with nuclear strike capabilities. This war machine has been named the Red October. While on its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan to defect to the United States. Naturally, such a weapon must not be allowed to fall into American plans, and so orders are issued among the Soviet forces to destroy the Red October. - -You control the Red October during its run for freedom. The game plays as an underwater sidescroller. The Red October submarine can move in any of four directions. The A button fires torpedoes horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the Caterpillar drive (invisibility) may be activated for short periods of time. The player may also activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are displays for Armor (health) and Power (fuel); should either run low, the Red October in danger of being destroyed. Power-Ups to increase or decrease the power of missiles and torpedoes may be found by destroying enemies. - 0.6 - 19910101T000000 - Hi-Tec Software - Hi-Tec Software - Shoot'em Up-Action - 1 - 260 - - - ./Incredible Crash Dummies, The (USA, Europe).zip - The Incredible Crash Dummies - At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose. - -You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points especially as there are screwdrivers to pick up which restore one limb. - 0.9 - 19920101T000000 - Acclaim - Acclaim - Action - 1 - 256 - - - ./Jetsons, The - Robot Panic (USA, Europe).zip - The Jetsons : Robot Panic - Orbit City is being attacked by fierce robots and only The Jetsons can stop them! With the help of his family, George Jetson charges in to defeat the robot leader and save the day! - 0.65 - 19921001T000000 - Act Japan - Taito - Action / Adventure-Action-Platform - 1 - 257 - - - ./Jungle Book, The (USA, Europe).zip - The Jungle Book - You're an Indian boy named Mowgli, and you were raised by a pack of wolves. No parents. No school. No problems. Great life, huh? Except there's a rumor that Shere Khan the man-eating tiger is coming after you. So now you've got to sneak, swing and swoop your way through the jungle, catch the tiger by the tail and reach the safety of the man-village. - -To do this, you have to get the hang of incredibly tricky vines, neutralize venom balls, dodge coconut-throwing monkeys and fire off bananas at any scorpion, vampire bat, or crazy ape that gets in your way. So eat your potassium. It's a jungle out there! - 0.6 - 19940101T000000 - Eurocom - Virgin Interactive - Action-Platform - 1 - 257 - - - ./King of Fighters '95, The (USA) (SGB Enhanced).zip - The King of Fighters '95 - The first sequel in the King of Fighters series picks up a year after the end of the first tournament. Once again, fighters from all over the world receive a mysterious invitation to a team-based fighting tournament. And just like last year, it appears that the notorious criminal Rugal Bernstein is behind it, apparently returning from the dead to raise havok once again... - -The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially unchanged from the previous title, though it does introduce the "team edit" concept which would remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a totally customized team using any of the available fighters, or use one of the default teams if you wish. - 0.65 - 19970201T000000 - SNK - SNK - Fighting-Action-Fighting / Versus - 1 - 262 - - - ./Legend of Zelda, The - Link's Awakening (USA, Europe) (Rev 2).zip - The Legend of Zelda : Link's Awakening - The fourth game in the Zelda series although it does not take place in Hyrule. After being attacked at sea, Link's ship sinks, and he finds himself stranded on Koholint Island. He awakens to see a beautiful woman looking down at him. He soon learns the island has a giant egg on top of a mountain that the Wind Fish inhabits deep inside. Link is told to "awaken the wind fish and all will be answered," so Link sets out on another quest. - -Play is similar to the SNES game with a top down perspective. Link must go onto each of the 7 temples to retrieve a musical instrument that will help awaken the Wind Fish. Along the way, Link must search the land and uncover hidden treasures and items that will allow him to progress on his journey. With new items, he can open up new passages that will take him even farther on his quest and allow him to enter new areas that were inaccessible before. Link can attack his enemies with his sword or use items he finds during his quest to help him. Guarding every instrument is a temple boss, which must be defeated if Link is to awaken the Wind Fish. - 0.95 - 19930806T000000 - Nintendo - Nintendo - Role Playing Game - 1 - 768 - - - ./Lion King, The (USA).zip - The Lion King - Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return. - -The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. - -As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge. - -As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). - -The game features no in-game save function, and it needs to be replayed from the beginning every time. - 0.65 - 19950101T000000 - Dark Technologies - Virgin - Action-Platform - 1 - 257 - - - ./Little Mermaid, The (USA).zip - The Little Mermaid - Ariel, the little mermaid who became human, and Eric, prince of the land, are head over fins in love. But Ariel's friends are in deep trouble! Ursula, the evil Witch of the Sea, has cast a spell on all watery creatures. If Ursula's not stopped, she'll take over the ocean! - -To save her friends, Ariel dives into the sea, becoming a mermaid again. But the water is full of jellyfish, lobsters, eels, and blowfish. Ariel quickly snares the fierce fish, while diving and leaping to escape danger. At Ursula's palace, the wicked witch attacks with her most treacherous tricks. Can Ariel defeat her in time to save the sea? - -It's the catch of the year! Swim to Ariel's favorite music, including the Academy Award-winning Under the Sea. Gasp as Ariel tackles slithery eels, snarling sharks, walruses and the amazing Soldierfish. Find out if Ariel can ever return to Eric. Your whole family will fall hook, line, and sinker for The Little Mermaid! - 0.6 - 19930101T000000 - Capcom - Capcom - Action-Platform - 1 - 257 - - - ./Lost World, The - Jurassic Park (USA, Europe) (SGB Enhanced).zip - The Lost World : Jurassic Park - The handheld game based on the second Jurassic Park movie puts the player in the shoes of an agent of InGen corporation who is sent to Isla Sorna, also known as "Site B", where dinosaurs still roam freely. - -In each of the eight levels, a number of items (dinosaur eggs, computer disks or DNA samples) must be collected to finish the level. Gameplay mostly consists of running, jumping and climbing through the large platform-like levels. However, in the jungles and caves of the island, many enemies await: Both various dinosaur species, including Tyrannosaurus Rex and Velociraptor, and human enemies, employees of InGen's rival BioSyn. The player can defend himself by using kicks and punches, a pistol or a grenade launcher. Ammo and health power-ups can be found in boxes scattered around the levels. - 0.55 - 19971202T000000 - Torus Games - THQ - Platform - 1 - 257 - - - ./New Chessmaster, The (USA, Europe).zip - The New Chessmaster - Say goodbye to lost pieces and slow opponents. THE NEW CHESSMASTER lets you play in one of 16 different skill levels from Newcomer to Grandmaster. A Teaching mode allows you to examine all possible moves more easily, letting you play out then reverse any scenario. You can pause your game anytime and return later without having to set up the board all over again. Play against the computer or a human adversary in the most inclusive chess package ever. Whether you're looking for a chess companion, a well-suited opponent, or a friendly instructor, THE NEW CHESSMASTER is the perfect solution. - 0.55 - 19930101T000000 - Altron - Altron - Strategy-Board game - 2 - 1280 - - - ./Pagemaster, The (USA) (SGB Enhanced).zip - The Pagemaster - The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more. - 0.8 - 19941101T000000 - Probe Software - Fox Interactive - Shoot'em Up-Action-Platform - 1-2 - 260 - - - ./Punisher, The - The Ultimate Payback (USA).zip - The Punisher : The Ultimate Payback - The Punisher: The Ultimate Payback is an Action game, developed by Beam Software and published by Acclaim, which was released in 1991. - 0.6 - 20010701T000000 - Beam Software - LJN - Action-Shoot'em Up-Shooter - 1 - 260 - - - ./Real Ghostbusters, The (USA).zip - The Real Ghostbusters - The Real Ghostbusters, known as Garfield Labyrinth in Europe and Mickey Mouse IV: Mahou no Labyrinth in Japan, is a puzzle/platform game. The story is very simple: Venkman (or Garfield and Odie or Mickey and Mini Mouse, depending on the version you play) walk over a bridge one day, a tile breaks loose and Venkman/Garfield/Mickey falls down a deep pit, which ends up in a bizarre labyrinth, which Venkman/Garfield/Mickey must escape. There's no other goal apart from that, the player just needs to find the exit in each level. Apart from getting there, the exit must also be unlocked. For the latter, the player must collect all gems in the level. - -Each level contains various traps and enemies which need to be avoided. The puzzles involve finding keys to lower bridges or open doors, make use of teleporters and especially: drilling away blocks. Conveniently, the player finds a pneumatic hammer at the beginning of the game, which must be used to create paths to certain areas and items, without blocking the way forth or back. There's also an inventory to store items like keys and bombs (used to kill enemies). The protagonist has a health bar and can take several hits before losing a life, but there is also a time limit for each level. - -The game features a password system, a password is given automatically after completing a level. - -In spite of the differences in main character and a minor variation in the short intro cinematic all regional versions are identical. - 0.5 - 19931001T000000 - Kemco - Activision - Action-Platform - 1 - 257 - - - ./Ren & Stimpy Show, The - Space Cadet Adventures (USA).zip - The Ren & Stimpy Show : Space Cadet Adventures - All Systems Go! - -Activate your viewscreen and prepare to blast off for adventure in the amazing year 400 billion with Commander Ren Hoek and his faithful companion, Cadet Stimpy. Explore vast alien worlds with our heroes as they roam the endless, uncharted regions of space, struggling to defeat intergalactic evil. - -Is there intelligent life in the universe? No, you eediot! Only Ren Hoek and Cadet Stimpy, two space cadets who'll boldly take you where no higher mammal has gone before. The question is, will you know how to get back? - -Warning: Repeated exposure to Space Cadet Adventures may cause temporary Space Madness, unsightly mutations and possibly, instantaneous implosion. - 0.45 - 19920101T000000 - Imagineer - THQ - Platform - 1 - 257 - - - ./Rugrats Movie, The (USA) (SGB Enhanced).zip - The Rugrats Movie - The Rugrats Movie is a traditional 2D platform game based on the 1998 movie of the same name, which in turn is based on the Daytime Emmy-award winning animated television series. In the game Tommy Pickles' little brother (Dil) has vanished without a trace and it is up to the Rugrats to find a replacement baby for Dil Pickles. The game features eight levels including Pickles house, the hospital, woods, and ancient ruins. There are two levels in which you drive the Reptar Wagon in a top-down perspective, but the rest features standard side-scrolling platform gameplay. In each level the player has to collect specific items and get to the exit before time runs out. - 19981201T000000 - Software Creations - THQ - Platform - 1 - 257 - - - ./Shinri Game 2, The - Oosaka Hen (Japan).zip - The Shinri Game 2 : Oosaka Hen - The content (story) of the psychological game is not all related to Osaka. There is also a mode called "Osaka degree check" that allows you to measure the uniqueness of Osaka people. - 19941014T000000 - Visit - - - ./Shinri Game, The (Japan).zip - The Shinri Game - A collection of psychological games in which you answer prepared questions and get results. There are several modes such as mental counselling, compatibility diagnosis and biorhythm. - 19940610T000000 - Visit - Adventure - 512 - - - ./Simpsons, The - Bart vs. the Juggernauts (USA, Europe).zip - The Simpsons : Bart vs. the Juggernauts - Bart Simpson here, on my way to the Springfield Arena to do battle with The Juggernauts, my all-time TV heroes. - -It isn't going to be easy. There's nobody tougher than The Juggernauts (except maybe yours truly), but i'll be fighting 'em on my own turf: Krustyland Amusement Park, Moe's Tavern, and the Nuclear Power Plant, just to name a few. - -No one knows this, but I've got a whole new set of cool manuevers AND a new technological edge - I can CHEAT! - -I'm psyched. I'm ready to rock and roll. On to victory, Man! - -Your pal, -Bart Simpson - 0.5 - 19920101T000000 - Imagineer - Acclaim - Action-Casual Game - 1 - 2304 - - - ./Smurfs, The (USA, Europe) (En,Fr,De) (Rev 1) (SGB Enhanced).zip - The Smurfs - The evil Gargamel has captured three of the smurfs, so that he can have them for dinner (Once again). One of the smurfs must go out on a dangerous journey and rescue the captured smurfs. Beat the first two bosses to rescue the first two smurfs, then you can take on Gargamel. Make your way through forests, swamps, mountains, mines and more. Also ride storks, mine carts and logs to defeat Gargamel and his minions and to rescue the missing smurfs. - -On each level you must collect five stars in order to get access to the bonus level. (You don't have to collect the five stars in order to get through the main level) On the bonus level, try to collect as many bonuses as possible before the time runs out. There are three bonus levels: "The Dam", "The Mushrooms" and "The Butterflies". - 0.75 - 19930101T000000 - Infogrames - Infogrames - Platform - 1 - 257 - - - ./Sword of Hope II, The (USA).zip - The Sword of Hope II - 500 years ago King Winder had sealed the evil Demon Zakdos within a casket, thus ending the dark war. The great wizard Colin pledged that he and his descendants would build and protect a temple around Zakdos' prison. However, as a thief enters the temple and breaks the casket, Zakdos is set free and murders all that are left of the clan of Colin except for a young boy named Mute. To make things worse, the Sword of Hope, that has sealed away an evil dragon, is also stolen. The player takes control of Prince Theo who, with the help of Mute and other characters, must stop Zakdos and retrieve the Sword of Hope before the dragon awakens. - -The main difference between The Sword of Hope II and its predecessor - is the fact that you have control over a party of up to three characters rather than controlling only prince Theo. Apart from that, both games play very similar. The world is seen from a first person perspective and your party can be moved by selecting an arrow that points in the desired direction. Commands such as "look", "open", "hit" etc. can be chosen from a menu to explore and manipulate the game-world, talk to NPCs or solve puzzles. When encountering enemies, you enter a turn-based battle mode in which you can attack, use items and magic or try to escape. - 0.35 - 19960902T000000 - Kemco - Kemco - Puzzle-Role Playing Game - 1 - 2816 - - - ./Sword of Hope, The (USA).zip - The Sword of Hope - A dragon has gained control over the king of Riccar, manipulating him into removing the Sword of Hope from a painting, releasing its curse. Summoning the dark power mammon the dragon turned the people of Riccar into trees. When Prince Theo is born, the king tries to murder him, but Theo is saved by the brave knight Pascal who flees with him into a forest where three magicians live who conceal the king's castle underground to prevent the evil from spreading. After living in the forest for 15 years, Prince Theo is finally strong enough to try and stop the dragon, using the Sword of Hope one of the magicians had retrieved. - -Sword of Hope combines Adventure and RPG elements. The prince can select commands such as "look", "open", "magic", "use" etc. to interact with the game world, talk to NPCs or solve puzzles. When he encounters an enemy, the game switches to a turn based battle mode in which enemies have to be fought in typical console style RPG battles. - 0.6 - 19910702T000000 - Seika - Kemco - Role Playing Game - 1 - 768 - - - ./Olympic Winter Games - Lillehammer '94 (USA).zip - The XVII Olympic Winter Games : Lillehammer 1994 - Play the hottest game on ice and snow - Winter Olympic Games, the official licensed version of the 1994 Lillehammer Olympic Winter Games. Ten events with actual courses used in Lillehammer. Compete with 1 - 4 players, or challenge Olympic Game records. Sixteen countries to represent including Canada, United States, France and Japan. Eight languages including English, French, Spanish, German and Norwegian. - 0.65 - 19940101T000000 - Unexpected Development - U.S. Gold - Various-Sports-Sports / Multisports - 1-4 - 1536 - - - ./Gerry Anderson's Thunderbirds (Japan).zip - Thunderbirds - Based on the live action film released in 2004 (which in turn was based on the 1960s series starring marionettes), Thunderbirds stars Alan, Tin-Tin, and Fermat, three children whose guardians are part of the International Rescue team. The player takes control of all three children as they go through training and are then forced to travel around the world to save members of International Rescue from an evil villain known as The Hood. - -The game takes place in locales such as the International Rescue island, Africa, and even outer space. Each of the three characters has his or her own unique abilities that the player must use to solve puzzles and advance through a level. Alan has strength and jumping ability, Tin-Tin has telekinetic powers that are used to move objects, and Fermat can hack computers and roll through holes. While the majority of the gameplay is primarily composed of solving puzzles from an overhead view, there are also flight action sequences where the player can fly one of the many vehicles known as the Thunderbirds. - 0.75 - 19930212T000000 - Saffire - Universal - Sports-Action - 1 - 1536 - - - ./Tiny Toon Adventures - Babs' Big Break (USA, Europe).zip - Tiny Toon Adventures : Babs' Big Break - Tiny Toon Adventures is based on an animated series of the same name. The Tiny Toons are kid versions of Warner Bros. famous cartoon characters. - -Babs is an aspiring actress. She sets off one day to perfect her craft and make her way to the theater. Buster Bunny, and his friends Plucky and Hampton, notice that Babs is leaving and decide to follow her to the theater. Thus, the game starts, as you control Buster, Plucky, or Hampton as they follow Babs through 4 side-scrolling levels. - 0.75 - 19920201T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Tiny Toon Adventures - Wacky Sports (USA).zip - Tiny Toon Adventures : Wacky Sports - Tiny Toon Adventures: Wacky Sports is a Sports game, developed and published by Konami, which was released in 1994. - 0.65 - 19940101T000000 - Konami - Konami - Sports - 1-2 - 1536 - - - ./Tiny Toon Adventures 2 - Montana's Movie Madness (USA, Europe).zip - Tiny Toon Adventures 2 : Montana's Movie Madness - A brand new movie theater has just opened up in Acme Acres! But, it's unfortunately owned by none other than resident spoiled rich brat of Acme Acres, Montana Max, and he's decided to run movies in which he's the hero, and Buster Bunny is his arch-nemesis! Of course, Buster can't sit too still on that, so he's going to try and enter the movies and change the plots so Montana can't win at his dirty scheme of ruining Buster's reputation! - -It's all up to Buster! If he manages to change all four flicks Monty has cooked up, he can try to face Montana rabbit-to...well, spoiled kid, in a final showdown! Time to get rolling! - 0.9 - 19931102T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Titus the Fox (USA, Europe).zip - Titus the Fox : To Marrakech and Back - In the international edition of Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida, you play Titus' fox mascot. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back he has to advance through 15 levels (with codes for each one) comprising of nearly 1000 screens of platform gameplay, scrolling in 8 directions. - -There are secret rooms to find, and bosses at the end of each level. The player can also interact with many parts of the background. Using available objects such as springs and crates correctly is often vital to progress. Alternate modes of transport such as Magic Carpets and Skateboards also make an appearance. - 0.75 - 19930601T000000 - Titus - Titus - Platform - 1-2 - 257 - - - ./Tokio Senki - Eiyuu Retsuden (Japan).zip - Tokio Senki : Eiyuu Retsuden - The purpose is to unify the Tokio continent, which is not Tokyo. The player selects one country from all 16 countries with the motif of the actual place name in Tokyo. - 19920110T000000 - Human - Strategy - 1280 - - - ./Tokoro's Mahjong Jr. (Japan) (SGB Enhanced).zip - Tokoro's Mahjong Jr. - A mahjong game featuring characters drawn by the popular talent George Tokoro. You can enjoy playing four-player mahjong with unique and unique characters. - 19941222T000000 - Vic Tokai - Mahjong-Asiatic board game - 2048 - - - ./Tokyo Disneyland - Fantasy Tour (Japan) (SGB Enhanced).zip - Tokyo Disneyland : Fantasy Tour - Set in Disneyland, we will play mini games with various attractions as motifs. You can play 15 kinds of mini games in total. - 19980724T000000 - TOSE - Tomy - - - ./Tokyo Disneyland - Mickey no Cinderella-jou Mystery Tour (Japan) (SGB Enhanced).zip - Tokyo Disneyland : Mickey no Cinderella-jou Mystery Tour - An action in which Mickey explores Cinderella Castle, where the bad guys live, to rescue the kidnapped dog Pluto. The point of the game is to use various types of balloons properly. - 19951222T000000 - Graphic Research - Tomy - Action - 1 - 256 - - - ./Tom & Jerry (USA, Europe).zip - Tom & Jerry - Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies. - -To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat. - 0.6 - 19920101T000000 - Beam Software - Hi-Tec Software - Platform - 1 - 257 - - - ./Tom and Jerry - Frantic Antics! (USA, Europe).zip - Tom and Jerry : Frantic Antics! - Tom and Jerry: Frantic Antics is an Action game, developed by Beam Software and published by Hi-Tech, which was released in 1993. - 0.65 - 19930101T000000 - Beam Software - Hi-Tec Software - Action-Platform - 1 - 257 - - - ./Top Gun - Guts & Glory (USA, Europe).zip - Top Gun - Guts & Glory - Very loosely based on the Top Gun movie, the player controls an aircraft through ten different levels, taking out enemy jet fighters and battleships using missiles and machine guns in the legendary F-14 Tomcat, F-117A Stealth, MiG-29 Fulcrum, or F-16 Falcon. There are different game modes (Career, Air Combat, and Bombing Run). Prior to each mission, players can determine the amount of heat seeking missiles, the difficulty levels and the control scheme. Progress is stored through passwords. - 0.5 - 19930101T000000 - Distinctive Software - Konami - Simulation - 1 - 1024 - - - ./Top Rank Tennis (USA).zip - Top Rank Tennis - Top Rank Tennis is a tennis game. Players can opt to play singles or doubles matches. There are only two game modes: Official or Practice. Normal tennis rules apply. Notably for a Game Boy title, the game's scoring is completely spoken out loud as well as other words such as "play" and "fault". - -Player rankings are saved using battery backed RAM. - -Multiplayer up to four players using the four player adapter is supported. - - - 0.65 - 19930101T000000 - Pax Softnica - Nintendo - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Torpedo Range (USA).zip - Torpedo Range - Torpedo Range is 2D shooter game for Game Boy. The player controls a submarine. Game has several modes - map (player goes to next mission in top-down perspective), shooter (player hunts for planes, ships and other submarines), and FPP shooter (player fires torpedoes to enemies, and destroys all resistance). Submarine has limited ammo, and some shields. - 0.5 - 19960101T000000 - SETA - SETA - Shoot'em Up / Vertical-Shoot'em Up-Shooter - 1 - 260 - - - ./Total Carnage (USA, Europe).zip - Total Carnage - The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad. - -As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs. - 0.3 - 19940101T000000 - Midway - Malibu Games - Shooter-Shooter / Run and Gun - 1 - 256 - - - ./Tottemo! Lucky Man - Lucky Cookie Minna Daisuki!! (Japan) (SGB Enhanced).zip - Tottemo! Lucky Man : Lucky Cookie Minna Daisuki!! - A sugoroku-type board game of the same-named comic of "Weekly Shonen Jump". Choose from familiar characters such as Lucky Man and advance the pieces to defeat the boss alien in the goal. - 19940922T000000 - Bandai - Board game - 2048 - - - ./Toxic Crusaders (USA).zip - Toxic Crusaders - Based on Troma's cartoon series of the same name, the Toxic Crusaders protect the city of Tromaville against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 6 levels and rescue his comrades before it's too late. - -The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. He initially starts with a mop weapon, which can be easily lost. - 0.65 - 19920101T000000 - Realtime Associates - Bandai - Platform - 1 - 257 - - - ./Toy Story (USA) (Rev 1) (SGB Enhanced).zip - Toy Story - Join your old friend Woody in this side scrolling adventure to save the toys of Andy's house. Navigate through Sid's work shop and use your alien friends to free you from the claw. Fun for all ages. - 0.6 - 19960101T000000 - Black Pearl Software - Tiertex - Platform - 1 - 257 - - - ./Track & Field (USA, Europe).zip - Track & Field - Track & Field for the Game Boy released by Konami in 1992. It was released as 'Konamic Sports in Barcelona' in Japan. Not all are part of Track & Field are athletics but all are olympic sports. - -The Game Boy version features different events than the other versions of the game. There are 11 events in total: 100m Dash, Long Jump, Hammer Throw, 110m Hurdles, Javelin Throw, Weight Lifting, Archery, Triple Jump, Swimming, Discus Throw, Pole Vault. All require quick and timed arcade reflexes. - -Game modes: 1-Event Mode (quick game), Competition (something like story mode) and Versus mode (link cable play with friend). - 0.45 - 19920101T000000 - Konami - Konami - Sports-Sports / Multisports - 1 - 1536 - - - ./Track Meet (USA, Europe).zip - Track Meet - Track Meet offers players seven different Olympic-style competitions to compete in. Competitions include a 100 meter sprint, Hurdles, Javelin Throw, Pole Vault, Long Jump, Discus Throw, and Weight Lifting. Players have to compete with five different competitors in each event in order to win the world championship. Each competitor has different strengths and weaknesses and each have their own way in how they compete in each event. Each event awards the player points based on how well they performed. The goal is to have more points then your opponent after all the events are completed. - -The game also lets the player practice each event and also offers a mode for two players to compete against each other through the Game Link cable. - 0.6 - 19910101T000000 - Interplay - Interplay - Action-Sports-Sports / Multisports - 1 - 1536 - - - ./Trax (USA, Europe).zip - Trax - Trax is a side scrolling shoot'em up game that put you in command of a tiny tank in some classic action levels. Pitting your tankmanship against a villainous tank master who is creating machine of destruction that has taken over the land. - -You can fire from multiple angles but due to the control limitations of the Game Boy, your vehicle can only turn his turret clockwise. - -There are a few power ups which increase your weapons like explosive cannonballs, multi-direction shots or anti-armor shells. - -The game also features some boss fights as you progress through the game's several different environments, forest, desert, cave, city, and tank factory. - 0.65 - 19910101T000000 - HAL Laboratory - Electro Brain - Beat'em Up-Shoot'em Up-Action - 2 - 263 - - - ./Trip World (Japan).zip - Trip World - Thanks to the Maita Flower, Trip World is at peace. It is being protected by an old Shabubu, a member of a race of bunny-like beings. The flower grows on the holy mountain known as Mount Dubious. However, one day the old Shabubu is attacked and the Maita Flower is stolen. Trip World becomes disarranged and its inhabitants don't stop quarreling with each other. But there is one hope in the form of the old Shabubu's grandson, Yacopu (also spelled Yakopoo). - -The player controls Yacopu through five stages in this side-scrolling platformer. The young Shabubu's trademark ability is to shapeshift into different forms. In his normal form, he is able to walk and jump as well as to kick enemies, Yacopu's primary way of attacking. Unlike in many other platformers, many of the enemies don't harm you on contact and push your character around instead. However, certain foes might attack you after you damaged them, while others do so from the beginning. - -At almost any time, the player can change to the flying or fish form. Flying Yacopu is able to reach places he wouldn't otherwise be able to, while the fishy hero is best suited for underwater areas. You also come across power-ups that temporarily give your character new powers, such as stunning enemies with seeds, bouncing around as a ball, or attacking with an extended tail. Beneath the mountain, settings in the game include a jungle, the ocean, and a castle. In each stages, you have to defeat a boss at the end. Eventually, you will encounter the one who stole the Maita Flower. The flower must be retrieved in order to save peace in Trip World. - 0.7 - 19921127T000000 - Sunsoft - Sunsoft - Action-Platform - 1 - 257 - - - ./True Lies (USA, Europe).zip - True Lies - Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name. -In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing.. - 0.65 - 19950201T000000 - Beam Software - LJN - Shooter - 1 - 256 - - - ./Trump Boy II (Japan).zip - Trump Boy II - A game where you can enjoy games using playing cards. There are three things you can enjoy in this work: "Millionaire", "Page One", and "7 Arrangements". By using the 4-player adapter, it is possible to play against up to 4 players. - 19901109T000000 - Pack-In-Video - - - ./Trump Boy (Japan).zip - Trump Boy - You can enjoy games using playing cards. There are three types of games you can play: "Millionaire", "Nervous Weakness", and "Speed". You can also play against your friends using a communication cable. - 19900329T000000 - Pack-In-Video - - - ./Trump Collection GB (Japan).zip - Trump Collection GB - A great deal of software that contains many familiar games that you can play with playing cards. You can enjoy 5 types of card games: "7 lines", "speed", "poker", "memory weakness", and "millionaire". - 19971128T000000 - Bottom Up - Casino / Cards-Casino - 3584 - - - ./Tsumego Series 1 - Fujisawa Hideyuki Meiyo Kisei (Japan) (SGB Enhanced).zip - Tsumego Series 1 : Fujisawa Hideyuki Meiyo Kisei - Contains 100 questions of Tsumego problems created by Honorary Kisei Fujisawa, who achieved the feat of winning the Kisei War for the sixth consecutive time. You can judge the ability of Tsumego in the "test mode" divided into 5 levels. - 19941019T000000 - Magical Company - Go-Asiatic board game - 2048 - - - ./Tsumeshougi - Hyakuban Shoubu (Japan).zip - Tsumeshougi : Hyakuban Shoubu - "Tsume shogi" where the opponent's piece is continuously checked with the best move. You can improve your playing skills by solving simple problems in order. - 19940408T000000 - C-Lab - Imagineer - Shougi-Asiatic board game - 2048 - - - ./Tsumeshougi - Kanki Godan (Japan) (SGB Enhanced).zip - Tsumeshougi : Kanki Godan - A game of "Tsume Shogi" with a thought puzzle element. A professional shogi player who is also active in various media such as TV appearances creates the problem of tsume shogi. It contains a total of 103 questions of Tsume Shogi. In the "test mode" consisting of all 6 questions, you can judge your own strength at the moment. - 19941019T000000 - Magical Company - Shougi-Asiatic board game - 2048 - - - ./Tsumeshougi - Mondai Teikyou Shougi Sekai (Japan).zip - Tsumeshougi : Mondai Teikyou Shougi Sekai - Contains more than 200 questions provided by the Shogi magazine Monthly "Shogi World". There are two modes, a "practice" mode where you can move the pieces freely and think about it, and a "test" mode where you can test your level. - 19940415T000000 - Use - IMax - Shougi-Asiatic board game - 2048 - - - ./Tsuri Sensei (Japan) (SGB Enhanced).zip - Tsuri Sensei - The purpose is to win the iron man fishing tournament. The map of the tournament venue changes every time you play. The person who catches the rarest fish wins the championship. - 19980911T000000 - Ocarina System - J-Wing - Fishing-Hunting and Fishing - 1027 - - - ./Tumble Pop (USA, Europe).zip - Tumble Pop - Alien Chasing, Mutant-Busting! - -Clean up with Tumple Pop, a maze/puzzle game littered with aliens, mutants and goons, oh my! - -- Cute, fun theme full of childhood wonders like clowns, snowmen, robots, genies and dragons! -- Suck up enemies with your mega-powered vaculator, then shoot them out at other enemies! -- Super boss at the end of each level! -- 2-player via Game Link - 0.65 - 19930302T000000 - Data East - Sunsoft - Adventure-Platform - 1 - 257 - - - ./Turn and Burn - The F-14 Dogfight Simulator (USA).zip - Turn and Burn - In Turn and Burn: The F-14 Dogfight Simulator the player mans a F-14 combat fighter and has to solve various missions, e.g. destroying an enemy base or destroying all enemy aircraft in the area. However, despite the name this is more an action game than a simulation. So the player flies through the area and uses the weapon systems - cannons, missiles and ECM (electronic countermeasure to deflect enemy missiles) - to kill opposing forces. The game is played from a first-person view and the cockpit offers information like a radar and the fuel, which has to refilled when running out. - 0.45 - 19920101T000000 - Imagineer - Activision - Simulation - 1 - 1024 - - - ./Turok - Battle of the Bionosaurs (USA, Europe) (En,Fr,De,Es).zip - Turok : Battle Of The Bionosaurs - Battle of the Bionosaurs is a companion to its N64 and PC counterpart Turok: Dinosaur Hunter. As Turok you are tasked with battling dinosaurs, cyborgs and ruthless mercenaries to achieve ultimate victory over evil. You get a wide variety of weapons through the eight levels of battle and objectives. Use the weapons carefully as different adversaries react differently to each one. You get to explore large levels and use a password system to save your progress. - 0.7 - 19980101T000000 - Bit Managers - Acclaim - Platform - 1 - 257 - - - ./Turrican (USA, Europe).zip - Turrican - Three-headed demon Morgul has been influencing people's dreams to create nightmares, but more recently these nightmares have become real. Only Turrican can save them in this fast paced side scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay. - -Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of emphasis on finding and using the 10 different weapons Turrican can collect. - 0.7 - 19911101T000000 - The Code Monkeys - Accolade - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./TV Champion (Japan) (SGB Enhanced).zip - Tv Champion - - - - ./Twin (Japan).zip - Twin - An RPG set in a side-view cave, with a top-view of the buildings. Combat is command input type. The player sets out on a journey to find a treasure to seal against the resurrected Dark Lord. - 19920131T000000 - Absolute Entertainment - Athena - Role Playing Game - 768 - - - ./TwinBee da!! (Japan).zip - TwinBee da!! - Another top-down shooter in the Twinbee "cute'em up" franchise. - -Heroes Light and Pastel decide to go out and help a young maiden bring sense back to her scientist father, who apparently has bumped his head and transformed into a evil mastermind that seeks world domination. - -As the other games in the series Pop'n Twinbee is a vertically-scrolling arcade shooter in which you and a friend get behind the controls of Twinbee and Winbee, the cutest starfighters ever created, and try to clear stage after stage of enemies with your weapons. Being a console original instead of a port, Pop'n features a number of additions to the gameplay mechanics, including an energy bar, eight difficulty levels and a handicap feature when playing with a friend (which makes most enemies target one fighter instead of the other). - -The upgrade system remains consistent with the series's: you shoot colored bells which give different power-ups when collected, including multiple shots, "options" and shield energy. Also when correctly powered-up both fighters can join and perform powerful team-up moves. - 0.7 - 19901012T000000 - Konami - Konami - Shoot'em Up-Action - 1-2 - 260 - - - ./Uchuu no Kishi Tekkaman Blade (Japan).zip - Uchuu no Kishi Tekkaman Blade - Uchuu no Kishi: Tekkaman Blade (usually translated as "Space Knight: Tekkaman Blade") is a shoot 'em up game based on the anime of the same name, which was a 1990s relaunch of the original 1970s Tekkaman anime. It features a sword-wielding mech fighting to emancipate the Earth from the bug-like alien race known as Radam, who use the Tekkamen (transformed human captives) as their footsoldiers. - -Tekkaman Blade is an Action game, developed by Sun L and published by Yutaka, which was released in Japan in 1992. - 0.7 - 19921218T000000 - Sun L - Yutaka - Action-Platform - 1 - 257 - - - ./Uchuu Senkan Yamato (Japan).zip - Uchuu Senkan Yamato - Uchuu Senkan Yamato is a Strategy game, published by Bec, which was released in Japan in 1992. - 19920717T000000 - BEC - Strategy - 1280 - - - ./Ultima - Runes of Virtue II (USA).zip - Ultima : Runes of Virtue II - Enter the world of Ultima! Rescure the kidnapped mayors of Britannia as either Shamino the Ranger, Mage Mariah, the Bard lolo or Dupré the Knight. Board and conquer pirate ships, visit dungeons, islands and castles, and solve puzzles in this lively adventure! - 0.7 - 19940301T000000 - Origins - Pony Canyon - Role Playing Game - 1-2 - 768 - - - ./Ultima - Runes of Virtue (USA).zip - Ultima : Runes of Virtue - Ultima: Runes of Virtue is a Role-Playing game, developed by Origin and published by Pony Canyon, which was released in 1992. - 0.75 - 19920701T000000 - Origins - FCI - Role Playing Game - 1-2 - 768 - - - ./Ultra Golf (USA).zip - Ultra Golf - Ultra Golf is a golf game with two courses which can be either played in training or tournament mode. After inspecting the field from a overhead view, the shot is performed from a separate window. - - First the player gets to choose the direction and club and then the classic "two click" system comes into play: a symbol moves on a circle and its position after pressing the button influences the drift and strength of the shot. - - It is important to consider the wind direction. - 0.6 - 19920101T000000 - Konami - Konami - Sports / Golf-Sports - 1 - 1538 - - - ./Ultraman Ball (Japan) (SGB Enhanced).zip - Ultraman Ball - Ultraman Ball features the Tsuburaya Productions tokusatsu character Ultraman and his companions. Ultraman is re-imagined as a hero who is able to transform into a ball mode, and uses this new power to save his friends. - -In his standard bipedal form, Ultraman is able to cling onto walls and climb up them by repeatedly jumping. As the ball, Ultraman can bowl over enemies and build speed on slopes to help him reach new areas. He can also bounce, which also increases his vertical height. By combining these powers, the player can progress through each stage. - 0.8 - 19941222T000000 - BEC - Nintendo - Action-Platform - 1 - 257 - - - ./Ultraman Chou Toushi Gekiden (Japan) (SGB Enhanced).zip - Ultraman Chou Toushi Gekiden - Ultraman Chou Toushi Gekiden is an Action game, published by Angel (Bandai), which was released in Japan in 1994. - 19940826T000000 - Angel - Action - 1 - 256 - - - ./Ultraman Club - Tekikaijuu o Hakken seyo! (Japan).zip - Ultraman Club : Tekikaijuu o Hakken seyo! - The objective of the game is to defeat the boss at the opponent's base by dividing into the Ultraman camp and the Kaiju camp. It is a simulation game in which players move units alternately on a map divided into advisors. Each camp has 14 characters with their own characteristics. - 19900526T000000 - TOSE - Bandai - Strategy - 1280 - - - ./Ultraman (Japan).zip - Ultraman - In the future, Earth must protect itself from alien invaders, a task handled by the Science Special Search Party. However, they are not alone in this endeavor. After crashing his ship on Earth while in pursuit of the evil alien Bemular, the super-being Ultraman is here to help whenever the attacking aliens prove too much for humanity alone to handle. Standing hundreds of feet tall with incredible strength and amazing abilities, he can only remain on Earth for a few minutes, and so must defeat his foes before his power drains completely. - -Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues. - 19911229T000000 - BEC - Banpresto - Fighting - 1 - 262 - - - ./Umi no Nushi Tsuri 2 (Japan) (SGB Enhanced).zip - Umi No Nushi Tsuri 2 - - - - ./Undercover Cops Gaiden - Hakaishin Garumaa (Japan).zip - Undercover Cops Gaiden : Hakaishin Garumaa - Undercover Cops: Gaiden: Hakaishin Garumaa is based on Irem's Undercover Cops arcade game. But whereas that title was a beat-em-up, Hakaishin Garumaa instead takes place as a turn-based board game RPG. Similar in design to the later Mario Party titles, players begin by choosing one of three of the undercover cops. The player begins at the start location of the board and must use one of their "numbered value tiles". If the number chosen is above 1, the player must compete on a slot machine to try to win a value up to what was written on the tile. Following that, the player is able to move the number value, which they have won, of spaces on the board. Certain squares will activate events that include talking with characters, buying items and engaging in battle. - -Battles with enemies are handled by each side choosing one of the numbered tiles they own. The party with the higher number becomes the attacker and the lower value becomes the defender. Each side then chooses another numbered tile to determine the amount of "effort" put into the attack or defense as well as a position of the body to attack/defend. With that chosen, the turn's sequence plays out, with HP lost on a successful impact. Upon defeating an opponent in battle, the player gains XP and gold. - 19931210T000000 - Irem - Irem - Playing cards-Role Playing Game-Board game - 1 - 2560 - - - ./Universal Soldier (USA, Europe).zip - Universal Soldier - Universal Soldier is the licensed video game based on the 1992 movie starring Jean-Claude Van Damme. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. - -This game is a heavily modified port of Turrican II with different player and enemy sprites and cut scenes removed in order to tie it in to the Universal Soldier movie. - 0.55 - 19921202T000000 - The Code Monkeys - Accolade - Shoot'em Up-Action-Platform / Shooter Scrolling-Platform - 1 - 260 - - - ./Uno - Small World (Japan).zip - Uno : Small World - Uno: Small World is a Miscellaneous game, published by Tomy Corporation, which was released in Japan in 1993. - 19931126T000000 - Tomy - Playing cards - 2560 - - - ./Uno 2 - Small World (Japan) (SGB Enhanced).zip - Uno 2 : Small World - The second work of the table game "UNO". The mini-game "Tug of War" has been added while keeping the elements such as negotiations and adoption of local rules. The person who wins twice can play, and if he wins, he will get an item. - 19950303T000000 - Jupiter - Tomy - Playing cards - 2560 - - - ./Urban Strike (USA, Europe) (SGB Enhanced).zip - Urban Strike - Urban Strike is the third in EA's long running series of helicopter action games. An evil genius named H. R. Malone has started a cult and managed to gather millions of followers. Malone is using his influence and wealth to build a super weapon with which he will overthrow the government. You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme. - -Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat. In some levels you will leave your helicopter and proceed on foot. - 0.65 - 19961102T000000 - Foley - Black Pearl Software - Shooter - 1 - 256 - - - ./Urusei Yatsura - Miss Tomobiki o Sagase! (Japan).zip - Urusei Yatsura : Miss Tomobiki o Sagase! - Urusei Yatsura: Miss Tomobiki o Sagase! is a role-playing game developed by Kid and published by Yanoman, released in Japan in 1992. A role-playing game based on the popular comic book of the same name. Moroboshi Ataru goes on a 3D dungeon adventure in search of a high school girl Miss Tomobiki. All the familiar characters appear in this game. The game combines a quest for a girl and a 3D dungeon crawler in a half-hearted way, but it fits the mold. It seems to have enough gameplay to convince fans. However, while the main story is adequate, the branches and leaves are weak. The story tends to follow a pattern, so it may be the kind of game that requires patience to continue. - 0.7 - 19920703T000000 - Kindle Imagine Develop - Yanoman Games - Role Playing Game - 1 - 768 - - - ./Vattle Giuce (Japan).zip - Vattle Giuce - A vertical shoot-'em-up released for the Game Boy in Japan in 1991. - 19910712T000000 - IGS - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Vegas Stakes (USA, Europe) (SGB Enhanced).zip - Vegas Stakes - In this Casino simulator, you have decided to be a high roller. Followed by four friends, their main objective is to risk the Lady Luck and become a high roller in Las Vegas, place of luxurious and refined gambling houses. - -With only $1000 in your pocket, feel free to explore five different casinos (The Hideaway, Golden Paradise, Buffalo Head, The 2020 and later, the Laurel Palace), making the possible and impossible to increase its banking account and reach the goal of $ 10 million. - -To be successful in this millionaire-journey, you'll have different options of how to earn lots of money: Blackjack, Slots, Roulette, Craps or Seven-Card Stud Poker. - -Randomly, some people will chat with you, asking for some borrowed money, selling value objects and many other goodies: depending of the chatting, you'll be able to gain benefits (money increased) or damages (have half of its money stolen). - -During this tough "mission", a friend (chosen by you in the Casino room) will help you, explaining in details the rules of the current game or offering some wager advices. - 0.8 - 19950101T000000 - HAL Laboratory - Playtronic - Various-Simulation-Casino - 1 - 1024 - - - ./Versus Hero - Kakutou Ou e no Michi (Japan).zip - Versus Hero : Kakutou Ou e no Michi - Versus Hero: Kakutou Ou e no Michi is an Action game, published by Banpresto, which was released in Japan in 1992. - 19920807T000000 - Banpresto - Fighting / 2D-Fighting - 262 - - - ./Virtual Wars (Japan).zip - Virtual Wars - The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story) starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. - -With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world. - -While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters. - -The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel). - 0.25 - 19940211T000000 - Sales Curve Interactive - Time Warner Interactive - Platform - 1 - 257 - - - ./Volley Fire (Japan).zip - Volley Fire - Players must shoot down opponents by precisely timing each shot so that it avoids rocks and other debris. - 0.65 - 19900629T000000 - Toei Animation - Shoot'em Up / Vertical-Shoot'em Up-Shooter - 1 - 260 - - - ./Wario Blast featuring Bomberman! (USA, Europe) (SGB Enhanced).zip - Wario Blast featuring Bomberman! - OH, NO! Wario has stumbled upon the secret gateway into Bomberland! Now the greedy warmonger wants to claim the land, its inhabitants, and treasures as his own. Entering the underground labyrinth, he meets the resistance of the Madbombers - explosives experts who have some TNT tricks and surprises to toss at Wario. The battle heats up as Wario and Bomberman each try to outwit the other, level by level in a dynamite duel! - 0.7 - 19941102T000000 - Hudson - Nintendo - Action / Labyrinth-Action - 1 - 258 - - - ./Wario Land - Super Mario Land 3 (World).zip - Wario Land : Super Mario Land 3 - Wario, Mario's greedy rival from Super Mario Land 2: 6 Golden Coins, is more determined than ever to get a castle after being booted out of Mario's. He has heard that the pirates of Kitchen Island have a golden Statue of Princess Toadstool that's worth a king's ransom! Wario figures that if he swipes the Princess' statue for himself, as well as all the other loot the pirates have hoarded, he'll have more than enough cash for a castle that's even bigger and better than Mario's! - -Wario Land: Super Mario Land 3 is different from previous games in the series in that you control the brutish and greedy Wario. Even when small, Wario can break most bricks with a punch, and some enemies are so weak to him that they'll just be pushed aside! Wario has a body slam attack that he can use to destroy enemies, and he can also pick them up and throw them at his foes. If that wasn't enough, there are three different power ups that Wario can find. The Bull Hat lets him plough through bricks in a single hit, ram his horns into the ceiling to hold onto it, and butt stomp to stun all enemies. The Jet Hat allows him to fly horizontally for a short period of time, and increases his jump height and speed. Finally, the Dragon Hat allows him to breathe a long stream of fire for a short period of time. - -To suit Wario's greedy nature, the game revolves around money. Throughout the stages, you can earn coins by grabbing them floating in the air, punching them out of bricks, or by body slamming into foes and then collecting the coins they drop. You can also find hidden treasures buried deep within some levels by finding a key and then throwing it at the skull door to unlock it. Once Wario reaches the end of a level, he usually needs to pay a toll to get the end-of-level door to open. Pressing Up on the Control Pad and B pulls out a coin worth 10 coins, which you must throw at the door. Once the door opens, you can exit and the level is complete. Before you finish each level, you can choose to play a mini-game that doubles or halves the amount of coins you have, with a 50/50 chance. You get three tries, and can choose to leave whenever you wish...so don't get too greedy! - 0.9 - 19940101T000000 - Nintendo - Nintendo - Platform / Run Jump-Platform - 1 - 257 - - - ./Wario Land II (USA, Europe) (SGB Enhanced).zip - Wario Land II - Seeking revenge on Wario after he stole their treasure in Wario Land: Super Mario Land 3, special agents from the Black Sugar Gang of Kitchen Island sneak into Wario's newly built castle, steal back the treasure, and leave the castle and the surrounding area a mess. As Wario, you must clean the place up and take back what you now call your own. - -In a change from the original Wario Land, Wario is now immortal, to a certain point. Instead of dying when hit by an enemy, Wario loses the coins he collected along his travels in each level. And he can also turn into other Warios. For example, if he is hit by a bee, Wario puffs up into a giant ball of air, and floats up to the top of the level. Only when hit by a sharp object will he return to normal. There are other types, like Fire Wario and Zombie Wario, and each can have its advantages, like getting to other areas otherwise unreachable, or they can halt your progress. - 0.75 - 19990331T000000 - Nintendo - Nintendo - Sports-Action-Platform - 1 - 257 - - - ./Wave Race (USA, Europe).zip - Wave Race - Wave Race for the Game Boy is an aquatic racing game. You control a personal water craft around courses that are marked out by buoys in the circuit mode. In the slalom mode, you must maneuver through several sets of gates floating on the water. - -Gameplay is viewed from an overhead perspective. There are four racers in each race. They can be controlled either by human players or by very tough AI controlled players. - 0.65 - 19920701T000000 - Pax Softnica - Nintendo - Racing, Driving-Sports / Water-Sports - 1-4 - 1537 - - - ./Wayne's World (USA).zip - Wayne's World - Wayne's World is an adventure game based on the movie with the same name. The game itself is a classic point and click adventure, and should not be confused with the platform game based on the movie. - -You play both Wayne and Garth, and you can switch between them at any time. The plot is simple; In an attempt to save their tv-show, Wayne and Garth decide to hold a pizza-thon (a charity show with a pizza-theme) in order to raise money. In order to be able to hold the pizza-thon Wayne and Garth must embark on several quests to collect items and hire people they need for the show. The adventure includes participating in babe-jeopardy, joining a biker's gang and baking pizza. The graphics are in 2D and the sound contains several samples from the movie. - 0.4 - 19931102T000000 - Robert Fiorini & Associates - Capstone Software - Action-Adventure-Platform - 1 - 257 - - - ./WCW - The Main Event (USA, Europe).zip - WCW Main Event - WCW: The Main Event is a professional wrestling video game released in 1994 by FCI for the Nintendo Game Boy portable video game system. It was just the second video game based on World Championship Wrestling, and the first of two released to a handheld console. - -Gameplay - -There are two types of matches available: a set number of falls (best of one, three, or five) and a set time limit (five, ten, or fifteen minutes). Each wrestler has his unique special move along with punch, clothesline, bodyslam, suplex, dropkick, and cross body block. One can choose between a single match and an elimination match which runs the gauntlet of the remaining wrestlers. -Throwing one's opponent out of the ring is possible, as is fighting outside of the ring. There is no ten-count while both wrestlers are outside of the ring, but one will start after one enters. -[edit]Wrestlers - -These wrestlers used in the game were considered to be the top-ranked superstars of the WCW as of 1993. They were Rick Rude, Ron Simmons, Steve Austin, Sting, Dustin Rhodes, Johnny B. Badd, Big Van Vader and former tag team duo The Steiner Brothers (who had left for the WWF but still appeared in the game anyway). - 0.6 - 19940101T000000 - Beam Software - FCI - Fighting-Sports / Wrestling-Sports - 1-2 - 262 - - - ./Wedding Peach - Jamapii Panic (Japan) (SGB Enhanced).zip - Wedding Peach : Jamapii Panic - The popular animated "Wedding Peach" is now available as an action puzzle game. The game is an action puzzle game in which you have to flip all the panels with your tails within a time limit to clear the stage. - 19951208T000000 - Atelier Double - KSS - Puzzle - 1 - 2816 - - - ./Welcome Nakayoshi Park (Japan).zip - Welcome Nakayoshi Park - In the game, the player walks around Nakayoshi park, playing different mini-games. After they are all beaten, the player can gain access to a castle in the center of the park. This game features several other characters from Nakayoshi magazine along with Sailor Moon characters. - 19940303T000000 - Tom Create - Bandai - 1 - - - ./We're Back! - A Dinosaur's Story (USA, Europe).zip - We're Back! : A Dinosaur's Story - We're Back! is an Action game, developed by Beam Software and published by Hi Tech Expressions, which was released in 1993. - 0.4 - 19930101T000000 - Beam Software - Laser Beam Entertainment - Platform - 1 - 257 - - - ./Wheel of Fortune (USA).zip - Wheel of Fortune - Wheel of Fortune is based on the popular game show produced by Merv Griffin. The goal is the same as the game show, which is to guess missing letters to solve a puzzle which covers the same subjects as found on the show, such as place, person, thing, phrase, etc. Like the game show, the players spin the wheel, select consonants, buy vowels and hopefully, solve the mystery phrase. The wheel can be "spun" at different strengths by sliding a bar across a selector, and the chances of earning a free spin, losing a turn, and going bankrupt remain. - -Game play is for up to two players taking turns, or for one player against the computer. Gameplay moves through three rounds, and a bonus round for a grand prize. Winning is accomplished, essentially, by earning the most money and winning the game by solving the phrases. - -There is even a "sexy model" that animates out onto the "stage"--though the resemblance to Vanna White is minimal at best. - 0.6 - 19900101T000000 - Data Design - GameTek - Puzzle-Quiz - 1-2 - 2816 - - - ./Who Framed Roger Rabbit (USA).zip - Who Framed Roger Rabbit - Roger Rabbit has been framed for the murder of Marvin Acme, head of the Acme Corporation. Acme's will states that upon his death, Toon Town would be left ot the Toons, but the will is nowhere to be found. You have to find the will and save your wife, Jessica, from Judge Doom and his weasels. - -The game takes place in Hollywood, 1947, where Toons are alive. There are 4 levels in the game, 2 of which are driving levels (levels 1 & 3). Roger and Benny the cab have to beat the weasels to the destination, while dodging cars, trams and Judge Doom's dip which is scattered on the road. There are pick-ups to help you on your way. - -Level 2 is the Ink & Paint Club. The will is on one of the tables. Roger has to pick up all the pieces of paper the penguin waiters put down, whilst avoiding the alcohol and gorilla bouncer. - -Level 4 has you in Judge Dooms warehouse trying to save your wife, Jessica from the dip truck. You have to use gags to progress and make the weasels laugh themselves to death, literally! - 0.7 - 19911102T000000 - Capcom - Capcom - Action-Adventure - 1 - 512 - - - ./Wild Snake (USA) (SGB Enhanced).zip - Wild Snake - A deadly nest of snakes. And only you can keep them from getting out! Maneuver each new snake so it touches another of the same kind, making the venomous viper disappear. Sound easy? As long as you con keep matching up snakes, you're in control. But when those poisonous reptiles pile close to the top, you better run for your life! - 0.8 - 19940101T000000 - Bullet Proof Software - Yojigen - Puzzle - 1-2 - 2816 - - - ./Winner's Horse (Japan).zip - Winner's Horse - This is a horse racing software that contains two different modes. There is a mode where you can predict the winning horse by entering various data from actual races, and a career mode where you train your horse, send it to races and win prize money. The ultimate goal of the career mode is to win one billion yen to enter the Arima Kinen. - 19910920T000000 - Nippon Computer Systems (NCS) - Nippon Computer Systems (NCS) - Horse racing-Sports with animals - 1538 - - - ./Wizardry Gaiden I - Joou no Junan (Japan).zip - Wizardry Gaiden 1 : Joou no Junan - The power of the Staff of Gnilda, the artifact that protects the city to Llylgamyn is fading. Queen Airasu's sister, Sokusu went missing a year ago, along with the evil mage Thailand Rossum. The Queen has called upon adventurers to defeat Thailan Rossum and find her sister. Your party of adventurers has heeded this call. - -Wizardry Gaiden is a side story Wizardry game for Gameboy. It is an original, Japanese-only title, and is not a port of any computer versions. Its developer, ASCII, was also the developer that created the Wizardry 1 through 6 remakes for Famicom and Super Famicom, and as such Wizardry Gaiden retains much of the same look and feel of other console titles in the series. The gameplay system most closely resembles Wizardry V (released the following year for Super Famicom), with the addition of long-range weapons, enhanced spells, and auto-mapping. - - - 0.8 - 19911001T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Wizardry Gaiden II - Kodai Koutei no Noroi (Japan).zip - Wizardry Gaiden 2 : Kodai Koutei no Noroi - Wizardry Gaiden II is the second in the Japan-exclusive Wizardry Gaiden series. The scenario was written by the Japanese author Benny Matsuyama, and is not based on any Wizardry game developed by Sir-tech. Developed by ASCII, the same company that created console versions of other Wizardry games, Wizardry Gaiden II shares many similarities to other console entries in the series in style. - -The game takes place in the city of Al-Mar, an oasis haven in the eastern desert. Workers in the city have been working tirelessly to uncover the mystery of nearby ruins, but to no avail. Near-daily cave-ins have killed or stranded many, and the labyrinth's mysteries only seem to deepen. It isn't until a warning carved into a metal plate is discovered that the people of Al-Mar realize the great evil they have awoken: their city was built upon the grave of the ancient sorcerer-emperor Harugisu. - -Many who had lost their lives exploring the cave rose from the dead, the the city hung in darkness. Not even the Chamberlin Udin was spared, his own daughter seemingly overpowered by the darkness that has enveloped the city. His own soldiers refused to enter the labyrinth, and the situation grew dire. - 0.75 - 19921226T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Wizardry Gaiden III - Yami no Seiten (Japan).zip - Wizardry Gaiden 3 : Yami no Seiten - The third Game Boy installment of the popular 3DRPG. This time, there are more races, professions and magic, and you can play against other players via a communication cable. Thanks to a series of hidden doors and traps, the difficulty level has been increased even more, but maniacs are sure to love it. Thanks to the mapping function, it's perfect for portable devices. - 0.8 - 19930925T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Wizards & Warriors X - The Fortress of Fear (USA, Europe).zip - Wizards & Warriors Chapter X - The Fortress of Fear - The events in Wizards & Warriors X: The Fortress of Fear take place after the events in Ironsword: Wizards & Warriors II. The game features the knight warrior Kuros, "one of the bravest warriors ever to wield the IronSword" as well as the only person to defeat the evil wizard Malkil. After Malkil's defeat in Ironsword, he went into seclusion for more than 17 years, in which nobody was heard from him during that time. Then, Princess Elaine disappears without a trace, in which Kuros believes that Malkil has captured her and imprisoned her in the dreaded Fortress of Fear, located in the woods of Zanifer. Kuros then ventures into the Fortress of Fear to stop Malkil from furthering his evil plans. However, many people have gone inside the Fortress of Fear, but none of them survived. - 0.6 - 19900101T000000 - Rareware - Acclaim - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Wordtris (USA).zip - Wordtris - In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in order to clear them away. Occasionally bombs will fall which you may use to clear away a single letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the higher points you receive. If you clear enough words without filling up the screen, you move on to the next level. - 0.55 - 19920101T000000 - Spectrum Holobyte - Sphere - Sports-Puzzle - 1-4 - 1536 - - - ./WordZap (USA).zip - WordZap - ONCE YOU PICK IT UP, YOU CAN'T PUT IT DOWN! - -How do you spell challenge? You'll find out fast when you start banging heads to build 3, 4 or 5-letter words from a random group of letters. Then just when you think you've got it beat, your opponent "zaps" your word right off the screen ... and it's back to square one! You can't stop playing because you can't top the mind-boggling madness of WORDZAP! - -- For 1 or 2 players! -- 2 challenging games! -- Novice to expert levels! -- Based on 10,000-word dictionary! -- Game Link for 2 Game Boys in tandem! - 0.75 - 19920101T000000 - Realtime Associates - Jaleco - Puzzle - 1-2 - 2816 - - - ./World Beach Volley - 1991 GB Cup (Japan).zip - World Beach Volley : 1991 GB Cup - World Beach Volley is a Sports game, developed by Graphic Research and published by IGS, which was released in Japan in 1991. - 0.5 - 19911213T000000 - Graphic Research - Taito - Sports / Volleyball-Sports - 1 - 1538 - - - ./World Bowling (USA).zip - World Bowling - World Bowling is a bowling game in which the player has to beat bowling alleys from six different countries (England, China, Japan, Canada, France, USA). To win the game, all alleys have to be beaten in a row with an increasing points requirement (200 to 250) - if the score is missed once, it is back to the beginning. - -The player can set the weight of the bowling ball: a heavier ball has more power but this goes in turn with a loss of control. It also depends on the chosen player character: the male is better with heavy balls while the female character should use a lighter one. The throw itself is divided into three parts: character position on the alley, control and power. While the first is simply chosen by lining the character up, the latter two are reaction games: a marker goes from left to right (and vice versa) and the player has to hit the button when the marker reaches the desired point. A high value (i.e. the marker is right) in control means that the throw is straight while a high power determines the speed and strength. - 0.55 - 19900101T000000 - Athena - Romstar - Sports / Bowling-Sports - 1 - 1538 - - - ./World Circuit Series (USA).zip - World Circuit Series - World Circuit Series is the first portable version of Konami's classic MSX top-down racer. It features three classes of open-wheel cars (which dub as difficulty levels), three game modes (practice, single race and championship) and 25 different tracks all around the world, with some of them only playable on the according championship, from the Japanese Formula 3 to the World F1 Grand Prix. On each class, tracks become longer (forcing pit stops), cars faster, and turns change from simple, low angle corners which require no more than a slight trajectory to elbow corners which require some skill to turn without losing speed. - -Controls are simple, with the directional button steering the car and the B button used to throttle the car and A to change between high and low gear. - 0.65 - 19920101T000000 - Konami - Konami - Racing, Driving - 1-4 - 1537 - - - ./World Cup 98 (USA, Europe) (SGB Enhanced).zip - World Cup 98 - The licensed game of the 1998 Football World Cup held in France from June 10 to July 12 and the first World Cup licensed game distributed and developed by Electronic Arts features a tweaked FIFA 98 engine, with all 10 stadiums accurately designed and all 32 teams (plus 8 teams that failed to qualify but still deemed too important to leave out) featuring real names and close "look-a-like" kits. Changes done to the 3D engine feature include on the fly in-game management with better player positioning AI (including the goalkeeper), and faster gameplay. An editor to change all player information is included, which affects simulated data: the team with higher ratings has a better chance of progressing through the next stage regardless if it is Brazil or China. - -It's possible to play with the groups as determined by the real draw, randomize or customize them to the players' likings, mixing both qualified and additional teams. Once the player wins a trophy, the first of the Classics matches is unlocked. These are eight final matches in the competition's history which are unlocked as the player beats them one by one. Friendlies, training matches and practice penalty shootouts close the modes available. - 0.25 - 19980101T000000 - Tiertex - THQ - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./World Cup USA 94 (Japan) (En,Fr,De,Es,It,Nl,Pt,Sv).zip - World Cup USA '94 - World Cup USA 94 is a top-down football (soccer) game recreating the namesake tournament. Beside the 24 teams who qualified for the actual World Cup, other significant footballing nations like England, France and Denmark can be drafted in. - - Tackling is difficult and passing is easy, making for a flowing end-to-end style of play. The presentation of the menus is largely icon-based, with the official mascot featured prominently. - 0.7 - 19940729T000000 - Tiertex - U.S. Gold - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./World Heroes 2 Jet (USA, Europe) (SGB Enhanced).zip - World Heroes 2 Jet - World Heroes 2 JET is the third game in the World Heroes series. A third tournament featuring warriors from all over the world (and different periods in time) has begun, and it's up to you to fight to the finish to find out who is organizing it. - -The game is an upgrade / fine-tuning of World Heroes 2, and contains many new features:Two new fighters, Jack and Ryofu, have been added to the game -Two all-new fighting modes have been added: "Entry to the Tournament" (story mode), and "The Forging of Warriors" -You can now dash towards or away from your opponent -If you and your enemy hit each other with an attack that has the same power, you'll freeze for a moment and push each other awayAll new stages and music have also been included."Entry to the Tournament" features you fighting several elimination rounds against three different opponents; you have to win two out of three one-round matches to move on. "The Forging of Warriors" is a training mode where you can fight against four different enemies in order to hone your skills. - 0.85 - 19940101T000000 - Takara - Playmates Interactive - Sports-Action-Fighting-Fighting / Versus - 1-2 - 262 - - - ./World Ice Hockey (Japan).zip - World Ice Hockey - World Ice Hockey is a top-down ice hockey game. The player has the choice between eight national teams (URS, Canada, Finland, Germany, Czech Republic, Sweden, USA and Japan) which can be either play an exhibition match or a tournament; the latter being a series of matches which have to be won. Besides various tactical options which can be set before and during the match, the gameplay offers no surprises: when the player has the puck, it is possible to either pass or shoot. In the opposite case, a foul may be viable a option. Sometimes during the matches, two players can fight each other. - 19910412T000000 - Athena - Athena - Sports / Hockey-Sports - 1 - 1538 - - - ./WWF King of the Ring (USA, Europe).zip - WWF King of the Ring - WWF King of the Ring is a wrestling game that uses the World Wrestling Federation license. Each wrestler possesses personal attributes in three categories: strength, speed, and stamina. The wrestlers share the same set of moves, consisting of punches, kicks, body slam, throw, dropkick, suplex, stomps, elbow drops, and a move off the turnbuckle. There are no signature moves unique to each wrestler. - -There are eleven wrestlers in total: Hulk Hogan, Randy Savage, Lex Luger, Yokozuna, Razor Ramon, Bret Hart, Shawn Michaels, Mr. Perfect, Bam Bam Bigelow, The Undertaker (the last two are absent from the GameBoy version), and a wrestler the player can create with custom attributes. The game features one-on-one matches, championship matches, tag team matches, and the King of the Ring tournament. - 0.4 - 19930902T000000 - Eastridge Technology - LJN - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Raw (USA, Europe).zip - WWF Raw - WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation. The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna. - -In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more. There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair. - -This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch. - 0.45 - 19940101T000000 - Realtime Associates - LJN - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Superstars 2 (USA, Europe).zip - WWF Superstars 2 - A wrestling game featuring a roster of six different WWF wrestlers. Hulk Hogan, Macho Man Randy Savage, Sid Justice, Jake the Snake Roberts, the Undertaker, and the Mountie are the WWF superstars who are playable. - -Game modes include a one on one match, a tag team match, and a tournament. Matches can take place in either a regular wrestling ring or in the steel cage. The computer opponents' difficulty level can be set to either easy, medium, or hard. - -Gameplay involves doing typical wrestling maneuvers against an opponent in the ring. Each wrestler has an energy bar that drains when they get hurt. The lower their energy, the greater the chance of them being pinned. The goal of the match is to pin down your opponent till the referee counts to three. - 0.6 - 19930521T000000 - Sculptured Software - LJN - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Superstars (USA, Europe).zip - WWF Superstars - WWF Superstars is a licensed wrestling game. Players can choose between five WWF superstars: Ultimate Warrior, Hulk Hogan, Macho King Randy Savage, Mr. Perfect and the Million Dollar Man to take on opponents in the ring. - -There are many moves that can be executed by all the wrestlers: body slam, suplex, clothes line, and others. In addition, there are signature moves unique to each superstar. Two players can compete against each other via the Game Boy Gamelink. - 0.2 - 19910401T000000 - Rareware - LJN - Sports-Sports / Wrestling - 1 - 1536 - - - ./WWF War Zone (USA, Europe).zip - WWF War Zone - ENTER THE WAR ZONE! - -Over a dozen WWF Superstars: Stone Cold Steve Austin, Kane and The Undertaker, Shawn Michaels and more! - -4 outrageous modes of play: Cage Match! Championship Challenge! VS. and Tag Team! - -In and Out of the ring action: Over 40 moves per character! Signature and finishing moves! Feuds, grudge matches and personal vendettas! - 0.45 - 19980101T000000 - Combat - Combat - Fighting-Sports / Wrestling-Sports - 1 - 262 - - - ./X (Japan).zip - X - In X the player pilots a space tank sent to another planet to defend the earth from an alien invasion. There are ten missions with different objective ranging from restoring power to a power plant, to 'seek and destroy' missions. The player can guide the tank freely across the over world, but there are enemy patrols that will open fire. The alternative is going though underground tunnels, where there are spots to replenish the tank and its weapons. The player only has a limited amount of time for each mission, and shielding for the tank. If either runs out, the game is over. - 0.7 - 19920529T000000 - Argonaut Software - Nintendo - Shoot'em Up-Action - 1 - 260 - - - ./Xenon 2 (USA, Europe).zip - Xenon 2 : Megablast - Xenon 2: Megablast is vertically scrolling space shooter, in which you have to pass several levels, filled with waves of enemies, that all end with a level boss creature. Each group of enemies you destroy grants you a cash reward and every once in a while you enter Colin's Bargain Basement, where you can use this cash to purchase upgrades for your ship like better weapons, speed & health upgrades etc. Some upgrades can also be picked up during the levels. - -The first part of the game has an organic feel to it, while the second part of the game features mechanical enemies. As there are some maze-like sections with dead-ends in the game, your spaceship scrolls backwards when you keep pressing the down key. - -A typical Bitmap Brothers smash, the game is also famous for its soundtrack by British electronica group Bomb The Bass. - 0.6 - 19920101T000000 - Image Works - The Bitmap Brothers - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Yakuman (Japan) (Rev 1).zip - Yakuman - One of the four original Game Boy games available for the Japanese launch of that system on April 21, 1989. Released alongside Alleyway, Super Mario Land, and Baseball, it bears the distinction of being the only of the four Japanese Game Boy launch titles never released outside Japan. If there are two copies, two Game Boys and a link cable, two-player mode is possible. - 19890421T000000 - Intelligent Systems - Nintendo - Playing cards-Mahjong-Asiatic board game - 1-2 - 2560 - - - ./Yogi Bear's Gold Rush (USA).zip - Yogi Bear in Yogi Bear's Goldrush - Jellystone National Park is in trouble and it is up to Yogi Bear to save the day. The money needed to keep the park up and running for the winter has been stolen by an evil ghost named Jake, determined to shut down the park, and hidden by him in twelve safes somewhere in the park. The player must travel to six different locations to locate these safes (a forest, a pirate ship, the big city, an underground cavern, the old west and a final showdown with Jake). - 0.9 - 19941001T000000 - Twilight - Empire Interactive - Platform-Adventure - 1 - 257 - - - ./Yomihon Yumegoyomi - Tenjin Kaisen 2 (Japan).zip - Yomihon Yumegoyomi : Tenjin Kaisen 2 - It changed from the previous work that was shooting, and it became a system like an adventure game where illustrations and texts are displayed on a 4-split screen. The design is also comical, and a card battle is adopted at the beginning. - 19920313T000000 - KAZe - Meldac - Adventure - 512 - - - ./Yoshi (USA).zip - Yoshi - You have to help Mario cope with falling Goombas, Bloopers, Boo Buddies, and Piranha Plants. - - As they fall, catch them on trays. Switch and shuffle them to save the day. Stack two of a kind and they both disappear. Or capture a whole bunch between two eggshell halves. A different kind of Yoshi will appear depending on how many enemies are between the eggshell halves. - - There is a password feature to save your progress. - 0.65 - 19921210T000000 - Game Freak - Nintendo - Puzzle - 1 - 2816 - - - ./Yoshi's Cookie (USA, Europe).zip - Yoshi's Cookie - Yoshi's Cookie is a fast-paced puzzle game. The player moves randomly placed cookies into rows and columns of cookies with similar patterns. When a row or column of the same cookies is successfully assembled, the line will disappear, and the player can begin to work on a new row or column. The "Yoshi" cookie is very special in both the 1-player and the 2-player game. Since this cookie is the key to both games, it should be used wisely. - 0.7 - 19930101T000000 - Home Data - Nintendo - Puzzle - 1-4 - 2816 - - - ./Yousei Monogatari - Rod Land (Japan).zip - Yousei Monogatari : Rod Land - Taking a rather literal view of the term 'slap-stick humour', Rodland features two fairies called Tam and Rit, whose mission is to rescue their mum who's been captured and taken to a castle. - -There are 40 screens to clear, all full of baddies, who are disposed of by grabbing them with a stick, and flipping them from side to side to inflict damage. The hits needn't all be inflicted at the same time, as it's possible to release them to move them out of the way. - -When killed, each bad guy releases some kind of extra, ranging from points bonuses to various devices which can be used to kill other enemies. - -Each level also contains a certain amount of fruit. If you can collect all of this (with some bad guys still alive - you move on immediately once they're gone) you enter a bonus game, in which each enemy's death results in one of the letters E,X,T,R and A being released - collect them all for an invaluable extra life. - -In the Game Boy version the difficulty lies slightly lower because the player can use his wand even when climbing ladders. - 0.7 - 19930521T000000 - Jaleco - Jaleco - Platform - 1-2 - 257 - - - ./Yu Yu Hakusho Dai-2-dan - Ankoku Bujutsukai Hen (Japan).zip - Yu Yu Hakusho Dai-2-dan : Ankoku Bujutsukai Hen - This is the second installment of a fighting game based on a popular manga. There are two modes: one that follows the original story, and one that allows you to create your own team. The difficulty level can be set for girls. - 19931210T000000 - Tomy - Action - 256 - - - ./Yu Yu Hakusho Dai-3-dan - Makai no Tobira Hen (Japan).zip - Yu Yu Hakusho Dai-3-dan : Makai no Tobira Hen - The third installment of the action game based on the popular anime series is here. Choose from four different characters and move forward. - 19940603T000000 - Tomy - Tomy - Role Playing Game - 1 - 768 - - - ./Yu Yu Hakusho Dai-4-dan - Makai Touitsu Hen (Japan) (SGB Enhanced).zip - Yu Yu Hakusho Dai-4-dan : Makai Touitsu Hen - This is the fourth installment of the fighting action game featuring characters from the popular manga "Yu Yu Hakusho". The game has a mode that follows the story of the original story of the unification of the magical world. - 19941209T000000 - Tomy - Action - 1-2 - 256 - - - ./Yu Yu Hakusho (Japan).zip - Yu Yu Hakusho - Yuu Yuu Hakusho is an Action game, developed and published by Tomy Corporation, which was released in Japan in 1993. - 19930723T000000 - Tomy - Tomy - Fighting / 2D-Fighting - 262 - - - ./Yu-Gi-Oh! Duel Monsters (Japan) (SGB Enhanced).zip - Yu-Gi-Oh! Duel Monsters - The first game in a series that would eventually bring Yu-Gi-Oh Dark Duel Stories to the rest of the world, Yu-Gi-Oh Duel Monsters was the first game adaptation of the Duel Monsters game from the Yu-Gi-Oh manga and was one of 2 games from the franchise for the Game Boy, the other being Yu-Gi-Oh Capsule Monsters GB. - -The objective of the game is for the player to progress through 5 stages of duel monster battles to eventually defeat Dark Yugi. In order to unlock the next stage of duelists the player would have to repeatedly beat every duelist in that stage multiple times in a row. - 19981216T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Zen - Intergalactic Ninja (USA).zip - Zen : Intergalactic Ninja - LORD CONTAMINOUS MUST BE STOPPED BEFORE EARTH IS TRASHED! Zen's the name. Intergalactic-for-hire, fulfilling his destiny by taking on the toughest environmental problems in the cosmos. Today this master of martial arts and mediation faces his ultimate cause. Planet Earth is teetering on the brink of total destruction. It was a nice place until Lord Contaminous came to life in an illegal toxic waste dump he's bent on turning the entire planet into a contaminated carnival of horrors, He's enlisted the help of his crud-loving cronies Oil Stick, Smogger, and Garbageman. Zen needs your help to conquer each pollution-powered creature and ultimately take on Lord Contaminous it Earth is ever to be restored to ecological harmony. - 0.6 - 19930101T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Zen-Nihon Pro Wrestling Jet (Japan) (SGB Enhanced).zip - Zen-nihon Pro Wrestling Jet - - - - ./Zerd no Densetsu 2 - Xerd!! Gishin no Ryouiki (Japan).zip - Zerd no Densetsu 2 : Xerd!! Gishin no Ryouiki - The world was in turmoil due to an avalanche of demons. The prince of Keeg set out on a journey to find the cause. It seems that his brother, Gudolf, is involved in this cause. The game system is an orthodox RPG. On the way to the big dream, you will meet friends. The protagonist gets married during the game, and his son joins his friends. - 19920219T000000 - Graphic Research - Tokai Engineering - Role Playing Game - 1 - 768 - - - ./Zerd no Densetsu (Japan).zip - Zerd no Densetsu - An RPG adventure set on the planet Ur, which has 10 different continents of various sizes. The player's mission is to travel the world, explore his own destiny and fulfill his tasks. The world view is as deep as a fantasy novel by Kaoru Kurimoto, and that's a good thing. There are many events and the setting is designed to keep the player's interest. - 19911018T000000 - Graphic Research - Tokai Engineering - Role Playing Game - 768 - - - ./Zettai Muteki Raijin-Oh (Japan).zip - Zettai Muteki Raijin-Oh - Prior to Ganbaruger arriving to Earth, an evil organisation which was named the Evil Empire comes to Earth with the intent to conquer and despoil it. From their fortress they launch a missile that will flood the world with Akudamas, eggs of darkness which hatch into evil monsters called Evil Beasts based on things that annoy or frustrate humans. -The "guardian of light" Eldran appears, an Ultraman-like entity who is sworn to protect the universe and Earth in particular then appears. Using the heroic robot Raijin-Oh, Eldran attempts to thwart the Evil Empire by preventing a missile from striking Earth. What happens instead is that the missile detonated against Eldran, throwing Raijin-Oh down to Earth. The robot crashes into Japan's Hinobori city, elementary school Hinobori School. -Eldran must leave to continue protecting the Earth, so he leaves the duty of defeating the Evil Beasts to a 5th grade classroom full of children, Earth Defense Class in the school where he crashed. He entrusts the children with Raijin-Oh, granting each child a different role to perform in either operating or supporting Raijin-Oh. Eldran also transforms their school itself, so it can transform into a command center when Raijin-Oh is needed. Jin, Asuka and Kouji are chosen to lead Raijin-oh, but every day they have many amusing experiences in the school. Jin does not want to study, while his friends do and force him to do it by tickling him. - 0.65 - 19911228T000000 - Tomy - Action-Fighting - 262 - - - ./Zoids Densetsu (Japan).zip - Zoids Densetsu - Zoids Densetsu is a side-scrolling shoot-'em-up game set in the Zoids universe during Century Zero. The player has to choose a side: Helic Republic or Zenebas Empire and then plunge into battle inside a mech. The gameplay is a typical "shmup": your mech flies from left to right shooting enemies and confronting bosses at the end of stages. When your mech is defeated you mount another one with different looks and weapons. - 0.6 - 19900615T000000 - Nova Co - Tomy - Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Zool - Ninja of the 'Nth' Dimension (USA).zip - Zool : Ninja of the 'Nth' Dimension - His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title. - -Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them. - -In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk). - 0.45 - 19930101T000000 - Gremlin Graphics Software - Gremlin Interactive - Platform - 1 - 257 - - - ./Zoop (USA, Europe).zip - Zoop - Zoop is a fast-paced puzzle game in which the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, somewhat similarly to Tetris. - -In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape. - 0.75 - 19950101T000000 - Hookstone - Viacom New Media - Puzzle-Strategy-Action - 1-2 - 2816 - - - ./Game Boy Camera Gold (USA) (SGB Enhanced).zip - ZZZ(notgame):Game Boy Camera - Game Boy Camera shipped with four games; - -* Ball is a juggling game, is similar to the old Game and Watch games -* Space Fever II is a sequel/homage to the 1979 Nintendo Space Fever arcade game -* DJ lets you make your own music -* Run! Run! Run! is sprint game where you have to race to the finish for first place - - Action - 1 - 256 - - - ./Game Boy Controller Kensa Cartridge (Japan).zip - ZZZ(notgame):Game Boy Controller Kensa Cartridge - - Strategy - 1280 - - - ./Game Genie (USA) (v2.1) (Unl).zip - ZZZ(notgame):Game Genie - - - - ./GameShark (USA) (Unl).zip - ZZZ(notgame):GameShark - - - - ./Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Keisan no Tatsujin (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy GOLD : Shikakui Atama o Maruku Suru, Keisan no Tatsujin - - - - ./Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Nanmon no Sho (Japan).zip - ZZZ(notgame):Goukaku Boy GOLD : Shikakui Atama o Maruku Suru, Nanmon no Sho - - - - ./Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Zukei no Tatsujin (Japan).zip - ZZZ(notgame):Goukaku Boy GOLD : Shikakui Atama o Maruku Suru, Zukei no Tatsujin - - - - ./Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Joushiki no Sho (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy Series - Shikakui Atama O Marukusuru - Joushiki No Sho - - - - ./Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Kanji no Tatsujin (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy Series - Shikakui Atama O Marukusuru - Kanji No Tatsujin - - - - ./Goukaku Boy Series - Z Kai (Reibun de Oboeru) Chuugaku Eitango 1132 (Japan).zip - ZZZ(notgame):Goukaku Boy Series - Z Kai (Reibun de Oboeru) Chuugaku Eitango 1132 - - - - ./Goukaku Boy Series - Z Kai (Reibun de Oboeru) Kyuukyoku no Kobun Tango (Japan).zip - ZZZ(notgame):Goukaku Boy Series - Z Kai Reibun de Oboeru - - - - ./Goukaku Boy Series - 99 Nendo Ban Eitango Center 1500 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : 99 Nendo Ban Eitango Center 1500 - Este juego sirve de guía para los que quieren aprender japonés. Este diccionario contiene unas 1500 palabras y frases cortas posibles. - - - - ./Goukaku Boy Series - Eijukugo Target 1000 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Eijukugo Target 1000 - - - - ./Goukaku Boy Series - Eiken 2kyuu Level no Kaiwa Hyougen 333 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Eiken 2kyuu Level no Kaiwa Hyougen 333 - ¿Quieres hablar japonés? Este juego te ofrece esa oportunidad. Naturalmente, el conocimiento del inglés (americano) es obligatorio, ya que no hay ninguna palabra en español en el juego. - 19971031T000000 - C-Lab - Imagineer - Educational - 4352 - - - ./Goukaku Boy Series - Eitango Target 1900 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Eitango Target 1900 - 19961213T000000 - C-Lab - Imagineer - Educational - 1 - 4352 - - - ./Goukaku Boy Series - Gakken - Kanyouku Kotowaza 210 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Gakken, Kanyouku Kotowaza 210 - No se trata de un juego, sino de una oportunidad para que un estadounidense domine el idioma japonés. Para nuestra situación es muy útil saber inglés (americano), y sólo entonces coger un bolígrafo y un cuaderno y dibujar todos estos jeroglíficos aparecidos en la pantalla. Sin duda que algún día será útil. - - - - ./Goukaku Boy Series - Gakken - Rekishi 512 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Gakken, Rekishi 512 - - - - ./Goukaku Boy Series - Gakken - Yojijukugo 288 (Japan) (Rev 1).zip - ZZZ(notgame):Goukaku Boy Series : Gakken, Yojijukugo 288 - - - - ./Goukaku Boy Series - Kirihara Shoten Hinshutsu Eibunpou Gohou Mondai 1000 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Kirihara Shoten Hinshutsu Eibunpou Gohou Mondai 1000 - ¡Hasta que apruebes! Los Imagineers nunca dejan de lanzarlas. Este es el decimoséptimo niño que pasa. Se presenta una amplia gama de preguntas de gramática inglesa. El modo de prueba es en forma de opciones. Utiliza los botones ←→ para elegir tu respuesta, y A para responder. Puede ver la traducción seleccionándola. Hay muchas preguntas. ¡Estudiemos juntos! - - - - ./Goukaku Boy Series - Koukou Nyuushi Derujun - Chuugaku Eijukugo 350 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Koukou Nyuushi Derujun, Chuugaku Eijukugo 350 - - - - ./Goukaku Boy Series - Koukou Nyuushi Derujun - Chuugaku Eitango 1700 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Koukou Nyuushi Derujun, Chuugaku Eitango 1700 - 19970627T000000 - C-Lab - Imagineer - Educational - 4352 - - - ./Goukaku Boy Series - Koukou Nyuushi Derujun - Kanji Mondai no Seifuku (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Koukou Nyuushi Derujun, Kanji Mondai no Seifuku - - - - ./Goukaku Boy Series - Koukou Nyuushi Derujun - Rekishi Nendai Anki Point 240 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Koukou Nyuushi Derujun, Rekishi Nendai Anki Point 240 - - - - ./Goukaku Boy Series - Koukou Nyuushi Derujun - Rika Anki Point 250 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Koukou Nyuushi Derujun, Rika Anki Point 250 - - - - ./Goukaku Boy Series - Nihonshi Target 201 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Nihonshi Target 201 - - - - ./Goukaku Boy Series - Shikakui Atama o Maruku Suru - Kokugo Battle Hen (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy Series : Shikakui Atama o Maruku Suru, Kokugo Battle Hen - - - - ./Goukaku Boy Series - Shikakui Atama o Maruku Suru - Rika Battle Hen (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy Series : Shikakui Atama o Maruku Suru, Rika Battle Hen - - - - ./Goukaku Boy Series - Shikakui Atama o Maruku Suru - Sansuu Battle Hen (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy Series : Shikakui Atama o Maruku Suru, Sansuu Battle Hen - - - - ./Goukaku Boy Series - Shikakui Atama o Maruku Suru - Shakai Battle Hen (Japan) (IE Institute).zip - ZZZ(notgame):Goukaku Boy Series : Shikakui Atama o Maruku Suru, Shakai Battle Hen - - - - ./Goukaku Boy Series - Shikakui Atama o Maruku Suru - Suuji de Asobou Sansuu Hen (Japan) (Rev 1).zip - ZZZ(notgame):Goukaku Boy Series : Shikakui Atama o Maruku Suru, Suuji de Asobou Sansuu Hen - - - - ./Goukaku Boy Series - Yamakawa Ichimonittou - Nihonshi B Yougo Mondaishuu (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Yamakawa Ichimonittou, Nihonshi B Yougo Mondaishuu - - - - ./Goukaku Boy Series - Yamakawa Ichimonittou - Sekaishi B Yougo Mondaishuu (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Yamakawa Ichimonittou, Sekaishi B Yougo Mondaishuu - - - - ./Goukaku Boy Series - Z Kai Kyuukyoku no Eigo Koubun 285 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Z Kai Kyuukyoku no Eigo Koubun 285 - - - - ./Goukaku Boy Series - Z Kai Kyuukyoku no Eijukugo 1017 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Z Kai Kyuukyoku no Eijukugo 1017 - - - - ./Goukaku Boy Series - Z Kai Kyuukyoku no Eitango 1500 (Japan).zip - ZZZ(notgame):Goukaku Boy Series : Z Kai Kyuukyoku no Eitango 1500 - - - - ./InfoGenius Productivity Pak - Berlitz French Translator (USA, Europe).zip - ZZZ(notgame):InfoGenius Productivity Pak - Berlitz French Trans - The perfect companion for school, work, or travel, the French Translator contains the same words and phrases as the Berlitz Dictionaries... with 12,500 words per cartridge, and 300 of the most commonly used phrases. You can even convert prices with the currency converter, or change to and from the metric system. Traveling from country to country? Changing languages is as easy as changing cartridges. It's the ideal tool for business people, students, teachers and travelers. - - Imagineer - GameTek - - - ./InfoGenius Productivity Pak - Berlitz Spanish Translator (USA, Europe).zip - ZZZ(notgame):Infogenius Productivity Pak : Berlitz Spanish Translator - The perfect companion for school, work, or travel, the Spanish Translator contains the same words and phrases as the Berlitz Dictionaries... with 12,500 words per cartridge, and 300 of the most commonly used phrases. You can even convert prices with the currency converter, or change to and from the metric system. Traveling from country to country? Changing languages is as easy as changing cartridges. It's the ideal tool for business people, students, teachers and travelers. - 19910901T000000 - Imagineer - GameTek - Various / Utilities-Various - 1 - - - ./InfoGenius Productivity Pak - Frommer's Travel Guide (USA).zip - ZZZ(notgame):InfoGenius Productivity Pak : Frommer's Travel Guide - InfoGenius Productivity Pak: Frommer's Travel Guide is a Miscellaneous game, developed by NovaLogic and published by GameTek, which was released in 1991. - 19910901T000000 - Novalogic - GameTek - Various / Utilities-Various - 1 - - - ./InfoGenius Productivity Pak - Personal Organizer and Phone Book (USA).zip - ZZZ(notgame):Infogenius Productivity Pak : Personal Organizer With Phone Book - InfoGenius Productivity Pak: Personal Organizer and Phone Book is a Miscellaneous game, developed by Imagineering Inc and published by GameTek, which was released in 1991. - 19910901T000000 - Imagineer - GameTek - Various / Utilities-Various - 1 - - - ./InfoGenius Productivity Pak - Spell Checker and Calculator (USA).zip - ZZZ(notgame):InfoGenius Productivity Pak : Spell Checker and Calculator - InfoGenius Productivity Pak: Spell Checker and Calculator is a Miscellaneous game, developed by Imagineering Inc and published by GameTek, which was released in 1991. - 19910901T000000 - Imagineer - GameTek - Various / Utilities-Various - 1 - - - ./King James Bible (USA) (Unl).zip - ZZZ(notgame):King James Bible - Finally! Game Boy has found it's ultimate calling. The Bible on Game Boy is the perfect addition to my devotion time Bible studies. The complete word search and quick reference capabilities make it a must for anyone who owns a Game Boy. Keep a fresh set of Batteries around - you'll be reading this Bible a lot... - 0.6 - 19940101T000000 - Wisdom Tree - Wisdom Tree - Various - 1 - - - ./Minolta Camera Test Cart 2420 (USA).zip - ZZZ(notgame):Minolta Camera Test Cart 2420 - - - - ./Minolta Camera Test Cart 2440 (USA).zip - ZZZ(notgame):Minolta Camera Test Cart 2420 - - - - ./Pocket Monsters Gin (Japan) (Demo) (Kiosk, Space World, Debug).zip - ZZZ(notgame):Pocket Monsters Gin - - - - ./Pocket Monsters Gin (Japan) (Demo) (Kiosk, Space World, Non-Debug).zip - ZZZ(notgame):Pocket Monsters Gin - - - - ./Pocket Monsters Kin (Japan) (Demo) (Kiosk, Space World, Debug) (SGB Enhanced).zip - ZZZ(notgame):Pocket Monsters Kin - - - - ./Pocket Monsters Kin (Japan) (Demo) (Kiosk, Space World, Non-Debug) (SGB Enhanced).zip - ZZZ(notgame):Pocket Monsters Kin - - - - ./Pocket Sonar (Japan).zip - ZZZ(notgame):Pocket Sonar - - - \ No newline at end of file diff --git a/workspace/all/mapmaker/GBA.xml b/workspace/all/mapmaker/GBA.xml deleted file mode 100644 index bed2d5ad8..000000000 --- a/workspace/all/mapmaker/GBA.xml +++ /dev/null @@ -1,18711 +0,0 @@ - - - - Game Boy Advance - Skraper - ScreenScraper.fr - http://www.screenscraper.fr - - - ./[BIOS] Game Boy Advance (Japan) (Debug Version).zip - [BIOS] Game Boy Advance (Japan) (Debug Version) - - Shooter - true - 256 - - - ./[BIOS] Game Boy Advance (World).zip - [BIOS] Game Boy Advance (World) - - Shooter - true - 256 - - - ./007 - Everything or Nothing (USA, Europe) (En,Fr,De).zip - 007 : Everything or Nothing - Think like Bond, act like Bond, and experience an entirely new Bond adventure. James Bond, the world's greatest secret agent, returns in Everything or Nothing with new guns and gadgets, combat skills, and clever tricks--and it's up to you to put them to good use. Travel through four exciting continents including the Valley of the Kings in Egypt and the French Quarter in New Orleans. The game also features two-player co-op missions and four-player multiplayer arena modes. - 0.75 - 20031117T000000 - Griptonite Games - EA Games - Shooter / TPV-Shooter - 1-2 - 256 - - - ./007 - NightFire (USA, Europe) (En,Fr,De).zip - 007 : Nightfire - The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before -- infiltrate towering skyscrapers, take on treacherous underwater missions, and tackle original missions including assignments in outer space. All this plus glamorous (and sometimes deadly) Bond women, new state-of-the-art gadgets and weapons, and an advanced in-game camera system will leave you shaken and stirred. - 0.6 - 20030318T000000 - JV Games - EA Games - Sports-Shooter / FPV-Shooter - 1-2 - 259 - - - ./2 Game Pack! - Matchbox Missions - Emergency Response + Air, Land and Sea Rescue (USA).zip - 2 Game Pack! : Matchbox Missions, Emergency Response + Air, Land and S - Pilot a Fire Department Helicopter or a Marine Patrol Police Boat. Be a life-saving Paramedic racing to the hospital! Rescue people from raging fires and rising waters, and save the day! When you get the call, will you be a hero? - -Play as either a Police or Suspect in this great chase game set in MATCHBOX County. Four different terrains provide a varied and colorful backdrop to this fun and exciting 3D pursuit! - 0.6 - 20060830T000000 - Gravity-i - DSI Games - Action-Compilation - 1 - 3840 - - - ./2 Game Pack! - Uno + Skip-Bo (USA).zip - 2 Game Pack! : Uno + Skip-Bo - Be the first player or be on the first team to score 500 points in this classic family game! Play your cards by matching color, number or word with the top card of the discard pile. When you have one card left, it's Uno! Skip-Bo combines skill, strategy, and fun in a game that the whole family can play together! Be the first to play all of the cards in numerical sequence from your stockpile to win. - 0.75 - 20061002T000000 - Black Lantern - DSI Games - Playing cards-Compilation - 1-4 - 2560 - - - ./2 Games in One! - Dr. Mario + Puzzle League (USA).zip - 2 Games In One! - Dr. Mario + Puzzle League - Dr. Mario/Puzzle League are recreations of two of Nintendo's most popular puzzle creations. Though Dr. Mario has already been released on the GBA as a Classic NES Series title, the version included in the dual-pack is enhanced specifically for the Game Boy Advance hardware instead of a straight emulation of the original NES title. Puzzle League was originally brought to life as Tetris Attack, but then rebranded on the Game Boy Color as Pokemon Puzzle Challenge a few years back. The GBA version is also enhanced for the GBA's much more capable graphics hardware. - 0.75 - 20051128T000000 - Intelligent Systems - Nintendo - Puzzle-Compilation - 1-2 - 2816 - - - ./2 Games in One! - Gauntlet + Rampart (USA).zip - 2 Games in One! : Gauntlet + Rampart - Gauntlet / Rampart is a Miscellaneous game, developed by EC Interactive Games and published by DSI games, which was released in 2005. - 0.65 - 20050823T000000 - EC Interactive Games - DSI Games - Various-Compilation - 1 - 3840 - - - ./2 Games in One! - Paperboy + Rampage (USA).zip - 2 Games in One! : Paperboy + Rampage - Paperboy: Extra! Extra! Local boy gets new route and is ready to roll! The arcade hit comes home with all of the features that made it a classic. Get the papers delivered while avoiding cars, kids, pets, potholes and more. Rampage: Shocking! Scumlabs International has made yet another mistake by messing with nature, and now the ugly beasts of their science experiment are fighting back. This time, new mutants Curtis the Mouse, Boris the Rhino, and Ruby the Lobster have to obliterate numerous cities in order to rescue the original mutants (George, Ralph, and Lizzy). Of course this wouldn't really be a universal tour unless you also defended the earth from an alien attack. - 0.45 - 20050823T000000 - 7th Sense - DSI Games - Various-Compilation - 1 - 3840 - - - ./2 Games in One! - Spy Hunter + Super Sprint (USA).zip - 2 Games in One! : Spy Hunter + Super Sprint - Spy Hunter - Eliminate terrorists and enemy spies by jumping intop your ultra-sleek ride. Use machine guns, oil slicks, smoke screens and missiles to save the world. Then convert into a speedboat to face enemies on the water. - -Super Sprint - One of the greatest top-down racers ever made! Compete head-to-head on 8 grueling tracks, on 4 levels of difficulty. Avoid the hazards and collect golden spanners to improve your ride and create a winning speed machine! - 0.65 - 20050823T000000 - Black Lantern - DSI Games - Racing, Driving-Compilation - 1 - 1537 - - - ./2K Sports - Major League Baseball 2K7 (USA).zip - 2K Sports : Major League Baseball 2K7 - It's a whole new ballgame. Major League Baseball 2K7 redefines the pure baseball video game experience with true, Next-Gen details, all-new throwing mechanics and a revolutionary presentation system. - 0.35 - 20070226T000000 - Skyworks Technologies - 2K Games - Sports-Sports / Baseball - 1 - 1538 - - - ./3 Game Pack! - Candy Land + Chutes and Ladders + Original Memory Game (USA).zip - 3 Game Pack! : Candy Land + Chutes and Ladders + Original Memory Game - Three classic board games in one must-have gaming pack! Candy Land, Chutes & Ladders and the Original Memory Game can now be played without their bulky boards. Just load this game into your handheld Game Boy Advance and get set for tons of fun. - 0.6 - 20051107T000000 - Black Lantern - DSI Games - Board game-Compilation - 1-4 - 2048 - - - ./3 Game Pack! - Ker Plunk! + Toss Across + Tip It (USA).zip - 3 Game Pack! : Ker Plunk! + Toss Across + Tip It - Ker Plunk - A classic skill and action game, Ker Plunk is where you take your pick and pull a stick. If all the marbles fall, you lose it all! You're only sunk if they go... Ker-Plunk! -Toss Across - The Original Tic-Tac-Toe Game is back! The classic game of Toss Across challenges you to toss bean bags into a tic-tac-toe board. But when the bean bag hits the square, it might spin to a 'X' or it might spin to an 'O'. It's a fun game that combines aim, skill, and luck. -Tip It - Tip It is the exciting game of steady nerves and perfect balance. The spinner shows you which colored disk to remove. Be careful which disk you choose or you'll Tip It" It's not as easy as it looks. - 0.75 - 20070316T000000 - Gravity-i - DSI Games - Puzzle-Compilation - 1-4 - 2816 - - - ./3 Game Pack! - Mouse Trap + Simon + Operation (USA).zip - 3 Game Pack! : Mouse Trap + Simon + Operation - Mousetrap / Operation / Simon - three games you enjoyed when you were little, now compiled for your Game Boy Advance. Build the craziest mouse trap, pull the bad parts out of your patient and see how well you can follow along with Simon! - 0.6 - 20051107T000000 - Gravity-i - DSI Games - Board game-Compilation - 1-4 - 2048 - - - ./3 Game Pack! - The Game of Life + Payday + Yahtzee (USA).zip - 3 Game Pack! : The Game of Life + Payday + Yahtzee - A three-pack of classic board games. - -Practice makes perfect in The Game of Life. Will you go to college or join the working force? Will you get married and have kids? Will you go bankrupt, or earn millions in stock and real estate? Anything's possible with a spin of the Life wheel! - -Yahtzee has been a family favorite for over 40 years! Throw the dice to build straights, full houses, five of a kind -- Yahtzee! - -Payday is the classic family game that makes household finances fun. In the end, what’s left does count because whoever has the most money after all the bills and loans are paid WINS! - 0.65 - 20051107T000000 - Black Lantern - DSI Games - Board game-Compilation - 1-4 - 2048 - - - ./3 Games in One! - Breakout + Centipede + Warlords (USA).zip - 3 Games in One! : Breakout + Centipede + Warlords - This is a combo game that features three classic games: Centipede, Breakout, and Warlords. - 0.55 - 20050821T000000 - Epicenter Interactive - DSI Games - Compilation - 1-4 - 3840 - - - ./3 Games in One! - Super Breakout + Millipede + Lunar Lander (USA).zip - 3 Games in One! : Super Breakout + Millipede + Lunar Lander - Millipede: You must stop a horde of rampaging bugs which have invaded your mushroom garden. Earwigs, Inchworms, Dragonflies, and Beetles are all out to make sure this battle is your last. Shoot all of the bugs before they bite you! Super Breakout: This updated version of one of the greatest coin-op classics offers all of the game variations that the original game offered. The goal is simply to knock out all of the visible bricks using as few balls as possible. - -Lunar Lander is the first one player game to authentically simulate an actual moon landing mission. It provides the thrills and the realistic "feel" of controlled space flight! Players are challenged to control thrust and rotation of a lunar landing craft to counteract simulated gravitational pull, momentum and friction. - 0.6 - 20050815T000000 - Gravity-i - DSI Games - Compilation - 1 - 3840 - - - ./3 Games in One! - Yars' Revenge + Asteroids + Pong (USA).zip - 3 Games in One! : Yars' Revenge + Asteroids + Pong - Asteroids: Your spaceship is trapped in a deadly asteroid belt. You will have to destroy the drifting asteroid boulders before they destroy your spaceship. But, watch out for enemy spacecraft. Fire your missiles to destroy the boulders and the enemy. -Pong: First there was Pong. Easy to play, addictive, and fun, this legendary title ignited the entire video game industry. Now Pong has returned to wow a new generation of gamers. Your objective is clear, as it was in the classic game that started it all: for a high score, avoid missing the ball. -Yar's Revenge: Journey to the Razak Solar System and help the Yars battle an evil enemy landing craft to counteract simulated gravitational pull, momentum and friction. - 0.5 - 20050823T000000 - EC-Interactive - DSI Games - Compilation - 1-2 - 3840 - - - ./Majesco's Sports Pack (USA).zip - 3-in-1 Sports Pack: Paintball Splat! / Dodgeball Dodge This! / Big Alley Bowling - The 3-in-1 Sports Pack crams three exciting games onto one cartridge for the ultimate sporting experience! Duck, dodge and shoot your way to victory in Paintball: Splat!. Lead your team to the tourney championship in Dodgeball: Dodge This!. Hit the lanes with your lucky ball in Big Alley Bowling. Plus, you can link up with three of your friends to enjoy all the action in each game! - 0.4 - 20051018T000000 - Skyworks Technologies - Majesco - Compilation - 1-4 - 3840 - - - ./Sound of Thunder, A (USA) (En,Fr,De,Es,It).zip - A Sound of Thunder - Based on the Franchise Pictures movie of the same name, A Sound of Thunder takes you to a future where time travel is possible. Things quickly go wrong when someone alters the past, creating a sequence of time ripples that mutate the present-day world. Now you must solve the mystery and sort out a mess that just might mean the end of human existence. You'll solve puzzles, manipulate items, interact with other characters, and eliminate mutant creatures and plants. In addition to a single-player mode, the game features both cooperative and competitive multiplayer modes. - 0.65 - 20050201T000000 - Mobius Entertainment - Bam Entertainment - Action / Adventure-Action - 1-4 - 256 - - - ./Ace Combat Advance (USA, Europe).zip - Ace Combat Advance - The Air Strike Force (A.S.F.) is the most advanced aircraft squadron on the planet. Not held by any nation, they are owned by General Resources Ltd. who begins to assign the A.S.F. to duties designed to destroy competition and put them at an economic advantage. Alarmed by this dominance, the nations of the world ally themselves to form the United Air Defense (U.A.D.) whose goal is to fight the war on the A.S.F. and destroy their weapons capability. - -Ace Combat Advance is a top-down shooter. The player begins by picking an aircraft and secondary weapon type to use on each mission. Upon entering the level, the player is able to rotate left, right and perform a dive maneuver, while at the same time thrust and breaking can be applied. For weapons the player is able to fire a cannon directly in front of the plane or fire the secondary weapon, the specifics of which vary. A briefing showing each of the 12 mission''s objectives and defined targets. - 0.6 - 20050223T000000 - Human Soft - Atari SA - Shooter-Action - 1 - 256 - - - ./Activision Anthology (USA).zip - Activision Anthology - The GBA version of Activision Anthology is different from Activision Anthology: Remix Edition (Windows/Mac), Activision Anthology (PS2), and Activision Hits Remixed (PSP). It contains 56 games, more than the other versions and does not include the Imagic titles (Atlantis, Demon Attack, and Moonsweeper). A few of the extra games are homebrew. - -The player may also view the original cartridges (2D, not 3D like the other versions) and the manuals. This version also includes less music than the others. There are different game modes to play and you can earn original gamer patches. - 0.75 - 20031208T000000 - Aspyr - Aspyr - Compilation - 1-2 - 3840 - - - ./Advance Guardian Heroes (USA).zip - Advance Guardian Heroes - Advance Guardian Heroes is the follow-up to the Sega Saturn classic Guardian Heroes. It's a side-scrolling, beat-em-up action game. You choose from 3 characters who will be joined by a legendary Soul Hero from another world. You must take control of the Legendary Soul Sword from the Soul Hero's grave and save the world. - -There are 2 game modes, story mode which you can play by yourself or cooperatively with another player by linking two GBA's together. There is also a VS. mode where up to 4 players can battle each other. In Story mode you receive crystals from your defeated enemies. At the end of each level you can upgrade traits like MP or HP, or you can donate to the Laboratory which will eventually unlock characters to use in VS. mode. There are 3 initial characters available, but up to 20 are unlockable. - 0.65 - 20040914T000000 - Treasure - Ubisoft - Fighting-Action-Beat'em Up - 1-4 - 262 - - - ./Advance Wars 2 - Black Hole Rising (USA).zip - Advance Wars 2 : Black Hole Rising - Just when you thought you'd seen the last of them, the Black Hole Army is storming back in this sequel to the award-winning Game Boy Advance strategy game. With new COs under his command, Sturm is leading a new invasion force, and it'll take advance strategy to stop him! - 0.9 - 20030623T000000 - Intelligent Systems - Nintendo - Strategy - 1-4 - 1280 - - - ./Advance Wars (USA) (Rev 1).zip - Advance Wars - The battle lines have been drawn, and an elite group of sly strategists is massing troops at your borders. You'll have to command ground, air and naval forces if you hope to survive the coming wars, and it won't be easy. With 114 maps to battle on and both the Single-Pak and Multi-Pak link modes, Advance Wars brings turn-based strategy to a depth never before seen on a handheld! - 0.8 - 20010910T000000 - Intelligent Games - Nintendo - Strategy - 1-4 - 1280 - - - ./Adventure of Tokyo Disney Sea (Japan).zip - Adventure of Tokyo Disney Sea - Adventure of TOKYO DisneySEA is an action adventure game based on the Tokyo DisneySea theme park that was opened in 2001. It was one of the two Konami games based on the theme park. In this game all seven "ports of call" from the Tokyo DisneySea are represented: Mediterranean Harbor, American Waterfront, Lost River Delta, Port Discovery, Mermaid Lagoon, Arabian Coast, and Mysterious Island. The Aqua Sphere is also depicted. Disney characters include Aladdin and Ariel, among many others. The main objective is to collect cards containing rock-paper-scissors. Some will be given freely while others can only be obtained if the player defeats an opponent. The versus battles occur through card usage. Some of these cards are the key to defeat the toughest opponents. During the scrolling gameplay, the player can earn coins and use them to buy food (for health improvement), interact with different characters, and eliminate the random enemies that appears. Sometimes there are also mini-games. - 20011122T000000 - Disney Interactive - Konami - Action / Adventure-Action - 1 - 256 - - - ./Aero the Acro-Bat - Rascal Rival Revenge (USA).zip - Aero the Acro-Bat: Rascal Rival Revenge - You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles. - 1 - 20020514T000000 - Atomic Planet - Metro3D - Action-Platform - 1 - 257 - - - ./Agassi Tennis Generation (USA).zip - Agassi Tennis Generation - Agassi Tennis Generation brings you up close and personal to the biggest stars in tennis. Play as Andre Agassi, or compete against him, as you smash, volley, lob, and serve on courts from all over the world in 16 tournaments. The game features 32 unique players with realistic movements, various court surfaces, and three challenging game modes including Quick Match, Arcade, and Tournament. Can you win your way to the top ranks of tennis stardom? - 0.55 - 20030930T000000 - Aqua Pacific - Dreamcatcher - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Aggressive Inline (USA).zip - Aggressive Inline - In Aggressive Inline the player takes the role of one of nine real-life skaters with one specific goal: receiving as much points as possible by performing spectacular stunts. Every of the 13 courses also has various special challenges, e.g. collecting or smashing certain items, which need to be performed to beat it. In contrast to the open areas of the console versions this one features more linear levels and tight time limits. - -It also replaces the "juice meter" with the so-called "grind meter" which is filled up by performing stunts. Every grind decreases this meter and if it is empty no grinds can be performed at all. Of course grinds are an elemental move to beat the challenges. -There is also a freestyle playing mode where the player can unlock new skaters. -The soundtrack is licensed. - 0.65 - 20020827T000000 - Full Fat - Acclaim - Sports-Sports / Skateboard - 1-2 - 1538 - - - ./AirForce Delta Storm (USA) (En,Ja,Fr,De).zip - AirForce Delta Storm - Airforce Delta Storm, known as Airforce Delta II in Japan and simply as Deadly Skies in Europe, is a fighter jet video game released in 2001 for the Xbox. It is the sequel to the Sega Dreamcast game Airforce Delta. - -A game also named Airforce Delta Storm was released in 2002 for the Game Boy Advance. While having the same name, this game's plot is based on the previous title in the series, Airforce Delta. - 0.7 - 20020916T000000 - Mobile 21 - Konami - Shooter-Fighting - 1 - 262 - - - ./Aka-chan Doubutsuen (Japan) (Rev 1).zip - Aka-chan Doubutsuen - Cutesy virtual pet/adventure game from TDK Core, released only in Japan. Take care of little baby animals, including giraffes, pandas, elephants, koalas, and monkeys -- giggle excitedly over their cuteness and train them to pull off happy little tricks. Features more than 160 different animals from over 40 species. - 20040326T000000 - TDK - Strategy-Build And Management-Simulation - 1 - 1280 - - - ./Aladdin (USA) (En,Fr,De,Es).zip - Aladdin - Based on the classic game for the SNES and Disney's animated film, Disney's Aladdin joins the Game Boy Advance library with all-new features. In this side-scrolling platform game, you'll take the role of Aladdin and his mischievous monkey, Abu, as they throw apples, climb ropes, and ride magic carpets to find out their destinies. Disney's Aladdin features a bonus stage for each level and a variety of environments to explore, including Jafar's castle, the Genie's lamp, and an ancient pyramid. - 0.75 - 20040928T000000 - Disney Interactive - Capcom - Platform - 1 - 257 - - - ./Aleck Bordon Adventure - Tower & Shaft Advance (Japan).zip - Aleck Bordon Adventure : Tower & Shaft Advance - Aleck Bordon is a platform action game that was only released in Japan. The player travels around the world and has to climb a tower or descend into a shaft under time pressure. He can unlock different characters. - 0.8 - 20041126T000000 - Aruze - Aruze - Platform - 1 - 257 - - - ./Alex Rider - Stormbreaker (USA).zip - Alex Rider : Stormbreaker - Embrace the role of Alex Rider to out-spy, outwit and out-cool evil. Based on the teen spy movie, Alex Rider: Stormbreaker starring Mickey Rourke, Alicia Silverstone and Ewan McGregor, the video game captures all the excitement and suspense of Anthony Horowitz's best-selling novel about teenage superspy Alex Rider. Game play includes combat, stealth missions, vehicles and the use of gadgets to achieve mission objectives. Explore Ian Rider's house, the breaker's yard, MI6's secret Liverpool Street headquarters, M16's training facilities and Darius Sayle's complex. Players obtain mission briefings from Mrs. Jones and Alan Blunt before they go undercover, improve their problem-solving skills at M16's top training camp and receive spy gadgets from Smithers to aid them in combat, navigation and unlocking special mini games. - 0.85 - 20061002T000000 - Razorback Developments - THQ - Action - 1 - 256 - - - ./Alienators - Evolution Continues (USA, Europe).zip - Alienators : Evolution Continues - You thought you'd rid the Earth of the aliens. But now they're back, and the evolution of hostile life-forms continues. Lucky for Earth, the Alienators are on the job. Use all the alien-butt-kicking science within your grasp to battle the Genus... before this evil evolves to a state of total supremacy and succeeds in global domination! - 0.6 - 20011113T000000 - Activision - Activision - Action-Shooter-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./All Grown Up! - Express Yourself (USA, Europe).zip - All Grown Up! : Express Yourself - Finally a game made just for girls! Help Angelica with the school newspaper, sing a song with Susie, put together stylin' outfits with Lil, swap information with your best friends, take a vote on a hot topic or use the PDS function to plan your busy week! - 0.55 - 20050902T000000 - Altron - THQ - Adventure - 1-2 - 512 - - - ./All-Star Baseball 2003 (USA).zip - All-Star Baseball 2003 Featuring Derek Jeter - Four-time World Series Champion Derek Jeter headlines this latest edition of All-Star Baseball. Every player from the Major League Baseball 2002-2003 season is here, with hundreds of stats, rules and options to modify and jazz up your baseball experience. Along with the usual season mode, there's also the playoff's to be won, home run competition's, multiplayer options and all-star modes. - 0.7 - 20020508T000000 - Software Creations - Acclaim - Sports-Sports / Baseball - 1-4 - 1538 - - - ./All-Star Baseball 2004 featuring Derek Jeter (USA).zip - All-Star Baseball 2004 Featuring Derek Jeter - Like Derek Jeter, All-Star Baseball 2004 is the game "with all the tools." With the most realistic simulation ever, easier to play functionality, and the same all around skill set that makes Derek the leader and winner he is, ASB 2004 truly is the game with all the tools. - 0.65 - 20030226T000000 - Acclaim - Acclaim - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Altered Beast - Guardian of the Realms (USA).zip - Altered Beast : Guardian of the Realms - Zeus, creator and ruler of the Guardians of the Gates, raises you from your grave! You must go fourth and defeat a new, unknown evil that has destroyed the Guardians and ravaged the universe. To do so, you must collect the keys and Essence of each land, transforming you into beasts with unnatural powers and special abilities. Conquer this evil and you will become the sole Guardian, the protector of the universe. - 0.6 - 20021125T000000 - THQ - SEGA - Action-Beat'em Up - 1-2 - 263 - - - ./American Bass Challenge (USA).zip - American Bass Challenge - American Bass Challenge is a fishing game where the player can choose from five different lakes with a total of 20 different locations to fish for catfish, crappies and the game's namesake, the Big Mouth Bass. The player chooses from eight different lures, spinner, swisher, minnow, rubber jig, worm, frog, crankbait, and spinnerbait, while using a fish finder to locate the best spot for fishing. - 1 - 20011205T000000 - Starfish - Ubisoft - Hunting and Fishing-Fishing - 1-4 - 1027 - - - ./American Dragon - Jake Long - Rise of the Huntsclan (USA, Europe) (En,Fr,De,Es,It).zip - American Dragon : Jake Long, Rise of the Huntsclan - Jake Long's most fierce enemy, Dark Dragon, takes Rose, Jake's love interest, hostage in order to cause Jake's destruction in Disney's American Dragon: Jake Long, Attack of the Dark Dragon. When Dark Dragon realizes the evil Huntsman also has an interest in rescuing his hostage, the ultimate duel ensues. Players battle their way through an onslaught of villains that pour in from every direction to save Rose in the process. - 0.5 - 20061012T000000 - Wayforward - Buena Vista Games - Platform - 1 - 257 - - - ./American Idol (USA).zip - American Idol - Complete with a computer generated Randy Jackson, Paula Abdul, and Simon Cowell, with trademark insults, American Idol is a music-based, rhythm-action game that will allow you to create, style, and train a contestant for the competition. Once styled and trained you'll see your contestant progress through the auditions, various heats, and then, hopefully, make it to the grand final. You'll need quick fingers as you match the right combination of buttons to what's displayed on the screen helping your contestant sing a sweet harmony and dance to the rhythm of the song. Get it wrong and your voice fades and goes out of tune as the judges and later the audience grow unsettled. - 0.4 - 20031118T000000 - Hothouse Creations - Codemasters - Various-Rhythm-Music and Dancing - 1 - 266 - - - ./American Tail, An - Fievel's Gold Rush (USA) (En,Es).zip - An American Tail: Fievel's Gold Rush - Fievel Mousekewitz, a rodent with an immigration card, is heading west in An American Tail: Fievel's Gold Rush. Based on the animated series from Universal Studios, the game has players controlling Fievel as he travels through 18 levels and six worlds, including "New York City" and "Gold Dust Gulch," to piece together Cat Malone's treasure map. Fievel will swing on rope, attack with his ten-gallon hat, ride riverboats, and jump the train to find Wylie Burp's gold. - 0.75 - 20030502T000000 - Hokus Pokus - Swing! Entertainment - Platform - 1 - 257 - - - ./Angel Collection - Mezase! Gakuen no Fashion Leader (Japan).zip - Angel Collection : Mezase! Gakuen no Fashion Leader - A japanese fashion simulation game in which your goal is to collect over 300 items of clothing and accessories, hairstyles, makeup, etc in order to become the most fashionable student at your school. - 20030418T000000 - MTO Co - Gakken - Strategy-Simulation - 1 - 1280 - - - ./Angel Collection 2 - Pichimo ni Narou (Japan).zip - Angel Collection 2 : Pichimo ni Narou - Angel Collection 2: Pichimo Ni Narou is a fashion-simulation title for the Japanese GBA. This game features models from the Pichi Lemon fashion magazine, who appear in animated form using their real names. Players are able to help out the editorial staff of the magazine as you meet up with all the various girls. Over 300 fashion items appear in the game, helping you hone your fashion skills as you work your way through a story. Also features a make-up studio (the make-up has to match the overall outfit), plenty of random events, the Pichiremon headquarters, an officially licensed representation of the Penty's shop, and multiple endings depending on the player's abilities and choices. Angel Collection 2: Pichimo Ni Narou was developed by Gakken for MTO and released in Japan on September 22, 2004. - 20040922T000000 - Gakken - MTO Co - Simulation-Strategy - 1 - 1024 - - - ./Animal Mania - Dokidoki Aishou Check (Japan).zip - Animal Mania : Dokidoki Aishou Check - Animal Mania is a Miscellaneous game, developed by Jupiter Multimedia and published by Konami, which was released in Japan in 2002. - 20020131T000000 - Jupiter Multimedia - Konami - Simulation - 1 - 1024 - - - ./Animal Snap - Rescue Them 2 by 2 (USA).zip - Animal Snap : Rescue Them 2 by 2 - The animals are lost and need you to help them find their way home. -Featuring ten characters across ten stages. -Every level is different each time that it's played. -Look out for the hidden bonus game!! -Though it looks tough, think ahead and you will succeed! - -- 10 animals to rescue -- 10 levels -- Arcade mode -- Timed-challenge mode! -- Hidden Bonus Game!! - 0.5 - 20021101T000000 - Awesome Developments - Ignition Entertainment - Puzzle-Mahjong-Asiatic board game - 1 - 2816 - - - ./Animal Yokochou - Doki Doki Kyuushutsu Daisakusen! no Maki (Japan).zip - Animal Yokochou - Doki Doki Kyushutsu Daisakusen! - Animal Yokochou - Doki Doki Kyushutsu Daisakusen! No Maki is the first game based on the japanese Anime and Manga series Animal Yokochou. While the second game was a puzzle game, this one is a platformer. - 20051222T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Animal Yokochou - Doki Doki Shinkyuu Shiken! no Maki (Japan).zip - Animal Yokochou : Doki Doki Shinkyuu Shiken! no Maki - Animal Yokochou: Doki Doki Shinkyuu Shiken! is the second game based on the japanese Anime and Manga series Animal Yokochou. While the first game was a platformer, this one is a puzzle game. It also features voiced story mode. - 20060518T000000 - Konami - Konami - Puzzle - 1-2 - 2816 - - - ./Angelique (Japan).zip - Anjerīku - Angelique is a dating sim otome game developed by Ruby Party, a division of Koei consisting fully of women. - -The player assumes the role of Angelique Limoges, a young woman chosen by the Queen of the known Cosmos to one day succeed her. In order to do this, she must populate a kingdom she has been given before her rival and fellow Queen candidate, Rosalia, can do the same. Angelique can call upon the help of nine male guardians who help regulate various aspects of the kingdoms, as well as send them to sabotage her rival's kingdom. If the player wins the contest, Angelique becomes the new Queen. She can also choose instead to wed one of the nine guardians, any of whom can be courted, and sacrifice her throne for true love. - 20020321T000000 - Ruby Party - Koei - Strategy-Simulation-Adventure - 1 - 1280 - - - ./Antz - Extreme Racing (USA).zip - Antz : Extreme Racing - Think that 0.5 mile per hour isn't fast enough for you? Imagine that your vehicle is only fast enough to carry a lead character from the movie Antz. It's going to take all the skill you can muster just to stand out in the Antz race. 0.5 mph is fast-it's very fast! - 0.85 - 20021120T000000 - Magic Pockets - Light & Shadow Productions (LSP) - Racing, Driving - 1-2 - 1537 - - - ./Ao-Zora to Nakama-tachi - Yume no Bouken (Japan).zip - Ao-Zora to Nakama-tachi : Yume no Bouken - Ao-zora To Nakama-tachi - Yume No Bouken is a platformer released only in Japan for GBA and PSX. You will experience childlike adventures in dreamland with the blue elephant Aozora and his friends. - 20021213T000000 - MTO Co - MTO Co - Action-Platform - 1 - 257 - - - ./Archer Maclean's 3D Pool (USA).zip - Archer Maclean's 3D Pool - Join world renowned pool game designer Archer Maclean at the table in ARCHER MACLEAN'S 3D POOL for the Game Boy Advance. This virtual pool game by Ignition Entertainment puts players up against 20 different computer adversaries or against other players in a true three dimensional environment. The one-player mode features several different options. Players can select to use either coin-op or professional rules. Both American and UK variations of the game are available as well. A rule editor feature allows players to pick and choose which of the different rules will be in effect for the game. A trick-shot table editor gives players a chance to set trick shot options. Pool fans will be pleased at the game's graphics and smoothness, and while some pool games occasionally defy the laws of physics, ARCHER MACLEAN'S 3D POOL is nearly flawless, perfectly simulating every shot. The free camera can be positioned almost anywhere around the table, letting players find that perfect angle to line up their shots. In addition to the one-player mode, a multiplayer option lets players run a tournament for up to eight players. - 0.55 - 20041103T000000 - Awesome Productions - Crave Entertainment - Sports / Pool-Sports - 1-8 - 1538 - - - ./Arctic Tale (USA).zip - Arctic Tale - Arctic Tale is based on the National Geography documentary of the same name. Players control a polar bear (both cub and adult) trying to survive in a harsh climate of snowy landscapes. There are eleven stages where the little bear explores the environment, searches for foods and collects paw prints that unlock pictures in a photo gallery and additional chapters. - -Later, two other animals can be controlled as well: a walrus that is also able to explore underwater environment, the fast Arctic fox able to hunt down rabbits and an orca whale. The levels consist of free-roaming environments, on land or underwater, where the animals need to gather food to avoid having the heart icon fade away. While playing 16 different mini-games can be accessed where the player can earn bronze, silver and golds awards to unlock additional chapters. - 0.4 - 20071010T000000 - Atomic Planet - DSI Games - Action-Adventure - 1-2 - 512 - - - ./Army Men - Operation Green (USA) (En,Fr,De,Es,It).zip - Army Men : Operation Green - Following a similar design to the original Army Men PC title, Operation Green has you controlling a long green soldier who must fight his way behind enemy lines and defeat the Tan army at their own game. - -Each of the 15 missions has you fighting a range of enemy characters, using your weapons (grenades, machine guns, rocket launchers and more) to take down as much as you can. You can also use certain vehicles during the action, giving you the opportunity to use even more firepower. - 0.85 - 20011202T000000 - Pocket - The 3DO Company - Shooter - 1 - 256 - - - ./Army Men - Turf Wars (USA).zip - Army Men : Turf Wars - Colonel Grimm has ordered the defeat of the Tan Army and chosen a two-man Special Forces team for the mission. This Special Forces team will consist of the Blue Spy and you, Sgt. Hawk. Battle through several different backyard environments with the ultimate goal of destroying the Tan Army. Good luck, soldier! - 0.65 - 20020929T000000 - Mobius Entertainment - The 3DO Company - Shoot'em Up / Vertical-Shoot'em Up-Shooter / Run and Gun-Shooter - 1-4 - 260 - - - ./Army Men Advance (USA, Europe) (En,Fr,De,Es,It).zip - Army Men Advance - Plastro, the infamous leader of the Tan Army, has recruited alien forces from another world to aid in his ongoing war against the Green Nation. It's up to Sarge and Vikki G. to jump into action to save their troops from a variety of unknown enemies, and then track down Plastro himself for a final confrontation! - 0.7 - 20010610T000000 - Panasonic - DC - Shooter - 1 - 256 - - - ./Around the World in 80 Days (USA).zip - Around the World in 80 Days - Action game based on the Jules Verne movie starring Jackie Chan as Passepartout, the valet of Phileas Fogg who joins Fogg on his bet to go around the world in 80 days. Around the World in 80 Days for Game Boy Advance puts players in the Jackie Chan role, having to beat the tar out of thugs from all parts of the word in this side-scrolling beat-em-up. The action spans worldwide locations such as Paris, Turkey, India, China...even San Francisco. Around the World in 80 Days was developed by Saffire for Hip Games. Climb buildings, bounce off canopies, spring from ledge to ledge, cross narrow wires, travel by train, elephant, ship, airplane, and balloon, and face off against all kinds of opponents from the movie and beyond. - 0.15 - 20040622T000000 - Saffire - Hip Games - Action / Adventure-Action - 1 - 256 - - - ./Arthur and the Invisibles (USA) (En,Fr,Es).zip - Arthur and the Invisibles - Directly inspired by world famous film director and writer Luc Besson's upcoming animated film of the same name, the Arthur and the Minimoys game will follow the film's storyline and feature eye-popping graphics and technical innovations. - -By taking a very unique approach to its presentation of the Arthur universe and utilising the unique features of the DSâ„¢ hardware, the Nintendo DSâ„¢ version of Arthur and the Minimoys is a different kind of game to the versions for other consoles and PC. Arthur and the Minimoys for DSâ„¢ gleefully portrays the magical world of Arthur through a series of original and entertaining micro games and with an absorbing 'virtual pet simulator' where players are responsible for caring for and breeding 'Mul mull', small, fluffy, flying creatures found in abundance in the world of Arthur. - 0.3 - 20070109T000000 - Mistic Software - Atari SA - Adventure - 1 - 512 - - - ./Ashita no Joe - Makka ni Moeagare! (Japan).zip - Ashita no Joe : Makka ni Moeagare! - This boxing game, only released in Japan, is based on the popular "Ashita No Joe" manga and anime about the orphan boy Joe Yabuki, who works his way up from the slums to a professional boxer. - 20031204T000000 - Konami - Konami - Sports / Boxing-Sports - 1-2 - 1540 - - - ./Astro Boy - Omega Factor (USA) (En,Ja,Fr,De,Es,It).zip - Astro Boy : Omega Factor - Join Astro, the robotic superhero with a human mind, in a quest to reunite the robotic race with humans. Astro uses his seven super abilities to face off against the likes of Atlas, Blue Knight, and more than 40 other characters. The game brings classic 2D gaming to the Game Boy Advance along with an original seven-episode story. Playing as Astro Boy, you'll learn about justice, compassion, evil, courage, and the history of Astro Boy--all while building Astro's Omega Factor and strengthening his character and superhuman abilities. - 0.9 - 20040818T000000 - SEGA - THQ - Various-Platform - 1 - 257 - - - ./Atari Anniversary Advance (USA).zip - Atari Anniversary Advance - Atari presents 6 of the best arcade games ever made, mega-hits that launched the video game revolution -- Asteroids, Battlezone, Centipede, Missile Command, Super Breakout and Tempest. Each game is reproduced down to the last detail, and each one is just as easy and fun to play. Whether you're a diehard fan or a competitive newcomer, you've got to play the games that started it all! - 0.6 - 20020326T000000 - Atari - Infogrames - Compilation - 1-2 - 3840 - - - ./Atlantis - The Lost Empire (USA, Europe).zip - Atlantis: The Lost Empire - Disney's Atlantis: The Lost Empire is a platform action game. It features different levels, cutscenes, and gameplay additions compared to the Game Boy Color version. The protagonist must often jump and climb his way through the stages, as well as dispatch of the enemies with explosives and throwing weapons before he can reach the lost city of Atlantis and save it from imminent doom. - 0.75 - 20010919T000000 - THQ - THQ - Platform - 1 - 257 - - - ./Atomic Betty (USA, Europe).zip - Atomic Betty - Atomic Betty is a mix of the platform and puzzle genres, and plays very similarly to The Lost Vikings, in that you control three different characters simultaneously, each with varying abilities. - - -However, because Atomic Betty is aimed at a younger audience, there are two notable differences: first, it is a lot more difficult to die, and second, the player only needs to get one character to the exit to successfully finish the level. When on Earth, the player controls one character that can finish the homework, one that can push or pull objects, and the last that can slide under narrow gaps. - -In Space, one character can repeatedly attack and use special gadgets, one can use a jetpack for a very high jump, and the last can grab items and enemies. In addition to the main levels, the game also features levels where the player must control the spaceship as it zooms through asteroid belts and high-speed space warps. - 0.5 - 20051025T000000 - Big Blue Bubble - Atari SA - Fighting-Action-Platform - 1 - 262 - - - ./ATV - Quad Power Racing (USA, Europe).zip - ATV : Quad Power Racing - Get dirty with ATV: Quad Power Racing -*Compete as the world's top ATV riders including Dana Creech, Tim Farr, Kory Elis & more! -*Punish opponents on 15 massive tracks that span 5 different locations across the globe! -*Kick it! - Stomp the comp with an arsenal of vicious fighting moves! -*Big air, big tricks, BIG FUN! - 0.55 - 20020820T000000 - Tantalus Software - Liquid Games - Racing, Driving - 1-2 - 1537 - - - ./ATV - Thunder Ridge Riders (USA).zip - ATV : Thunder Ridge Riders - ATV: Thunder Ridge Riders puts the thrills of all-terrain racing in the palm of your hand! Kick it with your friends on a bone-jarring excursion out to Thunder Ridge, and conquer Mother Nature in an earth-ripping, heart-pounding joyride across miles of insane terrain! All new for 2006, this high flying game will leave you clutching at your seat, hanging on for dear life... and screaming for more! - 0.5 - 20060905T000000 - SkyRiver - Zoo Digital Publishing - Racing, Driving - 1-2 - 1537 - - - ./Avatar - The Last Airbender - The Burning Earth (USA).zip - Avatar : The Last Airbender - The Burning Earth - Avatar: The Burning Earth continues the epic adventure of Aang and his courageous fight against the evil Fire Nation in order to restore balance in his war-torn world. Based on the second season of the Avatar animated series, players will join Aang and his friends as they master their skills and fight their way to defend the greatest Earth Kingdom city against a deadly Fire Nation invasion. - 0.7 - 20071016T000000 - Halfbrick - THQ - Action / Adventure-Action - 1 - 256 - - - ./Avatar - The Last Airbender (USA).zip - Avatar : The Last Airbender - The Avatar: The Last Airbender video game allows the player to control one of four characters – Aang, Katara, Haru, or Sokka – in a single-player adventure. Each character uses his or her own trademark weapon and fighting style, and is able to earn new special abilities through experience gained from defeating enemies. A variety of items can help the player with quests, or during battle (armor, chi, enchanted accessories, and healing potions). The game also enables the player to collect certain resources and bring them to artisans to make special items. Enemies include classic Firebenders, machines, and a variety of animals from the show, mainly the first book. - 0.6 - 20061010T000000 - Halfbrick - THQ - Adventure - 1 - 512 - - - ./Azumanga Daiou Advance (Japan).zip - Azumanga Daioh Advance - Azumanga Daioh Advance can be seen as a kind of card game. The cards are given out in increments of five. These cards have stars on them and each card number has a certain number of these stars. The aim is to put as many stars as possible, shown on the cards in your hand, to connect together to form a combo or 'link'. The higher the combo you achieve, the more points you will achieve against your opponent, thus depleting their health bar. The games are short and can last for around 5 turns, with each turn going for close to fifteen seconds. - 20030425T000000 - King Records - King Records - Board game - 1 - 2048 - - - ./Babar to the Rescue (USA) (En,Fr,Es).zip - Babar: To The Rescue - On a beautiful day in Celesteville, Babar's two sons, Pom, Alexander and his cousin Arthur are playing hide and seek with the monkey Zephir. In the courtyard of the castle, two huge hot air balloons are tied to the ground and Pom and Alexander decide to use one of them as a hiding place. Suddenly the rope holding the balloon is accidentally loosened and the balloon slowly rises up, high into the sky, drifting away with the wind. When Babar finds out, he quickly gets in the second hot air balloon and flies off into the wilderness to rescue his two sons... - 0.35 - 20060628T000000 - Sirius Games - The Game Factory - Platform - 1 - 257 - - - ./Back to Stone (USA) (En,Fr).zip - Back To Stone - Back To Stone is an isometric action game set in a world where humans have attained wisdom to overcome war and famine. However, someone traces down a black book and recites the words that unleash a horde of demons, vanquishing the humans. Some are kept alive as guinea pigs in dark experiments. - -One of their subjects, the nameless protagonist, managed to escape. He has been infused with a demonic essence that robs him from his human form, but grants him super strength and the ability to turn flesh into stone. This GBA game offers about 20 different environments. Each environment has its own experiences and interactions. The world is inhabited by some 30 monsters and many Boss Master demons. - 0.55 - 20061215T000000 - Hidden Floor - Neko Entertainment - Puzzle-Action-Role Playing Game - 1 - 2816 - - - ./Back Track (USA, Europe).zip - Back Track - Domingoaniax and his army of mutants and robot soldiers have taken control of the secret moon base. For months these aliens have been abducting humans and assimilating them into an army of droids that can be used to overwhelm Earth. As our last hope, you must help Jim Track infiltrate the moon base and succeed where many others before him have failed. Destroy every alien or assimilated human you encounter, port back as many unassimilated humans from the pods as possible, and then trigger the self-destruct sequence to terminate the moon base and the remaining aliens. - 0.55 - 20011004T000000 - JV Games - Telegames - Shooter-Shooter / FPV - 1-4 - 259 - - - ./Backyard Baseball 2006 (USA).zip - Backyard Baseball 2006 - BACKYARD BASEBALL 2006 for the GBA teams player-created characters with Major League Baseball hard-hitters from all 30 MLB teams to compete in tournaments, exhibition games, and other challenges. - -As the name suggests, the games are mostly played on backyard lots, although some fields, like the Gater Flats swamp, probably don't exist in many kids' backyards. Players have the choice of creating custom characters for their team or recruiting kid versions of Major League Baseball stars. In addition to season mode, players can play pickup games, compete in home run derbies and fielder's challenges, and select from three different difficulty levels for each mode. Claiming victory in these categories will unlock additional MLB players and stadiums, plus the ability to upgrade current players with moves such as fireball pitches. - 0.75 - 20050316T000000 - Humongous Entertainment - Atari - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Backyard Baseball (USA).zip - Backyard Baseball - Create the baseball team of your dreams! It's great baseball action with the backyard kids and real pro players as kids. Pick your team, choose logos and playing fields. Play single games, an entire season or Home Run Derby. It's the chance of a lifetime to play with the pros right in your own backyard. Play single Games or a whole season, choose from all 30 Major League Baseball teams, create, save and trade custom players, practice your swing in the Home Run Derby, and track player and team stats in Season play. Also features a two-player multiplayer mode when linking up two Game Boy Advance units via a link cable. - 0.6 - 20020530T000000 - Game Brains - Infogrames - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Backyard Basketball (USA).zip - Backyard Basketball - Create your basketball team with Backyard Kids (30 backyard kids) and kid versions of NBA stars (10 kid versions of NBA stars). Backyard Basketball have very cool power ups, two mini games and a season play mode. It is possible to go head-to-head with another GBA player with a game link cable. Games can be saved on the cartridge. - 0.4 - 20040922T000000 - Humongous Entertainment - Atari SA - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Backyard Football 2006 (USA).zip - Backyard Football 2006 - Backyard Football 2006 is the fourth iteration of the award-winning game that combines realistic football plays and strategies with crazy humor. Backyard Football 2006 features child versions of NFL superstars, including Peyton Manning, Tom Brady, Donovan McNabb and Daunte Culpepper. Backyard Football 2006 includes all 32 NFL teams as well as 19 wacky Backyard teams and features new backgrounds, 7x7 teams, and a power moves system. - 0.55 - 20051018T000000 - Humongous Entertainment - Atari SA - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Backyard Football (USA).zip - Backyard Football - It's great football action with the Backyard Kids and real pro players as kids. Little football fans will enjoy choosing from all 32 NFL teams or create their own with custom team names and uniforms. Call the plays and direct all the action in single games or an entire season's worth of hard-hitting action. It's the chance of a lifetime to play with the pros right in your own backyard! - 0.6 - 20020925T000000 - Torus Games - Infogrames - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Backyard Hockey (USA).zip - Backyard Hockey - Skate, shoot and score with the Backyard Kids and kid versions of the hottest NHL® pros! - -Features: All 30 NHL teams, Ten different professionals, Ice hockey and air hockey, Cartridge save, Link cable support - -The game has a lot of options available. You can toggle on or off the music or the text commentary,you can set the difficulty level, the length of periods, toggle penalties on or off, factor in fatigue, and activate a Rock, Paper, Scissors game. - 0.45 - 20031007T000000 - Mistic Software - Atari SA - Role Playing Game-Sports-Sports / Hockey - 1-2 - 1538 - - - ./Backyard Skateboarding (USA).zip - Backyard Skateboarding - Backyard Skateboarding is a fast-paced extreme sports game that lets kids skate as a junior version of eight-time world skateboarding champion, Andy Macdonald. The 2006 edition of Backyard Skateboarding features new challenges, missions, gear, power ups, and unlockables. The game also has easier controls and faster gameplay. - 0.45 - 20041004T000000 - Full Fat - Atari SA - Sports / Skateboard-Sports - 1-2 - 1538 - - - ./Backyard Sports - Baseball 2007 (USA).zip - Backyard Sports : Baseball 2007 - Create your own team, and control every wacky pitch, clutch hit, and sprint for home. With players like Alex "A-Rod" Rodriguez, secret pros to unlock and amazing power-ups, kids can play big-league ball right in their own backyard. An all-star MLB lineup: Carlos Delgado, Alfonso Soriano, Nomar Garciaparra, Alex Rodriguez, Ichiro, Albert Pujols, Eric Gagne, Pedro Martinez, Ivan Rodriguez and Vladamir Guerrero. - 0.3 - 20060612T000000 - Humongous Entertainment - Atari SA - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Backyard Sports - Basketball 2007 (USA).zip - Backyard Sports : Basketball 2007 - Create your basketball team with Backyard Kids and kid versions of NBA stars. Play a single game where you can choose your team, players and a court. Play basketball season and lead your team through a rigorous BBA season and compete for the BBA championship. Four mini games are included (Practice mode, Hot Shot, Block Shot, Ball Balance). You can also play head-to-head with another player with a game link cable. - 0.75 - 20060926T000000 - Humongous Entertainment - Atari SA - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Backyard Sports - Football 2007 (USA).zip - Backyard Sports : Football 2007 - Backyard Sports Football 2007 was developed by Humongous Entertainment and published by Atari in 2006 for the Game Boy Advance. Like the previous installment in the series, Backyard Sports Football 2007 featured the ability to create your own player, build your own team, play exhibition games or a season mode, and play as a number of NFL players as their childhood lookalikes. It also added 7 on 7 gameplay for the first time. - 0.7 - 20060926T000000 - Humongous Entertainment - Atari SA - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Bakuten Shoot Beyblade - Gekitou! Saikyou Blader (Japan).zip - Bakuten Shoot Beyblade : Gekitou! Saikyou Blader - It is based on the anime of the same name. Combine the parts to create your own Beyblade and defeat your rivals. You can now control your own Beyblades during battles. - 20011206T000000 - AI - Broccoli - Action - 1-2 - 256 - - - ./Bakuten Shoot Beyblade 2002 - Gekisen! Team Battle!! Kouryuu no Shou - Daichi Hen (Japan).zip - Bakuten Shoot Beyblade 2002 : Gekisen! Team Battle!! Kouryuu no Shou, Daichi Hen - It is based on the anime of the same name. Newly introduced parts? Spin Gear? and other parts to set up your Beyblade and compete in 4-player team battles. - 20021206T000000 - AI - Broccoli - Action - 1-4 - 256 - - - ./Bakuten Shoot Beyblade 2002 - Gekisen! Team Battle!! Seiryuu no Shou - Takao Hen (Japan).zip - Bakuten Shoot Beyblade 2002 : Gekisen! Team Battle!! Seiryuu no Shou, Takao Hen - It is based on the anime of the same name. Newly introduced parts? Spin Gear? and other parts to set up your Beyblade and compete in 4-player team battles. - 20021206T000000 - AI - Broccoli - Adventure - 1-4 - 512 - - - ./Bakuten Shoot Beyblade 2002 - Ikuze! Bakutou! Chou Jiryoku Battle!! (Japan).zip - Bakuten Shoot Beyblade 2002 : Ikuze! Bakutou! Chou Jiryoku Battle!! - It is based on the anime of the same name. There are five attributes and more than 10 million possible combinations of parts. - 20020627T000000 - AI - Broccoli - Role Playing Game - 1-2 - 768 - - - ./Baldur's Gate - Dark Alliance (USA).zip - Baldur's Gate : Dark Alliance - This version of Baldur's Gate: Dark Alliance follows the same story and has many gameplay similarities to the console release, but also differs from it significantly in presentation and gameplay features. - -Thieves and brigands have driven you and your family from your farmland home. Desperately seeking safety within the walls of Baldur's Gate, your family is ambushed and your sister has been abducted?YOU?are all that stands in the way of one of the greatest threats ever to strike Baldur's Gate and the Sword Coast. From the streets of Baldur's Gate, to the windtorn peaks of the Sunset Mountains, your quest to rescue your sister escalates into staving off a war that will drown the Sword Coast in blood. A stunning new adventure for your Nintendo Game Boy Advance system, this tale of intrigue and fierce alliances will challenge your skills, as you fight your way to the truth and the bittersweet realization of vengeance. Live the fantasy of Baldur's Gate Dark Alliance. - 0.75 - 20031209T000000 - Magic Pockets - Ubisoft - Action-Role Playing Game - 1 - 768 - - - ./Ballistic - Ecks vs. Sever (USA).zip - Ballistic: Ecks Vs. Sever - Ex-FBI agent Ecks and Ex-NSA operative Sever are back in another action filled game. Freedom has been compromised and Ecks and Sever are pitted against each other as pawns in the underground trade of nuclear weapons. With little time to save the world from nuclear holocaust, every mission is the most important. Have you got what it takes? - 0.9 - 20020914T000000 - Crawfish Interactive - Bam Entertainment - Shooter-Shooter / FPV - 1-2 - 259 - - - ./Banjo-Kazooie - Grunty's Revenge (USA, Europe).zip - Banjo-Kazooie: Grunty's Revenge - Gruntilda is back, and it's up to Banjo and Kazooie to stop her master plan. In Banjo-Kazooie: Grunty's Revenge, you'll play as Banjo and follow him through six worlds rife with trials and contests. Some of the challenges you must overcome include solving puzzles, avoiding obstacles, and battling different enemies. Defeat your foes by using Banjo's array of combat moves. You can also seek help from witch doctors, who can transform Banjo into a mouse, a tank, and other creatures. - 0.8 - 20030910T000000 - Rareware - THQ - Platform - 1 - 257 - - - ./Banjo-Pilot (USA).zip - Banjo-Pilot - Banjo Pilot is the 4th installment of Banjo-Kazooie series. Formally known as Diddy Kong Pilot this is the basic kart racer having you race the B-K characters around tracks based on the classic platformers worlds such as Hailfire Peaks and Treasure Trove Cove. As with all kart racers there are numerous items across the track you can use to attack your enemies. It also features four person multiplayer using a Game Boy Advance link cable. - 0.9 - 20050211T000000 - Rareware - THQ - Racing, Driving - 1-4 - 1537 - - - ./Barbie - The Princess and the Pauper (USA).zip - Barbie - The Princess and the Pauper - In her new adventure, Barbie takes on two roles--Erika and Princess Anneliese. Based on the classic story The Prince and the Pauper, this game follows Erika as she tries to prove that she's worthy to be crowned queen. With the help of Princess Anneliese, you must help Erika move through the game's unique environments and settings--the village, castle, and forest--so that she is fully prepared for the coronation ceremony and her role as queen. Showcase Erika's best qualities by helping villagers, solving puzzles, and completing creative tasks. - 0.7 - 20040912T000000 - Wayforward - Vivendi Universal Games - Platform - 1 - 257 - - - ./Barbie and the Magic of Pegasus (USA).zip - Barbie and the Magic of Pegasus - You can play the role of Princess Annika in Barbie and the Magic of Pegasus. The evil wizard Wenlock has cast a spell on the kingdom, and it is up to you to find the Wand of Light and break the spell. With the help of your pet polar bear cub and your magical winged horse, you can solve puzzles and play through fun games on your way to finding Wenlock and to saving the kingdom. - 0.8 - 20050913T000000 - Wayforward - Vivendi Universal Games - Platform - 1 - 257 - - - ./Barbie as the Island Princess (USA).zip - Barbie as The Island Princess - Barbie as The Island Princess follows the storyline of the popular DVD launch in a fun party-style format. You'll play as Rosella the shipwrecked princess who is raised by a "family" of animal friends and rescued by Prince Antonio from her tropical island. Through a series of mini-games featuring music and characters from the movie you will venture from Rosella's island home to the Prince's coastal castle in a fun-filled adventure! - 0.5 - 20071030T000000 - Activision - Activision - Casual Game - 1-2 - 2304 - - - ./Barbie Groovy Games (USA).zip - Barbie Groovy Games - Hit the town with Barbie and her friends for fun and adventure! - -Travel to groovy locations and play the coolest games! Cruise to the beach for a far-out game of checkers, or drop by the toy store to play hangman a whole new way! Only Barbie can give these cool favorites a hip, new style! With nine games to choose from, you'll have hours of on-the-go fun! - -- 9 groovy games with Barbie style twist! -- Play with Barbie or any of her best friends! -- Create the longest conga line without bumping into your dancers! -- Dish up four scoops of your favorite ice cream flavor in a row and win! -- 2-player fun - challenge one of your friends to a match! - 0.2 - 20020904T000000 - Dice - Vivendi Universal Games - Sports - 1-2 - 1536 - - - ./Barbie Horse Adventures - Blue Ribbon Race (USA).zip - Barbie Horse Adventures : Blue Ribbon Race - Join Barbie on horseback and ride through eight different locations in a race to the finish line. It's the National Horse charity event, and you're invited to ride and compete in a variety of events. You'll race through lush countryside, gallop around rock formations, canter down country roads, and more. Use skill and speed to dodge obstacles such as rocks, hay bales, and forest animals. Special power-ups help you to run even faster to earn more points. - 0.7 - 20030917T000000 - Mobius Entertainment - Vivendi Universal Games - Racing, Driving - 1-2 - 1537 - - - ./Barbie in the 12 Dancing Princesses (USA).zip - Barbie in the 12 Dancing Princesses - Barbie in the 12 Dancing Princesses is the story of Barbie as Genevieve, 1 of 12 sisters who live happily with their father the king. Concerned that the high-spirited, independent princesses need more structure to become proper princesses, the king invites his cousin, the Dutchess Rowena to move into the castle. Rather than help, Rowina forbids the sisters from singing and dancing and squelches their individuality. The princesses discover a magical enchanted world and escape the tyranny of Rowena. But when Genevieve learns that their father's life is in danger, the sisters must unite to save the king and their kingdom. - 0.5 - 20061030T000000 - Wayforward - Activision - Platform - 1 - 257 - - - ./Barbie Superpack - Secret Agent + Groovy Games (USA).zip - Barbie Superpack - Secret Agent + Groovy Games - 2 Fun-Filled Barbie Games on One Cartridge! - -Secret Agent Barbie: Royal Jewels Mission -Team up with Secret Agent Barbie on a super-spy adventure! - -Barbie Software: Groovy Games -Hit the town with Barbie and her friends for fun and adventure! - 0.3 - 20050914T000000 - Digital Illusions - Vivendi Universal Games - Compilation - 1 - 3840 - - - ./Barnyard (USA).zip - Barnyard - Based on Paramount Pictures' and Nickelodeon Movies' theatrical release, this adventure game offers a humorous look at how farm animals really live when humans are not around. Players start as the new cow on the block and work their way though challenges to prove they are the biggest party animal of all. - 0.6 - 20060801T000000 - Halfbrick - THQ - Adventure-Casual Game - 1 - 512 - - - ./Baseball Advance (USA).zip - Baseball Advance - Sega and THQ combine to bring Baseball to the GBA. Featuring Season, All-Star, Playoff and Exhibition modes, you can choose from every team and player from the current lineup of the Major Baseball League. You also have four fields to choose from (Fenway Park, Safeco Field, Wingley Field and Pacific Bell Park). - -The batting and pitching elements of the game are shown throw a 3rd person, behind the batter style camera. The fielding, however, plays from a top-down perspective allowing you to see the field clearly. - 0.65 - 20020320T000000 - Smilebit - SEGA - Sports / Baseball-Sports - 1 - 1538 - - - ./Bass Tsuri Shiyouze! - Tournament wa Senryaku da! (Japan).zip - Bass Tsuri Shiyouze! : Tournament wa Senryaku da! - Virtual anglers gear up with authentic boats, rods, and lures and cast INTO the most “reel-istic” portable fishing game of all time. Players choose FROM one of seven exotic worldwide locations to see if they have the skills and patience required to overcome the most intense angling struggles imaginable. - 20021205T000000 - Konami - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Batman - Rise of Sin Tzu (USA) (En,Fr,Es).zip - Batman : Rise of Sin Tzu - In Batman: Rise of Sin Tzu, Batman faces a new enemy unlike any he has ever faced before. The faceless foe plunges Gotham City into chaos on the night of the anniversary of Bruce Wayne's parents' murder. Who is responsible for unleashing havoc on Gotham City? The truth will be revealed after you battle evil forces and super-villains, including Bane, Clayface, Scarecrow, and the new formidable foe--Sin Tzu. In addition to Batman's martial arts attacks, Batman has an arsenal including the Batarang, Grappling Hook, and Smoke Bomb. - 0.3 - 20031014T000000 - Ubisoft - Ubisoft - Racing, Driving-Action-Platform / Fighter Scrolling-Platform - 1 - 1537 - - - ./Batman - Vengeance (USA) (En,Fr,Es).zip - Batman : Vengeance - The gritty underworld of Gotham City ignites as Batman becomes the target of a nerve-rattling conspiracy. After the Joker plummets to his death in an attempt to kill Batman, Gotham's criminals quickly escalate their schemes to gain power. Batman discovers subtle links in these seemingly unrelated crimes, but is forced undercover after being framed for an attack on Commissioner Gordon. Hunted by the police, the Dark Knight must pinpoint the unseen enemy weaving this sinister web - before Gotham City falls to a fiery demise. - 0.7 - 20011030T000000 - Ubisoft - Ubisoft - Action / Adventure-Action-Platform - 1 - 257 - - - ./Batman Begins (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Batman Begins - Follow the story of the movie through a multitude of highly interactive levels spanning various locations. Control Bruce Wayne as he trains in the Himalayas, caught off-guard as he narrowly escapes an attack on his mansion, and as Batman using a variety of acrobatic moves and combo-driven attacks. Fight off challenging AI and use gadgets from the Bat Belt against bosses including Ra's Al Ghul and The Scarecrow. The game presents a rich graphical environment full of interactive and environmental objects utilizing real-time lighting and alpha effects. - 0.85 - 20050615T000000 - Vicarious Vision - EA Games - Action-Platform - 1 - 257 - - - ./Battle B-Daman - Fire Spirits! (USA).zip - Battle B-Daman : Fire Spirits! - In this action game based on the toy franchise, you play as a young boy called Yamato who loves his B-Daman machines more than anything. You'll face off in B-Daman battles with Yamato's rivals, making use of special attacks to emerge victorious. Throughout the course of the game, you'll customize your machines and raise Yamato. Yamato will also meet characters both familiar and unknown on his journeys, including the warm-hearted Alan and the sinister-looking Goblin. Only a few have what it takes to become a B-Daplayer; will Yamato become the B-Dachampion? - 0.75 - 20060926T000000 - Atlus - Atlus - Action-Shooter - 1 - 256 - - - ./Battle B-Daman (USA).zip - Battle B-Daman - Yamato Delgado dreams of playing B-Daman, the ancient sport of the B-DaWorld?and his dream comes true when he's chosen to wield Cobalt Blade, the most powerful B-Daman ever. Yamato must use Cobalt Blade to compete in B-Daman tournaments and defeat the evil B-Daplayers of the Shadow Alliance, who will stop at nothing to take over the B-DaWorld. Yamato will also meet characters both familiar and unknown on his journeys, including the warm-hearted Alan and the sinister-looking Goblin. Only a few have what it takes to become a B-Daplayer; will Yamato become the B-Dachampion? - 0.7 - 20060725T000000 - Takara - Atlus - Fighting-Shooter - 1-2 - 262 - - - ./Battle Network Rockman EXE 2 (Japan) (Rev 1).zip - Battle Network Rockman EXE 2 - Netto Hikari (a.k.a. Lan Hikari) and his Navi MegaMan.EXE are back in a new adventure! After defeating the sinister World Three (WWW) and their leader, Dr. Wily, Netto and MegaMan have made the Internet safe once again. But a new Internet terrorist group, led by a mysterious new Navi named Gospel, have begun to spread chaos and fear throughout the Net! Netto and his friend Meiru, Dekao, and Yaito must get to the bottom of their plan and stop them before the Internet is deleted! - 0.75 - 20011214T000000 - Capcom - Ubisoft - Role Playing Game - 1 - 768 - - - ./Battle Network Rockman EXE 3 - Black (Japan) (Promo).zip - Battle Network Rockman EXE 3 : Black - Join Mega Mega.EXE, his pal Lan and friends as they keep the net safe from cyber mayhem in the most expansive battle network adventure yet. Together with the White version, find all of Mega Man's battle style changes, "Giga Class" Chips, enemies and discover more surprises just for you! - 0.9 - 20030328T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Battle Network Rockman EXE 3 - Black (Japan) (Rev 1).zip - Battle Network Rockman EXE 3 : Black - Join Mega Mega.EXE, his pal Lan and friends as they keep the net safe from cyber mayhem in the most expansive battle network adventure yet. Together with the White version, find all of Mega Man's battle style changes, "Giga Class" Chips, enemies and discover more surprises just for you! - 0.9 - 20030328T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Battle Network Rockman EXE 3 (Japan) (Rev 1).zip - Battle Network Rockman EXE 3 - Join Mega Mega.EXE, his pal Lan and friends as they keep the net safe from viruses and cyber menaces. You'll travel through new virtual and real worlds, fight-off new bosses, interact with new characters and even find new Battle Chips. It's cyber mayhem at it's best! - 0.9 - 20021206T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Battle Network Rockman EXE (Japan).zip - Battle Network Rockman EXE - In the future, a young net-battler named Lan, boots his 'personal information terminal'(PET) and prepares to hack into the network to battle net crime. Lan's PET is no ordinary network navigator. It is Mega Man.EXE, the cyber-identity, which infiltrates the crime-ridden network to battle destructive computer viruses. Defeat viruses in real time and collect Battle Chips program data, containing valuable weapons data and critical system info. Collect over 175 Battle Chips to help Netto and Mega Man.EXE restore peace and order to the network. - 0.85 - 20010321T000000 - Capcom - Ubisoft - Role Playing Game - 1 - 768 - - - ./Battle X Battle - Kyodai Gyo Densetsu (Japan).zip - Battle X Battle : Kyodai Gyo Densetsu - Battle x Battle: Kyoudai Uo Densetsu is a Sports (fishing) game, published by Starfish, which was released in Japan in 2003. The object of the game is to out-fish your opponent and rack up more fish before he does. - 20030926T000000 - Starfish - Starfish - Fishing-Hunting and Fishing - 1 - 1027 - - - ./BattleBots - Beyond the BattleBox (USA).zip - BattleBots - Beyond the BattleBox - Welcome to BattleBots, the sport of remote-controlled robotic combat. Based on the popular television series, you build your own customized, radio-controlled robots that employ an array of destructive weaponry such as hammers, saws and spikes. Watch the sparks fly as you duke it out in deadly arenas against your friends or one of the 16 actual BattleBots from the T.V. show. This is the ultimate contest of strategy and creativity where the goal is survival. - 0.55 - 20021004T000000 - Universal - Vivendi Universal Games - Action-Fighting - 1-2 - 262 - - - ./BattleBots - Design & Destroy (USA).zip - BattleBots - Design & Destroy - Enter the robotic mayhem of BattleBots: Design & Destroy, developed exclusively for the Game Boy Advance. Based on the TV show of the same name, BattleBots the game puts you in control of your favorite robotic vehicles, including Overkill, Tazbot, Diesector, Minion, and more. You can play as one of the combatants in the TV show or build your own BattleBot from six categories of parts and weapons. See how well your machine performs against up to four BattleBots. - 0.4 - 20030831T000000 - Cave Barn - Majesco - Action-Fighting / 2D-Fighting - 1-2 - 262 - - - ./BB Ball (Japan).zip - BB Ball - ? Crackball ? BBall? Play against your rivals with a robot called ? You can modify the ball with the items you get when you win the game. - 20040624T000000 - Micott & Basara - Micott & Basara - Sports - 1-2 - 1536 - - - ./Beast Shooter - Mezase Beast King! (Japan).zip - Beast Shooter : Mezase Beast King! - You shoot out frames called "beasts" with your shooter and shoot the enemy kings off the field. Customize your Beast and aim to win the tournament. - 20021031T000000 - Hudson - Konami - Sports - 1-2 - 1536 - - - ./Best Play Pro Yakyuu (Japan).zip - Best Play Pro Yakyuu - You become the manager of a professional baseball team and take charge of the team to win the pennant race. You can create your own original players and use them in the league and pennant races. - 20021025T000000 - Parity Bit - Enterbrain - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Beyblade G-Revolution (USA).zip - Beyblade : GRevolution - The G-Revolution is sweeping over the entire Beyblade world, and your job is to challenge the greatest Beybladers and collect valuable parts. Like previous entries in the Beyblade series, G-Revolution lets you pit your spinning top against others in different arenas. In your quest to become world champion, you can build a varied collection of blades, which you can customize with the Beyblade editor. Compete against more than 16 characters in a storyline taken straight from the Beyblade G-Revolution animated series. - 0.95 - 20041118T000000 - Full Fat - Atari SA - Role Playing Game - 1 - 768 - - - ./Beyblade V-Force - Ultimate Blader Jam (USA).zip - Beyblade V-Force : Ultimate Blader Jam - A sinister group is stealing Bit Beasts from the World Champion Bladebreakers and you must help defend against this mysterious force, using skill, balance, and endurance. Play as any Bladebreakers--including Tyson and Kai, and call upon your best strategies and mightiest Bit Beasts. Unlock more than 100 Beyblade collectibles as you fight through 50 Vforce challenges. It's a battle with the best Bladebreakers in the world, so make sure you've got the fighting spirit. - 0.6 - 20031118T000000 - Full Fat - Atari SA - Fighting - 1-2 - 262 - - - ./Big Mutha Truckers (USA).zip - Big Mutha Truckers - Screw your family, truck other road users, and swindle your way to a fortune! Ma Jackson, owner of Big Mutha Truckers Inc., has announced to her four kids that she's planning on retiring. Choosing the new owner of the company will not be easy, as Ma's kids are a difficult bunch. The solution? A Trial by Truckin' - whoever makes the most money trucking through Hick State County in 60 days takes control of the company. - 0.75 - 20051109T000000 - Raylight - Zoo Digital Publishing - Racing, Driving - 1 - 1537 - - - ./Bionicle - Matoran Adventures (USA, Europe) (En,Fr,De,Es,It,Nl,Sv,Da).zip - Bionicle : Matoran Adventures - BIONICLE: Matoran Adventures offers a fun character-switching feature to help players advance through each of the six levels found in the game. Players start as a Matoran and unlock more Matoran characters as they progress. Turaga, with their unique powers, can be "picked up" throughout the game to help the player through an elemental hazard like a lava pool or to activate a switch to a secret door. Once found, that "picked-up" Turaga follows you onwards in your adventure. - 0.6 - 20021029T000000 - Argonaut Software - Lego Interactive - Action-Action / Adventure - 1 - 256 - - - ./Bionicle - Maze of Shadows (USA).zip - Bionicle : Maze of Shadows - A top down action-adventure, set in the LEGO Bionicle universe and based on the book of the same name. Features six playable characters, six stages of adventure, and special multiplayer features. - -Six great heroes, the Toa Metru, search for the power to awaken their sleeping people, the Matoran. They have entered the deadly Maze of Shadows--an underground labyrinth teeming with unfriendly Rahi, full of traps and puzzles. Captured by the vicious Karzhahni, the Toa Metru are forced on a quest to the very heart of the Maze of Shadows. Now you must lead them through the many dangers ahead. Take control of all six Toa Metru, and use their individual special skills to overcome the challenges which face them. - 0.8 - 20050918T000000 - THQ - THQ - Fighting-Role Playing Game - 1 - 262 - - - ./Bionicle Heroes (USA) (En,Fr,De,Es,It,Da).zip - Bionicle Heroes - In the GBA version of Bionicle Heroes, based on the LEGO Bionicle franchise, players take on the guise of the TOA Anika team. Set on the island of Voya Nui, they need to retrieve the Mask of Life, stolen by the Piraka race who also enslaved the Matoran, the native inhabitants, in the process. Unlike the console and the DS versions, a top-down perspective is used. - -The game takes place on six zones of the island, followed by a final showdown. The player starts as a TOA of Fire, but by completing zones and killing the level boss, additional masks can be collected: Air, Stone, Ice, Earth and Water. Each TOA has a primary and secondary weapon based on the mask's elemental nature, with specific features. During the levels, there are also weapon upgrades to be found. The second weapon is limited by an energy meter which needs some time to recharge. Each zone requires a specific TOA guise, but in the Free Play mode completed levels can be revisited and players can then switch between the forms at any time to use different abilities. TOAs can strafe while fighting - there is an option to face enemies automatically or to control this manually. - -TOAs are assisted by proto-spawn orbs, sidekicks that circle around the hero and fire at enemies. The orbs are chased off when they take too much damage, but they can also be upgraded based on the 6 elements and the weapons can be customized. Players can define to have the orbs fire in spread patterns or rapid bursts, lock on targets with fire, cause explosions, fire through shields or do double damage. Additional attacks are provided through elemental runes, which provide a one-time limited effect, such as freezing enemies, activating a lightning shield, smashing enemies with spikes from the ground, temporary invulnerability, full health and regeneration, and a fire blast. - -By destroying objects and buildings in the environment, blue, gray or gold LEGO pieces are revealed, providing health and bonus points. The TOAs also need to use pieces to build bridges, platforms, elevators, turrets, barricades or moving platforms. At the end of each zone, the rank and score is shown. Based on the performance or specific actions, there are 12 medals to collect, of which a few can only be found in the Free Play mode. - -Each zone contains secret cheat words. Upon discovering them, they are added to a cheat menu. They allow to play as a golden TOA or to obtain a new mask with a sombrero, open up a music jukebox, provide a hidden Cluck gun or grant invincibility or one-shot kills. - 1 - 20061114T000000 - Amaze Entertainment - Eidos Interactive - Puzzle-Action-Shooter - 1 - 2816 - - - ./Bionicle (USA).zip - Bionicle - Bionicle: The Game (also known as Lego Bionicle and titled on the cover as simply Bionicle) is an action-adventure video game released in 2003. The game is based on parts of the movie Bionicle: Mask of Light and other parts of the Bionicle storyline. Initially, the game was supposed to make each Toa, Toa Nuva, and the Toa of Light playable, but due to deadlines, much of the game was dropped. However, all of the characters are playable in the Game Boy Advance version. The Mac OS X version of the game was released by Feral Interactive. - 0.7 - 20030910T000000 - Mobius Entertainment - THQ - Adventure - 1 - 512 - - - ./bit Generations - Boundish (Japan) (En).zip - bit Generations : Boundish - bit Generations: Boundish is a Game Boy Advance video game released in July of 2006. It was released as part of the bit Generations games, and was only released in Japan. The game can be easily compared to the game Pong, though it features many gameplay differences, graphical enhancements (despite the graphics themselves being deliberately primitive), and sounds. - -In the game, you'll take control of two paddles, each moving when the other one does. The goal is to keep the ball within the playing field. Allowing it to exit will result in a gameover. In all, there are five stages, each one containing different concepts though having the basic overall objective. For example, in the Wild Go Round you'll control a ball on a moving record. Because the record is moving, it'll alter the direction of the ball at pivotal moments, which will require the player to be quick on his feet and act appropriately. In all, the game's modes include Pool Flower, Box Juggling, Power Slide, Human League, and Wild Go Round. For players who wish to play multiplayer they can link with another Game Boy Advance with just a single cartridge. In multiplayer, all of the stages excluding Box Juggling are available for play. - 20060713T000000 - Skip - Nintendo - Sports / Table tennis-Sports - 1-2 - 1538 - - - ./bit Generations - Coloris (Japan) (En).zip - bit Generations : Coloris - bit Generations: Coloris is a Game Boy Advance video game that was released exclusively in Japan. It was part of the second series of bit Generations video games, and is simply just a basic puzzle video game. In the game, you'll be required to place three similarly colored tiles next to each other in order to rid of them. However, unlike most games like this, you don't swap the tiles but rather start to change the color of the tile by pressing on them with the cursor. - -Each step of the game the cursor will be one of the three colors that are in play. If there's a red, blue and purple tile, then clicking on a blue tile with a red cursor won't automatically turn it into that color but will rather turn it purple. By continually pressing that tile with a red cursor, however, will eventually change it into a red tile. As you progress through the game, and there will be more than just three different colors, ranking up the difficultly level. - 20060727T000000 - Skip - Nintendo - Puzzle - 1 - 2816 - - - ./bit Generations - Dialhex (Japan) (En).zip - bit Generations : Dialhex - bit Generations: Dialhex is a Game Boy Advance video game released in 2006 by Nintendo and skip, Ltd. The game was part of the initial batch of bit Generations games. The game was not released in America or Europe, but a remake of the game, titled Art Style: ROTOHEX for the Wii's WiiWare service, was released two years later in 2008. The remake was slightly different, though was instantly recognizable to fans of Dialhex. - 20060713T000000 - Skip - Nintendo - Puzzle - 1 - 2816 - - - ./bit Generations - Digidrive (Japan) (En).zip - bit Generations : Digidrive - bit Generations: Digidrive is a Game Boy Advance video game released in 2006 by Q-Games and Nintendo. Of all of the bit Generations games, this is the only one not developed by skip Ltd. - -Gameplay -The game's menu has three options, including Play (the game's main mode), Demo (watch a computer play the game), and Download (give demo to another player). Play is the game's primary mode, and it includes: - -Single: The game's single player mode. -Vs. Computer: Play against a computer. -Vs. 2 player: Play same game as above, though with a friend. -Credits: Available after unlocking. Shows who made the game. -The single player mode features a variety of other options you can choose from as well, though Start is the main one. - 20060727T000000 - Q-Games - Nintendo - 1-2 - - - ./bit Generations - Dotstream (Japan) (En).zip - bit Generations : Dotstream - Dotstream is a simple racing game for the Game Boy Advance. The object of the game is to control a colored line as you race against other lines for first place. The idea is to keep your line as straight as possible, as you travel fastest in a straight line. But opponents will get in your way, causing you to swerve and slow down. You'll also need to dodge obstacles strewn across the track. - 0.75 - 20060713T000000 - Skip - Nintendo - - - ./bit Generations - Orbital (Japan) (En).zip - bit Generations : Orbital - bit Generations: Orbital is a Game Boy Advance video game released exclusively in Japan as part of the second series of bit Generations titles. It is an innovative title that has the player consolidating a multitude of planets together in each stage to create on large rock. It was remade on WiiWare under the title of Art Style: ORBIENT, and was the first of at least three titles to be released in the Art Style series. - 20060727T000000 - Skip - Nintendo - Puzzle - 1 - 2816 - - - ./bit Generations - Soundvoyager (Japan) (En).zip - bit Generations : Soundvoyager - bit Generations: Soundvoyager is a Game Boy Advance video game released in July of 2006. It was developed by skip Ltd. and published by Nintendo. The game was unfortunately never released outside of Japan. The game can be played entirely without looking at the screen, as the point is to listen to the sounds that are emitted from the Game Boy Advance's speaker. It should be noted, however, that it is quite a challenge to listen to the noises coming from the speaker, and that it's a lot easier to hook up ear phones or hook the GBA up to a stereo. It will also be very helpful to be in a quiet space. - 20060727T000000 - Skip - Nintendo - - - ./Black Black - Bura Bura (Japan).zip - Black Black : Bura Bura - The objective is to persuade demons to join your team and defeat the Demon King while exploring the dungeon. By matching compatible demons and blending them together, you can create powerful demons. - 20020208T000000 - Capcom - Capcom - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Black Matrix Zero (Japan).zip - Black Matrix Zero - Black Matrix Zero combines standard tactical RPG gameplay with a pastiche of Judeo-Christian religious themes, particularly concerning the nature of good and evil and the interplay between Heaven, Hell, and Earth and the denizens thereof. The game is set in the same fictional world as the original Black/Matrix game, though hundreds of years prior. Three divisions of humankind share the same world - white-winged people who are called angels, black-winged people who are called devils, and wingless people. Those who have wings have great powers and pay little mind to the wingless ones. The angels rule the world via a religious organization called the Prodevon Church, which ensures both the cooperation and ignorance of the wingless people. - 20020830T000000 - Flight Plan - Interchannel - Role Playing Game - 1 - 768 - - - ./Blackthorne (USA).zip - Blackthorne - Blackthorne is an action-adventure game that takes place on the planet Tuul. Tuul was a peaceful place, until the evil warrior Sarlac used the power of the Darkstone to take control. Blackthorne's father, the good King Vlaros, sent him to Earth just as his kingdom crumbled around him. Now, 20 years later, Blackthorne is grown and must return to Tuul to free it from the clutches of Sarlac. - -This game is played from a side-view with non-scrolling backgrounds. It has strong similarities to Prince of Persia, except you battle your foes using guns and bombs instead of a sword. - 0.7 - 20030919T000000 - Mass Media - Blizzard Classic Arcade - Various-Action-Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Blades of Thunder (USA).zip - Blades of Thunder - A U.S. recon team reports a terrorist cell is planning a major attack in the Middle East, hoping to overrun the oil refineries of the Gulf States to fuel worldwide terror. To secure our freedom you must hunt down and destroy this threat before it strikes. Take command of a deadly gunship to deal America's wraith in the steel jacketed fury of today's deadliest weapon systems. The game features 10 operation levels with air, land and sea missions, topped by elaborate boss fights. Your gunship's tactical weapon systems include machine guns, hydra rockets and homing missiles. There are also weapon and armor power-ups found throughout the game. Use radar to keep on top of targets and enjoye the real-time 3D graphics packed with realistic visual effects. Features multiple difficulty levels. - 0.4 - 20050201T000000 - Interactive Vision - Summitsoft Entertainment - Action-Shooter - 1 - 256 - - - ./Bleach Advance - Kurenai ni Somaru Soul Society (Japan).zip - Bleach Advance : Kurenai ni Somaru Soul Society - Bleach Advance: Kurenai ni Somaru Soul Society, based on the Bleach manga and anime series, is a fighting game and features both a single player story mode and a survival mode. - 20050721T000000 - Alpha Unit - SEGA - Various - 1-2 - - - ./Blender Bros. (USA).zip - Blender Bros. - Humans and Animalmen co-exist in the world, living and working together. However, as Animalmen now outnumber humans, an anti-human group calling themselves the Zooligans are out to destroy the humans and take the galaxy for themselves. - -It's up to Blender, the leader of the Cosmo Keepers, to save the world using his own powers and the abilities of the Mini Bros. (robotic creatures that, when evolved, help you greatly in your quest). Blender can use his large ears to float around levels, whack enemies out of the way and climb up ropes or pogo-hop. - -Levels vary between platform jumping, boss battles, and every world has you driving around the level (aka Mario Kart), collecting keys to prevent the world from blowing up. - -Multiplayer modes include 4-player racing, the opportunity to trade Mini Bros. plus 2 other mini-games to play. - 0.8 - 20020415T000000 - Hudson - Infogrames - Platform - 1-4 - 257 - - - ./BMX Trick Racer (USA).zip - BMX Trick Racer - Gamers race and rip tricks on 15 street and dirt tracks in unique BMX environments that go through cities, jungles, deserts, mountains, snow and ice. The goal is to rack up as many points as possible with real BMX tricks and a few unreal ones while facing obstacles you won?t find in other BMX games such as ramps, springs and collapsing bridges. In single-player mode, gamers compete against five other bikers who push you to the limit to race like a pro. - 0.7 - 20031231T000000 - Hypnotix - Simon & Schuster Interactive - Racing, Driving - 1-4 - 1537 - - - ./Board Game Classics (USA).zip - Board Game Classics - Board Game Classics includes the games Chess, Checkers, and Backgammon. In each of these games, you can either face the computer, on one of three difficulty levels, play against your friends, watch the computer play itself, or set up a tournament against the computer. You can choose an avatar, piece set, and board as well. - -Optional variant rules include forcing jumps in checkers, castling and en passant in chess, and backgammon scoring and automatic doubling in backgammon. - 0.6 - 20050101T000000 - Black Lantern - Zoo Digital Publishing - Strategy-Board game-Compilation - 1-2 - 1280 - - - ./Boboboubo Boubobo - 9 Kyoku Senshi Gag Yuugou (Japan).zip - Boboboubo Boubobo : 9 Kyoku Senshi Gag Yuugou - Choose three of your favorite characters, including the main character Bobo Bobo, and go on an adventure. During battles with enemies? Hajike Gauge? When the "Hajime Gauge" accumulates, you can use the "Hajime Gauge" to activate the "Hajime Gauge", which has different effects for each character. Hajime technique? Hajime Gauge? - 20040325T000000 - Hudson - Role Playing Game - 1-2 - 768 - - - ./Boboboubo Boubobo - Bakutou Hajike Taisen (Japan).zip - Boboboubo Boubobo : Bakutou Hajike Taisen - Comic and TV animation game adaptation. Familiar characters participate in a fighting tournament where they can "make one wish come true". In the tournament, the winner is the one who has the most Hajike points, so they must use many techniques to defeat their opponents and earn points. In addition, characters can combine with each other to become mixed characters and perform mixed techniques. Nine mini-games are also included. - 20040909T000000 - Hudson - Adventure - 1-2 - 512 - - - ./Boboboubo Boubobo - Maji de!! Shinken Battle (Japan).zip - Boboboubo Boubobo : Maji de!! Shinken Battle - Based on the manga of the same name. Players control familiar characters from the original manga to battle enemies and break through various tricks. Successfully activating the "Okuyoshi" (inner power) will allow you to use powerful techniques. - 20030807T000000 - Rokumendo - Hudson - Role Playing Game - 1-2 - 768 - - - ./Boboboubo Boubobo - Ougi 87.5 Bakuretsu Hanage Shinken (Japan).zip - Boboboubo Boubobo : Ougi 87.5 Bakuretsu Hanage Shinken - It is based on the popular manga of the same name. The player must stop the spinning reels, combine words, create a funny gag, and perform a trick. If you have friends, you can create powerful? Fusion technique? can be performed. - 20021219T000000 - Hudson - Role Playing Game - 1-2 - 768 - - - ./Boktai - The Sun Is in Your Hand (USA) (Sample).zip - Boktai : The Sun Is in Your Hand - Boktai: The Sun Is in Your Hand is the first Game Boy Advance game that uses sunlight to influence gameplay. In the game, you'll follow the adventures of Django, a young vampire hunter on a quest to rid the world of evil. As Django, you must overcome traps, defeat enemies, and fight through the deepest parts of dungeons. Watch out for the amount of sunlight--Django is stronger by day, while the vampires are stronger by night. The game features a solar sensor on the cartridge and a real-time clock system. - 0.9 - 20030916T000000 - Konami - Konami - Simulation-Action-Platform / Shooter Scrolling-Platform - 1-4 - 258 - - - ./Boktai - The Sun Is in Your Hand (USA).zip - Boktai : The Sun Is in Your Hand - Boktai: The Sun Is in Your Hand is the first Game Boy Advance game that uses sunlight to influence gameplay. In the game, you'll follow the adventures of Django, a young vampire hunter on a quest to rid the world of evil. As Django, you must overcome traps, defeat enemies, and fight through the deepest parts of dungeons. Watch out for the amount of sunlight--Django is stronger by day, while the vampires are stronger by night. The game features a solar sensor on the cartridge and a real-time clock system. - 0.9 - 20030916T000000 - Konami - Konami - Simulation-Action-Platform / Shooter Scrolling-Platform - 1-4 - 258 - - - ./Boktai 2 - Solar Boy Django (USA).zip - Boktai 2 : Solar Boy Django - Boktai 2 continues the adventures of Django the Solar Boy as he sets out to rid the world of evil vampires and demons. The second installment in the franchise brings back the solar sensor technology, which incorporates natural sunlight into gameplay. Take advantage of natural sunlight through the built-in solar sensor on the Game Boy Advance cartridge to power up and fuse more than 60 weapons and items. Now you can head outdoors and battle enemies with more weapons, new characters, and a larger game environment. - 0.9 - 20041019T000000 - Konami - Konami - Shooter-Action-Platform / Shooter Scrolling-Platform - 1-4 - 258 - - - ./Boku wa Koukuu Kanseikan (Japan) (Rev 1).zip - Boku wa Koukuu Kanseikan - As an airport controller, give instructions to airplanes to stand by and allow them to take off, and guide them smoothly through takeoffs and landings. The stage is cleared by scoring more points than the specified number within the time limit. - 20010321T000000 - Graphic Research - Tam - Strategy - 1 - 1280 - - - ./Bomber Man Jetters - Densetsu no Bomber Man (Japan).zip - Bomber Man Jetters : Densetsu no Bomber Man - The Hige Hige Bandits are at it again as they set out to destroy Planet Bomber by crashing an artificial world called Dark Star into it. Bomberman must destroy the four powerful engines of Dark Star before it's too late. On your new adventure, you can switch control between Bomberman and Max and develop Charaboms with special abilities that grow stronger as the Charabom evolves. Up to four players can go head-to-head in multiplayer games, including new minigames. - 20021024T000000 - AI - Hudson - Action RPG-Role Playing Game - 1-4 - 768 - - - ./Bomber Man Jetters - Game Collection (Japan).zip - Bomber Man Jetters : Game Collection - A game based on the Bomberman Jetters anime. Includes a pinball game, a collection of Bomberman Land-esqe minigames, and the franchise's famous Battle Mode. - 20031016T000000 - Hudson - Hudson - Compilation - 1-4 - 3840 - - - ./Bomber Man Max 2 - Bomber Man Version (Japan).zip - Bomber Man Max 2 : Bomber Man Version - Bomberman and Max have been shrunk to the size of an ant by the evil Mujie's secret weapon. Work together with max to find and destroy the device before Mujoe can take control of the universe. And so the newest adventures of Bomberman begins! - 0.8 - 20020207T000000 - Hudson - Vivendi Universal Games - Puzzle-Action / Labyrinth-Action - 1-4 - 258 - - - ./Bomber Man Max 2 - Max Version (Japan).zip - Bomber Man Max 2 : Max Version - Bomberman again teams up with Max to take on the evil Mujoe. But before they get the chance, Mujoe turns the tables, shrinking the heroes into tiny critters. Now the two must use their bombing powers and traverse the levels, blowing up obstacles and enemies to get to the exit, to eventually destroy the device and return themselves to normal size. - -As with all previous Bomberman title, the aim of the game is to plant bombs, destroying anything that come within the boundaries of the blast. Charabomb characters can be collected during play to increase your powers, or you battle and trade them with a friend in link mode. - 0.8 - 20020207T000000 - Hudson - Vivendi Universal Games - Puzzle-Action / Labyrinth-Action - 1-4 - 258 - - - ./Bomberman Max 2 - Blue Advance (USA).zip - Bomberman Max 2 : Blue Advance - Bomberman and Max have been shrunk to the size of an ant by the evil Mujie's secret weapon. Work together with max to find and destroy the device before Mujoe can take control of the universe. And so the newest adventures of Bomberman begins! - 0.8 - 20020530T000000 - Hudson - Vivendi Universal Games - Puzzle-Action / Labyrinth-Action - 1-4 - 258 - - - ./Bomberman Max 2 - Red Advance (USA).zip - Bomberman Max 2 : Red Advance - Bomberman again teams up with Max to take on the evil Mujoe. But before they get the chance, Mujoe turns the tables, shrinking the heroes into tiny critters. Now the two must use their bombing powers and traverse the levels, blowing up obstacles and enemies to get to the exit, to eventually destroy the device and return themselves to normal size. - -As with all previous Bomberman title, the aim of the game is to plant bombs, destroying anything that come within the boundaries of the blast. Charabomb characters can be collected during play to increase your powers, or you battle and trade them with a friend in link mode. - 0.8 - 20020530T000000 - Hudson - Vivendi Universal Games - Puzzle-Action / Labyrinth-Action - 1-4 - 258 - - - ./Bomber Man Story (Japan).zip - Bomberman Story - An S.O.S. from the cosmos signals that planet Phantarion is in trouble! Grab your arsenal and get ready for non-stop action as you blast your way through interactive battlefields and take on up to 4 real-time players. Battle opponents through 8 interactive battlefield mazes! Take on up to 4 players in multi-player blastfests! Fast, furious, explosive bombing adventure! - 0.7 - 20010427T000000 - Hudson - Activision - Action / Labyrinth-Action-Puzzle - 1-4 - 258 - - - ./Bomberman Tournament (USA, Europe).zip - Bomberman Tournament - An S.O.S. from the cosmos signals that planet Phantarion is in trouble! Grab your arsenal and get ready for non-stop action as you blast your way through interactive battlefields and take on up to 4 real-time players. Battle opponents through 8 interactive battlefield mazes! Take on up to 4 players in multi-player blastfests! Fast, furious, explosive bombing adventure! - 0.7 - 20010626T000000 - Hudson - Activision - Action / Labyrinth-Action-Puzzle - 1-4 - 258 - - - ./Bookworm (USA).zip - Bookworm - Bookworm is a combination of Scrabble and Bejeweled, in which you create words by selecting letters from adjacent tiles. Completed words are converted to points and removed from the board. New tiles fall in from the top to fill in the empty tile positions. Watch out for fiery letter tiles that will burn through your other tiles one at a time. Creating longer words will stave off burning tiles and generate bonus tiles as well. Words containing bonus tiles are worth more points. - 0.65 - 20030225T000000 - PopCap Games - Majesco - Puzzle - 1 - 2816 - - - ./Bouken Yuuki Pluster World - Densetsu no Plust Gate EX (Japan).zip - Bouken Yuuki Pluster World : Densetsu no Plust Gate EX - Released on the same day as "The Legendary Plaster World," this is a car racing game from a 3D perspective rather than a role-playing one. Setting figures on the reading device can give you an advantage in the game development. The use of plasts makes the course run more smoothly and vice versa. Enjoy the various combinations. - - 20031204T000000 - Will - Takara - Role Playing Game - 1-4 - 768 - - - ./Bouken Yuuki Pluster World - Densetsu no Plust Gate (Japan).zip - Bouken Yuuki Pluster World : Densetsu no Plust Gate - This is the first game production of the "Adventure Plaster World," which was broadcast as an animated TV series. It is a command-type RPG with an interesting system that allows players to gain various abilities and gain an advantage in battle by setting figures (sold separately) on a reader that is connected to the Advance main unit. - 20030424T000000 - Will - Takara - Role Playing Game - 1 - 768 - - - ./Bouken Yuuki Pluster World - Pluston GP (Japan).zip - Bouken Yuuki Pluster World : Pluston GP - Released on the same day as "The Legendary Plaster World," this is a car racing game from a 3D perspective rather than a role-playing one. Setting figures on the reading device can give you an advantage in the game development. The use of plasts makes the course run more smoothly and vice versa. Enjoy the various combinations. - - 20030424T000000 - Will - Takara - Racing, Driving - 1-4 - 1537 - - - ./Bouken-ou Beet - Busters Road (Japan).zip - Bouken-ou Beet : Busters Road - You control the main character and can choose from 5? Sai Fang? The main character is controlled by five different weapons called "Saiga" and fights his way through the quest. You can also instruct your companions to launch a series of connected attacks. - 20050120T000000 - Bandai - Bandai - Role Playing Game - 1 - 768 - - - ./Boukyaku no Senritsu (Japan).zip - Boukyaku no Senritsu: The Melody of Oblivion - Boukyaku no Senritsu is an Adventure game, developed by Alpha Unit and published by Bandai, which was released in Japan in 2004. - 20041125T000000 - Alpha Unit - Bandai - Adventure - 1 - 512 - - - ./Boulder Dash EX (USA).zip - Boulder Dash EX - Based on the original Boulder Dash, you must find your way through each puzzle to collect the gems in order to open the exit door, while moving boulders out of the way and dodging enemies. - -Boulder Dash EX includes a brand new, updated version of the classic title, with a new main character and 6 worlds full of puzzle action. Also on the cart is the original Boulder Dash emulated from its PC form. - -The 4 player mode has you and 3 other gamers going head-to-head to gain the most gems, while dropping boulders and bombs at each other. - 0.8 - 20030918T000000 - Nobilis - Kemco - Action-Puzzle - 1-4 - 2816 - - - ./Boxing Fever (USA, Europe).zip - Boxing Fever - An arcade style boxing game from Majesco. Boxing Fever features eight playable characters in a variety of modes including championship, training, linked game and more. Included are five different circuits to fight in and some hidden characters to unlock. The game is played in the "in your face viewpoint" and features detailed 3d graphics and motion effects. The gameplay includes a variety of boxing moves and tons of combos. - 0.9 - 20011011T000000 - Digital Fiction - THQ - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Bratz - Babyz (USA).zip - Bratz : Babyz - Stir up tons of trouble and go on wild adventures as you help Cloe Sasha, Jade, and Yasmin perform an emergency pet rescue! - 0.5 - 20060101T000000 - THQ - THQ - Casual Game - 1 - 2304 - - - ./Bratz - Forever Diamondz (USA).zip - Bratz : Forever Diamondz - Yasmin, Cloe, Sasha, and Jade are back for a brand new adventure sending them across the country in search of the hottest fashion designer. Players experience unique adventures through the eyes of the four playable characters, in detailed open world environments, as they compete for a spot in "America Rocks Fashion" TV show. Fans discover new features that include a figure skating competition and the ability to adopt a pet to train, dress, accessorize and showcase in competitions. - 0.9 - 20060918T000000 - THQ - Barking Lizards - Adventure - 1 - 512 - - - ./Bratz - Rock Angelz (USA, Europe).zip - Bratz : Rock Angelz - You get the chance to live the life of a Rock Angel as you help Cloe, Jade, Sasha and Yasmin start their own fashion magazine. The search for the perfect scoop will take you around the globe, where famous places and famous people make for amazing adventures. Shop for the latest fashions! Explore Bratz town and Bratz City! Start your very own fashion magazine! - 0.25 - 20051004T000000 - THQ - THQ - Action - 1 - 256 - - - ./Bratz - The Movie (USA).zip - Bratz : The Movie - It's time for the Bratz girls to hit the red carpet! Join Chloe, Jade, Sasha and Yasmin as they rock out in explosive music shows, strut the fashion runway with stylin' outfits designed by you, and publish the hottest magazine ever! Their hard work lands them a once in a lifetime opportunity to star in their very own movie! - 0.4 - 20070924T000000 - Disney Interactive - THQ - Simulation - 1 - 1024 - - - ./Bratz (USA) (En,Fr,Es).zip - Bratz - This is a dance game where you can be one of the 5 Bratz girls. You can practice or make your way through the Bratz tournament. - -There's a competitive dance mode and a copycat mode where you can have fun with your friends. - 0.3 - 20030412T000000 - DC - Ubisoft - Rhythm-Music and Dancing - 1-2 - 266 - - - ./Breath of Fire II (USA).zip - Breath of Fire II - Ryu was a young boy who has memories of a strange village far away and a magical doorway which sucked him through. However those are only distant memories. Ryu and his best friend Bow are apprentices in the Ranger's Guild. As adventurers they take on posted jobs needed by the townspeople. However it isn't long before one job goes awry and Bow is accused of stealing a valuable item. In order to clear his friend's name and find the meaning of his dreams, Ryu will explore the world, eventually discovering the meaning of his dreams and hidden abilities inside himself. - -Breath of Fire II is a role playing game. The majority of game is played from a top-down map, however battles are seen from an isometric view. Ryu will form parties from among 8 other characters, each with their own set of skills and powers that will help him discover the truth behind the mystery. - 0.7 - 20020415T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Breath of Fire (USA).zip - Breath of Fire - Long ago in the days of darkness and magic, a young wanderer comes face to face with his destiny. You control the fate of Ryu, a young warrior and descendant of the Light Dragon Clan. Together, with your mystical friend, Nina, you must search for magic spells and mysterious secrets. Along the way, gain experience and skill as you battle against strange monsters. Uncover valuable secrets that will help you on your adventure and unlock the secrets of the Dragon Clan. - 0.7 - 20011212T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Britney's Dance Beat (USA).zip - Britney's Dance Beat - Britney Spears is holding dance auditions for her next concert. Choose from a variety of dancers and go compete to win a spot as Britney's own dancers. Play with some of her hits such as: Oops, I Did It Again, Baby One More Time, I'm A Slave 4 U, and more. You go head to head against other dancers. Successful combos result in an attack against your opponent. Gameplay is set on a radar type object that spins clockwise. Buttons will appear and you have to time it and press it when the radar passes through it. Gameplay on the Windows version differs quite a bit. It is more like DDR where arrows will scroll up and you have to press them when they reach the top. Unlock music videos and concert footage. - 0.2 - 20020315T000000 - THQ - THQ - Action-Music and Dancing - 1-2 - 266 - - - ./Broken Sword - The Shadow of the Templars (USA) (En,Fr,De,Es,It).zip - Broken Sword: The Shadow of the Templars - A quiet drink in a Cafe in Paris is the start of a mysterious adventure for young American George Stobbart. Unwittingly he is drawn into a web of archaic and sinister plots, with origins that extend back to the earty 14th Century and the deadly order of the Knights Templar. Dive into an adventure of global exploration: cryptic puzzle solving; and fight for survival. Feast on over 60 beautifully animated characters in over 70 breathtaking, hand drawn locations. Answer the call to action and challenge yourself to the limit with compelling game play for the would-be adventure. - 0.85 - 20020317T000000 - Revolution Software - Bam Entertainment - Adventure-Adventure / Point and Click - 1 - 514 - - - ./Brother Bear (USA).zip - Brother Bear - Disney's Brother Bear immerses you in a fully interactive version of Kenai's world, complete with the lush environments based on the animated film. Join Kenai and Koda as they make their way through various areas in the forest. Not only can you play Kenai and Koda as bears, but you can also transform into a wolf, a crow, and an eagle. You'll also interact with seven different characters from the film. - 0.75 - 20031107T000000 - Vicarious Vision - Disney Interactive - Platform - 1 - 257 - - - ./Bruce Lee - Return of the Legend (USA).zip - Bruce Lee : Return of the Legend - The legendary Bruce Lee is back as Hai Feng! Master Bruce's fists of fury, nunchaku and dozens of awesome moves as you travel across the globe to locations of mystery and intrigue in this epic martial arts adventure! Use the environment to your advantage, evade your enemies by scaling walls, fight like the Masterwith multiple combo and power-up attacks. - 0.8 - 20030328T000000 - Vicarious Vision - Universal Interactive - Action-Platform - 1 - 257 - - - ./Bubble Bobble - Old & New (USA).zip - Bubble Bobble : Old & New - No one has ever been able to say just why Bubble Bobble is so much fun, but its mixture of cute baby dinosaurs, candy, and bubbles should give those new to the game an idea. Battle your way through over 100 levels of frantic bubble mayhem. Capture your enemies in bubbles then pop them with your spiky back to clear each stage. Find your way to the bottom of the 100-level cave and save a damsel in distress. Fortunately, if you've never experienced the glee for yourself, all of those elements are back in force in Bubble Bobble Old & New for Game Boy Advance. The game closely follows the original Bubble Bobble arcade classic, but splices together two gaming generations while employing the same graphics and gameplay structure as the original. It also took inspiration from the sequel, Rainbow Islands released in 1989. - 0.8 - 20040928T000000 - Taito - Empire Interactive - Platform - 1-2 - 257 - - - ./Buffy the Vampire Slayer - Wrath of the Darkhul King (USA, Europe).zip - Buffy the Vampire Slayer : Wrath of the Darkhul King - Years ago, the Darkhul King was banished to a hidden dimension. But somehow he has found his way back to Earth, and now he's ready to unleash his powers on the unsuspecting public of Sunnydale. Of course, Sunnydale is also the home of the one and only Buffy. Using her experience against the many monsters, and her amazing strength and fighting techniques, your job is to guide her along through each level and defeat the many vampires and other evil beings before taking on the prime evil, the Darkhul King itself. - 0.6 - 20030625T000000 - Natsume - THQ - Fighting-Platform - 1 - 262 - - - ./Butt-Ugly Martians - B.K.M. Battles (USA).zip - Butt-Ugly Martians : B.K.M. Battles - Battle Evil in B.K.M. (Butt Kicking Mode!) -Emperor Bog wants to invade Earth and has an army of wild, wicked aliens to get the job done. Play as your favorite Butt-Ugly Martian to stop the aliens in their tracks - while escaping from Stoat Muldoon, who's trying to capture You. Defeat the bosses or Earth is Toast! - -- Advanced alien devices & powerups! -- Seven different worlds - 28 levels! -- Secret rooms and bonuses! - 0.8 - 20020924T000000 - Runecraft - Vivendi Universal Games - Shooter - 256 - - - ./Cabbage Patch Kids - The Patch Puppy Rescue (USA).zip - Cabbage Patch Kids : The Patch Puppy Rescue - The Cabbage Patch Kids recently rescued puppies and are holding a lunch in town square to celebrate their new additions. While the puppies nap in the Babyland Playroom, the kids head to lunch in the square. Upon their return they find that they puppies have wrangled their way loose and escaped! You'll track them down in the park, in town, even at a car wash! After you find everyone's puppies, you'll encounter one puppy without a home...it just so happens it's the perfect fit for you! - 0.55 - 20060411T000000 - 1st Playable Productions - D3 Publisher - Platform - 1 - 257 - - - ./Cabela's Big Game Hunter - 2005 Adventures (USA, Europe).zip - Cabela's Big Game Hunter : 2005 Adventures - Activision's famous hunting simulation series, CABELA'S BIG GAME HUNTER, comes to the GBA with CABELA'S BIG GAME HUNTER: 2005 ADVENTURE. Incorporating more action/adventure elements into the game, 2005 ADVENTURE sends players into the wild after big game like bears and includes new features like the PDA map and vehicles. Players start out the game by creating their character from a number of options, including age, hair color, and clothing. They also get a number of points to distribute across categories like aiming, accuracy, strength, and stealth. While there are several different options like free hunt, the main feature of 2005 ADVENTURE is the career hunt mode. The storyline of 2005 ADVENTURE revolves around completing Grandpa Pete's quest to enter the hunter's hall of fame. To enter the hall of fame, a hunter has to hunt and kill an animal in each of the 65 different regions of the country. Grandpa Pete had all but three kills before he broke his leg; now, players must make the 65 kills to win the honor in Pete's name. The game includes several new items such as the PDA map. In addition to the main quest, players can also take on side missions from other hunters as they travel across Canada, Colorado, and New Mexico. Fans of the previous BIG GAME HUNTER games will find CABELA'S BIG GAME HUNTER: 2005 ADVENTURE kicks up the intensity without taking away anything that made the game a hit. - 0.55 - 20041110T000000 - Torus Games - Activision - Hunting-Hunting and Fishing - 1 - 1027 - - - ./Cabela's Big Game Hunter (USA).zip - Cabela's Big Game Hunter - Hunt big game in Labrador, Michigan, Nevada, and Pennsylvania! Game species include bear, bighorn, caribou, elk, moose, and more. This game uses real-video of the creatures for the best authenticity! Use authentic Cabela (tm) gear, 21 different weapons, even a "hunt challenge editor" to edit your own "missions". - 0.25 - 20021211T000000 - ImageBuilder - Activision - Sports-Hunting-Hunting and Fishing - 1 - 1027 - - - ./Caesars Palace Advance - Millennium Gold Edition (USA, Europe).zip - Caesars Palace Advance : Millennium Gold Edition - Choose from numerous Slot, Keno, and Video Poker machines, and feel the pulse-quickening excitement of each bet! When you're down on your luck, visit the conveniently located ATMs for additional cash, or save the status of your account at any time using the Password Feature. - 0.3 - 20010919T000000 - Pipe Dream Interactive - THQ - Playing cards-Casino - 1 - 2560 - - - ./Calciobit (Japan).zip - Calciobit - It's a simulation game released during the end of the original GBA's lifespan. It was never released outside of Japan. The name Calciobit derives from the Italian word for soccer (Calcio) and chobitto, which means to play for a little bit. - 0.8 - 20060518T000000 - Parity Bit - Nintendo - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Camp Lazlo - Leaky Lake Games (USA).zip - Camp Lazlo : Leaky Lake Games - Camp Lazlo: Leaky Lake Games is based on the animated series of the same name from Cartoon Network that chronicles the odd but happy camping life of a Bean Scout named Lazlo and his bunkmates at Camp Kidney. - -In the game, players take alternating control of Lazlo, an optimistic, high-energy Brazilian monkey, Raj, a wise but compulsive Indian elephant, and Clam, an eccentric and highly intelligent pygmy Rhino, to compete in a variety of camp challenges, earning the right to represent their camp in a final tournament against the Squirrel Scouts, a rival all-girl camp to the all-boy Camp Kidney. - 0.5 - 20061106T000000 - Crave Entertainment - Crave Entertainment - Puzzle-Adventure - 1 - 2816 - - - ./Capcom Classics Mini Mix (USA).zip - Capcom Classics Mini Mix - An action-packed compilation of three of Capcom's most popular titles, originally released for the Nintendo Entertainment System. The trio of old school action titles includes "Bionic Commando," "Strider" and "Mighty Final Fight," all faithfully recreated and available to play in either the original aspect ratio or stretched to fill the handheld's widescreen display. - 0.65 - 20060919T000000 - Sensory Sweep - Capcom - Fighting-Compilation - 1 - 262 - - - ./Captain Tsubasa - Eikou no Kiseki (Japan).zip - Captain Tsubasa : Eikou no Kiseki - Captain Tsubasa: Eikou no Kiseki is based on the manga and anime about the young football player Captain Tsubasa. This soccer game, only released in Japan, contains the original J-League licenses. - 0.75 - 20020221T000000 - Konami - Konami - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Car Battler Joe (USA).zip - Car Battler Joe - Rampaging rogues roam the highways and byways that surround your village. If your believed the rumors, you would blame your missing father for the surge in vehicular violence. That's why you've decided to lead the life of a car battler, transporting cargo between towns and running down every lethal lead foot foolish enough to cross your path. This gritty work isn't easy. Other car battlers fight for money or fame, but you have a higher calling: You're determined to restore your family's lost honor and bring your father home. - 0.75 - 20021021T000000 - Ancient - Natsume - Action-Racing, Driving - 1-4 - 1537 - - - ./Card Party (Japan).zip - Card Party - Contains games using playing cards. There are 12 types of games to enjoy: neurasthenia, mule puller, doughnut, dobon, page one, millionaire, seven bridge, seven in a row, 29, 51, blackjack, and poker. There are not only the usual rules, but also original rules. - 0.7 - 20021025T000000 - Nd Cube - Media Kite - Various-Playing cards - 1-4 - 2560 - - - ./Cardcaptor Sakura - Sakura Card de Mini Game (Japan).zip - Cardcaptor Sakura : Sakura Card de Mini Game - The game recaps all of the third season of Cardcaptor Sakura. Complete a total of 21 different mini-games, if you get a high score in the mini-games, you'll get a graphic of a famous scene. - 0.75 - 20031212T000000 - Affect - TDK Core - Various - 1 - - - ./Cardcaptor Sakura - Sakura Card Hen - Sakura to Card to Otomodachi (Japan).zip - Cardcaptor Sakura : Sakura Card Hen, Sakura to Card to Otomodachi - The second half of the story of the anime of the same name consists of 11 episodes. Depending on the actions taken by the main character Sakura, her magic gauge will increase or decrease, which will affect the development of the scenario. - 20040423T000000 - MTO Co - MTO Co - Adventure-Playing cards-Adventure / Visual Novel - 1 - 515 - - - ./Care Bears - The Care Quests (USA) (En,Fr,Es).zip - Care Bears: Care Quest - Welcome to the colorful land of "Care-a-lot", home of the fun and fuzzy Care Bears! The Care Bears are a group of adorable, furry friends who each have a special caring mission to help one another learn how to care. Choose your favorite Care Bear, and then set out on 12 different and exciting Care Quests through the beautiful landscapes of "Care-a-lot". - 0.5 - 20051115T000000 - SG Diffusion - The Game Factory - Platform - 1 - 257 - - - ./Cars (USA, Europe).zip - Cars - Burn rubber and race as Lightning McQueen, Doc Hudson, The King, and Chick Hicks in Cars for the GameBoy Advance! Jump into the fast lane as you compete in 15 wild races in and around Radiator Springs. Unlock new races and cool movie scenes as you progress through the game. You?ll have to hone your driving skills to help Lightning McQueen capture the coveted Piston Cup Championship. - 0.55 - 20060606T000000 - Helixe - THQ - Racing, Driving - 1 - 1537 - - - ./Cars - Mater-National Championship (USA) (En,Fr).zip - Cars: Mater-National Championship - Cars Mater-National features an all-new international group of racers vying for their chance to compete against Lightning McQueen in the First Annual Mater-National Race Festival, hosted by Lightning's best friend, Mater. Explore the new and improved open world of Radiator Springs, play in the all-new Monster Mode, jump into the fast lane with six new International racing competitors, burn rubber on new tracks, and twist and turn your way through new mini-games like Ramone's Rhythmic Rumble and Fillmore's Fuel Frenzy. - 0.45 - 20071112T000000 - Tantalus Software - THQ - Platform-Racing, Driving - 1 - 257 - - - ./Cartoon Network Block Party (USA).zip - Cartoon Network Block Party - Cartoon Network Block Party is a party game that keeps the game play fast and fun on the Game Boy Advance. Play as any of 6 characters from your favorite Cartoon Network cartoon properties: Johnny Bravo, Courage the Cowardly Dog, Cow and Chicken and Ed, Edd n Eddy. - -Challenge up to 3 friends on 4 colorful themed boards, each styled after Cartoon Network shows: Planet Johnnywood, Katz's Creepy Castle, The Tater Farm and Extreme Cul-De-Sac. Master 14 unique mini-games that challenge all of your skills: Riding Mower Grand Prix, Waterbomb Catch, Fish Frenzy, Backyard Boogie, Strike a Pose, Greased Porkbutt Catch, Fence Sitters, Weremole Waltz and many more. Cash mini-games reward players with money so they can pay for a competitive advantage or access passes to other areas of the board. - 0.6 - 20040805T000000 - Monkeystone Games - Majesco - Board game - 1-4 - 2048 - - - ./Cartoon Network Speedway (USA).zip - Cartoon Network Speedway - All of your favorite stars on Cartoon Network are revving their engines to compete for the Speedway Championship. Join the kart-racing action as one of 12 characters from Courage the Cowardly Dog; Cow and Chicken; Ed, Edd n Eddy; Johnny Bravo; and Sheep in the Big City. To maneuver around the obstacles in each course, you must use speed boosts, jumps, and power-ups to your advantage. Impress the audience with stunts to earn the highest popularity rating. - 0.6 - 20031109T000000 - DC - Majesco - Racing, Driving - 1-2 - 1537 - - - ./Casper (USA) (En,Fr,Es).zip - Casper - Game Boy Advance adaption of the kid-friendly cartoon series. Players slip into the role of Casper as he goes toe-to-toe with the mean ghosts Stretch, Stinkie, and Fatso. The evil trio is attempting to transform all the towns people into zombies -- a fate that the friendly ghost cannot and will not tolerate. Players explore six different levels of spooky fun in this adventure-filled quest for young players. - 0.5 - 20020101T000000 - Planet Interactive - Microïds - Adventure-Puzzle-Platform - 1 - 257 - - - ./Castlevania - Aria of Sorrow (USA).zip - Castlevania : Aria of Sorrow - The year is 2035 and Soma Cruz is about to witness the first solar eclipse of the 21st century when he suddenly blacks out -- only to awaken inside a mysterious castle. As Soma, you must navigate the castle's labyrinths while confronting perilous monsters at every turn. But beware, you must escape before the evil consumes you! - 0.9 - 20030506T000000 - Konami - Konami - Action / Adventure-Action-Platform - 1 - 257 - - - ./Castlevania - Circle of the Moon (USA).zip - Castlevania : Circle of the Moon - The year is 1830. At an old Austrian castle, the worshipers of Chaos attempted to revive the Lord of Darkness, Count Dracula. Vampire Hunter Morris Baldwin and his apprentices, Nathan Graves and Hugh Baldwin, heard of this and headed to Castlevania to stop Count Dracula's resurrection and restoration of power. However, they arrived a few seconds too late and Camilla, a minion of Count Dracula, started the rite to revive her master. -Now it is up to you to fight your way through various monsters, and Dracula's minions, in order to defeat the Lord of Darkness! - 0.85 - 20010611T000000 - Konami - Konami - Adventure-Platform - 1 - 257 - - - ./Castlevania - Harmony of Dissonance (USA).zip - Castlevania : Harmony of Dissonance - Nearly fifty years has past since Simon Belmont rescued the land from the curse of Dracula. Now, Simon's descendant Juste Belmont, must acquire the relics of Dracula to unravel the disappearance of his childhood friend Lydie. The castle's enchanting mysteries and danger await all those who dare enter. - 0.85 - 20020916T000000 - Konami - Konami - Adventure - 1 - 512 - - - ./Catwoman (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Catwoman - The Game Boy Advance version of the Catwoman movie license is a straightforward isometric action/ platform game. The player has at his disposal all the key abilities of the cat-lady as seen in the movie, and must traverse levels full of platforms and "bad guys", and climbing walls, occasionally. - -The game opens with a tutorial mission and then switches to a series of images resembling comic-strips that explain how Patience Phillips became Catwoman. The player then goes through the 24 levels of the game mostly jumping, climbing and sometimes fighting. - -The look of the graphics aims toward a comic-book feel instead of the more realistic looking 3D of the console and PC versions. - 0.1 - 20040720T000000 - Magic Pockets - Electronic Arts - Action-Platform - 1 - 257 - - - ./Catz (USA, Europe).zip - Catz - Catz is a pet simulation game that lets owners name, train and play with adorable kittens. Players adopt a customized kitten from one of thirteen different breeds. Gamers will earn their kitten?s love and loyalty by remembering to feed, groom or play with it. Toys and accessories can be purchased for the kitten from the in-game store. Kittens can communicate with their owners through a variety realistic sounds effects including purring and different types of meows. - 0.4 - 20060322T000000 - MTO Co - Ubisoft - Puzzle - 1-2 - 2816 - - - ./Charlie and the Chocolate Factory (USA) (En,Fr,Es,Nl).zip - Charlie and the Chocolate Factory - Step inside the magical world of Willy Wonka's famous chocolate factory. Based on the Warner Bros. film and the classic novel by Roald Dahl, Charlie and the Chocolate Factory lets you delve deep inside the factory to relive the classic story as Charlie Bucket. Find a golden ticket and, along with four other children, win a personal tour of Willy Wonka's factory as guided by the notorious and reclusive candy maker himself. Discover what happens after the other children, greed-driven and unrestrained, wreak havoc throughout the factory. - 0.6 - 20050713T000000 - Digital Eclipse - Global Star Software - Platform - 1 - 257 - - - ./Charlotte's Web (USA) (En,Fr,De,Es,It).zip - Charlotte's Web - Charlotte's Web is based on the new 2006 holiday hit movie released by Nickelodean Movies, Walden Media, and Paramount Pictures. - -Play as Wilbur, the pig, or Templeton, the rat throughout four settings: Zuckerman Farm, the countryside, a junkyard, and the Country Fair. Throughout the journey, you'll unlock arcade-style mini-games and take on a variety of amusing and complex missions. Collect letters of the alphabet to help Charlotte spell out messages in her web, stash firewood so Mr. Zuckerman can't cook in his smokehouse, release rats imprisoned by the nasty crows, and collect tickets so Fern and Avery can play at the carnival - -The game features a wide range of gameplay elements that include exploration, stealth, and puzzles. Be rewarded with high-quality movie stills and sharp gameplay visuals. - -Nintendo DS has even more exclusive features including taking on the role of Fern and use the stylus to feed, bathe, or pet Wilbur, as well as a variety of unlockable mini-games, including Wi-Fi and touch screen mini-games. - 0.65 - 20061114T000000 - Backbone Entertainment - SEGA - Action-Platform - 1 - 257 - - - ./Chessmaster (USA).zip - Chessmaster - The most successful chess franchise of its time gets a full update on the handheld system. Previously released in Game Boy and Game Boy Color formats in 1990 and 1999 respectively, this 21st century iteration provides numerous enhancements, a wider range of options, and more gameplay. Chessmaster offers standard, handicap, and board setup modes, 18 computer opponents ranging from easy to expert, and ten chess sets. - 0.8 - 20020828T000000 - Ubisoft - Ubisoft - Board game - 1-2 - 2048 - - - ./Chicken Shoot 2 (USA).zip - Chicken Shoot 2 - The sequel to the GBA game Chicken Shoot is almost completely identical to the first game. It has the same three game modes, the same weapons and a completely identical concept. The only difference is that this game comes with a set of new levels. - 0.75 - 20051011T000000 - DSI Games - Zoo Digital Publishing - Shooter-Action - 1-2 - 256 - - - ./Chicken Shoot (USA).zip - Chicken Shoot - Chicken Shoot is a gallery shooting game based on free 2003 flash game of the same name. The player, controlling Chicken Bill, shoots all the chickens that appear on the 2D hand-drawn screens, shown from a first-person perspective. There are 3 game modes: - -1. Arcade: shoot a specific number of chickens to move on to the next level. There is no time limit and the enemies attack by throwing eggs towards the screen. There is no time limit and when Chicken Bill's 100 points are depleted, the game is over. - -2. Classic: the same gameplay as Arcade, requiring a certain number of chickens to be shot, but now with a time limit added. Certain chickens carry time packages, providing time bonuses. - -3. Multiplayer: score more points than your opponent in a set amount of time. - -There are three difficulty levels and support for high scores (not saved after powering off). At the end of each level, statistics are shown based on the shots fired, hits, accuracy, general score, and energy or time remaining. There are different types of weapons (pistol, shotgun, uzi, machine gun, laster, flame thrower and bombs) and a limited amount of ammo. During gameplay, accuracy is shown through a thermometer on the screen. When it rises to the top, all hits are awarded with double points. - 0.25 - 20051018T000000 - Zoo Digital Publishing - Zoo Digital Publishing - Shooter-Action - 1-2 - 256 - - - ./Chobits for Game Boy Advance - Atashi Dake no Hito (Japan).zip - Chobits : Atashi Dake no Hito - Based on the popular anime "Chobits". Let's communicate with and train "Chie", a girl-shaped computer with no data, by talking to her and going out with her. - 20020927T000000 - Marvelous - Marvelous - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./Chocobo Land - A Game of Dice (Japan).zip - Chocobo Land : A Game of Dice - Chocobo Land: A Game of Dice, which is the first Square-Enix-developed GBA title, takes place on a board-like map. You control a Chocobo by throwing a dice. The objective is to gain Crystal Points by stealing them from your opponents. These points can be used to buy a sorceress, for example, which increases the chance of getting more points. It's capitalism in its purest form. - 0.65 - 20021213T000000 - Squaresoft - Squaresoft - Board game - 1-4 - 2048 - - - ./ChuChu Rocket! (USA) (En,Ja,Fr,De,Es).zip - ChuChu Rocket! - ChuChu Rocket is an action puzzler, designed predominantly as a multi-player game. You have indirect control over mice, and must guide them to the safety of a rocket, and away from a cat. You do this by placing arrows on the ground, which they will follow. The multi-player game is a frantic all-against-all duel, in which each player's mice will only follow instructions of their own colour. You can play this mode on your own against CPU opponents, or take on a series of predefined puzzles - 0.75 - 20010610T000000 - Sonic Team - SEGA - Puzzle-Strategy - 1-4 - 2816 - - - ./CIMA - The Enemy (USA).zip - CIMA : The Enemy - For decades, the human race and the CIMA race have been in constant conflict with one another. As Ark J, your mission is to guard the gate between the two worlds, protect your appointed town, and ultimately, find peace. You'll progress through a nonlinear storyline while solving puzzles, exploring worlds, and battling enemies. The game includes a combat system that features both action and strategy elements. Another feature lets you activate non-playable characters to help you accomplish your goals. - 0.95 - 20031117T000000 - Neverland - Natsume - Puzzle-Role Playing Game - 1 - 2816 - - - ./Cinnamon Game Series 2 - Yume no Daibouken (Japan).zip - Cinnamon Game Series 2 : Yume no Daibouken - Control Cinnamon to get fruits, cakes and other sweets while aiming for the goal. If you get the same sweets or plates in a row, you will get a Link The more sweets you get, the higher your score will be. - 20041202T000000 - Imagineer - 1 - - - ./Cinnamon Game Series 3 - Fuwafuwa Daisakusen (Japan).zip - Cinnamon Game Series 3 : Fuwafuwa Daisakusen - Sanrio characters Cinnamon This is the second action game featuring the Sanrio character Cinnamon. Aim for the goal while solving riddles. Side scrolling stages and mini-games have been added. - 20051201T000000 - Rocket Company - Rocket Company - 1 - - - ./Cinnamoroll - Koko ni Iru yo (Japan).zip - Cinnamoroll : Koko ni Iru yo - Cinnamoroll Koko ni Iru yo is a Puzzle game, developed by AI and published by Imagineer, which was released in Japan in 2003. - 20031205T000000 - AI - Imagineer - Puzzle - 1 - 2816 - - - ./Codename - Kids Next Door - Operation S.O.D.A. (USA).zip - Codename : Kids Next Door, Operation S.O.D.A. - With the unanimous passing of the Soda Control Act by the Completely Unbiased We Don't Like Kids Adult Senate, the drinking age of soda has been raised to 13 years and older. Now, you can join the Kids Next Door as they fight for children's soda-drinking rights. Based on the animated show on Cartoon Network, this game lets you play as all five Kids Next Door operatives, each of whom has unique abilities. As you embark on this new adventure, you can use ordinary junk to create weapons and vehicles for your party. - 0.65 - 20041102T000000 - Vicarious Vision - Global Star Software - Platform / Run Jump-Platform - 1 - 257 - - - ./Colin McRae Rally 2.0 (USA) (En,Fr,De).zip - Colin McRae Rally 2.0 - Colin McRae Rally 2.0 is a Rally / Offroad Racing game. -This second Colin McRae game features the 1999-spec Ford Focus WRC, the 2000-spec Ford Focus RS WRC, Mitsubishi Lancer EVO VI Gr.A, Subaru Impreza WRC2000, Peugeot 206 WRC, Toyota Corolla WRC and SEAT Córdoba WRC, among other cars. The countries included are Kenya (gravel and tarmac), Finland (gravel and mud), United Kingdom (tarmac, mud and gravel), Sweden (snow and ice), Australia (loose pea gravel), Japan (1 stage in challenge mode, Tarmac and Mud), France (Corsica) (tarmac), Greece (rough gravel), and Italy (tarmac). The car featured on the front cover of the game was McRae's Ford Focus WRC 2000 (V3 FMC). - 0.9 - 20020916T000000 - Ubisoft - Ubisoft - Racing, Driving-Sports - 1-2 - 1537 - - - ./Columns Crown (USA).zip - Columns Crown - Princess Dazzle has searched all over for the missing Magic Gems that fill in the Columns Crown. You must help her recover them from a band of Forest Thieves by beating every puzzle to unlock the hidden Gems! Can you collect them all and complete the crown? Frantic multi-player action full of devastating special moves. Collect Magic Gems to unleash spectacular elemental attacks. New Survival, Versus, and Flash Columns modes. - 0.75 - 20011213T000000 - Wow Entertainment - SEGA - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Combat Choro Q - Advance Daisakusen (Japan).zip - Combat Choro Q : Advance Daisakusen - The Choro Q video games are a series of video games based on Takara's Choro Q toy cars (also known as Penny Racers in English-speaking markets). The games have been localised for Western release under many different names, including Gadget Racers, Penny Racers and Road Trip. - 20020808T000000 - Access Games - Takara - Strategy - 1-2 - 1280 - - - ./Contra Advance - The Alien Wars EX (USA).zip - Contra Advance : The Alien Wars EX - In Contra Advance The Alien Wars EX, take down massive hordes of aliens, robots, and monsters to stop the evil Red Falcon from taking over the world! Featuring all new levels and graphics from the original Super Nintendo® hit, Contra's fast paced shooting action will keep you on the edge of your seat! - 0.7 - 20021103T000000 - Konami - Konami - Shooter / Run and Gun-Shooter - 1-2 - 256 - - - ./Corvette (USA) (En,Fr,De,Es,It).zip - Corvette - Corvette lets you race a variety of Corvettes on the open road or in super speedways. The game includes more than 120 production Corvette models from 1953 to 2003, plus show and race cars. Choose a car, official car color, and a driver, and then race on tracks or an obstacle-filled Route 66. Upgrade your car's engine and suspension for more realistic physics. In Heritage mode, you can take a trip through Corvette history and test-drive any stock production Corvette. - 0.55 - 20031111T000000 - Visual Impact - TDK - Racing, Driving - 1 - 1537 - - - ./Crash Bandicoot - The Huge Adventure (USA).zip - Crash Bandicoot : The Huge Adventure - Tired of endlessly doing battle with meddling bandicoots, the nefarious Dr. Neo Cortex shrinks the entire Earth, and Crash and Coco along with it, to the size of a wumpa fruit. Luckily, Coco invents a machine to reverse the effects, but she needs crystals from around the world to power it. Crash must retrieve the crystals to help return the entire planet to its natural state. Experience Crash's biggest adventure yet, with gameplay modes ranging from side-scrolling to 3D chase levels to aerial dogfight combat sequences. Battle your way through over 20 huge levels and six unique locations to defeat Cortex and save the world. - 0.85 - 20020225T000000 - Vicarious Vision - Universal Interactive - Shooter-Platform - 1 - 257 - - - ./Crash Bandicoot 2 - N-Tranced (USA).zip - Crash Bandicoot 2 : N-Tranced - Crash is back and ready to take on an all-new nefarious villain. After the events of Crash Bandicoot: The Huge Adventure, Tropy, with the help of N. Trance, kidnaps Coco and Crunch, planning to brainwash them to the evil side. Now, Crash must travel to N. Trance's twisted realm, battle and rescue Coco and Crunch, and ultimately defeat N. Trance and N. Tropy. To achieve these goals, you must use all of Crash's spin, slide, and jumping abilities across 24 different levels. As you progress through the game, you'll find yourself flying a helicopter, water-skiing, and piloting a spaceship--all for the sake of saving your friends. - 0.8 - 20031204T000000 - Vicarious Vision - Universal Interactive - Action-Platform - 1-2 - 257 - - - ./Crash Bandicoot Purple - Ripto's Rampage (USA) (Rev 1).zip - Crash Bandicoot Purple : Ripto's Rampage - In Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy, Dr. Neo Cortex--Crash's nemesis--and Ripto--Spyro's nemesis--have accidentally met up through underground portals and are set on taking over the entire universe. Crash and Spyro must team up with each other to discover the identity of the new menace and save the universe from this evil plot. In these side-scrolling adventures, you can link up with three friends for a variety of multiplayer modes, including Party Games, Wager Games, and Card Trading. Connecting both Crash Bandicoot Purple and Spyro Orange gives you the option of unlocking special content and allows you to trade and wager the cards with friends. - 0.7 - 20040601T000000 - Vicarious Vision - Vivendi Universal Games - Platform - 1-4 - 257 - - - ./Crash Nitro Kart (USA).zip - Crash Nitro Kart - Crash Bandicoot returns to the karting scene with a host of other characters from the adventure series, and this time they have both Neo Cortex and Emperor Velo to worry about. Velo has taken the crew to a remote planet, forced to race for their lives against Neo Cortex and his many evil doers. - -Choose from various game modes, from the straight into the action Arcade mode to Adventure mode, following Crash and the gang in the story to save Earth. Race against four friends in multiplayer battle modes, plus connect to the Gamecube for extra options and upload your high scores to the internet ranking system. - 0.6 - 20031111T000000 - Vicarious Vision - Universal Interactive - Racing, Driving - 1-4 - 1537 - - - ./Crash of the Titans (USA) (En,Fr).zip - Crash of the Titans - Neo Cortex is back and has corrupted the Tiki powers of Wumpa Island to create hundreds of strange, titanic monsters! Fortunately, Crash is ready for him and has learned new combat and acrobatic abilities to hijack these large outrageous mutants and use their powers against each other and eventually defeat Neo Cortex's new Doominator Robot. - -Crash of the Titans for GBA is an action-sidescroller game. Crash jumps, punches, and smashes his way through six island locations in search of Wumpa Fruit, Tiki Masks, and other collectibles. Along the way, he'll encounter Cortex's titular henchmen, which he'll have to climb on top and hijack to take their combat powers. By jacking the right combination of foes, he'll eventually gain the powers he needs to take on Neo Cortex himself and save Wumpa Island yet again. - 0.65 - 20071002T000000 - Amaze Entertainment - Sierra - Action-Platform - 1-4 - 257 - - - ./Crayon Shin-chan - Arashi o Yobu Cinemaland no Daibouken! (Japan).zip - Crayon Shin-chan : Arashi o Yobu Cinemaland no Daibouken! - Crayon Shin-chan is a manga and anime series written by Yoshito Usui. The series follows the antics of a five-year-old boy and his father and mother. Much of the humor in the series stems from Shin-chan's occasionally unnatural and inappropriate use of language, as well as from his inappropriate behavior. - -In this game, Shin-chan and his family visit Cinema Land where they go through to a parallel dimension where Action Kamen is a real thing, and they must help him to beat the Haigure Mao. - 20040416T000000 - Inti Creates - Atari SA - Platform / Run Jump-Platform - 1 - 257 - - - ./Crayon Shin-chan - Densetsu o Yobu Omake no Miyako Shockgaan! (Japan).zip - Crayon Shin-chan : Densetsu o Yobu Omake no Miyako Shockgaan! - The game is set in the special episode of the series (with the same name as the video game). -During the game, Shin Chan will find himself again in a sinister amusement park called Shock Gahn, where he will have to get out of it with the help of his family and friends, he will have some disguises that will add some skills for each level. -The game was only released in Japan and Spain. - 20060323T000000 - Inti Creates - Atari SA - Action - 1 - 256 - - - ./Crazy Chase (USA).zip - Crazy Chase - Far away in another part of the galaxy (roughly ten gazillion rubber chickens from Earth) floats Planet Clown. It's usually a rollicking place, but folks can't even smile since space pirate Dirty Joe nabbed Princess Honey. Can you track down Dirty Joe, save the princess and make Planet Clown laugh again? - 0.65 - 20021023T000000 - Nobilis - Kemco - Platform - 1 - 257 - - - ./Crazy Taxi - Catch a Ride (USA).zip - Crazy Taxi : Catch a Ride - Race against the clock as you pick up passengers and white-knuckle it through busy streets and back alleys. And time is money! So get a grip on the wheel and put the pedal to the metal. - 0.6 - 20030408T000000 - Graphic State Games - SEGA - Racing, Driving-Racing TPV - 1 - 1537 - - - ./Croket! - Yume no Banker Survival! (Japan).zip - Croket! : Yume no Banker Survival! - The comic "Croquette! is the subject. Any wish will come true? You'll be able to make any wish come true. The game is based on the comic "Croquette! If you use the communication cable, you can also play against your friends. - 20021017T000000 - Konami - Konami - Fighting / 2D-Adventure / Visual Novel-Fighting-Adventure - 1-2 - 262 - - - ./Croket! 2 - Yami no Bank to Banqueen (Japan).zip - Croket! 2 : Yami no Bank to Banqueen - In this action game, Croquette, who has had Menchi and Worcester kidnapped by a mysterious target during her journey, proceeds to save them and thwart the ambitions of Shishkaboo. You have to develop each character through team battles. - 20030717T000000 - Konami - 1-2 - - - ./Croket! 3 - Granu Oukoku no Nazo (Japan).zip - Croket! 3 : Granu Oukoku no Nazo - The setting is the tropical paradise of Paprika Island. Guided by the mysterious warrior Sirloin, Croquette and her friends play an active role in stopping the revival of the old demon king. The concept of time has been added, with different events occurring during the day and night. - 20031211T000000 - Konami - Action - 1-4 - 256 - - - ./Croket! 4 - Bank no Mori no Mamorigami (Japan).zip - Croket! 4 : Bank no Mori no Mamorigami - Once again, the story is completely original and takes place in the Bank Forest. Aerial battles have been introduced to the battle mode, the field pattern has been expanded to the world, and the bunker customization has evolved to allow more freedom, allowing you to grow your own bunker. Original characters also appear in the game. - 20040722T000000 - Konami - Action - 1-4 - 256 - - - ./Croket! Great - Toki no Boukensha (Japan).zip - Croket! Great : Toki no Boukensha - Explore the present, the past, and the future with the help of your bunkers. In battles, you can freely move your croquettes to attack, defend, and use special moves to fight. - 20041209T000000 - Jupiter - Konami - Strategy - 1-4 - 1280 - - - ./Crouching Tiger, Hidden Dragon (USA) (En,Fr,Es).zip - Crouching Tiger, Hidden Dragon - The GBA version of the game, based on the film of the same name, has been turned into a 2D side-scrolling beat-em-up. You assume the role of the young thief Jen. Contrary to the console counterparts, there is only one character to play with, and you will need to take on familiar faces such as Li Mu Bai, Yu Shu Lien and Dark Cloud Lo. - -The 25 levels are based on locations in the film. Jen carries the sword Green Destiny and she can performs basic attacks on the ground, as well as in the air, or perform more impressive moves such as mid-air double-jumps or flying kicks. She can also climb by pushing off walls. By defeating enemies, a chi meter is filled, which allows to perform special moves. Chi can also be used to cure status ailments such as poison or daze. - 0.45 - 20031009T000000 - Ubisoft - Action-Beat'em Up - 1 - 263 - - - ./Cruis'n Velocity (USA, Europe).zip - Cruis'n Velocity - Take control of one of ten high powered vehicles and race through 14 tracks based on different places in the world including Las Vegas, Paris and even Mars! Race to win the Cruis'n Cup or a range of different championships, or race against 3 friends in 4 player mode. - 0.5 - 20011130T000000 - Graphic State Limited - Midway - Sports-Racing, Driving - 1-4 - 1537 - - - ./Crushed Baseball (USA).zip - Crushed Baseball - Crushed Baseball 2004 will offer completely original fully-interactive ballparks, where a key interactive feature will reward the player with additional “Mojo” abilities if they perform a certain task.  For example, in a stadium with a stained glass window in the centerfield wall, if a player hits a ball that smashes through the window, they will be rewarded with additional “Mojo” abilities.  In the Karate Dojo stadium, decorated in the traditional Japanese style, players can hit the gong to gain more “Mojo” abilities.      The game offers players the ability to set the time of day, weather effects and type of turf they play on.  Players can choose to play a night game in the rain on a dirt surface, a day game in the wind on AstroTurf or real grass and more.  In addition, Crushed Baseball 2004 will be the first baseball game to offer five fully playable female players and 10 original team mascots including a ram, an eagle and a bear.  - 0.7 - 20040906T000000 - Griptonite Games - Summitsoft Entertainment - Sports / Baseball-Sports - 1-2 - 1538 - - - ./CT Special Forces 2 - Back in the Trenches (USA) (En,Fr,De,Es,It,Nl).zip - CT Special Forces 2 : Back in the Trenches - Despite their latest failures, the CT Special Forces unit is called upon once again to diffuse increased terrorist activity around the globe. Armed with high-tech weaponry and equipment, you must thwart the plans of terrorist groups and ensure peace in several regions of the world. You'll have access to an array of vehicles and weapons, including shotguns, bazookas, sniper rifles, and more. CT Special Forces 2 lets you prove your combat skills in a variety of single-player and multiplayer modes. - 0.85 - 20030709T000000 - Light & Shadow Productions (LSP) - Light & Shadow Productions (LSP) - Action-Shooter - 1-2 - 256 - - - ./CT Special Forces (USA) (En,Fr,De,Es,It,Nl).zip - CT Special Forces - CT Special Forces is a side scrolling platform shooter that has a superficial similarity to the games of the Metal Slug series. The player controls an operative of a counter-terrorist force on a mission around the globe to stop terrorist activity and arrest its leaders. The digital pad moves the character, while the B button shoots the weapon and the A button makes the character jump. The character can't shoot downwards. The L trigger cycles through the inventory (displayed on the top-left corner of the screen) and the R trigger throws grenades (when they are available). By selecting an ammunition type, the character uses the corresponding weapon (gas canisters for the flamethrower, machine gun rounds for that weapon, etc). The default rifle has an infinite number of bullets. Other items include a grappling rope and a pair of handcuffs to arrest surrendered enemies. Ammunition and health packs are scattered throughout the levels, as are proximity mines and assorted enemies. - -The regular gameplay is occasionally broken up by mini-games and entirely different sections: when the character collides with a reticule placard, the game switches to a first-person shooting gallery where the player has to shoot down a certain number of terrorists and rescue the hostages. When colliding with a parachute, two gauges with a red line on the middle appear on the screen. The one on the left measures the position of the falling character and the one on the right measures height. The character must be guided to the right spot, and the shooting button must be pressed when both gauges reach the red bar. Some mission stages change the game to a vertical shooter that recalls Tiger-Heli and similar games, where the player controls a helicopter viewed from the top. - -The game has 4 missions, each with its own theme: snow mountain, desert, jungle and a city. A password system is provided (the password is displayed after the completion of every mission). - 0.8 - 20040104T000000 - Light & Shadow Productions (LSP) - Light & Shadow Productions (LSP) - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Cubix - Robots for Everyone - Clash 'N Bash (USA).zip - Cubix : Robots for Everyone, Clash 'N Bash - Something strange is happening in Bubble Town. Robots are going berserk because of Solex, the stuff that gives all robots their power. You must find each of the broken robots before the evil Dr. K and hits bad 'bots do, especially the scary and powerful Kolossal! - 0.6 - 20020624T000000 - Human Soft - The 3DO Company - Beat'em Up - 1-4 - 263 - - - ./Curious George (USA).zip - Curious George - Meet and greet your favorite movie characters in this adventure game based on the Universal Pictures and Imagine Entertainment animated feature film, Curious George. When the Man with the Yellow Hat travels to Africa in search of a lost artifact, he returns with some unexpected cargo -- a curious little primate named George. Guide George as he runs, jumps, climbs and swings his way through a variety of adventure-packed levels from the jungle to the Big City, where his spunky and fun-loving nature endears him to new friends and lands him in a series of mis-adventures. Make monkey business as you help George and his friends discover the one item special enough to save the museum from the bulldozer. Loads of bonus content and challenging mini-games keep players busy long after the main story is done. - 0.7 - 20060101T000000 - Torus Games - Namco - Action-Platform - 1 - 257 - - - ./Custom Robo GX (Japan).zip - Custom Robo GX - The latest in the "Custom Robot" series. Customize your robot and try to win the tournament. New parts have been added that allow you to equip only one special action, such as tackling. - 20020726T000000 - Noise - Nintendo - Fighting - 1 - 262 - - - ./Cyberdrive Zoids - Kijuu no Senshi Hyuu (Japan).zip - Cyberdrive Zoids : Kijuu no Senshi Hyuu - Cyber Drive Zoids ~Kiju no Senshi Hyuu~ was released on the 18th of July, 2003. It was a Roleplaying game set in the Zoids series, and was sold as a special edition package bundled with a Diablo Tiger Beta toy. Both versions include an infrared adapter. This adapter, along with the game, made it possible to control the Cyber Drive Zoids wirelessly via the GBA. The GBA's R and L buttons are used for shifting, while the D-Pad moves the Zoid forwards and backwards. A fires the weapons, and B controls leaping. When controlling the Zoid, the GBA screen shots a special cockpit with information and read-outs. The RPG takes elements from both Zoids Saga and Zoids Assault game types, but features polygonal representations of Zoids as well as hand-drawn story segments. - 20030718T000000 - Amedio - Tomy - Japanese RPG-Role Playing Game - 1-2 - 768 - - - ./Dai-mahjong. (Japan).zip - Dai-mahjong. - There are four modes of play, including a winner-takes-all game, a league for the golden tiles, a free game, and a telecommunication game, and you can also play mini-games by collecting golden tiles. - 20011213T000000 - Success - Hori - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Daisenryaku for Game Boy Advance (Japan).zip - Daisenryaku for Game Boy Advance - The latest in the "Grand Strategy" series. Become a commander and control your units to annihilate the enemy army. Use the mobile adapter GB to download new maps and weapons. - 20011207T000000 - Media Kite - Strategy - 1-2 - 1280 - - - ./Daisuki Teddy (Japan).zip - Daisuki Teddy - You dress up a teddy bear and go on an adventure with him. The special edition came with a plush teddy in the pack. - 20020419T000000 - MTO Co - Japanese RPG-Role Playing Game - 1 - 768 - - - ./Dan Doh!! Tobase Shouri no Smile Shot (Japan).zip - Dan Doh!! Tobase Shouri no Smile Shot - Use the gauge to determine your power and meat points, and shoot your way to victory in each tournament. There's also a mode where you can become Aoba Ballistic and face off against your rivals. - 20040922T000000 - Takara - Takara - Sports / Golf-Sports - 1538 - - - ./Dan Doh!! Xi (Japan).zip - Dan Doh!! Xi - It is based on the comic of the same name. The game is based on the comic of the same name. Story mode? The game has five modes, including a story mode, a mode in which you have to complete the quota of the specified course under specific conditions, and so on. - 20021114T000000 - GameVilliage - GameVilliage - Sports / Golf-Sports - 1538 - - - ./Dancing Sword - Senkou (Japan).zip - Dancing Sword : Senkou - Dancing Sword: Senkou is an Action game, published by MTO, which was released in Japan in 2003. - 0.7 - 20030328T000000 - MTO Co - MTO Co - Beat'em Up - 1 - 263 - - - ./Danny Phantom - The Ultimate Enemy (USA).zip - Danny Phantom : The Ultimate Enemy - The future is in peril! It's up to Danny to save his friends and family from the most dangerous force imaginable! Use all of Danny's paranormal powers including flying, phasing through walls and shooting ghostly beams. Transform into Danny Phantom. Battle enemy ghosts. Unleash super ghost powers. - 0.7 - 20050908T000000 - Altron - THQ - Platform - 1 - 257 - - - ./Danny Phantom - Urban Jungle (USA).zip - Danny Phantom : Urban Jungle - A powerful new eco-ghost has turned Amity Park into a real urban jungle. Danny Phantom must battle his way through the twisted thorns and monstrous vegetation and learn an all new-freeze power to defeat this evil nemesis. Soar through ghostly 3-D worlds attacking all new enemies in frenzied shooter action. Travel to the Ghost Zone to learn Danny's new Freeze Power. Defeat new enemy Undergrowth as he tries to turn Amity Park into a nightmare of plants and vines. Pilot the Fenton Flier and Danny with new inventions from the Fenton lab. - 0.55 - 20060919T000000 - Altron - THQ - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Daredevil (USA, Europe).zip - Daredevil - Be the "Man Without Fear!", Daredevil along with his trusty bullyclub as he scales New York in his never ending duty to protect and serve. Be Daredevil as he takes on New York's villains and crimelords such as Kingpin, Elektra, Bullseye and Sewer King. An on-screen radar will activate your other 4 super-keen senses as you battle criminals. This game is only for the Game Boy Advance. - 0.55 - 20030202T000000 - Griptonite Games - THQ - Action-Beat'em Up - 1 - 263 - - - ./Darius R (Japan) (En).zip - Darius R - Darius R is a Japan-only remake of the original Darius for the GBA. It places you in the cockpit of the Silverhawk once again in order to defeat the forces of intergalactic fish threatening the galaxy in standard side-scrolling space shooter fare. - -Standout features include the use of the classic Darius level selection scheme that allows the game to branch in different stages and thus offer a series of different endings depending on what road you take. Unique for this GBA remake is the ability to play each stage individually (once you unlock it in the main campaign) in a level-select mode. - 0.7 - 20021213T000000 - Rideon Incorporated - PCCW - Shooter-Action-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Dark Arena (USA, Europe).zip - Dark Arena - You are the leader of the special operations, and it is up to you to find your way out of a very sticky situation - a genetics lab overrun by monsters of every shape and size. Using your advance suit and weapons, you must shoot your way through the lab, destroying the evil creations and saving the lab, and the rest of the world, from total destruction. - -This 1st person shooter combines the many well known elements of previous games in the genre with an all out blast fest. A 4 player multiplayer deathmatch option is also on offer. - 0.7 - 20020118T000000 - Graphic State Games - THQ - Shooter-Action-Shooter / FPV - 1-4 - 259 - - - ./Dark Empire (Japan) (Proto).zip - Dark Empire - Dark Empire is an unreleased RPG that was in development by Marvelous Entertainment for the GameBoy Advance. This project was previusly unknown, until an auction for its prototype was posted on Ebay in June 2009. As we can read from the item description: - -Original promo/sample game was never released or completed, game is playable but only around 30% complete. Very good graphics for Gameboy Advance, you have a world map, a castle you can go to and a village. Ingame text is Japanese, developer most probably Marvelous Entertainment. -The developers used some real photos (as one of Mel Gibson from the Braveheart film) as placeholders for the characters avatars in the game, before the final ones were finished. The gameplay would have probably been like a traditional RPG / SRPG, and looking at one of the photos added in the auction it seems that there were some 3D scenes too (maybe for the combats?). - - Marvelous Entertainment - Role Playing Game - 768 - - - ./Dave Mirra Freestyle BMX 2 (USA).zip - Dave Mirra Freestyle BMX 2 - Dave Mirra returns along with 14 pro riders including Ryan Nyquist, Mike Laird and Collin Mackay. 8 levels are on offer, with a total of 1,500 tricks to master. You can create your own BMX park thanks to the Park Editor mode. And while you attempt to master the tricks, you can listen to the soundtrack featuring Ozzy Osbourne, The Cult, Methods of Mayhem, Godsmack and Rage Against the Machine (all except Game Boy Advance version). - 0.65 - 20011125T000000 - Full Fat - Acclaim - Sports-Sports / Cycling - 1-4 - 1536 - - - ./Dave Mirra Freestyle BMX 3 (USA, Europe).zip - Dave Mirra Freestyle BMX 3 - The BMX pros come out to play on the GBA in this exclusive version of the two-wheeler series. Choose from the best riders from around the world, or create your own BMX rider, and take them around a collection of tracks in an attempt to become to greatest rider of them all. -Challenges range from simply gaining a certain amount of points by making tricks, collecting items hidden around the level or knocking over certain items to trigger events to collecting prize money, which can be spent on improving your players stats as well as buying better bikes and new gear. - 0.8 - 20021126T000000 - Full Fat - Acclaim - Sports-Sports / Cycling - 1-2 - 1536 - - - ./David Beckham Soccer (USA) (En,Es).zip - David Beckham Soccer - Compete in knockout and European Champions League competitions, or as any of the 200 teams with fully licensed players in a league season. You can also control up to 32 teams in knockout mode, and train with Beckham himself to learn the basics of the game. - -Played from an overhead perspective, all of the options you would expect from a football game are available, from player formations to substitutions and more. - 0.35 - 20020710T000000 - Yoko Entertainment - Rage Software - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Davis Cup (USA) (En,Fr,De,Es,It).zip - Davis Cup Tennis - Coupe Davis Tennis is a sports game on Gameboy Advance. As the title might suggest, you will of course have the opportunity to participate in the famous Davis Cup tournament in a gameplay that is based on realism. -Enter a battle among tennis legends. With 142 nations abattling to possess the Silver Trophy, the biggest war of the tennis world is about to begin! Play in the Davis CupTournament or challenge friends to fierce 2-on-2 multiplayer matches. Gain experience points for your team and pit them against your friends in multiplayer mode. Master your game on clay, carpet, and grass. - 0.5 - 20021014T000000 - Hokus Pokus - Ubisoft - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Dead to Rights (USA).zip - Dead to Rights - Dead to Rights comes to the Game Boy Advance with 10 levels, intense combat, and minigames. You'll take the role of Jack Slate, a cop framed for the murder of his father. In order to find the perpetrator and get to the bottom of the conspiracy, you must solve puzzles, master a variety of weapons, and defeat challenging bosses. Dead to Rights also features a tutorial level where you can practice your deadly combat moves. - 0.5 - 20041126T000000 - Torus Games - Zoo Digital Publishing - Shooter - 1 - 256 - - - ./Deal or No Deal (USA).zip - Deal or No Deal - Play the game that has the nation hooked! Beautiful Models, a mysterious Banker and of course, Howie! The rules are simple. Choose a briefcase and then play a game of nerves with the infamous Banker. The ratings are phenomenal. Over 100 million viewers tuned in last season. The finale on NBC was the #1 show in the country - new season begins September 18th with a 2-hour special!!! The models are captivating. They were named to People Magazine's Most Beautiful People list. The host is riveting. Howie Mandel sets the stage for the drama - and he's the host of the PC game! - 0.6 - 20061106T000000 - Gravity-i - DSI Games - Strategy-Quiz - 1-2 - 1280 - - - ./Defender of the Crown (USA).zip - Defender of the Crown - Defender of the Crown puts you in the role of one of four Saxon knights in medieval England, in a time where the land is in turmoil as the King is dead and his crown was stolen. The Saxons and the Normans blame each other and fight for control of England. - -After a short introduction by Robin of Locksley himself, you start the game with a single castle and 10 soldiers at your command. From there, you have to build your army, take control of additional territories and fight the three Norman lords - and sometimes your Saxon friends as well. - -The game has several different styles: You may either engage in a jousting contest where you have to knock your opponent off his horse using a lance, you can go raid a castle for loot or you can attack another territory/castle. - -The game was originally created on the Amiga platform in 1986 by Cinemaware with wonderful graphics by James D. Sachs and great music by Jim Cuomo, then ported to the PC whilst keeping its original appeal and quality. - 0.6 - 20021010T000000 - Crawfish Interactive - Zoo Digital Publishing - Strategy - 1 - 1280 - - - ./Defender (USA).zip - Defender - Released in conjunction with a 3D update of the classic arcade game on consoles, the Game Boy Advance version is also an update of the original, but retains its side-scrolling gameplay. - -The cartridge includes several variants of the game. The main mode is called "XGP". Its basics are the same as in the original: The player's spaceship flies left or right over a scrolling landscape that wraps around after a few screens. The goal is destroy all invading aliens before they can capture the humans sitting on the ground. Besides updated graphics with various backgrounds and sprites for the enemies and humans, there are other differences as well: players can select from different ships, all with slightly different weapons and ratings for shields and speed. The XGP mode offers six different levels to complete. It can also be played by two players over the System Link. - -The cartridge also includes "Classic" mode, which is a port of the original arcade game. Finally, "XG" mode is the same gameplay-wise as Classic, but has been updated with graphics similar to the XGP mode. - 0.3 - 20021103T000000 - OutLook Entertainment - Midway - Shooter / Horizontal-Shooter - 1-2 - 260 - - - ./DemiKids - Dark Version (USA).zip - DemiKids : Dark Version - The year is 200X. Jin, Akira and Lena are 6th Grade friends who have grown up together. They are also members of the "Mystery Club" which searches for interesting and mysterious things. - -While snooping around in the school's library, they happen upon a mysterious book containing various spells and incantations. Curiosity overwhelms the group as they decide to carry out a summoning ritual, unprepared for the consequences... To their surprise, an evil demon appears and their only hope comes from a peculiar new student, Amy, who gives Jin and Akira the power to capture and summon demons by the way of the gun-like Demiloc. They are also joined by Rand and Gale, guardian demons sent to protect them. - 0.6 - 20031007T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./DemiKids - Light Version (USA).zip - DemiKids : Light Version - The year is 200X. Jin, Akira and Lena are 6th Grade friends who have grown up together. They are also members of the "Mystery Club" which searches for interesting and mysterious things. - -While snooping around in the school's library, they happen upon a mysterious book containing various spells and incantations. Curiosity overwhelms the group as they decide to carry out a summoning ritual, unprepared for the consequences... To their surprise, an evil demon appears and their only hope comes from a peculiar new student, Amy, who gives Jin and Akira the power to capture and summon demons by the way of the gun-like Demiloc. They are also joined by Rand and Gale, guardian demons sent to protect them. - 0.6 - 20031006T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./Demon Driver - Time to Burn Rubber! (USA).zip - Demon Driver : Time to Burn Rubber! - Race through 32 different tracks in your suped-up muscle car. Along the way you can collect power-ups to upgrade your vehicle and gather weapons to give you that extra advantage - -Up to 4 players can link-up to let you compete against your friends - 0.6 - 20040922T000000 - AIA - Ignition Entertainment - Racing, Driving - 1-4 - 1537 - - - ./Denki Blocks! (USA) (En,Es).zip - Denki Blocks! - Denki Blocks! uses a single, simple digital toy set to provide a collection of 'puzzle games'. - -Denki Blocks! is played by sliding blocks around a board. When blocks of the same colour touch, they stick together to form clumps. Sometimes the player has to join all blocks of the same colour in any way possible. Sometimes specific shapes have to be made. - 0.85 - 20020426T000000 - Doki Denki - Rage Software - Puzzle-Strategy - 1-4 - 2816 - - - ./Densetsu no Stafy 2 (Japan).zip - Densetsu no Stafy 2 - Stafy is now back at Pufftop Palace, playing with his friend Moe. Ogura, imprisoned inside the Magic Jar, unleashes his children into the sky. Ogura's children cause a series of thunderstorms and earthquakes that shake Pufftop Palace, causing the Magic Jar to shatter and release Ogura. - 0.75 - 20030509T000000 - TOSE - Nintendo - Platform / Run Jump Scrolling-Platform - 1 - 257 - - - ./Densetsu no Stafy 3 (Japan) (Rev 1).zip - Densetsu no Stafy 3 - A short time after Densetsu no Stafy 2, everything was calm and everyone including Stafy was happy again, until another severe thunderstorm came and shook Pufftop Palace. This time, it is more severe than the ones in the past. A lightning struikes the Magic Jar, destroys it and Ogura is free again. - 0.75 - 20040705T000000 - TOSE - Nintendo - Platform - 1 - 257 - - - ./Densetsu no Stafy (Japan).zip - Densetsu no Stafy - In the beginning, Stafy was moving things around Pufftop Palace, until he tripped and dropped some things he was moving. One of them fell into the ocean, which was the Magic Jar, an object that seals the evil being known as Ogura. - 0.75 - 20020906T000000 - TOSE - Nintendo - Platform / Run Jump-Platform - 1 - 257 - - - ./Derby Stallion Advance (Japan).zip - Derby Stallion Advance - The player must breed horses that can be trained to become horse racing champion thoroughbreds. However, the player starts out with a limited amount of money and must sell horses at a profit once they are too old to race anymore. - 20021206T000000 - ParityBit - Enterbrain - Simulation-Horse racing-Sports with animals - 1 - 1538 - - - ./Desert Strike Advance (USA).zip - Desert Strike Advance - Command an Apache attack helicopter against a military tyrant seeking global domination. By completing a challenging series of high-risk missions, you'll eliminate key military targets, rescue hostages, and rid the world of the threat in the desert! - 0.65 - 20020502T000000 - Electronic Arts - Electronic Arts - Various-Shoot'em Up-Shooter - 1 - 260 - - - ./Dexter's Laboratory - Chess Challenge (USA).zip - Dexter's Laboratory : Chess Challenge - The ultimate game for the budding genius! Dexter's Laboratory: Chess Challenge takes the humour and brilliance of the popular cartoon into the ancient world of the battle board and turns it into a whole new experience. Play as Dexter, Dee Dee, Mandark or Major Glory and match your wits against your opponent to determine who is the true genius! Winning moves are rewarded with funny animations in the style of the cartoon series. Play against your favourite characters or with friends on the multiplayer link! Chess is more fun than ever with Dexter's Laboratory! - 0.5 - 20021215T000000 - Virtucraft - Bam Entertainment - Puzzle-Board game - 1-2 - 2816 - - - ./Dexter's Laboratory - Deesaster Strikes! (USA) (En,Fr,De,Es,It) (Rev 1).zip - Dexter's Laboratory : Deesaster Strikes ! - Dexter has created the ultimate invention - The Clone-a-matic - but his older sister Dee Dee has meddled again and accidentally cloned herself. And, there's not just one of her. Dexter's Laboratory is infested with mini-Dee Dee's bent on destroying Dexter's wonderful experiments - what a nightmare! It's up to players to help Dexter catch the Dee Dee's, put his lab back to normal, and get Dee Dee back to her single self before Mom calls for dinner. - 0.6 - 20010926T000000 - Virtucraft - Bam Entertainment - Platform - 1 - 257 - - - ./Di Gi Charat - DigiCommunication (Japan).zip - Di Gi Charat : DigiCommunication - You become the manager of Gamers, stocking and selling products and managing the store. You can also teach the characters words and exchange business cards using a communication cable. - 20021025T000000 - M2 - Broccoli - Build And Management-Simulation - 1 - 1024 - - - ./Diadroids World - Evil Teikoku no Yabou (Japan).zip - Diadroids World : Evil Teikoku no Yabou - This RPG is based on the popular toy "Daidroid", and by winning battles, you can get "diamond blocks", which you can attach to your Daidroid to make it more powerful. - 20011207T000000 - Epoch - Epoch - Adventure - 1 - 512 - - - ./DigiCommunication Nyo - Datou! Black Gemagema Dan (Japan).zip - DigiCommunication Nyo : Datou! Black Gemagema Dan - Players manage Gamers in cooperation with Dejiko, Puchiko, and other familiar store employees. You'll have to compete with rival stores for popularity in a battle of customer attraction using cards. - 20040715T000000 - M2 - Broccoli - Build And Management-Simulation - 1-2 - 1024 - - - ./Digimon - Battle Spirit 2 (USA) (En,Fr,De,Es,It).zip - Digimon : Battle Spirit 2 - Digimon BattleSpirit 2 includes all of the classic fighting fun of the original Digimon BattleSpirit with tons of new exciting features! Kerpymon has created chaos in the once blissful Digital World? Can you overcome the power of Kerpymon and restore peace? - 0.65 - 20030924T000000 - Dimps - Bandai - Fighting-Platform / Fighter Scrolling-Platform - 1-2 - 262 - - - ./Digimon - Battle Spirit (USA).zip - Digimon : Battle Spirit - This is a platform fighting game based on the Digimon manga/animé series. You can fight against computer AI or in two-player mode. There are seven digimons to choose as playable characters; all are popular digimon characters from the original series, each associated with a human tamer. The battles take place on a system of platform. You can freely move around, jump, and perform a variety of melee and long-ranged attacks. Oppoenents can also inflict status ailments on each other. In each location there are random events happening, which influence the performance of the combatants. - 0.8 - 20030113T000000 - Dimps - Bandai - Fighting-Platform / Fighter Scrolling-Platform - 1-2 - 262 - - - ./Digimon Racing (USA) (En,Fr,De,Es,It).zip - Digimon Racing - The Digimon prove themselves to be versatile creatures as they hop in cars and compete against each other in this kart-style racing game. - -The third Digimon game for the Game Boy Advance, Digimon Racing has all the features you'd expect out of a racing game. There's a good variety of colorful and light-hearted tracks (15 in all, including a wide variety of themes such as jungles, deserts, busy city streets, ice tracks, and gravel-covered hills), nearly a dozen Digimon to pick from and unlock, and several gameplay modes ranging from cup races to time trials. A handful of boss races round out the action, and provide a challenge for players. - -The twist to this game comes as the racers collect energy on the track to digivolve into upgraded versions of themselves. Once you've digivolved, you can use additional offensive powers to further hamper your opponents and keep your own Digimon ahead of the others. - -While the single-player game will keep you busy for a while with its many modes and characters, Digimon Racing really shines in the multiplayer arena. Since it includes support for up to four players using the link cable or wireless adapter, the multiplayer experience is the real highlight of the game. - 0.4 - 20040423T000000 - Griptonite Games - Bandai - Fighting-Racing, Driving - 1-4 - 262 - - - ./Dinotopia - The Timestone Pirates (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Dinotopia : The Timestone Pirates - Danger! Angry dinosaurs are poised for invasion. Scurvy pirates are hungry for treasure. And an ancient stone of unimaginable power is about to fall into the wrong hands. Take to the skies and prepare for battle -- only you can preserve the special world that is Dinotopia! - 0.6 - 20020330T000000 - RFX Interactive - TDK - Action-Platform - 1 - 257 - - - ./Piglet's Big Game (USA).zip - Disney Presents Piglet's Big Game - It is another blustery day in the Hundred Acre Wood and Pooh, Tigger, Roo, Rabbit, Owl and Eeyore are having bad dreams of Heffalumps and Woozles. Pooh dreams that his honey is gone. Rabbit dreams his harvesting machine is broken. Roo dreams his ball is stuck in a tree. And Eeyore has lost the colors in his dreams. In this fun-filled adventure in dreams it is up to Piglet to save the day by being the bravest Piglet of all! - 0.65 - 20030202T000000 - Doki Denki - THQ - Adventure - 1 - 512 - - - ./Disney Princess (USA, Europe).zip - Disney Princess - Make your own happy ending. Every little girl dreams of one day becoming a princess and now is your chance. Play as Snow White, Cinderella, Ariel, Sleeping Beauty, Belle, and Jasmine as you search for the magical Tiara of Friendship to make sure that everyone lives happily ever after. Along the way, you'll meet tons of other Disney characters including the seven dwarfs, Sleeping Beauty's fairy godmothers, and Aladdin's Genie, but watch out because you'll also run into an evil villain or two. - 0.8 - 20030404T000000 - Art - THQ - Puzzle-Platform - 1 - 257 - - - ./Disney Princess - Royal Adventure (USA).zip - Disney Princess: Royal Adventure - Make your own happy ending. Every little girl dreams of one day becoming a princess and now is your chance. Play as Snow White, Cinderella, Ariel, Sleeping Beauty, Belle, and Jasmine as you search for the magical Tiara of Friendship to make sure that everyone lives happily ever after. Along the way, you'll meet tons of other Disney characters including the seven dwarfs, Sleeping Beauty's fairy godmothers, and Aladdin's Genie, but watch out because you'll also run into an evil villain or two. Play as Cinderella, Ariel (The Little Mermaid), Snow White, Belle (Beauty and the Beast), Jasmine (Aladdin), and Sleeping Beauty. Visit Snow White's enchanted forest, save Belle's magical castle, fly on Aladdin's magic carpet and more. Interact with tons of other classic Disney characters, including the seven dwarfs, Genie, and a host of Disney villains. Bonus stage featuring a team-up of all of the Princesses. Each of the six Princess story worlds has 3 levels, resulting in over 18 levels of fun. - 0.6 - 20061005T000000 - Human Soft - Buena Vista Interactive - Adventure - 1 - 512 - - - ./Disney Sports - Basketball (USA).zip - Disney Sports : Basketball - Mickey and his pals are holding court! Are you ready for some of the fastest-paced, highest-flying, hardest-slamming basketball action you've ever seen? Disney Sports Basketball brings exaggerated moves and original locations to life as your favorite Disney characters take to the court. - -Game features include 2-on-2 courtside action, 6 game modes including a full range of mini games and over 25 magic items to boost performance. - 0.7 - 20030620T000000 - KCEO - Konami - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Disney Sports - Football (USA).zip - Disney Sports : Football - Get ready for hard-hitting tackles and wild touchdowns as Mickey, Goofy, and other Disney characters take to the gridiron. In Disney Sports Football, you'll create a team and compete in four modes: Challenge, Cup, Exhibition, and Practice. You'll have plenty of running and passing plays, offensive and defensive formations, and turbo moves to master, plus magic items to boost your team's performance. In single or multiplayer modes, you'll face a variety of opponents inside fantastic stadiums. - 0.75 - 20021202T000000 - KCEO - Konami - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Disney Sports - Motocross (USA).zip - Disney Sports : Motocross - Race to become a motocross champion! - -Join Mickey and his pals for the most action you will find on two wheels as you rack up points, gather gems and collect cool motorcycle parts. - -*6 massive coursesnn*6 modes to challenge players of all agesnn*A wide range of outrageous tricks and stuntsnn*Multiplayer mode to race against your friends or exchange items - 0.7 - 20030331T000000 - Konami - Konami - Racing, Driving-Racing, Driving / Motorcycle - 1 - 1537 - - - ./Disney Sports - Skateboarding (USA).zip - Disney Sports : Skateboarding - Could you ever imagine Mickey Mouse and the Disney gang skateboarding? Think no more because DISNEY SPORT SKATEBOARDING has arrived. Armed with 8 immense levels, collect skateboards, stickers, outfits and other cool stuff as you grind the streets in Single Player or wreak collective mayhem in Multiplayer mode. - 0.05 - 20030307T000000 - Konami - Konami - Sports-Sports / Skateboard - 1-2 - 1538 - - - ./Disney Sports - Snowboarding (USA).zip - Disney Sports : Snowboarding - In Disney Sports Snowboarding, players must take one of six Disney characters down one of five slopes. Characters include Mickey, Minnie, Donald, Goofy, Pete and Chip & Dale, who share a single board. - -The tracks are full-motion video loops of the track going past. The character is super-imposed on top of it and can interact with the track via rails to grind and ramps to launch from and do tricks. There are several different objectives, ranging from races to high-score contests. Characters are steered with the shoulder button and the face buttons and D-pad perform tricks. - 0.1 - 20030502T000000 - KCEO - Konami - Action-Sports / Skiing-Sports - 1-2 - 1538 - - - ./Disney Sports - Soccer (USA).zip - Disney Sports : Soccer - Konami has come up with DISNEY SPORTS FOOTBALL where all the Disney stars suit up to have some football fun. Play it on the Game Boy Advance and have a whale of a time. Teams face off in five-on-five player action in this arcade-style gridiron game. Each of the seven teams has its own unique statistics and play -book to keep opponents guessing. This is not for the hardcore football freak but an easy to play game for younger enthusiasts. - 0.65 - 20021111T000000 - KCEO - Konami - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./Chicken Little (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Disney's Chicken Little - Based on the concurrently released Disney feature film, Chicken Little for GBA offers a modernized, interactive interpretation of the familiar children's story. The game features 12 levels of side-scrolling platform action, all inspired by scenes from the - 0.5 - 20051117T000000 - Avalanche Software - Buena Vista Games - Educational-Platform - 1-2 - 257 - - - ./Cinderella - Magical Dreams (USA) (En,Fr,De,Es,It).zip - Disney's Cinderella: Magical Dreams - Relive the magic of Disney's Cinderella in this video game adaption of the movie. Put yourself in Cinderella's glass slippers as you help her with her chores, dance at the Royal Ball with the Prince and help the Fairy Godmother grant wishes. You'll even get to battle Lucifer the Cat as Cinderella's two helpful mice, Gus and Jaq! - -Cinderella: Magical Dreams is a non-violent platformer that features different styles of gameplay to keep the game interesting. Aside from the traditional jumping and item collecting, there is also a dancing game where you must dip, twirl and lift while you keep in the spotlight. You also play as the Fairy Godmother where you must pop specific spell bubbles to grant Cinderella's wishes. - -As players progress through the game, they are rewarded with assorted clips from the movie that progress the story. It's also possible to unlock additional stills from the movie by finding hidden items in-game. - 0.65 - 20050920T000000 - DC - THQ - Platform - 1 - 257 - - - ./Extreme Skate Adventure (USA) (Rev 1).zip - Disney's Extreme Skate Adventure - Disney characters step out of the movies and onto skateboards in Disney's Extreme Skate Adventure. You can play as your favorite Disney and Pixar characters, such as Buzz Lightyear and Woody from Toy Story 2, Simba and Rafiki from The Lion King, and Young Tarzan and Terk from Tarzan. Now you can skate, pull off tricks, and solve puzzles in all the exciting places you've seen in the movies, including Pride Rock, the Jungle Treehouse, and Pizza Planet. - 0.65 - 20030903T000000 - Vicarious Vision - Activision - Sports / Skateboard-Sports - 1-2 - 1538 - - - ./Disney's Game + TV Episode - Lizzie McGuire 2 - Lizzie Diaries (USA) (En,Fr).zip - Disney's Game + TV Episode : Lizzie McGuire 2, Lizzie Diaries - A combo pack of the second Lizzie McGuire game as well as an episode from the TV series. - -In the interactive game, an animated Lizzie takes on a side-scrolling action-adventure filled with 12 captivating levels. Players travel to Lizzie's favorite places to hang, such as the beach and shopping mall -- but along the way must be sure to look out for cheerleaders and other rivals who are plotting to ruin the day. - -In the live action television episode, "You're a Good Man, Lizzie McGuire," featured on the game cartridge, the upcoming school dance has been cancelled due to someone defacing the school principal's statue, and won't be re-scheduled until the culprit confesses. Unfortunately for Lizzie, she saw the offender - and it's Kate. To make matters worse, Kate knows Lizzie knows, and now Lizzie is faced with the dilemma of either turning in Kate or sitting quietly and allowing the school dance to be cancelled. Meanwhile, Matt and Lanny pool their funds to buy a cool new bike, but then discover that sharing a bike is harder than it looks. - 20051117T000000 - - - ./Lilo & Stitch 2 - Haemsterviel Havoc (USA).zip - Disney's Lilo & Stitch 2: Hamsterviel Havoc - Play as both Stitch and Lilo to rescue Nina and David, who have been kidnapped by the evil Hamsterviel and taken onboard his spaceship. To complicate things, Hamsterviel created evil alien Experiments that go head-to-head with our heroes. Start by capturing each Experiment and harnessing its special power in order to progress and capture the next. Sparky, Experiment 22, helps you out with his powerful electricity balls, while Richter, Experiment 513, shakes things up by igniting an earthquake. Gameplay modes include platform-shooting as Stitch, navigation and strategy as Lilo, intense racing, and multiplayer mode. - 0.8 - 20060209T000000 - Climax - Disney Interactive - Platform - 1 - 257 - - - ./Little Einsteins (USA).zip - Disney's Little Einstein - The game has 7 missions of 3 sections each, and each mission, like the missions in the actual show, is set to a piece of classical music and features a famous work of art. At the start of each mission, you'll have to give Rocket enough power to blast off by tapping the action button to the beat of the music. After that, there are six ways to play - one section has you in control of Rocket as you steer him through an obstacle course, and another asks you to listen to the music for what you need to find. There are also two difficulties - Easy and Hard - which affect not only the buttons you need to press in certain situations, but also require you to do a little extra work to fulfill your objective. - 20060120T000000 - Inlight Entertainment - Buena Vista Games - Educational - 4352 - - - ./Meet the Robinsons (USA).zip - Disney's Meet the Robinsons - Disney's Meet the Robinsons, based on the Walt Disney Pictures animated film, is a time-traveling action/adventure game. Players experience the adventure as Wilbur Robinson, helping him chase the dastardly Bowler Hat Guy and his diabolical robotic hat Doris through multiple timelines in an attempt to thwart their evil plans. The game weaves in and out of the film's plot, expanding the Robinson world and offering an all-new adventure. Wilbur will have a host of gadgets at his disposal as he battles enemies and solves puzzles while pursuing Bowler Hat Guy and trying not to alter the future. - 0.25 - 20070327T000000 - Climax - Buena Vista Games - Platform - 1 - 257 - - - ./Disney's Party (USA, Europe) (En,Fr,De,Es,It).zip - Disney's Party - A new theme park is about to be opened by Uncle Scrooge, until Dr. Nickel arrives on the scene, taking over the power systems and scattering magic power all over the park. In order for the park to be opened, it's up to Mickey, Minnie, Donald and Daisy to find the magical powers and return the park back to the way it was. - -In order to do this, the gang must complete various party games while travelling along the game board. Players take turns to role the dice and move their character. Certain parts of the board will open up mini-games, which must be completed to move on, and the winner is the one with the most magical power stars, which are gained by landing on blue spaces on the board. - -There are four boards, each with their own theme based on an amusement park ride. Up to four players can play using the one console, or play with four consoles to challenge each other in a set of mini-games. - 0.05 - 20031002T000000 - Electronic Arts - Disney Interactive - Action-Board game - 1-4 - 2048 - - - ./Tarzan - Return to the Jungle (USA, Europe).zip - Disney's Tarzan: Return to the Jungle - Based on Edgar Rice Burroughs' classic tale, Disney's Tarzan: Return to the Jungle finds Tarzan on quests that vary from locating the Fountain of Youth to discovering The Lost Valley of the Dinosaurs. Besides being able to swing from vines, swim through treacherous waters and engage in tree-surfing action, Tarzan will now be able to wield his trusty boomerang, mighty spear and famous animal call to protect his friends and jungle home. Along the way, Tarzan's friends, Jane, Terk and Professor Porter will join him on his jungle adventures. - 0.85 - 20020914T000000 - Digital Eclipse - Activision - Platform - 1 - 257 - - - ./DK - King of Swing (USA) (Demo) (Kiosk).zip - DK : King of Swing - Cranky is hosting the Jungle Jam contest. Before the contest can begin, King K. Rool steals the medallions. It's up to Donkey Kong to retrieve the medals. Players use the L and R Buttons to move left and right and to rotate counter-clockwise and clockwise on pegs. Most of the action takes place on these pegs. DK attacks by either charging up by holding on to two pegs at once or throwing things such as rocks or bombs. - 0.8 - 20050204T000000 - Nintendo - Nintendo - Strategy-Platform - 1-4 - 257 - - - ./DK - King of Swing (USA).zip - DK : King of Swing - Cranky is hosting the Jungle Jam contest. Before the contest can begin, King K. Rool steals the medallions. It's up to Donkey Kong to retrieve the medals. Players use the L and R Buttons to move left and right and to rotate counter-clockwise and clockwise on pegs. Most of the action takes place on these pegs. DK attacks by either charging up by holding on to two pegs at once or throwing things such as rocks or bombs. - 0.8 - 20050204T000000 - Nintendo - Nintendo - Strategy-Platform - 1-4 - 257 - - - ./Dogz - Fashion (USA).zip - Dogz : Fashion - Dogz Fashion allows players to adopt their own adorable puppy, dress him/her up in all kinds of fashionable outfits and enter him/her to win fashion competitions. - 0.9 - 20060919T000000 - MTO - Ubisoft - Simulation - 1 - 1024 - - - ./Dogz 2 (USA) (Rev 1).zip - Dogz 2 - Pick a puppy pal from a pack of fuzzy and adorable puppies in Dogz 2! Together, you and your new cuddly companion will encounter a world that's fun to play in, explore, and share. Dress up your puppy in fun puppy clothes, play for hours with new toys, or look for hidden surprises that can give your puppy new abilities. Customize your puppy's environment with items and toys, and unlock more goodies as you get better at caring for your new best friend. - 0.3 - 20070403T000000 - M2TO - Ubisoft - Action-Simulation / Life-Simulation - 1-2 - 1024 - - - ./Dogz (USA).zip - Dogz - Dogz on Gameboy Advance takes you away from the concept of animal babysitting and you find yourself directly in the shoes of a little four-legged animal for an adventure that looks like a fairy tale. Find the magic hat that keeps order in the land of canines and take part in mini-games that are directly integrated into the main storyline. - 0.85 - 20051117T000000 - MTO - Ubisoft - Educational-Simulation / Life-Simulation - 1 - 4352 - - - ./Dokapon - Monster Hunter (USA).zip - Dokapon : Monster Hunter - Dokapon is a deep, long playing, thoroughly absorbing RPG that takes place on Dokkano Island in the town of Poponga, a mystical place full of mystical creatures. Your goal is to become a a licensed adventurer - to do this you must pass an adventurer's exam by completing a number of assigned missions, and along the way defeat all kinds of monsters in battle. Once beaten, you can collect the monster and make it your "monster partner", and use it in future battles to defeat opponents. - 0.7 - 20020702T000000 - Asmik - AIA - Adventure-Role Playing Game - 1-2 - 512 - - - ./Dokidoki Cooking Series 1 - Komugi-chan no Happy Cake (Japan).zip - Dokidoki Cooking Series 1 : Komugi-chan no Happy Cake - Get information, items, and recipes in town and make a cake. The part of making a cake progresses in the form of a quiz, and if you answer the questions correctly, your rating will increase. - 20021122T000000 - MTO Co - Strategy - 1 - 1280 - - - ./Dokidoki Cooking Series 2 - Gourmet Kitchen - Suteki na Obentou (Japan).zip - Dokidoki Cooking Series 2 : Gourmet Kitchen, Suteki na Obentou - Gather information in town and collect recipes for your lunch. Prepare the ingredients based on the recipe and cook them in the mini-game. The score you get will affect the rating of the dish. - 20030314T000000 - MTO Co - Strategy - 1 - 1280 - - - ./Dokodemo Taikyoku - Yakuman Advance (Japan) (Rev 1).zip - Dokodemo Taikyoku : Yakuman Advance - From advice on discarding tiles during play, to caution on dangerous tiles, to lectures on calculating scores, this software can be enjoyed by beginners and advanced players alike. - 20011026T000000 - Nd Cube - Nintendo - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Domo-kun no Fushigi Television (Japan).zip - Domo-kun no Fushigi Television - A collection of mini-games featuring the popular character Domo-kun. Clear various games such as baseball and rhythm action to collect pieces of antennae. - 20020221T000000 - Suzak - Nintendo - Role Playing Game - 1 - 768 - - - ./Donald Duck Advance (USA).zip - Donald Duck Advance - Search the ends of the world to find and defeat Merlock, rescue Daisy and harness the energy spheres needed to activate Gyro's time machine. - -*Prevent the quackiest of all heroes from losing his cool and exploding into a laughable frenzy -*Master action-packed gameplay through 18 pluse-pounding levels -*Play a game that minics a cartoon with vivid graphics wacky characters and zany sound effects - 0.7 - 20011119T000000 - Ubisoft - Ubisoft - Platform - 1 - 257 - - - ./Donchan Puzzle Hanabi de Dohn Advance (Japan).zip - Donchan Puzzle Hanabi de Dohn Advance - The three spinning reels can be stopped by eye-presses to make blocks of firework balls and sparks fall down. Connect fireworks balls and sparks of the same color vertically or horizontally to shoot off fireworks. - 20040729T000000 - Aruze - Puzzle - 1 - 2816 - - - ./Donkey Kong Country 2 (USA).zip - Donkey Kong Country 2 - The Donkey Kong Country series returns to the Game Boy Advance in a sequel that features Dixie Kong. She and Diddy Kong must team up to rescue Donkey Kong from the evil Kaptain K. Rool. You'll play as both Diddy and Dixie, and master their different attacks. Test your skills and beat the clock in Diddy's Dash, or race against your friends to see who's the fastest. You can play the game solo or challenge your friends in new bonus games such as Funky's Flights and Bag a Bug. - 0.9 - 20041115T000000 - Rareware - Nintendo - Action-Platform - 1-4 - 257 - - - ./Donkey Kong Country 3 (USA).zip - Donkey Kong Country 3 - Revisit Donkey Kong Island and join the Kong family for their latest adventure. The Kremlings have a mysterious new leader named KAOS and are up to their usual mischief, even capturing Donkey Kong and Diddy Kong. Now it's up to Dixie Kong and the newest Kong, a giant infant named Kiddy, to rescue the two missing apes. - 0.85 - 20051107T000000 - Rareware - Nintendo - Platform - 1-2 - 257 - - - ./Donkey Kong Country (USA).zip - Donkey Kong Country - In Donkey Kong Country for Gameboy Advance, you play as Nintendo's famous gorilla. King K. Rool has stolen Donkey's bananas and he decides to go looking for them. Two characters are playable, Donkey is bigger and stronger, while Diddy is faster. It is possible to play in pairs, either in turns or in teams. Animals will help you get through certain levels and defeat the Kremlings. - 0.65 - 20030609T000000 - Rareware - Nintendo - Action-Platform - 1-2 - 257 - - - ./Doom II (USA).zip - Doom II - In this sequel to the original Doom, you play the same hero - the last remaining space marine. After having single-handedly saved Mars from demonic threat, you return to Earth, only to find out that the demons have already invaded it, killed all its inhabitants or turned them into demons. It's your task to kill all the demons and to save the Earth. - -Doom II looks and plays very similarly to its predecessor, utilizing the same 3D graphical engine with 2D sprites for enemies. The gameplay once again consists entirely of navigating the hero from first-person view through 3D environments and shooting at the demons while attempting to find your way out by flipping switches and looking for keys. Unlike in Doom, which is divided into three episodes, the 30 levels of Doom II (plus the 2 secret levels) form one long episode. - -You have the same weapons as in the first Doom, plus a new one: a super shotgun. There are also some new demons in this sequel, such as the chaingun-toting Heavy Weapon Dudes, the skeletal Revenants who launch homing missiles and the Arch-Viles who have a highly damaging fire attack. There is also one new power-up, a Megasphere which boosts your health and armor to the max. - 0.6 - 20021023T000000 - Torus Games - Activision - Shooter-Action-Shooter / FPV - 1-4 - 259 - - - ./Doom (USA, Europe).zip - Doom - From the legendary game developers at id Software, comes an explosive journey into the nightmare world of DOOM. Embark on a harrowing mission to rid of Martian Moon Base of hordes of demonic creatures. Navigate through DOOM's 24 maze like levels, scouring the corridors for secret areas and combat aids as you take on hell spawned demons with an explosive arsenal of chainguns, plasma rifles and rocket launchers. Use the Game Boy Advance Game Link® Cable to team up with a friend and blast the levels together or link up to 4 players for the ultimate deathmatch. - 0.6 - 20011028T000000 - Activision - id Software - Shooter-Action-Shooter / FPV - 1-4 - 259 - - - ./Dora the Explorer - Dora's World Adventure! (USA).zip - Dora the Explorer : Dora's World Adventure! - Pack your backpack for a World Adventure with Dora the Explorer! Dora needs your help to team up with Swiper to return the Friendship Bracelets he swiped to France, Tanzania, Russia, and China! From Mt. Kilimanjaro to the Great Wall of China, get ready to explore the world with Dora! - 0.45 - 20061009T000000 - Black Lantern - Global Star Software - Adventure - 1 - 512 - - - ./Dora the Explorer - Super Spies (USA).zip - Dora the Explorer : Super Spies - Seor Tucn, a master super spy, has a special mission for super spies Dora and Boots: Race to Tico's workshop to warn him of Swiper's plan to swipe his new rocket car. In this dangerous adventure, Dora and Boots need help from their friends, Backpack and Map, and you. To help them, you must find spy briefcases that contain special spy gadgets, such as spy glasses, rocket sneakers, a rope launcher, and more. You'll need these items to explore levels ranging from a rainforest and a garden to a desert and a cavern. - 0.45 - 20041025T000000 - Cinegroupe - Gotham Games - Action - 1 - 256 - - - ./Dora the Explorer - Super Star Adventures! (USA).zip - Dora the Explorer : Super Star Adventures! - Dora's off on an all-new adventure and she needs the help of all her friends, including the Explorer Stars. Help Dora complete 21 different activity-based games in seven levels plus minigames. Meet all your favorite characters from the Dora the Explorer cartoon. Gather stars--such as the disco star, the noisy star, and the switchy star--to help you find the right path. You don't even need to complete each level in order to progress. - 0.35 - 20041129T000000 - Backbone Entertainment - The Game Factory - Adventure - 1 - 512 - - - ./Dora the Explorer - The Search for the Pirate Pig's Treasure (USA).zip - Dora the Explorer : The Search for the Pirate Pig's Treasure - Pirate Pig has lost his treasure, and only Dora and Boots can find it for him! But they'll need a little help from their friends, Map, Backpack, and, of course, you! Backpack has everything that you'll need to help you get past many challenging and silly obstacles! But keep an eye out for Swiper the fox... that sneaky fox will swipe what you need for the adventure! - 0.5 - 20021213T000000 - Handheld Games - NewKidCo - 1 - - - ./Doraemon - Dokodemo Walker (Japan).zip - Doraemon : Dokodemo Walker - Complete more than 25 different scenarios as you follow the progression of the board game. Use your character's special skills and items to jam your rivals. - 20020329T000000 - Epoch - Board game - 1-4 - 2048 - - - ./Doraemon - Midori no Wakusei Dokidoki Daikyuushutsu! (Japan).zip - Doraemon : Midori no Wakusei Dokidoki Daikyuushutsu! - Take turns controlling five characters with different abilities, such as Doraemon and Nobita, to clear all six stages. Four players can play cooperatively by using a communication cable. - 20010427T000000 - Mobile 21 - Epoch - Action - 1-4 - 256 - - - ./Double Dragon Advance (USA).zip - Double Dragon Advance - After a global nuclear war leaves the world in ruins, gangs emerge as the new elite by seizing control of the city. Twin brothers Jimmy and Billy Lee survive the cataclysmic event with their martial arts abilities intact, but Billy's girlfriend is soon kidnapped by mysterious thugs. Now it's up to you to guide both brothers through different stages filled with enemies and boss characters. Whether you play solo or cooperatively with a friend, you must master new techniques and weapons to find the girl and defeat the bad guys. - 0.85 - 20031118T000000 - Tecmo - Atlus - Beat'em Up - 1-2 - 263 - - - ./Doubutsu-jima no Chobigurumi 2 - Tama-chan Monogatari (Japan).zip - Doubutsu-jima no Chobigurumi 2 : Tama-chan Monogatari - In this sequel to Doubutsu-Jima No Chobigurumi, a lost child is stranded on Animal Island. By playing mini-games, making friends with the animals and collecting items, they will have a chance to escape back to their mommy. - 20040805T000000 - AI - Rocket Company - Action / Adventure-Action - 1 - 256 - - - ./Doubutsu-jima no Chobigurumi (Japan) (Rev 1).zip - Doubutsu-jima no Chobigurumi - Become a resident of Chobigurul Land and enjoy living on the island. By entering your friends' names and birthdates in the address book, you can give birth to new animals and make them residents of the island. - 20030808T000000 - AI - Rocket Company - Adventure - 1-2 - 512 - - - ./Green Eggs and Ham by Dr. Seuss (USA).zip - Dr. Seuss : Green Eggs and Ham - Do you like Green Eggs and Ham? That is the question asked by Sam I am, as he leads you through the many zany Seussian worlds in search of this somewhat odd delicacy. "Would you? Could you? In a car? On a boat? On a train? In a tree?" Use the stylized 3-dimensional game board to lead you from adventure to adventure, collecting green eggs and ham as you go. "I do so like green eggs and ham. Thank you! Thank you. Sam I am." - 0.5 - 20031117T000000 - Handheld Games - NewKidCo - Platform-Board game - 1 - 257 - - - ./Dr. Seuss' The Cat in the Hat (USA).zip - Dr. Seuss' : The Cat in the Hat - Go beyond the zany fun of the movie with an unbelievable adventure starring you as The Cat in the Hat. The Cat's crate has been opened and Seussian magic has turned the house inside out. You'll encounter all the wacky characters from the movie as you race to restore order to the house before Mom comes home. The Cat has his amazing umbrella, floating moves, and other tricks up his sleeve to help you through the 16 levels of pandemonium. - 0.4 - 20031105T000000 - Digital Eclipse - Coktel Vision - Platform - 1 - 257 - - - ./Dr. Sudoku (USA).zip - Dr. Sudoku - That weird number-based game you keep seeing people play on their newspapers has come to GameBoy Advance. Sudoku is a logic-puzzle game in which a 27x27 square is partially filled in with numbers and the object of the game is to fill in the blank squares so that every column, row and 3x3 square will have a number of 1-9 entered...without repeating. - -Dr. Sudoku features 1,000 puzzles crafted by the leading developer of Sudoku, Skynet Corporation of Japan. If you are new to the game, have no fear - in addition to readily available hints, Dr. Sudoku has a tutorial mode that will guide you through the game. You can also ask the doctor to verify if a puzzle is actually solvable. - -Another feature is "Original Mode" that allows you to create your own puzzles (this allows you to transfer puzzles you see in the newspaper onto your GBA). - 0.7 - 20060503T000000 - Success - 505 Games - Puzzle - 1 - 2816 - - - ./Dragon Ball - Advanced Adventure (USA).zip - Dragon Ball : Advanced Adventure - Join Goku in his very first epic adventure as he defends the earth from the relentless Red Ribbon Army. Start down his path to power, and help turn an ordinary boy into the ultimate champion. - 0.8 - 20050617T000000 - Dimps - Bandai - Role Playing Game-Action / Adventure-Action-Platform - 1-2 - 257 - - - ./Dragon Ball GT - Transformation (USA).zip - Dragon Ball GT : Transformation - Dragon Ball GT: Transformation is a Game Boy Advance action game based on the Japanese cartoon Dragon Ball GT. Transformation follows the Dragon Ball GT storyline from the Child Goku Saga to the Baby Saga. You can create three man teams from seven playable characters such as Goku, Trunks, and Uub--and choose who you control in the middle of a battle. - 0.35 - 20050902T000000 - Webfoot - Atari SA - Action-Beat'em Up - 1-2 - 263 - - - ./Dragon Ball Z - Buu's Fury (USA).zip - Dragon Ball Z : Buu's Fury - Dragon Ball Z: Buu's Fury begins with the Other World Tournament Saga and continues through the Kid Buu Saga, the final chapter in the Dragon Ball Z story. In a game that combines action and role-playing game elements with exploration, enemies, boss enemies, puzzles, and quests, your ultimate goal is to defeat Buu. Choose the best character Goku, Vegeta, Gohan, Goten, or Trunks for each mission, create fusion characters whenever necessary, and unleash powerful attack combos and super moves. - 0.8 - 20040914T000000 - Webfoot - Atari SA - Fighting-Role Playing Game - 1-2 - 262 - - - ./Dragon Ball Z - Collectible Card Game (USA).zip - Dragon Ball Z : Collectible Card Game - You start as one of four main characters: Goku, Gohan, Garlic Jr., or Frieza and they come with their own starter deck. Then, you have to battle through 4 rounds of opponents from the Dragonball Z series until meet the ultimate enemy, Cell! Once you defeat him you unlock one of the characters you defeated. The main task of the game is to unlock all of the characters in the game. Then, you have conquered the game. This game is only for the Game Boy Advance. - 0.55 - 20020529T000000 - Imagine Engine - Infogrames - Various-Action-Playing cards - 1-2 - 2560 - - - ./Dragon Ball Z - Supersonic Warriors (USA).zip - Dragon Ball Z : Supersonic Warriors - The Aerial Assault Begins! - -Pick your DBZ Dream Team and shake the Dragon Ball Z universe with free-flight combat! Bombard opponents with punishing attacks on the ground and in the air. It's thunderous DBZ fighting unlike anything you've ever seen before! - 0.85 - 20040622T000000 - Cavia - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - Taiketsu (USA).zip - Dragon Ball Z : Taiketsu - Heroes and villains collide in the latest Dragon Ball Z brawler. Dragon Ball Z: Taiketsu lets you play as one of 15 of the greatest warriors from the DBZ universe, including the mighty Broly, in a fight for dominance. Unleash devastating combos and super moves alone or against friends in huge multiplayer battles. You can fight on land or in the air, but just don't be caught off guard. - 0.3 - 20031128T000000 - Webfoot - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - The Legacy of Goku II (USA).zip - Dragon Ball Z : The Legacy of Goku 2 - Just when the Z Fighters thought the struggle against evil was over, a new evil approaches. In the next episode in the Z Fighters' quest to rid the universe of evil, you'll take on the role of Trunks, Goku, Gohan, Piccolo, or Vegeta as they journey through the Cell Saga and prepare to battle with the mighty Cell himself. With five playable characters, hours of gameplay, and massive game maps to explore, it's a DBZ adventure of epic proportions. - 0.85 - 20030617T000000 - Webfoot - Infogrames - Role Playing Game - 1 - 768 - - - ./Dragon Ball Z - The Legacy of Goku (USA).zip - Dragon Ball Z : The Legacy of Goku - Dragon Ball Z: The Legacy of Goku takes you on an incredible journey to protect the universe from the evil Frieza once and for all. Goku's son has been kidnapped and it's up to you to save him. Vegeta, Krillin, Piccolo, and King Kai are some of the characters you'll encounter along your quest. You'll need your melee and ki combat strategies to defeat your enemies. The future depends on your ability to use your ki blasts, solar flare, and kamehameha attacks. - 0.65 - 20020514T000000 - Webfoot - Infogrames - Role Playing Game - 1 - 768 - - - ./Dragon Drive - World D Break (Japan).zip - Dragon Drive : World D Break - Breed your own dragon and aim to win the world championship. The type of dragon will change depending on how the experience gained after each battle is allocated. - 20030718T000000 - Zero One - Banpresto - Role Playing Game - 1 - 768 - - - ./Dragon Quest Characters - Torneko no Daibouken 2 Advance - Fushigi no Dungeon (Japan).zip - Dragon Quest Characters : Torneko no Daibouken 2 Advance, Fushigi no Dungeon - Explore the dungeon, where the terrain changes every time you enter, and go underground while fighting enemies. You can now exchange items using a communication cable. - 20011220T000000 - Chunsoft - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Quest Characters - Torneko no Daibouken 3 Advance - Fushigi no Dungeon (Japan).zip - Dragon Quest Characters : Torneko no Daibouken 3 Advance, Fushigi no Dungeon - Explore a mysterious dungeon that changes shape every time you enter it with Torneko and his son, Pororo. There are elements that allow you to explore only the dungeon or train monsters. - 20040624T000000 - Chunsoft - Square Enix - Role Playing Game - 1 - 768 - - - ./Dragon Quest Monsters - Caravan Heart (Japan).zip - Dragon Quest Monsters : Caravan Heart - Up to his usual mischief, Kiefer upsets his father, the King of Gran Estard, more than ever before and flees to his room in hopes of escaping his punishment. Hiding inside his dresser, Kiefer hears a voice call out to him and wanders out to an odd silence and the presence of a Travelers' Gate in his room. Once stepping in, Kiefer finds himself in the world of Dragon Quest II and must no sooner assume the role of a caravan leader in order to help a boy named Luin find a cure for his sick parents. - 20030329T000000 - TOSE - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Tales - Dragon Adventures (USA).zip - Dragon Tales : Dragon Adventures - Wish on Dragon Scale and get whisked away to Dragon Land. Then choose your adventure from five different fun-filled stories. While searching for Dragon Berry cupcakes, gems, and musical Notes you will travel to magical places like Puzzlewood in the Crystal Caves! - 0.7 - 20040101T000000 - Handheld Games - Global Star Software - Action-Platform - 1 - 257 - - - ./Drake & Josh (USA) (En,Fr).zip - Drake & Josh - The Drake & Josh videogame follows the lives of two very different step-brothers and their crazy adventures with school, girls and their crafty sister Megan. In the game, players interact with all of their favorite characters from the show, including Drake and Josh, in a variety of modes featuring problem solving, stealth, strategy and action-style gameplay. - 0.55 - 20070315T000000 - Artificial Mind & Movement - THQ - Action / Adventure-Action - 1 - 256 - - - ./Drill Dozer (USA).zip - Drill Dozer - The Skulker gang has stolen your beloved Red Diamond that once belonged to your departed mother. Using your Drill Dozer, you must lead your fellow band of thieves, the Red Dozers, on a quest to retrieve the Red Diamond. - -Gameplay consists of navigating through several areas using your Drill Dozer robot to bore through enemies, walls, and pretty much anything else that's in your way. The Drill Dozer itself is a multifaceted machine able to work underwater and to take flight. It also has the ability to shift the drill into higher gears to tear through the toughest of obstacles. Along the way, you'll upgrade your Drill Dozer robot with gears and add-ons that will help aide you in your quest. - 0.75 - 20060206T000000 - Game Freak - Nintendo - Action-Platform - 1 - 257 - - - ./Driv3r (USA).zip - Driv3r - In the game you take the role of Tanner, the undercover cop from previous Driver games, as he infiltrates a worldwide high-performance car theft ring. - -Nothing is too dangerous or too risky for Tanner, and you'll be able to hop into any car, truck, or motorcycle and cruise the streets of three re-created cities with over 156 miles of roads, from Miami, Nice, and Istanbul in over 25 storyline missions. Meet up with characters from previous driver games, the story line lives on in this installment. - 0.7 - 20051025T000000 - Velez & Dubail - Atari SA - Racing, Driving - 1 - 1537 - - - ./Driven (USA) (En,Fr,De,Es,It).zip - Driven - Driven is an overhead-view F1 racing game that combines realistic aspects of the sport with some outrageous elements inspired by the film. In the game's Story Mode, you take on the alternating roles of Joe Tanto and Jimmy Bly with the goal of completing 12 objectives taken from the movie. - 0.85 - 20011128T000000 - Crawfish Interactive - Bam Entertainment - Racing, Driving - 1-4 - 1537 - - - ./Driver 2 Advance (USA).zip - Driver 2 Advance - Get behind the wheel and back on the streets as Tanner, the world's fastest undercover driver. An international gang war has erupted, and you are caught in the crossfire. Experience all new urban chaos as you dodge U.S. and Brazilian gangsters. - 0.55 - 20021022T000000 - Sennari Interactive - Atari SA - Racing, Driving - 1 - 1537 - - - ./Drome Racers (USA).zip - Drome Racers - Tensions are high as you await the first stage of the Drome Championship.You've trained for the intensity of Multi-Challenge Racing; each race a seamless set of stages, mixing tracks from realistically stunning City, Mountain, and Canyon environments. - -Now you must prove you're up to that grueling challenge. With high-tech racing machines based on new cars from the 2002 LEGO Racers construction toy range, Drome Racers is a racing experience like no other. - 0.6 - 20030619T000000 - Mobius Entertainment - THQ - Racing, Driving - 1 - 1537 - - - ./Dual Blades (USA).zip - Dual Blades - Dual Blades is a side-scrolling fighting game which takes place in 150 B.C amid the Hun Empire. The worlds greatest warrior, Alperen has gained incredible energy by merging his soul with Dual Blades, a mysterious sword. The sword gives him powers beyond belief and immortality. All combatants from the past and future are summoned to fight him for its immortality or to face death. - -The game features head to head fighting action with a cast of 9 unique characters. The character graphics are big and take place in colorful multi-scrolling arenas. There are unique features in the engine including combos, blood and gruesome death moves. Gameplay consists of Arcade, Versus, Battle and Training modes. Two players can go head to head via the Game Link cable. - 0.55 - 20021010T000000 - Vivid Image - Metro3D - Role Playing Game-Action-Fighting - 1-2 - 262 - - - ./Duel Masters - Kaijudo Showdown (USA).zip - Duel Masters : Kaijudo Showdown - Get ready for intense tournament battles in this card-battling game that features characters from the Duel Masters animated series. Kaijudo Showdown challenges you to build a fighting deck from 300 Duel Masters cards, which you'll need defeat your enemies. As you duel various opponents, you'll improve your skills and solve the mystery of the missing artifacts. With a Game Boy Advance link cable, you can battle against or trade cards with your friend. - 0.7 - 20041116T000000 - Mistic Software - Atari SA - Playing cards - 1-2 - 2560 - - - ./Duel Masters - Sempai Legends (USA).zip - Duel Masters : Sempai Legends - Based on the Duel Masters Trading Card game in Japan, Duel Masters: Sempai Legends puts you in the role of a kohai (junior duelist). Your grandfather, a great Sempai (senior duelist), gives you a valuable Duel Masters card, which is soon stolen by a mysterious man. Now it is up to you to travel to nearby towns and villages in hopes of regaining the stolen property. Along the way, you'll face many opponents in Duel Masters tournaments with the hope of one day becoming a professional Duelist. - 0.65 - 20040418T000000 - Mistic Software - Atari SA - Role Playing Game-Playing cards - 1-2 - 768 - - - ./Duel Masters - Shadow of the Code (USA).zip - Duel Masters : Shadow of the Code - Your skills are legendary. Fans harass you for your autograph and all the shop owners want to sponsor you. But you soon discover that fame doesn't take you far in the shadowy corners of the Creature World... - 0.75 - 20051018T000000 - Mistic Software - Atari SA - Playing cards - 1-2 - 2560 - - - ./Duel Masters 2 - Invincible Advance (Japan).zip - Duel Masters 2 : Invincible Advance - Second in a series. Summon creatures from cards to fight. This title contains about 500 cards. Using a communication cable, you can play against each other and exchange cards. - 20040318T000000 - Amble - Atlus - Strategy - 1-2 - 1280 - - - ./Duel Masters 2 - Kirifuda Shoubu Ver. (Japan).zip - Duel Masters 2 : Kirifuda Shoubu Ver. - The main character and story of the same title released in March 2004 have been completely redesigned! Build a deck with the cards you have acquired and enjoy card battles with rival characters and friends. - 20040722T000000 - Amble - Atlus - Adventure - 1-2 - 512 - - - ./Duel Masters 3 (Japan).zip - Duel Masters 3 - Earn money by participating in tournaments and playing against your friends, then buy cards to build your deck. The game contains 300 cards from the "Touson-hen" series, as well as some original cards. - 20041216T000000 - Amble - Atlus - Strategy - 1-2 - 1280 - - - ./Duel Masters (Japan).zip - Duel Masters - Simulates the trading card game of the same name up to the fourth installment, in which players build a deck of 40 cards from a selection of 301 different cards and play against each other to become the strongest duelist in the game. - 20030807T000000 - Amble - Takara - Strategy - 1-2 - 1280 - - - ./Duke Nukem Advance (USA).zip - Duke Nukem Advance - Alien scientists are working at taking over earth, and have already occupied the secret military base, Area 51. But little do they know that Duke Nukem is back and on their case, and he'll be travelling around the world, from Egypt to Australia, to make sure he's shot, frozen and/or stamped on every one of these creeps; and pick up a few girls while he's at it. - -There are 19 stages to be completed, each hosting their own secrets and colored keycards, not to be mention the alien nasties themselves. Some of the classic weaponry is in, the shrink ray and freezer for instance. And in, also, are some old villains too, like the all time fav Pig Cop. - -Upto 4 GBA's can be linked together for the multiplayer deathmatch mode, but each player has to have his own gamepak. - 0.8 - 20020812T000000 - Torus Games - Take 2 Interactive - Shooter / FPV-Shooter - 1-4 - 259 - - - ./Dungeons & Dragons - Eye of the Beholder (USA).zip - Dungeons & Dragons : Eye of the Beholder - A new evil has fallen upon the peaceful city of Waterdeep. You have been called upon to uncover its source and destroy it. As you embark on an epic odyssey with a band of fearless adventurers, you'll need to prepare yourself for confrontation with countless enemies and obstacles. - 0.5 - 20021030T000000 - Pronto Games - Infogrames - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Dynasty Warriors Advance (USA).zip - Dynasty Warriors Advance - Dynasty Warriors Advance is a Game Boy Advance adaptation of the Dynasty Warriors franchise. Based on the "Three Kingdoms period" of ancient China, it takes place at the end of the Han Dynasty during 190 A.D. As the previous government collapses, warlords rise up and fight among one another, eventually establishing three powerful kingdoms: Wei, Wu and Shu. Generals from each of these nations spend the next 100 years fighting among one another, each trying to become the dominant power. - -Dynasty Warriors Advance is a top-down turn-based strategy board game, but with a focus on action combat. Since it is based on the earlier Dynasty Warriors titles, many of the same concepts carry over. Players begin by choosing one of three available characters from the lands of either Wu, Shu or Wei. Each character has their own unique storyline and missions. A briefing is given for each mission detailing specific objectives before allowing the player to equip themselves with weapons and skills at the camp. Once begun, the player moves the designed number of spaces (determined by movement) around the "board". If an enemy player is encountered, the game shifts to a top-down action fighting mode. Here the player uses one button to attack, another button to charge and another to unleash a misou special attack once it is powered up. Misou energy is charged by successful attacking enemy units. The player's success against the enemy unit will determine the unit's "heath" and will be destroyed completely if all of it's units are destroyed. Some enemy units contain not just soldiers but enemy generals who have their own special moves and greater health. Many missions feature specific objectives rather than just defeating all enemies. - 0.6 - 20051202T000000 - Koei - Nintendo - Action-Strategy-Beat'em Up - 1 - 263 - - - ./E.T. - The Extra-Terrestrial (USA).zip - E.T. The Extra-Terrestrial - Re-live the best moments of the classic movie, E.T. The Extra-Terrestrial in this GBA title. Search for the parts to the transmitter and put it together so that E.T. can contact his homeworld (aka "Phone Home") then evade the police, FBI and scientists to get to the spaceships landing spot. Play as both E.T. and Elliott in fully interactive environments, playing levels based on key scenes in the movie (such as the home contact, bike chase and more). - 0.3 - 20011214T000000 - Fluid - NewKidCo - Adventure - 1 - 512 - - - ./Earthworm Jim 2 (USA).zip - Earthworm Jim 2 - An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit. - -Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place. - -Jim soon realizes he is in control of the suit. - -Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear. - 0.55 - 20020531T000000 - Super Empire - Majesco - Action-Platform - 1 - 257 - - - ./Earthworm Jim (USA, Europe).zip - Earthworm Jim - A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth. - -Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit. - -Jim overhears the Queen's plans for the suit and decides to meet this Princess... - 0.7 - 20010610T000000 - Shiny Entertainment - THQ - Shooter-Action-Platform - 1 - 257 - - - ./Ecks vs Sever (USA) (En,Fr,De,Es,It).zip - Ecks vs. Sever - Ecks vs. Sever is the amongst the first FPSes to be featured on the Game Boy Advance. The game tells the story of Ecks, an ex-FBI Agent whose orders are to hunt down the beautiful assassin named Sever. As the cat-and-mouse-hunt progresses, both agents will find out that they are mere pawns in a larger government conspiracy... - -In the Single Player mode, the player can choose wether he wants to play as Ecks or Sever. The choice makes a radical difference in the single-player campaign. As Ecks, your orders are to chase Sever, whilst as Sever, you have to evade him. The levels for both characters tend to be the same, but with different objectives, and different locations for both characters. - -As an example, the orders of Sever are to hunt down and kill a government agent whilst as Ecks, your orders are to prevent the assassination. During this level, both characters will encounter each other. As Ecks, you'll have to try and snipe Sever whilst evading her grenades. When you play this level as Sever, you'll have to throw grenades at Ecks, whilst avoiding his sniper fire. - -The game also has a multi-player mode for up to 4 players with three different modes, which are Deathmatch (Every man for himself), Assassination (one player is the assassin who has to hunt down the VIP who's being protected by bodyguards) and Bomb kit (Try to gather all parts of a bomb before the other players do). - 0.65 - 20011207T000000 - 369 Interactive - Bam Entertainment - Puzzle-Action-Shooter-Shooter / FPV - 1-4 - 259 - - - ./Ed, Edd n Eddy - Jawbreakers! (USA) (Rev 1).zip - Ed Edd'n Eddy : Jawbreakers ! - Ed, Edd n Eddy: Jawbreakers is a video game released on March 25, 2003, by Cartoon Network Interactive, based on the popular television cartoon Ed, Edd n Eddy for the Game Boy Advance. It was developed by Climax Group and BAM! Entertainment. The game mirrors Ed, Edd (Double Dee), and Eddy's television quest to make money to buy jawbreakers. - 0.85 - 20020915T000000 - Climax - Bam Entertainment - Puzzle-Platform - 1 - 257 - - - ./Ed, Edd n Eddy - The Mis-Edventures (USA) (En,Fr).zip - Ed Edd'n Eddy : The Mis-Edventures - Midway brings back all the craziness of the Cartoon Network's ED, EDD, N EDDY with ED, EDD, N EDDY: MIS-EDVENTURES for the Game Boy Advance. Centering around three kids with the same name, MIS-EDVENTURES follows Ed, Edd, and Eddy through yet another of their zany adventures. Gamers will control all three kids throughout the game, switching between them at any point. Each of the three had their own special abilities, and players will need to master each character to get through the puzzle-filled levels. Ed is the powerhouse of the team, able to pick up large objects and move them out of the way. Edd can operate machinery and can make use of different items. Eddy has stealth abilities and is the only character who can use stink bombs to get enemies out of the way. Each of the three also has an unique team-up move that involved all three characters working together. The levels contain the typical insanity often found in the cartoon. On one level, for example, players have to try to sell a number of snow cones from their snow cone stand; however, to get the business going, players have to steal ice from other characters. There are several different scams to complete, each of which involves Ed, Edd, and Eddy making use of whatever they can find or steal. Gamers who love ED, EDD, N EDDY will love stepping into the characters' shoes with ED EDD N EDDY: MIS-EDVENTURES. - 0.9 - 20051103T000000 - Artificial Mind & Movement - Midway - Platform - 1 - 257 - - - ./Egg Mania (USA) (En,Fr,Es).zip - Egg Mania - As an Eggo builder, its your job to sort and organise air-dropped puzzle pieces to assemble platforms that gradually form a tower above a steadily rising ocean. Because water quickly seeps up through incomplete floors it is vital that you build complete platforms to slow the rising water. The goal is to reach the balloon that hovers high in the sky, however, to complicate matters, tower-tumbling and thieving enemies prowl the depths and soar the skies, looking for ways to drown your spirit - so work quickly!! - 0.85 - 20020916T000000 - HotGen - Kemco - Puzzle - 1-2 - 2816 - - - ./Elemix! (Japan).zip - Elemix! - Elemix! is an Adventure game, developed and published by SIMS, which was released in Japan in 2003. - 20030103T000000 - Sims - Sims - Adventure - 1 - 512 - - - ./Elevator Action - Old & New (Japan).zip - Elevator Action : Old & New - A re-release of the original Elevator Action (the "old") with an additional arranged version created specifically for the GBA (the "new"). - -Elevator Action casts you as a super-spy with the mission to collect secret documents from an enemy building and escape unharmed. Played from a non-scrolling side view, you have to direct your agent to each office in order to collect the documents while avoiding enemy guards and their weapons. You can navigate from floor to floor by controlling the many elevators that fill the building, as well as shoot your enemies or light fixtures in each floor to give you an edge while your enemies stumble in the dark. - -The new arranged version features remade cute-fied graphics, multiple selectable characters (each with different abilities and attacks), a health bar, and expanded levels with more challenges and new enemies such as robots and zombies. But otherwise plays just like the original. - 0.7 - 20021220T000000 - Taito - MediaKite - Action-Platform / Shooter Scrolling-Platform - 2 - 258 - - - ./Elf - The Movie (USA) (En,Fr,De,Es,It).zip - Elf : The Movie - You might say that Buddy stands out a bit at the North Pole. Sure, he was raised by elves after stowing away in Santa's bag, but after 30 years, he just doesn't seem to fit in any more – literally. Santa suggests that Buddy journey to New York and find his real father, but when he arrives, hilarity ensues as Buddy learns his way in the Big City. Make your way through 10 different stages inspired by the movie or compete in three different mini-games. - -Can you take on the role of Buddy the elf and bring Christmas cheer to everyone? A six-foot, five-inch elf doesn't exactly blend in. You'll have to brave icebergs, Manhattan traffic and worse. It's up to you to help Santa and save Christmas! - 0.4 - 20041104T000000 - Human Soft - Play It! - Platform - 1 - 257 - - - ./Elf Bowling 1 & 2 (USA).zip - Elf Bowling 1 & 2 - Elf Bowling 1 -Strap on your best pair of bowling skates and polish up your shiny Christmas ball. It's time to save Christmas from those greedy little union elves. Help Santa show those elves what the true meaning of 'strike' is! - -Elf Bowling 2 - 'Elves in Paradise' -The snickering elves are back with Santa, but there is a new twist as Santa's ne'er-do-well brother, Dingle Kringle, joins Santa and the Elves on a cruise ship headed for an island adventure. Compete in a crazy shuffleboard tournament, with the Elves serving as "pucks" and providing their own special, colorful commentary. - 0.5 - 20051128T000000 - Black Lantern - Ignition Entertainment - Sports-Sports / Bowling - 1-2 - 1538 - - - ./Enchanted - Once Upon Andalasia (USA) (En,Fr).zip - Enchanted : Once Upon Andalasia - Become enchanted with the official game based on the Disney animated movie. This fairy tale story follows the beautiful princess Giselle as she is banished by an evil queen from her magical, musical animated land and finds herself in the gritty reality of the streets of modern-day Manhattan. Shocked by this strange new environment that doesn't operate on a "happily ever after" basis, Giselle is now adrift in a chaotic world badly in need of enchantment! - 0.5 - 20071115T000000 - Artificial Mind & Movement - Disney Interactive - Action-Platform - 1-2 - 257 - - - ./Eragon (USA).zip - Eragon - Eragon for the Game Boy Advance is a traditional turn based RPG with a combat system that emphasizes motion and action. Players use combinations of spells, melee attacks, and ranged attacks to battle Urgals, thieves, soldiers, and other various enemies. This is an RPG where combat strategy plays a key role in success. - -Players can make use of the RPG mechanics to create offensive and defensive potions, craft better armor and weapons, learn offensive and defensive spells, or become trackers who are able to find hidden encounters. This design encourages experimentation, opens up a lot of strategic possibilities, and allows a lot of replayability. - -The player assumes the role of Eragon, a young boy with a mysterious origin and an important future, on his perilous journey to avenge his father, rescue the woman of his dreams and join forces with the Varden in their war against King Galbatorix. On this adventure Eragon encounters many allies; Brom the old wizened story teller, Ayra the elf guard of the dragon egg, Murtagh the orphan with a troubled past, Angela an herbalist witch, and a powerful dragon that will help unveil Eragon's true destiny. - 0.7 - 20061114T000000 - Amaze Entertainment - Sierra - Role Playing Game - 1 - 768 - - - ./Erementar Gerad - Tozasareshi Uta (Japan).zip - Erementar Gerad : Tozasareshi Uta - Erementar Gerad is the Gameboy Advance adaptation of the Japanese animated series of the same name, developed by Taito Corporation. The game is only available in Japan. - 20050707T000000 - Jupiter Multimedia - Tomy - Role Playing Game - 1 - 768 - - - ./ESPN Final Round Golf 2002 (USA).zip - ESPN Final Round Golf 2002 - Golf action has moved from the greens to the portable convenience of the Game Boy® Advance. Choose from 14 golfers, 5 courses and a variety of club. You will experience realistic weather conditions such as wind, rain and sunshine on the fairway. Tee off against up to 3 other players using the Game Boy Advance Game Link cable. - 0.6 - 20010828T000000 - Konami - Konami - Sports-Sports / Golf - 1-2 - 1538 - - - ./ESPN Great Outdoor Games - Bass 2002 (USA).zip - ESPN Great Outdoor Games : Bass 2002 - With crystal-clear graphics, sound effects as clear as an Alpine stream and excellent play control, ESPN Great Outdoor Games: Bass Fishing is sure to knock your warders off! In Free Fishing Mode, drop a line into any of the 30 ponds and lakes that dot the tranquil landscape. Cast your skills against the world's top anglers in Tournament mode. In this mode, you'll race to see who can land the five biggest fish of a given variety, including bluegills and many types of bass. After picking from 15 unique lures, a power meter indicates the strength of your cast. You can reel in or play out line. Successful anglers will continually monitor the water depth and temperature and the time of day. The atmospheric soundtrack includes chirping birds, softly lapping water and cheery banjo plucking. - 0.5 - 20011129T000000 - KCEO - Konami - Fishing-Hunting and Fishing - 1-2 - 1027 - - - ./ESPN International Winter Sports 2002 (USA).zip - ESPN International Winter Sports 2002 - Take on the world in 10 different events. Compete in two forms of Ski Jumping (K=90 and K=120), Alpine Skiing Downhill, Freestlye Skiing Moguls, Short Track 500 (skating), Figure Skating, Snowboard G Slalom, Snowboarding Halfpipe, Biathlon, and the Luge. - -You can compete in trials of each event, the competition of all 10 events, or in excite mode. Try for medals from each event. See if you can come in first in all events, and then try to beat your own records. - -Events require pressing buttons quickly for speed, pressing buttons in the right order at the right time to do tricks, and turning. The Figure Skating event is very much like the Dance Dance series of games. - 0.95 - 20020131T000000 - KCEO - Konami - Sports-Sports / Multisports - 1-4 - 1536 - - - ./ESPN Winter X-Games Snowboarding 2002 (USA).zip - ESPN Winter X-Games Snowboarding 2002 - The most authentic snowboarding game returns! Winter X Games Snowboarding 2002 features more arcade fun and snowboarding action. Win a gold medal in on of four authentic Winter X Games events, or go anywhere in the free ride mode, where you can pull off big kickers and twisted rails to your heart's content. - 0.75 - 20020308T000000 - KCEO - Konami - Sports / Skiing-Sports - 1 - 1538 - - - ./ESPN X-Games Skateboarding (USA).zip - ESPN X Games Skateboarding - he X Games could be considered the Olympics for Generation X, and now one of the premier events skateboarding has made its way to the Game Boy Advance with ESPN X GAMES SKATEBOARDING. Choose from eight pro skaters Bob Burnquist, Carlos DeAndrade, Chad Fernandez, Kerry Getz, Rick McCrank, Colin McKay, Chris Senn, and Lincoln Ueda and 64 licensed decks as you get ready to shred on the streets, sidewalks, handrails, and more. There will be three cities to skate in San Francisco, New York, and Los Angeles each with location-specific elements and landmarks. The game consists of nine levels, broken into three categories: X Games competition, street skating, and fantasy. The 12 big-name bands including Linkin Park, Voodoo Glow Skulls, and New Found Glory will provide the adrenaline-pumping tunes to keep the action fast and furious. Get ready to ollie, grind, and kickflip your way to victory with ESPN X GAMES SKATEBOARDING. - 0.35 - 20011116T000000 - Konami - Konami - Sports-Sports / Skateboard - 1 - 1538 - - - ./everGirl (USA).zip - EverGirl - Based on the tween lifestyle brand, this action / adventure game contains loads of adventures tailored specifically to the player's personality type. The game allows girls to customize their characters so they can play sports, design fashions, produce music or become an entrepreneur. - 0.55 - 20051009T000000 - Artificial Mind & Movement - THQ - Adventure - 1 - 512 - - - ./EX Monopoly (Japan).zip - EX Monopoly - GBA version of the board game played worldwide. Up to five players can play on a single cartridge. - 20010713T000000 - Mobile 21 - Takara - Board game - 1-5 - 2048 - - - ./Extreme Ghostbusters - Code Ecto-1 (USA).zip - Extreme Ghostbusters - In an attempt to takeover the world, the newly liberated and powerful ectoplasmic forces, led by the half-human, half-demon Count Mercharior, have kidnapped two key members of the Extreme Ghostbusters team. Without wasting a second, Eduardo and Kylie jump into the famous Ecto-1 ambulance and race off to the rescue... Play as Eduardo and Kylie as you uncover the clues to the kidnapping, confront the evil Count Mercharior and return your teammates, Roland and Garrett, to safety! Features: The entire universe and characters of the well-known animated series in a a brand-new adventure! Twelve exciting platform levels through four gigantic worlds! Four exhilarating car races across the busy streets of New York City! - 0.9 - 20021230T000000 - Magic Pockets - Light & Shadow Productions (LSP) - Platform - 1 - 257 - - - ./Eyeshield 21 Devilbats Devildays (Japan).zip - Eyeshield 21 Devilbats Devildays - This game is based on Eyeshield 21, an anime (and manga) series about a boy named Sena who has an amazing running talent, and gets bullied into entering the american football team of his school, becoming the legendary running-back "Eyeshield 21", the hero from Notre Dame. It's a text & minigames' game. - 0.5 - 20060406T000000 - Eighting - Nintendo - Adventure-Adventure / Visual Novel - 1 - 515 - - - ./EZ-Talk - Shokyuu Hen 1 (Japan).zip - EZ-Talk : Shokyuu Hen 1 - The first stand-alone version of English learning software on the GBA. It uses an RPG-style system in which you collect English words as items. In addition, it allows for full-fledged listening study through audio playback, which is revolutionary for a portable game console. You can learn correct English with the reliable pronunciation of native speakers. - 20010801T000000 - Nd Cube - Keynet - - - ./EZ-Talk - Shokyuu Hen 2 (Japan).zip - EZ-Talk : Shokyuu Hen 2 - The first stand-alone English learning software for the GBA. It uses an RPG-like system in which English words are collected as items. In addition, the game offers authentic listening comprehension through audio playback, which was revolutionary for a portable game console. The game also features a real listening experience, which is a breakthrough for a portable game console, and allows users to learn correct English with the authentic pronunciation of native speakers. - 20010801T000000 - Nd Cube - Keynet - - - ./EZ-Talk - Shokyuu Hen 3 (Japan).zip - EZ-Talk : Shokyuu Hen 3 - The first stand-alone English learning software for the GBA. It uses an RPG-like system in which English words are collected as items. In addition, the game offers authentic listening comprehension through audio playback, which was revolutionary for a portable game console. The game also features a real listening experience, which is a breakthrough for a portable game console, and allows users to learn correct English with the authentic pronunciation of native speakers. - 20010801T000000 - Nd Cube - Keynet - - - ./EZ-Talk - Shokyuu Hen 4 (Japan).zip - EZ-Talk : Shokyuu Hen 4 - The first stand-alone English learning software for the GBA. It uses an RPG-like system in which English words are collected as items. In addition, the game offers authentic listening comprehension through audio playback, which was revolutionary for a portable game console. The game also features a real listening experience, which is a breakthrough for a portable game console, and allows users to learn correct English with the authentic pronunciation of native speakers. - 20010801T000000 - Nd Cube - Keynet - - - ./EZ-Talk - Shokyuu Hen 5 (Japan).zip - EZ-Talk : Shokyuu Hen 5 - The first stand-alone English learning software for the GBA. It uses an RPG-like system in which English words are collected as items. In addition, the game offers authentic listening comprehension through audio playback, which was revolutionary for a portable game console. The game also features a real listening experience, which is a breakthrough for a portable game console, and allows users to learn correct English with the authentic pronunciation of native speakers. - 20010801T000000 - Nd Cube - Keynet - - - ./EZ-Talk - Shokyuu Hen 6 (Japan).zip - EZ-Talk : Shokyuu Hen 6 - The first stand-alone version of English learning software on the GBA. It uses an RPG-style system in which you collect English words as items. In addition, it allows for full-fledged listening study through audio playback, which is revolutionary for a portable game console. You can learn correct English with the reliable pronunciation of native speakers. This is the 6th and final chapter in this game series. - 20010801T000000 - Nd Cube - Keynet - - - ./F1 2002 (USA, Europe).zip - F1 2002 - Every track, driver, team and pit crew from the official F1 2002 competition are included in this, the '02 version of the long standing EA F1 series. - -Drive in a full season, a single race, test sessions (where you can modify your cars setup to increase your cars speed, handling, etc and test them under normal racing conditions) and training, where you can learn the basics and more advanced areas of Forumula 1 racing. - 0.95 - 20030107T000000 - Magic Pockets - EA Sports - Racing, Driving - 1-2 - 1537 - - - ./F-14 Tomcat (USA, Europe).zip - F-14 Tomcat - One of the Game Boy Advance's launch titles from Majesco (alongside Boxing Fever and Iridion 3D), F-14 Tomcat is essentially a port of Absolute Entertainment's 1994 SNES game Turn and Burn: No-Fly Zone. The game content is exactly the same, but it features a multiplayer mode between other systems (if they have a copy of the game and the GBA Link Cable, of course) and a brand new storyline: the player controls a F-14 pilot chosen by the US government to be assigned in the theater of operations of a war between the republics of China and Taiwan to protect America's "interests" in the region. - -The game includes, apart from the previously mentioned multiplayer mode, a landing practice mode, like Turn and Burn. It was later implemented in Majesco's two following GBA flight sims, 2004's Super Hornet F/A-18F and 2007's F24 Stealth Fighter, which re-used this game's engine, with the option of selecting between a landing carrier or a landing strip. - 0.75 - 20010902T000000 - Virtucraft - THQ - Sports-Simulation - 1-4 - 1536 - - - ./F24 Stealth Fighter (USA).zip - F24 Stealth Fighter - Intelligence reports indicate that Iran is looking to conduct offensive air operations within the No Fly Zone. As an F24 fighter pilot you must eliminate the enemy, rescue international leaders and secure diplomacy in the Middle East. - 0.75 - 20070213T000000 - Skyworks Technologies - Majesco - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./Famicom Mini 22 - Nazo no Murasame Jou (Japan).zip - Famicom Mini 22 : Nazo no Murasame Jou - A reprint of the Disk System software. At the time, it was released as the second version of software for the Disk System. The setting is the Edo period. A young swordsman named "Takamaru" is secretly ordered by the Shogunate to expose the mysterious "Murasame" that lurks in Murasame Castle. - 20040810T000000 - Nintendo - Nintendo - Action / Adventure-Action - 1 - 256 - - - ./Famicom Mini 24 - Hikari Shinwa - Palthena no Kagami (Japan).zip - Famicom Mini 24 : Hikari Shinwa, Palthena no Kagami - Reissue of Disk System software. In this action adventure, the angel bit rescues Palutena, the goddess of light, from Medusa, the goddess of darkness, and restores peace to Angel Land. The screen moves in a vertical scroll. When the game is over, Bit says "Yarare Chatta". - 20040810T000000 - Nintendo - Nintendo - 1 - - - ./Famicom Mini 26 - Famicom Mukashibanashi - Shin Onigashima - Zen, Kouhen (Japan).zip - Famicom Mini 26 : Famicom Mukashibanashi, Shin Onigashima, Zen, Kouhen - A text adventure game that unfolds in a heartwarming mood based on a Japanese folktale that everyone knows. There are two main characters in the game, and by using the "Hito Kaeru" command to change the main character, you can play different stories. - 20040810T000000 - Nintendo - Nintendo - Adventure-Action RPG-Role Playing Game - 1 - 512 - - - ./Famicom Mini 27 - Famicom Tantei Club - Kieta Koukeisha - Zen, Kouhen (Japan).zip - Famicom Mini 27 : Famicom Tantei Club, Kieta Koukeisha, Zen, Kouhen - A reprint of the Disk System adventure nicknamed "Fami-Tan". The village of Myojin, where a terrible legend remains. In this text adventure game, players solve the mystery of a series of murders that occur over the inheritance of an old woman in the village. The main character, a boy detective, suffers from amnesia in the story. - 20040810T000000 - Nintendo - Nintendo - Compilation-Adventure / Text-Adventure - 1 - 513 - - - ./Famicom Mini 28 - Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo - Zen, Kouhen (Japan).zip - Famicom Mini 28 : Famicom Tantei Club Part II, Ushiro ni Tatsu Shoujo, Zen, Kouh - The story takes place a little earlier than "The Missing Heir. The boy who played an active role in "The Vanishing Successor" begins to pursue his career as a detective. The case that started it all unfolds. A horrible case develops from an innocuous gossip that appears at Ushi-Mitsu High School, where the spirit of a bloodstained girl appears. - 20040810T000000 - Nintendo - Nintendo - Compilation-Adventure / Text-Adventure - 1 - 513 - - - ./Family Feud (USA).zip - Family Feud - This interactive version has all of the classic components that have made the game show a hit for over 3 decades, from the quirky survey questions to the Fast Money rounds and of course, features the voice and likeness of your favorite gameshow host! - 0.55 - 20061012T000000 - Atomic Planet - Global Star Software - Puzzle-Casual Game - 1-2 - 2816 - - - ./Family Tennis Advance (Japan).zip - Family Tennis Advance - Family Tennis Advance supports one up to four players. -Game features several modes which can be selected from the main menu:nnExhibition Match : single match modennTournament : participation in various tournaments which become gradually available (Namco Open being the default one)nnChallenge : plays four random events after which you get graded and evaluatednnTraining : practice mode where you can test serving balls, shooting balls, etc. - 0.7 - 20020614T000000 - Natsume - Namco - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Famista Advance (Japan).zip - Famista Advance - The first GBA version of the Famista series, containing data from 2002. The GBA version of the Famista series, the first in the series to include data for 2002, features the ability to create your own original players, as well as a single-game open-season tournament, a pennant race where you can choose one of 12 teams, and a Famista board mode where you can play games like on a baseball board. - 20020628T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Fancy Pocket (Japan).zip - Fancy Pocket - Purchase products, place them in your store, and sell them to run your accessory store. You can even create your own original accessories by combining parts. - 20020927T000000 - Jorudan - Jorudan - Strategy - 1 - 1280 - - - ./Fantastic 4 (USA).zip - Fantastic 4 - This game is a licensee of the 2005 movie "Fantastic 4". Unlike many licensed titles, this third-person action game in the vein of the Onimusha or Devil May Cry series only takes the base of its plot from the actual movie, then liberally changes it to make for better gameplay. Generally, the game brings in more content from the comic books than the movie, particularly considering the villains that appear. While the movie pretty much only concerned itself with Victor von Doom aka "Doctor Doom" as its supervillain of choice, the game brings in various characters from the comic books as well - the Mole Man, the Puppet Master, or Diablo, to name a few. The gameplay usually consists of walking the heroic title characters around a level and beating up the various enemies that cross their path. There are mission objectives, but usually the only way to achieve them leads through the enemies and just as usually the only way to fail them is to be overwhelmed by the Bad Guys. Beating up enemies yields points, which can be used to upgrade characters with new special moves or unlock various bonus materials. To spice it all up, developer Seven Studios have also thrown in a co-op mode that allows for playing the normal single-player mission in a tag team with a second player. - 0.65 - 20050715T000000 - Torus Games - Activision - Beat'em Up - 1-2 - 263 - - - ./Fantastic 4 - Flame On (USA).zip - Fantastic 4: Flame On - You are the Human Torch! Unleash your powers as you take on enemies around the globe in this all-new Fantastic 4 adventure. - 0.65 - 20051108T000000 - Activision - Activision - Platform - 1 - 257 - - - ./Fantastic Children (Japan).zip - Fantastic Children - Control the main character, Thomas, as he navigates his way through each stage, crossing and destroying obstacles as he goes. If you get 30 pieces of the record, you can call the giant robot Wonder. If you get 30 of them, you can summon the giant robot Wonder. - 20050519T000000 - Inti Creates - Bandai - Action / Adventure-Action - 1 - 256 - - - ./Fantastic Maerchen - Cake-ya-san Monogatari (Japan).zip - Fantastic Maerchen : Cake-ya-san Monogatari - Coupling of two works. It includes "A Cake Shop Story," in which you travel through two countries, Fairyland and Mapleland, collecting recipes for delicious cakes, and "Animal Character Divination," in which you can diagnose your biorhythms and divine nicknames for yourself and your partner's personality by comparing them to animals. - 20021025T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Fear Factor Unleashed (USA).zip - Fear Factor Unleashed - The game puts the player inside the action of the hit TV show, and features 12 spine-tingling stunts that will test gamers' steadiness, stomachs and nerve. Players can choose to play Fear Factor: Unleashed single player mode, where they will face five other competitors in an intense three-challenge contest to crown a winner. They can also play other custom single player modes or set up profiles for six friends and challenge each other in several party-style multiplayer modes. - 0.4 - 20041117T000000 - DC - Hip Games - Action - 1 - 256 - - - ./Field of Nine - Digital Edition 2001 (Japan).zip - Field of Nine : Digital Edition 2001 - A GBA port of a card game based on professional baseball, featuring 16 player cards and over 50 combinations of player and strategy cards from the deck. The outcome of the game is determined by the value of the cards. - 20010920T000000 - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./FIFA Soccer 06 (USA, Europe) (En,Fr,De,Es,It,Nl).zip - FIFA Soccer 06 - EA Sports takes players back to the field with FIFA SOCCER 06 for the Game Boy Advance. Featuring nearly ever soccer team in existence and hundred of players, plus tweaks in game play and several new additions. Gamers will first notice the slight changes in controlling their teams. The passing and dribbling controls have been fine-tuned, allowing gamers to control nearly every aspect of the game. Each player has a strength rating that comes into effect when passing, as does the amount of weight players put behind the kick. A new shooting method, called the Optimized Shot Meter, requires more control and attention, as well. All of these realistic details make gamers feel like they're actually in the game and in control of everything. Manager mode now requires players to keep their club's budgets and handle purchases. Players have to decide how much to spend on staff, recruiting, stadium expenses, and other items. Then gamers have to decide if they want to sign with a sponsor to bring in extra income. All of this adds up to create a game that requires managers to really manage their team. FIFA SOCCER 06 contains all of the modes that made the previous FIFA SOCCER games great, including season, tournament, shoot-out, and verses modes. Soccer fans will enjoy playing against all of today's best soccer clubs throughout the season as they recruit, train, and guide their team to victory in FIFA SOCCER 06. - 0.6 - 20051011T000000 - EA Sports - EA Sports - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./FIFA Soccer 07 (USA, Europe) (En,Fr,De,Es).zip - FIFA Soccer 07 - With FIFA 07 on GBA, discover a more realistic version than the previous ones for a slightly more simulation-oriented game. Find six leagues, 177 clubs, 37 national teams and all licensed players. Play the career mode that allows you to develop a single player throughout his entire sporting life. The joys of football and crampons are yours! - 0.6 - 20061003T000000 - EA Sports - EA Sports - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./FIFA Soccer 2003 (USA, Europe) (En,Fr,De,Es,It).zip - FIFA Soccer 2003 - FIFA Football 2003, known as FIFA Soccer 2003 in North America, is an association football video game produced by Electronic Arts and released by EA Sports. It was released in 2002. - -FIFA 2003 is the tenth game in the FIFA series and the seventh to be produced in 3D. A number of new features were added to improve upon the previous version. Club Championship Mode was introduced with the feature of playing against 17 of Europe's top clubs in their own stadiums and the fans singing their unique chants and songs. A TV-style broadcast package gives highlights at half-time and full-time, as well as comprehensive analysis. One of the most anticipated new features was EA Sport's "Freestyle Control" which allows the user to flick the ball on and lay it off to team mates. Other additions include greater likenesses of some of the more well-known players such as Thierry Henry and Ronaldinho, as well as realistic player responses. - -The European cover features Roberto Carlos, Ryan Giggs, and Edgar Davids, representing Brazil, Manchester United and Juventus respectively. In the United States, Landon Donovan appeared in Roberto Carlos' place. - 0.8 - 20021119T000000 - EA Sports - EA Sports - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./FIFA Soccer 2004 (USA, Europe) (En,Fr,De,Es,It).zip - FIFA Soccer 2004 - FIFA Soccer kicks its game up a few notches with new installment, FIFA Soccer 2004. This year's action features more advanced levels of player detail and responsiveness. Play as one of the best players from 16 leagues and 350 teams, from Europe's super leagues to the Americas. Plus, a new Career Mode gives you the chance to take a team from the lower divisions, battle through ranks, sign new players, and turn them into champions. With immersive atmospheres, total realism with the world's premier clubs, and improved gameplay, FIFA Soccer 2004 looks to reach the goals of soccer fans. - 0.8 - 20031104T000000 - EA Sports - EA Sports - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./FIFA Soccer 2005 (USA, Europe) (En,Fr,De,Es,It,Nl).zip - FIFA Soccer 2005 - Released only a few months after Euro 2004, FIFA 2005 brings several features to the franchise, such as the return of a player creation tool, where a player can be created from scratch from customizing the face (while it's not possible to define the texture like in previous EA Sports games such as NHL 2000, the player can customize the facial features such as shape of the eyes or the cheeks, in a way similar to RPGs such as Neverwinter Nights), accessories and playing abilities. It's also possible to create all kinds of competitions. The Career mode was also extended, allowing now up to 15 seasons, and giving the player the chance to turn the tide of a simulated match anytime. This mode is a "light" managerial mode, where the player not only plays, but also signs new players and increase the clubs abilities in trainers, medical staff and other club staff). - 0.65 - 20041012T000000 - EA Sports - EA Sports - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./2006 FIFA World Cup - Germany 2006 (USA, Europe) (En,Fr,De,Es,It).zip - FIFA World Cup : Germany 2006 - FIFA Soccer 2006 lets you become a soccer player or manage a team to its destiny! Get out on the Pitch as you play a complete, authentic, and intelligent soccer experience. Pull the team together when the game gets rough, and make sure your team chemistry keeps teams in the game. - 0.55 - 20060424T000000 - EA Sports - EA Sports - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Final Fantasy I & II - Dawn of Souls (USA).zip - Final Fantasy I & II : Dawn of Souls - Final Fantasy I: Experience Final Fantasy in a way you've never imagined, with improved graphics and the all-new Soul of Chaos dungeon. Take on the role of the four Warriors of Light, and restore order to their chaotic world! -Final Fantasy II: Final Fantasy II gave players deeper characters and a more compelling storyline. In this enhanced edition, experience the addition of the Soul of Rebirth, the never-before-told saga of the heroes who gave their lives to save their world! - 0.85 - 20041129T000000 - TOSE - Nintendo - Role Playing Game - 1 - 768 - - - ./Final Fantasy IV Advance (USA).zip - Final Fantasy IV Advance - This classic adventure includes 18 towns and castles, dozens of magical spells, and hundreds of monsters, weapons, and items to help players on their quests. The game features the astounding music, challenging adventures, and interesting storyline that are the hallmarks of the Final Fantasy franchise. Additional game elements also have been added to enhance the Game Boy Advance version. - 0.9 - 20051212T000000 - TOSE - Nintendo - Role Playing Game - 1 - 768 - - - ./Final Fantasy Tactics Advance (USA).zip - Final Fantasy Tactics Advance - When Marche and his friends open an ancient magical tome, their small town is transformed into a fantasy-filled kingdom known as Ivalice. Guide Marche and his clan against countless foes, and discover the wonders of Ivalice. Build up your party, master abilities and summons, and learn tactical combat to win in battle. - 0.75 - 20030908T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Final Fantasy V Advance (USA).zip - Final Fantasy V Advance - The winds fail. Ships stand still, unable to fill their sails. The world races to its end. Unless a handful of heroes can protect the remaining crystals, the world will fall into ruin. Set off on a grand adventure in the finest version of FINAL FANTASY V ever released! - 0.85 - 20061106T000000 - Square Enix - Nintendo - Role Playing Game - 1 - 768 - - - ./Final Fantasy VI Advance (USA).zip - Final Fantasy VI Advance - An Ancient War Rekindled - -A thousand years after the War of the Magi, the Gestahlian Empire has succeeded in reviving the lost power of magic through its clandestine Magitek research program. Now, as the Empire threatens to enslave the world with its newfound might, it is up to a band of rebels known as the Returners to find a way to strike back before the flames of war consume the world once more. - 0.9 - 20070205T000000 - TOSE - Nintendo - Fighting-Role Playing Game - 1 - 262 - - - ./Final Fight One (USA).zip - Final Fight One - Classic arcade action is unleased on the Game Boy Advance system in Final Fight One. There's trouble in Metro City. The members of the Mad Gear Gang have kidnapped the mayor's daughter Jessica and the clock is ticking. The mayor, an ex-street fighter himself, calls in the big guns to help, enlisting the iron fist team of Cody and Guy. Now, it's a race against time to scour the city, defeat an army of the Mad Gear Gang's minions, and rescue Jessica before it's too late! - 0.75 - 20010926T000000 - Suntek - Ubisoft - Beat'em Up-Fighting - 1-2 - 263 - - - ./Finding Nemo (USA, Europe).zip - Finding Nemo - On his first day of school, Nemo disobeys his father and ventures away from the reef to touch the bottom of a boat. This enrages Marlin, and starts an argument in front of Nemo's classmates. To his father's horror, Nemo is captured by a scuba diver. Marlin tries to save Nemo but is blinded by the camera flash of another diver. The boat disappears into the distance. - 0.6 - 20030512T000000 - Vicarious Vision - THQ - Adventure - 1 - 512 - - - ./Finding Nemo - The Continuing Adventures (USA, Europe).zip - Finding Nemo: The Continuing Adventures - Finding Nemo: The Continuing Adventures follows the members of the Tank Gang after they escape from the dentist's office. Now it's up to you to guide them to their new homes with the help of Nemo, Dory, Marlin, Bruce, Crush, and Squirt. Along the way, you'll revisit familiar characters and locations from the animated film Finding Nemo. Available only on the Game Boy Advance, The Continuing Adventures includes 22 different games. - 0.45 - 20040908T000000 - Altron - THQ - Action-Casual Game - 1-2 - 2304 - - - ./Fire Emblem - Fuuin no Tsurugi (Japan).zip - Fire Emblem : Fuuin no Tsurugi - Fire Emblem: Fūin no Tsurugi is the sixth entry in the Fire Emblem series, the first title produced for the system, and the first title to appear on a handheld console. It is a turn-based tactical role-playing game in which players move a small group of units around a square-based grid, battling their enemies in order to complete a certain predefined objective. It is reminiscent of other tactical RPGs with features such as character classes and the ability to level up. - -The Binding Blade is set on the fictional continent of Elibe, which has been dominated by humans for centuries following an ancient war between humanity and dragons. The story follows Roy, a young nobleman from the small independent nation of Pherae as he leads a growing army against the forces of King Zephiel of the kingdom of Bern, who is gradually taking over Elibe with the aid of a mysterious power. - 0.85 - 20020329T000000 - Intelligent Systems - Nintendo - Role Playing Game-Strategy-Tactical RPG - 1 - 768 - - - ./Fire Emblem - The Sacred Stones (USA, Australia).zip - Fire Emblem : The Sacred Stones - The kingdom of Renais lies in ruins, shattered by a sudden invasion from a former ally. Guide the loyal heirs, Eirika and Ephraim, on their twin quest to rebuild Renais and discover the dark secret behind the war that has torn their homeland apart. - 0.9 - 20050523T000000 - Intelligent Systems - Nintendo - Tactical RPG-Role Playing Game - 1-4 - 768 - - - ./Fire Emblem (USA, Australia).zip - Fire Emblem - After centuries of peace, smoldering rivalries threaten to set the world aflame in a blaze of battle! The drums of war beat, noble houses plot treason, allies become enemies, and as Lycia stands poised for war, a shadowy figure manipulates empires for his own ends. Now, Lyn, Eliwood, and Hector must amass an army strong enough to fight back the forces that would destroy their homeland. Master battle tactics to douse the embers before they burn the world to ash. - 0.8 - 20031123T000000 - Intelligent Systems - Nintendo - Role Playing Game-Strategy-Tactical RPG - 1-4 - 768 - - - ./Fire Pro Wrestling 2 (USA).zip - Fire Pro Wrestling 2 - Fire Pro Wrestling 2 features detailed action and more than 200 wrestlers from which to choose, as well as the ability to create and store wrestlers of your own. It also allows you to connect up to four Game Boy Advances and take on, team up, or trade wrestlers. You can customize every detail of a wrestler's appearance and use more than 1,200 fighting techniques in several modes, including Normal, Deathmatch, Gruesome, and Battle Royal. The game also includes a practice dojo in which you can practice your standing move, grab move, running move, and your move against a downed opponent. - 0.7 - 20020923T000000 - Spike Co - Bam Entertainment - Various-Sports / Wrestling-Sports - 1-2 - 1536 - - - ./Fire Pro Wrestling (USA, Europe).zip - Fire Pro Wrestling - The first North American release of the Fire Pro Wrestling series comes to the Game Boy Advance. - -Fire Pro Wrestling has a stacked roster, comprised of many not-quite-copyright-infringing wrestlers like "The Bionic Man" Steve Majors ("Stone Cold" Steve Austin) and Axe Duggan (Hulk Hogan), making WCW vs. WWF vs. ECW matches possible. The controls are much more than the typical "mash buttons until something happens" that were so popular in earlier wrestling games, instead relying on timing to properly execute a move or hold. - 0.55 - 20010610T000000 - Vaill - Bam Entertainment - Sports-Various-Sports / Wrestling - 1-4 - 1536 - - - ./Flushed Away (USA).zip - Flushed Away - The only video game based on the DreamWorks Animation and Aardman, Flushed Away lets players relive the movie and beyond as they assume the roles of Roddy, Rita and take the wheel of the Jammy Dodger watercraft. Maneuver through a dangerous underground city filled with enemies, waterfalls and traps in a struggle against the villainous Toad and his evil plans. - 0.45 - 20061024T000000 - Altron - D3 Publisher - Platform - 1 - 257 - - - ./Ford Racing 3 (USA).zip - Ford Racing 3 - The handheld versions of Ford Racing 3 allow players to race in a number of Ford-licensed cars, from classics (Model T) to new models (2005 Mustang GT), cars from movies, off-road tracks and even concepts vehicles such as the Mustang GT-R Concept. - -From the main driver profile where all statistics are recorded, players can do a quick race of one of the three competitions: Ford Competition, Ford Challenge and Ford Collection. Most of the game's features need to be unlocked first. Next to the regular racing controls there is also a button used for boost. The different competitions offer ten racing types: - -1. Standard: race for the first place. - -2. Elimination: race five opponents over three laps. After the first and the second lap, the last two cars are knocked out and a duel ensues in the final lap. - -3. Duel: a 3-lap race against six challengers in succession. After each won lap, a new one starts. - -4. Drafting: stay in the opponent's slipstream to raise a power bar. - -5. Driving Skills: race against the time and keep the timer going by passing through gates that award time bonuses. - -6. Seconds Out: race against the time while collecting bonuses. - -7. Time Attack: a straightforward timed race. - -8. Boost: race with two boosts per lap. - -9. Relay: transfer a baton three times around the track. - -10. Overtake: overtake a number of vehicles before time runs out. - 0.65 - 20051103T000000 - Visual Impact - Zoo Digital Publishing - Racing, Driving - 1 - 1537 - - - ./Formation Soccer 2002 (Japan).zip - Formation Soccer 2002 - The 2002 installment in the Electronic Arts soccer series. Cancelled. - 20020502T000000 - Garden - Spike Co - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./Fortress (USA, Europe).zip - Fortress - Fortress is a Tetris-variant puzzle game. As in that classic game, geometric pieces fall from the top of the screen and must be arranged in lines. Only instead of eliminating lines, the objective this time is to add them to the screen. The game starts with a timer (that counts a moment where neither player attack) and a castle gate falling between two flags (the opponent's flags can be seen to the left of the screen). Once placed, the remaining pieces are used to build a castle around it, as every 2x3 grid of pieces transforms into its walls. A grid of 8x3 pieces transforms into a wizard's tower that can summon a creature to attack the enemy castle. - -Certain special blocks add features to the building: a cannon block places a shooting cannon that starts to attack automatically the opponent's fortress. A block with a window adds one to the building. Repairing peons come out of it to help fix the damage to the castle's walls. A block with a bomb adds a cannon that fires a peon towards the opponent's castle (an aiming reticule is shown over the enemy castle to help choose the right spot). Building walls around these special blocks prevent their destruction from the enemy attack. A monster appears randomly at the bottom of the screen to attack both players. - -The player's goal at each level is to reach a number of score points before the opponent. The pieces can be maneuvered with the digital pad, and pressing UP on it makes them fall fast downwards. They can be rotated clockwise and anti-clockwise with the A and B buttons, respectively. Holding the R trigger allows the player to move the screen with the digital pad (for a full view of battle scene). When pressed, the L trigger destroys the top 3 rows of your castle and decreases the score. - -The game has three game modes: tournament, battle and blitz. They vary in the amount of seconds on the timer and the goal score. There are four themes: pre-historic, medieval, pirate and space. - 0.3 - 20010813T000000 - Pipe Dream Interactive - Majesco - Puzzle-Strategy - 1-2 - 2816 - - - ./Foster's Home for Imaginary Friends (USA).zip - Foster's Home for Imaginary Friends - Foster's Home for Imaginary Friends is based on the animated series of the same name on Cartoon Network, created by Craig McCracken (who is also the creator of The Powerpuff Girls). - -The game features the somewhat shy Mac and his imaginary friend, Bloo (Blooregard Q. Kazoo). The game is inspired by memorable episodes from the Cartoon Network hit series and allows fans to control Mac and Bloo as they solve quirky challenges and complete mission objectives. The action takes place in and around Foster's Home for Imaginary Friends and features many of the signature characters from the show including Wilt, Eduardo, Coco and many more. - 0.5 - 20061017T000000 - Collision - 505 Games - Puzzle-Adventure - 1-2 - 2816 - - - ./Franklin the Turtle (USA) (En,Fr,De,Es,It,Sv,No,Da,Fi).zip - Franklin the Turtle - Like any typical day for Franklin, he goes to school, helps his parents at home and, of course, plays with his friends. Help Franklin and his friends on this adventurous, educational and exciting journey, while having fun together. - 0.75 - 20051114T000000 - InterActive Vision Games - The Game Factory - Educational - 1 - 4352 - - - ./Franklin's Great Adventures (USA) (En,Fr,Es).zip - Franklin's Great Adventures - Franklin's Great Adventures is an adventure cross-platform game that plays out in eight episodes. It features three playable characters: Franklin and his two friends, Bear and Beaver. In the course of the episodes the three kids help the people of their town. - 0.65 - 20060401T000000 - Neko Entertainment - The Game Factory - Platform - 1 - 257 - - - ./Freekstyle (USA).zip - Freekstyle - You've been waiting for it and now it's here - FreekStyle - the ultmate go-for-broke freestyle motocross experience. EA SPORTS BIG brings you motoX like you've never seen it - pushing even the greatest riders to go full throttle while pulling the craziest tricks on awesome tracks. FreekStyle isn't just about being the fastest rider; it's about being absolutely fearless. Backflips, Tsunamis and Mulisha Airs - you can do it all against the world's craziest moto daredevils. - 0.7 - 20030830T000000 - Full Fat - Zoo Digital Publishing - Action-Racing, Driving - 1 - 1537 - - - ./Frogger Advance - The Great Quest (USA).zip - Frogger Advance : The Great Quest - The object of the game is to lead Frogger across The Third Kingdom which is filled with evil creatures and insects in search of the Princess of his wishes. There are many user interactions in the game that gives hints and tips on how to complete each level. - 0.55 - 20020526T000000 - Konami - Konami - Puzzle - 1 - 2816 - - - ./Frogger's Adventures - Temple of the Frog (USA) (En,Fr,De,Es,It).zip - Frogger's Adventures : Temple of the Frog - Firefly Swamp is dying and the frogs from the Elder Council have asked Frogger to save it! To do so, Frogger must undertake a grueling quest to collect the sacred elements needed to keep the swamp alive. These elements have been stolen by the evil Mr. D and have been spread throughout four perilous worlds. Frogger must travel to each world retrieve the stolen elements and defeat Mr. D's evil henchmen. Then and only then will he be able to enter the Temple of the Frog to face the treacherous Mr. D. - 0.7 - 20011124T000000 - Konami - Konami - Racing, Driving - 1 - 1537 - - - ./Frogger's Adventures 2 - The Lost Wand (USA) (En,Es).zip - Frogger's Adventures 2 : The Lost Wand - Go Beyond The Pond! -Join Frogger on a fun-filled journey as he hops across five enchanted islands in search of the pieces of a magical wand. - -- Visit 5 enchanted islands -- Over 20 enemies to avoid -- Multiplayer race mode - 0.6 - 20021105T000000 - Konami - Konami - Platform - 1-4 - 257 - - - ./Frogger's Journey - The Forgotten Relic (USA).zip - Frogger's Journey : The Forgotten Relic - In Frogger's Adventure: Forgotten Relic, join Frogger on a fun-filled journey as he travels across diverse worlds, searches for clues and avoids fierce foes. Featuring Frogger's Famous "hop-and-dodge" style gameplay, this game is designed to please players of all ages. There are also some elements that increase the replay of Frogger's Journey: The Forgotten Relic, like the Castlevania: Harmony of Dissonance inspired furniture collection and the multiple paths unlocked by using the increasing abilities of Frogger. The game features almost 20 different levels and RPG-inspired gameplay on top of the classic Frogger formula. - 0.7 - 20030328T000000 - Konami - Konami - Platform - 1 - 257 - - - ./From TV Animation One Piece - Mezase! King of Belly (Japan).zip - From TV Animation One Piece : Mezase! King of Belly - Based on the anime of the same name. Roll the dice and navigate your way to the designated island while battling the pirates. You'll win if you reach your goal or defeat the pirates you're after. - 20030328T000000 - Banpresto - 1-4 - - - ./From TV Animation One Piece - Nanatsu-jima no Daihihou (Japan).zip - From TV Animation One Piece : Nanatsu-jima no Daihihou - You must venture out to obtain the secret treasure hidden on the island of Nanatsu. Traps in the dungeon are unlocked using actions for each character. - 20021115T000000 - Banpresto - Role Playing Game-Action RPG - 1 - 768 - - - ./Fruits Mura no Doubutsu-tachi (Japan) (Rev 2).zip - Fruits Mura no Doubutsu-tachi - Become a resident of a fruit village and try to revitalize the village by playing 40 different mini-games. If you make friends with the residents of the village, you can even open a store. - 20041028T000000 - TDK Core - TDK Core - Casual Game - 1 - 2304 - - - ./Fushigi no Kuni no Alice (Japan).zip - Fushigi no Kuni no Alice - Use 19 different cards to interfere with your opponent. 4 players can play against each other. - 20030109T000000 - Global A - Global A - Board game - 1-4 - 2048 - - - ./Fushigi no Kuni no Angelique (Japan).zip - Fushigi no Kuni no Angelique - Roll the dice and aim for the tea party of the Guardian Saints by completing the events and mini-games of the stopped squares. Using the communication cable, you can play against other players and exchange items. - 20020308T000000 - Ruby Party - Koei - Board game - 1-2 - 2048 - - - ./Futari wa Pretty Cure - Arienaai! Yume no Sono wa Daimeikyuu (Japan).zip - Futari wa Pretty Cure : Arienaai! Yume no Sono wa Daimeikyuu - A game adaptation of a popular anime. Switch between Nagisa and Honoka as you control them to clear the stages. Collect the cards in each stage to challenge the quiz. - 20041209T000000 - Open Sesame - Bandai - Adventure - 1 - 512 - - - ./Futari wa Pretty Cure Max Heart - Maji Maji! Fight de IN Janai (Japan).zip - Futari wa Pretty Cure Max Heart : Maji Maji! Fight de IN Janai - Control Nagisa, Hikari, and Honoka in each stage, and aim to clear the stage while defeating the enemies. In the boss battle, the three of you will take turns fighting. - 20050728T000000 - Open Sesame - Bandai - Fighting / 2D-Fighting - 1-2 - 262 - - - ./F-Zero - Climax (Japan).zip - F-Zero : Climax - F-Zero Climax is the sixth installment in the F-Zero series and the third to be released for the Game Boy Advance. This is the first F-Zero game to have a built-in track editor without the need for an expansion or add-on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any F-Zero Climax cartridge, the password will generate the track instantly. - 0.8 - 20041021T000000 - Nintendo - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./F-Zero - GP Legend (USA).zip - F-Zero : GP Legend - The year is A.D. 2201, and you are about to enter the world of ultra-high-speed F-ZERO Grand Prix races, which take place on specially-constructed circuit tracks located all over the universe. Take control of eight different characters - including the mysterious Captain Falcon, new racing star Rick Wheeler, and the evil lord Black Shadow - as you race through an action-packed story that spans multiple planets! - 0.9 - 20040902T000000 - Nintendo - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./F-Zero - Maximum Velocity (USA, Europe).zip - F-Zero : Maximum Velocity - All galactic speed limits are about to be broken! F-Zero Maximum Velocity has arrived, and the future of racing has never looked so sweet. Brand-new vehicles and Game Boy Advance original tracks await, so whether you're a Super NES® veteran or a race rookies, you'll need some practice laps. And even if you do master the Grand Prix circuit, you'll still have to beat your friends to the finish line. That's right, race fans--with the Game Boy Advance Game Link® cable you can take on up to three rival racers, so put the pedal to the metal and get busy boosting, bumping and jumping your way to intergalactic glory! - 0.8 - 20010612T000000 - Nintendo - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./Gachasute! Dino Device - Blue (Japan).zip - Gachasute! Dino Device : Blue - When you enter address data into an electronic organizer, a monster is born? Dinah? It's all about breeding Dinah. Build facilities to breed and strengthen Dinah, and develop your city. - 20020726T000000 - AI - Smilesoft - Role Playing Game - 1 - 768 - - - ./Gachasute! Dino Device - Red (Japan).zip - Gachasute! Dino Device : Red - The game takes place in Dino City, a virtual city where monsters known as Dinos can live. As the player, you are given the responsibility of creating Dinos and building places for them to live in the city. You can also use your Dinos to battle against other humans' Dinos through a system known as Dino Net. Battles take place on a virtual grid where both teams cannot see the other until they choose to attack. The battle system is quite different from other RPGs in this sense, with strategic elements resembling Battleship and Minesweeper. For battling, Dinos are capable of equipping specialized weapons and armor known as Devices. Devices boost a Dino's stats in battle and also give them a special attack, effectively allowing the player to customize the Dino's strengths and moveset. - 20020726T000000 - AI - Smilesoft - Role Playing Game - 1 - 768 - - - ./Gachasute! Dino Device 2 - Dragon (Japan).zip - Gachasute! Dino Device 2 : Dragon - Toys of the near future? Dinah? You'll be able to control and battle your way through the game. There are about 500 different types of? Devices? In this game, you'll be able to combine about 500 different types of modification items called "devices" to enhance Dyna to your liking. - 20031205T000000 - AI - Rocket Company - Role Playing Game - 1 - 768 - - - ./Gachasute! Dino Device 2 - Phoenix (Japan).zip - Gachasute! Dino Device 2 : Phoenix - Battle with "Dyna," a futuristic toy, under your control. Combine the approximately 500 different types of "devices" to enhance Dinah to your liking. - 20031205T000000 - AI - Rocket Company - Role Playing Game - 1 - 768 - - - ./Gachinko Pro Yakyuu (Japan).zip - Gachinko Pro Yakyuu - By reading your opponent's aim and deciding on the type and course of the ball, you can pitch and bat your way through the game. The player's characteristics are displayed on the screen and in the live broadcast. - 20020621T000000 - Now Production - Now Production - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Gadget Racers (USA).zip - Gadget Racers - Sometime in the 1980s, the Japanese Choro-Q Racing toys made their way to U.S. shores. Renamed Penny Racers for the benefit of American sales, the wind-up cars were built to perform different tricks (wheelies and spins, mostly) when a penny was inserted into their chassis. The plastic racers are still very popular in Japan, inspiring a video game called CHORO-Q ADVANCE. The U.S. release of the game is called GADGET RACERS, and it's every bit as exciting as the toys that it's based on. Command any of 50 unique vehicles through 40 different courses of obstacles, tricks, and general mayhem. You can customize your racer to meet your specifications, using more than 130 different parts to soup things up upgrade your tires, brakes, steering, engines, and more. Adding to the excitement is the fact that you can get four players competing for glory via a link cable and for Game Boy Advance consoles. It's a mystery why the toys no longer roam the bedroom floors of American households, but maybe this awesome video game will create a resurgence. - 0.55 - 20011027T000000 - Electronics Application - Xicat Interactive - Racing, Driving - 1-4 - 1537 - - - ./Gakkou no Kaidan - Hyakuyoubako no Fuuin (Japan).zip - Gakkou no Kaidan : Hyakuyoubako no Fuuin - Find the ghosts scattered around the school and seal them by fulfilling their requests and completing mini-games. You can take a ghost photo by catching a yokai cell phone. You can take a ghost photo by catching a yokai mobile phone. - 0.4 - 20040722T000000 - TDK - TDK - Adventure - 1 - 512 - - - ./Gakkou o Tsukurou!! Advance (Japan).zip - Gakkou o Tsukurou!! Advance - A simulation in which you become a principal and manage a school. By training students and teachers, and correcting delinquent students, you can make your school the best in Japan within a period of time. - 20011207T000000 - Groove Box - Victor Interactive - Strategy - 1-2 - 1280 - - - ./Gakuen Alice - Dokidoki Fushigi Taiken (Japan) (Rev 1).zip - Gakuen Alice : Dokidoki Fushigi Taiken - The goal of the game is for the player to reach a Triple Star, Star Ranking while exploring Alice Academy's campus and living through academy life and lessons. The game starts with you being introduced to several characters. However, just like Mikan, you have to find what your Alice is before becoming an official student. Your Alice depends upon your interactions with the characters and your character's appearance as well. There are 9 Alices that you can get through out your replays. Your Alice is discovered in Month 4 Day 2. - - - 20041118T000000 - Rokumendo - Kids Station - Adventure - 1 - 512 - - - ./Gakuen Senki Muryou (Japan).zip - Gakuen Senki Muryou - Based on the anime of the same name. Work with your partner to solve the mysteries of the events that occur in Amami City. Gather information, play mini-games, and complete the seven chapters of the story. - 20031205T000000 - MTO Co - MTO Co - Strategy - 1 - 1280 - - - ./Galaxy Angel Game Boy Advance - Moridakusan Tenshi no Full-Course - Okawari Jiyuu (Japan).zip - Galaxy Angel Game Boy Advance : Moridakusan Tenshi no Full-Course, Okawari Jiyuu - A character from the anime of the same name appears in the film. The game is played in a backgammon style, and players earn money by completing mini-games that begin when they enter the same square as their opponent. There are a total of 10 different mini-games, including quizzes, puzzles and shooting games. - 20020913T000000 - Marvelous Entertainment - Marvelous Entertainment - Strategy - 1 - 1280 - - - ./Galidor - Defenders of the Outer Dimension (USA) (En,Fr,De,Es,It,Nl,Sv,Da).zip - Galidor : Defenders of the Outer Dimension - Taking on the role of the hero Nick Bluetooth -- straight out of the hit Fox Kids TV series, GALIDORTM: Defenders of the Outer Dimension -- players find themselves in an Outer Dimension on an action-packed quest to free friends who have fallen into the clutches of the evil tyrant Gorm. - -With the ultimate goal of finding the portal to GALIDORTM and ridding the Outer Dimension of its wicked ruler, Nick encounters many challenges and menacing creatures along the way. Armed with the awe-inspiring ability to "glinch" or absorb the attributes of enemies he defeats, Nick can fly, jump, grapple and navigate through his adventures. - 0.65 - 20021029T000000 - Tiertex - Electronic Arts - Sports-Platform - 1 - 257 - - - ./Gambler Densetsu Tetsuya - Yomigaeru Densetsu (Japan).zip - Gambler Densetsu Tetsuya : Yomigaeru Densetsu - Based on the manga of the same name. The game is based on the manga of the same name. Also, depending on how the player plays the game and the type of tiles he discards, Tetsuya's luck will fluctuate, giving him an advantage or a disadvantage. In addition to the story mode, you can also play against any character you choose. - 20020719T000000 - Athena - Mahjong-Asiatic board game - 1 - 2048 - - - ./Game & Watch Gallery 4 (USA).zip - Game & Watch Gallery 4 - A collection of classic Nintendo Game & Watch titles, as well as GBA exclusive updates. - -Games include Donkey Kong 3, Boxing, Fire Attack, Mario Cement Factory & Rainshower, plus extra games that can only be opened if you beat the high score for each game. - -Each game has two modes, one which emulates the original Game & Watch LCD format and an updated version which features improved graphics, slight gameplay changes and a host of Mario characters. - 0.8 - 20021028T000000 - TOSE - Nintendo - Sports-Action-Compilation - 1-2 - 1536 - - - ./Game Boy Advance Video - Cartoon Network Collection - Platinum Edition (USA, Europe).zip - Game Boy Advance Video - Cartoon Network Collectio - Now Codename: Kids Next Door, The Grim Adventures of Billy & Mandy, Courage the Cowardly Dog and Ed, Edd 'n Eddy are all included on one exciting Game Boy Advance Video pak! Bring four of the very best episodes with you, anywhere you go! Codename: Kids Next Door: Operation: T.O.M.M.Y. Numbus Two's little brother Tommy will do anything to hang out with his big bro, even forming a dreadful alliance with a villain who threatens to put the team in sick bay! The Grim Adventures of Billy & Mandy: A Grim Surprise Billy and Grim plan a surprise birthday party for Mandy, only to succumb to a surprise of their own. Courage the Cowardly Dog: Cowboy Courage After Muriel reads him a bedtime story about cowboys, Courage dreams of being a brave lawman hired by the town of Nowhere to protect them from an outlaw seeking revenge. Ed, Edd 'n Eddy: The Luck of the Ed Eddy asks Ed to hide his "Frisky Magazines" for him but ed forgets where he put them. - 20050415T000000 - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Cartoon Network Collection - Premium Edition (USA, Europe).zip - Game Boy Advance Video - Cartoon Network Collectio - Now Dexter's Laboratory, Courage the Cowardly Dog, Johnny Bravo and Ed, Edd n Eddy are all included on one exciting Game Boy Advance Video pak! Bring four of the very best episodes with you, anywhere you go! Dexter's Laboratory: Double Trouble Dexter and his cloning machine overheat when Dee Dee and her friends clone and re-clone themselves for Laboratory fun-time. Courage the Cowardly Dog: The Shadow of Courage When an evil, rich old man suffers a heart attack, his shadow escapes from him. The evil shadow descends on the farm, terrorizing our happy threesome. Johnny Bravo: Cookie Crisis When Little Suzy tries to sell Johnny cookies for her Girl Scout troop, Johnny refuses and a "Dr. Suess" type chase ensues until he finally buys. Ed, Edd n Eddy: A Glass of Warm Ed Eddy and Edd discovers Ed is sleepwalking into people's houses and eating from their fridges. They tie him down in his bedroom so he doesn't cause any more damage, but Ed gets loose and eats everything in sight! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Cartoon Network Collection - Special Edition (USA, Europe).zip - Game Boy Advance Video - Cartoon Network Collectio - Now Dexter's Laboratory, The Grim Adventures of Billy & Mandy, Johnny Bravo and Ed, Edd 'n Eddy are all included on one exciting Game Boy Advance Video pak! Bring four of the very best episodes with you, anywhere you go!Dexter's Laboratory: Dexter's RivalThe new kid in school, Mandark, steals Dexter's spotlight with his bigger and better Laboratory. But Dexter regains his status when he helps Mandark invite Dee Dee, the most destructive force known to any Laboratory, over for a date. -The Grim Adventures of Billy & Mandy: Billy and the BullyBilly runs afoul of Sperg, the school bully. With the help of Mandy and Grim, will Billy get Sperg to leave him alone?Johnny Bravo: Beach Blanket BravoJohnny goes to the beach and finds himself in the middle of what seems like a 1960s beach movie. When a girl uses Johnny to make her boyfriend jealous, our hero gets caught up in a "King of the Beach" contest.Ed, Edd 'n Eddy: Oath to an EdWhen Eddy sees the local 'Urban Ranger' troop uniforms, he wants one too. The Eds join up and try to earn enough badges to get a uniform, but Eddy fakes his good deeds. - 20050301T000000 - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Cartoon Network Collection - Volume 1 (USA, Europe).zip - Game Boy Advance Video - Cartoon Network Collectio - Now The Grim Adventures of Billy & Mandy, Johnny Bravo, Ed, Edd 'n Eddy, and Courage the Cowardly Dog are all included on one exciting Game Boy Advance Video pak! Bring four of the very best episodes with you, anywhere you go! Courage the Cowardly Dog: Magic Tree of Nowhere Muriel's free seeds grow into a magic tree that makes wishes come true. When Muriel falls ill with a mysterious sickness, Courage must find a cure which ultimately only the tree can provide. The Grim Adventures of Billy & Mandy: Crawling Niceness Billy hatches a giant, talking spider from an egg in Grim's secret trunk. Despite the spider's overwhelming fondness for Billy, Billy hates all bugs and wants it dead. Johnny Bravo: The Perfect Gift The day before Mother's Day, Johnny realizes he's forgotten to get his Mama a gift. Little Suzy gives him a few pointers on how to make money. Ed, Edd 'n Eddy: Stop, Look and Ed Eddy convinces Ed and Edd that neighborhood rules don't apply to them. But when the other kids start breaking rules like the Eds, chaos ensues. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Cartoon Network Collection - Volume 2 (USA, Europe).zip - Game Boy Advance Video - Cartoon Network Collectio - Now Codename Kids Next Door, Johnny Bravo, The Grim Adventures of Billy and Mandy and Courage the Cowardly Dog are all included on one exciting Game Boy Advance Video Pak! Bring four of the very best episodes with you, anywhere you go! Codename Kids Next Door: OPERATION T.U.R.N.I.P. When the treehouse is flooded with disgusting turnips, the Kids Next Door journey to the source and battle a monster turnip with designs on moving up the food chain. Courage the Cowardly Dog: Courage the Fly When Courage is accidentally turned into a fly, he overhears military personnel discussing a secret satellite that is plunging to earth, headed straight for the Farmhouse. Courage must find a way to save them all! Johnny Bravo: Balloon Platoon After a pesky street urchin pelts him with a water balloon, Johnny vows revenge. He sets about turning Suzy and her rag-tag group of 8-year-olds into lean, mean, water-balloon hurling machines. The Grim Adventures of Billy and Mandy: Mandy the Mercilness In a future time, in a future place, Mandy rules the world. But not everyone is happy about it. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Codename - Kids Next Door - Volume 1 (USA, Europe).zip - Game Boy Advance Video - Codename - Kids Next Door - Now you can watch the covert missions of the Kids Next Door in the palm of your hand. Volume 1 of this Game Boy Advance Video series includes four episodes from the animated show, Codename: Kids Next Door. Follow the kids as they solve a mystery in "Operation: R.E.P.O.R.T.," defend their tree house in "Operation: N.O. -- P.O.W.U.H.," get to the bottom of Numbuh One's odd behavior in "Operation: B.R.I.E.F.," and track down a mysterious pilot in "Operation: D.O.G.F.I.G.H.T." - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Shrek 2 (USA) (Rev 6).zip - Game Boy Advance Video - Shrek 2 - Take Shrek 2 no so far, far away on your Game Boy Advance! -Once upon another time... -Happily ever after never seemed so far, far away when a trip to meet the in-laws turn into another hilariously twisted adventure for Shrek (Mike Myers) and Fiona (Cameron Diaz). -With the help of his faithful steed Donkey (Eddie Murphy), Shrek takes on a potion-brewing Fairy Godmother, the pompous Prince Charming, and the famed ogre-killer, Puss in Boots, a ferocious feline foe who's really just a pussycat at heart! - - 4kids - Majesco - 1 - - - ./Game Boy Advance Video - Teenage Mutant Ninja Turtles - Things Change (USA, Europe).zip - Game Boy Advance Video - Teenage Mutant Ninja Turt - In Teenage Mutant Ninja Turtles: Volume 1, you can watch two episodes featuring your favorite green heroes. This video pack for the Game Boy Advance includes both "Things Change," in which the turtles search for their missing master, and "A Better Mousetrap," in which the turtles discover the source of the Mouser robots that trashed their lair. Watch the turtles as they defeat Mouser robots, highly trained Ninjas, and the Purple Dragon street gang. - - Majesco - Majesco - Various - 1 - - - ./Game Boy Advance Video - All Grown Up! - Volume 1 (USA).zip - Game Boy Advance Video : All Grown Up!, Volume 1 - Now you can watch your favorite episodes of All Grown Up! on your Game Boy Advance. All Grown Up! Volume 1 includes two episodes from the All Grown Up! cartoon series: "Susie Sings the Blues" and "Coup De Ville." In "Susie Sings the Blues," Susie tries to fulfill her dream of becoming a singer by ignoring her parents' pleas for her to concentrate on school. "Coup De Ville" follows Lil as she finally moves out of her bedroom, which she's shared with her brother Phil since they were babies. - - Majesco - Majesco - Various - 1 - - - ./Game Boy Advance Video - Cartoon Network Collection - Limited Edition (USA).zip - Game Boy Advance Video : Cartoon Network Collection, Limited Edition - Now Codename: Kids Next Door, Dexter's Laboratory, Courage the Cowardly Dog and Ed, Edd 'n Eddy are all included on one exciting Game Boy Advance Video pak! Bring four of the very best episodes with you, anywhere you go! Codename: Kids Next Door: Operation: M.I.N.I.G.O.L.F. Numbuh Two challenges the snooty miniature golf champion, Rupert Puttkin to a match, but soon realizes Rupert has much bigger plans in his golf-bag of tricks. Dexter's Laboratory: Big Sister Dexter has big trouble when his experimental cookies make hungry Dee Dee 100 feet tall. Now, Dexter must figure out how to save the city and the day! Courage the Cowardly Dog: The Queen of the Black Puddle After a rainstorm, a puddle queen materializes at the farm. She woos Eustace and drags him down into her puddle world. Muriel is heartbroken so Courage must save Eustace. Ed, Edd 'n Eddy: Key to My Ed When Ed finds a key in the street, Eddy is determined to find out what it opens. The Eds sneak around, trying the key on everything but nothing unlocks. Eddy decides to hold the key for ransom, certain that the owner is desperate to get it back. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Disney Channel Collection - Volume 1 (USA).zip - Game Boy Advance Video : Disney Channel Collection, Volume 1 - Now Lilo & Stitch and Kim Possible are available on one Game Boy Advance video pack. Disney Channel Collection Vol. 1 features two episodes from both Disney Channel cartoons. In "Slushy," you'll see Stitch's warm-weathered Kauai Island turn into a winter wonderland, courtesy of experiment X-509. In "Ron the Man," Kim and Ron stumble upon a villainous technology that turns ordinary guys into hulking henchmen. Both episodes run for a total of 44 minutes. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Dora the Explorer - Volume 1 (USA).zip - Game Boy Advance Video : Dora the Explorer, Volume 1 - Your adventures with Dora the Explorer are just beginning on your Game Boy Advance! Now you can bring two of the very best episodes with you, anywhere you go! Big River Dora never goes anywhere without her Backpack, and Boots never goes anywhere without his beloved red boots. But in this wild water adventure, Boots loses a boot in the big river! He'll need the help of Dora, Backpack, and preschoolers to get it back! 3 Little Piggies Three little piggies have escaped from their pen! Help Dora and Boots find the piggies before Swiper the Fox swipes their blue ribbons. Play to Learn with Nick Jr.! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Dragon Ball GT - Volume 1 (USA).zip - Game Boy Advance Video : Dragon Ball GT, Volume 1 - Bring two of your favorite Dragon Ball GT episodes with you, anywhere you go. Dragon Ball GT: Volume 1 lets you watch two episodes of Dragon Ball GT, including "A Grand Problem" and "Pan's Gambit," on your Game Boy Advance. In "A Grand Problem," Goku and Trunks find themselves in the grip of a mad scientist who wishes to use their bodies in his twisted experiments. "Pan's Gambit" lets you follow Pan as she attempts to rescue Goku and Trunks from General Rilldo. - - Majesco - Majesco - Various - 1 - - - ./Game Boy Advance Video - Nicktoons Collection - Volume 1 (USA).zip - Game Boy Advance Video : Nicktoons Collection, Volume 1 - This Game Boy Advance Video pack lets you watch episodes from the All Grown Up!, SpongeBob SquarePants, and The Fairly OddParents animated series. Now, wherever you go, you can watch your favorite episodes, including "All Grown Up: Chuckie's in Love," "SpongeBob SquarePants: Pizza Delivery," and "The Fairly OddParents: The Big Problem." Join Chuckie as he tries to impress a girl, follow SpongeBob in his first pizza delivery run, and watch Timmy transform into a short, bald man. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Nicktoons Collection - Volume 2 (USA).zip - Game Boy Advance Video : Nicktoons Collection, Volume 2 - Now Nickelodeon Rocket Power, SpongeBob SquarePants and The Fairly OddParents are all included on one exciting Game Boy Advance Video pak! Bring four of the very best episodes with you, anywhere you go! SpongeBob SquarePants: Nature Pants SpongeBob decides to leave his industrialized life and "live off the land" with the jellyfish. A rough day on the job, however, is nothing compared to a rough day of trying to survive in nature amongst the jellyfish! SpongeBob SquarePants: Opposite Day When Squidward decides to sell his house, he fools SpongeBob and Patrick into behaving opposite their usual behavior. No such luck, however, because with those two, the opposite of crazy is still crazy! Nickelodeon Rocket Power: The Big Air Dare Otto and Reggie start a fierce battle of one-upmanship on the mountain. But when they go against their better judgment and snowboard off the forbidden "big air" jump, Otto suffers the consequences! The Fairly OddParents: Odd Ball Timmy takes a job as ball boy for the worst basketball team ever. When a rival opponent insults Timmy, he wishes for the height and skills of a basketball superstar to take the team to the championship. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Nicktoons - Volume 3 (USA).zip - Game Boy Advance Video : Nicktoons, Volume 3 - SpongeBob SquarePants, Danny Phantom, and The Fairly OddParents... All three shows are now available on the Game Boy Advance. The third volume of the Nicktoons Collection features three episodes from your favorite animated shows, including "Danny Phantom: Attack of the Killer Garage Sale," "The Fairly OddParents: Tim Visible," and "SpongeBob SquarePants: The Squeaky Boots." - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Pokemon - Volume 1 (USA).zip - Game Boy Advance Video : Pokémon, Volume 1 - Pokémon GBA Video: For Ho-Oh The Bells Toll!/Hot Water Battle is a collection of two great Pokémon episodes you can watch on your Game Boy Advance. Enjoy skip-free viewing while you travel - the screen will never jump or skip, no matter how much you move your GBA around. No additional hardware or attachments are required -- just your GBA! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Pokemon - Volume 2 (USA).zip - Game Boy Advance Video : Pokémon, Volume 2 - Pokémon GBA Video: Johto Photo Finish contains two episodes from the hit TV series. Playing with Fire! In the last battle of the Johto League Silver Conference, Ash faces his opponent Harrison. It's a close match the whole way through, and each trainer has lost five of their Pokémon. With just one Pokémon remaining for each contender, the two face-off for one last stand. Johto Photo Finish Near the end of a tough battle, each remain with one strong fire type in the arena. It looks as though Ash and Charizard have taken control, but Harrison's Blaziken miraculously rises again. When the dust clears, who will emerge as the winner of this final, grueling battle? - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Pokemon - Volume 3 (USA).zip - Game Boy Advance Video : Pokémon, Volume 3 - The Pokémon story begins with our hero, Ash, in his home region of Kanto. The day he has been waiting for has finally arrived; he can now begin his journey, leading him toward his destiny to become the Greatest Pokémon Master of All Time! Ash receives his first Pokémon, Pikachu, and their journey and friendship begin. / A company of Squirtles have joined forces with Team Rocket and stand in the path of our heroes' enthusiastic march. After a battle ensues, it becomes apparent that Team Rocket has deserted the Squirtles, and even endangered them. Ash's love of Pokémon prevails, and he must save a Squirtle from certain doom. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Pokemon - Volume 4 (USA).zip - Game Boy Advance Video : Pokémon, Volume 4 - The gang heads to Hollywood for the premiere of Pokémon in Love, and Meowth is forced to look back on his painful past. Meowth shares bittersweet memories of his life before Team Rocket, and reveals how and why he learned to walk and talk like a human. - - Majesco - Majesco - - - ./Game Boy Advance Video - SpongeBob SquarePants - Volume 1 (USA) (Rev 1).zip - Game Boy Advance Video : SpongeBob SquarePants, Volume 1 - Now you can watch the wild adventures of SpongeBob SquarePants on your Game Boy Advance. SpongeBob SquarePants: Volume 1 includes four episodes from the SpongeBob SquarePants series, including "Bubblestand," "Ripped Pants," "Jellyfishing," and "Plankton." Join SpongeBob as he attempts to blow bigger bubbles than Patrick and Squidward, rips his pants while trying to impress Sandy Cheeks, takes Squidward on a jellyfishing trip, and fights off evil plankton that takes control of his brain. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - SpongeBob SquarePants - Volume 2 (USA) (Rev 1).zip - Game Boy Advance Video : SpongeBob SquarePants, Volume 2 - SpongeBob SquarePants returns to your Game Boy Advance with four more episodes from his animated series. The second volume of this Game Boy Advance Video series includes "Mermaidman & Barnacleboy," "Pickles," "Hall Monitor," and "Jellyfish Jam." Now you can join SpongeBob as he visits his favorite TV superheroes in a nearby retirement home, quits his job at Krusty Krab, becomes the new hall monitor at Mrs. Puff's Boating School, and discovers that jellyfish have taken over his house. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - SpongeBob SquarePants - Volume 3 (USA).zip - Game Boy Advance Video : SpongeBob SquarePants, Volume 3 - Now you can watch the wild underwater antics of SpongeBob SquarePants on your Game Boy Advance. Volume 3 of the SpongeBob SquarePants video series includes four episodes from the cartoon: "Walking Small," "Mermaidman & Barnacleboy II," "Hooky," and "Texas." In this collection, you'll see SpongeBob do everything from summoning superheroes to riding fishing hooks. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Strawberry Shortcake - Volume 1 (USA).zip - Game Boy Advance Video : Strawberry Shortcake, Volume 1 - Join your berry friend, Strawberry Shortcake, on more sweet adventures. Now watch her anywhere you go on your Game Boy Advance! Meet Strawberry Shortcake Strawberry Shortcake is planning a first birthday party for her sister, Apple Dumplin', so she sets off on an adventure to find the perfect party supplies (juice, cookies, a cake, and party hats) and makes five new friends (Orange Blossom, Angel Cake, Ginger Snap, Honey Pie Pony, and Huckleberry Pie) along the way. Spring For Strawberry Shortcake It's the first day of Spring in Strawberry land - at least it's supposed to be. But with the cold winds blowing and frost on the ground it looks as though Spring isn't going to come this year. Spring is a young girl who doesn't want to do her job until Strawberry convinces her that everyone needs Spring's help and shows her that working together can make any job fun! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Super Robot Monkey Team - Hyper Force Go! - Volume 1 (USA).zip - Game Boy Advance Video : Super Robot Monkey Team, Hyper Force Go!, Vol - Super Robot Monkey Team Volume 1 lets you watch episodes from Super Robot Monkey Team on your Game Boy Advance. In "Depths of Fear," you can find out if Chiro can overcome his fear of water to save his monkey friends from an underwater monster. In "Plantetoid Q," you'll follow Chiro and the Hyperforce team through the insides of a living planet. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - The Adventures of Jimmy Neutron Boy Genius - Volume 1 (USA).zip - Game Boy Advance Video : The Adventures of Jimmy Neutron Boy Genius, V - The Adventures of Jimmy Neutron are just beginning on your Game Boy Advance! Now you can bring four of the very best episodes with you, anywhere you go! Brobot: Jimmy constructs "Brobot" - the perfect little brother he never had. But trouble brews when Brobot becomes very annoying and more popular than Jimmy! The Big Pinch: To settle a classroom argument about who invented radio, Jimmy brings Thomas Edison to the present using his Time Pincher. But the future is threatened when Edison refuses to return to the past! Granny Baby: Jimmy's Granny comes to stay while his parents are on their third honeymoon. Jimmy, concerned by her ailing health, gives her his new youth tonic but Granny ends up as a talking baby! Time is Money: Jimmy time travels 15 years into the past when his parents were swinging sweethearts. Jimmy's investment tip changes the future but with unintended consequences! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - The Fairly OddParents! - Volume 1 (USA).zip - Game Boy Advance Video : The Fairly OddParents!, Volume 1 - Now you can watch the world of The Fairly OddParents on your Game Boy Advance! Bring three of the very best episodes with you, anywhere you go! Foul Balled It's baseball season and Chester is the worst player on the team, again. So, for the first time, Timmy makes a wish for someone else and wishes that Chester was the best baseball player ever! The Boy Who Would Be Queen To find the perfect birthday gift for Trixie, Timmy must learn how a girl thinks so he becomes a girl for a day. But things really get complicated when AJ and Chester fall in love with "Timantha!" Information Stupor Highway When Dad sends Timmy's "threat-mantic" e-mail to Trixie, Timmy turns himself into data and dives into the Internet to retrieve it! After accidentally entering Mr. Crocker's computer, Timmy discovers that what happens next threatens Cosmo and Wanda's very existence! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - The Fairly OddParents! - Volume 2 (USA) (Rev 1).zip - Game Boy Advance Video : The Fairly OddParents!, Volume 2 - Now you can watch the world of The Fairly OddParents on your Game Boy Advance! Bring three of the very best episodes with you, anywhere you go! Father Time When Timmy is punished for breaking dads grade school trophy, he travels back in time to stop dad from winning it. But Timmy's tampering dramatically changes the present world so its up to Cosmo and Wanda to help him fix his mistakes! A Partnership Timmy inadvertently causes a fight between Cosmo and Wanda, and Cosmo moves back home. When Cosmo's mom tries to break the Godparents up, Timmy must rush to the rescue. Ruled Out Timmy's tired of his parents strict rules and wishes for parents that cared less. But when Mom and Dad stop following the rules, and his new Fairy Godparents make things difficult, Timmy finds out why being responsible is important. That's Life To help his Mom win the Dimmsdale "Veg-off," Timmy wishes her garden full of life. What he doesn't know is his dearly departed pet gerbil Eddie is buried in the garden! - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - The Proud Family - Volume 1 (USA).zip - Game Boy Advance Video : The Proud Family, Volume 1 - Now you can watch The Proud Family on your Game Boy Advance! Bring two of the very best episodes with you, anywhere you go! Twins to Tweens Penny's wish that her twin siblings were old enough to take care of themselves comes true with the help of Al Roker, the magic weatherman. The twins end up more popular at Penny's school than Penny herself, who regrets that her wish came true. Tween Town After Penny has an argument with her mom and dad, she wishes all the adults would just disappear. To her amazement, Al Roker appears and grants her wish and all the kids in the world start running things. - - Majesco - Majesco - 1 - - - ./Game Boy Advance Video - Yu-Gi-Oh! - Yugi vs. Joey (USA, Europe).zip - Game Boy Advance Video : Yu-Gi-Oh!, Yugi vs. Joey - Take a break from trading Yu-Gi-Oh! cards, and watch two episodes from the series that started it all. Yu-Gi-Oh!: Volume 1 for the Game Boy Advance includes the last two episodes of the "Friends 'Til The End" series. In part three, Joey is freed from Marik's spell, but now he must duel without the Millennium Puzzle. In part four, you'll find out whether Yugi and Joey, who were once best friends, actually send each other to his respective doom. - - Majesco - Majesco - 1 - - - ./Game Boy Wars Advance 1+2 (Japan).zip - Game Boy Wars Advance 1+2 - This Japanese-only game combines two games in one cartridge. The games included are Game Boy Wars Advance (known in the west as Advance Wars) and Game Boy Wars Advance 2 (known in the west as Advance Wars 2: Black Hole Rising. - 1 - 20041125T000000 - Intelligent Systems - Nintendo - Strategy-Compilation - 1-4 - 1280 - - - ./Games Explosion! (USA).zip - Games Explosion! - Games Explosion! is a compilation of 16 small games divided into 5 categories. - -1. Neon - -1. Neon Square - a Pong variant -2. Sudoku - an adoption of the famous number puzzle -3. Tic Tac Toe - an adoption of the classic pen and paper game - -Board - -1. Checkers - a variant of the classic board game -4. Eliminate - a mastermind variant - -Cyber - -1. Ice Jumper - isometric game where the player has to jump between platforms made of ice without falling off. The screen is constantly scrolling vertically -5. MC Rudolf - a simple platform game that scrolls vertically. The player has to jump between platforms to gain height -6. Pizza Man - a Tapper variant where the player serves pizza to robots -7. Warehouse Man - a sokoban variant featuring robots - -Zap - -1. Avoider - a Pang variant -8. Music Pop - a music game where the player has to press the correct button when the notes reach an orange line -9. Pipemaster - a Pipe Mania variant -10. Space Shooter - a Space Invaders variant - -Club - -1. Blackjack - the classic card game -11. Crazy Bowling - a simple bowling game that users different meters for aim, spin and power -12. Darts - a simple dart game where a pointer is moving constantly and the player has to stop it at the right time - 0.2 - 20060815T000000 - Appendix Games, FRONTLINE - THQ - Compilation - 1-4 - 3840 - - - ./Ganbare! Dodge Fighters (Japan).zip - Ganbare! Dodge Fighters - A game adapted from the comics, a sports game where you can play dodgeball with J.D.B.A rules. You can also play against Doji and his fighters, and their rivals. The game can be played in five different formations. - 20050127T000000 - Kamui - Bandai - Sports-Sports / Dodgeball - 1-4 - 1538 - - - ./Garfield and His Nine Lives (USA) (En,Fr,Es).zip - Garfield and His Nine Lives - After eating another huge meal, Garfield is ready for a long nap with a full belly. As he falls asleep, he starts having some very strange dreams as a result of overeating right before his nap. Each dream is crazier than the last. The player's objective is to help Garfield through this nightmare adventure by guiding him safely through each of his nine lives. - 0.65 - 20060510T000000 - Lucky Jump - The Game Factory - Platform - 1 - 257 - - - ./Garfield - The Search for Pooky (USA) (En,Fr,De,Es,It).zip - Garfield: The Search for Pooky - Garï¬ eld has lost his favorite Pooky Bear...Young players must help Garï¬ eld in his search for Pooky. The game takes Garï¬ eld through his best known haunts interacting with his favorite characters e.g. Jon, Odie and Arlene to name but a few. No cat's tale would be complete without the usual encounters such as: dogs, mice, spiders & scraps of food. - -True to his character Garï¬ eld can not resist eating as much as possible throughout the game but food equals' energy & energy enables this fat cat to perform extraordinary moves throughout his adventures in the game. At the same time all sorts of obstacles will have to be avoided, such as web spinning spiders, happy Odie rushing towards Garï¬ eld, bad food, annoying kids, angry pit-bulls and more. - 0.7 - 20051114T000000 - InterActive Vision Games - The Game Factory - Platform - 1 - 257 - - - ./Gauntlet - Dark Legacy (USA).zip - Gauntlet : Dark Legacy - Following the arcade and console inspired time honored traditions of the genre, Gauntlet Dark Legacy puts players in a large, immersive world in which up to four players can go on a hack n slash adventure. Using eight characters ranging from Warriors (you know, the kind that NEEDS FOOD) to Wizards the game lets players destroy almost anything that moves with a wide variety of weapon and devastating magic. - 0.45 - 20021125T000000 - Pocket - Midway - 1-4 - - - ./Gegege no Kitarou - Kikiippatsu! Youkai Rettou (Japan).zip - Gegege no Kitarou : Kikiippatsu! Youkai Rettou - Kitaro controls Kitaro and uses his geta and chanchanko to defeat bad yokai from all over Japan. The yokai you encounter during the game will be registered in your yokai illustrated book. - 20031211T000000 - Konami - Konami - Action RPG-Role Playing Game - 1 - 768 - - - ./Gekido Advance - Kintaro's Revenge (USA).zip - Gekido Advance : Kintaro's Revenge - It's Time to Fight! - -A year has passed since the epic battle that decided the fate of mankind and claimed the life of the beloved Angela. Dark omens once again tell of the return of an evil presence. Ushi is the last remaining master of the ancient art of Shin-Ken, and he calls upon Tetsuo, his disciple and adopted son, to investigate some strange happenings in a faraway farming village outside the city. - 0.6 - 20031125T000000 - NAPS Team - Zoo Digital Publishing - Beat'em Up - 1 - 263 - - - ./Gekitou Densetsu Noah - Dream Management (Japan).zip - Gekitou Densetsu Noah : Dream Management - A simulation of the management of the professional wrestling organization "NOAH". The matches are only roughly directed, and the player's main job is to direct the training and decide the matchmaking. While researching the needs of the fans through the fan club, they decide on the training policy and the schedule of matches. - 20030320T000000 - Game Village - Sports / Wrestling-Sports - 1-2 - 1536 - - - ./Gem Smashers (USA).zip - Gem Smashers - Gem Smashers is an action puzzle game where the object is to free trapped animals by smashing colored gems. Players control one of three prehistoric critters in their quest to eliminate gems of the same color before time expires. Yet before players can smash the gems, they must first transform their character into the appropriate color by finding the correct power-up. Only then will players be able to eliminate all the gems and uncover the hidden exit where the imprisoned animals can escape. Game modes include Story, Arcade, and Vs. Battle, with three additional variants unlocked during the course of play. - 0.7 - 20030701T000000 - Frame - Metro3D - Role Playing Game-Puzzle - 1-2 - 768 - - - ./Genseishin Justirisers - Souchaku! Hoshi no Senshi-tachi (Japan).zip - Genseishin Justirisers : Souchaku! Hoshi no Senshi-tachi - A game based on the TV special effects show. The player controls the main character, "Justiriser". A side-scrolling action game in which the player stands up to protect the earth from the evil alien Kaiser Hades army. The story contains the original scenario of the game, and the high pictures of the characters are voiced by the TV actors themselves. The climax of the game, a giant robot battle, will also be recreated in the game. -nnTranslated with www.DeepL.com/Translator (free version) - 20041223T000000 - Winky Soft - Konami - 1 - - - ./Gensou Maden Saiyuuki - Hangyaku no Toushin-taishi (Japan).zip - Gensou Maden Saiyuuki : Hangyaku no Toushin-taishi - The story of Sanzo's group, who set out on an adventure to investigate the source of a monster that has gone berserk, and the fighting Taishi Flame and his friends, who are after the Demon Heavenly Scripture. The story is divided into two parts: the adventure part where you make your character stronger by making choices, and the map part where you control your character to defeat enemies. There is also a gallery, mini-games and other extras. -nnTranslated with www.DeepL.com/Translator (free version) - 20030801T000000 - Digital Kids - Digital Kids - Adventure - 1 - 512 - - - ./Gensou Suikoden - Card Stories (Japan).zip - Gensou Suikoden : Card Stories - GensÅ Suikoden Card Stories (Japanese: å¹»æƒ³æ°´æ»¸ä¼ ã‚«ãƒ¼ãƒ‰ã‚¹ãƒˆãƒ¼ãƒªãƒ¼ã‚º?) is a spin-off title of the Suikoden franchise by Konami which includes both a Game Boy Advance game and a physical collectible card game. Both were released in the fall of 2001 in Japan, neither have been translated into other languages. - -Unlike other areas of the Suikoden franchise, in which the storyline is a major element of gameplay, Card Stories focuses mainly on the card battles themselves and less on the plot. - -Most of the cards feature characters who appear in both Suikoden and Suikoden II of Konami's role-playing video game series. Several cards also feature characters who would later go on to appear in Suikoden III. - -The GBA game retells the story of Suikoden II with a few changes to how they transpire. - 20010907T000000 - Will - Konami - Strategy - 1280 - - - ./Get Ride! Amdriver - Senkou no Hero Tanjou! (Japan).zip - Get Ride! Amdriver : Senkou no Hero Tanjou! - Game adaptation of the TV animation. You can customize your original AmDriver by combining its equipment and weapons. In the battle that progresses in real time, it is possible to destroy enemies by cooperating with friends and to perform combo attacks combining equipped weapons. After clearing a stage, you can play back the battle scene as a news video. - 20040722T000000 - Winky Soft - Konami - Strategy - 1 - 1280 - - - ./Get Ride! Amdriver - Shutsugeki! Battle Party (Japan).zip - Get Ride! Amdriver : Shutsugeki! Battle Party - Game adaptation of the TV animation. A board game with added battle elements. Spin the slots to move around the field, and win a prize when you complete a lap. In the battle, weapons from the anime appear as battle cards that can be obtained in the game. - 20041216T000000 - KCEJ - Konami - Board game - 2048 - - - ./Get! - Boku no Mushi Tsukamaete (Japan).zip - Get! : Boku no Mushi Tsukamaete - GET! Boku no Mushi Tsukamaete, is based around the experience of children in Japan catching bugs in the summer. You'll go on a series of quests, and build a team to catch, collect, and sell over 200 bugs while trying to find the legendary Gaou (Moth King) to cure a deadly skull disease that's affecting children of the region. Multiple endings can be achieved based on what bugs and side quests you complete. - 20040711T000000 - Wizard - Kemco - Simulation / Life-Simulation - 1 - 1024 - - - ./GetBackers Dakkanya - Jagan Fuuin! (Japan).zip - GetBackers Dakkanya : Jagan Fuuin! - Team up with a party of three to receive a request to recapture the property and complete the event while defeating the enemy. Support attacks and combination techniques vary depending on the compatibility of the team members. - - 20030904T000000 - Konami - Role Playing Game - 1 - 768 - - - ./GetBackers Dakkanya - Jigoku no Scaramouche (Japan).zip - GetBackers Dakkanya : Jigoku no Scaramouche - You control a character from the comic "GetBackers Retrievers" to gather information in the city and retrieve the requested items. Depending on the compatibility of your companions, their abilities in battle will change. - 20010426T000000 - Konami - 1 - - - ./GetBackers Dakkanya - Metropolis Dakkan Sakusen! (Japan).zip - GetBackers Dakkanya : Metropolis Dakkan Sakusen! - Based on a popular comic book. Form a party with familiar characters and complete numerous requests. Press the buttons that appear during battle to use combination moves and support attacks. - 20030320T000000 - Konami - Role Playing Game - 768 - - - ./Ghost Rider (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Ghost Rider - In this sequel to the movie, Mephisto requests Johnny Blaze (The Ghost Rider) to stop the plan to revive Blackheart (son of Mephisto) on Earth which can cause The Apocalypse. This may cause Hell to be taken away from Mephisto because it breaks the no demons on Earth rule given by the Angels. Ghost Rider, although going against Mephisto's will, agrees to stop this plan only to save the woman he loves, Roxanne Simpson. - -The player as The Ghost Rider must stop this plan by battling many demons on Earth while on foot with upgradeable attacks done with fists and the Hell chain. The player must also race across miles of land on the Hell Cycle killing the demons on their various transportation ways with the hell chain and fireballs. - 0.8 - 20070213T000000 - Magic Pockets - 2K Games - Fighting-Racing, Driving-Platform - 1 - 262 - - - ./Ghost Trap (Japan).zip - Ghost Trap - Control the scientist George, and catch the ghost that appears in the Ghost House in a trap. The MAP of the Ghost House becomes a 3D display, and the MAP structure changes whenever you play it. You can make various traps by combining different items that you have obtained. - 0.65 - 20020725T000000 - Artoon - Eidos Interactive - Action-Adventure - 1 - 512 - - - ./Global Star - Sudoku Fever (USA).zip - Global Star Sudoku Fever - Sudoku is the puzzle phenomenon from Japan, a game that looks like a math problem, but is in fact a twisting puzzler. The rules are simple: start with a grid consisting of nine three-by-three squares in which some of the numbers are already supplied. Fill in the blank squares so that each column, row, and three-by-three grid contains a number from 1 to 9 with none repeated. - 0.7 - 20060209T000000 - Global Star Software - Take 2 Interactive - Puzzle - 1 - 2816 - - - ./Godzilla - Domination! (USA).zip - Godzilla : Domination ! - Six monsters battle through seven destructive locations in an attempt to prove themselves as the greatest monster to walk the Earth. Each monster has a personal set of punches, kicks and special moves to Dominate over the competition. - -Game features include 7 monsters each with their own home arena and special moves, power-ups and weapons revealed by destroyings buildings, five different modes including link mode to play against four friends, and customized fights for unlimited styles of gameplay. - 0.7 - 20021111T000000 - Wayforward - Atari SA - Fighting - 1 - 262 - - - ./Goemon - New Age Shutsudou! (Japan).zip - Goemon : New Age Shutsudou! - Goemon: New Age Shutsudou! gives the franchise a facelift, putting Goemon and his friends in a futuristic rendition of Japan, fending off a supernatural force threatening the city. - 20020228T000000 - Konami - Konami - 1 - - - ./Golden Nugget Casino (USA, Europe).zip - Golden Nugget Casino - Experience the thrill of high stakes gambling in the Golden Nugget Casino with classic games like Blackjack, Craps and Roulette, plus Slots and Video Poker. When you’re down on your luck, visit the ATM then hit the tables for more action. With Golden Nugget Casino, you can be a high roller and leave your wallet at home. Master a variety of card and table games plus slots and video poker and pull the lever on slot machine games including Halloween Spooky and Wild West. Challenge yourself on Video Poker games like Deuces Wild, Joker’s Wild, Jacks or Better and Tens or Better. Get a loan from the cashier of up to $2,000 at a time, up to a maximum of $10,000. Password system allows you to enter a password and resume play with a previously saved bank account balance. - 0.45 - 20041116T000000 - Pipe Dream Interactive - Majesco - Casino-Shooter / FPV-Shooter - 1 - 259 - - - ./Golden Sun - The Lost Age (USA, Europe).zip - Golden Sun : The Lost Age - The story of Golden Sun: The Lost Age picks up right near the end of the first game. Golden Sun veterans will be surprised to learn that The Lost Age is played from the point of view of the party being chased as they try to light the remaining two lighthouses, which will unlock the power of alchemy for the world--or will it instead unlock the world's destruction? - 0.85 - 20030414T000000 - Camelot Software - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Golden Sun (USA, Europe).zip - Golden Sun - Evil is slowly covering the world. Forces of darkness are pursuing the lost art of Alchemy, and as they draw ever closer to their foul purpose, mankind hangs in the balance. You and your companions are the last hope: armed with noble weapons, magical Psynergy, and a host of elemental creatures, you must find a way to stem the evil tide. - 0.8 - 20011111T000000 - Camelot Software - Nintendo - Role Playing Game - 1-2 - 768 - - - ./GP-1 Racing (USA) (Proto).zip - GP-1 Racing - GP-1 Racing is a single player racing/driving video game for Game Boy Advance, created by Edge Interact in 2003. There game was never released but a Prototype exists. - 20030101T000000 - Edge Interact - Simulation / Vehicle-Simulation - 1 - 1024 - - - ./Gradius Galaxies (USA).zip - Gradius Galaxies - Gradius Galaxies' side-scrolling action hearkens back to the early days of arcade shoot-'em-ups - wave after wave of enemies hound you through 8 all new stages, and colossal end bosses fill the screen with a constellation of heavy fire. Strap yourself in tight behind the controls of the Vic Viper, a fast and deadly attack ship. Choose the weapons configuration, including twin cannons, photon missiles, and beam lasers, and enhance those weapons during gameplay by grabbing power ups. - 0.8 - 20011112T000000 - Mobile 21 - Konami - Racing, Driving-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 1537 - - - ./Grand Theft Auto Advance (USA).zip - Grand Theft Auto Advance - The Grand Theft Auto series finally makes its way to the Game Boy Advance. You play as a member of the Mob looking for a way out of your vicious lifestyle. The murder of your mentor, however, sets you off on a search for those responsible. To track down the killers, you must complete all-new missions while avoiding every cop in the city. As in previous installments in the Grand Theft Auto series, you can jack cars, explore the city, and wield a variety of weapons. - 0.8 - 20041026T000000 - Digital Eclipse - Rockstar Games - Racing, Driving - 1 - 1537 - - - ./Greg Hastings' Tournament Paintball Max'd (USA).zip - Greg Hastings' Tournament Paintball Max'd - Paintball professional Greg Hasting's returns in Activision's GREG HASTING'S TOURNAMENT PAINTBALL MAX'D for the Game Boy Advance, the sequel to GREG HASTING'S TOURNAMENT PAINTBALL. The second game in the series includes a number of paintball pros, different modes, and a level editor. Like the previous game, GREG HASTING'S TOURNAMENT PAINTBALL MAX'D includes a number of different gameplay modes. Players work as part of a team (either AI-controlled or with friends) to take down the opposing team in a number of different environments. The single-player campaign mode takes it a step further, putting players in charge of forming a paintball team from a number of unknowns and turning them into paintball champions. Along the way, players will face off against big-name paintball players, including Nicky Cuba, Matt Marshall, Peter Utsching, and, eventually, Greg Hasting himself. Between tournaments, players can purchase new equipment for their characters and spend accumulated skill points to increase their statistics. The biggest addition to MAX'D is the level editor. This allows gamers to create their own paintball arenas ranging from small to large, cluttered to open. Players can add bunkers, rocks, trees, picnic tables, and many other items to the field. Each map can be shared online or played with computer-controlled opponents. The ability to create and share custom levels online will keep players coming back to GREG HASTING'S TOURNAMENT PAINTBALL MAX'D for some time. It provides gamers with everything that makes paintball great without worrying about getting a ball of paint all over their faces. - 0.5 - 20060131T000000 - WXP - Activision - Shooter / FPV-Shooter - 259 - - - ./Gremlins - Stripe vs Gizmo (USA).zip - Gremlins : Stripe vs Gizmo - In Gizmo's story, the cute Mogwai has to prevent Stripe from ruining Christmas for Kingston Falls by retrieving all the presents that Stripe has stolen. Gizmo uses a flashlight to kill gremlins after rolling into a ball and weakening the gremlins. He also must destroy any gremlins that get in his way. In Stripe's story, he comes up with a scheme to destroy his mortal enemy Gizmo and destroy mogwais. -If playing as Gizmo, all the enemies are generic gremlins. If playing as Stripe, the player will instead fight mogwais. - 0.65 - 20021127T000000 - Magic Pockets - Wanadoo Edition - Puzzle-Platform - 1-2 - 257 - - - ./Groove Adventure Rave - Hikari to Yami no Daikessen (Japan).zip - Groove Adventure Rave : Hikari to Yami no Daikessen - Based on the popular anime "RAVE". The "Tension Gauge" increases as you attack enemies, and you can use "Kime-teki" to build up your "Tension Gauge. The fastest player to activate the "Kime-teki" will win the game. - 20020320T000000 - Konami - Fighting / 2D-Fighting - 1-4 - 262 - - - ./GT Advance - Championship Racing (USA, Europe).zip - GT Advance : Championship Racing - A Racing Simulation using "real world" vehicles, mostly Japanese models. similar to the PlayStation Gran Turismo series. Players begin with a single vehicle selected from a range of fairly standard models, that car is entered into a series of races with cash prizes and prize money can be used to purchase additional vehicles or upgrade an existing one. - 0.8 - 20010608T000000 - MTO Co - THQ - Fighting-Racing, Driving - 1-2 - 262 - - - ./GT Advance 2 - Rally Racing (USA).zip - GT Advance 2 : Rally Racing - More arcade then simulation. GT Advance 2 offers 15 rally cars, which you can tune, upgrade and modify between races, to be raced on 42 different tracks with varying weather conditions and road surfaces (tarmac, dirt, etc.) plus long corners, perfect for power sliding. - -By winning each race you unlock new cars to select, and upgrades to previous cars. Along with the championship mode, you can also race against the clock or a friend, and the ability to race for licenses by completing certain areas of tracks. - 0.85 - 20011207T000000 - MTO Co - THQ - Racing, Driving - 1 - 1537 - - - ./GT Advance 3 - Pro Concept Racing (USA).zip - GT Advance 3 : Pro Concept Racing - Get behind the wheel of the world's top rally cars as you span the globe in quest of a championship. Listen to your navigator as he helps you through more than 40 unique tracks spanning different weather and terrain through 14 grueling stages. Fly over jumps or skid around obstacles on your way to the top of the rally racing circut. Link up with a friend using the GBA link cable for amazing head-to-head competition or watch the action again using the replay mode. - 0.6 - 20020924T000000 - MTO Co - THQ - Racing, Driving - 1 - 1537 - - - ./Guilty Gear X - Advance Edition (USA).zip - Guilty Gear X : Advance Edition - Based on the original arcade game, it adds tag, survival, training, and 3-on-3 game modes. Game controls can be set to 3 or 4-button mode. - -It includes all fighters in arcade game except Robo-Ky. However, Ky Kiske's extra version uses Robo-Ky's "beta" moveset.. - -The 3-mode character selection from X Plus is included with this release. Characters can be edited to any colours, but do not inherit black select and gold select powers as in the X Plus game. - 0.65 - 20020710T000000 - Arc System Works - Sammy Corporation - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Gumby vs. the Astrobots (USA).zip - Gumby vs. the Astrobots - Professor Kapp has accidentally invented a machine that can control Gumby's friends, the Astrobots. Minutes after its creation, it naturally gets stolen by the mischievous Blockheads! Who knows what sort of trouble they'll get up to with it! - -Gumby vs. the Astrobots is a side-scrolling platform game where you play as Gumby. Explore different books to rescue your friends, such as Pokey, Prickle and Goo, who have all been kidnapped by the Astrobots. Gumby can use his abilities to transform into a clay ball, a minecart, a helicopter and more as he explores various different books to rescue his friends. Throughout each world are ice-creams, Gumby's favourite treat, to collect. - 0.7 - 20050809T000000 - Torus Games - Namco - Puzzle-Action-Platform - 1 - 257 - - - ./Gunstar Super Heroes (USA).zip - Gunstar Super Heroes - Your enemies intend to use a powerful crystal to resurrect the devastating God of Ruin and it's up to the Gunstar Heroes, Blue and Red to stop them! Developed by critically acclaimed developer, Treasure, this fast-paced action game will push your Game Boy Advance to the limits! - --Blast your way through six intense levels and defeat an evil empire --Choose your hero: play as Red or Blue to combat powerful enemies and gigantic bosses --Amazing visuals create an unforgettable gaming experience - 0.7 - 20051025T000000 - Treasure - SEGA - Puzzle-Action-Shooter / Run and Gun-Shooter - 1 - 2816 - - - ./Guranbo (Japan).zip - Guranbo - Follow the robots called "Grambo" and protect the peace from the evil group "Skyshark". Hunt enemy Grambos and evolve your own Grambo. - 0.6 - 20011228T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Guru Logic Champ (Japan).zip - Guru Logic Champ - Guru Logi Champ is a puzzle game by the Japanese developer Compile. The game was released in 2001 for the Game Boy Advance handheld game system. "Guru Logi" is an abbreviation of "Guruguru Logic", "guruguru" being a Japanese onomatopoeia for a rotating motion. The game's story mode sees the Champs, small yellow bird-like creatures who attempt to help the inhabitants of their neighbourhood out of various troubles. To do so, they must complete a series of logic puzzles. There are a total of 335 puzzles in the game, and if they are all completed a totally different mini-game is unlocked. - 20011129T000000 - Compile - Compile - Puzzle - 1 - 2816 - - - ./Gyakuten Saiban 2 (Japan).zip - Gyakuten Saiban 2 - A sequel to Gyakuten Saiban, this second game in the series continues from where the first game left off, one year later. The basic gaming mechanics are still the same, featuring interesting courtroom battles and detective elements of finding/examining the evidence. However, instead of 5 health points for each courtroom scene, there is a health meter. The health meter is also used for Psycho Locks, a new feature in this game. - -Characters from the previous chapter have returned, plus a host of all new characters. There are 4 cases in the whole game, each longer than the previous. - 0.9 - 20021018T000000 - Capcom - Capcom - Adventure - 1 - 512 - - - ./Gyakuten Saiban 3 (Japan).zip - Gyakuten Saiban 3 - The third game in the Gyakuten Saiban series. This time around, the gameplay still follows that of the previous two games, featuring Ryuuichi Naruhodou's third year as a lawyer. The player has to find/examine evidences, press witnesses, and find the true murderers in order to prove the innocence of his defendant. - -There are 5 cases in total. In some cases, the player does not control Ryuuichi, but rather some other characters for the courtroom battles. The story is also more intact than the previous games, and it also features a whole new cast of interesting characters. - 0.9 - 20040123T000000 - Capcom - Capcom - Adventure - 1-4 - 512 - - - ./Gyakuten Saiban (Japan) (Rev 1).zip - Gyakuten Saiban - The player is Ryuuichi Naruhodou, assigned to his first case. The player will have to press the witnesses for more information, carefully examine the evidences, and have the gut to yell "Objection!" to successfully defend their defendant. - -There are four cases in total. In each case, Ryuuichi has to follow the story carefully, examine every scene carefully, and find all evidences to win the court battles! - 0.9 - 20011011T000000 - Capcom - Capcom - Adventure - 1 - 512 - - - ./Hachiemon (Japan).zip - Hachiemon - Become Hachimon and search for your friends' lips in this action adventure. Collect the lips on the stage in time. The lips can be used not only for attacking, but also for attaching to walls, jumping and many other actions. - 20030704T000000 - Natsume - Namco - 1 - - - ./Hagane no Renkinjutsushi - Meisou no Rondo (Japan).zip - Hagane no Renkinjutsushi : Meisou no Rondo - This RPG basically follows the anime storyline and features an alchemy card system. In it, you make use of "Material Cards" which you can either use on their own or merge them together to form greater cards. You can then use them in battle to create powerful weapons or moves to defeat your enemies. - 20040326T000000 - Tom Create - Bandai - Role Playing Game - 1 - 768 - - - ./Hagane no Renkinjutsushi - Omoide no Sonata (Japan).zip - Hagane no Renkinjutsushi : Omoide no Sonata - This is the story of the Elric brothers, Edward and Alphonse. In an attempt to resurrect their dead mother, they used human alchemy which is forbidden. Having failed, Edward loses his left leg while his younger brother Alhponse loses his entire body. -In exchange for his right arm, he manages to keep his brother's soul inside a suit of armour. The price was too big... -Now the Elric brothers go searching for the Philosopher's Stone, which posseses a great power that will allow them to return to their original states. - 20040722T000000 - Tom Create - Bandai - Japanese RPG-Role Playing Game - 1 - 768 - - - ./Hajime no Ippo - The Fighting! (Japan).zip - Hajime no Ippo : The Fighting! - Boxing game based on the Japanese anime of the same name. - 0.7 - 20021212T000000 - Treasure - Entertainment Software Publishing - Fighting - 1-2 - 262 - - - ./Hamepane - Tokyo Mew Mew (Japan).zip - Hamepane : Tokyo Mew Mew - Based on the animated comic of the same name. The picture scrolling pieces are combined to complete the previous 70 graphics. The completed graphics can be viewed at any time. The story changes depending on the player's actions, and the picture of the puzzle also changes. - 20020711T000000 - Winky Soft - Takara - Puzzle - 1 - 2816 - - - ./Hamster Club 4 - Shigetchi Daidassou (Japan).zip - Hamster Club 4 : Shigetchi Daidassou - Three hamsters, Shigecchi, Endo and Poo-chan, escape from their gauges to help Megumi, who is worried about being a member of the school council. They go on a quest to make Megumi's class the best class of the year by walking around the town and collecting information. There are also mini-games to play. - 20030718T000000 - Nekogumi - Jorudan - Adventure - 1 - 512 - - - ./Hamster Monogatari 2 GBA (Japan).zip - Hamster Monogatari 2 GBA - The main character and his classmates decide to keep a hamster, and he competes with his friends to raise the hamster. There are many events in the game, such as hamster competitions. In addition, it is now possible to freely combine the layout in the nest box. - 20011019T000000 - Culture Brain - Culture Brain - Strategy - 1-2 - 1280 - - - ./Hamster Monogatari 3 GBA (Japan).zip - Hamster Monogatari 3 GBA - The aim is to train hamsters to become idols. Give your hamster lessons so that he can win the audition. As the story progresses, you'll be able to explore the hamster world of Magihaam, which was featured in the previous game. Unique hamsters such as a singing fairy and a kappa also appear. - 20021224T000000 - Culture Brain - Culture Brain - Strategy - 1 - 1280 - - - ./Hamster Monogatari 3EX 4 Special (Japan).zip - Hamster Monogatari 3EX 4 Special - A hamster raising simulation game that includes "Hamster Tales 3EX" and "Hamster Tales 4" of consecutive stories. In addition to training hamsters drawn in an anime style, you can also enjoy "Kejiban" where you can view information and read small stories, and "Clothes Zukan" where you can dress up your hamster. - 20031128T000000 - Culture Brain - Culture Brain - Strategy - 1 - 1280 - - - ./Hamster Monogatari Collection (Japan).zip - Hamster Monogatari Collection - Omnibus software about hamsters. Contains three modes: the role-playing game "Ham Ham Monster", the puzzle game "Hamster Story 2", and the fortune-telling game "Hamster Fortune Telling". - 20030523T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Hamster Paradise - Pure Heart (Japan).zip - Hamster Paradise : Pure Heart - Let's go back and forth between Hamtown and Dreamtown, and enjoy raising hamsters and communicating with animals. In addition to hamsters, you can also keep momongas. - 20030711T000000 - Digital Kids - Atlus - Simulation / Life-Simulation - 1024 - - - ./Hamster Paradise Advanchu (Japan).zip - Hamster Paradise Advanchu - Choose two hamsters out of eight different types and take care of them by feeding them. Then, go on an adventure to bring back the energy of the hamsters living in Hamtown. - 20020719T000000 - Digital Kids - Atlus - Simulation / Life-Simulation - 1024 - - - ./Hamtaro - Ham-Ham Heartbreak (USA).zip - Hamtaro : Ham-Ham Heartbreak - All the hamsters are bickering, and there's little wonder why! Spat, a meddling troublemaker, is telling fibs and causing heartache everywhere. It's up to Hamtaro and best-girl Bijou to follow Spat, stop the squabbling, and get everyone back on talking terms again. - 0.9 - 20030408T000000 - Pax Softnica - Nintendo - Adventure - 1-2 - 512 - - - ./Hanabi Hyakkei Advance (Japan).zip - Hanabi Hyakkei Advance - This is a reprint of "Dai Hanabi," with the addition of an LCD screen for the enjoyment of players. Enjoy to your heart's content the anticipation-inducing effects and the many beautiful reach marks! - 20040729T000000 - Aruze - Strategy-Casino / Slot machine-Casino - 1 - 1280 - - - ./Hanafuda Trump Mahjong - Depachika Wayouchuu (Japan).zip - Hanafuda Trump Mahjong : Depachika Wayouchuu - The concept behind the release of "Hanafuda, Playing Cards, Mahjong, and Depachika: Japanese, Western, and Chinese" is to "enjoy the various games as if you were window shopping or strolling through the underground mall of a department store. The unique setting of the game is that the opponents are the three sisters of department store girls: the eldest Chinese girl, the second Western girl, and the third Japanese girl. -nnTranslated with www.DeepL.com/Translator (free version) - 20020627T000000 - Global A - Global A - Asiatic board game-Hanafuda-Mahjong - 1 - 2048 - - - ./Happy Feet (USA) (En,Fr).zip - Happy Feet - Step into the shoes of a bird who's got some happy feet in this game based on the Happy Feet animated film. Mumble is a young penguin. He's been born into a flock of Empire Penguins who are great at singing. Each penguin needs a Heartsong to attract their soulmate. Mumble, however, is just about the worst singer in the world. The one thing he can do, and do really well, is tap dance. Sing and dance through the penguin world as you interact with Mumble's friends and foes. Don't give up hope that, somewhere in the freezing Artic, you'll find the song to warm someone's heart! - 0.35 - 20061114T000000 - Artificial Mind & Movement - Midway - Adventure-Music and Dancing - 1 - 266 - - - ./Hardcore Pinball (USA, Europe).zip - Hardcore Pinball - Leave the quarters at home as you take on four themed pinball tables -- Soccer, RoboMech, Retro, and Station -- all brought to life with realistic pinball physics, animated flippers and scoring elements (bumpers, rails, kickers, spinners and more) and digitized music and sound effects. - 0.6 - 20021216T000000 - Paragon 5 - Telegames - Pinball - 1 - 1792 - - - ./Harlem Globetrotters - World Tour (USA).zip - Harlem Globetrotters : World Tour - For more than 80 years, the "Clown Princes" of the hardwood, have thrilled and delighted worldwide audiences; more than 123,000,000 spectators in 118 countries have witnessed basketball, Harlem Globetrotters style. Now, the Globetrotters, the world's greatest showmen, take their high-flying athleticism, and audacious antics off the road, and right into your home for an exciting game of 2 on 2 hoops! - 0.5 - 20061002T000000 - DSI Games - Zoo Digital Publishing - Sports-Sports / Basketball - 1 - 1538 - - - ./Harobots - Robo Hero Battling!! (Japan).zip - Harobots : Robo Hero Battling!! - Beans: Robo Hero Battling!! is an action role-playing game for Gameboy Advance in which you own Haro, a fighting robot from the Gundam series. You can improve it and make it fight against other robots. - 20020705T000000 - Sunrise Software - Sunrise Software - Action-Action RPG-Role Playing Game - 1 - 768 - - - ./Harry Potter and the Chamber of Secrets (USA, Europe) (En,Fr,De,Es,It,Nl,Pt,Sv,No,Da).zip - Harry Potter and the Chamber of Secrets - The game for Game Boy Advance based on the second Harry Potter book and movie is, like its predecessor, an action adventure, this time with an isometric perspective. - -In Harry's second year at Hogwarts, bad things are happening. The ancient Chamber of Secrets has been opened, and what lurks within is attacking students. To get through this ordeal alive (and advance the plot) Harry must again complete various challenges. These mostly consist of navigating large mazes - fighting monsters, solving puzzles, flipping switches and pressing buttons for doors to open. Six spells are available to help. As Harry is often in places he shouldn't be, stealth sequences are also a large part of the game. To avoid teachers and prefects, he can sneak around slowly and hide behind curtains. If he is caught, he is thrown out (to try again) and house points can be deducted. - -As in other Potter games, there are a lot of collectibles, found both in plain view and in hidden areas. Sets of Famous Wizard cards unlock bonuses, Every Flavour Beans get Harry passwords that let him move through shortcuts in the school and Chocolate Frogs increase his maximum stamina. - -Finally, Quidditch is also back in this game, this time in three-dimensional space, viewed from the back. - 0.7 - 20021115T000000 - Eurocom - EA Games - Adventure-Platform - 1 - 257 - - - ./Harry Potter and the Goblet of Fire (USA, Europe) (En,Fr,De,Es,It,Nl,Da).zip - Harry Potter and the Goblet of Fire - Harry, Ron, and Hermione are back in Harry Potter and the Goblet of Fire--a game based on J.K. Rowling's fourth book. The game follows Harry, the wizard-in-training, as he confronts a fire-breathing dragon, rescues friends from the icy depths of the Black Lake, and navigates the twisting corridors of a maze. As Harry, Ron, or Hermione, you can cast a variety of spells in both single-player and cooperative modes. - 0.65 - 20051108T000000 - Magic Pockets - EA Games - Puzzle-Adventure - 1-2 - 2816 - - - ./Harry Potter and the Order of the Phoenix (USA, Europe) (En,Fr,De,Es,It,Nl,Da).zip - Harry Potter and the Order of the Phoenix - In Harry Potter and the Order of the Phoenix, Harry returns for his fifth year of study at Hogwarts and discovers that much of the wizarding community is in denial about the teenager's recent encounter with the evil Lord Voldemort. The Minister for Magic has decided to teach courses in defensive magic, but this leaves the young wizards woefully unprepared to defend themselves against the dark forces threatening them. Meeting secretly with a small group of students who name themselves "Dumbledore's Army", Harry has taken it upon himself to teach his band of students how to defend themselves against the Dark Arts, preparing the courageous young wizards for the extraordinary battle that lies ahead. - 0.55 - 20070710T000000 - EA Games - EA Games - Adventure - 1 - 512 - - - ./Harry Potter and the Prisoner of Azkaban (USA, Europe) (En,Fr,De,Es,It,Nl,Da).zip - Harry Potter and the Prisoner of Azkaban - The Dementors are coming, and this time Harry needs his friends. From the opening scene on the Hogwarts Express to the climatic finale on the shore of the great lake at Hogwarts, Harry Potter and the Prisoner of Azkaban immerses you in the world of Harry Potter. As Harry, Ron, and Hermione, you'll face the dreaded Azkaban guards, fly the Hippogriff around towers, and explore Hogwarts with the Marauder's Map. Learn spells that allow you to freeze creatures, control dragons, and conjure a Patronus. New two-player mini-games include Flying Seahorse Fishing and Dueling Club mini-games. - 0.8 - 20040525T000000 - Griptonite Games - EA Games - Adventure - 1 - 512 - - - ./Harry Potter and the Sorcerer's Stone (USA, Europe) (En,Fr,De,Es,It,Nl,Pt,Sv,No,Da).zip - Harry Potter and the Sorcerer's Stone - The first Harry Potter game for the Game Boy Advance is an action adventure that lets you play as Harry in his first year at Hogwarts School of Witchcraft and Wizardry, following the story of the book and the movie. - -You control Harry from an overhead view and must complete several tasks. These range from mundane class assignments like collecting ingredients for a potion to facing off against a giant troll. To master these challenges, Harry can learn five spells that allow him to push back opponents, flip switches, open doors, levitate objects and more. If Harry is hurt, he can find and eat Bertie Bott's Every Flavor Beans to regain health. By performing admirably in learning spells and completing missions, Harry can gain extra House Points so that Gryffindor might win the House Cup. If he misbehaves by attacking other students, or being caught wandering the halls at night, points will be deducted, however. -As seeker for the Gryffindor team, Harry must also compete in Quidditch matches. The game has a special mode for Quidditch and other events where Harry might have to mount his broom. - 0.6 - 20011115T000000 - Griptonite Games - EA Games - Action-Adventure - 1 - 512 - - - ./Harry Potter - Quidditch World Cup (USA, Europe) (En,Fr,De,Es,It,Nl,Da).zip - Harry Potter: Quidditch World Cup - Handheld adaptation of the Electronic Arts fantasy sports game. Take any of the Hogwarts Houses to triumph in the Hogwarts Quidditch Cup and then use your new skills to take your country to victory in the Quidditch World Cup. Players can choose between nine international Quidditch teams, each with its own distinctive playing style: USA, England, France, Germany, the Nordic Team, Spain, Australia and Bulgaria featuring Viktor Krum. GBA owners get to experience the first ever Harry Potter multi-player game for the platform. Link up to go head to head with your friends in magical, fast and exciting two-player action. - 0.7 - 20031028T000000 - Magic Pockets - EA Games - Sports - 1-2 - 1536 - - - ./Harvest Moon - Friends of Mineral Town (USA).zip - Harvest Moon : Friends of Mineral Town - As a child, you spent a memorable summer on a farm in the country and experience a whole new world of excitement. Years have passed, and now the long-neglected farm that holds fond memories is yours! It is up to you to successfully rejuvenate the farm and build a life for yourself. The best part is that you can do it any way you want! Plant and harvest crops, raise farm animals, marry the woman of your dreams, and start a family! Take over the reins of life, and create your own pastoral adventure! - 0.9 - 20031117T000000 - TOSE - Natsume - Action-Simulation-Strategy - 1 - 1024 - - - ./Harvest Moon - More Friends of Mineral Town (USA).zip - Harvest Moon : More Friends of Mineral Town - Live the simple life as a farmer in Harvest Moon: More Friends of Mineral Town. This game is similar to the original Harvest Moon: Friends of Mineral Town, but now you can play as a girl who has left the city to pursue a life on the farm. You'll take part in growing crops, managing livestock, finding a husband, and raising children. - 0.8 - 20050726T000000 - TOSE - Natsume - Simulation-Strategy - 1 - 1024 - - - ./Hatena Satena (Japan).zip - Hatena Satena - Hatena Satena was released by Hudson way back in 2001 for the Game Boy Advance. It's similar in nature to the Picross series of games - single screen grid puzzles where you're given clues on where to chip away, eventually revealing a picture in the grid. Elements of Minesweeper are also present - each square you reveal will let you know how many of the same color square are touching it. - -Hatena Satena features cute, interesting character designs by Super Lovers. - -While the game is solely in Japanese and does feature quite a bit of text, it's completely playable by anyone regardless of language skill. - 0.75 - 20011004T000000 - Hudson - Hudson - Puzzle - 1 - 2816 - - - ./Hello Kitty Collection - Miracle Fashion Maker (Japan).zip - Hello Kitty Collection : Miracle Fashion Maker - In order to make your date with Daniel a success, you have to make beautiful clothes. Use the map as a backgammon game and complete quizzes and events to get materials for your outfit. - 20011019T000000 - Access Games - Imagineer - Adventure - 1 - 512 - - - ./Hello Kitty - Happy Party Pals (USA).zip - Hello Kitty: Happy Party Pals - Hello Kitty: Happy Party Pals ! Meet the favourite darling of little girls. Explore the wonderful world of Hello Kitty, and discover all the ingredients that will make this reunion a success. Find the perfect place and contact Kitty's friends on the phone. You can send them messages and invitations. Take part in thirteen crazy mini-games in a very colourful universe. - 0.65 - 20051011T000000 - Webfoot Technologies - THQ - Puzzle-Various - 1 - 2816 - - - ./Hello! Idol Debut - Kids Idol Ikusei Game (Japan).zip - Hello! Idol Debut : Kids Idol Ikusei Game - Become a new student at an idol training school and aim to make your debut! As you complete lessons in singing, makeup, acting, and more, you'll receive offers to appear on TV and on stage. - 20041209T000000 - TDK Core - Strategy - 1 - 1280 - - - ./Herbie - Fully Loaded (USA).zip - Herbie : Fully Loaded - Inspired by Walt Disney Pictures' feature film Herbie: Fully Loaded, the action-packed video game thrusts players into the high-octane world of 3D stock car racing. The video game offers fans a chance to slip behind the wheel of one of the world’s most beloved cars, Herbie the Love Bug, while enjoying fun power-ups, personalized racing moves, hazards and free replays of unlocked races. - 0.55 - 20050712T000000 - Climax - Disney Interactive - Racing, Driving - 1 - 1537 - - - ./Hey Arnold! - The Movie (USA).zip - Hey Arnold! The Movie - A big problem calls for a big head. Future Tech Industries has come to town and wants to level the boarding house and the rest of the block. Follow Arnold and his friends through a whirlwind adventure to try and save the neighborhood. - 0.6 - 20020830T000000 - Altron - THQ - Platform - 1 - 257 - - - ./Hi Hi Puffy AmiYumi - Kaznapped! (USA).zip - Hi Hi Puffy AmiYumi : Kaznapped! - Help Ami and Yumi track down their annoying Number One Fan, Harmony, recover their instruments and rescue their manager, Kaz. - 0.7 - 20051120T000000 - Altron - D3 Publisher - Platform - 1 - 257 - - - ./Higanbana (Japan) (Rev 1).zip - Higanbana - Based on the novel "Higanbana". The protagonist, who is plagued by nightmares, is on a trip to the? The story is based on the novel "Higanbana. The main character is troubled by nightmares and gets involved in a revenge drama related to "higanbana". A variety of bizarre phenomena can be captured as photographs. - 20021129T000000 - TOSE - Athena - Adventure - 1 - 512 - - - ./High Heat Major League Baseball 2002 (USA, Europe).zip - High Heat Major League Baseball 2002 - High Heat 2002 is the 3rd game in the "High Heat" series. Gone from the previous two games is the Sammy Sosa title. Like the previous games HH2002 is a total baseball simulator. You can set back and just manage your team or you can get right on the field and play each game. You can configure the game in many different formats. - - You can: -Lengthen or Shorten a season -Create new teams -Re-arrange the divisons -move players from different teams before the game starts -Change team settings -Create custom made players -...and generally do just about anything you want - -From the swing of the bat to making blockbuster trades you have all the controls. - 0.55 - 20010917T000000 - Mobius Entertainment - The 3DO Company - Sports-Sports / Baseball - 1 - 1538 - - - ./High Heat Major League Baseball 2003 (USA).zip - High Heat Major League Baseball 2003 - The High Heat series returns for another season of baseball, this time with the following updates: - - Improved Truplay AI technology, allowing more true to life animations for batter, fielders and pitchers, etc. - All the updated team rosters for the new season - Two man commentary team - On field coaches and managers - And new gameplay modes including home run derby, fantasy draft, create-a-player, batting practice and a two on two challenge. - 0.65 - 20020305T000000 - Mobius Entertainment - The 3DO Company - Sports-Sports / Baseball - 1-2 - 1538 - - - ./High School Musical - Livin' the Dream (USA).zip - High School Musical : Livin' the Dream - Help the Wildcats find the missing instruments in time for the state competition! - -Play as Gabriella, Troy, Sharpay and Ryan, each with unique abilities. -Dance to your favorite songs from both movies. -Explore East High while solving mystery to find the lost instruments. - 0.6 - 20071115T000000 - Artificial Mind & Movement - Disney Interactive - Platform - 1 - 257 - - - ./Hikaru no Go 2 (Japan).zip - Hikaru no Go 2 - Hikaru No Go for Gameboy Advance is the second part of the Go game based on the manga of the same name. The Go game is a very old Japanese strategy game. - 0.75 - 20020718T000000 - KCEJ - Konami - Action-Go-Asiatic board game - 1 - 2048 - - - ./Hikaru no Go (Japan) (Demo) (Promo).zip - Hikaru no Go - Hikaru No Go for Gameboy Advance is the first part of the Go game based on the manga of the same name. The Go game is a very old Japanese strategy game. - 20011025T000000 - KCEJ - Konami - Puzzle-Board game-Go-Asiatic board game - 1 - 2816 - - - ./Hikaru no Go (Japan) (Rev 1).zip - Hikaru no Go - Hikaru No Go for Gameboy Advance is the first part of the Go game based on the manga of the same name. The Go game is a very old Japanese strategy game. - 20011025T000000 - KCEJ - Konami - Puzzle-Board game-Go-Asiatic board game - 1 - 2816 - - - ./Hime Kishi Monogatari - Princess Blue (Japan).zip - Hime Kishi Monogatari : Princess Blue - Become a new knight and solve a variety of cases. If you make a series of good choices in a conversation with a girl, you'll get the chance to win the game. Conversation Combo? If you make the right choices in a series of conversations with the girls, your compatibility value will increase significantly. - 20020829T000000 - Tonkin House - Tonkin House - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./Hitsuji no Kimochi. (Japan).zip - Hitsuji no Kimochi - Unbeknownst to most people, sheep are actually aliens that were sent to observe the earth millions of years ago. In the process, the were dumbed down to the sheepish mammals we all know and love today. In this Lemmings-inspired game, your goal is to herd sheep across 28 hazard-filled levels so they can be rescued by their educated alien cousins. - 0.45 - 20020419T000000 - Capcom - Empire Interactive - Puzzle - 1-4 - 2816 - - - ./Home on the Range (USA) (En,Fr).zip - Home on the Range - The Home on the Range GBA takes up where the movie left off. Alameda Slim, Rico and the three Willies have escaped from jail and are up to their old tricks. Ever since Buck, Maggie and the other farm animals helped put the outlaws behind bars, they have been schemin' to escape jail. Now, they're out and it's up to Buck, Jeb, Lucky Jack and the others to round them up once more! Many familiar locations from the film are revisited in this high-spirited action adventure. - 0.6 - 20040331T000000 - Artificial Mind & Movement - Disney Interactive - Action-Platform - 1 - 257 - - - ./Horsez (USA).zip - Horsez - In Horsez, you join a new academy where you need to train your horse to make him into a champion. You get to take care of an adorable foal. - 0.45 - 20070702T000000 - Independent Arts - Ubisoft - Simulation / Life-Simulation - 1 - 1024 - - - ./Hoshi no Kirby - Kagami no Daimeikyuu (Japan) (Demo) (Kiosk, GameCube).zip - Hoshi no Kirby : Kagami no Daimeikyuu - The Mirror World has been invaded by an evil shadow, and Kirby's got to save the day! Fortunately, he won't have to go it alone! He's been split into four Kirbys of different colors, and with his trusty cell phone, he can call up his colorful clones to lend a hand! - 0.8 - 20040415T000000 - Flagship - Nintendo - Platform - 1-4 - 257 - - - ./Hot Potato! (USA).zip - Hot Potato! - Reminiscent of the original arcade style games, players steer a bus with a group of multicolored spuds on it. As the bus rolls down the streets, players will release waves of spuds down the street ahead of them, and if a potato runs into a potato of the same color, they will save that potato. There's constant screen action as each spud is animated, and waves its arms to attract your attention. The little spuds are cute, displaying a wide range of comical anims and they're literally everywhere. It's up to players to capture the spuds and save the Earth for good! - 0.6 - 20010701T000000 - Pukka Games - Bam Entertainment - Racing, Driving-Action-Puzzle - 1 - 1537 - - - ./Hot Wheels - All Out (USA).zip - Hot Wheels : All Out - Hot Wheels World Challenge lets you become a fearless stunt driver and pull off wild stunts in the best Hot Wheels cars. In Hot Wheels Stunt Track Challenge you'll compete in the hottest, most extreme Game Show out there! Fearless drivers impress the audience by beating the competitors and performing wild stunts to win Episodes and better cars. - 0.65 - 20060913T000000 - TwoFiveSix - Zoo Digital Publishing - Racing, Driving - 1 - 1537 - - - ./Hot Wheels - Burnin' Rubber (USA).zip - Hot Wheels : Burnin' Rubber - Start your engines and race for the championship in your favorite Hot Wheels cars as they fly over jumps, careen around hairpin turns and speed through radical environments! - 0.3 - 20011121T000000 - Altron - THQ - Racing, Driving - 1-2 - 1537 - - - ./Hot Wheels - Stunt Track Challenge (USA, Europe).zip - Hot Wheels : Stunt Track Challenge - Players are thrust into competition on a hot new extreme game show -- on which they must complete perilous stunts and win intense races. The goal is to beat opponents and impress the audience with fearless maneuvers, in order to advance into other episodes and win better cars. At the end of the season, the driver with the most courage and best stunt skills will cruise away in a gold-plated car as the Hot Wheels Champion. Players choose from 30 authentic Hot Wheels cars to compete in 24 stunt challenges on 12 different tracks set in environments such as Buccaneer Bay, Jurassic Jam, Zero Gravity Zone, Tiki Island, Spider Alley and Lava Land. Players can also customize their cars with unique colors, wheels and decals. - 0.35 - 20041110T000000 - Razorback Developments - THQ - Racing, Driving - 1-2 - 1537 - - - ./Hot Wheels - Velocity X (USA).zip - Hot Wheels : Velocity X - Can you handle a typical Hot Wheels day filled with criminal racing gangs, huge loops, fast speeds, brutal crashes, and an arsenal of weapons? Hot Wheels Velocity X tests your driving skills in dangerous missions spanning five destructible levels. You must do whatever it takes to complete the missions--speed through loops, pull off wild stunts, catch big air off a jump, drive up walls and buildings, find hidden shortcuts, or simply just run your opponents off the road. - 0.65 - 20021031T000000 - Saffire - THQ - Racing, Driving - 1 - 1537 - - - ./Hot Wheels - World Race (USA).zip - Hot Wheels : World Race - In Hot Wheels Highway 35 World Race, racing is taken to a new level as players are thrust into the unique futuristic Hot Wheels fantasy world where life revolves around the most intense stunt racing ever imagined. Players race against the clock on extreme tracks featuring split/multi-level courses, obstacles and speeds unlike anything ever experienced before. Players will be able to pull-off wild gravity-defying stunts, speed through huge loops, drive up walls, find hidden shortcuts or simply just race opponents through volcanoes, ice, mountains and more. The game lets players choose from authentic Hot Wheels cars. - 0.35 - 20031114T000000 - Climax - THQ - Action-Racing, Driving - 1-4 - 1537 - - - ./Hudson Best Collection Vol. 1 - Bomber Man Collection (Japan).zip - Hudson Best Collection Vol. 1 : Bomber Man Collection - The first Hudson Best Collection includes two titles, Bomberman and Bomberman 2. The first "Bomberman," in which players clear each stage by destroying walls and enemies with bombs, and the sequel "Bomberman 2," which adds a story mode, can be enjoyed at any time. - 20051222T000000 - Hudson - Hudson - Compilation - 1 - 3840 - - - ./Hudson Best Collection Vol. 2 - Lode Runner Collection (Japan).zip - Hudson Best Collection Vol. 2 : Lode Runner Collection - Hudson Best Collection Vol. 2: Lode Runner Collection on GBA is a compilation which brings on the same cartridge Lode Runner and Championship Lode Runner together, two titles originally released on Nes. In these action / puzzle games, the player has to go through levels, collecting a certain amount of gold and avoiding the patrolling enemies. - 20051222T000000 - Hudson - Hudson - Shooter-Compilation - 1 - 256 - - - ./Hudson Best Collection Vol. 3 - Action Collection (Japan).zip - Hudson Best Collection Vol. 3 : Action Collection - Coupled with "Challenger," in which the protagonist jumps on top of a train and rescues a trapped princess with "Military March" as the background music, and "Labyrinth Suite," in which the protagonist Myron has adventures in castles and wells. - 20051222T000000 - Hudson - Hudson - Compilation - 1 - 3840 - - - ./Hudson Best Collection Vol. 4 - Nazotoki Collection (Japan).zip - Hudson Best Collection Vol. 4 : Nazotoki Collection - It contains three games: "Nuts & Milk," a fixed-screen action game, "Binary Land," which takes two lovers who move symmetrically in the input direction to the goal, and "Princess Tomato in Salad Land," a command selection adventure game. - 20051222T000000 - Hudson - Hudson - Compilation - 1 - 3840 - - - ./Hudson Best Collection Vol. 5 - Shooting Collection (Japan).zip - Hudson Best Collection Vol. 5 : Shooting Collection - This is one of the three Hudson Caravan shooters released in 1985~87: Star Force, Star Soldier, and Hector 87. All of the games in the collection are games in which players compete for high scores by making full use of "continuous shooting. This game has an auto-fire mode to make it easier to play. - 20060119T000000 - Hudson - Hudson - Compilation - 1 - 3840 - - - ./Hudson Best Collection Vol. 6 - Bouken-jima Collection (Japan).zip - Hudson Best Collection Vol. 6 : Bouken-jima Collection - An action game starring Takahashi Meijin. Takahashi Meijin's Adventure Island". This game contains four titles released on the NES, all of which are side-scrolling action games. - 20060119T000000 - Hudson - Hudson - Compilation - 1 - 3840 - - - ./Hugo - The Evil Mirror Advance (USA) (En,Fr,Es).zip - Hugo : The Evil Mirror - The evil witch Scylla has trapped Hugo in a mirror, and now it's up to you to rescue him. In Hugo and the Evil Mirror, you must save Hugo in three different worlds, each guarded by dangerous monsters. Use the freeze gun to turn enemies into ice cubes, and then push them over the edge of the levels or combine them with other frozen monsters to gain power-ups. - 0.6 - 20050424T000000 - ITE Media - ITE Media - Platform - 1 - 257 - - - ./Hunter X Hunter - Minna Tomodachi Daisakusen!! (Japan) (Rev 1).zip - Hunter X Hunter : Minna Tomodachi Daisakusen!! - Adapted from the manga Hunter X Hunter by Togashi, Hunter X Hunter: Minna Tomodachi Daisakusen allows you to replay the section which takes place on Greed Island with the 2 heroes but also some members of the ghost brigade. - 0.8 - 20030424T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./I Spy Challenger! (USA).zip - I Spy Challenger! - Are your fingers (and brain!) fast enough to beat the clock, advance to bonus rounds, and find all the hidden objects? Score bonus points by finding the correct hoops in time! Solve 36 I Spy riddles by hunting for hidden objects on the scrolling screen. Race against the clock to find the matches and make it to the next level! - 0.6 - 20020910T000000 - Black Hammer Game - Scholastic - Puzzle - 1 - 2816 - - - ./Ice Age 2 - The Meltdown (USA).zip - Ice Age 2 : The Meltdown - An adventure game based on the sequel to Fox's CG animated film. - -The Ice Age is ending and our subzero heroes return in this action adventure video game set in a melting paradise of water parks, geysers and tar pits. Manny the Mammoth, Sid the Sloth and Diego the Sabre-Toothed Tiger are back and realize that the melting glaciers will soon flood their valley. With the help of everyone's favorite sabre-toothed squirrel from the first movie, Scrat, help your big friends cross the perilous landscape to safety. Scrat will dig, swim, sniff, spin and roll his in his never-ending quest to collect acorns. In the process, he serves as the unwitting hero in the quest to save the land from a giant flood. - 0.55 - 20060314T000000 - Amaze Entertainment - Sierra - Action-Adventure - 1 - 512 - - - ./Ice Age (USA) (En,Fr,Es).zip - Ice Age - Ice Age makes the jump to the small screen in this Game Boy Advance platformer. Based on events depicted in the motion picture, Ice Age tasks players with guiding both Manny the Mammoth and Sid the Sloth through ten levels of platform-oriented action. Starting out, players control Manny who, along with the human baby Roshan, must navigate a myriad of environments while keeping saber-tooth tigers, hedgehogs, and bees at bay. To do so, Manny is capable of hurling large nuts as makeshift projectiles at any on-screen enemies. Wild animals aren't the only obstacle players will encounter, as they'll need to move a sleeping rhinoceros to advance and inhale skunk fumes to float over dangerous chasms. - 0.5 - 20020419T000000 - Artificial Mind & Movement - Ubisoft - Platform - 1 - 257 - - - ./Ice Nine (USA, Europe) (En,Fr,De,Es,It).zip - Ice Nine - Get ready to take part in an undercover operation to stop an evil plan to steal "Ice Nine," a destructive computer virus. As Tom Carter, you'll perform a variety of missions that slowly unlock a conspiracy within the CIA. You have an arsenal of tactical equipment, including a sniper rifle, submachine guns, shotguns, night vision goggles, and more. Take down your artificial intelligence-controlled enemies in different environments, or challenge up to three of your friends in a deathmatch arena. - 0.35 - 20050228T000000 - Torus Games - Bam Entertainment - Shooter-Shooter / FPV - 1-4 - 259 - - - ./Initial D - Another Stage (Japan).zip - Initial D : Another Stage - Initial D: Another Stage is a driving/racing game for Game Boy Advance, based on the anime and manga Initial D. - 20020426T000000 - Sammy Corporation - Sammy Corporation - Racing, Driving - 1-2 - 1537 - - - ./Inspector Gadget - Advance Mission (USA).zip - Inspector Gadget : Advance Mission - Go-Go-Gadget! -Play as Inspector Gadget, his niece Penny, or Brain the dog, as you track down and dismantle the dangerous and hypnotizing contraptions hidden by Dr. Claw at the most famous monuments around the world. - -- Travel to the world's greatest monuments including: the Statue of Liberty, the Eiffel Tower, Big Bin and the Great Pyramids of Egypt! -- Fly a helicopter, wear an inflatable raincoat, strap on roller-skates... and even gadget-skis! -- Link-up with 3 of your friends and challenge each other through exciting levels! - 0.75 - 20011129T000000 - Magic Pockets - Light & Shadow Productions (LSP) - Platform - 1 - 257 - - - ./International Karate Plus (USA).zip - International Karate Plus - IK+ represents the pinnacle of computerized fighting action. - -Vibrant visuals and super sounds provide a backdrop to thrilling one or two player action unlike any other game of its type. And if you think two combatants isn't enough there is a third computer controlled opponent that will get you sweating. - -Your vast range of moves include killer kicks, pulverizing punches, heavy weight headbutt, flying kick, devastating split kick maneuver and the spectacular back flip. All at a pace that will leave you breathless. - 0.65 - 20030221T000000 - Ignition Entertainment - Ignition Entertainment - Fighting / 2D-Fighting - 1-2 - 262 - - - ./Inukko Club (Japan).zip - Inukko Club - Based on the popular comic "Inukko Club". Control Fukumaru, a dog, as he collects information from various dogs in the city and returns to his owner. A variety of mini-games are also included. - 20021213T000000 - Jorudan - Jorudan - Adventure - 1 - 512 - - - ./Inuyasha - Naraku no Wana! Mayoi no Mori no Shoutaijou (Japan).zip - Inuyasha : Naraku no Wana! Mayoi no Mori no Shoutaijou - Turn the roulette wheel to advance through the squares and achieve various quotas. The four souls of the world? Use the tools when fighting enemies to increase your attack power. If you use the tools when fighting enemies, your attack power will increase. - 20030123T000000 - Winky Soft - Takara - Board game - 1 - 2048 - - - ./Iridion 3D (USA, Europe).zip - Iridion 3D - In this Afterburner-inspired Gameboy Advance launch title, a player pilots the SHN fighter through seven pseudo-3D levels. Returning to Earth from a space mission, the protagonist notices that the Iridion empire has taken over. The SHN fighter can be upgraded with five different types of weapons for varying methods of destruction. This is German developer Shin'en's first English game, however, they have prior experience, having developed sound drivers for both the GBA and GBC. - 0.6 - 20010529T000000 - Shin'en Multimedia - THQ - Puzzle-Action-Shooter / Plane, TPV-Shooter - 1 - 2816 - - - ./Iridion II (USA).zip - Iridion II - This sequel to Iridion 3D is different in gameplay, but twice as much action. Piloting in Kiloblaster Style mechanics from a 3D perspective, you fight through 15 -levels of pulse-pounding action that will keep you up all night. Six different weapons with upgrade ability will give you awesome firepower to stop your foes. - The storyline goes that a hundred years have passed since the Earth was attacked by the vicious IRIDION forces. Wanting revenge over their lost systems, they attack once more. Earth is too far away to send help, and you're the only one that could stop them. - 0.8 - 20030329T000000 - Shin'en Multimedia - Vivendi Universal Games - Simulation-Shooter / Plane, TPV-Shooter - 1 - 1024 - - - ./Island Xtreme Stunts (USA, Europe) (En,Fr,De,Es,It,Nl,Sv,Da).zip - Island Xtreme Stunts - Island Xtreme Stunts is a mixture of different genres in a single game. The player explores a LEGO-based environment in an open world format: ride a skateboard, drive, fly and pilot a range of vehicles all whilst performing stunts and tricks while taking on the bad guy, Brickster. The player is cast as Pepper Roni, a lead stuntman in a big movie production set on LEGO Island. - -Even though the player is free to go wherever he wants, there is a story behind the game divided over 25 missions. All the missions are stunt-based. Running around the world in 3rd-person view, the controls are pretty basic and do not offer the trick combinations of other stunt/trick-based games. It is easy to pick up and play, even for the younger players, without worrying too much about what button combination will do what trick. Instead the player can focus on the missions by only having to complete basic tricks with a few button presses. - 0.6 - 20011115T000000 - Silicon Dreams - Electronic Arts - Action / Adventure-Action - 1-2 - 256 - - - ./Isseki Hatchou - Kore 1ppon de 8shurui! (Japan).zip - Isseki Hatchou : Kore 1ppon de 8shurui! - A collection of eight table games that can be played with mahjong, hanafuda, and playing cards. The collection includes "Four-player Mahjong," "Three-player Mahjong," "Koi Koi," "Hanamiai," "Speed," "Daifugo," "Neurasthenia," and "Poker," and can be played alone, with one or multiple cartridges. - 20020328T000000 - Konami - Konami - Asiatic board game - 1-4 - 2048 - - - ./It's Mr. Pants (USA, Europe).zip - It's Mr. Pants - Rare's website mascot, Mr. Pants, stars in his very own video game for the Game Boy Advance. He's prepared hundreds of fiendish puzzles to scramble your brain! - -Pieces fall onto the game board with only a limited time to place them. To clear the pieces, players will need to make shapes that are at least a 2x3 rectangle, or bigger rectangles and squares. Three different modes of play are available - Puzzle, Wipeout, and Marathon - and progressing through the puzzles will earn players assorted bizarre underwear-clad artwork. - 0.75 - 20051115T000000 - Rareware - THQ - Action-Strategy-Puzzle - 1 - 1280 - - - ./J.League Pocket 2 (Japan).zip - J.League Pocket 2 - Become the manager of a J-League club and aim to win the championship by managing and training players. You can use your personal skills by upgrading your players. - 20020228T000000 - KCEO - Konami - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./J.League Pocket (Japan) (Rev 1).zip - J.League Pocket - Become the manager of a J-League club and achieve the quota given to you within the contract period. Strengthen your club by training and reinforcing players to compete in the J-League. - 20010321T000000 - KCEO - Konami - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./J.League Pro Soccer Club o Tsukurou! Advance (Japan).zip - J.League Pro Soccer Club o Tsukurou! Advance - Become a J-League manager and manage a soccer club in this latest title in the series. You can edit your own original players. You can also play against other players by connecting a communication cable. - 20020905T000000 - Smilebit - SEGA - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./J.League Winning Eleven Advance 2002 (Japan).zip - J.League Winning Eleven Advance 2002 - The latest in the series, using 2002 data, features 28 teams in J1 and J2 with real names. In addition to competitive play, there are also league and cup modes. - 20021010T000000 - KCET - Konami - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Jackie Chan Adventures - Legend of the Dark Hand (USA, Europe).zip - Jackie Chan Adventures : Legend of the Dark Hand - Are you Chan enough? -As Jackie Chan, martial arts master and expert archeologist, you have | to take a quest around the world to defeat the evil Dark Hand organization. Their sinister demons seek to enter the earthly realm and it's up to you and your cunning wit, martial arts skill and magical scrolls to stop them in their tracks. - 0.65 - 20011106T000000 - Torus Games - Activision - Beat'em Up - 1 - 263 - - - ./Jajamaru Jr. Denshouki - Jalecolle mo Arisourou (Japan).zip - Jajamaru Jr. Denshouki : Jalecolle mo Arisourou - Become the son of Jajamaru and defeat the youkai while making full use of items and ninpo. In addition, 5 masterpieces of Jaleco such as "City Connection" are recorded. - 20040527T000000 - Jaleco - Compilation - 1 - 3840 - - - ./James Pond - Codename Robocod (USA) (En,Fr,Es,Pt).zip - James Pond : Codename RoboCod - In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced. - 0.45 - 20050816T000000 - Creature Labs - Play It! - Platform - 1 - 257 - - - ./Jazz Jackrabbit (USA, Europe).zip - Jazz Jackrabbit - A cross between Bugs Bunny and Han Solo, Jazz is up to his usual world saving tricks, although this time there's an even bigger incentive: money. - -In an original GBA exclusive title, Jazz must explore 24 levels for as much money as he possibly can. That money can then go towards new weapons with which to destroy the enemy, such as the usual assortment of blasters, rocket launchers and flamethrowers. - -Along with the single player adventure, multiplayer modes are also included for up to 4 people, with game modes ranging from the usual deathmatch style to capture the flag. - 0.3 - 20021119T000000 - Game Titan - Jaleco - Sports-Action-Platform / Shooter Scrolling-Platform - 1-4 - 258 - - - ./Jet Grind Radio (USA).zip - Jet Grind Radio - The hip-hop Dreamcast hit makes it's way to the Game Boy Advance. Your favorite skaters from Jet Grind Radio return in true 3D blasting through exciting and diverse levels. Grab your spray cans and hit the streets painting the town in your colors while avoiding the cops and rival gangs. It's not easy being a kid in Tokyo but with your Overdrive Magnetic-Motor Skates and a need for self-expression you're on your way to making the town yours! - -Features multiple game modes including one-on-one races, freestyle skating for points, timed tagging sessions and multiple playable characters that have a completely unique look and feel, power-ups that allow you, the skater, to have extra powers. - 0.45 - 20030602T000000 - Vicarious Vision - SEGA - Sports - 1-4 - 1536 - - - ./Jikkyou World Soccer Pocket 2 (Japan).zip - Jikkyou World Soccer Pocket 2 - International Superstar Soccer Advance brings the soccer series to battery-powered life, with gameplay resembling the original SNES game. The action is viewed from above, with players drawn large, and the area of the screen in view is pre-defined. - -In this edition you can play a knockout cup competition as well as friendlies and penalty practice. 40 teams are featured, with the real players all present with 9 different ability categories. There are 5 difficulty levels. - -A running commentary by Jon Champion is provided. There are 8 different formations and 8 strategies on offer, and man-marking can be specified. - 0.95 - 20021128T000000 - Konami - Konami - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Jikkyou World Soccer Pocket (Japan).zip - Jikkyou World Soccer Pocket - The best soccer game around has gone portable! Take part in exhibition matches, international cups and penalty shoot outs in a bid to become the top soccer nation on Earth. Choose from 36 teams with full player rosters and set your own strategies. Heat up the net as you challenge the World. - 0.65 - 20011213T000000 - Konami - Konami - Shooter-Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Jimmy Neutron Boy Genius (USA).zip - Jimmy Neutron: Boy Genius - Initiate contact with another galaxy and launch a makeshift satellite into space before breakfast. That's nothing for Jimmy Neutron, the teenage super genius whose amazing inventions often get him into heaps of trouble. This time, it's up to you to get Jimmy out of his toughest tangle. You'll go through six levels, including Jimmy's house, the Asteroids, Yolkus Underworld, Yolkus City, and Retroland. Jet around on Goddard, Jimmy's proudest invention that can turn into the Goddard Pogo, Goddard Scooter, and the Goddard Sled. Can Jimmy's get himself through this grand adventure? - 0.6 - 20011109T000000 - Human Soft - THQ - Platform - 1-4 - 257 - - - ./Jinsei Game Advance (Japan).zip - Jinsei Game Advance - A recreation of the popular board game of the same name. Rotate the roulette wheel to advance through the squares and reach the goal. Various events will occur depending on the squares you stop on. - 20020418T000000 - Takara - Takara - Board game - 1-4 - 2048 - - - ./Jissen Pachi-Slot Hisshouhou! - Juuou Advance (Japan).zip - Jissen Pachi-Slot Hisshouhou! : Juuou Advance - The pachislot machine "Beast King" gained popularity for its gameplay and explosive machines. The most attractive feature of this machine, "Savannah Chance," is that you can win a large amount of medals by matching the patterns indicated on the LCD with the reels. This is the first time such a machine has been recreated for the Game Boy Advance! It also features a time attack mode for the speed-demanding "Savannah Chan". -nnTranslated with www.DeepL.com/Translator (free version) - 20020322T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./Jonny Moseley Mad Trix (USA, Europe) (En,Fr,De,Es,It).zip - Jonny Moseley Mad Trix - Jonny Moseley Mad Trix is an extreme skiing game, in the vein of Tony Hawk's Pro Skater and Dave Mirra Freestyle BMX. - -As Jonny Moseley, Tanner Hall, or a number of other skiers, you must perform various stunts while racing down several different courses, including both mountains and cities, to unlock more courses and secret characters. - -The GBA version has an isometric viewpoint, instead of the 3D of the console versions, and has simplified controls. - 0.5 - 20020214T000000 - GFX Construction - The 3DO Company - Sports-Sports / Skiing - 1 - 1538 - - - ./Juka and the Monophonic Menace (USA) (En,Fr,Es).zip - Juka and the Monophonic Menace - A long time ago, the mysterious "Ancients" created machines across the land that were able to harness the power of sound. The Ancients disappeared, leaving only their devices for future civilizations to discover. Years later, the "Settlers" arrived and built their cities in the lands where the machinery was left, and all was prosperous. - -However, nothing remains perfect forever. Powerful alchemists tried to harness the power of the Ancients' machines in their lust for power, and war broke out. Those that tried to use the Ancients' machines, or The Dark Alchemists, as they became known, were killed or exiled, and peace eventually returned. Rumour has it though, that the last of the Dark Alchemists, the Monophonic Menace, has returned to conquer the world. - -Juka and the Monophonic Menace is an action-adventure game. The title character, Juka, is an alchemist who can collect ingredients from trees, water, bushes, and other places to mix and create potions. Potions can be used as a form of defense against enemies, can alter the landscape, or even activate machines. Juka also has a "Sound Staff", which can be used to absorb and fire back different types of sounds at certain enemies. - 0.8 - 20061018T000000 - Orbital Media - Zoo Digital Publishing - Action-Role Playing Game - 1 - 768 - - - ./Jurassic Park III - Island Attack (USA).zip - Jurassic Park III : Island Attack - Won't these dinosaurs ever die? Refusing to succumb to extinction, the big, bad monsters of Jurassic Park return for another dino-sized adventure. Make your way through 12 levels of action, using high-tech weaponry to stalk to the prehistoric beasts before they can stalk you. Ten different species will terrorize you throughout the JURASSIC PARK locales. With graphics and play that rival coin-operated games, JURASSIC PARK III: Island Attack might just be the biggest thing to ever happen to handheld gaming. - 0.75 - 20011126T000000 - Konami - Konami - Action-Action / Adventure - 1 - 256 - - - ./Jurassic Park III - Park Builder (USA).zip - Jurassic Park III : Park Builder - Clearly, the folks who built the original park were guilty of a few oversights. Think you can do any better? Try your hand at plotting out all of the details of the creation and management of a dinosaur park in JURASSIC PARK III: Park Builder. A strategy-simulation title of the highest caliber, the game leaves you in charge of 100 dinosaur species you have the task of placing them and maintaining their health. Of course, there's also the matter of the restaurants, shops, rides, and other attractions. If the park you create is too boring, poorly maintained, or excessively expensive, no one will show up, so you'd better use some seriously discerning judgment. In addition to managing the park, you'll have to pick up DNA strands from throughout the park to create new dinosaurs to keep the people coming back. Does it sound like too much to handle? Just wait until one of your prehistoric pals escapes on opening day. - 0.8 - 20010910T000000 - Konami - Konami - Puzzle-Build And Management-Simulation - 1-2 - 2816 - - - ./Jurassic Park III - The DNA Factor (USA).zip - Jurassic Park III : The DNA Factor - Jurassic Park III: The DNA Factor recreates the Jurassic Park world and takes players into an interactive pre-historic adventure. The game is a fun and unique mix of side-scrolling adventure stages and intense puzzle action. Jurassic Park III: The DNA Factor includes more than 10 species of dinosaurs and 12 huge levels to explore. - 0.5 - 20010716T000000 - Konami - Konami - Fighting-Platform - 1 - 262 - - - ./Jurassic Park Institute Tour - Dinosaur Rescue (Japan).zip - Jurassic Park Institute Tour : Dinosaur Rescue - Dinosaur Rescue is a video game inspired by Jurassic Park for Game Boy Advance. It was only released in Japan and was part of the Jurassic Park Institute Tour merchandise. It is a series of mini-games and the plot is loosely based on the Jurassic Park movies. -The goal of the game is to get enough score for players to complete the image gallery, which triggers the end of the game. Each of the 5 mini-games has different objectives. - 20030719T000000 - KAZe - Rocket Company - Action - 1 - 256 - - - ./Justice League - Injustice for All (USA).zip - Justice League : Injustice for All - Justice League: Injustice for All demonstrates that when global catastrophe strikes and the world lies in peril, the Justice League, the greatest super heroes of all time, are called in to save the day. Fighting for truth, justice and freedom, Superman, Batman, Wonder Woman, The Flash, Green Lantern, Hawkgirl and Martian Manhunter have banded together to fight for the common good against the Injustice League: The Joker, Lex Luthor, Mongul, Cheetah, Solomon Grundy, The Shade, Star Sapphire, Copperhead, Gorilla Grodd, Felix Faust and The Manhunter Robots. - 0.8 - 20011214T000000 - Saffire - Midway - Fighting-Platform / Fighter Scrolling-Platform - 1 - 262 - - - ./Justice League - Chronicles (USA).zip - Justice League Chronicles - Super villains have unleashed a triple threat for global domination and it's up to the World's Greatest Super Heroes, the Justice League, to save the Earth from danger. Justice League provides an interactive, episodic adventure on the Game Boy Advance that simulates the stylistic, animated appeal of the popular series with a new, distinct, dynamic look and feel. - 0.45 - 20031112T000000 - Full Fat - Midway - Beat'em Up - 1-2 - 263 - - - ./Justice League Heroes - The Flash (USA).zip - Justice League Heroes : The Flash - Justice League Heroes: The Flash, developed by WayForward Technologies for the Game Boy Advance system, lets gamers play as DC Comics' The Flash, wielding his Speed Force to strike enemies before they can strike back, unlock powerful combination attacks and slow-down time to defeat adversaries in slow motion. As the Fastest Man Alive, gamers also enlist the support of fellow Justice League members by calling in special attacks from Superman, Batman, Wonder Woman and other DC Comics super heroes. - 0.5 - 20061017T000000 - WayForward Technologies - Warner Bros. Interactive - Action-Beat'em Up - 1 - 263 - - - ./K-1 Pocket Grand Prix 2 (Japan).zip - K-1 Pocket Grand Prix 2 - K-1 Pocket Grand Prix 2 is a Kickboxing game, published by Konami, it was released only in Japan in 2002. - -K-1 Pocket Grand Prix 2 is a Japan only sequel in which you can select from a roster of 17 famous K-1 fighters from different regions and compete to win the grand prix tournament. -You can also create a fighter and select a region and selection of punches and kicks for him. -The game represents the fighters as over top cartoony sprites in the same style as puzzle fighter does for street fighter characters. -The game plays out in sped up 3 minute rounds and does not represent accurate K-1 fighting as fighters can utilize special moves such as flaming kicks. -The game borrows features from other 2D fighters such as street fighter allowing you to do charge attacks, parries, super moves and you win the game by depleting your opponents health bar. -The game is a little tongue in cheek, when cro-cop wins a fight he does his winning pose in his famous cop uniform. - 20021128T000000 - Daft - Konami - Fighting - 1-2 - 262 - - - ./K-1 Pocket Grand Prix (Japan).zip - K-1 Pocket Grand Prix - K-1 Pocket Grand Prix is a kickboxing game, published by Konami, which was released in Japan in 2002. -K-1 Pocket Grand Prix is a fighting game developed by Daft Co. and published by Konami Corporation for Game Boy Advance. -K-1 Pocket Grand Prix is a kickboxing game that uses the K-1 brand and real fighters. -Players can choose from one of fourteen different fighters. Players can kick, punch, and use special moves. - 20020314T000000 - Daft - Konami - Fighting - 1-2 - 262 - - - ./Kaeru B Back (Japan).zip - Kaeru B Back - If only I could go back a day, say to the past, and redo my actions! The name of the game, Froggy B-Back, comes from a never-before-seen idea. The name of the game is "Froggy B-Back", and it's a unique RPG with a pun. - 20020329T000000 - Kadokawa Games - Kadokawa - Role Playing Game - 1 - 768 - - - ./Kaiketsu Zorori to Mahou no Yuuenchi - Ohimesama o Sukue! (Japan).zip - Kaiketsu Zorori to Mahou no Yuuenchi : Ohimesama o Sukue! - This game is based on the popular anime "Kaiketsu Zorori". The theme of the game is based on the popular anime "Kaiketsu Zorori", and there are many mini-games to play in the amusement park. The stickers and other items obtained in the game can be freely displayed on the screen. - - 20040715T000000 - Suzak - Bandai - Action - 1 - 256 - - - ./Kamaitachi no Yoru Advance (Japan).zip - Kamaitachi no Yoru Advance - Tōru and his girlfriend Mari are on vacation at a skiing lodge when they find themselves suddenly drawn into a horrible murder mystery. The player must solve the crime. If they are too slow in collecting clues, additional murders will be committed, and will eventually result in a horror movie-like ending. The goal is to complete the story and get a certain number of endings. When this happens, two more stories are unlocked. Getting every possible ending of all three stories will unlock two more stories, these being self-parodies. Completing these unlocks one final feature, a parody of Torneko no Daibōken: Fushigi no Dungeon. None of the stories are related to each other in any way, but they all feature the same characters. - -The gameplay mostly consists of still pictures with text covering the whole screen, which must be read. The player must make choices, including the choice of pointing out who the murderer is. - 20020628T000000 - Chunsoft - Chunsoft - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./Kami no Kijutsu - Illusion of the Evil Eyes (Japan).zip - Kami no Kijutsu : Illusion of the Evil Eyes - A recreation of the card game of the same name. Become the protagonist of the "Description of God" tournament and try to win the game. Use the communication cable to play against other players and trade cards. - 20020328T000000 - KCEJ - Konami - Board game - 1-2 - 2048 - - - ./Kao the Kangaroo (USA) (En,Fr,De,Es,It,Nl).zip - Kao the Kangaroo - Crikey! Kao's been stolen from down under! It's up to you to get him home to the Outback. - -Unlike the Windows and Dreamcast versions of this game, the GBA version is a 2D side scrolling platform game. You control Kao the Kangaroo through twenty-seven levels. You basic modes of travel are running or jumping but in later levels, you will have snowboarding, flying and jet skiing. As you travel along, enemies try to stop you. You must kill or avoid these enemies. Your main weapon is a pair of boxing gloves with which you can pound enemies but, if you push down and attack, you can also do a tail spin to attack lower-height enemies. In each level, there are flags you can pick up and, by pressing select, you can drop them to create your own continue point. - 0.65 - 20011112T000000 - Titus - Titus - Racing, Driving-Action - 1 - 1537 - - - ./Kappa no Kai-kata - Kaatan Daibouken! (Japan).zip - Kappa no Kai-kata : Kaatan Daibouken! - A strange platformer where you play a Kappa (river child) based on a Japanese anime of the same name. - 0.65 - 20050317T000000 - KCEJ - Konami - Platform - 1 - 257 - - - ./Karnaaj Rally (USA, Europe).zip - Karnaaj Rally - Karnaaj Rally is a handheld racing game which is played from a top down perspective and mixes 2D and 3D graphics. It's an arcade racer similar to Micro Machines where the player competes against three other racers on a number of different tracks. To his help, the player has a temporary turbo which he can refill by driving over special items that he finds on the race tracks. Weapons exist too; rockets and mines can be used by the player to stop the competition from winning. - -The game's career mode allows the player to compete and progress in four different race series. Each of these has unique vehicles and courses. While racing the player can earn money which can be used to upgrade the car's tires and engine as well as buy more armor, rockets and mines. There's also a gambling option. The player can bet by guessing on different outcomes from the races, such as the right finishing order. - -The game also has a multiplayer mode for up to four players. - 0.7 - 20030102T000000 - Paragon 5 - Jaleco - Racing, Driving - 1-4 - 1537 - - - ./Kawa no Nushi Tsuri 3 & 4 (Japan).zip - Kawa no Nushi Tsuri 3 & 4 - Coupling of two fishing games released for the Game Boy in 1997 and 1999. This is a title that has been highly praised by fans of the series, adding role-playing elements to the fun of fishing. The graphics have been redesigned for this port, so even those who have played the games in the past can enjoy them with a fresh feeling. - 0.8 - 20060209T000000 - Marvelous Entertainment - Marvelous Entertainment - Fishing-Hunting and Fishing-Compilation - 1 - 1027 - - - ./Kawa no Nushi Tsuri 5 - Fushigi no Mori kara (Japan).zip - Kawa no Nushi Tsuri 5 : Fushigi no Mori kara - Become the protagonist who has wandered into another world and go on an adventure to catch "river dolphins" that will make your wishes come true. Catch fish to make money, and help people who have become fish due to a curse! - 0.8 - 20020315T000000 - TOSE - Victor Interactive - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Kawaii Pet Game Gallery 2 (Japan).zip - Kawaii Pet Game Gallery 2 - A collection of games with an animal theme. Four games are included: the nurturing game "With Puppies Light," the action-adventure "Hamster Tales: Magical Labyrinth," the puzzle game "Meow and Chew's Rainbow Magic," and "Wai Wai Game Collection," a collection of racing games and other mini-games. - 20041217T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Kawaii Pet Game Gallery (Japan).zip - Kawaii Pet Game Gallery - A collection of variety games starring the adorable animals that appear in Culture Brain's works. The collection includes several types of puzzle games that can be easily enjoyed anytime, anywhere, including one called "Kuru Kuru Pon! is a competitive game in which players rotate panels to eliminate panels of the same color. - 20030926T000000 - Culture Brain - Culture Brain - Simulation / Life-Simulation - 1 - 1024 - - - ./Kawaii Pet Shop Monogatari 3 (Japan).zip - Kawaii Pet Shop Monogatari 3 - Manage your pet store by fulfilling various requests from customers. If you succeed in your requests, the reputation of your store will increase and the story will progress. - 20020628T000000 - Pacific Century Cyber Works - Pacific Century Cyber Works - Strategy - 1 - 1280 - - - ./Keitai Denjuu Telefang 2 - Power (Japan).zip - Keitai Denjuu Telefang 2 : Power - A role-playing game that incorporated all the features of the latest cell phones at the time into its game system. In Speed and Power, some of the rivals and the electric beasts that appear are different. In Speed and Power, some of the rivals and the electric beasts that appear in the game are different, and there are differences in the way the events progress. Also, the "D-Shot" cell phone is black for "Speed" and silver for "Power". -nnTranslated with www.DeepL.com/Translator (free version) - 20020426T000000 - Natsume - Smilesoft - Role Playing Game - 1 - 768 - - - ./Keitai Denjuu Telefang 2 - Speed (Japan).zip - Keitai Denjuu Telefang 2 : Speed - A role-playing game in which the protagonist, a son, goes on an adventure to find his father, who has disappeared from the "Spirit Beast World. Denju are the monsters that inhabit the other world. If you can get them to give you their phone numbers, you can get them to come to your aid. - 20020426T000000 - Natsume - Smilesoft - Role Playing Game - 1 - 768 - - - ./Kelly Slater's Pro Surfer (USA, Europe).zip - Kelly Slater's Pro Surfer - Do you like to surf? Have you ever imagined surfing at different remote locations around the world? Well, Kelly Slater takes you around the world on his boat to surf some of the more famous beaches. With a control scheme similar to all the other Activision O2 brand games, it's easy to jump into the game and surf. - -PS2, XB, and GC description, further below is the GBA description. - -Game Play Modes: -Infinite Time - With no clock, no objectives, and nobody around, this gives you the best opportunity to just enjoy the surf. - -High Score - With 3 minutes, how high of a score can you get? - -Icon Challenge - See how many icons you can collect and how high of a score you can get before time runs out. - -Career Mode - Select a surfer and journey around the world to surf the best waves on the best beaches. As you progress you will unlock new beaches, new surf boards, and new tricks which will be usable in all the other modes of play. - -Multiplayer Modes: -Push - Two players surf simultaneously in an attempt to "push" the split screen towards their opponent's half of the screen. As you score points the screen gets pushed more. The winner is decided once one player is pushed from the screen. - -Head to Head - Similar to Push but the screen is stationary and the winner is the person with the highest points when the time runs out. - -Time Attack - Players take turns to achieve the most points possible. The more points you get the less time is alloted to your opponent. - -The Pros in the game: Kelly Slater, Lisa Andersen, Tom Carroll, Tom Curren, Nathan Fletcher, Donavon Frankenreiter, Bruce Irons, Rob Machado, Kalani Robb, and some other secret characters. - -The beaches in the game: Sebastian, Trestles, Mavericks, Antarctica, Jaws, Pipeline, Teahupoo, Bells, Curren's Point, Kirra, G-Land, J-Bay, Mundaka, Cortez Bank, and perhaps some other tucked-away hide-aways. - -The PS2 version of the game also includes a playable demo of Tony Hawk's Pro Skater 4 - -GBA description - -Surf Modes: -Championship - Compete against 8 other surfers. You progress by surfing in 12 stages, 3 heats per stage. Your surf score is tallied from each heat and the top 3 surfers of the stage get to move on. - -Challenge - Pick a surfer and do challenges around the world. - -Drop In - Instant action surfing - go and just surf. - -Multiplayer - With a Link Cable and another copy of the game you and a friend can link up to compete against each other. - -The Pros are the same as above. - -The beaches in the game: Sebastian, Trestles, Mavericks, Waimea Bay, Jaws, Pipeline, Teahupoo, Bells, Curren's Point, Kirra, G-Land, J-Bay, Mundaka, Cortez Bank, and perhaps some other tucked-away hide-aways. - 0.45 - 20020821T000000 - HotGen - Activision - Action-Sports-Sports / Water - 1-2 - 1536 - - - ./Keroro Gunsou - Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! (Japan).zip - Keroro Gunsou : Taiketsu! Gekisou Keronprix Daisakusen de Arimasu!! - Based on a popular anime. Use a variety of items and special moves to kick your opponents out of the race and aim for first place. The wireless adapter allows you to play against other players and exchange items. - 20041209T000000 - Sunrise Interactive - Sunrise Interactive - Racing, Driving - 1537 - - - ./Kessaku Sen! - Ganbare Goemon 1, 2 - Yuki Hime to Magginesu (Japan).zip - Kessaku Sen! : Ganbare Goemon 1, 2, Yuki Hime to Magginesu - This title is a port of "Yukihime Rescue Operation" and "Strange General McGinness", both of which were released on the Super Nintendo Entertainment System (SNES). Although the resolution is limited due to hardware limitations, the game content and stages are unchanged, and the backup function has been improved to eliminate the need to write down passwords as in the original. - 20050421T000000 - Konami - Konami - Compilation - 1 - 3840 - - - ./Kidou Gekidan Haro Ichiza Haro no Puyo Puyo (Japan).zip - Kidou Gekidan Haro Ichiza Haro no Puyo Puyo - The comical Gundam characters play against each other using the "Puyo Puyo Dori" system. You can enjoy the characters' comic dialogue during the interludes and their familiar lines during the chain of events. - 20050721T000000 - Bandai - Bandai - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Kidou Senshi Gundam Seed - Tomo to Kimi to Koko de. (Japan).zip - Kidou Senshi Gundam Seed : Tomo to Kimi to Koko de. - Interact with characters from the anime of the same name, and make choices as you progress through the story. You'll also be able to control mobile suits and battle enemies. - 20040513T000000 - Bandai - Bandai - Strategy - 1 - 1280 - - - ./Kidou Senshi Gundam Seed Destiny (Japan).zip - Kidou Senshi Gundam Seed Destiny - Mobile Suit Gundam SEED Destiny is a video game that was released on the Game Boy Advance console in 2004 by Bandai, the game was developed by Natsume. The game is a sequel to Mobile Suit Gundam SEED: Battle Assault and is based on the anime series, Gundam SEED Destiny. The game also contains the suits and characters of the previous series. Gameplay modes include solo missions and two-player versus mode, where you can link up to four Game Boy Advance systems for head-to-head action. Battle Assault also lets players adjust difficulty levels: Choose automatic or manual mode, and then adjust armor, HP, and energy gauges to maximize the challenge. There is also a shop where you can buy suits, characters, music and stages. - 20041125T000000 - Natsume - Bandai - Fighting-Fighting / 2D - 1-2 - 262 - - - ./Kidou Tenshi Angelic Layer - Misaki to Yume no Tenshi-tachi (Japan).zip - Kidou Tenshi Angelic Layer : Misaki to Yume no Tenshi-tachi - Kido Tenshi: Angelic Layer is an RPG based on CLAMP's anime and manga series of the same name. The story is a retelling of the anime series, though much of the exposition is abridged for the game. It centers on a 12-year-old girl named Misaki Suzuhara who comes to Tokyo to attend an exclusive middle school. Upon first arriving in Tokyo, she sees a crowd gathered around a large outdoor TV screen. It seems there is some kind of fighting match going on, and Misaki is captivated by the amazing fighting skill of Athena, a champion fighter. - 20011221T000000 - Epoch - Epoch - Beat'em Up - 1 - 263 - - - ./Kid's Cards (USA).zip - Kid's Cards - In Majesco's Kids Cards, players can choose single-player games or link up with up to three friends in multi-player mode. The fluid interface allows for easy pick-up and play and features unique settings for each of the five card games. The game also features three soundtracks to enhance the overall game play experience. Included games are Go Fish, War, Crazy Eights, Old Maid and Slap Jack. - 0.6 - 20060615T000000 - Skyworks Interactive - Majesco - Strategy-Playing cards - 1 - 1280 - - - ./Kien (USA) (Proto).zip - Kien - Discover the Secret of Kien! For 7,000 years the planet of Malkut has been wisely ruled by the 7 Masters of the Absolute. But chaos has been reborn as evil corrupts the Land of Harmony. The 7 Masters have vanished, mystical warriors were slaughtered, and the temples are doomed in blood. The only hope that remains is imprisoned in the hearts and wills of two young apprentices. Their fate is to fight evil, reveal truth and to discover the secret of Kien. - 20040101T000000 - PM - DSI Games - Platform-Role Playing Game - 1 - 257 - - - ./Kill Switch (USA).zip - Kill.Switch - Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true. - 0.6 - 20040916T000000 - Visual Impact - Zoo Digital Publishing - Action-Shooter / TPV-Shooter - 1 - 256 - - - ./Killer 3D Pool (USA).zip - Killer 3D Pool - Killer 3D Pool brings the classic bar room game to your Game Boy Advance in full 3D! Playing against 15 computerized opponents of varying skills at 4 different styles of pool game, your aim is to beat all newcomers. Killer 3D Pool has four different versions of pool each with it's own distinct style and rules: English 8-ball, U.S. 8-ball, U.S. 9-Ball and Killer. Play your friends in a two-player match, or for the ultimate two-player experience, use a second Game Boy Advance with Multiplayer mode. You don't want to miss this! - 0.7 - 20050502T000000 - Gravity-i - Zoo Digital Publishing - Racing, Driving-Sports / Pool-Sports - 1-2 - 1537 - - - ./Kim Possible - Revenge of Monkey Fist (USA).zip - Kim Possible : Revenge of Monkey Fist - Kim Possible's buddy Ron Stoppable has been kidnapped by the evil ninja master, Monkey Fist! Help Kim battle her way through familiar foes such as Dr. Drakken, Shego, and of course, Monkey Fist, as you travel across the globe and search far and wide for Ron. - -Revenge of Monkey Fist is a sidescrolling platformer where players take control of Kim Possible. Kim has an assortment of punches, kicks and acrobatic moves that she can use to dispatch enemies. She's not short of high-tech gadgets, either: she can use laser lipstick, compact case bombs, invincibility watches, to name a few. Kim's buddy Wade can also contact her from time to time to provide Kim with useful tips and hints. - -As you progress through the game, you can unlock pictures by collecting gems which are scattered throughout the levels. You can also unlock short clips from the show as you make your way through the game's eight stages. - 0.6 - 20021113T000000 - Digital Eclipse - THQ - Action-Platform - 1 - 257 - - - ./Kim Possible 2 - Drakken's Demise (USA) (En,Fr).zip - Kim Possible 2 : Drakken's Demise - Kim Possible's new adventure leads her into battle with Falsetto Jones, Gemini, Duff Killigan, Shego, and Dr. Drakken in four intense episodes. In each new episode, Kim gains gadgets and acrobatic abilities that allow her to bounce up walls, judo-flip henchmen, reflect laser beams, and spray hot sauce to melt icy obstructions. If all else fails, you can engage her stealth suit and make her invisible to enemy eyes. Once Kim acquires new gadgets and abilities, you can then replay earlier levels to access areas that were previously unreachable. - 0.7 - 20040915T000000 - Artificial Mind & Movement - Buena Vista Games - Platform - 1 - 257 - - - ./Kim Possible 3 - Team Possible (USA) (En,Fr).zip - Kim Possible III : Team Possible - Based on Disney's animated series Kim Possible, Team Possible follows Kim and Ron Stoppable as they battle villains, including Senor Senor, Monkey Fist, and Dr. Drakken. During the game, you can switch between Kim and Ron, and you can use their unique gadgets to complete objectives. Kim Possible 3: Team Possible features single- and multiplayer modes, as well as collectible trading cards and unlockable minigames. - 0.7 - 20050726T000000 - Artificial Mind & Movement - Disney Interactive - Platform - 1-2 - 257 - - - ./Kingdom Hearts - Chain of Memories (USA).zip - Kingdom Hearts : Chain of Memories - Adventure is in the cards! - -Kingdom Hearts: Chain of Memories delivers an entirely new adventure and set the stage for Kingdom Hearts II. Sora, Donald, and Goofy travel through many vast and colourful worlds in search of their missing companions. Encounter over 100 of your favourite Disney and Final Fantasy friends and foes. - -Collect mysterious cards that open doors to new adventures, unlock powerful abilities, and call familiar friends to your side. - -Experience big, bold graphics and high-quality animation. - 0.85 - 20041207T000000 - Jupiter - Square Enix - Action-Role Playing Game - 1-2 - 768 - - - ./Kinniku Banzuke - Kongou-kun no Daibouken! (Japan).zip - Kinniku Banzuke : Kongou-kun no Daibouken! - An adventure based on the TV show "Muscle Watch". The goal of the game is to find the missing father by completing the familiar competitions such as "Kick Target" and "Monster Box". - 20010726T000000 - Jupiter Multimedia - Konami - Sports - 1 - 1536 - - - ./Kirby & The Amazing Mirror (USA).zip - Kirby & the Amazing Mirror - The Mirror World has been invaded by an evil shadow, and Kirby's got to save the day! Fortunately, he won't have to go it alone! He's been split into four Kirbys of different colors, and with his trusty cell phone, he can call up his colorful clones to lend a hand! - 0.8 - 20041018T000000 - Flagship - Nintendo - Platform - 1-4 - 257 - - - ./Kirby - Nightmare in Dream Land (USA).zip - Kirby : Nightmare in Dream Land - Everyone in Dream Land has lost the ability to dream! It seems that King Dedede has stolen the Star Rod, the source of power for the Fountain of Dreams, and given its fragmented pieces to his goons for safekeeping. The world needs a hero... a round pink one. As Kirby embarks on an adventure to recover the Star Rod, he'll have to copy every trick in the book to bring good dreams back to Dream Land. - 0.8 - 20021202T000000 - HAL Laboratory - Nintendo - Role Playing Game-Platform - 1-4 - 257 - - - ./Kisekko Gurumii - Chesty to Nuigurumi-tachi no Mahou no Bouken (Japan).zip - Kisekko Gurumii : Chesty to Nuigurumi-tachi no Mahou no Bouken - Collect materials to make a moving stuffed animal. Using the machines in the building, you can make the stuffed animals you want. You can also make clothes for your stuffed animals. - 20030101T000000 - MTO Co - MTO Co - Adventure - 1-2 - 512 - - - ./Kiss x Kiss Seirei Gakuen (Japan).zip - Kiss x Kiss Seirei Gakuen - Become a girl at an elite school and make friends with handsome boys by giving them lunch boxes and visiting them. Chat with your friends by using the communication function. - 20041202T000000 - Kamui - Bandai - Strategy - 1 - 1280 - - - ./Kiwame Mahjong Deluxe - Mirai Senshi 21 (Japan).zip - Kiwame Mahjong Deluxe : Mirai Senshi 21 - Mahjong game based on the "Future Warriors 21 Cup" in which 16 up-and-coming young professionals engage in heated competition. The player enters the game as the 17th mahjong player. The aim of the game is to win the "Future Warrior 21 Cup. There is also an "Open Game" where players can enjoy free games, and "Future Warrior 21 - if" where players can enjoy an "if" of the televised game. - 20010810T000000 - Athena - Athena - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Klonoa - Empire of Dreams (USA).zip - Klonoa : Empire of Dreams - A grumpy Emperor suffering from insomnia has banned dreaming and imprisoned Klonoa for breaking the law. To prove his courage and win his freedom, Klonoa must defeat the monsters that are creating havoc throughout the empire. Help our hero in his most perilous journey yet and experience the all-new thrills! - 0.8 - 20010911T000000 - Now Production - Infogrames - Puzzle-Platform - 1 - 257 - - - ./Klonoa 2 - Dream Champ Tournament (USA).zip - Klonoa 2 : Dream Champ Tournament - Floppy-eared hero Klonoa returns in another fast-paced, colorful side-scrolling adventure for the Game Boy Advance. In his latest challenge, Klonoa must race against time and other dream travelers in the Dream Champ Tournament to collect stars, sun and moon stones to become the ultimate Dream Champion. Combining platform, puzzle and adventure elements, Klonoa 2: Dream Champ Tournament is just the adventure fans of the series have been anticipating. Explore the intricate and puzzle-packed worlds where you'll meet a wide variety of interesting creatures! Solve Fiendishly-Designed Puzzles ? Use Boxes, Bomb Boxes, Switches, Pressure Switches, Goomis, Springs and Scales in your quest for glory. Hoverboard Races ? Each world contains a fast-paced thrill ride of gem collecting fun! Master your Skills to Win ? Klonoa must prove his skills against other dream travelers in the Dream Champ Tournament. - 0.75 - 20050223T000000 - Now Production - Namco - Action-Platform - 1 - 257 - - - ./Klonoa Heroes - Densetsu no Star Medal (Japan).zip - Klonoa Heroes : Densetsu no Star Medal - Klonoa Heroes: Densetsu no Star Medal is an action role-playing game developed and published by Namco and released in Japan in 2002. It is the first game in the Klonoa series to combine both standard action-gaming elements with role-playing features. -Taking a unique twist on the normal gameplay of the Klonoa handheld games, Klonoa Heroes instead relies on the player moving Klonoa, Guntz, or Pango across the screen from a top-down perspective, having them defeat enemies and earn experience points in the form of Dream Shards (small, crystal-like objects) and gold, which is used for currency, along the way. Klonoa once again utilizes his familiar weapon, the Wind Ring, but this time the "wind bullet" he can fire from it can be either blue or red. Guntz's handguns and Pango's bombs work the same way. Characters can acquire different weapons throughout the game. Likewise, each enemy in the game is given a color affinity of either blue or red, and Klonoa (or the other characters) can deal more damage to them by attacking with the same color. - 0.8 - 20021213T000000 - Namco - Namco - Role Playing Game - 1 - 768 - - - ./Koinu to Issho - Aijou Monogatari (Japan).zip - Koinu to Issho : Aijou Monogatari - Years before Nintendogs blew up on the DS, Koinu To Issho - Aijou Monogatari allowed players to pet and train virtual baby puppies. - 20030801T000000 - Culture Brain - Culture Brain - Adventure - 1 - 512 - - - ./Koinu to Issho 2 (Japan).zip - Koinu To Issho 2 : Aijou Monogatari - Second installment in the Koinu to Issho! (translates to Together with Puppies) series. Aimed at the very young and the female market, players raise baby dogs and teach them good manners. - 20040409T000000 - Culture Brain - Strategy - 1 - 1280 - - - ./Koinu-chan no Hajimete no Osanpo - Koinu no Kokoro Ikusei Game (Japan).zip - Koinu-chan no Hajimete no Osanpo : Koinu no Kokoro Ikusei Game - Choose one of eight different puppies and spend two weeks caring for and training it according to your personality. There are more than 60 different events that happen when you take a walk with your puppy. - 20031114T000000 - TDK Mediactive - TDK Mediactive - Simulation / Life-Simulation - 1 - 1024 - - - ./Konami Collector's Series - Arcade Advanced (USA).zip - Konami Collector's Series : Arcade Advanced - Six Konami arcade classics arrive in Konami's Collectors Series: Arcade Advanced. For the first time in over ten years, play the original arcade version of the classic hit Frogger. Search the solar system, travel through time and space, and infiltrate enemy bases in Gyruss, Time Pilot, Rush 'n Attack, and Scramble. And test your martial arts skill in Yie Ar Kung Fu. With better graphics, levels, difficulty, and a multiplayer mode, Konami's compilation shows that its greatest games improve with age. - 0.7 - 20020321T000000 - Konami - Konami - Compilation - 1-2 - 3840 - - - ./Konami Krazy Racers (USA).zip - Konami Krazy Racers - Konami Krazy Racers is a kart racing game with super deformed racers. It features famous Konami characters like Goemon (from Ganbare Goemon), Dracula (from Castlevania), and Vic Viper (from Gradius). There are 16 courses to race through, and you can collect coins to buy items. Gameplay is similar to that of Mario Kart. - 0.75 - 20010611T000000 - Konami - Konami - Action-Racing, Driving - 1-2 - 1537 - - - ./Konchuu Monster Battle Master (Japan).zip - Konchuu Monster Battle Master - A role playing game, clearly inspired by Pokemon, in which players seek for insects that will then enter battle arenas. - 20050503T000000 - Culture Brain - Culture Brain - Role Playing Game - 1 - 768 - - - ./Konchuu Monster Battle Stadium (Japan).zip - Konchuu Monster Battle Stadium - The sequel to Konchu Monster Battle Master, this is still a role playing game inspired by Pokemon in which players seek for insects that will then enter battle arenas. The fight sequences use impressive 3D graphics for the GBA hardware. - 20050503T000000 - Culture Brain - Culture Brain - Role Playing Game - 1 - 768 - - - ./Konchuu no Mori no Daibouken - Fushigi na Sekai no Juunin-tachi (Japan).zip - Konchuu no Mori no Daibouken : Fushigi na Sekai no Juunin-tachi - Another Pokemon ripoff, in which the main characters looks for insects in various areas of the city and the countryside, and then pits them against each others in fights. - 20050811T000000 - Culture Brain - Culture Brain - 1 - - - ./Kong - King of Atlantis (USA).zip - Kong : King in Atlantis - Kong: King of Atlantis is based closely on the companion movie to Kong: The Animated Series, incorporating the plot of the video version in an action-packed, side-scrolling adventure. - -When an ancient prophecy starts to come true, the sunken city of Atlantis begins to rise. The evil Queen Reptilla plans to trick Kong into becoming her King, using him as her slave to unite the warring clans of Atlantis for her own evil gains. In a race against time, Jason must convince Kong that Queen Reptilla is evil, in the hope that together they can save the islands of Kong and Atlantis and their inhabitants. - 0.05 - 20051025T000000 - Skyworks Technologies - Majesco - Platform - 1 - 257 - - - ./Kong - The 8th Wonder of the World (USA) (En,Fr,Es).zip - Kong : The 8th Wonder of the World - Kong: The 8th Wonder of the World is an action/adventure video game developed by Ubisoft for the Nintendo Game Boy Advance. In Europe, it is known as King Kong: The Official Game of the Movie. Due to the limited technology the Game Boy Advance has, King Kong: The 8th Wonder of the World is very different from the home console versions of the game. In this game, players switch between various roles - one being the movie exhibition visiting Skull Island to do filming which comprises actress Ann Darrow, director Carl Denham and scriptwriter Jack Driscoll, and the 25 ft gorilla and king of Skull Island, King Kong. While the overhead human section focuses on puzzle-solving and adventuring elements, Kong sections are combat-oriented side-scrollers. - 0.55 - 20051121T000000 - Ubisoft - Ubisoft - Action / Adventure-Action - 1 - 256 - - - ./Kong - The Animated Series (USA) (En,Fr,De,Es,It,Nl).zip - Kong : The Animated Series - Our modern world and an ancient land have come together on Kong Island, a secret world of prehistoric beasts which protects the 13 sacred stones - the key to ultimate power! Join Kong, Jason and his friends in an amazing platform adventure, battling prehistoric creatures, to rescue the stones from the forces of evil and save the planet. - 0.45 - 20020820T000000 - Planet Interactive - Bam Entertainment - Platform - 1 - 257 - - - ./Konjiki no Gashbell!! - Makai no Bookmark (Japan).zip - Konjiki no Gashbell!! : Makai no Bookmark - Another adaptation of the popular manga "Konjiki no Gashbell!!" (known as "Zatch Bell!" in the west). Konjiki no Gash Bell!! Makai no Bookmark plays like a topdown 2D action game with RPG elements such as a level up system and stats. Story-wise, it is chronologically set before the Ancient Mamodo Arc. - - - 20040716T000000 - Banpresto - Banpresto - Role Playing Game - 1-2 - 768 - - - ./Konjiki no Gashbell!! - Unare! Yuujou no Zakeru 2 (Japan).zip - Konjiki no Gashbell!! : Unare! Yuujou no Zakeru 2 - A Japan-only 2D fighting game, based off the popular manga series "Konjiki no Gasshu Beru!!" known as "Zatch Bell!" in the west. Features 16 duos of playable characters, all from the manga. A North American release of the game entitled Zatch Bell! Electric Arena 2 was planned to be released by Namco Bandai Games but the localization was canceled in 2006 for unknown reasons. - 20041222T000000 - Banpresto - Fighting / 2D-Fighting - 1-2 - 262 - - - ./Konjiki no Gashbell!! The Card Battle for GBA (Japan).zip - Konjiki no Gashbell!! The Card Battle for GBA - A Japan-only card battle game based off the popular manga "Konjiki no Gasshu Beru!!" known in the west as "Zatch Bell!" - 20050728T000000 - Banpresto - Banpresto - Strategy - 1-2 - 1280 - - - ./Konjiki no Gashbell!! Yuujou no Zakeru - Dream Tag Tournament (Japan).zip - Konjiki no Gashbell!! Yuujou no Zakeru : Dream Tag Tournament - Konjiki no Gash Bell!! Unare! Yūjō no Zakeru Dream Tag Tournament (translated Golden Gash Bell!! Wish! Electric Shock of Friendship Dream Tag Tournament) is a 2D fighting game and a sequel to Konjiki no Gashbell: Unare Yuujou no Zakeru 2. It was released on the Game Boy Advance on November 24, 2005 in Japan only. This installment quite changes the style of play with respect to its predecessors who used a pair of humans and suckers fighting together. Instead, he uses a more traditional one-on-one system, where mamodos fight alone and their human companions can be briefly invoked to assist in a special attack. The biggest novelty of the game is that the player chooses two different mamodos to form a dream team and fight against two enemy mamodos. However, they do not fight together and cannot be exchanged during the fight and can only be exchanged at the end of the round. Even so, inactive mamodos can be invoked just like human partners for fleeting assistance. The game features - 18 Playable Characters - Thunder Class Tournament (This Game's Story Mode) - Dream Match Tournament (This Game's Arcade Mode) - Free Battle - 2 Player Versus - Training Mode - 4 Mini-Games - Collectables - 20051124T000000 - Banpresto - Fighting / 2D-Fighting - 1-2 - 262 - - - ./Koro Koro Puzzle - Happy Panechu! (Japan).zip - Koro Koro Puzzle : Happy Panechu! - A puzzle video game where the objective is to first fill the screen with colored blocks called Panechus and then make them disappear by making a group of Panechus in one color come together to fill up the bomb meter. There are five different play modes to choose from: Block Battle, Knock-Out Game, IQ Puzzles, High Score Game and Time Challenge. - 20020308T000000 - Nintendo - Nintendo - Puzzle - 1-2 - 2816 - - - ./Kotoba no Puzzle - Mojipittan Advance (Japan).zip - Kotoba no Puzzle : Mojipittan Advance - Kotoba no Puzzle: Mojipittan Advance is a Japanese word puzzle game. It is similar to the board game Scrabble, in which players play against the computer, placing tiles featuring language characters onto a grid to form words. Unilke Scrabble, however, a player can only place one tile per turn. Also unlike Scrabble, the tile can be placed anywhere on the board, next to tiles from multiple words, even if it is placed next to a tile that, when combined with it, would make a nonexistant word. As long as the placing of the tile forms at least one word, it is allowed. - 0.7 - 20030110T000000 - Namco - Namco - Puzzle - 1 - 2816 - - - ./Kouchuu Ouja Mushiking - Greatest Champion e no Michi (Japan).zip - Kouchuu Ouja Mushiking : Greatest Champion e no Michi - Kent Mirai is a passionate youth. His dream is to become the greatest Mushiking champion in the world. He is spending his time beetle battling with the King of Beetles, Mushiking everyday. One day, a mysterious boy named Shiro Mizorogi appears before Kent. This boy is so strong that the beetle battlers are ruthlessly defeated one after the other. The beetle that Shiro manipulates is a beetle that has never been seen before, called Dark Side Neptune Beetle. It is enveloped with an evil aura and its eyes glow eerily red. Shiro acquires the power of the dark side through Dr. Black, who stops at nothing in order to win the mushiking battle! The blazing battle between Kent and the King of Beetles, Mushiking vs. Dark Side and Neptune Beetle is launched!! - 20050623T000000 - - - ./Koukou Juken Advance Series Eigo Koubun Hen - 26 Units Shuuroku (Japan).zip - Koukou Juken Advance Series Eigo Koubun Hen : 26 Units Shuuroku - An educational software to learn the english language, in 26 lesson units. - 20010831T000000 - Keynet - Educational - 1 - 4352 - - - ./Koukou Juken Advance Series Eijukugo Hen - 650 Phrases Shuuroku (Japan).zip - Koukou Juken Advance Series Eijukugo Hen : 650 Phrases Shuuroku - An educational software english teaching method with over 600 phrases to practice hearing and pronunciation. - 20010831T000000 - Keynet - 1 - - - ./Koukou Juken Advance Series Eitango Hen - 2000 Words Shuuroku (Japan).zip - Koukou Juken Advance Series Eitango Hen : 2000 Words Shuuroku - An educational software english learning method with over 2000 words to practice vocabulary. - 20010831T000000 - Keynet - - - ./Koutetsu Teikoku from HOT-B (Japan).zip - Koutetsu Teikoku from HOT-B - In the year A.D. 18XX, under the dictator Sauron, a military nation of the MotorHead Empire invaded the surrounding countries, but the nation of Silverhead stood defiantly. With the help of the ultimate weapon, No.012X Imamio Thunder, you have to blast away enemies and save the world in this port of the oft-forgotten classic Hot-B shooter for the Genesis. The game's strategy system features the ability to level up your two chooseable ships independently as you progress, and the original's throwback ship designs and frantic every-direction shooting gameplay is preserved in this remake. - 0.65 - 20040513T000000 - Starfish - Zoo Digital Publishing - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Kunio-kun Nekketsu Collection 1 (Japan).zip - Kunio-kun Nekketsu Collection 1 - A compilation of two Famicom games from the popular Kunio Kun franchise : Nekketsu Kōkō Dodgeball Bu, a Dodgeball game that ended up being remade for the PC Engine and the X68000, and Nekketsu! Street Basket: Ganbare Dunk Heroes, a basketball game and the last of the franchise to be released on the Nintendo 8bit console. - 20050825T000000 - Million - Atlus - Compilation - 1 - 3840 - - - ./Kunio-kun Nekketsu Collection 2 (Japan).zip - Kunio-kun Nekketsu Collection 2 - A second collection of Famicom games from the popular Kunio-Kun IP : Nekketsu Kōkō Dodgeball Bu: Soccer Hen is very famous in Europe where it was released as "Nintendo World Cup" with references to Kunio Kun toned down, and Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai is an athletic meet game and the most popular of the franchise in Japan. - 20051027T000000 - Million - Atlus - Compilation - 1-2 - 3840 - - - ./Kunio-kun Nekketsu Collection 3 (Japan).zip - Kunio-kun Nekketsu Collection 3 - The third and last compilation of Famicom games from the Kunio Kun IP : it includes Downtown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō!, an action / beat-em up that is the sequel to the original Downtown Nekketsu Story, known in the US as River City Ransom and in Europe as Street Gangs, and Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō, another sports game this time centered around ice hockey. - 20060216T000000 - Million - Atlus - Compilation - 1-2 - 3840 - - - ./Kurohige no Golf Shiyouyo (Japan).zip - Kurohige no Golf Shiyouyo - A golf game that uses spectacular realtime 3D rendering, a technical achievement on the Game Boy Advance hardware, for the courses. - 20020419T000000 - Inti Creates - Tomy - Sports / Golf-Sports - 1-2 - 1538 - - - ./Kurohige no Kurutto Jintori (Japan).zip - Kurohige no Kurutto Jintori - A Puzzle game which reuses the same characters than the game Kuruhigo No Golf Shiyouyo, notably the pirate Blackbeard. In this game, the player must rotate spheres in order to obtain matching combinations and unlock new levels. - 20020419T000000 - Happy-Smile - Tomy - Puzzle - 1-4 - 2816 - - - ./Kurukuru Kururin (Japan).zip - Kurukuru Kururin - Kuru Kuru Kururin is an innovative puzzle game in which the main character is inside a helicopter, and he must navigate himself through a maze in the least amount of time possible. Movements must be timed and precise, because if the helicopter's propeller hits a wall, 3 seconds is added to the timer. The protagonist's mission is to retrieve his brothers, who will join him after he finds them. He also finds many power-ups that will allow him to customize his helicopter's appearance. - 0.75 - 20010321T000000 - Eighting - Nintendo - Action-Thinking-Action / Labyrinth - 1-4 - 258 - - - ./Kururin Paradise (Japan).zip - Kururin Paradise - Kururin Paradise is the sequel to the GBA launch title, Kuru Kuru Kururin. In this game, Kururin and his family see an advertisement for the circus, which takes place at 6:00. Kururin's family arrive there on time, but Kururin is late, and when he gets there, everybody is missing! It's up to Kururin to search across the land for his missing family using his faithful helicopter, the Heririn. As in the first game, Kururin must navigate his way through fairly narrow mazes, trying not to hit the walls. Three consecutive hits, and the Heririn is destroyed, and you must start the stage again. - -Paradise is vastly improved from the original game. It is now possible to find hidden keys in the levels, which open up locked doors, allowing for branched paths in the world map. Certain paths also lead to boss encounters, which take the form of an addictive mini-game including, but not limited to, lawn mowing, gathering stars, flying Kururin himself through clouds, and hopping across a path dodging helicopter blades. If you beat the boss, these mini-games are then added to your mini-game library, where you can play them against up to three friends using only one cart. - -The game also features twelve toys built in that can be accessed by selecting one from a menu, then turning your GBA off, then on again. Most of them are fairly useless or incomprehensible in Japanese, but there are a couple of interesting ones, like the love tester, the musical note player, and the memory match game. - 0.8 - 20021206T000000 - Eighting - Nintendo - Action-Action / Labyrinth - 1-4 - 258 - - - ./Lady Sia (USA) (En,Fr,De,Es,It,Nl).zip - Lady Sia - Lady Sia is a young female warrior princess who's attempting to save her homeland from the cruel beastmen, the T'soas. - -At the opening Sia is being thrown in prison. A veiled figure eventually helps her escape, and that's where you begin the game. Run, jump, crawl, climb, sneak and slash your way past monsters, demons, and assorted perils in order to save your empire from the evil race of the animal creatures. - 0.7 - 20011015T000000 - RFX Interactive - TDK - Role Playing Game-Action-Platform - 1 - 257 - - - ./Lara Croft Tomb Raider - Legend (USA) (En,Fr,De,Es,It).zip - Lara Croft Tomb Raider : Legend - The most famous explorer of all time arrives in a new adventure illustrated by Tomb Raider Legend on GBA. Lara Croft sets out in search of one of the world's most precious treasures, a weapon capable of bringing peace to the world but also of precipitating its fall. So avoid the traps in your path, fight your enemies who are fighting for the same loot and use the beauty's acrobatic skills to get out of it. - 0.8 - 20061114T000000 - Human Soft - Eidos Interactive - Action / Adventure-Action - 1 - 256 - - - ./Lara Croft Tomb Raider - The Prophecy (USA) (En,Fr,De,Es,It).zip - Lara Croft Tomb Raider : The Prophecy - Lara Croft discovers a manuscript which speaks of a mysterious occult magic which will bring desolation on earth in the near future. This prophecy also talks of three legendary stones which are linked with the mentioned devastation. Fascinated, Lara travels around the globe in search of these fabled stones. Along the way she'll meet enemies both human and otherwise and will also have to deal with dark magic of sorts. - -Lara is now in a "quasi-3D" overhead environment, as opposed to the 2D-platformer view of the previous handheld (GBC) versions. This view proves helpful while Lara runs, jumps, shimmys, and shoots around. Although there is lack of a save feature, there is a password system which lets you restore back to 'almost' where you left. - 0.65 - 20021112T000000 - Ubisoft - Ubisoft - Action / Adventure-Action - 1 - 256 - - - ./Legend of Dynamic Goushouden - Houkai no Rondo (Japan).zip - Legend of Dynamic Goushouden : Houkai no Rondo - Role-playing game in which players travel with popular characters from Go Nagai's works such as "Devilman," "Mazinger Z," and "Cutie Honey. In battle scenes, players can enjoy each character's signature moves with cut-ins and sound effects, and the recreation of scenes from the original work scattered throughout the game will bring tears to the eyes of fans. - 20031024T000000 - Will - Banpresto - Role Playing Game - 1 - 768 - - - ./Legends of Wrestling II (USA, Europe).zip - Legends of Wrestling II - The sequel is enhanced and improved first part, in which you control a fighter or a party of them in most unbloody fighting sport, which is called wrestling. Over 65 famous "Champions" are available to you, such as Hulk Hogan, Andre The Giant, Rowdy Roddy Piper, Bruno Sammartino, Bret "Hitman" Hart, Sid Vicious, "Big Poppa Pump" Scott Steiner and Jerry "The King" Lawler. - -There are many types of fights, including 6- and 8-man Elimination Bouts, Cage, Battle Royal, Ladder, Table and 3- and 4-way dances, also Body Slam Challenge with Big John Studd and tag-team tournaments with great teams such as The Road Warriors, Steiner Brothers, British Bulldogs, Nasty Boys, Rock-n-Roll Express and more. - -Create-A-Legend feature now is bigger and better, allowing players to make their ultimate grappler. - 0.2 - 20021125T000000 - Powerhead Games - Acclaim - Sports-Sports / Wrestling - 1 - 1536 - - - ./Legendz - Sign of Nekuromu (Japan).zip - Legendz : Sign of Nekuromu - Sequel to "Legends Revived: The Island of Trials." As in the previous work, soul dolls are summoned. The number of soul dolls has increased to 103. You can make all of them your friends. You can also summon soul dolls you raised in the previous game by using a password. The animation has been introduced and the presentation has also been powered up. - 20050217T000000 - Bandai - Bandai - Role Playing Game - 1 - 768 - - - ./Legendz - Yomigaeru Shiren no Shima (Japan).zip - Legendz : Yomigaeru Shiren no Shima - A media mix project developed by Bandai at that time. In the same year, the anime was aired and the manga was serialized in Shonen Jump. A special adapter was connected to the console to set the "soul dolls," and 53 types of soul dolls were available for use in the game. - 20040729T000000 - BEC - Bandai - Role Playing Game - 1 - 768 - - - ./LEGO Bionicle (USA) (En,Fr).zip - LEGO Bionicle - Live The Legend. - -Be the heroic Toa and become the Toa of Light. - -Explore the island of Mata Nui. - -Glide, swim and grind through your adventure. - -Use your awesome elemental powers. - 0.65 - 20011003T000000 - Saffire - Lego Media - Action / Adventure-Action - 1 - 256 - - - ./LEGO Island 2 - The Brickster's Revenge (USA) (En,Fr).zip - LEGO Island 2 : The Brickster's Revenge - The Brickster is back and out to cause more mischief in this wild, racing, chasing, island-hopping sequel. In your quest to piece together The Informaniac's Constructopedia, you'll drive, scuba-dive, fly a place and even ride a dinosaur as you chase the Brickster down through these amazing new LEGO® worlds. Meet all kinds of fun characters along the way as you journey through the game. You'll need all your skills to solve the puzzles and achieve your ultimate goal, to prevent LEGO Island being ruined. - 0.55 - 20011002T000000 - Silicon Dreams - Lego Media - Action-Casual Game - 1-2 - 2304 - - - ./Knights' Kingdom (USA).zip - LEGO Knights Kingdom - Become a hero knight and venture into the Citadel of Orlan on a quest to find the magical Shield of Ages. Lego Knights' Kingdom tests your combat skills against Vladek, the Dark Knight, and his fearsome army of Shadow Knights. Overcome your enemies, along with challenging puzzles and mini-quests. As one of five knights, you'll soon compete against Vladek himself in a grand tournament that will decide the fate of the Kingdom forever. - 0.4 - 20041004T000000 - Razorback Developments - THQ - Action-Action RPG-Role Playing Game - 1-2 - 768 - - - ./LEGO Racers 2 (USA) (En,Fr).zip - LEGO Racers 2 - Following the first game, Rocket Racer issues a new challenge to find the best racer in the galaxy, summoning the greatest racers of all time to Planet Xalax for the Galactic Racing Championship. Players must prove their driving skills in four different worlds to qualify for the ultimate race on planet Xalax. - -The Story Game mode is where all the real action of Lego Racers 2 takes place. In this mode, you become a new racer, determined to become Galactic Racing Champion. Along the way, other racers challenge you as your quest to become number 1 continues. The more races you win, the more Golden Blocks you receive and also the more parts for your car you win. Golden Blocks help you move throughout the different levels of the game. You start out with zero Golden Blocks and move up as you win more races. - -There are also a number of multiplayer modes - with or without CPU cars. The game supports 4-way link-up. - 0.9 - 20011127T000000 - Pocket - Lego Media - Puzzle-Racing, Driving - 1-4 - 1537 - - - ./LEGO Star Wars - The Video Game (USA, Europe) (En,Fr,De,Es,It,Nl,Da).zip - LEGO Star Wars : The Video Game - Lego Star Wars: The Video Game on GBA invites you to relive the trilogy of episodes I to III in the presence of the little yellow guys who can be dismantled. Rediscover the highlights of the movies and fight the Sith threat as many characters : powerful Jedi (including Obi-Wan Kenobi, Anakin Skywalker and Master Yoda), brave droids like R2-D2 or the clumsy Binks, Chewbacca the Wookie and many others. - 0.5 - 20050329T000000 - Griptonite Games - Eidos Interactive - Action / Adventure-Action - 1 - 256 - - - ./LEGO Star Wars II - The Original Trilogy (USA).zip - LEGO Star Wars II - The Original Trilogy - Lego Star Wars II takes the fun and customization ability of the LEGO play pattern and combines it with the epic story, characters and action from the revolutionary Star Wars: Episodes IV, V and VI. With a unique tongue-in-cheek take on the Original Trilogy, LEGO Star Wars II lets you build and battle your way through your favorite film moments. From Darth Vader's pursuit of Princess Leia aboard her Blockade Runner to Luke's final confrontation with Emperor Palpatine. For the first time ever, characters can get in and out of vehicles, as well as ride creatures. Because it's LEGO style, you can also mix and match the body parts of more than 50 playable characters to create one of millions of possible LEGO Star Wars heroes. - 0.5 - 20060912T000000 - Amaze Entertainment - LucasArts - Action / Adventure-Action - 1-2 - 256 - - - ./Lemony Snicket's A Series of Unfortunate Events (USA, Europe).zip - Lemony Snicket's A Series of Unfortunate Events - Based on the movie (and first three books of the series), Lemony Snicket's a Series of Unfortunate Events for Game Boy Advance puts players in the unfortunate shoes of the incredibly unlucky Baudelaire orphans: Violet, Klaus, and Sunny. - -Each orphan has an unusual talent that will let them progress through three chapters (each with over a dozen levels). Though the game looks like a traditional side-scroller, combat takes a backseat to clever puzzle-solving and adventure game elements. The three orphans must use their talents, along with items found in the world, and various interactions to escape each level and avoid the evil Count Olaf and his elaborate plans to inherit the children's fortune. - -Inventions also take a big role in this game, and players will have to assemble them from common household objects. For example, in one level, Violet will be hunting for ice cream scoopers, soup cans, and a crank to invent an "apple chucker" which can help defeat Count Olaf's friends. - -The game offers quite a bit of replayability, too, with quest points and exotic books earned for discovering all the game's quirky secrets. - 0.8 - 20041110T000000 - Griptonite Games - Activision - Action-Platform - 1 - 257 - - - ./Let's Ride! - Dreamer (USA).zip - Let's Ride! : Dreamer - In the movie, Cale Crane is an 11-year-old girl inspired by her grandfather, a legendary horse-trainer, to help nurse her horse Sonya back to health after suffering a leg injury. Now you can learn to train, ride, and jump with Sonya just like Cale Crane. Or you can choose your own horse in this version of Let's Ride! inspired by the DreamWorks movie. - -- Go to the Clubroom to view rider standings, access a special wardrobe and learn more about horses. -- Explore the stables to find everything you need to groom, feed, water and tack your horses. -- Compete in 3 Dressage events, each with different difficulty levels, or jump all of the obstacles for a top ribbon-winning score. - 0.55 - 20060310T000000 - Kritzelkratz - THQ - Simulation - 1 - 1024 - - - ./Let's Ride! - Friends Forever (USA).zip - Let's Ride! : Friends Forever - Let's Ride!: Friends Forever gives you the unique opportunity to raise a foal in your own stable. You will choose between 15 different horse characters and then gradually assemble all tools and a lot of know-how as a basis for your success. - -Depending on how well you have done in training and grooming, your horse will give astounding performances both in showcase jumping and beauty competitions. Keep track of the growing trust and friendship in your secret diary! Outside the stable a landscape waits for you to be explored on horseback. - 20070101T000000 - DTP Young Entertainment - DTP Entertainment - Simulation - 1 - 1024 - - - ./Let's Ride! - Sunshine Stables (USA).zip - Let's Ride! : Sunshine Stables - Pippa Funnell: Stable Adventure is a Sports game, developed by Independent Arts and published by Ubisoft, which was released in Europe in 2005. - 0.65 - 20051004T000000 - Independent Arts - Ubisoft - Simulation-Horse racing-Sports with animals - 1 - 1538 - - - ./Licca-chan no Oshare Nikki (Japan).zip - Licca-chan no Oshare Nikki - An adventure game about Rika-chan, a kisekae doll that every girl knows. Players take on the role of Rika-chan and meet many people while dressing up with her childhood friend Izumi. Depending on what Rika-chan wears, the likability of the other players will increase rapidly. - 20040326T000000 - Marvelous Entertainment - Adventure - 1 - 512 - - - ./Lilliput Oukoku - Lillimoni to Issho Puni! (Japan).zip - Lilliput Oukoku : Lillimoni to Issho Puni! - Lilimoni" is the idol "Morning Musume" that appeared on the TV program "Liliput Kingdom. and is the generic name of the CG character. In this title, these girls will appear in the game and have various adventures and solve riddles in the "Lilliput Kingdom. Each character has been described in a way that captures their own characteristics. - 20040212T000000 - Alpha Unit - SEGA - 1 - - - ./Lilo & Stitch (USA).zip - Lilo & Stitch - WARNING: Stitch is extremely dangerous. The result of an illegal genetic experiment by a mad scientist, Stitch appears to be harmless - small, furry, with six legs - but his very existence is an abomination to all that's decent in the galaxy. Last seen on the island of Hawaii in the company of a little girl named Lilo. Fugitive may be disguised as a family pet. - 0.55 - 20020607T000000 - Digital Eclipse - Ubisoft - Platform - 1 - 257 - - - ./Little Buster Q (Japan).zip - Little Buster Q - A role-playing game work depicting the adventures of boys with the attributes of "fire," "water," "earth," "lightning," and "wind. They are called "Little Busters," and their members are assembled to solve the mystery of the mysterious Holy Spirit "Q" that suddenly appeared and exterminate him. All the characters are unique and their interactions make the story even more fascinating. - 20021129T000000 - Amedio - Tomy - Role Playing Game - 1-2 - 768 - - - ./Little League Baseball 2002 (USA) (En,Es).zip - Little League Baseball 2002 - Get into the little league action and play ball in neighborhood ballparks. - 0.5 - 20020527T000000 - Handheld Games - NewKidCo - Sports / Baseball-Sports - 1 - 1538 - - - ./Little Patissier - Cake no Oshiro (Japan).zip - Little Patissier : Cake no Oshiro - A board game in which Komugi and Isako travel around Japan to become pastry chefs. They travel to 14 cities throughout Japan from Hokkaido to Okinawa. Traveling between cities is done by backgammon. Collect points to get to the desired cake shop. The game includes 20 different games that match the way sweets are made. - 20041216T000000 - MTO Co - MTO Co - 1 - - - ./Lizzie McGuire - On the Go! (USA).zip - Lizzie McGuire : On the Go! - Lizzie McGuire -- On the Go! is more than just a game! You can play the exciting arcade game "When Cheerleaders Attack!" and you and your friends can have fun with exciting games like, Gordo's Gunk, Dots 'n Boxes, Box Bash, Memory, Droppers and Hangman. You can also use Lizzie McGuire for the GBA as the centerpiece of any party! "Lizzie McGuire -- On the Go!" becomes the hit of the party as girls can use it to guide them through crazy party games like Charades, MatchMaker, Fill-In's (Mad-Libs anyone?) and Operator. Finally, to help plan for the next party, Lizzie McGuire for the GBA will let players keep track of friends' contact information, important dates, and of course, horoscopes and biorhythms! More than 20 games and activities to choose from in all! - 0.05 - 20031014T000000 - Digital Eclipse - THQ - Role Playing Game-Platform - 1 - 257 - - - ./Lizzie McGuire 3 - Homecoming Havoc (USA).zip - Lizzie McGuire 3 : Homecoming Havoc - With Homecoming rapidly approaching, Lizzie is determined to be crowned Homecoming Queen. Of course, Lizzie's archrival Kate wants the crown too. In order to win the affection of the student body and become popular enough to become Homecoming Queen, Lizzie will need to complete over 100 different speed challenges, plus compete in dance-offs with Kate to win the title. Players will build friendships to get past obstacles and gain popularity points on the way to the homecoming dance. - 0.55 - 20050821T000000 - Climax - Disney Interactive - Music and Dancing - 1 - 266 - - - ./Lode Runner (Japan).zip - Lode Runner - You're a highly trained Galactic Commando, deep in enemy territory. Your mission: to recover a fortune in gold, stolen from the Bungeling people by their power-hungry leaders. You'll be running, jumping, and climbing heroically, solving perplexing puzzles. With your laser pistol, you'll drill passageways through stone floors and barriers. To get through this mission alive, you'll need more than fleet feet and good looks. You'll need your quick wits and brains. And more than just a little luck. - 20030221T000000 - Success - Success - Platform / Run Jump-Platform - 1 - 257 - - - ./Looney Tunes - Back in Action (USA, Europe) (En,Fr,De,Es,It).zip - Looney Tunes : Back in Action - Looney Tunes Back In Action is a hilarious new adventure featuring everyone's favorite cartoon two-some, Bugs Bunny and Daffy Duck, in a globetrotting scavenger hunt to find the mythical Blue Monkey Diamond. From Hollywood to Las Vegas, from Paris to Africa, our roving heroes must run, jump, slide, and bounce their way through a heap of cartoon perils and put an end to the sinister plans of the evil ACME Corporation in an effort to save the world. "Toon Swapping" lets you switch between Bugs and Daffy at any time on your quest as you explore loads of exciting challenges on this globetrotting adventure inspired by the movie. - 0.5 - 20031111T000000 - Warthog - Electronic Arts - Action-Platform - 1 - 257 - - - ./Looney Tunes Double Pack (USA).zip - Looney Tunes: Double Pack - Dizzy Driving / Acme Antics - The Looney Tunes Double Pack brings your favorite Warner Brothers characters to the Game Boy Advance! Elude Wile E. Coyote with your stealth, speed and acceleration as Road Runner in Looney Tunes Acme Antics, and choose from a plethora of popular Warner Brothers characters and steer your way to victory in Looney Tunes Dizzy Driving. In Acme Antics, duck, jump, and use dash attack moves to avoid Wile E. Coyotes' gag obstacles. Dash to destroy robotic Wile E. Coyotes and button mash to eat bird seed to increase speed. This game features eight exciting levels with four challenging boss battles In Dizzy Driving, race as Bugs Bunny, Daffy Duck, Foghorn Leghorn, Porky Pig, Sylvester, Tweety Bird, Marvin the Martian, and Yosemite Sam, each of whom has unique racing speeds and handling. Compete in single mode, where you can choose between a single race, elimination race, or capture the flag race, or play in tournament mode where you must defeat the rest of the field in a combination of all three single mode races. Use six types of weapons to slow down your opponents. - 0.6 - 20050101T000000 - Warner Bros. Interactive - Majesco - Compilation - 1 - 3840 - - - ./Love Hina Advance - Shukufuku no Kane wa Naru Kana (Japan).zip - Love Hina Advance : Shukufuku no Kane wa Naru Kana - You take the role of Urashima Keitaro, who’s been rejected from entering Tokyo University for the second year running making him, what the Japanese call, a ronin. To make things worse, his parents have kicked him out of his house. Fortunately, his Grandmother owns the nearby inn and Keitaro thought this would be the perfect place to live and work as the landlord. Or so he thought. He finds out that the building is no longer an inn and is in fact a girls’ dorm making him the only guy around! Most guys would kill to live with six cute girls, but if Keitaro’s not careful, this job will kill him… - 20010907T000000 - Marvelous Entertainment - Marvelous Entertainment - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./Lufia - The Ruins of Lore (USA).zip - Lufia : The Ruins of Lore - This exciting new chapter in the Lufia saga follows the adventures of Eldin, Torma, and Rami, a group of friends and would-be hunters as they set out in search of treasure, only to discover that fate has much more in store for them! Will they be able to solve the mysteries of the ancient ruins and stop the power-hungry leader Ragule from resurrecting the ancient beast, or will Ragules ambitions be realized at the expense of mankind? Prepare for the Adventure of a Lifetime! - 0.65 - 20030506T000000 - Taito - Atlus - Role Playing Game - 1-4 - 768 - - - ./Lunar Legend (USA).zip - Lunar Legend - You play Alex, a young boy who hopes to one day be a Dragonmaster like his dearly departed hero Dyne. One day, a wizard named Nash comes into town, and needs an escort to a nearby shrine in the woods. You, your childhood friend Luna, and your flying cat-like pet Nall accompany Nash to the shrine, and your adventure begins. - 0.7 - 20020412T000000 - Game Arts - Ubisoft - Action-Role Playing Game - 1-2 - 768 - - - ./M&M's - Blast! (USA).zip - M&M's : Blast! - M&M's Blast! for Game Boy Advance reunites players with those lovable candy-coated M&M characters--Red, Blue, Green, and Yellow--in a brand-new adventure. Players complete a number of game challenges within a variety of board-game-style levels. - 0.7 - 20011201T000000 - Pipe Dream Interactive - Majesco - Board game - 1 - 2048 - - - ./M&M's - Break' Em (USA) (Rev 1).zip - M&M's : Break 'em - Mr. Runch, a rotten and dangerous peanut, fiercely determined on being one of the M&M's, just escaped the reject bin where he was discarded as ghastly! He's on the loose in the Galaxy, and trying to kidnap and trap all of the M&M's into crystals until he can get what he wants: the chance to become a real M&M's candy! - 0.7 - 20070206T000000 - Frame Studios Interactive - DSI Games - Puzzle - 1-2 - 2816 - - - ./Madagascar - Operation Penguin (USA).zip - Madagascar : Operation Penguin - The Penguins plot to escape from the zoo and, in the progress, rope other animal into their crazy plot. Like in the movie, the penguins want out of the New York zoo. As the game opens, the crack team of penguin escapees has put the finishing details on their escape plan, which involved digging a tunnel under the zoo and all the way to Antarctica. Of course, this isn't as easy as it sounds, and the penguins will need a number of supplies, items, and help. And along the way, they also intercept a group of four lost animals on their way to the island of Madagascar. Gamers take control of Private Penguin, who is assigned a number of missions to accomplish. He begins with a few standard attack and jumping moves, but as the game progresses, he will learn more powerful attacks and abilities like sliding. He will also find several useful gadgets to defeat enemies with. The four main characters from the movie show up at times, as well. While gamers of all ages will enjoy the crazy penguin antics, the difficulty of the game is aimed at younger gamers. - - - 0.7 - 20051107T000000 - Vicarious Vision - Activision - Action-Platform - 1 - 257 - - - ./Madagascar (USA).zip - Madagascar - In Madagascar for Nintendo DS, based on the movie of the same name, you play as Marty (zebra), Alex (lion), Gloria (hippo), and Melman (giraffe). Levels require you to switch between the available characters to make use of their special abilities. - -The DS's touch-screen is used to switch characters, fight, and make some movements. Players must explore levels to find hidden collectibles, some of which are only available after unlocking abilities. The story follows the movie plot, with players exploring New York City's Central Park Zoo as well as Madagascar. - 0.75 - 20050523T000000 - Vicarious Vision - Activision - Action-Adventure-Platform - 1 - 257 - - - ./Madden NFL 06 (USA).zip - Madden NFL 06 - The football masters are back once again and ready to blow you away with some of the best features ever. - -All new major passing offense and passing upgrades like the all new QB vision. - -Brand new single-player mode lets you experience the life of an NFL player by earning one of more than 60 Personas ranging from MVP to Movie Star. - -New robust (online) features: share files via your EA Locker and instantly find a solid match-up with improved matchmaking. Also check your EA SPORTS Fantasy Football stats in game. - 0.6 - 20050808T000000 - Exient Entertainment - EA Sports - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Madden NFL 07 (USA).zip - Madden NFL 07 - The 2007 edition of EA's unstoppable American Football franchise. New to the GBA version this year is the addition of more Game Boy Advance-exclusive mini-games; offense and defense skills games, punting and running skills games, and more. Also, stay up to date with all the off-season moves with new team rosters, uniforms, and logos for the 2006 NFL season. - 0.5 - 20060822T000000 - Exient Entertainment - EA Sports - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Madden NFL 2002 (USA).zip - Madden NFL 2002 - John Madden brings the best football back with updated stats and players, bigger than ever! All 32 NFL teams including the expansion Houston Texans. Hard to believe but they make many improvements on the previous version. There are new player faces and on-field animations and expanded motion capture. EA Sports added a new game within the game called Two Minute Drill. - -The controls are basically the same with Easy Play using simplified controls and Normal Play with the full features encompassing nearly everything one could do on the real gridiron. You can create a player or a whole team. Trade players and manage teams through out the season. - 0.4 - 20011116T000000 - Budcat - EA Sports - Sports-Sports / Football (American) - 1 - 1538 - - - ./Madden NFL 2003 (USA).zip - Madden NFL 2003 - In the game you control the ball by players of your favorite team to win the match. Opposite players also has tactic commands of their coach to take the ball from you. - -The game for first time features on-line gaming capability and also adds new teams like Houston Texans, and new NFL division alignment.The game also has Create-a-Player option, where the players can determine in mini-games their physical conditions, for example, to be receivers or quarterbacks. Later you can include these players into teams. However, there is also availability to trade players instead of train them. Also the game has an option, which allows to play from playbook and then practice it. - -In XBox, Windows, PS2, PSX, GameCube versions the commentary is provided by Al Michaels. The game has rendered graphics with all animation based on it. - -The GBA version has graphics similar to Madden '94 for SNES and Genesis, but has multiplayer mode using GCN/GBA cable. - -The game is up to 4 players. - 0.6 - 20020812T000000 - Budcat - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madden NFL 2004 (USA).zip - Madden NFL 2004 - The long running Madden series returns for another series of NFL action on nearly every platform available in 2003. - -New to the series this year are, of course, every new player included in the rosters for the new season, along with every other defensive and attacking player from every team in the league. - -New gameplay modes include Owner Mode, an option that allows you to hire your own staff, set prices for tickets and hot dogs, build your own stadium, organise camps pre-season, and nearly everything else an owner needs to do to make his or her team special. - -Play a full season and go all the way towards the Super Bowl final, or re-live special moments from past games and try to change history. You can use a full playbook based on the pros, with a host of tricks and formations. - -Those new to the series (or NFL in general) can watch video tutorials presented by Al Michaels and Melissa Stark, to fill you in on every little detail of the sport and the game (not available on GBA). - 0.2 - 20030812T000000 - Budcat - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madden NFL 2005 (USA).zip - Madden NFL 2005 - Another year, another Madden. Further AI, graphical and gameplay updates have been included for this new update to the long standing NFL series from EA Sports. - -As usual, you can play through the entire NFL season with each team and every player. During play you can perform a range of plays and moves to advantage your team against the best in the business, offline, online or split screen. Play a quick match, the entire season and the playoffs right the way through to the big one, the Superbowl. - 0.55 - 20040809T000000 - Exient - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./MAER Heaven - Knockin' on Heaven's Door (Japan).zip - MAER Heaven : Knockin' on Heaven's Door - One of Japan's most well-received comic and cartoon properties goes portable thanks to Konami. In this action-RPG, you play as Ginta Toramizu, who longs to travel to a fantasy world. He gets that chance one day when a door to another world suddenly appears before him. Ginta enters the door and his taken to a mysterious new world. Ginta's adventures begin as he gets a hold of a special "ARM" item found in this world. These items can be used both as weapons and for casting magic The title, Mar Heaven, should really be M.A.R. Heaven as it stands for "Märchen Awakes Romance" (Märchen being the German word for fairy tale). - 20050630T000000 - Alpha Unit - Konami - 1 - - - ./Magi Nation (Japan).zip - Magi Nation - A remake of Magi Nation for the Game Boy Color : you're trapped in a cave below the Earth's surface, and the only thing that can get you out now is a combination of courage and imagination. Capture and train as many as 80 monsters to take into battle against your foes in this highly original role-playing game. - 20021213T000000 - Interactive Imagination - Epoch - Japanese RPG-Role Playing Game - 1 - 768 - - - ./Magical Houshin (Japan).zip - Magical Houshin - Magical Houshin is a Japanese GBA game very loosely based on Chinese novel Fengshen Yanyi (Houshin Engi in Japanese). The game tells the story of a young boy named Sora who goes up a mountain to study to become a hermit. On his very first day, he and his friends break the seal leading into a cave with a magical item that allows people to make super-weapons known as 'paopei'. When the chief hermit finds out, he asks them to go defeat the demons currently rampaging through the lower world and off they go. - 20020329T000000 - - - ./Magical Quest 2 Starring Mickey & Minnie (USA) (En,Fr,De).zip - Magical Quest 2 Starring Mickey & Minnie - Based on the original SNES game, Disney's Magical Quest 2 Starring Mickey and Minnie arrives on the Game Boy Advance. As either Mickey or Minnie, you must stop the evil Baron Pete and his minions from causing trouble. During your quest, you can wear three different costumes (the Sweeper, Ranger, and Cowboy/girl) that give you unique abilities. In addition to single-player missions, the game lets you link up with your friends' Game Boy Advance for multiplayer action. - 0.7 - 20031112T000000 - Klein - Capcom - Platform - 1-2 - 257 - - - ./Magical Quest 3 Starring Mickey & Donald (USA) (En,Fr,De).zip - Magical Quest 3 Starring Mickey & Donald - While hiding in the attic from their uncle Donald Duck's, Donald's triplet nephews Huey, Dewey and Louie, discover an old book. The book, which turns out to be magical, transports the triplets to Storybook land. In Storybook land Huey, Dewey and Louie are captured by Baron Pete, who plans to take over the real world. Mickey and Donald are told what happened by the fairy of Storybook land and therefore decides to enter the book in order to find the duckling brothers and stop the evil Pete once more. - 0.65 - 20050614T000000 - Klein Computer Entertainment - Capcom - Platform - 1-2 - 257 - - - ./Magical Quest Starring Mickey & Minnie (USA).zip - Magical Quest Starring Mickey & Minnie - Pluto has been dognapped by the evil Emperor Pete, and it's up to Mickey to save him. Mickey must find his way through six levels, split into sub-levels and boss battles, to get Pluto back. - Along the way, he can throw blocks and items at enemies or jump on their heads, and later on he can also make use of costumes. The wizard robe allows Mickey to shoot magic bolts; the fireman costume allows Mickey to use the fire hose to push blocks into enemies and out of the way; and the commando uniform allows Mickey to climb around levels using a hook. - 0.65 - 20020812T000000 - Capcom - Nintendo - Platform - 1-2 - 257 - - - ./Magical Vacation (Japan).zip - Magical Vacation - Magical Vacation is one of the Game Boy Advance's earliest RPGs and it was also Brownie Brown's very first game after they completed Legend of Mana and left Squaresoft. Magical Vacation is a prequel of sorts to the Nintendo DS game "Magical Starsign." - -Brownie Brown would later go on to do Sword of Mana and Mother 3 on the GBA. The game never saw an overseas release and is one of the few gems on the Game Boy Advance that is Japanese exclusive. - 20011202T000000 - Brownie Brown - Nintendo - Action-Role Playing Game - 1-2 - 768 - - - ./Mahjong Keiji (Japan).zip - Mahjong Keiji - Mahjong Keiji (Mahjong Detective in english) is a game that allows the player to investigate a series of affairs all involving mahjong. Winning games of mahjong allows finding clues and solving mysteries. - 20010712T000000 - Hudson - Mahjong-Asiatic board game - 1 - 2048 - - - ./Mahou Sensei Negima! - Private Lesson 2 - Ojamashimasuu Parasite de Chuu (Japan).zip - Mahou Sensei Negima! : Private Lesson 2, Ojamashimasuu Parasite de Chuu - Based off the famous manga series Mahou Sensei Negima!, this game features an original storyline. You play as Negi, a teacher at Mahora Gakuen. Your mission is to rescue the students who've gotten trapped in the dungeons of Library Island. The game is split into adventure parts and dungeon parts. Set in the school, the adventure parts have you collect information from students, practice battle and draft kids to head out to the dungeon with you. The dungeon part has you search for lost kids, clearing traps and fighting enemies using a card-based battle system. - 20060323T000000 - Natsume - Marvelous Entertainment - Role Playing Game - 768 - - - ./Mahou Sensei Negima! - Private Lesson - Damedesuu Toshokan-jima (Japan).zip - Mahou Sensei Negima! : Private Lesson, Damedesuu Toshokan-jima - Negi Springfield is determined to become a Magister Magi, after 7 years of study and training at the magician school; The final test arrives, the last and hardest exam to become a great Magister Magi: The teacher instructor distributes to each aspirant their destinies and their mission that they must fulfill. And it is for Negi to be an English teacher at the Mahora school in Japan, a girls' school. In addition, he must be careful that no one discovers that he is a magician since he could assume that they turned him into an ermine. And this is how a 10-year-old boy, born in Wales, with magical powers and a level of intelligence equivalent to that of the university, becomes a teacher of a class of 31 high school students (between 14 and 15 years old), who They treat more like a toy than a teacher. - 20050609T000000 - Marvelous Entertainment - Marvelous Entertainment - Role Playing Game - 1 - 768 - - - ./Mail de Cute (Japan).zip - Mail de Cute - Alledgedly an adventure game, where the player exchanges emails with various recipients, and can then play mini games with them, including a game of poker. - 20020214T000000 - Konami - - - ./3 Games in One - Darts + Roll-a-Ball + Shuffle Bowl (USA).zip - Majesco's Rec Room Challenge: Darts / Roll-a-Ball / Shuffle Bowl - Majesco's Rec Room Challenge on GBA is actually a compilation of three games on one cartridge. Choose between darts (Darts), bowling (Shuffle Bowl) and a kind of pinball (Roll-a-Ball). It's up to you to beat the high scores in each discipline. - 0.4 - 20051012T000000 - Skyworks Technologies - Majesco - Compilation - 1-2 - 3840 - - - ./Majokko Cream-chan no Gokko Series 1 - Wannyan Idol Gakuen (Japan).zip - Majokko Cream-chan no Gokko Series 1 : Wannyan Idol Gakuen - A strategy game about a little witch trying to become an idol in a fantasy world of animals. - 20031230T000000 - Culture Brain - Strategy - 1 - 1280 - - - ./Majokko Cream-chan no Gokko Series 2 - Kisekae Angel (Japan).zip - Majokko Cream-chan no Gokko Series 2 : Kisekae Angel - A strategy game in which a little witch is becoming a fashion artist by designing her own collection of clothes. - 20040325T000000 - Culture Brain - Strategy - 1 - 1280 - - - ./Manga-ka Debut Monogatari (Japan) (Rev 1).zip - Manga-ka Debut Monogatari - A simulator of the life of a manga author. The game has two different modes: the story mode and the manga artist mode. The first emulates the role of a manga artist looking to carve out a niche for himself in this massive industry. The player will go through different stages, from a mangaka's assistant to becoming an author himself, interacting with a multitude of characters. The second mode will allow anyone to use different tools to let their imagination run wild and draw the best possible manga. Drawing mode features multiple tools for practice, such as different types of strokes and panels. - 20021220T000000 - TDK Core - Strategy - 1 - 1280 - - - ./2 Games in One! - Marble Madness + Klax (USA).zip - Marble Madness / Klax - Klax - The concept is simple, but are you up to the test?? Colored tiles tumble down a conveyor belt, as you wait at the bottom. Catch them and arrange them as instructed: horizontally, vertically, diagonally - (three in a row is a "klax") - until you complete your mission and move on. As the pace quickens, you'll need fast reflexes to stay ahead of the cascading tiles and finish the many levels! - -Marble Madness - A true arcade classic! Guide your marble through various courses to the goal. Avoid the marble munchers, the evil steelie marble, the acid pools, the marble-sucking vacuum, and other hazards along the way to the finish line! Mazes, ice patches, funnels, and catapults are just the beginning! Try to keep from "losing your marbles" as you race against time and the elements in this all-time, all-ages romp. - 0.55 - 20050816T000000 - Frame Studios Interactive - Zoo Digital Publishing - Puzzle-Compilation - 1 - 2816 - - - ./March of the Penguins (USA).zip - March of the Penguins - Based on the documentary March of the Penguins, this game follows the story of the emperor penguins as they embark on a long journey to breed their young. The game has been divided into twelve chapters, with different gameplay. The penguins need to be navigated through the environment, find a suitable mate, find food, take care of the egg, guard the young ones and finally make it all the way back. - -A large part of the game is based on the concept of Lemmings. As the penguins march on, players need to help them land softly, melt obstacles, attract them in a certain direction using fish and place trampolines, ramps, slides, bridges and steps to make them access new areas. The levels can be explored using binoculars and the penguins need to collect a certain amount of snowflakes to pass. The penguins cannot die. When they fall off a cliff, they simply restart at the beginning of the level, but the players needs to bring them to the end as a group to succeed. - -Other levels have the penguins slide down hills with faster gameplay, feature mazes, or take place underwater where predators need to be avoided while collecting food. In the later parts of the game, guarding the eggs adds an new layer of difficulty. As soon as a penguin hits an obstacle it is dropped. There is little time to pick it up again or it freezes. It also need to be taken to a warm spot before the thermometer time runs out. - -Some educational content has also been included. Next to the habits, more information about the penguin migration in provided in between levels. - 0.4 - 20061120T000000 - Skyworks Technologies - Zoo Digital Publishing - Action / Adventure-Action-Puzzle - 1 - 256 - - - ./Marie, Elie & Anis no Atelier - Soyokaze kara no Dengon (Japan).zip - Marie, Elie & Anis no Atelier : Soyokaze kara no Dengon - The two alchemists Marlone (most commonly refered to as "Marie") and Elfir "Elie" Traum run a workshop together on the Artisan's Way in the city of Salburg. It's not a big business, but their reputation is steadily going up. One day, their past teacher Ingrid requests them to write books for the new library that is being built. The library will be finished in 5 years, so they are requested to write at least one book every year during that time. During the years, Marie and Elie are introduced to Anis Ryftchen, a young alchemist studying to become a teacher. While Anis initially seems cheerful, it's soon revealed that she is overworking herself. Anis is struggling to keep up with both her work at the academy and her vision to write books for her school back in the Southern Country. Marie and Elie offers to help her, but this is ultimately up to the player to choose. - 20030124T000000 - Gust - Banpresto - - - ./Mario & Luigi - Superstar Saga (USA) (Demo) (Kiosk).zip - Mario & Luigi : Superstar Saga - An evil witch has replaced Princess Peach's fair speech with explosives! Mario and Luigi must once again come to her rescue, but this time they employ the help of Bowser, their sworn enemy. Mario and Luigi must learn new moves and combine powers to fight off enemies and move closer to the witch's castle. Guide this unlikely bunch through an abundance of minigames such as Border Jump and Mystery Carts. Combine the powers of Mario and Luigi to pull off special tag-team moves. Immerse yourself in this bright, cartoonish, and humorous world, complete with hit music featured in previous Mario games. - 0.9 - 20031117T000000 - Alpha Dream - Nintendo - Role Playing Game - 1-4 - 768 - - - ./Mario & Luigi - Superstar Saga (USA).zip - Mario & Luigi : Superstar Saga - An evil witch has replaced Princess Peach's fair speech with explosives! Mario and Luigi must once again come to her rescue, but this time they employ the help of Bowser, their sworn enemy. Mario and Luigi must learn new moves and combine powers to fight off enemies and move closer to the witch's castle. Guide this unlikely bunch through an abundance of minigames such as Border Jump and Mystery Carts. Combine the powers of Mario and Luigi to pull off special tag-team moves. Immerse yourself in this bright, cartoonish, and humorous world, complete with hit music featured in previous Mario games. - 0.9 - 20031117T000000 - Alpha Dream - Nintendo - Role Playing Game - 1-4 - 768 - - - ./Mario Golf - Advance Tour (USA).zip - Mario Golf : Advance Tour - Grab your clubs and start down the road to golfing perfection in this role-playing golf adventure! Chat up the locals at golf clinics, hone your skills in challenges like Club Slots and Go-Go Gates, and try to become the champ of all the country clubs! The Mushroom Kingdom residents take on only the very best. - 0.85 - 20040622T000000 - Camelot Software - Nintendo - Racing, Driving-Sports-Sports / Golf - 1-4 - 1537 - - - ./Mario Kart - Super Circuit (USA).zip - Mario Kart : Super Circuit - All your favourite kart-racing characters are back and ready to kick it into high gear! 20 brand-new tracks await on Game Boy Advance, loaded with classic power-ups and primed for the type of frenzied racing that only Mario Kart: Super Circuit can deliver. It's time to burn rubber in the Grand Prix, challenge your pals, race your own ghost, clash in battle mode and feel the power in the palm of your hand! - 0.85 - 20010827T000000 - Intelligent Systems - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./Mario Party Advance (USA).zip - Mario Party Advance - The first portable incarnation of the Mario Party series, Mario Party Advance shakes things up quite a bit on the GBA. With the focus on the single-player, there are all kinds of single-player mini-games, one giant single-player board to traverse instead of multiple ones (Shroom City), and all kinds of different Gaddgets and gameplay modes to indulge in. - -The main single-player experience involves traveling across "Shroom City," which is a major departure from the standard set-up in past Mario Party titles. You have the choice to be Mario, Luigi, Peach, or Yoshi, and depending on who you choose, you'll start at a different spot on the board, which is quite large. - -You're given die rolls to navigate the board and, when you reach special sections of the map, complete special quests, which often involve helping residents of Shroom City and/or participating in special challenges. Most quests involve collecting some sort of object elsewhere or a mini-game. By completing these quests, you'll collect stars, which eventually allow for special boss bouts with Bowser, and you'll unlock mini-games and Gaddgets, which are simple, toy-like contraptions that you can play with. - -The game ends when you complete your allotted number of turns, although additional turns and die rolls can be earned during the game by completing the "Mushroom Challenges" that occur rather often. After completing your session, your rewards are saved, and you can play with your mini-games and Gaddgets in Play Mode. - -There are also two additional modes available, "Party Land," where you can play special duel mini-games with a friend, and "Challenge Land," where you play through special modes that test your mini-game skills to earn coins, which can be used to purchase additional unlockables in a shop. - -Finally, there is also a feature called the "Bonus Board." You can play with a board that is included with the game using the GBA. The GBA takes care of die rolls, mini-games, and end-of-the-game events. - 0.7 - 20050328T000000 - A.I - Nintendo - Various-Board game - 1-2 - 2048 - - - ./Mario Pinball Land (USA, Australia).zip - Mario Pinball Land - This is the standard "Bowser has kidnapped the Princess, and Mario must rescue her" story. In this case, the Princess is transformed into a ball and launched from a Super Mario 64-style cannon, which a pair of goombas aim directly at Bowser's Castle. Mario is also transformed into a ball and chases after her. - -There are 5 levels, each consisting of a set of pinball tables. Each table has some exits (including the one below the flippers) that Mario can use to move to other tables. Also, each one holds a star, normally obtained by defeating all enemies on the table. Some exits require that Mario has a certain number of stars. To gain access to Bowser's castle, Mario must defeat the bosses of the first 4 levels, which gives him star keys. The game also features a "Time Attack" mode, which allows players to fight already defeated bosses again. - 0.7 - 20041004T000000 - Fuse Games - Nintendo - Pinball - 1 - 1792 - - - ./Mario Tennis - Power Tour (USA, Australia) (En,Fr,De,Es,It).zip - Mario Tennis: Power Tour - Players can test their backhand in this unique role-playing tennis adventure. Train hard at the Royal Tennis Academy to be a champion. Gain experience and improve your skills through lessons and tournaments, and rise to the top of the ranks. Play as Mario, Peach, Waluigi, or Donkey Kong in a slew of wild modes. Advance through the story and unlock even more characters, all with their own power moves. Beat Mario at his own game, then link up with a friend or three for even more frantic fun. - 0.9 - 20051205T000000 - Camelot Software - Nintendo - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Mario vs. Donkey Kong (USA) (Demo) (Kiosk, GameCube).zip - Mario vs. Donkey Kong - After years of apparent goodwill, Mario and Donkey Kong are at it again--this time, on Game Boy Advance. Donkey Kong has stolen all the Mini-Mario toys from the Mario Toy Co., and now it's up to Mario to hunt down his longtime nemesis and retrieve the pilfered goods. As Mario, you must race through challenging levels while finding keys and releasing Mini Marios before time runs out. Along the way, you'll master new moves that can help you overcome new puzzles. - 0.7 - 20040524T000000 - Nintendo - Nintendo - Puzzle - 1 - 2816 - - - ./Mario vs. Donkey Kong (USA, Australia).zip - Mario vs. Donkey Kong - After years of apparent goodwill, Mario and Donkey Kong are at it again--this time, on Game Boy Advance. Donkey Kong has stolen all the Mini-Mario toys from the Mario Toy Co., and now it's up to Mario to hunt down his longtime nemesis and retrieve the pilfered goods. As Mario, you must race through challenging levels while finding keys and releasing Mini Marios before time runs out. Along the way, you'll master new moves that can help you overcome new puzzles. - 0.7 - 20040524T000000 - Nintendo - Nintendo - Puzzle - 1 - 2816 - - - ./Marvel - Ultimate Alliance (USA).zip - Marvel : Ultimate Alliance - The handheld version of Marvel Ultimate Alliance, like its console counterparts, has the player taking control over one of a selection of Marvel super-heroes and battling through locations and enemies from the Marvel universe. Selectable playable characters are: Spider-Man, Blade, Elektra, Thor, Wolverine, Captain America, Deadpool and Iceman. Ms. Marvel and Thing as also available as unlockable characters. - -The game plays out something like Final Fight, where the player walks from left to right with the ability to move on the z-axis and punch and kick wave after wave of enemies including the occasional boss. - -It has some unique elements added to the genre basics, however. A meter controls the use of super powers, which can be upgraded as experience is gained. Players also have the ability to summon various Marvel heroes for quick support roles. There are many items to find, both quest items, such as keys to unlock doors and weapons and equipment, like weapons and armor, to buff up the characters' abilties. - 0.45 - 20061024T000000 - Barking Lizards - Activision - Action-Role Playing Game-Beat'em Up - 1 - 263 - - - ./Mary-Kate and Ashley - Girls Night Out (USA, Europe).zip - Mary-Kate and Ashley : Girls Night Out - These twins went from cute little toddlers on television to international fashion examples in a matter of just a few years, and they're ready to celebrate their success with a night on the town. Join the duo for an evening of clubbing and high style, dancing to the beats of techno, house, and disco music for the duration of the handheld gaming adventure. Just how does one go about dancing on a Game Boy Advance? Well, your fingers will represent your feet, as you try to master the correct combination of buttons and direction pad taps which isn't exactly as easy as it seems. Of course, you're nothing without the right clothes; choose your own shoes, shirts, pants, hairstyles, and accessories in this all-inclusive experience. One of your primary objectives will be to unlock all of the game's secret steps, songs, and clothes and that will take a combination of smarts and reflexes. - 0.4 - 20020314T000000 - Powerhead Games - Acclaim - Music and Dancing - 1 - 266 - - - ./Mary-Kate and Ashley - Sweet 16 - Licensed to Drive (USA, Europe).zip - Mary-Kate and Ashley Sweet 16 : Licensed to Drive - Put on your dancing boots -- it's party time! Join Mary-Kate and Ashley for the best birthday bash ever! Cruise around, get your license and do the stuff of your dreams! So you wanna drive? Take our driving tests and see whether you were meant to be a driver. - 0.4 - 20021028T000000 - Powerhead Games - Acclaim - Racing, Driving - 1-2 - 1537 - - - ./Masters of the Universe - He-Man - Power of Grayskull (USA).zip - Masters of the Universe He-Man : Power of Grayskull - Eternia was once a place of beauty and safety. Protected by the Masters of the Universe and the Mystic Wall, this sacred land could never be touched by the evil of the outside world. But one dark day Skeletor and his evil warriors were able to breach the Mystic Wall. Their relentless attacks have pushed the Masters of the Universe to their edge-and now, yet another wave of attacks. It's clear only one man can protect this land and keep its people safe - He-Man, the most powerful man in the universe! Can you, as He-Man, push back the evil beasts to the Dark Hemisphere? Test your skills and discover if you are worthy of being He-Man. - 0.4 - 20021029T000000 - Taniko - TDK - Action / Adventure-Action - 1 - 256 - - - ./Mat Hoffman's Pro BMX 2 (USA, Europe).zip - Mat Hoffman's Pro BMX 2 - Matt Hoffman's Pro BMX 2 takes you for a ride through free-roaming cities, where you can perform a variety of stunts on your bike. Choose from an array of professional riders--including Matt Hoffman, Ruben Alcantara, Cory Nastazio, Mike Escamilla, Nathan Wessel, and Joe Kowalski--and begin a skating career. You'll travel to eight expansive cities that come to life with helicopters, boats, cars, and pedestrians. Then, challenge your friend in Push mode, where every time you score big, your side of the screen gets bigger while your friend's shrinks. - 0.6 - 20020813T000000 - HotGen - Activision - Sports-Sports / Cycling - 1-2 - 1536 - - - ./Mat Hoffman's Pro BMX (USA, Europe).zip - Mat Hoffman's Pro BMX - Legendary BMX rider Mat Hoffman leads a cast of some of the best riders on the planet in this Tony Hawk's Pro Skater style title. Perform tricks and make the points to proceed through each level of Street, Vert, and Dirt courses, or take on a mate in 2 player split screen mode and see who has the best bike in town. Career mode allows you to build up your chosen character and make, as it mentions, a Career. And the BMX Course Editor allows you to build your own Street, Vert and Dirt courses for multiplayer action. - 0.4 - 20011112T000000 - HotGen - Activision - Sports-Sports / Cycling - 1-2 - 1536 - - - ./Matantei Loki Ragnarok - Gensou no Labyrinth (Japan).zip - Matantei Loki Ragnarok : Gensou no Labyrinth - A role-playing game based off the manga series Mythical Detective Loki Ragnarok : Loki, the Norse god of mischief, has been exiled to the human world by the god Odin for reasons that he doesn't understand. Along with being exiled, Loki is forced to take the form of a human child, and the only way he can return to the realm of the gods is by collecting the evil auras which take over human hearts. - 20031016T000000 - J-Wing - Role Playing Game - 1 - 768 - - - ./Matchbox Cross Town Heroes (USA).zip - Matchbox Cross Town Heroes - In Matchbox Cross Town Heroes, young game players will take the wheel of popular Matchbox vehicles like the Fire Crusher or Rescue Net Police Car in three extensive worlds. Players can drive and explore amazing interactive environments to search for new emergencies. Every time a new world is visited, the location of the emergency tasks will be different, allowing for endless replay. Each world will also feature bonus mini games and puzzles along with more than 50 different characters, animals and creatures. Upon completing emergency tasks, players will earn hero awards allowing them to unlock new vehicles and earn printable certificates of heroic achievement. - 0.55 - 20020714T000000 - Imagine Engine - THQ - Action - 1 - 256 - - - ./Math Patrol - The Kleptoid Threat (USA).zip - Math Patrol : The Kleptoid Threat - It is the year 2762, and Earth is under attack by the Kleptoid Empire! The Kleptoid army attacks with mathematical precision, and the only thing that can stop them now is the Math Patrol - an elite fighting force. Use your math skills to join the Math Patrol and push back the Kleptoid Threat to become the Galactic Champion! Free practice pages & Fun pages and other resources are available from http://www.gxbi.com. The math content is based on U.S. National and State standards for 1st and 2nd grades. However, because a mastery of so many areas of elementary mathematics is reinforced by this exciting game, it is suitable for players ages 5 and up! - 0.7 - 20070101T000000 - GXB Interactive - Tomy - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Made in Wario (Japan) (Demo) (Kiosk, GameCube).zip - Mawaru : Made in Wario - After accidentally discovering spin technology, Wario reassembles the developers at WarioWare, Inc. to make a new set of wild minigames. WarioWare: Twisted! maintains the fast-paced style of gameplay from the original WarioWare and introduces a new gyro sensor that lets you control the gameplay by rotating the Game Boy Advance SP left and right. The new controls play into more than 200 minigames. Play through them all to unlock souvenirs, such as bonus games, figurines, and instruments. - 0.8 - 20041014T000000 - Nintendo - Nintendo - Casual Game - 1 - 2304 - - - ./Max Payne (USA).zip - Max Payne - Max Payne lost his family to death. Now he is seeking revenge. In the lore of the original PC hit, Max Payne on the Game Boy Advance follows Max's story as he attempts to take down the crime lords who tried to destroy his life. - -Unlike the original, the GBA version uses an isometric perspective to present the action. Various weapons are offered to dispatch the guys (or girls) who get in your way, and by using bullet time, you can slow down time and increase your chances of avoiding incoming fire and hitting the target. - 0.85 - 20031216T000000 - Mobius Entertainment - Rockstar Games - Shooter - 1 - 256 - - - ./Mazes of Fate (USA) (En,Fr,De,Es,It).zip - Mazes of Fate - The ancient gods have passed judgment, and as a result all of mankind has been sentenced to be replaced with a new, less sinful race. The only chance for redemption lies withing a magical item that will allow mankind to atone for its sins. But the item in question has been stolen by the enemies of humanity, and the verdict of the gods will soon come to pass. - -Mazes of Fate is a fantasy medieval first person "dungeon-crawler" RPG in which you create a character based on gender, class and attributes (or take your pick from one of the three pre-made characters) and set out in a quest to save the human race from oblivion. The game alternates between world and town map sequences in which you control your party from an overhead perspective and visit shops and get quests from NPCs and the many dungeons that compose the bulk of the game itself. While dungeon crawling the game switches to a first-person perspective from which you control your party as it fights all the monsters that cross your path and loot the treasures uncovered. Combat is real-time although the game pauses while you navigate action menus. - -Features loads of items, weapons and quests, as well as tons of monsters and up to 5 recruit-able party members. - 0.75 - 20061212T000000 - Sabarasa Entertainment - O3 Entertainment - Role Playing Game - 1 - 768 - - - ./Mech Platoon (USA).zip - Mech Platoon - A real-time strategy (RTS) game for the GBA. Players build an army of robot mechs to capture 5 planets in a series of missions against two other nations. A player's mechs are built and improved by building laboratories, bases and by salvaging battlefields for enemy parts. All the key elements of a classic RTS in your GBA. - 0.65 - 20020103T000000 - Kemco - Kemco - Shooter-Strategy - 1-2 - 256 - - - ./Medabots - Metabee (USA).zip - Medabots : Metabee - Join Ikki as he begins his journey as a Medafighter and tries to save his hometown of Riverview City from the evil Rubberobo Gang. Ikki must solve various mysteries with the help of his friends and the Phantom Renegade. Interact with characters and control Medabots popular in the Medabots TV animated series. Can Ikki save the world from the treacherous Rubberobo Gang and become the #1 ranked Medafighter...It is all up to you! - 0.75 - 20030331T000000 - Natsume - Natsume - Role Playing Game - 1 - 768 - - - ./Medabots - Rokusho (USA).zip - Medabots : Rokusho - Join Ikki as he begins his journey as a Medafighter and tries to save his hometown of Riverview City from the evil Rubberobo Gang. Ikki must solve various mysteries with the help of his friends and the Phantom Renegade. Interact with characters and control Medabots popular in the Medabots TV animated series. Can Ikki save the world from the treacherous Rubberobo Gang and become the #1 ranked Medafighter...It is all up to you! - 0.75 - 20030331T000000 - Natsume - Natsume - Role Playing Game - 1 - 768 - - - ./Medabots AX - Metabee Ver. (USA).zip - Medabots AX : Metabee Ver. - Every four years the greatest Medafighters around the world come together for the World Robattle Tournament. Join Ikki and Metabee as they take on the toughest Medafighters and their Medabots to prove who is the best of the best! But beware...rumor has it the menacing band of crooks known as the Rubberobo Gang is out to steal the prize! -Teamwork and strategy are essential to hope for victory. Modify your Medabots and win rare and precious parts by winning battles to improve your chances of success. On the other hand, if you lose, your Medabot could end up in a pile of junk! -The Metabee version includes Medapieces and medals not available in the Rokusho version. - 0.7 - 20020625T000000 - Natsume - Natsume - Fighting / 2D-Fighting-Platform - 1 - 262 - - - ./Medabots AX - Rokusho Ver. (USA).zip - Medabots AX : Rokusho Ver. - Join Ikki as he begins his journey as a Medafighter and tries to save his hometown of Riverview City from the evil Rubberobo Gang. Interact with characters and control Medabots popular in the Medabots TV animated series. Create your own special Medabot from hundreds of unique Medaparts! Robattle and trade Medaparts with friends. Each version of Medabots offers exclusive Medaparts and Medals not found in the other. - 0.5 - 20020627T000000 - Natsume - Natsume - Platform - 1-2 - 257 - - - ./Medal of Honor - Infiltrator (USA, Europe) (En,Fr,De).zip - Medal of Honor : Infiltrator - Medal of Honor Infiltrator puts you in the role of Corporal Jake Murphy, a man who must complete five daring missions to defeat the Axis powers in WWII. From sabotaging enemy resources to capturing key personnel to all-out firefights, you'll need to master a variety of gameplay styles to overcome the enemy. On foot, in a tank, or even in disguise, you must engage opponents on the battlefield with an assortment of WWII-era weapons, including machine guns, grenades, bazookas, and more. - 0.75 - 20031117T000000 - Netherock - EA Games - Shooter / Run and Gun-Shooter - 1-2 - 256 - - - ./Medal of Honor - Underground (USA).zip - Medal of Honor : Underground - MEDAL OF HONOR: UNDERGROUND comes to your Game Boy Advance system with firepower, deadly enemies, and extensive missions that will challenge your courage and determination. 17 levels of game play featuring disguise mode and multiple weapons make this an exciting game. Multi-player action means that you can share the experience, and a full save facility allows you to pause action and return to your mission at a later time!! So be brave and you will get the medal. - 0.3 - 20021202T000000 - Rebellion - Ubisoft - Shooter-Shooter / FPV - 1-4 - 259 - - - ./Medarot Navi - Kabuto (Japan).zip - Medarot Navi : Kabuto - Medarot Navi is the first game in the Medarot series released for the Game Boy Advance system. It was released in two versions: Kabuto Version (represented by Granbeetle) and Kuwagata Version (represented by Sonic Stag). -This game features a different protagonist from previous entries in the series: Kasumi Asano, a bespectacled boy who discovers an alien Medarot, Mistral, underneath the auditorium of an abandoned school. A field trip to the Cluster space station goes awry with the "exile" of the class to the various modules and the reveal of the Space Robos! -Unlike the other entries in the series with their charge/cooldown "relay race" cycles, Medarot Navi features a tiled 9x9 map that more closely resembles Fire Emblem and an initiative system similar to Final Fantasy Tactics. Movement and Part Actions are carried out using "Action Points" that are distributed at the beginning of the turn and expended when a Medarot acts. - 20010907T000000 - Natsume - Role Playing Game - 768 - - - ./Medarot Navi - Kuwagata (Japan).zip - Medarot Navi : Kuwagata - Medarot Navi is the first game in the Medarot series released for the Game Boy Advance system. It was released in two versions: Kabuto Version (represented by Granbeetle) and Kuwagata Version (represented by Sonic Stag). -This game features a different protagonist from previous entries in the series: Kasumi Asano, a bespectacled boy who discovers an alien Medarot, Mistral, underneath the auditorium of an abandoned school. A field trip to the Cluster space station goes awry with the "exile" of the class to the various modules and the reveal of the Space Robos! -Unlike the other entries in the series with their charge/cooldown "relay race" cycles, Medarot Navi features a tiled 9x9 map that more closely resembles Fire Emblem and an initiative system similar to Final Fantasy Tactics. Movement and Part Actions are carried out using "Action Points" that are distributed at the beginning of the turn and expended when a Medarot acts. - 20010907T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Mega Man & Bass (USA).zip - Mega Man & Bass - The mighty robot King has taken over Dr. Wily's base, invaded the Robot Museum, and stolen 100 CDs containing secret robot plans, hoping to create the ultimate unstoppable army of robots! And to make matters worse, he's sent 8 robot masters to prove his new-found power! - -Mega Man is the only one who can stop him...or so he thought! Bass, Dr. Wily's greatest creation and Mega Man's sworn rival, is actually fighting ALONGSIDE Mega Man for once! Of course, it's only to prove that he's the strongest robot ever made, and he'll do it by smashing King's army of mechanical maniacs! - -Now, Mega Man and Bass are heading out to get back all of the CD's that King stole. Run, jump, slide, dash, and blast your way through to destroy this new menace! - 0.65 - 20030318T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Mega Man Battle Chip Challenge (USA).zip - Mega Man Battle Chip Challenge - Lan, Chaud, Dex and other characters from the Mega Man Battle Network Universe prepare to duke it out in the Battle Chip GP! Take control of your favorite character and face off against many opponents as you make your way to the head of the GP to reach the ultimate prize, an incredibly rare battle chip! - -Gameplay is based around the Mega Man Battle Network series of games, in that players purchase and use various battle chips to combat their opponents. However, unlike the main games, players do not have direct control over their Net Navi. Instead, players pre-select their battle chips, and one of these chips are used in the battle against the opponent. Once selected, the game automatically plays out the battle. - -There is also a process called 'slotting in', which can be performed by pressing L or R during battle when your slot in gauge is full. Slotting in allows you to use an additional battle chip during gameplay to assist you. If successful, the chip will be used, and aid you with healing, dealing extra damage, and so on. - 0.9 - 20040303T000000 - Inti Creates - Capcom - Strategy - 1-2 - 1280 - - - ./Mega Man Battle Network 2 (USA).zip - Mega Man Battle Network 2 - Netto Hikari (a.k.a. Lan Hikari) and his Navi MegaMan.EXE are back in a new adventure! After defeating the sinister World Three (WWW) and their leader, Dr. Wily, Netto and MegaMan have made the Internet safe once again. But a new Internet terrorist group, led by a mysterious new Navi named Gospel, have begun to spread chaos and fear throughout the Net! Netto and his friend Meiru, Dekao, and Yaito must get to the bottom of their plan and stop them before the Internet is deleted! - 0.75 - 20020617T000000 - Capcom - Ubisoft - Role Playing Game - 1 - 768 - - - ./Mega Man Battle Network 3 - Blue Version (USA).zip - Mega Man Battle Network 3 : Blue Version - Join Mega Mega.EXE, his pal Lan and friends as they keep the net safe from cyber mayhem in the most expansive battle network adventure yet. Together with the White version, find all of Mega Man's battle style changes, "Giga Class" Chips, enemies and discover more surprises just for you! - 0.9 - 20030624T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Mega Man Battle Network 3 - White Version (USA).zip - Mega Man Battle Network 3 : White Version - Join Mega Mega.EXE, his pal Lan and friends as they keep the net safe from viruses and cyber menaces. You'll travel through new virtual and real worlds, fight-off new bosses, interact with new characters and even find new Battle Chips. It's cyber mayhem at it's best! - 0.9 - 20030624T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Mega Man Battle Network 4 - Blue Moon (USA).zip - Mega Man Battle Network 4 : Blue Moon - The fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in the series, Mega Man Battle Network 4 focuses on a tournament system where players encounter a variety of enemies that must be defeated. A new Soul Unison system lets Mega Man transform into his defeated enemies. - 0.8 - 20040617T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1-2 - 768 - - - ./Mega Man Battle Network 4 - Red Sun (USA).zip - Mega Man Battle Network 4 : Red Sun - The fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in the series, Mega Man Battle Network 4 focuses on a tournament system where players encounter a variety of enemies that must be defeated. A new Soul Unison system lets Mega Man transform into his defeated enemies. - 0.85 - 20040617T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Mega Man Battle Network 5 - Team Colonel (USA).zip - Mega Man Battle Network 5 : Team Colonel - Team Colonel is the second edition of Mega Man Battle Network 5. In the game, you can join forces with characters from previous installments of the Mega Man Battle series, and you can play in a new fighting mode. Team up with other cyberheroes in an effort to stop an evil organization from taking control of the global Internet. - 0.9 - 20050621T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Mega Man Battle Network 5 - Team Protoman (USA).zip - Mega Man Battle Network 5 : Team ProtoMan - Team Protoman is the first edition of Mega Man Battle Network 5. In the game, you can join forces with characters from previous installments of the Mega Man Battle series, and you can play in a new fighting mode. Team up with other cyberheroes in an effort to stop an evil organization from taking control of the global Internet. - 0.85 - 20050621T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1-2 - 768 - - - ./Mega Man Battle Network 6 - Cybeast Falzar (USA).zip - Mega Man Battle Network 6 : Cybeast Falzar - In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before. - 0.8 - 20060613T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Mega Man Battle Network 6 - Cybeast Gregar (USA).zip - Mega Man Battle Network 6 : Cybeast Gregar - In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before. - 0.9 - 20060613T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1-2 - 768 - - - ./Mega Man Battle Network (USA).zip - Mega Man Battle Network - In the future, a young net-battler named Lan, boots his 'personal information terminal'(PET) and prepares to hack into the network to battle net crime. Lan's PET is no ordinary network navigator. It is Mega Man.EXE, the cyber-identity, which infiltrates the crime-ridden network to battle destructive computer viruses. Defeat viruses in real time and collect Battle Chips program data, containing valuable weapons data and critical system info. Collect over 175 Battle Chips to help Netto and Mega Man.EXE restore peace and order to the network. - 0.85 - 20011030T000000 - Capcom - Ubisoft - Role Playing Game - 1 - 768 - - - ./Mega Man Zero 2 (USA).zip - Mega Man Zero 2 - A year after the events in Mega Man Zero, the hero finds himself in another battle to save the world. Caught in-between the reploids and humans, Neo Arcadia's new commander has tricked Zero into helping her, although her reasons are uncertain. - -To fix the problem, Zero must battle through level after level, using the new Chain Rod weapon to grapple onto ledges to gain an advantage in collecting out of reach items or attacking enemies from above. Cyber Elfs can again be collected to gain some helpful powerups. - -New to the series is a two player challenge mode, where the first to complete the level wins. - 0.85 - 20031014T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1-2 - 257 - - - ./Mega Man Zero 3 (USA).zip - Mega Man Zero 3 - In the third installment of Capcom's Mega Man Zero series, you, unsurprisingly, play as Zero. Continuing where the Mega Man Zero 2 left off, you have to find and neutralize the recently escaped "Dark Elf," before it's able to brainwash the Resistance for the purpose of conquering Neo Arcadia. - -In addition to the old Cyber Elf system, this game also contains a new "chip" system, where Zero can gain new abilities by finding chips and installing chip in himself. But they didn't decide to abandon the Cyber Elves in this game by giving them nothing new. No, in order to extend the life of the Cyber Elves, they added the new concept of "Cyber Space" to levels, where you enter a door to Cyber Space and are allowed to use each Cyber Elf as much as you please without them dying. However, there aren't too many "Secret Disks" (items that can contain anything from profiles of characters to Cyber Elves to new chips) in Cyber Space, so it's better to spend more time in the normal level. - 0.8 - 20041005T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man Zero 4 (USA).zip - Mega Man Zero 4 - The Zero Knuckle... the baddest new tool in Zero's arsenal lets you steal enemies' weapons and use them in battle. Employ this along with countless other cool moves to fight the Neo Arcadian army, defeat the evil Dr. Weil and help the caravan of humans reach the peace and security of Area Zero. - 0.8 - 20051004T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man Zero (USA, Europe).zip - Mega Man Zero - It is the year 22XX... - -The legendary heroes of the Reploids, X and Zero, defeated the evil Sigma long ago, and a new army was created to prevent outbreaks of the Maverick Virus. But as time went on, the army became oppressive, and began to deal out a paranoid brand of justice. It is said that their leader, once a great warrior, has become cold and calculating, eliminating any Reploid that dares oppose him. - -A hero is needed in these dark times, and that is exactly what Ciel and her rebel group have found in an old ruin...a hero from the past, reborn in the future. - -Zero has come into a time he does not know, to save it from a figure of the past...the fate of freedom rests on his shoulders. - 0.75 - 20021102T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Meitantei Conan - Akatsuki no Monument (Japan).zip - Meitantei Conan : Akatsuki no Monument - Akatsuki no Monument is the second Detective Conan game for Game Boy Advance and features scenario mode as well as various mini-games. The main game story kicks off with Conan, Ran and Kogorou on their way to ceremony of a newly built resort by the sea. Kogorou Mouri, as a renowned detective (thanks to Conan), was invited to the opening ceremony, while Conan and Ran are just tagging along. As they arrive, the owner of the luxury resort asks them to look into the rumors about the land where the mansion was built on. The rumor is known as the so called "village of suicides". Later that evening, as they check the buffet and meet many other invited guests, pleasantries are exchanged and small talks reveal little to nothing of interest... until, a body falls down on a sports car that was on the display in the lobby area. Coincidence, or is there really some truth to these rumors... Conan is taking up to find out the truth and discover the mystery behind this death as well as the rumors that are plaguing the area. - 20050421T000000 - BEC - Banpresto - Adventure - 1 - 512 - - - ./Meitantei Conan - Nerawareta Tantei (Japan).zip - Meitantei Conan : Nerawareta Tantei - Neraiwareta Tantei is the first of two Detective Conan games for the Game Boy Advance, and features six different investigations. In the first one, two mysterious people discuss about the revival of a secret organization named Sphinx. Conan visits Professor Agasa, who is tasked to build defense robots, at Beika Disaster Prevention Center. However, the security system goes haywire soon after, and Conan is tasked by Agasa to traverse inside the building, defeat the robots, shut the security down, and retrieve the stolen parcel. - 20030725T000000 - FortyFive - Banpresto - 1 - - - ./Men in Black - The Series (USA).zip - Men in Black : The Series - The scum of the universe continue to slip through the cracks in the system and arrive on earth. As a Men in Black agent, it's your job to stop them. Armed with advanced weapons including the noisy cricket, freezer gun, and grenade launcher, you will battle an array of aliens across New York, and even in space. - 0.5 - 20020101T000000 - David A. Palmer Productions - Crave Entertainment - Platform - 1 - 257 - - - ./Mermaid Melody - Pichi Pichi Pitch - Pichi Pichi Party (Japan).zip - Mermaid Melody : Pichi Pichi Pitch, Pichi Pichi Party - Mermaid Melody: Pichi Pichi Pitch - Pichi Pichi Party is a virtual board video game based on the Mermaid Melody anime series. - 20031218T000000 - Konami - Konami - Rhythm-Music and Dancing - 1 - 266 - - - ./Mermaid Melody - Pichi Pichi Pitch - Pichi Pichitto Live Start! (Japan).zip - Mermaid Melody : Pichi Pichi Pitch, Pichi Pichitto Live Start! - Mermaid Melody: Pichi Pichi Pitch - Pichi Pichitto Live Start! is a music/rhythm video game and the third and final game based on the Mermaid Melody series. - 20040318T000000 - Konami - Rhythm-Music and Dancing - 1-4 - 266 - - - ./Mermaid Melody - Pichi Pichi Pitch (Japan).zip - Mermaid Melody : Pichi Pichi Pitch - Mermaid Melody: Pichi Pichi Pitch is a music/rhythm video game and the first game based on the Mermaid Melody series. - 20031218T000000 - Konami - Board game - 1-3 - 2048 - - - ./Metal Max 2 Kai (Japan) (Rev 1).zip - Metal Max 2 Kai - A port of the Super Famicom game Metal Max 2. The game is open-ended and non-linear, with the player given the freedom to decide where to go and what missions to do in whichever order. The player can choose the character classes, such as a mechanic or soldier, for the player characters. The battles are turn-based, with the characters able to fight either on foot or using tanks. The tanks can be created and customized by the player, who can modify and enhance each part of a vehicle, though there is a weight limit to each tank. In certain areas where tanks cannot pass, the characters must engage the enemies on foot. The game also features gambling machines where minigames can be played, including third-person shooter and racing games. - 20030620T000000 - Now Production - Now Production - Role Playing Game - 1 - 768 - - - ./Metal Slug Advance (USA).zip - Metal Slug Advance - You're a warrior of the war, but now you are alone. Enemies have captured your allied troops, and it's up to you to get them back. Armed to the teeth with firearms, grenades and specially made "Slug" vehicles, you must travel across the levels and blast anything in sight that isn't a friendly. - -Two characters are offered to play as, and along with the usual Metal Slug flair visually, and epic battle sequences against strange and startling foes, you can now collect special E-cards during the game. Saved allies will hand you these cards that, when brought back to camp, can increase ammo, power and many more improvements to alter the gameplay experience. - 0.75 - 20041116T000000 - Noise Factory - Ignition Entertainment - Shooter-Shooter / Run and Gun - 1 - 256 - - - ./Metalgun Slinger (Japan).zip - Metalgun Slinger - The story follows the adventures of Billy MacDoleane, a cowboy who must fight off a parasitic alien menace with his trusty Metalgun. - 0.7 - 20020927T000000 - Open Sesame - Atmark - Platform - 257 - - - ./Metroid - Zero Mission (USA).zip - Metroid : Zero Mission - She's battled baddies on nearly every Nintendo system, and now, Samus Aran returns to her roots. Metroid: Zero Mission relives the story that started it all--revealing for the first time full details of her meeting with the Metroids. The plotline will be familiar to longtime fans of the Metroid series, but the challenges are new, the power-ups are plentiful, and the graphics and sound are supercharged. Plus, if you thought that the original Metroid had a surprise ending, wait until you get past the Mother Brain in Metroid: Zero Mission. A new twist provides a deeper adventure than ever before. - 0.9 - 20040209T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Metroid Fusion (USA).zip - Metroid Fusion - While lending mission support on planet SR388, interstellar bounty hunter Samus Aran is attacked by an X parasite, an organism with the ability to mimic the abilities of any creature it infects. Near death, Samus is saved by a vaccine made from the DNA of the last Metroid -- the X parasite's only natural predator. When the X spread to a research station in orbit around SR388, a weakened Samus is forced to exterminate them all ... or die trying. - 0.8 - 20021117T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Mezase! Koushien (Japan).zip - Mezase! Koushien - In this baseball game, the player portrays a 1st year student who becomes team captain, surmounting hardships and reality of competition, within 3-years before graduation and is aspired towards entering the legendary baseball tournament, the Koushien! - 20050310T000000 - Tasuke - Tasuke - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Midnight Club - Street Racing (USA).zip - Midnight Club : Street Racing - Midnight Club brings the action of high speed driving and adventure to the Game Boy Advance. The concept behind this game derives from the illegal races of real-world Midnight Clubs. The core gameplay consists of races of high-speed maneuvering through completely open city streets. Live life in the insane lane, escape the law and accumulate an arsenal of vehicles. - 0.35 - 20011114T000000 - Angel - DSI Games - Racing, Driving - 1 - 1537 - - - ./Midway's Greatest Arcade Hits (USA, Europe).zip - Midway's Greatest Arcade Hits - A collection of classic arcade titles: - -1. Joust: While riding an ostrich, you must knock out the other players on the field to advance to the next level. - -Defender: Much like Space Invaders, you fly a spacecraft out to stop an invasion of aliens on Earth. Unlike Space Invaders, you move up and down as well as left and right while the enemy fly down to grab humans of the planets surface. - -Robotron 2084: Out to save the last human family, move your way through the play field while taking out the many robots that lay in your path before you. - -Sinistar: Mankind's last hope, you must shoot down asteroids while picking up items to increase your ships power before the battle with the Sinistar. - 0.7 - 20011122T000000 - Pocket - Midway - Action-Compilation - 1 - 3840 - - - ./Mighty Beanz - Pocket Puzzles (USA).zip - Mighty Beanz Pocket Puzzles - Those wacky Mighty Beanz have jumped out of your pocket and invaded the Game Boy Advance. Now they have split apart and are all mixed up! You have to help them become whole again by matching the right top with the bottom. The game sports fast-paced puzzles starring all your favorite Mighty Beanz. Use special power-ups to send your opponent's Beanz spinning and unlock rare and super pro Beanz and wager them in Battle Mode. Each package contains one Majesco Gamer Bean -- collect all five, including the Limited Edition CHAMP Gamer Bean. - 0.5 - 20040607T000000 - Radius9 - Majesco - Puzzle - 1-2 - 2816 - - - ./Mike Tyson Boxing (USA) (En,Fr,De,Es,It).zip - Mike Tyson Boxing - Featuring more than 100 different heavyweights, and a full arsenal of rib-crunching body shots, brain-rattling roundhouses, and jaw-busting uppercuts, Mike Tyson Boxing for the Game Boy Advance gives players the chance to build a boxer and take him to the top. - 0.4 - 20020306T000000 - Virtucraft - Ubisoft - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Minami no Umi no Odyssey (Japan).zip - Minami no Umi no Odyssey - Also known as "South Sea Odyssey". In this visual novel, we start by getting kidnapped by the mob, but it turns out that maybe our dad is the mafia boss... so the kidnapper gets freaked out and decides to take photos with us and pretend we're playing instead. So we escape and manage to get to a deserted island. - 20021003T000000 - Global A - Adventure - 1 - 512 - - - ./Mini Moni. - Mika no Happy Morning Chatty (Japan).zip - Mini Moni. : Mika no Happy Morning Chatty - Mini-Moni: Mika no Happy Morning Chatty is based on the Mini-Moni franchise (a former Japanese idol group). The game teaches English to Japanese players, and features exploration/every day activities like shopping and cooking, with a variety of different minigames. The front box art has an imprint for Shogakukan Home Pal Program; one of the programs in Japanese curriculum for teaching English to preschool children. - 20020401T000000 - Shogakukan - Adventure - 1 - 512 - - - ./Mini Moni. - Onegai Ohoshi-sama! (Japan).zip - Mini Moni. : Onegai Ohoshi-sama! - Hello! Project unit Minimoni has appeared in a GBA game! Exclusive to the GBA version, the "Starget" mode is a game whose purpose is to run around a field full of challenges and quickly collect "stars". Various mini-games such as chance roulette appear as events. "Mini game" mode contains 30 types of simple, clear and fun games. In both modes, two players can play against each other using a communication cable. There's even a "fortune-telling" mode, where the four Minimoni members perform four types of fortune-telling. - 20021212T000000 - Konami - Strategy - 1-2 - 1280 - - - ./Minna no Ouji-sama (Japan).zip - Minna no Ouji-sama - Minna no Oujisama is based on the popular series Tennis no Oujisama or known as TeniPuri (short for "Tennisu Purinsu") by the Japanese. As is the case with most Anime, TeniPuri originated from a Manga serialised in the Monthly Shounen Jump comic done by Takeshi Konomi. This game is basically a set of mini games based around the world of TeniPuri. It contains lush graphics and full length sound samples that are higher quality than the usual GBA games along with a demo of the upcoming Tennis no Oujisama 2004. It's also the first 256MBit commercial game for the Game Boy Advance! - 20031204T000000 - Konami - Konami - Board game - 1 - 2048 - - - ./Minna no Shiiku Series - Boku no Kabuto, Kuwagata (Japan).zip - Minna no Shiiku Series : Boku no Kabuto, Kuwagata - The third in a series of three adventure games where your character collects insects, specifically beetles. - 20030627T000000 - MTO - Adventure - 1 - 512 - - - ./Minna no Shiiku Series 1 - Boku no Kabutomushi (Japan).zip - Minna no Shiiku Series 1 : Boku no Kabutomushi - The first in a series of three adventure games where your character collects insects, specifically beetles. - 20010713T000000 - MTO - Adventure - 1 - 512 - - - ./Minna no Shiiku Series 2 - Boku no Kuwagata (Japan).zip - Minna no Shiiku Series 2 : Boku no Kuwagata - The second in a series of three adventure games where your character collects insects, specifically beetles. - 20010803T000000 - MTO - Adventure - 1 - 512 - - - ./Minna no Soft Series - Happy Trump 20 (Japan).zip - Minna no Soft Series : Happy Trump 20 - The Minna no Soft series are a collection of budget games usually around one simple concept. Happy Trump 20 is a compilation of twenty card games, including Solitaire, Poker, the Game of Hearts, and others. - 20050114T000000 - Kouyousha - Success - Board game - 1-4 - 2048 - - - ./Minna no Soft Series - Hyokkori Hyoutan-jima - Don Gabacho Daikatsuyaku no Maki (Japan).zip - Minna no Soft Series : Hyokkori Hyoutan-jima, Don Gabacho Daikatsuyaku no Maki - The Minna no Soft series are a collection of budget games usually around one simple concept. This one is a sudoku game based off the franchise Hyokkori Hyoutan-jima. - 20031121T000000 - MTO Co - 1 - - - ./Minna no Soft Series - Minna no Mahjong (Japan).zip - Minna no Soft Series : Minna no Mahjong - The Minna no Soft series are a collection of budget games usually around one simple concept. This one is a mahjong game. - 20031031T000000 - MTO - MTO - Mahjong-Asiatic board game - 1 - 2048 - - - ./Minna no Soft Series - Minna no Shougi (Japan) (Rev 1).zip - Minna no Soft Series : Minna no Shougi - The Minna no Soft series are a collection of budget games usually around one simple concept. This one is a shogi game. - 20040924T000000 - Arioka - Success - Shougi-Asiatic board game - 1-4 - 2048 - - - ./Minna no Soft Series - Shanghai (Japan).zip - Minna no Soft Series : Shanghai - The Minna no Soft series are a collection of budget games usually around one simple concept. This one is based off the popular single player domino game Shanghai. - 20031031T000000 - Success - Puzzle-Mahjong-Asiatic board game - 1 - 2816 - - - ./Minna no Soft Series - Tetris Advance (Japan) (Rev 1).zip - Minna no Soft Series : Tetris Advance - The Minna no Soft series are a collection of budget games usually around one simple concept. This one is a port of Tetris for the Game Boy Advance. - 20031128T000000 - Success - Puzzle-Puzzle / Fall - 1-4 - 2816 - - - ./Minna no Soft Series - Zooo (Japan).zip - Minna no Soft Series: ZOOO - The zoo animals have revolted against the zoo keeper. It is your job to restore order and "capture" all of the animals. - 0.95 - 20031031T000000 - Buddiez - Ignition Entertainment - Puzzle - 1 - 2816 - - - ./Minority Report - Everybody Runs (USA, Europe).zip - Minority Report : Everybody Runs - You are precrime officer John Anderton, head of an elite police force division that can apprehend murderers before the crime can be committed. Everyone thought it was perfect. Until something went wrong... Now you're on the run from your own team through a futuristic thrill ride in which you can trust no one. You must clear your name and stop an evil conspiracy before it is too late. Relive the movie experience as you immerse yourself in the world of 2054. Face both human and robot enemies in hand-to-hand combat and using an explosive arsenal of weapons. Grab a Jetpack and fly through levels, showering enemies with gunfire as you avoid obstacles and hazards. - 0.5 - 20021112T000000 - Torus Games - Activision - Beat'em Up - 1 - 263 - - - ./Mirakuru! Panzou - 7-tsu no Hoshi no Uchuu Kaizoku (Japan).zip - Mirakuru! Panzou : 7-tsu no Hoshi no Uchuu Kaizoku - Developed by Atlus but exclusive to Japan, Miracle! Panzou is an anime-looking game which features both platformer and shoot'em up levels. Its looks and virtually non-existing difficulty seem to point out that its target demographics were probably very young children. - 20051103T000000 - Atlus - Atlus - 1 - - - ./Mission Impossible - Operation Surma (USA) (En,Fr,Es).zip - Mission : Impossible : Operation Surma - Operation Surma is the latest game to feature stealth expert Ethan Hunt, as he embarks on a new mission to stop the evil Surma Corporation from succeeding with its plans for global domination. Players will follow Hunt on multiple missions that will take them to locations such as Rome, Eastern Europe, the Middle East and more. Discover multiple ways to complete mission adventures while weighing risk, time and resource factors. Use an arsenal of high-tech multipurpose weapons, disguises and gadgets, or subdue your enemies the old fashioned way with stealthy hand-to-hand attacks. - 0.6 - 20031205T000000 - M4 - Atari SA - Action-Action / Adventure - 1 - 256 - - - ./MLB SlugFest 20-04 (USA).zip - MLB SlugFest 20-04 - MLB SlugFest 20-04 is the first and only aggressive-style baseball videogame franchise, delivering a proprietary blend of hardcore, lightning-fast, adrenaline-style gameplay combined with key baseball features that will please even the most diehard sports fan. - -Game features include adrenaline-style gameplay, revolutionary, fast-action batter/pitcher interface, strategic contact, and intuitive, fast-action, adrenaline-style controls. - 0.5 - 20030318T000000 - Handheld Games - Midway - Sports-Sports / Baseball - 1 - 1538 - - - ./Mobile Pro Yakyuu - Kantoku no Saihai (Japan).zip - Mobile Pro Yakyuu : Kantoku no Saihai - A baseball game published by Konami, but not to be confused with their famous Power Pros series - this is an independent baseball game using pre-rendered 3D sprites, as seen in Donkey Kong Country. - 20010726T000000 - Mobile 21 - Konami - Sports / Baseball-Sports-Simulation - 1 - 1538 - - - ./Mobile Suit Gundam Seed - Battle Assault (USA).zip - Mobile Suit Gundam Seed : Battle Assault - Gundam Seed: Battle Assault, a great new action game, is the first Gundam game to become available on the Game Boy Advance. Gundam Seed is the next big thing to hit the world of Gundam. Based on the anime aired in Japan in 2003 and in the US on Cartoon Network TV in 2004, the game features 12 playable mobile suits from the show. Also included are seven gameplay modes including a two-player VS mode that allows gamers to link up to four Game Boy Advance systems using a Game Boy Advance Game Link Cable (sold separately) for head to head action. To make the game accessible to wide audience, the game includes a difficulty level for all players: choose automatic or manual mode, and then adjust armor, HP and energy gauges to maximize the challenge. - 0.65 - 20040810T000000 - Natsume - Bandai - Fighting-Fighting / 2D - 1-2 - 262 - - - ./Moero!! Jaleco Collection (Japan).zip - Moero!! Jaleco Collection - A compilation of Famicom sports games by Jaleco. Included are Pro Yakyuu, Pro Yakuu '88 Ketteiban (both baseball), Junior Basket: Two on Two (basket-ball), Pro Tennis (tennis), Pro Soccer (association football), and Juudou Warriors (judo). - 20041028T000000 - Jaleco - Jaleco - Compilation - 1 - 3840 - - - ./Momotarou Dentetsu G - Gold Deck o Tsukure! (Japan).zip - Momotarou Dentetsu G : Gold Deck o Tsukure! - Momotarou Dentetsu is a long-running board game-style video game series in Japan; in which players travel by rail, ship, and airplane; attempting to acquire wealth through business transactions buying properties; and dealing with rival entrepreneurs and nemeses such as the God of Poverty. This Game Boy Advance port is faithful to the series roots and can be compared to a modernized version of the board game Monopoly, but using locomotives on train tracks. - 20050630T000000 - Bandai - Hudson - Board game - 1 - 2048 - - - ./Momotarou Matsuri (Japan) (Rev 1).zip - Momotarou Matsuri - Also known as Momotarou Festival, this is a role-playing game set in the fictional universe of the Momotarou Dentetsu franchise, in which the player's objective is to become the richest person alive. - 20010321T000000 - Hudson - Hudson - Role Playing Game - 1 - 768 - - - ./Monopoly (USA).zip - Monopoly - Being a real-estate magnate used to be hard work. Thanks to technology, the computer does all the hard stuff, like rolling dice, for you. Freed of the anxiety of arguing over leaners, you have plenty of time to strategize your next financial move. Up to four players, or you and three computer opponents, take turns around the board. A player wins when the others go belly up. You can also play a quick game mode or a time limit game. In any of the game modes, you can institute your own house rules. Some of those could include awarding a person for landing on free parking, dealing out some properties at random to begin the game, or changing the number of properties you have to own in a group before you can build houses. The easy-to-use interface makes it easy to manage your finances. When you have multiple players, the games can take a long time to finish, but that's the nature of Monopoly. - 0.55 - 20040101T000000 - DSI Games - Zoo Digital Publishing - Board game - 1 - 2048 - - - ./Monster Force (USA).zip - Monster Force - This baby's an isometric shooter, in the vein of Zombies Ate My Neighbors. In short - run around, hit switches, shoot bad guys and try to not die. Timed challenges, GBA multiplayer, and bosses liven things up. Created as a tie-in for Universal's update to their movie monsters - superdeformed Dracula, Frankenstein, Mummy, and Wolf Boy star. - 0.85 - 20020929T000000 - Digital Eclipse - Universal Interactive - Shooter - 1-2 - 256 - - - ./Monster Gate - Ooinaru Dungeon - Fuuin no Orb (Japan).zip - Monster Gate : Ooinaru Dungeon, Fuuin no Orb - Monster Gate is originally a Konami-made arcade Gauntlet-style video game that can be played by up to 8 players simultaneously, as a total of 8 cabinets can be linked together. This GBA game is a spinoff RPG based in the Monster Gate universe. - 20030612T000000 - KCE - Konami - Role Playing Game - 1 - 768 - - - ./Monster Gate (Japan) (Rev 1).zip - Monster Gate - Monster Gate is a dungeon-RPG, like Chunsoft's Fushigi no Dungeon, which is an adaptation of the Arcade Monster Gate game on the Gameboy Advance. The game features a selection of procedurally generated dungeons, each of which has its own size, depth, selection of monsters and various special rules/features. You start out with base stats and quickly gain experience levels for killing monsters (which are invisible, and which you can judge only by looking at your max HP). It doesn't take many kills before you stop gaining exp levels. To help yourself in the dungeon, you can bring up to 10 single-use cards (more can be found in the dungeon), which act as spells. - 20020704T000000 - Konami - Konami - Role Playing Game - 768 - - - ./Monster Guardians (Japan).zip - Monster Guardians - Monster Guardians is a strategy role-playing game. The player controls a team of monsters, and fights against enemy teams. Collected monsters can be merged to create the strongest monster team of them all. The battles are in real time, but with pause the player's character (boy or girl) can stop the game and give orders to monster from outside the battlefield. - 20010321T000000 - Mobile21 - Konami - Role Playing Game - 1 - 768 - - - ./Monster House (USA) (En,Fr).zip - Monster House - Oh no! Old man Nebbercracker's house is eating anything and anyone who gets near it, and Halloween is almost here! So grab your Water Blaster, gather up your courage, and get ready to explore the Monster Houseâ„¢ to find out its secrets. - -Monster House is an action-adventure game developed by Artificial Mind and Movement and published by THQ. The game is based on the film of the same name. - -Although the game was marketed toward the same pre-teen audience as the accompanying film, its gameplay was highly reminiscent of Resident Evil 4; the game was generally higher-quality than many other games based on children's films, and it received high ratings from numerous prominent gaming magazines and websites, including Play magazine and GameZone. - -Monster House was met with mixed reviews. Aggregating review websites GameRankings and Metacritic gave the Game Boy Advance version 66.50% and 69/100, the GameCube version 65.13% and 60/100, the DS version 63.65% and 62/100 and the PlayStation 2 version 60.64% and 59/100. - 0.7 - 20060718T000000 - Artificial Mind & Movement - THQ - Adventure / Survival Horror-Adventure-Shooter - 1 - 518 - - - ./Monster Jam - Maximum Destruction (USA).zip - Monster Jam : Maximum Destruction - Get behind the wheel of the world's most famous monster trucks with a brutal arsenal of weapons and go head-to-head in savage vehicular combat. Jump in, hold on, and grind it out through interactive arenas with multiple sub-levels, tricks, traps, and surprises. Play for total carnage as you master your tricks in six modes of play including a Freestyle session and the no-holds-barred Championship mode where your rewards pay off in the ultimate in monster truck destruction. - 0.55 - 20020327T000000 - Unique Development - Ubisoft - Racing, Driving - 1 - 1537 - - - ./Monster Maker 4 - Flash Card (Japan).zip - Monster Maker 4 : Flash Card - Monster Maker 4 - Flash Card is a game where players can create their own monsters by combining different body parts, abilities, and elements. These monsters can then be trained and battled against other players' creations. The game also features a flash card system where players can use physical cards to unlock new content such as rare monster parts and abilities. - 20021213T000000 - Success - Success - Role Playing Game - 1 - 768 - - - ./Monster Maker 4 - Killer Dice (Japan).zip - Monster Maker 4 : Killer Dice - 20021213T000000 - Success - Success - Role Playing Game - 1 - 768 - - - ./Monster Rancher Advance 2 (USA).zip - Monster Rancher Advance 2 - All of those loveable characters from the popular Monster Rancher universe are back! Players can now enjoy all the fun of raising, training, and fighting with their unique monsters, as they battle against rival breeders or their friends in global monster tournaments. Rise through the breeder ranks and bring glory to your association while striving to become the top monster breeder in the land. - 0.8 - 20021117T000000 - Tecmo - Tecmo - Simulation - 1-4 - 1024 - - - ./Monster Rancher Advance (USA).zip - Monster Rancher Advance - Monster Rancher Advance is a monster raising sim that allows players to raise and customize 440 monster types. These monsters can then be tested in in-game tournaments, or battled against other players in 2P mode with the GBA link cable. - -Monsters are created in the game's shrine through the entry of letters, numbers and punctuation symbols. Players begin with the ability to enter up to 4 characters to make monsters, and can unlock the ability to use up to 8 characters through gaining higher trainer ranks. Different words or combinations of characters can not only make different types of monsters, but each monster can have varying attributes and characteristics, making each one unique. - -Players then train the monsters by choosing which foods to feed, which drills to do to raise attributes, what training to send them to for new attacks, and what items to give them. The game starts with a modest amount of money with which food and items can be purchased, more money is earned in tournaments. Gameplay revolves around planning training sessions, adding new attacks and juggling a bank account, along with attempting to win tournaments. As monsters age, they can be added to a coaching staff to help raise new monsters to better attributes, or they can be combined with other monsters to make stronger babies. Monsters do not die in this game, however, they do face an enforced retirement age. - -There is a fairly straightforward storyline, where some characters from older Monster Rancher games visit, and new characters are introduced. The gameplay itself, like most other Monster Rancher games, is open-ended and has unlimited replay value. - -The 2 Player mode, involving a link cable and two copies of the game, allows players to test the monsters they have raised against other players. The 2P mode also allows players to trade items and cash with one another, to wager items or cash on tournaments, and trade raised monsters into each others' games. - 0.75 - 20011228T000000 - Tecmo - Tecmo - Simulation - 1-4 - 1024 - - - ./Monster Summoner (Japan).zip - Monster Summoner - Part roleplaying game, part fantasy simulation from newcomer Ertain. Your ultimate goal is to become Lord of Summoner. You play as Case, a young magician apprentice, who heads off on an adventure. Call upon a variety of monsters to fight in battle, both against in-game opponents and with live opponents via the Game Boy Advance link-up cable. Monsters emerge from Generators that are placed on the game field; to defeat an opponent summoner, you must destroy its Generator. - 20040715T000000 - Ertain - Strategy - 1 - 1280 - - - ./Monster Truck Madness (USA, Europe).zip - Monster Truck Madness - Take to the mud in Monster Trucks such as Gravedigger and Carolina Crusher. Three game modes, ten tracks and thirty events await. Destructible objects means you can run down anything that gets in your way. However, real time vehicle deformation means your Monster Truck may end up off second best! - 0.6 - 20030811T000000 - Tantalus Software - THQ - Racing, Driving - 1-4 - 1537 - - - ./Monster Trucks Mayhem (USA).zip - Monster Trucks Mayhem - Make all your fantasies come true when you climb up into the cab of some of the baddest vehicles on the planet! Put your skills to the test against others in a free-wheeling carnage of destruction and mayhem! This all-new game débuts in time for the Holiday season on your Game Boy Advance! - 0.55 - 20060905T000000 - Apex Designs - Zoo Digital Publishing - Racing, Driving - 1 - 1537 - - - ./Monster Trucks (USA, Europe).zip - Monster Trucks - Monster Trucks takes all the action and excitement of Monster Truck events and brings them to the Game Boy Advance. Players build their ride in the scrap yard then work their way up to arena competitions in a quest to become the best on the circuit. They must face five different Monster Truck opponents determined to knock them out of the league and can earn money to add new upgrades to their truck and Monster Truck Team. - 0.5 - 20041116T000000 - Skyworks Technologies - Majesco - Racing, Driving - 1 - 1537 - - - ./Monster! Bass Fishing (USA).zip - Monster! Bass Fishing - Although the name implies you're going to catch monsters, Monster! Bass Fishing is a normal fishing game where you can catch a variety of fish including various bass, northern pike, catfish, and more. The "monster" part is that you get bonus points for catching monster-sized fish. - -The game is played in one of two modes, Challenge or Free Fish. In Free Fish, you can fish in any location that is unlocked for as long as you like. In Challenge, you are competing in a tournament and will have a time limit and a specific location to fish at. - -When you start at a location in either mode, you have the option to move your boat to any place on the map. However, this does take time and may not always be in your best interest in the Challenge mode. You can then either start casting, or you can change your lure first. - -Catching fish is really just a matter of using a good lure and tempting movements. When a fish strikes, you need to keep enough pressure on the line to keep the hook set, or the fish will get away. If you let the line get too tight, the line will break and you'll lose the fish then as well. Now just reel it in and see what you caught. - -The GUI shows a nice fish finder that is color-coded by the type of fish that is seen. Note that this finder is not always accurate. - -Statistics for the game are very nice. You can see a nice picture of your fish that you catch along with the size of it. The top 6 can then be saved in the Aquarium for viewing at any time. Your tournament scores will be based on weight of fish and any monster bonuses (bonuses for catching one of the top 3 largest fish that round). Winning the tournaments will unlock new locations and let you progress to a new location for the next tournament. It will also get you a nice trophy. - 0.5 - 20040928T000000 - Ignition Entertainment - CokeM Interactive - Shooter-Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Monsters, Inc. (USA, Europe).zip - Monsters, Inc. - Monstropolis is having a huge energy crisis and it's up to Mike and Sulley to find a cure. Help them solve the mystery by talking to friends, getting clues, collecting items, learning new tricks and using their scare and joke tactics to take care of Monstropolis' ever-present energy-crisis. Features more than 10 levels of gameplay based on movie stills. - 0.55 - 20011025T000000 - Natsume - THQ - Platform - 1 - 257 - - - ./Morita Shougi Advance (Japan).zip - Morita Shougi Advance - Shogi is a popular japanese board game, similar to chess. Two players face each other across a board composed of rectangles in a grid of 9 ranks by 9 files yielding an 81 square board. In Japanese they are called Sente (first player) and Gote (second player), but in English are conventionally referred to as Black and White, with Black the first player. The board is nearly always rectangular, and the rectangles are undifferentiated by marking or color. Pairs of dots mark the players' promotion zones. Each player has a set of 20 flat wedge-shaped pentagonal pieces of slightly different sizes. Except for the kings, opposing pieces are undifferentiated by marking or color. Pieces face forward by having the pointed side of each piece oriented toward the opponent's side – this shows who controls the piece during play. - 20010712T000000 - Hudson - Shougi-Asiatic board game - 1-2 - 2048 - - - ./Mortal Kombat - Deadly Alliance (USA) (En,Fr,De,Es,It).zip - Mortal Kombat : Deadly Alliance - It's in us all! -Experience the lethal intensity of an all-new Mortal Kombat. Encounter more than 20 new and classic warriors. Three different fighting styles per character. - 0.7 - 20021220T000000 - Criterion Games - Midway - Fighting - 1-2 - 262 - - - ./Mortal Kombat - Tournament Edition (USA) (En,Fr,De,Es,It).zip - Mortal Kombat : Tournament Edition - The deadly alliance between Shang Tsung and Quan Chi remains intact. In Mortal Kombat: Tournament Edition, however, a new set of warriors seeks revenge against these evil warlords. See who proves victorious as you fight your way through both tournament and tag-team action on your Game Boy Advance. In addition to more fighters, this installment in the Mortal Kombat series provides multiplayer support for up to four players (via Game Boy Advance link cable), a variety of gameplay modes, and new battlegrounds. - 0.65 - 20030827T000000 - Criterion Games - Midway - Fighting - 1-4 - 262 - - - ./Mortal Kombat Advance (USA).zip - Mortal Kombat Advance - Game Boy Advance receives this arcade port of Ultimate Mortal Kombat 3. Comes complete with single-player mode, over 20 fighters, link mode for up to 4 players and lots of extras to unlock. - -Features the classic 2D, side-scrolling fighting that made the original Mortal Kombat so popular. Fatalities, Brutalities and even Friendship moves have made the cross over into this port. - 0.4 - 20011212T000000 - Virtucraft - Midway - Fighting - 1-2 - 262 - - - ./Mother 1+2 (Japan).zip - Mother 1+2 - Mother tells the story of Ninten, a 12-year-old boy who journeys around the world using his psychic powers to collect eight melodies in order to save the planet from an evil race of mind-controlling aliens. Mother 2 tells the story of Ness, a young boy who journeys around the world also using psychic powers to collect eight melodies in order to save the future from an alien of pure evil, intending to sentence all of reality to the horror of eternal darkness. - 0.7 - 20030620T000000 - HAL Laboratory - Nintendo - Various-Role Playing Game - 1-4 - 768 - - - ./Mother 3 (Japan).zip - Mother 3 - The Nowhere Islands are an idyllic place; the residents of Tazmily Village live peacefully and in harmony with nature and with each other. But this changes when the mysterious Pigmask Army arrives and proceeds to destroy and corrupt, with force and sly persuasion alike. The main character is Lucas, a young boy who must find out who wants to destroy the tranquility of Nowhere Islands and turn them into a high-tech nightmare. - -Mother 3 is a top-down role-playing game. The player character (the characters controlled by the player change often) travels around the Nowhere Islands with his party, talking to people and furthering the plot. It is possible to "dash", which not only allows to travel faster, but also allows to knock weaker enemies out of the way (or to ram some objects/characters). - -There are many enemies to battle in the game. The battles are turn-based; each turn, a character can attack with his weapon, use a special ability (some characters have powerful psychic abilities, others have different special skills), use an item or try to run away. The battles feature a musical combo system, where tapping a button in rhythm with the background music will cause additional damage to the enemy. The characters have "rolling HP meters"; when they are dealt damage, they don't lose all the HP right away, but their HP decreases slowly; this way, even if a character receives massive damage, he can survive with only minor injuries if you manage to end the combat quickly. Winning battles gives the characters experience (and thus makes them stronger) and, later in the game, money (known as "DP"), which can be used in shops to buy better equipment or useful objects. - -There are many frogs encountered throughout the game, who serve as save points (and later as ATM machines). If all characters die during a battle, you can come back to life near the latest save point encountered and try again. - 0.95 - 20060420T000000 - HAL Laboratory - Nintendo - Role Playing Game-Japanese RPG - 1 - 768 - - - ./MotoGP (USA) (En,Fr,De,Es,It).zip - Moto GP - The Moto GP curcuit is one of the most popular motorcycle curciuts in the world. Millions of riders dream of riding it for fun and millions more ride it for money. THQ brings all the action of Moto GP home with, well, none other than Moto GP for Game Boy Advance. Moto GP offers four gameplay modes (quick race, tournament, grand prix and time attack) and multiplayer features for up to four players via link cable. Moto GP also showcases some of the hottest bikes from manufacturers such as Suzuki and Le Mans. - 0.8 - 20020308T000000 - Visual Impact - THQ - Racing, Driving-Sports-Racing, Driving / Motorcycle - 1-4 - 1537 - - - ./Motocross Challenge (USA) (Proto).zip - Motocross Challenge - Motocross Challenge is a 2D side-scrolling motorcycle game combining regular racing and tricks. The game can only be played through an emulator or a GBA flashcard but is not strictly homebrew. It is a game made by a commercial developer, but when the project was cancelled by two publishers, they decided to release the game for free. The game can also be ordered on a cartridge from the developer's website. In 2010 it was followed up with an iPhone/iPad release. - -The tracks remind of Excitebike while the gameplay seems inspired by Motocross Maniacs. The game offers two main modes: Free Ride (choose an unlocked bike and track to practise) and Challenge. The Challenge mode involves a series of events in 3 major categories: Beat the Clock (time-based), Trick Attack (points-based) and World Tour (race against 3 AI opponents). When all courses are finished, the final event, MXC Championship, is unlocked. The events are divided over different trees and completing certain courses unlocks new tracks or one of the 8 available bikes. The bikes have different statistics based on speed, handling, acceleration, height, boost and suspension. - -Gameplay involves a fair amount of physics. When the bike accelerates, the front wheel leaves the ground and this needs to be compensated by nudging the d-pad. Up and down on the d-pad is used to switch lanes. Many tricks (activated through the L-button) involve balance and constant correcting is needed. Next to accelerating, braking and tricks, there is a button for boost. Only a limited amount is offered, but it constantly regenerates at a slow rate. It is used to gain extra speed, especially before big jumps to gain extra air time. The full amount of boost should never be used or let maxed out, as too little or too much slows the bike down. While in the air, using a combination of the L-button and the d-pad, players can perform tricks such as superman, nac-nac of backflip. By completing Trick Attack events, new tricks can be unlocked. - -There are different types of tracks, set on a beach, an arena, downtown, in the snow, in a forest, in a desert and even a dump. They contain a series of jumps but also areas that slow down the bike, along with obstacles. The game screen shows the current position of the player (in World Tour), the current location on the track along with the finish, the time (remaining time in Beat the Clock), the current lap (in World Tour), the boost meter and the amount of points for a trick, and the remaining trick points needed (in Trick Attack). The game supports passwords to save and restore the player's progress. - 0.9 - - DHG games - DHG games - Racing, Driving - 1 - 1537 - - - ./Motocross Maniacs Advance (USA) (En,Es).zip - Motocross Maniacs Advance - Motocross Maniacs Advance is a side-scrolling racing game with dirt bikes as the main vehicle of choice. There are four modes of play, Race, Time Attack, Action (stunt tracks for points) and Link Battle (which requires four more cartridges and the link cable to use). There are six different riders to choose from, each with their own different attributes and abilities. Players can also pick up power-ups during races such as heat-seeking missiles and land-mines along with the nitro tanks among others. - 0.75 - 20020321T000000 - Konami - Konami - Racing, Driving - 1-4 - 1537 - - - ./Motoracer Advance (USA) (En,Fr,De,Es,It).zip - Motoracer Advance - The player controls a motorcyclist and must try to win races on various terrain and settings. Each motorcycle in the game handles differently with some performing better on paved roads and others working better on rougher terrain.[1] - -There are a number of different modes: Grand Prix (GP), Motocross, and Traffic. GP takes place at a number of different locations across the world on paved tracks in places such as San Francisco and Russia. The paved tracks require the player to learn how to effectively use their brakes around corners. The GP courses contain small differences between them, giving more variety to the courses in the game. Motocross requires the player to drive on off-road terrain and to master the act of "powersliding" on corners. The courses found in Motocross races are less hospitable and often take place in arid and unkept locales and with obstacles. Traffic mixes both GP and Motocross, having mixed pavement courses and traffic on roads that serve as obstacles. - 0.8 - 20021205T000000 - Adeline Software - Ubisoft - Racing, Driving-Racing, Driving / Motorcycle - 1-4 - 1537 - - - ./Mr. Driller 2 (USA).zip - Mr. Driller 2 - You play the game as Susumu or Anna. Equipped with nothing but a pressurized suit and a drill, you need to contact the King of the Undergrounders. To do this, you will need to drill down several thousands of feet avoiding being crushed and remembering to pick up air tanks.This is a real-time puzzle game where you will be continually moving down or sideways in an effort to get to the bottom. As you dig, blocks will fall to fill in the spaces below. Like colored blocks will stick together (giving you time to rest), but will disappear if 4 or more blocks come together. This can cause chain reactions (very common in two-color levels) that become dangerous quickly.Three modes of play: Story, Time Attack, and Endless Driller. Story Mode uses the bare bones story from above. Time Attack gives you a set levels with a specific time limit. Endless Driller allows you to dig for as long as you can. - 0.7 - 20050410T000000 - Namco - Infogrames - Puzzle-Strategy - 1-2 - 2816 - - - ./Mr. Driller A - Fushigi na Pacteria (Japan).zip - Mr. Driller Ace : Fushigi na Pacteria - Mr. Driller Ace: Strange Bacteria, often shortened to Mr. Driller A or referred to as Mr. Driller Ace: The Wonderful Pacteria is the fourth game in the Mr. Driller series and the first to be released exclusively for consoles. It would also be the first game to use the larger character models that would later go on to be featured in Mr. Driller: Drill Land and Mr. Driller Drill Spirits. Wonderful Pacteria's gameplay is heavily based on Scenario Driller from Mr. Driller G, in that it is played with Dristones. It can only be played as Susumu Hori, dressed in special knight's armor with a drill-shaped sword instead of his traditional drilling suit. As with Scenario Driller, "drilling" one block will deplete 1% from the player's air gauge, while getting squashed will drain 20%. As the player descends, buildings will appear, which can contain a residential Undergrounder, a Shop, a "Travel" station that will allow the player to leave the stage early, and a hostile monster such as a Pooka or Fygar that will attack the player and drain their Air. - 20020823T000000 - Namco - Namco - 1-4 - - - ./Ms. Pac-Man - Maze Madness (USA).zip - Ms. Pac-Man : Maze Madness - Ms. Pac-Man is back in an all-new "a-MAZE-ing" 3-D adventure. Chomp your way through mystical worlds to rescue Professor Pac. Free the lost worlds of Pac-Land from the horrid witch Mesmeralda. Videogame's most famous and favorite heroine is back to save the day! - 0.4 - 20041103T000000 - Full Fat - Zoo Digital Publishing - Puzzle-Action / Labyrinth-Action - 1-4 - 258 - - - ./Mucha Lucha! - Mascaritas of the Lost Code (USA) (En,Fr,Es).zip - Mucha Lucha! : Mascaritas of the Lost Code - Mucha Lucha, the over-the-top comedy TV adventure series on the Kids WB, comes to the Game Boy Advance. Wrestle your was a Rikochet, Buena Girl and the Flea through this wacky adventure in the quest to recover the all-important Code of Masked Wrestling! - 0.4 - 20031118T000000 - Digital Eclipse - Ubisoft - Beat'em Up - 1 - 263 - - - ./Mugenborg (Japan).zip - Mugenborg - Mugenborg is a Japan-exclusive turn-based RPG with robots fights. In the game, a young boy who controls robots fights against other people and their robots. Battles in the game are held in a special ring, where the player commands the robot like in the Pokémon series. - 20030116T000000 - KCET - Konami - 1-2 - - - ./Muppet Pinball Mayhem (USA).zip - Muppet Pinball Mayhem - Muppet Pinball Mayhem is a pinball game based on the ever-popular Muppet characters. This game features recognizable music and sound effects from the Muppet Show, along with backgrounds based on Muppet characters. - -There are three tables, one for Kermit, one for Miss Piggie, and one for Gonzo. There is also a secret hidden table for an undisclosed character. The hidden table is unlocked in "Adventure Mode", where you must get a high score and hit a specific target to progress from one table to the next. - -Each table has a variety of scoring opportunities, including ramps, spinners, and various table games. 4 players can compete in a competion mode, where each player takes a turn trying to get the high score. - 0.7 - 20020529T000000 - Digital Eclipse - Ubisoft - Various-Pinball - 1 - 1792 - - - ./Mutsu - Water Looper Mutsu (Japan).zip - Mutsu : Water Looper Mutsu - Water Looper Mutsu is originally a japanese toy manufactured by Tomy, with a small aquatic creature made of plastic living in an aquarium. It is similar to a tamagochi, except that it's an actual plastic toy moving in actual water. The Game Boy Advance game however is a digital re-creation of this concept, making it actually closer to a tamagochi. - 20011221T000000 - Alpha Unit - Tomy - Simulation / Life-Simulation - 1-2 - 1024 - - - ./MX 2002 featuring Ricky Carmichael (USA, Europe).zip - MX 2002 featuring Ricky Carmichael - MX 2002 featuring Ricky Carmichael is a motocross game which features two basic modes of play. One of motocross racing in which players have the standard practice/single race/season options with ongoing success unlocking more tracks and bikes. The other mode is a stunt-based motocross practice/competition mode where riders try to do as many crazy tricks in a crowd filled arena as possible within a particular amount of time. The game has a unique feature in that the bike has a controllable clutch (even for automatic gears) which must be mastered to succeed at the game. Correct use of the clutch when landing jumps of traversing troublesome terrain allows the rider's speed to be kept at a maximum. This must be used in conjunction with the "Prime Jump" button which must be held before a jump or bump to fly through the air. - 0.6 - 20010927T000000 - Tiertex - THQ - Sports-Motorcycle race TPV-Racing, Driving - 1 - 1537 - - - ./My Little Pony - Crystal Princess - The Runaway Rainbow (USA).zip - My Little Pony : Crystal Princess, The Runaway Rainbow - My Little Pony Crystal Princess: The Runaway Rainbow is an Adventure game, developed by Webfoot Technologies and published by THQ, which was released in 2006. - 0.5 - 20060913T000000 - Webfoot - THQ - Adventure - 1 - 512 - - - ./Nakayoshi Mahjong - KabuReach (Japan).zip - Nakayoshi Mahjong : KabuReach - Mahjong is a very popular asian game played with dominos. This mahjong game by Konami features cute anime-like characters as avatars and vivid colors. - 20011025T000000 - KCET - Konami - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Nakayoshi Pet Advance Series 1 - Kawaii Hamster (Japan).zip - Nakayoshi Pet Advance Series 1 : Kawaii Hamster - The Nakayoshi Pet Advance series are virtual cute pet raising games. This first entry in the series is about raising a hamster. - - 20011026T000000 - MTO - MTO - Strategy - 1-2 - 1280 - - - ./Nakayoshi Pet Advance Series 2 - Kawaii Koinu (Japan).zip - Nakayoshi Pet Advance Series 2 : Kawaii Koinu - The Nakayoshi Pet Advance series are virtual cute pet raising games. This second entry in the series is about raising a puppy dog. - - 20020322T000000 - MTO - Strategy - 1 - 1280 - - - ./Nakayoshi Pet Advance Series 4 - Kawaii Koinu Mini - Wankoto Asobou!! Kogata-ken (Japan).zip - Nakayoshi Pet Advance Series 4 : Kawaii Koinu Mini, Wankoto Asobou!! Kogata-ken - The Nakayoshi Pet Advance series are virtual cute pet raising games. This fourth entry in the series is about raising a small dog. - 20030711T000000 - MTO - Simulation / Life-Simulation - 1 - 1024 - - - ./Nakayoshi Youchien - Sukoyaka Enji Ikusei Game (Japan) (Rev 1).zip - Nakayoshi Youchien : Sukoyaka Enji Ikusei Game - As a brand new teacher in the Nakayoshi Preschool, your objective is to make your young pupils happy. You'll first get introduced to them, then go to town to buy school supplies then have to design the class schedule. - 20021004T000000 - TDK Core - Strategy - 1 - 1280 - - - ./Namco Museum - 50th Anniversary (USA).zip - Namco Museum : 50th Anniversary - Namco is honoring its 50th anniversary by releasing this compilation of arcade classics. Using a retro interface, you check out a virtual arcade hall where you can select each classic in its original arcade cabinet. - -The 5 games included are: - -1. Pac-Man -2. Ms. Pac-Man -3. Galaga -4. Dig Dug -5. Bosconian - 0.5 - 20050830T000000 - Digital Eclipse - Namco - Compilation - 1-2 - 3840 - - - ./Namco Museum (USA).zip - Namco Museum - This collection of classic arcade titles includes: - -1. Dig Dug -2. Galaga -3. Galaxian -4. Ms. Pac-Man (both scrolling and full screen) -5. Pole Position - -For certain games the settings can be tweaked. - 0.65 - 20010610T000000 - Mass Media - Namco - Compilation - 1 - 3840 - - - ./Nancy Drew - Message in a Haunted Mansion (USA).zip - Nancy Drew : Message in a Haunted Mansion - In Message in a Haunted Mansion, Nancy has flown to San Francisco to help out an old family friend who is turning a beautiful but dilapidated Victorian house into a bed-and-breakfast establishment. Nancy gets set to help with the renovation and is told about the strange goings-on and accidents. Always eager to solve a mystery, Nancy is determined to uncover the cause of the "accidents" plaguing the renovation of the old mansion. - -Based on the third installment in the popular mystery series. - 0.55 - 20011115T000000 - Handheld Games - Dreamcatcher - Adventure-Adventure / Point and Click - 1 - 514 - - - ./Napoleon (Japan).zip - Napoleon - In the game's Story Mode, players play Napoleon Bonaparte who leads the revolutionary army into battle against the British. Set in the late 18th century, Napoleon's story is told in Fire Emblem fashion via strategic maps and character dialogue. However, the game takes many liberties with historical accuracy, such as Napoleon fighting man-eating ogres and abominable snowmen. The objectives for the missions vary slightly, but the basic idea is to send out units, defeat the enemy and take over the opponent's stronghold. - 0.75 - 20010321T000000 - Nintendo - Nintendo - Strategy - 1-2 - 1280 - - - ./Narikiri Jockey Game - Yuushun Rhapsody (Japan).zip - Narikiri Jockey Game : Yuushun Rhapsody - The "Sport of Kings" attracts proponents and purveyors from all levels of society. Join those lovers of all things equine by becoming a virtual horseman who works on a ranch located upon a tranquil hillock. The master of the ranch raises horses, breeds them and his hired hands soothe their harried spirits when occasion calls. Searching out strong bloodlines for birth forth new generations of champions is also requisite. The reward for giving all this love sits in the specious world of horse racing where victory is never assured and dreams run in fleeting slivers of seconds. Contribute to the success of the ranch by improving your skills via mini-games and by riding horses with skill in races. The beginning of the game requires a short trial where the player races a horse across the length of a track to prove his worth. Horse racing games satisfy a very small niche in America, marking their turf firmly in Japan but there is an audience of sorts for this type of game. Yushun Rhapsody supports the Mobile Adaptor for linking with ethereal players to race steeds over the wireless spectrum. - 20010629T000000 - TOSE - Capcom - Horse racing-Sports with animals - 1-2 - 1538 - - - ./Naruto - Konoha Senki (Japan) (Rev 1).zip - Naruto : Konoha Senki - Naruto: Konoha Senki is a Japanese-only strategy game for Game Boy Advance. -The game covers the first 70 episodes of Naruto, primarily the Prologue — Land of Waves and Chūnin Exams arcs. During the game's first play-through, the player is restricted to using Naruto, Sakura, Sasuke and occasionally Kakashi. After the game is completed, other characters can be unlocked by first beating them in a side-story mission. -Characters also have a wide range of techniques available. Players can equip items to characters such as chakra pills, healing items and ranged weapons such as kunai and shuriken. Characters can create clones which can be used as decoys and some characters can create full-bodied clones which can be used in combination attacks and to perform offensive techniques. Characters can also use the transformation techniques to take on the appearance of another character, to trick the opponent. - 20030912T000000 - Tomy - Tomy - Strategy - 1-2 - 1280 - - - ./Naruto - Ninja Council 2 (USA).zip - Naruto : Ninja Council 2 - Action game, based on the Shonen Jump manga. This sequel to the very first Naruto game on the GBA (the second game was a much different simulation/adventure) has three-times the amount of stages and characters twice the size. The action is streamlined and more dynamic. Players can transform into Naruto, Sasuke and Sakura and use their abilities to defeat the scrolling stages. The game also utilizes the link cable for a two-player co-op mode and for a four-player battle mode. - 0.65 - 20061004T000000 - Aspect - D3Publisher - Action-Fighting - 1-4 - 262 - - - ./Naruto - Ninja Council (USA).zip - Naruto : Ninja Council - Action game, based on the Shonen Jump manga. Slip into the role of series hero Uzumaki Naruto and make your way through side-scrolling levels with the help of Sasuke and Kakashi. - 0.8 - 20060307T000000 - Aspect - D3 Publisher - Fighting - 1 - 262 - - - ./Naruto RPG - Uketsugareshi Hi no Ishi (Japan) (Rev 1).zip - Naruto RPG : Uketsugareshi Hi no Ishi - Naruto: Path of the Ninja for Nintendo DS will allow players to explore the Village Hidden in the Leaves and the world of Naruto as they roam across forests, fields, rivers and mountains. Along the way players will encounter bosses and enemies that they must use their special techniques to defeat. Each of the 6 playable characters will possess a unique time-based combat system and players will train their Ninja team to learn more than 90 different Jutsu techniques. - 0.65 - 20040722T000000 - TOSE - Tomy - Role Playing Game - 1 - 768 - - - ./NASCAR Heat 2002 (USA).zip - NASCAR Heat 2002 - NASCAR Heat Advance lets players strap themselves into a 750 hp stock car and enjoy all the thrills and spills of NASCAR Winston Cup Series racing anywhere. Whether it's the innovative Beat The Heat challenges or the all-new Career Mode, NASCAR Heat Advance promises to put the pedal to the metal and dust its competition. In fact, NASCAR Heat 2002 is the first NASCAR game for the hand-held system to provide race fans with the ability to see the entire car on the racetrack, not just the back of the car view that has been the only view available until now. - 0.6 - 20020506T000000 - Crawfish Interactive - Infogrames - Racing, Driving - 1 - 1537 - - - ./Natural 2 - Duo (Japan).zip - Natural 2 : Duo - A roleplaying / adventure game based off a pornographic OAV, with all sex scenes removed from the Game Boy Advance game. Chisato and Kuu lost their parents years ago and were taken in by an old man and his grandson, Chisato and Kuu became good friends with his grandson however he left and never came back. Now years later Chisato met up with her "Onii-chan" her lost love. - 20020628T000000 - Omega Micott - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./NBA Jam 2002 (USA, Europe).zip - NBA Jam 2002 - This Game Boy Advance version of NBA Jam (not based on the SNES assets) features several modes of play with familiar, over-the-top basketball action. Players can choose from any of the 29 NBA teams in the league, each having several key players to take control of during the action...more than 140 superstars in all. Each professional in the game has his own playing attributes, from ball handling to dunking styles, so if you're looking to strut your stuff on the courts, it's best to know which players are the ones to grab. The game features the series' trademark alley-oops and skypasses, as well as the always-extreme "on fire" mode that's activated when a player sinks three baskets in a row. The game only fouls on Goaltending, so make sure you're not snagging the ball when it's coming down... - 0.55 - 20020221T000000 - Digital Creations - Acclaim - Sports-Sports / Basketball - 1 - 1538 - - - ./Need for Speed - Most Wanted (USA, Europe) (En,Fr,De,It).zip - Need for Speed : Most Wanted - In Need for Speed Most Wanted, you can try to become the most notorious street racer alive. Outrun both racers and cops to increase your reputation and move up the street racing blacklist. You can choose from a variety of vehicle types and destructible urban maps featuring shortcuts, traffic, and patrolling police. - 0.45 - 20051115T000000 - Electronic Arts - EA Games - Racing, Driving - 1 - 1537 - - - ./Need for Speed - Porsche Unleashed (USA).zip - Need for Speed : Porsche Unleashed - Unleash the power of Porsche! Push yourself to the limit and break the will of your opponents, as you climb into the driver's seat of Destination Software's Need For Speed Porsche Unleashed racing game for your Nintendo Game Boy Advance system, sub-licensed from series originator Electronic Arts. Need for Speed Porsche Unleashed features circuit track racing, streetcar excitement, open road thrills, crashes, traffic, and more. Feel the surge of adrenaline as your own driving savvy and years of Porsche excellence come together at your fingertips for a thrilling ride at breakneck speed. Features 25 different models of Porsche cars, link cable support for four players (multiple cartridge), and cartridge save ability with four slots. - 0.5 - 20040315T000000 - Pocketeers - Ubisoft - Sports-Racing, Driving - 1-2 - 1537 - - - ./Need for Speed - Underground 2 (USA, Europe) (En,Fr,De,It).zip - Need for Speed : Underground 2 - The popular Need For Speed Underground franchise was adapted for systems with different capabilities. You drive around a city split into 5 distinct areas. As with the other versions, the aim is to drive well enough to boost your reputation. In this version the route is prescribed, without the exploration of the other systems. Available cars include machines from Volkswagen, Mitsubishi and Toyota. There are less upgrades in this version, although the appearance and handling of your car can still be varied. The story in this version follows a predefined path. - 0.55 - 20041115T000000 - Pocketeers - EA Games - Racing, Driving - 1-2 - 1537 - - - ./Need for Speed - Underground (USA, Europe) (En,Fr,De,It).zip - Need for Speed : Underground - Need For Speed: Underground is the seventh game in the long running Need For Speed racing series. Underground revolves around illegal nighttime streetracing with heavily modified import cars and has been greatly influenced by the movie "The Fast And The Furious" and its sequel.. Players get the chance to build their own racing machine almost from ground up, with hundreds or real licensed parts and lots of licensed cars, including the Mazda RX-7 and the Nissan Skyline GT-R. The game also features over 100 single player races and a hiphop/hardrock soundtrack including artists such as Mystikal, Rob Zombie and The Crystal Method. - 0.5 - 20031218T000000 - Pocketeers - EA Games - Racing, Driving - 1-4 - 1537 - - - ./Need for Speed Carbon - Own the City (USA, Europe) (En,Fr,De,Es,It).zip - Need for Speed Carbon : Own the City - Need for Speed Carbon delivers the next generation of adrenaline-filled street racing as players face the ultimate test of driving skill on treacherous canyon roads. What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighbourhoods one block at a time. - 0.5 - 20061031T000000 - EA Canada - EA Games - Racing, Driving - 1 - 1537 - - - ./Neoromance Game - Harukanaru Toki no Naka de (Japan) (Rev 1).zip - Neoromance Game : Harukanaru Toki no Naka de - The story begins in the spring of 2000. The protagonist is a normal high school girl who goes with her two schoolmates, Tenma and Shimon, to investigate the occult rumors of an abandoned well near their school. When the trio approach it, they are inexplicably summoned to a parallel world resembling the capital of 10th century Japan. Upon their arrival, the protagonist is informed that she is the White Dragon Priestess and her friends are two of her anointed Eight Guardians. Her divine duty —which must be completed for their return to their home world— is to protect the capital from vengeful spirits and the nefarious Demon Clan. - 20020823T000000 - Koei - Koei - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./NFL Blitz 20-02 (USA).zip - NFL Blitz 20-02 - NFL Blitz 20-02 is a game based on the American Football sport. As the whole series, it takes away most rules and tactics (leaving 36 offensive and 18 defensive plays) while focusing on an action oriented approach. Because of the limited control scheme of the system, the options on the field are less in comparison to the main console version: besides the usual movement, passing and player moving commands, the player also may tackle, leap or activate a turbo boost. The playing perspective is an angled pseudo-3D view with the goals at the top/low side of the screen. - -Both in the exhibition and season mode (17 weeks), the game offers the choice between 32 teams with different statistics regarding passing, defensive and line. The mini games, which can be also selected from the main menu, are basically practice modes for field goal and goal-line situations as well as a NFL trivia quiz. - 0.4 - 20011014T000000 - OutLook Entertainment - Midway - Sports-Sports / Football (American) - 1 - 1538 - - - ./NFL Blitz 20-03 (USA).zip - NFL Blitz 20-03 - This latest update to the NFL Blitz series offers more options and refines the options presented earlier in the series. Of significant note is the create a player option. By desiging the look of the player as well as assigning various stats to their abilities, you can craft a whole team to compete in the league. Also improved is the artificial intelligence in the one-player game setting. Fantasy Stadiums in exotic locales and Fantasy Players are another new option. Updated rosters, schedules, uniforms, and stadiums including the addition of the Houston Texans. - 0.5 - 20020812T000000 - OutLook Entertainment - Midway - Sports / Football (American)-Sports - 1 - 1538 - - - ./NHL 2002 (USA).zip - NHL 2002 - NHL 2002 is the only entry in Electronic Arts' hockey series to be released on the Game Boy Advance. With the console versions having migrated to 3D graphics years earlier, the handheld game retains a 2D top-down view very similar to the earliest titles in the series on the Genesis and SNES. - -Besides a standard mode for exhibition games, the game has a practice mode where the number of players on the field can be freely chosen. Season mode is unusual in that, unlike in other games, the player doesn't select a team to lead through a season. Instead, the game includes the full game schedule of the 2001-2002 NHL season, and any team in any scheduled game can be played. If no games of interest are scheduled on a given day, it can be skipped and the results simulated. The season mode also includes the ability to trade players, sign free agents and even to create players. - -The game also includes a multi player mode over the link cable, with up to four players able to join for cooperative or competitive play. - 0.5 - 20020306T000000 - Budcat - EA Sports - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHL Hitz 20-03 (USA).zip - NHL Hitz 20-03 - What's a portable system without a hockey game where you can set yourself on fire? Nothing that's what ... or so that's what we?'e been told. Because everyone loves fire and everyone loves hockey, its no surprise that Midway is bringing NHL Hitz 20-03 to Game Boy Advance this fall. Bringing such classics as the 'On-Fire Mode', over-the-top animations, and fully 3D crowds the game expands and stays true to the time-honored traditions of the series. Like all NHL Hitz games, NHL Hitz 20-03 features gameplay modes for up to 6 players via link cable, in-game fights and hidden teams, players and stadiums. The game will also feature Create-A-Player modes and mini-games. - 0.5 - 20021014T000000 - Exient - Midway - Sports-Sports / Hockey - 1-4 - 1538 - - - ./Nicktoons - Attack of the Toybots (USA).zip - Nicktoons : Attack of the Toybots - Play as your favorite Nickelodeon cartoon characters as you take on the evil toy bots. Will they take over the world as we know it or will you stop them! - 0.6 - 20071023T000000 - Firemint - THQ - Platform - 1 - 257 - - - ./Nicktoons - Battle for Volcano Island (USA).zip - Nicktoons : Battle for Volcano Island - Nicktoons: Battle for Volcano Island is the sequel to the 2005 video game Nicktoons Unite! Players assume the role of up to 6 playable characters from numerous Nickelodeon shows, such as SpongeBob SquarePants, Danny Phantom, and The Fairly OddParents. The plot involves SpongeBob SquarePants, Danny Phantom, Timmy Turner (with Cosmo and Wanda), Patrick Star, Sam Manson, and Sandy Cheeks to protect the island from an all-new villain named Mawgu. Tucker Foley, Squidward Tentacles, and Jimmy Neutron also appear, but only as support and are non-playable. It was followed by Nicktoons: Attack of the Toybots a year later.[citation needed] - 0.65 - 20061024T000000 - Halfbrick - THQ - Platform - 1 - 257 - - - ./Nicktoons - Freeze Frame Frenzy (USA).zip - Nicktoons : Freeze Frame Frenzy - NICKTOONS characters from THE FAIRLY ODDPARENTS, SPONGEBOB SQUAREPANTS, ROCKET POWER, JIMMY NEUTRON, and DANNY PHANTOM come together in an all new adventure for Game Boy Advance called NICKTOONS: FREEZE FRAME FRENZY. This game also marks the first appearance in a video game by the characters in RUGRATS: ALL GROWN UP. The characters from the popular television shows and evildoers work to move through a number of cartoon settings in order to solve different puzzles in this unique venture. Nicktoons characters are surfacing in places that they don't belong and confusion has followed. Jimmy Neutron, the boy genius has used his advanced intellect to come up with a plan to work through this strange situation. Jimmy has enlisted the help of his fellow Nicktoon friends to get to the bottom of the strange occurrences. The object of the game is to take a picture of each lost character and send them back to their corresponding show. Choose from 8 different Nicktoon characters to search through different shows like HEY ARNOLD, SPONGEBOB SQUAREPANTS, THE FAIRLY ODDPARENTS, AND WILD THORNBERRIES. The game begins with THE FAIRLY ODDPARENTS and progresses to the other show as the player unlocks the levels. Photographers are sent out into each show and the vertical scrolling adventure begins with characters moving onto the screen. New characters can be unlocked with enough points accumulated by taking photos. Fans of Nicktoons and any of the characters featured in this game are in for the most unique treat watching different characters interact in atypical surroundings. - 0.55 - 20040927T000000 - Altron - THQ - Action / Adventure-Action - 1 - 256 - - - ./Nicktoons Racing (USA).zip - NickToons Racing - Nicktoons Racing focuses on engaging players in go-kart racing on various Nicktoons-themed tracks, similar to the Mario Kart line of games. The game features a wide selection of playable characters from various Nicktoons, including characters from Rugrats, Aaahh!!! Real Monsters, The Wild Thornberrys, The Angry Beavers, CatDog, The Ren & Stimpy Show, Hey Arnold! and SpongeBob SquarePants. - 0.65 - 20020906T000000 - Crawfish Interactive - Infogrames - Racing, Driving - 1-4 - 1537 - - - ./Nicktoons Unite! (USA).zip - Nicktoons Unite! - For the first time ever, a true collaboration of popular Nickelodeon heroes and villains come together and cross over into multiple Nickelodeon cartoon environments, interacting with each other and working together to solve puzzles in this ultimate Nick gaming adventure. Playable characters from the most popular Nickelodeon shows include SpongeBob SquarePants, The Fairly OddParents, team Rocket Power, Jimmy Neutron and Tak. Nicktoons also marks the videogame debut of new Nickelodeon properties Danny Phantom and Rugrats All Grown Up. - 0.6 - 20051027T000000 - Climax - THQ - Platform - 1 - 257 - - - ./Nihon Pro Mahjong Renmei Kounin - Tetsuman Advance - Menkyo Kaiden Series (Japan).zip - Nihon Pro Mahjong Renmei Kounin : Tetsuman Advance, Menkyo Kaiden Series - Mahjong is a game for four players that originated in China. Mahjong involves skill, strategy, and calculation, as well as a certain degree of chance. Depending on the variation which is played, luck can be anything from a minor to a dominant factor in success. In Asia, mahjong is also popularly played as a gambling game. In the game, each player is dealt either thirteen or sixteen tiles in a hand (depending on the variation being played). On their turn, players draw a tile and discard one, with the goal of making four or five melds (also depending on the variation) and one pair, or "head". Winning comes "on the draw", by drawing a new or discarded tile that completes the hand. Thus a winning hand actually contains fourteen (or seventeen) tiles. - 20020426T000000 - Kaga Tech - Kaga Tech - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Ninja Five-0 (USA).zip - Ninja Five-0 - Take on the role of Ninja Five-O as he uses all his skill, stealth and magic to rescue hostages and defeat his enemies. Master the art of ninja swords, shuriken throwing stars and ancient ninjitsu magic! - -* Kaginawa Wire grappling hook that can be used to hang, fly, jump, climb walls and surprise attack. -* 6 Challenging missions covering 20 levels. -* Crush objects to find hidden Power-Ups and secret items -* Unique enemy boss characters for each level. - 0.65 - 20030422T000000 - Hudson - Konami - Puzzle-Platform - 1 - 257 - - - ./No No No Puzzle Chailien (Japan).zip - No No No Puzzle Chailien - Nonono Puzzle Chalien is a puzzle game developed by Creatures. Though not a direct sequel, this puzzle game uses some of the Chaliens (a species of alien), from Chee-Chai Alien for the Game Boy Color. There are three different minigames in Nonono Puzzle Chalien, including Kurukuru Range, Kurukuru Walk, and Kurupachi 6. - 20050616T000000 - Creatures - Nintendo - Puzzle - 1-2 - 2816 - - - ./No Rules - Get Phat (USA, Europe) (En,Fr,De,Es,It,Nl).zip - No Rules : Get Phat - One Eye Jack, a badass little skate fiend and leader of the No Rules posse, must stop an alien invasion of his local hangouts. To achieve his goal, he must board like a pro, be a dead-eye shot with his slingshot and alien slime gun, and grind the rails of social irresponsibility-all in the name of preserving his lifestyle. - 0.55 - 20011125T000000 - Flying Tiger Development - TDK - Platform - 1 - 257 - - - ./Nobunaga Ibun (Japan).zip - Nobunaga Ibun - A strategy / turn-based / tactical wargame set in feudal Japan. Direct your troops to conquest territories using innovative military tactics, and unify Japan as a young Nobunaga Oda. - 20020704T000000 - Global A - Strategy - 1 - 1280 - - - ./Nobunaga no Yabou (Japan).zip - Nobunaga no Yabou - A remake of Nobunaga's Ambition: Lord of Darkness (Nobunaga no Yabō: Bushō Fūunroku, lit. Nobunaga's Ambition: Records of the Generals) the fourth title in the Nobunaga no Yabou series. Nobunaga's Ambition takes place during the Sengoku period of feudal Japan. The player is tasked with achieving the ultimate goal of warlord Oda Nobunaga: the conquest and unification of Japan. Selecting Oda Nobunaga is optional, however, as the player is also able to choose from a variety of other regional daimyōs of the time. The scope in this episode was expanded to all of Japan, and technology, culture, and tea ceremony mechanics were introduced. - 20010928T000000 - iNiS - Koei - Strategy - 1 - 1280 - - - ./Noddy - A Day in Toyland (USA) (En,Fr,Es).zip - Noddy : A Day in Toyland - Noddy wakes up in his colourful building block house and starts his day with a smile. Driving around Toyland he meets several friends who are in need of help -and Noddy is always willing to lend a hand. Play and interact with Noddy and other favourite characters from Toyland including Big Ears, Mr. Sparks, Miss Pink Cat, Tessie Bear, Dinah Doll, Martha Monkey and Mr. Wobbly Man. Visit Big Ears or help Mr Sparks locate his tools or find Tessie Bear's dog and help her make delicious strawberry ice cream. - 0.55 - 20061016T000000 - Lucky Jump - The Game Factory - Platform - 1 - 257 - - - ./Nyan Nyan Nyanko no NyanCollection (Japan).zip - Nyan Nyan Nyanko no NyanCollection - Nyan Nyan Nyanko is a Sanrio character series created in around 2000-2001. They are shown as small, usually white kittens that imitate various items, most commonly food. They also appear as everyday items, such as toys, school supplies, or household necessities. This Game Boy Advance board game allows you to earn Nyanko trinkets and collect them as you win minigames. - 20050324T000000 - MTO - MTO - 1-2 - - - ./Ochaken Kururin - Honwaka Puzzle de Hotto Shiyo (Japan).zip - Ochaken Kururin : Honwaka Puzzle de Hotto Shiyo - Puzzle game based on the Sega Toys/Horipro Ochaken mascots, known for their tea leaf ears (Ochaken means tea dog). Popular with girls in Japan because of copious amounts of "character goods," Ochaken Kururin: Honwaka Puzzle De Hottosho? casts the cutesy breed in four different game types. The main Story mode has players select their favorite pooch and make their way through 11 different puzzle quests. As you experience a story involving seven types of Ochaken (Tea Dogs) and three types of Ochaneko (Tea Cats), you'll work your way through falling blocks-style puzzles, where the blocks are Ochakens! A Hitori de Kururin mode allows endless play at increasing speeds for one player, Puzzle de Kururin features changing block elimination challenges, and two players can also link up for versus puzzle action. - 20041028T000000 - MTO - MTO - Simulation / Life-Simulation - 1 - 1024 - - - ./Ochaken no Bouken-jima - Honwaka Yume no Island (Japan).zip - Ochaken no Bouken-jima : Honwaka Yume no Island - The fourth Game Boy Advance entry in the anime-inspired series and a sequel to the action game, Ochaken no Boukenjima (Adventure Island) gives you control of two characters, Ochaken and Ochaneko, through multiple stages of action. Ochaken uses his two ears to fly, while Ochaneko can perform a double jump. The game lets you switch off between the two characters whenever you like. Stages include caves, the beach and even sky-based areas. In addition to the main action-based play, Ochaken no Boukenjima includes a total of sixteen mini games and an Ochaken creation mode. In this mode, you can personalize your Ochaken and Ochaneko to your liking, changing color and adding accessories. The game lets you link up with other players to exchange character data. - 20051222T000000 - MTO - MTO - - - ./Ochaken no Heya (Japan).zip - Ochaken no Heya - Another game based off the Ocha-Ken franchise by Sega toys. The purpose of this game is to decorate the "tea dog's room" with various items. You can't get a variety of items unless you win the game. - 20031212T000000 - MTO - MTO - Simulation / Life-Simulation - 1-4 - 1024 - - - ./Ochaken no Yume Bouken (Japan).zip - Ochaken no Yume Bouken - Ochaken no Yume Bouken is a simple, child-friendly 2D platformer based on the Sega Toys Ochaken line, which features cute dogs and cats with tea leaves for ears. Players control one of a number of different ochaken through sidescrolling levels, with the ability to jump and to hover short distance by flapping their tea leaf ears. The levels feature other ochaken and ochaneko hanging out who the players can speak with; players can also collect items and deliver them to friends in simple side quests. - 20050428T000000 - MTO - MTO - Platform / Run Jump Scrolling-Platform - 1 - 257 - - - ./Oddworld - Munch's Oddysee (USA, Europe).zip - Oddworld : Munch's Oddysee - Munch, the Gabbit with "odditude," and his sidekick Abe lead an off-beat revolution to save the world. With their sacred land in jeopardy of being destroyed by the greedy Glukkons, Munch and Abe team up to teach those rascals a lesson by using their chanting prowess to control the enemy, arming themselves with wacky weapons, and acquiring power-ups for extra boosts. You can switch between Munch and Abe at anytime to utilize each character's unique abilities and access certain areas. - 0.7 - 20030924T000000 - Art - THQ - Adventure-Platform - 1 - 257 - - - ./Ohanaya-san Monogatari GBA - Iyashikei Ohanaya-san Ikusei Game (Japan).zip - Ohanaya-san Monogatari GBA : Iyashikei Ohanaya-san Ikusei Game - A strategy game where the objective, as a flower shop owner, is to make your business thrive. - 20020719T000000 - TDK Core - Build And Management-Simulation - 1 - 1024 - - - ./Ojarumaru - Gekkouchou Sanpo de Ojaru (Japan).zip - Ojarumaru : Gekkouchou Sanpo de Ojaru - Ojarumaru is a Japanese anime series created by Rin Inumaru. The series has aired on NHK E-Tele since October 1998, making it the third longest-running anime series to date. In this platformer game, the player is Ojarumaru and can use an extensible arm as a grappling hook to not only defeat enemies but also hang to platforms in order to jump farther. - 20030905T000000 - MTO - MTO - 1 - - - ./Puzzle & Tantei Collection (Japan).zip - Okaitoku Series 5 : Puzzle & Tantei Collection - A game in the Layton vibe, which intersects puzzles and an actual investigation, but with cute animals. - 20030328T000000 - Culture Brain - Compilation - 1-2 - 3840 - - - ./Okumanchouja Game - Nottori Daisakusen! (Japan).zip - Okumanchouja Game : Nottori Daisakusen! - A board game similar to the Game of Life, except that the player is already a billionnaire. The object is to purchase as much real estate as possible and eventually develop a global empire. Anime-style graphics show off every emotion of the rival characters, and sometimes the AI-controlled characters taunt the human-controlled player. - - 20011130T000000 - Mobile 21 - Takara - Board game - 1-4 - 2048 - - - ./One Piece - Dragon Dream (Japan).zip - One Piece : Dragon Dream - One Piece Dragon Dream! is an action RPG featuring the hero of the series Luffy as the main character. The game begins when Luffy meets a mysterious girl and finally loses his memory. To restore his memory, Luffy and his friends decide to relive past adventures, selecting new places from your pirate card and working through sequences of stories that represent an original story created exclusively for the game. When you delete events, Luffy's restored memories are stored on a graph for quick viewing. - 0.9 - 20050428T000000 - M2 - Bandai - Action RPG-Role Playing Game - 1 - 768 - - - ./One Piece - Going Baseball - Kaizoku Yakyuu (Japan).zip - One Piece : Going Baseball, Kaizoku Yakyuu - One Piece: Going Baseball is a Japanese only game released for the GameBoy Advance in 2004. The controls are simple and the basic point of the game is to choose a team and try to win in a tournament against all the other teams. There is a story mode, which is needed to unlock the final team, and a minigame mode. The game appears to take place after the Skypiea Arc, as the crew is seen in the beginning wearing their outfits from Skypiea, and the Skypiea arena is the farthest point that the game goes up to. - 20040311T000000 - Bandai - Bandai - Sports-Sports / Baseball - 1 - 1538 - - - ./Onimusha Tactics (USA).zip - Onimusha Tactics - Wield the Power to Change History! Prepare to be thrust into massive, old world feudal battles where every move is a struggle for power. Join Onimaru, a young Ogre Clan warrior on a mighty quest to defeat Nobunaga and his enemy Genma armies. Call upon your demon power and sword skills to fight against evil legions. Manage your resources and equipment, assemble your allies and enhance your troops by adding the strongest warriors. Utilize the field map for strategy, troop improvement and tactical advantages to defeat your enemy. Nobunaga must be stopped! - 0.65 - 20031111T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1 - 768 - - - ./Onmyou Taisenki Zeroshiki (Japan).zip - Onmyou Taisenki Zeroshiki - Onmyou Taisenki: Zeroshiki is a Japanese Game Boy Advance game developed and published by Bandai based on both the Onmyou Taisenki anime and manga. It was released for Japan only on December 9, 2004. The game takes place in a non-canonical timeline following the anime's events while characters from the prequel manga make their reappearance. - 20041209T000000 - Kamui - Bandai - Role Playing Game - 1 - 768 - - - ./Open Season (USA) (En,Fr,Es).zip - Open Season - Open Season for GBA is based on the movie and it is a completely different game experience than the console version. The story in the game follows the movie pretty well and it is well presented through in-game and comic dialog style cinematics. It's about a Grizzly bear named Boog who is very happy with his domesticated home. But one day he gets in trouble with his new friend Elliot and the town's authority decides to put them back in the woods where they belong. Unfortunately, for them, the hunting season has just begun and Boog has no idea how to survive outside of his garage home with his beloved caretaker, Beth. - -The game begins just before Boog and Elliot are dropped in the woods. You control Boog and he has many cool moves. He can jump, roll, grab and throw forest animals as well as roar. The goal of the game is to protect the forest animals from the hunters. The forest is full of hunters and boss hunters in each animal territory. It is your job to clean up the forest so play it wild and rally an army of forest critters in a hilarious quest to scare off the hunters! - 0.55 - 20060919T000000 - Ubisoft - Ubisoft - Action-Platform - 1 - 257 - - - ./Operation Armored Liberty (USA).zip - Operation Armored Liberty - Operation: Armored Liberty puts gamers in command of an M1A1 Abrams Battle Tank as they battle against Soviet-built T72s, take out S.C.U.D. launchers, and Iraqi helicopter gun-ships. The object: liberate Baghdad. - 0.5 - 20031031T000000 - Majesco - Majesco - Simulation - 1 - 1024 - - - ./Oriental Blue - Ao no Tengai (Japan).zip - Oriental Blue : Ao no Tengai - The game continues the tradition of Tengai Makyou series, also known as "Far East of Eden". You play as either Tenran or Aoi, a teenage boy and girl, respectively, on quest to defeat the ancient evil that threatens the prosperous land of Jipang, to prove themselves worthy of the legendary Fire Clan, warriors who have been protecting Jipang for many generations from evil demons and warlocks. The land Jipang is very similar to medieval Japan, and during your adventure you'll also visit Mongolia, China, and other Asian countries. - -The most important new feature of the game is a non-linear storyline. You can tackle many missions in any order you want, and the storyline also changes depending on the outcome of major battles. If you lose against a boss enemy, the game is not over, but instead, a branching storyline path is revealed. Otherwise, the gameplay is similar to other Tengai Makyou games, featuring overworld map traveling and first person perspective, turn-based combat. - 0.75 - 20031024T000000 - Hudson - Nintendo - Role Playing Game - 1 - 768 - - - ./Oshaberi Inko Club (Japan).zip - Oshaberi Inko Club - An obscure japanese game where the objective seems to be to take care of a parrot and have it breed. - 20020426T000000 - Alpha Unit - Strategy - 1-3 - 1280 - - - ./Oshare Princess 2 (Japan).zip - Oshare Princess 2 - The second episode in the Oshare Princess franchise, a game very similar to its predecessor and still depicting the life of a young princess making her way into the fashion world. - 20021220T000000 - Culture Brain - Compilation - 1-4 - 3840 - - - ./Oshare Princess 3 (Japan).zip - Oshare Princess 3 - Due to the unexpected success of the original Oshare Princess game, here is another sequel, still running on the same engine and still depicting the life of a young princess making her way into the fashion world. - 20030829T000000 - Culture Brain - Adventure - 1-4 - 512 - - - ./Oshare Princess 5 (Japan).zip - Oshare Princess 5 - The fifth, and last, episode of Oshare Princess on the Game Boy Advance. By now our princess should know what fashion is all about. - 20050707T000000 - Culture Brain - Culture Brain - Adventure - 1-2 - 512 - - - ./Oshare Princess (Japan).zip - Oshare Princess - An adventure game in which a young princess discovers the world of fashion. - 20020524T000000 - Culture Brain - Action - 1 - 256 - - - ./Over the Hedge - Hammy Goes Nuts! (USA).zip - Over the Hedge : Hammy Goes Nuts! - Hammy the squirrel leads RJ the raccoon, Verne the turtle and all-new forest friends on another daring trip into the ‘burbs. When Hammy’s beloved cable TV goes out, his buddies have to scramble through the neighborhood to restore the signal—and Hammy’s happiness. - 0.55 - 20061010T000000 - Vicarious Vision - Activision - Thinking-Sports / Golf-Sports - 1-4 - 1538 - - - ./Over the Hedge (USA).zip - Over the Hedge - In this game, based on the Dreamworks movie of the same name, players control RJ the raccoon and Verne the turtle. The levels consist of puzzles both inside the house and outside in the yard. Stella the skunk, Hammy the squirrel, and Ozzie the possum make appearances in the game. - -The point of most levels is to collect candy which can be used to upgrade abilities or buy items to "decorate" the forest. Outside the player must avoid obstacles, such as pets, humans, and cars, and make it back to the hedge. The game is geared toward children. - 0.6 - 20060505T000000 - Vicarious Vision - Activision - Adventure - 1 - 512 - - - ./Ozzy & Drix (USA).zip - Ozzy & Drix - A 2D platformer with 3D elements, Ozzy & Drix is based on the hit cartoon series from the Kids' WB! which in turn is based on the movie Osmosis Jones. Join the gross-out adventures of a white blood cell "cop," Ozzy, and his over-the-counter cold pill sidekick, Drix. Fans of the hit series will now be part of the action on Game Boy Advance. Whiz down a blood cell highway in the "Cel Camino," provide protection from the dreaded "Phlegm-alanche," face off against nemesis Spryman and Gluteus and more as Ozzy & Drix live and play in their world inside teenage boy Hector Cruz. - 0.5 - 20031216T000000 - Raylight - Midway - Various-Platform - 1 - 257 - - - ./Pac-Man Collection (USA).zip - Pac-Man Collection - Four classic Pac-Man games are included in this collection from Namco: - -1. Pac-Man: The original arcade classic, complete and un-cut. -2. Pac-Mania: A conversion of the 1987 update to Pac-Man, which takes the elements of the original arcade game and puts it into an isometric view, as well as adding the ability to jump. -3. Pac-Man Arrangement: Never re-produced outside of the arcade, Arrangement again uses the elements of the original Pac-Man and adds a fifth ghost, who can change shape and size when combined with the other 4 ghosts, and make life harder for Pac-Man. New power-ups are also included, like the ability to dash quickly around the screen, warp points to get from one place to the other and new ways of catching ghosts. -Pac-Attack: Like Tetris before it, you must fit falling blocks together to complete a line to clear the screen. In this case, the falling tiles also have ghosts in them, and once the Pac-Man tile appears (a tile with the Pac-Man symbol), Pac-Man will eat all of the ghosts that are in his path until he gets to a dead end. - 0.75 - 20010712T000000 - Mass Media - Infogrames - Puzzle-Action / Labyrinth-Action - 1 - 258 - - - ./Pac-Man Pinball Advance (USA).zip - Pac-Man Pinball Advance - It's Pac-Man meets Pinball! PMPA merges classic Pac-Man action with pinball, reminiscent of Kirby's Pinball Land, letting the player choose from different table backgrounds, the goal of which is to advance through the tables, hitting certain parts to gain power-ups, even the ability to eat pellets and eat the ghost foes (Blinky, Inky, Pinky and Clyde) and rescue Pac-Mans friends, including Ms. Pac-Man as well. There are also mini-games to be played such as a vertical shooter and classic Pac-Man mazes. - 0.8 - 20050502T000000 - Namco - Zoo Digital Publishing - Pinball - 1 - 1792 - - - ./Pac-Man World 2 (USA).zip - Pac-Man World 2 - Long ago, back in medieval times, an evil spirit known as Spooky had terrorized all of Pac-Land. In response to this, the great Wizard Pac created a potion that turned 5 ordinary fruit into the "Golden Fruit." A young knight called Sir Pac-alot fought and sealed Spooky underneath a large tree using the Golden Fruit, which were attached to the branches of the tree. In the present time late at night, Inky, Pinky, Blinky and Clyde sneak into the village and, in their mischief, pick the Golden Fruit off the tree in the center of town. Unfortunately, this has released Spooky from his prison. Spooky tells the ghosts to take the Golden Fruit and follow him if they wish to rid the land of the Pac-people forever. When Pac-Man awakes, he hears the news from Professor Pac about the Golden Fruit and Spooky, and sets off to defeat the ghosts and Spooky. - 0.65 - 20051009T000000 - Full Fat - Zoo Digital Publishing - Simulation-Platform - 1 - 257 - - - ./Pac-Man World (USA).zip - Pac-Man World - Unlike most "Pac-games," Pac-Man World is a platform-adventure in which the round, yellow hero progresses through over 20 levels of action. He still faces opposition, however, from ghostly nemeses like Inky, Blinky, Pinky, and Clyde. He must also run, jump, and swim his way past other malevolent creatures, such as skeletons, spiders, and killer fish. Thankfully, Pac-Man has a variety of attack methods. Excluding ghosts, most baddies are susceptible to projectile "Pac-Dots," the "Ultra Butt-Bounce" (which also helps him jump higher), or the "Rev Roll," a speed burst allowing Pac-Man to make lengthy jumps off ramps. When disposing of ghosts though, he must first ingest a good old-fashioned Power Pellet, then devour them before its effects wear off. - 0.95 - 20041117T000000 - Namco - Zoo Digital Publishing - Platform - 1 - 257 - - - ./Paws & Claws - Best Friends - Dogs & Cats (USA).zip - Paws & Claws : Best Friends, Dogs & Cats - In "Dogs & Cats Best Friend" you have the unique opportunity to play with and cuddle Dalmatian, Husky, German Shepherd and Retriever puppies and Siamese, Maine Coon, British Blue And Domestic cats and to teach them lots of fun tricks, with a little patience they will obey your every word. - 0.6 - 20071003T000000 - Sproing - THQ - Simulation - 1 - 1024 - - - ./Paws & Claws - Pet Resort (USA).zip - Paws & Claws : Pet Resort - Meine Tierpension is the refined pet care program for demanding players. Owners of fish, budgies, guinea pigs, rabbits, cats, dogs, horses and their young will leave their animals with you and you will, of course, return them in excellent condition. The more success, the more opportunities! Take the best care you can of your four-legged and feathered guests: feed them, keep their enclosures clean, play with them, get new toys for them, and ride the horses in the countryside. You will build and expand your pet hotel based on your ideas in exciting scenarios of a realistic 3D world with different levels of difficulty, in order to provide a good and protected place to stay for pets. - 0.55 - 20060213T000000 - Independent Arts - DTP Entertainment - Strategy-Simulation - 1 - 1280 - - - ./Paws & Claws - Pet Vet (USA).zip - Paws & Claws Pet Vet - In My Vet Practice - GBA you will become a veterinarian and build up your own vet practice, decide which building you will expand next and which patients you will medicate. Every day people come to your practice with guinea pigs, rabbits, budgerigars, cats, dogs and horses. -Build up special stables and enclosures for the different species. Feeding, playing, keeping company and even grooming are your daily tasks. Even if the work with the animals is a lot of fun, you will need a little time to yourself. Take your own horse for a ride across the fields. - 0.65 - 20070101T000000 - Independent Arts - DTP Young Entertainment - Simulation - 1 - 1024 - - - ./Peter Pan - Return to Neverland (USA) (Rev 1).zip - Peter Pan : Return to Neverland - Disney's Peter Pan: Return to Never Land is an Action game, developed by Crawfish Interactive and published by Disney Interactive Studios, which was released in 2002. - 0.5 - 20020222T000000 - Crawfish Interactive - Ubisoft - Action / Adventure-Platform-Action - 1-2 - 257 - - - ./Peter Pan - The Motion Picture Event (USA).zip - Peter Pan : The Motion Picture Event - Explore, soar and save the day in an action-packed epic adventure, based on Universal Studios' motion picture event, Peter Pan. Play as Peter Pan and join Wendy, John, Michael and Tinker Bell on a fantastic journey from London to Neverland. Relive fierce pirate battles, hair-raising danger, narrow escapes and ultimately face off against the notorious Captain Hook. Played from a three-quarter view perspective, Peter Pan can fly, jump, dive, roll, walk, and use his sword to fight enemies. In addition to combat, puzzle solving, and platform jumping, players have to collect special objects for extra lives and bonus points. Developed by Saffire, Peter Pan also features digitized scenes from the movie. - 0.5 - 20031210T000000 - Saffire - Atari SA - Simulation - 1 - 1024 - - - ./Petz - Hamsterz Life 2 (USA).zip - Petz : Hamsterz Life 2 - This is the second game in the Petz Hamsterz series. Adopt a hamster to care for and train. Choose from five types of hamsterz. Watch your hamster grow and build his own Ham-Country that other hamsterz can move to. - -The better you raise your hamster, the bigger he becomes, and the more energy he has to build a big Ham-Country. Compete against your friends in mini-games. - 20071113T000000 - Jorudan - Ubisoft - Simulation - 1024 - - - ./Petz Vet (USA).zip - Petz Vet - Petz Vet introduces players to life as a veterinarian, diagnosing and treating 35 different medical cases. Being a vet is always an interesting occupation, as you quickly learn while taking care of a dog with a broken leg, a bunny with a stomach ache, a cat with asthma, a sunburned frog, a bird with - who knows? Do you know what happens when a dog accidentally swallows aspirin? You'll learn, when you assume the role of veterinarian in this busy animal hospital. In addition to taking care of the animals' medical needs, you can also perform some basic caretaking functions, such as washing and grooming your pet. - 20070320T000000 - Sensory Sweep - Ubisoft - Simulation / Life-Simulation - 1 - 1024 - - - ./Phalanx (USA).zip - Phalanx - A futuristic shooter, Phalanx is the name of the prototype starfighter flown by Wink Baufield, a genetically enhanced pilot. It is sent to protect and reclaim Delia IV, a planet in the Andromeda galaxy, which has been colonized by humans for interstellar research purposes. However, an unknown and powerful alien force has overtaken the planet, the military defenses have been completely overwhelmed, and all hope rests on the Phalanx. - -You fly through eight levels, first through various locations in Delia IV, and then you invade the aliens themselves. Like most shooters, you can upgrade your weapons by picking up bonus items dropped by enemy craft. - 0.7 - 20011227T000000 - Kemco - Kemco - Shooter-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Phantasy Star Collection (USA).zip - Phantasy Star Collection - This collection contains the original Phantasy Star trilogy, together in one game. Phantasy Star has you leading a group of warriors, working in the arts of combat (both offensive and defensive) and magic, through a maze of evil into the heart of where it resides. It is your job to destroy it, in this case, three times over. - -1. Phantasy Star - travel to the Algo Solar System and take on King Lassic, who has brought the menace of evil to the galaxy. - -2. Phantasy Star II - a new evil is taking over the planet Mota, and only you can restore peace and defeat the deadly forces that come in waves on your path victory. - -3. Phantasy Star III: Generations of Doom - although defeated, evil still finds a place in the galaxy. Take your party to 7 different worlds through 3 generations, and use all you have to rid it once and for all. - -The Saturn version has Phantasy Star IV: The End of the Millennium as well. - 0.8 - 20021124T000000 - Digital Eclipse - SEGA - Role Playing Game-Compilation - 1 - 768 - - - ./Phil of the Future (USA).zip - Phil of the Future - Players help their favorite characters from the popular Disney Channel series save a town overrun with the mischievous pets from the future – "The Blahs". As Phil, Keeley or Curtis, players collect and assemble more than 20 futuristic gadgets to solve puzzles, overcome obstacles and capture the blahs to save the day. With several mini-games and unlockable features, "Phil of the Future" offers players hours of fun. - 0.7 - 20060918T000000 - Handheld Games - Buena Vista Interactive - Adventure - 1 - 512 - - - ./Pia Carrot e Youkoso!! 3.3 (Japan).zip - Pia Carrot e Youkoso!! 3.3 - Pia Carrot e Youkoso!! 3.3, subtitle: "We've Been Waiting for You," is a love/relationship simulation, based on the long-running Japanese Pia Carrot franchise. The game's plot, set one year after the last game, revolves around the opening of a new restaurant (#4) and features all the characters that appeared in the third game in the series as well as a selection of characters from the second game. Also features an original storyline, a few new characters, a new game system with added parameters, and plenty of hand-drawn anime stills. - 20040423T000000 - F&C - NEC Interchannel - Adventure / Visual Novel-Adventure - 1 - 515 - - - ./Pikapika Nurse Monogatari - Nurse Ikusei Game (Japan).zip - Pikapika Nurse Monogatari : Nurse Ikusei Game - A strategy game in which a young nurse has to find the right balance between her personal and professional life where she will go to the hospital and treat patients. - 20031212T000000 - TDK Core - Strategy - 1 - 1280 - - - ./Pinball Tycoon (USA).zip - Pinball Tycoon - Pinball Tycoon is a pinball simulation featuring four themed tables. Each table has its own goals and objectives. Dig for gold in California Gold Rush, strike oil in Black Gold, become a movie millionaire in Hollywood Mogul and win a fortune in Golden Chance. - 0.4 - 20030102T000000 - Ignition Entertainment - Ignition Entertainment - Pinball - 1-4 - 1792 - - - ./Pink Panther - Pinkadelic Pursuit (USA).zip - Pink Panther : Pinkadelic Pursuit - Just when you thought the Pink Panther couldn't get into any more trouble... - -While happily fishing out at sea on a lazy Sunday afternoon, the Pink Panther is suddenly launched into outer-space on a misguided rocket! Join the Pink Panther on an adventure through time and space and find your way back home to planet Earth! - -- Travel to the far reaches of the galaxy, including: outer-space, an exciting and dangerous underwater world and even medieval times! -- Bowling balls, pink spray paint, a fire extinguisher and a giant magnet are just a few of the wild and wacky gadgets at your disposal! -- Use many disguises to hide from your enemies while you perform dangerously impossible tasks! - 0.75 - 20021115T000000 - Wanadoo Edition - Platform - 1 - 257 - - - ./Pinky Monkey Town (Japan).zip - Pinky Monkey Town - In this game, you get to controlled a monkey (you can choose either the pink one or the white one) which looks funny. This game requires you to buy furnitures and stuff for your house and you need money! In order to get money in this game, you need to play mini-games or considered a "job" in thias game. You can gain lots of money by playing the mini games around and when you think you're a millionaire, you can buy more stuff than ever for your house! Mind you, this game is in Japanese but, you don't need to understand the language to play this game since it's really simple. - 0.45 - 20011221T000000 - Starfish - Thinking - 1-4 - 2816 - - - ./Pinobee & Phoebee (Japan).zip - Pinobee & Phoebee - Pinobee & Phoebee is the second game in Pinobee series. Unlike its predecessor, this one was never released out of Japan. It is another platformer which allows the player to play either as Pinobee or Phoebe, both bees adventuring in a world reminding the original Rayman levels. - 20020718T000000 - Artoon - Hudson - Platform - 1 - 257 - - - ./Pinobee - Wings of Adventure (USA, Europe).zip - Pinobee : Wings of Adventure - Pinobee: Wings of Adventure takes full advantage of Game Boy Advance's 32-bit color graphics. From Pinobee's fluid animation to the detailed environments he explores, it's obvious that a lot of spit and polish has been applied to this Pak. Pinobee screenshots may lead you to believe that this is a standard action platform game, but that is far from an accurate description. Pinobee can walk along the ground or shimmy up walls, but his main means of locomotion is dashing through the air. As he makes it deeper in his quest, Pinobee gains the ability to dash farther and farther through the air. Soon enough, he's spending more time hovering and dashing through the sky than on the ground. This unique play control system gives Pinobee a fresh feel. - 0.6 - 20010530T000000 - Artoon - Activision - Platform - 1-2 - 257 - - - ./Pirates of the Caribbean - Dead Man's Chest (USA, Europe) (En,Fr,De,Es,It).zip - Pirates of the Caribbean : Dead Man's Chest - Based on the follow-up to the blockbuster original movie, Pirates of the Caribbean: Dead Man's Chest follows the movie's unlikely heroes as they explore and brawl across land and sea on a memorable quest in search of the legendary Dead Man's Chest. The games not only features thrilling moments from the movie, but also expands the fantasy of the franchise by offering exciting new adventures and locations inspired by the rich "Pirates of the Caribbean" universe. - -The Game Boy Advance version of Pirates of the Caribbean: Dead Man's Chest lets players take the helm of the Black Pearl as Captain Jack Sparrow in three-dimensional seafaring action to battle other ships or sail to 15 islands. The game includes 50 side-scrolling adventure maps. - 0.75 - 20060627T000000 - Amaze Entertainment - Buena Vista Interactive - Adventure - 1 - 512 - - - ./Pirates of the Caribbean - The Curse of the Black Pearl (USA) (En,Fr,De,Es,It).zip - Pirates Of The Caribbean : The Curse Of The Black Pearl - It's mutiny on the high seas as you steal, barter and pillage your way to riches in the video game that accompanies Disney's major live action film for Summer 2003. Search for treasure as you defend your pirating skills with cannons, artillery and swords in an all out battle for the ultimate in pirate booty! - 0.6 - 20030627T000000 - Pocket - TDK - Adventure - 1 - 512 - - - ./Pitfall - The Lost Expedition (USA).zip - Pitfall : The Lost Expedition - Deep in the Peruvian Jungle, assume the role of Activision's classic platform hero, Pitfall Harry, a fearless, rough-and-ready treasure seeker who battles evil using his athletic ability and a knapsack filled with adventure gear. Harry competes against a rival explorer to find hidden treasures. The game features over lots of perilous levels, including lush rain forests, creature-ridden caves and vast glacial mountains. Players cross treacherous jungle terrain and dark areas filled with puzzles, tricks and traps, and -- true to the series -- swing on vines, avoid crocodiles and dodge rolling logs as they unearth artifacts and use their cunning to defeat dangerous foes. - 0.7 - 20040217T000000 - Torus Games - Activision - Platform - 1 - 257 - - - ./Pitfall - The Mayan Adventure (USA, Europe).zip - Pitfall : The Mayan Adventure - Harry Jr. I've been taken captive by the spirit of an evil Mayan warrior. Need help right away! Continue journey as planned - through the rain forests and mines, past the waterfalls and ruins. But be careful...the Mayan empire is filled with deadly traps and enemies. Think fast and move even faster. Hurry! Time is running out... - Pitfall Harry - 0.6 - 20010610T000000 - Pipe Dream Interactive - THQ - Platform-Platform / Run Jump - 1 - 257 - - - ./Planet Monsters (USA) (En,Fr,De,Es,It,Nl).zip - Planet Monsters - There is only one rule with this game - Be the last one standing no matter what! Planet Monsters must confront themselves in eight unique countries each of 5 levels. Four monsters can play at once, so arm yourself with traps, blocks, jelly guns, grenades...and a great sense of humor! - 0.7 - 20011206T000000 - Planet Interactive - Titus - Action / Labyrinth-Action - 258 - - - ./Planet of the Apes (USA) (En,Fr,De,Es,It,Nl).zip - Planet of the Apes - Based on the series of 1960's movies that starred legendary actors such as Charlton Heston and Roddy McDowell, the player takes control of a deep space astronaut by the name of Ulysses who crash lands on Earth after 200 years in space and awakens to discover that apes have become the dominant species and has nearly wiped out the human race. Joining with a group of survivors, the player must make their way to the heart of the Ape Empire and stop General Ursus, who is planning a final attack on mankind. - -The gameplay is a side-scrolling action game, similar to Prince of Persia, having the player avoid various traps and pitfalls by jumping and climbing. They must also avoid various enemies including armed apes that will try to stop the player at all costs, but the player has weapons of their own. The player will start out with a knife and eventually will upgrade to a pistol and a shotgun. - -There are 13 levels in all, with the story being told through still picture cut scenes that are modeled after the films. There is also a password feature for players to pick up and play at their leisure. - 0.7 - 20011130T000000 - Torus Games - Ubisoft - Adventure - 1 - 512 - - - ./Play Novel - Silent Hill (Japan).zip - Play Novel : Silent Hill - Play Novel: Silent Hill is a side story to the original Silent Hill. It was only released in Japan. This is an adventure game along the lines of those "Choose Your Own Adventure" books. You are given some illustrated text, then choose from two or three options what you want to do next. - -Players control officer Cybill Bennett in an adventure that takes place at the same time as Harry's game in the original. Don't think that because you played Silent Hill, you know how this ends, though. - -This game was only released in Japan and outside the menus is entirely in Japanese. - 0.6 - 20010321T000000 - KCE Tokyo - Konami - Thinking - 1 - 2816 - - - ./Pocket Dogs (USA).zip - Pocket Dogs - In Pocket Dogs , you interact with eight different dogs in an effort to improve your human-canine relationship. You'll be able to converse with your dog, with the dialogue changing depending on the species. You'll also be able to make the dog play games by sharing toys with it. As the player, you'll be able to play games for yourself via three mini games included in the title. By playing mini games players can win jewels which may be used to purchase items for their canine companion and decorate its living space. Featured breeds include the Pug, Chihuahua, and Shih Tzu. Pocket Dogs is developed in conjunction with the Hana Deka Club, a brand of toys and gifts featuring the signature cute dogs photographed with fisheye lenses. - 0.5 - 20051222T000000 - O3 Entertainment - O3 Entertainment - Simulation - 1 - 1024 - - - ./Pocket Professor - Kwik Notes - Volume One (USA).zip - Pocket Professor : Kwik Notes, Vol. 1 - Great for test preperation - (quize, finals, ACT/SAT preperation, military enterence exams) basically, this becomes the ultimate set of flashcards assisting students in evaluating their "own" knowledge level in several core subject areas home schooling or medical absences adult education and GED preperation aid to those preparing to re-enter school or the job market - 20060313T000000 - Pocket Direct - Pocket Direct - Educational - 1 - 4352 - - - ./Pocky & Rocky with Becky (USA).zip - Pocky & Rocky with Becky - An evil Hydra Dragon has been awakened from a long sleep and has unleashed the world's most feared mythical creatures in the land. It is up to you to stop them and eventually put an end to the evil Hydra's madness! You can choose one of three characters, Pocky, Rocky the Raccoon or Becky to embark on this fantastic and dangerous adventure. Collect magical items and a variety of power-ups to help battle the mythical bosses as you journey to the final showdown with Hydra! - 0.75 - 20021018T000000 - Altron - Natsume - Shoot'em Up-Role Playing Game-Action - 1 - 260 - - - ./Pokemon - Emerald Version (USA, Europe).zip - Pokémon Emerald Version - The Hoenn region is unstable--Rayquaza has awakened! Your skills as a Trainer will be challenged like they've never been challenged before as you try to maintain the balance between Kyogre & Groudon. Prove your skills by earning badges & gaining access to the Battle Frontier--the front line of Pokémon battling that offers a whole new level of competition. Never-before-experienced battles await you! - --The third adventure with new episodes in the Hoenn region! --Tons of new features, including surprising plot twists and changes to where and how often you can catch certain Pokémon! --Use the Game Boy Advance Wireless Adapter to trade & battle between Pokémon Emerald and Pokémon FireRed & LeafGreen versions. --Expand your collection when you trade with a friend. Using a Game Link cable, link up with Pokémon Ruby & Sapphire, Pokémon FireRed & LeafGreen or Pokémon Colosseum to catch them all! See instruction booklet for details. - 0.9 - 20050501T000000 - Game Freak - Nintendo - Role Playing Game - 1-5 - 768 - - - ./Pokemon - FireRed Version (USA, Europe) (Rev 1).zip - Pokémon FireRed Version - Set off on a grand adventure to fulfill your dreams of becoming a Pokémon Master! Explore the Kanto region and discover wild Pokémon around every corner. Build your Pokémon collection and train, and battle your way to success--earn your badges as you develop winning strategies to use against experienced Gym Leaders in every town. Expore every inch to uncover amazing secrets that will help you in your quest to be the best trainer ever! - --Trade, battle, and chat wirelessly! All new wireless adapter comes packed in every game, so trainers can trade, battle, and chat between their FireRed and LeafGreen versions with no cables! --Catch loads of Pokémon in the never-before-seen island areas! --Expand your collection when you trade with a friend. Link up with Pokémon Ruby & Sapphire or Pokémon Colosseum to catch them all! - 0.85 - 20040909T000000 - Game Freak - Nintendo - Role Playing Game - 1-4 - 768 - - - ./Pokemon - LeafGreen Version (USA, Europe) (Rev 1).zip - Pokémon LeafGreen Version - Set off on a grand adventure to fulfill your dreams of becoming a Pokémon Master! Explore the Kanto region and discover wild Pokémon around every corner. Build your Pokémon collection and train, and battle your way to success--earn your badges as you develop winning strategies to use against experienced Gym Leaders in every town. Expore every inch to uncover amazing secrets that will help you in your quest to be the best trainer ever! - --Trade, battle, and chat wirelessly! All new wireless adapter comes packed in every game, so trainers can trade, battle, and chat between their FireRed and LeafGreen versions with no cables! --Catch loads of Pokémon in the never-before-seen island areas! --Expand your collection when you trade with a friend. Link up with Pokémon Ruby & Sapphire or Pokémon Colosseum to catch them all! - 0.85 - 20040909T000000 - Game Freak - Nintendo - Role Playing Game - 1-4 - 768 - - - ./Pokemon Mystery Dungeon - Red Rescue Team (USA) (Demo) (Kiosk).zip - Pokémon Mystery Dungeon : Red Rescue Team - Introducing the newest Pokemon, YOU! - -What if you woke up one day, and you were a Pokemon? What if all of the sudden you find yourself in a NEW world, where you can speak and interact with other Pokemon? The adventure begins when you and your partner Pokemon set out on rescue missions in a world ravaged by natural disasters. But what is your true purpose and destiny in this Pokemon world? That's the real mystery.... - 0.75 - 20060918T000000 - Chunsoft - Nintendo - Role Playing Game - 1 - 768 - - - ./Pokemon Mystery Dungeon - Red Rescue Team (USA, Australia).zip - Pokémon Mystery Dungeon : Red Rescue Team - Introducing the newest Pokemon, YOU! - -What if you woke up one day, and you were a Pokemon? What if all of the sudden you find yourself in a NEW world, where you can speak and interact with other Pokemon? The adventure begins when you and your partner Pokemon set out on rescue missions in a world ravaged by natural disasters. But what is your true purpose and destiny in this Pokemon world? That's the real mystery.... - 0.75 - 20060918T000000 - Chunsoft - Nintendo - Role Playing Game - 1 - 768 - - - ./Pokemon Pinball - Ruby & Sapphire (USA).zip - Pokémon Pinball : Ruby & Sapphire - Pokémon Pinball: Ruby & Sapphire has all the features you'd demand of a pinball game, including bonus tables, lots of bumpers and ways to score massive points. As with your standard pinball video game, the left button on the D-pad and the A-button control the flippers with the R/L triggers used to shake the table. The catch here is that everything is themed in Pokémon. Instead of a ball, you make use of a Pokéball. Instead of standard bumpers, you're hitting the Pokéball against other Pokémon, and the ultimate goal is of course to "catch 'em all". The game features 200 Pokémon, two main tables, and link cable support. - 0.7 - 20030826T000000 - Jupiter - Nintendo - Pinball - 1 - 1792 - - - ./Pokemon - Ruby Version (USA, Europe) (Rev 2).zip - Pokémon Ruby Version - Immerse yourself in the beautiful region of Hoenn, a place of masterful heroes and mysterious teams, of friendship and battles. As the new kid in town, you set off on your journey as a Pokémon Trainer. Who knows what wonders and dangers await you? Now it's time to grab your gear and head out on your own... - --Over 200 Pokémon appear with over 100 new discovered species--you'll have to link up and trade with a friend who has Sapphire Version to catch them all! --2-on-2 battles--use two of your Pokémon in a battle at the same time! --Engage in intense multi battles with up to four friends! --Pokémon Contests let you groom your Pokémon to be the Best of Show! --Stunning Game Boy Advance graphics display the world of Pokémon with more detail than ever! - 0.85 - 20030319T000000 - Game Freak - Nintendo - Role Playing Game - 1-4 - 768 - - - ./Pokemon - Sapphire Version (USA, Europe) (Rev 2).zip - Pokémon Sapphire Version - Immerse yourself in the beautiful region of Hoenn, a place of masterful heroes and mysterious teams, of friendship and battles. As the new kid in town, you set off on your journey as a Pokémon Trainer. Who knows what wonders and dangers await you? Now it's time to grab your gear and head out on your own... - --Over 200 Pokémon appear with over 100 new discovered species--you'll have to link up and trade with a friend who has Ruby Version to catch them all! --2-on-2 battles--use two of your Pokémon in a battle at the same time! --Engage in intense multi battles with up to four friends! --Pokémon Contests let you groom your Pokémon to be the Best of Show! --Stunning Game Boy Advance graphics display the world of Pokémon with more detail than ever! - 0.85 - 20030319T000000 - Game Freak - Nintendo - Role Playing Game - 1-4 - 768 - - - ./Polarium Advance (USA).zip - Polarium Advance - Clear the lines in a single stroke! Create horizontal rows of the same color to clear the board. There are 365 puzzles, with many modes and special titles that will challenge your mind. Get familiar with the rules and try practicing on a few levels, play against the clock, or create your very own puzzles! - 0.8 - 20061113T000000 - Mitchell - Nintendo - Puzzle-Strategy - 1 - 2816 - - - ./Polly Pocket! - Super Splash Island (USA) (DSI).zip - Polly Pocket! : Super Splash Island - Join Polly and her friends for a day of fun and surprises at Super Splash Island. In Polly Pocket, you can play games and go on water rides while gaining special skills. Collect power-ups and prizes to help Polly move faster, or gain skills in each race to earn tickets. Water-park activities include sliding through colored tubes, racing in bumper boats, playing minigames, and more. As you progress through each event, you'll unlock dressing rooms full of fashion surprises. Polly Pocket also features two-player modes. - 0.15 - 20030917T000000 - Dice - Vivendi Universal Games - Casual Game - 1-2 - 2304 - - - ./Popeye - Rush for Spinach (USA, Europe) (En,Fr,De,Es,It).zip - Popeye : Rush for Spinach - Popeye: Rush for Spinach has Popeye throwing the gauntlet in a series of races on different vehicles, trying to defeat the fierce opposition presented by other popular characters, such as Olive Oyl, Wimpy and Brutus. The Magic Pockets-developed game features four fully playable characters, 12 races in richly detailed and interactive landscapes, 13 locomotion types for each character, and a four-player link mode with confrontation and cooperation. - 0.4 - 20050424T000000 - Magic Pockets - Atari SA - Sports-Platform - 1-4 - 257 - - - ./Power Poke Dash (Japan).zip - Power Poke Dash - Pawapoke Dash is a software title published by Konami on 23 March 2006, and is the second game in the Pawapoke Pocket (Pawapoke Koshien) series, after Pawapoke Koshien, published on 4 August 2005. Its motto is: "Baseball is always thrown out of the box". It was the last in the Powerpoke series for the Game Boy Advance. - -It was released as a gaiden, but unlike the baseball-oriented Powerpoke Koshien, it has a "Mode of Success". In addition, the story of Table Success is connected to that of all the games in the series. - 20060323T000000 - Konami - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 1, 2 (Japan) (Promo).zip - Power Pro Kun Pocket 1, 2 - A compilation remake of the original two Power Pro Kun Pocket games from the Game Boy. Power Pro Kun a spin-off of the Power Pros (Jikkyō Powerful Pro Yakyū) series of baseball games developed by Pawapuro Production for Konami. The spin-off series is exclusive to portable consoles. - - - 20040729T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 1, 2 (Japan).zip - Power Pro Kun Pocket 1, 2 - A compilation remake of the original two Power Pro Kun Pocket games from the Game Boy. Power Pro Kun a spin-off of the Power Pros (Jikkyō Powerful Pro Yakyū) series of baseball games developed by Pawapuro Production for Konami. The spin-off series is exclusive to portable consoles. - - - 20040729T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 3 (Japan) (Rev 1).zip - Power Pro Kun Pocket 3 - Power Pro Kun Pocket 3 is the third game in the long-running arcade baseball series for hand-helds and the first to appear on the Game Boy Advance. As a whole, it is part of the larger Jikkyo Powerful Pro Yakyu series also developed for the main console systems. - -The game includes a Success mode, where the baseball sequences are combined with a larger storyline introducing simulation and role-playing elements. Generally, the aim is to train a weak player to become one of the best, mixed with different intrigues. In this version, the player's character was once a famous high school baseball player who got killed. A doctor resurrected him as a robot and now he needs to go to three stages to regain his status. The first phase requires the character to get drafted with a team, in the second he needs to earn money to earn a life-long battery and the third and final phase requires acquiring a memory level of more than 80%. The character can go to his former high school and duel rivals in different mini-games. - -The player's character has HP, a stress bar and a memory bar, which are affected by various events. The player can do jobs to earn money and power-ups, restore health, date a girlfriend, train or mediate, suffer from illness or emotional trauma, and there is even an inventory with items and a screen with all the acquired abilities. - -Other modes are Exhibition, Arrange (create custom teams), Data and different mini-games. Playing against other people using a link cable is supported. The customization options are extensive, ranging from the amount of control the computer is given (hitting, pitching, running players, switching and fielding) to the different team and player statistics. Games consists of several innings where the player takes turns hitting and pitching. Most of the traditional game rules are followed. - 20010321T000000 - Diamond Head - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Power Pro Kun Pocket 4 (Japan) (Rev 1).zip - Power Pro Kun Pocket 4 - Power Pro-kun Pocket 4 is a 2002 arcade Baseball simulator developed by Diamond Head and published by Konami for the Game Boy Advance. - -The game's main feature is its Success story scenario, "Sunrise Highschool Edition", which follows a boy who is inflicted with a deadly curse after accidentally knocking over a memorial headstone. His friends start vanishing and his Baseball club is set ablaze. If he does not rebuild the club and win the Koshien tournament in three years, even he will be dragged into a vortex of oblivion. - -The player must manage the protagonist's weekly routine to train, recruit new teammates, fix the Baseball club and date one out of a few love interests. Failing the story's objectives or losing any late-game matches results in a game over which erases the player's save file. It is possible to reset the game to prevent that, but there are restrictions and penalties for doing so. - - - 20020320T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 5 (Japan) (Promo).zip - Power Pro Kun Pocket 5 - Power Pro Kun Pocket 5 is another installment of the spinoff series to Konami's Power Pros franchise (Jikkyō Powerful Pro Yakyū). This episode is updated with new rosters for the year 2003. - 20030123T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 5 (Japan) (Rev 1).zip - Power Pro Kun Pocket 5 - Power Pro Kun Pocket 5 is another installment of the spinoff series to Konami's Power Pros franchise (Jikkyō Powerful Pro Yakyū). This episode is updated with new rosters for the year 2003. - 20030123T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 6 (Japan) (Promo).zip - Power Pro Kun Pocket 6 - Power Pro Kun Pocket 6 is another installment of the spinoff series to Konami's Power Pros franchise (Jikkyō Powerful Pro Yakyū). This episode is updated with new rosters for the year 2004. - 20031204T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 6 (Japan).zip - Power Pro Kun Pocket 6 - Power Pro Kun Pocket 6 is another installment of the spinoff series to Konami's Power Pros franchise (Jikkyō Powerful Pro Yakyū). This episode is updated with new rosters for the year 2004. - 20031204T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Pro Kun Pocket 7 (Japan).zip - Power Pro Kun Pocket 7 - Power Pro Kun Pocket 7 is another installment of the spinoff series to Konami's Power Pros franchise (Jikkyō Powerful Pro Yakyū). This episode is updated with new rosters for the year 2005. - 20041202T000000 - Konami - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Power Rangers - Time Force (USA, Europe).zip - Power Rangers - Time Force - Warp through the pages of history and stop the evil baddies, or else all of time will be erased forever! The Power Rangers travel through both space and time to thwart occurrences of evil throughout history. - 0.55 - 20010915T000000 - Vicarious Vision - THQ - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Power Rangers - Dino Thunder (USA, Europe).zip - Power Rangers : Dino Thunder - A Power Rangers action game based on the latest iteration of the series featuring dinosaur Zords. Whenever Dinos threaten mankind, count on the Power Rangers to be there! With more than 20 levels and loads of puzzles and action, Power Rangers: Dino Thunder will give fans of the action team plenty to shout about. Released ahead of its console cousins, Power Rangers: Dino Thunder mixes puzzles and action for a unique brand of gameplay. Use special attacks and weapon power-ups to beat the competition and collect Dino Gems to control the Dino Zords. - 0.55 - 20040914T000000 - Natsume - THQ - Adventure - 1 - 512 - - - ./Power Rangers - Ninja Storm (USA).zip - Power Rangers : Ninja Storm - Evil aliens led by Lothor have attacked all the ninja academies as part of his diabolical plot to take over the earth. Only three students from the Wind Ranger ninja academy and two students from the Thunder Ranger ninja academy remain. Now these students from rival ninja academies must team up with the mysterious Green Samurai Ranger to save the world. - 0.6 - 20030905T000000 - Natsume - THQ - Adventure - 1 - 512 - - - ./Power Rangers - Wild Force (USA, Europe).zip - Power Rangers : Wild Force - In Power Rangers Wild Force for Game Boy Advance, young gamers will play as their favorite Power Ranger, this time armed with the strength and characteristics of the Power Animals including the Bison, Tiger, Shark, Eagle and Lion. The top-down, 3D exploration adventure allows players to take on the Org, an ancient race of villains who are out to destroy the balance of nature. - 0.5 - 20020819T000000 - Natsume - THQ - Beat'em Up - 1 - 263 - - - ./Power Rangers S.P.D. (USA, Europe).zip - Power Rangers S.P.D. - THQ sixth game based on the Might Morphin' Power Rangers takes the team into space. POWER RANGERS: SPACE PATROL DELTA for the Game Boy Advance puts players in control of all five members of the Space Patrol Delta team as they battle the evil Emperor Gruumm and his army of robots. In the future, Earth has become home to many different alien races. While most of them are peaceful, some are not. In order to protect earth, six teens were called to form the Space Patrol Delta team. Players will control a certain ranger for each of the nine levels. While the rangers' fighting abilities are similar, each has his or her own unique power. The Red Ranger can move through objects, the Yellow Ranger can create duplicates of herself, the Green Ranger can see heat trails, the Blue Ranger can create a force field, and the Pink Ranger can replicate objects she touches. There's also a Shadow Ranger who has special abilities players will uncover as they progress through the game. Each level in this platformer has players running, jumping, and attacking enemies as they guide the chosen ranger through the many obstacles that Gruumm has created. Each of the nine levels is controlled by a boss that the Rangers must defeat to move on. After certain levels, the Rangers will summon the Megazord to do battle with giant monsters. Fans of the POWER RANGERS won't want to miss this instalment in the series. POWER RANGERS: SPACE PATROL DELTA is an out-of-this-world fighting experience. - 0.75 - 20050908T000000 - Natsume - THQ - Beat'em Up - 1 - 263 - - - ./Prehistorik Man (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Prehistorik Man - In Prehistorik Man, the player takes control of a neanderthal who is on a quest to travel through various levels, collecting food items to get his village ready for the fast approaching fall feast. Along the way, the player will encounter an assortment of enemies ranging from spiders, giant rats and even the mighty T-Rex. - -There are five levels in all and the player can upgrade their weapons to axes and mallets throughout the game as well as acquire a hang glider, giving the player the advantage of flight and covering long distances. The main goal of the game is to vanquish enemies, collect food items, and face a boss at the end of each level. - 0.7 - 20011016T000000 - Titus - Titus - Platform - 1 - 257 - - - ./Prince of Persia - The Sands of Time (USA) (En,Fr,Es) (Rev 1).zip - Prince of Persia : The Sands of Time - Prince of Persia: The Sands of Time is a 3D platformer which focuses on acrobatics and agility. Throughout much of the game, the player must attempt to traverse the palace by running across walls, ascending or descending chasms by jumping back and forth between walls, avoiding traps, climbing structures and jumping from platform to platform, making other types of well-timed leaps, solving puzzles, and using discovered objects to progress. - 0.9 - 20031030T000000 - Ubisoft - Ubisoft - Platform - 1 - 257 - - - ./Princess Natasha - Student, Secret Agent, Princess (USA).zip - Princess Natasha : Student, Secret Agent, Princess - Princess Natasha: Student, Secret Agent, Princess Natasha is a Zoravian princess and the only daughter of King Carl and Queen Lena. She's also a secret agent! She's been sent to Illinois to stop her evil Uncle Lubek from stealing the Zoravian throne. She pretends to be just an ordinary exchange student and can't tell any of her friends that she's actually a princess. That would spoil the whole 'secret' agent thing-like they'd believe her anyway! - 0.45 - 20061002T000000 - Frame Studios Interactive - Zoo Digital Publishing - Action - 1 - 256 - - - ./Pro Mahjong Tsuwamono GBA (Japan).zip - Pro Mahjong Tsuwamono GBA - The second installment in the Pro Mahjong Tsuwamono franchise. Features actual mahjong champions, a domino-based chinese game popular all across Asia. - 20050811T000000 - Culture Brain - Culture Brain - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Pro Yakyuu Team o Tsukurou! Advance (Japan).zip - Pro Yakyuu Team o Tsukurou! Advance - Pro Yakyuu Team o Tsukurou! Advance is a baseball team management game for the Game Boy Advance by Smilebit in Sega's Let's Make/Tsukurou series of games. Build your team and bat your way to the top of the tournament. - 20020808T000000 - Smilebit - SEGA - Sports / Baseball-Sports - 1 - 1538 - - - ./PukuPuku Tennen Kairanban - Koi no Cupid Daisakusen (Japan).zip - PukuPuku Tennen Kairanban : Koi no Cupid Daisakusen - Another game in the Pukupuku Tennen Kairanban universe, still based off the shojo manga of the same name. In this game, the objective is still to make friends with other pets around the neighborhood and maybe... find love? - 20040326T000000 - Marvelous Entertainment - Adventure - 1-2 - 512 - - - ./PukuPuku Tennen Kairanban - Youkoso! Illusion Land he (Japan).zip - PukuPuku Tennen Kairanban : Youkoso! Illusion Land he - Third game in the Pukupuku Tennen Kairanban franchise, this new episode now brings the pet main character of this shojo manga to a magical world, where it will be able to make friends with creatures with special powers. - 20041209T000000 - Marvelous Entertainment - Marvelous Entertainment - Adventure - 1-4 - 512 - - - ./PukuPuku Tennen Kairanban (Japan).zip - PukuPuku Tennen Kairanban - Pukupuku Natural Circular Notice is an adaptation of a shōjo manga by Sayuri Tatsuyama (creator of Happy Happy Clover) which she based upon her own pet. In this game (targeted at kids) the player gets to make friends with a bunch of other pets all across the neighborhood. - - 20020426T000000 - Victor Interactive - Adventure - 1-2 - 512 - - - ./Punch King - Arcade Boxing (USA).zip - Punch King - The Ring Has A New King! Climb into the squared circle and go head-to-head with the baddest bunch of boxers around. Duck, jab and clobber your way to the championship title! - 0.5 - 20020515T000000 - Full Fat - Acclaim - Sports / Boxing-Sports - 1 - 1540 - - - ./Puppy Luv - Spa and Resort (USA).zip - Puppy Luv: Spa and Resort - Tend to the everyday needs of your puppy and kitty guests. Rid them of those pesky fleas. Groom, bathe and feed your pet guests to keep them happy. Pamper your VIP guests to earn extra money in order to move on to bigger and better 5 star resorts! - 20070918T000000 - Humagade - Activision - Simulation - 1024 - - - ./Puyo Pop (USA) (En,Ja).zip - Puyo Pop - Help Arle and Carbuncle make their way home! Take on all of the wacky characters you meet in challenging games of Puyo Pop so you can make your way through the land and back to safety. It's a mad scramble to erase Puyo, create chain combos, and fill up your opponent's playfield in this fast-paced puzzle game. - 0.7 - 20020211T000000 - Sonic Team - SEGA - Puzzle-Puzzle / Fall - 1-4 - 2816 - - - ./Puyo Puyo Fever (Japan) (En,Ja,Fr,De,Es,It).zip - Puyo Puyo Fever - Accord, teacher of the local magic school, has lost her magic flying cane. There is word of an award so the students are busy searching high and low for it. Naturally our heros, Amitie and her school nemesis Raffine, make their way toward the distant dark castle. Challenging, and being challenged by, everyone you come across in a game of, Puyo Pop! - -A puzzle game of the falling-block variety the goal of which is to clear your blocks (Puyos) by is the combining four or more of the same color which will vanish. This will produce Nuisance Puyos. These colorless Puyos will fall onto you opponents screen, thus blocking chains and combos they could create. These pesky Puyos can only be exterminated by removing neighboring Puyos. - -When an opponent send Nuisance Puyos to you screen you can try to "offset" by clearing your own Puyos and limiting the number that would fall on your screen. This will also increase your Fever Meter. When this meter fills you will be given a set of prearranged Puyos with which you can wrack up giant combos and send tons of Nuisance Puyos to you opponent. When any players field becomes so full they can no longer drop Puyos they lose the game. - -Puyo Pop Fever features a Two Player Mode. Some versions allow for more people such as the DS version which allows up to eight players to compete in free-for-all or team modes. - 0.9 - 20050324T000000 - Sonic Team - SEGA - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Pyuu to Fuku! Jaguar - Byoo to Deru! Megane-kun (Japan).zip - Pyuu to Fuku! Jaguar : Byoo to Deru! Megane-kun - Pyuu to Fuku! Jaguar is a Japanese gag manga series written and illustrated by Kyosuke Usuta. The story is about recorders, musicians, and their bizarre daily lives. It has a vague overall plot but is mainly episodic. This RPG's call to fame is its unique use (in the handheld arena, at least) of 3D glasses to create special stereoscopic effects. The game sports both basic platformer stages as well as 3/4 top-down areas. Features include seven different worlds, humorous action, and a flute meter. - 20040429T000000 - Konami - Konami - Action RPG-Role Playing Game - 1 - 768 - - - ./Quad Desert Fury (USA, Europe).zip - Quad Desert Fury - Quad Desert Fury takes games to the desert tracks aboard their ATV's. Riders compete against three other computer controlled Quads to stay on course and not wipe out while finishing with the best time. - 0.4 - 20031125T000000 - Skyworks Technologies - Majesco - Racing, Driving / Motorcycle-Racing, Driving - 1 - 1537 - - - ./Racing Gears Advance (USA).zip - Racing Gears Advance - This handheld racing game offers a range of licensed cars, several courses and circuits, and a challenging set of opponents. To these stock elements, it adds one more: weaponry. Now you can choose to nitro past the opponent ahead of you, or slow him down with a missile. - -With each vehicle and driver pair you can race in Practice Mode to familiarize yourself with tracks or choose a Championship Mode to progress through a series of circuits. After each race you'll need to spend some of the money you've earned (either by placing or picking up money icons during the race) to repair and -- if possible -- upgrade your car. The upgrades can improve your car as a racing machine (e.g. a larger engine or better brakes) or as a war machine (e.g. adding more weapons bays or buying a new type of weapon). - -The track design uses the isometric view, and almost never puts the car behind an obstacle. However, among the twisty roads are a few shortcuts that require you to think outside the lines of the road, and occasionally take a leap of faith. - 0.75 - 20050208T000000 - Orbital Media - Zoo Digital Publishing - Racing, Driving - 1-4 - 1537 - - - ./Rampage - Puzzle Attack (USA, Europe).zip - Rampage : Puzzle Attack - Using a similar game style to the Game Boy classic, Tetris Attack, a line of blocks sits above the play field which you can change the order of and drop two at a time onto the blocks below. Once a Detoblock (a block that is different in appearance to the usual blocks) appears, drop it onto the corresponding colour to clear those blocks from the field. - -Play modes include Clear (clean the playfield of all blocks), Puzzle (try and clear all blocks within a set number of drops), Marathon (the usual play as far as you can mode) and Rescue Mode, where you must clear the blocks from the top of a cage, in which the many monsters from the arcade hit, Rampage World Tour, are trapped in. - 0.5 - 20011229T000000 - Ninai Games - Midway - Puzzle - 1-2 - 2816 - - - ./Rapala Pro Fishing (USA, Europe).zip - Rapala Pro Fishing - Rapala Pro Fishing takes you through 12 locations such as Mille Lacs Minnesota, Sam Rayburn Texas, Lake Okeechobee, and the Amazon. - -You'll fish for 13 game fish species such as largemouth and smallmouth bass, catfish, muskie, walleye and king salmon. Choose from over 750 Rapala brand lures. A fishing guide will help you if you're not sure what the best lure, location or strategy is. - 0.65 - 20050520T000000 - Torus Games - Zoo Digital Publishing - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Ratatouille (USA).zip - Ratatouille - Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down. - 0.25 - 20070626T000000 - Helixe - THQ - Various-Platform - 1 - 257 - - - ./Rave Master - Special Attack Force! (USA).zip - Rave Master : Special Attack Force! - Experience the Rave Master comic book in this addictive multiplayer action game for the Game Boy Advance. Wield the power of a legendary sword while you inflict multiple attack combos and special moves during intense battles. Harness the skill of the Tension Gauge to help Haru and his friends to victory. Hear the heart of the Rave Warrior! - -The first in the series (and first game of the franchise brought over to the US), this is a 2D fighting game based on the popular Groove Adventure RAVE manga series (known as Rave Master to english-speaking audiences.) - 0.55 - 20050308T000000 - KCEJ - Konami - Fighting - 1-4 - 262 - - - ./Rayman - 10th Anniversary (USA) (En,Fr,De,Es,It).zip - Rayman : 10th Anniversary - This compilation includes Rayman Advanced and Rayman 3. Rayman lives in a land called Protoons, and that peaceful existence is threatened when Mr. Dark kidnaps all of the other citizens. The kicker is that Rayman needs these fellow Protoons to keep his powers. Now, an armless and legless Rayman must find his way around the land, freeing those Protoons he comes across. Plus, with sixty different levels spread out over six worlds players will have no shortage of Rayman fun. In Rayman 3 the limbless hero must once again head out into an unwilling adventure as one of his friends, Globox, has disappeared. As in the first one, Rayman must freed imprisoned characters as they traverse through the fifty levels. If players find that they still want more Rayman action after they've finished the main story line they can use the multiplayer link to play in some different challenges. - 0.75 - 20060906T000000 - Ubisoft - Ubisoft - Compilation - 1 - 3840 - - - ./Rayman - Hoodlum's Revenge (USA) (En,Fr,Es).zip - Rayman : Hoodlum's Revenge - Rayman 3 Hoodlum Havoc will feature many brand new game elements. Its action adventure format will be familiar to many fans but advanced combat will form the heart of this latest installment. Rayman will have new movements and powers including, The Power Fist, Grapple and Super Helicopter, and he will certainly need them as he comes up against over 20 powerful enemies, including the savage Hoodlum tribe. The new Tactical Arcade Combat System will ensure players use their brains, as each enemy has specific strengths and combat strategies, and will only be defeated by the correct fighting techniques. - 0.85 - 20030304T000000 - Ubisoft - Ubisoft - Platform / Fighter Scrolling-Platform - 1-2 - 258 - - - ./Rayman 3 (USA) (En,Fr,Es).zip - Rayman 3 - Rayman returns in an all new adventure with all new abilities, but the same humor that has pervaded the series. - -Globox, a friend of Rayman, has placed the world in peril. By eating the Lord of the Dark Lums, Globox has enraged the Hoodlums, who plan to take back their master no matter what the cost to the world around them. It's up to Rayman to save the day and find a cure to rid the Dark Lord from Globox. - -New abilities, thanks to power ups littered around the levels, allow Rayman to use the likes of Heavy Metal Fist and the Shock Rocket to take down enemies around him, while the lock jaw allows Rayman to get to hard to reach places. - -Rayman 3 can link to a Gamecube via the link port, allowing players to play exclusive mini-games on both systems and download new levels to the GBA. - 0.7 - 20030302T000000 - Ubisoft - Ubisoft - Platform - 1-4 - 257 - - - ./Rayman Advance (USA) (En,Fr,De,Es,It).zip - Rayman Advance - Rayman Advance is a GBA game. It is basically a port of Rayman 1, however bears some minor changes. The evil Mr. Dark has stolen the Great Protoon, kidnapped all of the Electoons and defeated Betilla the Fairy. Rayman has to travel through 5 worlds before finally meeting up with Mr Dark and defeating him. - 0.8 - 20010610T000000 - Digital Eclipse - Ubisoft - Platform - 1 - 257 - - - ./Rayman - Raving Rabbids (USA) (En,Fr,Es).zip - Rayman: Raving Rabbids - Rayman Raving Rabbids marks the return of the iconic video-game hero, Rayman, in his funniest and zaniest adventure ever. When the world of Rayman is threatened by a devastating invasion of crazed, out-of-control bunnies Rayman must rise up against his furry foes to foil their wicked plans. Utilizing an array of amazing new abilities, and with the help of magical creatures, Rayman must break out all the moves to save his world from these delirious bunnies and their hare-raising antics. - 0.65 - 20061114T000000 - Visual Impact - Ubisoft - Platform - 1 - 257 - - - ./Razor Freestyle Scooter (USA).zip - Razor Freestyle Scooter - If they're so cool in real life, can you even imagine what they can do in a video game? The popular razor scooters now have their own Game Boy Advance title, and it's one intense ride. Choose your rig from a variety of available scooters, and then head out to rescue your friends from the clutches an evil robot named Norton. Your style and skills are the only things that can save the day, so get moving! There are 10 cool characters to play as each with unique abilities and shortcomings and 45 cool maneuvers to pull off. Packed with awesome graphics and realistic action, RAZOR FREESTYLE SCOOTER challenges you to grind ledges, jump barrels, and perform tricks like no-footers, tailwhips, and supermen. Each level is loaded with difficult obstacles and hidden bonuses, and the controls are refreshingly simple to learn. If you're looking for a great take on this popular new sport, you've found it. Play alone or take on a friend. - 0.55 - 20011120T000000 - Crawfish Interactive - Crave Entertainment - Sports - 1-2 - 1536 - - - ./Ready 2 Rumble Boxing - Round 2 (USA).zip - Ready 2 Rumble Boxing: Round 2 - The Game Boy Advance version of Ready 2 Rumble Boxing: Round 2 captures most of the over-the-top action found in the N64 version, and the training mini-games help to add a little variety to the gameplay. From Mama Tua's 400 pounds of fury to Afro Thunder's funky taunts, Ready 2 Rumble Boxing: Round 2 lives up to its rep for absurd arcade action. Midway has proven itself to be a heavyweight when it comes to arcade-style sports games, with heavy-hitting titles like NFL Blitz and NBA Showtime proving that it can walk the walk as well as talk the talk. Now Midway is bringing its popular Ready 2 Rumble franchise to Game Boy Advance, complete with a 3D rotating ring and 11 boxers bursting with attitude. - 0.55 - 20010530T000000 - Crawfish Interactive - Midway - Fighting-Sports-Sports / Boxing - 1 - 262 - - - ./Rebelstar - Tactical Command (USA).zip - Rebelstar : Tactical Command - You can play as the leader of a revolt in the turn-based strategy game Rebelstar: Tactical Command. The Arelian Empire seized control of Earth 70 years ago and has since become an oppressive regime, controlling the world with fear and marauding shock troops. You can fight back by equipping a team of rebels and controlling them in battle. Rebelstar: Tactical Command includes campaign, skirmish, multiplayer hotseat, and multiplayer link mode. - 0.8 - 20050906T000000 - Codo Games - Atari SA - Strategy - 1-2 - 1280 - - - ./Recca no Honoo - The Game (Japan).zip - Recca no Honoo : The Game - The Hokage Ninja Clan's strongest and most dangerous Madougu, "Tendou Jigoku" fell into the hands of Mori Kouran. In order to create the perfect body, he abducted the Hime with the power of healing, Sakoshita Yanagi, so that he could absorb her.In order to save Yanagi and break Mori Kouran's ambitions, Recca and his friends wanted to go immediately to the fortress city "SODOM"... Recca no Honoo: Flame of Recca is an Action game, published by Konami, which was released in Japan in 2001. - 20011220T000000 - Konami - Konami - 1-2 - - - ./Reign of Fire (USA) (En,Fr,De,Es,It).zip - Reign of Fire - Reign of Fire will throw gamers into ferocious battles between two ancient species fighting for survival: humans and dragons. An action-packed third-person arcade adventure set in the near future, players will choose to take the side of either the humans - struggling to fight back against their seemingly insurmountable foes - or the dragons themselves: an awesome army of fire-breathing beasts intent on incinerating everything in their path. - -The dragons have remained illusive until today, despite the fact they are the stars of Reign of Fire. Players will encounter several breeds of the deadly beasts throughout the game, either on the receiving end of their awesomely destructive powers or even better still, in the firing seat themselves. - 0.5 - 20021031T000000 - Crawfish Interactive - Bam Entertainment - Action-Adventure - 1 - 512 - - - ./Relaxuma na Mainichi (Japan).zip - Relaxuma na Mainichi - In this communication-based title, you interact with the popular Rilakkuma character created by San-X. Rilakkuma spends his day chilling in his room, performing new actions based on the season or on the items that you show him. Your goal is to take a picture of Rilakkuma in forty different poses. The game includes four mini games which award you with items. - 20050428T000000 - Imagineer - Imagineer - 1 - - - ./Rescue Heroes - Billy Blazes! (USA).zip - Rescue Heroes: Billy Blazes! - Rescue Heroes makes its blazing debut on the Game Boy Advance with Rescue Heroes team leader Billy Blazes guiding the way. Boys embark on firefighting adventures as they deploy a variety of gadgets and maneuver vehicles in a race against the flames. Players navigate Billy Blazes to run, jump, swing and dodge past unforeseen dangers. The junior heroes fly Billy Blazes through trees and jet the super firefighter through water to rescue and evacuate hikers, stranded motorists and people trapped in burning buildings. Obstacles and hazards will delay progress, but by exhibiting strong determination, boys can successfully direct Billy Blazes past each heated challenge to ensure that everyone in Sky High Village is saved, and no one gets left behind! - 0.65 - 20030827T000000 - Wayforward - Vivendi Universal Games - Platform - 1 - 257 - - - ./Rhythm Tengoku (Japan) (Demo) (Kiosk).zip - Rhythm Tengoku - Rhythm Tengoku is a music game based around good timing and rhythm. The game has music supplied by the record production company J.P. ROOM, and is developed by the team responsible for Wario Ware. This is visible in the quirky presentation of the game. - -As with Wario Ware, the game is actually a series of shorter games bundled into one package. Before each game starts, you are presented with a short tutorial that gets you ready and practice before you begin the real thing. Control is normally very simple - usually, only the A Button is required, but some games make players press multiple buttons for different actions. - -Players will punch in time with a karate expert as pots and rocks are thrown; pluck hairs off of an onion; march in time to an instructor; hit a baseball while the screen zooms in and out; shoot ghosts with arrows; chop demons as a samurai; and much more. At the end of each set of stages is a 'remix stage' - in this stage, sections of the previously played stages are combined and thrown at you at random, all while a single song plays. - 0.8 - 20060803T000000 - J.P. Room - Nintendo - Rhythm-Music and Dancing - 1 - 266 - - - ./Rhythm Tengoku (Japan) (Rev 1).zip - Rhythm Tengoku - Rhythm Tengoku is a music game based around good timing and rhythm. The game has music supplied by the record production company J.P. ROOM, and is developed by the team responsible for Wario Ware. This is visible in the quirky presentation of the game. - -As with Wario Ware, the game is actually a series of shorter games bundled into one package. Before each game starts, you are presented with a short tutorial that gets you ready and practice before you begin the real thing. Control is normally very simple - usually, only the A Button is required, but some games make players press multiple buttons for different actions. - -Players will punch in time with a karate expert as pots and rocks are thrown; pluck hairs off of an onion; march in time to an instructor; hit a baseball while the screen zooms in and out; shoot ghosts with arrows; chop demons as a samurai; and much more. At the end of each set of stages is a 'remix stage' - in this stage, sections of the previously played stages are combined and thrown at you at random, all while a single song plays. - 0.8 - 20060803T000000 - J.P. Room - Nintendo - Rhythm-Music and Dancing - 1 - 266 - - - ./River City Ransom EX (USA).zip - River City Ransom EX - Kunio's greatest adventure with enhanced graphics and new gameplay! - -Brothers Ryuichi and Ryuji arrive at the Reihou Academy, located near Nekketsu High. After a short amount of time, nearby schools have begun fallen under the control of Ryuichi and Ryuji, who rumor has it have dubbed themselves the Double Dragons. - -Riki Samejima of Hanazono High has never seen eye to eye with Kunio, and in fact, they seem to always compete to be the best. - -But one day, Mami Shimada, Riki's girlfriend, is kidnapped and held at Reihou Academy. The issue is challenged to Riki, come save your girlfriend! - -Riki's heart is burning with fury, and he flies out of the gates and seeks out his rival Kunio to help take on all opposing gangs. But one man awaits them at Reihou Academy that will shock Kunio! - 0.75 - 20040526T000000 - Million - Atlus - Action-Beat'em Up - 1 - 263 - - - ./Riviera - The Promised Land (USA).zip - Riviera : The Promised Land - In Riviera: The Promised Land, you'll follow two fierce warriors--each armed with godly weapons--in a mission to defeat demons once and for all. The adventure included lets you experience more than 30 hours of role-playing gameplay, complete with minigames, multiple endings, and secret paths and items. The game's unique item system allows items to function differently depending on which characters equip them. - 0.8 - 20050628T000000 - Sting Entertainment - Atlus - Role Playing Game - 1 - 768 - - - ./Road Rash - Jailbreak (USA).zip - Road Rash: Jailbreak - This is the Game Boy Advance installment in the long-running motorcycle action series. Players fight for the trophy at the Great Bikers Convention, and burn rubber on the track to win the Wild Race, where driving style and weapons are part of the show. The objective is to defeat the winner of last year's contest and kick the hell out of his gang buddies while doing so. But watch your back: the County Police won't let you slow down for a sec. The Game Boy Advance version was developed by Magic Pockets for Destination Software. - 0.65 - 20030911T000000 - Magic Pockets - Electronic Arts - Racing, Driving - 1 - 1537 - - - ./Shifting Gears - Road Trip (USA).zip - Road Trip : Shifting Gears - Game Boy Advance multiplayer racing adventure game, released in Japan as Choro Q Advance 2. Road Trip: Shifting Gears continues the Takara-developed racing series on the GBA, and has the ability to link to Road Trip: Arcade Edition on the GameCube for unlockable extras. Players have full control over car customization, down to the most minute detail with a body paint shop, more than 100 different parts, and numerous fantasy attachments. Players compete in 150 racing events, minigames, in more than 64 courses. The game supports link cable connectivity for up to four players. - 0.85 - 20040406T000000 - Electronics Application - Zoo Digital Publishing - Racing, Driving - 1-4 - 1537 - - - ./Robopon 2 - Cross Version (USA).zip - Robopon 2 : Cross Version - After becoming the Legend 1 of Porombo Island in the original game, Cody sets off to a new land, and a new tournament. Things take a turn for the worse when a violent storm destroys Cody's boat, and sends him adrift at sea. He awakens inside a shack in the land of Majiko but all is not well. He discovers that the nearby lands are being terrorized by the Maskman and his cronies. In order to put things right, Cody must travel back 20 years into the past and back again. - 0.7 - 20020612T000000 - Red Entertainment - Atlus - Role Playing Game - 1-4 - 768 - - - ./Robopon 2 - Ring Version (USA).zip - Robopon 2 : Ring Version - After becoming the Legend 1 of Porombo Island in the original game, Cody sets off to a new land, and a new tournament. Things take a turn for the worse when a violent storm destroys Cody's boat, and sends him adrift at sea. He awakens inside a shack in the land of Majiko but all is not well. He discovers that the nearby lands are being terrorized by the Maskman and his cronies. In order to put things right, Cody must travel back 20 years into the past and back again. - 0.7 - 20020611T000000 - Red 5 Software - Atlus - Role Playing Game - 1-4 - 768 - - - ./Robot Wars - Advanced Destruction (USA).zip - Robot Wars : Advanced Destruction - In just over 4 years the Robot Wars TV series has grown from cult status to become a massive worldwide phenomenon, with the BBC show now attracting a weekly audience of around four million viewers. Taking its cue from the latest series, this GBA Robot Wars game cranks up the action with new events, new robots, new arenas and a wide range of new game features. - -The game brings together all the elements of the TV show - players can design and build their own robots, drawing upon a database of body parts, armour, engines, wheels and weapons. Once complete, battle can commence! - -The game also features a quick start `pick up and play' function, so gamers can select from a range of pre-built robots, and get straight to the realistic 3D action. - 0.45 - 20021122T000000 - Crawfish Interactive - BBC Multimedia - Fighting / 3D-Fighting - 1-4 - 262 - - - ./Robotech - The Macross Saga (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Robotech: The Macross Saga - A classic 2D shooter that artfully mixes side-scrolling and forced perspective gameplay. Play as a mighty fighter from the hit Robotech series as you battle to save planet Earth from total destruction. Auto cannon fire lights up the skies in this epic intergalactic war with the Zentradi legions. The best defense that Earth has is the Veritech Valkyrie, a fast-changing fighter that moves through the air with the grace of a dancer and packs the punch of an armored division! - 0.75 - 20021027T000000 - Lucky Chicken - TDK - Shooter-Shoot'em Up / Horizontal-Shoot'em Up - 1-4 - 260 - - - ./Robots (USA).zip - Robots - Based on the Blue Sky film (distributed by Fox) of the same name, -Robots takes players on an adventure to save Robot city. When Rodney Copperbottom travels to Robot City to meet Big Weld, the famous inventor, he finds that something is wrong. Big Weld is missing and the evil Ratchet has taken over Big Weld Industries. With the help of his friends the Rusties, Rodney puts an end to Ratchet's villainous ways and restores order to the city. - -Robots uses a unique perspective that combines 2D side-scrolling with 3D views. The game takes the player to locations from the movie like Robot City, Big Weld's Mansion, the Outmode, and Madame Gasket's Chop Shop. Using the invention mode, players build and upgrade Rodney's weapons including the wrench, scrap gun, electro zapper, and magno grenade. With a combination of navigation, jumping, and combat skills, players can make their way though the world of Robots and bring an end to Ratchet's tyranny. - -In addition to the main story line, players will find robots in need all over the city. The parts these poor robots are missing can be found hidden in the numerous maps and returning the correct part rewards the player with power-ups and weapon upgrades. All of the maps are interconnected, so players can easily find their way back to a previous area to uncover additional secrets.The maps are connected with a transit ball mini-game, just like the transit system in the movie. - -The DS version of the game features a map that can be annotated by the player, a unique 3D version of the transit ball game that utilizes the stylus for control, and 3D menus. In addition to the new features, the DS also includes high resolution maps that include more detail than the GBA version. - 0.7 - 20050224T000000 - Amaze Entertainment - Sierra - Racing, Driving-Adventure - 1 - 1537 - - - ./Rock'em Sock'em Robots (USA).zip - Rock 'Em Sock 'Em Robots - Over the years, toy fads come and go, but the truly great toys are always popular. This is true of ROCK ‘EM SOCK ‘EM ROBOTS, a game that pits a blue robot against a red robot in a boxing match. DSI Games and Full Fat, recognizing the popularity of the toy, has created a Game Boy Advance version of ROCK ‘EM SOCK ‘EM ROBOTS so players no longer need to have their punching robot handy to go a few rounds. The core concept of ROCK ‘EM SOCK ‘EM ROBOTS transfers over to the GBA with no problem. Players select which of the robots they want to control and get into the ring, punching and blocking their way to victory. Gamers can practice, play a quick fight, or enter a tournament to see if they can claim the title of Rock ‘em Sock ‘em master. The game also features a two player mode using the Game Boy Advance Link, giving players the chance to battle their friends in much the same way they would play with the toy. This is the real joy of ROCK ‘EM SOCK ‘EM ROBOTS because playing against a friend really captures the feel of the classic robot battling game. Players who enjoy playing with the robot boxing toys will love ROCK ‘EM SOCK ‘EM ROBOTS. The toy translates over to the virtual world very well, and the game perfectly captures the classic feel and look of the toys. - 0.55 - 20050224T000000 - Full Fat - Zoo Digital Publishing - Fighting - 1 - 262 - - - ./Rock 'N Roll Racing (USA).zip - Rock 'N Roll Racing - Featuring multiple racetracks and a classic soundtrack, Rock N' Roll Racing puts players behind the wheel for an over-the-top demolition-racing experience. In the game, drivers take their pick from a variety of cars, each equipped with a selection of weaponry designed to help them outmaneuver the competition. Taking advantage of the Game Boy Advance Game Link cable, players can also go head-to-head against each other for fast-paced multiplayer action. - 0.45 - 20030623T000000 - Mass Media - Blizzard Classic Arcade - Racing, Driving - 1537 - - - ./Rocket Power - Beach Bandits (USA, Europe).zip - Rocket Power : Beach Bandits - It's summer time at Ocean Shores, but the sand at the beach has magically disappeared. Otto, Reggie, Twister and Sam from Rocket Power are surprised by the sands disappearance, and now want to get the sand back. - -You have to help them by by going around Ocean Shores to get answers about the places the sand could have been taken, getting help from other residents of Ocean Shores. - -Use your Hockey Stick to fight robots and destroy the robot panels and collect items like smoke bombs, by riding your skateboard and grinding rails as well. - 0.4 - 20021019T000000 - Helixe - THQ - Platform - 1 - 257 - - - ./Rocket Power - Dream Scheme (USA, Europe).zip - Rocket Power : Dream Scheme - There's trouble in Ocean Shores when Otto has a nightmare that Dr. Stimpleton captures his sister Reggie and friends Twister and Sam. This sends Otto on a wild chase to find the gang and stop Dr. Stimpleton from using his "Stimpleton device" to turn Ocean Shores into a Seaside Polka Resort. - 0.65 - 20010914T000000 - Helixe - THQ - Platform - 1 - 257 - - - ./Rocket Power - Zero Gravity Zone (USA).zip - Rocket Power : Zero Gravity Zone - If you crave extreme sports action, then join Otto, Twister, Reggie, and Sam as they test their skills in the skatepark. Rocket Power: Zero Gravity Zone lets you play as all four members from Team Rocket Power plus one unlockable character. Test your skills in a variety of gameplay modes, including free skate, career, and multiplayer. Special power-ups, which you can find throughout eight different environments, help you perform more tricks and enhance your character's skills. - 0.4 - 20030904T000000 - Altron - THQ - Sports / Skateboard-Sports - 1-2 - 1538 - - - ./Rockman & Forte (Japan).zip - Rockman & Forte - The mighty robot King has taken over Dr. Wily's base, invaded the Robot Museum, and stolen 100 CDs containing secret robot plans, hoping to create the ultimate unstoppable army of robots! And to make matters worse, he's sent 8 robot masters to prove his new-found power! - -Mega Man is the only one who can stop him...or so he thought! Bass, Dr. Wily's greatest creation and Mega Man's sworn rival, is actually fighting ALONGSIDE Mega Man for once! Of course, it's only to prove that he's the strongest robot ever made, and he'll do it by smashing King's army of mechanical maniacs! - -Now, Mega Man and Bass are heading out to get back all of the CD's that King stole. Run, jump, slide, dash, and blast your way through to destroy this new menace! - 0.65 - 20020810T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Rockman EXE 4 - Tournament Blue Moon (Japan).zip - Rockman EXE 4 : Tournament Blue Moon - The fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in the series, Mega Man Battle Network 4 focuses on a tournament system where players encounter a variety of enemies that must be defeated. A new Soul Unison system lets Mega Man transform into his defeated enemies. - 0.8 - 20041214T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1-2 - 768 - - - ./Rockman EXE 4 - Tournament Red Sun (Japan) (Rev 1).zip - Rockman EXE 4 : Tournament Red Sun - The fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in the series, Mega Man Battle Network 4 focuses on a tournament system where players encounter a variety of enemies that must be defeated. A new Soul Unison system lets Mega Man transform into his defeated enemies. - 0.85 - 20041214T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Rockman EXE 4.5 - Real Operation (Japan).zip - Rockman EXE 4.5 : Real Operation - Rockman EXE 4.5 Real Operation is a semi-sequel to the previous games, Mega Man Battle Network 4 Red Sun and Blue Moon. In this game, the player does not control Lan – instead, you play as yourself. Upon the game's first play, you are prompted to enter details such as date, time, your age and occupation. You can then choose your Net Navi (initially available for selection are Mega Man, Roll, GutsMan and NumberMan). - -Unlike previous Battle Network games, you do not directly control your Net Navi. Instead, you can tell your Navi which enemy they should attack, as well as their attacking distance, and they will perform according to your directions. You can also select to use Battle Chips (from three which are randomly selected from your folder) by using the Control Pad to select the chip described at the bottom of the screen, then pressing A to use it. - 0.8 - 20040826T000000 - Capcom - Capcom - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Rockman EXE 5 - Team of Blues (Japan).zip - Rockman EXE 5 : Team of Blues - Team Protoman is the first edition of Mega Man Battle Network 5. In the game, you can join forces with characters from previous installments of the Mega Man Battle series, and you can play in a new fighting mode. Team up with other cyberheroes in an effort to stop an evil organization from taking control of the global Internet. - 0.85 - 20041209T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1-2 - 768 - - - ./Rockman EXE 5 - Team of Colonel (Japan).zip - Rockman EXE 5 : Team of Colonel - Team Colonel is the second edition of Mega Man Battle Network 5. In the game, you can join forces with characters from previous installments of the Mega Man Battle series, and you can play in a new fighting mode. Team up with other cyberheroes in an effort to stop an evil organization from taking control of the global Internet. - 0.9 - 20050224T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Rockman EXE 6 - Dennoujuu Falzar (Japan).zip - Rockman EXE 6 : Dennoujuu Falzar - In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before. - 0.8 - 20051123T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Rockman EXE 6 - Dennoujuu Gregar (Japan).zip - Rockman EXE 6 : Dennoujuu Gregar - In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before. - 0.9 - 20051123T000000 - Capcom - Capcom - Role Playing Game-Strategy - 1-2 - 768 - - - ./Rockman EXE Battle Chip GP (Japan).zip - Rockman EXE Battle Chip GP - Lan, Chaud, Dex and other characters from the Mega Man Battle Network Universe prepare to duke it out in the Battle Chip GP! Take control of your favorite character and face off against many opponents as you make your way to the head of the GP to reach the ultimate prize, an incredibly rare battle chip! - -Gameplay is based around the Mega Man Battle Network series of games, in that players purchase and use various battle chips to combat their opponents. However, unlike the main games, players do not have direct control over their Net Navi. Instead, players pre-select their battle chips, and one of these chips are used in the battle against the opponent. Once selected, the game automatically plays out the battle. - -There is also a process called 'slotting in', which can be performed by pressing L or R during battle when your slot in gauge is full. Slotting in allows you to use an additional battle chip during gameplay to assist you. If successful, the chip will be used, and aid you with healing, dealing extra damage, and so on. - 0.9 - 20040318T000000 - Inti Creates - Capcom - Strategy - 1-2 - 1280 - - - ./Rockman Zero 2 (Japan).zip - Rockman Zero 2 - A year after the events in Mega Man Zero, the hero finds himself in another battle to save the world. Caught in-between the reploids and humans, Neo Arcadia's new commander has tricked Zero into helping her, although her reasons are uncertain. - -To fix the problem, Zero must battle through level after level, using the new Chain Rod weapon to grapple onto ledges to gain an advantage in collecting out of reach items or attacking enemies from above. Cyber Elfs can again be collected to gain some helpful powerups. - -New to the series is a two player challenge mode, where the first to complete the level wins. - 0.85 - 20030502T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1-2 - 257 - - - ./Rockman Zero 3 (Japan).zip - Rockman Zero 3 - In the third installment of Capcom's Mega Man Zero series, you, unsurprisingly, play as Zero. Continuing where the Mega Man Zero 2 left off, you have to find and neutralize the recently escaped "Dark Elf," before it's able to brainwash the Resistance for the purpose of conquering Neo Arcadia. - -In addition to the old Cyber Elf system, this game also contains a new "chip" system, where Zero can gain new abilities by finding chips and installing chip in himself. But they didn't decide to abandon the Cyber Elves in this game by giving them nothing new. No, in order to extend the life of the Cyber Elves, they added the new concept of "Cyber Space" to levels, where you enter a door to Cyber Space and are allowed to use each Cyber Elf as much as you please without them dying. However, there aren't too many "Secret Disks" (items that can contain anything from profiles of characters to Cyber Elves to new chips) in Cyber Space, so it's better to spend more time in the normal level. - 0.8 - 20040423T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Rockman Zero 4 (Japan).zip - Rockman Zero 4 - The Zero Knuckle... the baddest new tool in Zero's arsenal lets you steal enemies' weapons and use them in battle. Employ this along with countless other cool moves to fight the Neo Arcadian army, defeat the evil Dr. Weil and help the caravan of humans reach the peace and security of Area Zero. - 0.8 - 20050421T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Rockman Zero (Japan).zip - Rockman Zero - It is the year 22XX... - -The legendary heroes of the Reploids, X and Zero, defeated the evil Sigma long ago, and a new army was created to prevent outbreaks of the Maverick Virus. But as time went on, the army became oppressive, and began to deal out a paranoid brand of justice. It is said that their leader, once a great warrior, has become cold and calculating, eliminating any Reploid that dares oppose him. - -A hero is needed in these dark times, and that is exactly what Ciel and her rebel group have found in an old ruin...a hero from the past, reborn in the future. - -Zero has come into a time he does not know, to save it from a figure of the past...the fate of freedom rests on his shoulders. - 0.75 - 20020426T000000 - Inti Creates - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Rocky (USA) (En,Fr,De,Es,It).zip - Rocky - Based on the famous movie series of the same name about good boxer Rocky Balboa (played by Sylvester Stallone). - -The boxing simulator game has several modes, including Movie Mode, Exhibition and Knockout Tournament. In Movie Mode you can follow movie series, starting each part with three minor opponents and finishing the big boss in the end. -Each character has personal weaknesses. Also you can train Rocky prior to each fight. - 0.6 - 20021117T000000 - Virtucraft - Rage Software - Sports / Boxing-Sports - 1-2 - 1540 - - - ./RPG Tsukuru Advance (Japan).zip - RPG Tsukuru Advance - RPG Tsukuru Advance is a port for the Game Boy Advance of the popular RPG Maker software, which allows users to create their own role-playing video games. This version includes a tile set based map editor, a simple scripting language for scripting events, and a battle editor. It also includes initial premade tilesets, characters, and events which can be used in creating new games. - 20030425T000000 - Enterbrain - Role Playing Game - 1 - 768 - - - ./R-Type III - The Third Lightning (USA).zip - R-Type III : The Third Lightning - R-Type III was originally released only on the Super Famicom/SNES, but later ported to the Game Boy Advance. It was the first game in the series to introduce new Forces. As well as the original Force (which was now named the Round Force, later named as the Standard Force in R-Type Delta), the player could choose from two other Forces: the Shadow Force and the Cyclone Force. These both had new, different weapon sets and special enhancements. - -It also refined the weapons and charging system. It reverted to the original Red-Blue-Yellow weapon system, and the Diffusion Wave Cannon from R-Type II was replaced with a more standard wave cannon. Charging this cannon to full beam strength results in a massive, powerful beam that passes through all enemies and obstacles. A new weapon called the Hyper Wave Cannon was also added to the ship, which the player could use instead of the normal wave cannon if desired. By switching to Hyper mode and supercharging the wave cannon, the ship temporarily gains the ability to use the Hyper Wave Cannon, which is unique among wave cannons in having a rapid fire capability. The shots fired create damaging explosions, and if the player has collected one or two Bits, they spin around the ship burning with energy. However, this Hyper mode causes the ship to overheat after a short while, and it must subsequently spend seconds cooling down, during which time the wave cannon is inoperative. - -The fighter in R-Type III is identified in R-Type Final as the R-9Ø Ragnarök; it was originally referred to as 'R-90'. In fact, the original R-90 has been split into three in Final: the R-9S Strike Bomber has the R-90's basic Standard force unit and first wave cannon, identified as Mega Wave Cannon. Final's version of the R-90 has the Shadow Force and Hyper Wave Cannon, but is unable to choose its Force or switch between Wave Cannons. Finally, the R-9Ø2 Ragnarok II has the R-90's final Force, the Cyclone Force, and the Giga Wave Cannon, which can be charged through 7 loops. It can be assumed that this is because the original R-90 would simply be too powerful for the game to be any kind of challenge. - 0.6 - 20031004T000000 - Raylight - Zoo Digital Publishing - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Rugrats - Castle Capers (USA, Europe).zip - Rugrats : Castle Capers - An all-new, side-scrolling platform style game featuring six huge levels based on classic fairytales with a Rugrats twist. This imaginative title features all of the Rugrats babies including Kimi, Chuckie's new stepsister. - 0.5 - 20010924T000000 - Software Creations - THQ - Platform - 1 - 257 - - - ./Rugrats - Go Wild (USA, Europe).zip - Rugrats : Go Wild - The Rugrats are on a vacation of a lifetime, but when their ship sinks and leaves then stranded on a desert island, Tommy Pickles knows there is only one man who can save them, Nigel Thornberry. - 0.7 - 20030528T000000 - Magellan Interactive - THQ - Platform - 1 - 257 - - - ./Rugrats - I Gotta Go Party (USA, Europe).zip - Rugrats : I Gotta Go Party - Get ready for an all-new multi-player party game as Tommy plays hide `n seek with all of his friends. If you help Tommy find the other Rugrats you can unlock outrageous party games such as Angelica?s Cookies, Phil?s Mud Pies, Sandbox Blues and many more! The more Rugrats that you can find, the more party games that become unlocked. Designed for multiplayer competition, this game is packed with hours and hours of gaming on the go! Better hurry - the fun doesn?t begin until you find the first Rugrat. - 0.45 - 20021108T000000 - Eurocom - THQ - Platform - 1-2 - 257 - - - ./Sabre Wulf (USA).zip - Sabre Wulf - The amulet that had been in place to imprison Sabrewulf has been shattered by the evil Dr. Dolittle-Goode. Now, it is up to Sabreman to traverse the land in pursuit of these villains; and to retrieve the eight pieces of the amulet. - -The game is separated into two modes of play: the 3D exploration mode and the 2D platforming sections. The 3D exploration mode is how Sabreman gets around the eight different themed worlds of Sabre Wulf. While there are no enemies in this mode, there are plenty of people to talk to, who might help you in your quest. Also strewn about are more than fifty 2D platforming levels, which you can access through the wulf's head tunnels. - 0.8 - 20040609T000000 - Rareware - THQ - Platform - 1 - 257 - - - ./Sabrina the Teenage Witch - Potion Commotion (USA) (En,Fr,Es).zip - Sabrina : The Teenage Witch, Potion Commotion - Sabrina The Teenage Witch: Potion Commotion is a classic style side-scrolling adventure game for all ages based on the popular television series starring Melissa Joan Hart. In Sabrina The Teenage Witch: Potion Commotion, you play as Sabrina, and with the help of your faithful cat Salem you set out to save your aunt Hilda who has accidentally petrified herself. Featuring four levels of gameplay and a humorous story inspired by Viacom Productions television series - -In Sabrina The Teenage Witch: Potion Commotion for the Game Boy Advance players will explore 4 different worlds including, her Aunt?s house, the school, the pizzeria and the giant family tree. The adventure through Sabrina?s universe will require using magic and fast reflexes to return the world to normal and save the day. - 0.65 - 20020912T000000 - Ubisoft - Ubisoft - Platform - 1 - 257 - - - ./Saibara Rieko no Dendou Mahjong (Japan).zip - Saibara Rieko no Dendou Mahjong - Another Mahjong (asian dominos) game, but this time illustrated by award-winning manga artist Rieko Saibara, of Mainichi Kaasan fame. - 20010928T000000 - Warashi - Media Rings - Mahjong-Asiatic board game - 1-4 - 2048 - - - ./Sakura Momoko no UkiUki Carnival (Japan).zip - Sakura Momoko no UkiUki Carnival - The player takes the role of a young boy or girl who is on the "carnival committee" of Colortown; a mysterious town where there is no nightfall. The player ventures through the game's overworld in top-down perspective to fulfill two objectives: receive a star from each of the eight guardian gods living in the town to inaugurate the town's festive carnival, and invite as many people as possible to the carnival. The final goal of the game is to invite all 100+ characters of the game to the carnival, but only a portion of the characters can be invited during the first playthrough. Completion of the final goal requires at least three playthroughs of the game. - 20020705T000000 - Indieszero - Nintendo - 1 - - - ./Salt Lake 2002 (USA) (En,Fr,De,Es,It,Nl).zip - Salt Lake 2002 - Swifter, Higher, Stronger. Your quest for Olympic greatness begins with Salt Lake 2002 for the Game Boy Advance video game system. Compete against the world's best athletes in 6 Olympic events in 4 different play modes - Alpine Skiing Downhill, Two-man Bobsleigh, Ski Jumping K120 Individual, Snowboard Parallel Giant Slalom, and more. Can you join the heroes of Olympic Games past and capture the gold? - 0.2 - 20020119T000000 - DC - Ubisoft - Sports-Sports / Multisports - 1-4 - 1536 - - - ./Samurai Deeper Kyo (USA).zip - Samurai Deeper Kyo - Unlock the mystery behind the sudden reappearance of the legendary swordsmen Demon Eyes Kyo in this fast-paced action adventure. Take up your weapons and battle against hordes of enemies, as you experience the story of Samurai Deeper Kyo! Features: Perform devastating special moves. Play as Demon Eyes Kyo, Kyoshiro Mibu, Yuya Shiina, Yukimura Sanada, or Benitora. Unlock powerful weapons and extra modes. - 0.8 - 20080212T000000 - Natsume - Bold Games - Beat'em Up - 1 - 263 - - - ./Samurai Evolution - Oukoku Geist (Japan).zip - Samurai Evolution : Oukoku Geist - Samurai Evolution is set in a bizarrely futuristic version of Japan, where bionic samurai duel and cherry trees have been genetically engineered to serve as supercomputers. About fifteen years previous, contact was made with "Tenkai," or the heavenly realm -- a hidden alien civilization whose citizens and wildlife strongly resemble beings from the legends and myths of Earth. One brief war later, and things began to get interesting. In the era of peace after the conflict, Japan was remade into the Oukoku, or "Cherry Blossom Kingdom," and the Astral Duel becomes a national obsession. - 20020920T000000 - TeaSet - Enix - Role Playing Game - 768 - - - ./Samurai Jack - The Amulet of Time (USA, Europe).zip - Samurai Jack : The Amulet of Time - Samurai Jack is a warrior who is banished by the shape-shifting wizard Aku into the bizarre and twisted future. Bearing his new futuristic name, Jack wanders the land searching for a portal back in time to right the wrongs of the past. He has learned of a mysterious Amulet that, when all its pieces are found, will enable him to return to the past.. Join Samurai Jack on a journey of honor and revenge through a futuristic world filled with wonders and help him rid the world of evil once and for all. - 0.9 - 20030330T000000 - Virtucraft - Zoo Digital Publishing - Action-Platform - 1 - 257 - - - ./Sangokushi - Eiketsuden (Japan).zip - Sangokushi : Eiketsuden - Sangokushi Eiketsuden is a spinoff of the famous Romance of the Three Kingdoms franchise. First title to officially use the franchise name, this title centers on Liu Bei. The game starts by summarizing the Peach Garden Oath and the Yellow Turban Rebellion. From there, the players can begin playing as a member within the Anti-Dong Zhuo Alliance. The story follows his rise to power including his emperor title. Depending on Liu Bei's level and the skills of his officers, the player may change their game's ending. - 20050127T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Sangokushi - Koumeiden (Japan).zip - Sangokushi : Koumeiden - Unlike its predecessor title, the player's skill and success for each battle are a major factor in determining how Sangokushi Kōmeiden will end. In addition to having decisions at the beginnings of most stages that affect troop placements for both sides, event triggers, and the items found in armories and granaries, the game also tracks the player's overall record by monitoring the character's physical health and counting the number of times the player has retreated from battle and restarted a level. Taking too many turns to reach a certain point in the story, or restarting battles too many times, will severely affect Zhuge's health and, if he becomes too weak, he will die before the decisive Battle of Wuzhang Plains takes place. However, if the player's skill is adequate, Zhuge Liang will feign death, luring his nemesis, Sima Yi, into the open. The game will then continue to the last chapter in a series of final battles against the kingdoms of Cao Wei and Sun Wu. - 20050127T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Sangokushi (Japan).zip - Sangokushi - A port of the SNES version of Romance of the Three Kingdoms IV: Wall of Fire. The gameplay is generally similar to the previous installments. The six scenarios in this game are listed as follows: -Dong Zhuo seizes control of Luoyang (AD 189) -The Flying General roams the Central Plains (AD 194) -Liu Bei seeks shelter in Xinye (AD 201) -The Crouching Dragon soars across Red Cliffs (AD 208) -End of the Han Dynasty - Rise of the Three Kingdoms (AD 221) -A star falls at Wuzhang Plains (AD 235) - 20011130T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Sanrio Puroland - All Characters (Japan).zip - Sanrio Puroland : All Characters - Sanrio Puroland: All Characters is a TOMY Developed party-board game video game starring all of Sanrio's biggest and cutest characters. The player takes control of one of four human characters and through a number of different game modes you can play through turn based board games with mini games after each turn. - 20031101T000000 - Tomy - Tomy - Board game - 1-4 - 2048 - - - ./Samsara Naga 1x2 (Japan) (Rev 2).zip - Sansara Naga 1x2 - A compilation of the Famicom two Samsara Naga RPGs. The story revolves around a Boy/Girl that steals a treasured Ostrich egg from the village of Orissa and decides to reflect upon one's actions; aspiring to become a Dragoon to restore their lost honor. The protagonist will set out on an adventure saving lives, performing good deeds, and raising a newly hatched dragon. There are bosses and many NPC street vendors will attempt to scam you with defective items or attempt to mug you. While the main protagonist does not level and their base stats are fixed at 40 STR, 40 DEF, the dragon that you raise does level. More unique game mechanics to this game include the ability to feed dead bodies to your dragon to raise its level, enchanted armors, field map events, hidden landmarks, a few side quests, and mini-games. - 20011114T000000 - Groove Box Japan - Victor Interactive - Role Playing Game-Compilation - 1 - 768 - - - ./Scan Hunter - Sennen Kaigyo o Oe! (Japan).zip - Scan Hunter : Sennen Kaigyo o Oe! - In order to stop the decline of natural creatures due to environmental destruction, a universal machine was created to investigate all the creatures living in the sea. The machine was called a "buddy" and had the ability to scan the DNA of marine life. "Buddy" was originally made for research, but it became popular among people as a general leisure sport "scanfish" as an alternative to fishing due to the tension when scanning marine life. The The sports tournament "Scanfish Tournament G1" using "Scanfish" is finally held! Your goal is to be the protagonist of this game and scan various sea creatures! Win over your rivals, win tournaments, remodel your buddy so you can scan rare fish. - 20021115T000000 - DA1 - Pacific Century Cyber Works - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Scooby-Doo 2 - Monsters Unleashed (USA, Europe).zip - Scooby-Doo 2 : Monsters Unleashed - In Scooby-Doo 2: Monsters Unleashed, someone has brought the costumes belonging to Scoobys greatest nemesis to life and now they are threatening all of Coolsville. Join Scooby, Shaggy, Fred and the rest of the Scooby-Doo Gang as they team up to solve the mystery and save Coolsville. During the game you control Scooby, Daphne and the whole Scooby gang as they run, jump and battle their way post scores of frightening creatures. On each level you have specific objectives that you must achieve in addition to collecting Scooby Snacks and other powerups. Scooby-Doo 2 Monsters Unleashed is a single-player action/adventure that utilizes a password feature for marking your progress in the game. - 0.3 - 20040316T000000 - Altron - THQ - Platform - 1 - 257 - - - ./Scooby-Doo and the Cyber Chase (USA, Europe).zip - Scooby-Doo and the Cyber Chase - Scooby-Doo and the Cyber Chase for Game Boy Advance is based on Warner Home Video's upcoming all-new, exclusive-to-video release, Scooby-Doo and the Cyber Chase. After beaming themselves and the infamous Phantom Virus into a videogame, Scooby-Doo and his friends are trapped and must fend off a variety of villains in their search for who released the Phantom Virus. - 0.5 - 20011004T000000 - Software Creations - THQ - Adventure - 1 - 512 - - - ./Scooby-Doo! - Mystery Mayhem (USA) (En,Fr).zip - Scooby-Doo! : Mystery Mayhem - Based on the cartoon series, in the Game Boy Advance version players must lead Scooby-Doo and Shaggy through five huge episodes, exploring creepy environments such as an abandoned movie set, the ghoulish Wild West, a bayou, and a cobweb covered laboratory. They must find The Tome of Doom, capture monsters and solve the mystery, munching Scooby Snacks(TM) along the way. Platform-style game play includes outrunning monsters, searching for clues and puzzle solving. - 0.6 - 20030910T000000 - Artificial Mind & Movement - THQ - Adventure - 1 - 512 - - - ./Scooby-Doo! - Unmasked (USA) (En,Fr).zip - Scooby-Doo! : Unmasked - In this action adventure platform game, players will assume the role of Scooby-Doo as he and the teenage sleuths of Mystery Inc. visit Fred's cousin Jed, a monster movie set designer. They'll find Jed has disappeared and his animatronics are out of control, sending mechanical monsters haywire and making Jed the prime suspect. Players must stop the creepy costumed characters, unmask the truth and prove Jed's innocence. Scooby will be able to don Kung Fu, bat and archer costumes so that he can karate chop, glide and aim plungers at monsters. The game consists of three sprawling worlds that each feature multiple levels and mini games with numerous cut scenes and climactic boss battles. TV's Adam West joins the Scooby-Doo cast as the villainous Winslow Stanton. - 0.6 - 20050912T000000 - Artificial Mind & Movement - THQ - Platform - 1 - 257 - - - ./Scooby-Doo (USA).zip - Scooby-Doo - The Scooby Gang must solve the mysteries of Spooky Island. Based on the live action motion picture, players must reunite the bickering gang, solve mysteries and fight the island demons. Every member of Mystery, Inc. is available as a playable character wi - 0.55 - 20011115T000000 - Helixe - THQ - Adventure - 1 - 512 - - - ./Scrabble Blast! (USA).zip - Scrabble Blast! - Get out your tiles and spell out F-A-M-I-L-Y F-U-N! Scrabble Blast, an exciting update of the classic American board game is here for your Game Boy Advance! Enjoy fast-paced Scrabble action wherever you go, as you challenge yourself and your friends on three different play modes! Take 100 tiles and score as many points as possible! Play the Puzzle Mode and make words of specific lengths! Race time in the Action Mode, where the pace quickens, and the fun does too! The smartest family game ever invented is back with more double-letter, triple-word fun than ever! Scrabble has never been such a BLAST!! - 0.65 - 20050502T000000 - Visual Impact - Zoo Digital Publishing - Strategy - 1-2 - 1280 - - - ./Scurge - Hive (USA) (En,Fr,Es).zip - Scurge : Hive - ..48 Hours ago a distress signal was sent from a remote research lab studying a virulent organism identified as the Scurge. - -As bounty hunter Jenosa Arma, you are sent to salvage any technology from within the facility. Armed with your skill, top-secret projectile gauntlets and a prototype battle suit you will take on over 50 types of infected biological, mechanical, and energy-based creatures. With the Scurge not only taking control of the planet but also coursing through your own veins, expect non stop, intense combat as you battle for both reward -and survival. - 0.7 - 20061031T000000 - Orbital - Southpeak Interactive - Role Playing Game - 1 - 768 - - - ./SD Gundam Force (USA).zip - SD Gundam Force - Play as your favorite Gundam Force character from the animated series and save the peaceful capital Neotopia from a mysterious ancient force. You can play the role of Captain Gundam, Zero the Winged Knight, or Musha Bakunetsumaru; equip your characters with weapons and items; and then head into battle. The journey spans three worlds and ends with a final showdown with the evil berserker Abigor. It's up to you to rescue Shute from the Dimension Halo and destroy the evil empire. - 0.55 - 20041010T000000 - Tom Create - Bandai - Beat'em Up - 1 - 263 - - - ./SD Gundam G Generation Advance (Japan).zip - SD Gundam G Generation Advance - SD Gundam G Generation Advance is a turn-based strategy game with some RPG elements. It is part of the G Generation sub-series of the Gundam franchise. In this series, Gundams, giant combat machines, have been reduced to super-deformed versions of their former selves. - -The player commands small groups of units in battle. The game has 2 modes: in the first mode, units moves on maps, choose which enemy to attack, and merge into larger groups; in the second mode, "battles", the player chooses the type of attack for each unit and observes the results of duels. The story and characters are introduced by the many dialogues between missions. - 20031127T000000 - Bandai - Bandai - Role Playing Game-Strategy - 1 - 768 - - - ./Sea Trader - Rise of Taipan (USA).zip - Sea Trader : Rise of Taipan - Raise your sails and rouse your crew. It's time to discover new lands on the first commodities trading game for GameBoy Advance. Captain your own ship, with a band of wacky sailors at your command. Become the supreme Sea Trader as you trade in silk, grain, currency and black market goods to increase your wealth. Fight off pirates when they try to steal your goods, or even attack other ships to plunder their spoils. And when you're victorious, carousing is optional. - 0.5 - 20030103T000000 - Jaleco - Jaleco - Simulation - 1 - 1024 - - - ./Secret Agent Barbie - Royal Jewels Mission (USA).zip - Secret Agent Barbie : Royal Jewels Mission - Team up with Secret Agent Barbie on another super-spy adventure! -Royal emeralds, rubies and diamonds are disappearing all over the world, and the clues point to one crafty crook. But why would anyone be taking all these jewels? It's up to you and Secret Agent Barbie to find out. Join Barbie as she traces clues around the globe, keeping her cover and cleverly outwitting the villain once and for all! Only you can help Barbie unravel the mysterious plot and save the day! - -- Travel to England, China, Italy and Mexico with Barbie to solve the mission! -- Use your robot spy-puppy, smoke screen and stealth ring to outwit your foes! -- Solve puzzles and play games to sneak past security guards, crack codes and more! -- Collect top-secret files during your mission and unlock hidden game features! - 0.5 - 20021012T000000 - Digital Illusions - Vivendi Universal Games - Platform - 1 - 257 - - - ./Sega Arcade Gallery (USA).zip - Sega Arcade Gallery - 4 classic Sega arcade titles return on one GBA cartridge: - -Outrun has you racing to the finish line, with multiple paths to race through, different conditions, plus plenty of traffic to dodge past. You can also choose from a range of background musical tracks with the radio. - -Space Harrier has you flying and blasting your way through level after level of aliens, dodging incoming fire and other obstacles in your way. - -Super Hang On, the second racer in the compilation, is a motoGP style racer where turbo boosts come into play. Beat the clock and the opposing racers while keeping yoru bike on the track to avoid falling off. - -Finally, there's the flight sim action title, After Burner, which has you flying over land and sea, dogfighting with enemy craft. - 0.85 - 20030521T000000 - Bits - SEGA - Compilation - 1 - 3840 - - - ./Sega Rally Championship (USA).zip - Sega Rally Championship - Sega Rally makes its debut on the handheld format with this GBA rendition. Choose from a number of fully licensed rally cars (Subaru, Ford, Toyota, Mitsubishi, etc.) and hit the rally tracks. - -You'll find a number of different terrains, from dirt to snow, country roads to jungle hills. The aim is to cross the finish line with the best time possible, beating out the opposition to the main prize. You'll have the chance to upgrade and repair your car as you go, which is important if you want to find the reach the line first. The more you win, the more you'll unlock. From new cars and tracks to mini-games and galleries. - -A four player mode is also included, where you can challenge your friends in a competitive rally. - 0.3 - 20030310T000000 - Dice - SEGA - Racing, Driving - 1-4 - 1537 - - - ./Sega Smash Pack (USA).zip - Sega Smash Pack - The Smash Pack was originally released on Dreamcast as part of Sega's final system bundle before Dreamcast made its ride off into the sunset. Of course, as we all know, classic games never die and that's exactly what the smash pack featured. Because of that Sega and THQ announced that the Smash Pack would be making its way to Game Boy Advance. While the GBA version doesn't feature the exact same titles it does showcase Sonic Spinball (one of the lesser known titles), Ecco the Dolphin and Golden Axe. - -All three titles were classics on Sega Genesis in the early 90's/late 80's. - 0.6 - 20020923T000000 - Codefire - SEGA - Compilation - 1-2 - 3840 - - - ./Sengoku Kakumei Gaiden (Japan).zip - Sengoku Kakumei Gaiden - Sengoku Kakumei Gaiden is a 2003 Action RPG by Konami for the Game Boy Advance. Set in a more fantastical Sengoku period, it involves a samurai hero or heroine on a journey from south to north of Japan driving away the demons who have taken over the country. While rather basic and repetitive in level design, the game's combat mechanics are well developed. The hero wields three different weapons for combating multiple enemies at once and can equip three different spells, which makes for some hectic boss fights on the end of each chapter. - 20030227T000000 - KCE - Konami - Role Playing Game - 1 - 768 - - - ./Sennen Kazoku (Japan).zip - Sennen Kazoku - Sennen Kazoku is a strategy game on GBA. You play the role of an angel who has been asked by God to take care of a family and protect it so that it has many descendants. To do this, you use various types of arrows to change the emotions and actions of family members, and guide them to prosperity... - 0.75 - 20050310T000000 - Indieszero - Nintendo - Shooter-Simulation - 1 - 256 - - - ./Sentouin Yamada Hajime (Japan).zip - Sentouin Yamada Hajime - In this humorous action game from Kids Station, you play as Hajime Yamada who's just become a soldier for the evil Botsukan Empire. You must carry out orders from the Empire, working through 10 stages in which you cause havoc amongst town members. Yamada specializes in pulling pranks on people, making use of items strewn about the stage. Over 100 prank items are included in this Japan-exclusive game. - 20041021T000000 - Kids Station - 1 - - - ./Serious Sam Advance (USA) (En,Fr,De).zip - Serious Sam - The game features Egypt and Rome as settings, new graphical style, and many enemies and weapons returning from The First Encounter and The Second Encounter. The game introduces many new, exclusive enemies and weapons. The story resolves around Sam going back in time again as a group of people studying ancient civilizations in the Earth's past encounters new forces of Mental's hybrid army. Sam has to return to Egypt first, and then proceed to Rome, battling hordes of enemies on his way. The game's bosses (each one encountered at the end of two settings) are two similar-looking lychantroph-like commanders: Sirian Sphinx (Egypt) and Wolfiator (Rome). With the defeat of the latter, Sam Stone, again victorious, finally returns to his time. - 0.55 - 20040412T000000 - Climax - Global Star Software - Shooter-Shooter / FPV - 1-2 - 259 - - - ./Shaman King - Legacy of the Spirits - Soaring Hawk (USA).zip - Shaman King : Legacy of the Spirits, Soaring Hawk - Assume the role of Yoh Asakura in the ultimate quest to become Shaman King. Strategically change spirits during battles and use special items to defeat and capture your opponents. Build the strongest spirit party by gathering an array of spirits to prepare for the ultimate challenge. Features more than 1,000 types of spirits. - 0.6 - 20050208T000000 - KCEJ - Konami - Role Playing Game - 1-2 - 768 - - - ./Shaman King - Legacy of the Spirits - Sprinting Wolf (USA).zip - Shaman King : Legacy of the Spirits, Sprinting Wolf - Assume the role of Yoh Asakura in the ultimate quest to become Shaman King. Strategically change spirits during battles and use special items to defeat and capture your opponents. Build the strongest spirit party possible by gathering an array of spirits to prepare for the ultimate challenge. - 0.6 - 20050208T000000 - KCEJ - Konami - Role Playing Game - 1-2 - 768 - - - ./Shaman King - Master of Spirits 2 (USA).zip - Shaman King : Master of Spirits 2 - Step into the world of Yoh Asakura as he trains to become the next Shaman King in this exciting action RPG. Challenged by the powerful will of Zeke, Yoh must summon all his abilities if he is to succeed and prevail. Collect the spirits of fallen enemies, use their special powers to navigate terrifying traps and find special items, and discover a world of surprises! As players progress they will build their skills, unlock special moves, combo systems, and abilities in the battle between Zeke and Yoh, or good and evil. - 0.9 - 20050802T000000 - KCEJ - Konami - Platform - 1 - 257 - - - ./Shaman King - Master of Spirits (USA).zip - Shaman King : Master of Spirits - In this game you play Yoh Asakura from the Shaman King japanese Manga and TV Anime series. Much like the anime and manga it is based on, is centered on Yoh Asakura and his battles to become Shaman King. The story within the game plays like a "Sidestory", referring to elements within the story of both the manga and anime while not conforming to any particular continuity. In it, Yoh's goal is to stop the Guardian of Demons from being resurrected by a gang of rogue shaman. - 0.7 - 20041109T000000 - KCEJ - Konami - Role Playing Game - 1 - 768 - - - ./Shaman King Card Game - Chou Senjiryakketsu 2 (Japan).zip - Shaman King Card Game : Chou Senjiryakketsu 2 - A Japan-exclusive game, based off the Shaman King manga series. Despite what its title may imply, this is not exclusively a trading cards game, but more of an adventure-RPG game where fights are using cards instead of being turn-based like in Final Fantasy or Dragon Quest. Like in the manga, the story follows the adventures of Yoh Asakura as he attempts to hone his shaman skills to become the Shaman King by winning the Shaman Fight. - 20020726T000000 - Studio Saizensen - 1-2 - - - ./Shaman King Card Game - Chou Senjiryakketsu 3 (Japan).zip - Shaman King Card Game : Chou Senjiryakketsu 3 - Like the previous game in the series, this is a Japan-exclusive game, based off the Shaman King manga. It is still an adventure-RPG game where fights are using cards instead of being turn-based like in Final Fantasy or Dragon Quest. Like in the manga, the story follows the adventures of Yoh Asakura as he attempts to hone his shaman skills to become the Shaman King by winning the Shaman Fight. - 20021213T000000 - Studio Saizensen - King Records - Role Playing Game - 768 - - - ./Shamu's Deep Sea Adventures (USA).zip - Shamu's Deep Sea Adventures - All is not well within Shamu's beloved SeaWorld Adventure Park - Poseidon wants to steal the magic of the park away from Shamu and SeaWorld. By taking control of Shamu, your adventures will take you beyond SeaWorld and into the strange depths under the park and on to the underwater domed world of Atlantis. You'll encounter amazing underwater animals and even do battle with Poseidon, the undersea god, and his loyal sea beast, The Kraken. Gather fun collectibles and crack open sea chests and explore 12 handheld-exclusive levels from the Shamu Stadium pool to the ocean depths of Atlantis. Do you have what it takes to save SeaWorld and Shamu? - 0.3 - 20051108T000000 - Humagade - Activision - Adventure - 1 - 512 - - - ./Shanghai Advance (Japan).zip - Shanghai Advance - An all-time classic on japanese video game systems, Shanghai is a computerized version of Mahjong solitaire, and it makes its appearance on the Game Boy Advance. The object of the game is to remove all the tiles from the board by matching pairs. However, only tiles with at least one free vertical edge may be matched on a turn. Any two seasons can form a pair, as can any two flowers. The game ends if no legal moves can be made. - 20011214T000000 - Mahjong-Asiatic board game - 2048 - - - ./Shark Tale (USA, Europe).zip - Shark Tale - Shark Tale is a game based on the Dreamworks animated film. You play as Oscar the speedy, talkative, little fish, who finds himself becoming a hero. The game takes place in over 14 missions, in a variety of over 6 locations. - -Shark Tale delivers a variety of gameplay experience.You explore Reef City in full 3D with locations from the movie and also new areas. The player is allowed to sidetrack and interact with the urban environment. The gameplay includes races and chases in which you dodge obstacles such as buildings and bridges. You will have to outrun foes such as sharks, while smashing boxes and such for power-ups and items. There are also dance elements to the game, where you dance to hip hop moves. You have to mix and match moves to the vibe. - 0.35 - 20040927T000000 - Vicarious Vision - Activision - Platform - 2-4 - 257 - - - ./Shaun Palmer's Pro Snowboarder (USA, Europe).zip - Shaun Palmer's Pro Snowboarder - This handheld version is different from it's Shaun Palmer's Pro Snowboarder, but still features the same set up. The player chooses from a group of snowboarders that include Shaun White, Ingemar Backman, Tara Dakides and the game's namesake, Shaun Palmer with 16 different tracks in four different locations and authentic snowboards with more being unlocked through gameplay. There are a variety of game modes that include Tutorial, Free Ride and VS that allows two players to compete head-to-head and a Career mode. - -There are a variety of styles, each with their own set of rules and gameplay such as Freestyle that judges the player on complicated tricks performed during races on either how complicated or simple the trick is as well as if they landed perfectly or fell on their behind. Palmer X has the player compete against computer opponents on a downhill slope while Superpipe has the player complete a course within a certain time-limit in order to advance. - 0.7 - 20011204T000000 - Natsume - Activision - Sports-Sports / Skiing - 1 - 1538 - - - ./Shikakui Atama o Maruku Suru. Advance - Kanji, Keisan (Japan).zip - Shikakui Atama o Maruku Suru. Advance : Kanji, Keisan - Not a game, but an educational software targetting japanese children in schools learning the japanese language, specifically kanji. - 20041104T000000 - - - ./Shikakui Atama o Maruku Suru. Advance - Kokugo, Sansuu, Shakai, Rika (Japan).zip - Shikakui Atama o Maruku Suru. Advance : Kokugo, Sansuu, Shakai, Rika - Not a game but an educational software targetting japanese children learning the japanese language, specifically grammar rules and everyday language. - 20041104T000000 - IE Institute - Educational - 1-2 - 4352 - - - ./Shimura Ken no Baka Tonosama - Bakushou Tenka Touitsu Game (Japan) (Rev 1).zip - Shimura Ken no Baka Tonosama : Bakushou Tenka Touitsu Game - A board game featuring Bakadon-sama, played by Ken Shimura. The game is a board game featuring Baka-dono, played by Ken Shimura, and features the character of Baka-dono. The events that occur along the way, such as "block crumbling," are unique to video games, making this a very exciting game for multiple players. - 20021206T000000 - Kamui - TDK Core - Board game - 1-4 - 2048 - - - ./Shin Bokura no Taiyou - Gyakushuu no Sabata (Japan).zip - Shin Bokura no Taiyou : Gyakushuu no Sabata - At the end of the century. People forgot about the sun. It was an age of darkness. With the appearance of the Family of Darkness, the world was shrouded in fear. The living became undead. The undead wandered throughout the world. By the actions of the warriors, those who were the last hope, It appeared that a brief rest was regained, as well as the sun. But, as the warriors were defeated by a comrade turned traitor, Its form was never to be seen again. The beast of destruction awoke. The world was plunged into eternal darkness When the sun's light is regained, it is said the warriors will reawaken. However, in the present day without warriors, Just who would be able to regain the sun...? - 20050728T000000 - Kojima - Konami - Action RPG-Role Playing Game - 1-2 - 768 - - - ./Shin Kisekae Monogatari (Japan).zip - Shin Kisekae Monogatari - A remake of the game Kisekae Monogatari, in which the main character, Witch Mari, is a junior high school student in a magical country. With Mari-chan's caretaker cat (Mimi), she will practice Sense UP for one year on Earth. Mari, who can't use magic other than making clothes on the earth, lives as a 18 years old. You can make friends by going to parks and shops, and idolizing, and you can inspire wonderful clothes. Draw the inspirational clothes on your sketchbook at home and put the finished design in the trunk to complete it. - 20030905T000000 - Marvelous Entertainment - Marvelous Entertainment - Adventure - 1 - 512 - - - ./Shin Megami Tensei Devil Children - Honoo no Sho (Japan).zip - Shin Megami Tensei Devil Children : Honoo no Sho - A spinoff from the Megami Tensei series, Shin Megami Tensei : Devil Children - Book of Fire is, with its counterpart Book of Ice, a game in which demon-human hybrids called devil children journey from Japan to the demon world, and are joined by talking companion monsters who give them guidance. The player takes the role of one such devil child, and battles against demons; the devil children do not fight directly themselves, however, but have allied demons in their party fight for them. The player can choose to talk to demons instead of fighting them, to try to make them join the player's party, and can increase their allied demons' power by fusing multiple demons with each other. - 20030912T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei Devil Children - Koori no Sho (Japan).zip - Shin Megami Tensei Devil Children : Koori no Sho - A spinoff from the Megami Tensei series, Shin Megami Tensei : Devil Children - Book of Ice is, with its counterpart Book of Fire, a game in which demon-human hybrids called devil children journey from Japan to the demon world, and are joined by talking companion monsters who give them guidance. The player takes the role of one such devil child, and battles against demons; the devil children do not fight directly themselves, however, but have allied demons in their party fight for them. The player can choose to talk to demons instead of fighting them, to try to make them join the player's party, and can increase their allied demons' power by fusing multiple demons with each other. - 20030912T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei Devil Children - Messiah Riser (Japan).zip - Shin Megami Tensei Devil Children : Messiah Riser - Another game in the Megami Tensei spinoff series Devil Children, Messiah Riser is a real-time strategy game starring Jin and Akira from the previous entries in the series, Light Version and Dark Version. Both are Devil Children who battle against demons however they do not fight directly themselves, but have allied demons in their party fight for them. - 20041104T000000 - Will - Rocket Company - Strategy - 1 - 1280 - - - ./Shin Megami Tensei Devil Children - Puzzle de Call! (Japan).zip - Shin Megami Tensei Devil Children : Puzzle de Call! - A puzzle game in the Devil Children spinoff from the Megami Tensei series, featuring Jin and Akira, two devil children who battle against demons through allied demons in their party. This title is a derivative of puzzle games such as Kwirk / Puzzle Boy in which a character trapped in a level has to push blocks and switches to escape. - 20030725T000000 - Atlus - Puzzle - 1 - 2816 - - - ./Shin Megami Tensei II (Japan).zip - Shin Megami Tensei II - Shin Megami Tensei II is a direct sequel to the first game. The events of this game take place 20 or 30 years after the hero of the first game followed the neutral path, defeated the Asura Lord and the seraph Michael at the Cathedral, and founded a state where followers of both Law and Chaos ideals could live freely. But his reign of freedom doesn't last long. The Mesia faith gains power, expanding the Cathedral into a new enclosed environment named Millenium. The Gaians rise up, but their rebellion is repressed by the Mesians' elite warrior class, the Temple Knights. Some years later, a retired arena fighter Okamoto discovers a man fighting for his life against a demon. He rescues the man, who doesn't even remember his own name, and trains him to fight in the arena so they might both go on to a better living in one of the upper-class areas of Millenium. And thus the new battle for a better future begins... - -"Shin Megami Tensei II" features all the gameplay innovations of the previous game. You can summon demons, fuse them, make them battle for you, talk to random enemies and receive information from them, etc. The combat is turn-based, and you explore the dungeons from a first-person perspective view. - 0.55 - 20030926T000000 - Atlus - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei (Japan).zip - Shin Megami Tensei - A young man lives together with his mother in Kichijoji, a district in modern Tokyo. One day, he has a strange dream: he is being sucked into another dimension, a strange maze-like structure. A spirit appears in front of him and asks him his name. As he proceeds further, he meets a man who is hanging on a cross, another one who is being tormented by a demon, and a mysterious young woman who is bathing in a pool... - -"Wake up!" - the voice of his mother cuts through the dream. The young man wakes up and checks his computer. Suddenly, a message arrives: the world is headed towards destruction. Only he who can summon demons through a virtual space will be able to prevent a disaster. What could that mean? The young man goes outside and finds out a murder has occurred in the nearby park. The district must be cut off from the rest of the city until the murderer is found. This was the beginning of the demon summoner's story... - -"Shin Megami Tensei" is a first-person RPG set in modern-day and futuristic Tokyo. The hero of the game can summon demons, who use a mysterious energy called Magnetite. The demons can fight for you and perform other useful tasks. The first-person combat is turn-based. In the beginning of the game, you can set the statistics of your party members, determining their strength, stamina, intelligence, etc. You'll need to make some crucial decisions during the game, that will also influence the outcome of its events. - 0.75 - 20030328T000000 - Atlus - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Nihon Pro Wrestling - Toukon Retsuden Advance (Japan).zip - Shin Nihon Pro Wrestling : Toukon Retsuden Advance - A port of the WonderSwan title, Shin Nihon Pro Wrestling Toukon Retsuden Advance is a simple wrestling game where the player takes control of one of six wrestlers, who were current figures at the time of the games publication. Random battles can be arranged or competition in a tournament against all the games wrestlers. A player controls their wrestler with the directional buttons and the action buttons. By using punches and kicks, in close enough a punch can perform a grab. Once a wrestler is locked in a grab they can be tossed according to the directional buttons. The more abuse a character take the longer it will take them to stand up, this makes them very agreeable to kick or jump upon. By punching a fallen gladiator you will get him in a lock. When done closer to the injured legs you will usually try to bend them and when done closer to his head you will crush his cranium between your mighty thighs. If you can do this for ten seconds without him breaking free, your chosen wrestler will win. - 20020329T000000 - Tomy - Nintendo - Fighting - 1-2 - 262 - - - ./Shingata Medarot - Kabuto Version (Japan).zip - Shingata Medarot : Kabuto Version - This is the Kabuto version, where the player starts with a KBT Medarot (Beet). - - - 20041216T000000 - Imagineer - Imagineer - Role Playing Game - 1 - 768 - - - ./Shingata Medarot - Kuwagata Version (Japan).zip - Shingata Medarot : Kuwagata Version - This is the Kuwagata version, where the player starts with a KWG Medarot (Cervo). - 20041216T000000 - Imagineer - Rocket Company - Role Playing Game - 1 - 768 - - - ./Shining Force - Resurrection of the Dark Dragon (USA).zip - Shining Force : Resurrection of the Dark Dragon - Shining Force is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies one square. Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit can also perform one action: attack, cast a spell, use an item, or search the area. Some commands, such as equipping or dropping items, don't count as actions. The order of turns is determined by the unit's agility score and a random seed. - -In Shining Force, each allied unit is represented by a character with his or her own background and personality, much like in the Fire Emblem series. Although there are no "generic" units, except on the enemy side, most characters contribute little or nothing to the plot upon joining the player army. - -Each allied unit also has a class, which defines a set of abilities for that unit and determines the spells and equipment they have access to. A unit can be promoted to another class at any level between 10 or 20. Upon promotion the character's level resets to 1 and statistics are reduced by a fixed amount, although they begin higher if the character had been promoted at a higher level. - -Battle goals for the player are fairly simple: kill all enemies, kill the enemies' leader, or advance to a town or landmark. The enemy side wins if they kill the player's leader, Max, or if the player chooses to escape the battle by casting Egress. Even if the player army is defeated, the player can recover allies and retry the battle. The Force keeps any experience that is obtained, regardless of the battle's outcome. Thus, there is no Game Over, and the player's army gets stronger even upon its defeat, although Max's death results in the player losing half of their money. - 0.9 - 20040608T000000 - Amusement Vision - THQ - Tactical RPG-Role Playing Game - 1 - 768 - - - ./Shining Soul II (USA).zip - Shining Soul II - The Dark Dragon was defeated by our hero in the first Shining Soul, and the people rejoiced as the Darkness faded away. People are quick to forget, however. As time passed, people's lives improved and they forgot about the Darkness. But as the Light grew more and more powerful, it upset the balance between Light and Dark and soon Darkness was on the rise once again. - -A prophet comes and warns the people of the impending dangers, but no one listens to him. Although his crystal shows the upcoming dangers, the people pass by without any interest. An agent of the Darkness, Gillespie, lures this prophet outside the city and kills him and shatters his crystal so the people remain ignorant of what is coming. - -This same agent gives the "Forbidden Fruit" to Deatharte, the trusted adviser to King Marcel in Klantol Castle. The adviser didn't trust Gillespie, but curiosity is a powerful force. - -It is now up to another hero to take on the journey to once again stop this growing Darkness. After choosing your character from 8 possible, you start out on his or her way to a tournament being held at Klantol castle. On your way, you meet an adventurer who will explain how to battle. Your journey then takes you to the castle to start the tournament. - -This tournament is interrupted when the king finds out his daughter is missing. The king's adviser heads out to find her, and the king asks that you go as well. It is here that your story really begins. - -The gameplay is similar to most RPGs of this type where the monsters are fought in real-time. An interesting part of this game is that your resistances will increase when used. Outside the castle, you can stand on a fire that will not damage your HP, but as your resistance reacts to the fire, it will increase slowly. Traps will also increase your resistance if you are hit by them, though you will also be hurt. Only the one fire is safe. - -Take on many monsters, cast spells, get new equipment. But most of all, save the world from Darkness. - 0.7 - 20040420T000000 - Nex Entertainment - THQ - Role Playing Game - 1-4 - 768 - - - ./Shining Soul (USA).zip - Shining Soul - Long ago the Dark Dragon reduced the civilisation to dust. After hundreds of years of rebuilding, that same civilisation is again under attack from the dragon, and only the Shining Fleet know of a way to destroy it and save the people. -A combination of adventure and RPG, Shining Soul will have you building a team of warriors from different character classes and travel the world in search of the dragon, defeating the evil that awaits you on your path. Characters gain experience between battles, improving their health and power, while new weapons and armor can be collected. - 0.55 - 20030916T000000 - Nex Entertainment - SEGA - Role Playing Game - 1-4 - 768 - - - ./Shiren Monsters Netsal (Japan).zip - Shiren Monsters Netsal - An intriguing blend of RPG and football action as players select their team from a host of creatures to then battle it out in full 3D matches with a few special power moves thrown in for good measure. The players are taken from the Chunsoft back catalogue of Mysterious Dungeon and Shiren. - 20040422T000000 - Chunsoft - Chunsoft - Build And Management-Simulation - 1-4 - 1024 - - - ./One Piece (USA).zip - Shonen Jump's One Piece - One Piece on Gameboy Advance or the eternal quest of Monkey D. Luffy to become the king of pirates. A platform game where the hero gains many abilities, taken from the series. In addition to a main quest sprinkled with boss to beat, the game offers some mini-games. - 0.8 - 20050907T000000 - Bandai - Bandai - Platform - 1 - 257 - - - ./Shrek - Hassle at the Castle (USA) (En,Fr,De,Es,It,Nl).zip - Shrek : Hassle at the Castle - Shrek is on a mission to rescue his beloved swamp from those pesky little fairy tale characters. With a little help from his friends, Shrek is in for the biggest adventure of his life! Journey as Shrek, Donkey or Princess Fiona on a wild adventure through seven chapters of Fairy Tale Land. Based on the award-winning movie! - 0.65 - 20021010T000000 - TOSE - TDK - Racing, Driving-Platform - 1-4 - 1537 - - - ./Shrek - Reekin' Havoc (USA) (En,Fr,De,Es,It,Nl).zip - Shrek : Reekin' Havoc - In an effort to seek revenge on Shrek, Princess Fiona and all of the fairy tale characters, The Ghost of Lord Farquaad has cast an evil spell! It is now up to you to play as Shrek or Princess Fiona and save your fairy tale friends! - 0.6 - 20030730T000000 - TOSE - TDK - Beat'em Up - 1 - 263 - - - ./Shrek - Smash n' Crash Racing (USA).zip - Shrek : Smash n' Crash Racing - Smash N' Crash through the Shrek universe atop a mount with a personality all its own! Play as your favorite Shrek character and pit your racing and combat skills against an assortment of twisted fairy-tale opponents. Grab your mount and bump, crash and slide your way across 12 fairy-tale locations. If you fall behind, don't worry - use magical pick-ups to even the odds or battle your way back by knocking your opponents off their mounts. Beat your friends to the finish line in this fun and funny smash and crash twisted fairy-tale adventure! - 0.4 - 20061115T000000 - Torus Games - Activision - Racing, Driving - 1 - 1537 - - - ./Shrek - Super Slam (USA).zip - Shrek : SuperSlam - Activision knows gamers loved the movie SHREK and that gamers love melee battle games, so they've combined the two into SHREK SUPERSLAM for the GBA. Now players can battle their way through the story mode or fight a friend using the GBA link. SHREK SUPERSLAM features 10 characters from SHREK and SHREK II, including Shrek, Donkey, Fiona, Puss-n-Boots, the Gingerbread man, and more. They will battle it out in 10 different levels, each of which is inspired by scenes from the movies and is fully interactive. Each character has a basic light and heavy attack plus throws and a unique slam attack that they can use once they build up enough power by hitting their foes. Each character also has specific strengths and weaknesses that will impact how players battle with them. Players can also grab weapons that appear on each level and use them against their opponents. There are a number of different modes in the game, including the single-player story mode, tutorial mode, multiplayer mode, and the mega challenge mode. Story mode allows players to unlock more characters, stages, and alternate outfits for the fighters. Challenge mode presents players with a challenge a race, a number of items to collect, etc that they must accomplish before their opponents do. More special characters and unlockable items are available for players who complete each minigame. Fighting gamers will find that SHREK SUPERSLAM keeps all of the wicked humor and one-liners from the movies while creating an entertaining, addicting melee game. - 0.3 - 20051025T000000 - Amaze Entertainment - Activision - Fighting - 1-4 - 262 - - - ./Shrek - Swamp Kart Speedway (USA) (En,Fr,De,Es,It,Nl) (Rev 1).zip - Shrek : Swamp Kart Speedway - Shrek has always loved his home-sweet-swamp, but ever since Lord Farquaad declared his land the "Kingdom's Grand Dumping Ground" there has been more junk around than any ogre needs. Now Shrek finds himself amidst the kingdom's not-so-grand trash and must find a way to get rid of it. So, Shrek has put the trash to work for him, creating the greatest racing vehicle of all time-Shrek's lean, mean ogre kart. Now Shrek and the fairy tale troops are ready to compete in the zaniest roadster challenge ever. Only one question remains: Who will be victorious in the race for the Dragon's treasure? - 0.45 - 20020319T000000 - Prolific Publishing - TDK - Racing, Driving - 1-4 - 1537 - - - ./Shrek 2 - Beg for Mercy (USA, Europe).zip - Shrek 2 : Beg for Mercy - Shrek and friends are back in an all-new adventure in Shrek 2: Beg For Mercy! on Game Boy Advance. This action-oriented game features the acrobatics and swordplay of Puss in Boots. Additionally, Shrek 2: Beg for Mercy! allows players to control some of their other favourite characters, including Shrek and Donkey. Players can re-enact the story of Puss in Boots and discover just how he came to meet up with a large green ogre and a magical talking donkey. This side-scrolling adventure emphasizes combat-heavy gameplay with an intuitive input-driven combo system. Puss in Boots also has an assortment of enhanced acrobatic manoeuvres at his disposal. - 0.65 - 20041027T000000 - Vicarious Vision - Activision - Platform - 1 - 257 - - - ./Shrek 2 (USA, Europe).zip - Shrek 2 - Developed by GBA specialist Vicarious Visions, Shrek 2 is an action game heavily inspired by Blizzard's classic The Lost Vikings. Players must get through specific platform challenges by utilizing each character's strengths and abilities. Shrek is beefy, so he can carry items that can be stacked elsewhere, or butt-stomp weakened floors. Donkey can leap higher and kick down walls. Later on, players acquire new characters, like swashbuckling Puss In Boots who can cling to walls and grind down banisters, as well as plenty of other characters from the movie. Learn the attributes of each character's personality, attacks and abilities to progress through an action-packed quest. Use Shrek's ogre strength, Donkey's burro kick and Princess Fiona's ability to slow time. - 0.75 - 20040428T000000 - Vicarious Visions - Activision - Puzzle-Adventure - 1 - 2816 - - - ./Shrek the Third (USA).zip - Shrek the Third - In the Game Boy Advance version of Shrek the Third, you must complete levels playing as a combination of Shrek, Prince Artie, Puss in Boots, and Donkey. The levels are mostly puzzles, where you can only access certain areas with a certain character, so all playable characters must work together to all reach the end. Each character has special abilities, such as Shrek's ground pound to break through pits in the ground. - -You will encounter many different AI types throughout gameplay, including evil witches, arrow-shooting guys, gnomes, etc. There are collectible faeries in each level that you must collect enough of to progress to the next world. - -This is a simple platformer-puzzle game that is mostly geared towards children, seeing as there are no lives, and relatively simple combat, but it should also appeal to adults who enjoy the Shrek franchise. - 0.4 - 20070515T000000 - Vicarious Vision - Activision - Platform - 1-4 - 257 - - - ./Sigma Star Saga (USA, Europe).zip - Sigma Star Saga - Ian Recker, a spy for Earth, is sent undercover as a prisoner so that he can become enlisted in the Krill army. He is suited up with a parasitic suit of armor that gives him enhanced strength and the ability to merge with Krill ships, which are living organisms. However, he soon discovers that all is not as it seems in this war, and Recker must decide which side he is fighting for. - -Sigma Star Saga is a hybrid of the side-scrolling shooter and RPG genres. Players interact with characters and explore the overworld, and are frequently 'summoned' by random ships for battles. To successfully complete a battle, the player must defeat a preset amount of enemies, and they gain experience with each enemy defeated. As players explore the overworld, they can also discover Gun Data, which can be used to customize the player's shot with over 15,000 different weapon combinations using abilities such as rapid fire, vertical shot, and experience gain. - 0.85 - 20050816T000000 - Wayforward - Atari SA - Role Playing Game - 1 - 768 - - - ./Silent Scope (USA) (En,Fr,De,Es,It).zip - Silent Scope - This coin-op conversion doesn't have a sniper rifle light gun, but all the scoping action is still here. - -The aim of the game is to save the captured family of the President of the USA, by sniping all on-coming enemies as you go along. - -As an enemy appears, an area of the screen zooms in, allowing you to easily pick off the guy in the head. Once done, press a button to zoom out, so as to choose your next target. - 0.6 - 20020909T000000 - Now Production - Konami - Shooter-Action - 1-4 - 256 - - - ./Silk to Cotton (Japan).zip - Silk to Cotton - An adventure game featuring the twins Silk and Cotton. On the day of their birthday party, the two wander into the woods and get into trouble. After eating a strange fruit, the two fall asleep and wake up changed: in form of a round ball with eyes. The game features an RPG-like auto-battle system, the ability to customize the main characters' appearance, and differnent mini-games. Up to four players can link up for multiplayer fun, but the game was released only in Japan. - 20021031T000000 - KiKi - KiKi - Adventure - 1 - 512 - - - ./SimCity 2000 (USA) (Rev 1).zip - SimCity 2000 - SimCity 2000 is the successor to the ground breaking city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion. - -This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress. - 0.6 - 20031113T000000 - Full Fat - Zoo Digital Publishing - Strategy-Build And Management-Simulation - 1 - 1280 - - - ./Simple 2960 Tomodachi Series Vol. 1 - The Table Game Collection - Mahjong, Shougi, Hanafuda, Reversi (Japan).zip - Simple 2960 Tomodachi Series Vol. 1 : The Table Game Collection, Mahjong, Shougi - The Simple 2960 Tomodachi Series is a collection of classic / traditionnal games. Each volume focuses around a specific theme. The first one revolces around table games like shougi (a japanese game similar to chess) and mahjong (a traditional asian dominos game). - 20030320T000000 - Access Games - D3 Publisher - Board game - 1-4 - 2048 - - - ./Simple 2960 Tomodachi Series Vol. 3 - The Itsudemo Puzzle - Massugu Soroete Straws (Japan).zip - Simple 2960 Tomodachi Series Vol. 1 : The Table Game Collection, Mahjong, Shougi - The Simple 2960 Tomodachi Series is a collection of classic / traditionnal games. Each volume focuses around a specific theme. The first one revolces around table games like shougi (a japanese game similar to chess) and mahjong (a traditional asian dominos game). - 20030320T000000 - Access Games - D3 Publisher - Board game - 1-4 - 2048 - - - ./Simple 2960 Tomodachi Series Vol. 2 - The Block Kuzushi (Japan) (Rev 1).zip - Simple 2960 Tomodachi Series Vol. 2 : The Block Kuzushi - The Simple 2960 Tomodachi Series is a collection of classic / traditional games. Each volume focuses around a specific theme. This second episode is a classic block-breaking game, in the spirit of Arkanoid or Breakout! - 20030320T000000 - Access - D3Publisher - Puzzle - 1-4 - 2816 - - - ./Simple 2960 Tomodachi Series Vol. 4 - The Trump - Minna de Asoberu 12 Shurui no Trump Game (Japan) (Rev 1).zip - Simple 2960 Tomodachi Series Vol. 4 : The Trump, Minna de Asoberu 12 Shurui no T - The Simple 2960 Tomodachi Series is a collection of classic / traditional games. Each volume focuses around a specific theme. This fourth episode is a collection of card games, including Solitaire, Poker and Blackjack. - 20031218T000000 - - - ./Sister Princess - RePure (Japan).zip - Sister Princess : RePure - Sister Princess is a Japanese light novel series written by Sakurako Kimino and illustrated by Naoto Tenhiro that began serialization in 1999 and ended in 2003. In 2001, a manga series and a gal game for the PlayStation were released. Sequels to the game were released for the PlayStation and Game Boy Advance. -Sister Princess: Re Pure is an Adventure game, developed and published by Marvelous Entertainment, which was released in Japan in 2003. - 20030320T000000 - Adventure - 1 - 512 - - - ./Sitting Ducks (USA) (En,Fr,De,Es,It,Nl).zip - Sitting Ducks - Welcome to the whimsical world of Sitting Ducks, where life is good, food's a plenty, and alligators are lurking in neighboring Swampwood. One bird stands out amongst the flock: Bill. He is a quirky, smaller than average duck with a big imagination and a secret fun loving side. Along with his alligator friend Aldo, Bill embarks on 20 different missions in this whimsical action game. Play as Bill the Duck and Aldo the Alligator from the TV series and explore colorful and detailed levels. - 0.5 - 20040629T000000 - Light & Shadow Productions (LSP) - Light & Shadow Productions (LSP) - Action / Adventure-Action - 1 - 256 - - - ./Sky Dancers - They Magically Fly! (USA).zip - Sky Dancers - Sky Dancers is a game made for girls based on the Sky Dancers line of toys. - -Young adventurers can fly off on an exciting journey with Angelica, Camille and Jade! Queen Skyla has chosen the best dancers from her High Hope Dance Academy to defend the Wingdom from the evil Sky Clone and his wicked servants and henchmen. Sky Clone has spirited away the Queen so he can take over the Wingdom, and the Sky Dancers must use their magical feathers and new special skills to save the day. The game features collectible in-game Sky Dancers costumes and hair accessories that may be traded via the Game Link cable, five unique levels of play, and three mini games: "Angelica's Perfect Aim," "Jade's Sky Slalom," and "Camille's Treasure Hunt." - 0.45 - 20051031T000000 - David A. Palmer Productions - Crave Entertainment - Platform - 1-2 - 257 - - - ./Slime Morimori Dragon Quest - Shougeki no Shippo Dan (Japan).zip - Slime Morimori Dragon Quest : Shougeki no Shippo Dan - Slime MoriMori Dragon Quest: Shōgeki no Shippo Dan is based on the fictional Dragon Quest universe with players controlling a Slime. While the game has never been announced for a North American release, its sequel was brought over as Dragon Quest Heroes: Rocket Slime. The main plot of the game is a blue slime (later localized as Rocket) trying to save his family and friends that were kidnapped by a group of monsters called the Tails Brigade. The slime uses his body to attack opponents, he can also stack other slimes that he freed and monsters on top of his head. - 0.9 - 20031114T000000 - Square Enix - 1-4 - - - ./Slot! Pro 2 Advance - GoGo Juggler & New Tairyou (Japan).zip - Slot! Pro 2 Advance : GoGo Juggler & New Tairyou - A sequel to the original slot machines game with new models, for people who enjoy the thrill of a casino from the safety of a portable console. - 20020426T000000 - - - ./Slot! Pro Advance - Takarabune & Ooedo Sakurafubuki 2 (Japan).zip - Slot! Pro Advance : Takarabune & Ooedo Sakurafubuki 2 - A slot machine game , for the thrill of playing slots on the go without any chance of losing all your real money. - 20011228T000000 - - - ./Smashing Drive (USA).zip - Smashing Drive - Smashing Drive puts you in the driver's seat of an insane, outrageous taxi on the busy streets of New York City. Your job is to simply race from point to point in the fastest time possible. - -The key to success in Smashing Drive lies in two features: crazy power-ups and hidden shortcuts. Almost all of the power-ups transform your taxi in some way that allows you to smash your way through traffic with ease. And the shortcuts usually involve crashing through the insides of buildings, like movie theaters and sports arenas. - 0.65 - 20041103T000000 - Raylight - Zoo Digital Publishing - Racing, Driving - 1-2 - 1537 - - - ./Smuggler's Run (USA).zip - Smuggler's Run - Drive, evade and explore anywhere across 3 vast levels - Rocky Mountain forest, desert and icy tundra. -As a member of a gang of international smugglers, it's your job to evade the U.S. Border Patrol, CIA and cutthroat rivals to deliver illegal cargo. It'll take complete mastery of your off-road vehicle to make it across unforgiving terrain and stay one step ahead...and make the drop. - 0.85 - 20020925T000000 - DSI Games - Zoo Digital Publishing - Racing, Driving - 1 - 1537 - - - ./Snap Kid's (Japan).zip - Snap Kid's - Inspired by Pokemon Snap, this game invites you to travel the world and take pictures of the most bizarre and mesmerizing creatures you will find. Taking the best pictures will grant you rewards, allowing you to improve the quality of your gear. - 20020117T000000 - GameKids - Enix - Role Playing Game - 1-2 - 768 - - - ./Snood 2 - On Vacation (USA).zip - Snood 2 : On Vacation - We have arrived at Snoodville and the action is all go, go, go! Classic Snood turned sideways is a massive issue as all the snoods fall to the floor. Once they meet up with three of their own color, all the action starts to happen. Clear the board of all the snoods in time limit and other play modes. No more snoods available !! What do we do now? We fire a grappling hook to hook the snoods and pull them back to snood central! Then fire them to where we want them to be to make them fall from the board. Circular snood will also get you in a spin! Fire the snoods up to the highest levels, but watch out -- there are no straight sides to bounce off! You are in a circular tube and the snoods will bounce and fly everywhere if your angles are wrong. Just when you think you have the game beaten the whole world rotates and leaves you fighting to stay in the game! - 0.65 - 20051028T000000 - Rebellion - Zoo Digital Publishing - Puzzle - 1 - 2816 - - - ./Snood (USA).zip - Snood - Snood is a puzzle game based on a simple idea, of the kind that was commonplace in the late 1980s. The game is set out with a grid of small differently-coloured shapes, each featuring faces drawn on them. A succession of blocks are placed in an aiming device at the bottom of the screen, and you must rotate this so as to aim them, off the walls if necessary, to hit ones of the same colour. - -When 3 or more of the same colour make contact, they are removed from the field of play. Any blocks which were only connected to those blocks (and not to any others or the ceiling) get removed from play as well. This is crucial, because each shot that fails to drop any blocks off causes a meter to move on one level. When this reaches the top, the line of blocks drops by one level. Once it reaches the point where blocks are moved down below the playing area, it is Game Over. - -There are five skill levels, as well as a set of 50 challenge levels, and a Journey mode in which you play through one level from each difficulty. From medium difficulty upwards, you'll have to contend with Skulls among the layout - these can only be removed by being dropped away. - 0.8 - 20010928T000000 - Rebellion - DSI Games - Puzzle - 1-2 - 2816 - - - ./Soccer Kid (USA, Europe).zip - Soccer Kid - Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey you will visit Britain, Italy, Russia, Japan, and finally the States. - -Soccer Kid is a platform game with some unique elements. As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world. - -There is a saving feature that gives you the ability to save between each country (but not between individual levels). - 0.4 - 20020930T000000 - Telegames - Telegames - Platform - 1 - 257 - - - ./LEGO Soccer Mania (USA, Europe) (En,Fr,De,Es,It,Nl,Sv,Da).zip - Soccer Mania - In Lego Soccer Mania, you can play soccer any way you want. Start by building your own team from over 150 different players, ranging from pirates and knights to Arctic explorers. Then, practice your shots in the Skill Zone. Once you're ready for the big game, you can challenge the opposition across various action-packed environments, using power-ups to gain the competitive edge. Lego Soccer Mania takes you on wild tracks with various themes, from the Wild West to Mars. - 0.4 - 20010621T000000 - Tiertex - Electronic Arts - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Sonic Advance 2 (USA) (En,Ja,Fr,De,Es,It).zip - Sonic Advance 2 - Sonic returns for a second outing on the Game Boy Advance. - -Once again, Sonic is called upon to save the world from the evil Dr. Eggman. On this occasion, Sonic is joined by friends Tails, Knuckles and Cream and rabbit, the latest addition to the Sonic team. Each comes with a set of unique moves, allowing you to reach certain areas through-out the levels. However, unlike Sonic Advance, you must compelte the game as Sonic to unlock the other characters. - -Chaos Emeralds and Special Rings litter the stages. To collect the emeralds (transforming Sonic into Super Sonic for the final battle with Dr. Eggman), you must find the special rings hidden in each stage to unlock the bonus stage. Complete the bonus stage and the emerald is yours. - -You'll also get the chance to collect and raise chaos, and trade them over to Sonic Adventure 2: Battle on Gamecube, through the use of the GBA/GC link cable. - 0.8 - 20030309T000000 - Dimps - SEGA - Platform - 1-4 - 257 - - - ./Sonic Advance 3 (USA) (En,Ja,Fr,De,Es,It).zip - Sonic Advance 3 - Eggman has broken the world into seven parts, now the player must find the seven Chaos Emeralds to restore the world. - -Sonic Advance 3 is a Sonic game with a twist: the player can play with a friend in co-op mode or one of many multi-player modes like ring race. The game contains features from Sonic Advance and Sonic Advance 2, but with more options like choosing from 2 characters in story mode (a leading and a following character). - 0.8 - 20040607T000000 - Sonic Team - THQ - Platform - 1 - 257 - - - ./Sonic Advance (USA) (En,Ja).zip - Sonic Advance - Sonic the Hedgehog has arrived for his first ever adventure on a Nintendo console. Sonic Advance combines elements from the original Sonic series on Sega's Genesis, as well as from the Dreamcast Sonic Adventure series. - -Choose from Sonic, Knuckles, Tails, or Amy and take them through level after level of blindingly fast gameplay and ring collecting, dodging enemies in your path towards the final showdown with Dr Robotnik (aka Dr Eggman). - -Collect Chaos Emeralds along the way to transform into Super Sonic for added speed, and train your Chao to exchange them into Sonic Adventure 2 Battle on the Nintendo Gamecube. - -And if that wasn't enough, you can also play 4 player battle modes with your mates, using one game cart between 4 GBA's. - 0.8 - 20020203T000000 - Sonic Team - SEGA - Platform - 1-4 - 257 - - - ./Sonic Battle (USA) (En,Ja,Fr,De,Es,It).zip - Sonic Battle - Sonic Battle is a fast paced pseudo-fighting game akin to Super Smash Bros. Rather than being 3D side-scrolling, the game employs a 3D isometric view that is comprised of actual texture-mapped polygons. The character sprites are 2D. - -There are 9 characters to choose from and 5 modes of play: Story, Battle, Challenge, Training, and Mini Games. You can link up 4 GBA's to fight your friends, and each character has several different attacks. It has a system of selecting Aerial, Ground, and Guard based attacks. Depending on what type of attack you set for which area (aerial/ground/guard) you have a possibility of 9 total different special attacks to choose from (only 3 at a time in a match though) which you can change each time you lose 1 stock point. - -The game includes a trainable character whose abilities and techniques you can raise and add to. You get to pick and choose every aspect of the robot's style (running, attacking, jumping, dashing, etc.). - -The game takes a moderate amount of time to play through as all the characters, and adds a longer lifespan to itself if you wish to play through and beat it completely (all characters, get all moves for the trainable robot, etc). - 0.6 - 20040105T000000 - Sonic Team - THQ - Fighting - 1-4 - 262 - - - ./Sonic Pinball Party (USA) (En,Ja,Fr,De,Es,It).zip - Sonic Pinball Party - Sonic Pinball Party is the second Sonic Pinball game since Sonic Spinball in the early 90's. The game has an arcade mode, a tutorial mode, and a vs mode (party mode). In the game the game has pinball tables of famous Sonic Team characters such as Nights, Samba de Amigo, and of course SONIC! - -The story mode of the game is the usual type of story, Robotnik steals animals visiting Casinopolis, and is going turn into his Robotic slaves. Of course, Sonic is going to try and stop him. Before he does, he has to win a pinball competition and during the game you unlock prizes. The competition is set out as a knockout format. The game also has a Casinopolis mode, which has Casino games like Roulette. There is also a chao garden, just like in the Sonic Advance games. - 0.6 - 20030601T000000 - Sonic Team - SEGA - Pinball - 1-4 - 1792 - - - ./Sonic The Hedgehog - Genesis (USA).zip - Sonic The Hedgehog : Genesis - In honor of its beloved mascot's 15th birthday, SEGA brings the game that started it all to GBA Sonic The Hedgehog. The game will feature two new additions to the classic 1991 debut, including Sonic's famous Spin-Dash move and a new save ability. - -Burst the videgame speed barrier wide-open with Sonic the Hedgehog. Blaze by in a blur using the super sonic spin attack. Loop the loop by defying gravity. Plummet down tunnels. Then dash to safety with Sonic's power sneakers. All at a frenzied pace. Sonic has an attitude that just won't quit! - 0.4 - 20061114T000000 - Sonic Team - SEGA - Platform - 1 - 257 - - - ./Game Boy Advance Video - Sonic X - Volume 1 (USA).zip - Sonic X: A Super Sonic Hero - Two of your favorite episodes from the Sonic the Hedgehog animated series arrive on the Game Boy Advance. Sonic X: Volume 1 includes "Chaos Control Freaks" and "Sonic to the Rescue." In "Chaos Control Freaks," Dr. Eggman blasts Sonic into a world where Sonic is the target of a high-speed police squad. In "Sonic to the Rescue," Sonic and Chuck attempt to rescue Cream and Cheese from a top secret military base filled with booby traps. - 20040514T000000 - 4kids - Majesco - 1 - - - ./Space Channel 5 - Ulala's Cosmic Attack (USA).zip - Space Channel 5 : Ulala's Cosmic Attack - When the Morolians invade, ace reporter Ulala scoops the story for Space Channel 5. The hip-hopping aliens zap citizens into a hypnotic dance trance, but beat girl Ulala is their ultimate match. She busts out her grooviest attacks to free the captives and make headlines. Get down with Sega's supernova star as she struts through the space station in style. - -Game features include 18 unique stages, hip, eye-catching moves and a colorful retro-futuristic environment. - 0.6 - 20030617T000000 - Art - SEGA - Music and Dancing - 1 - 266 - - - ./Space Hexcite - Maetel Legend EX (Japan).zip - Space Hexcite : Maetel Legend EX - An intriguing puzzle game based around colorful hexagons, featuring characters designed by legendary artist Leiji Matsumoto (Captain Harlock, Galaxy Express 999) - 20010427T000000 - Jorudan - Puzzle - 1-2 - 2816 - - - ./Space Invaders (USA, Europe).zip - Space Invaders - In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank." The Tank was based on alien technology found when a scout ship had crashed years earlier. Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion. And none too soon, because the Invaders are back! - -Space Invaders is yet another classic arcade game remake by Activision. (See Battlezone and Asteroids.) But this time, Activision licensed a game from Taito instead of Atari. The game stays close to its roots while adding many power-ups and enemies. - -You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels. You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth. There are four common aliens (red, green, blue, and yellow), plus seven more less common ones. You receive special one shot power-ups by shooting four of the same type of Invaders in a row. As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots. Plus, after fighting off several waves on each planet, you'll face a unique boss. If you manage to finish the game, you'll be able to play a reproduction of the original coin-op. - 0.8 - 20020319T000000 - Torus Games - Activision - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./Spider-Man - Battle for New York (USA).zip - Spider-Man : Battle for New York - Spider-Man: Battle for New York allows players to take on the role of Spider-Man, and one of his famed nemeses, Green Goblin. For the first time in a handheld Spider-Man game players can personalize their experiences by choosing what abilities and powers to upgrade and when, such as Spider-Man’s web maneuvers or Green Goblin’s fire attacks. - 0.4 - 20061114T000000 - Torus Games - Activision - Platform - 1 - 257 - - - ./Spider-Man - Mysterio's Menace (USA, Europe).zip - Spider-Man : Mysterio's Menace - Set in New York, Spider-Man: Mysterio's Menace enables players to assume the role of Spider-Man as they take on super-villain Mysterio and his illusory tricks for control of Manhattan. Spider-Man must fight a slew of Mysterio's sinister conspirators and gadgetry to get to the bottom of their plot and free New York from Mysterio's mind-warping grip. - 0.75 - 20010919T000000 - Vicarious Visions - Activision - Platform - 1 - 257 - - - ./Spider-Man 2 (USA, Europe).zip - Spider-Man 2 - Orphaned at a young age, Peter Parker, a good-hearted teenager, lives in Queens, New York with his aunt and uncle. On a school trip to a research institute, Peter Parker is bitten by a genetically engineered spider and soon discovers that suddenly his vision is perfect and his previously scrawny body has become muscular-he now has incredible strength, and his hands mysteriously adhere like glue to everything. Assume the role of Peter Parker and his alter-ego Spider-man to defend the city from the clutches of evil. Master all-new combat moves and dizzying airborne acrobatics. Move through stunning scenes from the movie as you explore enormous city environments with newfound maneuverability. Battle the world's toughest villains, including Shocker, Vulture, and the Green Goblin. - 0.75 - 20040629T000000 - Digital Eclipse - Activision - Platform - 1 - 257 - - - ./Spider-Man 3 (USA).zip - Spider-Man 3 - The game's plot expands on the film by including additional characters and elements from the Spider-Man comics and the Marvel Universe. Depending on the platform, different villains from the comics are featured, but all versions of the game feature the film's main villains: Venom, New Goblin, and Sandman. - 0.8 - 20070504T000000 - Vicarious Visions - Activision - Platform - 1 - 257 - - - ./Spider-Man (USA, Europe).zip - Spider-Man - Spider-Man, the classic comic book co-created by Stan Lee, is now a major motion picture. This conversion of the movie to the video game world takes the major storyline, characters and artwork of the Spider-Man movie and adds a lengthy backstory and new characters. - -The Green Goblin is the main villian here, and as Peter Parker you must defy gravity using your spider crawl, web-slinging and spider-sense abilities to track down Spidey's nemesis through the skyscapers of New York City. - -The major inclusion for this title over the previous Spider-Man series (on Playstation also by Activision) is aerial combat. Attack the enemy mid-air while web-slinging, rise and decend while swinging and banking around buildings create a greater emphasis on Spidey's greatest asset, the spider web. - 0.9 - 20020416T000000 - Digital Eclipse - Activision - Platform - 1 - 257 - - - ./Spirit - Stallion of the Cimarron - Search for Homeland (USA).zip - Spirit : Stallion of the Cimarron - Search for Homeland - Based on the film of the same name, Spirit: Stallion of the Cimarron tells the tale of a rambunctious mustang stallion named Spirit and his journey through the untamed American West. A sudden and violent thunderstorm has hit Homeland and scattered the herd. Even Spirit is nowhere to be found. Luckily, Little Creek and Little Brook know of the lost horses and have set out to help them return to Homeland. Only you can help them get the herd home safely and find out what has happened to Spirit. - 0.5 - 20020529T000000 - Hyperspace Cowgirls - THQ - Action / Adventure-Action - 1 - 256 - - - ./Spirits & Spells (USA).zip - Spirits & Spells - Alicia and Greg set off with their friends one Halloween night to look for a house in the forest where they could stock up on goodies. Upon reaching the house, Greg and Alicia's friends are turned into stone by a bogeyman. To save their friends, the two heroes must enter the world of the dead. In order to find their friends and set them free, they need to make it through cemeteries, haunted houses and sinister laboratories. Only one person at a time is allowed to enter the world of the dead, so Alicia and Greg must take turns in order to make their way through the danger that awaits them. Friends like the Goblin and Jack O'Lantern will teach them magic tricks that will help them to overcome obstacles along the way. They must find the Mad Scientist's laboratory to get their friends home safe and sound. - 0.9 - 20031102T000000 - Magic Pockets - Wanadoo Edition - Action-Platform - 1 - 257 - - - ./SpongeBob SquarePants - Battle for Bikini Bottom (USA).zip - SpongeBob SquarePants : Battle for Bikini Bottom - In an effort to cause the kind of global mayhem he has always dreamed of, the evil Plankton has set in motion his most diabolical plot ever to take over the world. The fate of Bikini Bottom has been put in the hands (or small tentacles) of three unsuspecting heroes. Put your platform skills to the test as SpongeBob, Patrick, or Sandy Cheeks, with an array of insane new maneuvers and power-ups at your disposal. Explore a huge 3D world, encounter familiar friends, and finally put an end to Plankton's evil scheme. - 0.65 - 20031031T000000 - Vicarious Visions - THQ - Platform - 1 - 257 - - - ./SpongeBob SquarePants - Creature from the Krusty Krab (USA).zip - Spongebob Squarepants : Creature From The Krusty Krab - SpongeBob SquarePants: Creature from the Krusty Krab brings the hit kids' show to your Nintendo Game Boy Advance! See Bikini Bottom through completely different eyes -- introducing never-before-seen art styles and brand new gameplay mechanics that will change your perception of Bikini Bottom forever! Jump into the bizarre and unusual with Spongebob and his friends. - 0.65 - 20061016T000000 - Wayforward - THQ - Action-Platform - 1 - 257 - - - ./SpongeBob SquarePants - Lights, Camera, Pants! (USA).zip - SpongeBob SquarePants : Lights, Camera, Pants! - SpongeBob SquarePants: Lights!, Camera!, Pants!, the city of Bikini Bottom is producing a show called "The Adventures of Mermaid Man & Barnacle Boy" in which the titular SpongeBob wishes to play as the starring role. SpongeBob must compete with the other characters in the series – including Patrick Star, Sandy Cheeks, Squidward Tentacles, Mr. Krabs and Sheldon J. Plankton – in order to impress the talent scouts and land the lead role of the villain. - 0.5 - 20051021T000000 - Wayforward - THQ - Action-Platform - 1 - 257 - - - ./SpongeBob SquarePants - Revenge of the Flying Dutchman (USA, Europe).zip - SpongeBob SquarePants : Revenge of the Flying Dutchman - A treasure turns into a terror in SpongeBob Squarepants: Revenge of the Flying Dutchman. While cruising through Bikini Bottom, SpongeBob discovers several treasure chests. Ignoring the warning signs, SpongeBob opens the chests, only to discover he has released the Flying Dutchman--an angry ghost that now wants to make SpongeBob and his friends part of his crew. As you help SpongeBob stop the Dutchman from wreaking havoc in Bikini Bottom, you change costumes, collect gold coins, and interact with all your favorite characters from the TV show. - 0.6 - 20020910T000000 - Vicarious Visions - THQ - Platform-Action / Adventure-Action - 1 - 257 - - - ./SpongeBob SquarePants - SuperSponge (USA, Europe).zip - Spongebob Squarepants : Supersponge - Hoppin' Clams! SpongeBob wants to give his friend Patrick Star an autograph from their favorite superheroes Mermaid Man and Barnacle Boy, for his birthday. Help SpongeBob fulfill the quest to win their autographs! - 0.65 - 20011105T000000 - Climax - THQ - Sports-Platform - 1 - 257 - - - ./SpongeBob's Atlantis SquarePantis (USA).zip - SpongeBob's Atlantis SquarePantis - SpongeBob's Atlantis SquarePantis will follow SpongeBob and the rest of the Bikini Gang as they leave Bikini Bottom and journey to the legendary city of Atlantis. Players will discover the treasures of Atlantis, while experiencing new game mechanics and multiplayer features. - 20071023T000000 - Altron - THQ - Platform - 257 - - - ./Sports Illustrated for Kids - Baseball (USA).zip - Sports Illustrated for Kids : Baseball - This is your team, and you can run it any way you see fit! Assemble your squad, come up with a menacing name, choose a style for your uniforms, and then put your athletes through a rigorous training camp in hopes of fielding the best bunch ever to hit the turf! There are no official licenses to stand in the way of the detailed action, leaving the burden on the game to deliver realistic gameplay at every turn. As your players become more experienced, their skill levels will increase and you’ll get a chance to see new special effects. There are tons of hidden bonuses such as power-ups and stadium improvements to be unlocked throughout the season, and each player is rated for speed agility, and strength. A unique rookie card system rewards all-stars with a little bit of fame, and 3D camera work captures all of the excitement from the opening kickoff to the awards ceremonies. Using a link cable, you can match up against a friend to see who has developed the most competitive team. If realistic football sounds like fun to you, give SPORTS ILLUSTRATED FOR KIDS a try. - 0.6 - 20010902T000000 - Sennari Interactive - Bam Entertainment - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Sports Illustrated for Kids - Football (USA).zip - Sports Illustrated for Kids : Football - Step onto the gridiron with Sport Illustrated For Kids Football and see if you have what it takes to stomp your opponents into the turf. Choose your team, select your starting line-up and get ready for bone-jarring tackles and amazing sideline grabs. Gain experience to build up your players' strength, speed and stamina and soon they'll be leveling the competition on their way to the championship! - 0.5 - 20030831T000000 - Sennari Interactive - Bam Entertainment - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Spy Hunter (USA) (En,Ja,Fr,De,Es).zip - Spy Hunter - One of history's best-loved arcade games shrinks down to fit in the palm of your hand. From the distinctive music to the climactic boat transformation, this translation does everything it can to replicate the original coin-op adventure, and loses none of the thrills. Driving the lightning-quick G-6155 Interceptor a vehicle that can switch from car to boat to motorcycle you'll try to destroy the N.O.S.T.R.A. organization before it destroys you. You'll use oil slicks, smoke screens, and missiles to knock your foes off the road, out of the air, and below the surface of the water. This version of SPYHUNTER actually serves as something of an update on the original, as there are seven real-world locales to test your resolve, and the gameplay is now mission based. The graphics have also gotten a bit of an overhaul, with visuals taking place in near 3D. Whether or not you had the pleasure of growing up with this game, there's nothing not to love about one of the original white-knuckle spy games. - 0.6 - 20020514T000000 - Midway - Midway - Racing, Driving - 1-2 - 1537 - - - ./Spy Kids 3-D - Game Over (USA).zip - Spy Kids 3-D : Game Over - SpyKids 3-D: Game Over plunges kids inside the cyber world of a video game in 3-D with their favorite spies Carmen and Juni. Based on the movie of the same name, SpyKids 3-D: Game Over is available as two distinct games for Game Boy Advance and PC in July 2003 from Disney Interactive. The Game Boy Advance version is the first game with 3-D for this handheld platform. Both titles let kids crack secret codes that unlock rewards viewable with special Spy Kids 3-D: Game Over glasses that come with the game or theater showing the film. - 0.2 - 20030630T000000 - Digital Anvil - THQ - Platform - 1 - 257 - - - ./Spy Kids Challenger (USA).zip - Spy Kids Challenger - You've been selected for Spy Training -- complete the fun and challenging trials and help Carmen and Juni out! How well you do in each training challenge determines your rank in the Secret Service known as OSS. The fun continues as long as you can -- with limitless obstacles, enemies, upgrades and power-ups. - 0.5 - 20020821T000000 - Game Titan - Disney Interactive - Platform - 1 - 257 - - - ./Spy Muppets - License to Croak (USA) (En,Fr,De,Es,It,Nl).zip - Spy Muppets : License to Croak - Spy Muppets: License to Croak is a story-driven activity based game where the player is the best secret agent on the planet: Kermit the frog! Kermit has to stop several super-villains - including the temptress Piggy Galore - from succeeding in their evil plots! All of the favorite Muppets feature in this colorful game, on both the bad as the good side. Kermit, Animal and Fozzy fight against Dr. Nose, King Prawn and Piggy Galore. And what's up with B&B - Bunsen and Beaker - who seem to busy to help Agent Frog with his transport and gadgets? The game offers three alternate stories to follow, but all these stories are connected somehow and eventually will all point in the same direction - the ultimate villian! - 0.55 - 20031118T000000 - Vicarious Vision - TDK - Casual Game - 1 - 2304 - - - ./Spyro - Season of Ice (USA).zip - Spyro : Season of Ice - Dragons never seem to have had it too easy. They have always had to worry about dragon slayers, plus they usually get a bad rap for being destructive, and let's not even get started on what people say about their breath! Fortunately Spyro has generally avoided such negative opinions, but then again he hasn't always had it easy either. You'd think that after several death-defying adventures on the Playstation over the past few years, which included the defeat of the evil Sorceress, Spyro and his friends would be able to take some time off and enjoy a bit of a vacation at Dragon Shores. But with evil brewing and a new title on the way for the GameBoy Advance, which is due out in November, the gang shouldn't get too comfortable on the beach. - 0.8 - 20011101T000000 - Digital Eclipse - Universal Interactive - Platform - 1 - 257 - - - ./Spyro 2 - Season of Flame (USA).zip - Spyro 2 : Season of Flame - Spyro 2: Season of Flame tells the story of Spyro's return to the Dragon Realms where he is surprised to discover that a mysterious enemy has stolen the Fireflies, the source of all dragon firepower, including Spyro's. Now it is up to everyone's favorite purple dragon to save the Fireflies before it is too late! - 0.85 - 20020925T000000 - Digital Eclipse - Universal Interactive - Platform - 1 - 257 - - - ./Spyro Orange - The Cortex Conspiracy (USA) (Rev 1).zip - Spyro Orange: The Cortex Conspiracy - Spyro Orange is Vicarious Visions' first Spyro the Dragon title, taking the reigns after Digital Eclipse's GBA trilogy. For Spyro's fourth appearance on the Game Boy Advance, the development team has given the dragon a more traditional side-scrolling environment for his overworld instead of taking him back to his isometric exploits. But the scrolling platformer is only part of the experience. Spyro Orange focuses on dozens of mini-challenges for its gameplay, like a vertical shooter where Spyro floats around blasting sheep or collecting gems, a rapid-button-tapping challenge involving tug-o-war and ice cube creation, or driving around in a tank, or knocking out a series of bad guys in a Breakout-style challenge. The game supports link cable play for multiplayer challenges. - 0.6 - 20040603T000000 - Vicarious Visions - Coktel Vision - Platform - 1 - 257 - - - ./Spyro - Attack of the Rhynocs (USA).zip - Spyro: Attack of the Rhynocs - In a terrible mishap, Spyro, Sparx, and the Professor have inadvertently torn a hole in the fabric of space between the Rhynoc and Dragon Realms. Now, at the command of the elusive Ripto, droves of Rhynocs are pouring into the Dragon Realms in yet another attempt to make life miserable. As Spyro, Agent 9, or Sergeant Byrd, you must help the Professor close the hole quickly before the gate becomes too big and the two realms fuse together--permanently. You can use Spyro's new abilities, including the Head-Butt Slam, Cyclone Attack, Phoenix Vision, and more. - 0.85 - 20031027T000000 - Digital Eclipse - Universal Interactive - Action-Platform - 1-2 - 257 - - - ./Street Racing Syndicate (USA).zip - SRS : Street Racing Syndicate - Every night, in cities like LA, Philly, and Miami, crews of import tuners push their nitrous-injected obsessions to the limit. Whether in under- ground or sanctioned races, on the track or through the wide open city streets, high speeds bring high risks. And serious rush. In the Street Racing Syndicate, choose your races carefully. Your opponent could have more under the hood than it seems. Consider this your initiation into the underground world of street racing. - 0.65 - 20051004T000000 - Namco - Zoo Digital Publishing - Racing, Driving - 1 - 1537 - - - ./SSX 3 (USA, Europe).zip - SSX 3 - EA Sports returns to the slopes and the insanely fast-paced action of snowboarding with SSX 3 for the GBA. Combining racing with tricks, the game allows players to choose from different events and challenges as they desire. The story mode of SSX 3 involves, like the previous entries in the series, becoming the best snowboarder in the world. Players have a cast of characters to select from, most of whom have appeared in previous SSX games. Once players have selected their character, they're off to the slopes to start winning races and performing huge tricks. The main mode has 12 different events players can participate in. Players select the event they want to compete in from the map. There are races, super pipe, big air, and other events, and there's something for everyone. Winning these events nets the player cash which can be used to upgrade their equipment. In addition to winning the race, players want to look good doing it, and that's where the tricks come in. Pull off enough of them, and the player's boost meter fills, rewarding them with some extra power. Complete enough tricks and the character learns new, even more dangerous and impressive tricks. Gamers who love snowboarding will enjoy SSX 3. While players can't explore as freely as they can in the console version of the game, the racing is still intense, and the many different game play options keep the game from getting boring or repetitive. - 0.5 - 20031002T000000 - Visual Impact - EA Sports BIG - Sports-Sports / Skiing-Sports / Extreme - 1-2 - 1538 - - - ./SSX Tricky (USA, Europe) (En,Fr,De).zip - SSX Tricky - SSX Tricky is EA's follow up to SSX. Tricky features far more storytelling than the original through the use of personality attributes. Rivalries develop between characters with opposing attributes, causing them to act more aggressively towards each other during races. The übertrick system adds a whole new layer to the game. These tricks are much tougher to pull off, but give you a nice boost. Performing six übertricks in a row results in a super übertrick, which rewards you with a bigger boost and causes Run DMC's "It's Tricky" to play. - -Seven tracks return from the original accompanied by brand-new Garibaldi and Alaska tracks. The returning tracks contain up to four times as many shortcuts and hidden lines. Six of the eight riders from the original return (Jurgen and Hiro suffered off-season injuries) and are joined by six new ones. The soundtrack will feature mixes by Mix Master Mike, Aphrodite, and the Plump DJs. DVD-like bonuses include "behind-the-scenes" footage and a "making of" segment. - 0.6 - 20021031T000000 - Visual Impact - EA Sports BIG - Sports-Sports / Skiing-Sports / Extreme - 1 - 1538 - - - ./Stadium Games (USA).zip - Stadium Games - Stadium Games is a olympiad style sports game where you can compete in these six events: - -1. Shooting -2. Archery -3. Javelin -4. Football -5. Pole Vault -6. Hammer Throw - -In the Shooting game, you have to shoot down pairs of clay pigeons that are shot in from the side. You view the event from a third person perspective, and have full control of the cross hair. The rest of the events are different. They all use timing meters, one for strength and one for accuracy, where the player has to hit the button at the right spot on the meter. - -Two game modes are available. Practice is the first, where one player can play any of the events at any time, without going through the rest. The second is the tournament where one or two players sharing the same machine can go through all the events. For each event the player will earn points, and there is a high score table for overall scores. - 0.2 - 20041103T000000 - Ignition Entertainment - Crave Entertainment - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Star Wars - Episode II - Attack of the Clones (USA).zip - Star Wars : Episode II : Attack of the Clones - Star Wars: Episode II Attack of the Clones, the latest in the extremely long series of Star Wars games. The latest title is based around the events of Episode II, as the title suggests, and has players assume the role of Anakin Skywalker, Mace Windu and Obi-Wan Kenobi as they battle Jango Fett and Count Dooku. The game features space fighting, side scrolling and lightsaber fights. Attack of the Clone features such Star Wars locations as Coruscant, Tatooine and Geonosis. - 0.5 - 20020530T000000 - David A. Palmer Productions - THQ - Platform - 1 - 257 - - - ./Star Wars - Episode III - Revenge of the Sith (USA) (En,Fr,Es).zip - Star Wars : Episode III : Revenge of the Sith - THE ULTIMATE JEDI ACTION EXPERIENCE -With the fate of the Republic in your hands, you must master the ways of the Force - and resist its darkest temptations. - --Use deadly weapon combos and maneuvers to defeat legendary Star Wars villains, including General Grievous and Count Dooku. --Discover formidable Jedi powers, including the Force Push, Saber Throw, and Jedi Mind Trick. --Pilot Classic Star Wars ships in action-packed four-player wireless dogfights. - 0.65 - 20050504T000000 - Ubisoft - Ubisoft - Beat'em Up - 1-2 - 263 - - - ./Star Wars - Flight of the Falcon (USA).zip - Star Wars : Flight of the Falcon - Can you outrun the Empire? - -At last, you can know what it feels like to pilot the most popular ship in the Star Wars universe -- the Millennium Falcon. If you also want to find out what it feels like to wear super-tight pants and a black leather vest, that's up to you. Star Wars: Flight of the Falcon challenges you to blast your way through the Empire's fleet as you recreate the Battles of Yavin and Endor. - 0.7 - 20031121T000000 - Pocket - THQ - Shooter - 1 - 256 - - - ./Star Wars - Jedi Power Battles (USA).zip - Star Wars : Jedi Power Battles - Deflect. Defeat. Destroy! Let the Force guide you to victory. Take back the Theed Royal Palace in fast and furious lightsaber assaults as one of three powerful Jedi: Obi-Wan Kenobi, Qui-Gon Jinn, or Mace Windu. - 0.5 - 20011121T000000 - HotGen - THQ - Adventure - 1 - 512 - - - ./Star Wars - The New Droid Army (USA).zip - Star Wars : The New Droid Army - With the power of the Force at his will, Anakin must stop Count Dooku from creating a new more destructive droid army. Anakin will travel from Tatooine to the depths of space to do battle against Dooku and his minions increasing his Force abilities with each conquest! - 0.8 - 20021114T000000 - Helixe - THQ - Adventure - 1 - 512 - - - ./Star Wars Trilogy - Apprentice of the Force (USA) (En,Fr,Es).zip - Star Wars Trilogy : Apprentice of the Force - For the first time, the legendary Star Wars movie trilogy arrives on Game Boy Advance. Players will experience the most exciting and memorable scenes from Star Wars: A New Hope, The Empire Strikes Back, and Return of the Jedi. - -Control Luke as he becomes a Jedi, fight Darth Vader and Boba Fett, escape from the fearsome rancor beast, and destroy the Death Star. - 0.75 - 20040921T000000 - Ubisoft - Ubisoft - Platform - 1-2 - 257 - - - ./Star X (USA) (En,Fr,De,Es,It,Nl).zip - Star X - You have been sent on a peace envoy to a newly-discovered alien race, only to find out that what they want is not peace, but the human race as slaves. You must fight your way back to Earth in order to warn the human race of the threat that these aliens pose. - -Gameplay consists of 3rd-person shooting, viewed from behind your ship, with different weapons, weapon upgrades, and shield power-ups, being picked up during each stage. Some stages end in a boss fight, while others simply require you to perform a task, such as shooting all the space mines within a given stage, before moving on. - 0.6 - 20020417T000000 - Graphic State Games - Bam Entertainment - Shooter-Shoot'em Up - 1-4 - 260 - - - ./Starsky & Hutch (USA).zip - Starsky & Hutch - Based on the 70's television show, Starsky & Hutch lets you race through Bay City in Starsky's bright red Ford Torino, while Hutch takes aim at criminals with his .357 Magnum--but don't go thinking this will be a joy ride. If your driving and shooting skills can't keep the TV audience on the edge of their sofas, your ratings will plummet, the show will be cancelled, and it's "game over." Don't think you can handle all the high-speed thrills by yourself? Find a partner and let them shoot while you drive. - 0.4 - 20030912T000000 - Spellbound - Empire Interactive - Racing, Driving - 1 - 1537 - - - ./Strawberry Shortcake - Summertime Adventure - Special Edition (USA).zip - Strawberry Shortcake : Summertime Adventure, Special Edition - Join Strawberry Shortcake and friends as they prepare for the Strawberryland Bakeoff! Adventure through Strawberryland and tend your garden to grow the biggest, sweetest berry of all and take home first prize! - - Gorilla Systems - Majesco - Adventure - 512 - - - ./Strawberry Shortcake - Sweet Dreams (USA).zip - Strawberry Shortcake : Sweet Dreams - Based on Strawberry Shortcake's feature film, Sweet Dreams lets fans play as Strawberry Shortcake and her friends Raspberry Torte, Angel Cake, Ginger Snap and even Sleepbug. Flying, driving and adventure scenarios challenge the characters to work together to save Strawberryland and beat the Purple Pieman! As the game progresses, My Sweets mode also details each character's accomplishments and unlocks special pictures. The game incorporates actual images from the CGI-animated film. - 20060925T000000 - Gorilla - Majesco - Adventure - 512 - - - ./Street Fighter Alpha 3 (USA).zip - Street Fighter Alpha 3 - Street Fighter Alpha 3, the third game in the Alpha series, has a total of 31 fighters, the most in the series so far. New characters include old favorites E. Honda, Blanka, Vega, Cammy, T. Hawk, Dee Jay, Juni and Juli. Some of the newest fighters on the block include a former Final Fight character (Cody, who has been in jail since the last Final Fight game, or so his clothing suggests), Karin Kanzuki and Rainbow Mika. - -The major difference between this Alpha and the last two are the new play modes World Tour, Arcade, VS, Training and Entry. - -World Tour - Simply choose your fighter and travel around the world, fighting the home town heroes that you run into. The more fights you win, the stronger you fighter becomes. You can also learn new moves, and there are three levels of Super moves to choose from before you start each round (called Isms). - -Arcade - A simple conversion of the arcade version. Beat each fighter with your chosen warrior, in three rounds per match (much the same as past versions of Street Fighter) - -Versus - Two human players battle it out. - -Training - A good way to learn all the super moves that are available, against a dummy. - -Entry - If you save your character during the World Tour mode, you can upload him here to use in the other modes in the game (especially handy for Training). - -Finally, if you complete certain areas of the game three new fighters become available, including another old favourite in Guile, Evil Ryu and Shin Akuma. - 0.65 - 20021201T000000 - Crawfish Interactive - Capcom - Fighting - 1-2 - 262 - - - ./Street Jam Basketball (USA, Europe).zip - Street Jam Basketball - Street Jam is a three-on-three street basketball game for Game Boy Advance. Select your team from a roster of 15 teams and over 40 different characters and enter the world of street-ball. Your aim is to win all illegal tournaments held in various locations of the downtown. The individual players differ in game style, speed, special dunks and graphic presentation. Compete in the arcade mode and win eight challenging matches against the CPU, or partake in the story mode. The latter lets you select your team, and try to rise up in the ranks via five different levels from beginner to violence mode throughout 20 different tournaments with animated story sequences. - 0.6 - 20040425T000000 - Prograph - Zoo Digital Publishing - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Strike Force Hydra (USA).zip - Strike Force Hydra - You are in an elite fighting team called Strike Force Hydra. You and your squadron must defeat the enemy! Direct your Hovership through the acquatic battlefields, destroying the enemy and everything they fire at you. - 0.55 - 20030101T000000 - Digi-Guys - Ignition Entertainment - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Stuart Little 2 (USA, Europe).zip - Stuart Little 2 - As the loveable can-do star, Stuart, players run, dodge, drive, skateboard, jump and fly in an action packed platform adventure game. The title follows the storyline from the film and challenges players to solve the disappearances of Stuart?s new best friend, Margalo, and Mrs. Little's wedding ring. Activities include competing in racing levels, taking on challenging foes, piloting a plane and riding helium balloons through 10 varied levels. The game also allows players to go head to head as either Stuart or Margalo via the Game Boy Advance Game Link Cable in challenging racing action. - 0.75 - 20020712T000000 - Creations - Activision - Platform - 1-2 - 257 - - - ./Stuntman (USA) (En,Fr,Es).zip - Stuntman - You play a stuntman who has the task of completing some difficult and challenging stunts for a film director. Get it right and he'll ask you on for another project, and pay you big time. Get it wrong, and it's time for a career change. - -Apart from the Movie Making mode, Precision Tests will have you completing courses of varying difficulty, where you'll have to drive forward and reverse, launch off of jumps, dodge through posts and then park inside a zone before time runs out. In Jump Tests, you'll be out to grab letters while jumping off of platforms to catch them while airborne. - -You can also play against a friend in the various multiplayer modes to see who has the best control over their car. - 0.4 - 20030624T000000 - Velez & Dubail - Atari SA - Racing, Driving - 1-2 - 1537 - - - ./Sugar Sugar Rune - Heart Ga Ippai! Moegi Gakuen (Japan).zip - Sugar Sugar Rune : Heart Ga Ippai! Moegi Gakuen - Based off the Sugar Sugar Rune magical girl manga by Moyoco Anno, an adventure game in which you experience a day in the life of a student from waking up in the morning to the end of the school day. Your goal throughout the day is to collect more "Boy Hearts" than your rival, Vanilla. Along the way, you'll get into conversations with other students in the hallway and play through mini games during class. You can assign the name and personality to your male counterparts and even set up body form using the game's Body Edit mode in case you want to get your own real-life love interest in the game. - 20051208T000000 - - - ./Summon Night - Swordcraft Story 2 (USA).zip - Summon Night : Swordcraft Story 2 - In Summon Night: Swordcraft 2, the player is an orphan from the Colthearts clan raised by a Craftknight (a smith/warrior). The character aspires to be a Craftknight as well. The player character, either Edgar Colthearts or Aera Colthearts, who are Edge Fencers, find themselves at the site of an abandoned ruin where a violent Summon Beast named Goura is awakened. In order to protect their new family, Edgar/Aera is bound to a wild Summon Beast (stray summon) and embarks on a journey to reseal the ruins. - 0.85 - 20061017T000000 - Flight Plan - Atlus - Role Playing Game - 1 - 768 - - - ./Summon Night - Swordcraft Story (USA).zip - Summon Night : Swordcraft Story - Summon Night: Swordcraft Story is an RPG set in the strange world of Lyndbaum, a sacred land linked to four magical dimensions from which Summoners can call forth spirits called Guardian Beasts to do their bidding. - 0.85 - 20060725T000000 - Flight Plan - Atlus - Role Playing Game - 1-2 - 768 - - - ./Summon Night - Craft Sword Monogatari - Hajimari no Ishi (Japan).zip - Summon Night Craft Sword Monogatari : Hajimari no Ishi - Summon Night Swordcraft Story 3: Stone of Beginnings is an action role-playing game by Flight-Plan for the Game Boy Advance. It is part of the Summon Night series of games and the sequel to Summon Night: Swordcraft Story 2. Unlike the previous games, Summon Night Swordcraft Story 3: Stone of Beginnings is the only game that was not released outside of Japan. - -The main protagonist was the apprentice of Rob and his partner, the summon beast V.E. However, one day they got separated, and Rob was killed by a summon beast, making V.E the main protagonist's new master. Since then, the main protagonist has been looked down upon as his/her new master, V.E, is a stray summon. - -One certain day, an unknown summon beast appears at their workshop and injures V.E, making the main character angry. After chasing the summon beast, he/she meets a mysterious girl named Murno, and after saving her from Bostaph's men, he noticed that the summon beast was Murno's guardian beast. Afterwards, as an apology for the trouble caused, Murno would have to live with them, helping V.E with the household chores; her guardian beast would become the main protagonist's partner, and the main protagonist makes a vow to protect Murno with the help of his/her new partner. Unknowingly, the main protagonist had just become involved in events that would threaten the world of Lyndbaum. - 20051208T000000 - Flight-Plan - Banpresto - Action RPG-Role Playing Game - 1-2 - 768 - - - ./Super Army War (USA).zip - Super Army War - In a time of war, it's up to you to pilot your aircraft across enemy lines to attack the opposition and defend American ground troops. In the cockpit of either a chopper or fighter plane, you must lay down suppressing fire, shoot missiles at enemy bunkers, and deploy soldiers to reclaim lost territory. As you fight for your country, remember to rescue any civilians who are caught in the cross fire. See if you have what it takes to survive 16 missions over a variety of terrain, including frozen wastelands and palm tree-laden beachheads. - 0.7 - 20050222T000000 - Neko Entertainment - SG Diffusion - Sports-Shooter / Plane-Shooter - 1 - 1536 - - - ./Super Bubble Pop (USA).zip - Super Bubble Pop - A combination of Tetris and Bust-A-Move, Super Bubble Pop has you controlling a character along the bottom of the playfield, who you use to throw bubbles of different colours towards the other side of the playfield. As you throw them down the line, they will stack up in piles of six. Linking three bubbles together will pop them (remove them from the field), and if there is a stack of six, the bubbles on the way will form a new stack in front of it. - -The aim of the game is to remove all bubbles from the field, but there is another way of completing a game. Tokens will appear during play, and by collecting enough, you can move on to the next round regardless of what you have on the playfield. - 0.75 - 20030103T000000 - Runecraft - Jaleco - Puzzle - 1 - 2816 - - - ./Super Bust-A-Move (USA) (En,Fr,Es).zip - Super Bust-A-Move - Super Bust-A-Move brings with it all of the entertaining puzzle action of the series with the addition of new multiplayer modes and graphical improvements. - -The aim of the game, as with the previous titles in the series, is to remove a collected number of coloured bubbles from the game screen. To do so, at the bottom of the screen, you aim and fire the coloured bubbles from a launcher, sending the bubbles upwards into the container. Match three or more together of the same colour to clear them from the screen. If you're too slow, the collection of bubbles moves down the screen towards you, and the game will end if it reaches the bottom. - -Classic mode features a number of bubble puzzles previously seen in the Bust-A-Move series, while Normal mode has some new variations on the bubble removing theme. Two players can also compete against each other. - 0.6 - 20011127T000000 - Taito - Ubisoft - Puzzle-Puzzle / Throw - 1-2 - 2816 - - - ./Super Chinese 1, 2 Advance (Japan).zip - Super Chinese 1, 2 Advance - Super Chinese I+II Advance is a compilation of remakes of Super Chinese (also known as Kung Fu Heroes) and Super Chinese 2 (known as Little Ninja Brothers) from the Famicom to the Game Boy Advance. The first game is an action game in which monsters have taken Princess Min-Min captive and have stolen the 10 treasures of the nameless land the game takes place in, leaving everything in sorrow. Kung-fu Masters Jacky and Lee return from training and must set out to rescue the princess and find the treasures. The second game is an action-RPG game in which two young brothers, Jack and Ryu, are attempting to find out the mysterious reason for the invasion of Chinaland. - 20040624T000000 - Culture Brain - Compilation - 1 - 3840 - - - ./Super Collapse! II (USA).zip - Super Collapse! II - The game concept is that you have to eliminate clusters of at least 3 blocks with your mouse, but the more you remove at once, the more you score. Once that happens, all blocks above the ones, which have vanished, will fall down and close the gap. - -Beneath the lowest row, there you see the new row building up. Once all blocks are present, this row will be now the lowest row, while all others are moving up. Once one block reaches the top of the playfield, you loose. - -Each individual level has a preset value of rows, which will build up. To win a level, all you have to do, is to prevent that a full vertical row (from bottom to top) gets stacked up. - -The game offers 4 game modes: Traditional, Puzzle, Relapse, and Strategy. Two of them need a brain, while the other two just need a fast hand. - -Traditional works like explained above. New rows show automatically, with increasing speed not only from level to level, but also in a level. Means: the level starts slow, but in the end, new rows will complete every second. Power-Ups are available in this game mode. - -Relapse works exactly like Traditional, but with one major difference. The action isn't just limited to the bottom of the playfield, in fact, both bottom and top now filling with blocks. Power-Ups used on one side affecting both. How to win is the same, but you loose, when blocks from one side touching the other. - -Strategy is one of the two game modes where you must think. Clicking fast will only help to see the Game Over screen. New rows won't appear automatically, instead for each cluster you remove, a full new line will appear. So you have to plan carefully before neutralizing a cluster. - -Puzzle is the game mode, where no new lines appear. Also there are no Power-Ups here. But this is the most complex game mode. Your task is to completely remove all blocks, if at least one block is still available, you loose. There is also no time limit, so you can think as long as you want. - -The first three game modes offering bonus levels, which works like the Puzzle mode. So, if one block remains, you only scoring the normal points for removed clusters. Only when all blocks are removed, you score the bonus points. There are only two differences: it isn't so complex, and you only have 15 seconds time. - -There are 5 different Power-Ups in the game (2 good, 2 bad, 1 depending of the situation): Platform Block (won't move, just blocking the vertical row where it is), Indestructible Block (does move like a regular block, but can't removed with normal actions), Color Bomb (one of each of the 5 colors, will detonate all same colored blocks in it's big radius), Super Bomb (shorter range than the Color Bomb, but blow up all blocks, regardless the color; only way to remove Platform/Indestructible Blocks), and finally, the Gravity Block (only available in Relapse Mode, will shift all blocks from the side where it was activated to the other side). - 0.6 - 20040305T000000 - GameHouse - Majesco - Puzzle - 1-2 - 2816 - - - ./Super Dodge Ball Advance (USA) (Rev 1).zip - Super Dodge Ball Advance - Super Dodge Ball Advance, based on the NES classic, takes place in the not-so-distant future when the sport of preteens has become the sport of kings and national pride hangs on the home team's ability to triumph in the number-one worldwide sport. Gamers choose a national team and compete against eight other countries in tournament-style bouts. You can knock the competition woozy with all sorts of different moves, customize your team by defining the attributes of your players, and play head-to-head against a friend's Game Boy Advance with the separately sold communication cable. - 0.8 - 20010610T000000 - Million - Ubisoft - Sports-Sports / Dodgeball - 1-2 - 1538 - - - ./Super Dropzone - Intergalactic Rescue Mission (USA).zip - Super Dropzone : Intergalactic Rescue Mission - YOUR MISSION is to destroy all the aliens you encounter, while protecting the ten people assigned to each moon that you visit. Survive past all 4 moons and you will have earned your reward of being trans-warped back home to earth, 500 million miles away, to a hero's welcome. - 0.3 - 20041026T000000 - Pocket - Ignition Entertainment - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Super Duper Sumos (USA).zip - Super Duper Sumos - Super Duper Sumos is an action game based off the Nickelodeon's hit series of the same name. Three 18-year-old Sumo wrestlers are available: - -1. Boomer, Defender of Peace -2. Kimo, Defender of Honor, or -3. Mamoo, Defender of Truth - -The three ancient heroes travel to the modern world to defend all that is good and to defeat the evil Ms. Mister and her minions at Build and Destroy Incorporated. All three can increase their size, and use their special powers to defeat their enemies. Boomer performs the Gluteus Maximus, used to squash enemies with his butt; Kimo performs The Honorable Thunderball, where he runs at full speed before rolling over his enemies; Mamoo uses his Sumo Squeeze to squeeze the life out of his enemies. Together they must use their ancient powers to save the world. - 0.4 - 20031026T000000 - Handheld Games - Midway - Beat'em Up - 1-2 - 263 - - - ./Super Ghouls'n Ghosts (USA, Europe).zip - Super Ghouls'n Ghosts - As dauntless knight Arthur you are caught up in the most dangerous of quests! A spell has been cast upon the kingdom. Your fair maiden, Princess Prin Prin has been snatched up by the evil emperor. Only as Arthur can you get her back from the creatures of the undead that haunt the land. Test your courage and skill to the limit. You must keep up the quest. On your journey, your mightiest weapon of all awaits you... MAGIC! - 0.8 - 20020923T000000 - Capcom - Capcom - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Super Hornet FA 18F (USA, Europe).zip - Super Hornet F/A-18F - In F-18 Super Hornet, players will take to the sky for more than 19 different land and sea missions in real Iraqi cities, to defend the coalition and defeat the insurgent forces with an array of high-powered weaponry. - 0.5 - 20041116T000000 - UK Magic - Majesco - Simulation - 1 - 1024 - - - ./Super Mario Advance 4 - Super Mario Bros. 3 (USA, Australia) (Rev 1).zip - Super Mario Advance 4 : Super Mario Bros. 3 - A combination of exciting platforming action, wild power-ups, and charming Mario style has made Super Mario Bros. 3 a classic. With Super Mario Advance 4: Super Mario Bros. 3, you have your chance to partake in the special adventure anywhere you go on your Game Boy Advance. Your mission is to rescue the Mushroom Kingdom monarchs who have been transformed into animals by Bowser and his mischievous offspring, and in the process save the princess kidnapped by Bowser. Traverse eight huge worlds and encounter fun minigames and frantic boss battles as you explore the first Mario game to use an overworld map. - 0.9 - 20031021T000000 - Nintendo EAD - Nintendo - Platform-Platform / Run Jump - 1-4 - 257 - - - ./Super Mario Advance (USA) (Demo) (Kiosk).zip - Super Mario Advance - Super Mario Advance is the adaptation on GBA of Super Mario Bros 2 released on NES. This episode marks a turning point in the series as it introduces the possibility of choosing his character. Embody the famous tandem of mustachio plumbers, Princess Peach or her companion Toad in a magical adventure. You must save the inhabitants of the dream world from the clutches of the ignoble Wart, the batrachian tyrant. This version offers as a bonus a revamped version of the game Mario Bros. - 0.7 - 20010610T000000 - Nintendo - Nintendo - Platform - 1-4 - 257 - - - ./Super Mario Advance (USA, Europe).zip - Super Mario Advance - Super Mario Advance is the adaptation on GBA of Super Mario Bros 2 released on NES. This episode marks a turning point in the series as it introduces the possibility of choosing his character. Embody the famous tandem of mustachio plumbers, Princess Peach or her companion Toad in a magical adventure. You must save the inhabitants of the dream world from the clutches of the ignoble Wart, the batrachian tyrant. This version offers as a bonus a revamped version of the game Mario Bros. - 0.7 - 20010610T000000 - Nintendo - Nintendo - Platform - 1-4 - 257 - - - ./Super Mario Advance 2 - Super Mario World (USA).zip - Super Mario World: Super Mario Advance 2 - One of Mario's greatest adventures is in your hands! - -Bowser and his crew of cruel Koopalings have taken over Dinosaur Island, but luckily, Mario and Luigi are up for some Koopa-kicking. As they ride Yoshi, search for P-Switches, find secret paths, blast fireballs, and soar skyward with the Cape, they'll need to use every trick in the plumber handbook. Dino Rhinos, Chargin' Chucks, and a host of unforgettable enemies await in one of the Mario Bros. biggest and most challenging adventures ever! - --All 96 levels in the palm of your hand! Ride Yoshi from the spooky Forest of Illusion to the super-tough Star Road - everything from the Super NES classic is here, powered up with all-new features for the Game Boy Advance. --Luigi's ready, so pick a Bro and go! Now you can play as Mario or his brother, Luigi, who can jump and fly higher than his famous sibling. Which Bro is the best for each stage? --Get linked! Using a single Game Pak, link up four players and play the timeless Mario Bros. arcade game. You can even connect with Super Mario Advance Game Paks for Multi-Pak madness! - 0.9 - 20020211T000000 - Nintendo EAD - Nintendo - Platform - 1-2 - 257 - - - ./Super Monkey Ball Jr. (USA).zip - Super Monkey Ball Jr. - Based on the Gamecube series of the same name, Super Monkey Ball Jr. has you in control of 3D style arenas, each with a varying degree of difficulty and objectives. Your little monkey, inside a ball, relies on your movement of the arena to get to the required objectives (collecting items, getting to the finish line in under a certain time limit, etc.). - -Apart from the single player puzzle experience (which includes more then 60 arenas), up to four people can play a collection of mini-games (which you must unlock in the single player game). Play monkey bowling (aka ten pin bowling), monkey fight (knock the other 3 players' monkey ball out of the circle arena) or an 18 hole mini golf challenge. - 0.85 - 20021119T000000 - Realism Entertainment - SEGA - Action / Labyrinth-Action - 1-4 - 258 - - - ./Super Puzzle Fighter II (USA) (Rev 1).zip - Super Puzzle Fighter II - Capcom's knockout puzzle game action, set in the Street Fighter universe, arrives on Game Boy Advanced. Hailed as one of the best puzzle games of all time, Super Puzzle Fighter is chockfull of ferocious competition, pint-sized characters and non-stop high-energy insanity. - -Carefully stack the falling colored gems in strategic combinations. When the moment is right, use a burst gem to shatter your blocks. Watch your character execute a combo move and rain a volley of counter gems down on your opponent. Be the first to fill the other's screen with gems and K.O. the other player. Features eight characters from the Dark Stalkers and Street Fighter franchises, including Ryu, Ken, and Chun-Li. - 0.7 - 20030404T000000 - Atomic Planet - Capcom - Strategy-Puzzle - 1-2 - 1280 - - - ./Super Real Mahjong Dousoukai (Japan).zip - Super Real Mahjong Dousoukai - Super Real Mahjong Dousoukai is yet another mahjong game, it has teenage anime girls whom you can get pictures of wearing bikinis if you beat them. - 20041104T000000 - AI - Rocket Company - Mahjong-Asiatic board game - 1 - 2048 - - - ./Super Robot Taisen - Original Generation 2 (USA).zip - Super Robot Taisen : Original Generation 2 - The battle rages on! Peace slowly settles over the planet Earth after a brutal war against the alien armada. However, the world is not able to rest for long, as new forces emerge and threaten to bring Earth to it's knees once again. Use all the cunning and tactical skill you have to command the best and brightest mech pilots the world has ever seen in saving humanity from enemies bent on dominating the human race - or worse, annihilating it's very existence. - 0.8 - 20061121T000000 - Banpresto - Atlus - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Super Robot Taisen - Original Generation (USA).zip - Super Robot Taisen : Original Generation - Unlike some of the saga's opuses, Super Robot Taisen: Original Generation contains only original creations from its developer Banpresto. The player can start this episode by embodying one of the two proposed protagonists, each with its own scenario. For the first time in the series, the player can customize his robots and choose their equipment and weapons. - 0.7 - 20060808T000000 - Banpresto - 505 Games - Role Playing Game-Tactical RPG-Strategy - 1 - 768 - - - ./Super Robot Taisen A (Japan).zip - Super Robot Taisen A - The story of Super Robot Wars A revolves around an organization called the Shadow-Mirror, which exists in a parallel world where events happened in a different way than the original game world, thus making the state of the worlds different, though a bit similar at times. Its leader, Vindel Mauser, desires a world of eternal war to make humanity improve more through war. His plan is to send his agents towards another dimension, spy on the defense forces of the world in order to make adjustments on the attack, and eventually conquer it. - 20010921T000000 - Banpresto - Banpresto - Tactical RPG-Role Playing Game-Strategy - 1 - 768 - - - ./Super Robot Taisen D (Japan).zip - Super Robot Taisen D - Super Robot Wars Destiny is a turn-based strategic game featuring many famous Japanese mecha animes. It was the fourth of the series on the Gameboy Advance and takes place in a post-apocalyptic world, just after the beginning of Getter Robo Armageddon, where a nuclear explosion wipes out the majority of humanity. While other factions are doing their own activities, they are shocked to discover the Earth is sealed, having disappeared from the face of the universe. The three main protagonists must find out the reason behind the sealing and how to stop it. On the course of the journey, the player will engage against the antagonist Ruina, a destructive race bent on seeing the rest of the universe in ruins. - 20030808T000000 - AI - Banpresto - Strategy-Tactical RPG-Role Playing Game - 1 - 1280 - - - ./Super Robot Taisen J (Japan).zip - Super Robot Taisen J - Super Robot Wars J , is a tactical role-playing video game released for the Game Boy Advance by Banpresto. - -The last installment of the Super Robot Wars series for the Game Boy Advance. Notable for its battle animations, which are arguably on the level of the Playstation 2 versions of the series. - -A list of the anime series which are featured in the game. Series that premiered in the Super Robot Wars series in this game are marked with "(new)". - - Mobile Fighter G Gundam - Mobile Suit Gundam SEED - Blue Comet SPT Layzner - Brain Powerd - Martian Successor Nadesico - Space Knight Tekkaman Blade (new) - Full Metal Panic! (new) - Full Metal Panic? Fumoffu (new) - Mazinkaiser (Anime OVA version) - Mazinkaiser vs. The Great General of Darkness (new) - Super Electromagnetic Robot Combattler V - Super Electromagnetic Machine Voltes V - Super Beast Machine God Dancougar - Hades Project Zeorymer - Banpresto Originals (Original characters created for the game) - 20050915T000000 - AI - Banpresto - Strategy-Tactical RPG-Role Playing Game - 1 - 1280 - - - ./Super Robot Taisen R (Japan).zip - Super Robot Taisen R - Raul/Fiona and their two friends test out their machine, the Excellence, but are attacked in the middle of the test and the base is totaled. They send out an SOS, which is received by the Ra Calium and the Nadesico. Who will survive? - 20020802T000000 - Banpresoft - Banpresto - Tactical RPG-Role Playing Game-Strategy - 1 - 768 - - - ./Super Street Fighter II Turbo - Revival (USA).zip - Super Street Fighter II Turbo Revival - Capcom's timeless Street Fighter masterpiece conquers the Game Boy Advance system. Choose from over 16 brawlers from the Street Fighter universe and execute special moves, and super combos to wreak havoc on your opponent and become the best street fighter in the world. Lightning fast animation, unbelievable graphics and Capcom's signature gameplay make Super Street Fighter II Turbo the most respected fighting game of all time. - 0.85 - 20011031T000000 - Capcom - Capcom - Fighting - 1-2 - 262 - - - ./Superman - Countdown to Apokolips (USA).zip - Superman : Countdown to Apokolips - Lois Lane has been kidnapped, and only the Man of Steel can save her! Agents from the lava-scarred planet Apokolips have come to Metropolis to humiliate Superman before the entire world, right in his own hometown. Enlisting the aid of local mob kingpin Bruno Mannheim, leader of the notorious Intergang, wicked emissary Kanto supplies the gang with out-of-this-world weaponry possessing the power to bring down Superman. While Superman is busy bringing the thugs of Intergang to justice, the beastlike Kalibak seizes the opportunity to abduct Lois and spirit her away to a remote, clandestine location. In the meantime, bad bundle of energy Livewire has busted out of Strykers Island Prison, and she is out for vengeance against the man who put her there--Superman. There is no rest for the Last Son of Krypton as the Countdown to Apokolips begins! - 0.6 - 20030326T000000 - Mistic Software - Atari SA - Fighting - 1 - 262 - - - ./Superman Returns - Fortress of Solitude (USA, Europe) (En,Fr,De,Es,It).zip - Superman Returns : Fortress of Solitude - Inspired by the Warner Bros. Pictures feature film and more than 60 years of DC Comics' lore. As the Man of Steel, you’ll hone your unworldly super powers such as Flight, X-Ray Vision, Heat Vision, Super Hearing, Super Strength, Super Speed, and Super Breath to fight villains that only Superman can defeat. - 0.55 - 20061120T000000 - EA Games - EA Games - Puzzle - 1 - 2816 - - - ./Surf's Up (USA) (En,Fr,Es).zip - Surf's Up - Surf’s Up is a surfing game based on the computer-animated film of the same name. The Game Boy Advance port of the game has 5 players in total (2 are available from the start), 5 areas with 1-3 stages each and the modes Championship and Minigames. - -1. Championship has three available options: Race, Freestyle and Challenge (unlockable). - -1. Race: You race with 3 more CPU players and must finish in one of the first 3 positions. By winning races you will unlock more stages and areas, minigames and new characters. - -2. Freestyle: In this mode you have to score a certain number of points by the time you reach the finish line. New boards will be unlocked if you keep scoring high enough in races. - -3. Challenge: This mode is unlocked if you manage to win the race in a certain area of the Race mode. Challenges could be beating another surfer, do a number of tricks, gather a certain number of stars, etc. - -Minigames can be played once you unlock them apart from the 1st one that is available from the start. - -1. Minigame 1: It’s a tetris-like game where you must do horizontal and vertical rows of 3 or more of the same item. - -4. Minigame 2: There is a 4x4 board with “coins” that depict a character in each side. These must be turned over in order to make matching rows of 3 or 4. There is also a timer that counts down and if you don’t manage to make a row before it does its game over. - -5. Minigame 3: You are under the sea and you try to collect the items that appear on the upper right corner of the screen while avoiding the jelly fish and before the timer ends. - 0.5 - 20070530T000000 - Ubisoft - Ubisoft - Sports-Sports / Water - 1-2 - 1536 - - - ./Sutakomi - Star Communicator (Japan).zip - Sutakomi : Star Communicator - Sutakomi: Star Communicator is a game by Konami based on traditional pet-raising style games. This title also supported the Mobile GB Adapter which allowed players to send and receive mail online, buy items for the pet, and paid content was also used in some way for a "star marriage" feature. - 20010726T000000 - Konami - 1 - - - ./Sweet Cookie Pie (Japan).zip - Sweet Cookie Pie - Sweet Cookie Pie is an action-RPG game in which the main protagonist is attempting to become a chef. By cooking various dishes using rhythm-based minigames, her skills improve and she is able to buy new gear to cook in. - 0.75 - 20011227T000000 - Culture Brain - Culture Brain - Action - 256 - - - ./Sword of Mana (USA, Australia).zip - Sword of Mana - Sword of Mana tells the tale of two unlikely companions, a former prisoner out for revenge and the last known girl from the Mana tribe. The two come together, despite their differences, for one very important reason: they are the only ones that can save the Mana tree. - -Based upon the Mana series and the classic Game Boy title Final Fantasy Adventures, you can take control of both characters (or join with another player in co-op) and battle in realtime using spells, weapons and many more items. - 0.7 - 20031201T000000 - Brownie Brown - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Sylvanian Families - Fashion Designer ni Naritai! - Kurumi-risu no Onnanoko (Japan).zip - Sylvanian Families : Fashion Designer ni Naritai!, Kurumi-risu no Onnanoko - Fifth episode in the Sylvanian Family franchise for the Game Boy and Game Boy Advance, a small fuzzy squirrel becomes the chosen one who must save Sylvania Valley from great evil... but she only wants to design pretty clothes! - 20041202T000000 - - - ./Sylvanian Families - Yousei no Stick to Fushigi no Ki - Marron-inu no Onnanoko (Japan).zip - Sylvanian Families : Yousei no Stick to Fushigi no Ki, Marron-inu no Onnanoko - The last game in the Sylvanian Family series for the Game Boy and Game Boy Advance. When a panda girl comes to the Sylvanian village in search of a mysterious tree, all the villagers gather to help her. Spend time in school for some minigames, gather some materials and sew your own line of clothing! - 20031205T000000 - - - ./Sylvanian Families 4 - Meguru Kisetsu no Tapestry (Japan).zip - Sylvanian Families 4 : Meguru Kisetsu no Tapestry - A follow-up to the original games produced for the Game Boy and Game Boy Color, Sylvanian Families 4 is still based off the popular Sylvanian line of toys by japanese manufacturer Epoch. In this non-violent and family-friendly role-playing game, ensure your family's prosperity by taking care of your house and educating your children. - 20021206T000000 - Ooparts - Epoch - Role Playing Game - 1 - 768 - - - ./Tactics Ogre - The Knight of Lodis (USA).zip - Tactics Ogre : The Knight of Lodis - Assume the role of Alphonse, a knight of Galicia, sent on a mission to investigate the intentions of the suspect governing body of the Holy Lodis Empire and solve the mystery of Ovis. Along the way, you will experience many trials and tribulations, but you must survive the unrelenting battles and cultivate your characters' abilities to reveal your true destiny. - 0.8 - 20020507T000000 - Quest - Atlus - Role Playing Game - 1 - 768 - - - ./Taiketsu! Ultra Hero (Japan).zip - Taiketsu! Ultra Hero - Set in the Ultraman universe, this fighting game allows the player to control several of the the heroes of the franchise (Ultraman, Ultraseven, Ultraman Jack, ...) against villainous kaiju attempting to destroy the Earth (Dinosaur Tank, Tyrant, and others) - 20040305T000000 - Jorudan - Jorudan - Fighting / 2D-Fighting - 1-2 - 262 - - - ./Tak - The Great Juju Challenge (USA, Europe).zip - Tak : The Great Juju Challenge - Tak, everyone's favorite shaman, is back in another platform adventure set in his mystical tribal world where magic (juju) actually works. An innovative two player cooperative game play style combines unique puzzles, time-based strategies, and a robust combat system that requires players to defeat zany competitors to receive the grandest reward ever given by the great Jujus. - 0.5 - 20050919T000000 - Wayforward - THQ - Platform - 1 - 257 - - - ./Tak 2 - The Staff of Dreams (USA).zip - Tak 2 : The Staff of Dreams - The gameplay is almost identical to the original Tak Game, whereas Tak's weapon is always on hand and mana is represented by feather count and not a meter. The game takes place in various locations, such as tropical forests, canyons, volcanic areas, snowy tundras and other harsh environments. There are also a number of dimensional stages, in the Dreamworld. Tak gets aid from animals, a number of which did not appear in the first game. In this game, Tak's juju magic is triggered by holding down one button and pressing combos of other buttons. Tak also earns juju powers gradually throughout the game instead of having to seek them out. - 0.55 - 20041011T000000 - Helixe - THQ - Platform - 1 - 257 - - - ./Tak and the Power of Juju (USA).zip - Tak and the Power of Juju - Like the console version of this game, Tak and the Power of Juju features the evil shaman Tlaloc, who was prophesied to steal the Moon Stones, and through that attempt to cause the fall of the Moon Juju. Lok the apprentice had been trained to battle the evil shaman when he appeared, but now Lok and the rest of the villagers have been turned into sheep, leaving just Tak behind. - -The Gameboy Advance version of Tak and the Power of Juju is a side-scrolling action game. Play through eight worlds, each with multiple levels. Tak starts with a blowgun, and will pick up a club as well during his adventure. To add a bit of variety, there are swimming and flying levels. - 0.75 - 20031015T000000 - Helixe - THQ - Platform - 1 - 257 - - - ./Tales of Phantasia (USA, Australia).zip - Tales of Phantasia - In "Tales of Phantasia", you play a young boy named Cless, who lives together with his parents in a quiet village. It was a day like all the others when Cless decided to go hunting with his best friend Chester. Chasing a wild boar, Cless discovered a strange talking tree in the forest who was pleading him for help. But as soon as it stopped speaking, the two friends heard the sound of an alarm. They returned to the village and found it burnt down, and all its inhabitants murdered. Before Cless' mother died in his arms, she told him this terrible massacre had something to do with the pendant she and her husband gave Cless for his birthday... what connection could there be? Cless decides to visit his uncle who lives in another town, but he doesn't realize his journey will take him to much more remote places than that! - 0.7 - 20060306T000000 - Namco - Nintendo - Role Playing Game-Action RPG - 1 - 768 - - - ./Tales of the World - Narikiri Dungeon 2 (Japan).zip - Tales of the World : Narikiri Dungeon 2 - Tales of the World: Narikiri Dungeon 2 is a spin-off from the Tales RPG series made by Namco. - 20021025T000000 - Alfa System - Namco - Role Playing Game - 768 - - - ./Tales of the World - Narikiri Dungeon 3 (Japan).zip - Tales of the World : Narikiri Dungeon 3 - In Minacle City, the stories of the "Tales of" series are handed down as legend. The main characters, Frio and Kyaro, and their aquaintance Professor Brown, who lives there, have long admired the legendary heroes. - -The ruins of an ancient super-civilization were found in a crack in the ground caused by an earthquake several years ago. Frio and Kyaro visit Professor Brown, who's studying and repairing some of the artifacts found in the ruins. - -Among the relics is a timeship, a craft capable of transcending time and space. Its function is to travel space-time to keep in touch with the legends of the world. The restoration is finally completed by the triumphant Professor Brown. - - 0.8 - 20050106T000000 - Namco - Namco - Role Playing Game - 1 - 768 - - - ./Tales of the World - Summoner's Lineage (Japan).zip - Tales of the World : Summoner's Lineage - Tales of the World: Summoner's Lineage for Gameboy Advance is a secondary opus in Namco's role-playing series. Set in the world of Tales of Phantasia, it features Fulein K. Lester, summoner descended from Klarth. Strategy-oriented, the title proposes a combat system in the form of a board on which the player must organize his various units previously invoked. - 0.7 - 20030703T000000 - Kaga Tech - Namco - Various-Strategy - 1-2 - 1280 - - - ./Tanbi Musou - Meine Liebe (Japan).zip - Tanbi Musou : Meine Liebe - An attempt by Konami to create a gender-swapped Tokimeki Memorial and sell to girls. In this dating game you play a girl in a high-school in the fictional country of Kuchen around 1937, and are doing your best to romance several male classmates. - 20010426T000000 - Mobile 21 - Konami - Adventure - 1-2 - 512 - - - ./Tang Tang (USA).zip - Tang Tang - In the year 3025, the peaceful planets of The Associated Nexus of Galaxies (TANG) is threatened by hordes of invaders bent on pillaging the natural resource of Energy Crystals. Their attack is quick and precise; the planets are almost completely overrun by these savage aliens. The TANG, now backed into a corner, initiate their last line of defense. They call upon four super dimensional cyborg heroes. Called Tangibles for their ability to conjure up solid blocks out of thin air, these brave soldiers will use their cunning, quick reflexes and Power Bolts to retrieve the Energy Crystals and push back the advancing armada. - 0.4 - 20010828T000000 - GameVision - Take 2 Interactive - Puzzle - 1 - 2816 - - - ./Tantei Gakuen Q - Kyuukyoku Trick ni Idome! (Japan).zip - Tantei Gakuen Q : Kyuukyoku Trick ni Idome! - Based off a manga series known in the West as Detective School Q, this is the story of a group of young students from Class Q of Dan Detective School (DDS), a prestigious and renowned detective academy founded by Morihiko Dan, the most famous detective in Japan, and the adventures and mysteries they unfold and solve together. - 20040304T000000 - Konami - Adventure - 1 - 512 - - - ./Tantei Gakuen Q - Meitantei wa Kimi da! (Japan).zip - Tantei Gakuen Q : Meitantei wa Kimi da! - Based off a manga series known in the West as Detective School Q, the story is about 5 young children who have the talents to become -top detectives. They get invited to take part in some tests at DDS (Dan Detective School) which is run by the famous detective Dan Morihiko. Passing the tests, the 5 children joins Dan's Q class, the best detective class there is and starts an adventure full of mysteries. - 20030918T000000 - Konami - Adventure - 1 - 512 - - - ./Tantei Jinguuji Saburou - Shiroi Kage no Shoujo (Japan).zip - Tantei Jinguuji Saburou : Shiroi Kage no Shoujo - Known in the West as the "Jake Hunter" series, Tantei Jingūji is a popular series of detective games originating from the Famicom, Shiroi Kage No Shoujo being the first and only episode on the Game Boy Advance. When Jingūji attends his friend's funeral, his friend's mother asks him to investigate a missing person, while police inspector Kumano asks him to investigate the urban myth called "Yū-chan". - 20050127T000000 - Workjam - Marvelous Entertainment - Adventure - 1 - 512 - - - ./Teen Titans 2 (USA) (En,Fr).zip - Teen Titans 2 - The Brotherhood of Evil is back for revenge! Taking the Titans by surprise, the Brain abducts the five teen super heroes, holding them as his prisoners. When Robin manages to escape, he returns to Titan Tower to formulate a plan to rescue the other Titans and stop the takeover of Titan City! - 0.5 - 20061023T000000 - Artificial Mind & Movement - Majesco - Action / Adventure-Action - 1 - 256 - - - ./Teen Titans (USA) (En,Fr).zip - Teen Titans - Based on the hit show and DC Comics series, Teen Titans gives gamers the chance to be any of the Teen Titans heroes as they switch in realtime between heroes Robin, Starfire, Beast Boy, Cyborg and Raven to make use of the Teen Titans? unique moves and abilities. The notorious villains Slade, Overload, Jinx, Gizmo, and Mammoth will all be out, prowling this crime-ridden city and causing mayhem for the teen superheroes. - 0.6 - 20051016T000000 - Majesco - Majesco - Platform - 1 - 257 - - - ./Teenage Mutant Ninja Turtles 2 - Battle Nexus (USA).zip - Teenage Mutant Ninja Turtles 2 : Battle Nexus - Play with -Up To 4 Players! -Venture with the Turtles to shell and back in TMNT 2: BattleNexus . Pick up the action on a strange new planet with mysterious new technology. Two tail-kickin' modes deliver green-knuckled action including Story and Battle Nexus Mode! - --Specialized moves for each Turtle! --4-player shell-action! --Cooperative play & head-to-head four player competition - 0.7 - 20041019T000000 - Konami - Konami - Beat'em Up - 1-4 - 263 - - - ./Teenage Mutant Ninja Turtles (USA).zip - Teenage Mutant Ninja Turtles - The heroes in a half shell are back in an all new adventure. The four turtles have been split up in order to combat the many bad guys that surround the city. - -Each turtle (Leonardo, Michelangelo, Raphael & Donatello) has their own set of levels to complete, with their own distinct moves and combat options to use during battle. Along with a set of side-scrolling levels, complete with end of level boss battles, the four turtles will also get the chance to race through the sewers in the unique 3rd person race modes, shooting down the enemy or collecting items, while Donatello takes to the sky in the Shell Glider and Raphael challenges Casey Jones to a one-on-one cycle race. - 0.75 - 20031024T000000 - Konami - Konami - Beat'em Up - 1 - 263 - - - ./Tekken Advance (USA).zip - Tekken Advance - With nine playable characters, multiple gameplay modes and link cable support for two players, Tekken Advance is port of the original arcade fighter. You'll find all your favorite fighters including Jin Kazama, Paul Phoenix, Forest Law and Gun Jack, as well as Hwoarang, King, Ling Xiaoyu, Nina Williams, and Yoshimitsu. This version of Tekken is only available on the Game Boy Advance. - 0.55 - 20020128T000000 - Eighting - Infogrames - Fighting - 1-2 - 262 - - - ./Ten Pin Alley 2 (USA).zip - Ten Pin Alley 2 - Bowling game that offers two gameplay options: you can either practice with up to three other players on the same system, or head into a tournament layout for competition against three other computer opponents. Players have the choice of eight different competitors and four different alleys. Ten Pin Alley 2's gameplay is a four click affair: first, mark the spot on the lane you want to stand. Then, watch the aim arrow bounce back and forth on the alley. Hit the button again, and set the power of the throw. The fourth button click sets how much or little a hook you want to throw. Released on a 32 megabit Game Boy Advance cartridge, the game was based on the cell phone game of the same name. - 0.5 - 20040426T000000 - Pronto Games - XS Games - Sports / Bowling-Sports - 1-4 - 1538 - - - ./Tennis no Ouji-sama 2003 - Passion Red (Japan).zip - Tennis no Oji-Sama 2003 - Passion Red - Another game adapting the Prince of Tennis franchise, with actual tennis games and player stats. This is the Passion Red version, which allows for exchanges of characters and stats with the Cool Blue version. - 20030220T000000 - Konami - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Tennis no Ouji-sama - Aim at the Victory! (Japan).zip - Tennis no Ouji-sama : Aim at the Victory! - As a new member of the Seigaku Tennis Club, make some friends, defeat other clubs and improve your skills and equipment (racket, shoes) in this sports-themed RPG based off the famous Prince of Tennis manga and anime franchise. - 20021212T000000 - KCEJ - Konami - Sports / Tennis-Sports - 1-2 - 1538 - - - ./Tennis no Ouji-sama - Genius Boys Academy (Japan).zip - Tennis no Ouji-sama : Genius Boys Academy - An adaptation of the famous Prince of Tennis manga and anime franchise, which features actual tennis games, up to 4 players multiplayer matches, super shots and special moves. - 20020425T000000 - KCEJ - Konami - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Tennis no Ouji-sama 2003 - Cool Blue (Japan).zip - Tennis no Ouji-sama 2003 : Cool Blue - Another game adapting the Prince of Tennis franchise, with actual tennis games and player stats. This is the Cool Blue version, which allows for exchanges of characters and stats with the Passion Red version. - 20030220T000000 - Konami - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Tennis no Ouji-sama 2004 - Glorious Gold (Japan).zip - Tennis no Ouji-sama 2004 : Glorious Gold - An update to the previous game adapting the Prince of Tennis franchise, with actual tennis games and player stats. This is the Glorious Gold version, which allows for exchanges of characters and stats with the Stylish Silver version. - 20040318T000000 - Konami - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Tennis no Ouji-sama 2004 - Stylish Silver (Japan).zip - Tennis no Ouji-sama 2004 : Stylish Silver - An update to the previous game adapting the Prince of Tennis franchise, with actual tennis games and player stats. This is the Stylish Silver version, which allows for exchanges of characters and stats with the Glorious Gold version. - 20040318T000000 - Konami - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Terminator 3 - Rise of the Machines (USA).zip - Terminator 3 : Rise of the Machines - You are the ultimate weapon in Terminator 3: Rise of the Machines. Ten years after John Connor helped save mankind from annihilation, the inevitable has occurred: The mechanized Tech-Com forces have risen, and war between man and machine has begun. As the Terminator, you must use hand-to-hand combat or your massive weaponry to protect Connor, the would-be hero of the future. Rise of the Machines immerses you in the Terminator 3 world, weaving in and out of the movie's storyline. - 0.35 - 20031118T000000 - Taniko - Atari SA - Shooter - 1-12 - 256 - - - ./Tetris Worlds (USA).zip - Tetris Worlds - It's Tetris as we all remember it. Drop different shaped blocks into the container, and fit them together to form a horizontal line, and the line disappears. Your job is to keep going as long as possible by clearing the container of blocks. - -This will be the first time on a Game Boy System that 4 players can play multiplayer Tetris, which is much the same as the original Tetris, only that when you clear a line of blocks, the line(s) appear in another players screen. - 0.8 - 20010905T000000 - 3d6 Games - THQ - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Texas Hold 'em Poker (USA, Europe).zip - Texas Hold 'em Poker - The complete Texas Hold 'Em package, Majesco's new portable version offers both a single-player experience as well as a Career Mode where plays ultimately vie for the Texas Hold 'Em national championship in Las Vegas. In Texas Hold 'Em Poker, it's "all in" for players as they compete against up to 10 computer players. Via link cable, players can also challenge four friends in the most challenging poker game on the Game Boy Advance. With 5/10 Limit Play, 25/50 Limit Play, Pot Limit, and No Limit Play, Texas Hold 'Em offers a single-playing option or a Tournament Mode where players compete against up to 10 computer controlled players. The password save feature allows players to save their bankroll for future games. - 0.5 - 20041101T000000 - Skyworks Technologies - Majesco - Casino / Cards-Casino - 1 - 3584 - - - ./That's So Raven 2 - Supernatural Style (USA) (En,Fr).zip - That's So Raven 2 : Supernatural Style - Fans will have the chance to take on the role of the eccentric lead character, Raven, who has a psychic ability to glimpse into the future and get herself into some crazy predicaments. Raven is joined by her friends and family, Chelsea, Devon, Eddie, Cory and Dad who help her get out of sticky situations packed over 20 levels and 6 environments. On her way to the season's premiere fashion show, Raven is diverted in a series of hilarious escapades where her adventures take her from school to the mall, off to the zoo, a science fiction convention and to a concert. Along the way, she needs to collect accessories to complete her fashion line, use her psychic visions to solve puzzles and learn to use the camera and hone her paparazzi skills. - 0.6 - 20050821T000000 - Artificial Mind & Movement - Disney Interactive - Platform - 1 - 257 - - - ./That's So Raven (USA).zip - That's So Raven - That's So Raven lets you play as Raven as she uses her psychic premonitions to prevent disaster in four side-scrolling adventures. Based on episodes from the TV series, each adventure includes Raven and her friends, Cory, Chelsea, Eddie, Loca, Alana, Principal, and more. Dress Raven in different outfits, and then explore school hallways, Pizza Palace, the Carnival, and My Lady Hair Salon. With each location, you must use your skills in action, exploration, and stealth to complete your goals. - 0.45 - 20041013T000000 - Vicarious Vision - Disney Interactive - Platform - 1 - 257 - - - ./Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The (USA, Europe).zip - The Adventures Of Jimmy Neutron - Boy Genius Vs. Jimmy Negatron - Jimmy Neutron Boy Genius has gotten himself in a completely new world of trouble, or should we say "new dimension of trouble?" In The Adventures of Jimmy Neutron, Boy Genius: Jimmy Neutron Vs Jimmy Negatron, Jimmy accidentally warps himself into a parallel dimension, switching places with his evil alter ego -- Jimmy Negatron! With Jimmy Negatron running loose in Retroville, Jimmy Neutron will need all of his inventions and smarts to figure a way back home, save his friends, and restore his town back to normal! - 0.7 - 20020925T000000 - Human Soft - THQ - Action-Adventure - 1 - 512 - - - ./Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies (USA, Europe).zip - The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies - This platform adventure game based on the hit Nickelodeon show and movie series finds Jimmy returning from outer space -- with an alien life-form stowaway. The alien starts cuddly and cute, but quickly becomes a ferocious beast with a voracious appetite for destruction. Once again Jimmy Neutron must use a revolutionary invention system to create some inspired gadgets to capture and contain the quickly multiplying alien attack. Players are able to create over 26 gizmos, 11 inventions, and four super inventions. There are of course also secret gizmos hidden in each level give Jimmy Neutron enhanced power-ups. With the help of these gadgets, Jimmy makes his way through six episodes spanning 15 levels including Jimmy’s Lab, Twonkus-3, The Neighborhood, Downtown, Retroland and the Final Showdown. - 0.6 - 20040913T000000 - Tantalus Media - THQ - Platform - 1 - 257 - - - ./Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion (USA, Europe).zip - The Adventures of Jimmy Neutron Boy Genius: Jet Fu - Brilliant minds know how to bring a book to life, but it takes a boy genius to actually bring it to life, literally. By inventing the 'Virtual World Reproducing Machine', Jimmy has created the ultimate book report by changing Retroville into the world of his favorite spy - Jet Fusion. Jimmy will now explore dangerous deserts, treacherous seas, and mysterious forests on an expedition to save Jet Fusion from the evil Professor Calamitous and return Retroville back to it's original form. Join Jimmy in a high tech, platform adventure-filled game stuffed with exciting action and brain twisting puzzles! - 0.6 - 20030923T000000 - Helixe - THQ - Adventure-Platform - 1 - 257 - - - ./Amazing Virtual Sea-Monkeys, The (USA).zip - The Amazing Virtual Sea-Monkeys - More Fun Than A Barrel Of Humans! - -- 70 Levels Of Plush Underwater Environments! -- Loads of Mint Games, Puzzles and Surprises! -- On-Screen prompts help you navigate through the treacherous terrain! -- Play in Either English or Spanish! -- Pick up all the Goldfish, before the Sea-Monkeys have reached the Venus Shell. -- Oh dear! The piranhas are really very dangerous! - 0.3 - 20020101T000000 - Elo Interactive - Conspiracy Entertainment - Simulation / Life-Simulation - 1 - 1024 - - - ./Ant Bully, The (USA) (En,Fr).zip - The Ant Bully - Go pick on someone your own size! After bullying an innocent ant colony, a young boy named Lucas is magically shrunk down to ant size and embarks on a remarkable adventure. Play as Lucas, experiencing the dangerous and thrilling life of an ant as you battle, explore and forge new friendships with natives and other species in his new ant world. Based on exciting moments from the upcoming digitally animated family adventure The Ant Bully, and featuring all-new challenges created especially for the game, help Lucas evolve from recluse to hero in his quest to save the colony from extermination. - 0.65 - 20060724T000000 - Artificial Mind & Movement - Midway - Adventure-Puzzle - 1 - 512 - - - ./Barbie Diaries, The - High School Mystery (USA).zip - The Barbie Diaries : High School Mystery - Barbie and her band Charmz are excited to enter their High School Battle of the Bands but someone sabotages the competition by sending threatening text messages saying "Drop out or else!†and ruining their sheet music and stage. - -Barbie won't be scared off and begins to investigate the strange occurrences. Can Barbie unravel the mystery while keeping her friendships intact and the band together in order to compete and win the Battle of the Bands? - -Players play as Barbie in 3rd person perspective. Gameplay is built around an innovative social strategy simulation. Barbie needs to build friendships and gain support of others to solve the mystery. - -Make friends by finding common interests, conversing with other characters, doing favors and tasks as well as completing puzzles and activities. - -Explore fun high school locations including classrooms, library, computer lab, outdoor commons & music room. - 0.4 - 20061030T000000 - Gorilla - Activision - Adventure - 1 - 512 - - - ./Bee Game, The (USA).zip - The Bee Game - The game lets players experience the adventures of Maya the Bee and her friend Willie as they search for their friends, lost from a strong storm that has blown through Corn Poppy Meadow. - 0.55 - 20071105T000000 - Midway - Midway - Action-Platform - 1 - 257 - - - ./Berenstain Bears and the Spooky Old Tree, The (USA).zip - The Berenstain Bears and the Spooky Old Tree - When Brother Bear, Sister Bear, and their cousin Fred head out to explore an scary house, a thunderstorm forces them to take shelter in a spooky old tree. Now rather lost, they must puzzle their way through seven large levels to escape.The Berenstain Bear - 0.6 - 20050922T000000 - Namco - Namco - Puzzle-Platform - 1 - 257 - - - ./Bible Game, The (USA).zip - The Bible Game - A trivia game to test gamers' biblical knowledge, The Bible Game for Game Boy Advance combines action/adventure play style with trivia challenges. In their quest to protect the Armor of God, players may choose to play as either Billy or Jenny across seven levels including forest, snowy tundra, desert, and tropical island environments. Along the way they must answer questions from both the Old and New Testaments. Either the New International Version or King James translation may be selected, and three levels of difficulty keep the game accessible for all ages. - 0.45 - 20051030T000000 - 505 Games - Crave Entertainment - Puzzle-Adventure - 1-4 - 2816 - - - ./Cat in the Hat, The (USA).zip - The Cat in the Hat by Dr. Seuss - Based on the original Dr. Seuss book (not the movie), this adventure game lets young players control the Cat in the Hat as he's looking for objects to play games with. Collecting the objects unlock different arcade games that can be played over and over again to try to beat the best scores. - 0.4 - 20050426T000000 - Game Titan - NewKidCo - Platform - 1 - 257 - - - ./Cheetah Girls, The (USA).zip - The Cheetah Girls - Players take on the role of each of the four Cheetah Girls – Galleria, Chanel, Aquanetta and Dorinda, plus Galleria’s pedigree pooch, Toto. To prepare for a big gig in Barcelona, players create their own tunes in the music studio, choreograph dance moves and coordinate Cheeta-licious outfits. The game also features mini jobs for each girl -- flip ribs on the grill with Aqua; teach dance with Dorinda; make music with Galleria and Toto at home or coordinate outfits at a high-end fashion store with Chanel. - 0.5 - 20060912T000000 - Gorilla Systems - Buena Vista Games - Rhythm-Music and Dancing - 1 - 266 - - - ./Chronicles of Narnia, The - The Lion, the Witch and the Wardrobe (USA, Europe) (En,Fr,De,Es,It,Nl,Sv,Da).zip - The Chronicles of Narnia: The Lion, the Witch and the Wardrobe - The malevolent White Witch has cast a 100-year winter on the land of Narnia, and you can help Aslan free his people in The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. As the four children from the movie, you can battle fantastical creatures such as Minotaurs, Cyclops, Werewolves, and Wraiths. The game includes puzzle elements and is closely tied to the plot of the movie. Multiplayer cooperative play is also available. - 0.5 - 20051114T000000 - Amaze Entertainment - Buena Vista Games - Action / Adventure-Action - 1-2 - 256 - - - ./Fairly OddParents!, The - Shadow Showdown (USA).zip - The Fairly Odd Parents! : Shadow Showdown - When the TV goes out just as the season finale of Crash Nebula starts, Timmy Turner asks his Fairy Godparents for a little help. When they find their magic is gone, they quickly find out The Shadow is responsible. - 0.5 - 20040920T000000 - Helixe - THQ - Platform-Action - 1 - 257 - - - ./Fairly OddParents!, The - Breakin' da Rules (USA).zip - The Fairly OddParents! : Breakin' da Rules - Once again, Timmy Turner's mother and father have gone on a vacation, and left Timmy with the evil babysitter Vicky. When Timmy tries to make a wish, his fairy godparents Cosmo and Wanda tell him that it's against "Da Rules". Outraged, Timmy wishes he didn't have to follow the rules. As a result, Cosmo destroys the book. Timmy, Cosmo and Wanda go to Fairy Court, and are accused of destroying Da Rules. Jorgen gives the three of them 49½ hours to find the missing pages of Da Rules. Timmy must navigate through ten levels and find the pages before Vicky's wishing goes too far. - 0.55 - 20031103T000000 - Helixe - THQ - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Fairly OddParents!, The - Clash with the Anti-World (USA).zip - The Fairly OddParents! : Clash with the Anti-World - Cosmo, Wanda and Timmy Turner set out on a zany new adventure as they are pitted against their nemesis, Mr. Crocker, and evil anti-fairies who have broken into Dimmsdale. On the unluckiest day of year, Friday the 13th, it's up to Timmy and his Fairy God Parents to use their quick wit and bountiful wishes to defeat the anti-fairies and foil Crocker's plan to take over the world. - 0.5 - 20051018T000000 - Razorback Developments - THQ - Platform - 1 - 257 - - - ./Fairly OddParents!, The - Enter the Cleft (USA).zip - The Fairly OddParents! : Enter the Cleft - The player will control Timmy, who enters the world of his favorite comic book hero, the Crimson Chin. When Timmy discovers Chin has been kidnapped, the only person to save the day is Chin's sidekick, Cleft the Boy Chin Wonder, who just happens to be Timmy in costume. The player must release Chin from captivity by defeating enemies and overcoming obstacles along the way in this side-scrolling, action-packed videogame. Timmy's quirky Fairy Godparents, Cosmo and Wanda, appear throughout the 20 game stages to offer their own strange attempts at assistance. Cosmo and Wanda will supply Timmy/Cleft items to use in his journey -- some of which are key in defeating the captors. Throughout Fairly OddParents, gamers will move through several environments, including the Comic World, the Primitive Age, the Present World and the Future World. - 0.6 - 20021104T000000 - Altron - THQ - Platform - 1 - 257 - - - ./Flintstones, The - Big Trouble in Bedrock (USA).zip - The Flintstones : Big Trouble in Bedrock - Barney is ancient history unless fred can save him from the most sinister villian of the Stone Age, Dr. Sinister!!! It's a perilous prehistori world, where finding your best buddy may be the most fun you've ever had! You're the star of the show! The Flintstones characters and classic cartoon action makes you feel like a full fledged member of the modern Stone Age family! Run, jump, judo chop, and double jump your way through danger! - 0.55 - 20011209T000000 - H20 Interactive - Swing! Entertainment - Action-Platform - 1 - 257 - - - ./Grim Adventures of Billy & Mandy, The (USA).zip - The Grim Adventures of Billy & Mandy - The Grim Adventures of Billy & Mandy pits the characters from the popular Cartoon Network television show against each other in an adventure/fighting game, filled with mayhem and chaos. In Battle Mode, players can use a multitude of weapons in destructible arenas like the Desert of Doom and the Underworld. Players also have the option to play on their own or with a friend in Adventure Mode, a series of story-based missions where players can unlock new weapons and new playable characters. - 0.2 - 20061031T000000 - Full Fat - Midway - Action-Beat'em Up - 1 - 263 - - - ./Haunted Mansion, The (USA) (Proto).zip - The Haunted Mansion - Remember the old Haunted Mansion ride at Disneyland? Probably the better question is, how could you not? The creepy hallways, the gliding chairs, the crystal ball, and all of the ghosts -- the popular attraction has frightened children and entertained adults for decades. And now the ride has come to life on the silver screen and on the Game Boy Advance. Developed by Pocket Studios, the game itself follows a standardized action-adventure formula. Main hero Zeke, armed with a magical lantern called the Beacon of Souls, moves about the mansion environment, captures the 999 ghosts, solves puzzles and restores light to rooms. - - Pocket - TDK - 1 - - - ./Hobbit, The - The Prelude to the Lord of the Rings (USA).zip - The Hobbit - Bilbo the Hobbit on GBA is an action/adventure game that faithfully recreates the universe of the Lord of the Rings imagined by Tolkien. As in the book, there are hobbits, elves, goblins and all the other creatures that inhabits Middle-earth. Play as Bilbo, a young hobbit chosen by Gandalf to take back the treasure stolen by Smaug the Dragon, a long time ago, the same one who destroyed the Kingdom of the Dwarves. - 0.8 - 20021111T000000 - Saffire - Sierra - Adventure - 1 - 512 - - - ./Incredible Hulk, The (USA).zip - The Incredible Hulk - Prepare for the most furious game ever to hit the Game Boy® Advance. You are Dr. Bruce Banner, a government scientist transformed into The Hulk after a nuclear test gone wrong. Rage through more than 30 levels of intense action, crushing everythign and everyone in your way, and when you are done destroying your enemies, link up with your friends and battle it out in a multiplayer Hulk-Match! - 0.65 - 20030527T000000 - Pocket - Universal Interactive - Action-Adventure - 1 - 512 - - - ./Incredibles, The (USA, Europe).zip - The Incredibles - Superstrength, superspeed, invisibility, and elasticity are all the powers you have to combat evil in The Incredibles. You'll need them, because your enemies throw bombs, bullets, and lasers at you. Based on the movie from Pixar, The Incredibles tells the story of a family of undercover superheroes that is trying to live a quiet, suburban life but is forced back into action to save the world. As the film's main characters, you must fight, race, and solve puzzles in more than 18 action-packed levels. - 0.55 - 20041031T000000 - Helixe - THQ - Action-Beat'em Up - 1 - 263 - - - ./Incredibles, The - Rise of the Underminer (USA, Europe).zip - The Incredibles: Rise of the Underminer - When the evil Underminer rises to the surface with a sinister plan to rule the world, it's up to Mr. Incredible and his super cool pal Frozone to save the day. While Mrs. Incredible, Violet, Dash, and Jack-Jack take care of things topside, Mr. Incredible and Frozone race underground to put a stop to the Underminer's dastardly plans and bury the diabolitical baddie once and for all! All-new action/adventure game. Play as Mr. Incredible or Frozone at anytime. Cooperative game-play with the ability to switch characters at any point in the game. Update your character's moves and abilities as you progress through the game. - 0.35 - 20051101T000000 - Helixe - THQ - Platform - 1 - 257 - - - ./Invincible Iron Man, The (USA, Europe).zip - The Invincible Iron Man - The Invincible Iron Man allows you to experience the powers of Iron Man as he fights hordes of enemies while tracking down the super-villains who have stolen his battle suit technology. Using a variety of battle suit weaponry he navigates diverse levels that are filled with environmental obstacles and imminent danger. Multiple power-ups, unlockable bonus items and special pick-ups provide fans with the ultimate Iron Man experience. - 0.6 - 20021215T000000 - Torus Games - Activision - Fighting-Action-Platform / Fighter Scrolling-Platform - 1 - 262 - - - ./Jungle Book, The (USA) (En,Fr,De,Es,It,Nl).zip - The Jungle Book - Designed for animation fans of all ages, Walt Disney's The Jungle Book on Game Boy Advance is based on one of the most popular Disney films ever. In a lush and colorful adventure that closely follows the plot of the movie, the game allows players to navigate as Mowgli, a ten-year-old Indian boy raised in the jungle by wolves. The wolf council orders Mowgli to return to the human village in order to protect him from Shere Khan, the terrible tiger. Join Mowgli on the trek through the jungle as he encounters the challenging jungle inhabitants on his way to the human village. - 0.8 - 20030211T000000 - Visual Impact - Ubisoft - Adventure-Puzzle - 1 - 512 - - - ./King of Fighters EX, The - NeoBlood (USA) (Rev 1).zip - The King of Fighters EX : Neo Blood - Invitations to the King of Fighters Tournament have been sent to the best fighters in the world by an unknown host. Despite suspicions of an evil scheme, the fighters are ready to enter the arena to determine who the true King of Fighters will be. - 0.85 - 20021105T000000 - Artoon - Sammy Corporation - Role Playing Game-Fighting / 2D-Fighting - 1-2 - 262 - - - ./King of Fighters EX 2, The - Howling Blood (USA).zip - The King of Fighters EX 2 : Howling Blood - The latest portable fighting masterpiece in one of the greatest series of all time! - 0.85 - 20031210T000000 - Marvelous Entertainment - Acclaim - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Koala Brothers - Outback Adventures (USA) (En,Fr,De,Es,It,Nl,Pt,Da).zip - The Koala Brothers : Outback Adventures - You're never too young for adventure, at least when the Koala Brothers are involved! The Brothers and all their best buddies are waiting for new friends to join them on adventures through the beautiful Australian Outback. Preschoolers can play as all their favorite characters from the Koala Brothers TV show in 10 games packed with between 4 and 20 levels apiece. Kids learn how to handle the easy controls by using graphic-based instructions, so no reading is required! Players can help the brothers find George's lost mail, play tennis with Archie, hop around as Josie the Kangaroo, help Lolly run her ice cream truck, and more! - 0.6 - 20060425T000000 - Sirius Games - The Game Factory - Action-Adventure - 1 - 512 - - - ./Land Before Time, The (USA) (En,Es).zip - The Land Before Time - Exploring a cave at the edge of the Great Valley, Littlefoot and his friends are trapped by a rock fall. As they try to find a way out, Spike notices they are not alone? There?s a Sharptooth sleeping in the cave! The young dinosaurs scatter and soon become lost in the Mysterious Beyond? Cera has been captured in the desert by a Scorposaurus. Spike is trapped on an island deep in the swamp by an angry Sharptooth. Ducky is hiding from a Spiderdon in the caves. - -Petrie soon finds Littlefoot and the two of them set out to rescue their friends and get home. - 0.65 - 20020228T000000 - Full Fat - Swing! Entertainment - Racing, Driving-Platform - 1 - 1537 - - - ./Land Before Time, The - Into the Mysterious Beyond (USA) (En,Fr,Es).zip - The Land Before Time: Into the Mysterious Beyond - Action game based on the animated movie franchise. Take control of five popular and loved young dinosaurs from the The Land Before Time movies and Venture through NICE spectacular areas, each with its own unique game play and environments, in order to find the young T-rex Chomper. Players have to use the different strengths and abilities of the individual dinosaurs to help the others overcome various obstacles and dangers. The game features advanced graphics and sound over its predecessor and makes the world of the dinosaurs come alive on a handheld like never before. Easy and intuitive tutorials makes the game available for players of all ages. - 0.45 - 20060413T000000 - Sirius Games - The Game Factory - Action-Platform - 1 - 257 - - - ./Legend of Spyro, The - A New Beginning (USA).zip - The Legend of Spyro : A New Beginning - The Legend of Spyro: A New Beginning is the first game in The Legend of Spyro trilogy, a reboot of the Spyro the Dragon series. It was developed by Krome Studios and published by Sierra Entertainment for the PlayStation 2, Xbox, GameCube and Game Boy Advance. Amaze Entertainment developed the Nintendo DS version. - -The game utilizes the voices of celebrities, featuring Elijah Wood as the voice of Spyro, comedian David Spade as Sparx, Cree Summer as Cynder and Gary Oldman as Ignitus. Krome Studios planned to make a Crash Bandicoot game, but Sierra Entertainment asked them to develop The Legend of Spyro instead. The game has also been noted for beginning a more dark and complex plot to the Spyro series. Its success spawned two sequels and a planned CGI movie. - 0.65 - 20061010T000000 - Krome - Sierra - Platform - 1 - 257 - - - ./Legend of Spyro, The - The Eternal Night (USA) (En,Fr).zip - The Legend of Spyro : The Eternal Night - The Legend of Spyro: The Eternal Night is a video game in the Spyro the Dragon series. It is the second game in The Legend of Spyro trilogy, released for the PlayStation 2, Game Boy Advance, Nintendo DS, Wii and mobile . It was the last game officially released for the Game Boy Advance in Europe. - -It utilizes voice talent by Elijah Wood, Gary Oldman (reprising their roles of Spyro and Ignitus respectively), and Billy West (as Sparx, replacing David Spade).[2] Kevin Michael Richardson (as Terrador and Gaul) and Mae Whitman (as Cynder, featuring recycled voice clips of Cree Summer from its predecessor) were also confirmed to be part of the cast during Sierra Gamers' Week 2007.[3] - 0.65 - 20071002T000000 - Amaze Entertainment - Sierra - Platform - 1 - 257 - - - ./Legend of Zelda, The - A Link to the Past & Four Swords (USA).zip - The Legend of Zelda : A Link to the Past & Four Swords - The Legend of Zelda: A Link to the Past & Four Swords for Game Boy Advance is a remake of A Link to the Past coupled with an entirely new game, Four Swords. This two-in-one game was released shortly before The Wind Waker. - -While A Link to the Past is largely a faithful port of the original, it does include an entirely new dungeon and a new quest as rewards for the player playing through the multiplayer-only Four Swords. Aside from these additions, it includes a number of smaller gameplay and dialogue changes, the latter of which are designed to correct a number of minor translation mistakes and inconsistencies with the original Japanese release and to unify the common terms used with the later games. - 0.9 - 20021202T000000 - Nintendo - Nintendo - Adventure-Action-Role Playing Game - 1-4 - 512 - - - ./Legend of Zelda, The - The Minish Cap (USA) (Demo) (Kiosk).zip - The Legend of Zelda : The Minish Cap - Link returns in an all-new Game Boy Advance adventure. When the sorcerer Vaati turns Princess Zelda to stone, the king of Hyrule sends Link on a quest that takes him to all-new locations. Using the power of a mystical hat called the Minish Cap, Link must travel through a fantastic world rife with new items, puzzles, and bosses. As Link, you can shrink down to either battle large enemies from within or find secret items. You can also unlock items and solve puzzles by fusing together magic relics. - 0.9 - 20050110T000000 - Flagship - Nintendo - Action-Adventure-Role Playing Game - 1 - 512 - - - ./Legend of Zelda, The - The Minish Cap (USA).zip - The Legend of Zelda : The Minish Cap - Link returns in an all-new Game Boy Advance adventure. When the sorcerer Vaati turns Princess Zelda to stone, the king of Hyrule sends Link on a quest that takes him to all-new locations. Using the power of a mystical hat called the Minish Cap, Link must travel through a fantastic world rife with new items, puzzles, and bosses. As Link, you can shrink down to either battle large enemies from within or find secret items. You can also unlock items and solve puzzles by fusing together magic relics. - 0.9 - 20050110T000000 - Flagship - Nintendo - Action-Adventure-Role Playing Game - 1 - 512 - - - ./Lion King 1 1-2, The (USA).zip - The Lion King 1 1/2 - Timon and Pumbaa return to let you experience all their adventures in the Lion King films. The Lion King 1 1/2 offers three gameplay modes: solo, collaborative, and team-up. In each mode, you must master each character's unique abilities to overcome various obstacles and challenges. As you progress through the levels, you can unlock special challenges, bonus levels, and clips from the movie The Lion King 1 1/2. Now you can relive the movie's story and interact with its characters, including Simba and Rafiki. - 0.65 - 20031007T000000 - Vicarious Vision - THQ - Platform - 1 - 257 - - - ./Little Mermaid, The - Magic in Two Kingdoms (USA, Europe) (En,Fr,De,Es,It).zip - The Little Mermaid: Magic in Two Kingdoms - Disney's The Little Mermaid: Magic in Two Kingdoms invites kids to experience their favorite moments, both under the sea and on land, from Disney’s classic film. The game offers eight new games with Ariel and other memorable characters like Flounder, Sebastian, Eric, Ursula, King Triton, and even Ursula. Players have fun playing music with Sebastian, racing with Flotsom and Jetsam, illuminating Ariel and Eric as they boat on a lake and more. - 0.35 - 20061006T000000 - Gorilla Systems - Buena Vista Games - Action / Adventure-Action - 1 - 256 - - - ./Lord of the Rings, The - The Fellowship of the Ring (USA) (Rev 1).zip - The Lord of the Rings: The Fellowship of the Ring - J.R.R. Tolkien's Middle-earth is a land of beauty, magic, and darkness. In The Lord of the Rings: The Fellowship of the Ring, you follow Tolkien's narrative from the Shire to the halls of Moria, and finally to the banks of the River Anduin. Gameplay alternates between melee, archery, sorcery, and stealth as you control Frodo, Gandalf, and Aragorn. Join this band of heroes in their quest to destroy the One Ring, which contains all the power of the dark lord Sauron. - 0.6 - 20020924T000000 - Pocket - Black Label Games - Role Playing Game - 1 - 768 - - - ./Lord of the Rings, The - The Return of the King (USA, Europe) (En,Fr,De,Es,It).zip - The Lord of the Rings: The Return of the King - Return to Middle-earth in a game based on the epic final chapter of the The Lord of the Rings movie trilogy. Developed using the same digital assets as the films, The Return of the King recreates in stunning detail the final events of the War of the Ring. Become the heroes who determine the fate of Middle-earth as you traverse the haunted Paths of the Dead, defend Minas Tirith, and even play co-op multiplayer with a friend as you march against the impenetrable Black Gates of Mordor. The fate of Middle-earth is in your hands. - 0.85 - 20031105T000000 - Griptonite Games - EA Games - Role Playing Game - 1-2 - 768 - - - ./Lord of the Rings, The - The Third Age (USA, Europe) (En,Fr,De,Es,It).zip - The Lord of the Rings: The Third Age - In The Lord of the Rings: The Third Age, you can travel in the wake of the Fellowship while exploring your own path and periodically intersecting the major events of the film trilogy. Through both familiar and new locations, you must fight to save or destroy Middle-earth in an epic adventure. Encounter the demonic Balrog in the Mines of Moria, defend the fallen city of Osgiliath, or try to destroy Helm's Deep. These choices and many more will confront you as you align yourself with the people of Middle-earth or undertake missions on behalf of Sauron. - 0.75 - 20041102T000000 - Griptonite Games - EA Games - Role Playing Game - 1-2 - 768 - - - ./Lord of the Rings, The - The Two Towers (USA, Europe) (En,Fr,De,Es,It,Nl).zip - The Lord of the Rings: The Two Towers - The second chapter in the epic story of Middle-earth pits you against Sauron and the evil forces of Mordor. In The Lord of the Rings: The Two Towers, you'll battle an army of 10,000 Uruk-Hai on the walls of Helm's Deep, hordes of Orcs on the plains of Rohan, and even the monstrous Cave Troll in Balin's Tomb. Guide Aragorn, Gimli, or Legolas through 13 interactive environments, using each character's unique moves, skills, and weaponry to complete your quest. - 0.85 - 20021111T000000 - Griptonite Games - EA Games - Role Playing Game - 1-2 - 768 - - - ./Lost Vikings, The (USA).zip - The Lost Vikings - Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more. - -The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles. - -The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted. - 0.75 - 20030330T000000 - Blizzard Classic Arcade - Blizzard Classic Arcade - Puzzle-Strategy-Platform - 1 - 257 - - - ./Mummy, The (USA) (En,Fr,De,Es,It).zip - The Mummy - The Mummy for the Game Boy Advance is set in the 1930s, combining exotic locations with high-adventure and action. You play as the O'Connells, with the ability to control any of the three player characters at any time. - -In the game, players control all their favorite characters, including Alex, Evy, and Rick O'Connell, as they adventure through underground Egyptian ruins in search of treasure. Pitting the player against both villains from the television series including Imhotep, and new ones as well, The Mummy for the Game Boy Advance offers a compelling story and a challenging adventure for people of all ages. - 0.7 - 20021120T000000 - Ubisoft - Ubisoft - Action / Adventure-Action - 1 - 256 - - - ./Muppets, The - On with the Show! (USA, Europe) (En,Fr,De,Es,It,Nl).zip - The Muppets: On with the Show! - Help the Irresistible Muppets keep the show going, even when the rats steal the Swedish Chef's cooking ingredients, Bunsen and Beaker's experiment is out of control, and a giant Jurassic pig invades the stage! - 0.7 - 20030318T000000 - Vicarious Vision - TDK - Puzzle-Casual Game - 1 - 2816 - - - ./Pinball of the Dead, The (USA).zip - The Pinball of the Dead - Based on "The House of the Dead" arcade/dreamcast series, this is a simple combination of pinball and the evil dead. Three pinball tables, Wondering, Movement, and Cemetary (all based on areas seen in The House of the Dead and The House of the Dead 2) are infested with zombies and using your silver ball, you must take out the zombies to save the table. The more you take out, the more points you get and the better the opportunity to take on one of the final bosses. - 0.7 - 20020619T000000 - SEGA - SEGA - Pinball - 1-4 - 1792 - - - ./Polar Express, The (USA, Europe) (En,Fr,De,Es,It).zip - The Polar Express - An adventure game based on the CGI-animated Robert Zemeckis movie starring Tom Hanks and based on the children's book by Chris Van Allsburg. When a doubting young boy takes an extraordinary train ride to the North Pole, he embarks on a journey of self-discovery that shows him that the wonder of life never fades for those who believe. Climb aboard the Polar Express and meet memorable characters from the film as you race across train tops, ride runaway rail cars, and sort through mountains of presents. Explore massive 3D environments including the North Pole and The Polar Express. Interact with recognizable characters from the movie, including Hero Girl, Know-it-All, Lonely Boy, Hero Boy, the Hobo, Smokey & Steamer and the Elves. Play mini-games, solve puzzles, and search for lost presents. - 0.3 - 20041102T000000 - Tantalus Software - THQ - Adventure - 1 - 512 - - - ./Powerpuff Girls, The - Him and Seek (USA).zip - The Powerpuff Girls : Him and Seek - Nothing is what it seems in Townsville! The Powerpuff girls have been sent on a perfectly innocent scavenger hunt by Mrs. Keane until the evil Him steps in with his own version of the game to spice things up! Take control of Blossom Bubbles and Buttercup and defeat the villains solve the mystery and teach Him a lesson once and for all. - 0.7 - 20021029T000000 - Vicarious Vision - Bam Entertainment - Adventure - 1 - 512 - - - ./Powerpuff Girls, The - Mojo Jojo A-Go-Go (USA) (En,Fr,De,Es,It,Nl).zip - The Powerpuff Girls : Mojo Jojo A-Go-Go - Blossom, Buttercup and Bubbles, are flying on the GameBoy Advance. It seems that Mojo Jojo has stolen the city's jewels and has used them to power an army of cybernetic robots called "Mobots". With the Mobots unleashing a reign of terror on Townsville, it is up to The Powerpuff Girls to defeat Mojo Jojo and his minions and stop that bad little monkey from taking over Townsville! - 0.5 - 20011127T000000 - Sennari Interactive - Bam Entertainment - Shoot'em Up / Horizontal-Shoot'em Up - 1-3 - 260 - - - ./Proud Family, The (USA).zip - The Proud Family - Disney's The Proud Family is based on Disney Channel's television series of the same name. Players take on the role of Penny Proud as she adventures through town and tries to earn enough money to buy her parents the ultimate anniversary present. Spanning over six different environments, Penny only has six days to complete this task. With the right resources, some street smarts, hard work and a little luck she might just be able to get the cash she needs the old fashioned way. The game includes mini-games and side missions such as helping Suga Mama practice her moves for the Seniors Wrestling Event, Tag-Team (SWEAT) Tournament, spin jammin' jams as a DJ, boogie down at the Hip Hop Dance Contest and more. - 0.6 - 20051113T000000 - Gorilla Systems - Buena Vista Games - Adventure - 1 - 512 - - - ./Revenge of Shinobi, The (USA).zip - The Revenge of Shinobi - Set in the mythical world of ancient Japan, players take on the role of ninja warrior Shinobi. To free the world from the curse of Goaku, Shinobi must recover 5 elemental swords and defeat the Shoguns who wield them. It will take stealth, strength, and the mastery of the mystic arts for Shinobi to battle his way through the 5 lands. - 0.5 - 20021115T000000 - 3d6 Games - SEGA - Shooter-Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Ripping Friends, The - The World's Most Manly Men! (USA, Europe).zip - The Ripping Friends : The World's Most Manly Men! - The Ripping Friends are a team of the most manly men in the world. Their mission is to 'RIP' anything that stands in the way of freedom and goodness. Rip, Chunk, Slab and Crag knew that something was up when they heard the evil Citrasett was heading their way, determined to put his most diabolical plot ever into effect. It had just been too quiet recently in Ripcot. Bent on destroying the Ripping Friends way of life, Citrasett and other arch rivals are teaming up to challenge The Ripping Friends in a climatic final battle to decide the fate of the earth! - 0.3 - 20020324T000000 - Software Creations - THQ - Beat'em Up - 1-2 - 263 - - - ./Santa Clause 3, The - The Escape Clause (USA).zip - The Santa Clause 3 : The Escape Clause - Can you help Santa and his elves stop Jack Frost from wreaking major holiday havoc? You'll have to overcome treacherous falling icicles, evil snowmen, powerful gusts of wind and lots of other obstacles. Take to the skies with Santa in his sleigh and battle the elements to deliver gifts to good boys and girls (and coal to the naughty.) Also included are puzzle-based challenges where you must help Santa's elves build toys in time for Christmas. - 0.55 - 20061019T000000 - 1st Playable Productions - Buena Vista Games - Platform - 1 - 257 - - - ./Scorpion King, The - Sword of Osiris (USA).zip - The Scorpion King : Sword of Osiris - Set to take place after the conclusion of the movie, The Scorpion King will place players into the land of Egypt once again as the Scorpion King himself, who must find the sword of Osiris and unleash its powers on the evil Menthu who plans on leading his legions of warriors and destroying Egypt once and for all. - 0.6 - 20020331T000000 - Wayforward - Universal - Platform - 1 - 257 - - - ./Simpsons, The - Road Rage (USA, Europe).zip - The Simpsons : Road Rage - Mr. Burns is up to his greedy ways in Simpsons Road Rage, purchasing Springfield's busses and jacking up the fares. Now, Springfield residents must turn their cars into cabs and work the streets. Hopefully, making enough money to buy back the busses before the clock runs out. Choose from over 30 of your favorite Simpsons characters and brave the jam-packed streets of six huge levels, performing big-air and powerslide stunts. Compete for passengers in two-player, split screen action. Go on a road rage, Simpsons-style. - 0.8 - 20030702T000000 - Altron - THQ - Racing, Driving - 1-2 - 1537 - - - ./Sims 2, The (USA, Europe) (En,Fr,De,Es,It,Nl).zip - The Sims 2 - Sims become stars in this platform-specific port of the popular PC sequel. From an isometric perspective similar to that of the original home computer version of The Sims, Game Boy Advance players guide their custom Sims 2 characters to tend to basic needs, interact with in-game objects, and make friends (or enemies) with other characters. Set in the extraterrestrial-friendly Strangetown, the game casts the player's character as the star of a hit "reality" television series, and the game's storyline progresses from one episode to the next, according to how well the character can stick to the script. - 0.7 - 20051024T000000 - Amaze Entertainment - Electronic Arts - Simulation-Simulation / Life - 1 - 1024 - - - ./Sims 2, The - Pets (USA, Europe).zip - The Sims 2: Pets - Create Your Sim choose your Sims' gender, skin tone, hairstyle, hair colour and aspirations. -Adopt a Pet pick out the perfect pet at The Pet Shop, each day six new pets are available for adoption. -Make some Simoleans! choose from a variety of careers including Pet Sitting, Animal Education, Veterinary Medicine and Animal Para-Psychology. -Pets with personality like their Sim friends, pets have personalities that determine their behaviour including neatness, friendliness, playfulness and activeness. But remember, you can't always teach old dogs new tricks! -Teaching and Training have your Sim train their pet to compete in pet shows. - 0.65 - 20061107T000000 - Artificial Mind & Movement - EA Games - Simulation-Simulation / Life - 1 - 1024 - - - ./Sims, The - Bustin' Out (USA) (En,Fr,De,Es,It,Nl) (Rev 1).zip - The Sims: Bustin' Out - The Sims Bustin' Out is the second title in The Sims console series and the first The Sims title to not be released on PC. It featured the same 3D environment and engine the past game did, however adds several features from The Sims expansion packs: The Sims: Hot Date, The Sims: Superstar, and The Sims: Livin' Large. Bustin' Out was released for the Game Boy Advance, GameCube, PlayStation 2, Xbox and N-Gage in the fourth quarter of 2003. As the title suggests, the Sims can get out of the house to visit other locations such as Shiny Things Lab or Casa Caliente. There are two modes. Bust Out Mode which has mission based gameplay and Freeplay Mode which is open-ended gameplay very much like the original The Sims PC game. - 0.7 - 20031202T000000 - Griptonite Games - EA Games - Simulation-Simulation / Life - 1 - 1024 - - - ./SpongeBob SquarePants Movie, The (USA).zip - The SpongeBob SquarePants Movie - An all-new adventure for SpongeBob SquarePants, based on the animated feature film. There's trouble in Bikini Bottom -- again! Someone has stolen King Neptune's crown and it appears as though Mr. Krabs is the culprit. Despite being passed over for a promotion by Mt. Krabs, SpongeBob and his faithful but dimwitted friend Patrick volunteer to make the perilous journey to Shell City (a place no one has ever returned from) to retrieve the crown and save Mr. Krabs' life. Play as SpongeBob and Patrick together to pull-off awesome team moves like Parachute Shorts Gliding, Power Charge, Butt Stomp or Sponge Soak and re-live the movie as you find helpful friends and face-off against powerful enemies. Take the wheel of the "Patty Wagon" with SpongeBob and Patrick for a whole new driving experience and discover secret bonus areas, rewards and special hidden mini-games. - 0.4 - 20041027T000000 - Wayforward - THQ - Platform - 1 - 257 - - - ./Suite Life of Zack & Cody, The - Tipton Caper (USA) (En,Fr).zip - The Suite Life of Zack & Cody : Tipton Caper - Based on the Disney Channel show, this game takes players on a daring adventure with the 12-year-old twins at the Tipton Hotel. The boys are on a mission…crawling, climbing, jumping, racing and wearing disguises to conquer enemy forces, when they discover a plot to steal the crown from a Teen Beauty Pageant being held at the hotel. Players control the twins independently or team up in fun-filled missions to ensure the thief is stopped and the night is a success, all while trying not to get caught. - 0.55 - 20061019T000000 - Artificial Mind & Movement - Buena Vista Games - Adventure - 1 - 512 - - - ./Sum of All Fears, The (USA) (En,Fr,De,Es,It).zip - The Sum of All Fears - The RAINBOW SIX franchise returns with yet another stunning installment from author Tom Clancy. Lead a three-man hostage rescue squad through level after harrowing level of enemy fire and intense strategic planning. One of the better team-based graphical efforts ever to grace the small screen, THE SUM OF ALL FEARS is heavily influenced by the cinematic version of the story, which stars Ben Affleck and Morgan Freeman. Whether you're a series fan or you're just looking for a good action game, this one's a must-have. - 0.7 - 20021105T000000 - Red Storm Entertainment - Ubisoft - Action-Shooter - 2-4 - 256 - - - ./Three Stooges, The (USA).zip - The Three Stooges - Stars of television and cinema, and now stars of their own video game. Join Moe, Larry & Curly (in no particular order) who must collect $5000 to try and save an orphanage and the young children who live there from the evil banker, all while keeping pie out of their face. Featuring platform level designs based on classic Stooge scenes from their many TV episodes and movies and level objectives re-living many of their antics plus original Stooge voices and Stooge trivia. - 0.65 - 20020331T000000 - Cinemaware - Metro 3D - Action-Platform - 1 - 257 - - - ./Tower SP, The (USA).zip - The Tower SP - An enhanced port of The Tower, better known as SimTower, for the Game Boy Advance. Build your tower, set up offices and stores, and don't forget about the elevators. - -The Gameboy Advance version is mostly identical to the PC/Mac version, but has a few enhancements, such as letting you manually clean bathrooms, and an extensive tutorial. - 20060321T000000 - Vivarium - SEGA - Simulation - 1 - 1024 - - - ./Urbz, The - Sims in the City (USA, Europe) (En,Fr,De,Es,It,Nl).zip - The Urbz: Sims in the City - In this quasi-sequel to The Sims: Bustin' Out, the player finds themselves in the big city of Miniopolis. Starting out as a humble window washer, the player is quickly embroiled in a devious plot by the greedy tycoon Daddy Bigbucks to take over the city. - -The story is much stronger this time around, with the player exploring three colorful city environments, including the New Orleans-influenced SimQuarter, the shiny Glasstown district, the gritty Urbania, and even a haunted bayou inhabited by two creepy Cajun brothers. - -In addition to the traditional Sims gameplay of satisfying motives, making friends, and decorating an apartment, the player can experience eight job minigames, a "xizzle" system that lets players learn special abilities, and several new vehicles, including a motorcycle, hoverboard, and fanboat. Combine all that with a wacky sense of humor, and you get The Urbz: Sims in the City. - 0.7 - 20041109T000000 - Griptonite Games - EA Games - Simulation-Simulation / Life - 1-4 - 1024 - - - ./Wild Thornberrys Movie, The (USA, Europe).zip - The Wild Thornberrys Movie - Wild Thornberrys: Chimp Chase TV?s favorite explorers are coming to the Game Boy Advance this fall. Darwin has been kidnapped and Eliza and her family must travel the globe in search of her chimp. In this side-scrolling adventure game, players travel through 12 exotic levels featuring Africa, South America, Australia and even the Arctic Circle. - 0.45 - 20021113T000000 - Human Soft - THQ - Action-Adventure - 1-4 - 512 - - - ./Wild Thornberrys, The - Chimp Chase (USA, Europe).zip - The Wild Thornberrys: Chimp Chase - In The Wild Thornberrys: Chimp Chase, Darwin has been kidnapped, and Eliza and her family must travel the globe in search of her chimp. In this side-scrolling adventure game, you will travel through 12 exotic levels featuring Africa, South America, Australia, and the Arctic Circle. You can play as different Wild Thornberrys characters, including Eliza, Darwin, Debbie, and Donnie. The game has side-scrolling platform-style gameplay, and offers the chance to interact with tons of animals, including lions, monkeys, giraffes, and rhinos. - 0.5 - 20011005T000000 - Helixe - THQ - Action-Platform - 1 - 257 - - - ./Wild, The (USA, Europe) (En,Fr,De,Es).zip - The Wild - The game The Wild is based on the animated Disney movie of the same title. Exclusively released on Game Boy Advance it is your goal to rescue Ryan, the lion, who first escaped the zoo heading for true wilderness in order to learn lion's typical roaring, and then was captured by Kazar, the king of the wildebeests, who intends to sacrifice Ryan so as to change the food chain. - -You can either play Samson, Ryan's father, or Benny the squirrel, each with different characteristics. In order to play the 19 episodes of the story mode the player first needs to perform certain tasks within solo missions. The game is a side-scrolling platformer aimed to be entertaining children and contains a battery based memory for three files. - 0.5 - 20060908T000000 - Climax - Buena Vista Interactive - Adventure - 1 - 512 - - - ./Three-in-One Pack - Connect Four + Perfection + Trouble (USA).zip - Three-in-One Pack : Connect Four + Perfection + Trouble - Connect 4 - The original four-in-a-row checkers game. Get four in a row while dropping checkers into place, while blocking your opponent's attempts to do the same. Horizontal, vertical, diagonal -- it's up to you! -Trouble - The classic race-and-chase game where you get out your aggression - without shin guards and helmets! Hop your pegs around the track, landing on your opponent's peg and bumping it back home. Keep hoppin' and poppin' to get all your pegs to the fin -Perfection - Be the quickest to fit all 25 shapes into the matching spaces. All you have is 60 seconds, or out they pop! All the fun of the classic Hasbro children's game, on your Game Boy Advance. - 20050821T000000 - Compilation-Board game - 1-4 - 3840 - - - ./Three-in-One Pack - Risk + Battleship + Clue (USA) (Rev 1).zip - Three-in-One Pack : Risk + Battleship + Clue - Risk / Battleship / Clue is a Miscellaneous game, developed by Gravity-I and published by DSI Games, which was released in 2005. - 20050821T000000 - Gravity-i - DSI Games - Compilation-Board game - 1-6 - 3840 - - - ./Three-in-One Pack - Sorry! + Aggravation + Scrabble Junior (USA).zip - Three-in-One Pack : Sorry! + Aggravation + Scrabble Junior - Sorry! / Aggravation / Scrabble Junior is a Miscellaneous game, developed by Gravity-I and published by DSI Games, which was released in 2005. - 20050821T000000 - Compilation-Board game - 1-6 - 3840 - - - ./Thunder Alley (USA).zip - Thunder Alley - Thunder Alley is a racing game for the Game Boy Advance where the player takes control of stock-cars. The game is played from a third person perspective and uses Sennari Interactive's ray tracing engine from Driver 2. The cast of the game are all characters from the Tin Pin Alley series of bowling games. The game features two game modes: Practice Race, which is just the player racing around as he wishes, and Tournament Race, where the player competes against AI-controlled drivers. Throughout the game's tracks, the player will come across power ups that boosts the speed of the player car and obstacles that hinder it like for example oil which causes the car to spin around. There's four different tracks in the game, each with its own layout and appearance, although the difference between them is very small. - 0.15 - 20040613T000000 - Pronto Games - XS Games - Racing, Driving - 1 - 1537 - - - ./Thunderbirds (USA, Europe).zip - Thunderbirds - Based on the live action film released in 2004 (which in turn was based on the 1960s series starring marionettes), Thunderbirds stars Alan, Tin-Tin, and Fermat, three children whose guardians are part of the International Rescue team. The player takes control of all three children as they go through training and are then forced to travel around the world to save members of International Rescue from an evil villain known as The Hood. - -The game takes place in locales such as the International Rescue island, Africa, and even outer space. Each of the three characters has his or her own unique abilities that the player must use to solve puzzles and advance through a level. Alan has strength and jumping ability, Tin-Tin has telekinetic powers that are used to move objects, and Fermat can hack computers and roll through holes. While the majority of the gameplay is primarily composed of solving puzzles from an overhead view, there are also flight action sequences where the player can fly one of the many vehicles known as the Thunderbirds. - 0.5 - 20040810T000000 - Saffire - Vivendi Universal Games - Adventure - 1 - 512 - - - ./Tiger Woods PGA Tour 2004 (USA, Europe).zip - Tiger Woods PGA Tour 2004 - Tiger Woods is back for another round of golf in the 2004 edition of the "best selling pro golf series". - -The biggest addition to this version is EA's Game Face, which lets you customize everything and anything. You have the basics, such as hair, skin, facial hair and other general appearances, but Game Face allows you to customize every other aspect, from teeth shape, logos, tattoos, headbands, hats, and more. You may also change individual body mass, muscle tone, mid-section, arms and legs. You also have the option of choosing specific swing style animations, post-putt and celebration animations, and "pissed off" animations for when you score a triple bogey. - -One of the new modes is World Tour, which puts you through a standard 52-week PGA tour to earn money, sponorships, and better gear. You can play for up to twenty seasons. The other new game mode is Battle Golf, where you can win an opponent's clubs if you beat them. All the other standard game modes are here, from Skill Challenge and Speed Golf to a Skins Match or Practice. - -A new feature is the game's ability to read your console's internal clock, and provide you with game modes. If it's near the end of October and your clock is properly set, you may be invited to a Halloween event where you can win items specific to that event. - -All top PGA players are included for you to play as (or against), including Vijay Singh and Justin Leonard. Newcomers to the sport have also been added, such as John Daly. - -Most of the courses from 2003 have made it, with seven new courses, both real and fantasy. One of the new courses is Bethpage Black, an extremely difficult course located in Washington. - -Like all other 2004 EA Sports console games, Tiger Woods PGA Tour 2004 has the EA Sports Bio, which tracks your accomplishments and games over all EA Sports titles. The more EA Sports games you play, and the longer you play them, will increase your EA Gamer Level and unlock additional rewards, such as a new driver in Tiger Woods or historic teams in NHL 2004. This feature isn't on the PC version. - -Gamers who buy the PlayStation 2 version will be able to play online through EA's matchmaking service. You cannot play online with the Xbox or GameCube versions. - -If you buy the GameCube version, you can use the GameBoy Advance to hook up to the GameCube to unlock special rewards not available through normal play. - 20031104T000000 - Backbone Emeryville - EA Sports - Sports / Golf-Sports - 1-4 - 1538 - - - ./Tiger Woods PGA Tour Golf (USA, Europe).zip - Tiger Woods PGA Tour Golf - This compact version of the great and noble game of golf, has the player take control of Tiger himself or other less famous golfers. The player must look out for swing timing and not hook the ball into one of the many bunkers, nor must they underpower the shot or fall short of the fairway. The game of golf is simulated to an accurate level and is both compelling and frustrating, just like the real thing. - 20020529T000000 - Rebellion - Ubisoft - Sports / Golf-Sports - 1-4 - 1538 - - - ./Tim Burton's The Nightmare Before Christmas - The Pumpkin King (USA, Europe) (En,Fr,De,Es,It).zip - Tim Burton's The Nightmare Before Christmas : The Pumpkin King - Much to the dismay of Jack Skellington and the citizens of Halloween Town, unusual bugs have started to infest their township. At the root of this ever-increasing bug invasion is Oogie Boogie, a former holiday king who is determined to take over Halloween. With help from his friends Sally, the mayor, and Dr. Finklestein, Jack and his trusted pal Zero embark on a quest to rid the town of bugs and stop Oogie Boogie from carrying out his evil plot. As Jack, you must battle Oogie's creepy henchmen using an arsenal of different weapons and navigate through booby traps, mazes, and puzzles. - 0.7 - 20051010T000000 - TOSE - Buena Vista Interactive - Platform - 1-2 - 257 - - - ./Tiny Toon Adventures - Scary Dreams (USA).zip - Tiny Toon Adventures : Scary Dreams - Join up with your favorite characters from the TINY TOON ADVENTURES universe for some action and excitement. Any fan of the classic cartoon series will go nuts for the near-perfect animation and familiar humor of the television show, but this game goes far beyond the call of duty. Between the long list of well-loved characters and the intense combat design, TINY TOON ADVENTURES: Buster's Bad Dream ranks among the Game Boy Advance elite. Make your way through four unique environments including Acme Forest, Haunted Mansion, Space Station, and a surprise locale partnering up with other Toons to destroy the likes of Elmyra, Montana Max, and many others. Babs Bunny, Dizzy Devil, Buster, and all the rest of the gang appear throughout, and there are plenty of hidden areas and personalities to unlock. The game's team system is such that one player can stun or distract an enemy, opening the door for the other player to inflict serious damage. The relationship between cartoon characters and violence dates back a ways, and TINY TOON ADVENTURES isn't about to break up the love affair. - 0.85 - 20020719T000000 - Treasure - Swing! Entertainment - Fighting - 1 - 262 - - - ./Tiny Toon Adventures - Wacky Stackers (USA).zip - Tiny Toon Adventures : Wacky Stackers - What happens when you take classic puzzle gaming and toss in some of the most lovable characters in cartoon history? You get one undeniably awesome game. Buster Bunny, Plucky Duck, and the rest of the TINY TOONS crew are ready for fun, and you're in the driver's seat. The basic premise of this addicting, original title is to arrange pairs of colored eggs, dropping them onto the screen to create combinations. Of course, there are numerous obstacles and would-be detractors to make things more difficult (UFOs, Tasmanian Devils), and time is never on your side. There are plenty of characters from the animated series along for the adventure including Hampton J. Pig and Fifi La Fume and each is prepared for puzzle-style battle. As many as four players can link up to see who has the quickest reflexes, and there are plenty of single-player modes to keep you busy as well. If you're a TINY TOONS fan, this one is a must-have. If you're not a fan well, you should be. - 0.75 - 20011230T000000 - Warthog - Swing! Entertainment - Puzzle - 1-2 - 2816 - - - ./TMNT (USA) (En,Fr,Es).zip - TMNT - Cowabunga! Take control of your favourite turtle ninjas as you play through the events of the 2007 CGI movie. The turtles have grown apart, and Raphael has taken to crime fighting solo under the guise of the Nightwatcher. The Foot Clan are turning up in the streets again, and a mysterious man known as Winters seems to be involved with them. Only the Ninja Turtles can clean up the streets! - -The Game Boy Advance version of TMNT can be best described as similar to the NES game River City Ransom. Players take control of either a specific turtle or the turtle of their choice (depending on the mission), and fight through waves of enemies in a sidescrolling beat-em-up style. Enemies will drop the usual health pickups, but also drop money and weaponry. Money can be used to purchase weapons or upgrades between missions, while weapons can be used as a more powerful tool to defeat your foes (however, these weapons have a limited use). After the completion of a mission, experience is earned, and after a certain amount of experience is gained, you can level up the turtles to improve their fighting statistics. - -Each turtle has their own specific weapon: Leonardo with his dual Katana, Michelangelo with his Nunchucks, Donatello with his Bo Staff and Raphael with his two Sai. These weapons are used in their standard attacks. A basic attack is performed with the B Button, but you can perform different attacks with B and other buttons such as the directions of the Control Pad and the A Button. Uppercuts, Sweep Kicks, Jump Kicks and more can be performed, and you can even juggle enemies in the air to get more hits in and increase your score. - 0.8 - 20070320T000000 - Ubisoft - Ubisoft - Beat'em Up - 1 - 263 - - - ./Tokimeki Yume Series 1 - Ohanaya-san ni Narou! (Japan).zip - Tokimeki Yume Series 1 : Ohanaya-san ni Narou! - A game in which the player becomes a flower shop owner and can arrange bouquets. Over 20 million combinations are possible and there are eight mini-games to play, with an exchange feature using the link cable to send and receive new bouquets. - 20020719T000000 - MTO - Strategy - 1-2 - 1280 - - - ./Tokyo Majin Gakuen - Fuju Houroku (Japan).zip - Tokyo Majin Gakuen : Fuju Houroku - Originally a WonderSwan game, this is the second entry in the Tokyo Majin Gakuen franchise. The player become a god who does battle using unique cards, of which 500 various types are available. The cards can be combined for greater powers and can be earned by connecting with other players and doing battle via link-up cable. The game's story covers thirteen chapters set in the unique Tokyo Majin Gakuen world. The story progresses through interactive conversation sequences, where the player's choices affect their path and the cards that they gain. The GBA version includes new characters and all-new cards, new rules and modes. - 20040401T000000 - Marvelous Entertainment - Marvelous Entertainment - Strategy - 1 - 1280 - - - ./Tokyo Xtreme Racer Advance (USA).zip - Tokyo Xtreme Racer Advance - Game Boy Advance adaptation of the popular Japanese Tokyo Xtreme Racing series of games. The GBA game features more than 16 unique user-playable cars to choose from, each with various levels of car tuning options. "Tuner" fans are able to upgrade and customize their cars with plenty of performance and style modifications. Gameplay is similar to the console titles, meaning you explore different metropolitan areas and look for other car fans to challenge them to races. Players race through three cities- Tokyo, London and Los Angeles-on six different tracks. There are more than 60 different rivals to challenge. - 0.55 - 20050420T000000 - David A. Palmer Productions - Liquid Games - Racing, Driving - 1 - 1537 - - - ./Tom and Jerry - The Magic Ring (USA) (En,Fr,De,Es,It).zip - Tom and Jerry : The Magic Ring - Jerry has unwittingly gotten a prized magic ring stuck on his head! Now he must find a way to get it off before Tom removes it by force. Playing as either Tom OR Jerry, jump into the "run and fight" game play, use a multitude of weapons, and have a blast re-creating the slapstick action of classic Tom and Jerry cartoons. - 0.3 - 20020221T000000 - Cave Barn - Ubisoft - Beat'em Up - 1 - 263 - - - ./Tom and Jerry in Infurnal Escape (USA).zip - Tom and Jerry in Infurnal Escape - Tom is in deep trouble again! After getting flattened by a grand piano, he finds himself in the "Underworld", boiling in a cauldron of Mephi-Spikele's cat stew. In order to restore Tom's good karma and return him to a normal life, he must successfully perform missions that have been outlined by a heavenly emissary. If he fails... the pitchfork awaits!!! - 0.6 - 20030509T000000 - Cinegroupe - Ubisoft - Platform - 1 - 257 - - - ./Tom and Jerry Tales (USA) (En,Fr,Es).zip - Tom and Jerry Tales - The famous cat and mouse are back in Tom and Jerry Tales. The story is simple: Tom's masters are out and he quickly makes a plan to catch Jerry. Jerry strikes back and the chase begins! The gameplay is also simple: the player moves Jerry and follows the c - 20061208T000000 - Sensory Sweep - Eidos Interactive - Platform - 1 - 257 - - - ./Tom Clancy's Rainbow Six - Rogue Spear (USA) (En,Fr,De,Es,It).zip - Tom Clancy's Rainbow Six : Rogue Spear - Back in full force is Tom Clancy's hallmark realism and suspense in Rogue Spear?, the sequel to PC Gamer's 1998 Action Game of the Year - Rainbow Six?. -Rogue Spear straddles the razor's edge separating justice from the dark forces of geopolitical turmoil. It blends spine-tingling tactics and explosive action into intense counter-terrorist warfare. -Lead the RAINBOW team of elite multi-national special operatives against two deadly terrorist organizations. Life or death missions will take you to real world settings across the globe, including a Jumbo Jet airplane and the Museum of Art. Rogue Spear seems so real, you'll be yelling "Tango Down" in your sleep for weeks. - 0.75 - 20020314T000000 - Ubisoft - Ubisoft - Shooter - 1-4 - 256 - - - ./Tom Clancy's Splinter Cell - Pandora Tomorrow (USA) (En,Fr,Es).zip - Tom Clancy's Splinter Cell : Pandora Tomorrow - The gameplay of Pandora Tomorrow is largely unchanged from the original Splinter Cell. The game features some moderate graphical improvements, as well as minor gameplay changes such as the fact that health kits are no longer an inventory item, and the addition of a laser sight to Sam's pistol that allows the player to know exactly where the rounds will strike, even when moving around. Also, Sam can now open doors while carrying a body, shoot while hanging upside down, SWAT turn past doorways unnoticed, and perform a half split jump. - 0.75 - 20040324T000000 - Ubisoft - Ubisoft - Adventure - 1 - 512 - - - ./Tom Clancy's Splinter Cell (USA) (En,Fr,Es).zip - Tom Clancy's Splinter Cell - You're casted in a role of Sam Fisher, an secret operative that gets his hands dirty when others will not. Entering like a ghost, you'll have to rely to the stealth and make a good use of your surrounding to avoid direct conflict and end up outnumbered. The missions will follow pretty much the same storyline as the original game for PC/GC/PS2/XBOX with the emphasis on being a complete platformer with here and there some first-person sniping job to do. - 0.6 - 20030427T000000 - Ubisoft - Ubisoft - Strategy-Action / Adventure-Action - 1 - 1280 - - - ./Tomato Adventure (Japan).zip - Tomato Adventure - This story takes place in a land ruled by and intended for kids: the Ketchup Kingdom. On the holiday, Tomato Day, King Abiira makes an important announcement, declaring a rebirth of the nation with the help of the six Super Kids, and unveiling an awesome machine, the Super Cara-Cooker. - -Unfortunately, just after the machine is unveiled, the TV of a boy named Demiru blows out. The adventure begins when you take control of Demiru, and set out to have your TV repaired..." - -Tomato Adventure is a very cute and unique RPG meant for young kids, and is currently only available in Japan. It's fairly simple compared to the more complex RPGs out there. But I still think it's very fun; it reminds me a lot of Super Mario RPG. - 20020125T000000 - Alpha Dream - Nintendo - Role Playing Game - 1-2 - 768 - - - ./Tonka - On the Job (USA).zip - Tonka : On the Job - Control the toughest trucks on the planet to build foundations, dig canals, clear trees, and more, through immense, fully destructible environments. Build, haul and demolish your way through each job! - -- Use 15 of the toughest Tonka vehicles to dig, dump, build and demolish. -- Test your construction and destruction skills in dirt yards, cities, gravel pits and forests. -- Save the day putting out yard fires, rescuing injured workers and hauling vehicles out of the crew's way -- Prove you can get the job done by tackling real-life construction projects that will test you to the limit, or roam around in Freeplay. - 0.8 - 20061115T000000 - Webfoot Technologies - THQ - Simulation / Vehicle-Simulation - 1024 - - - ./Tony Hawk's American Sk8land (USA).zip - Tony Hawk's American Sk8land - The portable addition of Tony Hawk's latest skating craze (American Wasteland) provide an altogether different experience, especially in terms of the visual presentation. - -Pushing aside realism, Sk8land goes with a cel-shaded atmosphere, where the same gameplay mechanics of skaing around each park completing objectives and challenges are as addictive as always. - -Nintendo DS players will also take Sk8land online through the wi-fi mode, along with touch screen controls. GBA players aren't left behind either, with an updated create-a-park and skater modes and multiplayer to boot. - 0.7 - 20051018T000000 - Vicarious Vision - Activision - Sports / Skateboard-Sports - 1-2 - 1538 - - - ./Tony Hawk's Downhill Jam (USA).zip - Tony Hawk's Downhill Jam - Tony Hawk's Downhill Jam delivers a totally unique skateboard experience focused on head-to-head racing. The game allows players to feel the breakneck speed of downhill competition as they tear up the world's steepest terrains while performing tricks and outmanoeuvring opponents in such locations as San Francisco, Machu Picchu and Hong Kong. Taking on the role of Tony Hawk or one of nine characters, players compete in time-based challenges in one of three gameplay modes, including race, trick and slalom. - 0.1 - 20061107T000000 - Activision - Activision - Sports / Skateboard-Sports - 1538 - - - ./Tony Hawk's Pro Skater 2 (USA, Europe).zip - Tony Hawk's Pro Skater 2 - The Tony Hawk skateboarding series makes its debut on the Game Boy Advance with this adaptation of the second Pro Skater game. - -Gameplay is similar to the original console game. The levels have been adapted from the console version for the two dimensional isometric perspective; one is even taken from the original Tony Hawk's Pro Skater. - -In Career Mode, choose from one of 13 professional skaters and, in each level, complete various goals like collecting items, performing special tricks and of course breaking high scores by performing tricks and combos. Completing the goals earns money which unlocks new levels and can be spent on new boards, tricks and upgrading your skater's stats. In competition levels, you don't skate for money but compete for a medal. - -In the Free Skate and Single Session modes, unlocked levels can be practiced and new high scores be established. - 0.6 - 20010530T000000 - Vicarious Visions - Activision - Sports / Skateboard-Sports - 1-2 - 1538 - - - ./Tony Hawk's Pro Skater 3 (USA, Europe).zip - Tony Hawk's Pro Skater 3 - Tony Hawk returns with an all new line-up of skaters, an all new line-up of parks to crash through, and a whole new level of graphics. - -The line-up of street and vert riders include Elissa Steamer, Jamie Thomas, Steve Caballero, Rune Glifberg, Geoff Rowley, Andrew Reynolds, Rodney Mullen, Eric Koston, Chad Muska, Bucky Lasek and Bam Margera from MTV's Jackass (and Tony Hawk, of course). - -The create a skater mode returns, allowing for even further levels of options for your character, like adding glasses and tatoos to changing the colour of the knee and elbow pads or even the hair. - -And the levels themselves that you must skate through are now more interactive, with cars and humans blocking paths and making noise as you race around to make as many points as possible. Use items around the streets or the park to jump from or over to increase your score, and pull of as many wild and wacky tricks as you can. - 0.45 - 20020304T000000 - Vicarious Vision - Activision - Sports / Skateboard-Sports - 1-4 - 1538 - - - ./Tony Hawk's Pro Skater 4 (USA, Europe).zip - Tony Hawk's Pro Skater 4 - THPS4 is the fourth game in Activision's ever popular franchise. - -The main feature of this game is it's redesigned career mode. When beginning a level, you have all the time in the world to skate around, perform tricks, get a feel for the level, without the hassel of any goals or time limits. When you're ready to attempt a goal, simply find a pro skater, talk to him, then receive the goal, similar to Dave Mirra Freestyle BMX. Goals are similar to the previous games, such as collect SKATE, get a certain amount of points, transfer over this and grind that. There are new goals, however, such as collecting the word COMBO while doing one big combo. Miss a trick, and goal fails. Once all regular goals are accomplished, you can attempt the Pro Goal, which is specific to each skater, and is extremely hard. - -All the major skaters are here, including Tony Hawk, Bob Burnquist, Steve Caballero, Kareem Campbell, Rune Gilfberg, Eric Koston, Bucky Lasek, Bam Margera, Rodney Mullen, Chad Muska, Andrew Reynolds, Geoff Rowley, Elissa Steamer and Jamie Thomas. - -The levels are been expanded and are huge. Some of the levels include a college campus, a shipyard, and the infamous prison complex Alcatraz. - -For multiplayer, all the favorite modes are back, from Graffiti and Trick Attack to Horse and King Of The Hill. New modes include Capture The Flag and Combo Mambo. THPS4 also supports System Link play, but not XBox Live. - -The PlayStation 2 version offers everything from the XBox version, but also has online play, utilizing either your own network adaptor or the official one. The PS2 version also features a one level demo of Shaun Murray's Pro Wakeboarder, which is not featured on any other version of the game. - 0.6 - 20021023T000000 - Vicarious Vision - Activision - Sports / Skateboard-Sports - 1-4 - 1538 - - - ./Tony Hawk's Underground 2 (USA, Europe).zip - Tony Hawk's Underground 2 - Tony Hawk's Underground 2 is based on the console games of the same name. Like the previous GBA releases of the series, it's an isometric representation of the console levels combined with polygonal characters. It contains both a story mode, in which you create a rookie skater and take him or her on a world tour with pros to improve their skills and win prizes; and a classic mode, in which you must accomplish various goals such as tricking off objects or getting a high score within two minutes. Changes in this iteration include removing the timer from most goals in story mode, allowing you to have several active at once and new moves like the nata spin, tantrum, which allows you to recover from a bail without losing everything, focus, where you can slow time in order to land the best trick and sticker-slapping. - 0.8 - 20041004T000000 - Vicarious Vision - Activision - Sports / Skateboard-Sports - 1-2 - 1538 - - - ./Tony Hawk's Underground (USA, Europe).zip - Tony Hawk's Underground - Like earlier entries in the Tony Hawk skateboarding series on the Game Boy Advance, Tony Hawk's Underground adapts the console title to the handheld platform using isometric graphics and polygonal characters.The main game mode is story mode. Players creat - 0.8 - 20031027T000000 - Vicarious Visions - Activision - Sports / Skateboard-Sports - 1 - 1538 - - - ./Top Gear GT Championship (USA).zip - Top Gear GT Championship - Top Gear GT Championship carries the official Japanese GT title and lets players race fast cars on different GT tracks. The game features two main game modes: quick race and championship. In quick race, players can alone, against another human player or create custom courses for the game. This is further divided into versus games against the computer and time attack. The game can also connect through mobile phones to check global rankings, enter local ranking entries, and download ghosts and new courses. - -In the championship mode, players need to complete the courses in a fixed order while a ranking is kept. The cars are shown from a third-person perspective and there are different AI-controlled racers to beat. Prior to the races, players can do free runs, qualify and eventually start the race or tune the car further. There are two weather types, sunny and rainy, which affects the handling of the cars. - -There are different cars and courses to choose from, with extensive tuning options based on the gear ratio, steering, brakes, tires, aerodynamic settings and the height handicap. There are also three difficulty levels. - 0.8 - 20010621T000000 - Vision Works - Kemco - Racing, Driving - 1-2 - 1537 - - - ./Top Gear Rally (USA).zip - Top Gear Rally - Race through 10 circuits, each one tougher then the last and featuring different terrain, in an attempt to beat the other 7 rally racers on the track. -Choose your rally car and make any changes required in order to compete with the other drivers. You can save copy of your ghost to race against, or compete against a friend using the link cable. - -You can also upload your best times for each track on the internet, using the Worldwide Ranking system. By entering the password given to you after each race, you can enter it on the site and compare with other drivers around the globe. - 20030921T000000 - Tantalus - Kemco - Racing, Driving - 1-2 - 1537 - - - ./Top Gun - Combat Zones (USA) (En,Fr,De,Es,It).zip - Top Gun : Combat Zones - Jump into the cockpits of the Navy's top planes with Top Gun: Combat Zones. With the F-14, F-18, and F-22 under your control, you must embark on dangerous low-level missions throughout hazardous canyons and across vast cityscapes. Eliminate ground or air targets in Southeast Asia, Gulf States, Arctic Circle, and Miramar Base. - 0.6 - 20041201T000000 - Titus - Mastiff - Shooter / Plane-Shooter - 1 - 256 - - - ./Top Gun - Firestorm Advance (USA, Europe) (En,Fr,De,Es,It).zip - Top Gun : Firestorm Advance - Are you a 'Maverick' or an 'Iceman' Are you cool, calm and collected or do you fly by the seat of your pants? The answers to these aeronautical questions and many more can be found in Top Gun Firestorm Advance for GBA. - -Developed by Fluid, Top Gun is a multi-scrolling isometric flyer delivering a large number of missions and types of aircraft while maintaining the straightforward and addictive gameplay that GBA gamers know and love. - -Top Gun is choc full of seat-ejecting action. Mistakes in this adrenalin-fuelled environment will leave players more dead than Goose. - 0.55 - 20021126T000000 - Fluid - Titus - Shooter - 1-2 - 256 - - - ./Top Spin 2 (USA) (En,Fr,De,Es,It).zip - Top Spin 2 - Head to the court and compete against some of the biggest names in tennis with 2K Sports' TOP SPIN 2 for the Game Boy Advance. The game contains exciting tennis gameplay, a number of different modes, and a lot of fun. Career mode, the main mode of the game, has players creating a male or female character from scratch using the game's fairly deep customization mode. Once their player is created and named, gamers move to the court. First comes several training rounds with the coach, who will teach players everything then need to know about controlling their character, serving, and returning the ball in TOP SPIN 2. However, each lesson costs money, so players will need to quickly enter a low-level tournament to earn some cash. Many of the tournaments won't be available at the beginning, but as players win matches and earn rankings, more difficult tournaments will open up. Eventually, players will find themselves facing off against big name tennis stars like Andy Roddick, Venus Williams, Roger Federer, Maria Sharapova, Lindsay Davenport, and Lleyton Hewitt. Gamers can also play quick games as either singles or doubles, play an exhibition match, play three different mini-games in party mode, and take on friends using the Game Boy Advance link. Overall, players who love tennis and the challenge it brings will love TOP SPIN 2. - 0.5 - 20060331T000000 - Magic Pockets - 2K Games - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Total Soccer Advance (Japan).zip - Total Soccer Advance - Take your team to the dizzy heights of the 2002 club and international football season with Steven Gerrard's Total Soccer 2002. Test your ball control: tackle, head, dribble, pass and score with amazing realism. Compete in all major European league competitions with real players, including the English League, Italian League, French League, Spanish League, German League, Dutch League, and 38 national teams. Play in European Club, Club World Cup, World Cup, or customize your own league, cup, or friendly matches. Also features a two-player mode that lets you challenge your friends via the Game Boy Advance Game Link cable. - 20011018T000000 - Exient Entertainment - Ubisoft - Sports / Football (Soccer)-Sports - 1538 - - - ./Totally Spies! 2 - Undercover (USA) (En,Fr).zip - Totally Spies! 2 : Undercover - After a successful first foray into video games, Totally Spies! returns in the second installment for the fans of the series. Players again control the three secret agents from the TV show: Sam, Alex, and Clover. The characters are sent on top secret missions and match wits and muscle against international villains all over the world. - 0.5 - 20061117T000000 - Mistic Software - Atari SA - Casual Game - 1 - 2304 - - - ./Totally Spies! (USA).zip - Totally Spies! - Sam, Alex, and Clover are bests friends and Totally normal high school girls. They got to school, they giggle at boys, and more than anything else, they love to shop. But then, one day, they get recruited by WOOHP the "World Organization Of Human Protection" to be secret agents and become Totally Spies!. Play the 16 levels on five different story. Use the super cool gadgets to defeat the bad guys. - 0.75 - 20051115T000000 - Mistic Software - Atari SA - Platform - 1 - 257 - - - ./Tottoko Hamutarou 4 - Nijiiro Daikoushin Dechu (Japan).zip - Tottoko Hamtaro 4: Nijiiro Daikoushin Dechu - One day while playing outside, Bijou witnesses a great rainbow. The rainbow disappears and Prince Bo falls to the ground. The Prince states that he can make rainbows by using his umbrella. He tries to prove it to disbelieving Stan and the rest of the Ham-Hams, but realizes too late that the colors on his umbrella are gone. And thus, Hamtaro and his Ham-Ham friends must set off on a journey in order to collect things that are the proper color for Prince Bo to use for his umbrella so he can create a rainbow to return home. - 0.9 - 20030523T000000 - Graphic Research - Nintendo - Adventure - 1-2 - 512 - - - ./Hamtaro - Ham-Ham Games (Japan, USA) (En,Ja).zip - Tottoko Hamtaro: Ham Ham Sports - Put your athletic skills to the test with Hamtaro and his Ham-Ham pals as they compete in the 2004 Ham-Ham Games. You must guide different Ham-Hams to victory in 15 sporting events; including archery, sprinting, sailing, swimming, and more. Root for your favorite Hamtaro characters as they go head-to-head with new Ham-Hams, such as the pirates of Team Seaham. Also, with the Game Boy Advance Game Link Cable, you can trade statistics and collectible costumes with your friends. - 0.8 - 20040715T000000 - Alpha Dream - Nintendo - Puzzle-Sports-Sports / Multisports - 1 - 2816 - - - ./Touhai Densetsu Akagi - Yami ni Mai Orita Tensai (Japan).zip - Touhai Densetsu Akagi : Yami ni Mai Orita Tensai - An adaptation of Nobuyuki Fukumoto's Akagi - Yami ni Oritatta Tensai manga series. On a rainy night, Nangou is gambling to try and pay off a large life insurance debt, and losing badly. Suddenly, a 13 year old boy appears at the door. Needing a break, Nangou lies to the yakuza he is playing with, claiming he asked the young man to check on him if he hadn't left by midnight. As the game progresses Nangou plans to give up a worthwhile hand to avoid taking a risk, he is stopped by the young boy who tells him, "you won't survive unless you die". This change in attitude slowly tilts the game in Nagous favor. During the next break, Nangou asks the young boy, named Akagi Shigeru, to play for him in the coming Han-Chan sessions. This would mark the beginning of the mahjong legend, Akagi. - 20060303T000000 - Culture Brain - Culture Brain - Mahjong-Asiatic board game - 1 - 2048 - - - ./Toukon Heat (Japan).zip - Toukon Heat - A wrestling game, about a mysterious newcomer to the New Japan Pro-Wrestling federation who wears a mask and calls himself "Heat". In reality, under the mask hides high-schooler Kato Oba. The game features both sequences at Kato's school, and fighting on a wrestling mat. - 20021220T000000 - Pacific Century Cyber Works - Sports / Wrestling-Sports - 1 - 1536 - - - ./Toyrobo Force (Japan).zip - Toyrobo Force - In the future, robots are used for construction jobs and other work deemed too dangerous or uninteresting to humans. However, one day, their AI rebelled and rapidly became an active threat as they started murdering people. Arm and equip your police robot with various gear in order to stop the rebellion and restore peace. - 20010628T000000 - Global A - Global A - Shooter / Vehicle, Vertical-Shooter - 1-2 - 1028 - - - ./Treasure Planet (USA).zip - Treasure Planet - Get ready for an epic adventure of bloodthirsty pirates and buried treasure. Treasure Planet brings Robert Louis Stevenson's Treasure Island not just right up-to-date but into the future--one in which the spaceship Legacy is overrun by mutinous pirates, led by the cyborg John Silver. You'll take on the role of Jim as he solar-surfs and performs action moves with the help of Morph, who can transform into various items. Embark on a voyage through 10 levels, minigames, and boss challenges as you view original artwork, behind-the-scenes game footage, and stored movie clips. - 0.55 - 20021031T000000 - Bizarre Creations - Ubisoft - Platform - 1 - 257 - - - ./Tringo (USA).zip - Tringo - Tringo combines elements of puzzle games and bingo in a challenging brain-twister. Players start with a blank board on which they must place 35 game pieces that appear one by one during the timed turns. Points are scored by fitting the pieces to form solid blocks and clearing the blocks from the board. You've got to move quickly but carefully because missed pieces lose points. - -Tringo was developed first by Nathan Keir within Second Life, a virtual world that encourages players to create their own content. Brought to the GBA, this handheld version is optimized for portable play for quick play and multiplayer gaming. - 0.55 - 20060516T000000 - Crave Entertainment - Liquid Games - Puzzle - 1-2 - 2816 - - - ./Trollz - Hair Affair! (USA).zip - Trollz : Hair Affair ! - Trollz: Hair Affair! is a minigame compilation based on the animated television series produced by DIC Entertainment Corporation. It features five teenage "trollz", Amethyst, Ruby, Sapphire, Topaz, and Onyx, who manage their day-to-day high school lives with the help of their magic. Each character is tied to a different minigame: Topaz has "Watch the Hair", in which she shrinks down and climbs through her friends' hair to untangle knots while dodging frizzies and Snarf; Sapphire has Smarty Trollz, a memory-matching game; Ruby has Trollz Dance, a rhythm game; Amethyst has Flying Spell, an aerial sidescroller that also involves shooting enemies while managing the skoot's energy; and Onyx has Spell Beadz, a Puzzle Bobble clone. Each minigame also features collectible power-ups, with each one doing something different depending on the game. The gameplay is affected by the difficulty setting chosen at the beginning of the game (easy, medium, or hard).In the story mode, these minigames are played in between short cutscenes. - 0.5 - 20051101T000000 - Powerhead Games - Ubisoft - Casual Game - 1 - 2304 - - - ./Tron 2.0 - Killer App (USA).zip - Tron 2.0 : Killer App - Developed for the Game Boy Advance by Digital Eclipse, players can assume roles of digital warriors Tron or Mercury, each with their own storylines, weapons and game modes, as they battle against The Corruptor, an evil computer program attempting to create the ultimate virus. Based on the classic Disney movie, the game features more than 30 levels of action-packed game play, including third-person isometric digital action, first-person vehicle combat and light cycle racing. Command the action over a dozen maps of Light Cycle, Tank and Recognizer battle modes; either in single player or with up to four players in multiplayer mode. Collect 100 upgrade chips to customize characters and unlock secrets. Test your skills in 6 challenging bonus games including Firewall, DeFrag and Security and play original TRON arcade games, Tron: The Arcade Game and Discs of Tron, for the ultimate retro experience. - 0.85 - 20041020T000000 - Digital Eclipse - Buena Vista Interactive - Adventure - 1-4 - 512 - - - ./Turbo Turtle Adventure (USA).zip - Turbo Turtle Adventure - Turbo Turtle Adventure is a puzzle adventure game similar to Marble Madness where the player guides a rolling turtle through different platform like mazes. Played from a top down perspective, the player has to control his turtle throughout the levels without falling over the edge. There's seven different levels in total and includes a jungle, volcano and a space station. - -There's a number of power ups or items available that are necessary to complete a challenge. First of all the player ha to fins keys to unlock doors. These come in different colors that have to match. Some tiles have arrows on them which force the player in the direction they face. To overcome this the player can use his turbo speed. Some of the ground is weak and can collapse when rolling over it. Often the player will come across gaps. For this there's a build item and a jump item. There's also gravity and wind which drag or push the the player. The turtle's shell can be upgraded in three ways. There's a glide shell which allows the player to go faster over slow ground, the panzer shell which allows the player to pass through force fields and the spike shell which allows the player to get a better grip on slippery ground such as ice. - 0.7 - 20021007T000000 - Iridon Interactive AB - Majesco - Puzzle - 1 - 2816 - - - ./Turok - Evolution (USA).zip - Turok : Evolution - The game begins with the seer, Tarkeen, explaining the history of the Lost Lands which had, for years, been fought over by tyrannic warlords. - -On earth during the old west, Tal'Set faces off his enemy, Captain Bruckner and succeeds in cutting off his arm, but both of them are sucked into a wormhole. Tal'Set is nearly killed and the people of the River Village, who found him, call upon Tarkeen to heal him. Tarkeen then commands them to bring Tal'Set to him. He is sent into the jungle and kills enemy factions, lizard-like enemies known as the Sleg, that are close to the Village. Tal'Set hooks up with Genn, a pilot from the Village, who will be guiding him to the seer. Along the way, he uses the Pterosaur to evict the Sleg from the jungle and destroy their air ship. - 0.75 - 20020901T000000 - RFX Interactive - Acclaim - Shooter - 1-2 - 256 - - - ./Tweety and the Magic Gems (USA).zip - Tweety & The Magic Gems - Tweety's been cursed! A run-in with bad mojo leaves everyone's favorite big-headed bird in danger of being turned to stone. The only way to lift the curse is for Tweety's friends to find five Magic Gems scattered around the world. - 0.5 - 20010730T000000 - Kemco - Kemco - 1-4 - - - ./Twin Series 1 - Mezase Debut! - Fashion Designer Monogatari + Kawaii Pet Game Gallery 2 (Japan).zip - Twin Series 1 : Mezase Debut!, Fashion Designer Monogatari + Kawaii Pet Game Gal - A compilation of a fashion designing game and a cute animal mini-game collection. - 20040812T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Twin Series 2 - Oshare Princess 4 + Renai Uranai Daisakusen! + Renai Party Game - Sweet Heart (Japan).zip - Twin Series 2 : Oshare Princess 4 + Renai Uranai Daisakusen! + Renai Party Game, - This release includes not only the fourth episode in the Oshare Princess series, still depicting the life of a young princess discovering the fashion life, but also includes the party game Renai Uranai Daisakusen as an added bonus. - 20041022T000000 - Culture Brain - Compilation - 1 - 3840 - - - ./Twin Series 3 - Konchuu Monster - Ouja Ketteisen + Super Chinese Labyrinth (Japan).zip - Twin Series 3 : Konchuu Monster, Ouja Ketteisen + Super Chinese Labyrinth - The third game in Culture Brain's Twin Series compiles a bug battle sim with Super Chinese Labyrinth. - 20041210T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Twin Series 4 - Hamu Hamu Monster EX - Hamster Monogatari RPG + Fantasy Puzzle - Hamster Monogatari - Mahou no Meikyuu 1.2.3 (Japan).zip - Twin Series 4 : Hamu Hamu Monster EX, Hamster Monogatari RPG + Fantasy Puzzle, H - A compilation of a puzzle and a japanese RPG game, both featuring hamsters. - 20041210T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Twin Series 5 - Mahou no Kuni no Cake-ya-san Monogatari + Wanwan Meitantei EX (Japan).zip - Twin Series 5 : Mahou no Kuni no Cake-ya-san Monogatari + Wanwan Meitantei EX - A compilation of a cake baking game and a cute RPG in a land of animals - 20041210T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Twin Series 6 - Wannyan Idol Gakuen + Koinu to Issho Special (Japan).zip - Twin Series 6 : Wannyan Idol Gakuen + Koinu to Issho Special - The sixth Twin Series cartridge focuses on dogs. The first game is a dog training game, while the second one is about a dog beauty competition. - 20041210T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Twin Series 7 - Twin Puzzle - Kisekae Wanko EX + Nyaa to Chuu no Rainbow Magic 2 (Japan).zip - Twin Series 7 : Twin Puzzle, Kisekae Wanko EX + Nyaa to Chuu no Rainbow Magic 2 - The final Twin Series compilation cartridge features dogs again, this time within puzzle games. - 20041210T000000 - Culture Brain - Culture Brain - Compilation - 1 - 3840 - - - ./Ty the Tasmanian Tiger 2 - Bush Rescue (USA, Europe) (En,Fr,De).zip - Ty the Tasmanian Tiger 2 : Bush Rescue - The Game Boy Advance rendition of Ty the Tasmanian Tiger 2: Bush Rescue is essentially a 2D-ized version of the 3D console design. The GBA title follows the exact story structure of the console platformer, right down to the still screens lifted out of the animated cutscenes. Gameplay-wise, Ty 2 is a traditional platformer that puts heavy emphasis on boomerang action. Players control Ty through huge levels that go all over the map; up, down, left, right... and each location and situation on the handheld is based specifically on the same location and situation in the console. The sprite graphics of Ty and his pals have been rendered from the 3D assets of the console bigger brother to retain a consistent feel throughout the game design. There are elements that are original to the GBA game; character profiles during conversations, for example, are supplied by drawn stills unique to the handheld game. - 0.6 - 20041012T000000 - Krome - EA Games - Platform - 1 - 257 - - - ./Ty the Tasmanian Tiger 3 - Night of the Quinkan (USA).zip - Ty the Tasmanian Tiger 3 : Night of the Quinkan - The third adventure for the spunky Aussie tiger, Ty the Tasmanian Tiger 3 brings back many characters from the previous games to deal with a new main enemy now that Boss Cass has been defeated and locked up. This time out, Ty will face new challenges that include riding new vehicles and utilizing new and upgraded weapons. The sequel offers increased multi-player support and features several technological upgrades to bring the Australian Outback to life. - 0.6 - 20051101T000000 - Krome - Activision - Platform - 1 - 257 - - - ./Tyrian 2000 (USA) (Proto).zip - Tyrian 2000 - A version of Tyrian 2000 was in development for the Game Boy Advance, but after the then publisher Symmetry Entertainment had closed business, the European publisher Stealth Productions, Inc. (Stealth Media Group, Inc.) obtained the publish rights, but it was cancelled. The game was eventually leaked online as a rom. - -2 Sidekick weapons can be fired at the same time. Super Arcade and audio are not included. New to this game is Challenge mode, where additional levels are unlocked by completing existing Challenge levels. - 20070101T000000 - World Tree Games Productions - Symmetry Entertainment - Shoot'em Up - 260 - - - ./Uchuu Daisakusen Choco Vader - Uchuu kara no Shinryakusha (Japan).zip - Uchuu Daisakusen Choco Vader : Uchuu kara no Shinryakusha - A sequel to Namco's original arcade game of the same name, this showcases twenty-four minigames in five categories. The categories are Timing (in which the players have to press their buttons at a specific time), Shikō (in which the players must select the right answer from several choices), Renda (in which the players have to repeatedly press their buttons, and one of the games in this category is like a role reversal of the "Cattle Mutilation" stages in Taito Corporation's Majestic Twelve), Technical (in which the players must collect certain objects while avoiding other ones) and 2-Ri Sen'yō (in which the players have to compete against each other to select the correct answer first, and as the name implies, the games in this category can't be played alone). - 20021220T000000 - Namco - Role Playing Game - 1-2 - 768 - - - ./Uchuu no Stellvia (Japan).zip - Uchuu no Stellvia Advance - A RPG based off the anime series of the same name. In the year 2167, a wave of radiation released by the supernova of the nearby star Hydrus Beta caused cataclysmic damage on Earth, leaving millions dead. Now, it is the year 2356. United to rebuild Earth, humanity prepares for the supernova's second wave of destruction. - 20040423T000000 - King Records - Strategy - 1 - 1280 - - - ./Ueki no Housoku - Jingi Sakuretsu! Nouryokusha Battle (Japan).zip - Ueki no Housoku : Jingi Sakuretsu! Nouryokusha Battle - This game is based on the manga and anime series The Law of Ueki (Ueki no Housoku). It features a story mode in which you'll fight some enemies following the anime's story, gaining sacred weapons, minigames and talents for you collection. On each fight, depending on how you fight your enemy, you'll get some bonus points, that will add together to form a rank. The higher the rank, the rarest the cards you'll get. After you defeat an enemy in this mode, you can fight against him anytime you want in Challenge mode. - 20060302T000000 - - - ./Ultimate Arcade Games (USA).zip - Ultimate Arcade Games - Ultimate Arcade Games is a collection of 12 arcade-style games, inspired by a variety of popular classics. Each game utilizes core gameplay ideas from classic arcade games, while expanding and improving each game for a new generation of gamers. - -The games include: - -1. Asteroid Mine -2. BeeKeeper -3. ChipBot -4. FlipSide -5. Galaxy Hero -6. Gridlock -7. Highway 51 -8. Merchant Galactic -9. Milk Run -10. Omega Force -11. Rubes Cubes -12. Treasure Hunter - -Playing each game earns the player coins, which are used at the shop to purchase additional games and challenges. There are 120 challenges available to test the player's skills, and more than 340 medals to be earned. There is a high score board for each game, and players are able to view detailed statistics about time played, games played, medals won, and overall completion percentage. - 0.5 - 20051015T000000 - Telegames - Telegames - Sports-Action - 1 - 1536 - - - ./Ultimate Beach Soccer (USA).zip - Ultimate Beach Soccer - Pro Beach Soccer is the first game based on the Summer variation of football, played by five players aside on a sandy surface. The game includes 32 national teams (some with their real stars) plus 6 all star teams to be unlocked in 3 game modes (Exhibition, Pro Beach Soccer Tour and Tournament) played in Bangkok, Rio de Janeiro, Marseille or Venice Beach. - -Gameplay is classic arcade, with one button to pass, another to juggle the ball and another to shoot. One of the key aspects is the "State of Grace"; by making fancy moves (such as overhead kicks, heel passes or heading the ball back and forth) and scoring goals, a power bar starts filling, and when it's full, all team attributes are maxed up and the players are given the ability to quickly run with the ball. - 0.65 - 20031103T000000 - Magic Pockets - Wanadoo Edition - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Ultimate Brain Games (USA, Europe).zip - Ultimate Brain Games - Ultimate Brain Games is a collection of 8 games you can play against the computer or a friend. The games include Sink Ships (aka Battleship), Mahjong, Backgammon, Chess, Checkers, Reversi, Dominoes, and Four in a Row (aka Connect Four). - -You start out by designing how your character looks. You can modify 9 areas of your character, from eyes to clothes. After doing so, decide to play single or multiplayer. - -Each game follows the rules and gameplay seen in the original games. - 0.75 - 20030318T000000 - Cosmigo - Telegames - Strategy-Board game - 1-2 - 1280 - - - ./Ultimate Card Games (USA) (Rev 2).zip - Ultimate Card Games - A comprehensive collection of card games for the GBA. Includes options for both single player and multi-player games. On screen rules and demo modes are provided for the games. Simple controls (ala windows-style) allow easy navigation. Options to change background image, music, and card deck backs are included. Also includes an option to create a custom face for your player using the built in face generator. The following games are included (by category) - -Casino: -Poker, Black Jack, Video Poker - -Classic: -Hearts, Spades, Euchre, Canasta, Bridge, Cribbage, Go Fish, Gin Rummy, Crazy Eights - -Solitaire: -Klondike, FreeCell, Canfield, Pyramid, Gold, Spiderette, Baker's Dozen, Bristol, Castle, Aces Up, Baroness, Eagle Wing, Eight Off, Calculation, Betsy Ross - 20040525T000000 - Cosmigo - Telegames - Playing cards - 1-2 - 2560 - - - ./Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero (USA).zip - Ultimate Muscle : The Kinnikuman Legacy, The Path of the Superhero - BUMBLING BICEPS, the world of wrestling will never be the same! - -...because now there's a new Kid in town - Kid Muscle! His unwilling arrival on Earth comes conspicuously close to the legendary Muscle League Champions' embarrassing beating at the hands of the d.M.p, a devious new breed of evil wrestling super villains. The Muscle League has recruited King Muscle's own son to reinvigorate their falling fortunes! And they've enlisted and trained a whole new generation of heroes to take on the diabolical d.M.p and save the planet!! - 0.65 - 20030605T000000 - ShunDa - Bandai - Sports / Wrestling-Sports - 1-2 - 1536 - - - ./Ultimate Puzzle Games (USA).zip - Ultimate Puzzle Games - Part of the Telegames Ultimate series of handheld pick-up games. Ultimate Puzzle Games includes a collection of an incredible 1001 puzzle challenges. Playable games include Crosswords, Kriss-Kross, Number Jig, Wordsearch, Backwords, Codebreakers, Cryptics, Diamonds and more. Features include 2-player link play and downloadable multiplayer. - 0.6 - 20051114T000000 - Telegames - Telegames - Thinking-Puzzle - 1-2 - 2816 - - - ./Ultimate Spider-Man (USA).zip - Ultimate Spider-Man - ULTIMATE SPIDER-MAN is Activision's third SPIDER-MAN game and the first to be based off the comics rather than the new movies. The GBA game puts players in control of the web-slinging Spider-Man as he does battle with Venom and other enemies while getting help from some familiar superheroes. The story of Spider-Man begins when 15 year old Peter Parker is bitten by a radioactive spider. He soon realizes he has the ability to climb walls and to sense things. Shortly after being bitten, Peter and friend Eddie Brock discover a mysterious black suit that their fathers created before their deaths. Eddie ends up putting on the suit, which turns him into the powerful villain known as Venom. Peter must battle his childhood friend and other villains like the Green Goblin, Carnage, and Electro to save the city. In story mode, players can walk around New York City as much as they wish as they accomplish side-missions or move the plot along. Instead of walking, though, Spider-Man can shoot webs onto tall buildings and swing his way around the city while capturing gang members and stopping crimes. He also must stop Venom's plot and defeat the other villains. Players will also enjoy seeing Spider-Man joined by allies like Wolverine and the Human Torch for some scenes. Fans of the comics will enjoy how ULTIMATE SPIDER-MAN draws on the comic style and storyline, while movie fans will like getting to see another chapter in the Spider-Man legacy. - 0.75 - 20050922T000000 - Activision - Activision - Platform - 1 - 257 - - - ./Ultimate Winter Games (USA).zip - Ultimate Winter Games - Ultimate Winter Games features four different Olympic-style events to play: Downhill Skiing, Snowboarding, Bobsled, and Curling. Three of the sports renditions, skiing, snowboarding, and bobsled, utilize an ambitious 3D engine for a realistic you-are-there feel. In Skiing, players rush down the different slopes in order to beat the best time, while Snowboarding requires players to pull off tricks to score points. Bobsled puts players in the ice-riding vehicle, where they must keep the sled on the optimal groove of the course to get the fastest time and Curling is like ice bowling or shuffleboard. Features 10 courses for each event and link-up play for two. - 0.6 - 20040101T000000 - Sproing - Telegames - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Ultra Keibitai - Monster Attack (Japan).zip - Ultra Keibitai : Monster Attack - A strategy game very similar to the Super Robot Taisen series, but exclusively in the Ultraman / Ultraseven universe. - 20040805T000000 - Rocket Company - Rocket Company - Simulation - 1 - 1024 - - - ./Unfabulous (USA).zip - Unfabulous - Based on Nickelodeon's popular live-action TV show starring Emma Roberts, Unfabulous will allow players to assume the role of Addie Singer as she navigates the hectic halls of Rocky Road Middle School and avoids becoming popularity roadkill. Players will move through various levels based on events from the show and encounter Addie's friends, family and secret crushes. - 0.5 - 20061002T000000 - Wayforward - THQ - Adventure - 1 - 512 - - - ./Uno 52 (USA).zip - Uno 52 - The classic game of Uno comes to the DS with different game modes. Players can customize the entire game setup based on the number of players, individual customization, game type, number of cards, alternate cards and house rules. The predefined game types include: - -1. Endless: no win conditions and endless rounds. Between each round chips, pot wins, first-out wins and poker hand wins are shown. -2. Chips: earn 50 to 500 to win. Players start with 25 chips and can go into debt. -3. Uno Wins: win 1 to 10 rounds by going out first. -4. Poker Wins: win 1 to 10 rounds with a poker hand. -5. Pot Wins: win the pot in 1 to 10 rounds. -6. Survival: extra ante based on the number of players still at the table. Players who lose all their chips are eliminated. - -There are also four special modes available: - -1. Challenge Mode: play five unique or randomly-generated levels with different win conditions. -7. Endurance Mode: maximize the score without running out of chips. -8. Timed Mode: earn as much as possible before time runs out. -9. Solitaire Mode: play all cards in a twist on the classic Solitaire card game. - -All the classic cards are available as well as the alternate poker rules for cards. Wireless multiplayer is supported for up to four players for the DS version, which is generally a port of the GBA release with stretched screens and ported sound. The number 52 in the title refers to the included game variation. - 0.2 - 20060101T000000 - Black Lantern - Zoo Digital Publishing - Playing cards - 1 - 2560 - - - ./Uno Free Fall (USA).zip - Uno Free Fall - America's favorite card game returns in an all-new format for your Game Boy® Advance system! "UNO Freefall™" is a new twist on an old classic! Six animated themed backgrounds provide the backdrop for more exciting and fast-paced UNO® fun! Challenge yourself in four different game modes, or take on the computer in Classic, Flippy, Perfect Match or Timed modes! - 0.65 - 20070306T000000 - Black Lantern - Zoo Digital Publishing - Puzzle - 1 - 2816 - - - ./Urban Yeti! (USA, Europe).zip - Urban Yeti! - Urban Yeti is is a smooth scrolling 2 1/2-D platform adventure, and might very well be the strangest game you've ever played. You can smash your way through 4 twisting city stages, or attempt to avoid detection all together. Either way the Human AI will adapt as you progress - the more contact you have, the more aggressive they'll become. There are even some unique minigames to add to the excitement - Yeti Frisbee, managing the local "Yeti Kingdom Of Eats" restaurant, and catching poultry to offer to your prospective mate. You can even float down a lazy sewer river o' fun on a giant tube! Achieve the ultimate goal and show the world just what kind of Bigfoot you really are. - 0.6 - 20020816T000000 - Cave Barn - Telegames - Adventure - 1 - 512 - - - ./Van Helsing (USA).zip - Van Helsing - Deep within the mysterious land of Transylvania, monsters that inhabit man's deepest nightmares take form. One man's destiny--and curse--is to vanquish evil and destroy the lethal and powerful Count Dracula. Descend into the murky depths of the Carpathian Mountains as legendary monster hunter Van Helsing. As Van Helsing, you'll battle Dracula, The Frankenstein Monster, The Wolf Man, and other fiendish creatures with an array of deadly weapons and special abilities. - 0.65 - 20040506T000000 - Saffire - Sierra - Adventure - 1 - 512 - - - ./Vattroller X (Japan).zip - Vattroller X - Vattroller X is a Action RPG released in 2004 for the Game Boy Advance. It's based on a V-Jump manga. - -Battles in the game are played in real time from a top-down perspective, not unlike Zelda. You can attack with your equipped weapons and perform small combos, rushing and charged attacks. When a character runs out of HP, it turns into a ball. Whoever manages to knock the ball into a pit scores a point. While in ball form, characters can roll around and dodge attacks until the normal form is recovered. Succeeding in this, however, cuts a part of the character's life bar, making continued survival more difficult. - 0.7 - 20041028T000000 - Ganbarion - Bandai - Role Playing Game - 1 - 768 - - - ./VeggieTales - LarryBoy and the Bad Apple (USA).zip - VeggieTales : LarryBoy and the Bad Apple - The action-adventure game features LarryBoy, the popular plunger-headed crime-fighting cucumber featured in several best-selling videos, in his quest to save the citizens of Bumblyburg from temptation. When trouble appears, the citizens of Bumblyburg call world-famous crime fighter LarryBoy! Aided only by his trusted butler Alfred (played with zest by Archibald Asparagus), LarryBoy is everything that his alter-ego Larry the Cucumber is not: bold... confident... relentlessly driven... brazenly heroic! Well, actually, that's not entirely true. While he tries to create this impression, inside, LarryBoy is still plain-old Larry. LarryBoy attempts to save the day with clever use of his super-suction ears and the many features of the Larry-Mobile. Call him a kinder, gentler, slightly slower superhero! - 0.7 - 20060808T000000 - Crave Entertainment - Crave Entertainment - Adventure - 1 - 512 - - - ./Virtua Tennis (USA).zip - Virtua Tennis - Virtua Tennis arrives on the GBA, without the 'Virtual' 3D element, but with the same gameplay you expect from a tennis game. - -Choose from a male or female player (or create your own) and take to the world tour, competing in various tournaments on clay, hardcourt, grass or indoors. Play against some of the best players in the world, both in singles and doubles, or compete against your friends in 4 player doubles. - -Mini-games test your skills and improves the timing of your shots. Games range from Burger Chef (aim at the grid to decide what comes next on the burger), Disc Shooter (similar to Othello) and Bull's Eye, where you aim for the center of the target. Your created character will also improve depending on your success in each mini-game, with his or her stats increasing over time. - 0.85 - 20020925T000000 - Altron - SEGA - Sports / Tennis-Sports - 1-4 - 1538 - - - ./Virtual Kasparov (USA) (En,Fr,De,Es,It).zip - Virtual Kasparov - Virtual Kasparov is a chess game with thirty-one opponents of varying difficulty to face in a story mode. Victory over this multi-cultural group of chess players will lead to Garry Kasparov himself. - -Various styles of boards are included along with several 3D boards. Multiplayer is supported via link-cable or on a single system. - 0.85 - 20020405T000000 - Titus - Titus - Board game - 1-2 - 2048 - - - ./V-Master Cross (Japan).zip - V-Master Cross - V-Master Cross is an isometric turn-based RPG released only in Japan. The main hero is a young boy who was transported into a weird magic world. The gameplay is based on a special card fight - the battlefield is divided into squares (5 fields for each player), on which the player can summon monsters from a specific deck of cards, with some that can only be placed on a specific field. Each summoned monster has its own look and stats. - 0.7 - 20020726T000000 - Birthday - Success - Role Playing Game - 768 - - - ./V-Rally 3 (USA) (En,Fr,Es).zip - V-Rally 3 - The rally racing series comes to the GBA with texture mapped 3d graphics that take the GBA in a direction never thought possible. -Players can choose from a variety of game modes including rally racing, circuit racing and time trials or link up and go head to head with another player. The better and further you get the more cars and tracks are unlocked. -View the race from inside the car or behind it as you scream through snow, rain, fog, dirt, gravel and over jumps at different times of day and night as you try to become the best rally racer on the planet. -Features battery backup. - 0.7 - 20020930T000000 - Velez & Dubail - Atari - Racing, Driving - 1-2 - 1537 - - - ./Wade Hixton's Counter Punch (USA, Europe).zip - Wade Hixton's Counter Punch - During a little trip, young Wade Hixton finds himself stranded as his car breaks down. Luckily, or unluckily for him, a small town is nearby. Calling in for help, he find the people of Big Piney more then happy to help ... at a price. Wade must now strap on the boxing gloves and fight his way around the town against a range of strange characters ready to punch his lights out. To make enough money to fix the car, and make it out of the town alive, he'll be put to the test in and out of the ring. - -The non-linear style of the game leaves you with all the options. You will choose who to fight, who to trust to make the right business decisions, and who your hard earned money should be spent on to purchase their help at a time of crisis in the ring. Wade's life and his car rest in your gloved hands. - 0.75 - 20040315T000000 - Inferno-games - Zoo Digital Publishing - Sports / Boxing-Sports - 1 - 1540 - - - ./Wagamama Fairy Mirumo de Pon! - 8 Nin no Toki no Yousei (Japan).zip - Wagamama Fairy Mirumo de Pon! : 8 Nin no Toki no Yousei - A cute adventure game based off the anime Wagamama Fairy: Mirumo de Pon! in which the fairy protagonist is a love fairy named Mirumo. Kaede Minami is the human protagonist and a cheerful and energetic eighth-grader who is shy around her male classmates, which makes it difficult for her to date. One day, on her way home from school, she walks into a mysterious shop and buys a blue cocoa mug. When she arrives at home, she peeks into the bottom of the mug and discovers an engraved note which says, "If you read this message aloud while pouring hot cocoa into the mug, a love fairy will appear and grant your every wish." The skeptical but curious Kaede follows the directions and announces her wish to date Setsu Yuuki, her crush. Mirumo arrives. At first, she is afraid of him but later understands that he is a muglox. Kaede soon finds out that Mirumo prefers eating chocolate and creating mischief over helping her. - 20031215T000000 - Jupiter - Konami - Adventure - 1 - 512 - - - ./Wagamama Fairy Mirumo de Pon! - Dokidoki Memorial Panic (Japan).zip - Wagamama Fairy Mirumo de Pon! : Dokidoki Memorial Panic - The fourth Game Boy Advance game based on the Saturday morning show from TV Tokyo. -Titled Wagamama Fairy Mirumo de Pon! Doki Doki Memorial Panic, this installment has players face off against -the Warumo-dan, a group seeking to cause panic in the worlds of man and fairy alike. - 0.65 - 20050908T000000 - Jupiter - Konami - Adventure - 1 - 512 - - - ./Wagamama Fairy Mirumo de Pon! - Nazo no Kagi to Shinjitsu no Tobira (Japan).zip - Wagamama Fairy Mirumo de Pon! : Nazo no Kagi to Shinjitsu no Tobira - Work with four friends to collect pin badges by completing more than 80 different mini-games. There are over 300 different pin badges, which can be exchanged with friends via the e-mail function. - 20041216T000000 - Jupiter - Konami - Action / Adventure-Action - 1-2 - 256 - - - ./Wagamama Fairy Mirumo de Pon! - Ougon Maracas no Densetsu (Japan).zip - Wagamama Fairy Mirumo de Pon! : Ougon Maracas no Densetsu - The popular anime "Milmo de Pon! is the theme of the game. The theme is to visit castles and forests to gather information and use items to subdue the Warmodans and get back the golden maracas. - 20021219T000000 - Jupiter Multimedia - Konami - Adventure - 1 - 512 - - - ./Wagamama Fairy Mirumo de Pon! - Taisen Mahoudama (Japan).zip - Wagamama Fairy Mirumo de Pon! : Taisen Mahoudama - The anime of the same name, "Milmo de Pon! is the subject. The same-colored balls that fall from the screen are called "big balls. The game is based on the same anime "Milmo Pong! You have to match 3 or more of the same color balls that fall down from the screen to make them disappear. You can also use items to prevent your opponents from getting in your way. - 20030911T000000 - Konami - Puzzle - 1 - 2816 - - - ./Wagamama Fairy Mirumo de Pon! - Yume no Kakera (Japan).zip - Wagamama Fairy Mirumo de Pon! : Yume no Kakera - The second game adaptation of the anime of the same name. Simulation elements were added in this work. 100 new fairies recruited from "Chao" magazine at the time made an appearance. Collect pieces of dreams from an insect called Petamo, and have them turned into items by the dream fairy. Using the items, you can freely coordinate your "Mamagoto Room". - 20040715T000000 - Konami - Adventure - 1 - 512 - - - ./Wakeboarding Unleashed featuring Shaun Murray (USA).zip - Wakeboarding Unleashed Featuring Shaun Murray - Wakeboarding is the new addition to the Activision line of extreme sports titles. - -A rider (using a board that's like a combination of a surf board, body board and skateboard) is pulled along the water by rope at high speeds by the boat up front, and must pull of tricks either by jumping of jumps or using the wake left by the boat itself (hence the sports name). - -Unleashed takes this sport and turns it upside down, allowing you to fly down water ways through well known locations around the world, pulling stunts off buildings or cliff faces. Other objectives are included that have you completing tasks and busting tricks in a unique way. - -Multiplayer modes include one-on-one trick attack and horse, where both players compete against each other to pull off the best tricks. - 0.7 - 20031110T000000 - Small Rockets - Activision - Sports-Sports / Water - 1 - 1536 - - - ./Wanko de Kururin! Wancle (Japan).zip - Wanko de Kururin! Wancle - A cute dog falling puzzle game. You can put a dog in a kennel by lining up a dog of the same color with a kennel. If the doggies are lined up in a row, the doggie will enter at once and get a high score. Doggies piled up on the field show various expressions such as sleeping or holding a bone. Enjoy the cute expressions of the doggies and take them to the kennel. - 0.7 - 20040625T000000 - MTO Co - Puzzle - 1-2 - 2816 - - - ./Wanko Mix Chiwanko World (Japan).zip - Wanko Mix Chiwanko World - An adventure game based on the comic of the same name. Players control a puppy named "Tasuke" and communicate with his owner and friends in 11 event scenarios, 14 mini-games, and more than 100 treasures. The communication function allows players to exchange treasures. - 20041216T000000 - TDK - TDK - Adventure - 1 - 512 - - - ./Wannyan Doubutsu Byouin - Doubutsu no Oishasan Ikusei Game (Japan) (Rev 1).zip - Wannyan Doubutsu Byouin : Doubutsu no Oishasan Ikusei Game - The game is a simulation in which the player trains as an intern to become a great doctor. 50 different kinds of dogs and cats appear in the game, and the player must take care of them and nurse them to become a great doctor. - 20030725T000000 - TDK - TDK - Adventure-Simulation - 1 - 512 - - - ./Wanwan Meitantei (Japan).zip - Wanwan Meitantei - It is an adventure story where you become a private detective and raise a puppy as an assistant at a detective school to solve various incidents in the town. There are various incidents such as the appearance of ghost robes in town. We investigate town and various places, and criminal is found! - 20031219T000000 - Culture Brain - Culture Brain - Adventure - 1 - 512 - - - ./Wario Land 4 (USA, Europe).zip - Wario Land 4 - In this fourth episode of the adventures of Mario's nemesis, the greedy Wario reads in a newspaper about a secret treasure lost in a pyramid. That's enough for Wario: he jumps in his car, enters the pyramid, and then you take control of him. Wario is a classic platform game with a twist: some enemies don't actually hurt you but change you into various forms, like Floating Wario, Zombie Wario, or Bat Wario. - 0.85 - 20011118T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./WarioWare - Twisted! (USA).zip - WarioWare : Twisted! - After accidentally discovering spin technology, Wario reassembles the developers at WarioWare, Inc. to make a new set of wild minigames. WarioWare: Twisted! maintains the fast-paced style of gameplay from the original WarioWare and introduces a new gyro sensor that lets you control the gameplay by rotating the Game Boy Advance SP left and right. The new controls play into more than 200 minigames. Play through them all to unlock souvenirs, such as bonus games, figurines, and instruments. - 0.8 - 20050423T000000 - Nintendo - Nintendo - Casual Game - 1 - 2304 - - - ./WarioWare, Inc. - Mega Microgame$! (USA).zip - WarioWare, Inc. : Mega Microgame$! - Frantic action! Prepare for lightning-quick game play as you blaze through over 200 bizarre microgames designed by a crazy crew of Wario's cronies! There are even two-player contests that can be played on a single Game Boy Advance! Pick up and play! Ultra-simple controls make each game easy to get into...until the games start coming faster... and faster...and FASTER! - 0.8 - 20030526T000000 - Nintendo - Nintendo - Casual Game - 1-4 - 2304 - - - ./Whac-A-Mole (USA).zip - Whac-A-Mole - This is an adaption of the arcade game Whac-A-Mole, for Nintendo's handheld devices. At the screen you have a 5x4 grid of holes (3x3 in the GBA version). As the game begins, moles will randomly pop up their heads in the holes. Now you have to hit them before they disappear again. DS users will use the stylus and tap the moles, while GBA users will have to use the directional pad to move a marker around the screen. - -The game comes with three different game modes. The first is the arcade mode, were you for each level has to reach a certain amount of points before the time goes out. Different types of mole will show up. In addition to the standard mole, there's the golden mole which gives four times as much points as the standard one, and the plush one which gives minus points. Later in the game, you will also meet moles that attack your score, for example ninja and bazooka moles. Various power ups are also available. We have the multipliers, which once active will give you double points for each mole, clocks that slows the time and bombs that do the opposite. Seven worlds are available, each with it's own graphical theme. - 0.65 - 20050920T000000 - DC - Activision - Shooter - 1 - 256 - - - ./Whistle! - Dai-37-kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai (Japan).zip - Whistle! : Dai-37-kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai - Whistle! Dai 37-kai Tokyo-to Chuugakkou Sougou Taiiku Soccer Taikai is a Sports game, developed by Intense and published by Konami, which was released in Japan in 2003. - 20030227T000000 - INTENSE - Konami - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Ui-Ire - World Soccer Winning Eleven (Japan).zip - Wi-El : World Soccer Winning Eleven - A 2D soccer game by Konami reminiscent of the ISS series on 16bit consoles but using game systems and tactics from the world famous Pro Evolution Soccer (World Soccer Winning Eleven in Japan) series. - 20020425T000000 - KCET - Konami - Sports / Football (Soccer)-Sports - 1-2 - 1538 - - - ./Wing Commander - Prophecy (USA).zip - Wing Commander : Prophecy - It has been some twelve years since the destruction of Kilrah, the Kilrathi homeworld. The Terran Confederation, slowly demobilizing and reorganizing its military assets, has settled on a new strategy: building several Midway-class megacarriers, brainchild of Navy Commodore Christopher Blair. These new carriers, over a kilometer long, carry all the hardware and weaponry of a Kilrathi-War-era carrier battle group. The first one, the Midway herself, is undergoing her shakedown cruise, with Blair along for the ride. Before this, though, the player is treated to a CGI video of a bizarre rupture in space in the Kilrah system: the first of the Nephilim invaders. The game's titular prophecy involves the coming of these alien invaders, who shall arrive only after "one who has the heart of a Kilrathi, but who is not Kilrathi-born," conquers the felinoid warrior race. - 0.7 - 20030604T000000 - Raylight - DSI Games - Simulation - 1-2 - 1024 - - - ./Wings (USA).zip - Wings - You are an allied fighter pilot in WW1, duking it out with the "Huns" up in the sky in over 200 missions. - -The missions usually come in three flavors: Top-down view bombing missions where you have to take out strategically important targets, isometric strafing runs where you get to blast anything that you fancy blasting with an unlimited supply of ammo, and of course the main part: Dogfights in the sky. Rendered in 3D, seems from behind your head. - -The game is set in the years 1916 through 1918, and to loosen things up a little, we get to read a page of our character's new entry for the diary-like journal in his company between every mission. - 0.5 - 20030213T000000 - Crawfish Interactive - Zoo Digital Publishing - Shooter - 1-4 - 256 - - - ./Winnie the Pooh's Rumbly Tumbly Adventure (USA) (En,Fr,Es).zip - Winnie the Pooh's Rumbly Tumbly Adventure - Join Winnie the Pooh and his friends on five birthday-themed adventures. In Winnie the Pooh Rumbly Tumbly Adventures, you can play as Tigger, Piglet, Eeyore, and Winnie the Pooh. Find as many honey pots as you can, but beware of the mischievous Heffalumps and Woozles, who steal honey. - 0.4 - 20050208T000000 - Phoenix Interactive - Ubisoft - Adventure - 1 - 512 - - - ./Winning Post for Game Boy Advance (Japan) (Rev 2).zip - Winning Post for Game Boy Advance - You manage a ranch, train racehorses, and win G1 races. There are four mini-games to improve the horses' condition, such as making them less tired or improving their chemistry. - 20010321T000000 - Koei - Koei - Horse racing-Sports with animals - 1 - 1538 - - - ./WinX Club - Quest for the Codex (USA).zip - WinX Club : Quest for the Codex - Welcome to the magical world of Winx Club where players can explore a wide range of new characters, interactive environments and fun mini games that incorporates the fashion, friendships, and magic of the Winx Club world. Players will be able to enjoy a simple, social and fun game experience that is designed specifically for girls 6-11. DS version includes exclusive mini games that utilize the Nintendo DS touch screen. Dance, fly and sing in fun mini-games for each member of the Winx Club. Earn new clothing, accessories and items to customize your character. Trade items with other players to complete the perfect look. - 0.5 - 20061113T000000 - Powerhead Games - Konami - Adventure - 1 - 512 - - - ./WinX Club (USA).zip - WinX Club - Winx Club is an action adventure game based on the Italian cartoon series of the same name. The story is similar to that of Harry Potter, only this time the main character is a fairy. She gets to go to a fairy school in fairytale world called Magix where she has to find her true self. This game is similar to the Windows and Playstation 2 versions, except that instead of a 3D third person perspective it features a 2D top-down perspective of the game world. - -This game loosely retells the story of the first season of the television series. - -There are "action" and "adventure"levels. In the adventure levels gameplay consists of finding items for specific NPCs and playing various mini-games. In the action levels the player has to jump, climb and fight enemies. The main character, Bloom, has a magic shield and two attacks that improve during the game. She can also cast a number of spells that can aid her in finding the items she needs. During boss battles Bloom changes to her Winx form in which she is more powerful and can fly. During the levels there are various items to be picked up which improve Blooms health or attacks or unlock new outfits that can be worn. - 0.75 - 20051106T000000 - Rainbow - Konami - Role Playing Game-Adventure - 1-4 - 768 - - - ./Wizardry Summoner (Japan).zip - Wizardry Summoner - This spin-off entry in the Wizardry series has the player's party searching for a forbidden book of ancient power for the king through various randomly-generated dungeons. New to the series is the inclusion of the Summoner class, capable of capturing and summoning the various creatures the party comes across. Otherwise, the gameplay follows the traditional template of the series, including creation of a party of adventurers in the sole town, exploration of maze-like dungeons, and turn-based combat. - 20011221T000000 - Fupac - Media Rings - Role Playing Game - 1 - 768 - - - ./Wolfenstein 3D (USA, Europe).zip - Wolfenstein 3D - Under the Iron-fist grip of Nazi German Rule, the evil Dr. Schabbs is suspected of cultivating a project for building a mighty mutant Nazi German Army. Your mission, as William "B.J." Blazkowicz, is to steal the secret plans, make your escape and sabotage their evil plot. But captured in your attempt, you are hauled from Castle Hollehammer to the cells of Castle Wolfenstein - there to be questioned and await your certain execution. A lucky break gives you the chance to make your escape, only to find that Castle Wolfenstein is a maze of passages, bristling with trigger happy Nazi guards. Each level you break through brings you face to face with death. There's no time now to hold fire, it's kill or be killed . . . - 0.7 - 20020331T000000 - Stalker Entertainment - Bam Entertainment - Shooter / FPV-Shooter - 1 - 259 - - - ./Woody Woodpecker in Crazy Castle 5 (USA).zip - Woody Woodpecker in Crazy Castle 5 - Mother Nature needs Woody Woodpecker's help! Monsters have taken over the Fairy World and the Crazy Castle. With the promise of riches, Woody makes his way through many puzzling levels. Special powers given by Mother Nature, such as bow and arrows and a jet pack help Woody on his quest. Each level requires players to find eight keys, then reach the exit. New to the Crazy Castle series is the addition of Bosses at the end of each world. - -Crazy Castle 5 also features a single-cart multiplayer mode where one player is 'it', and the other three players need to avoid being tagged. Players can also earn extra points if they catch Mother Nature, who pops up randomly in the levels. - 0.2 - 20031202T000000 - Kemco - Kemco - Platform - 1-4 - 257 - - - ./Word Safari - The Friendship Totems (USA).zip - Word Safari : The Friendship Totems - Word Safari combines the best of adventure video gaming with true learning content. To save the tribes of the Serengeti, you must journey across deserts and raging rivers, through thick jungles and hidden temples. You'll need to befriend the animals of Africa and use all your reading, spelling, and language skills to become The Chosen One and save the Sacred Watering Hole. - 20071201T000000 - GXB Interactive - Tomy - Educational - 4352 - - - ./World Advance Soccer - Shouri e no Michi (Japan).zip - World Advance Soccer : Shouri e no Michi - The title of this soccer game is "World," and it contains data on many teams and players from around the world. In addition to the "Player Mode" for regular play, there is also a "Manager Mode" in which the player acts as a manager and directs the players, and a "Nurturing Mode" to strengthen the players. - 20011207T000000 - Hands-On Entertainment - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./World Championship Poker (USA).zip - World Championship Poker - Now you can play the best games that Las Vegas, Atlantic City, and New Orleans have to offer right in the palm of your hand. In World Championship Poker, you can visit a variety of casinos to play games such as poker, blackjack, video poker, and slots. Although your AI-controlled opponents are tough, each one has a unique set of "tells" that give you more information about the cards he or she is holding. Win money in single-player matches or challenge up to three of your friends via a Game Boy Advance link cable. - 0.5 - 20041103T000000 - Sensory Sweep - Play It! - Casino / Cards-Casino - 1-2 - 3584 - - - ./World Poker Tour (USA).zip - World Poker Tour - Take a seat at the world's most prestigious poker tournaments with World Poker Tour 2K6. Feel what it's like to play with the world's best as you compete against real WPT players, in real-life WPT venues. Custom create poker games by setting rules and limits with the innovative poker editor, and take your games online to set up poker leagues with your friends. An exclusive presentation system modeled after the popular World Poker Tour broadcast, with insightful commentary by WPT commentators, turns your living room into a seat at a WPT table. - 0.85 - 20051018T000000 - Backbone Emeryville - 2K Games - Casino / Cards-Casino - 3584 - - - ./World Tennis Stars (USA).zip - World Tennis Stars - Join the fun in this cute and colourful tennis game. Choose from 6 quirky characters and take on all new comers, in an attempt to become the number one WORLD TENNIS STARS. With 6 exciting courts and two play modes, WORLD TENNIS STARS will serve up hours of fun. - 0.5 - 20041121T000000 - Ignition Entertainment - Ignition Entertainment - Sports / Tennis-Sports - 1-2 - 1538 - - - ./Worms World Party (USA) (En,Fr,De,Es,It).zip - Worms World Party - The Worms are back, deadlier than ever. -You're going to learn that there's nothing more dangerous than a Worm with a bazooka or a shotgun... - -At first sight, Worms World Party may seem very similar to Worms Armageddon. However, this time the game has been specially designed with multiplayer in mind. Up to 6 players can battle out at the same time on local networks or on the internet, using Team17 own matchmaking service, called Wormnet. - -Other welcomed additions are the Wormpot, which can provide 400 gameplay variations from "Goliath Mode" to "Bleeding Worms", hundreds of new landscapes, flags and fanfares, and a load of single player missions. - 0.6 - 20021029T000000 - Fluid - Ubisoft - Strategy - 1 - 1280 - - - ./WTA Tour Tennis (USA).zip - WTA Tour Tennis - Use the amazing combo of moves provided to outwit the world's great female players. Also, this game features different court surfaces, which also affect the bounce and spin of the ball. Singles and Double friendlies can be played against any of the WTA stars. Four major tournaments are offered, success in which will see the player rising through the WTA ranks. - 0.6 - 20020531T000000 - Now Production - Konami - Sports-Sports / Tennis-Action - 1-4 - 1538 - - - ./WWE - Road to WrestleMania X8 (USA, Europe).zip - WWE : Road to Wrestlemania X8 - The road to WrestleMania X8 is a yearlong struggle, which has seen legends reborn, dreams shattered and lives changed forever. It isn?t glamorous, it isn?t easy, and it sure as hell isn?t destiny. It is about the hard-fought brawls, the never-ending passion and the battle hardened emotions that it takes to trudge down the path to the greatest spectacle in sports entertainment. The showcase of the immortals begins with the clash of the titans in World Wrestling Road to WrestleMania X8. - -Grow your Superstar through the ranks as his abilities change according to your fighting style. Create your own pay-per-view and see how the crowds react to the matches. Win bouts and see your popularity skyrocket when the Superstar's hats and shirts fly off the shelves in the shopzone. Begin the quest for the most illustrious title in sportsentertainment, the World Wrestling Championship. The Road to WrestleMania begins here! - 0.75 - 20021008T000000 - Natsume - THQ - Sports / Wrestling-Sports - 1536 - - - ./WWE - Survivor Series (USA, Europe).zip - WWE Survivor Series - Get in the ring with the WWE's top superstars in WWE Survivor Series for the Game Boy Advance. Fight up through the ranks and challenge for the belts to become the champion in the all-new single-player mode. Turn the tables on the battle with the new reversal system and momentum shifts. WWE superstars feature their true-to-life attributes in strength, speed and submission skills -- the only difference between you and the champion is a three count. WWE Survivor Series features all-new gameplay mechanics including submission, reversal and momentum systems as players battle for the belts and defend the title in the new single-player mode or link up with friends to battle in eight match types, including Cage, Tag Team, Fatal 4 Way and more. - 0.75 - 20041012T000000 - Natsume - THQ - Sports / Wrestling-Sports - 1-4 - 1536 - - - ./WWF - Road to WrestleMania (USA, Europe).zip - WWF Road to WrestleMania - Heartache, glory and WWF Mayhem! Various match types including cage and hardcore. 24 WWF superstars with entrances and finishing moves. Use weapons to defeat opponents. Battle it out with four players! - 0.8 - 20011118T000000 - Natsume - THQ - Sports / Wrestling-Sports - 1-4 - 1536 - - - ./X2 - Wolverine's Revenge (USA, Europe).zip - X2 : Wolverine's Revenge - X-Men's most dangerous weapon is out for vengeance. In X2 Wolverine's Revenge, you play as Wolverine as he rushes to find the antidote to a virus that was implanted into his body. Unsheathe your razor-sharp claws, unleash lethal combo attacks, and use accelerated healing powers as you tear into intense action and stealth scenarios. Face off with Sabretooth, Wendigo, Juggernaut, and Magneto, while Professor X and Beast help you search for a cure. As Wolverine, you can become the ultimate fighting machine. - 0.75 - 20030415T000000 - Vicarious Visions - Activision - Platform - 1 - 257 - - - ./X-Bladez - Inline Skater (USA).zip - X-bladez : Inline Skater - Get ready to race in the greatest cities of the world in countries like Britain, America, France, China, Australia and South America. Skate around the Statue of Liberty, escape from Alcatraz, get a tan on Bondi Beach, or scale the heights of The Great Wall of China. Obstacles, jumps and opposing racers bring the world and the races to life. - -Unlock new environments as you progress and upgrade your skates with the money you earn. How are your wheels? Do you need to patch up those injuries with a health boost; can you afford those dream speed skates? All these will change as you progress, keeping interest in the game alive. Wheels can also be tweaked to give emphasis on speed increase & stability or maneuverability & instability, giving the player an advantage against other competitors. - 0.6 - 20020405T000000 - The Code Monkeys - Crave Entertainment - Racing, Driving - 1 - 1537 - - - ./X-Men - Reign of Apocalypse (USA, Europe).zip - X-Men : Reign of Apocalypse - You and your fellow X-Men are lost in an alternate reality, only to discover that supervillain Apocalypse reigns supreme. Not only do you find yourself at the mercy of his minions, but also the line between foe and friend is dangerously blurred in this mirror universe. Your only hope is to fight your way through numerous enemies and threats until you reach the Warp Gate and return home. Will you survive long enough to make it there? - 0.45 - 20010925T000000 - Digital Eclipse - Activision - Beat'em Up - 1-2 - 263 - - - ./X-Men - The Official Game (USA).zip - X-Men : The Official Game - Master the power of the X-Men! Become Wolverine, Nightcrawler, Iceman or Colossus and unleash their skills as you battle through events leading up to the feature film 'X-Men: The Last Stand'. - 0.35 - 20060516T000000 - Wayforward - Activision - Platform - 1 - 257 - - - ./XS Moto (USA).zip - XS Moto - The only way to experience the latest in superbike technology, XS MOTO gives you control of TEAM XS MOTO's Superbike. Almost 1000 ccs of power are yours to control over a range of tournaments spanning 22 international tracks. - 0.6 - 20040713T000000 - DC - XS Games - Racing, Driving - 1 - 1537 - - - ./xXx (USA, Europe).zip - xXx - XXX tells the story of Xander Cage, a notorious death defying action sports athlete, recruited by the NSA for a mission so impossible every other agent has failed. Drawing on his own very unconventional experience, Cage must use all his extreme skills to combat a clever, organized and ruthless enemy far beyond the scope of his experience. - 0.5 - 20020809T000000 - Digital Eclipse - Activision - Platform - 1 - 257 - - - ./Yggdra Union - We'll Never Fight Alone (USA).zip - Yggdra Union : We'll Never Fight Alone - Ruled by a royal family said to be descendants of the gods themselves, Fantasinia is a prosperous and peaceful land -- until the peace is shattered by the invading forces of the Empire of Bronkia. Led by the young emperor Gulcasa, who seized control of the Empire in a brutal coup d?etat, Bronchia's Imperial Army cuts a bloody swath through the people of Fantasinia and the Royal Armies of King Ordeene. Amidst the chaos, a young woman escapes from the besieged capital of Partina -- a woman with innocence in her face, and a sword in her hand. The girl?s name is Princess Yggdra, the last surviving member of the royal family; the sword is the Gran Centurio, a legendary blade once wielded by the founder of Fantasinia, and passed down through generations of royalty. Fleeing to to a remote valley at the southern tip of the continent, Yggdra meets up with Milanor, the charismatic leader of a band of thieves, and readies herself for a war of liberation. - 0.8 - 20061120T000000 - Sting Entertainment - 505 Games - Role Playing Game - 1 - 768 - - - ./Yoshi Topsy-Turvy (USA).zip - Yoshi : Topsy-Turvy - In his attempt to stop Bowser's mischief, Hongo the Great Book Spirit sealed him in a pop-up book, along with Yoshi's Island which is where Bowser was located at the time. The Spirit who loves Surprises showed up and told Yoshi the dinosaur there is a way to bring Yoshi's Island back. - -It's up to Yoshi to save the day in Yoshi Topsy-Turvy. The game is divided into six chapters, each containing numerous stages. The player will have to tilt the world (using the tilt sensor) to help Yoshi climb walls, open new paths, and send enemies rolling away. Happiness Medals should be earned, allowing the player to move on to the next chapter if Yoshi successfully clears certain objectives that the Spirits ask of him. Along the way, Yoshi will be transformed into a ship, a ball, and a balloon. - 0.8 - 20050613T000000 - Artoon - Nintendo - Platform - 1 - 257 - - - ./Super Mario Advance 3 - Yoshi's Island (USA).zip - Yoshi's Island: Super Mario Advance 3 - Yoshi's Island: Super Mario Advance 3 makes us discover the origin of brothers Mario and Luigi. While a stork brings both babies to their parents, the wizard Kamek hits him to prevent him from reaching his destination because he predicted that Mario and Luigi would be a problem for his master Bowser in the future. Kamek manages to kidnap Luigi but Mario fails on Yoshis Island. The latter get organised so that Mario finds his brother. - 0.9 - 20020924T000000 - Nintendo EAD - Nintendo - Platform - 1 - 257 - - - ./Youkaidou (Japan).zip - Youkaidou - A Japanese-style RPG in which a boy who is a demon exorcist solves problems caused by a demon that has gone on a rampage after Shuten Doji's ancient writing is unsealed. The battles are unique in that players select action command blocks that fall from above, and the design of the yokai is also original. - 20020328T000000 - Fuuki - Fuuki - Puzzle - 1 - 2816 - - - ./Yu Yu Hakusho - Ghostfiles - Spirit Detective (USA).zip - Yu Yu Hakusho - Ghost Files: Spirit Detective - Yu Yu Hakusho tells the story of Yusuke Urameshi, a character who battles evil in both the living and spirit worlds. In Spirit Detective, you'll guide Yusuke through various adventures taken from the animated TV series. The game chronicles the first third of the hero's 112-episode journey. As any one of six characters, you'll battle evil enemies with signature attacks and weapons. Journey through the spirit world, conquer Yusuke's enemies, and master each quest to become a true spirit detective. - 0.5 - 20031202T000000 - Sensory Sweep - Atari SA - Role Playing Game - 1 - 768 - - - ./Yu Yu Hakusho - Ghostfiles - Tournament Tactics (USA, Europe).zip - Yu Yu Hakusho - Ghost Files: Tournament Tactics - Tournament Tactics immerses you in a challenging tournament set in the Yu Yu Hakusho universe. Create a team with up to five characters, and then use your players' unique combos, supermoves, and other attacks to exploit your opponents' weaknesses. Battlefields are based on locations from the Yu Yu Hakusho show, and you can unlock additional areas throughout the game. You can even challenge your friends and trade items using the Game Boy Advance link cable. - 0.6 - 20041118T000000 - Sensory Sweep - Atari SA - Role Playing Game - 1 - 768 - - - ./Yu-Gi-Oh! - World Championship Tournament 2004 (USA) (En,Ja,Fr,De,Es,It).zip - Yu-Gi-Oh! : World Championship Tournament 2004 - Find out who's the best card-battle player in Yu-Gi-Oh! World Championship Tournament 2004. Construct your monster cards, spell cards, trap cards, and special summon cards into three separate decks for different dueling strategies. You can conquer the tournament solo or link up with a friend in a multiplayer battle. With over 1000 game cards and dozens of popular characters from the Yu-Gi-Oh! TV series, the excitement and exhilaration of the Yu-Gi-Oh trading card game is captured in full force. - 0.65 - 20040210T000000 - KCEJ - Konami - Role Playing Game-Playing cards - 1-2 - 768 - - - ./Yu-Gi-Oh! - 7 Trials to Glory - World Championship Tournament 2005 (USA) (En,Ja,Fr,De,Es,It).zip - Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005 - Light and dark clash in a town where everyone waits to duel. Battles take the place of words and only the best will win tournaments where glittering trophies await the victor. - 0.7 - 20050215T000000 - Konami - Konami - Playing cards - 1-2 - 2560 - - - ./Yu-Gi-Oh! - Destiny Board Traveler (USA).zip - Yu-Gi-Oh! Destiny Board Traveler - A fusion of the popular trading card game and a fun strategic board game: Yu-Gi-Oh! Destiny Board Traveler has evolved into a completely new dimension of gaming. Your fate lies with a roll of the dice in this card-battling board game filled with adventure and duels. - 0.35 - 20041026T000000 - Konami - Konami - Strategy-Board game - 1-4 - 1280 - - - ./Yu-Gi-Oh! Duel Monsters 6 Expert 2 (Japan).zip - Yu-Gi-Oh! Duel Monsters 6 Expert 2 - Also known as Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel, this is based on the popular Yu-Gi-Oh! trading card game and TV series has you set during the Battle City arc, dueling popular characters from the anime and manga. The main objective of the game is to build a strong deck from cards won after duels from the main cast from the English second season anime. - 20011220T000000 - KCEJ - Konami - Strategy - 1-2 - 1280 - - - ./Yu-Gi-Oh! - Dungeon Dice Monsters (USA) (En,Es).zip - Yu-Gi-Oh! Dungeon Dice Monsters - In Dungeon Dice Monsters, a new strategic board game, duel against characters from the Yu-Gi-Oh! TV series using magical dice, powerful traps and fierce monsters. Create dungeons, defeat your opponents and become the ultimate dice duelist! - 0.65 - 20030212T000000 - Konami - Konami - Puzzle-Strategy - 1-2 - 2816 - - - ./Yu-Gi-Oh! GX - Duel Academy (USA).zip - Yu-Gi-Oh! GX : Duel Academy - Yu-Gi-Oh! GX: Duel Academy is a card battle game for the Game Boy Advance based on the Yu-Gi-Oh! universe. Climb the Duel Academy ranks as you find new friends and battle new monsters. The game features more than 1,200 of the latest cards, tutorials, and exams to strengthen your skills as a duelist, and it comes with three exclusive trading cards. - 0.8 - 20060110T000000 - Konami - Konami - Role Playing Game-Playing cards - 1 - 768 - - - ./Yu-Gi-Oh! - Reshef of Destruction (USA).zip - Yu-Gi-Oh! Reshef of Destruction - In your return to Battle City, you begin another mission to retrieve stolen millennium cards that can destroy the world. Yu-Gi-Oh! Reshef of Destruction features an all-new storyline that sets you off on a quest to stop Reshef from drowning the world in darkness. Since the game's battles are fought with cards, you must build a strong deck from 800 different cards (including all three Egyptian god cards) to even stand a chance against your enemies. - 0.6 - 20040629T000000 - Konami - Konami - Playing cards - 1-2 - 2560 - - - ./Yu-Gi-Oh! - The Eternal Duelist Soul (USA).zip - Yu-Gi-Oh! The Eternal Duelist Soul - The most accurate, advanced version of Duel Monsters arrives! The ultimate duel simulator based on the hit Trading Card Game and Television series! Duel against dozens of opponents from the TV show or challenge your friends. Import cards from the Official TCG to boost your deck. Complete your card collection and create the ultimate deck to enter the World Championship Tournament! - 0.7 - 20021015T000000 - KCEJ - Konami - Playing cards - 1-2 - 2560 - - - ./Yu-Gi-Oh! - The Sacred Cards (USA).zip - Yu-Gi-Oh! The Sacred Cards - In Yu-Gi-Oh! The Sacred Cards, it's just as important to play your cards right as it is to get the right cards. This unique RPG gives you cards as weapons against the tough competition. You'll battle in a tournament hosted by Kaiba Corporation and win the powerful Egyptian God Cards. Based on events from the Yu-Gi-Oh! animated TV series, The Sacred Cards offers hundreds of cards, over 100 duelists and rivals, and unexpected twists and surprises. - 0.65 - 20031104T000000 - Konami - Konami - Playing cards - 1 - 2560 - - - ./Yu-Gi-Oh! - Ultimate Masters - World Championship Tournament 2006 (USA) (En,Ja,Fr,De,Es,It).zip - Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 - The next installment in the World Championship Tournament series adds more cards and more replay value than ever before. The official software of the 2006 Yu-Gi-Oh! World Tournament has the most cards in any Yu-Gi-Oh! handheld game, over 2,000 to choose from. New modes will test your dueling skill with games such as limited Life Point duels, dueling with an 80 card deck, and more. - 0.85 - 20060314T000000 - Konami - Konami - Playing cards - 1-2 - 2560 - - - ./Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (USA) (En,Ja,Fr,De,Es,It).zip - Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel - Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel is a censored version of Yu-Gi-Oh! Duel Monsters 6 Expert 2 (including the card artworks). Released in both Japanese and English, it is set during the Battle City arc. The player duels characters from the anime and manga, participating in a few tournaments and duel single opponents they come across on the map screen. Cards are awarded for various reasons, including defeating opponents, winning tournaments and free cards with the Duelist Weekly magazine. This game contains around 1,000 cards. - 0.7 - 20030408T000000 - Konami - Konami - Playing cards - 1-2 - 2560 - - - ./Yumemi-chan no Naritai Series 3 - Watashi no Makesalon (Japan).zip - Yumemi-chan no Naritai Series 3 : Watashi no Makesalon - A simulation game where you can learn the basics of how to apply makeup. The main character, Yumemi, attends a makeup school, learns makeup, and opens a makeup salon. The game explains in detail everything from the names of tools such as foundation and eye shadow to how to use them, and allows the user to learn the makeup procedure as well. - 20021206T000000 - Ludic - Strategy - 1 - 1280 - - - ./Yuujou no Victory Goal 4v4 Arashi - Get the Goal!! (Japan).zip - Yuujou no Victory Goal 4v4 Arashi : Get the Goal!! - The player, aims toward 4 v 4 nationwide conference championship and 4 v 4 world cup victories. The fast paced action should keep even the sports fan excited. Depth of play is expanded with exciting modes such as the free play mode which enables you to create the team of your likings, and the opposition mode in which you can play others using a communication cable. - 20011116T000000 - KCE - Konami - Sports-Sports / Football (Soccer) - 1538 - - - ./Yuureiyashiki no Nijuuyojikan (Japan).zip - Yuureiyashiki no Nijuuyojikan - Three high school sophomores, Yui (Yui Kashiwabara), who is smart but not good at making friends, Hiro (Hirokazu Mitani), who is physically strong, and Leslie (Leslie Doyle), who has strong psychic abilities, enter a haunted house built deep in the forest where an evil spirit called Kambara rules, and they are trapped. - -The house is full of ghosts and cursed items, and the time limit for a living person to remain safe in this dangerous haunted house is roughly 24 hours. In addition, due to the exhaustion of their physical strength, they may run out of power before the time limit is reached. - -Time and space are distorted in the mansion, and it is impossible to move around as you wish, but you must somehow find a way to return alive while you still have life left in you. - 20020124T000000 - Global A - 1-4 - - - ./Zapper - One Wicked Cricket! (USA).zip - Zapper : One Wicked Cricket! - In Zapper, you play a small creature that embarks on a great quest. Zapper is a cricket in search of brother Zipper, who was kidnapped by the evil Maggie the Magpie. Through 18 twisted levels, you'll evade bizarre enemies and deadly hazards using your electrified antennae and springy reflexes. Zap your foes, explore your surroundings, and find and destroy eggs before they hatch. Zapper's intense action continues as you unlock hidden areas, bonus levels, and play multiplayer games. - 0.65 - 20021105T000000 - Blitz Games - Infogrames - Platform - 1-2 - 257 - - - ./Zatchbell! - Electric Arena (USA).zip - Zatchbell! Electric Arena - Zatchbell! Electric Arena invites you to relive the adventures of cartoon characters and eponymous comics. The title is presented as a colorful fighting game, with characters and sketched decorations. Twelve teams are available, each with their own unique attacks, items, and magic abilities. Each character is assisted by a Mamodos in the fighting, a small extraterrestrial creature that can not do without the man. - 20051122T000000 - Eighting - Bandai - Fighting - 1-2 - 262 - - - ./Zen-Nihon Shounen Soccer Taikai 2 - Mezase Nihon-ichi! (Japan).zip - Zen-Nippon Shounen Soccer Taikai 2 : Mezase Nippon-ichi! - This is the second version of the software released in September 2001. Train a real-life youth soccer team to win the national championship. Depending on the results of the mini-games, the speed of the players' growth will change. - 20021227T000000 - Boom - Success - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Zero One SP (Japan).zip - Zero One SP - Zero One SP is a textual adventure game released only in Japan in 2004. The player must discover the key to the mysteries surrounding him in phases that combine investigation and dialogue. - 0.75 - 20040429T000000 - Fuuki - Fuuki - Adventure - 1 - 512 - - - ./Zero One (Japan).zip - Zero One - In Zero One players go through the adventure using mostly dialog options. There are multiple mini games and timed actions as well. - 20030424T000000 - Fuuki - Fuuki - Adventure - 1 - 512 - - - ./Zero-Tours (Japan).zip - Zero-Tours - An RPG that adventures with a tour conductor fairy. You can go to a different city by downloading the new "Tour Recorder" using the mobile adapter GB. - 20010727T000000 - Amedio - Media Rings - Japanese RPG-Role Playing Game - 1-2 - 768 - - - ./Zettaizetsumei Dangerous Jiisan - Naki no 1-kai - Zettaifukujuu Violence Kouchou - Wagahai ga 1-ban Erainjai!! (Japan).zip - Zettaizetsumei Dangerous Jiisan : Naki no 1-kai, Zettaifukujuu Violence Kouchou, - Zettai Zetsumei Dangerous Jiisan is a series of games based on the CoroCoro Comic manga of the same name where you control a crazy old man. - 20040318T000000 - Rokumendo - Kids Station - Adventure - 1 - 512 - - - ./Zettaizetsumei Dangerous Jiisan - Shijou Saikyou no Dogeza (Japan).zip - Zettaizetsumei Dangerous Jiisan : Shijou Saikyou no Dogeza - Zettai Zetsumei Dangerous Jiisan is a series of games based on the CoroCoro Comic manga of the same name where you control a crazy old man. - 20031226T000000 - Rokumendo - Kids Station - Adventure - 1 - 512 - - - ./Zettaizetsumei Dangerous Jiisan 3 - Hateshinaki Mamonogatari (Japan).zip - Zettaizetsumei Dangerous Jiisan 3 : Hateshinaki Mamonogatari - Zettai Zetsumei Dangerous Jiisan is a series of games based on the CoroCoro Comic manga of the same name where you control a crazy old man. - 20041216T000000 - Rokumendo - Kids Station - Adventure - 1 - 512 - - - ./Zettaizetsumei Dangerous Jiisan Tsuu - Ikari no Oshioki Blues (Japan).zip - Zettaizetsumei Dangerous Jiisan Tsuu : Ikari no Oshioki Blues - Zettai Zetsumei Dangerous Jiisan is a series of games based on the CoroCoro Comic manga of the same name where you control a crazy old man. - 20040716T000000 - Rokumendo - Kids Station - Adventure - 1 - 512 - - - ./Zoey 101 (USA).zip - Zoey 101 - Survive the hallways during prank week, cruise around P.C.A. on a Jet-X or become a pro in chemistry class. Dozens of re-playable minigames including dance-offs, sports, scooter races and more. Multiple endings based on the decisions you make in the game. - - 0.45 - 20070302T000000 - Barking Lizards - THQ - Puzzle-Adventure - 1 - 2816 - - - ./Zoids Legacy (USA).zip - Zoids Legacy - On the planet Zi, far away in the universe, there are both good and evil inhabitants. To gain control of the planet, they use mechanized robots called Zoids to battle for control of the world. During an experiment, Zoids warriors from different eras, the Chaotic Century and the New Century, collide. Players take control of Zoids warrior Zeru, who wants to restore the chaos with the help of his friends Van, Fiona and Bit Cloud. There are different types of Zoids to choose from, and each one of them can be upgraded and customized. - 0.7 - 20040915T000000 - Amedio - Atari SA - Role Playing Game - 1-2 - 768 - - - ./Zoids Saga - Fuzors (Japan).zip - Zoids Saga Fuzors - Japanese role-playing game in the world of Zoids. Players explore vast 2D environments. When they fight, the game moves to a side view perspective, showing the gigantic fighting machines in all their glory. The game offers more than 100 different Zoid types in several variations. Based on the toy / serial Japanese kit model. - 20041216T000000 - Amedio - Tomy - Role Playing Game - 1-2 - 768 - - - ./Zoids Saga II (Japan).zip - Zoids Saga II - On the planet Zi, far away in the universe, there are both good and evil inhabitants. To gain control of the planet, they use mechanized robots called Zoids to battle for control of the world. During an experiment, Zoids warriors from different eras, the Chaotic Century and the New Century, collide. Players take control of Zoids warrior Zeru, who wants to restore the chaos with the help of his friends Van, Fiona and Bit Cloud. There are different types of Zoids to choose from, and each one of them can be upgraded and customized. - 0.7 - 20030101T000000 - Amedio - Atari SA - Role Playing Game - 1-2 - 768 - - - ./Zoids Saga (Japan).zip - Zoids Saga - You are the prince of a kingdom in the planet Zi and there's a small conflict between the Kingdom and the Empire. One day, your kingdom is under attack by the Empire's Zoids. They take over your kingdom and plan to build the ultimate Zoid by traveling in time to find the parts. You and your team must stop their treachery by also traveling in time. - 20011130T000000 - Amedio - Tomy - Role Playing Game - 1 - 768 - - - ./Zone of the Enders - The Fist of Mars (USA).zip - Zone of the Enders : The Fist of Mars - In the distant future, mankind is at the brink of war with it's colonies on the moon, Mars and Jupiter. You take control of a young man who, after a series of events, finds himself in possession of a new type of L.E.V. (a giant combat robot) and stranded on Mars, where he joins forces with the Anti-Terrestrial League. - 0.9 - 20020226T000000 - Winky Soft - Konami - Strategy - 1 - 1280 - - - ./ZooCube (USA).zip - ZooCube - ZooCube is a puzzle game that involves matching parts of animals to eliminate them and get points. - -The Cube is a 3D object in the center of the screen and the animal parts fall towards it. In a similar style to Tetris the player must keep the sides from building too high. It is a quickly paced, real-time game and at later stages the player struggles to juggle the cube items to keep eliminating animals on all sides. Power-ups can be used to destroy animal parts, get points, or to make life more difficult for the player's opponents, such as by speeding up the rate at which animal parts fall to their cube, or reduce how fast their cube can spin. - 0.6 - 20020514T000000 - PuzzleKings - Acclaim - Puzzle-Strategy - 1-2 - 2816 - - - ./Aging Cartridge (World).zip - ZZZ(notgame):Aging Cartridge - - - - ./Card e-Reader (Japan).zip - ZZZ(notgame):Card E-reader+ - - - - ./CodeBreaker (USA) (Unl).zip - ZZZ(notgame):Codebreaker - - - - ./e-Reader (USA).zip - ZZZ(notgame):E-reader - The e-Reader is a discontinued device made by Nintendo for its Game Boy Advance portable video game system. It was first released in Japan in December 2001, with a North American release following in September 2002. It has a LED scanner that reads "e-Reader cards", paper cards with specially encoded data printed on them. - -Depending on the card and associated game, the e-cards are typically used in a key-like function to unlock secret items, levels, or play mini-games when swiped through the reader. See below for a comprehensive list of cards and their functions. The cards themselves contain data, as opposed to unlocking data already on the device itself. - -The e-Reader is not a console, but an add-on device, like the Game Boy Camera or the Game Gear TV Tuner. - - - - ./Game Boy Advance Video - Shark Tale (USA) (Rev 6).zip - ZZZ(notgame):Game Boy Advance Video - Shark Tale - - - - ./Game Boy Advance Video - Shrek + Shark Tale (USA) (Rev 5).zip - ZZZ(notgame):Game Boy Advance Video - Shrek + Shark Tale - Watch your favorite movies anytime, anywhere on your Game Boy Advance! -Shrek -THE GREATEST FAIRY TALE NEVER TOLD! -Relive every moment of Shrek's (Mike Myers) daring quest to rescue feisty Princess Fiona (Cameron Diaz) with the help of his lovable loudmouthed Donkey (Eddie Murphy) and win back the deed to his beloved swamp from scheming Lord Farquaad (John Lithgow). -Shark Tale -A new school's gonna rule... -Oscar (Will Smith), becomes an improbable hero when he tells a great white lie. To keep his secret, Oscar teams up with an outcast vegetarian shark, Lenny (Jack Black), and the two become the most unlikely of friends. When his lie begins to unravel, things really get interesting under the sea. - - Various - - - ./Game Boy Advance Video - Shrek (USA) (Rev 6).zip - ZZZ(notgame):Game Boy Advance Video - Shrek - - - - ./Game Boy Advance Video - Disney Channel Collection - Volume 2 (USA) (Rev 5).zip - ZZZ(notgame):Game Boy Advance Video : Disney Channel Collection, Volume 2 - - - - ./GameShark GBA (USA) (Unl).zip - ZZZ(notgame):Gameshark Gba - - - - ./GBA Personal Organizer (USA) (Unl).zip - ZZZ(notgame):Gba Personal Organizer - Password-Includes your own private password so that no one else can view your private entries! -Pocket Notes-Type your own notes,memos, letters, messages and more using the simple program which works like Microsoft "word".Cut, paste,edit,save,delete just like a computer! -File Transfer-Transfer Any pocket notes or address book files from one pda to another pda using any gba link cable. Now transfer notes with friends, save information on your GBA and transfer it to another persons GBA! -Pocket Scheduler-Use our program to keep a Daily , Weekly, or Monthly schedule. Have our Scheduler remind you of important appointments or dates through out the day,week or year! -Pocket Calendar-View any Calendar day or month of the year so you can keep track of important dates! -World Time & Clock-Keep track of world time anywhere in the world and of course use the built in clock to see what time it is where you are! -Pocket Calculator- Converts your GBA into a pocket calculator with addition,subtraction, division and multiplication + advance funcions and memory! -Address Book-Keeps track of Names, addresses,tel#'s and email addresses of all your important friends. -Desktop Music and sound effects- customize your desktop and personalize it on your own way. - - - - ./Play-Yan Micro (Japan).zip - ZZZ(notgame):Play-Yan Micro - - - - ./Pokemon - Slot 2 Distribution (Japan) (Unreleased).zip - ZZZ(notgame):Pokemon - Slot 2 Distribution - The Slot-2 distribution cartridge was a Japan-exclusive event distribution tool, which would be inserted into your NDS's Slot-2 at events to receive a Pokemon/item in your DS Pokemon game. - - - - ./Yoshi Sample (Japan) (En) (Demo).zip - ZZZ(notgame):Yoshi Sample - - - - ./Yoshi Sample (Japan) (En) (SDK 3.0) (Demo).zip - ZZZ(notgame):Yoshi Sample - - - \ No newline at end of file diff --git a/workspace/all/mapmaker/GBC.xml b/workspace/all/mapmaker/GBC.xml deleted file mode 100644 index 4cadabe89..000000000 --- a/workspace/all/mapmaker/GBC.xml +++ /dev/null @@ -1,10292 +0,0 @@ - - - - Game Boy Color - Skraper - ScreenScraper.fr - http://www.screenscraper.fr - - - ./[BIOS] Nintendo Game Boy Color Boot ROM (World).zip - [BIOS] Nintendo Game Boy Color Boot ROM (World) - - Shooter - true - 256 - - - ./007 - The World Is Not Enough (USA, Europe).zip - 007: The World is Not Enough - It seems that an MI-6 agent has been killed just before delivering a report from the Russian Atomic Energy Department. As James Bond (yes, the James Bond), you're going to need your license to kill in order to find out who killed him, and return some stolen money to the King. Based on the 1999 Bond film of the same title, 007: The World Is Not Enough spans 14 levels, each with several objectives. Using all of the weapons and gadgetry you can get your hands on, you'll be challenged to upend a terrorist attack, free hostages from a train station, and much more. To help you in your endeavors, you'll have access to a bomb disposal kit, digital camera, covert modem, grapple hook watch, night vision glasses, and about a dozen other items of the like. The game lets you pick your character, your environment, a range of weapons that will be in play, and a scenario. This adventure offers three different difficulty levels. - 0.75 - 20010911T000000 - 2n Productions - Electronic Arts - Action-Shooter - 1-2 - 256 - - - ./10-Pin Bowling (USA) (Rumble Version).zip - 10-Pin Bowling - 10-PIN BOWLING brings you all the fun of bowling in miniature form on your Game Boy Color. Play by yourself or with a friend in 10 frames of simple straight-up bowling action. Challenge your friend to see who's better or challenge your own scores to see if you can beat them. Aim carefully and apply the right amount of strength and you'll be racking up strikes in no time. This cartridge also uses the Rumble technology so you can feel every strike and spare in the alley. 10-PIN BOWLING features everything but the stinky shoe rentals. Will you rule the lane, or will you just be another gutter ball? - 0.7 - 19990801T000000 - Morning Star Multimedia - Majesco - Sports-Sports / Bowling - 1 - 1538 - - - ./1942 (USA, Europe).zip - 1942 - A conversion of the arcade game, 1942 is a vertically scrolling shooter for one or two players. The year is 1942, and you are a daring fighter pilot "Super Ace". You begin and end each of the numerous levels on an aircraft carrier and then fly your plane into battle against the enemy over both sea and land. After destroying certain plane formations you can collect several different power ups to increase your fire power and chances of survival. - 0.55 - 20000501T000000 - Capcom - Capcom - Shoot'em Up / Vertical-Shoot'em Up - 1-2 - 260 - - - ./3-D Ultra Pinball - Thrillride (USA) (Rumble Version).zip - 3-D Ultra Pinball : Thrillride - All the bells, whistles, and sirens of the pinball games of yesteryear come to the portable system with 3D ULTRA PINBALL: Thrill Ride. This colorful title takes all the fast action of pinball and combines it with features that only a videogame can provide. The full-sized table features multiple screens of action, with all of the staples of pinball intact. Bumpers, ramps, stoppers, and flippers litter the table, along with a variety of special bonus chutes that will take you to one of several special pinball challenges. 3D ULTRA PINBALL is highlighted by brightly colored graphics, with excellent detail on the board and its various parts. The game also features realistic ball physics and gameplay elements, so don?t bump too hard or you?ll get a "TILT"! 3D ULTRA PINBALL: Thrill Ride will test your skills and push your reflexes to their limits. - 0.7 - 20010202T000000 - Left Field Productions - Sierra - Pinball - 2-4 - 1792 - - - ./4 in 1 + 8 in 1 (World) (4B-001, 4B-009, 8B-001, Sachen) (Unl).zip - 4 in 1 + 8 in 1 - 4B-001 4-in-1 Version 1: Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -4B-002 4-in-1 Version 2: Virus Attack, Electron World, Dice Square, and Trouble Zone. -4B-003 4-in-1 Version 3: Taiwan's Mahjong, Japan's Mahjong, Hong Kong's Mahjung, and Store Tris 2. -4B-004 4-in-1 Version 4: Pile Wonder, Snake Roy, Suleiman's Treasure, and Puppet Knight. -4B-005 4-in-1 Version 5: Arctic Zone, Magical Tower, Railway, and Worm Visitor. -4B-006 4-in-1 Version 6: Bomb Disposer, A-Force: Armour Force, Black Forest Tale, and 2nd Space. -4B-007 4-in-1 Version 7: Ant Soldiers, Dan Laser, Sky Ace, and Zoo Block. -4B-008 4-in-1 Version 8: Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. -4B-009 4-in-1 Version 9: Zipball, Small Gorilla, Crazy Burger, and Deep: Final Mission. - -8B-001 Color 8-in-1: Zipball, Deep: Final Mission, Crazy Burger, Small Gorilla, Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -8B-002 Color 8-in-1: Virus Attack, Electron World, Trouble Zone, Dice Square, Pile Wonder, Snake Roy, Puppet Knight, and Suleiman's Treasure. -8B-003 Color 8-in-1: Arctic Zone, Magical Tower, Railway, Worm Visitor, Bomb Disposer, 2nd Space, Black Forest Tale, and A-Force: Armour Force. -8B-004 Color 8-in-1: Ant Soldiers, Sky Ace, Dan Laser, Zoo Block, Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. - - Sachen - Compilation - 3840 - - - ./4 in 1 + 8 in 1 (World) (4B-002, 4B-004, 8B-002, Sachen) (Unl).zip - 4 in 1 + 8 in 1 - 4B-001 4-in-1 Version 1: Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -4B-002 4-in-1 Version 2: Virus Attack, Electron World, Dice Square, and Trouble Zone. -4B-003 4-in-1 Version 3: Taiwan's Mahjong, Japan's Mahjong, Hong Kong's Mahjung, and Store Tris 2. -4B-004 4-in-1 Version 4: Pile Wonder, Snake Roy, Suleiman's Treasure, and Puppet Knight. -4B-005 4-in-1 Version 5: Arctic Zone, Magical Tower, Railway, and Worm Visitor. -4B-006 4-in-1 Version 6: Bomb Disposer, A-Force: Armour Force, Black Forest Tale, and 2nd Space. -4B-007 4-in-1 Version 7: Ant Soldiers, Dan Laser, Sky Ace, and Zoo Block. -4B-008 4-in-1 Version 8: Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. -4B-009 4-in-1 Version 9: Zipball, Small Gorilla, Crazy Burger, and Deep: Final Mission. - -8B-001 Color 8-in-1: Zipball, Deep: Final Mission, Crazy Burger, Small Gorilla, Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -8B-002 Color 8-in-1: Virus Attack, Electron World, Trouble Zone, Dice Square, Pile Wonder, Snake Roy, Puppet Knight, and Suleiman's Treasure. -8B-003 Color 8-in-1: Arctic Zone, Magical Tower, Railway, Worm Visitor, Bomb Disposer, 2nd Space, Black Forest Tale, and A-Force: Armour Force. -8B-004 Color 8-in-1: Ant Soldiers, Sky Ace, Dan Laser, Zoo Block, Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. - - Sachen - Compilation - 3840 - - - ./4 in 1 + 8 in 1 (World) (4B-005, 4B-006, 8B-003, Sachen) (Unl).zip - 4 in 1 + 8 in 1 - 4B-001 4-in-1 Version 1: Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -4B-002 4-in-1 Version 2: Virus Attack, Electron World, Dice Square, and Trouble Zone. -4B-003 4-in-1 Version 3: Taiwan's Mahjong, Japan's Mahjong, Hong Kong's Mahjung, and Store Tris 2. -4B-004 4-in-1 Version 4: Pile Wonder, Snake Roy, Suleiman's Treasure, and Puppet Knight. -4B-005 4-in-1 Version 5: Arctic Zone, Magical Tower, Railway, and Worm Visitor. -4B-006 4-in-1 Version 6: Bomb Disposer, A-Force: Armour Force, Black Forest Tale, and 2nd Space. -4B-007 4-in-1 Version 7: Ant Soldiers, Dan Laser, Sky Ace, and Zoo Block. -4B-008 4-in-1 Version 8: Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. -4B-009 4-in-1 Version 9: Zipball, Small Gorilla, Crazy Burger, and Deep: Final Mission. - -8B-001 Color 8-in-1: Zipball, Deep: Final Mission, Crazy Burger, Small Gorilla, Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -8B-002 Color 8-in-1: Virus Attack, Electron World, Trouble Zone, Dice Square, Pile Wonder, Snake Roy, Puppet Knight, and Suleiman's Treasure. -8B-003 Color 8-in-1: Arctic Zone, Magical Tower, Railway, Worm Visitor, Bomb Disposer, 2nd Space, Black Forest Tale, and A-Force: Armour Force. -8B-004 Color 8-in-1: Ant Soldiers, Sky Ace, Dan Laser, Zoo Block, Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. - - Sachen - Compilation - 3840 - - - ./4 in 1 + 8 in 1 (World) (4B-007, 4B-008, 8B-004, Sachen) (Unl).zip - 4 in 1 + 8 in 1 - 4B-001 4-in-1 Version 1: Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -4B-002 4-in-1 Version 2: Virus Attack, Electron World, Dice Square, and Trouble Zone. -4B-003 4-in-1 Version 3: Taiwan's Mahjong, Japan's Mahjong, Hong Kong's Mahjung, and Store Tris 2. -4B-004 4-in-1 Version 4: Pile Wonder, Snake Roy, Suleiman's Treasure, and Puppet Knight. -4B-005 4-in-1 Version 5: Arctic Zone, Magical Tower, Railway, and Worm Visitor. -4B-006 4-in-1 Version 6: Bomb Disposer, A-Force: Armour Force, Black Forest Tale, and 2nd Space. -4B-007 4-in-1 Version 7: Ant Soldiers, Dan Laser, Sky Ace, and Zoo Block. -4B-008 4-in-1 Version 8: Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. -4B-009 4-in-1 Version 9: Zipball, Small Gorilla, Crazy Burger, and Deep: Final Mission. - -8B-001 Color 8-in-1: Zipball, Deep: Final Mission, Crazy Burger, Small Gorilla, Street Rider, Vex Block, Trap & Turn, and Duck Adventures. -8B-002 Color 8-in-1: Virus Attack, Electron World, Trouble Zone, Dice Square, Pile Wonder, Snake Roy, Puppet Knight, and Suleiman's Treasure. -8B-003 Color 8-in-1: Arctic Zone, Magical Tower, Railway, Worm Visitor, Bomb Disposer, 2nd Space, Black Forest Tale, and A-Force: Armour Force. -8B-004 Color 8-in-1: Ant Soldiers, Sky Ace, Dan Laser, Zoo Block, Captain Knick-Knack, Flea War, Explosive Brick, and Magic Maze. - - Sachen - Compilation - 3840 - - - ./720 Degrees (USA, Europe) (GB Compatible).zip - 720 Degrees - You're a skateboarder in Skate City, one of the largest skateparks ever built. Ollie off of ramps, grind on rails, and swerve past pedestrians as you bust out tricks. Visit skate shops scattered around the park to upgrade your gear and improve your skills. Participate in competitions to earn medals and cash to use in the shops. But, if you don't get to a competition in time, the infamous "Skate Or Die" message appears, and then you have to hurry! - 0.5 - 19990301T000000 - Atari - Midway - Sports-Sports / Skateboard - 1 - 1538 - - - ./Bug's Life, A (USA) (SGB Enhanced) (GB Compatible).zip - A Bug's Life - Keep on Buggin'. - -Join the outcast ant worker Flik and his friends as they set out to save the ant colony from Hopper's ruthless gang of bullying grasshoppers. Flik must climb, jump, crawl, search and solve puzzles in order to save his colony and gain acceptance from his peers in this grand adventure based on A Bug's Life, the blockbuster feature film from Disney and Pixar. - 0.4 - 19981202T000000 - Tiertex - THQ - Racing, Driving-Platform - 1 - 1537 - - - ./Action Man - Search for Base X (USA, Europe).zip - Action Man: Search for Base X - Alex "Action Man" Mann makes a stop over onto the Game Boy Color where once again he must stop the world from falling into the clutches of the evil Dr. X. The player takes control of Action Man as they travel through seven different levels ranging for jungles to the Arctic, battling an army of robots with a variety of weapons and battle suits in search of Base X and stop Dr. X from launching a terrifying new weapon that could very well bring an end to the world. - -The gameplay is a standard side-scrolling action platformer where the player advances throughout the level, destroying enemies and avoiding pit falls. Along the way they can pick up more powerful guns as well as a bow and arrow and even different suits that can help them on their quest. Additionally, players can find these weapons and suits by taking different paths throughout the levels. - 0.55 - 20010206T000000 - Natsume - THQ - Shooter-Action-Platform - 1 - 257 - - - ./AirForce Delta (USA).zip - Airforce Delta - As a jet fighter pilot in a civil war, the player will take to the skies in a behind-the-plane view for ten missions with a selection of up to eight aircraft. - -To complete a mission, the player must destroy a certain number of enemy aircraft or ground targets then destroy a boss air or ground craft. Each mission will reward the player with money. When the player has beaten the boss, the money may then be used to purchase new planes and upgrades for those planes. - 0.6 - 20001121T000000 - Climax - Konami - Action-Simulation-Shooter / Plane-Shooter - 1-2 - 1024 - - - ./Aladdin (USA).zip - Aladdin - The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer. - -The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots. - -The game's humorous animations were created by Walt Disney Feature Animation. - 0.55 - 20001110T000000 - Virgin - Ubisoft - Action-Platform - 1 - 257 - - - ./Alice in Wonderland (USA).zip - Alice in Wonderland - A true translation right from the Disney movie, Alice finds herself in the wonderland that she's expected to. - -Over the course of the game Alice meets major characters from the story, who will have either lost an item or need some help in some sort, for which Alice will volunteer to help. - -Basically a side scrolling platform, with parts in an isometric view as well. - 0.45 - 20001004T000000 - Digital Eclipse - Nintendo - Action-Platform - 1-2 - 257 - - - ./Aliens - Thanatos Encounter (USA, Europe).zip - Aliens : Thanatos Encounter - Prepare for horror and fright beyond your wildest nightmares, as you step into the world of ALIENS: Thanatos Encounter. The terrifying creatures made famous by the popular ALIENS movies come to Game Boy Color in a totally new adventure. You play as one of five space marines who are sent to explore an abandoned freighter. Naturally, the situation is far worse than your squad expected the ship is completely infested with thousands of vicious aliens. In this single-player shooter, you'll make your way through the various sections of the ship in 12 missions. Discover the solution to the mystery of the aliens' reappearance through the cinematic cutscenes you'll see throughout the game. You can use a variety of alien-busting weapons like machine guns and flame-throwers to fend off the incoming horde and, if all else fails, turn tail and run as fast as you can! Battle a wide variety of different breeds of aliens, including some all-new hybrids. - 0.5 - 20010330T000000 - Crawfish Interactive - THQ - Action-Shooter - 1 - 256 - - - ./All-Star Baseball 2000 (USA, Europe).zip - All-Star Baseball 2000 - Second in the All-Star Baseball series includes a wide range of improvements and new features over ASB '99. - -* Motion captured technology allows for a realistic representation of player movements, swings, throws and catches. - -* Improved roster management includes the ability to sign players from the minor league, as well as create new players with new stats to create. - -* Play a 162 game inter-league season or the complete 1999 MLB scheduled season - -And all 30 teams and their respective players, home stadiums, home and away jerseys and true to life player faces, sizes and play styles. - 0.6 - 19990501T000000 - Realtime Associates - Acclaim - Sports-Sports / Baseball - 1 - 1538 - - - ./All-Star Baseball 2001 (USA).zip - All-Star Baseball 2001 - The last All-Star Baseball on the N64 once again includes some new features as well as improvements to previous play modes and options. For 2001, a new team is included, The Coopertown Legends, featuring a selection of some of the finest players to every grace the MLB, including Yogi Berra, Willie Stargell and Reggie Jackson. - -Along with the legends team, you can choose from every player, team and stadium in the 2000 MLB season. Each player includes realistic facial expressions and looks, plus motion captured player movements, batting stances and reactions to key events during play. - 0.55 - 20000601T000000 - Griptonite Games - Acclaim - Sports-Sports / Baseball - 1 - 1538 - - - ./Alone in the Dark - The New Nightmare (USA) (En,Fr,Es).zip - Alone in the Dark: The New Nightmare - Edward Carnaby, private eye of the paranormal, is back. - -Carnaby's best friend, Charles Fiske, has been found dead near Shadow Island--a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. The game takes place in the surrounding grounds of a gloomy mansion. The game is dark...very dark, and in true survival horror style there are many things lurking, waiting to pounce. - -9 years after the original was released, the game that started it all returns for a new chapter in the Alone in the Dark series. - -Can you see.......beyond your fear? - 0.6 - 20010627T000000 - Pocket - Infogrames - Adventure-Action-Adventure / Survival Horror - 1 - 518 - - - ./Animal Breeder 3 (Japan) (SGB Enhanced) (GB Compatible).zip - Animal Breeder 3 - Animal Breeder 3 is an RPG/Breeding game developed and published by J-Wing for the Game Boy Color platform. Animal Breeder 3 was only released in Japan. - 19990624T000000 - J-Wing - J-Wing - Japanese RPG-Role Playing Game - 1 - 768 - - - ./Animal Breeder 4 (Japan).zip - Animal Breeder 4 - Animal Breeder 4 is an RPG/Breeding game developed and published by J-Wing for the Game Boy Color platform. Animal Breeder 4 was only released in Japan. - 20010101T000000 - J-Wing - J-Wing - Role Playing Game - 1 - 768 - - - ./Animastar GB (Japan).zip - Animastar GB - Animastar (アニマスター?) is a life simulation game released on the Dreamcast, and was only released in Japan on June 15, 2000. It is similar to other games such as Monster Rancher and Pokémon. The goal of the game is to breed, train and race monsters named "anima." A follow-up on the Game Boy Color, Animastar GB, was released in Japan on March 30, 2001. - 20010330T000000 - AKI - Media Factory - Role Playing Game - 1-2 - 768 - - - ./Animorphs (USA).zip - Animorphs - Based on Scholastic's popular books and television series, Animorphs for Gameboy Color is a 2D action / RPG hybrid. The evil Yeerks are invading Earth and only the Animorphs can stop them with their morphing power. Play as all five members of the Animorphs and collect DNA from animals you meet - now you have the power to morph into these animals. Keep your morphing power a secret from the regular humans, and use the correct morph at the right time to escape from tricky situations. Play through five stages of RPG action and five 2D minigames in order to defeat the Yeerks and save the planet. - 0.35 - 20001007T000000 - Run and Gun! - Ubisoft - Role Playing Game - 1 - 768 - - - ./Antz Racing (USA) (En,Fr,De,Es,It,Nl).zip - Antz Racing - Based on the computer animated film Antz produced by DreamWorks, this game represents the racing challenge between 6 main characters (Z, Bala, Weaver, Mandible, Cutter, and Azteca). - -Each character has own racing machine as well as parameters for Resistance, Holding, and Speed. There are two game modes: Quick Race and 4 Seasons Championship. During Quick Race player choose the season and the track based on random selection. During 4 Seasons Championship player should win each race to earn a password and progress further. - -The gameplay represents a race between four drivers in top third-person view on several laps. Player should control selected driver, collect different power-ups, speed up, avoid obstacles, jump in machine, shoot, etc. to win a race. When damage level of the machine reaches its critical point, the machine will stop for some time to be repaired. - -The game has three difficulty levels and is available in English, German, Dutch, Spanish, French, and Italian languages. - 0.3 - 20010601T000000 - RFX Interactive - Acclaim - Racing, Driving - 1 - 1537 - - - ./Antz (USA) (En,Fr,Es) (GB Compatible).zip - Antz - From the hit movie, Antz, comes a side-scrolling adventure where you play Z, and you set out to win the heart of Princess Bala. Each of the 19 levels you explore are taken from situations in the movie. Your character has a variety of actions: crouching down, going through tunnels, hiding from enemies, jumping over obstacles, hanging from trees, climbing ropes and more. You also encounter "boss" characters to keep the game exciting. Simple gameplay and easy controls make it ideal for children and older platform lovers as well. - 0.7 - 19991001T000000 - Light & Shadow Productions (LSP) - Infogrames - Action-Platform - 1 - 257 - - - ./Aqualife (Japan) (SGB Enhanced) (GB Compatible).zip - Aqualife - Aqualife is a strategy game developed and published by Tamsoft for the Game Boy Color platform. Aqualife was never released outside of Japan. - 19991022T000000 - Tamsoft - Tamsoft - Strategy - 1 - 1280 - - - ./Midway presents Arcade Hits - Joust & Defender (USA, Europe) (GB Compatible).zip - Arcade Hits - Joust & Defender - If you're really looking for arcade hits, you can't get much bigger than JOUST and DEFENDER. Lording over the game halls in the days after PAC-MAN and DONKEY KONG had lost their luster, these two giants revolutionized gaming forever. JOUST casts you in the role of a noble knight from the future mounting you on an ostrich and sending you off into battle. Making full use of the ostrich, you'll try to gain altitude and get your opponent from above, collecting magical eggs for extra points. DEFENDER puts you in the pilot's seat of an aerodynamic space ship and shoots you through the expanses of a futuristic city under siege. You'll have to fend off other spacecraft, utilize a whole lot of impressive weaponry, and keep the civilians from turning into ugly mutants. Both games are notable for their influence over those to follow, and both are replicated in fine detail for the Game Boys Color. Challenge the computer, or link up and do battle with a friend. - 0.65 - 19990301T000000 - Digital Eclipse - Midway - Compilation - 1-2 - 3840 - - - ./Arle no Bouken - Mahou no Jewel (Japan) (SGB Enhanced) (GB Compatible).zip - Arle no Bouken : Mahou no Jewel - A monster-collecting RPG set in the Puyo Puyo game world and starring the young apprentice magician Arle, who must explore the land in order to collect a series of magical gems and defeat the evil Satan, who plots to take over the world yet again. - -The game is played from a top-down perspective in which you control Arle as she explores towns and dungeons, chatting with NPCs, finding or buying items, etc. Combat whisks your character to a side view from which you select your actions in standard turn-based fashion and fight it out against the many monsters and opposing characters that you can run into. Whenever you defeat a monster, you gain their unique card which can be tapped to summon said monster to join you in your quest. You can have up to two monsters fighting by your side at any time, and they level up and gain experience just like you do. - 0.25 - 20000331T000000 - Compile - Compile - Role Playing Game - 1-2 - 768 - - - ./Armada - FX Racers (USA).zip - Armada : FX Racers - A racing game spin-off from the Dreamcast classic, Armada. This time, the characters compete on the racetrack. Dodge traps and encounter Armada bosses while driving along the courses in this unusual sci-fi racing game for the GBC. - 0.6 - 20000825T000000 - Metro3D - Metro3D - Racing, Driving - 1 - 1537 - - - ./Armorines - Project S.W.A.R.M. (USA, Europe) (En,De).zip - Armorines: Project S.W.A.R.M. - Simply put, you have two Armorines to play as, each with their own selection of weapons. You must fight to the death against bugs of all sizes, as you attempt to destroy the enemies chance of eliminating human civilization as we know it (in the not to distant future, of course). - -Players shoot enemies from a top-down perspective as they battle alien monsters and gigantic bosses. Weapons such as the Plasma Rifle, Flamethrower and the Laser help you mow down anything that gets in your way. - 0.6 - 19991201T000000 - NEON Software - Acclaim - Shooter-Action - 1 - 256 - - - ./Army Men - Air Combat (USA, Europe) (En,Fr,De).zip - Army Men : Air Combat - Pilot one of four toy helicopters through the treacherous terrain of your backyard, the local playground, picnic areas and nearby beaches. Engage in both air-to-air and air-to-ground combat with enemies ranging from battleships to butterflies. Utilize the unique abilities of each 'copter to battle armies of mutant insects; destroy rampaging remote control cars; blow up sand castles; and save Sarge from being melted by kids with magnifying glasses. Real combat. Plastic men. - 0.8 - 20001122T000000 - Fluid - The 3DO Company - Simulation / Vehicle-Simulation-Shooter - 1 - 1024 - - - ./Army Men - Sarge's Heroes 2 (USA, Europe) (En,Fr,De).zip - Army Men : Sarge's Heroes 2 - It seems those plastic men never lack any energy nor motivation to take each other out. Like in the other Army Men games, Sarge and the Green Army are at it again with the Tan Army. This time, General Plastro of the Tan Army has teamed up with members from the Blue side to wipe out the Green Army. As Sarge, you must fight your way through numerous missions with the backing of assorted weaponry ranging from crossbows to rocket launchers. Mission objectives vary from either complete destruction of the opposition to rescue missions. - 0.5 - 20001115T000000 - 3d6 Games - The 3DO Company - Shooter-Action - 1 - 256 - - - ./Army Men 2 (USA, Europe) (En,Fr,De).zip - Army Men II - The sequel to the surprise hit Army Men sees Sarge lead his troops back into battle, with more weapons and plenty of hard core, plastic melting action. The top-down war never stops as you take control of the Green army, out to stop the Tan army from taking control of the toy box, using whatever weapon you can find, including the trusty tank and the "burn baby burn" magnifying glass. All this and added multiplayer fun (4 in all). - 0.35 - 20001122T000000 - Digital Eclipse - The 3DO Company - Strategy - 1-2 - 1280 - - - ./Army Men (USA, Europe) (En,Fr,De).zip - Army Men - You play as the green army leader, Sarge. As the green army you must fight the evil forces of the tan, blue and gray armies. Complete various missions on this twist on real-time strategy/action gaming. - 0.8 - 20000225T000000 - Digital Eclipse - The 3DO Company - Strategy - 1 - 1280 - - - ./Arthur's Absolutely Fun Day! (USA).zip - Arthur's Absolutely Fun Day! - Based on the PBS children's cartoon, ARTHUR'S ABSOLUTELY FUN DAY offers up a ton of fun for fans of the show. In this single-player game for Game Boy Color, you play as Arthur, who wants to go to the ultimate amusement park, Wonder World. There are over 15 mini-games in Arthur's neighborhood (including air hockey, shooting hoops, cooking pancakes, and a whole lot more), each with its own style of gameplay, from simple timing exercises to mild puzzle solving. You get stars for completing them and once you have enough, you will earn a free pass to Wonder World, where all the mini-games are available for you to play whenever you like. ARTHUR'S ABSOLUTELY FUN DAY is an ideal choice for a younger gamer. - 0.55 - 20000907T000000 - Ed Magnin and Associates - The Learning Company - Casual Game - 1 - 2304 - - - ./Asteroids (USA, Europe) (GB Compatible).zip - Asteroids - Unlike Activision's earlier remake of an Atari arcade classic, Battlezone, this one stays close to its namesake. Take the original, Atari coin-op game Asteroids, add in the features of the Atari 2600 cartridge, then give it 3-D graphics and a bunch of power-ups, and you've got Activision's Asteroids remake. - -You are an employee of the Astro-Mining Corporation. Your mission is to simply go to an assigned area of space and clear the area of asteroids and the occassional debris. The game consists of five zones, each with a different background and some with special features. Each zone has 15 levels. In addition to the standard asteroids, there are also mined asteroids that explode; indestructible asteroids that are, well, indestructible; fireball comets; crystal asteroids that regenerate; alien egg asteroids containing deadly baby space worms; and ancient energy asteroids that shoot back! And there's plenty of enemies in addition to the asteroids, such as Standard and Super Saucers, Asteroids Tugs, Fuel Transports, Hexes, Nuke Drivers, and Vulturoids. - -There are three types of ships to choose from, each with different strengths and weaknesses. There are also three skill levels. If you beat the game at Expert or higher, you gain access to a fourth type of ship. All ships features the standard laser, shield, flip (instantly flips your ship 180 degrees), and hyperspace. There are also limited power-ups you can pick up such as GunSat, Mines, Homing Missiles, Plasma Drill, and Trigger Bombs. - -The game supports either one or two players. In two player mode, the object is to simply outscore your opponent in a random zone and level. You cannot directly kill your opponent by shooting him, but there are other ways.... - -Lastly, if you shoot the classic-style asteroid in level 15 of the first zone, you'll find the option of "Classic Asteroids" now appearing on the main menu. - 0.6 - 19990901T000000 - Syrox Developments - Activision - Shooter-Action - 1-2 - 256 - - - ./Atlantis - The Lost Empire (USA, Europe).zip - Atlantis : The Lost Empire - A civilization shadowed with mystery, guarded by mythical monsters, controlled by a mighty crystal that- in the wrong hands- could destroy the legendary empire. Now, with the aid of a submarine and a mysterious book, go on a journey in search of Atlantis: The Lost Empire. Along the way you will encounter huge sea-creatures, fiery volcanoes, mutiny, and even a beautiful princess. Are you ready to take on this mission? - 0.55 - 20010614T000000 - Eurocom - THQ - Platform - 1 - 257 - - - ./Austin Powers - Oh, Behave! (USA).zip - Austin Powers : Oh, Behave! - A collection of games and features based on the Austin Powers movie series. Included on the cart are Austin inspired versions of classic arcade game Pac-Man, board game Othello and Rock/Paper/Scissors. - -The main game, titled 'International Man in a Platform Game' has you controlling Austin and dodging police hats and soccer balls through each level. - -Finally, there are extra features including the Shagulator (a calculator), Austin's Pad (a rudimentary word processor) an Internet style program detailing the two Austin Powers movies, as well as a complete Windows like environment to play around with (including a choice of background artwork, screensavers, sounds and more). You can also send messages to other users through the GBC's infra-red port and print messages using the Game Boy Printer. - 0.4 - 20000918T000000 - Tarantula - Take 2 Interactive - Action-Platform - 1-2 - 257 - - - ./Austin Powers - Welcome to my Underground Lair! (USA).zip - Austin Powers: Welcome to My Underground Lair - Dr. Evil, the villain that dogs Austin Powers, now has is own video game. Following the same footsteps as Austin Powers: Oh Behave!, the lair contains a selection of evil inspried video games based on Pac-Man, Othello and Rock/Paper/Scissors, and the main game which has you racing along in Dr. Evil's bike collecting money and dodging obstacles. - -You can also find screensavers, video clips, details of the first two Austin Powers movies and PC like programs including a document maker, calculator and the ability to print off and send messages via the infra-red port of the GBC. - 0.5 - 20000918T000000 - Tarantula - Take 2 Interactive - Action-Platform - 1-2 - 257 - - - ./Azarashi Sentai Inazuma - Dokidoki Daisakusen! (Japan).zip - Azarashi Sentai Inazuma : Dokidoki Daisakusen! - Become Inazuma Zarashi and challenge 5 mini-games. You must accumulate transformation power, transform into the Zarashi Sentai Inazuma, and face off against the evil organization Shirokuman in the games. - 20020329T000000 - Omega Micott - Omega Micott - Action - 1 - 256 - - - ./Azure Dreams (USA) (SGB Enhanced) (GB Compatible).zip - Azure Dreams - The huge Monster Tower stands near the village Monsbaiya. It is populated by vicious monsters, and few dare enter it. But the monsters in the tower lay eggs, and whoever takes possession of such an egg, can tame a monster which will come out of it, and those monsters, called "familiars", will help their tamers in times of danger. Some brave adventurers dared to enter the tower and to take the eggs. One of them was called Guy. He was killed in the monster tower. Now his son Koh is fifteen, and he is allowed to try his luck in the tower. - -You control Koh and his party of "familiars" in this unusual "monster-taming" RPG. You must capture the eggs from the tower, bring them home, grow monsters and tame them. During battles, you assign different commands to them. Different species have different abilities and need different approach. The battles system is a mixture of real time and turn based combat. Unlike most other console RPGs, there are no special battle screens. - 0.6 - 19990805T000000 - Konami - Konami - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Babe and Friends (USA) (GB Compatible).zip - Babe and Friends - Babe the Pig, of the eponymous movies, was raised by sheepdogs and, hence, believes himself to be a "sheep-pig", who herds sheep as his foster parents do. In this game, you control the plucky little porker and direct his sheep management attempts, driving them forward toward the goal in exaggerated, frictionless Soko-Ban or Boulder Dash style with porcine barks until their movement is halted or altered should their course intercept an obstacle such as a fencepost, moveable haystack, pit or trampoline. - -Babe is given hints and tips in these efforts by lovable characters from both of his feature films, and the 40 levels borrow inspiration both from the calm pastoral setting of the first and the surreal urban folly of its sequel. While the measured puzzles are a far cry from the excitement of the movies, the material finds a surprisingly good fit in this unexpected genre -- or otherwise put, "that'll do, pig." - 0.6 - 19991101T000000 - Aqua Pacific - Crave Entertainment - Puzzle-Strategy - 1 - 2816 - - - ./Backgammon (Japan) (GB Compatible).zip - Backgammon - Backgammon, the world's most widely played and recognised board game just got portable. The ultimate game of chance and skill now available on Game Boy, chose from 3 modes of play including "Tournament, Free and Vs Match" and 6 difficulty levels. - 0.6 - 19990827T000000 - Altron - JVC - Puzzle-Board game - 1 - 2816 - - - ./Bad Badtz-Maru Robo Battle (Japan).zip - Bad Badtz-Maru Robo Battle - Bad Badtz-Maru takes part in an event in Gorgeous Town called Gorgeous-Hai Robo Battle Tournament. In this event, Bad Badtz-Maru must compete with friends Ijuuin Pandaba and Good Hanamaru in order to strengthen robotic equipment in events known as "Robo Battles". The player can gain experience to strengthen the robots. Different types of parts include "normal", "sengoku bushou" and "animal". There are over 800,000 possible combinations of parts. -A penguin known as the kobun , literally "follower", acts as a guide to the game. - 20010810T000000 - TOSE - Imagineer - Action - 1 - 256 - - - ./Bakukyuu Renpatsu!! Super B-Daman - Gekitan! Rising Valkyrie!! (Japan) (SGB Enhanced) (GB Compatible).zip - Bakukyuu Renpatsu!! Super B-Daman : Gekitan! Rising Valkyrie!! - This RPG is based on the popular anime "Bakugyu Rensha! Super Biderman" is the theme of this RPG, where you face off against rivals, buy parts with your winnings, and modify your Biderman to make it stronger. - 20000324T000000 - Alpha Unit - Takara - - - ./Bakusou Dekotora Densetsu GB Special - Otoko Dokyou no Tenka Touitsu (Japan).zip - Bakusou Dekotora Densetsu GB Special : Otoko Dokyou no Tenka Touitsu - A port of the "Legend of the Bakugou Decotora" series. Deliver packages, save money and become independent. Win races against your rivals, collect parts and modify your decotra. - 20000721T000000 - Kid - Kindle Imagine Develop - Racing, Driving / Racing-Racing, Driving - 1537 - - - ./Bakuten Shoot Beyblade (Japan).zip - Bakuten Shoot Beyblade - Based on the anime "Bakutenshoot Beyblade". Win battles, get parts and customize your Beyblade. You can also play against other players and exchange parts. - 20010727T000000 - Rokumendo - Broccoli - - - ./Ballistic (USA) (GB Compatible).zip - Ballistic - Ballistic is a puzzle game in which the player must place 3 patterned balls next to each other in order to clear them. It is somewhat similar to Puyo Puyo in this respect. However Ballistic places the player in the center of the screen shooting the balls outward. In Panic! mode, a constant string of balls appear and the player must keep destroying similar balls to keep the string short and prevent it from snaking around and reaching the middle of the screen. In Checkmate mode, a limited amount of balls are given to the player which they must use to destroy all the balls on the screen. Strategy is used here since the amount of balls destroyed must be maximized. - -Ballistic also features a versus mode in which players can challenge one another. Similar to other puzzle games versus modes, one player's success results in additional balls on the other player's screen which they then must clear. - 0.6 - 19991101T000000 - Mitchell - Infogrames - Puzzle-Strategy - 1-2 - 2816 - - - ./Balloon Fight GB (Japan) (NP, SGB Enhanced) (GB Compatible).zip - Balloon Fight GB - Balloon Fight GB is a color remake of Balloon Kid. - -All features from Balloon Kid are still intact. The main new addition is that there is color. There is now also a world map, and the title screen and menu systems are slightly different. Through the world map, levels are given names, which were previously unknown since Balloon Kid did not give any names to areas or levels. - -Balloon Fight GB is notoriously rare, and it was distributed via the Nintendo Power Flash cartridge, which is no longer supported by Nintendo. As such, copies of this game downloaded onto one of these cartridges can get high prices and rarely is ever sold. Due to the nature of this cartridge, the game would have had to been downloaded onto the cartridge before the service was discontinued. - -This game is available today on the 3DS eShop as a Game Boy Color Virtual Console game. However, the game is only available through the Japan eShop, so 3DS owners in Europe and America cannot download the software. - -After the Nintendo Power cartridge writing service was shut down, it was possible to order prewritten Nintendo Power cartridges with Balloon Fight GB over the phone, and these versions came with a fold-out manual and a large button with the game's box art, among other things. - 20000731T000000 - Pax Softnica - Nintendo - Platform - 1-2 - 257 - - - ./Barbie - Ocean Discovery (USA) (GB Compatible).zip - Barbie - Ocean Discovery - Take control of Barbie, a marine biologist, as she explores an underwater world full of mini-games and activities to complete her quest and assemble the final treasure map. Guide her through 9 different maps collecting puzzle pieces along the way by finishing various mini-games such as a pong type game, a puzzle slider, a Kaboom style cannonball catcher and more. Interact with the various aquatic life in the maps and watch them swim around in interesting patterns. - 0.4 - 19990501T000000 - Realtime Associates - Mattel Electronics - Action / Adventure-Action - 1 - 256 - - - ./Barbie - Fashion Pack Games (USA, Europe) (GB Compatible).zip - Barbie : Fashion Pack Games - Discover a world of fashion fun with Barbie! - -Play the exciting games inside her virtual pink Back Pack! Activities and puzzles feature fashion items like jewelry, clothes & shoes! Complete each level to win special fashion accessories to dress up Barbie & her friends! - 0.3 - 20000901T000000 - Hyperspace Cowgirls - Mattel Electronics - Casual Game - 1 - 2304 - - - ./Barbie - Magic Genie Adventure (USA).zip - Barbie : Magic Genie Adventure - BARBIE: Magic Genie Adventure for Game Boy Color. In this solo adventure, you will travel on a magic carpet through five wonderful worlds filled with mystery and danger as you accumulate magical powers and abilities to help you on your journey! - 0.5 - 20001111T000000 - Vicarious Vision - Mattel Electronics - Adventure - 1 - 512 - - - ./Barbie - Pet Rescue (USA).zip - Barbie : Pet Rescue - Barbie Pet Rescue lets kids play with and care for a variety of domesticated animals. Visit Barbie and her kid sister Stacey at the Pet Rescue Center, where you'll wait for rescue missions, explore in the playrooms, or tend to pets in the Care Center. - -Rescue missions come in over the phone or via e-mail; after learning which pet is missing where, travel with Barbie on her scooter to one of three different environments in which to search for one of eight lost pets. In many missions, you'll have to figure out how to entice scared animals to come to you, or how to retrieve pets trapped in trees or other sticky situations. If you get stuck yourself, Barbie will give you hints. With each successful mission, you'll receive a printable Paw & Purr Award that hangs on the Pet Rescue Center wall. - -Rescued pets come back to the Pet Rescue Center with you and Barbie to wait for their owners and receive a little TLC. Nurse them back to health in the Care Center, where you'll give recovered pets water, treats, vitamins and grooming. You may also need to bandage a hurt leg or pick burrs from ruffled fur. After creating a file for them in the computer and giving them a name you select from a list of suggestions, the animals go to one of two playrooms to wait for their owners. - -In the meantime, you can play with them, plus all the other pets already in the playroom--a kitten, bunny, hamster, puppy, and a turtle. Select which animal you'd like to pet, then use the cursor to stroke an animal's head or back or scratch it under the chin. The animals respond to your attention by licking, rolling over, purring, or barking. - -There is a related mini-game for each kind of animal--Kitten Keepaway, Puppy Treat Toss, Hamster Trail, etc.--and if you do well enough, you'll see the animal perform a special trick. A few of the games require the use of logic and spatial aptitude, but for the most part they challenge the players' mouse mastery and hand-eye coordination. - 0.25 - 20010815T000000 - HotGen - Mattel Electronics - Adventure-Various - 1 - 512 - - - ./Barcode Taisen Bardigun (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Barcode Taisen Bardigun - Barcode Taisen Bardigun is a Role-Playing game developed by Graphic Research and published by Tamsoft for the Game Boy Color. Barcode Taisen Bardigun was only released in Japan. - -Players start off in Barcode Taisen Bardigun with a short cutscene. After the cutscene is over the player then gets to choose to be either the male or the female character. - -Players scan cards in order to get new monsters and power ups. These monsters are raised by the players and can be used in battles. - 19981211T000000 - Graphic Research - Tam - Role Playing Game - 768 - - - ./Bass Masters Classic (USA, Europe) (GB Compatible).zip - Bass Masters Classic - Bass Masters Classic is a game for the Game Boy Color in which you can participate in a bass fishing tournament. The game features variable weather conditions and times of day, a variety of lures, and realistic fish behavior. - -You can play in tournament and practice mode. The first allows you to compete and qualify for the Bass Master Classic tournament. In practice mode you can chose for yourself with what weather, time, and fishing spot you'd like to play. - -Gameplay consists of watching the line from the "lure cam" angle. Once a fish catches the bait you have to quickly press the D-pad to reel it in. - 0.7 - 19991104T000000 - Natsume - THQ - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Batman - Chaos in Gotham (USA).zip - Batman : Chaos in Gotham - The Batman returns on Game Boy Color with BATMAN: Chaos in Gotham City. Based on the popular animated BATMAN series, this single-player action game allows you to don the cowl of one of two Bat-heroes: Batman or Batgirl. Some of the Dark Knight's famous arch-villains have escaped and are causing serious trouble in Gotham, and it's up to you to put them back where they belong. Everyone from Poison Ivy to the Clown Prince of Crime the Joker himself is here to wreak havoc and keep the caped crusader busy. Grab your utility belt and assault 18 stages of varied action that take you on a tour of Gotham City. Much of the action is played from a side-scrolling perspective, but some levels have you taking out the Batmobile or the Batcycle in overhead high-speed excitement. Naturally, Batman and Batgirl are both packing their usual assortment of weapons and tools including the Batarang, the grappling hook, smoke bombs, and more. - 0.6 - 20010416T000000 - Digital Eclipse - Ubisoft - Action-Platform - 1 - 257 - - - ./Batman Beyond - Return of the Joker (USA).zip - Batman Beyond : Return of the Joker - Based off the movie, Batman Beyond puts the player on the streets of Gotham (Beyond) to take out the ever-grinning Joker, but before that an obvious long line of his evil minions - some of which are genetically engineered. - -Scroll around, punch, kick, play with bat-weapons, and avoid being on the receiving end of those attacks. There are multiple 'bat suits' that you can choose from, each with their own special abilities and purposes. - -Mostly a 3-D beat-the-living-sunshine-out-of-whatever-moves type. - 0.5 - 20001101T000000 - Kemco - Ubisoft - Fighting-Action - 1 - 262 - - - ./Battleship (USA, Europe) (GB Compatible).zip - Battleship - Now it's your turn to sink your opponent's battleship in this Game Boy Color rendition of the classic strategic board game. Players deploy all four of their ships to different areas on a grid, and take turns firing shots at various parts of their opponent's grid. Hit each ship the required number of times, and the ship is removed from play. In a unique twist on the classic game, each ship has new weapons. For the solo player, there are 48 missions to complete with animated full-color cutscenes to inspire you to victory! The real challenge however, is taking on a human opponent via a link cable. Forget setting up the board and looking for missing pieces, this is the real way to play Battleship! - 0.6 - 19990101T000000 - Pack In Video - Majesco - Strategy - 1 - 1280 - - - ./BattleTanx (USA).zip - BattleTanx - Mission based tank shooter game set in the post-apocalyptic future; fight through single-player campaign levels based in U.S. cities against multitudes of gangs with their own tanks and heavy firepower. - -The game has a large multiplayer component, allowing up to 4 players at once, with or without teams, AI opponents, and in several gameplay styles, including a standard deathmatch and a capture-the-flag style game. - 0.6 - 20000301T000000 - Lucky Chicken Games - The 3DO Company - Shooter-Action - 1 - 256 - - - ./B-Daman Bakugaiden - Victory e no Michi (Japan) (SGB Enhanced) (GB Compatible).zip - B-Daman Bakugaiden : Victory e no Michi - The game is an RPG in which you turn the panels on the map to advance, and the Vida Warriors can evolve and combine. B-da Warriors can evolve and combine with other Vida Warriors, and the items they collect can be exchanged through communication. - 19990129T000000 - C.P. Brain - Media Factory - Role Playing Game - 1-2 - 768 - - - ./B-Daman Bakugaiden V - Final Mega Tune (Japan).zip - B-Daman Bakugaiden V : Final Mega Tune - This is the second in a series of RPGs based on the anime of the same name. You have to modify and strengthen your fighting robot to fight against the enemy. You can also use the data from the previous game by using the communication cable. - 20000204T000000 - Mirai-Keikaku - Media Factory - Strategy - 1-2 - 1280 - - - ./Jim Henson's Bear in the Big Blue House (USA) (En,Fr,De,Es,It,Nl).zip - Bear in the Big Blue House - Come spend a day of fun and discovery with Bear and all his pals as you play through delightful lessons like Pondball, Feathers, and Popcorn. The BIG BLUE HOUSE has never been this much fun! - 0.5 - 20020321T000000 - DC - Ubisoft - Educational - 1 - 4352 - - - ./Beatmania GB - Gotcha Mix 2 (Japan).zip - Beatmania GB : Gotcha Mix 2 - The familiar musical action of pressing the right buttons at the right time to match the falling bars. More than 20 songs are included in the game, mainly major songs that everyone knows. - 20000928T000000 - KCEJ - Konami - Rhythm-Music and Dancing - 266 - - - ./Beatmania GB (Japan) (SGB Enhanced) (GB Compatible).zip - Beatmania GB - A port of the action game where you have to press the buttons in time to the rhythm. Original songs have been added, and you can play against other players using the communication cable. - 19990311T000000 - KCEK - Konami - Rhythm-Music and Dancing - 266 - - - ./Beatmania GB 2 - Gotcha Mix (Japan) (SGB Enhanced) (GB Compatible).zip - Beatmania GB2 : Gotcha Mix - This is the second Game Boy port of the action game where you press the buttons at the right time to match the rhythm. It contains a total of 25 songs, including pop and anime songs. - 19991125T000000 - Konami - Konami - Rhythm-Music and Dancing - 1 - 266 - - - ./Beauty and the Beast - A Board Game Adventure (USA) (SGB Enhanced) (GB Compatible).zip - Beauty and the Beast : A Board Game Adventure - Disney's BEAUTY AND THE BEAST: A Board Game Adventure packs the personality and fun of the popular Disney characters into a wild board game filled with a variety of mini-games. Select your favorite BEAUTY AND THE BEAST character and play against three opponents as you race to the finish line. Since everything depends on the roll of the dice, there is a bit of luck involved but skill enters into the mix when you land on one of the mini-game squares. When you do, you'll be whisked to one of 10 side games that will test your reflexes, memory, and skill. Up to four players can play this game by passing the system around after each turn no link cable required! If you want to try something a little different when playing by yourself, challenge the game's Story mode, where you must race the villainous Gaston to the finish of each board. - 0.65 - 19991025T000000 - Left Field Productions - Nintendo - Board game - 1 - 2048 - - - ./Beyblade - Fighting Tournament (Japan).zip - Beyblade : Fighting Tournament - Beyblade Fighting Tournament was the second video game released. This game features some concepts and ideas that were later abandoned within the Beyblade franchise, though many ideas were continued on within the manga and anime. - -The standard game play involves visiting locations and the player fights their way through tornements to advance to the next stage of the game. As each tornement was won, more parts and bit-beasts are made able to be bought from the games shop. -The player could only start with one of 4 arch-types, "Dragoon", "Draciel", "Dranzer" and "Driger". Intially by default the player could only choose Dragoons, although codes were released in magazines to acess the other arch-types. - -Within each match, however, aside from the launch the player had virtually no control on the beyblade once it was in the arena, resulting in many matchses being won more based on luck and the beyblades strength then player skill. - 20000811T000000 - Rokumendo - Hudson - 1 - - - ./Bikkuriman 2000 - Charging Card GB (Japan) (SGB Enhanced) (GB Compatible).zip - Bikkuriman 2000 : Charging Card GB - The aim of the game is to collect Bikkuriman stickers while fighting card battles. The more battles you win, the more titles you earn and the more you can do. You can also play against your friends via communication. - 20000610T000000 - Imagineer - Role Playing Game - 768 - - - ./Billy Bob's Huntin' 'n' Fishin' (USA, Europe).zip - Billy Bob's Huntin' 'n' Fishin' - In BILLY BOB'S HUNTIN' AND FISHIN' for Game Boy Color, you play the role of a hapless guy named Billy Bob, who is trying to impress a girl. She'll ask Billy Bob to fetch her rabbits or bass, and it's up to you to help Billy Bob get them. Obviously, to get the things she wants you'll have to either go hunting or fishing. Not so fast though, because you need bullets for hunting, bait for fishing, and a license to do either of the two activities. Luckily, you can earn these items by playing a variety of mini-games. The games vary in their gameplay, but the usual assortment of speed and reflex tests are the common thread. You'll need to clear four mini-games each to go hunting and fishing. Once you've finally cleared them and gotten the items you need, you'll head out to catch your real prize. BILLY BOB'S HUNTIN' AND FISHIN' is for one player and is compatible only with Game Boy Color. - 0.6 - 19991117T000000 - Saffire - Midway - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Bionic Commando - Elite Forces (USA, Australia).zip - Bionic Commando : Elite Forces - The Avar empire is an imminent threat to our homeland of Karinia. As a member of the Bionic Corps' Elite Forces team your mission is to infiltrate the Avar installations, disrupt their invasion plans and rescue our scout, fellow bionic commando, Commander Joe. You play a bionic soldier with a mechanic arm that extends and contracts to let you interact with objects normally out of reach. -The game is based on the Bionic Commando arcade game and is a typical platform game with the emphasis on the capabilities your bionic arms gives you. You can use it to swing from platform to platform, pull yourself up onto higher platforms, and attack enemies with it. A few other weapons and a range of pickups is also available. At the start of the game you also get to choose to play a male or female commando. - 0.7 - 20000126T000000 - Nintendo - Nintendo - Fighting-Action - 1 - 262 - - - ./Black Bass - Lure Fishing (USA, Europe) (GB Compatible).zip - Black Bass : Lure Fishing - Black Bass: Lure Fishing is a Game Boy version of Super Black Bass, however this time there are only two lakes to fish in and only a limited set of lures is available, such as shallow runners, spinner baits, pencil baits, plastic frogs even real life worms. - -The casting is an overhead view with two meters. One is for the direction, but the view for the lure is a side view where the shadow of the fish can be seen as it approaches. It also shows how deep the lure is and how much line is left before it is reeled in. - -There are four fish in the game to fish for - trout, pike, catfish and of course the game's namesake, the black bass. - 0.7 - 19990101T000000 - Hot-B - Majesco - Sports-Hunting and Fishing-Fishing - 1 - 1027 - - - ./Blade (USA, Europe).zip - Blade - You're Blade, Gothic City's baddest vampire hunter. When rival vampire clams ignite a deadly feud, you go deep to do some serious demon killing. Stalk the undead through 24 gothic locations, then waste an arsenal of intense weapons. Plan on staying up late tonight, 'cause an even greater evil awaits. - 0.55 - 20001120T000000 - HAL Laboratory - Activision - Fighting-Action-Beat'em Up - 1 - 262 - - - ./Blaster Master - Enemy Below (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Blaster Master : Enemy Below - Taking place sometime after the events of the original Blaster Master, Blaster Master: Enemy Below puts you once again behind the wheels of Sophia 3 as a genetically engineered threat looms from the underground once again. - -Gameplay-wise the game plays like a remake of the first game, with similar levels and challenges, and featuring the same on wheels/on foot dual gameplay modes while adding new weapons and upgrades. - 0.75 - 20000924T000000 - Sunsoft - Sunsoft - Action-Platform - 1 - 257 - - - ./Blue's Clues - Blue's Alphabet Book (USA).zip - Blue's Clues : Blue's Alphabet Book - Learn to Read the Blue's Clues Way! - -Preschoolers will learn all about the alphabet and develop pre-reading skills in Blue's first ever Game Boy adventure. - -Kids guide Steve, collect clues and play games to complete an alphabet book with the help of Blue and all her favorite friends. - -- Help Steve find missing pages of Blue's Alphabet Book! -- Includes 6 replayable Blue's Clues games! -- Enhances letter matching, object recognition and problem solving skills! - 0.5 - 20010130T000000 - Vicarious Vision - Mattel - Educational - 1 - 4352 - - - ./Boarder Zone (USA).zip - Boarder Zone - Game Boy Color version of Boarder Zone is substantially different from its PC namesake. - -This version features a pseudo-3D environment, where the camera is positioned behind the boarder and the piste scrolls towards the camera. Obstacles appear on the horizon and increase in size as they near the viewpoint. - -The two main game modes are 'Competition' and 'Challenge'. - -Competition features a 'race attack' mode (basically a speed race with another AI player), Trick Attack (trick points based over 5 courses, beating a course threshold to advance), Time Attack (best time), and Supreme Attack (race with tricks). - -Challenge modes is about beating any previous records set for a particular track and supported Time Attack (best time), Trick Attack (best trick points), Slalom Attack (time on a flag course), and Vs Race (which uses the Game Boy Universal Link Cable). - -There is also a practice mode and a 'ghost boarder' - basically a replay of the player's best race. - -Trick moves include Mute Grab, Nose Grab, Tweak, Stiffy, Indy Air, Tail Grab, Stalefish, Shifty Air, Meloncholy, Frontside Air, Backside Air, 180, 360, 540, 720, 900, 1080, Front Flip, Back Flip, Rodeo Flip, and McTwist; most of which are performed with combo style control moves. - -The player can choose from four characters: Sandy, Travis, Alain, and Tara. - 0.5 - 19990101T000000 - Infogrames - Infogrames - Sports-Sports / Skiing - 1 - 1538 - - - ./Bob the Builder - Fix it Fun! (USA).zip - Bob the Builder : Fix it Fun! - Bob the Builder: Fix it Fun! is a game based on the British television series of the same name. Bob and Wendy are having a big picnic, but there is a lot of work to do beforehand. Each of Bob's friends has work to get done. Roley must flatten the road in time for the picnic. Lofty must save ducklings before they run off-stream. Dizzy must help Spud collect all the apples for the picnic. Muck must help Farmer Pickles fix his wall. - 0.6 - 20010101T000000 - Tiertex - THQ - Educational - 1 - 4352 - - - ./Boku no Camp-jou (Japan).zip - Boku no Camp-jou - Boku no Camp-jou is a strategy/breeding game for the Game Boy Color platform. It was never released outside of Japan. - 20000922T000000 - Kouyousha - Naxat Soft - Strategy - 1 - 1280 - - - ./Bomber Man Max - Ain Version (Japan).zip - Bomber Man Max : Ain Version - Bomberman MAX Ain (Ain Version)," which can be obtained by entering Pentel's campaign and winning a drawing, is a mix of "Brave Man of Light" and "Warrior of Darkness," allowing users to enjoy two versions of the stage at once. - 19990101T000000 - Vatical Entertainment - Hudson - Role Playing Game - 1-2 - 768 - - - ./Bomber Man Max - Hikari no Yuusha (Japan).zip - Bomber Man Max : Hikari no Yuusha - Bomberman returns to the Game Boy Color. The adventure is much the same as before, plant bombs to blow up blocks and enemies that get in your way of the exit. - -Much like Pokémon before it, Max: Blue is one part of the adventure (the other being Max: Red Challenger Edition). During both games, you can pick up "Charabombs", creatures that you can raise as your own, and fight against other players Charabombs. It's a simple bonus game of Rock/Paper/Scissors, but the only way to complete the entire adventure is by linking both games together via link cable and pass over levels from one cart to the other, as each game has unique levels, so as to collect all of the Charabombs. - -In Max: Blue you play as Bomberman himself, with all of the classic graphics and sounds that have been part of the series from the start. - 0.75 - 19991217T000000 - Hudson - Vatical Entertainment - Puzzle-Action - 1-2 - 2816 - - - ./Bomber Man Max - Yami no Senshi (Japan).zip - Bomber Man Max : Yami no Senshi - The second half of the Bomberman Max series, Red Challenger is much the same as Blue Champion in terms of the tasks at hand for the main character. However, instead of playing as Bomberman, you play as Max, who still is much the same as Bomberman except for looks. The graphics are also slightly different for each level compared to Blue. - -The task stays the same, plant bombs to destroy blocks and enemies in your way, as well as collecting Charabombs, creatures who act much the same as Pokémon where you raise the Charabombs and fight against other players. Certain Charabombs and levels are only available in Blue, so you must link with another Game Boy and the Blue Champion Edition to collect all of the Charabombs and complete the adventure. - 0.65 - 19991217T000000 - Hudson - Vatical Entertainment - Puzzle-Action - 1-2 - 2816 - - - ./Bomber Man Quest (Japan) (SGB Enhanced) (GB Compatible).zip - Bomber Man Quest - Carrying with him all the monsters he captured on his last mission, Bomberman is headed for his home planet Bomber. However, all of a sudden someone steals all of his four rocket engines and he is forced to make an emergency landing. After having woken up from the crash he realises that not only are his engines gone, but all of the monsters have escaped! - -Bomberman Quest is a top down action RPG in which Bomberman has to traverse four different lands and speak to the natives to aid him in his quest to reclaim the engines and monsters. In true action RPG fashion, you pick up upgrades along the way, such as bomb parts and skills acquired from defeating monsters. - -There is also a battle mode where two players can duke it out via linked Game Boy Colors. - 0.65 - 19981224T000000 - Hudson - Electro Brain - Role Playing Game - 1-2 - 768 - - - ./Bomberman Max - Blue Champion (USA).zip - Bomberman Max : Blue Champion - Bomberman returns to the Game Boy Color. The adventure is much the same as before, plant bombs to blow up blocks and enemies that get in your way of the exit. - -Much like Pokémon before it, Max: Blue is one part of the adventure (the other being Max: Red Challenger Edition). During both games, you can pick up "Charabombs", creatures that you can raise as your own, and fight against other players Charabombs. It's a simple bonus game of Rock/Paper/Scissors, but the only way to complete the entire adventure is by linking both games together via link cable and pass over levels from one cart to the other, as each game has unique levels, so as to collect all of the Charabombs. - -In Max: Blue you play as Bomberman himself, with all of the classic graphics and sounds that have been part of the series from the start. - 0.75 - 20000514T000000 - Hudson - Vatical Entertainment - Puzzle-Action - 1-2 - 2816 - - - ./Bomberman Max - Red Challenger (USA).zip - Bomberman Max : Red Challenger - The second half of the Bomberman Max series, Red Challenger is much the same as Blue Champion in terms of the tasks at hand for the main character. However, instead of playing as Bomberman, you play as Max, who still is much the same as Bomberman except for looks. The graphics are also slightly different for each level compared to Blue. - -The task stays the same, plant bombs to destroy blocks and enemies in your way, as well as collecting Charabombs, creatures who act much the same as Pokémon where you raise the Charabombs and fight against other players. Certain Charabombs and levels are only available in Blue, so you must link with another Game Boy and the Blue Champion Edition to collect all of the Charabombs and complete the adventure. - 0.65 - 20000514T000000 - Hudson - Vatical Entertainment - Puzzle-Action - 1-2 - 2816 - - - ./Bomberman Quest (USA) (SGB Enhanced) (GB Compatible).zip - Bomberman Quest - Carrying with him all the monsters he captured on his last mission, Bomberman is headed for his home planet Bomber. However, all of a sudden someone steals all of his four rocket engines and he is forced to make an emergency landing. After having woken up from the crash he realises that not only are his engines gone, but all of the monsters have escaped! - -Bomberman Quest is a top down action RPG in which Bomberman has to traverse four different lands and speak to the natives to aid him in his quest to reclaim the engines and monsters. In true action RPG fashion, you pick up upgrades along the way, such as bomb parts and skills acquired from defeating monsters. - -There is also a battle mode where two players can duke it out via linked Game Boy Colors. - 0.65 - 19991101T000000 - Hudson - Electro Brain - Role Playing Game - 1-2 - 768 - - - ./Bouken! Dondoko-tou (Japan).zip - Bouken! Dondoko Shima - Help the monsters to work and develop the island in order to escape from the island. Explore the island, collect materials and catch wild monsters to join them. - 20020418T000000 - D-1000 Project - Global A - Simulation - 1024 - - - ./Brave Saga - Shinshou Astaria (Japan).zip - Brave Saga : Shinshou Astaria - Explore the many dungeons to defeat the Majin. Form a party of up to two robots, such as GaoGaiGar and Gog, and switch between them depending on the enemy! - 20010126T000000 - Takara - Takara - Role Playing Game - 1 - 768 - - - ./Buffy the Vampire Slayer (USA, Europe).zip - Buffy the Vampire Slayer - Fight against the vampires to save mankind, or at least around Sunnydale, USA. - -Punch and kick your way through 8 side-scrolling levels as Buffy the vampire slayer, beating back the vamps and staking them when the time is right. Comic book style cut scenes help to explain the story as you play, as if an episode of the TV show was on the handheld. - 0.7 - 20000920T000000 - Game Brains - THQ - Fighting-Action - 1 - 262 - - - ./Bugs Bunny - Crazy Castle 3 (USA, Europe) (GB Compatible).zip - Bugs Bunny : Crazy Castle 3 - Bugs Bunny Crazy Castle brings the gameplay from Bugs Bunny in Crazy Castle and its sequel to the Game Boy Color. In the game you play as Bugs Bunny and you have to find a treasure hidden in an old castle. Unfortunately the witch Hazel put your friends (other Looney Tunes characters such as Daffy Duck, Yosemite Sam, Sylvester and Wile E. Coyote) under a spell and they will try anything to prevent you from reaching your goal. - -You will have to guide Bugs Bunny through 60 levels in and around the castle. In each level you have to find eight keys to unlock the door to the next level. - -You can collect carrots for more lives and there are a variety of weapons you can pick up to take care of your enemies, including bombs, lightning, cork gun, juice and weights. Other items such as a hammer or pick-axe can help you get past level obstacles. Shields, clocks and shoes will protect you from your enemies. - -As Bugs Bunny you can walk around, climb stairs, use elevators and climb through tunnels to navigate around the screen. - 0.55 - 19990101T000000 - Kemco - Nintendo - Puzzle-Strategy - 1 - 2816 - - - ./Bugs Bunny in - Crazy Castle 4 (USA).zip - Bugs Bunny in Crazy Castle 4 - Bugs Bunny in Crazy Castle 4 is the second game in the Crazy Castle series for the Game Boy Color. - -Like in the previous three games you play as Bugs Bunny. This time you have to find your way to the mysterious Crazy Castle. You will pass through a wide variety of locations in which you will encounter familiar Looney Tunes characters such as Taz, Yosemite Sam, Wile E. Coyote, Daffy Duck and Elmer Fudd. - -Bugs Bunny can climb stairs and ladders, jump ropes and springs, and use a large amount of items such as hammers to break rocks, carrots to replenish health, weapons to knock out enemies and pick-axes to climb over rocks. - -There are more than 60 levels. In each you will have to find eight keys to unlock the door to the next level. Various traps will bar you way, including ice floors, conveyor belts, moving floors and disintegrating platforms. - 0.55 - 20000101T000000 - Kemco - Kemco - Puzzle-Strategy - 1 - 2816 - - - ./Burger Burger Pocket - Hamburger Simulation (Japan) (SGB Enhanced) (GB Compatible).zip - Burger Burger Pocket - A board game where you roam around the city looking for ingredients, making your own burgers and adding to the chain. The game is played on a backgammon-like map, and the events at the stops will help you to grow your restaurant. - 19990325T000000 - Biox - Gaps - Build And Management-Simulation - 1024 - - - ./Burger Paradise International (Japan).zip - Burger Paradise International - Manage a hamburger shop by creating recipes using a variety of ingredients. Create your own original hamburger and try to win the Burger of the Year. - 20000421T000000 - Biox - Gaps - Simulation - 1 - 1024 - - - ./Bust-A-Move 4 (USA, Europe) (GB Compatible).zip - Bust-A-Move 4 - On the planet Bubbleluna lives the twins Bub and Bob. One day, the sun fails to rise because the Fairy of the Night, Cleon, has stolen the light source known as the Rainbow for Full-Moon Madame Luna. She splits this rainbow into 7 light bubbles. Bub and Bob then set off to retrieve these bubbles and restore the light and peace to their planet. - 0.45 - 19990601T000000 - Taito - Taito - Puzzle-Puzzle / Throw - 1-2 - 2816 - - - ./Bust-A-Move Millennium (USA, Europe).zip - Bust-A-Move Millennium - An exclusive version of the puzzle franchise on the handheld includes all the fun of the original Bust-A-Move along with varying playfield sizes; story, puzzle and versus modes; and the ability to play against a friend in 2 player versus. - -Other modes include endless mode (play as long as you want), and a challenge mode where you must complete puzzles perfectly in order to move on. - 0.75 - 20001027T000000 - Dreams - Acclaim - Puzzle-Puzzle / Throw - 1-2 - 2816 - - - ./Buzz Lightyear of Star Command (USA, Europe).zip - Buzz Lightyear of Star Command - Buzz Lightyear of Star Command is a Windows PC game created by Travelers Tales with Disney Interactive and PIXAR in 2000. The game consists of multiple planets, each with a villain on it. In each level the player races the villain to his/her getaway destination. Then the player engages in a one-on-one battle the villain, which usually requires destroying an energy shield surrounding the villain.[1] - 0.55 - 20010209T000000 - Travellers Tales - Activision - Action-Action / Adventure-Platform - 1 - 257 - - - ./Caesars Palace II (USA, Europe).zip - Caesars Palace II - Welcome to Ceasars Palace II, the premiere gambling game where you're the next high roller in the glamerous casino enviroment of the world-famous Caesars Palace. If you're feeling lucky, then you've come to the right place. Test your gambling prowess with 19 games of chance including: Craps, Blackjack, Rouulett, Slotts, Video Poker, Mini-Baccarat, Keno and Poker Challenge. - 0.65 - 19990709T000000 - Runecraft - Interplay - Casino - 1 - 3584 - - - ./Cannon Fodder (USA) (En,Fr,De,Es,It).zip - Cannon Fodder - Guide a team of up to four soldiers through 72 levels of combat in this innovative top-down action/strategy hybrid, best thought of as Lemmings crossed with Commando crossed with Dune 2. The characters are controlled indirectly using the mouse, as you activate each soldier or group of them by highlighting them, click the left button to move them to a particular spot, and the right button for them to fire guns at an enemy. You can also pick up grenades, which can be used to destroy groups of enemies or buildings (by pressing both buttons at once). - -Each mission has a specific objective, and some feature vehicles such as tanks to make things easier. Your troops can cross water but can't shoot within it, so finding and controlling bridges is often crucial. You can use the arrangement of trees to find hiding places to shoot from, and should watch out for CPU soldiers also doing so. - 0.7 - 20001205T000000 - Sensible Software - Codemasters - Strategy - 1 - 1280 - - - ./Card Sharks (USA) (Proto).zip - Card Sharks - Unreleased prototype. You can play Crazy 8's, Hearts, Cribbage, Old Maid, Gin Rummy, Spades, Go Fish, War and Solitaire. - 20000101T000000 - Bonsai Entertainment - Bonsai Entertainment - Playing cards - 1 - 2560 - - - ./Cardcaptor Sakura - Itsumo Sakura-chan to Issho (Japan) (Rev 2) (GB Compatible).zip - Cardcaptor Sakura : Itsumo Sakura-chan to Issho - Card Captor Sakura: Itsumo Sakura-chan to Issho! is an Adventure game developed and published by MTO, which was released in Japan in 1999. The goal is to collect all of the missing Clow cards by finding Sakura in her house, talking to her, and coaxing her to go on adventures. But in order to do that, you need to be in the right place at the right time, as the game utilizes an internal real-time clock. - 19990515T000000 - MTO Co - MTO Co - Adventure / Point and Click-Adventure - 1 - 514 - - - ./Cardcaptor Sakura - Tomoeda Shougakkou Daiundoukai (Japan).zip - Cardcaptor Sakura : Tomoeda Shougakkou Daiundoukai - A collection of mini-games featuring characters from the anime "Card Capture Sakura. You can play 12 kinds of mini-games related to the field day. Fortune-telling and other extras are also included. - 20001006T000000 - MTO Co - MTO Co - Sports - 1536 - - - ./Carmageddon - Carpocalypse Now (USA, Europe) (En,Fr,Es,It).zip - Carmageddon : Carpocalypse Now - CARMAGEDDON brings all the carnage of the PC and Nintendo 64 action-racing games to the Game Boy Color. You play as one of the last survivors of a horrible disaster that has turned an entire city into zombies. Now you've got to take to the streets in a deadly race with other survivors. Use your weapons and driving skills to decimate your opponents and the zombified pedestrians that walk the streets. You'll find more than 30 different tracks of mayhem in four different areas, giving you plenty of replay value. Earn enough points and you'll upgrade your road machine to something with a bit more destructive power, and there are 18 different machines available for your use. Colorful graphics represent all the vehicular mayhem with speed and style, and a password function saves your progress through the game. - 0.45 - 20000331T000000 - Aqua Pacific - Titus - Racing, Driving - 1 - 1537 - - - ./Casper (USA).zip - Casper - Follow the adventures of the friendliest ghost around with CASPER for the Game Boy Color. Based on the hit 1995 movie, the game follows the plot of the film closely. Casper is on a mission, and he must explore Whipstaff Manor for clues and solve puzzles as he avoids the ghostly trio of Stinky, Stretch, and Fatso who are looking to put a stop to Casper's adventure. The game is played from an isometric perspective, which shows the rooms and hallways of the mansion in high color and detail. You'll have to search the rooms of this huge estate carefully for items such as keys and puzzle pieces that will help you unlock other sections. You can also learn new abilities and gain ghostly powers to further aid you in your adventure. - 0.5 - 20000501T000000 - Funcom - Interplay - Adventure - 1 - 512 - - - ./Caterpillar Construction Zone (USA, Europe) (GB Compatible).zip - Caterpillar Construction Zone - Choose from eleven tough and rugged Caterpillar machines including tractors, backhoes, and bulldozers. Dig ditches, move boulders, and perform daring rescues. Plus, solve missions including plowing and harvesting a field and building a boulder bridge. - 0.5 - 20000101T000000 - Realtime Associates - Mattel Electronics - Puzzle-Simulation - 1 - 2816 - - - ./Catwoman (USA).zip - Catwoman - In Catwoman, the titular Batman villainess is spun off into her own game. Talia tries to hire Catwoman to steal a crystal skull, but Catwoman decides to keep it for herself, not knowing Ra's al Ghul plans to use it to destroy Gotham. - -Catwoman has dozens of moves to help her navigate and fight her way through nine levels of goons and platforms. She can attack with her claws, jump off walls, flip, grab ledges and swing with her whip ala Bionic Commando. She also has a stealth option, allowing her to disappear into the background of a level and sneak along silently. - 0.5 - 19991201T000000 - Kemco - Vatical Entertainment - Simulation-Action - 1 - 1024 - - - ./Catz (USA).zip - Catz : Your Virtual Petz Palz - Are you looking to adopt a pet but lack the time or space to take care of a real one? Then you may find CATZ to be of interest. Part of the small but popular virtual pet genre, CATZ lets you adopt a cat from one of three breeds: Siamese, Calico, or Persian. You can play with the pet first to decide if it's right for you. Once you've adopted the little gal or fella, it's up to you to take care of it: feed it, groom it, and play with it regularly if you want it to grow up to be a well-adjusted adult. If you mistreat your cat, your little pet will take off, never to return! Eventually, new breeds of cats and new special toys will become available for you, depending on how well you do. You can also trade toys and breeds of cats with your friends via the infrared link. - 0.6 - 19991201T000000 - Saffire - Mindscape - Simulation - 1 - 1024 - - - ./Centipede (USA) (GB Compatible).zip - Centipede - The classic arcade hit CENTIPEDE comes to Game Boy Color in this slightly enhanced version of the old favorite. This one- or two-player game has you firing pesticide at an oncoming centipede that is threatening the garden. As the pest weaves its way through the mushrooms dispersed throughout the screen, you'll have to use strategy as well as quickness to fight it off. The classic gameplay is replicated perfectly in this arcade port. You can play two players competitively by alternating on a single Game Boy, or grab two copies of the game and a Game Boy Link Cable to cooperate against the buggy bad guys. CENTIPEDE is enhanced for Game Boy Color, with all new brightly colored graphics that will take you back to the arcades of the '80s. Centipede is compatible with all Game Boy systems. - 0.8 - 19980101T000000 - Morning Star Multimedia - Majesco - Shooter-Shooter / Space Invaders Like - 1 - 260 - - - ./Championship Motocross 2001 featuring Ricky Carmichael (USA, Europe).zip - Championship Motocross 2001 featuring Ricky Carmic - CHAMPIONSHIP MOTOCROSS 2001 FEATURING RICKY CARMICHAEL brings all the thrills and action of motocross to your Game Boy Color. This single-player racer uses a special graphics technique to give the gameplay a smooth 3D look and feel. The racing action takes place from the third-person perspective. You can choose from 30 real licensed racers, each with their own strengths and weaknesses. Pick your bike from 16 unique bikes and hit the dirt on more than 20 tracks that take place in a variety of scenes. The tracks feature complex turns and jumps made possible by the special graphics engine. In addition to racing, you can also try the Freestyle mode, where you can show off your trick abilities. Use a password to save your scores and your progress through the various races. - 20001001T000000 - Tiertex - THQ - Racing, Driving - 1537 - - - ./Chase H.Q. - Secret Police (USA) (SGB Enhanced) (GB Compatible).zip - Chase H.Q. : Secret Police - Chase H.Q. - Secret Police, is slightly different than the other Chase H.Q. games. You receive a call from Dispatch, telling you to arrest suspects that have just committed a felony. There are ten stages in the game, and each one of them has you placing three agents throughout the city. Each one of these agents have their own specialties. Once you have placed the agents, you must guide one of them toward the suspect vehicle. If the vehicle goes outside the city, the game is over. - -Once the two of you make contact, the battle begins where the object is to ram the suspect's vehicle until it is disabled. You can also shoot the vehicle to further damage it, and use up to three turbos to catch up with the vehicle if you happen to fall behind. - 0.65 - 19990913T000000 - Dreams - Metro 3D - Racing, Driving - 1-2 - 1537 - - - ./Checkmate (Japan) (En,Ja) (GB Compatible).zip - Checkmate - You can enjoy the ultimate strategy game "chess" against a computer with the best thinking routine. You can choose from two types of display: easy-to-understand Japanese and English to enjoy the authentic atmosphere. You can freely set the color of the pieces and enjoy it. There are 16 game levels, from beginners to professionals. Depending on the setting of the level divided into small pieces, the opponent's playing power changes. There are two modes, "Winning Battle" where you can play against 15 challengers in order, and "Free Battle" where you can choose your favorite opponent from 16 people. You can also save the game, so you can continue playing at any time. - 19990416T000000 - Altron - Altron - Board game - 1 - 2048 - - - ./Chee-Chai Alien (Japan) (Rumble Version).zip - Chee-Chai Alien - Collect "Chai Lian" from fluorescent lights, remote controls, and other sources of light to remove the "dark matter" from their bodies. Using infrared communication, players can exchange "Chai Lian" and compete against each other. - 20010227T000000 - Creatures - Creatures - 1 - - - ./Chessmaster (USA, Europe) (GB Compatible).zip - Chessmaster - Prepare to challenge the longest running console chess series, THE CHESSMASTER. In this Game Boy version of the game, you can choose to play at any one of 16 different skill levels, ranging from beginner to expert. For those just learning to play chess, take advantage of the Teaching mode that will show you all of the best moves to make. This game has a variety of options for chess fans, as you can set up the board however you like to simulate classic chess situations and challenges. You can even make your opponent?s pieces invisible for an added challenge. If you make a wrong move, the game will allow you to take back moves and try again. If you?d rather just see the outcome, merely ask THE CHESSMASTER and he?ll finish the game to checkmate. Play alone or against a friend through the use of the Game Boy Link Cable. You can also use the password function to resume a game already in progress. - 0.65 - 19991115T000000 - Park Place Productions - Mindscape - Strategy-Board game - 1-2 - 1280 - - - ./Chi to Ase to Namida no Koukou Yakyuu (Japan).zip - Chi to Ase to Namida no Koukou Yakyuu - A simulation in which you become the manager of a high school baseball team and give instructions to your team members. You must give precise instructions in practices and games to make the baseball team stronger and win games. - 20001103T000000 - J-Wing - Simulation-Sports / Baseball-Sports - 1 - 1538 - - - ./Chibi Maruko-chan - Go Chounai Minna de Game Da yo! (Japan).zip - Chibi Maruko-chan : Go Chounai Minna de Game Da yo! - A board game based on the manga "Chibi Maruko-chan". Roll the dice and go around the town to find the hidden treasure of memories. Up to four players can play at the same time. - 20010810T000000 - Epoch - - - ./Chicken Run (USA, Europe) (En,Fr,De,Es,It).zip - Chicken Run - This version of Chicken Run is far different from its console counterparts and is loosely based on the movie itself. This version's gameplay is geared more towards Lemmings where the player takes control of the main protagonists, Rocky and Ginger, and leads their fellow chickens out of dangerous situations by collecting bags of feed scattered throughout the stage and use the corn to lay a path around obstacles and traps to the stage's exit. - -It features over 24 levels, ranging from the chicken coup to the dreaded pie machine and features obstacles such as cameras, dogs, spotlights and many more. Players can also use common household items scattered throughout the level to aid the player in deactivating various traps and help spring their fellow chickens from certain doom. - 0.3 - 20001101T000000 - Blitz Games - THQ - Puzzle-Strategy - 1-2 - 2816 - - - ./Choro Q - Hyper Customable GB (Japan) (SGB Enhanced) (GB Compatible).zip - Choro Q : Hyper Customable GB - A racing game in which players compete with tuned-up Choro-Qs to create the fastest Choro-Q of their own by making full use of more than 200 kinds of modified parts and power-up items. - 19990730T000000 - Eleca - Takara - Role Playing Game - 768 - - - ./Classic Bubble Bobble (USA) (SGB Enhanced) (GB Compatible).zip - Classic Bubble Bobble - Blue Dino has become ill, and its up to Green Dino to find a cure. Essentially a remake of the classic arcade title, without the ability to play with two players. - -The aim of the game is to use your Dino's bubble abilities to trap and pop the bad guys while dodging their attacks to complete the level, collecting the bonus items along the way. Popping the enemies turns them into fruit for bonus points. - 0.75 - 19990101T000000 - Taito - Metro 3D - Puzzle-Platform - 1 - 257 - - - ./Columns GB - Tezuka Osamu Characters (Japan) (SGB Enhanced) (GB Compatible).zip - Columns GB : Tezuka Osamu Characters - Columns was to the Game Gear what Tetris was to the Game Boy. Some years after the Game Gear had ceased production, it was ported to the 'Boy. To spice things up, the game has been given several game modes, and, most notably, a licence to several popular manga characters created by Osamu Tezuka. Play as famous characters such as Astro Boy, Kimba or Black Jack. - -Apart from the main Columns mode, this edition features a puzzle mode like that of the Nazo Puyo games, where you must remove a set of pre-installed pieces using a set of pre-defined dropping pieces. There is also a link-up mode for battling with friends. - -The Tezuka characters play no big role in the game, being displayed in a window to the right of the playfield, changing mimics according to how the game progresses. You have six characters to choose from, and three save slots to put them in. The save slots let you keep your score for upcoming sessions. - 19991105T000000 - GAME - Media Factory - Puzzle-Strategy-Puzzle / Fall - 1-2 - 2816 - - - ./Command Master (Japan).zip - Command Master - The game is played by summoning a character called "Neos" to battle. The Game Boy can be moved up, down, left, and right in response to the displayed commands to perform a variety of moves. - 20001122T000000 - Brain Dock - Enix - Role Playing Game - 1-2 - 768 - - - ./Commander Keen (USA, Europe).zip - Commander Keen - Activision remakes the popular PC "Commander Keen" series of games in a new Game Boy Color version. With new worlds, aliens, and lots more familiar candy, Commander Keen journeys again to the far reaches of outer space, this time to save the sacred Crystals, stolen by the evil Droidicus. -You play the role of Billy Blaze, who, when he isn't tinkering in his secret workshop building new inventions, dons his brothers football helmet and transforms into - COMMANDER KEEN - DEFENDER OF EARTH! - when the universe is in trouble. - 0.45 - 20010530T000000 - David A. Palmer Productions - Activision - Action-Adventure - 1 - 512 - - - ./Conker's Pocket Tales (USA, Europe) (En,Fr,De) (SGB Enhanced) (GB Compatible).zip - Conker's Pocket Tales - Conker has a party with his girlfriend. The Evil Acorn breaks up the party. The Acorn takes Conker's girlfriend. Now Conker must rescue his girlfriend. The game also worked for Game Boy and Super Game Boy. - -Conker travels through many levels, trying to find presents that the Evil Acorn has stolen. Conker is equipped with a slingshot to battle enemies, such as mutant plants, snakes, and others. Players encounter a few minigames on their adventure, including olympic-type games. If a player started on Game Boy, they had to play through the game before they could play on Game Boy Color. This worked the other way around, also. - 0.75 - 19990608T000000 - Rareware - Rareware - Puzzle-Adventure - 1 - 2816 - - - ./Croc 2 (USA, Europe).zip - Croc 2 - Croc is on a quest to find his parents. However, Baron Dante has kidnapped the Gobbos kings. Croc then turns his attention to rescue all of the Gobbos kings. - -You travel across 48 levels in this free roaming 3D game. You have to beat all the levels in a village (except the secret level) to move on to the next one. In each village, (except the 4th village) are 5 regular levels, 2 bosses, and 1 secret level. Regular levels are levels where you just beat them and get certain items in them. - -Bosses are levels where you go through one section then fight a monster at the end. Secret levels are levels where you collect the jigsaw piece. Once you collect the jigsaw piece in all 4 secret levels and defeat Baron Dante, Swap Meet Pete will take you to the lost levels. - 0.55 - 20010125T000000 - Natsume - THQ - Action-Platform - 1 - 257 - - - ./Croc (USA, Europe).zip - Croc - All is not well in Croc's world. His friends, the Gobbos, have been captured by the evil Baron Dante. It is your mission in this 3D platformer to search through 42 different levels to save all of your friends before it's too late. - 0.5 - 20000606T000000 - Virtucraft - THQ - Action-Platform - 1 - 257 - - - ./Cross Hunter - Monster Hunter Version (Japan).zip - Cross Hunter : Monster Hunter Version - Cross Hunter is an RPG game developed and published by Game Village for the Game Boy Color platform. Cross Hunter has three different versions released: Monster Hunter, Treasure Hunter, and X Hunter. These games are similar to the Pokémon games in the fact that they are mainly the same game with some slight content differences. - 20010412T000000 - Game Village - Game Village - Role Playing Game - 1 - 768 - - - ./Cross Hunter - Treasure Hunter Version (Japan).zip - Cross Hunter : Treasure Hunter Version - Cross Hunter is an RPG game developed and published by Game Village for the Game Boy Color platform. Cross Hunter has three different versions released: Monster Hunter, Treasure Hunter, and X Hunter. These games are similar to the Pokémon games in the fact that they are mainly the same game with some slight content differences. - 20010412T000000 - Game Village - Game Village - Role Playing Game - 1 - 768 - - - ./Cross Hunter - X Hunter Version (Japan).zip - Cross Hunter : X Hunter Version - Cross Hunter is an RPG game developed and published by Game Village for the Game Boy Color platform. Cross Hunter has three different versions released: Monster Hunter, Treasure Hunter, and X Hunter. These games are similar to the Pokémon games in the fact that they are mainly the same game with some slight content differences. - 20010412T000000 - Game Village - Game Village - Role Playing Game - 1 - 768 - - - ./Cruis'n Exotica (USA).zip - Cruis'n Exotica - The sequel to Cruis'n World both in the arcades and on Nintendo 64, Cruis'n Exotica lets you race against the computer or up to three other opponents in a wide variety of cars and locales. Game mechanics follow "arcade" rules, which include "turbos" to accelerate to (and raise) maximum speed, and any deviation off of the track bumps you right back on it. - -Cars range from sportcars to more esoteric cars like trucks, minis, and police vehicles. Tracks model real life (Alaska, India, Korea, etc.) and eventually branch out into fantasy worlds (Atlantis, Amazon, Mars). - 0.65 - 20001106T000000 - Crawfish Interactive - Midway - Racing, Driving - 1 - 1537 - - - ./Crystalis (USA).zip - Crystalis - October 1st, 1997 is known as END DAY. A great war encircles the globe and brings about an end to civilization. The surviving humans concluded that they could never repeat their mistakes and build a great tower in the sky to watch over the world and act accordingly to combat "evil". One hundred years have passed since then and a hidden cryogenic chamber in the mountains springs to life... - -Crystalis is a top-down action RPG. Starting from the cryogenic chamber, the player takes the role of a mysterious hero who must uncover the mystery of the tower. The character may equip weapons, armor, shields and globe/bracelets on his body and a single item from his inventory for use in the field. To aid in the hero's goal. he will meet up with the four wise people and learn their magic, while also obtaining the four elemental swords which will help him progress. Players gain experience and gold from defeating monsters. The experience is used to gain levels and improve statistics, however a minimum level is required before one can do damage to specific bosses. Gold is used to purchase items in shops. - 0.65 - 20000626T000000 - Nintendo - Nintendo - Role Playing Game - 1 - 768 - - - ./Cubix - Robots for Everyone - Race 'n Robots (USA) (En,Fr,De,Es,It).zip - Cubix : Robots for Everyone, Race 'n Robots - Robots in everyday life? Believe it, folks. That's the reality of the cool cartoon series, CUBIX: Robots for Everyone. The story follows the adventures of Connor a human boy and his robot, Cubix, through Bubble Town. Attempting to repair damaged robots and ward off evil beings, the pair encounters a whole cast of wacky characters every week. The game puts its emphasis on the racing aspects of the series, sending you to Bubble Town's racing championship series. Your arch-nemesis, Dr. K, has a converted racer named Kolossal in the competition, and your goal is to earn the right to defeat it. Choose to race as any of your favorite series characters, including Hop2ix, Brutix, Don-Don, Diagnostix, and Cubix. You'll be able to customize your racers to fit your liking, using elements like Grav-grip, Zero G, and other series-based power-ups to defy gravity and reach top speeds. Full of cool options game modes, and colorful graphics, Race N Robots is not to be missed. - 20011113T000000 - Blitz Games - The 3DO Company - Racing, Driving - 1537 - - - ./CyberTiger (USA, Europe).zip - CyberTiger - Rip up the rules book - anything goes! Create your own golfer to take on CyberTiger and the many other characters. Real-time analog swing and ball control - hit a fade or a draw, add topspin or backspin, all in mid-flight. Sandtraps and tall rough are just the beginning. Seven modes of play: Strokes, Skins, Match, Tournament, Practice, Driving Range and the all-new Battle and Club Challenge modes. More ways to get on the green - superdrives, hidden tricks, hidden courses, hidden golfers, and tons of secret skills! - 20001101T000000 - Xantera - EA Sports - Sports-Sports / Golf - 1538 - - - ./Cyborg Kuro-chan - Devil Fukkatsu (Japan).zip - Cyborg Kuro-chan : Devil Fukkatsu - Action game in which players destroy all enemies and objects on the stage. Collect a wide variety of weapons and face off against tough bosses. You can also compete with other players for weapons. - 20000323T000000 - KCEN - Konami - 1 - - - ./Cyborg Kuro-chan 2 - White Woods no Gyakushuu (Japan).zip - Cyborg Kuro-chan 2 : White Woods no Gyakushuu - The second stage of the game adaptation of "Cyborg Kuro-chan," which has become an anime as well as a comic book. The game features more intense enemy attacks and thrilling battles, and the number of objects that can be destroyed in the game has also been greatly increased. The game also allows players to use a variety of weapons by entering passwords that have been published in magazines such as "Comic Bon Bon. - 20001019T000000 - ITL - Konami - 1 - - - ./Daa! Daa! Daa! - Totsuzen Card de Battle de Uranai de! (Japan).zip - Daa! Daa! Daa! : Totsuzen Card de Battle de Uranai de! - Daa! Daa! Daa! Totsuzen Card de Battle de Uranai!? is a game developed and published by Video System for the Game Boy Color. Daa! Daa! Daa! Totsuzen Card de Battle de Uranai!? was never released outside of Japan. - 20001208T000000 - Video System - Video System - 1 - - - ./Daffy Duck - Fowl Play (USA, Europe) (GB Compatible).zip - Daffy Duck: Fowl Play - In Daffy Duck: Fowl Play, Daffy is in search of a hidden treasure that Bugs Bunny told him about. Unfortunately, the rest of the Looney Tunes cast is out to stop him. - -Fowl Play is a nine-level platforming/action game with some unusual mechanics. Daffy has a hunger meter which he must keep filled. You must find food throughout the levels and always hurry lest Daffy starve. - 0.6 - 19990101T000000 - Sunsoft - Sunsoft - Action-Platform - 1 - 257 - - - ./Daikaijuu Monogatari - Poyon no Dungeon Room 2 (Japan).zip - Daikaijuu Monogatari : Poyon no Dungeon Room 2 - Dig through dungeons, slay dragons and collect 7 stamps. Use your transformation abilities to change into a carpenter, detective, or other craftsman to solve mysteries and become a Kaibutsu Hermit. - 20000602T000000 - A.I - Hudson - Action / Labyrinth-Action - 1 - 258 - - - ./Daikaijuu Monogatari - Poyon no Dungeon Room (Japan) (SGB Enhanced) (GB Compatible).zip - Daikaijuu Monogatari : Poyon no Dungeon Room - Poyon, the character from "The Tale of the Great Shellfish," travels through a dungeon with friends and summoned beasts in this RPG. - 19990226T000000 - Birthday - Hudson - Role Playing Game - 1 - 768 - - - ./Daikaijuu Monogatari - The Miracle of the Zone II (Japan) (SGB Enhanced) (GB Compatible).zip - Daikaijuu Monogatari : The Miracle of the Zone II - A new version of the popular card battle game. The total number of cards is 340, including those from the previous game. Players are ranked in eight levels. - 19990319T000000 - Hudson - Strategy - 1280 - - - ./Daikatana GB (Japan) (NP).zip - Daikatana GB - In 2455 AD, Kage Mishima used the magical powers of Daikatana, the most powerful sword ever forged, to alter time and establish himself as supreme dictator. The player assumes the role of Hiro Miyamoto, a student in the art of Japanese war and one of the few people on Earth who knows what happened. Now it is Hiro's duty to use the Daikatana's power and travel back in time to correct history. - 0.75 - 20010501T000000 - Will - Kemco - Role Playing Game - 1 - 768 - - - ./Daiku no Gen-san - Kachikachi no Tonkachi ga Kachi (Japan) (SGB Enhanced) (GB Compatible).zip - Daiku no Gen-san : Kachikachi no Tonkachi ga Kachi - Daiku no Gen-san: Kachikachi no Tonkachi ga Kachi is an action/platforming game developed by Biox and published by Gaps for the Game Boy Color platform. Daiku no Gen-san: Kachikachi no Tonkachi ga Kachi was never released outside of Japan. - 20000428T000000 - Biox - Gaps - Platform - 1 - 257 - - - ./Dance Dance Revolution GB - Disney Mix (Japan).zip - Dance Dance Revolution GB : Disney Mix - Dance Dance Revolution GB Disney Mix is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2001. - 20010329T000000 - Now Production - Konami - Music and Dancing - 266 - - - ./Dance Dance Revolution GB (Japan).zip - Dance Dance Revolution GB - Dance Dance Revolution GB is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2000. - 20000803T000000 - Now Production - Konami - Music and Dancing - 266 - - - ./Dance Dance Revolution GB 2 (Japan).zip - Dance Dance Revolution GB2 - Dance Dance Revolution GB2 is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2000. - 20001116T000000 - Now Production - Konami - Music and Dancing - 266 - - - ./Dance Dance Revolution GB 3 (Japan).zip - Dance Dance Revolution GB3 - Dance Dance Revolution GB3 is an Action game, developed by Now Production and published by Konami, which was released in Japan in 2001. - 20010315T000000 - Now Production - Konami - Music and Dancing - 266 - - - ./Dancing Furby (Japan) (GB Compatible).zip - Dancing Furby - As a furby you must dance! Woo-teh-loh-wah-boo! Shake it to the left, shake it to the right. - -A Furby is an owl-like monster with fluffy pink banana ears. They love to dance, sing, and slowly learn human speech. Specifically a Furby is an autonomous toy robot manufactured by Tiger Electronics, licensor of this game. These toys were among the first successful domestic robots. Here they will be dancing for you. - -Dancing Furby operates as a classic rhythm game, with a line of button prompts scrolling across the screen that you will have to press when they reach the current time mark, supposedly matched with the music. A Furby on screen will dance in accordance with your performance, commenting on your timing in Furbish, "noo-loo" being perfect, "e-day" being acceptable, and "boo" is shrilled for failure. At the end of each song you'll have you score calculated in "noo-loo"'s etc. and then be allowed to continue. - -Successfully clearing a stage will result in you being able to 'connect' the Game Boy's infrared port with the matching port on the forehead of a Furby toy. This will impart information about the song to your furby teaching it to warble Für Elise when you least expect it. - -You may also select a Furby to dance with in the game, be it spotted, striped, or lozenge-faced. Good performance will unlock more Furbies. - -Songs in the game include Twinkle Twinkle Little Star, Für Elise, and a few 'popular' numbers. - 19991224T000000 - Tomy - Tomy - Action-Rhythm-Music and Dancing - 1-2 - 266 - - - ./Data-Navi Pro Yakyuu 2 (Japan).zip - Data-Navi Pro Yakyuu 2 - You become the manager of a professional baseball team and take charge by giving instructions to your players. The number of signs you can give, such as "bunt" and "throw the ball as hard as you can," will increase, and all players have real names. - 20010713T000000 - Now Production - Now Production - Simulation-Sports / Baseball-Sports - 1538 - - - ./Data-Navi Pro Yakyuu (Japan).zip - Data-Navi Pro Yakyuu - A baseball game featuring the ability to freely edit player data. The latest data for the current season is included. Give instructions to players and conquer open games and pennant races. - 20000721T000000 - Now Production - Media Group - Simulation-Sports / Baseball-Sports - 1538 - - - ./Dave Mirra Freestyle BMX (USA, Europe).zip - Dave Mirra Freestyle BMX - Acclaim's foray into trick-based BMX games spawned a unique version for the Game Boy Color. - -The basic design is the same as in the original console title and other post-Tony Hawk extreme sports games. In career mode, the player has to complete various goals in each level to advance and unlock further levels. These goals include reaching a certain score through tricks and combos, performing special tricks, or collecting items. The eight levels (shown in isometric perspective) are filled with half- and quarter pipes, ramps, rails and many obstacles to perform tricks on. Two dozen different tricks are available through various button combinations, some of which must be unlocked first by finding tokens in the levels. - -In training mode, unlocked levels can be practiced without the time limit present in career mode. - -The game also offers a multiplayer mode, where up to four players can take turns on a single GBC and the player with the highest score or the best trick combo wins. - 0.3 - 20000911T000000 - NEON Software - Acclaim - Sports-Sports / Cycling - 1 - 1536 - - - ./Dear Daniel no Sweet Adventure - Kitty-chan o Sagashite (Japan) (SGB Enhanced) (GB Compatible).zip - Dear Daniel no Sweet Adventure : Kitty-chan o Sagashite - The objective is for Daniel to meet Kitty. While jumping over enemies, he decides on moves by inputting commands and obtains points. The items you get in the mini-game will change your abilities. - 20000719T000000 - TOSE - Imagineer - Adventure - 1-2 - 512 - - - ./Deer Hunter (USA).zip - Deer Hunter - The popular pursuit of hunting comes to the portable screen in DEER HUNTER for the Game Boy Color. You play as a hunter looking to catch a nice trophy in one of four different areas using three different weapons. Hunt deer with a shotgun, a rifle, or a bow, using slightly different tactics with each. If you want to be successful, you'll have to use real-world hunting strategies. Search for droppings or other signs of movement to find the best area to wait in. Once there, use one of an assortment of tools to help you catch your prey: mask your odor with a cover scent, use a tree stand to camouflage yourself, or lure the deer with a powerful musk, a deer call, or an antler rattle. It's up to you to decide how to catch the deer; some methods are more efficient than others, so you'll have to find the one that works best for you. Detailed graphics and digitized sound round out the experience for would-be hunters. - 19991222T000000 - Morning Star Multimedia - Vatical Entertainment - Hunting-Hunting and Fishing - 1027 - - - ./Deja Vu I & II - The Casebooks of Ace Harding (USA).zip - Deja Vu I & II: The Casebooks of Ace Harding - The Casebooks of Ace Harding includes Game Boy ports of Deja Vu: A Nightmare Comes True (previously released on Game Boy) and Deja Vu 2: Lost in Las Vegas. Deja Vu is a port of a 1987 game that had been made for various systems. It's a classic detective story, with you waking up to a dead body with total amnesia - you don't know who you are, or how you got there, and you don't know who the corpse is, either. Deja Vu 2 had never been released for Game Boy before, and was put in the same cart, selling for the price of one game. - 0.9 - 19991201T000000 - Infinite Ventures - Kemco - Puzzle-Adventure - 1 - 2816 - - - ./Dejiko no Mahjong Party (Japan).zip - Dejiko no Mahjong Party - Dejiko, Puchiko, and rivals Usada and Piyocho make appearances. The game offers "win-win battles" and "free battle mode. Points earned from the "winner-takes-all" and "free battle" modes can be accumulated and used to purchase goods and treasures at Gamers in the game. - 20001208T000000 - King Records - Mahjong-Asiatic board game - 2048 - - - ./Densha de Go! 2 (Japan).zip - Densha de Go! 2 - The 1998 sequel of the popular Japanese train driving game by Taito has once again been ported to various home systems. For the first time on the PlayStation, it is possible to drive through the snow, and take a seat in the cockpit of a Shinkansen bullet train. - -The gameplay is more arcade than simulation. The focus is on stopping at the stations at the perfect moment and position, keeping up with the schedule, obeying signals and speed limits, and ensuring the safety and comfort of the passengers. Mistakes result in points being deducted from a counter. If it reaches 0, the game is over. - -The following routes are available: - -1. Hokuhoku Line from Naoetsu to Uragawara -2. Tohoku Shinkansen from Morioka to Shin-Hanamaki -3. Akita Shinkansen from Akita to Omagari -4. Keihin-Tohoku Line from Shinagawa to Ueno -5. Osaka Loop Line from Osaka to Tennoji (not in the Arcade original) -6. Kagoshima Main Line from Hakata to Kokura (only in PlayStation and Windows versions) - 20001208T000000 - Taito - CyberFront Corporation - Simulation-Simulation / Vehicle - 1-2 - 1024 - - - ./Densha de Go! (Japan).zip - Densha de Go! - Based on the 1996 arcade game, Densha de Go! was one of the first commercial train-driving simulation games, and went on to spawn numerous successors. - -The player can choose from a variety of tracks and trains and will then have to drive the train to the designated stations while sticking to the tight schedule, stopping exactly at the marked positions, obeying all signs and signals, and ensuring passenger safety and comfort. - -Whenever the player makes a mistake, points are deducted from a counter which at the start of each round is initialized to a value depending on the selected difficulty. If it reaches zero, the game is over. - -The following lines are featured: - -1. Sagano Main Line (Sanin Line) from Kameoka to Kyoto -2. Keihin-Tohoku Line from Shinagawa to Yokohama -3. Tokaido Main Line (JR Kyoto Line) from Kyoto to Osaka -4. Yamanote Line (Inner Circle) from Shibuya to Tokyo Station -5. Tokaido Main Line EX from Takatsuki to Osaka, part of the rapid Tokaido Main Line from the original version, but this time with stops at every station (Windows only) -6. Sagano Line EX from Kameoka to Kyoto, without the shortcut from Saga-Arashiyama to Tambaguchi from the original version (Windows only) - 19991210T000000 - CyberFront Corporation - Taito - Simulation-Simulation / Vehicle - 1-2 - 1024 - - - ./Dexter's Laboratory - Robot Rampage (USA, Europe).zip - Dexter's Laboratory : Robot Rampage - Your laboratory has been filled up with evil robots. It's up to you, as Dexter, to make your way through different levels, picking up the necessary tools to rid your lab of the cybernetic menace. - -Use laser pistols and other futuristic weapons to help dexter's cause, while searching for marked doors that contain either a new weapon or one of the items needed to complete the level. - 0.35 - 20001123T000000 - Altron - Bam Entertainment - Action-Platform - 1 - 257 - - - ./Dino Breeder 3 - Gaia Fukkatsu (Japan) (SGB Enhanced) (GB Compatible).zip - Dino Breeder 3 : Gaia Fukkatsu - This is the third installment of the dinosaur-breeding simulation. In this title, new species are not only registered in an illustrated book, but can also be taken on adventures together with the animals. - 19990428T000000 - Digital Kids - J-Wing - Simulation - 1024 - - - ./Dino Breeder 4 (Japan) (SGB Enhanced) (GB Compatible).zip - Dino Breeder 4 - This is the latest in the series, in which wild dinosaurs are captured and raised. This time, the number of dinosaurs that can work together has increased to five. Using the genes, a new species of dinosaur can be born. - 20000428T000000 - Digital Kids - J-Wing - Simulation - 1024 - - - ./Dinosaur (USA).zip - Dinosaur - Disney's Dinosaur is an adventure game based on the movie of the same name. You play as any of six different characters, each of which has different abilities. Abilities include pushing rocks, swimming, sprinting, jumping, climbing, tail attack and crushing rocks. There are 27 levels to play in in various prehistoric settings (lava, jungle, cliffs, desert, cave). You have to avoid or destroy hostile dinosaurs and collect health flowers to stay a live. You have to collect baby dinosaurs to score points. - 0.5 - 20000515T000000 - Ubisoft - Digital Eclipse - Adventure - 1 - 512 - - - ./102 Dalmatians - Puppies to the Rescue (USA, Europe).zip - Disney's 102 Dalmatians: Puppies to the Rescue - Cruella De Vil has captured more Dalmatian puppies to make into a coat. You, as Domino or Oddball, must free them. - -Disney's 102 Dalmatians: Puppies to the Rescue on the Game Boy Color is a 2D, side-scrolling platform game. You must run and jump about the level, searching for a key. Once you have the key, you then go to each cage to open it and free the puppies. When all puppies are free, you will get a password and move to the next level. Try to avoid the enemy toys that move about as they will damage you. You can use your bark to stun a toy but that is temporary. - 0.75 - 20001122T000000 - Crystal Dynamics - Activision - Action-Platform - 1 - 257 - - - ./Emperor's New Groove, The (USA).zip - Disney's The Emperor's New Groove - What would you do if someone turned you into a llama? Based on the animated film from Disney, THE EMPEROR'S NEW GROOVE casts you in the role of a young Incan ruler named Kuzco. When the evil Yzma turns Kuzco into a llama, our hero must make his way through eight action-packed levels in order to return to his archenemy for the ultimate showdown. That will require jumping gaps, negotiating moving platforms, breaking down barriers, unlocking closed doors, and more. Of course, all of Yzma's dastardly minions will be after you, but you'll have a variety of attacks to thwart their efforts including spitting! Along your path, you'll collect red and gold coins, water jugs, and plenty of Aztec coins. There'll be lots of obstacles along the way (watch out for scorpions!), but with your wits, skills, and reflexes, you might just have a chance at defeating your enemies and returning to the life that's rightfully yours. Good luck, llama! - 0.6 - 20000101T000000 - Sandbox - Ubisoft - Action-Platform - 1 - 257 - - - ./Diva Starz - Mall Mania (USA).zip - Diva Starz : Mall Mania - Join the Divas Alexa, Nikki, Tia and Summer in this portable collection of 6 mini games, on their way to the fashion show. - -The mini games include: "The Scooter Spot", which is a simple ramp hitting/obstacle avoiding cruise to the mall. "The Fashion Spot", a conveyor belt sorting game, where you toss items in to boxes. "The Music Spot", a simplified Dance Dance Revolution beat hitting game. "The Snack Spot", a Tower of Hanoi meets an ice cream sundae. "The Pet Shop", where you catch a pet in a simple maze. And finally, "The Style Spot", where you dress your Diva and match sets of clothes. - 0.4 - 20010312T000000 - Dice - Universal - Simulation-Educational - 1-4 - 1024 - - - ./Dogz (USA).zip - Dogz - Are you looking to adopt a pet but lack the time or space to take care of a real one? Then you may find DOGZ to be of interest. Part of the small but popular virtual pet genre, DOGZ lets you adopt a dog from one of three breeds: Chihuahua, Scottie, or mutt. You can play with the pet first to decide if it's right for you. Once you've adopted the little gal or fella, it's up to you to take care of it: feed it, groom it, and play with it regularly if you want it to grow up to be a well-adjusted adult. If you mistreat your dog, though, your little pet will take off! Eventually, new breeds of dogs and new special toys will become available for you, depending on how well you do. You can even trade toys and breeds of dogs with your friends via the infrared link. - 0.55 - 19991201T000000 - Mindscape - Saffire - Simulation - 1 - 1024 - - - ./Dokapon! - Millennium Quest (Japan) (SGB Enhanced) (GB Compatible).zip - Dokapon! : Millennium Quest - Gain experience and become the world's best adventurer in a dungeon where you can't leave until you've achieved your goal. Fight against your enemies in a rock-paper-scissors style with weapons that have the attributes of Goo, Choki, and Pah. - 20000714T000000 - Asmik - Role Playing Game - 768 - - - ./Doki x Doki Sasete!! (Japan).zip - Doki x Doki Sasete!! - The main character is a girl who joins a male idol group, and her goal is to make their dome concert in a year a success. The relationship with the members will change depending on the choices you make. - 20011026T000000 - Victor - Adventure - 512 - - - ./Dokidoki Densetsu - Mahoujin Guruguru (Japan).zip - Dokidoki Densetsu : Mahoujin Guruguru - An RPG based on the anime "Mahoujin Guruguru," in which players use magic circles combining four different systems and attributes to defeat monsters. Players can play against each other using cards. - 20001117T000000 - Enix - Role Playing Game - 768 - - - ./Donald Duck - Goin' Quackers (USA) (En,Fr,De,Es,It).zip - Donald Duck : Goin' Quackers - You play as Donald in this 3D platform action game. Donald's girlfriend, Daisy is a reporter for a television station in Duckberg. While doing a story on the secret temple of the terrible magician Merlock, Daisy is kidnapped. Now, it is up to Donald to get her back. Along the way he will have help from his nephews, Huey, Dewey, and Louie, and the inventor Gyro Gearloose. He will also have competition from Gladstone Gander, who is also trying to save Daisy. - -Game play alternates between side-scrolling running and jumping and 3D running and jumping. The side-scrolling levels play a lot like the Super Mario Bros. games. The 3D levels are more akin to the Crash Bandicoot series of games. All in all, there are 20 levels spread out through various areas. - 0.7 - 20001201T000000 - Ubisoft - Disney Interactive - Platform - 1 - 257 - - - ./Donkey Kong Country (USA, Europe) (En,Fr,De,Es,It) (Sample).zip - Donkey Kong Country - King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb Drum, and they all bar the way with their own special blend of villainy. - -Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks. - -The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy. - 0.65 - 20001104T000000 - Rareware - Nintendo - Action-Platform - 1-2 - 257 - - - ./Donkey Kong Country (USA, Europe) (En,Fr,De,Es,It).zip - Donkey Kong Country - King K. Rool has stolen Donkey Kong's banana stash, and Donkey Kong needs your help to get them back. In search of K. Rool, the Kremling horde impedes your progress. Kremlings, crocodile-like creatures, include Kritters (they succumb to a simple jump on the head), Krushas (they are virtually indestructible), and others. There are also other enemies that block your path, such as beavers, snakes, vultures. Leading them are dastardly bosses, including Very Gnawty, Necky, Bumble B, and Dumb Drum, and they all bar the way with their own special blend of villainy. - -Donkey Kong is joined by Diddy Kong: these two primates differ significantly. For example, Donkey Kong is generally stronger; he can destroy most enemies with a single jump and can lift barrels straight over his head to throw them farther. On the other hand, Diddy is faster and not as strong as Donkey; he can run really fast and do cartwheels. Diddy carries barrels in front of him, creating a shield against frontal attacks. - -The game is split into different worlds, which are split into different levels. Each level contains bonus areas, where one can collect bananas, medallions, and lives. At the end of each world is a boss, which is usually a larger version of a minor enemy. - 0.65 - 20001104T000000 - Rareware - Nintendo - Action-Platform - 1-2 - 257 - - - ./Donkey Kong GB - Dinky Kong & Dixie Kong (Japan).zip - Donkey Kong GB : Dinky Kong & Dixie Kong - A special enhanced version of Donkey Kong Land III for GameBoy Color released exclusively in Japan. Fame-and-fortune seekers have flooded Donkey Kong Country in search of the fabled Lost World. You command Dixie Kong and Kiddy Kong through 36 Kong-sized levels of action and adventure. Use your animal friends - Squitter the spider, Squawks the parrot, Ellie the elephant, Enguarde the swordfish and Parry the parallel bird - to help you prove your adventuring skills and find the Lost World before someone else does! - 0.8 - 20000128T000000 - Rareware - Nintendo - Platform - 1 - 257 - - - ./Doraemon - Aruke Aruke Labyrinth (Japan) (GB Compatible).zip - Doraemon : Aruke Aruke Labyrinth - Doraemon: Aruke Aruke Labyrinth is an Action game, published by Epoch, which was released in Japan in 1999. - 19990723T000000 - Epoch - - - ./Doraemon - Kimi to Pet no Monogatari (Japan) (GB Compatible).zip - Doraemon : Kimi to Pet no Monogatari - In this RPG featuring Doraemon and other familiar characters, players can use a combined friendship attack by meeting certain conditions and accumulating three "friendship points" during battle. - 20010316T000000 - Epoch - Role Playing Game - 768 - - - ./Doraemon Kart 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Doraemon Kart 2 - Doraemon Kart 2 is a Racing game, developed and published by Epoch, which was released in Japan in 1999. - 19990312T000000 - Epoch - Epoch - Racing, Driving / Racing-Racing, Driving - 1537 - - - ./Doraemon Memories - Nobita no Omoide Daibouken (Japan) (GB Compatible).zip - Doraemon Memories : Nobita no Omoide Daibouken - Doraemon Memories: Nobi Dai no Omoi Izaru Daibouken is an Action game, developed by SAS Sakata and published by Epoch, which was released in Japan in 2000. - 20000310T000000 - SAS Sakata - Epoch - Platform - 257 - - - ./Doraemon no Quiz Boy 2 (Japan).zip - Doraemon no Quiz Boy 2 - A quiz game for getting blue with Doraemon, containing over 5,000 study quizzes, with three levels of difficulty to choose from: low, middle and high grades. There are also Doraemon-like game features such as using secret tools to make quizzes easier. - 20021004T000000 - Epoch - Epoch - - - ./Doraemon no Quiz Boy (Japan) (Rev 1).zip - Doraemon no Quiz Boy - A game in which you play quizzes with the well-known "Doraemon" character from anime and comics. There are 4,500 questions in a wide variety of genres, including study questions for elementary school students and miscellaneous questions about Doraemon. - 20000428T000000 - Epoch - Epoch - - - ./Doraemon no Study Boy - Gakushuu Kanji Game (Japan).zip - Doraemon no Study Boy : Gakushuu Kanji Game - This software allows students to master the reading and writing of 1006 kanji, which are learned in six years of elementary school. The software offers a series of reading, writing, and reading-writing exercises. When you answer a question correctly, Doraemon will teach you with a banzai. There is also a mini-game mode and a searchable dictionary function. - 20010112T000000 - Epoch - - - ./Doraemon no Study Boy - Kanji Yomikaki Master (Japan).zip - Doraemon no Study Boy : Kanji Yomikaki Master - Doraemon learning game for elementary school students. -This game specializes in learning the "study kanji" learned in elementary school. - 20030718T000000 - Shogakukan - Educational - 4352 - - - ./Doraemon no Study Boy - Kuku Game (Japan).zip - Doraemon no Study Boy : Kuku Game - Software that allows you to master the ninety-nine while playing with Doraemon. There are three courses: "Basic Problems," in which there are ten 99 problems per level; "Applied Problems," in which you can try to answer questions about the number of multiplication and the number of multiplications; and "Master Course," in which 99 calculation problems are presented at random. - 20001220T000000 - Shogakukan - - - ./Doug's Big Game (USA).zip - Doug's Big Game - Doug makes his way to the videogame world with DOUG'S BIG GAME on Game Boy Color. You play Doug Funnie and his alter ego Quailman as you try to find your missing sweetheart, Patti Mayonnaise. You can also take on the role of your loyal pooch Porkchop, who also has own superhero alter ego: Quaildog. Solve the mystery of Patti's disappearance by searching the town of Bluffington for clues and write in your journal so you can refer to them later. Discover who is behind Patti's disappearance and her whereabouts by exploring 20 different environments from the popular TV show you're bound to bump into more than a few of the show's popular characters along the way. And don't forget to keep an eye open for power-ups that will increase Quailman's strength and powers. DOUG'S BIG GAME features detailed color graphics that bring the feel of the popular show right to the palm of your hand. - 0.6 - 20001215T000000 - NewKidCo - Magellan Interactive - Adventure - 1 - 512 - - - ./Dr. Rin ni Kiitemite! - Koi no Rin Fuusui (Japan).zip - Dr. Rin ni Kiitemite! : Koi no Rin Fuusui - Based on the anime of the same name. Ask the anime's main character, Mingling, for feng shui advice to solve various problems. You can also enjoy feng shui fortune-telling and tarot reading. - 20020221T000000 - Will - Hudson - Adventure - 512 - - - ./Dracula - Crazy Vampire (USA).zip - Dracula : Crazy Vampire - The brotherhood of vampires is in mortal danger! - -The Grand Inquisitor's hordes are on the vampires' trail determined to reduce them to dust. To prevent the destruction of these creatures of darkness, their prince, Dracula, must free his fellow vampires, held captive in 11 different countries, and defeat the terrifying Universal Monsters: Wolfman, Swamp Thing and The Mummy. - -How will the 'Crazy Vampire' fare aided only by bats and a touch of madness?! - -- A spooky yet hilarious action/adventure game sure to challenge you until the end! -- Vanquish your enemies by paralyzing them with your bats, and then stealing their energy, in true vampire fashion, by sucking their blood. -- Explore different places including: dark cemeteries, eerie forests, mysterious swamps and Egyptian tombs - each more challenging than the last! - 0.4 - 20011009T000000 - Planet Interactive - Dreamcatcher - Action-Adventure - 1 - 512 - - - ./Dragon Ball Z - Legendary Super Warriors (USA).zip - Dragon Ball Z : Legendary Super Warriors - Dragon Ball Z: Legendary Super Warriors is a mixture of a card game and a turn-based fighting game for the Game Boy Color. The game is played with original in-game cards for attacks, techniques and support items and initially has only two modes trade and story. Legendary Super Warriors’ story spans from the Saiyan saga to the end of the Buu Saga. Once beaten, a battle mode is unlocked, allowing players to square off with random enemies. Once the game is beaten, any character is usable in any battle, such as Frieza vs. Cell. - 0.55 - 20021108T000000 - Banpresto - Infogrames - Role Playing Game - 1 - 768 - - - ./Dragon Dance (USA) (SGB Enhanced) (GB Compatible).zip - Dragon Dance - Addictive breakout-style action meets fast and furious arcade fun. With 100 levels, challenging end bosses and multiple power-ups, Dragon Dance is the game you can't put down! Head-to-head combat with boss enemies every 10th level. Random events like earthquakes shake up the gameplay. Dragon control and length add to the complexity of each puzzle. Enjoy Vs. mode and play with friends via Game Link Cable. - 0.7 - 20000101T000000 - Natsume - Crave Entertainment - Action / Breakout games-Action - 1-2 - 256 - - - ./Dragon Tales - Dragon Adventures (USA).zip - Dragon Tales : Dragon Adventures - It's off to Dragon Land with your favorite Dragon Tales friends. Wish on Dragon Scale and get whisked away to Dragon Land. Then choose your adventure from five different fun-filled stories. While searching for Dragon Berry cupcakes, gems, and musical Notes you will travel to magical places like Puzzlewood in the Crystal Caves! So grab your Dragon Scale and let's Go! - 0.55 - 20011115T000000 - Handheld Games - NewKidCo - Platform - 1 - 257 - - - ./Dragon Tales - Dragon Wings (USA).zip - Dragon Tales : Dragon Wings - The popular animated television series is now a magical hand-held game! You take on the role of a dragon that has yet to learn the secrets of flight in this exciting adventure. You'll attend Quetzal's School in the Sky, where you'll practice your wing flapping, hovering, treasure carrying, and breathing. Once your confidence is high and your skills honed, you'll enter the enchanted Dragon Land, where all sorts of mischief awaits you. Journey through 15 levels of difficult obstacles and dangerous terrain, meeting up with a few friendly faces straight out of the television show along your path. There are three difficulty levels to choose from, so gamers at all skill levels can get in on the action. The game is only intended for one player, but you can always complete a game and then challenge a friend to match your progress. Learning to fly has never been so fun or safe. - 0.5 - 20001216T000000 - Zed Two - Ubisoft - Action-Puzzle - 1 - 2816 - - - ./Dragon Warrior I & II (USA) (SGB Enhanced) (GB Compatible).zip - Dragon Warrior I & II - One of the great traditions in mythology is the story of the lone adventurer conquering evil in the face of seemingly insurmountable odds. The first installment in the Dragon Warrior series throws you into the fray with little more than a horned helmet, the clothes on your back and the generosity of Alefgard's citizens. As you move from town to town, fighting monsters and collecting gold, the details of your mission to defeat the Dragonlord will begin to unfold. - -Dragon Warrior II -The second quest takes place many years after the defeat of the Dragonlord. An era of peace and tranquility has been broken by the monstrous armies of Hargon, who invade Moonbrook Castel to assassinate the King. As the Prince of Lorasia, you'll need to travel the countryside in search of like-minded adventurers then set off as a party to stop Hargon from resurrecting an evil entity. - 0.75 - 20000927T000000 - Enix - Enix - Various-Role Playing Game-Compilation - 1 - 768 - - - ./Dragon Warrior III (USA).zip - Dragon Warrior III - Your father, the brave Ortega, is dead. He set off to destroy the Demon Lord Baramos but fell in glorious battle. Unless stopped, Baramos will unleash a torrent of evil that will destroy the world. You must stop Baramos and discover the legend of Dragon Warrior! Your journey starts on Aliahan. Only you decide where it ends... - 0.7 - 20010718T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Warrior Monsters 2 - Cobi's Journey (USA) (SGB Enhanced) (GB Compatible).zip - Dragon Warrior Monsters 2 : Cobi's Journey - Like the original Dragon Warrior Monsters for the Game Boy Color, Dragon Warrior Monsters 2: Cobi's Journey combines themes and characters from Enix' long-running Dragon Warriors series with aspects of gameplay established in the amazingly popular Pokémon handheld games. Player take the role of Cobi as he embarks on a new adventure of monster collecting, training, and combat. A concurrently released companion game, Dragon Warrior Monsters 2: Tara's Adventure, follows the similar adventures of Cobi's sister. - 0.95 - 20010915T000000 - Enix - Enix - Role Playing Game - 1-2 - 768 - - - ./Dragon Warrior Monsters 2 - Tara's Adventure (USA) (SGB Enhanced) (GB Compatible).zip - Dragon Warrior Monsters 2 : Tara's Adventure - Like the original Dragon Warrior Monsters for the Game Boy Color, Dragon Warrior Monsters 2: Tara's Adventure combines themes and characters from Enix' long-running Dragon Warrior series with aspects of gameplay established in the amazingly popular Pokémon handheld games. Players take on the role of Tara as she embarks on a new adventure of monster collecting, training, and combat. A concurrently released companion game, Dragon Warrior Monsters 2: Cobi's Journey, follows the similar adventures of Tara's brother. - 0.75 - 20010915T000000 - Enix - Enix - Role Playing Game - 1-2 - 768 - - - ./Dragon Warrior Monsters (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Dragon Warrior Monsters - In Dragon Warrior Monsters, enter Terry's Wonderland, a magical place of kings, monsters and magic spells. Make monsters your allies to fight through the dangers that lie ahead in the long quest. Find your kidnapped sister and become the most powerful monster master in the world! - -Each monster has unique special skills to use in battle. Train and treat them well, and you?ll be victorious! Over 40,000 different combinations - can you breed the rarest and most powerful monsters? - -* Over 200 cute & cool monsters to collect, tame, and train. -* Breed your trained monsters to make more powerful monsters, each receiving special skills from their parent monsters. -* Play solo, or use the Game Link cable to link to Game Boy game systems and battle and breed with your friends? monsters. -* A spin off of Japan?s best selling RPG game, Enix?s Dragon Quest. - 0.8 - 19980101T000000 - Enix - Eidos Interactive - Role Playing Game - 1-2 - 768 - - - ./Dragon's Lair (USA, Europe) (En,Ja,Fr,De,Es,Zh).zip - Dragon's Lair - Players control Dirk the Daring, a knight on a quest to rescue Princess Daphne from the evil dragon, Singe. They must negotiate their way through a mad wizard's castle, fighting and dodging traps all the way. - -This GBC conversion of the 1983 arcade classic is just about complete, minus one or two pieces of animation here and there, as well as a few sound files, replaced with MIDI alternatives. But the gameplay stays the same, control and press the right buttons at the same time to continue the movie, until Dirk defeats all evil standing in his way of Princess Daphne. - 0.6 - 20010115T000000 - Digital Eclipse - Capcom - Adventure - 1 - 512 - - - ./Driver - You are the Wheelman (USA) (En,Fr,De,Es,It).zip - Driver : You are the Wheelman - In Driver, the driving (pun intended) force of the world is crime. The main character, an ex-race car driver, takes on the role of an undercover cop. It seems your superior officer has decided to put your talents to the test. He orders you to infiltrate the local mob group, and to help bring it down from the inside. As a result, the game takes place from the perspective of a low-level gang member. The action speeds into a number of different cities, ranging from San Francisco to Miami. It is on the streets that the main part of the game will take place. - -Basically, Driver is broken into a number of mini-missions. In total, over 30 different challenges await the persistent gamer. The missions are divided between the various locales of the game. The different assignments will each require a special tactic. As an example, consider the mission in which the objective is to destroy an enemy getaway vehicle. In such a situation, the primary goal is to keep an eye on the target and ram it into submission. If the orders are to pick up a gang member within a time limit, speed and secrecy become of utmost importance. If the cops see the exchange, the badges will be on you like glue. Each situation will require a measure of thought and intelligence. - -Driver also offers a couple of extra side games. The survival mode sets the player against a horde of maniacal police officers. The crazed cops will do anything to smash you into submission. The result is a race through the city with a bunch of cops on your tail. It is a test of endurance. In the getaway mode, the idea is to flee for safety from the encroaching stiffs. The game places you in an area of the city, with a cop on your tail. Your only goal is to avoid the authorities. Be careful, though, as the cops may set up a roadblock to impede your progress. - -Driver is designed with the Game Boy Color in mind. It offers a password save system to keep your data under wraps. - 0.8 - 20000101T000000 - Crawfish Interactive - Infogrames - Racing, Driving - 1-2 - 1537 - - - ./DT - Lords of Genomes (Japan) (SGB Enhanced) (GB Compatible).zip - DT : Lords of Genomes - Become a "DT Master" who can materialize collected data, defeat enemies, and solve numerous mysteries. The battle against enemies unfolds through card battles. - 20010525T000000 - GAME - Media Factory - Adventure - 512 - - - ./Duke Nukem (USA) (En,Fr,De,Es,It).zip - Duke Nukem - Duke Nukem is back in this self-titled game. Duke Nukem has become famous and because of that attracted the attention of the alien Zorgonites. The Zorgonites want to abduct Duke to let him lead their armies to conquer the universe. - -Duke Nukem on the Game Boy Color is a classical jump and run platform game where you can walk, shoot, jump, climb ladders, hang from ledges, crawl, but also mount vehicles such as a little tank and space ship. You have to avoid enemies and hazardous environments. Levels will bring you on board a Zorgonite spaceship, the moon, LA and other locations. - -The game features 12 usable weapons, including a flame thrower, bazooka and machine gun. Other power-ups include body armor, health packs and bonus lives. - 0.7 - 19990902T000000 - Torus Games - GT Interactive Software - Platform - 1 - 257 - - - ./Dungeon Savior (Japan) (SGB Enhanced) (GB Compatible).zip - Dungeon Savior - The objective is to send troops to each other's dungeons and defeat the enemy boss first. Place various traps to dodge attacks and invade the enemy's dungeon with your powerful troops. - 20000804T000000 - Halloween - J-Wing - Role Playing Game - 768 - - - ./DX Jinsei Game (Japan).zip - DX Jinsei Game - Game Boy version of the popular board game. The "Life Game Island" that appears when the main game is completed develops the more the main game is played, and various mini-games can be enjoyed. - 20010427T000000 - Takara - Board game - 1-4 - 2048 - - - ./DX Monopoly GB (Japan) (SGB Enhanced) (GB Compatible).zip - DX Monopoly GB - Software that allows 1~4 players to enjoy Monopoly, a typical orthodox board game. Although it takes time to complete the game, the game can be saved at any time, and the play history is displayed when the game is resumed. - 20000421T000000 - OeRSTED - Takara - Board game - 2048 - - - ./E.T. - The Extra-Terrestrial - Digital Companion (USA).zip - E.T. : The Extra-Terrestrial, Digital Companion - If you have any doubt as to E.T.'s ability to help you get organized, witness the stunning efficiency with which he expressed his desperate need to make a phone call. There's no need for a separate digital organizer anymore, as you can now keep track of your life on a Game Boy Color. Everyone's favorite little alien being provides a calendar, an address book, a working clock, and even a "to-do" list that will keep young science fiction fans motivated and productive. There are even five mini-games included, several of which involves helping the titular mascot evade the authorities and collect the necessary items to construct an inter-global telephone system. One of the games challenges you to raise a "Flopgopple" pet, and all of the options are compatible with the Nintendo Game Boy Printer. Kids can even protect all of their personal data with the use of an original password. Now, that's organization. - 20011018T000000 - Powerhead Games - NewKidCo - Various - - - ./E.T. - The Extra-Terrestrial - Escape from Planet Earth (USA).zip - E.T. The Extra Terrestrial : Escape from Planet Earth - As long-time fans of the classic film know, it's not easy being a visitor on another planet. This handheld game for the GBC closely mirrors the plot of Steven Spielberg's 1982 classic science fiction masterpiece, putting you in the shoes of E.T. or his human friend, Elliot. Of course, the game's main objective is to collect the parts necessary to construct an interplanetary communicator that E.T. can use to "phone home." All the while, Earth-based authorities will try to apprehend you, so make sure you bring your wits and reflexes to the table. There are 45 quests in all, each of which presents new traps and obstacles to avoid, and the game even has three separate difficulty levels to master. With six main game areas and 10 detailed environments, E.T. THE EXTRA TERRESTRIAL: Escape from Planet Earth has unusually high replay value, wonderful graphics, and more gameplay than you can shake a stick at. - 0.55 - 20011104T000000 - Saffire - NewKidCo - Adventure - 1 - 512 - - - ./E.T. - The Extra-Terrestrial and the Cosmic Garden (USA).zip - E.T.: The Extra-Terrestrial and the Cosmic Garden - Blast off with E.T. on a journey back to his home planet. Your mission is to help E.T. complete the Cosmic Garden! Be prepared to work on E.T.'s space ship laboratory with wacky, strange and crazy plant species you create by growing and cross-pollinating alien seedlings. Get help from E.T.'s silly friends the Space Bee and Space Slug. It's not easy... you'll be faced with adverse growing conditions that test your ability to adapt and overcome surprise situations. Make enough different plants to earn E.T.'s ultimate treasure - The Prize Garden! - -*12 exciting levels and 7 environments take you to 6 planets -*Over 60 plants to create -*Crazy alien plants that sing, dance, jump, emit light, electricity and more -*Use resources wisely as they run out! -*Complete the game to win the never-ending Prize Garden - 0.5 - 20020315T000000 - Zed Two - NewKidCo - Strategy - 1 - 1280 - - - ./Earthworm Jim - Menace 2 the Galaxy (USA, Europe) (GB Compatible).zip - Earthworm Jim: Menace 2 the Galaxy - Earthworm Jim is up against 12 levels of bad guys as he explores his bedroom. It's far from the adventures against Psy-Crow, but there are plenty of evil beings lying uner the bed that are just as dangerous. - -It's an all new adventure, using similar elements to the previous 2 Earthworm Jim platform games on the SNES. Many of his zany attacks are here with a few added extras, plus the return of Professor Monkey-for-a-Head. - 0.6 - 19991110T000000 - David A. Palmer Productions - Crave Entertainment - Adventure - 1 - 512 - - - ./ECW Hardcore Revolution (USA, Europe).zip - ECW Hardcore Revolution - This version of Hardcore Revolution is different from its console counterparts. This version has ten wrestlers to choose from: Mike Awesome, Balls Mahoney, Justin Credible, Tommy Dreamer, Jerry Lynn, Raven, Sabu, Lance Storm, Tajiri, Rob Van Dam, each with their own signature finishing move along with the standard set such as punch, kick, suplex as well as turnbuckle moves. - -There are five different modes to choose from: - -1. Challenge: where a player chooses a wrestler and goes up against an endless wave of opponents. - -2. Career: where the player will fight against a series of opponents in a quest to become ECW Champion. - -3. Vs Mode: where the player fights against other opponents in a single match. - -4. Barbed Wire: a regular match, just with barbed-wire in place of regular wrestling ropes - -5. Training: where players can learn their wrestlers moves. - 0.75 - 20000201T000000 - Crawfish Interactive - Acclaim - Sports-Sports / Wrestling - 1 - 1536 - - - ./Elemental Fighter (USA) (Proto).zip - Elemental Fighter - A fast paced, side scrolling Space shooter packed with hard to beat bosses and enemies. It is far from complete but at least gives a idea as to what the game would be like. (Good luck finishing level 1! This is one of the hardest and challenging GBC shooters out! - - SkyRank Games - 1 - - - ./Elie no Atelier GB (Japan) (SGB Enhanced) (GB Compatible).zip - Elie no Atelier GB - The latest in the popular RPG series, in which users gather materials and mix them to create a variety of items. The objective is to train fairies to become full-fledged alchemists while completing requests. - 20000108T000000 - TOSE - Imagineer - Role Playing Game - 1 - 768 - - - ./ESPN International Track & Field (USA).zip - ESPN International Track & Field - ESPN INTERNATIONAL TRACK & FIELD brings all the excitement of a real athletic contest to Game Boy Color. Try to win the gold medal in 12 different events including fencing, skeet shooting, the 100-meter dash, the long jump, the javelin toss, 100-meter freestyle swimming, 110-meter hurdles, the high jump, weightlifting, the pole vault, the gymnastics vault, and table tennis. Each event requires a mix of speed, stamina, and timing to succeed it’s all about the button mashing! Can you win all the events and become the ultimate champion? Full-colored, detailed graphics bring the knuckle-busting action to life. Use the Game Boy Link Cable to hook up with a friend and challenge him or her to a two-player contest to see who can win the most medals. This game includes battery backup to save all your high scores and world records. - 20000713T000000 - KCEO - Konami - Sports-Sports / Multisports - 1536 - - - ./ESPN National Hockey Night (USA).zip - ESPN National Hockey Night - Exciting NHL action comes to the Game Boy Color with ESPN NATIONAL HOCKEY NIGHT. Since the game is fully licensed by the NHL, all of the teams (including the expansion Columbus Blue Jackets and Minnesota Wild) and players are here. When you want a quick puck fix, play a single game in the Exhibition mode. True hockey fanatics will want to take all of the challenges of a full Season, but if you're not interested in hockey until it's Cup time, you can skip the season and go straight to the Playoffs. If you think you are as good as anyone in the NHL, you can even put yourself into the game with the Create-a-Player mode. Now you can literally get into the game with ESPN NATIONAL HOCKEY NIGHT. - 20010321T000000 - Konami - Konami - Sports / Hockey-Sports - 1538 - - - ./Evel Knievel (USA) (GB Compatible).zip - Evel Knievel - Follow in the tire tracks of America's most beloved stuntman, Evel Knievel! Experience Evel's live-on-the-edge lifestyle as you pull off death-defying feats ordinary men only dream of! With all the stunts, all the excitement, and none of the broken bones, you control the actions of the most daring man in history! - 0.6 - 19990101T000000 - Tarantula - Rockstar Games - Racing, Driving - 1 - 1537 - - - ./Extreme Sports with the Berenstain Bears (USA, Europe) (En,Fr,De,Es,It).zip - Extreme Sports with the Berenstain Bears - Get extreme with Mama, Papa, Brother, and Sister Bear in their first Game Boy Color game, EXTREME SPORTS WITH THE BERENSTAIN BEARS! In this single-player game you'll control the members of the family as they participate in an assortment of extreme sports events. Use Brother or Sister Bear in kayaking, dirt boarding, biking, and luge, or take the whole family in the river rafting and toboggan sequences. All of the events take place from an overhead perspective, which provides the best view of the playing field. In each event you can perform a wild range of tricks and stunts to gain speed and shave seconds off the clock. Can you beat the high scores and become the best bear you can be? Well-animated characters set on colorful, detailed backgrounds ensure a bright presentation. - 20001101T000000 - Ed Magnin and Associates - Sound Source - Sports-Sports / Multisports - 1536 - - - ./F1 World Grand Prix II for Game Boy Color (USA) (En,Fr,De,Es).zip - F1 World Grand Prix II for Game Boy Color - The Fastest Drivers Gathered Here! '99 version of the "F1 World Grand Prix" starts now ! - -- Play as one of the 11 officially licensed FOA teams and choose from 16 circuits. -- Five modes of play, including Grand Prix and Challenge modes, where you compete in the actual '99 racing season ! -- F1 World Grand Prix II takes full advantage of the colors available with detailed attention to everything from the color of your car to the scenery of the circuit. - 0.65 - 20000224T000000 - ITL - Konami - Racing, Driving - 1-2 - 1537 - - - ./F-18 Thunder Strike (USA, Europe).zip - F-18 Thunder Strike - Supersonic jet dogfighting comes to the small screen in F-18 THUNDERSTRIKE for the Game Boy Color. In this one-player flight sim, you take the role of a daring pilot who's flying an elite fighter jet. Slide into an inside-the-cockpit view, battle against multiple enemies, and practice your aerial combat and evasion maneuvers to prove your air superiority. You can play in either Arcade or Simulation mode, each affording you a unique experience. Arcade mode offers looser controls that make things easier for rookie pilots, while experts will want to jump right into Simulation mode, which will challenge the ability of even the most experienced flyboy. Head into multiple missions of dogfighting action and perform aerial tricks that will break the sound barrier, but don't think that it's all fun and games. When the mission's complete, you'll have to carefully land your jet on an aircraft carrier. - 20000501T000000 - Morning Star Multimedia - Majesco - Simulation - 1024 - - - ./Fairy Kitty no Kaiun Jiten - Yousei no Kuni no Uranai Shugyou (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Fairy Kitty no Kaiun Jiten : Yousei no Kuni no Uranai Shugyou - The popular Sanrio character "Kitty-chan" performs fortune-telling using Chinese "I-Ching" (fortune-telling). Kitty's level increases as she plays mini-games and tells fortunes, and the number of things she can tell you increases. - 19981211T000000 - TOSE - Imagineer - - - ./Ferret Monogatari (Japan).zip - Ferret Monogatari - Software for raising popular pets, ferrets. While feeding, cleaning, and taking care of your ferret, you can also play dress-up and mini-games. As your ferret's abilities improve, you can aim to win prizes in the "Ferret Show. - 20000428T000000 - Culture Brain - Simulation - 1024 - - - ./FGB (USA) (Proto).zip - FGB - FGB is a cancelled action RPG / hack 'n slash in development between 1999 and 2001 by Plasma Works, planned to be published on the Game Boy Color. You could imagine it as a mix between Gauntlet, Robotron and Zelda, featuring coop multiplayer (using GB's link cable), 128 Levels and 50 different Monsters to kill during your adventure. - - Plasma Works - 1 - - - ./FIFA 2000 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - FIFA 2000 - Brace yourself for a soccer game that brings all of the wild fun of soccer home on your Game Boy Color! FIFA 2000 is a fully-licensed soccer game that has more than 60 teams from around the world with updated rosters appropriate to the 2000 season. You can choose to play one of five different gameplay modes. Exhibition mode is a quick game where you set the teams and the rules then hit the field. In Tournament mode, you'll square off against an assortment of other teams to see who can take home the final victory. Playoff mode has you playing the final teeth-to-the-grindstone matches where every victory counts. In League mode, you'll play through a full season that culminates in the playoffs to see who is the greatest. Finally, Indoor mode takes the game inside and changes up the rules a little bit, resulting in a fast-paced version of the original. Options available for every mode include weather settings, foul settings, wind, and more. You can also use the password to save all of your stats in League and Tournament modes. - 0.65 - 19991130T000000 - Tiertex - THQ - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./Force 21 (USA) (En,Fr,De).zip - Force 21 - It is the year 2015, and China is invading Russia for more resources. In their way is the US "Force 21". Take either side in this 3D RTS. There are no unit building. What you got is what you have to work with. Command over 40 different units of high-tech combat in 30 single-player campaigns and 10 multiplayer maps. Up to 4 players can join multiplayer action. Edit your own maps and missions with the included editor. - 0.5 - 20001201T000000 - The Code Monkeys - Red Storm Entertainment - Strategy - 1 - 1280 - - - ./Formula One 2000 (USA).zip - Formula One 2000 - The action in Formula One 2000 takes place at the seventeen circuits that constitute this season's championship including, for the first time in many years, the legendary Indianapolis track in America. - -Will the 'Flying Finn' Mika Hakkinen become only the second driver in history to win a third consecutive Formula One world drivers' championship or will 'Mr Cool' Michael Schumacher stop him in his tracks? Or can rookie Jenson Button defy all expectations and take the championship in his first season? Only You, the Player, can decide! - 0.65 - 20001218T000000 - Tarantula - Take 2 Interactive - Racing, Driving / Racing-Racing, Driving - 1 - 1537 - - - ./Frogger 2 (USA) (Rev 1).zip - Frogger 2 - It's fast and furious action from start to finish for Frogger and his new friend, Lillie Frog. Help them save the Frog Babies from Swampy the crocodile. - 0.6 - 20000923T000000 - Game Titan - Majesco - Action - 1 - 256 - - - ./Frogger (USA) (Rev 2) (GB Compatible).zip - Frogger - Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made. - -The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level. - 0.6 - 19981231T000000 - Konami - Majesco - Action-Action / Labyrinth - 1-2 - 258 - - - ./From TV Animation One Piece - Maboroshi no Grand Line Boukenki! (Japan) (SGB Enhanced) (GB Compatible).zip - From TV Animation One Piece : Maboroshi no Grand Line Boukenki! - The motif is based on the anime "ONE PIECE". Choose five of your friends to fight against the enemy. If you take damage in events and battles and adrenaline builds up, you can perform special moves. - 20020628T000000 - Alpha Unit - Banpresto - Role Playing Game - 768 - - - ./From TV Animation One Piece - Yume no Luffy Kaizokudan Tanjou! (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - From TV Animation One Piece : Yume no Luffy Kaizokudan Tanjou! - An adventure based on a popular anime. Move around the map by ship, and create your own map by completing events and battles. The story will change depending on the route you take. - 20010427T000000 - Alpha Unit - Banpresto - Strategy - 1280 - - - ./Front Row (Japan).zip - Front Row - You can easily enjoy detailed and realistic machine settings (engine, tires, body) like a real F1. Machine (team) can be selected from 8 types. Equipped with a full-scale world tour mode, aiming to become a world champion by racing on all 16 courses around the world, including Japan, England, and Australia. In addition, a single race mode where you can choose your favorite course and enjoy the race, and a time attack mode aiming for the fastest lap are also installed. Of course, the communication function allows two people to fight hotly. - 19991001T000000 - Kindle Imagine Develop - Kindle Imagine Develop - Racing, Driving / Racing-Racing, Driving - 1-2 - 1537 - - - ./Fushigi no Dungeon - Fuurai no Shiren GB 2 - Sabaku no Majou (Japan).zip - Fushigi no Dungeon : Fuurai no Shiren GB2, Sabaku no Majou - Fushigi no Dungeon: Furai no Shiren GB2: Sabaku no Majou is a Role-Playing game, developed and published by ChunSoft, which was released in Japan in 2001. - 0.95 - 20010719T000000 - Chunsoft - Chunsoft - Role Playing Game - 1 - 768 - - - ./Gaiamaster Duel - Card Attackers (Japan).zip - Gaiamaster Duel : Card Attackers - Gaia Master Duel Card Attacks is a Miscellaneous game, published by Capcom, which was released in Japan in 2001. - 20010629T000000 - Capcom - - - ./Gakkyuu Ou Yamazaki (Japan) (Rev 1) (GB Compatible).zip - Gakkyuu Ou Yamazaki - Gakkyu Ou Yamazaki is a Role-Playing game, published by Koei, which was released in Japan in 1999. - 19990529T000000 - Koei - Role Playing Game - 768 - - - ./Battle Fishers (Japan).zip - Gakuen Battle Fishers - Yoky Shiimono Wa Tsure - The objective of the game is to graduate from the school by defeating the principal in a fishing competition. Play fishing matches against rivals and clear various events to collect lures. - 20000330T000000 - Konami Computer Entertainment Nagoya - Konami - Fishing-Hunting and Fishing - 1027 - - - ./Galaga - Destination Earth (USA).zip - Galaga : Destination Earth - This handheld version is in the same spirit as its console cousins, excluding the graphics and the 3-D perspective. This version has four different backgrounds that will vertically scroll along with a plethora of colorful enemy ships. - -Players can upgrade to more powerful weapons including doubling their firepower by recapturing their ships that can be taken by Galaga command ships. However, this version does not have Challenge stages that its other versions have. - 0.6 - 20000901T000000 - Pipedream Interactive - Majesco - Shooter-Action-Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Gambler Densetsu Tetsuya - Shinjuku Tenun Hen (Japan) (Rev 1).zip - Gambler Densetsu Tetsuya : Shinjuku Tenun Hen - This is the story of a legendary game master who was called "Jongsei" in the mahjong world. -A four-player mahjong game of the mahjong manga "Tetsuya-The Legend of the Gambler" serialized in Weekly Shonen Magazine. -You can enjoy the characters and episodes of the TV anime version, as well as various Ikasama-themed games anytime, anywhere. -"Scenario game mode" where you play against experts according to the story, "Free game mode" where you can freely set characters and rules, and "Communication game mode" where you can play a combination game with 2 players vs. 2 computers., Equipped with game modes such as "Dunch's Mahjong Course Mode" that is easy and fun to remember. - 20010209T000000 - Athena - Puzzle-Mahjong-Asiatic board game - 2 - 2816 - - - ./Game & Watch Gallery 2 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Game & Watch Gallery 2 - Game & Watch Gallery 2 features 5 original Game & Watch games from the 1980's plus 5 re-mixed versions in full color featuring a cast of characters from the Mario World (incl. Mario, Peach, Yoshi, Luigi and more). The game included are: - -Parachute: Catch the falling characters to gain points. - -Helmet: Run around the arena while trying to avoid falling objects. - -Chef: Catch falling pieces of food and cook them to feed to customers. - -Vermin: Move around the arena and whack the characters to climb out of the holes in the ground. - -Donkey Kong: The original Donkey Kong game, where as Mario you must stop Donkey Kong and save the Princess by collecting keys and dodging falling obstacles thrown by Donkey Kong. - 0.8 - 19981120T000000 - Nintendo - Nintendo - Action-Compilation - 1 - 3840 - - - ./Game & Watch Gallery 3 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Game & Watch Gallery 3 - This is the third installment of software that lets you play the old-fashioned "Game & Watch". This title includes games such as "Donkey Kong JR. There is also an arrangement mode. - 0.8 - 19991206T000000 - Nintendo - Nintendo - Compilation - 1 - 3840 - - - ./GameBoy Color (World) (Promo).zip - Game Boy Color - The Game Boy Color Promotional Demo was a cartridge used in store kiosks to show off the GBC's amazing new capabilities. It contains several tech demos, as well as colorized mockups of existing monochrome games. The video cycles through texts "Escape To Color", "Plays Over 400 Game Boy Games", "More Processing Power", "Color LCD Screen", "Infrared Communication Port" while showing footage from Tetris DX, Wario Land II and The Legend of Zelda: Link's Awakening DX, a scene with the text "Game Boy Color" surrounded by multi-colored pipes, and a scene that reads and has Mario walking across the screen. There is another scene with a Game Boy Color Mario appearing to turn a Game Boy 'light switch' on; making the background appear colorful. An original Game Boy Wario attempts to pull it, but the logo falls down and squishes him. According to an unused debug menu, there were considerations to promote F-1 Race and Alleyway that never made it into the final video. - - Nintendo - 1 - - - ./Game Boy Wars 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Game Boy Wars 2 - Game Boy Wars 2 is a Turn Based Strategy game for the Game Boy Color. It is a Japan-only part of the Nintendo Wars series. - -Game Boy Wars 2, the second of the Game Boy Wars sequels by Hudson Soft, was released on November 20, 1998. The CPU's decision-making algorithm has once again been improved and the game now displays which spaces the player can move into or attack when they're moving a unit, allowing for clearer decision making process for the player. There are 54 new maps in Game Boy Wars 2. - 19981120T000000 - Hudson - Hudson - Strategy - 1280 - - - ./Game Boy Wars 3 (Japan).zip - Game Boy Wars 3 - The gameplay of Game Boy Wars 3 is a departure from the previous Game Boy Wars titles, being modeled after the Nectaris series of war simulators that were also produced by Hudson. For example, indirect attack units can now move and attack at the same time in one turn. In contrast to the previous Game Boy Wars titles, having the required fund is not enough to produce certain units. The player must provide construction materials to the factories and cities as well. To do that, the player must deploy construction units to these sites and built the materials. These construction units can be used to cut down trees and create roads. - 20010830T000000 - Hudson - Hudson - Strategy - 1280 - - - ./Game Conveni 21 (Japan) (GB Compatible).zip - Game Conveni 21 - Game Conveni 21 is a Strategy game, published by Starfish, which was released in Japan in 2000. - 20000518T000000 - Starfish - Strategy - 1280 - - - ./GameShark Online (USA) (Unl).zip - GameShark Online - - - - ./Ganbare Goemon - Mononoke Douchuu Tobidase Nabebugyou! (Japan) (SGB Enhanced) (GB Compatible).zip - Ganbare Goemon : Mononoke Douchuu Tobidase Nabebugyou! - In this RPG, the well-known "Goemon" is the main character as he travels throughout Japan battling unique "Mononoke" to obtain the six keys that will unlock the seal on Mt. - 19991216T000000 - KCEK - Konami - Role Playing Game - 1 - 768 - - - ./Ganbare Goemon - Seikuushi Dynamites Arawaru!! (Japan).zip - Ganbare Goemon : Seikuushi Dynamites Arawaru!! - Hoshizorashi Dynamites Arawaru!! marks another platformer entry in the Ganbare Goemon series. Forgoing RPG touches, the game returns to the action / platformer roots of the 16-bit titles by casting you as Goemon and his pal Ebisumaru as they traverse several levels based on a bizarre version of feudal Japan in hopes of defeating the forces of an evil alien invader. - -The Game alternates between stages featuring either Goemon or Ebisumaru. Each character takes a different route towards the bad guy and as a result the stages scroll differently for each character. You can collect upgraded items and weapons but there's no character upgrading besides that. The game also features mid-level bonus rounds featuring the rest of Goemon's buddies in several arcade mini-games as traditional for the series. - 20001221T000000 - Konami - Konami - Role Playing Game-Action - 1-2 - 768 - - - ./Ganbare Goemon - Tengutou no Gyakushuu (Japan) (GB Compatible).zip - Ganbare Goemon : Tengutou no Gyakushuu - In this RPG, you control a boy who wanders into Oedo and cooperates with Goemon and his friends to solve crimes, using special moves and combined attacks with friends to overcome enemies in battle scenes. - 19990114T000000 - TOSE - Konami - Role Playing Game - 1 - 768 - - - ./GB Harobots (Japan).zip - GB Harobots - GB Harobots is a Role-Playing game, published by Sunrise Interactive, which was released in Japan in 2000. - 20001201T000000 - Sunrise Interactive - Sunrise Interactive - Role Playing Game - 1 - 768 - - - ./GB Karan Koron Gakuen - Hanafuda Mahjong (Japan).zip - GB Karan Koron Gakuen : Hanafuda Mahjong - Play Hanafuda and Mahjong with 16 beautiful girls from Hualan Toraryu Academy. Hanafuda players can enjoy tournament mode against the girls in "Koi Koi" and dan certification mode. Mahjong is a four-player game, with a round-robin mode and level-based CPU matches. In both modes, players can communicate with each other. - 20000728T000000 - J-Wing - Asiatic board game-Hanafuda-Mahjong - 2048 - - - ./GB Memory Multi Menu (Japan) (NP, SGB Enhanced) (GB Compatible).zip - GB Memory Multi Menu - - - - ./Gekisou Dangun Racer - Onsoku Buster Dangun Dan (Japan).zip - Gekisou Dangun Racer : Onsoku Buster Dangun Dan - The game is based on the popular "Dangan Racer" hobby. Purchase machines and parts, customize them, and try to win the championship. There are also original parts for the Game Boy version. - 20011012T000000 - Imagineer - Simulation - 1024 - - - ./Gensou Maden Saiyuuki - Sabaku no Shijin (Japan).zip - Gensou Maden Saiyuuki : Sabaku no Shijin - Gensoumaden Saiyuuki: Sabaku no Shikami is a Role-Playing game, published by J-Wing, which was released in Japan in 2001. - 20010323T000000 - J-Wing - Role Playing Game - 768 - - - ./Get Chuu Club - Minna no Konchuu Daizukan (Japan) (Rumble Version) (SGB Enhanced) (GB Compatible).zip - Get Chuu Club : Minna no Konchuu Daizukan - Get Mushi Club: Minna no Konchuu Daizukan is an Adventure game, published by Jaleco Entertainment, which was released in Japan in 1999. - 19990813T000000 - Jaleco - Adventure - 512 - - - ./Gex 3 - Deep Pocket Gecko (USA).zip - Gex 3 : Deep Pocket Gecko - Gex 3: Deep Pocket Gecko is a 2D platform game based on Gex 3: Deep Cover Gecko. The plot is similar as the original 3D version. You play as Gex, who enters TV worlds to defeat Rez and his creatures with his tail attack. Inside the hub is where you'll find and enter these TV worlds, some may need to be unlocked by collecting remotes. You get remotes by completing the missions in the TV worlds. There are other objects to collect as well, including butterflies and bonus coins. - -The game features 11 different monsters, 15 levels and 4500 frames of animations - 0.65 - 19991115T000000 - David A. Palmer Productions - Eidos Interactive - Action-Platform - 1 - 257 - - - ./Gex - Enter the Gecko (USA, Europe) (GB Compatible).zip - Gex: Enter the Gecko - A conversion of the 3D platform title, this features all the same levels shrunk down onto the Game Boy Color screen. - -Gex is sucked into his TV, and must explore all of the TV style levels, find the remote controls and save the world of television from Rez, who is planning to take over the world's TV networks, as well as return home. Each level is based on a popular TV genre, such as horror, sci-fi and comedy, and has mentioned of well known programs and movies along the way. - 0.65 - 19980101T000000 - David A. Palmer Productions - Crave Entertainment - Action-Adventure - 1 - 512 - - - ./Ghosts'n Goblins (USA, Europe) (GB Compatible).zip - Ghosts 'n Goblins - Ghosts'n Goblins is a sideways scrolling action platformer spread over six levels, each of which must be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern settings with increasing difficulty. - -Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces - amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges include moving platforms, ladders and water/fire hazards. - -As in most games in this genre, the player can pick up power-ups such as daggers and bombs during the course of the game, giving the player greater firepower. - 0.75 - 20000101T000000 - Digital Eclipse - Capcom - Platform - 1 - 257 - - - ./Gobs of Games (USA) (En,Fr,De).zip - Gobs of Games - GOBS OF GAMES brings many childhood games to the Game Boy Color. The 16 different games are broken into four categories: Paper games, Peg games, Puzzle games, and Board games. The Paper games include Hangman, Dot Boxes, Triangle Boxes, Share, Color Snakes, and Tic-Tac-Toe. Peg Game is a series of boards in which the goal is to remove all of the pegs by jumping over them. Scramble and Move It are Puzzle games, and the only Board game is Checkers. All of the games can be played solo, but some can also played against another person via a link cable. Try to relive your younger days with GOBS OF GAMES. - 0.7 - 20000901T000000 - 2n Productions - The 3DO Company - Compilation - 1-2 - 3840 - - - ./Godzilla - The Series - Monster Wars (USA) (En,Fr,De).zip - Godzilla : The Series, Monster Wars - Aliens are creating mutants on Earth, and it is up to Godzilla to save the planet from the giant monsters in GODZILLA THE SERIES: MONSTER WARS. You take control of the giant lizard in 10 levels of action that take place in deserts, cities, and underwater. Free-scrolling technology gives you total control of Godzilla, and new cross-hairs improve the accuracy of Godzilla?s attacks that include fireball, tail whip, bite, claw, stomp, and flame breath. As an added bonus, all of the attacks can be linked together for unlimited combinations. And you are going to need those combinations to destroy the 16 types of enemies that Godzilla will face. Try to save the planet from giant monsters and aliens in GODZILLA THE SERIES: Monster Wars. - 0.4 - 20001120T000000 - Crawfish Interactive - Crave Entertainment - Beat'em Up - 1 - 263 - - - ./Godzilla - The Series (USA) (En,Fr,De) (GB Compatible).zip - Godzilla: The Series - Godzilla: The Series is based off the TV show on Fox, which was in turn based off the 1998 film starring Matthew Broderick. In this game, the player takes control of the big guy himself as giant monsters from space have invaded Earth and are determined to destroy it. Unfortunately for both the aliens and Godzilla the military is out to destroy both, so Godzilla now has to fight off the military to throw back the alien menace. - -There are seven levels in all. The player will travel through each level destroying the military to reach the end of the level and fight the boss monster. The only control the player has over Godzilla is his attacks as Godzilla will walk on his own from left to right on the screen in a linear path. There are four attacks to choose from: Stomp, Bite, Tail-Whip and the famous Radiation Breath. - 0.65 - 19990101T000000 - Crawfish Interactive - Crave Entertainment - Action-Beat'em Up - 1 - 263 - - - ./Gold and Glory - The Road to El Dorado (USA).zip - Gold and Glory: The Road to El Dorado - The GameBoy Color version of Gold and Glory: The Road to El Dorado is a side-scrolling platformer that follows the main events of the animated movie. - -Through many levels you control one of two main characters: Tulio or Miguel. They can walk, run, jump, climb, collect objects, and use cutlasses. In most levels you should proceed from one part of level to another collecting a certain number of items, sometimes significant ones such as parts of a map showing the way to El Dorado. Different opponents will try to prevent your progress, but they can be either avoided or eliminated. - -Different arcade sequences such as running away from a bull or riding a horse as well as several battles with bosses are present. Such encounters include fights with a cougar, Cortez himself, and also playing Indian basketball against the Indian champion. - 0.7 - 20000430T000000 - Planet Interactive - Ubisoft - Action-Platform - 1 - 257 - - - ./Golf Daisuki! (Japan) (SGB Enhanced) (GB Compatible).zip - Golf Daisuki! - Golf Daisuki! is a Sports game, developed and published by Kid, which was released in Japan in 1999. - 19991029T000000 - Kindle Imagine Develop - Kindle Imagine Develop - Sports / Golf-Sports - 1538 - - - ./Golf Ou - The King of Golf (Japan) (SGB Enhanced) (GB Compatible).zip - Golf Ou - Golf Ou - The King of Golf is a golf game by Digital Kids for the 8-bit Game Boy line, released in mid-1999 in Japan only. From a technical point of view, it is modestly notable for its use of autosave and voice acting. - -Two different attempts at localization by Crave Entertainment, dated 2000, were found in the September 2020 leak: -- Golf King, which appears to be a more direct localization for the European market. -- Supershot Golf Robot, intended for release in America, which replaces your friendly mentor with a mad robot. - 19990716T000000 - Digital Kids - Digital Kids - Sports / Golf-Sports - 1 - 1538 - - - ./Gonta no Okiraku Daibouken (Japan).zip - Gonta no Okiraku Daibouken - Gonta no Okiraku Daibouken is an Adventure game, published by Lay-Up, which was released in Japan in 2000. - 20000929T000000 - Lay-Up - Adventure - 512 - - - ./Goraku Ou Tango! (Japan) (GB Compatible).zip - Goraku Ou Tango! - Go Raku Ou Tango! is a simple word game mimicking the puzzles found in the pages of popular printed Japanese word-puzzle publisher Sekai Bunka. These puzzles consist of taking words writing in English and the two syllabaries of Japan Hiragana, or Katakana, and moving tiles around beneath the word(s) to recreate them in a different writing style. There are several variants on this gameplay. - -There is a story mode featuring a family of archaeologists who are digging up Japanese orthography across the globe. Sweden, for instance, is known not only as being the home of lost Atlantis but also troves of buried Japanese writing! A family member is missing perhaps there will be clues in this the ruins of these global ancient Japanese ruins? By completing the puzzles you will get to see a scene and a new more difficult puzzle. - 20000211T000000 - Mebius - J-Wing - Puzzle - 1 - 2816 - - - ./Grand Theft Auto 2 (USA).zip - Grand Theft Auto 2 - Lie, cheat, and steal your way through 3 huge cities in the follow-up to Grand Theft Auto. Earn the respect of 7 different gangs as you demolish the town in your attempt to make lots of cash. - 0.65 - 20001201T000000 - Tarantula - Rockstar Games - Racing, Driving - 1 - 1537 - - - ./Grand Theft Auto (USA) (GB Compatible).zip - Grand Theft Auto - In Grand Theft Auto, the player takes the role of a small-time criminal trying to make it big with the mob. Stealing cars, doing jobs for the gangsters and behaving generally anti-social are the way to success. - -The action moves through six levels spread over three different cities, each based on a real US city: Liberty City (based on New York City), San Andreas (based on San Francisco) and Vice City (based on Miami). To finish a level, a certain score must be reached. Stealing cars and crashing into traffic, driving over pedestrians and killing cops all raise the score, but the -big points are made through jobs. Answering phones or entering special cars brings mission assignments, from simple "ditch-a-hot-car" jobs to supporting bank robberies or carrying out assassinations. Completing a mission will raise the score substantially and also increase the score multiplier, so that completing the next felony will gain even more points. - -Criminal behavior comes with a price of course: if policemen witness a crime, the player's wanted level rises. At the lowest level, a single police car might give chase, whereas at the highest level whole car squads hunt the player, the police set up roadblocks and shoot to kill. The only way to evade the cops is to find a respray shop and get a new paint job with new license plates. This costs money which is deducted from the score, however. But even dying or being arrested are not the end. The player has several lives, and ending up in jail simply results in being stripped of all weapons and armor and the score multiplier being lowered. - -The entire action is viewed from a top-down perspective, which zooms out while driving a car, for a better overview at high speeds. The cities are many screens large and can be freely explored. Crates are scattered over the cities, which might include weapons (from pistols to rocket launchers), armor or other bonus items: extra lives, police bribes (used to reduce the wanted level to zero) and get-out-of-jail-free cards (used to retain score multiplier and weapons when busted). Dozens of different vehicles are available for the taking, each with unique characteristics: a bus will handle very differently than a sports car. - 0.45 - 19991022T000000 - Tarantula - Take 2 Interactive - Racing, Driving - 1 - 1537 - - - ./Grandia - Parallel Trippers (Japan).zip - Grandia : Parallel Trippers - This is a Game Boy spin-off from the original Grandia game on Saturn and Playstation. - -It tells the tale of three school children named Yuuhi, Mizuki and Shirou who get sucked into the world of Grandia. In the course of the game you meet the cast of the original Grandia game like Justin, Feena, Sue etc. - -Though the characters from Grandia appear in it, it is not a continuation of the Grandia storyline. - 0.5 - 20001222T000000 - Game Arts - Hudson - Role Playing Game - 1 - 768 - - - ./Granduel - Shinki Dungeon no Hihou (Japan) (Sample).zip - Granduel : Shinki Dungeon no Hihou - Gran Duel: Shinki Dungeon no Hihou is a Role-Playing game, developed by Studio VeX and published by Bottom Up, which was released in Japan in 1999. - 19991210T000000 - Studio VeX - Bottom Up - Puzzle - 2816 - - - ./Granduel - Shinki Dungeon no Hihou (Japan).zip - Granduel : Shinki Dungeon no Hihou - Gran Duel: Shinki Dungeon no Hihou is a Role-Playing game, developed by Studio VeX and published by Bottom Up, which was released in Japan in 1999. - 19991210T000000 - Studio VeX - Bottom Up - Puzzle - 2816 - - - ./Guruguru Garakutas (Japan) (SGB Enhanced) (GB Compatible).zip - Guruguru Garakutas - An RPG that goes back and forth between the real world and another world, where junk picked up in the real world can be turned into friends and items in the other world. Use them to defeat the evil empire. - 19990910T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./Guruguru Town Hanamaru-kun (Japan).zip - Guruguru Town Hanamaru-kun - The students spend a day with "Hanamaru," the main character from the TV anime, playing mini games such as quiz, hide-and-seek, and shiritori. - 20010427T000000 - J-Wing - - - ./Gyouten Ningen Batseelor - Doctor Guy no Yabou (Japan).zip - Gyouten Ningen Batseelor : Doctor Guy no Yabou - Control up to four friends and collect Peace Stones to save a dying world. In battle, characters can be powered up by transforming themselves. - 20011101T000000 - Konami - Role Playing Game - 768 - - - ./Hamster Club - Awasete Chuu (Japan).zip - Hamster Club : Awasete Chuu - Cute characters from the popular comic "Hamster Club" appear in this falling puzzle. The game is a puzzle in which blocks with numbers on them are arranged to form a chain of blocks that can be erased. When certain blocks are erased, the cute hamsters will cheer the player up. - 20000922T000000 - Nekogumi - Jorudan - - - ./Hamster Club - Oshiema Chuu (Japan).zip - Hamster Club : Oshiema Chuu - There are 300 quizzes on hamster habits for each level, and mini-games are awarded for each level up. There is also a mode to diagnose your hamster. - 20010921T000000 - Nekogumi - Jorudan - - - ./Hamster Club 2 (Japan) (GB Compatible).zip - Hamster Club 2 - Breed and breed hamsters, and enter your own raised hamsters in competitions. When they gain recognition in competitions, their status as breeders increases. - 20001215T000000 - Nekogumi - Jorudan - Strategy - 1280 - - - ./Hamster Club (Japan) (GB Compatible).zip - Hamster Club - Hamster Club is a hamster breeding training simulation game where you aim to become a master breeder. Select one of three animals, "Shigecchi", "Boo-chan" and "Endo-kun", and breed them according to the funds you have available. If you participate in various competitions (cups), you will compete for the ability and kindness of the hamster. Up to 4 hamsters can be kept in a cage at the same time. - 19991029T000000 - Nekogumi - Jorudan - Strategy - 1280 - - - ./Hamster Monogatari GB + Magi Ham no Mahou Shoujo (Japan).zip - Hamster Monogatari GB + Magi Ham no Mahou Shoujo - The two games are "Hamster Tales," a simulation of raising hamsters of various characters while training them, and "Majihaam's Witch Girl," an adventure in which the player magically transforms into a hamster and sets out on an adventure to save the hamster world. - 20020809T000000 - Culture Brain - Compilation - 3840 - - - ./Hamster Paradise 2 (Japan) (Rev 1).zip - Hamster Paradise 2 - First of all, I got a hamster from Dr. Hamuzou of the ham center. -Give the hamster you got a cute name. Basically care! - -If you grow up lovingly, your hamster will grow bigger and bigger. -Grow carefully by feeding and taking a walk. -If you take a walk with your hamster, there will be many events. - -You can get money by clearing the mini game. -Use this money to buy food, toys, and birdhouses for your hamster. - -Hamsters can get married when they grow up. -If you grow your hamster well, new species may be born. -The game is more cute because it reacts more than a real hamster! - 20000317T000000 - Digital Kids - Atlus - Simulation / Life-Simulation - 1 - 1024 - - - ./Hamster Paradise 3 (Japan).zip - Hamster Paradise 3 - In this work, you can grow your favorite kind of hamster from Golden Hamster, Jungarian, and Roborovski. -In addition to the mini rabbit that was popular in the previous work, a squirrel also appeared. -There are also plenty of fun mini games to play with hamsters. -In addition to familiar games such as ham wheels and ham catches, new games have been added, and there are more than dozens of them. -The cage is also transformed into a two-story building. -You can enjoy playing around by going up and down. -Not only parks and shops, but also amusement parks and schools, where you can go out with hamsters has increased. -You can now collect stickers that you can get at various places in the game, and exchange emails with your friends via infrared communication. - 20001215T000000 - Digital Kids - Atlus - Simulation / Life-Simulation - 1 - 1024 - - - ./Hamster Paradise 4 (Japan).zip - Hamster Paradise 4 - The hamster paradise series is now even more cute! -The types of hamsters that can be raised have increased to eight types: Golden, Jungarian, Roborovski, Blue Sapphire, White, Black, Panda, and Pudding! -In addition, it has become possible to keep two hamsters at the same time. -When you feed them, you can see cute gestures that the two animals share and eat. -You can marry your own hamsters or play with your friend's hamsters using the communication function. -The contents of the mini-game have been renewed, new walking places have been added, 16 new types of hamsters can be discovered, and you can meet the discovered hamsters at "Maison de Hamster". - 20010928T000000 - Digital Kids - Atlus - Simulation / Life-Simulation - 1 - 1024 - - - ./Hamster Paradise (Japan) (SGB Enhanced) (GB Compatible).zip - Hamster Paradise - "Hamster Paradise" where you can make a cute hamster a pet. -Hamsters' behavior, personality, and behavior change depending on how they are raised and taken care of. -When raised with love, hamsters perform tricks (such as ball riding) and perform various gestures. -You can use the communication cable to meet your friend's hamster or race in a racing game. -You can take a picture of a hamster's funny gesture and print it with a printer. - 19990226T000000 - Shimada Kikaku - Atlus - Simulation / Life-Simulation - 1 - 1024 - - - ./Hamtaro - Ham-Hams Unite! (USA).zip - Hamtaro: Ham-Hams Unite! - It's Hamtaro time! Boss has a big secret in store for the Ham-Hams, but he's gotta find them first! The guy's got too much on his hands already, so he sends the loveable Carrot-headed Hamtaro out on the search for the Ham-Hams. The thing is... Hamtaro's gotta learn some hip Ham-chat if he wants everyone to listen to him. So as he ventures on in the game, he becomes the street-wise hipster, learning Ham-chat and getting into tons of adventures... and trouble! - -Make friends for life! Go out and have an adventure! Remember... get everyone back to the clubhouse to see what Boss's big secret is... - -This game is based on the anime Tottoko Hamtaro, created by Ritsuko Kawai. - 0.8 - 20021028T000000 - Nintendo - Nintendo - Puzzle-Role Playing Game - 1 - 2816 - - - ./Hana Yori Dango - Another Love Story (Japan).zip - Hana Yori Dango : Another Love Story - Based on the comic of the same name. It is based on the contents up to volume 12 of the comic and includes original events. The main character, Tsukushi Makino, becomes the main character and develops a close relationship with the students at his school. - 20010727T000000 - TDK Core - - - ./Hanasaka Tenshi Tenten-kun no Beat Breaker (Japan) (SGB Enhanced) (GB Compatible).zip - Hanasaka Tenshi Tenten-kun no Beat Breaker - Hanasaka Tenshi Tentenkun no Beat Breaker is a hybrid of the game Simon and a match-3 puzzle game. Four buttons are required to play - left and right on the Control Pad, and the A and B buttons. The game screen is split in half. The top half contains eight columns, followed by a striped line, and then an empty white area. To the left of the game screen is the time bar. As you complete rounds, the bar increases. When the bar reaches the top of the clock, the level is complete. If your white area fills up beyond the striped lines, the game is over. - -Each round has eight notes played in a specific rhythm. After they are played, they play again, and this time, after each note is played, circles fall down the columns. Your goal is to press a button when the circles hit the striped line, which turns them into colored circles with either arrows, A or B on them. These then land in the bin. If you miss hitting a note, the circles turn into black angry face circles, which are more difficult to clear. Perform enough beats correctly and happy face circles will appear - these act as wildcards. - -When three or more colored circles line up horizontally, they clear from the screen and points are scored. While you could complete levels by simply pressing the same button in time over and over, the other buttons can be used to set up combos, allowing for bigger points. In addition, if you press a note incorrectly, sometimes a different button symbol will fall instead, which you must then strategically try to clear. - 19990428T000000 - Konami - Konami - Puzzle-Strategy - 1-2 - 2816 - - - ./Hands of Time (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Hands of Time - As the young Sebastian, gamers take the role of the son of a brilliant scientist who has discovered a means to travel through time. Time travel has already taken place in this reality, however, and Sebatian's first mission is to use his father's discovery to return to the past and destroy an earlier time machine, which upset the balance of power in a past war and led to dangerous realities in their present. Just as Sebastian enters the machine to travel back to the past, he watches helplessly as his father is kidnapped and taken prisoner. - -You play as Sebastian, the soldier sent back in time to rectify the present. Hands of Time features an overhead view and six levels, each of which is comprised of a small overworld with various objectives. Much of the game requires completing item-swapping sequences in order to progress, while avoiding enemy soldiers along the way. You have a small pistol with infinite ammo. You can collect better weapons, though their ammo is limited. There are no difficulty levels and no multiplayer; you can jump to any of the six levels by use of a password system. - 0.65 - 20011002T000000 - Mirage Media - Titus - Action-Adventure - 1-2 - 512 - - - ./Harley-Davidson Motor Cycles - Race Across America (USA).zip - Harley-Davidson Motor Cycles : Race Across America - Live the life of an easy rider in HARLEY DAVIDSON: Race Across America. There are four bikes to choose from, and they all of them have the classic Harley Davidson shape and sound. Each bike is rated in acceleration, top speed, and handling so you can pick one that fits your riding style. You can go for a high-speed, low-acceleration model, or if you prefer to burn rubber off of the line, you will want to choose a bike with monster acceleration. When you are ready to ride you will have the opportunity to race on four different tracks including the Arizona Desert, Deep South, Florida Everglades, and California Coast. On all of the tracks you will have to race from sunrise to sunset in order to emerge victorious. Get on your hog and cruise the good ol’ U.S. of A in HARLEY DAVIDSON: Race Across America. - 20001222T000000 - Canopy Games - WizardWorks - Racing, Driving - 1537 - - - ./Harry Potter and the Chamber of Secrets (USA, Europe) (En,Fr,De,Es,It,Nl,Pt,Sv,Da).zip - Harry Potter and the Chamber of Secrets - The second Harry Potter role-playing game follows directly on from the first, with mostly the same game mechanics, controls and even some of the graphics. - -To unravel the mystery of the Chamber of Secrets, young wizard Harry Potter must fight turn-based battles and solve quests. In this game, he is not alone, as a party system was added: his friends Ron and Hermione (and some other characters) will join Harry in the battles. While Harry (as in the previous game) can use card combinations of Famous Witches and Wizards cards to produce special attacks and effects, his friends have other means: Ron can unleash his rat Scabbers in special rat attacks and Hermione, being the know-it-all that she is, influences combat through "lecture attacks", using helpful hints like "Be Careful!" (which increases defense, for example). - -Gone is the potion-mixing from the first game, but aside from the party system, several other features were added: the Informous spell divulges information about strengths and weaknesses of enemies, which is stored and can be accessed later. To aid in finding one's way around Hogwarts, floor maps were added. - -Like the first game, this one also includes several mini-games, including Quidditch, that once found in the game can be accessed from the main menu. - 0.75 - 20021105T000000 - Griptonite Games - Electronic Arts - Role Playing Game - 1-2 - 768 - - - ./Harry Potter and the Sorcerer's Stone (USA, Europe) (En,Fr,De,Es,It,Nl,Pt,Sv,No,Da,Fi).zip - Harry Potter and the Sorcerer's Stone - In the first Harry Potter game for the Game Boy Color, the story of Harry's first year at Hogwarts School of Witchcraft and Wizardry is told in the form of a traditional role-playing game. - -Playing as Harry, one advances through the plot of the book and the movie by fulfilling quests, battling monsters and gaining experience and levels. - -Combat is turn-based, with Harry being able to use a variety of spells against various critters and other enemies. In addition, card combinations of Famous Witches and Wizards Collector's Cards can be used to produce powerful magical effects. These cards can be found all over the freely explorable Hogwarts. Potions that refill stamina and magic points can be found, bought or mixed by Harry himself, but only with the right ingredients. - -As in other Potter games, Harry also competes for house points for Gryffindor, hoping to win the House Cup in the end. - -The game features several mini-games that, once found in the main game, can also be accessed from the main menu. - 0.7 - 20011116T000000 - Griptonite Games - Electronic Arts - Role Playing Game - 1 - 768 - - - ./Harvest Moon 2 GBC (USA) (SGB Enhanced) (GB Compatible).zip - Harvest Moon 2 GBC - Rebuild the farm of your grandfather and start raising cows, chickens and sheep. Keep them happy and they?ll make you rich! Discover the fantastic Harvest Moon world with cool friends ready to help you succeed in your mission. - -- The awaited Harvest Moon sequel for GBC with even more fun! -- Choice of playing a boy or girl farmer -- Hours and hours of gameplay -- Hidden arcade games include Mole Bash and Cherry Cup Horse Race -- Special Game Link cable options allow trading between Harvest Moon 2 and Legend of the River King 2 - 0.65 - 20001107T000000 - Natsume - Natsume - Role Playing Game-Strategy - 1 - 768 - - - ./Harvest Moon 3 GBC (USA).zip - Harvest Moon 3 GBC - After much acclaim for your past farming accomplishments (as part of the previous Harvest Moon titles on GBC), you are asked by a young girl to help her get her farm up and running. The farm, situated on an island, needs plenty of work, so you need all your skills to get things working correctly. - -Your many tasks range from tending to the farm animals, keeping an eye on the budget while purchasing goods (food, water, mechanical items, etc) at the local stores, and so forth. And although the main aim is to build and maintain the farm, there are plenty of opportunities to take care of yourself (go to the movies, buy pets, find a girlfriend/boyfriend). - 0.7 - 20011114T000000 - Victor Interactive - Natsume - Simulation - 1 - 1024 - - - ./Harvest Moon GBC (USA) (SGB Enhanced) (GB Compatible).zip - Harvest Moon GBC - Harvest Moon is a farming simulator/RPG where you must build and maintain a farm during the course of a year, while taking care of your budget and yourself. - -You have the ability to buy, sell and take care of farm animals, crops and any other supplies that you may have. You can trade with many of the town's people, and fellow farmers. If you link up a friend's Game Boy, you can trade items between players as well. - -The local stores supply plenty of items to help you in your quest, at a cost, of course. And if you have the time, you can go about the town in search of a little fun away from work. - -From an overhead perspective, you can explore your farming area, the local town and the Harvest Sprite tunnels, full of strange and wonderful creatures that can help or destroy your quest. There are four seasons (Summer, Autumn, Winter, Spring) and each brings with it new challenges such as keeping arm animals warm during the colder seasons, and supplying water to the crops during the warmer periods. - -The GBC version includes all new characters and background sprites in full color, but is also backwards compatible with the original Game Boy version. - 0.65 - 19981231T000000 - Victor Interactive - Natsume - Simulation - 1-2 - 1024 - - - ./Hello Kitty no Beads Factory (Japan) (SGB Enhanced) (GB Compatible).zip - Hello Kitty no Beads Factory - Cute Kitty tries her hand at bead accessories by arranging and erasing five of the desired beads from five different types of beads, either vertically or horizontally. The stage is cleared by accumulating points on the bead gauge. - 19990717T000000 - Imagineer - Puzzle - 2816 - - - ./Hello Kitty no Happy House (Japan).zip - Hello Kitty no Happy House - A game centered on communication in which you can enjoy conversations with Kitty. You can enjoy playing mini-games in the action part and collecting items to redecorate your room. - 20020302T000000 - MTO Co - Various - - - ./Hello Kitty no Magical Museum (Japan) (SGB Enhanced) (GB Compatible).zip - Hello Kitty no Magical Museum - It's been 25 years since Hello Kitty was born. We have decided to open a museum where many former designs are collected. However, the museum is bewitched and you can't see the pictures. Challenge the puzzles and solve the magic applied to each one!! There are 45 types of puzzles in all. Challenge!! - 19990428T000000 - Atelier Double - Imagineer - Puzzle - 2816 - - - ./Hello Kitty no Sweet Adventure - Daniel-kun ni Aitai (Japan) (SGB Enhanced) (GB Compatible).zip - Hello Kitty no Sweet Adventure : Daniel-kun ni Aitai - Action game featuring popular Sanrio characters. It is another version of "Dear Daniel's Sweet Adventure. Control Kitty in London and reunite her with Daniel in New York. Kitty can be powered up by changing her costume. - 20000719T000000 - TOSE - Imagineer - Action - 1 - 256 - - - ./Hello Kitty to Dear Daniel no Dream Adventure (Japan).zip - Hello Kitty to Dear Daniel no Dream Adventure - Sanrio characters "Hello Kitty" and "Dear Daniel" have adventures in a mysterious world that mixes the past, present and future. - -This is a classic Hello Kitty platform game that originally released in Japan only. You'll play through Hello Kitty's dream. Playing as Hello Kitty you'll make your way through a Kaizo style world with many levels. At each level, you'll collect timers, hearts, and more. Keys are needed to unlock certain doors. Overall this is a fun little Hello Kitty adventure game. Explore and collect necessary items in order to pass levels. - 20010414T000000 - TOSE - Imagineer - Action-Action / Adventure - 1 - 256 - - - ./Hello Kitty's Cube Frenzy (USA) (GB Compatible).zip - Hello Kitty's Cube Frenzy - Hello Kitty comes to the Game Boy Color with HELLO KITTY'S CUBE FRENZY. The objective of each stage is simple: Kitty must collect all of the items scattered throughout each level. However, you can only tell Kitty to move left or right, and if you are not careful, Kitty will fall off the edge and say hello to the grim reaper. Luckily, blocks fall from the sky, which can be rotated and used to create staircases and bridges to the objects. However, placing three blocks with identical colors next to each other will make them disappear; this can both help and hurt. In addition to the block problems, Badz Maru, Hanamaru, and Pandaba will wander around and cause problems for Hello Kitty. Can you handle the pressure and collect all of the items in HELLO KITTY'S CUBE FRENZY? - 19991228T000000 - Torus Games - NewKidCo - Puzzle - 1 - 2816 - - - ./Hero Hero-kun (Japan).zip - Hero Hero Kun - Game adaptation of "Herohero-kun" serialized in Comic Bonbon. It contains many gags and laughs as in the original story. The main character, Herohero-kun, attacks with snot and makes people look away. - 20010209T000000 - TOSE - Imagineer - Action - 256 - - - ./Heroes of Might and Magic II (USA) (En,Fr,De).zip - Heroes of Might and Magic II - Heroes of Might and Magic II is a fantasy strategy game that pits you against diabolical warlords in a struggle for territory and resources. Dangerous enemies and mystical creatures roam the land and await any hero who sets out to defeat them. At stake is the ultimate prize: control of the land and the royal throne. Support the villainous usurper and lead the armies of evil, or be loyal to the righteous prince and deliver the people from tyranny. - 0.65 - 20000101T000000 - KnowWonder Digital Mediaworks - The 3DO Company - Strategy - 1 - 1280 - - - ./Heroes of Might and Magic (USA) (En,Fr,De).zip - Heroes of Might and Magic - Heroes of Might and Magic is a turn-based strategy game in which you play as on of four different heroes: the warlock, sorceress, barbarian, or knight. You must build up your castle by adding different locations to earn different units to strengthen your army with. Units include dragons, cyclopes, phoenixes, paladins, and many more. Your goal is, of course, to destroy you opponents, but this isn't the whole game by a long shot. - -Another aspect of the game is exploring the world your are given and discovering treasures, spells, mines to gather resources, nomad camps, magic lamps, ultimate artifacts, and more. - 0.45 - 20000620T000000 - KnowWonder Digital Mediaworks - The 3DO Company - Role Playing Game - 1 - 768 - - - ./Hexcite - The Shapes of Victory (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Hexcite: The Shapes of Victory - Hexcite is a puzzle game played on a honeycomb-like playing field. In the center is a hexagon; six more hexagons make up the entire playing field. Because of the turn-based gameplay, two people can play using only one system. Two-player link mode is also supported. - -Players begin by placing a geometric shape (triangle, hexagon, parallelogram, etc.) in the center hexagon. The CPU or human opponent then places another shape adjacent (and touching completely on one side) to a previously played piece. Players score bonus points for completing any full hexagon. Much of the strategy in this game is in tricking your opponent into letting you take a bonus. Bonuses are also scored for placing a piece so that two sides will contribute a score. The game is over when all pieces have been played, or if the remaining pieces cannot be played. In that case points are subtracted for any remaining pieces, based on the complexity of the shape (twice as many points are subtracted for a hexagon compared to a triangle.) - -In Japan, this game has seen several Windows versions, and even has been released as a board game. - 0.7 - 19980921T000000 - Gu - Ubisoft - Puzzle - 1-2 - 2816 - - - ./Hiryuu no Ken - Retsuden GB (Japan).zip - Hiryuu no Ken : Retsuden GB - Sequel to the NES version of "Fist of the Flying Dragon III". Ryufei plays an active role in order to prevent the resurrection of a great demon god sealed away in the past. Three modes can be enjoyed, including "Action Mode," in which you fight various fighters while placing the storyline, and "One vs. One Mode," in which you choose your favorite fighter from among seven to fight. The series also features the series' signature Shin-Gan Mark system, which uses marks to indicate an opponent's weak points and your defensive locations. - 20001222T000000 - Culture Brain - Action - 256 - - - ./Hissatsu Pachinko Boy - CR Monster House (Japan).zip - Hissatsu Pachinko Boy : CR Monster House - The "Hissatsu Pachinko" series, popular on PlayStation and other platforms, is now available in GB. The popular CR Monster House is included. A nail adjustment mode and a mode to view reach patterns are provided, allowing players to thoroughly study CR Monster House. - 20000331T000000 - Sunsoft - Casino - 3584 - - - ./Hole in One Golf (USA) (Rumble Version) (SGB Enhanced) (GB Compatible).zip - Hole In One Golf - It's a quiet day on the links. You tee up your ball, and drive it 200 yards down the center of the fairway, leaving a 150-yard approach shot. After taking the approach shot, the ball stops rolling 3-feet from the pin. On the green, you sink the relatively easy putt, and you start your round with a birdie. While most golfers never have days like this, they can with HOLE IN ONE GOLF. Get out on three different courses and try to get the lowest score possible. However, the courses are located in rural areas, so you never know when birds, squirrels, or bears will come onto the course and mess with your shots. Try to play the round of your life with HOLE IN ONE GOLF. - 19990423T000000 - Natsume - Natsume - Sports / Golf-Sports - 1 - 1538 - - - ./Hollywood Pinball (Japan) (GB Compatible).zip - Hollywood Pinball - Enter the biggest and most colorful pinball extravaganza on the game boy...ever! - -'Hollywood Pinball' brings you SEVEN THEMED TABLES that will simply blow you away. Each table has been painstakingly designed to bring you all the thrills and excitement of the real thing. Combine all this with the fastest, most realistic ball movement to grace this silver screen - you'll feel up there with the stars. - -Lights, Camera, Action!! - this could be the performance of your life, get out there and pinball! - 19991223T000000 - Tarantula - Take 2 Interactive - Pinball - 1792 - - - ./Honkaku Hanafuda GB (Japan).zip - Honkaku Hanafuda GB - The software allows players to enjoy "Koi Koi," a game in which players compete to see how fast they can make a role using Hanafuda (Japanese playing cards), "Oicho," in which players compete to score points with 2 to 3 cards, and "Hana Matching," in which players draw all cards on the field and compete to score points with the last role they have made. - 20000224T000000 - Altron - Asiatic board game-Hanafuda - 2048 - - - ./Honkaku Shougi - Shougi Ou (Japan) (SGB Enhanced) (GB Compatible).zip - Honkaku Shougi : Shougi Ou - Software that allows you to enjoy authentic Shogi in a leisurely manner. You can choose from three levels of difficulty and challenge 50 problems. - 19981113T000000 - Warashi - Warashi - Shougi-Asiatic board game - 2048 - - - ./Honkaku Taisen Shougi Ayumu (Japan) (GB Compatible).zip - Honkaku Taisen Shougi Ayumu - Shogi game with full-fledged thinking algorithm. In addition to the regular game, there is a "Classroom" mode with 100 Tsume-shogi problems. You can improve your skill level. - 20000218T000000 - Culture Brain - Culture Brain - Shougi-Asiatic board game - 1 - 2048 - - - ./Honkaku Yonin Uchi Mahjong - Mahjong Ou (Japan) (SGB Enhanced) (GB Compatible).zip - Honkaku Yonin Uchi Mahjong : Mahjong Ou - An authentic mahjong game with the computer's thinking level set high. The game can be played in two modes: a story mode in which the player goes through training to challenge for the championship, and a free game mode. - 19990219T000000 - Warashi - Mahjong-Asiatic board game - 1 - 2048 - - - ./Hot Wheels - Stunt Track Driver (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Hot Wheels: Stunt Track Driver - A side-scrolling stunt racer where the player is rewarded with speed bonuses for each stunt. Tracks are based on the toy tracks every child is familiar with. The game is somewhat similar to Excitebike in that the player must make jumps and land them correctly in order to complete each track. The player has the ability to roll and spin while in the air and is rewarded with a speed bonus for each successful stunt. The bigger the stunt, the faster you go. The game features 6 licensed Hot Wheels cars and 6 tracks. There is also a two player link mode. - 0.75 - 20000101T000000 - Lucky Chicken Games - Mattel Electronics - Racing, Driving - 1-2 - 1537 - - - ./Hoyle Card Games (USA).zip - Hoyle Card Games - The popular card games collection for Game Boy Color. Includes 14 card game variations: Spades, War, Hearts, Cribbage, Old Maid, Gin Rummy, Go Fish, and 6 varieties of Solitaire. Supports a pass play, and Game Link Cable multiplayer. - 0.5 - 20001201T000000 - Sandbox - Sierra - Various-Strategy - 1-2 - 1280 - - - ./Hoyle Casino (USA).zip - Hoyle Casino - This game is the portable version of Hoyle Casino. Besides the obvious graphical differences, it contains a smaller amount of slot and video poker machines to play. Like its namesake on the PC and consoles, the game features a variety of casino themed games. You start off with a sum of money and try to make your fortune in a casino playing various games. - 20001024T000000 - Pulsar Interactive - Sierra - Action-Simulation - 1-2 - 1024 - - - ./Hunter x Hunter - Hunter no Keifu (Japan).zip - Hunter X Hunter : Hunter no Keifu - A simulation game that recreates the world of the popular Weekly Shonen Jump comic "HUNTER x HUNTER". Players challenge the Hunter Examination along with familiar characters such as Gon and Hisoka. The game is not just a battle SLG, but also requires various actions depending on the exam, such as cooking (item synthesis). - 20000615T000000 - Konami - Strategy - 1280 - - - ./Hunter x Hunter - Kindan no Hihou (Japan).zip - Hunter X Hunter : Kindan no Hihou - Hunter X Hunter: Kindan no Hihou is an Action game, developed by ITL and published by Konami, which was released in Japan in 2001. - 20010412T000000 - ITL - Konami - Action - 256 - - - ./Ide Yousuke no Mahjong Kyoushitsu GB (Japan).zip - Ide Yousuke no Mahjong Kyoushitsu GB - Mahjong game supervised by Yosuke Ide, well-known for his Todai-style mahjong. While regular tournament games are available, the main attraction is the "Mahjong Classroom". The game offers easy-to-understand lectures on basic rules, rudimentary tile reading, score calculation, etc., with quizzes. This is the perfect introductory software for beginners. - 20000630T000000 - Athena - Mahjong-Asiatic board game - 2048 - - - ./Indiana Jones and the Infernal Machine (USA, Europe) (En,Fr,De).zip - Indiana Jones and the Infernal Machine - Whereas the other versions of Indiana Jones' first game in nearly a decade are 3D action adventures inspired by Tomb Raider, this edition is different, being viewed from above in pseudo-3D with multi-directional movement. The plot involves Communists attempting to rebuild an ancient time machine, whose pieces are spread across 19 levels. - -There are largely-switch-based puzzles to solve on each one, and different routes through to completing them. Indy is variously armed with a pistol, machine gun, grenades and his ubiquitous whip. Each level has a password, and ends with a clip advancing the story. As well as Soviets, your foes include scorpions, snakes and jellyfish. - 0.7 - 20010322T000000 - LucasArts - THQ - Puzzle-Action - 1 - 2816 - - - ./Infinity (USA) (Proto) (2001-03-22).zip - Infinity - An ancient, nameless evil stirs beneath the earth, twisting the land and its people alike with its corrupting force. Two rival nations careen toward war, as a shadowy figure arms them both with unholy weapons of immense power. And a disgraced knight is called upon to overcome the centuries-old pain that divides these peoples, his own grief, and malevolent forces fanning the flames of hate. This epic tale frames a roleplaying game with a unique tactical battle system, a detailed world with over 50 explorable areas and more than 100 items, and beautiful 8-bit graphics — all to immerse you into the world of Infinity! - - Incube8 Games - Role Playing Game - 768 - - - ./Inspector Gadget - Operation Madkactus (USA).zip - Inspector Gadget: Operation Madkactus - The evil Dr. Claw is about to unleash the deadly MadKactus virus on the world, and it's up to Inspector Gadget to stop him. Since Gadget always needs a little help, his niece Penny and their dog Brain are at the ready to make their contribution. You, as the enigmatic Inspector, will have to work your way through 20 levels that span five different worlds. Luckily, many of your famous devices are available to help out including the helicopter, spring arms, rocket-powered roller skates, and hammer hat. If there is something that you can't do as Gadget, you can switch characters and use Penny or Brain to get past an obstacle or solve a puzzle. Gather up your go-go gadgets and get ready to save the world from Dr. Claw in INSPECTOR GADGET. - 0.4 - 20001201T000000 - RFX Interactive - Light & Shadow Productions (LSP) - Puzzle-Strategy - 1 - 2816 - - - ./International Rally (USA) (SGB Enhanced) (GB Compatible).zip - International Rally - International Rally is a rally game with 20 courses and 14 cars which differ in speed, acceleration and adhesion. During the tournament, the player has the possibility to upgrade the car, e.g. a better engine or a speed enhancement, and adjust the damper and tires according to the known weather conditions of the next race. The effectiveness of the car components wears down over the course of the tournament. Other available playing modes are single rallies, time races and duels with a human opponent. - 0.75 - 20000901T000000 - Konami - Konami - Racing, Driving - 1-2 - 1537 - - - ./International Superstar Soccer 2000 (USA).zip - International Superstar Soccer 2000 - International Superstar Soccer 2000 is an updated version of International Superstar Soccer 99 also for the Game Boy Color. This time you can choose between 36 national teams from all over the world. Game options have been improved to cover not only an International Cup, but also a mini league, mini tournament and penalty kicks. - -Game time can be set to either 3, 5 or 7 minutes and there are 5 difficulty levels for the computer. You can also choose what type of extra time you want, extended or golden goal. Other options that can be turned on or off are fouls, yellow cards and offside. - -Graphics for this 2000 version have been thoroughly improved. - 0.75 - 20000908T000000 - Major A - Konami - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./International Superstar Soccer 99 (USA) (SGB Enhanced) (GB Compatible).zip - International Superstar Soccer 99 - International Superstar Soccer 99 is a soccer game for the Game Boy Color. You can play a 1 player match, 2 players match or play an international cup. The game doesn't feature an official license so all player names in the game only closely resemble real player names. There are 32 national teams to play with. - -When you are in the defense you can make a sliding and switch players. While in offense you can make a pass or a shot. While the ball is in the air it is possible to make a header or bicycle kick. - -The game is displayed from the side of the field, except during penalties, when the camera is aimed directly at the goal. - 0.6 - 19990624T000000 - Konami - Konami - Sports / Football (Soccer)-Sports - 1 - 1538 - - - ./International Track & Field (USA) (SGB Enhanced) (GB Compatible).zip - International Track & Field - With International Track & Field it takes a little bit more to be a champion. Ten grueling decathalon events put your stamina and your will power to the test as you battle it out with athletes from around the world. Heart-pumping gameplay and vibrant graphics truly capture the pageantry of International competition. Be careful not to get too caught up in the global spotlight - or you may find yourself missing from the victory podium! - 0.8 - 20000119T000000 - Konami - Konami - Sports-Sports / Multisports - 1-2 - 1536 - - - ./Itsudemo Pachinko GB - CR Monster House (Japan).zip - Itsudemo Pachinko GB : CR Monster House - The "Hissatsu Pachinko" series, popular on PlayStation and other platforms, is now also available in GB. The popular CR Monster House is included. A nail adjustment mode and a mode to view reach patterns are provided, allowing players to thoroughly study CR Monster House. - 20000704T000000 - Graphic Research - Tamsoft - Casino - 3584 - - - ./J.League Excite Stage GB (Japan).zip - J.League Excite Stage GB - Game Boy version of the popular "Excite Stage" soccer game series. The game also has a mode in which players compete for the number of spectators in a communication match using a communication cable. - 19990813T000000 - Art - Epoch - Sports / Football (Soccer)-Sports - 1538 - - - ./J.League Excite Stage Tactics (Japan).zip - J.League Excite Stage Tactics - Become a manager of the real J-League and train and trade players to win the championship. If you perform well, you can lead the Japanese national team to challenge the world. - 20010720T000000 - Epoch - Sports / Football (Soccer)-Sports - 1538 - - - ./Jagainu-kun (Japan) (GB Compatible).zip - Jagainu-kun - A rhythm action game featuring the popular character "Jaga-inu-kun". Manipulate Jaga-inu-kun rhythmically to dance to the model's movements. - 20000324T000000 - Pack-In-Video - Action - 256 - - - ./Jankyuusei - Cosplay Paradise (Japan).zip - Jankyuusei : Cosplay Paradise - The characters are "classmates" and "underclassmen" in a love simulation. As the advisor of a high school mahjong club, he moves around the school, talking and playing mahjong with the students and gathering members for the club. In addition, the players can dress their club members in clothes and other items they have collected during the game by winning games. - 20010427T000000 - Elf - Mahjong-Asiatic board game - 2048 - - - ./Jeff Gordon XS Racing (USA) (GB Compatible).zip - Jeff Gordon XS Racing - You can experience the future of racing today with JEFF GORDON XS RACING. Choose from five different cars and race on seven different tracks. You can use the Time Trial mode to get the fastest lap time possible on an empty track. In the Championship mode, you will have to race through two seasons. The first season has you racing against five other cars, and you must finish in first place overall to gain access to the second season. In the second season you will face seven other competitors, including Jeff Gordon. Win the second season, and you can challenge Gordon to a one-on-one race on any track you choose. Should your friends want in on the action, they can join you via a link cable. Get behind the wheel of a futuristic racecar and take first place in JEFF GORDON XS RACING. - 19991111T000000 - Natsume - ASC Games - Racing, Driving - 1537 - - - ./Jeremy McGrath Supercross 2000 (USA, Europe).zip - Jeremy McGrath Supercross 2000 - This to-go version of Jeremy McGrath Supercross 2000 is a top-down racing game, featuring two game modes (championship and arcade), 6 bikers and a variety of tracks in different scenarios. - -Season mode features 3 championships, each with three stages composed of four races. The goal is to win all 9 gold medals by obtaining more points than the competition. Arcade mode is the same, except all championships and stages, as well as Jeremy McGrath, are unlocked from the start. -The difference between championships is the engine size - with larger (thus faster) bikes, the player has less time to react, and going head to head into the edge of the track can be a matter of a simple bump in 80cc to a spectacular flip into the stands in 250cc, also because it becomes a lot harder to do sharp turns in a limited space. - -While it can be played as a straightforward racing game, by performing tricks the player can obtain some powerups - a bomb will knock down the next opponent, the arrow temporarily boosts bike stats and the shield allows the player to barge into one opponent, knocking him off his bike. There is one big catch - the skull and bones knock the player out of his bike, which can prove to be decisive in a close race. - 0.75 - 20000101T000000 - M4 - Acclaim - Sports-Racing, Driving - 1 - 1537 - - - ./Jet de Go! - Let's go by Airliner (Japan).zip - Jet de Go! - The objective of this driving simulator is not only to fly an airplane but also to transport passengers safely and reliably to their destinations, and thanks to the full cooperation of JAL, all aircraft, schedules, routes, and airports can be played using actual aircraft. In addition to the main "Cruise Mode," the game also includes a "Flight Mode," in which your piloting skills are evaluated, and an "Extra Mode," in which you can enjoy mini-games. - 20001027T000000 - Altron - Simulation / Vehicle-Simulation - 1024 - - - ./Jinsei Game - Tomodachi Takusan Tsukurou yo! (Japan) (SGB Enhanced) (GB Compatible).zip - Jinsei Game : Tomodachi Takusan Tsukurou yo! - The latest installment of the well-known board game "The Game of Life". Create your character in a montage and start the game from a baby. Aim to become a millionaire while improving your abilities. - 19990423T000000 - Alpha Unit - Takara - Board game - 1 - 2048 - - - ./Jisedai Begoma Battle Beyblade (Japan).zip - Jisedai Begoma Battle Beyblade - The game is an RPG based on the game of "BAGOMA", in which each BAGOMA has its own attribute, such as stone, electricity, etc., and can be used for special moves specific to its attribute. - 19990724T000000 - Rokumendo - Hudson - Role Playing Game - 1 - 768 - - - ./Jissen ni Yakudatsu Tsumego (Japan) (Rev 1).zip - Jissen ni Yakudatsu Tsumego - Tsumego software with a total of 100 carefully selected problems, provided by the Nihon Ki-in Foundation. As the name "useful for real games" implies, the computer does its best to answer back even when the user plays a move other than the correct one. This allows the user to learn correct and incorrect moves in a real game format. - 20000811T000000 - Pony Canyon - Pony Canyon - Board game - 1 - 2048 - - - ./Joryuu Janshi ni Chousen GB - Watashi-tachi ni Chousen Shitene! (Japan) (SGB Enhanced) (GB Compatible).zip - Joryuu Janshi ni Chousen GB : Watashi-tachi ni Chousen Shitene! - You can play against 6 female mahjong players. Each mahjong player has a separate room and plays mahjong. If you clear the conditions set for each room, you can advance to the next room. - 19991217T000000 - Culture Brain - Mahjong-Asiatic board game - 2048 - - - ./JumpStart Dino Adventure - Field Trip (USA).zip - JumpStart Dino Adventure : Field Trip - Join Franky the dog as he travels back in time to visit the dinosaurs in this collection of 5 mini games. Help him recover the 5 stolen pterodactyl eggs before it's too late. - -Fly on a pterodactyl's back and match color and shapes in the clouds. Race on a dinosaurs back to match the sequence of letters in the alphabet. Toss fruits and numbers to hungry dinosaurs across a river. Make matches in a dinosaur themed game of memory. And bop a matching dinosaur on the head in a game like Whack a Mole. - -The game has a password feature for saving progress. - 20011018T000000 - Dice - Knowledge Adventure - Various-Educational - 1 - 4352 - - - ./Jurassic Boy 2 (World) (Rev 1) (Sachen) (No Copyright) (Unl).zip - Jurassic Boy 2 - Jurrasic Boy 2: In the dinosaur family, Chen is the smartest. Now his parents and brothers are all falling into Crachi's clutches. So the urgency for Chen is to save his family from the clutches of the villain. This game is a platform game, There are 4 worlds divided into 7 levels. - - Sachen - Sachen - Platform - 257 - - - ./Jurassic Boy II + Thunder Blast Man (World) (1B-002, 1B-003, Sachen) (Unl).zip - Jurassic Boy II + Thunder Blast Man - - - - ./Juukou Senki Bullet Battlers (Japan) (SGB Enhanced) (GB Compatible).zip - Juukou Senki Bullet Battlers - In this RPG, you control a robot called "Battler" and fight against enemies, copying enemy data in battle, combining and evolving Battlers, and searching for the legendary Battler. - 19991021T000000 - KCEK - Konami - Role Playing Game - 1 - 768 - - - ./K.O. - The Pro Boxing (Japan).zip - K.O. : The Pro Boxing - A simulation to train professional boxers and become world champions. Depending on the training, various types of fighters can be created, such as power fighters and out boxers. The fights are action games in which the player directly controls the fighter, and the player's skill is put to the test. - 20000811T000000 - Altron - Sports / Boxing-Sports - 1540 - - - ./Phantom Zona (Japan) (SGB Enhanced) (GB Compatible).zip - Kaijin Zona - In Phantom Zona, the player is invited to a school where solving puzzles is the most popular pastime. Upon arriving however, the player will meet Phantom Zona, who reveals that the school is actually a secret base for a gang that fights each other using riddles. When the player enters a battle, he or she is presented with a riddle, and multiple choices answers. Answering correctly will damage the opponent. Answering wrong causes damage to the player. Whoever has the least amount of damage wins. The game makes use of the Game Boy Color's infra-red port. By using anything that emits a infra-red signal, the game generates new puzzles. Players can also use the Game Boy Link cable to swap puzzles. - - 20001021T000000 - Vistec - Nintendo - Strategy - 1 - 1280 - - - ./Kaitei Densetsu!! Treasure World (Japan) (GB Compatible).zip - Kaitei Densetsu!! Treasure World - Use submarines and balloons to pull up treasure that has sunk into the sea, and aim for "World Treasure," the place where an ancient civilization lies. In the area you are investigating, you may even fight rivals. -*Kakurenbo Battle Monster Tactics -Defeat the monsters in the dungeon and win the competition. The "montaku," which are the proof of defeating monsters, are used to obtain various skills for use in battle. - 20000811T000000 - Nexus Interact - Dazz - Strategy - 1 - 1280 - - - ./Kakurenbo Battle - Monster Tactics (Japan).zip - Kakurenbo Battle Monster Tactics - Defeat the monsters in the dungeon and win the competition. The "montaku," which are the proof of defeating monsters, are used to obtain various skills for use in battle. - 20001121T000000 - Nintendo - Role Playing Game - 1 - 768 - - - ./Kakutou Ryouri Densetsu Bistro Recipe - Gekitou Foodon Battle Hen (Japan) (SGB Enhanced) (GB Compatible).zip - Kakutou Ryouri Densetsu Bistro Recipe : Gekitou Foodon Battle Hen - The game is an RPG in which players battle rivals using "foodons," monsters that are created by combining and cooking ingredients. - 19991008T000000 - Red 5 Software - Banpresto - Role Playing Game - 1 - 768 - - - ./Kakutou Ryouri Densetsu Bistro Recipe - Kettou Bistgarm Hen (Japan) (SGB Enhanced) (GB Compatible).zip - Kakutou Ryouri Densetsu Bistro Recipe : Kettou Bistgarm Hen - This is the second installment of an RPG in which players cook ingredients to create monsters called "foodon" and battle them in a series of battles. A total of 180 foodons, including new species, will appear in the game. - 19991210T000000 - Red 5 Software - Banpresto - Role Playing Game - 768 - - - ./Kanji Boy 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Kanji Boy 2 - Contains the latest questions from the Kanji Proficiency Test, which measures proficiency in kanji. The quiz format makes it easy to study kanji in a playful way. In addition, the difficulty levels for this title have been expanded from 2 to 10, and the overall volume has been considerably increased. - 20000630T000000 - J-Wing - Puzzle - 2816 - - - ./Kanji Boy 3 (Japan).zip - Kanji Boy 3 - Contains 7,000 questions from the Japan Kanji Proficiency Test approved by the Ministry of Education, Culture, Sports, Science and Technology (MEXT) up to June 2002. 12 ranks of questions are available for players to choose from to study at their own level. - 20030605T000000 - J-Wing - J-Wing - - - ./Kanji Boy (Japan) (SGB Enhanced) (GB Compatible).zip - Kanji Boy - A collection of kanji questions supervised by the Japan Kanji Aptitude Testing Foundation, containing questions from the past Kanji tests for levels 2 to 7. By answering the questions in a quiz format, you can evaluate your ability. - 19990603T000000 - J-Wing - - - ./Kanji de Puzzle (Japan) (GB Compatible).zip - Kanji de Puzzle - Three puzzles can be enjoyed, including one in which the player must erase the piles of kanji pieces on the screen while forming idioms with them. There is also a Kanji quiz that can be completed by answering 100 questions correctly. - 20000428T000000 - MTO Co - Puzzle - 2816 - - - ./Kanzume Monsters Parfait (Japan) (SGB Enhanced) (GB Compatible).zip - Kanzume Monsters Parfait - New version of "Kanzumo Monster," a monster-breeding simulation game. Events are linked to the game and real time with a built-in clock function. - 19990604T000000 - Aisystem Tokyo - Starfish - Strategy - 1280 - - - ./Karamuchou wa Oosawagi! - Okawari! (Japan) (NP, SGB Enhanced) (GB Compatible).zip - Karamuchou wa Oosawagi! : Okawari! - A special Nintendo-Power version of "Karamuchou wa Oosawagi! Porinkiis to Okashina Nakamatachi" released in December 1998. The game system is the same, but all stages have been replaced with new ones. - 20000801T000000 - Starfish - Starfish - Puzzle - 2816 - - - ./Karamuchou wa Oosawagi! - Polinkies to Okashina Nakama-tachi (Japan) (SGB Enhanced) (GB Compatible).zip - Karamuchou wa Oosawagi! : Polinkies to Okashina Nakama-tachi - An action puzzle game featuring the mascot character of sweets. To obtain the legendary five sweets, players must collect the keys in each stage while avoiding enemies. - 19981211T000000 - Starfish - Puzzle - 2816 - - - ./Kaseki Sousei Reborn II - Monster Digger (Japan) (SGB Enhanced) (GB Compatible).zip - Kaseki Sousei Reborn II : Monster Digger - An RPG in which players collect fossil fragments and reanimate various creatures; a friendship level setting that affects game development has been added, and monsters can be exchanged via communication cable. - 19990212T000000 - Starfish - Starfish - Role Playing Game - 1 - 768 - - - ./Katou Hifumi Kudan - Shougi Kyoushitsu (Japan) (SGB Enhanced) (GB Compatible).zip - Katou Hifumi Kudan : Shougi Kyoushitsu - There are as many as 173 tsume-shogi problems and a mode in which you can challenge problems created especially for this game by "Ippizo Kato" 9-dan, allowing you to learn Shogi in a realistic way. - 19990409T000000 - Culture Brain - Shougi-Asiatic board game - 2048 - - - ./Kawaii Pet Shop Monogatari 2 (Japan) (Rev 1) (GB Compatible).zip - Kawaii Pet Shop Monogatari 2 - Manage your pet store by fulfilling customer requests to capture, raise, and rent pets. Using a communication cable, you can exchange pets and play against each other. - 20001222T000000 - Taito - Taito - Role Playing Game - 768 - - - ./Kawaii Pet Shop Monogatari (Japan) (SGB Enhanced) (GB Compatible).zip - Kawaii Pet Shop Monogatari - An RPG in which you manage a pet store while raising animals, searching for medicinal herbs to cure grandma's illness, and fulfilling various requests to make the store prosper. - 19990923T000000 - Taito - Role Playing Game - 768 - - - ./Keibajou e Ikou! Wide (Japan) (GB Compatible).zip - Keibajou e Ikou! Wide - Software that allows you to make predictions on the leading horses by simply entering the odds of a single horse. The software analyzes races based on the past six years' results by course and odds information. The software also allows users to make subtle adjustments to the forecasting policy, such as "leave it to me," "make a solid decision," and "aim for a big hole. - 20000428T000000 - HectorSoft - Horse racing-Sports with animals - 1538 - - - ./Keitai Denjuu Telefang - Power Version (Japan) (GB Compatible).zip - Keitai Denjuu Telefang : Power Version - In 2020 AD, it became popular to go to the "Denjukai" using a mobile phone, make friends with "Denju", and have them give you a phone number. - -The main character, Shigeki, lived a life unrelated to such an "electric beast boom", but decided to go to the electric beast world with the appearance of one electric beast. To make new friends in the electric beast world. - -This game makes full use of futuristic mobile phone D shots in the electric beast world (the world of this game), win a telefang (battle) with electric beasts (monsters living in the electric beast world), and make friends with strong electric beasts. It's a new RPG that solves the mystery of the electric beast world while getting a phone number!!! - -A "Telefang Power Antenna" is included in the package of only the "Telefang Power Antenna Bundled Version" for the first production! - -If you attach it to the communication connector of the Game Boy and play the game, the antenna will shine when you make a call to your friend Denju or receive a call from Denju during the game!!! - 20001103T000000 - Smilesoft - Natsume - Role Playing Game - 768 - - - ./Keitai Denjuu Telefang - Speed Version (Japan) (GB Compatible).zip - Keitai Denjuu Telefang : Speed Version - In 2020 AD, it became popular to go to the "Denjukai" using a mobile phone, make friends with "Denju", and have them give you a phone number. - -The main character, Shigeki, lived a life unrelated to such an "electric beast boom", but decided to go to the electric beast world with the appearance of one electric beast. To make new friends in the electric beast world. - -This game makes full use of futuristic mobile phone D-shots in the electric beast world (the world of this game), win a telefang (battle) with electric beasts (monsters living in the electric beast world), and make friends with strong electric beasts. It's a new RPG that solves the mystery of the electric beast world while getting a phone number!!! - -A "Telefang Power Antenna" is included in the package of only the "Telefang Power Antenna Bundled Version" for the first production! - -If you attach it to the communication connector of the Game Boy and play the game, the antenna will shine when you make a call to your friend Denju or receive a call from Denju during the game!!! - 20001103T000000 - Natsume - Smilesoft - Role Playing Game - 1-2 - 768 - - - ./Kelly Club (USA).zip - Kelly Club : Clubhouse Fun - At the Kelly Club tree house, you'll play eight multi-level games and win items Kelly needs to perform her magic show. In one game, you create Kelly Constellations with Liana to earn a magic wand. Another adventure allows you to search for the kittens of Queen Diedre in the Egyptian Ruins maze and win Magic Dust. Each special key earned unlocks secret passageways filled with surprises. Kelly's Clubhouse offers hours of enjoyment for girls on the move! - 0.6 - 20011031T000000 - Vicarious Vision - Vivendi Universal Games - Adventure - 1 - 512 - - - ./Ken Griffey Jr.'s Slugfest (USA).zip - Ken Griffey Jr.'s Slugfest - Aiming for further realism, Slugfest removes many arcade elements from the original Ken Griffey N64 title, replaced with more simulation style elements. - -For the second time around, new inclusions feature updated team rosters and stats, a new behind the pitcher camera perspective, and a new create-a-player mode. - -Full support is also included for 4 players in home run derby mode, and 2 player exhibition, while the expansion pak allows for higher resolutions for players and stadiums. - 0.7 - 19990101T000000 - Software Creations - Nintendo - Sports-Sports / Baseball - 1 - 1538 - - - ./Kettou Transformers Beast Wars - Beast Senshi Saikyou Ketteisen (Japan) (SGB Enhanced) (GB Compatible).zip - Kettou Transformers Beast Wars : Beast Senshi Saikyou Ketteisen - Duel Fight Transformers Beast Wars: Beast Warriors' Strongest Decisive Battle is a fighting game for the Game Boy Color system. - -It features combatants from Beast Wars, Beast Wars II and Beast Wars Neo. - 19990319T000000 - Gaibrain - Takara - Fighting / 2D-Fighting - 262 - - - ./Kidou Senkan Nadesico - Ruri Ruri Mahjong (Japan).zip - Kidou Senkan Nadesico : Ruri Ruri Mahjong - You can enjoy mahjong using characters from the anime of the same name. In the scenario mode, a mahjong match for the position of captain of the Nadesico unfolds. The way the game is played reflects the character's personality. - 19991224T000000 - Studio Saizensen - King Records - Mahjong-Asiatic board game - 2048 - - - ./Kikansha Thomas - Sodor-tou no Nakama-tachi (Japan).zip - Kikansha Thomas : Sodor-tou no Nakama-tachi - An adventure based on the popular TV show "Thomas the Tank Engine". Operate Thomas to connect the broken tracks. Four mini-games are also available. - 20011012T000000 - Tam - - - ./Kindaichi Shounen no Jikenbo - 10 Nenme no Shoutaijou (Japan) (SGB Enhanced) (GB Compatible).zip - Kindaichi Shounen no Jikenbo : 10nenme no Shoutaijou - You become Kindaichi, a familiar character from the comics, and solve the murder case. The scenario and ending will change depending on the choices you make in your actions and conversations, and the questions you ask during the investigation. - 20001216T000000 - Aspect - Banpresto - Adventure - 512 - - - ./Kinniku Banzuke GB - Chousensha wa Kimida! (Japan) (SGB Enhanced) (GB Compatible).zip - Kinniku Banzuke GB : Chousensha wa Kimida! - The popular TV show "Muscle Watch" is now available as an action game. The game includes five popular events, including "Struck Out" and "Monster Box. - 19991125T000000 - KCE Sapporo - Konami - Sports - 1536 - - - ./Kinniku Banzuke GB 2 - Mezase! Muscle Champion (Japan) (SGB Enhanced) (GB Compatible).zip - Kinniku Banzuke GB2 : Mezase! Muscle Champion - A total of six types of games can be played, including "Sanshoku Muscle," a competition from the TV program "Muscle Watch. The game can be played by pressing the buttons at the right time or by hitting them in rapid succession. Two players can also play against each other. - 20000810T000000 - Konami - Sports - 1536 - - - ./Kinniku Banzuke GB 3 - Shinseiki Survival Retsuden! (Japan).zip - Kinniku Banzuke GB3 : Shinseiki Survival Retsuden! - Control Kane, the monkey, and other characters to compete in numerous competitions. New competitions such as Power Force and SASUKE 2000 have been added to this title. You can compete with your friends by using a communication cable. - 20010222T000000 - Konami - Sports - 1536 - - - ./Kirby - Tilt 'n' Tumble (USA).zip - Kirby : Tilt 'n' Tumble - King Dedede is at it again, this time taking all of the stars from the sky. Thankfully for Dreamland, Kirby has returned to stop the evil King once more. But this time, he will need your help more then ever before. - -Kirby has been turned into a ball, and it is up to you to tilt and turn the game table so that Kirby can dodge enemies and get the the end goal. To do this, you must actually tilt the Game Boy Color/Advance console, thanks to the inbuilt motion sensor in the cartridge. Every move you make determines where the little pink ball goes. - 0.8 - 20010411T000000 - Nintendo - Nintendo - Puzzle-Action - 1 - 2816 - - - ./Kisekae Series 2 - Oshare Nikki (Japan) (Rev 1).zip - Kisekae Series 2 : Oshare Nikki - Spend a year before high school graduation doing club activities and dating. Working part-time will allow you to buy new clothes, cosmetics, and enjoy a variety of fashionable activities. - 20010323T000000 - Victor - - - ./Kisekae Series 3 - Kisekae Hamster (Japan).zip - Kisekae Series 3 : Kisekae Hamster - Collect hamster clothes and dress them up with hats, accessories, etc. You can also play board games based on the three years of student life, or tell your character's fortune. - 20011221T000000 - Kouyousha - Victor - Adventure - 512 - - - ./Klax (USA, Europe).zip - Klax - An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses. - 19990101T000000 - Atari - Midway - Puzzle-Strategy - 1 - 2816 - - - ./Klustar (USA) (GB Compatible).zip - Klustar - KLUSTAR takes TETRIS and twists it around. Rather than moving falling pieces, you must move and rotate a group of pieces that is stuck together. The goal is to get the moving pieces to stick together, forming a solid square of blocks. One that is done, the square disappears and the remaining pieces collapse inward, creating more room to maneuver. If you miss a piece, it will stick to the sides of the play area and cannot be removed. The game ends when the cluster of pieces becomes so big that it cannot fit into the screen. With 16 skill levels, the degree of challenge is always appropriate. If friends want to join the action, they can via a link cable. See how long you can last in KLUSTAR. - 0.55 - 19990101T000000 - Rebellion - Infogrames - Puzzle - 1-2 - 2816 - - - ./Knockout Kings (USA, Europe).zip - Knockout Kings - Professional boxing comes to the Game Boy Color with KNOCKOUT KINGS. Choose from 38 professional boxers from all weight classes including Evander Holyfield, Ike Quartey, Lennox Lewis, Michael Moore, Shane Mosley, Oscar De La Hoya, "Sugar" Ray Leonard, and Muhammad Ali. For some quick action, choose any two boxers and enter an Arcade match. Arcade matches are less realistic and can result in quick knockouts. However, you can also choose to play in a simulation Exhibition match, where you must master ring strategies and wear down your opponent. If you are looking for a real challenge, create a boxer and fight through the ranks and become world champion. KNOCKOUT KINGS brings the subtlety of the sweet science to your handheld, without having pay outrageous pay-per-view prices. - 19991207T000000 - Digital Eclipse - Electronic Arts - Sports / Boxing-Sports - 1-2 - 1540 - - - ./Koguru Guruguru - Guruguru to Nakayoshi (Japan) (NP, SGB Enhanced) (GB Compatible).zip - Koguru Guruguru : Guruguru to Nakayoshi - A game in which you teach words to a creature called "Guru" and make friends with it. - 20010701T000000 - Sting Entertainment - - - ./Konchuu Fighters (Japan).zip - Konchuu Fighters - Raise the larvae to adulthood by feeding and training them. Once they reach adulthood, they are ready to fight enemies. When they use their skills in battle, their level increases and their power increases. - 20020726T000000 - Digital Kids - Digital Kids - Role Playing Game - 1 - 768 - - - ./Konchuu Hakase 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Konchuu Hakase 2 - An RPG in which users collect insects, train them, and complete their illustrated books. 250 kinds of insects appear in the game. Train the insects you catch and aim to win at the fair. - 19990723T000000 - J-Wing - J-Wing - Role Playing Game - 768 - - - ./Konchuu Hakase 3 (Japan).zip - Konchuu Hakase 3 - Collect insects in the town to complete your illustrated book. In total, more than 250 kinds of insects appear in the book. Using a communication cable, you can exchange insects with your friends. - 20010727T000000 - J-Wing - Strategy - 1280 - - - ./Koto Battle - Tengai no Moribito (Japan).zip - Koto Battle : Tengai no Moribito - An RPG in which players create monsters and magic cards from "kotodama," words with power, and use them in battle. - 20010309T000000 - Alpha Dream - Alphastar - Role Playing Game - 1 - 768 - - - ./Koushien Pocket (Japan) (SGB Enhanced) (GB Compatible).zip - Koushien Pocket - A sports game containing data on 4129 high school baseball schools. Win the preliminary rounds and aim to participate in the Koshien National High School Baseball Tournament. You can play against each other and exchange data of ball players with a communication cable. - 19990312T000000 - Magical Company - Magical Company - Simulation-Sports / Baseball-Sports - 1538 - - - ./Las Vegas Cool Hand (USA) (GB Compatible).zip - Las Vegas Cool Hand - Las Vegas is the gambling capital of the world. Every game in the world has some kind of action in Sin City. Now you can travel to Vegas and try to win some virtual dollars in LAS VEGAS COOL HAND. Play three classic card games: Blackjack, Solitaire, and Cribbage. All of the games have four different variations to play. In Blackjack, the goal is to get as close to 21 as possible without going over, while also beating the dealer's hand. Solitaire has the player trying to place stacks of cards in order and removing the cards one by one. The goal in Cribbage is to be the first person to score 121 points. Take a trip to sin city and try to break the bank in LAS VEGAS COOL HAND. - 0.5 - 19981201T000000 - Tarantula - Take 2 Interactive - Casino / Cards-Casino - 1 - 3584 - - - ./Laura (USA).zip - Laura - Laura discovers a diamond in her basement. After her grandfather tells her that diamonds will attract fairies when surrounded by the energy of good deeds, Laura travels throughout the city to find people in need of help. As with most large towns, there are plenty of people in need of assistance, and each of them sends Laura to complete a task. Fortunately, Laura is never in any real danger--if she makes a mistake, she can always repeat any mission. As another stroke of luck, the citizenry is always willing to help her. When she springs into action to help someone, Laura will enter one of 10 different mini-games that include platform jumping and jump rope. Get Laura to help the people in town, and try to call fairies with her diamond in PLAYMOBIL: Laura. - 0.6 - 20000612T000000 - Planet Interactive - Ubisoft - Casual Game - 1 - 2304 - - - ./Legend of the River King 2 (USA) (SGB Enhanced) (GB Compatible).zip - Legend of the River King 2 - More fishing adventures on the Game Boy. This time, there are plenty more fish and other river creatures that you can catch and collect, including 60 types of fish, shellfish, plants and insects. Other animals living around the river can smell your catch and may attack you. - -A new element in the game is the ability to trade your fish, etc. with other players. Link up with another friend to trade your catch, either in Legend of the River King 2 or another Natsume title, Harvest Moon. - 0.75 - 19990716T000000 - Victor Interactive - Natsume - Sports-Fishing-Hunting and Fishing - 1-2 - 1027 - - - ./Legend of the River King GBC (USA) (SGB Enhanced) (GB Compatible).zip - Legend of the River King GBC - Your sister is ill and you must find the Guardian Fish to save her in LEGEND OF THE RIVER KING. Travel throughout the world and blaze trails to find the best fishing holes. Be careful though, because you might have to fight wild animals with your bare hands. You can catch fish with either bait or lures, each with relative strengths and weaknesses. After catching a small one, keep it stress-free in an aquarium and watch it grow. Hopefully, you will be able to find the Guardian Fish and save your sister in LEGEND OF THE RIVER KING. - 0.65 - 19991123T000000 - Victor Interactive - Natsume - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./LEGO Alpha Team (USA).zip - LEGO Alpha Team - Using your puzzle solving skills, you must lead the Alpha Team and stop Mr. Ogel from turning the world into zombies. - -Instead of controlling the characters on screen, you must place lego blocks, ramps, stairs, pogo-pads and many other items to help the character dodge enemies and traps. But be careful, he/she is always on the move so you have to be quick to place the items in the right place. One wrong move, and you have to start all over again. - 0.65 - 20000101T000000 - Climax - Lego Media - Puzzle-Action - 1 - 2816 - - - ./LEGO Island 2 - The Brickster's Revenge (USA) (En,Fr,Es).zip - LEGO Island 2: The Brickster's Revenge - Lego Island 2: Brickster's Revenge is the sequel to the successful PC game Lego Island. The game begins as an RPG in which you travel around Lego Island, delivering pizza and talking to your fellow citizens. Until you hear about Brickster's escape from prison, and his attempt to deconstruct all the buildings on Lego Island. - -Varied gameplay, as LEGO Island 2 is part flying game, part racing game, part sky-diving drill, and part astronaut training mission. You'll interact around 50 or more different characters from Lego Island. - -Along the way, you'll have to fly bi-planes, race LEGO cars, command space shuttles, and skateboard through a plethora of areas based on LEGO' series of play themes, like LEGO Knight's Kingdom, and the LEGO Adventurers. - -Also featured are 18 sub-games, as well as a lego-themed skate park where you and Pepper can try a ton of skateboard tricks anytime. - 0.1 - 20010101T000000 - Crawfish Interactive - Lego Media - Racing, Driving-Adventure - 1 - 1537 - - - ./LEGO Racers (USA) (En,Fr,Es).zip - LEGO Racers - For the first time, build your favourite Lego carts on your PC using all of the blocks that are available in real life, thanks to the detailed Creation modes. You can then race your beast against other lego built characters in 12 special themed tracks, based on the Themed Lego kits (including Pirates & Egypt and much more). Race your friend in split screen mode, or go straight on for the ultimate Lego racing trophy. - 0.3 - 20001229T000000 - Climax - Lego Media - Racing, Driving - 1 - 1537 - - - ./LEGO Stunt Rally (USA).zip - LEGO Stunt Rally - Lego Stunt Rally is an edu-tainment racing title and construction set based on the popular building blocks. The game is played from an overhead perspective on the race track, which is rendered in real-time 3D. You control the acceleration and side to side movement of the car, but actually maneuvering around corners is taken care of by the computer. - -The game has both single and multiplayer modes. The single player mode includes a championship game in which you can earn new building blocks for the construction mode. The multi-player game allows up to 4 players to compete on the same computer. - -The construction mode allows you to construct tracks of your own, and is powerful enough to create a wide variety of races. - 0.7 - 20001229T000000 - Graphic State Limited - Lego Media - Racing, Driving - 1 - 1537 - - - ./Lemmings & Oh No! More Lemmings (USA).zip - Lemmings & Oh no! More Lemmings - Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. - -You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress. - 0.6 - 20000101T000000 - Presage Software - Psygnosis - Strategy-Puzzle - 1 - 1280 - - - ./Lil' Monster (USA) (SGB Enhanced) (GB Compatible).zip - Lil' Monster - The world is filled with energy crystals, which can be turned into monsters, using a special tin can. For centuries humans have trained the monsters to battle each other. However, a trainer named Cool Joe keeps breaking the rules of battle, and it's up to you to find out what he is up to. Collect crystals and turn them into monsters. Make your monster battle other monsters to gain experience and improve its abilities. You can also capture more crystals by winning battles. In addition to creating monsters, the crystals can be used by the monster to learn attacks and healing abilities. With over 60 monsters to collect, there is plenty to keep you busy. Try to find the truth regarding Cool Joe in LIL' MONSTER. - 0.4 - 19990730T000000 - Kindle Imagine Develop - Agathe - Role Playing Game - 1-2 - 768 - - - ./Little Magic (Japan).zip - Little Magic - Little Magic is a puzzle game, developed and published by Altron, which was released in Japan in 1999. Magic is all the rage these days. All the popular girls practice it, and young May doesn't want to be left out of the loop. Despite her best efforts, the only magic spell she seems able to manage is creating magic bubbles. Nevertheless, May is determined to graduate magic school even with her limited abilities. The trail before her seems impossible, but through sheer determination, nothing can stand in her way. - 19991126T000000 - Altron - Altron - Puzzle - 2816 - - - ./Little Nicky (USA).zip - Little Nicky - Satan wants to appoint a new ruler in Hell. However, nobody meets his high standards, so the dark prince must remain atop Hell's throne. Displeased by their father's lack of confidence in them, Adrian and Cassius leave Hell and go to Earth to create a new Hell. Since Satan has no time to deal with Adrian and Cassius, he sends his other son Nicky to stop them. You take the role of Nicky as he travels through 24 levels, where he must collect a certain number of items or destroy demons. However, the key to making it through all of the levels is Nicky's power. When Nicky gets close to fire, his powers increase. He will run faster, jump higher, and spit fireballs. Should he get too hot, Nicky will be unable to control his powers until he cools down. Help Nicky capture Adrian and Cassius in LITTLE NICKY. - 0.3 - 20000101T000000 - Digital Eclipse - Ubisoft - Platform - 1 - 257 - - - ./Lode Runner - Domudomu Dan no Yabou (Japan) (GB Compatible).zip - Lode Runner : Domudomu Dan no Yabou - The latest installment of the well-known action puzzler. In this title, there is a mode in which players advance through stages while rescuing captive animals. You can also raise the animals you rescue. - 20000428T000000 - Xing Entertainment - Puzzle-Platform / Run Jump-Platform - 257 - - - ./Lodoss-tou Senki - Eiyuu Kishiden GB (Japan) (SGB Enhanced) (GB Compatible).zip - Lodoss-tou Senki : Eiyuu Kishiden GB - A board game based on the second half of the popular "Battle of Lord's Island" series of novels. Players advance through the map by achieving predetermined goals within a limited number of turns. - 19981211T000000 - Tomy - Tomy - Strategy - 1280 - - - ./Logical (USA).zip - Logical - LOGICAL adds a distinctive puzzle game experience to the Game Boy Color. Each of the 99 levels starts with a unique arrangement of pipes and slotted gears. Balls of various colors roll through a pipe at the top of the screen, and they'll fall into the gear and pipe arrangement. The goal is to get balls of the same color to fill all of the slots of a gear. Once that happens, the balls disappear. But time is always a factor in doing this, so you've got to be efficient. As the game progresses, several complicating factors enter the mix: some pipes will only allow balls to travel one way, and other will only let balls of one color pass through. The biggest problem is that some levels require colors be removed in a particular order. Try to solve as many puzzles as you can with LOGICAL - 0.45 - 19990101T000000 - Conspiracy Entertainment - Sunsoft - Puzzle - 1 - 2816 - - - ./Looney Tunes - Carrot Crazy (USA) (En,Fr,Es) (GB Compatible).zip - Looney Tunes : Carrot Crazy - Looney Tunes: Carrot Crazy is a side scrolling platform game featuring famous Warner Bros. cartoon characters Bugs Bunny and Lola Bunny. After finding out all carrots have been stolen from their garden, as Bugs or Lola Bunny the player will have to investigate. Bugs will have to explore the Warner Bros. studio to find out who stole the carrots. - -Like many platform games you walk from left to right through a level. There are five different worlds which represent the surroundings of characters Yosemite Sam, Marvin the Martian, Daffy Duck, Elmer Fudd and the Tasmanian Devil. Each world is divided into several levels. The object of each level is to find all film clapboards present. - -Bugs and Lola can jump and hit things with a mallet (or rolling pin for Lola). They also both feature unique special abilities. Bugs Bunny can dig and move heavy chests and Lola can float down safely from large heights with her parasol. Players can switch between characters at any time. - -Power-ups in the game include carrots for energy required for special abilities, a super carrot that allows the player to fly like a helicopter (using his ears) and the habanero carrot, which makes the player invincible for a while. - -If you collect the letters EXTRA during the level you get to play a small minigame where you have to shoot firecrackers at moving targets. - -Each of the worlds ends with a showdown with the major character of that world. Usually this involves running from a vehicle that pursues the player, while avoiding obstacles. - 0.85 - 19990101T000000 - Infogrames - Infogrames - Action-Platform - 1 - 257 - - - ./Looney Tunes - Twouble! (USA) (En,Fr,Es) (GB Compatible).zip - Looney Tunes : Twouble! - In Looney Toons: Twouble! you play as the Warner Bros. character Sylvester the cat. It is your goal to capture Tweety Bird. - -There are two distinct types of levels, which alternate each other. The first type features an isometric view of the world. Here the player has to navigate Sylvester around in the hope to find Tweety. To do this he'll have to solve various puzzles and avoid enemies like Hector and Granny. Puzzles involve collecting items, combining them and using them at the right spot in a room. - -Once you found Tweety you will have to chase him in a 2D side-scrolling level. You have to avoid obstacles from tripping you in order to catch him. he subsequently escapes, Which advances you to the next level where you have to find Tweety again. - 0.25 - 19981201T000000 - Bit Managers - Infogrames - Action-Platform - 1 - 257 - - - ./Looney Tunes Collector - Alert! (USA) (En,Fr,Es).zip - Looney Tunes Collector : Alert! - Marvin the Martian's faithful companion K-9 cleaned out the flying saucer. In doing so, K-9 accidentally threw out 10 pieces of the teleporter that are required to execute Marvin's plan to destroy the Earth. Bugs Bunny happens to overhear the Martian's plan, and now he must travel throughout the world and collect the other Looney Tunes characters 47 in all. While Bugs can perform basic tasks, solving all of the game's puzzles and collecting all 10 teleporter pieces requires the special skills and talents of each character. For example, Elmer Fudd can blast obstacles with his gun, while Daffy Duck can swim and dive into deep water. Learning how and when to use each character is the key to success in LOONEY TUNES COLLECTOR: Alert! - 0.6 - 20000624T000000 - Infogrames - Infogrames - Puzzle-Action-Action / Adventure - 1-2 - 2816 - - - ./Looney Tunes Racing (USA) (En,Fr,De,Es,It,Nl).zip - Looney Tunes Racing - Rev your engines - It's time to burn some Looney Tunes rubber! ACME Corporation, the corporate juggernaut behind such successful products as the Acme Disintegrator Gun and the Acme Portable Hole, is sponsoring a number of racing contests all over the universe for the Looney Tunes characters to compete for the looniest racing champion title. - 0.6 - 20000101T000000 - Xantera - Infogrames - Racing, Driving - 1 - 1537 - - - ./Looney Tunes (USA) (GB Compatible).zip - Looney Tunes - This side-scrolling game allows the player to control different Looney Tunes characters and their different abilities to advance through the levels, seven in all. The player can use Daffy Duck (throwing a frisbee to defeat enemies with Mario-style gameplay), Tweety Bird (elude Sylvester throughout the level), Porky Pig (control a bi-plane to shoot down enemies), Taz (really only a bonus game in which he has to collect as many steaks as possible in 60 seconds), Speedy Gonzalez (elude ghosts and ghouls in a haunted mansion), Roadrunner (of course running from his arch enemy, Wile E. Coyote) and finally Bugs Bunny (gameplay similar to Daffy). - 0.7 - 19980101T000000 - Sunsoft - Sunsoft - Action-Platform - 1 - 257 - - - ./Loppi Puzzle Magazine - Hirameku Puzzle Dai-2-gou (Japan) (Rev 1) (NP, SGB Enhanced) (GB Compatible).zip - Loppi Puzzle Magazine : Hirameku Puzzle Dai-2-gou - Contains puzzles that require inspiration. This year's collection includes 16 Sudoku puzzles, 24 Crossword puzzles, and 24 Mistake Matching puzzles. - 20011101T000000 - Success - Puzzle - 2816 - - - ./Loppi Puzzle Magazine - Hirameku Puzzle Dai-3-gou (Japan) (Rev 1) (NP, SGB Enhanced) (GB Compatible).zip - Loppi Puzzle Magazine : Hirameku Puzzle Dai-3-gou - The collection contains 56 puzzles that require inspiration: 16 "Sudoku" puzzles in two sizes, 24 "Crossword" puzzles in three sizes, and 16 "Mistake Hunt" puzzles in two types. - 20020101T000000 - Success - Puzzle - 2816 - - - ./Loppi Puzzle Magazine - Hirameku Puzzle Soukangou (Japan) (Rev 1) (NP, SGB Enhanced) (GB Compatible).zip - Loppi Puzzle Magazine : Hirameku Puzzle Soukangou - The game includes three types of puzzles that require inspiration: Sudoku, Crossword, and Mistake Matching. There are also prizes to be won, including a Game Boy Advance. - 20010901T000000 - Game - Success - Puzzle - 2816 - - - ./Love Hina Party (Japan).zip - Love Hina Party - Love Hina Party puts you in shoes of Keitaro himself as he resumes his duties of a hotel manager. During adventure mode, you can check certain predefined locations and speak with characters you meet, sometimes selecting your answer during conversation. Sometimes during the story, the girls in Hinata apartments will ask you quiz questions about the Love Hina anime. The action mode in the game is done via four different mini-games which, unlike the adventure mode, use 3rd-person perspective. - 20010126T000000 - Marvelous Interactive - Marvelous Interactive - Adventure - 1 - 512 - - - ./Love Hina Pocket (Japan) (Rev 1).zip - Love Hina Pocket - You are Keitaro Urashima, who has 7 days to do various things in the game, and win the heart of the girl he wants to get. The first six days, Keitaro does various things, such as talk to the girl and say the right thing or do the right thing to make the girl happy. The player can choose any of the girls living at the Hinata-sou: Naru, Mutsumi, Shinobu, Kaolla, Motoko, Kitsune, Sarah, and even Haruka. - -As the girls feelings increase toward Keitaro, they are likely to do nice things for him. But be careful because if you upset them, there will be hell to pay. - 20000804T000000 - Marvelous Interactive - Marvelous Interactive - Adventure - 1 - 512 - - - ./Luca no Puzzle de Daibouken! (Japan) (SGB Enhanced) (GB Compatible).zip - Luca no Puzzle de Daibouken! - The game is a puzzle game in which the player must place numbers in vertical and horizontal rows and in color-coded areas without duplicating them, and a mini-game is available for every 20 puzzles completed. - 19990611T000000 - Human - Puzzle - 2816 - - - ./Lucky Luke (USA) (En,Fr,De,Es).zip - Lucky Luke - You play as Lucky Luke, lonesome cowboy, who draws his gun faster than his shadow. In a received telegram you read that Jesse James, Billy the Kid, Pat Poker, and The Dalton Brothers have escaped from jail. You as a good cowboy and law keeper have to catch them and return them back, finishing 12 levels of the game. - -Players guide Luke through levels by walking, jumping, climbing and ducking. There are also objects to collect such as dynamite (which can be used to reveal hidden paths), revolver barrels, sheriff stars and other useful items. You also have to use collected items to get past a certain obstacle, such as to show a red cloth to a bull, feed a dog with a bone, and so on. Luke can attack enemies by shooting in straight or diagonal directions. Shooting exhausts the six bullets in your gun's barrel. To kill the bandits, bad Indians, prisoners, you should shoot at them for a certain number of times. - -Locations of the levels vary from towns, saloons, and jails, to the prairies, ranches, and Indian village in Cheyenne Mountains. At the end of most levels you have to challenge one of the bosses, and at the end of the final level you should challenge four Daltons one after another again. - -Some levels are scrolling arcades such as stagecoach traveling, chasing a train, escaping the Tornado or Buffalo, or flowing in the rapids. Also the bonus level is present, where you should shoot all the bottles to get and extra life. - 0.7 - 19990709T000000 - Infogrames - Infogrames - Shooter-Action-Platform - 1 - 257 - - - ./Lufia - The Legend Returns (USA).zip - Lufia: The Legend Returns - The island of the Sinistrals, Doom Island, sank deep into the sea after the second Doom Island War. It was believed to be in an eternal sleep, but has once again begun silently beating, preparing to make its appearance in the sky for the third time. The evil Sinistrals have again been resurrected and released an unforseen terror on the land. A force has awaken witin you... a spiritual flow that draws you to a conflict that will save the world! The power of Maxim's legendary bloodline lives in you... The thread of destiny guides you through an adventurous journey looking for an unknown destination! - 0.55 - 20011023T000000 - Neverland - Natsume - Role Playing Game - 1 - 768 - - - ./M&M's Minis Madness (USA) (Sample).zip - M&M's Minis Madness - The Minis have escaped and are wreaking havoc on the M&M factory. It is up to four intrepid heroes Red, Green, Yellow, and Blue to capture the Minis and return the factory to normal. You must choose the appropriate character for each situation the heroes encounter, as they each have a special skill. Blue can swim, Green has a deadly kiss attack, Yellow can bounce high into the air, and Red can use a spin attack to destroy enemies. If you encounter an area the current character is not able to get past, you can switch to another characters with the select button. Learning how and when to use these abilities is key to conquering all 12 levels in the game. So play M&M MINI MADNESS and try to save the factory before the Minis destroy it. - 0.65 - 20001208T000000 - Pipe Dream Interactive - Majesco - Platform - 1 - 257 - - - ./M&M's Minis Madness (USA).zip - M&M's Minis Madness - The Minis have escaped and are wreaking havoc on the M&M factory. It is up to four intrepid heroes Red, Green, Yellow, and Blue to capture the Minis and return the factory to normal. You must choose the appropriate character for each situation the heroes encounter, as they each have a special skill. Blue can swim, Green has a deadly kiss attack, Yellow can bounce high into the air, and Red can use a spin attack to destroy enemies. If you encounter an area the current character is not able to get past, you can switch to another characters with the select button. Learning how and when to use these abilities is key to conquering all 12 levels in the game. So play M&M MINI MADNESS and try to save the factory before the Minis destroy it. - 0.65 - 20001208T000000 - Pipe Dream Interactive - Majesco - Platform - 1 - 257 - - - ./Macross 7 - Ginga no Heart o Furuwasero!! (Japan).zip - Macross 7 : Ginga no Heart o Furuwasero!! - A shooting game based on an anime. Manipulate your ship to clear numerous stages. In boss battles, you fight by launching special attacks in time with the rhythm of the song. - 20000317T000000 - Aisystem Tokyo - Epoch - Shoot'em Up - 1 - 260 - - - ./Madden NFL 2000 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Madden NFL 2000 - The first entry in the long-running Madden football series on the Game Boy Color is also the first entry in the series on a handheld in three years. The versions on consoles and computers having migrated to 3D graphics, the GBC edition uses traditional sprite-based 2D with a top-down view of the playing field. - -Game modes include Exhibition matches, Sudden Death games (first team to score wins), Full Seasons and Playoffs. Progress can be saved through use of passwords. Game features include many known from other iterations of the series, such as player injuries and substitutions, audibles, detailed statistics, control of weather and game time, and more. The playbook not only includes a wide number of standard plays, but also a variety of trick plays like fake field goals and reverse plays. - -Team and player names and statistics are from the 1999 NFL season. - 0.55 - 19991028T000000 - Tiertex - THQ - Sports-Sports / Football (American) - 1 - 1538 - - - ./Madden NFL 2001 (USA).zip - Madden NFL 2001 - The first mobile entry in the series to be published by Electronic Arts proper instead of THQ, Madden NFL 2001 is the second iteration on the Game Boy Color, from new developer 3d6 Games. - -The game modes are Exhibition, Season and Playoffs, and for the first time, the game also offers a two-player mode over the link cable. The 2D top-down graphics have been improved compared to earlier versions, and the game offers quarterback speech for the first time on a mobile platform. - -Gameplay features are as usual: a large playbook, audibles, player injuries and substitutions, and detailed statistics. The game features the player stats and team names and logos from the 2000 NFL season. - 0.6 - 20001113T000000 - 3d6 Games - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Madden NFL 2002 (USA).zip - Madden NFL 2002 - The last Madden game on the Game Boy Color is very similar to its immediate predecessor, offering most of the same features, the main difference being updated player stats for the 2001 NFL season. - -Besides exhibition games, there are season and playoff modes with password support. The two-player mode via link cable also returns. The playbook of more than 80 offense and 60 defense plays is reused from the previous game, as are features like audibles and substitutions. - 0.65 - 20010901T000000 - 3d6 Games - Electronic Arts - Role Playing Game-Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Magi Nation (USA).zip - Magi Nation - What would you do if you found yourself in a strange land, face-to-face with a mysterious presence and catapulted into an adventure to save an entire civilization? Well, find out! Explore a world of color and imagination that will challenge your every notion of reality. Experience the rush of dueling a Shadow Magi, with everything on the line. Find yourself going toe-to-toe with the awesome Timber Hyren, or the gargantuan Ormagon. Be the savior of an entire civilization. And find uses for jellybeans that you never thought possible. - 0.8 - 20010315T000000 - Interactive Imagination - Interactive Imagination - Adventure-Role Playing Game-Strategy - 1 - 512 - - - ./Magical Chase GB - Minarai Mahoutsukai Kenja no Tani e (Japan).zip - Magical Chase GB : Minarai Mahoutsukai Kenja no Tani e - Magical Chase is a port of the PC Engine original scrolling shooter video game developed by Quest, with downgraded audio-visuals to fit the GBC. - -The protagonist Ripple is a young student of magic, an apprentice to a terrifying witch. Ripple has just broken a promise she made to the witch and took a peek inside a forbidden book, freeing six demons. Unless she can catch all six and get them back inside the book, the witch will turn Ripple into a frog. Ripple sets off on her quest with her two Elf-Star friends, known as "Star Maidens": Topsy and Turvy. - - 20000804T000000 - Quest - Microcabin - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Magical Drop (USA).zip - Magical Drop - MAGICAL DROP has a character facing imminent doom as bubbles slowly make their way towards him from the top of the screen. To get rid of the bubbles, you can grab bubbles of one color from the pile and move them to another area. When three or more bubbles of the same color touch, they will explode and destroy all of the like-colored bubbles around them. When bubbles are destroyed, those remaining in the pile float up and cause more to bubbles to burst in a chain reaction. This is a rather simple premise, but it's not easy to master. While the single-player game is fun, use a link cable and share the fun with a friend. Try to clear as many bubbles as possible with MAGICAL DROP. - 0.6 - 20001018T000000 - Virgin - swing interactive - Puzzle-Puzzle / Throw - 1 - 2816 - - - ./Magical Tetris Challenge (USA).zip - Magical Tetris Challenge - Magical Tetris Challenge mixes the well known Tetris brand with the characters and worlds of Disney. The original Tetris is on offer through the usual endurance challenge or the new story mode, where you choose one of the many well known Disney characters (Mickey, Minnie, Donald, and Goofy) and take on the bad guys in a game of Tetris to save the day. A 2-player mode is also included. - 0.8 - 20000217T000000 - Capcom - Capcom - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Mahjong Joou (Japan) (SGB Enhanced) (GB Compatible).zip - Mahjong Joou - Four-player mahjong with female professional mahjong players. The game features modes such as "The Palace of the Queens," a winner-take-all game, "Free Game," in which you can play against your favorite opponent, and "JoOusama Quiz," in which you can challenge difficult questions designed by the professionals. - 20000428T000000 - Warashi - Mahjong-Asiatic board game - 2048 - - - ./Mahjong Quest (Japan) (SGB Enhanced) (GB Compatible).zip - Mahjong Quest - The game is a game in which the player controls a character to play mahjong and aims to be undefeated. If you beat your opponent in a game, you can take away special skills and lives that will give you an advantage in the game, which you can use from the next game. - 19981223T000000 - J-Wing - J-Wing - Mahjong-Asiatic board game - 2048 - - - ./Majokko Mari-chan no Kisekae Monogatari (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Majokko Mari-chan no Kisekae Monogatari - Witch girl Mari-chan is an adventure to improve her sense of fashion. By working part-time and going out with her friends, she can collect all of the more than 190 outfits. - 19990903T000000 - Pack In Video - Role Playing Game - 768 - - - ./Marble Madness (USA, Europe).zip - Marble Madness - A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. - 0.7 - 19991201T000000 - Digital Eclipse - Midway - Action-Action / Labyrinth-Puzzle - 1 - 258 - - - ./Marie no Atelier GB (Japan) (SGB Enhanced) (GB Compatible).zip - Marie no Atelier GB - The latest in the popular RPG series, in which users gather materials and mix them to create a variety of items. The objective is to train fairies to become full-fledged alchemists while completing requests. - 20000108T000000 - TOSE - Imagineer - Role Playing Game - 1 - 768 - - - ./Mario Family (Japan).zip - Mario Family - Software for "Nu-L" and "Nu-Ot" sewing machines that can be connected to Game Boy. Various Mario patterns can be sewn. - 20010827T000000 - Natsume - JAGUAR - - - ./Mario Golf (USA).zip - Mario Golf - Mario Golf on Game Boy Color isn't a straight port of the N64 game - it's a totally different game in its own right. It is a combination of a golf game and an RPG. As in an RPG, you choose your character at the beginning, with various strengths and weaknesses, and throughout the course of the game, your character gains experience points through winning matches or playing mini-games. Experience points can be distributed to various skills, such as putting, which makes it easier for you to do well. There are quite a few skills, and no two characters you can create will play in exactly the same way. - -Although the story mode is the main part of the game, there's quite a few other modes to keep you busy, like Tournament, Match Game, Stroke, Training, and the two-player mode via link cable. It comes with a dictionary of all the golf terms you'll need, and an extensive range of statistics on your player. - 0.8 - 19990630T000000 - Camelot Software - Nintendo - Sports-Sports / Golf - 1-2 - 1538 - - - ./Mario Tennis (USA).zip - Mario Tennis - Mario Tennis for the Game Boy Color is a much different experience than its N64 effort. In addition to the core gameplay found in the N64 version, the GBC version features an RPG-style world that allows you to work your way up through the ranks at the Royal Tennis Academy. - -The main mode, Mario Tour, has you starting off as a Rookie with low stats. By completing training programs and defeating other students, you're able to gain experience points, which allow you to boost your tennis stats. When you're not playing tennis, you can spend time wandering the Academy grounds: talking to other students, or just taking in the sights and sounds. - -In addition to the main game, there's also an exhibition mode (singles or doubles) for quick-play. And, if you get tired of playing the computer, the game supports the Game Link Cable for play against a friend. - 0.9 - 20000116T000000 - Camelot Software - Nintendo - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Marvin Strikes Back! (USA) (En,Fr,Es).zip - Marvin Strikes Back! - Looney Tunes: Marvin Strikes Back! (Looney Tunes Collector: Martian Revenge in Europe) is a Looney Tunes game produced by Infogrames for the Game Boy Color in 2000. It is both a direct and spiritual sequel to Looney Tunes Collector: Alert!, as both share near-identical gameplay. Its name could be a reference to Star Wars Episode V: The Empire Strikes Back. - -The game takes place after the events of Looney Tunes Collector: Alert!. Marvin the Martian sees a video of himself played by Porky Pig and Daffy Duck beating him in a humiliating way. Marvin is infuriated with this and together with his dog K-9 set off to get revenge on the Earth. - 0.8 - 20001123T000000 - Infogrames - Inforgrames - Action / Adventure-Action - 1 - 256 - - - ./Mary-Kate & Ashley - Get a Clue! (USA, Europe) (GB Compatible).zip - Mary-Kate & Ashley: Get a Clue! - Mary-Kate and Ashley Olsen star in the portable adventure about junior detectives who can "solve any crime by dinnertime." - -Each mystery they solve is presented as a puzzle. Each level gives you one piece of the puzzle. Solve the entire puzzle and you've solved the mystery. - -Each level has you switching control between three characters: Mary-Kate, Ashley, and their dog, Clue. Each character has different abilities. Ashley can flip switches to open doors and the cage in which the puzzle piece is hidden. She can also pick Clue up and throw him. Clue can be thrown and he can swim. Other characters can stand on him to get a bit of a boost to their jumps as well. Mary-Kate serves as a trampoline of sorts. The other characters can bounce on her head for a big jump boost. She can also jump the highest of the three. - -In each level, you must use the special abilities of all characters to remove obstacles,open the cage that contains the puzzle piece and reach piece. There are five mysteries in all, each with eleven stages, for a total of fifty-five levels of puzzle-solving. - 0.6 - 20000531T000000 - Crawfish Interactive - Acclaim - Puzzle-Adventure - 1 - 2816 - - - ./Mary-Kate and Ashley - Crush Course (USA, Europe).zip - Mary-Kate and Ashley : Crush Course - Some totally cute boys have invited Mary-Kate and Ashley to a beach party but the directions have met a terrible fate! Someone has torn up the map that the twins were going to use to get to the shindig, and now they must pool their resources and find all of the pieces before the party starts without them. Some of the map is split up between the classrooms at school, some of them are in the hands of some weird girl that won't give them back, and others have completely disappeared. There are tons of mini-games to keep young gamers busy here, including a mini-golf outing, a cheerleading challenge, and many others. One of the game's best features is a creative music-making program that allows kids to punch in their own cool beats and tunes. You'll start out the game in the freshman class, but piecing together the map and completing a few of the side games will earn you a pass to the higher grades. Get good marks and chase after good-looking boys in this fabulous adventure. - 20011127T000000 - Crawfish Interactive - Acclaim - Platform - 257 - - - ./Mary-Kate and Ashley - Pocket Planner (USA, Europe) (GB Compatible).zip - Mary-Kate and Ashley : Pocket Planner - Is your life totally disorganized? Do you lose track of what you need to do? Have you lost the phone number of the cutest guy in school? Get organized with MARY-KATE & ASHLEY: Pocket Planner for the Game Boy Color. Use the calendar to keep track of all those really important messages and never forget a phone number with the phone book. You can also write super-secret messages to your friends and beam them to another Game Boy Color. In addition to these features, several games have been included. You can help raise Mary-Kate and Ashley's dog, Clue. If you have a question, go to Ask Ashley, and she will check her crystal ball for an answer. If you are completely unorganized and need some help, run out and get MARY-KATE & ASHLEY: Pocket Planner. - 0.5 - 20001121T000000 - Powerhead Games - Acclaim - Various - 1 - - - ./Mary-Kate and Ashley - Winners Circle (USA, Europe).zip - Mary-Kate and Ashley: Winner's Circle - Mary Kate and Ashley: Winner's Circle is an isometric horse racing game. You pick either one of the Olsens, and a horse, then an event. Most events are essentially clock or checkpoint race where you must make it through the track or jump all the gates before time runs out, but there are also challenge stages with more varied goals such as collection. - -Controls can be done either Mary-Kate style, where you use left and right to turn the horse, or Ashley style, where the horse will point in the direction you press on the D-pad. In both cases, B kicks the horse to get them moving and A signals them to jump. - 20010302T000000 - M4 - Acclaim - Sports-Racing, Driving - 1 - 1537 - - - ./Mat Hoffman's Pro BMX (USA, Europe).zip - Mat Hoffman's Pro BMX - Legendary BMX rider Mat Hoffman leads a cast of some of the best riders on the planet in this Tony Hawk's Pro Skater style title. Perform tricks and make the points to proceed through each level of Street, Vert, and Dirt courses, or take on a mate in 2 player split screen mode and see who has the best bike in town. Career mode allows you to build up your chosen character and make, as it mentions, a Career. And the BMX Course Editor allows you to build your own Street, Vert and Dirt courses for multiplayer action. - 0.3 - 20010514T000000 - HotGen - Activision - Sports-Sports / Cycling - 1 - 1536 - - - ./Matchbox Emergency Patrol (USA, Europe).zip - Matchbox: Emergency Patrol - A children's driving adventure game. Players will drive fire engines and police cars to protect the citizens of Matchbox city. The game is based in a city that has 5 distinctive parts connected by a freeway system. As the player successfully completes missions they are promoted to new ranks as firemen and police and given larger areas of the city to be responsible for. There are multiple mission types for each vehicle. There are two separate control schemes designed to make the title playable for young children while still remaining challenging for older gamers. - 0.85 - 20010601T000000 - Lucky Chicken Games - Mattel Electronics - Racing, Driving - 1 - 1537 - - - ./McDonald's Monogatari - Honobono Tenchou Ikusei Game (Japan).zip - McDonald's Monogatari : Honobono Tenchou Ikusei Game - Work at McDonald's for a year and try to become a manager. The work in the store, such as making fries, is a mini-game. You can also have romantic events with your co-workers. - 20010720T000000 - TDK Core - Adventure - 512 - - - ./Medarot 2 - Kabuto Version (Japan) (SGB Enhanced) (GB Compatible).zip - Medarot 2 : Kabuto Version - An RPG in which the player grows Medarot, a robot made by combining parts. - 19990723T000000 - Natsume - Imagineer - Role Playing Game - 768 - - - ./Medarot 2 - Kuwagata Version (Japan) (SGB Enhanced) (GB Compatible).zip - Medarot 2 : Kuwagata Version - An RPG in which the player grows Medarot, a robot made by combining parts. - 19990723T000000 - Natsume - Imagineer - Role Playing Game - 768 - - - ./Medarot 2 - Parts Collection (Japan) (SGB Enhanced) (GB Compatible).zip - Medarot 2 : Parts Collection - A powered-up version of "Medarotto 2," an RPG in which you combine parts to grow a robot you've built. All parts and medals from the previous title are available. - 19991029T000000 - Natsume - Imagineer - Role Playing Game - 768 - - - ./Medarot 3 - Kabuto Version (Japan).zip - Medarot 3 : Kabuto Version - This is the third installment in the "Medalot" series. In this title, you can transform a specific Medarot during battle to change its abilities. In addition to individual battles, players can also enjoy three-player battles. - 20000723T000000 - Natsume - Imagineer - Role Playing Game - 768 - - - ./Medarot 3 - Kuwagata Version (Japan).zip - Medarot 3 : Kuwagata Version - This is the third installment in the "Medalot" series. In this title, you can transform a specific Medarot during battle to change its abilities. In addition to individual battles, players can also enjoy three-player battles. - 20000723T000000 - Natsume - Imagineer - Role Playing Game - 768 - - - ./Medarot 3 - Parts Collection - Z kara no Chousenjou (Japan).zip - Medarot 3 : Parts Collection, Z kara no Chousenjou - All medals and parts from "3" of "Medalot," a game in which players fight each other with robots made by combining parts, are available. All of the characters will also appear. - 20001124T000000 - Natsume - Imagineer - Role Playing Game - 768 - - - ./Medarot 4 - Kabuto Version (Japan).zip - Medarot 4 : Kabuto Version - The latest in the series. The goal is to become a "Medamaster" by strengthening your robot with parts collected in battle. You can even play mini-games with your opponents to decide who wins. - 20010323T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Medarot 4 - Kuwagata Version (Japan).zip - Medarot 4 : Kuwagata Version - The latest in the series. The goal is to become a "Medamaster" by strengthening your robot with parts collected in battle. You can even play mini-games with your opponents to decide who wins. - 20010323T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Medarot 5 - Susutake Mura no Tenkousei - Kabuto (Japan).zip - Medarot 5 : Susutake Mura no Tenkousei, Kabuto - You play the role of the main character who has transferred to a new school in the village, and you fight against other Medarottos to win over your opponents. There are different versions of Medarot, including the one you start with. - 20011214T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Medarot 5 - Susutake Mura no Tenkousei - Kuwagata (Japan).zip - Medarot 5 : Susutake Mura no Tenkousei, Kuwagata - You play the role of the main character who has transferred to a new school in the village, and you fight against other Medarottos to win over your opponents. There are different versions of Medarot, including the one you start with. - 20011214T000000 - Natsume - Imagineer - Role Playing Game - 1 - 768 - - - ./Medarot Cardrobottle - Kabuto Version (Japan) (SGB Enhanced) (GB Compatible).zip - Medarot Cardrobottle : Kabuto Version - The "Medalot Card Game" can now be played on the Game Boy. The combination of the cards allows you to perform combo moves to inflict massive damage on your opponents. - 20000310T000000 - TOSE - Imagineer - Strategy - 1280 - - - ./Medarot Cardrobottle - Kuwagata Version (Japan) (SGB Enhanced) (GB Compatible).zip - Medarot Cardrobottle : Kuwagata Version - The "Medalot Card Game" can now be played on the Game Boy. The combination of the cards allows you to perform combo moves to inflict massive damage on your opponents. - 20000310T000000 - TOSE - Imagineer - Strategy - 1280 - - - ./Mega Man Xtreme 2 (USA, Europe).zip - Mega Man Xtreme 2 - A new threat is arising! Reploids are suddenly breaking down, and when their bodies are investigated, no traces of their "souls" can be found in their memory! No one knows how it is happening, and the Reploid world is in a panic. To make matters worse, several Mavericks from the past are rampaging again, only this time with a new, deadly "DNA Soul" chip installed in them, making them even deadlier than before! The only hope left is in the Maverick Hunters, and their greatest heroes, X and Zero, to get to the bottom of this incident. - -It's up to you to guide X and Zero through this deadly new mission and find out who is behind this Soul Eraser terror! - 0.75 - 20020208T000000 - Capcom - Capcom - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Mega Man Xtreme (USA, Europe) (GB Compatible).zip - Mega Man Xtreme - Mega Man X hits the Gameboy Color! When an unknown hacker group breaks into a super system known as the Mother Computer, havoc breaks out all over the world! X and Zero are called in to find and destroy this hacker group and restore the Mother Computer before the world is thrust into chaos! - 0.8 - 20010824T000000 - Capcom - Capcom - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Megami Tensei Gaiden - Last Bible II (Japan) (SGB Enhanced) (GB Compatible).zip - Megami Tensei Gaiden : Last Bible II - Th king of Magoku (Demon Country) is concerned. Only one baby has been born in the kingdom that night. According to ancient prophecies, it is the sign of a revival of a godly power called Gryas... Fast-forward fifteen years. You are Yuri, a young student of powers of Gaia. The king of Magoku has sent his servants to recruit people to face the upcoming revival of Gryas and to destroy him. Yuri and his friends decide to join the recruits, without knowing what this adventure will bring... - -Unlike most Megaten games, "Last Bible II" is set in a fantasy world, on a planet Gaia with a medieval culture. You can recruit demons you encounter in random battles and then summon them to fight for you. The moon phase influences the conversations with the demons, and you have to choose the correct answers to their questions in order to recruit them. - 0.7 - 19990416T000000 - Access Games - Atlus - Role Playing Game - 1 - 768 - - - ./Meitantei Conan - Karakuri Jiin Satsujin Jiken (Japan) (SGB Enhanced) (GB Compatible).zip - Meitantei Conan : Karakuri Jiin Satsujin Jiken - As known as Detective Conan: The Mechanical Temple Murder Case, It's up to Jimmy Kudo to solve the latest murder while visiting a local temple for a vacation. - 20000224T000000 - Alpha Unit - Banpresto - Adventure - 512 - - - ./Meitantei Conan - Kigantou Hihou Densetsu (Japan) (SGB Enhanced) (GB Compatible).zip - Meitantei Conan : Kigantou Hihou Densetsu - Kigantou Hihou Densetsu (Eng. "The Legend of Treasure on a Strange Rock Island") is a top-down adventure game from Meitantei Conan series featuring Edogawa Conan (real name is Kudou Shin'ichi) as a protagonist on a case to solve the mystery on the Kigantou island. However, Conan is not the only character you can control in the game, beside him you can control Shin'ichi's girlfriend Ran, her father, the renowned detective thanks to Conan, Kogoro, Ran's high-school girlfriend, Sonoko, and Conan's classmates Mitsuhiko, Ayumi and Genta. Based on the character you control, certain areas may be accessible or inaccessible, and certain dialogues and dispositions from other characters may vary. - 20000331T000000 - Alpha-Unit - Banpresto - Adventure - 512 - - - ./Meitantei Conan - Norowareta Kouro (Japan) (SGB Enhanced) (GB Compatible).zip - Meitantei Conan : Norowareta Kouro - Based on the popular comic of the same name. Play as Conan and choose one of Ran, Heiji, or Sonoko as your partner to solve the case. Events will change depending on your partner. - 20010601T000000 - Alpha-Unit - Banpresto - Adventure - 512 - - - ./Men in Black - The Series (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Men in Black : The Series - Based on the cartoon series of the same name, MEN IN BLACK: The Series begins with aliens invading the Earth. It is up to a covert organization, known only as Men In Black, to stop the invasion. You take the role of Agent J as he hunts down 12 different alien races, including the Skraaldians and the Fmeck. Luckily, J has a wide range of weapons to help him put an end to the alien menace; most notable is the Noisy Cricket. While most aliens are relatively easy to spot, some can change shape and will not reveal themselves until J gets close to them so keep your eyes peeled. When a stage is cleared, you are treated to an animated sequence that advances the plot. Will Agent J be able to save the world? Play MEN IN BLACK: The Series and find out. - 0.5 - 19980101T000000 - Tiertex - Interplay - Shoot'em Up / Vertical-Shoot'em Up-Platform - 1 - 260 - - - ./Men in Black 2 - The Series (USA) (En,Fr,De).zip - Men in Black 2 : The Series - Based on the cartoon series of the same name, MEN IN BLACK: The Series 2 starts with aliens invading the Earth. It is up to a covert organization, known only as Men In Black, to stop the invasion. You take the role of Agent J as he hunts down 12 different alien races, including the Skraaldians and the Fmeck. Luckily, J has a wide range of weapons to help him put an end to the alien menace; most notable is the Noisy Cricket. While most aliens are relatively easy to spot, some can change shape and will not reveal themselves until J gets close to them...so keep your eyes peeled. When a stage is cleared, you are treated to an animated sequence that advances the plot. Will the Agent J be able to save the world? Play MEN IN BLACK: The Series 2 and find out. - 0.5 - 20000709T000000 - David A. Palmer Productions - Crave Entertainment - Platform - 1 - 257 - - - ./Metal Gear Solid (USA).zip - Metal Gear Solid - Metal Gear Solid (original Japanese name: Metal Gear: Ghost Babel) for GameBoy Color is not the same game as the popular Playstation/PC installment of the series. It is not set within the storyline of Metal Gear series, but instead tells an unrelated episode featuring the same hero - special agent Solid Snake. A secret government project, codenamed "Babel", attempts to revive the Metal Gear project - development of a highly destructive mech weapon. But an organization known as Gindran Liberation Front hijacked the Metal Gear prototype, without which any further development would be useless. Solid Snake is sent to infiltrate Outer Heaven, a location not entirely unfamiliar to him, and to retrieve the prototype. - -The game is similar in style and gameplay to early Metal Gear games. It is viewed from top-down perspective, and its gameplay is mostly based on stealth. Snake has to sneak past the guards, using various tactics to distract them or to kill them silently. Weapons, gadgets, and moves are all similar to those used in the other Metal Gear Solid game. From time to time Snake will also encounter bosses whom he will have to defeat in order to proceed to the next area. Virtual Missions for Snake are also included in this release. - 0.8 - 20000101T000000 - Konami - Konami - Action - 1-2 - 256 - - - ./Metal Walker (USA) (GB Compatible).zip - Metal Walker - Metal Walker is a mechanical take on Pokémon, where the story takes place in the future on an island where a mysterious element called core has been discovered. This "core" element was used to create a highly advanced race of robots called Metal Walkers that are used for both labor and protection for the people of the island. One day, however, a gang of robots decide to rebel and end up killing a very prominent member of the island. The player then takes control of the son, Tetsuo, with the help of Dr. Hawk and Tetsuo's Metal Walker in an attempt to hunt down the rebel robots and avenge his father's death. - -The gameplay is very similar to Pokémon, where the player explores various areas of the island searching for clues called Data Packets and battling other Metal Walkers or wild Walkers called Metal Busters, but instead of capturing these walkers, the player instead destroys them. Destroying these other Walkers results both in scrap metal and items called Capsules that can be used to upgrade or "evolve" Tetsuo's Walker into a more advanced form. Additionally, the player can take the scrap metal to the Junk Shop where they can also be turned into capsules as well. Additionally, capsules can not only contain power-ups, but traps as well that can be used in battles. - -The battles are also different, whereas this one the attacks consists of rolling attacks that are angled off of the walls of arenas. Additionally, if a player fights multiple opponents, all of the enemies will be present on the screen at one time and if they choose the right attack and angle, can result in multiple hits on multiple opponents. - -There are also three types of Walkers: Land, Marine, and Sky where, just like in Pokémon, susceptible to the other (ex. Land walkers have advantages over Marine walkers but are vulnerable and weaker to Sky Walker attacks). Base camps can also be built around various areas of the island and can be used for restoring the health of the players Walker. - -As the player progresses farther into the game, they will encounter over 100 different Walkers, each with their own strengths and weaknesses as well as bosses that have to be defeated in order to access more areas of the island. Players can also use the Link Cable to both battle their Metal Walkers or even exchange their base camps. - 0.7 - 20010101T000000 - Capcom - Capcom - Role Playing Game - 1-2 - 768 - - - ./Metamode (Japan).zip - Metamode - An action game in which you enlist the Kools to protect the peace of the world and fight against enemies. As you learn many skills, you can also transform and improve your abilities. - 20000224T000000 - Koei - Action RPG-Role Playing Game - 768 - - - ./Mia Hamm Soccer Shootout (USA).zip - Mia Hamm Soccer Shootout - The thrills and excitement of international women's soccer comes to the Game Boy Color with MIA HAMM SOCCER SHOOTOUT. You can play with or against Mia on 31 different international teams. Hit the field and play an Arcade or Single Match for some quick fun. Those in it for the long haul should try to win the championship in the Tournament mode. If your players are not responding well, you can change the team formation and strategy to get better results. No matter what mode you play, you won't miss a second of the action thanks to two different camera angles. You can also adjust the game time for two, five, or 10-minute periods so you can play a complete match no matter how much free time you have. Get all of the excitement of women's international soccer with MIA HAMM SOCCER SHOOTOUT. - 20001027T000000 - Aqua Pacific - SouthPeak Games - Sports-Sports / Football (Soccer) - 1538 - - - ./Mickey's Racing Adventure (USA, Europe) (En,Fr,De,Es,It).zip - Mickey's Racing Adventure - Everyone in Mickey's home town was getting prepared for a big carnival! Professor Ludwig Von Drake had just finished all the carnival floats and was showing them to Mickey, Minnie, and all their friends. However, spying from his creepy mansion on the outskirts of town was Big Bad Pete, furious at the group enjoying themselves. Soon, he'd gathered his cronies and raced into town, swiping all the floats and decorations. All that was left was a letter challenging them to a race to get their things back. - -Mickey's Racing Adventure is an adventure game that centers around isometric racing challenges in various worlds. It's possible to play as Mickey and his friends, as they explore various parts of Mickey's town, earning money for car upgrades and finding train tokens to travel to different worlds and challenge Pete and his henchmen to various races. For a fee, Magica de Spell will also conjure up spells for you to use in races and get an edge on your opponents. - -The first time you travel to a new world via the train, Casey Jr., you must play a special train mini-game. Pete has muddled the tracks leading to the worlds, and you must guide Casey Jr. by shifting the track tiles around so that he doesn't hit any dead-ends. There are also TNT detonators that you must set off by running into them before you can guide Casey Jr. to the exit. - -The game also allows you to play as Pluto - while he can't race himself, he can sniff around town and dig for secrets. He'll also find hidden tunnels which let you play a Digger-like mini-game where you must either collect all the bones underground, or defeat the other dogs in the area by dropping rocks on them. After completing the objective, Pluto must then head to the exit. - -Mickey's Racing Adventure also supports the Game Boy Color's Infra-Red feature by allowing you to send e-mail to your friends via the Infrared Communications port. Once you unlock the Print Shop, you can also use the Game Boy Printer to print out assorted Disney stickers. - 0.9 - 19991122T000000 - Rareware - Nintendo - Racing, Driving - 1 - 1537 - - - ./Mickey's Speedway USA (USA, Europe) (En,Fr,De,Es).zip - Mickey's Speedway USA - The Weasels have kidnapped Mickey Mouse's dog! All that was left was a ransom note with a picture of Pluto being hauled away in a van, and some scrawled writing taunting Mickey to try and catch them. Not knowing what else to do, Mickey called up his friends, who all volunteered to help - even Big Bad Pete plans to race! You'll have to speed across the country to catch up with the weasels and rescue Pluto! - -Mickey's Speedway USA is an isometric racing game that uses the same engine as Mickey's Racing Adventure. Players can choose from Mickey, Minnie, Donald, Daisy, Goofy or Pete (and some secret characters too) as they race around various famous cities and landmarks from the United States, including Los Angeles, the Grand Canyon, San Francisco, Montana, and Yellowstone, just to name a few. - -The Adventure Mode of the game plays out Grand Prix style. You must complete four races in each world, and at the end of each race, you're given points based on your placing. The player with the most points at the end of the four races wins the trophy for that circuit. There are assorted power-ups that help you as you race, including the Baseball Chucker (a projectile), the Magno Flyer (a homing missile), the Carbo Spritzer (a turbo), and the Paint Splotcher (an oil slick). - -There is also a Time Trial mode which lets you race any track that you've previously unlocked - while you can use it to practice tracks, the goal is to race fast enough to beat the track's lap time and earn a gold star in every race. Another mode is Professor Von Drake's 'Driving School'. In this mode, you must complete specific tasks given to you, such as parking, reverse parking and slalom driving. The faster you perform these tasks, the better ranking you will receive (again, with a gold star as your ultimate goal). However, you will receive a time penalty if you hit a cone or wall, or miss your parking spot, so accuracy counts as well. - -Mickey's Speedway USA supports many of the Game Boy Color's functions - you can play a two-player link cable race, transfer data from Mickey's Racing Adventure via the IR Link to unlock a secret, and connect to the Nintendo 64 version of Mickey's Speedway USA using the Transfer Pak. As you progress through the game, you'll unlock many postcards and pictures for your album, which can be printed out via the Game Boy Printer. - 0.8 - 20010325T000000 - Rareware - Nintendo - Racing, Driving - 1-2 - 1537 - - - ./Micro Machines 1 and 2 - Twin Turbo (USA, Europe).zip - Micro Machines 1 and 2 : Twin Turbo - Tiny cars race through the house in MICRO MACHINES 1 AND 2: Twin Turbo. Take 15 vehicles including jeeps, helicopters, tanks, speedboats, and sports cars onto 60 different tracks like the breakfast table, the garden, and the pool table. Each track has its own obstacles and hazards, so keep your eyes peeled. For example, watch out for the rubber ducks, soapsuds, and whirlpool drain in the bathtub. The biggest hazard is falling off of the track, which costs time and puts you way behind. As an added bonus, there is a Two-Player mode that can be played on one Game Boy: one player uses direction pad and the other uses the buttons to steer his vehicle left or right, the goal being to push the opposition off of the track. With all of the track and vehicle choices, there is plenty to keep you playing MICRO MACHINES 1 AND 2: Twin Turbo. - 0.7 - 20000101T000000 - Codemasters - THQ - Racing, Driving - 1-2 - 1537 - - - ./Micro Machines V3 (USA, Europe).zip - Micro Machines V3 - Micro Machines V3 takes the immensely popular miniature-scale racing series to a new level by adding weapons and power-ups to the fray. Now you can grab turbo charges for bursts of speed or blast away opponents with grenades and force-fields. For the first time on a portable system you can still drive all of your favorite Micro Machines vehicles on all the classic tracks such as the pool tale and sand-box, but now you can do it with an attitude! Features 48 courses - breakfast table, school desk, science lab, beach, restaurant, garden, pool table, etc. Power-ups to blitz the opposition include: hammer, mines, force-field, etc. Collect, test and gamble special prize cars for up to 32 vehicles -- including monster trucks, transmutable cars, futuristic cars which are all faster than before. - 0.55 - 20001113T000000 - Novalicious - THQ - Racing, Driving - 1-4 - 1537 - - - ./Microsoft - The 6 in 1 Puzzle Collection Entertainment Pack (USA).zip - Microsoft : The 6 in 1 Puzzle Collection Entertainment Pack - 6 action packed games in one! Challenge yourself through 6 thumb-numbing, brain-teasing games of skill, each of which will test you in different ways and peak your interest every fun-filled second of the way. - 20001024T000000 - Conspiracy Entertainment - Classified Games - Puzzle - 1 - 2816 - - - ./Microsoft - The Best of Entertainment Pack (USA).zip - Microsoft : The Best of Entertainment Pack - How did we cram seven great games into one GameBoy Color cartridge? Once you start playing, you won't have time to ask. Puzzling Solitaire. Explosive Mine Fields. Mutating Life Forms. Headlong Downhill Skiing. This jam packed collection has something for everybody. - 0.6 - 20010101T000000 - Saffire - Classified Games - Compilation - 1 - 3840 - - - ./Microsoft Pinball Arcade (USA).zip - Microsoft Pinball Arcade - The programmers at Microsoft are porting a game from their operating system over to the Game Boy Color with MICROSOFT PINBALL ARCADE. This pinball game was great fun on the PC, and now it is in a form that can be taken anywhere. There are seven different tables that are actually representative of real boards made by pinball giant Gottlieb throughout the last century. Each board carries a different theme, whether it is space travel or a haunted house. The boards also contain a varying number of paddles and paddle locations to make each a different playing experience. The graphics in this version are not as shiny as its computer counterpart, but they do translate well to the small color screen. The sound effects and music remain largely the same, adding to the game's arcade feel. The cartridge also contains a short but detailed history of pinball and how it has evolved over the years. MICROSOFT PINBALL ARCADE gives players the classic game with enough boards and extras to keep even the experts busy for quite a while. - 0.55 - 20010101T000000 - Saffire - Classified Games - Action-Pinball - 1 - 1792 - - - ./Midway presents Arcade Hits - Moon Patrol & Spy Hunter (USA, Europe) (GB Compatible).zip - Midway presents Arcade Hits: Moon Patrol / Spy Hunter - Look no further than ARCADE HITS: Moon Patrol & Spy Hunter for classic fun on the run for Game Boy and Game Boy Color. Featuring two classic arcade action titles, ARCADE HITS is packed full of fun. In SPY HUNTER, you play a super spy trying to thwart the nefarious plots of your adversaries. Take to the road in your souped-up roadster in a thrilling overhead chase. Collect power-ups to increase your firepower, oil slicks to give the baddies the slip, and more. Take out as many of the enemies as you can, but watch out for civilians or you'll have some explaining to do! MOON PATROL takes you to the surface of the Moon, driving a fully armed dune buggy in side-scrolling mayhem. Blast away at the Moon critters that are out to get you, and keep an eye out for craters! Both games are perfect graphical reproductions of the vintage arcade machines. Classic and modern gamers can't go wrong with this awesome duo of games! - 19990501T000000 - Digital Eclipse - Midway - Compilation - 1 - 3840 - - - ./Millennium Winter Sports (USA).zip - Millennium Winter Sports - MILLENNIUM WINTER SPORTS allows you to experience the thrill of victory and the agony of defeat in eight winter sports. Try to get through the course as fast a possible in the bobsled; out-skate your opponent to the finish line in speed skating; see who can jump the farthest in two separate ski-jumping events; see if you can pull off twists and flips while flying through the air in the aerials competition; strap on the skis and navigate the downhill course; or strap on a snowboard to navigate the giant slalom course. For the ultimate in snowboarding action, try to impress the judges with your performance on the halfpipe. Practice any of the events in the Challenge mode or try to become the best winter athlete in the world with the Championship mode. All of the action of winter sports can be yours with MILLENNIUM WINTER SPORTS. - 0.8 - 20000101T000000 - Konami - Konami - Sports-Sports / Multisports - 1 - 1536 - - - ./Minna no Shougi - Shokyuu Hen (Japan) (Rev 1).zip - Minna no Shougi : Shokyuu Hen - Shogi software supervised by Kunio Yonenaga, the Eisei Kisei (Eternal Kisei), that allows players to improve their dan ranking by playing against CPU characters. Before the game, you will be asked to play a game of fill-in-the-blanks. - 19991210T000000 - MTO Co - Shougi-Asiatic board game - 2048 - - - ./Minnie & Friends - Yume no Kuni o Sagashite (Japan).zip - Minnie & Friends : Yume no Kuni o Sagashite - Minnie controls the character and solves the riddles of the five countries to find the Land of Dreams. You can exchange e-mails with Mickey, Goofy, and other characters to get hints for your adventure. - 20011213T000000 - Hudson - Hudson - Adventure - 512 - - - ./Missile Command (USA) (Rumble Version).zip - Missile Command - The arcade classic MISSILE COMMAND has made its way to the Game Boy Color. The concept of the game is simple: missiles come from the top of the screen, and you are trying to defend the six buildings in the city below. Your goal is to target the missiles and fire your defensive weaponry; if the cloud from your weapon touches the missile, it is destroyed. However, you only have a limited number of shots, and if all sections of the city are destroyed, it's Game Over. After successfully defending a city from two waves of missiles, you will be treated to a special animation that is related to the city. If your friends want to get in on the action, there is an alternating Two-Player mode. Try to defend the world's cities from destruction in MISSILE COMMAND. - 0.7 - 19990101T000000 - Atari - Hasbro Interactive - Shoot'em Up-Shooter / Missile Command Like-Shooter - 1-2 - 260 - - - ./Mission - Impossible (USA) (En,Fr,Es).zip - Mission: Impossible - Tie-in of Brian De Palma's popular movie "Mission: Impossible", a side-scrolling action/adventure. Playing the secret agent Ethan Hunt, the player has to fight international terrorists. Assisted by his IMF team, he sneaks into enemy bases, blows up ammunition depots, retrieves stolen information and takes out the terrorists, using high-tech gadgets and weapons. - -The game comes with an "Agent Action Kit", a sort of organizer that uses the cartridge's battery backed-up memory to store names and addresses and send messages. This feature is totally unrelated to the game itself. - 0.6 - 20000222T000000 - Rebellion - Infogrames - Action-Platform - 1 - 257 - - - ./Mizuki Shigeru no Shin Youkaiden (Japan).zip - Mizuki Shigeru no Shin Youkaiden - Based on the card game of the same name. Create the strongest deck by repeatedly battling in the Specter World. Using a communication cable, you can exchange cards and play against each other. - 20010727T000000 - Prime System - Strategy - 1280 - - - ./Mobile Golf (Japan).zip - Mobile Golf - In 2001, Nintendo and Camelot released a Japan-only sequel for Mario Golf (GBC) called Mobile Golf. - -It can be considered an expansion: the same game engine but with new courses, new golfers, new minigames and even an exclusive mini-golf mode that never appeared again in the series. It lacks a story mode, but all RPG elements (experience, leveling up, skill points...) for character building are still there. - -But what it made it so special was its Mobile Adapter compatibility, a special link cable that allowed internet connection through a cellphone. This allowed for massive multiplayer tournaments to be held, where participants could get amazing prizes like special clubs for use in-game and even extra courses and characters that could be considered DLC somehow. - -There is now a fan translation patch which also changes the way DLC is unlocked in-game, so you can unlock them (courses, characters, minigames and clubs) by playing the single-player modes. - 20010511T000000 - Camelot Software - Nintendo - Sports / Golf-Sports - 1538 - - - ./Mobile Trainer (Japan).zip - Mobile Trainer - This software is bundled with Mobile Adapter GB, and includes functions for creating Hiragana and Katakana e-mail messages of up to 96 characters and viewing mobile homepages. - -However, even though a cellular phone or PHS is required, there is no need to use the e-mail function, which is inferior in functionality and requires communication fees, and the mobile homepage only introduces the software. - -The only software available was the Mobile System GB. - -Translated with www.DeepL.com/Translator (free version) - 20010127T000000 - MissingLink - Nintendo - - - ./Momotarou Densetsu 1-2 (Japan).zip - Momotarou Densetsu 1/2 - The two stories, "The Legend of Momotaro" and "The Legend of Momotaro II," can be enjoyed. If you put your tools in the well with an open lid in "I", you can take them out and use them during your adventure in "II". - 20010101T000000 - TamTam - Hudson - Role Playing Game-Compilation - 1 - 768 - - - ./Monopoly (USA) (GB Compatible).zip - Monopoly - This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin. - 0.7 - 19990101T000000 - Majesco - Majesco - Various-Strategy-Board game - 4+ - 1280 - - - ./Monster Race 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Monster Race 2 - Sequel to an RPG in which players take part in races and train the monsters they have collected. In addition to the increased variety of monsters and courses, the data of monsters raised in the previous game can be used. - 0.9 - 19990312T000000 - Koei - Koei - Role Playing Game - 1 - 768 - - - ./Monster Rancher Battle Card GB (USA) (SGB Enhanced) (GB Compatible).zip - Monster Rancher Battle Card GB - Monster Rancher BattleCard GB combines traditional overhead-view RPG gameplay with a complete collectible card game. Players familiar with other Monster Rancher games will recognize characters and places, but no prior Ranching experience is needed to play the game. - -The player explores a secluded island village and the caves nearby, battling opponents in card games. As they progress, defeated opponents will add to their collection of cards and items. - 0.4 - 19991224T000000 - Tecmo - Tecmo - Role Playing Game - 1-2 - 768 - - - ./Monster Rancher Explorer (USA).zip - Monster Rancher Explorer - Monster Rancher Explorer is an updated port of Tecmo's 1987 NES game, Solomon's Key and features environments, characters and monsters from the Monster Rancher series of games. The game is a platformer with action elements. Each level requires a puzzle to be solved within a time limit, giving the successful player a key to unlock the next level. Bad monsters will attack on most levels, so in addition to moving blocks to get to the key on each level, a player needs to dispatch bad monsters before being killed by them. There are good monsters to meet, several hidden bonus levels, bonus items, and treasure to be found. - 0.6 - 20000101T000000 - Graphic Research - Tecmo - Action-Puzzle - 1 - 2816 - - - ./Monster Traveler (Japan) (Rev 1).zip - Monster Traveler - The game is about adventuring through the universe with monsters called "Cozumon" to reach an ancient city. There are about 150 kinds of Cozumons, and they evolve and learn powerful techniques through training and battles. - 20020308T000000 - Taito - Strategy - 1280 - - - ./Monsters, Inc. (USA, Europe).zip - Monsters, Inc. - Monsters, Inc. on the Game Boy Color retells the story of the Pixar film as a side-scrolling platform game. Players control both monstrous stars of the film, Sulley and Mike, across 12 levels. - -Some levels dictate which of the two characters is controlled, others leave that choice to the player. Mike and Sulley have different abilities. Sulley can push objects around, climbing on top to reach higher places as well as break through barriers by dashing into them, or hang onto ledges. Mike can double jump and crawl into tight spaces. Both also have different attacks - Mike can throw cans of Blort cola and Sulley can throw toys. - -Powerups to be collected are Blort cans, which in addition to being Mike's ammunition function as health - being damaged only means losing a few cans. There are also boxes of Chinese takeout food (collect 10 for an extra life) and teddy bears (instant one up). - 0.6 - 20011019T000000 - Vicarious Vision - THQ - Platform - 1 - 257 - - - ./Montezuma's Return! (USA) (En,Es) (GB Compatible).zip - Montezuma's Return! - You are out to find the Aztec treasure in MONTEZUMA'S RETURN. The only skills you have are wits and your jumping ability. You must navigate 150 screens, each of which is constructed of platforms, ladders, poles, and rope. Use the elements of the screen to collect all of the treasure and move on to the next area. However, there are a large number of enemies out to stop you including rolling skulls, spiders, snakes, Aztec guards, scorpions, and spikes. Touch any of these hazards and it's Game Over. Luckily, you can pick up new abilities along the way, like walking through enemies and killing an attacker with one touch. Try to collect all of the Aztec's treasure that you can in MONTEZUMA'S RETURN. - 0.7 - 19981201T000000 - Tarantula - Take 2 Interactive - Platform-Action - 1 - 257 - - - ./Moomin no Daibouken (Japan).zip - Moomin no Daibouken - The Moomins are the charming and successful stars from Finland. Pack your bags and get ready for a fantastic trip through MoominValley. - -- 6 fantastic levels of fun! -- End of level challenges to test your skills! -- Amazingly beautiful graphics and animation. - 0.65 - 20000630T000000 - Pixel - Sunsoft - Action-Platform - 1 - 257 - - - ./Mortal Kombat 4 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Mortal Kombat 4 - Two fighters enter the arena; the winner will move on in the tournament, the other will be dead. This tournament for control of Earth has been going on for centuries and continues in MORTAL KOMBAT 4. Choose from eight different characters: Fujin, Liu Kang, Sub Zero, Tanya, Quan Chi, Raiden, Reiko, Shinnok, Scorpion, and a few hidden characters as well. Each character has unique moves, combinations, and fatalities, and when you properly execute a fatality, a short animated reenactment plays. Throughout the game, there are special Kombat Kodes that are exclusive to the Game Boy Color, and you'll also get quite a bit of in-game speech. If you think you are the strongest fighter, prove it with MORTAL KOMBAT 4. - 0.6 - 19981201T000000 - Digital Eclipse - Midway - Fighting - 2 - 262 - - - ./Motocross Maniacs 2 (USA).zip - Motocross Maniacs 2 - Motocross Maniacs 2 is the follow up to the Game Boy title Motocross Maniacs. Much like in the previous iteration of the game, the aim is to ride a dirt-bike through side-scrolling courses filled with loops, jumps, ramps and hills. There are many bonus items to help the player along the way, such as nitro boosts and super suspension. - -The player has the option to play against a computer player or a friend (via Link Cable), as well as Time Trial or Championship. - -There is also a level editor and room for three saved custom tracks made by the player. - 0.7 - 19990914T000000 - Konami - Konami - Sports-Racing, Driving - 1-2 - 1537 - - - ./Mr. Nutz (USA) (En,Fr,Es).zip - Mr Nutz - Yeti wants to rule over the entire world, so he is using his magical powers to turn it into a large mass of ice. There is only one person who can save the day: Mr. Nutz the Squirrel. You take control of Mr. Nutz as he runs, jumps, swims, and flies through six different worlds. Along the way, you must collect acorns, coins, extra lives, and extra energy. Getting through the levels and collecting the goodies is no walk in the park, as there are plenty of bad guys waiting to stop you. Luckily, Mr. Nutz can dispose of them by jumping on their heads or whipping them with his giant tail. Will you be able to find all of the secrets and defeat Yeti in MR. NUTZ? - 0.5 - 19990101T000000 - Planet Interactive - Infogrames - Action-Platform - 1 - 257 - - - ./Mr. Driller (USA).zip - Mr. Driller - Mr Driller's world has been covered with mysterious blocks. Armed with only a mighty drill, you'll have to dig your way down to safety before his air supply runs out! - -Mr Driller is a real-time puzzle game that relies solely on quick-thinking and a bit of planning. Gameplay is a combination of Tetris and Boulder Dash: You have to drill down through multi-colored blocks to reach the bottom while avoiding the consequences of reckless drilling (blocks may fall on you and crush you). - 0.6 - 20000802T000000 - Namco - Namco - Strategy-Puzzle - 1 - 1280 - - - ./Ms. Pac-Man - Special Color Edition (USA) (SGB Enhanced) (GB Compatible).zip - Ms. Pac-Man: Special Color Edition - All of the action and fun of the first feminist arcade game can be put in the palm of your hand with MS. PAC-MAN: Special Color Edition. You take control of the yellow disk adorned with lipstick and a pink bow, better known as the lovely Ms. Pac-Man. The goal is to guide her around the maze and eat all of the dots, avoiding the four ghosts that chase you. There are power pellets located in each corner of the maze which, when eaten, turn the ghosts blue. Once this happens, the ghosts can be eaten. Occasionally, fruit will float into the maze, which can be munched for extra points. If your friends want to play along, there is an alternating Two-Player mode. As an additional bonus, a complete version of SUPER PAC-MAN is included on the cartridge. Play as the first female arcade hero in MS. PAC-MAN: Special Color Edition. - 0.75 - 19990101T000000 - Namco - Namco - Action-Action / Labyrinth - 1 - 258 - - - ./MTV Sports - Pure Ride (USA, Europe).zip - MTV Sports: Pure Ride - MTV Sports: Pure Ride is a snowboarding game for the Game Boy Color. Unlike the PlayStation version it's completely 2D and differs in game modes. The Game Boy Color version comes with tour challenge, half-pipe competition and a training mode. The tour challenge features fictional courses from all over the world where you have to race downhill and perform tricks. Half-pipe competition is played in a different perspective and is focused more on performing tricks. IN the training mode you can practice tricks at your own leisure. There are 23 possible tricks in the game. - 0.75 - 20001206T000000 - Visual Impact - THQ - Sports-Racing, Driving - 1 - 1537 - - - ./MTV Sports - Skateboarding featuring Andy MacDonald (USA, Europe).zip - MTV Sports: Skateboarding featuring Andy Macdonald - MTV Sports: Skateboarding Featuring Andy Macdonald is an isometric skateboarding game for the Game Boy Color. You can choose to play 4 different skateboarders, including Andy Macdonald. You can grind objects, perform ollies, grabs and 360s. There are 18 different cities to stunt around in. You score points through performing tricks and achieving objectives such as finding MTV icons. Unlocked cities can be played in at will in the Free-Skate mode. - 0.5 - 20000913T000000 - Darkblack - THQ - Sports-Sports / Skateboard - 1 - 1538 - - - ./MTV Sports - T.J. Lavin's Ultimate BMX (USA, Europe).zip - MTV Sports: T.J. Lavin's Ultimate BMX - MTV Sports: T.J. Lavin's Ultimate BMX is an extreme sports game. It's a BMX stunts game in an isometric perspective similar to the Game Boy Color version of MTV Sports: Skateboarding. Each of the levels in the game has various objectives for you to achieve. There are three types of levels: vert, street and dirt. Each type features different objects which allow you to do different types of tricks. The game features 10 different tricks that you can pull off. Money you make from winning levels can be invested in upgrades for your bike.The game features original BMX riders such as T.J. Lavin and others. - 20001215T000000 - Handheld Games - THQ - Sports-Sports / Cycling - 1 - 1536 - - - ./Muteki Ou Tri-Zenon (Japan).zip - Muteki Ou Tri-Zenon - Based on the TV anime of the same name, the three main characters control the combined robot "Tri Xenon" and fight off robots sent by Xenobares, who are planning to invade the earth. The "Tri Xenon" is a combination of water, land, and air craft, each of which has its own specialties, so the key is to combine and separate them according to the Takezaki River. The "Gaia Xenon" and other robots also appear as companions. - -Translated with www.DeepL.com/Translator (free version) - 20010309T000000 - Marvelous Entertainment - Adventure - 512 - - - ./Mythri (USA) (Proto).zip - Mythri - Mythri was a Japanese-style RPG developed by Team XKalibur for the Game Boy Color, later cancelled and re-developed for GBA, but even this version was soon canned. Tomm Hulett, one of the former developers of the project, decided to release the game's playable prototypes, arts and music - 20160928T000000 - Team XKalibur - Japanese RPG-Role Playing Game - 768 - - - ./Nakayoshi Cooking Series 1 - Oishii Cake-ya-san (Japan).zip - Nakayoshi Cooking Series 1 : Oishii Cake-ya-san - Walk around the city, find recipes and ingredients, and create delicious cakes. The process of cooking is a mini-game, and the quality of the cake depends on how well you perform in the game. - 20001215T000000 - MTO Co - - - ./Nakayoshi Cooking Series 2 - Oishii Panya-san (Japan).zip - Nakayoshi Cooking Series 2 : Oishii Panya-san - Ask the townspeople for information, gather the ingredients for the bread, and bake it according to the recipe. The cooking process is a mini-game, and your score determines how good the bread tastes. - 20010420T000000 - MTO Co - Strategy - 1280 - - - ./Nakayoshi Cooking Series 3 - Tanoshii Obentou (Japan).zip - Nakayoshi Cooking Series 3 : Tanoshii Obentou - Gather information in the city and find the ingredients needed to make a bento, combining over 80 side dishes to create a lunch box. Your score in the mini-game will determine how good your cooking is. - 20010629T000000 - MTO Co - - - ./Nakayoshi Cooking Series 4 - Tanoshii Dessert (Japan).zip - Nakayoshi Cooking Series 4 : Tanoshii Dessert - Gather information in town and gather ingredients to make desserts. You must cook with the ingredients and recipes you have gathered in a mini-game. The score of the mini-game will determine the quality of the dish. - 20011115T000000 - MTO Co - - - ./Nakayoshi Cooking Series 5 - Cake o Tsukurou (Japan).zip - Nakayoshi Cooking Series 5 : Cake o Tsukurou - Move around the city and gather recipes and ingredients to make a cake. The cooking part? is a mini-game that changes the taste of the cake depending on your success or failure in the game. - 20020405T000000 - MTO Co - Strategy - 1280 - - - ./Nakayoshi Pet Series 1 - Kawaii Hamster (Japan) (GB Compatible).zip - Nakayoshi Pet Series 1 : Kawaii Hamster - A simulation of raising hamsters that realistically reproduces their behavior. The objective is to get along with the hamsters as well as possible within a specified number of days while taking care of them. - 20000128T000000 - MTO Co - MTO Co - - - ./Nakayoshi Pet Series 2 - Kawaii Usagi (Japan) (GB Compatible).zip - Nakayoshi Pet Series 2 : Kawaii Usagi - Breeding software to befriend rabbits while feeding, cleaning, and taking care of them every day. Interactions with the rabbits are recorded in a notebook and a memory album. - 20000324T000000 - MTO Co - MTO Co - - - ./Nakayoshi Pet Series 3 - Kawaii Koinu (Japan).zip - Nakayoshi Pet Series 3 : Kawaii Koinu - This is the third installment in the series that lets you enjoy the fun of owning a pet. In this title, you can keep a total of five different kinds of puppies, including Maltese and Shiba Inu. Train them, walk them, and get to know them well. - 20000811T000000 - MTO Co - Strategy - 1280 - - - ./Nakayoshi Pet Series 4 - Kawaii Koneko (Japan).zip - Nakayoshi Pet Series 4 : Kawaii Koneko - The goal is to communicate with the kittens while raising them. You can spend "Osewa points" to take care of the kittens and get to know them better. There are a total of five types of kittens available. - 20010216T000000 - MTO Co - Strategy - 1280 - - - ./Nakayoshi Pet Series 5 - Kawaii Hamster 2 (Japan).zip - Nakayoshi Pet Series 5 : Kawaii Hamster 2 - Take care of your hamster by feeding it and playing with it. As you take care of your hamsters and get to know them better, you will be able to see more and more cute behaviors. - 20010427T000000 - MTO Co - Strategy - 1280 - - - ./NASCAR 2000 (USA, Europe).zip - NASCAR 2000 - This NASCAR stock car racing simulation is a sequel of sorts to NASCAR Revolution. The game features 18 real world tracks plus several fantasy road courses, and 30 active NASCAR drivers plus some "legend" drivers. - -Game modes include quick races, full weekend events, a full or abridged championship series, a Race Against the King mode where you race against Richard Petty in a series of events, and multiplayer support for up to 4 players. Updated physics and AI help the game aim for more realism. - 20000701T000000 - Software Creations - THQ - Racing, Driving - 1-2 - 1537 - - - ./NASCAR Challenge (USA) (Rumble Version).zip - NASCAR Challenge - The thrill of victory and the agony of smashing into another car comes to the Game Boy Color in NASCAR CHALLENGE. Hop in and take on the best NASCAR has to offer including Jeff Gordon, Dale Jarret, and Rusty Wallace. Try to master Topeka, Sonoma, and Seneca raceways in the Practice mode, and when you're ready for some competition, try to survive six laps on any of the tracks. To prevail in the championship, you will have to try to win the pole position on each track and beat the pack to the finish line. Depending on how well you finish in each race, you are awarded points. The driver with the most points at the end of all three races is declared the champion. Can you handle all of the excitement and action in NASCAR CHALLENGE? - 0.1 - 19991201T000000 - Morning Star Multimedia - Majesco - Racing, Driving - 1537 - - - ./NASCAR Heat (USA).zip - NASCAR Heat - Fans of stock car racing, get ready to take on the challenges of NASCAR HEAT for the Game Boy Color. Play as or against 10 stock car racing legends like Dale Earnhardt, Jeff Gordon, Bobby Labonte, and Dale Jarrett. After you pick a driver, you can learn the twists and turns of each track with the Beat the Heat mode, where each of the 10 professional drivers give the player challenges to complete. When you are ready for some competition, get after the other drivers in a Quick Race, or try to become NASCAR champion in the Championship mode. No matter which mode you choose, you will have to make strategic decisions to conquer each race. Most notably, determining when to make a pit stop can win or lose a race. Get all of the racing action you want with NASCAR HEAT. - 20001201T000000 - Game Titan - Majesco - Racing, Driving - 1537 - - - ./NASCAR Racers (USA).zip - NASCAR Racers - Based on the Fox cartoon series of the same name, NASCAR RACERS is a glimpse of what NASCAR will be like in the future. You can choose from five different cars, each with its own abilities that increase during the course of the race including one car that becomes invincible and another that gains a huge burst of speed. After you choose the correct car for your driving style, hit one of the 20 tracks available in the game. While you're on the track, you need to keep an eye out for the oil slicks, water puddles, and random debris that will slow down or damage your car. If the car sustains too much damage, then the race is over, for you anyway. Luckily, there is a truck to refuel and repair your vehicle. Will you be able to cross the finish line in NASCAR RACERS? - 20000101T000000 - Digital Eclipse - Majesco - Racing, Driving - 1 - 1537 - - - ./NBA 3 on 3 featuring Kobe Bryant (USA) (SGB Enhanced) (GB Compatible).zip - NBA 3 on 3 featuring Kobe Bryant - This is a 3-on-3 basketball game for the Nintendo Game Boy/Game Boy Color handheld, featuring all the teams and players from the 1999-2000 NBA season. The game is played through an isometric perspective on the arena similar to NBA Live '96 for the SNES. - -The game is jammed with all the goods you expect in a basketball game including real teams, players, and lots of stats. You can play an exhibition, full season, or playoffs with your favorite team, and you will be able to customize the rules of the game right down to the amount of time per game played. Although you only have 6 players on the court at any time, all of the usual plays and move are available, and you can sub at any time. There is also a create-a-player mode for you to put your name in the game, and you can trade for any player you like. - -2 player support is also included. - 0.6 - 19991207T000000 - Left Field Productions - Nintendo - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NBA Hoopz (USA).zip - NBA Hoopz - This game is the sequel to NBA Showtime. The gameplay has been improved quite a bit. Now you play 3-on-3 instead of 2-on-2. There are also a few new moves added such as alley-oops. The number of players in the game has increased to 140 and there are now more secret courts. The gameplay is still very similar to last year's game but the added extras are welcome and makes the game a little more enjoyable to play. - 0.5 - 20010225T000000 - Torus Games - Midway - Sports-Sports / Basketball - 1 - 1538 - - - ./NBA in the Zone 2000 (USA).zip - NBA In the Zone 2000 - NBA in the Zone 2000 is a licensed 5-on-5 basketball game. It has all 29 teams and over 150 NBA players, with many improvements over the previous title in the series. There are now five modes of gameplay including Exhibition, Season, Playoffs, 3-Point Shootout, and All-Star Game. The game also supports two players via Link cable. - 0.8 - 20000427T000000 - Konami - Konami - Sports-Sports / Basketball - 1 - 1538 - - - ./NBA in the Zone (USA) (Rev 1) (SGB Enhanced) (GB Compatible).zip - NBA In the Zone - Slam-dunk your way to victory in this game that supports five players. Prepare for basketball video gaming at its finest with three-pointers, hoop shots and more. You'll hit the court in Konami's In the Zone. - 0.75 - 19990101T000000 - KCEK - Konami - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NBA Jam 2001 (USA, Europe).zip - NBA Jam 2001 - Get even more arcade-style basketball action with NBA JAM 2001. Choose from all 29 NBA teams -- over 140 professional players in all. Get used to the controls and action with the Practice mode, and when you are ready for some real action, try to become NBA champion by playing through the Season. If the Season is giving you a headache, you can skip it and go straight to the Playoffs. No matter what mode you play in, there will be plenty of fastbreaks and rim-rattling jams. Throw even more action into the game with the Fun mode that includes Hot Spots, Hang Time, Half Court Dunks, and On Fire. You can also unlock secret teams like the East and West All-Star teams. Get all of the basketball action you want in the palm of your hand with NBA JAM 2001. - 0.6 - 20001128T000000 - Digital Creations - Acclaim - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NBA Jam 99 (USA, Europe) (GB Compatible).zip - NBA Jam '99 - NBA Jam returns, this time removed of its flashy jams and flaming basketballs, replaced with a full simulation of basketball complete with all teams and players of the 99 season, full create-a-player and create-a-team modes, season, exhibition and shoot out modes. - -Total team management is also included, with the ability to trade, release and sign new players as well as scouting reports. 4 player multiplayer is also supported. - 0.5 - 19990201T000000 - Torus Games - Acclaim - Sports-Sports / Basketball - 1 - 1538 - - - ./NBA Show Time - NBA on NBC (USA).zip - NBA Show Time : NBA on NBC - NBA Showtime: NBA on NBC is a descendant of the original NBA Jam, and is created by some of the key team members. The game follows in the footsteps of NFL Blitz, featuring the option to save personal records and a cheat code system operated by pressing a sequence of buttons. It also features unlock-able characters, including NBA team mascots, and the "On-Fire" option that defines Midway's sports games. Players are able to perform special moves such as the alley-oop, the spin move, and the double dunk. The game also features a Create-a-Player mode that allows custom players to have tweaked abilities by winning matches. - 0.8 - 20000101T000000 - Torus Games - Midway - Sports-Sports / Basketball - 1 - 1538 - - - ./Net de Get - Minigame @ 100 (Japan).zip - Net de Get : Minigame @ 100 - You can enjoy various mini-games such as "Chicken Race" and "Rice Cracker Bake". You can download new mini-games by using the Mobile Adapter GB. - 20010712T000000 - Mobile21 - Konami - - - ./Network Boukenki Bugsite - Alpha Version (Japan).zip - Network Boukenki Bugsite : Alpha Version - Network Adventure Bugsite is a video game for Game Boy Color, developed by KAZe and published by Smilesoft in Japan. It is available in two versions, Alpha and Beta. The game included a peripheral called the Bug Sensor, which is functionally identical to the Power Antenna that was bundled with Telefang games. It was planned that only Limited-edition copies of the game would include the Bug Sensor, but non-Limited copies were never produced. - 20011102T000000 - KAZe - Smilesoft - Role Playing Game - 768 - - - ./Network Boukenki Bugsite - Beta Version (Japan).zip - Network Boukenki Bugsite : Beta Version - They go back and forth between the real world and the online world to solve cases and give vaccines to autonomous programmed organisms called bugs, which have been invaded by a virus, and turn them into friends. - 20011102T000000 - KAZe - Smilesoft - Role Playing Game - 768 - - - ./NFL Blitz 2000 (USA).zip - NFL Blitz 2000 - NFL BLITZ 2000 brings fast-paced, no-holds-barred football action to the field. Rather than offering a standard football game, NFL BLITZ 2000 changes the rules a little. The game is played seven-on-seven, and it takes 30-yards to get a first down. But probably the most important rule change is that there are no penalties. When you start the game, you have the choice of playing in the Arcade or Season mode. Arcade has you pick a team and try to defeat all of the other teams in the league, while in the Season mode, you take your team through the grueling NFL season in hopes of making the playoffs and winning the Super Bowl. No matter how you play the game, you will not miss a second of the action, thanks to three different camera angles. Try to keep your helmet on while playing NFL BLITZ 2000. - 19980910T000000 - Digital Eclipse - Midway - Sports-Sports / Football (American) - 1538 - - - ./NFL Blitz 2001 (USA).zip - NFL Blitz 2001 - If you're a football fanatic looking for arcade-style gridiron action, then NFL BLITZ 2001 from Midway is right up your alley. Take all the tiresome rules and regulations of standard football and throw them out the window BLITZ is fast, furious, and out of control. Real-life NFL stars are modeled here in a brutish, cartoon-inspired fashion and their burly physiques are perfect for inflicting damage on your opponents. Listen and laugh at humorous commentary from the in-game announcer and garner helpful hints from the sexy cheerleaders as you attack your way upfield towards the goal line. And you can savor all the bone-crushing pigskin mayhem again and again in a helmet-cracking replay mode. You'll watch in awe as your team catches fire after a series of excellent plays. Compete in four stadiums new to the franchise like the "Stadium of the Future," watch the action from a range of angles (including Blimp view), go head-to-head in Single-Player competition, and much more. Taunting, tackles, and touchdowns are all part of the "First -and-Goal Frenzy" of NFL BLITZ 2001. - 20000912T000000 - Morning Star Multimedia - Midway - Sports-Sports / Football (American) - 1538 - - - ./NFL Blitz (USA, Europe) (Rev 1) (GB Compatible).zip - NFL Blitz - The first PC conversion of the arcade hit, NFL Blitz gives the National Football League the same over-the-top treatment that Midway had used so effectively with NBA Jam. Features include exaggerated muscle-bound player models, "turbo" buttons, fast action, and some pretty wild rules changes (like 30 yards for a first down!). Blitz is nothing if not a unique football gaming experience. - -Player taunts ("This is MY HOUSE!"), unpenalized late hits, and amusing running commentary from the announcers ("That was totally uncalled for -- but awfully fun to watch!") all add to the game's violent charm. - 0.45 - 19980101T000000 - Digital Eclipse - Midway - Sports-Sports / Football (American) - 1 - 1538 - - - ./NHL 2000 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - NHL 2000 - NHL 2000 is an ice hockey game with an official 1999 season license. Players can play with any of the teams, stadiums and players from that season. Game modes include exhibition, full season, race to the playoffs and competitive shootouts. - -The player can set various game options such as the stringency of referees and offside rules. It is also possible to change the team lines and determine which players may take penalties. - -The player can control one skater at the time and can switch to another at any time. Aside from passing and shooting the puck it is also possible to make a sprint. - 0.6 - 20000101T000000 - Tiertex - THQ - Sports-Sports / Hockey - 1 - 1538 - - - ./NHL Blades of Steel 2000 (USA).zip - NHL Blades of Steel 2000 - Try to win Lord Stanley's Cup in NHL BLADES OF STEEL 2000. You can play with or against any NHL team and use the Exhibition mode to learn the controls and practice your skills. When you want to test your tactics, enter the race for the Stanley Cup in the Season mode. If getting through a Season is a bigger time investment than you want, just skip it and go straight to the Playoffs. When a friend challenges your domination of the rink, put him in his place with the link cable Two-Player mode. No matter what mode you play, you will have to win the game in a shootout if it's tied at the end of regulation. And if you get into a fight and lose, you will have to sit in the penalty box. Try to become the greatest hockey player in the world with NHL BLADES OF STEEL 2000. - 0.8 - 20000421T000000 - Konami - Konami - Sports-Sports / Hockey - 1538 - - - ./NHL Blades of Steel (USA).zip - NHL Blades of Steel - Strap on your skates and hit the ice with NHL BLADES OF STEEL. Play with or against all of the teams in the NHL in the Exhibition mode, where you can get your bearings and learn winning tactics. Then, put those tactics to the test in the Season mode and try to win the Stanley Cup. If you don't like the ups and downs of Season play, go straight to the Playoffs. And when your friends question your dominance in the rink, go after them in the Two-Player link cable option. If the game ends in a tie, you will have to try to win it all in a shootout. No matter what mode you play, you must win the fights because if you lose, you go to the box. However, you can use the Practice mode to work on your fighting skills as well as your shootout technique. Will you be able to handle the action of NHL BLADES OF STEEL? - 0.7 - 19990706T000000 - Konami - Konami - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Nicktoons Racing (USA).zip - Nicktoons Racing - Nicktoons Racing for the Game Boy Color is conceptually similar to its console counterpart. It's a kart racing game but on the handheld it is viewed from a top down perspective. Some of the most famous Nickelodeon characters are competing on the race track and the player can choose to play as any of them. - -Two game modes exist: quick race and championship. In the quick race mode players can choose to play any track of the four available program environments. In the championship the player has to complete each track in a specific order. - -The game allows the player to race as the following seven Nickelodeon characters: - -1. Tommy -2. Eliza -3. CatDog -4. Arnold -5. SpongeBob SquarePants -6. Dagget -7. Norbert - -Tracks are divided into four different program environments: Angry Beavers, The Wild Thornberrys, SpongeBob SquarePants and Rugrats. There's numerous power ups that the player can pick up. For example: Checkered Flag will increase the car's top speed, wrapped package gives the player a free lap, stop sign will stop the opponents for a short time and the milk bottle causes the opponents to lose traction. - 0.45 - 20001207T000000 - Pipedream Interactive - Hasbro Interactive - Racing, Driving - 1-4 - 1537 - - - ./Nintama Rantarou - Ninjutsu Gakuen ni Nyuugaku Shiyou no Dan (Japan).zip - Nintama Rantarou : Ninjutsu Gakuen ni Nyuugaku Shiyou no Dan - Choose one of the characters with different characteristics, such as Rantaro or Kirimaru, and train yourself in five different mini-games. A battle mode in which players compete to collect the most scrolls is also included. - 20010323T000000 - Polygon Magic - ASK Kodansha - - - ./Nisemon Puzzle da Mon! - Feromon Kyuushutsu Daisakusen! (Japan).zip - Nisemon Puzzle da Mon! : Feromon Kyuushutsu Daisakusen! - A puzzle game in which players must rescue "fake monsters" by smashing them with a hammer and transporting them to a release device. The rescued Nisemon becomes a friend. - 20010810T000000 - Prime System - Prime System - - - ./Nobunaga no Yabou - Game Boy Ban 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Nobunaga no Yabou : Game Boy Ban 2 - The warlords start moving lively! A masterpiece depicting the Sengoku period is powered up! Make full use of the unique warlords and do everything in your strategy and tactics to achieve the dream of unifying the world! There are two scenarios, and about 400 real warlords appear. In addition, it is equipped with a field battle and siege battle mode, and you can enjoy the thrill of a battle that will make you sweat. Now is the time to fulfill the great ambitions of Oda Nobunaga, the overlord scattered in the midst of his will! - 19990409T000000 - Koei - Koei - Strategy - 1280 - - - ./NSYNC - Get to the Show (USA).zip - NSYNC : Get to the Show - With such notable worldwide popularity, it was only a matter of time before the boys of NSYNC got their own handheld video game. Join JC, Justin, Chris, Joey, and Lance in the most daring adventure the group has ever embarked upon, helping them get to the show before curtain time. Of course, life is never easy for these highly sought-after recording artists, so you'll have to help them with such challenges as making snacks and running errands in a stretch limousine. If you can accomplish these feats, you might even get to help the band warm up for their big show with a friendly game of hackey-sack! Packed with challenges and dangerous distractions, the game's real appeal is its goofball spirit and dedication to the band itself. Each of the group's members' distinct personality shines through, making this an awesome title for anyone who likes NSYNC. They might not be the most likely of video game heroes, but have you ever seen a more handsome bunch of characters? - 20011212T000000 - Stunt Puppy Entertainment - Infogrames - Casual Game - 2304 - - - ./Nushi Tsuri Adventure - Kite no Bouken (Japan) (Rumble Version).zip - Nushi Tsuri Adventure : Kite no Bouken - Nushi Tsuri Adventure: Kite no Bouken is a fishing game, and is part of the Nushi Tsuri video game series, some episodes known in the West as Legend of the River King. - 20000804T000000 - TOSE - Victor Interactive - Role Playing Game - 1 - 768 - - - ./Oddworld Adventures 2 (USA) (En,Fr,De,Es,It) (GB Compatible).zip - Oddworld Adventures II - Abe thought he had saved the Mudokons from the evil Glukkons with the destruction of Rupture Farms. However, a new threat has arisen: the Glukkons who run Soul Storm Brewery have created an addictive drink made from Mudokon bones. To get all of the bones they need, Soul Storm has an army of Mudokon slaves excavating the Mudokon City of Death; when one of the slaves is worked to death, he becomes part of the product. The only person who can put a stop to this is Abe. You will guide Abe as he travels through the brewery and tries to destroy the boilers. Along the way, he must also try to save his people. Luckily, Abe can talk to his people and get them to help defeat the enemies and solve puzzles he faces along the way. Help Abe save the Mudokons in Oddworld Adventures 2. - 0.6 - 20000101T000000 - Saffire - GT Interactive Software - Platform - 1 - 257 - - - ./Ohasuta Dance Dance Revolution GB (Japan).zip - Ohasuta Dance Dance Revolution GB - Oha Suta: Dance Dance Revolution GB blends the millenial superpower of the Dance Dance Revolution series with the popular Japanese kids' show Oha Suta... or Oha Star... the jury's still out on that one. While the track list is limited - only 12 songs in total, with all of those being Oha Suta originals - it also incorporates a collectable card system that utilizes stars you earn by showing us your ultimate dance. I CAN'T STOP CRYING. BUCKETS OF TEARS. - 20010208T000000 - Now Production - Konami - Music and Dancing - 266 - - - ./Ohasuta Yama-chan & Raymond (Japan) (SGB Enhanced) (GB Compatible).zip - Ohasuta Yama-chan & Raymond - Capture a complex fortress like a labyrinth and rescue the kidnapped Oha-girl! An action puzzle game in which familiar Yama-chan and Raymond are very active! - 19990312T000000 - Epoch - Puzzle - 1 - 2816 - - - ./Oide Rascal (Japan).zip - Oide Rascal - The theme is the cartoon "Rascal the Raccoon". Be a good friend to Rascal by patting and praising him. You can get items such as food by completing mini-games. - 20010425T000000 - Agatsuma - Tamsoft - Simulation - 1024 - - - ./Ojarumaru - Mangan Jinja no Ennichi de Ojaru! (Japan) (GB Compatible).zip - Ojarumaru : Mangan Jinja no Ennichi de Ojaru! - A collection of mini-games featuring characters from the anime "Ojarumaru. You can enjoy shooting games, goldfish scooping, and more. You can also play against other players via communication by using "menko", which you get for a high score. - 20000630T000000 - MTO Co - MTO Co - - - ./Ojarumaru - Tsukiyo ga Ike no Takaramono (Japan) (GB Compatible).zip - Ojarumaru : Tsukiyo ga Ike no Takaramono - The world of the anime "Ojarumaru" is the setting. Roll the dice to get around the town, and play mini-games to increase your points and reach the goal. You can also play against each other. - 20000714T000000 - Success - Board game - 2048 - - - ./Othello Millennium (Japan) (GB Compatible).zip - Othello Millennium - You can choose between a competitive mode, where you can play against people or the computer, and an adventure mode. If you clear Adventure Mode, you will be issued a certificate, and if you apply to the Japan Othello Association in the manner described in the manual, you will receive a real certificate. - 19991008T000000 - Tomcat System - Tsukuda Original - Othello-Asiatic board game - 2048 - - - ./Ou Dorobou Jing - Angel Version (Japan) (SGB Enhanced) (GB Compatible).zip - Ou Dorobou Jing : Angel Version - Game adaptation of the comic of the same name. The main character JING's objective is to steal the treasure hidden in the "Sea of Aqua Vitae" while making monsters his friends. There are differences in the monsters that appear in the Angel version and the Devil version. - 19990312T000000 - C.P. Brain - Nippon Computer Systems (NCS) - Role Playing Game - 768 - - - ./Ou Dorobou Jing - Devil Version (Japan) (SGB Enhanced) (GB Compatible).zip - Ou Dorobou Jing : Devil Version - Game adaptation of the comic of the same name. The main character JING's objective is to steal the treasure hidden in the "Sea of Aqua Vitae" while making monsters his friends. There are differences in the monsters that appear in the Angel version and the Devil version. - 19990312T000000 - C.P. Brain - Nippon Computer Systems (NCS) - Role Playing Game - 768 - - - ./Owarai Yoiko no Geemumichi - Oyaji Sagashite 3 Choume (Japan) (SGB Enhanced) (GB Compatible).zip - Owarai Yoiko no Geemumichi : Oyaji Sagashite 3 Choume - Owarai Yowiko no Game Michi: Oyaji Sagashite 3 Choume is an Action game, developed by KCEK and published by Konami, which was released in Japan in 1999. - 19991225T000000 - KCEK - Konami - Action - 256 - - - ./Pachinko CR Mouretsu Genshijin T (Japan) (GB Compatible).zip - Pachinko CR Mouretsu Genshijin T - The pachinko machine "CR Moretsu Genshijin T" will be played in a prehistoric shopping arcade. The player enters three pachinko parlors in the map and competes for payouts while looking at the nails. - 19990604T000000 - HectorSoft - Casino - 3584 - - - ./Pachinko Hisshou Guide - Data no Ousama (Japan) (GB Compatible).zip - Pachinko Hisshou Guide : Data no Ousama - The game can also be used as database software linked to the pachinko strategy magazine "Pachinko Hissho Guide". It also includes a mode in which the player plays pachinko according to a story. - 19991222T000000 - Boss Communications - Casino - 3584 - - - ./Pachipachi Pachisurou - New Pulsar Hen (Japan) (SGB Enhanced) (GB Compatible).zip - Pachipachi Pachisurou : New Pulsar Hen - A game that simulates the actual pachislot machine "New Pulsar". There is a mode to study the game by changing reel speeds, and a story mode in which Pachisuro plays a Pachislot showdown. - 19990428T000000 - Starfish - Casino - 3584 - - - ./Pac-Man - Special Color Edition (USA) (SGB Enhanced) (GB Compatible).zip - Pac-Man : Special Color Edition - One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board. - -Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man. - -Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze. During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points. This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again. - -Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts. - 0.8 - 19990101T000000 - Namco - Namco - Puzzle-Action-Action / Labyrinth - 1-2 - 258 - - - ./Paperboy (USA, Europe).zip - Paperboy - In PAPERBOY, all you have to do is deliver the newspaper to your subscribers. While this sounds easy enough, obstacles seem to constantly get into your way...things like dogs, kids on tricycles, traffic, and pedestrians. Since this is your neighborhood, you want punish those who do not subscribe to your paper, so you break their windows with rolled up newspapers. You will even hear the glass shatter thanks to the digitized sound effects and music! At the end of each level there is a bonus course, where you can demonstrate your newspaper-flinging accuracy and earn bonus points. Fortunately, there are three difficulty levels to help you get accustomed to the controls of the game. Will you become the master of your neighborhood or just another punk on a bike? Play PAPERBOY and find out. - 0.55 - 19990101T000000 - Digital Eclipse - Midway - Sports-Action-Sports / Cycling - 1 - 1536 - - - ./PaZeek (USA) (Proto).zip - PaZeek - PaZeek was developed by SkyRank Games with the aim of creating an addictive puzzle game featuring a captivating story about a girl banished to a fantasy world. It allows players to control game settings to suit their skill level. - -The game is 85% complete with more then 50 playable levels. - - SkyRank Games - - - ./Perfect Choro Q (Japan).zip - Perfect Choro Q - Travel around the sea and land in your Choro-Q and compete in town events and races to win. You can modify your Choro-Q by buying tires and other parts with the race winnings. - 20000811T000000 - Electronics Application - Takara - Racing, Driving / Racing-Racing, Driving - 1537 - - - ./Perfect Dark (USA, Europe) (En,Fr,De,Es,It) (Rumble Version).zip - Perfect Dark - Joanna Dark is about to become a full-fledged agent of the Carrington Institute. Before she does, though, she has one final field test to complete - an actual mission in the depths of the South American jungle. Joanna must infiltrate a hidden cyborg manufacturing facility. Along the way, she will have her first encounter with the nefarious dataDyne corporation. - -Perfect Dark is a prequel to the Nintendo 64 game of the same name. Players assume the role of Joanna Dark, just before her induction into the Carrington Institute. The game plays from a top-down perspective, and you battle enemies with a variety of high-tech weaponry, from handguns to rocket launchers. A weapon can be assigned to the A Button and the B Button, which represent your left hand and your right hand. It's also possible to search dead enemies for items and ammo by pressing Select near their corpse. - -Perfect Dark also includes a variety of mini-games which you encounter as you progress through the story. There are target ranges to practice in, vehicles to drive, sniper rifle sections, which are viewed through the sniper scope, and more. There are also boss battles against enemy cyborgs, helicopters, and other deadly enemies. - 0.65 - 20000828T000000 - Rareware - Rareware - Puzzle-Adventure - 1-2 - 2816 - - - ./Pia Carrot e Youkoso!! 2.2 (Japan).zip - Pia Carrot e Youkoso!! 2.2 - The objective is to befriend girls while working part-time at a restaurant during winter break. Depending on the part-time job you choose, the mini-games you can play and the girls you meet will differ. - 20001202T000000 - TOSE - NEC Interchannel - Adventure - 512 - - - ./Pitfall - Beyond the Jungle (USA, Europe) (GB Compatible).zip - Pitfall - Beyond the Jungle - An evil force known as Scourge is manipulating the Red Lucense in order to take over the jungle. Now it is up to Pitfall Harry Jr. to use the Blue Lucense to restore peace to the land. You control Harry as he battles through 15 levels that span jungles, volcanoes, prisons, and caverns. Each world has unique variations; for example, you have to swing from vines in the jungle stages, while using a pickaxe to battle scorpions and other monsters. For some additional help, Harry has quick reflexes to allow him to dodge bullets and jump over some of the bad guys. In addition to Harry's innate skills, there are power-ups scattered throughout the levels including extra lives, gold bars, crystals, and extra health. Help Harry restore peace to the jungle in PITFALL: Beyond the Jungle. - 0.45 - 19990101T000000 - David A. Palmer Productions - Crave Entertainment - Platform - 1 - 257 - - - ./Planet of the Apes (USA) (En,Fr,De,Es,It,Nl).zip - Planet of the Apes - Released in conjunction with the 2001 cinematic remake, PLANET OF THE APES, the game actually takes its plot from the 1968 original film. Play as Ulysses (the character that Charlton Heston originated), a human who has fallen to a post-apocalyptic Earth ruled by primates. Ulysses quickly discovers that he is being considered a sort of messiah by many of the apes (he's considered an enemy by others), and it is becoming readily apparent that the creatures want him to save them from the dangers of this new world. The game is packed with puzzles to solve, and the graphics are among the best ever created for the Game Boy Color. Modes of play include: Normal, in which Ulysses walks from location to location; Athletic, in which the hero runs and jumps through each level of the story; and Stealth, which requires Ulysses to crawl and slink into hidden areas not accessible in other modes. It's not easy to compare PLANET OF THE APES to any other video game, and that's really its charm. - 0.55 - 20011206T000000 - Torus Games - Ubisoft - Action-Adventure - 1 - 512 - - - ./Pocket Billiards - Funk the 9 Ball (Japan).zip - Pocket Billiards : Funk the 9 Ball - In Pocket Billiards: Funk the 9 Ball you play 9-ball pool by using monsters located inside the balls. They are called Tamappii and have special powers which affect the game. - 20000219T000000 - Suntek - Tamsoft - Sports / Pool-Sports - 1 - 1538 - - - ./Pocket Bomberman (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Pocket Bomberman - Long, long ago, the sun was covered by a dark and heavy cloud. It was said this cloud was caused by a monster that had sealed the Sword of the Sun. Legends also says that to break the seal, a hero must collect five Power Stones that are guarded by monsters. Bomberman takes up the challenge as he is the last hero strong enough to defeat such monsters. - -This is a side-scrolling platform game. In each world, you must clear four areas by killing any monsters within. To kill a monster, you drop a bomb. After a few seconds, the bomb explodes in a four-way blast. If the monster is within range of the blast, it is killed. After you clear these four areas, you must clear a fifth area by killing a boss to clear the world and collect its Power Stone. - -Be careful, though, because if Bomberman is touched by a monster, touches a dangerous item or is caught in the blast of his own bomb, you lose a life. After all lives are gone, you get the option to restart that last area or quit. In most areas, you can, though the placement of bombs, find items to increase your jumping, speed, blast radius, etc. - 0.85 - 19981118T000000 - Hudson - Nintendo - Role Playing Game-Action-Platform-Puzzle - 1 - 257 - - - ./Pocket Bowling (USA) (GB Compatible).zip - Pocket Bowling - The action and excitement of using a big ball to knock down white pins comes to the Game Boy Color with POCKET BOWLING. Make your selection from six different bowlers, including an android. Once you have a bowler that matches your style of play, use the Training mode to work on picking up spares and to get the hang of the game controls. When you are ready for some action, play against a human or computer opponent in the Standard mode. If you want an extra challenge, try to win a tournament against four opponents in four different alleys. In all of the modes, getting the perfect shot requires lining it up, setting the proper amount of spin and power, and letting the ball go at the right time. Play POCKET BOWLING, and become master of the lanes. - 0.7 - 19990815T000000 - Athena - Jaleco - Sports-Sports / Bowling - 1-2 - 1538 - - - ./Pocket Color Billiards (Japan).zip - Pocket Color Billiards - Billiard game with three different rules, including nine-ball and eight-ball. You can set the thinking level of the computer and the slipping of the ball. - 19991224T000000 - Bottom Up Interactive - Sports / Pool-Sports - 1538 - - - ./Pocket Color Mahjong (Japan) (GB Compatible).zip - Pocket Color Mahjong - Four-player mahjong with unique characters. You can choose from among 12 members, such as a professional mahjong player who plays cheaply, a professional mahjong player who plays yaku-man, and a professional mahjong player who just keeps on playing. - 19991222T000000 - Bottom Up Interactive - Mahjong-Asiatic board game - 2048 - - - ./Pocket Color Trump (Japan) (GB Compatible).zip - Pocket Color Trump - Five different card games can be enjoyed: millionaire, speed, blackjack, Dobon, and page one. In each game, you can optionally control the rules and the strength of your opponent. - 19991222T000000 - Bottom Up Interactive - Playing cards - 2560 - - - ./Pocket Cooking (Japan).zip - Pocket Cooking - To rebuild his father's restaurant, he and a food angel descended from heaven to challenge more than 100 different dishes. The customers who eat the dishes they prepare have various reactions depending on how well they turn out. - 20010824T000000 - J-Wing - Strategy - 1280 - - - ./Pocket Densha 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Pocket Densha 2 - A game in which you drive a train from departure to arrival. The goal is to reach the destination while clearing conditions such as the specified time and stopping position. You can drive Odawara Line and Enoshima Line of Odakyu Electric Railway, Kuko Line and Koya Line of Nankai Electric Railway. - 19990402T000000 - Coconuts Japan - Coconuts Japan - Strategy - 1280 - - - ./Pocket Family GB 2 (Japan).zip - Pocket Family GB2 - This is the second installment of a simulation game in which you become a landlord and control a robot to take care of a family that has moved in. In this game, you can take care of four families at the same time. - 19990806T000000 - Hudson - Hudson - Strategy - 1280 - - - ./Pocket GI Stable (Japan) (SGB Enhanced) (GB Compatible).zip - Pocket GI Stable - A simulation in which players train racehorses with the goal of winning the domestic GI. You can even have the horses you train participate in races in the Nintendo-64 version of "Jikkyo GI Stable. - 19990428T000000 - Konami Computer Entertainment Nagoya - Konami - Horse racing-Sports with animals - 1538 - - - ./Pocket GT (Japan).zip - Pocket GT - Pocket Racing: the definitive racing game for the Gameboy Color. - -- Super smooth real time 3D racing on 32 courses stretching across 4 areas will have you entertained for hours! -- 32 cars to customize as you progress. You can even change the colour of your car! -- 3 modes of gameplay: GT, Time Attach and 2 player link up. -- Maximum gameplay value as each car reacts differently. Fine tuning your car alters the handling capabilities even more. - 0.75 - 19991015T000000 - M2TO - Interplay - Racing, Driving - 1-2 - 1537 - - - ./Pocket Hanafuda (Japan).zip - Pocket Hanafuda - A game where you can play Hanafuda (Japanese playing cards) consisting of 48 cards per set. There are two modes: "Hanamatching," in which players compete for points by making roles with the cards they are dealt, and "Yaku," in which players compete for points by making roles with each other when they have made their roles. - 19990611T000000 - Bottom Up Interactive - Bottom Up Interactive - Asiatic board game-Hanafuda - 2048 - - - ./Pocket King (Japan) (SGB Enhanced) (GB Compatible).zip - Pocket King - Summon your character to battle, fulfill victory conditions, and clear numerous stages. Characters can change classes and become stronger by leveling up and meeting certain conditions. - 20010223T000000 - Namco - Strategy - 1280 - - - ./Pocket Lure Boy (Japan).zip - Pocket Lure Boy - The goal is to become a top angler (fishing champion) and compete in fishing matches with 30 rivals at angler centers around the country. Role-playing with fishing as the main focus. Players can enjoy collecting items and techniques by defeating rivals. - 19990723T000000 - Kaga Tech - King Records - Role Playing Game - 768 - - - ./Pocket no Naka no Oukoku (Japan) (Proto).zip - Pocket no Naka no Oukoku - Pocket no Naka no Oukoku is an unreleased adventure/simulation game by Hect for the Game Boy Color. - - HectorSoft - Adventure - 512 - - - ./Pocket Pro Wrestling - Perfect Wrestler (Japan).zip - Pocket Pro Wrestling : Perfect Wrestler - A versatile handheld wrestling game, with over 20 different moves and a 3D enviroment to utilize every corner and sides of the ring. A roster of 12 wrestlers go against each other for the championship. - 20000317T000000 - Dream Japan - J-Wing - Sports / Wrestling-Sports - 1536 - - - ./Pocket Pro Yakyuu (Japan).zip - Pocket Pro Yakyuu - A simulation game in which you command a real professional baseball team. Lead your team to victory by taking charge of games and changing the player roster. You can also trade and edit players. - 20000310T000000 - Pixel - Epoch - Sports / Baseball-Sports - 1538 - - - ./Pocket Puyo Puyo Sun (Japan) (SGB Enhanced) (GB Compatible).zip - Pocket Puyo Puyo Sun - Puyo Puyo Sun is the third entry in the main Puyo Puyo series of real-time puzzle games, its title being a pun involving the Japanese word for "three". The evil Dark Prince has caused the sun to augment its size and power to dangerous levels, and thus the Puyo Puyo world is on the verge of being scorched unless you prevent it. - -The game features three distinct story campaigns, each pitting you against a different set of enemies which you must battle in classic Puyo Puyo fashion: In each stage you face off against an opponent in two different play areas, one for you and one for your opponent. As the blob-like "puyos" start falling in your play area, you must align them and create groups of the same color in order to clear the screen before you get flooded with puyos. Chaining puyos of different colors allows you to send several "garbage" puyos to the opposing player's play area in hopes of either flooding it, or slowing his advance, and whoever defeats the opposing player moves on to the next challenger. - -New for Puyo Puyo Sun are the Sun Puyos, which can be added to combos for extra damage. Also includes 2P vs gameplay, challenge modes and galleries and other bonus features. - 19981127T000000 - Compile - Compile - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Pocket Puyo Puyo-n (Japan) (Rev 2).zip - Pocket Puyo Puyo-n - This software is based on the Poketto Puyo Puyo SUN system with new systems added. - -The new system uses a unique special skill system, which allows players to combine characters with their favorite special skills. In addition, while Puyo Puyo Party on the Nintendo 64 was defensive, an offensive one that affects the opponent's field has been added, and the display of SP required for the specifications of special skills has been changed to a gauge type. - -The aforementioned special skills can be obtained by advancing through the "Challenge Mode" of "Hitori Puyo Puyo". In "Hitori de Puyo Puyo," you can also play "Renshu," in which you play against three other players, "Sutori," in which Aruru defeats enemies to learn special skills, "Training," in which you can choose your favorite character and play against the CPU, and "Challenge," in which you can defeat randomly appearing enemies to use special skills in all modes. The "M" is a word that means "to be able to use". - 20000922T000000 - Compile - Compile - Puzzle-Puzzle / Fall - 2816 - - - ./Pokemon Card GB 2 - GR Dan Sanjou! (Japan).zip - Pokémon Card GB2 : GR Dan Sanjou! - Pokémon Card GB2: Great Rocket-Dan Sanjo!, released March 28, 2001, is the Japanese-exclusive sequel to the original Pokémon Trading Card Game, also for the Game Boy Color. Like its predecessor, the game was developed by Hudson Soft and published by Nintendo, and was first announced in January 2001 by Japanese website WatchImpress. It includes new enhancements, such as the ability to choose the gender of the player character, a training mode to help new players, a Deck Diagnosis to rate the effectiveness of a player's deck, and a new group of antagonists known as Team Great Rocket. The game features all cards from the original game, along with new cards from the fourth set, Team Rocket, as well as cards originally exclusive to Japanese vending machines and the Pokémon Trading Card Game Instructional Video Intro Pack, bringing the total number of cards to 445. - -Like the previous title, players must travel across the game world challenging non-player characters to simulated battles using rules adopted from the original tabletop version. All locations from the original are present, along with a new setting known as GR Island which contains its own Battle Masters for players to encounter. By defeating a total of 16 Battle Masters on the old and new islands, players may challenge the game's final boss, King Biruritchi. Though an English release in North America was deemed "likely" by website IGN in 2001, the game has not been made available outside Japan. Pokémon Card GB2 earned a 29 out of 40 score from Japanese Weekly Famitsu magazine. - 20010328T000000 - Hudson - The Pokémon Company - Playing cards - 1-2 - 2560 - - - ./Pokemon - Crystal Version (USA, Europe) (Rev 1).zip - Pokémon Crystal Version - Travel back to the world of Johto as the Gold and Silver series continues with brand-new features! Whether you're reading the fresh descriptions in your Pokédex, using the unique sort function to organize your Pokémon in new ways, watching the all-new battle animations, or discovering another ways to capture Suicune, you'll need all of your Poké-skills to master Pokémon Crystal on your Game Boy Color! - 0.85 - 20010729T000000 - Game Freak - Nintendo - Role Playing Game - 1 - 768 - - - ./Pokemon - Gold Version (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Pokémon Gold Version - Enter a whole new world, with new Pokémon to capture, train and battle! Meet Professor Elm and get the all-new Poké Gear, including map, radio, cell phone and clock. Set the clock then watch as day turns to night and events take place in real time - and be sure to keep an eye out for Pokémon that come out only at night! - -* Dozens of never-before-seen Pokémon! Find new evolutions for some familiar Pokémon and discover whole new species. Your Pokédex will even reveal genders of some Pokémon. -* A whole new world! Explore Johto, where there are new gym leaders to beat and eight new badges to earn. -* Two new types! Introducing Dark and Steel-type Pokémon. -* Trade with Silver, Red, Blue, and Yellow versions to catch ?em all! - 0.85 - 20001014T000000 - Game Freak - Nintendo - Role Playing Game - 1 - 768 - - - ./Pokemon Pinball (USA, Australia) (Rumble Version) (SGB Enhanced) (GB Compatible).zip - Pokémon Pinball - Discover a whole new way to collect Pokemon - by playing pinball! Hit the targets with your Poke Ball to catch and evolve Pokemon. The better you do, the more rare Pokemon you'll find! Every Pokemon you catch is automatically recorded in your Pokedex - see if you catch all 150! Some Pokemon appear only on the Red Field or only on the Blue Field, so you'll have to play them both to catch 'em all! - 0.7 - 19990628T000000 - Jupiter - Nintendo - Pinball - 1 - 1792 - - - ./Pokemon Puzzle Challenge (USA).zip - Pokémon Puzzle Challenge - Pokémon Puzzle Challenge is based on Panel de Pon (Tetris Attack), only with characters from the Pokémon franchise. The characters in Pokémon Puzzle Challenge are based on those in the Gold and Silver games, while those in Pokémon Puzzle League - its Nintendo 64 equivalent - were based more on the anime characters. However, the game is also focused around beating the Johto leaders in a puzzle challenge in Johto region. The game play mode is divided into 1 Player, 2 Player, and Training. - 0.75 - 20000901T000000 - Intelligent Systems - Nintendo - Puzzle - 1-2 - 2816 - - - ./Pokemon - Silver Version (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Pokémon Silver Version - Enter a whole new world, with new Pokémon to capture, train and battle! Meet Professor Elm and get the all-new Poké Gear, including map, radio, cell phone and clock. Set the clock then watch as day turns to night and events take place in real time-and be sure to keep an eye out for Pokémon that come out only at night! - 0.85 - 20001014T000000 - Game Freak - Nintendo - Role Playing Game - 1 - 768 - - - ./Pokemon Trading Card Game (USA, Australia) (SGB Enhanced) (GB Compatible).zip - Pokémon Trading Card Game - The greatest Pokemon Trading Card Game players of all time - the Grand Masters - are looking for one player worthy of inheriting the four rare, Legendary Pokemon Cards! Build new decks with the Auto Deck Machine, hone your skills on the Challenge Machine and test your ability in Challenge Hall. Expand your card collection, duel your way through 8 Club Masters and earn the right to challenge the Grand Masters in the Pokemon Dome! Shadowy figures, wise instructors and powerful opnnents await in the ultimate trading card game adventure. - 0.75 - 20000410T000000 - Hudson - Nintendo - Playing cards - 1 - 2560 - - - ./Polaris SnoCross (USA) (Rumble Version).zip - Polaris SnoCross - If it doesn't say Polaris... it ain't SnoCross! Join the Polaris Snowmobile Racing Team and dare to tame the mountain! Pull off a variety of insane tricks as you master the challenges of monster jumps, hidden pitfalls, shortcuts, and treacherous terrain. Race against fiercely competitive AI characters, or take on your own friends in multi-player mode. Feel your customized Polaris sled move, twist and turn just like a real snowmobile! - 20000201T000000 - Vicarious Vision - Vatical Entertainment - Racing, Driving - 1537 - - - ./Pong - The Next Level (USA, Europe).zip - Pong: The Next Level - After years of game gulping cash left, right and center at the old arcade machine, Pong has returned in an all new 3D title on the PC. But it isn't just your simple Pong any more. Now you can play Jungle Pong, Football Pong, Ice Hockey Pong and 4 player Pong. All this plus 3D graphics. Not to mention animated Penguins (!?!?!). - 1 - 19991201T000000 - Eastridge Technology - Hasbro Interactive - Puzzle - 1-2 - 2816 - - - ./Pooh and Tigger's Hunny Safari (USA).zip - Pooh and Tigger's Hunny Safari - A.A. Milne's beloved characters come to interactive life in this wonderful expedition through the Hundred Acre Wood. In order to ensure their party will be, Pooh and Tigger are going to need some honey (known in Milne's world as "hunny"). In fact, the duo will need to find dozens of pots full of the stuff, and that will mean searching the entire forest. Much to Pooh and Tigger's collective dismay, the area is populated by dozens of insects, angry animals, and environmental dangers. In addition to searching for the hunny, you'll have to help your pals find such popular characters as Rabbit, Piglet, and Owl, as well as unlocking dozens of hidden areas and special power-ups. Three mini-games Veggy Match, River Run, and Fence Off can also be uncovered, and you can save all of your progress and resume play with a password. The game spans 18 levels and five diverse environments including The Spring Glade, The Nighttime Forest, Autumn Heights, Creepy Caves, and Winter Wood. - 0.6 - 20010101T000000 - Digital Eclipse - Electronic Arts - Platform - 1 - 257 - - - ./Pop'n Music GB - Animation Melody (Japan).zip - Pop'n Music GB : Animation Melody - Limited edition anime song version of popular music action. The game features old and new hit songs from the 1960s to the 1990s. - 20000907T000000 - Konami Computer Entertainment Kobe - Konami - Rhythm-Music and Dancing - 266 - - - ./Pop'n Music GB - Disney Tunes (Japan).zip - Pop'n Music GB : Disney Tunes - A port of the arcade version of Pop'n Music Mickey Tunes. It includes not only the arcade version but also the original songs from the GB version. Other additional elements of the GB version include Survival Mode and Communication Battle. - 20001122T000000 - KCEK - Konami - Rhythm-Music and Dancing - 266 - - - ./Pop'n Music GB (Japan).zip - Pop'n Music GB - Pop'n music is Konami's light-hearted music game. It's a similar game to Beatmania but with bright colors, bouncy music and cool cartoon characters. The arcade and console versions have a nine buttoned controller. The Game Boy version uses a simplified five button control system. The game is obviously aimed at younger players but it's by no means simple and like all of Konami's music games the great thing is that it's as difficult as you make it. - 20000330T000000 - KCEK - Konami - Rhythm-Music and Dancing - 266 - - - ./Portal Runner (USA).zip - Portal Runner - In Portal Runner you assume the role of the bow and arrow wielding Vikki G. Thinking she was investigating a hot story Vikki is lured into a diabolical trap set by her nemesis, the beautiful Blue super spy Brigitte Bleu. This trap sends Vikki to mysterious land where strange creatures lurk. Along the way, Vikki stumbles upon a Lion named Leo, and together they travel from portal to portal hoping that the next portal will lead them home. - 0.8 - 20010101T000000 - Handheld Games - The 3DO Company - Puzzle-Adventure - 1 - 2816 - - - ./Power Pro Kun Pocket 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Power Pro Kun Pocket 2 - This is the second version of the simulation game to develop baseball players. Players can also enjoy five different mini-games. - 20000330T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1538 - - - ./Power Pro Kun Pocket (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Power Pro Kun Pocket - A baseball game that picks up the Success Mode of the "Powerful Pro Baseball Live" series. Players you create can be used in JIKKYOU PAWAFURU PUROYAKYU 6. - 19990401T000000 - Diamond Head - Konami - Sports / Baseball-Sports - 1538 - - - ./Power Quest (USA) (En,Fr,De,Es,It) (SGB Enhanced) (GB Compatible).zip - Power Quest - Power Quest is a mixture of Role playing and fighting game. School has finished and you join the new fighting model robots craze, you must fight your way into the tournaments and update your model with new parts to get it powerful enough. -You can walk around the town to find opponents to beat and get money to buy new parts before you enter the tournaments. - -You can also play Power Quest in a simple fighting game mode where you select one of the six and fight the other models one after another. -There is also a vs mode to play against a friend using the infrared port. - 0.6 - 19980101T000000 - Japan System Supply - Sunsoft - Role Playing Game - 1 - 768 - - - ./Saban's Power Rangers - Lightspeed Rescue (USA, Europe).zip - Power Rangers : Lightspeed Rescue - The Power Rangers have decided to take a more active role in their hometown of Mariner Bay. They have redesigned their Zords into rescue vehicles including a helicopter, ambulance, and fire truck providing the city with a powerful response team. Choose your character from among all five Rangers, each with their own strengths and weaknesses. The spandex-clad heroes must travel through 20 levels in an attempt to save people from fires, floods and other natural disasters. Every Power Ranger must search through the levels for all of the tools needed to make the rescue, as well as find the proper path around the destruction. However, the evil Diabolico dispatches his henchmen to block the Power Rangers at every turn while they also must contend with Mother Nature. Take control of the Rangers and save the day in POWER RANGERS LIGHT SPEED RESCUE. - 0.6 - 20000101T000000 - Natsume - THQ - Platform - 1 - 257 - - - ./Saban's Power Rangers - Time Force (USA, Europe).zip - Power Rangers : Time Force - As time is being torn apart by evil forces, there is only one force powerful enough to stop it: the Power Rangers! In POWER RANGERS TIME FORCE for the Game Boy Color, you take the role of the color-coordinated heroes and fight the good fight. The game plays out in 2D battles and side-scrolling action in two different ways: you will be forced to battle enemies in human form, and you'll also have to band together and become a Megazord to take down the most powerful bosses. Each character offers several different attributes and statistics, so choosing the right Ranger is critical. There are 15 levels in all, each coming with a different theme. You'll take the Power Rangers everywhere from pyramids to space environments as you fight to save the world. POWER RANGERS TIME FORCE is a great adventure across time and space, and it's sure to please fans of both side-scrolling games and the numerous incarnations of the television show. - 0.65 - 20010415T000000 - Natsume - THQ - Action-Platform - 1 - 257 - - - ./Power Spike - Pro Beach Volleyball (USA).zip - Power Spike : Pro Beach Volleyball - Put on some sunscreen and head to the sand for action in POWER SPIKE PRO BEACH VOLLEYBALL. Play as 20 different pros, including beach legend Gabrielle Reece. In addition to the professional competition, you can also experience playing in: Osaka, Rio de Janeiro, New York, Los Angeles, and other exotic locales. Play a Single Match to get some quick action, or try to win it all in the Championship mode. Remember, advancing through the Championship mode will teach you how to perform super moves that can give you a big advantage. If your friends give you a hard time about your style of play, kick sand in their faces with the Two-Player mode. If you think you have what it takes to spike your way to king of the beach, play POWER SPIKE PRO BEACH VOLLEYBALL. - 20001222T000000 - Spark - Infogrames - Sports / Volleyball-Sports - 1538 - - - ./Prince of Persia (USA, Europe) (En,Fr,De,Es,It) (GB Compatible).zip - Prince of Persia - The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! - -Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character. - -The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original. - 0.7 - 19990720T000000 - Ed Magnin and Associates - Red Orb Entertainment - Platform - 1 - 257 - - - ./Pro Darts (USA).zip - Pro Darts - PRO DARTS brings the greatest of all British pub games to the Game Boy Color. You can play as eight different characters (two have to be unlocked), each with unique ratings in strength, nerve, and accuracy. Once you have selected your character, use the Practice mode to learn the rules of the six different games Cricket, 301, 301 Double Out, Around the World, 501, and 501 Double Out. When you are ready for some competition, you can challenge the computer to a game on three different difficulty settings. If your friends want to get in on some of the action, you can challenge them to a game without having to use a link cable. No matter how you play, you must aim the dart and use a power meter to send it flying. Play PRO DARTS, and get all of the darts action you could ever want. - 20020207T000000 - Vicarious Vision - Vatical Entertainment - Sports / Darts-Sports - 1538 - - - ./Pro Mahjong Kiwame II GB (Japan) (SGB Enhanced) (GB Compatible).zip - Pro Mahjong Kiwame GB II - You can play against 12 professional mahjong players including Takeo Kojima. The winner of the game will be the winner of the tenth game. You can play title games to win the title by playing against Kutouryuu and Shiranui. - 19990319T000000 - Athena - Athena - Mahjong-Asiatic board game - 2048 - - - ./Pro Mahjong Tsuwamono GB (Japan) (SGB Enhanced) (GB Compatible).zip - Pro Mahjong Tsuwamono GB - You can play against 16 professional mahjong players. There is a mode where you can receive instructions during the game, a mode where you have to clear different conditions and conquer all of the Jiang t mahjong halls, and a mode where you have to conquer tournaments such as the Meijin and Saikyo rank tournaments. - 19990709T000000 - Culture Brain - Mahjong-Asiatic board game - 2048 - - - ./Pro Mahjong Tsuwamono GB 2 (Japan).zip - Pro Mahjong Tsuwamono GB2 - A game of four-player mahjong with 16 professional mahjong players and an instructional mode for beginners and intermediate players, where advice is given during the game, are also available. - 20000224T000000 - Culture Brain - Culture Brain - Mahjong-Asiatic board game - 2048 - - - ./Pro Pool (USA) (En,Fr,De).zip - Pro Pool - Pro Pool is a Pool simulation game on the Game Boy Color. You can play a single game against the computer or a friend using a link cable, or you can start hustling. In the hustle mode you start with 100 dollars and have to play games to earn money. With more money you will gain access to bigger places with tougher competitors where more money can be earned. With enough money you can start your own pool bar. - -The game allows you to play a variety of pool games such as 8 Ball, 9 Ball, 6 Ball, 3 Ball, Straight pool and Speed pool. There are 64 computer opponents to play against. - 0.65 - 20000912T000000 - Blade Interactive - Codemasters - Sports-Sports / Pool - 1 - 1538 - - - ./Project S-11 (USA).zip - Project S-11 - When a vicious crew of aliens decides to hone in on Earth and do some damage, you're the planet's only hope for salvation. You'd better be in top form as you command a killer spacecraft out into orbit in hopes of rescuing humanity from unthinkable misery. Each of the eight stages in PROJECT S-11 poses unique challenges, and each setting is more harrowing than the last. Although you're going it alone in this one, there are four different types of power-ups hidden throughout the game to give the boost you'll need to survive and wipe out the terrifying extra-terrestrials. You'll benefit from a complete statistical readout that adorns the right side of your screen, keeping you abreast of all necessary information: your score, your ship's armor level, and the number of bombs you have stored up for combat. The game's fast-paced action looks excellent in full color, and the intensity of it will have you breaking a sweat before you're through the first level. Those aliens had better look out with you at the controls, Earth stands a fighting chance. - 0.7 - 20001214T000000 - Paragon 5 - Sunsoft - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Puchi Carat (Japan) (SGB Enhanced) (GB Compatible).zip - Puchi Carat - A mix between classic "Walls" and "Bubbles" puzzles games -12 characters to challenge -12 gems to win -Intense competitions -4 amazing game modes - -The general objective of Puchi Carat is to destroy gem-like blocks using a ball and paddle. Gems "fall in" from the top of the play area one line at a time and are connected to each other either horizontally or vertically. Hitting a gem with the ball will destroy it, and if the destroyed gem causes other gems to no longer be connected to the top of the play area, they fall off, scoring bonus points. Destroying a special flashing gem also destroys all regular gems of the same color in the playfield. There are also metallic blocks that take more than one hit to destroy. - -The player controls a paddle at the bottom of the playfield, which can move left and right to bounce the ball back upward. Unlike in most other Breakout-style games, missing the ball does not cost a life or end the game, but rather adds more lines of gems to the top of the playfield. Gem lines will advance on their own after a certain amount of time, as well as when the playfield is cleared entirely or drops below a certain number of gems. If the gems advance across the line at the bottom of the playfield where the paddle resides, the player loses and the game is over. - -The arcade version of Puchi Carat features three main gameplay modes: A single-player mode where the goal is to clear a certain number of gem lines, a story mode in which the player challenges each character in a head-to-head battle (where dropped gems are added to the opponent's playfield from the bottom), and a two-player versus mode following the same rules as the story mode. Each of the single-player modes offers three levels of difficulty. Various ports of the game offer additional gameplay modes (such as time-attack mode), more difficulty levels, and expanded storylines for each character. - 19990423T000000 - Eon Digital Entertainment - Taito - Puzzle - 2816 - - - ./Puyo Puyo Gaiden - Puyo Wars (Japan) (SGB Enhanced) (GB Compatible).zip - Puyo Puyo Gaiden : Puyo Wars - In this simulation RPG, Puyos, familiar from the popular puzzle game "Puyo Puyo," play an active role in a fighter plane called "Tector," which draws on the power of Puyos to fight against enemies. - 19990827T000000 - Compile - Compile - Strategy - 1280 - - - ./Puzzle de Shoubuyo! - Wootama-chan (Japan) (GB Compatible).zip - Puzzle de Shoubuyo! Wootama-chan - Move the "tamarins" on the screen and collect four of the same type in a square to erase them. There is a mode in which the objective is to erase all the tamarins within a time limit, and a mode in which two players can play against each other. - 20000929T000000 - Kouyousha - Naxat Soft - Puzzle - 2816 - - - ./Puzzle Master (USA) (GB Compatible).zip - Puzzle Master - The Goblin King has corrupted the elements and is flooding the world, and it's up to you to save it. Groups of four elements fire, water, stone, and wood fall from the sky. You must position the elements in such a way that three of the same type touch each other, and are thus eliminated. However, there are some complicating factors: monsters will appear on the play field and will throw pollution blocks that cannot be removed. Further, each round has some tasks which range from watering a flowerpot to triggering a drawbridge that will eliminate several rows which need to be completed. - 19991201T000000 - Metro 3D - Metro 3D - Puzzle - 1 - 2816 - - - ./Puzzled (USA).zip - Puzzled - Do you love puzzles? Well, you're about to put your commitment to the test, as you try your hand at more than 150 different brain-bending challenges. It seems that a maniacal scientist has transported you to a distant dimension. The only way to return to your rightful place is to solve dozens and dozens of puzzles--each of which will get you one step closer to escaping imprisonment and saving the world. Each unique mindbender uses tiles with varied symbols, charging you with the task of eliminating them, rearranging them, or otherwise manipulating them. The color graphics and cool sound effects only add to the charm of this great blend of puzzles and plot. Because PUZZLED has so many different challenges, the game takes hours to tackle, and the replay value is high. If you think you've got what it takes to crack a mountain of crazy puzzles and save the world, then you're just the hero the planet has been waiting for. - 0.4 - 20010309T000000 - Elo Interactive Media GmbH - Conspiracy Entertainment - Puzzle-Strategy - 1 - 2816 - - - ./Q-bert (USA).zip - Q*bert - The arcade hit Q*BERT comes to the Game Boy Color. The player takes control of an orange creature that hops around a course built of blocks. The goal is to change all of the blocks to the appropriate color by hopping on them. As the game progresses, blocks will require multiple jumps. Complicating the process, a snake that wants to destroy you hops around the course, and there are two balls that go down parts of the course undoing all of your work. There are more than 40 levels to complete with several that are larger than one screen. Since all of the action in the game moves in diagonals, there are two different control schemes to maximize your fun. If you remember playing Q*BERT at the arcade, you will enjoy being able to play it in the palm of your hand. - 20000925T000000 - Pipe Dream Interactive - Hasbro Interactive - Platform / Run Jump-Platform - 1-2 - 257 - - - ./Qix Adventure (Japan).zip - QIX Adventure - Can you trap the elusive line of energy that's bouncing all around? Based on the coin-operated classic, QIX, this GBC sequel to the puzzle-based original offers similar gaming styles and a few welcome updates. In this take, you'll use a cursor to draw boxes on the screen, avoiding the Qix. If you can draw a compete box without the Qix touching its perimeter, that area of the screen will disappear and get you one step closer to advancing. Adding an element of story, QIX ADVENTURE casts you in the role of Speedy, a treasure hunter who's traveled to a mysterious island. Each level that you pass will help you in your quest to rid the island of all its strange creatures. Easy to learn but extremely difficult to master, QIX ADVENTURE is addicting fun for puzzle lovers and other gamers. Are you quick enough for Qix? Find out alone or against a friend. - 0.75 - 19991022T000000 - Taito - Nintendo - Puzzle - 1 - 2816 - - - ./Quest - Brian's Journey (USA) (GB Compatible).zip - Quest : Brian's Journey - Brian lives in a peaceful and quiet town where nothing ever happens, which is the way everyone likes it. Suddenly, hordes of evildoers overrun the town and start wreaking havoc in this once-sleepy community. The town is counting on Brian to go on a quest to restore peace and harmony. You take control of the unlikely hero and set out on the adventure of a lifetime. While traveling, you will discover something more nefarious is happening, and you'll have your hands full of monsters and enemies. Throughout your journey you will have to battle these monsters and enemies in turn-based combat with a twist. The twist is that you can move between turns to dodge attacks, and you can also combine spells and attacks to create special moves. Help Brian save his town, and maybe even the world, in QUEST RPG: Brian's Journey. - 0.6 - 20000123T000000 - Atelier Double - Sunsoft - Role Playing Game - 1 - 768 - - - ./Quest - Fantasy Challenge (USA) (SGB Enhanced) (GB Compatible).zip - Quest : Fantasy Challenge - As you're leaving a party at the castle, you're suddenly attacked by a swarm of evil monsters. Now you must fight your way through the monsters to get home. In each of the 20 levels, you must collect gems and open chests that are scattered throughout. However, there are a large number of enemies on your tail including Hellhounds, Apophis, Bumbershoot, Rocky, Skeletons, and Scorpions. Luckily, you have a magic wand that will destroy them, but there's a catch it must recharge between shots. There are also a multitude of power-ups like Fresh Bread, Mint Leaves, Honey Leaves, Dew Drops, Spirit Light, Healing Potion, Heroes Drink and the Dragon's Potion that will help you along the way. Try to collect all of the items and get home safely in QUEST FANTASY CHALLENGE. - 19990101T000000 - Imagineer - Sunsoft - Action / Labyrinth-Action - 1 - 258 - - - ./Quest for Camelot (USA) (En,Fr,Es) (SGB Enhanced) (GB Compatible).zip - Quest for Camelot - Quest for Camelot tells the story of a young girl who dreams of threading in her father's footsteps and becoming one of the knights of the round table. The game is based on the Warner Bros. Animation film from 1998 with the same name. - -The game is an action adventure in the style of the Legend of Zelda: A link to the Past and Link's Awakening. You see your character Kayley from a top down perspective. You will have to fight enemies, solve puzzles, disable traps, and converse with NPCs. You can perform various attacks with your weapons, such as spin and lunge attacks. You can acquire a variety of different objects to make your quest easier such as: a compass, slingshot, grappling hook, and a snorkel. Kayley can also ride horseback. - -The game features nine regions with a total of over 60 areas to visit. Scenery varies from forests, mountains, villages and cave. - 0.55 - 19980101T000000 - Titus - Nintendo - Action-Adventure - 1 - 512 - - - ./Qui Qui (Japan) (GB Compatible).zip - Qui Qui - A simulation in which players raise the evolved creature "Kui Kui" by changing its training environment. In addition to communication cables, players can also play against each other via infrared communication. - 19990326T000000 - Magical Company - Magical Company - Strategy - 1280 - - - ./Raku x Raku - Cut Shuu (Japan).zip - Raku x Raku : Cut Shuu - A rather specific piece of software, which is to be used with an actual sewing machine connected to the Game Boy. Raku x Raku - Cut Shuu deals with embroidery of some cute if generic artwork, e.g. a rocket ship, some flowers, and a bunch of cartoon animals. - - Natsume - JAGUAR - - - ./Raku x Raku - Mishin (Japan) (GB Compatible).zip - Raku x Raku : Mishin - A rather specific piece of software, which is to be used with an actual sewing machine connected to the Game Boy. Raku x Raku - Mishin deals with embroidery of preset patterns, custom patterns, buttonholes, some Latin characters, and kana. - - Natsume - JAGUAR - - - ./Raku x Raku - Moji (Japan).zip - Raku x Raku : Moji - A rather specific piece of software, which is to be used with an actual sewing machine connected to the Game Boy. Raku x Raku Moji deals with embroidery of katakana, hiragana, some Latin characters and symbols, and a number of kanji. Unlike Raku x Raku Mishin, these designs are much more elaborate, composed of hundreds of stitches instead of 20 or 30. - - Natsume - JAGUAR - - - ./Rampage - World Tour (USA, Europe) (GB Compatible).zip - Rampage : World Tour - Rampage World Tour is a updated version of the classic Rampage. Rampage World Tour starts off at Scumlabs International where three lab technicians, George, Lizzy, and Ralph have mutated in an accident involving toxic waste. George has turned into a gigantic ape, Lizzy a gigantic lizard or dinosaur, and Ralph some sort of gigantic wolf. The three destroy the lab they previously worked at and then embark on a path of destruction encompassing the entire globe. - -The player chooses one of these three characters and begins destroying buildings, eating civilians, knocking planes out of the sky, and stepping on tanks. The ultimate goal of the game is to rid the world of Scumlabs by traveling to the cities where they are located. Being creatures of such massive size, there are many cities that must be destroyed along the way. Scumlabs and the various militaries make it a priority to destroy you and optionally another player that can play simultaneously. - -The graphics are worth noting as they are of a unique, colorful "cartoon" flavor. Gameplay includes players climb buildings while punching, kicking, and eating their inhabitants to destroy them. Once all the buildings for a particular stage have been destroyed, the stage is clear and players proceed to the next stage. Players can get many different kinds of power-ups that make them more powerful or restore health. - 0.2 - 19981201T000000 - Game Refuge - Midway - Action-Fighting / 2D-Fighting - 1 - 262 - - - ./Rampage 2 - Universal Tour (USA, Europe).zip - Rampage 2: Universal Tour - While technology may improve graphics and sound, some things never change. Rampage 2: Universal Tour is very much in tune with its history, barely deviating from the original city-stomping arcade game appearing in the 1980s. Like its predecessor, Rampage World Tour, Rampage 2 retains the original 2D worlds, but improves the graphics, completely re-rendering the characters. The premise remains the same: stomp out cities and wreck things in general. Some new features in Rampage 2 include four new characters (in addition to the original three), new attacks and combos, a power meter, and bonus rounds. The cart allows up to three people can play at once and there are plenty of new cities to destroy. - 0.6 - 19990101T000000 - Digital Eclipse - Midway - Action-Fighting / 2D-Fighting - 1-2 - 262 - - - ./Rampart (USA).zip - Rampart - Defend yourself! The classic combination strategy/puzzle game is guaranteed to be addictive! First, you must build walls around your towers using pieces that fill the spaces. Then, place cannons within the castle walls in preparation for the all-out war that is to follow! Compete against the computer or challenge another player to the lightning-fast action of Rampart! -- Unique combination of puzzles and strategy! -- 1 or 2 players via Game Link cable! -- Thrilling head-to-head competition! - 0.6 - 19991117T000000 - Atari - Midway - Shooter-Strategy - 1-2 - 256 - - - ./Rats! (USA) (En,Es) (GB Compatible).zip - Rats! - Mr. Raz used to be an awful hitman. Luckily he found his girlfriend Loretta Mozzarella and stopped the killing. Turning a new leaf in his life, him and Loretta moved out to the countryside and started a farm instead. However, when mob don Marlon Mozzarella found out that his daughter went missing, he became enraged and ordered his goons to go pick her up. So, if Mr. Raz wants to see his girlfriend ever again, he has no choice but to pick up his weapon again and head to the city. - -The game is a side-scrolling platform game, in which you have to make your way through 5 worlds, each spanning 15 levels. You have to collect a certain number of pieces of food before a timer hits zero in order to work your way through the stages, while getting rid of enemies and avoiding obstacles in your way. - 0.5 - 19980101T000000 - Tarantula - Take 2 Interactive - Action-Platform - 1 - 257 - - - ./Rayman 2 (USA) (En,Fr,De,Es,It).zip - Rayman 2 : The Great Escape - Rayman 2 (GBC) is an adaptation of Rayman 2: The Great Escape that was released for the Game Boy Color. Despite the fact that Rayman 2 was a big hit, this game is rarely known about, even to Rayman audiences. It was released under the title Rayman 2: Forever in Europe with slightly different box art. The title screen of this game says Rayman 2: The Great Escape even though the box and the audiences regard it as Rayman 2 (GBC). - 0.6 - 20020101T000000 - Ubisoft - Ubisoft - Action-Platform - 1 - 257 - - - ./Rayman (USA) (En,Fr,De,Es,It,Nl).zip - Rayman - When a villain known only as Mr. Dark appears, trouble brews in Rayman's world. Mr. Dark captures the Toons - source of light and Rayman's friends. With no more light, evil creatures begin to roam, making the world unsafe for everyone. Its up to you, as Rayman, to free your friends and put an end to Mr. Dark's dastardly schemes! - -Rayman is side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs. Rayman can jump and use his hair to hover for a short period of time. He can also attack by throwing his fists, or winding up his fists for a more powerful punch. He can occasionally find special power ups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes. - -The Game Boy Color version of Rayman remains true to the spirit of the original game, but makes some notable changes, particularly when compared to the original's bright, vibrant graphics. - 0.85 - 20000329T000000 - Ubisoft - Ubisoft - Action-Platform - 1 - 257 - - - ./Razor Freestyle Scooter (USA).zip - Razor Freestyle Scooter - If they're so cool in real life, can you even imagine what they can do in a video game? The popular razor scooters now have their own GBC title, and it's one intense ride. Choose your rig from a variety of available scooters, and then head out to rescue your friends from the clutches an evil robot named Norton. Your style and skills are the only things that can save the day, so get moving! There are 10 cool characters to play as each with unique abilities and shortcomings and 45 cool maneuvers to pull off. Packed with awesome graphics and realistic action, RAZOR FREESTYLE SCOOTER challenges you to grind ledges, jump barrels, and perform tricks like no-footers, tailwhips, and supermen. Each level is loaded with difficult obstacles and hidden bonuses, and the controls are refreshingly simple to learn. If you're looking for a great take on this popular new sport, you've found it. Play alone or take on a friend. - 0.75 - 20010510T000000 - Crawfish Interactive - Crave Entertainment - Sports - 1-2 - 1536 - - - ./Ready 2 Rumble Boxing (USA) (Rumble Version).zip - Ready 2 Rumble Boxing - Ready 2 Rumble is a cartoon style boxing beat 'em up with plenty of strange looking characters to choose from and beat the hell out of. You can train your character up to the best of his/her ability and then fight the best in the world for the championship belt. - 0.6 - 19990101T000000 - Crawfish Interactive - Midway - Sports-Sports / Boxing - 1 - 1540 - - - ./Real Pro Yakyuu! - Central League Hen (Japan) (SGB Enhanced) (GB Compatible).zip - Real Pro Yakyuu! : Central League Hen - A baseball game in which you become the manager of a professional baseball team, train players, and aim for the team's championship. The Central League and Pacific League versions feature different teams. - 19990423T000000 - Natsume - Natsume - Sports / Baseball-Sports - 1538 - - - ./Real Pro Yakyuu! - Pacific League Hen (Japan) (SGB Enhanced) (GB Compatible).zip - Real Pro Yakyuu! : Pacific League Hen - A baseball game in which you become the manager of a professional baseball team, train players, and aim for the team's championship. The Central League and Pacific League versions feature different teams. - 19990423T000000 - Natsume - Natsume - Sports / Baseball-Sports - 1538 - - - ./Rescue Heroes - Fire Frenzy (USA).zip - Rescue Heroes : Fire Frenzy - If you have a little one who is ready to start playing videogames, then you should give RESCUE HEROES: Fire Frenzy a try. There are five mini-games to play; some are versions of classic kid's games, but with a fire theme. One is simple game MEMORY where players must match pictures of animals to rescue them from a fire, while another is similar to SIMON where players must memorize and repeat color combinations. Some of the other games are more action oriented and will challenge anyone's skill. For example, one game calls for the player to ride a jet ski to rescue people stuck on the other side of a river and drop buckets of water from a helicopter. If you have a Game Boy printer, the medals and awards earned can be printed. Now you can help a young gamer get started with RESCUE HEROES: Fire Frenzy. - 20010101T000000 - Vicarious Vision - Mattel - Action / Labyrinth-Action - 1 - 258 - - - ./Resident Evil (World) (Proto 2).zip - Resident Evil - Following the success of the original PlayStation edition of Resident Evil in 1996, Capcom expanded the game in a number of ports - one of those planned was for the GameBoy Color. In 1999, HotGen Studios, Ltd., a company in the United Kingdom, was selected by Capcom to port the game. - -HotGen designed the game to be a direct-conversion of the PlayStation version following the same single-player paths as other versions with options to play as either Chris Redfield or Jill Valentine. New additions were also planned including a greater variety in enemies and the ability to disarm traps. A new save feature was also in development, removing the need for Ink Ribbons and finding save points. - -However, after sending the finished product to Capcom for evaluation, the company turned it away. Their official statement in 2000 claimed that they were "not confident that the product would have made both consumers and Capcom happy." - - Capcom - Adventure / Survival Horror-Adventure - 1 - 518 - - - ./Resident Evil Gaiden (USA).zip - Resident Evil: Gaiden - It's believed that Umbrella, the creators of the deadly virus that wiped out Raccoon City, has developed a new Bio Organic Weapon on a cruise ship called the Starlight, which is on its way to Europe. One S.T.A.R.S. member, Leon S Kennedy (from Resident Evil 2) was sent out to destroy the weapon, but the team have been unable to contact him since he arrived at the ship. - -Using a combination of top down side-scrolling action and 1st person shooter, it is your job to get aboard the liner, currently floating in the Atlantic Ocean, destroy the weapon and find Leon. Along the way, you'll come across plenty of deadly undead enemies, similar to those found in the original Resident Evil series, while using a range of weapons and items found in the ship. - 0.6 - 20011204T000000 - M4 - Capcom - Puzzle-Action - 1 - 2816 - - - ./Return of the Ninja (USA).zip - Return of the Ninja - Return of the Ninja is a side-scrolling beat 'm up game set in Japan. - -On a day when Tsukikage and Saiyuri return to their village, they see it on fire. The player takes the role of either of the two and has to stop the ones attacking the village and avenge their friends. - -The character is controlled with the D-pad. The A and B-buttons are used to jump and attack. There's no fundamental difference in moves between the two characters, but they do feature different animations. Aside from enemies which need to be killed there's also environmental hazards such as fire which have to be avoided. - 0.65 - 20010101T000000 - Natsume - Natsume - Fighting-Action - 1 - 262 - - - ./Revelations - The Demon Slayer (USA) (SGB Enhanced) (GB Compatible).zip - Revelations : The Demon Slayer - The Last Bible series is set in a fantasy world patterned after the ancient Middle East. In this world, humans have learned to call upon the energy of the world, called Gaia. The hero, El, has studied Gaia, but on the day of his graduation, strange creatures begin to appear. Together with his companions, he sets out to defeat the Gaia Masters that are bringing monsters to their world. - 0.5 - 19990827T000000 - Atlus - Atlus - Role Playing Game - 1 - 768 - - - ./Rhino Rumble (USA, Europe).zip - Rhino Rumble - Rhino has eaten one too many peppers, and now his mouth is burning with flame. The only way to stop it is to find the magical waterfall, but creatures litter the path between the jungle party and the waterfall, so you must run, jump and stomp your way very carefully. 7 worlds split into 19 levels are on offer, each with a varying amount of creatures waiting to stop you from getting to your goal, but by using Rhino's newly added fire breath as well as his belly flop, most enemies shouldn't be a problem for you. - 0.5 - 20020329T000000 - Lost Boys Games - Telegames - Racing, Driving-Adventure - 1 - 1537 - - - ./Road Champs - BXS Stunt Biking (USA, Europe).zip - Road Champs: BXS Stunt Biking - Stunt biking makes an appearance on the Game Boy Color with ROAD CHAMPS BXS STUNT BIKING. When you start the game, you will have to progress through a 26-stage Training mode that teaches you how to perform all 50 moves in the game. After getting through training, you will be able take on a Single-Run, Career, or Tournament. The Single-Run mode allows you to work one course and master stringing tricks together, while Career mode has you compete in competitions to move from the amateur ranks to the world of the professionals. You can also compete in the Tournament mode to become the world champion. There are total of 64 unique levels spread throughout the game do you have what it takes to master ROAD CHAMPS BXS STUNT BIKING? - 0.6 - 20001205T000000 - HotGen - Activision - Sports-Sports / Cycling - 1 - 1536 - - - ./Road Rash (USA, Europe).zip - Road Rash - Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic (in both directions) and the cops, as well as occasional oil slicks and stray cows. - -By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. When the player crashes with cops nearby, it is possible to get busted and then you have to forfeit the race. - -Like the whole Road Rash lineage, the game has arcade-like gameplay with no intention to be a motorcycle simulation. While the game has a two-player mode, this is not simultaneous. - 0.7 - 20001129T000000 - 3d6 Games - Electronic Arts - Racing, Driving-Motorcycle race TPV - 1-2 - 1537 - - - ./Roadsters '98 (USA) (Proto) (SGB Enhanced) (GB Compatible).zip - Roadsters '98 - Roadsters 98 is a prototype racing game by Genetic Fantasia, with a gameplay similar to Micro Machines, that seems to have been cancelled in early development. A playable demo exists, thanks to a scene leaked ROM from the old GameBoy Color days. While there is a game called Roadsters released in Europe and USA in 2000, it is completely different from Roadster 98. The release group got access to some beta software which is normal but in this case they probably thought they'd do a nice pre-store but the final game never appeared ? unless this is an insanely rare special release no one knows about. - -We can speculate that Genetic Fantasia worked on Roadsters GameBoy Color for Titus, but something went wrong and the publisher decided to release a different game. - - Genetic Fantasia - Racing, Driving / Racing-Racing, Driving - 1 - 1537 - - - ./Roadsters (USA) (En,Fr,De,Es,It,Nl) (GB Compatible).zip - Roadsters - Buckle up and brace yourself for the big time baby. This isn't just high speed racing on 10 different adrenaline pumping tracks with changing weather conditions and super responsive vehicle handling. It's street smarts. With Roadsters, the best driver, doesn't always win. Betting and trading cars are a major part of gameplay. Earning cash gives you the chance to upgrade your vehicle and change divisions. - 20000101T000000 - Titus - Titus - Racing, Driving - 1537 - - - ./Robopon - Sun Version (USA) (SGB Enhanced) (GB Compatible).zip - Robopon : Sun Version - In this RPG, players fight while raising robots they capture in battle; by pressing buttons on a TV or other remote control that is close to the Game Boy, the robots are powered up. - 0.7 - 20001214T000000 - Will - Hudson - Role Playing Game - 1 - 768 - - - ./Robot Poncots - Comic Bom Bom Special Version (Japan) (SGB Enhanced) (GB Compatible).zip - Robot Poncots : Comic Bom Bom Special Version - Robot Ponkottsu: Comic Bom Bom Special Version is a Role-Playing game, developed and published by Hudson, which was released in Japan in 1999. - 19991224T000000 - Hudson - Hudson - Role Playing Game - 768 - - - ./Robot Poncots - Moon Version (Japan) (SGB Enhanced) (GB Compatible).zip - Robot Poncots : Moon Version - This is the third installment of an RPG in which players train robots called "Robopons" to fight against each other. All of the "Robopons" that have appeared in the series, including the Nintendo-64 version, appear in this game. - 19991224T000000 - Hudson - Hudson - Role Playing Game - 768 - - - ./Robot Poncots - Star Version (Japan) (SGB Enhanced) (GB Compatible).zip - Robot Poncots : Star Version - Meet 150 friends, travel together in battle, and aim for the strongest Robopon! -- Collect, raise, and remodel Robopons! -- With speaker & timer to announce events! -- It's a belt battle in 5 battle games! -- Something happens to the game with the home remote control! - 19981204T000000 - Will - Hudson - Role Playing Game - 768 - - - ./Rocket Power - Gettin' Air (USA, Europe).zip - Rocket Power : Gettin' Air - They might be small, but that doesn't mean they can't enjoy extreme sports like the pros! The whole ROCKET POWER gang makes its way from the small screen adventures of their Nickelodeon program to the even smaller screen of the Game Boy Color. Such favorite characters as Otto, Reggie, Twister, and Sam are along for the adventure which, you can bet, will have plenty of extreme sports in it! There are 10 wild levels of action, which will have you snowboarding, surfing, skateboarding, and more. A comprehensive password system will help you pick up progress right where you left off, and the animation is lifted straight from the frames of the television program. If you perform well enough, you might even make the front page of Reggie's Zine, a publication dedicated to the thrills of alternative sports. Packed with action, cutscenes, and tons of funny stuff, this is one thrill ride you'll never want to get off of. - 0.55 - 20010327T000000 - Tiertex - THQ - Sports - 1 - 1536 - - - ./Rocky Mountain Trophy Hunter (USA).zip - Rocky Mountain Trophy Hunter - If you've got a keen eye and a quick trigger finger, you might just have what it takes to become the next great hunter. Using a wide array of weaponry that ranges from rifles to bows to muzzleloaders, you'll search all sorts of scenery in pursuit of your prey. Journeying through the treacherous mountains of Colorado, deep into the expanses of Montana, and through the deserts of New Mexico, you'll have to keep your eyes peeled if you want to get the jump on these wily critters. There are plenty of animals out there, but each has realistic movements and behavior to evade your efforts. The big game creatures at large include deer, bighorn sheep, elk, and bears. Of course, you'll have access to the requisite calls, attractants, and cover scents, but don't expect any of these intelligent beasts to fall right into your traps. You'll have to use your brains, reflexes, instinct, and some basic perseverance to help bag you a trophy kill. In ROCKY MOUNTAIN TROPHY HUNTER, you won't have to worry about strapping a dead animal to your car roof! - 20000906T000000 - Xantera - Infogrames - Hunting-Hunting and Fishing - 1027 - - - ./Rokumon Tengai Mon-Colle-Knight GB (Japan).zip - Rokumon Tengai Mon-Colle-Knight GB - In this RPG, players travel through four worlds in search of "Monmon Items," which can be used to create combo attacks by cooperating with other monsters. Players can also play against each other using a communication cable. - 20001201T000000 - Kadokawa Shoten - Role Playing Game - 768 - - - ./Ronaldo V-Soccer (USA) (En,Fr,Es,Pt) (GB Compatible).zip - Ronaldo V-Soccer - Based on the European hit, RONALDO-V FOOTBALL, this game is the pinnacle of soccer experiences for the Game Boy Color. Endorsed by international legend, Ronaldo Luis Nazario de Lima, RONALDO V-SOCCER brings Brazilian soccer traditions to the rest of the world. Boasting more than 100 real teams from around the globe, the game is set to an awesome Samba soundtrack and graced by colorful graphics. See how you fare over the course of an entire tournament in the comprehensive Simulation mode, or enjoy the rush of jumping right into things in Arcade mode. Either way, you're in for a highly realistic soccer experience with motion-capture animation and lifelike game physics. You can set up the rules and conditions any way you'd like, and you'll even have the ability to tailor your strategy to your opponent's style pulling from a complete playbook. Play alone, or compete against a friend. - 0.5 - 20010601T000000 - Bit Managers - GT Interactive Software - Sports-Sports / Football (Soccer) - 1538 - - - ./Roswell Conspiracies - Aliens, Myths & Legends (USA) (En,Fr,De).zip - Roswell Conspiracies - Aliens, Myths & Legends - Aliens have lived among mankind for centuries. However, man has known them as vampires, banshees, werewolves, and other mythical creatures. It is up to Global Alliance agent Nick Logan to stop these aliens from hunting humans and send them back to their home planets. Take control of Logan as he travels through 10 levels of action, spanning five exotic locations. In each level, Nick must master new technology to capture the aliens. If an alien tries to make a run for it, Logan can chase after it in a variety of vehicles, including a truck and a Humvee. In all of this action, he must avoid harming innocent human bystanders, who are unaware of the alien presence. Help Logan keep the aliens from feeding on humans in ROSWELL CONSPIRACIES: Aliens, Myths, & Legends. - 0.55 - 20010528T000000 - Crawfish Interactive - Red Storm Entertainment - Adventure - 1 - 512 - - - ./Rox (USA, Europe) (GB Compatible).zip - Rox - Bunches of dice are falling from the sky, and it's up to you to arrange them the right way! In the grand tradition of puzzle classics like TETRIS and DR. MARIO comes this white-knuckle test of your reflexes. Replacing the usual bunch of plummeting shapes with six-sided dice, ROX adds an element of dominoes into the mix. Your real moment-to-moment challenge is to match one die with another, using the pair to eliminate the dice that lie in between the two. - 19990305T000000 - Altron - Titus - Puzzle - 2816 - - - ./RPG Tsukuru GB (Japan).zip - RPG Tsukuru GB - Software for creating original RPGs by combining characters, map parts, home-made scenarios, BGM, etc. Using the communication function, it is now possible to create a single work by combining data divided into multiple parts. - 20000317T000000 - Kuusou Kagaku - ASCII - Role Playing Game - 768 - - - ./R-Type DX (USA, Europe) (GB Compatible).zip - R-Type DX - The World Government needs your help. A deep-space probe has uncovered the Bydo Empire's secret plans to mount an attack on Earth. A full-scale assault force would be detected by the Empire's long-range scanners, and any hope of surprise would be lost. Our only chance is for a single pilot in a lone R-Type fighter to penetrate the Bydo defense system and destroy the evil Empire before it can launch its attack. Tear through Bydo defenses as you blast enemies with your Fire Chain, Super Laser and Bubble Beam. Take the fight to a fevered pitch with two pulse-pounding rapid-fire modes on your Game Boy Color system. - 0.65 - 19990601T000000 - Bits Studios - Nintendo - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Rugrats in Paris - The Movie (USA, Europe).zip - Rugrats in Paris: The Movie - Rugrats in Paris: The Movie is based on the 2000 Movie of the same name, which in turn is based on the Daytime Emmy-award winning animated television series. - -The Game Boy Color iteration of this game looks nothing like its Windows, PlayStation and Nintendo 64 counterparts who share the same name. Like these games, you find yourself in EuroReptarLand, but this time it is all in 2D. - -You can move around the theme park using a top-down view. Around the park you will find various points of interest where you can play one of the eight side-scrolling platform levels or seven mini-games. - -Advancing to the new platform levels requires you to collect tickets which are won through playing the mini-games. Mini-games include target shooting, fishing, shooting hoop, tossing frogs and hammer shot. The events are displayed on a single screen. - -The platform levels have various themes such as clouds, rocket ship, a gooey world, a haunted mine, a volcano, a pyramid, a pagoda and the Notre Dame. The goal of the game is to eventually find Chuckie a princess to become his new mother. - 0.5 - 20001115T000000 - Software Creations - THQ - Action-Platform - 1 - 257 - - - ./Rugrats - Time Travelers (USA, Europe) (GB Compatible).zip - Rugrats: Time Travelers - Rugrats: Time Travelers is a side-scrolling 2D platform game based on the Daytime Emmy-award winning animated television series. - -In this Rugrats game the toddlers have found a time machine which has spread them out all over time and space. It is up to the player to help each rugrat find his special toy, another baby and/or a certain number of items, and most importantly a portal back home. There are twelve levels in which you play different Rugrats. Settings include the gold rush, ancient Egypt, prehistory, magical fairy world, a circus and space. - -In between the platform levels are special bonus levels that can be unlocked by finding B-letter blocks. - 0.5 - 19990101T000000 - Software Creations - THQ - Action-Action / Adventure - 1 - 256 - - - ./Rugrats - Totally Angelica (USA, Europe).zip - Rugrats: Totally Angelica - Rugrats: Totally Angelica is based on the Daytime Emmy-award winning animated television series Rugrats. The game is aimed at girls and prominently features the character Angelica from the series. - -Angelica has to star in a fashion show, and on top of that she lost her doll in the shopping mall. As Angelica you have to enter the Fantasy World Shop to save her. The Mall has five floors and the Fantasy World Shop is at the top, you have to complete each floor before you can advance to the next. Mini-games include solving picture puzzles, catching cookies, lead yarn through a maze. Each mini-game is rewarded with jewelry, clothes and make-up. All these are necessary to win the fashion show. - 0.5 - 20000505T000000 - Tiertex - THQ - Action-Puzzle - 1 - 2816 - - - ./Sabrina - The Animated Series - Spooked! (USA, Europe).zip - Sabrina : The Animated Series, Spooked! - Another magical mix-up! Sabrina and Salem find themselves spinning out of control after a power-hungry genie kidnaps her aunts and tries to take over the world. Use your wits and a lot of magic to outsmart Spooky and his power-crazed minions, saving the world once again. - 0.65 - 20011106T000000 - Wayforward - Simon & Schuster Interactive - Action-Platform - 1 - 257 - - - ./Sabrina - The Animated Series - Zapped! (USA, Europe).zip - Sabrina : The Animated Series, Zapped! - Sabrina has messed up again: she has turned all of the kids into animals. Now, she must travel through town and change the kids back. In order to turn the kids back, she must hit them and then use her magic on them. There are a number of power-ups available to help Sabrina on her quest, including quadruple jumps, a butt stomp, and warping abilities. She can also collect five stars that will allow her to change the kids back without having to stun them first. However, there are areas in each stage that Sabrina cannot reach. So she must find Salem, who can crawl through small spaces and use his tail to knock over blocks to clear a path for Sabrina. Getting through a level will require planning and skill, so put on your thinking cap. Help Sabrina return her classmates to normal in SABRINA THE ANIMATED SERIES: Zapped! - 0.6 - 20000101T000000 - Wayforward - Havas Interactive - Platform - 1 - 257 - - - ./Sakata Gorou Kudan no Renju Kyoushitsu (Japan) (SGB Enhanced) (GB Compatible).zip - Sakata Gorou Kudan no Renju Kyoushitsu - Supervised by Goro Sakata 9-dan, Vice President of Nihon Renju-sha. Renshu" is a game based on the rules of "Gomoku-zumabira". You can also enjoy "Goal is 5," a renju puzzle created by Mr. Sakata. - 19990625T000000 - Culture Brain - Go-Asiatic board game - 2048 - - - ./Sakura Taisen GB - Geki Hana Gumi Nyuutai! (Japan).zip - Sakura Taisen GB : Geki Hana Gumi Nyuutai! - It is the Taishou era, time of rapid technological development and acquaintance with Western lifestyle in Japan. Disguised as a group of actresses in the imperial theater, the Hanagumi Brigade consists of lovely ladies who are at the same time skilled fighters, able to pilot mechs, and to confront the forces of evil that threaten Japan. A new commander of Hanagumi arrives at the theater to work under the guidance of Ichiro Ogami, the main hero of the series. He leads the beautiful girls Sakura, Sumire, Honglan, and others into battle against demons. - 20000727T000000 - Jupiter - Media Factory - Adventure - 1 - 512 - - - ./Sakura Taisen GB 2 - Thunderbolt Sakusen (Japan).zip - Sakura Taisen GB2 : Thunderbolt Sakusen - Become a member of the Hanagumi and join Sakura and her friends in defeating the enemies attacking the Imperial City. Customize and upgrade the main character's Koubu Kai. - 20011206T000000 - Red Company - SEGA - Role Playing Game - 768 - - - ./Samurai Kid (Japan).zip - Samurai Kid - The land of Hinamoto is overrun by the army of the Demon King. Prince Homuramaru stands to fight the evil forces and reclaim his place, aided by his two animal buddies. Players navigate the samurai prince in a number of platform levels in a stage, fighting evil minions and solving puzzles. The player has three different weapons which serve to eliminate different enemies and their mechanics aiding with certain puzzles. Sometimes the player will need to lure enemies to particular spots to trigger mechanisms. At the end of a stage, the player will need to use special tactics to defeat a boss. - 20010202T000000 - Biox - Koei - Action - 1 - 256 - - - ./San Francisco Rush 2049 (USA, Europe).zip - San Francisco Rush 2049 - Unlike the previous San Francisco Rush titles, this racing game is set in the future. The same rules apply though, get to the finish before everyone else while avoiding massive crashes and taking as many shortcuts as possible. - -Along with the usual race style, you now have the ability to fly, allowing you even more speed, stunts and shortcuts to the finish line. While the tracks themselves include moving ramps and switches to other shortcuts. - -Modes include time trials, stunt mode including unique track designs to get the most out of your stunts, and a four player 'Battlematch' mode that adds weapons to the action. - 0.6 - 20000907T000000 - Atari - Midway - Racing, Driving - 1 - 1537 - - - ./Sangokushi - Game Boy Ban 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Sangokushi : Game Boy Ban 2 - The latest title in the Warring States simulation series, in which you become one of the generals and aim to unify China. Strengthen your country through domestic affairs and diplomacy. New strategy elements have been added. - 19990730T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Sanrio Timenet - Kako Hen (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Sanrio Timenet : Kako Hen - An RPG in which you collect monsters that are pieces of time in order to restore the warped time. win monster battles against Sanrio characters and they will give you monsters and hints. - 19981127T000000 - TOSE - Imagineer - Role Playing Game - 768 - - - ./Sanrio Timenet - Mirai Hen (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Sanrio Timenet : Mirai Hen - Sanrio Timenet is a monster-battling game developed by Imagineer for the Game Boy Color. - -Time was flowing properly in the world of Timenet, the home of the Old Man of Time, thanks to the Pillar of Time which is responsible for the flow of the past, the present and the future. However, due to the work of someone, the Pillar of Time was broken into small pieces and the world was divided into the past and the future. -The protagonist receives an email from the Old Man of Time, who explains the situation and requests that he or she helps save the world of Timenet by collecting the Time Fragments, before the flow of time is permanently lost. - 19981127T000000 - TOSE - Imagineer - Role Playing Game - 768 - - - ./Saru Puncher (Japan) (SGB Enhanced) (GB Compatible).zip - Saru Puncher - Monkey Puncher is a game where the goal is to train a monkey to fight in boxing matches in order to save your kidnapped sibling. You can choose to play as either a boy or a girl character; the one you do not pick is your sibling. - -Shortly after starting the game you are given your first monkey, Freddy. You can train him in skipping, using a punchbag, doing sit-ups, running and even going shopping. There is also a sixth activity, called sparring. These activities work to improve his speed, power, strength, stamina, knowledge and (for the latter activity) all of these, although only by a small amount. - -In all of the aforementioned apart from shopping, you train your monkey by getting him to copy your actions; your actions are controlled by the rhythmic pressing of the A button. After a while, your monkey should be able to imitate your actions with ease, eventually being able to start the activity without prompting. In regards to shopping, you can send him out to buy what you want from a selection of items, or just let him go out and buy what he likes. This is a good way of obtaining certain items that are otherwise unobtainable. The rarity of items and the accuracy of which items it brings home from your shopping list increases as its knowledge does. Sparring involves pitting your own monkey against a computer controlled one in order to raise every stat by a small amount. Finally, you can 'date' your monkeys, either with each other, with a friend's monkey or in the dating shop available within the game. This is a good way of obtaining monkeys with higher stats, depending on which monkeys you breed and with whom. - -During boxing matches, you do not have direct control over your monkey, but in between bouts you can do things such as refill its health, stamina, or both. You can also advise it on what strategy to use against its opponent. These matches are won by either a count or by KO'ing the opponent, however if time runs out before there is a clear winner, the winner is the monkey who is left with the most health at the end of the match. - 0.8 - 20000324T000000 - Taito - Evolution Entertainment srl. - Fighting-Strategy - 1-2 - 262 - - - ./Scooby-Doo! - Classic Creep Capers (USA, Europe).zip - Scooby-Doo! : Classic Creep Capers - Scooby-Doo! Classic Creep Capers is a point-and-click adventure game in six chapters. Scooby, Shaggy, Fred, Velma and Daphne are on the trail of a jewel thief. Their investigation leads them to an old spooky house, Jekyll Mansion. Once inside, they search the rooms to gather clues to reveal the identity of the jewel thief. Gameplay consists of positioning characters close to objects in such a way that a menu at the bottom of the screen lights up. The player can then choose the correct action (examine, search, use, take) from the menu. There is also plenty of dialogue involved. To solve puzzles, the player switches between characters and uses each person's special abilities. - 0.6 - 20010220T000000 - Digital Eclipse - THQ - Adventure - 1 - 512 - - - ./SD Hiryuu no Ken EX (Japan) (SGB Enhanced) (GB Compatible).zip - SD Hiryuu no Ken EX - Deformed "Fist of the Flying Dragon" characters engage in fierce combat. The system of secret secrets that can be activated in a pinch is still in place. - 19990430T000000 - Culture Brain - - - ./Seme COM Dungeon - Drururuaga (Japan) (GB Compatible).zip - Seme COM Dungeon : Drururuaga - The objective is to use cards to invade the enemy's dungeon and steal "Jewels". The objective is to place creatures to defend your dungeon and steal the enemy's jewels. - 20001215T000000 - Kuusou Kagaku - Namco - Role Playing Game - 768 - - - ./Senkai Ibunroku Juntei Taisen - TV Animation Senkaiden Houshin Engi Yori (Japan) (SGB Enhanced) (GB Compatible).zip - Senkai Ibunroku Juntei Taisen : TV Animation Senkaiden Houshin Engi Yori - You can enjoy the original story of the anime "Senkai Den Fushin Engi". In order to achieve the objectives given to you, you must fight using the "treasure shells". The shells can be customized. - 20001124T000000 - Banpresto - Role Playing Game - 768 - - - ./Sesame Street - Elmo's ABCs (USA) (GB Compatible).zip - Sesame Street : Elmo's ABCs - The fun and excitement of Game Boy is now available for Preschoolers in this playful letter adventure. Children will love playing with Elmo in these delightful games that introduce them to letter recognition, upper and lower case letters, basic word recognition and simple spelling. -- Fully portable, Game Boy goes everywhere for skill-building fun! -- Grows with your child using 6 levels of play -- For children ages 3 to 6 - 19990301T000000 - Bonsai Entertainment - NewKidCo - Educational - 4352 - - - ./Sesame Street Sports (USA).zip - Sesame Street Sports - Good sportsmanship is the name of the game in this delightful series of sporting events. All of your favorite SESAME STREET characters are the competitors in these original contests, and winning (for once) is not the most important thing. Take the adorable athletes through six big time sporting events: Guide Grover through a unicycle race, lead Elmo into a roller skating contest, and push Ernie past the rapids in his own bathtub. Big Bird is along to conduct all of the post-game interviews, putting the emphasis of the events squarely on fun and fair play rather than heated competition. The game's controls are easy top learn allowing little gamers to get the hang of things quickly and an in-game tutorial teaches the ins and outs of each wacky sport. The excellent graphics and familiar faces make the game look and feel just like an episode of the classic kids' show. Hand-held sports have never been so fun! - 20011115T000000 - Bonsai Entertainment - SesameWorkshop - Sports-Sports / Multisports - 1536 - - - ./Sesame Street - Elmo's 123s (USA) (GB Compatible).zip - Sesame Street: Elmo's 123s - Get ready to come and play and learn in SESAME STREET: Elmo's 123s for the Game Boy Color. Preschoolers love Elmo it's a simple fact of life and your kids or siblings will have a fun time here while they learn their numbers. There are four basic math concepts to be enjoyed: addition, subtraction, counting, and number pattern recognition. Elmo is the official welcoming committee to visitors from the Planet Zap, and he needs help counting all the stars so his visiting outerspace pals will turn the Sesame Street lights back on. Four cheerful and challenging games await: "How Many Stars," "Beam That Number," "Adding Countdown," and "Take It Away." In "Stars." you'll count how many stars that a speeding spaceship has left in its wake; "Beam" has you beam a spotlight over three patterns. Correctly match the patterns to the number in the lower right hand of the screen and watch rockets blast into space. "Countdown" has you flying with your jetpack and solving three addition equations, and "Take It Away" is similar, only learning subtraction is the goal. SESAME STREET: Elmo's 123s from NewKidCo will keep you entertained while you master your numbers. - 19990301T000000 - Bonsai Entertainment - NewKidCo - Educational - 4352 - - - ./Sewing Machine Operation Software (USA) (En,Fr,Es) (GB Compatible).zip - Sewing Machine Operation Software - A rather specific piece of software, which is to be used with an actual sewing machine connected to the Game Boy. Sold with the sewing machine accessory, this deals with preset patterns, custom patterns, buttonholes, and Latin characters. - - Natsume - JAGUAR - - - ./Sgt. Rock - On the Frontline (USA).zip - Sgt. Rock : On the Frontline - The American way is no laughing matter, and Sgt. Rock is here to prove it to naysayers the world over. Help the leathery veteran make it all the way to enemy camp, then obliterate it in order to save the day and preserve U.S. ideals. Based on the arcade game FRONT LINE, this Game Boy Color update on the title features Sgt. Rock, a D.C. Comics hero. You must guide the war hero over rivers and through the woods, taking out enemy troops and tanks. The obstacles are bountiful, as you'll come up against heavy opposition at every turn. If you stumble upon an opposing tank, feel free to hop in just remember that even tanks can be destroyed if riddled with enough grenades. Featuring a solid, straightforward premise, and intense, combat-based action, SGT. ROCK: On the Front Line is sure to appeal to gamers, appreciators of war, comic book fans, and wait, that covers everybody. - 0.75 - 20010223T000000 - Altron - Bam Entertainment - Shooter - 1 - 256 - - - ./Shadowgate Classic (USA, Europe) (En,Fr,De,Es,Sv) (Rev 1) (GB Compatible).zip - Shadowgate Classic - A council of 12 sorcerers ensured peace in Kal Torin. One member of the council began to practice the black arts and spread destruction throughout the land; he became know as the Warlock Lord. Fortunately, the others were able to defeat the Warlock Lord and imprison him beneath Shadowgate Castle. Now, he has escaped from his prison and rules Shadowgate Castle. Furthermore, he is threatening to summon the Behemoth, a creature so powerful it could destroy the world. As the last member of the forgotten royal family, you are the only one who can stop the Warlock Lord and save Kal Torin. The trek through Shadowgate castle will not be easy, and will require strength of mind and body. Will you be able to stop the Warlock Lord in SHADOWGATE CLASSIC? - 0.85 - 19990101T000000 - Infinite Ventures - Kemco - Puzzle-Adventure - 1 - 2816 - - - ./Shaman King Card Game - Chou Senjiryakketsu - Funbari Hen (Japan).zip - Shaman King Card Game : Chou Senjiryakketsu, Funbari Hen - The popular manga "Shaman King" is the subject. You become a "Shaman" and summon spirits to fight. There are a variety of cards, including "secret cards" that nullify your opponent's attacks. - 20011221T000000 - Studio Saizensen - King Records - Action - 1 - 256 - - - ./Shaman King Card Game - Chou Senjiryakketsu - Meramera Hen (Japan).zip - Shaman King Card Game : Chou Senjiryakketsu, Meramera Hen - Using a card game based on the world of "Shaman King," which has been developed in manga and anime form, players battle cards in an attempt to win a national tournament. Cards can be purchased at the store, won in battles, or obtained at events. Players search for rare cards and build up a powerful deck. - 20011221T000000 - Studio Saizensen - King Records - Action / Adventure-Action - 256 - - - ./Shamus (USA, Europe) (GB Compatible).zip - Shamus - Shamus has tracked Shadow to his lair. Preparing for a long fight, Shamus charges his blaster and gets a reading from his sensors, telling him that there are 128 rooms to explore before he gets to Shadow. Take control of Shamus as you hunt down Shadow and try to put an end to his diabolical deeds. Unfortunately, there are droids and drones that will do whatever they can to stop you. You'll come across a total of seven different androids with different abilities and skills. Luckily, you can fire your blaster in eight different directions to eliminate the bad guys while avoiding enemy fire. During the adventure, you will find keys to unlock new levels, extra lives, and mysterious question marks that contain extra lives, points, or Shadow himself. If you are good enough, you will be able to unlock several bonus levels. Work your way through the hideout to a final battle with Shadow in SHAMUS. - 0.65 - 20000101T000000 - Vatical Entertainment - Telegames - Action-Shooter - 1 - 256 - - - ./Shanghai Pocket (USA, Europe) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Shanghai Pocket - This is a portable edition of the solitaire game Shanghai, the game uses traditional Mah Jong tiles. The aim of the game is to match tiles, four of each type will be put on the playing field, when two tiles are matched they are removed when none remain you win. Only tiles that can be moved freely to the left or right may be matched. A wrong move may result in you not being able to clear the field. - -A slight story mode is presented in the Shanghai mode; each tile setup is based on a Zodiac animal that needs it power restored. The goal is to complete all twelve of these stages there by restoring the animals power. - -Some variants are also included: - -1. Kong Kong: Compete against a computer to clear tiles. If you go slowly you will have tiles sent over to your by your opponent. This type of play is similar to games like Puyo Pop. Kong Kong may be played against another player by using a link cable or against a computer. - -2. Challenge (WonderSwan only): A large Shanghai game that you'll try to race through to get the best score. - -3. Goldrush: In this mode you will race against an opponent to reach a tile marked 'G'. G is for GOLD, boy! So get cracking. - 0.65 - 19980101T000000 - Sunsoft - Activision - Various-Strategy-Mahjong-Asiatic board game - 1-2 - 1280 - - - ./Shantae (USA).zip - Shantae - The small fishing village of Scuttle Town is a quiet and peaceful place, thanks mainly to its protector, the self-appointed Shantae the genie. - -When lady-pirate Risky Boots receives information that a treasure chest is found at the village, she quickly makes her way there for an invasion to take the cash. As Shantae, you must use the genies magical abilities, her hair whipping attacks and dance moves to stop the pirate and her gang from taking the treasure and leaving the town in ruins. - 0.8 - 20020602T000000 - Wayforward - Capcom - Platform - 1 - 257 - - - ./Shaun Palmer's Pro Snowboarder (USA).zip - Shaun Palmer's Pro Snowboarder - What TONY HAWK'S PRO SKATER did for skateboarding, SHAUN PALMER'S PRO SNOWBOARDER will do the same for snowboarding. Take your shot at building a pro legacy with the help of the legendary snowboarder Shaun Palmer. Four real-world boarding locales will challenge you to the max, and there are 16 total courses to learn and master. The object of the game is to make your way up the ladder of all-pro snowboarders, earning higher rankings as you learn new tricks. Many snowboarding games emphasize speed and racing, but SHAUN PALMER'S PRO SNOWBOARDER is mostly about the tricks. With literally dozens of awesome maneuvers to try out, the game ensures that things will never get dull. The game's graphics rival those of full-sized consoles, and there's a kicking soundtrack to keep your adrenaline pumping. If you have a craving for extreme sports, this is the perfect way to get your fix without breaking a leg in the process. - 20011114T000000 - ITL - Activision - Sports / Skiing-Sports - 1538 - - - ./Shin Megami Tensei Devil Children - Aka no Sho (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Shin Megami Tensei Devil Children : Aka no Sho - One of the two editions of "Devil Children", "Red Book" follows the story of a girl named Kaname Mirai, who studies at the Harajuku Elementary School in Tokyo. Demons from another world invade the school. Kaname and her demon-friend Veil have to capture demons, tame them, and make them fight for you. - -The dark and grim universe of Megami Tensei (Megaten for short) is combined in this game with a "cute" childish Pokémon style. - 20001117T000000 - Access Games - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei Devil Children - Kuro no Sho (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Shin Megami Tensei Devil Children : Kuro no Sho - The dark world of Megami Tensei (Megaten), with its heavy demonology and complex religious and moral problems, becomes much more cute and friendly in "Devil Children". The Black Book edition tells the story of Kai Setsuna, a boy who studies in the fifth grade of Harajuku Elementray school in modern-day Japan. His younger brother was abducted by monsters. With the help of his sidekick Cool, a one-headed Cerberus demon, Kai have to stop the demonic invasion from another world. - -Similar to Pokemon, you can "collect" demons, raise them, and make them fight for you. This gameplay feature also continues the tradition of Megami Tensei universe, in where demon summoning has always been an integral part of the games. This is basically "Megami Tensei for kids". - 20001117T000000 - Access Games - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei Devil Children - Shiro no Sho (Japan).zip - Shin Megami Tensei Devil Children : Shiro no Sho - White Book is a sequel to two editions of the first GBC Devil Children title. It stars two new main characters: the careless Kuzuha Masaki and the quiet Ougi Takaharu. They were born on the same day, and mysterious magical creatures appeared on their birthday. Ten years later, the two boys study at Harajuku Elementary School in Tokyo. The boys' peaceful life is interrupted when Ougi's young sister Sho is possessed by a devil unleashed from a subway construction site. In order to find the medicine to save Sho, the boys must journey across five regions dangerous regions. - -Like all Megami Tensei games, "White Book" of Devil Children allows you to capture monsters and make them fight for you. You can also fuse monsters in order to get more powerful ones. Your party is always assisted by two demons, a chimaera and a phoenix, who have special abilities (pushing rocks and flying) that will help you on your journey. There is a total of 330 monsters to capture. - 20010727T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei Trading Card - Card Summoner (Japan).zip - Shin Megami Tensei Trading Card : Card Summoner - A kid-friendly Megaten spin-off based on the collectible trading card game released at the time. You take the role of a beginner card summoner with a basic deck as he goes out to the city in hopes of challenging fellow card summoners and becoming the ultimate champion. - -The game is an RPG in which you explore each city location from an overhead map and approach fellow summoners and other NPCs for items and challenges. Your objective is to fight against the other summoners using your demon cards following the same rules as the trading card game. Win and you get to add extra cards to your deck, or get money that can be later used to buy special cards. - 20010727T000000 - Enterbrain - Enterbrain - Role Playing Game - 1 - 768 - - - ./Shinseiki Evangelion - Mahjong Hokan Keikaku (Japan).zip - Shinseiki Evangelion : Mahjong Hokan Keikaku - Mahjong game of "Neon Genesis Evangelion". You can enjoy scenario mode in which you walk around the Third New Tokyo City and play mahjong against familiar characters, and "Apostle 13th Game" in which you play against apostles. - 20000929T000000 - Studio Saizensen - King Records - Mahjong-Asiatic board game - 1 - 2048 - - - ./Shougi 2 (Japan) (GB Compatible).zip - Shougi 2 - Three modes are available: normal Shogi and Stuffed Shogi, as well as Mystery Shogi, in which you can play a game without being able to see your opponent's pieces. A new way to play Mystery Shogi is also available, playing against other players through communication. - 19990319T000000 - Pony Canyon - Shougi-Asiatic board game - 2048 - - - ./Shougi 3 (Japan) (GB Compatible).zip - Shougi 3 - Third in a series. In addition to iahisha and shikenbisha, chūtobisha and sangenbisha have been added to the strategies, and the thinking routines incorporate not only quick thinking but also long thinking and pokas. The game record remains until the end of the game, allowing players to go back to their favorite moves and replay the game on any board. - 20011224T000000 - Pony Canyon - Shougi-Asiatic board game - 2048 - - - ./Shrek - Fairy Tale Freakdown (USA, Europe) (En,Fr,De,Es,It).zip - Shrek: Fairy Tale Freakdown - In this Street Fighter 2-style 2D one-on-one beat 'em up, you can choose to play as characters from the movie Shrek, including Shrek himself, the Gingerbread Man, Thelonius, and six other included personalities. All characters have their own signature moves, but as you move on through the quest more special powers are unlocked - these include speed, invincibility, and strength. - -Shrek: Fairy Tale Freakdown appears to be aimed to towards young children, due to the character theme and the lack of blood. It is purely a single player game. - 0.4 - 20010601T000000 - Silent Software - TDK - Fighting - 1 - 262 - - - ./Snobow Champion (Japan).zip - Snobow Champion - Players aim to develop their own characters while playing against rivals in four snowboard competitions and winning. Each rival has a strong competition and challenges the hero. By defeating rivals, players can get points and increase parameters, and can create their own original characters. "Slalom," "half pipe," "one-make," and "border cross" are available as competition types. Parameters include physical strength, endurance, reflex ability, and instantaneous power, and are related to skill, speed, and jumping. - 20000331T000000 - Dream Japan - Bottom Up - Sports-Sports / Skiing - 1538 - - - ./Snoopy Tennis (USA) (En,Fr,Es).zip - Snoopy Tennis - Snoopy Tennis lets the player take control of Charles Schultz's famous Peanuts Gang and compete in a series of tennis games similar to Mario Tennis. The player can initially choose from eight characters to play (Snoopy, Charlie Brown, Lucy, Linus, Franklin, Sally, Peppermint Patty & Schroeder) each with their unique strengths and weaknesses. By winning against certain opponents and various modes the player can unlock an additional four characters (Pigpen, Marcie, Rerun and Woodstock). - -There are four different courts to choose from, a forest location, the beach, the schoolyard and Charlie Brown's backyard, with an additional four locations unlocked during gameplay. There are six different single player game modes to choose from: - -1. Normal, which is a best two-out-of-three game set. -2. Power, where the player plays a game of tennis with the ability to use power-ups during the match. -3. Points Win, which the player with the most points within a two minutes wins the match. -4. Sudden Win, which has no service breaks and the first player with two victories wins the game. -5. Squash, which is still a normal game of tennis, but adds walls to both sides of the court. - -There is also the Championship mode where the player takes on several different characters on different courts in order to win the Peanuts' Tennis Championship and unlock other characters under different difficulty settings (easy, medium and hard). There is also a two-player mode using a Game Link and supports three languages to choose from (English, French and Spanish). - 0.65 - 20010406T000000 - Mermaid - Infogrames - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Snow White and the Seven Dwarfs (USA).zip - Snow White and the Seven Dwarfs - Help Snow White avoid the evil clutches of the jealous Queen and seek refuge in the Dwarfs' forest home. Beware of strangers peddhing apples and find Prince Charming, your true love, to live happily ever after. - 0.5 - 20011115T000000 - Disney Interactive - Ubisoft - Platform - 1 - 257 - - - ./Soreike! Anpanman - 5-tsu no Tou no Ousama (Japan).zip - Soreike! Anpanman : 5-tsu no Tou no Ousama - Become Anpanman and meet the king at the top of each of the five towers. You will have to overcome various traps and obstacles by Baikinman by flying in the sky and using Unpunch. - 20001123T000000 - Graphic Research - Tamsoft - Action - 1 - 256 - - - ./Soreike! Anpanman - Fushigi na Nikoniko Album (Japan) (SGB Enhanced) (GB Compatible).zip - Soreike! Anpanman : Fushigi na Nikoniko Album - Rescue Melonpanna and Dokin-chan, who are trapped in an album, by capturing the smiling faces of people in various locations to complete the album. - 19991203T000000 - Graphic Research - Tamsoft - Role Playing Game - 768 - - - ./Soukoban Densetsu - Hikari to Yami no Kuni (Japan) (SGB Enhanced) (GB Compatible).zip - Soukoban Densetsu : Hikari to Yami no Kuni - A port of the classic puzzle game "Sokoban". A story mode to save the princess taken by the demon king and an edit mode to create original puzzles have been added. - 19991225T000000 - J-Wing - Action - 256 - - - ./Soul Getter - Houkago Bouken RPG (Japan) (GB Compatible).zip - Soul Getter : Houkago Bouken RPG - Soul Getter: Houkago Bouken RPG is a Role-Playing game, published by Micro Cabin,which was released in Japan in 2000. - 20000804T000000 - Microcabin - Role Playing Game - 768 - - - ./South Park (USA) (Proto).zip - South Park - This Game Boy Colour version of South Park was supposed to be released alongside the Nintendo 64 and PlayStation versions but was cancelled in 1999 due to Nintendo, Matt Stone, and Trey Parker not wanting to release an adult game for a system that was mostly owned by children. The game was reworked and released as Maya the Bee & Her Friends in Europe, which itself was reworked and released as Mary-Kate & Ashley: Get a Clue! in the US. - - - - Crawfish Interactive - Crawfish Interactive - Platform / Run Jump Scrolling-Platform - 1 - 257 - - - ./Space Invaders (USA, Europe) (GB Compatible).zip - Space Invaders - In 1978, Earth successfully repulsed an invasion from outer space thanks to "the Tank." The Tank was based on alien technology found when a scout ship had crashed years earlier. Now, over 20 years later, a new Tank has been created based on the technology recovered during the 1978 invasion. And none too soon, because the Invaders are back! - -Space Invaders is yet another classic arcade game remake by Activision. (See Battlezone and Asteroids.) But this time, Activision licensed a game from Taito instead of Atari. The game stays close to its roots while adding many power-ups and enemies. - -You can play either one or two players against the Invaders, who march down the screen in orderly rows and columns, at one of three skill levels. You'll start at Pluto and work your way through the Solar System to Mars, then Venus, and finally Earth. There are four common aliens (red, green, blue, and yellow), plus seven more less common ones. You receive special one shot power-ups by shooting four of the same type of Invaders in a row. As in the original game, there are also Mother Ships that fly above the action, but in this version if you hit them you can pick up other useful power-ups like shields or double shots. Plus, after fighting off several waves on each planet, you'll face a unique boss. If you manage to finish the game, you'll be able to play a reproduction of the original coin-op. - 0.8 - 19990101T000000 - Z-Axis - Activision - Action-Shoot'em Up / Vertical-Shoot'em Up / Horizontal-Shoot'em Up-Shooter / Space Invaders Like-Shooter - 1-2 - 260 - - - ./Space Marauder (USA).zip - Space Marauder - The Burai, a race of evil super-brain aliens, have launched their plan to conquer the universe with their army of half-organic, half-robot creatures - the robo-mutants. It's up to the player to stop them! Strap on your jet pack, and get ready to become the ultimate Burai Fighter. - -Space Marauder is an scrolling shooter game with two modes of play. Most levels are side- and vertical-scrolling with pre-designed layouts. A few levels are different, though: top-down perspective, with a randomized layout. Either way, the player is armed with a variety of weapons, including different guns (laser, missile, ring) and the powerful cobalt bomb which kills everything on screen. - -Space Marauder is the Game Boy Color version of Burai Fighter. Game play is exactly the same. Like Burai Fighter it offers the same three difficulties (Eagle, Albatross and Ace), but the game features different level layouts. It doesn't include the Vs. mode. - 0.7 - 20000828T000000 - Kindle Imagine Develop - Agetec - Puzzle-Action - 1 - 2816 - - - ./Space-Net - Cosmo Blue (Japan).zip - Space-Net : Cosmo Blue - In this RPG, you ride an exploration machine to solve various mysteries on seven planets, and use "mode change" in battle to enhance your parameters for three turns. - 20010316T000000 - Imagineer - Role Playing Game - 1 - 768 - - - ./Space-Net - Cosmo Red (Japan).zip - Space-Net : Cosmo Red - In this RPG, you ride an exploration machine to solve various mysteries on seven planets, and use "mode change" in battle to enhance your parameters for three turns. - 20010316T000000 - Imagineer - Role Playing Game - 1 - 768 - - - ./Spawn (USA).zip - Spawn - Based on the popular Todd McFarlane comic book, Spawn sends the titular hero through four stages of combat. He must navigate various environmental obstacle while defeating enemies with his fists and guns. - -Spawn is a platformer with some shooter elements. It contains both horizontal and vertical sections. You must make your way through these and defeat the various thugs and occasional bosses. Mostly, you'll be punching and kicking, but there are some guns with rather limited ammunition to find along the way. There is also one stage where Spawn rids a motorcycle, somewhat along the lines of the surfing and skating levels in Teenage Mutant Ninja Turtles. - -There are three difficulty modes. In each mode, enemies can take more damage. One punch will knock out any minor enemy in easy and you can start at any stage. It takes two in normal and you must play through from stage one. On hard, it takes several, so the fighting becomes much more strategic. You must beat the game on hard mode to get the real ending. - 0.85 - 19990915T000000 - Konami - Konami - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Speedy Gonzales - Aztec Adventure (USA, Europe) (GB Compatible).zip - Speedy Gonzales : Aztec Adventure - Sylvester has kidnapped all of the mice in Mexico and it's up to Speedy Gonzales to rescue them. To get all the mice back, Speedy must collect the cheese in 18 different stages. However, the cheese will not be easy to collect, as along the way Speedy will have to make death-defying jumps while avoiding spikes, lava, and bottomless pits. In addition to those hazards, there are a number of enemies that are glad the mice are gone and don't want Speedy to rescue them. As luck would have it, there are power-ups and weapons scattered throughout the stages. After completing several stages, Speedy will have to face and defeat a boss character. Will Speedy be able to collect all of the cheese and defeat his enemies? Find out by playing SPEEDY GONZALES: Aztec Adventure. - 0.75 - 19991226T000000 - Natsume - Epoch - Platform - 1 - 257 - - - ./Spider-Man 2 - The Sinister Six (USA, Europe).zip - Spider-Man 2: The Sinister Six - Aunt May has been kidnapped, and it is up to Spider-Man to save the day. But little does he know that Doc Ock has brought together the Sinister Six, six of the worst villains around, and is ready to end Spidey's life for good. - -Roam 18 levels of New York City using all of Spider-Man's powers like the Spidey Armour, spin kick, Spidey's trusty webbing and his wall crawling abilities. Your main aim is to rescue Aunt May, but you can kick some evil guys along the way if you wish. - 0.5 - 20010530T000000 - Torus Games - Activision - Action-Platform - 1 - 257 - - - ./Spider-Man (USA, Europe).zip - Spider-Man - Trouble's ahead for Peter Parker in Spider-Man's first appearance on the Game Boy Color: an explosion at Dr. Curt Conners' lab will lead him into a plot planned by a mysterious villain, involving the alien symbiote and several of Spidey's arch enemies. - -The game is a platformer, divided into several large levels. Progression is not strictly linear: some of the levels can be freely explored in any order before continuing with the story. Locations include the city, subway and sewers, the docks and a warehouse. The levels are usually crawling with enemies that Spider-Man can beat up with kicks and punches. Defeating them will eventually result in him gaining levels, becoming stronger and learning some new fighting moves. - -Spidey's special abilities come into play when he swings freely over the rooftops, clings to walls or throws web balls at enemies to immobilize them. His spider-sense will usually alert him when important locations or special obstacles are near. - -The game includes various boss fights with the likes of Venom, the Lizard and the Hobgoblin. - 0.6 - 20000801T000000 - Vicarious Vision - Activision - Action-Platform - 1 - 257 - - - ./SpongeBob SquarePants - Legend of the Lost Spatula (USA, Europe).zip - SpongeBob SquarePants : Legend of the Lost Spatula - Based on the hit TV cartoon show, you help SpongeBob find the Flying Dutchman's golden spatula. It also has other characters from the show including Sandy Cheeks, Squidworth, Mr. Krabs, and Patrick. - 0.65 - 20010314T000000 - Vicarious Vision - THQ - Puzzle-Adventure - 1 - 2816 - - - ./Spy vs Spy (USA).zip - Spy vs. Spy - The Black Spy and the White Spy have feuded on the pages of MAD magazine for decades. Now they bring their feud to the Game Boy Color. You can play as either the Black Spy or the White Spy, with the goal being to outsmart your opponent and collect five objects hidden throughout the level. As luck would have it, you have an infinite number of booby traps to place throughout the level to get rid of your nemesis. Buckets of water can be set up over doors and items can be rigged with bombs. If your opponent has set a booby trap, you can defuse it with the proper item. Should you get caught in a trap, you have infinite lives, and all you lose is time. If you want a friend to join the mayhem, use a link cable and go at it. Who will be able to survive from one stage to the next in SPY VS SPY? - 0.65 - 19990101T000000 - Kemco - Vatical Entertainment - Action - 1-2 - 256 - - - ./Star Ocean - Blue Sphere (Japan) (SGB Enhanced) (GB Compatible).zip - Star Ocean : Blue Sphere - Star Ocean: Blue Sphere is another installment in the Star Ocean series and it is a direct sequel to Star Ocean: The Second Story. - -The game starts with the crash land of Opera's starship on the Planet Edifice. Opera wakes up, gathers all crew-mates and decides to send S.O.S. to their friends on Earth. While the help is coming, the first events begin. - -First of all, you should assign 3 crew-mates to the team in order to explore the planet. After you move out to the ground you may switch between team members, walk around the planet, go inside locations, interact with items, talk with friendly persons, and begin battle with hostile creatures. Each member has a certain number of skills, which may be used and developed in RPG style, and some unique abilities. The monsters are seen by your team and battles may be avoided. - -The battle flows in side-scrolling real-time mode, when you control main selected character in the team, while others act based on their own AI. - -The game is made in Japanese and is single-player only. - 0.7 - 20010628T000000 - Tri-Ace - Enix - Role Playing Game - 1 - 768 - - - ./Star Wars - Yoda Stories (USA, Europe) (GB Compatible).zip - Star Wars : Yoda Stories - Grab your lightsaber and get ready for terrific Star Wars adventuring in Yoda Stories, the newest in a series of easy-to-play Desktop Adventures from LucasArts. Join Luke Skywalker as he trains to become a Jedi with Yoda, then harness the Force and cross the galaxy to meet exotic aliens, collect stange devices and weapons and deal the Galactic Empire one crippling blow after another - all within an hour! - 0.4 - 19991201T000000 - Torus Games - THQ - Adventure - 1 - 512 - - - ./Star Wars Episode I - Obi-Wan's Adventures (USA).zip - Star Wars: Episode I - Obi-Wan's Adventures - The Republic is in grave peril: the evil Trade Federation has Naboo in its clutches and all appears to be lost. The only hope is a lone Jedi Knight. In OBI WAN'S ADVENTURES, you take control of Obi Wan Kenobi and lead him through his treacherous battle to free the planet Naboo. Danger lurks around every corner in the form of Federation Droids and the nefarious Darth Maul. With lightsaber in hand and fueled by the power of the Force, Obi Wan will give his all to restore order to the Republic and eradicate the Sith Lord once and for all. - 0.7 - 20001127T000000 - HotGen - THQ - Action-Adventure - 1 - 512 - - - ./Star Wars Episode I - Racer (USA, Europe) (Rumble Version).zip - Star Wars: Episode I - Racer - Based upon the Pod Racing scenes of Star Wars Episode I: The Phantom Menace, your mission as young Anakin Skywalker or as one of a collection of strange characters from around the Galaxy is to compete, survive and win in the high speed challenge of Pod Racing. - -Each character has a unique Pod that can be upgraded with the credits you win after each race. Finish first to gain the most prestige and compete in greater and more challenging tracks, including the now famous race along the sand dunes of Tatooine that determined the destiny of many lives. - 0.6 - 19991206T000000 - Pax Softnica - Nintendo - Racing, Driving - 1-2 - 1537 - - - ./Street Fighter Alpha - Warriors' Dreams (USA).zip - Street Fighter Alpha: Warriors' Dreams - It's Street Fighter as you always remember it, with some new moves, characters and combo systems, as well as a more polished look and feel. - -The new moves available for each fighter, called Super moves, allow them to fire off very powerful moves. A bar at the bottom of the screen represents the power that you have to use for the moves. You start the first round on 0, and each attack that you make adds power to the bar. Once you reach level 3, you can unleash the special attacks, that can sometimes KO the opponant. - -The other major change over the Street Fighter 2 series are the Alpha counters. These can be used to counter an on-coming attack after blocking. - 0.6 - 20000324T000000 - Capcom - Capcom - Fighting-Action - 1-2 - 262 - - - ./Stuart Little - The Journey Home (USA, Europe).zip - Stuart Little: The Journey Home - This little mouse has one big journey ahead of him, and you're just the one to help him out. Unfortunately, the Little family didn't foresee the possible conflict of interest in keeping a cat and mouse on the same household when they adopted Stuart, and that's proving to be a bit of a problem. Between newfound enemies and domestic obstacles, the tiny mouse is having one heck of a time! There are eight gigantic levels to conquer in The Journey Home, and each one is based on a scene from the box office smash STUART LITTLE movies (which are, of course, based on the book by E.B. White). You'll end up tackling a mini-golf course, Central Park, a model boat race, a bunch of toy cowboys, and more in this epic quest for peace. In addition, here are plenty of platforms and hazards to run, jump, and flip through, and three difficulty settings ensure that younger gamers and experienced veterans alike will find the game appealing. - -In Stuart Little: The Journey Home, kids play as Stuart Little, the clever, ever-cheerful mouse from the popular Stuart Little movie and classic children's book of the same name. In the game, Stuart's just joined the Little family, and there's plenty of action to master, such as sliding down the laundry chute as a shortcut or using the flip-top bin to get more altitude. The Littles also join you in your play, as does Snowbell, the family cat who just can't warm up to even the most lovable of mice. - -This side-scrolling game abounds with action that uses many of the movie's favorite locations. The Journey Home's eight levels of gameplay take Stuart through the thrilling model boat race, a topsy-turvy miniature golf course, a toy cowboy town, and New York's Central Park. - -Every level is filled with power-ups and items that let you boost your energy and gain points. Three play settings make this a game that kids with varying skill levels can enjoy. - 0.45 - 20010824T000000 - Tiertex - Activision - Action-Platform - 1 - 257 - - - ./Super Black Bass - Real Fight (Japan) (Rumble Version).zip - Super Black Bass : Real Fight - The latest in a series of popular fishing games. There are two modes: a story-based mode in which you aim for the top of the professional ranks, and a mode in which you start from a point where you can always find a live bass. - 19991210T000000 - Hot-B - Starfish - Fishing-Hunting and Fishing - 1 - 1027 - - - ./Super Bombliss DX (Japan) (En) (SGB Enhanced) (GB Compatible).zip - Super Bombliss DX - Super Bombliss DX is a colorized remake of Tetris Blast likely made in response to Tetris DX. It is a Japanese-exclusive and contains all the features of Blast, with the addition of a Puzzle mode. - -It features a different soundtrack and revises the appearance of the enemies in "Battle" mode. - 19991210T000000 - TOSE - Bullet Proof Software - Puzzle - 2816 - - - ./Super Breakout! (USA) (GB Compatible).zip - Super Breakout! - A new version of the classic game with four gameplay modes adding variety to the classic brick buster. You can knock balls in the standard mode, a double wall mode, a "cavity" mode (where you can free two locked balls from gaps in the field), and the intense falling wall "progression" mode. Also features multiplayer mode for two gamers. - 0.6 - 19981201T000000 - Morning Star Multimedia - Majesco - Action / Breakout games-Action - 1-2 - 256 - - - ./Super Chinese Fighter EX (Japan).zip - Super Chinese Fighter EX - Super Chinese Fighter EX is a fighting video game for the Game Boy Color released by Culture Brain in 1999. It is part of the Super Chinese series and is the final Fighter game in the series. - -Unlike most of the Super Chinese games, Fighter EX is not an action game or role-playing video game. The game features several characters from the Super Chinese series, including the main characters, Jack and Ryu. - 19991224T000000 - Culture Brain - Culture Brain - Fighting - 262 - - - ./Super Doll Licca-chan - Kisekae Daisakusen (Japan).zip - Super Doll Licca-chan : Kisekae Daisakusen - An adventure based on the anime "Super Doll Rika-chan". Solve cases that occur in the city. You can even dress up Rika-chan with the points you earn from mini-games. - 20001006T000000 - Vial One - - - ./Super Gals! Kotobuki Ran 2 - Miracle Getting (Japan).zip - Super Gals! Kotobuki Ran 2 : Miracle Getting - Second in a series. Instead of the previous quiz, this time, the puzzles are cleared to get fashionable items. The puzzle is a simple falling object, in which two falling blocks are erased one by one. You can also enjoy changing your clothes with the items you have collected. - 20020207T000000 - Konami - Puzzle - 2816 - - - ./Super Gals! Kotobuki Ran (Japan).zip - Super Gals! Kotobuki Ran - Game adaptation of the comic and TV anime title of the same name. Players answer questions posed by characters from the original story and collect items. The collected items can be used to change clothes. - 20010726T000000 - Konami - Adventure - 512 - - - ./Super Mario Bros. Deluxe (USA, Europe) (Rev 2).zip - Super Mario Bros. Deluxe - The Mushroom Kingdom has been invaded by the Koopa, a tribe of turtles who possess dark magic. Their king Bowser has transformed all its inhabitants into stones, bricks, and mushrooms; he has also captured Princess Toadstool. She is the only one who can break the evil spell. -Imprisoned in a castle deep in Bowser's new found kingdom, Mario, a humble plumber, hears of the tragedy and sets out to free her. - -Run, jump, and throw fireballs to defeat the evil Bowser and his minions. - -The game features the original 1985 game, a challenge mode, and versus game option. Also included are records, an album, and a toy box. - 0.8 - 19990501T000000 - Nintendo - Nintendo - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Super Me-Mail GB - Me-Mail Bear no Happy Mail Town (Japan).zip - Super Me-Mail GB : Me-Mail Bear no Happy Mail Town - Use your "IC card" to exchange e-mails and collect "hearts" to make more friends. As the game progresses, you can play mini-games with your friends. You can also exchange e-mails with your friends! - 20001201T000000 - Tomy - Adults - true - - - ./Super Real Fishing (Japan) (Rumble Version).zip - Super Real Fishing - Vibration pack compatible. The color-exclusive design makes it possible to enjoy realistic fishing with 13 different fish species that occupy about one-third of the screen. - 19991008T000000 - Bottom Up Interactive - Fishing-Hunting and Fishing - 1027 - - - ./Super Robot Pinball (Japan).zip - Super Robot Pinball - As many as 40 different types of robots, including Mazinger Z and Gundam, are active in the game. When enemies appear, summon allied robots and use powerful techniques such as special attacks and mental commands to defeat them. - 20010223T000000 - Jupiter - Media Factory - Pinball - 1792 - - - ./Super Robot Taisen - Link Battler (Japan) (SGB Enhanced) (GB Compatible).zip - Super Robot Taisen : Link Battler - A game in which teams of robots from the "Super Robot Taisen" series battle it out in six rounds of action, with each round's action decided in advance by command selection. - 19991001T000000 - Amble - Banpresto - Strategy - 1280 - - - ./Survival Kids 2 - Dasshutsu!! Futago-Jima! (Japan) (SGB Enhanced) (GB Compatible).zip - Survival Kids 2 : Dasshutsu!! Futago-Jima! - 2 brothers are seperated on Twin Islands and need to figure out how to escape the island alive. Survival skills are put to the test, as you hunt for food, make shelter and explore the great unknown islands. - 20000719T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Survival Kids (USA) (SGB Enhanced) (GB Compatible).zip - Survival Kids - When on a pleasure cruise for his tenth birthday, a young boy is swept castaway to a remote island by a fierce storm that destroys the entire ship. With no family or friends, he must fend for himself on this strange, seemingly uninhabited island and ultimately find a way to return home. - -Survival Kids is presented in an overhead action-RPG style similar to Link's Awakening. Players must try to survive through each day by getting enough rest, eating food and drinking water regularly. This can be risky, as certain foods such as mushrooms can have varying effects including paralysis and poison, while other foods can go rotten and make you sick if you eat it. - -The game also features a unique "merge" system, which allows you to create a number of different items by combining two other items. For example, combining bark and a stick would produce kindling, while using ivy with a bent stick could create a bow. There are plenty of useless items that can be made in addition to the essentials, so it's up to the player to think as to what could be helpful in their quest to survive. - 0.85 - 19991001T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Sweet Ange (Japan) (SGB Enhanced) (GB Compatible).zip - Sweet Ange - A board game about baking, featuring characters from "Angelique". Players combine cards to make sweets and try to win the contest. - 19991217T000000 - Koei - Koei - Strategy - 1280 - - - ./Sylvanian Families - Otogi no Kuni no Pendant (Japan) (SGB Enhanced) (GB Compatible).zip - Sylvanian Families : Otogi no Kuni no Pendant - An ivory rabbit girl is asked by friends in the village of Sylvania to help and play a game, and when the help is completed, "Yume" will be accumulated. Get "furniture, miscellaneous goods, home" at a certain "dream" point! The story changes depending on how the furniture is gathered. In the middle of helping, get flowers and "seed" of trees and grow them. There are many events and mini-games that take place in the village of Sylvania. - 19991015T000000 - Epoch - Adventure - 512 - - - ./Sylvanian Families 2 - Irozuku Mori no Fantasy (Japan).zip - Sylvanian Families 2 : Irozuku Mori no Fantasy - Embark on an adventure to restore the colors of fairyland. By restoring colors and helping others, you will be able to go to faraway places. Events also change with the seasons and time of day. - 20001222T000000 - Epoch - Role Playing Game - 768 - - - ./Sylvanian Families 3 - Hoshi Furu Yoru no Sunadokei (Japan).zip - Sylvanian Families 3 : Hoshi Furu Yoru no Sunadokei - An adventure set in the world of the popular "Sylvanian Families" toys. The children must collect eight pieces of a dream to deliver a pendant dropped by a fairy to Fairyland. - 20011221T000000 - Epoch - Role Playing Game - 768 - - - ./Sylvanian Melodies - Mori no Nakama to Odori Masho! (Japan) (SGB Enhanced) (GB Compatible).zip - Sylvanian Melodies : Mori no Nakama to Odori Masho! - Sylvanian Melodies is a rhythm-action game in the vein of Dance Dance Revolution, Elite Beat Agents, and Guitar Hero. The Fairies of the Misty Forest have accidentally sprinkled Sylvania with Cloud Seeds, and it's up to Willow Cottontail to gather them up and save the land from overcast skies. - 20000317T000000 - Natsume - Epoch - Rhythm-Music and Dancing - 266 - - - ./Taisen Tsumeshougi (Japan) (NP) (GB Compatible).zip - Taisen Tsumeshougi - Tsume-shogi software for Nintendo-Power rewrite only. From 1-move tsume for beginners to 3-move, 5-move, 7-move, 9-move, 11-move, 13-move, 15-move, and difficult problems for advanced players are available. The software contains a total of 200 problems, and can be played in a leisurely manner for only 1,000 yen. - 20000701T000000 - Athena - Athena - Shougi-Asiatic board game - 2048 - - - ./Tales of Phantasia - Narikiri Dungeon (Japan) (SGB Enhanced) (GB Compatible).zip - Tales of Phantasia : Narikiri Dungeon - Tales of Phantasia: Narikiri Dungeon (テイルズ オブ ファンタジア 㠪りã りダンジョン Teiruzu Obu Fantajia Narikiri Danjon?) is a role-playing video game for the Game Boy Color released by Namco on November 10, 2000, selling 136,000 copies. Tales of Phantasia: Narikiri Dungeon's characteristic genre name is Dungeon RPG (ダンジョンRPG Danjon RPG?). It is the first sequel in the Tales series, which normally does not have connected storylines. The story begins 205 years after the beginning of Tales of Phantasia. - -Due to the limits of the Game Boy, the game uses a battle system called Petit LMBS, a turn-based variation on the Linear Motion Battle System used by the rest of the series. As in normal LMBS, the player controls only one character and does so via button combinations instead of a dialogue choice, while party members are computer-controlled. A remake of the game was later released on PlayStation Portable called Tales of Phantasia: Narikiri Dungeon X. - 20001110T000000 - Namco - Namco - Japanese RPG-Role Playing Game - 768 - - - ./Tanimura Hitoshi Ryuu Pachinko Kouryaku Daisakusen - Don Quijote ga Iku (Japan) (SGB Enhanced) (GB Compatible).zip - Tanimura Hitoshi Ryuu Pachinko Kouryaku Daisakusen : Don Quijote ga Iku - Pachinko software supervised by Hitoshi Tanimura, a charismatic figure in the pachinko world famous for his occult theories. There are several modes, including "Challenge Hitoshi Tanimura," in which you can play pachinko against Hitoshi Tanimura, and "Practical Real-time Advice," in which you can listen to his advice by entering the current playing conditions at the hall. - 20000811T000000 - Atlus - Atlus - Casino - 3584 - - - ./Tarzan (USA, Europe).zip - Tarzan - Overcome the jungle's most dangerous perils in this action-packed adventure. Based on the animated film, Tarzan allows you to relive Tarzan's journey through life from a headstrong youth to a courageous adult. Your innate jungle abilities will allow you to swing, climb, run, jump, and surf through 13 beautiful environments, while interacting with unique characters, riding elephants, and solving challenging puzzles. It's now up to you to master the moves of this unique jungle hero and save Tarzan's family from a ruthless hunter. - 0.6 - 19990624T000000 - Digital Eclipse - Activision - Platform - 1 - 257 - - - ./Tasmanian Devil - Munching Madness (USA) (En,Fr,De,Es,It) (GB Compatible).zip - Tazmanian Devil : Munching Madness - TAZ MUNCHING MADNESS features Taz in his first adventure on Game Boy Color. Playing the game gives the player the same feel as watching the cartoon show with Taz's signature twist and amusing moments. Presented in a 2D look, the graphics, and scenes on every level have a colorfully appealing view from the top down over the game play. Taz must embark on a mission to save his friend, Wendal T. Wolf from Bull Gator and his crony, Axl. Taz ventures away from his home in Tasmania and must pass through the Amazon Jungle, Amsterdam, Switzerland, the Greek Islands, China, Australia, and more. Those familiar with Taz's character on the Looney Tunes cartoons will recognize the fact that Taz hasn't lost his taste for strange and unusual objects as his food source and continues with that practice in his game. Taz literally has to eat his way through each level in order to advance to the next level. Food has significant importance how victorious Taz will be in his mission and even becomes functional at some points. The more food Taz consumes, the faster he will advance and the closer he will get to rescuing his friend. The road to the rescue will be littered with obstacles and challenges from Taz's enemies. Fans of the Looney Tunes cartoons will want to own this game as well as anyone who enjoys colorful, fast-paced and challenging game play. - 0.5 - 19990101T000000 - M4 - Sunsoft - Action-Platform - 1 - 257 - - - ./Tech Deck Skateboarding (USA, Europe).zip - Tech Deck Skateboarding - The fingerboard frenzy makes its way (appropriately enough) to hand-held gaming. Featuring X Concepts' line of miniature skateboard decks, TECH DECK SKATEBOARDING challenges you to pull off the same tricks that regular skaters do just smaller. You play as the inimitable Thumb Guy, a lovable mascot who can pull off the fingerboard moves with the best of ¿em. Featuring arcade-style play and animations, the game lets you whip out grinds, ollies, and flips with extreme flair. All of the licensed decks from real manufacturers are here, so you'll be skating in style on your Tony Hawk deck. You'll have access to a limited number of boards at the game's outset, but as you get further and further along the road to glory you'll be able to unlock more responsive outfits and other hidden goodies. With cool graphics, real decks, and totally original gameplay, it's hardcore skating for hardcore fans! - 0.7 - 20010325T000000 - Handheld Games - Activision - Sports-Sports / Skateboard - 1 - 1538 - - - ./Test Drive 2001 (USA).zip - Test Drive 2001 - This handheld Test Drive game lets you drive 13 licensed sports cars through 12 locations and 48 tracks. The action is viewed from an isometric perspective and some of the locations you'll drive through are Germany, Sydney and Washington. You start the game with a Lotus Elise, but as you gain more money you'll be able to buy other cars like Mustangs and Jaguars. - -The game offers three modes. The first one, Single Race, involves beating the clock and other computer opponents on any of the tracks using any of the cars. In the tournament mode, you can earn extra money to buy new and better cars, or to upgrade your current car. You can also unlock additional tracks. In the Cop Chase mode, you take control of a police car and have to pursue the computer controlled racers. The game also have a two player mode allowing you to compete using the Link Cable. - 20001128T000000 - Xantera - Infogrames - Racing, Driving - 1 - 1537 - - - ./Test Drive 6 (USA) (GB Compatible).zip - Test Drive 6 - The 6th game in the Test Drive line of games that started in 1987. - -11 NEW tracks in exotic real world locations: London, Paris, Egypt, Hong Kong, Maui, Rome, Ireland, Tahoe, England, and the Caribbean. -NEW environment specific sounds bring each track to life. -Breakable Objects, In-road Obstacles, and Nerve-racking Shortcuts. -NEW "All-Units" AI has the police working together taking you down in force. -NEW economic racing system puts your credits where your mouth is. -Purchase, upgrade, and stockpile cars in your custom garage. -High-Impact collisions. -HUGE jumps. -Unpredictable cross traffic. -Split-screen head-to-head racing (PlayStation and Dreamcast only). - 0.5 - 19991116T000000 - Xantera - Infogrames - Racing, Driving - 1 - 1537 - - - ./Test Drive Cycles (USA).zip - Test Drive Cycles - If you want the thrill of riding at high speeds on two wheels on a tight track with deadly curves and bone-jarring jumps, look no further TEST DRIVE CYCLES has all of that and more! You've got an assortment of bikes from licensed manufacturers such as Harley Davidson, BMW, Moto Guzzi, and Bimota. Once you've selected your speed machine, head to the track in one of 12 different racing circuits. Each course is packed with twists, turns, and jumps that will test your skill and push you to the edge. Watch out for other racers and obstacles as you speed to the finish line, or you may end up wrecking your fancy ride. By winning races, you can upgrade your bike with various parts that will increase your speed and handling. If you're looking for multiplayer action, link up to race against another player in a Head-to-Head race to the finish. There is also the Cop Chase mode, where you must avoid being pulled over by the fuzz. TEST DRIVE CYCLES is compatible only with Game Boy Color systems. - 20000801T000000 - Xantera - Infogrames - Racing, Driving - 1537 - - - ./Test Drive Le Mans (USA) (En,Fr,Es).zip - Test Drive Le Mans - Test Drive: Le Mans is a racing game for the Game Boy Color. The game features three racing modes: Arcade, Le Mans, and Championship. Le Mans allows you to race on the actual circuit, while Championship lets you race on 10 real tracks from all around the world. The arcade mode includes power-ups such as boosts, and oil slicks that bring your car to a slip. There are 10 different cars to race with such as the Nissan R390 and the BMW V12 VMR, with each their own handling and appearance. - 20000627T000000 - Velez & Dubail - Infogrames - Racing, Driving - 1537 - - - ./Test Drive Off-Road 3 (USA) (Rumble Version) (SGB Enhanced) (GB Compatible).zip - Test Drive Off-Road 3 - Some cars should stay on the pavement, while others are designed to go where no other vehicle has gone before. Those are the vehicles included in TEST DRIVE OFF ROAD. You can choose from four different vehicles: a Hummer, Land Rover Defender 90, Jeep Wrangler and Chevrolet K-1500 Z71. In addition to the four starting vehicles six more become available with extended play and include a monster truck, dune buggy, stock car, hot rod, Mini Cooper, and an off-road beetle. When you are ready to race there is a Mixed League and Class League to choose from. Mixed League is open to any vehicle and Class League restricts the entries to vehicles of a particular type. While you are racing the 12 tracks offer three different surfaces including dirt, snow, and rocks. Try to master the elements and go where other cars can't with TEST DRIVE OFF ROAD. - 0.55 - 19991101T000000 - Infogrames - Infogrames - Racing, Driving - 1-2 - 1537 - - - ./Tetris DX (World) (SGB Enhanced) (GB Compatible).zip - Tetris DX - Tetris DX requires you to place different shaped blocks which fall from the top of the screen, along the bottom of the screen to make up a line which then disappears from the screen. Watch out though, if you cant fill the gaps and the blocks fill up to the top of the screen the game is over. - -Tetris DX features 4 one-player modes and two-player mode using the Universal Game Link Cable. - 0.8 - 19981021T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Sesame Street - The Adventures of Elmo in Grouchland (USA) (GB Compatible).zip - The Adventures of Elmo in Grouchland - Sesame Street: The Adventures of Elmo in Grouchland is an Action game, developed by Bonsai Entertainment Corp. and published by NewKidCo, which was released in 1999. - 0.4 - 19990101T000000 - Bonsai Entertainment - NewKidCo - Platform - 1 - 257 - - - ./Black Onyx, The (Japan).zip - The Black Onyx - The game takes place in the fantasy town of Utsuro as a party of up to five brave (and customizable) heroes set out through a labyrinth deep underground to find the legendary Black Onyx and break the town's curse. - -Game Boy Color port adds updated visuals from the original version. It also features the ability to play through the game with the original games visual style. - 20010302T000000 - Atelier Double - Taito - Role Playing Game - 1 - 768 - - - ./Dukes of Hazzard, The - Racing for Home (USA).zip - The Dukes of Hazzard: Racing for Home - The Dukes of Hazzard is an action and racing game on Gameboy. You find yourself at the helm of the famous General Lee and embark on a chase with Rosco P. Coltrane who is determined to get his hands on the Dukes. 27 missions and 9 different terrains including Hazzard County are waiting for you. - 0.6 - 20001107T000000 - Spellbound - SouthPeak Games - Racing, Driving - 1 - 1537 - - - ./Flintstones, The - Burgertime in Bedrock (USA).zip - The Flintstones: Burgertime in Bedrock - The restaurant business meets prehistoric times in this combination of classic video gaming and old-fashioned cartoon mayhem. Mr. Slate has purchased himself a Brontoburger chain, and Fred has been saddled with the unenviable task of playing chef. It seems that the restaurant has come with a pre-existing problem, though: pests! Run from counter to counter, trying to build sandwiches for the hungry customers, avoiding attacks from the flying beasties all the while. Interestingly, the kitchen is also outfitted with a bunch of platforms and ladders which means you'll have your share of climbing to tackle as well. Lose all of your lives and you're out of a job (resulting in more time at home with the ingratiating Bam-Bam). The graphics and humor are perfect representations of the original cartoon, and the game plays much like the coin-operated BURGERTIME. Play alone or use a link cable to hook up with a friend to see who has the fastest food preparation skills in Bedrock. - 0.7 - 20010530T000000 - Conspiracy Entertainment - Classified Games - Action-Platform - 1-2 - 257 - - - ./Great Battle Pocket, The (Japan) (SGB Enhanced) (GB Compatible).zip - The Great Battle Pocket - The Great Battle Pocket is a Miscellaneous game, developed by Alpha Unit and published by Banpresto, which was released in Japan in 1999. - 19991203T000000 - Alpha-Unit - Banpresto - 1 - - - ./Grinch, The (USA).zip - The Grinch - As the Grinch, you're going to make sure that Whoville will NOT celebrate Christmas this year... Your missions, should you choose to accept them, includes breaking presents, build some of your nasty gadgets (rotten egg launcher, slime shooter), messing with the mail... And more. Explore four large environments in search of your blueprints for your "weapons". Even summon your pal Max for a little assistance at times. - 0.65 - 20001121T000000 - Konami - Konami - Puzzle - 1 - 2816 - - - ./Land Before Time, The (USA).zip - The Land Before Time - Jump'n Run Game for the Game Boy Color featuring the Characters from the Universal Cartoon 'The Land before Time'. Different Characters such as Littlefoot, Cera etc. can be selected during play to reach additional levels. - -25 Levels, 3 playable characters. The game consists of simple puzzles based on the character abilities and has a 'maple leaf' collection feature that helps track progress in the game, meaning that it will tell you how much maple leaves you collected out of a total. For extraordinary collection success it grants extra lives. - 0.2 - 20010714T000000 - Eclipse - Swing! Entertainment - Action-Platform - 1 - 257 - - - ./Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev 2) (SGB Enhanced) (GB Compatible).zip - The Legend of Zelda : Link's Awakening DX - Link's latest challenge is set on the mysterious Koholint, a place where dreams and reality collide. As a castaway, Link must find a way to escape from the island and return to his beloved homeland of Hyrule. This will not be an easy task.rnrnThe island's inhabitants have no knowledge of the outside world. One creature, a talking owl, may know the solution to Link's dilemma. Link must first tackle eight dungeons full of treacherous monsters and tricky traps. His goal: find the eight instruments of the Sirens and awaken the omnipotent Wind Fish which rules the island. - 0.9 - 19981212T000000 - Nintendo EAD - Nintendo - Adventure-Role Playing Game - 1 - 512 - - - ./Legend of Zelda, The - Oracle of Ages (USA, Australia).zip - The Legend of Zelda : Oracle of Ages - Using the legendary power of the Triforce, Link travels to a distant land known as Labrynna where Veran, the Sorceress of Shadows, has developed a scheme to alter Labrynna's past. Through trickery and deceit, Veran harnesses the power of Nayru, the Oracle of Ages, and travels 400 years into the past. Before the Sorceress of Shadows can complete her dark mission, Link must use the Harp of Ages to save the day. - 0.9 - 20010514T000000 - Flagship - Nintendo - Action / Adventure-Action-Role Playing Game - 1 - 256 - - - ./Legend of Zelda, The - Oracle of Seasons (USA, Australia).zip - The Legend of Zelda : Oracle of Seasons - The land of Holodrum is slowly withering. Onox, the General of Darkness, has imprisoned the Oracle of Seasons and is draining the very life out of the land. With the seasons in tumult and the forces of evil running rampant, the world looks for a hero... and finds Link. His quest won't be easy - he'll have to master the seasons themselves if he's to turn back the evil tide. - 0.9 - 20010514T000000 - Flagship - Nintendo - Action / Adventure-Action-Role Playing Game - 1 - 256 - - - ./Lion King, The - Simba's Mighty Adventure (USA, Europe).zip - The Lion King: Simba's Mighty Adventure - As the young lion prince Simba, you'll grow to discover what it means to be rightful ruler of the Pride Lands. But first you'll have to outrun a wildebeest stampede, escape a wildfire and more! There's never a dull moment when you're King of the Beasts! - 0.8 - 20001229T000000 - Torus Games - Activision - Platform - 1-2 - 257 - - - ./Little Mermaid II, The - Pinball Frenzy (USA) (En,Fr,De,Es,It) (Rumble Version).zip - The Little Mermaid II: Pinball Frenzy - To coincide with the release of another Little Mermaid video, Disney has also released another Little Mermaid videogame. LITTLE MERMAID 2 PINBALL FRENY for the Game Boy Color is just what the name implies, a frenzied pinball game. There are two different boards that can be played on, each with several variations of their own. The Ariel board contains paddles that are put at varying places to throw off people too used to traditional pinball machines, and it makes them learn some new strategies. The Melody board has many different ramps and drop spots to create its own unique atmosphere. Each board contains eight mini-games that differ from simple actions to more complex objectives. The game also comes with a built-in Rumble Pak, guaranteed to deliver plenty of shaking to help make the game a more realistic experience. LITTLE MERMAID 2 PINBALL FRENZY delivers a pinball experience geared toward young players, but has enough gameplay and variation to please most any fan of the genre. - 0.7 - 20000924T000000 - Left Field Productions - Nintendo - Pinball - 1 - 1792 - - - ./Mask of Zorro, The (USA).zip - The Mask of Zorro - The sly and evil Don Rafael Montero has devised a scheme to take control of California. The people need a hero, and that is when Zorro appears. You take the role of Zorro, using your sword and cunning to fight your way through 30 levels of action, exploring towns and mines and facing many treacherous enemies. Every wound you receive depletes Zorro's life bar a little bit, but finding hearts or kissing Elena, Zorro's beloved and Don Rafael's daughter, will allow Zorro to regain his health. A soundtrack of Spanish guitar rhythms will make you think that you are in 1820s California. Guide Zorro as he tries to save the people of California from the rule of Don Rafael in THE MASK OF ZORRO. - 0.5 - 20000114T000000 - Ubisoft - Saffire - Action-Platform - 1 - 257 - - - ./Mummy Returns, The (USA).zip - The Mummy Returns - Based on the 2001 movie starring Brendan Frasier and Rachel Weisz, this version differs greatly from it's console version. The main bulk of the game is side-scroller with stages where the player moves from right to left trying to escape a wall of water while avoiding enemies and pitfalls and even a scene recreating the valley escape in the blimp, but with the same elements. There are also one-on-one sword fighting stages where the player uses a sword to hack away at enemies that appear one at a time and even a first-person shooting stage that resembles Lethal Enforcers. - -There are three different characters to choose from, Rick O'Connel, Evelyn O'Connel and Ardeth Bay that they can choose at the beginning of each stage, each with their own strengths and weaknesses and depending on which character they pick will determine which stage layout will be present (ex. Rick & Evelyn's water escape stage feature different traps and enemies they must avoid). - -There are eleven stages total and a password feature that allows players to pick up and play at their leisure. - 20010426T000000 - Game Brains - Universal - Platform - 1 - 257 - - - ./Mummy, The (USA).zip - The Mummy - Rick O'Connell accidentally discovers Hamanaptra, the Egyptian city of the dead. When he returns with Egyptologist Evelyn Carnahan and her brother Jonathan they awaken Imhotep, a priest that was cursed and mummified alive. Now, Rick and his companions must stop Imhotep from destroying the world. In each of the levels, you (as Rick) must gather the six pieces of the star key. However, there are a large number of enemies that will get in the way. Luckily, you can use a huge number of weapons including a machete, dual pistols, a shotgun, a Lewis machine gun, dynamite, and magical amulets to get rid of any enemy. In addition to the exploration and action levels, some areas incorporate new gameplay styles like floating down a river while avoiding obstacles. The fate of the world is in your hands in THE MUMMY. - 0.7 - 20001201T000000 - Konami - Konami - Action-Platform - 1 - 257 - - - ./Jim Henson's Muppets (USA).zip - The Muppets - Dr. Bunsen Honeydew has developed a new time machine, so he invites all of the Muppets over to see the new invention. However, something goes awry and the Muppets are sent back in time. Fortunately, Kermit and Animal were running late and were not involved in the mishap. Now these two must travel back in time and rescue their friends. You will take control of Kermit and Animal as they travel through six different time periods that contain a total of 24 levels. Help Kermit defeat enemies with paper airplanes, and use his super jump to collect items. Animal will pound enemies into submission with drumsticks and will shake items loose with his stomp. Will the two heroes be able to save the gang? Find out by playing JIM HENSON'S MUPPETS. - 0.5 - 20000414T000000 - Tarantula - Take 2 Interactive - Action-Platform - 1 - 257 - - - ./New Adventures of Mary-Kate & Ashley, The (USA, Europe) (GB Compatible).zip - The New Adventures of Mary-Kate & Ashley - Help Mary-Kate and Ashley solve five mysteries by dinnertime in THE NEW ADVENTURES OF MARY-KATE & ASHLEY. You take the roles of Mary-Kate, Ashley, and their dog Clue. Each character has a set of special abilities: Mary-Kate can jump to high ledges, Ashley can flip switches, and Clue can fit through narrow openings or give the girls a boost to higher areas. On each level, the girls and Clue must use their talents and work together to collect a puzzle piece. If you get stuck, there are three clue pieces scattered in each stage. Collect all three pieces, and you are given a hint on how to collect the puzzle piece. Digitized voice-work throughout the game will make you think you are really playing with Mary-Kate and Ashley. Try to solve all of the mysteries in THE NEW ADVENTURES OF MARY-KATE & ASHLEY. - 19991216T000000 - Crawfish Interactive - Acclaim - Platform - 257 - - - ./Powerpuff Girls, The - Bad Mojo Jojo (USA) (Rev 2).zip - The Powerpuff Girls: Bad Mojo Jojo - The Powerpuff Girls make their first appearance on the Game Boy Color with POWERPUFF GIRLS: Bad Mojo Jojo. You take the role of Blossom, who is known for her intelligence. Blossom must punch and kick her way through levels filled with puzzles that need solving, and she's got to collect all of the icons in each level. Some of them are power-ups that allow Blossom to use an ice beam to temporarily freeze her enemies, while others are artwork that can be traded between the three POWERPUFF GIRLS games. Ultimately, Blossom must come face to face with her nemesis, Mojo Jojo. Will Blossom be able to save Townsville from certain doom? Find out by playing POWERPUFF GIRLS: Bad Mojo Jojo. - 0.5 - 20001114T000000 - Sennari Interactive - Bam Entertainment - Action-Platform - 1 - 257 - - - ./Powerpuff Girls, The - Battle Him (USA) (Rev 1).zip - The Powerpuff Girls: Battle Him - One of three POWERPUFF GIRLS games released together on the Game Boy Color, THE POWER PUFF GIRLS: Battle Him cats you in the role of the lovable Bubbles. Bubbles' nurturing personality shines in the video game, as you help her collect power-ups and battle the infamous, evil "Him." She might be an elementary school student, but she'll prove just how dedicated she is to crime fighting, as you help Bubbles shoot her way through level after level of original action. Many of the items that you collect throughout the adventure can be traded for others via friends playing the other POWERPUFF GIRLS games on their systems. Although it's a one-player game, the trading aspect gives the experience a significantly interactive element. Of course, the brilliant sense of humor from the cartoon series is present throughout the adventure, as are all of the other characters you've come to love. Handheld video games just don't get much more creative (or fun) than this. - 0.5 - 20010227T000000 - Sennari Interactive - Bam Entertainment - Action-Platform - 1 - 257 - - - ./Powerpuff Girls, The - Paint the Townsville Green (USA) (Rev 2).zip - The Powerpuff Girls: Paint the Townsville Green - The Powerpuff Girls return to the Game Boy Color with their second game, POWERPUFF GIRLS: Paint the Townsville Green. This time around, the evil Gangrene gang is causing trouble in the city and it is up to Buttercup to battle through the town and stop them. Since she is known for her physical strength, Buttercup uses it throughout the game to destroy enemies and anything else that gets in her way. Of course, all this fighting can wear on a girl, but the power-ups scattered throughout the levels will help aid the fight. Along with the power-ups, there are collectable items hidden in the game as well. After collecting these items you can trade them with the other two POWERPUFF games via link cable. Help Buttercup save the day in POWERPUFF GIRLS: Paint the Townsville Green. - 0.5 - 20001101T000000 - Sennari Interactive - Bam Entertainment - Beat'em Up - 1 - 263 - - - ./Rugrats Movie, The (USA) (SGB Enhanced) (GB Compatible).zip - The Rugrats Movie - An adventure for anyone who has ever worn diapers! - -Just as the Rugrat babies are getting ready to play with Tommy's brand new baby brother, Dil, he disappears! - -Join the Rugrats babies as they face scary spiders, escaped circus monkeys and big boulders in a quest to find and rescue the newest member of the Pickles' family. - 0.6 - 19990228T000000 - Software Creations - THQ - Action-Platform - 1 - 257 - - - ./Shutokou Racing, The (Japan) (SGB Enhanced) (GB Compatible).zip - The Shutokou Racing - A racing game in which players compete to win or lose on the Metropolitan Expressway. You can enjoy Highway Mode, in which you win while modifying your car, and Chicken Mode, in which you run against a wall to test your courage. - 19981218T000000 - Opera House - Pony Canyon - Racing, Driving / Racing-Racing, Driving - 1537 - - - ./Simpsons, The - Night of the Living Treehouse of Horror (USA, Europe).zip - The Simpsons: Night of the Living Treehouse of Horror - Halloween becomes a year-round treat with THE SIMPSONS: Night of the Living Treehouse of Horror. Based on the annual SIMPSONS Halloween specials, this lighthearted game allows you to play as anyone in the family: Bart, Lisa, Homer, Marge, or little Maggie. Each character has been drawn into a haunted world, and it's up to you to steer them home. There are six spooky levels in all, and each one of them is packed with chills and challenges for gamers of all ages. SIMPSONS aficionados are sure to get a kick out of all the cameos Principal Skinner, Krusty the Clown, Moe the Bartender, Barney, and plenty of others make appearances. The game successfully marries the hilarious antics of the Springfield regulars with some surprisingly exciting gameplay to yield a game that's as much fun to play as a SIMPSONS episode is to watch. You don't have to be a total series addict to get into this rollicking gem. - 0.55 - 20010326T000000 - Software Creations - THQ - Platform - 1 - 257 - - - ./Smurfs Nightmare, The (USA).zip - The Smurfs' Nightmare - What a smurfin' catastrosmurf! One dark night during a full moon, Gargamel cast a terrible spell on the Smurfs' village. All the Smurfs became trapped inside their worst nightmares. Only Hefty Smurf wasn't smurfed. So, quick! Help him rescue his friends! Dive into the heart of a weird and crazy world... The fate of the Smurfs is in your hands: will you be able to save them? - 0.6 - 19990228T000000 - Bit Managers - Infogrames - Action-Platform - 1 - 257 - - - ./Wild Thornberrys, The - Rambler (USA).zip - The Wild Thornberrys : Rambler - The Wild Thornberrys are trying to win the Golden Schweitzer, an award given for the best nature documentary in the world. You take control of Nigel, Marianne, Eliza, Darwin, Debbie, and Donnie as they travel through six wacky levels of action. Along the way, they will have to travel to exotic locations like the Galapagos Islands, Amazon Rain Forest, Savannah Desert, African Congo, Himalayan Mountains, and Australian Outback. Each area has unique mini-games that can be set to three different difficulty levels. The games include sneaking up on animals and videotaping them, driving the Thornberry bus through the jungle, and helping Nigel collect items as he rappels down the side of a cliff. When you complete a game, the difficulty level determines what ending you see. Help the crew win the big award in THE WILD THRONBERRYS: Rambler. - 0.5 - 20001031T000000 - Vicarious Vision - Mattel - Platform - 1-2 - 257 - - - ./Tiger Woods PGA Tour 2000 (USA, Europe) (GB Compatible).zip - Tiger Woods PGA Tour 2000 - This handheld version of Tiger Woods PGA Tour 2000 is the only game in the series to appear on the Game Boy Color. The game lets the player compete against six pros from the PGA Tour. There are four different modes of play: stroke, tournament, skins game and shoot out. Three courses exist: Summerlin, Sawgrass and Scottsdale. These are all official Tournament Players Club courses. Up to four players, either human or computer controlled, can play at any time. - -When playing the player first get to see a top down view of the tee. He can here get information about wind and terrain and adjust his spin and cross hair. Once ready, the player has to use a power meter to take the shot. The player has to click it three times, first to start the backswing, then to end the backswing at the right strength and finally to strike the ball at the right time. - 20000101T000000 - Xantera - THQ - Sports-Sports / Golf - 1-4 - 1538 - - - ./Tiny Toon Adventures - Buster Saves the Day (USA).zip - Tiny Toon Adventures: Buster Saves the Day - Based on the Tiny Toon Adventures Cartoon, the player plays Buster, who needs to survive 11 partially scrolling platform levels, in order to free his friends Babs, Pluck and Hampton from the clutches of Montana Max. - -Each level is populated by several enemies out of a total of 23 different enemy types. They can be defeated with different types of balls that Buster has at his disposal (football, soccer and baseball), that vary in their behaviour. The Baseball travels at slow speeds horizontally and explodes if it hits walls. It stuns all enemies close to the explosion. The Soccer Balls bounces of the floor and is bound by gravity, meaning that it will drop of edges etc. The Football travels very quickly and diagonally bounces of everything for a set amount of time. Soccerball and Football 'kill' with direct hits. - -Progress is tracked via a password feature and the story is told via cut scenes. - 0.5 - 20010729T000000 - Warthog - Conspiracy Entertainment - Action-Platform - 1 - 257 - - - ./Titus the Fox (USA) (GB Compatible).zip - Titus the Fox : To Marrakech and Back - In the international edition of Lagaf: Les Aventures de Moktar - Vol 1: La Zoubida, you play Titus' fox mascot. His beloved Suzy has been kidnapped on the other side of the Sahara desert, and to get her back he has to advance through 15 levels (with codes for each one) comprising of nearly 1000 screens of platform gameplay, scrolling in 8 directions. - -There are secret rooms to find, and bosses at the end of each level. The player can also interact with many parts of the background. Using available objects such as springs and crates correctly is often vital to progress. Alternate modes of transport such as Magic Carpets and Skateboards also make an appearance. - 0.65 - 20001101T000000 - Titus - Titus - Platform - 1-2 - 257 - - - ./TNN Outdoors Fishing Champ (USA) (SGB Enhanced) (GB Compatible).zip - TNN Outdoors Fishing Champ - Get out the rod and reel, because the challenge of fishing can now be put into the palm of your hand thanks to TNN OUTDOORS FISHING CHAMP. Play in the Free Fishing mode to get a feel for the game controls and learn how to reel-in the big one. When you want to test your mettle, try to become the undisputed fishing champion in the Tournament mode. You will have to travel to six different tournaments and catch a predetermined number of a specific kind of fish to stay alive in each. If your friends are fishing fanatics, you can challenge them and see who can catch the most fish in an hour. In all of the modes, there are over 30 different varieties of fish to catch including bluegill, catfish, walleye, rainbow trout, lake trout, and largemouth bass. Play TNN OUTDOORS FISHING CHAMP and have a fish tale to tell your friends. - 19981127T000000 - Starfish - American Softworks - Sports-Fishing-Hunting and Fishing - 1027 - - - ./TOCA Touring Car Championship (USA, Europe).zip - TOCA Touring Car Championship - Game Boy Color installment in Codemasters' TOCA racing franchise. Fight the pack to gain position without losing control of your car as you race on nine different original tracks of the British Touring Car Championships (TOCA). The developers worked hard to program real-world physics into the gameplay. Though running on the Game Boy Color hardware, the game manages to display up to eight cars simultaneously onscreen. Features include eight different game modes, such as single race, championship, time trial, and party play. - 0.75 - 20001114T000000 - Codemasters - THQ - Racing, Driving-Racing TPV - 1537 - - - ./Toki Tori (USA, Europe) (En,Ja,Fr,De,Es).zip - Toki Tori - Just hatched from its shell, Toki Tori finds that his fellow chicks have been kidnapped. Lucky for him that even at a young age, he has plenty of skills up his sleeve, so he sets out to find his family and why they were taken in the first place. - -A cross between a puzzle and an action title, you must use the skills available to you to advance through 60 levels, seperated into 4 worlds of 15 levels. Skills include building ladders to cross gaps that your jump can't make, warping to other areas of the level or building gaps for enemies to fall through. - 0.5 - 20010912T000000 - Two Tribes B.V. - Capcom - Puzzle-Action - 1 - 2816 - - - ./Tokimeki Memorial Pocket - Culture Hen - Komorebi no Melody (Japan) (SGB Enhanced) (GB Compatible).zip - Tokimeki Memorial Pocket : Culture Hen, Komorebi no Melody - The popular love simulation appears for the first time on the Game Boy. The only clubs that can be active are sports clubs. Using a communication cable, players can play against each other using the data after clearing the game. - 19990211T000000 - KCEK - Konami - Simulation - 1024 - - - ./Tokimeki Memorial Pocket - Sport Hen - Koutei no Photograph (Japan) (SGB Enhanced) (GB Compatible).zip - Tokimeki Memorial Pocket : Sport Hen, Koutei no Photograph - Ten characters appear here, including Kyoko Izumi, a newcomer. Incidentally, the types of clubs you can enter are different from those in the Culture section. - 19990211T000000 - KCEK - Konami - Simulation - 1024 - - - ./Tokoro-san no Setagaya C.C. (Japan) (GB Compatible).zip - Tokoro-san no Setagaya C.C. - A golf game in which characters drawn by George Tokoro play an active role. There are three modes in total, and in the stroke mode, hidden characters appear and you can take pictures with them. - 20000811T000000 - Natsume - Natsume - Sports / Golf-Sports - 1538 - - - ./Tom and Jerry (USA, Europe).zip - Tom & Jerry - The famous cat and mouse duo makes an appearance on the Game Boy Color in TOM AND JERRY. Take control of Jerry as he searches for his cousin Tuffie. To succeed, Jerry will have to explore 10 expansive levels filled with bottomless pits and spikes. In addition to these dangers, Jerry must keep an eye out for Tom who will eat him the first chance he gets. Luckily, Jerry can collect marbles that will slow Tom down and keep him away. In addition to the marbles, there are a large number of power-ups that will help Jerry while he searches including cheese, ice cream sodas, stars, clocks, and hearts. Will Jerry be able to find Tuffie? Can Tom capture the mouse and have him for lunch? Find out by playing TOM AND JERRY. - 0.6 - 19990927T000000 - Morning Star Multimedia - Majesco - Platform - 1-2 - 257 - - - ./Tom and Jerry in - Mouse Attacks! (USA) (Rev 1).zip - Tom and Jerry in Mouse Attacks! - The most beloved cat and mouse team in cartoondom is together again in TOM AND JERRY IN MOUSE ATTACKS! for the Game Boy Color. Developer NewKidCo has gone all out to ensure this platform-jumping, pie-splattering, mini-game bursting title is fit for kids of all ages. In hectic, side-scrolling mayhem, you take control of everyone's favorite little brown mouse Jerry and work your way through five danger-filled levels in an attempt to free your kidnapped pals from the clutches of Tom. Collect as many golden items as you can as you open doors leading to a wide variety of challenging mini-games (eight to be exact). Complete slide-style puzzles, engage in a creamy pie-throwing contest (try to hit Tom in the face), and even water ski! You'll have to climb slippery poles, crash through obstacles, and make death-defying jumps in order to gather together your friends. Be careful to avoid jumping fish and creepy spiders if you want to succeed in the frantic, quick-reflex, button-pounding platform party of TOM AND JERRY IN MOUSE ATTACKS! - 0.7 - 20000101T000000 - Warthog - NewKidCo - Platform - 1 - 257 - - - ./Tom and Jerry - Mouse Hunt (USA) (En,Fr,Es).zip - Tom and Jerry: Mouse Hunt - A chase game. Playing either Tom or Jerry, who have slightly different attributes (speed, power, size), the player has to fullfil a bunch of tasks centered around dozens of little nephew mice, invited by Jerry for his birthday and scared of into hiding by Tom. While Tom is looking to beef up his next meal, Jerry is trying to rescue his nephews. Depending on the level, the player has to collect a varying amount of mice during a varying timeframe. Various extras such as bombs, clubs, pans, cheese, a rubber duck and so on help with the task. The player has to run around an 8 way scrolling level and return the mice to his nest/hole (where they could still be bombed, counting for the opponent). Extras can be used to distract, punch, flatten or otherwise execute the opponent, essentially delaying him. - -Progress is tracked via a password - -The game also offers two mini games, 'Whack-a-cat' and a game resembling an old LCD game. - 0.3 - 20010314T000000 - Conspiracy Entertainment - Conspiracy Entertainment - Action - 1 - 256 - - - ./Tom Clancy's Rainbow Six (USA, Europe) (En,Fr,De).zip - Tom Clancy's Rainbow Six - The Game Boy Color version of the original Tom Clancy's Rainbow Six game scales back the 3D visuals of the original game in favor of an almost top-down view, but builds on the same premise of the player controlling a member of the Rainbow counterterrorism unit, responsible for resolving hostage situations and neutralizing threats, in sixteen missions. - -The limitations of the platform are not traded in for an arcade-like approach. Just like the major computer version it stresses careful planning and tactics. After a briefing that needs to be followed attentively, the player assumes the role of the commander and assembles a squad of eight operatives, each with different statistics and abilities, based on character traits such as aggression and self-control, physical elements such as stamina, and specific skills including stealth, firearms, electronics, demolitions and many other types of weapons. They can be divided into up to four independent teams. Next, the operatives are outfitted with a selection of six different rifles, six different handguns, 24 types of armor or camouflage and additional tools including heartbeat sensors and door charges. Default equipment is suggested right away, but that is not sufficient for later missions. In the planning mode, the last part of the pre-mission activities, the commander needs to set out waypoints on the map and determine the course of action. - -The actual missions are shown in 2D where the different characters can sneak around, blow up doors, rescue hostages and engage the enemy, all requiring a tactical approach. The general plot points and mission objectives are true to the computer version. - 0.55 - 20000403T000000 - Crawfish Interactive - Red Storm Entertainment - Shooter-Simulation - 1 - 256 - - - ./Tomb Raider (USA, Europe) (En,Fr,De,Es,It).zip - Tomb Raider : Starring Lara Croft - Deep in the jungles of Peru, hidden in a lost temple is the Nightmare Stone, an ancient and magical crystal. In the wrong hands it has the power to destroy the world! - -Lara Croft must find the deadly crystal before anyone else, but first she must jump, climb, swim and blast her way through temples, tombs and treasure rooms, facing skeletons, giant snakes and evil spirits in her most action-packed adventure yet! - 0.7 - 20000608T000000 - Core Design - Eidos Interactive - Puzzle-Action - 1 - 2816 - - - ./Tomb Raider - Curse of the Sword (USA, Europe).zip - Tomb Raider: Curse of the Sword - Released in conjunction with the LARA CROFT: Tomb Raider film starring Angelina Jolie, Curse of the Sword is one of the more advanced titles ever created for the Game Boy Color. While averting a museum robbery, Lara is wounded ever so slightly by what seems to be a cursed sword. Now, her worst fears are beginning to come true, as a bizarre cult based out of New Orleans is plotting to steal her soul. Help the lovely and talented Ms. Croft save herself as you control her through worldly adventures of all sorts. An equal blend of puzzle solving and action, the game boasts a unique control system that allows for maximum character response. You'll be collecting keys and artifacts throughout the experience, each of which will help you to unlock doors and secrets. Graced by perfect animation and epic gameplay, TOMB RAIDER: Curse of the Sword is a welcome addition to the long line of brilliant TOMB RAIDER games. - 0.65 - 20010701T000000 - Core Design - Activision - Action-Platform - 1 - 257 - - - ./Tonka Construction Site (USA).zip - Tonka Construction Site - DIG, SCOOP, HAUL with 7 different tough TONKA trucks to build roads, move boulders, construct buildings and more! Over 50 missions in 5 different parts of TONKA town mean hours of construction fun. Plus, earn rewards after each mission to upgrade your vehicles! - 20020530T000000 - Cosmigo - TDK - Strategy - 1280 - - - ./Tonka Raceway (USA) (Rumble Version).zip - Tonka Raceway - Tonka trucks come to the Game Boy Color for some racing in TONKA RACEWAY. You can choose from four different vehicles including a dump truck, 4X4, racecar, and bulldozer. After you have chosen the perfect vehicle, get on one of the three tracks: "Tropical Paradise," "Scorching Desert," or the "Winter Wonderland." Your biggest challenge will be to try and stay off of the walls and in the lead. Once you cross the finish line, you receive points that you can use to upgrade your vehicle in four different areas: tires, shocks, turbo, and engine. Thanks to the built-in rumble capabilities, you will feel every bump and jolt in the game. Try to become a driving champion with TONKA RACEWAY. - 0.8 - 19990101T000000 - Morning Star Multimedia - Hasbro Interactive - Racing, Driving - 1-2 - 1537 - - - ./Tony Hawk's Pro Skater 2 (USA, Europe).zip - Tony Hawk's Pro Skater 2 - The Game Boy Color version of Tony Hawk's Pro Skater 2 is based off the console game of the same name. Instead of exploring a 3D environment, however, players perform tricks in 2D side-scrolling levels. - -Players can select their skater and board, each of which has their own unique stats, allowing you to choose the combination that's perfect for you. Each of the thirteen different characters even has their own signature tricks to perform. - 0.35 - 20001107T000000 - Natsume - Activision - Sports-Sports / Skateboard - 1 - 1538 - - - ./Tony Hawk's Pro Skater 3 (USA, Europe).zip - Tony Hawk's Pro Skater 3 - Tony Hawk returns with an all new line-up of skaters, an all new line-up of parks to crash through, and a whole new level of graphics. - -The line-up of street and vert riders include Elissa Steamer, Jamie Thomas, Steve Caballero, Rune Glifberg, Geoff Rowley, Andrew Reynolds, Rodney Mullen, Eric Koston, Chad Muska, Bucky Lasek and Bam Margera from MTV's Jackass (and Tony Hawk, of course). - -The create a skater mode returns, allowing for even further levels of options for your character, like adding glasses and tatoos to changing the colour of the knee and elbow pads or even the hair. - -And the levels themselves that you must skate through are now more interactive, with cars and humans blocking paths and making noise as you race around to make as many points as possible. Use items around the streets or the park to jump from or over to increase your score, and pull of as many wild and wacky tricks as you can. - 0.75 - 20011115T000000 - HotGen - Activision - Sports-Sports / Skateboard - 1 - 1538 - - - ./Tony Hawk's Skateboarding ~ Tony Hawk's Pro Skater (USA, Europe).zip - Tony Hawk's Pro Skater - This is the first handheld version of Tony Hawk's popular skateboarding game. It bears little resemblance to the original Playstation version. It is actually composed of two different events, a half pipe and a race mode. - -Half pipe mode is viewed from a side perspective, kind of like the classic Skate or Die game. You perform tricks to achieve a high score. Race mode is viewed from a top-down perspective, where you goal is to perform tricks and get to the end quickly. - 0.2 - 20000330T000000 - Natsume - Activision - Sports-Sports / Skateboard - 1-2 - 1538 - - - ./Toobin' (USA).zip - Toobin' - Toobin' involves Biff and Jet racing their way down the rapids of a river, riding on tires. You rotate your tyre left or right, and drift as the current sends you, making sure to avoid the banks of the river, and the dividing lines in the middle. Hazards include crocodiles, stray logs and branches, and fishermen - you are armed with a limited supply of tin cans to take care of these. There are gates to slide through on the way down - these give you a points bonus. Each level has a strict time limit to adhere to, although there's a kickin' party at the end if you succeed. - 0.45 - 20000518T000000 - Digital Eclipse - Midway - Sports-Sports / Water - 1 - 1536 - - - ./Toonsylvania (USA).zip - Toonsylvania - Toonsylvania is a side-scrolling platform game based on the animated television series of the same name. In the game Dr. Vic Frankenstein's assistant Igor has invented some useful apparel. When he tries to test it on Phil however, things go wrong and Phil blows up. Now it's up to Igor to clean things up before Frankenstein comes back. - -You play as Igor and work your way through 5 different worlds, to collect parts of Phil. Meanwhile you can collect inventions that improve your health and combative abilities. Igor can punch enemies and throw skulls at them from a distance. There are three secret levels in the game, which require an UBI key to be unlocked. One of the keys is hidden somewhere in the game, others can be obtained from other Ubi Soft titles for the Game Boy Color. - 0.55 - 20000101T000000 - RFX Interactive - Ubisoft - Action-Platform - 1 - 257 - - - ./Top Gear Pocket 2 (USA).zip - Top Gear Pocket 2 - Another round of Top Gear rally action on the GBC. On this occasion, depending on where you finish each race, you are awarded points. These points then go towards improving the stats of the rally car you are using (speed, braking, acceleration and top speed). - -Championships are split into seasons, each harder then the last. You can opt to change the weather conditions (day, night, sunny, rain, snow) or practise on the track to get used to the corners and timing. - -You can also play against a friend in two player mode. - 0.8 - 20000130T000000 - Vision Works - Kemco - Sports-Racing, Driving - 1-2 - 1537 - - - ./Top Gear Pocket (USA) (Rumble Version).zip - Top Gear Pocket - Rally race through the city streets, grasslands and sandy terrain against eight other racers (or a friend) to the finish line. The higher you rank at the end of each race, the more new tracks you open up (including tracks full of ice). Time trial mode also allows you to test the time on each track. - -12 cars are available to drive, each with different handling and speed abilites and you can choose to race each car either with manual or automatic gearbox changes. The in-built rumble feature of the cart also vibrates to each crash and burn you make. - 0.6 - 19990101T000000 - Vision Works - Kemco - Sports-Racing, Driving - 1-2 - 1537 - - - ./Top Gun - Fire Storm (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Top Gun: Firestorm - Top Gun: Firestorm takes the player to the skies again in twelve missions where numerous aerial and ground based enemies need to be fought to arhieve victory. - -The story is very loosely based on the movie of the same name. The player guides the well known pilot Maverick through a series of realistic training missions to receive graduation from the Top Gun school. The story is advanced in several stills throughout the game. - -The player will fly a F-14 Tomcat on an isometric map. He has to complete several objectives in each mission. To achieve those he has four different weapons at his disposal (machine gun, bombs, rockets and missiles). The gameplay is somewhat similar to the Strike series. - 20011204T000000 - Fluid - Titus - Shooter-Action - 1 - 256 - - - ./Totsugeki! Papparatai (Japan) (SGB Enhanced) (GB Compatible).zip - Totsugeki! Papparatai - Popular manga "Assault! Pappara-tai" is now available as a collection of mini-games. Clear the shooting games with rich variations to advance the storyline. - 20000310T000000 - J-Wing - J-Wing - Strategy - 1280 - - - ./Tottoko Hamutarou - Tomodachi Daisakusen Dechu (Japan) (Rev 1).zip - Tottoko Hamutarou : Tomodachi Daisakusen Dechu - Become friends with Hamtaro, a well-known comic book character. Enter your friend's data and the game will tell your fortune based on it. You can also exchange friends' data via infrared communication. - 20000908T000000 - Pax Softnica - Nintendo - Action - 256 - - - ./Towers - Lord Baniff's Deceit (USA, Europe).zip - Towers: Lord Baniff's Deceit - On their way to help in the battle against Sargon, a crew of adventurers each skilled in their own way encounter a storm that rips a hole in their ship. Safely reaching Lamini, or Land of Towers, the friendly people of the land help repair the damaged ship. As the crew members are looking for a job, they meet the Mayor of the town who is in need of messengers. He tells the adventurers that Lord Baniff has not been heard from in weeks, and that he needs them to seek him out in his Tower and bring word of his condition. Entering the doorway into the Tower, the entrance collapses behind them and they must find their way out. - -The gameplay is similar to other first-person realtime D&D games like the Eye of the Beholder series, though not as complex. There are four characters in the game and you choose one to control. Spell incantations are learned from scrolls and are cast by combining the correct syllables. There are 15 levels to explore and tons of monsters and items to find. You can play the game in cooperative mode with another player using a link cable. - 0.6 - 20000613T000000 - JV Games - Telegames - Role Playing Game - 1-2 - 768 - - - ./Toy Story 2 (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Toy Story 2 - As space hero Buzz Lightyear, you've got your hands full. Your best buddy, Woody, has been kidnapped by a greedy toy collector and it's going to be an all-out race against time to save him. - 0.55 - 19990101T000000 - Tiertex - THQ - Platform - 1 - 257 - - - ./Toy Story Racer (USA, Europe).zip - Toy Story Racer - The race is on! For the first time ever, join Woody, Buzz Lightyear and the gang in a crazy, turbo-blasting remote-controlled racing competition through the action-packed world of Disney's Toy Story! - 0.7 - 20010228T000000 - Tiertex - Activision - Racing, Driving - 1 - 1537 - - - ./Trade & Battle Card Hero (Japan) (SGB Enhanced) (GB Compatible).zip - Trade & Battle Card Hero - A card game in which players collect a total of 114 types of cards, create decks, and fight. You can win by using various types of monster cards to reduce the opponent master's strength to zero. - 20000221T000000 - Intelligent Systems - Nintendo - Strategy - 1 - 1280 - - - ./Trick Boarder (USA).zip - Trick Boarder - Send yourself speeding down a hill to claim first place in TRICK BOARDER. Choose from eight snowboarders, each with different attributes. Learn how to navigate all nine tracks and set speed records in the Time Trial mode. When you want to compete, try to claim the championship in the Grand Prix mode, where you earn points by finishing well on all nine tracks. If you have friends that are into snowboarding, you can challenge them to a race via the link cable. No matter what mode you play, you must keep an eye out for obstacles, or you will lose precious speed and time. Luckily, you can pick up icons that will give you turbo boosts, and you can perform tricks or go through slalom gates that will award additional speed boosts as well. Work your way through the ranks to become a snowboarding champion in TRICK BOARDER. - 0.75 - 20000614T000000 - Natsume - Natsume - Sports-Sports / Skiing - 1-2 - 1538 - - - ./Triple Play 2001 (USA, Europe).zip - Triple Play 2001 - The highly popular baseball series TRIPLE PLAY makes its appearance on the Game Boy Color with TRIPLE PLAY 2001. You can play with or against any of the 30 Major League teams with complete rosters based on the 1999 season. You can also play in all of the Major League ballparks. Once you have chosen your team, try to hit as many homers as possible in the Home Run Derby. When you are ready for real competition, play a game against any opponent. While pitching, you can throw curves, fastballs, and change-ups. And when you're at the plate, you decide when to swing for the fences and when to hit for average. Get all of the baseball action you can handle with TRIPLE PLAY 2001. - 0.7 - 20000508T000000 - Handheld Games - Electronic Arts - Sports-Sports / Baseball - 1538 - - - ./Trouballs (USA).zip - Trouballs - If you're ready for explosive, mind-twisting puzzle-action mayhem then grab a copy of TROUBALLS from Capcom. In this massively addictive game developed exclusively for the Game Boy Color, it's up to you to gain as many points as you can while the clock ticks down. Here's how it works: different colored balls are attached to moving gears; you rotate the gears in an attempt to get four balls of the same color aligned (in a 2x2 square grid at the bottom of the screen), which blows them to smithereens. This clears the stage and advances you to the next level. There's no time to rest though, as each successive round of sphere-blasting fun is more difficult than the last. You'll listen to five original songs in the challenging, pop-and-bop gameplay that confronts you on more than 100 fast-moving levels. If you couldn't get enough of TETRIS or BUST-A-MOVE, then you'll love TROUBALLS to pieces. - 0.75 - 20011002T000000 - Paragon 5 - Capcom - Puzzle - 1 - 2816 - - - ./Tsuri Sensei 2 (Japan) (SGB Enhanced) (GB Compatible).zip - Tsuri Sensei 2 - An RPG in which players explore an island while gathering information in order to catch a mysterious fish. The fish you catch are recorded in a picture book. - 19990723T000000 - J-Wing - J-Wing - Fishing-Hunting and Fishing - 1027 - - - ./Tsuriiko!! (Japan).zip - Tsuriiko!! - The fish are attracted and fished by aligning the cursor with the target point, throwing the lure into the water, and then hitting it repeatedly. This software pursues the enjoyment of fishing with simple operations. - 20010719T000000 - ASCII - ASCII - Fishing-Hunting and Fishing - 1027 - - - ./Turok 2 - Seeds of Evil (USA, Europe) (En,Fr,De,Es) (GB Compatible).zip - Turok 2: Seeds of Evil - Turok 2: Seeds of Evil is an action-platform video game that features eight side-scrolling levels and four boss encounters. The player can use multiple weapons to defeat enemies, ranging from a pistol to a shotgun, a grenade launcher, and a bow and arrow. In some levels, the player must ride a Pterodactylus or a canoe while avoiding opponents. The game employs a password system to prevent the loss of progress. Although the game is set in the same world as its Nintendo 64 counterpart, it features a different storyline. The story follows protagonist Joshua Fireseed and his attempts to stop the Amaranthine Accordance villains from bringing a massive Dinosoid army from the Lost World to Earth. - 0.35 - 19980101T000000 - Bit Managers - Acclaim - Fighting-Action - 1 - 262 - - - ./Turok 3 - Shadow of Oblivion (USA, Europe) (En,Fr,De,Es).zip - Turok 3: Shadow of Oblivion - In Turok 2 when Primagen's Lightship was destroyed, the explosion created a shockwave through out the universe. This effect nearly ends the life of Oblivion, a 'thing' the drifts through space, consuming anything that ends up in its way. Also during this explosion, a new world was created. In this world lies the Turok family tree, and Oblivion knows that the only way the pain the lies within can be stopped, is to destroy the Turok line. - -The third title in the Turok series adds two characters to play instead of one, new weapons (as well as some old favourites) and a highly detailed soundtracks with cut-scenes detailing the storyline as you go along. - 0.5 - 20000727T000000 - Bit Managers - Acclaim - Shooter-Action - 1 - 256 - - - ./Turok - Rage Wars (USA, Europe) (En,Fr,De,Es).zip - Turok: Rage Wars - Turok: Rage Wars is an action game, in which the main character Turok has to travel through four worlds while fighting enemies with multiple weapons. Each world is made of various levels, some of which have persistent scrolling. Weapons can be upgraded or combined to achieve various effects. The scenario is about Turok trying to prevent dinosaurs and bionosaurs to reach Earth through dimensional portals. - 0.5 - 20000101T000000 - Bit Managers - Acclaim - Action-Shooter - 1-4 - 256 - - - ./Tweety's High-Flying Adventure (USA).zip - Tweety's High-Flying Adventure - Are you ready to knock out some bad 'ol puttytats? You had better be ready for action if you want to survive the frantic, side-scrolling mayhem of TWEETY'S HIGH-FLYING ADVENTURE for the Game Boy Color. You play as the lovable Tweety Bird in an adventure to save an endangered orphanage. In an animated take on AROUND THE WORLD IN 80 DAYS, you travel to 10 different locales and collect pawprints from 80 cats spread across exotic foreign cities. You'll need to bop these kitty cats with weapons and power-ups like spatulas, plunger guns, oil slicks, banana peels, and more. Just be careful to avoid chomping plants, squirmy worms, bugs, bees, and butterflies along the way. Lola Bunny updates the action with humorous newscasts between levels as you run, jump, and fly your way to victory. You'll need quick, button-smashing reflexes and platform-hopping skills of the highest degree to save the kids in TWEETY'S HIGH-FLYING ADVENTURE. - 0.75 - 20000101T000000 - Kemco - Kemco - Action-Platform - 1-2 - 257 - - - ./Racin' Ratz (USA).zip - Tyco RC : Racin' Ratz - Racin Ratz for the Game Boy Color is based on the small R/C cars of the same name, manufactured by the Mattel toy company. The game begins as the player has been sent to his or her room for breaking an expensive vase while racing a radio controlled Racin' Ratz car through the living room. From the seclusion of his or her bedroom, the player can't resist the temptation to continue to race the little remote controlled car, through ten different rooms in the house. There is a special challenge in each room and the player will need a good strategy, as well as good driving skills, to accomplish each task. Thoughtful planning is often at least as important as speed and handling. Player can choose their vehicle type and appearance. The game has a password save feature to allow players to continue their g - 20000101T000000 - KnowWonder Digital Mediaworks - Mattel Interactive - Racing, Driving - 1537 - - - ./Tyrannosaurus Tex (USA) (Proto).zip - Tyrannosaurus Tex - The Story of the game starts when about 2000 years ago, an alien robots spaceship crashed in the middle of the desert of Texas. The alien robots trying to find material to repair their spaceship stumble up on dinosaur fossils inside a cave. With their technology advancements and scrap parts from their crashed spaceship, the alien robots are able to revive the dinosaur fossils. They live in harmony for years inside an underground society, until some diamond hunter cowboys from the East Wood town arrive to interrupt their peaceful habitat. - 20160101T000000 - Slitherine Software - Eidos Interactive - Shooter-Shooter / FPV - 1 - 259 - - - ./Tyrian 2000 (USA) (Proto) (GB Compatible).zip - Tyrian 2000 - Set in a faraway star sector, Tyrian is a fairly generic sci-fi-themed shooter on the surface. You'll pilot your ship through a wide variety of vertically-scrolling, parallax-rendered environments. - -The Game Boy Color version of Tyrian 2000 would have been the first time Tyrian ventured off of home PCs. However, it ultimately was cancelled in favor of the Game Boy Advance version... which met the same fate later on. - - World Tree Games Productions - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Uchuujin Tanaka Tarou de - RPG Tsukuru GB 2 (Japan).zip - Uchuujin Tanaka Tarou de RPG Tsuku-ru GB 2 - Software that allows you to easily create RPGs using pre-prepared materials. As a sample, a game in which "Taro Tanaka," the main character of the comic book, appears is included. - 20010720T000000 - Enterbrain - Enterbrain - Role Playing Game - 1 - 768 - - - ./Ultimate Fighting Championship (USA).zip - Ultimate Fighting Championship - In Ultimate Fighting, anything goes. From disciplined martial arts techniques to freestyle wrestling, every form of fighting is represented. Now, Ultimate Fighting makes it way to the Game Boy Color with ULTIMATE FIGHTING CHAMPIONSHIP. You can choose from eight different fighters, each with different fighting styles and abilities. Once in the ring, you have full control over your fighter's movement. Oncoming attackers can be easily avoided by moving up or down, which gives the game a pseudo-3D feel. Get used to the controls and learn how to utilized a fighter's strengths and weaknesses in the Training mode. When you are ready for a challenge, fight a Single Match in the Versus mode, become world champion in the Tournament mode, or try to beat as many fighters as you can before being knocked out in the Survival mode. Play ULTIMATE FIGHTING CHAMPIONSHIP, and try to keep you teeth. - 0.4 - 20001127T000000 - Fluid - Crave Entertainment - Fighting / 3D-Fighting - 1 - 262 - - - ./Ultimate Paintball (USA, Europe).zip - Ultimate Paintball - Paintball game for the Game Boy Color. It's a capture the flag game containing several levels. You wander around the map from a topdown view, and when you run into hazardous territory, the game switches to a sidescrolling first person environment where your feet are fixed in a central spot. Here you'll battle your opponents using your pellet gun and paint grenades. As you play on the levels gets harder and on later maps there is more than one flag. You also get to buy more weapons. - 20000901T000000 - Morning Star Multimedia - Majesco - Sports-Shooter - 1 - 1536 - - - ./Ultimate Surfing (USA).zip - Ultimate Surfing - Hang 10 with one the coolest games ever to fit in the palm of your hand. Start out in Free mode, which allows you to surf in any of six different locales around the world: Travel from Australia to sunny California, through Japan, into Hawaii, Brazil, and ultimately the South Pole. Grand Prix mode sends you to the same glorious locales, but challenges you to surf in a circuit that houses the toughest competition in the world. Choose one of six awesome characters to take through to the game's conclusion, and enjoy creative side games like Frisbee Toss and Capture the Flag. The top-notch graphics and gameplay of ULTIMATE SURFING will have you feeling the ocean's breeze splashing across your face, and the controls are simple to learn but sophisticated enough to appeal to the most discerning handheld gamers. As if all of this weren't a sweet enough deal, you can link up with another player and surf against one another. Now, that's one gnarly game, dude. - 0.4 - 20010706T000000 - Natsume - Ubisoft - Sports-Sports / Water - 1-2 - 1536 - - - ./Uno (USA) (GB Compatible).zip - Uno - UNO, the classic card game of skips, draw-twos, and reverses, has come to the Game Boy Advance. There are two modes of play: Standard and Challenge. Standard has the players keep going until they reach a specified number of points, usually 1000. However, a player only scores points when he gets rid of all the cards in his hand. The points are the total value of the cards left in the opposition's hands. In Challenge, each player has a set number of points, and a player is eliminated when he reaches the point total. Play continues until one player is left standing. In both modes, you can play against up to three computer-controlled opponents. You can also play a single human opponent via a link cable. As an added bonus, there are three new cards that are not part of the real-world game. Now you can play UNO by yourself. - 0.6 - 19991216T000000 - HotGen - Mattel Electronics - Various-Playing cards - 1-2 - 2560 - - - ./Vegas Games (USA).zip - Vegas Games - Try to break the bank and come away a millionaire in VEGAS GAMES. You can play 20 different casino games, both cards and machines. The card games include Blackjack and Baccarat. Bet on dice in Craps, or on the result of a spinning wheel in Money Wheel or Roulette. If lottery games are more your style, try to win big in Keno and Video Keno. There are five different versions of Video Poker to try including Deuces Wild, Tens or Better, Jokers Wild Double Down, Jacks or Better High Roller, and Jacks or Better Double Down. No casino is complete without slot machines, and VEGAS GAMES is no exception. This one has eight different machines to try: Ancient Treasures, Love 2 Win, Go Fish, Easy Money, Dynamite Dollars, Buffet, Buck Teeth, and Beyond the Stars. If you love to gamble, you will enjoy playing VEGAS GAMES. - 20000201T000000 - Digital Eclipse - The 3DO Company - Casino - 3584 - - - ./Vigilante 8 (USA) (Rumble Version).zip - Vigilante 8 - This handheld version of Vigilante 8 keeps its style, but is implemented in different graphical way. Now gameplay is shown in a top-down view with movable vehicle and a scrolling playfield. - -In the beginning you may choose one of six Vigilantes or six Coyotes to play with. Each of them has its own slogan and is sitting in a unique car. Five game modes (Road Trip, Arcade, Timed Attack, Progressive, Survival) as well as several themed battlefield locations are available. - -When gameplay itself begins, you should accelerate/decelerate your car, turn its wheel, find the enemy, and shoot at him/her until you win. Game modes add some variation to your mission. - -The game is available for 1 and 2 players to play against each other. - 0.6 - 19991215T000000 - Vicarious Vision - Vatical Entertainment - Racing, Driving - 1-2 - 1537 - - - ./VIP (USA) (En,Fr,Es).zip - VIP - Based on the famous TV series starring Pamela Anderson about Vallery Irons Protection (V.I.P.) agency. - -Movie award ceremony was appointed on this evening. Actor Loyd Bradock has been nominated. But his fiancée told that he was vanished. The famous V.I.P. agency took on this case in 9.05 am. Vallery and her team should find the actor and bring him to the prize-giving ceremony, which begins at 9.00 pm. - -So you have to progress in time to success, completing the levels as one of six V.I.P. members. On these levels player should make following actions. -As Johnny Loh drive in sports car and avoid obstacles; -2. Perform a roller-skating as Nikki Franco, while jumping and ducking to avoid the obstacles such as bananas and flying balloons; -3. Walk around town, shooting the bad guys with pistol and grenades as Quick Williams; -4. Surf in the boat as Val Irons, avoiding the isles and other boats; -5. Fly in helicopter as Val Irons, shooting paragliders and enemy boats; -6. As Val Irons find the producer progressing to the top level of the story, avoiding or eliminating the enemy robots and guards; -7. As Tasha Dexter break through the enemies in Quick Williams` style; -8. As Tasha Dexter and Val Irons drive to the producer's Guru in Johnny Loh's style; -9. As Val Irons find the producer's Guru descending to the desert's underground and avoiding its inhabitants such as snakes, eagles, bats, etc.; -10. As Val Irons drive in the sports car again; -11. As Val Irons perform a roller-skating in the roller-blades given by Nikki Franco; -12. As Val Irons explore the well-guarded villa and find the Loyd Bradock finally; -13. As Val Irons bring Loyd Bradock to the ceremony on helicopter, avoiding or eliminating the enemies. - -On all levels characters may collect lives, health, and other valuable items such as gasoline cans, weapon power-ups, etc. to make their way easier. - -Certain parts of the game may be accessed via password. Also the Ubi Key feature is available. - 0.45 - 20010101T000000 - Planet Interactive - Ubisoft - Racing, Driving - 1 - 1537 - - - ./V-Rally - Edition 99 (USA) (En,Fr,Es).zip - V-Rally : Edition 99 - Get all the bumps, jumps, thrills, and spills of off-road rally racing in your hands with V-RALLY EDITION '99 for the Game Boy Color. Choose between four real-world rally cars: Peugeot 306 Maxi, the Mitsubishi Lancer WRC, V-Rally Ford Escort WRC, and Subaru Impreza WRC. Then race on 40 courses in exotic locations like Indonesia, Safari, Corsica, New Zealand, Alps, United Kingdom, Greece, Argentina, Italy, and Sweden. The terrain of each track has an effect on your car's performance, and you must be careful because snow, dirt, and asphalt all react differently. In addition to the terrain, keep an eye out for obstacles like rocks, oil slicks, hills, and jumps. You can get all of the off-road action you could ever want with V-RALLY EDITION '99 - 0.7 - 19990601T000000 - Velez & Dubail - Infogrames - Racing, Driving - 1 - 1537 - - - ./Wacky Races (USA) (En,Fr,Es).zip - Wacky Races - For those who can remember the cartoon series, this will be a blast from the past. Choose from all your favourite characters including Peter Perfect, Penelope Pitstop and, of course, Dick Dastardly and Muttley, and wind your way through cartoon like environments in the familiar vehicles of each character. Simply get to the end of the race first to open up new tracks, and use weapons to pick off the rest of the cast, and aid your progress. - 0.8 - 20000730T000000 - Velez & Dubail - Infogrames - Racing, Driving - 1 - 1537 - - - ./Walt Disney World Quest - Magical Racing Tour (USA, Europe).zip - Walt Disney World Quest : Magical Racing Tour - A cart racing game featuring Disney Characters Starring Jiminy Cricket, Chip, and Dale, and a few characters created specifically for the game. The catch is that all of the tracks are actually based on rides at all of the four Walt Disney World Parks (Haunted Mansion, Splash Mountain, Space Mountain, Rock'n'Rollercoaster, Typhoon Lagoon, etc...). - 0.6 - 20001207T000000 - Crystal Dynamics - Activision - Racing, Driving - 1 - 1537 - - - ./Jungle Book, The - Mowgli's Wild Adventure (USA) (En,Fr,De,Es,It).zip - Walt Disney's The Jungle Book : Mowgli's Wild Adventure - Mowgli's Wild Adventure is a typical 2D platform game for the Game Boy Color. You play as the young Mowgli who can walk, jump, run, climb and crawl. Levels come in various jungle related themes including a ruined temple. Mowgli learns a new special move in each level. He can throw fruit at hostile animals to defend himself. Furthermore Mowgli has to interact with his environment by pulling switches to open doors or douse fire with water. You can collect diamonds for extra lives and apples for health. In each boss level you have to collect seven icons in a race to win the stage. - 0.6 - 20001120T000000 - Ubisoft - Ubisoft - Racing, Driving - 1 - 1537 - - - ./Warau Inu no Bouken - Silly Go Lucky! (Japan).zip - Warau Inu no Bouken : Silly Go Lucky! - The objective is to become a new director and aim for high ratings, and to advance the program to a golden slot. There are 20 different types of comedy to be broadcast. All of them are made into mini-games. - 20010223T000000 - Capcom - Capcom - - - ./Wario Land 3 (World) (En,Ja).zip - Wario Land 3 - During a joyride in his biplane, the engine blows and Wario crashes into the woods. It's here where he finds a hidden cave with a magic Music box. Before he can say "I hate Mario", the box pulls him inside and into a room with a dark figure, who strikes a deal with him. Find all of the missing Music boxes and he can leave. And any treasure he finds he can keep. - -Much like Wario Land 2, Wario can't die from any attacks by the enemy. However he can change form after certain attacks, which can both help and halt his progress in each level. New forms of Wario include Invisible Wario and Ball of Yarn Wario (an un-controllable ball of yarn, with Wario inside). - -Also, basic attacks such as swimming and the butt stomp don't become available to Wario until after completing a certain amount of levels, meaning you have to go back to completed levels to access other areas full of loot. - 0.8 - 20000321T000000 - Nintendo - Nintendo - Action-Platform - 1 - 257 - - - ./Wario Land II (USA, Europe) (SGB Enhanced) (GB Compatible).zip - Wario Land II - Seeking revenge on Wario after he stole their treasure in Wario Land: Super Mario Land 3, special agents from the Black Sugar Gang of Kitchen Island sneak into Wario's newly built castle, steal back the treasure, and leave the castle and the surrounding area a mess. As Wario, you must clean the place up and take back what you now call your own. - -In a change from the original Wario Land, Wario is now immortal, to a certain point. Instead of dying when hit by an enemy, Wario loses the coins he collected along his travels in each level. And he can also turn into other Warios. For example, if he is hit by a bee, Wario puffs up into a giant ball of air, and floats up to the top of the level. Only when hit by a sharp object will he return to normal. There are other types, like Fire Wario and Zombie Wario, and each can have its advantages, like getting to other areas otherwise unreachable, or they can halt your progress. - 0.8 - 19990210T000000 - Nintendo - Nintendo - Action-Platform - 1 - 257 - - - ./Warlocked (USA).zip - Warlocked - In the perilous world of Warlocked, a ferocious war is raging between the Human forces of Queen Azarel and the Beast horde of Chief Zog. Players can control either side, each of them offers 30 missions. - -Warlocked brings real-time strategy gaming to the Boy Color set in a fantasy warfare scenario. The key to victory is a balanced mix of resource gathering, building, exploration and combat. Adding a magical twist to the straightforward action is the presence of wizards, each of whom has one powerful spell. While some wizards can convert enemy troops to your side, others can change them into chickens or skeletons. More than 20 kinds of wizards are hidden throughout the game. - -Using a Game Link Cable, you can test your war skills against another player. Two-player battle maps are earned by progressing through the single-player game. Warlocked also enables you to build your own personal armies with resources that you have saved in your campaigns in single player mode, and then trade them with a friend using the infrared ports on the console. - 0.85 - 20000724T000000 - Bits Studios - Nintendo - Strategy - 1-2 - 1280 - - - ./Warriors of Might and Magic (USA) (En,Fr,De).zip - Warriors of Might and Magic - Step into the shoes of a warrior by the name of Alleron. Framed for a crime in which he did not commit he is branded with a painful mask and banished into the depths of the dungeon. Here he must fight his way out and discover the truth behind this crime. Will he save the world from destruction or will he fall at the feet of his nemesis. - 20001222T000000 - Game Boy World - The 3DO Company - Sports-Adventure-Action RPG-Role Playing Game - 1 - 1536 - - - ./Watashi no Kitchen (Japan) (Rev 1).zip - Watashi no Kitchen - A game that allows you to experience cooking based on more than 10 recipes. The player goes shopping, selects the ingredients, and then follows the messages in the kitchen to cook the food. The finished dish will be eaten by your father or mother. If you make a delicious dish, you will be praised. - 20011221T000000 - Kirat - Strategy - 1280 - - - ./Watashi no Restaurant (Japan).zip - Watashi no Restaurant - Become Yumemi and cook a variety of dishes. Buy ingredients at the supermarket according to the recipe and follow the instructions given by your cooking teacher. - 20020426T000000 - Kirat - Strategy - 1280 - - - ./WCW Mayhem (USA, Europe).zip - WCW Mayhem - Do you think you can take the WCW championship? Now you can try in WCW MAYHEM. There are 12 WCW superstars you can compete with or against including Sting, Goldberg, Hollywood Hogan, Kevin "Big Sexy" Nash, Randy "Macho Man" Savage, Diamond Dallas Page, Bret Hart, Bam Bam Bigelow, Ric Flair, Buff Bagwell, Booker T., and Lex Luger. All of the wrestlers have special characteristics and unique finishing moves. Take on any of the wrestlers in the Player vs. Computer mode, or you can try to win the championship in the Quest for the Best mode. You can also challenge your friends to a match in the Player vs. Player mode. In all of the modes, you can take the action outside of the ring, giving you the full WCW treatment. Are you tough enough to stay alive and win the WCW championship with WCW MAYHEM? - 1 - 20000510T000000 - 2n Productions - Electronic Arts - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Wendy - Every Witch Way (USA, Europe).zip - Wendy: Every Witch Way - While exploring her house's attic, the little witch Wendy discovers a treasure chest. Upon opening it, magical stones are released from their prison, and head to a castle which is suspended in the sky. The power of the stones upsets gravity, and the castle comes crashing to the ground, right on top of Wendy's house! It's up to Wendy to set things right again! - -Wendy: Every Witch Way is a combination of a side-scrolling platformer and a puzzle game. As Wendy, players explore the castle in search of the troublesome stones that have upset gravity. Wendy has the ability to control gravity herself – by pressing up or down on the control pad while jumping, Wendy will cause gravity to reverse in that direction. Most enemies and obstacles in the game world are also affected by the gravity switching – you'll need to manipulate gravity frequently to progress through the game's different puzzles. - -Stars can be used to power up Wendy's magic. For every star that she collects (to a maximum of five), her magic will increase. Beginning with a small weak shot, you can power your magic up to a spread shot that fires in three directions. The stars also act as Wendy's health meter – if you get hit, you'll lose a star, as well as some magical power. Get hit when you have no stars left, and you'll lose a life. - -At the end of every world, there is a short bonus stage with Wendy riding on her broomstick. In these stages, you must attack enemies and collect stars as Wendy automatically flies to the next world. - 0.85 - 20010828T000000 - Wayforward - TDK - Puzzle-Strategy - 1 - 2816 - - - ./Wetrix GB (Japan) (SGB Enhanced) (GB Compatible).zip - Wetrix GB - The deeper you go, the greater the pressure becomes. Welcome to the world of Wetrix, the spectacular cellular water puzzle that keeps you immersed for hours at a time - 0.7 - 19991029T000000 - Zed Two - Infogrames - Puzzle - 1 - 2816 - - - ./Who Wants to Be a Millionaire - 2nd Edition (USA).zip - Who Wants to Be a Millionaire : 2nd Edition - Can you keep your cool in the Hot Seat? - -Now you can take all of the excitement of the top-rated TV game show, WHO WANTS TO BE A MILLIONAIRE with you anywhere. All you have to do is answer 15 questions to win $1,000,000 (a virtual million, that is). So it's your turn to get into the Hot Seat for the life-changing question "...is that your FINAL answer?" - -So let's play WHO WANTS TO BE A MILLIONAIRE: 2nd Edition! - -- 600 challenging questions -- Use all 3 lifelines - Ask the Audience, Phone a Friend, or 50/50 -- Play against your friends in a "Fastest Finger Round" -- Become a virtual millionaire - 20000925T000000 - Valleycrest Productions - THQ - Puzzle-Quiz - 2816 - - - ./Wings of Fury (USA) (GB Compatible).zip - Wings of Fury - Wings of Fury is an action game with some minor simulation aspects, in which you are the pilot of an American F6F Hellcat plane. The setting of the game is the Pacific during World War II. - -It is your job to defeat the Japanese by destroying enemy bunkers, machine gun nests and barracks on a series of islands. Barracks and gun nests can be bombarded with regular bombs, while you'll have to use rockets to take out the concrete bunkers. After a successful bombing run, return to mow down the Japanese soldiers with your machine guns. You also have to sink Japanese battleships with torpedoes and engage in dogfights with enemy fighter planes. - - -You start each mission by taking off from an aircraft carrier, which you'll have to protect from assaults by Japanese torpedo planes. Whenever you run out of fuel, bombs, rockets or machine gun ammo you can replenish those by returning to your carrier. Your carrier is also the place to repair damage to your plane. - -The Gameboy Color version of Wings of Fury has a toned down violence level. You no longer mow down Japanese soldiers with your machine guns, instead you bombard jeeps & trucks. Also missing in this version are the Japanese torpedo planes and the small 1st-person view window. New are some extra manoeuvres for your plane like a barrel roll and a review of your ammo consumption after each mission. Using less ammo than allocated gives you bonus points. - 0.75 - 19991201T000000 - Magnin & Associates - Red Orb Entertainment - Shoot'em Up - 1 - 260 - - - ./Winnie the Pooh - Adventures in the 100 Acre Wood (USA).zip - Winnie the Pooh : Adventures in the 100 Acre Wood - Join Winnie the Pooh and his friends as they come to the Game Boy Color in WINNIE THE POOH: Adventures in the 100 Acre Wood. You must help Pooh get to a certain place on the game board within a specified number of dice rolls. Along the way, he will encounter his friends Tigger, Piglet, Rabbit, and Eeyore, who will play along with Pooh and open mini-games for the loveable bear to store in his cupboard. The mini-games will have the player helping Pooh look for honey, exercise, fish, get unstuck from Rabbit's hole, bounce with Tigger, and catch acorns. The more you play WINNIE THE POOH: Adventures in the 100 Acre Wood, the greater the chances of finding a new path or mini-game. - 0.6 - 20000401T000000 - TOSE - NewKidCo - Adventure - 1 - 512 - - - ./Wizardry Empire - Fukkatsu no Tsue (Japan).zip - Wizardry Empire : Fukkatsu no Tsue - 3D Dungeon RPG Wizardry Empire Series. Completely original story. In order to rebuild the collapsed empire, the protagonist replaces the wand, which is a proof of his succession to the throne, and challenges the newly opened mage. There are more than 200 types of monsters and items, and 130 types of magic. You can transfer the data of the previous work with a communication cable, making the game even more fun. - 20001222T000000 - Starfish - Starfish - Role Playing Game - 768 - - - ./Wizardry Empire (Japan) (Rev 1).zip - Wizardry Empire - Party up to 6 adventurers from various professions and challenge the dungeon. There are 170 types of monsters in total in the dungeon, and if you win the battle, you will get more than 200 types of experience points and victory items. As experience points accumulate, the character becomes stronger and you can challenge deeper into the dungeon. There are 16x16 dungeons up to the 20th basement floor, and once cleared, more bonus dungeons will appear. A hidden profession is prepared as a unique element. Use your profession-specific abilities (Variant, Avenger, Summoner, etc.) to further your enjoyment. - 19991029T000000 - Starfish - Starfish - Role Playing Game - 768 - - - ./Wizardry I - Proving Grounds of the Mad Overlord (Japan).zip - Wizardry I : Proving Grounds of the Mad Overlord - Are you ready to step into the world of Wizardry? Unmatched by any other fantasy role-playing game, the Wizardry Gaming System allows for unlimited combinations of strategies and tactics, so that each quest into the Maze is always fresh and interesting. -Proving Grounds of the Mad Overlord is the first Wizardry scenario. Starting in the Castle, you assemble one to six adventurers to explore the magic and mystery of the ten-level 3-D Maze. Your characters may be one of five races and eight professions, each with strengths and weaknesses. -Under your command, brawny warriors, frail magis, pious clerics, and nimble thieves accumulate experience and treasure. As your characters gain experience, they develop greater capabilities to become even better adventurers, allowing them to venture deeper into the Maze. -Be wary! The treacherous Maze has some tricks and traps of its own. Hundreds of monsters, many with magical powers equal to your own; pits; chutes; rotating rooms; teleporters; special one-of-a-kind surprises; and much more will keep you on your toes for many hours of fun. May luck and good fortune be your companions! - 20010223T000000 - Sir-tech - Sir-tech - Role Playing Game - 1 - 768 - - - ./Wizardry II - Llylgamyn no Isan (Japan).zip - Wizardry II : Llylgamyn no Isan - Wizardry II: Llygamyn no Isan is a Role-Playing game, published by ASCII Entertainment, which was released in Japan in 2001. - 20010223T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Wizardry III - Diamond no Kishi (Japan).zip - Wizardry III : Diamond no Kishi - Wizardry III: Diamond no Kishi is a Role-Playing game, published by ASCII Entertainment, which was released in Japan in 2001. - 20010223T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Woody Woodpecker Racing (USA).zip - Woody Woodpecker Racing - WOODY WOODPECKER RACING brings all of the classic Woody Woodpecker characters to the Game Boy Color. You can race as 10 different characters on 16 unique tracks. The racing action takes place in four different modes: Extreme, Grand Prix, Sprint, and Time Trial. Extreme has players trying to earn cups in a series of races, where the ultimate goal is to win first place in each race. Grand Prix stages races on the same tracks, but players are awarded points based on where they finish. Doing well in the races in both modes allows you to upgrade your vehicle. Both the Sprint and Time Trial modes allow for competition without the bloodlust of the other two modes. If you want to compete against another person, you can via a link cable. Race with a hyperactive bird in WOODY WOODPECKER RACING. - 0.6 - 20001201T000000 - Konami - Konami - Racing, Driving - 1-2 - 1537 - - - ./Woody Woodpecker (USA).zip - Woody Woodpecker - Woody Woodpecker is an Action game, developed by Planet Interactive and published by DreamCatcher Interactive. - -The game takes place in the universe cartoon. For much of the adventure, the player is Woody Woodpecker. During the absence of Woody Knothead his nephew and niece Splinter were abducted by the Machiavellian Buzz Buzzard, which requires an exorbitant ransom for their release. Unwilling to pay,Woody goes in search of the missing by venturing into the huge and dangerous amusement park built by Buzz Buzzard. - 0.5 - 20010901T000000 - Dreamcatcher - Nintendo - Action / Adventure-Action-Platform - 1 - 257 - - - ./WDL - World Destruction League - Thunder Tanks (USA) (En,Fr,De).zip - World Destruction League : Thunder Tanks - In the future the world is a very bleak place, where the major form of entertainment is the World Destruction League. The League travels throughout the world hosting competitions, in which the contestants try to blow each other to little bits while riding in tanks. You are one of the contestants, and can play as any of 12 competitors with unique tanks and weapons. Compete in 35 competitions in seven different arenas, each arena filled with buildings and other obstacles. However, you can create "short cuts" by blasting the obstacles out of the way. Throughout the game, you can use over 20 different weapons and four power-ups to destroy the competition. Will you be able to survive the competition of WORLD DESTRUCTION LEAGUE: Thunder Tanks? - 20001212T000000 - Sunset Entertainment - The 3DO Company - Shooter-Strategy - 1 - 256 - - - ./Worms Armageddon (USA) (En,Fr,Es).zip - Worms Armageddon - The final sequel (at least using the present engine) to the strategy game Worms, Worms Armageddon expands on Worms 2 by improving quite a few facets of gameplay and including play over the Internet through Team 17's WORMNET. - -For those who've never played Worms, it's at heart similar to the old game Artillery, which you control an artillery piece. In essence, you give it a shot angle and shot power, and try to hit your enemy, despite wind effects and the enemy firing back at you. Worms puts you in command of a team of Worms, but not only can you move around the landscape, you can use many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. - -Everything is presented in a humorous cartoonish style, from the landscapes to the worms themselves and their cries of triumph or despair, depending on how you do. - -Armageddon uses an enhanced version of the Worms 2 engine, and while an improvement over Worms 2, it's not a huge change. - 0.7 - 19990101T000000 - Infogrames - Infogrames - Strategy - 1-2 - 1280 - - - ./WWF Attitude (USA, Europe).zip - WWF Attitude - WWF Attitude was the third wrestling game by Acclaim for the Sony Playstation. It was also the second WWF 3D wrestling game for the system. This game was the followup to the commercial success WWF War Zone. At the time it was the wrestling game to have featured the most modes. The 20 or so game modes included specialty matches like royal rumble, survivor series, tornado matches and more. Also featured was a new career mode compared to that of WWF War Zone, realistic entrances and a first ever Create a PPV mode. The game featured over 40 of the then current WWF Superstars, including hidden ones. The Create A Wrestler feature was one of the most advanced of it's time. - 0.45 - 19990101T000000 - Crawfish Interactive - Acclaim - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Betrayal (USA, Europe).zip - WWF Betrayal - WWF Betrayal is not the typical WWF game, instead the gameplay is more reminiscent of Double Dragon. The player starts off as one of either four different superstars including The Rock, Triple H, The Undertaker or "Stone Cold" Steve Austin, after which the story kicks in. The story consists of the player's selected wrestler just moments away from winning the WWF Championship before getting hit from behind by an unknown assailant and defeated. They awake to discover that Stephanie McMahon has also kidnapped and her father Vince promises the player's character another shot at the title if they rescue Stephanie. - -There are six levels to choose from as the player will transverse these stages and fight off referees, street punks security guards and even other WWF superstars with a punch, kick, a dropkick or through various weapons scattered throughout the stage such as steel pipes, nightsticks, 2x4's along with many more objects. Not only does the player have to defeat enemies they also have to avoid various traps and pitfalls such as patches of fire, floor traps and laser cannons to name a few. - -There are also power-ups that are located in various places throughout the game which can replenish the player's health and power bar among many others. Additionally, when the player fills up their power bar they can unleash their character's unique finishing move such as the Stone Cold Stunner or the Pedigree on a selected enemy. There is also an option for a second player to join in using a link cable to team up and help out on their friend's journey. - 0.5 - 20010807T000000 - Wayforward - THQ - Fighting-Action-Beat'em Up - 1-2 - 262 - - - ./WWF WrestleMania 2000 (USA, Europe) (GB Compatible).zip - WWF WrestleMania 2000 - WWF Wrestlemania 2000 is THQ's first WWF licenced game after making two previous WCW titles. Wrestlemania 2K picks up where WCW/NWO Revenge left off. The graphics are by far superior as well is the animation. Wrestlemania 2K adds three highly sort after features: Cage match, custom entrances and Create A Wrestler feature. - -Wrestlemania 2K features more than 50 real WWF stars as well as the option for 16 custom wrestlers. All the wrestlers come with their real-life theme music, entrance videos (made into slide shows) and entrance performances. A great improvement over the previous game is the "road to Wrestlemania" mode, an enhanced tournament where players can challenge for any number of belts and be challenged by other wrestlers in a 12 month journey that finally leads to Wrestlemania 2000 itself. - 0.45 - 19990101T000000 - Natsume - THQ - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./Xena - Warrior Princess (USA, Europe) (En,Fr,De,Es,It,Nl).zip - Xena : Warrior Princess - Die hard fans of the Warrior Princess now can now bring her along wherever they go, thanks to the release of XENA: Warrior Princess. Xena comes to the Game Boy Color with all the thrills and chills the fans of her TV show have come to expect. You take control of Xena as she does battle on land and in the water. Try to master fast-scrolling rides full of dangerous obstacles as you run, jump, climb, and swim your way through 16 pulse-pounding levels of heroic challenges. - 0.4 - 20010801T000000 - Titus - Titus - Adventure - 1 - 512 - - - ./X-Men - Mutant Academy (USA, Europe) (Rev 1).zip - X-Men : Mutant Academy - Like it's bigger brother on the PlayStation, X-Men: Mutant Academy on the Game Boy Color is a fighting game starring Marvel's famous mutants. - -The character roster includes four X-Men (Cyclops, Wolverine, Storm and Gambit) and five evil Mutants (Magneto, Toad, Mystique, Sabretooth and Pyro). There are also two additional secret characters, whose unlocking codes are revealed upon beating the game's story mode. - -In addition to the story mode, in which one character takes on all the others in consecutive fights, there is a training mode, battle mode (featuring teams of three characters each), survival mode (one character taking on all others with only a single bar of health) and a versus mode utilizing the Game Link cable. - -The Game Boy's two buttons are used for kicks and punches (or basic mutant abilities like Cyclops' eye beam). During a fight, a rage bar will slowly fill, which allows using powerful special attacks activated through button combos. - 0.65 - 20000701T000000 - Crawfish Interactive - Activision - Fighting - 1-2 - 262 - - - ./X-Men - Mutant Wars (USA, Europe).zip - X-Men: Mutant Wars - You take control of the X-Men (including Wolverine, Storm, Iceman, Gambit, and Cyclops) and must use the powers of each to fight your way through the many levels of evil mutants, crazy machines and boss characters including Magneto. - -You can change the character at any time during the game, which is important as your characters power level decreases as you go. When you change a character, the character you take out rests, and the power level increases. Also, some areas can only be completed by using the certain powers of each character. - -Apart from the normal mode of play, you can also play a second version, where you must fight all of the Boss characters, and if your character runs out of power, you cannot use him/her again. - 0.5 - 20001101T000000 - HAL Laboratory - Activision - Fighting-Action - 1 - 262 - - - ./X-Men - Wolverine's Rage (USA).zip - X-Men: Wolverine's Rage - Wolverine goes it alone in this action platform title, where you take control of the most famous of the X-Men, and hack and slash your way through 20 levels of enemies and bosses. - -There are 4 main things that Wolvie can achieve: - -1) Hack and slash with his claws (the main attack) - -2) Jump (very important to get through levels) - -3) Heal (stay still, and he will heal a little at a time. Just be careful, each level has a limited amount of time to complete, so don't stand around too much) - -and 4) If you press the attack button (see (1)) several times in a row, Wolvie will go off in a rage. Although hard to control in this state, his attack range improves. He also loses a little health every time) - 0.7 - 20010515T000000 - Digital Eclipse - Activision - Fighting-Action - 1 - 262 - - - ./Xtreme Sports (USA).zip - Xtreme Sports - In the Game Boy Color version of Xtreme Sports, players compete against more than 200 computer-controlled opponents on 25 different tracks in sports such as street luge, skateboarding, inline skating, surfing and skyboarding. At the start of the game, players choose between characters Guppi and Fin and set off on a trip sponsored by the Xtreme Cola Company, which has invited all extreme sports athletes to Xtreme Sports Island to compete in a tournament. Among the people players encounter are the members of the Bone-Heads gang, who are the antagonists. The player's objective is to unravel the mystery behind them and win the tournament at the same time. - -There are two modes available: Practice and Xtreme Island Adventure. In the former, players can participate in 15 different challenges with 3 difficulty settings. In the latter, players move around the island participating in events and exploring the surroundings. Some of the people players meet will give the player clues to solving the mystery of the Bone-Heads while others will issue challenges to compete in various sports. Players collect medals as the player win events. Players must win a certain number of easier challenges before the referees will allow the player into the tougher ones. Along the way players can also find Twitchy Shakes, which are special drinks that will increase the player's abilities depending on the next event the player enters. Players may be able to attain higher speeds or even become invincible. - 0.7 - 20000628T000000 - Wayforward - Infogrames - Various-Sports-Sports / Multisports-Sports / Extreme - 1 - 1536 - - - ./Xtreme Wheels (USA).zip - Xtreme Wheels - Are you bad enough to handle the best? The world's top BMX racers are ready to take you on, and you have no choice but to answer the call. You'll start at the bottom of the rankings, trying to work your way up the ladder by mastering 20 grueling courses and nailing difficult tricks. The object is to earn as many licenses as possible, which will earn you the right to compete in higher classes. Needless to say, the competition will get smarter and quicker as you advance through the ranks, so you'll need to bring your sharpest skills to the table. There are four different classes to stretch your abilities, and you can actually earn new riders by notching a few victories. XTREME WHEELS is packed with varied hills, jumps, and terrain, so you might want to start off in Exclusive Training mode to get a grip on the handling and realistic physics that the game engine delivers. If you want to be the ultimate Xtreme racer, you'd better get cracking. - 0.75 - 20010426T000000 - Spike Co - Bam Entertainment - Racing, Driving - 1 - 1537 - - - ./Yars' Revenge (USA, Europe) (GB Compatible).zip - Yars' Revenge - The classic Atari 2600 game YAR'S REVENGE has made its way to the Game Boy Color. You take control a giant space fly known as a Yar, and you must destroy the Qotile base on the other side of the screen. But you must first get through the large shield that guards the base. Fortunately, you have an unlimited supply of missiles to destroy the shield, or you can fly into the shield and eat a brick. Once there is an opening in the shield, touch the Qotile base with the Yar to activate the Zorlon Cannon. Once activated, you can fire the cannon to destroy the base. As you progress through the 250 levels, the game moves faster and becomes more challenging. Help Yar destroy the Qotile in YAR'S REVENGE. - 0.75 - 19990901T000000 - Atari - Telegames - Action-Shoot'em Up - 1 - 260 - - - ./Yogi Bear - Great Balloon Blast (USA).zip - Yogi Bear : Great Balloon Blast - It's the 14th annual Jellystone Park Balloon Fest. And you know what that means for Yogi...campers with pic-a-nic baskets! Yogi has a plan to get those baskets. He'll pose as a balloon salesman. He just needs to avoid Ranger Smith. - -Boo Boo: "But, Yogi, the Ranger isn't going to like this." -Yogi: "Not to worry, Boo Boo, I'm smarter than the average bear!" - -This is a puzzle game requiring strategy. A cloud above will hold several colored balloons while moving left or right. When it reaches the screen edge, it drops down a bit. You have a picnic basket with two balloons attached. By pressing the B button, you can rotate the balloons 90º and swap the colors. By pressing the A button, you release the balloons. The object is to get three balloons of the same color to touch. They will then pop and will be gone. Remember, the cloud is moving so time your release so the balloons go where you want. You are trying to clear all the balloons to move on. - -Every fourth level is a boss level where you have Ranger Smith on top of the cloud. He stomps the cloud to lower it and drops a stone. If the stone hits your basket, you will release your balloons, whether you want to or not, and will not be able to move for a couple seconds. Once you clear all these balloons, you will have defeated Ranger Smith and will move on to the next area. If you match a balloon with an arrow in it, the cloud will move up a little. If the balloons reach the bottom, you lose. You can then choose to restart the level you were on or end the game. - 20001217T000000 - Taito - Bam Entertainment - Puzzle - 1-2 - 2816 - - - ./Yu-Gi-Oh! - Monster Capsule GB (Japan) (SGB Enhanced) (GB Compatible).zip - Yu-Gi-Oh! : Monster Capsule GB - Seto Kaiba possesses the Millennium Ring and is captured by its power while his mind was shattered after losing to Dark Yugi at "Death-T". Kaiba then invites Yugi Muto and all of Yugi's friends to "Duel Tower". Once in the tower, the ring uses its power to transfer the souls of Katsuya Jonouchi, Anzu Mazaki, Hiroto Honda, Ryo Bakura, and Sugoroku Mutou. In order to get his friends and grandfather back, Yugi has to defeat Kaiba and his minions in the "Monster World Tournament" using "Monster Capsules" (MC). - 20000413T000000 - Konami - Konami - Japanese RPG-Role Playing Game - 1 - 768 - - - ./Yu-Gi-Oh! - Dark Duel Stories (USA).zip - Yu-gi-oh! Dark Duel Stories - Dark Duel Stories brings the Yu-Gi-Oh! card game to you via Gameboy Color. Battle your way past opponents from the TV show and manga as well as your friends using the Link Cable. - -In Dark Duel Stories, you must defeat your opponents to advance and eventually make it to the four Rulers of Ancient Egypt who have the Millennium pieces. As you win battles, you will get new cards as well as card parts that can be used to construct more cards. - -Set up your deck with monsters, traps, and spells to help you defeat your opponents. And don't forget to bring along some fusion monsters to help when you get into trouble, or just to help finish off your opponent. - 0.7 - 20020318T000000 - Konami - Konami - Various-Playing cards - 1-2 - 2560 - - - ./Yu-Gi-Oh! Duel Monsters II - Dark Duel Stories (Japan) (SGB Enhanced) (GB Compatible).zip - Yu-gi-oh! Duel Monsters 2 - Yamikai Kettouki - A game in which players battle with cards, popular in the manga "Yu-Gi-Oh! There are three ways to play the game: "Campaign," in which the objective is to defeat Pegasus J. Crawford; "Taisen," in which you fight with friends; and "Trade," in which you exchange cards. - 19990708T000000 - Konami - Konami - Playing cards - 1-2 - 2560 - - - ./Yu-Gi-Oh! Duel Monsters 4 - Battle of Great Duelist - Jounouchi Deck (Japan).zip - Yu-Gi-Oh! Duel Monsters 4 : Battle of Great Duelist, Jounouchi Deck - Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist is a Japan only Yu-Gi-Oh video game for the Game Boy Color, and the fourth installment in the Duel Monsters series. It was released December 7, 2000 as three separate versions (Yugi, Kaiba, and Jounouchi), each being able to use only a certain selection of the 900 available cards. - -Each of the god cards are usable after completing the game, but they can only be obtained from a different version by trading: - -- Slifer the Sky Dragon can be used in the Yugi Deck version, obtained in the Kaiba version by defeating Yami Yugi. - -- Obelisk the Tormentor can be used in the Kaiba Deck version, obtained in the Jounouchi version by defeating Yami Bakura. - -- The Winged Dragon of Ra can be used in the Jounouchi Deck version, obtained in the Yugi version by defeating Marik. - 20001207T000000 - Konami - Konami - Playing cards - 1 - 2560 - - - ./Yu-Gi-Oh! Duel Monsters 4 - Battle of Great Duelist - Kaiba Deck (Japan).zip - Yu-Gi-Oh! Duel Monsters 4 : Battle of Great Duelist, Kaiba Deck - Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist is a Japan only Yu-Gi-Oh video game for the Game Boy Color, and the fourth installment in the Duel Monsters series. It was released December 7, 2000 as three separate versions (Yugi, Kaiba, and Jounouchi), each being able to use only a certain selection of the 900 available cards. - 20001207T000000 - Konami - Konami - Playing cards - 1 - 2560 - - - ./Yu-Gi-Oh! Duel Monsters 4 - Battle of Great Duelist - Yuugi Deck (Japan).zip - Yu-Gi-Oh! Duel Monsters 4 : Battle of Great Duelist, Yuugi Deck - Yu-Gi-Oh! Duel Monsters 4: Battle of Great Duelist is a Japan only Yu-Gi-Oh video game for the Game Boy Color, and the fourth installment in the Duel Monsters series. It was released December 7, 2000 as three separate versions (Yugi, Kaiba, and Jounouchi), each being able to use only a certain selection of the 900 available cards. - -Each of the god cards are usable after completing the game, but they can only be obtained from a different version by trading: - -- Slifer the Sky Dragon can be used in the Yugi Deck version, obtained in the Kaiba version by defeating Yami Yugi. - -- Obelisk the Tormentor can be used in the Kaiba Deck version, obtained in the Jounouchi version by defeating Yami Bakura. - -- The Winged Dragon of Ra can be used in the Jounouchi Deck version, obtained in the Yugi version by defeating Marik. - 20001207T000000 - Konami - Konami - Playing cards - 1 - 2560 - - - ./Zebco Fishing! (USA) (Rumble Version).zip - Zebco Fishing! - Zebco Fishing! is an officially licensed fishing game for the Game Boy Color. It features 11 different lures and 2 lakes to fish on. The player can participate in a tournament and Blackjack Bass. The tournament mode gives you a limited time to catch the biggest fish. In Blackjack Bass you have to catch 21 pounds worth of fish, similar to the game Black Jack. Each time you catch a fish, you get its weight and can decide to "hit" or "hold". If you exceed the 21 pounds you lose. - -The player can row his boat around the lake until he has found a suitable fishing location, where he can cast his line and wait for the fish to bite. Once a fish is nibbling the bait the player has to hook it and then reel it in. When you do so you must make sure your line doesn't break by keeping an eye on the tension. - -Weather conditions, time of day and location all have impact on the chance of catching a fish. Each type of lure also improves the odds in specific types of water and weather types. Somewhere in the two lakes also dwells the legendary Lochness Bass a giant fish which is yet to be caught. - 19990901T000000 - Vicarious Vision - Vatical Entertainment - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Zen-Nihon Shounen Soccer Taikai - Mezase Nihon Ichi! (Japan).zip - Zen-Nihon Shounen Soccer Taikai : Mezase Nihon Ichi! - As the leader of a youth soccer team, you train your players through practices and games, and aim to win the national championship. You can also play against your friends using a communication cable. - 20010907T000000 - Boom - Success - Sports / Football (Soccer)-Sports - 1538 - - - ./Zoboomafoo - Playtime in Zobooland (USA).zip - Zoboomafoo : Playtime in Zobooland - A talking lemur? The only place you might find such a thing is Zobooland, the magical place from the PBS series ZOBOOMAFOO. Embark on a nine-level quest to collect as many Animal Friend Cards as possible, a task that will require lots of interaction and cooperation with other creatures. Make your way across each side-scrolling level, trying to keep your energy up by eating Goobleberries. If you don't eat enough, you'll run out of energy and fall asleep losing one turn. Collecting 100 Goobleberries will earn you an extra shot at completing the game, but that won't be easy with so many other tasks to keep your mind on. The game is certainly designed for younger players, but three skill settings (easy, easier, easiest) allow the game's difficulty to expand as kids grow accustomed to the challenges. Though the journey is long, games can be saved with the use of a password. - 0.55 - 20011001T000000 - Vicarious Vision - Encore - Platform - 1 - 257 - - - ./Zoids - Jashin Fukkatsu! Genobreaker Hen (Japan) (Rev 1) (SGB Enhanced) (GB Compatible).zip - Zoids : Jashin Fukkatsu! Genobreaker Hen - An RPG based on the popular "Zoids" cartoon series, this game allows players to strengthen their Zoids by modifying them to face off against powerful enemies. The way Zoids attack changes depending on the parts they are equipped with. - 20000804T000000 - Will - Tomy - Role Playing Game - 768 - - - ./Zoids - Shirogane no Juukishin Liger Zero (Japan).zip - Zoids : Shirogane no Juukishin Liger Zero - The adventures of Allstar and his silver Liger Zero. During a battle, he and his rival Solid (who pilots a Super Geno Saurer, a variant with four long-range cannons) fall into an underground world. Allstar teams up with a girl he meets there, Party, to combat the unpiloted Berserk Führer that has been attacking villages, as his Liger Zero is foretold to be the underground world's savior and thus the only one that can stop it. - 20010615T000000 - Tomy - Tomy - Role Playing Game - 768 - - - ./Zok Zok Heroes (Japan).zip - Zok Zok Heroes - An RPG in which players transform into various heroes to fight against an evil army. - 20000804T000000 - KAZe - KAZe - Role Playing Game - 768 - - - ./Turbo RC Racing (USA) (Proto).zip - ZZZ(notgame):Gear Effect By Skyrank Games - - - - ./Rumble & Tumble (USA) (Demo) (E3 2001).zip - ZZZ(notgame):Rumble & Tumble - - - \ No newline at end of file diff --git a/workspace/all/mapmaker/MD.xml b/workspace/all/mapmaker/MD.xml deleted file mode 100644 index acfbf5d98..000000000 --- a/workspace/all/mapmaker/MD.xml +++ /dev/null @@ -1,13317 +0,0 @@ - - - - Megadrive - Skraper - ScreenScraper.fr - http://www.screenscraper.fr - - - ./[BIOS] CDX (USA) (v2.21X).zip - [BIOS] CDX (USA) (v2.21X) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] LaserActive (Japan) (v1.02).zip - [BIOS] LaserActive (Japan) (v1.02) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] LaserActive (Japan) (v1.05).zip - [BIOS] LaserActive (Japan) (v1.05) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] LaserActive (USA) (v1.02).zip - [BIOS] LaserActive (USA) (v1.02) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] LaserActive (USA) (v1.04).zip - [BIOS] LaserActive (USA) (v1.04) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Mega-CD (Japan) (1.00l).zip - [BIOS] Mega-CD (Japan) (1.00l) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Mega-CD (Japan) (1.00S).zip - [BIOS] Mega-CD (Japan) (1.00S) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Mega-CD (Japan) (v1.00P).zip - [BIOS] Mega-CD (Japan) (v1.00P) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Mega-CD 2 (Japan) (v2.00C).zip - [BIOS] Mega-CD 2 (Japan) (v2.00C) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Sega CD (USA) (v1.00).zip - [BIOS] Sega CD (USA) (v1.00) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Sega CD (USA) (v1.10).zip - [BIOS] Sega CD (USA) (v1.10) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Sega CD 2 (USA) (v2.00).zip - [BIOS] Sega CD 2 (USA) (v2.00) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Sega CD 2 (USA) (v2.00W).zip - [BIOS] Sega CD 2 (USA) (v2.00W) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] Sega CD 2 (USA) (v2.11X).zip - [BIOS] Sega CD 2 (USA) (v2.11X) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./[BIOS] WonderMega (Japan) (En) (v1.00) (Sega).zip - [BIOS] WonderMega (Japan) (En) (v1.00) (Sega) - - true - - - ./[BIOS] WonderMega M2 (Japan) (v2.00).zip - [BIOS] WonderMega M2 (Japan) (v2.00) - - true - - - ./[BIOS] X'Eye (USA) (v2.00).zip - [BIOS] X'Eye (USA) (v2.00) - - true - - - ./16t (Japan) (SegaNet).zip - 16t - 16t is a scrolling platform action game similar to Teddy Boy, in which the player controls a youngster in prison garb named Apple Gaikichi, who must eliminate all the enemies on each stage. Apple's only method of attack is throwing enormous 16 ton weights (thus the title), which can and will crush enemies in a bloody mess. However, these weights will bounce off each other, so the player must be careful to not let Apple get crushed himself. They are also not entirely unlimited, as the player can only hold five at once, and they must be allowed to recharge when Apple runs out. Enemies on each stage will appear from the top of the screen in waves, through a randomly cycling "slots" meter, and once all slots and enemies have been cleared, the player moves on to the next stage. - 0.65 - 19910101T000000 - SEGA - SEGA - Platform-Action - 1 - 257 - - - ./3 Ninjas Kick Back (USA).zip - 3 Ninjas Kick Back - You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man! - -This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You'll encounter many obstacles and enemies, both regular and boss-like, which you'll have to overcome and defeat. - 0.5 - 19940601T000000 - Malibu Games - Psygnosis - Platform-Action - 1-2 - 257 - - - ./688 Attack Sub (USA, Europe).zip - 688 Attack Sub - An early submarine game with ten missions which can be played with both American and Soviet attack submarines. The game focuses on realism with several stations the player can use (sonar, weapons, navigation, helm, radio and periscope) but most duties can be delegated to crew members. -The graphics are mostly close-up views of the control panels but in some occasions they feature digitized images of surface ships and crew. - 0.5 - 19910701T000000 - SEGA - Electronic Arts - Simulation - 1 - 1024 - - - ./6-Pak (USA).zip - 6-Pak - 6-PAK is a compilation of six of SEGA's most popular "franchise" games released in the early days of the Genesis. Included are the following: - -1. Columns -2. Golden Axe -3. Revenge of Shinobi -4. Sonic the Hedgehog -5. Streets of Rage -6. Super Hang-On - 0.8 - 19950101T000000 - SEGA - SEGA - Compilation - 1-2 - 3840 - - - ./Dinosaur's Tale, A (USA).zip - A Dinosaur's Tale - Play as characters from the Spielberg animated movie We're Back, based entirely on the preview trailer. Run and jump through a variety of levels and defeat Dr. Screweyes. Every second level is a side-scrolling platformer where you take the role of the human kids Cecilia or Louie and move through obstacles to get to the end of the level, These levels are set at various New York locations including a TV studio and a circus that wants to keep the dinosaurs as an exhibit. Every other level is a 3D level where you play one of the dinosaur characters, e.g. skateboarding on the back of a pickup truck as Rex or flying as Elsa over central park while collecting balloons. This is one of the earliest Genesis games with 3D gameplay - 0.7 - 19940101T000000 - Funcom - Hi-Tec Software - Platform-Action - 1 - 257 - - - ./A Ressha de Ikou MD (Japan).zip - A Ressha de Ikou MD - A Ressha de Ikou MD is a real-time railroad simulation game, and part of the A-Train series from Artdink. Based on the first two games in the series, in each scenario the player must use the resources at hand to build a railroad connecting from one end of a map to the other. During the day, the titular "A-Train" can be controlled, by which the player can build tracks and stations. During the night, train schedules can be modified. As the player builds, development will spring up around the tracks and stations, bringing in income by which more tracks and stations can be built. - -The game offers a total of five different scenarios of increasing difficulty, ranging from a practice scenario for beginners to very difficult scenarios for experienced players. There are also three different game speed settings available. - 0.45 - 19920410T000000 - MNM Software - SEGA - Simulation-Build And Management - 1 - 1024 - - - ./Aa Harimanada (Japan).zip - Aa Harimanada - Aa Harimanada is a sumo wrestling game based on the manga and anime created by Kei Sadayasu. As in the real sport, the goal is to knock the opponent out of the ring. However, it is not a particularly realistic interpretation of sumo, playing much like a traditional 1-vs-1 fighting game. There are grabs, throws, and special moves, and the player can also win by knockout by draining the opponent's stamina. There is a single-player mode that follows the story of protagonist Harimanada, as well as a versus mode for one or two players where any of 15 characters can be used. - 0.65 - 19930903T000000 - Megasoft - SEGA - Fighting-Sports-Sports / Sumo - 1-2 - 262 - - - ./Aaahh!!! Real Monsters (USA).zip - Aaahh!!! Real Monsters - In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them! - -This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate! - 0.6 - 19950916T000000 - Realtime Associates - Realtime Associates - Platform - 1 - 257 - - - ./Action 52 (USA) (Unl).zip - Action 52 - Action 52 features 52 different games in a single cartridge! The games are selected from one of three menus and are mostly side scrolling, platform or shooter action games. The games included are: -Fire Breathers -2. Star-Evil -3. Illuminator -4. G-Force Fighters -5. Oooze -6. Silver Sword -7. Critical Bypass -8. Jupiter Scope -9. Alfredo and the Fettucinni's -10. Operation Full-Moon -11. Dam Busters -12. Thrusters -13. Haunted Hills of Wentworth -14. Chill-Out -15. Sharks -16. Megalonia -17. The French Baker -18. Atmos-Quake -19. Meong -20. Space Dreams -21. Streemerz -22. Spread-Fire -23. Bubblegum Rosie -24. Micro-Mike -25. Underground -26. Rocket Jockey -27. Non-Human -28. Cry Baby -29. Slashers -30. Crazy Shuffle -31. Fuzz Power -32. Shooting Gallery -33. Lollipops -34. The Evil Empire -35. Sombrero's -36. Storm Over the Desert -37. Mash-Man -38. They Came From Outer Space -39. Laser League -40. Billy-Bob -41. City of Doom -42. Bits and Pieces -43. Beeps and Blips -44. Manchester Beat -45. Boss -46. Dedant -47. Hambo's Adventures -48. Time Warp Tickers -49. Jigsaw -50. Ninja Assault -51. Robbie and the Robots -52. The Cheetahmen (The Action Gamemaster) - 0.1 - 19930101T000000 - Active Enterprises - Active Enterprises - Compilation-Action - 1-2 - 3840 - - - ./Advanced Busterhawk Gleylancer (Japan).zip - Advanced Busterhawk Gleylancer - A side-scrolling sci-fi shooter, Gleylancer casts you as Lucia, a young pilot in the Space Fleet of starfighters that hijacks the experimental Gleylancer fighter to go explore the outer borders of known space in search of her missing father. Along the way Lucia will have to shoot down dozens of enemies in standard shooter fashion, while avoiding destruction and collecting power-ups that extend her ship's energy, upgrade weapons and gather screen-clearing bombs. - -The Gleylancer comes equipped with two hovering satellites that can receive weapon upgrades of their own, and can lock their positions at specific angles to increase your firepower and protect the player from enemy attacks. Features only a single-player campaign with two different endings depending on how the final stages are completed (e.g. if Lucia's father is rescued or not). - 0.75 - 19920717T000000 - Masaya Games - Nippon Computer Systems (NCS) - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Advanced Daisenryaku - Deutsch Dengeki Sakusen (Japan) (Rev A).zip - Advanced Daisenryaku : Deutsch Dengeki Sakusen - Advanced Daisenryaku: Deutsch Dengeki Sakusen commonly referred to simply as Advanced Daisenryaku, is a 1991 strategy game developed jointly by Sega and SystemSoft and published by Sega for the Sega Mega Drive exclusively in Japan. It is part of SystemSoft's Daisenryaku series of strategy games, and is one of the few retail Mega Drive games to have online play compatibility via Sega Meganet. It also started the Advanced Daisenryaku line, all of which have been published by Sega. - -Sega and now-renamed SystemSoft Alpha rereleased the game in 2006 as part of Sega Ages 2500. - -In 2002-2006, Nebelwurfer fan-translated the game to English as Advanced Military Commander along with a translated manual. - 0.6 - 19910617T000000 - SystemSoft - SEGA - Various-Strategy - 1-4 - 1280 - - - ./Aero the Acro-Bat 2 (USA).zip - Aero the Acro-Bat 2 - In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you - in the role of Aero - have to find and destroy him before he carries out his diabolical "Plan B". Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect. - 0.65 - 19950101T000000 - Iguana Entertainment - Iguana Entertainment - Platform-Action - 1 - 257 - - - ./Aero the Acro-Bat (USA).zip - Aero the Acro-Bat - You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles. - 0.5 - 19930901T000000 - Iguana Entertainment - Iguana Entertainment - Platform-Action - 1 - 257 - - - ./Aerobiz Supersonic (USA).zip - Aerobiz Supersonic - You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives. - -The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events. - -Do you have what it takes to make your company fly high? Or will it crash and burn? - 0.6 - 19940101T000000 - Koei - Koei - Simulation-Build And Management - 1-4 - 1024 - - - ./Aerobiz (USA).zip - Aerobiz - You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde. - 0.7 - 19920101T000000 - Koei - Koei - Simulation-Build And Management - 1-4 - 1024 - - - ./After Burner II (USA, Europe).zip - After Burner II - Similar to its predecessor, the premise of After Burner II is to get on the F-14 Tomcat and fly mission after mission of shooting planes out of the sky. At your disposal is a vulcan cannon (basically a machine gun) and a limited number of missiles. In some versions of the game the guns fire automatically all the time. Sometimes you come across a friendly supply plane and if you dock with it you can replenish your missiles. - -The game is viewed from behind the plane with you fighting wave after wave of enemy fighters. But at heart it offers the usual shooter mechanics, meaning you spend most of your time dodging and shooting. You also can speed up and slow down to deal with enemies which appear behind you. - 0.7 - 19900701T000000 - SEGA - SEGA - Shooter / Plane, TPV-Shooter - 1 - 256 - - - ./Air Buster (USA).zip - Air Buster - Air Buster is a fast side-scrolling shooter. The player controls a small craft through different levels with many enemies. Every level ends with a boss and some section speed up the gameplay, offering fast obstacle courses both horizontally and vertically scrolling. Flying orange pods release many power-ups at once, enhancing the ships with new or more powerful lasers, wing men and shields. The player can also hold the fire key to charge a blast that removes all enemy bullets from the screen and deals damage to all enemies. With an unforgiving difficulty, every hit is fatal, but the game can be continued from any points as long as there are lives and credits left. The game can be played with two players cooperatively. - 0.9 - 19910201T000000 - Inter State - Kaneko - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Air Diver (USA).zip - Air Diver - A terrorist organization led by a fanatic operating out of the Middle East has brought together a military force capable of holding the entire world hostage, backed by a lot of evil governments. The player needs to board a F-119 stealth fighter and stay undetected while taking out all opposition. - -Although technically boarding a stealth fighter, no stealth elements are involved. After choosing one from the different locations on the map, the player is shown flying from a first-person cockpit perspective and enemies do not seem to have trouble locating the player's aircraft. In different solo missions the player needs to take out all opposition using regular bullets and lock-on missiles. All statistics, including the remaining time before running out of fuel and the enemies on the radar, are shown in the cockpit HUD. The craft is able to move left and right, and use a boost to do sideways rolls or complete loops to get behind enemies. Some shots can be taken, leading to body damage, but incoming missiles are usually fatal and those need to be shot or avoided. Next to regular enemies, there are also a few boss planes. Missions take place all over the world during different times of day. - 0.4 - 19900101T000000 - Copya System - Seismic - Simulation-Action - 1 - 1024 - - - ./Aladdin (USA) (Beta) (1993-06-27) (Chicago C.E.S. Demo).zip - Aladdin - The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer. - -The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots. - -The game's humorous animations were created by Walt Disney Feature Animation. - 0.9 - 19931111T000000 - Virgin - SEGA - Platform-Action - 1 - 257 - - - ./Aladdin (USA).zip - Aladdin - The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer. - -The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots. - -The game's humorous animations were created by Walt Disney Feature Animation. - 0.9 - 19931111T000000 - Virgin - SEGA - Platform-Action - 1 - 257 - - - ./Alex Kidd in the Enchanted Castle (USA).zip - Alex Kidd in the Enchanted Castle - Alex Kidd, resident of planet Aries, is the brother to the king. One day he comes across a rumor that his long lost father, King Thor, is alive and somewhere on the planet Paperock. - -Now Paperock is a place where you have to be good at the game of 'Paper, Rock and Scissors' to get anywhere. With that knowledge you must take control of Alex, guide him through the odd natured, unfriendly planet and help him find his father. - 0.55 - 19890814T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Alien 3 (USA, Europe) (Rev A).zip - Alien 3 - Alien³ is a video game based on the movie sequel of the same name. The plot of the movie picks up directly after the end of Aliens. Ellen Ripley, the main character of the Alien series, is in cryo-sleep aboard the space ship Sulaco. Unfortunately, an alien or two has stowed away on the Sulaco, and wreaked havoc within the ship. Thus, it crash lands on the prison colony planet Fiorina 161. Ripley and the unarmed prisoners have to figure out a way to survive the aliens terrorizing the colony until help arrives. - -The game play of the various Alien³ conversions varies from platform to platform. The Genesis Alien³ game is a side-scrolling action game with large maze-like levels. In each level, you have to rescue all the trapped prisoners and then make your way to the exit, all while surviving multiple alien attacks. - 0.6 - 19920101T000000 - Probe Entertainment - Arena Entertainment - Platform-Action - 1 - 257 - - - ./Alien Soldier (USA) (Virtual Console).zip - Alien Soldier - In the year 2015 the planet Sierra is in the grips of Xi-Tiger's Scarlet terrorists. All hope now lies with Epsilon-Eagle, a fearsome warrior with a lethal arsenal. Armed with all the hardware you can carry, blast, shoot and burn through level after level of incredible cyber-action before confronting the mighty Xi-Tiger. -Various weapons to pick up and loads of boss battles. Each boss has it's own weakness, which you must exploit. You can change forms to vary your attack pattern. - 0.9 - 19950224T000000 - Treasure - SEGA - Platform-Shooter / Run and Gun-Shooter - 1 - 257 - - - ./Alien Storm (World).zip - Alien Storm - The aliens are invading Earth, and it's up to the "Alien Busters" to wipe them out and destroy their creator. The Busters consist of Karla, Gordon, and Scooter. Each one of them have their own weapons and special attacks. - -When you start the game, you can select any one of these characters to play as. There are six missions to complete (eight in the Genesis version) with several stages, and each mission has you blasting aliens all the way to the end, from the streets to the mother ship where you'll meet the mother of all aliens. Unfortunately, blasting these aliens will not be an easy task, as they get tougher in every mission, and are capable of hiding into objects such as plants, postboxes, trashcans, drums, and several others. Each mission has an objective such as rescuing people destroying an UFO. - -When you deal with a few aliens, flying heads will appear, which you can shoot to collect life or energy (by the way, life is important to you, since if yours get empty, you're dead). However, rather than using your ordinary weapons, you can use the special attacks that are enough to kill aliens you currently see. These types of attack vary depending on the character you choose at the start of the game. For instance, Gordon summons a U.S. Air Force Jet that drop bombs across the street, while Scooter is able to teleport out of his present location, and leave a series of bombs that will blow up aliens on sight, he will then re-appear. However, using your character's special attack uses up a lot of energy, and if you have little or no energy, you can't use it. - -At the end of some missions is an alien boss, which you must destroy in order to complete the mission. Also, at the end of every one, you have to enter buildings where you participate in a shooting gallery. The object is to kill aliens popping up from several locations with the building. - -You can play Alien Storm by yourself, or with another person. - 0.75 - 19910101T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./Alisia Dragoon (USA).zip - Alisia Dragoon - The pace is intense. Enemies come at Alisia from everywhere. And nowhere. Battle hordes of crazed barbarians, mow down mobs of poisonous centipedes, and slay squadrons of winged gargoyles. Blast enemies in waves or one by one with multi-directional, auto-targeting laser fire. - -Recruit killer companions like the DragonFrye, Ball O'Fire, Thunder Raven and Boomerang Lizard. Use them to hurl blistering boomerangs, fireballs, and electrical attacks. With Alisia's super-tough fighting skills, fry enemies to a crisp. And prove once and for all that you can go hand-to-hand with evil and come out the champion! - 0.75 - 19920201T000000 - Game Arts - SEGA - Platform-Action - 1 - 257 - - - ./Altered Beast (USA, Europe).zip - Altered Beast - In this coin-op conversion, you are a hero raised from the dead by the god Zeus to rescue his daughter Athena. With a scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive. - -The title refers to your shapeshifting abilities. In this platformer, you can collect spirit balls by defeating two-headed wolves, allowing you to mutate into different beasts such as a werewolf, a dragon, a tiger, a bear and others depending on the version. Each form, tied to a level, comes with special abilities such as flight and powerful attacks, easily superseding the basic set of punches and kicks in your human form. - -The game can be played in singleplayer mode, or in same-screen multiplayer co-op mode. - 0.65 - 19890814T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./American Gladiators (USA).zip - American Gladiators - American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986). - -In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent. - 0.25 - 19930201T000000 - Imagitec Design - GameTek - Fighting-Sports-Simulation - 1-2 - 262 - - - ./Andre Agassi Tennis (USA).zip - Andre Agassi Tennis - A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand. - -Gameplay features all the usual moves: smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. -Three courts are available: Grass, Clay and Indoor (Sega versions add a fourth, Hard), but the differences between them are minimal. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit. - 0.4 - 19930101T000000 - Tecmagik - Tecmagik - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Animaniacs (USA).zip - Animaniacs - Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name. The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot. - -There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes. - 0.7 - 19940101T000000 - Konami - Konami - Platform-Action - 1 - 257 - - - ./Arcade Classics (USA, Europe).zip - Arcade Classics - Arcade Classics offers three classic Atari titles. It includes the following games: - -1. Missile CommandCentipedePong (Ultrapong: both Pong and Hockey) - -All games have selectable difficulty options. They contain a classic mode as well as a Genesis mode (SEGA mode in the Game Gear version), which enhances the graphics and adds new sound effects. - 0.65 - 19960101T000000 - SEGA - SEGA - Compilation-Action - 1-2 - 3840 - - - ./Arch Rivals - The Arcade Game (USA, Europe).zip - Arch Rivals : The Arcade Game - Arch Rivals is a conversion of the hit Midway arcade game. It's a 2-on-2 basketball game that stands out from the crowd for its "no rules" approach. Fouling out other players is more than accepted, it's encouraged. Choose from twelve different teams and eight players, each with their own traits and personalities. - 0.65 - 19920101T000000 - Arc Developments - Acclaim - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Arcus Odyssey (USA).zip - Arcus Odyssey - Long time ago, an evil sorceress Castomira decided to conquer the world. But a good princess revolted against her, and in a great fight defeated the sorceress. But in order to completely seal the sorceress' powers, the princess had to forge a magic sword. For a long time this sword guarded the peace of the citizens of Arcus. But now the followers of Castomira stole it, and the world is facing a great peril... - -This is a Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode. - 0.7 - 19910714T000000 - Wolf Team - Renovation Products - Adventure-Action - 1-2 - 512 - - - ./Ariel the Little Mermaid (USA, Europe).zip - Ariel the Little Mermaid - Help either Ariel, the gleeful little mermaid, or Triton, her father, foil the evil Ursula, who has transformed everyone into small, green worm-like creatures, including the character you dont initially choose. - -Rescuing requires you to simply swim into the unfortunate little victims as they hang about at fixed places in the watery world; while fending off and dodging enemies like eels, clams, sharks, and several other sea meanies. Friends like Flounder and Sebastian can also be summoned for a little helping hand. - 0.25 - 19921201T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Arnold Palmer Tournament Golf (USA, Europe).zip - Arnold Palmer Tournament Golf - Select your level of play, and then head for the pro shop to choose between Black Carbon, Glass Fiber, and Ceramic Clubs. - -Tee off by yourself or play 18 holes with a friend. Besides the One and Two Player modes there's also a practice mode, match play (head to head), and a full-blown international tournament, where you'll stroke it out against 15 competitors. - -Tournament play lasts 12 rounds, 18 holes of golf each. Most rounds are standard "stroke" play but the seventh and eighth rounds are "match" games. Things really get serious when match game ends in a tie, and players move into a sudden death play-off. - -During the tournament players earn higher skill levels, more knowledgeable caddies, and more power. You'll earn a password at the end of each round of the tournament. - -The game let's you play on three different courses; Japan, the United States, and Great Britain. - 0.6 - 19890101T000000 - SEGA - SEGA - Sports-Sports / Golf - 1-2 - 1538 - - - ./Arrow Flash (USA).zip - Arrow Flash - "Arrow Flash" is a side-scrolling space shooter. You control a female spaceship pilot who is sent on a mission into deep space to save the Earth from an assault by an evil dragon from another galaxy. Moving vertically or horizontally, you must avoid or kill the enemies and make it to the end of the level alive, where a boss battle awaits you. During gameplay, you can switch at any time between two modes: normal spaceship and flying robot. The two forms use different weapons and also have different special abilities, called Arrow Flash. While the spaceship can fire destructive lasers for major damage, the robot can raise a shield that will protect you from enemy attacks for some time and instantly kill anything that touches it. You can either charge Arrow Flash attacks by holding a button for several seconds, or collect icons during your flight to release it quickly afterwards. - 0.6 - 19901020T000000 - Renovation Products - Renovation Products - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Art Alive (World).zip - Art Alive - Art Alive is a strange little title for the genesis, it's not even really a game, more of a Paintbrush type of program. Despite its originality though, there are just too many flaws littered throughout the ''game'' to make it quite unbearable to play. It's really only worth trying out for a novelty purpose. - 0.1 - 19930101T000000 - FarSight - SEGA - Various - 1 - - - ./Art of Fighting (USA).zip - Art of Fighting - Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past. - -This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate. - -The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter. - 0.6 - 19941001T000000 - SNK - SEGA - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Asterix and the Great Rescue (USA).zip - Astérix and the Great Rescue - The game is based on the popular French comics series Astérix. It is 50 B.C., and the entire Gaul (today's France) is conquered by the Romans. Only one village still remains independent, thanks to the incredible powers of its two great warriors, Asterix and Obelix. In the game, they must first of all liberate the village Orvio and rescue their friend Dogmatix. - -You can play as either Asterix or Obelix. You make your way through platform levels, fighting enemies by punching them, and jumping to access higher ares or to avoid falling down. There are also some items you can collect, such as bombs, with which you can overcome obstacles and advance in the game. - 0.4 - 19940101T000000 - Core Design - SEGA - Platform - 1 - 257 - - - ./Atomic Robo-Kid (USA).zip - Atomic Robo-Kid - As the half-human half-cyborg flying machine of the title, you are faced with 28 levels to clear of enemies. The gameplay is horizontally scrolling. Your unit is able to fly and then hold at a certain level in space. Defeated enemies often release gems, which can be collected towards power-ups. These include more powerful or multi-directional firing. - 0.7 - 19901213T000000 - Microniccs - Treco - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Atomic Runner (USA).zip - Atomic Runner - One windy day, there was an explosion at a nuclear power station, causing heavy doses of radiation to be poured over many people. One of these people was a young scientist named Chelnov. When he survived the deadly accident, he was possessed with abnormal powers. Having realized this, he decided to act in the cause of justice. He is determined to escape the Eastern Bloc country he called home and run and jump across the world to finish in the US. - -What distinguishes Chelnov from other platform games is its use of forced scrolling. This occurs when the screen moves continuously from left to right, forcing players to negotiate the game's many obstacles and enemies without controlling Chelnov's speed of progress. Enemies attack from left, right, above, and below, and Chelnov can switch the direction he's facing to attack enemies that are behind him. Some enemies in the game carry different types of weapons and power-ups, and when they are shot at, the power-ups drop to the ground and can be picked up. - 0.6 - 19920701T000000 - Data East - Data East - Platform - 1 - 257 - - - ./ATP Tour Championship Tennis (USA).zip - ATP Tour Championship Tennis - In this quasi-sequel of Wimbledon, Sega secured the ATP license, bringing 32 players (including Pete Sampras, John McEnroe and Stefan Edberg) plus a few others from the Senior Tour (among six others, legends such as Ilie Nastase and Stan Smith), as well as the option to create four players that can be developed in the ATP Tour mode. Each player has seven attributes that define their control and power in both serve, forehand and backhand, as well as their footwork. Four court types are available which affect the speed and bounce of the ball in different ways, and 11 real ATP tournaments are available to play. - -There are three game modes: Exhibition match, Exhibition Tournament (where the player competes in a 32-player tournament), ATP Senior Tour Event (where the player chooses one of the retired players and competes in a 8-player tournament) and the ATP Tour, where it's possible to create a player and develop his skills by winning (or simply doing well) on tournaments, with one extra point on each round won. - -Gameplay uses a simple 3-button layout, where the A button lobs the ball, B performs a controlled passing shot and C allows the fastest top spin shots, with the directional pad affecting the direction and depth of the shot. - 0.65 - 19950301T000000 - Sims - SEGA - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Awesome Possum... ...Kicks Dr. Machino's Butt (USA).zip - Awesome Possum... ...Kicks Dr. Machino's Butt - In just a few years, mankind has succeeded in destroying the environment and endangering all living species. Under the guidance of the evil Dr. Machino, robotic machines were built to turn the Earth into a soulless place without live nature. There is only one hero who can save the living beings of the planet - you, a little possum. Fight Dr. Machino's robots and liberate the Earth! - -This is an action platformer very similar in gameplay style to Sonic games. The possum can jump and run very quickly, as well as spin to hurt the enemies and breeze through the levels. Various robotic creatures will will try to kill you during your journey to Dr. Machino's lair. You can either avoid or try to defeat them on your way. - 0.3 - 19930101T000000 - Tengen - Tengen - Platform-Action - 1 - 257 - - - ./Aworg (Japan) (SegaNet).zip - Aworg - Aworg is a scrolling action game in which the player controls a hero who constantly flies and floats: Aworg can move freely using his thrusters, which propel him in different directions while firing a puff of air in the opposite direction. - 0.4 - 19910101T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Ayrton Senna's Super Monaco GP II (USA) (En,Ja).zip - Ayrton Senna's Super Monaco GP II - Challenge the six-time winner of the Monaco GP and three-time drivers' world champion in Ayrton Senna's Super Monaco GP II on Megadrive. Make a name for yourself among the other competitors in the 16 circuits of the FIA World Championship in World Championship mode or try your luck face to face with Ayrton Senna himself in Senna GP. - 0.8 - 19920716T000000 - SEGA - SEGA - Racing, Driving - 1 - 1537 - - - ./B.O.B. (USA, Europe) (Rev A).zip - B.O.B. - You are a teenage ant-like robot, who is going out for a date... -However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again... - -Of course, you make a scratch and crash on a unknown planet! -What to do now? - -Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with... - 0.45 - 19930901T000000 - Gray Matter - Electronic Arts - Fighting-Action-Platform / Shooter Scrolling-Platform - 1 - 262 - - - ./Baby Boom (USA) (Proto) (1994-08-11).zip - Baby Boom - Baby Boom is an unreleased action game originally announced at Sega Gamer's Day 1994 for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. It was subsequently cancelled for unknown reasons. -Three early prototypes of the Mega Drive version have since been leaked onto the internet,showing that the game was largely about picking up babies and taking them to an exit in the fastest possible time. Only three normal levels and two bonus levels exist in the latest prototype (dated 1994-08-11). - 0.5 - 20080223T000000 - Foley - SEGA - Action - 1 - 256 - - - ./Back to the Future Part III (USA).zip - Back to the Future Part III - Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences: - -1. Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective. - -2. Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets. - -3. Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back. - -4. The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph. - 0.25 - 19910101T000000 - Probe Software - Image Works - Adventure - 1 - 512 - - - ./Bahamut Senki (Japan).zip - Bahamut Senki - The world of Bahumut is divided into eight powerful countries, four of which are ruled by humans or human-like creatures, while the other four are ruled by evil forces. These countries constantly wage war against one another trying to dominate and destroy the others. It's the player's job to choose which country to control and make it the most powerful country in all of Bahumut. - -At the beginning of each turn, you control your leader and take certain actions such as: recruit soldiers, declare war, engage in diplomatic talks, ect. In battles you can control several units of soldiers or magical creatures you can summon to assist you in battle. - 0.5 - 19910308T000000 - SEGA - SEGA - Strategy - 1-4 - 1280 - - - ./Ball Jacks (Japan, Europe).zip - Ball Jacks - Ball Jacks is a competitive action game taking place in the distant future. Two robot crabs, piloted by men seeking fame and fortune, face opposite each other in an arena. Behind them is a conveyor belt with large metal balls rotating around. The goal is to capture the opponent's balls and hold them until their timer runs out. Each crab has two claws which operate independently; they can be used to grab balls from the opposite side of the screen, as well as to knock them out of the opponent's grip. The player must also be careful, as taking a hit from behind will damage the crab, and if it takes too much damage then the crab must return to the pit area to be repaired. - -There are several game modes included. The main focus is the World Championship mode, in which one player takes on a succession of increasingly skilled computer opponents. Also available is a two-player versus mode with a number of handicap options. There is also a training mode where the player can freely practice to get a feel for the controls, as well as a time trial mode where the goal is to grab as many balls as possible within the time limit. - 0.45 - 19930423T000000 - SEGA - SEGA - Puzzle-Action - 1-2 - 2816 - - - ./Ballz (USA) (Beta) (June, 1994).zip - Ballz 3D : Fighting at Its Ballziest - Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches. - 0.3 - 19941001T000000 - Accolade - Accolade - Fighting - 1-2 - 262 - - - ./Ballz 3D - Fighting at Its Ballziest ~ Ballz 3D - The Battle of the Ballz (USA, Europe).zip - Ballz 3D : Fighting at Its Ballziest - Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches. - 0.3 - 19941001T000000 - Accolade - Accolade - Fighting - 1-2 - 262 - - - ./Barbie Super Model (USA).zip - Barbie Super Model - Help Barbie become a great fashion model! This is an arcade game with many different activities to participate in. - -In each level, Barbie starts by going left to right with forced scrolling. She has a default speed and can speed up as well. She must avoid moving obstacles by moving up and down and controlling her speed. If she hits one, she loses a chance and it's game over if she runs out of chances. She must pick up items which grant point bonuses and extra chances. - -There is also a camera item to pick up which brings you to a magazine cover shoot. You are shown a cover with barbie wearing an outfit which is themed to the level. You must then go to her dressing room and dress her in a matching outfit. You are also given separate control of the colors of three different components and must match these. You are awarded points for each correct match. - -When you reach the right side of the level, you are given a runway practice. This consists of four positions on the runway floor labeled to tell you which button you must press at each one. - -Barbie then goes back through the level right-to-left. On the return trip, there is a handbag to pick up. This brings you to another magazine cover. You then go to a makeup mirror where you must match Barbie's hairstyle, earrings, eyeshadow and lip and nail color to the cover. Again, you are awarded points for each item which you get correct. - -When you reach the left side of the level, you must then do Barbie's runway walk that you were given earlier. You are awarded points for each station at which you perform the correct move. - -Barbie then continues to the next level. There are a total of four: Barbie driving down the street, skating on the beach, walking through a ski resort and walking through the park. - 0.05 - 19930101T000000 - Tahoe - Hi Tech Expressions - Action-Casual Game-Adventure - 1-2 - 2304 - - - ./Barbie Vacation Adventure (USA) (Proto).zip - Barbie Vacation Adventure - In Barbie Vacation Adventure, Barbie, along with her friend Midge in two-player mode, travels around the country to four different vacation spots, each with its own set of mini games. - -In Iowa, at a county fair, Barbie must catch an escaped pig by walking up to it and pressing the action button, after that she can play carnival games. The options are a strength test, knocking down cans and a hit-the clown game. In the latter two, players can aim balls with the d-pad, then throw with the action button. Leading targets is required. The strength test has a mater that goes up and down and Barbie must land her hit when the indicator is on the bell to ring it. - -In Wyoming, Barbie goes camping. First, she must assemble her tent. This is essentially a jigsaw puzzle. Next, she must jump from rock to rock to get to the other side of the park where she can go on a nature hike. In the next segment, players aim a camera cursor at animals as Barbie walks along the path and hit the action button to take photos. This requires good reaction time. - -There's a ranch in Texas where Barbie can ride horses. The horse runs on its own. The player pushes the action button to make it jump. There are numerous gates on the course and the player must time jumps correctly to clear them. If they hit too many, they must start over. There is also the option to play horseshoes. The cursor moves about erratically and you must press the action button when it passes over the stake. - -In Florida, Barbie can play volleyball against Midge. This game allows both players to play simultaneously in two-player mode. Barbie and Midge can move forward or backward on the court and hit action to set the ball. First one to ten points wins. There is also a diving segment where barbies must navigate an underwater maze to collect sunken treasure. It might remind some people of Barbie's Ocean Discovery. - -Finally, there is Barbie's home in California. Ken has hidden presents around the house and Barbie must find them and identify them by shape. - 0.3 - 19940101T000000 - Software Creations - Hi Tech Expressions - Various-Adventure - 1-2 - 512 - - - ./Bare Knuckle II - Shitou e no Requiem ~ Streets of Rage II (Japan, Europe).zip - Bare Knuckle II : Shitou e no Requiem - After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good... - -Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters. - 0.8 - 19930114T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./Barkley Shut Up and Jam 2 (USA).zip - Barkley Shut Up and Jam 2 - This game is a sequel to Barkley: Shut Up and Jam!. It is a street basketball game which means no referees to enforce fouls and no shot clock to force a player to take a shot. The game features an exhibition and a tournament mode. - -In exhibition mode the player chooses 2 players out of a possible 10 to play in a 2 on 2 game. The game can either be played for 3 minutes, 5 minutes, or til the first team gets to either 21 or 50 points depending on what option is chosen. - -The tournament mode is also a 2 on 2 game against various teams that represent cities across the United States. - 0.5 - 19950101T000000 - Accolade - Accolade - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Barkley Shut Up and Jam! (USA, Europe).zip - Barkley Shut Up and Jam! - In the game you play street basketball two-on-two with your friends on with computer. So there are no referees, no fouls, and no shot clock, but the teams called by the names of cities such as Phoenix or Chicago. You can choose your player from 16 available players, including Barkley himself. - 0.45 - 19940101T000000 - Accolade - Accolade - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Barney's Hide & Seek Game (USA).zip - Barney's Hide & Seek Game - Barney is a friendly dinosaur who likes playing with children. One day Barney and his little friends decide to play hide-and-seek game. Barney's task is to find the children and the presents they have hidden. - -Barney travels across four different levels. On each one there are five children and five presents to find. You can only jump in the game when there are higher platforms to access. Despite being a platformer, this is not an action game, since Barney can't die and there is no quick reaction required to complete the game. The game is designed for little children and has a very low difficulty level. - 0.2 - 19930101T000000 - Realtime Associates - SEGA - Platform-Educational - 1 - 257 - - - ./Bass Masters Classic - Pro Edition (USA).zip - Bass Masters Classic : Pro Edition - This game is basically an update to Bass Masters Classic. Updates involve adding 6 pro fishermen, five different lakes instead of four, an expanded lineup of different fishing equipment, 2 difficulty level settings, a zoom function, larger lakes, and new music tracks. - 0.2 - 19960101T000000 - Black Pearl Software - Black Pearl Software - Hunting and Fishing-Fishing-Action - 1 - 1027 - - - ./Bass Masters Classic (USA).zip - Bass Masters Classic - This game consists of five 3-day tournaments at four lakes. The mission is to catch as much large bass as possible. Once the day of the fishing tournament is over, the five largest bass that were caught get weighed and are compared to the other fisherman's catches. The one with the heaviest catch is the winner. - -The player starts off choosing an angler. Then the player can either go to the bait shop, practice pond, or start in the tournament. In the bait shop, choices of baits, lines, rods, reels, fish finders, and boat engines are available for purchase. The practice pond mode is just where the player can cut his teeth on the game mechanics without consequence. - -The tournament mode is the main part of the game. Players start out in a fishing boat. Some of the factors that can affect your fishing are temperature, wind speed, water clarity and time of day. After casting the line, the game goes from an above the lake view to a side view of the lake water depths. Then it's just up to the player to attract the fish with the bait, and after the fish is caught on the hook, reel it in. - 0.4 - 19950101T000000 - Black Pearl Software - Black Pearl Software - Simulation-Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Batman - Revenge of the Joker (USA).zip - Batman : Revenge of the Joker - While the life of a multi-millionaire may sound easy and carefree, don't tell that to Bruce Wayne. He may be one of the richest men in the world, but he's also got a secret he's Batman. Fighting against all that is evil, Batman is constantly chasing after his archenemies and keeping Gotham safe. It seems that the Joker has stolen a huge quantity of precious metals used as explosives in missiles. Now it's up to the Dark Knight to take to the streets and thwart the Joker's plans whatever they may be. As you battle the Joker's henchmen, you'll have a wide assortment of weapons at your disposal: batarangs, sonic neutralizers, shield stars, and a crossbow. Even though the Joker always has a smile on his face, the safety of Gotham City is no laughing matter are you up to the challenge? - 0.35 - 19920101T000000 - Ringler - Sunsoft - Platform - 1 - 257 - - - ./Batman - The Video Game (USA).zip - Batman : The Video Game - The Genesis version of Batman: The Video Game follows closely the plot from the 1989 movie. - -The game consists in six stages, four of side-scrolling platform action and two side-scrolling shooter ones, in the following order: Gotham City Street, Axis Chemical Factory, Flugelheim Museum, Gotham City Street (with the Batmobile and after that on foot), In the Sky over Gotham City (with the Batwing) and the Cathedral, where Batman finally faces the Joker. - -Batman can beat his enemies by punching them, slide kicking (by pressing down and the B button) or throwing his Batarang. By holding down the B button, Batman will block projectile-based attacks. He can also use his double jump (pressing the C button a second time while ascending) to leap greater distances or attack his enemies. To reach higher platforms, Batman can use his Grappling Hook (by pressing up and C to shoot, C again to climb). While piloting the Batmobile or the Batwing, Batman can shoot the Twin Vulcan Cannons (B button) or Twin Homing Missiles (A button). - -Through the levels, Batman will collect Batman emblems (which will give him Batarangs or Twin Homing Missiles, depending on the stage played), Hearts (which give him health) and Batman heads (which give him an extra life). - 0.75 - 19910601T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Batman Returns (World).zip - Batman Returns - The Genesis title based on Batman Returns is a platform game in which the Dark Knight must traverse five action-filled levels on his way to confront the Penguin. - -Areas include the rooftops of Gotham City, Max Shreck's department store, the Red Triangle Circus and the sewers. Besides run-and-jump action, there's also a lot of combat in the game, as many of the Penguin's henchmen stand in Batman's way. He can knock them out with punches and kicks and a number of extra weapons stored in his utility belt. These include batarangs, which come in standard and self-seeking varieties, and smoke bombs that stun enemies for a while. In addition, Batman can shoot from his grappling gun and unleash a deadly swarm of bats towards enemies. All of these weapons have limited ammo, however, that must be collected. - -Other special tools Batman can use include the grappling hook to reach high places or swing across chasms, and his cape, which can be used to slow falls. - -Each of the five levels features several boss battles against Catwoman, the Penguin and others. - 0.55 - 19920101T000000 - Malibu Games - SEGA - Platform - 1 - 257 - - - ./Battle Golfer Yui (Japan).zip - Battle Golfer Yui - Gil Hazard, president of the Hazard Foundation, is secretly Professor G, the leader of the evil Dark Hazard organization. He has designs on world domination, and has plans to use the power of golf toward this end; this is the Battle Golfer project. Yui Mizuhara and Ran Ryuzaki are two ordinary high school girls who just so happen to be golf prodigies, and so are prime candidates for the Battle Golfer project. They are abducted by Professor G, but are rescued by a mysterious man before they can be taken under his control. Having escaped, Yui hears about a golf tournament being held by the Hazard Foundation, and suspecting more nefarious plans, she secretly enters the tournament to stop him for good. - -Battle Golfer Yui is a unique genre fusion between a golf game and a Japanese-style adventure game. The main adventure mode casts the player as Yui competing in the Hazard Cup tournament. The player can interact with other characters on the course, and will need to defeat several different opponents at match play on oddly-themed courses in order to proceed. The system is quite simple and fast-paced; simply choose a direction, a club, spin, and hit the bar with the right timing to adjust shot power. Each character also has special abilities to help them out, but these are limited in use. There is also a regular golf mode for one or two players, offered as both stroke and match play. - 0.5 - 19910215T000000 - Santos - SEGA - Sports-Sports / Golf-Role Playing Game - 1-2 - 1538 - - - ./Battle Mania Daiginjou (Japan, Korea).zip - Battle Mania Daiginjou - The Trouble Shooters, Mania Otorii and Maria Haneda, are a pair of bounty hunters who will take any job that involves lots of trouble and plenty of shooting. Their last job saw them saving the Crown Prince Denka from the evil military mastermind Don Morguestein, presumably ending his evil plans. However, three days later, Morguestein has returned once more to take revenge upon the Trouble Shooters. Mania and Maria, never wanting to miss out on the action, head off to take care of him once and for all. - -Battle Mania Daiginjo is a comical anime-themed scrolling shooter, and the sequel to Trouble Shooter. The player controls the Dirty Pair-esque Mania and Maria simultaneously, with Maria following closely behind Mania, and also able to turn around and fire to the rear. Unlike most shooters, Mania has a health meter which can be replenished via pickups. There are a variety of weapons to choose from at the start of each stage, and during the game, weapons can be powered up. There is also a screen-clearing bomb attack, but it must be allowed to charge back up each time it is used. - -The game includes a standard single-player mode with three difficulty settings. There is also a score attack mode which challenges the player to earn the most points possible in two minutes on a set stage. - 0.85 - 19931224T000000 - Vic Tokai - Tokai Engineering - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Battle Squadron (USA, Europe).zip - Battle Squadron - Battle Squadron is a classic arcade style shooter for 1 or 2 players.You take a space ship and fly it over a high tech hostile surface, and then into an organic setting. - -You can control the number of 'credits' you have from 1 to 3. You choose how many lives you get. You also get to choose the max number of enemy bullets and their speed. - -You get powerups along the way that modify your weapons, and also the "Nova Smart Bomb". - 0.55 - 19900101T000000 - Electronic Arts - Electronic Arts - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Battlemaster (USA).zip - Battlemaster - An early squad based combat strategy game set in a medieval style fantasy world. - -The player decides which race they want to play (Human, Orc, Dwarf or Elf) each with their own strengths and weaknesses. It is then a matter of clearing out areas of opponents and finding items to enhance your character's and companions abilities. - -There are many traps to avoid and death is a constant in what most people would find a very tough game. - -The nearest game to compare it to would be Rage Of Mages, though that has more of an RPG focus, it does bear aesthetic similarities and a squad based fantasy fighting theme. - 0.45 - 19910101T000000 - Mirrorsoft - Arena Entertainment - Platform - 1 - 257 - - - ./BattleTech - A Game of Armored Combat (USA).zip - BattleTech : A Game of Armored Combat - Take control of a Matcat Mech as you fight your way through several level of mechanized mayhem. Use machine guns, rocket launchers, homing missiles, flame throwers, mines and atomic bombs to defeat the encroaching enemy threat. The different levels have different terrains, such as snow, ice and swamps which affect the progress of your mech. You can also kill the littler mechs by stomping on them, which is always fun. - 0.8 - 19940101T000000 - Extreme Entertainment - Malibu Games - Action-Shooter - 1-2 - 256 - - - ./Battletoads-Double Dragon (USA).zip - Battletoads & Double Dragon - Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors. - -The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it. - 0.8 - 19950101T000000 - Rareware - Tradewest - Beat'em Up - 1-2 - 263 - - - ./Battletoads (World).zip - Battletoads - The Dark Queen has attacked and kidnapped (toadnapped?) your best buddy.. To make matters worse, she nabbed the best looking girl around! So, what will you do? Cry? Whimper? Hide? Call the Starcops? NO! Cause you're a Battletoad! Battletoads don't cry, hide or call for help! And they certainly don't whimper! They get MAD then they get EVEN! So grab your blaster, hop on the Toadster and go get 'em! - -You will control a battletoad through various levels. Some are side-scrolling beat-em-ups, other are vertical drops down a shaft, fighting as you go, others have you riding a rocket or surfboard, shooting or avoiding enemies. At the end of each area, there is a boss. In some areas, about half-way through, you may have a mini-boss. - 0.7 - 19930323T000000 - Rareware - Tradewest - Beat'em Up-Action - 1-2 - 263 - - - ./Beast Wrestler (USA).zip - Beast Wrestler - A one on one fighting game seen from an isometric perspective. All beasts or dragons have two basic attacks: a punch and a tail attack, as well as a special attack that can only be performed while a certain icon is displayed. During close combat, pressing the A or C button rapidly will result in a throwing or choking attack. There is no visible health bar, but three icons are displayed at the bottom of the screen. Once a dragon is knocked down for a longer moment, one icon turns red. Once all icons are red, the fight is lost. The battle arena is surrounded by an electric fence, that opponents can be thrown into and which can also be used to initiate jump attacks. - -There are two modes of play: Match and Tournament. Match is a single match for one or two players, where several different dragons are available. Tournament sees the player starting out with a week dragon who has to fight increasingly difficult battles and increase his stats (Power, Speed and Stamina). After every other battle, a shop can be visited that offers different items including food that increases Power, Speed or Stamina, Data Disks that contain information on other Dragons and more. After visiting the shop, Dragons can be trained. The training consists of simply selecting an attribute to be increased. At a few points in the game, it is possible to splice the player's Dragon's genes which that of a defeated Opponent to gain different abilities. - 0.3 - 19911004T000000 - Riot Games - Renovation Products - Fighting-Action - 1-2 - 262 - - - ./Beauty and the Beast - Belle's Quest (USA).zip - Beauty and the Beast : Belle's Quest - Play as Belle from Disney's "Beauty and the Beast" and (loosely) follow the animated film's story. Jump and duck to ward off hindrances, which can come in forms of birds, rats, bats, etc. - -Also have the 'beauty' interact with her supporting characters as you lead her from her start as a village girl, to the final dance with her prince in the ball room. - 0.3 - 19930101T000000 - Software Creations - Sunsoft - Platform - 1 - 257 - - - ./Beauty and the Beast - Roar of the Beast (USA).zip - Beauty and the Beast : Roar of the Beast - Roar of the Beast is the second Genesis game based on the Beauty and the Beast animated film, only this time the player does not control Belle but Beast throughout the entire game. It is not a sequel to the first game, as both games were released in the same year. This title largely retells the story from Beast's perspective. It starts with Beast living in a castle in the dark woods with his servants (Lumiere, Cogsworth and Mrs. Potts). A powerful storm hits the castle and enchants all animals around it. Initially the beast needs to protect the magic rose against the creatures. Soon, Belle and her father Maurice become involved, and eventually the villagers who invade the castle. - -The game takes place in Beast's castle and the surrounding woods. Through side-scrolling platform gameplay Beast can attack from three different stances (crouch, stand up, jump) and unleash a limited amount of roars that stun enemies for a short time. After regular levels, a sequence with a boss follows. There are also a few mini-games where Beast needs to finish a puzzle and catch rosebuds. Certain events are time limited. The game keeps track of the player's score, based on defeated enemies and collected treasures. There is an unlimited amount of continues and the story is told through static, drawn cut-scenes between missions. - 0.4 - 19930101T000000 - Sunsoft - Sunsoft - Sports-Platform-Adventure - 1 - 257 - - - ./Beavis and Butt-Head (USA).zip - Beavis and Butt-Head - Based on the successful cartoon 'Beavis and Butthead', -the game is very faithful to the series. - -It game stars at the home of Beavis and Butthead - and from there you can choose to go to different locations like: Turbo mall 2000, the street, burger world, hospital, GWAR concert and more... -your main goal is to find money to the GWAR concert. - 0.85 - 19940101T000000 - Viacom New Media - Viacom New Media - Platform - 1-2 - 257 - - - ./Beggar Prince (World) (v1.1) (Unl).zip - Beggar Prince - Beggar Prince (Xin Qigai Wangzi) is a Chinese-made RPG loosely based on the famous novel by Mark Twain, Prince and the Pauper. A young prince is bored with the life in the palace, and one day manages to go outside the gate, distracting the guards. In the town he meets a young boy who looks very similar to him. The prince offers him to switch their clothes, because he wants to spend the day as an ordinary boy. But when he comes back to the palace, the guards don't recognize him in his beggar's clothes and refuse to let him in. A new life, full of danger and adventures, begins for the young prince... - -The game is conceived in the tradition of Japanese RPGs. You navigate the prince on the world map and around towns, fighting random enemies and descending into dungeons. The battles are turn-based and are viewed from an isometric perspective. You can attack physically or use a variety of magic spells, classified in types. In the beginning of you turn you have a full SP bar; each action reduces it, and when it is depleted, your turn ends. You can for example heal, cast magic, and physically attack different enemies during the same turn. Your enemies utilize the same system and can unleash multiple attacks on you. - 0.7 - 19960101T000000 - Computer & Entertainment - C&E - Role Playing Game - 1 - 768 - - - ./Best of the Best - Championship Karate (USA).zip - Best of the Best : Championship Karate - Best of the Best Championship Karate is a realistic fighting game. -After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves. -You can now train your fighter at a gym before the real fights. -To master the game, one must alternate training and fights, as training improves stamina, strength and resistance. -Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring ! - 0.7 - 19930701T000000 - Loriciels - Electro Brain - Sports-Fighting-Sports / Boxing - 1-2 - 262 - - - ./Beyond Oasis (USA).zip - Beyond Oasis - In 'Beyond Oasis' a character by the name of Prince Ali is your protagonist, who wields a golden armlet with the power of fire, water, plant and shadow. You must travel your lands in search of the holder of the silver armlet, which had been hidden for generations. Recently unearthed it holds the power of chaos and destruction. You must stop them before it's too late. - 0.8 - 19950315T000000 - SEGA - SEGA - Role Playing Game-Action RPG - 1 - 768 - - - ./Beyond Zero Tolerance (USA) (Proto).zip - Beyond Zero Tolerance - Beyond Zero Tolerance is an unreleased Sega Mega Drive sequel to Zero Tolerance. As with its prequel, it is a first person shooter, one of the few available for the system. - -A prototype of Beyond Zero Tolerance (labeled "Build: 062395a", suggesting a build date of 23 June 1995) was released as freeware by its creator (as was Zero Tolerance). It is mostly the same game as Zero Tolerance bar new graphics, and is far from being complete. All of the music in the prototype is recycled from the first game. - - Technopop - Technopop - Shoot'em Up-Shooter / FPV-Shooter - 1 - 260 - - - ./Bible Adventures (USA) (Unl).zip - Bible Adventures - Bible Adventures contains three different side scrolling platform games, each with a different bible theme. - -The first game is Noah's Ark. Here the player needs to search forests, caverns, and mountains to find a male and female of each species and bring them back to the ark before the flood begins. The next game is Save Baby Moses, where the player needs to get past numerous soldiers and other obstacles to bring the baby Moses to safety. The last game is David and Goliath. As the shepherd David, the player needs to round up and protect the family's flock of sheep. After all of the sheep are safe, the player will then need to face Goliath. - -The game features scripture taken from the Holy Bible, New International Version to provide clues or information. - 0.45 - 19950101T000000 - Color Dreams - Wisdom Tree - Platform - 1 - 257 - - - ./Bill Walsh College Football 95 (USA).zip - Bill Walsh College Football 95 - Bill Walsh College Football 95 was one of the many football games released by Electronic Arts back in the day. This one was a bit different as it includes a full season team and player stats, weekly rankings and a windowless passing mode. It has 38 powerhouse teams, such as Florida, Florida State, Texas and Notre Dame to name a few. There are many offensive and defensive plays, over eleven different offensive formations with close to eight options a piece, and six different defensive formations. - -The game is endorsed by the late great Bill Walsh, former college and pro coach who had won three Super Bowls. - 0.6 - 19940602T000000 - High Score Productions - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Bill Walsh College Football (USA, Europe).zip - Bill Walsh College Football - The game features 24 college football teams from the 1993 season and 24 of the all-time college teams since 1978. Play modes include exhibition, playoffs and all-time playoffs and the SNES version also has an eleven week season mode.with the National Championship as the ultimate goal. - -The playbook consists of 56 offensive plays and 52 defensive plays. -On offense, running backs can dive, spin and hurdle. Also, passing is dealt with by having the receivers in their own windowed boxes . When on defense, defenders can dive at the ball carrier, and raise hands to block kicks or intercept passes. - -The game also features four weather conditions (fair, windy, rain and snow), and three different quarter lengths (20, 40 and 60 minutes). - 0.7 - 19930602T000000 - EA Sports - Visual Concepts - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Bill's Tomato Game (USA) (Proto).zip - Bill's Tomato Game - Meet Terry & Tracy, an everyday pair of walking, talking tomatoes caught up in a totally unfeasible tale of rivaly, evil squirrels and mystical lands... oh and, erm, love! - -INGREDIENTS -Tracy and Terry are the cream of the tomatoes. Apart from being particularly ripe and squashy specimens, theyre both in love and determined to escape from the lorry taking them to the Puree factory so they can run away together and get married. - -And so, after being hurried in to the back of the delivery truck, they make their move, slipping quietly out of the back and away to happiness. Whatever could go wrong? - -Well, as it happens, lurking in the trees along their path, an evil squirrel was eyeing up Tracys plumb form and decided to take her for his own. Just as the two lovebirds were passing by a tall vine, the squirrel struck, whisking Tracy away from Tez and carrying her away to his vine-top abode. - -Terry saw red. His skin puckered and his little crown of leaves trembled with anger. So, off he dashed in pursuit of the rascally rodent to win back his sweetheart... - -And you thought tomatoes couldn't climb trees!!! - 0.7 - - Tempest Software - Psygnosis - Puzzle - 1 - 2816 - - - ./Bimini Run (USA).zip - Bimini Run - You are Kenji Ohara, a motor boat expert. The evil Dr. Orca has kidnapped your sister Kim. Together with your best friend Luka you must find his hideout on a deserted island, and rescue your sister from his clutches. But that won't be easy, as Dr. Orca has sent his henchmen to stop you! - -This is a sailing action game. You navigate your motor boat from a third person perspective view, increasing and decreasing your speed, avoiding yachts and other obstacles, and shooting down the enemies who are trying to stop you. - 0.5 - 19900101T000000 - Microsmiths - Nuvision Entertainment - Racing, Driving-Race, Driving / Boat - 1-2 - 1537 - - - ./Bio Hazard Battle (USA, Europe).zip - Bio Hazard Battle - The civilization on the planet Avaron is by far more advanced than that of the Earth. People developed special biogenetical creatures - giant flies, crabs, and other animals. Unfortunately, those monsters rebelled against the Avaronians and threatened to conquer the planet. It is up to you to save the planet Avaron from the invasion! - -"Bio-Hazard Battle" is a horizontally scrolling space shooter. You can choose one of the four ships, each one having its own attacks. During the game, you can upgrade your ships' weapons by collecting colored balls floating around. You can store up to three different weapons at the same time, executing attacks in different directions. - 0.85 - 19921201T000000 - SEGA - SEGA - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Bishoujo Senshi Sailor Moon (Japan).zip - Bishoujo Senshi Sailor Moon - The game is based on the popular manga/animé series of the same name. The heroine of the series is a 14-year-old schoolgirl named Serena (Usagi in the Japanese version). One day she encounters a magical talking cat named Luna, who tells her she has been chosen to be a Sailor Moon fighter, to find the lost Princess of the Moon Kingdom and to fight the forces of darkness lead by the evil Queen Beryl. - -This adaptation of the story is a beat-'em-up game. You can control either Serena herself or one of her Sailor Moon companions. Each girl has different strengths and special attacks. You advance in the game by moving on a platform and defeating the enemies you encounter. You can't move on if you haven't defeated all the enemies that keep coming at you. - 0.85 - 19940708T000000 - Arc System Works - Ma-Ba - Action-Beat'em Up - 1 - 263 - - - ./Blades of Vengeance (USA, Europe).zip - Blades of Vengeance - Blades of Vengeance is a platform game incorporating RPG elements and character styling, reminiscent of Gods by The Bitmap Brothers. The Dark Lady has unleashed hordes of monsters who you must slay. - -The player can choose from three main characters - the Huntress, Warrior and Sorcerer, all of which have different abilities. Throughout the game the player has the option to improve their powers by collecting armour and weapons (such as a mace and a crossbow) or by using spells. Each of the 8 levels ends with a boss. - 0.7 - 19930101T000000 - Beam Software - Electronic Arts - Platform-Role Playing Game - 1-2 - 257 - - - ./Blaster Master 2 (USA).zip - Blaster Master 2 - Some time has passe since the boy Jason and his tank Sophia defeated the evil Plutonium Boss and his radioactive underground mutant henchmen. However, not all is well. It appears that one of Plutonium Boss' underlings has survived. He has destroyed Sophia and is now using its parts in order to rise to the surface of the Earth and to conquer it. Jason builds a new Sophia tank and is prepared to defend his planet! - -This is an action platform game. You control Sophia that can roll, jump, and fire two different kinds of attacks at enemies. being a tank, Sophia cannot perform some actions (such as climbing ladders), so often Jason will have to leave the tank and to fight his way through the level alone. - 0.6 - 19930101T000000 - Software Creations - Sunsoft - Platform-Action - 1 - 257 - - - ./Blockbuster World Video Game Championship II (USA).zip - Blockbuster World Video Game Championship II - Blockbuster World Video Game Championship II is a special cartridge used for, as the name suggests, the second Blockbuster World Video Game Championships, held in branches of Blockbuster. It was built by Acclaim for North American Sega Mega Drive units, and contains watered down versions of NBA Jam Tournament Edition and Judge Dredd. - -The event was organised in 1995, splitting contestants into categories - those aged under and including 13, and those aged 14 or above. Players could pick between Sega's console or Nintendo's SNES (which had a different cartridge - one produced by Rare featuring Donkey Kong Country). Each Blockbuster store in North America ran the event between June 14 and July 9, producing "store champions" who would then progress to further round in August, set at GamePro's headquarters in San Francisco. Despite the name it was not actually a "world championship". - 0.55 - 19950101T000000 - Various - Acclaim - Various - 1-2 - - - ./Blockout (World).zip - Blockout - Blockout is a Tetris clone with an added twist: it's in 3D. You can rotate the blocks in 3D in order to fit them into the pit they are being guided into. Advanced users can play this game with odd three-dimensional pieces, or change the size of the pit, for depth of between 6 and 18 piles, and width and length of between 3 and 7. - 0.5 - 19910101T000000 - California Dreams - Electronic Arts - Puzzle - 1-2 - 2816 - - - ./Bonanza Bros. (USA, Europe, Korea) (Rev B).zip - Bonanza Brothers - Mobo and Robo Bonanza are enjoying their favorite television show when the picture crackles and a shadowy figure of a mysterious stranger appears on screen. This figure asks them to collect certain items that he has placed inside various buildings to test his security force. If they return the items successfully, Mobo and Robo will be rewarded. The two of them state that they will get the job done in just three minutes. However, little do they know that each building is packed with security guards who will raise the alarm if they are caught red-handed. Fortunately both Mobo and Robo are equipped with bullets that can knock the guards unconscious for a few seconds. An $100 reward will be given out if Mobo and Robo are apprehended. - -As either Mobo or Robo, you must collect all the treasures before leaving the ten buildings and shoot any security guards that get in your way. Remember that you are under a time limit. An in-game map will help you locate the treasures. There is a bonus stage after three buildings, where the object is to collect the gold bars in a limited amount of time without one of the three spotlights shining on you. If it is possible, hide behind open doors. If you manage to get all the gold bars, 10,000 points is added to your score. There are three of these bonus stages, but each of them varies. - 0.6 - 19910101T000000 - SEGA - SEGA - Platform-Platform / Shooter Scrolling - 1-2 - 257 - - - ./Bonkers (USA, Europe).zip - Bonkers - The game is based on the Disney TV series of the same name. Bonkers is a bob-cat police officer. One day, he reads in a newspaper that a contest for the best policeman is announced. Since his partner is away, Bonkers decides that would be the best opportunity to grab the first prize. In order to win the contest, Bonkers has to catch four famous criminals. - -Catching each one of the criminals is a separate mini-game. The first one involves you running horizontally in a museum room and throwing doughnuts at thieves who are trying to steal valuable things. In the second one, you try to lock a criminal in a yard by quickly building a brick wall around him. In the third one, you must find clothes hidden in crates before a bomb explodes. Finally, the fourth and last game involves you driving a car from top-down view, chasing a criminal. Each mini-game also features a unique bonus game, which you get when you successfully complete three games with gradually advancing difficulty in a row. - 0.8 - 19940101T000000 - SEGA - SEGA - Action-Racing, Driving - 1 - 1537 - - - ./Boogerman - A Pick and Flick Adventure (USA).zip - Boogerman : A Pick and Flick Adventure - Boogerman is just your standard jump n run... no, wait! You usually don't flick boogers or fart on your enemies in standard jump and run games, do you? Well, here you have to, at least if you want to stand a chance against the evil Boogermeister. The game features about 20 levels of dirt, slime and bad taste in worlds like "Mucous Mountains", "The Pits" or "Flatulent Swamps". Parents will want to keep this game away from young children. - 0.8 - 19941101T000000 - Interplay - Interplay - Action-Platform - 1 - 257 - - - ./Boxing Legends of the Ring (USA).zip - Boxing Legends of the Ring - Boxing Legends of the Ring lets you take control of eight middleweight legends of boxing, Roberto Duran, Tommy "Hitman" Duran, Jake "Raging Bull" La Motta, Rocky Graziano, "Sugar" Ray Robinson, "Sugar" Ray Leonard, "Marveleous" Marvin Hagler and James Toney. You can either compete in an exhibition mode or play in career mode and become the greatest of all time. - -The set of punches in the game is pretty much standard, jab, hook, uppercut, even the ever popular but illegal low blow. Also, for each round and every knockdown you score on an opponent, you get a super punch, a straight shot to the face and is almost unstoppable and connected right could knock out your opponent, but if you miss, you lose your punch for the round. - -There are two main displays during a fight, a damage inflict meter in the form of two boxing gloves, one on each side and as a player connects a punch, the glove will show a black area of where the glove connected and a damage meter that show's the two fighters faces. As the round progresses, the fighter shows more bruises and cuts and starts to flash red when the fighter is getting tired and is the best time to land your super punch. - -Another feature is from round to round, your view will alternate, from looking over your shoulder to the next round and looking at yourself over your opponents shoulder. - 0.45 - 19930101T000000 - Sculptured Software - Sculptured Software - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Bram Stoker's Dracula (USA).zip - Bram Stoker's Dracula - Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games. - -The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror. - 0.4 - 19930701T000000 - Sony - Travellers Tales - Platform-Action - 1 - 257 - - - ./Brett Hull Hockey 95 (USA).zip - Brett Hull Hockey '95 - Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett's help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics. - 0.45 - 19940101T000000 - Radical Entertainment - Accolade - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Brutal - Paws of Fury (USA).zip - Brutal : Paws of Fury - The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. - -Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. - -During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. - -Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. - -The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots. - -In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though. - 0.6 - 19940101T000000 - Imagitec Design - GameTek - Fighting - 1-2 - 262 - - - ./Bubba 'N' Stix (USA).zip - Bubba 'N' Stix - Bubba and his sidekick Stix are an interesting pair, Bubba is a happy-go-lucky animal delivery guy for the local Zoo here on Earth . One day while going about his daily routine, Bubba is abducted by an alien that plans on delivering him along with several other aliens in their zoo. On the way back to his home planet, the alien spacecraft loses control and crashes, Bubba, the other aliens and Stix (a sentient twig like alien) are able to escape. Bubba and Stix become friends and start on their journey home, They're now on an alien planet, things are a little bit different than they are on Earth. Take control of Bubba as he wields Stix as various puzzle solving tools (including a weapon), as they try to find a way back home. You'll have to solve mind-boggling puzzles and fight all kinds of wacky aliens if you're planning to return to Earth, so you'll have to have fast reflexes and be able to think fast and sometimes sideways. - 0.8 - 19930101T000000 - Core Design - Core Design - Platform-Action - 1 - 257 - - - ./Bubble and Squeak (USA).zip - Bubble and Squeak - Bubble and Squeak starts off similarly to many other platform games. Controlling a bald child, you move through a scrolling array of ledges, avoiding contact with nasties who release coins when shot. There are hidden areas to find as well. - -Halfway through the first of the 30 levels, you meet Squeak and the full nature of the game starts. Squeak is a blue alien, who must also be guided through the levels. As he can't jump as high as you, he must sometimes be instructed to wait while you flick a switch or otherwise solve the puzzle of how to guide him through. If you stand on top of Squeak you can be launched into an extra-high jump. - -Bubble Mode is an equivalent of Super Mario mode - it allows you to jump higher, run faster and shoot more lethal weaponry (bubbles in this case). It is activated by placing a coin into a Bubblegum machine, and then jumping on Squeak's back. - -In between the main platform levels there are side-view shoot 'em up sections taking place underwater – completing these earns bonuses. - 0.7 - 19940101T000000 - Fox Williams - Audiogenic Software - Platform-Action - 1 - 257 - - - ./Bubsy II (USA, Europe).zip - Bubsy II - Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times. - -Similarly to Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane. - 0.7 - 19941015T000000 - Accolade - Accolade - Platform-Action - 1-2 - 257 - - - ./Bubsy in - Claws Encounters of the Furred Kind (USA, Europe).zip - Bubsy in : Claws Encounters of the Furred Kind - In this 15-level action game the player is Bubsy the bobcat, who has to defeat the Woolies the aliens, which steal balls of yarn. There are five different locations such as jungle, wild west, etc., where the player has to jump and land on their enemies to kill them. Each time to finish the level the player has to defeat the boss, who sits in an alien ship. - 0.7 - 19930701T000000 - Accolade - Accolade - Platform - 1 - 257 - - - ./Buck Rogers - Countdown to Doomsday (USA, Europe).zip - Buck Rogers : Countdown to Doomsday - It is the year 2456. - -Humanity has spread across the terraformed planets and satellites of the solar system. Colonies drift though the upper regions of the Jupiter gas clouds and cities have been carved out of asteroids. Mars, the seat of power among the inner worlds, is home to a powerful, despotic Russo-American Mercantile (RAM). Its goal: The enslavement of the solar system. - -But what of Earth? - -The ancesteral home of mankind now struggles to overcome the devistation of war and pollution. All hope for a return to its former glory lies in a daring band of rebels, the New Earth Organization (NEO) led by Buck Rogers. - -Now you and the members of your team can join Buck and his allies to rid the solar system of RAM tyranny! - 0.75 - 19910101T000000 - Strategic Simulations - Electronic Arts - Role Playing Game - 1 - 768 - - - ./Budokan - The Martial Spirit (USA).zip - Budokan : The Martial Spirit - Budokan is a martial arts game covering Karate (unarmed combat), Kendo (using a wooden sword), Nunchaku (using piercing chain weapons) and Bo (using a staff). The player has a realistic range of moves and must use them wisely, as Ki (life-force) is drained for every move made, whether successful or not, and both this and your stamina level must be kept high. - -You can practice your skills alone, or spar against the instructors or your friends. Finally, when you feel you are ready, you can travel to the martial arts world championship tournament at Budokan. - 0.35 - 19900701T000000 - Electronic Arts - Electronic Arts - Fighting - 1-2 - 262 - - - ./Bugs Bunny in Double Trouble (USA).zip - Bugs Bunny in Double Trouble - The game is based on the Looney Tunes cartoon movies. Bugs Bunny falls asleep, and in his dream sees Yosemite Sam developing a robot called Gossamer. The robot disobeys the commands of his master and goes out of control. Now Bugs Bunny has to enter the TV world and to correct things, bringing order back to the lives of Looney Tunes inhabitants. - -The game consists of several platform-based stages, each one having a different goal (guiding another character to a safe place, defeating a big monster, etc.) Bugs Bunny can jump and run quickly, as well as collect items and throw them at enemies. - 0.7 - 19960101T000000 - SEGA - SEGA - Platform-Action - 1 - 257 - - - ./Bulls versus Blazers and the NBA Playoffs (USA, Europe).zip - Bulls versus Blazers and the NBA Playoffs - Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars. - -Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new. - -Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays. - 0.65 - 19930101T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Bulls vs Lakers and the NBA Playoffs (USA, Europe).zip - Bulls vs Lakers and the NBA Playoffs - The sequel to EA Sports' classic basketball title Lakers vs. Celtics. The core gameplay of the original is supplemented with a variety of new features, including: - -1. All 16 1991 NBA Playoff teams (up from 8 in Lakers vs. Celtics) plus the East and West All-Star Teams, plus courts with official team logos/colors. Player game stats updated while the game is in progress.An Instant Replay mode.New "signature moves" for star players.Improved defense and passing controls and a foul shooting meter. -Multiplayer options include cooperative and head-to-head modes. - 0.6 - 19920101T000000 - Capcom - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Burning Force (USA).zip - Burning Force - In this game, you play the role of Hiromo, a blue-haired girl who roams the skies on her trusty red airbike. One day, during a routine patrol, she discovered aliens have attacked the Earth. Of course, it is up to our heroine to go on a solo mission, flying in her airbike around the Earth, fighting regular enemies and bosses, and ultimately saving the planet. - -This is a pseudo-3D scrolling shooter similar to Space Harrier. The game is viewed from behind-the-character perspective. You can use regular fire attacks or limited super-powerful shots that do big damage. - 0.65 - 19900101T000000 - Namco - Namco - Shoot'em Up-Action - 1 - 260 - - - ./Cadash (USA, Asia, Korea).zip - Cadash - Trouble is in the kingdom of Dilsarl: the young, beautiful princess Salasa was abducted by the evil arch-mage Balrog! The king seeks help by the four best warriors of the country. Your task is clear, but not so simple: find Balrog, destroy his evil minions and other monsters who try to stop you, and rescue the princess! - -This is a platform action RPG. You choose one of the four character classes in the beginning of the game: fighter, priestess, mage, or ninja. You fight your way through dungeons, attacking physically or casting spells (as priestess or mage). Like in regular platform games, there are places where you should jump, duck, or climb. You gain experience for defeating monsters, and your level rises in a true RPG fashion. - 0.7 - 19920101T000000 - Taito - Taito - Platform-Role Playing Game - 1-2 - 257 - - - ./Caesars Palace (USA).zip - Caesars Palace - CAESARS PALACE stretches your entertainment dollar to the hilt with more casino gaming action than ever before available for the Genesis! With over 11 games to choose from, you'll experience the pulse-quickening excitement of casino gaming in the world famous CAESARS PALACE without leaving home. Special invitation-only VIP tables: Make the big bucks and you may be invited to play with the big boys. One-stop shopping at the ATM machines: Withdraw money, keep track of your winnings and play a scratcher at any of the ATMs scattered throughout the casino. Actual casino to explore: Travel the escalators and peruse the casino to find just the right table or machine. Password feature: Save your prior earnings for future use with this special password feature. - 0.55 - 19930101T000000 - Virgin - Virgin - Casino - 1 - 3584 - - - ./Cal Ripken Jr. Baseball (USA).zip - Cal Ripken Jr. Baseball - Cal Ripken Jr. 1991's Most Valuable Player in the American League. One of only twenty players in Major League Baseball to be MVP twice. An "iron man" in the majors, playing in over 1,600 consecutive games. When Cal plays, he plays for real! Cal Ripken Jr. Baseball brings that realism home. You'll get unequalled animation, accurate strategy-logic and players that respond to real game situations. You also get all-new, all-star features you won't find anywhere else: Choose your home field -domed, traditional outdoor or one tailored to power hitters. Play on natural grass or artificial turf and get accurate game play effects. Watch cutaway camera angles for realistic close-ups of the game action. Use Cal as a pinch-hitter for either team during the game - or create an "all-Cal" team that can challenge the best of them. - 0.5 - 19920101T000000 - Mindscape - Beam Software - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Caliber.50 (USA).zip - Caliber.50 - You play as Captain Addis, a former officer in the US army during the Vietnam war. Now, twenty years after the war, you are sent on a mission to follow the Ho Chi Minh trail and to rescue American airmen that were left behind. - -In this action game, you navigate your character in top-down view and continuously fire at enemies, turning him in different directions, since he doesn't always face the direction he is moving in. You can for example walk backwards, firing at the enemies who pursue you. Enemies include not only various types of gunmen, armed with rifles, flamethrowers, or grenade launchers, but also tanks and helicopters. You can blast open crates to find ammo and supplies. Defeated enemies also leave you items. - 0.5 - 19910101T000000 - SETA - Visco - Shooter / Run and Gun-Shooter-Action - 1 - 256 - - - ./California Games (USA, Europe).zip - California Games - California Games was the original "Extreme Games" – what today's generation might call "X-Games in the sun". Players can select sponsors (absent in some versions) and compete in events such as skateboarding, footbag, surfing, roller skating, flying disc (frisbee) and BMX. The surfing event is ranked by judges, which give a score to help the players improve their routine. - -The Atari versions (2600 and Lynx) of the game omit the flying disc and roller skating events, while the Genesis version omits only the flying disc event. - 0.6 - 19910101T000000 - Epyx - SEGA - Sports-Sports / Multisports - 1-9 - 1536 - - - ./Captain America and the Avengers (USA).zip - Captain America and the Avengers - A conversion of the arcade game of the same name, Captain America and The Avengers is a one or two player (simultaneous) side-scrolling beat 'em up in which four Marvel Comics licensed heroes (Captain America, Iron Man, Hawkeye and Vision) take on the evil Red Skull (who "by assembling a team of super-villains seeks to conquer the world"). Isn't that always the way? - 0.6 - 19921201T000000 - Data East - Data East - Beat'em Up-Action - 1-2 - 263 - - - ./Cascade (World) (Unl).zip - Cascade - Cascade was originally developed by Epyx, and initially slated for release only in Japan for the Mega Drive. Super Fighter Team acquired full copyright to this game and released it worldwide in 2015. -In this game; players maneuver dice around a grid, trying to form numerical combinations that may then be "blasted" to progress against the current opponent. Clearing combinations that include starred dice, and / or clearing multiple sets of combinations, speeds up the progression. Opponents are defeated when the player's energy plug rises to the top of the screen. A competitive two-player mode is also offered. - 20151224T000000 - Epyx - Super Fighter Team - Puzzle - 1-2 - 2816 - - - ./Castle of Illusion Starring Mickey Mouse (USA, Europe).zip - Castle of Illusion Starring Mickey Mouse - This is the first Mickey Mouse game for Sega consoles. In this game the famous Disney character must face the dangers of weird fantasy lands such as an enchanted forest and a toy world. Mickey must rescue his girlfriend Minnie who's been kidnapped by the evil witch Mizrabel. - -The game play follows the traditional 2D hop 'n' bop platform style in both 8-bit and 16-bit versions. Apart from the story and the music, which is the same, all the rest (including controls, moves, stages and, obviously, graphics), are totally different. - 0.75 - 19900101T000000 - SEGA - SEGA - Platform-Action-Platform / Run Jump Scrolling - 1 - 257 - - - ./Castlevania - Bloodlines (USA).zip - Castlevania : Bloodlines - In the year 1917, evil had threatened to rise up again in Transylvania. A young lady named Elizabeth Bartley, who was tried as a witch and killed centuries before, was planning to resurrect the Prince of Darkness, Count Dracula, once again. - -The latest of the Belmont lineage, John Morris, and his friend Eric Lecarde, must now travel across Europe to the Palace of Versailles in France, where Bartley is planning the resurrection. And in their way stands Dracula's strongest followers yet... - 0.9 - 19940317T000000 - Konami - Konami - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Centurion - Defender of Rome (USA, Europe).zip - Centurion : Defender of Rome - Lead the greatest invasion of all time! Conquer the land, rule the sea and build a mighty Roman Empire. Hear clashing swords and trumpeting elephants as you wage war in real-time battles that you control. Take on the world in this cinematic adventure to become the absolute ruler of Rome. Conquer, invade and plunder with sheer force or heartless diplomacy. Ram the enemy's hull, launch arrows and catapult fire in real-time sea battles. Win colossal races. Whip your opponents and shatter their chariots. You control the attack: Charge and drive a wedge through the barbarian hordes. No two battles are ever the same. - 0.7 - 19910101T000000 - Bits of Magic - Electronic Arts - Strategy - 1 - 1280 - - - ./Chakan (USA, Europe).zip - Chakan - Chakan is a fairly standard platform game in which you control a dead guy (Chakan has lost his soul) through many levels of hack and slash platforming. The ultimate goal is defeat all the bad-guys and so finally achieve inner-peace. - -The story-line (if you can call it that), does give this game an interesting image and it is much darker than most other titles available on the Genesis. - 0.75 - 19921101T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Champions World Class Soccer (World) (En,Fr,De,Es).zip - Champions World Class Soccer - This soccer game offers 32 national teams to play, with none of the players' names shown. Shown from a slightly tilted 3rd-person side perspective, players can do an exhibition match, full tournament or go against a human player in the 2-player exhibition mode. The different teams are ranked by speed, offense and defence, and different team formations can be selected. - -The gameplay is very basic: players can pass, shoot, tackle with a third button used to switch between players. In the options menu, fouls and offside can be disabled, the amount of time per half can be determined and there is a radar and mini-map to track the other players. The European edition is endorsed by Ryan Giggs and the game uses a password system to continue tournaments. - 0.4 - 19930101T000000 - Park Place Productions - Flying Edge - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Championship Bowling (USA).zip - Championship Bowling - Championship Bowling is a standard bowling game for one or two players, and the only one available for the Genesis. The player picks one of four different bowlers and the ball they want to use, then heads out to the lanes. The player controls the throw, spin, and power by stopping bars at the right time. - -The game includes three different play modes: standard bowling; spare mode, where a handful of pins are placed with the goal being to pick up a spare; and bonus mode, where specific pins are worth different amounts of points. Each mode can be played against either the computer or a friend, and there are three different lane types available. There is also a practice mode for each of the game types. - -The Japanese version, Boogie Woogie Bowling, is largely the same but features different, more anime-style characters to play as (including a robot for no explained reason), as well as minor tweaks to the timing for throws. - 0.5 - 19930214T000000 - Soft Machine - Visco - Sports-Sports / Bowling - 1 - 1538 - - - ./Championship Pool (USA).zip - Championship Pool - Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship. - -All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. - -There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are: - -1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not. - -2. Challenge: It has many different pool games that are played, all with one player without an opponent. The games are: - -1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score. - -2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn. The score is based on how many balls where hit in. - -3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in. - -4. Equal Offence – Same as 14.1 Challenge but there is only one game played. - -5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better. - -6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer). - -3. Party: It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are: - -1. Eight Ball (2 Players) – A standard eight ball game with the players taking turns to play. - -7. Nine Ball (2-8 Players) – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins. - -8. 14.1 Continuous (2 Players) – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game. - -9. Ten Ball (2-8 Players) – Same as Nine Ball except with 10 balls. - -10. Rotation (2-8 Players) – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins. - -11. Straight Pool (2 Players) – Same as 14.1 Continuous but the player with the highest score after one game wins. - -12. Equal Offence (2-8 Players) – Same as Equal Offence in challenge mode but players can take turns to beat each others score. - -13. Fifteen Ball (2-8 Players) – Same as Rotation except that any ball can be hit not just the lowest. - -14. One Pocket (2 Players) – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins. - - -Three Ball (2-8 Players) – Same as Three Ball in challenge mode but players can take turns to beat each other’s score. - -15. Speed Ball (2-8 Players) – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score. - -4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table. - 0.55 - 19930101T000000 - Bitmasters - Mindscape - Sports-Sports / Pool - 1-8 - 1538 - - - ./Championship Pro-Am (USA).zip - Championship Pro-Am - You can keep your high-tech Formula One racers and your massive Indy cars. The hottest racing cars around are smaller than a shoe box! Championship Pro-Am is a breakneck Genesis version of the action-packed, NES car racing games RC Pro-Am I and II. - -Like the Pros, you whip a small radio-controlled model car around 24 tracks against four computer- controlled opponents -- and you have a blast doing it! - 0.4 - 19920101T000000 - Rareware - Tradewest - Racing, Driving - 1-2 - 1537 - - - ./Chase H.Q. II (USA).zip - Chase H.Q. II - Similar to Chase H.Q. in some ways: same gameplay, same number of stages, and same objective. If you haven't heard of this game before, you basically drive on a freeway trying to catch up with five criminals who have committed felonies, but time is against you. If you catch up with the criminal's vehicle, you can ram into it to do some damage. If you do enough damage, the car malfunctions and you arrest the suspect. You can also use up to three turbo boosters that comes equipped with the car if you are far behind the suspect. - 0.45 - 19930201T000000 - Taito - Taito - Racing, Driving - 1 - 1537 - - - ./Chester Cheetah - Too Cool to Fool (USA).zip - Chester Cheetah : Too Cool to Fool - The game's hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What's worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it's up to Cheetah to travel across the zoo and to retrieve parts of his scooter. - -The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads. - 0.5 - 19930201T000000 - Kaneko - Kaneko - Platform - 1 - 257 - - - ./Chester Cheetah - Wild Wild Quest (USA).zip - Chester Cheetah : Wild Wild Quest - Players must explore the entire United States looking for Cheetos to eat while either avoiding or defeating enemies. Levels include a ship, in front of a castle, under the sea, and inside the city. Each level comes with a time limit and each hit results in an "instant death" situation unless the Cheetos snacks have been consumed. The main adversary in the game is Mean Eugene; Chester's main adversary in the commercials. - -Each level comes with a boss at the end and losing the game gives the players a limited number of continues along with a time limit to implement those continues. Both the Genesis and the Super NES versions of the game come with an option mode that allows players to alter their controls. - 0.15 - 19940101T000000 - Kaneko - Kaneko - Platform - 1 - 257 - - - ./Chi Chi's Pro Challenge Golf (USA).zip - Chi Chi's Pro Challenge Golf - Chi Chi's Pro Challenge Golf is a golf game featuring Juan "Chi Chi" Rodriguez. It has options that allow for match, stroke, and tournament play. The player can also choose to play against different levels of opponents, whose skills are measured on that opponent's putting, approach, and control abilities. - -The game lets the player choose whether to play on a US or Japanese golf course. Once out on the course, the player must choose which golf club to use, where to make contact with the ball, and where to aim in the direction they want the ball to go. Once that's decided the player fills a swing meter and hits the ball trying to get the ball into the hole. - 0.45 - 19930701T000000 - Virgin - Virgin - Sports / Golf-Sports - 1-4 - 1538 - - - ./Chibi Maruko-chan - Wakuwaku Shopping (Japan).zip - Chibi Maruko-chan : Wakuwaku Shopping - It's vacation time for Maruko and her friends. Hanawa, the ladies' man with rich parents, invites Maruko and Tamae to an island down south to relax, and rounding out the group, Maruo butts in and comes along as well. Since they're going to get souvenirs and such while they're there, they decide to make a game of it and see who is best at shopping! - -Waku Waku Shopping is a sugoroku-style board game based on the popular characters created by Momoko Sakura. The game takes place on a board made up of various spaces: there are spaces which increase or decrease the character's money or happiness, spaces where the player can spend their money to buy things to increase their happiness, and spaces that trigger various events. The game ends when the goal has been reached a set number of times, and the winner is the player with the most happiness at the end of the game. Up to four players can play, with the computer taking control of any remaining characters. - 0.2 - 19920114T000000 - Namco - Namco - Strategy - 1-4 - 1280 - - - ./Chiki Chiki Boys (USA, Europe).zip - Chiki Chiki Boys - This platform-based adventure was converted from a Capcom arcade game, and set in the land of Alurea. The idyllic life of the Alurean people was shattered when the King is killed by a dragon, and a range of nasties inhabit the lands. Fortunately his twin sons have come to the rescue, and you must take control of one or the other to put the world right. - -The boys have differing skills - one is more skilled in sword-fighting (which you are always armed with), the other in magic (available in limited amounts on each level). You collect coins as the game goes on, and spend these in the shop on extra magic, extra lives and enhanced swords. - -There are 3 levels on offer - Earth, The Heavens and The Sea, and these can be tackled in any order. The first is straight platform action, the second involves jumping across clouds, and the third sees your characters swim. After those are completed, you must venture into the Monster Castle and finally slay the dragon. - 0.8 - 19930101T000000 - Capcom - SEGA - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Chou Kyuukai Miracle Nine (Japan).zip - Chou Kyuukai Miracle Nine - Chokyukai Miracle Nine is a fast-paced arcade-style baseball game similar to Konami's Power Pro series. The game has a cartoonish superdeformed visual style much like Konami's title, and also features an official NPB license, meaning it includes all 12 Central and Pacific League teams and full player rosters from the 1995 season. - -The game offers a full-season "Pennant" mode, as well as All-Star and Exhibition matches for one or two players. You can also opt to watch the computer control both teams. The game also allows for simplified play per player, as well as shorter games with as few as three innings. - 0.55 - 19950721T000000 - SEGA - SEGA - Sports / Baseball-Sports - 1 - 1538 - - - ./Chuck Rock II - Son of Chuck (USA).zip - Chuck Rock II : Son of Chuck - The story in this Chuck Rock game takes up a little while after the end of the first game. As you may remember, Chuck Rock had to rescue his girl, Ophelia from the bad dude Gary Gritter. Well, he was successful in his efforts, and now Chuck and Ophelia are married. Eventually, they have a son, named Junior. Chuck works in a factory, where he develops great skill at carving automobiles out of stone. A rival manufacturer becomes jealous of Chuck's abilities and kidnaps him. Now it is up to Junior to rescue his dad! - -The gameplay in this sequel is similar to the first game, but with some minor differences since you are playing as Junior, rather than Chuck. This is a side-scrolling platform game with occasional rock-moving puzzles thrown in. Unlike Chuck, Junior carries a club that gives his attacks further reach. - 0.7 - 19930101T000000 - Virgin - Core Design - Platform - 1 - 257 - - - ./Chuck Rock (USA).zip - Chuck Rock - Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. - -The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights. - 0.7 - 19911201T000000 - Virgin - Core Design - Platform - 1 - 257 - - - ./ClayFighter (USA).zip - Clay Fighter - Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay. This allows for interesting moves and stylized graphics. The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts. - 0.75 - 19940101T000000 - Visual Concepts - Interplay - Fighting-Action - 1-2 - 262 - - - ./Cliffhanger (USA).zip - Cliffhanger - Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. - -Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate. - -The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD. - 0.4 - 19931101T000000 - Malibu Games - Sony - Beat'em Up-Action - 1 - 263 - - - ./Clue (USA).zip - Clue - In addition to play by the original rules, Clue has an additional mode that allows movement via "points." Each turn begins with nine points and every action the player takes costs points. The player can only do as many things as he has points. For example, moving from square to square costs one point, making a suggestion costs three points. Many players prefer this mode of play as it makes the game more balanced since each player gets the same number of "moves" each turn. - 0.6 - 19920101T000000 - Parker Brothers - Sculptured Software - Board game-Strategy - 1-6 - 2048 - - - ./Coach K College Basketball (USA).zip - Coach K College Basketball - Mike Krzyzewski, the lifetime coach of the Duke University basketball team, endorses this NCAA-licensed spin-off from the NBA Live engine. The game includes 32 NCAA teams (including K's own Duke Blue Devils and the 1994 NCAA Champions Arkansas Razorbacks), as well as eight classic teams, but the license does not include player names. - -There are three game modes: Season, Tournament (with three save slots for both) and Exhibition, and options follow the standard set from the NBA Live series. Gameplay also remains unchanged, with the typical three basic actions (fast running/steal, pass and shoot/block for A, B and C buttons) and the ability to call moves on the fly by pressing one of the buttons along Start (three or six moves can be set, depending on the joypad used). - 0.65 - 19950201T000000 - Electronic Arts - Electronic Arts - Sports / Basketball-Sports - 1-4 - 1538 - - - ./College Football USA 96 (USA).zip - College Football USA 96 - College Football USA 96 features gridiron action of the college ranks with 108 Division 1-A teams complete with 45 man rosters for each team. It features the standard game modes including Exhibition and Season along with the ability to play in the four major bowl games (Rose, Orange, Fiesta & Sugar) in an effort to win the National Championship. - -The gameplay is virtually identical to many of its competitors by passing, running, special teams, etc. It also featured a 5 receiver window at the top of the screen when the player switches to passing mode to view all available receivers at one time. Player and team stats were up to date at the time and featured classic football plays such as the Hail Mary and the Wishbone. - 0.45 - 19950715T000000 - High Score Productions - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./College Football USA 97 (USA).zip - College Football USA 97 - September is a wonderful time of year as the leaves start to change, the kids go back to school, and Christmas is only a few months away but it also means the college football season. Well, now you can stage your own college football season anytime you want thanks to COLLEGE FOOTBALL USA '97. Choose from 111 Division I teams and hit the gridiron for some hard-hitting football action as you try to lead your team to the national championship. There are eight different conferences in which you can compete ACC, Big 12, Big East, SEC, WAC, Big 10, Conference USA, and PAC 10 each with their own style of play. If you don't have time for a full schedule, customize your own tournament with up to 16 players! If you're ready to lead your team to the Promised Land of college football, then get your hands on COLLEGE FOOTBALL USA '97. - 0.5 - 19960601T000000 - High Score Productions - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./College Football's National Championship II (USA).zip - College Football's National Championship II - This is the follow-up to College Football's National Championship with the exact same game engine as before which is essentially a clone of NFL Football starring Joe Montana. - -It still has the standard set of modes such as Exhibition, Tournament and Season and updated rosters for the top schools of the time, reflecting the 1994 season. There are 32 teams with five added ones to this version (Wisconsin, North Carolina, Colorado State, Oregon and Washington State), however to add these schools five others were taken out that were in the previous game (San Diego State, Pitt, LSU, Arkansas and Houston). It also keeps track of 19 different stats along with authentic offensive and defensive plays attributed to each team. - -It also features a battery backup to keep track of stats and save games along with the ability to let four different players compete utilizing multi-tap. There are also new sound effects added to this version with the announcer from the previous version removed from this one. - 0.6 - 19950101T000000 - BlueSky Software - SEGA - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./College Football's National Championship (USA).zip - College Football's National Championship - Released about the same time as Bill Walsh College Football 95, this American football game was unlicensed and did not feature any big names to it. It was considered a clone of NFL Football '94 Starring Joe Montana, just an updated version but now with college teams. It features 32 college powerhouses from four major divisions, letting you play exhibition games or letting you compete in a tournament to achieve an #1 ranking, as opposed to competing in a season to obtain it. It also has the option to play it on Team Player letting you control four players at once. - 0.4 - 19940801T000000 - BlueSky Software - SEGA - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./College Slam (USA).zip - College Slam - Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams. - 0.65 - 19960201T000000 - Iguana Entertainment - Acclaim - Sports / Basketball-Sports - 1-4 - 1538 - - - ./Columns III (USA).zip - Columns III - Third game in the Columns series. In this fast-paced puzzle mayhem, your goal is to arrange three or more jewels of the same colour horizontally, vertically or diagonally to remove them from the playing screen. While the jewels are falling, you can change the order of their colours. In the Arcade, Versus, and Time Trial modes, you can test your skills against an opponent, a clock, or a specific task such as removing a particular jewel. New features include a rising bar that can be used to annoy opponents and magical items that have strategic value to alter the outcome mid-game. - 0.65 - 19930101T000000 - Tokai Engineering - SEGA - Puzzle-Puzzle / Fall - 1-5 - 2816 - - - ./Columns (USA, Europe).zip - Columns - Columns is loosely derived from Tetris, as it involves arranging falling blocks in such a way as to clear them. However, in columns they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up 'combos' - where one line causes other blocks to drop so as to create other lines. - -As well as the normal game mode, there is also a 'flash' mode, in which the aim is simply to remove a particular block from the base of the pre-formed pile of bricks. The difficulty of this can be determined by increasing the number of complete rows which are already in place. - 0.7 - 19900901T000000 - SEGA - SEGA - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Combat Cars (USA, Europe).zip - Combat Cars - Combat Cars is a racing game in which the player not only competes with other cars, trying to outrun them, but also uses all kinds of weapons and gadgets to damage their opponents. In the beginning of the game, the player can choose one of the eight available characters. Each character has his/her own strengths and weaknesses (speed, car handling, etc.), as well as unique weapons. The weapons include a simple gun, glue spots they can leave to trap other cars, homing missile, and others. There are 24 different tracks available in the game. The player must complete them in a linear fashion, and once they run out of time, the game is over. - 0.5 - 19940101T000000 - Accolade - Accolade - Racing, Driving - 1-2 - 1537 - - - ./Comix Zone (USA) (Demo) (1995-06-12) (Sega Channel).zip - Comix Zone - Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help... - -Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques. - -The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing. - 0.8 - 19950802T000000 - SEGA - SEGA - Beat'em Up-Action - 1 - 263 - - - ./Comix Zone (USA).zip - Comix Zone - Sketch Turner was a starving comic book artist, living with his pet rat Roadkill... that is until a lightning storm mysteriously brought his cartoon villain, Mortus, to life and imprisoned Sketch within the pages of his own comic book. Now trapped in the world that he himself created, but someone else is now drawing, Sketch must battle through the pages of his own comic book, and past his own creations, to a final battle with Mortus. Perhaps one of his own creations, General Alissa Cyan might be able to help... - -Comix Zone is a side-scrolling fighting game with a difference, you're inside of a comic book and you yourself know it. Smash enemies into the sides of frames, rip through the paper to unleash a super move and otherwise wreck havoc throughout the limitations of the graphic novel. Sketch himself can jump, attack and use various items that he finds along the comic book, including his rat friend, Roadkill. Button combinations can be used to unleash powerful techniques. - -The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing. - 0.8 - 19950802T000000 - SEGA - SEGA - Beat'em Up-Action - 1 - 263 - - - ./Congo - The Game (USA) (Proto).zip - Congo - The game was canceled due to development problems, a prototype is still available. - 19940101T000000 - Visual Concepts - Viacom New Media - Platform - 1 - 257 - - - ./Contra - Hard Corps (USA, Korea).zip - Contra : Hard Corps - While the original arcade games, as well as a few computer conversions under the Gryzor title, were released unchanged in Europe, subsequent console installments of the Contra were released under the Probotector title in Europe. - 0.9 - 19940808T000000 - Konami - Konami - Shooter / Run and Gun-Shooter-Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Cool Spot (USA).zip - Cool Spot - Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots. - 0.65 - 19940218T000000 - Virgin - Virgin - Platform - 1 - 257 - - - ./Cosmic Spacehead (USA, Europe) (En,Fr,De,Es).zip - Cosmic Spacehead - Linus had crash landed on a distant planet called Earth, and made his way back home again. Trouble is, no one believes his tale of the planet he discovered! Your job is to help Linus make his way back to planet Earth so he can take some pictures to convince his friends. Gameplay consists of two parts, an adventure and arcade action. In adventure mode you can explore lands, find objects, and talk to people. Sentences can be constructed by using the pointer to select actions or objects on the screen (This is similar to the interface LucasArts used in games such as Maniac Mansion.) To reach many new locations involves the action mode, where you will need to cross treacherous landscapes and evade dangerous creatures. This portion resembles a side scrolling platform game. Once you've cleared an action sequence, you will not need to do so again if you decide to revisit a location. Whenever you wish you can receive a password allowing you to continue the game later from the same point. - 0.6 - 19931101T000000 - Codemasters - Codemasters - Platform - 1 - 257 - - - ./Crack Down (USA).zip - Crack Down - Crack Down is a time-limited action game. The two heroes, Ben and Andy, have to get through the levels as quickly as possible placing bombs on X marks scattered around the levels. Although the levels are heavily defended, the player has an array of weaponry including a cannon, machine gun, and superbombs. - -The game may be played as either a one or two-player game. - 0.6 - 19910301T000000 - SEGA - SEGA - Shooter-Shooter / TPV - 1-2 - 256 - - - ./Crayon Shin-chan - Arashi o Yobu Enji (Japan).zip - Crayon Shin-chan : Arashi o Yobu Enji - Five-year-old Shinnosuke Nohara is the epitome of noisy children: loud and inappropriate, infuriating to his parents, and hilarious to onlookers. Shin-chan is always getting in trouble with his parents and saying bizarre or offensive things to everyone he meets. Every so often, though, he'll try to do what his mom wants him to, but more often than not, he'll misunderstand and simply confound his parents further. - -Arashi o Yobu Enji ("A Kindergartner Called Tempest") is one of many games based on the manga and anime created by Yoshito Usui. In four stages, each made up of five areas, Shin-chan must explore his neighborhood looking for a specific object. He can enter houses to ask people for information, but will often end up simply insulting them. He must also avoid or knock over the other children in the neighborhood, and has various ability cards that he can use to assist him, which might give him a water pistol or refill his health. After finding what he's looking for, Shin-chan will move on to the next area. - -Also included is a minigame mode with eight different minigames, such as a bubble-blowing contest, a three-legged race, and a desperate search for clothing before school. The entire game, including the minigames, is filled with dialogue containing the same humor as the source material. - 0.65 - 19940611T000000 - Ma-Ba - Ma-Ba - Platform - 1-2 - 257 - - - ./CrossFire (USA) (Sample).zip - Cross Fire - Fly a helicopter into hostile territory to rescue hostages and make some money on the side. The places the player can choose to fly into are Guatemara (Engrish for Guatemala), Cuba, and Panama. Missions are broken down into three different parts. The first part involves flying a helicopter taking out various enemies. The second part has the player flying a super helicopter into the enemies base. The third part has the player taking control of a soldier on the ground taking out enemies in the base. While on the ground, the player can call in help from the copter only for a limited number of times. Also while on the ground the player can rescue hostages. - 0.65 - 19910101T000000 - Kyugo Boueki - Kyugo Boueki - Shoot'em Up / Vertical-Shoot'em Up-Action - 1 - 260 - - - ./CrossFire (USA).zip - Cross Fire - Fly a helicopter into hostile territory to rescue hostages and make some money on the side. The places the player can choose to fly into are Guatemara (Engrish for Guatemala), Cuba, and Panama. Missions are broken down into three different parts. The first part involves flying a helicopter taking out various enemies. The second part has the player flying a super helicopter into the enemies base. The third part has the player taking control of a soldier on the ground taking out enemies in the base. While on the ground, the player can call in help from the copter only for a limited number of times. Also while on the ground the player can rescue hostages. - 0.65 - 19910101T000000 - Kyugo Boueki - Kyugo Boueki - Shoot'em Up / Vertical-Shoot'em Up-Action - 1 - 260 - - - ./Crue Ball - Heavy Metal Pinball (USA, Europe).zip - Crüe Ball : Heavy Metal Pinball - Crüe Ball is a pinball game based on the glam-rock supergroup Motley Crüe. The game features Genesis-style renditions of the songs "Live Wire", "Dr. Feelgood", and "Home Sweet Home." - -The main pinball table is three screens high. The goal of the game is to knock out certain targets in the two lower screens in order to gain access to the top screen. Once you get the ball into the top screen, you can hit a ramp shot to advance to the next level. All told, there are nine levels, each with varying goals to complete. - -Four players can play in a round, with each player taking turns. There's also a bonus game where you play pong versus freaky exploding skeleton things. - 0.75 - 19911101T000000 - Electronic Arts - Electronic Arts - Pinball - 1-4 - 1792 - - - ./Crusader of Centy (USA).zip - Crusader of Centy - Before the time of plants and animals, the earth was completely dark, and inhabited by things we now call 'monsters'. When some voice said 'Let There Be Light' , many monsters died because they could not live in this new light world. Not all died however; some of them hid in caves, and grew stronger. Now, they want to return to the world, and in these days you live your life. - -On your fourteenth birthday you are given your deceased father's sword and shield. Now you are considered ready for the trials and maybe, just maybe, you can become a hero yourself. - 0.85 - 19940616T000000 - SEGA - Atlus - Role Playing Game - 1 - 768 - - - ./Crystal's Pony Tale (USA).zip - Crystal's Pony Tale - In this game, you play the role of the Crystal Pony. One day, her pony friends decide to make a party in a nearby castle. But an evil witch has captured and imprisoned all the ponies. The only pony who is still free is Crystal Pony. She must now carefully explore the surroundings, find gems that are scattered in various places, and use them in places where the ponies are captured to release them. - -You navigate your pony through various locations, collecting horseshoes on your way and "paying" them at level gates to pass to another location. You can explore the locations in any order you wish, traveling directly between them or using teleportation pictures. The game has more adventure than action elements. Crystal Pony cannot die in the game; if an enemy hits her, she merely loses one of her horseshoes. The only battles are against the witch, occurring every time you use a gem at the correct place. The pony would automatically jump over obstacles, but you can also make her jump with a corresponding button. You can get extra items by interacting with various objects and characters, pressing the action button. - 0.45 - 19940101T000000 - SEGA - Artech - Platform-Adventure - 1 - 257 - - - ./Curse (Japan).zip - Curse - Curse is a basic horizontal-scrolling shooter, one of the first released for the Megadrive, where one pilots a space fighter through deadly environments such as a mutated jungle, a ruined city, and an underground volcano. The game features five stages, and at several points in each stage, a larger boss enemy appears which must be destroyed to continue. - -There a variety of weapon power-ups to collect, each with three power levels. There is a spread shot that can cover nearly the entire screen, a bomb that explodes into shrapnel when it connects, and a twisting wide shot that can pass through environmental obstacles. There are also homing missiles, smart bombs, speed-ups, and an option that can be placed on any side of the ship. The ship also has a shield which can absorb damage from smaller bullets, meaning it can take a few hits before exploding unless it's hit by an enemy ship, part of the landscape or some special enemy weapons that just ignore the shield. - 0.6 - 19891223T000000 - Micronet - Micronet - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Cutie Suzuki no Ringside Angel (Japan).zip - Cutie Suzuki no Ringside Angel - "Cutie Suzuki no Ringside Angel" is a wrestling game in which you can choose to play as one of the nine female wrestlers available. Each girl has her own strengths and weaknesses. There are three modes in the game: you can fight against any of the opponents with the character you have chosen; you can participate in a playoff tournament; and there is an additional "watch" mode in which you can simply watch the fights without participating. Beside the traditional moves, the wrestling style of the girls allows punching the opponents. - 0.4 - 19901212T000000 - Copya System - Asmik - Sports / Fighting-Sports - 1-2 - 1540 - - - ./CutThroat Island (USA, Europe).zip - Cutthroat Island - In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name. - 0.45 - 19950101T000000 - Software Creations - Acclaim - Beat'em Up-Action - 1-2 - 263 - - - ./Cyberball (World).zip - Cyberball - After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb. - -Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or score a touchdown, in which cases it resets to 'cool'. Field goals and punts are not featured - the only kick is the initial kick-off you receive. - -Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. The two-player game is co-operative - on offense one player passes and the other receives - 0.5 - 19900728T000000 - Atari - SEGA - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Cyber-Cop (USA).zip - Cyber-Cop - A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement. - 0.25 - 19920901T000000 - Virgin - Core Design - Shooter / FPV-Shooter - 1 - 259 - - - ./Cyborg Justice (USA, Europe).zip - Cyborg Justice - You are a member of the Galatic Unity Agency on routine patrol in deep space when your patrol ship is damaged after accidently passing through a meteor storm and starts to lose control, smashing into a nearby planet and blacking out. The next thing you remember you are rummaging through scrap metal and welding together steel to make parts for weapons. You have become a cyborg slave in a munitions factory for the Cydrek Federation, a twisted machine with a human brain, unable to comprehend your situation, clouded by cybernetic programming until one day your human side finally starts to break through. You remember everything and realize that the Cydrek Federation is building an army to take on the G.U.A. and you must stop it. You must take on the entire Federation using your new cybernetic body and stop them from taking over the universe. - -You can build up to 216 different combinations of cyborg body parts to rip, tear and burn your opponents in submission, even using the destroyed parts of your downed foes and putting them onto your body. You can also play in Arcade mode in which you take on wave after wave after wave of opponents until your cyborg is finally destroyed or even play co-op with a buddy. The game features up to five levels from the plants surface, the Cydrek Command Center even a futuristic jungle. - 0.75 - 19930401T000000 - Capcom - Capcom - Beat'em Up-Action - 1-2 - 263 - - - ./Dahna - Megami Tanjou (Japan).zip - Dahna : Megami Tanjou - Dahna: Megami Tanjo (Dahna: Birth of a Goddess) is a beat'em up with some RPG elements. The player controls Dahna as she scrolls horizontally or vertically through the levels. Dahna fights her enemies using a sword, and she can jump in two heights, duck and crawl. Dahna has also a magic meter, which has several colored levels. Different levels of her magic will produce different magical effects (as in Golden Axe). Her magic can be replenished by gathering magical orbs, dropped by enemy mages when killed. They will also drop health orbs as well. - -She starts the game "riding" a giant, and in other portions of the game, she'll also ride other creatures, such as a horse and a griffin. When riding a creature, Dahna can't use her magic powers. - -As she kills enemies and gather orbs, Dahna gains experience points, which grant her level upgrades. Leveling up affects only her health, as she gains more health points. - 0.7 - 19911220T000000 - IGS - IGS - Beat'em Up - 1 - 263 - - - ./Daimakaimura (Japan).zip - Dai-Makaimura - Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams. - -Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle. - -Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss. - 0.75 - 19890803T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Daisenpuu ~ Twin Hawk (Japan, Europe).zip - Daisenpuu - Twin Hawk is a typical vertical scrolling shooter with a top-down view. Your goal is easy, shoot all the enemies along the way. You only get a standard gun on your plane, and no bombs! Instead of bombs you can call helper planes. These planes make a formation around you and help to shoot all enemies. - -Along the way you get the chance to collect power-ups by shooting transport trucks. When these are destroyed they release a power-up. There are 3 types. First is the weapon upgrade, with this you get a wider and more powerful shot. Second, you get more calls for helper planes. And third are extra lives. - 0.6 - 19900623T000000 - Toaplan - SEGA - Shoot'em Up - 1 - 260 - - - ./Dangerous Seed (Japan).zip - Dangerous Seed - It is the 25th century, and the solar system has come under attack by an mysterious alien enemy known as Dangerous Seed. Human forces have been decimated, and the aliens' next target is Earth! The enemy draws closer to the frontline base on the moon by the hour, and the final line of defense for Earth, the fighter ship Moon Diver, has launched. - -Dangerous Seed is a vertical scrolling shooter converted from the 1989 Namco coin-op. The player controls the three-part fighter ship Moon Diver through 12 stages to confront the alien menace and secure peace in the solar system. Each of the three parts of the ship, Alpha, Beta, and Gamma, have their own properties which can be combined in various ways. Each type and combination has multiple shot types which can be powered up, and there are also options and bombs available which contribute to Moon Diver's extensive arsenal. - 0.7 - 19901218T000000 - Namco - Namco - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Danny Sullivan's Indy Heat (USA) (Proto).zip - Danny Sullivan's Indy Heat - Danny Sullivan's Indy Heat is a 1991 arcade racing game developed and published in the arcades by Leland Corporation. It is based on a three-player arcade game of the same title. It starred American IndyCar driver Danny Sullivan, and featured the tracks of the CART series of the early 1990s. Indy Heat featured four-player capability, and was similar in gameplay to Super Off Road. Players earned money based on their race finishing positions, which was spent on improving their car. The race season culminated with the Tradewest Speed Bowl, which loosely resembled the Indianapolis 500. A version of the game was also completed and licensed by Tradewest for the Sega Genesis but the release was delayed until 25 July 2011, in a total of 50 copies have been produced for the Sega Genesis, complete with case, cartridge and cover art. - - Leland - Tradewest - Racing, Driving - 1-2 - 1537 - - - ./Dark Castle (USA, Europe).zip - Dark Castle - The Black Knight has brought misery to the land, and the end way to end this is to enter his haunted house to slay him. You are the brave adventurer taking on this quest through 14 increasingly-tough zones. - -The bulk of the game is side-viewed, involving single screens to pass through, which incorporate ropes, cages and trapdoor. There are enemies walking, flying and hovering through this, and many of them respawn. Unusually your weapon to take them on (rocks) can be thrown through 360 degrees, which aims to make the gameplay more realistic and methodical. The screens were linked by hub screens, which the player passes through simply by clicking on a door. - 0.35 - 19910101T000000 - Silicon Beach Software - Electronic Arts - Platform - 1 - 257 - - - ./Darwin 4081 (Japan, Korea).zip - Darwin 4081 - Lakya is a technologically-advanced civilization on a planet far from our own galaxy. The planet's inhabitants have unknowingly unleashed the planet's life force, Evol. As the Evol drifts from Lakya, it reaches a planet called Cokyo, whose inhabitants use it to attack and invade Lakya. Now, fighters from Lakya must fight back against the invading army by using the Evol themselves. - -Darwin 4081 is a vertical scrolling shooter based on the 1987 Data East coin-op Super Real Darwin. The main attraction of the game is the ability to evolve your ship into a wide variety of different forms, each with their own attack abilities, by collecting DNA dropped by enemies. Other powerups will increase you ship's speed, give you an option that follows your ship, or even increase the power of your smart bombs. The game features surreal futuristic art design fitting of its title. - 0.55 - 19900407T000000 - Data East - SEGA - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Dashin' Desperadoes (USA).zip - Dashin' Desperadoes - Two cowboys try to win a girl's heart by racing each other in side-scrolling run-and-jump obstacle courses. The first to arrive will get her love. The duel takes you through six worlds with three levels each. In order to move on to the next world, you have to destroy the vehicle of your opponent, who has kidnapped the girl in each final level. Both singleplayer and multiplayer modes have horizontal split screens, which can be used strategically to slow down your rival. - -The cowboys can jump, pick up weapons and dash at regular intervals to gain some extra speed. In order to win the level, you need to make use of the many obstacles. Some are meant to slow you down, but others, such as running shoes, skateboards or jump pads, can be used to improve your speed. There are multiple paths for each level as well. - 0.7 - 19930901T000000 - Data East - Data East - Racing, Driving-Platform / Run Jump-Platform - 1-2 - 1537 - - - ./David Crane's Amazing Tennis (USA).zip - David Crane's Amazing Tennis - A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player. - -During the game, whoever is serving the ball will be closer to the screen. Players will be able to use topspin, execute drop shots, perform volleys, lobs, slices and overhead smashes, and decide on either a hard or soft serve to keep the opponent off balance. - -Although the game features fictional players, it is endorsed by Footlocker. - 0.05 - 19920101T000000 - SEGA - SEGA - Sports-Sports / Tennis - 1-2 - 1538 - - - ./David Robinson's Supreme Court (USA, Europe).zip - David Robinson's Supreme Court - David Robinson's Supreme Court is a basketball game with both exhibition and tournament modes. Choose one out of four fictional teams and then draft various skilled fictional players onto the team. Exhibition mode lets the player choose to either player 3 on 3 or 5 on 5 while tournament mode only allows for 5 on 5 play. The game also features a roleplaying mode where the player takes the role of and controls only one player on the court. - -Tournament mode lets the players team play the three other teams with the prize being a chance to go up against David Robinson's All-Stars. Speaking of which, David Robinson offers commentary at the halftime of games. - -The game features three levels of difficulty (beginner, normal, and superstar), and also adjustable minutes per quarter (from three to twelve). - 0.8 - 19920601T000000 - Acme Animation - SEGA - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Davis Cup II (USA) (Proto) (1994-07-28).zip - Davis Cup II - Davis Cup II is an unreleased sequel to Davis Cup Tennis, set to be released for the Sega Mega Drive. - -Two prototypes of this game have been dumped - an earlier PAL version dated within the ROM as 1994-07-10, and a version for North America dated 1994-07-28. Both are early versions of the game with no music and many assets borrowed from the original Davis Cup Tennis. - 19940101T000000 - Loriciels - Loriciels - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Davis Cup Tennis (Japan).zip - Davis Cup Tennis - The Davis Cup is an annual international team event in men's tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective. - There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin. - 19940225T000000 - Tengen - Loriciels - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Davis Cup Tennis ~ Davis Cup World Tour (USA, Europe).zip - Davis Cup Tennis - The Davis Cup is an annual international team event in men's tennis. The participating countries, consisting of different players, compete in both singles and doubles matches. The entire championship has been made available in this game, and the matches are played using a third-person perspective. - There are different types of courts and difficulty levels. Aside from the championship, you can also practice, enter tournaments or play exhibition matches. Work along with a friend as a team or compete in singles matches. Aside from the familiar strokes, timing is important to determine the amount of spin. - 19930101T000000 - Tengen - Loriciels - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Deadly Moves (USA).zip - Deadly Moves - You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world. - -Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically. - 0.65 - 19920714T000000 - Kaneko - Kaneko - Fighting-Action - 1-2 - 262 - - - ./Death Duel (USA).zip - Death Duel - In the future all intergalactic disputes must be settled by a duel to the death. Nine galactic superpowers take control of the flight paths, leaving the Federation unable to operate. To regain the paths, the Federation sends in Barrett Jade inside a giant cyborg. He has to battle to death and defeat the other nine superpowers' contestants to regain control. - -Death Duel is a tactical side-scrolling first-person shooter. The game consists of different time-limited rounds against a single enemy. Before each game, the player can spend Pheelae (money) on repairs and determine what weapons to take into battle. Each opponent has specific weaknesses and they can hide behind walls on the battlefield. To take them out, Jade needs to choose the most effective weapons and target specific parts before he runs out of time and ammo. Weapons include missiles, rockets, grenades that slow the opponent down, a machine gun and more. Only three weapons can be acquired at all times. Between missions there are short gallery shooting mini-games where additional money can be acquired. - 0.4 - 19920101T000000 - Punk Development - Razorsoft - Action-Shooter / FPV-Shooter - 1 - 259 - - - ./DEcapAttack (USA, Europe, Korea).zip - DEcapAttack - In this game you play as Chuck D. Head, the product of a mad, but benevolent, scientist. Chuck looks a lot like a mummy, except he is missing an important part: a head. Fortunately, he is equipped with a set of eyes and a weird punching appendage in the middle of his chest. - -Chuck's weird features come in handy when, one day, this evil guy named Max D. Cap emerges from the underworld. Max quickly takes over our world, and only Chuck can stop him. - -The gameplay in Decapattack is of the side-scrolling platformer variety. You play through several colorful worlds, collect useful power up potions, and deliver a beat down to the ugly bosses. - 0.75 - 19911001T000000 - Vic Tokai - Vic Tokai - Platform-Action - 1 - 257 - - - ./Demolition Man (USA, Europe).zip - Demolition Man - Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country´s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix. - -Demolition Man is a fast-paced platform game, with some levels taking place in an overhead perspective (similar to Smash TV). As John Spartan, the player will spend most of his time shooting endless waves of "cryocons" released upon the antiseptic world of the future. The standard weapon can be upgraded with a shotgun and magnum, both with limited ammo. Additionally, various types of grenades can be collected, which are thrown independently of the firearm. Simon Phoenix appears as a boss character at the end of every level that is directly tied in with the movie. - -The Sega CD version of the game retains identical levels and gameplay, but adds digitized clips from the film to introduce levels and advance the plot. - 0.7 - 19950101T000000 - Digital Extremes - Acclaim - Platform - 1 - 257 - - - ./Desert Demolition Starring Road Runner and Wile E. Coyote (USA, Europe).zip - Desert Demolition Starring Road Runner and Wile E. Coyote - Play either the Road Runner OR Wile E. Coyote in this unique side-scroller that is just like an interactive Saturday morning cartoon. - -Your goal: run through six different desert environments before time expires, collecting ACME stamps. - -As the Road Runner, speed is your ally as you do incredible jumps, burn though loop-de-loops, and avoid all of the Coyote's contraptions and ambushes. The Road Runner can also scare an unsuspecting Coyote with his Beep-Beep attack. - -As the Coyote, you use Acme's crazy gadgets to catch the Road Runner, constantly attempting to master their power without getting yourself flattened. The Coyote has a special leap attack which allows him to make a last ditch attempt to grab the bird! - -Bonus rounds include cameos from other classic Warner Bros. characters such as Elmer Fudd, Bugs Bunny, Marvin the Martian. - 0.8 - 19940101T000000 - BlueSky Software - SEGA - Platform - 1 - 257 - - - ./Desert Strike - Return to the Gulf (USA, Europe).zip - Desert Strike : Return to the Gulf - The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world! - -You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert! - 0.8 - 19920301T000000 - Visual Concepts - Electronic Arts - Shoot'em Up-Shooter - 1 - 260 - - - ./Desert Strike - Wangan Sakusen ~ Desert Strike (Japan, Korea).zip - Desert Strike : Wangan Sakusen - The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world! - -You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert! - 0.8 - 19930423T000000 - Visual Concepts - Electronic Arts - Shoot'em Up-Shooter - 1 - 260 - - - ./Devilish - The Next Possession (USA).zip - Devilish : The Next Possession - Genki's first game is a paddle/pong game with a background story. Once upon a time there were a prince and a princess who loved each other. But the evil jealous demon named "Y" turn them both into stone paddles. Suddenly, a blue sphere fell from the sky, becoming the ball which the paddles can now push forwards, overcoming obstacles and defeating demons. - -"Devilish" is different from other paddle games by letting you play with two paddles. The lower one behaves just like a usual paddle - you use it to prevent the ball from dropping down. The upper one can move and turn, allowing you to hit the ball from different angles and from different parts of the screen. You advance through levels by destroying bricks and enemies, going up until the level boss enemy appears. - 0.7 - 19920401T000000 - Genki - Genki - Various-Action-Action / Breakout games - 1-2 - 256 - - - ./Dial Q o Mawase! (Japan) (Unl).zip - Dial Q o Mawase! - From the same people that brought us Divine Sealing, Dial Q Wo Mawase! is a hentai Mahjong game. The player takes the role of a private detective hired by a woman to dig up dirt on her husband. In doing so, he goes to a secret underground mahjong club, where he must defeat young girls to extract information -- and their undergarments. - -The mahjong itself is strictly a recreation of the traditional Chinese board game. However, after each round the player wins, the opponent will remove a part of their clothing, until eventually they are completely nude. After defeating an opponent, they will give you the phone number of the next target that must be interrogated, which doubles as a password. There are six different opponents to play against in total. - - Studio Fazzy - Studio Fazzy - Mahjong-Asiatic board game - 1 - 2048 - - - ./Dick Tracy (World).zip - Dick Tracy - This is one of the games based on the Dick Tracy movie. You are Dick Tracy, a police detective who enjoys a peaceful life with his wife. But his wife's father is murdered by a local gangster named Big Boy Caprice, and Dick Tracy is now out for revenge. The game doesn't follow the exact plot of the movie, but simply lets Dick Tracy fight his way through several levels until he faces his archenemy. - -This is a platform shooter/"beat-'em-up" game. Plenty of gunmen will attack our hero from all the sides. Dick can only move to the right or to the left. He can use his pistol gun to take out enemies who are in front or behind him. Since he can't approach enemies who attack from the depth of the screen, he can dispose of them using his machine gun. When the enemy is too close, Dick will punch him instead of shooting. - 0.65 - 19910401T000000 - SEGA - SEGA - Beat'em Up - 1 - 263 - - - ./Dick Vitale's 'Awesome, Baby!' College Hoops (USA).zip - Dick Vitale's 'Awesome, Baby!' College Hoops - Dick Vitale, the famous college basketball coach and commentator, lent his unique voice to this game for the Sega Genesis. There are four levels of depth to the commentary. Another aspect of the license is that the variety of offensive and defensive strategies and formations for player and AI use are pulled from the pages of Coach Vitale's own playbook. - -The game features a 3/4 pseudo-3D perspective similar to that available on the SNES console in Mode 7. There are 32 college teams to choose from in four conferences, and games are played by official NCAA rules. Available gameplay modes include Single Game, 2-on-2, Slamfest (a simple slam-dunk contest), and Tournament. The AI can take control of defense, and the game can be played without foul rules. - 0.55 - 19940101T000000 - Time Warner Interactive - Time Warner Interactive - Sports / Basketball-Sports - 1-2 - 1538 - - - ./Dino Land (USA).zip - Dino Land - Dino Land is a dinosaur themed pinball machine. You basically have the shoot your pinball at dinosaur targets. As you go along, you get more points after you have hit all the dinosaur targets in the board. There are 4 pinball boards, one on ground with ground creatures, an air one that represents flying creatures, a sea level which has sea creatures, and a boss level where you are trying to save your girlfriend from the boss. - 0.6 - 19911101T000000 - Wolf Team - Wolf Team - Pinball - 1-2 - 1792 - - - ./Divine Sealing (Japan) (Unl).zip - Divine Sealing - Falchion is an ace pilot in the Space Defense Force, and the pilot of a space ship known as Divine. On his way back to his home planet, daydreaming about girls, Divine's computer picks up a transmission from a nearby planet. Answering the transmission, it turns out to be a distress call from a beautiful woman on the Water Planet. "Save me..." she pleads, "and I will lend you my power." Falchion, lonely bachelor in space that he is, can't say no to a pretty face, and flies off towards the Water Planet. - -Divine Sealing is a basic vertically-scrolling shooter with adult content. The player controls the spaceship Divine, and shoots a variety of enemies. There are no bombs or powerups, but every 10,000 points the player is awarded with an extra life and a firepower upgrade. A boss appears at the end of each stage which must be destroyed. After defeating a boss, the player will meet up with one of four girls, who are then shown in various states of undress as Falchion "borrows their power". - 0.1 - 19910101T000000 - CYX - Studio Fazzy - Shoot'em Up-Action - 1 - 260 - - - ./DJ Boy (USA).zip - DJ Boy - Skating DJ Boy's girl has been kidnapped by the town's local goons and DJ Boy is the only one who can save the day. This coin-op conversion offers different rounds of side-scrolling beat-em-up gameplay, each with an end boss. DJ Boy is able to punch, kick, combine them in a flying attack and punch to both sides at the same time by pressing the main attack buttons. Although the visuals are less rough and friendlier than its contemporary counterparts, the difficulty is very unforgiving. DJ Boy has only four life bars and when they are gone, the game is over without continues. Defeated enemies leave behind coins. At the end of each stage the coins can be exchanged for a skateboard, a stronger punch or other items. - 0.55 - 19900101T000000 - SEGA - SEGA - Beat'em Up-Action - 1 - 263 - - - ./Dominus (USA) (Proto).zip - Dominus - Dominus is an unreleased Sega Mega Drive strategy game developed by Virtual Concepts and set to be published by Asciiware. It was cancelled for unknown reasons, though a IBM PC port published by U.S. Gold was released in 1994. A SNES version was also planned but suffered a similar fate. - -A prototype ROM, dated 1993 has since been unearthed, showing an incomplete game without any sound. - 19930101T000000 - ASCII - ASCII - Adventure-Strategy - 1 - 512 - - - ./Doom Troopers (USA).zip - Doom Troopers - Based on the popular role-playing and card game, DOOM TROOPERS casts you as a fearless commando who's been commissioned to save the world from an invading force of mutants. Play as either Mitch Hunter or Max Steiner as you embark on the most important mission of your life--the complete annihilation of the Dark Legion. Work your way through eight detailed levels filled with all kinds of evil and dangerous mutants, as you unload with a barrage of high-powered weapons that are readily available. If the pressure is a little too much for you to handle alone, recruit a friend and try to eliminate the Dark Legion together. The world is in grave danger, and only the Doom Troopers can make things right. - 0.4 - 19950101T000000 - Playmates Interactive - Adrenalin Interactive - Platform - 1-2 - 257 - - - ./Doraemon - Yume Dorobou to 7 Nin no Gozans (Japan).zip - Doraemon : Yume Dorobou to 7 Nin no Gozans - A dream thief has come and stolen the dreams of all the children, using them to create his own personal paradise where nobody may trespass. The children can't continue on without their dreams, and someone need to save them...that someone being Doraemon, the mechanical blue cat from the future! Finding his friends have lost their color, Doraemon flies into the sky and chases after the dream thief into his world of dreams. - -Doraemon: Yume Dorobo to 7-nin no Gozans ("Doraemon: The Dream Thief and the Seven Gozans") is an action platform game based on the popular children's cartoon Doraemon. Doraemon must make his way through each of the seven dreamscapes, stunning enemies with a water pistol, throwing them out of his way, and collecting coins and stars. He can run and jump, and even flail his arms to extend the reach of his jumps. - 0.65 - 19930326T000000 - G-Sat - SEGA - Platform - 1-2 - 257 - - - ./Double Dragon 3 - The Arcade Game (USA, Europe).zip - Double Dragon 3 : The Arcade Game - The final game in the trilogy. - -Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them. - -This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in -their quest. - -Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack. - -The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters. - 0.2 - 19930201T000000 - Flying Edge - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Double Dragon II - The Revenge (Japan) (En).zip - Double Dragon II : The Revenge - The lovely Marian was rescued from the clutches of the Black Warriors gang by Billy & Jimmy Lee in the first Double Dragon game, but now the gang has killed her in retaliation of their early defeat. The Dragons must now embark on a mission to avenge her death and defeat the Black Warriors for the second and final time. - -The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade. - -The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire. - -The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions. - 0.35 - 19911220T000000 - Quest - Tecmo - Beat'em Up - 1-2 - 263 - - - ./Double Dragon V - The Shadow Falls (USA).zip - Double Dragon V : The Shadow Falls - Double Dragon returns, this time as a VS. fighter, in the same mold as Street Fighter. Based on the Double Dragon animated series, which is loosely based on the original arcade game, Jimmy and Billy and a host of other characters fight it out in a tournament fighter. - -The Shadow Master, who has created a deadly virus which he plans to destroy the world with, is waiting for you at the end of the path to victory. You'll have to fight your way through many evil characters before you face the Shadow Master. Beat him, and the world is saved for another day. - 0.2 - 19940805T000000 - Leland Interactive Media - Tradewest - Action-Fighting - 1-2 - 262 - - - ./Double Dragon (USA, Europe) (Unl).zip - Double Dragon - Set in a post-apocalyptic New York, Double Dragon is the story of Billy and Jimmy Lee, twin brothers trained in the fighting style of Sou-Setsu-Ken. Together, they manage a small martial arts training school, teaching their students in self-defense. One day, Billy's girlfriend, Marian, is kidnapped off the street by the "Black Warriors", a savage street gang led by a man named Willy. The Black Warriors demand the Lee brothers disclose their martial arts secrets in exchange for Marian's freedom. The Lee brothers set out on a rescue mission to crush the Black Warriors and save Marian. - -Using whatever techniques they have at their disposal, from the basic punches and kicks to the invulnerable elbow strike, as well any weapon that comes into their hands, the Lee brothers must pursue the gang through the city slum, industrial area and the forest before reaching their hideout to confront the big boss, Willy. - 0.7 - 19920401T000000 - Tecmo - Accolade - Beat'em Up - 1-2 - 263 - - - ./Double Dribble - The Playoff Edition (USA).zip - Double Dribble : The Playoff Edition - An updated version of the original Double Dribble basketball game. Double Dribble: The Playoff Edition. The Playoff Edition expands dramatically on the original in a number of ways: - -1. 16 teams of 12 (fictitious) players each -2. All players individually rated for various skills (Shooting %, Stamina, etc.) -3. Three play modes: Exhibition, Playoff (with password feature), and Multiplayer -4. 8-way multiplayer support with the Sega "Team Player" adapter - 0.65 - 19940101T000000 - Konami - Konami - Sports / Basketball-Sports - 1-8 - 1538 - - - ./Dr. Robotnik's Mean Bean Machine (USA).zip - Dr. Robotnik's Mean Bean Machine - Set on planet Mobius, Dr. Robotnik has hatched a new plan to menace the world and its inhabitants - by kidnapping the citizens of Beanville and turning them into devious robot slaves, the doctor will create an army that will help him rid the planet of music and fun forever. To this end, he has created a giant roboticizing machine called the "Mean Bean-Steaming Machine" to use on the jolly bean folk. Putting his plan into motion, Robotnik sends out his henchbots to round up all the unfortunate bean folk and group them together in dark dungeons so they can be sent to the Mean Bean-Steaming Machine. - -Assuming the role of Has Bean, the player must now stand up against Robotnik's henchmen by breaking into the dungeons, freeing the bean folk before it is too late, and get through Robotnik's henchbots to the deranged doctor himself and foil his evil plans once and for all. - 0.75 - 19931201T000000 - Compile - SEGA - Puzzle - 1-2 - 2816 - - - ./Dragon - The Bruce Lee Story (USA).zip - Dragon : The Bruce Lee Story - Dragon: The Bruce Lee Story is a action/fighting game in which you play Bruce Lee, the infamous martial arts master. - -As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it. - -As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons. - 0.65 - 19940101T000000 - Acclaim - Virgin Interactive - Beat'em Up-Fighting - 1-3 - 263 - - - ./Dragon Ball Z - Buyuu Retsuden (Japan).zip - Dragon Ball Z : Buyuu Retsuden - Dragon Ball Z: Buyuu Retsuden (Dragon Ball Z: The Call of Destiny), also released in France as Dragon Ball Z: L'Appel du Destin, is a fighting game that maintains the dual screen mode previously seen in the DBZ Super Butouden series of the SNES, which allowed you to be far from the opponent yet still be able to see him by having the screen split between the two characters. This is important to note, as the most damaging attack of the game could be just executed from far away of your opponent, the energy fireball projectiles. These special attacks also need that you have your KI bar (which unlike energy one, is rechargeable) to a considerable level and the only way to block them is by means of a long button combination. - -The constitution of the characters is based strictly on the Freezer and Cell sagas (Son Goku SSJ, Son Gohan SSJ2, Piccolo, Vegeta SSJ, Future Trunks SSJ, Krilin, Recoome, Ginyu, Freezer, A-18 and Perfect Cell), with special mention to Krilin, Ginyu and Recoome, who made here their first appearance in a fighting game. There are also 9 scenarios available, all of them corresponding to recognizable areas of the anime itself, some also appearing for 2 times but in different status (ie, "normal" Namek and Namek "in flames"). - 0.7 - 19940401T000000 - TOSE - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Slayer - Eiyuu Densetsu II (Japan).zip - Dragon Slayer : Eiyuu Densetsu II - Years have passed since prince Selios, the hero of the first game, defeated the demon god Agunija in the ultimate battle. Peace returned to the land of Iseruhasa. Selios married his sweetheart Dina, and they had a child, whom they gave the name Atlas. At the age of fifteen, Atlas was already a strong warrior, thanks to the lessons of his teacher Lowel. Everything seemed peaceful in the country, until two warriors spotted strange creatures near the capital city. Those were... men in space suits! Of course, the warriors could not have known this and believed them to be monsters. Do the mysterious strangers have peaceful intentions, or are they a new threat to the kingdom? - 0.35 - 19950120T000000 - Nihon Falcom - SEGA - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Dragon Slayer - Eiyuu Densetsu (Japan).zip - Dragon Slayer : Eiyuu Densetsu - Dragon Slayer: The Legend of Heroes tells the story of a young prince named Selios. One day, his old teacher Raiyas sends him to a nearby cave to retrieve a magical weapon. When the prince returns, he finds the house under attack by monsters. Raiyas tells him to seek help in the castle of a baron, whose country has long been allied with theirs. However, the baron betrays Selios' trust and imprisons him. The young prince manages to escape, but with no way back, he has no choice but to wander around the country, trying to find trustworthy companions who would help him save his country. -nnThis is a traditional Japanese RPG, with turn-based combat, viewed from the first person perspective. Enemies are semi-random: they appear out of nowhere, but they are visible on the screen, and if you run away from a battle, they will chase you. - 0.8 - 19940916T000000 - Nihon Falcom - SEGA - Adventure - 1 - 512 - - - ./Dragon's Eye Plus - Shanghai III (Japan).zip - Dragon's Eye Plus : Shanghai III - Dragon's Eye is a conversion of the famous Chinese tile-matching board game known internationally as Shanghai, and is very similar to Shanghai II: Dragon's Eye. The game features versions of both Shanghai and Dragon's Eye for either one or two players, a dozen tile layouts with two sets of tiles (a traditional mahjong set and a medieval fantasy set), and several other play options including hints. - 19911102T000000 - Home Data - Home Data - Action-Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Dragon's Fury (USA, Europe).zip - Dragon's Fury - Imagine an adventure game in the format of pinball, and you get Dragon's Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger all sorts of point-accumulating bonuses. If you get one billion points, you get to fight the final boss and view the ending to the game. - 0.85 - 19920701T000000 - Naxat Soft - Tengen - Pinball - 1-2 - 1792 - - - ./Dragon's Lair (USA) (Proto) (June, 1994).zip - Dragon's Lair - The Adventure Continues - Assassin's Creed is a Russian hack of the unreleased port of the SNES version Dragon's Lair. It was released for the Sega Mega Drive by an unknown company. Since the original game was released for PlayStation 3, Xbox 360, and Windows, this game was released some time after 2007. - 19950101T000000 - Advanced Microcomputer Systems - Advanced Microcomputer Systems - Platform-Action - 1 - 257 - - - ./Dragon's Revenge (USA, Europe).zip - Dragon's Revenge - Dragon's Revenge is a sequel to Dragon's Fury (Devil's Crush). - -The table for this fantasy pinball game is three screens tall with medieval and dragon graphics. Each of the three screens has a pair of flippers at the bottom and the table elements are all animated and numerous monsters roam the screen. - -The object is to hit wandering monsters and certain groups of creatures to open up the gateway to a sub-level. The single screen sub levels offer multi-ball play and are the key to scoring high. - -Each of the three screens has a unique sub-level portal. - 0.7 - 19930101T000000 - Tengen - Tengen - Pinball-Action - 1-2 - 1792 - - - ./Dune - The Battle for Arrakis (USA).zip - Dune : The Battle for Arrakis - Westwood Studios' real-time strategy classic Dune II received a major overhaul when ported to the Sega Genesis. While the basic concept remains the same, the game features all-new graphics, streamlined controls, changes to the tech tree as well as completely new levels. - -As in the original game, the player controls the troops of one of three noble Houses, called by the Emperor to mine the Spice Melange on the planet Arrakis, also known as Dune. A series of consecutive battles must be won by mining spice, constructing a base and building units to attack the enemy. - -The rather complex menu-based controls of the original game have been replaced by a context-sensitive cursor system, where a unit reacts according to what is below the cursor - either moving to a destination or attacking an enemy unit, for example. - -The tech tree has been simplified: Among other changes, concrete slabs are only available in the 4x4 size, there is only one type of vehicle factory and the advanced units do not require an IX research center anymore. - -Finally, the progression of levels in the console version is strictly linear, as there is no choice of the next map to be played as in the original version. - 0.85 - 19940101T000000 - Virgin - Virgin - Strategy - 1 - 1280 - - - ./Dungeons & Dragons - Warriors of the Eternal Sun (USA, Europe).zip - Dungeons & Dragons : Warriors of the Eternal Sun - Dungeon & Dragons: Warriors of the Eternal Sun is set in the world of Mystara, a setting of the Dungeons & Dragons game. The characters find themselves in a strange, red-hued world in which the horizon slopes upward in all directions, eventually vanishing into a crimson haze at the limits of sight. Their mission is to find and make allies in this new world or else the kingdom and its culture will perish. - -The player leads a party of four characters (either the default party or one that the player has created). Characters and races can be chosen from the normal D&D options. The gameworld is viewed from an isometric perspective and the characters can roam around in realtime. Battles are turn based. Like most role-playing games, the gaming experience focuses on exploration, inventory management and character development. - 0.65 - 19920801T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Dyna Brothers 2 Special (Japan) (Virtual Console).zip - Dyna Brothers 2 - Planet Jura is a green and beautiful place where dinosaurs have lived for longer than anyone can remember. One day, however, a giant black ship appears in the sky, and aliens come down to the surface and start attacking the dinosaurs. Feeling their suffering, the dinosaurs' creator, The Egg, awakens. To protect their race and their planet, the dinosaurs must fight the invading aliens, and force them to leave Planet Jura. - -Dyna Brothers 2 is a real-time strategy game comparable to Populous. The player controls their small army of dinosaurs against the invading enemy alien army. There are six types of units, each of which has different skills and proficiencies. The player can order their dinosaurs to move or attack, and can also hatch new dinosaurs from The Egg. There are also environmental commands like earthquakes and lightning strikes. - -The game features a practice mode, story mode, and free mode, as well as a 2-player versus mode where the second player takes the role of the alien invaders. - 19931203T000000 - CSK Research Institute - CRI - Simulation-Strategy - 1-2 - 1024 - - - ./Dyna Brothers (Japan).zip - Dyna Brothers - Dyna Brothers is a real-time strategy title developed by CRI for the Sega Mega Drive. The player must guide an army of dinosaurs to victory against their opponents, who are aliens that have invaded Earth. The player's main base and source of life is "The Egg", from which other life forms are spawned. The enemy's base is represented by a UFO. Players have the choice of creating over five different types of dinosaurs: a stegosaurus, triceratops, tyrannosaurus rex, allosaurus, and lastly, an oviraptor. The player uses each dinosaur's unique ability to gather power points to spend in executing commands. This includes sending rain showers to grow vegetation, causing disasters, giving specific directions, and so on. - 0.75 - 19920724T000000 - CRI - CRI - Strategy - 1 - 1280 - - - ./Dynamite Duke (World) (Rev A).zip - Dynamite Duke - Duke, armed with a machine gun and cybernetic arm, walks sideways through enemy bases, shooting snipers and engaging in hand-to-hand combat with bosses and the occasional knife-wielding soldier. An over-the-shoulder perspective is used throughout. - 0.6 - 19900101T000000 - Seibu Kaihatsu - SEGA - Action - 1 - 256 - - - ./Dynamite Headdy (USA, Europe).zip - Dynamite Headdy - Dynamite Headdy is a platformer... with a difference. You control a little character whose main attack comes from his disembodied head. Yes, years before Rayman appeared, we already had a hero who used detachable appendages to attack his enemies. - -Rather than the traditional power-ups, Dynamite Headdy enables you to swap your head for different kinds – such as heads that heal you or heads that stick on to walls. You use your head in order to climb up on platforms as well, as you can grab hold of things with it, and on certain stages of the Mega Drive/Genesis version it is used to turn the game into a side-scrolling shooter, as you gain a propeller, jet, or bird head. Basically, Dynamite Headdy is just a traditional platformer at heart. - 0.8 - 19940901T000000 - Treasure - SEGA - Platform - 1 - 257 - - - ./DynoBlaze (USA) (Proto).zip - Dyno Blaze - Dyno Blaze is a cancelled beat 'em up that was in development by Bonsai Entertainment for the Genesis / Mega Drive, Mega CD and 3DO in 1994 and it would have been published by Virgin. A playable prototype of the game was somehow leaked online in 2008, in which you can try a series of (almost empty) levels where to move your rollerblade-dinosaur to fight enemies with an hockey stick. The levels are incomplete and bugged but it's possible to go trought them waiting for a bit at the end of the area and pressing the jump button. - - Bonsai Entertainment - Virgin - Beat'em Up - 1 - 263 - - - ./Earnest Evans (USA).zip - Earnest Evans - The story of the game is connected to that of El Viento. Earnest Evans is a brave treasure hunter. His grandfather was a famous archaeologist who searched for three legendary idols in the 1930s. It was said that those idols could bring disaster upon the Earth if fallen into the wrong hands. But despite his efforts, he could never find even one of the idols. Now it's up to the grandson to continue his work, fifty years later. But the evil syndicate leader Brady Tressider has his own plans, and will do anything to stop Earnest... - -This is an action platform game in which you control Earnest Evans, armed with his trusty whip. The hero can jump, climb ropes, crouch, and crawl. There are plenty of obstacles on the levels (bottomless pits, spikes, crushing bridges, lava, etc.), as well as gangsters and monsters to dispose of. - 0.7 - 19920101T000000 - Renovation Products - Renovation Products - Platform-Action - 1 - 257 - - - ./Earth Defense ~ Earth Defend, The (USA, Asia) (Unl).zip - Earth Defense - Aliens have invaded Earth. In order to do battle with them the United Nations of the Earth create a flying craft called the Phoenix Spitfire. Now it's time to do battle with this alien menace. - -The player must fly through five vertically-scrolling levels while shooting down enemy crafts and then fight a boss at the end of each level. The Phoenix Spitfire is equipped with a standard cannon that can be upgraded by finding power-ups throughout the levels left by defeated enemies. Upgrades include the Tri-Shot, Napalm Bomb, Rear Shots, and support drones. - -This is an unlicensed game. - 0.35 - 19950101T000000 - AV Artisan - Realtec - Shoot'em Up - 1-2 - 260 - - - ./Earthworm Jim 2 (USA).zip - Earthworm Jim 2 - An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit. - -Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place. - -Jim soon realizes he is in control of the suit. - -Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear. - 0.85 - 19951115T000000 - Playmates Interactive - Virgin Interactive Entertainment - Platform-Action - 1 - 257 - - - ./Earthworm Jim (USA).zip - Earthworm Jim - A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth. - -Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit. - -Jim overhears the Queen's plans for the suit and decides to meet this Princess... - 0.8 - 19940802T000000 - Shiny Entertainment - Virgin Interactive Entertainment - Platform-Action - 1 - 257 - - - ./Ecco - The Tides of Time (USA).zip - Ecco : The Tides of Time - The followup to Ecco the Dolphin, in which Ecco successfully destroyed the Vortex. Unfortunately, it turns out that the Vortex Queen followed it to the Earth and eventually destroyed the Asterite. All the world's oceans are threatened, and actually already doomed. - -In order to restore the Asterite and finally defeat the Vortex Queen, Ecco will have to confront once again the tides of time, which have split into two possible futures, the regular one and the dark one dominated by the Vortex Queen. - -Ecco: The Tides of Time features even better graphics than its predecessor, and introduces a new gameplay mode in which the camera follows the dolphin from behind instead of from the side. - 0.85 - 19941101T000000 - Novotrade - SEGA - Adventure - 1 - 512 - - - ./Ecco Jr. (USA, Australia).zip - Ecco Jr. - Ecco Jr. is a prequel to Ecco the Dolphin, set during his childhood. Together with his friends Tara the Whale and Kitney the Dolphin, Ecco goes looking for the legendary blue whale. Released after the two main Ecco games, this title is geared towards younger children with simplified gameplay, lacking the difficulty of the other Ecco games. The game also contains a number of educational facts about dolphins. - -Set in the same underwater world, players choose one of the three characters to solve a series of challenges. These all involve harmless exploration and solving small puzzles with no foes or violent gameplay. The characters need to use their abilities to locate animals, herd seahorses, retrieve a sea lion's lost ball, swim through rings and locate glyphs. After completing the main tasks, a large glyph needs to be located to end the level. The characters can be switched at any time during gameplay, but they all have the same abilities. One button is used to send out a sonar pulse to locate items while another boosts the animal. Most levels take less than a minute to complete and there are eighteen levels in total. - 0.5 - 19950101T000000 - Novotrade - SEGA - Adventure-Action - 1 - 512 - - - ./Ecco the Dolphin (USA, Europe, Korea).zip - Ecco the Dolphin - Travel through time along with Ecco the dolphin, in the only game that could call itself a "dolphin simulator". Indeed, you can do pretty much everything a typical dolphin does, including eating fish, surfacing in order to breathe, using your biological sonar and of course, jumping out of the water to amaze your friends. - -The storyline is actually deeper that one may think by looking at the box illustration. As Ecco, you are the only dolphin who managed to escape from a giant whirlpool which sucked down your entire pod. The five shining stars on your forehead show that you are the chosen one to save them. But that task will be not be an easy one, as you will have to travel through time and space with the Atlantean time machine, and meet the mystical Asterite in order to defeat the Vortex Queen. - 0.75 - 19921201T000000 - Novotrade - SEGA - Adventure-Action - 1 - 512 - - - ./El.Viento (USA).zip - El. Viento - In 1930s New York, a dark cult plans the resurrection of their master, the Dark Prince Hastur, in order to control all of New York and the world. The mob is on their side in this, funding their dark projects and rituals needed to bring their dark master out into their world. - -The only one that can stop them is a young girl named Annet... born of the cursed bloodline of Hastur, yet against his plans. Her only weapon: a mystic boomerang known as El Viento... - -As Annet, you will do battle with the mob, navigating through Sewers, Caves and buildings, collecting bonus items along the way. - 0.65 - 19910101T000000 - Wolf Team - Renovation Products - Platform-Action-Platform / Run Jump - 1 - 257 - - - ./Elemental Master (USA).zip - Elemental Master - Elemental Master's gameplay is similar to a top-down space shooter (i.e Raptor & Raiden), but what makes it unique is the fact you play as a human instead of space-ship. - -There are different kinds of weapons which you can use. Like other games in the genre you also have tons of strange enemies to destroy. - 0.7 - 19930101T000000 - Technosoft - Renovation Products - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Eliminate Down (Japan).zip - Eliminate Down - Eliminate Down is a horizontally-scrolling shooter similar in style to Thunder Force. The player has several weapons that can be freely switched (forward shot, back shot, and missile), and can also change the speed of the ship. Enemies come from all directions, and certain waves will drop powerups, including shields and weapon upgrades. The player needs to collect five upgrades in order to improve their weaponry, but the upgrade affects all three weapons. - -The game includes eight stages, most of which include both a midboss and a boss at the end, and three difficulty settings. There is also a minigame similar to Whack-a-Mole where there is a grid of ship icons, and the player must hit the rotating ships. - 0.9 - 19930625T000000 - Aprinet - Soft Vision - Shoot'em Up-Action - 1 - 260 - - - ./ESPN Baseball Tonight (USA).zip - ESPN Baseball Tonight - ESPN Baseball Tonight is a baseball game with both exhibition and playoff modes. Other modes included are both practice (both pitching and batting) and Home Run Derby modes. The game contains 28 real MLB teams but no actual players. Gameplay options include being able to turn errors on or off and to have assisted fielding on or off. - -Gameplay has the behind the batter viewpoint, whether pitching or batting. One thing to note when fielding, the player must manually throw the ball back to the pitcher for the game to continue. - -The Sega CD version is an update which includes the option for an 162 game season and has over 10 minutes of video highlights. - 0.6 - 19950101T000000 - Park Place Productions - Sony Imagesoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./ESPN National Hockey Night (USA).zip - ESPN National Hockey Night - ESPN National Hockey Night was one of the many hockey games released back in the day. This one featured all the NHL teams for its time, but lacked an official players license. - -It had four game modes to choose from: Exhibition, Challenge, Playoff, and Season. The game also features both a horizontal and vertical perspective of the ice, battery backup to save progress and also featured the voice of Bill Clement for play-by-play commentary. - 19940701T000000 - Park Place Productions - Sony Imagesoft - Sports-Sports / Hockey - 1-4 - 1538 - - - ./ESPN Speed World (USA).zip - ESPN Speed World - ESPN Speed World is a generic racing game that is made to resemble NASCAR. The player is given a stock car and can tune the car from the angle of the spoiler, to the setting of the shocks, and up to the pressure of the tires. - -There are three different types of speedways to race on: Super Speedway, Short Track and Road Courses with 5 different tracks for each to choose from. Players can choose to race against the computer that has all 23 other stock cars on the track at once or play head-to-head on a split screen against a friend. - -It also featured realistic driving physics. While it didn't have a NASCAR license, it did have ESPN which broadcasted the races and had NASCAR analyst, Dr. Jerry Punch, who lent his voice to the game for the color commentary. - 0.6 - 19940101T000000 - Park Place Productions - Sony Imagesoft - Racing, Driving - 1-2 - 1537 - - - ./ESPN Sunday Night NFL (USA).zip - ESPN Sunday Night NFL - ESPN Sunday Night NFL was one of the many football games released back in the day. It features all 28 official NFL teams and their respective logos, but doesn't feature a license from the NFLPA, so there are no actual players names in the game. - -There are four different game modes to choose from: Playoffs, Single Game, Season and another season mode that lets the player act out the 1994 NFL season schedule. It also had variable weather conditions that the players on the field would react to and a battery back-up to save games. It also featured Chris Berman, who not only graced the front cover but also gives commentary as well. - 0.5 - 19940101T000000 - Sony Imagesoft - Sony Electronic Publishing - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./ESWAT - City Under Siege (USA, Europe) (Rev A).zip - ESWAT : City Under Siege - The city is besieged by wanted criminals, and as a police officer it is your duty to stop them. The first criminals in the wanted list can be stopped with your service weapon an some fast reactions, but once you're facing the toughest criminals in town you'll need to use the cyber suit, which provides additional protection and higher firepower. - -Unlike other versions of this game, this Genesis cartridge doesn't follow the layout of the arcade game. The levels, rather than being linear, feature some platform elements, and the enemies in the first levels are no longer bank robbers or hit-men, but soldiers and robots instead. And the setting is no longer your typical American city, but a futuristic megalopolis. - 0.5 - 19901001T000000 - SEGA - SEGA - Various-Action-Platform - 1 - 257 - - - ./Eternal Champions (USA).zip - Eternal Champions - From various time periods of past, present and future, nine fighters killed in an unjust manner find themselves given a second chance for life. An alien being, known only as the Eternal Champion, brings back the fighters into a competition for one reason: to find one among them worthy of being resurrected, giving them a chance to avert their death and tip the balance between good and evil. - -The fighters range from different eras of Earth's History: Larcen, the cat burglar. Jetta, the circus acrobat. Blade, the futuristic bounty hunter. Midknight, the vampiric bio-chemist. Rax, the cyborg. Shadow, the corporate assassin. Slash, the neanderthal. Trident, a Atlantean warrior. And Xavier, a warlock and alchemist. - 0.75 - 19931201T000000 - SEGA - SEGA - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Evander Holyfield's 'Real Deal' Boxing (World).zip - Evander Holyfield's 'Real Deal' Boxing - Evander Holyfield's "Real Deal" Boxing is a boxing simulation. Holyfield is the only licensed boxer, the rest are fictitious. Rather than a fanciful approach like Mike Tyson's Punch-Out!!, the developers went for a more strategic sim. The game is played from a pseudo-3D side view with moving around the ring handle by scrolling the backdrop and moving the ropes. A top down camera is shown at the top of the screen. - -Players can either play a quick exhibition match or fight their way through the Career mode, using a created boxer to work their way up the 30-boxer ranking list until they fight Holyfield himself. During character creation, players can choose the fighter's color of skin, trunks and hair, haircut, dominant hand and stats emphasis. Between matches, career mode offers various exercises to assign the boxer to improve his stats. - -During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides. - -Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis. - 0.8 - 19920120T000000 - Acme Animation - SEGA - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Exile (USA).zip - Exile - Exile concerns the desert adventures of Sadler, the great hero whose revolt years before led to the downfall of a powerful empire. Recently, however, peace was broken in Sadler's home country, as the rival Luciel empire has been launching attacks on the Village of Dunes. - -Exile is a hybrid action/role-playing game. Travel and exploration occurs in the traditional overhead view of RPGs, while the battles and dungeons are side-scrolling mazes, similar to Wanderers from Ys. Characters gain experience and levels, buy equipment, and use magic. - 0.6 - 19911205T000000 - Riot - Telenet - Role Playing Game - 1 - 768 - - - ./Ex-Mutants (USA, Europe).zip - Ex-Mutants - In the game you have to stop mutant Lord Sluggo. You and five of your comrades are not mutants as the everybody on the Earth has become and you know how to recreate the human race after the nuclear war. You have to acquire six genetically pure samples. All you need is to save your comrades from Sluggo, slashing with your battle axe through 11 levels of a wasteland that calls itself Sluggtown. - 0.45 - 19921201T000000 - Malibu Games - SEGA - Action-Platform - 1 - 257 - - - ./Exo Squad (USA).zip - Exo Squad - Based on the American animated television series of the same name that ran between 1993 and 1994, this game puts the player in the mecha-like Exo-Frames of three pilots: Lt. J.T. Marsh, Sgt. Rita Torres, and Wolf Bronksy. Each pilot's levels have a distinct mechanic, ranging from After Burner-esque behind the shoulder fight action, to platforming, and side-scrolling beat-em-up gameplay. - 0.95 - 19950101T000000 - Playmates Interactive - Virgin - Action-Platform / Shooter Scrolling-Platform - 1-2 - 258 - - - ./Exodus - Journey to the Promised Land (USA) (Unl).zip - Exodus : Journey to the Promised Land - In Exodus you need to guide Moses through 100 different levels in order to reach the promised land. The gameplay features an action/strategy part similar to Boulder Dash, and a question part. In the action part, you need to collect five question marks and enough Manna to open the exit of the maze-like screens. There are a variety of boulders, walls, dirt, and other obstacles in the way. Some obstacles can be destroyed when moses uses his staff to say the word of god, other obstacles can be pushed out of the way, and some you must find a way around. You need to be careful when navigating around the screens, if you cause any boulders to fall and they land on you a life is lost. Also wandering about are a variety of enemies which can be destroyed or avoided, but will cost you one life if you get caught. When you find all the question marks and manna you need, the exit appears and you can move on to the question phase. - 0.9 - 19930101T000000 - Wisdom Tree - Wisdom Tree - Puzzle - 1-2 - 2816 - - - ./F1 - World Championship Edition (USA) (Proto).zip - F1 - World Championship Edition - A Formula 1 game with real teams & drivers from the 1994 season, including Benetton, Ferrari, Williams, Jordan, Lotus, Minardi, Tyrrell & McLaren. There are 16 circuits including the Monaco Grand Prix, so you can race for real against the might of Schumacher & Hill. - 0.8 - 19950101T000000 - Peakstar Software - Domark - Racing, Driving - 1-2 - 1537 - - - ./F1 Circus MD (Japan).zip - F1 Circus MD - F1 Circus '91 is a Formula 1 simulation racing game. The series did not yet feature an official license, and so just like the first game it only features generic team and driver names. The game itself plays much the same, with the overhead race view and focus on car tuning and damage. The World Championship mode has of course returned, though the managerial Constructors mode is no longer present. There is also a Free Attack mode, where any course can be freely practiced; a Training mode, where special training courses can be raced on to learn the ins and outs of the game; and a Watch mode, where the player can choose a course and watch a demonstration race. - 19911220T000000 - Nichibutsu - Nichibutsu - Racing, Driving - 1 - 1537 - - - ./F-117 Night Storm (USA, Europe).zip - F-117 Night Storm - This game allows the player to take control of an F-117A Stealth Fighter. The game is broken down into either an arcade or campaign mode. - -In the arcade mode, the player can decide the number of enemy air and ground units, the environment, length of mission, and the difficulty level. This mode allows the player to hone their skills in order to prepare for the campaign mode. - -The campaign mode is the main part of the game and contains 30 missions. The game includes nine theaters of combat such as training missions in the Nevada Desert, to the conflict in Panama, and also to the Gulf War. Each mission has a primary object that must be destroyed in order to advance to the next mission. - 0.7 - 19930101T000000 - Rareware - Electronic Arts - Simulation - 1 - 1024 - - - ./F-15 Strike Eagle II (USA) (Sample).zip - F-15 Strike Eagle II - The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile. - -11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target. - 0.6 - 19930101T000000 - MicroProse - MicroProse - Simulation-Simulation / Vehicle-Shooter / Plane-Shooter - 1 - 1024 - - - ./F-15 Strike Eagle II (USA).zip - F-15 Strike Eagle II - The second in the series features campaigns in Lybia, the Persian Gulf, The Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile. - -11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cuts away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target. - 0.6 - 19930101T000000 - MicroProse - MicroProse - Simulation-Simulation / Vehicle-Shooter / Plane-Shooter - 1 - 1024 - - - ./F-22 Interceptor - Advanced Tactical Fighter (USA) (June, 1992).zip - F-22 Interceptor - This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions. -To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles. - 0.5 - 19910101T000000 - Victor Interactive - Electronic Arts - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./Family Feud (USA).zip - Family Feud - This version differs from others, with over 4,000 survey questions. The rules conforms to the shows, divided into rounds until a family reaches 300 points and the "Three Strikes" rule. It also featured the new "Bulls Eye Round" that was introduced to the show at the time. - -To answer questions, the player uses the D-pad to move a cursor and pressing the required button in order to select that letter and spell out their answer. Players can also battle each other as well as customize their family to their liking, from their appearance, hobbies, intelligence and occupations and customize the rules to suit the player. - 0.6 - 19930101T000000 - Eurocom - GameTek - Various-Quiz - 1-2 - 3328 - - - ./Fantasia (World) (Rev A).zip - Fantasia - Fantasia takes place in the dream world of Mickey Mouse as the Sorcerer's Apprentice. - -Mickey must find the missing musical notes scattered about in four imaginary worlds. The Water World, Earth World, Air World and Fire World are filled with magical creatures such as marching brooms, skipping mushrooms, jumping cactus, flying horses, dancing hippos and many more. - -The music in the worlds is straight from the movie, including pieces by Bach, Mussorgsky, Beethoven, Tchaikovsky, Stravinsky, Dukas and Ponchielli. - -Mickey must collect special items to keep up his strength and earn bonus points. Spell books, stars, crystal balls, potions and dinosaur eggs help him along the way. Enemies are dispatched by bouncing on them or casting small or large spells. If Mickey finds a wooden door he is led to a bonus area where he can collect many magical items. - -At the end of each level, Mickey takes the notes he's found back to the orchestra's conductor who will send him back into the world to keep searching if he hasn't found enough of them or gained enough points. - 0.5 - 19910101T000000 - SEGA - Infogrames - Platform-Action - 1 - 257 - - - ./Fantastic Dizzy (USA, Europe) (En,Fr,De,Es,It).zip - Fantastic Dizzy - The evil wizard Zaks has cast a spell on the peaceful Yolkfolk, and while many fell under his spell, others have other problems to deal with, including Dizzy, who saw his girlfriend Daisy kidnapped and taken hostage by Zaks, and it's up to him to restore the Yolkfolk to normal and rescue Daisy from the top of the Cloud Castle's tower. - -The most technically-advanced of Dizzy's adventure games in many ways, it was the only one to feature actual scrolling rather than a flick-screen system, the only one not to be released for the 8 bit computers the character originated on, the only one to originate on a console, as well as featuring many mini-games, such as Bubble Dizzy and an Operation Wolf clone. - -Gameplay involves walking Dizzy through the levels, picking up objects and using them to solve simple puzzles. There are plenty of tests of arcade skill along the way as well, as gaps must be jumped and baddies avoided - starting with a limited number of lives, the player can earn more by completing Theodore's puzzle. Before rescuing Daisy the player must capture all stars that unlock the gates of the tower. - 0.75 - 19930101T000000 - Codemasters - Codemasters - Platform - 1 - 257 - - - ./Fastest 1 (Japan).zip - Fastest 1 - Fastest 1 is a Formula One racing game. The game doesn't have an official FIA license, but much like Human's Fire Pro Wrestling series, includes a number of recognizable fictionalized drivers, such as Ayrton Sesna and Satoru Inakajima. The game includes a world championship mode, where the player must start from the lowest rankings and win races to become the F1 world champion. There is also a battle mode where one or two players can race each other or against computer opponents, as well as a test run mode where the player can learn each course and try to set course records. There are a total of 16 different courses, which can be played in either dry, wet, or half-wet conditions, as well as a wide variety of vehicle settings that can be tweaked. - 0.35 - 19910628T000000 - Human - Human - Racing, Driving - 1-2 - 1537 - - - ./Fatal Fury 2 (USA, Korea).zip - Fatal Fury 2 - Again, the Lone Wolves return! - -Geese Howard may have been defeated, but that doesn't mean all is peaceful. A new opponent, Wolfgang Krauser, has come forth to begin a new Fatal Fury tournament. The Lone Wolves return, with new faces amongst them. Only one can be declared the winner though. - 0.9 - 19940101T000000 - SNK - Takara - Sports-Action-Fighting-Fighting / Versus - 1-2 - 262 - - - ./Fatal Fury (USA).zip - Fatal Fury - Southtown City plays host to the King of Fighters Tournament. Andy & Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament! - -Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground & background while fighting). Includes a two-player vs. mode. - 0.65 - 19930201T000000 - Gaibrain - SNK - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Fatal Labyrinth (USA, Europe).zip - Fatal Labyrinth - Dragonia, the castle of doom, has come upon the world and its minions have stolen the Holy Goblet. Without it, the world will be in darkness forever. You play as Trykaar, who must enter the castle and traverse its thirty levels to retrieve the Holy Goblet. There is no other storyline; its dungeons are generated randomly each time you play, like the Rogue-type games which originated on the PC. - 0.5 - 19910101T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Fatal Rewind (USA, Europe).zip - Fatal Rewind - This is a vertical platformer with horizontal wrap-around. For the entertainment of the futuristic masses, you play a criminal that has been inserted into a mechanical body with the promise that if you succeed in surviving through all the levels (there are many and they are hard), you will be set free. - You start each level at the bottom, near pooling liquid which will soon rise, at your immediate peril. Navigate the level from bottom to the exit at the top before the liquid rises and kills you. There are many other foes that fly around, causing you damage and basically annoying you to spit. - Most levels must be navigated through a series of keyed gates, doors, or portals. These shaped keys are scattered around the map and must by picked up and used only on the gates they match individually. - Twist: You can only carry one special weapon (triple shot, laser beam, or vertical shot) and one tool (key, liquid-freeze, or a red herring) at a time. - This game requires a lot of memorization of enemy movement patterns and optimum routes. - A unique feature is that when you die, you can watch a replay and take over at any point to continue your game. - You can also hit the HELP button at the start of each level to view a map, helping you plan your route. - 0.5 - 19910101T000000 - Bizarre Creations - Electronic Arts - Platform-Action - 1-2 - 257 - - - ./Ferrari Grand Prix Challenge (USA).zip - Ferrari Grand Prix Challenge - Following F1 Grand Prix Nakajima Satoru, Varie produced another racing simulation using the license. This time the racing is from a first person view aping Super Monaco Grand Prix. The car setup can be modified before you take to the track - -There is a Time Attack mode, allowing you to go for as fast a laptime as possible on any of the game's 20 circuits (which include the 16 tracks of the 1992 Formula 1 season), as well as a full season mode, with qualifying and the race itself. Weather can be customised in the Time Attack mode but is randomly chosen in Grand Prix mode, while you can only choose one of the D-tier teams (the 4 weakest of the 16) in grand Prix mode, but can drive for McLaren, Williams et al in Time Attack. - 19920101T000000 - Aisystem Tokyo - Flying Edge - Racing, Driving - 1-2 - 1537 - - - ./Fido Dido (USA) (Proto).zip - Fido Dido - Fido Dido is a game platform on the Megadrive. The player Fido worlds through drawings from the author. Each level has its own goals and its own objects that the player must make the best use to get rid of enemies and obstacles which stand in the way. - 0.55 - 19930101T000000 - Teeny Weeny Games - Kaneko - Action-Platform - 1 - 257 - - - ./FIFA International Soccer (USA, Europe) (En,Fr,De,Es).zip - FIFA International Soccer - The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. - -Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover. - 0.7 - 19931201T000000 - Extended Play Productions - EA Sports - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./FIFA Soccer 95 (USA, Europe) (En,Fr,De,Es).zip - FIFA Soccer 95 - After the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added. - -While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece. - 0.7 - 19940101T000000 - Extended Play Productions - EA Sports - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./FIFA Soccer 96 (USA, Europe) (En,Fr,De,Es,It,Sv).zip - FIFA Soccer 96 - "Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept. - -There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases. - -The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system - -FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator. - 0.7 - 19950101T000000 - Extended Play Productions - EA Sports - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./FIFA Soccer 97 (USA, Europe) (En,Fr,De,Es,It,Sv).zip - FIFA Soccer 97 - This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included. - -You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options - 0.75 - 19960101T000000 - XYZ - EA Sports - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./Fighting Masters (USA).zip - Fighting Masters - A giant red sun is about to go supernova in a few hours and the blast will affect many star systems in the galaxy. An omnipotent race known as Primaries offers to save the inhabitants of one of the twelve star systems. Each star system sends a warrior to compete in a tournament to preserve their star system. - -Fighting Masters is an early one-on-one fighter with limited controls. Three buttons are available in the game: block, attack and jump. The D-pad cannot be used to jump directly. Instead, the player has to walk in a certain direction and then press the jump key to perform it. Although there are no combos available, the attack key offers different moves and a few special moves are available as well. Most of the fighting leads to holds from which massive damage can be inflicted by dropping the opponent or throwing him against the wall. Twelve different fighters have available. Aside from the moves, some are also faster or come with more powerful attacks. The game modes include matches for one or two players and a watch mode to view a computer-computer fight. - 0.55 - 19921017T000000 - Almanic - Treco - Fighting-Action - 1-2 - 262 - - - ./Fire Mustang (Japan).zip - Fire Mustang - Fire Mustang is a fast side-scrolling shooter set during World War II. The player controls a P-51D Mustang plane through different missions, with many enemies on the screen at the same time and a large aircraft as a boss at the end of every mission. The Mustang has an unlimited amount of bullets, but one hit is sufficient to lose a life. There are different power-ups to collect, providing additional fire power and new firing patterns. Regardless of the power-ups, the Mustang shoots forward and drops bombs to the ground at the same time, targeting ground troops. There is a limited amount of forgers, large blasts damaging many enemies at once. - 0.75 - 19910531T000000 - Taito - Taito - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Fire Shark (USA).zip - Fire Shark - Fire Shark takes place around a small island in the South Pacific. It is a continuously-scrolling aerial shooter with a top-down view. Your World War II era biplane has been modified to shoot lasers and drop powerful bombs. - -There are ten levels in the game in which you will face aerial, aquatic, and ground enemies. They all fire scores of missiles at you in an attempt to knock you from the sky. - -In between levels, your plane will land on a runway for refueling and maintenance. You will receive bonus points for the number of bombs left in your hold and the number of lightning bolt icons you picked up in the prior level. - -There are also many power-ups available in each level. Slow-moving blimps contain a power-up icon which is revealed after the zeppelin explodes. Other icons appear when various other enemies or buildings are destroyed. These power-ups will float around the screen for several seconds. Grabbing them with your plane earns you a weapon upgrade or bonus points. - -The standard weapons are the bomb and the Wide Shot. As power-ups are obtained the number of shots per blast can increase up to 16. The Wide Shot is a comparatively weak weapon that usually requires multiple hits to take an enemy down. - -The Shark Beam is a green laser that fires in a spiral pattern and the strongest weapon of all is the Super Fire. It will fire continuously while the fire button is held. Power-ups increase its beam count to 4. - 0.65 - 19901001T000000 - Toaplan - SEGA - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Flash Point (Japan) (En) (Proto).zip - Flash Point - Flash Point that is based on Tetris. The player is given a predesigned Tetris puzzle where the goal is to clear a set of specified, highlighted blocks off the screen. The game ends if the player's blocks reach the top of the screen, similar to traditional Tetris rules. - -It was later re-released in the Sega Ages 2500 Series Vol.28: Tetris Collection in its original form. Also included in this collection is a previously-unreleased Sega Mega Drive version of Flash Point, the ROM of which has since been ripped and circulates on the internet today. It is unknown whether Flash Point suffered a similar fate to Sega's Tetris. - 19930101T000000 - Zemina - Zemina - Puzzle - 2816 - - - ./Flashback - The Quest for Identity (USA) (En,Fr).zip - Flashback : The Quest for Identity - Planet Titan: Brave mutants, robots, anti-matter fields and the primitive inhabitants as you find your way through the jungle. New Washington: First recover your memory, then go undercover to earn money. Finally, buy a false ID if you want to sneak back on Earth. Death Tower: Climb the 8 floors of the Death Tower labyrinth. Avoid the deadly Replicants and win a free ticket to Earth. Earth: Big trouble! The authorities have discovered your false ID and send robot cops to capture you. Paradise Club: You discovered the aliens' plans, but somehow end up being captured and mysteriously transported through space. Planet Morphs: You materialized on their home planet. Now all you have to do is destroy the Morphs and live to tell about it! - 0.95 - 19930220T000000 - Delphine Software International - U.S. Gold - Adventure-Platform-Action - 1 - 257 - - - ./Flicky (USA, Europe).zip - Flicky - The premise of Flicky is dramatically simple: the chick has to face a succession of fixed boards (which form an infinite loop around themselves) full of platforms. The other inhabitants of the board are a variable number of tiny chicks, a kitten called Tiger and an iguana called Iggy. The objective is of course to collect all the chicks and get them to the exit while avoiding Tiger and Iggy. Once taken under your wing, the chicks will follow you in single file. If Tiger or Iggy manage to hit one of the chicks, it will stop following you and you will have to retrieve it. If the two predators catch Flicky, they eat him, simple as that. The only way Flicky can get rid of his feline and reptilian pursuers is by picking up certain items lying around the levels and sending them into Tiger's vibrissae or Iggy's scales. - 0.7 - 19910401T000000 - SEGA - SEGA - Platform-Action-Platform / Run Jump - 1 - 257 - - - ./Forgotten Worlds (World) (Rev A).zip - Forgotten Worlds - Forgotten Worlds features two characters known as The Nameless Ones, who both look like Arnold Schwarzenegger, one even has a mohawk. It's their job to rid the planet of the attacking aliens. - -Guiding your character around the screen as they fly with jet-packs, guns on full auto, you control a satellite which you rotate around your character for the direction in which your gun is firing. At the end of each level is a boss which needs to be killed to progress. - -Enemies that have been killed drop money. At the end of every level is a shop where you can buy weapons, armour, items and first-aid packs. - 0.75 - 19900101T000000 - Capcom - Capcom - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Formula One (USA).zip - Formula One - F1 is an Official Formula One Racing Game. There are two modes of play available: "Arcade", "Grand Prix". In both of these modes you complete a certain number of laps (4, 8, or 12) and select which circuit that you want to race on. The circuits include San Marino, France, Britain, Germany, Italy, Portugal, Japan, and Australia. Some circuits are easy, while some are difficult. - -There are slight differences between the two modes. For instance, "Arcade" allows you to select the circuit in any order that you like, whereas "Grand Prix" only allows you to fine-tune your car before starting a race. You also need to race a circuit in the order that they appear on the circuit selection screen, but you can skip a track if you want. - -F1 is a 1-2 player game, meaning that if you have another player handy, you can compete against each other. - 0.95 - 19931101T000000 - Domark - Lankhor - Racing, Driving-Simulation-Sports - 1-2 - 1537 - - - ./Frank Thomas Big Hurt Baseball (USA, Europe).zip - Frank Thomas Big Hurt Baseball - Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. - -There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. - -You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift. - 0.85 - 19951001T000000 - Acclaim - Iguana Entertainment - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Frogger (USA).zip - Frogger - Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made. - -The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level. - 0.65 - 19980101T000000 - Morning Star Multimedia - Majesco - Action-Action / Labyrinth - 1-2 - 258 - - - ./From TV Animation Slam Dunk - Kyougou Makkou Taiketsu! (Japan).zip - From TV Animation Slam Dunk : Kyougou Makkou Taiketsu! - Hanamichi Sakuragi is your average high school delinquent; sporting a bright red pompadour and continually being shot down by every girl he approaches, he jumps at the chance to impress a cute girl named Haruko by joining his school's basketball team. While at first not knowing the difference between a slam dunk and a Sherman tank, he slowly becomes an important part of the Shohoku High School team, which fights against the odds on the road towards the regional championships. - -Slam Dunk: Kyogo Makko Taiketsu! (Champion Front Showdown!) is a five-on-five basketball game based on the anime and manga created by Takehiko Inoue. Following the story, starting from the first exhibition matches, the player can take control of either a single player or the whole Shohoku team in an arcade-style basketball game. The game uses a side-view for the center court, and zooms in for a head-on view when near the basket. There is also an exhibition mode for up to five players, where six different school teams from the series are available for play. - 0.65 - 19950428T000000 - Bandai - Bandai - Sports / Basketball-Sports - 1-2 - 1538 - - - ./Fun 'n' Games (USA).zip - Fun 'n' Games - Fun 'N Games presents a mixture of games and "applications". The main menu is divided into four sections: - -1. Paint: - -A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games 'Stylin' Stuff' and 'mix 'n match'. - -Games: - -Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats. - -Space Lazer: A shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies. - -Whack a Clown: This game is exclusive to the Genesis Version and plays like 'Whac-a-Mole' only with clowns instead of moles. - -Music: - -Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs. - -Style: - -This section contains two mini-games: - -Stylin' Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts. - -mix 'n match: Sprites can be created by putting together different heads, torsi and legs. - 0.4 - 19930101T000000 - Leland Interactive Media - Tradewest - Various-Casual Game - 1 - 2304 - - - ./Funny World & Balloon Boy (USA) (Unl).zip - Funny World & Balloon Boy - Funny World & Balloon Boy is an unlicensed two-in-one cartridge containing two simple games: - -Funny World is an action game where the player must shoot strange animals as they move across the screen. On each stage a set number of "funnys" will cross the screen, and the player must shoot a certain number of them before they can safely reach the other side. To make things harder, some will walk, some will run, and some will move erratically; from time to time a female funny will cross the screen, which if shot will cause the player to lose a life. They player also has a certain number of boulders they can drop, which will hit any funny on the screen that may be out of the player's range. If enough funnys are hit, the player moves on to the next stage. - -Balloon Boy is an action game where the player controls a boy at the bottom of the screen who must shoot at balloons floating across the top. When shot, the balloons will release either a trap or an item, and the boy must collect the items while avoiding the traps. If all the balloons are destroyed before the time runs out, the player moves on to the next stage. - 0.85 - 19930101T000000 - AV Artisan - Realtec - Compilation-Action - 1 - 3840 - - - ./Fushigi no Umi no Nadia (Japan).zip - Fushigi no Umi no Nadia - This is one of the several games based on the animé series The Secret of Blue Water. The series (and the game) are loosely based on the stories by the famous French science fiction author Jules Verne. The game is set in 1889, a time of great inventions and technology progress unseen before. You play as Jean, a young genius scientist. In Paris he meets Nadia, an African circus performer. Nadia wears a pendant that contains magical powers, and that is why the evil Gargoyle is after her - this pendant is just the item she needs to build the ultimate weapon, the Tower of Babel. Jean will do anything to protect Nadia, and hope that his love to her, his adventurer spirit, and the power of science will eventually defeat Gargoyle! - -Unlike most Japanese adventures, "Fushigi no Umi no Nadia" is a top-down, third-person perspective game, in which you actually move your character around. Nadia and other friends join Jean in a RPG-like fashion (although there is no combat in the game, different characters have their own item-based abilities you should use at certain points). There are no real puzzles in the game, but you'll often have to use your inventory items to make the game progress. - -Not to confuse with other Fushigi no Umi no Nadia games (for NES, Turbo CD, etc.)! - 0.65 - 19910319T000000 - Namco - Namco - Adventure - 1 - 512 - - - ./FZ Senki Axis ~ Final Zone (Japan, USA).zip - FZ Senki Axis - It is 100 years into the future. Nuclear weapons, missiles and other weapons of mass destruction are banned, but a new piece of military hardware is about to shape the future. The N.A.P. (New Age Power-Suit), is the newest weapon, a mechanical tank, able to destroy anything in its path. You play as a soldier of the El Shiria Military's "Undead" unit named Howie Bowie (no joke) as you are about to go on a urgent mission to destroy your enemies, The Bloody Axis, before they can strike at your nation. - -Using the newest N.A.P., the K-19 Phantom, you are dispatched to destroy them before it is too late. You can equip your N.A.P. with up to 14 different weapons including flamethrowers and landmines and has seven stages, fighting your way on the streets, through deserts and up to the Axis HQ and finally a mech-to-mech battle with the enemy. - 0.6 - 19901012T000000 - Wolf Team - Wolf Team - Shoot'em Up-Action-Shooter - 1 - 260 - - - ./Gadget Twins (USA).zip - Gadget Twins - Late one night, the malevolent Thump enters the Gadget Kingdom's castle and steals the Gadget King's gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump. - -Gameplay consists of flying through six air and water levels: Gadget Bay, Zeppelin Attack, The Lost City, Sub Attack, The Crystal Lake and Thump's World. Although the game continually scrolls throughout its stages, the player can fly in all directions on the screen. Bop and Bump come equipped with a spring glove mechanism that lets the player punch either up, down, right or left, which is used to defeat enemies. - -Defeated enemies drop coins. There are also chests littered throughout the stages which contain coins also. These coins can be spent at a shop where the player can purchase upgrades. - -The game also contains bonus stages where the objective is to open all the chests in a limited amount of time. - 0.65 - 19920801T000000 - Imagitec Design - GameTek - Action-Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Gaiares (Japan, USA).zip - Gaiares - It's the year 300x. The Earth has been ravaged by careless humans, leaving an uninhabitable, polluted wasteland. The space terrorists, Gulfer, plan to harvest the pollution to make some sort of garbage weapon. The good guys, the Leezaluth, aren't happy about that, so they decide they have to blow up the Earth before Gulfer gets at it. They give Earth an ultimatum: destroy Gulfer or Leezaluth destroys Earth. To help them out, Leezaluth gives Earth's last hero, Dan, a special weapon: the TOZ system. - -Why don't the Leezaluth just stop Gulfer themselves? It's not exactly clear. - -So, we have the premise for a side scrolling shooter. The star attraction here is the TOZ system. The TOZ is an orb that follows your ship around, and can be shot at enemy ships to absorb their weapons. Using the TOZ, Dan will fight through 8 stages filled with lots of enemies and really large bosses. - 0.8 - 19901226T000000 - Telenet - Renovation Products - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Gain Ground (USA).zip - Gain Ground - Gain Ground is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons. - -Players start with only three soldiers but can encounter other soldiers that can be rescued, by touching them. If the new solider survives long enough to reach the exit, they can be added to the soldier inventory. The number of possible soldier in a player's army is over 30 soldiers. There are 50 stages total, divided into rounds of 10. At the end of each round, players encounter an enemy boss. - 0.8 - 19910102T000000 - Renovation Products - SEGA - Strategy - 1-2 - 1280 - - - ./Legend of Galahad, The ~ Galahad (USA, Europe).zip - Galahad - The titular hero travels through this platform action game, slashing up mutant creatures with a sword and battling the evil Thanatos in hopes to save the life of Princess Lucanna. - -The controls are fairly simple and include jumping, walking or attacking. Collect icons that will help in the enhancement of your armor, gain an extra life and coins to spend in the shop for new weapons. Be sure not to collect any skull icons or else it will call Thanatos' Ethereal Presence where you will have to use Rune Bombs to destroy it. After you complete one of the three worlds, you will be given a password so you can resume later after running out of lives. - 0.7 - 19920101T000000 - Psygnosis - Electronic Arts - Action-Platform - 1 - 257 - - - ./Galaxy Force II (World) (Rev A).zip - Galaxy Force II - You are strapped into a spaceship to take on five dangerous settings, ranging from a pleasant garden to hostile fire and tough ice. You will have to fly freely before cutting through tunnels and canyons, and finally destroying an alien base. Your energy read out starts at 1200 and decreases as shots hit you, or you make contact with a wall or blockage. You have infinite cannons and guided missiles to help you along. You can get regular energy recharges and power upgrades, by shooting and then collecting their carrier pods. - 0.5 - 19910101T000000 - SEGA AM2 - SEGA - Shoot'em Up-Shooter / Plane, TPV-Shooter - 1 - 260 - - - ./Gambler Jiko Chuushinha - Katayama Masayuki no Mahjong Doujou (Japan).zip - Gambler Jiko Chuushinha : Katayama Masayuki no Mahjong Doujou - Gambler Jiko Chushinha: Katayama Masayuki no Mahjong Dojo is a traditional 4-player mahjong game based on the manga by Masayuki Katayama, one of many produced by Game Arts over the years. The game offers both a free play mode and a lighthearted story mode which follows Katayama's characters, a group of students who play mahjong to settle their differences. There is also a "Mahjong Dojo" mode which quizzes you on aspects of the game in order to help you learn how to play better. - 19901214T000000 - Game Arts - Game Arts - Strategy-Mahjong-Asiatic board game - 1 - 1280 - - - ./Game Toshokan (Japan) (Rev A) (Program).zip - Game Toshokan (Japan) (Rev A) (Program) - Sega Game Toshokan, meaning Sega Game Library, is a Sega Mega Drive cartridge distributed with select Mega Modems starting November 3rd 1990, with Putter Golf and Pyramid Magic Yokokuhen being the launch titles. With the Mega Modem connected, this cartridge in the cartridge slot, and a Sega Meganet subscription, consumers could download and play select Mega Drive games exclusively available through the service, which were released between 1990 and 1992. - 19910101T000000 - SEGA - SEGA - true - - - ./Garfield - Caught in the Act (USA, Europe).zip - Garfield : Caught in the Act - As lazy cartoon cat Garfield, you're somehow trapped in your TV, that's what happens with too much TV watching. Go and find all remote-control pieces to get out of that box, and check the fridge for a change. The player advances through levels and bonus rounds in his attempt to escape. - -Unlike most other platform games of its time, Garfield boasted completely unique art on each of its six levels, both for tile art and character costumes. The levels are inspired by classic movies, but given a Garfield twist, like "Catsablanca" and "The Curse of Cleofartra. - 0.7 - 19950101T000000 - SEGA - SEGA - Various-Platform - 1 - 257 - - - ./Gargoyles (USA).zip - Gargoyles - Gargoyles is based on the Disney Afternoon TV series of the same name that ran from 1994-1997. - -In this 18 level, side-scrolling platform game, players take control of the gargoyle's leader, Goliath, as he sets out to take on a looming threat that could mean the end of the world: an ancient and mysterious relic known as the Eye of Odin. - -When the sun sets, Goliath awakens to travel the world through 1,000 years of time to destroy this evil artifact, facing enemies ranging from vikings, to robotic foes such as Raptorbots, Spiderbots, and Waspbots. - -Throughout the adventure, Goliath can climb huge, gothic buildings to avoid enemy fire and projectiles, attack and claw foes in mid-air and on the ground, or somersault to break crumbling walls. - 0.8 - 19950101T000000 - Buena Vista Interactive - Disney Interactive - Action-Platform - 1 - 257 - - - ./Garry Kitchen's Super Battletank - War in the Gulf (USA).zip - Garry Kitchen's Super Battletank : War in the Gulf - Super Battletank 2 is the second installment of Garry Kitchen's Battletank series on Megadrive. Driving a tank, you have several missions to carry out in conflicts of the 90s. You control the speed and the direction that the tank will take, as well as the sight of the barrel and the submachine guns. Looking at the map, you will know where the enemies are, and how to get around dangerous minefields, even for such a solid vehicle. - 0.65 - 19920101T000000 - Absolute Entertainment - Absolute Entertainment - Shooter / Vehicle, FPV-Shooter - 1 - 1028 - - - ./Gauntlet IV (USA, Europe).zip - Gauntlet IV - This port of the arcade original has some extra modes available. Choose again from Thor the Warrior, Thyra the Valkyrie, Merlin the Wizard and Questor the Elf (each with their own advantages/disadvantages) and 1 to 4 players(supports Sega's four-player adapter). - -Alongside the standard arcade mode, there are the Quest, Battle and Record modes. -Quest Mode: Defeat the four towers and solve the mystery of the ancient castle; weapons can be bought with collected gold from merchants in the main hub area, where you can also choose which tower to take on next. Experience points are good for increasing your stats. -Battle Mode: Fight your fellows to the death. Maps can include teleporters/monsters/items etc. Avoid exits(or you'll be out of the round). -Record Mode: Arcade mode with some variations such as a password continue, also you can't die - although points will be lost for every 500 health lost. - 0.7 - 19930916T000000 - Tengen - M2TO - Adventure-Action / Labyrinth-Action - 1-4 - 258 - - - ./Gemfire (USA).zip - Gemfire - Koei made an incursion into the fantasy worlds of magic with this game. - -Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred. Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. - -Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy. - 0.6 - 19920101T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./General Chaos (USA, Europe).zip - General Chaos - General Chaos is an arcade-style squad RTS where the player controls a team of five soldiers in a limited battleground, in a classic Red (General Havoc, headquarters in Viceria) vs Blue (General Chaos, in Moronica) all out war. The goal of the game is to push the frontline to the enemy headquarters, by winning individual battles and then beat them in their own capital. - -There are five kinds of soldiers, each with their weapon of choice and range of attack: the Gunner (machine gun, medium range and wide arc), Launcher (rocket launcher, long range), Chucker (grenades that can be thrown over barricades), Scorcher (flame-thrower, close combat) and Blaster (dynamite sticks, close range). Before each battle, players can choose the composition of their team from one out of four choices: Assault team, Brute Force, Commandos (a team of just two soldiers which have different controls) and Demolition. - -Gameplay is simple to learn, with the A button being used to fire at the nearest enemy, B to move to a the pointer location and C to cycle through soldiers. Using the commando team changes the controls, with the directional pad controlling a soldier directly, with B being used to call the other soldier nearby. While basic commands are simple, the player must deal with things such as distance from target and angle of attack to succeed. -If two opposing soldiers face-off during battle, they engage in a brawl (indicated by a cloud of dust). When that happens, the battle stops and the players are in direct control of the soldiers: A punches, B kicks and C blocks. Every downed soldier can can be rescued if there are enough medics available, earned at the end of each battle depending on how well the player did. - -Up to four players can play, cooperatively or against each other. - 0.85 - 19940113T000000 - Game Refuge - Electronic Arts - Strategy - 1-4 - 1280 - - - ./Generations Lost (USA, Europe).zip - Generations Lost - In "Generations Lost" you take the role of Monobe, an adventurer on the search for the past of his people. - -The figure of Monobe is drawn with many details. Because of his magic armour he is able to do a huge number of movement possibilities. Beside running and jumping, Monobe can roll on the ground, deliver blows with hands and feet and he can shot energy balls. With the help of an energy rope Monobe can swing from platform to platform. - -Most of the time, Monobe has to solve several puzzles, find secret switches and survive deadly traps. - -The game is split into six areas which you can reach with the "Magic Box" teleporter. - 0.6 - 19940101T000000 - Time Warner Interactive - Time Warner Interactive - Platform-Action - 1 - 257 - - - ./Genghis Khan II - Clan of the Gray Wolf (USA).zip - Genghis Khan II : Clan of the Gray Wolf - As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish. - 0.55 - 19940101T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./George Foreman's KO Boxing (USA).zip - George Foreman's KO Boxing - Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt. - -Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown. - -By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored. - -All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress. - 0.5 - 19920207T000000 - Flying Edge - Beam Software - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Ghostbusters (World) (Rev A).zip - Ghostbusters - Set after the events of the first movie, Sega's "Ghostbusters" follows the further adventures of Peter, Ray and Egon, as the make their way through six cases in an attempt to piece together a mysterious stone tablet. - -Completely different than the Activision title of the same name, the Genesis "Ghostbusters" is a side-scrolling platformer that has the boys in gray running through houses, apartments, a burning house and a high-rise for starters as they battle a myriad of ghosts with their proton blasters. When the Ghostbusters face off against a boss ghost, they have the ability to trap them the traditional way. - -Peter, Ray and Egon, each have different abilities, and can purchase weapon and life upgrades from shops throughout the levels. Other familiar faces make an appearance, as Slimer offers power-ups, and the Stay-Puft Marshmallow Man returns to settle the score from the movie. - -Solve the mystery of the tablet, and the Ghostbusters have to face off against Jenna, the Goddess of Death and Destruction. Can the boys save New York one more time? - 0.8 - 19900101T000000 - Compile - SEGA - Platform-Action - 1 - 257 - - - ./Daimakaimura ~ Ghouls'n Ghosts (World) (Rev B).zip - Ghouls'n Ghosts - Three years have passed since Arthur defeated the Demon King Astaroth and rescued his beloved Princess Prin-Prin (see Ghosts 'N Goblins). A new villain, the Great Demon King Lucifer (Loki in some versions) has become the new leader of Ghoul Realm. While returning from a journey, Arthur sees the Princess' castle and her village under attack by Lucifer's forces. While rushing towards her beloved knight, the Princess is struck by one of Lucifer's laser beams. - -Now, Arthur must venture back to the Lucifer's palace and destroy the demon in order to rescue the Princess' soul and bring her back to life! And it won't matter whether he fights in his shining armor or in his underwear alone...the bravest Knight in the land isn't going to be stopped by some monsters! Although the game starts with graveyard and marsh territory familiar from the first game, later levels are set in a tower, a mass of skeletons, and a castle. - -Players progress from left to right (from bottom to top in level 3), and have to hack down the aforementioned monsters with a sword. The journey includes ledges, ladders, lava pits and slippery slopes. Different weapons can be collected, by finding suits of armor inside chests. Each of the five stages has its own setting and a final boss. - 0.75 - 19890101T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./G-LOC - Air Battle (World).zip - G-LOC Air Battle - The Citizens Defence Force does not trust the United Nations to keep a troubled 21st century world at peace. It confiscates a horde of planes and warships, and as a UN loyalist, it is your job to shoot them down. Solving starvation and disease can wait, apparently. - -The game is split into 8 stages, which are split into sub-stages over land and sea, each of which has a strict time limit, and a target number of planes to shoot down. They take place from behind your plane, which can be controlled with ‘up’ referring to ‘climb’ or ‘dive’, depending on player preference. You are armed with 10 missiles as well as standard weapons. The plane can survive a few hits, so watch the damage report as it goes from red to black. - -Fail to complete a section in the time limit and you use up a continue, but the amount of planes previously shot down is not reset, making the second attempt easier Chase HQ style. As you destroy enemies you gain access to better planes, and the rank reported at the end of the game improves – this is also dependent on the skill level you play at. - 0.55 - 19930101T000000 - SEGA - SEGA - Shoot'em Up-Action-Simulation-Shooter / Plane, FPV-Shooter - 1 - 260 - - - ./Go Net (Japan).zip - Go Net - Go Net is a rare Sega Mega Drive cartridge developed as a joint venture by Sega and Aisystem Tokyo and released exclusively in Japan in 1992. Combined with a Sega Mega Modem and subscription, it allows playing Go with other owners of the cartridge. - 0.7 - 19920101T000000 - Aisystem Tokyo - SEGA - Go-Asiatic board game - 1 - 2048 - - - ./Gods (USA).zip - Gods - Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a platform adventure set in ancient Greece, featuring a variety of enemies as you play it through. - -Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock. - 0.7 - 19920101T000000 - Graftgold Creative Software - Mindscape - Action-Platform - 1 - 257 - - - ./Golden Axe II (World).zip - Golden Axe II - Not long after the malign reign of the Death Adder has ended, another evil rises. The peace of the land has again been threatened, this time by 'Dark Guld', who was supposed to be imprisoned but apparently isn't. He has instead now got his hands on the Golden Axe, and is using it for his own nasty purposes, and with his minions is causing much chaos. - -So once more, Ax-Battler, the fierce barbarian; Tyris-Flare, the fearless Amazon; Gilius Thunderhead, the ferocious dwarf; get up to deal with the oppression, with their might and magic, and recover the Golden Axe. - -The hack and slash gameplay, in a medieval fantasy setting, is essentially the same to that of the previous game. Beat up opponents with melee attacks and collect scrolls to launch magical attacks. Moreover, players can also ride dragons and other beasts and use their attack capabilities to their advantage. - 0.8 - 19910101T000000 - SEGA - SEGA - Beat'em Up-Action - 1-2 - 263 - - - ./Golden Axe III (Japan) (En).zip - Golden Axe III - This 'Prince of Darkness' has taken away the Golden Axe and put an evil curse over all the warriors. However, one of the heroes has their curse relieved and is sent to set things straight - lift curse off others, defeat the villian and return with the Golden Axe. - -The gameplay has been expanded slightly, but is essentially the same hack n' slash as the previous games. New features to the series include new characters, new moves and junction points where you can choose which path to take. - 0.75 - 19930625T000000 - SEGA - SEGA - Beat'em Up-Action - 1-2 - 263 - - - ./Golden Axe (World) (Rev A).zip - Golden Axe - In the past, a terrible war raged between the Gods, the creators of the world, and the Titans. The Titans were defeated thanks to a super-powerful weapon forged by the Gods, called the Golden Axe. Thanks to this weapon, the Titans were banished, and the Gods bequeathed the Earth to humans. However, one Titan had survived: Death Adder. He seized the Golden Axe and used it to lay waste to the world. He kidnapped the king of Yuria and his daughter and threatened to execute them if the inhabitants did not submit unconditionally. Three heroes, determined to take revenge on Death Adder, set out to find him. -Each character has a special magical ability that can be charged by kicking small creatures that drop a potion. - 0.8 - 19901101T000000 - Team Shinobi - SEGA - Beat'em Up - 1-2 - 263 - - - ./Goofy's Hysterical History Tour (USA).zip - Goofy's Hysterical History Tour - In Goofy's Hysterical History Tour, the player takes command of Goofy himself who gets his dream job as janitor at The Ludwig von Drake History Museum. However, his rival Pete is determined to get him fired and sabotages the exhibits and scatters pieces throughout various time periods. Armed with a new gadget, the Extend-O-Hand, Goofy must travel to the past and recover the pieces before the morning. - -The game is a platformer, where Goofy must travel through various stages ranging from Prehistoric times, Medieval times, Colonial America and the Wild West among many others, collecting items and power-ups and defeating Pete's henchmen using the Extend-O-Hand. After collecting all the pieces, Goofy then must face Pete himself. - 0.35 - 19930101T000000 - Imagineer - Absolute Entertainment - Platform-Action - 1 - 257 - - - ./Gouketsuji Ichizoku (Japan).zip - Gouketsuji Ichizoku - Gouketsuji Ichizoku , called Power Instinct outside Japan, is a 1993 arcade fighting game by Atlus and the first in the long-running series of the same name. Atlus ported it to the Sega Mega Drive in 1994, releasing it exclusively in Japan. Plans were made to port the game to the US under the name Power Instinct, but were scrapped (however a US SNES version was released under this name). - -The game is a conventional fighter. A, B, and C each perform a different variation of each character's base attack, with various combinations possible with the D-pad. - 0.7 - 19941118T000000 - Atlus - Atlus - Fighting-Action - 2 - 262 - - - ./Granada (Japan, USA) (Rev A).zip - Granada - In the year 2016, war has broken out in Africa over mining rights to rare metal. Machines of destruction called "maneuver cepters" have been developed as the primary force, but recently a mysterious maneuver cepter has appeared in the northern territories. It is known by the name of "Granada", and has been destroying the weapons of the factions on both sides. You are this machine's pilot, a man by the name of Leon Todo. - -Granada is a free-roaming scrolling shooter. You control the titular maneuver cepter Granada as you make your way through each stage, destroying the enemy's weapons. You have a map that tells you where your targets are on the stage, and once all the targets have been destroyed a large boss enemy appears which must also be destroyed. You are equipped with a standard cannon, as well as a more powerful blaster that will actually push your machine backwards with the recoil. There are also assist pickups which will follow you and reflect any shots you fire at it toward the nearest enemies. - -Of special note is the fixed cannon feature. Using this feature, you can hold the direction of fire while still moving freely. The game has nine stages and three difficulty levels. - 0.7 - 19901116T000000 - Wolf Team - Renovation Products - Shoot'em Up-Action - 1 - 260 - - - ./Greatest Heavyweights (USA).zip - Greatest Heavyweights - Greatest Heavyweights is a boxing game featuring the ex heavyweight champions Evander Holyfield, Larry Holmes, Joe Frazier, Muhammad Ali, Floyd Patterson, Rocky Marciano, Joe Louis and Jack Dempsey. Their likeness and real fighting style are simulated by the game. - -The game is an enhanced version of Evander Holyfield's "Real Deal" Boxing, being also played in a pseudo-3D side view with moving around the ring handled by scrolling the backdrop and moving the ropes. This time, a 2.5D camera is shown at the top of the screen. - -There are three game modes: - -1. Exhibition: one or two players can fight a single match. - -2. Tournament: one player chooses among the eight heavyweight champs available in a eight-man tournament against the remaining seven. - -3. Career: one player creates a character who starts as the #30 of the ranking, fighting his way up against fictional characters. During character creation, players can choose the fighter's color of skin (which now includes some unnatural colors such as green and blue), trunks and hair, haircut, size of body and stats emphasis (power, speed and stamina). Between matches, career mode offers various exercises to assign the boxer to improve his stats. After reaching the #1 in the ranking, the player will be challenged by each one of the eight greatest heavyweight champions. - -During the fights, besides an energy bar, the fighters have a head and a torso damage meter. This meters are images of their head and torso, which become gradually grey, from top to bottom, as they are hit. If one of these meters becomes totally grey, it will start blinking, warning that it the fighter takes some more punches on that area, he will loose the fight by TKO. Being knocked down tree times in a round also leads to a TKO. During the rounds' breaks, fighters regain strength as the girl with the round sign passes along their sides. - -Fighters can perform three types of punches: jabs, hooks and uppers, which can be aimed at the opponent's head or torso. Fighters can also taunt their opponents. Each one of the heavyweight champions has his own set of personal taunts. If by some reason the fighters avoid to fight, the spectators will start to hiss at them. To keep the spectators pleased, the fighters must keep punching each other on a regular basis. - -The game plays sensibly faster than Evander Holyfield's, and the character animation is more detailed. There's a replay feature included, and the fights are announced by Michael Buffer's voice. - 0.7 - 19931201T000000 - Acme Animation - SEGA - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Greendog - The Beached Surfer Dude! (USA, Europe).zip - Greendog : The Beached Surfer Dude! - In this game you play the role of a surfer called Greendog who discovers a gold pendant while out surfing. Unwittingly he puts the pendant on and discovers it wont come off. A bikini clad girl tells him that the pendant was made by the Aztecs long ago, and that they cursed it so that whoever wears it will be attacked by any animal that comes near them. Worst of all the person wearing it is unable to surf. The only way Greendog can lift the curse and remove the pendant is to find the six pieces of Aztec treasure and put them all together and the only knowledge of the whereabouts of the treasure is stamped on the back of the pendant. - -The gameplay involves you getting from the left end of the level to the right while fighting off wild animals with your trusty Frisbee and using your athletic skills to jump over platforms. - 0.6 - 19920101T000000 - Data Design - SEGA - Action-Platform - 1 - 257 - - - ./Grind Stormer (USA).zip - Grind Stormer - This cartridge combines two different localized flavours of the original arcade game. There are two modes, Grind Stormer and V Five. Both offers the same levels and enemies, but have a different approach to how the player can use power-ups. - -In this hectic, top-down, vertically-scrolling shooter where the screen is constantly filled with enemies and bullets, players have a constant, unlimited firing rate, enhanced by power-ups that include missiles, target-seeking bullets, shields, additional speed, extra power and bonus points. In Grind Stormer the ship always moves at a fast speed and the player can collect bombs that damage the entire screen and fend off bullets. The other variant V Five takes a Gradius-approach to power-ups, having the player advance through a selection of power-ups shown on the right by collecting tokens. In the first mode power-ups are immediately applied. In the second mode the ship is much slower and the player needs to decide to spend tokens on speed power-ups right away or save them to advance to seeking bullets or additional power. - -The game difficulty, amount of lives and continues can be set in the options. After using a continue, the player immediately receives a "Special" power-up granting four wingmen. - 0.75 - 19940101T000000 - Toaplan - Tengen - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Growl (USA).zip - Growl - In the early part of the 20th century, a group of evil poachers recklessly hunted animals to the point of extinction, including lions, deers, elephants, eagles, and several others. - -Growl is a one-player game, in which you control one of four characters (Gen, Burn, Khan, and Jack) and you must defeat these evil poachers by dealing with them with your fists. However, there are weapons that can be found, including grenades, rocket launchers, whips, swords, guns, and shotguns, which you get once an enemy drops them on the ground, so you can use these weapons against them. If you manage to get one of the guns, you can shoot enemies with a limited supply of ammo. Once the ammo runs out, your only option is to pistol-whip them. - -Also, you can pick up crates and barrels and haul it at enemies to knock them down. Along the way, you'll encounter several cases of animal cruelty, such as two men whipping a lion. Stop the animal cruelty, and the animals will help you in your quest to defeat these evil poachers. - 0.25 - 19910101T000000 - Taito - Taito - Beat'em Up-Action - 1 - 263 - - - ./Gunstar Heroes (Japan) (Sample) (April, 1993).zip - Gunstar Heroes - Chaos has broken out on the planet Gunstar-9!! - -The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue! - -Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands! - 0.8 - 19930910T000000 - Treasure - SEGA - Beat'em Up-Action-Shooter / Run and Gun-Shooter-Platform / Shooter Scrolling-Platform - 1-2 - 263 - - - ./Gunstar Heroes (USA).zip - Gunstar Heroes - Chaos has broken out on the planet Gunstar-9!! - -The mad Colonel Red has discovered four crystals that imprison a deadly being known as GoldenSilver, and plans on unleashing it onto the population of the planet! He must be stopped! Enter...the Gunstar Heroes, Red and Blue! - -Unleash some mad blasting action onto the Colonel's army and don't let him bring GoldenSilver to life!! The fate of Gunstar-9 is in your hands! - 0.8 - 19930909T000000 - Treasure - SEGA - Beat'em Up-Action-Shooter / Run and Gun-Shooter-Platform / Shooter Scrolling-Platform - 1-2 - 263 - - - ./Hard Drivin' (World).zip - Hard Drivin' - Hard Drivin' is a 3D arcade hit from Atari Games. You are in control of a high-performance sports car. Your objective is to race around the course as fast as possible and hit as many checkpoints as possible. If you hit a checkpoint you gain extra time to go farther. You will see traffic on the road both in your direction and coming down the opposite direction, so be careful when you pass... - -The course has two sections: speed track, and stunt track. Speed track is longer, but you can usually achieve higher speeds. Stunt track requires you to perform several stunts such as jumping bridges, driving through a loop, and so on. - -Crashing the car has no serious consequences and indeed shows a replay of your crash from a cinematic angle. Admire your crash head-on into the cement truck, or clipping the minivan, or flying off the bridge in the wrong angle... You lose several seconds as your car is "reset" and you get up to speed again. - -The home conversions retain most of the then-advanced 3D graphics but lack the force-feedback that was in the arcade version. - 0.45 - 19900101T000000 - Atari - Tengen - Racing, Driving - 1 - 1537 - - - ./HardBall '94 (USA, Europe).zip - HardBall '94 - New features in this edition of the baseball simulation include the Home Run Derby and Pitching Practice. Multiple viewpoints and instant replays are included. 28 pitches are included, each with distinct effects. You can use real or fictitious teams, and even create your own right down to the logo and kit. Statistics such as batting average and RBIs are stored and can be printed out. Also, as in the previous game, announcer Al Michaels says things during the game. - 0.6 - 19940101T000000 - MindSpan - Accolade - Sports / Baseball-Sports - 1-2 - 1538 - - - ./HardBall '95 (USA).zip - HardBall '95 - Action-oriented baseball sim. Hardball 5 is mainly an update to Hardball 4, with the additions coming in the form of adjustable difficulty settings, sharper graphics, more comments by Al Michaels and improved league play which comes with a full set of 1994 major leaguers plus a bonus "legends" league. Includes multiplayer support for up to 2 players. - 0.75 - 19950101T000000 - MindSpan - Accolade - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Al Michaels Announces HardBall III (USA, Europe).zip - HardBall III - The third game in the Hardball baseball series. This revision features 256 colour VGA graphics, and announcer Al Michaels provides running commentary while you play. - 0.6 - 19930101T000000 - MindSpan - Accolade - Sports-Sports / Baseball - 1-2 - 1538 - - - ./HardBall! (USA, Europe) (Unl).zip - HardBall! - Hardball is a baseball action game for one or two players. You can throw a variety of pitches from fast balls to curve balls, steal bases, select team members, and substitute players as the game is played. - 0.5 - 19910101T000000 - Ballistic - Accolade - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Haunting Starring Polterguy (USA, Europe).zip - Haunting Starring Polterguy - The ghost of a teenager seeks revenge against a snobbish family. Your job is to scare them out of their house(s). They can't see you so your only means of scaring them is by possessing various objects throughout the household. For example, possessing a piece of furniture would cause something to fly out from it and possessing an object would make it come alive in some way or another. You need to act quickly because you have something called "ecto" which acts as the fuel that allows you to roam the real world. You're awarded more ecto each time a family member exists the room. The more scares you did, the more ecto you gain. Losing all ecto sends you to the underworld where you have to regain your ecto to full capacity in order to go back into the real world. - 0.7 - 19930101T000000 - Electronic Arts - Electronic Arts - Various-Simulation - 1-2 - 1024 - - - ./Head-On Soccer (USA).zip - Head-On Soccer - In this isometric football game, 51 national teams are represented to play in two game modes: Exhibition and Tournament (a series of seven games on four continents, with a final against the World All-Stars), with the ability to set time, difficulty level, see cutscenes after goals and if players are free to kick each other around without (many) fouls. - 0.5 - 19950101T000000 - U.S. Gold - U.S. Gold - Sports-Sports / Football (Soccer) - 1-8 - 1538 - - - ./Heavy Nova (USA).zip - Heavy Nova - In an era of frequent alien attacks, the Earth has a unified Government, which relies on a line of cyborgs known as the Heavy Dolls for defense. The greatest of these are known as the Heavy Nova, a title earned by passing a rigorous training regime. - -You are taking on the simulated proving grounds, which are split into two styles of alternating action. In the first you must progress (initially purely horizontally, though later with vertical flick-scrolling as well) through a hostile environment of enemies, bombs and traps, gaining points for doing it quickly and with lots of energy left. Initially you can fly and kick as needed. - -Once this section is complete, you move on to one-on-one combat of the Street Fighter 2 style. The early foes have far less energy than you begin with. As you progress through the game, you are awarded extra attacking moves, in a manner similar to Brutal: Paws of Fury - 0.45 - 19920101T000000 - Holocronet - Micronet - Platform-Action - 1-2 - 257 - - - ./Heavy Unit - Mega Drive Special (Japan).zip - Heavy Unit : Mega Drive Special - Heavy Unit is a typical side-scrolling shooter in which you have to fly through several levels filled with enemies, mid and end bosses. Apart from the usual power ups that increase your speed and weapons, there is also one that transforms your spaceship into a large robot that has a different weapon system. - -This is the same game as Heavy Unit for Turbografx-16 but with improved graphics (more colours, bigger enemies) and sound. Levels layout is the same. - 0.5 - 19901226T000000 - Kaneko - Toho Company - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Hellfire (USA).zip - Hellfire - In the year 2998, humanity has finally reached the stars, and was able to build a prosperous, peaceful society. However, a space matter known as the Black Nebula began to spread, threatening to engulf the galaxies controlled by humans. It turned out that a robotic dictator named Super Mech was behind this occurrence. The Earth sends Captain Lancer, a skillful pilot navigating the powerful CNCS1 aircraft, equipped with the most powerful weapon: the Hellfire... - -This is a horizontal space shooter, with the traditional premise of a lone pilot traversing hostile areas and out-manoeuvring and/or destroying quick and numerous enemies. What sets this shooter apart from many other horizontal space shooters is that you choose the direction of your shots at any time between forward, backward, upward+downward and 4-way diagonal. The 4-way diagonal shot is usually the most effective and makes for some interesting gameplay setups, such as stationary guns you can only reach by passing them (while avoiding their shots) and then placing yourself diagonally above them. There is also a bomb to take out multiple enemies. The game has a standard set of pickups: P icons for powering the weapons, S icons for increasing ship speed, B icons for bombs, and score icons. - 0.8 - 19901101T000000 - Toaplan - SEGA - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Herzog Zwei (USA, Europe).zip - Herzog Zwei - The premise is that two opposing forces are in combat with one another. Each player controls a jet airplane which zooms across the screen and may turn into a ground based soldier. These ground soldiers can hurt enemy units, but can not affect bases. To take over bases scattered across the map (and ultimately, the enemy base), players must purchase new units and transport them to certain positions. In this way, the player acts more like a transport and management for different types of units rather than a combat character themselves. If the plane is ever destroyed, it restarts at the player's base location. As previously mentioned, a level is complete when either side's base is lost to the opposing forces. - 0.8 - 19881231T000000 - Technosoft - SEGA - Strategy - 1-2 - 1280 - - - ./High Seas Havoc (USA).zip - High Seas Havoc - Havoc is a young traveler and treasure hunter, who roams the seas with his shipmate Tide. One day, he finds an unconscious girl on the seashore. She tells Havoc that her name is Bridget, and that she has a treasure map that leads to the location of Emeralda, the legendary treasure with unique power. But the evil pirate Bernardo has kidnapped Bridget and Tide, and stolen the treasure map. Havoc has to rescue his friends and to get the map back! - -This is an action platformer. Havoc can roll, jump, and attack enemies while jumping - or hit them by simply jumping on their heads. He can also collect various items and open treasure chests on the way. - 0.75 - 19930101T000000 - Data East - Codemasters - Adventure-Action - 1 - 512 - - - ./Hit the Ice - VHL - The Official Video Hockey League (USA).zip - Hit the Ice : VHL, The Official Video Hockey League - Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a "super shot" which is strong enough to send the goalie into the net along with the puck. - -Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a "shot race" mode where the player must get a certain number of goals as quickly as possible. - 0.75 - 19920101T000000 - Taito - Taito - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Home Alone 2 - Lost in New York (USA).zip - Home Alone 2 : Lost in New York - The McCallister family is off to Miami for a Christmas vacation in the sun. The son, Kevin, ends up on the wrong plane and winds up in New York City all by himself. The two-man bandit team he helped catch in the first film also just so happen to be there, and are out for revenge. - -Home Alone 2 is an action platform game based loosely on the 1992 film of the same title. Starting in the airport, the player controls Kevin as he runs around New York, visiting locations similar to those in the film, and outwitting the bandits Harry and Marv, who turn up to harass him at almost every turn. Kevin has a variety of kid-friendly weaponry handy to take on his enemies, including baseballs, footballs, and slingshots. - 0.5 - 19930101T000000 - Interactive Designs - SEGA - Platform - 1 - 257 - - - ./Home Alone (USA, Europe).zip - Home Alone - Macaulay Culkin briefly became a child star following the film Home Alone, in which he played Kevin McCallister, who is accidentally left behind by his family when they go off on holiday. During this time, burglars attempt to break in, and Kevin must foil them. - -Playing as Kevin, you start off on his trusty sled, but the main job is to get to the house and make it burglar-proof. This involves setting traps throughout the house. Useful objects such as a Crossbow, Wire and Pepper can be combined to make fiendish weaponry. You must also lock up any valuables you find, to avoid the family losing them. - 0.6 - 19920101T000000 - Brian A. Rice - SEGA - Adventure - 1 - 512 - - - ./Honoo no Toukyuuji - Dodge Danpei (Japan).zip - Honoo no Toukyuuji : Dodge Danpei - Danpei Ichigeki is a young boy who loves dodgeball. Danpei's father was a famous dodgeball player when he was still alive, and he joins the Dodgeball Club at his elementary school. However, these kids are very serious about their dodgeball, and the road ahead isn't going to be easy for Danpei. - -Dodge Danpei is a team dodgeball game, one of several based on the anime and manga created by Tetsuhiro Koshita, which plays strikingly similar to the well-known Super Dodge Ball. Each team has four main players and three support players, and attempts to knock out the opposing team's main members by throwing the ball at them in various ways. Apart from normal throws, the player can also pass to teammates, and execute special power throws which are harder to dodge or catch. - -The game includes several different game modes, including the main story mode which follows the story of the anime, as well as one- and two-player exhibition matches. There is also a "league" mode which allows for a tournament of up to six teams, as well as a training mode where the game teaches the basics of how to play the game. - 19920710T000000 - SEGA - SEGA - Sports-Sports / Dodgeball - 1 - 1538 - - - ./Hook (USA).zip - Hook - In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. - -This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels. These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly. - 0.5 - 19930801T000000 - Sony - Ukiyotei - Platform-Action - 1 - 257 - - - ./Hyokkori Hyoutan-jima - Daitouryou wo Mezase! (Japan).zip - Hyokkori Hyoutan-jima : Daitouryou wo Mezase! - Hyokkori Hyotanjima: Daitoryo o Mezase! ("Aim for the Presidency!") is a sugoroku-style board game for up to four players based on the popular NHK children's show Hyokkori Hyotanjima. Four characters from the show all decide they want to be the island's president, and so they set off to start campaigning. - -The goal of each round is to collect the most points; points can be earned or lost based on the spaces the player lands on. The round ends when a player reaches the destination set at the start of the round, which gives a points bonus. The player with the most points after a set number of rounds is the winner. - 0.4 - 19920807T000000 - JSH - SEGA - Strategy - 1-4 - 1280 - - - ./Hyper Marbles (Japan) (SegaNet).zip - Hyper Marbles - In the future, even the simple kids game of marbles is high-tech and extreme. Hyper Marbles takes the basic concept of the classic kids game -- to knock the opponent's marbles out of the playfield -- and gives it a futuristic sci-fi twist. The player directs their robotic marble around the field, attempting to push their opponents into the deadly electrified walls lining the arena. Aiding in this is a jet booster, which can cause opponents to bounce quite far, but if overused will overheat and must cool down before being used again. There are ten different arenas, each with different hazards like oil slicks and moving barriers. There is a single player mode, where the goal is to destroy all enemies to move on, as well as a two-player versus mode where the goal is to destroy the other player. - 0.7 - 19910101T000000 - SEGA - SEGA - Various-Action - 1-2 - 256 - - - ./Ikasuze! Koi no Doki Doki Penguin Land MD (Japan) (SegaNet).zip - Ikasuze! Koi no Doki Doki Penguin Land MD - Doki Doki Penguin Land MD is a 16-bit remake of the classic Master System puzzle game Penguin Land. The player controls a penguin who must get an egg from the top of each stage to the bottom, where his girlfriend is waiting for him. The player must break ice blocks to open a path, but if the egg falls too far, it will break. There are numerous hazards that the player must watch out for, including moving platforms, solid iron blocks, blocks that will break as soon as the egg touches them, moving spikes, and tubes through which only the penguin or the egg can pass. - -The player can also find special items to help out; hearts will increase the bonus score, wings let the penguin jump higher, and iron eggs let the egg fall further without breaking. There are a total of 30 puzzles to solve, with a password given every five stages. The game also lets you pause the game to view the entire map, as well as set a waypoint to return to should the egg break. - 0.7 - 19920101T000000 - SEGA - SEGA - Puzzle - 1 - 2816 - - - ./IMG International Tour Tennis (USA, Europe).zip - IMG International Tour Tennis - Licensed by the International Management Group (IMG), this rare Electronic Arts venture into Tennis features 32 professional players (all male and licensed by the IMG) including Bjorn Borg, Marcelo Rios, Patrick Rafter and Yevgeni Kafelnikov in 15 tournaments with different surfaces. Game modes include exhibition, tour and tournament for both singles and doubles. - -Along the usual offering of lobs, volleys, passing shots, top spins and slashes, the player can leave player movement to the console, and just focus on hitting the ball with the right shot with the correct timing (the player can also set the playing style, from all-court, baseline, or rush net). For those needing a boost of confidence before entering competitive play, Vic Braden, one of the most well known tennis coaches, has a court with special lines, a ball machine and some hints to help them improve their play. - 0.6 - 19940101T000000 - High Score Productions - Electronic Arts - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Indiana Jones and the Last Crusade (USA).zip - Indiana Jones and the Last Crusade - As in the movie (and the more famous graphic adventure), your task is to find the Holy Grail. Before this can be done you must find the Cross of Coronado, a shield and a diary. - -This makes for a four-level arcade adventure combining climbs, exploration (with several routes through each level, and some traps) and puzzles. Indy is armed with his trusty whip to fight off foes, but can also get involved in hand-to-hand combat. The first level takes place in caves underneath Colorado, before you reach a moving circus train strewn with traps, a Zeppelin which is full of guards and ladders, and then Castle Grunwald in Austria. - 0.5 - 19921101T000000 - U.S. Gold - Tiertex - Platform - 1 - 257 - - - ./Insector X (USA).zip - Insector X - They're gonna bug ya... to DEATH! Compared to these guys, killer bees are about as scary as a butterfly. In this awesome insect Empire you've got to be a fast gun! No can of bug spray will help you here. These giant mechanized insects mean business. Become too enthralled with the beautiful landscape and your daydreams could become a nightmare! Become... Insector X! A moment's delay could be your last!! - 0.7 - 19900101T000000 - Sage's Creation - Taito - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Instruments of Chaos Starring Young Indiana Jones (USA).zip - Instruments of Chaos Starring Young Indiana Jones - Germany is growing its war machine to overtake the world. To reach this goal quickly, their evil leaders sent spies around the world with instructions to buy the finest military weapon technologies. The player is young Indiana Jones and he is informed by agent Rolf that friendly French agents know about such tasks and the countries the spies will visit. The spies need to be stopped in each country before the technology sale takes place. - -The mission takes young Indy to India, Tibet, Egypt, and England before come finally arriving in Germany. In 2d side-scrolling levels Indy uses his whip, revolver, grenades, and ability to walk/jumpto progress through the levels with small puzzle elements. Enemies can be attacked or avoided and actions can be performed in eight directions. There are different mini-goals such as whipping key stones to open the door to the temple from Indian marketplace, or bombing a bridge gearbox. - -There are three difficulty levels. The number of lives can be adjusted. - 0.5 - 19940101T000000 - Brian A. Rice - LucasArts - Action-Platform - 1 - 257 - - - ./Ishido - The Way of Stones (USA) (Unl).zip - Ishido : The Way of Stones - Ishido is a solitaire board game played with tiles, similar to Shanghai. The objective is to place all of the tiles onto the board and obtain the highest possible score by following specific rules of play. There are ways to play that can dramatically increase the score, which makes the game very strategic in nature. Additionally, when desired, the player can get an oracle reading by asking a question, which is answered when the player makes a very elegant play (four-way match). - 19900101T000000 - Publishing International - Accolade - Puzzle-Fighting - 1 - 262 - - - ./It Came from the Desert (USA) (Proto).zip - It Came from the Desert - The player assumes the role of Dr. Greg Bradley who comes to remote Lizard Breath, Nevada on June 1, 1951. As a geologist, he wants to study a recent site of a meteor crash somewhere in the desert south-west of the small town. Early in the game, he learns that the radiation of the meteor has enlarged a local ant population to an enormous size. However, few take his observations seriously. Worried, that the ants will soon mate and spread, he must work against a ticking clock and devise a plan to stop the ants from terrorizing the world. In order to succeed, the player must visit many locations ranging from mines, farms, a pub, an airfield, a local radio station and many more to find evidence of the ants, then convince townsfolk and authorities of impending doom. At the same time the player must contain the ant infestation. - - 0.35 - 19890101T000000 - Cinemaware - Electronic Arts - Adventure - 1 - 512 - - - ./Izzy's Quest for the Olympic Rings (USA, Europe).zip - Izzy's Quest for the Olympic Rings - Izzy's Quest for the Olympic Rings is the official game of the mascot of the 1996 Olympic Games in Atlanta. As the name suggests, Izzy must find the five Olympic rings, hidden by the guardians so that Izzy does not take them to his world. - -The game plays a lot like Mario games; to eliminate an opponent Izzy must jump over his head. There are two jumps available, the ball jump suitable for height and the hurdle jump, suitable for distance. Both allow Izzy to clear an enemy, but the second harms him.If Izzy is hit, then he must find three medals, or at the next hit he loses a life. There are some extra objects, like Olympic torches, and eggs that hatch either objects for bonus points, trampolines or morph points to reach otherwise inaccessible areas or traps. Izzy can also morph into a glider, a baseball player, an archer or a rocket, among others, to overcome some sections of the levels. - -Graphics and sound remain faithful to the cartoony origins of the mascot. - 19950101T000000 - U.S. Gold - U.S. Gold - Platform-Action - 1 - 257 - - - ./J. League Pro Striker 2 (Japan).zip - J. League Pro Striker 2 - Pro Striker 2 is the sequel to the first title, and is a very similar soccer game to the previous year's model. The updates are largely cosmetic, with the game retaining the same top-down view and field minimap. Of course, the full 1994 J.League team and player roster is included. The exhibition, playoff, and league modes are back from the first game, as well as the all-star mode that was added in its update. Once again, up to four players can play simultaneously, and the menu system has also been greatly streamlined. - 0.8 - 19940715T000000 - SEGA - SEGA - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./J. League Pro Striker Perfect (Japan).zip - J. League Pro Striker Kanzenban - Pro Striker Perfect is an updated version of the original release that features updated player statistics and the addition of the 1993 East and West All-Star teams. It is otherwise identical to the original release. - 19931217T000000 - SEGA - SEGA - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./J. League Pro Striker (Japan) (Rev A).zip - J. League Pro Striker - Pro Striker is the first title in Sega's early-'90s soccer franchise. It is an arcade-style soccer game similar in play to Sega's earlier World Championship Soccer. The game is viewed from a birds-eye perspective with a full field minimap on the side of the screen. The player can also make substitutions and choose from six different formations. It features an official J.Leauge license, including all ten teams and all players from the 1993 season. There is an exhibition mode, a playoff mode, and a full league mode, and up to four players can play simultaneously. - 0.8 - 19930618T000000 - SEGA - SEGA - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Jack Nicklaus' Power Challenge Golf (USA, Europe).zip - Jack Nicklaus' Power Challenge Golf - Power Challenge Golf is a golf simulation game, based on Accolade's own Golf & Course Design from the year prior, and featuring both of the courses from that title (Sherwood and English Turn) as well as one additional new course (Baltusrol). The game offers stroke and skins play for up to four players, as well as a driving range and a practice mode. The course editor from the PC version, however, has been removed. - 19930101T000000 - Accolade - Accolade - Sports-Sports / Golf - 1-4 - 1538 - - - ./James Bond 007 - The Duel (USA).zip - James Bond 007 : The Duel - Play James Bond 007 and stop a crazy professor who has the same old dream as everyone else. World domination. The player will have the trusty Walther PPK and must go through a few levels with a villain at the end of every level. Such as in the first level, at the end the player will get to fight Jaws. To put it simply this game is basically a side-scrolling shoot-em-up. The player may find women who will give the player an extra life and many other things. - 0.65 - 19930301T000000 - Domark - Domark - Platform - 1 - 257 - - - ./James 'Buster' Douglas Knockout Boxing (USA, Europe).zip - James 'Buster' Douglas Knockout Boxing - Final Blow is an action game based around the sport of boxing. You can play the fighters in a sequence of knock-out competitions, (the computer versions also include a round-robin league). Rounds last one minute, with a short break in between them. As in the real sport, your aim is to knock your opponent down for 10 seconds, by gradually weakening him with a series of punches. You can block punches, to avoid them inflicting damage onto you. The ring is of a limited size, so players can be cornered, although the referee will intervene to break the boxers up if they become entangled in a stalemate position. - -The genesis version is not to be confused with the Master System game of the same name, which is entirely different. - 0.55 - 19900101T000000 - Taito - SEGA - Sports-Sports / Boxing - 1-2 - 1540 - - - ./James Pond - Underwater Agent (USA, Europe).zip - James Pond : Underwater Agent - "James Pond" is (obviously) a parody on the famous agent 007 stories. You control Pond, a fish-like creature, who has to complete several missions, while making his way through levels full of dangers and hostile creatures. It is not a typical "jump and run" game: instead of breezing through large levels, Pond has to complete unique missions for each game area: free hostages, detonate a structure, find keys, etc. It is possible to exit a level only after having completed the objective. Many missions are timed. - 0.4 - 19910101T000000 - Electronic Arts - Electronic Arts - Platform - 1 - 257 - - - ./James Pond 3 (USA, Europe).zip - James Pond 3 - Unlike the first game of the series, that was a mission-based game, and the second one, where your character had unique abilities such as observing the whole level and growing to unlimited height, "James Pond 3" is a standard jump and run platform game. Pond can run very quickly (by holding down the A button) through large levels, which often contain steep mountain sides and other tricky areas. Once again, he has to oppose the evil scientist Maybe and his minions. - 0.85 - 19930101T000000 - Millennium Interactive - Electronic Arts - Action-Platform - 1 - 257 - - - ./James Pond II - Codename - Robocod (USA, Europe).zip - James Pond II : Codename, Robocod - In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. - -The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced. - 0.75 - 19930613T000000 - Vectordean - Electronic Arts - Platform - 1 - 257 - - - ./Jammit (USA).zip - Jammit - As the name implies, this is strictly a basketball game. It has a black-basketball theme (as seen in a lot of odd American movies) and has a myriad of game options (one on one, group etc.). -Also, it has a betting option, but other than that it's your typical run-of-the-mill basketball game. - 0.45 - 19940101T000000 - GTE Entertainment - Virgin - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Janou Touryuumon (Japan).zip - Janou Touryuumon - Janou Touryuumon is another digital version of the popular Chinese board game mahjong, with the difference that it has an official license from the Japan Professional Mahjong Association. The game only has the option to play against the computer, but it has a good variety of modes to play in, such as Practice, Tournament and a mode called Skill Test, which, as its name implies, tests the level of your skills in the game. - 0.65 - 19931105T000000 - Game Arts - SEGA - Asiatic board game - 2048 - - - ./Jantei Monogatari (Japan).zip - Jantei Monogatari - A daughter of the chair of a local high school, Yu Honjo, has been kidnapped by someone unknown. Unable to go to the police, the girl's sister, Mai, hires a private investigator to find out what happened to her. The only piece of evidence is a photograph from the night of Yu's disappearance, where the missing girl and three other students from the same school are playing a game of mahjong. - -Jantei Monogatari is a hybrid of a traditional-style Japanese adventure game and a regular mahjong game. The player takes the role of the unnamed private investigator, and moves from place to place via menus, talking to different characters. The investigation happens through playing mahjong with each suspect: win and they'll tell you a bit more of what they know. At first, the investigator can only speak with the three girls in the photo, but as he wins games of mahjong against them, he gains information and experience that allow him to find new clues and talk to more suspects. The investigator will need to play against a dozen different opponents in his attempt to find out what happened to the kidnapped girl. - 0.6 - 19910329T000000 - Atlus - Renovation Products - Strategy - 1 - 1280 - - - ./Jennifer Capriati Tennis (USA).zip - Jennifer Capriati Tennis - This is a tennis game featuring the game modes Exhibition, Circuits, and Training. Exhibition allows for either singles or doubles play. Circuits mode involves the player competing to win four major tournaments: the Sydney Open, Paris Open, London Open and the Florida Open. The player can also customize their own tennis player by choosing their race,sex, and tennis wear color. Players can also choose whether their tennis player is right or left handed, their type of spin, forehand, and backhand. They can also distribute a set amount of points between skills such as the power forehand, backhand, their footwork, and their net game. The game also offers the option of either playing on lawn, hard or clay surfaces. - 0.85 - 19920901T000000 - System Sacom - System Sacom - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Jeopardy! - Deluxe Edition (USA).zip - Jeopardy! : Deluxe Edition - Jeopardy! Deluxe Edition is an updated version of it's Jeopardy! predecessor which features over 3,500 different new questions along with the standard features of Jeopardy such as Daily Doubles, a digitized likeness of the host, Alex Trebek and even the theme music. - -Like it's previous version, the player uses the buttons to buzz in and using the d-pad to highlight letters and spelling out their answers. The player can also play against two friends or play against the computer A.I. instead. - 0.6 - 19930101T000000 - Park Place Productions - GameTek - Various-Quiz - 1-3 - 3328 - - - ./Jeopardy! - Sports Edition (USA).zip - Jeopardy! : Sports Edition - This version of Jeopardy! focuses more on sports related themes with 700 different categories and 3,500 questions to answer related to sports such as baseball, football, hockey, etc., along with many other sub-categories such as players, sports equipment and the like. - -The rules are still the same as the others, there are three rounds where the player buzzes in to answer and spells out the answers using the D-pad. It features digitized photography of sports-themed clad contestants such as baseball, football, volleyball and the like along with authentic digitized studio surroundings and the likeness and voice of long time Jeopardy! host, Alex Trebek. - 19930502T000000 - Slapdash Games - GameTek - Puzzle-Quiz - 1-3 - 2816 - - - ./Jeopardy! (USA).zip - Jeopardy! - A game based on the television quiz show and featuring the show's music and the voice of host Alex Trebek. Multiplayer or vs. the Computer games are available, and the game progresses through two rounds. Categories are made available to the player(s) and the questions are in the form of brief descriptions. Answers are limited to extremely short phrases. The harder the question, the better the cash reward. Answering a question wrong results in a deduction of money from your score. - 0.35 - 19921201T000000 - Park Place Productions - GameTek - Puzzle-Educational - 1-3 - 2816 - - - ./Jerry Glanville's Pigskin Footbrawl (USA).zip - Jerry Glanville's Pigskin Footbrawl - The NFL meets medieval times as you are the captain of a squad of medieval footbrawl players as you compete in a dangerous game involving swords, maces, nooses and traps. For the first half you play on an open field with rocks and water puddles to trip you up and an assortment of weapons laying around, as for the second half you play in a dungeon with weapons laying around, but trap doors to make things interesting. Based on the arcade game made by Midway and actually endorsed by then Atlanta's Falcons head coach Jerry Glanville. - 0.95 - 19900101T000000 - Developer Resources - Midway - Racing, Driving-Sports-Sports / Rugby - 1-2 - 1537 - - - ./Jewel Master (USA, Europe).zip - Jewel Master - As the peaceful kingdom Mythgard came close to being overthrown by the evil demon king Jardine the Mad, the Elemental Masters of the realm gathered to do battle. They fought Jardine until there was no more than four remaining. The four combined their powers to form the Elemental Blade with which the demon king could be slain. At this time the Jewel Master was summoned to wield the blade, however the blade has been lost and the rings of the elemental masters have been scattered across Mythgard, all save two. The Jewel Master must gather the other ten rings of the Elemental Masters and reclaim the blade and ultimately do battle with the demon king. - -The gameplay is based on fighting a lot of monsters in classic arcade platform kind of way. To do this you have at your disposal rings, two which you begin with and further more that you gain along the way. Each ring is of one of the four elements and by combining them you gain different effects. Rings of opposite elements cancel each other but you have to hands and two attack buttons so you can use say water on the one and fire on the other. The rings are also different in strength which further adds some complexity. - 0.8 - 19910101T000000 - SEGA - SEGA - Platform-Action - 1 - 257 - - - ./Jim Power - The Arcade Game (USA) (Proto) [b].zip - Jim Power : The Arcade Game - Jim Power in Mutant Planet is an action / platform game on Megadrive. The hero Jim Power finds himself sucked into a parallel dimension, home to a large number of monsters. You play as Jim Power, happily armed as it should be, through several levels mixing platforms and shooting. - 0.7 - 19930101T000000 - Loriciels - Loriciels - Platform - 1 - 257 - - - ./Joe & Mac (USA).zip - Joe & Mac - The game stars the green-haired Joe and the blue-haired Mac, cavemen who battle though numerous prehistoric levels using, weapons such as boomerangs, bones, fire, flints, electricity, stone wheels, and clubs. The objective of the game is simply rescuing a group of girls who were kidnapped by a rival tribe of cavemen. The gameplay is somewhat similar to Contra and has a Gauntlet-style health system, where the player loses health over a period of time apart from in boss battles. This health system is also not unlike that of Sega's Wonder Boy. The game could be played in either single player or two player mode. In the two player mode, both characters could hurt each other. The game was also notable for its cartoony graphics, humor, and sound effects. - -The original arcade version had the distinction of allowing the player to select between different routes (much like Taito's Darius) at the end of a boss battle. Also, after defeating the final boss, the players can choose between three exits, each one leading to a slightly different ending sequence. - 0.75 - 19910101T000000 - Data East - Takara - Platform - 1-2 - 257 - - - ./Joe Montana Football (World).zip - Joe Montana Football - Joe Montana Football for the Genesis is an action-oriented football game starring Hall of Fame quarterback Joe Montana of the San Francisco 49'ers. Play a single game, a 2-minute drill or try to win the SEGA Bowl. Play against a friend or against the computer. - -Both on the offensive end as well as on the defensive end there are 24 predefined plays for you to choose from (you can't create your own). If you don't know which play is appropriate you can always choose "Joe's Play" - a hint for inexperienced coaches. The nature of the gameplay is very "arcade-like". The game doesn't have GM functions, players statistics, player attributes, substitutions or any other coaching options. Just choose your scheme and execute it. - -On the defensive side you can control any player you want, on the attack you control either the quarterback, a receiver, a running back or the kicker. - -The game doesn't have a NFL license, so you'll play against Detroit or Chicago instead of the Detroit Lions & the Chicago Bears. Joe Montana is the only NFL player (actually he's the only one with a name). - 0.65 - 19900101T000000 - Park Place Productions - SEGA - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Joe Montana II Sports Talk Football (World) (Rev A).zip - Joe Montana II Sports Talk Football - Sports Talk Football is Sega's second football game on the Genesis, again licensed from San Francisco 49ers quarterback Joe Montana. - -As indicated by the title, the game's main innovation is play-by-play commentary speech unique to what is happening on the field. - -Playing options include exhibition games and a league mode. The game features 28 teams and a playbook of more than 50 plays. Players can also create a "dream team" from all the players in the game and save it through a password. - -The action is seen in a horizontal view of the field, which switches to a zoomed-in view once the line of scrimmage is crossed. Two players can play either against each other or cooperatively on the same team. - 19910101T000000 - SEGA - SEGA - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./John Madden Football - Championship Edition (USA).zip - John Madden Football : Championship Edition - The Championship Edition of John Madden Football '93 is essentially the same game, but instead of featuring the teams from that year's season, it features 38 of the best teams from previous seasons, from 1966 to 1991. The teams included are: Green Bay '66; Kansas City '66, '69; New York '68; Baltimore '68, '70; Dallas '71, '75, '77; Miami '72, '84; Pittsburgh '75, '78; Denver '77, '87; Los Angeles '79; Philadelphia '80; Cincinnati '81, '88; San Francisco '81, '84, '89; Chicago '85; New England '85; New York '86, 90; Buffalo '90; Oakland-LA '67, '76, '80, '83; Minnesota '69, '73, '76; Washington '72, '82, '87 and '91. - -The game also features two "Madden Greats" teams. It was a rental exclusive game. - 0.75 - 19920101T000000 - Electronic Arts - Looking Glass - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./John Madden Football '92 (USA, Europe).zip - John Madden Football '92 - This update of the John Madden football series offers several new features over its predecessor: instant replays, different weather conditions, player injuries and the ability to review and overturn pass interference calls. - -Play modes include Pre-Season, Regular Season, Playoffs and Sudden Death. There are 28 teams plus one All-Madden team. - 0.8 - 19910101T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./John Madden Football '93 (USA, Europe).zip - John Madden Football '93 - Another update in the Madden football series. New this time are some graphics and animations, including an animated coin toss and some player moves. New gameplay features are no-huddle offense and a stop clock play. - -There are 28 teams from the '92-'93 season, two All Madden teams and 8 Greatest Ever teams. - -Game modes are the usual pre-season, regular season, sudden death and playoffs. A special playoff mode for the 8 greatest teams is also available. - -The Genesis version features John Madden's digitized commentary speech and a battery-backed RAM for saving playoff results and player stats. - 0.85 - 19920101T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./John Madden Football (USA, Europe).zip - John Madden Football - Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection. - -Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy. - 0.65 - 19900101T000000 - Park Place Productions - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Joshua & the Battle of Jericho (USA) (Unl).zip - Joshua & the Battle of Jericho - You play Joshua, the leader of God's people after Moses. You must lead God's people into the Promised Land, but there are many puzzles and obstacles that stand in your way - falling rocks, bad soldiers and other things. Using your horn and other special weapons to defeat enemies, you will face ancient biblical baddies like the Hitties, the Amorites, the Gibeonites, and the Gezerites. - 19940101T000000 - Wisdom Tree - Wisdom Tree - Puzzle - 1-2 - 2816 - - - ./Judge Dredd (World).zip - Judge Dredd - Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested. - -The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld. - 0.6 - 19950101T000000 - Probe Software - Acclaim - Action-Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Junction (Japan, USA).zip - Junction - Junction is a puzzle game somewhat similar to Pipe Dream where the object of the game is to slide square track pieces into the correct place, in order to allow the ball to reach the exit. The game consists of 50 levels which can be attempted in any order, but a certain number of points must be accumulated in order to beat the game. - 19900101T000000 - Micronet - Konami - Puzzle-Strategy - 1 - 2816 - - - ./Jungle Strike (USA, Europe).zip - Jungle Strike : The Sequel to Desert Strike - Jungle Strike on Megadrive is the sequel to Desert Strike released in 1993. Kalbaba wants to avenge his father, killed by the Americans in the previous episode, and joins forces with the South American Carlos Ortega to attack the United States. You control several types of war machines to travel through the jungle in South America to foil their plans. - 0.75 - 19930101T000000 - High Score Productions - Electronic Arts - Shoot'em Up-Shooter / Plane-Shooter - 1 - 260 - - - ./Jurassic Park - Rampage Edition (USA, Europe).zip - Jurassic Park : Rampage Edition - Jurassic Park: Rampage Edition is the sequel to the first Jurassic Park game on Genesis and mostly looks and plays like the predecessor. It is also a side-scroller. - -In this game you play as Dr. Grant. The big difference with the first game is that there are more enemies to defeat. In addition to the dinosaurs you have to defeat many InGen agents. The reason is that they are trying to recapture dinosaur DNA and eggs to build a new park or an army of dinosaurs. - 0.65 - 19941001T000000 - BlueSky Software - SEGA - Action-Platform - 1 - 257 - - - ./Jurassic Park (USA).zip - Jurassic Park - This game can be played in two modes, either as Dr. Alan Grant or as a Velociraptor. Playing as each provides the user with an alternative story and level design. The climax of the game mirrored the unused climax of the film, in which Grant must defeat a pair of Velociraptors by causing the Tyrannosaurus rex skeleton in the Visitors Center to collapse on top of them. Grant himself is the final boss in the same location for the raptor storyline: your dinosaur character must cause the bone structure to collapse via specifically placed kicks to cause Grant to flee. A sequel was released using a new game engine and new artwork (with some of the original art as well), entitled Jurassic Park: Rampage Edition. In it, Grant's helicopter (that he just escaped on in the first game) crashes. Now he must deal not only with dinosaurs, but InGen as well. A new raptor must also make it off the island. - 0.7 - 19930101T000000 - Tectoy - BlueSky Software - Adventure-Action - 1 - 512 - - - ./Ka-Ge-Ki - Fists of Steel (USA).zip - Ka-Ge-Ki : Fists of Steel - Ka•Ge•Ki is a slightly-angled 3rd person beat-'em-up set around underground fighting matches a la Pit-Fighter in which you must take down every member of a notorious biker gang. Each match begins with a showdown with several weaker henchmen and then moves on to next of the 9 gang members, who must be KO'd 3 times before moving on to the next round. - -The game allows you to move your character in any direction, provided he doesn't leave the confines of the arena, and allows you to attack via mostly a combination of button presses that also trigger dodges and parries depending on the button pressed. - -Graphics are 2D with a unique super-deformed design (stocky bodies with gigantic heads). - 0.3 - 19910101T000000 - Kaneko - Sage's Creation - Beat'em Up-Fighting - 1 - 263 - - - ./Kawasaki Superbike Challenge (USA, Europe).zip - Kawasaki Superbike Challenge - Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional. - -The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes. - 0.8 - 19941201T000000 - Lankhor - Domark - Racing, Driving-Motorcycle race FPV - 1-2 - 1537 - - - ./Kid Chameleon (USA, Europe).zip - Kid Chameleon - Kid Chameleon is a side-scrolling platform game in which the main character has entered a virtual reality game called "Wild Side" to free the other kids inside that have been captured (*cuckoo*). He can change his shape into various other forms (hence the "Chameleon"). This gives him special abilities which must be used to pass each of the game's 100+ stages. - -An interesting point about Kid Chameleon is that the game has 100+ levels (most of which are very, very difficult) which must be played in sequence AND there is no save feature or password feature - which means completing this game would be a major feat of endurance (and patience). - 0.75 - 19920301T000000 - SEGA - SEGA - Platform-Adventure - 1-2 - 257 - - - ./Kidou Keisatsu Patlabor - 98-Shiki Kidou Seyo! (Japan).zip - Kidou Keisatsu Patlabor : 98-Shiki Kidou Seyo! - Kidou Keisatsu Patlabor is the adaptation on Megadrive of the Japanese animated series of the same name and broadcast in France in the early 90s. In this futuristic universe, big machines like cranes have been replaced by giant robots. To ensure that these robots are not used for harmful purposes, Patlabor was created. You play as the two main heroes of the series, at the controls of their robots. - 0.4 - 19921023T000000 - Ma-Ba - Ma-Ba - Adventure - 512 - - - ./King of the Monsters 2 (USA).zip - King of the Monsters 2 - King of the Monsters 2 on the Sega Genesis is a slightly different game than the original Neo Geo version. While the original let you play one of three different monsters to go through side-scrolling beat'em-up stages and fight (non-playable) monster as boss enemies, the Genesis version was re-worked into a one-on-one fighter similar to the first King of the Monsters game. - -Apart from Farmardy, all characters from the Neo Geo version are playable. To win, the player must defeat all other monsters and a clone of the played monster in a fight. The matches take place in areas built from the original levels, and feature destroyable landscapes and secondary enemies, both of which can be smashed to gain points and power-ups. - 0.25 - 19930101T000000 - Takara - Takara - Beat'em Up-Fighting - 1-2 - 263 - - - ./King of the Monsters (USA).zip - King of the Monsters - King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations. - -The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player. - 0.55 - 19910101T000000 - SNK - Takara - Beat'em Up-Action-Fighting - 1-2 - 263 - - - ./King Salmon - The Big Catch (USA).zip - King Salmon : The Big Catch - In this realistic fishing simulation you'll need to be crafty, cunning, and quick on your seat, especially when you set the hook. These babies aren't dubbed king for nothing, they'll fight to the death, and if you're not good you'll never land a catch. Enter the ultimate fishing derby or drop your line for fun. King Salmon promises to be the catch of your life; hook, line, and sinker! Featuring realistic Chinook fishing environments; Special password memory game resume; Player selectable equipment options; Leisure and Championship modes. - 19930321T000000 - SNK - Takara - Fishing-Hunting and Fishing - 1 - 1027 - - - ./King's Bounty - The Conqueror's Quest (USA, Europe).zip - King's Bounty : The Conqueror's Quest - As a knight, paladin, barbarian or sorceress, amass an army of creatures to take on the local baddies and search for the Sceptre of Order. A turn based game with a time limit that decreases depending on the skill level you play at. - -Depending on your allegiance, you will initially start with a different set of creatures, though the king will not mind whether you're his knight or barbarian. Game consists of four maps, each with more mean creatures to control and meaner opponents to fight, but acquiring those maps early will let you find and buy some mean creatures that will help you easily conquer prior maps. - -You can see all the enemies on the map and can literally clear the map of enemies, though random can appear in your castles if you leave them unprotected after the conquest. With each conquered castle (assuming the castle is occupied by the enemy you are currently after), you will get a level up, after first two level-ups king will promote you and you'll be able to recruit cavalries from the castle, after four more promotions you'll be able to recruit knights. All the other creatures are found outside the king's castle and can be recruited no matter the level, although your level determines the quantity of creatures you can find for recruitment, but take care of your money because if you don't have enough for your army's salary, they will desert or turn against you. - -There are also two artifacts per each map that will also uncover the map of the place holding the King's Sceptre. The moment you find the sceptre and bring it back to the king, the game will end even if you happen to find it very early in the game. - -As for tougher enemies, like the final one having hundreds of dragons and demons, they can also be defeated, but not by the army you can muster in one go. But when you're defeated, you respawn back at the king's castle and start with almost nothing but your money, however, the enemy in the castle will be left without those creatures lost in the battle, unless some of the new comes to aid him as every week the population increases. - 0.85 - 19910701T000000 - New World Computing's - Electronic Arts - Role Playing Game-Strategy - 1 - 768 - - - ./Kishi Densetsu (Japan).zip - Kishi Densetsu - Command a Waffen-SS tank platoon as an Unterstrumführer, starting with the invasion of Poland. Tackle real-time battles with up to 16 tanks, aiming to destroy enemy vehicles. Earn promotions, medals, and improve abilities as you progress. Take care of limited replacements and protect your tanks, as commanders can permanently perish. Navigate obstacles and leverage terrain to optimize accuracy, protection, and speed. Master flanking tactics to exploit enemy weaknesses and secure your own flanks. Strategize, adapt, and triumph in this captivating war simulation. - 19930730T000000 - Kodansha - Kodansha - Strategy - 1 - 1280 - - - ./Kiss Shot (Japan) (SegaNet).zip - Kiss Shot - Kiss Shot is a simple pool game for one to four players. It uses an overhead viewpoint and shot system very similar to Data East's Side Pocket, and features a standard nine ball mode for one or two players, as well as a ten ball game called "Boulard" which incorporates elements of bowling into the rules and allows for up to four players. On each shot, the player can set the direction, hit point, hit angle, and shot power. - 0.35 - 19920101T000000 - SEGA - SEGA - Various-Sports-Sports / Pool - 1-4 - 1538 - - - ./Klax (Japan) (Namco).zip - Klax - An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses. - 0.65 - 19900907T000000 - Tengen - Tengen - Puzzle-Strategy - 1 - 2816 - - - ./Klax (USA, Europe) (Tengen).zip - Klax - An action/puzzle game, the object is to catch assorted color falling tiles and create rows, columns, or diagonals of a single color. Each level requires a different pattern to be made, and the tiles fall faster, more at a time, and in an increasing number of colors as the game progresses. - 0.65 - 19910101T000000 - Tengen - Tengen - Puzzle-Strategy - 1 - 2816 - - - ./Krusty's Super Fun House (USA, Europe) (Rev A).zip - Krusty's Super Fun House - Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces. - -The trap machines are operated by other recognizable Simpson's characters: Bart, Homer, Sideshow Mel, and Corporal Punishment. - 0.45 - 19920101T000000 - Acclaim - Audiogenic Software - 1 - - - ./Kyuukai Douchuuki (Japan).zip - Kyuukai Douchuuki - Kyuukai Douchuuki is a 1990 arcade baseball game by Namco which they ported to the Sega Mega Drive in 1991. Neither version left Japan. - -The game is a generic baseball game where you are only in control of the pitcher and batter; once the batter hits the ball, you can only watch what your team does. When batting, the D-pad moves around and C swings. When pitching, Left and Right move around and some amount of time holding the C button appears to pitch. - 0.55 - 19910712T000000 - Namco - Namco - Sports / Baseball-Sports - 1-2 - 1538 - - - ./La Russa Baseball 95 (USA, Australia).zip - La Russa Baseball 95 - The Russa Baseball 95 is a video game exclusively import on Megadrive, edited by Electronic Arts. - 0.7 - 19940101T000000 - High Score Productions - Electronic Arts - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Lakers versus Celtics and the NBA Playoffs (USA, Europe).zip - Lakers versus Celtics and the NBA Playoffs - Lakers vs. Celtics is a basketball game featuring real NBA teams. Gameplay is action-oriented with an emphasis on offense. Play an exhibition game or try to win the NBA title in the playoff tournament mode. A season mode is not available. You can substitute tired players but there aren't any other management options. - -The DOS version has ten '88-'89 NBA teams, including the East and West All-Stars. You can play with some of the biggest names in NBA history including Kareem, Bird, Jordan and Ewing. Several star players have their own signature move. - -The Genesis version, which was released one year later, has ten NBA teams from the '89-'90 season. It also adds more signature moves, different home- and away-jerseys, player portraits for the starting five, voice-samples for the referee and counts the number of personal fouls a players has committed. - 0.5 - 19901201T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Landstalker (USA).zip - Landstalker - A jovial fantasy yarn, Landstalker is the title that put Climax Entertainment on the map. Following the exploits of elvish treasure hunter, Nigel, and his pixie friend, Friday, they travel to a distant island to find the long lost treasure of King Nole. - -The game can draw many parallels to the Zelda series, due to the game’s mostly whimsical style and emphasis on item collecting. However, Landstalker is more meticulous, moving at a slower and more developed rate, with an abundance of towns and NPCs rounding out the cast. - 0.9 - 19931001T000000 - Climax - SEGA - Role Playing Game - 1 - 768 - - - ./Langrisser II (Japan) (Rev B).zip - Langrisser II - "Langrisser II" is a sequel to Warsong (whose original title is Langrisser). The events of the game take place several years after those described in "Warsong". Gone is the benevolent kingdom of Baltia, and a new power has risen - the Rayguard Empire, led by Emperor Bernhart and his four generals. Recently, Bernhart ordered his army to attack the neighboring countries, obviously searching for something. This "something" might be none else but a legendary evil sword, that makes the one who wields undefeated. It is up to the noble knight Elwin and his friends to stop the Emperor! - -"Langrisser II" is a strategy RPG. The army is divided into soldier units and generals, who fight alone and who are usually stronger than a whole unit. Before the scenario begins, you must hire soldiers, buy weapons and items, etc. During the battle, if you come into contact with an enemy unit, an automatic battle sequence occurs. You can also cast healing spells on your units or offensive spells to hurt the enemy. - -The major difference between "Langrisser II" and its "remake", Der Langrisser for SNES, is the absence of branching storyline in Genesis release. - 0.75 - 19941226T000000 - Masaya Games - Nippon Computer Systems (NCS) - Role Playing Game - 1 - 768 - - - ./Last Action Hero (USA, Europe).zip - Last Action Hero - Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world. - -The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets. - 0.55 - 19931101T000000 - Bits - Sony Imagesoft - Beat'em Up - 1 - 263 - - - ./Last Battle (USA, Europe, Korea).zip - Last Battle - Last Battle (known in Japan as Fist of the North Star: Legend of the New Era Savior) is a 2D side-scrolling brawler developed and published by Sega for the Sega Genesis on July 1, 1989 (in Japan) and August 14, 1989 (in North America as a launch title). - -Set in the war-torn future, players take on the role of wandering Jet-Kwon-Do fighter Aarzak as he fights to reclaim his homeland from the empire of the evil Duke, only to journey to the land of the unknown to rescue one of his traveling companions, Alyssa, from three seemingly-invincible rebel generals (Gromm, Gross, and Garokk). - -The original Japanese version of the game is the sequel to the 1986 Sega Master System brawler Fist of the North Star (based on the post-apocalyptic martial arts manga and anime of the same name) and details the events of the second anime series (itself the last half of the manga series). Like its predecessor, the international version of the game was localized to remove both the series's trademark extreme violence and all direct references to the source material (though its post-apocalyptic setting and plot elements remained). - 0.4 - 19890101T000000 - SEGA - SEGA - Beat'em Up-Action - 1 - 263 - - - ./Legend of Wukong (World) (Unl).zip - Legend of Wukong - THE HISTORY OF CHINA IS ABOUT TO BE REWRITTEN BY A THIRTEEN YEAR OLD BOY. - -After putting the finishing touches on his new time machine, the prestigious Dr. Tang steps back to admire his life's work only to see it vanish before his very eyes. Waking up hundreds of years in the past, the doctor's young and careless neighbor soon realizes the shocking mistake he made while playing around in the laboratory. Pursued by hordes of fierce demons, will he survive long enough to retrieve the time machine and return home? - 0.4 - 19980101T000000 - GameTek - Gamtec - Role Playing Game - 1 - 768 - - - ./Lemmings 2 - The Tribes (USA).zip - Lemmings 2 : The Tribes - The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces. - -Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. - 0.9 - 19940101T000000 - DMA Design - Psygnosis - Puzzle - 1 - 2816 - - - ./Lemmings (Japan, USA, Korea) (Rev A).zip - Lemmings - Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. - -You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress. - 0.7 - 19921120T000000 - DMA Design - Psygnosis - Puzzle-Strategy - 1-2 - 2816 - - - ./Lethal Enforcers II - Gun Fighters (USA).zip - Lethal Enforcers II : Gun Fighters - In this sequel to Lethal Enforcers you are the sheriff of a town set in the old Wild West. Using the control pad or Konami's own Justifier lightgun, you'll be taking out outlaws who are robbing banks and kidnapping innocents. You have the opportunity to upgrade and keep you gun, as long as you don't shoot the people you are trying to save. - -The action is usually shown on a single screen with enemies "popping out" from various sections. If you do not shoot them in time they will either shoot or throw various weapons at you. You will lose energy if they hit you or you hit an innocent civilian. - 0.55 - 19940101T000000 - Konami - Konami - Lightgun Shooter-Shoot'em Up - 1-2 - 261 - - - ./Lethal Enforcers (USA).zip - Lethal Enforcers - Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way. - -Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad. - 0.85 - 19930725T000000 - Konami - Konami - Lightgun Shooter-Action - 1-2 - 261 - - - ./LHX Attack Chopper (USA, Europe).zip - LHX Attack Chopper - LHX: Attack Chopper is a helicopter simulation with a strong arcade focus. You can freely choose which missions to fly first, and which helicopter to fly in a given mission. There are a total of four helicopters: Apache, Blackhawk, Osprey and LHX. With this fine selection of death machines you will engage countless enemy targets in Libya, East Germany and Vietnam throughout the game. - 0.4 - 19920101T000000 - Electronic Arts - Electronic Arts - Simulation - 1-2 - 1024 - - - ./Liberty or Death (USA).zip - Liberty or Death - The European Wars against Spain and France have been costly to the British Empire. In order to gain additional funds for the war effort, the Crown raise taxes from the New World colonies without representation. This act compels the New World colonies to protest and boycott against British rule. By 1775, the Crown alarmed by the protests, boycotts and politically instability in the New World sends troops to subdue any rebellious efforts by the New World colonists. This threatening approach provokes the Thirteen Colonies to revolt. Thus starts the War for Independence in the New World (American Revolutionary War). - - 0.65 - 19940101T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./Light Crusader (USA).zip - Light Crusader - In Light Crusader, you play the role of Sir David, a knight in the service of King Frederick. You are sent to the town Green Row to help your king's brother, King Weeden, to discover what has caused the mysterious disappearance of his town people. You must enter and explore huge dungeons in order to find out about an ancient story that has happened many years ago, and to face evil forces who threaten the land. - -Light Crusader is an isometric action/puzzle adventure with RPG elements, along the lines of Landstalker. You can talk to townspeople, buy weapons and items, etc. You spend most of the game in dungeons, which are populated by enemies (whom you fight in real-time combat), and which are full of various types of traps and puzzles. You'll often have to jump to access higher levels or platforms, push switches and other objects to help you advance, and solve various physical puzzles. - 0.8 - 19950525T000000 - Treasure - SEGA - Role Playing Game - 1 - 768 - - - ./Lightening Force - Quest for the Darkstar (USA).zip - Lightening Force : Quest for the Darkstar - Thunder Force IV, known in North America as Lightening Force: Quest for the Darkstar [sic], is a 1992 side-scrolling shoot 'em up video game developed and published by Technosoft for the Sega Genesis as the fourth installment of the Thunder Force series. The game was released in Japan on July 24, 1992, in North America in September 1992 and in Europe in December 1992. - 0.9 - 19920101T000000 - Technosoft - SEGA - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Lobo (USA) (Proto).zip - Lobo - Lissen up, fanboys! Fer those of you who ain't in the know, I'm Lobo, an' I'm the best o' the best. I'm the meanest, toughest fighter this side o' the Magadon Cluster, an' any feeb who says different is gonna get a grenade fer lunch! The Main Man Is Here! From the pages of DC Comics comes Lobo, the cigar chomping, leather jacketed, interstellar bounty hunter of the ill repute and the biggest pain in the galaxy. - 19960101T000000 - Ocean - Ocean - Beat'em Up - 263 - - - ./Lord Monarch - Tokoton Sentou Densetsu (Japan).zip - Lord Monarch : Tokoton Sentou Densetsu - You are prince Alfred, the son of the great king of Monarch. Since you have been a rather fresh and lazy boy, the king decides to strengthen you by sending you to battle. You are now sixteen, and you must prove you are worthy of being the prince of Monarch! - -This is a strategy war game. You command an army and can perform various actions, such as sending troops, fortifying your position, allying with another ruler, etc. There are time limits to your strategic operations during which you'll have to defeat the enemy. The Genesis version features animé-style graphics, slightly different interface, and an elaborated storyline that was absent in the original SNES version. - 0.7 - 19940624T000000 - Omiya Soft - SEGA - Strategy - 1 - 1280 - - - ./Lotus II (USA, Europe).zip - Lotus II - This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups. - -You are no longer racing directly against other cars or over laps; instead, racing is on time as you have limited time to reach each checkpoint. Reaching each of these extends your time, and any remaining time is turned into bonus points if you successfully complete the track. - -You have two cars at your disposal, which the game chooses automatically for each level, hence the loss of the word 'Esprit' from the title. The Lotus Esprit form the original is joined by a Lotus Elan convertible, which is slower but has better grip. - -You can play through the set of tracks either full-screen or in split-screen mode with another player. On Amiga and ST the game allows you to link two machines, each of which can have two human players. If one player successfully completes one of the 8 courses, all players can continue onto the next one. - 0.85 - 19931201T000000 - Gremlin Interactive - Electronic Arts - Racing, Driving - 1-2 - 1537 - - - ./Lotus Turbo Challenge (USA, Europe).zip - Lotus Turbo Challenge - This sequel to Lotus Esprit Turbo Challenge is again a behind-the-car viewed racing game. It takes place in eight distinct circuits, adding surface and weather effects such as desert and snow. Later in the game, you must race through two-way motorways with oncoming traffic, (incorporating civilian cars and trucks), and face tough levels aided by speed and time boost pick-ups. - 0.6 - 19920101T000000 - Gremlin Interactive - Electronic Arts - Racing, Driving - 1-2 - 1537 - - - ./Lufia & the Fortress of Doom (USA) (Proto).zip - Lufia & the Fortress of Doom - Lufia & The Fortress of Doom is an RPG for the Super Nintendo Entertainment System developed by Neverland and published by Taito. Following its initial late 1993 release in North America, Taito announced plans for a Sega Mega Drive version, which was ultimately cancelled for unknown reasons. In Japan the SNES game is known as Estpolis Denki, however no evidence suggests a Japanese version of the Mega Drive game was ever planned. - -The game was shown at CES 1994, with the game receiving a tentative December 1994 release date. This was later pushed back to Spring 1995 (with this delay being advertised as "worth the wait") before being quietly cancelled. It was last seen in a very early state at Winter CES 1995[1]. - -It is speculated that the game, primarily intended for the North American market, was not released because of Taito America's closure in 1995. - - Role Playing Game - 1 - 768 - - - ./M-1 Abrams Battle Tank (USA, Europe).zip - M-1 Abrams Battle Tank - Take the most powerful NATO tank, the M-1 Abrams, in 8 difficult missions against the Warsaw Pact forces. The four tank stations and the other aspects of the tank are quite nicely simulated, with different types of cannon rounds, coax machine guns, and all that. There's also the independent turret and track rotation commands. - 0.45 - 19910101T000000 - SEGA - Dynamix - Shooter / Vehicle, FPV-Shooter - 1 - 1028 - - - ./Madden NFL '94 (USA, Europe).zip - Madden NFL '94 - Madden NFL '94 is the third in the Madden series of football games for the SNES. It features 80 teams -- 28 teams from the 1993 season, 38 Super Bowl teams from 1966-1991, 12 All Star franchise teams since 1950, and two "All-Madden" teams: one for the 1993 season and one from a 20-year time span. You can play these teams in a regular exhibition game or sudden death overtime game, or take the 1993 teams through an entire season. You can also enter the playoffs with the 1993 teams, the Super Bowl champions, or the All Star franchise teams. Unlike many other sports games, saving a season is done by password rather than by storing the data into a saved game. - 0.7 - 19940218T000000 - High Score Productions - Electronic Arts - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madden NFL 95 (USA, Europe).zip - Madden NFL 95 - John Madden's back in the 1995 version of Madden NFL. - -Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams. - -This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries. - -Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position. - 0.9 - 19940101T000000 - High Score Productions - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madden NFL 96 (USA, Europe).zip - Madden NFL 96 - John Madden returns for the '96 season of Madden NFL. - -Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams. - -While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted. - -Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position. - 0.65 - 19950101T000000 - High Score Productions - EA Sports - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madden NFL 97 (USA, Europe).zip - Madden NFL 97 - Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test. - 0.6 - 19960915T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madden NFL 98 (USA).zip - Madden NFL 98 - Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them. - -Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past. - 0.55 - 19970901T000000 - Tiertex - Electronic Arts - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Madou Monogatari I (Japan).zip - Madou Monogatari I - In this game, you play a young apprentice sorceress named Arle. She studies at a magic school, and is about to take her most important examination: go to the Tower of Satan, defeat the enemies and overcome all the obstacles on the way using her magic power! - -Mado Monogatari I is a puzzle/RPG mixture. Featuring characters and puzzles from Puyo Puyo games, it is set in a 3D dungeon which you explore from first-person perspective. Combat takes place on a platform, and is a mixture of turn-based and real time styles. Enemies attack you even if you wait, but you have time to perform your moves. You should hold down buttons and press direction arrows to execute various magic spells. - 0.6 - 19960322T000000 - Compile - Compile - Puzzle-Racing, Driving - 1 - 1537 - - - ./Magic Girl featuring Ling Ling the Little Witch (World) (Unl).zip - Magic Girl Featuring Ling Ling The Little Witch - Magic Girl is a vertical shooter set in outer space which consists of 5 different stages, each with its own unique locations, enemies and boss monsters. The player can collect bonuses such as weapon power-ups and energy restoration. -originally published by Gamtec as Xiao Monv: Magic Girl, Super Fighter Team acquired full copyright to this game and released it worldwide in 2015. - 20151224T000000 - Gamtec - Super Fighter Team - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Magical Hat no Buttobi Turbo! Daibouken (Japan).zip - Magical Hat no Buttobi Turbo! Daibouken - An ancient evil has resurfaced after being sealed underground for thousands of years. The peaceful island, Usonto, has been split into seven pieces, and it's up to our hero, Hat, and his friends to restore the island and defeat the evil king! - -Based on the 1989 TV anime Magical Hat, produced by Studio Pierrot and based on the original manga by Yoji Katakura, Magical Hat no Buttobi Turbo! Daiboken (Magical Hat's Flying Turbo! Adventure) is an action platform game not unlike the Master System classic Psycho Fox. You play as the titular Hat, jumping on and punching enemies, grabbing items from statues, and fighting a boss at the end of each world. In each stage, you can find your robot-egg friend Robegg hidden somewhere, who will help you out by acting as a projectile and a shield. - -There are a wide range of different power-up items that can be obtained in the game, which will do things like give you temporary invincibility, freeze all the enemies for a short time, give you an extra-high jump, or even call in air support from a helicopter. At the end of each stage, you can play a game of chance to win extra items and lives. - -A heavily modified version of the game was released outside of Japan as DEcapAttack. The graphics, sound, story, and many of the stages were changed. - 0.8 - 19901215T000000 - Tokai Engineering - SEGA - Platform - 1 - 257 - - - ./Magical Taruruuto-kun (Japan).zip - Magical Taruruuto-kun - Based on a popular manga comedy published in Shonen Jump, Magical Taruruuto-kun is about a boy named Edojou Honmaru who is constantly being bullied at school until he calls the titular hero Taruruuto from another world to help him. It is a cutesy platform game that plays similarly to most other games of its genre. There are many hazards to jump over and end of level boss fights, Taruruuto can hit enemies with his wand or pick up items and throw them. - 0.55 - 19920424T000000 - Game Freak - SEGA - Platform-Action - 1 - 257 - - - ./Mahjong Cop Ryuu - Shiro Ookami no Yabou (Japan).zip - Mahjong Cop Ryuu : Shiro Ookami no Yabou - Mahjong Cop Ryuu? Shiro Ookami no Yabou (Ambition of the White Wolf) is a cross between a visual novel and a game of Mahjong featuring a detective named Ryuu, endowed with psychic power. - 19891214T000000 - Whiteboard - SEGA - Adventure-Strategy - 1 - 512 - - - ./Mallet Legend's Whac-a-Critter ~ Mallet Legend (USA, Asia) (Unl).zip - Mallet Legend's Whac-a-Critter - The princess has been kidnapped by a strange creature! What to do? Grab a mallet and bash heads in until you can get her back, that's what! Mallet Legend's Whac-A-Critter is based on the classic coin-operated redemption game Whac-A-Mole. Each stage has nine holes, out of which various creatures appear. The player must hit as many of the "bad" creatures as possible, while leaving the princess and the dog untouched. Some creatures wear helmets and must be hit several times to be defeated. Between each stage, there are minigames where bonus points can be earned, and there are six stages total. Also supported is a special nine-button "Smash Controller" specific to this game. - 0.4 - 19930101T000000 - AV Artisan - Realtec - Action-Platform - 1 - 257 - - - ./Mamono Hunter Youko - Dai 7 no Keishou (Japan).zip - Mamono Hunter Youko : Dai 7 no Keishou - From NCS (the makers of Assault Suit Leynos, Assault Suit Valken, Gynoug, and Shubibinman) comes Mamono Hunter Yoko: Dai 7 no Keisho (or Devil Hunter Yoko: The Seven Bells), one of the only games based on the anime/manga devil slayer of the same name. Devil Hunter Yoko is about Yoko Mano, who was a regular girl making her way through high school--until she learned that she is the 108th successor to a line of warriors charged with defending the earth against demons. - -Every woman born into the Mano family has taken up the role of the legendary Devil Hunters, warriors who battle demons and other forces of darkness who threaten Earth. The realm of the demons (which is parallel to our world) is in cross-dimensional alignment with our own, which could cause a portal to open, allowing the demons to cross over, and launch an all-out attack. The demons are trying to destroy Yoko before she can take her rightful place as the 108th generation Devil Hunter. She must stop the demons before they can perform the ritual that will mean the end of the human race. - -Mamono Hunter Yoko: Dai 7 no Keisho is a side scrolling action/platformer game along the lines of Valis. You control Yoko who is equipped with a sword, which you use to slash your enemies. Also if you hold the attack button you can create a shield which will block weak attacks. The shield can also then be thrown to attack enemies. You play through various different worlds, such as a plant type stage, a water stage, a cave stage, a snow stage, etc. - 0.65 - 19910322T000000 - NCsoft - Masaya Games - Adventure-Action-Platform - 1 - 257 - - - ./Marble Madness (Japan).zip - Marble Madness - A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. - -The version released in Japan has English text and adds trackball support, more difficulty levels, and music closer to the arcade original. - 0.8 - 19930813T000000 - Electronic Arts - Electronic Arts - Action-Action / Labyrinth - 1-2 - 258 - - - ./Marble Madness (USA, Europe).zip - Marble Madness - A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock. - -The version released in Japan has English text and adds trackball support, more difficulty levels, and music closer to the arcade original. - 0.8 - 19911101T000000 - Electronic Arts - Electronic Arts - Action-Action / Labyrinth - 1-2 - 258 - - - ./Mario Andretti Racing (USA, Europe).zip - Mario Andretti Racing - Italian-born Mario Andretti is one of the most successful racing drivers in the US scene, and five of his relatives have also raced professionally. This game allows you to sample Indy cars, stock cars and sprint cars, all of which have been graced by Andrettis. The physics are customized to each of these, so expect sprint cars to slide around on the dirt tracks, and the slipstream effect is detectable. - -There are 27 computer-controlled cars with individual profiles, and 8 cars to choose from in each race, with varying engine, grip, brakes and pit crew standards. You can view the action either from behind the car, or from the nose. In longer races you must monitor the pit strategy, with the options of a splash 'n' dash stop if your tires are still fine. - 0.65 - 19940101T000000 - EA Sports - Stormfront - Racing, Driving - 1-2 - 1537 - - - ./Mario Lemieux Hockey (USA, Europe).zip - Mario Lemieux Hockey - This hockey game contains an exhibition, tournament, shootout, and a fight mode. It also has 16 teams that represent the cities of real NHL teams but the game does not contain either real NHL teams or players. - -Exhibition mode is just a one on one matchup between 2 teams. - -In the tournament mode, a team must win to advance to the next round. If a team loses they are eliminated. - -The shootout mode consists of two teams who take turns taking shots at the goalie and whoever scores the most goals -wins. - -Fight mode consists of two hockey players fighting each other until either of their energy bars runs out. This mode is good to get some practice because when the fight happens in a hockey game the loser of the fight gets sent to the penalty box. - -There are three skill levels and four period-lengths to choose from. The game also has an option to make the referee either blind, fair, or tough which affects the frequency of penalties. - 0.75 - 19910101T000000 - Ringler - SEGA - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Marko (USA).zip - Marko - Marko's Magic Football, known simply as Marko in North America, is a 1994 platform game developed and published by Domark for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear. The Mega CD and Game Gear versions were released exclusively in Europe, though the Mega CD port was unofficially brought to the US via Good Deal Games who started selling unlicensed reproductions sometime in the 2000s. - -In Marko's Magic Football you play as Marko, a football player who uses his football to complete various platforming tasks. - 0.7 - 19940101T000000 - Domark - Domark - Platform-Action - 1 - 257 - - - ./Marsupilami (USA) (En,Fr,De,Es,It).zip - Marsupilami - Based on the character developed by Belgian cartoon artist Franquin, this platform features the player controlling Marsupilami, a strange animal with a large tail, who was poached along with Bonelli the Elephant from the Palombian jungle by Bring M. Backalive and sold to a Circus. Seizing the opportunity when the animal trainer fell asleep, Marsupilami got the key using his long tail and released all animals, and with the help of their Palombian friends Noé, Bip and Sarah tries to return to Palombia. - -While it might seem a typical platform game at first sight, it includes a twist: Instead of dozens of enemies, Marsupilami has to guide Bonelli through gaps and other obstacles (not much different than the Earthworm Jim levels where Jim has to steer Peter Puppy to safety), by shaping his tail intro stairs, bridges or an umbrella, but to do so, he must first collect an icon with the abilities required to complete the level, up to four on each. Always available is the ability to shape into a giant fist not only to swat guards and other enemies away, but also to change Bonelli's direction. The player also collects fruits along the way, which not only provide extra points at the end of the level, but can be dropped out to slow down Bonelli. Each level is timed, so the player can't make many mistakes, even if some time bonus items are occasionally available. - 0.5 - 19950101T000000 - Apache - SEGA - Platform-Action - 1 - 257 - - - ./Marvel Land (USA).zip - Marvel Land - In the land of Coni, its inhabitants lived in harmony. At its center lies a mountain called "Peace", in which an amusement park known as "Marvel Land" resides. This park is well-protected by the Fairies. Later, King Mole became rule of the under dwellers and sent his minions to take over Marvel Land, imprisoning the Fairies inside crystal balls. - -A young lad named Talmit is called upon to rescue Wondra the princess, and free the Fairies from King Mole. Marvel Land consists of five worlds with seven stages each, and the game plays in platform style, in which you need to run through the level, killing enemies, and find the exit door. More often than not, you have to go through a bullseye to reach it. If you hit the bullseye at its center, you are awarded more points than you do by hitting it above or below. - -You kill enemies by either jumping on their heads or attacking them with clones, which trail your movement unless you use them to attack enemies or collect food. The clones have a limited life and disappear one by one as you use them. - -During the game, you can open any treasure chests that you may find along the way, and release power-ups which include boots that make you increase your speed, dragon wings that enable you to jump higher and giving you the ability to glide to a soft landing, and giving you the use of the "clone" attack. Hidden throughout the sections are warp doors that can either take your backwards or forwards, anywhere within the park. Each section of a world has you riding a roller coaster, in which you must stay on the cars while avoiding signs and enemies. - -The last section of each world has Talmit going through the castle to reach the end-of-world boss. Unlike other platform games where you must defeat bosses with weapons, you are challenged to various mini-games starting from "rock, paper, scissors" through to the Musical Chairs variant. If you win one of the mini-games, you are able to free one of the Fairies, and obtain a crystal ball that you need to defeat King Mole. You then proceed to the Bonus Stage where you must collect shooting stars for points. If you lose a mini-game, you are transported back to the start of the last section. - 0.8 - 19911001T000000 - Namco - Namco - Action-Platform - 1 - 257 - - - ./Mary Shelley's Frankenstein (USA).zip - Mary Shelley's Frankenstein - Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him. - -The player goes through a number of levels, battling anything that attacks with a wooden stick. It's possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player's life away. There are also some simple puzzles to be solved in order to get through the levels. - 0.35 - 19940101T000000 - Bit - Sony Imagesoft - Platform-Adventure - 1 - 257 - - - ./Master of Monsters (USA).zip - Master of Monsters - Master of Monsters is a turn-based strategy game in which you choose one of five different wizards and fight the other wizards for domination of the land that stands without a ruler after the master wizard's death. You can play in two campaigns against the computer which requires you to defeat the enemy wizards on all maps and allows you to take all units that have survived a battle into the next one. You can also play all maps individually with up two four human players. In battles, you can summon different monsters and cast spells. Which monsters you can summon and which spells you can use depends on which wizard you have chosen. Your aim in every battle is to defeat all other wizards and thus conquering the land (In the campaigns you only have a limited number of turns to do so). Your wizard and monsters gain experience from fighting and your monsters' abilities differ largely from one-another. - 0.8 - 19910101T000000 - Renovation Products - System Soft - Role Playing Game-Strategy - 1-4 - 768 - - - ./Master of Weapon (Japan).zip - Master of Weapon - The "7-Day War" -- seven days of nuclear winter -- have caused massive ecological shifts on Earth. The ground splits open, the oceans boil, and all living things on the planet begin to change...including humanity. Scientists create a computer to leave a seed and restore humanity, a computer known simply as "N", which is part of the top-secret Project Yukiwo. What is Project Yukiwo? None who know remain... - -Master of Weapon is a vertically-scrolling shooter based on the 1990 Taito arcade game. The player controls the fighter ship "N", shooting various biological enemies. Powerups are sparse, with only a handful of upgrades available from item pods. The player can fire in the air, as well as towards the ground to hit land-based enemies. There is also a special weapon which can be changed with powerups, but also takes time to recharge back to full stock. There are a total of nine "acts", and three difficulty settings. - 19910927T000000 - Taito - Taito - Shoot'em Up-Action - 1-4 - 260 - - - ./Maten no Soumetsu (Japan).zip - Maten no Soumetsu - Maten no Sometsu tells the story of a young boy (you can name him as you like) who was found in the forest by a warrior named Zafan. Zafan takes the boy into his home, where he grows up, unaware of this story. When he reaches the age of sixteen, Zafan dies, attacked by monsters. He sends his adoptive son to visit the king of the country, to follow the way of the warrior - and perhaps to discover his true origins... - -This is a traditional Japanese RPG set in a medieval environment, with randomly appearing enemies whom you fight in turn-based style, viewing the battle field from first-person perspective. During your journey through the country you'll meet other characters who will join your party. There is a night/day cycle in the game. - -Not to be confused with the post-apocalyptic RPG Maten Densetsu for SNES. - 0.4 - 19931229T000000 - Kodansha - Kodansha - Role Playing Game - 1 - 768 - - - ./Math Blaster - Episode 1 (USA).zip - Math Blaster : Episode 1 - A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun. - -The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only). - -Math Blaster's friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot. - -The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score. - -The activities are as follows: - -1. Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash. - -2. Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel. - -3. Cave Runner - Use Math Blaster's jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down. - -4. Math Blaster - The Trash Alien's spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit. - -Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account. - 0.5 - 19940914T000000 - Western Technologies - Western Technologies - Educational - 1 - 4352 - - - ./Mazin Saga - Mutant Fighter (USA).zip - Mazin Saga : Mutant Fighter - The story takes place in 1999 where a Bio-Beast by the name of Godkaiser Hell has reigned supreme over Earth, after a nuclear and biological holocaust has disfigured most of the population and formed an army called the Steelmask Force. The survivors have fled underground and are constantly attacked by the Bio-Beast horde until one day a scientist by the name of Dr. Kabuto creates a mech, the Mazinger-Z, that can be used against the monsters. This is where the player takes control of the games protagonist and pilots the suit in an attempt to reclaim the Earth. - -The gameplay is a hack-n-slash game, where the player controls the suit by using the D-pad and using the face buttons to slash at enemy monsters. There is also a Super Attack that the player can use, but it will decrease their health after each use. The enemies consist of mutant animals such as dogs and beetles as well as the Bio-Beast soldiers that can range from regular soldiers, female fighters and even ninjas. - -There are five levels in all (Tokyo, Asia, Europe, New York and Egypt) divided into three stages with a mini-boss and a main boss the player must defeat to advance to the next level. There are also items scattered throughout the levels that will give the player extra points, health refills, an extra life and even a brief stint of invincibility. - 0.9 - 19930101T000000 - Almanic - Vic Tokai - Action-Beat'em Up - 1 - 263 - - - ./McDonald's Treasure Land Adventure (USA).zip - McDonald's Treasure Land Adventure - McDonald's Treasure Land Adventure is a side-scrolling adventure starring Ronald McDonald. - -After finding a piece of a treasure map, the yellow clown travels through four different levels (Forest, Town, Sea and Moon). He's off to find and defeat the baddies who have the other pieces of the map. - -Ronald can jump, shoot and use his scarf to grab onto hooks to jump to higher levels. - -Jewels and flowers collected in each level can be used to purchase extra lives and power-ups in shops between levels. - -You can also pay to play a Columns style falling block game between levels to earn extra items. - 0.75 - 19930101T000000 - Treasure - SEGA - Action-Platform - 1 - 257 - - - ./Medal City (Japan) (SegaNet).zip - Medal City - Medal City is a simple casino game collection that offers three different games: Poker, Black Jack, and Slots. Each game is for one player only, and is a basic reproduction of the real-life game. The player starts with 30 chips, and can freely choose between each game betting as they see fit. Winnings can be saved via password. - 19910101T000000 - SEGA - SEGA - Casino / Cards-Casino / Slot machine-Casino - 1 - 3584 - - - ./Mega Anser (Japan) (Program).zip - Mega Anser - Mega Anser is an accounting software released in 1989 on Megadrive. The software was developed by Sega and the Japanese bank Nagoya and published by Sega only in a pack with the Megadrive. - -The pack also contained a 10-button remote that can only be used with this software. - 19900101T000000 - SEGA - SEGA - - - ./Mega Bomberman (USA).zip - Mega Bomberman - Mega Bomberman is a top down strategy game. Control your Bomberman through various levels defeating multiple enemies and plenty of bosses. Each level consist of blocks for exploding and some blocks that don't explode. At times you will need the non-exploding blocks as shelter. The blocks that do explode reveal power-ups and eggs. - -The eggs are the unique twist to this version of Bomberman. When you get a egg, it hatches into a kangaroo. There are multiple kangaroo types, each with their own unique ability. You hop on the back of the kangaroo and utilize it's ability. If you happen to walk into an explosion the kangaroo takes the damage and dies and you continue to live. - -Another unique feature in multiplayer is you can choose your character. Pick one of 9 such as Miner, Tiny, Fat, Cop, Punk(On cover), Lady, Old man, Robot and the original Bomberman. - -After selecting your character get ready for battle as you are placed in 1 of the 4 corners of the arena. Now just blow your way through the blocks and attack some opponents. Watch out for their bombs and remember to dodge your own. There are also many arena's to choose from. Each arena has it's own twist such as trap doors, an igloo to hide in, conveyor belts and more. - 0.85 - 19941001T000000 - Westone - SEGA - Action-Action / Labyrinth - 1-4 - 258 - - - ./Mega Turrican (USA).zip - Mega Turrican - After many generations of peace, the Dark Forces have assembled again, and as a member of the USS Freedom Forces, it is your job to defeat them once again. This means you will have to complete numerous large levels always searching for secrets to pick up and enemies to shoot. To do this, you can pick up three different, upgradeable shots: a multiple, a laser and a rebound. You can also go into wheel-mode (as long as you have enough special energy) or use a rope. In wheel-mode, you are invincible and can lay mines or explore previously unreachable areas. - 0.8 - 19940607T000000 - Factor 5 - Data East - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./MegaMind (Japan) (SegaNet).zip - MegaMind - MegaMind is a computer version of the classic code-breaking board game Mastermind for one player. The player must guess a four-digit sequence of pieces within a set number of turns; the only feedback given is an indication of how many correct pieces are present and how many correct pieces are both present and in the correct place. There are four difficulty levels, with higher difficulties increasing the number of pieces to choose from as well as allowing the computer to outright lie once during the game. There are four different themed sets of pieces to play with. - 19910101T000000 - SEGA - SEGA - Action - 1 - 256 - - - ./MegaPanel (Japan).zip - MegaPanel - Megapanel is a tile-based puzzle game that plays like a mixture of Tetris Attack and a traditional sliding tile puzzle. Blocks rise from the bottom of a well, and the player must slide them around in order to create a row or column of three same-color blocks. This causes the group to clear, and potentially create chains from the blocks above falling. As the game continues, the number of blocks that must be cleared to continue as well as the speed at which the stack rises will both increase. - -The game includes three modes. First is training mode which explains the basics of the game. In this mode, a certain number of blocks must be cleared to complete the stage. Second is a "pin-up" mode for one player, where clearing blocks reveals parts of an image of a cute anime girl, the goal being to uncover the entire picture. Last is a two-player versus mode, where players compete to clear their blocks the fastest, and can send garbage blocks to their opponent and fill up their field. The game includes two difficulty settings, two versus modes, a sound test, and a unique mode that displays the entire game in sepia tone. - 19901122T000000 - Namco - Namco - Puzzle - 1-2 - 2816 - - - ./Menacer 6-Game Cartridge (USA, Europe).zip - Menacer 6-Game Cartridge - Menacer 6-Game Cartridge was released as a pack-in cartridge for the Menacer light gun. It is a compilation of six games: - -1. Pest Control: in this game the player has to defend a pizza from the attack of assorted bugs. The player smokes the bugs while controlling a spotlight, but it is also possible to see the whole table while pressing a second button (in this case, it won't be possible to use the insecticide). The game is over when the pizza is all eaten. Different bugs will appear throughout the levels, such as some big ones which explode in smaller ones when shot. - -2. Space Station Defender: the player has to shoot aliens inside pods which appear on the screen in a given sequence and in specific positions. As the player follows the pattern, he has to reload the weapon by aiming the lower end of the screen where "power" can be read. There's also a random mode, where all pods appear at the same time and the player has to guess the order in which they'll open. The aliens shoot back if the player takes much time to shoot them. Once in a while a little flying saucer will cross the screen; shooting it will give the player a shield point. The game is over when player's life is depleted. - -3. Ready, Aim, Tomatoes!: this game is set in Toejam & Earl's universe. As the screen scrolls right, Toejam has to shoot tomatoes at enemies such as the Cupid, the Dentist, the Boogie Man, the little Devil and so on. There are also special items to shoot, like bombs which will kill all enemies at the screen or tomato baskets which will give ammunition. For each level there's a target score to achieve. In advanced levels the enemies will shoot back. The game is over when Toejam's life is depleted. - -4. Whack Ball: this is some sort of a Breakout game. The player controls a paddle and has to bounce a ball against a frame of blocks. Once a block is touched by the ball, its color is changed, and the objective is to change all blocks colors. Some glowing blocks have special effects when hit like sticking the ball to the paddle, giving an extra ball or shrinking the paddle. A time limit is given to each leval, and if the player doesn't succeed, another chance is given. The game is over when all balls are lost though the holes in the frame. - -5. Front Line: in this game the player has to shoot tanks, trucks, planes and helicopters before they shoot back. There are two weapons available: a cannon with unlimited ammo and 10 missiles per stage. - -6. Rockman's Zone: in this game the player has to shoot cardboard pictures of bandits while avoiding shooting pictures of women, children and policemen. Bonus points are given for acurracy. - -In the shooting games the player can choose to have the Accu-Sight on or off. If it is on, a crosshair will be displayed. If it's off, the player can also choose to use the Menacer's Binocular Module. - 0.45 - 19920101T000000 - Western Technologies - Western Technologies - Various-Action-Lightgun Shooter - 1 - 261 - - - ./Senjou no Ookami II ~ Mercs (World).zip - Mercs - Mercs is a shoot 'em up influenced by Ikari Warriors. You are an anti-terrorism soldier, and must rescue a former President from a Central African revolutionary gang. - -You run through each of the 8 levels, which primarily scroll horizontally, shooting everyone before they can shoot you. At times you will have to shoot trees and other scenery to progress. - -Finding strategic placings is important, especially as you can't shoot while on water. Most of the time you are on foot, but at times you can hijack vehicles of shot foes. There are improved weapons, smart bombs and energy recharges to collect. Each of the 8 levels ends with a large vehicle requiring multiple shots to destroy. - 0.8 - 19910101T000000 - Capcom - SEGA - Shooter-Shooter / Run and Gun - 1 - 256 - - - ./Metal Fangs (Japan).zip - Metal Fangs - Metal Fangs is a unique futuristic battle driving game, where the player controls a team of racers and must attempt to destroy the competing team. Each "race" is made up of two heats of two parts each, and hits or kills on the other team earns points. During each heat, each team takes one turn attacking (four vehicles on the course) and one turn defending (three vehicles on the course). The team with the most points at the end of the last heat wins a reward and moves on to the next match. - -However, your team won't get very far with just its basic equipment. After choosing your team's colors and members, you must then purchase upgrades for each person: engines, fuel, AI, armor, and of course weapons. During the game, you can switch freely between each member of your team. Your vehicle automatically moves forward around the track, but you can turn, throttle, and brake in order to move closer to or escape from the other team. - -After each successful match there is a game of chance where winnings can be increased. There is also a two-player simultaneous battle mode. - 19931217T000000 - Victor Interactive - SEGA - Racing, Driving - 1 - 1537 - - - ./Michael Jackson's Moonwalker (World) (Rev A).zip - Michael Jackson's Moonwalker - Michael Jackson's Moonwalker is pretty much based on the Michael Jackson movie. Mr. Big has kidnapped the children and has nasty things in store for them, like drugging them and making them slaves. It's up to Michael to use his powers and save his little friends. - -Michael Jackson (MJ) can jump, throw magical stars, and dance to counter his opponents as he looks for the hidden children. Stages come in shape of some of MJ's videos like streets and graveyards. - 0.75 - 19900824T000000 - SEGA - SEGA - Platform - 1-2 - 257 - - - ./Mick & Mack as the Global Gladiators (USA).zip - Mick & Mack as the Global Gladiators - Global Gladiators is a fairly standard platform game with the most notable fact being that the characters were created and licensed from McDonalds (yes, THE McDonalds). - -While playing through the game's 12 levels you'll notice McDonalds logos, burgers and all sorts of family restaurant type stuff as you take Mick and Mack (the game's protagonists) on a journey to clean up "Monsters of Slime World", "Toxi-Town" and more. - 0.7 - 19921101T000000 - Virgin - Virgin - Action-Platform - 1 - 257 - - - ./Mickey Mania - The Timeless Adventures of Mickey Mouse (USA).zip - Mickey Mania : The Timeless Adventures of Mickey Mouse - Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper". - -The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element. - 0.8 - 19941101T000000 - Travellers Tales - Sony - Platform - 1 - 257 - - - ./Mickey's Ultimate Challenge (USA).zip - Mickey's Ultimate Challenge - One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. - -Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. - -Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. - -After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. - -Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character. - 0.6 - 19940101T000000 - Hi-Tec Software - Hi-Tec Software - Fighting-Strategy - 1 - 262 - - - ./Micro Machines (USA).zip - Micro Machines - If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on. - -These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework. - 0.7 - 19930914T000000 - Codemasters - Codemasters - Racing, Driving - 1-2 - 1537 - - - ./Midnight Resistance (USA).zip - Midnight Resistance - The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use. - -Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route. - -Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges. - 0.7 - 19900101T000000 - Opera House - Data East - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mig-29 Fighter Pilot (USA).zip - MIG-29 Fighter Pilot - MiG-29: Fighter Pilot takes place in the Middle East. The joined forces of NATO and the Commonwealth of Soviet States are to stop General Hasouz who is seeking to gain control over the world's oil resources. You are the pilot of the Russian-built MiG-29 and you need to accomplish several strategic missions to ensure the success of the operation. - 0.55 - 19930101T000000 - Domark - Tiertex - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./Might and Magic - Gates to Another World (USA, Europe).zip - Might and Magic : Gates to Another World - The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. - -A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging. - 0.75 - 19910701T000000 - New World Computing's - New World Computing's - Role Playing Game - 1 - 768 - - - ./Might and Magic III - Isles of Terra (USA) (Proto).zip - Might and Magic III : Isles of Terra - After defeating Sheltem and his CRON forces in Might and Magic II, the group of adventurers is brought into Sheltem's own world: Terra. Once again, the adventurers must help Corak neutralize Sheltem. - 19930101T000000 - New World Computing's - New World Computing's - Role Playing Game - 768 - - - ./Mighty Morphin Power Rangers - The Movie (USA).zip - Mighty Morphin Power Rangers : The Movie - The Power Rangers stripped of their Mighty Morphin Powers and forced to flee Earth? Rita Repulsa and Lord Zedd overwhelmed by an evil far greater than their combined nastiness? The Command Center totally obliterated and Zordon on the brink of death The fate of the world in the slimey hands of Ivan Ooze, the most sinister monster the universe has ever seen? Could this be a bad dream? Don't count on it. It all happens in the Morphinominal Mighty Morphin Power Rangers the Movie! And now, you can battle Ivan Ooze, the vilest villain in Nintendo history, and a whole host of his mean and ugly minions in this hyperaction, seven level, no-hold-barred brawl featuring the eye-popping graphics and ear-pounding sounds of the Super NES. So, morph into action, and lead the Power Rangers on to their greatest victory. - 0.75 - 19950101T000000 - Sims - SEGA - Beat'em Up - 2 - 263 - - - ./Mighty Morphin Power Rangers (USA).zip - Mighty Morphin Power Rangers - Mighty Morphin Power Rangers is a one-on-one competitive fighting game, featuring two different game modes: a Scenario Mode where the player competes against a series of CPU-controlled opponents, and a Battle Mode for two players. In the Scenario Mode, the matches consist of two segments: the player will fight against a regular-sized monster as one of the Rangers, and after the defeating the monster they will battle a giant version of it. Initially only the five original Rangers and the Megazord are available with the Green Ranger and Dragonzord being locked until they are defeated. - 0.65 - 19940520T000000 - Banpresto - SEGA - Beat'em Up - 1-2 - 263 - - - ./Mike Ditka Power Football (USA, Europe) (Unl).zip - Mike Ditka Power Football - The head coach of the Chicago Bears offers up his own football simulation. Modify existing plays or design your own for 28 pro teams. Use 4 different passing methods and use the instant replay feature to watch plays unfold from 4 different angles. The game can be played in real-time or stop-action mode. Will you take your team to the Superbowl? - 19910101T000000 - Accolade - Accolade - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Minnesota Fats - Pool Legend (USA).zip - Minnesota Fats : Pool Legend - Minnesota Fats: Pool Legend is a pool game where the player can participate in a story mode and play against a set of pros in six different pool halls in an attempt to face off against Minnesota Fats himself. There are seven different variations of pool to play: Eight-Ball, Nine-Ball, Rotation, 14-1 rack, Three ball, Cut Throat & One Pocket. There is also a Versus Mode to let players take on any opponent of their choice including a two-player option to take on a friend and a Tournament Mode. Players can also try out the Trick Mode that has the player try to compete 16 different trick shots. - 0.85 - 19950101T000000 - Data East - Data East - Sports-Sports / Pool - 1-2 - 1538 - - - ./MLBPA Baseball (USA).zip - MLBPA Baseball - The strategy of baseball is merged with a fast-paced arcade game in MLBPA Baseball from Electronic Arts. Details designed to appeal to the die-hard fan include: real players with statistics based on the 1993 season; a full 162 game season mode; stadium music; animated scoreboards; defensive alignments; cut-off plays; run-downs; and even the double switch. Features meant to appeal to the casual fan include: large colorful arcade graphics; one stadium with animated crowds; a simplified pitching interface allowing players to steer the ball; and a batting interface that relies on timing instead of aiming cursors. Secret power-up play modes await so step up to the plate and take some hacks! Season play can be continued using passwords provided at the end of each game. - 0.4 - 19920101T000000 - High Score Productions - Electronic Arts - Sports / Baseball-Sports - 1-4 - 1538 - - - ./Monopoly (USA).zip - Monopoly - This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin. - 19920101T000000 - Parker Brothers - Sculptured Software - Board game-Strategy - 1-8 - 2048 - - - ./Monster World IV (USA, Europe) (En,Ja) (Virtual Console).zip - Monster World IV - This is a sequel to Wonder Boy 5: Monster World 3. You control Asha, the green-haired girlfriend of Shion, the hero of the previous game. One day, Asha was standing on a cliff near her home village, and suddenly heard a mysterious voice calling for help. She decided to leave the village and to embark on an adventure to discover the identity of this mysterious person. - -Monster World 4 is essentially a platform game, with slight RPG/adventure elements (puzzles, treasure, equipment, etc.) Asha can jump, run, attack or defend (by pressing the "down" button). She can also use items and equip weapons and armor, talk to people, and open treasure chests. Later in the game, she will also be able to use magic, and a little blue pet animal will assist and help her on her journey. The combat system is very similar to the classical Zelda style. Health and mana points are measured in little hearts, and the more you progress in the game, the more hit points you gain. - -The game was released only in Japan. It is sometimes erroneously called "Wonder Boy 6". - 0.8 - 19940401T000000 - Westone - SEGA - Platform-Adventure - 1 - 257 - - - ./Mortal Kombat II (World).zip - Mortal Kombat 2 - The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels. - -To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature. - 0.75 - 19940101T000000 - Midway - Acclaim - Fighting-Fighting / 2D-Fighting / Versus - 1-2 - 262 - - - ./Mortal Kombat 3 (USA).zip - Mortal Kombat III - Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls. - -A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself. - -Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself. - -Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version. - 0.9 - 19950101T000000 - Midway - Acclaim - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Mortal Kombat (World).zip - Mortal Kombat - Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself. - -Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale. - -Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay. - 0.75 - 19930101T000000 - Midway - Acclaim - Fighting - 1-2 - 262 - - - ./Ms. Pac-Man (USA, Europe).zip - Ms. Pac-Man - In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. - -Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. - -Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. - -Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior". - 0.75 - 19910701T000000 - Innerprise Software - Time Warner Interactive - Action-Action / Labyrinth - 1-2 - 258 - - - ./Muhammad Ali Heavyweight Boxing (USA).zip - Muhammad Ali Heavyweight Boxing - Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called "FreeCam" 3D system), with the boxers moving around the ring in 360°. - -One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself. - -There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer's arms will be used for each punch. In the simulation mode, the d-pad moves the player around. By holding the A button (for the left arm) or C button (for the right arm), the player can perform head jabs (by pressing up in the D pad), body jabs (by pressing down), body hooks (by pressing left) and body hooks (by pressing right). Holding the B button, the player can cover up (by pressing up), duck (by pressing down), sway left (by pressing left) and sway right (by pressing right). By pressing A and B together, the boxer performs an uppercut. - -Each fighter has a power and a speed bar. As they get tired by fighting or get hurt, the bars decrease. The lower the bars, the slower or weaker the punches get, until the boxer is knocked down. By defending himself a boxer can regain power or speed. There's also a counter of punches landed at each side of the screen. If the fight ends with no winner, the judges decision is made by those numbers alone, regardless of how many times the fighters were taken down during the fight. - -The game features digitized speech, including samples of Ali's voice. - 0.35 - 19920101T000000 - Park Place Productions - Virgin - Sports-Sports / Boxing - 1-2 - 1540 - - - ./MUSHA - Metallic Uniframe Super Hybrid Armor (USA).zip - MUSHA : Metallic Uniframe Super Hybrid Armor - Dire51, a supercomputer crafted to control a space colony, goes rogue and sends its attack robots, led by mech Big Asia., to destroy mankind. A team of fighters in giant mechs try to stop it, but all but one, Ellinor (Terri in the US version), are killed, leaving Ellinor to save humanity from destruction on his own. - - - 0.9 - 19900101T000000 - Compile - Seismic - Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Mutant League Football (USA, Europe).zip - Mutant League Football - Futuristic, intergalactic war disguised as American Football, Mutant League Football was one of the most unique football games ever to hit the gaming market. It's a unique blend of sports and sci-fi, and the actual football is the good ol' smash-mouth kind, literally. - -Dynamite throwing running backs, blitzing trolls, robots that bleed oil, it's all here. Opposing quarterback connecting on too many passes? Blitz him 'til he's dead. Suspect the ref's been bribed by the other side? Call a Kill Ref audible; it's a 5 yard penalty though. - -Take your pick from nineteen teams, including three All-Star teams. There are five difficulty levels and a slow/fast game speed toggle. A tournament mode awaits those who want something more than a quick game versus the computer or a friend. - -There are nineteen different fields to play on, all with there own special quirks. The Hellfield is littered with mines and fire pits to put an end to a careless runner, while The Pen is a slippery sheet of ice. - 0.8 - 19930101T000000 - Mutant Productions - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Mutant League Hockey (USA, Europe).zip - Mutant League Hockey - Mutant League Hockey is a violent hockey game in the same series as Mutant League Football. There are 23 bizarre hockey teams to choose from, with players consisting of zombies, skeletons, trolls, and robots. The arenas are equally strange, with hidden bottomless pits, mines placed under the ice, spikes, and a "Demon Net" that functions as a goalie by chomping up and down and devouring the puck. -The game plays similar to normal hockey, except in this game your players can pick up chainsaws, maces, axes, etc. to use against the competition. It's a bloody game, with opponents exploding into piles of goo (or circuits if they are a robot) when they become too injured. The player can call special plays, like an exploding puck or jail break and attack the goalie. The game also has fighting sequences if two players decide to get into a brawl. -The game comes with multiplayer and a playoff series, full stats for your players and instant replays. - 0.95 - 19940101T000000 - Mutant Productions - Electronic Arts - Sports-Sports / Hockey - 1-4 - 1538 - - - ./Mystic Defender (USA, Europe) (Rev A).zip - Mystic Defender - Mystic Defender (based on the Japanese title Kujakuo 2: Geneijo) is a side-scrolling platform game. It is the sequel to SpellCaster for the Sega Master System. However, in this sequel the RPG elements have been omitted in favour of side-scrolling platform gameplay. - -In this game you play Joe Yamata (Kujaku) on a quest to rescue Alexandra from the villainous Zao, who is using her soul to resurrect his master Zareth in Azuchi castle. You have four types of magic to attack with and you can charge your blasts as well as change the magic type mid-game. - 0.8 - 19890101T000000 - SEGA - SEGA - Platform-Action - 1 - 257 - - - ./Mystical Fighter (USA).zip - Mystical Fighter - A kabuki warrior steps into a time portal to go back to the Shogun dynasty to defeat the evil lord Kabuki. The game is basically a side-scrolling beat-em up game, with the player controlling the kabuki warrior. The player can deliver kicks and punches to hordes of enemy minions throughout each stage. Other moves at the the players disposal are jump kicks, the ability to lift enemies and throw them, and the ability to grab enemies and spin them like a tornado. -The player can also use a special magic power that gets charged by picking up scrolls throughout the level. The player can also find life bar refills throughout a stage also. - -Each section of a stage must be defeated within a certain time limit. At the end of a stage the player must defeat a boss enemy to advance to the next stage. - 0.6 - 19920101T000000 - Kindle Imagine Develop - DreamWorks - Beat'em Up-Action - 1-2 - 263 - - - ./Nakajima Satoru Kanshuu - F-1 Grand Prix (Japan).zip - Nakajima Satoru Kanshuu : F-1 Grand Prix - Satoru Nakajima, the first Japanese driver to race full-time in Formula 1, licensed this racing game which combines arcade and simulation elements. The full 1991 season is recreated, with the chance to do individual races or a full season. Before the race you can modify several areas of the car set-up, including engine performance (configurations with higher top speed have slower acceleration), wing downforce (higher top speed means lower grip), tyres (better grip means lower durability) and so on. - -The action is viewed from above, with the track viewed at a fixed angle rather than rotating. You can do practice sessions as well as the actual racing. - 0.55 - 19911220T000000 - Varie - Varie - Racing, Driving - 1 - 1537 - - - ./Nakajima Satoru Kanshuu - F-1 Super License (Japan).zip - Nakajima Satoru Kanshuu : F-1 Super License - F1 Super License is the third and final Satoru Nakajima F1 game for the Mega Drive. Eschewing the cockpit view of F-1 Hero MD, this release returns to the top-down view of the earlier F1 Grand Prix. It features an official FOCA license and represents the 1992 season. - -There are three modes available: GP mode, which lets the player play a 16-race season as their preferred driver; Spot mode, where the player can play a custom race against a full field; and Test mode, where the player can practice to build their skills. The player can adjust their vehicle's engine, tires, brakes, suspension, and spoiler to their tastes between races, and can also play a free run before competing. The game has three GP mode save files, and will also record the best times for each course. - 0.7 - 19921211T000000 - Aprinet - Varie - Racing, Driving - 1 - 1537 - - - ./NBA Action (USA) (Beta) (1994-01-16).zip - NBA Action '94 - NBA Action '94 is one of the many basketball games released for the Genesis. It includes the 1993-1994 rosters with all 27 teams and has many of the NBA stars at the time including Chris Webber when he began for the Golden State Warriors. - -You can play with up to five players all on the same team using the multi-tap adapter. You can play either 20, 40 or the complete 82 games and play your way into the postseason. - -The game keeps track of all the win/loss records and stats, even lets you play the role as coach as well as play in the game, however it only has three offensive plays. - 0.6 - 19940101T000000 - SEGA - SEGA - Sports-Sports / Basketball - 1-5 - 1538 - - - ./NBA Action '94 (USA).zip - NBA Action '94 - NBA Action '94 is one of the many basketball games released for the Genesis. It includes the 1993-1994 rosters with all 27 teams and has many of the NBA stars at the time including Chris Webber when he began for the Golden State Warriors. - -You can play with up to five players all on the same team using the multi-tap adapter. You can play either 20, 40 or the complete 82 games and play your way into the postseason. - -The game keeps track of all the win/loss records and stats, even lets you play the role as coach as well as play in the game, however it only has three offensive plays. - 0.6 - 19940101T000000 - SEGA - SEGA - Sports-Sports / Basketball - 1-5 - 1538 - - - ./NBA Action '95 Starring David Robinson (USA, Europe).zip - NBA Action '95 Starring David Robinson - This is the sequel to NBA Action '94 with the standard modes (Exhibition, Season, etc.) and features 300 top players of the 1994 NBA season and all 27 NBA teams and their respective logos. Players can also edit their own team's roster and create up to 40 different custom players that can be saved to the game's battery back-up. The game not only has former San Antonio Spurs player, David Robinson, endorsing and appearing in the game, but also play-by-play commentator Marv Albert also lends his voice talent to the game. - 19950101T000000 - SEGA - SEGA - Sports-Sports / Basketball - 1-5 - 1538 - - - ./NBA All-Star Challenge (USA, Europe).zip - NBA All-Star Challenge - NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament. -You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson. -Each mode can also be played by two players. - 0.1 - 19920101T000000 - LJN - Beam Software - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NBA Hang Time (USA).zip - NBA Hang Time - NBA Hang Time is a 2-on-2 arcade basketball action game following in the footsteps of NBA Jam. All NBA teams, each featuring 4 players to choose from, are included along with fast paced, over-the-top basketball, disregarding the normal rules of the game but including fouls and out of bounds. You can also create your own player, with a collection of body parts and clothing to choose from. - 0.75 - 19961101T000000 - Funcom - Funcom - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Jam - Tournament Edition (World).zip - NBA Jam : Tournament Edition - This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers. - -Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate. - -The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu: - -1. "Hot Spots" are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them. - -Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant "on-fire," enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground. - -"Juice Mode" increases the speed of the game up to 4x. - -"Tournament Mode" disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level. - 0.75 - 19950101T000000 - Iguana Entertainment - Acclaim - Sports / Basketball-Sports - 1-4 - 1538 - - - ./NBA Jam (USA, Europe) (Rev A).zip - NBA Jam - NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses. - -A key feature of NBA Jam was the exaggerated nature of the play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. There were no fouls, free throws, or violations except goaltending and 24 second violations. This meant the player was able to freely shove or elbow his opponent out of the way. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored (or the player had scored four consecutive baskets while "on fire"). - 0.75 - 19930101T000000 - Iguana Entertainment - Arena Entertainment - Various-Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Live 95 (USA, Europe).zip - NBA Live 95 - The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the '94 - '95 season as well as the All-Star teams from the East and West. - -Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league. - -Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music. - -The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick. - 0.85 - 19940101T000000 - Hitmen Productions - EA Sports - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Live 96 (USA, Europe).zip - NBA Live 96 - New for NBA Live '96: New player animations - big blocks, tip-ins, tip-in slams, spin moves, crossover moves, two foot takeoff. New moves - one-on-one, spin dribble and crossover. Two new teams - the Vancouver Grizzlies and Toronto Raptors. Multi-Team Seasons for up to four players. Trade any player, any time. On-the-fly Playcalling, Animating Playbook and Shot Diagram screens for side-line strategies. All-Star game and the Draft for the ultimate NBA season realism. - 0.8 - 19950101T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Live 97 (USA, Europe).zip - NBA Live 97 - NBA Live 97 is a basketball game with an emphasis on realism. You can choose from all of the NBA teams, create a team with players you create yourself, or choose a team formed by the All-Star players of the east or West coasts. When you create a player yourself you can customize the player to a high degree. There are over 60 offensive and 10 defensive set-ups. Match options include an exhibition match, a whole season or the playoffs. - 0.65 - 19960101T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Live 98 (USA).zip - NBA Live 98 - NBA Live 98 is a basketball video game based on the National Basketball Association and the fourth installment of the NBA Live series. The cover features Tim Hardaway of the Miami Heat. The game was developed by EA Sports and released on November 30, 1997 for the PlayStation, October 31, 1997 for the PC and December 31, 1997 for the Sega Saturn. It was the final version of NBA Live released for the Super Nintendo, Sega Genesis and Sega Saturn. - -The game introduced various innovations to the series, including the now standard feature of passing to any teammate with a single button press. The game also made various graphical improvements, with new player models and faces modeled after actual player photographs. The PC version introduced support for 3D acceleration, utilizing 3dfx's Glide API. The PlayStation, PC and Saturn versions have Ernie Johnson as studio announcer and TNT/TBS color analyst Verne Lundquist doing play-by-play commentary, (the Saturn version does not include play-by-play commentary). NBA Live 98 is followed by NBA Live 99. - 0.85 - 19970101T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Showdown '94 (USA, Europe).zip - NBA Showdown '94 - The game could be played in various ways: players could play against each other, or against the computer. Games against the computer were divided into two levels, "exhibition" or "playoffs". Players could pick from any of the NBA teams for the first time, including non-playoff teams. Games could be configured for 2, 5, 8 or 12 minute quarters. - 0.65 - 19940621T000000 - Electronic Arts - Electronic Arts - Sports / Basketball-Sports - 1-4 - 1538 - - - ./NCAA Final Four Basketball (USA).zip - NCAA Final Four Basketball - NCAA Final Four Basketball is a standard basketball-sim with a full NCAA license with 64 of the top Division 1-A teams including North Carolina, Florida State, Boston College, and Maryland to name a few. - -There are three modes of play to choose from: two Practice modes, one which shows the player the basic in's and outs of the game and another for free throw shooting, Exhibition and Tournament. Along with these modes are the ability to change around options to play a game to the player's liking including changing the length of the game. A battery-backup lets the player save their games, stats and rosters. - 0.5 - 19940101T000000 - Bitmasters - Mindscape - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NCAA Football (USA).zip - NCAA Football - NCAA Football lets you play as one of sixteen college football teams in either an exhibition game or in tournament play. The tournament pits you against all the other teams which you must win in order to proceed; the game will automatically save after each game won so you can pick up the tournament where you left off. Team rosters are unique in that you can choose players from different decades from the 60's up to the 90's, and you can mix players from different decades if you want. - 0.5 - 19940101T000000 - The Software Toolworks - Mindscape - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Nekketsu Koukou Dodgeball-bu - Soccer Hen MD (Japan).zip - Nekketsu Koukou Dodgeball-bu : Soccer Hen MD - Nekketsu FC is referred to as a weak team, but now we were finally supposed to play the national tournament. To celebrate the national competition, the team went to eat sushi. However, a series of unfortunate incidents began to happen. Wow, who would have thought the whole team would come down with food poisoning from eating sushi!? - -At this rate it looked like we would have to give up our dream of entering the nationals, but just then our coach Misako had a bright idea! - -Of all our sport clubs, dodge ball seems to be the strongest, so why don't we ask them to help us out? The dodge ball team is led by Kunio, and let's hope he lives up to the expectations of Misako! - 0.8 - 19920807T000000 - Technos Japan - PALSOFT - Sports-Sports / Football (Soccer) - 1538 - - - ./New 3D Golf Simulation - Devil's Course (Japan).zip - New 3D Golf Simulation : Devil's Course - New 3D Golf Simulation: Devil's Course is a 1994 golf game by T&E Soft for the Sega Mega Drive released only in Japan. This is a port of a 1992 PC-98 game of the same name. Unlink other titles of the New 3D Golf Simulation series, Devil's Course takes place on a fictional golf course. - 19940128T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1-4 - 1538 - - - ./New 3D Golf Simulation - Harukanaru Augusta (Japan).zip - New 3D Golf Simulation : Harukanaru Augusta - New 3D Golf Simulation: Harukanaru Augusta (é ¥ã ‹ã ªã‚‹ã‚ªãƒ¼ã‚¬ã‚¹ã‚¿) is a 1989 golf game by T&E Soft for the NEC PC-98 and the first in their New 3D Golf Simulation series of golf games. They ported it to the Sega Mega Drive in 1993. This version was not released outside Japan. - -The game takes place at the Augusta National Golf Club and plays identically to Pebble Beach Golf Links. - 19931217T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1538 - - - ./New 3D Golf Simulation - Waialae no Kiseki (Japan).zip - New 3D Golf Simulation : Waialae no Kiseki - The mechanics are simple to understand with options to select your club, stance, direction, and a circular meter for selecting the power of your shot. Like with many golf games, this will require good timing. Once the power level is selected, a ball with a dot tracing along its surface is shown and a button push selects where the ball will be hit. There are some customizations for your character including the ability to select a caddie and name your player. Your name, as well as records and progress, can be saved via battery backup. - 19940225T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1538 - - - ./New Horizons (USA).zip - New Horizons - In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. The six characters are: - -1. Joao Franco is the son of Duke Leon Franco, the hero of the first Uncharted Waters game and an influential man in Portugal. His father wants to make him into a strong man and so decides to send him out to sea. Young Joao is tasked with learning the skills of the sailor (he is the only character who starts at level one) and embarking on a quest of discovery; reaching the far east and eventually looking for the secret of Atlantis. - -2. Catalina Erantzo is a Spanish naval officer who believes her beloved and her brother were both murdered by the Portuguese armada. Vowing revenge she turns to a life of piracy and soon becomes a red haired scourge of the seas. - -3. Pietro Conti is a indebted man, having inherited the financial woes of the Conti family. When the Duchess Franco hires him to spy on her son, he accepts the job and obtains a ship. Pietro hopes to use these resources to seek out valuable treasure and clear up his family's debt. - -4. Ernst Von Bohr is a geographer who is teaching classes in Holland. But he yearns to leave the classroom and sail the high seas, living a life of adventure that he has only read about in books. When his friend, Mercator offers to finance his initial voyage in exchange for cartography information about the world, Ernst is given the opportunity to live out his dream. - -5. Ali Vezas is a poor orphaned child living in Istanbul and serving others. He dreams of becoming his own master and making his own fortune across foreign lands. A twist of fate aides in providing him with small loans, with which he is able to afford his first ship and sail out with a cargo hold full of goods... - -6. Otto Baynes styles himself a Royal Knight of the British Empire, in the service of his majesty the king. Promoted to Admiral of the British fleet, the kingdom is worried about the increased naval power of Spanish fleets. Otto is given a letter of marque by the king and ordered to terrorize the Spanish Fleet. Equipping himself simply at first, Otto strives to become a great Privateer in the name of King and Country. - -Regardless of the character chosen, Uncharted Waters: New Horizons is a top-down sailing simulation. At sea, players control the direction of their ship, where speed is affected by the number/health of the crew, the wind and the currents. Players can navigate anywhere there is water (though some ships are not ocean worthy) and discover interesting landmarks and new ports. Upon landing at a port, the view is also top-down and the player can enter different buildings, each with unique services and goods. These include: The Inn, the Item Shop, The Shipyard, The Tavern, The Castle, The Guild Hall, The Church, The Merchant and the Harbor. It's up to the player to earn enough gold to keep the crew fed and financed and keep the fleet repaired. Primary methods of earning money are through sea trade, accepting jobs from the guild, gambling and battle with other ships. - -During naval combat, the game becomes a turn-based top-down strategy game, with the player moving ships in order to obtain trajectories needed to fire cannons at enemy ships, or run alongside enemy vessels in order to board them. If the player's flagship attacks the flagship of the enemy fleet, they can challenge the opponent to a duel. If accepted, the game changes to a side-view of the two captains engaged in a fight. During this sequence, the player can only choose which fighting maneuver (strike, thrust, parry, lash) they wish to engage in. - 0.65 - 19940101T000000 - Koei - Koei - Adventure-Role Playing Game - 1 - 512 - - - ./Newman Haas IndyCar featuring Nigel Mansell (World).zip - Newman-Haas IndyCar Featuring Nigel Mansell - Newman Haas Indy Car is, as the name shows, a racing game endorsed by the CART racing team of the same name and their top driver at the time, Englishman Nigel Mansell. - -The player has the option to drive a single race (where the option to practice is hidden) or go for the crown against 12 other drivers in 15 tracks (with some variety, not only ovals) across North America, with the season opener in Queensland, Australia. It is possible play solo, with a friend in split screen or with split screen against the computer, and if music or engine sounds are played in the race. -A key choice in the game is selecting between Arcade and Simulation mode - in the later, the car can take a lot less damage before giving up, fine-tuning must be done by the driver and rules are enforced, under the risk of a disqualification. - -Graphically, the game is less sterile than most driving games of the platform (and in 16-bit consoles, generally), thanks to the inclusion of several polygonal buildings scattered around the circuits. - 0.4 - 19941202T000000 - Gremlin Interactive - Acclaim - Racing, Driving - 1-2 - 1537 - - - ./NFL '95 (USA).zip - NFL '95 - NFL '95 was Sega Sports answer to EA Sports Madden line of football games. It has many of the same features as well as all 28 professional teams along with 1,500 of the top NFL players of the 1993 season to play as. - -The game contains a standard Exhibition mode as well as a Season mode where players can manipulate trades, sign free agents and store records for up to seven different users thanks to the games battery backup system, which was also used to track league leaders in thirteen different categories. - 19941101T000000 - Double Diamond Sports - SEGA - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./NFL 98 (USA).zip - NFL 98 - Based on the National Football League, the game was a follow up to Sega's only football video game for the Sega Saturn, NFL '97. It is the last game in Sega's original Joe Montana/NFL series, which would be succeeded by NFL 2K. - -Like Sega's previous two NFL releases (NFL '95 and NFL '97), NFL '98 was released exclusively for the North American market. It was not only the last American football video game for the Sega Genesis, but it was one of the last sports games released for a 16-bit console, which were being succeeded by 32-bit consoles like the Sega Saturn and the Sony PlayStation. The game runs under a modified engine of Prime Time NFL starring Deion Sanders with updated 96-97 rosters. - 0.75 - 19970514T000000 - FarSight - SEGA - Sports / Football (American)-Sports - 1-4 - 1538 - - - ./NFL Football '94 Starring Joe Montana (USA).zip - NFL Football '94 starring Joe Montana - After SEGA picked up the license and changed names with last year's edition, they ultimately decided to drop 'Sports Talk' for the simpler title "NFL Football". With over 800 players based on the 1992 season, all of the series trademarks including play-by-play commentary, authentic playbooks and instant replays are intact. Battery backup support is available for season play. This release features significant camera adjustments including a lower perspective and some enhanced zooming features which bring mixed reactions. - 0.8 - 19930101T000000 - BlueSky Software - SEGA - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./NFL Quarterback Club 96 (USA, Europe).zip - NFL Quarterback Club 96 - This game is the next-gen update of NFL Quarterback Club. - -Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play. Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl. - 0.6 - 19950101T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./NFL Sports Talk Football '93 Starring Joe Montana (USA, Europe) (Rev A).zip - NFL Sports Talk Football '93 Starring Joe Montana - An entry in Sega's early football series, Sports Talk '93 weighs in at an impressive (for the time) 12 megs. Play any of the 28 teams in Exhibition, League Play, Play-offs, or the Super Bowl. Multiple field views and Sports Talk 2.0 ("over two times more commentary") are the main features that set it apart from other football games. Two players can compete or cooperate against the computer. Also, a coaching mode is including, which allows the players to pick the plays for the computer to run. - 0.45 - 19921101T000000 - BlueSky Software - SEGA - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./NHK Taiga Drama - Taiheiki (Japan).zip - NHK Taiga Drama : Taiheiki - NHK Taiga Drama: Taiheiki is a 1991 strategy game for the Sega Mega Drive by Sega tying into NHK's Taiga Drama adaptation of the Japanese epic Taiheiki which aired that year. - 19911213T000000 - SEGA - NHK Software - Simulation-Strategy - 1 - 1024 - - - ./NHL '94 (USA, Europe).zip - NHL '94 - After establishing themselves in the virtual rinks, EA combined both NHL and NHLPA licenses in NHL '94, allowing them to feature all 26 real teams (including both expansion teams) and players of the new NHL season for the first time in the series. - -Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides). - -While there are some minor differences between platforms (Genesis features record keeping for users and the MegaCD version has more stat screens, CD quality audio backdrops and the usual highlight clips here and there), only the PC version released at the same time features complete season action. - 0.9 - 19930302T000000 - High Score Productions - Electronic Arts - Sports-Sports / Hockey - 1-4 - 1538 - - - ./NHL 95 (USA, Europe).zip - NHL 95 - NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks. - 0.75 - 19940704T000000 - High Score Productions - Electronic Arts - Sports-Sports / Hockey - 1-4 - 1538 - - - ./NHL 96 (USA, Europe).zip - NHL 96 - NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game. - 0.55 - 19950101T000000 - High Score Productions - Electronic Arts - Sports-Sports / Hockey - 1-4 - 1538 - - - ./NHL 97 (USA, Europe).zip - NHL 97 - 1997 edition of EA's NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the "virtual stadium" system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations. - -Other extras include multiplayer support for up to 8 players through network or Gravis's GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting "Goalie Mask Viewer" which lets you observe the elaboratedly decorated helmets of 30 goalies. - 0.75 - 19960924T000000 - High Score Productions - EA Sports - Sports-Sports / Hockey - 1-4 - 1538 - - - ./NHL 98 (USA).zip - NHL 98 - NHL 98 is an another entry in the beloved NHL series from EA sports. This installment features faster and refined gameplay, as well as enhanced computer AI and crowd reactions. Team rosters and player ratings are updated as usually, for an even better NHL experience. - -Next to the new coaching menu, which allows players to apply different strategies to different lines, EA enhanced the penalty awareness including the 2 line pass rule. To spice up the gameplay even more, the player hot and cold streaks were introduced in this very last NHL release on the Genesis. - 0.65 - 19970101T000000 - EA Sports - Electronic Arts - Sports-Sports / Hockey - 1-4 - 1538 - - - ./NHL All-Star Hockey 95 (USA).zip - NHL All-Star Hockey '95 - NHL All-Star Hockey '95 is the standard hockey game complete with an NHL and NHLPA license complete with all 26 NHL teams and over 650 players from the 1993-94 NHL season including Mark Messier, Mario Lemieux, Jeremy Roenick and the Great One himself, Wayne Gretzky. The standard modes apply including Exhibition, Season and Playoffs which include the updated best-of-seven format. There is a battery back-up that allows players not only to save games but keep track of 15-types of stats and also features the voice talent of broadcasting legend, Marv Albert for in-game commentary. - 19950101T000000 - Gray Matter - SEGA - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHL Hockey (USA).zip - NHL Hockey - With the official NHL license, the title offers twenty-four teams and over 500 players with their statistics. It is possible to compete in the League mode but also to create his own tournament. A slow motion mode also allows you to replay its best actions. - 0.75 - 19910801T000000 - Park Place Production Team - Electronic Arts - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHLPA Hockey 93 (USA, Europe) (Rev A).zip - NHLPA Hockey 93 - The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names). - -Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics. - 0.85 - 19921231T000000 - Park Place Productions - Electronic Arts - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Nigel Mansell's World Championship Racing (USA).zip - Nigel Mansell's World Championship Racing - Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps. - 0.75 - 19931101T000000 - Gremlin Interactive - Gremlin Interactive - Racing, Driving - 1 - 1537 - - - ./Nikkan Sports Pro Yakyuu Van (Japan).zip - Nikkan Sports Pro Yakyuu Van - Sports Talk Baseball gives you all the teams and players from the 1991 roster. Choose to play as sluggers like Ruben Sierra or Cecil Fielder, or play as Ken Griffey Jr., and hit those fast balls. You can play as Cal Ripkin Jr, and make him dive. - -Seasons stretch up to 162 games, including a Pennant race. You have many batting styles and pitching styles to choose from. - -Sports Talk Baseball incorporates Sega's patented "Sports Talk", delivering accurate play-by-play. - 1 - 19910406T000000 - SEGA - SEGA - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Ninja Burai Densetsu (Japan).zip - Ninja Burai Densetsu - Ninja Burai Densetsu is a 1991 strategy game by Sega for the Sega Mega Drive released exclusively in Japan. - -The game plays similarly to other strategy games such as SystemSoft's Daisenryaku games and Sega's own Shining games. You are in control of a team of ninjas fighting another team. C selects a ninja/confirms an action. B cancels an action, or if no action is in progress, selects the next ninja. A opens the battle menu, which allows you to end your turn. Battles are fully automatic. Unique to Ninja Burai Densetsu are side-scrolling special stages: should you move a ninja onto a special space, they will go into a town where they can get various helpful items from townsfolk. - 19911205T000000 - SEGA - SEGA - Strategy - 1 - 1280 - - - ./Ninja Gaiden (Japan) (En) (Proto).zip - Ninja Gaiden - Sega even had a third project running, this time for the Mega Drive. Once again, the development was done by a third party. This time it seems to have been the mostly unknown developer called Opus, as in-game art and the sound engine used indicate. This game was never released, probably due to quality issues, but a beta copy was leaked and can be played on emulators nowadays. The game would have tried to build on the concept of the original arcade game, but feels to some degree more like a very bad approach to the Streets of Rage school of beat-em-ups. It is obvious that it either was in a rather early development stage, or Sega did right to pull the plug on this botched mess. - -The game features a lot of cut scenes, all of them in the finest Engrish. The chapter titles are in Japanese, though. The story doesn't make any sense, at least not in its presented state. Later in the game, you meet people you should know but don't, and about halfway through the game you get to know that your goal from the beginning was to rescue Ryu's kidnapped lady friend. - 19921212T000000 - SEGA - SEGA - Beat'em Up - 1 - 263 - - - ./No Escape (USA).zip - No Escape - Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta's character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps. - -Robbins can talk to some prisoners to help him in his quest, but he must also avoid violent prisoners, either by attacking them with punches or kicks or using traps and stealth to bypass them. The graphics are based off of rotoscopes of the actual actors from the movie. - 0.3 - 19940101T000000 - Bit - Bits Studios - Platform-Action - 1 - 257 - - - ./Nobunaga no Yabou - Bushou Fuuunroku (Japan).zip - Nobunaga no Yabou : Bushou Fuuunroku - Nobunaga no Yabou: Bushou Fuuunroku (信長㠮野望 武将風雲録) is a simulation game by Koei as part of a series of games based on the life of Nobunaga which itself is part of their Historical Simulation Series. It was first released in 1990 on the NEC PC-88 and then was ported to several other platforms released in Japan, including a port to the Sega Mega Drive in 1991 which was not released outside Japan. - 19911220T000000 - Koei - Koei - Simulation-Strategy - 1024 - - - ./Nobunaga no Yabou - Haouden (Japan).zip - Nobunaga no Yabou : Haouden - Nobunaga no Yabou: Haouden ("Nobunaga's Ambition: Tale of the Conquerer") is a strategy-sim from Koei and the fifth in their flagship Nobunaga's Ambition series of Sengoku-era feudal sims. Once again, the player assumes one of a number of daimyos, including Oda Nobunaga himself, and tries to take over the rest of Japan. It was originally released in 1992 for the PC-9801 home computer and ported to various other computers and consoles of the period. - -Among the tweaks to the gameplay was the addition of castles, which are now the locations that players must conquer in order to take over new territory. Haouden was also the first game in the series to be given an expansion pack, though this pack would not be available to all versions of the game. - -The game was the first flagship Nobunaga's Ambition game to never receive a US localization. It sits between the fourth game, Nobunaga's Ambition: Lord of Darkness (Nobunaga no Yabou: Bushou Fuuunroku) from 1990, and the sixth game, Nobunaga no Yabou: Tenshouki from 1994. - 19940225T000000 - Koei - Koei - Simulation - 1024 - - - ./Nobunaga's Ambition (USA).zip - Nobunaga's Ambition - In the 16th century, Japan's Sengoku period divided the nation into numerous feudal states, each ruled by a daimyo. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. - -Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness. - 0.9 - 19930101T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Normy's Beach Babe-O-Rama (USA, Europe).zip - Normy's Beach Babe-O-Rama - Normy is one popular surfer, especially with the ladies on the beach, however one day a UFO appears and kidnaps all the ladies on the beach and it is up to Normy to travel to 29 different alien worlds to bring them back to Earth. The gameplay is a side-scrolling action game, controlling Normy and fighting off various bad guys scattered throughout the stage using weapons such as glove extending hammers or beaver mallets. There are also puzzles that need to be solved at times to advance on, various pitfalls and traps to avoid, and six different bosses to fight. - 0.4 - 19940101T000000 - Realtime Associates - Electronic Arts - Platform-Action - 1 - 257 - - - ./Nyuushi Chokuzen Check - Nanmon Kimon Kiki Kaikai (Japan) (Sega Channel).zip - Nyuushi Chokuzen Check Nanmon Kimon Kiki Kaikai - It is a video game released for the Sega Mega Drive exclusively through the Sega Channel service in Japan. It was never released physically, however, a copy of the rom was discovered and released in 2017. - - 1 - - - ./Oh Mummy Genesis (World) (Unl).zip - Oh Mummy Genesis - Oh Mummy Genesis is an unlicensed Sega Mega Drive game developed and published by 1985 Alternativo. It was released in October 2012 and serves as an unofficial update to the game Oh Mummy, originally released by Gem Software for the Amstrad CPC, MSX and ZX Spectrum in 1984. As well as providing a port of the original version, Oh Mummy Genesis features an updated version with enhanced graphics and sound. - -1985 Alternativo released the ROM as freeware in 2013, after stocks of boxed copies of the game ran out. - 0.6 - 20121001T000000 - Gem Software - Amsoft - Action / Labyrinth-Action - 1-2 - 258 - - - ./Olympic Gold (Japan, USA, Korea) (En,Fr,De,Es,It,Nl,Pt,Sv) (Rev A).zip - Olympic Gold - The official game of the Games of the XXV Olympiad, held in Barcelona in 1992, featuring seven different events: 100M Sprint, Hammer Throw, Archery, 110M Hurdles, Pole Vault, Springboard diving and 200M Freestyle Swimming. - -Gameplay features the typical button mashing formula used by Epyx during the 80s. 100M Sprint, 110M Hurdles and 200M Freestyle Swimming feature a button mashing sequence with just some changes: in the hurdles the player must hit the action key to jump over a hurdle (the timing sets the loss of speed) and in swimming, the sequence takes over one and an half minutes and the action button touches the edge for the return swim. In these events, the player initially faces a semi-final round and only qualifies for the final if ends in the top half. It's possible to watch the other semi-final. -Hammer Throw combines a strong mashing sequence, along an accurate press of the action button to release the hammer, while Pole Vault combines an initial mashing sequence, a first tap on down to set the bar, then pressing up and the action button to release the pole and jump over the bar. Archery is a technical event where the player has three rounds with six arrows each, the winner being the one with the highest score on all three rounds. - -The player can choose to compete for eight nations: Great Britain, France, Germany, Italy, hosts Spain, United Stats, Japan and the CIS (formerly the Soviet Union). Each nation has it's own sample of the anthem and a set of athletes to compete against the player. Each athlete is unique, and will perform differently according the the event: in some they are capable of braking World Records, in others, lucky enough to get to a final or a top-6 spot. The competition is split in two tables: sorted by medals and by total score (the gold medalist gets 24 points, the 12th only 13). - 0.6 - 19920724T000000 - U.S. Gold - U.S. Gold - Sports-Sports / Multisports - 1-4 - 1536 - - - ./Olympic Summer Games (USA, Europe).zip - Olympic Summer Games - Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre. - -Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times. - -Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps. - -The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts. - -Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each. - 0.55 - 19960101T000000 - U.S. Gold - THQ - Sports-Sports / Multisports - 1-8 - 1536 - - - ./Onslaught (USA, Europe) (Unl).zip - Onslaught - As a highly respected warrior, you are attempting to conquer as many regions as possible. This is a three-stage task, as first you must fight through hordes of fighters simply to reach the castle, and then you have to climb the various sections of the castle, before battling with its existing inhabitant. - -The bulk of the game is side-scrolling platform hack 'n' slash action, with mines to avoid on the route. You can collect a number of spells, and select them using the function keys. Your physical and mental energy are measured separately throughout the game, and must both be kept high. - 19910601T000000 - Ballistic - Ballistic - Platform-Action - 1 - 257 - - - ./Operation Europe - Path to Victory 1939-45 (USA).zip - Operation Europe : Path to Victory 1939-45 - The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians. - 0.75 - 19940607T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./Osomatsu-kun Hachamecha Gekijou (Japan).zip - Osomatsu-kun Hachamecha Gekijou - One day, Osomatsu's five brothers went missing. The mischievous Iyami, of course, must be behind this! With great haste, Osomatsu grabs his slingshot, and sets out to rescue his brothers and give Iyami a taste of his own medicine. - -Osomatsu-kun: Hachamecha Gekijo (Nonsense Theater) is a side-scrolling action platformer based on the manga and anime created by Fujio Akatsuka, which plays similarly to Alex Kidd. The player controls the titular Osomatsu through outlandishly Japanese environments, fighting bizarre enemies, collecting ribbons to buy various items from hidden shops, and searching for his missing brothers. Each stage is made up of multiple areas; falling into holes in the ground leads to underground passages, and jumping onto flying shells leads up into the clouds. A boss waits at the end of each stage, usually just Iyami in some sort of strange disguise. - 0.65 - 19881224T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Out of this World (USA).zip - Out of this World - Out of This World (known as Another World in Europe and Outer World in Japan) is an action-adventure game designed and developed by Eric Chahi which thrusts the player into the role of a red-headed physicist trapped on an alien planet. - 0.8 - 19930301T000000 - Delphine Software International - Delphine Software International - Adventure-Action - 1 - 512 - - - ./Outlander (USA).zip - Outlander - Mindscape developed this game hoping to get it licensed as an official Mad Max game, however Warner Bros never made this happen. Anyway, the game closely resembles "The Road Warrior" (Mad Max 2). Your objective is to drive your car through the wasteland, trying to survive motorcycle gang members' attacks and to avoid running out of gas. - -The gameplay is a split of two genres: racing and side-scrolling. In the racing parts you have to destroy enemies like motorcycle gang members, gyro-copter captains, red trucks, etc. Your car has a machine-gun installed in its front, and if some guy drives along side of you, a little window pops up, allowing you to shoot them with your shotgun. - -Along the road there are several towns, and every time you pass through one of them, an alarm will warn you. As your gas run low, you have to stop on these towns and refuel your reserves of gas and ammo. When doing so, the game turns to a side-scrolling perspective, as you get out of your car, dealing with your enemies in hand-to-hand combats. In the cities you'll also find new equipment to your car, such as missile launchers, nitro, etc. - 0.8 - 19920101T000000 - Mindscape - Mindscape - Action-Racing, Driving - 1 - 1537 - - - ./OutRun 2019 (USA).zip - OutRun 2019 - The basic Outrun game structure is reused in this, with the main difference being that a futuristic setting has been used. The circuits have some spectacular inclines, and the cars do nearly 700km/h. There are four different track sequences on offer, and your aim is to complete each section of track within the time limit. As in the original OutRun game, near the end of each stage there are forks in the road, allowing you to choose different routes within the track sequences. There are other cars on the road to avoid as well. - 0.85 - 19930301T000000 - Sims - SEGA - Racing, Driving-Racing TPV - 1 - 1537 - - - ./OutRun (USA, Europe).zip - OutRun - Race across varied terrain in this conversion of one of the most famous arcade racing games. Your Ferrari is at the ready, complete with female passenger, over a series of short tracks. - -Gameplay is viewed form just above and behind the car, so you can see it. The roads are full of sharp bends and hazards, contact with which can cause the car to roll and lose you time. On each section of track there is a fork in the road, allowing you to choose which direction you go in. You have to complete 5 track sections in total, out of the 15 in the game. - 0.8 - 19910101T000000 - SEGA - SEGA - Racing, Driving - 1 - 1537 - - - ./OutRunners (USA).zip - OutRunners - OutRunners is a sequel to the classic arcade racer OutRun. It puts you behind the wheel of 8 different race cars with the aim being coming up first on a world-wide cross-country racing tournament. - -As mentioned you get to select from 8 differently tuned cars, each with different handling and speed specs. and then ride out in hopes of getting the trophy. At the end of each stage you get to select between different branching routes that determine what your next stage will be, and thus the different routes you take to the end game determine what ending you get (if you manage to beat the other players). - -OutRunners places a big emphasis on competitive gameplay as you are always racing against another car, be it an AI or human-controlled one in a perpetual split-screen multiplayer mode. - 0.6 - 19940701T000000 - Data East - Data East - Racing, Driving - 1-2 - 1537 - - - ./P.T.O. - Pacific Theater of Operations (USA).zip - P.T.O. : Pacific Theater of Operations - P.T.O is another military sim from KOEI. In this game you can choose to be either Japan or the Allies. By managing your fleets and ordering new warships you can control many different sides of the conflict. (ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions) There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign. You can control one side or both. There are also limited controls on victory conditions. - 0.75 - 19930101T000000 - Koei - Namco - Puzzle-Strategy - 1-2 - 2816 - - - ./Pac-Attack (USA).zip - Pac-Attack - Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a fun and quirky puzzle game. This unique entry in the genre puts its own twist on established conventions and adds one of gaming's most iconic characters to the mix. The goal is simple: Keep your screen clear of falling blocks and ghosts by lining up blocks horizontally, causing them to disappear. - 0.75 - 19930101T000000 - Namco - Namco - Puzzle - 1-2 - 2816 - - - ./Pachinko Kuunyan (Japan).zip - Pachinko Kuunyan - Yokohama Pachi-Pachi Chinatown is an island where all the people love pachinko. One day, a mysterious evil panda decides he must have it, and steals it for himself, turning it into his own personal pachinko island, a place where anyone who enters can never leave. Chen is a man who loves pachinko, and one day he heads of to the famous pachinko parlors of Yokohama...and never returns. Fortune tells that very soon, the person who will stop the evils of this pachinko parlor will appear, and Chen's daughter, Ren, sets out on her 18th birthday for Yokohama, looking for her father. - -Pachinko Kuunyan is a pachinko RPG much like the Pachio-kun series. The player controls Ren as in a standard role-playing game, but rather than fighting battles, she can enter pachinko halls and play the machines. Each of the five cities has several pachinko halls, and Ren must empty out a certain number of machines before she can move on to the next city. If she runs out of balls, then the game is over. - 19921218T000000 - Soft Vision - Soft Vision - Role Playing Game-Casino - 1 - 768 - - - ./Pac-Man 2 - The New Adventures (USA).zip - Pac-Man 2 : The New Adventures - Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don't control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over and find items or open doors and defeat bad guys before Pac-Man bumps into them. You can collect items you find along the paths from Pac-Man's house in the inventory and use them for a later day. - 0.5 - 19940101T000000 - Namco - Namco - Puzzle - 1 - 2816 - - - ./Pac-Mania (USA, Europe).zip - Pac-Mania - Pac-Mania is a variation on the game Pac-Man. You need to guide Pac-Man around a maze and eat all of the dots on the board in order to proceed on to the next round. Numerous, multi-colored ghosts also roam the maze trying to stop you. If you eat one of the power pellets in the maze, the ghosts will temporarily turn blue and run from you. Pac-man can earn bonus points by eating the ghosts when they are in this state. The maze is now in 3-D and is larger than screen which will scroll to follow the action. To help get out of tight spots, Pac-Man now has the ability to jump. But be careful, because some of the ghosts have learned this trick as well and you could end up in a mid air collision! - 0.7 - 19910101T000000 - Sculptured Software - Tengen - Action-Action / Labyrinth - 1-2 - 258 - - - ./Paddle Fighter (Japan) (SegaNet).zip - Paddle Fighter - Paddle Fighter is a digital version of the popular game of air hockey. Two players each control a round paddle, and must attempt to hit a puck into the opposing player's goal, with the winner being the first to seven goals. Each player has a number of special moves available to them, which include defensive moves like blocking the goal for a short period of time, as well as offensive moves like splitting the puck into five "phantom pucks" which can distract the opposing player. There is a single-player mode where a series of increasingly difficult opponents must be defeated, as well as a two-player mode where any of the eight different characters can be played as. - 0.7 - 19910101T000000 - SEGA - SEGA - Sports-Action-Sports / Shuffleboard - 1-2 - 1538 - - - ./Panorama Cotton (Japan).zip - Panorama Cotton - The fairy kingdom has long been threatened by the dark witch Wool, the leader of the Dark Undulation. The queen Velvet sent the cute little fairy Silk to seek aid by the red-haired witch Cotton, the only one who could defeat Wool. Cotton agrees under one condition: she will receive some willows as a reward, since willows are her favorite food. Finally, after defeating Wool, Cotton realized that someone poisoned the promised willows, and swears revenge. Accompanied by Silk, she begins to chase the mysterious enemy. - -"Panorama Cotton" is a pseudo-3D scrolling shooter reminiscent of Space Harrier, set in an animé-style fantasy world. Various levels scroll "into the screen", vertically, horizontally, or diagonally. You can move Cotton over the screen, shooting at oncoming enemies and avoiding obstacles on her way. Cotton can upgrade her weapon to higher levels as you advance in the game, and can also cast magical spells by collecting special items. - 0.9 - 19940812T000000 - Success - Success - Shoot'em Up-Action - 1 - 260 - - - ./Paperboy 2 (USA, Europe).zip - Paperboy 2 - You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :) - 0.75 - 19930201T000000 - Tengen - Tengen - Sports / Cycling-Sports - 1-2 - 1536 - - - ./Paperboy (USA, Europe).zip - Paperboy - Based on the arcade game, the object of Paperboy is to deliver papers to your customers while inflicting as much damage as possible to the houses of your non-customers. To make things more difficult, numerous obstacles get in your way including construction workers, rogue tires, skateboarders, dogs and cats, cars, and even the occasional tornado. - 0.7 - 19920201T000000 - Motivetime - Tengen - Sports / Cycling-Sports - 1-2 - 1536 - - - ./Party Quiz Mega Q (Japan).zip - Party Quiz Mega Q - Party Quiz Mega Q is a 1993 quiz game for the Sega Mega Drive by Sega released exclusively in Japan. The game presents itself as a quiz show where you answer questions for points. Each of the four buttons (A, B, C, and any D-pad button) represents a choice ? simply hit the button to make a choice. Get a question wrong and you lose points. - 0.6 - 19931105T000000 - Minato Giken - SEGA - Quiz - 4+ - 3328 - - - ./Pat Riley Basketball (USA).zip - Pat Riley Basketball - Super Real Basketball is a sport game on Megadrive featuring 8 teams representing major cities in the United States. You have the choice between exhibition games or tournaments, with a mode 2 players and 3 levels of difficulty. - 0.9 - 19900101T000000 - SEGA - SEGA - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Pebble Beach Golf Links (USA) (Rev A) (1994-02-14) (Sega Channel).zip - Pebble Beach Golf Links - Pebble Beach Golf Links is a golf simulator that recreates all eighteen holes of the famous course of the same name. One of the most well regarded golf courses in America is now open for play in the comfort of your own home on your Sega Mega Drive. - 0.7 - 19940101T000000 - T&E Soft - SEGA - Sports-Sports / Golf - 1-4 - 1538 - - - ./Pele II - World Tournament Soccer (USA, Europe).zip - Pelé II : World Tournament Soccer - Edson Arantes do Nascimento, commonly known to us as football legend Pelé, licensed a second football game, featuring the 24 qualifiers for the 1994 World Cup, each with summaries and tactical advice from Pelé. These can play in either friendly matches or the full tournament. A five-a-side mode is included, taking place on a full-sized field. - -The view is isometric, although playing bottom-right to top-left, the opposite of FIFA International Soccer. Weather effects are optional, matches can be between 5 and 45 minutes (in 5-minute increments), and penalty shoot-outs are optional. A full range of formations are available, as well as squads of 22 fictitious players. - 0.55 - 19940601T000000 - Radical Entertainment - Accolade - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./Pele! (USA, Europe).zip - Pelé! - Pelé! is a soccer game that lets the player take control of soccer legend Edson Arantes do Nascimento (better known as Pelé, the games namesake). There are forty different international teams to choose from and the game has a two separate single player modes. In Practice the player chooses the teams and learns the basic fundamentals of the game. In Season, the player competes in an 18 game season in order to compete for the championship. - 0.55 - 19931201T000000 - Radical Entertainment - Accolade - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Pepenga Pengo (Japan).zip - Pepenga Pengo - The Sno-Bees are back! One day in Antarctica, an asteroid crashes into the crystal that protects the penguins, shattering it into many pieces and freeing the Sno-Bees who had been frozen in ice. In order to rescue his people, the blue penguin (along with a pink penguin in two-player mode) goes after the Sno-Bees and to recover the missing pieces of the crystal. The game takes the basic template of the 1982 original and expands on it, offering a greater variety of enemies, various environmental hazards, and power-ups, along with of course updated 16-bit graphics and sound. The goal is still to push blocks and crush enemies. Enemies now appear from generators, which must be destroyed to stop new enemies from appearing, and all enemies must then be eliminated to complete each stage. - -In addition to the main story mode, the game also features a competitive battle mode for up to four players, as well as a conversion of the original arcade game. - 0.85 - 19951222T000000 - JSH - SEGA - Action-Action / Labyrinth - 1-4 - 258 - - - ./Pete Sampras Tennis (USA, Europe) (v1.2) (J-Cart) (MDSTEE13).zip - Pete Sampras Tennis - Play singles and doubles exhibition games, knockout tournaments or go on a world tour. Choose from 30 different players including world seed #1, Pete Sampras. - -The actions is viewed from the traditional third-person viewpoint. A tutorial mode is provided to help you get used to the forehand, lob and drop shots on offer. Several venues from all over the world can be played on, on Hard, Grass and Clay courts. - -This was the first and one of the very few Genesis / Mega Drive games to be released with a J-Cart, which meant that four-way gameplay was possible without the need for special adapters. The J cartridge had two built-in joypad connectors. The Game Gear version was equally inventive, allowing two players to share one Game Gear, or four players to play doubles by linking two handhelds. - 0.8 - 19940401T000000 - Codemasters - Codemasters - Sports-Sports / Tennis - 1-4 - 1538 - - - ./PGA European Tour (USA, Europe).zip - PGA European Tour - European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill. - -The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect. - -As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well. - 0.45 - 19940101T000000 - Polygames - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA Tour 96 (USA, Europe).zip - PGA Tour 96 - PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow). - -The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay. - -Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It's possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club. - 0.8 - 19950101T000000 - Hitmen Productions - EA Sports - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA Tour Golf II (USA, Europe) (Rev A).zip - PGA Tour Golf II - The sequel to PGA Tour, this game was released solely for the Sega Genesis / Mega Drive along with an alternative version for the Game Gear, as was getting more common for EA sports titles at the time, helping to drive the sales of the 2nd choice console. - -This update sees the series add ten professional players to the roster (60 in total) and have the ability to play against them on seven courses and across five tournaments. There is also a new graphics engine in place and new sounds to boot. Statistics became more detailed and the ball physics were improved through a Draw and Fade meter. Game data can be backed up through the built-in battery. Other features include different ball lies, dynamic wind conditions, digitized sounds, an improved automatic caddy and special shots such as chips, punches and fringe putts. - 19920101T000000 - Polygames - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA Tour Golf III (USA, Europe).zip - PGA Tour Golf III - The team at Polygames make some small improvements to the latest PGA title. It has a US setting in terms of the courses and players, unlike PGA European Tour, with 8 courses in total. Control is via the standard method of setting the shot up, then pressing the button once to start a swing, a second time to set the pace, and a third time to set draw/fade. Before taking a shot the club choice, direction and intended draw/fade (spin on the ball) are selected. You can play a 72-hole tournament against 60 other PGA pros, or practice the holes at your leisure. - 0.8 - 19940101T000000 - High Score Productions - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA Tour Golf (USA, Europe) (Rev B).zip - PGA Tour Golf - PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. - -Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green. - -When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole. - 0.7 - 19910101T000000 - Sterling Silver Software - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./Phantasy Star Fukkokuban (Japan).zip - Phantasy Star Fukkokuban - In 1994, Sega released a version for the Sega Mega Drive, Phantasy Star Fukkokuban. This version is merely the Master System version on a Mega Drive cartridge PCB with the appropriate connector pin to signal Master System mode changed accordingly (which is how passthrough devices like the Power Base Converter work). The situation behind this release is unknown; the most prominent rumor is that it was a contest giveaway. - 19940101T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Phantasy Star II - Amia's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Amia's Adventure - This game is one of the eight text adventures that chronicles the lives of characters before their story continues in Phantasy Star II. This particular game covers Anna Zirski, a counter-hunter. A counter-hunter hunts down and arrests hunters who have become criminals. Anna is tasked with capturing criminals holed up in a Motavian town. These criminals are accused of illegally accessing Mother Brain in order to disrupt the food production of that region. Anna must put a stop to these hackers. - -Gameplay consists of exploring various locations, looking around them to find other characters to converse with in order to gain clues, and searching for items to take in order to use them to solve problems which helps further the plot. - -Some items that can be picked up can be used for weapons during combat. When in combat, the players weapon's attack power is multiplied by a random dice roll to figure out the strength of the attack. The same rule applies to the enemy combatant's attack. The goal of combat is to drain all the enemy's HP. - 19910101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II - Anne's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Anne's Adventure - This game is one of the eight text adventures that chronicles the lives of characters before their story continues in Phantasy Star II. This particular game covers Amy Sage, a doctor who is tasked with getting medicine to an elementary school that has been recently attacked by biomonsters. - -Gameplay consists of exploring various locations, looking around them to find other characters to converse with in order to gain clues, and searching for items to take in order to use them to solve problems which helps further the plot. - -Some items that can be picked up can be used for weapons during combat. When in combat, the players weapon's attack power is multiplied by a random dice roll to figure out the strength of the attack. The same rule applies to the enemy combatant's attack. The goal of combat is to drain all the enemy's HP. - 0.75 - 19910101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II - Huey's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Huey's Adventure - The game takes place in the summer of AW 1284, shortly before the events of Phantasy Star II. - -Hugh Thompson (or Huey Reane)) is a scholar in biology at Motavia University. He's called in by the University president to investigate an incident involving an energy-sapping plant creature roaming the campus, feeding itself on electricity and steadily growing larger in the process. After the creature spreads itself through the college's reactor over to the main energy center, threatening to deprive the entire town of Kvarts of its electricity, Hugh sets out to try and stop it. This adventure is what eventually drives Hugh to adapt his knowledge of anatomy to combat biomonsters, in the aid of Rolf in Phantasy Star II. - 19910101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II - Kinds's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Kinds's Adventure - Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. - -Kinds's Adventure: Kind (Josh on the American and European versions), aged 18, is an aspiring engineer. He has always loved machines and knows perfectly how robots work. He built many small devices and knows how to hack computers. However, being head in the air, it often destroys things, but tries nevertheless to repair them. Finally, after being a "repairer" with little talent, he decided instead to put his talent to the destruction of machines, but for good reasons. He began to join a gang of rebels to destroy Mother Brain, the great electronic brain of the Algol solar system. And finally, he ends up teaming up with Rolf in Phantasy Star II. - 0.7 - 19910101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II - Nei's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Nei's Adventure - Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. - -Nei's Adventure : This chapter features Nei - a Numan created through an experiment to breed humans with biomonsters. After her escape from Neifirst, she is rescued by Rolf and adopted as his little sister. - 0.75 - 19940101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II - Rudger's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Rudger's Adventure - Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. - -Rudger's Adventure : This chapter features Rudolf "Rudo" Steiner, who after the loss of his wife and child in a Biomonster attack, becomes a hunter dedicated to their extermination. - 0.7 - 19890101T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Phantasy Star II - Shilka's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Shilka's Adventure - Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. - -Shilka's Adventure: Shilka or Shir on American and European versions. She is the only heiress of a rich family in Paseo, the capital of the planet Motavia. Instead of spending her time doing nothing and remedying the monotony of everyday life, she became an expert thief. She likes to take the air, the freshness of the night breeze and often rests on the roofs. It is called "Shir of the Wind". His adventure takes place in autumn of the interstellar year 1282, about two years before the events that take place in Phantasy Star II. She plans to steal a painting entitled "Opa-Opa", which is on display in an exhibition hotel. - 0.75 - 19910101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II - Yushis's Adventure (Japan) (SegaNet).zip - Phantasy Star II : Yushis's Adventure - Phantasy Star II Text Adventures were a series of eight text adventure videogames available to users of Sega Meganet, a modem for the Sega Mega Drive in Japan, and later released as part of two compilations on the Sega Mega-CD. Each of the games takes place shortly before Phantasy Star II, documenting the backgrounds of its characters, and explaining what brings them to the town Paseo where they eventually team up to investigate the pervasive troubles of the Algol Solar System. - -Yushis's Adventure: His name is Rolf on the American and European versions. He is a government's agent of Moltavia planet Capital, Paseo. He is the main character of Phantasy Star II. On mission, he rescues a young Newman: Nei. - 0.7 - 19910101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Phantasy Star II (USA, Europe) (Rev A).zip - Phantasy Star II - The people on a technically advanced planet Mota make experiments to create biomechanical creatures. But one day, a creature was created that appeared to be dangerous to the humans themselves. No signal came to the capital city from the experimental labs... You, a nameless young man living in Paleo, Mota's capital, are commanded to go to the labs and check the issue. Your friend Nei, a semi-human girl, goes with you, and other brave adventurers join you on what starts with a simple mission but develops into saving the entire world... - -This is the first Phantasy Star game for the Genesis, set in a futuristic world. The turn-based combat allows you to choose between "fight", where the characters simply attack physically for one turn, and "strategy", where you can choose from several sub-commands, to defend, to use a special technique, or to run from the battle. Instead of magic there are "techniques", that require the usage of TP (technique points). - 0.75 - 19900101T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Phantasy Star III - Generations of Doom (USA, Europe, Korea).zip - Phantasy Star III : Generations of Doom - A long time ago, a great war between Orakio and Laya devastated the planet. 1000 years later, a young Orakian prince named Rhys decides to marry the beautiful Maya, his heart's chosen one. But during the marriage ceremony, a strange creature appears and kidnaps the bride. Were those the legendary Layans who kidnapped the princess? Whatever the answer might be, Rhys has to find it out on his own. He must find his beloved one... - -This game takes us back to a medieval setting. The battle system is similar to that of its predecessor Phantasy Star II: you can perform simple attacks and special techniques, which require TP (technique points), in a turn-based combat with random enemy encounters. - 0.85 - 19910601T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Phantasy Star IV (USA) (Sample).zip - Phantasy Star IV - The Algo star system is in troubled times... - -Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land... - -Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment... - -The gameplay of the fourth entry in the Phantasy Star is similar to that of the second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends. - 0.8 - 19940101T000000 - SEGA - SEGA - Fighting-Adventure-Role Playing Game - 1 - 262 - - - ./Phantasy Star IV (USA).zip - Phantasy Star IV - The Algo star system is in troubled times... - -Many thousands of years ago, the Algo Star System was a peaceful system. Three planets surrounded the peaceful Algo star and were in perfect harmony: Palma, a lush green planet, where its citizens devoted their lives to arts and the sciences. Motavia, a desert planet, inhabited by humans and native Motavians, and the enigmatic Dezolis, a harsh ice planet, where the citizens were just as unknown as the planet itself. Unfortunately, the harmony and balance was not to last. Palma had exploded, and with it, 90% of the population of Algo died. Motavia had fallen into horrible conditions from the explosion, turning almost into a total wasteland. The Darkness spread its hand over the land... - -Now, 1,000 years had passed. Motavia had healed somewhat, and life was beginning to return to the way it once was thousands of years ago. The Hunter's Guild on Motavia helped to keep things steady. But now, a dark evil once thought to be long dead is beginning to stir once again, and the young Hunter, Chaz, is about to begin his ultimate adventure - and all of it started with one simple routine assignment... - -The gameplay of the fourth entry in the Phantasy Star is similar to that of the second installment, sharing notable features such as the ability to equip two weapons at once, different healing items for humans and androids, most of the "techniques" (equivalent to magic spells in comparable games), etc. As before, leveling up and technique-learning is automatic. There are a few segments in the game with vehicle combat, which mostly follows the same turn-based formula as the regular battles. Side quests are present in form of hunter assignments for Chaz and his friends. - 0.8 - 19940101T000000 - SEGA - SEGA - Fighting-Adventure-Role Playing Game - 1 - 262 - - - ./Phantom 2040 (USA).zip - Phantom 2040 - The cartoon mini-series: Phantom 2040, right here. It is the aforementioned year, 2040, and the city of Metropia is in total chaos. - -Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world. - -In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying. - -The game has many twist and turns in its plot, and a multitude of endings. - 0.7 - 19950101T000000 - Viacom New Media - Viacom New Media - Platform - 1 - 257 - - - ./Phelios (USA).zip - Phelios - Set in the world of Greek mythology, Phelios tells the story of a young prince called Apollo, who sets out to rescue his beloved Artemis who was seized by the demon Typhon while exploring the skies with the winged horse, Pegasus. In Typhon's temple, Artemis gets locked in a dungeon where Medusa turns her into stone. - -Phelios consists of seven chapters, and in each, you must defeat Typhon's minions using your sword which can emit fireballs at them. However, holding the fire button down for a few seconds will charge the sword; and upon releasing it, it shoots a larger fireball that does a fair amount of damage. During the game, you collect items that increases your speed and give you more firepower. - -At the end of each chapter, you have to destroy a boss in order to proceed to the next one. Between each chapter, you can watch an intermission that details what is happening at the temple. - 0.65 - 19901001T000000 - Namco - Namco - Action-Shoot'em Up / Vertical-Shoot'em Up - 1 - 260 - - - ./Pier Solar and the Great Architects (World) (En,Es,Pt) (Reprint B) (Unl).zip - Pier Solar and the Great Architects - In celebration of the 20th Anniversary of the SEGA Mega Drive, WaterMelon is proud to release the system's biggest RPG yet! As Hoston's father lies suffering from a seemingly incurable illness, the botanist and his friends Alina and Edessot set out to discover the cure. - 0.75 - 20101215T000000 - Watermelon - Watermelon - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Pink Goes to Hollywood (USA, Europe).zip - Pink Goes to Hollywood - The Pink Panther is on his way to Hollywood to audition for an important role. Chased by his nemesis Inspector Clouseau, he flees into the MGM Studios. From the main entrance, you can enter different movie sets with distinct areas such as graveyards, manors or the jungle. Using a side-scrolling view, Pink Panther can jump, duck, run, climb and use a boxing glove to knock out enemies. Additionally, there are special tricks and props such as magic carpets, umbrellas and stairs to reach higher regions. Items such as stoplights, jackhammers, bowling balls, shields and supergloves give an advantage in the battles. - 0.65 - 19931101T000000 - Headgames - Tecmagik - Platform-Action - 1 - 257 - - - ./Pinocchio (USA).zip - Pinocchio - Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel. - -Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be. - -A standard Disney platformer. - 0.65 - 19950101T000000 - Virgin Interactive - Disney Interactive - Platform / Run Jump Scrolling-Platform - 1 - 257 - - - ./Pirates! Gold (USA).zip - Pirates! Gold - As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers. - -How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences. - 0.7 - 19930101T000000 - MicroProse - MicroProse - Adventure - 1 - 512 - - - ./Pitfall - The Mayan Adventure (USA).zip - Pitfall : The Mayan Adventure - Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive—and quick. Or prepare to die. - 0.8 - 19940101T000000 - Activision - Activision - Platform / Run Jump-Platform - 1 - 257 - - - ./Pit-Fighter (World) (En,Ja).zip - Pit-fighter - Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior. - 0.45 - 19910101T000000 - Sterling Silver Software - Tengen - Fighting - 1-2 - 262 - - - ./Planet Message Quiz (Japan) (Sega Channel).zip - Planet Message Quiz - Planet Message Quiz was released in Japan in 1995 for the Sega Mega Drive. An official retail version of the puzzle game never made it to stores; Planet Message Quiz was distributed exclusively through the Sega Channel Service. - 19960101T000000 - Quiz - 3328 - - - ./Pocahontas (USA).zip - Pocahontas - Incarnation of the Disney cartoon; Pocahontas, along with a tag team partner in her raccoon friend, Meeko, goes about her homeland, helping her animal friends. As so is done, she will acquire animal spirits which will help her become stronger and bless her with new abilities. - -But soon enough she meets John Smith, and as an inevitable consequence has to prevent a war between his and John's people. And she has to do it in a hurry, before John's neck gets a non-"disney" treatment.. - 0.7 - 19960101T000000 - Disney Interactive - Disney Interactive - Platform - 1 - 257 - - - ./Populous (USA) (Unl).zip - Populous - You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. - -Each god starts out with a single human, dumped into the middle of the wilderness. Sometimes there is inhabitable land in sight, sometimes not. To get win, you must change the landscape, creating flat land for your followers to build on. The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same. - -When you have enough followers, you can make the leader of your people into a hero. He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy. When he gets there, he will engage in holy warfare upon your enemy's people. He will burn; he will kill. And he won't stop until they're all dead... or he is. - -But you don't have to let your people have all the fun; the god's have other tools as well. You can drown your enemies one at a time with your land lowering powers. Submerge their towns in swamps. Raise a volcano in the middle of their best farmland. Even better, you can flood the land and drain all the people who didn't build on high-ground. - -And when you win, you'll have 500 more worlds to conquer. A god's play is just never done. - 0.7 - 19900101T000000 - Bullfrog - Electronic Arts - Strategy - 1 - 1280 - - - ./Power Monger (USA, Europe).zip - Power Monger - Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal. - -The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game. Two-player games via modem links are available on computer versions. - 0.8 - 19930101T000000 - Bullfrog - Electronic Arts - Strategy - 1 - 1280 - - - ./Powerball (USA).zip - Powerball - In this game you take on the role of 1 out of 8 teams who represent various nations vying to become the Powerball champions. Powerball is a game consisting of a hybrid of sports such as American football, soccer and rugby. You play on an 100 yard field trying to score on the opposing team. Scoring consists of either running into your opponent's end zone holding the powerball for a touchdown or kicking the ball into your opponent's net to score a goal. Goals are worth 1 point, and touchdowns are worth 3 points. The game modes are 1 or 2 player exhibition play, and 1 or 2 player league play. League play allows you to use bonus points, and distribute them to your teammates to improve their statistics. - 19910101T000000 - Namco - Namco - Sports-Sports / Rugby - 1-2 - 1538 - - - ./Predator 2 (USA, Europe).zip - Predator 2 - Players guide Lt. Mike Harrigan as he tracks the Predator through seven levels based on the film. Mike's primary concerns are the hostages held around the levels, and the legions of gang members out for blood. He also has to contend with the Predator, both as a boss at the end of each level, and as a time limit - if the player takes too long to rescue a hostage, the Predator will blast the hostage with his tri-laser. - -The game is played in a third-person isometric view, with great swarms of easily-killed bad guys, who appear through one-way doors scattered throughout the level. Weapons not only include faster machine guns and shotguns, but also a few highly-advanced Predator weapons the player can pick up and use. Each defeated gang member drops drugs that can be picked up and automatically sent off to the "drug squad" for points. No sounds or music from the film get used, but stills scenes from the film do introduce the levels. - 0.45 - 19920101T000000 - Teeny Weeny Games - Acclaim - Shooter - 1 - 256 - - - ./Primal Rage (USA) (Demo) (1995-08-01) (Sega Channel) (Test Drive Version).zip - Primal Rage - A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world. - -Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match. - 0.55 - 19950825T000000 - Time Warner Interactive - Probe Software - Fighting-Action - 1-2 - 262 - - - ./Primal Rage (USA) (Demo) (1995-08-25) (Sega Channel) (Rental Version).zip - Primal Rage - A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world. - -Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match. - 0.55 - 19950825T000000 - Time Warner Interactive - Probe Software - Fighting-Action - 1-2 - 262 - - - ./Primal Rage (USA, Europe).zip - Primal Rage - A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world. - -Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match. - 0.55 - 19950825T000000 - Time Warner Interactive - Probe Software - Fighting-Action - 1-2 - 262 - - - ./Primal Rage Showdown (USA) (Demo) (1995-08-26) (Sega Channel).zip - Primal Rage - A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world. - -Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match. - 0.55 - 19950825T000000 - Time Warner Interactive - Probe Software - Fighting-Action - 1-2 - 262 - - - ./Prime Time NFL Starring Deion Sanders (USA).zip - Prime Time NFL Starring Deion Sanders - Prime Time NFL Football is one of the many football titles released back in the day. It features all 30 NFL teams at the time and the updated 1994 roster along with the standard modes such as Exhibition, Season and Playoffs. - -Along with signing free agents and trading players, players could also customize their playbook, change weather conditions, relocate their team, play multiple schedules as well as save 15 different user records. The main draw of the game was the personal endorsement by Deion Sanders. - 0.7 - 19950101T000000 - Spectacular Games - SEGA - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Prince of Persia (USA).zip - Prince of Persia - The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! - -Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character. - -The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original. - 0.7 - 19940101T000000 - Brøderbund Software - Domark - Platform - 1 - 257 - - - ./Pro Moves Soccer (USA).zip - Pro Moves Soccer - If anyone is wondering what the AWS in this title means, it is an acronym for Asciiware World Sports. Now with that out of the way, this is a soccer game with training, exhibition, and tournament modes. - -Training lets the players team practice without an opposing team on the field. Exhibition is the basic one team versus another for one game. The tournament mode is divided into two different modes; 8 Nations and World Cup. 8 Nations is just a shorter version of the World Cup tournament mode because it involves only 8 teams instead of all 32 of them like it does in the World Cup mode. - -The player can choose to play as one of these 32 International teams or can choose to create their own team that has its own shirt, stripe, and shorts colors. - -The game has options that allow the player to choose to have light or heavy wind, a dry, soggy, or snowy field, and to have fouls turned on or off. - 0.45 - 19930101T000000 - ASCII - ASCII - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Pro Quarterback (USA).zip - Pro Quarterback - Pro Quarterback is a football game featuring 27 different teams. Since this game doesn't have an NFL or NFLPA license, there aren't any real NFL teams or players here, although the teams included in the game represent the cities of their real life NFL counterparts and also mimic the colors of their team's uniforms. - -The games options allow the player to choose to play on 6 different field surfaces (grass, mud, dirt, snow, rain and artificial turf) and to choose how long the game will last (2, 5, 10 or 15 minute quarters). There are also no penalties in this game whatsoever. - -Gameplay consists of playing on both offense and defense. There are 26 different offensive plays and 18 different defensive plays to choose from. The game has a down the field view when on offense, so the game doesn't have receivers in windows. - 0.45 - 19920101T000000 - Leland Interactive Media - Tradewest - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Pro Striker Final Stage (Japan).zip - Pro Striker Final Stage - Pro Striker: Final Stage is the last title in Sega's 16-bit soccer franchise, and once again features a full J.League license, including all teams and players, and four-player simultaneous play. This entry in the franchise features a completely new game engine with a side view, rather than the aging overhead engine used previously. Each mode from the previous title has returned: exhibition, tournament, league, and all-star modes are available. There is also a new penalty kick contest mode. - 0.8 - 19950101T000000 - SEGA - SEGA - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./Pro Yakyuu Super League '91 (Japan).zip - Pro Yakyuu Super League '91 - Pro Yakyuu Super League '91 is a baseball game developed by Sega that was released in 1991. The game was localized in the west almost a year later as Sports Talk Baseball, which featured an official MLBPA license. - -Instead of a running commentary, Super League '91 uses a constant soundtrack of Japanese drums during the game and a remix of the umpire voices to a techno tune at the main menu. There is no way to view any advanced statistics other than at the end of the game in the Japanese version (i.e., errors and hits). All the players names are written in hiragana, with English letters being used only to show field position and the status of the player. - 19910830T000000 - SEGA - SEGA - Sports / Baseball-Sports - 1538 - - - ./Psy-O-Blade (Japan).zip - Psy-O-Blade - In 21th century, there are three main powers on the Earth. The free world and the communist block carried over from the 20th century; the third power is the New Communist Federation. Since a program of denuclearizing was supported by all those powers, the New Communist Federation developed a devastating non-nuclear weapon: the satellite "Raiden". The two other powers competed with the New Communist Federation, developing their own killer satellites, and the danger of total annihilation became once again an issue. Seeing no future for the Earth, humans started to colonize other planets. In 22th century, they sent an experimental ship "Septemius 1" to a star six light years far away from the Solar System. The ship's main computer, "Racoon", sent a strange message before stopping any communication. You are Keith McDonnell, a seventeen-year-old crew member of the ship "Septemius 2" that was sent to investigate the strange disappearance. - 0.85 - 19900427T000000 - T&E Soft - Sigma Enterprises - Adventure - 1 - 512 - - - ./Puggsy (USA).zip - Puggsy - Puggsy is a platform game with a combination of action and puzzle-solving elements. You control the the creature Puggsy, who has crash landed on an alien planet and had his spaceship stolen. Your goal is find the spaceship so you can get off the planet and return home. To do this, you will need to make your way from the start to the exit of numerous levels which take place in a variety of environments. Throughout each level are a variety of objects which you can pick up; on many of the levels you will need to figure out how to use the objects available to you in order to reach the exit. Some objects can used (like a gun or keys), and objects may be thrown, moved around and stacked. Of course, each level will also have a variety of bad guys wandering about which will cost Puggsy one of his lives if he's caught. On your quest there will also be six evil guardians which will need to be defeated before you get your spaceship back! - 0.65 - 19940106T000000 - Travellers Tales - Psygnosis - Platform-Action - 1 - 257 - - - ./Pulseman (Japan).zip - Pulseman - Pulseman is an electric hero who was created to fight cyber crime. Combat the galaxy gang throughout 7 stages with around 50 levels. Pulseman is best described as a fusion between the gameplay of Sonic the Hedgehog and Mega Man in ways of gameplay. - 0.85 - 19940722T000000 - Game Freak - SEGA - Platform-Action - 1 - 257 - - - ./Putter Golf (Japan) (SegaNet).zip - Putter Golf - Putter Golf is a simple, fast-paced miniature golf game for one player. The player's only control over the ball is choosing the direction and power of the shot, and they must get the ball into the cup within par. Each of the 18 holes contains bizarre hazards like bumpers, lava pits, moving walls, and ice. For each stroke over par, the player loses one ball; if all balls are lost, the game is over. However, the player can regain balls by shooting under par. - 0.7 - 19901103T000000 - SEGA - SEGA - Sports-Sports / Golf - 1 - 1538 - - - ./Puyo Puyo Tsuu (Japan) (Rev A).zip - Puyo Puyo 2 - A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field. - -This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode (SNES only), and an endless mode (SNES only). - 0.8 - 19941202T000000 - Compile - Compile - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Puyo Puyo (Japan).zip - Puyo Puyo - This is a falling pieces puzzle, Puyo Puyo originated on the MSX system and was later turned into an arcade hall version. Get four same-colored puyos touching each other to make them disappear. If more puyos of the same color are connected then they will disappear too. This game can be played simultaneously by two players for a competitive gameplay. Hinder your opponent by making multiple puyo combinations. - 0.85 - 19921218T000000 - Compile - Compile - Strategy-Puzzle-Puzzle / Fall - 1-2 - 1280 - - - ./Puzzle & Action - Ichidanto-R (Japan).zip - Puzzle & Action - Ichidanto A-Ru - Ichidant-R is the second game in the Puzzle & Action series, and the sequel to Tant-R. Twenty new minigames are present, including rocketship assembly, a batting contest, and hitting the brakes on a speeding car. - -The game once again includes an arcade mode for one or two players. This time, the player is questing to rescue a kidnapped princess from an evil knight. There is also a quest mode which plays like a simple RPG, where battles are fought via minigames. Of course, the four-player competition and free modes also make a return, rounding out the package. - 19950113T000000 - SEGA - SEGA - Action-Puzzle - 1-2 - 2816 - - - ./Puzzle & Action - Tanto-R (Japan).zip - Puzzle & Action : Tanto-R - Tant-R is the first entry in Sega's long-running Puzzle & Action series of variety games. The game is a collection of small minigames for one to four players, such as navigating a maze, stopping a timer at the right time, or remembering a sequence of animal noises. There are a total of 20 different minigames. - -The game includes the original arcade mode for one or two players, where the player must successfully complete minigames in order to track down a pair of fugitives in full prison garb. There is also a competition mode for 2-4 players where each player's wins are counted, as well as a free play mode where any of the games can be practiced. - 0.8 - 19940401T000000 - SEGA - SEGA - Puzzle - 1-2 - 2816 - - - ./Pyramid Magic II (Japan) (SegaNet).zip - Pyramid Magic II - Pyramid Magic II is a direct continuation of the first game. In the final room of the first title, the intrepid young explorer finds a stone tablet, which directs him to another part of the pyramid. He must now make his way back through the pyramid, once more in search of the treasure. The gameplay elements are identical to the first game: collect the keys and reach the exit of each room without crushing or trapping the explorer. The ability to skip two stages returns, and there are 35 new puzzles to solve. - 0.85 - 19910101T000000 - SEGA - SEGA - Puzzle-Simulation - 1 - 2816 - - - ./Pyramid Magic III (Japan) (SegaNet).zip - Pyramid Magic III - Pyramid Magic III is the final title in the Pyramid Magic series of puzzle adventure games, and picks up right where the second game left off. Our hero is still inside of the same pyramid, but is finally nearing the treasure he seeks! Unfortunately, it would appear that the final step requires a large, heavy, fragile jug filled with some kind of liquid. He must now find a way to take this jug to where his treasure awaits. - -While the basic concept remains the same, the game is made more difficult by the addition of the jug. The jug is fragile: if it is kicked or dropped any distance, it will break and the stage must be restarted. However, it is also dangerous: much like the stone blocks, if the explorer falls even one square while carrying it, he will be crushed by its weight. In each puzzle, the player must collect all of the keys to open the door, but he must also reach the door while carrying the jug with him in order to proceed. There are a total of 30 puzzles to solve, and once again the player is allowed to "pass" twice. - 0.6 - 19910101T000000 - SEGA - SEGA - Puzzle-Strategy - 1 - 2816 - - - ./Pyramid Magic Special (Japan) (SegaNet).zip - Pyramid Magic Special - Want more Pyramid Magic? Pyramid Magic Special eschews the rather thin story of the series and simply offers more puzzles to solve. Just like always, the player is cast as an explorer seeking a hidden treasure, who must make his way through each room, collecting all the keys, without either trapping or crushing himself in the process. This installment offers another 35 puzzles to solve. These new puzzles are exceptionally challenging, designed for those who found the other titles too easy, and the player is even given three passes instead of the usual two. - 0.7 - 19910101T000000 - SEGA - SEGA - Puzzle-Strategy - 1 - 2816 - - - ./Pyramid Magic (Japan) (SegaNet).zip - Pyramid Magic - Pyramid Magic is a platform puzzle game that casts the player as a young explorer seeking a treasure hidden deep within a pyramid. Each stage contains blocks, treasure boxes, and an exit which is blocked by a ghost. The explorer can kick and destroy the blocks as well as carry them, and can also move through small openings by carrying blocks into them. However, if he falls even one square downward, the block will crush him and the stage must be restarted. He must collect the contents of each box in order -- the last contains an item which will dispel the ghost -- and reach the exit without either trapping or crushing himself with the blocks. - -After clearing each stage, a time bonus is awarded, and an extra life is earned for every 3000 points. Every five stages, the player receives a password with which to resume play, and is also allowed to skip two stages. There are a total of 35 puzzles to solve. - 0.85 - 19910101T000000 - SEGA - SEGA - Puzzle-Strategy - 1 - 2816 - - - ./QuackShot Starring Donald Duck ~ QuackShot - I Love Donald Duck - Guruzia Ou no Hihou (World) (Rev A).zip - QuackShot Starring Donald Duck - Donald and his three nephews get their hands on a treasure map and set out to hunt the big prize. Donald travels throughout the world, to places like Egypt, India, South Pole and even Transylvania, while his nephews fly an airplane. - -As a weapon Donald uses plungers that can freeze the enemies or stick to walls which can then be used for climbing. Other wacky weapons are popcorn and bubblegum! -This is a steady Disney run-and-jump platformer, with a little puzzle-solving element. - -Characters are mostly based on Disney's cartoon series "Duck Tales" - 0.75 - 19910101T000000 - Disney Interactive - SEGA - Platform-Action - 1 - 257 - - - ./Quad Challenge (USA).zip - Quad Challenge - Rev the engine, pull the throttle, and hit the dirt with Quad Challenge, a conversion of Namco's arcade racer Four Trax. Race one of four different high-powered ATVs on sixteen different off-road tracks. You can play against a friend, or challenge a grueling 16-race championship. Two different difficulty settings and four different control options let you play however you like. - 19910101T000000 - Namco - Namco - Racing, Driving - 1-2 - 1537 - - - ./R.B.I. Baseball 3 (USA).zip - R.B.I. Baseball 3 - R.B.I. Baseball 3 took the popular baseball series a step further statistically, adding each Major League Baseball division winning team from 1983-1990, in addition to the 1989 All Star teams and all 26 1990 teams (with full 1989 statistics). Want to see how the 1986 Mets might have done against the 1987 Twins? Here's your chance. - -The game was licensed by the Major League Baseball Players' Association; thus, real Major League players and statistics are included, but the teams themselves are represented only by their home cities. Team names are not used. Also, retired players who were no longer under contract with the MLBPA in 1991 are not present. Rather, they are represented by their initials and their fielding positions. - -Game mechanics remain unchanged from R.B.I. Baseball 2, focusing more on arcade fun than realistic gameplay. - 19910319T000000 - Tengen - Atari - Sports-Sports / Baseball - 1-2 - 1538 - - - ./R.B.I. Baseball 4 (USA).zip - R.B.I. Baseball 4 - R.B.I. Baseball 4 is yet another update to Tengen's baseball franchise, updating the stats and legacy teams for the 1991 season. Just like the previous version, division champions back to 1983 are available, and now includes not only player names, but also all team names and each team's stadium. The game also features a management mode where custom teams can be created, as well as new Home Run Derby and Game Breakers modes. - 1 - 19920101T000000 - Tengen - Atari - Sports-Sports / Baseball - 1-2 - 1538 - - - ./R.B.I. Baseball '93 (USA).zip - R.B.I. Baseball '93 - Continuing the R.B.I. series, the 1993 entry updates the rosters, adding two new teams (Colorado and Florida), bringing the total to 28 teams, and nearly 700 players. Instead of a generic stadium, all 28 teams have their own ballparks modeled after the real deal. On top of the regular team vs team mode, (in either a single game, best of 7, you vs the division, or you vs the entire league) you can spend time in a home run derby or fielding practice. Also includes rosters of every division champ from 1984 onwards for Game Breaker mode. - -Play is either player vs computer, as either the home or visiting team, two players, or computer vs computer. Password saves allowing resuming the multi-game modes. Included is the ability to edit the teams; you can transfer players between teams to keep the rosters current, or just have some fun. Finally, the Game Breaker mode allows setting up a game in progress using any team, any inning, any score. - 19930101T000000 - Tengen - Atari - Sports-Sports / Baseball - 1-2 - 1538 - - - ./R.B.I. Baseball '94 (USA, Europe).zip - R.B.I. Baseball '94 - R.B.I. '94 is an updated version of the series that features a 800 of the top MLBPA players at the time with their 1993 stats applied and features authentic modeled ball parks. The game doesn't feature the MLB license, however, but does represent them by city name and omitting their nicknames and logos. The standard modes apply including exhibition that both has a single player and two-player option, a full 162-game season or skip straight to the playoffs or the World Series. The Home Run Derby is also present along with award-winning sports announcer, Jack Buck, lending his voice talent for play-by-play commentary. A password feature is present for players to continue their season at their leisure. - 19940401T000000 - Tengen - Atari - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Race Drivin' (USA).zip - Race Drivin' - Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a timer expires. There are several checkpoints around the track which increase player's time as he passes. - -Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars. - 0.4 - 19930101T000000 - Tengen - Atari - Racing, Driving - 1 - 1537 - - - ./Radical Rex (USA).zip - Radical Rex - Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs. - 0.5 - 19940101T000000 - Beam Software - Activision - Platform-Action - 1-2 - 257 - - - ./Raiden Densetsu ~ Raiden Trad (Japan, USA).zip - Raiden Densetsu - Raiden Trad is a shoot'em up on Megadrive. In the year 2090, the Earth is at the mercy of powerful extraterrestrials and the supersonic spaceship Raiden is the only hope of mankind. You have been chosen to be the pilot and it is necessary to destroy the enemy forces through several levels all ending by a huge boss. - - 0.75 - 19910706T000000 - Micronet - Micronet - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Rainbow Islands Extra (Japan).zip - Rainbow Islands Extra - Rainbow Islands Extra is a conversion of the classic Taito coin-op Rainbow Islands. Included on the cartridge are conversions of both the original game and the reworked "Extra Version", in which the stages and bosses have been rearranged to be more challenging. As with the other versions, the game is set in the titular Rainbow Islands, where the two boys Bub and Bob (no longer small dragons as in Bubble Bobble) must free the islands from the evil monsters who have overrun them, by using the magical power of rainbows! In addition to both the Original and Extra modes, the game also includes three difficulty levels. - 19901005T000000 - Taito - Taito - Platform-Action - 1 - 257 - - - ./Rambo III (World) (Rev A).zip - Rambo 3 - Based on the film of the same name, this game puts you in John Rambo's shoes as he travels to Afghanistan to free Colonel Trautman from the Soviets. - -In six missions, Rambo must complete various objectives. Besides finding the exit of the level, prisoners must be freed and enemy ammunition supplies destroyed. Rambo is controlled from an overhead perspective and has several weapons at his disposal. Besides a machine gun that never runs out of ammo, he can use a knife for close range kills, set off timed bombs and use his famous crossbow with explosive arrows. Ammunition for the bow and the bombs is limited and can be collected from dead enemies. - -After some of the missions, the perspective switches to a view behind Rambo and additional boss fights take place. Soviet tanks or helicopters must be destroyed using the crossbow. While aiming the bow, Rambo cannot move, but otherwise he can hide behind rocks or other obstacles from enemy fire. - 0.7 - 19900901T000000 - SEGA - SEGA - Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Rampart (USA).zip - Rampart - A mega-hit in the arcades, RAMPART is now available for play on your Genesis! It combines the best of strategy games with awesome graphics and explosive, lightning-fast action. Become a powerful medieval warlord, build huge fortresses and position your cannons. Then, blast away at enemy fortifications and invading armadas. Once the onslaught ends, quickly rebuild and extend the walls of your fortress before the next battle. Plan well, fight fiercely, and above all, don't lose your head. Because you will - if you lose. - 0.7 - 19910101T000000 - Tengen - Atari - Strategy - 1-2 - 1280 - - - ./Ranger X (USA).zip - Ranger X - Ranger X was released fairly late in the lifetime of the megadrive. Coming from an unknown developer it was released with little fanfare and advertising but has become one of the best demonstrations of what the genesis/megadrive is capable of. - -The game is a side scrolling shooter of sorts. You control a large mech (robot) which has a smaller side-kick mech which is a bit like a car. The two can join together providing an alternate shooting mode. Whilst controlling just the main mech however, the player can shoot both forward and back by using different buttons. The mech can also use it's rocket pack to boost off of the ground and hover for a short while. Levels are not necessarily left to right moving (although for the most part they are) and the game is an interesting blend of platform game and shoot-em-up. - -The game features innovative graphics given the hardware limitations - there is a 3D introduction to most levels (remembering that the console had no 3D capability and a tile-based renderer) and some levels use a line-based scrolling effect to give the impression of 3D backgrounds. - 0.85 - 19930527T000000 - GAU Entertainment - SEGA - Action-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Ransei no Hasha (Japan).zip - Ransei no Hasha - Ransei no Hasha is a 1991 strategy game by SystemSoft for the NEC PC-98 and the second game in their Tenka Touitsu series of strategy games, whose first entry was released in 1989. Asmik ported it to the Sega Mega Drive in 1991. No version has left Japan. - 19911129T000000 - Asmik - Asmik - Strategy - 1280 - - - ./Rastan Saga II (USA).zip - Rastan Saga II - The "Rastania" was a sacred place, in which the sacred temple, "Skyscraper", soared into the sky. It is said that whoever conquer the "Skyscraper" would rule the "Rastania". A wicked group has invaded the "Skyscraper" and has tried to make it their own. If the situation is left as it is, the place would eventually be controlled by the wicked group. - -Rastan Saga 2 is the sequel to Rastan, containing the same hack-em'/slash-'em gameplay as the original. You are a warrior who must get through a number of levels, and trying to collect gems which can only be obtained by defeating the end-of-level bosses. Collecting power-ups along the way awards you with extra life or better weapons. - 0.45 - 19910101T000000 - Taito - Taito - Platform-Action-Platform / Fighter Scrolling - 1 - 257 - - - ./Red Zone (USA, Europe).zip - Red Zone - Red Zone is a helicopter action shooter in which you pilot an AH-64B Apache into the heart of enemy territory to thwart the plans of a nuclear armed dictator. Under threat of global nuclear war the dictator has begun to annex his neighbor countries, with plans to continue his territorial expansion, so three special operatives are covertly sent in with a lone gunship to remove his ability to wage war. - -The majority of the game consists of air-to-ground attack while flying in the Apache, using its hefty loadout of rockets, guided missiles, built-in 30 mm cannon and defensive infrared air-to-air missiles in order to eliminate the hostiles from the air, land and sea. Fuel drums, repair kits and ammunition depletion are both factors to keep in mind, and careful planning of where the pickups are located so that the chopper is able to stay in the air and is able to keep fighting, elements that are very similar in implementation to the Strike series. Differences between the games include the fact that as your systems get damaged, your helicopter becomes harder to control and the weapon and radar systems become affected. - -Interspersed with the plentiful in-chopper combat, there are numerous mission-oriented sequences in which the occupants of the helicopter disembark and perform missions on-foot inside of buildings. Each of the three characters have a unique set of weapons, and the player can choose from either of the three to use, so long as none of them have been killed during previous on-foot missions. - -Red Zone bears many gameplay similarities to the early entries of the Strike series of games, though while the first three games of that series had a fixed isometric point-of-view, Red Zone has a straight-down POV that rotates along with the helicopter. Red Zone is also highly reminiscent of Zyrinx's earlier and similarly technologically advanced Genesis game Sub-Terrania, with the most notable similarities being in the relative difficulty of the games, and in the manipulation of the Genesis' hardware into providing visual effects not seen in other games, such as simulated video. - 0.8 - 19940101T000000 - Time Warner Interactive - Time Warner Interactive - Action-Shooter - 1 - 256 - - - ./Rent a Hero (Japan).zip - Rent a Hero - Taro Yamada lives in the town of Corja in Japan with his mother, eccentric father and younger sister Alyssa; the family moved there after his father changed jobs. He received his Combat Armor by accident during their house-warming party, when he ordered pizza from 'Sensational Cafeteria' and instead received the suit. After realizing the suit gave him incredible strength and that he is required to pay for the armor, Taro decides to become Rent a Hero, a hero for hire, performing various heroic tasks and odd-jobs for the townspeople of Corja. - 0.5 - 19910920T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Revolution X (USA, Europe).zip - Revolution X - Revolution X is about the ol' Rock & Roll. - -There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith! -With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages. - -Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos. - 0.35 - 19950101T000000 - Midway - Acclaim - Lightgun Shooter-Action - 1-2 - 261 - - - ./Richard Scarry's Busytown (USA).zip - Richard Scarry's Busytown - This early version is different from its PC counterpart with this version featuring six different stages to choose from and each with their own type of gameplay: - -1. Bruno's Deli: The player takes control of Huckle the Cat as they help Bruno serve his customers by selecting the items they have requested on a conveyor belt. - -2. Captain Salty: The player uses Huckle again and uses a crane to piece together Salty's ship by dropping them in the required spot which is marked. - -3. Building House: This is essentially the same as Captain Salty's stage, except this time around the player is building a house instead of a ship. - -4. Delivery Truck: The player uses Huckle and Lowly Worm to deliver various objects to their required shops while avoiding various obstacles such as trashcans, crossing chickens and chairs to name a few. - -5. Fire Station: This time the player takes control of a pig fire fighter and transverse BusyTown in a fire truck, collecting various firefighter-related objects while avoiding obstacles. After each object is collected, the player is then taken to a house fire where they must put out the fire and rescue the trapped animals inside. - -6. The Wind: The player can become the wind and shown a top-down map of BusyTown and using a whirlwind can interact with various objects on the screen to view animations. - -Additionally, the player can choose these different locations at the main screen that has the player become Lowly the Worm and fly around the map using his Apple Helicopter. It also features many the characters from Scarry's educational books. - 0.75 - 19930101T000000 - Novotrade - SEGA - Puzzle-Racing, Driving - 1-2 - 1537 - - - ./Riddle Wired (Japan) (SegaNet).zip - Riddle Wired - A terrorist group has taken control of an armed satellite and is attacking all the nations of the Earth. Your mission: infiltrate and recapture the satellite...by answering trivia questions. Riddle Wired is a Japanese-style quiz game, and despite the scenario, the entirety of the game consists of answering general knowledge questions. The player will face a series of different opponents during the mission, and each one will ask the player a series of questions in a so-called "Quiz Battle". If the player answers correctly, the enemy will lose HP; if not, then the player will lose HP. If the enemy's HP is drained, the player moves on to the next stage, but if all HP is lost then the game is over. One or two players can play simultaneously. - 19910828T000000 - SEGA - SEGA - Action - 1-2 - 256 - - - ./Rings of Power (USA, Europe).zip - Rings of Power - For a long time, our world was in darkness. The sun shone as always, but our souls were dark and lacked the true enlightenment. Then the holy Nexus arrived, and changed everything. With his Rod of Creation, he blessed the people with the gift of the six Arts. The Red Priests - the people he chose among the others - established an order of the six Guilds. The world entered the era of prosperity. But the evil demon Void stole the Rod of Creation and drove the world to chaos again. In a cosmic battle, Nexus faced Void. None was victorious, and the Rod of Power was broken during the battle. It was divided into eleven rings, known as the Rings of Power. The young sorcerer Buc is now sent on a quest to retrieve those rings, and to unite the Rod of Power that will eventually banish Void forever! - -"Rings of Power" is quite different from traditional console RPGs gameplay-wise, and is more similar to Western-style games such as Ultima series. You can freely wander through the huge isometric world, and are not obliged to follow any storyline except the main quest for the eleven rings. You can talk to NPCs about many topics, choose whom to fight, bribe people, etc. There is a day/night cycle which affects the behavior of characters. Unlike most RPGs, there are no weapons and armor in this game. The turn-based combat is entirely dependent on magic spells. On your journey you will encounter characters from several guilds, each proficient in his own type of magic, and make them join your party. - 0.7 - 19920101T000000 - Naughty Dog - Electronic Arts - Role Playing Game - 1 - 768 - - - ./Risk (USA).zip - Risk - Players attempt to capture territories from other players by rolling higher die numbers. The game is won when one player has managed to occupy every territory. - 0.75 - 19940101T000000 - Parker Brothers - Parker Brothers - Strategy-Board game - 1-6 - 1280 - - - ./Risky Woods (USA, Europe).zip - Risky Woods - Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning. - 0.6 - 19921201T000000 - Dinamic Software - Electronic Arts - Platform-Action - 1 - 257 - - - ./Ristar (USA, Europe).zip - Ristar - An evil tyrant with a silly name (Greedy) has arisen to control a solar system full of sentient beings. He Corrupts the leaders of each world and thereby enslaves the populace. He has sent his minions in the disguise of planet natives into the worlds to enforce his rule... - -A lush forest planet, the last planet in the tyrants agenda manages to send a call of help to the solar systems ancient hero before being over run. However Greedy even has managed to remove the great hero. Yet he did not count on the interference of the hero's sun... Ristar! - -You control Ristar in his attempt to liberate the solar system. You will stretch his arms to grab enemies and summarily head-but them. Your long limbs will be used to climb various surfaces. Being a star adds even more to the unique gameplay, already chock-full of action and puzzles. - 0.85 - 19950216T000000 - SEGA - SEGA - Platform-Action - 1 - 257 - - - ./Road Rash 3 (USA, Europe).zip - Road Rash 3 - Following the previous two Road Rash games, the player has conquered the US illegal motorcycle championship. But why settle for that when one can take over the World; racing in the peaceful streets of the UK, dodging the animals in Kenya, blaze through the night in Japan or jump in the hilly circuits in Italy? - -Keeping the same spirit of the previous two games, Road Rash 3 adds all new digitized sprites (based on the 32-bit remake released an year earlier), bike upgrades, more weapons and meaner police. Most other aspects of the game remain unchanged: the player starts on the lowest division with a small amount of cash and a slow, hard to handle bike. To get more money (and get a faster bike) the player must beat as many of the other 15 racers to the finish line, using all means possible, even kicking and punching them into knockout. By clearing (finishing on the top three spots) all five races on a level, the player advances to the next, where opponents are faster and tougher, the police is more active and a longer race. - -As for new gameplay elements in the final title in the series released for Sega's 16-bit console, bikes can also be improved by choosing cheaper upgrades (instead of simply buying new ones) such as tires (less skidding), engine (improves acceleration and top speed), suspension (allows better control while landing after jumps) and body (bike takes more hits before turning into smoking metal). Instead on relying on simple motorbike patrols, the police now has helicopters at their disposal (which try to land on the player) and patrol cars, which attempt to block the path of the bike, forcing it to stop or collide to get a bust. To make things easier (or harder), new weapons were added, some of which allow the carrier to stun an opponent for a few seconds, making him the perfect victim for an incoming vehicle. Also new, if the player finishes the race with a weapon, carries it to the next race. - -Each track has it's own features: in the UK, cars drive left on a rainy day, in Australia and Kenya animals wander into the road, in Brazil bikers can get themselves a close-encounter with a car on a crossing, in Italy the hills allow a lot of air-time for light and speedy bikes, Germany, where the icy roads and sharp turns make a deadly combination and finally in Japan the race goes during the night under the neon lights. - 0.75 - 19950301T000000 - Electronic Arts - Electronic Arts - Racing, Driving-Motorcycle race TPV - 1-2 - 1537 - - - ./Road Rash II (USA, Europe) (Rev B).zip - Road Rash II - A motorcycle racing game with an attitude. You race in varying environments for ever increasing sums of money. With that money you can buy faster and better bikes. There are many objects on the road to watch out for, from cars to rocks to signs, if you hit one you'll go flying and loose valuable time. If you crash too often your bike can get wrecked. You can also attack other racers. The default attack is a punch, but some racers have weapons, which you can steal and use -against them. The police patrol the various courses, so if you're not careful you can get busted. Road Rash II is not just a racing game but also a fighting game. - 0.75 - 19920101T000000 - Electronic Arts - Electronic Arts - Racing, Driving - 1-2 - 1537 - - - ./Road Rash (USA, Europe).zip - Road Rash - Road Rash is an aggressive motorcycle racing game where the player assumes the role of a biker who takes part in a series of illegal races across the U.S.A. Starting at the back of the pack the objective is always to finish first on a linear course, overtaking the other bikers. This is achieved by driving very well or by playing it dirty, knocking opponents of their bikes using clubs, crowbars or your bare hands. The other racers fight back in a similar fashion and there are also hazards. All the races take place on the regular road with normal traffic and the cops, as well as occasional oil slicks and stray cows. - -By winning races you can get promoted to a stronger division and earn cash with which you can buy a better bike. Whenever you're knocked off your bike or hit something you will have to run back to your bike and lose valuable time, plus your bike will suffer some damage. - 0.75 - 19910101T000000 - Electronic Arts - Electronic Arts - Racing, Driving-Motorcycle race TPV-Racing, Driving / Motorcycle-Fighting / 2.5D-Fighting - 1-2 - 1537 - - - ./RoadBlasters (USA).zip - RoadBlasters - RoadBlasters is a futuristic racing action game. The goal is to reach the finish line in one piece throughout each of 50 levels. Numerous enemies are out on the road to try and stop you, including armored cars, motorcycles, canons on the side of the road, landmines, and more. - -Your vehicle is equipped with a machine gun to help you out, and occasionally a weapons plane will fly in and drop additional power ups that can be collected. Some of these are the U.Z. canon, cruise missiles, and speed boost. Your car has a very limited amount of fuel, however more can be picked up along the way by crossing the halfway point of a level, or by collecting the red and green fuel spheres that appear in the road or after destroying certain enemies. On many levels collecting fuel is critical otherwise you won't be able to reach the finish line. - 19910101T000000 - Sterling Silver Software - Atari - Racing, Driving - 1 - 1537 - - - ./RoboCop 3 (USA, Europe).zip - RoboCop 3 - RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies. - 0.35 - 19931101T000000 - Eden Entertainment Software - Flying Edge - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./RoboCop versus The Terminator (USA).zip - RoboCop versus The Terminator - The Dark Horse comic book crossover of the two famous 80s cyborgs spawned various different game adaptations. RoboCop versus The Terminator on the Genesis is only loosely based on the comic. - -The player controls RoboCop who during his duty of policing the streets of Detroit is lured into a trap by Terminators sent from the future. By uploading himself into the computer network, he becomes the seed from which the malevolent Skynet grows. Years later, in the post-apocalyptic future, RoboCop is reactivated and must help the human resistance by attacking and defeating Skynet once and for all. - -The game is a platformer with heavy shooting elements and consists of 10 levels. Many enemies stand in RoboCop's way and must be destroyed via 8 different weapons. RoboCop begins the game with only a basic pistol, but other weapons can be found, including flame and grenade throwers, laser guns, self-seeking missiles and others. While all guns have unlimited ammo, only two can be carried at the same time and being killed means the currently equipped gun is lost. - -The game is evenly split between present and future levels. Enemies in present Detroit include mostly street punks and other criminal elements while the future is of course populated by deadly machines: Terminators, robotic dogs and spiders and many automated guns. Each level ends with a boss battle, featuring Terminators, heavy tanks and RoboCop's famous adversaries ED-209 and Cain (aka RoboCop 2). - -Some levels feature optional goals besides getting to the exit, like freeing hostages or destroying security cameras. - 0.75 - 19930101T000000 - Virgin - Virgin - Shooter / Run and Gun-Shooter - 1 - 256 - - - ./Robot Battler (Japan) (SegaNet).zip - Robot Battler - Robot Battler is an action game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service. Players build and equip robots to fight each other from a top-down perspective. - 0.65 - 19910101T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./Rock n' Roll Racing (USA).zip - Rock n' Roll Racing - Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car. - -The soundtrack features "Born to Be Wild," "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid." - 0.75 - 19940101T000000 - Blizzard Entertainment - Interplay - Racing, Driving - 1-2 - 1537 - - - ./Rocket Knight Adventures (USA) (Sample) (1993-06-15).zip - Rocket Knight Adventures - Rocket Knight Adventures is the first side-scrolling action game starring Sparkster. He lives in the kingdom of Zebulos, and is the bravest of all the Rocket Knights. One day, an army of pigs comes down to invade the kingdom and capture the princess. It is up to Sparkster to set things right again. - -Most of the gameplay in Rocket Knight Adventures involves using Sparkster's rocket pack and sword. Sparkster has to fight off many bosses and survive many precarious situations. The levels are interspersed with a variety of elements, like shooting stages, and giant robot combat. - 0.8 - 19930801T000000 - Konami - Konami - Platform-Action - 1 - 257 - - - ./Rocket Knight Adventures (USA).zip - Rocket Knight Adventures - Rocket Knight Adventures is the first side-scrolling action game starring Sparkster. He lives in the kingdom of Zebulos, and is the bravest of all the Rocket Knights. One day, an army of pigs comes down to invade the kingdom and capture the princess. It is up to Sparkster to set things right again. - -Most of the gameplay in Rocket Knight Adventures involves using Sparkster's rocket pack and sword. Sparkster has to fight off many bosses and survive many precarious situations. The levels are interspersed with a variety of elements, like shooting stages, and giant robot combat. - 0.8 - 19930801T000000 - Konami - Konami - Platform-Action - 1 - 257 - - - ./Rockman - Mega World (Japan).zip - Rockman : Mega World - Mega Man: Wily Wars is a collection of the first three NES Mega Man titles. It features enhanced graphics and sound as well as the game "Wily Tower", a short game that mixes enemies from all three games. - 0.85 - 19941021T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Roger Clemens' MVP Baseball (USA).zip - Roger Clemens' MVP Baseball - Roger Clemens is known by some as the greatest pitcher in baseball history. In Roger Clemens MPV Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular season can be played including the World Championship Playoffs in the Regular Season mode. While playing in Regular Season mode the player can see their chosen team’s progress by using the in game calendar showing all the games. - -Players select a fictional team from the following groups: - -1. National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San Diego Suns, Houston Mustangs, and Atlanta Condors. - -2. National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis Commandos, Pittsburgh Panthers, and Philadelphia Generals. - -3. American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, Texas Cowboys, Chicago Red Birds, and Kansas City Kings. - -4. American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks. - -Each team has a set of players the make up the team each with their own skill level and statistics which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team. - -When controlling the pitcher the player can control the speed and spin of the pitch as well as the pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be seen via windows showing the positions of all the baserunners. When controlling the batter the player has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the option to not hit in case of a ‘ball’. The player can also steal a base while batting. After the ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then controls the closest fielder to get or catch the ball and then throw it to the selected base. There are many different cameras angles that the game selects depending on the location of the ball. The camera can be on the left, center, or right side of the field in ether infield or outfield position and all cameras can pan to follow the ball. - -The player can use a password to save their progress in Regular Season mode. An exhibition match can be played in two player mode with the use of two controllers. - 19920912T000000 - Flying Edge - Acclaim - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Rolling Thunder 2 (USA).zip - Rolling Thunder 2 - A follow up to the original rolling thunder, this game is your basic shot-the-bad-guys-and-save-the-world game. - -A terrorist group has taken out the world information flow and, as either a guy named Albert Ross or a woman named Leila, you must stop them. You can also get cool weapons that pack more of a punch than your ordinary hand gun. - -Also RT2 is a password supported game, so in other words you get a password at the end of each round so if you loss all your lives, you can continue from the end of that round, very handy. - 0.7 - 19920101T000000 - Namco - Namco - Action-Platform / Shooter Scrolling-Platform-Shooter / Run and Gun-Shooter - 1-2 - 258 - - - ./Rolling Thunder 3 (USA).zip - Rolling Thunder 3 - The events in the third game in the series are synchronous with RT2. At the end of the twentieth century, satellites around the globe are being shot down, disrupting communications. Secret agency Rolling Thunder discovers the organization behind the terror: Geldra. While agents Leila and Albatross are fighting the leader Gimdo (RT2), agent Jay is instructed to bring down Dread, the second-in-command. - -There are many improvements to the gameplay: Jay can shoot while jumping and shoot diagonally upwards with certain weapons. At the beginning of each mission, you can pick a special weapon such as a laser rifle, bazooka, flamethrower or grenades. You have to choose carefully as they cannot be reused in later missions. You can still hide in doorways and recharge your weapons behind special doors. The mission timer from the previous game has been replaced by a sniper that targets you with a crosshair when you don't move fast enough. The brutal difficulty from the previous games has been toned down: there are more life marks at the start and you now resurrect where you died, rather than returning to the last checkpoint. Unlike the previous game, you can only choose one character to play with. - -After completing a mission, a password is provided to continue playing. There are ten levels in total, with a few hidden areas. - 0.8 - 19930701T000000 - Namco - Namco - Action-Platform / Shooter Scrolling-Platform-Shooter / Run and Gun-Shooter - 1 - 258 - - - ./Rolo to the Rescue (USA, Europe).zip - Rolo to the Rescue - Rolo to the Rescue is a classic platformer. - -You play the role of Rolo the elephant who escaped from the circus. As you find your way through the world you will also find a squirrel, a rabbit, a beaver, and a mole. Each of those friends have special abilities that can help you along the way -- the squirrel can climb, the rabbit jumps, the beaver swims, and the mole digs. - -Eventually, Rolo will find his way home. - 0.65 - 19920101T000000 - Vectordean - Electronic Arts - Action-Platform - 1 - 257 - - - ./Romance of the Three Kingdoms II (USA).zip - Romance of the Three Kingdoms II - The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II. - 0.6 - 19920701T000000 - Koei - Koei - Strategy - 8+ - 1280 - - - ./Romance of the Three Kingdoms III - Dragon of Destiny (USA).zip - Romance of the Three Kingdoms III : Dragon of Destiny - From the beginning of the game, players choose one of the six scenarios that determine the initial disposition of power in ancient China. -After choosing the scenario, players determine the warlord (s) they control. -Each character has several statistics: warfare, intelligence, politics, charisma, army command, naval command. -The player wins the game by conquering all the territories of China. - 0.75 - 19930101T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Rugby World Cup 95 (USA, Europe) (En,Fr,It).zip - Rugby World Cup 95 - The official game of the 1995 IRB Rugby Union World Cup in South Africa. Featuring all 20 international teams that took part in the World Cup including the All Blacks of New Zealand and the Springboks of South Africa, as well as an EA All Stars team and a few other minor rugby nations - -The game shares a lot with EA Sports' early FIFA titles. It uses an isometric perspective, with buttons to pass and kick the ball, and a timed gauge for place kicks. - -The menus are structured in the same way as FIFA, with options including arcade and simulation modes, changing the firmness of the ground, and the weather. - 0.65 - 19940101T000000 - EA Sports - EA Sports - Sports-Sports / Rugby - 1-4 - 1538 - - - ./Sagaia (USA).zip - Sagaia - Long time ago, the planet of Darius went into ruin but Proco and Tiat of Darius gave birth to a new planet and named it Orga. After the passing of many centuries, Proco Jr. and Tiat Young receive a strange radio broadcast from the galaxy. They discover the radio broadcast is a mayday signal from another descendent of Darius. They board the Silverhawk, preparing to defeat an evil force and journey to the galaxy. - -Darius II, or Sagaia as it is known in the West, is the second installment in Taito's premier shoot 'em up series. Its main distinguishing features are the non-linear level system and the enemies, which are different kinds of seafood. - 0.7 - 19910101T000000 - Taito - Taito - Action-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Saint Sword (USA).zip - Saint Sword - You are Macress, a mythical warrior, and you have been called upon to destroy the evil demon, Gorgon before the world succumbs to his power. This is a platform style, hack 'n slash adventure where you gain powerups by destroying wee mythical beasties. These powerups provide you with special physical attributes like angel wings and the body of a horse. - 0.55 - 19911001T000000 - Taito - Taito - Platform-Adventure - 1 - 257 - - - ./Samurai Shodown (USA).zip - Samurai Shodown - In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness. -Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission. - 0.7 - 19940101T000000 - SNK - Saurus - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Sangokushi Retsuden - Ransei no Eiyuutachi (Japan).zip - Sangokushi Retsuden : Ransei no Eiyuutachi - Sangokushi Retsuden: Ransei no Eiyuutachi is a 1991 simulation game by Sega released in Japan — and China, where it was called San Guo Zhi Lie Zhuan: Luan Shi Qun Ying. Whether or not the game has any connections to Koei, who makes the most popular games based around China's Three Kingdoms time periods, is unknown. - 19910429T000000 - SEGA - SEGA - Simulation-Strategy - 1-3 - 1024 - - - ./Sansan (Japan).zip - Sansan - Sansan is a conversion of the popular board game Go, which allows the player to play online against distant opponents though the game's network service. It offers the ability to play against opponents who are not currently online, much like chess-by-mail, and also allows for sending short messages to the other player. Unlike most Meganet titles, it runs through Sansan's independently-run paid service, which has continued to be operational long after Sega's own service was discontinued. - 19940101T000000 - Sansan - Sansan - Go-Asiatic board game - 1-2 - 2048 - - - ./Saturday Night Slammasters (USA).zip - Saturday Night Slammasters - Slam Masters is an arcade conversion of Capcom's wrestling game of the same name. - -Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring. - -Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire. - 0.6 - 19941201T000000 - Capcom - Capcom - Fighting-Sports - 1-2 - 262 - - - ./Scooby-Doo Mystery (USA).zip - Scooby-Doo Mystery - Scooby-Doo Mystery is a point-and-click (or point-and-press button rather) adventure featuring two playable episodes of a typical scooby-doo cartoon. - -Blake's Hotel - Daphne's Uncle Blake has invited the gang over to his hotel for a ski weekend. Upon reaching the hotel they learn that the ghost of the Ancient Chieftan is scaring all the customers away, as he isnt happy about a hotel being built on his burial grounds. Soon Uncle Blake is kidnapped, and its up to Scooby and Shaggy to find clues and hunt this ghost down. - -Ha Ha Carnival - The gang arrives at an almost-deserted carvinal, looking for some fun. Soon enough Fred, Daphne and Velma get trapped in a pond when they go out in one of the rides. Not only that, someone has broken the rollercoaster tracks. Then an evil looking phantom clown has Scooby and Shaggy being chased all around the carnival. Another mystery for the pair to solve. - -Both mysteries have Scooby and Shaggy on their own, collecting clues and putting them together. You control Shaggy mostly while Scooby just keeps him company. The game interface involves walking around and/or choosing actions from a menu and using them with objects. A password feature is provided so you can continue where you left off. - 0.85 - 19950101T000000 - Sunsoft - Acclaim - Adventure-Platform - 1 - 257 - - - ./seaQuest DSV (USA).zip - SeaQuest DSV - Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties. - -Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various 'mission areas' where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place. - -The vehicles you have at your command include - -1. Speeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up & down and change orientation between facing left and facing right -2. Stinger: A prototype "next generation" attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately. -3. Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill -4. Sea Truck: Slow and bulky, this vessel may move up and down and change it's orientation between left and right. It's weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport -5. Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It's main purpose however is underwater welding and repair of objects. It can also activate switches -6. Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches. - 0.85 - 19950201T000000 - Black Pearl Software - Black Pearl Software - Shoot'em Up-Action-Shooter - 1 - 260 - - - ./Sesame Street Counting Cafe (USA).zip - Sesame Street Counting Cafe - Counting Cafe is an educational game based on the popular children's show Sesame Street. The player controls Grover, working as a waiter at a restaurant, where Mr. Johnson appears and orders various items. The player must take Grover into the kitchen, collect the items ordered, and return to Mr. Johnson's table, where he will reward the player with a star if the order is correct. If the player picks up the wrong items, they can be taken to Cookie Monster at the back of the restaurant, who will eat them and clear Grover's tray. - -There are five sections to each "day" -- Breakfast, Brunch, Lunch, Dinner, and Dessert. Once the player has completed Dessert, a monkey will run by and snatch the last star. Grover then must chase after the monkey to retrieve his last star, after which the game will move on to the next day. - -After the first day, Sesame Street denizens will start appearing in the kitchen playing around with food items. Sometimes their activities with a food item will end up landing on Grover's tray, which may result in Grover carrying an unwanted food item, forcing him to give the food to Cookie Monster and having to collect the correct food items all over again. - 0.55 - 19940101T000000 - Electronic Arts - Electronic Arts - Adventure-Educational - 1 - 512 - - - ./Shadow Blasters (USA).zip - Shadow Blasters - Humans on Earth have lost their righteous ways. After seeing that this has happened, the Gods have decided to abandon the Earthlings and no longer protect them. Ashura, the King of an alien race hailing from the Evil World, decides that this is the perfect time to strike the vulnerable unprotected Earth. It just so happens that one of the good gods, Hyperion, takes pity on the humans and decides to bestow his power to four of the strongest Earth warriors so they can go and defeat Ashura and his minions. - -The player takes control of these four warriors who are Leo, a fencer, Marco, a monk, and Horatio and Tiffany, whom are both ninjas (one male, one female). Each character fires their own type of weapon and each character can charge up their weapon to make it a more powerful shot. All the characters also have a special weapon that can clear all the enemies on the screen but with the caveat that it can only be used once per stage. Each character also has a jump and speed attribute which when powered up allows them to jump higher and walk faster. Players can switch between all of the characters during a stage. - -The game has 9 different stages. The player can play the first six (mountain,harbor,street,future,glen, and forest) in any order. Each round ends with a boss which must be defeated to clear that round. - 0.5 - 19900101T000000 - Sigma-team - Sage's Creation - Platform-Action - 1-2 - 257 - - - ./Shadow Dancer - The Secret of Shinobi (World).zip - Shadow Dancer : The Secret of Shinobi - A.D. 1997, New York City - -Having vanquished the evil crime empire, Neo Zeed, the ninja master Shinobi and his combat ninja skills were not heard from for some time. But a new threat arose, in a reptilian form that lived on vicious instinct alone. The colossal monster moved slowly and quietly, and its attack was relentless. The souls unfortunate enough to survive became hostages, and mass panic swept the streets. - -It remained only for Shinobi to take action. His weapons were stealth and quickness of attack, his only allies facing overwhelming forces. Relying on Ninja weapons and magic, Shinobi fought on, assisted by his faithful dog. - -Shadow Dancer: The Secret of Shinobi is similar to Shadow Dancer for home computers, and consists of five missions containing three stages each. However, there are a few differences between the two. For example, in this Sega Genesis/Mega Drive exclusive, the stages are different, and you rescue hostages rather than disarm bombs. Each mission ends up with you fighting a boss, and when you defeat each (except the final one), you also participate in a bonus stage where you must shoot all ninja flying towards you. - -Some of the enemies are also quite different. Some of the lizards, which appear in later missions, leave a "lizard coin", which you can collect for bonus lives. - 0.85 - 19910101T000000 - SEGA - SEGA - Beat'em Up-Action-Platform - 1 - 263 - - - ./Shadow of the Beast II (USA, Europe).zip - Shadow of the Beast II - Essentially a side-on scrolling beat 'em up in the vain of Way of the Exploding Fist, but with an epic storyline and puzzles a-plenty. - -The introduction, now an Amiga classic, shows the Beast-mage stealing your infant sister and the purpose of the game is to rescue her back. On the way a variety of puzzles, sub-quests and really nasty monsters dog your every step. - 0.5 - 19921101T000000 - Reflections Interactive - Electronic Arts - Action-Platform - 1 - 257 - - - ./Shadow of the Beast (USA, Europe).zip - Shadow of the Beast - While very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to be sacrificed in a ritual, his face triggering ancient memories... and as the sacrificial knife descended into the man's body, Aarbron recognizes the face. Of his father. -As his father dies in the altar, memories of his childhood and tormented past at the hands of the Beast Lord emerged, and as feelings of hate over his captors took over him, he swore revenge and fled the temple, knowing the road to avenge his father and redemption would be hard. - -Shadow of the Beast, one of Psygnosis most popular titles during the 16-bit computer era is a side-scrolling platformer best known for the use of parallax scrolling along lush graphics, a musical score by David Whittaker, a iconic cover by Roger Dean and what many consider to be unforgiving gameplay, balancing between the "very challenging" and the "impossible". The player has to navigate through several areas filled with enemies and traps, collecting keys and activating triggers than open new areas or give Aarbron the means to overcome a sub-boss. The number of moves the player has at disposal is limited: duck, jump and only two attacks: punch and a flying kick. While most enemies die with just one hit, the player must time each attack accurately. However, there are also traps of objects that cannot be destroyed, and these require the player to jump, duck or move according the sequence. The player has only one life with 12 hit points that can be replenished by collecting some objects hidden in the level (like an off-route location or a under a megalith), which also contributes to the difficulty level. - 0.65 - 19911101T000000 - Reflections Interactive - Electronic Arts - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Shadowrun (USA).zip - Shadowrun - Welcome to 2050, chummer. - -Shadowrun is an action RPG of epic proportions. You take on the role of Joshua, a Shadowrunner out to discover who murdered his brother. - -Along the way you get into street brawls, deadly gunfights, run the Matrix, slip into and out of the MegaCorps, explore the wild wilderness and deal with every low-life mage and high-tech cyber Street Samurai in Seattle. - -Shadowrun was based on the FASA RPG of the same name, and while real-time, modeled every rule from the paper system, from character stats to experience to combat to weapons and equipment. - -The game used an overhead view for physical combat, and a third person "POV" when on Matrix runs. It allowed two other characters to join your party either temporarily or "for life" however long that may be... - 0.75 - 19940101T000000 - Sky Fallen - SEGA - Role Playing Game - 1 - 768 - - - ./Shanghai II - Dragon's Eye (USA).zip - Shanghai II : Dragon's Eye - Shanghai II is Activison's follow-up to their first tile matching game. Players try to remove Mah Jong tiles in pairs from a set pattern. Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns. - -In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant. Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible. - 0.4 - 19940101T000000 - Activision - Activision - Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Shaq-Fu (USA, Europe).zip - Shaq-Fu - While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat. - -The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block. - 0.45 - 19941028T000000 - Delphine Software International - Delphine Software International - Fighting - 1-2 - 262 - - - ./Shikinjou (Japan).zip - Shikinjou - Shi-Kin-Joh ("Forbidden City") is a puzzle game similar to Sokoban in which the player must reach a goal by pushing oversized mahjong tiles which block the path. When two matching tiles are pushed next to each other, they disappear. Other types of tiles will lock any movable tiles that come in contact with them. - -The Megadrive version includes five different sound & graphics sets, dozens of puzzles to solve, and a "special puzzle" mode where the rules of the game are changed dramatically. There is also a puzzle construction mode where custom puzzles can be created. Game progress is saved using passwords. - 0.8 - 19910427T000000 - Scap Trust - Sunsoft - Strategy-Asiatic board game-Mahjong - 1 - 1280 - - - ./Shining Force II (USA).zip - Shining Force II - Shining Force II is a strategy/RPG hybrid with cartoon-like graphics. The game is comprised of two modes: exploration, in which the hero and his companions engage in the role-playing game standard of talking to townspeople, exploring new lands, and furthering the plot; and battle mode, in which the combat is resolved from a tactical point of view, with individual combats being resolved from a close-up view with animated characters. - -The plot consists of such quests as saving a princess from the clutches of demons, rebuilding the hero's hometown, and uniting the various forces of good together against the hero's nemesis. Along the way, the hero will be joined by many characters who seek to aid him in his journey. Several of these characters can only be obtained by completing side quests. In addition, random battles can occur between the programmed scenarios, giving the hero's party a chance to obtain experience and gain levels outside of the set scenarios. - -There are several difficulty levels in the game, selectable when starting a new game. In addition, there is a configuration code that allows cheats to be activated, including the ability to control the enemy units. - 0.8 - 19941002T000000 - Camelot Software - SEGA - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Shining in the Darkness (USA, Europe).zip - Shining in the Darkness - This is a story-driven console-style RPG, and is the first in the three game Shining series for the Genesis (followed by Shining Force and Shining Force 2). The Kingdom of Thornwood has been invaded by Dark Sol's men, and it is your job to vanquish them. You will need the Arms of Light to do this. - -The game is a first person RPG, with turn-based combat and cartoony graphics. The dialogue is displayed via dialog bubbles appearing above the characters speaking, although the protagonist never speaks. There are no sub-quests - the secrets in the game involve the location and use of special metal for forging esoteric items. There are about 25 to 30 hours of gameplay to be found here, before the final battle and ending sequence. - 0.7 - 19911001T000000 - Climax - SEGA - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Shinobi III - Return of the Ninja Master (USA).zip - Shinobi III : Return of the Ninja Master - Shinobi III involves a ninja named Joe "Shinobi" Musashi (you) going and kicking some bad guy butt, in this case his old enemy "Neo Zeed". - -In normal Shinobi style, you are presented with side-scrolling playfields which you must slash and shuriken your way through, to meet the end boss of each round. - 0.9 - 19930822T000000 - Megasoft - SEGA - Platform - 1 - 257 - - - ./Ship (World) (Demo).zip - Ship - Ship is an unreleased Sega Mega Drive game by Technopop. The source code of a very early prototype was unearthed by drx of Hidden-Palace.org on 24 September 2007 as part of a development kit for GEMS,implying that the game may have been a mere demonstration of the sound driver; if not, development did not progress much further before it was cancelled. - -The game is very simple in design. The player controls a ship similar to the one in Asteroids. B accelerates while the Left and Right allow the ship to turn. When held down, A activates a shield, and C allows the ship to fire. Ships are manipulated by the gravitational pull of a star in the centre of the screen, and if a ship touches this star, it will be destroyed. - -The game defaults to two-players with five lives each. There is a one-player mode in the prototype, however as there are no on-screen enemies the only thing that can occur is death. There are no sounds and the graphics are minimal, however numerous physics and gameplay features can be altered via the options screen, including reversing the gravity or arming each player with infinite lives. - - Technopop - Technopop - Shoot'em Up - 260 - - - ./Shougi no Hoshi (Japan).zip - Shougi no Hoshi - Shogi no Hoshi is a digital version of the ancient Japanese game shogi, which is a board game that plays much like chess. The game is a standard shogi game for one player. There is a standard versus-computer mode with six different play levels, as well as a bizarre Adventure mode which follows a young boy named Kinta whose mother is trying to get him to become the greatest shogi player in Japan. - 19911031T000000 - Home Data - Home Data - Action-Shougi-Asiatic board game - 1 - 2048 - - - ./Shove It! ...The Warehouse Game (USA).zip - Shove It! ...The Warehouse Game - Shove It! The Warehouse Game is a top-down puzzle game based on the original gameplay of Soko-Ban Hiroyuki Imabayashi wrote for Thinking Rabbit. The player controls Stevedore, a warehouse keeper, from a top-down view. As shown on the title screen, shoving boxes will earn him money to make his dreams come true, a lovely girlfriend and a fiery red sports car. - -The game consists of 16 stages with 10 rounds each. At a certain stage, any of the 10 rounds can be selected while playing but a new stage will only be opened up when all rounds have been successfully completed. To complete a round, Stevedore needs to push all boxes on the designated spots. This will turn them into a different colour. This is no easy task as the level design will obstruct many moves and cornered boxes can no longer be moved. While playing it is possible to restart the round, undo the last step and the game keeps track of the number of steps taken. - -The game supports passwords and includes an edit mode where new levels can be designed and played. - 0.5 - 19900101T000000 - Masaya Games - DreamWorks - Puzzle - 1 - 2816 - - - ./Shura no Mon (Japan).zip - Shura no Mon - Tsukumo Mutsu, a young student of Karate, has come to the city seeking the Jinmukan dojo, looking for a challenge to prove himself. He's gotten lost, but a young girl helps him out. She happens to be the granddaughter of the head of the dojo, and doesn't want him to get involved with the place, but Tsukumo insists on continuing regardless. He walks right in, and takes on the first guy in a karate gi he comes across... - -Shura no Mon is a so-called "command action" game based on the manga by Masatoshi Kawahara. The player controls Tsukumo by selecting commands from a list, using different attacks and defensive maneuvers at the appropriate time, with the results shown via brief animated sequences. Between bouts, lightly-animated visual scenes progress the story. The plot closely follows the first arc from the manga, starting with Tsukumo's arrival at the legendary Jinmukan dojo. - 19920807T000000 - Sims - SEGA - Adventure-Strategy - 1 - 512 - - - ./Side Pocket (USA).zip - Side Pocket - The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal! - -The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox. - -After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block! - 0.95 - 19920101T000000 - Data East - Data East - Sports-Sports / Pool - 1-2 - 1538 - - - ./Skeleton Krew (USA).zip - Skeleton Krew - The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew. - -Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans. - -The areas include Earth, Mars, Venus and finally the Psykogenesis Planet, where you will infiltrate DEAD HQ. A second player can join in for simultaneous play, and you can continue your game via passwords. Skeleton Krew features three difficulty levels. - 19950512T000000 - Front Street Publishing - Core Design - Action-Shooter - 1-2 - 256 - - - ./Skitchin' (USA, Europe).zip - Skitchin' - You rollerblade (inline skate) down the road, grabbing tows from passing cars. Grab weapons to beat back your opponents. Race from city to city to earn money. Buy better skates, weapons, and protection with your winnings. -This game is clearly derived both in technology and in design from the hit Road Rash series, and was released during the great rollerblading boom of the early-to-mid nineties. - 0.9 - 19940301T000000 - Electronic Arts - Electronic Arts - Racing, Driving-Sports - 1-2 - 1537 - - - ./Slam - Shaq vs. the Legends (USA) (Proto).zip - Slam : Shaq vs. the Legends - With Pick Up, the player can create a single match. After choosing a location he / she can pick the players for both teams. Most slots on the select are reserved for custom players. If there's no player on the slot, a player called PLAY H will appear as placeholder. Each Location has a few special players, which can be just selected there. Also, after pressing the select changes and gives the player the possibility to choose a profi character. A Tournament works similar to Pick Up. The differences are that you just can choose players for your team and can't pick profi players. After selection a overview with the different matches will be shown. The goal is to survive the tournament and beat all rival teams.Slam features a Editor in which you can create your own players. On the first screen you can name your character and change his look. Similar to RPGs you can give 90 points to different abilities, which have influence on how the player will behave in-game. Finally you can choose a hometown for your character to complete it. In case you don't like the default slam, you can give every custom player own. On the first screen you can select which ranges slam you want to edit and test it. If the selected player can't jump high (has an UPS value of 11 and lower), he can just dunk in range 1, otherwise in 2 also. - - High Score Productions - Electronic Arts - Sports / Basketball-Sports - 1-4 - 1538 - - - ./Slap Fight MD (Japan).zip - Slap Fight MD - At first glance, Slap Fight MD is a direct conversion of the 1986 arcade classic Slap Fight from Toaplan and Taito, featuring a faithful conversion of the original title with several difficulty settings, as well as both original and arranged soundtracks. However, also included on the cartridge is a completely new sequel with all-new stages, bosses, graphics, and music. The basic gameplay is identical: a vertically-scrolling shooter where power-ups cycle through a list to choose from, and it is possible to construct massively-wide ships with incredible firepower. Slap Fight MD also adds the ability to jettison your ship's power-ups causing a massive screen-filling explosion that can potentially save your life. - 0.8 - 19930611T000000 - Toaplan - Toaplan - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Slaughter Sport (USA).zip - Slaughter Sport - An eclectic, intriguing fighting game. Choose from different alien races (including Human) with different abilities and fighting styles, purchase weapons and devices, and fight your way through multiple opponents to face the Fatman. Some of the more innovative features include being able to place wagers on the outcome of the fight, and the phenominon of a special move being less powerful the more you use it to balance gameplay. - -2 player, head-to-head combat is supported. - 0.55 - 19911220T000000 - Brian A. Rice - Razorsoft - Action-Fighting - 1-2 - 262 - - - ./Snow Bros. - Nick & Tom (Japan).zip - Snow Bros. : Nick & Tom - Nick and Tom are two Princes living the dream with two beautiful princesses. When suddenly the evil King Scorch freezes Prince Nick and Tom and kidnaps the Princesses. Now Nick and Tom find themselves with abilities dealing with snow and ice. These two Snow Brothers will need to hunt down the evil King Scorch and rescue the princesses. - -Snow Bros. is a fixed-screen platform game where players must defeat all enemies on each level (screen), 50 altogether. The Snow Bros use snow as their weapon, throwing it at the enemies to stun them. When lots of snow is thrown at an enemy, it becomes covered in a flurry and unable to move. These can be rolled into giant snowballs and pushed or kicked into other enemies. If left alone, enemies will eventually defrost and become angry at the player. The enemy filled snowballs are a much stronger weapon then the regular handful of snow and are the only effective weapon Nick and Tom have against the bosses. - 0.75 - 19930528T000000 - Toaplan - Tengen - Platform-Action - 1-2 - 257 - - - ./Socket (USA).zip - Socket - A fast-paced platform game in the vein of the classic Sonic the Hedgehog. The evil overlord Time Dominator has constructed a time machine and is using it to steal treasures from the past, creating a warp in the flow of time. The Time Warp Patrol, created to prevent this sort of thing from happening, sends the special time-traveling duck Socket (or Minutes in the Japanese version) to fix the flow of time and stop Time Dominator. - -Socket has reasonably basic abilities: he can jump, kick to the side or straight upward, and run quite fast. As Socket is a robot, his energy level continually drains from simply being in operation; thankfully, there are a liberal amount of electric bolts strewn about each stage, which will refill his health when picked up. Getting hit by enemies will take a chunk out of his life bar. - -There are seven different themed zones, each with four separate parts. First up is the High Speed Zone, which is a gateway level leading to the next zone, and as the name suggests it encourages high speed play. Next is the Athletic Zone, which generally entails lots of jumping, and the Labyrinth Zone, which is focused on exploration and simply finding a path to the exit. At the end of each Labyrinth Zone, Socket faces off against Time Dominator in a boss round, then moves on to the next High Speed Zone. - -The game also features a sound test mode and a time trial mode, where the High Speed Zone stages can be played without any enemies present with times being recorded. - 0.75 - 19940101T000000 - Vic Tokai - Tokai Engineering - Platform-Action - 1 - 257 - - - ./Sol-Deace (USA).zip - Sol-Deace - In the third millennium, mankind has launched a new experiment: an ultra-advanced artificial intelligence circuit is transplanted into a machine. The result is GCS-WT, a super computer designed to act as the unifier of human society. But GCS-WT instead turns into a dictator, and begins to suppress mankind. A scientist, Edwin Deace, sets out to counter the evils of GCS-WT. Deace designs a revolutionary twin-seat fighter spacecraft, Sol-Deace, which he will use to destroy GCS-WT and free the oppressed Earth. Deace is assassinated by a galaxy-wide manhunt sent out by GCS-WT, and two surviving young people set a course with Sol-Deace for Earth. In the great whirlpool of light and heat, the tradegy of blood and oil begins... - 0.7 - 19920101T000000 - Wolf Team - Renovation Products - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Soldiers of Fortune (USA).zip - Soldiers of Fortune - Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor. - -There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character. - 0.7 - 19930101T000000 - The Bitmap Brothers - MicroProse - Shooter / Run and Gun-Shooter - 1-2 - 256 - - - ./Sonic & Knuckles + Sonic The Hedgehog (USA).zip - Sonic & Knuckles + Sonic the Hedgehog : Blue Sphere - Minigame based on Blue Sphere Special Stages from Sonic 3 and Sonic & Knuckles. - 0.85 - 19941018T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Sonic & Knuckles + Sonic The Hedgehog 2 (World).zip - Sonic & Knuckles + Sonic The Hedgehog 2 - Knuckles in Sonic 2 is the resulting game when Sonic the Hedgehog 2 is locked onto Sonic & Knuckles with its passthrough port. Sonic is replaced by Knuckles and Tails is not playable whatsoever. The title screen features Knuckles also but removes the two player mode and options selections from it. This game is identical to Sonic 2 (aside from a few changes to make it more playable with Knuckles) but with Knuckles now playable instead of Sonic or Tails. - 0.85 - 19941018T000000 - Sonic Team - SEGA - Platform - 1 - 257 - - - ./Sonic & Knuckles + Sonic The Hedgehog 3 (USA).zip - Sonic & Knuckles + Sonic The Hedgehog 3 - Dr. Eggman's (AKA Dr. Robotnik's) Death Egg was once again blasted by Sonic, crash-landing on the peak of a volcano on the Floating Island. -Dr. Eggman is still at large, and Sonic can't allow him to get his hands on the Master Emerald and repair the Death Egg. Sonic must also keep Knuckles off his back but Knuckles has problems too. As guardian of the Floating Island and all the Emeralds, Knuckles must do his part to keep the island safe. While they're going the rounds with each other, who will stop Dr. Eggman? - 0.85 - 19941018T000000 - Sonic Team - SEGA - Platform-Platform / Run Jump Scrolling - 1-2 - 257 - - - ./Sonic 3D Blast - Director's Cut (World) (Unl).zip - Sonic 3D Blast - Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right. While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik. Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings. - 0.7 - 19960101T000000 - Travellers Tales - SEGA - Platform - 1 - 257 - - - ./Sonic 3D Blast ~ Sonic 3D Flickies' Island (USA, Europe, Korea).zip - Sonic 3D Blast - Sonic 3D was the last Sonic title released for the Mega Drive, the only platforming presence of the blue blur in the Sega Saturn, and one of his rare appearances in Personal Computers. The title, considering the era it was released, is somewhat misleading, as instead of full blown 3D graphics it uses an isometric view where Sonic can move not only forwards and backwards, but also left and right. While visiting Flicky Island, Sonic notices that the Flickies, his small, feathered friends that can travel between parallel worlds, were captured and turned into badniks (the robot enemies of Sonic) by Dr. Robotnik in his never-ending quest for the Chaos Emeralds. Seven levels separate Sonic from the final showdown with Robotnik. Gameplay is much slower when compared to other games in the series, and the number of badniks is reduced to five in each section. As usual, when Sonic destroys one badnik, an animal leaps free from its insides, but this time Sonic has to pick him up and lead them to an interdimensional ring. While they can be taken one by one, exploring the level with all five allow the player to reach for otherwise inaccessible continue tokens. Unlike all other previous games, time isn't a requirement: if the player completes a level in more than 10 minutes, it would only mean there would be no time bonus at the end. Finally, to collect all seven Chaos Emeralds, Sonic first must find Tails or Knuckles and offer them at least 50 rings. - 0.7 - 19961109T000000 - Travellers Tales - SEGA - Platform - 1 - 257 - - - ./Sonic & Knuckles (World).zip - Sonic And Knuckles - Sonic and Knuckles join forces to defeat rotten Dr. Robotnik's Death Egg invasion ! Sonic has the speed, Knuckles has the power, but do you have the skill ? 8 massive new zones. 3 spectacular special stages. And more... - 0.8 - 19941018T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Sonic Compilation ~ Sonic Classics (USA, Europe, Korea) (Rev A).zip - Sonic Classics - A Genesis multicart that "includes 3 great Sonic games!" They are Sonic the Hedgehog, Sonic the Hedgehog 2, and Dr. Robotnik's Mean Bean Machine. Note that "Sonic 2 on this compilation cartridge is not compatible with Lock-On Technology of the Sonic & Knuckles Genesis game." - 0.7 - 19970101T000000 - Compile - Majesco - Platform-Compilation - 1 - 257 - - - ./Sonic Crackers (Japan) (Proto).zip - Sonic Crackers - "Sonic Crackers, also called Sonic Studium, was a video game developer developed by the Sonic Team and published by Sega, a platform game from the Sonic series on Mega Drive1. Scene Sonic and his friend Miles "" Tails "" Prower, this prototype was the basis for Knuckles' Chaotix, released on 32X in 1995. " - 0.65 - 19980101T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Sonic Eraser (Japan) (SegaNet).zip - Sonic Eraser - Sonic Eraser is a puzzle game very similar to Columns that features Sega mascot Sonic the Hedgehog. Pieces in different arrangements drop into a well; if two or more matching pieces touch, they disappear and the above pieces fall to take their place. There are four different single-player game modes: - -1. Round: Each stage starts with pieces in the well already. There are several spinning green pieces, which must all be destroyed to finish the stage. - -2. Normal: A standard endless mode in which the game speed continually rises as matches are made. - -3. Doubt: No white-colored blocks will appear in the drop formations, but often a random block in the formation will change to a white block after it is placed. - -4. Block: Similar to Normal mode, but blocks will not fall out of formation until a match is made, allowing for impressive clear combos. - -These modes can be played either single player or two-player simultaneous on separate fields. There is also a versus mode for one or two players, in which creating a combo of three or more clears will attack the opposing player, which causes them to lose control of their pieces for a short time. - 0.15 - 19910101T000000 - SEGA - SEGA - Puzzle - 1-2 - 2816 - - - ./Sonic Spinball (USA).zip - Sonic Spinball - The evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik. - -Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level. - 0.75 - 19931114T000000 - SEGA - SEGA - Pinball - 1-4 - 1792 - - - ./Sonic The Hedgehog 2 (World) (Rev B).zip - Sonic The Hedgehog 2 - Sonic the Hedgehog 2 is a side-scrolling platformer based around speed, and the sequel to Sonic the Hedgehog. Players run through different worlds called "Zones", each with a specific theme. There are two Acts in nearly all of the 10 Zones, and at the end of each Zone's last Act is a machine that Robotnik controls, which you must defeat to progress. Sonic and Tails can collect rings which are scattered throughout all of the levels. When the player collects 100 rings they earn an extra life. The rings also act as protection - if Sonic is hurt when he is carrying rings, they scatter everywhere and he is briefly invincible. If he is hit again when he has no rings, he'll lose a life. If the player reaches a continue point lamppost with 50 or more rings, they'll be able to access the Special Stage. In this stage, you must gather a set amount of rings in a halfpipe-like stage before you reach a checkpoint. Complete all the checkpoints and you'll earn one of the seven Chaos Emeralds. The game also includes the ability to play the game co-op with a friend - at any time, a player can plug in a second controller and take over the AI controlled Tails. Tails has infinite lives and the camera remains focused on Sonic, meaning that Tails will not hinder play. Sonic (and Tails) can now also get speed from a standing start by holding down and repeatedly pressing the jump button for a "Spin Dash". This is useful when stuck near steep slopes or other areas where you need some momentum. The game also features a 2-player versus mode. This mode is a horizontally split-screen race through levels based on three of the zones in the single player game. - 0.8 - 19921124T000000 - SEGA - SEGA - Platform - 1-2 - 257 - - - ./Sonic The Hedgehog 3 (USA).zip - Sonic The Hedgehog 3 - Sonic the Hedgehog 3 is the third in the Sonic series of games. As with the previous games, it is a side-scrolling platformer based around speed. The basic game remains the same - players collect rings to earn extra lives, which are also used for protection, and scatter everywhere when Sonic is hurt. Sonic can jump on enemies to defeat them, and Spin Dash by holding down and the jump button, then letting go of down. Dr. Robotnik's Death Egg has crash-landed on Floating Island, so called because it harnesses the power of the Chaos Emeralds to float in the air. Robotnik needs them to repair the Death Egg, so he tells the guardian of Floating Island, Knuckles the Echidna, that Sonic and Tails are there to steal them. With Knuckles tricked and trying to stop the heroes at every turn, will they be able to stop Robotnik in time? New to Sonic 3 are three different types of shields; the Fire Shield (which protects you from fire but disappears if you enter water), the Water Shield (which lets you breathe underwater infinitely), and the Electric Shield (which pulls nearby rings towards you). - 0.8 - 19940123T000000 - Sonic Team - SEGA - Platform - 1-2 - 257 - - - ./Sonic The Hedgehog (USA, Europe).zip - Sonic The Hedgehog - Sonic the Hedgehog is the first of many games starring Sega's premier rodent Sonic. It's a side scrolling platform game with a difference: speed. Sonic rushes through levels with incredible speed, allowing him to traverse loops and jumps with ease. The evil Dr. Robotnik has captured many of Sonic's animal friends and trapped them inside robots. Sonic can free his friends by destroying the robots with his spin attack. Meanwhile, Dr. Robotnik is trying to control the all-powerful chaos emeralds and Sonic must grab them before he does in the 3D rotating bonus levels. Sonic's weapon is his spin attack; while jumping, Sonic destroys hostile robots by touch. Throughout the platforming levels Sonic collects numerous rings. If Sonic is hit by an enemy, all the rings he's carrying fall out and scatter around; Sonic can quickly grab the rings back before they disappear. If Sonic is hit while not carrying any rings, he dies. Collecting 100 rings gives Sonic an extra life. There is also an invincibility bonus which temporarily protects Sonic from all attacks. The game is divided into several "zones", each of them containing three levels. At the end of each zone Sonic confronts Dr. Robotnik in a boss fight. Sonic the Hedgehog is a significant game because it gave Sega it's first real mascot, and established the Genesis as the video game system with "attitude." - 0.8 - 19910623T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Sorcerer's Kingdom (USA) (Rev A).zip - Sorcerer's Kingdom - Sorcerer's Kingdom is a mix of RPG and strategy game. You play a young adventurer, who is sent out by the king to find out the reason for the increasing number of monsters that threaten the land and restore peace to the kingdom. Starting out as an Adventurer you are eventually given higher titles by the king, as a reward for completing quests. - -The game plays like a typical RPG but the battles are a little unusual. Whenever you are attacked or attack a monster that is within your current range, a turn-based battle starts immediately without taking you to a separate fighting area, and you have to fight all enemies that were visible the moment the battle started. - 0.45 - 19930101T000000 - Technical Wave - Treco - Role Playing Game - 1 - 768 - - - ./Sorcerian (Japan).zip - Sorcerian - Sorcerian is the fifth game in the Dragon Slayer series. It is set in the fantasy land known as Pentawa, whose inhabitants are in constant need of protection from ferocious creatures roaming the wilderness. The king of Pentawa hires a party of adventurers, and their first assignment is to retrieve a precious sceptre from a dungeon, where it is guarded by the evil demonic lord Ouks. - -The game is an RPG with an unusual side-scrolling perspective and action-based combat, somewhat of a cross between Wizardry and platform games. Despite being a Japanese game, Sorcerian resembles Western RPGs of its time, focusing more on character development than story. In the beginning, the player creates a party of four characters, choosing between fighter, wizard, elf, and dwarf . - 0.7 - 19900224T000000 - Nihon Falcom - Nihon Falcom - Role Playing Game - 1 - 768 - - - ./Space Harrier II (World).zip - Space Harrier 2 - Space Harrier II follows (very closely) in the footsteps of its predecessor and involves you (a Space Harrier) going off to save "Fantasy Land". This combined with the many flashing gaudy colors the game throws at you leads me to believe that it was born out of a bad acid trip. - -There are 13 stages to complete by jetting around and blasting bad guys and bosses as they approach. The game is played from behind the main character and the landscape rushes up in 3D similar to the effect used in many car games such as Outrun. - -The game uses many of the enemies and bosses from the first Space Harrier, but adds an array of new ones as well. - 0.7 - 19900901T000000 - SEGA - SEGA - Shooter / TPV-Shooter - 1 - 256 - - - ./Space Invaders '91 (USA).zip - Space Invaders '91 - Space Invaders '91 is a port of the the coin-op Space Invaders '91, just like Super Space Invaders for other platforms, but still different from those. This version differs from Super Space Invaders in that there are no cutscenes, there is only one mode of play as opposed to SSI's two, and there is no stage select. - 0.85 - 19910101T000000 - Taito - Taito - Shoot'em Up-Action-Shoot'em Up / Vertical-Shooter / Space Invaders Like-Shooter - 1 - 260 - - - ./Sparkster (USA).zip - Sparkster - Sparkster is the sequel to Rocket Knight Adventures and is completely different from the contemporary SNES title Sparkster. It takes place immediately after the events of the first game. The interactive introduction scene shows Sparkster picking up a new sword after the final fight when his nemesis Axel Gear appears, the rocket knight gone evil. After a fight in giant robots, Sparkster manages to save Princess Cherry and returns her to the queen. Then suddenly Axel appears again and he kidnaps her. It turns out Axel is working once more for the Empire of Gedol. Sparkster has to return the peace in Kingdom of Zebulos, save the princess and bring an end to the evil empire. - -The game consists of six levels with 2D side-scrolling platformer gameplay. The opossum Sparkster can move around, jump and attack with his sword. Using his rocket pack, he can also perform stronger attacks and burst through the air in different directions. The rocket power consists of a double meter that refills gradually, making it possible to perform successive attacks in the air, ricocheting off walls. The first meter allows for the strongest attacks, but fills more slowly. Sparkster collects diamonds, apples to restore health and different types of power-ups for his sword. Most levels have typical platform gameplay, but there is also a level where Sparkster walks around in a giant robot, knocking enemies out of the air. - -For an additional challenge players can locate the seven swords hidden throughout the levels. When all of them have been found, the hero turns into Golden Sparkster. The game includes a password system. - 0.6 - 19940101T000000 - Konami - Konami - Platform-Action - 1 - 257 - - - ./Speedball 2 - Brutal Deluxe (USA).zip - Speedball 2 : Brutal Deluxe - Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses. - -You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents. - -The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be cancelled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars there are 'portals' which throw the ball out the opposite side of the pitch, in the direction it was going. - -You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match you can spend these either on improving your existing players as far as they can go, or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important. - -A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition. - 0.6 - 19910101T000000 - Image Works - The Bitmap Brothers - Sports-Action-Sports / Handball - 1-2 - 1538 - - - ./Spider-Man X-Men - Arcade's Revenge (USA, Europe).zip - Spider-Man & X-Men : Arcade's Revenge - Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way. - 0.55 - 19930101T000000 - Software Creations - Acclaim - Platform - 1 - 257 - - - ./Spider-Man . Venom - Maximum Carnage (World).zip - Spider-man And Venom - Maximum Carnage - Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him. - -You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc. - 0.7 - 19940101T000000 - Software Creations - Acclaim - Beat'em Up - 1 - 263 - - - ./Spider-Man (USA, Europe) (Acclaim).zip - Spider-Man - The city of New York is certainly a great place to be, but not when there's the criminal element running about. Lucky for the NYPD, there's also the heroic Spider-Man on their side! - -But now one of the biggest criminals in the city, Wilson Fisk, a.k.a. The Kingpin, has pulled of the ultimate plot! He announces to New York that a bomb has been planted somewhere in the city, and that it'll go off in 24 hours! What's worse, he lays the blame on Spider-Man, and now the webslinger is on his own, and on the run from the police. Spidey smells a rat, and he knows what he must do. - -Spidey has 24 hours to find and disarm that bomb. And he must also clear his name, so he takes his camera to take convincing photos for his Spider-Man hating boss, J. Jonah Jameson, and the police, to prove his innocence. Along the way, he just may run into a few of his *AHEM* "old friends", including Dr. Octopus, Electro, Mysterio, and ultimately Kingpin himself! - 0.6 - 19950101T000000 - Western Technologies - Acclaim - Action-Platform - 1 - 257 - - - ./Spider-Man (World) (Sega).zip - Spider-Man - The Amazing Spider-Man vs. The Kingpin (also known as Spider-Man Vs. the Kingpin or simply Spider-Man) is a video game produced by Sega of America and developed by Technopop. It was released on the Sega Mega Drive/Genesis, Sega Master System, and Game Gear consoles; an updated version was also released for the Sega CD. - -All versions of the video game are side-scrolling platform games, whereby the player controls superhero Spider-Man to battle various supervillains (Doctor Octopus, Sandman, The Lizard, Hobgoblin, Vulture, Mysterio, Electro and Venom) to obtain the keys needed to disarm a nuclear bomb that the Kingpin has not only framed Spider-Man for stealing but plans to detonate within twenty-four hours. In the middle of the game, Spider-Man's wife Mary Jane Watson is also kidnapped by Venom. - 0.7 - 19910101T000000 - Technopop - SEGA - Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Spiritual Warfare (USA) (Unl).zip - Spiritual Warfare - Spiritual Warfare is a Zelda-like clone where you play as a soldier of God, fighting the forces of darkness in various parts of a modern city to find the armor of God, each one guarded by increasingly difficult demon bosses. When you are dire need, an angel may come down and help you, if you answer Bible questions correctly. The game will take through increasingly difficult levels of play, where in the end you will face off with Satan himself. - 0.45 - 19940101T000000 - Wisdom Tree - Wisdom Tree - Adventure - 1 - 512 - - - ./Splatterhouse 2 (USA).zip - Splatterhouse 2 - It has been three months since your escape from the Splatterhouse in the first game. Having been unable to save Jennifer, you keep having the recurring dream where she is begging you to come and rescue her. The mask from the Splatterhouse appears and promises that there is still a chance to save her. There is a downside to it, though. Wearing the mask of terror will fill you with feral rage and an insatiable hunger for blood. - -Heavily influenced by films such as Evil Dead 2, the game takes you through eight, side-scrolling stages. Rick has a basic set of punches, kicks and flying kicks, but he can pick up additional weapons such as a lead pipes, bones, bombs, a shotgun and a chainsaw for the ultimate bloodfest, while fighting skulls, razor fish and giant demons. A boss, requiring a specific pattern of moves, awaits you at the end of each stage. - 0.7 - 19920101T000000 - Namco - Namco - Beat'em Up-Action - 1 - 263 - - - ./Splatterhouse 3 (USA).zip - Splatterhouse 3 - It has been a while since the escape in Splatterhouse 2 and Rick is slowly regaining his sanity. At night, he is still haunted by nightmares from the place. Rick has married Jennifer and they have a son, David. In the final chapter of this horror trilogy, Rick finds out that an entity called The Evil One has kidnapped his beloved family members. He has no choice but to wear the demon mask with the supernatural powers to save Jennifer and David from the demon-infested Splatterhouse. - -The third title in the series builds upon the gameplay of its predecessors. The game consists of six consecutive levels in a huge mansion. In a race against time, you have to wipe the demons from each room and find the quickest path to the boss area. After clearing a room, you can use an in-game map to decide upon the quickest route. Improvements over the second title include moving between rooms in multiple directions, multiple endings based on your performance, special moves for Rick and crisper graphics. - -It still has a horror theme and maintains the same level of gore and violence. You can collect weapons such as a skull-smashing baseball bat, an ax and cement blocks. If you get knocked down, a ghost will try to snatch your weapon and drop it in another room of the house. Other collectible items include extra lives, health meat or orbs. These orbs build up a power meter. Upon completion, you have the ability to transform into a berserk mutant for a short time. The cutscenes feature real actors who act out the characters. - 0.75 - 19930101T000000 - Now Production - Namco - Beat'em Up - 1 - 263 - - - ./Sports Talk Baseball (USA).zip - Sports Talk Baseball - Sports Talk Baseball gives you all the teams and players from the 1991 roster. Choose to play as sluggers like Ruben Sierra or Cecil Fielder, or play as Ken Griffey Jr., and hit those fast balls. You can play as Cal Ripkin Jr, and make him dive. - -Seasons stretch up to 162 games, including a Pennant race. You have many batting styles and pitching styles to choose from. - -Sports Talk Baseball incorporates Sega's patented "Sports Talk", delivering accurate play-by-play. - 1 - 19920101T000000 - SEGA - SEGA - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Spot Goes to Hollywood (USA).zip - Spot Goes to Hollywood - The central character in this game is Spot, the little red guy from the 7-Up TV commercials. Spot has somehow become trapped in a movie projector. As he jumps from film to film, he encounters many classic film genres that make up all the different levels of the game. The main levels are a pirate movie, an adventure movie, and a horror movie, but there are many other bonus films to unlock. - -The game is played from an isometric perspective. As you control spot, you have to collect 5 Hollywood stars per level to unlock hidden areas and ultimately complete the game 100%. - 0.8 - 19950101T000000 - Virgin - Acclaim - Action-Platform - 1 - 257 - - - ./Star Control (USA, Europe) (Unl).zip - Star Control - Star Control is a science-fiction wargame which pits the forces of the Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The games are designed so that you can ease into play, familiarizing yourself with menus, options and player controls. -The Alliance and Hierarchy each possess different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate. - -The game has two modules: the Melee, in which you can simply blast the computer or another player to smithereens using one of 16 different ships, in either Hierarchy or Alliance fleets; or, should you wish for a more challenging game, lets you play one of 9 preset scenarios. - 0.75 - 19910601T000000 - Toys For Bob - Ballistic - Strategy - 1-2 - 1280 - - - ./Star Cruiser (Japan).zip - Star Cruiser - 200 years have passed since Earth Central ended a war that began when humans made first contact with aliens. The balance of power, however, is threatened by the militaristic nation VOID, which is attempting to expel all aliens from civilised society, and by the remnants of the Earth Federation. VOID plans to wage war and take over the galaxy, but a small battalion on Jupiter's satellite Ganymede is trained to resist VOID. -The game's innovations included innovative full 3D polygonal graphics, and a mixed RPG and first-person shooter system with solid content: galactic council, planets to explore, ground missions, space combat... -A vast open world universe allows you to explore over 30 planets across four star systems in a well scripted epic space opera. - 0.75 - 19900101T000000 - Arsys Software - Masaya Games - Adventure-Shoot'em Up - 1 - 260 - - - ./Star Odyssey (World) (Unl).zip - Star Odyssey - In the distant future, mankind has long left the Earth and spread all over the Milky Way. Humans settled down on different planets, sometimes coming into contact with other races, and established a connection between them. The player is a nameless young man who was a mere child when he survived a spaceship crash and had to seek shelter on a new planet. Now he is sixteen, and his parents send him as a foreign student to the planet Terra. That is where his adventure begins! - -Blue Almanac is a sci-fi console-style RPG. The player's party encounters random enemies and fights them in turn-based combat. The combat is viewed from a platform perspective and both the player's and enemies' attacks are animated. - 0.6 - 19910101T000000 - Hot-B - Hot-B - Role Playing Game - 1 - 768 - - - ./Star Trek - Deep Space Nine - Crossroads of Time (USA).zip - Star Trek, Deep Space Nine : Crossroads of Time - "Star Trek: Deep Space Nine - Crossroads of Time" is a 2D action adventure based on the famous TV series. - -You play Benjamin Sisko, commander of Federation space station Deep Space Nine. When the station is attacked by Bajoran terrorists, your mission to uncover their plot leads you from DS9 to Bajor, beyond the wormhole and even through time itself. - -Moving through the side-scrolling environments of DS9 and other places, Sisko must complete several missions like disarming bombs or rescuing hostages. If necessary, Sisko can use a phaser to stun enemies. To solve puzzles, he can use a tricorder and other items. The plot is often carried forward by interacting with other characters from the TV series. - 0.65 - 19950101T000000 - Novotrade - Playmates Interactive - Adventure - 1 - 512 - - - ./Star Trek - The Next Generation - Echoes from the Past (USA) (Rev A).zip - Star Trek, The Next Generation : Echoes from the Past - The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives. - -Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships. - -From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication: Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it). - -Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way. - -Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you. - -While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well. - 0.75 - 19940101T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Starflight (USA, Europe) (Rev A).zip - Starflight - A long time ago, a great empire comprised of Humans, Velox, Thrynn and Elowan ruled the stars. The Empire's currency was an energy source called Endurium. But something happened and this empire is no more. Furthermore, the small colony world named Arth has forgotten this heritage and technology. 1000 years have since passed and the people of Arth have rediscovered archaeological evidence of their empire. Using these discoveries, they create spaceships and form the Interstel corporation to govern the fleet. It's time to take the first steps back into space... but could it be the same enemy that destroyed the Empire still exists? - -Starflight is a space exploration game. The player must first form a crew, assign their positions and customize the spaceship before blasting off from spacedock. Once out into space, the standard interface allows access to different crew members and navigation. The entire galaxy is unknown and it's up to the player to travel to distant planets to explore and land on them. Using a top-down interface, a planetary lander will venture out with the task of finding minerals and biological data to transport back to Starport. These resources can then be used to train crew members and improve the ship. Different alien races control the galaxy and it will be up to the player to engage them diplomatically or engage them in combat. Successful exploration of the galaxy and alien cultures will yield clues and new leads as to the fate of the Empire. - 0.75 - 19910101T000000 - BlueSky Software - Binary Systems - Role Playing Game - 1 - 768 - - - ./Stargate (USA, Europe) (Sample) (NGen).zip - Stargate - Based on the movie of the same name, a mystical circular portal called a "Stargate" has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb. - -As Colonel O'Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O'Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world. - -The game is a side-scroller platform adventure. The player controls O'Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra. - 19940101T000000 - Probe Software - Acclaim - Platform - 1 - 257 - - - ./Stargate (USA, Europe).zip - Stargate - Based on the movie of the same name, a mystical circular portal called a "Stargate" has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb. - -As Colonel O'Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O'Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world. - -The game is a side-scroller platform adventure. The player controls O'Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra. - 19940101T000000 - Probe Software - Acclaim - Platform - 1 - 257 - - - ./Steel Empire (USA).zip - Steel Empire - The game presents itself as an old-time war film produced by the "HOT-B Film Corporation". In the film, the future is the Steel Age, where a military dictatorship called Motorhead enslaved the human population. The only hope for freedom is the Republic of Silverhead, who managed to remain independent, and who alone has the weapons to take out Motorhead. - - - 0.7 - 19920101T000000 - Flying Edge - Hot-B - Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Steel Talons (USA, Europe).zip - Steel Talons - Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. - -There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. - -You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter. - 0.15 - 19920101T000000 - Tengen - Atari - Racing, Driving-Simulation - 1 - 1537 - - - ./Stone Protectors (USA) (Proto).zip - Stone Protectors - Stone Protectors is an unreleased Sega Mega Drive beat-'em-up game developed by Eurocom based on the cartoon series with the same name. It saw a release for the Super Nintendo Entertainment System in 1994, and a port to the Mega Drive was due to be published by VIC Tokai, but was cancelled for unknown reasons. The game was very close to completion before being axed, so much so that it had even obtained an ESRB rating. - -A fully working prototype of the Mega Drive version was unearthed in 2010. - 20100101T000000 - Kemco - Kemco - Beat'em Up - 263 - - - ./Stormlord (USA).zip - Stormlord - Badh the queen has imposed a terrible vengeance on the land by kidnapping the fairies. To restore things their rightful way, you must rescue them. - -As you progress through the levels of platform-adventure action, you will come across fairies which are rescued by touching them. Enemies include Venus Fly Traps, localized acid rain showers and dragons, which can be avoided or shot in the bonus shoot 'em up sections. You will need help to reach some levels; this comes from Mael Dvin the Eagle. After each level there's a bonus game in which tears must be collected for points. - 0.4 - 19900101T000000 - Punk Development - Razor Soft - Platform-Action - 1 - 257 - - - ./Street Fighter II' - Special Champion Edition (USA).zip - Street Fighter II' : Special Champion Edition - From the corners of the globe come twelve of the toughest fighters to ever prowl the streets. Choose your champion and step into the arena as one of the eight original challengers or as one of the four Grand Masters! Pound your opponent as Balrog and knock them out for the count. Tower over your prey as Sagat and daze them with your awesome Tiger Shot. Slash your opponent with Vega's claw and send them running for cover. Or strike fear into your enemies as M. Bison, the greatest Grand Master of them all! - 0.9 - 19930101T000000 - Capcom - SEGA - Fighting - 1-2 - 262 - - - ./Street Smart (Japan, USA).zip - Street Smart - An arcade beat 'em up, Street Smart puts you in the shoes of the ass-kicking "Karate Man" who decides to deliver a can of whup-ass to the reigning gang bangers in town. - -The game is played from a side-scrolling third person perspective in which you can move in any direction in a closed arena (limited by the cheering crowds and other street elements). You have to face eight unique fighters in succession by using your attacks in standard beat 'em up fashion against the progressively more difficult adversaries. - -As a unique feature, you can bet money on the outcome of the fights, and if you win you can use that money to upgrade your stats to suit your playing style. 2-player gameplay is included in a Vs mode (the arcade original had co-op gameplay) and a new special move that depletes part of your lifebar has been added. - 0.35 - 19910719T000000 - SNK - Treco - Fighting-Action - 1-2 - 262 - - - ./Streets of Rage 2 (USA).zip - Streets of Rage 2 - After Axel Stone, Blaze Fielding and Adam Hunter destroyed the evil Syndicate leader, Mr. X, the city became a peaceful place to live, and each one of them followed their own paths. One year later, after their reunion, Adam's brother Sammy returned from school to find their apartment in a mess, and Adam nowhere to be seen, and after calling his two friends, one of them notices a photo of Adam chained to a wall, next to someone they knew very well - Mr. X, who returned to turn the peaceful city once again into a war zone. Now, Axel, Blaze, Sammy, and Axel's good friend Max, a pro wrestler, must head out to stop Mr. X once again...hopefully for good... - -Streets of Rage 2 differs from the previous title in several ways. There are changes in both graphics (characters now are bigger, more detailed and with more animation frames, and scenarios are less grainy) and gameplay (the rocket move was replaced by a special move that doubles in offense and defense along several new moves), along other new features such as life bars (and names) for all enemies and the radically different new characters. - 0.8 - 19921201T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./Streets of Rage 3 (USA).zip - Streets of Rage 3 - Streets of Rage 3 aimed to build on the success of its predecessor, so while the style of gameplay and control scheme is largely identical to its predecessors, significant changes were made to the overall structure of the game. Streets of Rage 3 is a faster paced release with longer levels, a more complex plot (which in turn leads to more in-depth scenarios complete with interactive levels and multiple endings) and the return of traps such as pits. Dash and dodge moves were added to each character's arsenal of moves, and weapons can now only be used for a few times before breaking. - -Changes to the fighting mechanics allows for the integration of weapons with certain movesets. Team attacks, absent from Streets of Rage 2 but available in the original Streets of Rage, make a return, and are occasionally used by enemies too. Blitz moves, performed while running, have also been altered and are now upgradable over the course of the game (predicated on how many points are earned per level). Death causes a downgrade, however holding the X button before a series of button combinations can give players access to the upgraded moveset at any point in the game, at the expense of the time taken to perform attacks. - -Enemies are also smarter with weapons, and some can even steal health upgrades, and there are also several secret playable characters, unlockable after overcoming certain conditions during the game. Special moves also no longer drain the user's health - a separate, automatically regenerating bar is introduced for this purpose. - 0.8 - 19940317T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./Bare Knuckle - Ikari no Tekken ~ Streets of Rage (World) (Rev A).zip - Streets Of Rage - Streets of Rage, Sega's answer to Final Fight, follows the story of three young police officers (Adam Hunter, Axel Stone and Blaze Fielding) in a city controlled by a criminal syndicate led by a "Mr. X" where crime is rampant, which leads the three heroes to make a pact to leave the force and topple the syndicate by themselves. - -Gameplay is straightforward and simple. Three buttons are used, one to jump, other to attack and another to perform a range attack from a support police car. Each character has a limited set of moves that include punching and kicking or performing a back attack (if in the open), two grapple moves (depending if holding the opponent in front or by the back), a flying attack, and if playing with another player two additional tag attacks, and different abilities: Adam is slow, but a good jumper and a hard hitter, Axel fast and also a hard hitter, but a lousy jumper and Blaze fast and a good jumper, but weak hitter. -Levels are in typical arcade side-scroller fashion: move from left to right (with two exceptions), clearing screens from enemies one after another as fast as possible while avoid taking damage with a boss in the end. Some levels feature "death drops" where the player must avoid falling, while throwing enemies there at the same time, including a typical elevator level. Several items are scattered on the ground, from melee weapons and bonus points (and lives or additional police cars) to apples and turkeys (to restore health). - 0.8 - 19911001T000000 - SEGA - SEGA - Beat'em Up - 1-2 - 263 - - - ./Journey from Darkness - Strider Returns (USA).zip - Strider Returns : Journey from Darkness - Strider has been called into action to save the people of the planet Magenta, armed with a Gyro laser and matter converter. He must fight his way through a forest, a ruined city, underground colonies, a roof-top battle, and finally the prison ship in which the Megantan leader is held. - -The gameplay is similar to the original, consisting of running, jumping and attacking, with a very dynamic central character. The laser gun can be used while standing still; moving attacks with the sword are still possible, with the two weapons combining similarly to the Switchblade games. Tokens can be collected, which will turn you into a robot to face the end-of-level enemies if enough are collected. - 0.7 - 19930101T000000 - Tiertex - Capcom - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Strider (USA, Europe).zip - Strider - The year is 2089AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all. - -Converted from the classic arcade game, Strider lets you run, jump, perform acrobatics and climb walls and overhangs. You wield a plasma sword, called a Cypher, through 5 levels fighting robots and guards, with mid- and end-level bosses. - 0.75 - 19901101T000000 - Capcom - Capcom - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Sub-Terrania (USA).zip - Sub-Terrania - Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space! - -The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards! - 0.9 - 19940301T000000 - Zyrinx - Scavenger - Platform-Shoot'em Up-Action - 1 - 257 - - - ./Summer Challenge (USA, Europe) (Unl).zip - Summer Challenge - The sequel to Winter Challenge, this Summer edition includes 8 events from athletics to cycling. The events are: - -1. Kayak: The player goes on a downhill stream, and must navigate through gates without missing or touching them (unlike the real event, there are no reverse gates), as well as avoiding to hit the margins of the stream. Pushing forward paddles, pressing a direction along a button allows a sharper turn. The winner is the one with the fastest time after penalty time is added -2. Archery: Each competitor has four targets, each with three arrows. By moving the directional buttons the player moves the erratic crosshair, while pressing a button fires the arrow. -3. 400m Hurdles: The player does a full lap on the track by pressing the first button to set the pace and the second to jump. Mistiming the jump either makes the athlete knock the hurdle and lose a few tenths of second, or goes completely off-balance and falls, ending the event -4. High Jump and Pole Vault: Two similar events where the player starts by setting the bar height, and then mashing the power button to build enough speed. Then, just before the jump point the action button must be pressed and held until the athlete is in position to pass over the bar. The contest ends once there are three misses at an height, or the maximum height is cleared. -5. Equestrian: The most technical event, the player must steer the horse to the best trajectory while jumping over hurdles and walls. While a knockdown means a time penalty in the end, if the horse refuses to do a jump (if the button is pressed too soon or too late) the competition ends immediately. -6. Javelin: A simple event where each player has three attempts to launch the javelin as far as possible. To do so, first some speed must be built, and a few steps before the mark start pressing the action button to start the launch sequence, which initiates the angle measure. Once the player releases the button (ideally at an angle between 40 and 45 degrees next to the mark), the javelin is released as well -7. Cycling: In this sprint event the player must complete a number of laps in the velodrome, while keeping as fast and as close as possible to the inner edge without falling. - -Like with Winter Challenge, graphically, the game features the same polygonal environments with bitmap athletes and game modes include the ability to train or compete in a tournament (up to eight human players, with three computer levels and 16 nations to choose from). It's also possible to replay and even store your best (or worst) moments. - 0.6 - 19930501T000000 - MindSpan - Accolade - Sports-Sports / Multisports - 8+ - 1536 - - - ./Sunset Riders (USA).zip - Sunset Riders - The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything! - -The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live. - -Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen... - 0.7 - 19920101T000000 - Konami - Konami - Shoot'em Up-Platform-Action-Shooter - 1-2 - 260 - - - ./Super Baseball 2020 (USA, Europe).zip - Super Baseball 2020 - In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport. - -However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium. - -In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches. - 1 - 19930101T000000 - SNK - Electronic Arts - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Battleship - The Classic Naval Combat Game (USA).zip - Super Battleship - This game features two different modes of play: Classic Battleship and Super Battleship. - -Classic Battleship is the typical Battleship game where the players set up their ships on a grid, then take turns choosing 3 places at a time to target and hope they hit the opposing players ship. The game ends when all the opposing players ships are sunk. This mode contains four difficulty levels: Ensign, Lieutenant, Commander, and Admiral. - -Super Battleship involves eight levels consisting of sixteen missions total. Missions include sinking enemy ships in a certain number of rounds, escorting ships to their destinations, defending cities from attack, and destroying enemy airfields. Gameplay consists of a turn-based moving of ships utilizing an overhead view. The player can then target any enemy units within the ship's range and attack. Attacking brings up an action sequence where both ships trade volleys of gunfire until one of them either sinks or retreats. - 19930218T000000 - Mindscape - Mindscape - Strategy - 1 - 1280 - - - ./Super Daisenryaku (Japan) (Rev A).zip - Super Daisenryaku - Super Daisenryaku is one of the many titles in SystemSoft's long-running war strategy series. The game mechanics are based on Daisenryaku II, but many of the 35 included maps are unique to this release, including several based on Phantasy Star. There is no scenario mode, and any of the included maps can be played. Some maps are for two players, some for four, and any map can be played with any combination of human and computer players. - -The game is played on a large map made up of hexagonal spaces, each of which is a specific type of terrain. Each player controls a number of units, which each take up one space on the grid. Different units have different strengths and weaknesses toward other units, which are also affected by the terrain. Each player controls a capital, and the goal is to capture the other players' capitals. - 19890429T000000 - SystemSoft - SEGA - Simulation-Strategy - 1-4 - 1024 - - - ./Super Fantasy Zone (Japan).zip - Super Fantasy Zone - The next-gen sequel to Fantasy Zone, Super Fantasy Zone starts as a strange gravitational force appears in the Menon planet, home of the evil Menon empire and thus a new threat looms over the Fantasy Zone. - -In a sudden strike by the Menon forces O-Papa, Opa-Opa's father, is fatally wounded. Thus Opa-Opa once again sets forth to destroy the Menon empire and avenge his father. - -Gameplay is identical to the previous games, you control Opa-Opa on a freely scrolling 2D game world and you must seek and destroy all the enemy generators in each level in classic arcade shooter fashion and then face a boss fight. Upon successful completion of a level, you get to spend the coins you collected on it at an upgrade shop, fitting your ship with better weapons and upgrades, and then you head out for the next level. - -Small changes in gameplay include the removal of the automatic orientation control as in the Game Gear Fantasy Zone, expanded control mapping that takes advantage of the Mega Drive's extra buttons, and more weapons and items to upgrade your ship with. - 0.5 - 19920114T000000 - Sunsoft - SEGA - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Super Hang-On (World) (En,Ja) (Rev A).zip - Super Hang On - This is a conversion of Sega's popular motorcycle racing arcade game. In this game you race a motorcycle around the world, completing each section of track within a time limit. There are other bikes on the road, but beating this is not important, so they can be thought of as moving obstacles. Each continent is a different difficulty level: Africa is beginner, Asia is junior, the Americas are senior, and Europe is expert. - -This is a very simple and straightforward game, viewed from behind the bike in 2D (so the screen does not tilt with the bike). The right/left controls are steering, and up/down are gear changes. Your cycle is always moving, and your speed strictly depends on the gear you are in, although contact or running off the road slows the bike down. - 0.75 - 19890101T000000 - SEGA - SEGA - Racing, Driving-Motorcycle race TPV - 1 - 1537 - - - ./Super High Impact (USA).zip - Super High Impact - Super High Impact was one of the most hard hitting football games before the NFL Blitz series was created, with 18 teams and over 30 plays per team. The console versions are based on the Midway arcade series of the same name. The game has a Hit-O-Meter which often leads to massive brawls. Based on the arcade smash hit back in the days, featuring the three famous words: EAT THIS!!!, FIGHT!!! - 0.6 - 19920101T000000 - Iguana Entertainment - Arena Entertainment - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Super Hydlide (USA).zip - Super Hydlide - A long time ago, evil descended upon the peaceful people of Hydlide. Old legends tell of a lone brave hero who saved Hydlide from the imminent threat of doom - the evil demon Varalys. Since then, the people of Hydlide have lived through centuries of peace. But one dark evening, a huge column of fire exploded out of the depths of Hydlide. The next morning, strange doors began to appear from nowhere. Many who were curious entered these doors, but were never seen again. From that day on, unusual events and disasters began to take place. Huge cracks opened in the ground, scarring the beautiful lands, floods wiped out entire villages. And then the monsters came. The Hydlide council feared that the same evil in the legends was back again. A wise old oracle predicted the second coming of evil. He also spoke of a young man who could save Hydlide from the grave danger. This young man is you... - -Super Hydlide continues the tradition of action RPGs started with the original Hydlide for NES. You can choose to play as one of the four character classes: Warrior, Thief, Priest, and Monk. In combat, you use melee or long-ranged weapons or cast magic spells in real time. There is an internal clock in the game that makes it necessary for you to sleep periodically to regain your strength. You also have to eat from time to time, otherwise your hit points will gradually decrease. - 0.7 - 19900101T000000 - Seismic - Asmik - Role Playing Game - 1 - 768 - - - ./Super Monaco GP (USA) (En,Ja) (Rev C).zip - Super Monaco GP - Super Monaco GP is a modified conversion of the arcade game, a first-person perspective racing game. As well as the famous Monaco course, others from around the world have been added, to give the game a longer shelf life. You must complete qualification sessions and the races as fast as possible. - -The Genesis version of Super Monaco adds a complete career mode, however. In the career mode, your goal is to win a season of races. Unfortunately, you start with a relatively slow car. By challenging other drivers, you can move to a better team and car, and ultimately win the F1 World Title. - 0.7 - 19900101T000000 - SEGA - SEGA - Racing, Driving - 1 - 1537 - - - ./Super Off Road (USA, Europe) (Unl).zip - Super Off Road - "Super Off Road on Megadrive is an all-terrain rally game featuring the legendary Ivan Stewart "Ironman". You are racing four-wheelers in 4x4 specially built for bumps and jumps that await you. You have the opportunity to improve your vehicle, provided you earn enough money by winning races. " - 0.7 - 19930101T000000 - Software Creations - Software Creations - Racing, Driving-Racing TPV - 1-2 - 1537 - - - ./Super Smash T.V. (USA, Europe).zip - Super Smash T.V. - The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them. - -Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode. - 0.75 - 19920801T000000 - Probe Entertainment - Probe Entertainment - Shooter-Shoot'em Up-Shooter / Run and Gun - 1-2 - 260 - - - ./Super Street Fighter II (USA).zip - Super Street Fighter II - This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records. - 0.9 - 19940101T000000 - Capcom - Capcom - Fighting - 1-2 - 262 - - - ./Super Thunder Blade (World) (Rev A).zip - Super Thunder Blade - This follow-up to Thunder Blade is very similar to the original arcade game. Get into your helicopter and blast away at the numerous enemies with your cannon and missiles. The four stages all follow a similar pattern: the first part is from a perspective behind your helicopter where you not only have to dodge enemy fire but also obstacles like buildings or caves. In between, face off against one or two smaller boss enemies. When the first part of a level is finished, the view switches to an overhead perspective for the confrontation with the level end boss. - 0.4 - 19880101T000000 - SEGA - SEGA - Action-Shoot'em Up - 1 - 260 - - - ./Super Volleyball (USA).zip - Super Volleyball - Super Volleyball is an indoor volleyball game for one or two players. The single player mode offers two game options: normal game and World League. Choosing normal game pits the player against the computer in a single game. Choosing World League pits the player against all other teams available. A password save is available in this mode. - -The game features eight national teams (USA, USSR, Brazil, Holland, France, Italy, Japan and China), with fictitiously named players. Players can be changed during gameplay by pressing C. There is also an option to create new teams, choosing the team's name, color, player's position and names. - -Gameplay is viewed from a side scrolling perspective, with the camera fixed on the ball. A small radar on the top of the screen shows the players' positions of both teams. Players can, bump, set, spike, dump, block and dig. A collection of serves is also available: underhand, overhand and jump serve. There are also options for three ball speeds, beginning points (from 0 to 10, out of 15) and handicap. - 0.6 - 19910101T000000 - Microforum - Video System - Strategy-Sports-Sports / Volleyball - 1-2 - 1538 - - - ./Superman (USA).zip - Superman - Superman is a single player, action based platformer for the Sega Genesis. As the Man of Steel, you jump, punch and kick your way through several levels, battling the likes of Prankster, Metallo, and Mr. Mxyzptlk to keep Metropolis safe. After the initial levels, the evil Brainiac kidnaps Lois Lane and takes her to his space station. Some levels take place in flight, and allow you to not only fly but shoot lasers from Superman's eyes. On the ground, you can collect icons that allow you to use a super power once, often a super punch or spin attack to remove an obstacle in the game. - 0.55 - 19920101T000000 - Sunsoft - Sunsoft - Beat'em Up - 1 - 263 - - - ./Surging Aura (Japan).zip - Surging Aura - In "Surging Aura", you play the role of the young prince Muu, son of the king of the country Pasfelda. One day, during a major ceremony, the kingdom is attacked by an army of monsters. The royal wizard has no choice but to use cursed magic. As a result, the mighty demon Rufid appears and challenges the prince to battle. Defeated by the demon, the prince is saved by a mysterious force, and is teleported out of the town, to a remote village, where his adventure truly begins. - -"Surging Aura" is Japanese RPG in animé style. Regular enemies are random, and the battles are fought from first person view. The combat is is a mixture between turn based and real time styles, like in contemporary Final Fantasy games. Enemies will attack even if you don't perform any action during the battle. The game features full screen animé-style pictures as cut scenes - 0.85 - 19950317T000000 - Japan Media Programming - SEGA - Role Playing Game - 1 - 768 - - - ./Swamp Thing (USA) (Proto).zip - Swamp Thing - Swamp Thing is an unreleased Sega Mega Drive game based on the DC comic book series of the same name. It was developed by Microsmiths and had it been released, the game would have been published by Nuvision Entertainment. - -A prototype of the game was dumped by SegaAge in November 2010. It depicts the game as a sidescroller where you play as Swamp Thing hitting enemies. You also have the ability to transform into nearby objects such as logs. Unfortunately there is only one music track used throughout the entire game, and due to the stiff controls the game is very difficult. - 19920101T000000 - Microsmiths - Microsmiths - Platform - 1 - 257 - - - ./Sword of Sodan (USA, Europe).zip - Sword of Sodan - Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father. - -There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time. - 0.35 - 19900101T000000 - Soren Gronbech - Electronic Arts - Action-Beat'em Up - 1 - 263 - - - ./Sword of Vermilion (USA, Europe).zip - Sword of Vermilion - The cousin of Sega's RPG Phantasy Star II, Sword of Vermilion contains elements from action, adventure, and RPG games in a medieval-fantasy setting. - -A third-person, top-down perspective is used to move around towns. A first-person view is used for overland travel outside of towns. A third-person sideview perspective (a la Double Dragon or Final Fight) is used for the combat sequences. - -The player is cast in the role of an ordinary young man who discovers that he is really a prince, and the son of the deceased good King Erik. He is charged with traveling around the land of Excalabria to collect the eight magic Rings of Good, defeating a number of boss enemies on the way to confronting the evil King Tsarkon. - 0.7 - 19910128T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Syd of Valis (USA).zip - Syd of Valis - SYD of Valis is a reworked version of the action-platformer Valis II with simplified gameplay and a "Super Deformed" and kid-friendlier graphic design. - -In the game you play as Yuko (Syd in the localized version), a teenage schoolgirl that can wield the magical sword of Valis and must travel to the dreamworld of Vekanti to defeat the evil lurking within it. - -The game plays as a side-scrolling action platformer, in which you avoid obstacles by running and jumping around, and must defeat enemies by striking them with your blade. You can collect power-ups that include different weapons and armor types, all of which you can equip at any time during the game. - 0.5 - 19920101T000000 - Renovation Products - Laser Soft - Platform-Action - 1 - 257 - - - ./Sylvester & Tweety in Cagey Capers (USA, Europe).zip - Sylvester & Tweety in Cagey Capers - Another Warner Bros licensed title. You are Sylvester (the cat) and you have to catch Tweety (the bird) - -This game is a 2d side-scrolling action, platform and reflexion game. In order to catch tweety you will have to solve many puzzles, which become more and more difficult as you progress into the game. - 0.7 - 19930101T000000 - Time Warner Interactive - Tecmagik - Action-Platform - 1 - 257 - - - ./Syndicate (USA, Europe).zip - Syndicate - In the future, the world is controlled by a handful of global corporations (syndicates). You are the Marketing director (hit man) for one of these companies. It is your job to take control away from the competitors. The job is not one of diplomacy, but one of brute force and physical control. Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories. - -The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way. - -You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates. As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment. - 0.6 - 19940101T000000 - Bullfrog - Electronic Arts - Strategy - 1 - 1280 - - - ./T2 - The Arcade Game (USA, Europe).zip - T2 : The Arcade Game - As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. - -Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected. - -T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill. - -Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively). - 0.3 - 19920101T000000 - Arena Entertainment - Acclaim - Lightgun Shooter - 1-2 - 261 - - - ./Taikou Risshiden (Japan).zip - Taikou Risshiden - Taikou Risshiden is a simulation game by Koei in their Rékoeition series. It was first released in 1992 on various Japanese computers before being ported to a variety of platforms, including a 1993 port to the Sega Mega Drive that was not released outside Japan. - 19930528T000000 - Koei - Koei - Strategy-Tactical RPG-Role Playing Game - 1280 - - - ./TaleSpin (USA, Europe).zip - TaleSpin - Baloo the Bear is the chief and only pilot at the always struggling air-frieght company of Higher for Hire. With his cargo plane, the Sea Duck and the young orphan, Kit Cloudkicker... Baloo is ready to take to the sky and face down air pirates, bad weather and the ruthless Shere Khan. - 0.55 - 19920101T000000 - SEGA - Disney Interactive - Sports-Puzzle-Platform - 1-2 - 257 - - - ./Target Earth (USA).zip - Target Earth - Space shooting game set in the future with Earth under attack by robots. - -You are the pilot of a mech robot which can either walk on planet surfaces or fly in space. There are two types of levels in the game. Surface levels take place on planets or moons and allow the mech to run and jump to the end of the level while fighting enemies, as in a side scrolling game. Space levels have no gravity and allow the mech to move in any direction. The mech can be equipped with a large assortment of machine guns, lasers, and grenades. - 0.85 - 19900316T000000 - Nippon Computer Systems (NCS) - DreamWorks - Platform-Action - 1 - 257 - - - ./Task Force Harrier EX (USA).zip - Task Force Harrier EX - An underground communist group vying for world domination has resurfaced after years in hiding. They have developed the experimental warfighter TU-190, which has enough firepower to threaten the entire free world, and it's headed for the United States. The UN sends in a lone fighter, Falcon, who must break through the enemy lines, destroy TU-190, and save the free world from destruction. Commence operation! - -Task Force Harrier EX is a vetically-scrolling shooter based on the 1989 arcade title Task Force Harrier from UPL. The player controls the titular Harrier V fighter plane, which fires both air and ground volleys -- necessary to hit the targets that approach from both the air and the ground. The player can collect various powerups to increase their firepower, including smart bombs, weapon upgrades, and most notably a pair of invulnerable satellites which can change formation at command. There are three difficulty settings and a total of twelve stages to blast through. - 19910101T000000 - UPL - UPL - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Taz in Escape from Mars (USA).zip - Taz in Escape from Mars - You play as Taz, the famous cartoon-character. Taz is captured by Marvin the Martian and transfered to his intergalactic Zoo! Now it is your job to aid Taz in his great escape from the Zoo-prison and also find a way back home to Earth. To make the escape a little easier, there are items placed here and there, such as cakes which make regain your health. You also find gas tanks, which you can eat and then breath fire. - -You will travel trough the Zoo, and a big wasteland and many other hostile zones with lots of weird enemies and bizarre bosses. - 0.65 - 19940619T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Taz-Mania (World).zip - Taz-Mania - One evening, Taz's father is telling an intriguing tale. Somewhere on Tazmania is a Lost Valley, and in that valley nests a huge seabird, so huge that one of it's eggs could feed a family for a year! Just think of the omelette one of those could make! - -Thus Taz becomes fascinated and leaves in search of one of those eggs before his Dad has even finished the story... - -Taz can Jump, perform a Spinning Jump and a Spin Attack. Munch roast chickens to replenish life. Gain extra points by moving quickly through the levels - there are six stages and each stage has two rounds. - -There are a few other items and pickups such as: - -1. Spring: boings Taz up to high ledges. -2. Blocks: destructible. -3. 1-UP: extra life. -4. Star: invulnerability. Unless you run into a bomb. -5. Bomb: does what it says on the tin. - 0.7 - 19920701T000000 - SEGA - SEGA - Platform - 1 - 257 - - - ./Team USA Basketball (USA, Europe).zip - Team USA Basketball - The 1992 edition of Electronic Arts' basketball series centers on the 1992 Olympics in Barcelona and features the original US "Dream Team" with such legendary players as Michael Jordan, Magic Johnson, Larry Bird, David Robinson, John Stockton, Charles Barkley, Patrick Ewing and Karl Malone. - -In addition to the US team there are 13 other national teams with real team rosters. There is also an "All-World" team with the best of the non-US players. - -The game engine and gameplay mechanics are reused from the previous games in the NBA Playoffs series. There are new signature moves and the game features the international rules. - 0.8 - 19921226T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./TechnoClash (USA, Europe).zip - TechnoClash - Ronaan, the Wizard Prince, is given the task of chasing the Engine Man (a half man, half machine entity that infiltrated the magickal Inner Realm) into a world that has been overrun by technology. Joined by his bodyguards, Chazz and Farrg, and his spirit guide, Indar, Ronaan joins the battle between magick and technology whose outcome will determine the fate of two dimensions. - -TechnoClash is a top-down scrolling action/adventure game. The player controls Ronaan, whose goal is to track down and defeat the Engine Man. Ronaan is accompanied by two computer-controlled bodyguards who help him in combat situations; he can scout out the tactical situation using Indar, a falcon who can fly anywhere; and he can cast spells to accomplish many tasks, including attacking his foes, teleporting out of danger, and healing himself. - 0.75 - 19930328T000000 - BlueSky Software - Electronic Arts - Adventure - 1 - 512 - - - ./Technocop (USA).zip - Technocop - "I OPERATE ALONE" the D.O.A. Punks are out to stop me, but I've got orders to bring them in or drop ?em dead. - -To entice their cooperation, my VMAX TWIN-TURBO Interceptor is equipped with APACHE Side-Mounted cannons and PULSE long-range nuclear torpedoes. - -Packing a .95 AutoMag, designed for internal explosion of human targets and a TONARI snare gun. "I play to win." - TECHNOCOP - 0.45 - 19900101T000000 - Gray Matter - Razorsoft - Platform - 1 - 257 - - - ./Tecmo Cup Football Game (Japan) (Proto) [b].zip - Tecmo Cup - Tecmo Cup Football Game is a 1992 game for the NES by Tecmo. This was the European name; in America it was called Tecmo Cup Soccer Game. In Japan where the game originated, it was called Captain Tsubasa and was based around the media franchise of the same name. As such, rather than being a straight soccer simulation, Tecmo Cup Football Game takes a more cinematic/RPG-esque approach to the sport, with the actual game being presented cinematicly and moves made by choosing from menus in a limited time. - -A version under the European name was being programmed for the Sega Mega Drive in 1993; only Sega and Tecmo are listed as involved companies and the programming appears to be unique to this game. The game was not released in any region; the reason why is unknown. A prototype ROM can be found in many ROM sites; it is usually called Tecmo Cup, is listed as being from Japan, and is listed as a bad dump (presumably because the header was hacked out of Twinkle Tale, which does have in common with this game one thing: using the MC68000's line 1111 emulator trap to do common routines, though the actual routines are different). Because the westernized game is still similar to Captain Tsubasa in many ways, it is often pirated by Asian pirates as a genuine Captain Tsubasa game - - Tecmo - SEGA - Sports / Football (Soccer)-Sports - 1538 - - - ./Tecmo Super Baseball (USA).zip - Tecmo Super Baseball - This is Tecmo's attempt at baseball after their Tecmo Bowl series. It has 700 authentic MLBPA players including Ken Griffey Jr., Tony Gwynn and Barry Bonds to name a few. However, it does not feature an MLB license, so the cities nicknames and logos have been omitted, but all 28 teams with 1993 stats are still included. - -The standard modes apply including Exhibition, All-Star and Season in which the player can choose either to play a full or reduced season. The player can also choose to simulate games and watch them unfold or they also have the option to manage their team and watch the outcome of their decisions. It also features a battery backup to allow saving of stats and games as well as two-player capabilities to allow friends to compete head-to-head. - 0.65 - 19940101T000000 - Sculptured Software - Sculptured Software - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Tecmo Super Bowl II - Special Edition (USA).zip - Tecmo Super Bowl II : Special Edition - The follow up to the first 16-bit version of Tecmo Super Bowl. Includes the real NFL teams and players and the same basic gameplay as previous installments in the series. There are also variety of new features and minor enhancements, such as slightly angled play perspective, larger player graphics, new movement animations, expanded playbooks, fake kicks/punts, audibles, and auto-scheduling based on your won-loss record from the previous year. - 19940101T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo Super Bowl III - Final Edition (USA).zip - Tecmo Super Bowl III : Final Edition - A late entry in what was once the premiere football simulation, TSB III has updated rosters and teams for the 1994-1995 season and is licensed by both the NFL and the Players group. Features real NFLP players and photos, the real NFL schedule, and weekly standings. You can change defensive and offensive formations, create your own Pro Bowl, fake punts and field goals, go for the two point conversion, and call audibles. Updates to the game itself include new cinema screens, superstar mode, free agency system, improved graphics, larger field simulation, passing modes, and improved speech and music. Horizontal scrolling. Also features battery back-up. - 0.85 - 19950101T000000 - Tecmo - Tecmo - Sports / Football (American)-Sports - 1-2 - 1538 - - - ./Tecmo Super Bowl (USA).zip - Tecmo Super Bowl - Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game. All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun! - -Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game. - 0.85 - 19930101T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo Super Hockey (USA).zip - Tecmo Super Hockey - Tecmo's take on ice hockey, Tecmo Super Hockey features the license from the NHLPA, having the top players of the game at the time. It offers exhibition and regular games as well as playing a season with updated stats and the ability to play in the All-Star game as well. Gameplay is similar to other games, with buttons to pass, shoot, making slap-shots and fake shots, as well as fighting, which is not a common feature. It can be played by two players simultaneously. - 0.7 - 19940101T000000 - Tecmo - Tecmo - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Tecmo Super NBA Basketball (USA).zip - Tecmo Super NBA Basketball - Tecmo Super NBA features real teams (all 27 contemporary teams) and a roster of real players (over 320). One or two players can compete in regular, reduced, or short seasons, or play an exhibition game. Though primarily horizontal scrolling, digitized speech and cinemas, along with a free throw point of view, add drama to the proceedings. Besides the expected elements of basketball (substitutions, penalties, steals and blocks, time-outs, overtime), Super NBA gives you the chance to call offensive plays and to program win/loss records. Has a battery to back-up season play. - 19940101T000000 - Tecmo - Tecmo - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Tecmo World Cup (USA).zip - Tecmo World Cup - Tecmo World Cup is a football game which features solely national teams. Like the title indicates, you can play the World Cup tournament, which will also include a qualification round. You can choose your team from a pool of 24 nations, though the assortment is not identical to the roster of the latest World Cup by the time of the games release. Also, the qualification, in contrast to the real World Cup, only has four teams as no other than the available 24 teams take part. Apart from the World Cup, the only other single-player mode is a friendly match against a randomly chosen team. - 0.8 - 19930101T000000 - Sims - SEGA - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Teddy Boy Blues (Japan) (SegaNet).zip - Teddy Boy Blues - Teddy Boy Blues is an updated conversion of the 1985 Sega coin-op action platformer. While the basic premise is similar to the Master System version -- each stage contains a number of enemy generators, and enemies must be shot and collected before they take a portion of the time meter -- this version of the game has several differences. The graphics have been redrawn to take advantage of the more powerful hardware and the Yohko Ishino tie-in has been removed. There are also several new stages throughout the game, though many of the original game's stages are also present. - 0.7 - 19900101T000000 - SEGA - SEGA - Platform-Action - 1 - 257 - - - ./Teenage Mutant Ninja Turtles - The Hyperstone Heist (USA).zip - Teenage Mutant Ninja Turtles : The Hyperstone Heist - The Turtles' nemesis Shredder has acquired the HyperStone from Dimension X, and is using its powers to shrink down the city buildings. He threatens to take over the world and challenges the Turtles to deny him, and so the turtles head out to beat the guy once more. - -A standard Ninja Turtles beat-em-up action game. - 0.75 - 19920101T000000 - Konami - Konami - Beat'em Up - 1-2 - 263 - - - ./Teenage Mutant Ninja Turtles - Tournament Fighters (USA).zip - Teenage Mutant Ninja Turtles : Tournament Fighters - The game features the original 4 turtles from the previous games in the series, as well as other fighters. - -The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here). - -Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs". - -The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money. - 0.55 - 19931202T000000 - Konami - Konami - Fighting - 1-2 - 262 - - - ./Tel-Tel Mahjong (Japan).zip - Tel-Tel Mahjong - Tel-Tel Mahjong is a computer mahjong game, one of many conversions of the ancient Chinese game. The main draw of this particular version is online play through the Mega Modem, but this service has long since been discontinued. Based on the four-player version of the game, the player can play against three computer players, and there is both a regular match mode with a wide range of game options, as well as a ranking mode where the player must face increasingly skilled opponents. - 19900608T000000 - Sunsoft - Sunsoft - Strategy-Asiatic board game-Mahjong - 1 - 1280 - - - ./Tel-Tel Stadium (Japan).zip - Tel-Tel Stadium - Tel-Tel Stadium is a baseball game with generic Japanese teams. The main draw of this particular version is online play through a phone line, but this service has long since been discontinued. Unlike many baseball games, Tel-Tel Stadium takes a rather hands-off approach to the action, allowing the player to give commands to the batter, pitcher, and fielders rather than directly controlling them. In addition to the now-defunct online mode, it can be played single-player offline with an exhibition match, as well as a "pennant mode" where the player builds their own team and plays through a full season. There is also the option to watch a computer-controlled match. - 19901021T000000 - Sunsoft - Sunsoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./T2 - Terminator 2 - Judgment Day (USA, Europe).zip - Terminator 2 : Judgment Day - The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat 'em up). Between each level a small cutscene from the movie is shown. - 0.3 - 19910605T000000 - Flying Edge - Bits Studios - Platform - 1 - 257 - - - ./Test Drive II - The Duel (USA, Europe) (Unl).zip - Test Drive II : The Duel - In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. - -Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel. - 0.4 - 19920101T000000 - Distinctive Software - Accolade - Racing, Driving - 1 - 1537 - - - ./Tetris (Japan).zip - Tetris - Tetris is one of many conversions of the famous block-stacking game, this one is based on the 1988 coin-op version produced by Sega. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. As rows are cleared, the pace of the game increases and the background changes, and the game ends if the stack reaches the top of the well. - -In addition to a standard endless mode for one or two players, the game also includes a "time trial" mode for one or two players, where the goal is to get as many points as possible in three minutes. There is also a "doubles" mode, where two players work together to fill lines in an extra-wide well, each controlling their own pieces simultaneously. - -The game offers a number of standard options: setting the starting level, how much "garbage" is at the bottom of the well when the game starts, and whether the next piece is visible. There are also optional "item blocks," which are special flashing pieces that give an extra bonus if they are used to clear a line. - 0.65 - 19890101T000000 - SEGA - SEGA - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Addams Family, The (USA, Europe).zip - The Addams Family - The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). - -The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. - -As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully. - 0.65 - 19931001T000000 - Ocean - Flying Edge - Platform - 1 - 257 - - - ./Adventures of Batman & Robin, The (USA).zip - The Adventures of Batman & Robin - Based on the award-winning TV series, The Adventures of Batman and Robin pits the player against the diabolical Mr. Freeze who wants to free Gotham with a huge ice cannon and his hired help of other Gotham super villains: The Joker, Mad Hatter, and Two-Face. The player can take the role of either Batman or Robin but this choice doesn't make a difference regarding gameplay. - -This is a side-scrolling action game. The player basically walks from left to right while fighting numerous foes in hand-to-hand combat. Weapons which are found during the levels are used to shoot enemies from a greater distance. These weapons can also be upgraded by picking up the corresponding symbols. - -There are overall four areas (one for each villain) with three levels each, including a film studio or the Gotham University. While most stages are typical fighting levels with occasional 3D effects there are also a few flying ones where the player uses the Batwing or a jet pack. - 0.7 - 19950101T000000 - Clockworks Entertainment - SEGA - Beat'em Up-Action - 1-2 - 263 - - - ./Adventures of Mighty Max, The (USA).zip - The Adventures of Mighty Max - The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys. -Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master! - -This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal. - 0.7 - 19940101T000000 - Ocean - Ocean - Platform-Adventure-Action - 1-2 - 257 - - - ./Adventures of Rocky and Bullwinkle and Friends, The (USA).zip - The Adventures of Rocky and Bullwinkle and Friends - The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel. The game plays out much like an episode of the show. The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum. Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts. - -Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls. Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances. - 0.45 - 19930101T000000 - Absolute Entertainment - Imagineer - Platform - 1 - 257 - - - ./Aquatic Games Starring James Pond and the Aquabats, The (USA, Europe).zip - The Aquatic Games Starring James Pond and the Aquabats - James Pond is on a break from baddie bashing to compete in the Aquatic Games in Basselona. Play with Pond's fishy friends as they vie for the coveted Goldfish medal in 10 wet and wacky events. Practice all you want and qualify for the Official Games, or play with up to four friends in your own maritime match. Your porpoise - uh... purpose - is to be the first across the finish line, but you'll be hooked long before then! - 0.5 - 19920901T000000 - Millennium Interactive - Millenium Interactive - Sports - 1-4 - 1536 - - - ./Berenstain Bears' Camping Adventure, The (USA).zip - The Berenstain Bears' Camping Adventure - A bear family - Father Bear, Mother Bear, Sister Bear, and Brother Bear - decide to go camping to the nearby forest. While they sit by the fire, the two cubs decide to explore the area. Visit dangerous places, avoid or destroy the enemies, and collect things that bears like most - such as honey or fresh fish! - -You can play as either Sister or Brother Bear. From the beginning, you can access four different levels. Once you complete them, you'll unlock the final stage. The bears can jump, throw rocks at enemies, or swing a net to hit them. In each area there are a lot of things to gather - mostly food. After a level is completed, you'll be shown how much valuable stuff you have managed to get. - 0.45 - 19940101T000000 - Realtime Associates - SEGA - Platform-Action - 1-2 - 257 - - - ./Death and Return of Superman, The (USA).zip - The Death and Return of Superman - "Doomsday" is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them. - -The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves. - 0.7 - 19950101T000000 - Sunsoft - Blizzard Entertainment - Action-Beat'em Up - 1 - 263 - - - ./Faery Tale Adventure, The (USA, Europe).zip - The Faery Tale Adventure - You take on the role of three brothers wandering through the magical land of Holm. Real-time interaction reminiscent of Ultima 7. An extremely large world, touted at the time as the largest game world ever created, about 17,000 computer screens worth of terrain. - 0.9 - 19910701T000000 - New World Computing's - Electronic Arts - Role Playing Game-Various - 1 - 768 - - - ./Flintstones, The (USA).zip - The Flintstones - This is a platform game based on the famous Flintstones series. The game features many original Flintstones characters, such as Fred, Wilma, Barney, and others. Instead of the usual "save the princess" or "liberate the world" kinds of a plot, "The Flintstones" is mainly based on small quests: Fred has to retrieve a lost item, etc. The large levels are divided into smaller stages. In the end of each level there is a boss battle. The gameplay involves mostly jumping and hitting the enemies on the heads with a club. The health is measured by hearts. During the game Fred will find many useful items, including some that will increase his health level. - 0.65 - 19931022T000000 - Taito - Taito - Platform-Action - 1 - 257 - - - ./Great Circus Mystery Starring Mickey & Minnie, The (USA).zip - The Great Circus Mystery Starring Mickey & Minnie - Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto. - 0.7 - 19950101T000000 - Capcom - Capcom - Platform - 1-2 - 257 - - - ./Great Waldo Search, The (USA).zip - The Great Waldo Search - Based on the popular Where's Waldo series of books, the player's goal is to find Waldo, who is hidden in various pictures, before the time on the clock runs out. The player controls a magnifying glass and must click on various items for different effects. Finding a clock adds more time to the search, clicking on a 150 icon adds 150 points to the score, etc. - -Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land of Waldos stage. The only difference between the difficulties is that on expert there are no clock items to provide players with extra time. - -In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must be found before the scroll in order to complete the stage. Waldo's dog Woof is also in each of these stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage where they collect points as they control the dog on a flying carpet. - 19920101T000000 - Radiance Software - THQ - Various-Strategy - 1-2 - 1280 - - - ./Humans, The (USA).zip - The Humans - Your job in this action puzzler is to help prehistoric man to evolve by helping them discover tools, the wheel, weapons, or even fire. Each level in the game will have a given task to help in this, and you are allotted a number of characters who must accomplish the task. The player can switch from person to person while moving the characters around each scrolling puzzle, and teamwork is essential to success. - -Tasks can include finding objects (like a spear) on the screen, or trying to reach a specific destination which may require the use of objects you have discovered so far. Each level has a time limit, when time runs out the level can be restarted. - 0.4 - 19920514T000000 - GameTek - Imagic - Sports-Puzzle-Thinking - 1 - 1536 - - - ./Hybrid Front, The (Japan).zip - The Hybrid Front - The Hybrid Front is a turn-based strategy video game, released in Japan (exclusively) for the Mega Drive. - -The introduction begins with someone logging into a computer. Then, it shows a revolution that occurred sometime in the 2080s leading into a series of wars and conflict that lead up to the video game's main setting of the 26th century. Since the second half of the 21st century, the depletion of fossil fuel resources have helped to deepen the conflict on Earth... -During the 24th century, the Earth was bombarded from orbit with massive optical weapons called the Metal Hammer by an Italian consortium; major cities around the world were burned to toast. The resistance would eventually be put down by CoCoON (abbreviation for COoperation COmmunity of Orbital Negotiation). Not only they would gain the corporate hegemony of humanity, CoCoON would develop a reputation as a hostile group of corporate war hawks; constantly revolting against the peaceful coalition of the PETO (abbreviation for Pan Earth Treaty Organization). -Let the fight begins ! - - 19940722T000000 - SEGA - SEGA - Strategy - 1 - 1280 - - - ./Immortal, The (USA, Europe).zip - The Immortal - The Immortal is an isometric action-adventure game. - -Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of -isometric death await. - -The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards. In short: You want to see what challenge lies in the next room. - -The puzzles range from simple avoidance of traps to the correct use of items; you collect objects in an inventory. Every now and then, The Immortal surprises with a special challenge. For example, you've got to ride a magic carpet through a hallway full of fire traps, or ride a barrel on an underground river. The dungeon isn't empty: some friedlies may have valuable information or trade items, the nasty sort of guys will attack. Combat is fought man-to-man on a special screen. Your adversary indicates his next attack a few seconds before he executes it, so you've got time to react appropriately. You can dodge to the left or the right, as well as attack from these two directions. There is no save option in the game, of course, but you may restart each level as often as you like. Levels can be skipped by entering passwords. - 0.8 - 19911101T000000 - Sandcastle - Electronic Arts - Adventure - 1 - 512 - - - ./Incredible Crash Dummies, The (USA, Europe).zip - The Incredible Crash Dummies - At a time when computer games were being blamed for violence, bad language, epilepsy and everything else the ‘moral majority’ needed a scapegoat for, Virgin gave us: The Road Safety Game. Or not, as this is a standard platform game with a twist of questionable taste and purpose. - -You play a crash test dummy, trying to progress through levels filled with hazards such as cars and fireballs, within the time limits. Contact with each of these loses you a limb, and once you have none left, contact means game over. Since the character isn’t handicapped by missing limbs in any way, in practical terms you can think of these as hit points especially as there are screwdrivers to pick up which restore one limb. - 0.7 - 19930101T000000 - Flying Edge - Gray Matter - Platform-Action - 1 - 257 - - - ./Incredible Hulk, The (USA, Europe).zip - The Incredible Hulk - In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus) - -Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation. - 0.65 - 19940101T000000 - U.S. Gold - Probe Software - Action-Platform - 1 - 257 - - - ./Itchy & Scratchy Game, The (USA) (Proto).zip - The Itchy & Scratchy Game - The Itchy & Scratchy Game on Megadrive is a platform game from the Simpsons' universe. Itchy (the mouse) tries to kill Scratchy (the cat) with unlimited violence and imagination. In this video game, the player plays Itchy and must find various weapons through the 7 levels to once again demolish his old enemy. - 0.2 - 19950101T000000 - Bits Studios - Acclaim - Platform - 257 - - - ./Jungle Book, The (USA).zip - The Jungle Book - Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. - -Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. - -To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is. - 0.8 - 19940701T000000 - Virgin - Disney Interactive - Platform - 1 - 257 - - - ./Lawnmower Man, The (USA, Europe).zip - The Lawnmower Man - The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story) starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. - -With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world. - -While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters. - -The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel). - 0.45 - 19941101T000000 - Sales Curve Interactive - Time Warner Interactive - Fighting - 1-2 - 262 - - - ./Lion King, The (World).zip - The Lion King - Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return. - -The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. - -As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge. - -As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). - -The game features no in-game save function, and it needs to be replayed from the beginning every time. - 0.8 - 19940101T000000 - Westwood - Virgin Interactive - Platform - 1 - 257 - - - ./Lost Vikings, The (USA) (October, 1995).zip - The Lost Vikings - Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more. - -The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles. - -The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted. - 0.75 - 19940101T000000 - Silicon & Synapse - Interplay - Puzzle-Platform-Strategy-Platform / Run Jump - 1-2 - 257 - - - ./Lost World, The - Jurassic Park (USA, Europe).zip - The Lost World : Jurassic Park - The game situates itself on the "Isla Sorna" sites of Jurassic Park, a concept originally based on the Steven Spielberg series of movies. You play the role of a bounty hunter trying to catch some prized dinosaurs. This game is not a side scrolling platform game like the other two Jurassic Park games on the Genesis. This is a top-down view game like the SNES version of Jurassic Park, with gameplay similar to The Chaos Engine. - -Each of the four Isla Sorna sites contains three missions. Once you have completed the three missions you unlock the boss mission. For a change in the game, the boss missions are 3D look-alike levels. Once the four sites are cleared you get two more final missions to complete the game. - 0.8 - 19970916T000000 - Appaloosa - SEGA - Action-Shooter - 1-2 - 256 - - - ./Magic School Bus, The - Space Exploration Game (USA).zip - The Magic School Bus - Blast off on a field trip to the solar system, where every adventure happens on a different planet! Scholastic's THE MAGIC SCHOOL BUS game is based on the best-selling book series and hit PBS TV show. Hitch a ride with zany Ms. Frizzle and Liz the Lizard on an ever-expanding space mission... and you're the pilot! Snap photos for your space journal. Learn about satellites, rockets, asteroids, comets and... hey, what's that baseball doing up here? Apply your fascinating discoveries to solving puzzles. Even build your own solar system! - 0.35 - 19950101T000000 - Novotrade Interactive - SEGA - Platform-Educational - 1 - 257 - - - ./Miracle Piano Teaching System, The (USA).zip - The Miracle Piano Teaching System - The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard. - 19921101T000000 - The Software Toolworks - The Software Toolworks - Various-Educational-Music and Dancing - 1 - 266 - - - ./NewZealand Story, The (Japan).zip - The New Zealand Story - One day, a kiwi tribe was having fun and games outside the zoo, only to be kidnapped by the evil-minded Leopard Seal, who plans to sell them at the black market. Fortunately, during the kidnapping process, Tiki, leader of the tribe, managed to escape the sack, and her job is to rescue Phee-Phee and the other kiwis scattered around New Zealand, and are held in cages in various locations that include Auckland, Rotorua, Waitomo Caves, Strait Cook, and Mt. Cook. - -If Tiki doesn't rescue a kiwi in a limited amount of time, the devil will appear and try to kill her. When Tiki reaches the outskirts of each city, except Strait Cook, there is a boss waiting to meet Tiki, and kill her by using their own choice of weapons. Also making the rescue mission difficult are several nasties that attempt to throw their own weapons, like bombs and arrows, at her. To defeat these enemies, Tiki shoots at them using her crossbow and arrows. More often than not, when Tiki shoots at enemies, they will leave behind pieces of fruit that she can pick up for points. However, it is likely that Tiki may get other weapons or the letters E, X, T, E, N, and D. Collecting all these letters will result in an extra life, and as for the weapons, they include laser shots, bombs, and fireballs. - -In some levels, a few areas are located further up than just left or right, and the only way that Tiki can go up is by snatching something off the enemy that gives her the ability to fly up. Other areas are underwater, and when Tiki goes underwater, her oxygen meter decreases, so she has to rise up to the surface again to restore her oxygen levels. Apart from her own weapons, Tiki is able to squirt water at enemies if she gets to the top of the water. - 0.65 - 19900303T000000 - Taito - Taito - Platform-Action - 1 - 257 - - - ./Ooze, The (Japan, USA).zip - The Ooze - The Ooze is quite a little known (and bizzarre) game that was released towards the end of the Genesis's lifecycle. The story goes that you are a scientist with an experiment that went wrong resulting in you turning into a puddle of green ooze. You are washed down the sink and must make your way back to the lab (by completing a series of puzzles, etc.) to stop your boss taking over the world. - -The game is played from top-down perspective and you move around the level fighting enemies and solving puzzles. You can pick up more ooze and other items as you go which can help you get through each level. - 0.7 - 19950922T000000 - SEGA - SEGA - Action - 1 - 256 - - - ./Pagemaster, The (USA).zip - The Pagemaster - The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more. - 0.9 - 19940101T000000 - Probe Software - Fox Interactive - Platform-Action - 1 - 257 - - - ./Pirates of Dark Water, The (USA).zip - The Pirates of Dark Water - Dark Water is slowly taking over the world of Mer. With his last words, King Primus tells his son, Prince Ren, that he has to find the lost Treasures of Rule to stop the Dark Water. Ren travels to the town of Janda where he meets the monkeybird Niddler, the female warrior Tula and the ex-pirate Ioz, who help him on his quest. - -Based on the cartoon by the same name, The Pirates of Dark Water is a side scrolling hack'n slash platformer with a few adventure elements. - -You take control of either Ren, Ioz or Tula who can jump, climb, attack and throw enemies. In most levels you are required to find keys to unlock doors and talk to NPCs who will give you hints. You will also find numerous useful items including throwing weapons, food to replenish your health, potions that have different effects such as temporary invincibility, money that is needed to pay certain NPCs and melons that can be fed to Niddler who will take you back to the map screen in turn. - 0.6 - 19940101T000000 - Iguana Entertainment - Sunsoft - Platform-Adventure - 1 - 257 - - - ./Punisher, The (USA).zip - The Punisher - Join Frank Castle's crusade for justice and revenge in this port of the arcade beat 'em up. Based on the Marvel comic of the same name, you play as the cold blooded vigilante or his pal Nick Fury (from S.H.I.E.L.D.) with your mission being to tear through the many rackets and underground criminal hotspots to cripple the Kingpin's criminal empire, and finally take down the man himself and bring peace to New York. - -The game plays as a standard side-scrolling beat 'em up with your objective being to clear all stages of enemies by attacking them with your arsenal of attacks or whatever weapons you can find. Features single and 2-player cooperative gameplay. - 0.75 - 19941101T000000 - Capcom - Capcom - Action-Beat'em Up - 1-2 - 263 - - - ./Ren & Stimpy Show Presents, The - Stimpy's Invention (USA).zip - The Ren & Stimpy Show Presents : Stimpy's Invention - Stimpy has invented a wondrous, diabolic machine... The Mutate-O-Matic! Unfortunately it explodes, and having pieces of a Mutate-O-Matic lying about is not a good thing. So Ren and Stimpy embark on an adventure that spans Mr. Horses refrigerator, to the pound, and even... The Great Outdoors! References from the cartoon are frequent coupled with lots of side scrolling action. - -Players can alternate from controlling Ren to Stimpy and visa versa. There ability vary greatly, even though they tend to use each other for their moves (i.e. Stimpy uses Ren as boomerang and Ren uses Stimpy as a bowling ball). - -Another player can also jump in at anytime and play as either Ren or Stimpy. - 0.7 - 19930101T000000 - BlueSky Software - SEGA - Platform - 1-2 - 257 - - - ./Revenge of Shinobi, The (USA, Europe) (Rev B).zip - The Revenge of Shinobi - You are Musashi, master ninja. You are a mystic warrior, who sees and know all things. You are deadly! Now you must destroy the vicious army of Neo Zeed, or Naoko, their beautiful prisoner, dies! -Attack with a ninja sword and shurikens! Somersault over fences while hurling deadly knives! Ward off bullets, death stars and junked cars by leaping, twisting and kicking! -Stalk ninjas, musclemen, Kung Fu gangs and armies of machine gunners through 24 treacherous scenes. The Neo Zeed are masters of disguise. But you are Shinobi, a master in the art of stealth. And you have a secret weapon - ninja magic! - 0.75 - 19890101T000000 - SEGA - SEGA - Platform-Action-Platform / Fighter Scrolling - 1 - 257 - - - ./Simpsons, The - Bart vs. the Space Mutants (USA, Europe) (Rev A).zip - The Simpsons : Bart vs. the Space Mutants - Bart vs. The Space Mutants is a platform game where the player goes into the role of Bart Simpson (from the TV show The Simpsons) and must stop the Space Mutants from invading Springfield. - -On each of the five levels, Bart must collect (or get rid of) the ingredients that the Space Mutants are planning to use to build their machine, such as purple objects or balloons. He also has to collect enough "proof" of the aliens existence (brown coins left behind when they are jumped on), so his family members will help him when he meets a boss (characters such as Nelson and Sideshow Bob). This won't be easy since the Space Mutants are "using" human bodies as disguise. In order to discover who are the real Space Mutants, Bart must use his X-ray Specs. - -The ways Bart can get rid of those objects sought by the Space Mutants are numerous. For instance, in the first stage, Bart must get rid of purple objects. He can dye them red, cover them, wash them, etc. Some even involve a little puzzle solving, like playing a trick on Moe to make him get out of the bar. - -Bart also has some coins that can be used in many ways throughout the game, like buying things, getting devices operating, etc. Those coins are essential to solve some puzzles in the game. - 0.5 - 19920101T000000 - Arc Developments - Flying Edge - Platform - 1 - 257 - - - ./Simpsons, The - Bart's Nightmare (USA, Europe).zip - The Simpsons : Bart's Nightmare - Bart has to stay up late and write a paper for class tomorrow. For once, he is determined to get a good mark. However, very quickly, he falls asleep. Nightmare after nightmare haunt his subconscious, and it is up to you to get over each one, so that Bart will eventually wake up. From such dreams as being in an episode of Itchy & Scratchy to swimming through his own bloodstream, this platformer offers a nice challenge through its many diverse levels. - 0.6 - 19920101T000000 - Sculptured Software - Acclaim - Action-Platform - 1 - 257 - - - ./Terminator, The (USA).zip - The Terminator - The Terminator licensed game for the Sega consoles was a fairly standard side-scrolling platform game. However, the game's six levels mirror the story-line of The Terminator movie very closely as you take on the role of Kyle Reese and his quest to save Sarah Connor from termination. - -Because the game follows the movie so closely, the first mission which involves blowing up the SkyNet computer and escaping through time is one of the hardest and something that most players remember with love/hate. - 0.65 - 19920101T000000 - Probe Software - Virgin - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Tick, The (USA).zip - The Tick - Get ready to put your blue skin-tight tights on. Ninjas need beating-up, bosses need clobbering! This game is not so much a platform game as it is a fighting game (think Streets of Rage). You run around the levels avoiding sharp flying objects and fighting any enemies that get in your way, including the numerous bosses. If your in a tight spot you can -call Arthur to help defeat any enemies that are on-screen. The game is presented in a normal 2D platformer view when you're just jumping from building to building, but changes to a semi-isometric view when you start fighting. You'll probably like it if you like Streets of Rage. - 0.45 - 19940101T000000 - Software Creations - Fox Interactive - Sports-Action-Beat'em Up - 1 - 263 - - - ./Theme Park (USA, Europe).zip - Theme Park - Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides. - -Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay. - -You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides. - -It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features. - 0.7 - 19950502T000000 - Bullfrog - Electronic Arts - Simulation-Strategy-Build And Management - 1 - 1024 - - - ./Thomas the Tank Engine & Friends (USA).zip - Thomas the Tank Engine & Friends - Control Thomas the Tank Engine as he's got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up. - 19930101T000000 - Malibu Games - Malibu Games - Racing, Driving - 1 - 1537 - - - ./Thunder Force II (USA, Europe).zip - Thunder Force II - Thunder Force II is both a side scrolling and top down shooter. In the game you control a ship. In some stages the action is side scrolling and in others it is top down (overhead). The weapons systems is fairly basic. You can switch from shooting a more powerful weapon straight ahead or two less powerful guns shooting forward and backward simultaneously. There are various power-ups that improve your fire power. - -In the top down levels you can only travel in cardinal directions and cannot maneuver around obstacles easily or slow down. The control in the side scrolling levels is reminiscent of R-Type or Gradius, but with more basic weapons systems. In future incarnations of the series the top down aspect would be abandoned. - 0.8 - 19890814T000000 - Technosoft - SEGA - Action-Shoot'em Up - 1 - 260 - - - ./Thunder Force III (Japan, USA).zip - Thunder Force III - The famous shoot'em up series Thunder Force reaches its third installment. Eight new levels of non-stop action, as always packed with gargantuan bosses. - -What made Thunder Force stand apart from the other shooters, the ability to switch weapons on the fly, hasn't changed a bit. -However, the original mix of side-scrolling and top-view levels that was present in Thunder Force II has been dropped; only the side-scrolling levels remain. - 0.85 - 19900608T000000 - Technosoft - SEGA - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Thunder Fox (USA).zip - Thunder Fox - In 19xx, the world is overtaken by a storm of terrorism, and the evil power of invasion extends over the land, sky, and sea. However, there are brave men fighting against it for putting down a storm. The anti-terrorism team of Thunder and Fox is called in to complete a series of missions, ranging from breaking through the enemy's barrier and destroying their choppers, to destroying the enemy's headquarters. - -Walk through the levels and destroy enemies using your knife and defeat the end-of-level bosses. Various weapons are at your disposal, including flamethrowers, bazookas, machine guns, and grenades. You can also pistol-whip enemies as well. Smash open crates for 500 points, 1000 points, and extra life + 5000 points. - 0.6 - 19910626T000000 - Aisystem Tokyo - Taito - Action-Platform - 1 - 257 - - - ./Thunder Pro Wrestling Retsuden (Japan).zip - Thunder Pro Wrestling Retsuden - Thunder Pro Wrestling Retsuden is a spinoff of Human's popular Fire Pro Wrestling series, and the only title in the series to appear on the Mega Drive. Like the other Fire Pro games, it is an arcade-style wrestling game featuring a roster of fictional wrestlers. The game includes a standard World Championship mode where the player picks a wrestler and fights his way to win the title. There is also an "Exciting" mode in which one or two players can play an exhibition singles or tag match against the computer or each other, an Elimination mode where each player picks a team of five wrestlers, and a "Handicap" mode where one fighter must alone take on a tag team. - 19920327T000000 - Human - Human - Sports-Sports / Wrestling - 1 - 1536 - - - ./Time Killers (USA).zip - Time Killers - Time Killers is a one-on-one versus beat-em-up with gameplay in a similar vein as Mortal Kombat and Street Fighter 2. - -What is primarily different is that you can attack with all body parts - the head, both arms and both legs. A damage system allows arms to be hacked off, but fighters can keep going with only legs and the head. A special feature allows the characters to perform a decapitation manoeuver called a 'death move' (similar to Barbarian), at any time during a round, instantly killing an opponent, and subsequently ending the round. The game features cartoon-like over-the-top blood and gore violence. - -There are eight selectable characters, and each one has unique weapons and attributes pertaining to the period in time they are from, e.g. Thugg is a caveman with a stone axe from 20,000 BC, Musashi is a samurai from Feudal Japan 1496, Orion is an intergalactic bounty hunter with an electro-sword from 2885 etc. - -In the single player game, if you manage to defeat all standard opponents, you can face off against Death himself. - 0.4 - 19960101T000000 - Black Pearl Software - Black Pearl Software - Fighting-Action - 1-2 - 262 - - - ./Time Trax (USA) (Proto).zip - Time Trax - Dr. Mordicai Sahmbi is the Head of Trax and the mastermind behind a plot to control the world in our time by sending criminals from the year 2193. Sahmbi synthesized T.X.P. the chemical needed to send people back in time. Sahmbi has a secret laboratory under the Smithsonian Institute. - -Sepp Dietrich is the prime suspect in 12 political assasinations. He is very unstable and must be returned to 2193. - -Your main objective in this mission is to find these two men and return them for punishment in 2193. - 19940101T000000 - Malibu Games - Malibu Games - Platform - 257 - - - ./Tinhead (USA) (Spectrum HoloByte) (October, 1995).zip - TinHead - On the edge of the universe, the evil intergalactic goblin Grim Squidge has captured and imprisoned all the stars. He has now scattered them across to faraway planets. While this is happening, a nearby space station picks up a distress signal. Tinhead, guardian of the edge of the universe, hears the cries for help and hurries to the rescue. - -The gameplay is somewhat different than your typical platformer. There is some exploration required to find the exit or if you want to get health or points. You attack your enemies by shooting them with small metal orbs that come out of TinHead's head. You can shoot them in three different directions: diagonal upward, straight, or just let them jump out and bounce over the ground. The direction is chosen by using a specific button. - 0.8 - 19940101T000000 - MicroProse - MicroProse - Platform-Adventure-Action - 1 - 257 - - - ./Tiny Toon Adventures - Acme All-Stars (USA, Korea).zip - Tiny Toon Adventures : Acme All-Stars - Tiny Toon Adventures: Acme All-Stars features all the usual characters from the Tiny Toon Adventures animated series. - -There are several different game options. The main two games are Soccer and Basketball. Both of these options allow you to pick your own team of 4 characters and to choose their playing positions. You can then pick from 5 different sporting arenas. Play against the CPU or against a friend. The Story Mode sees a predetermined team competing at several different events at the Acme Looniversity Tournament. - -Finally there are three smaller games to play: Obstacle Course, 10 Pin Bowling, and Montana Hitting (like the "hit the pop up monsters with a hammer" machines that you see in amusement arcades). - 0.65 - 19940101T000000 - Konami - Konami - Sports - 1-4 - 1536 - - - ./Tiny Toon Adventures - Buster's Hidden Treasure (USA).zip - Tiny Toon Adventures : Buster's Hidden Treasure - While cleaning up Acme Looniversity, Buster discovers a map leading to a secret treasure! But Montana Max swipes the map, and goes after the treasure himself. He also gets Dr. Gene Splicer to brainwash most of Buster's friends, and kidnaps the rest of them! Buster has to reclaim his map, his treasure, and save everyone while he's at it! - -Buster's Hidden Treasure is a platform game starring Buster and many other Tiny Toons characters. As Buster, players run through each level, jumping on enemies to defeat them. Buster can also pick up carrots - for every fifty he collects, he gets a helper friend which can be used to destroy all enemies on the screen. Although Buster only starts the game with three hearts, his health meter can be increased by collecting bells. - -The goal of each level is to find Gogo Dodo, who will let Buster exit the level. Similar to Super Mario World, Buster's Hidden Treasure has a world map that you can select your level from. Also similar to Mario World, some levels contain hidden exits, creating shortcuts, or granting players access to tougher levels. - 0.8 - 19930101T000000 - Konami - Konami - Platform - 1 - 257 - - - ./TNN Bass Tournament of Champions (USA).zip - TNN Bass Tournament of Champions - Starting at 7.30 in the morning, the player has until 4PM to take a boat on the lake and fish for bass to beat competitors. The boat can be steered freely using a top-down view until an appropriate spot has been found by checking the lowrance monitor. The game then switches to a first-person view, also showing the fisher from a side-view on a separate part of the screen, and it is possible to look around in the environment. - -Casting is done using a power meter to determine the distance. As the bait sinks, a monitor can be checked for nearby fish. There are also visual clues through splashing water. The player can check the depth and reel in when needed. When a fish has been caught, it becomes a sensitive play with the line tension to make sure it does not snap shown through the side-view of the fisher. At the end of the day the boat can go back to the weighing area to determine the results. Money earned in the tournaments can be used to acquire new spin reels, bait reels, boats, lines and lures. - 0.65 - 19940101T000000 - Imagitec Design - American Softworks - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./TNN Outdoors Bass Tournament '96 (USA).zip - TNN Outdoors Bass Tournament '96 - TNN Outdoors Bass Tournament '96 is the sequel to TNN Bass Tournament of Champions. It shares many elements with the PC game of the same name, but that version has an isometric-style map and a full 3D view for the fishing sequences. Just like the original game it is a fishing simulator that allows the player to access a free fishing mode or to participate in a fishing tournament. First, equipment needs to be bought. It consists of lures, rods, reels, lines and boats. Better items can only be acquired by winning money in tournaments. - 19960101T000000 - Imagitec Design - American Softworks - Sports-Fishing-Hunting and Fishing - 1 - 1027 - - - ./Todd's Adventures in Slime World (USA).zip - Todd's Adventures in Slime World - While flying your spaceship, you crash land on a planet covered entirely in slime. You and a friend explore the labyrinthine planet of slime, armed with a water pistol and all manner of gadgets you find along the way in an effort to find your way back out. The game world is a giant maze with quirky hidden areas and plenty of original layout ideas. Depending on the game mode, you are either cooperating or competing with your "friend" to find and get to an exit first. Due to the massive sizes of the slime worlds (about 6 entries to choose from), games often take several hours to complete. - -The basis of the game is exploration, with varying game modes further focusing on competition, puzzle solving, speed, exploration, or cooperation. - 0.6 - 19910902T000000 - Micro World - Renovation Products - Platform-Action - 1-2 - 257 - - - ./ToeJam & Earl in Panic on Funkotron (USA).zip - ToeJam & Earl in Panic on Funkotron - The sequel to ToeJam & Earl starts off where the first game ends. The two funky aliens have finally gathered all their rocket parts and left Earth for their home planet Funkotron. Accidentally, some earthlings manage to cling on to their spaceship and come along to Funkotron with them. - -Being responsible for the huge disturbance the humans are causing on their funky planet, the duo set off to clean up the mess. - -The earthlings come in all sorts of surprising forms, kids running around, construction workers, tourists, and the regular wierdos. You can choose either character, or have two players play out together, as you hit the earthlings with special jars that suck them in, so they cud be transported back to Earth. - -You meet other Funkotron inhabitants and interact with them, things like helping them find stuff or ringing their doorbell and running away! All these people will help you in getting the job done and preventing Funkotron from losing its funky-ness. - 0.8 - 19931201T000000 - SEGA - SEGA - Platform - 1-2 - 257 - - - ./ToeJam & Earl (USA, Europe, Korea).zip - ToeJam & Earl - Toejam and Earl are two hip aliens from the planet Funkotron. One day, they are cruisin' their galaxy in the sweet spaceship ride. Unfortunately, Earl wasn't paying enough attention to where he was driving, and ran the ship into an asteroid. The ship crash landed onto the most bizarre planet in the galaxy: Earth. - -Toejam and Earl must travel from level to level on Earth and collect the 10 scattered pieces of the ship. But the various Earthlings, such as Nerd Herds, Giant Hamsters, Phantom Ice Cream Trucks and the Bogeyman will make that difficult. - -The power up items that TJ and E can pick up come in the form of wrapped presents. You never really know what a power up is until you open it. What's more, randomized levels and item locations make it a different game every time. - -The game features a dynamic screen splitting - screen joining 2-player mode. -Players start the game close to each other. If one gets away from the other, the screen vertically splits to allow each player to move freely. When players are close again, the screens join together to become one single screen. - 0.75 - 19911015T000000 - SEGA - SEGA - Platform-Action - 1-2 - 257 - - - ./Toki - Going Ape Spit (USA, Europe).zip - Toki : Going Ape Spit - The hero of the game is a young jungle-man named Toki. One day the evil wizard Dr. Stark kidnaps his girlfriend Wanda. When Toki tries to save her, he is turned into a monkey! Now Toki has to find Dr. Stark in his palace, to rescue Wanda, and to become a human being again! - -It is a platform game with a lot of various levels: jungle, underwater, volcanic caves, on the ice... Toki's only weapons are spitting on the enemies or jumping on them and crashing them. There are many possibilities to upgrade his spitting "weapon"; for example, if he finds an upgrade, he can spit fireballs. - -This game is ported from an older arcade version. - 0.55 - 19920301T000000 - Tad - Taito - Platform-Action - 1-2 - 257 - - - ./Tom and Jerry - Frantic Antics! (USA) (Rev A).zip - Tom and Jerry : Frantic Antics - Tom and Jerry, the famous cartoon cat-and-mouse duo, have stopped fighting each other for a change. Their friend, the young girl Robyn, has been kidnapped, and it's up to them to rescue her. Starting out in the suburbs, the cat and mouse team must make their way through eight stages of platform action, moving through the city and into the mountains, all the while collecting fish and cheese, and finding occasional footballs to take out their enemies. The game can be played single-player, solo as Tom, or two-player simultaneous with Tom and Jerry teaming up. - 0.6 - 19930101T000000 - Beam Software - Hi Tech Expressions - Adventure - 1-2 - 512 - - - ./Tom Mason's Dinosaurs for Hire (USA).zip - Tom Mason's Dinosaurs for Hire - "Dinosaurs For Hire" does not really have a plot. Unknown monsters and weird robotic creatures attack the Earth. For some reason, the only ones who can stop the invasion are the three Dinosaurs for Hire: Archie, a tyrannosaurus rex and their leader; the triceratops Lorenzo, lover of fine food, fine wine, and fine clothes, and the one-eyed, unpredictable stegosaurus Reese. Each dino has its own strengths and weaknesses. You guide the dinosaur of your choice through the platform levels of the game. You are equipped with a gun: tons of enemies will attack you from all the sides, so your best bet will be walking with the fire button pressed down. You can shoot to all the directions and also engage in melee combat when the enemy is too close. Each level has a boss enemy waiting for you in the end. There is also a cooperative two-player mode. - 0.95 - 19930101T000000 - SEGA - SEGA - Platform - 1-2 - 257 - - - ./Tommy Lasorda Baseball (USA).zip - Tommy Lasorda Baseball - This was the first 16-bit baseball cart on the market. Play alone or with a friend. Choose from any of the 26 major league teams. The game uses all of the real-life city names, but the stats and player names are fictional. - -Once on the field, game play follows standard baseball rules. The password feature enables you to take your team all the way through a season to the World Series. The game also tracks all of the other teams in the league simultaneously. - -Batters in the game are rated according to batting average, home runs, running speed, and fielding and throwing ability. Pitchers are rated by ERA, curve-throwing ability, stamina, top throwing speed, and the distance a hit pitch will travel. All the ratings make this game a challenge to your managerial ability as well as your gaming skill because you're calling the shots from the dugout. - -The option screen enables you to decide how tough your computer opponent will be. You can play a pitcher's duel, a batter's slug fest, or a normal game. Decide whether there'll be fielding errors and determine how the wind will affect the hit balls. This game covers about every detail, right down to umps who shout "safe" or "out." - 0.55 - 19891006T000000 - SEGA - SEGA - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Tony La Russa Baseball (USA, Australia).zip - Tony La Russa Baseball - Tony La Russa's Baseball features over 500 real players, keeps statistics with 14 categories and gives players the option to watch, manage or play a game. The game has supported of STATS (Sports Team Analysis & Tracking Systems) to compile statistics, along with a digitized pitcher and batter animations to make it seem more realistic. - 0.65 - 19930101T000000 - Beyond Software - Strategic Simulations - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Top Gear 2 (USA).zip - Top Gear 2 - This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). - -These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. - -You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent. - 0.8 - 19940901T000000 - Gremlin Interactive - Kemco - Racing, Driving - 1-2 - 1537 - - - ./Top Pro Golf (Japan).zip - Top Pro Golf - Top Pro Golf, just like its sequel, is a no-frills golf simulator. The game plays just like its successor and offers one fictional course, several golfers to choose from, stroke and match play against the computer or a friend, and a tournament mode for two players. - 0.7 - 19920619T000000 - Coconuts Japan - Soft Vision - Sports-Sports / Golf - 1-2 - 1538 - - - ./Toughman Contest (USA, Europe).zip - Toughman Contest - Toughman Contest is a game based on the world famous boxing competition of the same name. You pick one of 24 fighters, compete in one of 5 locations from around the world, and re-create the Toughman tournament as seen on TV. - -The boxing action is viewed from behind the back of fighter you control. Your fighter is rendered as an outline, so you can see what your opponent is up to and react accordingly. Toughman matches consist of three one minute rounds. Your goal is to KO your opponent by causing their stamina meter to decrease to the point where they fall down, or beating on them enough that you are scored the winner at end of the third round. - 0.6 - 19950101T000000 - EA Sports - Electronic Arts - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Tougiou King Colossus (Japan).zip - Tougiou King Colossus - The story of "King Colossus" is simple: you are a young fighter who lives in a small house somewhere on a fantasy continent and who was raised by the local wise man. Now, when he became skilled at sword fighting, the wise man sends him to the dangerous South Cave, to defeat the monsters populating it. By visiting different places, the hero will battle even more fearsome monsters, until he finally challenges the ultimate evil. - -"King Colossus" is a top-down adventure with action combat and light RPG elements. You fight monsters by equipping weapons and swinging them in real time. There is a variety of accessories and items to find in the game, as well as different obstacles to overcome in the dungeons. - 0.8 - 19920626T000000 - SEGA - SEGA - Role Playing Game - 1 - 768 - - - ./Toxic Crusaders (USA).zip - Toxic Crusaders - Based on Troma's cartoon series of the same name, the Toxic Crusaders protect the city of Tromaville against the plots of the alien Dr. Killemoff and his Radiation Rangers. That is, until Killemoff captures all of the Toxic Crusaders save one. As Toxie, you must "mop up" Killemoff's forces through 6 levels and rescue his comrades before it's too late. - -The game is action-oriented. Toxie's only abilities are to jump and to punch his way through enemies. He initially starts with a mop weapon, which can be easily lost. - 0.5 - 19920101T000000 - Infogrames - Infogrames - Beat'em Up-Action - 1-2 - 263 - - - ./Toy Story (USA) (Sample).zip - Toy Story - This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platformsidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie. - 0.9 - 19960426T000000 - Disney Interactive - Disney Interactive - Action-Platform - 1 - 257 - - - ./Toy Story (USA).zip - Toy Story - This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platformsidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie. - 0.9 - 19960426T000000 - Disney Interactive - Disney Interactive - Action-Platform - 1 - 257 - - - ./Toys - Let the Toy Wars begin! (USA).zip - Toys - Toys is based on the movie of the same name starring Robin Williams, Joan Cusack and LL Cool J. You play as Williams' character, Leslie Zevo, a kid at heart and toy maker who is fighting his uncle Lt. General Leland (played in the movie and depicted in the game by Michael Gambon) and his demented war toys that double as weapons of mass destruction, with your own assortment of toys. He does this in order to take back the factory his uncle has warped when he inherited from his brother when he passed away. - -There are four stages in the entire game, each with their own assortment of enemies such as grenade balloons pogo bears and exploding Elvis dolls, but you also have your own weapons such as race cars, wind-up ducks, bowling balls, water balloons and even pies. - 0.3 - 19930101T000000 - Imagineer - Absolute Entertainment - Platform-Action - 1 - 257 - - - ./Trampoline Terror! (USA).zip - Trampoline Terror! - As the titular gymnast "Trampoline Terror", it's up to the player to put a halt to the alien menace who has kidnapped the queen of the planet Ahas. To accomplish this task the player must diffuse bombs by walking over self-destruct switches while avoiding getting hit by enemies. The player can jump on tiles and trampolines in order to distance himself from any incoming enemies, although trampolines can only be jumped on a few times before they rip and become a hole that the player can fall down and die in. The player can also pick up a limited number of P-Balls in each stage and use them to eliminate enemies. - 19900101T000000 - Masaya Games - DreamWorks - Action-Various-Action / Labyrinth - 1 - 258 - - - ./Traysia (USA).zip - Traysia - In "Traysia", you control a young man named Roy, who lives in the town Johanna. All his life Roy has been dreaming about leaving the town and going to explore faraway lands. Now, finally, his chance has come. His uncle, a travelling merchant, is going on a journey, and Roy decides to leave with him. His girlfriend Traysia gives him a pendant, to remind him of her... will Roy be able to escape from all the dangers that await him on his long journey and to see Traysia again? - -The game is a party-based RPG with randomly encountered enemies. The combat is somewhat similar to early Ultima games. When an enemy appears, you enter a battle screen on which your party is positioned in the lower part, the enemies in the upper part. You can attack if you are close enough to the enemy, otherwise you'll just move towards him. Magic spells should be cast to an appropriate direction to hurt the enemy. - 0.5 - 19920401T000000 - Renovation Products - Telenet - Role Playing Game - 1 - 768 - - - ./Trouble Shooter (USA).zip - Trouble Shooter - King Frederick's son and heir to the throne, Prince Eldon, has been kidnapped by Blackball, an evil military weapons genius. Just as international disaster seems imminent, Colonel Patch calls in the "Trouble Shooter" to take care of Blackball and his evil robot minions. Play as Madison and her faithful sidekick Crystal in this action side-scrolling adventure which takes you through 5 levels of Blackball's domain to the very mastermind himself. Will Madison be able to defeat Blackball and rescue Prince Eldon in time? - 0.7 - 19910101T000000 - Tokai Engineering - Tokai Engineering - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Troy Aikman NFL Football (USA).zip - Troy Aikman NFL Football - You and a friend can become star NFL players or choose to coach a team in this realistic rendition of the game of American football, endorsed by former Dallas Cowboys quarterback and Super Bowl champ, Troy Aikman. Choose to play alone against the system, or play against each other. - -Pick from 3 play modes: Pre-season, Season, or Custom Generated (editable) season. There are also three skill levels: Rookie, Pro and Veteran. You can design your own plays, customize your team, and save your team's stats. True-to-life playing surfaces have an effect on how your team performs and include grass, mud, dirt, snow, rain and turf. Listen to the roar of the crowd and other authentic stadium sounds as your plays are followed through. - 19940101T000000 - Williams - Tradewest - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./True Lies (World).zip - True Lies - Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name. -In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing.. - 0.65 - 19950101T000000 - Beam Software - Acclaim - Shooter - 1 - 256 - - - ./Tatsujin ~ Truxton (World).zip - Truxton - Truxton is one of the earlier 2D scrolling shoot-em-ups. Originally an arcade game, the Genesis/Megadrive version was the only home port of the game released in the United States of America and Europe (and is fairly rare to find). The game was released as "Tatsujin" on the PC Engine in Japan as well. - -The game features the usual vertical scrolling backdrops, multiple rounds/stages, myriads of enemy fighters, BIG guns and power-ups. - 0.75 - 19890101T000000 - Toaplan - SEGA - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Turbo OutRun (Japan, Europe).zip - Turbo Out Run - The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. - -There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one. - 0.55 - 19920327T000000 - Tiertex - SEGA - Racing, Driving - 1 - 1537 - - - ./Turrican (USA, Europe) (Unl).zip - Turrican - Three-headed demon Morgul has been influencing people's dreams to create nightmares, but more recently these nightmares have become real. Only Turrican can save them in this fast paced side scrolling shoot-em up. It features 5 worlds and 13 levels of challenging gameplay. - -Gameplay is conceptually simple: just jump, shoot and explore. However, this game puts a lot of emphasis on finding and using the 10 different weapons Turrican can collect. - 0.7 - 19910101T000000 - The Code Monkeys - Accolade - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Twin Cobra - Desert Attack Helicopter (USA).zip - Twin Cobra : Desert Attack Helicopter - Conversion of the Toaplan original game, this conversion is based on the Japanese 1 player version (Ultimate Tiger). - -You pilot the TC-17 Twin Cobra assault helicopter to fight the forces of Commander Anziga, the myopic leader of the nation of Kaban. Your job is to fly into Kaban and take out the entire military base of Commander Anziga. - -You will fight small helicopters, tanks and stationary guns, defeat the large helicopters to get power-ups. By picking up colored icons (blue, yellow, red or green) you can change to different weapon types. Blue is a forward spread shot, yellow is a four-way shot, red is a wide forward laser shot and green is a continuous forward laser shot. - -At the end of each section, you land on a carrier ship and count up your bonuses. - 0.7 - 19910101T000000 - Toaplan - SEGA - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Twinkle Tale (Japan).zip - Twinkle Tale - An overhead scrolling fantasy shoot 'em up, Twinkle Tale casts the player in the role of the young witch Saria, in a quest to rid her magical floating island of the evil creatures that have invaded it. - -The game is played from an overhead perspective, with Saria having complete freedom of movement in all directions and with the objective being to clear out all enemies in all 9 stages, looting whatever treasure you can find and defeating each stage's boss. - -Saria's offensive weapons come pre-defined as three different spells, which you can freely switch to at any time and level-up by collecting power stars, as well as screen-clearing bombs. - 0.7 - 19920724T000000 - ZAP - Wonder Amusement - Shoot'em Up-Action - 1 - 260 - - - ./Two Crude Dudes (USA).zip - Two Crude Dudes - After a nuclear explosion, New York needs rebuilding. This has barely started when the 'Big Valley' gang enters and takes full control themselves. The Government sends a pair of heavies known as the Crude Dudes in to clear them out. - -As one of these Crude Dudes, you must travel through tough streets and take out Big Valley's people, destroying their vehicles and avoiding the force of their weaponry. Foes include werewolves, skeletons and hunchbacks. Gameplay is essentially Streets of Rage-style beat 'em up driven, with bosses on each level. - 0.8 - 19920101T000000 - Data East - Data East - Beat'em Up-Action - 1-2 - 263 - - - ./Tyrants - Fight through Time (USA).zip - Tyrants : Fight through Time - First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. - -Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. - -Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. - -Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level. - -If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort. - -The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. - -You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again. - 0.8 - 19930101T000000 - Sensible Software - Virgin - Sports-Strategy - 1 - 1536 - - - ./Uchuu Senkan Gomora (Japan).zip - Uchuu Senkan Gomora - Atlantal, a peaceful planet, has been attacked by an invading alien fleet known only as The Aggressors, leaving the capital city Delila in ruins. In order to sop The Aggressors, the people of Atlantal send the most powerful fighter ship on the planet, the bio-ship Gomorrah. - -Uchu Senkan Gomorrah (Space Battle Ship Gomorrah) is a horizontally-scrolling shooter based on the 1990 coin-op of the same title. The player controls the titular ship, Gomorrah, which can shoot both straight forward as in most shooting games, as well as freely in any direction via an aiming cursor, which is controlled independently of the ship itself. Additionally, there are several power-ups that can be found, including speed-ups, additional mounted guns, and the life-up, which will not only increase the ship's armor, but also cause it to grow in size as well. - -The game features 9 stages, each with a boss at the end, as well as one or two-player simultaneous play. The game difficulty has been rebalanced from the arcade to compensate for the lack of a trackball to control the aiming cursor; the player must stop their ship in order to move the cursor. - 0.75 - 19910101T000000 - Aisystem Tokyo - UPL - Shoot'em Up - 1-2 - 260 - - - ./Ultimate Mortal Kombat 3 (USA).zip - Ultimate Mortal Kombat 3 - Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters. - -There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes. - -Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament. - -The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception. - 0.7 - 19960101T000000 - Midway - Acclaim - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Ultimate QIX (USA).zip - Ultimate QIX - Taking place in another galaxy, a space pilot is returning to his home world of Volfied, only to discover that it is under attack by an unknown alien force. The few remaining Volfied inhabitants are in an underground location of the planet and signal the pilot to their aide. The pilot flies to Volfied using his ship's defensive weapons in order to eliminate the alien threat and save his people. - 19910101T000000 - Taito - Taito - Puzzle-Action - 1 - 2816 - - - ./Ultraman (Japan).zip - Ultraman - In the future, Earth must protect itself from alien invaders, a task handled by the Science Special Search Party. However, they are not alone in this endeavor. After crashing his ship on Earth while in pursuit of the evil alien Bemular, the super-being Ultraman is here to help whenever the attacking aliens prove too much for humanity alone to handle. Standing hundreds of feet tall with incredible strength and amazing abilities, he can only remain on Earth for a few minutes, and so must defeat his foes before his power drains completely. - -Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues. - 0.4 - 19930409T000000 - BEC - Human - Fighting-Action - 1-8 - 262 - - - ./Uncharted Waters (USA).zip - Uncharted Waters - The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters. - -Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling. - -All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents. - 19920101T000000 - Koei - Koei - Adventure-Role Playing Game - 1 - 512 - - - ./Undead Line (Japan).zip - Undead Line - Undead Line is a top-down arcade shooter with scrolling screens, like Commando and other games. The player controls a character (from a selection of three on the MSX 2 version) that shoots projectiles at enemy monsters. - -The six levels available are presented in a menu and can be selected and played in any order. There is a boss battle at the end of each one. - -Chests with power-ups are scattered throughout the levels. They open when shot, and in the Genesis version it is possible to cycle through the available power-ups by keeping firing at them. The power-ups include armor and speed boosts, and several types of projectiles. - 0.7 - 19911220T000000 - T&E Soft - PALSOFT - Shoot'em Up-Action - 1 - 260 - - - ./Universal Soldier (USA, Europe) (Unl).zip - Universal Soldier - Universal Soldier is the licensed video game based on the 1992 movie starring Jean-Claude Van Damme. You control Van Damme's character as he turns against his platoon and attempts to bring down the corrupt government organization that created him. - -This game uses the Turrican engine. It's basically the same as Turrican, but with different graphics and levels. - 0.8 - 19920101T000000 - The Code Monkeys - Accolade - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Unnecessary Roughness '95 (USA).zip - Unnecessary Roughness '95 - UR95 is your average football game featuring both single plays against the computer or a friend, and full-fledged seasons, including playoffs and Super Bowls. - -The main attraction to the game however is a "Construction Set" option which allows you to create everything for your own team, to your playbook and tournaments. You can even do your own team's logo and import/export your creations to trade with your friends. - 19940101T000000 - Accolade - Accolade - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Urban Strike (USA, Europe).zip - Urban Strike - Urban Strike is the third in EA's long running series of helicopter action games. An evil genius named H. R. Malone has started a cult and managed to gather millions of followers. Malone is using his influence and wealth to build a super weapon with which he will overthrow the government. You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme. - -Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat. In some levels you will leave your helicopter and proceed on foot. - 0.7 - 19940901T000000 - Electronic Arts - Electronic Arts - Shooter - 1 - 256 - - - ./Valis III (USA).zip - Valis III - Somewhere in the Dark World, evil rears its ugly head once again... - -A black-hearted man named Glames, possessor of a sword named Leethus, threatens the Human World, the Dream World, and the Dark World with complete and utter destruction. A young girl from the Dark World named Cham escapes from Glames, and seeks help to destroy him. - -She comes to the Human World, searching for the Valis Warrior, Yuko Ahso, and more importantly, the Valis Sword. - -Yuko must now help Cham defeat Glames before the three worlds are torn apart! - -New improvements over the previous two Valis games include 3 playable characters, 3 unique weapons for each character, and greater, more powerful magic spells. - 0.8 - 19920101T000000 - Telenet - Telenet - Platform - 1 - 257 - - - ./Valis (USA).zip - Valis - Yuko Asou is an ordinary Japanese teenager with an ordinary life - until one day she is attacked by a monster on the street. Out of nowhere, a sword appears in her hands. She fights the monsters who have suddenly invaded the city, and is summoned to the parallel world known as Vecanti, which is ruled by a cruel tyrant named Rogles, whose actions disrupt the balance of the the worlds. Wielding the legendary Valis sword, Yuko must defeat Rogles and restore the balance. - -Valis has the same story and basic genre (platform action) as the original first game in the series; however, it is a different game with different locations, regular enemies and bosses, new cut scenes, etc. Defeating the numerous enemies populating the game world requires precise usage of jumping and ducking abilities, and attack timing. Yuko can jump very high and attack while jumping. Various power-ups are scattered through the game, many of which enhance the performance of Yuko's sword. Acting as a melee weapon in the beginning, it can be customized with power-ups and turn into a medium-range weapon, firing shots at the enemies - with proper power-ups, also in different directions. Boss enemies typically have different attack patterns and require different strategies to defeat them. - 0.85 - 19910101T000000 - Riot - Renovation Products - Platform-Role Playing Game - 1 - 257 - - - ./Vapor Trail (USA).zip - Vapor Trail - It's 1999, the terrorist organization "DAGGER" has taken down the communication system that provides communication for the world's military bases. The terrorists are now in control of the satellite communication network, and they threaten to destroy the world's greatest cities with nuclear bombs. The group is only prepared to cancel their threats when the world's leaders are ready to give their power to DAGGER. - -As a counter-offense, a special forces air unit is called in by the president of the USA. The air unit's code name: "Vapor Trail". The world's last hope lies in your hands now... - -The game is a vertically scrolling shoot 'em up. You can choose between 3 planes; the fast but weak plane: Seylen. The mediocre all around: Silph; and the slow but very strong: Valkyrie. -During the game you can pick up various items. These items include: Speed-up, power-up and extra lives. An extra useful feature is the spin-dash which makes you invulnerable for a few seconds. For this feature you have to wait until your power is restored to full by waiting some time. You also get more than one boss per level. - 0.75 - 19910101T000000 - Data East - Data East - Shoot'em Up-Action-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Vectorman 2 (USA) (Sample) (1996-08-28).zip - Vectorman 2 - This is a sequel to Vectorman. This time, the super-powerful little robot was attacked while coming back to earth in his spaceship. He falls down on the earth only to discover dark locations full of hostile creatures and to participate in a platformer full of fast and furious action. Fight your enemies, collect photons, jump over obstacles, find weapons, morph into other creatures, and climb walls as the green "orbot" Vectorman. - 0.9 - 19961115T000000 - BlueSky Software - SEGA - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./Vectorman 2 (USA).zip - Vectorman 2 - This is a sequel to Vectorman. This time, the super-powerful little robot was attacked while coming back to earth in his spaceship. He falls down on the earth only to discover dark locations full of hostile creatures and to participate in a platformer full of fast and furious action. Fight your enemies, collect photons, jump over obstacles, find weapons, morph into other creatures, and climb walls as the green "orbot" Vectorman. - 0.9 - 19961115T000000 - BlueSky Software - SEGA - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./Vectorman (USA, Europe).zip - Vectorman - In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet. - -Enter Vectorman, a humble robot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth. - 0.8 - 19951024T000000 - BlueSky Software - SEGA - Platform - 1 - 257 - - - ./Venom . Spider-Man - Separation Anxiety (USA, Europe).zip - Venom & Spider-Man : Separation Anxiety - Separation Anxiety is a side scrolling beat'em up game, featuring characters and stories taken from the Spiderman comics. The story is loosely based on a mini series of comics about Venom. In this game, the player(s) gets to choose between controlling Spider-Man, or his on and off again foe Venom. As Spiderman you must stop the life foundation who have removed five symbiotes from Venom. They plan to bond them with their soldiers, creating a dangerous army. Venom recovering from his wounds also realises he must destroy them. - -The game lets you punch, kick, swing and do combos throughout streets, the woods and underground complexes towards your goal. Throughout the game the player can pick up superhero icons. This icons will help you by summoning help from some of Spiderman's greatest allies like Daredevil, Ghost Rider, Hawkeye and Captain America - 0.55 - 19950101T000000 - Software Creations - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Verytex (Japan).zip - Verytex - Humanity has long since advanced into space, and colonies have been established on many planets, but humanity has yet to contact any alien life. However, an emergency signal has come from the planet Shirakusa. During a colonization survey, contact was lost with the battleship Aphrodite. As a member of the elite Verytex squad, you are sent to investigate. - -Verytex is a vertically scrolling space shooter with vague organic themes. There are six stages and three different weapon types: Normal Shot, a standard multidirectional cannon; Beam Laser, a powerful forward-shooting weapon; and Boomerang Laser, a wide-range forward shot. Each weapon type can be upgraded to three increasing levels of power. Also available are homing missiles, which are also upgradeable, as well as smart bombs and shield pickups. - 0.6 - 19910405T000000 - Asmik - Asmik - Shoot'em Up-Action - 1 - 260 - - - ./Viewpoint (USA).zip - Viewpoint - Viewpoint is a top-down orthographic perspective game in the tradition of Zaxxon. The PlayStation and Saturn versions feature 3D rendered graphics with texture maps, unlike the other versions which primarily feature shaded polygons. - -One or two players (in hot-seat or cooperative mode) control a spaceship equipped with a laser cannon which can be charged (by holding the shooting button down) for a stronger blast. Besides the main weapon, three special weapons are available: a wall of fire which wipes the screen up in a wave, a nova-like blast and a circle of spherical-green homing missiles. - 0.55 - 19941101T000000 - Sammy Corporation - SEGA - Shoot'em Up-Action-Shoot'em Up / Diagonal - 1-2 - 260 - - - ./Virtua Fighter 2 (USA, Europe).zip - Virtua Fighter 2 - One year after the first edition of the World Fighting Tournament, won by Lau Chan, invitations are sent once again, this time to the second edition of the Tournament. Will Akira's new techniques be enough to beat Wolf? Can Lau defend his title against his daughter Pai? Will Jacky rescue his sister Sarah, who has been brainwashed to kill him? Will Jeffry make enough money to track down the Satan Shark? And Kage, will he uncover if the mysterious Judgement 6 cartel is behind the tournament? All is yet to be seen... - -Sharing the name with the second title in Sega's seminal 3D fighter series, this 16-bit version brings the game to the world of 2D fighters. - -While the fully polygonal environment of the arcade/saturn version were scratched in favor of regular sprites and side-scrolling camera due to obvious technological constraints (plus manufacturing costs ruling out the SVP chip used in Virtua Racing) and featuring only the 8 original characters in the series, the rest was directly taken or inspired by it's bigger brother. The arenas are all drawn according to the to the 32-bit titles (and even feature a small parallax scrolling trick to provide a slight 3D illusion), so are the characters, and the also features a lot of the same sound effects and music. Gameplay is also inspired by the original version, with many button combinations remaining unchanged. - 0.5 - 19970101T000000 - SEGA - SEGA - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Virtua Racing (USA).zip - Virtua Racing - Virtua Racing is a home port of Sega's first ever 3D, polygon-based racing game for the arcade. The game consists of racing Formula-1-looking cars around a beginner, intermediate, or expert track, competing against a second player or computer drivers. Despite having Formula-1 cars, the game controls are very "arcadey" and players can see the leap they made from here to Daytona. - -The Megadrive/Genesis version of Virtua Racing is of note as it is the only game for the system which features the SVP chip (Sega Virtua Processor). The chip is a 3D processor built into each cartridge (the console itself had no 3D capability) and is very similar to the SNES's SuperFX chips, used in games such as Starfox and Stunt Race FX. - 0.8 - 19940314T000000 - SEGA - SEGA - Racing, Driving - 1-2 - 1537 - - - ./Virtual Bart (World).zip - Virtual Bart - Bart's reality goes virtual when he is strapped into Martin Prince's Virtual Reality experiment at the elementary school science fair. Each virtual reality program represents a stage in the game that Bart must play through in order to escape the machine before the programs crash. - -The game consists of three side-scrolling platform stages and three stages that take place from a rear view. Bart assumes the roles of a pig, dinosaur, and baby for the platform stages. He tosses tomatoes and eggs, slides down a water slide, and drives a motorcycle in a post-apocalyptic Springfield for the three remaining stages. They are all accessed by chance via a wheel-of-misfortune. - 0.5 - 19940101T000000 - Sculptured Software - Acclaim - Platform - 1 - 257 - - - ./Virtual Pinball (USA, Europe).zip - Virtual Pinball - Virtual Pinball is the spiritual successor to Bill Budge's classic Pinball Construction Set. Programmed by Bill Budge, this Sega Genesis game allows the player to try different pre-built pinball tables and additionally create, save and play custom tables. - 0.85 - 19930101T000000 - Headgames - Electronic Arts - Pinball-Simulation - 1-4 - 1792 - - - ./Vixen 357 (Japan).zip - Vixen 357 - In 2384 AD, a great interstellar war took place. The Earth emerged victorious, thanks to a secretly developed robot weapon called "Serd". After the war, the usage of Serds was not a secret any more, and various nations started using them for military purposes. Several years, a more powerful weapon named Vector was developed. The usage of such highly destructive weapons led to wars between the nations of the world. You control Takuya Murasawa and his comrades, member of a special military force called Slash. Everything begins with an attack of unidentified Vectors on their base... - -"Vixen 357" is an animé-style strategy/RPG game with mech combat. You control your robots by moving them over the battle map, and fighting enemies with long-ranged or melée attacks. An animated battle sequence is shown when you and enemy robots attack each other. You can switch pilots in the robots and repair them during battles. Your pilots level up by gaining experience points, and you'll be able to acquire new robots and weapons during the game. - 0.6 - 19921023T000000 - Masaya Games - Nippon Computer Systems (NCS) - Strategy-Tactical RPG-Role Playing Game - 1 - 1280 - - - ./VR Troopers (USA, Europe).zip - VR Troopers - Saban's VR Troopers is based on the TV show of the same name and is made by the same company that produced the Mighty Morphin' Power Rangers. The story has the evil Grimlord transport the VR Troopers into (ironically) a video game and it is up to the player (literally) to save them and bring them back to the real world. - -The gameplay is the standard fighting game, using one of the three different Troopers to kick, punch and use special abilities to defeat a fighter to advance to the next one. Each Trooper has their own strengths, weaknesses and special moves and each has their own separate stages, depending on which the player chooses. It also has multi player capabilities that lets two friends battle head-to-head in a Duel Mode. - 0.6 - 19950101T000000 - Syrox Developments - SEGA - Fighting - 1 - 262 - - - ./Wacky Races (USA) (Proto).zip - Wacky Races - Cancelled - -You take on the role of Dastardly and Mutley from the Hanna-Barbera cartoon series in this action title with superficial racing overtones. Your aim is to complete each course in a particular position, which is achieved either by waiting for them to suffer enough damage to drop out of the race, or by inflicting that damage yourself. Your car is armed with a forward-shooting arrow to impale the opposition cars, and deal with the many hazards the races throw at you, including boulders and rabbits, which can be taken out for points. -This game was never officially released on the Genesis. - 20000101T000000 - Infogrames - Infogrames - Racing, Driving - 1-2 - 1537 - - - ./Wacky Worlds Creativity Studio (USA).zip - Wacky Worlds Creativity Studio - In the educational title Wacky Worlds Creativity Studio, players use any combination of 40 stickers to place animating objects into any of 6 wacky world environments. Stickers include Sonic the Hedgehog, Tails, Ecco the Dolphin, and many other SEGA characters. Then the players paint objects in any color they like. Once the Wacky World has been populated, music can be composed using up to 40 music stickers in the robot musician music factory. The game comes bundled with the Mega Mouse and mouse pad. - 0.6 - 19940101T000000 - Jar Head Games - SEGA - Various - 1 - - - ./Wani Wani World (Japan).zip - Wani Wani World - Wani Wani World is a modified conversion of the 1991 Kaneko coin-op The Berlin Wall, itself based on the 1980 coin-op Space Panic. Two small dinosaurs with very large hammers, Charlie and Smiley, make their way through numerous screens of platforms and ladders filled with enemies. Their only method of attack is to bash a hole in the ground, wait for an enemy to fall into it, and then bash the enemy in the head, which causes the enemy to fall and transform into items and delicious food. - -There are five worlds, each with several screens and large boss at the end, as well as a minigame between worlds where bonus items can be earned. The game can be played alone or two-player cooperatively. - 0.75 - 19920131T000000 - Kaneko - Kaneko - Platform-Action - 1-2 - 257 - - - ./Wardner (USA).zip - Wardner - One day the town of Niknik is invaded by Wardner's henchmen. Wardner's henchmen have the power to turn all humans into crystals. A honeymooning couple, Dover and Mia, get lost in the towns nearby forest. One of Wardner's wards, Terragon, spots them and decides to kidnap Mia. Now it's up to Dover to rescue Mia from Wardner and his minions. - -The game contains 6 stages: The forest entrance, house of tricks, forest of the dead, Wardner's Castle, a tower, and the hidden underground room. Each stage is controlled by a ward of Wardner. Some of these bosses are the Emerald Dragon, Kaja, and Grocko. - -Dover uses a magic fireball as his main weapon. Defeating enemies turns them into money. This money can be used at the end of each stage where there are shops that sell items that will help Dover on his journey. Some of the items in the game are the magical cape, thread and needle, magical clock, magical flute, and the highjump shoes. - 0.9 - 19910101T000000 - Mentrix Software - Toaplan - Platform-Action - 1 - 257 - - - ./Warlock (USA, Europe).zip - Warlock - When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock. The runestones are scattered through time and across the continents and you must find them before the Warlock does. - -The gameplay is simple. You go through different stages fighting of creatures and then finding the runestones. You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them. There are some puzzles in the game too. Some of the battles with the tougher enemies require some strategy to defeat them. - 0.6 - 19950101T000000 - Realtime Associates - Acclaim - Platform - 1 - 257 - - - ./WarpSpeed (USA, Europe) (Unl).zip - WarpSpeed - The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. - -The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base. - 19930101T000000 - Accolade - Accolade - Shoot'em Up-Action - 1 - 260 - - - ./Warrior of Rome II (USA).zip - Warrior of Rome II - The danger and action of the Roman era are recreated in this 8-Meg, 1 or 2-player military simulation spectacular! Plot and maneuver your forces as they battle the menacing armies of ancient Persia, Egypt and Arabia. Sail the Mediterranean in search of new lands to master in glorious triumph! - -- Over 15 maps to conquer for hundreds of hours of game play -- Message and status windows to plot strategy -- 2-Player simultaneous "Real-Time" actionnn- Split screen for head to head action -- Game save feature with battery back-up -- 3 different game play modes - 0.65 - 19920101T000000 - Micronet - Caesar No Yabou 2 - Strategy - 1-2 - 1280 - - - ./Warrior of Rome (USA).zip - Warrior of Rome - The player had four maps (based in Egypt) to command their troops over. Players are given control over each unit of troops on the Section Map. The player can select six different options for each troop unit including approach speed, retreat to allow the unit to regain strength or setting traps. Once the troops have encountered an enemy unit, the Battle Screen appears showing a side shot of the player's troops in combat. The player can save their game progress or use a password system at the end of a completed stage. - 19910501T000000 - Micronet - Micronet - Strategy - 1 - 1280 - - - ./Warsong (USA).zip - Warsong - Warsong is the only title of a series of famous strategy games, known as Langrisser in Japan, to ever see an official release outside of Japan. It is set in a typical medieval fantasy setting and features traditional turn-based combat. The player controls several generals who can command up to eight different units ranging from ordinary soldiers and archers to more exotic creatures like mermen or lizards.The generals fight alongside their units, however they are much more powerful and are able to use more diverse commands than just moving and attacking, like recovering a small amount of HP or casting spells. Each unit has certain strengths and weaknesses; for example soldiers are good against archers but weak against cavalry etc. Combat is also influenced heavily by terrain types. When two units engage in combat a small animation, similar to those seen in Advance Wars or Fire Emblem, is shown. - 0.65 - 19920101T000000 - Masaya Games - Treco - Role Playing Game-Strategy - 1 - 768 - - - ./Water Margin - The Tales of Clouds and Winds (USA) (Unl).zip - Water Margin : The Tales of Clouds and Winds - Water Margin: The Tale of Winds and Clouds, also known as Shui Hu Feng Yun Zhuan, is an unlicensed beat 'em up game for the Sega Genesis that was originally released in China, Taiwan, and Hong Kong markets in 1996. The game is based off the classical Chinese novel of the same name and was heavily inspired by the likes of classic arcade beat 'em ups such as Golden Axe and Knights of the Round as one or two players can choose between one of three outlaw warriors as they battle against armies of enemies with medieval weaponry and collect items to cast powerful magic attacks. In 2015, Piko Interactive has published an official English localization of the game for Sega Genesis and later re-released the game through Steam in 2019. - 20150807T000000 - Never Ending Soft Team - Piko Interactive - Beat'em Up - 1-2 - 263 - - - ./Wayne Gretzky and the NHLPA All-Stars (USA, Europe).zip - Wayne Gretzky and the NHLPA All-Stars - One of the many hockey games released, this version not only let the player control Gretzky, but other major players of the time as well such as Mario Lemieux, Eric Lindros, Mark Messier among many others, 600 total. It also features the 26 NHL teams at the time as well as 6 International teams to choose from. - -The gameplay is similar to many other hockey games with the standard modes such as Exhibition, Season, Playoffs or even a "Just Play" option that instantly took the player to a random game. There is also a "Simulation Mode" that gives the game an authentic feel complete with penalties or an "Arcade Mode" that was more action oriented and with less rules. A battery back-up keeps extensive track of stats and has a two-player option as well. - 0.6 - 19950101T000000 - Time Warner Interactive - Time Warner Interactive - Sports-Sports / Hockey - 1-4 - 1538 - - - ./Wayne's World (USA).zip - Wayne's World - "Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!" - -It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth. - -Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING! - 0.35 - 19930218T000000 - Gray Matter - THQ - Platform-Action - 1 - 257 - - - ./WeaponLord (USA).zip - WeaponLord - A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord. - 0.9 - 19950101T000000 - Visual Concepts - Namco - Fighting-Action - 1-2 - 262 - - - ./Wheel of Fortune (USA).zip - Wheel of Fortune - A very basic translation of the popular game show Wheel Of Fortune, where you guess letters until you can guess the phrase. This CGA version has three old-school rounds of Wheel of Fortune (where the puzzles are simply "Phrase", "Title", "Person", etc.) and then a bonus round. You can compete against 2 computer players or up to three people can play against each other. - 19920101T000000 - Imagitec Design - GameTek - Puzzle-Board game-Quiz - 1-3 - 2816 - - - ./Where in the World Is Carmen Sandiego (USA, Europe) (En,Fr,De,Es,It).zip - Where in the World is Carmen Sandiego? - You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography. - -Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support. - 0.65 - 19920901T000000 - Brøderbund Software - Electronic Arts - Adventure-Educational - 1 - 512 - - - ./Where in Time Is Carmen Sandiego (USA, Europe) (En,Fr,De,Es,It).zip - Where in Time is Carmen Sandiego? - Carmen Sandiego and her gang are loose once again, and it is the players job to capture her! This time round the player not only has to find where she is, but also when she is. Traveling to various locations, they need to assemble clues by questioning witnesses and searching locations to close in and capture Carmen Sandiego. Included with the game is The New America Desk Encyclopedia to help make clues more meaningful (and act as a form of copy protection!). - 0.35 - 19920301T000000 - Brøderbund Software - Electronic Arts - Adventure - 1 - 512 - - - ./Whip Rush (USA).zip - Whip Rush - Whip Rush is a side-scrolling (with certain vertically scrolling descents and ascents) shooter similar to Gaiares and R-Type. - -You start with 3, 4 or 6 ships depending on the difficulty level you select. - -In addition to moving and shooting, your ship has Power Claws that you can rotate and extend for offensive and defensive purposes. Power Claws can be equipped up to two units and can shoot bullets. - -The upgradeable weapons are Laser, Missile, Fireball and Power Claw. - -Laser is forward firing only but is rapid and strong, missiles can shoot back and forth and when shot from the Power Claw they will home in on enemies. Fireballs shoot in the opposite direction of your ships travel. - -Unlike most other games, your ship has variable speed, which comes in handy when negotiating different kinds of obstacles and enemies. - 0.7 - 19900101T000000 - Vic Tokai - Tokai Engineering - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Wild Snake (USA) (Proto).zip - Wild Snake - Both Sega Mega Drive and Sega Game Gear versions of WildSnake were advertised for release, but both were cancelled for unknown reasons. Pototypes of both have since surfaced. - -Advertising saw Tetris creator Alexey Pajitnov lend his name to the game, however Pajitnov was not involved in its development. - 19940101T000000 - Leadfilm - Spectrum Holobyte - Puzzle - 2816 - - - ./Williams Arcade's Greatest Hits (USA).zip - Williams Arcade's Greatest Hits - A collection of five classic arcade games released by Williams. The games included are: -Defender -Defender II (Stargate) -Joust -Robotron 2084 -Sinistar - 19960410T000000 - Williams - Williams - Compilation - 1-2 - 3840 - - - ./Wimbledon Championship Tennis (USA).zip - Wimbledon Championship Tennis - The oldest of the four Grand Slam tournaments, held in London on grass every July, is the basis for this tennis game. The ball comes off the grass surface fast and low, reflecting the surface's reputation for providing the most exciting tennis. It's viewed in the typical third person perspective, although with quite a distinct 3D effect and with shadows. You can play standard 1 or 2 player matches, or play the full tournament from the quarter-final stages onwards. You can play standard shots as well as lobs and drop shots, and full service rules are featured. You can select your character and build up their skills as the game progresses. - 0.7 - 19930101T000000 - SEGA - SEGA - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Wings of Wor (USA).zip - Wings of Wor - Gynoug is a horror-themed shoot'em up similar to Thunder Force and other horizontal shooters. But other than most of them where you play a spaceship of some sort, here you play as Wor, a member of the so-called 'Flying men' who look quite similar to angels. -The home planet of these people, Iccus, has been taken over by a virus that has mutated into a collection of quite horrible creatures, and every previous attempt to battle them has failed. So now it is Wor's turn to save his home planet and destroy these mutants once and for all! - -Gynoug consists of 6 levels with no check points, instead you continue right where you died if you have any lifes left. Each level (except the last) has a mid-boss and a large end-boss. There are three types of shots, one that fires in a triangular fashion, one that fires more concentrated in a corridor and a bit to the back and above/below you, and one that fires to the front and back simultaneously. You can power them up in two ways, by shooting more bullets and by strengthening them. Also, feathers can increase your speed like in Gradius. - 0.9 - 19910101T000000 - Masaya Games - DreamWorks - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Winter Challenge (USA, Europe) (v1.1).zip - Winter Challenge - An Olympiad game simulating common winter game competitions - the Downhill, Giant Slalom, Luge, 2-men Bobsled, Ski Jump, Cross Country, Biathlon and Speed Skating. - -The game features a basic 3D engine which allows to simulate slopes with ease, which enhances the gameplay of some events such as the Downhill. Gameplay, as expected from a Winter sports game, relies on finding the faster trajectories in most events (Downhill, Giant Slalom, Luge and Bobsled), pacing the run correctly (Cross Country and Biathlon), skill and timing (Ski Jump), with button mashing reserved for just one (speed skating). The player (up to ten) can select his (or her) competitor face and nationality from one of 16 possible choices, and by selecting different difficulty settings, different computer controlled athletes take part in the competition along the player. - 0.45 - 19920101T000000 - MindSpan - Accolade - Sports-Sports / Multisports - 1-10 - 1536 - - - ./Winter Olympic Games (USA) (En,Fr,De,Es,It,Pt,Sv,No).zip - Winter Olympic Games : Lillehammer '94 - This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events. - -It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial). The events use 3D views - 0.4 - 19940101T000000 - U.S. Gold - Tiertex - Sports-Sports / Multisports - 1-4 - 1536 - - - ./Wiz 'N' Liz (USA).zip - Wiz'n'Liz - Wiz 'n' Liz are magicians. They live on the planet Pum and brew potions and cast spells. They also tend to wabbits. Lots of wabbits. One day, a concoction went awry and sent all the wabbits to distant parts of Pum. Wiz 'n' Liz set off to look for them. - -Catch all the wabbits in tons of levels in several difficulty settings. Create magical words and mix ingredients for extra lives, bonus levels and other surprises. Features a password save system so you can take off where you left. - 0.85 - 19930101T000000 - Psygnosis - Bizarre Creations - Platform - 1-2 - 257 - - - ./Wolfchild (USA).zip - Wolfchild - Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx. - -As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies. - 0.7 - 19930101T000000 - Core Design - Core Design - Platform-Action - 1 - 257 - - - ./Wolverine - Adamantium Rage (USA, Europe).zip - Wolverine : Adamantium Rage - The game begins in the Weapon X lab, and continues through the icy landscape of Dead Man's Land, the Canadian forests and a hallucinatory lunar scenery. In New York, Wolverine must make his way through the Inner Circle of the Hellfire Club, an underground dungeon, and the NYC sewers for a final showdown. Lots of enemies stand in his way: flying robot drones, armed guards, The Hand ninjas and Inner Circle bodyguards, among others. He can take them out with basic jumps, kicks and slashes, as well as link the basic moves into more powerful combos. When Wolverine takes damage, his mutant healing factor kicks in, (slowly) regenerating his health. Health packs should be sought out, however, because just sitting around waiting for the health to recharge is not an option: a timer slowly ticks down to the appearance of the android girl Elsie Dee, designed to destroy Wolverine. Her embrace means instant death. - 0.65 - 19940101T000000 - Teeny Weeny Games - Acclaim - Action-Platform - 1 - 257 - - - ./Wonder Boy III - Monster Lair (Japan, Europe).zip - Wonder Boy III : Monster Lair - Wonder Boy III: Monster Lair is a quite different game to most of the games in the Wonder Boy series. You play a green-haired dude who must attack the invaders that attempt to collect weapons and use them to destroy the land. The game starts out like a simple platform game, but it's just when Wonder Boy enters the skull further on that the game is transformed into a shoot 'em up, so basically the gameplay consists of action and shooter scenes. - -In the action scenes, your vitality decreases as you make your way towards the skull, but this can be restored by collecting fruit. A wide variety of weapons can be picked up, and not only does these allow you to use the weapons for a limited amount of time, but they also increase your vitality. - -In the shooter scenes, you ride your pink friend as you make your way through the scene. Here, your vitality remains static unless you are hit by an enemy passing by. As usual, there is a boss waiting for you at the end which you must defeat. Every boss changes color to show how much damage has been done to it. You have to defeat some bosses in two stages. - -If your vitality gets low in each scene, you'll lose a life. You can also choose to have Wonder Girl join you, as two players can play the game. - 0.65 - 19901222T000000 - Westone - SEGA - Adventure - 1-2 - 512 - - - ./World Championship Soccer II (USA).zip - World Championship Soccer II - World Championship Soccer II is an update of the first game with improved graphics. It contains the teams from the previous game, but adds the 1994 World Cup teams to use in exhibition and tournament play. It also features eight teams from the 1986 and 1990 World Cups, more formations and strategy options, and a four-way play option so four people can play together. - -It does not feature the FIFA logo or license and is more of a violent soccer game without yellow cards and penalties. - 19940101T000000 - SEGA - SEGA - Sports / Football (Soccer)-Sports - 1-4 - 1538 - - - ./World Class Leaderboard Golf (USA).zip - World Class Leaderboard Golf - Before the long-running Links series, Access produced the Leader Board lineage, which concludes here. Wind, snap and power are the main considerations as you dodge the bunkers, water and rough which make for more complex courses than the 8-bit versions of the original. - -A course editor is provided. The courses provided include real courses like St. Andrews, a fictional designs such as The Gauntlet, which as the name suggests is designed to push your skills to the maximum. - -The PC version revolutionized the use of the PC speaker to reproduce voice samples via their patented "RealSound" process. Quips like "No doubt about it, he's deep in the sandtrap", "Straight onto the fairway", and "Looks like he hit the tree, Jim." are used to provide running commentary on the gameplay. - 0.6 - 19920101T000000 - U.S. Gold - Access Games - Sports-Sports / Golf - 1-4 - 1538 - - - ./World Cup Soccer ~ World Championship Soccer (Japan, USA) (Rev C).zip - World Cup Soccer - This soccer game lets you choose a team representing one of twenty-four countries around the world to participate in the World Championship tournament. This is identical to the real 1990 World Cup. - -Once you pick your team you can also select which players you want on the field, so that you can round out the team's strengths and weaknesses. Also provided are modes for single exhibition matches, either against the computer or against a friend. - -The action is viewed from above with large player sprites. Violent play is encouraged as there are no free kicks. Whereas later sports games often carry heavy focus on the attention to detail, this game is rather simplified -- you can only control the player closest to the ball, for example, and it is missing many of the rules of soccer such as penalty flags and offsides. - 0.6 - 19890729T000000 - SEGA - SEGA - Sports / Football (Soccer)-Sports - 4+ - 1538 - - - ./World Cup USA 94 (USA, Europe, Korea) (En,Fr,De,Es,It,Nl,Pt,Sv).zip - World Cup USA 94 - For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play. - 0.65 - 19940101T000000 - U.S. Gold - Tiertex - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./World Heroes (USA).zip - World Heroes - An alien entity known as Geegus threatens the Earth in the year 3091. As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus. - -Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger. - 0.6 - 19940101T000000 - ADK - SEGA - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./World of Illusion Starring Mickey Mouse and Donald Duck (USA, Korea).zip - World of Illusion Starring Mickey Mouse and Donald Duck - World of Illusion is sort of a follow-up to Castle of Illusion. Mickey Mouse and Donald Duck are taken to a magic world and have to get back home. In order to do that, they can play magical tricks and interact to each other in a 2-player mode. Like other Disney games for SEGA consoles of the same period, the game has cartoon-like graphics and is played as a side-scrolling platformer. - 0.75 - 19920101T000000 - SEGA - SEGA - Platform-Action - 1-2 - 257 - - - ./World Series Baseball '95 (USA).zip - World Series Baseball '95 - A standard update from the previous game, World Series Baseball, the 1995 edition features updated rosters with 700 players. All 28 teams are present and the stadiums they play in show digitized players and animations. The game supports battery back-up and the ability to play as legends such as Dizzy Dean, Lou Gehrig and Ty Cobb. - 0.8 - 19950101T000000 - BlueSky Software - SEGA - Sports-Sports / Baseball - 1-2 - 1538 - - - ./World Series Baseball '96 (USA).zip - World Series Baseball '96 - World Series Baseball '96 is a follow-up to the previous two Genesis games in the series with the rosters and stats of the 1995 MLB season as well as the schedule for the 1996 season. It has all 700 players and 28 teams and stadiums. The game types include Exhibition, League, Playoffs, Batting Practice, Homerun Derby, and Classic Homerun Derby. There is also a possibility to play an All-Star game. Trading can be enabled or disabled and the season length options are 13, 26, 52, 104 and 162. - 0.75 - 19960101T000000 - BlueSky Software - SEGA - Sports / Baseball-Sports - 1-2 - 1538 - - - ./World Series Baseball 98 (USA).zip - World Series Baseball 98 - World Series Baseball 98 is the fourth Genesis game in the baseball series. This entry has the rosters and stats of the 1997 MLB season (including interleague play) as well as updated statistics for the 1996 season featured in the previous game. Once again all 28 teams are featured. The game types are identical to before: Exhibition, League, Playoffs, Batting Practice, Homerun Derby, and Classic Homerun Derby, along with All-Star games. Trading can be enabled or disabled. The gameplay and visuals are identical to the previous game. A new feature is that statistics are tracked through 27 categories and next to the overall progress in a league for instance, league leaders, team leaders, team statistics and team standings are saved to the cartridge battery. - 0.75 - 19970101T000000 - BlueSky Software - SEGA - Sports / Baseball-Sports - 1-2 - 1538 - - - ./World Series Baseball (USA).zip - World Series Baseball - World Series Baseball is the first game in the long-running SEGA series. With all 28 teams it featured the then brand new 6 division alignment and had all 700 players. It has a play-by-play feature, the Home Run Derby and players are able to play a 162-game season and are able to keep full statistics for every player, thanks to a battery backup. It also allows players to use the first-person perspective view from the batters box. - 0.9 - 19940101T000000 - SEGA - SEGA - Sports-Sports / Baseball - 1-2 - 1538 - - - ./World Trophy Soccer (USA).zip - World Trophy Soccer - European Club Soccer has dozens of teams from all across Europe (around 170), and each country is represented by at least two teams. In addition to correct club names, it also has recognizable imitations of team badges and kits; although more elaborate kits (such as those worn by Juventus, FC Porto or Celtic F.C.) are simplified (Juventus have a silver shirt, Porto blue and Celtic green). Player names, on the other hand, were made by mixing names found on real squads. Portuguese teams, for instance, had a large number of Yugoslavian players in the early 1990s, and that was reflected by players with names such as Valentim Ivic (of Valentim Loureiro and Tomislav Ivic, then Boavista FC chairman and S.L. Benfica manager, respectively). Names could not be changed, and since the game lacked a battery, it does not store changes done to kits and passwords were used to resume tournaments (example of a password sheet). Rotherham United are included amongst the English clubs despite never playing in the top tier of English football, this is due to the developer, Krisalis Software, being based in Rotherham. All other clubs have played in their own country's top tier. - 0.85 - 19920901T000000 - Krisalis Software - Krisalis Software - Sports-Sports / Football (Soccer) - 1-8 - 1538 - - - ./Worms (USA) (Beta) (June, 1995).zip - Worms - Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hit points, and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around. - -Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends. - -There's a lot of weapons available - the standard ones as bazookas (which is affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, air strikes, and utilities such as ropes and girders. - -There are 10 styles of terrain, ranging from forests and deserts to Candy land and the moon (complete with affected gravity). Shots leave craters in the ground, and complex tunnels can be formed. - 0.65 - 19940101T000000 - Ocean - Team 17 - Strategy - 1-4 - 1280 - - - ./Wrestle War (Japan, Europe).zip - Wrestle War - Wrestle War is a port of the arcade game of the same name. You must take a rookie pro-wrestler, Bruce Blade, through a series of bouts to win the championship. There is no license. You wrestle in the "Sega Wrestling Alliance." However, many of the characters bear a strong resemblance to popular wrestlers or movie characters. - -The ring is done in pseudo 3D. The graphics are sprites, but you can move along the Z and X axes and the ring will instantly rotate 90 degrees to give a better view of the action if you are blocked in. Your available moves are punch, kick, and grab. You must try to wear down your opponent's life bar, then pin them. - 0.65 - 19910628T000000 - SEGA - SEGA - Fighting-Sports - 1-2 - 262 - - - ./WWF Royal Rumble (World).zip - WWF Royal Rumble - Control one of twelve World Wrestling Federation stars in a "no holds barred brawl" -- in other words, do whatever moves you want, from choke holds, piledrivers, and even chair slams, until your opponent is knocked out. You can even go outside the ring if you like. Several modes of play are available, including one-on-one, tag team (two-on-two), and three-on-three tag team. You can play as the following WWF wresters: Bret Hart, Razor Ramon, Randy Savage, Shawn Michaels, The Undertaker, Tatanka, Mr. Perfect, Crush, Ric Flair, Yokozuna, Ted Dibiase, and Lex Luger. - 0.55 - 19930101T000000 - Sculptured Software - Acclaim - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF Super WrestleMania (USA, Europe).zip - WWF Super WrestleMania - This was the first ever WWF licensed game for the SNES and Sega Genesis consoles. It featured one-on-one, tag team, and Survivor Series matches. The two versions were not identical because they featured some different characters for each console. The Genesis had: Hulk Hogan, Papa Shango, Ultimate Warrior, Macho Man, British Bulldog, IRS, Ted Dibiase, Shawn Michaels. Meanwhile the SNES had: Macho Man, Undertaker, Jake The Snake, Hulk Hogan, Earthquake, The Road Warriors, Typhoon, Ted Dibiase, and Sid Justice. - 0.5 - 19920101T000000 - Flying Edge - Acclaim - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./WWF WrestleMania - The Arcade Game (USA, Europe).zip - WWF WrestleMania : The Arcade Game - WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger. - -Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer. - 0.5 - 19950101T000000 - Sculptured Software - Acclaim - Sports-Sports / Wrestling - 1-2 - 1536 - - - ./XDR - X-Dazedly-Ray (Japan).zip - XDR : X-Dazedly-Ray - XDR is a horizontal scrolling shooter in the mold of Gradius, featuring upgradable weapons and six stages of shooting action. The game features a vague science fiction theme, and includes six stages with a boss at the end of each. There are three difficulty settings. - 0.55 - 19900826T000000 - Affect - UNIPACC - Shoot'em Up - 1 - 260 - - - ./X-Men 2 - Clone Wars (USA, Europe).zip - X-Men 2 : Clone Wars - This is the second X-Men game from Sega for the Genesis. This time around, an alien force known as the Phalanx is out to control the earth. The X-Men are our only hope to stop this menace. - -The gameplay of this adventure is similar to side-scrolling action of the previous title. You have more playable characters this time: Beast, Gambit, Nightcrawler, Psylocke, Wolverine, Cyclops and even Magneto. - 0.9 - 19950516T000000 - Headgames - SEGA - Platform - 1-2 - 257 - - - ./X-Men (USA).zip - X-Men - This is a Genesis-exclusive game based on the very popular comic hero team. - -Professor X's Danger Room is a training facility that can fully re-create environments in which the X-Men can practice their powers. It's kind of like the holodeck on Star Trek. One day, the danger room starts to go crazy, and randomly loading up dangerous simulations. It turns out Magneto has loaded a virus into the Danger Room's computer, and now the X-Men have to stop it. - -In this side scrolling action game, you can control one of 4 playable characters: Gambit, Nightcrawler, Wolverine, or Cyclops. In addition, you can call upon 4 other X-Men in when necessary. - 0.7 - 19930101T000000 - Western Technologies - SEGA - Platform - 1-2 - 257 - - - ./X-Perts (USA).zip - X-Perts - X-Perts was an extension of Sega's Eternal Champions Universe. - -It starred one of EC's fighters (Shadow Yamamoto) in an unique action adventure game. She lead a team of elite X-Perts to do impossible missions. The game was a mixture of action, adventure and strategy. - -X-Perts was set in an futuristic underwater research lab called AQUA, besieged by terrorists. The player controlled 3 characters, each with unique fighting moves and specific skill knowledge. All characters and backgrounds were pre-rendered in 3D, to give it a very high end graphic look. - -The player had to react to events happening in the lab to progress the game and avoid destruction, while battling both the terrorists and the stations defenses. - 0.25 - 19960601T000000 - Abalone - SEGA - Beat'em Up-Adventure - 1 - 263 - - - ./Ys III (USA).zip - Ys III - Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil. - -Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows Adol to control his sword in a variety of directions. As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump. Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story. - 0.95 - 19911201T000000 - Nihon Falcom - Nihon Falcom - Puzzle-Action RPG-Action / Adventure-Role Playing Game-Action - 1 - 2816 - - - ./Yu Yu Hakusho - Makyou Toitsusen (Japan).zip - Yu Yu Hakusho : Makyou Toitsusen - Yusuke Urameshi and his friends are invited to a tournament by Makyou Toitsusen, a mysterious martial arts society. In this tournament they are gonna face again some demons who fought them in the past, and decide who are the strongest. - 0.85 - 19940930T000000 - Treasure - SEGA - Fighting - 1-4 - 262 - - - ./Yu Yu Hakusho Gaiden (Japan).zip - Yu Yu Hakusho Gaiden - Based on the manga/animé series Yu Yu Hakusho. This is a story of a teenager delinquent Yuusuke Urameshi, who was hit by a car while trying to save a child. However, there was no place found for him either in paradise or in hell, and Koenma, the son of the death god Enma, sends him back to our world, where he has to be an "occult detective" and to fight against demons. Several characters join him on his quest: Kazuma Kuwabara, his ex-rival and best friend; Kurama, a 1400-year-old demon fox; and Hiei, formerly a demon who tried to conquer the world and had to repent for his sins by helping Yuusuke. - -You must play the individual chapters of the four playable characters (Yuusuke, Kuwabara, Kurama, and Hiei), until in the final chapter you control them all in the ultimate confrontation against evil forces. The game is a Japanese-style adventure (no puzzles, menu-driven interface) with the addition of battles. The battles are real time; similarly to fighting games, you can kick, punch, defend, and use special techniques. Unlike most Japanese adventures, you view the game world from platform-like third person perspective (although you cannot move physically in adventure mode). - 0.6 - 19940128T000000 - SEGA - SEGA - Adventure - 1 - 512 - - - ./Zan Yasha Enbukyoku (Japan).zip - Zan Yasha Enbukyoku - Zan: Yasha Enbukyoku is a turn-based strategy game set in feudal Japan. - -The background for the game's events is the ongoing battle between noble warriors, known as yasha, and demons. Between the two stand the "middle people", i.e. other Japanese generals and rulers. The player can choose to play as either yasha, demonic, or "middle" army. - -The player has to manage his army, deploying units for protection and attack, as well as negotiating with other rulers. Events such as earthquakes, plagues, etc. occur randomly. Diplomacy doesn't always work, so battles against enemy armies occupy a large portion of the game. The battles are somewhat similar to those of turn-based RPGs (though the game has no RPG elements): the player chooses commands from a menu, such as attack, use magic, use special technique, use a battle formation, etc. There is no active movement during the battles. The outcome of the battle depends on the chosen commands as well as on the strength of the units. - 19910329T000000 - Wolf Team - Wolf Team - Strategy - 1-2 - 1280 - - - ./Zany Golf (USA, Europe).zip - Zany Golf - At the beginning of the first hole, all players are given five strokes. On completing each hole, the remaining players are given more strokes equal to the par of the next hole. If a player runs out of strokes, he or she is eliminated and the other players are allowed to continue. The game ends when all players are eliminated or when the last hole is completed, and the scorecard is displayed. - 0.55 - 19900101T000000 - Sandcastle - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./Zero the Kamikaze Squirrel (USA).zip - Zero the Kamikaze Squirrel - One day, Zero, the side-kick of the evil Edgar Ektor, receives a letter from his girlfriend Amy, which informs him of a lumberjack named Jacques Le Sheets chopping down trees and destroying his homeland for financial purposes. Despite Ektor's protestations, Zero decides that the desire to protect his land is more important that whatever villainous plans his boss might have had in mind. It's time to show that lumberjack that squirrels of dubious reputation are no strangers to the battle for environmental protection! - -Zero the Kamikaze Squirrel is a spin-off of the Aero the Acrobat games, its main protagonist being one of Aero's antagonists. The gameplay is similar to that of Aero the Acrobat games, involving fast-paced side-scrolling and platforming action. Zero can eliminate his enemies by executing his trademark Kamikaze Slam: spinning in the air and crushing the unlucky adversary. He can also collect shurikens (shooting stars) scattered across the levels, and use them for projectile attacks. The squirrel is able to perform double jumps to reach high platforms and jump over larger chasms. - 0.85 - 19941001T000000 - Iguana Entertainment - Sunsoft - Platform-Action - 1 - 257 - - - ./Zero Tolerance (USA, Europe).zip - Zero Tolerance - The space station Europe-1 has been overrun by aliens. During one of the fights the nuclear cooling system has been damaged, resulting in a meltdown within hours. Your mission, as a team of five of the toughest persons in the Corps, is to infiltrate and gain control of Europe-1. You must sweep the entire station clean of aliens. - -One of a few first-person-shooters on this console. It is required that you kill every single alien on each of the levels (hence the name). The five members of your team, who have different skills, start out with different weapons, are your five chances of seeing this through. This adds a level of strategy to the game. - 0.6 - 19941101T000000 - Accolade - Accolade - Action-Shooter-Shooter / FPV - 1 - 259 - - - ./Zero Wing (Japan).zip - Zero Wing - Zero Wing is an horizontal shooter game where the player is in control of a ZIG, an escape pod released after its main ship was attacked and destroyed by the evil cyborg CATS, bent on taking over the world. - -Like most games in the genre, there are three color-coded weapons: red (scatter), green (homing) and blue (lasers). Each weapon has three levels of power, and to obtain those, similar upgrades must be collected sequentially. However, what makes the game unique is the ability to use a traction beam to trap an enemy and then throw him against his peers, destroying them. - -The game (or the European PAL version) is best known for being the origin of the infamous "All Your Base" 2001 Internet meme. - 0.6 - 19910531T000000 - Toaplan - Toaplan - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Zombie High (USA) (Proto).zip - Zombie High - Zombie High is a prototype plateform game from EA where you shoot zombie in a school. - 19940101T000000 - Electronic Arts - Electronic Arts - Platform - 1 - 257 - - - ./Zombies Ate My Neighbors (USA).zip - Zombies Ate My Neighbors - In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively. - 0.7 - 19931101T000000 - LucasArts - Konami - Action-Shooter - 1-2 - 256 - - - ./Zool - Ninja of the 'Nth' Dimension (USA).zip - Zool : Ninja of the 'Nth' Dimension - His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. - -In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do. - -In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk). - 0.6 - 19940201T000000 - Gremlin Interactive - Electronic Arts - Platform - 1 - 257 - - - ./Zoom! (World).zip - Zoom! - Zoom! is an arcade style puzzle game. Your character Zoomer (a Pacman lookalike with arms & legs) must trace the outline of the squares on the game board to light them up. Points are awarded when full squares are formed, although the game also displays how many lines must still be completed. You proceed to the next level when all the squares have been lit up. There are various monsters that will try to hunt you down - contact with these costs you energy and eventually a life. There are also a number of power-ups that will aid your quest - quick filling of tiles surrounding the bonus piece, a level skip and bonus points, for example. - 0.6 - 19900101T000000 - Sigma Pro-Tech - SEGA - Puzzle - 1-2 - 2816 - - - ./Arcade Legends Street Fighter II' - Special Champion Edition ~ Mega Drive Play TV 3 (World).zip - ZZZ(notgame):Arcade Legends Street Fighter 2' - Special Champion Edition - L'Arcade Legends Street Fighter II ': Special Edition, connue sous le nom de Mega Drive Play TV 3 au Japon, est une "console sur puce" Sega Mega Drive conçue et fabriquée par Sega Toys. Dans l'Ouest a été distribué par Radica. -Le système contient Street Fighter II: édition Special Champion et la version Mega Drive de Ghouls'n Ghosts en mémoire. - - Compilation - 1-2 - 3840 - - - ./Game Genie (USA, Europe) (Rev A) (Program).zip - ZZZ(notgame):Game Genie - The Game Genie as well as the "Action Replay", of which it is a counterpart, serves to cheat in the games, going directly to modify in the memory of the Megadrive the values ??of your lives / money / ammunition / time counter, in order to the Preventing you from diminishing (which gives you infinite lives). - -This is, say, the universal "trainer" of the Megadrive. - - - - ./Arcade Legends Sega Mega Drive ~ Arcade Legends Sega Genesis ~ Mega Drive Play TV (World).zip - ZZZ(notgame):Mega Drive Play Tv - - - - ./Sega Art Tool (Japan) (En) (Program).zip - ZZZ(notgame):Sega Art Tool - - - - ./Sega Channel (Japan) (v2.11) (Program).zip - ZZZ(notgame):Sega Channel Demo Cartridge #4 - - - - ./Sega Channel (USA) (General Instrument) (Program).zip - ZZZ(notgame):Sega Channel Demo Cartridge #4 - - - - ./Sega Channel (USA) (Scientific Atlanta) (Program).zip - ZZZ(notgame):Sega Channel Demo Cartridge #4 - - - - ./Sega Channel Demo (USA) (Program).zip - ZZZ(notgame):Sega Channel Demo Cartridge #4 - - - - ./GEMS (USA) (v2.8) (Beta) (1994-06-04) (Program).zip - ZZZ(notgame):Sega Gems Driver V2.8 - - - - ./Sega Sound Tool (USA) (v2.2) (Program).zip - ZZZ(notgame):Sega Music Development System V2.1 - - - - ./Wonder Library (Japan) (Program).zip - ZZZ(notgame):Wonder Library - Wonder Library is a very rare Sega Mega Drive cartridge which shipped with some variants of the Japanese Wondermega. When hooked up to a Mega Drive connected to the Sega Mega-CD (or a Wondermega), a specific but presently unknown (possibly Sony-made, JVC-made, or Aplix-made) type of book-on-CD can be played. As with other Wondermega-related products, the cartridge features Wonder Dog heavily. It is unknown whether or not any emulator can use a cart-boot feature to run this game (some do support Flux, which works similarly, so it is possible). - 19930101T000000 - Victor Entertainment - Victor Entertainment - Educational - 4352 - - \ No newline at end of file diff --git a/workspace/all/mapmaker/Makefile b/workspace/all/mapmaker/Makefile deleted file mode 100644 index c3fb6f08c..000000000 --- a/workspace/all/mapmaker/Makefile +++ /dev/null @@ -1,29 +0,0 @@ -# Define the target name -TARGET = fuzzy_match_gamelist - -# Define the Python script -PYTHON_SCRIPT = fuzzy_match_gamelist.py - -# Define the output directory of PyInstaller -DIST_DIR = dist - -# Define the output executable -OUTPUT_EXECUTABLE = $(DIST_DIR)/$(TARGET) - -# Define the final location to copy the executable -FINAL_LOCATION = . - -# Phony targets -.PHONY: all clean - -# Default target -all: $(TARGET) - -# Build target -$(TARGET): - pyinstaller --onefile $(PYTHON_SCRIPT) - cp $(OUTPUT_EXECUTABLE) $(FINAL_LOCATION) - -# Clean target -clean: - rm -rf build $(DIST_DIR) $(TARGET).spec $(FINAL_LOCATION)/$(TARGET) diff --git a/workspace/all/mapmaker/SFC.xml b/workspace/all/mapmaker/SFC.xml deleted file mode 100755 index a41000538..000000000 --- a/workspace/all/mapmaker/SFC.xml +++ /dev/null @@ -1,29902 +0,0 @@ - - - - Super Nintendo - Skraper - ScreenScraper.fr - http://www.screenscraper.fr - - - ./3 Ninjas Kick Back (USA).zip - -./media/videos/3 Ninjas Kick Back (USA).png - 3 Ninjas Kick Back - You must help an old samurai to retrieve a dagger he once got as an award for his achievements in martial arts. The dagger was stolen by somebody who envied the old warrior - now he cannot give this prize to the warriors of the next generation. Choose one of the three young ninjas to help the old man! - -This is a traditional platform game based on the movie 3 Ninjas Kick Back. Each one of the three ninjas has unique weapons and abilities. All three of them can run, duck, crawl, climb, jump, and hang on trees, ropes, etc. You'll encounter many obstacles and enemies, both regular and boss-like, which you'll have to overcome and defeat. - 0.5 - 19941101T000000 - Malibu Games - Sony Imagesoft - Platform - 1-2 - 257 - - - ./3-jigen Kakutou Ballz (Japan) (Sample).zip - -./media/videos/3-jigen Kakutou Ballz (Japan) (Sample).png - 3-jigen Kakutou Ballz - Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches. - 0.2 - 19950428T000000 - Accolade - Accolade - Fighting - 1-2 - 262 - - - ./3x3 Eyes - Juuma Houkan (Japan).zip - -./media/videos/3x3 Eyes - Juuma Houkan (Japan).png - 3x3 Eyes : Juuma Houkan - Based on the manga series 3x3 Eyes, long time ago in ancient China a group of people discovered the secret of immortality. This game follows the story of volumes 8 to 11 of the manga. Lingling discovers a letter left by Fujii, where he reports about a strange tribe that can control beasts. Yakumo is ordered to travel to Nepal, but first he has to find more information about the mysterious tribe by contacting people in Hong-Kong. The game is a mixture of puzzle-solving adventure and platform action, with the emphasis on the first. Yakumo moves around the gameworld, picking objects and manipulating them in order to solve puzzles, and talking to characters. But he can also jump, climb on ladders, run, and sometimes fight enemies in platform-style. - 0.65 - 19951222T000000 - Banpresto - Banpresto - Action-Adventure - 1-2 - 512 - - - ./3x3 Eyes - Seima Kourinden (Japan).zip - -./media/videos/3x3 Eyes - Seima Kourinden (Japan).png - 3x3 Eyes : Seima Kourinden - Based on the manga series 3x3 Eyes (original Japanese name Sazan Eyes) by Yuzo Takada, the game tells the story of a young man named Yakumo Fujii. He lives in Tokyo and enjoys a life of an average teenager: studies in school, works as a waiter on a part-time job, hangs around with friends, and so on. But one day, he meets a mysterious girl named Pai. Pai is the sole survivor of an ancient race, called San Zhi Yan - Chinese for "Three Eyes". They travel around the world, from Hong-Kong to Mexico, seeking their lost humanity, and fighting the remains of the demonic race. The game is a console-style RPG set in modern times. You can travel from location to location by plane, or riding Pai's winged demon. On your journey Yakumo and Pai meet other character who join the party, and visit cities and dungeons, where they fight enemies in turn-based style. Battles are viewed from first-person perspective. Every character has various spells and techniques which can be used in battles. - 0.5 - 19920728T000000 - Nova Games - Yutaka - Role Playing Game - 1-2 - 768 - - - ./4-nin Shougi (Japan).zip - -./media/videos/4-nin Shougi (Japan).png - 4 Nin Shogi - 4 Nin Shogi ("4 Person Shogi") is a shogi game for the Super Famicom which is based around a four-player variant of the game. Each player starts on one side of the board and has with fewer pieces than in the standard two-player game. Each side has their king, a rook, two gold generals, two silver generals and three pawns. Players have the option of temporarily teaming up with other players to knock others out of the game. - 0.65 - 19950714T000000 - Pow - Pow - Asiatic board game-Shougi - 1-4 - 2048 - - - ./'96 Zenkoku Koukou Soccer Senshuken (Japan).zip - -./media/videos/'96 Zenkoku Koukou Soccer Senshuken (Japan).png - '96 Zenkoku Koukou Soccer Senshuken - The game has some similarities with Hat Trick Hero, Aoki Densetsu Shoot! or any other soccer game with the left-right perspective, and Top Striker or Libero Grande because of the ability to play as just one player, instead of controlling the whole team. This feature would serve as a model for the "career mode" provided in most modern EA Sports games.[citation needed] There were many other improvements over the two original versions. One of the most important being the availability of creating and customizing an own character/football player and training with the instructor before each match, among other options. Coaches give out verbal reports that range between "perfect" and "needs improvement. - 0.75 - 19960322T000000 - Magical Company - Magical Company - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./A.S.P. - Air Strike Patrol (USA).zip - -./media/videos/A.S.P. - Air Strike Patrol (USA).png - A.S.P. : Air Strike Patrol - Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles. - -To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire. - 0.55 - 19950102T000000 - SETA - System 3 Software - Shooter - 1 - 256 - - - ./Aaahh!!! Real Monsters (USA).zip - -./media/videos/Aaahh!!! Real Monsters (USA).png - Aaahh!!! Real Monsters - In this game, based on popular Nickelodeon comics, you control three monsters: Ickis, Oblina, and Krumm. The Gromble, a headmaster in monster school, needs you to perform the final test - monster Midterm Exam - in order to prove yourselves to be real monsters. You should collect trash, throw it on people, and scare them! - -This is a platform game, where you control three characters. Each one of them has a special move that is often used to solve puzzles and overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas. They can also collect monster books, that will teach them to scare people. Help the three monsters to graduate! - 0.65 - 19950815T000000 - Realtime Associates - Viacom New Media - Platform - 1 - 257 - - - ./ABC Monday Night Football (USA).zip - -./media/videos/ABC Monday Night Football (USA).png - ABC Monday Night Football - ABC Sports and Data East team up to take you to the gridiron! Strap on your helmet, put that black stuff under your eyes and prepare yourself for football, Frank Gifford style! Features AFB voice synthesis technology. - -You can change receivers on the fly, throw maddening blitz plays at the QB, and stare blankly at the buxom cheerleaders. It all adds up the same.... it's football. - 0.65 - 19931201T000000 - Data East - Data East - Sports-Sports / Football (Soccer)-Sports / Football (American) - 1-2 - 1538 - - - ./Accele Brid (Japan).zip - -./media/videos/Accele Brid (Japan).png - Accele Brid - This is a very basic, linear "shoot'em'up" game in which the robot of your choice, rigged with a variety of different weapons goes through a pipe and blasts at everything that comes in the way. The robot can fire weapons from both arms as well as jump, kick and punch. Power-ups and bonuses can be picked up along the way to upgrade weapons or armour. - 0.6 - 19931126T000000 - Tomy - Tomy - Shooter - 1-2 - 256 - - - ./Ace o Nerae! (Japan).zip - -./media/videos/Ace o Nerae! (Japan).png - Ace o Nerae! - I'm Hiromi Oka, a first year student at the prestigious Nishi High School. Well, there's an amazing person in our tennis club called Reika Ryuzaki, nicknamed “Madam Butterfly”, who's a top class tennis player. Of course, there are also some amazing players in the boy's tennis club like Tohdoh and Ozaki. - -I joined the club because I idolized Madam Butterfly, but the coach is such a slave driver. He makes us train really hard every day. It's so awful. In the midst of all this, the match against Minami High has begun… - 0.6 - 19931222T000000 - Telenet - Telenet - Sports-Sports / Tennis - 1-2 - 1538 - - - ./ACME Animation Factory (USA).zip - -./media/videos/ACME Animation Factory (USA).png - ACME Animation Factory - ACME Animation Factory is essentially Mario Paint with a Looney Tunes license. The player can choose from 18 pre-set animations of their favorite cartoon characters and super impose them over a scene to create their very own cartoon. Much like Mario Paint, they can also color blank drawings, create their own music and even play games like Solitaire and Mix 'n' Match. Players can also save their own creations for later viewing. - 0.8 - 19941101T000000 - Probe Software - Sunsoft - Educational - 1-2 - 4352 - - - ./Acrobat Mission (Japan) (En).zip - -./media/videos/Acrobat Mission (Japan) (En).png - Acrobat Mission - Years ago humanity abandoned the over-polluted Earth to make a new home on Mars. Now, without warning, a mechanical moon has appeared in the skies over Mars, and is raining down destruction on the colonies. A plan is hastily put into action to destroy the moon and its armada of space-craft. Due to the impossible task of surviving a direct assault, the mission is code-named Acrobat Mission. - -Your spaceship is capable of firing a single straight ahead shot. By picking up a Wide upgrade, more shots are added that fly off at an angle, and the shot can be charged up to unleash a continuous short range cone of energy. Picking up a Hurricane upgrade will cause bullets to circle you defensively before shooting forward, and charging will store a full round of bullets up to be fired straight ahead all at once. Up to two bombs can be held at once, and if an enemy bullet hits a bomb it will detonate, saving your ship from damage. If your ship is hit, however, then you will have a few seconds to ram it into whatever shot you and take them down with you. Unlike most scrolling shooter games contact with an enemy ship will not kill you, but they can still push you into the path of bullets. - 0.65 - 19920911T000000 - UPL - Teichiku - Shoot'em Up - 1-2 - 260 - - - ./Action Pachio (Japan).zip - -./media/videos/Action Pachio (Japan).png - Action Pachio - Action Pachio is a game featuring the Pachio-kun character in a straightforward side-scrolling platform game, rather than the usual pachinko. The game is somewhat reminiscent of Sonic the Hedgehog, as Pachio will often roll through areas at speed. - -Pachio-kun made several more appearances on the Super Famicom, but most of them are in his core pachinko-playing series. - 0.65 - 19930409T000000 - C-Lab - Coconuts Japan - Platform - 1 - 257 - - - ./ActRaiser 2 (USA).zip - -./media/videos/ActRaiser 2 (USA).png - ActRaiser 2 - Players control "The Master," a god-like spirit sent down from the heavens, and fight to eradicate evil from the land. This sequel to ActRaiser focuses entirely on the side-scrolling action of the original, and has 14 levels with new monsters, new abilities, and new super powers. - -You still control a "Cloud Palace" across a zoomable map of the world, choosing your next area of battle. In addition, many of the sound effects from the original game make their reappearance, as well as some hidden RPG elements. - -Changes from the original ActRaiser include the elimination of the village-building mode, a move from a battery-save to password-save system, and a new musical score. - 0.7 - 19931101T000000 - Quintet - Enix - Platform - 1 - 257 - - - ./ActRaiser (USA).zip - -./media/videos/ActRaiser (USA).png - ActRaiser - ActRaiser was one of the early SNES games, drawing upon the success of side-scrolling platform action titles and the building model of Sim City. You play "The Master", and must save the world from evil. First you purge the land by sending your spirit into a warrior with a big sword and magic powers. This side scrolling portion puts you in many different locales, from swamps and forests, to pyramids and snowy mountaintops. As you eliminate evil from different parts of the land, you allow villagers to return and build their towns. You then control an angel who helps guide the villagers in their town building, and can send down miracles to aid them in their needs. - 0.8 - 19911102T000000 - Quintet - Enix - Platform - 1 - 257 - - - ./Addams Family Values (USA) (En,Fr,De).zip - -./media/videos/Addams Family Values (USA) (En,Fr,De).png - Addams Family Values - The evil Debbie Jelinksi is harming the Addams family once again... She has kidnapped Baby Pubert, and Uncle Fester is the one who must find him and to bring him back to his loving family. The game is based on the live-action movie of the same name. - -Addams Family Values is an action adventure game with slight RPG elements (you gain more hit points while proceeding in the game, can upgrade your equipment and special attacks). You control Fester, by moving him around, fighting regular enemies and bosses, talking to members of Addams household, and occasionally solving puzzles. The combat is pure action, Zelda-style. - 0.8 - 19950201T000000 - Ocean - Ocean - Adventure - 1 - 512 - - - ./Advanced Dungeons & Dragons - Eye of the Beholder (USA).zip - -./media/videos/Advanced Dungeons & Dragons - Eye of the Beholder (USA).png - Advanced Dungeons & Dragons : Eye of the Beholder - Something evil is lurking below the city of Waterdeep. The Lords of Waterdeep summon a group of heroes to investigate, but someone or something has been watching the proceedings. After the heroes enter the sewers, the ceiling collapses behind them. The only way out is the way down, into a dungeon filled with monsters, traps and puzzles. - -Eye of the Beholder is a dungeon crawler RPG with a first-person perspective based on the 2nd Edition AD&D rules. The starting party consists of four characters and up to two NPCs can join later. Combat and magic happen in real time. Fight over a dozen different monster varieties and cast over 40 spells. A point-and-click interface makes exploring, fighting, spellcasting and handling objects easy. - 0.6 - 19940402T000000 - Capcom - Capcom - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Mighty Max (Japan) (En) (Demo).zip - -./media/videos/Mighty Max (Japan) (En) (Demo).png - Adventures Of Mighty Max ,the - The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys. -Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master! - -This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal. - 0.8 - 19941209T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Adventures of Yogi Bear (USA).zip - -./media/videos/Adventures of Yogi Bear (USA).png - Adventures of Yogi Bear - When Yogi Bear catches wind of a plan to turn Jellystone Park into a Chemical plant he sets out on a mission to stop it. Play as Yogi in this side-scrolling Action/Adventure that is fit for all ages. Work your way through the five park areas collecting "Pic-i-nic" baskets by bouncing on top of them. In many cases you bounce from one basket to the next raising you into the air where no "average bear" could ever go. There are a variety of enemies such as weasels and skunks. There are also some action parts where you ride a mine cart or go "beaver surfing". - 0.65 - 19941001T000000 - Blue Turtle - Empire Interactive - Platform - 1 - 257 - - - ./Aero Fighters (USA).zip - -./media/videos/Aero Fighters (USA).png - Aero Fighters - The world's hope hinges on your combat skills and sheer determination as an "aero fighter". Defend the world from unknown alien forces that are attempting to take over the world. You must extract these unknown forces before they can execute their plot for dominance. After conquering the unknown forces, the battle continues into space where the "controlling intellect" dictated the take-over attempt. You must seek and destroy this evil force to prevent it from seizing other worlds. - 0.95 - 19941101T000000 - Video System - Video System - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Aero the Acro-Bat 2 (USA).zip - -./media/videos/Aero the Acro-Bat 2 (USA).png - Aero the Acro-Bat 2 - In the sequel to Aero the Acro-Bat you have to defeat evil industrialist Edgar Ektor once again. He is back and again with bad ideas, so you - in the role of Aero - have to find and destroy him before he carries out his diabolical "Plan B". Like in the last installment, you have to jump, escape lethal obstacles and progress in time. This game features more moves for Aero, more mechanisms to use and more items to collect. - 0.6 - 19941101T000000 - Iguana Entertainment - Sunsoft - Platform - 1 - 257 - - - ./Aero the Acro-Bat (USA).zip - -./media/videos/Aero the Acro-Bat (USA).png - Aero the Acro-Bat - You play as bat Aero, who have to stop the mad scientist Edgar Ektor, who is trying to rid the world of amusement and fun. So you jump through the circus-style levels, using different kinds of machines such as catapults, cannons, bubble machines, platforms, etc., collecting various power-ups such as cheese, soda, keys, clocks, etc. and avoiding lethal obstacles. - 0.8 - 19931101T000000 - Iguana Entertainment - Sunsoft - Platform - 1 - 257 - - - ./Aerobiz Supersonic (USA).zip - -./media/videos/Aerobiz Supersonic (USA).png - Aerobiz Supersonic - You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives. - -The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events. - -Do you have what it takes to make your company fly high? Or will it crash and burn? - 0.7 - 19930402T000000 - Koei - Koei - Simulation-Build And Management - 1-4 - 1024 - - - ./Aerobiz (USA).zip - -./media/videos/Aerobiz (USA).png - Aerobiz - You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. Some strategic decisions you must make include negotiating for open air routes, purchasing or selling aircraft, invest in branch offices and hotels, advertise your airline and set budgets. You must also pay attention to statistics like quarterly and annual sales reports, as well as city data. World events also affect your airline, from natural disasters to war and even the Olympic games, all of which will affect how many passengers you get. All the planes in the game are based on real-life aircraft, such as the Boeing 747 and the Concorde. - 0.8 - 19930201T000000 - Koei - Koei - Simulation-Build And Management - 1-4 - 1024 - - - ./AIII S.V. - A Ressha de Ikou 3 - Super Version (Japan).zip - -./media/videos/AIII S.V. - A Ressha de Ikou 3 - Super Version (Japan).png - AIII S.V. : A Ressha de Ikou 3, Super Version - The game puts players in command of a railway company. There are no rival companies; the player controls the only one in the city and the game is resultingly fairly open-ended. There are two types of transport that the player's company can take: passengers or building materials. The former is more likely to be profitable, but building materials allow the city to grow. Wherever the building materials are delivered, they can be taken and used to construct buildings for the city. These start with houses, but eventually, as an area grows, roads, and shops and other buildings are built. These can provide extra revenue for a passenger service, but also allowing the city to develop and grow can be seen as a goal in itself. As well as the buildings built by the computer, in response to the materials being present, the player can construct their own buildings, such as ski resorts and hotels, and make profits from them if the conditions are right. - 0.7 - 19950929T000000 - Artdink - Artdink - Simulation-Build And Management - 1 - 1024 - - - ./Air Cavalry (USA).zip - -./media/videos/Air Cavalry (USA).png - Air Cavalry - A standard helicopter war-game, featuring the Air Cavalry division. The game is played in a third person view using mode 7 graphics, with the cockpit displayed in splitscreen. There are three campaign areas to fly in: Middle East, Indonesia, and Central America. There are also 2 player versus and co-op split-screen modes. - 0.7 - 19950601T000000 - Synergistic Software - GameTek - Shooter - 1-2 - 256 - - - ./Akagawa Jirou - Majotachi no Nemuri (Japan) (Rev 1).zip - -./media/videos/Akagawa Jirou - Majotachi no Nemuri (Japan) (Rev 1).png - Akagawa Jirou - Majotachi No Nemuri - After getting a weird call for help while in the office, Toshio has a dream about a girl from his childhood. When the next morning the papers say she has killed herself he's sure she was the one that called and he decides to go off to investigate the mountain village where she supposedly burned herself to death. - - - - ./Akazukin Chacha (Japan).zip - -./media/videos/Akazukin Chacha (Japan).png - Akazukin Chacha - Akazukin Chacha is a shoujo manga series by Min Ayahana. It was serialized by Shueisha in the manga magazine Ribon from 1991 and 2000 and collected in 13 bound volumes. The series follows the adventures of a fumbling student magician named Chacha, who habitually wears a red hooded cloak, as she seeks the truth about her family and defend the kingdom against its enemies. -Akazukin Chacha was adapted into an anime television series by Nihon Ad Systems and Studio Gallop, first broadcast on TV Tokyo in 74 episodes from 7 January 1994 to 30 June 1995. This was followed by a sequel OVA series of three episodes released between 6 December 1995 and 6 March 1996. In 1998, Cartoon Network aired an English dub of the Akazukin Chacha anime in Southeast Asia and Mandarin-speaking countries. - 0.7 - 19960809T000000 - Landwarf - Tomy - Role Playing Game - 1 - 768 - - - ./Al Unser Jr.'s Road to the Top (USA).zip - -./media/videos/Al Unser Jr.'s Road to the Top (USA).png - Al Unser Jr.'s Road to the Top - This racing game features both a practice and a Road to the Top mode. - -In the Road to the Top mode, four different racing events are held with three courses for each event. Each event features a different vehicle to use. The player can choose from one of three vehicles which feature different attributes for handling, top speed, braking, and acceleration. The player begins by racing go-karts, then moves up to snow mobiles, then IROC racing cars, and then finally Indy racing cars. If the player places high enough in all the races, then the final challenge is to take on Al Unser, Jr. in the finals in Vancouver. - -In the practice mode, the player can practice every course in the game except for the final race. - 0.7 - 19941101T000000 - Radical Entertainment - The Software Toolworks - Racing, Driving - 1-2 - 1537 - - - ./Aladdin 2000 (World) (Unl) (Pirate).zip - -./media/videos/Aladdin 2000 (World) (Unl) (Pirate).png - Aladdin 2000 - Aladdin 2000 is a port of Disney's Aladdin for the Sega Mega Drive, made for the SNES presumably by DVS Electronic Co.. The music comes from the official licensed SNES game by Capcom. - - DVS Electronic - DVS Electronic - Platform - 1 - 257 - - - ./Albert Odyssey 2 - Jashin no Taidou (Japan).zip - -./media/videos/Albert Odyssey 2 - Jashin no Taidou (Japan).png - Albert Odyssey 2 : Jashin no Taidou - Albert Odyssey 2: Jashin no Taidou is a tactical role-playing video game developed and published by Sunsoft for the Super Famicom and released in December 1994. It is the sequel to the original Albert Odyssey and retains many of the same gameplay and story elements while featuring enhanced graphics and battle features. -The game is set ten years after the previous title and follows the story of Dean, a young warrior who is enthralled by the exploits of the hero Albert who saved the world a decade earlier from an evil magician. Setting off on his own journey to investigate the conflict, Dean becomes entangled in an adventure of his own while meeting characters from the previous game. He soon learns that the world is once again in danger from an ancient evil god known as Okutoba, and must become a hero himself to stop him from throwing the world into darkness. - 0.25 - 19941222T000000 - Sunsoft - Sunsoft - Role Playing Game - 1 - 768 - - - ./Albert Odyssey (Japan) (Rev 1).zip - -./media/videos/Albert Odyssey (Japan) (Rev 1).png - Albert Odyssey - "Albert-Odyssey" is a console-style strategy RPG. The story is told in cut-scenes between battles and traveling within towns. World map and dungeons are handled as huge battlefields, where your party moves in turn-based style, waiting for the enemy turn until you can perform your next action. Enemies often come in large groups, and strategic positioning of your party members on the battle field plays an important role. The town of Gouto hosted a miraculous artifact, the Key of Resurrection. The evil wizard Oswald invaded the town with his army of goblins and dragons. Three brave knights went out to defend the homeland, and one of them was killed in battle. His wife and his daughter Sophia left the house crying, but Oswald was already in the town, and with one strike he killed Sophia's mother. Ten years later, in a nearby town lives a young brave warrior named Albert. He just turned sixteen, and he undergoes an initiation as a descendant of brave heroes of the past. Meanwhile, Sophia became the court wizard of the kingdom. She hasn't forgot the murder of her parents, but she needs the help of a brave warrior like Albert to avenge their death and to stop Oswald. - 0.7 - 19930305T000000 - Tokai Engineering - Sunsoft - Role Playing Game-Tactical RPG - 1-2 - 768 - - - ./Alcahest (Japan).zip - -./media/videos/Alcahest (Japan).png - Alcahest - This is an action game with RPG elements. You wander around slaying enemies in real time combat, gathering treasure on the way, and occasionally participating in boss battles. When you gather enough experience from fighting, you gain extra hit points. You can also upgrade your weapons. On the way you'll meet some characters who will join your party for short time, and you'll be able to use their special attacks and magic. Past and future are connected in a way mortals do not understand. A star was glowing up in the sky, and the demon god Alcahest appeared, bringing chaos and destruction to the world. A single swordsman stood in defiance. The four powers that protect the world, the Guardians, gave him their power, and with it the swordsman slew the demon and restored peace in the world. Thousand years have passed. And a new battle is already on the way. A cruel emperor leads his troops towards conquest. The kingdom of Panakeia is defending itself with the aid of its knights. Once again, the ominous star shines in the sky, indicating the demon's revival. With the help of Alcahest's power, the evil emperor wants to conquer the world. But the new generation also brings the new hero - the brave swordsman Alen. Aided by the Guardians, Alen must stop the Empire's evil plans and to destroy Alcahest once again. - 0.8 - 19931217T000000 - HAL Laboratory - Square - Role Playing Game - 1 - 768 - - - ./Alice no Paint Adventure (Japan).zip - -./media/videos/Alice no Paint Adventure (Japan).png - Alice no Paint Adventure - In Alice no Paint Adventure, there are three game play modes. In Story Mode, there are passwords for the levels, and an abridged version of the movie Alice in Wonderland can be viewed. To understand the game, players have to fluent in both English and Japanese. There are also three arcade games: Painting the Roses Red, Whack a Character, and a memory game. - -In Paint Mode, players have a full palette of colors and the ability to mix them. There is also an eraser, a spray tool, and a 256-color spectrum board to paint on. - 0.8 - 19950915T000000 - SAS Sakata - Epoch - Educational - 1 - 4352 - - - ./Alien 3 (USA) (Rev 1).zip - -./media/videos/Alien 3 (USA) (Rev 1).png - Alien 3 - Alien 3 on Super NES immerses you immediately after the end of the movie "Aliens". Ellen Ripley, the main character in the saga, is dormant cryogenically aboard the Sulaco Ship. An alien has infiltrated on board, decimating the crew and causing the ship to crash on the planet Fiorina 161. Help Ripley to survive and rescue the prisoners from the clutches of the aliens until help arrives. - 0.6 - 19930501T000000 - LJN - Probe Software - Platform - 1 - 257 - - - ./Alien vs Predator (USA).zip - -./media/videos/Alien vs Predator (USA).png - Alien Versus Predator - Based on the Alien VS Predator comic book series. During the 25th century, mankind has colonized many planets. On one of these, New Shanghai, strange creatures have been discovered. These Aliens cause much havoc. New Shanghai initiates a distress call to other planets in the galaxy. A cloaked ship belonging to hunting creatures known as Predators intercepts the message. The Predators on board decide that these strange Alien creatures might make worthy trophies for the collection. The player takes the role of one of the Predators. - 0.25 - 19930902T000000 - Jorudan - Activision - Beat'em Up - 1-2 - 263 - - - ./America Oudan Ultra Quiz (Japan).zip - -./media/videos/America Oudan Ultra Quiz (Japan).png - America Oudan Ultra Quiz - America Oudan Ultra Quiz is a quiz game that follows the formula of the TV game show Ultra Quiz, which originated in the UK and was adapted by broadcasters across the globe. A large number of contestants are whittled down to a small number through a series of elimination challenges, most of which require answering general knowledge questions, in a manner similar to 1 vs. 100. In America Oudan Ultra Quiz, the player can select the name and gender of their character and take part in the quiz with many NPCs. - 0.55 - 19921120T000000 - Genki - Tomy - Quiz - 1-2 - 3328 - - - ./American Battle Dome (Japan).zip - -./media/videos/American Battle Dome (Japan).png - American Battle Dome - American Battle Dome for Super Famicom, by Tsukuda Original. It looks pretty great as a video game ? just a sort of four-player pinball thing, like a pinball version of Warlords or something. - -It?s based on a real Crossfire-esque board game ? which I?d never heard of, but looks completely badass. I assumed the board game never came out in Japan, hence the ?American? in the Super Famicom title, but nope: the board game was released with the same title, with a cute little face on the top! - 0.7 - 19951208T000000 - Betop - Tsukuda Original - Pinball - 1-4 - 1792 - - - ./American Gladiators (USA).zip - -./media/videos/American Gladiators (USA).png - American Gladiators - American Gladiators is licensed from the popular TV show of the same name. It features a series of events testing players' strength, speed and skill against a trained team of ten 'Gladiators', five male and five female. The female characters are Ice, Gold, Lace, Blaze and Zap, most of them know by their bodybuilding achievements. Main male characters are Turbo, Nitro (he featured several US National TV commercials), Gemini, Thunder and Laser (Mr. Montana on 1986). - -In total there are seven events, all viewed from third-person views. The final one is the Eliminator assault course., in which you compete directly against an opponent. - 0.25 - 19930413T000000 - Imagitec Design - GameTek - 1-2 - - - ./American Tail, An - Fievel Goes West (USA).zip - -./media/videos/American Tail, An - Fievel Goes West (USA).png - An American Tail : Fievel Goes West - Based on the movie by the same name, Fievel Goes West is a platform game featuring the young mouse Fievel Mousekewitz. After immigrating to overseas to America in the 1800s(?), the Mousekewitz family has moved out onto the open frontier of the wild west. With dreams of being a cowboy, Fievel soon makes friends and plays on the dusty streets imagining himself a great gunslinger. But all is not well as the villainous Cat R. Waul and his gang of cats (as well as other creatures) has plans to turn this place into an all-you-can-eat mouse buffet. It's up to Fievel to get in the way of Cat's plans with the help of the canine sheriff, Wylie Burp and his non-mouse eating cat pal, Tiger - -Fievel Goes West is a platform game. Fievel can jump and fire a pop-gun as he ventures through each level, collecting coins. The pop-gun can be powered-up to fire more powerful projectiles. - 0.6 - 19940830T000000 - Shimada Kikaku - Hudson - Platform - 1 - 257 - - - ./Ancient Magic - Bazoe! Mahou Sekai (Japan).zip - -./media/videos/Ancient Magic - Bazoe! Mahou Sekai (Japan).png - Ancient Magic: Bazoe! Mahou Sekai - Ancient Magic is a fairly generic little RPG for the SNES by the much-maligned Hot-B. See if you can spot their advert for another of their products in the game! Despite its rather pedestrian roots, the game takes several surprising twists towards the end, and is generally worth sticking it out even if the wrap-up (or lack thereof) is a bit of a let down. As a note, there?s more game past ?THE END.? Also as a note, do set your window speed to ?fast? in the in-game options menus - it?ll improve your experience dramatically. - 0.55 - 19930723T000000 - Hot-B - Hot-B - Role Playing Game - 1 - 768 - - - ./Andre Agassi Tennis (USA).zip - -./media/videos/Andre Agassi Tennis (USA).png - Andre Agassi Tennis - A game endorsed by the American player who stunned the tennis world in the early 90s with his "Image is everything" looks, sporting long hair, earrings and colorful shirts, Andre Agassi Tennis includes eight players (male and female and as as expected, only Agassi is a real player) rated according to movement speed and both accuracy and strength on serve, backhand and forehand. Gameplay features smashes, passing shots, volleys and all kinds of backhand and forehand plays, but unlike other games, precise positioning and timing are crucial to avoid hitting the ball outside the court, swinging the racket into thin air or more embarrassing, let the ball hit you on the head. Three courts are available. Game modes change according to the version, with the 16-bit versions including a "Skins" game, where each point is worth a sum of money based on the number of times the ball was hit. - 0.7 - 19930613T000000 - Radiance Software - Tecmagik - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Angelique (Japan) (Premium Box).zip - -./media/videos/Angelique (Japan) (Premium Box).png - Angelique - In every sector of the Cosmoc, there is a queen who rules over it, keeping the powers of the elements in balance with the help of the Nine Guardians. But with time, the queen's power fades, and a new queen must replace her. Several candidates compete until one of them proves that she has the knowledge of the nine elements and has convinced the Guardians to lend their power to her. The heroine of the game is a seventeen-year-old Angelique Limoges, and her main adversary is a rather unpleasant girl named Rosalia. Will Angelique be able to befriend the Guardians and become the next queen? Angelique borrows elements from different genres: Japanese-style adventure (without puzzles), "dating sim", and (not overly complex) strategy. The goal is to make sure that Angelique has good relationship with the Guardians, maintaining the balance. For that, Angelique has to visit them daily, talk to them, and see what effects their powers have over the land. - 0.7 - 19940923T000000 - Koei - Koei - Role Playing Game - 1 - 768 - - - ./Animaniacs (USA).zip - -./media/videos/Animaniacs (USA).png - Animaniacs - Animaniacs is a side-scrolling action/puzzle game based on the animated TV series of the same name. The Warner kids, Yakko, Wakko, and Dot have escaped the water tower again and are on a quest to retrieve movie memorabilia from the Warner Bros. studio lot. - -There are 4 stages, and in each stage the Warners must work together to get past obstacles and enemies. Yakko can push or pull boxes, Wakko can use his hammer to smash things, and Dot can blow kisses to charm simple minded foes. - 0.9 - 19941101T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Aoki Densetsu Shoot! (Japan).zip - -./media/videos/Aoki Densetsu Shoot! (Japan).png - Aoki Densetsu Shoot! - Aoki Densetsu Shoot is a Japanese anime produced by Toei Animation between November 9, 1990 and December 22, 1991 on the Fuji TV television network; there were fifty-eight episodes. The game has an exhibition mode, an anime-style story mode, and a variety of options, which is entirely in Japanese, so literacy in this language is strongly recommended for quality gameplay. Once the game begins, the action progresses in a side view, similar to an arcade soccer game. - 0.75 - 19941216T000000 - KSS - Affect - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Appleseed - Prometheus no Shintaku (Japan).zip - -./media/videos/Appleseed - Prometheus no Shintaku (Japan).png - Appleseed : Prometheus no Shintaku - World War III is over, and nomad soldier Duenan Knute and her cyborg partner Briareos struggle to survive in the abandoned cities and demilitarized zones of the post-war wasteland, the "Badside." Matters appear on the upswing, however, when they are found and brought to Olympus, an urban utopia and centerpiece for the reconstruction of civilization. Duenan and Bri join the Olympus' police, a force that seems hardly necessary in such a paradise. But, like in most pretty pictures, perfection is an illusion, and Olympus' peaceful facade hides a dark secret, a violent struggle between human and cyborg that could once again plunge the world into war... and genocide. - 0.55 - 19940826T000000 - Kan's - Visit - Platform - 1 - 257 - - - ./Arabian Nights - Sabaku no Seirei Ou (Japan).zip - -./media/videos/Arabian Nights - Sabaku no Seirei Ou (Japan).png - Arabian Nights: Sabaku no Seirei-o - In this Japan-exclusive Super Famicom game, the player assumes the role of an orphan named Shukran, who is accompanied by the djinn Ifrit on her adventures to bring peace to her desert homeland. - 0.65 - 19960614T000000 - Pandora Box - Takara - Role Playing Game - 1 - 768 - - - ./Araiguma Rascal (Japan).zip - -./media/videos/Araiguma Rascal (Japan).png - Araiguma Rascal - The 11 year old Robby North and his friend Oscar live in Wisconsin. During fishing they hear a shoot. A racoon-mother was shot. Robby takes the baby of this racoon with him and cares for it. The boy names the racoon Rascal. Guide Rascal through puzzles and trouble and find Robby! - 0.8 - 19940325T000000 - Nippon Computer Systems (NCS) - Masaya Games - Puzzle - 1-2 - 2816 - - - ./Arcade's Greatest Hits - The Atari Collection 1 (USA).zip - -./media/videos/Arcade's Greatest Hits - The Atari Collection 1 (USA).png - Arcade's Greatest Hits : The Atari Collection 1 - Another in the series of Midway's retro arcade compilations, this is the first to feature early Atari titles (in addition to the usual FMV interview segments.) - -The games included are: - -1. Asteroids (vector space shooter) -2. Battlezone (vector 3D tank shooter) -3. Centipede (insect shooter) -4. Missile Command (missile shooter) -5. Super Breakout (the more varied sequel to Breakout, and the only non-shooter in this collection) -6. Tempest (color vector shooter) - 0.6 - 19970801T000000 - Digital Eclipse - Midway - Compilation - 1-2 - 3840 - - - ./Arcana (USA).zip - -./media/videos/Arcana (USA).png - Arcana - In this game you play as a young boy named Rooks. He's the only one that can save the world from the evil Galneon. With the power of the cards he begins his adventure. - -All of the people you fight with and against are displayed on cards. They can have an elemental attribute or not. Rooks is able to summon an elemental to aid him. He can only summon one type at a time, and he must find them before being able to summon them. - 0.65 - 19920501T000000 - HAL Laboratory - HAL Laboratory - Role Playing Game - 1 - 768 - - - ./Arcus Spirits (Japan).zip - -./media/videos/Arcus Spirits (Japan).png - Arcus Spirits - Long time ago, an evil sorceress Castomira decided to conquer the world. But a good princess revolted against her, and in a great fight defeated the sorceress. But in order to completely seal the sorceress' powers, the princess had to forge a magic sword. For a long time this sword guarded the peace of the citizens of Arcus. But now the followers of Castomira stole it, and the world is facing a great peril... - -This is a Gauntlet-like game: lots of action and magic, with items to collects, and many dungeons to free from monsters. The game is also viewed from an isometric perspective, typical for the genre. Choose one of four characters to battle your way through dungeons and castles, or play with a friend in a 2-player mode. - 0.7 - 19931022T000000 - Wolf Team - Sammy USA Corporation - Role Playing Game-Action-Action / Adventure - 1-2 - 768 - - - ./Ardy Lightfoot (USA).zip - -./media/videos/Ardy Lightfoot (USA).png - Ardy Lightfoot - A Zelda-like game with a twist. - -Here you are some sort of a dog with oversized bird which you use to defeat your enemies. Your goal is to find seven pieces of powers. Each piece is spread throughout a colorful world with funny enemies and weird bosses. - -It´s like a Zelda-clone, Ardy and Link are not twins but they have same goal, to find pieces which then have to be puzzled together to find the greater evil. - 0.75 - 19940201T000000 - ASCII - Titus - Platform - 1 - 257 - - - ./Aretha II - Ariel no Fushigi na Tabi (Japan).zip - -./media/videos/Aretha II - Ariel no Fushigi na Tabi (Japan).png - Aretha II : Ariel No Fushigi Na Tabi - The game continues the story of the young princess Ariel. After she rightfully regained her throne, people enjoyed a peaceful life under her benevolent reign. But this peaceful existence did not last long... Two adventurers who were wandering through mountains met a mysterious evil being, who threatened to ruin Ariel's kingdom. After that, the two men disappeared without a trace. Ariel's servants reported to her about the matter. After consulting her wise grandmother, Ariel decided to go out herself, to meet up with her old trusty companions and to find out the origin of the new threat. - -The game is a console-style RPG - you fight random enemies in turn-based combat viewed from first-person perspective. Enemies may attack you from the sides, and you should pay attention which enemy you face. A unique feature the game uses is the ability to get special items called "souls" after battles, and then to use them to forge your own armor. - 0.85 - 19941202T000000 - Yanoman Games - Japan Art Media - Role Playing Game - 1 - 768 - - - ./Aretha (Japan) (Rev 1) (NP).zip - -./media/videos/Aretha (Japan) (Rev 1) (NP).png - Aretha - In a far away land, war was raging, as an evil ruler sent his troops to invade the castle of a mighty king. His minions stormed the castle and burnt it down. The king could not escape his fate, and the villain thought no one was spared by his wrath. You are Ariel, a little girl who lives with her old wise grandmother in a small house near a mountain range, north to the forest. She just turned ten, and the grandmother sends her on a seemingly simple quest: to go through the forest to Nineveh, the nearby town, and to meet there a certain person. But what starts as a simple assignment soon develops into the quest for magic powers of Aretha, the ultimate battle against the evil, and the discovery of Ariel's own true identity. The game is a console-style RPG, where Ariel and her party travel on the world map, through forests, mountain paths, and caves, occasionally visiting towns and fighting monsters in turn-based combat viewed from first-person perspective, using a variety of physical and special attacks. - 0.55 - 19931126T000000 - Japan Art Media - Yanoman Games - Role Playing Game - 1 - 768 - - - ./Arkanoid - Doh It Again (USA).zip - -./media/videos/Arkanoid - Doh It Again (USA).png - Arkanoid : Doh It Again - A sequel to the arcade game Arkanoid. Use your paddle to move the ball around and hit bricks to clear the level. Once all the bricks are gone in the current level, you go on to the next level. Power-ups, like lasers and paddle lengthening will help you during the levels. Unlike the arcade version, the sequel has boss battles and somewhat of a storyline. - 0.65 - 19971101T000000 - Taito - Taito - Action-Action / Breakout games - 1-2 - 256 - - - ./Art of Fighting (USA).zip - -./media/videos/Art of Fighting (USA).png - Art of Fighting - Yuri Sakazaki has been kidnapped! Her big brother Ryo Sakazaki and Robert Garcia, his best friend, go search for her on the streets of South Town. As they go deeper and deeper they will find clues as to who ordered the kidnapping, the Sakazaki family's relation to the mob, and a person from their past. - -This fighting game is a coin-op conversion of the Neo-Geo hit of the same name, and has all characters, stages, and moves featured in the arcade unit. Unlike the original arcade version, players can now play as Mr. Big and the elusive Mr. Karate. - -The gameplay differs from most fighting games. In this game, you have a Spirit meter. A Spirit meter is in the game and will decrease as you perform special moves. It can be recharged, but doing so leaves you open to attack. When your health is almost gone, you can perform a secret combination that will unleash a deadly attack on your opponent - provided you have a full Spirit meter. - 0.65 - 19931201T000000 - SNK - Takara - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Aryol (Japan).zip - -./media/videos/Aryol (Japan).png - Aryol - Ugoku E Ver. 2.0: Aryol ("Ugoku" means "to move") is a 1994 Super Famicom puzzle game published by Altron and developed by an unknown contract developer. It is a spiritual sequel to Altron's Olivia's Mystery, released earlier the same year. Like that game, Aryol features an ongoing story that is occasionally interrupted with a jigsaw puzzle the player must solve to continue the plot. The puzzle that the player must construct is constantly in motion, which can help and disorient the player in equal measure. In addition, there are "fake" pieces that will cause the puzzle to break apart if added in lieu of the real pieces.The story of Aryol involves a mysterious green-clad thief and his female partner, who is dressed in a French policeman's outfit, as they attempt to rob banks to pay for her flying career. The plot heavily features an airship known as the Aryol, which lends its name to the game. - 0.7 - 19940805T000000 - Altron - Altron - Puzzle - 1-2 - 2816 - - - ./Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu (Japan).zip - -./media/videos/Asahi Shinbun Rensai - Katou Hifumi Kudan Shougi - Shingiryuu (Japan).png - Asahi Shimbun Rensai : Katou Hifumi Kudan Shogi Shingiryuu - Shogi, also known as Japanese chess or the Generals' Game, is a two-player strategy board game in the same family as Western (international) chess, chaturanga, makruk, shatranj and xiangqi, and is the most popular of a family of chess variants native to Japan. Shogi means general's (sho) board game (gi). - -The earliest predecessor of the game, chaturanga, originated in India in the 6th century, and sometime in the 10th to 12th centuries xiangqi (Chinese chess) was brought to Japan where it spawned a number of variants. Shogi in its present form was played as early as the 16th century, while a direct ancestor without the "drop rule" was recorded from 1210 in a historical document Nichureki, which is an edited copy of Shochureki and Kaichureki from the late Heian period - 19950922T000000 - Varie - Varie - Asiatic board game-Shougi - 1-2 - 2048 - - - ./Asameshimae Nyanko (Japan).zip - -./media/videos/Asameshimae Nyanko (Japan).png - Asameshimae Nyanko - Asameshimae Nyanko has similarities with Reversi (or Othello) and with fights that are similar to rock-paper-scissors to intercept additional moves with kittens that have different proficiency with vertical/horizontal and diagonal moves. -In the game, players partake in a Reversi-esque game and get to choose a number of stages to play on and the type of kitten they want to use. They can also change the rules and settings to an extent. It's red versus blue, with a random player going first. As players would in Reversi or Othello, sandwich kittens vertically, horizontally or diagonally (though since the game is isometric, it's hard to say vertically or horizontally). They will change all the kittens in between to a certain color, but can additionally select cats in the area to do battle with. Winning allows players to further convert cats to their cause. There are special items which have certain effects such as making players lose a turn, but, there isn't much interruption from them. - 0.8 - 19940318T000000 - Zamuse - Zamuse - Strategy - 1-2 - 1280 - - - ./Ashita no Joe (Japan).zip - -./media/videos/Ashita no Joe (Japan).png - Ashita no Joe - Ashita no Joe started as a manga in the late 60s and since that time has become a very popular property with fans all over the world. Joe Yabuki, the protagonist of this story, is an everyday man who was orphaned at at a young age. With no hope for the future, Joe becomes a delinquent with no direction in life. While walking around the slums of Tokyo, Joe helps a kid who is being bullied by a gangster. By fate, a down and out boxing trainer named Danpei Tange sees the fight between Joe and the gangster. Danpei believes Joe has what it takes to be a professional boxer. With the help of Danpei and others, Joe will achieve growth not only as a boxer, but as a human being as well. -The game consists of 8 opponents which Joe must defeat in succession to move on. Each one must be knocked out in the first round or Joe must begin the fight again if any continues are left (You get 3 continues regardless of difficulty setting). The characters Joe fights all come from the manga so they should be familiar to Tomorrow?s Joe fans. Most involve using a certain strategy to defeat them and herein lies the challenge and fun. - 0.65 - 19921127T000000 - Wave - K. Amusement Leasing - Fighting - 1-2 - 262 - - - ./Axelay (USA) (Sample).zip - -./media/videos/Axelay (USA) (Sample).png - Axelay - This planet was once a quiet, peaceful place to live, until...they came... - -An unknown alien race came to this planet and promptly laid waste to it. The remaining defense force has been sent out to try and defeat them. One lucky person gets to fly the latest line of defense ships made: the AX-77 Axelay. However, these ships are still in the prototype stage, and as such, only one exists. - -So get out there and head to the alien's homeworld. With some luck, you may just be able to take them out at the source... - 0.75 - 19920901T000000 - Konami - Konami - Shoot'em Up - 1 - 260 - - - ./Axelay (USA).zip - -./media/videos/Axelay (USA).png - Axelay - This planet was once a quiet, peaceful place to live, until...they came... - -An unknown alien race came to this planet and promptly laid waste to it. The remaining defense force has been sent out to try and defeat them. One lucky person gets to fly the latest line of defense ships made: the AX-77 Axelay. However, these ships are still in the prototype stage, and as such, only one exists. - -So get out there and head to the alien's homeworld. With some luck, you may just be able to take them out at the source... - 0.75 - 19920901T000000 - Konami - Konami - Shoot'em Up - 1 - 260 - - - ./B.O.B. (USA).zip - -./media/videos/B.O.B. (USA).png - B.O.B. - You are a teenage ant-like robot, who is going out for a date... -However, you take your dad's car and he warns you; if you make a scratch on the car, you will never drive it again... - -Of course, you make a scratch and crash on a unknown planet! -What to do now? - -Guide B.O.B trough a colorful game with the strangest enemies you ever seen, to find a new car to get home with... - 0.65 - 19930602T000000 - Gray Matter - Electronic Arts - Platform - 1 - 257 - - - ./Bahamut Lagoon (Japan).zip - -./media/videos/Bahamut Lagoon (Japan).png - Bahamut Lagoon - The Kingdom of Kahna is in Great Danger. - -The evil Emperor Sauzer, obsessed by his world domination ideas, is preparing to invade the kingdom. The king sends his best troops of knights and wizards to face the enemy, but in vain - the kingdom is conquered by Sauzer, the king is murdered, and his lovely daughter is kidnapped. You were brave, Leader of the Dragon Squad, but now you will have to become strong. Remember the promise you gave the princess a long time ago: always to be at her side. - -Supported by his friends and by his faithful dragons, you must now free the princess and the kingdom from the enemy's hands. If only the strongest of the dragons, Bahamut, could be awakened... - - 0.9 - 19960209T000000 - Square - Square - Role Playing Game - 1 - 768 - - - ./Bakukyuu Renpatsu!! Super B-Daman (Japan).zip - -./media/videos/Bakukyuu Renpatsu!! Super B-Daman (Japan).png - Bakukyuu Renpatsu!! Super B-Daman - Puzzle game where you explore different worlds using and customizing your B-Daman, using bombs with precision to clear each stage in one shot. - 0.7 - 19971219T000000 - Amble - Hudson - Puzzle - 1-2 - 2816 - - - ./Bakumatsu Kourinden Oni (Japan).zip - -./media/videos/Bakumatsu Kourinden Oni (Japan).png - Bakumatsu Kourinden Oni - The game is set in the end of Edo period in Japan (1600-1868). Japan, controlled by the feudal rulers (shoguns) of the Tokugawa dynasty, consumed by a peaceful sleep for three hundred years, was awoken by the arrival of the Westerners. The gameplay is similar to Dragon Quest series and other console-style RPGs: the battles are random, turn-based, and are viewed from first-person perspective. You fight using physical attacks and a variety of special moves based on spiritual energy. An unusual addition to the gameplay is the karma system. By doing good deeds you can increase your karma level, in an Ultima-like way. This way you get more money and precious items from fighting monsters, and your special powers increase in strength. If you don't show compassion, steal people's things and lie, your karma will decrease, you won't get money from random battles, and some people will attack you. - 0.6 - 19960202T000000 - Pandora Box - Banpresto - Role Playing Game - 1 - 768 - - - ./Bakutou Dochers - Bumps-jima wa Oosawagi (Japan).zip - -./media/videos/Bakutou Dochers - Bumps-jima wa Oosawagi (Japan).png - Bakutou Dochers : Bumps-jima wa Oosawagi - Bakutou Dodgers is a Japan-only action game for up to four players. It superficially resembles Hudson's Bomberman series, with its top-down grid stages and chaotic gameplay, but rather than leaving bombs and waiting for them to explode, the player can shoot energy at blocks and each other. - -The goal is to sneak up behind the opponent and shoot them before they can reciprocate. Various power-ups may appear after destructible blocks are removed, which can give the player an edge or, in the case of the ? icon, a possible random negative effect like reversed controls. There are also wandering monsters that can cause damage to anyone they come in contact with. Every combatant has a health bar which depletes at a rate dependent on the attacks they are getting hit by. - -The single-player mode involves fighting through various worlds and removing all enemy combatants from the field to progress. - 0.7 - 19941028T000000 - Genki - Bullet Proof Software - 1-4 - - - ./Ball Bullet Gun (Japan).zip - -./media/videos/Ball Bullet Gun (Japan).png - Ball Bullet Gun : Survival Game Simulation - Ball Bullet Gun for the SNES is a war games where you have to prove your strategy skills to survive each round you imposed! So that takes your remote and get ready! - 0.75 - 19951201T000000 - Betop - I'Max - Strategy - 1-2 - 1280 - - - ./Ballz 3D - Fighting at Its Ballziest (USA).zip - -./media/videos/Ballz 3D - Fighting at Its Ballziest (USA).png - Ballz 3D : Fighting at Its Ballziest - Ballz is a fighting game, but what makes it uniqe is the fact that your player is made out of balls. The game has a detailed 3D engine with a fixed camera. The game plays like your normal beat 'em up game. This game supports 2 players, 3 difficulties and up to 21 matches. - 0.2 - 19941101T000000 - Accolade - Accolade - Fighting - 1-2 - 262 - - - ./Barbarossa (Japan).zip - -./media/videos/Barbarossa (Japan).png - Barbarossa - The player fights on the Eastern Front of World War II as a senior officer in the Wehrmacht. The object is to capture Moscow and the player is given a timeline between 1941 and 1945 to do so. Cut scenes displayed before the start of the game, in between missions, and after the end of the campaign help to tell the story of the rise and fall of Nazi Germany. A map of Europe that starts in Berlin and ends about hundreds of miles east of Moscow. There are a total of 11 missions in the campaign plus a two-part final mission that portrays the Battle of Berlin. - 0.65 - 19921127T000000 - SystemSoft - Sammy Corporation - Strategy - 1 - 1280 - - - ./Barbie Super Model (USA).zip - -./media/videos/Barbie Super Model (USA).png - Barbie Super Model - Help Barbie become a great fashion model! This is an arcade game with many different activities to participate in. - -In each level, Barbie starts by going left to right with forced scrolling. She has a default speed and can speed up as well. She must avoid moving obstacles by moving up and down and controlling her speed. If she hits one, she loses a chance and it's game over if she runs out of chances. She must pick up items which grant point bonuses and extra chances. - -There is also a camera item to pick up which brings you to a magazine cover shoot. You are shown a cover with barbie wearing an outfit which is themed to the level. You must then go to her dressing room and dress her in a matching outfit. You are also given separate control of the colors of three different components and must match these. You are awarded points for each correct match. - -When you reach the right side of the level, you are given a runway practice. This consists of four positions on the runway floor labeled to tell you which button you must press at each one. - -Barbie then goes back through the level right-to-left. On the return trip, there is a handbag to pick up. This brings you to another magazine cover. You then go to a makeup mirror where you must match Barbie's hairstyle, earrings, eyeshadow and lip and nail color to the cover. Again, you are awarded points for each item which you get correct. - -When you reach the left side of the level, you must then do Barbie's runway walk that you were given earlier. You are awarded points for each station at which you perform the correct move. - -Barbie then continues to the next level. There are a total of four: Barbie driving down the street, skating on the beach, walking through a ski resort and walking through the park. - 0.1 - 19931201T000000 - Tahoe - Hi-Tec Software - Adventure - 1 - 512 - - - ./Barbie Vacation Adventure (USA) (Proto).zip - -./media/videos/Barbie Vacation Adventure (USA) (Proto).png - Barbie Vacation Adventure - In Barbie Vacation Adventure, Barbie, along with her friend Midge in two-player mode, travels around the country to four different vacation spots, each with its own set of mini games. - -In Iowa, at a county fair, Barbie must catch an escaped pig by walking up to it and pressing the action button, after that she can play carnival games. The options are a strength test, knocking down cans and a hit-the clown game. In the latter two, players can aim balls with the d-pad, then throw with the action button. Leading targets is required. The strength test has a mater that goes up and down and Barbie must land her hit when the indicator is on the bell to ring it. - -In Wyoming, Barbie goes camping. First, she must assemble her tent. This is essentially a jigsaw puzzle. Next, she must jump from rock to rock to get to the other side of the park where she can go on a nature hike. In the next segment, players aim a camera cursor at animals as Barbie walks along the path and hit the action button to take photos. This requires good reaction time. - -There's a ranch in Texas where Barbie can ride horses. The horse runs on its own. The player pushes the action button to make it jump. There are numerous gates on the course and the player must time jumps correctly to clear them. If they hit too many, they must start over. There is also the option to play horseshoes. The cursor moves about erratically and you must press the action button when it passes over the stake. - -In Florida, Barbie can play volleyball against Midge. This game allows both players to play simultaneously in two-player mode. Barbie and Midge can move forward or backward on the court and hit action to set the ball. First one to ten points wins. There is also a diving segment where barbies must navigate an underwater maze to collect sunken treasure. It might remind some people of Barbie's Ocean Discovery. - -Finally, there is Barbie's home in California. Ken has hidden presents around the house and Barbie must find them and identify them by shape. - 0.65 - 19941101T000000 - Software Creations - Hi-Tec Software - Adventure - 1-2 - 512 - - - ./Barkley Shut Up and Jam! (USA).zip - -./media/videos/Barkley Shut Up and Jam! (USA).png - Barkley Shut Up and Jam! - In the game you play street basketball two-on-two with your friends on with computer. So there are no referees, no fouls, and no shot clock, but the teams called by the names of cities such as Phoenix or Chicago. You can choose your player from 16 available players, including Barkley himself. - 0.45 - 19940601T000000 - Accolade - Accolade - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Bass Masters Classic - Pro Edition (USA).zip - -./media/videos/Bass Masters Classic - Pro Edition (USA).png - Bass Masters Classic : Pro Edition - This game is basically an update to Bass Masters Classic. Updates involve adding 6 pro fishermen, five different lakes instead of four, an expanded lineup of different fishing equipment, 2 difficulty level settings, a zoom function, larger lakes, and new music tracks. - 0.6 - 19950615T000000 - Black Pearl Software - Malibu Games - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Bassin's Black Bass (USA).zip - -./media/videos/Bassin's Black Bass (USA).png - Bassin's Black Bass - Bassin's Black Bass is a fishing game endorsed by the professional fishing champion Hank Parker. It is another entry in Hot-B's long line of fishing games. Players aim to become a professional fisherman and can travel by themselves or along with Hank. - -There are four different fishing areas players advance to as they win each round of the tournament. Players travel by boat on the water, select a fishing spot and then select lure and cast fish. Certain types of fish are only available at specific spots. There is also a fish radar that makes a sound when there is fish nearby. Players need to select the correct type of lure (there are about 20), keep track of weather conditions and the limited time available in tournaments. Some fish fight back hard and need to be reeled in with careful timing. - -The four tournaments are Local Amateur Tournament, Amateur Bass Championship, Pro Bass Tournament and Bassin' World Championship. About eight types of fish can be caught. - 0.7 - 19941101T000000 - Starfish - Hot-B - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Bastard!! - Ankoku no Hakaishin (Japan).zip - -./media/videos/Bastard!! - Ankoku no Hakaishin (Japan).png - Bastard!! : Ankoku no Hakaishin - In this game, you're either in the foreground or the background, and your opponent is always on the opposite end of the screen. To fight whoever flies thar yonder in the distance, you send out projectiles, in our case fireballs. These behave differently depending on which of the four main buttons you press: if you press the A button, they fly in a curve towards the upper right part of the screen, if you push the Y button, they go left and down and so on and so forth. Sadly, they move so slowly your opponent has a good three seconds to get out of the way, and in so weird curves that aiming is impossible. Also, the screen constantly twists in all directions. - 0.4 - 19940128T000000 - Team Mental Care - Cobra Team - Fighting - 1-2 - 262 - - - ./Batman - Revenge of the Joker (USA) (Proto).zip - -./media/videos/Batman - Revenge of the Joker (USA) (Proto).png - Batman : Revenge of the Joker - Batman is armed with a utility belt that allows him to collect various types of icons throughout the stages in order to shoot different types of baterangs and projectiles. The game's password feature also helped the game from becoming too difficult. -The music was composed by Naoki Kodaka, Hara Nobuyuki and Shinichi Seya.It also features several remixes of the themes from the Megaman series, most notable the opening theme being a remix of the boss select theme from Megaman 2. - 0.3 - 19911220T000000 - Ringler - Sunsoft - Platform - 1 - 257 - - - ./Batman Forever (USA) (Rev 1).zip - -./media/videos/Batman Forever (USA) (Rev 1).png - Batman Forever - Batman Forever is the officially licensed game based on the 1995 movie. The bad guys this time around are The Riddler and Two-Face. - -This game is an usual hybrid of side-scrolling platformer and one-on-one fighter. You make your way through levels that include some platform jumping elements, but you typically take on opponents one at a time like in a fighting game. You arsenal includes a lot of nifty bat-gadgets, and a collection of fighting moves that are unleashed with special button combinations. - -The graphics were rendered completely with digitized actors and objects, but none of the actors from the movie make an appearance in the game. - 0.45 - 19950801T000000 - Probe Software - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Batman Returns (USA) (Sample).zip - -./media/videos/Batman Returns (USA) (Sample).png - Batman Returns - The successful movie sequel Batman Returns spawned many different game adaptations. The SNES version presents the story of Batman's encounter with the Penguin and Catwoman as a side-scrolling beat'em'up, with one Batmobile driving sequence thrown in. - -There are two varieties of the beat'em'up levels. One plays like Final Fight and similar games: Batman can move in two dimensions, beating up his enemies with various punches, kicks, combos and special moves. -Special gadgets to be used include the famous Batarang to take out enemies from a distance and "Test Tubes" filled with chemical explosives which will damage all enemies on the screen. - -In the second type of side-scrolling level, Batman can only move in one dimension, left or right. The Batarang is the standard weapon here, with punches only being used when the enemy gets close. Also in these levels, Batman can use a grappling hook to cross dangerous areas unharmed. - -Enemies in the beat'em'up levels usually belong to the Penguin's Red Triangle Circus Gang - clowns in all varieties: thin clowns, fat clowns, clowns on bikes, clowns armed with bazookas, and more. At the end of each level there is a boss fight, including several encounters with Catwoman and the Penguin. - -In the Batmobile driving level, the action is viewed from behind. Batman has to evade clowns on bikes and shoot them down when he gets the chance. At the end of the road, another boss fight awaits. - -Digitized images from the film illustrate the storyline. - 0.85 - 19930402T000000 - Konami - Konami - Beat'em Up - 1 - 263 - - - ./Batman Returns (USA).zip - -./media/videos/Batman Returns (USA).png - Batman Returns - The successful movie sequel Batman Returns spawned many different game adaptations. The SNES version presents the story of Batman's encounter with the Penguin and Catwoman as a side-scrolling beat'em'up, with one Batmobile driving sequence thrown in. - -There are two varieties of the beat'em'up levels. One plays like Final Fight and similar games: Batman can move in two dimensions, beating up his enemies with various punches, kicks, combos and special moves. -Special gadgets to be used include the famous Batarang to take out enemies from a distance and "Test Tubes" filled with chemical explosives which will damage all enemies on the screen. - -In the second type of side-scrolling level, Batman can only move in one dimension, left or right. The Batarang is the standard weapon here, with punches only being used when the enemy gets close. Also in these levels, Batman can use a grappling hook to cross dangerous areas unharmed. - -Enemies in the beat'em'up levels usually belong to the Penguin's Red Triangle Circus Gang - clowns in all varieties: thin clowns, fat clowns, clowns on bikes, clowns armed with bazookas, and more. At the end of each level there is a boss fight, including several encounters with Catwoman and the Penguin. - -In the Batmobile driving level, the action is viewed from behind. Batman has to evade clowns on bikes and shoot them down when he gets the chance. At the end of the road, another boss fight awaits. - -Digitized images from the film illustrate the storyline. - 0.85 - 19930402T000000 - Konami - Konami - Beat'em Up - 1 - 263 - - - ./Battle Blaze (USA).zip - -./media/videos/Battle Blaze (USA).png - Battle Blaze - In the land of Virg, it is custom to select the King at the Tournament of Champions. Aspiring to rule the human world, a zealous demon from the Netherworld sends out five phantoms to posses each contender, so that the last survivor will be able to murder the king. However, one of the contenders, Durill manages to defeat the phantom that tries to take control of him, but dies from exhaustion. His son Kerrel takes Durill's place in the Tournament to avenge his father and kill the demon. - -Battle Blaze is a one on one fighting game seen from a side-scrolling perspective. A jump and an attack button is all that is needed to control the six different characters. Each character uses a different weapon and has a few unique special attacks. - -There are two modes of play: In "Hero"-mode, the player can only control of Kerrel and must follow the game's story. In "Battle"-mode, all characters are available and two-player fights are possible. - 0.35 - 19931201T000000 - Aircom - Sammy Corporation - Fighting - 1-2 - 262 - - - ./Battle Cars (USA).zip - -./media/videos/Battle Cars (USA).png - Battle Cars - Battle Cars takes place in the 22nd century. In the century beforehand, the Greenhouse Effect has taken a toll on the world, the polar ice caps have melted, causing countries to begin to go underwater, as a result, battles for territory become more fierce, causing confrontations to become nuclear, forever altering the landscape. - -You are a rookie driver, in the new blood sport known as Battle Cars, held by the IBCA (International Battle Cars Association) and your goal is to qualify for each race then take out your rivals and eventually face the top driver of that circuit in a final fight for supremacy. - -There are nine levels in all, each with their own unique boss and the ability to upgrade your car and weapons. The game resembles F-Zero in a way of gameplay, but the cars are more modeled after Formula One cars. - 0.65 - 19931101T000000 - Namco - Namco - Racing, Driving - 1-2 - 1537 - - - ./Battle Clash (USA).zip - -./media/videos/Battle Clash (USA).png - Battle Clash - Battle Clash is a game that uses the Super Scope light gun peripheral. In this game, you fight in a futuristic version of the world as a warrior named Michael Anderson, who takes part in a competition simply known as the "Battle Game". Contestants in the Battle Game fight using mobile Standing Tanks (or STs for short), that come with a variety of weapon systems and forms. - -To defeat the enemies in each stage, you must shot at weak spots on their armor to cause damage to them. The game scrolls automatically along with the opponent, so you cannot manually dodge bullets. You will have to play defensively by shooting them down. - 0.7 - 19921001T000000 - Intelligent Systems - Nintendo - Lightgun Shooter - 1-2 - 261 - - - ./Battle Commander - Hachibushuu, Shura no Heihou (Japan).zip - -./media/videos/Battle Commander - Hachibushuu, Shura no Heihou (Japan).png - Battle Commander : Hachibushu Shura no Heihou - Battle Commander: Hachibushu Shura no Heihou is another game in Banpresto's Compati Hero Series, focusing on battles between characters from the Gundam, Ultraman and Kamen Rider universes. The first two Super Famicom games in this series, SD Great Battle and Battle Dodgeball, were a platformer/brawler and a dodgeball game respectively. Battle Commander more closely resembles a 4X strategy game such as Famicom/Advance Wars or Military Madness. Players develop and build their side, recruit units, expand their territory and eliminate all opposition by destroying their base with overwhelming force. - 0.7 - 19911229T000000 - Arc System Works - Banpresto - Strategy - 1 - 1280 - - - ./Battle Cross (Japan).zip - -./media/videos/Battle Cross (Japan).png - Battle Cross - Battle Cross is a competitive racing game with a single-screen top-down perspective similar to RC Pro Am. It was released exclusively in Japan for the Super Famicom in 1994. The game exhibits a comedic element, with racers often encountering unusual objects on the course and comical cutscenes during the intro and post-race celebrations.Rather than motorcycles, the racers use a type of hoverbike that allows them to jump and turn around on the course more effectively. The game supports up to five players and uses a password system for progress. - 0.8 - 19941209T000000 - A-Max - Imagineer - Racing, Driving - 1-5 - 1537 - - - ./Battle Dodge Ball II (Japan).zip - -./media/videos/Battle Dodge Ball II (Japan).png - Battle Dodge Ball II - Battle Dodge Ball II is the second Battle Dodge Ball in the Compati Hero Series and the fifth game from that series for the Super Famicom overall. It is the sequel to Banpresto's earlier Battle Dodge Ball.The game features characters from Kamen Rider, Ultraman and Gundam. Each team is comprised of heroes or villains from each of the three universes, and have their own array of special moves that can be used to damage the opposing team. The goal is to throw a dodgeball back and forth to reduce the HP of opposing team members. Once a whole team has been eliminated from play, the other side wins.Battle Dodge Ball II was the last game in the Dodge Ball sub-series until 2012's Battle Dodge Ball III for the PSP. - 0.65 - 19930723T000000 - Banpresto - Banpresto - Sports-Sports / Dodgeball - 1-2 - 1538 - - - ./Battle Dodge Ball (Japan).zip - -./media/videos/Battle Dodge Ball (Japan).png - Battle Dodge Ball - A crossover combat dodgeball game featuring characters from Mobile Suit Gundam, Ultraman and Kamen Rider. Similarly to Technos's Super Dodge Ball, each combatant has a health meter which depletes whenever they are hit by the dodgeball. Stronger throws cause more damage and once a character's HP is depleted, they leave the arena. - 0.7 - 19910720T000000 - Banpresto - Banpresto - Sports-Sports / Dodgeball - 1-2 - 1538 - - - ./Battle Grand Prix (USA).zip - -./media/videos/Battle Grand Prix (USA).png - Battle Grand Prix - Battle Grand Prix is a Formula One racing game in which one or two players can pit themselves in 3 Grand Prix races. The players can pick from 40 fictional drivers and 24 teams to play with. The game is always shown in split-screen mode, even when the player is playing on his own, in this case the opponent directly behind or ahead of the player is shown in the other window. Car settings can be adjusted in the garage. Pit-stops can be used to repair the car during a race. Crashing the car can also force the player to retire from the race early. - -In the game the player can choose from four game modes: - -1. Survival - Finish at or lower than a certain position (determined by your difficulty) to continue to the next race -Champion -VS -Slot - In this game mode steering happens automatically. The only thing the players need to concern themselves with is the gas and break pedals. - -The game features three difficulty levels: Beginner, Pro and Expert. - 0.75 - 19930327T000000 - Naxat Soft - Hudson - Racing, Driving - 1-2 - 1537 - - - ./Battle Jockey (Japan).zip - -./media/videos/Battle Jockey (Japan).png - Battle Jockey - Battle Jockey is a racing game for up to four players that was developed by Nova and published by Virgin Interactive exclusively in Japan for the Super Famicom.It features horseracing, a far more popular pastime in Japan than elsewhere, and presents three separate modes: the first is the standard single-player story mode, in which the player takes a horse and jockey through training and races; the second is a battle mode which pits up to four players against each other in races that have far more power-ups and other unusual additions to the game's courses; and the third is a passive gambling mode in which the player puts money down on horses depending on their odds of winning and subsequent payouts and then watches the race play out with CPU players.The standard mode involves carefully managing the horse's stamina: being too aggressive will cause it to rear up in protest. Falling behind or running into a hedge or jump will cause the horse to lose stamina, and losing all stamina causes it to collapse briefly. The player needs to keep a steady pace, steer carefully around corners, jump at the right times and use the boost sparingly in order to win. In the battle mode stamina is less of a concern and the game more resembles RC Pro-Am: the players have to simply follow the course and avoid the dangers as they show up. - 0.7 - 19941222T000000 - Nova Games - Virgin - Horse racing-Sports with animals - 1-4 - 1538 - - - ./Battle Master - Kyuukyoku no Senshi-tachi (Japan).zip - -./media/videos/Battle Master - Kyuukyoku no Senshi-tachi (Japan).png - Battle Master : Kyuukyoku no Senshi-tachi - Battle Master: Kyuukyoku no Senshitachi ("Battle Master: Ultimate Warrior") is a sci-fi themed one-on-one fighter game exclusively for the Super Famicom. It was developed by System Vision, which previously worked on the SNES fighter Deadly Moves.The player can select between seven characters and play through a single-player mode with each, meeting different opponents and fighting a boss character at the end. There's also a Versus mode that allows two human players to compete with fighters of their choice.FightersSyoh - The standard main character. A well-rounded martial artist from Japan. Unsurprisingly, he fights like Street Fighter II's Ryu.Body - A robot that works as a policeman on a space colony. His limbs are detachable, and can fly off and attack enemies.Altia - A female air force officer with strong kicks. Very similar to Guile, only gender-swapped.Chan - A Chinese martial artist who prioritizes speed over strength.Ranmaru - A female Japanese martial artist who resembles Fatal Fury's Mai Shiranui. Another fast fighter who leaves little room for her opponents to recover.Wolvan - A lycanthrope warrior from Transylvania. Strong and faster than he looks.Jian - A fierce pirate warrior with a metal jaw. Formidable but slow.Watts - A large wrestler with spiky hair and a distinctive yellow and white costume.Zero - The game's boss and normally unplayable. An alien warrior from beyond the stars, and resembles DBZ's Cell to some extent. - 0.65 - 19931119T000000 - System Vision - Toshiba EMI - Fighting - 1-2 - 262 - - - ./Battle Pinball (Japan).zip - -./media/videos/Battle Pinball (Japan).png - Battle Pinball - Battle Pinball is a multi-table pinball game exclusive for the Super Famicom and part of Banpresto's "Compati Hero Series" that brings together the licenses for Ultraman, Kamen Rider and Gundam. As with other games in the series, all the characters have been super-deformed to normalize the heights of the differently-sized heroes. - -The game contains four tables, each themed to a different hero: Kamen Rider, who fights in dusty wastelands with a number of his recurring enemies; Ultraman, who fights in a city against various kaiju; Knight Gundam, who fights in space; and Banpresto's own original character Fighter Roar, whose stage is set under the ocean. Each table also has three screens, each with their own set of paddles, and the player attempts to earn highscores from the various features on each table. - 0.75 - 19950224T000000 - Banpresto - Banpresto - Pinball - 1 - 1792 - - - ./Battle Racers (Japan).zip - -./media/videos/Battle Racers (Japan).png - Battle Racers - Battle Racers is a Mode 7-enabled racing game and part of the Compati Hero Series, which combines characters from Gundam, Kamen Rider and Ultraman. The game takes after Super Mario Kart in its presentation and use of power-ups to get the edge in races. It also uses a similar zoomed-out view of the track for the second player's window for the game's single-player mode.Players select from four Grand Prix cups: each cup has one more track than the one before, starting with four. The final cup is locked until the others have been beaten. - 0.7 - 19950317T000000 - Banpresto - Banpresto - Racing, Driving - 1-2 - 1537 - - - ./Battle Robot Retsuden (Japan).zip - -./media/videos/Battle Robot Retsuden (Japan).png - Battle Robot Retsuden - Battle Robot Retsuden ("Battle Robot Biographies") is an isometric turn-based strategy game that features a number of mecha from popular manga and anime series. While not officially part of the Super Robot Taisen/Wars series, it was developed by the same team of Winkysoft and Banpresto and could be seen as a spin-off or side game.Depending on the mecha being controlled, the player is given a stock of action points and a series of weapons with different ranges and action point costs. The player can also choose to spend some action points to move.Featured SeriesMobile Suit Zeta GundamZeta Gundam (Kamille Bidan)Mobile Suit Gundam: Char's Counterattack Nu Gundam (Amuro Ray)Combat Mecha Xabungle Xabungle (Jiron Amos, Rag Urao)Walker Gallier (Jiron Amos)Aura Battler Dunbine Dunbine (Shou Zama, Marvel Frozen)Billvine (Shou Zama)Heavy Metal L-Gaim L-Gaim (Daba Myroad, Amu Fanneria)L-Gaim Mk.II (Daba Myroad)Invincible Super Man Zambot 3 Zambot 3 (Kappei Jin with Uchuuta Kamie and Keiko Kamikita)Invincible Steel Man Daitarn 3 Daitarn 3 (Banjou Haran) - 0.75 - 19950901T000000 - Winky Soft - Banpresto - Strategy - 1 - 1280 - - - ./Battle Soccer - Field no Hasha (Japan).zip - -./media/videos/Battle Soccer - Field no Hasha (Japan).png - Battle Soccer : Field no Hasha - Battle Soccer: Field no Hasha ("Champions of the Field") is a soccer game from Pandora Box and Banpresto that is part of the Compati Hero Series of crossover games. It features characters from the Gundam, Kamen Rider and Ultraman franchises, as with previous Compati Hero games, but also includes characters from Toho's Godzilla universe such as King Ghidorah, Rodan and Godzilla himself.The game uses a horizontal view of the pitch, with the two teams on either side. Depending on the character and their original series, each player has a special ability which increases their effectiveness on the pitch in some way. The game was followed up with Battle Soccer 2. - 0.55 - 19921211T000000 - Pandora Box - Banpresto - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Battle Soccer 2 (Japan).zip - -./media/videos/Battle Soccer 2 (Japan).png - Battle Soccer 2 - Battle Soccer 2 is a Compati Hero Series soccer game for the Super Famicom and the sequel to 1992's Battle Soccer. It once again pits soccer teams of superheroes and villains from the universes of Gundam, Kamen Rider and Ultraman against each other in an SD format that standardizes everyone's heights.Matches are played with a horizontal perspective of the pitch and the various characters have specific strengths and weaknesses, as well as special abilities. The teams are sorted into three leagues: USER, A League and B League. There is also an all-stars team available in the versus mode as well as a special hidden team comprised of sheep.Like all games in the Compati Hero Series, the game was never localized into English. - 0.7 - 19941125T000000 - Pandora Box - Banpresto - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Battle Submarine (Japan).zip - -./media/videos/Battle Submarine (Japan).png - Battle Submarine - Battle Submarine is a Strategy game, developed by Office Koukan and published by Pack-In-Video, which was released in Japan in 1995. - 0.6 - 19951222T000000 - Office Koukan - Pack In Video - Simulation - 1 - 1024 - - - ./Battle Tycoon - Flash Hiders SFX (Japan) (Rev 1).zip - -./media/videos/Battle Tycoon - Flash Hiders SFX (Japan) (Rev 1).png - Battle Tycoon : Flash Hiders SFX - In a war torn world of magic and science, a young man by the name of Bang unwittingly thwarted the designs of an evil organization sponsoring a fighting tournament. One year later, that tournament, Battle Tycoon is happening once more, and Bang has returned to fight again. - -Battle Tycoon is an anime-themed 2D fighting game, and the sequel to Flash Hiders. There is a standard versus mode, as well the "Advance" mode which follows a character's story, and allows for a great deal of RPG-like customization and power-up to your character. - 0.75 - 19950519T000000 - Right Stuff - Right Stuff - Fighting - 1-2 - 262 - - - ./Battle Zeque Den (Japan).zip - -./media/videos/Battle Zeque Den (Japan).png - Battle Zeque Den - Three girls embark on a journey to defeat evil forces trying to take over the world. The red haired Rufu can use spirits and magical powers, Kairu is a fast and strong martial artist and Hamusu can use her incredible boxing skills and cute pink gloves. Each girl is associated with a different elemental spirit, namely Fire, Earth and Water. - 0.9 - 19940715T000000 - Arsys Software - Asmik - Beat'em Up - 1 - 263 - - - ./Battletoads-Double Dragon (USA).zip - -./media/videos/Battletoads-Double Dragon (USA).png - Battletoads & Double Dragon - Earth is under fire by Colossus, a battleship the size of a city. Using powerful laser cannons, it has destroyed most of Earth's defence forces, while its many troops clean up the rest of the planet. All expect for 5 warriors. - -The Battletoads, who are well aware of evil forces in the galaxy, join forces with Billy and Jimmy Lee from Double Dragon to defend Earth from the deadly ship and its troops. Using a range of special moves you must fight your way through the streets into the heart of the ship and destroy it. - 0.7 - 19931001T000000 - Rareware - Sony Imagesoft - Beat'em Up - 1-2 - 263 - - - ./Battletoads in Battlemaniacs (USA).zip - -./media/videos/Battletoads in Battlemaniacs (USA).png - Battletoads in Battlemaniacs - The three battletoads Zitz, Rash and Pimple are in Tibet to witness the presentation of the Psicone Gamescape, a virtual reality machine. All of a sudden a monster jumps out of the gameworld, captures both the Psicone CEO's daughter & Zitz and takes them back into the Gamescape. Of course Rash and Pimple will have to enter the Gamescape and rescue them. - -Battletoads in Battlemaniacs is another game in the Battletoads series by Rare. Much like its predecessor, it blends fighting game elements (in the style of Double Dragon) with other kinds of gameplay, like racing levels, "snake riding" levels and such. There are some bonus levels between some of the regular ones, where the player can collect extra lives. - -Buddies can team up and defeat the opposition together in the two coop-modes available. In mode A, players can hit each other while in mode B, they can't. - 0.8 - 19930602T000000 - Rareware - Tradewest - Beat'em Up - 1-2 - 263 - - - ./Bazooka Blitzkrieg (USA).zip - -./media/videos/Bazooka Blitzkrieg (USA).png - Bazooka Blitzkrieg - Sylon Corporation's robots, the XT7 Cyborg-Commando Fighting Machines, have gotten out of control and threaten the city. The citizens are in danger and the only way to stop them is to destroy them. - -Bazooka Blitzkrieg is a first person shooter game that uses the Super Scope light gun. Players begin the game in either Blitzkreig mode or Boot Camp (Training for each of the levels). Upon starting the game, the screen slowly moved from left to right. The player fires his weapon at the different robots to destroy them. The scope's fire has a regular "machine gun" firing, as well as a more powerful charged-up shot. There are three levels in all and bosses at the end of each level which must be destroyed in sections. - 0.85 - 19921101T000000 - Bandai - Bandai - Lightgun Shooter - 1 - 261 - - - ./Beauty and the Beast (USA).zip - -./media/videos/Beauty and the Beast (USA).png - Beauty and the Beast - Disney's Beauty and the Beast is an action platformer for the SNES. The entire game is played through the perspective of the Beast. As the Beast, the player must get Belle to fall in love so that the curse cast upon him and his castle will be broken, she will marry him and become a princess. The final boss of the game is Gaston, a hunter who will try to steal Belle from the Beast. There is even a snowball fight scene in the middle of the game and cutscenes between stages that tells the story of Beauty and the Beast. - 0.7 - 19940701T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Beavis and Butt-Head (USA).zip - -./media/videos/Beavis and Butt-Head (USA).png - Beavis and Butt-Head - Beavis and Butthead are on the couch watching television. While flipping through the channels they come across an ad for a GWAR concert. Now they want to go to the GWAR concert, but they have no money for concert tickets. So in their infallible logic, they think that if they take pictures of themselves doing cool things, they will be able to get into the concert for free. - -The game contains four main levels which are Highland High School, Streets of Highland, Highland Hospital and the Turbo Mall 2000 and the final level at the concert. - 0.55 - 19941101T000000 - Realtime Associates - Viacom New Media - Platform - 1-2 - 257 - - - ./Bebe's Kids (USA).zip - -./media/videos/Bebe's Kids (USA).png - Bebe's Kids - This side-scrolling beat em' up game is based on a 1992 Paramount Pictures animated movie which was the first ever to feature an all-Black main cast. The characters were originally from comedian Robin Harris' "Bébé's Kids" (pronounced Bay-Bay) stand-up comedy act. They're described as little hellions and bad-ass troublemaker kids. In this game, someone has taken control of the Fun World amusement park, and you've got to help Kahlil, LaShawn, and PeeWee make things right. - -You can play as either Kahlil or LaShawn and can use each character's different special attacks. Kahlil uses a spin-tuck to take out almost any enemy you meet and LaShawn uses powerful cartwheels. Enemies such as animatronic robots and security guards must be taken out in the first time-limited level. Some items can also be picked up and thrown at enemies. The second level has the baby PeeWee in a china shop knocking glasses off shelves and you must break 10 before they hit you or the ground or are grabbed by your caretaker Robin. There is also a haunted house maze level where you must keep trying different doors until you find the exit -while avoiding mummies along the way. Then there's a pirate ship beat em' up level and eventually you make your way to the underground control center and the Big Boss. - 0.3 - 19940401T000000 - Radical Entertainment - Motown Software - Beat'em Up - 1 - 263 - - - ./Beethoven - The Ultimate Canine Caper! (USA).zip - -./media/videos/Beethoven - The Ultimate Canine Caper! (USA).png - Beethoven : The Ultimate Canine Caper! - Beethoven's 2nd is a platform game where you get a chance to wear the metaphorical shoes of Beethoven - that lovable, big dog from the movie. - -Your four puppies need to be rescued and brought back to their mom. As a responsible father and guardian you'll first need to find the puppy, avoiding dangers such as bad-tempered cats, mean dogcatchers, acorns which have a habit to drop down just when you pass underneath, and careless skateboarders. You can bark at these opponents to scare them away. And if you'll find a source of water (such as a rubber hose), you can make yourself wet and then - in a tense situation - shake off the water, eliminating everyone in the vicinity. - -Once you find your pup, you'll find out that getting him back to his mom is no easy task. While your puppy can - thankfully - walk on his own accord when you put him down, you'll still have to carry it over obstacles, and you'll be forced to fight all the enemies again while doing it. - 0.45 - 19931201T000000 - Riedel Software Productions - Hi-Tec Software - Platform - 1 - 257 - - - ./Benkei Gaiden - Suna no Shou (Japan).zip - -./media/videos/Benkei Gaiden - Suna no Shou (Japan).png - Benkei Gaiden : Suna no Shou - Benkei Gaiden: Suna no Shou is a Japanese RPG set in a version of Ancient Japan filled with monsters and youkai. The game is either a sequel or an enhanced port of the PC Engine game Benkei Gaiden. - -The game is a traditional top-down turn-based RPG in the vein of Dragon Quest. The player is able to choose between a male or a female avatar and name them, recruiting other characters as the game progresses. - 0.9 - 19921211T000000 - Sunsoft - Sunsoft - Role Playing Game - 1 - 768 - - - ./Best of the Best - Championship Karate (USA).zip - -./media/videos/Best of the Best - Championship Karate (USA).png - Best of the Best : Championship Karate - Best of the Best Championship Karate is a realistic fighting game. -After you choose your fighter for his parameters (strength, stamina and resistance), you can choose from 55 different moves. -You can now train your fighter at a gym before the real fights. -To master the game, one must alternate training and fights, as training improves stamina, strength and resistance. -Be careful, loosing a fight reduces those parameters, so you have to be ready before getting on the ring ! - 0.6 - 19921101T000000 - Loriciels - Electro Brain - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Best Shot Pro Golf (Japan).zip - -./media/videos/Best Shot Pro Golf (Japan).png - Best Shot Pro Golf - Best Shot Pro Golf is a simulation of Golf. The player chooses how to run each day: you can train in specific areas (put, swing ...), stay in shape by going to the gym or going on the green perform some parts. Other more surprising options are available like meditation in a temple, or go to a date with his girlfriend! Coaches and other characters intervene every day and there are many dialogues. - 0.7 - 19960614T000000 - ASCII - ASCII - Sports-Sports / Golf - 1 - 1538 - - - ./Big Ichigeki! Pachi-Slot Daikouryaku 2 - Universal Collection (Japan).zip - -./media/videos/Big Ichigeki! Pachi-Slot Daikouryaku 2 - Universal Collection (Japan).png - Big Ichigeki! Pachi-Slot Daikouryaku 2 : Universal Collection - Big Ichigeki! Pachi-Slot Daikouryaku 2: Universal Collection ("Big Blow! Great Pachi-Slot Tips 2: Universal Collection") is a pachi-slots game for the Super Famicom and the follow-up to 1994's Big Ichigeki! Pachi-Slot Daikouryaku. It was developed by frequent pachi-slot game developer Syscom and the publishing giant Ask Kodansha.Like its predecessor, it offers players the choice to play on a list of virtual slot machines that correspond to real-life equivalents, the idea being that the player can practice the machine in a risk-free environment and learn its quirks before taking on the real deal. As the title suggests, Big Ichigeki! 2 exclusively features thirteen machines from pachi-slots manufacturer Universal. - 19950721T000000 - Syscom - ASK Kodansha - Casino - 1 - 3584 - - - ./Big Ichigeki! Pachi-Slot Daikouryaku (Japan).zip - -./media/videos/Big Ichigeki! Pachi-Slot Daikouryaku (Japan).png - Big Ichigeki! Pachi-Slot Daikouryaku - Big Ichigeki! Pachi-Slot Daikouryaku ("Big Blow! Great Pachi-Slot Tips") is a pachi-slot game for the Super Famicom. The player has a selection of pachi-slot machines to choose from and then attempt to win the jackpot. The idea is to play the machines enough times to get a sense of how its payouts work and then take that knowledge to real-life pachi-slot parlors.The game was developed by Syscom, which had previously developed and would develop a number of mahjong and pachi-slot games, and published by media corporation Ask Kodansha. It was followed by Big Ichigeki! Pachi-Slot Daikouryaku 2: Universal Collection in 1995. - 0.6 - 19941216T000000 - Syscom - ASK Kodansha - Casino - 1 - 3584 - - - ./Big Sky Trooper (USA).zip - -./media/videos/Big Sky Trooper (USA).png - Big Sky Trooper - On day an alien race of slugs is out patrolling space, when they encounter the Lucasarts logo. The logo, as we all know looks like a statue of a person with his hands extending towards the sky. Seeing this logo, the slugs determine that ours is a race made up of BONES and of ADVERTISING, two things the slugs simply hate. So they attack. - -With the slug invasion in full swing, earth is quite simply outnumbered by the gooey slugs. It must recruit special super soldiers, Big Sky Troopers, armed with a special heavily armored suit to combat the menace. So urgent is the need for qualified Big Sky Troopers, that recruiting and rank are petty things. It is not unknown for example for a brand new trooper to start as a 21-star general in the army. - -Once selected, it is up to your Big Sky Trooper, piloting a FIDO class starship, to engage the slugs in space and in planetfall and thwart their plans to destroy mythical galactic devices and conquer humanity. - 0.5 - 19951002T000000 - JVC - LucasArts - Shooter - 1 - 256 - - - ./Bike Daisuki! Hashiriya Tamashii (Japan).zip - -./media/videos/Bike Daisuki! Hashiriya Tamashii (Japan).png - Bike Daisuki! Hashiriya Tamashii - The challenge of bike racing heats up and players choose their favorite machine. In five courses, aim to win the Grand Prix or go for a Chicken Run or time trial. There are four modes, including endurance race. Two players can go head to head in a split screen race. - 0.75 - 19940930T000000 - Nippon Computer Systems (NCS) - Masaya Games - Racing, Driving - 1-2 - 1537 - - - ./Biker Mice from Mars (USA).zip - -./media/videos/Biker Mice from Mars (USA).png - Biker Mice from Mars - Based on the cartoon of the same name, Biker Mice From Mars is a racing game very similar to Rock 'n Roll Racing. Races are shown from an isometric perspective and you can choose between six different drivers that differ in acceleration, top speed and grip. During the races, you can use weapons such as mines or missiles to slow down your opponents and pick up random bonuses ranging from money to making you temporarily invincible. After each race, you will receive money that can be spent on better tires, armor, engines or weapons. There's also a two-player mode that lets you play the main race with a friend or compete in a one on one race. - 0.75 - 19941201T000000 - Konami - Konami - Racing, Driving - 1-2 - 1537 - - - ./Bill Laimbeer's Combat Basketball (USA).zip - -./media/videos/Bill Laimbeer's Combat Basketball (USA).png - Bill Laimbeer's Combat Basketball - This futuristic basketball game is endorsed by none other than Bill Laimbeer of the Bad Boys Detroit Pistons. The game is 5-on-5 with no rules except for out-of-bound and backcourt. The storyline is that in the year 2023 Bill Laimbeer, the most physical player to ever play in the NBA, becomes the new commisioner of the NBA. As new commisioner of the League he throws away all the old rules and make the game plays more to his liking which means basketball is to be an extremely physical game. The new League is only for those who aren't scare of contact and are tough enough to endure constant physical pain. The new NBA is extreme enough for players to wear armor to protect themselves from the new style of basketball that include hitting, shoving, punching and tackling. It's an all-new basketball game that plays like the style of extreme football. This game is contact basketball to the max. There are even weapons on the court such as bombs and saw blades that make this game one of the most violent basketball games of all time. - 0.35 - 19911101T000000 - Hudson - Hudson - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Bill Walsh College Football (USA).zip - -./media/videos/Bill Walsh College Football (USA).png - Bill Walsh College Football - The game features 24 college football teams from the 1993 season and 24 of the all-time college teams since 1978. Play modes include exhibition, playoffs and all-time playoffs and the SNES version also has an eleven week season mode.with the National Championship as the ultimate goal. - -The playbook consists of 56 offensive plays and 52 defensive plays. -On offense, running backs can dive, spin and hurdle. Also, passing is dealt with by having the receivers in their own windowed boxes . When on defense, defenders can dive at the ball carrier, and raise hands to block kicks or intercept passes. - -The game also features four weather conditions (fair, windy, rain and snow), and three different quarter lengths (20, 40 and 60 minutes). - 0.8 - 19930602T000000 - High Score Productions - Electronic Arts - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Bing Bing! Bingo (Japan).zip - -./media/videos/Bing Bing! Bingo (Japan).png - Bing Bing! Bingo - The basic concept of Bing Bing! Bingo is that the player is on a vacation to a private island somewhere in the world that is known for their Bingo-oriented lifestyle. - -He can either play Bingo through a slot machine, while skydiving, aplay a game of Bingo with Santa Claus, and an option to play Bingo on a pirate ship. There is also arm wrestling and a mode where players get to make imaginary wagers on the horses in case the player does not like Bingo. However, the numbers are announced in Japanese rather than English, so knowledge of Japanese numbers is vital for multiplayer action. Full card Bingo is mandatory for single player games but party games can use any variation of Bingo that the players consent to. - -A party mode is present for two players. - 0.65 - 19931222T000000 - Copya System - KSS - Casino - 1-2 - 3584 - - - ./BioMetal (USA).zip - -./media/videos/BioMetal (USA).png - BioMetal - BioMetal is a side-scrolling shooter game. Their are two pairs, one for lasers and the other for missiles, of three upgrades for your weapons. - -The war that divided the galaxy and used all it's resources has ended. A fleet was sent on a mission to find more natural resources. They never returned. Their last transmission reveals that the enemy' created one last experiment. This experiment is a combination of the aggressive nature of animals combined with the efficiency of machines. These creatures were named BioMetal. - -The MF-92GX Halbard mothership has been assigned to destroy the threat before they can not be stopped. You are piloting the MF-92GX Halbard fighter that is equipped with the experimental Gel Analog Mutant weapon. The Gel is charged up on the ship and can be used to surround the ship as a protective shield or be thrown at the enemy forces. - 0.6 - 19931101T000000 - Athena - Activision - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Bishin Densetsu Zoku (Japan).zip - -./media/videos/Bishin Densetsu Zoku (Japan).png - Bishin Densetsu Zoku - The game takes place in and around Neo Tokyo after Mount Fuji erupts in a catastrophic manner in the year 2020.While Tokyo survives and the people managed to repair the areas where the volcano destroyed their property, it becomes marginalized and become infested with street gangs. In a wasteland type environment far away from Neo Tokyo, a player must drive an automobile through a labyrinth-like series of roadways using either the male character Koji or the female character Risa. - 0.6 - 19931225T000000 - Toho Company - Magifact - Beat'em Up - 1-2 - 263 - - - ./Bishoujo Janshi Suchie-Pai (Japan) (Rev 1).zip - -./media/videos/Bishoujo Janshi Suchie-Pai (Japan) (Rev 1).png - Bishoujo Janshi Suchie-Pai - Bishoujo Janshi Suchie-Pai ("Pretty Fighter Suchie-Pai") is the first game in what would later be referred to as the Idol Janshi Suchie-Pai series. It's a mahjong game that uses comedy and attractive women to stand out among its more serious peers. The player, as the transforming warrior Suchie-Pai, can move around a world map to challenge various other female characters at mahjong in any order.The characters were designed by Kenichi Sonoda, a famous animator and manga artist best known for the anime and manga Gunsmith Cats, who also worked on Bubblegum Crisis and Gall Force. - 0.7 - 19930730T000000 - Jaleco - Jaleco - Asiatic board game - 1-2 - 2048 - - - ./Bishoujo Senshi Sailor Moon - Another Story (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon - Another Story (Japan).png - Bishoujo Senshi Sailor Moon : Another Story - The game is based on the Japanese manga and animé series Bishoujo Senshi: Sailor Moon - "Bishoujo Senshi" roughly meaning "Pretty Young Girl Warrior". It is set in the 30th century, in a futuristic city Crystal Tokyo. In this city lives a totally ordinary (at first) fourteen-year old girl Usagi. When she meets a magical cat named Luna, she finds out that she is in fact a princess sent to the future in order to fight the minions of Darkness. She discovers within herself the power to transform into the hero of darkness, Sailor Moon, meets other warriors who help her on her quest, and fights the evil Queen Beryl, hostile aliens, and other foes. - -The events of this game take place shortly after Bishoujo Senshi Sailor Moon S, the fourth volume of the long-running series. A global peace is established in the universe, but lately suspicious things are happening. A strange meteorite is seen approaching the Earth. Street gangs and spies who work for a mysterious person called Apsu are seen in Crystal Tokyo. And the Mystic Silver Crystal, the Ginzuishou, which protects the city, is shaking! Usagi and her friends must now investigate the strange events and face the forces of Darkness once again. - -The game is a console-style RPG in Final Fantasy style (battles with your party to the right and the enemies to the left), with a battle system somewhat similar to that of Chrono Trigger: you must form a party out of several available characters, make them participate in battles together, and learn powerful combo attacks. - 0.85 - 19950920T000000 - Angel - Bandai - Role Playing Game - 1 - 768 - - - ./Bishoujo Senshi Sailor Moon R (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon R (Japan).png - Bishoujo Senshi Sailor Moon R - The game is based on the events of the animé that follow the victory of Usagi and her friends over the Queen Beryl. Peace has returned to the Moon Kingdom. But suddenly, a little girl named Chibiusa arrives from the future and says the future kingdom is threatened by the forces of the evil Prince Diamond. Looks like you are the only ones who can defeat him, and save the future Sailor Moon, Chibiusa's mother. - -This is a beat-'em up game. You can play as either Usagi or any of her girlfriends, including Chibiusa. You move on a platform and fight the enemies by punching, kicking, and throwing them, and by using special abilities unique to each character. You can advance only after you have cleared an area from enemies. - 0.85 - 19931229T000000 - Bandai - Bandai - Beat'em Up - 1-2 - 263 - - - ./Bishoujo Senshi Sailor Moon S - Jougai Rantou! Shuyaku Soudatsusen (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon S - Jougai Rantou! Shuyaku Soudatsusen (Japan).png - Bishoujo Senshi Sailor Moon S : Jougai Rantou!? Shuyaku Soudatsusen - The game is based on the animé series Sailor Moon. The heroine of the series is Tsukino Usagi, a 14-year-old schoolgirl. She meets a talking cat named Luna, who tells her she is in fact the powerful fighter Sailor Moon who can save the Moon Kingdom from an assault of the forces of darkness. Later, other Sailor fighters join Usagi on her quest. - -This is a fighting game in which you can play as Usagi or any of her Sailor companions (named after planets). The girls fight against each other, using punches, kicks, and special attacks. There is also a tournament mode and a two-player mode. - 0.9 - 19941216T000000 - Angel - Angel - Fighting - 1-2 - 262 - - - ./Bishoujo Senshi Sailor Moon S - Kondo wa Puzzle de Oshioki yo! (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon S - Kondo wa Puzzle de Oshioki yo! (Japan).png - Bishoujo Senshi Sailor Moon S : Kondo wa Puzzle de Oshioki yo! - Bishoujo Senshi Sailor Moon S: Kondoha Puzzle de Oshiokiyo is a falling block competitive puzzle game. Players begin by choosing from a selection of Sailor Moon licensed characters, each with a unique special attack. The player is presented with a board filled with colored blocks in three colors: red, blue and green. The goal is to remove all the blocks from play. Clicking on a block that touches several adjacent blocks of the same color will remove them all from play. As each player successfully clears blocks, they drop "black blocks" on their opponent as well as increase their power bar. Black blocks cannot be removed by normal means and disappear only when large ammounts of blocks are removed adjacent to them. As the power bar charges, players can unleash their special ability, often an attack on the other player. - -This puzzle game is based on the "S" series of Sailor Moon and includes characters from there: Sailor Moon, Sailor Mars, Sailor Venus, Sailor Mercury, Sailor Jupiter, Chibiusa, Tuxedo Mask, Sailor Uranus, Sailor Neptune and Sailor Pluto. - 0.6 - 19940815T000000 - Tom Create - Bandai - Puzzle - 1-2 - 2816 - - - ./Bishoujo Senshi Sailor Moon S - Kurukkurin (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon S - Kurukkurin (Japan).png - Bishoujo Senshi Sailor Moon S : Kurukkurin - Bishoujo Senshi Sailor Moon S: Kurukkurin is a competitive puzzle game featuring Sailor Moon licensed characters. Upon choosing a character (each with unique "special moves"), the player competes against an opponent. Each player controls a grid of 10x6 sections (represented by hearts) initially made up of clear hearts. The player moves their cursor over the clear hearts to turn them into one of four colors: red, yellow, blue and green. Sometimes "treasures" will show up on the board. When several hearts of the same color are adjacent to one another, the player can clear them... which pushes all the hearts (and treasures) down towards the bottom. The goal is to be the player with the most treasures to end the round. - -Sailor Moon characters featured are primarily from the "S" Series and includes: Sailor Moon, Sailor Mars, Sailor Mercury, Sailor Venus, Sailor Jupiter, Chibius, Tuxedo Mask, Sailor Neptune, Sailor Uranus and Sailor Pluto. - 0.65 - 19950224T000000 - Zoo Digital Publishing - Bandai - Puzzle - 1-2 - 2816 - - - ./Bishoujo Senshi Sailor Moon SuperS - Fuwafuwa Panic (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon SuperS - Fuwafuwa Panic (Japan).png - Bishoujo Senshi Sailor Moon SuperS : Fuwa Fuwa Panic - Bishoujo Senshi Sailor Moon SuperS: Fuwa Fuwa Panic ("Pretty Soldier Sailor Moon SuperS: Floating Panic") is a puzzle game licensed by Bandai that features the various Sailor Guardians, including the new "super" transformations of Usagi Tsukino (Sailor Moon) and Chibi-usa (Sailor Chibi Moon) that debuted in the "SuperS" season, which was the name of the fourth season of the anime adaptation. - -The goal of the game is to fire at the balloons that appear at the top of the screen to pop them. By shooting a balloon adjacent to another of the same color, the player pops both simultaneously. By popping a large number of balloons simultaneously, they can create trash for the other player to clear - these appear as gray balloons that can't easily be popped directly but disappear when multiple balloons are popped near them. - -The player can select between nine Sailor Guardians in the vs. mode (all except Saturn), but is restricted to Sailors Moon, Chibi Moon, Mars, Mercury, Jupiter and Venus for the single-player story mode. Sailor Saturn appears in-game as an advisor, but is not playable. The game was followed by a sequel the following year: Bishoujo Senshi Sailor Moon Sailor Stars: Fuwa Fuwa Panic 2. It also received a fan translation in 2016. - 0.7 - 19960329T000000 - Tom Create - Bandai - Puzzle-Puzzle / Throw - 1-2 - 2816 - - - ./Bishoujo Senshi Sailor Moon SuperS - Zenin Sanka!! Shuyaku Soudatsusen (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon SuperS - Zenin Sanka!! Shuyaku Soudatsusen (Japan).png - Bishoujo Senshi Sailor Moon SuperS : Zenin Sanka!! Shuyaku Soudatsusen - The game is based on the manga/animé series Sailor Moon. It tells the story of Pretty Sailor Fighters, teenage girls who were summoned to protect the futuristic Moon Kingdom and to fight the forces of darkness, led by the evil Queen Beryl and Prince Diamond. The main heroine is a girl named Tsukino Usagi, who was contacted by the magical talking cat Luna to become Sailor Moon, the leader of the group. - -This fighting game is an enhanced version of Bishoujo Senshi Sailor Moon S: Jougai Ranto!? Shuyaku Soudatsusen. Girls compete against each other in tournament mode, story mode, player-vs.-computer mode, and two players mode. They can use physical attacks and magical spells. In story mode you can also upgrade your fighter's attributes (strength, defense power, etc.) New in this expanded version: additional playable characters (hence the title Zen'in Sanka - "Everyone Participates"), different scenes in story mode, additional backgrounds for battles. - 0.7 - 19960329T000000 - Monolith - Angel - Fighting - 1-2 - 262 - - - ./Bishoujo Senshi Sailor Moon (Japan).zip - -./media/videos/Bishoujo Senshi Sailor Moon (Japan).png - Bishoujo Senshi Sailor Moon - The game is based on the popular manga/animé series of the same name. The heroine of the series is a 14-year-old schoolgirl named Serena (Usagi in the Japanese version). One day she encounters a magical talking cat named Luna, who tells her she has been chosen to be a Sailor Moon fighter, to find the lost Princess of the Moon Kingdom and to fight the forces of darkness lead by the evil Queen Beryl. - -This adaptation of the story is a beat-'em-up game. You can control either Serena herself or one of her Sailor Moon companions. Each girl has different strengths and special attacks. You advance in the game by moving on a platform and defeating the enemies you encounter. You can't move on if you haven't defeated all the enemies that keep coming at you. - 0.7 - 19930827T000000 - Angel - Bandai - Beat'em Up - 1-2 - 263 - - - ./Bishoujo Wrestler Retsuden - Blizzard Yuki Rannyuu!! (Japan).zip - -./media/videos/Bishoujo Wrestler Retsuden - Blizzard Yuki Rannyuu!! (Japan).png - Bishoujo Wrestler Retsuden : Blizzard Yuki Rannyuu!! - Blizzard Yuki must take on the Wrestle Angels and make her way to the top of the promotion to become the dominant female wrestler! Battle several of your favorite Wrestle Angels and use the familiar V1 card system! - 0.7 - 19960329T000000 - KSS - KSS - Fighting - 1 - 262 - - - ./Blackthorne (USA) (Beta) (CES Version).zip - -./media/videos/Blackthorne (USA) (Beta) (CES Version).png - Blackthorne - Blackthorne is an action-adventure game that takes place on the planet Tuul. Tuul was a peaceful place, until the evil warrior Sarlac used the power of the Darkstone to take control. Blackthorne's father, the good King Vlaros, sent him to Earth just as his kingdom crumbled around him. Now, 20 years later, Blackthorne is grown and must return to Tuul to free it from the clutches of Sarlac. - -This game is played from a side-view with non-scrolling backgrounds. It has strong similarities to Prince of Persia, except you battle your foes using guns and bombs instead of a sword. - 0.75 - 19940923T000000 - Blizzard Entertainment - Interplay - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./Blackthorne (USA).zip - -./media/videos/Blackthorne (USA).png - Blackthorne - Blackthorne is an action-adventure game that takes place on the planet Tuul. Tuul was a peaceful place, until the evil warrior Sarlac used the power of the Darkstone to take control. Blackthorne's father, the good King Vlaros, sent him to Earth just as his kingdom crumbled around him. Now, 20 years later, Blackthorne is grown and must return to Tuul to free it from the clutches of Sarlac. - -This game is played from a side-view with non-scrolling backgrounds. It has strong similarities to Prince of Persia, except you battle your foes using guns and bombs instead of a sword. - 0.75 - 19940923T000000 - Blizzard Entertainment - Interplay - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./BlaZeon - The Bio-Cyborg Challenge (USA).zip - -./media/videos/BlaZeon - The Bio-Cyborg Challenge (USA).png - BlaZeon : The Bio-Cyborg Challenge - BlaZeon is a space shooter and direct conversion of the arcade game. The player travels in a spaceship from the left side of the screen to the right while swarms of enemy spaceships appear. The player is able to fire at them with his cannon (which can be fired normally or rapid fire) and special missile weapon. After the defeat of certain enemies they will leave behind their husk. Touching this former enemy will allow the player to upgrade their spaceship into more powerful forms. - 0.7 - 19921201T000000 - A.I - Atlus - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Block Kuzushi (Japan).zip - -./media/videos/Block Kuzushi (Japan).png - Block Kuzushi - Block Kuzushi is the generic name for Breakout clones in Japan (it literally means "Block Destruction"). Many games use this as part of the title, but none of them are considered to be part of a "series" by that name. - 19951117T000000 - OeRSTED - Pow - Action-Action / Breakout games - 1-2 - 256 - - - ./Bobby's World (USA) (Proto).zip - -./media/videos/Bobby's World (USA) (Proto).png - Bobby's World - A game developed by Siedel Software Productions and was to be published by Hi-Tech Expressions that was completed but never released. Based on the Howie Mandell cartoon of the same name. There are five levels in the game. Each level represents one of Bobby's imagination inspired adventures he goes on as he is cleaning his room. Bobby is to make it safely to each course and defeat the boss at the end of each level to proceed. The more lollipops Bobby collects in each stage, the more points Bobby gets. Bobby's health meter consists of six hearts. In order to make it through successfully Bobby must get through with at least on heart remaining. Bobby can defeat enemies throughout the stages by throwing objects at them and can use Webbly to hang on and climb across wide pits. - 19940101T000000 - RSP - Hi-Tec Software - Platform - 1 - 257 - - - ./Bomber Man B-Daman (Japan).zip - -./media/videos/Bomber Man B-Daman (Japan).png - Bomber Man B-Daman - This game features puzzles that must be solved by shooting marbles. Bomberman can hold a marble in his stomach and can only fire one shot during the round. The player must angle it and time it correctly to detonate all of the bombs on screen. There are 10 levels and each have 10 stages. Before each round, a preview will display the stage to show the player what to expect. If the player fails a stage twice then they will advance to the next stage. There are also modes to let the player edit the colors of the Bomber characters and even create their own stage... - 0.7 - 19961220T000000 - Al - Hudson - Shooter - 1-4 - 256 - - - ./Bonkers (USA).zip - -./media/videos/Bonkers (USA).png - Bonkers - The game is based on the Disney TV show of the same name. Bonkers is a bob-cat police officer who lives in "toondom", a cartoony land where people co-exist with various creatures from cartoon movies. - -One day, Bonkers and his partner Lucky hear about a shocking robbery: Hollywood's most valuable treasures - Sorcerer's Hat, Mermaid's Voice, and Magic Lamp - were stolen! Now it is up to Bonkers to capture the thieves and to take back the stolen treasures. - -This is an action platform game. Bonkers can jump and dash, throwing enemies aside and even destroying some obstacles. Enemies can be killed by jumping on their heads. You can also collect various items such as bombs to throw at the enemies, cakes to refill your health, or hyper juice to make you dash continuously. - -Besides the common license, this game is totally different from the Genesis game Bonkers. - 0.5 - 19941002T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Boogerman - A Pick and Flick Adventure (USA).zip - -./media/videos/Boogerman - A Pick and Flick Adventure (USA).png - Boogerman : A Pick and Flick Adventure - He thinks he's a hero, but he's snot! He's mean. He's green. And he nose how to pick a fight! - -He's BOOGERMAN, as slick as he is deep, and he's on a pick 'n' flick adventure to save the world. He's stretched to the limit of blowing away the vile slimebags who are bent on sticking it to Planet Earth, any way, every way, and everywhere they can. - -You're his first pick to help him rescue the whole world before it's flushed down the toilet. Join the flick-or-be-flicked race to pull the plug on the Booger Meister and his gang of filthy stinkers who aren't afraid to fight dirty... because yours is the only finger which can wipe 'em out! - 0.6 - 19951201T000000 - Interplay - Interplay - Platform - 1 - 257 - - - ./Bounty Sword (Japan).zip - -./media/videos/Bounty Sword (Japan).png - Bounty Sword - Bounty Sword is a strategy game for the Super Famicom and adopts an unusual mix of real-time and turn-based for its units. The player can interrupt the action at any time to command their units to use special moves, otherwise units will march towards enemies and attempt to cut them down with regular attacks. Players can also customize their group on the camp screen between fights, organizing their equipment and setting their AI to heal themselves once they hit a health percentage threshold.The game was followed up with two sequels for the Sony PlayStation: 1997's Bounty Sword First and 1998's Bounty Sword: Double Edge. - 0.6 - 19950908T000000 - Pioneer Productions - Pioneer Productions - Role Playing Game - 1 - 768 - - - ./Boxing Legends of the Ring (USA).zip - -./media/videos/Boxing Legends of the Ring (USA).png - Boxing Legends of the Ring - Boxing Legends of the Ring lets you take control of eight middleweight legends of boxing, Roberto Duran, Tommy "Hitman" Duran, Jake "Raging Bull" La Motta, Rocky Graziano, "Sugar" Ray Robinson, "Sugar" Ray Leonard, "Marveleous" Marvin Hagler and James Toney. You can either compete in an exhibition mode or play in career mode and become the greatest of all time. - -The set of punches in the game is pretty much standard, jab, hook, uppercut, even the ever popular but illegal low blow. Also, for each round and every knockdown you score on an opponent, you get a super punch, a straight shot to the face and is almost unstoppable and connected right could knock out your opponent, but if you miss, you lose your punch for the round. - -There are two main displays during a fight, a damage inflict meter in the form of two boxing gloves, one on each side and as a player connects a punch, the glove will show a black area of where the glove connected and a damage meter that show's the two fighters faces. As the round progresses, the fighter shows more bruises and cuts and starts to flash red when the fighter is getting tired and is the best time to land your super punch. - -Another feature is from round to round, your view will alternate, from looking over your shoulder to the next round and looking at yourself over your opponents shoulder. - 0.6 - 19930901T000000 - Sculptured Software - Electro Brain - Sports-Sports / Boxing - 1 - 1540 - - - ./Brain Lord (USA).zip - -./media/videos/Brain Lord (USA).png - Brain Lord - In "Brain Lord", you play a young traveler and warrior who is searching for his long lost father. Long ago, when you were a mere child, your father told you about the great legacy of your village. Once your people were Dragon Warriors, who could control and fly on dragons. But the dragons had disappeared, and your father was determined to find the legendary Tower of Light, where, according to rumors, the last dragons might be hiding. You father went to search the Tower of Light and never came back. Years have passed, and now you finally found the Tower of Light. But your adventure doesn't end there, as you had thought - it begins there... - -"Brain Lord" is an action RPG with a heavy emphasis on dungeon exploring. You fight enemies in real time, using various weapons with different ranges - swords, axes, etc. You can equip different kinds of armor and shields. On your quest you will find magical jades that summon fairies who would fight at your side. The fairies have special attacks and level up after fighting just like you, but are controlled by the AI. There are also puzzles to solve in the dungeons, and the hero has the ability to jump. - 0.6 - 19940902T000000 - Produce - Enix - Role Playing Game - 1 - 768 - - - ./Bram Stoker's Dracula (USA).zip - -./media/videos/Bram Stoker's Dracula (USA).png - Bram Stoker's Dracula - Bram Stoker's Dracula is the title given to a number of games based on the 1992 film of the same name. Gameplay for each game varies greatly from platform to platform, but they all retain a similar plot based on the movie. The 16-bit console versions are side-scrolling hack-and-slash games. - -The player controls a young lawyer named Jonathan Harker. Harker must free himself from Dracula's capture, follow him to London, and end his reign of terror. - 0.8 - 19930901T000000 - Psygnosis - Sony Imagesoft - Platform-Action - 1 - 257 - - - ./Brandish 2 - Expert (Japan).zip - -./media/videos/Brandish 2 - Expert (Japan).png - Brandish 2 : Expert - The Planet Buster continues the story that was told in the first Brandish game, and depicts the events that happened three years after the evil demonic king was defeated in his lost kingdom, sunken deep underground. You take control of a young warrior named Ares, who wields a magical weapon, a powerful sword called the Planet Buster. One day, while traveling through a desert, Ares is captured by a warlock named Karl, who is after the powers hidden within the magical sword. Suspecting Ares might have some valuable information, Karl doesn't execute him, but takes away the Planet Buster and throws Ares into his underground prison. Now your primary goal is to guide Ares out of the huge prison full of various dangers, and to get your mighty weapon back. - -The game is an action RPG with a heavy emphasis on dungeon crawling. You guide Ares through rotating dungeons, fighting enemies in real-time combat, casting spells, and solving an occasional puzzle. You have the ability to jump forwards and to attack inanimate objects such as doors to cause damage and to break the object. - 0.6 - 19950811T000000 - Nihon Falcom - Koei - Role Playing Game-Action RPG - 1 - 768 - - - ./Brandish 2 - The Planet Buster (Japan).zip - -./media/videos/Brandish 2 - The Planet Buster (Japan).png - Brandish 2 : The Planet Buster - The Planet Buster continues the story that was told in the first Brandish game, and depicts the events that happened three years after the evil demonic king was defeated in his lost kingdom, sunken deep underground. You take control of a young warrior named Ares, who wields a magical weapon, a powerful sword called the Planet Buster. One day, while traveling through a desert, Ares is captured by a warlock named Karl, who is after the powers hidden within the magical sword. Suspecting Ares might have some valuable information, Karl doesn't execute him, but takes away the Planet Buster and throws Ares into his underground prison. Now your primary goal is to guide Ares out of the huge prison full of various dangers, and to get your mighty weapon back. - -The game is an action RPG with a heavy emphasis on dungeon crawling. You guide Ares through rotating dungeons, fighting enemies in real-time combat, casting spells, and solving an occasional puzzle. You have the ability to jump forwards and to attack inanimate objects such as doors to cause damage and to break the object. - 0.6 - 19950811T000000 - Nihon Falcom - Koei - Role Playing Game - 1 - 768 - - - ./Brandish (USA).zip - -./media/videos/Brandish (USA).png - Brandish - The game is an action RPG, a dungeon crawler with plenty of creatures to defeat and many weapons, armor, and other treasure to collect. Once there was a prosperous kingdom, which was protected by a tower, where a mighty dragon was living. The people of the kingdom were secure with such a guardian. But one man wanted the dragon's power for something else, and this man was the king. He went to the tower and tried to kill the dragon, in order to rob his power. - - -But the dragon's fury turned the king into a horrible creature, a demon, and his evil essence made his entire kingdom sink deep under the earth. Many years have passed, and now you take control of a traveler named Varik (Ares in the Japanese version). A young woman accuses him of killing her teacher, and in a desperate fight they both fall underground, to where the lost kingdom was buried. You must guide Varik through underground mazes and help him to escape the wrath of his adversary and the demonic inhabitants of the lost kingdom. - 0.55 - 19950201T000000 - Koei - Koei - Role Playing Game-Action-Action RPG - 1 - 768 - - - ./Brawl Brothers (USA).zip - -./media/videos/Brawl Brothers (USA).png - Brawl Brothers - The Brawl Brothers are two guys, not actually brothers, named Rick and Doug (or, Hack and Slash, respectively) who run a self-defense gym in Bayside City. Three of the gym's best fighters are also characters in this game: there is Lord J., a karate and judo master; Kazan, a ninja; and Wendy, a pro wrestler. You choose which two characters you want to control, and Dieter, the psycho bad guy who's got his secret Air Fortress outside the city, kidnaps the other three. Dieter wants these fighters so he can clone them and develop his own army for evil purposes, and it is up to whatever two characters you choose to fight your way through these clones to reach Dieter. - 0.85 - 19930401T000000 - Jaleco - Jaleco - Beat'em Up - 1-2 - 263 - - - ./BreakThru! (USA).zip - -./media/videos/BreakThru! (USA).png - BreakThru! - BreakThru is a frenetic-paced puzzle that forces you to think fast. The fun starts with a clock and a solid wall of colored bricks. Eliminate the bricks by clicking on two or more neighboring bricks of the same color. Tear down wall after wall through six cities as you race the clock to raise your score. Watch out! Pesky spiders, annoying soda cans and obnoxious boulders are out to make life rough. Knock them out of action with rockets and dynamite before time runs out, so you can break throw h to the next wall. - 0.6 - 19940601T000000 - Zoo - Spectrum Holobyte - Puzzle - 1-2 - 2816 - - - ./Breath of Fire II (USA).zip - -./media/videos/Breath of Fire II (USA).png - Breath of Fire II - Ryu was a young boy who has memories of a strange village far away and a magical doorway which sucked him through. However those are only distant memories. Ryu and his best friend Bow are apprentices in the Ranger's Guild. As adventurers they take on posted jobs needed by the townspeople. However it isn't long before one job goes awry and Bow is accused of stealing a valuable item. In order to clear his friend's name and find the meaning of his dreams, Ryu will explore the world, eventually discovering the meaning of his dreams and hidden abilities inside himself. - -Breath of Fire II is a role playing game. The majority of game is played from a top-down map, however battles are seen from an isometric view. Ryu will form parties from among 8 other characters, each with their own set of skills and powers that will help him discover the truth behind the mystery. - 0.85 - 19951201T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Breath of Fire (USA).zip - -./media/videos/Breath of Fire (USA).png - Breath of Fire - In a distant land, peace was maintained for thousands of years by a fearful dragon clan who could transform into powerful monsters. One day they discovered a goddess who could fulfill their every wish. Greed split the clan into Dark and Light Dragons, each battling the other to win her magic. - -One member of the Light Dragons, along with seven of his companions, emerged to keep the opposing forces from destroying their world. Using six magical keys, they sealed the goddess into another realm. - -Centuries have passed. The Dark Dragons are destroying the land in search of the keys. When they find the keys, they will once again release the magic goddess. Light Dragon... the time has come to draw your sword and fight for the future of your people. - 0.7 - 19940801T000000 - Capcom - Squaresoft - Role Playing Game - 1 - 768 - - - ./Brett Hull Hockey 95 (USA).zip - -./media/videos/Brett Hull Hockey 95 (USA).png - Brett Hull Hockey 95 - AL MICHEAELS CALLS THE PLAY-BY-PLAY! - -Brutal Checks. Awesome Stick Saves. 100 MPH One-Timers. This is Hockey With An Attidude. - -All the hard-hitting NHLPA players. True NHL-style stats. Real ice-grinding hockey action. In this game you're playing for keeps. Control the blue-line with guys like Leetch and Bourque. Blank-'em in the crease with guys like Richter and Irbe. Take it down the wing and into the slot behind scoring legends like Modano, Yzerman, Bure, and of course, Brett Hull. Can you make the cut? Only the stats will tell. Shots, checks, penalties, and passing percentages. Make it or miss, it's crunch time. And this time, it's for real. - 0.5 - 19940101T000000 - Radical Entertainment - Accolade - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Brett Hull Hockey (USA).zip - -./media/videos/Brett Hull Hockey (USA).png - Brett Hull Hockey - Brett Hull Hockey lets the player take control of NHL great Brett Hull along with 600 NHLPA players and all of the NHL teams of the time including their respective names and logos. The player can choose to play in an Exhibition mode either against the computer A.I. or a friend, Playoffs or in Season mode with three different length options (a full season, half a season or an 11-game season). The game simulates hockey action including slap shots, body checks, hat tricks among many other real-life hockey moves. Al Michaels also lends his voice talents to the game for in-game commentary. - 0.45 - 19940101T000000 - Radical Entertainment - Accolade - Sports / Hockey-Sports - 1 - 1538 - - - ./Bronkie the Bronchiasaurus (USA) (En,Es).zip - -./media/videos/Bronkie the Bronchiasaurus (USA) (En,Es).png - Bronkie the Bronchiasaurus - Years ago, meteors struck San Saurian, filling the air with thick and filthy dust. So a mighty wind machine was made to help everyone breathe. But Mr. Rexo has stolen the parts for the machine, forcing other dinosaurs to guard the pieces! - -You must help Bronkie and Rexo find the lost machine pieces by blowing away dust with your lungs, and hitting enemies with your dusters, before the dust returns and everyone chokes on the dust! But don't run into cigarrette smoke or dust storms, otherwise your vision will get darker, and you'll have a hard time finding out where to go, running into enemies all around! - -Along the way you'll learn about asthma and how to prevent it, as well as how to react if you're suffering from an asthma attack. - 0.4 - 19950901T000000 - WaveQuest - Raya Systems - Adventure-Various - 1-2 - 512 - - - ./Brunswick World Tournament of Champions (USA).zip - -./media/videos/Brunswick World Tournament of Champions (USA).png - Brunswick World Tournament of Champions - In this bowling game, players create a bowler in order to play against eleven professional bowlers. Players can choose their bowler's clothes, what hand they use to bowl, the spare ball and primary ball they want to use, and also the weight of the balls. - -The game offers practice, tournament, and league modes. Practice mode is just a quick game of bowling by yourself. In league mode, players can either compete by themselves or as a team against other bowlers. Finally, the tournament mode features six different tournaments to compete in. A short or long tournament determines the number of players that will be involved in the tourney. - -Before hitting the lanes, the player will be informed of the oil pattern of the lane which tells the player how the ball will react to that lane. Bowling is performed by choosing where to stand, then using the two meters that determine the amount of power and spin the ball will have when it's finally released down the lane. - 0.6 - 19970801T000000 - Tiertex - THQ - Sports-Sports / Bowling - 1-4 - 1538 - - - ./Brutal - Paws of Fury (USA).zip - -./media/videos/Brutal - Paws of Fury (USA).png - Brutal : Paws of Fury - The Dalai Llama (bad pun or what?) has organised a martial arts contest for animals of all species to prove their skills, and you are competing in it. There are a wide variety of furry creatures to take on, and finally the Dalai Llama himself. - -Brutal: Paws of Fury is a standard one-on-one beat 'em up across a variety of levels, with mostly outdoor terrain. You can choose of the many characters. Throughout the game, your character travels across Dalai Llama's island, fighting a series of duels before getting to the final showdown. - -During a duel, you can punch and kick your opponent, try to use special attacks on him/her, or use a "taunt" that restores a bit of your health. Each battle lasts a number of rounds (how many - that is determined in the options menu); once one combatant has won that number of times during the battle, he wins. If the computer-controlled player won, it's game over (but you can still use a continue to start the fight anew); if you won, you move on to the next opponent. Once you have defeated them, you can watch an ending animation, different depending on the character you have chosen. - -Instead of beginning a whole new game, you can fight a single duel, choosing the opponent and terrain. You can choose to fight either a computer-controlled opponent or another human player. - -The visuals are leant towards cutesiness, which makes a change from the gore of Mortal Kombat and the metal of Rise of the Robots. - -In the console versions, you start the game without special moves, but get a new one after each successful best-of-three bout. The computer versions drop this feature, though. - 0.7 - 19941201T000000 - Kemco - Eurocom - Fighting - 1-2 - 262 - - - ./BS-X - Sore wa Namae o Nusumareta Machi no Monogatari (Japan) (Rev 1).zip - -./media/videos/BS-X - Sore wa Namae o Nusumareta Machi no Monogatari (Japan) (Rev 1).png - BS-X : Sore Wa Namae O Nusumareta Machi No Monogatari - System menu for managing the bs-x cartridge. - - - - ./Bubsy II (USA).zip - -./media/videos/Bubsy II (USA).png - Bubsy II - Bubsy is back! After defeating the evil Woolies in the first game, Bubsy, the brave bob-cat, has to participate in an even more dangerous adventure: to explore a mysterious hyperdimensional mansion, inside of which there are portals that lead to different area in different locations and times. - -Similarly to Sonic games, Bubsy moves very fast and can also jump very high. Bubsy kills the enemies by jumping on their heads. The levels are large and can be accessed right from the beginning of the game (except the ultimate level), starting in either west or east wing. There are five types of regular levels: Egyptian pyramid, sci-fi space-like environment, a world filled with musical instruments and notes, a "green" level with trees and hills, and a side-scrolling group of levels where Bubsy has to navigate an airplane. - 0.75 - 19941001T000000 - Accolade - Accolade - Platform-Action - 1-2 - 257 - - - ./Bubsy in - Claws Encounters of the Furred Kind (USA).zip - -./media/videos/Bubsy in - Claws Encounters of the Furred Kind (USA).png - Bubsy in : Claws Encounters of the Furred Kind - In this 15-level action game the player is Bubsy the bobcat, who has to defeat the Woolies the aliens, which steal balls of yarn. There are five different locations such as jungle, wild west, etc., where the player has to jump and land on their enemies to kill them. Each time to finish the level the player has to defeat the boss, who sits in an alien ship. - 0.7 - 19930501T000000 - Accolade - Accolade - Platform - 1 - 257 - - - ./Bugs Bunny - Rabbit Rampage (USA).zip - -./media/videos/Bugs Bunny - Rabbit Rampage (USA).png - Bugs Bunny : Rabbit Rampage - A fiendish animator has gone crazy and has started painting Bugs Bunny into all sorts of messes across reused cartoon landscapes. Bugs is getting into trouble from all kinds of characters including Elmer Fudd, Marvin the Martian, Crusher the wrestler, Yosamite Sam, the three little pigs. Bugs will need to use his experience, wit, and arsenal of wacky ACME weapons in order to defeat the challenges of each location. - -Bugs Bunny Rabbit Rampage is a side-scrolling platform game. The player, controlling Bugs Bunny, is able to jump (and squash), high-kick, throw cream pies and use ACME weapons. These weapons are scattered all over the landscape and include such cartoon favorites as bone-shaped dynamite sticks, anvils to drop on heads, Shrink Rays, portable holes and many more. Players will encounter a variety of familiar Looney Tunes characters as enemies and level bosses. At the end of each level (10 in all). players are given a rating based on their gameplay style, which includes how many of these ACME weapons they were willing to use. - 0.6 - 19940201T000000 - Viacom New Media - Sunsoft - Platform - 1 - 257 - - - ./Bulls vs Blazers and the NBA Playoffs (USA) (Rev 1).zip - -./media/videos/Bulls vs Blazers and the NBA Playoffs (USA) (Rev 1).png - Bulls vs Blazers and the NBA Playoffs - Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars. - -Features unchanged from the previous games include detailed stats, instant replay, substitutions, free throw T-meter and signature moves, some of which are new. - -Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays. - 0.35 - 19921201T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Burai - Hachigyoku no Yuushi Densetsu (Japan).zip - -./media/videos/Burai - Hachigyoku no Yuushi Densetsu (Japan).png - Burai : Hachigyoku no Yuushi Densetsu - The world of Kypros is populated by many races: humans, intelligent reptiles, dog-like wosshus, and others. There are also many gods in Kypros. Not all the gods could accept the peaceful co-existence of creatures in Kypros, and Daar, the god of darkness, plotted evil schemes until he was defeated and sealed by the god of light, Risk. Years have past, and the evil demon lord Bido is trying to resurrect Daar. According to an ancient prophecy, only eight heroes, the bearers of magic pearls, can stop Bido's evil plans: eight heroes who come from different parts of Kypros, unaware of their great mission. Among those heroes are the young pirate Zan Hayate, the fighter of the wosshu tribe Gonza and his little sister Maimai, the beautiful sorceress Lilian Lancelot, and others. - -Before the eight heroes unite for their ultimate journey, you play their introductory stories. You travel on the world map, visiting towns and dungeons on your way. The combat is turn-based, viewed from first person perspective. Enemies appear randomly. Each hero has his/her own unique techniques to use in battles. - -The story and general gameplay of Hachigyoku no Yuushi Densetsu is similar to those of the original Burai: Jouken for PC-98 and MSX; however, the console versions were developed from scratch and therefore differ greatly from the computer ones, having new cut-scenes, dialogues, battle interface, etc. Perhaps the most important difference gameplay-wise is the linear nature of chapters. In the computer versions, the player can choose to start as any of the eight selectable heroes; in the console versions, the player has to start with Gonza and Maimai. - 0.5 - 19930114T000000 - Riverhillsoft - IGS - Role Playing Game-Japanese RPG - 1-2 - 768 - - - ./Bushi Seiryuuden - Futari no Yuusha (Japan).zip - -./media/videos/Bushi Seiryuuden - Futari no Yuusha (Japan).png - Bushi Seiryuuden : Futari no Yuusha - The game is set in a fantasy world that resembles the feudal Japan. Long time ago, the first deity, the Emperor of Light, created two gods - from the darkness, the Ocean God, and from the glittering moon, the Mountain Goddess - and sent them to build a world out of the chaos. The Ocean God poured rain over the chaos and created seas and oceans; the Mountain Goddess created the Earth. But the Ocean God became evil. He built a huge tower, which connected Earth and Heaven, and thus the world of men and the world of gods became merged, and the path for demons to invade the Earth was open... - -Somewhere on an island called Mamoshima, there lives a young warrior apprentice called Jin. One day he goes to the nearby village, but when he returns, he finds his house has been burnt down by demons, and his sister kidnapped. Remembering the tale of the Ocean God his sister told him when he was a child, Jin realizes he has to find a way to the tower of the Ocean God in order to free his sister. Together with Wokuu, a cute little creature who was human once and wishes to regain her true form, Jin begins the journey... - -Bushi Seiryuden is a RPG with an unusual combat system. Whenever you encounter a monster, the standard top-down perspective switches to a platform, on which you and your enemies attack each other. The battles are in real-time, but are divided into turns (calculated by the number of moves you make). before each battle, a number appears on screen which indicates the maximum number of turns you should use to finish the battle. If you manage to stay below the maximum, you'll receive special energy units called Magatama. Depending on the amount of magatama you collect during the game, some scenes will change, and the endings will be different. - 1 - 19970117T000000 - Game Freak - T&E Soft - Role Playing Game - 1-2 - 768 - - - ./Bust-A-Move (USA).zip - -./media/videos/Bust-A-Move (USA).png - Bust-A-Move - Bust-A-Move (also known as Puzzle Bobble) is a real-time puzzle game in which the player controls a device called "pointer" at the bottom of the screen, aiming and releasing randomly colored bubbles upwards. Depending on the aiming, the bubbles may float up directly or bounce off the walls, changing their trajectory. The goal is to aim the bubbles in such a way that they will touch identically colored ones. When such bubbles form a group of three or more, they pop and disappear from the screen. - -If the ceiling of the area is covered by too many bubbles, it will gradually descend; the game is over when it nearly reaches the player-controlled pointer. Should the player fail to release the bubbles within a specific time limit, they will be released automatically, unaffected by the pointer's aiming. - -A two-player mode is included as well. Each player competes on an area occupying half of the screen, dealing with identically generated bubbles. Whenever a player successfully disposes of a bubble group, a part of it is transferred onto the opponent's part of the screen. - -The game features the two dinosaur protagonists (Bob and Bub) as well as other characters from Bubble Bobble, even though the two games have distinctly different gameplay. - 0.8 - 19950301T000000 - Taito - Taito - Puzzle-Puzzle / Throw - 1-2 - 2816 - - - ./Cacoma Knight in Bizyland (USA).zip - -./media/videos/Cacoma Knight in Bizyland (USA).png - Cacoma Knight in Bizyland - The people of Bizyland were hard-working and prosperous. However, Wagamama, the queen of Lasyland was jealous and used the power of her magic mirror. The spell that was cast would switch the realms of Bizyland and Lasyland around. The only people left unaffected by the spell were those who were not hard-working: notably the king of Bizyland as well as two children and a robot who were playing that day. Using the king's magic chalk, they must travel over Lasyland and restore enough of a percentage of each area so as to break the spell over each region. - -Cacoma Knight is a puzzle-painting game. Choosing one of the three characters, the player will begin each level only able to move around the edges. The player can start using the chalk to move away from the edges and draw a line over the darkened area and reach another edge. Once a section (always the smaller) is "chalked off" from the rest, it will be restored. - 0.55 - 19930601T000000 - SETA - SETA - Strategy - 1-2 - 1280 - - - ./Cal Ripken Jr. Baseball (USA).zip - -./media/videos/Cal Ripken Jr. Baseball (USA).png - Cal Ripken Jr. Baseball - Cal Ripken Jr. 1991's Most Valuable Player in the American League. One of only twenty players in Major League Baseball to be MVP twice. An "iron man" in the majors, playing in over 1,600 consecutive games. When Cal plays, he plays for real! - -Cal Ripken Jr. Baseball brings that realism home. You'll get unequaled animation, accurate strategy-logic and players that respond to real game situations. You also get all-new, all-star features you won't find anywhere else. - 0.6 - 19921201T000000 - Mindscape - Beam Software - Sports-Sports / Baseball - 1-2 - 1538 - - - ./California Games II (USA).zip - -./media/videos/California Games II (USA).png - California Games II - Prepare to shred dudes and dudettes (and we don't mean cheese). Hang Gliding target practice, Skateboarding in the aqueducts, Snowboarding on Mt. Shasta, Bodyboarding in Santa Cruz and Jet Surfing on Monterey Bay await your most excellent presence. Up to eight different people can play in the competition. Get the highest overall score and you can become the Supreme Dude or Dudette of the beach. Just show Zak what you're made of. He's the guru who hands out the points. But don't worry, he's real easy to impress...Not! - 0.6 - 19930102T000000 - Silicon Sorcery - DTMC - Sports-Sports / Multisports - 1-8 - 1536 - - - ./Capcom's MVP Football (USA).zip - -./media/videos/Capcom's MVP Football (USA).png - Capcom's MVP Football - This is an American Football game which features four different game modes. - -There is the Custom mode which let's the player set up an exhibition game between two teams. The player can either choose to directly control the football players on the field or choose to just coach the team by selecting plays and letting the computer control the on field action. Other parameters that can be adjusted are the quarter length, the field conditions, and the difficulty of the computer opponent. - -There is also a Tournament mode where the player tries to take a team through a playoff bracket in order to get to the Super Bowl. - -MVP mode puts the player in game situations in which the player has to try to overcome. - -Demo mode lets the player watch the computer play against itself. - 0.55 - 19931101T000000 - Equilibrium - Capcom - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Capcom's Soccer Shootout (USA).zip - -./media/videos/Capcom's Soccer Shootout (USA).png - Capcom's Soccer Shootout - Capcom's Soccer Shootout let's up to four players take the helm of 12 different international soccer teams in a series of games that include Exhibition, Full Season and All-Star Game modes. There are also Penalty Kick, Indoor Soccer, and Training modes. The season mode lets the player choose from either a 22 or 44 game season in an attempt to become World Champions and the game boasts a realistic style including bicycle kicks, side tackles, diving saves along with several other moves. - 0.8 - 19940601T000000 - Epoch - Capcom - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Captain America and the Avengers (USA).zip - -./media/videos/Captain America and the Avengers (USA).png - Captain America and the Avengers - Red Skull is back with a sinister mind-control device to command the most evil supervillains on earth against the forces of good. The supervillains want to control the universe! - -Captain America and the Avengers are the world's last hope in this battle against evil Join Cap, Iron Man, Hawkeye and Vision, as they combine their special powers with your skills in a last ditch effort to defeat Red Skill and his evil henchmen. Succeed, and you're a hero. Fail, and we'll revoke your Avengers security clearance! - 0.15 - 19930901T000000 - Data East - Data East - Beat'em Up - 1-2 - 263 - - - ./Captain Commando (USA).zip - -./media/videos/Captain Commando (USA).png - Captain Commando - Metro City, 2026. A corrupt mutant group by the name of "Scumocide" plot to control the universe. The hero, Captain Commando assembles a team of three renegades; Ginzu the Ninja, Baby Head, and Mack the Knife; to help him foil Scumocide's plans. This task will not be easy as many of Earh's institutions are infested with Scumocides minions, but strength and persistence runs the team into the crusade. - -The player chooses one of these four characters, who must fight their way through an army of genetically engineered super-criminal, traveling through a series of locations such as the bank, museum, circus, aquarium, and several others, right through to a planet called "Callisto", where the evil behind "Scumocide" awaits. All four characters have their own special attacks. Captain Commando can use the power of his suit to shoot electricity through his palms. Baby Head rides around in a mech suit which does more damage. Mack can use short knives. Each location ends with the character defeating a boss before proceeding to the next one. - 0.45 - 19950801T000000 - Capcom - Capcom - Beat'em Up - 1-2 - 263 - - - ./Captain Novolin (USA) (En,Fr,Es).zip - -./media/videos/Captain Novolin (USA) (En,Fr,Es).png - Captain Novolin - Some Superheroes possess incredible strength, others can fly or make themselves invisible; Captain Novolin has the power of ... diabetes! And he is going to need that power when aliens (appropriately disguised as sugary junk food) come to take over the earth under command of their leader Blubberman. -The first action the aliens take to pursue their evil plan is to kidnap the mayor of Pineville, who has only enough diabetes supplies for 48 hours! - -On his quest to save the mayor and defeat the aliens, Captain Novolin has to complete several Jump 'n Run levels while dodging attacking aliens and managing his diabetes. Before every level he has to take the right dose of insulin, and he shouldn't pick up more food items than he is advised to. - 0.25 - 19921101T000000 - Sculptured Software - Raya Systems - Platform - 1 - 257 - - - ./Captain Tsubasa III - Koutei no Chousen (Japan).zip - -./media/videos/Captain Tsubasa III - Koutei no Chousen (Japan).png - Captain Tsubasa III : Koutei no Chousen - Captain Tsubasa III: Koutei no Chousen ("Kaiser's Challenge") is a soccer RPG based on the Captain Tsubasa manga and anime. It is the third game in the series, and the first for the Super Nintendo. As was the case with its forebears, Koutei no Chousen uses a semi-turn-based RPG format in which the player selects commands dependent on whether or not they have possession of the ball. The game follows the story of the manga to some extent.Besides the obvious graphical upgrade moving from 8-bit to 16-bit, Koutei no Chousen now allows the player to see a map of the pitch to help them strategize. - 0.75 - 19920717T000000 - Tecmo - Tecmo - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Captain Tsubasa IV - Pro no Rival-tachi (Japan).zip - -./media/videos/Captain Tsubasa IV - Pro no Rival-tachi (Japan).png - Captain Tsubasa IV : Pro no Rival-tachi - Captain Tsubasa 4: Pro no Rival Tachi is the fourth sequel of the original Captain Tsubasa videogame series by Tecmo. It's a direct sequel of Captain Tsubasa 3: Koutei no Chousen and released exclusively in Japan for Nintendo's Super Famicom on April 3, 1993. - 0.65 - 19930403T000000 - Tecmo - Tecmo - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Captain Tsubasa J - The Way to World Youth (Japan).zip - -./media/videos/Captain Tsubasa J - The Way to World Youth (Japan).png - Captain Tsubasa J : The Way to World Youth - A 1995 Japan-exclusive Captain Tsubasa video game developed and published by Bandai and was the final Captain Tsubasa game for the Super Famicom. -This game suffered lots of changes from previous games made by Tecmo, this time you will be playing in a real soccer field and in real time, which means that you need to press certain keys even without having the chance of stopping the time (like in previous games), When a certain player is confronted with a one that he considers his rival (like Misugi and Schneider or Tsubasa and *any other player*, for example) they will have a fight, which is mainly a button smashing sequence. The same goes for the sequence in which a goalkeeper tries to stop any of the special shots. -This game has almost the same story as the Captain Tsubasa J anime, except that this one will finish with a special match against an extra team. So, you'll play across various chapters, playing with Aoi Shingo in Italy or controlling the mythic Ozora Tsubasa in his match against the brazillian prodigy, Carlos Santana (nope, he isn't the singer). You'll also play with Japan national team against the same opponents as they did in the anime version.. - 0.65 - 19951117T000000 - Bandai - Bandai - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Captain Tsubasa V - Hasha no Shougou Campione (Japan).zip - -./media/videos/Captain Tsubasa V - Hasha no Shougou Campione (Japan).png - Captain Tsubasa V : Hasha no Shougou Campione - Captain Tsubasa V: Hasha no Shougou Campione ("Captain Tsubasa V: Campione Champion Titleholder") is a soccer game based on the anime Captain Tsubasa that utilizes a turn-based system for tackles, passes and kicks. It is the fifth such game developed by Tecmo, as well as the last.Unlike its four predecessors, Captain Tsubasa V adopts a new gameplay format with a classic view of the pitch. Various characters were based on real-life footballers of the time. Some examples are Peter Schmeichel, Ruud Gullit, Dennis Bergkamp, Gabriel Batistuta and Marco Van Basten.The Story mode is divided into three major parts: Tsubasa's adventure in the Italian football league, the international campaign with Japan's national football team, and finally Japan in the World Tournament. In addition, there are other playable mini-stories with other original characters from the anime/manga. - 0.85 - 19941209T000000 - Tecmo - Tecmo - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Caravan Shooting Collection (Japan) (En).zip - -./media/videos/Caravan Shooting Collection (Japan) (En).png - Caravan Shooting Collection - Caravan Shooting Collection is a 1995 Super Famicom compilation of classic shoot 'em up games from 1985 to 1987 that were originally released on the Nintendo Entertainment System. The games include the 1985 NES port of Star Force (the Arcade version was originally created by Tecmo, but the home port was developed by Hudson), 1986's Star Soldier and 1987's Hector (a.k.a. Starship Hector).All three of these games were the subjects of the Hudson All-Japan Caravan Festival, which for a long time hosted a new Hudson shoot 'em up every year and traveled around Japan with competitors in different prefectures attempting to earn the highest scores. The game would then be available for sale shortly before or after the competition, which helped raise its profile. - 0.8 - 19950707T000000 - Hudson - Hudson - Shoot'em Up-Compilation - 1 - 260 - - - ./Carrier Aces (USA).zip - -./media/videos/Carrier Aces (USA).png - Carrier Aces - Carrier Aces is a 3rd person flight simulator that takes place during World War II. The game is also entirely split screen, with a second player or the computer opponent taking the controls on the second half of the secreen. Players control an aircraft pilot of either the United States or Japanese Empire. Based aboard an aircraft carrier, the player can engage in the following missions: 1vs1 dogfights, strafing runs on enemy ships, dive bombing on enemy ships, torpedo runs on enemy ships and carrier landings. All missions are made up of these elements, however campaign missions also feature the ability to decide which aircraft to bring into battle, each with it's own statistics, and keep track of progress on an area map. When two forces engage each other on this map, players can choose which plane to bring into battle and it will close in a 1vs1 battle with the enemy. In dogfights, both players control an aircraft whereas during ship combat, one player controls an aircraft and the other will control the ship's turret gun. Aircraft controls include being able to tilt left and right, climb, dive, increase speed, decrease speed, fire guns, release bombs/torpedoes (if present) and do a 180 degree loop. Turret controls are more limited, only allowing the player to aim left and right, fire the gun and zoom. - 0.4 - 19950101T000000 - GameTek - GameTek - Simulation - 1-2 - 1024 - - - ./Casper (Japan).zip - -./media/videos/Casper (Japan).png - Casper - Casper is an isometric adventure game developed by Natsume. Not to be confused with the completely different US/European game, which was only published by Natsume. - - - 0.85 - 19970314T000000 - Natsume - KSS - Action / Adventure-Action - 1 - 256 - - - ./Casper (USA).zip - -./media/videos/Casper (USA).png - Casper - Casper the Friendly Ghost's 3 uncles have turned Dr. Harvey into a blob of ectoplasm. Now it's up to Casper and Dr. Harvey's daughter, Kat, to find a way to rescue Dr. Harvey. To accomplish this task, they must find seven Cellular integrator capsules located throughout the Whipstaff Manor. Once found, the capsules can be used in the Lazarus Machine. This machine has the power to cure Dr. Harvey from his predicament. - -Players take control of a floating Casper, who is followed by Kat throughout the Manor. Gameplay consists of Casper picking up items that he will be able to morph into, enabling him to fight off various enemies and to also assist Kat in getting through the mansion unscathed. Examples of some of the items Casper can turn into are a butterfly net, a pillow, and a plunger. Casper also has the ability to turn invincible as a defensive maneuver. Casper can leave the screen that Kat is on, but if he strays too far away from her, she will be abducted by a ghost. - 0.4 - 19961201T000000 - Interplay - Interplay - Adventure - 1 - 512 - - - ./Castlevania - Dracula X (USA).zip - -./media/videos/Castlevania - Dracula X (USA).png - Castlevania : Dracula X - In Transylvania, people lived in fear of the evil Count Dracula. The ultimate embodiment of evil, Dracula swept his dark hand over the land, making the people mere sheep for his thirst for blood. But when a young woman named Sonia Belmont came forth to confront him, he made a horrible mistake: he underestimated her. Thus, the battle between Dracula and the Belmont family began. - -Now, in the late 18th century, the battle still rages on... - -Dracula has been resurrected by a cult of black magic to cast his shadow of fear and terror over the land once again. But now, Dracula takes his fight to those the Belmonts are close to. He kidnaps two girls, Annette and Maria Renard, to bring forth the latest Belmont, so that he may destroy the bloodline for good. - -Richter Belmont, Annette's lover, has no choice now, but to take up the legendary Vampire Killer and follow his destiny: to battle Dracula and save Annette and Maria. - 0.7 - 19950901T000000 - Konami - Konami - Platform - 1 - 257 - - - ./CB Chara Wars - Ushinawareta Gag (Japan).zip - -./media/videos/CB Chara Wars - Ushinawareta Gag (Japan).png - CB Chara Wars : Ushinawareta Gag - CB Chara Wars, sometimes written with the subtitle Ushinawareta Gag, is an RPG that features a crossover of sorts of Go Nagai's various manga franchises. These include Devilman and Mazinger Z, among others. The "CB" in the title refers to the term "chibi", which depicts characters as smaller and cuter than usual. In that sense, it is similar to the term SD (super deformation) found in several Super Famicokm Gundam game titles.CB Chara Wars began as an original video animation which first aired in 1991. A manga adaptation followed the following year, as did this game. Banpresto published the game in Japan, a company known for creating games with anime crossovers such as the Super Robot Taisen/Wars series. - 0.65 - 19920828T000000 - Almanic - Banpresto - Beat'em Up - 1-2 - 263 - - - ./Champions - World Class Soccer (USA) (En,Fr,De,Es).zip - -./media/videos/Champions - World Class Soccer (USA) (En,Fr,De,Es).png - Champions : World Class Soccer - This soccer game offers 32 national teams to play, with none of the players' names shown. Shown from a slightly tilted 3rd-person side perspective, players can do an exhibition match, full tournament or go against a human player in the 2-player exhibition mode. The different teams are ranked by speed, offense and defence, and different team formations can be selected. - -The gameplay is very basic: players can pass, shoot, tackle with a third button used to switch between players. In the options menu, fouls and offside can be disabled, the amount of time per half can be determined and there is a radar and mini-map to track the other players. The European edition is endorsed by Ryan Giggs and the game uses a password system to continue tournaments. - 0.5 - 19940401T000000 - Park Place Productions - Acclaim - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Championship Pool (USA).zip - -./media/videos/Championship Pool (USA).png - Championship Pool - Championship Pool is a pool game where players can 8-ball or 9-ball pool tournament that starts off with the BCA Regional Championship where the player must defeat 32 opponents in a first to four games match. If the player loses against any of the 32 opponents, they are then eliminated from the tournament. The winner of that then goes onto the World Championship. - -All of the gameplay is done from a top down view of the table. The player moves an icon to indicate location they want to hit the ball too. To aid in the aiming, a ghost of the cue ball and the first ball that is hit is repetitively played out to show the path of the hit ball. With the all the shots there is a very small margin of error, but this is only notable when a long shot is played or a shot from a sharp angle and the ghost balls will randomly play out all the possible occurrences. The player can also change the power and spin of the played shot with the ghost balls will updating to show the outcome of those changes. - -There are 4 different game modes that can be chosen, each with a different set of pool games. The different game modes and there games are: - -1. Tournament: The player must defeat 32 different players in a first to four knockout tournament in 8-ball or 9-ball pool before going on to the World Championship. During the tournament the opponent is never actually is seen playing there shots. Instead, when it is the opponents turn, it cuts to an image of the player with a caption and then returns the control to the player with some balls removed and moved. This way the opponent can finish the game within 4 turns regardless of if they where snookered or not. - -2. Challenge: It has many different pool games that are played, all with one player without an opponent. The games are: - -1. 14.1 Challenge – After the break the ball is placed anywhere at the top of the table behind the line. At that point, the player can hit any ball but once the fails to hit a ball in a hole the game is over. If there is only one ball left on the table the rest of the balls are re-racked and play continues. At the end score is given based on the number of balls that where hit in the holes. The score are tallied up over 5 games to get the total score. - -2. Eight Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit all the chosen set of balls (stripes or solids) and the 8-ball in one turn. The score is based on how many balls where hit in. - -3. Nine Ball - After the break the ball is placed anywhere at the top of the table behind the line. The player must hit the 9 ball in one turn. The score is based on how many balls where hit in. - -4. Equal Offence – Same as 14.1 Challenge but there is only one game played. - -5. Three Pool – Only have 3 balls on the table. Score is based on how many shots it takes to get all three balls in with lower been better. - -6. Speed Pool – Objective is to hit all the balls in as quickly as possible as a timer is timing how long the game takes. Any ball can be hit at any time and the player can miss the shot and not be penalised (other than taking longer). - -3. Party: It has many different multiplayer pool games that are played with ether just 2 or 2 to 8 human players. The games are: - -1. Eight Ball (2 Players) – A standard eight ball game with the players taking turns to play. - -7. Nine Ball (2-8 Players) – A standard nine ball game with up to 8 players taking turns. First player to get the 9-ball in wins. - -8. 14.1 Continuous (2 Players) – Players can hit any ball in for a point. If a shot is missed then other player plays. If there is only one ball on the table the pocketed balls are re-racked. Play continues until one of the players reaches the score chosen at the start of the game. - -9. Ten Ball (2-8 Players) – Same as Nine Ball except with 10 balls. - -10. Rotation (2-8 Players) – Only the lowest ball can be hit and the score for getting a ball in is the value of the ball (e.g. 8-ball is 8 points). Player with the highest score at the end of the game wins. - -11. Straight Pool (2 Players) – Same as 14.1 Continuous but the player with the highest score after one game wins. - -12. Equal Offence (2-8 Players) – Same as Equal Offence in challenge mode but players can take turns to beat each others score. - -13. Fifteen Ball (2-8 Players) – Same as Rotation except that any ball can be hit not just the lowest. - -14. One Pocket (2 Players) – The two players are given one of the two pockets at the end of the table. The player must hit all the balls in there nominated pocket with the one with the most balls wins. - - -Three Ball (2-8 Players) – Same as Three Ball in challenge mode but players can take turns to beat each other’s score. - -15. Speed Ball (2-8 Players) – Same as Speed Ball in challenge mode but players can take turns to beat each other’s score. - -4. Freestyle: Lets the player practice with no opponent, no penalties, the ability to move any ball to the desired location (or remove by throwing the ball in the pocket), and the ability to place potted balls back on the table. - 0.6 - 19931101T000000 - Bitmasters - Majesco - Sports-Sports / Pool - 1-8 - 1538 - - - ./Championship Soccer '94 (USA) (En,Fr,De,It).zip - -./media/videos/Championship Soccer '94 (USA) (En,Fr,De,It).png - Championship Soccer '94 - It's addictive! No other soccer game compares. Created for hardcore soccer fans, Championship Soccer '94 delivers the ultimate in speed, game control and ultra-realistic gameplay. It's the perfect soccer game for players who demand an unbeatable combination of strategy and action. Take charge of one of 100 European club or national teams from around the world. Superb gameplay featuring unique after-touch control of height and curve of ball. - 0.7 - 19940601T000000 - Renegade Software - Sensible Software - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Chaos Seed - Fuusui Kairouki (Japan).zip - -./media/videos/Chaos Seed - Fuusui Kairouki (Japan).png - Chaos Seed : Fuusui Kairouki - In this action-strategy-RPG hybrid you play the role of a young member of a cave-dwelling race of warriors. As the planet is dying, it is your task to build the necessary mystic rooms in your caves to channel the energy back to the planet, but the surface-dwellers think that you are to blame for the current situation and constantly send waves of explorers and adventurers trying to clear your "dungeon". - -The game is played from a top-down perspective using a 2D engine in different phases, first you can roam your cave freely, molding the walls at your discretion by simply pushing and pulling into them to create the rooms needed to channel energy into the earth or create upgrades for your character, summon monsters to aid you, etc. When a timer runs out you proceed to a menu-based interface from which you control the energy production and decide what to upgrade, equip, etc. rinse and repeat for a new turn. Each turn brings new challenges in the form of surface-dwelling adventurers, which you must fight with your weapons and magic spells while attempting to build your rooms. - -Whenever you reach a certain quota of energy production you get to move on to another scenario in a different cave. As mentioned you can create summon rooms to invoke creatures that can aid you in combat, help you gather energy and other resources, etc. etc. - -Depending on how you place you rooms according to certain Feng-Shui principles you get bonuses and upgrades and you will also face cave-dwelling monsters that you must defeat and other NPCs that may or may not aid you. - 0.8 - 19960315T000000 - Neverland - Taito - Role Playing Game-Strategy - 1-2 - 768 - - - ./Bananas de Pijamas (World) (Unl) (Pirate).zip - -./media/videos/Bananas de Pijamas (World) (Unl) (Pirate).png - Chester Cheetah - Too Cool To Fool - The game's hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What's worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it's up to Cheetah to travel across the zoo and to retrieve parts of his scooter. - -The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads. - 0.6 - 19921202T000000 - Kaneko - Kaneko - Platform - 1 - 257 - - - ./Chester Cheetah - Too Cool to Fool (USA).zip - -./media/videos/Chester Cheetah - Too Cool to Fool (USA).png - Chester Cheetah : Too Cool to Fool - The game's hero is the Frito-Lay mascot, Chester the Cheetah. Chester leaves peacefully in a zoo with other animals, until the big brute Mean Eugene steals his beloved motor scooter. What's worse, without knowing how to handle the scooter, Mean Eugene broke it to pieces and threw them away. Now it's up to Cheetah to travel across the zoo and to retrieve parts of his scooter. - -The game is composed of platform levels. On each level there is a hidden scooter part, which Chester has to recover before being able to exit the level. On the way there are various creatures that will try to eliminate Chester and obstacles to watch for. Chester can dash and stun enemies by jumping on their heads. - 0.6 - 19921202T000000 - Kaneko - Kaneko - Platform - 1 - 257 - - - ./Chester Cheetah - Wild Wild Quest (USA).zip - -./media/videos/Chester Cheetah - Wild Wild Quest (USA).png - Chester Cheetah : Wild Wild Quest - Chester Cheetah: Wild Wild Quest is the sequel to Chester Cheetah: Too Cool to Fool in the series based on the Frito-Lay mascot: Chester Cheetah. - -Chester the cheetah lives in the Four Corners Zoo together with other animals. One day he decides to leave the zoo and to search for the legendary Hip City. Riding his trusty motor scooter, with a map in the paws, Chester encountered the nasty brute Mean Eugene. True to his habit of stealing and destroying things, Mean Eugene took the map from Chester, tore it to pieces, and scattered them all across United States of America. Chester must now visit various locations in the country to retrieve the map pieces and to find a way to Hip City. - -The player may explore the game world in a non-linear fashion. At any time, there are three levels available and the player may tackle them in any order. Each solved level leads to additional two. On each level, the player must find the missing map piece, proceed to the exit, and defeat the level boss. Chester can dash and kill enemies by jumping on their heads. He dies from one hit, unless he has a pack of the cheetahs snack at his disposal. In this case, he'll recover full health. - 0.55 - 19940302T000000 - Kaneko - Kaneko - Platform - 1 - 257 - - - ./Chibi Maruko-chan - Harikiri 365-nichi no Maki (Japan).zip - -./media/videos/Chibi Maruko-chan - Harikiri 365-nichi no Maki (Japan).png - Chibi Maruko-chan : Harikiri 365-nichi no Maki - Chibi Maruko-Chan: Harikiri 365-Nichi no Maki ("Chibi Maruko's Volume of 365 Days") is a virtual boardgame adaptation of the Chibi Maruko-Chan "slice of life" manga.Chibi Maruko-Chan appears in several more video game adaptations made before and after this game, but the only other Super Famicom title in the series is Chibi Maruko-chan: Mezase! Minami no Island!!.GameplayThe goal is to move along a board of 28-31 spaces that represent a month, finding helpful items and either gaining or losing money depending on what is found after each roll. The first player to pass the finish line gets a 100 yen bonus, but players that keep rolling low numbers might find themselves with more money in the long run if they're particularly fortunate. Games can be set from 1 month up to an entire 12 months, with the eventual winner decided by the total amount of money earned. - 0.65 - 19911213T000000 - SAS Sakata - Epoch - Playing cards - 1-4 - 2560 - - - ./Chibi Maruko-chan - Mezase! Minami no Island!! (Japan) (Sample).zip - -./media/videos/Chibi Maruko-chan - Mezase! Minami no Island!! (Japan) (Sample).png - Chibi Maruko-chan : Mezase! Minami no Island!! - Chibi Maruko-Chan: Mezase! Minami no Island!! ("Chibi Maruko-Chan: Take Aim! South Island!!") is an anime licensed game based on Chibi Maruko-Chan, a slice-of-life manga about a grade-schooler, her friends and her family. - -The game is a loose collection of different mini-games and utilities intended for a younger audience, a dodgeball game set on a Bomberman grid, a painting game that plays like competitive Snake, and a sumo-like game on a floating platform in a pool. It also features a single-player story mode, in which interstitial text-heavy story cutscenes set the stage for the mini-games, as well as modes that let up to four players try each mini-game directly. - 0.75 - 19951201T000000 - Konami - Konami - 1-4 - - - ./Chibi Maruko-chan - Mezase! Minami no Island!! (Japan).zip - -./media/videos/Chibi Maruko-chan - Mezase! Minami no Island!! (Japan).png - Chibi Maruko-chan : Mezase! Minami no Island!! - Chibi Maruko-Chan: Mezase! Minami no Island!! ("Chibi Maruko-Chan: Take Aim! South Island!!") is an anime licensed game based on Chibi Maruko-Chan, a slice-of-life manga about a grade-schooler, her friends and her family. - -The game is a loose collection of different mini-games and utilities intended for a younger audience, a dodgeball game set on a Bomberman grid, a painting game that plays like competitive Snake, and a sumo-like game on a floating platform in a pool. It also features a single-player story mode, in which interstitial text-heavy story cutscenes set the stage for the mini-games, as well as modes that let up to four players try each mini-game directly. - 0.75 - 19951201T000000 - Konami - Konami - 1-4 - - - ./Chinhai (Japan).zip - -./media/videos/Chinhai (Japan).png - Chinhai - Chinhai is a puzzle game for the Super Famicom and a variant on Mahjong Solitaire, or Shanghai. Instead of pairing and removing any two tiles that match as long as one of their sides is clear, as is the case in Shanghai, the rules of Chinhai require that the two tiles can only be removed if it's possible to draw a line between the two that doesn't make a 90 degree turn more than twice. Two tiles on opposite sides of the board, for instance, can't be paired because it would take three 90 degree turns to draw a line between them. To account for this added difficulty, the game lacks the "stacks" of tiles that frequently appear in Shanghai, instead presenting a flat board of tiles.Chinhai is named for the municipality of Chinhai in China, maintaining the theme of naming mahjong solitaire variants after territories in China. Chinhai has long since been renamed Zhenhai, which is situated in the Ningpo Prefecture and now part of a much larger city. This mahjong solitaire variant is perhaps best known as Sichuan or Shisenshou, also named for a province in China. - 0.65 - 19950922T000000 - Pixel - Banpresto - Asiatic board game - 1-2 - 2048 - - - ./Choplifter III - Rescue-Survive (USA).zip - -./media/videos/Choplifter III - Rescue-Survive (USA).png - Choplifter III - Choplifter III for the SNES features entirely different levels from the Game Gear and GameBoy versions, and plays slightly different than other Choplifter games. While the controls and basic gameplay haven't changed significantly, and the main goal of each level is still rescuing a certain number of hostages, Choplifter III is faster and more action-oriented than earlier Choplifter games. - -Enemies appear in larger variety and numbers now. They reappear more often and some levels feature fights against large bosses. To compensate for this, there are more power-ups (such as missiles, bombs, invisibility, etc.) available, and it is possible to have the helicopter repaired at certain points in a level. - 0.6 - 19940101T000000 - Ocean - Beam Software - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Chou Aniki - Bakuretsu Rantou Hen (Japan).zip - -./media/videos/Chou Aniki - Bakuretsu Rantou Hen (Japan).png - Chou Aniki : Bakuretsu Rantou Hen - The Cho Aniki series makes it's debut on the SNES with all of it's homo-erotic, pseudo humorous, bizarre, sweaty bodybuilding charm, but with one major gameplay change. Instead of being another side-scrolling shooter, Bakuretsu Rantouden is actually a one-on-one 2D fighter a la Street Fighter in which the most recognizable characters from the Cho Aniki series (yes the speedo wearing bodybuilders included) fight each other for ultimate supremacy using special attacks and moves. - -An interesting feature is that the game honors it's shooter roots, therefore instead of being restricted to walking backwards and forwards in the 2D plane and jumping around as in other fighting games, in this game all the characters can fly meaning the fights actually occur in mid-air allowing the players to dash all over the screen. Includes single player and 2-player vs modes. - 0.6 - 19950922T000000 - Masaya Games - Nippon Computer Systems (NCS) - Fighting / Versus-Fighting - 1-2 - 262 - - - ./Chou Mahou Tairiku Wozz (Japan).zip - -./media/videos/Chou Mahou Tairiku Wozz (Japan).png - Chou Mahou Tairiku Wozz - The magic world of Wozz, populated by magicians, alchemists, and other kinds of people - including simple town and village inhabitants - was a seemingly peaceful place, until one day, a poisonous rain started turning its inhabitants into monsters. The chief wizard realizes that the demon Balaam is trying to link the world of Wozz with the world of humans. Only a human hero can stop Balaam, and the wizard's teleporting magic brings... three young humans: the Japanese girl Reona Kitazato, and two boys: the American Shot Phoenix and the Chinese Chun Chingtao. Will those youngsters be able to stop Balaam? - -The game is a traditional console-style RPG similar to Breath of Fire: turn-based battles are viewed from an isometric perspective. You control all three characters as a party, but in the beginning of the game you choose one of them as the main character, and therefore will see the game from his/her perspective. In case the characters split up, you'll be able to control only the one you chose. - 0.4 - 19950804T000000 - Red Company - Bullet Proof Software - Role Playing Game - 1-2 - 768 - - - ./Choujikuu Yousai Macross - Scrambled Valkyrie (Japan) (En).zip - -./media/videos/Choujikuu Yousai Macross - Scrambled Valkyrie (Japan) (En).png - Choujikuu Yousai Macross : Scrambled Valkyrie - The legend of the Valkyrie pilots is not yet over. Hikaru, Max, and Millia take flight to defend the earth from Zentraedi, robots, more robots, and giant space crab-bees. Now is the time to scramble Valkyrie again. - -When starting a game or continuing the player picks from either Hikaru, Max, or Millia. Each flies a custom Valkyrie with its own set weapon load-out. A Valkyrie changes its weapon and movement speed by switching between its three forms: Fighter, Gerwalk, and Battroid. Typically the Valkyrie weapon shoots straight and quickly, the Gerwalk weapon shoots around or through obstacles, and the Battroid weapon does higher damage in exchange for reduced firing rate. Each weapon can be upgraded up to twice by picking up power up items dropped by special enemy ships, but one level of power up will be lost any time the Valkyrie is shot. If a Valkyrie's entire life bar is depleted then the full stage must be repeated, provided the player still has enough continues. - -In a nod to Galaga the player is able to capture some enemy craft to increase their firepower. If the player does not shoot any weapons for a few seconds a field of electricity will cover the Valkyrie. Touching some enemy ships will then cause their targeting to be shorted out and make them friendly to the player, following along and shooting or ramming onscreen enemies. - 0.75 - 19931029T000000 - Zamuse - Zamuse - Shoot'em Up - 1 - 260 - - - ./Chrono Trigger (Japan) (Sample).zip - -./media/videos/Chrono Trigger (Japan) (Sample).png - Chrono Trigger. - What begins as a carefree day at the Millennial Fair for a young man named Crono turns into a huge adventure. He will be thrusted into the ultimate trip through time and space, encountering new friends, defeating the forces of evil, and encountering the one who would destroy the flow of time. -Chrono Trigger is a role-playing game, with the usual game mechanics fare. As the characters grow in power, not only their ability scores increase, but they also learn new "Techs". -The game utilizes the ATB (active time battle) combat system from Final Fantasy game. Apart from normal Techs, it is possible to use Double and Triple Techniques.There are no random battles in the game, as all the enemies are visible on screen, and it's even possible to just pass by them entirely. -The game allows you to face your ultimate adversary at different points of time, which leads to several different endings. - 0.95 - 19950311T000000 - Squaresoft - Squaresoft - Role Playing Game - 1 - 768 - - - ./Chrono Trigger (USA).zip - -./media/videos/Chrono Trigger (USA).png - Chrono Trigger - What begins as a carefree day at the Millennial Fair for a young man named Crono turns into a huge adventure. He will be thrusted into the ultimate trip through time and space, encountering new friends, defeating the forces of evil, and encountering the one who would destroy the flow of time. -Chrono Trigger is a role-playing game, with the usual game mechanics fare. As the characters grow in power, not only their ability scores increase, but they also learn new "Techs". -The game utilizes the ATB (active time battle) combat system from Final Fantasy game. Apart from normal Techs, it is possible to use Double and Triple Techniques.There are no random battles in the game, as all the enemies are visible on screen, and it's even possible to just pass by them entirely. -The game allows you to face your ultimate adversary at different points of time, which leads to several different endings. - 0.95 - 19950811T000000 - Squaresoft - Squaresoft - Role Playing Game - 1 - 768 - - - ./Chuck Rock (USA).zip - -./media/videos/Chuck Rock (USA).png - Chuck Rock - Chuck Rock is your typical average cave man. He likes to spend his Sunday afternoons watching football and drinking beer. Unfortunately, his peaceful existence is interrupted one day when his wife, Ophelia Rock, is kidnapped by the village wierdo, Gary Gritter. So, Chuck is rather upset about this whole situation and you have to help him make things right. - -The game is a side-scrolling platformer. Chuck fights of a variety of dinosaurs using his belly-buster attack and a jump kick. Occasionally he has to pick up and throw rocks to defeat enemies and allow him to jump to greater heights. - 0.55 - 19921101T000000 - Core Design - Sony Imagesoft - Platform - 1 - 257 - - - ./Classic Road II (Japan).zip - -./media/videos/Classic Road II (Japan).png - Classic Road II - Classic Road II, sometimes Classic Road II: Real Kouma Simulation, is a horseracing simulation game from Opera House and Victor Entertainment. The player owns their own stables and can raise and race their own racehorses. They can also choose to bet on other races for additional funds. Players split their time between their stables and the betting track at their discretion.Classic Road II is the sequel to the 1993 Super Famicom game Classic Road. It did not see another sequel. - 0.6 - 19950324T000000 - Opera House - Victor Interactive - Horse racing-Sports with animals - 1 - 1538 - - - ./Classic Road (Japan).zip - -./media/videos/Classic Road (Japan).png - Classic Road - Classic Road is a horse racing simulation game for the Super Famicom from Opera House and Victor Interactive Software. The player can gamble on races, or raise their own racehorses and race them for cash prizes. - 0.65 - 19931029T000000 - Opera House - Victor Interactive - Horse racing-Sports with animals - 1 - 1538 - - - ./Clay Fighter - Tournament Edition (USA).zip - -./media/videos/Clay Fighter - Tournament Edition (USA).png - Clay Fighter : Tournament Edition - The Tournament Edition of Clay Fighter fixes some glitches and adds new features to the original 2D fighting game. Most scenarios were changed or redone, the graphics are brighter and the gameplay is faster. The characters can now perform three and four-hit combos. More voice-overs and a new introduction cut-scene were added. - -Three kinds of tournaments are now available: double elimination, single elimination and sudden death. One, four or eight players can join the tournaments, with the option of renaming their characters for customization. - 0.45 - 19941122T000000 - Visual Concepts - Interplay - Fighting - 1-8 - 262 - - - ./Clay Fighter 2 - Judgment Clay (USA).zip - -./media/videos/Clay Fighter 2 - Judgment Clay (USA).png - Clay Fighter 2 : Judgment Clay - Clay Fighter 2, just like its predecessor, is a Street Fighter-like fighting game for 1 or 2 players. - -The characters were made out of clay and then renderized, which provides the game some individuality in the enormous mass of Super NES fighting games. - 0.75 - 19950102T000000 - Interplay - Interplay - Fighting - 1-2 - 262 - - - ./Clay Fighter (USA).zip - -./media/videos/Clay Fighter (USA).png - Clay Fighter - Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay. This allows for interesting moves and stylized graphics. The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts. - 0.75 - 19931101T000000 - Visual Concepts - Interplay - Fighting - 1-2 - 262 - - - ./Claymates (USA) (Sample).zip - -./media/videos/Claymates (USA) (Sample).png - Claymates - From the creators of Clay Fighter comes a game about a shape-shifting ball of clay. You play as a boy named Clayton, whose father has developed a serum to turn humans into animals. However, an evil shaman desires this serum, and when he is denied ownership of it, he kidnaps Clayton's father and turns Clayton into a ball of clay. It's up to the unlikely hero to rescue his father, the serum, and the world! - -The game is a side-scrolling platformer where you gain power-ups that let you transform into various forms to help you reach the end of the level. After each level, you are placed on the world map and given several robots who blindly walk forward until they hit an obstacle, then turn at a right angle and continue on their way. It's up to you to manipulate them to help you clear a way to the next level, where more challenges await. - 0.7 - 19940301T000000 - Visual Concepts - Interplay - Platform - 1-8 - 257 - - - ./Claymates (USA).zip - -./media/videos/Claymates (USA).png - Claymates - From the creators of Clay Fighter comes a game about a shape-shifting ball of clay. You play as a boy named Clayton, whose father has developed a serum to turn humans into animals. However, an evil shaman desires this serum, and when he is denied ownership of it, he kidnaps Clayton's father and turns Clayton into a ball of clay. It's up to the unlikely hero to rescue his father, the serum, and the world! - -The game is a side-scrolling platformer where you gain power-ups that let you transform into various forms to help you reach the end of the level. After each level, you are placed on the world map and given several robots who blindly walk forward until they hit an obstacle, then turn at a right angle and continue on their way. It's up to you to manipulate them to help you clear a way to the next level, where more challenges await. - 0.7 - 19940301T000000 - Visual Concepts - Interplay - Platform - 1-8 - 257 - - - ./Cliffhanger (USA).zip - -./media/videos/Cliffhanger (USA).png - Cliffhanger - Standard side-scrolling fighter based off of the Stallone film of the same name. Sly must fight thugs and the elements as he tracks down suitcases of stolen cash dropped around the peaks of the Rockies. Combat follows the Final Fight standard, broken up by some mountain climbing and running (or 3-D snowboarding on the Sega CD) from avalanches. - -Enemies are the standard brawler crooks, occasionally carrying guns and knives the player can pick up. The game tends to follow a pattern of having you deal with a natural hazard (scaling a cliff, leaping over gaps), then locking the screen down for a fighting segment, nature again, fighting again, etc. The available fighting moves is limited, compared to other games of this type, and the ability to hit an enemy character is noticeably less accurate. - -The plot is identical to the film, with levels based off of, or inspired by, scenes in the movie. Animated cutscenes move the story along on the cartridge systems, while brief clips from the film play between levels on the Sega CD. - 0.35 - 19931101T000000 - Malibu Games - Sony Imagesoft - Beat'em Up - 1 - 263 - - - ./Clock Tower (Japan).zip - -./media/videos/Clock Tower (Japan).png - Clock Tower - Jennifer and her friends are adopted by a nice lady named Mary one day. They expect to be going to a wonderful new home, at the Barrows Mansion. There they will live with Mary and Mr. Barrows. Unfortunately, something goes terribly wrong and Jennifer's friends are showing up dead one by one. While this is happening, Mary is missing and Jennifer ends up being chased by a crazed psychopath known only as...Scissorman. - -Now she must survive and get out of the mansion in this point-and-click horror adventure... Being a teenage girl, you have no special abilities at all, just your wits and your will to survive, there are a few enemies that can kill you instantly, but Scissorman is the true horror that will give you trouble. - 0.85 - 19950914T000000 - Human - Human - Adventure-Adventure / Survival Horror - 1 - 518 - - - ./Clockwerx (Japan).zip - -./media/videos/Clockwerx (Japan).png - Clockwerx - The goal of the game is to navigate a screen full of nodes to reach a specific point. Along the way are various traps that have a fixed patrol around the screen. The player walks clockwise or anti-clockwise around each node, and can move to another at the moment when their head is touching the node in question. They can also switch direction. By using these two abilities, the player can move across each screen, carefully avoiding obstacles and reaching the end. - 0.65 - 19951208T000000 - Axes Art Amuse - Tokuma Shoten - Puzzle - 1 - 2816 - - - ./Clue (USA).zip - -./media/videos/Clue (USA).png - Clue - Who killed Mr. Boddy? Was it Colonel Mustard, in the Kitchen, with the Lead Pipe? All the deductive fun of the classic mystery game comes to life with hundreds of animated vignettes, crisp graphics, bright colors, and refined sound effects and music of advanced 16-bit technology. Playing alone or with up to five human or computer opponents, you'll solve a new CLUE® mystery every time you play, as you choose one of five "ranks" and work up from Amateur to Detective. - -So enter Mr. Boddy's mansion and start collecting evidence from the animated vignettes that show Suspects skulking through Rooms and leaving fingerprints on Weapons. When you've collected enough clues, make your Accusation of Whodunit? Where? With which Weapon? If you're right, you'll see the murder reenacted before your very eyes! - 0.5 - 19920701T000000 - Sculptured Software - Parker Brothers - Board game - 1-6 - 2048 - - - ./College Football USA 97 (USA).zip - -./media/videos/College Football USA 97 (USA).png - College Football USA 97 - College Football USA 97 is a college football game featuring 111 Division 1-A teams. The game has exhibition, season, tournament, and tiebreaker modes. It also contains a create a player feature. Basically it is an updated version of College Football USA 96 with similar gameplay. - 0.5 - 19960601T000000 - Black Pearl Software - EA Sports - Sports-Sports / Football (American) - 1-6 - 1538 - - - ./College Slam (USA).zip - -./media/videos/College Slam (USA).png - College Slam - Part of the NBA Jam series of basketball games, College Slam allows you to choose from over 40 real college teams and take part in head-to-head games, tournament games, and season-long play. The gameplay is arcade-style two-on-two fast action featuring backboard shattering wild dunks, power-ups and other crazy moves. The game also features fight songs from all the available teams. - 0.75 - 19960201T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Columns (Japan) (NP).zip - -./media/videos/Columns (Japan) (NP).png - Columns - Columns is a falling-block puzzle game. Like Tetris, the aim of the game is to try and stay alive - "columns" fall from the top of the screen, landing on-top of each other, and should the "pile" reach the top of the screen, the game is over. Success is determined by strategic placing of columns, and as the game progresses, the rate at which the columns fall increases. The Super Famicom version was released only for the Nintendo Power service. - 19990801T000000 - SEGA - Media Factory - Puzzle / Fall-Puzzle - 1-2 - 2816 - - - ./Computer Nouryoku Kaiseki - Ultra Baken (Japan).zip - -./media/videos/Computer Nouryoku Kaiseki - Ultra Baken (Japan).png - Computer Nouryoku Kaiseki : Ultra Baken - Computer Nouryoku Kaiseki: Ultra Baken is a horse racing simulation video game for the Super Famicom where players can manipulate the lives of horses. The object is to become the wealthiest horse farmer in the world. Training and preparations are essential to producing a winning horse. When finances are low, horses can be sold to increase the player's bank account. Horses start out as ponies; these ponies must be trained in order for them to commence their horse racing career. The gender of the pony decides whether it becomes a stallion or a mare after successfully mating with a horse of the opposite gender. It is also possible for players to bet on certain horses; including the horses that they have raised during the course of the game to further profit on their success in the horse racing world. - 0.75 - 19950526T000000 - Culture Brain - Culture Brain - Horse racing-Sports with animals - 1-4 - 1538 - - - ./Congo - The Movie - Secret of Zinj (USA) (Proto).zip - -./media/videos/Congo - The Movie - Secret of Zinj (USA) (Proto).png - Congo : The Movie, Secret of Zinj - Congo - The Secret of Zinj is an unreleased Super NES game based on the hit 1995 movie. The game was cancelled after a short development turnover and play tests indicating that the game was not good enough for release. Also contributing was the fact that the movie was a bit of a flop.Congo is split into five different types of gameplay. The main levels include a light-gun style shooter, a raft level that is sort of a "avoid the edges" maze game, a slide level where the character must jump to avoid spikes and other obstacles, an on-the-rails platform level, and an overhead 2.5D level. - 19950101T000000 - Visual Concepts - Viacom New Media - Adventure - 1 - 512 - - - ./Congo's Caper (USA).zip - -./media/videos/Congo's Caper (USA).png - Congo's Caper - Congo and Congette were a pair of monkeys happily living in the jungle. One day a magic ruby fell out of the sky and turned both Congo and Congette into half-humans. The ruby also brought forth a demon-kid who prompty kidnaps Congette. It will be up to the newly evolved Congo to travel across the jungles and rescue her. - -Congo's Caper is a side-scrolling platform action game. Being the second Tatakae Genshijin game, it is the sequel to Joe & Mac and controls very similar to that game. Players move Congo to different locations on a map, each representing one level. Controlling Congo, the player can move left, right, jump, duck, swim, climb ladders, roll down hills and swing his club to attack enemies. If Congo is damaged or hit by enemies, he reverts to a monkey form. Another hit as a monkey will kill him and use up one of his lives. To return to human form, Congo can collect a ruby or if he collects rubies while already human he can turn into an invincible Super Congo for a short while. Collecting 100 diamonds or 1 big diamond will give Congo and extra life while collecting sapphires will spin the slot machine (and possibilities of bonuses). - 0.7 - 19930501T000000 - Data East - Data East - Platform - 1-2 - 257 - - - ./Contra III - The Alien Wars (USA).zip - -./media/videos/Contra III - The Alien Wars (USA).png - Contra III : The Alien Wars - It's time for revenge... - -The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are marching through the cities, across the lands, and with the intention of exterminating the human race like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red Falcon's ass and save what remains of the world from his hideous plans! - -The Alien Wars begin!!! - 0.8 - 19920406T000000 - Konami - Konami - Shooter / Run and Gun-Shooter-Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Contra Spirits (Japan) (Demo).zip - -./media/videos/Contra Spirits (Japan) (Demo).png - Contra Spirits - It's time for revenge... - -The hideous Red Falcon, thought to have been destroyed long ago by the Earth's greatest commandos, Mad Dog and Scorpian, has risen again, this time pissed off and thirsty for revenge. His armies are marching through the cities, across the lands, and with the intention of exterminating the human race like a bad case of fleas. Two new commandos, Jimbo and Sully, have come forth now to kick Red Falcon's ass and save what remains of the world from his hideous plans! - -The Alien Wars begin!!! - 0.8 - 19920228T000000 - Konami - Konami - Shooter / Run and Gun-Shooter-Shoot'em Up / Horizontal-Shoot'em Up - 1-2 - 260 - - - ./Conveni Wars Barcode Battler Senki - Super Senshi Shutsugeki seyo! (Japan).zip - -./media/videos/Conveni Wars Barcode Battler Senki - Super Senshi Shutsugeki seyo! (Japan).png - Conveni Wars Barcode Battler Senki : Super Senshi Shutsugeki seyo! - Conveni Wars Barcode Battler Senki: Super Senshi Shutsugeki Seyo! ("Chronicles of the Convenience Store Wars Barcode Battlers: Roll Out, Super Soldier!") is a strategy RPG from Epoch (developed by SAS Sakata) that is built to work with their Barcode Battler handheld device: a machine that scans barcodes and creates soldiers/monsters with their own individual stats from the data.Versions of Conveni Wars Barcode Battler Senki were bundled with an adapter device that allowed the Super Famicom to read the Barcode Battler's output and add the creatures it generated to the hero's army in-game. The game also provided default characters for players without the Barcode Battler device (which was sold separately, unlike the adapter).The game is a spiritual sequel to Epoch's Barcode World, which provided the same symbiosis between the Barcode Battler and the Famicom.Many of Epoch's later Super Famicom games would have some degree of connectivity with the Barcode Battler, usually providing optional enhanced functions if the right codes are scanned. - 0.65 - 19930514T000000 - SAS Sakata - Epoch - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Cool Spot (USA).zip - -./media/videos/Cool Spot (USA).png - Cool Spot - Cool Spot is a solid, colorful platform game featuring the 7-up mascot in the hero position. The game objective is fairly simple; you have to collect enough number of bonuses throughout each level in order to find the trapped Spots. - 0.65 - 19930901T000000 - Virgin Interactive - Virgin Interactive - Platform - 1 - 257 - - - ./Cool World (USA).zip - -./media/videos/Cool World (USA).png - Cool World - A licensed game based on the live action/animation movie "Cool World" - -You play Frank Harris and your task is to stop Holli Would from entering the real world. - -You accomplish the levels by shooting doodles and collecting coins. - -Gameplay is set by 4 World with 4 levels each. - -Same as the movie, the game is based in cartoon graphics. - 0.3 - 19930201T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Coron Land (Japan).zip - -./media/videos/Coron Land (Japan).png - Coron Land - On the day of Snowia's annual Winter Festival, a festival that starts Spring, an evil villain takes the snow goddess statue, preventing the festivities from happening and keeping the world in winter indefinitely. Because the statue is needed for spring to come, the heroes Hyou and Kiyu go on an expedition to return the statue to its rightful place and restore order once more. -Coron Land consists of shooting enemies with the ray gun, throwing enemies, and throwing purple balls called Corons at enemies. Corons can either be generated from downed enemies (Quest Mode) or from random appearance (Battle Mode). Enemies are turned into corons after a certain amount of hits, but will return to their former forms if not dealt with after a certain amount of time. Once an enemy becomes a coron, players may either choose to immediately throw them as weapons or roll them to make them become bigger and cause more harm to enemies when thrown. This snowball effect also works for corons that are randomly dropped. - 0.55 - 19950825T000000 - Aroma - Yumedia - 1-4 - - - ./Cosmo Gang - The Puzzle (Japan).zip - -./media/videos/Cosmo Gang - The Puzzle (Japan).png - Cosmo Gang : The Puzzle - Cosmo Gang: The Puzzle is a puzzle game from Namco and the second game to feature their Cosmo Gang characters. The Cosmo Gang were originally attached to a group of redemption games (like pachinko or claw machines) from Namco, but would eventually star in two Arcade games: Cosmo Gang: The Video, a Galaga clone, and Cosmo Gang: The Puzzle. - -This game would become the basis of Namco's more well-known puzzle game Pac-Attack, featuring Pac-Man. As with Pac-Attack, the idea is to stack up a lot of the animated face icons (members of the Cosmo Gang) in an unbroken chain and then drop a bomb (shaped like an arrow) that goes down the chain and eliminates them all at once. - 0.6 - 19930326T000000 - Namco - Namco - Puzzle - 1-2 - 2816 - - - ./Cosmo Gang - The Video (Japan).zip - -./media/videos/Cosmo Gang - The Video (Japan).png - Cosmo Gang : The Video - Cosmo Gang: The Video is a single-screen shoot 'em up that greatly resembles Galaga with its gameplay, with enemies swooping in and ship upgrades that can be earned by shooting down the UFO enemy at the top of the screen. - -The Cosmo Gang are based on a series of characters that had previously been used by Namco for a redemption game (a type of Arcade machine that dispenses award tokens for winning a rudimentary game, of which pachinko is the most popular variant) the previous year. The subtitle suggests that this is their video game debut. Originally released in the Arcades, Cosmo Gang: The Video was later ported to the Super Famicom. - 0.7 - 19921029T000000 - Namco - Namco - Shoot'em Up - 1-2 - 260 - - - ./Cosmo Police Galivan II - Arrow of Justice (Japan).zip - -./media/videos/Cosmo Police Galivan II - Arrow of Justice (Japan).png - Cosmo Police Galivan II : Arrow of Justice - Once again the universe is at peril from invaders from beyond, but this time their target is Earth! Galivan and company don't have time to find items or level up weapons as in Galivan's previous outing; this is a no holds barred slugfest. Three characters are playable, each with varying stats but basically the same moveset. Each character has a standard straight ahead punch or kick, a sweeping kick, an uppercut, and a ranged attack that must be charged up. At the start of the game and the end of every level the player can add stat points to their character to increase their HP, defense, jump height, and strength of normal and special attacks. - -A 2 player versus mode is included as well. Both players can choose from the three main characters, and the second player can additionally choose from one of the four normal enemy types. - 0.5 - 19930611T000000 - Cream - Nichibutsu - Beat'em Up - 1 - 263 - - - ./Crayon Shin-chan - Arashi o Yobu Enji (Japan).zip - -./media/videos/Crayon Shin-chan - Arashi o Yobu Enji (Japan).png - Crayon Shin-chan : Arashi o Yobu Enji - Five-year-old Shinnosuke Nohara is the epitome of noisy children: loud and inappropriate, infuriating to his parents, and hilarious to onlookers. Shin-chan is always getting in trouble with his parents and saying bizarre or offensive things to everyone he meets. Every so often, though, he'll try to do what his mom wants him to, but more often than not, he'll misunderstand and simply confound his parents further. - -Arashi o Yobu Enji ("A Kindergartner Called Tempest") is one of many games based on the manga and anime created by Yoshito Usui. In four stages, each made up of five areas, Shin-chan must explore his neighborhood looking for a specific object. He can enter houses to ask people for information, but will often end up simply insulting them. He must also avoid or knock over the other children in the neighborhood, and has various ability cards that he can use to assist him, which might give him a water pistol or refill his health. After finding what he's looking for, Shin-chan will move on to the next area. - -Also included is a minigame mode with eight different minigames, such as a bubble-blowing contest, a three-legged race, and a desperate search for clothing before school. The entire game, including the minigames, is filled with dialogue containing the same humor as the source material. - 0.7 - 19930730T000000 - Bandai - Bandai - Adventure - 1 - 512 - - - ./Crayon Shin-chan 2 - Daimaou no Gyakushuu (Japan).zip - -./media/videos/Crayon Shin-chan 2 - Daimaou no Gyakushuu (Japan).png - Crayon Shin-chan 2 : Daimaou no Gyakushuu - Crayon Shin-Chan 2: Dai Maou no Gyakushu ("Crayon Shin-Chan 2: The Demon Lord's Counterattack") is a platformer based on the Crayon Shin-Chan anime and manga. The player, as the mischievous kindergartner Shin-chan, must rescue his favorite super hero Action Kamen ("Action Mask") from his prison before Action Kamen's supervillain nemesis Haiguremaou can take over both Action Kamen's and Shin-chan's worlds. Many of the bosses are transformed versions of Shin-chan's friends and family. - -The game is a standard side-scrolling 2D platformer - common with licensed games - though it is notable for letting players decide which order they want to tackle stages, not to mention the franchise's penchant for weird/gross-out humor. - 0.65 - 19940427T000000 - Sun L - Bandai - Platform - 1 - 257 - - - ./Crystal Beans from Dungeon Explorer (Japan).zip - -./media/videos/Crystal Beans from Dungeon Explorer (Japan).png - Crystal Beans from Dungeon Explorer - There was once a prosperous kingdom, a peaceful kingdom, ruled by a wise old king, where all peopled lived happily together, protected by the power of a magical crystal. But one day, several dark clouds appeared over the kingdom and poured down a devastating rain. And then one of the clouds turned into a demon, and, reaching its hands to the treasure room in the palace, took the crystal away. The demon lord, still in a form of a menacing dark cloud, started spawning monsters and sending them to attack the now helpless kingdom. The king called to the heavens for help. Eight magical weapons fell on the ground, and eight warriors rose to protect their country. Your task now is to cleanse the land of the monsters and to defeat the evil demon lord. - -"Crystal Beans" is an action RPG based on fighting and dungeon crawling. You can play as either of the eight initial character classes: Fighter, Warrior, Bow-man, Wizard, Priest, Kage (a kind of a ninja), Monk, or Witch. In addition, there are four secret classes you discover during your journey. Each class has its own strength and weaknesses, and two unique attack types. - 0.7 - 19951027T000000 - Hudson - Hudson - Role Playing Game - 1-3 - 768 - - - ./Cu-On-Pa SFC (Japan).zip - -./media/videos/Cu-On-Pa SFC (Japan).png - Cu-On-Pa SFC - Cu-On-Pa SFC is the Super Famicom version of Cu-On-Pa.Cu-On-Pa is an original puzzle game that was developed by a little-known group called Onesong Partners. This group originally released an obscure game similar to this but with a wider audience in mind, various enhancements and alternate modes for PCs called "Endorfun" in 1995 in the U.S and Europe.Japanese developers seemed to like the concept and got permission to make something like it based on the original principals of Endorfun for the obscure Satellaview (or BS-X) and then later as a standalone release for the Super Famicom, where the game was called BS Cu-On-Pa and Cu-On-Pa, respectively. It would also get released later for Playstation.Published by T&E Soft for the SFC late in 1996, Cu-On-Pa was also fan-translated sometime later for the emulation community, though the game comes with a rather straightforward tutorial and the game is very easy to understand, but difficult to master. This game is difficult to describe and in a league of its own.You play as a three-dimensional cube that must destroy all the "Life Panels" on a level. To do so, you have to rotate your cube and roll over the colored squares on the transparent field. Panels come in a variety of colors and the main way to elimate them is by having the color on the top of the cube match the color of the tile beneath you.The other way is for more skilled players and comes in the form of "Lightning Panels", which are generated when you destroy panels other than Life Panels. Destroy enough of them and you'll have lots of them. Then go and destroy a life panel! What will happen is, all lightning panels will explode that match the color of the life panel you rolled over. Moreover, the explosion spreads and detonates other tiles in the vicinity, which can spread and create a chain reaction. It's up to you how you wish to rack up points, either by time, chains, or both.Ken Kojima was the music composer. - 0.8 - 19961220T000000 - T&E Soft - T&E Soft - Puzzle - 1 - 2816 - - - ./CutThroat Island (USA).zip - -./media/videos/CutThroat Island (USA).png - Cutthroat Island - In this game you play the role of a pirate lady called Morgan who was given a piece of a map by her father before he died. In the game you set out to find more pieces of the map so that you can find the hidden treasure buried on Cutthroat Island. The gameplay involves you scrolling along the screen and sword fighting pirates and other scoundrels one on one with various different attacks. As you progress you unlock more combos. This game is based on the film by the same name. - 0.4 - 19960302T000000 - LJN - LJN - Beat'em Up - 1-2 - 263 - - - ./Cyber Knight II - Chikyuu Teikoku no Yabou (Japan).zip - -./media/videos/Cyber Knight II - Chikyuu Teikoku no Yabou (Japan).png - Cyber Knight II : Chikyuu Teikoku no Yabou - Following the events of the first Cyber Knight in the 24th century, the crew of the Swordfish have returned to Earth after defeating the mechanical "Berzerkers" far across space. However during their time away, the Earth Federation has been taken over by the ambitious General Forrest, who seeks to wage war on the independent systems and conquer them. Recognizing the potential weapons that could be made from the Berzerker science data, Forrest impounds the Swordfish and jails it's crew. The Berzerker data is used to create "Overtech" and bring to life "Metalliforms", self-replicating war machines. The Swordfish crew manages to escape, thanks to a mysterious agent "CJ", and are recruited into the resistance against the Earth Federation. Given a new spaceship, the Galvodirge, they must travel the galaxy to different human civilizations and devise a plan to stop Earth's attack. - -Cyber Knight II is an RPG with science-fiction themes. As in the first game, much of the game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Galvodirge starship. The Galvodirge can travel between stars, scanning worlds for information. If the ship is able to land on a planet, the crew can debark either on foot or using combat modules (mechs). Some areas are only accessible using modules and others (such as towns) do not allow the use of these war machines. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated enemies leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. - -The crew are divided into a three person "combat team" and a three person "support team". If modules are used, they can be assigned from the ship's hanger. Unlike the first game, modules only perform a combat or a support role, and each is unique in statistics and the type of weaponry it can carry. When combat occurs on the main map, the support team will often deliver the first strike by firing missiles into the enemies. When searching facilities, caves or other locations, the support team is not available. Following either case, the combat team engages the enemy in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Galvodirge. - 0.75 - 19940826T000000 - Atelier Double - Tonkin House - Role Playing Game - 1-2 - 768 - - - ./Cyber Knight (Japan).zip - -./media/videos/Cyber Knight (Japan).png - Cyber Knight - In the 24th century, mankind has gone into space. The crew of the starship Swordfish are in an engagement with space pirates when the battle takes a turn for the worse. In desperation, the crew activate their jump drive without a destination... and end up flung across the galaxy to the galactic core. The Swordfish however is badly damaged with many casualties including the captain. Only 26 of the crew survive, and of them only 6 are qualified for combat: The commander, two soldiers, a mechanic and a doctor and six giant "Module" mechanized suits available for them. These survivors locate planet Farworld, apparently colonized by humans. There they discover the colony is under attack by a relentless mechanical aliens dubbed "Berserkers". The crew of the swordfish must fight back against the Berserkers and explore the galaxy for some means to return home. - -Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills. - -Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish. - 0.6 - 19921030T000000 - Advance Communication Company - Tonkin House - Role Playing Game - 1-2 - 768 - - - ./Cyber Spin (USA).zip - -./media/videos/Cyber Spin (USA).png - Cyber Spin - The Grand Prix Championship ain't for wimps! Sever drivers from around the World all want that #1 spot. Take the Cyber Car to victory over some of the meanest courses ever devised? - -Competing requires fast reflexes and cool nerves. Swerve through tight curves, past bottomless canyons and high above City streets. Don't let a single car get past you - to win you gotta drive as if your life depends on it. - -Every course is increasingly more difficult. Rise to the challenge and make our way through the toughest terrain that countries as Peru, Kenya, Spain, England, and America have to offer. - 0.55 - 19921101T000000 - Takuyo - Takara - Racing, Driving - 1 - 1537 - - - ./Cybernator (USA).zip - -./media/videos/Cybernator (USA).png - Cybernator - In the year 2065 AD, the nations of Earth have split into two major powers: the Axis and the Federation. These governing bodies are constantly at war for land, which has even extended into the frontiers of space. - -Jake is a soldier for the Pacific States' Marine Corp and pilots his own Assault Suit for the Federation. He has been assigned to lead a covert strike team to confront the Axis troops head-on. Your Assault Suit is ready for battle and can jump, shoot, and hover over small distances. Battle through seven war zones, and capture power-ups for upgrades and new weapons. Complete your mission objectives as the fight takes you through Earth's fragile ecosystem, to the moon, and across the vast expanse of space! - 0.85 - 19930401T000000 - Masaya Games - Masaya Games - Shoot'em Up - 1 - 260 - - - ./Cyborg 009 (Japan).zip - -./media/videos/Cyborg 009 (Japan).png - Cyborg 009 - Nine young people were turned into cyborgs by a company trying to take over the world. They have defeated this company and are now using their super powers to protect the world. - -Based on the manga/anime by the same name, Cyborg 009 is a side-scrolling platformer in which the player takes control of 8 different cyborgs, using their special abilities to complete several missions. - -Their special abilities are as follows: -002 can fly and hover in the air; 003 can see in the dark; 004 can fire bullets from his fingers and rockets from his knees; 005 can break rocks with his fists; 006 can blow fire that also melts rocks; 007 can take on different shapes including those of enemies; 008 can swim underwater for extended periods of time; 009 can move at very high speeds. (001 is a baby and can't be taken on missions). Using these special abilities consumes SP that slowly regenerate. - -In addition to their special abilities, the cyborgs also have four attributes that govern their attack and defensive powers, their amount of SP and SP regeneration speed. - -Before every mission, one cyborg is assigned leader and two more can be selected by the player. Only one cyborg can be controlled at a time, but it is possible to switch between cyborgs at any time. All cyborgs share the same HP and SP-bar. Throughout the levels, experience points can be collected and used to increase a cyborg's attributes after a completed mission. - 0.5 - 19940225T000000 - BEC - Toei Animation - Platform - 1 - 257 - - - ./Daffy Duck - The Marvin Missions (USA) (Sample).zip - -./media/videos/Daffy Duck - The Marvin Missions (USA) (Sample).png - Daffy Duck : The Marvin Missions - Based on Chuck Jones' Looney Tunes character, Daffy Duck, Daffy Duck: The Marvin Missions sees Daffy in his quirky "Duck Dodgers" spin-off persona, also known as "Duck Dodgers in the 24th and 1/2 Century!". - -In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop Marvin - and that's to destroy all five of his deadly machines! - -Gameplay-wise, this is a standard platforming affair. However, you can also shoot at your enemies using an array of weapons, fly around with your jet-pack and defend enemy fire with your shield. - 0.55 - 19931001T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Daffy Duck - The Marvin Missions (USA).zip - -./media/videos/Daffy Duck - The Marvin Missions (USA).png - Daffy Duck : The Marvin Missions - Based on Chuck Jones' Looney Tunes character, Daffy Duck, Daffy Duck: The Marvin Missions sees Daffy in his quirky "Duck Dodgers" spin-off persona, also known as "Duck Dodgers in the 24th and 1/2 Century!". - -In this game, Duck Dodgers sets out to stop Marvin the Martian from performing various notorious deeds, including destroying his beloved home-planet, Earth. There seems to be only one way to stop Marvin - and that's to destroy all five of his deadly machines! - -Gameplay-wise, this is a standard platforming affair. However, you can also shoot at your enemies using an array of weapons, fly around with your jet-pack and defend enemy fire with your shield. - 0.55 - 19931001T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./Dai-3-ji Super Robot Taisen (Japan) (Rev 3).zip - -./media/videos/Dai-3-ji Super Robot Taisen (Japan) (Rev 3).png - Dai-3-ji Super Robot Taisen - Six months after the DC War (as chronicled in Super Robot Wars 2), the DC seems to be regaining their former combat strength thanks to the Zabi family. In response, the United Nations has decided to reorganize itself into the Earth Federation. - -The heroes of the last war are formed into a unit known as Londo Bell; however, the Earth Federation distrusts them due to their immense power, and provides them with as few resources as they can... - 0.55 - 19930123T000000 - Banpresto - Banpresto - Role Playing Game - 1 - 768 - - - ./Dai-4-ji Super Robot Taisen (Japan) (Rev 1).zip - -./media/videos/Dai-4-ji Super Robot Taisen (Japan) (Rev 1).png - Dai-4-ji Super Robot Taisen - Dai-4-Ji Super Robot Taisen (literally "4th Super Robot Wars") is a strategy RPG from Winkysoft and Banpresto and the fifth game - including the previous "gaiden" Super Robot Taisen EX - in their Super Robot Taisen (Super Robot Wars) crossover series which brings together characters from various mecha anime, including but not limited to Gundam, Mazinger and Getter Robo. - 0.8 - 19950317T000000 - Banpresto - Banpresto - Role Playing Game - 1 - 768 - - - ./Daibakushou Jinsei Gekijou - Zukkoke Salaryman Hen (Japan) (Rev 1) (NP).zip - -./media/videos/Daibakushou Jinsei Gekijou - Zukkoke Salaryman Hen (Japan) (Rev 1) (NP).png - Daibakushou Jinsei Gekijou - Zukkoke Salaryman Hen - Following the likes of Daibakushou: Jinsei Gekijou: Ooedo Nikki, where the players were Edo-period peasants, and Daibakushou: Jinsei Gekijou: DokiDoki Seishun Hen, where the players were awkward teenagers, Zukkoke Salaryman Hen has players taking the role of everyday office workers in modern Japan. As with any Game of Life adaptation, the goal is to be the most successful - this is measured by their career trajectory, lovelife and other factors. Players can create and customize their avatar - either male or female, despite the game's name - and roll dice to move around a board. Depending on which space they land on, they will invoke a scene that will benefit or diminish their standings. Some of these random events - like purchasing lottery tickets - are opt-in, though the majority occur whether the player wants them to or not. - 19951229T000000 - Act Japan - Taito - Board game - 1-4 - 2048 - - - ./Daibakushou Jinsei Gekijou - Dokidoki Seishun Hen (Japan).zip - -./media/videos/Daibakushou Jinsei Gekijou - Dokidoki Seishun Hen (Japan).png - Daibakushou Jinsei Gekijou : Dokidoki Seishun Hen - Daibakushou Jinsei Gekijou: Dokidoki Seishun Hen ("Great Burst of Laughter Theater Life: The Heart-Pounding Adolescence Chapter") is the second Super Famicom game in the Bakushou Jinsei Gekijou franchise and the fifth game overall. Like the rest of the series, it is a competitive multiplayer board game that plays similarly to Milton Bradley's The Game of Life, known as the Jinsei Game in Japan. - -Unlike Daibakushou Jinsei Gekijou, which carried the player from infancy to retirement age, Dokidoki Seishun Hen focuses entirely on highschoolers. The goal is to learn as much knowledge as possible, earn plenty of money and make their teachers and parents happy. Instead of having a target square to reach in order to continue onto the next phase of the game, the players simply move around a circular board experiencing events every turn as weeks and months pass, with new elements and new areas of the board added after certain dates. - 0.7 - 19930730T000000 - Act Japan - Taito - Board game - 1-4 - 2048 - - - ./Daibakushou Jinsei Gekijou - Ooedo Nikki (Japan).zip - -./media/videos/Daibakushou Jinsei Gekijou - Ooedo Nikki (Japan).png - Daibakushou Jinsei Gekijou : Ooedo Nikki - Daibakushou: Jinsei Gekijou: Ooedo Nikki ("Great Burst of Laughter: Theater Life: Oedo Diary") is a multiplayer board game adaptation for the Super Famicom. It is part of Taito's Bakushou: Jinsei Gekijou series of games that resemble Milton Bradley's The Game of Life (called The Jinsei Game in Japan). In this entry, the players are trying to survive the life of an Edo period citizen from early adulthood to old age. Depending on which square they end their turn on events occur with randomized positive or negative effects. The aim is to earn more gold than the other players by retirement age. - 0.8 - 19941125T000000 - Act Japan - Taito - Board game - 1-4 - 2048 - - - ./Daibakushou Jinsei Gekijou (Japan).zip - -./media/videos/Daibakushou Jinsei Gekijou (Japan).png - Daibakushou Jinsei Gekijou - Daibakushou Jinsei Gekijou ("Great Hearty Laughter Theater Life") is a Taito board game simulation based loosely on the Jinsei Game, the Japanese equivalent of Milton Bradley's The Game of Life. It is the fourth game in the series and the first for the Super Nintendo. - -Each player (with a maximum of four human players) begins as a toddler and ends on retirement age, passing through each stage of life by landing on squares, earning money and increasing/decreasing their stats (which then affects how much money they earn). Each stage of life is a self-contained board and the first player to reach the end earns a bonus, with everyone then proceeding to the next board regardless of how far they've moved. - 0.65 - 19921225T000000 - Taito - Taito - Board game - 1-4 - 2048 - - - ./Daikaijuu Monogatari II (Japan).zip - -./media/videos/Daikaijuu Monogatari II (Japan).png - Daikaijuu Monogatari II - Daikaijuu Monogatari series has been described as a Dragon Quest clone in the past due to its similarities. However, Daikaijuu Monogatari is notably more humourous than Dragon Quest, and has a bizarre story to match. - 0.7 - 19960802T000000 - Aim Software - Hudson - Role Playing Game - 1 - 768 - - - ./Daikaijuu Monogatari (Japan) (Rev 1).zip - -./media/videos/Daikaijuu Monogatari (Japan) (Rev 1).png - Daikaijuu Monogatari - The magical land of Shelldorado is populated by creatures who look like beasts, but possess a great wisdom despite their appearance. A long time ago, the land was attacked by the Demon King Fattobajah. The Demon King was only defeated by the power of the four great elemental shells - Fire Shell, Water Shell, Air Shell, and Earth Shell. In the ultimate battle, Fattobajah was sealed by the magical Aura Balls, and the Balls themselves were sealed in a crypt in Dorado City, so that the Demon King could never reawaken. - -Years have passed, and a disaster occurred. Several meteors fell to earth, causing huge tidal waves. The Shell-beasts realize it must be another Aura Ball, one they have not sealed. They call the Hero of the Fire Shell back to Shelldorado. He must seal the new Aura Ball, but he can do that only after finding the other Shell heroes. The Hero of the Fire Shell is you... - -The game is a traditional console-style RPG with random battles and turn-based combat, viewed from semi-third-person "over-the-shoulder" perspective. There are a lot of party members to recruit, the Shell heroes as well as optional, secret characters. The party members you find might have a unique skill which can be required to solve puzzles. At one point in the game, you'll also be able to build your own town. - 0.75 - 19941222T000000 - Birthday - Hudson - Role Playing Game - 1 - 768 - - - ./Daisenryaku Expert WWII - War in Europe (Japan).zip - -./media/videos/Daisenryaku Expert WWII - War in Europe (Japan).png - Daisenryaku Expert WWII: War in Europe - A military turn based strategy game. it’s played on a hex based map where units can moved around. There is a scenario mode and a campaign mode. The player usually controls the Third Reich as a default but it can be changed prior to the game. The action takes place on both the Eastern Front and the Western front. The final battle involves either defending Berlin or attempting to occupy it. Like most Daisenryaku games, airplanes can only be manufactured on airports, ships can only be manufactured on docks, and land-based units can only be manufactured on urban hexes that are closest to the headquarters. Dive bombers can destroy cities and airports, destroying people and supplies. Even when retreating, enemy combatants can still catch up to the retreating units and knock them out, providing that they have enough ammo and gasoline to do the job. - 0.75 - 19960830T000000 - SystemSoft - ASCII - Strategy - 1 - 1280 - - - ./Daisenryaku Expert (Japan).zip - -./media/videos/Daisenryaku Expert (Japan).png - Daisenryaku Expert - Daisenryaku ("Great Strategy") Expert is a military strategy game from SystemSoft and the eighth in their Daisenryaku series. As with many others in the series, the goal is to defeat the other side by taking over key strategic locations, use those locations to produce new units and overwhelm the enemy forces who are busy attempting to do the same to the player. These scenarios play out with one player moving all their units, and then allowing the opponent to take their turn. In these respects, it is not dissimilar to Intelligent Systems' Nintendo Wars series. The "Expert" subtitle was added to the Super Famicom games in the series. The next (and last) Super Famicom game was titled Daisenryaku Expert WWII: War in Europe, which was released four years later - 0.7 - 19920925T000000 - SystemSoft - ASCII - Strategy - 1 - 1280 - - - ./Darius Twin (USA).zip - -./media/videos/Darius Twin (USA).png - Darius Twin - The evil alliance under the leadership of Belser is attacking your world; as pilot of a Silver Hawk fighter, your goal is to stop them! Darius Twin is a side scrolling shooter similar to other games in the Darius series. You'll fly through a series of different stages, each with numerous enemies and ending with a large boss. You begin the game with a limited amount of fire power, but after shooting certain enemies power ups are left behind to increase your capabilities. Unlike many of the Darius games, if your ship is destroyed you don't lose all of the weapons you've collected; likewise you also continue on at the same point rather than being sent back to a checkpoint. Similar to many of the Darius games there are different routes that can be taken towards the final stage. At the end of each stage, you are shown a map and can select the next stage you would like to complete. - 0.55 - 19910329T000000 - Taito - Taito - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Dark Half (Japan).zip - -./media/videos/Dark Half (Japan).png - Dark Half - Through the Light came the Darkness, and through the Darkness came the Light. They were inseparable in the beginning, and gave birth to each other. Rukyu appeared before all the other creatures, the great demon of darkness, later to be known as the Satan. The divine hero-god Roda went up to his dark realm to defeat him, but was struck down, and presumed dead. But the hero couldn't die so easily: he swore to defeat Rukyu once and for all. Meanwhile, Rukyu doesn't just stay in his realm, waiting for Roda: he goes out to the world as a death-bringing sorcerer, and he is out for Roda... - -The game is quite different from most other RPGs, because it lets you play as both the "good" hero and the villain. The game is divided into chapters, and each chapter is played by either Roda or Rukyu. You switch the two heroes chapter-after-chapter, and lead them to their ultimate battle from two opposite sides. The entire game, including the battles, is viewed from an isometric perspective. The battles are random and turn-based, and the battle field is divided into squares you can position and move your characters on. Both Roda and Rukyu can have party members join them, and both attack mostly with magic. Rukyu uses a special energy called "Soul Power", while Roda cast one-time spells from scrolls he receives after battles. - 0.8 - 19960531T000000 - Westone - Enix - Role Playing Game - 1-2 - 768 - - - ./Dark Kingdom (Japan).zip - -./media/videos/Dark Kingdom (Japan).png - Dark Kingdom - Dark Kingdom lets you experience a traditional story of a Japanese RPG from "the other side". In this game, you play the role of a mercenary named Gene Dorman. Instead of becoming a world-saving paladin, Gene joins forces with the Demon King himself! He offers his services to him and receives from him various assignments. Gene doesn't yet know that fate will make his path cross with that of the "good" hero Lux, with whom he shares a mysterious connection... - -Gene must complete the missions of the Demon King in a specified order, and each time he completes a mission, his rank raises, allowing him access to higher levels of the hierarchy of the Demon King Castle, new abilities, etc. Other servants of the Demon King join him on his mission, and fight together with him as a party. The battles are turn-based and are viewed from first-person perspective. The game has an internal clock with day and night cycle. - 0.75 - 19940429T000000 - Telenet - Telenet - Role Playing Game - 1-2 - 768 - - - ./Dark Law - Meaning of Death (Japan).zip - -./media/videos/Dark Law - Meaning of Death (Japan).png - Dark Law : Meaning of Death - Three-hundred years ago, there were two kingdoms on the earth -Reyfore, ruled by the benevolent and mighty king Reynard, and Amugnon, ruled by king Daruk. The two kingdoms could have lived in peace, but pride took over king Daruk, he didn't respect the Goddess any more, and as a result his mind became obsessed by the idea of destruction. Daruk attacked Reyfore, and for decades war was embracing the two kingdoms, setting the Earth in flames. After a prolonged battle, king Reynard defeated king Daruk, and a reign of prosperity began once again. - -But can evil be truly defeated? The hero of the game, a young adventurer, falls down from a cliff while taking a stroll near the ancient Sophia Temple. He is saved by an old man who lives with his daughter Refia in a small country house. But one day, a demonic-looking knight appears, accompanied by monsters, kills the old man, and kidnaps Refia. The old man recognized the knight - it was king Daruk! Now the hero must bring Refia back and defeat Daruk once and for all. - -The game has a less linear structure than a standard console-style RPG: together with the main story there are many missions, or "scenarios", which are not obligatory to complete, but which occupy a large portion of the game. In the beginning of the game you create a party of four characters, the hero and his three companions. The battles are pre-determined and take place on the same screen as the gameworld itself. Your party and the enemies can move freely around the screen and attack with melee and ranged weapons, and their actions depend on the amount of action points they have. Navigation in town is menu-based. - 0.7 - 19970328T000000 - ASCII - ASCII - Role Playing Game - 1-2 - 768 - - - ./Date Kimiko no Virtual Tennis (Japan).zip - -./media/videos/Date Kimiko no Virtual Tennis (Japan).png - Date Kimiko no Virtual Tennis - Become one of the best female tennis players; like Date Kimiko. In the world tournament mode, there is an elaborate story line to participate in as the player tries to become the world's most premier tennis champ.[6] - -In addition to the world tournament mode, there is also an exhibition and a "normal" tournament mode. Passwords using Japanese characters are required to resume a player's progress within the course of the world tournament. Tournaments themselves are ranked in a series of letter grades to help determine the strength of the opponents. - 0.6 - 19940513T000000 - Jorudan - B-AI - Sports-Sports / Tennis - 1-2 - 1538 - - - ./David Crane's Amazing Tennis (USA).zip - -./media/videos/David Crane's Amazing Tennis (USA).png - David Crane's Amazing Tennis - A tennis game featuring both an exhibition and a tournament mode. In the head to head exhibition mode, the player can choose their opponent (with the higher ranked opponents being better than the lower ranked ones). The tournament mode allows for 16 different players to compete to become the champion. Both of these modes can be played on either grass, hard, or a clay court. The player can also choose whether to be either a left or right handed tennis player. - -During the game, whoever is serving the ball will be closer to the screen. Players will be able to use topspin, execute drop shots, perform volleys, lobs, slices and overhead smashes, and decide on either a hard or soft serve to keep the opponent off balance. - -Although the game features fictional players, it is endorsed by Footlocker. - 0.45 - 19921001T000000 - Imagineer - Absolute Entertainment - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Deae Tonosama Appare Ichiban (Japan).zip - -./media/videos/Deae Tonosama Appare Ichiban (Japan).png - Deae Tonosama : Appare Ichiban - The Earth is in danger, the Tokugawa shogunate has been overrun by an extra-terrestrial evil force, and only two morons have the power to save the day. Play as either a daft French nobleman or an idiot Japanese lord and crush your foes with style. East meets west in this quirky but entertaining action game that unfolds across the world ? and beyond! - 0.8 - 19950331T000000 - Sunsoft - Sunsoft - Beat'em Up - 1-2 - 263 - - - ./Dear Boys (Japan).zip - -./media/videos/Dear Boys (Japan).png - Dear Boys - Dear Boys is a 1994 Super Famicom basketball game based on the manga of the same name. The game features both a story mode, which follows the plot of the manga, and an exhibition mode that allows the player to go straight into a match. - -The game features a "dramatic" perspective that is also slightly turn-based, similar to the Captain Tsubasa games. A window demonstrates what is happening - a ball is passed, a shot is thrown, the tip-off - in dramatic comic book style that is reminiscent of the manga. While a player's athlete has the ball, the player can pull up a menu that allows them to choose to pass, shoot or look at the present characters stats - each character has their own strengths and weaknesses that the player should keep in mind. - 0.6 - 19941028T000000 - Yutaka - Yutaka - Sports - 1 - 1536 - - - ./Death Brade (Japan).zip - -./media/videos/Death Brade (Japan).png - Death Brade - Fight! - -Win the tournament and take the throne. The kingdom will be yours. Win or die, there is no escaping the deathmatch! Fight on fearless warriors! - 0.3 - 19930716T000000 - Data East - I'Max - Fighting - 1-2 - 262 - - - ./Dekitate High School (Japan).zip - -./media/videos/Dekitate High School (Japan).png - Dekitate High School - Dekitate High School ("Newly-Built High School") is a simulation game from C-Lab and Bullet Proof Software. The goal of the game is twofold: to build a new high school that can prosper financially and educate its students sufficiently that they are prepared for university, and to personally mentor one of five schoolgirls to become the school's star pupil, working with her strengths and weaknesses to help her excel. - 0.7 - 19950707T000000 - C-Lab - Bullet Proof Software - Strategy - 1 - 1280 - - - ./Demolition Man (USA).zip - -./media/videos/Demolition Man (USA).png - Demolition Man - Demolition Man is a game based on the 1993 movie by the same name. As with the movie, the game takes place in a dystopian Los Angeles, in 1996. John Spartan is the country´s most fearsome cop and hunts his nemesis, Simon Phoenix. However in doing so, he kills several innocent civilians and both characters are sentenced to cryostasis rehabilitation where they will be brainwashed for 30 years. However the brainwashing does not go as planned and upon waking up, Phoenix goes on a new crime spree. However in 30 years the world has also changed and Los Angeles has become San Angeles, a utopian and violence-free society. As a remnant of a more violent past, police officer John Spartan is once again sent to capture Phoenix. - -Demolition Man is a fast-paced platform game, with some levels taking place in an overhead perspective (similar to Smash TV). As John Spartan, the player will spend most of his time shooting endless waves of "cryocons" released upon the antiseptic world of the future. The standard weapon can be upgraded with a shotgun and magnum, both with limited ammo. Additionally, various types of grenades can be collected, which are thrown independently of the firearm. Simon Phoenix appears as a boss character at the end of every level that is directly tied in with the movie. - -The Sega CD version of the game retains identical levels and gameplay, but adds digitized clips from the film to introduce levels and advance the plot. - 0.5 - 19950801T000000 - Virgin - Acclaim - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Demon's Blazon - Makaimura Monshou Hen (Japan) (Sample).zip - -./media/videos/Demon's Blazon - Makaimura Monshou Hen (Japan) (Sample).png - Demon's Blazon : Makaimura Monshou Hen - The Demon's Crest consists of six magical stones that when combined will give the holder power to rule all. The inhabitants of the Demon Realm had long fought for possession of this infinite power until one gargoyle emerged victorious: the red demon known as Firebrand. At the end of his final battle, Firebrand was ambushed by his nemesis, Phalanx, and the stones are stolen. - -Now, Firebrand must recover the stones before humans and demons fall under Phalanx's sinister rule. Breathe fire, claw walls, and hover across seven intense levels of the Demon Realm. Gain new transformations and abilities as you fight your way through Phalanx's forces. With three different endings to experience, twenty-five hidden items to discover, and six magical stones of cosmic power to control, can you save the realms from total anarchy? - 0.85 - 19941021T000000 - Capcom - Capcom - Platform-Action-Action / Adventure - 1 - 257 - - - ./Demon's Crest (USA).zip - -./media/videos/Demon's Crest (USA).png - Demon's Crest - The Demon's Crest consists of six magical stones that when combined will give the holder power to rule all. The inhabitants of the Demon Realm had long fought for possession of this infinite power until one gargoyle emerged victorious: the red demon known as Firebrand. At the end of his final battle, Firebrand was ambushed by his nemesis, Phalanx, and the stones are stolen. - -Now, Firebrand must recover the stones before humans and demons fall under Phalanx's sinister rule. Breathe fire, claw walls, and hover across seven intense levels of the Demon Realm. Gain new transformations and abilities as you fight your way through Phalanx's forces. With three different endings to experience, twenty-five hidden items to discover, and six magical stones of cosmic power to control, can you save the realms from total anarchy? - 0.85 - 19941021T000000 - Capcom - Capcom - Platform-Action-Action / Adventure - 1 - 257 - - - ./Dennis the Menace (USA).zip - -./media/videos/Dennis the Menace (USA).png - Dennis the Menace - This game brings the US cartoon character Dennis the Menace's menacing treatment of poor old Mr. Wilson to the computer screen, around the time of the film also released in 1993. - -Dennis is a platform game across settings such as Sewers, the Park, and Mr. Wilson’s house, each of which has an end-of-level bad guy. The in-level opposition follows standard attack patterns and can usually be avoided. The enemies regenerate as you move on, although you generally only progress from bottom-left to top-right anyway. - -Some of the holes in the ground are deadly while others lead to secret rooms. Fortunately, you are given up to 9 lives at the start, and lots of extra lives are on offer throughout the game, so these are well worth checking out. A choice between music and sound effects is offered. - 0.7 - 19931201T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Langrisser, Der (Japan) (Rev 1).zip - -./media/videos/Langrisser, Der (Japan) (Rev 1).png - Der Langrisser - "Der Langrisser" is a sequel to the game that was known outside of Japan as Warsong, and is in fact a remake of the Genesis game Langrisser II. - -The Blue Dragon Knights of the Rayguard Empire are trying to steal the virtuous sorceress Riana. Their goal is to make her serve the evil Emperor Bozel, whose intention is to find the most powerful evil sword in the land, the Alhazard. Naturally, the main hero of the game, the knight Elwin, has not only to rescue Riana, but to retrieve the legendary holy sword Langrisser, the only artifact that is more powerful than Alhazard. At first, Elwin automatically follows the "good" path, but as the game progresses, he can choose whether to continue being good, to become an ally with Rayguard, or to side with the forces of Chaos whose goal is utter destruction. - -"Der Langrisser" features a complex character creation process, during which you must answer morally ambiguous questions, Ultima-style, that will determine the class and the attributes of the main hero. The game is a strategy RPG in which you control your party only during battles. You just hire soldiers and unite them under commands of generals. When your units attack the enemy, an automatic battle sequence occurs. You can also use magic spells to heal your troops or to harm enemy soldiers. - 0.6 - 19950630T000000 - Masaya Games - Nippon Computer Systems (NCS) - Role Playing Game-Strategy - 1 - 768 - - - ./Derby Jockey - Kishu Ou e no Michi (Japan) (Rev 1).zip - -./media/videos/Derby Jockey - Kishu Ou e no Michi (Japan) (Rev 1).png - Derby Jockey : Kishu Ou e no Michi - A horseracing game that joins contemporary franchises like ASCII's Derby Stallion or Hect's Thoroughbred Breeder in giving players some control over the horses they raise and their prowess in races. The player can decide when the horse should move into a sprint while racing, often dependent on the temperament and stats of the horse. - 0.55 - 19940318T000000 - Graphic Research - Asmik - Horse racing-Sports with animals - 1 - 1538 - - - ./Derby Jockey 2 (Japan) (Rev 1).zip - -./media/videos/Derby Jockey 2 (Japan) (Rev 1).png - Derby Jockey 2 - Derby Jockey 2 is a horseracing sim that offers players the opportunity to raise their own racehorses and use them to compete in competitions across Japan, heading up to the prestigious G1 tier. The game is a sequel to 1994's Derby Jockey: Kishou e no Michi and features similar gameplay. - 0.65 - 19950929T000000 - Graphic Research - Asmik - Horse racing-Sports with animals - 1 - 1538 - - - ./Derby Stallion 96 (Japan).zip - -./media/videos/Derby Stallion 96 (Japan).png - Derby Stallion 96 - The ultimate goal of the player in the Derby Stallion games is to win the title of GI (Group I) Racer. To do this, the player must attempt to develop the greatest stock of horses that he can in order to have the greatest chance at each of the weekday and holiday races that compose the 1-year racing schedule of the fictitious "SRA" (an abbreviation of Sonobe Racing Association) group. Between races, the player engages in numerous business simulation, farm simulation, and role-playing activities. -Derby Stallion 96 comes with an special cartridge that support updates with the satellaview system. - 0.75 - 19960315T000000 - ASCII - ASCII - Horse racing-Sports with animals - 1 - 1538 - - - ./Derby Stallion 98 (Japan) (NP).zip - -./media/videos/Derby Stallion 98 (Japan) (NP).png - Derby Stallion 98 - The Derby Stallion - also known in Japan by the portmanteau abbreviation DerbyStal - video games are a series of genre-merging horse-racing and business simulation games originally created by ASCII Entertainment, and released by Nintendo. The series comprises 21 games, spans more than 10 console platforms, and is the best-selling horse racing series of all time with total sales topping more than 4 million in Japan. - 0.65 - 19980901T000000 - Nintendo - Nintendo - Horse racing-Sports with animals - 1538 - - - ./Derby Stallion II (Japan).zip - -./media/videos/Derby Stallion II (Japan).png - Derby Stallion II - Derby Stallion II is a Sports game, published by ASCII Entertainment, which was released in Japan in 1994. - 0.55 - 19940318T000000 - ASCII - ASCII - Horse racing-Sports with animals - 1 - 1538 - - - ./Derby Stallion III (Japan) (Rev 3).zip - -./media/videos/Derby Stallion III (Japan) (Rev 3).png - Derby Stallion III - Derby Stallion III is a horse-racing management game where the player selects and breeds horses. The intent is to produce racehorse champions, through which the player will make the majority of their revenue. They can govern various aspects of the horse breeding and raising, as well as the ranch. - 0.65 - 19950120T000000 - ASCII - ASCII - Horse racing-Sports with animals - 1 - 1538 - - - ./Desert Strike - Return to the Gulf (USA).zip - -./media/videos/Desert Strike - Return to the Gulf (USA).png - Desert Strike : Return to the Gulf - The first game in the Strike series. A year after the Gulf War, a self styled General named Kilbaba (Muababa in the GBA version) takes over an Arab Emirate and threatens to start WWIII against its enemy in the West, the U.S. The whole world holds their breath as the President chooses you to destroy Kilbaba and his terrorist army before he launches a nuclear attack on the world! - -You must fly an specially designed AH-64A Apache on a series of missions from rescuing MIAs, destroying power plants, to blowing apart SCUD missles! Take out his defenses while trying to find out Kilbaba's plans. Take on the Madman and forever rid this threat....in the desert! - 0.7 - 19921001T000000 - Visual Concepts - Electronic Arts - Shoot'em Up - 1 - 260 - - - ./Kaite Tsukutte Asoberu Dezaemon (Japan).zip - -./media/videos/Kaite Tsukutte Asoberu Dezaemon (Japan).png - Dezaemon: Kaite Tsukutte Asoberu - Dezaemon, or Kaite Tsukutte Asoberu ("Draw, Make, Ready to Play") Dezaemon is a shoot 'em up construction kit from Athena. It allows players to draw their own ships, including additional frames of animation for moving right and left, as well as creating enemies and bosses, customizing weapon types and other elements. The game comes with a built-in "demo" project: Daioh Gale, a pseudo-sequel to Athena's 1983 Arcade game Daioh. - -Dezaemon is a rebuilt version of Athena's original 1991 Famicom game Game Designer Yusei Soft: Dezaemon. This version of Dezaemon would later see an enhanced PlayStation edition named Dezaemon Plus in 1996, which in 2010 became the first Dezaemon game available in the US when it was added to the US PSN store. - 0.8 - 19940920T000000 - Athena - Athena - Shoot'em Up - 1 - 260 - - - ./D-Force (USA).zip - -./media/videos/D-Force (USA).png - D-Force - A top-down scrolling shooter. Players control a helicopter and must fight their way through several levels, shooting everything that moves. Defeated enemies sometimes drop power-ups that improve the helicopter's standard weapon or equip it with homing missiles as secondary weapon. In addition to the standard "shooting mode" D-Force also features an "exploration mode". In exploration mode, the player's helicopter is attacked by animals instead of warplanes or other helicopters. In this mode, the shoulder buttons can be used to change the helicopters altitude and attack (or dodge) enemies at different heights. - 0.6 - 19911220T000000 - Asmik - Asmik - Shoot'em Up-Shoot'em Up / Vertical - 1 - 260 - - - ./Dharma Doujou (Japan).zip - -./media/videos/Dharma Doujou (Japan).png - Dharma Doujou - Dharma Doujou was originally released in the arcades by Metro3D in 1994 (picture on the left). While the original version provides the same gameplay as the Super Famicom version tested here, the game does have some noticeable differences. First of all, it has more enemies and features colorful backgrounds borrowed from traditional Japanese themes and myths (well, in the Korean version of the game, Metro3D apparently threw in a couple of bikini girls for good measure). Additionally, the arcade game only contains a story mode and there is no progress map or alternate game modes like in the Super Famicom port. But, most importantly, the gameplay is slightly different - the player has to move the character around the screen in order to hit a block with the mallet. The Super Famicon version, on the contrary, automatically aligns the player with the furthest most block, and this apparently minor difference makes the gameplay of the home conversion more fast-paced and enjoyable than the original. - 0.65 - 19950210T000000 - Metro 3D - Den'Z - Puzzle - 1 - 2816 - - - ./Dig & Spike Volleyball (USA).zip - -./media/videos/Dig & Spike Volleyball (USA).png - Dig & Spike Volleyball - Dig & Spike Volleyball is a volleyball game where the player can choose from two different venues, each with their own rules. They can either choose an indoor event, where they can choose from International teams and compete in a 6 v. 6 person squad with rules and regulations, giving it an authentic feel. There is also a 2 vs. 2 beach game where the gameplay is more relaxed which is ideal for beginners to the game, letting them learn the basic's such as serving, spiking and blocking. - -There is also a practice mode that shows players the controls of the game and helps get them started. The game also contains two-player action that allows friends to compete head-to-head. - 0.75 - 19931201T000000 - Hudson - Hudson - Sports-Sports / Volleyball - 1 - 1538 - - - ./DinoCity (USA).zip - -./media/videos/DinoCity (USA).png - Dinocity - Timmy and his friend, Jaime go into Timmy's father's lab to watch a movie on the big screen. Little do they know that the big screen is actually a time machine. When Timmy touches the remote they are both sucked into prehistoric times. Now in order to return home they must reclaim a time machine fuse that was stolen by some Neanderthals who go by the name of "The Rockies". The Rockies are also looking to destroy DinoCity, so two dinosaurs named Rex and Tops decide to help out the two human children in their fight against the Neanderthals. - -Gameplay involves one of the humans riding one of the dinosaurs throughout six stages, To defeat the enemies, the player can jump on top of them, punch them, or throw projectiles at them. Defeated enemies may drop eggs. It is also possible for the human to dismount the dinosaur. The human will now be able to jump and reach higher places. - -The player can only take three hits before losing a life. Energy can be refilled by finding hearts throughout a level. Time is of the essence as all stages are timed. - 0.65 - 19920109T000000 - Smart Egg Pictures - Irem - Platform - 2 - 257 - - - ./Dirt Trax FX (USA).zip - -./media/videos/Dirt Trax FX (USA).png - Dirt Trax FX - Dirt Trax Fx is a Motocross racing game in which players can choose between 8 drivers, differing in top speed, acceleration, turning and braking, to compete on 22 different tracks. The tracks feature lots of mounds, ramps, pits and other similar obstacles. Parts of a track might also be covered in water mud or ice. To successfully navigate the motorbike through these obstacles, the shoulder buttons can be used to lean the bike, while pressing up or down changes the angle of the bike. Before the game begins, players can choose between four different bikes ranging from 50cc to 500cc (the last bike needs to be unlocked first). The choice of the bike greatly affects the game's speed as well as the overall difficulty. - -Apart from the main race, there is also a "Rad Tag" mode. In this mode, a timer ticks down that can only be stopped by hitting the opponent. The driver whose timer reaches zero first loses. - 0.6 - 19951101T000000 - Sculptured Software - Acclaim - Racing, Driving - 1-2 - 1537 - - - ./Aladdin (USA).zip - -./media/videos/Aladdin (USA).png - Disney's Aladdin - For years, Jafar, the Sultan's evil advisor has sought a magic treasure - a single lamp that holds the key to the greatest power in the world. With this goal in sight, Jafar learns that only one person in the world can claim the magic lamp from the dreaded Cave of Wonders - one whose rags hide a heart that is pure - a diamond in the rough! -Join Aladdin and his pet monkey Abu, as they race through the marketplace toward their date with destiny. Watch as Jafar tricks our hero and his friend into retrieving the lamp from the dangerous Cave of Wonders. But Aladding and Abu outwit Jafar, releading the power of a wacky blue Genie! Aladding will have the chance to spoil Jafar's devious plans and win the hand of the beautiful princess Jasmine. But it will take more than magic to make his wishes come true... - 0.8 - 19931102T000000 - Capcom - Capcom - Platform - 1 - 257 - - - ./Dokapon 3-2-1 - Arashi o Yobu Yuujou (Japan) (Rev 1).zip - -./media/videos/Dokapon 3-2-1 - Arashi o Yobu Yuujou (Japan) (Rev 1).png - Dokapon 3-2-1 : Arashi o Yobu Yuujou - Dokapon 3-2-1: Arashi o Yobu Yuujou ("Dokapon 3-2-1: Fellowship of the Summoners of the Storm") is the second Dokapon game for the Super Famicom as well as the second overall. Like it predecessor, it follows a group of ragtag RPG heroes across a board game-like map as they attempt to outmaneuver each other and be the first to save the kingdom. Characters move around determinant on dice rolls and can acquire items and treasure depending on where they land. They can also get into fights with random monsters which raises their levels, though being defeated will cause them to lose a turn. - -Dokapon Kingdom, the PS2 and Wii game released in 2008 for the US market, is an enhanced remake of this game in particular. - 0.9 - 19941202T000000 - Asmik - Asmik - Role Playing Game - 1-5 - 768 - - - ./Dokapon Gaiden - Honoo no Audition (Japan).zip - -./media/videos/Dokapon Gaiden - Honoo no Audition (Japan).png - Dokapon Gaiden : Honoo no Audition - A RPG/board game hybrid and part of the Dokapon series of same, third game in the series, following Kessen! Dokapon Okukoku IV: Densetsu no Yuusha Tachi and Dokapon 3-2-1. - -Dokapon Gaiden sets itself apart by offering many different boards with different themes besides the standard fantasy setting of the original game. The game features seven boards, each with their own configuration of board tiles and special thematic events - 0.75 - 19951201T000000 - Earthly Soft - Asmik - Role Playing Game - 1-4 - 768 - - - ./Dolucky no A.League Soccer (Japan).zip - -./media/videos/Dolucky no A.League Soccer (Japan).png - Dolucky no A.League Soccer - This game features a cat called Dolucky (the main character of the video game series) and other cartoonish animals such as dogs, rabbits and bears. The game structure has similarities with Battle Soccer: Field no Hasha, Rockman's Soccer or Nintendo World Cup. - 19940708T000000 - Zoom - Imagineer - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Dolucky no Kusayakiu (Japan).zip - -./media/videos/Dolucky no Kusayakiu (Japan).png - Dolucky no Kusayakiu - Neco Dolucky is a cool cat from New York City. He enjoys soul music and dancing, and loves nothing more than a cool, refreshing Coca Cola Classic. One day he and his other animal friends were bored, so they decided to start a baseball league. One can assume their sponsor is the Coca Cola Corporation... Suddenly, they receive a challenge via telegram from the "Tab Clear Empire Hellthunder Destroyers!" Of course they can't back down, that wouldn't be TOUGH. Fight on through baseball, boys! - -Lead The Coca Cola Doluckies to victory! - 0.65 - 19931217T000000 - Zoom - Imagineer - Sports - 1-2 - 1536 - - - ./Dolucky no Puzzle Tour '94 (Japan).zip - -./media/videos/Dolucky no Puzzle Tour '94 (Japan).png - Dolucky no Puzzle Tour '94 - Dolucky no Puzzle Tour '94 is a puzzle game featuring Zoom Inc.'s mascot character Dolucky the cat. It was released for the Super Famicom in 1994 and would be the last ever game featuring Dolucky. The game is a mix of Bust-a-Move and Tetris, where the goal is to fire colored blocks at an encroaching wave of same. If five blocks of the same color are touching, they vanish. Certain blocks, gray in color, cannot be removed unless they're touching five colored blocks as they vanish: the goal is to quickly fire five blocks to remove these before they reach the player character at the bottom of the screen. There are also random power-ups that can be acquired. The blocks have facial expressions that change depending on the number of similar blocks they're touching, allowing the player to see how close they are to clearing them if the top of the screen cuts it off. Smiling or grinning suggests that there's three or four in contact. - 0.7 - 19941028T000000 - Zoom - Imagineer - Puzzle - 1-2 - 2816 - - - ./Donald Duck no Mahou no Boushi (Japan).zip - -./media/videos/Donald Duck no Mahou no Boushi (Japan).png - Donald Duck no Mahou no Boushi - Donald Duck no Mahou no Boushi ("Donald Duck's The Magic Hat" or "Donald Duck in The Magic Hat") is a Super Famicom platformer that features the irascible Disney character Donald Duck as he first attempts to raise money to buy the eponymous magic hat for his girlfriend Daisy, and then gets involved in more misadventures due to the headwear. - -The game has an open structure where the player can tackle stages in any order: the first group include a bunch of oddjobs that Donald can perform to raise cash, from taking a paper delivery job to washing windows to taking part in an obstacle course for prize money. - -The game is one of a handful published by Epoch that was compatible with their Barcode Battler II device via a special cable. Scanning in barcodes adds new content to the game. - 0.7 - 19951108T000000 - SAS Sakata - Epoch - Platform - 1 - 257 - - - ./Donkey Kong Country 2 - Diddy's Kong Quest (USA) (En,Fr) (Rev 1).zip - -./media/videos/Donkey Kong Country 2 - Diddy's Kong Quest (USA) (En,Fr) (Rev 1).png - Donkey Kong Country 2 : Diddy's Kong Quest - Donkey Kong has been kong-napped by the nasty K.Rool and the Kremlings, and it is up to Diddy Kong and his girl-friend Dixie Kong to save him. - -All the familiar enemies and helpful friends return, along with some new characters, including the wise Wrinkly Kong who will teach you some important lessons in gameplay. Again the emphasis is on banana collecting, where as every 100 bananas makes one extra life. Apart from beating K. Rool and rescuing Donkey Kong, there are extra missions that can be completed. Collect enough K. Rool Krem Coins to open up the routes to the Lost World, while every level has a hidden Hero Coin to collect. - 19951205T000000 - Rareware - Nintendo - Platform / Run Jump-Platform - 1-2 - 257 - - - ./Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr).zip - -./media/videos/Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr).png - Donkey Kong Country 3 : Dixie Kong's Double Trouble! - This time both Donkey Kong and Diddy Kong have been kong-napped by a mysterious new leader of the Kremlings, and it's up to Dixie and new team mate Kiddy Kong to save the day. - -New elements to the series includes the Brother Bears, thirteen Bears who, if you pay them with Bear Coins found in each level, will aid you in your quest by building certain items. Also, new bonus mission have you playing a 1st/3rd person shooter style party game. Plus a host of new enemies, the usual huge end of world bosses and a collection of the Kong family who will help you out as best they can. - 0.9 - 19961122T000000 - Rareware - Nintendo - Platform-Platform / Run Jump - 1-2 - 257 - - - ./Donkey Kong Country (USA) (Rev 2).zip - -./media/videos/Donkey Kong Country (USA) (Rev 2).png - Donkey Kong Country - Help Donkey Kong and Diddy Kong get back those stolen bananas!After a dark and stormy night, Donkey Kong finds all of his bananas stolen by K. Rool and his reptilian crew of Kremlings! Armed with chest-pounding muscle, mighty barrel rolls, and awesome vine-swinging skills, Donkey Kong and Diddy Kong set out to face their adversaries! Play solo, compete with a friend, or play cooperatively with a friend in over 100 levels filled with collectibles and hidden bonus levels. With the help of Donkey Kong's quirky family, animal friends, and your fast reflexes, our dynamic duo will prove to be an unstoppable force. Time to save those bananas! - 0.8 - 19941125T000000 - Rareware - Nintendo - Platform / Run Jump-Platform - 1-2 - 257 - - - ./Doom Troopers - Mutant Chronicles (USA).zip - -./media/videos/Doom Troopers - Mutant Chronicles (USA).png - Doom Troopers : Mutant Chronicles - Based on the popular role-playing and card game, DOOM TROOPERS casts you as a fearless commando who's been commissioned to save the world from an invading force of mutants. Play as either Mitch Hunter or Max Steiner as you embark on the most important mission of your life--the complete annihilation of the Dark Legion. Work your way through eight detailed levels filled with all kinds of evil and dangerous mutants, as you unload with a barrage of high-powered weapons that are readily available. If the pressure is a little too much for you to handle alone, recruit a friend and try to eliminate the Dark Legion together. The world is in grave danger, and only the Doom Troopers can make things right. - 0.4 - 19951101T000000 - Adrenalin Interactive - Playmates Interactive - Platform - 1-2 - 257 - - - ./Doom (USA).zip - -./media/videos/Doom (USA).png - Doom - The Union Aerospace Corporation has been experimenting with teleportation technology on Mars' moons Phobos and Deimos. After early successes, something goes wrong. It seems the scientists have opened a gateway straight to Hell. Phobos base is overrun with demonic creatures, and the whole of Deimos simply vanishes. A squad of marines is sent to Phobos, but all except one are quickly slaughtered. It falls to the surviving marine to grab some guns and strike back at the demons. - -id Software's follow-up to their genre-defining Wolfenstein 3D, DOOM is another first person shooter: full-on action seen from the space marine's perspective. Like Wolfenstein, the game consists of distinct episodes, playable in any order. The first episode, Knee-Deep in the Dead, takes place in the Phobos base and is freely available as shareware. The full game continues on Deimos in The Shores of Hell and culminates in Inferno, the final episode which takes place in Hell itself. Each episode consists of nine levels, one of which is a hidden level. - -The basic objective in each level is simply to reach the exit. Since dozens of enemies stand in the way, the only way to get there is through killing them. Switches and buttons must be -pressed to advance at certain points and often color-coded locked doors will block the way - matching keycards or skull keys must be found to pass. - -DOOM's engine technology is more advanced than Wolfenstein's, and thus the levels are more varied and complex. The engine simulates different heights (stairs and lifts appear frequently) and different lighting conditions (some rooms are pitch black, others only barely illuminated). There are outdoor areas, pools of radioactive waste that hurt the player, ceilings that come down and crush him, and unlike Wolfenstein's orthogonally aligned corridors, the walls in DOOM can be in any angle to each other. An automap helps in navigating the levels. - -Stylistically, the levels begin with a futuristic theme in the military base on Phobos and gradually change to a hellish environment, complete with satanic symbols (pentagrams, upside-down-crosses and portraits of horned demons), hung-up mutilated corpses and the distorted faces of the damned. - -DOOM features a large weapon arsenal, with most weapons having both advantages and drawbacks. The starting weapons are the fists and a simple pistol. Also available are a shotgun (high damage, slow reload, not good at distances), a chaingun (high firing rate, but slightly inaccurate in longer bursts) and a plasma rifle (combining a high firing rate and large damage). The rocket launcher also deals out lots of damage, but the explosion causes blast damage and must be used with care in confined areas or it might prove deadly to the player as well as the enemies. Two further (in)famous weapons in DOOM are the chainsaw for close-quarter carnage, and the BFG9000 energy gun, that, while taking some practice to fire correctly, can destroy most enemies in a single burst. The different weapons use four different ammunition types (bullets, shells, rockets and energy cells), so collecting the right type for a certain gun is important. - -DOOM drops some of Wolfenstein's arcade-inspired aspects, so there are no extra lives or treasures to be collected for points, but many other powerups are still available. Medpacks heal damage while armor protects from receiving it in the first place. Backpacks allow more ammunition to be carried, a computer map reveals the whole layout of the level on the automap (including any secret areas), light amplification visors illuminate dark areas and radiation suits allow travel over waste without taking damage. Also available are berserk packs (which radically increase the damage inflicted by the fists) as well as short-time invisibility and invulnerability powerups. - -The enemies to be destroyed include former humans corrupted during the invasion, plus demons in all shapes and sizes: fireball-throwing imps, floating skulls, pink-skinned demons with powerful bite attacks and large one-eyed flying monstrosities called Cacodemons. Each episode ends with a boss battle against one or two especially powerful creatures. - -DOOM popularized multiplayer in the genre with two different modes: Cooperative allows up to four players to move through the single-player game together, while Deathmatch is a competitive game type where players blast at each other to collect 'frag' points for a kill and re-spawn in -a random location after being killed. - 0.55 - 19960229T000000 - Sculptured Software - Ocean - Shooter-Shooter / FPV - 1 - 259 - - - ./Doomsday Warrior (USA).zip - -./media/videos/Doomsday Warrior (USA).png - Doomsday Warrior - The Doom Squad is a group of fighters under the control of an evil wizard. They threaten earth and bring destruction. One of the Doom Squad members betrays his group and becomes the Doomsday Warrior. This warrior must then defeat the other members of the Squad and finally the wizard controlling it all. - -Doomsday Warrior is a fighting game. Choosing one of the Doom Squad members to become to the Doomsday warriors, you must defeat your opponents. Each character has the ability to punch, kick, jump and unleash a special move (usually by being close to the enemy and using either jump, kick or punch). The better the skill in fighting, the more ability points are earned. These ability points can be used to improve various areas of the fighter after battle. - 0.4 - 19920101T000000 - Laser Soft - Renovation Products - Fighting - 1-2 - 262 - - - ./Doraemon - Nobita to Yousei no Kuni (Japan) (Rev 1).zip - -./media/videos/Doraemon - Nobita to Yousei no Kuni (Japan) (Rev 1).png - Doraemon : Nobita to Yousei no Kuni - The game is based on the animé series "Doraemon". Doraemon is a blue robotic cat who has the ability to enter dream world and to help the people who live there. In this game, Nobita, a bespectacled friend of Doraemon's, suddenly meets a little fairy. Long ago, humans and fairies lived together in peace, but since the humans started developing their technology, the fairies have no place any more. Nobita and Doraemon travel to the dream world to find out how can they help. - -The game is divided into adventure and platform action modes. In adventure mode, you navigate Doraemon from a top-down view, talking to people and entering houses. When you have gathered enough information, a place on the map will be highlighted. If Doraemon (or other characters, later in the game) enters this place, a platform action section begins. In platform mode, Doraemon must overcome the obstacles and defeat enemies by jumping on them or by throwing magic dusk at them, in order to retrieve important items. - 0.7 - 19930219T000000 - Epoch - Epoch - Platform - 1-2 - 257 - - - ./Doraemon 2 - Nobita no Toys Land Daibouken (Japan).zip - -./media/videos/Doraemon 2 - Nobita no Toys Land Daibouken (Japan).png - Doraemon 2 : Nobita no Toys Land Daibouken - The game is closely related to Doraemon: Nobita to Yosei no Kuni. It is based on the manga "Doraemon", that tells the story of a Japanese boy named Nobita, who always gets bullied by stronger kids in the school. In the future, his grandson uses a time machine and send the cat-like robot Doraemon to protect Nobita. In this adventure, Nobita, Doraemon, and their friends travel to the Toys Land. Some evil toys are threatening this country, and it's up to our heroes to help its inhabitants. - -The game is divided into adventure and platform action modes. In adventure mode, Doraemon walks around towns, talking to people and entering houses. Key locations lead to platform levels, which must be completed to advance the story. Platform levels include plenty of obstacles (pits, spikes, self-destructing platforms etc.), as well as various enemies who try to stop the heroes. You can choose one of the six available characters to play through the platform level. They all can jump and defeat enemies either by jumping on their heads or by using long-ranged weapons. - 0.65 - 19931217T000000 - Epoch - Epoch - Platform - 1-2 - 257 - - - ./Doraemon 3 - Nobita to Toki no Hougyoku (Japan).zip - -./media/videos/Doraemon 3 - Nobita to Toki no Hougyoku (Japan).png - Doraemon 3 : Nobita to Toki no Hougyoku - The game is based on the popular manga series Doraemon. It tells the story of a Japanese boy named Nobita, who often gets beaten by other boys. Nobita's future grandson constructs a cat-like blue robot named Doraemon, and sends him to the past to protect Nobita. In this game, a friend of Nobita's finds a fossil. Accidentally, this fossil gets overrun by a car. Nobita feels it was his fault and asks Doraemon to use a time machine to travel back to prehistoric age to retrieve the fossil. - -This is an action platform game with adventure elements. You can control Doraemon, Nobita, and other characters, traveling through platform levels, defeating or avoiding enemies. Each character has his own weapon and possesses a special ability (for example, Suneo can crawl through narrow spaces, etc.) which is often required to complete a stage. In present time, you travel through Nobita's town in top down view, talking to characters and entering houses. There is also a slight RPG element in the game, as you can buy items and upgrade your weapons. - 0.55 - 19941216T000000 - Epoch - Epoch - Platform - 1-2 - 257 - - - ./Doraemon 4 - Nobita to Tsuki no Oukoku (Japan).zip - -./media/videos/Doraemon 4 - Nobita to Tsuki no Oukoku (Japan).png - Doraemon 4 : Nobita to Tsuki no Oukoku - The game is based on the popular manga series Doraemon. Doraemon is a blue cat robot who came from the future to protect a Japanese boy named Nobita. Nobita always gets himself in all kinds of troubles, so his grandson in the future decided to help him by sending Doraemon to keep an eye on him. One day, Nobita and Doraemon are looking at the beautiful moon, when suddenly a strange light engulfs them. They learn that something terrible has happened in the Moon Kingdom. Now they must travel to the moon and discover what is going on. - -This is a platform action game that is somewhat similar to Super Mario World. You travel on a world map and enter various platform locations. Before each level, you can choose to play as either Doraemon, Nobita, or other four available characters. You can jump on enemies' heads or shoot at them with various weapons to eliminate them. There are many items and upgrades scattered around the levels, and sometimes it is possible to power-up by using two characters simultaneously. - 0.7 - 19951215T000000 - Epoch - Epoch - Platform - 1-2 - 257 - - - ./DoReMi Fantasy - Milon no Dokidoki Daibouken (Japan).zip - -./media/videos/DoReMi Fantasy - Milon no Dokidoki Daibouken (Japan).png - Do-Re-Mi Fantasy : Milon no Dokidoki Daibouken - A young boy named Milon sets off to save Alis, his fairy friend, after she was captured by the evil sorcerer Amon. He later learns that the only way to defeat Amon is by collecting five legendary instruments which Amon has stolen. The sorcerer placed a curse on these instruments so that their true powers cannot be used and then left them in the hands of his minions. The only way to lift the curse is by collecting five stars. - -Armed with only his bubble shooter, Milon must retrieve the legendary instruments, lift their curses and use their powers to defeat Amon and rescue Alis. - -Traveling through many different worlds starting with the forest, Milon will be confronted by many enemies. Milon can either shoot bubbles to trap and send his enemies away, or he can jump and flatten his enemies temporarily turning them into a platform for him to walk across. - -Milon has three different "outfits": red, blue, and green. With the green outfit, Milon can withstand three hits. Each time he gets hit, he will be downgraded a color - green to blue, blue to red. If he gets hit with the red outfit, he will die and have to start the level over. - -By collecting 100 music notes, Milon will get an extra life. There are also other useful items to get like bubble gum that will save Milon once if he were to fall, a special bubble shooter that let's him shoot multiple bubbles at once and a star that makes Milon temporarily invincible so that he can defeat enemies simply by running at them. - 0.8 - 19960322T000000 - Hudson - Hudson - Platform - 1-2 - 257 - - - ./Dossun! Ganseki Battle (Japan).zip - -./media/videos/Dossun! Ganseki Battle (Japan).png - Dossun! Ganseki Battle - A falling block puzzle game in a pseudo-medieval fantasy setting that pits two characters against each other in an abstract form of combat that is quite similar to games like Columns. Combining at least three matching symbols in a vertical, horizontal or diagonal line does not only clear them off the screen, but also deals damage to an opponent. This means that players do not only have to keep their game area clear, but also pay attention to their characters health bar. Once a block touches the top of the screen or the health bar is diminished the game ends. - -There are four different icons that have different effects when combined: -Books, swords and rocks deal damage to an opponent by attacking with fireballs, dragons or swords. -Bottles heal a certain amount of health. -Purple blocks have no effect, but clog up the screen nonetheless. - -Chain reactions result in particularly powerful attacks or place one or more grey blocks inside the opponents area. They can be destroyed just like ordinary blocks, but they always stay in the same spot and do not fall down. - -More complex chain reactions give access to special attacks, up to three of which can be held and activated with the shoulder buttons. Special attacks have different effects that include clearing all purple blocks, using all potions and clearing the bottom three lines. - 0.7 - 19941216T000000 - I'Max - I'Max - Puzzle - 1-2 - 2816 - - - ./Double Dragon V - The Shadow Falls (USA).zip - -./media/videos/Double Dragon V - The Shadow Falls (USA).png - Double Dragon V : The Shadow Falls - Double Dragon returns, this time as a VS. fighter, in the same mold as Street Fighter. Based on the Double Dragon animated series, which is loosely based on the original arcade game, Jimmy and Billy and a host of other characters fight it out in a tournament fighter. - -The Shadow Master, who has created a deadly virus which he plans to destroy the world with, is waiting for you at the end of the path to victory. You'll have to fight your way through many evil characters before you face the Shadow Master. Beat him, and the world is saved for another day. - 0.65 - 19940701T000000 - Leland Interactive Media - Tradewest - Fighting - 1-2 - 262 - - - ./Doukyuusei 2 (Japan) (NP).zip - -./media/videos/Doukyuusei 2 (Japan) (NP).png - Doukyuusei 2 - The player plays the role of a high school male student. In the winter vacation of the last school year (from 22 December to 7 January), he has to choose one girl to be his girlfriend. There are 15 choices for him to make, some are his classmates and some have to be met in the city. The player has to meet the girls and make friends with one of them until the relationship develops to a point that the girl is willing to become his girlfriend - 19971201T000000 - Elf - Banpresto - Simulation-Adults-Adventure - 1 - true - 1024 - - - ./Down the World - Mervil's Ambition (Japan) (Demo).zip - -./media/videos/Down the World - Mervil's Ambition (Japan) (Demo).png - Down the World : Mervil's Ambition - A role-playing video game where the player takes the role as Mervil as he tries to become the most successful man in his world. During the course of the game, he fights rough monsters, goes on perilous quests, and becomes tougher as he acquires stronger equipment and fights evil forces. The first fifteen minutes of the game is completely non-interactive, including the random monster fights. - 0.75 - 19940930T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Down the World - Mervil's Ambition (Japan).zip - -./media/videos/Down the World - Mervil's Ambition (Japan).png - Down the World : Mervil's Ambition - A role-playing video game where the player takes the role as Mervil as he tries to become the most successful man in his world. During the course of the game, he fights rough monsters, goes on perilous quests, and becomes tougher as he acquires stronger equipment and fights evil forces. The first fifteen minutes of the game is completely non-interactive, including the random monster fights. - 0.75 - 19940930T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Downtown - Nekketsu Baseball Monogatari - Yakyuu de Shoubu da! Kunio-kun (Japan).zip - -./media/videos/Downtown - Nekketsu Baseball Monogatari - Yakyuu de Shoubu da! Kunio-kun (Japan).png - Downtown : Nekketsu Baseball Monogatari, Yakyuu de Shoubu da! Kunio-kun - Another sports title in the Nekketsu High game series, this time featuring the Nekketsu guys go at each other's throat while playing baseball. - -The game features a single play, Vs and Tournament/story mode. The gameplay itself is similar to other baseball games in the sense that it subdivides the different stages of baseball (batting, pitching, running bases, etc.) in different "mini games" with their own camera angles and interfaces. - -As expected of a Nekketsu game you can play it rough by sneaking punches and kicks to "bend" the rules a bit, you can also use the "ki" or willpower of your players to trigger special moves and strategic management is limited to specifying different base strategies and behaviors for each player. - 1 - 19931217T000000 - Technos Japan - Technos Japan - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Dr. Mario (Japan) (En) (NP).zip - -./media/videos/Dr. Mario (Japan) (En) (NP).png - Dr. Mario - In this Tetris-style game, you play as Dr. Mario, who must drop differently coloured pills onto viruses to remove them from the bottle. Each pill is split into two, with each side a different colour. Match that colour to the colour of the virus, and it will be removed from the bottle. - -Included in the game is the normal mode, a time trial, and a two player battle mode to see who can remove the most viruses. - 0.8 - 19980601T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1 - 2816 - - - ./Dragon - The Bruce Lee Story (USA).zip - -./media/videos/Dragon - The Bruce Lee Story (USA).png - Dragon : The Bruce Lee Story - Dragon: The Bruce Lee Story is a action/fighting game in which you play Bruce Lee, the infamous martial arts master. - -As you go through the different levels, the game follows the format of the 1993 Universal movie of the same name, but is not identical to it. - -As Bruce Lee, you can perform a wide variety of high-flying martial arts moves, roundhouse kicks, flying kicks, flying chops and throws. Defeat a multitude of new opponents and build up your Chi in order to gain special abilities and weapons. - 0.65 - 19940101T000000 - Acclaim - Acclaim - Beat'em Up-Fighting - 1-3 - 263 - - - ./Dragon Ball Z - Hyper Dimension (Japan).zip - -./media/videos/Dragon Ball Z - Hyper Dimension (Japan).png - Dragon Ball Z : Hyper Dimension - Dragon Ball Z: Hyper Dimension is a fighting game based on the Dragon Ball Z series. Players select one of ten fighters: Freeza, Gotenks, Kid Buu, Majin Buu, Majin Vegeta, Perfect Cell, Piccolo, Son Goku, Ultimate Gohan and Vegetto. - -Hyper Dimension includes a Story Mode, which starts in the Freeza saga and ends in the Buu saga. In this mode you have to fight one on one against several enemies. - -In addition to the Story Mode, this game also contains a Versus Mode, Tournament Mode and Practice Mode. - 0.8 - 19960329T000000 - Bandai - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - Super Butouden 2 (Japan) (Rev 1).zip - -./media/videos/Dragon Ball Z - Super Butouden 2 (Japan) (Rev 1).png - Dragon Ball Z : Super Butouden 2 - Dragon Ball Z: Super Butouden 2 is a fighting game that chronicles the events that take place during the battle against Perfect Cell, and includes a side story about Bojack and his henchmen (who Gohan, Trunks, Piccolo and Vegita fought in the "Bojack Unbound" movie), and Broli, the Legendary Super Saiyan. You can play as SSJ2 Gohan, Piccolo, Vegeta, Future Trunks, Perfect Cell, Cell Jr., Bojack or Zangya. Goku and Broli will be also available after you enter a secret code. - -Some basic elements from Super Butouden have remained, such as the split screen system or the special attacks (which now are executed by a shorter button combination). However, now you will also count with the Meteo combos, which allow attacks with multiple hits. You can also hold down buttons in order to quickly recharge your energy. Special moves can be also fired back in retaliation to your rival's attack, marking then the beginning of a button smashing duel. - -There are 3 game modes, including a story mode that lets you choose different paths and changes depending on the outcome of battles; a 1 vs 1 mode, where you can battle against another player or the CPU; and a martial arts tournament mode with an eliminatory system in which you and other players (or the CPU) choose a character to become the winner. - 0.8 - 19931217T000000 - Bandai - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - Super Butouden 3 (Japan).zip - -./media/videos/Dragon Ball Z - Super Butouden 3 (Japan).png - Dragon Ball Z : Super Butouden 3 - Dragon Ball Z: Super Butouden 3 (known as Dragon Ball Z: Ultime Menace in France) is the last installment to the Super Butoden series for the SNES, which in this occasion is based on the Majin Buu saga. Avaliable charachers are Goku, Goten, Kid Trunks, Majin Vegita, Junior Gohan, Kaiohshin, Majin Boo, Darbura and C-18, plus another one available as a secret character: Future Trunks. - -Split screen mode is maintained, but now you can now fly up or down while on the same screen as your opponent. You can also struggle with your rival pushing with your arms together to test your button smashing abilities, or execute new Meteor Combos. Scenarios will also be different (mainly based on Buu saga) and will include alternative versions of themselves with different times of the day as well. - -The game allows you to take part either in a 8 player martial arts tournament with an eliminatory system or to make single combats against the CPU or another player. This makes Super Butouden 3 the only game of the series without a Story Mode,. It can be explained by the fact that when the game was released the Buu saga was still on a very early stage in Japanese TV. - 0.6 - 19940929T000000 - Bandai - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - Super Butouden (Japan) (Sample).zip - -./media/videos/Dragon Ball Z - Super Butouden (Japan) (Sample).png - Dragon Ball Z : Super Butouden - Dragon Ball Z: Super Butōden was the first fighting game based on the Dragon Ball Z franchise and the first to introduce the split-screen mode to the games, where the screen is split in two whenever one of the two combatants moves away too far to keep them both shown in a single screen. This title features the adventures of Goku from the battle against Piccolo in the martial arts tournament to the conclusion of the Cell Games. - -The initially available characters are Goku (without SSJ), Vegeta (without SSJ), C-20, C-16, Piccolo, Freezer, C-18 and Original Cell. But upon entering the right code you can expand the list with Future Trunks (SSJ), Gohan (SSJ), Perfect Cell, Goku (SSJ), and Vegeta (SSJ), all of them relegated to occasionally appear in the Story Mode either as rivals or as alternative selectable characters. - 0.6 - 19930320T000000 - TOSE - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - Super Butouden (Japan).zip - -./media/videos/Dragon Ball Z - Super Butouden (Japan).png - Dragon Ball Z : Super Butouden - Dragon Ball Z: Super Butōden was the first fighting game based on the Dragon Ball Z franchise and the first to introduce the split-screen mode to the games, where the screen is split in two whenever one of the two combatants moves away too far to keep them both shown in a single screen. This title features the adventures of Goku from the battle against Piccolo in the martial arts tournament to the conclusion of the Cell Games. - -The initially available characters are Goku (without SSJ), Vegeta (without SSJ), C-20, C-16, Piccolo, Freezer, C-18 and Original Cell. But upon entering the right code you can expand the list with Future Trunks (SSJ), Gohan (SSJ), Perfect Cell, Goku (SSJ), and Vegeta (SSJ), all of them relegated to occasionally appear in the Story Mode either as rivals or as alternative selectable characters. - 0.6 - 19930320T000000 - TOSE - Bandai - Fighting - 1-2 - 262 - - - ./Dragon Ball Z - Super Gokuu Den - Totsugeki Hen (Japan).zip - -./media/videos/Dragon Ball Z - Super Gokuu Den - Totsugeki Hen (Japan).png - Dragon Ball Z : Super Gokuu Den, Totsugeki Hen - The first of the two "interactive fighters" for SNES based on the famous manga series Dragon Ball. "Totsugeki Hen" tells the story of the hero, Son Goku, following the first volume of the manga. The boy Son Goku meets a mysterious girl named Bulma, and she sends him on a mission to obtain the magical Dragon Balls. Naturally, Bulma is not the only one needing those Balls, so that the young hero will soon have to face and defeat some bad guys, including his first true rival Piccolo. - -The game puts you in control of Son Goku only during battles or when there is a possibility to make a choice and to influence the storyline. There is no other gameplay in the game except fighting and picking answers from menu. The fights are one-on-one: you pause them by pressing the start button, and then program Son Goku, making him execute various moves: dash, kick, special attack, etc. Every attack can be countered by an enemy attack, and you have to follow the enemy's move pattern in order to attack and defend successfully. - 0.65 - 19950324T000000 - Bandai - Bandai - Role Playing Game - 1 - 768 - - - ./Dragon Ball Z - Super Saiya Densetsu (Japan) (Rev 1).zip - -./media/videos/Dragon Ball Z - Super Saiya Densetsu (Japan) (Rev 1).png - Dragon Ball Z : Super Saiya Densetsu - Cho Saiya Densetsu is based on the popular manga/animé series Dragon Ball. It follows the events described in the beginning of Dragon Ball Z, the second story block, which tells about the connection of the hero Son Goku with a powerful alien race, and new mighty foes from far away planets. The game starts just where the tale of Dragon Ball begins. Son Goku goes to meet his friends, but is stopped by a mysterious stranger named Raditz who tells Son Goku they are relatives. Raditz demands from him to destroy humanity, and as Son Goku refuses, takes his son Son Gohan hostage. To rescue his son, Son Goku joins forces with his arch-rival, the Demon King Piccolo, who obviously has his own plans concerning Raditz. And thus begins the story during which Son Goku will learn of his true origin... - -The game is a RPG similar to the card-based Dragon Ball Z RPGs for NES. During battles, you choose cards from your card inventory, which determine the nature and the strength of your characters' attacks. You can also train your characters in training houses and upgrade their special Ki power. Unlike early DBZ RPGs, you can move around freely in Cho Saiya Densetsu, and your movements are not determined by cards. You can also fly around the world and use your special Dragon Radar to discover location of magical Dragon Balls. - 0.5 - 19920125T000000 - Bandai - Bandai - Role Playing Game - 1 - 768 - - - ./Dragon Ball Z - Super Gokuu Den - Kakusei Hen (Japan).zip - -./media/videos/Dragon Ball Z - Super Gokuu Den - Kakusei Hen (Japan).png - Dragon Ball Z: Super Gokuu Den - Kakusei Hen - This is a direct sequel to the first "interactive fighter" for SNES, based on the popular manga/animé series Dragon Ball. The game picks up the story where it ended in the previous game, and continues through Piccolo, Saiyajin, and Freezer sagas of the manga. After the battle with the Demon King (Daimaou) Piccolo, the twenty-third World Martial Arts Tournament is about to begin. But to the amazement of the hero Son Goku and his friends, their archrival Piccolo appears during the tournament, so that it quickly turns into a genuine battle. - -You control Son Goku and his son Son Gohan, switching between them as the game progresses. The game is basically an interactive comic book in which you can influence the story by choosing to press a button when the game prompts you to make a choice. You'll also participate in battles. The battle system is similar to rock-paper-scissors game, where one kind of move always beats or always loses to another. You can dash into your enemies, attack physically, and perform special moves, pressing the buttons in real time (although the battles are divided into turns). - 0.85 - 19950922T000000 - Bandai - Bandai - Role Playing Game - 1 - 768 - - - ./Dragon Knight 4 (Japan).zip - -./media/videos/Dragon Knight 4 (Japan).png - Dragon Knight 4 - Dragon Knight 4 is a sequel to Knights of Xentar. Years have passed after Takeru defeated the ultimate evil. He married his sweetheart Luna, and they had a son named Kakeru. This fifteen-year-old boy has one weakness: he likes naked female elves. But soon he learns that the evil wizard Lushifon wants to turn all people into stones and control the whole world while nobody is able to stop him. Together with the mysterious swordsman Eto and many other heroes, Kakeru must perform his ultimate quest and defeat Lushifon and his minions. -In this tactical role-playing game the player controls nine units in battles, assigned according to the class of the character who leads the unit. The opponents also form similar groups, and are also divided into classes. Each class has its own range, strengths, and weaknesses. There are many characters the players can recruit to the party, and they belong to different classes (barbarians, archers, magicians, etc.). - 0.5 - 19961227T000000 - Elf - Banpresto - Role Playing Game-Strategy-Tactical RPG - 1-2 - 768 - - - ./Dragon Quest I & II (Japan).zip - -./media/videos/Dragon Quest I & II (Japan).png - Dragon Quest I.II - This is a remake of two classic NES RPGs - an exclusively Japanese release of the two first Dragon Quest titles on one cartridge. - -In Dragon Quest (known as Dragon Warrior in the US), you play as the descendant of the legendary warrior Erdrick, and your goal is to recover the magical Ball of Light from Erdrick's and the humanity's arch-enemy, the Dragon Lord. In Dragon Quest II, you assume the role of the descendant of the hero of the first game, and must join forces with two other characters in order to defeat a demon lord who destroyed a nearby city and killed its inhabitants. - -Both RPGs feature random battles and turn-based combat viewed from first-person perspective. In Dragon Quest you fight alone, while in the sequel two other characters can join your party, and you also fight against multiple enemies at once. - -The remake includes updated graphics (although they still retain the original NES look), sound of SNES quality, and some changes in the gameplay and in the game world. Certain locations are larger, some menu commands (such as "Stairs") are omitted, and there is a larger variety of items. - 0.55 - 19931218T000000 - Enix - Enix - Role Playing Game-Compilation - 1 - 768 - - - ./Dragon Quest III - Soshite Densetsu e... (Japan).zip - -./media/videos/Dragon Quest III - Soshite Densetsu e... (Japan).png - Dragon Quest III : Soshite Densetsu e... - Dragon Warrior III is the concluding game of the first Dragon Quest/Dragon Warrior trilogy, and its story takes us back to the time period of the legendary Erdrick (also known as Loto), the ancestor of the first game's hero. You are the son of a powerful warrior Ortega, skillful in physical combat and spellcasting. Your father went out to fight the evil Baramos, who is responsible for the appearance of monsters in your region, and never returned. You are sent by the king on a quest to continue your father's brave deeds and to defeat Baramos. - -Dragon Warrior III is a top-down role-playing game where you travel around the overworld, caves, castles, cities and other locations while battling random encounters, buying equipment, and talking to people. You and your party members receive experience when they beat up monsters and level up with enough experience, increasing their stats. The game features a day/night cycle - as you travel, day slowly changes to night and vice versa; shops are typically closed at night. - -You begin with control of just the main character but can quickly recruit three more members to your party. During the game you can choose to drop your current characters and recruit others at any time. The recruitable characters are divided into six classes: soldier, fighter, merchant, goof-off, pilgrim and wizard. - -The game has a unique job system, giving you the ability to switch your hired characters' classes after they have achieved at least level 20 in their base class. Characters can switch to the other beginning classes, as well as the sage class, which is not available at the beginning. When a character switches classes, they lose all earned experience points, and half of their stats, but retain all of the abilities of the previous class. In this way, you can create powerful combination characters that are able to cast spells and fight effectively. - 0.95 - 19961206T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Quest V - Tenkuu no Hanayome (Japan).zip - -./media/videos/Dragon Quest V - Tenkuu no Hanayome (Japan).png - Dragon Quest V : Tenkuu no Hanayome - You are the son of the brave warrior, Lord Papas. It appears that your mother died just after giving birth to you, and your father took you on a long journey when you were a little baby, and all you know is that he was searching for something. Now you are six years old, and Lord Papas brings you to your home village. After some time, you learn that His Highness Prince Henry was kidnapped by bandits. Your father attempts to rescue him, and during this action you discover that perhaps your mother is still alive... The game follows the story of Papas' son, and this story is stretched over years, as the hero grows and becomes a man of courage and virtue. During the game, the hero will discover the truth about his mother, and will have to make some crucial decisions, such as which girl to marry (the decisions affect the course of the game and its ending). - -"Dragon Quest V" is a party RPG with turn-based combat, and battles viewed from 1st person perspective, just like all its predecessors. Your party roams about the world, fighting random enemies, performing quests, and defeating bosses. The novelty is in the game's unusual story, which spans almost a lifetime of the hero. - -"Dragon Quest V" was not available outside of Japan until 2009, when the DS version was released in the United States. - 0.9 - 19920927T000000 - Chunsoft - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Quest VI - Maboroshi no Daichi (Japan).zip - -./media/videos/Dragon Quest VI - Maboroshi no Daichi (Japan).png - Dragon Quest VI : Maboroshi no Daichi - You and two of your friends decide to attack the Archenemy - the evil Mudo - in his castle. But as you reach his throne, he attacks you and send the three friends into three different places... - -Was this just a dream? You have just fallen out of your bed dreaming! It's time to go to the village elder, to get a seemingly simple assignment - to sell some goods at a bazaar in the nearest town. But soon the hero will discover his dream was not so far away from reality... - -"Dragon Quest VI" is the last SNES game of the Dragon Quest series (called "Dragon Warrior" in US). It is a party RPG with turn-based combat and battles viewed from 1st person perspective. Not much has changed since the NES days of Dragon Quest - gameplay style, setting, and even menu layout seem almost identical to those of the early classics. Like its immediate predecessor Dragon Quest V, this game was never released outside Japan. - 0.9 - 19951209T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Dragon Slayer - Eiyuu Densetsu (Japan) (Rev 1) (NP).zip - -./media/videos/Dragon Slayer - Eiyuu Densetsu (Japan) (Rev 1) (NP).png - Dragon Slayer - Eiyuu Densetsu - Unlike the previous Dragon Slayer games, which were all side-scrolling action RPGs, The Legend of Heroes is a far more straightforward turn-based RPG of the Dragon Quest mold. It allowed for a party of up to four characters and had a few modern upgrades, such as allowing the player to distribute stats after a level up, target separate monsters and restart a battle if their party gets wiped out. It received one direct sequel, Dragon Slayer: The Legend of Heroes II, before the series would drop the Dragon Slayer prefix and continue as a separate Falcom property. - - Nihon Falcom - Epoch - Japanese RPG-Role Playing Game - 1 - 768 - - - ./Dragon Slayer - Eiyuu Densetsu II (Japan).zip - -./media/videos/Dragon Slayer - Eiyuu Densetsu II (Japan).png - Dragon Slayer : Eiyuu Densetsu II - Years have passed since prince Selios, the hero of the first game, defeated the demon god Agunija in the ultimate battle. Peace returned to the land of Iseruhasa. Selios married his sweetheart Dina, and they had a child, whom they gave the name Atlas. At the age of fifteen, Atlas was already a strong warrior, thanks to the lessons of his teacher Lowel. Everything seemed peaceful in the country, until two warriors spotted strange creatures near the capital city. Those were... men in space suits! Of course, the warriors could not have known this and believed them to be monsters. Do the mysterious strangers have peaceful intentions, or are they a new threat to the kingdom? - 0.3 - 19930604T000000 - Epoch - Nihon Falcom - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Dragon View (USA).zip - -./media/videos/Dragon View (USA).png - Dragon View - Solve puzzles and fight monsters in order to save your love. She's been taken by Giza an evil sorcerror bent on destroying all life in the world. You'll journey through different lands in search of clues and powerful items and magic. - -This game is a 3D side scroller. You fight in real time. - 0.8 - 19941001T000000 - Infogrames - Kemco - Role Playing Game - 1 - 768 - - - ./Dragon's Earth (Japan).zip - -./media/videos/Dragon's Earth (Japan).png - Dragon's Earth - Dragon's Earth is a strategy game in which the player controls and directs armed villagers and wandering creatures in pursuit of special items that increase the player's power base. The player must liberate these special items from enemy territory while increasing their own territory and cautiously protecting the items they've liberated thus far. They must also be wary of powerful dragons which occasionally appear on the stage to cause devastation. - -The game is functionally similar to Populous: a real-time strategy game with semi-autonomous human units in which godly power is everything. - 0.7 - 19930122T000000 - Human - Human - Strategy - 1 - 1280 - - - ./Dragon's Lair (USA).zip - -./media/videos/Dragon's Lair (USA).png - Dragon's Lair - This version of Dragon's Lair is a departure from the earlier arcade titles of the same name. Instead of recreating the original arcade experience, the game now focuses on action/platforming elements, not dissimilar to Konami's Castlevania games. - -The story begins with our hero, Dirk the Daring, on a quest to rescue the Princess Daphne from the evil dragon, Singe. However, before he can rescue the princess, he must first overcome 24 levels filled with enemies and obstacles. Fortunately, Dirk has both his trusty sword and the ability to used ranged weapons (axes, knives, & shuriken) at his disposal. - 0.6 - 19930101T000000 - Motivetime - Elite Systems - Platform - 1 - 257 - - - ./Drakkhen (USA).zip - -./media/videos/Drakkhen (USA).png - Drakkhen - ANHAK DRAKKHEN AGHNAHIR HURTHD! - -The prophecy has been fulfilled. The world shall be ruled by the dragons. On an island far away, their lords prepare for the conquest of the lands. There is only one hope for mankind. The emperor sends out four heroes -- warriors and magicians -- to solve the puzzle of tears and prevent the invasion of the Drakkhen. - -Drakkhen is a role-playing game with several ingenious features for its time. The eye-catcher is a mix of fast 3D landscapes and 2D interiors. The player's party will travel overland on a flat terrain made up of vectors, on which 2D objects are zoomed (The same type of engine was later used in Eternam). The player will encounter monsters and fight them in real-time combat, and discover the palaces of the dragon lords. Indoors, the player has to find a way through the maze of chambers, solving puzzles and defeating the minions of the Drakkhen. Party members are depicted in four status windows on the left side of the screen, thus allowing to see their current status and equipment at once. - 0.6 - 19910901T000000 - Infogrames - Kemco - Adventure-Role Playing Game - 1 - 512 - - - ./Dream Basketball - Dunk & Hoop (Japan).zip - -./media/videos/Dream Basketball - Dunk & Hoop (Japan).png - Dream Basketball : Dunk & Hoop - In this basketball game the player can choose between a regular match of basketball, featuring two baskets and teams of five, or a 3-on-3 mode which is focused on one basket. Up to five human players can join in on either mode, provided a multi-tap peripheral is available. - - - -The game features sixteen fictional basketball teams as well as one all-star team that is only available in the Exhibition mode. They include: The Photons, the Comets, the Flames, the Vikings, the Arrows, the Tomahawks, the Rollers, the Stingrays, the Langers (possibly meant to be Rangers), the Rings, the Waves, the Wizards, the Unicorns, the Tridents, the Sprinters, the Serpents. The all-star team is simply called Japan. - 0.7 - 19941118T000000 - Human - Human - Sports-Sports / Basketball - 1-5 - 1538 - - - ./Dream Maze - Kigurumi Daibouken (Japan).zip - -./media/videos/Dream Maze - Kigurumi Daibouken (Japan).png - Dream Maze : Kigurumi Daibouken - A young boy has a strange dream every night, where a voice calls him. In this dream there's a magical kingdom called Enderia. The queen of Enderia and her daughters were kidnapped by the demon Akuma, who now reigns supreme. The boy must enter the dreamworld, defeat the demon and rescue the nobility. - -Yume Meiky?: Kigurumi Daib?ken is a first-person dungeon crawler with step-movement and random encounters that plays like a simplified version of the Dungeon Master series template, albeit with a turn-based engine. One of the main differences is the presentation: instead of the usual dank and dark dungeon with grim walls covered by rusty chains, this game has surfaces made of cake and candy. Instead of skeletons and orcs as enemies, it features furry and cute anthropomorphic animals. Once defeated, these creatures occasionally leave behind their skin, which the hero can collect and wear for a change in statistics and new abilities. They also sometimes drop candy, the game's currency. There are several shops on each level: a tailor shop to change and store skins (it is possible to carry a maximum of six skins), shops for potions and health boosts, etc. - -When a random enemy encounter occurs, a menu with the options of fighting or escaping appears. After choosing to fight, another menu pops up, which includes the commands Punch, Kick, Talent, Defend, and Item. After choosing either of the first two the player is presented with a grid where an icon (a fist or a foot) can be positioned over a part of the enemy body. This provides a strategic element to the game, as different enemies have different weak spots that can be exploited. The Talent option accesses the special ability that a skin may possess. - 0.65 - 19940415T000000 - Axes Art Amuse - HectorSoft - Role Playing Game - 1 - 768 - - - ./Dream T.V. (USA).zip - -./media/videos/Dream T.V. (USA).png - Dream T.V. - A mystical television has challenged 2 kids to complete quests on various worlds. The first world is the Medieval World, land of castles, dungeons, undead skeleton warriors, malicious knights, and lots of keys and doors. The goal is to collect a number of puzzle pieces and get out of the world. Other world themes include Egyptian, Prehistoric, and Futuristic. - -Dream TV is a 2-player action/adventure game with only a single player. The player must alternately control both kids throughout the game. The player can either adopt a split-screen view showing both kids, or a fullscreen view that focuses on one kid. The game includes challenges that require the player to use both kids simultaneously, such as a see-saw where both kids need to bounce on either end in order to propel one up onto a higher platform. - 0.3 - 19920101T000000 - Triffix - Triffix - Platform-Action - 1 - 257 - - - ./Drift King Shutokou Battle 2 - Tsuchiya Keiichi & Bandou Masaaki (Japan).zip - -./media/videos/Drift King Shutokou Battle 2 - Tsuchiya Keiichi & Bandou Masaaki (Japan).png - Drift King Shutokou Battle 2 : Tsuchiya Keiichi & Bandou Masaaki - A behind-the-car driving game exclusive. Named after and endorsed by Keiichi "Drift King" Tsuchiya, and the title refers to the Shuto Expressway near Tokyo upon which most of the races take place. Players select a car and customize it before taking it to the track to race against other street racing enthusiasts. The game maintains a split-screen regardless of whether or not a second player is involved; on single-player, the top screen's camera stays on the starting line. - - - -The game is the sequel to Drift King Shutouku Battle '94. Genki would continue the Shutokou Battle series beyond the Super Famicom with PlayStation entries like Tokyo Highway Battle and the Tokyo Xtreme Racer series for Dreamcast and PS2. - 19950224T000000 - Genki - Genki - Racing, Driving - 1-2 - 1537 - - - ./Drift King Shutokou Battle '94 - Tsuchiya Keiichi & Bandou Masaaki (Japan).zip - -./media/videos/Drift King Shutokou Battle '94 - Tsuchiya Keiichi & Bandou Masaaki (Japan).png - Drift King Shutokou Battle '94 : Tsuchiya Keiichi & Bandou Masaaki - Shutok? Battle '94 Keichii Tsuchiya Drift King is a Japan-only racing game for the Super Famicom. - -The player controls a stock car across various circuits (highway, race track, driving school or t?ge) in either the scenario or the practice mode of the game. It was published by Bullet-Proof Software (BPS). This game is the first of the long-running series of Shutok? Battle games. These games were eventually known under various names abroad including Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. "Drift King" is the trademark nickname of Japanese pro racing and former street racing driver Keiichi Tsuchiya. - 19940527T000000 - Genki - Bullet Proof Software - Racing, Driving - 1-2 - 1537 - - - ./Dual Orb - Seirei Tama Densetsu (Japan).zip - -./media/videos/Dual Orb - Seirei Tama Densetsu (Japan).png - Dual Orb : Seirei Tama Densetsu - In an alternate reality, in a parallel world, there are humans just like in the universe we dwell in. Those humans used to co-exist peacefully with animals, fairies, and dragons - other inhabitants of the world. The dragons were the wisest, most ancient, and most powerful race of all. But humans feared their wisdom and their strength, and lost contact to them, destroying the balance in the world. Now, only a few dragons remained, and their whereabouts are shrouded in mystery... - -You control Ralph, a young fighter apprentice who lives with his old master in a small house near a village. It is the day of your graduation, and the master sends you to meet a very important person. When you arrive at this person's hut, you are spoken to by the spirit of a mighty dragon, the creator of the universe! You, the young adventurer, is chosen to stop an evil spirit who tries to destroy the universe, and as a token you receive a magic Orb, which contains the soul of the great dragon. And there your adventure begins... - -"Dual Orb" is a traditional console-style RPG with turn-based combat viewed from first-person perspective. As Ralph ventures further on his journey, he discovers companions who will help him on his quest, and join his party. - 0.55 - 19930416T000000 - I'Max - I'Max - Role Playing Game - 1 - 768 - - - ./Dual Orb II (Japan).zip - -./media/videos/Dual Orb II (Japan).png - Dual Orb II - Long time ago, a flourishing civilization was destroyed by the rage of a mighty dragon. The Earth was set in flames, and no one escaped the destruction - no one except one man, who managed to launch himself forward, thousand years into the future. There, he was found by people of Kardosa Empire, who soon understood they have in their hands a human who possesses the secret of a superior ancient technology, that was unknown to the primitive civilization of the present... - -You play the role of Aleth, the son of the High Priest in the small kingdom of Garade, whom leads a peaceful life with his friend Lagnus, Prince of Garade. One day Aleth accidentally gains possession of a precious artifact which is sought after by the Kardosa Empire. Aleth and Lagnus get involve in a conflict which will soon lead them to great discoveries of the secrets of the ancient civilization, of the great destruction that occurred thousand years ago, and of their own true identities... - -The game is a console-style RPG: your party meets randomly encountered enemies and bosses, and fights them in turn-based combat viewed from isometric perspective. You upgrade armor by buying it, and also can buy weapons, but weapons can also be upgraded for money to different levels, to create powerful attacks called "techs". - 0.65 - 19941229T000000 - I'Max - I'Max - Role Playing Game - 1 - 768 - - - ./Dun Quest - Majin Fuuin no Densetsu (Japan).zip - -./media/videos/Dun Quest - Majin Fuuin no Densetsu (Japan).png - Dun Quest : Majin Fuuin no Densetsu - A top-down action RPG where the player is a brave hero attempting to quell the hordes of evil emerging from nearby dungeons. The game has a hub town that the player can restock at before moving to one of four dungeons that surrounds the city: a cave, a tower, a volcano and a mountaintop temple. Enemies constantly respawn from glyphs on the ground, necessitating their closure. - 0.75 - 19950721T000000 - Technos Japan - Technos Japan - Role Playing Game - 1 - 768 - - - ./Dungeon Master (USA).zip - -./media/videos/Dungeon Master (USA).png - Dungeon Master - Select your 4 adventurers and descend into the depths of the dungeon. - -Dungeon Master was a significant enhancement to the 3D dungeon crawl type of role-playing adventure game started by Wizardry and The Bard's Tale. The addition of a mouse-based (real-time) combat and inventory system in Dungeon Master has been repeated by the Eye of the Beholder Trilogy, Lands of Lore series, and other late-classic-era RPG games. - 0.5 - 19930601T000000 - FTL - Faster Than Light - JVC - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Dynamaite - The Las Vegas (Japan).zip - -./media/videos/Dynamaite - The Las Vegas (Japan).png - Dynamaite the Las Vegas - Dynamaite: The Las Vegas is a 1994 Super Famicom gambling game set in Las Vegas that features a variety of different venues for gambling. They range from old favorites like roulette, poker, slot machines and blackjack to less common games like Daisyou and Ting-Tiro. - -The loose story of the game involves the protagonist, Mr. Dynamite, travelling to every casino in the district and earning enough money to achieve VIP status. When every casino on the map has been conquered the last casino, which belongs to a dragon, opens up and the player must beat the serpentine dictator of Nevada at his own (casino) game. - 0.55 - 19940428T000000 - Micro Factory - Virgin - Casino - 1 - 3584 - - - ./Dynamic Stadium (Japan).zip - -./media/videos/Dynamic Stadium (Japan).png - Dynamic Stadium - Dynamic Stadium is a baseball game from Eleca/Electronics Application released exclusively for the Super Famicom. While adopting the same behind-the-batter perspective as Namco's Famista series, Dynamic Stadium presents its athletes as comic book heroes rather than chibi figures, making them absurdly buff and frequently featuring action shots of them catching fly-balls and narrowly making it to base before being caught out. "Safe!" and "Out!" calls are presented as spiky word balloons. - -Dynamic Stadium does not feature an official NPB license, so all the team names are fictitious. The game was published in Japan by Sammy Corporation and was never localized for overseas territories. - 0.7 - 19931126T000000 - Electronics Application - Sammy Corporation - Sports-Sports / Baseball - 1-2 - 1538 - - - ./E.V.O. - Search for Eden (USA).zip - -./media/videos/E.V.O. - Search for Eden (USA).png - E.V.O. : Search for Eden - The storyline of E.V.O.: Search for Eden follows the same patterns as modern Evolution theories. The players first controls a prehistoric sea organism, and fights to gain evolution points with which he can improve his fish's body parts and upgrade his attack/defense abilities. The gameplay is not completely linear, which means that certain choices of paths and stages will affect the player's success. -The game is composed of a series of stages, in which the sea organism slowly evolves into an amphibian, and later a land-only creature. The physical changes are fairly scientifically accurate which gives the game a semi-educational purpose as well. - 0.8 - 19930701T000000 - Enix - Enix - Role Playing Game - 1 - 768 - - - ./Earth Defense Force (USA).zip - -./media/videos/Earth Defense Force (USA).png - Earth Defense Force - An evil organization, named AGYMA, threatens the 200 years of peace the galaxy has enjoyed. From their base on the far side of the moon they have infiltrated many important locations on Earth. Working for the Earth Defense Force, you are the lone pilot of a special craft designed to fight off AGYMA: the XA-1. - -The game is a side-scrolling shoot 'em up with 6 levels, and a total of 8 state of the art weapons with which to fend off the attacks and thwart AGYMA's plot to destroy Earth and disrupt peace throughout the cosmos. - 0.65 - 19920102T000000 - Jaleco - Jaleco - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Earth Light - Luna Strike (Japan).zip - -./media/videos/Earth Light - Luna Strike (Japan).png - Earth Light : Luna Strike - A turn-based strategy game from Hudson and a sequel to Earth Light. Its story focuses on a war between the Earth Federation Army and the Unification Forces Army, with the player taking on the role of the latter. Like its predecessor and the series's inspiration Nectaris, the game uses a grid system comprised of hexagons. The player can customize their active mechas before each battle, and can get debriefed before moving to that map to hear the victory conditions and other tactical data. The game uses a rough rock-scissors-paper system for unit strengths, with some characters working better in specific roles. - 0.75 - 19960726T000000 - Hudson - Hudson - Strategy - 1 - 1280 - - - ./Earth Light (Japan).zip - -./media/videos/Earth Light (Japan).png - Earth Light - Upon its release in 1992, Earth Light was a bit of a novelty in the realm of turn-based war strategy games. In Earth Light, the entire arsenal of weapons and troops at your disposal were decidedly "cute" and cartoon-like in appearance (fittingly adorned, I should add, in wardrobes of powder-blue, canary-yellow, hot-pink, lime-green, and sugarplum-purple). Yes, Earth Light featured purple space cruisers, pink artillery cannons, and lime-green MECHs. This unabashedly cheerful approach to war gaming contrasts sharply with the more "serious", "somber", "gritty" and oftentimes clinical atmosphere commonly found in today's (and yesteryear's) war simulations. Earth Light is cute, through and through (except for the just plain goofy antagonist who stars in the cinema screens - 0.75 - 19920724T000000 - Hudson - Hudson - Strategy - 1 - 1280 - - - ./EarthBound (USA).zip - -./media/videos/EarthBound (USA).png - EarthBound - In the year 199X, in the village of Onett, on the continent of Eagleland... - -Young Ness was asleep one night when a loud crashing noise awoke him suddenly. As he rushes out of bed and up to a nearby hill, he encounters a strange meteor, carrying a single passenger: a mysterious insect-like being named Buzz Buzz. Buzz Buzz tells him that in the future, an evil alien being known as Giygas has conquered the world, and the only one who can stop him are 4 young kids: 3 boys and a girl. Ness, of course, is one of the chosen ones... Ness now must find the other three children: Paula, a young girl with remarkable psychic powers, Jeff, a mechanical genius, and Poo, the young Prince of Dahlaam. Together, these four friends have the power to defeat Giygas and save the world from his chaotic reign! - -EarthBound is a top-down RPG where you travel around Eagleland and various other, exotic countries, trying to end Giygas' evil influence. - -On the way, Ness and his friends will encounter a lot of enemies and battle them in turn-based combat. Each turn, each of the characters in the party can attack with their weapon, use a special ability (some characters have powerful psychic powers that can hurt enemies, heal comrades and more; some also have some other, unique special powers), use an item or try and escape. The game features "rolling HP meters" - when a character is dealt damage, it's not all taken away from his HP right away, but instead his HP decreases slowly; if the combat is ended quickly, even a massively damaging attack can leave a character with only minor injuries. By winning battles, characters receive experience and thus become stronger. - -If your characters are strong enough, weak enemies will escape from them instead of trying to attack them, and when chased down, they will be defeated instantly! - -Saving the game is done by finding a telephone and calling Ness' father. When you defeat enemies, your bank account receives money which can be then retrieved from ATM machines throughout the game and spent in shops to buy better equipment or useful items. - 0.9 - 19950601T000000 - Ape - Nintendo - Role Playing Game - 1 - 768 - - - ./Earthworm Jim 2 (USA).zip - -./media/videos/Earthworm Jim 2 (USA).png - Earthworm Jim 2 - An ordinary average earthworm named Jim goes about his normal daily life, cruising around avoiding crows and doing other general worm-like things. Jim is suddenly struck by a very large ultra- high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim rests safely in the neck ring of the suit. - -Suddenly, the ultra-high-tech space particles of the suit begin interacting with Jim's soft wormy flesh. A radical light-speed evolution takes place. - -Jim soon realizes he is in control of the suit. - -Gameplay is similar to the first game, with Jim jumping and running through the levels. There are 5 weapons more than the original game to collect. Characters like Princess Whats-Her-Name and Psy-Crow appear. - 0.75 - 19950101T000000 - Shiny Entertainment - Virgin - Platform-Action - 1 - 257 - - - ./Earthworm Jim (USA).zip - -./media/videos/Earthworm Jim (USA).png - Earthworm Jim - A crow is chasing a worm named Jim while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth. - -Back on earth Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. Then the space particles begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit. - -Jim overhears the Queen's plans for the suit and decides to meet this Princess... - 0.75 - 19941001T000000 - Shiny Entertainment - Virgin - Platform-Action-Platform / Run Jump - 1 - 257 - - - ./Edono Kiba (Japan).zip - -./media/videos/Edono Kiba (Japan).png - Edono Kiba - Tokyo, 2050 AD. Terrorists are running wild in the streets, and only one armored police officer is fast enough to hunt them down. - -In Edo no Kiba you are always moving forward, either running or walking (or, in some levels, flying), although you can still move around the screen as in most belt-scrolling games. Your avatar attacks by slashing to the right with his energy sword, and he can also hold his sword defensively to deflect some bullets. By then holding forward and releasing attack he can throw the sword like a boomerang. He can also jump. A bomb follows the avatar around on any on-foot level that can be used to destroy all enemies onscreen at any time, and it will be replaced whenever a life is lost. Environments range from city streets to sewers and a flying battleship. Each level ends with a boss fight against an enemy that can withstand many attacks. - 0.5 - 19930312T000000 - Riot - Micro World - Action - 1 - 256 - - - ./Eek! The Cat (USA).zip - -./media/videos/Eek! The Cat (USA).png - Eek! The Cat - Platform game based on the cartoon series Eek the Cat. Eek must help his friends through 6 huge levels of hazards. This platformer has a novel approach that the player (Eek) can take as much damage as possible, but must keep his protectee safe from harm using various skills. Situations reflect the cartoon. For example, his master the granny is out sleepwalking in the zoo and he must prevent the animals waking her up. In the second level, his girlfriend has been abducted by aliens and he must help her get to the end of the level so the aliens can use her as a battery safely. - 0.45 - 19940801T000000 - RedOctane - Ocean - Platform-Action - 1 - 257 - - - ./Eien no Filerna (Japan).zip - -./media/videos/Eien no Filerna (Japan).png - Eien no Filena - The game's story begins with Filena, a girl raised as a boy by her grandfather Zenna. Filena is raised as a boy because the Empire ruling the country forces girls into prostitution and turns boys into gladiators. After turning 16 Filena prepares to make her debut in the imperial coliseum, however before the battle she and her fellow gladiators are assigned concubines. Filena ignores her assigned bedmate, Lila, but Lila forces her way into Filena's room and learns the truth about her gender. Filena later fights through the gladiator ranks and discovers that their battles to the death are all scripted by behind-the-scenes writers. Filena then sets off with Lila on a quest to bring down an empire and reclaim her rightful place in a lost kingdom. - 0.8 - 19950225T000000 - Tokuma Shoten - Tokuma Shoten - Role Playing Game - 1 - 768 - - - ./Elfaria - The Isle of the Blest (Japan).zip - -./media/videos/Elfaria - The Isle of the Blest (Japan).png - Elfaria : The Isle of the Blest - A Rpg streamlined in a few ways compared to other games of the era. There are no experience points or money to be earned from combat; the player's party instead levels whenever an area's boss is defeated, and items like consumables and equipment need to be found on the field by exploring. The player controls heroic warrior Pyne throughout the entire game, but the rest of the party changes as Pyne travels to each elementally-themed region of the world. The developers also hired prolific manga artist Susumu Matsushita to create most of the character and enemy design in the game, as well as the lush intro movie. - 0.7 - 19930103T000000 - Red Entertainment - Hudson - Role Playing Game - 1 - 768 - - - ./Elfaria II - The Quest of the Meld (Japan).zip - -./media/videos/Elfaria II - The Quest of the Meld (Japan).png - Elfaria II : The Quest of the Meld - Elfaria II is set 100 years after the original. Pine, the hero of the original game, disappeared shortly after saving the world after venturing into a cursed forest to cleanse it of its corrupting influence. In the years since, the world has been taken over by an oppressive theocracy that supposedly acts on behalf of Pine's message. A new hero, Kiba, gets embroiled in a quest to prevent the destruction of the world. The game's combat is focused on two rows of characters: the front row can melee attack enemies while the back-row must focus on ranged attacks for damage. Combat ensues automatically, but the player can step in for certain commands like escaping from battle. - 0.75 - 19950609T000000 - Red Entertainment - Hudson - Role Playing Game - 1 - 768 - - - ./Elite Soccer (USA).zip - -./media/videos/Elite Soccer (USA).png - Elite Soccer - Elite Soccer lets the player choose from 24 National teams including the U.S., England, France, Brazil among others, in a chance to play in the World Cup tournament and win the coveted trophy. Players can also choose to play in a Knockout-style tournament where instead of a round robin type of play like in World Cup, they instead play one game and advance to the next like a regular tournament. There is also a two-player mode that allows friends to compete head-to-head. - -The main gameplay is the same as others with an overhead view with a third-person perspective for penalty kicks. The rules and regulations are up to date and can actually be changed to suit the players style of choice. They can also choose weather conditions, skills of goalies or even the choice to play either indoors or outdoors. Players can also edit their players including appearance and stats wise to suit their liking. - 0.65 - 19940801T000000 - Rage Software - GameTek - Sports-Sports / Football (Soccer) - 1-5 - 1538 - - - ./Emerald Dragon (Japan).zip - -./media/videos/Emerald Dragon (Japan).png - Emerald Dragon - In "Emerald Dragon", you play as Atrushan, a blue dragon who lives in the Dragon World. One day, he and his friends discover a ship wreck near a mountain. After examining the wreck, the dragons find a human child - a little girl. The wise White Dragon, the leader of the dragons, tells them that her name is Tamryn and that she will play an important role in their lives. The girl doesn't remember anything, and grows up together with the dragons. But when she turns fifteen, she decides to go back to her homeland - the Human World. Soon after Tamryn has left, Atrushan realizes he can't bear the separation, and asks the White Dragon to allow him to go and find Tamryn in the Human World. But a mysterious evil curse has been placed on the dragons - they can't appear among the humans in their true form. Atrushan agrees to become a human and goes to the Human World - to find Tamryn, and also a way to remove the curse... - 0.75 - 19950728T000000 - Glodia - Media Works - Role Playing Game - 1-5 - 768 - - - ./Emit Vol. 1 - Toki no Maigo (Japan).zip - -./media/videos/Emit Vol. 1 - Toki no Maigo (Japan).png - EMIT Vol. 1 : Toki no Maigo - EMIT Vol. 1: Toki no Maigo ("Lost in Time") is the first in a trilogy of adventure games about a young girl, Yuri, who bumps into a strange old man looking for a watchmaker's one day and eventually gets caught up in a time-travelling situation. - - - -The game is novel for its use of CD audio, where the player would skip to the correct track when prompted by the game for background music and voiceover, and for its combination Japanese/English subtitles which provided the game's secondary use as an English language teacher. It was released on a number of systems in 1995 and followed by two more chapters: EMIT Vol. 2: Inochigake no Tabi and EMIT Vol. 3: Watashi ni Sayonara o. - 0.7 - 19950325T000000 - Koei - Koei - Adventure-Adventure / Visual Novel-Educational - 1 - 515 - - - ./Emit Vol. 2 - Inochigake no Tabi (Japan).zip - -./media/videos/Emit Vol. 2 - Inochigake no Tabi (Japan).png - EMIT Vol. 2 : Inochigake no Tabi - EMIT Vol. 2: Inochigake no Tabi ("Desperate Journey") is the second game in the EMIT trilogy for various systems. It continues the plot from the first game, building on its events regarding the schoolgirl Yuri and a time-travelling mystery she works to uncover. - - - -As with the first game, the game offers both English audio and subtitles, allowing Japanese players to have any combination of Japanese and English language options to help them learn the latter. The game was released with an audio CD that is meant to be played simultaneously with the game, with track prompts that the player skips to before continuing the scene. - - - -EMIT Vol. 2: Inochigake no Tabi sits between EMIT Vol. 1: Toki no Maigo and EMIT Vol. 3: Watashi ni Sayonara o. - 0.85 - 19950325T000000 - Koei - Koei - Adventure-Adventure / Visual Novel - 1 - 515 - - - ./Emit Vol. 3 - Watashi ni Sayonara o (Japan).zip - -./media/videos/Emit Vol. 3 - Watashi ni Sayonara o (Japan).png - EMIT Vol. 3 : Watashi ni Sayonara o - EMIT Vol. 3: Watashi ni Sayonara o ("Farewell to Me") is the third and final game in the EMIT series of visual novels from Koei. It follows from the end of the second game's plot and concludes the story. - -The EMIT series is designed to teach Japanese students their English: both English audio and subtitles are available and can be combined with Japanese audio or subtitles. The game itself has no audio, however: instead the player uses an audio CD on a separate device and skips to the appropriate track when the game prompts it. - 0.8 - 19950325T000000 - Koei - Koei - Adventure-Adventure / Visual Novel - 1 - 515 - - - ./Emmitt Smith Football (USA).zip - -./media/videos/Emmitt Smith Football (USA).png - Emmitt Smith Football - A generic football game, among the many back in the day, Emmitt Smith Football has the standard Exhibition and Season modes along with multiple camera angles. It also features a 360 degree TV-style instant replay for bone-crunching and ground-breaking plays that are performed. - -The one thing that sets it apart from others is the ability to create and save (using battery back-up) 64 unique plays that can be accessed at any time during a game along with the standard pre-set plays. While it does not have NFL or NFLPA licenses, it does feature then former Dallas Cowboys running back star Emmitt Smith, who is also on the front cover of the box. - 0.45 - 19951101T000000 - NCM Entertainment - JVC - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Energy Breaker (Japan).zip - -./media/videos/Energy Breaker (Japan).png - Energy Breaker - A tactical RPG by Neverland for the SNES featuring character designs by Yasuhiro Nightow of Trigun fame. It utilizes a Tactics Ogre-style battle system but also allows the player to freely explore the world. - 0.8 - 19940726T000000 - Taito - Taito - Role Playing Game-Strategy - 1 - 768 - - - ./Equinox (USA).zip - -./media/videos/Equinox (USA).png - Equinox - Equinox is the sequel to the classic NES game Solstice. It's presented in a 3D isometric view with very colourful graphics. The game is based upon solving puzzles to progress to the next dungeon. In the game you play the son of the hero in the first game; Shadax. Shadax has been kidnapped by an evil witch and it is up to you to rescue him. There is a wide range of weapons and powerful magic spells you can use throughout your quest, some of which are required to solve puzzles. In Equinox, you can travel on the aboveground map as well as the underworld, although all the action except for some battles will still happen underground. If you have played any of Zelda games before, much of the game will be familiar: you must search for keys, blasting or avoiding monsters, solving physical puzzles on your way to meeting end-level guardian that you must defeat to progress. - 0.75 - 19931112T000000 - Software Creations - Sony Imagesoft - Puzzle-Role Playing Game-Adventure - 1 - 2816 - - - ./Esparks - Ijikuu kara no Raihousha (Japan).zip - -./media/videos/Esparks - Ijikuu kara no Raihousha (Japan).png - Esparks : Ijikuu kara no Raihousha - Esparks: Ijikuu Kara no Raihousha ("Esparks: Visitors from a Different Space-Time", though the box itself says "Visitors from Anothertime") is a top-down action-RPG that resembles The Legend of Zelda: A Link to the Past and Secret of Mana. - -The player, as a character they name themselves, acquires the amazing powers of Esparks after his family is captured by a mysterious villain. Along with his companions, he moves across the world and eventually backwards and forwards through time to track them down. The combat is all in real-time, with the player slashing at monsters with a futuristic blade of light. - -Esparks is the mascot of a stationery brand in Japan owned by Tomy, the game's publisher. It was previously used for a video game in the 1994 Game Boy title Miracle Adventure of Esparks. - 0.6 - 19950331T000000 - San-X - Tomy - Action-Role Playing Game - 1 - 768 - - - ./ESPN Baseball Tonight (USA).zip - -./media/videos/ESPN Baseball Tonight (USA).png - ESPN Baseball Tonight - ESPN Baseball Tonight is a baseball game with both exhibition and playoff modes. Other modes included are both practice (both pitching and batting) and Home Run Derby modes. The game contains 28 real MLB teams but no actual players. Gameplay options include being able to turn errors on or off and to have assisted fielding on or off. - -Gameplay has the behind the batter viewpoint, whether pitching or batting. One thing to note when fielding, the player must manually throw the ball back to the pitcher for the game to continue. - -The Sega CD version is an update which includes the option for an 162 game season and has over 10 minutes of video highlights. - 0.55 - 19940501T000000 - Park Place Productions - Sony Imagesoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./ESPN National Hockey Night (USA).zip - -./media/videos/ESPN National Hockey Night (USA).png - ESPN National Hockey Night - ESPN National Hockey Night was one of the many hockey games released back in the day. This one featured all the NHL teams for its time, but lacked an official players license. - -It had four game modes to choose from: Exhibition, Challenge, Playoff, and Season. The game also features both a horizontal and vertical perspective of the ice, battery backup to save progress and also featured the voice of Bill Clement for play-by-play commentary. - 0.55 - 19941201T000000 - Park Place Productions - Sony Imagesoft - Sports-Sports / Hockey - 1-4 - 1538 - - - ./ESPN Speedworld (USA).zip - -./media/videos/ESPN Speedworld (USA).png - ESPN Speedworld - ESPN Speed World is a generic racing game that is made to resemble NASCAR. The player is given a stock car and can tune the car from the angle of the spoiler, to the setting of the shocks, and up to the pressure of the tires. - -There are three different types of speedways to race on: Super Speedway, Short Track and Road Courses with 5 different tracks for each to choose from. Players can choose to race against the computer that has all 23 other stock cars on the track at once or play head-to-head on a split screen against a friend. - -It also featured realistic driving physics. While it didn't have a NASCAR license, it did have ESPN which broadcasted the races and had NASCAR analyst, Dr. Jerry Punch, who lent his voice to the game for the color commentary. - 0.6 - 19941101T000000 - Park Place Productions - Sony Imagesoft - Racing, Driving - 1-2 - 1537 - - - ./ESPN Sunday Night NFL (USA).zip - -./media/videos/ESPN Sunday Night NFL (USA).png - ESPN Sunday Night NFL - ESPN Sunday Night NFL was one of the many football games released back in the day. It features all 28 official NFL teams and their respective logos, but doesn't feature a license from the NFLPA, so there are no actual players names in the game. - -There are four different game modes to choose from: Playoffs, Single Game, Season and another season mode that lets the player act out the 1994 NFL season schedule. It also had variable weather conditions that the players on the field would react to and a battery back-up to save games. It also featured Chris Berman, who not only graced the front cover but also gives commentary as well. - 0.5 - 19941101T000000 - Ringler - Sony Imagesoft - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Eurit (USA) (Proto) (1995-05-29).zip - -./media/videos/Eurit (USA) (Proto) (1995-05-29).png - Eurit - Prototype of Grid Runner. The ruler of the galaxy decides that he will retire. In order to find a suitable replacement, he sets up a tournament where wizards and warriors compete to determine who shall be ruler. Throughout the game, you travel to many worlds across the galaxy to prove your might. - 19950524T000000 - Radical Entertainment - Electronic Arts - Action - 1 - 256 - - - ./Exertainment Mountain Bike Rally (USA).zip - -./media/videos/Exertainment Mountain Bike Rally (USA).png - Exertainment Mountain Bike Rally - Mountain Bike Rally is a Super Nintendo Entertainment System bicycle racing video game that is a simulation of real mountain biking. The player can choose from many characters and many mountain bikes ranging from mediocre to excellent in many categories. It was the first game to support the Life Fitness Entertainment System, an exercise bike peripheral for the Super Nintendo. - 0.45 - 19930101T000000 - Radical Entertainment - Life Fitness - Sports - 1-4 - 1536 - - - ./Extra Innings (USA).zip - -./media/videos/Extra Innings (USA).png - Extra Innings - This is a baseball game featuring 12 fictional teams, plus the player can also create 2 custom teams. Game modes include an Exhibition mode, an All Star game, a Pennant Race, and a Watch mode. - -While Exhibition mode can be either a one or two player affair, the All Star game is strictly for two players to compete in. When playing, batting and pitching are both done from a behind the batter viewpoint. - -The pennant race involves 6 teams playing each other throughout a season consisting of a number of games chosen by the player. - -Watch mode lets the player watch two computer controlled teams play each other. - -Options include either having automatic or manual fielding, having errors and/or wind on or off, and being able to either skip or watch opponents pennant games. There is also the Cold Game option, which lets a baseball game end when a team is winning by the chosen amount of runs. - 0.9 - 19920301T000000 - Sting Entertainment - Sony Imagesoft - Sports-Sports / Baseball - 1-6 - 1538 - - - ./F-1 Grand Prix - Part II (Japan).zip - -./media/videos/F-1 Grand Prix - Part II (Japan).png - F-1 Grand Prix : Part II - F-1 Grand Prix Part II is the second game in Video System's F1 simulation series. -Like its predecessor, the game uses actual Formula One teams and drivers based on the 1992 season of F1, and is licensed by FOCA and Fuji TV. Players can follow a story mode (exclusive to the Super Famicom version) with sequential races or a world circuit that travels all across the globe. There are also modes that let players race on single circuits of their choice, either aiming for a best lap time or simply for practice. - 0.7 - 19930226T000000 - Video System - Video System - Racing, Driving - 1-2 - 1537 - - - ./F-1 Grand Prix - Part III (Japan).zip - -./media/videos/F-1 Grand Prix - Part III (Japan).png - F-1 Grand Prix : Part III - This video game is the third title in Video System's licensed F1 Grand Prix series, which is based on the 1993 Formula One season. It was licensed by Fuji Television and FOCA. It is also the first title in the series to be released exclusively to a home console, which was released for the Super Famicom exclusively in Japan on April 22, 1994. All the teams and drivers of the 1993 season are represented except the three-time world champion Ayrton Senna, whose name was not included with the F1 licence. However the player can create a driver with a graphic representation of Senna's face. It is also possible to compete in the 1991 and 1992 Formula One season. - 0.7 - 19940422T000000 - Video System - Video System - Racing, Driving - 1-2 - 1537 - - - ./F-1 Grand Prix (Japan).zip - -./media/videos/F-1 Grand Prix (Japan).png - F-1 Grand Prix - F-1 Grand Prix is a 1991 Formula One-based arcade racing video game developed and published by Video System exclusively in Japan. At the beginning, the player must choose between "World Grand Prix" and "Free Run" as his two different game modes. Each Grand Prix includes qualifying, in which the player must acquire the fastest lap time within a certain time limit. This results in earning a certain place on the race grid of the same Grand Prix. - 0.7 - 19920428T000000 - Video System - Video System - Racing, Driving - 1 - 1537 - - - ./F1 Pole Position (USA).zip - -./media/videos/F1 Pole Position (USA).png - F1 Pole Position - This Formula 1 racing game features 3 game modes and 16 tracks to race on. The game modes included are Battle, World Grand Prix, and Test Run. - -Battle mode allows for an exhibition race where the player can choose any course and its condition plus how many laps the race will be. The player can also choose to race up to 13 other opposing racers, - -World Grand Prix mode lets the player compete in a season of F1 races. The higher a position a racer finishes in a race, the more points will be awarded to increase their place in the total season standings. - -Test Run lets the player practice any track without the interference of other racers, - -Players can fine-tune their car using a variety of settings. Settings include adjusting the steering, tires, gears, brakes, wings, and the suspension. Players can also choose the type of pit work, tachometer (digital or analog), and whether to have either manual or automatic gear shifting. - 0.75 - 19931201T000000 - Human - Ubisoft - Racing, Driving - 1-2 - 1537 - - - ./F1 ROC - Race of Champions (USA).zip - -./media/videos/F1 ROC - Race of Champions (USA).png - F1 ROC : Race of Champions - In F1ROC you drive in race car and compete in a series of sixteen races on tracks from around the world. You will earn money for each race depending on how you placed (for instance, first place nets you $7000) which you can use to purchase upgrades for your car. You need to find a good balance between the parts. To test the effectiveness of your parts you can run a test race to see how the car works before you buy. Data can be saved on the cartridge so you will not lose your parts or your race statistics. The goal is simply to complete all sixteen tracks; you will get a bonus at the end depending on how well you do so there is an incentive to play again and do better. - 0.7 - 19920101T000000 - SETA - SETA - Racing, Driving - 1 - 1537 - - - ./F1-ROC II - Race of Champions (USA).zip - -./media/videos/F1-ROC II - Race of Champions (USA).png - F1 ROC II: Race of Champions - OK race fans, you're seen the rest, now here's the best! -Seta's new super DSP chip seperates the men from the boys in this high speed Formula One racing tour. Drive real cars, like the FW14B Williams, Mclarens MP4/7, the F92 Ferrari, the V8 Ford-powered Benettion B192, and other Formula One racing machines. You'll start out in a prototype Group C car and must win on all 8 tracks to move up. Next you race in F3000 cars to develop the lightning-fast reflexes needed to survive Formula One racing. Finally, you face the real 1992 Formula One season drivers and their cars. On the 16 international courses, it's a duel of nerves, skill, grit, and nitro. This game blow the competition away. -A new standard in racing simulation is born and F1-ROC II is it. - 0.65 - 19940101T000000 - SETA - SETA - Racing, Driving - 1 - 1537 - - - ./Faceball 2000 (USA).zip - -./media/videos/Faceball 2000 (USA).png - Faceball 2000 - Faceball 2000 is a first-person shooter. You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them. Although the graphics are simple, they allow for full freedom of movement, not unlike Wolfenstein 3-D. - -There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level. There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode. - 0.55 - 19920901T000000 - Xanth Software - Bullet Proof Software - Shooter-Action-Shooter / FPV - 1-2 - 259 - - - ./Falcon (USA) (Proto).zip - -./media/videos/Falcon (USA) (Proto).png - Falcon - Famous for the Falcon series, flight simulators aboard the F-16, Spectrum Holobyte announced a game of the same series for the Super Nintendo and the Sega Genesis that was to be similar to Falcon 3.0 released on PC. Unfortunately, they never saw the light on any of these two platforms for reasons still unknown. However its development had indeed started, because a still very young prototype version of the game forgotten through the years appeared. - - Spectrum Holobyte - Spectrum Holobyte - Simulation - 1 - 1024 - - - ./Famicom Bunko - Hajimari no Mori (Japan) (NP).zip - -./media/videos/Famicom Bunko - Hajimari no Mori (Japan) (NP).png - Famicom Bunko : Hajimari no Mori - In this text-based adventure you control an elementary school boy staying at his grandfather's house in a rural village for the summer. There he befriends a young girl, and they go on many adventures in the mysterious forest near his grandfather's house. Gameplay is similar to the Shin Onigashima games. Actions are chosen from a command menu. Some commands must be chosen within a time limit. - 19990701T000000 - Pax Softnica - Nintendo - Adventure - 1 - 512 - - - ./Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo (Japan) (Rev 1) (NP).zip - -./media/videos/Famicom Tantei Club Part II - Ushiro ni Tatsu Shoujo (Japan) (Rev 1) (NP).png - Famicom Tantei Club Part II : Ushiro ni Tatsu Shoujo - An autumn night "3 years ago" a 15-year-old boy (the protagonist of the game) are on the run from two police officers. A man, respected by the police, decides to care of the situation by himself. The man takes the boy to a coffeehouse; the boy ran away from his orphanage to find his parents' whereabouts. The man, a private detective named Shunsuke Utsugi, convinces him to become his assistant. - -The objective is to solve two cases; the murder of a schoolgirl investigating her school's ghost story, and an older murder nearing legal expiration. Like the previous game in the series, the game progresses as the player chooses from a set of commands displayed on a menu. These commands are used to interact with other characters and the game's environment, examine clues, or review facts. The results of choosing each command are displayed in the text. - 19980401T000000 - TOSE - Nintendo - Adventure - 1 - 512 - - - ./Family Dog (USA).zip - -./media/videos/Family Dog (USA).png - Family Dog - Based on a short-lived animated prime-time television series created by Steven Spielberg and Tim Burton, you play as the title dog through three levels. The young boy in your family likes to target you for his mischief. He sets up volleys of tennis balls and lets loose a vacuum cleaner on you which you must avoid. The cat and other obstacles await you in your house while you collect bones for power. - -After all the trouble you cause in the home, you are sent to Obedience School and you have to run a gauntlet of gung-ho instructors and ferocious Dobermans in the heavily-guarded compound. If successful at escaping, you reach a forest filled with wild animals. - -You can use flips, spins and barks to make your way through the various obstacles. A special ball when found will trigger a bonus game that will also teach you how to fetch. - 0.75 - 19930601T000000 - Imagineer - Malibu Games - Platform-Action - 1 - 257 - - - ./Family Feud (USA) (Rev 1).zip - -./media/videos/Family Feud (USA) (Rev 1).png - Family Feud - This version differs from others, with over 4,000 survey questions. The rules conforms to the shows, divided into rounds until a family reaches 300 points and the "Three Strikes" rule. It also featured the new "Bulls Eye Round" that was introduced to the show at the time. - -To answer questions, the player uses the D-pad to move a cursor and pressing the required button in order to select that letter and spell out their answer. Players can also battle each other as well as customize their family to their liking, from their appearance, hobbies, intelligence and occupations and customize the rules to suit the player. - 0.55 - 19931001T000000 - Imagineer - GameTek - Quiz - 1-8 - 3328 - - - ./Farland Story 2 (Japan).zip - -./media/videos/Farland Story 2 (Japan).png - Farland Story 2 - Farland Story 2 is an independent side-story to the Farland Story series (this game shouldn't be confused with Farland Story Denki: Arc Ou no Ensei, which is also known as "Farland Story 2"). The game is set in the same time line as the second and the third "mainstream" Farland Story games, 20 years after Arc has become a king. Peace has returned to the world, but on the continent of Ionia, an emperor is plotting an evil scheme. His son Riad refuses to accept the methods of his father, especially when he wants to use Serena, a girl he loves, for his plans of war and conquest. During a quarrel, Riad attacks the emperor's minister, and is forced to flee the castle together with Serena. The adventure of the runaway prince begins... - -Graphically and gameplay-wise, the game is similar to other Farland Story games, although its setting is generally more dark. The game consists of large strategic battles, during which you move your party over the battle location, attacking enemies physically when they are in range of your weapons, and casting healing and offensive magic. Like in other Farland Story games, the death of the main character (Riad in this case) means instant Game Over. - 0.7 - 19951222T000000 - Technical Group Laboratory - Banpresto - Role Playing Game-Strategy-Tactical RPG - 1 - 768 - - - ./Farland Story (Japan).zip - -./media/videos/Farland Story (Japan).png - Farland Story - "Farland Story" in the first in the row of successful Japanese strategy RPG games. The main hero of the game is a knight named Arc, who is in love with the beautiful priestess Ferio. One day, when Arc and his best friend Randia are out of town, a hostile army under the command of a mysterious Black Knight invades the town and kidnaps Ferio. Thus begins Arc's quest to defeat the enemies and to rescue his beloved one from their clutches. - -"Farland Story" consists entirely of battles (save cut scenes and the ability to shop if you are near a town after a battle). During battles, you move Arc and his party over the terrain, and attack when there are enemies in range. The party consists of different classes - knights attack with swords, archers specialize in long-ranged combat, priestesses heal, etc. Every attack leads to a counter-attack, from the enemy's side as well as from yours. You gain experience points for every attack, and can level up in the middle of a battle. - 0.7 - 19950224T000000 - Technical Group Laboratory - Banpresto - Role Playing Game-Strategy-Tactical RPG - 1 - 768 - - - ./Fatal Fury 2 (USA).zip - -./media/videos/Fatal Fury 2 (USA).png - Fatal Fury 2 - It's time for 20 megs of non-stop action, with another super-hot arcade game for your Super Nintendo. Rejoin the brothers Andy and Terry Bogard, with their friend Joe Higashi as they discover that FATAL FURY was just a warm up! Now they must face the meanest, most dangerous fighters ever assembled! - -Choose from among 8 fierce opponents: from Big Bear - the savage unmasked wrestler to Mai Shiranui-the female beauty with mystical arts of the Ninja. Battle through Thailand, Spain, Australia and many other locations. Feature packed, and filled with all the hard-hitting action you'd expect from Takara's Fighting Series. Unique 3D movements enable you to move and fight both in foreground and background - in way NO other street fighting game can. This game rocks with huge, blazing arcade style graphics and faster animation that ever before! The question is - are you up to a new challenge? - 0.6 - 19930402T000000 - SNK - Takara - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Fatal Fury Special (USA).zip - -./media/videos/Fatal Fury Special (USA).png - Fatal Fury Special - Fatal Fury Special is an improved version of SNK's 2D one-on-one fighter Fatal Fury 2. It's a conversion of the 1993 arcade game of the same name. The objective is still to win the tournament by defeating all other fighters including end boss Wolfgang Krauser. Fatal Fury Special features a fairly large selection of fighters that includes: - -1. The eight regular fighters from Fatal Fury 2: Terry Bogard, Andy Bogard, Joe Higashi, Kim Kaphwan, Jubei Yamada, Cheng Sinzan, Mai Shiranui and Big Bear.The four bosses from Fatal Fury 2: Billy Kane, Axel Hawk, Lawrence Blood and Wolfgang Krauser (this time they're all immediately playable).Three characters returning from the first Fatal Fury: Duck King, Tung Fu Rue and Geese Howard (the end boss from Fatal Fury). -Other improvements include: - -1. A new Count Down mode (defeat as many opponents as possible in 3 minutes).Extra color schemes for every character.New & improved background graphics.Dolby Surround Sound support. -Fatal Fury Special still features the series' trademark pseudo-3D movement along two planes. - 0.65 - 19950401T000000 - Monolith - Takara - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Fatal Fury (USA).zip - -./media/videos/Fatal Fury (USA).png - Fatal Fury - Southtown City plays host to the King of Fighters Tournament. Andy & Terry Bogard take part in the tournament cause winning the tournament is the only way they can defeat Geese Howard. Geese Howard controls Southtown City and killed their father several years ago. Also taking part is Joe Higashi, a Japanese kickboxer. Select either Joe, Andy or Terry, visit several locations in Southtown City and win that tournament! - -Fatal Fury is a 2D fighter and is the first game in a series of one-on-one fighting games by SNK. It's a conversion of the original Fatal Fury arcade game. This first game does not yet feature the series' trademark pseudo 3D mode (which allows you to move between the foreground & background while fighting). Includes a two-player vs. mode. - 0.45 - 19910101T000000 - SNK - Takara - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Feda - The Emblem of Justice (Japan).zip - -./media/videos/Feda - The Emblem of Justice (Japan).png - Feda : The Emblem of Justice - In a fantasy world, a soldier from the imperial forces deserts after witnessing the massacre of innocent villagers by his unit. He is sent to jail to be executed, but manages to escape with the help of two former unit colleagues. The group flees through the country-side, while being pursued by imperial soldiers. On their way, they join forces with other rebels to fight against the enemy, while uncovering hidden secrets and evil plots by the Empire. - -FEDA: Emblem of Justice is a strategy RPG similar to Shining Force and other titles with preset characters and linear gameplay. The player commands a party of varying size and characters with diverse skills. - -In the main battle sections, the player and the CPU-controlled enemy take turns moving the troops and giving orders. A menu at the bottom of the screen shows all the possible actions, where soldiers can defend, move, attack, or use an inventory item on each turn. The range of their movements and weapons vary according to their nature. A crossbow character can shoot from the back, while most sword and knife users have to be adjacent to their targets. Magic offensive powers have different ranges as well, reaching enemies that are far away from the attacking character. Health points can be recovered by eating rations or by magic, where a healer can restore points to several characters at once. - -Each party member has separate health and magic points, as well as other statistics like defense and attack power. They receive experience points after slaying an enemy or casting a spell, and extra points at the end of the battle. Their skills increase after surpassing 100 points. - -The map screen shows the party and groups of enemies traveling through the landscape in turns. The menu has options for moving the group or camping. In the encampment, one of the characters around the fire pit saves the game, while another inside the tent provides system options to change the interface color, adjust sound volume and rename the party members. - -In some locations like temples, villages and towns, the party has to explore the place and talk to the citizens to move on to the next section. In later battles, the player has to make a moral choice about attacking mutated humans. At the end of each battle, the party is assigned a dark or light emblem, and certain party members choose to leave or stay in the group based on its alignment. - 0.7 - 19941028T000000 - Max Entertainment - Yanoman Games - Role Playing Game-Strategy - 1-2 - 768 - - - ./FIFA International Soccer (USA).zip - -./media/videos/FIFA International Soccer (USA).png - FIFA International Soccer - The game that started the best-selling series licensed by football's world governing body, this first installment in the long running series used a dimetric (colloquially known as "isometric") viewpoint, previously unusual in football games but quickly imitated by several titles. The televisual presentation, one of the unique points of the early EA Sports titles, with hosts introducing the matches, was another thing making the game stand out from a market dominated by Sensible Soccer and Kick Off games. - -Based on international teams (with fictional player names), their abilities in each skill area rated out of 10 to give the player an overall impression of how good they are. The options available follow the standard set: fouls and offsides can be toggled on and off, the match length can be set, and if the timer operates continuously, or only while the ball is in play. Gameplay privileges quick runs, short passes and blistering shots outside the penalty box, and set pieces are controlled by moving a box into the target area for the ball, and then passed, lobbed or kicked directly. On the tactical side, formations can be selected, with 5 different strategies also available (although not all of these combinations make sense) as can the team Coverage - the areas which defenders, midfielders and strikers cover. - 0.7 - 19951101T000000 - Extended Play Productions - EA Sports - Sports-Sports / Football (Soccer) - 1-5 - 1538 - - - ./FIFA Soccer 96 (USA) (En,Fr,De,Es,It,Sv).zip - -./media/videos/FIFA Soccer 96 (USA) (En,Fr,De,Es,It,Sv).png - FIFA Soccer 96 - "Aiming to be the first football simulation that is realistic in the true sense of the word, FIFA Soccer 96 was extremely popular at the time of release. It was hailed as the first really successful FIFA release, and opened the way for yearly revisions of the concept. - -There were a number of factors that made FIFA96 stand out from the crowd of other football sims. Firstly, the game's commentary was revolutionary at the time -- the renowned British commentator John Motson comments all the incidents and happenings on the pitch in real-time. The ambient commentary is varied, and systems with more than the minimum memory level get extra commentary phrases. - -The Virtual Stadium technology has numerous pre-defined camera angles. The game even has a SVGA mode for better-than-minimum system - -FIFA96 boasts eleven leagues from all around the world, ranging from the unknown players of the Malaysian league to the celebrated stars of the English and Italian leagues. 59 International teams are also featured, and it's possible to match the teams you want to against each other through friendlies, or you can also choose to play domestic tournaments or International ones such as the World Cup. If you're not satisfied with the composition of the various teams, you can create your own dream team through the custom team creator. - 0.7 - 19950101T000000 - Extended Play Productions - EA Sports - Sports-Sports / Football (Soccer) - 1-5 - 1538 - - - ./FIFA Soccer 97 (USA) (En,Fr,De,Es,It,Sv).zip - -./media/videos/FIFA Soccer 97 (USA) (En,Fr,De,Es,It,Sv).png - FIFA Soccer 97 - This iteration of the FIFA lineage includes commentary from John Motson with summaries from Andy Gray, with the between-match sections covered by Des Lynam. All player moves are from David Ginola using the MotionBlending technology. Full interactive replays are included. - -You can play a league or cup tournament, and practice your skills before playing. The game can be tailored to action or simulation style, with fouls, injuries and offsides available to toggle on or off. This version also includes a 6 vs 6 indoor play mode, and various multiplayer options - 0.65 - 19961101T000000 - Extended Play Productions - EA Sports - Sports / Football (Soccer)-Sports - 1-5 - 1538 - - - ./Fighter's History - Mizoguchi Kikiippatsu!! (Japan).zip - -./media/videos/Fighter's History - Mizoguchi Kikiippatsu!! (Japan).png - Fighter's History : Mizoguchi Kikiippatsu!! - A sequel to the original Fighter's History. Originally meant to be the Super Famicom port for Fighter's History Dynamite (known in the US as Karnov's Revenge), it was instead modified to be a vehicle for Fighter's History's breakout character Makoto Mizoguchi. - -The game features multiple modes. The main story mode involves Mizoguchi chasing down a mysterious masked character after he disparages Osaka's takoyaki, of which Mizoguchi is fiercely protective. Mizoguchi then travels around Japan in pursuit, fighting the other characters for various contrived reasons. There's also a CPU Battle mode in which the player progresses through a more traditional "Arcade" mode with any character they wish. There's also the standard Versus mode for up to two players. - -In addition, the game has a Survival Mode (survive as long as possible against an endless string of opponents), a Tag Mode (either combatant can hover around the edge of the screen to switch to a second character) and a Practice mode. - 0.65 - 19950217T000000 - Data East - Data East - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Fighter's History (USA) (Rev 1).zip - -./media/videos/Fighter's History (USA) (Rev 1).png - Fighter's History - Fighter's History is a traditional 2D fighter along the lines of the Street Fighter series. The player can choose between 9 different characters to play as: Ray, Feilin, Ryoko, Matlok, Samchay, Lee, Mizoguchi, Jean and Marstorius. Two hidden characters, Clown and Karnov, the bosses of the game, are also playable. Each of the fighters have a number of unique moves, once again, fashioned in the image of Street Fighter II. - -There are three different gameplay modes are available. CPU Battle is the traditional arcade mode, where the player select a character and try to complete the game by beating all of the other fighters. In survival mode, the player select a team of five characters to go up against another team. And finally versus mode, where the player can go up against his friends. - 0.2 - 19940801T000000 - Data East - Data East - Fighting-Action - 1-2 - 262 - - - ./Final Fantasy - Mystic Quest (USA) (Rev 1).zip - -./media/videos/Final Fantasy - Mystic Quest (USA) (Rev 1).png - Final Fantasy : Mystic Quest - Focus Tower is the center of the world and balances the forces of the world. However 4 monsters have taken the 4 elemental crystals (Earth, Water, Fire, Wind) for their own use, and also taken the 4 keys that for doors inside of Focus Tower. With the balance disrupted, disasters befall the world. A young boy by the name of Benjamin finds his home village destroyed. Meeting a mysterious old man while trying to escape from earthquakes, he soon learns that he is the prophesized hero and the only one who can save the world. Benjamin must recover the 4 crystals, unlock Focus Tower and defeat the ultimate monster before the 5th crystal, the Crystal of Life is corrupted. - 0.8 - 19921005T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Final Fantasy IV - Easy Type (Japan).zip - -./media/videos/Final Fantasy IV - Easy Type (Japan).png - Final Fantasy 4 (Easy Type) - In addition to its original release, Final Fantasy IV has been remade into many different versions. The first of these was Final Fantasy IV Easy Type, a modified version of the game which was released for the Super Famicom in Japan. The Easytype was designed to be even easier than its North American counterpart. In this version, the attack powers of weapons have been enhanced, while the protective abilities of certain accessories and armor are amplified. - 0.8 - 19911001T000000 - Square - Square - Role Playing Game - 1 - 768 - - - ./Final Fantasy II (USA) (Rev 1).zip - -./media/videos/Final Fantasy II (USA) (Rev 1).png - Final Fantasy II - This is the fourth entry in the Final Fantasy series. It was known as Final Fantasy II internationally, because the second and third games were never released outside of Japan. - -The military country of Baron is one of the strongest in the land, with a proud army and a majestic air force known as the Red Wings. But, while their armies are kind and loyal, the recent actions of the King are anything but. The young Captain of the Red Wings, Cecil, is ordered to steal a crystal from a village of innocent magicians, and when he questions the actions of his King, Cecil is immediately thrown out of the country and sent off to kill strange monsters. Little does he realize the price the King's actions will pay, and what the true secret of the crystals, and their powers, truly is... - -This is the first Final Fantasy game that introduced the famous ATB (active-time battle) system: during the battles, you have a time indicator for each party member that tells you when this character is able to act. If it takes you too long to select a command for this character, the enemy will act without waiting for your turn. The game abandons the job system that was implemented in the first and the third game in favor of pre-set character classes (paladin, white mage, ninja, etc.) assigned to each party member. - -The PlayStation version adds a new rendered intro and ending. - 0.8 - 19911102T000000 - Square - Square - Role Playing Game - 1 - 768 - - - ./Final Fantasy III (USA) (Rev 1).zip - -./media/videos/Final Fantasy III (USA) (Rev 1).png - Final Fantasy III - 1,000 years ago, the War of the Magi occurred. People remember it as one of the most horrible tragedies in history. Since the War of the Magi, magic has been all but forgotten, technology began to grow, and people returned to seemingly normal lives. The only true worry people had was the Empire, whose leaders were looking to revive the great force once known as "magic". - -But then...something happened that would change the course of history forever... - -The Empire had heard word of the remains of a mystical being, known as an "Esper", being found in the mining town of Narshe. Quickly, three soldiers were dispatched to find this Esper and bring it to the Emperor. One of the soldiers, a young girl, triggers a power in the Esper that will begin one of the most dangerous series of events ever. And the only ones who can help her are a rag-tag band of rebels and heroes, whose very hearts and souls are the only ones that can save the world from the mad plans of the Empire. - 0.95 - 19941011T000000 - Square - Square - Role Playing Game - 1-2 - 768 - - - ./Final Fantasy V (Japan).zip - -./media/videos/Final Fantasy V (Japan).png - Final Fantasy V - The Elemental Crystals are the life source of the planet. With them, gentle winds blow, the seas are active, fire burns bright, and the earth is full of life. All seems well in the world, until the wind suddenly stops, the sea begin to grow stagnant, the heat of fire becomes scarce, and the earth begins to wither. King Tycoon, sensing a premonition of evil, hurries off to check on the Wind Crystal, only to witness it destroy itself. - -Meanwhile, a young traveler named Bartz is camping in a field when a giant meteor strikes the planet. When he heads out to examine the meteor, he is shocked to find a young girl named Lenna, who is the princess of Tycoon, and an old man named Galuf, who is on a critical mission. Later, joined by Faris, a pirate captain, the foursome must travel the land in search of the destroyer of the Crystals, and save the planet at any cost. - 0.8 - 19921206T000000 - TOSE - Square - Role Playing Game - 1 - 768 - - - ./Final Fight 2 (USA).zip - -./media/videos/Final Fight 2 (USA).png - Final Fight 2 - Final Fight 2 is the SNES exclusive sequel to Final Fight which was released on the same platform. Like the original outing, this game is a sidescrolling fighter (i.e. Double Dragon). - -The MAD GEAR gang is back. They have kidnapped Guy's fiancee (Guy was one of the main characters in the original game), her father and Guy's martial arts master Genryusai. The younger sister of Guy's fiancee, Maki, teams up with Mike Haggar and Carlos Miyamoto to take out the MAD GEAR gang once and for all. The game is set in various stages around the world. - 0.65 - 19930801T000000 - Capcom - Capcom - Beat'em Up - 1-2 - 263 - - - ./Final Fight 3 (USA).zip - -./media/videos/Final Fight 3 (USA).png - Final Fight 3 - Final Fight 3 is almost identical to the previous two SNES installments. The Mad Gear gang was destroyed and with this, the Skull Cross gang has gone rampant in Metro City. Now, it is up to mayor Mike Haggar and Guy (along with the newcomers Dean and Lucia) to stop them once and for all. - -Like the previous games, this game is a side-scrolling fighting game (i.e. Double Dragon, Streets of Rage). Instead just using various punches, kicks and special attacks, you can also use various melee weapons that are just laying there on the street. Such as bottles, lampposts, metal pipes, barrels etc. - 0.7 - 19951221T000000 - Capcom - Capcom - Beat'em Up-Action - 1-2 - 263 - - - ./Final Fight Guy (USA).zip - -./media/videos/Final Fight Guy (USA).png - Final Fight Guy - Final Fight Guy is a side scrolling fighter game in the likes Double Dragon. You can choose between Guy and Haggar. Guy and Haggar are determined to rid Metro City of MAD GEAR, the local street gang. You can also pick up and use various melee weapons that gang members tend to drop when you hit them. The game also has some bonus levels in which you can score extra lifes. - 0.6 - 19940601T000000 - Capcom - Capcom - Beat'em Up-Action - 1 - 263 - - - ./Final Fight (USA).zip - -./media/videos/Final Fight (USA).png - Final Fight - There's trouble in Metro City. The members of the Mad Gear Gang have kidnapped the mayor's daughter Jessica and the clock is ticking. - -Final Fight is a 2D side-scrolling fighting game. -Taking on the role of either Cody, Guy, or Mike Haggar, you must advance through six areas of the city clearing out the gang infestation. -You will have to cope with a variety of thugs, ranging from firebomb-throwing maniacs to behemoth wrestlers. To defeat these thugs, you have an arsenal of punches, kicks, throws, and jump kicks at your disposal. - 0.75 - 19910901T000000 - Capcom - Capcom - Beat'em Up - 1 - 263 - - - ./Final Stretch (Japan).zip - -./media/videos/Final Stretch (Japan).png - Final Stretch - Final Stretch is a 1993 Japan-exclusive Super Famicom Formula One racing video game licensed by FOCA to Fuji Television, which is based on the 1993 Formula One season. - -The game was supervised by Aguri Suzuki and can be considered as the sequel to Aguri Suzuki F-1 Super Driving. It features a DSP-1 chip.In single-player mode, there is a split screen and the player is given five views to choose from (top view, side view, turn view, camera view and back view), while controlling the car in the typical chase view. There are up to five laps on a given race and speeds can reach an average of 328 kilometres per hour (204 mph). - 0.65 - 19931112T000000 - Genki - LOZC G. Amusements - Racing, Driving - 1-2 - 1537 - - - ./Finalset (Japan).zip - -./media/videos/Finalset (Japan).png - Finalset - Final Set is a tennis game for the Super Famicom, created by Open System and Forum; a duo which would only go on to create one other game: Super Indy Champ, also for the Super Famicom. Final Set uses photos of actual people for its various playable tennis characters, and digitized actors as the athletes. - -The game has options for singles and doubles, allowing for up to four human players in doubles mode. There's also a World mode that allows the player to create their own tennis player, and build up stats by defeating other tennis players across the world. - 0.6 - 19930917T000000 - Open System - Forum - Sports - 1-4 - 1536 - - - ./Fire Emblem - Monshou no Nazo (Japan) (Rev 1).zip - -./media/videos/Fire Emblem - Monshou no Nazo (Japan) (Rev 1).png - Fire Emblem : Monshou no Nazo - A remake and expansion of the first NES/Famicom Fire Emblem, Marth must face the betrayal if Hardin and an old enemy he thought long vanquished, the Dragon King Medeus. - -Book 1 of the game is essentially a remake of the first NES game. Book 2 continues the story with the same characters. - -This game expands the series, however it drops explorable towns and the navigation through a world map which was introduced in Fire Emblem: Gaiden. New features include the ability to dismount the horse and pegasus mounted units, to allow the riders to fight indoors if needed. - 0.8 - 19940121T000000 - Intelligent Systems - Nintendo - Role Playing Game-Strategy-Tactical RPG - 1 - 768 - - - ./Fire Emblem - Seisen no Keifu (Japan).zip - -./media/videos/Fire Emblem - Seisen no Keifu (Japan).png - Fire Emblem : Seisen no Keifu - The fourth installment in the popular strategy series, set in the continent of Jugdral, southeast of Akaneia. The game's first fifth chapters follow the Prince of Chalphy, Sigurd -- from there, his son Celis becomes the protagonist. The game uses the same turn-based strategy gameplay as its predecessors, but changes up the promotion system by making it entirely level-based, adds RPG-style status effects, and introduces the concept of the weapons triangle, in that a sword is strong against an axe, spear against the sword, and axe against the spear. Seisen no Keifu also featured much larger maps than previous titles (though a lower number of them -- 12 in all) and a handful of new units, such as the Troubadour, Dragon Master, and Falcon Knight. The game was released late in the Super Famicom's lifecycle in Japan and never published internationally. - 0.95 - 19960514T000000 - Intelligent Systems - Nintendo - Role Playing Game-Strategy-Tactical RPG - 1 - 768 - - - ./Fire Emblem - Thracia 776 (Japan) (Rev 1) (NP).zip - -./media/videos/Fire Emblem - Thracia 776 (Japan) (Rev 1) (NP).png - Fire Emblem : Thracia 776 - Thracia 776 continues the Fire Emblem story with a midquel or a "meanwhile" setting. The events transpire during Fire Emblem: Seisen no Keifu and the game contains many of the same characters from that game, while featuring cameos of many more. -At its most simple the story is of Prince Leaf of Lenster's struggle to free his native land from two forces, the Grandbell Empire and the Loptus religion. -Features introduced into this part of the series include fog of war and night maps with limited vision, this requires characters to use torches and wands to light their way. Also the capture command which allowed enemies to be subdued and their weapons taken. - 0.8 - 19990901T000000 - Intelligent Systems - Nintendo - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Fire Pro Joshi - All Star Dream Slam (Japan).zip - -./media/videos/Fire Pro Joshi - All Star Dream Slam (Japan).png - Fire Pro Joshi : All Star Dream Slam - Fire Pro Joshi All-Star Dream Slam (also known as Zen-Nippon Joshi Pro Wrestling Kounin: Fire Pro Joshi All-Star Dream Slam) is an all-female wrestling game from Human Entertainment and uses their 16-bit isometric Fire Pro Wrestling engine. The wrestlers are all taken from the Zen-Nippon Joshi Pro Wrestling ("All Japan Women's Pro Wrestling") circuit, an exclusively female wrestling promotion that lasted for many years in Japan. - -As with prior Fire Pro Wrestling games, the mechanics behind the moves, pins and submissions rely more on timing and rhythm than button-mashing. Each bout is depicted with an isometric perspective, and various configurations of single-player and two-player controls are available for one-on-one matches and tag teams. The game features 18 pre-generated wrestlers and six create-a-wrestler slots. - 0.75 - 19940722T000000 - Human - Human - Fighting-Sports - 1-2 - 262 - - - ./Firearm (USA) (Proto) (1993-12-17).zip - -./media/videos/Firearm (USA) (Proto) (1993-12-17).png - Firearm - Firearm is a cancelled 2d action game developed by Malibu Interactive which was planned to be released for SNES and Genesis. -In 2010 what it looks to be a test build of Firearm was uploaded on the internet. This version includes only two stages and it is barely playable. It seems that the game was dropped very early. - 0.4 - - Malibu Games - Malibu Games - 1 - - - ./Firepower 2000 (USA).zip - -./media/videos/Firepower 2000 (USA).png - Firepower 2000 - A secret "underground race" on an island in the mid-Atlantic ocean has stolen top military vehicles and equipment from around the world and have rebuilt powerful war machines from them. They are even piloted by robots with one mission: to destroy. Military and intelligence officials of major countries have detected them, but they are afraid that they will be unable to prepare against an assault by this underground race. Their plan is to send you in to infiltrate their base and destroy them before they have a chance to unleash the war upon the rest of the world. You can choose to control either the Helicoptor or the Jeep, which have different advantages -- for instance, the Helicoptor is not obstructed by obstacles but the Jeep can fire in any direction. There are nine weapons (five permanent, four short-lasting specials) you can pick up along the way to help you destroy the enemy. - 0.9 - 19921101T000000 - SCi Games - Time Warner Interactive - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./FireStriker (USA).zip - -./media/videos/FireStriker (USA).png - FireStriker - A long time ago the kingdoms of wind, fire, earth and water -competed for the Trialight, a weapon created by the Arch Mage Wylde that can only be used by a Firestriker. The kingdom of wind won and united the four kingdoms. Wylde however, was not satisfied with peace and conjured four monsters to overthrow the united world. Now, only the kingdom of wind remains and the player takes control over the last Firestriker to free the other kingdoms and defeat the monsters. - -Even though Firestriker looks like a typical SNES RPG, it is in fact an action game that has more in common with a pinball-game than with any other genre. The Trialight is a ball of fire that basically behaves like a pinball. The player controls the Firestriker who can freely walk across the screen and strike at the Trialight to control its movement. Levels are filled with obstacles, destroyable block and monsters. Monsters and blocks can only be destroyed by the Trialight. The goal of each level is to maneuver the Trialight towards the exit of the screen. The exit is usually blocked by destroyable obstacles and sometimes certain conditions (such as killing all monsters or destroying certain objects) have to be fulfilled before a level can be completed. If the Firestriker is killed or the Trialight falls off the screen, the player loses a life. Additionally to the Firestriker, the player can use the shoulder buttons to control a magician who (in single player mode) stays at the bottom of the screen. The levels consist of several screens and are entered from a world map. As the game progresses, the player will also fight several bosses and free other Firestrikers whose special abilities are necessary to complete the game. - -Firestriker also features a two-player cooperative mode as well as a duel-mode for up to four players. - 0.65 - 19941001T000000 - Axes Art Amuse - DTMC - Action-Pinball - 1-4 - 1792 - - - ./Fireteam Rogue (USA) (Proto 2) (1995-01-16).zip - -./media/videos/Fireteam Rogue (USA) (Proto 2) (1995-01-16).png - Fireteam Rogue - FireTeam Rogue was a promising action-adventure game developed by Accolade, set for release sometime between 1994-1996. Issues with development led to its cancellation. -The Talis is under the control of the evil lords of Umbra, and FireTeam Rogue's the only band of heroes that's capable of rescuing it. The latest on this long-awaited cart is that it's still on the way. Guide a unique team of five characters through game play that includes action/adventure, hand-to-hand combat, aerial battle, puzzle solving, and maze exploration. The fantasy story line takes through five worlds in more than 100 hours of game play! More soon! - 0.6 - - Accolade - Accolade - Platform - 1 - 257 - - - ./First Queen - Ornic Senki (Japan).zip - -./media/videos/First Queen - Ornic Senki (Japan).png - First Queen : Ornic Senki - Ornic Senki is a remake of First Queen. The game retains the basic gameplay and the story of the original. Some scenes and dialogues were added (for example, the intro features a detailed account of what happened in different kingdoms after the Ornic invasion, which was absent in the original version). The battle system remains the same, but the player has more options to customize the party AI. Also, instead of choosing locations from a menu and being able to view the world map only before major battles, the player is actually navigating the world map now, physically moving to the dots that represent locations. - -The remake features new musical compositions and sound effects, as well as more detailed 16-bit graphics. - 0.7 - 19940311T000000 - Culture Brain - Culture Brain - Role Playing Game-Strategy - 1-2 - 768 - - - ./First Samurai (USA).zip - -./media/videos/First Samurai (USA).png - First Samurai - "The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon's magic, you succumb to his powers, leaving the your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown..." - -The First Samurai is a platform action game very much similar to other platform games, but with a medieval oriental touch to it in addition to various unique features. - -Arriving in the new unknown land, you are defenceless hence your fists and kicks. But as you journey forth, you'll find your trusty magical sword as well as throwing weapons such as knives and axes. With your martial art skills, your enemy best beware with those sudden moves that may prove fatal! - -The First Samurai offers a wide array of weapons, special items and other objects. Combat is usually melee, either relying on your punch or kicks or using the magical sword to slash some pretty skillful blows in whatever direction possible. - -Monsters are forever regenerating but food for health is plentiful. It actually takes an effort to be killed... - 0.75 - 19930701T000000 - Vivid Image - Kemco - Platform-Action-Beat'em Up - 1 - 257 - - - ./Fishing Koushien (Japan).zip - -./media/videos/Fishing Koushien (Japan).png - Fishing Koushien - An angling game that features licenses from the television station TV Osaka and fishing equipment manufacturer Daiwa Seiko Corporation (presently known as Globeride).The player is given an objective by a pair of presenters, such as finding the largest specimen of a particular fish, and picks their spot on a lake to start fishing. One feature the game has is a means of adjusting how fast you reel, allowing you to set a slow pace to entice fish and then a faster one to reel them in.Koushien is a Sports game, developed by A-Wave and published by King Records, which was released in Japan in 1996. - 0.75 - 19960531T000000 - A Wave Inc - King Records - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Flashback - The Quest for Identity (USA) (En,Fr,De).zip - -./media/videos/Flashback - The Quest for Identity (USA) (En,Fr,De).png - Flashback : The Quest for Identity - The year is 2142. You play as Conrad B. Hart, a man who has lost his memory. After barely escaping from hostile aliens, Conrad's bike crashes on an unknown planet. Conrad finds himself in the jungle, and from now on his quest for survival and his lost identity begins. - -"Flashback" is a platform action adventure. You navigate Conrad over the platforms, performing various moves. You can simply jump or do a longer run-and-jump, run, climb, hang off ledges, and pick up objects lying on the ground. To defend yourself, you shoot enemies with your gun and also use various objects (such as stones) to harm or to distract them. - 0.9 - 19940201T000000 - Delphine Software International - U.S. Gold - Adventure-Platform - 1 - 257 - - - ./Flying Hero - Bugyuru no Daibouken (Japan).zip - -./media/videos/Flying Hero - Bugyuru no Daibouken (Japan).png - Flying Hero : Bugyuru no Daibouken - Flying Hero: Bugyuru no Daibouken ("Bugyuru's Great Adventure") is a vertically scrolling shoot 'em up with a bright, cartoony style, similar to games like Sega's Fantasy Zone or Konami's TwinBee series. The game features Bugyuru, a flying ball, whose girlfriend Pao gets kidnapped by a mysterious vampire named Biblio. Bugyuru takes off in close pursuit, flying across various worlds and taking down bizarre enemies like flying monkeys and giant rhino beetles. - -The game was released exclusively in Japan for the Super Famicom and never officially localized, however a fan translation patch exists. - 0.65 - 19921218T000000 - Sting Entertainment - SOFEL - Shoot'em Up - 1 - 260 - - - ./Football Fury (USA).zip - -./media/videos/Football Fury (USA).png - Football Fury - An American Football game featuring fictional teams. Even though, the teams are fictional, they are based on the real NFL team cities and the division setup of that time period. - -Gameplay involves the usual football fare of choosing a play and attempting to execute it. On offense, when throwing the football, a meter appears which measures the strength of the passer's throw. On defense, the player controls a defensive player and tries to tackle the opposing ball carrier or attempt to break up a pass play. - -There is an option to either play with the background music on or off. - 0.4 - 19931001T000000 - Aicom - Sammy USA Corporation - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Foreman for Real (USA).zip - -./media/videos/Foreman for Real (USA).png - Foreman for Real - Before marketing fat-reducing grills, boxing legend George Foreman endorsed this boxing game with a 3rd-person view similar to Punch Out. A full range of punches and jabs are available, with full round-by-round scoring from the judges. You can choose from 3-12 rounds, and there are 2 camera views as well as an automatic switch option. - -You can play simple exhibition matches or tournaments, or launch into a career mode. In this you start at the bottom of the world rankings, and must reach the top by beating the game's players, who other than George are all fictitious boxers with varying strengths and weaknesses. The coach gives advice before each fight to help highlight weaknesses in your play. There are passwords for each round. - 0.35 - 19950901T000000 - Software Creations - Acclaim - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Fortune Quest - Dice o Korogase (Japan).zip - -./media/videos/Fortune Quest - Dice o Korogase (Japan).png - Fortune Quest : Dice o Korogase - A Super Famicom fantasy virtual board-game that is similar to Asmik's Dokapon Kingdom series. Instead of RPG battles, the player must fight monsters via janken (rock-scissors-paper). - 0.8 - 19940428T000000 - Natsume - Zamuse - Board game - 1-6 - 2048 - - - ./Frank Thomas Big Hurt Baseball (USA).zip - -./media/videos/Frank Thomas Big Hurt Baseball (USA).png - Frank Thomas Big Hurt Baseball - Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. - -There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. - -You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift. - 0.55 - 19951101T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Frantic Flea (USA).zip - -./media/videos/Frantic Flea (USA).png - Frantic Flea - Frantic Flea has the player take control of a flea warrior out to protect his Flea World from an evil race of bugs called the Insideos who are enslaving his friends and family. - -The gameplay is a side-scroller with six different levels, where the player explores each stage, freeing fellow captive fleas and utilizing weapons and devices to aid in their missions such as the Hoverpod which enables flight and the Stikko which can give the player the ability to climb walls. The graphics are done up in a cartoon-style with over 100 animation frames to give sprites a more fluid life-like feel. - 0.45 - 19960402T000000 - Haus Teknikka - GameTek - Action-Platform - 1 - 257 - - - ./Frogger (USA).zip - -./media/videos/Frogger (USA).png - Frogger - Your task in this arcade conversion is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made. - -The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away form their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level. - 0.5 - 19980101T000000 - Morning Star Multimedia - Majesco - Action-Action / Labyrinth - 1-2 - 258 - - - ./From TV Animation Slam Dunk - SD Heat Up!! (Japan).zip - -./media/videos/From TV Animation Slam Dunk - SD Heat Up!! (Japan).png - From TV Animation Slam Dunk : SD Heat Up!! - Among the most famous Japanese comics of the 90s are definitely Slam Dunk. The manga tells of the running track that will make the young hoodlum Hanamichi Sakuragi who joined the basketball club in Shohoku high school just because initially interested in the sister of the captain Akagi but later this sport will conquer him so much that he becomes a real basketman. - -The game is essentially an arcade sports title basketball basically. The main screen there will be little choice given the presence of only three modes: Story mode and classic friendly tournament. In the first we follow the events of the television series whose plot differs slightly from the original one: using Shohoku then we will qualify for the national championship. The second and third but I think there is a need for further explanation. - -Executable field operations would also be different, you can also feint shots and blow up their opponents markers. Then successfully accumulating a sequence of 'affirmative action' row (steps succeeded, baskets made or avoided), will fill a horizontal bar at the top of the screen and, as he did a little 'in the playroom with the SNK Street Hoop, pressing simultaneously the three keys will not dorsal (except B), you can make a super nice shooting with supplemental animations depending on the player used. - 0.75 - 19951027T000000 - TOSE - Bandai - Sports-Sports / Basketball - 1-2 - 1538 - - - ./From TV Animation Slam Dunk - Yonkyou Gekitotsu!! (Japan) (Rev 1).zip - -./media/videos/From TV Animation Slam Dunk - Yonkyou Gekitotsu!! (Japan) (Rev 1).png - From TV Animation Slam Dunk : Yonkyou Gekitotsu!! - From TV Animation: Slam Dunk: Shikyou Gekitotsu!! is the first Super Famicom game in the From TV Animation: Slam Dunk series of basketball games based on the basketball manga and anime of the same name. The player has some control over each match, and must occasionally complete QTEs to intercept the ball, throw three-pointers and other offensive and defensive maneuvers. - -A special limited edition entitled From TV Animation: Slam Dunk: Dream Team Shueisha Limited was also released later the same year. It has identical gameplay but only includes All-Star teams. - 19940326T000000 - TOSE - Bandai - Sports-Sports / Basketball - 1-2 - 1538 - - - ./From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! (Japan).zip - -./media/videos/From TV Animation Slam Dunk 2 - IH Yosen Kanzen Ban!! (Japan).png - From TV Animation Slam Dunk 2 : IH Yosen Kanzen Ban!! - From TV Animation: Slam Dunk 2: IH Yosen Kanzenban!! ("Slam Dunk 2: IH Qualifying Full Version!!") is a cinematic basketball game for the Super Famicom and part of a series of games based on the highschool basketball manga and anime Slam Dunk. "From TV Animation" is a broader franchise that covers Bandai and Banpresto's anime-to-video game adaptations, and was also used for the early One Piece games. Slam Dunk 2: IH Yosen Kanzenban!! is the second of three Slam Dunk games for the Super Famicom, sandwiched between Slam Dunk: Yonkyo Taiketsu!! and Slam Dunk SD Heat Up!!. - -The player is tasked with helping Team Shohoku to win the Kanagawa State High School Basketball Championship and later make it to the Nationals. The story mode has a lot of interstitial cutscenes based on the manga/anime, though the player can simply choose to play straight matches in the VS. mode instead. - 0.75 - 19950224T000000 - Bandai - Bandai - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Front Mission Series - Gun Hazard (Japan).zip - -./media/videos/Front Mission Series - Gun Hazard (Japan).png - Front Mission Series : Gun Hazard - The year is 2064, when the great solar power satellite, ATLAS is overshadowed by the invention of fusion power. The government alliance that had supported the building of ATLAS now find themselves facing economic crisis as the balance of power shifts. In this world of conflict and change, the Walking Panzer, or Wanzer, (a form of mecha) becomes the standard armored unit for wars and petty battles across the globe. For the small nation of Bergen, a coup d'etat is underway, staged by Colonel Ark. Seeking to establish complete control over the government and the NORAD units stationed there, Ark's first step involves the capture of President Orwen. Tipped off to the rebellion, Orwen seeks to flee from Bergen, looking for safe passage out of the seaport of Port Ertothal. A young Wanzer pilot, Albert Grabner, is assigned escort duty to the president by loyal elements of the army stationed there... - -Gun Hazard is a side-scrolling version of the Front Mission series. Gameplay is more than a little similar to Cybernator or Metal Warriors. The player moves between different stages on an area map. Once inside a level, the player controls Albert and his wanzer as it moves left, right across the screen. The wanzer is able to jump, and attack with a primary and a special weapon. At any time during a level, Albert can eject from his heavily armed wanzer to explore. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely. - -Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. They too gain experience and levels. Different weapons and armor can be found or bought. Essential components include the Booster ability which allows the wanzer to hover and increase it's jumps, as well as the Dash ability which allows quick left-right movement by the wanzer. Money and experience are earned through the completion of level objectives as well as the kill count of enemy wanzers. - 0.6 - 19960223T000000 - Square - Square - Action-Role Playing Game - 1-2 - 768 - - - ./Front Mission (Japan) (Rev 1).zip - -./media/videos/Front Mission (Japan) (Rev 1).png - Front Mission - In the future, many military forces are dependent on huge mech robots, called Wanzers (Walking Panzers) for combat. At Huffman Island, located in the the pacific ocean, wanzers are deployed by both the USN (United States of the New Continent) and the OCU (Oceana Community Union), who dispute ownership over the island. One night, the OCU forces stage a covert recon mission on a facility located in Larcus, a USN-held territory and weapons facility. Lead by a soldier named Roid, this mission was entirely unofficial and violated the peace treaty. During the mission, USN forces lead by Commander Driscoll appeared and ambushed the OCU soldiers. During the combat, Roid's fiance, Karen is killed and the USN facility is blown up; placing the blame on the OCU. This became known as the "Larcus Incident" and the OCU denied all knowledge of it's soldiers actions. Ultimately it would be a leading cause to the second Huffman War. - -One year later, the war is underway and Huffman island is under provisional control of the OCU, but with a weakened military unable to defend against USN attacks. The soldiers involved involved in the Larcus Incident have all been discharged and disgraced. Roid spends his time fighting as a gladiator in the Wanzer fighting arena before being approached by a mysterious man. Colonel Olson has found out about Roid's history and wants him to command a mercenary unit he is assembling on behalf of the OCU, dubbed "Carrion Crow". Convincing Roid that Driscoll is still out there on the island, Roid agrees. - -Front Mission is a turn-based strategy RPG played from an isometric perspective. Players progress in the story through large strategic battles involving multiple units and cutscenes between them. At certain places, usually towns, the player can visit multiple locations including bars and shops, and talk to people. Shops are also found to purchase new weaponry, parts and make repairs. In combat, each Wanzer robot is a seperate unit and, has a large variety of weapons and attack styles depending on what's equipped. Units get experience for defeating enemies and also for using various techniques. The more an attack is used, the more powerful it becomes. - 0.75 - 19950224T000000 - Square Enix - Square Enix - Role Playing Game-Strategy - 1-2 - 768 - - - ./Full Throttle - All-American Racing (USA).zip - -./media/videos/Full Throttle - All-American Racing (USA).png - Full Throttle : All-American Racing - Full Throttle Racing takes in chaotic, violent and no-holds-barred racing across America. The racing takes place on both land and water, with motorbikes and boats featured. - -There are 6 racers in the game, each with their own short profile, including a guy newly out of jail, a token woman and a token African-American. You can race one or both disciplines, racing either an individual weekend or a full championship. - -As you play the game you can upgrade your vehicle, with faster engines, better tyres and more nitros. As in Road Rash, throwing your legs out at the other riders is potentially advantageous. - 0.5 - 19980101T000000 - Gremlin Graphics Software - GameTek - Racing, Driving - 1-2 - 1537 - - - ./Fun 'n Games (USA).zip - -./media/videos/Fun 'n Games (USA).png - Fun 'n Games - Fun 'N Games presents a mixture of games and "applications". The main menu is divided into four sections: - -1. Paint: - -A paint program that offers different tools and brushes, a few pre-made backgrounds and objects as well as the option to import figures that were created in the sub-games 'Stylin' Stuff' and 'mix 'n match'. - -Games: - -Mouse Maze: A Pac-Man-clone in which the player guides a mouse through a top-down labyrinth. To complete a level, all cheese symbol have to be collected while cats have to be avoided. Collecting a bone temporarily transforms the mouse into a dog that can kill the cats. - -Space Lazer: A shooter seen from the cockpit of a space-ship. The player controls a crosshair and has to shoot increasingly difficult enemies. - -Whack a Clown: This game is exclusive to the Genesis Version and plays like 'Whac-a-Mole' only with clowns instead of moles. - -Music: - -Songs can be composed by choosing from several instruments and putting notes onto a stave. It is also possible to add sound effects (animal noises and others) or edit provided songs. - -Style: - -This section contains two mini-games: - -Stylin' Stuff: Here, the player can edit the sprite of a woman by selecting different clothes, hats or haircuts. - -mix 'n match: Sprites can be created by putting together different heads, torsi and legs. - 0.45 - 19940101T000000 - Leland Interactive Media - Tradewest - Various-Casual Game - 1-2 - 2304 - - - ./Funaki Masakatsu Hybrid Wrestler - Tougi Denshou (Japan).zip - -./media/videos/Funaki Masakatsu Hybrid Wrestler - Tougi Denshou (Japan).png - Funaki Masakatsu Hybrid Wrestler : Tougi Denshou - The sport of wrestling mixed with real life simulation! Funaki Masakatsu of Pancrase has shaped the new, most unique wrestling game ever made, and its up to you to make wrestling history! Create your character, control his stats and take your place in the highest rank of wrestling! - 0.8 - 19941021T000000 - Tecmo - Tecmo - Fighting - 1-2 - 262 - - - ./Fune Tarou (Japan).zip - -./media/videos/Fune Tarou (Japan).png - Fune Tarou - Fune Tarou ("Boat Taro") is a fishing game for the Super Famicom released in late 1997. It follows from 1994's Tsuri Tarou from the same developers, and once again follows a boy named Tarou as he tries to catch a whopper. - -The game moves from rivers to the ocean, and the player fishes off the deck of a boat in various locations. The player has a limited amount of bait, however, so they must be careful not to let too many fish get away. - 0.65 - 19970801T000000 - Pack In Video - Pack In Video - Hunting and Fishing - 1 - 1027 - - - ./Furuta Atsuya no Simulation Pro Yakyuu 2 (Japan).zip - -./media/videos/Furuta Atsuya no Simulation Pro Yakyuu 2 (Japan).png - Furuta Atsuya no Simulation Pro Yakyuu 2 - Furuta Atsuya no Simulation Pro Yakyuu 2 ("Atsuya Furuta's Simulation Pro Baseball 2") is a Super Famicom baseball game that follows up Hect's previous baseball game Simulation Pro Yakyuu. Yakult Swallows catcher Atsuya Furuta, who would win the Japanese Center Divison's MVP accolade twice, lends his name and likeness to the game. He can be seen during the game's intro, and appears in the game as a playable athlete as well. - -Like its predecessor, the game heavily features simulation elements, including airing a lot of information about its many athletes including their stats and current fatigue level. This also factors into the swinging and batting which relies a lot on strategizing and using a grid to plan the next angle of attack. - 0.75 - 19960824T000000 - HectorSoft - HectorSoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Fushigi no Dungeon 2 - Fuurai no Shiren (Japan) (Rev 1) (NP).zip - -./media/videos/Fushigi no Dungeon 2 - Fuurai no Shiren (Japan) (Rev 1) (NP).png - Fushigi No Dungeon 2 - Fuurai No Shiren - - - - ./F-Zero (USA).zip - -./media/videos/F-Zero (USA).png - F-Zero - F-Zero is a futuristic racing game, set in the year 2560. The player chooses one of the four available hovercars and then can race with other hovercars in one of the gameplay modes - "Practice" or "Grand Prix". - -In "Practice" mode, the player chooses one track where he competes with one other hovercar to win the race (or there can be no rival at all, if you so wish). In "Grand Prix", the player must complete a series of races with several competitors. Each race consists of five laps. - 0.8 - 19910823T000000 - Nintendo - Nintendo - Racing, Driving-Racing TPV - 1 - 1537 - - - ./G.O.D - Mezame yo to Yobu Koe ga Kikoe (Japan).zip - -./media/videos/G.O.D - Mezame yo to Yobu Koe ga Kikoe (Japan).png - G.O.D : Mezame yo to Yobu Koe ga Kikoe - The year is 1999. A boy named Gen lives together with his mother in a small Japanese city. One day he goes to the nearby mountains and discovers an underground cave. In this cave, he encounters a strange bat-like creature guarding what appears to be a huge diamond. When Gen approaches the diamond, the floor crumbles, and all he can see is a group of aliens descending on the Earth... - -Gen is awakened by a man in a military uniform. He quickly gets up, and notices a calender. The year is 2009! Ten years have passed, of which there is no recollection in Gen's memory. The world has changed a lot during those years. Aliens have invaded the Earth, many cities are destroyed, and he find himself amidst the members of an underground resistance movement. Now he has to travel all over the world, help the humans in their struggle, and discover the secret of the invasion. - -The game is a console-style RPG with randomly encountered enemies whom you fight in turn-based combat viewed from "over-the-shoulder" perspective, similar to Phantasy Star IV. Gen and other party members develop special powers called "chakra", which can be leveled up just like the characters themselves. - 0.65 - 19961220T000000 - Infinity - Imagineer - Role Playing Game - 1 - 768 - - - ./Gaia Saver - Hero Saidai no Sakusen (Japan).zip - -./media/videos/Gaia Saver - Hero Saidai no Sakusen (Japan).png - Gaia Saver : Hero Saidai no Sakusen - Gaia Saver: Hero Saidai no Sakusen ("Gaia Saver: Hero's Greatest Strategies") is a 1994 Super Famicom turn-based RPG and part of the Compati Hero Series. It features characters from Gundam, Ultraman and Kamen Rider, all in a super deformed form. It's distinct for being a Compati Hero game that wasn't developed by Winky Soft, but rather eventual Guilty Gear developers Arc System Works. - -The goal of the game is to save the Earth from invading aliens. The humans of the world work together with the SD characters in three separate battle parties. The first character is SD Gundam's protagonist Knight Gundam and others become unlocked as the game continues. - 0.6 - 19940128T000000 - Arc System Works - Banpresto - Role Playing Game - 1 - 768 - - - ./Gakkou de Atta Kowai Hanashi (Japan) (Rev 1).zip - -./media/videos/Gakkou de Atta Kowai Hanashi (Japan) (Rev 1).png - Gakkou de Atta Kowai Hanashi - A visual novel with a heavy emphasis on scrolling text and photo backgrounds, with the school-aged cast depicted by photos of actors. The game has a horror theme with a spooky tale that is shown from various angles, depending on the character the player chooses to play as. - 0.8 - 19950804T000000 - Pandora Box - Banpresto - Adventure - 1 - 512 - - - ./Galaxy Robo (Japan).zip - -./media/videos/Galaxy Robo (Japan).png - Galaxy Robo - Galaxy Robo is a sci-fi strategy game from Copya System and Imagineer. The player directs a group of mech pilots, each riding distinctive bi-pedal suits and other vehicles. The game is structurally similar to Fire Emblem: the player moves all their units for their turn, either fighting enemy units or performing other tasks, and then control switches to the opponent. When two units meet in combat, a cutaway cutscene shows the aggressor landing (or missing) a hit, and the unit statistics underneath tell the player how much damage was caused. - -The game was a Japanese exclusive. It was one of a handful of games to use the SNES Mouse peripheral. - 0.7 - 19940311T000000 - Copya System - Imagineer - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Galaxy Wars (Japan) (En).zip - -./media/videos/Galaxy Wars (Japan) (En).png - Galaxy Wars - Home version of the 1979 arcade game. Players launch missiles from the bottom of the screen at enemy spacecraft located at the top. The missile must pass through a asteroid belt flying across the screen and avoid the shots being fired from the spacecraft. The player controls the missile. Once launched it can be moved left and right and can be sped up by using the boost to speed it's way out of trouble. Points scored depend on the location of the hit on the enemy spacecraft. The speed at which enemy spacecraft moves increases as their numbers decrease. - - - Once all spacecrafts have been destroyed another wave starts. The speed decreases again and the process repeats. A life is lost when a missile is hit by a shot or collides with an asteroid. There are 3 game modes. Black & white and color recreate the graphics and behavior of the original arcade game, whilst Neo mode updates the game with improved graphics and slightly different behavior. There's also a turn-based two player mode. Other options include changing the number of lives available at the start of a game and the number of points needed for an extra ship. - 0.6 - 19950113T000000 - C-Lab - Imagineer - Action - 1-2 - 256 - - - ./Gambler Jiko Chuushinha - Mahjong Ooisen (Japan).zip - -./media/videos/Gambler Jiko Chuushinha - Mahjong Ooisen (Japan).png - Gambler Jiko Chuushinha - Mahjong Kouisen - Gambler Jiko Chuushinha: Mahjong Kouisen is a four-player Mahjong game in which the player takes on various characters from the Gambler Jiko manga about the titular legendary gambler. The game follows other Gambler Jiko games like Gambler Jiko Chuushinha for the Famicom. - -As is the case with most Mahjong games, none of the Gambler Jiko Chuushinha games were ever released outside of Japan. - 0.7 - 19920925T000000 - Bits Laboratory - PALSOFT - Asiatic board game-Mahjong - 1 - 2048 - - - ./Gambler Jiko Chuushinha 2 - Dorapon Quest (Japan).zip - -./media/videos/Gambler Jiko Chuushinha 2 - Dorapon Quest (Japan).png - Gambler Jiko Chuushinha 2 : Dorapon Quest - Gambler Jiko Chuushinha 2: Dorapon Quest is a 1994 Super Famicom mahjong game and one based on Katayama Masayuki's manga Gambler Jiko Chuushinha. Like the first Super Famicom Super Zugan, which was also based on a manga created by Katayama Masayuki, Dorapon Quest frames its various mahjong games as "battles" in an RPG. - -Gambler Jiko Chuushinha 2: Dorapon Quest is the second of two Gambler Jiko Chuushinha games for the Super Famicom, the first being the 1992 game Gambler Jiko Chuushinha: Mahjong Kouisen. - 0.65 - 19940318T000000 - Bits Laboratory - Pack In Video - Asiatic board game-Mahjong - 1 - 2048 - - - ./Gambling Hourouki (Japan).zip - -./media/videos/Gambling Hourouki (Japan).png - Gambling Hourouki - Gambling Hourouki ("Gambling Travelogue") is a board game/gambling game hybrid published by Vap. Up to four players move around a board, taking part in various gambling mini-games. Depending on their performance in the mini-game they might win or lose money from their total earnings, and this total needs to be higher than their competitors. - 0.5 - 19960322T000000 - Vap - Vap - Board game - 1-4 - 2048 - - - ./Game no Tatsujin (Japan).zip - -./media/videos/Game no Tatsujin (Japan).png - Game no Tatsujin - Game no Tatsujin (Game Master) is a board game simulation game that offers four different types of board game. In addition, there are two modes: one that lets the player compete against an invisible CPU opponent that can be customized, and another where the player has to defeat five increasingly stronger CPU players, this time with anime portraits, at their chosen game. The following games are offered: Shogi: A variant of chess that is popular in eastern Asia; Reversi: A game played with Go stones where the player "conquers" any enemy stones that sit between two of their own, flipping them over; Gomoku: The goal is to place five stones in a row before the opponent can; Mahjong: A one-on-one variant rather than the standard four player format. Build a winning hand of tiles and declare victory before the opponent does. - 0.8 - 19950811T000000 - Affect - Sunsoft - Board game - 1 - 2048 - - - ./Game no Tetsujin - The Shanghai (Japan).zip - -./media/videos/Game no Tetsujin - The Shanghai (Japan).png - Game no Tetsujin : The Shanghai - Game no Tetsujin: The Shanghai (Iron Man Game: The Shanghai) is a puzzle/board game based on Shanghai, or mahjong solitaire. It was released exclusively in Japan. The game features 3 different modes: Classic "Shanghai" Mahjong Solitaire, where the player can remove any two tiles as long as they match and both have a free horizontal side and aren't trapped with a piece on top; "Chinhai" or "Sichuan" Mahjong Solitaire, where the player can only remove paired tiles if they can be connected with an invisible line that bends at a 90 degree angle two times or fewer. This mode features stacked tiles, unusual for games with this variant, but has the benefit of instantly removing any paired tiles that are touching; - - - - A unique block-pushing mode where the player has an avatar and must make their way to the exit of the board by pushing certain mahjong tiles. When a mahjong tile connects to another like it, both tiles vanish. If it connects to a different tile, it'll change to that tile. Some tiles cannot be pushed, and if a pushable tile connects to one, it too will be immovable and the player may end up trapped. They do not have to remove all the tiles on the board - the only goal is to reach the end. The game's story mode alternates through these three modes, and the player can also play any of the three modes directly from the main menu. - 0.55 - 19951013T000000 - Sunsoft - Sunsoft - Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Gamera - Gyaos Gekimetsu Sakusen (Japan).zip - -./media/videos/Gamera - Gyaos Gekimetsu Sakusen (Japan).png - Gamera : Gyaos Gekimetsu Sakusen - Gamera: Gyaos Gekimetsu Sakusen ("Gamera: Operation Destroy Gyaos") is a kaiju strategy game for the Super Famicom featuring the Daiei Film characters Gamera, a giant turtle with flame breath, and Gyaos, a giant pteradon that frequently uses sonic attacks. The two are frequent rivals, with Gamera often having to protect Japan from Gyaos's destructive sprees. The game was released to coincide with Gamera: Guardian of the Universe, a 1995 movie that reboots the mighty turtle kaiju and his origin story.In the game, both Gamera and Gyaos are presented as threats, and the player has to mobilize forces to repel the two kaiju away from populated areas in real-time strategy battles. The player has a base of operations on each map from which to deploy various units, from ground-based missile launchers and tanks to jet fighters. At any time, the player can switch from the top-down tactical view to an isometric perspective that displays the player's units and the kaiju in more detail. - 0.55 - 19950630T000000 - Axes Art Amuse - Sammy Corporation - Strategy - 1 - 1280 - - - ./Ganbare Goemon 2 - Kiteretsu Shougun Magginesu (Japan).zip - -./media/videos/Ganbare Goemon 2 - Kiteretsu Shougun Magginesu (Japan).png - Ganbare Goemon 2 : Kiteretsu Shougun Magginesu - As you may have guessed from the number 2 in the title, this is the second SNES game in the popular blend of the adventure and jump and run genres which is the Goemon series. Again, you (and your partner, in 2 player mode) control Goemon, his friend Ebisu-Maru and, new to the bunch, robot Sasuke, through loads of action stages and villages. Another new feature comes with 3D boss fights, featuring the giant mech type robot called "Goemon Impact". - 0.9 - 19931222T000000 - Konami - Konami - Platform-Action - 1-2 - 257 - - - ./Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame (Japan) (Rev 2).zip - -./media/videos/Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame (Japan) (Rev 2).png - Ganbare Goemon 3 : Shishi Juurokubee no Karakuri Manjigatame - Third title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon as he attempts to save feudal Japan from all sorts of wacky evildoers. This time around, a time-travelling machine threatens all of Japan and thus Goemon and co. must jump into the future to stop the machine. - -The game alternates between a top-down world map view in which your characters explore the gameworld and side-scrolling stages in which the main action lies. As in most games of the series there are also loads of mini-games and unique gameplay sequences such as maneuvering Goemon's giant mecha. - -The game continues the tradition of bizarre humor unique to the series, you can play as either Goemon or any of his 3 companions, Ebisumaru, Sasuke or Yae with each sporting unique weapons and abilities and also with their own dialogue options and cutscenes, which feature sitcom-like pre-recorded laughs for added wackiness. - 0.8 - 19941216T000000 - Konami - Konami - Action-Platform - 1-2 - 257 - - - ./Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame (Japan) (Sample) (1994-10-24).zip - -./media/videos/Ganbare Goemon 3 - Shishi Juurokubee no Karakuri Manjigatame (Japan) (Sample) (1994-10-24).png - Ganbare Goemon 3 : Shishi Juurokubee no Karakuri Manjigatame - Third title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon as he attempts to save feudal Japan from all sorts of wacky evildoers. This time around, a time-travelling machine threatens all of Japan and thus Goemon and co. must jump into the future to stop the machine. - -The game alternates between a top-down world map view in which your characters explore the gameworld and side-scrolling stages in which the main action lies. As in most games of the series there are also loads of mini-games and unique gameplay sequences such as maneuvering Goemon's giant mecha. - -The game continues the tradition of bizarre humor unique to the series, you can play as either Goemon or any of his 3 companions, Ebisumaru, Sasuke or Yae with each sporting unique weapons and abilities and also with their own dialogue options and cutscenes, which feature sitcom-like pre-recorded laughs for added wackiness. - 0.8 - 19941216T000000 - Konami - Konami - Action-Platform - 1-2 - 257 - - - ./Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake (Japan) (Rev 2).zip - -./media/videos/Ganbare Goemon Kirakira Douchuu - Boku ga Dancer ni Natta Wake (Japan) (Rev 2).png - Ganbare Goemon Kirakira Douchuu : Boku ga Dancer ni Natta Wake - The 4th title in the Ganbare Goemon series of platform/adventure games which cast you as the heroic Goemon and his gang of wacky adventurers as he fights evil all over Japan. The game takes the action to outer space as the gang attempts to rescue Goemon Impact (Goemon's giant mecha) from a strange planet. The game is based around a stage-select hub from which you select which character you want to play as and then attempt to clear the game's many side scrolling stages in standard action platformer fashion, navigating the obstacles and defeating all enemies you run into with your weapons. - - - - - - Since each one of Goemon's allies got stranded on a different planet, you must take control of each one of them in order to clear the stages and recover the special ability unique to each character that must be later put to use to release Goemon Impact. As in other games of the series there are also loads of mini-games and unique gameplay sequences triggered in boss fights, bonus stages and special situations. These involve shooter sequences, racing & sport games and other assorted diversions. - 0.8 - 19951222T000000 - Konami - Konami - Action-Platform - 1-2 - 257 - - - ./Ganbare! Daiku no Gen-san (Japan).zip - -./media/videos/Ganbare! Daiku no Gen-san (Japan).png - Ganbare! Daiku no Gen-san - Hammerin' Harry and his friends have brought themselves a new house. They stand outside its front gate, watching it shine. They also watch a bomb fly past the house and destroy it. His friends are left devastated, and Harry seeks revenge on those responsible for the bombing. - -In Ganbare Daiku no Gensan, you must go through five stages (with two areas each), destroying workers that get in your way using your mallet. You can use it to perform two special attacks. One that sends fireballs going in all directions, and a more powerful one that sends shockwaves, destroying everything on screen. At the end of each area, a boss needs to be defeated in order to proceed to the next one. - 0.7 - 19931222T000000 - Irem - Irem - Platform-Action - 1 - 257 - - - ./Gangan Gan-chan (Japan).zip - -./media/videos/Gangan Gan-chan (Japan).png - Gangan Gan-chan - GanGan GanChan ("GanGan" is Japanese for a loud repeating noise, or the sensation of a headache) is a maze action game for the Super Famicom. The star-shaped hero GanChan has to rescue a number of creatures lost across grid-like stages while avoiding an ever-changing roster of enemies. - -Magifact is credited on the title screen as the publisher of the game, but the credits makes it clear that the programming and design were handled by the obscure group Team Mental Care. Team Mental Care also previously worked on the 1994 Super Famicom game Bastard!! Ankoku no Hakaishin for Cobra Team. - 0.65 - 19951027T000000 - Team Mental Care - Magifact - Action - 1 - 256 - - - ./Ganpuru - Gunman's Proof (Japan).zip - -./media/videos/Ganpuru - Gunman's Proof (Japan).png - Ganpuru : Gunman's Proof - The year is 1880. Two meteors fell on Earth on a small island near North American Pacific Coast. In the middle of the island there is a small town governed by a sheriff. At first, the town's inhabitants didn't pay attention to the meteors. But then, strange things started happening. Monsters attacked people, and left on the victims' bodies a mysterious crest with one word: demiseed. One day you, a young boy who lives in the town, are contacted by two aliens who came in a miniature space ship. One of the aliens introduces himself as Zero, the Space Sheriff, and explains that an intergalactic criminal named Demi has escaped from justice and is hiding somewhere on the island, being the cause of all the troubles lately. Zero then possesses your body, lends you his powers, and commands you on the quest to destroy Demi and to bring peace to your island and to the alien world alike! - -The game is an action/adventure with slight RPG elements (buying and upgrading weapons, etc.) set in Wild West. While featuring traditional dungeon-crawling and many enemies to dispose of in real time combat, the game doesn't equip you with standard medieval swords, but with pistols, shotgun, machine gun, and even a flamethrower. Your weapons have infinite ammo. You can duck to avoid the alien monsters' fire, and perform special attacks with various types of weapons. - 0.75 - 19970131T000000 - Lenar - ASCII - Adventure-Action - 1-2 - 512 - - - ./Ganso Pachinko Ou (Japan).zip - -./media/videos/Ganso Pachinko Ou (Japan).png - Ganso Pachinko Ou - Ganso Pachinko Ou ("Original Pachinko King") is a pachinko game exclusive to the Super Famicom. It was created by an unknown contract developer and published by Coconuts Japan - a manufacturer of real-life pachinko machines - in late 1994. The game features a number of pachinko games for which the player must suss out a winning strategy and score big. - -Ganso Pachinko Ou is reliant on a special pachinko controller peripheral manufactured by SunSoft that was sold separately. The game will only start when this controller is plugged into the second SFC port. - 0.55 - 19941222T000000 - Coconuts Japan - Coconuts Japan - Casino - 1-2 - 3584 - - - ./Ganso Pachi-Slot Nihonichi (Japan).zip - -./media/videos/Ganso Pachi-Slot Nihonichi (Japan).png - Ganso Pachi-Slot Nihonichi - Ganso Pachi-Slot Nippon Ichi ("Original Pachi-Slot Japan") is a pachi-slot game for the Super Famicom. It features multiple pachi-slot devices with different themes. The goal is to win big on any of these devices. The game's menu UI is based on "tip magazines" sold in Japan to help gamblers figure out the devices and their potential for payouts. - -As with most pachi-slot games, Ganso Pachi-Slot Nippon Ichi was never released outside of Japan. - 0.6 - 19941125T000000 - Coconuts Japan - Coconuts Japan - Casino - 1-2 - 3584 - - - ./Garry Kitchen's Super Battletank - War in the Gulf (USA) (Rev 1).zip - -./media/videos/Garry Kitchen's Super Battletank - War in the Gulf (USA) (Rev 1).png - Garry Kitchen's Super Battletank : War in the Gulf - In February 1991, The United States of America sent troops into Kuwait and fought in armed combat against the forces of Iraq. Operation Desert Storm featured many different types of units including mobile armor. The M1 Abrams tank division is deployed in a variety of missions to destroy marked Iraqi targets. - -Super Battletank: War in the Gulf is a 1st person tank simulation. Players sit in the cockpit to of a M1 Abrams tank. Controls allow the player to accelerate forward, decelerate, rotate the tank's trajectory left and right, move the tank's cannon left and right, fire the weapon and check the map. The goal of the player is to travel to the location of enemy targets, line them up with the Abrams cannon and fire upon them until destroyed. Each mission covers a large area of land and the player will need to consult the real-time map to travel appropriately to target locations. The M1 Abrams tank also features 2 special weapons: The laser which is more powerful than regular cannon, and the smoke screen which allows the player to escape. - 0.6 - 19920601T000000 - Absolute Entertainment - Absolute Entertainment - Simulation-Action - 1-2 - 1024 - - - ./Gdleen (Japan) (Rev 1).zip - -./media/videos/Gdleen (Japan) (Rev 1).png - Gdleen - You are Ryu, the captain of a space ship, who left the Earth to explore far away planets. But one day something goes wrong with the ship, and Ryu has to perform an emergency landing. He finds himself in a middle of a forest on a planet he knows nothing about. What kind of a civilization awaits him here? It is not until he meets the beautiful, mysterious fairy named Fana, who tells him the planet is in grave danger, that he realizes that his fate and the fate of the planet are connected... - -This is a console-style RPG along the lines of Dragon Quest series, but set in a sci-fi environment. You fight randomly encountered monsters in turn-based combat viewed from first-person perspective. Ryu and Fana will meet friends who will join their party, visit camps and towns, and descend into dangerous dungeons. - 0.75 - 19910528T000000 - Jorudan - SETA - Role Playing Game - 1-2 - 768 - - - ./Gegege no Kitarou - Fukkatsu! Tenma Daiou (Japan).zip - -./media/videos/Gegege no Kitarou - Fukkatsu! Tenma Daiou (Japan).png - Gegege no Kitarou : Fukkatsu! Tenma Daiou - GeGeGe no Kitarou: Fukkatsu! Tenma Daiou ("GeGeGe no Kitarou: Revival! Great King Tenma") is a side-scrolling action game based on the GeGeGe no Kitarou license. Kitarou, a youkai boy and the last surviving member of the Ghost Tribe, is tasked with defeating the cocoon form of the dormant Great King Tenma before he can revive and destroy the world of humans. - - -Each stage is set up as a series of boss fights against notable youkai from the franchise. The player must learn their tactics and defeat them while preserving as much of their health as possible, as they will often have to fight several bosses in a row without being able to heal. There's also the occasional action sequence, such as a vaguely shoot 'em up part that leads to a tough fight against a colossal enemy. - - -The game was featured on the 13th season of the popular gaming Japanese TV show GameCenter CX. - 0.8 - 19930205T000000 - Bandai - Bandai - Action-Platform - 1 - 257 - - - ./Gekitotsu Dangan Jidousha Kessen - Battle Mobile (Japan) (En).zip - -./media/videos/Gekitotsu Dangan Jidousha Kessen - Battle Mobile (Japan) (En).png - Gekitotsu Dangan Jidousha Kessen : Battle Mobile - One year ago they took from you your wife. Now it's time to pay them back, with interest. - -Gekitotsu Dangan Jidousha Kessen: Battle Mobile plays similarly to Spyhunter in both perspective and objective, but your car in Battle Mobile isn't quite as high tech an instrument as that other game's vehicle. You can launch unlimited missiles, but they can only hit helicopters. For ground based targets you must dash into them to ram them off the road. Your car's health is constantly dwindling, even when you're not being attacked by enemies, so picking up the occasionally appearing energy refill items is essential. Shields can be picked up and stored that will make your car invulnerable to all damage for a short while. - 0.65 - 19930625T000000 - System Sacom - System Sacom - Shoot'em Up-Racing, Driving - 1-2 - 260 - - - ./Gekitou Burning Pro Wres (Japan).zip - -./media/videos/Gekitou Burning Pro Wres (Japan).png - Gekitou Burning Pro-Wrestling - Gekitou Burning Pro Wrestling featured a staggering, encyclopedic 129 Wrestler roster, plenty of modes to choose from and a insanely customizable array of options to set up match types that was unseen in any other Wrestling game at the time. - -The wrestlers featured in Gekitou Burning Pro Wrestling span across a multitude of different Wrestling promotions With a diverse cast of recognizable faces all disguised under different aliases including Wrestling Legends, Mixed Martial Artists, Shoot Fighters, Puroresu Megastars, and even Mexican Luchadors. - 0.7 - 19951006T000000 - Ukiyotei - Bullet Proof Software - Fighting - 1-2 - 262 - - - ./Gemfire (USA).zip - -./media/videos/Gemfire (USA).png - Gemfire - Koei made an incursion into the fantasy worlds of magic with this game. - -Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred. Fleeing across the length and breadth of the island nation, they each choose a leader from the greatest noble houses as their champion to topple Eselred and bring peace to Ishmeria. - -Players select one of these noblemen and seek to unite all the provinces under their banner through a combination of warfare and diplomacy. - 0.75 - 19921022T000000 - Koei - Koei - Role Playing Game-Strategy - 1-2 - 768 - - - ./Genghis Khan II - Clan of the Gray Wolf (USA).zip - -./media/videos/Genghis Khan II - Clan of the Gray Wolf (USA).png - Genghis Khan II : Clan of the Gray Wolf - As in the first part you could participate in two conquests: Mongol conquest and world conquest. In the first you must unite all the little tribes of the country. The world conquest is more complex: You must use all your senses to make the world as you wish. - 0.6 - 19931201T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./Genjuu Ryodan (Japan) (NP).zip - -./media/videos/Genjuu Ryodan (Japan) (NP).png - Genjuu Ryodan - Genjuu Ryodan es un juego de estrategia, desarrollado por Crea-Tech y publicado por Axela, que fue lanzado en Japón en 1998. - - - - ./Genocide 2 (Japan).zip - -./media/videos/Genocide 2 (Japan).png - Genocide 2 - The world is still recovering from war. The mega-corporation CONEX has been spearheading the rebuilding process, but their true intentions are far from altruistic. By gobbling up their competition, and with the help of new weapons technology, CONEX is on the cusp of controlling the world. Only a hero from the last war can defy them and stop their plans of conquest. - -Genocide 2 is a modified version of the PC release. The player takes control of a ten meter tall robotic ninja: the Tracer. Its only form of attack is a sword, but it can hold several extra weapons, and always has access to the Betty. The Betty can be fired in eight directions, returns to the Tracer after being fired, and can block enemy bullets. The objective of each stage is to reach the end, and some stages require you to destroy targets along the way. Any items picked up by the player, or damage done to the Tracer, carries over between stages, and each stage records your fastest time for beating them. - -Aside from the visual downgrade, Genocide 2 also lost many minor enemy types and one mid-boss in the transition to the Super Famicom. The first stage was removed, and the first two levels of stage 2 were reversed. The Betty now can only be used for a limited time, and must recharge when its time has run out. - 0.75 - 19940805T000000 - Bits - Kemco - Action-Platform - 1-2 - 257 - - - ./George Foreman's KO Boxing (USA) (Rev 1).zip - -./media/videos/George Foreman's KO Boxing (USA) (Rev 1).png - George Foreman's KO Boxing - Featuring heavyweight champion George Foreman, this is a boxing simulation where players, taking the role of Foreman, go through a series of twelve rounds against different boxers to win the championship title belt. - -Played from an third-person perspective using a view from right over the shoulders over the boxer, players can move left and right to dodge incoming punches, block and throw left and right punches. The standard punch is a cross, but by holding the Up-key pressed, jabs can also be thrown. - -By avoiding punches and hitting them, a superpunch often becomes available, inflicting much more damage. A fight consists of a maximum of three rounds of three minutes each. When a boxer is knocked down four times, the match is over (technical knock-out). The same happens when a boxer goes down three times in a single round (regular knock-out). When down, players need to press both punch buttons in rapid succession to get back to their feet. The screen shows an energy meter drained when punches are received. After being knocked down and during intermissions, some energy is restored. - -All versions, except for the Game Boy, can be played with two players. A password system is used to save the progress. - 0.6 - 19920901T000000 - Beam Software - Acclaim - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Gerry Anderson's Thunderbirds - Kokusai Kyuujotai Shutsudou Seyo!! (Japan).zip - -./media/videos/Gerry Anderson's Thunderbirds - Kokusai Kyuujotai Shutsudou Seyo!! (Japan).png - Gerry Anderson's Thunderbirds : Kokusai Kyuujotai Shutsudou Seyo!! - Gerry Anderson's Thunderbirds: Kokusai Kyuujotai Shutsudou Seyo!! ("Gerry Anderson's Thunderbirds: International Rescue, Roll Out!") is an action game from Nova Co. and Cobra Team, and is based on the TV show Thunderbirds. - -The game and TV show features an organization called International Rescue that quickly responds to disasters and emergencies across the world, through the use of five different high-tech vehicles each piloted by a different brother in the Tracy family. The family's patriarch, Jeff Tracy, organizes the team from back at their HQ on Tracy Island. The game features several different campaigns which requires different Thunderbirds vehicles with different approaches to solve each predicament. - -The game was released exclusively in Japan for the Super Famicom, despite being based on a UK property. - 0.55 - 19930910T000000 - Nova Games - Cobra Team - Action-Shoot'em Up - 1 - 260 - - - ./Get in the Hole (Japan).zip - -./media/videos/Get in the Hole (Japan).png - Get in the Hole - This unit is also known as Laser Birdie or Lasabirdie. It is an interactive Golf simulation setup for the Super Famicom. It is said to be limited to only 3,500 Japanese units. - 19950101T000000 - Ricoh - Good House - Sports / Golf-Sports - 1 - 1538 - - - ./Getsumen no Anubis (Japan).zip - -./media/videos/Getsumen no Anubis (Japan).png - Getsumen no Anubis - Visual novel like Chunsoft's "sound novel" series, the game conveys its story through a series of background images with text. The game also uses sound and music to set the atmosphere and create dramatic moments.The male protagonist and female deuteragonist, both of which are named by the player but are by named Keisuke and Kaori respectively by default, are astronauts living on a high-tech facility on the moon with a staff of scientists and soldiers. A number of mysterious incidents threaten the safety of the moon-dwellers, forcing the player to determine what is causing them and resolve the situation. - 0.3 - 19951222T000000 - Access Games - Imagineer - Adventure - 1 - 512 - - - ./Ghost Chaser Densei (Japan).zip - -./media/videos/Ghost Chaser Densei (Japan).png - Ghost Chaser Densei - Ghost Chaser Densei doesn't take any dramatic departures from the standard scrolling-brawler plot-line. A city twenty minutes in the future must be saved from a terrorist organization, and between salvation and you is a long, straight line full of goons who must be punched. Aside from receiving orders from your boss before each level, and the quick conversation with a boss or rare NPC, the story won't attempt to get in the way of beat-downs. - -There are three playable characters in Ghost Chaser Densei: the martial artist Makai, the mace wielding cat-girl Iyo, and the autonomous robot Belva. Each has unique moves as well as the basic abilities of attacking, jumping, blocking, throwing, and using a special if attack and jump are pressed together. Unlike most brawlers these special moves deplete a recharging special bar, not your health. Makai can throw fireballs and do a flying kick in midair, Iyo can triangle jump and preform a spinning piledriver, and Belva can double jump and preform a grapple special. Characters also have a team up special if playing in two player mode. Enemies range from armored soldiers to lizard men to robots, but most break down into the same hierarchy: weaker types will rush at you while stronger types will shoot projectiles then rush at you. Each level ends with a unique boss with multiple short and long range attacks. - 0.8 - 19940923T000000 - Winky Soft - Banpresto - Beat'em Up-Action - 1-2 - 263 - - - ./Ghoul Patrol (USA).zip - -./media/videos/Ghoul Patrol (USA).png - Ghoul Patrol - The main attractions at the library's Goblin exhibit have come to life! As the Ghoul Patrol, go back in time and de-spook an encyclopedia of zombified historic dudes. Vaporize garbage-can ghosts and Ninja spirits, rescue bug-eyed librarians and wigged-out pirates, dodge flying books and adolescent-eating plants, and ultimately put the beastly spirit back in the history books! - -- 2-Player Cooperative mode lets you team up for a double dose of ghost busting adventure -- A cemetery full of enemies including skeletal knights, zombified samurais and possessed automobiles -- A potent potpourri of power-ups to collect, including rubber chickens and magic potions -- Cool weapons to use, from plasma rifles to suction-cup arrows - 0.6 - 19941101T000000 - JVC - LucasArts - Action-Shooter - 1-2 - 256 - - - ./Gindama Oyakata no Pachinko Hisshouhou (Japan) (Rev 1).zip - -./media/videos/Gindama Oyakata no Pachinko Hisshouhou (Japan) (Rev 1).png - Gindama Oyakata no Pachinko Hisshouhou - Gindama Oyakata no Jissen Pachinko Hisshouhou ("Silver Ball Master's Surefire Hit Combat Pachinko") is a pachinko simulator for the Super Famicom, and part of the lengthy Jissden Pachinko Hisshouhou series. It features multiple pachinko tables, some of which are based on those manufactured by game publishers Sammy Corporation while others are credited to Heiwa and Sankyo: fellow manufacturers of actual pachinko machines. - -The game features a number of modes, including a tutorial mode that reveals how best to play the virtual tables and their real-life equivalents - often a draw for fans of the real thing in simulators such as this - and a story mode where a living pachinko ball tries to win a fortune, similar to the premise of Coconuts Japan's Pachio-kun series. - 0.7 - 19950217T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./Ginga Eiyuu Densetsu (Japan).zip - -./media/videos/Ginga Eiyuu Densetsu (Japan).png - Ginga Eiyuu Densetsu - Ginga Eiyuu Densetsu is part of a long line of identically titled games based on the anime and manga of the same name, which is usually localized as Legend of the Galactic Heroes. It is, however, the first and only game of the series to be released on the Super Famicom. The anime/manga series is known for its massive fleet-based skirmishes, its profuse amount of classical music and the Death Note-esque tactical rivalry between the two protagonists, Reinhard and Yang Wen-li: two military geniuses on either side of a centuries-old conflict.The SNES version is far more like a simulation than most games of this type, with players directing their fleet and combat from a computer console. The goal is effective macro-level management of the large number of ships under the player's command, rather than focusing on any one ship and its encounters. - 0.75 - 19920925T000000 - Advance Communication Company - Tokuma Shoten - Strategy - 1 - 1280 - - - ./Ginga Sengoku Gunyuuden Rai (Japan).zip - -./media/videos/Ginga Sengoku Gunyuuden Rai (Japan).png - Ginga Sengoku Gunyuuden Rai - Ginga Sengoku Gunyuuden Rai (usually translated as "Heroes of the Galaxy Wars", but literally closer to "Galaxy Warring States: Legend of Rival Chief Rai") is a real-time strategy game based on the manga and anime of the same name, the latter of which aired the previous year and ran for 52 episodes. Angel, a subsidiary of Bandai, procured the license to produce a video game adaptation.The story concerns a galactic war that is presented similarly to the Japanese Sengoku (or Warring States) period of the 16th century, with various larger-than-life warlords competing for territory with the intent to unite the entire Milky Way under their rule.The game has the player select one of four major characters from the anime, each of which has a different starting location and resources to work from. The player gives orders for the planets and ships in their control. Instead of turns, every side moves their units simultaneously in real-time. - 0.7 - 19960308T000000 - Angel - Angel - Strategy - 1 - 1280 - - - ./Gionbana (Japan).zip - -./media/videos/Gionbana (Japan).png - Gionbana - Gionbana ("Gion Flower", named for the Gion region of Kyoto known for its artists and geisha) is a hanafuda game originally released in arcades in 1989. In 1994, it was converted to the Super Famicom. Like most hanafuda games, it never saw an English localization. - -The single-player uses a board game motif to connect its games. The player moves around the board earning or losing cash as they play single hands against the CPU. - 0.75 - 19941216T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Hanafuda - 1-2 - 2048 - - - ./Go Go Ackman 2 (Japan).zip - -./media/videos/Go Go Ackman 2 (Japan).png - Go Go Ackman 2 - Go Go Ackman 2 is mostly the same as its predecessor, with a few small tweaks. The angel Tenshi is still determined to end Ackman's nefarious ways, and this time he has enlisted the help of the angelic rock band Metal Angel. Ackman still murders at whim and has his companion Godon collect the souls of his slain, but this time Ackman can keep the weapons he finds, either sword, boomerang, or gun. Each weapon can be upgraded twice, but upgrades will be lost if Ackman is hit or finds a new weapon. Ackman can also now throw smaller enemies, although he can't move while holding them. - -Ackman 2 takes place over 5 stages filled with new bosses and enemies. - 0.8 - 19950721T000000 - Banpresto - Banpresto - Platform-Action - 1 - 257 - - - ./Go Go Ackman 3 (Japan).zip - -./media/videos/Go Go Ackman 3 (Japan).png - Go Go Ackman 3 - Yet again Tenshi is hard at work on finding a way to kill off Ackman for good. But, what's this, it seems there's been a shake up in the chain of command, and now Tenshi is wanted by the Angel Police! Will Tenshi be able to clear his good name? Who's really pulling the strings here? And, most importantly, does Ackman care about any of this at all? - -The last of the Ackman games, Go Go Ackman 3 makes very few changes from Go Go Ackman 2, although Tenshi is now a playable character. Both Ackman and Tenshi can be switched between at special points in a level, but they share the same health meter and weapon. Unlike Ackman Tenshi can fly, but as he is an angel he can not collect the souls of enemies he kills. Souls have changed too, and are now used as currency in shops where Ackman can buy temporary powerups or healing. Finally Ackman has lost the ability to slide enemies along the ground, but he can now move while holding a stunned enemy. - 0.85 - 19951215T000000 - Banpresto - Banpresto - Platform-Action - 1 - 257 - - - ./Go Go Ackman (Japan).zip - -./media/videos/Go Go Ackman (Japan).png - Go Go Ackman - Ackman is not what one would call a good person. His job is to murder and steal souls for the Demon Lord. The angel Tenshi has taken it upon himself to put an end to Ackman's nefarious ways, and sends an army of angels and hired assassins to take out Ackman for good. It's just as well, because Ackman was getting bored without anyone to kill. - -Go Go Ackman is a scrolling platformer starring the titular Ackman. Ackman can punch and charge up a ranged wave of energy, and he can also jump on some enemies to stun them before running into them and turning them into a sliding projectile. Ackman can hold up to three bombs that can clear the screen of enemies, and can also hold a weapon, either a sword, boomerang, or pistol, but it will be lost if Ackman is hit. Levels are linear, but do allow some exploration to find weapons and items hidden off the beaten road. - 0.8 - 19941223T000000 - Banpresto - Banpresto - Platform-Action - 1 - 257 - - - ./Go! Go! Dodge League (Japan) (Rev 1).zip - -./media/videos/Go! Go! Dodge League (Japan) (Rev 1).png - Go! Go! Dodge League - Go! Go! Dodge League is a dodgeball game for the Super Famicom put out by obscure Japanese developer Mebio Software and published by Pack-In-Video. The player can choose between several different teams, all with their own distinctive look, stage and special dodgeball attacks. - -There are exhibition and tournament modes, including an elimination challenge. The game can also support up to four players with a MultiTap peripheral, with many different variations for teams (2 Humans vs 2 Humans, 3 Humans vs CPU, 3 Humans vs 1 Human, 4 Humans vs CPU, etc.). - 0.65 - 19930924T000000 - Mebio Software - Pack In Video - Sports-Sports / Dodgeball - 1-4 - 1538 - - - ./Goal! (USA).zip - -./media/videos/Goal! (USA).png - Goal! - The clock ticks down. The roar of the crowd rises in a deafening chant of "U-S-A! U-S-A!" Suddenly, your winger breaks free, and spots the open man in the middle. Pass... shot... GOAL! It's America's favorite new sport, soon to become your favorite new home video game, thanks to Jaleco! Because GOAL! brings soccer to life like you've never seen it. You play with a full team of 11 players, each one rated in 7 different skill categories. You can match them against a team controlled by the computer or another player. You can even team up with a friend and match your combined skills against the best computer team. So if you want soccer at its best, tune in to the undisputed champion of home soccer software: GOAL! - 0.55 - 19921201T000000 - Jaleco - Jaleco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Gods (USA).zip - -./media/videos/Gods (USA).png - Gods - Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a platform adventure set in ancient Greece, featuring a variety of enemies as you play it through. - -Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock. - 0.6 - 19921201T000000 - The Bitmap Brothers - Interplay - Action-Platform - 1 - 257 - - - ./Gojira - Kaijuu Daikessen (Japan) (Rev 1).zip - -./media/videos/Gojira - Kaijuu Daikessen (Japan) (Rev 1).png - Gojira : Kaijuu Daikessen - Godzilla Kaijuu Daikessen ("Godzilla: Monster War") is a 2D fighter for the Super Famicom featuring famous Toho kaiju. While the game was released in Japan only, a US version was in production at one point under the working title Godzilla: Destroy All Monsters. It is the sequel to the 1993 TurboGrafx-CD Godzilla fighter Godzilla: Battle Legends, also developed by Alfa System. - 0.7 - 19941209T000000 - Alfa System - Toho Company - Fighting - 1-2 - 262 - - - ./Gokinjo Boukentai (Japan).zip - -./media/videos/Gokinjo Boukentai (Japan).png - Gokinjo Boukentai - Gokinjo Boukentai ("Neighborhood Adventure Troop") is one of the many Super Famicom RPGs which never made it out of Japan. It was also brought out by an obscure publisher, making it largely unknown in the West. However, it has a small following in its country of origin, thanks to the character designs provided by Masumi Sudou ( ). She is especially famous for her cute manga stories which deal with everyday stories of cats or fairytale-ish settings. Gokinjo Boukentai has a present-day setting and is thus often compared to Mother 2 / Earthbound. Getting a fairly small release by Pioneer DLC back in the late 16-bit days, the game is one of the very few RPGs which actually fetches high prices on the Japanese retro game market. - 0.75 - 19960524T000000 - ITL - Pioneer LDC - Role Playing Game - 1 - 768 - - - ./Gokujou Parodius (Japan) (Sample) (1994-08-05).zip - -./media/videos/Gokujou Parodius (Japan) (Sample) (1994-08-05).png - Gokujou Parodius - Konami's Gradius and space-shooter parody series continues with this second installment. Gameplay is similar to the Gradius series in that you control a ship that can move anywhere on the screen while the screen itself scrolls from left to right. Enemies appear in waves and destroying all the fighters in a single wave releases power-ups which may be used to choose your ships upgrade. The Upgrade bar too is lifted from Gradius, however each character has different names and functions for their upgrades. - -In Gokujyou Parodius, you are now able to now choose from 11 different characters... many of whom appear from other Konami games. They include: - -1. Vic Viper: a ship from Gradius - -2. Takosuke: the "octopus" of the previous Parodius game, and also seen in at least one Goemon - -3. Twinbee: making his appearance from the Twinbee side scrolling games, Twinbee is a squat round robot with a jetpack and a disproportionately big punching glove - -4. Pentaro: the original "joke character", Pentaro made an appearence in a previous Gradius title as a flying penguin. However he does star in his own games as well, Konami's Penguin Adventure - -5. Hikaru: Hikaru is a girl in a tight fighting "bunny suit" who is riding on top of a missile - -6. Mambo: Mambo is a strange looking fish with two horns on the top of his head and on his underside - -7. Michael: some kind of fat angel pig. He has wings and a golden halo over his head - -8. Koitsu: A blue stick man riding on a surfboard. He's probably one of the more 'normal' characters - -9. Goemon: star of the Goemon series of games. Goemon is a ninja warrior equipped with wooden pipes. He flies around in a superman pose for his appearance in Parodius - -10. Dracula: star of Konami's Kid Dracula, this white haired squat character retains his vampiric abilities including that of being able to change into a bat - -11. Upa: a flying baby. Upa is actually from a Konami game by the name of Bokutte Upa but is probably just more recognizable as "the flying baby" of this crazy shooter - -In addition to your player-character, the levels themselves will be full of a strange mix of Konami references, bright colors and the just plain zany. it's not uncommon to have to fly your ship underneath a woman's legs for example or chased by a giant walrus or having enemies shooting cute pink hearts at you. - 0.85 - 19941125T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Gokujou Parodius (Japan).zip - -./media/videos/Gokujou Parodius (Japan).png - Gokujou Parodius - Konami's Gradius and space-shooter parody series continues with this second installment. Gameplay is similar to the Gradius series in that you control a ship that can move anywhere on the screen while the screen itself scrolls from left to right. Enemies appear in waves and destroying all the fighters in a single wave releases power-ups which may be used to choose your ships upgrade. The Upgrade bar too is lifted from Gradius, however each character has different names and functions for their upgrades. - -In Gokujyou Parodius, you are now able to now choose from 11 different characters... many of whom appear from other Konami games. They include: - -1. Vic Viper: a ship from Gradius - -2. Takosuke: the "octopus" of the previous Parodius game, and also seen in at least one Goemon - -3. Twinbee: making his appearance from the Twinbee side scrolling games, Twinbee is a squat round robot with a jetpack and a disproportionately big punching glove - -4. Pentaro: the original "joke character", Pentaro made an appearence in a previous Gradius title as a flying penguin. However he does star in his own games as well, Konami's Penguin Adventure - -5. Hikaru: Hikaru is a girl in a tight fighting "bunny suit" who is riding on top of a missile - -6. Mambo: Mambo is a strange looking fish with two horns on the top of his head and on his underside - -7. Michael: some kind of fat angel pig. He has wings and a golden halo over his head - -8. Koitsu: A blue stick man riding on a surfboard. He's probably one of the more 'normal' characters - -9. Goemon: star of the Goemon series of games. Goemon is a ninja warrior equipped with wooden pipes. He flies around in a superman pose for his appearance in Parodius - -10. Dracula: star of Konami's Kid Dracula, this white haired squat character retains his vampiric abilities including that of being able to change into a bat - -11. Upa: a flying baby. Upa is actually from a Konami game by the name of Bokutte Upa but is probably just more recognizable as "the flying baby" of this crazy shooter - -In addition to your player-character, the levels themselves will be full of a strange mix of Konami references, bright colors and the just plain zany. it's not uncommon to have to fly your ship underneath a woman's legs for example or chased by a giant walrus or having enemies shooting cute pink hearts at you. - 0.85 - 19941125T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Gon (Japan) (En).zip - -./media/videos/Gon (Japan) (En).png - Gon - Gon is a Japan-exclusive side-scrolling action video game with platforming elements for the Super Famicom published by Bandai. The game is an adaptation of the manga series Gon by Masashi Tanaka, about the daily life of a super-deformed orange carnosaur named Gon. - -Like the manga, the video game features a minimal plot and no dialogue. Instead it focuses on the cartoonish, comedic situations Gon gets himself into, particularly when searching for food and interacting with other animals. Gon would venture into different ecosystems that made up the prehistoric world. - 0.55 - 19941111T000000 - Bandai - Bandai - Platform - 1 - 257 - - - ./Goof Troop (USA).zip - -./media/videos/Goof Troop (USA).png - Goof Troop - Goofy and his son Max were enjoying a peaceful day of fishing, when Keelhaul Pete absconds with Pete and PJ. - -Now it's up to Goofy and Max to travel to Spoonerville Island and venture through the jungle to rescue their friends. As either character, you'll take on an army of surly swashbucklers as you dodge exploding cannon balls and search dank dungeons on your way to the final showdown with Keelhaul Pete. - -Along the way, you'll have to dig for treasure and solve puzzles to find the keys that will allow you to enter the pirate's hideout and face Pete. - 0.75 - 19930701T000000 - Capcom - Capcom - Adventure-Puzzle-Action / Adventure-Action - 1-2 - 512 - - - ./Gourmet Sentai Barayarou (Japan).zip - -./media/videos/Gourmet Sentai Barayarou (Japan).png - Gourmet Sentai Barayarou - In Gourmet Sentai: Bara Yarou the player picks from three characters: Bonjour, Mademoiselle, and Très Bien. Each has slightly different movesets to use on downed or stunned opponents, but each posses the punch, throw, and jump usual for belt-scrolling brawlers. The characters must get past several minor enemies on each level before fighting a stronger boss at the end. Each enemy will drop a cooking ingredient when defeated, and at the end of each level two ingredients can be combined to make a meal that will restore some health based on if the chosen character likes it or not. Environments range from slums and palaces to high speed trains and space ships, but in general there is not much continuity between different areas. - 0.8 - 19950929T000000 - Fupac - Virgin Interactive - Beat'em Up-Action - 1-2 - 263 - - - ./GP-1 - Part II (USA).zip - -./media/videos/GP-1 - Part II (USA).png - GP-1 Part II - The sequel to GP-1, the player once again can race with motorcycles on 17 different tracks located across 14 different countries. The player also has six different bikes to choose from. Players can also upgrade their bikes by winning races and earn points, earning enough points will let the player obtain better parts for their bike. - -The season mode, otherwise known as the Grand Prix is present along with a Practice and Race mode, but there is also a Battle mode that allows two friends to duke it out head-to-head on the track of their choice. A password feature is also present to allow players to pick up and play at their leisure. - 0.7 - 19941201T000000 - Atlus - Genki - Racing, Driving - 1-2 - 1537 - - - ./GP-1 (USA).zip - -./media/videos/GP-1 (USA).png - GP-1 - GP-1 is a racing game with motorcycles. The player races against 15 opponents on 13 tracks located in 12 different countries. There is an Exhibition mode that can support two players and the Season mode where the player can choose from six different bikes. Once the player starts to do well in the career mode, they can purchase upgrades and parts for their bike. The player can also choose a mechanic to fix their bikes. - 0.65 - 19930901T000000 - Atlus - Genki - Racing, Driving - 1-2 - 1537 - - - ./Gradius III (USA).zip - -./media/videos/Gradius III (USA).png - Gradius III - Gradius III is the third game in Konami's long-running space shooter series, which also includes Life Force and Nemesis. As with most Gradius titles, you control the highly advanced Vic Viper space fighter against hordes of foes. Weapons can be selected from pre-arranged loadouts or you can create your own custom loadout. The game can be played by a single player, or by two players in alternating turns. The game offers three levels of difficulty. - 0.7 - 19910813T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Granhistoria - Genshi Sekaiki (Japan) (Rev 1).zip - -./media/videos/Granhistoria - Genshi Sekaiki (Japan) (Rev 1).png - Granhistoria : Genshi Sekaiki - You are a young man named Toru, and you are about to marry Lu, your sweetheart. Everything is ready for your marriage, the priest of the god Za your village worship is preparing to guide the ceremony. Strolling outside in the evening, you find a strange-looking shiny item. Immediately afterwards you are attacked by thieves and are... killed? A mysterious World Sphere contacts your soul and brings you back to life. But you are sent to the world a few hours into the past, just before the thieves' assault on you and on the village. You have to prevent the assault, to stop a chain of events, and to change world history! As you venture into the thieves' hideout to find out more about their plans, you find yourself involved in a struggle between the thieves' leader and the king's generals, and soon realize you must play a very important role in the history of the world... - -The gameplay of "Granhistoria" is connected to its main concept: changing the history. At any time, you can read about the latest events of the history of the world through the menu. Your decisions in the game influence the course of those events. You can choose with which party to join forces, and thus to lead history in different directions. - -The combat in the game is turn-based, and the enemies you encounter are random. Enemies attack from several sides, also from above, and you must often fight at several front simultaneously. - 0.85 - 19950630T000000 - J-Force - Banpresto - Role Playing Game - 1-2 - 768 - - - ./Granhistoria - Genshi Sekaiki (Japan) (Sample).zip - -./media/videos/Granhistoria - Genshi Sekaiki (Japan) (Sample).png - Granhistoria : Genshi Sekaiki - You are a young man named Toru, and you are about to marry Lu, your sweetheart. Everything is ready for your marriage, the priest of the god Za your village worship is preparing to guide the ceremony. Strolling outside in the evening, you find a strange-looking shiny item. Immediately afterwards you are attacked by thieves and are... killed? A mysterious World Sphere contacts your soul and brings you back to life. But you are sent to the world a few hours into the past, just before the thieves' assault on you and on the village. You have to prevent the assault, to stop a chain of events, and to change world history! As you venture into the thieves' hideout to find out more about their plans, you find yourself involved in a struggle between the thieves' leader and the king's generals, and soon realize you must play a very important role in the history of the world... - -The gameplay of "Granhistoria" is connected to its main concept: changing the history. At any time, you can read about the latest events of the history of the world through the menu. Your decisions in the game influence the course of those events. You can choose with which party to join forces, and thus to lead history in different directions. - -The combat in the game is turn-based, and the enemies you encounter are random. Enemies attack from several sides, also from above, and you must often fight at several front simultaneously. - 0.85 - 19950630T000000 - J-Force - Banpresto - Role Playing Game - 1-2 - 768 - - - ./GS Mikami - Joreishi wa Nice Body (Japan).zip - -./media/videos/GS Mikami - Joreishi wa Nice Body (Japan).png - GS Mikami : Joreishi wa Nice Body - Ghost Sweeper Mikami: Joreishi wa Nice Body is a side-scrolling platformer where the player controls Reiko through multiple stages. Reiko is armed with a magic baton that can be used to perform several types of melee attacks. The baton can be powered up to shoot various types of projectiles, though these powerups are lost if Reiko takes any damage. It can also be used as a type of grappling hook to access certain platforms. There are also limited uses of magic attacks that hit all enemies on the screen. - 0.7 - 19930923T000000 - Natsume - Banalex - Beat'em Up - 1 - 263 - - - ./GT Racing (Japan).zip - -./media/videos/GT Racing (Japan).png - GT Racing - GT Racing is a Super Famicom racing video game where the player gets to drive a Gran Turismo car in either championship or practice mode. The game is based on the 1996 Super GT racing season using the horsepower standards and rules of the era. - -During championship mode, the player is asked enter a number, his or her driver's name, and the team name that he or she will use during the championship. The driver's name and team can be entered using either English or Japanese letters. When a player beats a record, he or she is asked to insert his or her number, name or initials (up to four characters and two digits for the number). Championship mode can last for multiple seasons. Playing ninety-nine seasons in a single racing career is theoretically possible due to the double-digit nature of the season information. There are eight different tracks, including the Suzuka Circuit that has been shown in video games since Pole Position II and Fuji Speedway (complete with a virtually photorealistic Mount Fuji in the background). - -Versus mode is for two human players only and the record options allows the players to look at his or her previous records. In a race, there are up to fifteen opponents to race against. The player gets rewarded with an opportunity to upgrade his or her equipment after a top five finish on any race course. Bonus equipment includes a faster engine, better tires, and a special dose of nitrous oxide created specifically for Gran Turismo vehicles. All of the bonus automobile parts are automatically installed in the appropriate parts for supercharging the vehicle. Once all the special parts are earned, the automobile is considered to be fully upgraded. The ultimate goal is to win the Gran Turismo championship for his or her team in addition for him/herself. - -The "free practice" is essentially a time trial mode where the player races by him/herself for up to ten laps. Acquiring damage is still possible either crashing into walls or through normal wear and tear. The fastest lap time gets captured for the record book just like in the other modes of the game. Before being able to practice freely, the player can also choose the weather condition and the setup of his vehicle - 0.8 - 19960329T000000 - Lenar - Imagineer - Racing, Driving - 1-2 - 1537 - - - ./GunForce (USA).zip - -./media/videos/GunForce (USA).png - GunForce : Battle Fire Engulfed Terror Island - The player takes control of a soldier who is dropped off onto an island and must fight his way through hordes of enemy soldiers until he gets to the final showdown in order to protect Mother Earth from the invaders. - -Gameplay consists of moving forward and blasting all the enemies who get in the way. The player starts out with a normal gun, but can find other weapons throughout a level, such as a flamethrower or a laser gun. While the normal gun has an infinite amount of bullets, the other types of weapons will eventually run out of ammo. With these weapons, the player can shoot either straight, up, or on a diagonal. The player will also have the opportunity to commandeer a vehicle, which they can also fire bullets from. - -The player starts with 5 lives and 3 continues. Each of the stages must be defeated in a certain amount of time or the player loses one of those lives. - 0.5 - 19921101T000000 - Bits Studios - Irem - Shoot'em Up-Action - 1-2 - 260 - - - ./Habu Meijin no Omoshiro Shougi (Japan).zip - -./media/videos/Habu Meijin no Omoshiro Shougi (Japan).png - Habu Meijin no Omoshiro Shougi - Habu Meijin no Omoshiro Shogi ("Master Habu's Interesting Shogi") is a shogi game for the Super Famicom featuring Yoshiharu Habu, who at the time was the holder of the highest professional shogi rank of Meijin, i.e. Master or Expert, despite only being 24 years old. - -The game presents players with an opportunity to test their shogi wits against a CPU opponent, but also demonstrates matches played and commentated by a cartoon avatar of Habu himself, describing the tactics he used. - -Yoshiharu Habu would later appear in other shogi games, such as Saikyou Habu Shogi for the Nintendo 64 and Habu Yoshiharu Shogi de Kitaeru: Ketsudanryoku DS for the Nintendo DS. - 0.75 - 19950331T000000 - Access Games - Tomy - Asiatic board game-Shougi - 1 - 2048 - - - ./Hagane - The Final Conflict (USA).zip - -./media/videos/Hagane - The Final Conflict (USA).png - Hagane : The Final Conflict - The Fuma clan protects the Holy Grail which is said to possess the power to destroy the world. When the Koma clan attacks and steals the Holy Grail, only one ninja survives. Transformed into a cyborg, it is his task to retrieve the Holy Grail and save the world. - -Hagane is an action-oriented platformer, featuring five stages, divided into several sub-stages, filled with lots of enemies, jumping puzzles, mid- and endbosses. The titular main character can perform double jumps, jump off walls, use four different weapons, slide over the ground, somersault to dodge attacks and use several different special attacks. - -Weapons include: a short sword, a chain, small bombs and throwing knives. Bombs and knives have limited ammunition that can be restored by picking up the right items dropped by defeated enemies. - -Pressing and holding the shoulder buttons will cause Hagane to somersault and jump across the screen. This movement goes through three phases, pressing the jump or attack button during any of these phases lets Hagane perform different special attacks, such as flaming punches, kicks or backflips. - 0.9 - 19950601T000000 - CAProduction - Hudson - Platform - 1 - 257 - - - ./Haisei Mahjong - Ryouga (Japan).zip - -./media/videos/Haisei Mahjong - Ryouga (Japan).png - Haisei Mahjong : Ryouga - Haisei Mahjong Ryouga ("Superior Tile Potential Mahjong", roughly) is a mahjong game from ASCII Corporation and an unknown contract developer. The player selects an avatar and takes on three other opponents from a pool of sixteen CPU characters, including an actual robot, in games of mahjong. - 0.9 - 19950428T000000 - ASCII - ASCII - Asiatic board game-Mahjong - 1 - 2048 - - - ./Hakunetsu Pro Yakyuu '93 - Ganba League (Japan).zip - -./media/videos/Hakunetsu Pro Yakyuu '93 - Ganba League (Japan).png - Hakunetsu Pro Yakyuu '93 : Ganba League - Hakunetsu Pro Yakyuu Ganba League '93 is the sequel to Hakunetsu Pro Yakyuu Ganba League, otherwise known as Extra Innings. As with the original, Ganba League '93 has a cartoony presentation and emphasizes arcade-style fast gameplay over more serious sim elements. All the included teams are fictional and the player can even edit their own teams. The player can choose between playing a one-off game or entering a pennant race, as well as selecting one or two human players or letting the CPU play against itself with the Watch mode. - -The game is the second in this series, with a third game Hakunetsu Pro Yakyuu '94 Ganba League 3 released the following year. Only the first game in the series, Extra Innings, ever left Japan. - 0.75 - 19921211T000000 - Sting Entertainment - Epic - Sony Records - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Hakunetsu Pro Yakyuu '94 - Ganba League 3 (Japan).zip - -./media/videos/Hakunetsu Pro Yakyuu '94 - Ganba League 3 (Japan).png - Hakunetsu Pro Yakyuu '94 : Ganba League 3 - Hakunetsu Pro Yakyuu '94 Ganba League 3 is the third and final Super Famicom baseball game from Sting Entertainment and Epic/Sony Records. Like its two predecessors, the game adopts a super-deformed cartoon style. -Hakunetsu Pro Yakyuu '94 Ganba League 3 follows Hakunetsu Pro Yakyuu Ganba League (best known in the US as Extra Innings) and Hakunetsu Pro Yakyuu Ganba League '93. - 0.7 - 19931210T000000 - Epic Games - Sony - Sports-Sports / Baseball - 1-2 - 1538 - - - ./HAL's Hole in One Golf (USA).zip - -./media/videos/HAL's Hole in One Golf (USA).png - HAL's Hole in One Golf - HAL's Hole in One is a standard 18-hole golf game, played from a top-down perspective. You can compete in stroke play with up to four players, or match play against a friend or the computer. When playing against the computer, you will play against an opponent that uses metal clubs, which hit farther than the standard wooden clubs. - -In addition to stroke and match play, you can obtain passwords that allow you to replay any spectacular shots that you make (eagles, holes-in-one, and double-eagles). - 0.8 - 19910901T000000 - HAL Laboratory - HAL Laboratory - Sports-Sports / Golf - 1-2 - 1538 - - - ./Hameln no Violin Hiki (Japan).zip - -./media/videos/Hameln no Violin Hiki (Japan).png - Hameln no Violin Hiki - In Violinist of Hameln you play the role of Hamel, a sort of wanderer / adventurer whose weapon is… a violin. His music can cover enemies in fear, or even control their minds. Hamel and his mascot Oboe arrives at Staccato, a small town attacked by monsters, and drives them away with his power. Impressed, a cute little girl named Flute decides to go with Hamel in order to find and destroy the evil power behind the attacks. - -The game is typical platform. You play as Hamel, and with your violin can shoot musical notes to beat your enemies. However, you count with Flute’s aid. Flute follows you (although you can order her to stop and stay), but also can be grabbed and thrown at the enemies (yes, thrown at the enemies). Flute can also collect through all the stages some costumes that, when worn, give her special abilities, such as flying, leaping, breaking walls or even explode and kill all in screen. At the end of each stage, of course, you’ll find the typical boss, all named as musical instruments. - 0.75 - 19950929T000000 - Enix - Enix - Platform-Action - 1 - 257 - - - ./Hammer Lock Wrestling (USA).zip - -./media/videos/Hammer Lock Wrestling (USA).png - Hammer Lock Wrestling - Hammerlock Wrestling is Jaleco's take on wrestling with a style geared towards Saturday Night Slam Masters. The player can choose from 12 fictional wrestlers and compete in four different modes of play. There is also 60 different moves to choose from as well as unique finishers for each wrestler. - -The Exhibition mode allows up to four different players to compete either against each other in singles match or in tag team format. Champion League Match is a round robin-type tournament with six different wrestlers competing for the league championship. Tournament is the standard tournament format with eight different wrestlers involved and Top Ranking Match where the player must battle through the other eleven wrestlers and defeat each one to become champion. - -The game is divided into three different screens at times. The middle part shows the current action happening in the ring while the top and bottom parts of the screen are used for close-ups of action sequences such as power moves, illegal moves and finishing maneuvers. - 0.5 - 19941001T000000 - Jaleco - Jaleco - Sports-Fighting - 1-8 - 262 - - - ./Hana no Keiji - Kumo no Kanata ni (Japan).zip - -./media/videos/Hana no Keiji - Kumo no Kanata ni (Japan).png - Hana no Keiji : Kumo no Kanata ni - Hana no Keiji ("The Flowery Keiji") is an adventure-fighting game from TOSE and Yojigen and is based on the manga of the same name. The protagonist Keiji Maeda wanders around the countryside of Edo period Japan and gets into fights with various villains and other warriors. The player controls Keiji's actions by selecting decisions off a menu similar to adventure games of the era. When in combat, the game switches to a one-on-one fighter. The player's previous decisions can sometimes give them a bonus or malus going into these fights. The game follows the story of the manga, starting at the same point the manga does. It was released exclusively for the Super Famicom in November 1994. - 0.75 - 19941118T000000 - TOSE - Yojigen - Adventure-Beat'em Up - 1 - 263 - - - ./Hanafuda Ou (Japan).zip - -./media/videos/Hanafuda Ou (Japan).png - Hanafuda Ou - Hanafuda Ou ("Hanafuda King") is a hanafuda game for the Super Famicom. It follows Super Hanafuda, Honke Hanafuda and was released concurrently with Gion Hana: a series of games from various developers and publishers that built on Nintendo's well-known background as a hanafuda card producer. - -Like its contemporaries, it provides various options for playing hanafuda with CPU opponents. The game distinguishes itself from the others with its animated player avatars. - 0.9 - 19941216T000000 - Electronics Application - Coconuts Japan - Asiatic board game-Hanafuda - 1 - 2048 - - - ./Hanjuku Hero - Ah, Sekai yo Hanjuku Nare...!! (Japan).zip - -./media/videos/Hanjuku Hero - Ah, Sekai yo Hanjuku Nare...!! (Japan).png - Hanjuku Hero : Ah, Sekai yo Hanjuku Nare...!! - Hanjuku Eiyu is set in a semi-comical universe called the Egg World, populated by two nations: Hanjuku and Kanjuku, or soft-boiled and hard-boiled eggs, respectively. You take the role of the commander of the Hanjuku army, and your goal is to guide it successfully through a series of events (called "tales"), capturing enemy castles and defeating the bosses of the Kanjuku army. - -This is a real-time war strategy game. The game time is divided into months, each month taking a few minutes of real time. You control the hero and his generals, each one commanding units of foot soldiers. You send your army commanders through the world map to capture enemy castles. Once all the castles are captured, a new construction appears on the map, where the level boss resides, and your final goal in the chapter (tale) is to defeat this boss. Once you run into an enemy, an automatic battle sequence occurs, which you can interrupt, assigning commands to your army. Both Hanjuku and Kanjuku armies can summon powerful creatures called Egg Monsters, who can fight against a whole army or against each other in turn-based combat. Each month a "monthly event" occurs, such as changes in the land, earthquake, etc. Random events also pop out, during which you can buy supplies for your army. - 0.7 - 19921219T000000 - Square Enix - Square Enix - Strategy-Role Playing Game - 1-8 - 1280 - - - ./Haou Taikei Ryuu Knight - Lord of Paladin (Japan) (Rev 1).zip - -./media/videos/Haou Taikei Ryuu Knight - Lord of Paladin (Japan) (Rev 1).png - Haou Taikei Ryuu Knight : Lord of Paladin - "Ryu Knight" is based on an animé series of the same name. The story of the game is simple: you are Adyu, an apprentice knight who spends all his time training. One day, a mysterious old man appears out of nowhere, approaches Adyu and tells him the world needs more paladins, and therefore you must train harder in order to become one. He sends you on a quest to find a legendary weapon, which is broken into twelve parts, each part being hidden in a different place. He also entrusts you with the power of Ryu, a huge magical armor that grants the hero who equips it immense power. This is where Adyu's journey begins! - -The game is an action RPG, somewhat similar to Ys series. Adyu wanders through the world and fights enemies in real-time combat, using melee weapons. He can also jump to avoid enemy attacks. You gain experience after defeating monsters and advance in levels. You can summon the armor Ryu at any time, which makes you much stronger, but you can't go through narrow corridors and climb up stairs when in Ryu form. The game features mostly open areas populated by enemies with an occasional town thrown in. The structure of the game is non-linear: you can visit almost any area of the map at any time. - 0.65 - 19941222T000000 - Japan Art Media - Bandai - Role Playing Game-Action - 1 - 768 - - - ./Harapeko Bakka (Japan).zip - -./media/videos/Harapeko Bakka (Japan).png - Harapeko Bakka - Hungry Dinosaurs is a variant of the board game Othello with a dinosaur setting. In each turn, one player gets to lay an egg into one grid of the 9x9 playfield. When a player manages to trap a row (horizontally, vertically or diagonally) of an opponent's eggs, i.e. having an one egg at each end of the row, they change colour. A round is over after a certain amount of time and whoever has the most eggs on the field, wins. One match consists of several rounds. In contrast to the real board game, up to four player can participate. - 0.6 - 19941019T000000 - Magical Company - Sunsoft - Puzzle - 1-4 - 2816 - - - ./HardBall III (USA).zip - -./media/videos/HardBall III (USA).png - HardBall III - Welcome to the big leagues. 28 teams. 28 authentically-rendered big league ballparks. And over 650 of baseball's best from the Major League Baseball Players Association. Like Barry Bonds, John Olerud and Kirby Puckett Hardball III captures the total baseball experience - from the first pitch to the last out. So pick your ballclub, and pick your opponent. Then sit back and enjoy The Show. - 0.45 - 19940601T000000 - MindSpan - Accolade - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Harley's Humongous Adventure (USA).zip - -./media/videos/Harley's Humongous Adventure (USA).png - Harley's Humongous Adventure - Harley is a hip, young scientist who happens to have an IQ the size of Mt. Rushmore. While experimenting with a shrinking machine, something goes terribly wrong--the machine explodes and Harley is now the size of a bug! Harley has to find the missing pieces of his machine and reassemble it in order to return to his regular size. You'll guide him through all kinds of crazy capers, commandeering a tank, parachuting, using a jet pack, and fighting a giant rat, that will lead him to the parts he needs. When you're the size of an insect everything looks humongous, but even normal-sized people will agree that Harley's adventure is humongous. - 0.8 - 19930201T000000 - Visual Concepts - Electronic Arts - Adventure - 1-2 - 512 - - - ./Harvest Moon (USA).zip - -./media/videos/Harvest Moon (USA).png - Harvest Moon - Ever wanted to live life on a farm, with nothing but the sun, the fresh scent of your crops, the muddy fields underneath, and cows and chickens to keep you company? Well, you're in luck, because you have just inherited your grandfather's ranch, but it's in a terrible state of disrepair! What ever can you do? - -You're going to do like the farmers do; roll up your sleeves, get down in that dirt, fix that farm up and make it the best farm anyone has ever seen! It sure gets lonely on that farm...but not to worry! There are plenty of girls in the village, and if you treat them right and manage to win their love, you've got yourself a wife! - -So let's go, farmer! You've got 2 years to make a name for yourself on that farm! Work hard, and the rewards will be great! - 0.75 - 19970601T000000 - Pack In Video - Natsume - Adventure-Simulation - 1 - 512 - - - ./Hashire Hebereke (Japan).zip - -./media/videos/Hashire Hebereke (Japan).png - Hashire Hebereke - Hashire Hebereke ("Run Hebereke") is an isometric racing game from SunSoft that features Hebereke, Sukezaemon, O-Chan and the rest of Hebereke's friends. The player must race across a course hitting three checkpoints before returning to the starting line to move onto the next lap. The courses all have different layouts and the player must use the D-pad to turn their character mid-sprint, often causing them to veer strongly from one side to the other. In the single-player the player, as Hebereke, has to challenge every other character on their respective courses. Characters have distinctive strengths and weaknesses that the player needs to ascertain in order to defeat them. - -Players can also acquire items that can help them out by running over certain spots on the course, similar to Super Mario Kart, and can collect multiple items and switch between them. The game also includes a tag mode and bonus rounds that involve getting chased in a circle by a giant boulder. - 0.7 - 19941222T000000 - Sunsoft - Sunsoft - Racing, Driving - 1-2 - 1537 - - - ./Hat Trick Hero 2 (Japan).zip - -./media/videos/Hat Trick Hero 2 (Japan).png - Hat Trick Hero 2 - Hat Trick Hero 2 is a soccer game released exclusively in Japan in 1994. An American version was originally planned under the name Super Soccer Champ 2, but was cancelled. -The game allows you to choose the different international teams present during the 94 World Cup. At the beginning of the game, you will have to choose the captain of the team among 8 possible choices, as well as the type of formation. You can choose between Exhibition, World League (similar to a world tournament), Taito Cup (24 teams to beat), Shootout, Option and Password modes. Note that in Taito Cup mode, after beating all 23 teams, there is a final match against the team with the abbreviation "NLC". Mode 7 gives a special perspective to the game. - 0.7 - 19940729T000000 - Taito - Taito - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Hatayama Hatch no Pro Yakyuu News! - Jitsumei Ban (Japan).zip - -./media/videos/Hatayama Hatch no Pro Yakyuu News! - Jitsumei Ban (Japan).png - Hatayama Hatch no Pro Yakyuu News! : Jitsumei Ban - Hatayama Hacchi no Pro Yakyuu News! Jitsumeiban is a baseball game from Agenda and Epoch, with a comedic cartoonish theme. The title roughly translates as "Pro Baseball News by Hatayama Hacchi! Real Name Version" (the "Real Name Version" refers to the game's license to use actual athlete/team names from the Nippon Professional Baseball league). It looks and plays like Namco's Famista/Family Stadium series. - -Like many Epoch games released around this time, the game is compatible with the Barcode Battler. Players can scan barcodes through the device, which can be read by the Super Famicom via a peripheral sold separately. These unlock additional athletes for use. - 0.7 - 19931029T000000 - Agenda - Epoch - Sports-Sports / Baseball - 1 - 1538 - - - ./Havoc (USA) (Beta).zip - -./media/videos/Havoc (USA) (Beta).png - Havoc - Havoc is an early version of King Arthur's World, a Lemmings style puzzle game by Argonaut. According to the label on the prototype, it had the original working title of "Castles". The name "Havoc" made it into the final game as the title of the main theme song. The prototype is in a standard US cart, indicating that this was likely given out in the US (despite Argonaut being a British company). - - Argonaut Software - Strategy - 1 - 1280 - - - ./Hayazashi Nidan Morita Shougi 2 (Japan).zip - -./media/videos/Hayazashi Nidan Morita Shougi 2 (Japan).png - Hayazashi Nidan Morita Shougi 2 - Hayazashi Nidan Morita Shogi 2 ("Rank-2 Quick Match: Morita Shogi 2", referring to professional shogi player Kazuo Morita) is a shogi simulator and the third game in the Morita Shogi series for the Super Famicom. It follows Hayazashi Nidan Morita Shogi from 1993. - -The "rank" of the title refers to the difficulty of the game's CPU: the first Super Famicom game in the series, Shodan Morita Shogi (or "First-Rank Morita Shogi"), is less challenging than the two Hayazashi Nidan games. Like its predecessors and almost all shogi games, it was never released outside of Japan. - 0.85 - 19950526T000000 - Random House - SETA - Asiatic board game-Shougi - 1 - 2048 - - - ./Hayazashi Nidan Morita Shougi (Japan).zip - -./media/videos/Hayazashi Nidan Morita Shougi (Japan).png - Hayazashi Nidan Morita Shougi - Hayazashi Nidan Morita Shogi ("Rank-2 Quick Match: Morita Shogi", referring to professional shogi player Kazuo Morita) is a shogi game from Random House and Seta Corporation, and the third shogi-focused game to be released on the Super Famicom. The player can play many variants of shogi against a CPU opponent with various customization options, including the CPU difficulty and the appearance of the kanji characters on the shogi tiles. - -Like almost all shogi games, Hayazashi Nidan Morita Shogi was never released outside of Japan. It was followed by a sequel, Hayazashi Nidan Morita Shogi 2, in 1995. - 0.7 - 19930618T000000 - Random House - SETA - Asiatic board game-Shougi - 1 - 2048 - - - ./Head-On Soccer (USA).zip - -./media/videos/Head-On Soccer (USA).png - Head-On Soccer - Experience intense hi-speed soccer action as you compete boot-to-boot against the world's greatest teams. Recruit star players like Barger, Tricky and Striker and use their arsenal of awesome special moves to destroy your opponents. - 0.5 - 19950902T000000 - U.S. Gold - U.S. Gold - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Hebereke no Oishii Puzzle wa Irimasenka (Japan).zip - -./media/videos/Hebereke no Oishii Puzzle wa Irimasenka (Japan).png - Hebereke no Oishii Puzzle wa Irimasenka - A multiplayer party game in which players have to make it to the end of the board completing mini-games as they go. These mini-games include: completing crosswords; identifying a specific variation of a character (e.g. spiky ears, different coloration) within a sea of clones; identifying differences between two similar pictures; completing jigsaw puzzles; and others. In the single-player mode, the player has to successfully complete these puzzles before the time limit expires, otherwise they'll lose a life. The game features SunSoft's menagerie of Hebereke mascot characters first introduced in the NES game Ufouria: The Saga. The four characters of that game - Hebereke (Bop Louie), O-Chan (Freeon-Leon), Sukezaemon (Shades) and Jennifer (Gil) - are joined by a human friend for the multiplayer mode. Other Hebereke characters cameo in the mini-games. - 0.75 - 19940831T000000 - Sunsoft - Sunsoft - Puzzle - 1-5 - 2816 - - - ./Hebereke no Popoon (Japan).zip - -./media/videos/Hebereke no Popoon (Japan).png - Hebereke no Popoon - Hebereke's Popoon is a block-grouping game closer in style to Dr. Mario than Tetris. There are eight playable characters, each having different abilities. In one-player mode, the player is forced to choose Hebereke and must play against Oh-Chan. After defeating Oh-Chan, the player is allowed to choose between Hebereke and Oh-Chan in the next match against Sukezaemon, and so on, until the player has "unlocked" all the characters. Each match consists of a single-round. A defeated player may elect to resume play by using a continue. In two-player mode, all characters are immediately available to either player and each match is the best of three rounds. Players can also select a handicap level (from 1 - 5) to increase or decrease the difficulty of the game. - 0.75 - 19931222T000000 - Sunsoft - Sunsoft - Puzzle - 1-2 - 2816 - - - ./Heisei Gunjin Shougi (Japan).zip - -./media/videos/Heisei Gunjin Shougi (Japan).png - Heisei Gunjin Shougi - Heisei Gunjin Shogi ("Heisei-Era Military Shogi") is a shogi game exclusive to the Super Famicom. The player can select between a number of locations, such as a soccer stadium or office tower, each of which offers its own opponent that the player must defeat to move forward. - -The game uses the "gunjin shogi", or "military shogi", ruleset and plays a little differently than the standard shogi. Rather, it is closer to the board game Stratego, where the strength of the player's pieces are unknown to the opponent, and vice versa, until those pieces are fought in battle. - 0.75 - 19960126T000000 - Carrozzeria - Carrozzeria - Asiatic board game-Shougi - 1 - 2048 - - - ./Heisei Inu Monogatari Bow - Pop'n Smash!! (Japan).zip - -./media/videos/Heisei Inu Monogatari Bow - Pop'n Smash!! (Japan).png - Heisei Inu Monogatari Bow : Pop'n Smash!! - Heisei Inu Monogatari Bow: Pop'n Smash!! ("Heisei-era Dog Tales Bow: Pop'n Smash") is a video game adaptation of a 1993 comedic anime series (which in turn is based on a manga) about a bull terrier, Bow Wow, who is adopted into a Yakuza family. The game is a competitive two-player action sports game that plays similarly to a vertically-oriented version of Pong. The player takes on various opponents, taking advantage of the arena and power-ups spread around. - 0.7 - 19940428T000000 - Takara - Takara - Sports - 1-2 - 1536 - - - ./Heisei Shin Onigashima - Kouhen (Japan).zip - -./media/videos/Heisei Shin Onigashima - Kouhen (Japan).png - Heisei Shin Onigashima : Kouhen - The immediate sequel to Heisei Shin OniOni Shima: Zenpen, released simultaneously with the first part. The two games are based on the popular Japanese fairy tale about the "peach boy" Momotaro. He was found by an old man inside a huge peach, and when he grew up, he swore to slay the evil demons and to take their treasure. On his way to the demon land he met three animals: a dog, a monkey, and a pheasant, who helped him on his quest. The second game is split into two parts: the first tells the story of the pheasant Ohana and the princess Otohime, while the second tells about the ultimate battle of the heroes against the evil. - -The game is an adventure in which you interact with the environments by selecting commands from a menu. As a pheasant, you can also fly from location to location. There are several times sequences when you must act quickly in order to make the game progress. - 0.6 - 19971201T000000 - Pax Softnica - Nintendo - Adventure - 1-4 - 512 - - - ./Heisei Shin Onigashima - Zenpen (Japan).zip - -./media/videos/Heisei Shin Onigashima - Zenpen (Japan).png - Heisei Shin Onigashima : Zenpen - This is an adventure game based on the old Japanese fairy tale about Momotaro, a boy who was found by an old couple inside of a huge peach (hence the name Momotaro - "Peach Guy"). Momotaro grows up and embarks on a journey to rid the land of the vicious tribe of ogres, and to take their treasures. On his way he meets three animals - a dog, a monkey, and a pheasant, who help him to defeat the ogres. This game is the first part of the story, and is divided into two large chapters, the first telling the story of the dog Ringo, the second the story of the monkey Matsunosuke. - -In this adventure, you interact with the world by selecting various commands from a menu. Along with traditional commands such as "Look" or "Take" there are situation-specific commands, for example "Smell" for the dog. In certain places it is possible to move by navigating the character physically. - 0.95 - 19971201T000000 - Pax Softnica - Nintendo - Adventure - 1-4 - 512 - - - ./Heiwa Pachinko World 2 (Japan).zip - -./media/videos/Heiwa Pachinko World 2 (Japan).png - Heiwa Pachinko World 2 - Heiwa World Pachinko 2 is a pachinko simulator that features four machines produced by Heiwa Corporation, for which the game is named. The goal of the game is to figure out how the machines tick and win big, both on the virtual versions and their real-life doppelgangers. - -The game is part of a larger series of games based on Heiwa products. It is the second of three games for the Super Famicom, sitting between Heiwa Pachinko World and Heiwa Pachinko World 3. - 0.75 - 19950929T000000 - Shouei - Shouei - Casino - 1 - 3584 - - - ./Heiwa Pachinko World 3 (Japan).zip - -./media/videos/Heiwa Pachinko World 3 (Japan).png - Heiwa Pachinko World 3 - Heiwa Pachinko World 3 is a pachinko gambling game for the Super Famicom and the third of Shouei System's Heiwa Pachinko World games for the system. - -Like its predecessors, it features virtual approximation of real-life pachinko machines manufactured by the Heiwa Corporation. Players can train for the real thing by playing their virtual facsimiles over and over, with various tips and tricks provided by the game for maximum payouts. The machines included in this edition of the series also have a slot machine component, which requires an additional set of strategies. - 0.65 - 19960426T000000 - Shouei - Shouei - Casino - 1 - 3584 - - - ./Heiwa Pachinko World (Japan).zip - -./media/videos/Heiwa Pachinko World (Japan).png - Heiwa Pachinko World - Heiwa Pachinko World is a pachinko simulator that highlights and tutorializes the machines put out by Heiwa Corporation, a professional manufacturer of pachinko machines. A number of pachinko simulators of this era were designed to help professional gamblers to understand and exploit the real-life equivalent machines for better payouts, learning each magine's configuration of pins and its quirks. - -The game would be followed with multiple sequels for various systems, and at least two more for the Super Famicom, each exhibiting their own selection of Heiwa machines. - 0.75 - 19950224T000000 - Office Koukan - Shouei - Casino - 1 - 3584 - - - ./Heiwa Parlor! Mini 8 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Heiwa Parlor! Mini 8 - Pachinko Jikki Simulation Game (Japan).png - Heiwa Parlor! Mini 8 : Pachinko Jikki Simulation Game - Heiwa Parlor! Mini 8: Pachinko Jikki Simulation Game is a pachinko game developed and published by Telenet Japan for the Super Famicom platform. This eighth game in the series is endorsed by and features the machines of the Heiwa Corporation, which are more closely associated to the Heiwa Pachinko World series from Office Koukan/Shouei System. - -Like the rest of the games in the Parlor! Mini series, which span off Telenet Japan's Parlor! Parlor! franchise, it focuses on just two pachinko machines. In this case, the two machines include a quiz show-themed table and an owl-themed table. - 0.9 - 19980130T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Heracles no Eikou III - Kamigami no Chinmoku (Japan).zip - -./media/videos/Heracles no Eikou III - Kamigami no Chinmoku (Japan).png - Heracles no Eikou III : Kamigami no Chinmoku - In this third installment of The Glory of Hercules series, you once again visit the world of ancient Greek mythology. Cast into the role of a young boy from a remote village, you live a peaceful life until one day the pigs in your village go crazy, and as a result you are thrown underground, only to be saved by mysterious fairies. Something goes wrong, and the world as you knew it doesn't exist any more. You must establish contact to the great gods and other famous characters from the Greek mythology in order to restore the balance. - -Like the previous games of the series, this is a standard console-style RPG with turn-based combat viewed from first-person perspective. There is a day/night cycle, which influences not only the appearance of the world map and the towns, but also the schedules of the world's inhabitants. - 0.7 - 19920424T000000 - Data East - Data East - Role Playing Game - 1-4 - 768 - - - ./Heracles no Eikou IV - Kamigami kara no Okurimono (Japan).zip - -./media/videos/Heracles no Eikou IV - Kamigami kara no Okurimono (Japan).png - Heracles no Eikou IV : Kamigami kara no Okurimono - In this installment of the Glory of Hercules RPG series, you are a young man who lives in Atlantis, an ancient land with advanced civilization, which is surrounded by a huge wall. He studies the wisdom of Atlantis together with his best friend Platon and his sweetheart Epipha. One day, he and Platon visit Epipha on the wall tower, but at this moment barbarian soldiers attack Atlantis. The young heroes have to flee and to find a way to protect their land from the invasion. Of course, none other but the great hero Hercules will help them on their quest! - -Like other Glory of Hercules games, this is a traditional console-style RPG. You travel on the world map, visiting towns and villages, descending into dungeons, and fighting random enemies in first person perspective turn-based battles, Dragon Warrior-style. - 0.75 - 19941021T000000 - Data East - Data East - Role Playing Game - 1-4 - 768 - - - ./Hero Senki - Project Olympus (Japan).zip - -./media/videos/Hero Senki - Project Olympus (Japan).png - Hero Senki : Project Olympus - Part of the Compati Hero Series of games that feature cameos from the Gundam, Kamen Rider and Ultraman franchises as super deformed characters of relative size. The series also ties in with the Super Robot Taisen (Super Robot Wars) series of crossover anime mecha RPGs. The game introduces the Gespenst and other narrative elements of the game are frequently referenced by modern Super Robot Taisen games.The game is a traditional turn-based RPG. The party of playable characters consists of Amuro Ray, Dan Moroboshi and Kotaro Minami (Kamen Rider Black) of the Gundam, Ultraman and Kamen Rider franchises respectively. The characters can attack normally with weapons or fists or, instead of magic, the characters use some of their "technical power" to perform stronger laser attacks. - 0.75 - 19921120T000000 - Winky Soft - Banpresto - Role Playing Game - 1 - 768 - - - ./Hi no Ouji - Yamato Takeru (Japan).zip - -./media/videos/Hi no Ouji - Yamato Takeru (Japan).png - Hi no Ouji : Yamato Takeru - Hi no Ouji: Yamato Takeru ("Prince of Fire: Brave of Yamato") is a turn-based RPG based on the legend of Prince Ousu, or Yamato Takeru, who lived in the 1st century CE. It plays like a traditional top-down Japanese RPG, where the player can form a party, meet NPCs and fight creatures in turn-based battles in a separate view mode that emphasizes the monster models. - -The game is specifically based on a fantastical reimagining of the Yamato Takeru story that was the basis of a kaiju movie in 1994, released in the US as Orochi: The Eight-Headed Dragon. The movie's producers, Toho Company, also published this game. They hired Multimedia Intelligence Transfer to develop the game, the company best known for creating Shin Megami Tensei spin-offs for Atlus. - -After a confusing incident that causes Prince Ousu to kill his older brother after the latter briefly flies into an uncontrollable rage, the Prince is sent away by his father - the Emperor - to rein in his destructive powers and redeem himself by taking down the barbarians living in the Kumaso region. In addition to this task, Prince Ousu has to face the Yamata no Orochi dragon, the Kumaso barbarians' god Kumasogami and the antagonistic deity Tsukuyomi with the help of companions Susano-o and Ototachibana. - 0.9 - 19950929T000000 - Multimedia Intelligence Transfer - Toho Company - Role Playing Game - 1 - 768 - - - ./Higashio Osamu Kanshuu Super Pro Yakyuu Stadium (Japan).zip - -./media/videos/Higashio Osamu Kanshuu Super Pro Yakyuu Stadium (Japan).png - Higashio Osamu Kanshuu Super Pro Yakyuu Stadium - A baseball game sponsored by Osamu Higashio, a former pitcher for the Nippon Professional Baseball League who has his own entry in the Japanese Baseball Hall of Fame. The game takes the vertically-aligned batter/pitcher angle favored by series like Namco's Famista series (from which RBI Baseball spun off), but mixes it up by changing the perspective depending on whether the player is pitching or batting: the player's team is always closer to the screen. Osamu Higashio also sponsored some Game Boy baseball games published by Tokuma Shoten prior to this game: Higashio Osamu Kanshuu Pro Yakyuu Stadium '91 and Higashio Osamu Kanshuu Pro Yakyuu Stadium '92. - 0.7 - 19930930T000000 - C-Lab - Tokuma Shoten - Sports-Sports / Baseball - 1 - 1538 - - - ./Hind Strike (USA) (Unl) [b].zip - -./media/videos/Hind Strike (USA) (Unl) [b].png - Hind Strike - Hind Strike is a Homebrew video game. The game is a top view military shooter which is inspired in the bonus levels from Pilot Wings for SNES. The game features 16 bit graphics with Mode 7 rotating effects! - 0.7 - 20150807T000000 - Bubble Zap Games - Piko Interactive - Simulation - 1 - 1024 - - - ./Hiouden - Mamono-tachi to no Chikai (Japan).zip - -./media/videos/Hiouden - Mamono-tachi to no Chikai (Japan).png - Hiouden : Mamono-tachi to no Chikai - A real-time strategy RPG that is depicted from an isometric perspective. The game was developed originally for the PC-9801 computer in 1992 and was then ported to the Super Famicom in 1994.The story concerns the young Crown Prince Richard A. McIntyre (who would eventually be known as the Scarlet King) who is chased from his home by demons. He meets a dryad spirit who bestows to him the ability to summon and control monsters and other creatures, and Prince Richard uses this power to raise an army to take back his castle.The Super Famicom is one of a handful to use the SNES Mouse peripheral as many of its mechanics depend on mouse control. - 0.75 - 19940211T000000 - Wolf Team - Wolf Team - Role Playing Game-Strategy - 1 - 768 - - - ./Hiryuu no Ken S - Golden Fighter (Japan).zip - -./media/videos/Hiryuu no Ken S - Golden Fighter (Japan).png - Hiryuu no Ken S : Golden Fighter - A beat-em-up for the SNES, this game features two styles of fighting genre: one-on-one fighting (like Street Fighter) and side scrolling brawling (Like Final Fight). - -Golden Fighter is very camp and colourful: the player's character can best be described as The Ultimate Warrior (the 80's wrestler) on LSD. Locations too, are very bright and tacky: comprising of strip clubs and casinos. - 0.75 - 19920731T000000 - Natsume - Natsume - Fighting-Beat'em Up - 1-2 - 262 - - - ./Hissatsu Pachinko Collection 2 (Japan).zip - -./media/videos/Hissatsu Pachinko Collection 2 (Japan).png - Hissatsu Pachinko Collection 2 - Hissatsu Pachinko Collection 2 ("Sure-Fire Pachinko Collection 2") is a pachinko simulation game from SunSoft and part of their Hissatsu Pachinko Collection series on the Super Famicom, of which this is the second game of four. - -The game adopts a familiar format of having the player start in their apartment and move around the city's pachinko parlors to make a fortune on the machines. Each machine has different tricks associated to payouts, and it's down to the player to find and exploit them. - 0.1 - 19950324T000000 - Sunsoft - Sunsoft - Casino - 1 - 3584 - - - ./Hissatsu Pachinko Collection 3 (Japan).zip - -./media/videos/Hissatsu Pachinko Collection 3 (Japan).png - Hissatsu Pachinko Collection 3 - Hissatsu Pachinko Collection 3 ("Sure-Fire Pachinko Collection 3") is a pachinko simulation game from SunSoft and part of their Hissatsu Pachinko Collection series on the Super Famicom, of which this is the third game of four. - -Hissatsu Pachinko Collection 3 features a credit on its title screen for Nifty Serve, a telecommunications company in Japan, as well as Daiichi, a pachinko machine manufacturer. As with previous games, there is a story mode that has the player moving from their apartment to various pachinko parlors in order to make a fortune. - 0.6 - 19951102T000000 - Sunsoft - Sunsoft - Casino - 1 - 3584 - - - ./Hissatsu Pachinko Collection 4 (Japan).zip - -./media/videos/Hissatsu Pachinko Collection 4 (Japan).png - Hissatsu Pachinko Collection 4 - Hissatsu Pachinko Collection 4 ("Sure-Fire Pachinko Collection 4") is the fourth and final game in SunSoft's Hissatsu Pachinko Collection. As with the previous three games in the series, it features a life sim element and a number of virtual approximations of real-life pachinko machines that were in operation at the time. - -The previous game used machines from Daiichi, but this one uses Kyouraku's output instead. Kyouraku is best known from Telenet Japan's own "virtual pachinko" series Parlor! Parlor!. Nifty Serve, a Japanese internet service provider, also appears in the game. - 0.7 - 19960830T000000 - Sunsoft - Sunsoft - Casino - 1 - 3584 - - - ./Hissatsu Pachinko Collection (Japan).zip - -./media/videos/Hissatsu Pachinko Collection (Japan).png - Hissatsu Pachinko Collection - Hissatsu Pachinko Collection (translates as "Certain Death Pachinko Collection"; however, Hissatsu is most commonly seen in the idiom "Ikken Hissatsu", or "one-shot, one-kill", meaning "take the opportunity when it presents itself") is the first of four Super Famicom games based on playing virtual recreations of real-life pachinko games in various parlors. - -The game was originally released in late 1994 for the Super Famicom, and was joined by three sequels across the next two years (two in 1995, one in 1996). In early 1996, this game was released on the Sega Saturn with various CD enhancements. - 0.25 - 19941021T000000 - Sunsoft - Sunsoft - Casino - 1 - 3584 - - - ./Hisshou 777 Fighter - Pachi-Slot Ryuuguu Densetsu (Japan).zip - -./media/videos/Hisshou 777 Fighter - Pachi-Slot Ryuuguu Densetsu (Japan).png - Hisshou 777 Fighter : Pachi-Slot Ryuuguu Densetsu - Hisshou 777 Fighter: Pachi-Slot Ryugu Densetsu ("Victory 777 Fighter: Pachi-Slot Sea Dragon Palace Legend", sometimes stylized as Pachi-Slot Eiyu Densetsu), is a pachi-slot game for the Super Famicom. It contains four machines the player can virtually gamble on, as well as a two-player multiplayer mode in which the two players compete to earn the most credits in a brief time limit. - -It was followed by two sequels, both for the Super Famicom: Hisshou 777 Fighter 2: Pachi-Slot Hi Jouhou and Hisshou 777 Fighter III. - 0.35 - 19940114T000000 - Jorudan - Vap - Casino - 1 - 3584 - - - ./Hisshou 777 Fighter II - Pachi-Slot Maruhi Jouhou (Japan).zip - -./media/videos/Hisshou 777 Fighter II - Pachi-Slot Maruhi Jouhou (Japan).png - Hisshou 777 Fighter II : Pachi-Slot Maruhi Jouhou - Hisshou 777 Fighter 2: Pachi-Slot Hi Jouhou ("Winning 777 Fighter 2: Pachi-Slot Confidential") is a pachi-slots game for the Super Famicom. It is the second game in the Hisshou 777 Fighter series. - -Once again, the player must earn cash by playing the slots over and over. The game uses spy/detective genre fiction for its story, similar to Pachinko Wars. - 0.25 - 19940819T000000 - Jorudan - Vap - Casino - 1 - 3584 - - - ./Hisshou 777 Fighter III - Kokuryuu Ou no Fukkatsu (Japan).zip - -./media/videos/Hisshou 777 Fighter III - Kokuryuu Ou no Fukkatsu (Japan).png - Hisshou 777 Fighter III : Kokuryuu Ou no Fukkatsu - Hisshou 777 Fighter III: Kuroryuuou no Fukkatsu ("Winning 777 Fighter III: Resurrection of the Black Dragon King") is a pachi-slots game for the Super Famicom and the third and final game in Jorudan/Vap's Hisshou 777 Fighter series. - -The game features two modes: One allows the player to play any of the six machines in the game, while the second is an adventure game with menu-driven commands and also features pachi-slot machines. - 0.3 - 19950915T000000 - Jorudan - Vap - Casino - 1 - 3584 - - - ./Hisshou Pachi-Slot Fun (Japan).zip - -./media/videos/Hisshou Pachi-Slot Fun (Japan).png - Hisshou Pachi-Slot Fun - Hisshou! Pachi-Slot Fan ("Victory! Pachi-Slot Fan") is a pachi-slot simulator. It was published on the Super Famicom in 1994 by Planning Office Wada (POW) and developed by an unknown contract developer. Despite using Hisshou in its title, it is not associated with the more famous Hisshou 777 Fighter or Jissen Pachi-Slot Hisshouhou franchises. - -The game frames its pachi-slot gameplay with a graphic adventure style story in which the player character can walk around a city, interact with NPCs and, of course, play the pachi-slots. - 0.7 - 19941216T000000 - Pow - Pow - Casino-Adventure - 1 - 3584 - - - ./Hit the Ice - VHL - The Official Video Hockey League (USA).zip - -./media/videos/Hit the Ice - VHL - The Official Video Hockey League (USA).png - Hit the Ice : VHL, The Official Video Hockey League - Hit the Ice is a fast-paced, high-impact hockey game based on the 1990 arcade game from Williams. Having more in common with Midway's Arch Rivals than any sane hockey simulation, this arena is no place for penalties, and no place for wimps. While the idea is still to somehow put the puck into the opposing team's goal, each team only has three players, there is a heavy focus on checking, and it is possible to do a "super shot" which is strong enough to send the goalie into the net along with the puck. - -Available are exhibition and tournament modes for one or two players. Two players can even team up to take on the computer. The TurboGrafx-16 release also adds a four-player mode, while the Gameboy version adds a "shot race" mode where the player must get a certain number of goals as quickly as possible. - 0.6 - 19930201T000000 - Taito - Taito - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Hokuto no Ken 5 - Tenma Ryuuseiden Ai Zetsu Shou (Japan).zip - -./media/videos/Hokuto no Ken 5 - Tenma Ryuuseiden Ai Zetsu Shou (Japan).png - Hokuto no Ken 5 : Tenma Ryuuseiden Ai Zetsu Shou - The RPG is based on the Japanese animé series Hokuto no Ken, also known as Fist of the North Star. It is set in a post-apocalyptic universe, where the humans are trying to rebuild their world after a terrible demonic assault. The series' hero Kenshirou and his girlfriend Julia are presumed dead after an attack by the army of the demon lord. You control a nameless hero who is about to marry his beloved one. However, during the wedding ceremony the girl is kidnapped by a mysterious stranger. You set on a journey through the wasteland to find her, and on your way encounter various character from the series who will help you to fight the minions of the evil. - -In this RPG you visit towns, wander around the world map, descend into dungeons, and fight enemies in a standard turn-based style. Your characters have various moves at their disposal, and the battles have a distinct fighting game feel. - 0.75 - 19920710T000000 - Shouei - Toei Animation - Role Playing Game - 1 - 768 - - - ./Hokuto no Ken 6 - Gekitou Denshouken Haou e no Michi (Japan).zip - -./media/videos/Hokuto no Ken 6 - Gekitou Denshouken Haou e no Michi (Japan).png - Hokuto no Ken 6 : Gekitou Denshouken Haou e no Michi - The three RPGs (Hokuto no Ken 3-5) seemed to symbolize a genre change after the first two platformers, but the series changes the genre once again in the sixth installment, which is a fighting game similar to Street Fighter II or Mortal Kombat. The background story is based on the manga/animé of the same name. The years is 199X, and the world lies in ruins. Technology can no longer be used, and the land is controlled by fighters of rivaling styles. In this game, you can choose one of the fighter characters of the series: the main hero Kenshiro, his brother and rival Raou, Nanto Seiken fighters Rei and Souther, the assassin Heart, and others. You fight one-on-one, filling an energy bar and performing various attacks and techniques. There is a free fight mode where you choose your opponent yourself, and a two-player mode. - 0.5 - 19921120T000000 - Shouei - Toei Animation - Fighting - 1-2 - 262 - - - ./Hokuto no Ken 7 - Seiken Retsuden Denshousha e no Michi (Japan).zip - -./media/videos/Hokuto no Ken 7 - Seiken Retsuden Denshousha e no Michi (Japan).png - Hokuto no Ken 7 : Seiken Retsuden Denshousha e no Michi - Similar to the sixth installment of the series, this is a fighting game along the lines of Street Fighter or Mortal Kombat. It is based on the main storyline of the manga/animé series Hokuto no Ken, also known as Fist of the North Star. - -After a terrible disaster mankind has stopped advancing the technology, and the world became a huge wasteland, controlled by fighter organizations. The main hero, Kenshirou of the Hokuto Shinken school, falls in love with a girl named Julia, who is abducted by one of the Nanto Seiken fighters, Shin. - -In the game, the player can choose to fight as various characters from the series, including Kenshirou, his brother Raou, the Emperor Souther, the leader of Nanto Seiken Rei, and others. There are three modes in the game: story mode, battle mode, and free fight mode. - -1. In story mode, the player fights as Kenshirou in pre-determined battles that reflect the story of the series (like facing the assassin Heart). -In battle mode, the player participates in a tournament by choosing one of the characters. -In free fight mode, the player choses characters as well as the opponents. During battles, the player must first accumulate energy in order to unleash devastating techniques unique to each character. - 0.6 - 19931224T000000 - Big Toe Software - Big Toe Software - Fighting - 1-2 - 262 - - - ./Holy Umbrella - Dondera no Mubou!! (Japan).zip - -./media/videos/Holy Umbrella - Dondera no Mubou!! (Japan).png - Holy Umbrella : Dondera no Mubou!! - In "Holy Umbrella", you control a schoolboy who lives in modern-day Japan. One day, the sky suddenly turns dark blue, a heavy rain falls onto the city, and the boy finds, halfway between his house and the school, an umbrella which seems to have fallen from the sky. What he does not know is that the umbrella is magical! The moment he touches it, he is transfered to a parallel universe. Immediately, he is attacked by a huge tank, but a strange old man with a talking bird saves him. It seems that an evil creature named Dondera is threatening the country with the terrible monsters she created. But is it really so? You visit the capital town, talk to the emperor, and decide to investigate the matter... - -"Holy Umbrella" is essentially a platform action game, but unlike most other games of this genre, it allows you to visit towns, where you control your hero in a standard RPG-like top-down fashion. You can enter houses, talk to townspeople, etc. On platform levels, which are the main part of the game, you have to switch between the hero, the talking bird Bonto who accompanies you on your quest, and the girl Saki, whom you meet later in the game. Every character has his/her own special abilities and own ways of fighting: the hero can slide through air by using the umbrella, Bonto can double-jump on high ledges, Saki can jump on walls, etc. You use your umbrella as a weapon, as well as elemental stones you can collect on your way and throw at enemies. You also find various power-ups and items you can equip on the hero. - 0.7 - 19950929T000000 - Earthly Soft - Naxat Soft - Adventure-Role Playing Game-Platform - 1-2 - 257 - - - ./Home Alone 2 - Lost in New York (USA).zip - -./media/videos/Home Alone 2 - Lost in New York (USA).png - Home Alone 2 : Lost in New York - Loosely based on the film of the same name, Kevin McAllister has arrived in New York City without his parents. However he checks himself into a hotel and begins to have fun. It isn't long before the hotel discovers he's using stolen credit cards and begin to chase him around! On top of that, Harry and Marv the burglars he once defeated, are in town and looking for revenge. - -Home Alone 2 is a side scroller. Controlling Kevin McAllister, the player will need to jump over enemies and obstacles while collecting items. These items include health bonuses and a variety of weapons. Losing all of Kevin's health or being "caught" will cost a life. The player starts with three lives for play. - 0.05 - 19921001T000000 - Imagineer - THQ - Platform-Action - 1 - 257 - - - ./Home Alone (USA).zip - -./media/videos/Home Alone (USA).png - Home Alone - Kevin is left alone at home while his family is celebrating the holidays elsewhere. Unfortunately for him, two burglars have entered the house to keep him company. Kevin must avoid being caught by the burglars while he gathers all the family belongings and bring them to safety. To aid him in his quest, Kevin has a slingshot and a water pistol, but equally important is proper handling of the environment - a banana skid placed in the right spot or a bowling ball on top of a cupboard will help Kevin in his cause against the robbers. - 0.55 - 19911202T000000 - Altron - THQ - Action-Platform - 1 - 257 - - - ./Home Improvement - Power Tool Pursuit! (USA).zip - -./media/videos/Home Improvement - Power Tool Pursuit! (USA).png - Home Improvement : Power Tool Pursuit! - Based off the hit sitcom, Tim "The Tool Man" Taylor's name has been put Binford's new line of power tools and he goes on a quest to retrieve the missing tools when he discovers that they are missing when he is about to present them on Tool Time. It is a race against time as you must collect various metal nuts to stay alive and collect a few wooden boxes of tool parts to proceed to the next part of the one of the four sound stages you are in. Defend yourself with your various common tools, take out weak walls and floors with your sledgehammer and jackhammer, and use your grappling tool to swing, lower, and raise yourself to distant areas. - 0.6 - 19941101T000000 - Imagineer - Absolute Entertainment - Action-Platform - 1 - 257 - - - ./Honkaku Mahjong - Tetsuman II (Japan).zip - -./media/videos/Honkaku Mahjong - Tetsuman II (Japan).png - Honkaku Mahjong : Tetsuman II - Honkaku Mahjong: Tetsuman II ("Real Mahjong: All-Nigh Mahjong II") is a 1994 mahjong game for the Super Famicom released by Khaos and Naxat Soft. It iterates with a few minor improvements on the previous game, Honkaku Mahjong: Tetsuman, which was released a year prior. It also once again features cartoon portraits for the player's opponents, which will change their expression depending on how well they are doing. - 0.9 - 19941021T000000 - Khaos - Naxat Soft - Asiatic board game-Mahjong - 1 - 2048 - - - ./Honkaku Mahjong - Tetsuman (Japan).zip - -./media/videos/Honkaku Mahjong - Tetsuman (Japan).png - Honkaku Mahjong : Tetsuman - Honkaku Mahjong: Tetsuman ("Real Mahjong: All-Night Mahjong") is a mahjong game for the Super Famicom that allowed for up to four competitors at once, a format that was still relatively rare due to the increased amount of AI calculations. The game features a story mode and many different characters, with distinctive anime avatars. - -Honkaku Mahjong: Tetsuman was followed up by both a sequel (Honkaku Mahjong: Tetsuman II, released the following year) and a reprint. The reprint was released in 1997, towards the end of the Super Nintendo's lifespan. - 0.75 - 19930924T000000 - Syscom - Naxat Soft - Asiatic board game-Mahjong - 1 - 2048 - - - ./Honkaku Shougi - Fuuunji Ryuuou (Japan).zip - -./media/videos/Honkaku Shougi - Fuuunji Ryuuou (Japan).png - Honkaku Shougi : Fuuunji Ryuuou - The player can select exhibition and tournament matches against opponents in increasingly difficult games of shogi. The "Dragon King" of the title ("Ryuuou") is also the name of an upgraded rook in shogi. - 0.75 - 19941222T000000 - Aisystem Tokyo - Virgin - Asiatic board game-Shougi - 1 - 2048 - - - ./Honkakuha Igo - Gosei (Japan).zip - -./media/videos/Honkakuha Igo - Gosei (Japan).png - Honkakuha Igo : Gosei - Honkakuha Igo: Gosei ("Real Go: Gosei", where Gosei is the name of a national Go competition in Japan, and also the title conferred to its winner) is a Go game for the Super Famicom developed by Aisystem Tokyo and published by Taito. As the name suggests, the AI in this game is competition level and is designed to improve the game of advanced players. There is also an option to play against a second human being. - -Like most games based on this board game, Honkakuha Igo was only released in Japan. It is unaffiliated with the Honkaku Mahjong series. - 0.85 - 19941028T000000 - Aisystem Tokyo - Taito - Asiatic board game-Go - 1 - 2048 - - - ./Honke Hanafuda (Japan).zip - -./media/videos/Honke Hanafuda (Japan).png - Honke Hanafuda - Honke ("Chief Household") Hanafuda, or simply Hanafuda, is a virtual hanafuda card game simulator for the Super Famicom. It features multiple different modes and AI opponents, and an assortment of photographic backgrounds. - -It was developed by Aisystem Tokyo, which would go on to create Super Famicom Igo and Shogi games later the same year. Hanafuda sits between Super Hanafuda and Hanafuda Ou in a series of hanafuda simulators released for the Super Famicom in the latter half of 1994. - 0.75 - 19940922T000000 - Aisystem Tokyo - Imagineer - Asiatic board game-Hanafuda - 1 - 2048 - - - ./Honke Sankyo Fever - Jikki Simulation (Japan).zip - -./media/videos/Honke Sankyo Fever - Jikki Simulation (Japan).png - Honke Sankyo Fever : Jikki Simulation - Honke Sankyo Fever Jikki Simulation ("Sankyo Fever Original Machine Simulation") is a pachi-slots simulator and part of the Sankyo Fever franchise. The game presents a number of virtual recreations of real pachi-slot machines manufactured by company Sankyo, the idea being that the player can practice on them risk-free in a virtual environment to prepare for the real thing. - -It is the first title of the Honke Sankyo Fever Jikki Simulation series of games. It would be followed by two more Super Famicom sequels before moving to PlayStation and Sega Saturn. - 0.35 - 19950610T000000 - Vistec - Den'Z - Casino - 1 - 3584 - - - ./Honke Sankyo Fever 2 - Jikki Simulation (Japan).zip - -./media/videos/Honke Sankyo Fever 2 - Jikki Simulation (Japan).png - Honke Sankyo Fever 2 : Jikki Simulation - Honke Sankyo Fever Jikki Simulation 2 ("Sankyo Fever Original Machine Simulation 2") is a 1995 pachinko game for the Super Famicom and the follow up to Honke Sankyo Fever Jikki Simulation, released earlier the same year. - -Like its predecessor, the game features a number of simulations of real-life pachinko machines that the player can practice on and study to prepare them for the real thing. These machines were produced by Sankyo, a manufacturer of pachinko machines in Japan, and the game is named for them. - 0.25 - 19951215T000000 - Vistec - Boss Communications - Casino - 1 - 3584 - - - ./Honke Sankyo Fever 3 - Jikki Simulation (Japan).zip - -./media/videos/Honke Sankyo Fever 3 - Jikki Simulation (Japan).png - Honke Sankyo Fever 3 : Jikki Simulation - Honke Sankyo Fever Jikki Simulation 3 ("Sankyo Fever Original Machine Simulation 2") is a 1996 pachinko game for the Super Famicom and the follow up to Honke Sankyo Fever Jikki Simulation 2, released the previous year. It is the last title of the Honke Sankyo Fever Jikki Simulation sub-series of games, part of the larger Sankyo Fever franchise. - -Like its predecessors, the game features a number of simulations of real-life pachinko machines that the player can practice on and study to prepare them for the real thing. These machines were produced by Sankyo, a manufacturer of pachinko machines in Japan, and the game (and the series) is named for them. - 0.3 - 19960830T000000 - Vistec - Boss Communications - Casino - 1 - 3584 - - - ./Honoo no Toukyuuji - Dodge Danpei (Japan) (Sample).zip - -./media/videos/Honoo no Toukyuuji - Dodge Danpei (Japan) (Sample).png - Honoo no Toukyuuji : Dodge Danpei - Honoo no Doukyuuji: Dodge Danpei is a dodgeball game that is based on a shounen serialized manga about a highschool dodgeball team. It was released on a number of consoles in 1992, each of which has its own variations. The game plays similarly to other "action" dodgeball games such as Technos' Super Dodgeball, though the game presents various modes based on story beats. For instance, the game starts with a one-on-one duel in which each combatant has five hits before they're out. - 0.75 - 19920731T000000 - Sunsoft - Sunsoft - Sports-Sports / Dodgeball - 1 - 1538 - - - ./Honoo no Toukyuuji - Dodge Danpei (Japan).zip - -./media/videos/Honoo no Toukyuuji - Dodge Danpei (Japan).png - Honoo no Toukyuuji : Dodge Danpei - Honoo no Doukyuuji: Dodge Danpei is a dodgeball game that is based on a shounen serialized manga about a highschool dodgeball team. It was released on a number of consoles in 1992, each of which has its own variations. The game plays similarly to other "action" dodgeball games such as Technos' Super Dodgeball, though the game presents various modes based on story beats. For instance, the game starts with a one-on-one duel in which each combatant has five hits before they're out. - 0.75 - 19920731T000000 - Sunsoft - Sunsoft - Sports-Sports / Dodgeball - 1 - 1538 - - - ./Hook (USA).zip - -./media/videos/Hook (USA).png - Hook - In this video game adaption of the Steven Spielberg film Hook, the player takes the role of a grown-up Peter Pan, whose kids have been kidnapped by Captain Hook. Tinker Bell takes Peter back to Neverland where he must again become Pan and reclaim his children. - -This particular interpretation is a side-scrolling action game, in which players must hack their way past Hook's denizens through 11 levels. These include forests, icy regions, and towns which Peter will have to jump, climb, and swim through. Magic items such as apples and pixie dust can be collected for special powers. When enemies are attacked, they simply put their hands up in surrender rather than dying, so as to make the game more child-friendly. - 0.65 - 19921101T000000 - Ukiyotei - Sony Imagesoft - Platform-Action - 1 - 257 - - - ./Houkago in Beppin Jogakuin (Japan).zip - -./media/videos/Houkago in Beppin Jogakuin (Japan).png - Houkago in Beppin Jogakuin - A simulation game with RPG elements. The player chooses their character from three heroines and guides them through their school life, giving them additional tasks to complete and controlling other elements of their development. The player can also develop their combat skills with special training, which plays out in automatic RPG battles. - 0.85 - 19950203T000000 - Access Games - Imagineer - Adventure-Strategy - 1 - 512 - - - ./Hourai Gakuen no Bouken! - Tenkousei Scramble (Japan).zip - -./media/videos/Hourai Gakuen no Bouken! - Tenkousei Scramble (Japan).png - Hourai Gakuen no Bouken! : Tenkousei Scramble - The Adventures of Hourai High is a silly little RPG, with a Dragon Quest combat presentation, a Final Fantasy 5-ish class system, and a sense of humor straight out of Earthbound. You can tell that a lot of heart went into the creation of this game. It's quite charming! - 0.75 - 19960419T000000 - Dynamite - J-Wing - Role Playing Game - 1 - 768 - - - ./Human Baseball (Japan).zip - -./media/videos/Human Baseball (Japan).png - Human Baseball - A baseball game featuring the team from the Nippon Professional Baseball league. The game uses Mode 7 to present the field stretching out from behind the batter, allowing the player to see far into the distance. It also includes a mini-map of sorts of the baseball diamond that makes it easier for the batting player to figure out who is on which base. - 0.85 - 19930806T000000 - Field - Human - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Human Grand Prix 2 (Japan) (Sample).zip - -./media/videos/Human Grand Prix 2 (Japan) (Sample).png - Human Grand Prix II - F1 Pole Position 2 - known in Japan as Human Grand Prix II - is the sequel to Human Grand Prix and the prequel to Human Grand Prix III: F1 Triple Battle?. - 0.9 - 19940101T000000 - Human - Ubisoft - Racing, Driving - 1-2 - 1537 - - - ./Human Grand Prix II (Japan) (En).zip - -./media/videos/Human Grand Prix II (Japan) (En).png - Human Grand Prix II - F1 Pole Position 2 - known in Japan as Human Grand Prix II - is the sequel to Human Grand Prix and the prequel to Human Grand Prix III: F1 Triple Battle?. - 0.9 - 19940101T000000 - Human - Ubisoft - Racing, Driving - 1-2 - 1537 - - - ./Human Grand Prix III - F1 Triple Battle (Japan) (En).zip - -./media/videos/Human Grand Prix III - F1 Triple Battle (Japan) (En).png - Human Grand Prix III : F1 Triple Battle - Human Grand Prix III: F1 Triple Battle is a Formula One racing game for the Super Famicom. It is the third of four Human Grand Prix games for the system. It has the licenses of FOCA and Fuji TV: the former allows the game to use actual driver/team names while the latter is the official Japanese TV carrier of the Formula One races. Like its precedents, F1 Triple Battle uses Mode 7 and a low perspective for its racing. - -Unlike the previous two games in the franchise, this game only saw release in Japan; though all text in game is in English. - 0.7 - 19940930T000000 - Human - Human - Racing, Driving - 1-3 - 1537 - - - ./Human Grand Prix IV - F1 Dream Battle (Japan) (En).zip - -./media/videos/Human Grand Prix IV - F1 Dream Battle (Japan) (En).png - Human Grand Prix IV : F1 Dream Battle - Human Grand Prix IV: F1 Dream Battle is a Formula One racing video game for the Super Famicom. Up to four players can play and it has two different types of regular season modes in addition to battle and time trial modes - -Even though the game was only released in Japan, all in-game texts are in English. - 0.7 - 19950825T000000 - Human - Human - Racing, Driving - 1-3 - 1537 - - - ./Hurricanes (USA).zip - -./media/videos/Hurricanes (USA).png - Hurricanes - Featuring in a children's TV cartoon, The Hurricanes are the most revered team in the World Soccer League. The Gorgons are desperate to beat them in a key match - so desperate that they have made it hard for the team to even get to the stadium. Taking control of one of their star players, you must trek through the jungle, mines and a temple to get them to the stadium on time. - -Soccer Kid seems like a logical game to 'influence' a license of a show about brilliant football players. Arc Developments agreed. The gameplay thus has a football used as a weapon against encroaching foes. There are ropes to move across, precise jumps to time, and traps to avoid. - -In The Hurricanes the ball sticks closely to the player's foot, even while he is jumping. It is only released when purposefully kicked, and replaced if it hits something or is lost. It can be flicked up while you are off the ground. - -The levels move from left to right but on several different vertical levels, and there is often more than 1 possible path, in a manner similar to Global Gladiators. Power-up tokens can be collected and traded in. Losing one of your 5 lives takes you back tot he last restart point - losing one of your continues takes you to the start of the world. - 0.7 - 19941201T000000 - Probe Software - U.S. Gold - Platform-Action - 1-2 - 257 - - - ./Hyper Iria (Japan) (Sample) (1995-07-03).zip - -./media/videos/Hyper Iria (Japan) (Sample) (1995-07-03).png - Hyper Iria - Hyper Iria is based on the anime prequel to the sci-fi movie Zeiram. As in the anime and movie Iria is a space traveling bounty hunter who keeps running into the immortal villain Zeiram. In the game Iria can select one of four missions with a fifth selectable after the other four are completed. On the way to a mission Iria will discuss the mission with her AI companion Bob, and sometimes will be ambushed, requiring her to defend herself in a scrolling shooter type level. Upon reaching her destination Iria will proceed on foot, making her way through a maze-like level with several paths to her goal. Iria has powerful physical attacks, and can also carry firearms and grenades with limited ammunition. Money is rewarded based on your performance in a mission, and can be used to buy new firearms and more grenades. - 0.5 - 19951013T000000 - Banpresto - Banpresto - Platform-Action - 1 - 257 - - - ./Hyper Iria (Japan).zip - -./media/videos/Hyper Iria (Japan).png - Hyper Iria - Hyper Iria is based on the anime prequel to the sci-fi movie Zeiram. As in the anime and movie Iria is a space traveling bounty hunter who keeps running into the immortal villain Zeiram. In the game Iria can select one of four missions with a fifth selectable after the other four are completed. On the way to a mission Iria will discuss the mission with her AI companion Bob, and sometimes will be ambushed, requiring her to defend herself in a scrolling shooter type level. Upon reaching her destination Iria will proceed on foot, making her way through a maze-like level with several paths to her goal. Iria has powerful physical attacks, and can also carry firearms and grenades with limited ammunition. Money is rewarded based on your performance in a mission, and can be used to buy new firearms and more grenades. - 0.5 - 19951013T000000 - Banpresto - Banpresto - Platform-Action - 1 - 257 - - - ./Hyper V-Ball (USA).zip - -./media/videos/Hyper V-Ball (USA).png - Hyper V-Ball - A volleyball simulation seen from a side-view perspective, meaning it is only possible to move players to the left or right. The player can choose between three different leagues: Men's League, Woman's League and Hyper League, which is a league for robots. Two buttons are used to control the ball, one for normal actions and one for "Hyper Plays", special attacks that can only be learned and used in the Hyper League. How a player will block or attack depends on the ball's speed and the players position. Team members who aren't under the player's direct control will also act on their own by positioning themselves or preparing spikes. They will, however, not block spikes on their own but it is possible to let players not under direct control block spikes by pressing one of the action buttons at the right moment. - 0.55 - 19940601T000000 - Ubisoft - Ubisoft - Sports-Sports / Volleyball - 1-2 - 1538 - - - ./HyperZone (USA).zip - -./media/videos/HyperZone (USA).png - HyperZone - A 3D shooter similar to Space Harrier. Control different futuristic flying vehicles and blast your way through numerous enemies and obstacles. If your ship is getting too fast, you can use the brakes, however flying too slow damages your ship. Apart from the standard weapons, most ships have a special attack that can be charged by holding down the fire button. The action takes place on set tracks; leaving those tacks will cause heavy damage to your ship. You can repair your ship by flying over certain areas. At the end of end of each level, a boss has to be defeated. - 0.6 - 19910901T000000 - HAL Laboratory - HAL Laboratory - Shoot'em Up-Action - 1 - 260 - - - ./Idea no Hi (Japan).zip - -./media/videos/Idea no Hi (Japan).png - Idea no Hi - Idea no Hi ("Day of the Idea") is a surreal turn-based JRPG from Office Kukan and Shouei System. The manga artist Koji Aihara penned the story and worked on the character design. The protagonist is a player-named boy who escapes from a laboratory after awakening to his psychokinetic powers. His quest takes him across a dystopian world, picking up allies along the way. - -The game has a few novel ideas, like allowing the protagonist to crossdress (which changes their profile picture) or wear underwear on his head, the latter of which results in people treating him like a pervert, which has a few beneficial side-effects. The protagonist has a "limit break" style attack when low on health, and the game has a day/night cycle. - -Koji Aihara also worked on the 1992 JRPG Maka Maka (also by Office Koukan). His satirical and bizarre touches permeate Idea no Hi as well. - 0.7 - 19940318T000000 - Office Koukan - Shouei - Role Playing Game - 1 - 768 - - - ./Igo Club (Japan) (Rev 2).zip - -./media/videos/Igo Club (Japan) (Rev 2).png - Igo Club - Igo Club is a Go game for the Super Famicom developed by Hect, which frequently develops board game adaptations for consoles and computers. - -The game features a number of playing options, including the size of the board and the intelligence of the computer opponent. - 0.85 - 19960126T000000 - HectorSoft - HectorSoft - Asiatic board game-Go - 1 - 2048 - - - ./Ihatov Monogatari (Japan).zip - -./media/videos/Ihatov Monogatari (Japan).png - Ihatov Monogatari - Ihatovo is a magical land created by the Japanese author Kenji Miyazawa. In the game, you are a stranger who arrives at Ihatovo and has to find seven missing notebooks by Miyazawa, to complete his stories, such as for example The Fire Stone, and others. - -This is an adventure game in which you can freely navigate your character through the top-down world, in a console RPG-like fashion. There are no battles in the game and also no puzzles, although at some points you'll have to collect and to use items. The game mainly progresses thanks to conversations with various characters you encounter in Ihatovo. - 0.75 - 19930305T000000 - HectorSoft - HectorSoft - Adventure - 1 - 512 - - - ./Illusion of Gaia (USA).zip - -./media/videos/Illusion of Gaia (USA).png - Illusion of Gaia - Will is a young boy whose father disappeared long time ago. Now Will lives in a small town with his grandparents. He possesses unusual abilities of pushing and pulling things without touching them. One day, he finds in his house a girl, who soon turns out to be the princess Kara. Kara's father, king Edward, wants her to marry a mysterious person called the Jackal. Kara asks Will to help her to escape the palace, and soon they both get involved in a string of mystery and conspiracies... - -The game is somewhat similar to the famous Legend of Zelda games, also having a "save the princess" story, and employing real-time combat. Will can also use his special abilities to solve simple environmental puzzles. - 0.9 - 19940901T000000 - Quintet - Enix - Role Playing Game - 1 - 768 - - - ./Illvanian no Shiro (Japan).zip - -./media/videos/Illvanian no Shiro (Japan).png - Illvanian no Shiro - Illvanian no Shiro: Ruins of Illvanian is a strategy RPG published by Nippon Clary Business. The player guides units around the map in turns, taking over territory and fighting enemy units in cutaway scenes. The hero can summon various creatures to help him out, many of which can evolve to stronger versions with enough battle experience (similar to Ogre Battle or Fire Emblem). - -The game was never released outside of Japan. - 0.7 - 19941028T000000 - Nippon Clary Business - Nippon Clary Business - Strategy - 1 - 1280 - - - ./Imperium (USA).zip - -./media/videos/Imperium (USA).png - Imperium - In 2027 AD, there is a distant planet where high-tech robots have enslaved a class of mechanized creatures. These slave robots have formed an underground resistance movement and developed a suit of body armor that may hold the key to victory over the high-tech robots. The only thing holding back these robots, is that the body armor can only be worn by a human. The player takes control of that human. - -This game is a vertical scrolling shooter. The player start with one life and 5 energy units for that life. The player also starts with a Vulcan weapon and a limited amount of missiles, which when used will hit everything on the screen. Extra missiles can be had by collecting icons from certain defeated enemies. Each enemy the player shoots down earns the player experience points. When the player reaches a certain amount of experience, they are rewarded with a new weapon, such as a wave or a laser. - -The game has 3 difficulty levels. - 0.65 - 19921101T000000 - Jorudan - Vic Tokai - Shoot'em Up-Action-Shoot'em Up / Vertical - 1 - 260 - - - ./Inazuma Serve da! Super Beach Volley (Japan) (En).zip - -./media/videos/Inazuma Serve da! Super Beach Volley (Japan) (En).png - Inazuma Serve da! Super Beach Volley - A 2D volleyball game that was released exclusively in Japan. The player selects their volleyball players from a group of twenty-four characters, each with their own stats and idiosyncratic appearances, and takes on another team in various beach volleyball venues across the world including California, Hawaii, Japan, Brazil, Australia and India. Twenty of the characters belong to ten separate nationalities for the world cup mode, while the remaining four are female competitors who are unaffiliated with any country.The game features a standalone "free battle" versus match, a world cup elimination tournament and a professional league. - 0.55 - 19950804T000000 - Virgin - Virgin - Sports-Sports / Volleyball - 1 - 1538 - - - ./Incantation (USA).zip - -./media/videos/Incantation (USA).png - Incantation - In Incantation you are controlling a young wizard who has to complete several jump'n'run levels. Enemies are defeated by using different spells that can be found throughout the levels. Spells have different ranges and attack power. Before a level can be completed, a certain number of items has to be collected, and at the end of some levels, a boss-fight awaits the wizard. - 0.4 - 19961201T000000 - Titus - Titus - Platform-Action - 1 - 257 - - - ./Indiana Jones' Greatest Adventures (USA).zip - -./media/videos/Indiana Jones' Greatest Adventures (USA).png - Indiana Jones' Greatest Adventures - Indiana Jones gets the Super Star Wars treatment for SNES. The title consists of platform levels from the first three Indy films: Raiders of the Lost Ark, Temple of Doom, and Last Crusade. Players get to use Indy's trademark whip, as well as guns, grenades, and his fists to get through the game. - -Indiana Jones Greatest Adventures also features special levels such as running from the giant boulder (Raiders), the Mine Cart chase (Temple of Doom), flying a biplane (Last Crusade), and fighting a Nazi commander on a tank heading off a cliff (Last Crusade). - -The game is highlighted by selections from the John Williams score, and includes sound effects, digitized speech, and image captures during cutscenes. - 0.8 - 19950330T000000 - Factor 5 - JVC - Platform-Action-Adventure - 1 - 257 - - - ./Inindo - Way of the Ninja (USA).zip - -./media/videos/Inindo - Way of the Ninja (USA).png - Inindo : Way of the Ninja - 1581, Japan. Fearing a rebellion and striving to conquer the entire country, the warlock Nobunaga orders to attack the Iga ninja clan. The ninjas bravely defend their village, but, being vastly outnumbered, are mercilessly slain by Nobunaga's men. Only one survived: you, the hero of the game. Shortly before the assault you were sent to a nearby village to warn the elder of Nobunaga's attack. However, the other village is also destroyed by Nobunaga's army. You swear to avenge his crime. But for now, you are just an inexperienced young men, and are "wanted" by Nobunaga's men and ruthless bounty hunters. Will you be able to unite Japan in the ultimate struggle against Nobunaga?nn"Inindo: Way of the Ninja" is a console-style RPG with a touch of strategy. You navigate your hero on the world map, visit towns, and descend into dungeons. The battles are turn-based and are viewed from a third-person perspective, like in Final Fantasy games. - 0.7 - 19930301T000000 - Koei - Koei - Role Playing Game-Strategy-Japanese RPG - 1 - 768 - - - ./Inspector Gadget (USA).zip - -./media/videos/Inspector Gadget (USA).png - Inspector Gadget - Inspector Gadget is on yet another mission against the evil Doctor Claw and his army of M.A.D. (Mean And Dirty) agents. This time it's personal because Doctor Claw has captured Gadget's niece, Penny. With the help of his trusty dog, Brain, and his suit full of special gadgets, Inspector Gadget must save Penny and defeat Doctor Claw and his minions! - -Gadget will start in a haunted castle in England, and from there, he will travel to many places around the world while pursuing Doctor Claw. On the way, he will be confronted by Doctor Claw's agents, and the only way to get by them is to use his gadgets and items against them. - -Gadget can attack his enemies by using his punch (up, left right) and kicks which he is already equipped with. - -Several items he picked up can be used as weapons: - -Bombs - throw at enemies - -Red Propellers - to be used against aerial enemies - -Offensive Arrow - shoot at enemies - -Little Inspector Gadgets - little robots that will run at and damage enemies. - -If Gadget gets hit, he will lose his overcoat, leaving him in his boxers! In this state, he will lose a life if he gets hit again. To prevent this from happening, pick up an extra overcoat that he can change into. - -Other items include: - -Hands - comes up from Gadget's hat and will grasp onto rings - -Suction cups - shoot at walls and have Gadget climb up them - -Hats - used as energy source for certain gadgets - 0.65 - 19931202T000000 - AIM - Hudson - Platform - 1 - 257 - - - ./International Superstar Soccer Deluxe (USA).zip - -./media/videos/International Superstar Soccer Deluxe (USA).png - International Superstar Soccer Deluxe - This is the sequel to International Superstar Soccer, Konami's saga of soccer games. This Deluxe version was published first to the SNES, then the Mega Drive and Playstation. - -ISS Deluxe has realistic animations and player sprites. You can compete with 36 national teams with recognizable celebrity players (like Valderrama, Baggio, Ravanelli, Petkov...), but their names are fictitious. You can choose too from 16 formations and 8 strategies to win. - -The competitions available are: International Cup, World Series (League), Scenario Mode and customizable mini-cups/leagues. - 0.75 - 19951001T000000 - Konami - Konami - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./International Superstar Soccer (USA).zip - -./media/videos/International Superstar Soccer (USA).png - International Superstar Soccer - International Superstar Soccer is a soccer game for the SNES and the first in the ISS series. The game features a number of game modes: Open Game (with 0, 1, or 2 players), International Cup, World Series, Training, Scenario, and Penalty Kick. - -The Game features 26 national teams from all over the world which include line-ups as seen in the 1994 FIFA World Cup. - -The Scenario mode lets you play the second half of a match with specific goals, usually winning the game. Some of the scenarios are based on real matches played in the 1994 World Cup. - 0.75 - 19951101T000000 - Konami - Konami - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./International Tennis Tour (USA).zip - -./media/videos/International Tennis Tour (USA).png - International Tennis Tour - International Tennis Tour puts the player behind the racket of a generic male tennis player going up against a plethora of other generic players in various game modes. There is a practice mode where the player can learn the in and outs of the game along with an exhibition mode where they can choose settings, rules and opposing players. - -They can also compete in tournaments and a career mode where they start off with a set amount of money, using it to enter more prestigious tournaments in order to win and gain more money to enter higher tournaments. There is also a multiplayer option that lets two friends play head-to-head or team up in a doubles match against the computer A.I. - 0.75 - 19931101T000000 - Loriciels - Loriciel - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Ippatsu Gyakuten (Japan).zip - -./media/videos/Ippatsu Gyakuten (Japan).png - Ippatsu Gyakuten: Keiba - Keirin - Kyoutei - Ippatsu Gyakuten: Keiba - Keirin - Kyoutei ("One-Shot Reversal: Horse Racing - Keirin - Boat Racing") is a gambling game for the Super Famicom featuring the three eponymous sports. It was the last Super Famicom game produced by either Eleca or POW. - -The player is seeking to build their fortune by making smart bets on all three activities. For each race, they can review the sheets and decide on ideal gambits. The races then automatically play out. - 0.85 - 19960426T000000 - Electronics Application - Pow - Horse racing-Various-Sports with animals - 1 - 1538 - - - ./Iron Commando - Koutetsu no Senshi (Japan).zip - -./media/videos/Iron Commando - Koutetsu no Senshi (Japan).png - Iron Commando : Koutetsu no Senshi - Iron commando is a brawler beat-em-up like Final Fight or Streets of Rage with lots of weapons and big end bosses. - -The B-movie story is cheesy and does nothing more than accommodate for the action. From the introduction sequence: "The peril came from outer space. A meteorite entered the earth's atmosphere bringing chaos. After observation, the scientists found that the meteorite was radioactive and had to be destroyed. Unfortunately, terrorists from g.h.o.s.t. want the meteorite too. The Iron Commando's mission is to retrieve the deadly body and avoid genetic mutation." - -The player or players walk along the levels beating up enemies. On some levels you ride a motorcycle or jeep, even a mine kart, and shoot your way through hordes of enemies. There are several end bosses, some are screen filling like a helicopter and a giant robot. - -Some enemies will drop food, grenades or weapons as you beat them into a bloody pulp. There are lots of different Weapons: 9mm guns, shotguns, machine guns, knives, baseball bats. The weird thing is, enemies that use a sword and even dogs will occasionally drop a machine gun or baseball bat. - 0.7 - 19950210T000000 - Arcade Zone - Piko Interactive - Beat'em Up - 1-4 - 263 - - - ./Isozuri - Ritou Hen (Japan).zip - -./media/videos/Isozuri - Ritou Hen (Japan).png - Isozuri : Ritou Hen - Isozuri: Ritou Hen ("Rock Fishing: Island Edition", where Isozuri specifically refers to standing on a rocky coastline while casting out to sea) is a fishing game exclusive to the Super Famicom. The player travels around an archipelago finding a place to start angling, catching different ocean fish depending on the location and the time of day. - -The game was one of many fishing simulators developed by Pack-In-Video for the console. Players had a limited selection of bait and lures they could switch between depending on the available fish. - 0.75 - 19960119T000000 - Pack In Video - Pack In Video - Hunting and Fishing - 1 - 1027 - - - ./Itadaki Street 2 - Neon Sign wa Barairo ni (Japan).zip - -./media/videos/Itadaki Street 2 - Neon Sign wa Barairo ni (Japan).png - Itadaki Street 2 : Neon Sign wa Barairo ni - A multiplayer board game adaptation that plays similarly to Monopoly. Players make their way around the board, buying properties and returning to the start point after passing through four integral points around the board shaped like playing card suits. There are multiple boards to choose from, each of which has a different shape and is increasingly larger and more elaborate than the last. The game operates like a junior version of Super Okuman Chouja Game. Instead of the players making purchases and sales completely on their own, the game offers advice for important situations. - - - - There are many themes including modern, futuristic, and the map of the world. Players that are controlled by the game's artificial intelligence range from teenagers to senior citizens. Players can move from 1 to 9 squares and must allow collect symbols from playing cards in order to get money from the bank. Casino gambling is also available and it includes Bingo and slot machines. Like in Tower Dream, the game instantly ends if the only human player gets bankrupt in a game involving 3 AI-controlled players and 1 human-controlled player. - 0.7 - 19940226T000000 - Tomcat System - Enix - Board game - 1-4 - 2048 - - - ./Itoi Shigesato no Bass Tsuri No. 1 (Japan).zip - -./media/videos/Itoi Shigesato no Bass Tsuri No. 1 (Japan).png - Itoi Shigesato no Bass Tsuri No. 1 - Itoi Shigesato no Bass Tsuri No. 1 ("Shigesato Itoi's Bass Fishing No. 1") is a bass fishing game for Super Famicom and N64. The game is a realistic angling simulator, with accurate fishing rod physics and cutaways of digitized photos for NPCs, though it does also include anthromorphic characters as other anglers. The player can take part in the story mode, which sets goals for the player to accomplish as part of the BAC (Bass Angler's Club), or a free-fishing mode that lets the player customize various options beforehand like the time of day, the weather, or the season. Depending on these factors, fishing at different parts of the lake will produce different results. - -The game was designed by Mother/EarthBound creator Shigesato Itoi, who also lends his name to the game. As well as a 2000 N64 port which was dubbed the "Definitive Edition", the game was also available on the Super Famicom's Satellaview service in eight distinct episodes. This version of the game was also used in nationwide competitions for the best fishing haul. - 0.85 - 19970221T000000 - Dice - Nintendo - Hunting and Fishing-Role Playing Game - 1 - 1027 - - - ./Itou Hatasu Rokudan no Shougi Doujou (Japan) (Rev 1).zip - -./media/videos/Itou Hatasu Rokudan no Shougi Doujou (Japan) (Rev 1).png - Itou Hatasu Rokudan no Shougi Doujou - Itou Haka Rokudan no Shogi Dojo ("Sixth-Tier Expert Itou Haka's Shogi Dojo") is a competitive/instructional Shogi game exclusively for the Super Famicom. It features the likeness of Itou Haka, who regularly addresses the player and appears in menus throughout the game. He'll escort the player through the basics, challenges with specific tile set-ups and regular games of Shogi against the AI. - -The game was only released in Japan, like most Shogi games. - 0.8 - 19940204T000000 - ASK Kodansha - ASK Kodansha - Asiatic board game-Shougi - 1 - 2048 - - - ./Izzy's Quest for the Olympic Rings (USA).zip - -./media/videos/Izzy's Quest for the Olympic Rings (USA).png - Izzy's Quest for the Olympic Rings - Izzy's Quest for the Olympic Rings is the official game of the mascot of the 1996 Olympic Games in Atlanta. As the name suggests, Izzy must find the five Olympic rings, hidden by the guardians so that Izzy does not take them to his world. - -The game plays a lot like Mario games; to eliminate an opponent Izzy must jump over his head. There are two jumps available, the ball jump suitable for height and the hurdle jump, suitable for distance. Both allow Izzy to clear an enemy, but the second harms him.If Izzy is hit, then he must find three medals, or at the next hit he loses a life. There are some extra objects, like Olympic torches, and eggs that hatch either objects for bonus points, trampolines or morph points to reach otherwise inaccessible areas or traps. Izzy can also morph into a glider, a baseball player, an archer or a rocket, among others, to overcome some sections of the levels. - -Graphics and sound remain faithful to the cartoony origins of the mascot. - 0.5 - 19951101T000000 - Alexandria - U.S. Gold - Platform-Action - 1 - 257 - - - ./J.League '96 Dream Stadium (Japan).zip - -./media/videos/J.League '96 Dream Stadium (Japan).png - J.League '96 Dream Stadium - J-League '96 Dream Stadium is a soccer game that reflects 1996's J-League season, for which the Japanese football league's premier division was increased by two teams to a total of sixteen. It was published by Hudson exclusively for the Super Famicom. - -The game uses a distinctive angled perspective of the pitch that is reminiscent of the International Superstar Soccer franchise, and features various modes including league, tournament, exhibition matches and an all-star match that creates two teams made up of the best players from the other sixteen. The game includes options for up to four players using the multitap. - 0.8 - 19960601T000000 - AI - Hudson - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./J.League Excite Stage '95 (Japan) (Sample).zip - -./media/videos/J.League Excite Stage '95 (Japan) (Sample).png - J.League Excite Stage '95 - J-League Excite Stage '95 is a Super Famicom soccer game and the follow-up to J-League Excite Stage '94, best known in North America as Capcom's Soccer Shootout and in Europe as Soccer Shootout. - -As with the other games in the series, the pitch is depicted horizontally with the camera focused on the ball in the center. It features an Exhibition mode, a League mode and a Tournament mode. It also includes two practice modes and a separate penalty shootout mode. Up to four players can play the game, taking on different combinations of control over the two teams: 1 vs. CPU, 1 vs. 1, 2 vs. CPU, 1 vs. 2 and 2 vs. 2. Publisher Epoch also incorporated some Barcode Battler compatibility, a common feature for their Super Famicom games produced in the mid-90s. - -The game features every team in the 1995 season of J-League, which increased from 12 to 14 teams since the previous season. - 0.75 - 19950428T000000 - A-Max - Epoch - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./J.League Excite Stage '95 (Japan).zip - -./media/videos/J.League Excite Stage '95 (Japan).png - J.League Excite Stage '95 - J-League Excite Stage '95 is a Super Famicom soccer game and the follow-up to J-League Excite Stage '94, best known in North America as Capcom's Soccer Shootout and in Europe as Soccer Shootout. - -As with the other games in the series, the pitch is depicted horizontally with the camera focused on the ball in the center. It features an Exhibition mode, a League mode and a Tournament mode. It also includes two practice modes and a separate penalty shootout mode. Up to four players can play the game, taking on different combinations of control over the two teams: 1 vs. CPU, 1 vs. 1, 2 vs. CPU, 1 vs. 2 and 2 vs. 2. Publisher Epoch also incorporated some Barcode Battler compatibility, a common feature for their Super Famicom games produced in the mid-90s. - -The game features every team in the 1995 season of J-League, which increased from 12 to 14 teams since the previous season. - 0.75 - 19950428T000000 - A-Max - Epoch - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./J.League Soccer - Prime Goal 2 (Japan).zip - -./media/videos/J.League Soccer - Prime Goal 2 (Japan).png - J.League Soccer Prime Goal 2 - J-League Soccer: Prime Goal 2 is a video game licensed by J-League, published by Namco. It is the second game in the J-League Soccer Prime Goal series, preceded by J-League Soccer: Prime Goal and succeeded by 90 Minutes: European Prime Goal. Prime Goal 2 was released on August 5, 1994 only in Japan for the Super Famicom. - -Other than running around, shooting, passing, and slide-tackling, the player has control over several other actions. Naturally, there are throw ins (the player can select which team member to throw the ball to), goal kicks (where the player controls the distance the ball is kicked), fouls (referees even dole out yellow and red cards), and occasionally a one-on-one minigame. In this one-on-one game the player can either manage to relinquish control of the ball from the opponent, or have the opponent jump over the player (depending on the player's button inputs). - -Of note are the variety of modes that are offered in Prime Goal 2. Naturally, there is a player vs. computer and player vs. player mode, but also included are a campaign mode (complete with a password system), a penalty kick mode, and an "east vs. west" mode where the player is able to consolidate members from several teams into one, customized team. - 0.75 - 19940805T000000 - Namco - Namco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./J.League Soccer - Prime Goal 3 (Japan).zip - -./media/videos/J.League Soccer - Prime Goal 3 (Japan).png - J.League Soccer Prime Goal 3 - 90 Minutes: European Prime Goal is a soccer game with the 14 teams of the Japanese first division (J. League) to play with. In the European version they were replaced by national teams, but the some playing modes are still reminiscent of the origin. The available modes are exhibition matches, tournament, league, cup and all-star (the teams are divided into two leagues and the overall winner is decided with play-offs). With the option "You're a Hero", the player can create a new athlete, change his stats with a few training lessons and swap it with an existing one. The player either controls the athlete who has the ball or, when in defense, the one who is nearest to it. The field is shown from a slightly angled side-perspective. During most modes, all teams can be taken over by human players, but only two can play at the same time. - 0.65 - 19950804T000000 - Ocean - Namco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./J.League Soccer - Prime Goal (Japan) (Rev 1).zip - -./media/videos/J.League Soccer - Prime Goal (Japan) (Rev 1).png - J.League Soccer Prime Goal - J-League Soccer: Prime Goal is a soccer game based on the J-League, Japan's premier soccer league. It uses a horizontally scrolling soccer pitch that occasionally cuts to cinematic animations for challenges and after a goal is scored. The player has the choice of ten teams in the J League, each with the real-life members of each team (at the time). - -The game was followed with two more sequels for the Super Famicom: J-League Soccer: Prime Goal 2 and J-League Soccer: Prime Goal 3. The third game is the only one to be released outside of Japan, as 90 Minutes: European Prime Goal. - 0.75 - 19930806T000000 - Namco - Namco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./J.League Super Soccer '95 - Jikkyou Stadium (Japan).zip - -./media/videos/J.League Super Soccer '95 - Jikkyou Stadium (Japan).png - J.League Super Soccer '95 : Jikkyou Stadium - The sequel to J-League Super Soccer (Virtual Soccer on Western editions), and like that game contains the real teams of Division 1 of the J-League. Rather than UK developer Probe Entertainment, who developed the original, Hudson employed A.I Co. to create the game. The game was followed with J-League '96 Dream Stadium the following year. J-League Super Soccer '95 offered multiple vantage points for the game, either a top-down view or a slanted view that was closer to the ground, and also had separate chants for each of the fourteen teams that occupied the J-League during the 1995 season. - 0.7 - 19950317T000000 - AI - Hudson - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./J.League Super Soccer (Japan).zip - -./media/videos/J.League Super Soccer (Japan).png - J.League Super Soccer - A soccer simulation game which takes place in your preference of side, top or 3/4 overhead view. The game dynamically zooms in and out at certain points of the game like a long goal kick. The mode of play are pre-season, custom teams, continental cup, nations shield, custom trophy and practice. Options to change the match length, weather and game speed are available. - 0.6 - 19940318T000000 - Probe Software - Hudson - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./J.R.R. Tolkien's The Lord of the Rings - Volume 1 (USA).zip - -./media/videos/J.R.R. Tolkien's The Lord of the Rings - Volume 1 (USA).png - J.R.R. Tolkien's The Lord of the Rings : Volume 1 - Unlike many Lord of the Ring games this game was actually produced many years before the LotR hype and based on the book and an older movie. Though the title suggests there should be more volumes, as far as I know the other two where never produced. - -In this game you play Frodo Baggins, a Hobbit. The game starts off at Bilbo's 111 birthday. Your first quest is to find Pippin. In your quest you will need to take the Ring to Rivendell. You start alone, but later on you will get others to join you in your quest, like Sam and Gandalf. - -The game was originally designed for the NES, but release was hold off and later on adapted for the SNES. Because of the original game design graphics are somewhat NES like and not all buttons of the controller are used. The cartridge does not contain any RAM/battery, games can only be saved by remembering a code. The code must later be entered into the game to continue. - 0.8 - 19941101T000000 - Interplay - Interplay - Role Playing Game-Action - 1-2 - 768 - - - ./Jack Nicklaus Golf (USA).zip - -./media/videos/Jack Nicklaus Golf (USA).png - Jack Nicklaus Golf - The biggest name in golf brings you the most realistic and feature-backed golf simulation ever! Play eighteen holes on two of Jack Nicklaus' favorite courses or design an unlimited number of courses to play. One to four players can compete on beginner and expert levels, choosing between Skins Play and the very competitive Stroke Play. You control every detail of the action: read the break of the green for your approach shots; play a long iron out of the fairway bunkers; chip or putt it in from the fringe; practice your short game on the green - or just hit a bucket of balls out on the driving range. The password feature even lets your take a break at the turn. If you're ready to play against the best, Jack Nicklaus is your man - and JACK NICKLAUS GOLF is your game! - 0.6 - 19920501T000000 - Sculptured Software - Tradewest - Sports-Sports / Golf - 1-4 - 1538 - - - ./Jaleco Rally Big Run - The Supreme 4WD Challenge (Japan) (En) (Rev 1).zip - -./media/videos/Jaleco Rally Big Run - The Supreme 4WD Challenge (Japan) (En) (Rev 1).png - Jaleco Rally Big Run : The Supreme 4WD Challenge - Jaleco Rally: Big Run: The Supreme 4WD Challenge is a rally racing game and sim in which the player takes part in the Paris-Dakar rally. The game actually begins in Tripoli, Libya and passes through around 2,500 miles of African desert, swamp and jungle on the way to Dakar.Jaleco originally developed the game for the Arcades before porting it to the Super Famicom. This home version was never released outside of Japan. The game was also ported to the Amiga and Atari ST, where it is known simply as Big Run.GameplayIn addition to passing each checkpoint under the required time - the checkpoint system ubiquitous in solo racing games of the era - the player must also be aware of environmental dangers along the course and needs to select a sponsor, navigator and engineer team before starting. They must also balance the weight of their car, as too few replacement parts might cause a problem further into the race yet having too many will greatly reduce the car's top speed. - 0.6 - 19910320T000000 - Jaleco - Jaleco - Racing, Driving-Sports - 1 - 1537 - - - ./James Bond Jr (USA).zip - -./media/videos/James Bond Jr (USA).png - James Bond Jr - Based off a cartoon series by the same name, you control James Bond's teenage nephew, James Bond Jr. Many scientists have disappeared and it is James Bond Junior's task to find the scientists and save the world. Agents have seen missile sites on an island and they believe that Scumlord is responsible. All in a day's work... - -The gameplay is a side scroller similar to Contra. - 0.65 - 19921001T000000 - Gray Matter - THQ - Platform-Action-Adventure - 1-2 - 257 - - - ./Jammes (Japan).zip - -./media/videos/Jammes (Japan).png - Jammes - Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. - -The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar. - -The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will either help the player out or create problems for the opponent. The game ends once the dice stack to the top of the screen. - 0.8 - 19950210T000000 - Mighty Craft - Carrozzeria - Puzzle - 1-2 - 2816 - - - ./Janyuuki - Gokuu Randa (Japan).zip - -./media/videos/Janyuuki - Gokuu Randa (Japan).png - Janyuuki : Gokuu Randa - Mahjong game created by Virgin Interactive in 1995 with a Journey to th West theme. - -Overview - -Janyuuki Gokuu Randa is a 1995 Super Famicom mahjong game based on the Chinese novel Journey to the West. Son Goku/Sun Wukong and companions move around the world competing in mahjong games with various demons and other opponents who block their progress. The game offers a story mode with matches against set opponents and a free play mode where the player can select their opponents ahead of time. - -The game was published by the Japanese branch of Virgin Interactive Entertainment. The developer is unknown, though Sol has been linked to the game's music. - 0.7 - 19950113T000000 - Virgin - Virgin - Asiatic board game - 1 - 2048 - - - ./JB The Super Bass (Japan).zip - -./media/videos/JB The Super Bass (Japan).png - JB The Super Bass - JB The Super Bass is a bass fishing game developed by Gaps that is endorsed and named for the Japan Bass Club Association (the eponymous "JB"). It also features and is licensed by various real-life fishing products in Japan, such as Gary Yamamoto Custom Baits, Ranger Boats and Mamiya-OP. - -The goal of the game is to catch as many bass as possible by finding the ideal spot to fish and reeling them up. There is also a license mode where the player first has to complete a multiple-choice test to earn their fishing license. - 0.75 - 19951215T000000 - Gaps - Naxat Soft - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Jeff's Shoot'Em Up (USA) (Proto).zip - -./media/videos/Jeff's Shoot'Em Up (USA) (Proto).png - Jeff's Shoot'Em Up - Jeff's Shoot'Em Up, a Super Nintendo top-down shooter in the vein of Smash TV, never actually made it into production but rather served as an in-house tech demo for Iguana Entertainment to test how many sprites could move on the screen at one time. 'Jeff' most likely refers to Jeff Spangenberg, the founder of Iguana Entertainment. - - Iguana Entertainment - Action-Shoot'em Up - 1 - 260 - - - ./Jelly Boy 2 (Japan) (Proto).zip - -./media/videos/Jelly Boy 2 (Japan) (Proto).png - Jelly Boy 2 - Jelly Boy 2 is the unreleased squeal to Jerry Boy, known as Smart Ball in the US, that was planned to be released in 1994 for the Super Famicom. The game was developed by Game Freak and was going to be published by Sony Music Entertainment but it was canceled supposedly because of Sony's impending release of the PlayStation. However Jelly Boy 2's development was completed and a rom of the game eventually leaked onto the internet. KingMike's Translation created an English translation patch for Jelly Boy 2 that was released on October 16, 2006. - 19940101T000000 - Game Freak - Epic - Sony Records - Platform-Action - 1 - 257 - - - ./Jeopardy! - Deluxe Edition (USA).zip - -./media/videos/Jeopardy! - Deluxe Edition (USA).png - Jeopardy! : Deluxe Edition - Jeopardy! Deluxe Edition is an updated version of it's Jeopardy! predecessor which features over 3,500 different new questions along with the standard features of Jeopardy such as Daily Doubles, a digitized likeness of the host, Alex Trebek and even the theme music. - -Like it's previous version, the player uses the buttons to buzz in and using the d-pad to highlight letters and spelling out their answers. The player can also play against two friends or play against the computer A.I. instead. - 0.55 - 19940601T000000 - Imagineer - GameTek - Quiz - 1-3 - 3328 - - - ./Jeopardy! - Sports Edition (USA).zip - -./media/videos/Jeopardy! - Sports Edition (USA).png - Jeopardy! : Sports Edition - This version of Jeopardy! focuses more on sports related themes with 700 different categories and 3,500 questions to answer related to sports such as baseball, football, hockey, etc., along with many other sub-categories such as players, sports equipment and the like. - -The rules are still the same as the others, there are three rounds where the player buzzes in to answer and spells out the answers using the D-pad. It features digitized photography of sports-themed clad contestants such as baseball, football, volleyball and the like along with authentic digitized studio surroundings and the likeness and voice of long time Jeopardy! host, Alex Trebek. - 0.5 - 19940501T000000 - Imagineer - GameTek - Quiz - 1-3 - 3328 - - - ./Jeopardy! (USA).zip - -./media/videos/Jeopardy! (USA).png - Jeopardy! - A game based on the television quiz show and featuring the show's music and the voice of host Alex Trebek. Multiplayer or vs. the Computer games are available, and the game progresses through two rounds. Categories are made available to the player(s) and the questions are in the form of brief descriptions. Answers are limited to extremely short phrases. The harder the question, the better the cash reward. Answering a question wrong results in a deduction of money from your score. - 0.5 - 19921201T000000 - Imagineer - GameTek - Quiz-Educational - 1-3 - 3328 - - - ./Jikkyou Oshaberi Parodius (Japan).zip - -./media/videos/Jikkyou Oshaberi Parodius (Japan).png - Jikkyou Oshaberi Parodius - The third in the Paroidus series, it's the same gameplay and zaniness that substantiated the first two games. Gameplay itself is a copy (a parody rather) of Konami's famous Gradius series in that the screen scrolls from left to right (most times) and you maneuver around the screen destroying waves of enemies and avoiding obstacles. Unlike previous Parodius titles, this game contains a difficulty adjustment option, allowing the player to make things easier... or harder. Also unique to this parodius title is a bit of japanese digital voice that shouts out various things at you while you play. Survival throughout the level earns you a boss fight, which frequently includes some of the strangest characters in the game. Make no mistake, this *is* Gradius, but with all sorts of strange graphics, music and references to other Konami games... So in other words, it's Parodius! - -There are now more power-ups than ever including the standard power-up (red, used to upgrade weapons), the shield power-up (blue) and a variety of different coloured bells. Green Bells will make you huge on the screen, Yellow Bells are worth points (points in turn are worth extra lives), Blue Bells are "big bombs" that clear the screen of enemies/shots and can be saved until you need them, White Bells will give your character a megaphone that will shout out japanese phrases, the characters of the phrases themselves can be used to damage enemies (the power of words!), The Red Bell stockpiles you with three point-defense lasers... only one of which can be activated at a time and disappear after a short while. Finally the purple bell will clear the screen of all but the strongest enemies... and will turn them into power-ups. - -This time around there are 16 different characters to chose from and the power-ups and weapons that they use are more unique than ever. Several familiar "faces" return and they've brought along friends to share in the party: -Vic Viper: The "gradius ship" appears once again in this gradius parody, equipped with it's traditional gradius weapons -2. Lord British: The "other" Gradius ship and arguably the more famous of the two. Lord British has weapons similar to Vic but quite different also.Missiles and shields work differently for instance. And Lord British uses a Ripple gun instead of a double shot. -3. Pentaro: It just wouldn't be a Parodius game if Pentaro wasn't involved. Originally from Konami's Penguin Adventure, Pentaro retains the same abilities from previous Parodius games... however his Potion weapon may now hit multiple enemies and his normal weapon shots explode against obstacles -4. Hanako: Also from Penguin Adventure, Hanako the penguin is Pentaro's girlfriend. While Pentaro is blue, she is the red penguin. She plays nearly identical to Pentaro with the exception of her S. Bomb weapon -5. Twinbee: Twinbee, from the Twinbee games is another returning Parodius star. Unfortunately he hasn't been upgraded since previous games, so his weapons are nearly identical; Punching Glove Rocket and all... -6. Winbee: Winbee, also from Twinbee is red and has moves identical to Twinbee, except for one difference... when she has 3 Options available, she can power them up to harm enemies that touch them. -7. Tako: Again, it just wouldn't be a parodius game without a flying octopus. And here he is, still wearing a baseball cap, but otherwise unchanged from previous Parodius games. -8. Belial: A yellow female octopus with a bow in her hair, she is identical to Tako with the exception of her Missile and Double weapons... which are instead identical to the Vic Viper. -9. Soitsu: A stickman (now green) surfing aboard a paper airplane, Soitsu plays similar to Koitsu from the previous game, aside from his colour. His laser weapon is able to charge up to deliver more power and he drops little stickmen onto the ground which occasionally dance around rather than attacking. Additionally he has an "upgrade power" (S. Power) that make all his other abilities stronger -10. Doitsu: Similar to Soitsu but with a Double Laser ability. He is an orange stickman riding on a paper airplane and no "upgrade" power, using normal options instead -11. Upa: Upa aka The Flying Baby is back from the previous Parodius game (as well as his original game, Bokutte Upa) and plays nearly the same. Instead of a shield, he has a Mega Crush power that damages all on-screen enemies... and also has an "Upgrade Power" in the form of Grade Up that makes his other abilities stronger. -12. Rupa: Another flying baby (presumably also from Bokutte Upa), Rupa plays similar tot Upa but with a Multi Spread gun which fires missiles in multiple directions (with each upgrade) and a S.Vulcan gun which automatically aims towards enemies. -13. Mike: A cute little kitten who happens to to have a very powerful wave weapon which can travel through obstacles and enemies. Additionally he has a multiple bomb ability which requires his "upgrade ability" (Grade Up) to get really powerful -14. Rani: Another cute kitten (this one rolled onto his bottom facing forward) with very power weaponry. Some of the highlights include a Reflect weapon wherein the shots bounce off of obstacles. Another is the S laser which travels forward but then homes in Up or Down to hit the enemy. And finally, Rani's missile weapon is two homing bells. Rani also has an "upgrade ability" in the form of Grade Up, however it only upgrades the Reflect Shot. -15. Memim: One of the fairy characters, Memim is a female flying girl with standard female bikini clothing. She carries some unique missile weapons however, whose direction is determined by Memim's current location on the screen when fired. -16. Sue: The other fairy with tight clothing, Sue is unique in that her weapons are upgraded/displayed in a different order from everybody else's in the game. For instance her Option is the 4th weapon on the list rather than the 6th... requiring less power-ups to activate it. However aside from that... all of her weapons are the exact same as the Vic Viper's. - 0.9 - 19951215T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Jikkyou Power Pro Wrestling '96 - Max Voltage (Japan).zip - -./media/videos/Jikkyou Power Pro Wrestling '96 - Max Voltage (Japan).png - Jikkyou Power Pro Wrestling '96 : Max Voltage - Step up to the ring with Jikkyou Power Pro Wrestling. As the name implies this is a wrestling game in which wrestlers from different leagues collide in grappling contests to determine who's the king of the hill. - -Select your character with his unique stats and movesets, and go at it against any opponent from four fictional leagues with dozens of moves, submission holds and rope maneuvers in or out of the ring. - -The game uses pre-rendered 2D sprites and features Vs, Tournament, and League play for up to four players. Also included is a career mode where you create a wrestler and control each aspect of his career up to his final victory in the inter-league tournament. And you can also configure matches to be standard, tag (with 4 or 6 wrestlers), submission or death-matches which adds such features as live wires and explosives to the ring. - 0.75 - 19960913T000000 - Diamond Head - Konami - Sports-Fighting - 1-4 - 262 - - - ./Jikkyou Powerful Pro Yakyuu - Basic Ban '98 (Japan).zip - -./media/videos/Jikkyou Powerful Pro Yakyuu - Basic Ban '98 (Japan).png - Jikkyou Powerful Pro Yakyuu : Basic Ban '98 - Jikkyou Powerful Pro Yakyuu '98: Basic Edition is a game of Baseball, where we take the role of the nice "pawapurokun", the little tubby baseball players found in all games of the series. The gameplay is classic but dreadfully accurate. In attack it is necessary to place and have a god like timing to get a good stroke of the bat. A rectangle is displayed in front of the batter delimiting the area in which the pitcher can place the ball without being at fault, and a small square, such as a viewfinder, shows the place where we will hit. At the top of the screen, a "mirror" view shows our batters face and behind him, the receiver of the opposing team. It is necessary to observe his glove to get an idea of where the pitcher will throw. In defense we will run, dive and quickly rethrow the ball in order to eliminate the opponents who managed to hit the ball. The game modes offer a classic championship with all the real professional teams of Japanese leagues and a scenario mode where we take a match in progress in a given situation. There is also an essential training mode to improve. - 0.75 - 19980319T000000 - Diamond Head - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Jikkyou Powerful Pro Yakyuu 2 (Japan) (Rev 2).zip - -./media/videos/Jikkyou Powerful Pro Yakyuu 2 (Japan) (Rev 2).png - Jikkyou Powerful Pro Yakyuu 2 - ikkyou Powerful Pro Yakyuu 2 ("Play-by-play Powerful Pro Baseball 2") is a baseball game for the Super Famicom and the second in Konami's Jikkyou Powerful Pro Yakyuu series, usually shortened to "Power Pro". - -The player once again takes to the field with numerous real-life Japanese baseball teams albeit with spherical-domed super-deformed players. It comes with all the modes of the original, including training in any role on the field as well as the standard one-player exhibition, two-player exhibition, pennant mode and a "watch mode" where the player observes two CPU teams. - -True to its name, the game's events are called play-by-play by an off-screen announcer: this particular game features voice clips from sports commentator Motoharu Ota from the Kansai-region TV/radio broadcasters Asahi Broadcasting Corporation. - 0.75 - 19950224T000000 - Konami - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Jikkyou Powerful Pro Yakyuu 3 - '97 Haru (Japan) (Rev 1).zip - -./media/videos/Jikkyou Powerful Pro Yakyuu 3 - '97 Haru (Japan) (Rev 1).png - Jikkyou Powerful Pro Yakyuu 3 : '97 Haru - Jikkyou Powerful Pro Yakyuu 3 '97-Haru ("Live Commentary Powerful Pro Baseball 3 '97 Spring") is the eighth game in the Powerful Pro series, and the last (of five) to be released on the Super Famicom. It iterates on the third game with a roster update for Spring of 1997, but is otherwise identical to Jikkyou Powerful Pro Yakyuu 3. '97-Haru was released after the true sequel Jikkyou Powerful Pro Yakyuu 4, which was an N64 exclusive that came out just a week earlier. - -The game features a lot of voicework - hence the Jikkyou, or "Live Commentary" - and represents its characters as large-headed cartoon characters. These are series staples, and persist to the modern entries. - 0.75 - 19970320T000000 - Diamond Head - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Jikkyou Powerful Pro Yakyuu 3 (Japan) (Rev 1).zip - -./media/videos/Jikkyou Powerful Pro Yakyuu 3 (Japan) (Rev 1).png - Jikkyou Powerful Pro Yakyuu 3 - Jikkyou Powerful Pro Yakyuu 3 is the third major game in the Powerful Pro series. This game was released on February 29, 1996 for the Super Famicom only in Japan by Konami. The game was developed by Diamond Head, a developer behind many Jikkyou Powerful Pro games. Powerful Pro 3 is a traditional baseball simulator, in the "super deformed" or "chibi" style that makes the franchise well-known. - -The game is fairly similar to its predecessors, Jikkyou Powerful Pro Yakyuu '94 and Jikkyou Powerful Pro Yakyuu 2, although it does add some new features, such as Success Mode. Success Mode is an RPG-esque mode where players develop a baseball player, guiding them through situations and forming them into a "powerful pro." - -The real draw of the Powerful Pro series is the Success Mode, which was started with this game. It puts the player in control of a pre-made character who the player must develop into a powerful athlete. This is done by guiding the player through situations, making decisions, etc. As a more "role-playing game"-esque part of the game, this actually provides players with multiple save slots and options. - 0.7 - 19960229T000000 - Diamond Head - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Jikkyou Powerful Pro Yakyuu '94 (Japan).zip - -./media/videos/Jikkyou Powerful Pro Yakyuu '94 (Japan).png - Jikkyou Powerful Pro Yakyuu '94 - Jikkyou Powerful Pro Yakyuu '94 is a baseball sim and the first in Konami's long-running Jikkyou Powerful Pro Yakyuu series, or simply Power Pro. It is the first of six Super Famicom games in the franchise. The game is reminiscent of Namco's Famista series, especially with the cartoonish super-deformed athletes. As well as the usual exhibition and pennant modes, the player can practice any position in the game (batting, pitching, fielding) with any team member. - -As with most games in the Power Pro series, Jikkyou Powerful Pro Yakyuu '94 was never released outside of Japan. - 0.75 - 19940311T000000 - Konami - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (Japan) (Rev 1).zip - -./media/videos/Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (Japan) (Rev 1).png - Jikkyou Powerful Pro Yakyuu '96 : Kaimaku Ban - Jikkyou Powerful Pro Yakyuu '96 Kaimaku Han ("Live-Commentary Powerful Pro Baseball '96 Opener Edition") is a baseball game from Pawapuro (back when they were still called Diamond Head) and Konami. - -It fits between the core entries Jikkyou Powerful Pro Yakyuu 3 and Jikkyou Powerful Pro Yakyuu 4, which were released in the first quarters of 1996 and 1997 respectively, and largely based on the former's engine. Jikkyou Powerful Pro Yakyuu 3 '97-Haru, also released in March of 1997, was another interstitial game that used the same engine as JPPY 3. - -The game features updated rosters and details for the 1996 season of the Nippon Professional Baseball league. It carries over the large number of customizable game modes from the third game. - 0.8 - 19960719T000000 - Diamond Head - Konami - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Jim Lee's WildC.A.T.S - Covert-Action-Teams (USA).zip - -./media/videos/Jim Lee's WildC.A.T.S - Covert-Action-Teams (USA).png - Jim Lee's WildC.A.T.S : Covert-Action-Teams - The only thing stopping the immortal Helspont from taking over the earth is a group of high-powered heroes known as the WILDC.A.T.S! Each member of the team wields incredible power-when united, the results are spectacular! Players assume the roles of: Spartan, cyborg and team leader, Maul, massive cross-breed warrior, and Warblade, metamorphosing hand-to-hand combat expert! If mankind has one hope, it's the WILDC.A.T.S! - 0.5 - 19951101T000000 - Playmates Interactive - Beam Software - Beat'em Up - 1 - 263 - - - ./Jim Power - The Lost Dimension in 3D (USA).zip - -./media/videos/Jim Power - The Lost Dimension in 3D (USA).png - Jim Power : The Lost Dimension in 3D - In in this altered and expanded port of the original Amiga title, Earth has always blocked "The Lost Dimension" and now its alien guardian, Vaprak, threatens to annihilate Earth to free its brethren in the dimension. Special Agent Jim Power has been sent in alone to send Vaprak back into "The Lost Dimension". - -Armed with your upgradeable blaster, space ship, and jet pack, you will blast and jump you way across "The Lost Dimension" taking down its inhabitants before any contact from them takes your life. - 0.7 - 19931202T000000 - Loriciel - Electro Brain - Platform - 1 - 257 - - - ./Jimmy Connors Pro Tennis Tour (USA).zip - -./media/videos/Jimmy Connors Pro Tennis Tour (USA).png - Jimmy Connors Pro Tennis Tour - Endorsed by famous tennis player, Jimmy Connors, this game offers tournament and single play on multiple court types. - -Using crosshairs, aim your ball to the other side of the court and hope you hit where you want. If you are lucky, you might even score an Ace. If not, you will need to be ready to return your opponent's return. Run back and forth as you try to keep hitting the ball over the net until your opponent misses, or you do. When you hit the ball, you will want to attempt changing the direction and speed of the ball to throw your opponent off balance. This is the real challenge of any tennis game. - 0.8 - 19921201T000000 - Blue Byte - Ubisoft - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Jimmy Houston's Bass Tournament U.S.A. (USA).zip - -./media/videos/Jimmy Houston's Bass Tournament U.S.A. (USA).png - Jimmy Houston's Bass Tournament U.S.A. - A game that simulates the sport of bass fishing. It offers both a practice and a tournament mode. In the tournament mode, players have to reel in some large bass, then have up to five of their largest catches weighed. Competitors are ranked by whoever brought in the heaviest haul and the player must at least rank the third heaviest during the weigh-in in order to move on to the next stage of the tournament. - -Practice mode lets the player fish without all the pressures of the tournament. Players can choose from one of four different U.S. lakes, with each lake having multiple spots to fish at. Players also have the option to select what month they want to fish in and pick from six different weather conditions. - -When out on the lake, players direct their boat to a spot where they want to cast their line. Players can also choose what lures and tackles they want to use. Then players have to use a meter that gauges how strong the line will be cast out. At that point, players finally get their chance to catch some big bass. - 0.7 - 19951101T000000 - Nexus Interact - Sammy USA Corporation - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Jissen Kyoutei (Japan).zip - -./media/videos/Jissen Kyoutei (Japan).png - Jissen Kyoutei - Jissen Kyoutei ("Combat Motorboat Racing") is a simulation game for the Super Famicom. It features competitive motorboat racing. - -Rather than racing directly, the player gambles on the result of each motorboat race and the placement of competitors, earning money from accurate bets. The game has a single-player mode with its own story, and a multiplayer mode that allows for up to four human players competing to make the best predictions. - 0.85 - 19950623T000000 - Aisystem Tokyo - Imagineer - Various - 1-4 - - - ./Jissen Pachinko Hisshouhou! 2 (Japan).zip - -./media/videos/Jissen Pachinko Hisshouhou! 2 (Japan).png - Jissen Pachinko Hisshouhou! 2 - Jissen Pachinko Hisshouhou 2 ("Surefire Hit Combat Pachinko 2") is a pachinko game from Sammy Studios and the follow up to their 1995 gambling simulator Gindama Oyakata no Jissen Pachinko Hisshouhou. The majority of the Jissen Hisshouhou series concerns pachi-slots instead, making this a rare exception. - -Like many games in its genre, it splits its focus between teaching players how various real-life pachinko machine models can be manipulated for greater pay-outs, and letting them play and win at virtual facsimiles of those machines as practice. Many of the pachinko machines featured in this game include a slot machine component, which the game also guides players through. - 0.9 - 19960308T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./Jissen Pachi-Slot Hisshouhou! Twin Vol. 2 (Japan).zip - -./media/videos/Jissen Pachi-Slot Hisshouhou! Twin Vol. 2 (Japan).png - Jissen Pachi-Slot Hisshouhou! Twin Vol. 2 - Jissen Pachi-Slot Hisshouhou! Twin 2 is a pachi-slots (slot machine) game from Sammy Corporation. Both it and its predecessor Jissen Pachi-Slot Hisshouhou! Twin are spin-offs of Sammy's larger Jissen Pachi-Slot Hisshouhou! series, which uses virtual facsimiles for real pachi-slot machines. The Twin spin-offs are so named because of the fact they only represent two machines each. - -Twin 2 features two machines for pachi-slot fanatics to practice on: one has a tokusatsu theme, and the other uses a frog mascot. - 0.7 - 19970912T000000 - TOSE - Sammy Corporation - Casino - 1 - 3584 - - - ./Jissen Pachi-Slot Hisshouhou! Twin (Japan).zip - -./media/videos/Jissen Pachi-Slot Hisshouhou! Twin (Japan).png - Jissen Pachi-Slot Hisshouhou! Twin - Jissen Pachi-Slot Hisshouhou! Twin ("Combat Pachi-Slot Winning Strategy! Twin") is a pachi-slots game from Sammy Corporation. It is the first of two "Twin" spin-offs of the long-running Jissen Pachi-Slot Hisshouhou! series, both of which were released in 1997 for the Super Famicom. There was also a Jissen Pachi-Slot Hisshouhou! Twin for Saturn, but it used different machines and might be considered a separate game. - -The game features two popular pachi-slots mascots in Japan: the Pink Panther, the popular feline character that originated in the 1960s Peter Sellers Inspector Clouseau movies, and Cranky Condor. - 0.75 - 19970315T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./Jissen! Mahjong Shinan (Japan).zip - -./media/videos/Jissen! Mahjong Shinan (Japan).png - Jissen! Mahjong Shinan - Jissen! Mahjong Shinan ("Combat! Mahjong Guide") is a four-way mahjong game for the Super Famicom developed by frequent mahjong game developer Syscom for the Japanese magazine publishing giant ASK. - -The game offers multiple modes for the player's created character to pursue, and a rogue's gallery of opponents to test their wits against. - 0.55 - 19950113T000000 - Syscom - ASK Kodansha - Asiatic board game-Mahjong - 1 - 2048 - - - ./Jissen! Pachi-Slot Hisshouhou! 2 (Japan) (Rev 1).zip - -./media/videos/Jissen! Pachi-Slot Hisshouhou! 2 (Japan) (Rev 1).png - Jissen! Pachi-Slot Hisshouhou! 2 - Jissen Pachi-Slot Hisshouhou 2 ("Practice Pachi-Slot Winning Strategy 2") is the second game in Sammy Studio's Jissen Pachi-Slot Hisshouhou series of slot machine simulators that are meant to teach players how to "game" the real-life equivalents for fun and profit. It features six different virtual slot machines with details on their manufacturing history. The game has a handful of customization options to suit the player. - -Though the second of six games in this series for the Super Famicom, the Jissen Pachi-Slot Hisshouhou (and its pachinko equivalent Jissen Pachinko Hisshouhou) have many iterations on multiple other platforms. - 0.65 - 19940916T000000 - TOSE - Sammy Corporation - Casino / Slot machine-Casino - 1 - 3584 - - - ./Jissen! Pachi-Slot Hisshouhou! Classic (Japan).zip - -./media/videos/Jissen! Pachi-Slot Hisshouhou! Classic (Japan).png - Jissen! Pachi-Slot Hisshouhou! Classic - Jissen Pachi-Slot Hisshouhou! Classic ("Combat Pachi-Slot Winning Strategy Classic") is a slots game for the Super Famicom that features six virtual approximations of actual pachi-slot machines. True to the game's name, it features older machines that are still popular in pachi-slot establishments. - -The game is part of Sammy Corporation's long-running Jissen Pachi-Slot Hisshouhou! series; Sammy being best known as a pachi-slot/pachinko machine manufacturer that became a video game developer and publisher as a sideline business before merging with Sega. It is the third of six Jissen Pachi-Slot Hisshouhou games for the Super Famicom. - 0.75 - 19950707T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./Jissen! Pachi-Slot Hisshouhou! Yamasa Densetsu (Japan).zip - -./media/videos/Jissen! Pachi-Slot Hisshouhou! Yamasa Densetsu (Japan).png - Jissen! Pachi-Slot Hisshouhou! Yamasa Densetsu - Jissen Pachi-Slot Hisshouhou! Yamasa Densetsu ("Combat Pachi-Slot Winning Strategy! Yamasa Legend") is a pachi-slots game published by Sammy Corporation. The game focuses on the machines of real-life pachinko/pachi-slots manufacturer Yamasa, and features two of their mascots on the box art and throughout the game's user interface and menus. - -As with many pachinko/pachi-slots games that are virtual facsimiles of real machines, including others in the Jissen Pachi-Slot Hisshouhou series, the game is intended to teach players how to win big at the real thing by letting them practice on virtual versions, and features a mode that offers tutorial advice on how to maximize the odds of winning on each machine. - 0.65 - 19960405T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./Jissen! Pachi-Slot Hisshouhou! (Japan).zip - -./media/videos/Jissen! Pachi-Slot Hisshouhou! (Japan).png - Jissen! Pachi-Slot Hisshouhou! - Jissen Pachi-Slot Hisshouhou ("Combat Pachi-Slot Winning Strategy") is a gambling sim from Sammy Corporation, based on their range of slot machines produced for Japanese pachinko parlors. It allows players to "practice" with simulations of the real deal, letting them figure out a winning strategy without breaking the bank. - -Jissen Pachi-Slot Hisshouhou would become a massive franchise for Sammy, generating dozens of iterations. There are six Jissen Pachi-Slot Hisshouhou games for the Super Famicom alone. - 0.7 - 19931126T000000 - Sammy Corporation - Sammy Corporation - Casino - 1 - 3584 - - - ./J.League Excite Stage '96 (Japan) (Rev 1).zip - -./media/videos/J.League Excite Stage '96 (Japan) (Rev 1).png - J-League Excite Stage '96 - J-League Excite Stage '96 is a Soccer game. The game offers different modes of play (tournaments, championships ...) although unfortunately only the few Japanese teams of the J League are available. It is possible to adjust the referee's severity and climatic conditions. It is the third of A-Max's Excite Stage games to be released on the Super Famicom, and also the last. However, the series would persist on the Nintendo Game Boy Color and Sony PlayStation. The game focuses on the 1996 season of the J-League with its sixteen teams, with options to recreate the league or play exhibition matches or tournaments with any of the sixteen. Like its predecessors, the game uses a horizontal perspective of the pitch that is slightly angled to make it easier to determine the distance between players. It creates this effect through the Super Famicom's Mode 7 scaling technology. - 0.75 - 19960426T000000 - A-Max - Epoch - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Joe & Mac 2 - Lost in the Tropics (USA).zip - -./media/videos/Joe & Mac 2 - Lost in the Tropics (USA).png - Joe & Mac 2 : Lost in the Tropics - This sequel puts you back into the roles of the cavemen, Joe and Mac. This time, a caveman named Gork has stolen the crown belonging to the Chief of Kali Village, and it's up to you to retrieve it by using the 7 Rainbow Stones you will collect on your journey. - -Along the way, you will fight dinosaurs, cavemen, and other prehistoric enemies as your travel through the jungle, or through the ice and snow, or even through a volcanic wasteland. Along the way, you can pick up upgrades for your club, or pick up projectiles from eating certain health-recovery items. In some levels, you'll ride in a stone cart, trying to hope over gaps and avoid enemies as you try to reach the end. - -Improving on the original's platformer/brawler co-op gameplay, this game adds adventure and role-playing game elements that create a more involving experience compared to the first game. You can now collect coins in the levels to purchase items from Tiki Village, such as meat to recover your health, or even remodel your hut back at your home village. The game also uses a password system to track your progress. The game also shifts to an overhead map so you can wander to whichever level you wish, and return to completed levels to earn more money or power-ups. - 0.85 - 19940402T000000 - Data East - Data East - Platform - 1-2 - 257 - - - ./Joe & Mac (USA).zip - -./media/videos/Joe & Mac (USA).png - Joe & Mac - Back in the distant past (way back - like when "rock and roll" was just rock and fast food was dinner you couldn't catch), lived two cave dudes named Joe and Mac. Whether it was dinosaur demolition or pterodactyl hang-glidin', life for the boys was pretty cool. - -Cool, that is, until a bogus bunch of neanderthal nerds crashed their village and scared off all the cave-babes. Now the cave-babes are out there - SOMEWHERE, lost and reeeeally lonely... so what are you waitin' for? It's up to Joe and Mac to get 'em back. - 0.8 - 19910101T000000 - Data East - Data East - Platform - 1-2 - 257 - - - ./John Madden Football '93 (USA) (Rev 1).zip - -./media/videos/John Madden Football '93 (USA) (Rev 1).png - John Madden Football '93 - Another update in the Madden football series. New this time are some graphics and animations, including an animated coin toss and some player moves. New gameplay features are no-huddle offense and a stop clock play. - -There are 28 teams from the '92-'93 season, two All Madden teams and 8 Greatest Ever teams. - -Game modes are the usual pre-season, regular season, sudden death and playoffs. A special playoff mode for the 8 greatest teams is also available. - -The Genesis version features John Madden's digitized commentary speech and a battery-backed RAM for saving playoff results and player stats. - 0.6 - 19920101T000000 - EA Canada - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./John Madden Football (USA).zip - -./media/videos/John Madden Football (USA).png - John Madden Football - Unlike the first computer versions, this game originated on consoles and focuses on the action on the field instead of detailed strategy. There is still a detailed range of moves available, all grouped for quick selection. - -Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy. - 0.6 - 19911102T000000 - Park Place Productions - Electronic Arts - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./JoJo no Kimyou na Bouken (Japan).zip - -./media/videos/JoJo no Kimyou na Bouken (Japan).png - JoJo no Kimyou na Bouken - One of the earliest titles based on the animé series Jojo's Bizarre Adventures, this game is not a pure fighter, like Capcom's more known title, but an adventure/RPG hybrid with turn-based fights. - -In a futuristic world, there lives a young man named Jojo who holds a terrible power within: the power to drain life from enemies. This power is somehow connected to the evil vampire Dio who is terrorizing the world. Jojo must find faithful companions on his quest to restore peace and to master the power within himself. - -In this game, you navigate Jojo in an adventure-like fashion, viewing the hero from third-person perspective. You can call up a menu at any time to choose a command such as "Look", "Talk", etc. Being a Japanese adventure, the game doesn't contain puzzles. from time to time, you'll be attacked by enemies and will fight them in turn-based combat viewed from first-person perspective. Jojo and his party members possess the so-called "stands", super-powerful creatures you summon during fights. before each fight, you'll have to choose one of fice available tarot cards to determine the amount of luck and compatibility of the stands you'll have in the game. - 0.7 - 19930305T000000 - Winky Soft - Cobra Team - Adventure-Role Playing Game - 1-2 - 512 - - - ./Joushou Mahjong Tenpai (Japan).zip - -./media/videos/Joushou Mahjong Tenpai (Japan).png - Joushou Mahjong Tenpai - Joushou Mahjong Tenpai ("Heavenly Tiles of Invincible Mahjong", roughly) is a mahjong game for the Super Famicom with the developer/publisher team of Game Arts and Enix, both companies better known for their RPG series. Joushou Mahjong Tenpai would be the only Super Famicom/SNES game Game Arts created. - -As well as allowing the player to take on the CPU for various mahjong sessions, the game has a plethora of advanced tactics and advice for would-be mahjong masters. - 0.75 - 19950929T000000 - Game Arts - Enix - Asiatic board game-Mahjong - 1 - 2048 - - - ./Judge Dredd (USA) (Sample).zip - -./media/videos/Judge Dredd (USA) (Sample).png - Judge Dredd - Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested. - -The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld. - 0.75 - 19950601T000000 - Probe Software - Acclaim - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./Judge Dredd (USA).zip - -./media/videos/Judge Dredd (USA).png - Judge Dredd - Judge Dredd is a platform action game based on the British comic book character of the same name and the 1995 movie that tarnished that name. The game was a multi system release so it fits the standard console jump/shoot/duck formula although it does add some unique twists such as wounding enemies so that they surrender and can be arrested. - -The initial levels follow the plot of the movie with futuristic lawman Judge Dredd framed and sent to the Aspen penal colony from which he must escape and prove his innocence. Following the fight at the top of the Statue of Liberty that ended the film, the game continues on with levels and characters inspired by the comic book culminating with a battle against the Dark Judges on Deadworld. - 0.75 - 19950601T000000 - Probe Software - Acclaim - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./Jumpin' Derby (Japan).zip - -./media/videos/Jumpin' Derby (Japan).png - Jumpin' Derby - Jumpin' Derby is a horse racing simulation game for the Super Famicom. Unlike many games of its genre, it focuses more on the racing itself rather the gambling and management aspects of the sport which are more prominent in series like Derby Stallion or Thoroughbred Breeder. - -Players still raise their racehorses, but also take an active role in the races themselves which take place in various locations both common and uncommon to horse racing, such as a beach or the Great Wall of China. There are also parts of the races where the player must leap over obstacles, meaning the player must focus on developing the horse's jumping and running strength. - 0.7 - 19960426T000000 - Kindle Imagine Develop - Naxat Soft - Horse racing-Sports with animals - 1 - 1538 - - - ./Jungle no Ouja Tar-chan - Sekaimanyuu Daikakutou no Maki (Japan).zip - -./media/videos/Jungle no Ouja Tar-chan - Sekaimanyuu Daikakutou no Maki (Japan).png - Jungle no Ouja Tar-chan : Sekaimanyuu Daikakutou no Maki - Ta-chan is the king of jungle. He was abandoned in savanna, and has been raised by a chimpanzee, Etekichi. He has a dearest wife, Jane who used to be a top model in New York, but now she looks?Anyway, to protect animals from poachers, Ta-chan is fighting against them with his disciple, Pedro, and a master of Chinese martial arts, Ryo. - 0.6 - 19940918T000000 - Kuusou Kagaku - Bandai - Platform - 1 - 257 - - - ./Jungle Strike (USA).zip - -./media/videos/Jungle Strike (USA).png - Jungle Strike - Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba S.R, threatens to annihilate America. After his father was killed, the people who were under his control, sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge of his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his Nuclear Weapons program, deep in South America. Carlos Ortega, the world's most notorious druglord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs. - -Because of this threat, you're hired again to battle these two characters, following their paths in the jungles of South America. Armed with the Commache, numerous other vehicles, and destructive weapons, you must take out their private army. Blow up the enemy with your hellfires, hydras, chain guns. Use the watercraft to launch mines at enemy ships. Pull off a drive-by on the enemy with guns on the side. Take out the evil duo and forever rid this threat.....in the jungle! - 0.7 - 19930101T000000 - Gremlin Interactive - Electronic Arts - Action-Shoot'em Up-Shooter - 1 - 260 - - - ./Jungle Wars 2 - Kodai Mahou Atimos no Nazo (Japan).zip - -./media/videos/Jungle Wars 2 - Kodai Mahou Atimos no Nazo (Japan).png - Jungle Wars 2 : Kodai Mahou Atimos no Nazo - In "Jungle Wars 2", the world is populated not only by humans, but by intelligent animals who behave like humans and have their own villages and clans. You play the role of a nameless young boy from a small village somewhere in the West. Your father sends you to a nearby cave to investigate the strange occurrences that were taking place there lately. You encounter a group of rats belonging to the UrUr organization, and the mysterious King Rhinoceros. The investigation leads you further as you realize King Rhinoceros and his henchmen are after the secrets of the ancient Atimos civilization, which is guarded by seven animal sages living in different places in the world. Together with the friends you encounter on your journey, you decide to discover the secrets of Atimos and to stop the villains' plans. - -"Jungle Wars 2" is a traditional console-style RPG. You navigate your party on the world map, visit towns and villages, descend into dungeons, encounter random enemies and bosses, and fight them in turn-based combat viewed from first-person perspective. The girl Mio who joins your party at a certain point is able to use magic, while some characters have a limited amount of attacks and cannot use items. - 0.65 - 19930319T000000 - Atelier Double - Pony Canyon - Role Playing Game - 1 - 768 - - - ./Jurassic Park Part 2 - The Chaos Continues (USA) (En,Fr,De,It).zip - -./media/videos/Jurassic Park Part 2 - The Chaos Continues (USA) (En,Fr,De,It).png - Jurassic Park Part 2 : The Chaos Continues - One year after the events of the Jurassic Park, John Hammond wants to bring Jurassic Park back and he sends Dr. Alan Grant to aid a team of heavy armed men down to the former park to restore order. Meanwhile, Biosyn Corp has sent men down the former park so the company can gain control of the park for themselves. - -In this 2D shooter, Player 1 controls Dr. Alan Grant and Player 2 controls Tactical Sergeant Michael Wolfskin and alone or together you face off against the free roaming dinosaurs of the once known Jurassic Park along with the members of the Biosyn Corp. Your player always has six weapons. Your primary machine gun and cattle prod are unlimited and most take down both the humans and dinosaurs but some only work the dinosaurs such as the cattle prod. Most of the levels are non linear so you must explore different pathways to complete the mission you have selected once you have once you selected either one or two player mode. - 0.75 - 19941101T000000 - Ocean - Ocean - Platform-Action - 1-2 - 257 - - - ./Jurassic Park (USA) (Rev 1).zip - -./media/videos/Jurassic Park (USA) (Rev 1).png - Jurassic Park - The SNES game based on the film Jurassic Park is an action title that combines top-down and first-person perspectives. - -Playing as Dr. Alan Grant, the player's ultimate goal is to escape the Jurassic Park island. To reach that goal, several other tasks must be completed, including restoring power to the park and destroying a Velociraptor nest. - -The large game world is seen from a top-down view and can be freely explored. Some areas are not accessible from the beginning, however. To enter them, keycards must be found or some special goal be completed, like rebooting the computer system and using it to open certain gates. Dr. Grant can defend himself against the many free-roaming dinosaurs with a variety of weapons, including an electroshock gun, a shotgun, rocket launcher, gas grenade launcher and bola gun. All weapons except the electro gun require ammo to work. A radar at the bottom of the screen helps in detecting approaching dinosaurs, but will only work once the park's motion detectors have been activated. - -Upon entering one of the park's buildings, the game view switches to a scrolling first person perspective, reminiscent of early first person shooters like Wolfenstein 3D. Just like outside, dinosaurs lurk in the corridors, and the same guns as in the overworld map can be used to destroy them. Many buildings consist of several floors, with elevators connecting them. Some rooms are pitch black and can only be entered when in possession of night vision goggles. - -The game supports the SNES mouse for the first-person sections and the computer system interface. - 0.8 - 19931101T000000 - Ocean - Ocean - Action-Adventure - 1 - 512 - - - ./Justice League Task Force (USA).zip - -./media/videos/Justice League Task Force (USA).png - Justice League Task Force - The comic-book superhero team of the Justice League consists of Superman, Batman, Wonder Woman, The Flash, Aquaman, and Green Arrow. They must defeat the evil Darkseid and his henchmen, Despero and Cheetah. But before they can reach Darkseid, the members of the Justice League must battle each other. You can follow this storyline in Story Mode, or if you prefer to just hold exhibition fights you can choose Battle Mode which allows you to use the villian characters as well. - 0.7 - 19950601T000000 - Sunsoft - Acclaim - Fighting-Action - 1-2 - 262 - - - ./Jutei Senki (Japan).zip - -./media/videos/Jutei Senki (Japan).png - Jutei Senki - Jutei Senki is a turn-based strategy game, never released outside of Japan. The game takes place in an alternate universe where centuries ago humanity and their tree soldiers called Junei fight against Letum, a race of robots powered by magic. - -The player commands the human army. The mission in each battle is to defeat the enemy army or take their headquarters in a limited amount of turns. In the human army's main building, the player can recruit new soldiers, but their number is limited. Each unit has its own statistics, including range, speed and attack power. Battles are carried out automatically, with animations on a separate screen. - -There are three mission modes which include Campaign, Tutorial, and Expert modes and there is also a two-player versus mode. - 0.7 - 19930827T000000 - TamTam - Enix - Role Playing Game-Strategy - 1-2 - 768 - - - ./JWP Joshi Pro Wres - Pure Wrestle Queens (Japan).zip - -./media/videos/JWP Joshi Pro Wres - Pure Wrestle Queens (Japan).png - JWP Joshi Pro Wres : Pure Wrestle Queens - JWP Joshi Pro Wrestling: Pure Wrestle Queens is a wrestling game exclusive for the Super Famicom. The player can assume the role of twelve wrestlers from the 1994 roster of the Joshi Pro Wrestling (JWP) circuit: an all-female wrestling promotion that began in 1992. The game features a competition mode, a versus mode and a five-woman Battle Royale. - 0.7 - 19941223T000000 - Jaleco - Jaleco - Fighting-Sports - 1-5 - 262 - - - ./Ka-blooey (USA).zip - -./media/videos/Ka-blooey (USA).png - Ka-blooey - Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned. - -Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy. - 0.7 - 19920801T000000 - Kemco - Kemco - Puzzle - 1-2 - 2816 - - - ./Kabuki Chou Reach Mahjong Tonpuusen (Japan).zip - -./media/videos/Kabuki Chou Reach Mahjong Tonpuusen (Japan).png - Kabuki Chou Reach Mahjong Tonpuusen - Kabuki Machi Reach Mahjong is a mahjong game created for the Super Famicom by obscure developer Studio Softmov. It would be the only game they ever develop. The game features an overworld map, allowing the player to move from location to location playing mahjong with various people. It features four-player mahjong, which became the norm in the 16-bit era (the 8-bit era often had to fall back to one-on-one games due to lack of computing power). - 0.8 - 19940715T000000 - Studio Softmov - Pony Canyon - Asiatic board game-Mahjong - 1 - 2048 - - - ./Kabuki Rocks (Japan).zip - -./media/videos/Kabuki Rocks (Japan).png - Kabuki Rocks - Kabuki Rocks is a turn-based RPG that is heavily inspired by traditional Japanese Kabuki theater. Most of the characters and enemies are based on some aspect of Kabuki, including the wild-haired protagonist Rock. The game's equivalent of magic are songs learned at karaoke parlors performed on each character's musical instrument. Many other elements are based around performance arts, including a Paper Mario-esque "stage" backgrounds for random encounters. - -RED Entertainment were better known at the time for their Tengai Makyou series, which were being published by Hudson. For this game, which was published by Atlus instead, RED created a new universe that nonetheless feels mechanically similar to their Tengai Makyou games. - -The game was never released outside of Japan. - 0.7 - 19940304T000000 - Red Entertainment - Atlus - Role Playing Game - 1 - 768 - - - ./Kachiuma Yosou Soft - Baken Renkinjutsu (Japan).zip - -./media/videos/Kachiuma Yosou Soft - Baken Renkinjutsu (Japan).png - Kachiuma Yosou Soft : Baken Renkinjutsu - Keiba Yosou Baken Renkinjutsu (roughly "Winning Horse Betting Prediction Alchemy") is a horseracing game that is geared towards helping pundits to determine the results of races, by inputting horse and race data and seeing how a hypothetical race might result. The game is very dense with technical horseracing terms and Japanese horseracing rules, so some relevant expertise is required. - 0.8 - 19940527T000000 - KSS - KSS - Horse racing-Sports with animals - 1 - 1538 - - - ./Kachou Shima Kousaku (Japan).zip - -./media/videos/Kachou Shima Kousaku (Japan).png - Kachou Shima Kousaku - Kachou Shima Kousaku: Super Business Adventure ("Section Chief Kousaku Shima: Super Business Adventure") is a text adventure game from Tom Create based on the Kachou Shima Kousaku manga, regarding a young salaryman trying to get ahead in life. The story is directed by simply choosing options from a list, like a Choose Your Own Adventure game. The goal is to balance work responsibilities with Kousaku Shima's personal life. - -Super Business Adventure was the first game to be based on the Kachou Shima Kousaku manga, though a second one was made for the DS in 2008 and published by Konami in Japan only: Kachou Shima Kousaku DS: Dekiru Otoko no Love & Success. - 0.8 - 19930917T000000 - Tom Create - Yutaka - Adventure - 1 - 512 - - - ./Kaizou Choujin Shubibinman Zero (Japan).zip - -./media/videos/Kaizou Choujin Shubibinman Zero (Japan).png - Kaizou Choujin Shubibinman Zero - A sequel to the Shubibinman Turbografx action platformers developed exclusively for the SNES. - -A new gang of cyborg-enhanced goons threatens peace in the city, so "Doc" decides to test his newest creations: Raita and Azuki, by sending them to destroy all the baddies and restore peace. - -The game plays as an 2D action platformer as previous entries in the series, in which you proceed through each stage pummeling enemies and collecting power-ups to enhance your powers. Now for the first time each character has unique abilities and attacks, furthermore each character has a charging attack that can be used to energize your partner thus encouraging teamplay in the two-player cooperative mode. - 0.65 - 20170630T000000 - Masaya Games - Columbus Circle - 1-2 - - - ./Kakinoki Shougi (Japan).zip - -./media/videos/Kakinoki Shougi (Japan).png - Kakinoki Shougi - Kakinoki Shogi is a shogi game that was developed by and named for shogi AI programmer Yoshikazu Kakinoki. The game is designed to present shogi experts with a challenging level of AI shogi playing, with less emphasis on graphics and presentation. The game also gives players the option to customize the board's pieces for famous match recreations and handicaps. - -The game would later see various incrementally-improved sequels for Sony consoles, mobile devices and iOS. - 0.7 - 19950901T000000 - SAS Sakata - ASCII - Asiatic board game-Shougi - 1-2 - 2048 - - - ./Kamaitachi no Yoru (Japan).zip - -./media/videos/Kamaitachi no Yoru (Japan).png - Kamaitachi no Yoru - The second sound novel created by Chunsoft after the release of Otogirisou. Like most visual novels, the gameplay involves the player reading the text from the game screen, and making decisions which will affect the path and outcome of the narrative. The choices and consequences form a big part of the gameplay, with the narrative often branching out in completely different directions depending on what choices the player makes, with even seemingly minor decisions having a big impact on how the narrative unfolds. In total, the game has over forty different endings. -The game follows a psychological horror narrative that revolves around Toru and his girlfriend Mari, who are suddenly drawn into a horrible murder mystery while on vacation at a skiing lodge. The story unfolds as the characters attempt to solve the mystery. Additional murders occur if the player is unable to find clues, and the story culminates in a number of endings befitting a horror tale. - 0.75 - 19941125T000000 - Chunsoft - Chunsoft - Adventure-Adventure / Visual Novel - 1 - 515 - - - ./Kamen Rider SD - Shutsugeki!! Rider Machine (Japan).zip - -./media/videos/Kamen Rider SD - Shutsugeki!! Rider Machine (Japan).png - Kamen Rider SD : Shutsugeki!! Rider Machine - Kamen Rider SD: Shutsugeki!! Rider Machine brings together all ten showa era Kamen Riders to do motorcycle combat with an army of Shocker soldiers. Each Episode starts with an introduction by "Oyassan" Tachibana, and stars a different Rider with his own unique special move. Episodes are broken up into six levels of combat against several Shockers riding their own motorcycles or cars or other vehicles, followed by a boss battle in the seventh level. After levels 2 and 5 the Kamen Rider will repair any damage and be able to choose from one of 4 limited powerups, such as invincibility, super speed, or a machine gun. Most of the time Kamen Rider will defeat enemies by riding alongside them and punching them, and enemies will try to do the same to ram or shoot him. - 0.65 - 19930709T000000 - Yutaka - Yutaka - Racing, Driving - 1-2 - 1537 - - - ./Kamen Rider (Japan) (Rev 1).zip - -./media/videos/Kamen Rider (Japan) (Rev 1).png - Kamen Rider - Kamen Rider is a 2D sidescrolling beat-em up that was released on the Super Famicom in 1993. Player 1 plays as Takeshi Hongo and Player 2 plays as Hayato Ichimonji. They start as their human forms but can change to Kamen Rider at any time, and only Kamen Rider can deliver the finishing blow to a boss monster. - 0.75 - 19931112T000000 - Sun L - Bandai - Beat'em Up - 1-2 - 263 - - - ./Kashiwagi Shigetaka no Top Water Bassing (Japan).zip - -./media/videos/Kashiwagi Shigetaka no Top Water Bassing (Japan).png - Kashiwagi Shigetaka no Top Water Bassing - A fishing game endorsed by and named for Shigetaka Kashiwagi, a Japanese professional bass angler.The game has a far stronger simulation element than many of its Super Famicom/SNES contemporaries, allowing the player to pick specific lures and fishing equipment and fish for bass with the correct steps for casting the lure and reeling in a prize-winning black bass. The geographical position on the game's lake and the weather are also considerations when fishing. - 0.8 - 19950217T000000 - Sony Imagesoft - Vap - Hunting and Fishing-Fishing - 1-2 - 1027 - - - ./Katou Hifumi Kudan - Shougi Club (Japan).zip - -./media/videos/Katou Hifumi Kudan - Shougi Club (Japan).png - Katou Hifumi Kudan : Shougi Club - Katou Hifumi Kudan Shogi Club is a shogi video game adaptation developed and published by Hect for the Super Famicom (SNES) platform. The game is named for Hifumi Katou, a prestigious professional shogi player, and the Kudan in the title refers to the ranking system used for shogi and other professional pursuits like mahjong and martial arts. - -It offers a standard selection of options seen in most shogi games, with single-player modes (against CPU opponents of adjustable difficulty), two-player modes and a special instance mode where the player is presented with a game in-progress and needs to find the winning strategy. - 0.85 - 19970516T000000 - Natsu System - HectorSoft - Asiatic board game-Shougi - 1-2 - 2048 - - - ./Kat's Run - Zen-Nihon K-Car Senshuken (Japan).zip - -./media/videos/Kat's Run - Zen-Nihon K-Car Senshuken (Japan).png - Kat's Run : Zen-Nihon K-Car Senshuken - Kat's Run: Zennihon K Car Senshuken ("Kat's Run: All-Japan K Car Championship") is a mode 7 racing game for the Super Famicom that features kei cars: a smaller weight/size category of vehicle in Japan that includes microvans and convertibles. The single-player mode has one of ten female drivers competing to win a street racing tournament. A small window allows players to see their driver's expression, which changes when turning or whenever she overtakes or gets overtaken by an opponent. - -Similar to Super Mario Kart, the multiplayer mode includes items and unusual courses which can also include jumps and pitfalls. - 19950714T000000 - Atlus - Atlus - Racing, Driving - 1-2 - 1537 - - - ./Kawa no Nushi Tsuri 2 (Japan).zip - -./media/videos/Kawa no Nushi Tsuri 2 (Japan).png - Kawa no Nushi Tsuri 2 - Kawa no Nushi Tsuri 2 ("Fishing the River Master 2") is a Japan-exclusive fishing RPG from Natsume and the third game in their long-running Nushi Tsuri/River King franchise. Like its predecessor, released on the Famicom in 1990, the game crosses fishing game elements such as finding bait and ideal fishing spots with RPG elements such as fighting wildlife in turn-based battles and growing more experienced over time. Cash and XP earned while fishing or roaming around contribute to the player's angling ability. - -The player can select one of four family members, a trademark of the series. Each character has slightly different goals, but they usually culminate in becoming a strong enough fisherperson to catch "the River King": a legendary freshwater fish. - -Though the game is labelled as Kawa no Nushi Tsuri 2, the second game in the series was actually the 1992 game Kawa no Nushi Tsuri: Shizenha for the PC Engine. - 0.9 - 19950428T000000 - Pack In Video - Pack In Video - Hunting and Fishing-Role Playing Game - 1 - 1027 - - - ./Kawasaki Caribbean Challenge (USA).zip - -./media/videos/Kawasaki Caribbean Challenge (USA).png - Kawasaki Caribbean Challenge - Race a Kawasaki Ninja Motorcycle or Jet Ski over 3 different islands in the Caribbean. When you're ready, take the Challenge to see how good you really are! Look down at your vehicle from a bird's eye view and cross bridges, make sharp turns, knock other opponent's off the road (or ocean) and get first place, if you can! You get to choose from a selection of 3 Motorcycles and 3 Jet Ski's when you race. You must complete 5 laps on each level and try to get first place! - 0.5 - 19930601T000000 - Park Place Productions - GameTek - Racing, Driving - 1 - 1537 - - - ./Kawasaki Superbike Challenge (USA).zip - -./media/videos/Kawasaki Superbike Challenge (USA).png - Kawasaki Superbike Challenge - Kawasaki Superbike Challenge is a motorcycle racing game that uses the same engine as F1. It includes 14 standard-length race tracks, plus the Suzuka 8 Hours endurance race, available in both training and Championship modes. The game is unlicensed (except by Kawasaki), so all riders and teams are fictional. - -The game now has more polygonal roadside objects than F1, and there is still a Turbo mode, allowing for faster racing at the expense of some of the detail. You have the ability to turn on or off weather (during rainy days the graphics are darker and the bike has less traction). The number of laps on each course can be 5, 10 or 15, and there are 4 skill levels. Some changes have been made to how the vehicle handles, to emphasize the switch from cars to bikes. - 0.45 - 19950101T000000 - Lankhor - Time Warner Interactive - Racing, Driving-Motorcycle race FPV - 1-2 - 1537 - - - ./Keeper (Japan).zip - -./media/videos/Keeper (Japan).png - Keeper - Keeper is a cute action-puzzle game. A five-by-five grid fills up with colored blocks with different icons on them. Pikuru and Kintoto, the player characters, can move freely about the grid, climbing over the blocks, and pushing or pulling them in any direction where there is room. Line up three or more blocks of either the same color or the same symbol and they will disappear. If the entire grid fills up, the game ends. - -The game features a single-player mode and two-player battle and cooperative modes. - 0.7 - 19940715T000000 - Fupac - Bullet Proof Software - Puzzle - 1-2 - 2816 - - - ./Keiba Eight Special 2 (Japan).zip - -./media/videos/Keiba Eight Special 2 (Japan).png - Keiba Eight Special 2 - Keiba Eight Special 2 is a horseracing game for the Super Famicom and the sequel to 1993's Keiba Eight Special. Like its predecessor, the game is more focused on virtual recreations of hypothetical races that the player customizes ahead of time and then watches play out, then using that "research" to predict winners of the actual races. - -As with Keiba Eight Special, and most horseracing games for the Super Famicom in general, it was never released outside of Japan. - 0.9 - 19940930T000000 - C-Lab - Imagineer - Horse racing-Sports with animals - 1 - 1538 - - - ./Keiba Eight Special (Japan) (Rev 1).zip - -./media/videos/Keiba Eight Special (Japan) (Rev 1).png - Keiba Eight Special - Keiba Eight Special is a horse racing game that allows players to set up and gamble on horse racing. The game borrows the name of a prominent horse racing publication in Japan, and is thought to help "teach" prospective gamblers how to pick the right horses for real-life races. - -Like most horse racing games for the Super Famicom, Keiba Eight Special was never released outside of Japan. It has a sequel: Keiba Eight Special 2. - 0.9 - 19931210T000000 - C-Lab - Misawa - Horse racing-Sports with animals - 1 - 1538 - - - ./Ken Griffey Jr. Presents Major League Baseball (USA) (Rev 1).zip - -./media/videos/Ken Griffey Jr. Presents Major League Baseball (USA) (Rev 1).png - Ken Griffey Jr. Presents Major League Baseball - Ken Griffey Jr Presents Major League Baseball is a baseball simulation featuring Ken Griffey Jr. of the "Nintendo Owned" Seattle Mariners. This licensed game allows you to play with all 28 Major League Teams in their own stadiums and over 700 player names (not likenesses). You control your pitcher or batter as well your fielders. The game allows you to play and save a 26, 78 or 162 game season. - 0.85 - 19940301T000000 - Software Creations - Nintendo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Ken Griffey Jr.'s Winning Run (USA).zip - -./media/videos/Ken Griffey Jr.'s Winning Run (USA).png - Ken Griffey Jr.'s Winning Run - Ken Griffey Jr.'s Winning Run is a licensed arcade baseball game featuring MLB's own Ken Griffey Jr. Released in 1996, it contains all 28 MLB teams and logos from that time, with rosters containing fictitious names for the players (Ken Griffey Jr being the only real player in the game). - -Next to exhibition games, there are different game modes to compete in. In the MLB Challenge, players start with a weak team and go against every major MLB club to go up the rankings. There is also a complete World Series, All-Star games and the MLB League. In the league modes up to eight players can choose a team and play a season of 26, 52 or 162 games. Between matches players can change the line-up and rotation, and trade away players. - -Gameplay is fairly tradition, with fielding, pitching, batting and baserunning. Next to fastball and curveballs, there are six different pitches such as Super Fast, Screwball, Super Curve, Slider, Change Up and Knuckleball. - 0.65 - 19960602T000000 - Rareware - Nintendo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Kendo Rage (USA).zip - -./media/videos/Kendo Rage (USA).png - Kendo Rage - Josephine is a teenage girl who is currently attending Honest Osaki's Kendo School and Used Car Sales to learn Kendo swordsmanship. The old man Osaki teaches his students the art of psychic powers so they can better defeat the forces of evildoers. Josephine is given the Zopikki Talisman; a powerful artifact which transforms Josephine's normal self into a battle warrior. Gripping the bamboo sword and focusing her psychic powers, Josephine must defeat ghosts, pandas and all kinds of other strange creatures which look to cause trouble. - -In Kendo Rage, the player takes control of Josephine. She can move left and right, jump, duck and attack with her bamboo sword. Josephine's psychic powers are shown on a bar and recharge gradually at a steady pace, changing color as they do. Depending on the color, an attack done will use up the current psychic energy and let loose a stronger attack, usually a projectile. Additionally, Josephine can summon flames around herself during a rush attack, at the cost of some energy. The game lasts seven levels, with a boss finishing off each level. - 0.65 - 19931001T000000 - Affect - SETA - Platform-Action - 1 - 257 - - - ./Kenyuu Densetsu Yaiba (Japan).zip - -./media/videos/Kenyuu Densetsu Yaiba (Japan).png - Kenyuu Densetsu Yaiba - The game is based on the animé series The Legend of the Swordsman Yaiba. Yaiba Kurogane has been raised by his father in a jungle, training to become a samurai warrior. When Yaiba arrives at Tokyo to continue his training, he stays there at the house of his father's old rival, Raizou. Later Yaiba meets Takeshi Onimaru, an exceptionally talented apprentice swordsman, who soon becomes his biggest rival. One day Onimaru discovers a trap door leading to a secret room, where he finds two huge statues of ancient gods - Fuujin, the wind god, and Raijin, the lightning god. Onimaru realizes the swords of those gods hold an immense power, trains with the sword of the Fuujin, and becomes possessed by it. He sets out on a journey to find the other sword, causing the forces of evil to appear. It is now up to Yaiba to stop his rival and to make an end to his insane plans. - -The game is as action adventure/RPG with elements of a fighting game. You fight enemies in real-time combat. You can use a variety of moves and special attacks, defend, and jump. There is also a two-player mode, in which players control Yaiba and his rival. - 0.7 - 19940325T000000 - Atelier Double - Banpresto - Role Playing Game-Action - 1-2 - 768 - - - ./Kero Kero Keroppi no Bouken Nikki - Nemureru Mori no Keroleen (Japan).zip - -./media/videos/Kero Kero Keroppi no Bouken Nikki - Nemureru Mori no Keroleen (Japan).png - Kero Kero Keroppi no Bouken Nikki : Nemureru Mori no Keroleen - The game is based on the popular Sanrio's animé-style fantasy characters, mainly Kero Kero. You play as a little frog-like creature Keroppi from KeroKero village. One day, Keroppi and his girlfriend Keroleen go to the nearby forest. When they make a lunch break and prepare to eat some tasty donuts, it suddenly becomes dark, and then Keroppi realizes he is all alone in the forest! Keroleen has been kidnapped by a mysterious evil force. Keroppi decides to travel around the world and to save her! - -Kero Kero Keroppi no Boken Nikki is an introductory Japanese-style RPG best suited for younger players. You encounter random monsters and fight them in turn-based combat viewed from first-person perspective. Later, two other characters join Keroppi on his quest to save Keroleen. You visit various towns and level up at certain points in the game, regardless of the amount of monsters you defeat. - 0.8 - 19940325T000000 - Character Soft - Character Soft - Role Playing Game - 1-2 - 768 - - - ./Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi (Japan).zip - -./media/videos/Kessen! Dokapon Oukoku IV - Densetsu no Yuusha-tachi (Japan).png - Kessen! Dokapon Oukoku IV : Densetsu no Yuusha-tachi - Kessen! Dokapon Okukoku IV: Densetsu no Yuusha Tachi ("Decisive Battle! Dokapon Kingdoms IV: Legend of Heroes") is a mix of an RPG and a multiplayer board game. Players move their heroes around the board, gaining levels and finding equipment, and eventually saving a kingdom from encroaching monsters. The goal is to beat the target monsters before the other players. - -Though the game includes a "IV" in its title, this actually refers to the number of players the game can support rather than being the fourth in the series. Kessen! Dokapon Okukoku IV is in actuality the very first Dokapon game. It was followed by Dokapon 3-2-1 and Dokapon Gaiden on the Super Famicom and BS Dokapon Gaiden: Hono no Audition for the Super Famicom's Satellaview. - 0.85 - 19931210T000000 - Asmik - Asmik - Role Playing Game-Board game - 1-4 - 768 - - - ./Kid Klown in Crazy Chase (USA).zip - -./media/videos/Kid Klown in Crazy Chase (USA).png - Kid Klown in Crazy Chase - You play as a clown, trying to finish the level while avoiding Blackjack's booby traps. - -To successfully finish each level, you'll need to beat the fuse. What is the fuse? At the start of each level, there is a bomb fuse at the same location as you are, you must get to the end of the level faster than it does in order to prevent the big bomb from going off. In addition, you'll also need to find all 4 card symbols before you can finish. If you don't, you'll get to go to the beginning of the level and have another try. - 0.6 - 19940901T000000 - Kemco - Kemco - Platform-Action - 1 - 257 - - - ./Kidou Butouden G Gundam (Japan).zip - -./media/videos/Kidou Butouden G Gundam (Japan).png - Kidou Butouden G Gundam - Kidou Butouden G-Gundam ("Mobile Fighter G-Gundam") is a one-on-one fighting game for the Super Famicom which features mechs and pilots from the 1994 Kidou Botouden G-Gundam offshoot of the Gundam universe. G-Gundam is set in an alternate timeline and, instead of widespread warfare, conflicts are determined with a competitive fighting tournament. - 0.75 - 19941227T000000 - Pandora Box - Bandai - Fighting - 1-2 - 262 - - - ./Kidou Keisatsu Patlabor (Japan).zip - -./media/videos/Kidou Keisatsu Patlabor (Japan).png - Kidou Keisatsu Patlabor - This is an RPG that was only released on the SNES, which also shares its name with several other titles across different systems, due to them all being based on the same Anime series "Patlabor". -In this RPG, you control the two main pilots from the series/films, Noa Izumi and Isao Ota, as you complete your typical duties each day, helping to deal with rogue Labors (Mecha) and other such incidents. The game, only having been released in Japan, is only really advisable to play if you understand Japanese, as it really is a text-heavy game. -The gameplay consists of three screens - a map of Japan, showing where your asignments are located, the "main" screen, where you control your Labor from a top-down viewpoint and maneuver it around the area of the crime. Finally, there's the combat screen, for when you press the action button to attack a rogue Labor. From here you can select one of various attacks; naturally, as the game goes on your pilots can learn new attacks, though unusually for an RPG there's also the option to just talk with the rogue Labor's pilot and try to convince them to back down - as a policeman, sometimes this is the only way forward. -This is a fairly typical Eastern RPG with a fairly unique setting. Just don't forget your Kanji-English dictionary! - 0.9 - 19940422T000000 - BEC - BEC - Strategy-Role Playing Game - 1 - 1280 - - - ./Kidou Senshi Gundam - Cross Dimension 0079 (Japan).zip - -./media/videos/Kidou Senshi Gundam - Cross Dimension 0079 (Japan).png - Kidou Senshi Gundam : Cross Dimension 0079 - Cross Dimension 0079 uses an unorthodox system of tactical roleplaying. It sets the player with a number of mobile suits varying from one to three. In the early game the player controls only the Gundam. As the game progresses the player is allowed access to the Gundam, Guncannon and Guntank. In the late game (as the game follows the MS: Gundam film story) the player controls the Gundam and two Guncannons. Finally in the late game the player controls the RX-78XX Gundam Pixie along with two Guncannons. - 0.75 - 19950210T000000 - Bandai - Bandai - Role Playing Game-Tactical RPG - 1 - 768 - - - ./Kidou Senshi Gundam F91 - Formula Senki 0122 (Japan).zip - -./media/videos/Kidou Senshi Gundam F91 - Formula Senki 0122 (Japan).png - Kidou Senshi Gundam F91 : Formula Senki 0122 - In U.C. 0122, the detached corps of the Mars Zeon, led by Charles Rochester, invades Earth with assistance from the Crossbone Vanguard. The Earth Federation Space Force deploys the Gundam F90 and the F91 Gundam F91 to repel them. - -Also known as Mobile Suit Gundam F91: Formula Wars 0122. - 19910706T000000 - Bandai - Bandai - Role Playing Game-Strategy - 1 - 768 - - - ./Kidou Senshi V Gundam (Japan).zip - -./media/videos/Kidou Senshi V Gundam (Japan).png - Kidou Senshi V Gundam - Kidou Senshi V Gundam recounts the events of the show, from Uso's first battle on Earth to the destruction of the Angel Halo. The story is told in occasionally animated cutscenes between combat. In battle Uso pilots the Victory Gundam and, later in the game, the V2 Gundam. The gundam is equipped with either three rifles, a beam saber, and a head mounted vulcan gun, or, in some space levels, with a chargeable beam rifle, a vulcan cannon, and the same 3 rifles. The goal of each encounter is to destroy any enemy MS that appear onscreen. - 0.55 - 19940311T000000 - Bandai - Bandai - Fighting - 1 - 262 - - - ./Kidou Senshi Z Gundam - Away to the Newtype (Japan).zip - -./media/videos/Kidou Senshi Z Gundam - Away to the Newtype (Japan).png - Kidou Senshi Z Gundam : Away to the Newtype - Kidou Senshi Z Gundam: Away to the NewType ("Mobile Suit Zeta Gundam: Away to the Newtype") is a strategy game for the Super Famicom and part of the Gundam universe of video game adaptations. It is specifically based on the second incarnation of the anime series, Zeta Gundam, which revisits the original series Mobile Suit Gundam (also known as "Gundam 0079" to distinguish it from its sequels) eight years after the climactic conclusion of the One Year War. Like many Gundam games it was published by Bandai and created by an unknown number of Bandai's contract developers. - -The game is built on the blueprint of the 1995 Super Famicom isometric strategy game Cross Dimension 0079. It offers a similar interface and adherence to the lore with an ample number of cutscenes. Away to the Newtype also incorporates elements of the 1986 Famicom action game Hot Scramble, also based on the Zeta manga/anime series, for its "long range" combat mode. This mode plays like a first-person shooter and was one of the three modes that comprises Hot Scramble. - 0.75 - 19960301T000000 - Bandai - Bandai - Strategy-Role Playing Game - 1 - 1280 - - - ./Kikou Keisatsu Metal Jack (Japan).zip - -./media/videos/Kikou Keisatsu Metal Jack (Japan).png - Kikou Keisatsu Metal Jack - Kikou Keisatsu Metal Jack is a scrolling brawler based on the anime of the same name. At the start of the game the player can choose from Red Jack, Silver Jack, or Blue Jack. Red and Silver both have weapons they can find ammo for in levels (a gun and baton, respectively), and all three can do a multiple hit combo or a jumping attack. At the end of a level the Jack will be met by his vehicle which will then merge with his armor. In this form the Jack's attacks are strengthened and he can charge up an attack that hits every enemy onscreen. - -There is no story told at any point in the game, so if you want to know what's going on you'll have to track down the anime. - 0.55 - 19920731T000000 - Atlus - Atlus - Beat'em Up - 1 - 263 - - - ./Kikuni Masahiko no Jantoushi Doraou 2 (Japan).zip - -./media/videos/Kikuni Masahiko no Jantoushi Doraou 2 (Japan).png - Kikuni Masahiko no Jantoushi Doraou 2 - Kikuni Masahiko no Jantoushi Dora Ou 2 ("Masahiko Kikuni's Jantoushi Dora Ou 2") is a mahjong game with a parody supernatural superhero theme. Like its predecessor, it uses mahjong as a sort of component for its "battle" system. - -Kikuni Masahiko no Jantoushi Dora Ou 2 is a bit more "free", allowing the player to explore the world map. It also allows for four-person games, removing the two-person limitation of its forebear. - 0.65 - 19931203T000000 - Pow - Pow - Asiatic board game - 1 - 2048 - - - ./Kikuni Masahiko no Jantoushi Doraou (Japan).zip - -./media/videos/Kikuni Masahiko no Jantoushi Doraou (Japan).png - Kikuni Masahiko no Jantoushi Doraou - Overview - -Unleash your mahjong power!!! -Jantoushi Doraou is a simple mahjong game for the Super Famicom. It features a wide variety of strange and ridiculous characters and is largely comical in nature. It follows typical Japanese mahjong rules, although there are a few exceptions (mentioned below). Many characters are also capable of performing special attacks when their "cosmo" meter is full; these attacks can have many different incarnations, from simply beating the opponent unconscious for a win (surprisingly ineffective) to instantly getting a ron. The game also features a password feature which allows players to save their progress. - -Story - -The player assumes the role of the titular Jantoushi Doraou, a master mahjong Saint who resides in Sanctuary and is committed to protecting the goddess Atenaide. Unfortunately, the villainous Mahjong warlock Jankou invades Sanctuary and seemingly kidnaps Atenaide! It's Doraou's duty to rescue her from the clutches of this fiend, and he sets off on a journey to gather the other Mahjong Saints and journey to Jankou's castle to rescue her. This journey winds through a number of towers with guardians based on the Chinese Zodiac; this is a direct parody of Saint Seiya, where the Gold Saints are based off of the Greco-Roman zodiac. - 0.7 - 19930219T000000 - C-Lab - Pow - Asiatic board game-Mahjong - 1 - 2048 - - - ./Killer Instinct (USA) (Rev 1).zip - -./media/videos/Killer Instinct (USA) (Rev 1).png - Killer Instinct - In the distant future, a monopolistic and technological corporation called Ultratech organizes a fighting tournament known as "Killer Instinct". Many fighters answer the challenge to participate, including several of Ultratech's experimental warriors. To increase the tournament's challenge, Ultratech utilizes a technology that can create bridges between alternate dimensions, releasing a creature known as Eyedol. Eyedol is a two-headed ancient warrior that was imprisoned along with his bitter rival, Gargos. Some warriors enter the tournament to seek glory or escape. Other fighters are attempting to bring an end to Ultratech's corruption. - -Killer Instinct is a Rare developed fighting game published by Nintendo (and distributed in the arcades by Midway). Killer Instinct (or "KI" among its fanbase) is a 2D fighting game that features 3D rendered sprite based graphics. Players choose from 10 characters: Orchid, Cinder, Jago, Glacius, Fulgore, Riptor, Sabrewulf, Spinal, T.J. Combo, and Thunder. - -Killer Instinct is known for its heavy combo based fighting system, allowing players to pull off moves that land an insane number of hits on their opponent, the highest being the "Ultra Combo". The gameplay is also known for its use of combo breakers, finishing moves and stage fatalities, double energy bars, and dance-music inspired techno soundtrack. - 0.75 - 19950801T000000 - Rareware - Nintendo - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./Kindai Mahjong Special (Japan).zip - -./media/videos/Kindai Mahjong Special (Japan).png - Kindai Mahjong Special - Kindai Mahjong Special ("Modern Mahjong Special") is a mahjong game for the Super Famicom, and based on the Japanese magazine Kindai Mahjong, which anthologizes a group of serial mahjong-related comics by various artists not unlike Shounen Jump. - -The player selects their opponents and competes against them at mahjong. The game also features a quiz mode regarding mahjong tactics. - 0.8 - 19950331T000000 - Outback - Imagineer - Asiatic board game-Mahjong - 1 - 2048 - - - ./King Arthur & The Knights of Justice (USA).zip - -./media/videos/King Arthur & The Knights of Justice (USA).png - King Arthur & The Knights of Justice - Based on the cartoon series of the same name, King Arthur and the knights of Camelot have been encased inside glass by Morgana Le Faye. Only the Spell of Spells would be able to free them. Merlin, knowing that the world would come to ruin without King Arthur uses his magic to search all of space and time for replacements. Finding the New York Knights football team and their quarterback, Arthur King, Merlin transports them back to Camelot and gives them magical armor. Transformed into; Sir Arthur, Sir Breeze, Sir Brick, Sir Darren, Sir Gallop, Sir Lancelot, Sir Lug, Sir Phil, Sir Tone, Sir Trunk, Sir Wally and Sir Zeke, they must rescue the real Knights of the Round Table. In order to do so, the Arthur must recover the 12 keys of truth from Morgana's lieutenants each of which can only by touched by a specific knight. However in order to be able to defeat them, Arthur must first recover Excalibur and overcome other tasks. - -King Arthur & the Knights of Justice is a top-down action game. It might be mistaken for an RPG, however the abilities of characters do not change over the course of the game. Players control Arthur King and can recruit two additional party members from the knights. Each knight has his own statistics in various areas including: Life Force, Defense, Strength and Speed. These party members are computer controlled with their own energy bars. Arthur can move up, down, left and right, block with his shield and parry with his shield. Arthur can swing his sword at any time but the damage inflicted depends on how much strength bar he has. The strength bar replenishes itself naturally over time, but is depleted every time Arthur swings his sword. Each knight including Arthur has a health bar, when this bar runs out, the knight is defeated. It can be restored by returning to Camelot or using items such as healing herbs. Arthur can carry a variety of different items accessible from the menu. Other menu functions include looking at the map, changing preferences and reviewing the statistics of the knights. - 0.55 - 19950701T000000 - Manley & Associates - Enix - Adventure-Action - 1 - 512 - - - ./King Arthur's World (USA).zip - -./media/videos/King Arthur's World (USA).png - King Arthur's World - This is a 2D side scrolling strategy game. You take the role of King Arthur and lead your army into battle against evil. You'll travel to many worlds including fighting dark knights, underworld orcs, and cloud giants. One of the few games that is Super NES Mouse capable. - -You are given a certain amount of troops each level. Passwords are used to save your progress between levels. The levels have enemies you must thwart, traps you should avoid, and gold to be won. - 0.8 - 19930301T000000 - Argonaut Software - Jaleco - Puzzle-Strategy - 1 - 2816 - - - ./King of Dragons (USA).zip - -./media/videos/King of Dragons (USA).png - King of Dragons - The King of Dragons is a fantasy themed side-scrolling beat'em up. There are five different characters to choose from: a fighter, a cleric, an elf, a wizard and a dwarf. All characters have different strengths and weaknesses in speed, attack power and magic. After choosing an appropriate character, the player has to fight his way through numerous short levels guarded by an equally high number of bosses; gaining better weapons and shields/magic in the process. - 0.75 - 19940401T000000 - Capcom - Capcom - Beat'em Up - 1-2 - 263 - - - ./King of Fighters 2000 (World) (Unl) (Pirate).zip - -./media/videos/King of Fighters 2000 (World) (Unl) (Pirate).png - King Of Fighters 2000 - The King of Fighters 2000 is an unlicensed fighting game for the SNES produced by DVS Electronic Co, and like most other unlicensed SNES titles was only distributed in South American markets. It stands as a sequel and plays similar to the previous KoF '98 and KoF '99. Many of the backgrounds are lifted directly from other games (Fatal Fury) or heavily altered (Marvel Super Heroes). Similar to '98, the characters don't get their own stages. Instead, you fight three characters separately on one stage. After beating these three characters, you are sent to the next stage, or the ending if you're on the final stage. - 20000101T000000 - DVS Electronic - DVS Electronic - Fighting / Versus-Fighting - 1-2 - 262 - - - ./King of the Monsters 2 (USA).zip - -./media/videos/King of the Monsters 2 (USA).png - King of the Monsters 2 - The object of King of the Monsters 2 is similar to its predecessor. Choose from three monsters which include a large lizard, a large robotic ape, and a huge mutant human. Then walk through each city, making sure to destroy everything in site, including planes, buildings, and other creatures. When smashed, some buildings reveal power-ups that make your character more powerful. At the end of each city, you go head-to-head with the boss creature. There are small stages in between where you fight a second monster for bonus points, or you fall from the sky and land underwater where you try to collect points and power-ups while falling. - 0.7 - 19940601T000000 - Now Production - Takara - Beat'em Up-Fighting - 1-2 - 263 - - - ./King of the Monsters (USA).zip - -./media/videos/King of the Monsters (USA).png - King of the Monsters - King of the Monsters is a two player (or one player vs. computer) fighting game, in which the players take control of two gargantuan monsters (like Godzillas) and battle it out in different city locations. - -The city gets gradually destroyed as the two creatures fight it out. The players can also interact with the scenery by picking up boats and such, to use as weapons against the other player. - 0.55 - 19921101T000000 - SNK - Takara - Fighting-Action - 1-2 - 262 - - - ./Kingyo Chuuihou! - Tobidase! Game Gakuen (Japan).zip - -./media/videos/Kingyo Chuuihou! - Tobidase! Game Gakuen (Japan).png - Kingyo Chuuihou! : Tobidase! Game Gakuen - Kingyo Chuuihou! Tobidase! Game Gakuen ("Goldfish Warning! Leap Out! Game Academy!") is a multiplayer party game based on the Kingyo Chuuihou! (Goldfish Warning!) manga and anime. The anime is about a rich girl named Chitose who loses her fortune and is forced to enroll in a public rural school that accepts barnyard animals as students. The anime charts her attempts to refine/gentrify those around her, including her new best friend Wapiko (the pink-haired girl on the cover/title screen). - -The game allows for up to three players. Each "mini-game" is selected from a roulette, and players compete to earn 100 points the quickest. These mini-games can range from trivia contests to more action-oriented fare. Most mini-games have their own rules concerning gaining (and losing) points to pay attention to. - -Kingyo Chuuihou! Tobidase! Game Gakuen was released on the Super Famicom in 1994 and was never released outside of Japan. It is the only Kingyo Chuuihou game on the Super Famicom: the other two were created for the Nintendo Game Boy prior to this game. - 0.8 - 19940318T000000 - Jaleco - Jaleco - Casual Game - 1-3 - 2304 - - - ./Kinnikuman - Dirty Challenger (Japan).zip - -./media/videos/Kinnikuman - Dirty Challenger (Japan).png - Kinnikuman : Dirty Challenger - Kinnikuman: Dirty Challenger is a wrestling game based in the Kinnikuman (or Muscleman, as it's known in other countries) anime series. The game encompasses the "Survivor Match for the Kinniku Throne" saga, which started just after the "Dream Chojin Tag Team Chapter" ended. - -In this game you will be able to choose among 6 relevant characters of the aforementioned saga, including the enemies of Kinnikuman. Combats will be 1 vs 1 and you will be able to execute a repertory of man to man acrobatic tactics, and of course, all combats will end either with a countdown or a surrender of one of the combatants. - 0.25 - 19920821T000000 - Yutaka - Yutaka - Fighting-Sports-Sports / Wrestling - 1-2 - 262 - - - ./Kirby no Kirakira Kids (Japan).zip - -./media/videos/Kirby no Kirakira Kids (Japan).png - Kirby no Kirakira Kids - A Tetris-like puzzle game. There are varying modes of play, such as Time Trial, Challenge and Story Mode, but the basic idea of play is the same: you must sandwich Star Blocks between two like Friend Blocks, either horizontally or vertically. The Friend Blocks and any Star Blocks in-between are then removed from play. Similar to Tetris, sets of blocks fall into the bin that contain any two of the following types: - -Star Blocks: The most important block, as all of the game types rely on it. Sandwich these blocks between two Friend Blocks either horizontally or vertically, and they will be cleared. The more stars you clear, the higher the score. - -Friend Blocks: These blocks have pictures of Kirby's friends - Rick the Hamster, Kine the Fish, and Coo the Owl (all from Kirby's Dream Land 2) - on them. Match two of each to clear them from the screen. Any Star Blocks between the two character blocks will also be cleared. - -Bomb Blocks: Sandwich a Bomb Block in between two Friend Blocks, and the bomb will explode, removing all blocks in the same row. - -Hard Blocks: You have to clear these blocks twice to clear them from the screen. Clear them once and they transform into an ordinary Star Block, and then can be removed in the normal way. - -The game also features a 'chain' system that rewards you for clearing blocks which then clear other blocks. If you clear two or more blocks in this manner, then you'll be rewarded with Kirby raining down that amount of Stars, which can fill in gaps, which in turn could complete a row and allow it to chain even further. - 0.7 - 19980125T000000 - HAL Laboratory - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Kirby Super Star (USA).zip - -./media/videos/Kirby Super Star (USA).png - Kirby Super Star - The game is actually a set of seven main games: Spring Breeze, Dynablade, Gourmet Race, The Great Cave Offensive are unlocked at first, and later Metaknight's Revenge, Milky Way Wishes and The Arena become available, as well as a couple of minor minigames. -These are all typical Kirby platformers, each one with its own set of levels and different gameplay. In most of them you can consume monsters and learn their special abilities, but in Milky Way Wishes abilities are instead collected in a manner similar to Metroid. Offensive Cave features levels with various obstacles, hidden treasures and some elementary lever-pulling kind of puzzle solving. Metaknight's Revenge is the only game on the cartridge with a (fairly strict) timer. The Arena is a "boss rush" mode, asking players to defeat every boss in the game with limited health refills and on one life. -Kirby Super Star is best known for its two-player cooperative play option, which has given it a reputation as a party game. - 0.95 - 19960920T000000 - HAL Laboratory - Nintendo - Platform - 1-2 - 257 - - - ./Kirby's Avalanche (USA).zip - -./media/videos/Kirby's Avalanche (USA).png - Kirby's Avalanche - The First Annual Dream Land's Avalanche Competition is about to get under way, and as Kirby and a host of characters from the Kirby series, you can join the tournament and become Avalanche king. - -Avalanche is similar to Puyo Puyo, and has you stacking colored blobs similar in a way to Tetris. When a certain amount of one color is stacked, an explosion occurs and the screen clears of those blobs, which then appear in the other players screen (either the CPU or a second player). When your screen is cleared before the other player, you move onto the next round, and so on until the final boss. The winner of that match is then crowned the Avalanche king. - 0.7 - 19950201T000000 - HAL Laboratory - Banpresto - Puzzle - 1-2 - 2816 - - - ./Kirby's Dream Course (USA).zip - -./media/videos/Kirby's Dream Course (USA).png - Kirby's Dream Course - Kirby's Dream Course is an innovative SNES game featuring everyone's favourite pink blob, Kirby. After his adventures in Dream Land we find him in this mini golf game where Kirby himself is the ball, and you must guide him around each hole using the sort of bar system that you see in most golf games. Where this game differs, however, is in the fact that you need to eliminate all on-screen enemies before you can guide Kirby into the hole and complete it. As per usual in golf games, the more strokes it takes you to complete the whole, the lower your score - so make sure you aim Kirby just right! - -You'll find eight courses and a total of sixty-four holes in the game, not including the final showdown with King Dedede, as well as an action-packed two-player mode. - 0.8 - 19950201T000000 - HAL Laboratory - Nintendo - Sports-Sports / Golf - 1-2 - 1538 - - - ./Kirby's Dream Land 3 (USA).zip - -./media/videos/Kirby's Dream Land 3 (USA).png - Kirby's Dream Land 3 - That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends! - -But wait! Something's wrong! Dedede doesn't seem to be himself... - -Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him... - 0.85 - 19971127T000000 - HAL Laboratory - Nintendo - Platform - 1-2 - 257 - - - ./Kishin Douji Zenki - Battle Raiden (Japan).zip - -./media/videos/Kishin Douji Zenki - Battle Raiden (Japan).png - Kishin Douji Zenki : Battle Raiden - Once already Chiaki and her reluctant demon servant Zenki have saved the world from the forces of darkness, but apparently once is never enough. Chiaki has a vision of five cloaked figures and knows that only she and Zenki can stop them. At once they set off to track down the demon leaders. - -In Kishin Douji ZENKI: Battle Raiden the player takes the role of Zenki. At first, and occasionally through the game, Zenki will be in his powered down form where he can only punch, jump, and dash. After Chiaki recovers her bracelet, or regains her concentration, or whatever she needs to do at the time, she can transform Zenki into his powered up form. In this form Zenki deals more damage and has a much longer list of attacks that get added to as the game progresses, such as a pillar of energy, an electrified punch, and a dashing attack. By picking up scrolls Zenki can do a powerful Rudora attack to all enemies on screen, but this attack damages Zenki as well. - -To complete platforming levels Zenki will have to make it to the end of the level while occasionally finding hidden stone monuments that, when destroyed, will drop items as well as alter the level or remove obstacles, allowing Zenki to pass. After a stage's first platforming level is a midboss fight, and after the second platforming level is the boss fight proper. - 0.75 - 19950804T000000 - CAProduction - Hudson - Action-Platform - 1-2 - 257 - - - ./Kishin Douji Zenki - Denei Raibu (Japan).zip - -./media/videos/Kishin Douji Zenki - Denei Raibu (Japan).png - Kishin Douji Zenki : Denei Raibu - Kishin Douji Zenki: Denei Raibu ("Demon Child Zenki: Thunder Dance Movie", roughly) is an action/platformer game from Now Production and Hudson Soft. It is the second of three games based on the license to be released for the Super Famicom. - -It features characters and plot details from Kishin Douji Zenki, usually just known as Zenki, supernatural manga and anime about a powerful but benevolent demon guardian named Zenki and his human companion, the shrine maiden Chiaki. Centuries previously, Chiaki's ancestor used Zenki to defeat the evil goddess Kurama - the manga/anime begins with Kurama's return and Chiaki accidentally releasing Zenki. - -The game is unusual as it splits its time between two modes that are distinct both tonally and mechanically. The "mature" Zenki, in his most powerful form, fights various demon minions of Kurama in tactical one-on-one battles that use a real-time progress bar that needs to be filled at least partially before an attack can be launched. This mode is similar to the gameplay used in other anime license action games, such as YuYu Hakusho and YuYu Hakusho Tokubetsu Hen. The other mode is a more cartoonish platformer featuring Chiaki as she attempts to assist Zenki by completing various objectives. Chiaki resorts to her magic to protect herself. - 0.75 - 19951124T000000 - Now Production - Hudson - Action-Platform - 1 - 257 - - - ./Kishin Douji Zenki - Tenchi Meidou (Japan).zip - -./media/videos/Kishin Douji Zenki - Tenchi Meidou (Japan).png - Kishin Douji Zenki : Tenchi Meidou - Kishin Douji Zenki: Tenchi Meidou ("Demon Child Zenki: The Rumbling of Heaven and Earth", roughly) is a licensed combination puzzle and strategy game featuring the characters and story beats from the Kishin Douji Zenki anime and manga. The game follows Chiaki Enno, a descendant of the master priest who sealed away the evil Goddess Karuma, and Zenki, the spirit guardian Chiaki's ancestor allied with, in a quest to once again defeat Karuma now that she has resurfaced. - -The game was the third Kishin Douji Zenki game to be released for the Super Famicom and the fifth overall. It would also be the last. - -The game employees an unusual structure which combines elements of board games, puzzle games and strategy games. Chiaki and Zenki move a certain number of spaces across a board determined by a dice roll. The player can also spend movement points on moving the tiles around the world, which is often necessary to create a route to the exit. - -If the player bumps into one of Karuma's eyeball minions, the game switches to a battle in which Zenki and his opponent draw cards and attack based on the icon on the card: these might involve fireballs, martial arts or spirit beams. - -It is possible to use special abilities to wipe enemies off the board, preventing the necessity of fighting them and minimizing the chance of Zenki falling in combat before the player can win the board. More special abilities become unlocked as the player progresses. - 0.7 - 19960223T000000 - Hudson - Hudson - Board game-Strategy - 1-4 - 2048 - - - ./Kishin Kourinden Oni (Japan).zip - -./media/videos/Kishin Kourinden Oni (Japan).png - Kishin Kourinden Oni - At the end of the Edo period , steamboats docked the coast of Japan to break away from isolationism and with the secret goal of using its supernatural places Reiketsu , whose strength weakens. The Shogunate , being threatened by internal and external forces in Japan, creates the special force Shinsengumi , to eliminate these supernatural threats where not. After being attacked by a spirit, the teenager Yamatomaru and the warrior of Shadow Shinsengumi Mibu Juurouta go on an adventure. - 0.7 - 19940805T000000 - Pandora Box - Banpresto - Role Playing Game - 1 - 768 - - - ./Kiteretsu Daihyakka - Choujikuu Sugoroku (Japan).zip - -./media/videos/Kiteretsu Daihyakka - Choujikuu Sugoroku (Japan).png - Kiteretsu Daihyakka : Choujikuu Sugoroku - Kiteretsu Daihyakka: Choujikuu Sugoroku ("Kiteretsu's Great Encyclopedia: Super-Dimensional Board Game") is a virtual board game for Super Famicom. It uses the Kiteretsu Daihyakka license: a manga and eventual anime from the creators of Doraemon about a genius kid inventor who uses a book of designs to create wondrous devices such as a time machine and his samurai robot companion Korosuke. He is joined with his friends in his various adventures: Miyoko Nonohana, his girlfriend; Kaoru Kumada, a local bully; and Tongari, who is skittish and easily frightened. - -The game is similar to other board game adaptations for 16-bit consoles. Players move around a board and receive bonuses or penalties depending on where they land. There are a number of boards to choose from, each with different themes. - -The player rolls a die and moves a certain number of spaces around a board. Depending on where they land, they either earn points, lose points, gain a special item or take part in an event. Generally speaking, blue squares are beneficial, red squares are detrimental and golden squares provide bonus items. - -If a player lands on the same square as another character, they get into a contest: the winner of these contests will be able to take an item from the loser. The contests are generally simple mini-games, such as a sprint race or a sumo battle. - 0.8 - 19950127T000000 - Fill in Café - Video System - Board game - 1-4 - 2048 - - - ./Knights of the Round (USA).zip - -./media/videos/Knights of the Round (USA).png - Knights of the Round - In Knights of the Round, play the role of one of three knights from the Arthurian legends. The three characters are Sir Lancelot, Sir Percival, and of course King Arthur. - -The story tells of a man who pulled the mighty sword Excalibur from a rock which no one else could achieve. This feat signified that he should be king of the Britons and lead them to peace. The trouble is there is mass chaos in the land and the only way Arthur can stop it is to find the holy grail which has been hidden for over a thousand years. Aurthur is joined by Percival and Lancelot on his quest to find the grail. - -The gameplay involves the player to scroll along the screen fighting of enemies with a sword or axe depending on the character. The player can also block and parry with opponents which is done by a simple button press. There are also character development elements in the game where collecting points by killing enemies and picking up gold increase the character's attack and speed. Character's armour and weapons also change when they gain experience. - 0.7 - 19940401T000000 - Capcom - Capcom - Beat'em Up-Action - 1-2 - 263 - - - ./Konpeki no Kantai (Japan).zip - -./media/videos/Konpeki no Kantai (Japan).png - Konpeki no Kantai - Konpeki no Kantai ("Deep Blue Fleet") is a naval combat strategy game for various Japanese systems. Originally released on the PC-FX console in 1995, it was quickly ported to 3DO and Super Famicom the same year with different developer/publisher teams. - -The game is based on an original video animation (OVA) that reimagines the Pacific Theater during World War 2 in which the Japanese navy had a significant advantage that would lead to a different outcome to the global conflict. This advantage is the eponymous submarine fleet, which proves to be almost unstoppable. The OVA was in turn inspired by a novel by Yoshio Aramaki of the same name. - -The gameplay depicts each mission, taken from the OVA, as an isometric grid-based conflict between the player's forces and the enemy's fleet. In most scenarios, the enemy fleet belongs to the United States Navy. Different types of ships serve different applications in combat. - 0.85 - 19951102T000000 - Access Games - Angel - Strategy - 1 - 1280 - - - ./Kouryaku Casino Bar (Japan).zip - -./media/videos/Kouryaku Casino Bar (Japan).png - Kouryaku Casino Bar - Kouryaku Casino Bar ("Tips Casino Bar") is a gambling simulator for the Super Famicom. It provides various venues in a Vegas-like district of gambling dens, each of which offers the player a different gambling game. - -These gambling activities include a number of dice and card games: Rummy, craps, slots, roulette, poker, blackjack and video poker (which is played solo, instead of against CPU opponents). Players try to win big at each of these events before moving onto the large casino in the middle. The player can also select between a male or female avatar. - 0.65 - 19950714T000000 - Nichibutsu - Nichibutsu - Casino - 1-4 - 3584 - - - ./Kouryuu Densetsu Villgust - Kieta Shoujo (Japan) (Rev 1).zip - -./media/videos/Kouryuu Densetsu Villgust - Kieta Shoujo (Japan) (Rev 1).png - Kouryuu Densetsu Villgust : Kieta Shoujo - This game is based on the animé series Villgust. The main hero of the game is Shun, a teenager who lives in modern-day Japan. One day, when he was going back from school with his girlfriend Michiko, Shun noticed a strange red-eyed rabbit. When he tried to follow him, Shun suddenly found himself all alone in a forest clearing. He was immediately approached by a group of four adventurers who said they were members of a group called R.A.G.E. (Resistance Against God of Evil). Apparently, Shun was transported into a parallel medieval world, and an evil organization known as Vile was the one behind Michiko's kidnapping. Shun and his friends will now do anything to help Michiko and to destroy Vile! - -This is a traditional console-style RPG. You travel on the world map, visit towns, buy equipment and items, descend into dungeons, and fight random enemies in turn-based combat viewed from a third-person "over-the-shoulder" perspective. The party can hold up to five characters. The characters level up in a standard way, and also get experience and new levels for their magical spells. - 0.6 - 19920523T000000 - Plex - Bandai - Role Playing Game - 1 - 768 - - - ./Kouryuu no Mimi (Japan).zip - -./media/videos/Kouryuu no Mimi (Japan).png - Kouryuu no Mimi - Natsume Kiroemon, the 45th leader of the Natsume family, is due to inherit the Koryuu no Mimi, a tool which gives its bearer easy access to wealth and women. As a result of his father's death, he left the Italian monastery where he'd been training and rightfully took the name "Natsume Kiroemon" as well as the power of the Koryuu no Mimi. Upon his return to Japan, Natsume fell fatally in love with Kanako, one of the members of the rival Mina family. However, the evil hand of the Mina family attacked Natsume constantly and abducted Kanako. Now Natsume has unlocked the seal, making the Koryuu's power surge, and he's striking back at the Mina family. Both Koryuu and Kanako's fate are in the player's hands. - 0.7 - 19951222T000000 - Vap - Vap - Beat'em Up - 1 - 263 - - - ./Koushien 2 (Japan).zip - -./media/videos/Koushien 2 (Japan).png - Koushien 2 - Koushien 2 is the second game in Affect's Koushien series of high school baseball sims, and the first to be released on the Super Famicom. As with its predecessor, players assume the role of a high school baseball team competing with others in Japan's Koushien stadium. It follows the standard "behind the batter" perspective of Bases Loaded/RBI Baseball. As with many early baseball games, the player moves all fielders simultaneously after a hit, rather than whichever one is closest to the ball. - 0.8 - 19920626T000000 - Affect - K. Amusement Leasing - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Koushien 3 (Japan).zip - -./media/videos/Koushien 3 (Japan).png - Koushien 3 - Koushien 3 is the third of several Koushien baseball games. The game is focused on Japanese high school baseball: the title refers to the stadium in which the Japanese national high school baseball final takes place. The game uses the standard "behind the batter" perspective common to baseball games of this era. - -Koushien 3 marks the first time Magical Company would publish a Koushien game, taking over from K Amusement Leasing. Its sequel Koushien 4 would be the last Koushien game for the Super Famicom system: the series moved to PlayStation shortly after. - 0.7 - 19940729T000000 - Magical Company - Magical Company - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Koushien 4 (Japan).zip - -./media/videos/Koushien 4 (Japan).png - Koushien 4 - Koushien 4 is the fourth game in Magical Company's Koushien series of baseball sims that focus on Japan's highschool-aged national tournament that culminates in the eponymous stadium, and the final game in the series to be released on the Super Famicom. - -The player can once again pick a region in any prefecture and coach that team through the regional knock-out phase to the nationals. The game offers the focal tournament mode and a versus mode that allows two human players to clash on the diamond, or up to four players working in teams. - 0.75 - 19950714T000000 - Magical Company - Magical Company - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Kousoku Shikou Shougi Ou (Japan).zip - -./media/videos/Kousoku Shikou Shougi Ou (Japan).png - Kousoku Shikou Shougi Ou - Kousoku Shikou Shogi-Oh ("Fast Thinking Shogi Emperor") is a shogi game for the Super Famicom. The player competes against four different characters in either a standard shogi mode or a challenge mode that creates scenarios with specific tiles and tasks the player to win them. - -Access would go on to produce another Super Famicom shogi game - Habu Meijin no Omoshiro Shogi - a week later. - 0.7 - 19950324T000000 - Access Games - Imagineer - Asiatic board game-Shougi - 1-2 - 2048 - - - ./Koutetsu no Kishi 2 - Sabaku no Rommel Gundan (Japan).zip - -./media/videos/Koutetsu no Kishi 2 - Sabaku no Rommel Gundan (Japan).png - Koutetsu no Kishi 2 : Sabaku no Rommel Gundan - Koutetsu no Kishi 2: Sabaku no Rommel Shougun ("Steel Knight 2: Rommel's Desert Corps") is a World War 2 strategy game set in the North African theater. Like many Japanese-developed WW2 games, the player is actually assisting the Axis forces, specifically the German Field Marshal Erwin Rommel. They must help Rommel defeat the Allied forces in North Africa across a number of scenarios. - -Koutetsu no Kishi 2 is the second game in the Koutetsu no Kishi series, all of which depend on raising and deploying troops (especially tanks, the titular "steel knights") and sending them against enemy forces to take strategically vital territory. It sits between Koutetsu no Kishi and Koutetsu no Kishi 3: Gekitotsu Europe Sensen. - 0.8 - 19940128T000000 - Dual - Asmik - Strategy - 1 - 1280 - - - ./Koutetsu no Kishi 3 - Gekitotsu Europe Sensen (Japan) (Rev 1).zip - -./media/videos/Koutetsu no Kishi 3 - Gekitotsu Europe Sensen (Japan) (Rev 1).png - Koutetsu no Kishi 3 : Gekitotsu Europe Sensen - Koutetsu no Kishi 3: Gekitotsu Europe Sensen ("Steel Knight 3: Clash on the European Front") is a strategy game from Dual and Asmik. It follows Koutetsu no Kishi and Koutetsu no Kishi 2, both of which were also released on the Super Famicom. As with its predecessors, the player takes control of a German World War 2 panzer division as they conquer Europe, though they can also take control of the Allies. - -The player can take part in a pre-generated scenario or create their own with the game's construction set. It's one of a handful of Super Famicom games to use the SNES Mouse peripheral. - 0.8 - 19950127T000000 - Dual - Asmik - Strategy - 1 - 1280 - - - ./Koutetsu no Kishi (Japan).zip - -./media/videos/Koutetsu no Kishi (Japan).png - Koutetsu no Kishi - Koutetsu no Kishi ("Steel Knight") is a WW2 turn-based strategy game in which the player assumes the role of Fritz Kraemer, a prominent German Waffen-SS and Heer (army) officer. The player, as Kraemer, must succeed in various campaigns led by Nazi Germany just before and up until the end of the second World War. - -The game was originally released on the NEC PC-9801 by General Support and was ported to the Super Famicom two years later by Dual and Asmik Ace. The Super Famicom version was followed by two sequels: Koutetsu no Kishi 2: Sabaku no Rommel Shougun and Koutetsu no Kishi 3: Gekitotsu Europe Sensen. It was one of a handful of games to support the SNES Mouse peripheral. - -Possibly due to its focus on German WW2 campaigns, neither Koutetsu no Kishi nor its sequels were ever released outside of Japan. - 0.8 - 19930219T000000 - Dual - Asmik - Strategy - 1 - 1280 - - - ./Krusty's Super Fun House (USA) (Rev 1).zip - -./media/videos/Krusty's Super Fun House (USA) (Rev 1).png - Krusty's Super Fun House - Krusty the Clown's Fun House has been overrun by rats. You must help him to herd the rats into trap machines to clear them out. In order to do so, Krusty must manipulate his environment to set up pathways so that the rats are headed in the right direction. Objects that Krusty move around include blocks, fans, and pipe pieces. - -The trap machines are operated by other recognizable Simpson's characters: Bart, Homer, Sideshow Mel, and Corporal Punishment. - 0.7 - 19920601T000000 - Audiogenic Software - Acclaim - Puzzle-Platform - 1 - 257 - - - ./Kunio no Oden (Japan).zip - -./media/videos/Kunio no Oden (Japan).png - Kunio no Oden - Another tournament rocks the streets around the Nekketsu High area, and you know Kunio and his gang aren't going to let an opportunity to prove how baddass they are pass them by. - -The tournament this time is an eating contest, and the game itself plays like a block-lining puzzle game in the grand tradition of Tetris and Puyo Puyo. You must line-up blocks of the same type as they fall in the classic rectangular play area, clearing them before time runs up or they fill the entire screen. Features a 1P tournament mode, and a 2P competitive Vs mode in which you can chain blocks and send them to your opponent as "attacks" in hopes of causing him/her to lose. - 1 - 19940527T000000 - Technos Japan - Technos Japan - Puzzle - 1-2 - 2816 - - - ./Kunio-kun no Dodge Ball Da yo Zenin Shuugou! (Japan).zip - -./media/videos/Kunio-kun no Dodge Ball Da yo Zenin Shuugou! (Japan).png - Kunio-kun no Dodge Ball Da yo : Zenin Shuugou! - This sequel also adds more comprehensive tournament mechanics, for instance your performance in each match allows you to buy power-ups and special moves to enhance your players, you can also create a custom team and manage them throughout the tournament by adding or removing members as you see fit (you can even try to lure players from opposing teams). You can also choose among a series of formations and AI profiles in case you play alone, although you can use a multi-tap to play with up to 4 players. - -Available game modes include Tournament, Vs and Mechabutsuke mode which is a variation on Vs that involves a free-roaming court and no outfielders. - 0.75 - 19930806T000000 - Technos Japan - Technos Japan - Sports-Sports / Dodgeball - 1-4 - 1538 - - - ./Kuusou Kagaku Sekai Gulliver Boy (Japan).zip - -./media/videos/Kuusou Kagaku Sekai Gulliver Boy (Japan).png - Kuusou Kagaku Sekai Gulliver Boy - You are a boy named Gulliver, who lives together with his two best friends - the girl Misty and the young inventor Edison - in Venice, Italy. The evil Prince of Spain, Judou, is after the mysterious Blue Crystals who grant immense power to those who possess them. Gulliver's father was apparently connected to the secret of the Crystals, and was mercilessly killed by Judou. Now Gulliver swears revenge and embarks, together with Misty and Edison, on a grand journey that will take him to several cities and countries all over the world, from Rome to Himalaya. - -The game is an action RPG in which you can switch characters. Each one of the three heroes has his/her own attacks: Gulliver is a melee-style fighter, Edison can throw expendable bombs at enemies, and Misty can attack with magical spells. Whenever you switch to a different characters, the inactive characters in your party gradually regain their hit points. There are no weapons and armor to buy or to find in the game, but the character level up and become stronger from defeating enemies, and collect items those enemies drop. - 0.6 - 19960628T000000 - Bandai - Bandai - Role Playing Game - 1 - 768 - - - ./Kyle Petty's No Fear Racing (USA).zip - -./media/videos/Kyle Petty's No Fear Racing (USA).png - Kyle Petty's No Fear Racing - Kyle Petty's No Fear Racing lets the player race on 28 different stock car tracks and choose from a bevy of customizable cars, each with their own appearances, strengths and weaknesses. There are three different modes to play. A Single Race where the player can choose a car and a track and race one time against a slew of computer opponents. Season lets the player compete in an entire season on all the tracks, earning prize money to buy parts to upgrade their car. They can change parts to maximize performance or even tweak the car such as change gear ratios, spoiler height, tire pressure, etc. - -There is also an option that allows for a two-player head-to-head battle that utilizes a split screen. - -It also features a track editor that lets the player build their own dream track and race on it against computer opponents or against a friend. - -While the game does gear itself in appearances and style towards NASCAR, it doesn't feature any full license from them. It does, however, feature the likeness and endorsement of NASCAR driver Kyle Petty, son of NASCAR legend Richard Petty and grandson of NASCAR pioneer Lee Petty. - 0.4 - 19950401T000000 - Leland Interactive Media - Williams - Racing, Driving - 1-2 - 1537 - - - ./Kyuuyaku Megami Tensei (Japan).zip - -./media/videos/Kyuuyaku Megami Tensei (Japan).png - Kyuuyaku Megami Tensei - This is Atlus' remake of Namco's two first Megaten games for NES. Graphics were improved to fit SNES standard, and there were some slight changes made to the interface (to resemble the classic look of Shin Megami Tensei, especially in the first game). - -The first Megami Tensei follows the story of Nakajima, a programmer who has to become a devil summoner in order to stop an invasion from another world. Dungeon navigation and battles are viewed from first person perspective. - - Megami Tensei II puts you in the role of a nameless hero, a member of Devil Buster group who fight demons in a post-apocalyptic world that was caused by an atomic explosion in the end of the 20th century. Dungeon navigation gets a new top-down view in this sequel. - 0.75 - 19950331T000000 - Atlus - Atlus - Role Playing Game-Compilation - 1-2 - 768 - - - ./La Wares (Japan).zip - -./media/videos/La Wares (Japan).png - La Wares - Shin Seikoku: La Wares is a Japan-exclusive video game for the Super Famicom that was released in 1995. - -The hero Chiffon fights with his sword in order to save Kitan Kingdom from the evil "Renpoushi" on different stages in a world where a gigantic machine knight develops an intense battle. In battle, players can fight by riding on the giant knight "Souhei" by means of attacking with a weapon. - 0.95 - 19950421T000000 - Yutaka - Yutaka - Role Playing Game - 1 - 768 - - - ./Lady Stalker - Kako kara no Chousen (Japan).zip - -./media/videos/Lady Stalker - Kako kara no Chousen (Japan).png - Lady Stalker : Kako kara no Chousen - Lady is a girl from a good family. So, is she a good girl? Well, not really... she doesn't care much for good manners and diligent study, but thinks only about faraway lands and treasure. Wherever she appears, destruction follows... Lady's parents, afraid of their daughter's hyperactive nature, locked her in a mansion guarded by two loyal servants: the gardener Yoshio and the cook Cocks (yes, that's the name!). One day, Lady finds a book about Deathland Island, where supposedly a great treasure is hidden. She escapes the mansion, arrives at Deathland Island, and learns its was once ruled by a mad scientist King Baron, who made experiments on monsters. Lady decides to explore Baron's castle and the rest of the island, to find a way to get to the legendary treasure. - -"Lady Stalker" is an isometric action RPG, closely connected to the more known game Landstalker for Sega Genesis. You explore dungeons and other locations, most of which are full of various puzzles. You can't jump, but you can dash (jumping over small pits) instead. The regular battles are random. Once you enter a battle, you control Lady in real-time, but later in the game, other characters join the party. Those characters are controlled by the AI, but you can pause the battle at any time and assign commands to them. - 0.7 - 19950401T000000 - Climax - Taito - Role Playing Game - 1 - 768 - - - ./Lagoon (USA).zip - -./media/videos/Lagoon (USA).png - Lagoon - In the far off world of Lakeland, all was peaceful. This was until an evil being known as Zerah came and polluted all of the water, making people very sick. You play as Nasir, 'The Champion of Light', and are sent into the world to destroy the demons that seem to be linked to the muddy waters. On your quest of good you'll come across people in need and help them. You're able to attack, jump, and cast magic in your adventure. You'll eventually face off with Zerah in the end. - 0.75 - 19911201T000000 - Zoom - Kemco - Role Playing Game-Action - 1 - 768 - - - ./Lamborghini - American Challenge (USA).zip - -./media/videos/Lamborghini - American Challenge (USA).png - Lamborghini American Challenge - Starting out with just a basic Lamborghini and $6000, your aim is to rise to the top of the 4 divisions of racing through success on 60 race tracks across The United States. In each division there are 20 rival racers, up to 3 of which compete in each race at a time. - -The races also feature lots of local drivers (who can take crucial positions away from you and the other championship drivers), Sunday drivers going at normal speed, and police. Before each race you will be told of the quality of the locals and the likelihood of police presence. - 0.65 - 19931101T000000 - Titus - Titus - Racing, Driving - 1-2 - 1537 - - - ./Laplace no Ma (Japan).zip - -./media/videos/Laplace no Ma (Japan).png - Laplace no Ma - The town Newcam, Massachusetts, 1924. On the outskirts of the town stands the Weathertop mansion. It was just an ordinary place until the last owner, Benedict Weathertop, started practicing black magic. He killed his parents and populated the mansion with all kinds of undead. Since then, nobody dared to approach the mansion. But a short while ago, two boys were found dead near this horrible place. Apparently, the boys had tried to enter the mansion. Another evidence pointed out that a girl followed them - but her body hasn't been found yet, and there is a slight hope she might be alive. This is where you, the hero of the game, decide to investigate the mystery, and to venture into the mansion... - -Laplace no Ma is a Japanese-style RPG with horror elements. You are not stuck in the mansion, but can leave it, visit the town, and buy supplies. Later you also visit other locations such as a castle, etc. - 0.7 - 19950714T000000 - Hummingbird Soft - Vic Tokai - Role Playing Game-Japanese RPG-Adventure / Survival Horror-Adventure - 1 - 518 - - - ./Last Action Hero (USA).zip - -./media/videos/Last Action Hero (USA).png - Last Action Hero - Danny Madigan is watching a sneak preview of the latest film of his favourite hero, Jack Slater, when he is mysteriously catapulted inside the screen; now standing next to his favourite idol. You are Jack Slater, an action movie hero, who takes on the ax maniac “The Ripper”, who is holding a school under siege, and Benedict, a villain who wants to use Danny’s ticket to bring terror to the real world. - -The game, based on the film of the same name, starring Arnold Schwarzenegger, is very different for each platform. For most of them, the gameplay can be split up into two parts: side-scrolling fighting levels and wild car chases on the streets. - 0.4 - 19931001T000000 - Bits Studios - Sony Imagesoft - Beat'em Up - 1-2 - 263 - - - ./Last Bible III (Japan).zip - -./media/videos/Last Bible III (Japan).png - Last Bible III - "Last Bible III" is a sequel to two Last Bible games for GameBoy and GameBoy Color. You control Shieru, a young boy who lives in a small village on a planet with a medieval civilization. With the help of his friends, he should fulfill an ancient prophecy and defeat the evil that threatens the planet. In order to do that, the heroes of the game have to recruit demons who will help them in battles. - -As a part of Megaten universe, "Last Bible III" is focused on demon summoning and fusion. The concept is more developed in this game, since demons are now fully customizable characters that can level up and be equipped just like human party members. Unlike most Megaten games, "Last Bible III" is set in a medieval environment and has a more traditional flair. The battles are viewed from first person perspective in a standard Megaten fashion, but movement on the world map, in towns and in dungeons is controlled from third person perspective with a top-down view. - 0.75 - 19950304T000000 - Multimedia Intelligence Transfer - Atlus - Role Playing Game - 1 - 768 - - - ./Leading Company (Japan).zip - -./media/videos/Leading Company (Japan).png - Leading Company - The traditional definition of a leading company is a corporation that currently dominates the "corporate wars" against their competitors. Its employees are considered by most people to be winning the "rat race." -The game challenges young people to create their own business empire by researching and marketing better VHS machines for the Japanese consumers. The player is introduced to jazzy instrumental song being played in the background while neon pictures of various people fly across the screen. As of 2011, there has been no attempt to produce an English language version for this game either through official channels or through unofficial emulator translator groups. This game is considered to be in Japanese for the full duration of the game, making literacy skills in Japanese mandatory. Only the brand names themselves use ASCII letters; all other words use the Japanese alphabet. There are only two time periods in the game and jazz music plays throughout the entire game. - 0.8 - 19930226T000000 - Koei - Koei - Simulation-Build And Management - 1 - 1024 - - - ./Leading Jockey 2 (Japan).zip - -./media/videos/Leading Jockey 2 (Japan).png - Leading Jockey 2 - Leading Jockey 2 is a horse racing game for the Super Famicom and the sequel to 1994's Leading Jockey. As with its predecessor, the game is more concerned with the actual racing aspect of the sport than the simulation/gambling aspects that take the forefront in franchises like Derby Stallion or Thoroughbred Breeder. - -Leading Jockey 2 is the final game in the Leading Jockey series to be released on the Super Famicom - 0.7 - 19951124T000000 - Carrozzeria - Carrozzeria - Horse racing-Sports with animals - 1-2 - 1538 - - - ./Leading Jockey (Japan).zip - -./media/videos/Leading Jockey (Japan).png - Leading Jockey - Leading Jockey is a horse racing game for the Super Famicom. It focuses more on the racing aspect than the simulation/management of one's horses and jockeys, unlike ASCII's Derby Stallion or Hect's Thoroughbred Breeder. The player still has a number of options when setting up a race to appeal to enthusiasts of the sport. - 0.85 - 19940916T000000 - Carrozzeria - Carrozzeria - Horse racing-Sports with animals - 1-2 - 1538 - - - ./Legend (USA).zip - -./media/videos/Legend (USA).png - Legend - Legend is a side-scrolling Beat' em Up set in a fantasy world. You have to rid the kingdom of Sellech of the king's evil son Clovius, who wants to conquer the kingdom by harnessing the power of the imprisoned soul of Beldor, who once ruled over Sellech as a despot. - -To complete your quest, you must fight your way through numerous enemies using different combinations of slashes and kicks. You cannot perform any throws, but there are different magic attacks and a special attack. The special attack is a ranged attack that consumes a certain amount of energy, whereas the different spells use up magic bags that can be found throughout the game and damage every enemy on screen. Defeated enemies drop different kinds of items such as magic bags , food to replenish your health, money and keys that are used to open treasure chests in some of the bonus-games that take place in-between battles. Naturally, at the end of each stage, a powerful boss is waiting to be defeated. - 0.65 - 19940401T000000 - Arcade Zone - Seika - Beat'em Up-Action - 1-2 - 263 - - - ./Lemmings 2 - The Tribes (USA).zip - -./media/videos/Lemmings 2 - The Tribes (USA).png - Lemmings 2 : The Tribes - The sequel to one of the most famous games ever now has a much more significant plot. The Lemmings have split into 12 distinct tribes, each of which has their own landscape and their own cultural identity - they include Egyptian, Circus and Highland. However, Lemming Island is now in danger, and you must complete 10 levels for each tribe in order for them to reunite and reassemble the Talisman from the 12 pieces. - -Across the 120 levels there are over 60 skills, although no more than 10 are in use on each screen. The Classic tribe has the ones form the original and is perhaps the best option for first-time players. - 0.9 - 19941101T000000 - DMA Design - Psygnosis - Puzzle - 1 - 2816 - - - ./Lemmings (USA) (Rev 1).zip - -./media/videos/Lemmings (USA) (Rev 1).png - Lemmings - Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately these levels include steep drops, gaps in the ground, barriers and rivers amongst other hazards. - -You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom are a selection of functions which can be assigned to a Lemming, including climbing, floating and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress. - 0.75 - 19920302T000000 - Sunsoft - Psygnosis - Puzzle-Strategy - 1-2 - 2816 - - - ./Lennus II - Fuuin no Shito (Japan).zip - -./media/videos/Lennus II - Fuuin no Shito (Japan).png - Lennus II : Fuuin no Shito - This is a follow-up to the game "Lennus", which is know outside of Japan as Paladin's Quest. The game is set in a world of Andell - a floating continent where ancient prophecies and highly advanced technology co-exist. A curse has fallen onto Andell - its four island, once united, are now separated, and are floating away from the heart of the continent, the temple of Andell. The sages of the temple summon a great hero named Farse, who must find a special magic orb for each one of the islands, which is the only way to re-unite them. Farse embarks on his journey, aided by three Terranos, the big-eared inhabitants of Andell. - -This is a console-style RPG where you control a party containing the main hero Farse and three Terranos you select out of the available five. You encounter random enemies and bosses and fight them in turn-based combat viewed from first-person perspective. You can use special attacks and magical spells, which don't consume magic points, but take away a certain amount of your hit points. Instead of healing items, you have mini-bottles you can refill with potions in special places in towns. You can equip various magical artifacts which will allow you to use magic spells belonging to eight different elements. - 0.75 - 19960726T000000 - Asmik - Asmik - Role Playing Game - 1 - 768 - - - ./Lester the Unlikely (USA).zip - -./media/videos/Lester the Unlikely (USA).png - Lester the Unlikely - One day Lester was walking through Seaport City's loading docks reading the new issue of his favorite comic, "Super Duper Hero Squad." Feeling a little tired from playing video games late the night before, he looked around for a comfortable place to finish his comic. - -Without thinking, Lester stretched out on a pallet that was ready for loading onto a nearby freighter. And fell asleep. - -Boy, did he pick a bad place to take a nap. Several hours out of port he woke up and found himself in deep trouble (and more than a little seasick). The ship's captain believed his story about being an accidental stowaway. But... only in cases of extreme medical emergency could the ship return to port. And Lester wasn't that seasick. Yet... - -So, he was along for the ride... until the first port of call. But as chance would have it, pirates hijacked and scuttled the freighter. Luckily enough, Lester found a life vest before the ship sank and swam for the nearest tropical island. - -Just before reaching the beach Lester passed out from sheer exhaustion. Now, his real adventure begins... - -It is up to you to help Lester get back home. - -You'll face such things as giant seagulls, panthers, pirates, and the spirits of the underworld. - 0.8 - 19940102T000000 - Visual Concepts - DTMC - Platform-Action - 1 - 257 - - - ./Lethal Enforcers (USA).zip - -./media/videos/Lethal Enforcers (USA).png - Lethal Enforcers - Pick up your pistol and be the cop you need to be in order to rid the streets of the criminals out to make your day hell. Aim wisely and quickly, otherwise your lives will be lost quickly in this 1st person arcade shooter, cleaning up the streets. The higher the difficulty level, the more crimes there will be to eliminate, but watch out for the other weapons that can help you along the way. - -Go straight into the mayhem, practice in the targeting range or have a friend back you up in two player mode. Use a gun accessory or play with the gamepad. - 0.6 - 19940102T000000 - Konami - Konami - Lightgun Shooter-Action - 1-2 - 261 - - - ./Lethal Weapon (USA).zip - -./media/videos/Lethal Weapon (USA).png - Lethal Weapon - In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. - -Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals. - 0.7 - 19921201T000000 - Eurocom - Ocean - Action-Platform - 1 - 257 - - - ./Libble Rabble (Japan).zip - -./media/videos/Libble Rabble (Japan).png - Libble Rabble - It is a curious but challenging game, where the player tries to harvest little mushrooms (Mushlins) while avoiding various enemies. It was ported to the Super Famicom in 1994. - -At first glance, the gameplay resembles Taito's Qix. The player controls two "arrows", one red (Libble) and one blue (Rabble) with a line strung between them. The object is to wrap the line around poles and surround Mushlins and enemies with it. The player can either close the loops themselves (worth more points for the Mushlins) or move both arrows to the same edge of the screen. The player clears a "season" when he or she harvests all the Mushlins. - 0.7 - 19940922T000000 - Namco - Namco - Action-Puzzle - 1-2 - 2816 - - - ./Liberty or Death (USA).zip - -./media/videos/Liberty or Death (USA).png - Liberty or Death - STORY -The European Wars against Spain and France have been costly to the British Empire. In order to gain additional funds for the war effort, the Crown raise taxes from the New World colonies without representation. This act compels the New World colonies to protest and boycott against British rule. By 1775, the Crown alarmed by the protests, boycotts and politically instability in the New World sends troops to subdue any rebellious efforts by the New World colonists. This threatening approach provokes the Thirteen Colonies to revolt. Thus starts the War for Independence in the New World (American Revolutionary War). - -GAMEPLAY -Choosing Sides -In Liberty or Death, you partake in the American Revolutionary War, either as the "rebels" - the American Continental Army or as the "Crown" - the British Royal Army. - -Choosing either one of the nations will prompt you to choose the leading Commander-in-Chief: - -The Continental Army: Charles Lee, Artemas Ward or George Washington. -The British Royal Army: Henry Clinton, Thomas Gage or William Howe. - -Revolutionary Politics -Each turn you will have to balance your treasury for the war effort. Money is provided by each state. The more states that support your cause, the more money will flow in your coffers. Money is spent in paying wages, strengthening the fleet and recruiting new regiments. - -Here, if you have a sufficient fleet, you can also command your Navy officer to "control the seas" which is conducting a blockade and privateering against enemy ships. This may result in seized goods that will be added to your treasury. - -The American Revolutionary War in Liberty or Death included everyone except the American Indians: [1] Revolutionary Militia: American supporters but not yet fully supportive of Continental Army (not under your full control) [2] Loyalist Militia: Militia supportive to the Crown [3] French Army: The French will support the American cause after a formal alliance is held. [4] Spanish Army: The Spaniards will support the American cause after a formal alliance is held. - -Revolutionary Combat -The Top-down turned based combat introduces units available in the Revolutionary War: Infantry, Guerrilla, Cavalry and Artillery (Engineers). Combat near shores may also be joined by Naval units: Fleet and Fires Ships. - 0.7 - 19940402T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./Light Fantasy II (Japan).zip - -./media/videos/Light Fantasy II (Japan).png - Light Fantasy II - Light Fantasy II (?????????II) is a 1995 sequel to the original game Light Fantasy. - -Several hundreds years after the events of Light Fantasy, monsters become friendly enough to become companions (like in Pokémon). However, the Goddess from the first game becomes an enemy. The battle system is similar to the first game. The Towers of Light and Darkness no longer exists. Instead, players must explore different villages and dungeons in order to unlock the complete story of the game. There is a Buddhist tower in the game; indicating that the people observe Buddhism in the game. - 0.65 - 19951027T000000 - Tonkin House - Tonkin House - Role Playing Game - 1 - 768 - - - ./Light Fantasy (Japan).zip - -./media/videos/Light Fantasy (Japan).png - Light Fantasy - Light Fantasy (??????????) is a 1992 video game for the Super Famicom that was released exclusively in Japan. - -The story is about raising a weak hero to be an independent man in a role-playing game with a heart-warming atmosphere. The battle is done on the map like a simulation; players don't have to leave the map in order to kill enemies. All the graphics in the game are done using a manga-style fantasy theme. - 0.65 - 19920703T000000 - Advance Communication Company - Tonkin House - Role Playing Game - 1 - 768 - - - ./Little Magic (Japan).zip - -./media/videos/Little Magic (Japan).png - Little Magic - May is an apprentice mage at Magic School and must pass the final exam. - -A puzzle game seen from a top-down perspective. The goal of each level is to open the exit by pushing a magic stone on a designated spot. May can also push objects one tile ahead without moving herself. This is often used to get the stone over water that she can't cross herself. May's other ability is to create magic bubbles. She can create bubbles in three different sizes. Bubbles will pop after a certain amount of time, depending on their size. If they pop while next to the stone or another bubble, the stone or bubble will be moved one space. Since May can create several bubbles simultaneously, it is possible, and often necessary, to create chain reactions to maneuver the stone into the desired position. - -As the game progresses, levels become increasingly difficult and new hazards and enemies are introduced. Enemies follow a set movement pattern and can sometimes be stopped, but not destroyed by magic bubbles. Later levels are made more complicated by different types of tiles including: grass that slows down May, ice that May and the magic stone will slip over, spikes that destroy the stone if it is pushed into them, collapsing tiles that can only be walked over once, rune tiles on which May cannot create magic bubbles, teleporters and others. - 0.65 - 19931224T000000 - Altron - Altron - Puzzle - 1 - 2816 - - - ./Little Master - Nijiiro no Maseki (Japan).zip - -./media/videos/Little Master - Nijiiro no Maseki (Japan).png - Little Master : Nijiiro no Maseki - Little Master: Nijiiro no Maseki ("Little Master: Jewels of the Rainbow") is a strategy RPG and the third game in the series. The first two games, Little Master Raikubaan no Densetsu and Little Master 2: Kaminari Hikari no Kishi, were exclusive to the Game Boy. Set two years after the events of Little Master 2, the heroes - swordsman Riim, minotaur brawler Mormor and healing mage Tamtam - rescue a goatman from a cave-in, which sets off another series of battles against old foes the Skull Bombers and other villains. - -The game is structurally similar to Intelligent Systems's Fire Emblem or Camelot's Shining Force series: players move characters around a grid, fighting enemies in range via cutaways that shows the two characters exchanging blows on a 2D plane. Players need to be wary of counterattacks from enemies and getting surrounded by enemy units on the tactical map, as both might lead to an allied character getting eliminated from battle. The player can also investigate houses on the battle map to potentially earn items and recruit new characters. - -The offers two difficulties: Normal and Advanced. The main difference is that experience gain is a lot slower on Advanced, forcing the player to consider how to spread around the finite amount of experience between their units. The game was not officially localized, but a few partial fan translations exist. - 0.75 - 19950630T000000 - Tokuma Shoten - Tokuma Shoten - Strategy-Role Playing Game - 1 - 1280 - - - ./Live A Live (Japan).zip - -./media/videos/Live A Live (Japan).png - Live A Live - In "Live a Live", you control seven main characters and play through seven different stories set in seven different time periods: prehistoric age, medieval Europe, feudal Japan, a futuristic world with robots and weird machines, etc. Those stories appear to have no common points, yet after completing all of them, you'll see they are in fact connected - the worlds of all those characters are threatened by the same ultimate evil force. - -The combat features many innovations compared to traditional console RPGs: your position on the battle field is important, and certain techniques can be used only from certain positions, and enemy attacks also affect only specific parts of the field. Out of the seven chapters, some have more battle-oriented gameplay, while others are more devoted to puzzle-solving and information-gathering. - -The game is one of the least known Squaresoft products, and was never released outside of Japan. - 0.7 - 19940902T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Lobo (USA) (Proto).zip - -./media/videos/Lobo (USA) (Proto).png - Lobo - Unreleased game based on the Lobo character from DC Comics that was slated for release by Ocean Software in mid-1996. GOT YER FRAGGIN' GAME RIGHT HERE! Galaxies breathe a sigh of relief as Lobo passes through. The merciless interstellar bounty hunter roars his way through the cold darkness of space, seeking out the universe's most dangerous and highest paying bounties, including Dox, Kringle, Loo, Nitro, Shaola and the menacing Lobo clone. Lobo is on the hunt! No enemy is too mean, no battle too brutal, interstellar scum have nowhere to hide! - 0.7 - 19960101T000000 - Ocean - Ocean - Fighting - 1-2 - 262 - - - ./Lock On (USA).zip - -./media/videos/Lock On (USA).png - Lock On - Lock On is a jet fighter game that has the classic one man vs. the forces of evil formula. After a vicious warlord threatens the nations of the world, the United Nations have recruited a hot shot ace pilot by the name of Jake Steel to go after the madman and bring peace back to the world. - -The player will partake in a variety of missions against both air and ground forces and can fly in four different aircraft (the British made Tornado, the Japanese FSX, the A-10 Warthog and the F-14 Tomcat). The player can use each jets strengths to their advantage along with their powerful weaponry such as Vulcan cannons and heat seeking missiles against enemy jet fighters, tanks and other various enemies scattered throughout each mission. - 0.65 - 19931001T000000 - Tokai Engineering - Sunsoft - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./Lode Runner Twin - Justy to Liberty no Daibouken (Japan).zip - -./media/videos/Lode Runner Twin - Justy to Liberty no Daibouken (Japan).png - Lode Runner Twin : Justy to Liberty no Daibouken - All the king's candy has been stolen by invaders who live down in the dungeon. The king summons twin heroes: Justy and Liberty to try to get it back. - -Lode Runner Twin: Justy to Liberty no Daibouken is a side-scrolling platform game, adapted for the SNES from the original Lode Runner. However the atmosphere has changed to a lot more cartoonish and happy. Controlling either Justy or Liberty, the player is able to move back and forth, climb ladders, cross ropes and dig holes in some types of surface. The enemies then fall into these holes and the player can walk over them. The goal in each level is to get all the candy. - -There is also a battle mode that puts Justy versus Liberty to see who can fetch the most candy. - 0.65 - 19940729T000000 - T&E Soft - T&E Soft - Puzzle-Platform-Platform / Run Jump - 1-2 - 257 - - - ./Lodoss-tou Senki (Japan).zip - -./media/videos/Lodoss-tou Senki (Japan).png - Lodoss-tou Senki - One of the several video games based on Ryo Mizuno's fantasy novels, this version of Record of Lodoss War does not follow the main plot of the novels, but is instead dedicated to an important episode from the history of Lodoss: the battle of Six Heroes against the demon god. - -The introduction shows the Six Heroes in the middle of this confrontation. Flaus, the priestess of Valis, is slain in battle. The hero Beld, enraged, invokes a demonic power to defeat the god. But when the battle is over, the heroes disappear... - -The game begins with Karla the Grey Witch, one of the Six Heroes, alone in a strange place, her powers lost. After completing Karla's scenario, the player is taken to the scenarios of the other heroes, and finally finds out what happened to all of them. - -Record of Lodoss War is a Japanese-style RPG with top-down navigation, world map, and randomly appearing enemies. However, the battles have a strategic edge, allowing the characters to move on the battle field freely. The battles take place on an isometric screen. Characters can also acquire unique abilities, such as for example Karla's ability to possess bodies of other people. - 0.8 - 19951222T000000 - Thinking Rabbit - Kadokawa Shoten - Role Playing Game-Strategy - 1-4 - 768 - - - ./Logos Panic Goaisatsu (Japan).zip - -./media/videos/Logos Panic Goaisatsu (Japan).png - Logos Panic Goaisatsu - Logos Panic is about garbled versions of greeting words. Goaisatu or greetings are the words used in the game being 'garbled' and pretty random, not just greetings. They are puzzled over the greetings "aisatsu ???". The two players have to create words that appear in red, yellow and blue at the sides of the screen, aspects to consider are players and the blue line to pay attention to, in order to correctly put the katakanas in their correct grammatical place. - 0.75 - 19951117T000000 - Kan's - Yutaka - Various - 1-2 - - - ./Looney Tunes B-Ball (USA).zip - -./media/videos/Looney Tunes B-Ball (USA).png - Looney Tunes B-Ball - The Looney Tunes work hard at Warner Bros. studios acting in cartoons for all to enjoy. It's tough work, and afterwards they just want to relax and maybe shoot a few hoops in the parking lot. Of course they can't entirely leave their wild antics inside the studio, and will certainly bring some kind of zany onto the basketball court. - -Looney Tunes B-Ball is a 2-on-2 Basketball game, similar to the more well known NBA Jam. However, Looney Tunes is much more informal and silly, though this level of silliness is set by the player via the Wackiness Meter on the main menu. Players choose their teams from the likes of: Bugs Bunny, Daffy Duck, Elmer Fudd, Wile E. Coyote, Tasmanian Devil, Sylvester, Yosemite Sam and Marvin Martian. Each player has unique statistics for their shooting, 3-pointers, defense, stamina and speed. - -Once on the court, the player can pass the ball, shoot the ball, grab a burst of speed or unleash a special defensive ability or a special offensive ability.. These abilities include cream pies, time bombs, sticks of dynamite and other fun toys from the ACME Corporation. Offensive Abilities must be "bought" by collecting gems and other items which occasionally show up on the basketball court. - 0.85 - 19950201T000000 - Sculptured Software - Sunsoft - Sports-Sports / Basketball - 1-4 - 1538 - - - ./Lord Monarch (Japan) (Rev 1) (NP).zip - -./media/videos/Lord Monarch (Japan) (Rev 1) (NP).png - Lord Monarch - Lord Monarch is a real-time strategy game. In this very complete game, you will have to manage an entire kingdom. Whether it's harvesting resources, creating new buildings or managing the kingdom's money, you will have to take good care of your flock. Beyond the borders of your kingdom, there are obviously other kingdoms that are also developing. You must therefore be ready to defend your country and why not even choose to take them by surprise, by going to confront them to extend the limits of your kingdom. - - Aim Software - Epoch - Strategy - 1 - 1280 - - - ./Lord of Darkness (USA).zip - -./media/videos/Lord of Darkness (USA).png - Lord of Darkness - Lord of Darkness, known in Japan as Busho Fuun Roku, is the fourth game in the Nobunaga series (but only the third one to have been localized in English). The story of Nobunaga takes place during the Japanese civil war of the 16th century. In a wartime strategy game, 15 different warlords are represented across several territories. - -One to eight human players can play, controlling different leaders and factions. Gameplay is done in one of two scenarios; the beginning of the civil war in 1555 or Nobunaga surrounded by his enemies in 1571. Management of population, supplies and military are the gameplay and successful manipulation of these numbers in the right combination to attack and defend against hostile intentions is what will bring your forces to victory. - 0.7 - 19940101T000000 - Koei - Koei - Strategy - 1-8 - 1280 - - - ./Love Quest (Japan).zip - -./media/videos/Love Quest (Japan).png - Love Quest - You are a young man who is about to marry his sweetheart Yuka. Everything is prepared for the ceremony, but at the last moment the church is shaken by a mysterious force, and the next thing you know is that your bride has disappeared! Equipped not only with your best weapon and armor, but also with your manly charm, you have to go out to the jungle of modern city, to get Yuka back! I guess it also won't harm if you get acquainted with some pretty ladies on the way, now will it?.. - -"Love Quest" is a humorous RPG where traditional turn-based, first person perspective combat options are replaced by actions you would normally do to win a girl's attention: you can for example smile, which will cost you MP and inflict big "damage" on the girl, and so on. Your only enemies are girls (including random encounters), and your progress will be determined by your successful fighting. Of course, you also level up, acquire items, better weapons and armor, just like in any "normal" RPG. At certain points girls will also join your party, to heal and to support you. - -Despite its "suggestive" themes, the game doesn't feature any explicit sex scenes or nudity. - 0.7 - 19950317T000000 - C-Lab - Tokuma Shoten - Role Playing Game - 1-2 - 768 - - - ./Lufia & the Fortress of Doom (USA).zip - -./media/videos/Lufia & the Fortress of Doom (USA).png - Lufia & the Fortress of Doom - The hero Maxim and his group defeat the Sinistrals on Mt. Doom (as portrayed in Lufia II), and all is peaceful. With such a great peace, the defense forces of the world become lax. One hundred years later attacks begin taking place, supposedly by the Sinistrals. It's up to the descendant of the hero, and his childhood friend Lufia, to form a new band of champions to save the world. - Gameplay is fairly standard for RPGs, with turn-based battling by way of a menu of icons, and random battles. There's also a higher-than-normal emphasis on puzzles within dungeons. - 0.7 - 19931204T000000 - Taito - Taito - Role Playing Game - 1 - 768 - - - ./Lufia II - Rise of the Sinistrals (USA).zip - -./media/videos/Lufia II - Rise of the Sinistrals (USA).png - Lufia II : Rise of the Sinistrals - Lufia II is an RPG with many puzzle elements thrown in. In this game, the prequel to Lufia I, you are Maxim, a monster hunter. During your journey, you will find new party members, explore and conquer various dungeons, and solve many puzzles. -Lufia II was an innovative game in many regards. It made extensive use of puzzles in its dungeon layouts. It also featured "Capsule Monsters" which would fight alongside your party in battle. They would evolve when fed weapons, armor, or special fruits. You could also gamble away your money in minigames at the casinos found in various towns. - 0.8 - 19960831T000000 - Neverland - Taito - Role Playing Game - 1 - 768 - - - ./Lupin Sansei - Densetsu no Hihou o Oe! (Japan).zip - -./media/videos/Lupin Sansei - Densetsu no Hihou o Oe! (Japan).png - Lupin Sansei : Densetsu no Hihou o Oe! - Lupin, Jigen, and Goemon are at their Manhattan hideout plotting their next caper, when suddenly a large masked man bursts in. The man is escorted by a woman who proceeds to tell Lupin and the others that Fujiko has been kidnapped and is being held prisoner at one of the skyscrapers downtown. In order to get her back they must find the fountain of youth. When the two leave, Lupin decides to go and rescue Fujiko himself and sets off to save her. When arrives he discovers that the building is crawling with police, all under the command of Zenigata... so Lupin must enter through the building's ventilation to find Fujiko. - 0.65 - 19941227T000000 - SAS Sakata - Epoch - Action - 1 - 256 - - - ./M.A.C.S. Basic Rifle Marksmanship (USA) [b].zip - -./media/videos/M.A.C.S. Basic Rifle Marksmanship (USA) [b].png - M.A.C.S. Basic Rifle Marksmanship - The Multi-Purpose Arcade Combat Simulator (or M.A.C.S.), was a shooting simulator developed for the U.S. Army as a cheap way to train shooting skills. It was a bit of a mystery until the rifle and and carts became available through Ebay. The rifle used for the M.A.C.S. is a replica of a Jäger AP 74 (an M16A2 clone). The light gun is far more accurate than the Super Scope and has the weight and feel of an authentic weapon. The gun includes a scope used for aiming, and the light sensor is in the barrel of the gun. The cord that connects to the controller port of the SNES comes out near the end of the barrel. - - - 19930101T000000 - Sculptured Software - Sculptured Software - Simulation-Shooter - 1 - 1024 - - - ./Madden NFL '94 (USA).zip - -./media/videos/Madden NFL '94 (USA).png - Madden NFL '94 - Madden NFL '94 is the third in the Madden series of football games for the SNES. It features 80 teams -- 28 teams from the 1993 season, 38 Super Bowl teams from 1966-1991, 12 All Star franchise teams since 1950, and two "All-Madden" teams: one for the 1993 season and one from a 20-year time span. You can play these teams in a regular exhibition game or sudden death overtime game, or take the 1993 teams through an entire season. You can also enter the playoffs with the 1993 teams, the Super Bowl champions, or the All Star franchise teams. Unlike many other sports games, saving a season is done by password rather than by storing the data into a saved game. - 0.65 - 19931001T000000 - High Score Productions - Electronic Arts - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Madden NFL 95 (USA).zip - -./media/videos/Madden NFL 95 (USA).png - Madden NFL 95 - John Madden's back in the 1995 version of Madden NFL. - -Play exhibition, Super Bowl, playoffs or full season with any of the 1994 teams or all Madden teams. - -This time around, you can select whether or not to include weather conditions, new player animations (high steppin', QB slides), a bigger field and over 100 injuries. - -Also includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position. - 0.9 - 19941101T000000 - High Score Productions - Electronic Arts - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Madden NFL 96 (USA) (Sample).zip - -./media/videos/Madden NFL 96 (USA) (Sample).png - Madden NFL 96 - John Madden returns for the '96 season of Madden NFL. - -Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams. - -While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted. - -Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position. - 0.55 - 19951110T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Madden NFL 96 (USA).zip - -./media/videos/Madden NFL 96 (USA).png - Madden NFL 96 - John Madden returns for the '96 season of Madden NFL. - -Play exhibition, Super Bowl, playoffs or full season with any of the 1995 teams or all Madden teams. - -While you can still select weather and there are over 100 injuries, this version adds voice-overs and the ability to draft and create players and see if they get drafted. - -Still includes windowless passing, all new Madden-designed strategies and team match-up that shows how your players stack up to the other team in their position. - 0.55 - 19951110T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Madden NFL 97 (USA).zip - -./media/videos/Madden NFL 97 (USA).png - Madden NFL 97 - Welcome to Madden NFL 97, the game that captures the excitement of a 30 yard touchdown pass, the strategy of a well executed scoring drive, and the atmosphere of a crisp autumn afternoon in the stadium. Madden NFL 97 delivers state of the art graphics and sound -- and with modem and network support, it's ready to put your competitive skills to the test. - 0.75 - 19961002T000000 - EA Sports - EA Sports - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Madden NFL 98 (USA).zip - -./media/videos/Madden NFL 98 (USA).png - Madden NFL 98 - Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them. - -Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past. - 0.8 - 19971102T000000 - Tiertex - Electronic Arts - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Madou Monogatari - Hanamaru Daiyouchienji (Japan).zip - -./media/videos/Madou Monogatari - Hanamaru Daiyouchienji (Japan).png - Madou Monogatari : Hanamaru Daiyouchienji - The game is set in the same universe and shares characters and storyline with Puyo Puyo puzzle games. Unlike Puyo Puyo, Mado Monogatari is a Japanese-style RPG. You play Arle, a five-year old apprentice magician. She is attending a special kindergarten, and it is time for the Final Exam. At the same time, Arle receives a mysterious letter that tells her that if she finds eight magical gems and takes them to the Wizard Mountain, she'll be granted one wish. Arle decides to search for the gems which are scattered all over the world, and to overcome all the obstacles with her great magic power! - -The game features random enemy encounters and turn-based combat, which takes place on a platform (Arle to the left, the enemies to the right). You can't perform physical attacks at all, and your only way of harming enemies is through magic. During the game, you learn a variety of magic spells, which can be upgraded later. In battles you can't see your own and the enemies' hit points, and have to act according to your intuition. - 0.9 - 19960112T000000 - Compile - Tokuma Shoten - Role Playing Game - 1 - 768 - - - ./Maerchen Adventure Cotton 100% (Japan).zip - -./media/videos/Maerchen Adventure Cotton 100% (Japan).png - Maerchen Adventure Cotton 100% - This is the sequel to the original side-scrolling shooter Cotton, and it continues the adventures of the cute young witch and her quest for candy. - -The game features new levels and enemies, all rendered in a much lighter family-friendly tone. Gameplay remains the same as in the original, with the addition of being able to collect different magical spells additionally there are now 3 different difficulty settings to choose from. - 0.75 - 19940422T000000 - Success - Datam Polystar - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Magic Boy (USA).zip - -./media/videos/Magic Boy (USA).png - Magic Boy - Join Magic Boy as he attempts to become a master wizard, and he does this by shooting enemies, putting them in a bag, and throwing them away. He also must get through four areas: Sand Land, Wet World, Plastic Place, and Future Zone. There are also several power-ups that help him on his quest. - 0.05 - 19960801T000000 - JVC - Empire Interactive - Platform-Action - 1-2 - 257 - - - ./Magic Sword (USA).zip - -./media/videos/Magic Sword (USA).png - Magic Sword - As the hero, you must climb up a monster-ridden tower to defeat Drokkmar, master of the Blackorb. To do this, you must defeat his army that stands in your way with whatever weapon you are carrying. Health is decreased by coming into contact with various monsters, attacks, traps, and the passage of time. It is increased by finding food. Every certain amount of points, a "Food Fairy" appears and drops off food as well. - -Throughout your journey, you can smash open chests to find treasure and artifacts. Some of these artifacts can be recovered that alter gameplay, such as providing more damage or increased magical power. Also throughout your journey, you can collect keys, which are used to free imprisoned allies, who not only help you defeat monsters, but also leave you an item that will help you on your quest. Only one person can join you at a time. - -As you progress through the tower, you will be granted new magical weapons after each boss you defeat. The weapons are affected by a "magic bar" that charges over time. When this bar is fully charged, the weapon has a powerful ranged attack, but when not charged only a close attack is produced. A magical staff will grant increased range attack ability. A magical blast may be generated by jumping and attacking, but doing this costs health. - -There are multiple paths in the game, and two separate endings. Hidden doors can be used to skip levels when found - usually by attacking a wall or a particular spot. - 0.65 - 19920801T000000 - Capcom - Capcom - Action-Platform - 1 - 257 - - - ./Magical Drop 2 (Japan).zip - -./media/videos/Magical Drop 2 (Japan).png - Magical Drop 2 - In Magical Drop II, you control a clown that can grab and throw balloons. You have to match three balloons of the same colour or more vertically to pop them and clear the screen. You can hold multiple balloons of the same colour at once and cause consecutive collisions. There are special balloons that cannot be removed that easily and power-ups that clear entire rows or provide additional help. - -Depending of the originating country, there are different game modes: - -1. Survival: Play as long as you can - an endless flow of balloons appears at a rapidly increasing speed while you move up levels. - -2. Puzzle: You have a limited time to clear a fixed set of balloons before time runs out. - -3. VS Mode: Fight the CPU or a fellow player in a direct split-screen duel. Each character has specific item balloons during gameplay. - 0.75 - 19960920T000000 - Data East - Data East - Puzzle-Puzzle / Throw - 1-5 - 2816 - - - ./Magical Drop (Japan).zip - -./media/videos/Magical Drop (Japan).png - Magical Drop - Magical Drop sometimes referred to by native Japanese users as MagiDro , is a series of puzzle games originally released in the arcade, and later primarily released for several platforms such as the Neo Geo, Super Famicom, Sega Saturn and Neo Geo Pocket Color developed by Data East. The games are notable for being extremely fast-paced. - 0.7 - 19951020T000000 - Data East - Data East - Puzzle-Puzzle / Throw - 1-2 - 2816 - - - ./Magical Pop'n (Japan).zip - -./media/videos/Magical Pop'n (Japan).png - Magical Pop'n - The kingdom of Toaru prosperous and peaceful place that's famous for its magic. Within Toaru castle lies the Magic Gem which legend says can give the person who holds it great magical powers. Because of this, it is sealed inside the castle to prevent the gem from landing in the wrong hands. - -One night, a dark figure and his army of monsters invades the castle and steals the gem. Armed with a sword and her magic powers, the Princess Toaru sets off to retrieve the gem and save the world. - -Magical Pop'n let's you play a young, energetic little princess who is simply called...Princess. The game starts off with Princess chasing after a floating bad guy off a balcony and into town. - -Princess has two type of weapons: her sword and her magic powers. - -When using magic, Princess will consume star powers. Different types of magic requires a different number of stars. Stars can be collected throughout the game and you can also get stars after defeating a foe. In the first stage you will only have access to Princess' magic beam powers which shoots small beams of laser at enemies. Later, you will receive the ice, fire and other powers. - -The sword can only be used to perform close range slashing against enemies. But it does not cost any stars. - -In each stage, Princess will be confronted with a number of enemies that she must fight off to advance. There are many mini-bosses and at the end of a stage, you will have to fight the main boss. - -Princess' health is indicated by the number of hearts she has in her health meter. There are various items that will help refill the meter: Candy refills half a heart, A slice of cake refills a whole heart and a birthday cake will refill the entire meter. - -You will be taken to the game over screen if you lose all your lives. But, no worries, there's an unlimited number of continues. There is no save feature in the game. - 0.8 - 19950310T000000 - Polestar - Pack In Video - Platform-Action - 1-5 - 257 - - - ./Magical Taruruuto-kun - Magic Adventure (Japan).zip - -./media/videos/Magical Taruruuto-kun - Magic Adventure (Japan).png - Magical Taruruuto-kun : Magic Adventure - Magical Taruruuto-kun: Magic Adventure is a Super Mario-style platformer based on the anime and manga of the same name. In the game Taru must cross levels in five worlds to reach and defeat Raivar to save Honmaru's girlfriend Iyona. Taru can attack enemies in a level with his tongue, and he can also eat the many takoyaki scattered throughout the level. Takoyaki can also function as platforms, though, so they shouldn't all be eaten. At the end of a level Taru can use the takoyaki he's eaten to purchase temporary power ups. On the worldmap taru can run into friends and enemies who will challenge Taru to minigames. Win and he gains extra takoyaki and powerups. - 0.5 - 19920328T000000 - Bandai - Bandai - Platform - 1-2 - 257 - - - ./Magna Braban - Henreki no Yuusha (Japan).zip - -./media/videos/Magna Braban - Henreki no Yuusha (Japan).png - Magna Braban : Henreki no Yuusha - The Demon King and his monster armies have been attacking the human kingdoms in an effort to exterminate them all. One day a young boy named Alex is attacked by four monsters but is saved by a Knight of Anatea. Alex, the son of a shepard, grows up idolizing this knight and once the proper age, wishes to enroll in the Arena tournament, though his family forbids him. Entering the tournament Alex and two other warriors: Gina the Magician and Getz the Mercenary, all are defeated in the first round and sent to the Inn to recuperate. However during their absence, the Demon King plans a surprise attack on the Arena and kills everyone there. As the only surviving warriors from the tournament, Alex, Gina and Getz are mistakingly assumed to be strong enough to withstand monsters, and made knights by the King and given the mission of defeating the Demon King. They set out on an epic journey... - -Magna Braban: Henreki no Yusha is a console-style RPG with party-based combat and random enemy encounters. The game's main view is an overhead map of a specific location, such as a town, where the characters move and can interact with NPCs. Upon leaving an area, the view changes to a larger overworld map showing locations of interest. The battles are viewed from an isometric perspective and the characters automatically engage and perform their actions. While the player does not directly control any of the characters, they can pause the battle at time and assign new strategies (such as melee, use long-ranged attacks or use Magic) to each character. Experience points and gold are awarded after each battle, the later of which can be used to purchase equipment and items. - 0.65 - 19941118T000000 - ASK Kodansha - ASK Kodansha - Role Playing Game - 1 - 768 - - - ./Mahjong Club (Japan).zip - -./media/videos/Mahjong Club (Japan).png - Mahjong Club - Mahjong Club is a mahjong game developed by Natsu System and published by Hect (or Hector). It was originally released on the Super Famicom in 1994 and later ported with enhancements to the Sony PlayStation in 1998. The PlayStation version was released a second time as part of a budget series. Neither console version saw a release outside of Japan. - -As with a lot of mahjong games, the player takes on three opponents at a time and races them to complete their hand first. - 0.85 - 19941222T000000 - Natsu System - HectorSoft - Asiatic board game-Mahjong - 1 - 2048 - - - ./Mahjong Gokuu Tenjiku (Japan).zip - -./media/videos/Mahjong Gokuu Tenjiku (Japan).png - Mahjong Gokuu Tenjiku - Mahjong Gokuu Tenjiku is a mahjong game developed by Chat Noir originally for the 3DO in June 1994. It was eventually ported to the Super Famicom (August '94), Sega Saturn (November '94), PlayStation (December '94) and the PC-FX (March '95). The game is centered around the ancient Chinese novel Journey to the West, and features the protagonists and villains from that book as the various mahjong players. - -The title refers to the Monkey King Goku (Sun Wukong) and the ancient Chinese name for India, Tenjiku. Tenjiku was the ultimate destination of Sun Wukong and the monk Xuanzang/Tripitaka in Journey to the West. - 0.7 - 19940819T000000 - Asiatic board game-Mahjong - 1 - 2048 - - - ./Mahjong Hanjouki (Japan).zip - -./media/videos/Mahjong Hanjouki (Japan).png - Mahjong Hanjouki - Mahjong Hanjouki ("Mahjong Prosperity Account") is a mahjong game that features multiple playing modes, most of which offers the option of playing against one, two or the standard three opponent configurations. In terms of mahjong simulators, Nichibutsu is better known for their risque series Super Nichibutsu Mahjong. Mahjong Hanjouki removes the bunny girls and has avatar portraits depicting children and the elderly, suggesting a more family-friendly approach. - 0.9 - 19950728T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Mahjong - 1 - 2048 - - - ./Mahjong Hishouden - Shin Naki no Ryuu (Japan).zip - -./media/videos/Mahjong Hishouden - Shin Naki no Ryuu (Japan).png - Mahjong Hishouden : Shin Naki no Ryuu - Mahjong Hishouden: Shin Naki no Ryuu ("Mahjong Flight: True Crying Dragon") is a mahjong game based on a manga and anime OVA that concerns a quiet but intense young man known only as Ryuu (Dragon) who frequently hustles Yakuza thugs in mahjong matches. The manga license had been adapted for a video game twice before, most recently with the 1992 Super Famicom game Naki no Ryuu: Mahjong Hishouden. - -As with its predecessor, the player can follow a story mode with set opponents, or they can select from a group of characters for a one-off game. To win, the player must have the most points after a fixed number of rounds. - 0.7 - 19951027T000000 - BEC - BEC - Asiatic board game-Mahjong - 1 - 2048 - - - ./Mahjong Sengoku Monogatari (Japan).zip - -./media/videos/Mahjong Sengoku Monogatari (Japan).png - Mahjong Sengoku Monogatari - Mahjong Sengoku Monogatari is a mahjong game developed for the Super Famicom in 1994. Unlike many other mahjong games made this late in the 16-bit era, Mahjong Sengoku Monogatari only supports one-on-one mahjong games with a CPU opponent. - -The game is based around the Sengoku (Warring States) era and features many famous daimyos from the period, who compete against each other in mahjong for land/resources. The game features a story mode, an exhibition versus mode and an elimination tournament mode. - 0.8 - 19940923T000000 - Khaos - Yojigen - Asiatic board game-Mahjong - 1 - 2048 - - - ./Mahjong Taikai II (Japan) (Rev 1).zip - -./media/videos/Mahjong Taikai II (Japan) (Rev 1).png - Mahjong Taikai II - Mahjong Taikai II ("Mahjong Tournament II") is a Koei mahjong game and the sequel to Super Mahjong Taikai. Like its predecessor, it features multiple historical figures to compete against in four-person mahjong games. The game features multiple modes and comedic skits with its two hosts. - -Koei produced numerous Mahjong Taikai games for various systems, playing with their reputation for producing historical strategic simulation games to mash together several famous historical figures from various eras. - 1 - 19940930T000000 - Koei - Koei - Asiatic board game-Mahjong - 1 - 2048 - - - ./Magic Knight Rayearth (Japan).zip - -./media/videos/Magic Knight Rayearth (Japan).png - Mahou Kishi Rayearth - A turn-based RPG that is based on the manga/anime of the same name, featuring three schoolgirls who are transported from modern day Tokyo to the magical world of Cephiro. The game loosely follows the plot of the manga and anime, wherein the heroines determine how Cephiro works and their role in rescuing the world's leader Princess Emeraude, who presently takes the vital role of Pillar, from the villainous Zagato. - 0.65 - 19950929T000000 - Pandora Box - Tomy - Role Playing Game-Action - 1-2 - 768 - - - ./Mahou Poi Poi Poitto! (Japan).zip - -./media/videos/Mahou Poi Poi Poitto! (Japan).png - Mahou Poi Poi Poitto! - Mahou Poi Poi Poitto! ("Magic Poi Poi Poitto!") is a puzzle game developed by Metro and published by TAKARA for the Arcade and SNES. It plays similarly to other match-3 games of the era, like Columns, in that the player has to line up three identical pieces horizontally, vertically or diagonally. Pieces fall in square clumps of four, sometimes including cloud pieces which immediately vanish, and very rarely including a sun icon that can remove all the icons of a single type. - -The game features a competitive two-player mode and a one-player story mode. In the story mode, the player takes on a series of monsters. The monster intermittently casts spells at the player that randomly transforms blocks into "enemy blocks". By casting magic back at the monster, best done by creating chains and combos, the ground beneath them moves towards the ceiling. Once high enough, the monster is crushed and the player moves onto the next stage. - 0.7 - 19940805T000000 - Metro 3D - Takara - Puzzle - 1-2 - 2816 - - - ./Mahoujin Guruguru 2 (Japan).zip - -./media/videos/Mahoujin Guruguru 2 (Japan).png - Mahoujin Guruguru 2 - Mahoujin GuruGuru 2 is an action-RPG from Enix that stars two children, Kukuri and Nike, a brother and sister. It is based on a comedy anime starring the same characters. In this game, the children must defeat the evil demon Giri to save the world. - -Battles are fought in real-time with one player controlling two characters. This amounts to lining up the children in such a way that Nike can swing his sword and hit the enemies while Kukuri shoots her magical balls at them at the same time. - 0.7 - 19960412T000000 - TamTam - Enix - Role Playing Game - 1 - 768 - - - ./Mahoujin Guruguru (Japan).zip - -./media/videos/Mahoujin Guruguru (Japan).png - Mahoujin Guruguru - Mahoujin GuruGuru ("Spinning Magic Circle") is an RPG for the Super Famicom and Game Boy developed by TamTam. The game is based on an anime series of the same name that was itself written and presented as a parody of standard Japanese RPG tropes of its era. It was followed by Mahoujin GuruGuru 2, a 1996 Super Famicom sequel, and the GBC game Doki Doki Densetsu: Mahoujin GuruGuru. - 0.7 - 19950421T000000 - TamTam - Enix - Role Playing Game - 1 - 768 - - - ./Majin Tensei II - Spiral Nemesis (Japan).zip - -./media/videos/Majin Tensei II - Spiral Nemesis (Japan).png - Majin Tensei II : Spiral Nemesis - The sequel to "Majin Tensei" is a strategy RPG that takes place in an alternate Tokyo of 1996. You control a group of three special agents whose task is to stop a demonic invasion from a different reality. You receive missions such as capturing enemy base, exterminating invaders, etc. After you complete a mission, you move to the next one in a linear fashion, without exploration. The gameplay consists of large strategic battles. You move on the battle field, trying to complete your mission and exterminate the demons on your way. Attacking (or being attacked by) a demon results in a short auto-battle sequence. - -"Spiral Nemesis" contains many classical Megaten elements, such as demon classification, Light/Dark and Law/Chaos alignment axis, etc. - 0.8 - 19950219T000000 - Atlus - Atlus - Role Playing Game-Strategy - 1 - 768 - - - ./Majin Tensei (Japan) (Rev 2).zip - -./media/videos/Majin Tensei (Japan) (Rev 2).png - Majin Tensei - Majin Tensei is the first game in the Majin Tensei series and was released for the Super Famicom. Majin Tensei and its successors put a turn-based strategy twist on the usual Megami Tensei gameplay formula. - - -In the late 1990s, ethnic battles around the world result in a large amount of deaths and a large portion of the world being closed off. Decades later, in 202X, a boy living in Neider Tokyo in the area D-03 suddenly receives a mysterious Demon Summoning Program on his COMP from someone called TAKEUCHI, with demons appearing immediately after. After fighting his way to a mysterious building, he finds a young woman in cryogenic sleep, who decides to join him. There are 3 possible endings: a bad ending, a normal ending, and the best ending. - 0.65 - 19940128T000000 - Atlus - Atlus - Role Playing Game-Strategy - 1 - 768 - - - ./Majuu Ou (Japan).zip - -./media/videos/Majuu Ou (Japan).png - Majuu Ou - Abel's daughter has been kidnapped by his former friend, Bayer. Bayer has sold his soul to the devil, and sacrificed Abel's wife, in an attempt to resurrect the King of Demons. With no other choice, Abel vows to save his daughter, no matter what the cost - even if it is his own humanity... - -Majyuuou is a side-scrolling platformer for the Super Nintendo, taking influences from Castlevania and Contra. You play as Abel, intent on rescuing his daughter from the depths of Hell. As you defeat certain bosses, they will drop large, color changing gems. Pick up the gem, and you'll transform into either a red Harpy, a blue Dragon, or a green Lizard, depending on what color it is when you pick it up. Each demon type has its own special attacks. - 0.75 - 19950825T000000 - KSS - KSS - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Maka Maka (Japan).zip - -./media/videos/Maka Maka (Japan).png - Maka Maka - An obscure turn-based Japanese RPG which is known for, if anything, its surreal premise and character design by Koji Aihara in a role similar to that of Akira Toriyama for the Dragon Quest series or Yoshitaka Amano for Final Fantasy. He later provided artwork for the SNES RPG Idea no Hi, also developed by Office Koukan. - 0.6 - 19920424T000000 - Office Koukan - Sigma Enterprises - Role Playing Game - 1 - 768 - - - ./Makeruna! Makendou 2 - Kimero! Youkai Souridaijin (Japan).zip - -./media/videos/Makeruna! Makendou 2 - Kimero! Youkai Souridaijin (Japan).png - Makeruna! Makendou 2 : Kimero! Youkai Souridaijin - The Ghost Prime Minister is holding a fighting tournament, and 14-year-old Hikari Tsurugino, the second Mighty Makendo, must face off against all sort of strange apparitions. Characters from the first game make appearances, including Mai Tsurugino, Hikari's sister and the first Mighty Makendo. - -Makeruna! Makendo 2 is a comical VS fighting game with an eclectic cast of characters including a soccer player, a zombie, a musclebound mer-man, and a giant robot. Bouts are best two-out-of-three, and each character has both a life bar and a "Makendo" meter, which lets each character perform a variety of special attacks. The game includes a story mode and a 2-player versus mode. - 0.75 - 19950317T000000 - Success - Datam Polystar - Fighting-Action - 1 - 262 - - - ./Mario Is Missing! (USA).zip - -./media/videos/Mario Is Missing! (USA).png - Mario Is Missing! - Bowser, the token bad guy from the Mario Bros. series, is up to no good again in this educational game designed to teach children geography. This time he's set up his headquarters in Antarctica and created portals to 25 famous cities around the world, so that his Koopas can wreak havoc in our own world. He's also kidnapped Mario, hence the title of this game. You play as Luigi who must foil Bowser's plans by entering through each of the portals, tracking down the Koopas who have stolen famous artifacts, and looking for clues about your location. Once you've set everything right and determined where you are, you call Yoshi on your Globulator so he can track you down. You need Yoshi's help to eat the Pokey (a cactus-like creature) that's guarding the return portal, and when Luigi returns he can close the portal forever. - -By exploring these 25 cities, children can familiarize themselves with the landmarks and artifacts that each city has. When Luigi returns the stolen artifacts to the proper places he can even take photographs of them. There is also an add-on disk you can purchase that adds ten additional cities to the game (it originally retailed for $24.95). - 0.3 - 19940609T000000 - The Software Toolworks - Nintendo - Adventure-Educational - 1 - 512 - - - ./Mario no Super Picross (Japan).zip - -./media/videos/Mario no Super Picross (Japan).png - Mario no Super Picross - A sequel to Mario's Picross on the GameBoy, Mario's Super Picross features the same gameplay as its predecessor. The game is played slab of stone with a grid on it. Above of every column and next to every row are numbers that acts as clues as to where a filled square is located along that column or row. The point of the game is to find all the filled squares on the grid by using your hammer and chiseling out squares that you think are filled and marking those that aren't with X. - -There are two different sets of puzzles available but you start off with only one, Mario's Picross, and when you completed the first level, Wario will pop in and offer you his set of puzzles. The difference between the two is that Mario's Picross have to be completed within a certain time. Every time you chisel out the wrong square, it will deduct time. If time runs out before you can solve the puzzle, it's game over. Wario's Picross are timed to see how long it will take you to complete it, but will not run out. The catch here is that you will not be notified of a wrong square. - -Other features includes game-saves, hints and tutorials. - 0.9 - 19950314T000000 - Jupiter - Nintendo - Puzzle-Strategy - 1-2 - 2816 - - - ./Mario Paint (Japan, USA).zip - -./media/videos/Mario Paint (Japan, USA).png - Mario Paint - Mario Paint is an education tool that allows anyone to create simple pictures, paint over black and white pictures, or free draw their own, using the specially developed SNES Mouse. You can also create your own piece of music using a selection of notes and themes, create greeting cards and animations, or play a game of "Gnat Attack", where you use the mouse to control a swatter to swat the many flies. - 0.75 - 19920714T000000 - Nintendo - Nintendo - Educational - 1 - 4352 - - - ./Mario to Wario (Japan) (En).zip - -./media/videos/Mario to Wario (Japan) (En).png - Mario to Wario - This is the Spirit Forest. Within these woods lives a sprite, and those who meet it find happiness, or so the tale goes. One day, Mario came to the woods to confirm the legend. Peach and Yoshi should have been together with Luigi......but alas, the visage of Luigi was missing. Mario's group of three have separated to find lost little Luigi. - -At once, the suspicious sound of an engine was in the air. I wonder what it could be? It was Wario riding his personal plane, the Bulldog, and it dropped a bucket from the sky. - -"Whew, woosh!" - -And suddenly, the bucket was a snug fit on Mario's head. - -"Uwagh, I can't see in this thing!" - -The sprite of the woods, Wanda, witnessed it. The petite pixie did not have the strength to remove the bucket on her own, but she desired to help somehow. Thus, Wanda sends Mario a signal with her magic wand, determined to reunite him with Luigi...... - 0.4 - 19930827T000000 - Game Freak - Nintendo - Puzzle-Platform - 1 - 257 - - - ./Mario's Early Years - Fun with Letters (USA).zip - -./media/videos/Mario's Early Years - Fun with Letters (USA).png - Mario's Early Years : Fun with Letters - Mario's Early Years: Fun With Letters is a collection of letter-related activities for kids ages 3 to 6 hosted by Mario and Co. Playing with either Mario or Princess Toadstool, you select from 10 different activity "worlds" each filled with different activities that range from letter recognition to sentence fill-in, letter-sound recognition, vowel recognition, etc. Each activity can be played in either Discovery mode, where you are free to do what you wish, or in Learning mode, where Luigi guides you through the activities. - -The game also includes a Parent's Information Center, which explains what each of the activities does and how to complement them. Options to configure the activities to each parent's wishes are also provided. - 0.75 - 19941001T000000 - The Software Toolworks - The Software Toolworks - Educational - 1 - 4352 - - - ./Mario's Early Years - Fun with Numbers (USA).zip - -./media/videos/Mario's Early Years - Fun with Numbers (USA).png - Mario's Early Years : Fun with Numbers - In FUN WITH NUMBERS, children are introduced to the basics of math by way of Shape, Number, Same and Different, Counting, Comparing, How Many, and Pattern Worlds. - -Children simply guide Mario, selecting objects on the screen, which playfully illustrate numerical concepts. Moms and Dads get to interact and play, too. Mario invites them to join in the fun and observe their children as they become totally involved in the learning process. Through the MARIO?S EARLY YEARS Series children will discover the world around them by exploring the elements of that world. The MARIO'S EARLY YEARS Series covers a multitude of subjects, helping children to acquire valuable skills and develop a rich and active imagination. - 0.4 - 19940901T000000 - The Software Toolworks - The Software Toolworks - Educational - 1 - 4352 - - - ./Mario's Early Years - Preschool Fun (USA).zip - -./media/videos/Mario's Early Years - Preschool Fun (USA).png - Mario's Early Years : Preschool Fun - In PRESCHOOL FUN, children develop concepts through the exploration of shapes, colors, sounds, opposites, and numbers. With Mario?s help, your child learns to define and identify these subjects without pressure. Your child simply guides Mario, selecting objects on the screen which Mario bonks and bounces through, frequently affirming your child's correct choice. With Mario, Luigi, Princess Toadstool and all their friends as classmates, your child just may make the biggest stride since learning to walk. - -That's because MARIO'S EARLY YEARS is all about learning to think in a way that doesn?t seem like learning, but much more like playing. Moms and Dads get to interact and play, too. Mario invites them to join in the fun and observe their kids as they become totally involved in the learning process. - 0.35 - 19941101T000000 - The Software Toolworks - Mindscape - Educational - 1 - 4352 - - - ./Mario's Time Machine (USA).zip - -./media/videos/Mario's Time Machine (USA).png - Mario's Time Machine - Bowser is at it again! He's using a time machine, called a Timulator, to loot historical artifacts from the past, in order to stock his museum. He plans to destroy the time machine after, and therefore change the course of history forever. It's up to Mario to stop Bowser and return all the stolen artifacts to their rightful place in history! - 0.6 - 19931202T000000 - The Software Toolworks - The Software Toolworks - Adventure-Educational - 1 - 512 - - - ./Mark Davis' The Fishing Master (USA).zip - -./media/videos/Mark Davis' The Fishing Master (USA).png - Mark Davis' The Fishing Master - In Mark Davis' The Fishing Master, the player can take control of fishing legend Mark Davis and fish in five different lakes and even compete in a fishing tournament to win a trophy. - -The gameplay is reminiscent of Super Black Bass. The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel. Once the player casts their line, the view will change to a split screen with the original view on the top with a underwater view on the bottom to view the bait and an approaching fish. - -Each lake has a different criteria to meet such as a weight limit, time limit, etc., to advance to the next lake and ultimately compete in the major tournament. Players can also assemble their own set of authentic fishing gear including rods, reels, bait and various equipment. The game also boasts that the fish in the game act realistically to their real-life counterparts. - 0.55 - 19960402T000000 - Natsume - Natsume - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Marmalade Boy (Japan) (Sample).zip - -./media/videos/Marmalade Boy (Japan) (Sample).png - Marmalade Boy - Marmalade Boy is a dating sim game that was released only in Japan and based on a popular anime of the same name. Marmalade Boy was originally released on the Game Boy system, and later released on the Super Famicom. In Marmalade Boy the player assumes the role of Miki. As Miki the player must try and win the affections of one of three characters: Yuu, Ginta, and Kei. - 0.75 - 19950421T000000 - Kuusou Kagaku - Bandai - Adventure - 1 - 512 - - - ./Marmalade Boy (Japan).zip - -./media/videos/Marmalade Boy (Japan).png - Marmalade Boy - Marmalade Boy is a dating sim game that was released only in Japan and based on a popular anime of the same name. Marmalade Boy was originally released on the Game Boy system, and later released on the Super Famicom. In Marmalade Boy the player assumes the role of Miki. As Miki the player must try and win the affections of one of three characters: Yuu, Ginta, and Kei. - 0.75 - 19950421T000000 - Kuusou Kagaku - Bandai - Adventure - 1 - 512 - - - ./Marvel Super Heroes in War of the Gems (USA).zip - -./media/videos/Marvel Super Heroes in War of the Gems (USA).png - Marvel Super Heroes in War of the Gems - Marvel Super Heroes in War of the Gems is a side-scrolling platformer/beat 'em up based on the Infinity Gauntlet storyline from the comics. Adam Warlock calls on the heroes to recover the 6 Infinity Gems before they are used for evil. - -You may choose ones of five heroes: Spider-Man, Hulk, Captain America, Iron Man and Wolverine. Each one has different stats and abilities. (i.e. Spider-Man is agile. Hulk is strong, Iron Man can double-jump with his rocket boots, etc.) Initially you can choose a training area in Avenger headquarters or four levels. As you complete levels, most open up. Each hero can be equipped with gems to boost their abilities in each section. These must be obtained by finding them in the levels. - -Gameplay is fairly similar to X-Men-Mutant Apocalypse. Combat is all on a 2D plane. Each hero has basic jumps and attacks and special moves that can be executed with button combinations like quarter-rolls. Enemies include various villains from the Marvel Universe and evil doubles of various Marvel heroes. - 0.6 - 19961001T000000 - Capcom - Capcom - Beat'em Up-Platform-Action - 1 - 263 - - - ./Marvelous - Mouhitotsu no Takara-jima (Japan).zip - -./media/videos/Marvelous - Mouhitotsu no Takara-jima (Japan).png - Marvelous : Mouhitotsu no Takara-jima - The great Captain Maverick was a pirate of legend who kept his treasure called "Marvelous" hidden that could only be found by those who were willing to solve puzzles that many deemed unsolvable. A group of children, however, will use their wits to prove them wrong when they go to the island where the treasure is said to be held. A group of pirates, however, have similar intentions. - 0.8 - 19961026T000000 - Nintendo - Nintendo - Adventure-Action-Role Playing Game - 1 - 512 - - - ./Mary Shelley's Frankenstein (USA).zip - -./media/videos/Mary Shelley's Frankenstein (USA).png - Mary Shelley's Frankenstein - Based of the 1994 movie remake of Frankenstein, the player is the artificial man created by Victor Frankenstein. After Victor rejects his creation due to its hideous appearance, the creation flees from Victor and swears revenge on him. - -The player goes through a number of levels, battling anything that attacks with a wooden stick. It's possible to set the tip of the stick on fire, by swinging it at the fire torches located on the walls. The player can also use a special attack: a blue ball coming out of the hands of the creation, which takes some of the player's life away. There are also some simple puzzles to be solved in order to get through the levels. - 0.55 - 19940101T000000 - Bits Studios - Sony Imagesoft - Platform-Action-Adventure - 1 - 257 - - - ./Masters - Harukanaru Augusta 2 (Japan).zip - -./media/videos/Masters - Harukanaru Augusta 2 (Japan).png - Masters : Harukanaru Augusta 2 - Masters: Harukanaru Augusta 2 is a behind-the-back golf simulation game developed and published by T&E Soft for the Super Famicom exclusively in Japan in September 22, 1993. A sequel to New 3D Golf Simulation: Harukanaru Augusta, Masters updates the graphics and user interface of the original while adding a new tie-in with the Masters Tournament. - -The game was later ported to the PC-98 on September 10, 1994 and is the last game the studio released for that system. The game also received an updated sequel for the 3DO and other platforms, titled Masters: Harukanaru Augusta 3. - 0.85 - 19930922T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1-4 - 1538 - - - ./Masters New - Harukanaru Augusta 3 (Japan) (Rev 1).zip - -./media/videos/Masters New - Harukanaru Augusta 3 (Japan) (Rev 1).png - Masters New : Harukanaru Augusta 3 - Masters: Harukanaru Augusta 3 is a behind-the-back golf simulation game developed and published by T&E Soft originally for the 3DO exclusively in Japan on July 9, 1994. It was later ported to the Super Famicom in 1995 as Masters New: Harukanaru Augusta 3. Like the original version, none of these ports were released outside of Japan. - 0.75 - 19951208T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1-2 - 1538 - - - ./Maten Densetsu - Senritsu no Ooparts (Japan).zip - -./media/videos/Maten Densetsu - Senritsu no Ooparts (Japan).png - Maten Densetsu : Senritsu no Ooparts - "Maten Densetsu" is a RPG set in post-apocalyptic Japan, similar in style and in gameplay to Shin Megami Tensei and other Megaten games. - -You find yourself in the middle of the Tokyo district Akihabara. But is this really Akihabara? The buildings have turned into ruins, and you wander around the deserted streets without any idea of how you could possibly be in such a place. A strange giant head appears in front of you, and defeats you in battle. When you wake up, you find out that Japan is floating in the air, and is attacked by a mysterious force that spawned countless demons who brought destruction to the cities. People are hiding among rubble and in underground passages. Some of them are fighting the demons, joining an organization called Self-Defense Forces. The hero's first objective is to find a way to his home district Shinjuku, where he will obtain more information about the power that threatens Japan, and discover mysterious artifacts from an unknown civilization, called ooparts (out-of-place artifacts). - -You can play as either one of the five characters presented to you in the beginning of the game: Rage, Rai, Hokuto, Seigi, and Daigo, each one having his own initial strengths and weaknesses. The entire game plays from first-person perspective. You navigate a cursor over the city map and check out your radar device to find out places of interest. The claustrophobic, extremely complex first-person 3D dungeons have a distinct Shin Megami Tensei flair. The battles are random and turn-based. Your main character doesn't gain levels, but instead accumulates energy points which can be then distributed freely to raise his strength, mental power, defense, etc. Certain characters join your party later in the game, and there are also friendly demons who would join you if you choose a correct way of behavior when you encounter them. - 0.85 - 19951027T000000 - Takara - Takara - Role Playing Game - 1 - 768 - - - ./Math Blaster - Episode 1 (USA).zip - -./media/videos/Math Blaster - Episode 1 (USA).png - Math Blaster : Episode 1 - A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun. - -The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns. The subjects can be practiced separately or together in review. Six levels of difficulty are provided. Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only). - -Math Blaster's friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game. The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot. - -The game starts with a complete mission (story mode). The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score. - -The activities are as follows: - -1. Trash Zapper - Solve equations to gain tractor beam power, then use the tractor beam to collect space trash. - -2. Number Recycler (PC version only) - Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel. - -3. Cave Runner - Use Math Blaster's jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down. - -4. Math Blaster - The Trash Alien's spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit. - -Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account. - 0.5 - 19941001T000000 - Davidson & Associates - Western Technologies - Educational - 1 - 4352 - - - ./Matsukata Hiroki no Super Trawling (Japan).zip - -./media/videos/Matsukata Hiroki no Super Trawling (Japan).png - Matsukata Hiroki no Super Trawling - Matsukata Hiroki no Super Trawling ("Hiroki Matsukata's Super Trawling") is a fishing game for the Super Famicom featuring actor and enthusiastic angler Hiroki Matsukata, best known for his tough guy roles in yakuza movies. - -The player travels to exotic fishing locations across the globe, looking for especially large fish such as blue marlin. The game also requires that the player fights the fish, wearing it out before they can drag it into their boat. The game's competitions require that the player throw back any fish below a certain weight, and there's a time limit to find a winning fish. - 0.8 - 19950825T000000 - Atelier Double - Tonkin House - Hunting and Fishing - 1 - 1027 - - - ./Matsumura Kunihiro Den - Saikyou no Rekishi o Nurikaero! (Japan).zip - -./media/videos/Matsumura Kunihiro Den - Saikyou no Rekishi o Nurikaero! (Japan).png - Matsumura Kunihiro Den : Saikyou no Rekishi o Nurikaero! - Kunihiro Matsumura, famous for his impersonations, battles as the "karateka" to face off against seven different opponents. With original style and gameplay, the game uses a parody of fighting moves along with various gag moves such as the Piro Piro and Bow Bow evasion technique. - 0.65 - 19940826T000000 - Office Koukan - Shouei - Fighting - 1 - 262 - - - ./Maui Mallard in Cold Shadow (USA).zip - -./media/videos/Maui Mallard in Cold Shadow (USA).png - Maui Mallard in Cold Shadow - Disney's Donald Duck takes the starring role in this sidescrolling platform game. As the detective Maui Mallard, he's on the trail of a long lost Idol, which has recently vanished. Early on, Maui can also switch between his normal self and Ninja Maui, and with all the creepy voodoo enemies he'll encounter throughout his adventure, he's going to need all the help he can get. - -As previously mentioned, there are two personalities to Maui, and as a result, two different sets of controls. Normal Maui carries a bug gun, which can fire a variety of different insect ammo, from basic bugs, to the more powerful lightning and fire bugs. It's also possible for Maui to combine bugs to pack a more powerful blast at his enemies. - -Once Maui starts to find Yin-Yang coins, he'll be able to transform into Ninja Maui. Ninja Maui has lightning-quick reflexes, and wields a bo staff. In addition to being handy for whacking enemies, Ninja Maui can also climb between walls by jumping and propping the staff between the walls at the height of his jump. He can also hook onto duck heads and swing from them to reach areas he normally couldn't. You'll need to constantly find Yin-Yang coins to fuel your Ninja persona, otherwise you'll run out and transform back to Maui Mallard. - 0.85 - 19960101T000000 - Eurocom - Nintendo - Platform - 1 - 257 - - - ./Mazinger Z (Japan).zip - -./media/videos/Mazinger Z (Japan).png - Mazinger Z - Dr. Hell's robot army has destroyed Tokyo, and now only Kouji Kabuto, and the giant robot Mazinger Z, can stop them from taking over the entire world. Animated cutscenes between levels tell the story of the game. - -The Mazinger Z comes with a full armory of anti-robot weaponry, from super-powered karate moves to missiles, Breast Fire, and its signature Rocket Punch. Special moves deplete a regenerating energy meter, while Rocket Punches can be preformed at any time, although Mazinger will be unable to punch until its arms return. Each level contains several varieties of enemies, all of them from the show and unique to each level, that must be defeated to progress. Some enemy robots will fire projectiles from a distance while others will rush in attempt to grapple the Mazinger, and sometimes more than one enemy must be fought at once. Enemies will drop healing items and occasionally an item that upgrades Mazinger's Rocket Punch to the Iron Cutter for a limited time. At the end of each level is a fight with a stronger boss robot with more dangerous attacks. - 0.95 - 19930625T000000 - Bandai - Bandai - Platform - 1 - 257 - - - ./Mecarobot Golf (USA).zip - -./media/videos/Mecarobot Golf (USA).png - Mecarobot Golf - In Mecarobot Golf, a mechanical golfer by the name of Eagle was banned from competing in professional human tournaments when it was determined that his mechanical brain that can determine the right angles was an unfair advantage. Instead, the engineers that built Eagle have built him his very own course and the player has taken up the challenge against the mechanical golfer. - -The player doesn't get to play as the robot, instead they attempt to beat the robot in a standard 18 rounds of regular golf including weather conditions and obstacles such as sand traps, bunkers, water hazards and trees. Players can also practice their swing on the Driving Range to learn the basics of the game. - 0.5 - 19930901T000000 - Advance Communication Company - Toho Company - Sports-Sports / Golf - 1 - 1538 - - - ./MechWarrior 3050 (USA).zip - -./media/videos/MechWarrior 3050 (USA).png - MechWarrior 3050 - MechWarrior 3050 is the second Battletech based game from Activision for the Super NES. This time around its viewed in an isometric view as opposed to the first person view of the previous game. The game also features a unique 2 player mode where one player controls the bottom half of the mech to navigate it around the map while the second player controls the upper torso which moves independently. - 0.7 - 19951001T000000 - Malibu Games - Activision - Action-Shooter - 1-2 - 256 - - - ./MechWarrior (USA).zip - -./media/videos/MechWarrior (USA).png - MechWarrior - You are Gideon Braver Vandenburg, heir to the planet. While you were away, unknown attackers destroyed your home, killed your entire family, and stole the Chalice that you need to win the throne. When you are implicated in your own family's death, you are forced into exile. With a help of an old friend who contributed an old Jenner and some credits, you must become a mercenary. You must travel the Inner Sphere in search of clues to who set you up, and eventually avenge your family and recover the Chalice. You have five years. Good luck and good hunting. - -Mechwarrior was the first 3D BattleTech game developed. Dynamix (who later developed the Starsiege series) created it for Activision. You go to a planet and in search of "fixers" who will set up some contracts with the local authorities. The terms are a flat payment and some salvage payments. Some houses are very stingy but they tell you a lot about the mission. Others pay well but may not tell you everything. You can buy/sell/repair 'Mechs, hire/fire pilots, decide which planet to move to, as you try to maintain decent relationships with all five houses of the Inner Sphere, while trying to uncover clues about where you need to go. This ground-breaking game is very replayable, as each mission is randomly generated. There's even some extended campaigns where you run 2-3 missions in a row. - -(The following is the plot from the SNES version of Mechwarrior.) -You are Herras Ragen. When you were 12 (3017) your father Colonel Joseph T. Ragen, a soldier in the House Davion army, was working to infiltrate and destroy a renegade mercenary cartel called the Dark Wing Lance and he had got in over his head. Somehow the members of the cartel got the location of your family's house on Redondo leaked to them from an unknown source. Before making their covert strike the lance made an agreement that they would separate for 10 years and maintain an absolute code of secrecy before regrouping again to continue their nefarious operations. - -One night the Lance attacked your families home killing everyone inside. Over at a friend's you heard sounds of explosions. Rushing home you found a roaring inferno of what used to be the home you grew up with your family. Newly orphaned you vowed revenge on whoever had done this. - -The year is 3027. Now a young man, you cannot serve House Davion after what happened all those years ago. Now you make your living working as a freelance Mercenary on the planet Galatea selling your services to anyone whose contract will lead you closer to the insidious Dark Wing Lance. - 0.85 - 19930501T000000 - Beam Software - Activision - Shooter / FPV-Shooter - 1 - 259 - - - ./Mega Man 7 (USA).zip - -./media/videos/Mega Man 7 (USA).png - Mega Man 7 - At long last, Mega Man had finally manage to beat the evil Dr. Wily! With this defeat, Wily was thrown in jail, seemingly for good. The world would no longer be subject to his madness. - -But remember, Dr. Wily is mad, but he's not stupid. He had a backup plan...and all he had to do was just wait... - -6 months had passed, and somewhere from deep within Wily's abandoned lab, 4 hidden capsules activated and opened. His backup plan was in action...he had hidden 4 new Wily Robots that would spring him out of jail so he could continue his mad reign. - -When Mega Man hears the word that Wily was busting out of prison, he rushes onto the scene, only to encounter a strange robot he had never seen before named Bass. Bass tells Mega Man to back off, that he would stop Wily, and that Mega Man was no longer needed. - -Think that's gonna stop Mega Man? No way! Mega Man takes off to put a stop to Dr. Wily and find out exactly whose side Bass is on... - 0.75 - 19950902T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man Soccer (USA).zip - -./media/videos/Mega Man Soccer (USA).png - Mega Man Soccer - Dr. Wily, angered at being foiled once again decides to send his robots to the soccer field. Dr. Light immediately responds by forming a soccer team of Mega Mans to counter Dr. Wily's latest scheme. - -Mega Man Soccer is an overhead view soccer game featuring characters from the Mega Man series. Players begin by selecting either Exhibition, Tournament, League or Capcom Championship modes. Depending on the mode, a team must be formed using either all of one type of robot, or a mixture of different types assigned to different positions on the field. In any case, each soccer team has 8 players on the field including the goalie. The goal of each team is to score on the net of the opposing team, earning points to win the game. The action follows the ball as it is tossed around the field from player to player. Once a player's team member has the ball they can choose to pass it to another teammate, shoot the ball straight ahead or perform a clearing kick (if the goalie). If the player does not have the ball, they are given control of the nearest player to the ball and can slide tackles or shoulder tackles to try to gain possession. Each type of robot has a special move that can be initiated. - 0.6 - 19940325T000000 - Capcom - Capcom - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Mega Man X (USA) (Rev 1).zip - -./media/videos/Mega Man X (USA) (Rev 1).png - Mega Man X - Mega Man X is a robot designed by Dr. Light to choose his own path in life. Years after he is created, Dr. Cain finds X and mimics his design to create a race of such robots called reploids. When the sigma virus infects these reploids, causing them to commit acts of evil, it is up to Mega Man X and his partner Zero (who is quite powerful, contrary to what his name implies) to stop it. - 0.8 - 19940118T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man X2 (USA).zip - -./media/videos/Mega Man X2 (USA).png - Mega Man X2 - Sigma, the leader of the Maverick army, was destroyed when he underestimated his opponent: a lone warrior, awakened into a time he never knew...X. - -6 months had passed, and X rose to the rank of leader of the Maverick Hunters. His first task was to eliminate the last of the Mavericks. But as he began his assignment, a mysterious group of Reploids calling themselves the X-Hunters appeared with a message to X: the remains of his fallen comrade, Zero, were in the hands of the X-Hunters, and they planned on resurrecting Zero to fight alongside them and for their fallen leader, Sigma. - -X must now stop the X-Hunters and rescue Zero, and once again prevent Sigma from rising back into ultimate power. - 0.8 - 19950303T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega Man X3 (USA).zip - -./media/videos/Mega Man X3 (USA).png - Mega Man X3 - A Reploid scientist named Dr. Doppler begins creation of a new city for Reploids, which will bring a new era of peace to the Reploids and humans. But something goes terribly wrong, and now Mavericks have begun to appear everywhere! It's up to X and Zero to find out who is behind this Maverick revolt and bring them down for good! - 0.8 - 19960214T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Mega lo Mania - Jikuu Daisenryaku (Japan).zip - -./media/videos/Mega lo Mania - Jikuu Daisenryaku (Japan).png - Mega-Lo-Mania: Jikū Daisenryaku - First you choose one out of four different characters to represent you, Scarlet (red army), Oberon (yellow army), Caesar (green army), or Madcap (blue army). The game is split into 10 levels - the first 9 are groups of 3 territories which can be completed in any other, while the final 'Mother of All Battles' has its own surprises. - -Land is mostly of sand, grass or ice. You start with 100 men and you can use whatever quantity you find necessary on each island. The rest men left will go to another level with another new 100. In the second half of the game you can freeze men to save them for the Mother of All Battles. - -Once you select your island and place for your HQ, you must do some research for better weapons and defences. On the roof of your buildings you can put protectors like archers, gunmen, boiling oil men, and later on even laser turrets. If you send a team of unarmed men into an unoccupied square, they will build an additional base there, with larger armies completing this more quickly. - -Later on higher levels, you'll also build mines and factories, as you'll need to dig a certain material for higher level weapons, depending on whether the area you're on is rich with a certain material or not. With each next level, you'll start from a higher technology level and be able to progress to one higher level up then the at previous level. - -If there is more then just one enemy, you can make an alliance until you crush the other one - three of you can form an alliance against fourth enemy. For what its worth, a certain numeric level of defence is always stronger from the same level of attacker, and men that are not armed (conscripts) can only kill enemy soldiers, not destroy or attack enemy fort. - -The main thing as it always is in strategy games is to be the sole survivor and lead your men to victory, experimenting on vicious technologies, equipping your men, making a perfect soldiers out of them, produce shields, weapons, planes... to dominate the world and crush your opponents. - -You can do the battling only in a certain quadrant, but don't be long as your men will automatically start building the fort, and it will be at the bottom of age level and you'll need to invent everything for that one again. - 0.75 - 19930723T000000 - Sensible Software - Imagineer - Strategy - 1 - 1280 - - - ./Melfand Stories (Japan).zip - -./media/videos/Melfand Stories (Japan).png - Melfand Stories - Melfand Stories is a Japan-exclusive Scrolling beat 'em up video game, developed by Sting Entertainment and published by ASCII, which was released in 1994. The game is sort of a rudimentary beat 'em up, with magic and mini-games. - 0.75 - 19940325T000000 - Sting Entertainment - ASCII - Beat'em Up - 1-2 - 263 - - - ./Metal Combat - Falcon's Revenge (USA).zip - -./media/videos/Metal Combat - Falcon's Revenge (USA).png - Metal Combat : Falcon's Revenge - Following the events of Battle Clash, the Battle Game Chiefs had been defeated. But the world did not return to peace and instead new Chiefs and new machines rose up to rule the world. Like before, the Chiefs use giant robots known as Standing Tanks (STs). Seeing the world in trouble, the hero pilots who had defeated the Battle Chiefs decide to once again enter the Battle Game using an improved version of their ST, the Falcon. The truth behind the Battle Game will take the Falcon deep into space... - -Metal Combat: Falcon's Revenge is a first person shooter designed for the Super Scope Light Gun. Gameplay is identical to Battle Clash. The player takes the role of the gunner of the giant robot, movement is handled automatically by the game, scrolling the screen. Players must keep the enemy robot in the gunsights and blast away at different parts of it, while also intercepting enemy missiles and counter-attacks. All robots have a weak point that will increase the damage done to them. Power-ups such as Neutron Beams and Plasma Bombs can be picked up following the completion of certain stages, and equipped at the beginning of combat. - 0.8 - 19931201T000000 - Intelligent Systems - Nintendo - Lightgun Shooter - 1-2 - 261 - - - ./Metal Marines (USA).zip - -./media/videos/Metal Marines (USA).png - Metal Marines - The Antimatter Cold War has left Earth ruined as the stockpiled AM weapons of various nations were triggered in a chain effect, vaporizing large portions of the Earth. The once great continents have been drastically changed into thousands of tiny islands and various cities have washed into the oceans. During this turmoil, Zorgeuf the Great rushes to conquer the bewildered world along with a troop of commanders and declares the Earth Empire. The only hope to defeat him lies from without Earth, as the Colonial Forces send a command carrier from the major orbital base. With so many armies gone, the ground infantry unit has been replaced by the Metal Marine, a fifty foot armored robot that can be sent into battle for attack or defense. From their respective Command Center, each side in the conflict will need to direct the placement of facilities on the ground to defend against enemy attack, manage resources and successfully strike the enemy. - -Metal Marines is an isometric strategy game. Controlling one side of a conflict, the player must wage a campaign across several islands to defeat Zorgeuf and his lieutenants. The player controls logistics of the base to ensure that there are the necessary assets to wage war. On each map, the player places three underground command bases, if all of these are destroyed the battle is lost. The player must manage the resources of their money to construct new buildings or upgrade existing facilities on the map. Different buildings include Energy Plants, Factories, Economic Centers, Radar systems, Anti-Aircraft missiles, fake buildings and fake HQ bases, mine fields, gun pods, missile launchers, metal marine hangers and even ICBMs. At any time, the player may order an attack and choose which assets to fire at the opponent. Missiles, Metal Marines carriers and ICBMs all use different levels of fuel. Metal Marines once deployed in an area will automatically fire rifles at nearby targets or engage even closer targets in melee attacks. Gunpods, while stationary, will also fire on nearby enemies. Metal Marines are largely autonomous but can be manually controlled to a minor degree (directional) by the player. - 0.6 - 19931201T000000 - Namco - Namco - Strategy - 1 - 1280 - - - ./Metal Max 2 (Japan).zip - -./media/videos/Metal Max 2 (Japan).png - Metal Max 2 - This is a sequel to Metal Max. The game is set in a futuristic world. An evil organization known as the Grapplers terrorizes the world, destroying entire cities if they notice a sign of resistance. The elders of Mado City invited four famous monster hunters to defend the city against the Grapplers. One of the hunters, Maria, brought a friend with her - this friend is you, the hero of the game. But even the hunters can't withstand the Grapplers' assault. Their leader, the giant machine-like Ted Broiler, kills Maria. You are left on your own, and you decide to fight the Grapplers and to become a hunter yourself. - -The game is a Japanese-style RPG with random encounters and turn-based combat viewed from third-person perspective, like in Final Fantasy games. There are two kinds of combat in the game: standard character-to-character combat, and vehicle battles. vehicles can be purchased, equipped, and modified just like the characters themselves. Various vehicles have different special attacks, and there are plenty of items to collect that will upgrade and repair your vehicles. As a hunter, you can also hunt down various giant monsters that populate the world, and kill them for a reward. - 0.9 - 19930305T000000 - Crea-tech - Data East - Role Playing Game - 1 - 768 - - - ./Metal Max Returns (Japan).zip - -./media/videos/Metal Max Returns (Japan).png - Metal Max Returns - This is a remake of the game Metal Max, originally for NES. You are a little boy who lives with his father in a town in a futuristic world dominated by machines. Your wish is to become a "hunter" - to kill monsters that roam the world and to receive rewards for that. The storyline and the gameplay basics remained unchanged in this remake. You fight enemies in turn-based combat, and use vehicles, such as your own personal tank Mosquito, to transport yourself through different areas, and to participate in battles. You can also buy equipment and upgrade your vehicles. - -The remake features enhanced graphics and sound, background pictures for battles (they were black in the original), slightly different locations (more houses in towns, sometimes different layout of the towns and of the world map), and reduced difficulty level. - 0.75 - 19950929T000000 - Crea-tech - Data East - Role Playing Game - 1 - 768 - - - ./Metal Morph (USA).zip - -./media/videos/Metal Morph (USA).png - Metal Morph - In the year 2214, Earth has made contact with another dimension, known as Otherside. As their ambassador, they choose to send the Metal Morph, a being made from living metal, as he is the only being that can survive the inter-dimensional travel. The people of Earth have created a Hypergate, which links the two galaxies together. Upon arriving at the alien destination, the Metal Morph is quickly ambushed and is taken to an alien lab for study so that they can travel through the Hypergate themselves. The Metal Morph quickly escapes and begins to get back to his sabotaged ship... - -Metal Morph is a side-scrolling platformer. As the Metal Morph, you can jump, duck and shoot, as well as transform into an invulnerable liquid blob of metal. While as a blob, you can also travel through pipes to get to areas you couldn't normally. Power ups such as triple shots and homing missiles make battle easier for you. - -The game also has sections where you fly your spaceship to track down your stolen pods. In flight mode, you can move the ship up, down, left and right while shooting enemies and dodging their incoming shots. Power ups such as speed up (which makes the ship travel faster to its destination) and shields (which prevent instant death) can also be found. - 0.5 - 19941201T000000 - Origins - FCI - Action-Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./Metal Slader Glory - Director's Cut (Japan) (NP).zip - -./media/videos/Metal Slader Glory - Director's Cut (Japan) (NP).png - Metal Slader Glory - Director's Cut - Metal Slader Glory is a graphic adventure game where the player interacts with the protagonist's surrounding via a menu-based commands. The commands the player can choose varies between context, which usually ranges from talking to supporting characters to investigating the surrounding. The player must explore every possible option in order for new choices to appear. However, if the player makes a wrong selection, the game will end and the player must restart the game from where they left off. The player can quit at any point of the game and continue later via a password feature.This game was also the final official Super Famicom release by Nintendo. After that, the Super Famicom was retired as a viable gaming platform. The Super Famicom release features improved graphics and audio over the original Family Computer release, including redrawn graphics by Yoshimiru Hoshi himself, additional scenes that were excluded from the original Family Computer release due to the lack of cartridge space, different background music (due to copyrights issues), and new artwork added to the ending. - 20001129T000000 - HAL Laboratory - HAL Laboratory - Adventure / Graphic-Adventure - 514 - - - ./Metal Warriors (USA).zip - -./media/videos/Metal Warriors (USA).png - Metal Warriors - Get deployed in your own giant mech and battle through nine linear levels against the evil Dark Axis forces. Eject and switch robots, piloting one of the six "Battledroid" suits; but watch out because there are no save games and no continue codes. - -For the best of Metal Warriors, grab a friend for some head-to-head combat in the PvP mode. The variety of robots and levels means the matchups stay surprising and interesting. - 0.8 - 19950402T000000 - LucasArts - Konami - Action-Platform - 1-2 - 257 - - - ./Michael Andretti's Indy Car Challenge (USA).zip - -./media/videos/Michael Andretti's Indy Car Challenge (USA).png - Michael Andretti's IndyCar Challenge - Indy Car Challenge lets the player get behind the car of some of the fastest race cars on Earth. The player gets to race on 16 different Indy tracks across the U.S., with some tracks also in Canada and Australia. The view of the game is set behind the back of the car and there are three different camera angles during the replay of races along with a "manual" camera that lets the player rotate around the car at 360 degrees. - -There is also an option for two friends to compete head-to-head using split screen. The game also features the likeness of Indy Car legend, Michael Andretti, who gives the player advice before each race. - 0.5 - 19940901T000000 - Genki - Bullet Proof Software - Racing, Driving - 1-2 - 1537 - - - ./Michael Jordan - Chaos in the Windy City (USA).zip - -./media/videos/Michael Jordan - Chaos in the Windy City (USA).png - Michael Jordan : Chaos in the Windy City - This is no pick up game... - -It's a twisted adventure created by vengeful mad scientist Dr. Max Cranium! He has kidnapped an entire basketball team. And they're under lock and key in every corner of his dark and dangerous lair beneath the street of Chicago. Control Michael Jordan's every move as he takes on the evil Dr. Max Cranium to rescue his teammates. - 0.6 - 19941101T000000 - Electronic Arts - Electronic Arts - Platform-Action - 1 - 257 - - - ./Mick & Mack as the Global Gladiators (USA) (Proto) [b].zip - -./media/videos/Mick & Mack as the Global Gladiators (USA) (Proto) [b].png - Mick & Mack as the Global Gladiators - Mick & Mack was a McDonald's liscensed game developed by David Perry at Virgin Games. It appeared on various Sega systems and the Amiga, though they cancelled the snes version. It is a simple platform shooter game. The game was shown at the Winter 1993 CES. - -A prototype rom image of this game shows that it was at a beta state at the very least for the snes. When you first load the rom, there is a bunch of debug stuff, which allows you to choose various levels. The levels seem to be pretty much complete, but there isn't really much you can do. Most enemies are static and do not harm your character. You can also use the L button to float around the levels, which is very necessary since pits do not kill you. Pressing the R button skips you to the bonus stages for each level. - 0.9 - 19930523T000000 - Virgin - Virgin - Platform - 1 - 257 - - - ./Mickey Mania - The Timeless Adventures of Mickey Mouse (USA).zip - -./media/videos/Mickey Mania - The Timeless Adventures of Mickey Mouse (USA).png - Mickey Mania : The Timeless Adventures of Mickey Mouse - Mickey Mouse gets a chance to go down memory lane and walk through the timeless adventures he has lived. Mickey Mania is a platformer where all the levels are based on Mickey's most famous cartoons. The levels range about 75 years, starting off with "Steamboat Willie" and going all the way to "The Prince and the Pauper". - -The gameplay consists mostly of jumping and marble throwing at enemies, with an occasional puzzle element. - 0.85 - 19941001T000000 - Travellers Tales - Sony Imagesoft - Platform - 1 - 257 - - - ./Mickey no Tokyo Disneyland Daibouken (Japan).zip - -./media/videos/Mickey no Tokyo Disneyland Daibouken (Japan).png - Mickey no Tokyo Disneyland Daibouken - Mickey has taken a trip to Tokyo Disneyland. But when he arrives, he finds out from Minnie that his friends have been kidnapped and the park has been hijacked by none other than Pete. Armed with nothing but a combo water/helium backpack and some balloons, Mickey must trek through the different sections of the park to rescue his friends, held captive in some of the park's most iconic attractions, and stop Pete. - 0.6 - 19941216T000000 - GRC - Tomy - Platform - 1 - 257 - - - ./Mickey to Donald - Magical Adventure 3 (Japan).zip - -./media/videos/Mickey to Donald - Magical Adventure 3 (Japan).png - Mickey to Donald : Magical Adventure 3 - Mickey to Donald: Magical Adventure 3 (the former sub-title translated to "Mickey & Donald") is a side-scrolling platformer developed and published by Capcom for the Super Famicom exclusively in Japan on December 8, 1995. - -The sequel to The Great Circus Mystery Starring Mickey & Minnie (and the third and final game in Disney's "Magical Quest" trilogy), Magical Adventure 3 follows Disney mascots Mickey Mouse and Donald Duck as they traverse through Storybook Land to rescue Donald's duckling nephews Huey, Dewey, and Louie from the evil King Pete. - 0.8 - 19951208T000000 - Capcom - Capcom - Platform - 1-2 - 257 - - - ./Mickey to Minnie - Magical Adventure 2 (Japan) (Sample) (1994-06-22).zip - -./media/videos/Mickey to Minnie - Magical Adventure 2 (Japan) (Sample) (1994-06-22).png - Mickey to Minnie : Magical Adventure 2 - Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto. - 0.7 - 19941111T000000 - Capcom - Capcom - Platform-Action - 1-2 - 257 - - - ./Mickey's Playtown Adventure - A Day of Discovery! (USA) (Proto).zip - -./media/videos/Mickey's Playtown Adventure - A Day of Discovery! (USA) (Proto).png - Mickey's Playtown Adventure : A Day of Discovery! - The game stars Mickey Mouse as he goes on an adventure in Toontown to solve puzzles and riddles involving letters, numbers, shapes and objects. The game was canceled before it could be released, despite being finished. - 0.75 - - Visual Concepts - Hi-Tec Software - Adventure-Action - 1 - 512 - - - ./Mickey's Ultimate Challenge (USA).zip - -./media/videos/Mickey's Ultimate Challenge (USA).png - Mickey's Ultimate Challenge - One night, as Mickey (or Minnie) lay in bed reading a book of fairy tales, he started to wonder how it would be to live in a far off land, in a magic castle. As he fell asleep, he woke up in the Kingdom of Beanwick, which is constantly tormented by earthquakes. Then, he offers his help to solve the mystery behind those earthquakes. - -Mickey's Ultimate Challenge is a puzzle game in which the player chooses either Mickey or Minnie to play with. They'll find five characters from the Disney's universe in the kingdom, and will be prompted to help them in several tasks. - -Each task is a different puzzle, given by a specific character. Daisy, for instance, will ask help to clean the castle's paintings hanging on a wall. The task is in fact a memory game, where Mickey or Minnie must clean the pictures matching pairs. After completing one task, they'll receive a gift. - -After completing all tasks, Mickey or Minnie must trade the gifts they won with the right characters. For instance, after finishing Goofy's task, they will receive his hammer. The player must then guess who among the other characters would like to receive that hammer. - -Giving the right items to the right characters will allow Mickey or Minnie access to the last puzzle and character. - 0.8 - 19940202T000000 - Master Designer Software - Hi-Tec Software - Puzzle-Various-Strategy - 1 - 2816 - - - ./Micro Machines (USA).zip - -./media/videos/Micro Machines (USA).png - Micro Machines - If you're bored of racing Formula 1 cars, rally cars or MotoGP bikes in their natural habitats, the Micro Machines series could be for you. It involves racing miniatures representing particular vehicle types across a particular terrain found around the house. The Sports Cars race on the desktop, 4x4s in the sandpit, Formula 1 cars on a snooker table, and so on. - -These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework. - -Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life. - -The real innovation of the game was in the multiplayer modes. You started with 4 points each, and when one car gets far enough ahead to force the other car off-screen, the slider moves in their favour. Once it reached the end (which involved beating them 4 times more than they beat you) you win the level, although if 3 laps were completed, the person leading at that point is declared the winner - with a sudden death play off if scores are level. 9 of the tracks are available in this mode, although you can also play this Head to Head system as a 1-player game across all the tracks. - 0.9 - 19941201T000000 - Merit - Ocean - Racing, Driving - 1-4 - 1537 - - - ./Might and Magic - Book II (Japan).zip - -./media/videos/Might and Magic - Book II (Japan).png - Might and Magic : Book II - The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. - -A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging. - 0.65 - 19930101T000000 - New World Computing's - New World Computing's - Adventure-Role Playing Game - 1 - 512 - - - ./Might and Magic II (USA) (Proto).zip - -./media/videos/Might and Magic II (USA) (Proto).png - Might and Magic 2 - The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. - -A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging. - 0.65 - 19930101T000000 - New World Computing's - New World Computing's - Adventure-Role Playing Game - 1 - 512 - - - ./Might and Magic III - Isles of Terra (USA).zip - -./media/videos/Might and Magic III - Isles of Terra (USA).png - Might and Magic III : Isles of Terra - The third installment of the roleplaying series, with a multi-faceted plot full of twists and turns. Ease of use was central to the gameplay and interface, and the plot included piles of new twists and turns. - -Lead a party of adventurers to rendezvous with the legendary wizard Corak. From dark moldy dungeons, through corridors of hewn stone and timber, and onward to the lofty frozen peaks of Terra you will uncover the mysteries that surround the exotic islands in the Great Sea. - 0.7 - 19950102T000000 - Iguana Entertainment - Iguana Entertainment - Role Playing Game - 1-4 - 768 - - - ./Mighty Morphin Power Rangers - The Fighting Edition (USA).zip - -./media/videos/Mighty Morphin Power Rangers - The Fighting Edition (USA).png - Mighty Morphin Power Rangers : The Fighting Edition - Mighty Morphin Power Rangers: The Fighting Edition is a game directly based on the world-known television series. In this game, you can choice among 8 playable characters: the Power Rangers' Zords (Thunder Megazord, Mega Tigerzord, Ninja Megazord, Shogun Megazord) or some of their known villains (Lipsyncher, Silver Horns, Goldar, Lord Zedd). The title offers 3 game modes: Story Mode (1-Player only), Fighting Mode (2-Player) and Trial Mode (a survival mode for 1-Player only). - -During Story Mode, the goal is to defeat all the 4 Zords, the 4 villains up to Lord Zedd and last, but not least, Ivan Ooze. In this mode, you can opt by the Thunder Megazord (formed by the 5 original Rangers) or by the Mega Tigerzord (formed in conjunction with the White Ranger). The Fighting Mode is an traditional 2-Player head-to-head combat, where you can choose any of the 4 Zords or even the 4 villains. Trial Mode is a Endurance-like option, and the main goal is to win as many battles as possible using only 1 health bar (that will be partially replenished after each battle). - -As well as many fighting games, you can take advantage of a Power Bar (here, it fills automatically): if you execute a Super Move when this bar is flashing, it will be cause more damage, besides increasing 1 level. Once you having reached its maximum status, it's possible to execute power-up versions of Special Moves or even unleash high-damage blows (Super Moves). - 0.75 - 19950901T000000 - Bandai - Natsume - Fighting - 1-2 - 262 - - - ./Mighty Morphin Power Rangers - The Movie (USA).zip - -./media/videos/Mighty Morphin Power Rangers - The Movie (USA).png - Mighty Morphin Power Rangers : The Movie - This game is loosely based off of the movie of the same name, where the player can take control of either the Yellow, Black, Pink, Blue, Red or White Ranger in a side-scrolling beat-em-up in an attempt to stop the evil Ivan Ooze who is trying to control the universe. - -There are six different levels to play in each with their own standard obstacles and enemies, mid-level bosses and of course end bosses that range from Mordant, Lord Zedd to Ivan Ooze himself. There are no weapons that can be used, instead the player must rely on kicks and punches to dispatch enemies and pick up health items left behind. - -Additionally, the Yellow, Black, Pink Rangers are extremely fast and can jump into higher areas but are more weaker than Blue, Red, White Rangers who are much stronger, but lack the speed and jumping abilities of the other Rangers. Players can refill their health by picking up heart icons and power icons to increase their morphing meter. Once filled, the morphing meter will increase the Rangers power, attack capabilities, speed and jumping abilities. - 0.7 - 19950601T000000 - Bandai - Natsume - Beat'em Up - 1-2 - 263 - - - ./Mighty Morphin Power Rangers (USA).zip - -./media/videos/Mighty Morphin Power Rangers (USA).png - Mighty Morphin Power Rangers - This is a one-on-one fighting game for one or two players. - -Single players pick a Ranger (Red, Pink, Blue, Yellow, Black, or the unlockable Green) and take him or her through a series of battles against Rita's monsters. After one normal battle, the monster grows very large, and then it is time to take out the MegaZord. - 0.8 - 19940901T000000 - Natsume - Bandai - Beat'em Up - 1 - 263 - - - ./Milandra (Japan).zip - -./media/videos/Milandra (Japan).png - Milandra - A strange Rogue-Style type of RPG that allows you to control multiple characters. The characters can be given specific A.I. orders or you can manually control them one by one, which comes in handy whenever large groups of enemies are around. The game features character designs by the popular Noriko Nagano and is fairly rare as far as Super Famicom titles go. - 0.6 - 19970131T000000 - Tomcat System - ASCII - Role Playing Game - 1 - 768 - - - ./Mini Yonku Let's & Go!! - Power WGP 2 (Japan).zip - -./media/videos/Mini Yonku Let's & Go!! - Power WGP 2 (Japan).png - Mini Yonku Let's & Go!! : Power WGP 2 - Mini Yonku Let's & Go!!: Power WGP 2 is a licensed racing game from Jupiter Corporation and Nintendo. It is the follow-up to 1996's Mini Yonku Shining Scorpion Let's & Go!! for the Super Famicom and Sega Saturn, which was also the first game to be based on the Let's & Go anime and manga which in turn is based on Tomy's Mini Yonku (or Mini 4WD) toyline. This makes Mini Yonku Let's & Go!! the rare case of a game based on an anime based on a manga based on a toyline. - -The story of Power WGP 2 (WGP stands for World Grand Prix) has the TRF Victorys team take on other Mini Yonku teams from across the globe. The game itself is a top-down R.C. car racing game in the vein of a Micro Machines or R.C. Pro Am. - -The game was released simultaneously as a retail game and one of the games distributed digitally via the Nintendo Power service. - 0.6 - 19981001T000000 - Jupiter Multimedia - Nintendo - Racing, Driving - 1 - 1537 - - - ./Mini Yonku Shining Scorpion - Let's & Go!! (Japan).zip - -./media/videos/Mini Yonku Shining Scorpion - Let's & Go!! (Japan).png - Mini Yonku Shining Scorpion : Let's & Go!! - Mini Yonku Shining Scorpion: Let's & Go!! is a racing game for the Super Famicom and uses a slanted top-down view of the various cars as they drive around a series of tracks. It was exclusive to the Japanese Super Famicom. - -The cars are actually Mini Yonku: a brand of toy car produced by Tamiya Corporation. These cars are usually battery-powered and are greatly scaled down versions of real vehicles. Shining Scorpion is the first Super Famicom game to use the license, but the third to appear on a Nintendo console. - -The game specifically uses the Let's & Go! license, a manga written with the Mini Yonku toyline in mind. This serial manga features two brothers, Retsu and Go, who get involved in the world of Mini Yonku racing when the inventor Dr. Tsuchiya gives them two powerful prototype models. Let's & Go would also be the basis for this game's follow-up, the 1998 SFC game Mini-Yonku Let's & Go!! Power WGP 2, as well as two Game Boy games. - 0.7 - 19961220T000000 - Kindle Imagine Develop - ASCII - Racing, Driving-Adventure - 1 - 1537 - - - ./Miracle Casino Paradise (Japan).zip - -./media/videos/Miracle Casino Paradise (Japan).png - Miracle Casino Paradise - Miracle Casino Paradise is a gambling game that is framed as a Monopoly-style property acquisition board game. The game was published by Carrozzeria and an unknown developer: the title screen credits Yuzo Kashiro and his development studio Ancient, though it's not clear if they created the game or simply contributed to the music design. - -The player and four opponents move around a board after rolling dice, acquiring casinos along the way. Occasionally, the player will take part in gambling activities like roulette and blackjack. At the end of the game, the player with the highest earnings wins. - 0.65 - 19950127T000000 - Carrozzeria - Carrozzeria - Board game-Casino - 1-4 - 2048 - - - ./Miracle Girls (Japan).zip - -./media/videos/Miracle Girls (Japan).png - Miracle Girls - Without warning Tomomi, Mikage and their friends are warped into a strange fantasy land. Now it's up to them to find their friends and get back to the real world. - -Miracle Girls is based on the characters of the manga and anime of the same name. The player starts the game by picking either Tomomi or Mikage, although they both have the same abilities. Either can jump or toss candy, which will render enemies harmless for a few seconds as they eat it. Enemies incapacitated in this way can be used as platforms. Hidden in levels are bombs that fill the screen with candy, turning any onscreen enemies into heart rings, fruit that increase health, and doors that lead to a celestial slot machine that can reward additional lives. At the end of each level is a different challenge with a boss, such as a top-down squirt-gun fight or a game of matching cards. - 0.7 - 19931022T000000 - Takara - Takara - Action-Platform - 1-2 - 257 - - - ./Miyaji Shachou no Pachinko Fan - Shouri Sengen 2 (Japan).zip - -./media/videos/Miyaji Shachou no Pachinko Fan - Shouri Sengen 2 (Japan).png - Miyaji Shachou no Pachinko Fan : Shouri Sengen 2 - Miyaji Shachou no Pachinko Fan: Shouri Sengen 2 ("President Miyaji's Pachinko Fan: Victory Declaration 2") is a pachinko simulator and the sequel to POW's earlier Pachinko Fan: Shouri Sengen. The player is once again treated to a number of virtual pachinko boards with which to make their fortune in ball bearings. - -POW, or Planning Office Wada, published the game working with an unknown contract developer. The Pachinko Fan: Shouri Sengen series did not receive another sequel. - 0.7 - 19950421T000000 - Pow - Pow - Casino - 1 - 3584 - - - ./Mizuki Shigeru no Youkai Hyakkiyakou (Japan).zip - -./media/videos/Mizuki Shigeru no Youkai Hyakkiyakou (Japan).png - Mizuki Shigeru no Youkai Hyakkiyakou - Mizuki Shigeru no Youkai Hyakkiyakou ("Shigeru Mizuki's Youkai Parade") is a board game with a youkai theme. Four youkai are sent out by the King of the Netherworld to keep the other rowdy youkai in check. Up to four players can take control of the four youkai, which include: a hitotsume-kozou, or cyclops boy; a kasa-obake, or umbrella poltergeist; a yuki-onna, or snow woman; and a kappa. - -The game follows the blueprint of the Dokapon series, with the player(s) moving around a board occasionally earning money and fighting other youkai in automatic RPG battles. The money can be spent on acquiring new items, and these items can also be acquired by moving around the board. Multiple boards are linked together with teleportation gates, though enemies grow increasingly more powerful the further the player goes: some time spent leveling up on an easier board is recommended. - -The eponymous Shigeru Mizuki is the manga artist who lent his artwork to the game. Considered an expert on youkai and Japanese mythological creatures, Mizuki is perhaps better known as the creator of the GeGeGe no Kitarou franchise. - 0.8 - 19951220T000000 - KSS - KSS - Board game - 1-4 - 2048 - - - ./MLBPA Baseball (USA).zip - -./media/videos/MLBPA Baseball (USA).png - MLBPA Baseball - The strategy of baseball is merged with a fast-paced arcade game in MLBPA Baseball from Electronic Arts. Details designed to appeal to the die-hard fan include: real players with statistics based on the 1993 season; a full 162 game season mode; stadium music; animated scoreboards; defensive alignments; cut-off plays; run-downs; and even the double switch. Features meant to appeal to the casual fan include: large colorful arcade graphics; one stadium with animated crowds; a simplified pitching interface allowing players to steer the ball; and a batting interface that relies on timing instead of aiming cursors. Secret power-up play modes await so step up to the plate and take some hacks! Season play can be continued using passwords provided at the end of each game. - 0.8 - 19940302T000000 - Visual Concepts - EA Sports - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Mohawk & Headphone Jack (USA).zip - -./media/videos/Mohawk & Headphone Jack (USA).png - Mohawk & Headphone Jack - Protean platform hero with attitude (well, with sunglasses) rocks out in this novel but forgotten would-be Sonic-killer, collecting CDs (this is pre-Napster, remember) and avoiding segmented slinkies and nasty robot bugs in disorienting mode 7 mazes with no constant "down". - -The boneless wonder (er, and his Walkman) pours himself into cracks, splatters against walls, curls into a defensive porcupine-koosh hybrid, always lands on his feet (by growing feet where his hands were!) and blasts apart into little jelly gibs as a special offensive attack. Gross. And as if a radical surferpunk made of snot wasn't cool enough to begin with, a power-up gives him a chopper wheel in place of feet. Dude is the hood ornament on his own motorbike! - -One- or two-player (nonsimultaneous). - 0.7 - 19960801T000000 - Black Pearl Software - THQ - Platform-Action - 1-2 - 257 - - - ./Momotarou Dentetsu Happy (Japan).zip - -./media/videos/Momotarou Dentetsu Happy (Japan).png - Momotarou Dentetsu Happy - A game similar to sugoroku and Monopoly, where players race around on a series of electric railcars, boats, and airplanes to acquire wealth and make purchases, while competing with rival players and characters. It is a board game where the goal is to have the most wealth and property by the end of the game. - 0.5 - 19961206T000000 - Make - Hudson - Board game - 1-4 - 2048 - - - ./Monopoly (Japan).zip - -./media/videos/Monopoly (Japan).png - Monopoly (japan) - The definitive board game that is popular all over the world! Parker Brothers' real estate game "Monopoly" is now a Super Famicom game. 8 game rooms, Monopoly quiz, and more fun not found in the real thing for 120% excitement! Challenge to be the "Monopoly Master"! - 19930305T000000 - Tomy - Board game - 2048 - - - ./Monopoly (USA) (Rev 1).zip - -./media/videos/Monopoly (USA) (Rev 1).png - Monopoly - This time, a Monopoly game on your computer, as good as it knows to be in your reality. Every move of yours can be in 3D animation, or off if you don't want to see animations. There can be up to 6 players at once, and it can be played over the Internet. Music is in midi format, and the sound quality is at the wav format. Roll, spin, and don't miss to give us a grin. - 0.65 - 19920601T000000 - Sculptured Software - Parker Brothers - Board game-Strategy - 1-8 - 2048 - - - ./Monstania (Japan).zip - -./media/videos/Monstania (Japan).png - Monstania - The hero of the game is Fron, a sixteen-year old boy who lives on the island of Monstania. One day, strolling in the forest, he notices a strange light. The light lead him to a clearing, and then suddenly disappeared. But Fron realized what was the meaning of that light - it was a fairy! Of course, everybody knew that fairies had been long extinct, but Fron never believed in that. All his life he wanted to meet a real fairy, and now, when the opportunity has come, he firmly decides to find her. His girlfriend Tia helps him on the dangerous journey, during which they meet a mysterious little girl named Chitta, and get involved in a grand adventure, that will ultimately lead them to the battle against the dark force that threatens the whole Monstania! - -"Monstania" has a somewhat unusual gameplay within the frames of console RPGs. You don't explore the world in the game: it is entirely linear and takes you to the next destination by itself (only at a few points you can choose where to go next by selecting an appropriate answer). Once within the location, you cannot leave it until you complete all your objectives there, which then take you to the next location. The objective is usually a large strategic battle. You navigate your party members on the battle field, attack with melee and long-ranged weapons, and use special technique which require action points. Unlike most other turn-based strategy games, an enemy makes a move immediately after you did the same with one of your characters, without waiting for the "enemy turn". The RPG element is not very significant: your characters level up automatically after each battle. There are also some puzzles to solve in certain locations. - 0.65 - 19960927T000000 - Bits Laboratory - Pack In Video - Role Playing Game-Strategy - 1-8 - 768 - - - ./Monster Maker III - Hikari no Majutsushi (Japan).zip - -./media/videos/Monster Maker III - Hikari no Majutsushi (Japan).png - Monster Maker III : Hikari no Majutsushi - Monster Maker III: Hikaru no Majutsushi ("Light of the Wizard") is a turn-based RPG from Sofel and the third game of theirs based on the Monster Maker CCG. Monster Maker is similar to Magic: The Gathering and has its own persistent fantasy setting. With this third game, Sofel built a standard RPG from the setting and lore from the Monster Maker franchise. - -The Super Famicom saw one more Monster Maker game from Sofel: Monster Maker Kids, which plays more like a board game. The previous two Sofel Monster Maker games were Game Boy exclusives. - 0.8 - 19931224T000000 - SOFEL - SOFEL - Role Playing Game - 1 - 768 - - - ./Monster Maker Kids - Ousama ni Naritai (Japan).zip - -./media/videos/Monster Maker Kids - Ousama ni Naritai (Japan).png - Monster Maker Kids : Ousama ni Naritai - Monster Maker Kids: Ousama ni Naritai is a card-based board game adapted from the Monster Maker series.The premise of the game is to travel across the board, usually against another adventuring party, to complete the assigned goal. Certain tiles lead to turn-based battles which are fought using cards to make moves. - 0.8 - 19941118T000000 - SOFEL - SOFEL - Board game - 1-4 - 2048 - - - ./Mortal Kombat II (USA) (Rev 1).zip - -./media/videos/Mortal Kombat II (USA) (Rev 1).png - Mortal Kombat II - The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels. - -To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature. - 0.8 - 19940909T000000 - Midway - Acclaim - Fighting-Fighting / 2D-Fighting / Versus - 1-2 - 262 - - - ./Mortal Kombat 3 (USA).zip - -./media/videos/Mortal Kombat 3 (USA).png - Mortal Kombat III - Shao Kahn has won. The Earthrealm is no more. In order to revive his Queen Sindel, the emperor Shao Kahn used the Outworld Tournament from Mortal Kombat 2 as a diversion while his Shadow Priests revive his fallen Queen on Earth. Once enacted, the dimensional bridge between the two realms connects, allowing Kahn's extermination squads to invade and destroy Earth, and enslave the population's souls. - -A small team of Raiden's "Chosen Warriors" survives the attack: Mortal Kombat champion Liu Kang and his ally Kung Lao, Special Forces agents Sonya Blade and Jax, the shaman Nightwolf, the riot cop Stryker, the nomadic Kabal, and former Lin Kuei warrior Sub-Zero, who has gone rogue from his clan. Facing the warriors are the mercenary Kano, cyber-ninjas Smoke, Sektor and Cyrax, Sheeva, a female Shokan, the sorcerer Shang Tsung, and Queen Sindel herself. - -Mortal Kombat 3 brings new elements to the 2D fighting series: multi-level playfields, "Dial-A-Combo" attacks, a "Run" button to speed up the battles, and "Vs." codes, which unlock new powers and abilities once both players enter a code sequence in pre-match-up screens. Also included are more stage fatalities and finishing moves as each warrior attempts to go one-on-one with the Centaurian enforcer Motaro, and Shao Kahn himself. - -Mortal Kombat 3 is the last traditional one-on-one fighting game game in the series to feature motion-captured digitized graphics for its kombatants, and introduces online network play to the PC version. - 0.8 - 19951001T000000 - Midway - Acclaim - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Mortal Kombat (USA) (Rev 1).zip - -./media/videos/Mortal Kombat (USA) (Rev 1).png - Mortal Kombat - Five Hundred years ago, an ancient and well respected Shaolin fighting tournament, held every 50 years, was corrupted by an evil and elderly sorcerer by the name of Shang Tsung. Shang was accompanied by Prince Goro, a warrior of the Shokan race (a four armed half-human/half-dragon). Knowing that if ten tournaments in a row were won by the Outworld champion, the Earth Realm would be conquered by evil and fall into darkness, Shang entered Goro in the tournament and had him defeat the great Kung Lao. Goro has been reigning supreme as the undefeated fighting champion for five hundred years now. As the last tournament required draws near, Raiden, Thunder God and protector of the Earth Realm, enacts a plan to tip the scales in the humans favor, Seven fighters step into the arena on Shang Tsung's mysterious island: Shaolin warrior Liu Kang, Special Forces operative Sonya Blade, the mercenary thug Kano, fame-seeking actor Johnny Cage, the ice wielding Lin Kuei warrior Sub-Zero and his undead adversary Scorpion, and Raiden himself. - -Mortal Kombat is a side-scrolling 1 on 1 fighting game. Fighting is set as one on one kombat, allowing each player to perform a variety of punches, kicks, and special moves in order to defeat their opponent. When the opponent faces their second round loss, the winner can perform a finishing move called a "Fatality" on the loser. The Fatality is a move unique to each fighter that graphically kills the loser in a blood-soaked finale. - -Mortal Kombat began its life as a 2-player arcade title. It is notable for its use of digitized actors to represent the game's fighters, as well as its use of copious amounts of blood during gameplay. - 0.7 - 19930913T000000 - Midway - Acclaim - Fighting - 1-2 - 262 - - - ./Motoko-chan no Wonder Kitchen (Japan).zip - -./media/videos/Motoko-chan no Wonder Kitchen (Japan).png - Motoko-chan no Wonder Kitchen - Motoko-chan no Wonder Kitchen is a cooking game that features various mini-games related in some way to preparing food. The eponymous Motoko-chan is a young chef who teaches players how to cook various staple dishes. - -The game was created by Nintendo for the Super Famicom as an advergame for Ajinomoto products, specifically their mayonnaise, and was given away by them as part of a special promotion in late 1993. It follows Kaettekita Mario Bros. and Yume Kojo: Doki Doki Panic as games Nintendo produced to advertise products from other companies. - 0.75 - 19930901T000000 - Ajinomoto - Ajinomoto - Simulation - 1 - 1024 - - - ./Motteke Oh! Dorobou (Japan).zip - -./media/videos/Motteke Oh! Dorobou (Japan).png - Motteke Oh! Dorobou - Motteke Oh! Dorobou ("Take It! Oh! Thief") is a comedic board game that has a group of player-controlled thieves working against each other and against AI-controlled law enforcement to complete a heist and get away with a fortune of filthy lucre. The game is framed like a board game heavy with random events that can help or obstruct the player's chances of success in a manner similar to the Jinsei Game series, the Japanese equivalent of Milton Bradley's The Game of Life. The player can select between six career thieves, each with their own strengths and weaknesses, and chooses three more for their opponents. - 0.65 - 19951215T000000 - Data East - Data East - Board game - 1-4 - 2048 - - - ./Mouryou Senki Madara 2 (Japan).zip - -./media/videos/Mouryou Senki Madara 2 (Japan).png - Mouryou Senki Madara 2 - Set partly in modern-day world and partly in a fantasy medieval Japan, the game is based on the manga/animé series Madara. Loosely connected to Buddhist and local Japanese myths, it tells the story of Madara, the son of the evil Emperor Miroku. An ancient prophecy said that a young warrior with tremendous powers will dethrone Miroku, and for fear of his son's might he ordered to cut his body into eight pieces. Raised with artificial limbs, Madara soon discovered his true origin and understood he was destined to bring down his father. - -The game puts you in the role of a teenager named Kamishiro, who lives in modern-day Japan. One day he and his girlfriend Subaru venture into a mysterious shrine on the outskirts of their home town, and Kamishiro met the princess Sakuya, who explained to him that he must travel to a different world and to help Madara to get rid of Miroku. During his travels Kamishiro meets many characters from the original manga story, including Madara's brother and rival, Kage-Ou, and discovers the secret connection between the two worlds. - -The game is a console-style RPG with random battles. The combat system is turn-based, but the battles are set in auto mode, and you must pause them in order to assign commands to your characters. The battles are viewed from a dynamic third-person perspective, and the characters move around the battle field when executing their attacks. You can also change formation of your party, and use a variety of magic spells. - 0.75 - 19930716T000000 - Konami - Konami - Role Playing Game - 1 - 768 - - - ./Mr. Bloopy - Saves the World (USA) (Demo) (1994-06-21) (Level 11-G).zip - -./media/videos/Mr. Bloopy - Saves the World (USA) (Demo) (1994-06-21) (Level 11-G).png - Mr. Bloopy : Saves the World - Educational Platformer developed by Copmedia in the early 90's. The game was cancelled, but licensed and published by Piko Interactive in 2013. - -Help Mr. Bloppy, a secret agent hired to stop the horrible company "Pollution Unlimited" which is destroying the ecology of the planet. - -It features: -- Over 9 Worlds with many different levels. -- 16 bit Graphics. -- Password System. - 0.3 - 20140101T000000 - Copmedia - Piko Interactive - Platform-Educational - 1 - 257 - - - ./Mr. Bloopy - Saves the World (USA) (Demo) (1994-06-21) (Levels 000).zip - -./media/videos/Mr. Bloopy - Saves the World (USA) (Demo) (1994-06-21) (Levels 000).png - Mr. Bloopy : Saves the World - Educational Platformer developed by Copmedia in the early 90's. The game was cancelled, but licensed and published by Piko Interactive in 2013. - -Help Mr. Bloppy, a secret agent hired to stop the horrible company "Pollution Unlimited" which is destroying the ecology of the planet. - -It features: -- Over 9 Worlds with many different levels. -- 16 bit Graphics. -- Password System. - 0.3 - 20140101T000000 - Copmedia - Piko Interactive - Platform-Educational - 1 - 257 - - - ./Mr. Bloopy - Saves the World (USA) (Demo) (1994-06-22) (Levels-B).zip - -./media/videos/Mr. Bloopy - Saves the World (USA) (Demo) (1994-06-22) (Levels-B).png - Mr. Bloopy : Saves the World - Educational Platformer developed by Copmedia in the early 90's. The game was cancelled, but licensed and published by Piko Interactive in 2013. - -Help Mr. Bloppy, a secret agent hired to stop the horrible company "Pollution Unlimited" which is destroying the ecology of the planet. - -It features: -- Over 9 Worlds with many different levels. -- 16 bit Graphics. -- Password System. - 0.3 - 20140101T000000 - Copmedia - Piko Interactive - Platform-Educational - 1 - 257 - - - ./Mr. Bloopy - Saves the World (USA) (Proto) (1995-02-16).zip - -./media/videos/Mr. Bloopy - Saves the World (USA) (Proto) (1995-02-16).png - Mr. Bloopy : Saves the World - Educational Platformer developed by Copmedia in the early 90's. The game was cancelled, but licensed and published by Piko Interactive in 2013. - -Help Mr. Bloppy, a secret agent hired to stop the horrible company "Pollution Unlimited" which is destroying the ecology of the planet. - -It features: -- Over 9 Worlds with many different levels. -- 16 bit Graphics. -- Password System. - 0.3 - 20140101T000000 - Copmedia - Piko Interactive - Platform-Educational - 1 - 257 - - - ./Mr. Do! (USA).zip - -./media/videos/Mr. Do! (USA).png - Mr. Do! - You control Mr. Do has he tries to harvest all of the cherries on the screen. However, there are numerous bad guys out to get him! Mr. Do can defend himself from the badguys in two ways: first he can push the apples located throughout the playfield on top of the enemies and crush them. Secondly, Mr. Do is armed with a power ball. This can be thrown to destroy an enemy. Mr. Do has only one power ball, though, so he will need to wait for it to return to him before it can be used again. From time to time an alpha monster will appear on the screen bearing one of the letters in EXTRA. If you use the power ball to destroy an alpha monster you earn that letter; when you've earned the complete word EXTRA you receive an extra life. When you successfully collect all of the cherries, you will move on to the next, more difficult level. - -The mobile version of the game includes the original arcade version, as well as an enhanced mode with new levels, power-ups and graphics. - 0.45 - 19970327T000000 - Universal - Imagineer - Puzzle-Action - 1-2 - 2816 - - - ./Mr Nutz (USA) (En,Fr) (Beta).zip - -./media/videos/Mr Nutz (USA) (En,Fr) (Beta).png - Mr. Nutz - You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus... - -Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation. - 0.75 - 19940801T000000 - Ocean - Ocean - Platform-Action - 1-2 - 257 - - - ./Mr. Nutz (USA) (En,Fr).zip - -./media/videos/Mr. Nutz (USA) (En,Fr).png - Mr. Nutz - You are the cool squirrel of the title, and you must defeat the evil Yeti before he freezes the entire world. Your quest will make you explore many areas such as a forest, a witch's cottage, a volcano, the clouds, a circus... - -Mr. Nutz is a platform game, in which Nutz must jump on enemies to kill them. His tail can also be controlled. You move through levels using ledges, ladders, bridges and platforms. There are some simple puzzles involving object manipulation. - 0.75 - 19940801T000000 - Ocean - Ocean - Platform-Action - 1-2 - 257 - - - ./Ms. Pac-Man (USA).zip - -./media/videos/Ms. Pac-Man (USA).png - Ms. Pac-Man - In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. - -Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. - -Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points (ranging from 200, 400, 800 and 1600, progressively). The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. - -Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior". - 0.75 - 19960901T000000 - Digital Eclipse - Namco - Puzzle-Action-Action / Labyrinth - 1-2 - 258 - - - ./Muhammad Ali Heavyweight Boxing (USA) (Proto).zip - -./media/videos/Muhammad Ali Heavyweight Boxing (USA) (Proto).png - Muhammad Ali Heavyweight Boxing - Muhammad Ali Boxing was intended for release on the SNES by Virgin Games. The first mention of Muhammad Ali Boxing was at the Summer CES in 1993. It is not clear why this game did not get released, but it perhaps was due to Virgin's focus on the Genesis version (which happened with Mick and Mac, also unreleased on the SNES). - -A prototype ROM image exists for this game. It is unknown what the source of it is. The prototype is a relatively early version of the game. The graphics are largely the same between the boxers (the head sprite is different in the boxer selection screen, but nothing is different during actual gameplay). The game seemed to feature an interesting rotating boxing ring. There are no sounds in the game, aside from an announcer at the title screen. The gameplay is not very polished, and computer opponent usually beats you within seconds. There are no visual clues as to what causes the TKO, aside from the TKO meter that is not necessarily depleted when you lose. - - Park Place Productions - Virgin - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Mujintou Monogatari (Japan).zip - -./media/videos/Mujintou Monogatari (Japan).png - Mujintou Monogatari - Mujintou Monogatari ("Desert Island Story") is an adventure game with simulation elements. It was first released on the PC-98 computer in 1994 and ported to the Super Famicom two years later. - -The player's character washes up on a desert island when their flight crashes into the ocean. They must carefully ration out the water and food they recovered from the crash while exploring the island for more resources and other survivors. Much of the game is spent exploring zones and recovering food and water, though there are also encounters with NPCs that lead to conversations and can possibly end with the NPC joining the player's group. These NPCs then appear and talk to the player while exploring the island. - -Mujintou Monogatari was followed by several sequels. The original computer version includes nude scenes of its female characters, though these scenes were edited out of the Super Famicom version. - 0.85 - 19960126T000000 - Open Sesame - KSS - Adventure - 1 - 512 - - - ./Multi Play Volleyball (Japan).zip - -./media/videos/Multi Play Volleyball (Japan).png - Multi Play Volleyball - The player controls a national volleyball squad (i.e., Cuba, USA, Canada, Brazil) as the play controls the entire team using an overhead view. Since indoor volleyball is simulated instead of beach volleyball, all matches take place on hardwood. - 0.75 - 19941028T000000 - Mebio Software - Pack In Video - Sports-Sports / Volleyball - 1-4 - 1538 - - - ./Musya - The Classic Japanese Tale of Horror (USA).zip - -./media/videos/Musya - The Classic Japanese Tale of Horror (USA).png - Musya : The Classic Japanese Tale of Horror - Shizuka holds a talisman that has locked away the Evil One in the Abyss. Recently, a guard of the Evil One has taken Shizuka away from her village along with her talisman. Now it is up to the pikeman, Imoto, to save her and seal away the Evil One. - -Gameplay has Imoto going through various stages defeating enemies and stage bosses with his spear. Imoto can both thrust and spin his spear to attack enemies. He can also use 5 different magic spells, such as Thunder and Flame, which kill all the enemies on the screen. Imoto may hold up to four scrolls of each of the five spells. Used spells can be replenished by finding items throughout each stage. - -The stages included are Tengumura Cavern, Catacombs, Palace of Hate, Cave of Darkness, Catacombs of Akuma, Cursed Palace, and the Watery Prison. - 0.55 - 19921202T000000 - SETA - SETA - Action-Platform - 1 - 257 - - - ./Mystery Circle (Japan).zip - -./media/videos/Mystery Circle (Japan).png - Mystery Circle - Mystery Circle is a Japan-exclusive puzzle game developed by Wave and published by K. Amusement Leasing Co. for the SNES platform. It plays like a combination of Tetris and Qix, with the player attempting to trace the outline of falling shapes before the screen fills up with them and causes the game to end. If every side of an object has a red outline, left by travelling around its circumference, the object vanishes and adds to the player's score, as well as dropping any objects sitting on top of it. The player has access to a single-use emergency satellite, which instantly eliminates everything within one third of the screen. - -The game has a sci-fi theme, with a brief intro animation of the player's starship warping into a star system to begin the stage. The game was never released outside of Japan. - 0.75 - 19921204T000000 - Wave - K. Amusement Leasing - Puzzle - 1-2 - 2816 - - - ./Mystic Ark (Japan).zip - -./media/videos/Mystic Ark (Japan).png - Mystic Ark - Seven heroes from seven different Worlds. Seven heroes who were brought to a mysterious temple on a remote island and transformed into statues. Seven heroes who are chosen to bring harmony back to the universe: Miriene the witch (wizard), Lux the tetsujin (a race of iron people), Reeshina the grappler (monk), Tokio the ninja, Kamio the ogre, and Mesia the priestess. The seventh hero is you, the protagonist of the game - the knight Remeer or the female warrior Ferris. Your first task will be to release your companions from the statues they are locked in. You must travel to the Cat World and to retrieve an important artifact. But your main objective is to visit all the seven Worlds and to find seven mystic arks - the items that will re-unite those Worlds and bring peace to them. - -"Mystic Ark" is a RPG closely connected to 7th Saga. You travel on overworld map, visit towns, buy equipment, and descend into dungeons. The combat is turn-based and viewed from a third-person "over-the-shoulder" perspective. The battles are not random: the enemies can be seen as white dots on your radar, and if you don't want to fight, you can sometimes outrun or avoid them. The game also contains elements of pure adventure: often you must investigate objects closely and use items from your inventory on them. - 0.75 - 19950714T000000 - Produce - Enix - Role Playing Game - 1 - 768 - - - ./Nage Libre - Seijaku no Suishin (Japan).zip - -./media/videos/Nage Libre - Seijaku no Suishin (Japan).png - Nage Libre : Seijaku no Suishin - Nage Libre, or Nage Libre ~Seijaku no Suishin~ ("Freestyle ~Depth of Silence~", Nage Libre being the French for "freestyle swimming") is a strategy game exclusive for the Super Famicom. It features five heroines who compete with one another in highschool-related events to escape back to their homeworld. - -These battles are represented on a grid-like battlefield, common to strategy games of the era, and when two units meet on the battlefield the game switches to its card-based combat system. The player randomly draws a hand of five cards when combat begins, spending one and then drawing a new card every round. The cards can involve attacking the opponent, defending from incoming damage, using magic to heal the player character's HP, a chance to escape combat as well as a number of other abilities that appear less frequently, like exchanging health with the opponent or switching costumes. - -The game saw a 1997 Sony PlayStation sequel: Nage Libre: Rasen no Soukoku. - 0.7 - 19950224T000000 - Varie - Varie - Strategy-Role Playing Game - 1 - 1280 - - - ./Nakajima Satoru Kanshuu - F-1 Hero '94 (Japan).zip - -./media/videos/Nakajima Satoru Kanshuu - F-1 Hero '94 (Japan).png - Nakajima Satoru Kanshuu : F-1 Hero '94 - Nakajima Satoru F-1 Hero '94 is a 1994 Japan-exclusive Super Famicom Formula One arcade racing video game licensed (and also supervised) by Satoru Nakajima and by FOCA to Fuji Television. This was the sequel to Super F1 Hero and the last game ever endorsed by Nakajima. - 0.7 - 19940922T000000 - Varie - Varie - Racing, Driving - 1 - 1537 - - - ./Nakajima Satoru Kanshuu - Super F-1 Hero (Japan).zip - -./media/videos/Nakajima Satoru Kanshuu - Super F-1 Hero (Japan).png - Nakajima Satoru Kanshuu : Super F-1 Hero - Nakajima Satoru Super F-1 Hero is a Formula One racing game. The player can select between various competitions, each increasing in difficulty and course number, and compete against CPU opponents in races across the world. The player can also choose to do practice runs or time trials on the various courses in the game. There are various customization options for the player's car, though if they so wish they can simply choose a pre-selected "Type" that automatically customizes a car to maximize handling or top speed, for example. - -The game was endorsed by Japanese F1 driver Satoru Nakajima, who was active throughout 1987 to 1991. Super F-1 Hero was not released outside of Japan, neither was its direct sequel Nakajima Satoru F-1 Hero '94. However, the original Nakajima Satoru F-1 Hero is better known in the US as Michael Andretti's World GP. - 0.7 - 19921218T000000 - Aprinet - Varie - Racing, Driving - 1 - 1537 - - - ./Nakano Kouichi Kanshuu Keirin Ou (Japan).zip - -./media/videos/Nakano Kouichi Kanshuu Keirin Ou (Japan).png - Nakano Kouichi Kanshuu Keirin Ou - Nakano Koichi Kanshuu: Keirin-Ou ("Koichi Nakano Supervision: Keirin King") is a cycling game from C-Lab and Coconuts Japan released exclusively for the Super Famicom in 1994. Rather than racing themselves, the player takes a supervisory role over a cyclist's daily training and help them to qualify for major competitions and events. The game's cycling is focused on Keirin races: a specific type of cycling race that was lately added to the Olympics as an event. - -The game features the likeness and namesake of Koichi Nakano: one of Japan's most prolific professional cyclists. - 0.8 - 19941118T000000 - C-Lab - Coconuts Japan - Various-Sports - 1-4 - 1536 - - - ./Naki no Ryuu - Mahjong Hishouden (Japan).zip - -./media/videos/Naki no Ryuu - Mahjong Hishouden (Japan).png - Naki no Ryuu : Mahjong Hishouden - Naki no Ryuu: Mahjong Hishouden is a mahjong adventure game based on the manga and OVA of the same name. It is the third video game adaptation of the series, and the first of two to be released on the Super Famicom (the second being Mahjong Hishouden: Shin Naki no Ryuu). The player is a mysterious gambler named Ryuu (Dragon) who plays mahjong against various underworld figures. Due to its status as a mahjong game (and one that refers frequently to a manga), it was never released outside of Japan. - -The game is split up into a story mode and a mode where the player is taken directly to a mahjong game. - 0.9 - 19921225T000000 - IGS - IGS - Asiatic board game-Mahjong - 1 - 2048 - - - ./Namcot Open (Japan).zip - -./media/videos/Namcot Open (Japan).png - Namcot Open - Namco Open is a golf game for the Super Famicom that was never released outside of Japan. Though Namco published the game and lent their name to it, the actual game was developed by independent contractors TOSE. - -The player has many options for customization, down to their character portrait (both male and female options are available), the clubs they take with them and the caddy they interact with while playing. Multiple human players can play tournaments against each other, through a pass and play system. - 0.7 - 19930129T000000 - TOSE - Namco - Sports - 1-2 - 1536 - - - ./Nangoku Shounen Papuwa-kun (Japan).zip - -./media/videos/Nangoku Shounen Papuwa-kun (Japan).png - Nangoku Shounen Papuwa-kun - The game is a mix of brawling and platforming based on the manga of same title about a young boy and his unusual friends on a tropical island. The player character is Shintaro, a member of the Genma army, as he runs across the island to find out where a bunch of invading monsters came from. Shintaro has a quick punch move and a charged-up beam attack, and fights various sub-bosses as he makes his way through levels. He'll occasionally meet characters from the manga as well, including Tanno and Itou, who are a transvestite fish and an effeminate pink snail respectively. - 0.75 - 19940325T000000 - Daft - Enix - Platform - 1 - 257 - - - ./Naruhodo! The World (Japan).zip - -./media/videos/Naruhodo! The World (Japan).png - Naruhodo! The World - Naruhodo! The World ("See! The World") is an adaptation of a game show of the same title broadcast on Fuji TV between 1981-1996. The goal is to pair up into four teams and compete with each other by answering questions about locations all over the world. The teams are sorted by rank after an initial quiz round and the lowest ranking pair is offered questions first, which are then passed up the chain. - -The TV show featured Kinya Aikawa and Eriko Kusuda as hosts, and both are featured on the cover of this game. It was released exclusively in Japan for the Super Famicom. - 0.75 - 19941125T000000 - Tomy - Tomy - Quiz-Casual Game - 1-4 - 3328 - - - ./Natsuki Crisis Battle (Japan).zip - -./media/videos/Natsuki Crisis Battle (Japan).png - Natsuki Crisis Battle - isumi Natsuki is a member of the karate club at Goujyu High School. Strong and very skilled, only the captain of the group, Masaoki Yanagisawa, is a match for her. Her life starts to get really complicated when a student named Rina Takaoka is transferred to her school and becomes her classmate. Takaoka's former colleagues are set to punish her for having left Jotoh Academy, a school famous for it's martial arts. - 0.7 - 19950421T000000 - TOSE - Angel - Fighting - 1-2 - 262 - - - ./Natsume Championship Wrestling (USA).zip - -./media/videos/Natsume Championship Wrestling (USA).png - Natsume Championship Wrestling - Natsume Championship Wrestling is one of the many unlicensed wrestling games released by in the heyday. It contains 12 fictional wrestlers (Asteroid, The Viper, Spike, Python, M. Roach, The Phantom, Big Ape, K-Bruto, H. Snake, Fangz, J. Kraze and Conan). The game modes include 1P v. CPU, 1P v. 2P, a regular and a tag team tournament or a round robin tournament to compete in. Each wrestlers has a very extensive set of moves, where different moves can be performed based on the ring situation (grappling, holds, dashes, on the ground, from ropes...) but in the end every fighter basically has the same set of moves, punch, kick, bodyslam, with a few unique ones like piledrivers and powerbombs. Each one also has his own devastating finisher. - 0.5 - 19940601T000000 - Natsume - Natsume - Fighting-Sports - 1-4 - 262 - - - ./Naxat Super Pinball - Jaki Crush (Japan).zip - -./media/videos/Naxat Super Pinball - Jaki Crush (Japan).png - Naxat Super Pinball : Jaki Crush - Jaki Crush is the third game in the Crush Pinball series, with a distinct demon and a horror theme. It is also the only title in the pinball series not released outside of Japan. It is based around the theme of a Jaki, a Japanese type of mythological demon and it contains a single table divided in three levels with six flippers. It can be played with two players (taking turns) and contains an option to alter the ball speed. There is a large amount of moving and stationary targets, and creatures that can be destroyed. There are six bonus stages that are accessed by shooting into a demon's mouth when it is open. - 0.75 - 19921218T000000 - Compile - Naxat Soft - Pinball - 1-2 - 1792 - - - ./NBA All-Star Challenge (USA).zip - -./media/videos/NBA All-Star Challenge (USA).png - NBA All-Star Challenge - NBA All-Star Challenge offers one-on-one basketball featuring NBA players from the 1991-1992 season. Five different playing modes are available: a single one-on-one match, a free throw competition, a 3 point shootout, a H.O.R.S.E. competition and a one-on-one tournament. -You can choose from 27 players (one from every NBA team), including Michael Jordan, Larry Bird, Patrick Ewing, Karl Malone and David Robinson. -Each mode can also be played by two players. - 0.65 - 19921201T000000 - LJN - Beam Software - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NBA Give 'n Go (USA).zip - -./media/videos/NBA Give 'n Go (USA).png - NBA Give 'n Go - NBA Give 'N Go is a port of the arcade version basketball game. The game is different from usual basketball games of the era because it is played in a vertical view. Most basketball games previously had a side scrolling or isometric view. Building upon this technique, the game features large player sprites and graphics. The game features the NBA roster from 1995 complete with player ratings. Gameplay consists of true 5 on 5 basketball but in a more arcade like style with alley-oops and high flying dunks. The audio includes action oriented commentary, in the style of NBA Jam. - 0.45 - 19950705T000000 - Konami - Konami - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Hang Time (USA).zip - -./media/videos/NBA Hang Time (USA).png - NBA Hang Time - NBA Hang Time is a 2-on-2 arcade basketball action game following in the footsteps of NBA Jam. All NBA teams, each featuring 4 players to choose from, are included along with fast paced, over-the-top basketball, disregarding the normal rules of the game but including fouls and out of bounds. You can also create your own player, with a collection of body parts and clothing to choose from. - 0.7 - 19961101T000000 - Funcom - Midway - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Jam - Tournament Edition (USA).zip - -./media/videos/NBA Jam - Tournament Edition (USA).png - NBA Jam : Tournament Edition - This game lets you play two-on-two arcade basketball with players from all the NBA teams. Gameplay is fast and action-packed, with few rules, no fouls, and deliberately unrealistic jamming. Players are rated on eight ability categories, from steals and blocks, to dunks and 3-pointers. - -Up to four human players can take part, each always controlling a single player for their team, and AI for missing players. This allows for four players to face each other in teams of two, or for two players to team up against a third player with a CPU team-mate. - -The Tournament Edition ups each team's roster to three players, and allows for substitutions between quarters. Shoving players now results in injuries, which lower a player's stats; encouraging you to sub them out and let them recover. Aside from the usual secret characters and cheat modes, the T.E. also includes four new additions you can individually enable from the special options menu: - -1. "Hot Spots" are randomized zones on the court that reward extra points (up to a 9-point shot!) for making a basket while standing within them. - -Powerup icons appear randomly, and convey temporary arcade-like benefits when picked up. Some examples are instant "on-fire," enhanced 3-point accuracy, monster dunks from anywhere on the court, or a bomb that knocks all other players to the ground. - -"Juice Mode" increases the speed of the game up to 4x. - -"Tournament Mode" disables all other modes, special characters, and cheats, and challenges you to defeat all the NBA teams to unlock extra players (2 extra players for almost every team). Winning Tournament Mode also unlocks a higher CPU difficulty level. - 0.9 - 19950223T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Jam (USA) (Rev 1).zip - -./media/videos/NBA Jam (USA) (Rev 1).png - NBA Jam - NBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked. - 0.75 - 19940302T000000 - Midway - Acclaim - Sports-Sports / Basketball - 1-4 - 1538 - - - ./NBA Live 95 (USA).zip - -./media/videos/NBA Live 95 (USA).png - NBA Live 95 - The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the '94 - '95 season as well as the All-Star teams from the East and West. - -Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league. - -Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music. - -The DOS version includes support for 2 graphics resolutions: Normal mode (low res) 320x200 or Wide Angle (high res) 640x480. Gameplay can be controlled using the keyboard, mouse or joystick. - 0.8 - 19941001T000000 - Hitmen Productions - EA Sports - Sports-Sports / Basketball - 1-5 - 1538 - - - ./NBA Live 96 (USA).zip - -./media/videos/NBA Live 96 (USA).png - NBA Live 96 - As with all games in the NBA Live series you can draft, trade and edit players. Play a full season, exhibition or just the playoffs. 96 includes 29 teams including the expansion Toronto and Vancouver teams. - 0.8 - 19951001T000000 - EA Sports - Electronic Arts - Sports-Sports / Baseball-Sports / Basketball - 1-5 - 1538 - - - ./NBA Live 97 (USA).zip - -./media/videos/NBA Live 97 (USA).png - NBA Live 97 - NBA Live 97 is a basketball game with an emphasis on realism. You can choose from all of the NBA teams, create a team with players you create yourself, or choose a team formed by the All-Star players of the east or West coasts. When you create a player yourself you can customize the player to a high degree. There are over 60 offensive and 10 defensive set-ups. Match options include an exhibition match, a whole season or the playoffs. - 0.5 - 19961201T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-5 - 1538 - - - ./NBA Live 98 (USA).zip - -./media/videos/NBA Live 98 (USA).png - NBA Live 98 - NBA Live 98 offers the player all teams, players and stadiums of the 1998 NBA season. More than 350 faces got scanned to improve realism. Also some new moves like crossover or fade-aways are implemented. You can play single games, whole seasons, the playoffs or new things like manager career or 3-point-shootout in the style of an all-star-game. - 0.8 - 19971102T000000 - Tiertex - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NBA Showdown (USA).zip - -./media/videos/NBA Showdown (USA).png - NBA Showdown - The final entry in Electronic Arts' basketball series based on the old NBA playoffs engine before the NBA Live series took over. - -For the first time, the game features all 27 NBA teams from the 1993-1994 season. You can now play a full season with 82 games in addition to playoffs and exhibition games. - -Back from the old versions are instant replays, signature moves (some of them new) and free throw T-meter. Game speed has been sped up. - 0.9 - 19931001T000000 - EA Sports - Electronic Arts - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NCAA Basketball (USA) (Rev 1).zip - -./media/videos/NCAA Basketball (USA) (Rev 1).png - NCAA Basketball - NCAA Basketball models a college basketball season, including March Madness (if your team qualifies!) and the Final Four (if you make it that far!). Teams represented are from the Big East, Big 8, ACC, SEC, and SWC conferences (some are missing because rights could not be secured). If season play is not for you, you can play exhibition games, but if you make it to the Final Four, you can save your game and have the option of using any team you like. - 0.6 - 19921001T000000 - Sculptured Software - Nintendo - Sports-Sports / Basketball - 1-2 - 1538 - - - ./NCAA Final Four Basketball (USA).zip - -./media/videos/NCAA Final Four Basketball (USA).png - NCAA Final Four Basketball - NCAA Final Four Basketball is a standard basketball-sim with a full NCAA license with 64 of the top Division 1-A teams including North Carolina, Florida State, Boston College, and Maryland to name a few. - -There are three modes of play to choose from: two Practice modes, one which shows the player the basic in's and outs of the game and another for free throw shooting, Exhibition and Tournament. Along with these modes are the ability to change around options to play a game to the player's liking including changing the length of the game. A battery-backup lets the player save their games, stats and rosters. - 0.5 - 19950201T000000 - Bitmasters - Mindscape - Sports-Sports / Basketball - 1-5 - 1538 - - - ./NCAA Football (USA).zip - -./media/videos/NCAA Football (USA).png - NCAA Football - NCAA Football lets you play as one of sixteen college football teams in either an exhibition game or in tournament play. The tournament pits you against all the other teams which you must win in order to proceed; the game will automatically save after each game won so you can pick up the tournament where you left off. Team rosters are unique in that you can choose players from different decades from the 60's up to the 90's, and you can mix players from different decades if you want. - 0.6 - 19941001T000000 - The Software Toolworks - Mindscape - Sports-Sports / Football (American) - 1-4 - 1538 - - - ./Nekketsu Tairiku Burning Heroes (Japan).zip - -./media/videos/Nekketsu Tairiku Burning Heroes (Japan).png - Nekketsu Tairiku Burning Heroes - The young fighter Ryu was thrown out of his father's home, and this childhood trauma has been dominating his life ever since. His only wish is to surpass his father and to show him he has become a better fighter than him. Laila is a cheerful treasure hunter. She dreams only of valuable things, adventure, travels, and life in the capital city. Gaou is experiencing a personal tragedy: he wants to discover the mystery of the disappearance of a woman he loved, Asuka, aided by his best friend Froz. Naaga is a girl who wears a heavy armor, which - as she thinks - will prevent her from losing any battle. At present, she has problems since she owes a million gold pieces to her guild. What do those heroes have in common? As their ways cross, they will find out they are in fact pursuing one and the same goal... - -"Burning Heroes" lets you start as either one of the four characters. Each one starts in a different place and is seemingly absorbed in his/her personal quest, but as the game progresses, the four heroes meet each other. You should also find and "unlock" four other playable characters as you advance in the game. The gameplay system of "Burning Heroes" is similar to other console-style RPGs: you fight random enemies and bosses in turn-based combat, viewed from third-person perspective, like in Final Fantasy games. As you get hit in a battle, your "passion" (literally "hot blood", nekketsu in Japanese) level rises, and the more damage you take, the quicker you reach 100%. Once the passion bar is full, you can summon a powerful monster and to unleash a devastating attack on the entire enemy party. - 0.7 - 19950317T000000 - J-Force - Enix - Role Playing Game - 1-2 - 768 - - - ./Rally - The Final Round of the World Rally Championship (USA) (Proto).zip - -./media/videos/Rally - The Final Round of the World Rally Championship (USA) (Proto).png - Network Q Rally - This car rally game was canceled in full development and never went out. The rom available on the net is however perfectly playable and seems to offer a game almost complete even if we feel that it lacks a lot of things that are usually found in this kind of softs (settings of the car, choice between automatic gearbox and manual ... etc ...). In the state, the game still allows us to play a championship on 4 different tracks. - 19950405T000000 - JVC - Victor Entertainment - Racing, Driving - 1 - 1537 - - - ./Neugier - Umi to Kaze no Kodou (Japan).zip - -./media/videos/Neugier - Umi to Kaze no Kodou (Japan).png - Neugier : Umi to Kaze no Kodou - You play a man named Duke, the son of Count Wein of Neugier. Long time ago, Duke was exiled from the country by his father. Traveling in faraway lands, Duke heard that his homeland was under attack. He decided to return to Neugier. On the way his ship was attacked by pirates, lead by a mysterious demon named Ord. After he barely escaped the ship, Duke found his way into his father's castle. He realized now that the pirates' attack and the monsters roaming the castle are connected. Although his father doesn't trust him, Duke is determined to save Neugier. - -"Neugier" is an action adventure game in which you fight enemies in real-time, slashing them with your melee weapon. You have a "throw chain" ability, which allows you to press objects to the walls, destroying them. You can also push enemies to the walls this way. Duke can also jump and equip armor you find sometimes in dungeons. - 0.7 - 19930326T000000 - Wolf Team - Telenet - Role Playing Game-Action - 1 - 768 - - - ./New 3D Golf Simulation - Harukanaru Augusta (Japan) (Rev 1).zip - -./media/videos/New 3D Golf Simulation - Harukanaru Augusta (Japan) (Rev 1).png - New 3D Golf Simulation : Harukanaru Augusta - Harukanaru Augusta is the first title of the Harukanaru Augusta franchise and the first of many golf simulation games from T&E Soft based on US courses to be released on the Super Nintendo, as well as on the Genesis and Japanese home computers. Both it and True Golf Classics: Waialae Country Club were released in the same year of 1991, with the Japanese release of Waialae and True Golf Classics: Pebble Beach Golf Links the following year. - - - -Harukanaru Augusta is an in-depth golf simulator, rather than an Arcade-style golf game. It has a lot of customization options for the player's stance and clubs, and the player can consider the wind direction and topography before every swing. The golfers are depicted as digitized sprites of actors, both in the portraits and whenever the player's character takes a swing. - 0.75 - 19910405T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1 - 1538 - - - ./New 3D Golf Simulation - Devil's Course (Japan) (Sample).zip - -./media/videos/New 3D Golf Simulation - Devil's Course (Japan) (Sample).png - New 3D Golf Simulation: Devil's Course - Wicked 18 is a golf game with a twist. The player takes control of a golfer on the most extreme 18 holes of golf with tall mountains, canyons and various objects and obstacles ready to stop the player at any time. - -There are four different game modes to choose from: Stroke, Match, Skin and Tournament with the ability to play against three other friends in a heated match. There is also a battery back-up that saves the players progress after each hole is completed. - 0.6 - 19930305T000000 - T&E Soft - Bullet Proof Software - Sports / Golf-Sports - 1-4 - 1538 - - - ./New Yatterman - Nandai Kandai Yajirobee (Japan).zip - -./media/videos/New Yatterman - Nandai Kandai Yajirobee (Japan).png - New Yatterman : Nandai Kandai Yajirobee - New Yatterman: Nandai Kandai Yajirobee is a multiplayer-focused game for the Super Famicom that is based on the 1970s Yatterman anime franchise. - -Yatterman features a team of three heroes, all called Yatterman, who attempt to beat the supervillain team Doronbo (also a group of three) to a set of skull coins which will reveal the way to a giant treasure horde. The heroes often use toys and mechs to defeat their incompetent opponents, such as the male protagonist's kendamagic. - -The game is similar to First Star's Spy vs. Spy series, in that both teams are attempting to reach the treasure first. They can trip up their opponents via a number of traps, some of which have conditional uses. By burying mines and setting off missiles, the player can whittle down the health of their opponents as well as keep them off their tracks. If the two teams meet, they fight each other in a three-on-three tag team battle with the losing side taking a large hit to their health. The game can be played single-player (as either the Yatterman team or the Doronbo team) or multiplayer. - 0.45 - 19960322T000000 - Tom Create - Yutaka - Action - 1-2 - 256 - - - ./Newman Haas IndyCar featuring Nigel Mansell (USA).zip - -./media/videos/Newman Haas IndyCar featuring Nigel Mansell (USA).png - Newman Haas IndyCar featuring Nigel Mansell - Newman Haas Indy Car is, as the name shows, a racing game endorsed by the CART racing team of the same name and their top driver at the time, Englishman Nigel Mansell. - -The player has the option to drive a single race (where the option to practice is hidden) or go for the crown against 12 other drivers in 15 tracks (with some variety, not only ovals) across North America, with the season opener in Queensland, Australia. It is possible play solo, with a friend in split screen or with split screen against the computer, and if music or engine sounds are played in the race. -A key choice in the game is selecting between Arcade and Simulation mode - in the later, the car can take a lot less damage before giving up, fine-tuning must be done by the driver and rules are enforced, under the risk of a disqualification. - -Graphically, the game is less sterile than most driving games of the platform (and in 16-bit consoles, generally), thanks to the inclusion of several polygonal buildings scattered around the circuits. - 0.55 - 19941101T000000 - Acclaim - Acclaim - Racing, Driving - 1-2 - 1537 - - - ./NFL Football (USA) (Proto).zip - -./media/videos/NFL Football (USA) (Proto).png - NFL Football (Prototype) - An unreleased NFL Football game developed by Sculptured Software. The main gameplay engine in this game is nearly complete, and it is actually a fairly decent football game. - - Sculptured Software - Sports / Football (American)-Sports - 1538 - - - ./NFL Football (USA).zip - -./media/videos/NFL Football (USA).png - NFL Football - It's very simple... the NFL is football and this is the only officially licensed NFL game for the NES... the closest thing to "real" professional football that you can play without a helmet and shoulder pads. You can select any of the American and National Conference teams, and if you're good enough, you can take them all the way to the Super Bowl! Team rosters are broken down into positions and individually rated according to skills, with position upgrade packages, player ability handicapping, actual NFL Offensive and Defensive Playbook alignments with audibles and even variable wind direction and strength. You not only coach from the sidelines, you also control all the movements of the players on the field. Run, pass, catch, kick, punt, jump, tackle, block and dive... Refs even call penalties. No matter what kind of fan you are, whether you know the rulebook inside-out or just watch an occasional game on TV... this is the one football game you've got to have! - 0.5 - 19930701T000000 - Konami - Konami - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./NFL Quarterback Club 96 (USA).zip - -./media/videos/NFL Quarterback Club 96 (USA).png - NFL Quarterback Club 96 - This game is the next-gen update of NFL Quarterback Club. - -Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play. Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl. - 0.6 - 19951101T000000 - Iguana Entertainment - Acclaim - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./NFL Quarterback Club (USA).zip - -./media/videos/NFL Quarterback Club (USA).png - NFL Quarterback Club - One of the earliest in the series which features all 28 NFL teams including their respective nicknames and logos and many of the top players of the day including John Elway, Joe Montana, Brett Farve and Troy Aikman, just to name a few. - -There are a variety of game modes to choose from including NFL Play which includes preseason, season and playoff modes along with the Simulation mode that allows players to relive past moments of NFL history and lets the player recreate these moments or change history all together. - -Also included is the Quarterback Challenge which would become a staple in the series. In the QB Challenge, the player chooses from one of nineteen different NFL quarterbacks to compete in a series of challenges that will test their accuracy, speed, power and knowledge. Players can also create their own custom quarterback and throw them into the competition. - -Players can also customize their options including quarter lengths, weather conditions, rules, etc. The game also contains a battery backup to save games and created characters. - 0.6 - 19941201T000000 - Iguana Entertainment - LJN - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./NHL '94 (USA).zip - -./media/videos/NHL '94 (USA).png - NHL '94 - After establishing themselves in the virtual rinks, EA combined both NHL and NHLPA licenses in NHL '94, allowing them to feature all 26 real teams (including both expansion teams) and players of the new NHL season for the first time in the series. - -Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides). - -While there are some minor differences between platforms (Genesis features record keeping for users and the MegaCD version has more stat screens, CD quality audio backdrops and the usual highlight clips here and there), only the PC version released at the same time features complete season action. - 0.9 - 19931002T000000 - EA Sports - Electronic Arts - Sports-Sports / Hockey - 1-5 - 1538 - - - ./NHL 95 (USA).zip - -./media/videos/NHL 95 (USA).png - NHL 95 - NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks. - 0.85 - 19941101T000000 - High Score Productions - Electronic Arts - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHL 96 (USA).zip - -./media/videos/NHL 96 (USA).png - NHL 96 - NHL 96 was the first EA Sports game to feature Virtual Stadium technology, which resulted in a 3D feel and multiple camera angles. The NHL license ensures that real teams and players of the era are included, with a full league and playoff system. Many game options can be toggled - the infamous fighting is option, as are the penalties and offsides. The control system makes it possible to execute one-touch passes, and several special trick moves to quickly advance the ball. As a bonus feature, it included 'Hockey Card' profiles of every player on CD, and interviews with the stars of the game. - 0.5 - 19950901T000000 - High Score Productions - Electronic Arts - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHL 97 (USA) (Rev 1).zip - -./media/videos/NHL 97 (USA) (Rev 1).png - NHL 97 - 1997 edition of EA's NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the "virtual stadium" system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations. - -Other extras include multiplayer support for up to 8 players through network or Gravis's GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting "Goalie Mask Viewer" which lets you observe the elaboratedly decorated helmets of 30 goalies. - 0.65 - 19961031T000000 - Black Pearl Software - EA Sports - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHL 98 (USA).zip - -./media/videos/NHL 98 (USA).png - NHL 98 - NHL 98 features much faster and refined gameplay (now using four action keys instead of two, removing the need to double-tap to perform some actions), along other new features such as "in-the-fly" tactics developed by Marc Crawford, then manager of the Colorado Avalanche and new commentary lines from Jim Hughson and Darryl Reaugh and a re-worked interface. -Graphics are improved from the previous version with the players being less angular, and thanks to 3Dfx support, with less pixels showing in the textures. The in-game presentation follows a TV-style script, zooming in players while displaying stats during clock stoppages. - -As far as game modes go, in the year of the first Olympic Tournament with professional players, NHL 98 introduced the first real international competition, with 18 International teams to choose from. Other game modes include Season (option to pick between 25 or 82 games) and Playoff (best of 1, 3, 5 or 7 matches) and a Penalty Shootout mode. - 0.6 - 19971201T000000 - EA Sports - Electronic Arts - Sports-Sports / Hockey - 1-5 - 1538 - - - ./NHL Stanley Cup (USA) (En,Fr).zip - -./media/videos/NHL Stanley Cup (USA) (En,Fr).png - NHL Stanley Cup - This early SNES title is one of the first hockey titles to simulate 3 dimensions by using the SNES mode 7 SNES technology. It contains all 26 NHL teams at the time with varying strengths and weaknesses. It doesn't have the players association license, but all of the player numbers and abilities were true to their real-life counterparts. You can take your favorite team from the regular season all the way through the titular Stanley Cup. It even has a menu option in the North American version to change the between English and French languages. - 0.85 - 19930702T000000 - Sculptured Software - Nintendo - Sports-Sports / Hockey - 1-2 - 1538 - - - ./NHLPA Hockey 93 (USA) (Rev 1).zip - -./media/videos/NHLPA Hockey 93 (USA) (Rev 1).png - NHLPA Hockey 93 - The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names). - -Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics. - 0.6 - 19921231T000000 - Park Place Productions - Electronic Arts - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Nice de Shot (Japan).zip - -./media/videos/Nice de Shot (Japan).png - Nice de Shot - Nice de Shot is a golf game from Magical Company, released on the Super Famicom in 1994. The game supports up to two players who compete on eighteen different courses. A single-player option, in which the player goes through each course sequentially, is also available. Each course takes place in a different part of the world, and tends to include unusual features like ice, stalagmites and other unlikely obstacles. - -The game uses a rudimentary polygonal landscape to convey the lay of the land to the player, though this increases the loading time in many parts of the game as the topography has to be loaded in every time it shifts, either after a shot or while adjusting the camera to aim the ball a different direction. - 0.85 - 19940429T000000 - Magical Company - ASK Kodansha - Sports-Sports / Golf - 1-4 - 1538 - - - ./Nichibutsu Arcade Classics 2 - Heiankyou Alien (Japan).zip - -./media/videos/Nichibutsu Arcade Classics 2 - Heiankyou Alien (Japan).png - Nichibutsu Arcade Classics 2 : Heiankyou Alien - Nichibutsu Arcade Classics 2: Heiankyo Alien is a 1995 16-bit remaster of the 1979 computer game Heiankyo Alien. It also includes a recreation of the original 1979 game configured to work with the SNES controller. The game remains the same: the player, as a Heian-era policeman, must dig pits to catch carnivorous aliens and then bury them to destroy them. It takes three steps to dig a pit big enough, and aliens will quickly fill holes that aren't large enough. If an alien catches the policeman, he will be eaten. - -The enhanced version adds wooden blocks that can be chopped down, but this takes as long as digging pits and puts the player in peril during the time it takes to remove them. The game also includes a two player versus mode that gives each player half the screen. When an alien is removed from one player's side, it appears on the other player's side, so players must quickly remove aliens so they don't get overwhelmed by the sheer numbers. - 0.75 - 19951215T000000 - Syscom - Nichibutsu - Action - 1-2 - 256 - - - ./Nichibutsu Arcade Classics (Japan).zip - -./media/videos/Nichibutsu Arcade Classics (Japan).png - Nichibutsu Arcade Classics - Nichibutsu Arcade Classics is a compilation for the Super Famicom and Sony PlayStation released in 1995. It features three of Nichibutsu's (or Nihon Bussan) Arcade games from the early 80s, adapted for consoles but otherwise left as-is. Contract developers Syscom were brought in to make the adaptations. - -Crazy Climber: An action game where the protagonist scales a building. Best known for its complex controls that independently control each hand. - -Frisky Tom: An action game where the protagonist has to maintain a plumbing system and protect it from rogue rats. - -Moon Cresta: A single-screen shoot 'em up similar to Galaxian in which the player's ship can dock with larger ships between stages to become more powerful. - 0.7 - 19950526T000000 - Syscom - Nichibutsu - Compilation - 1 - 3840 - - - ./Nichibutsu Collection 1 (Japan).zip - -./media/videos/Nichibutsu Collection 1 (Japan).png - Nichibutsu Collection 1 - Nichibutsu Collection 1 is a compilation of two Nichibutsu/Nihon Bussan games that had previously been released on the Super Famicom. It is the first of two compilations for the system that draws from Nichibutsu's earlier Super Famicom output, and is distinct from the Nichibutsu Arcade Classics duo. The second compilation, Nichibutsu Collection 2, was released the following month. Nichibutsu Collection 1 features the following two games: Gionbana (1994): A game based on hanafuda that uses a board game framing device. Kouryaku Casino Bar (1995): A gambling game that features various casino fixtures. - 0.8 - 19961129T000000 - Nichibutsu - Nichibutsu - Compilation - 1 - 3840 - - - ./Nichibutsu Collection 2 (Japan).zip - -./media/videos/Nichibutsu Collection 2 (Japan).png - Nichibutsu Collection 2 - Nichibutsu Collection 2 is the second compilation of two Nichibutsu/Nihon Bussan games that had previously been released on the Super Famicom. It follows Nichibutsu Collection 1, released the previous month, and is distinct from the Nichibutsu Arcade Classics duo. Nichibutsu Collection 2 features the following two games: Super Gomoku Shogi (1994): A game that combines shogi and the Go variant Gomoku. Mahjong Hanjouki (1995): A mahjong game. - 0.75 - 19961227T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Compilation - 1 - 2048 - - - ./Nickelodeon GUTS (USA).zip - -./media/videos/Nickelodeon GUTS (USA).png - Nickelodeon GUTS - Nickelodeon GUTS is based off of the Nickelodeon TV show in the late 90's that is basically American Gladiators for kids. The events in the game are based off of the actual game show events with the main goal being to score as many points as possible while trying to beat the clock. - -In Elastic Sports, the player is strapped onto a long bungee cord and is bounced around. There are three events: Slam Dunk is a basketball game, Attack is lacrosse and Spiral where the objective is to throw a football through a hanging tire. - -Action Sports is an obstacle course which someone would find at a boot camp and is divided into two events: Basic Training involves poles, swinging ropes and punching bags and Tornado Run which adds water jets and moving platforms. Players can also pick up bonus items that will add time or replenish health and a chance at the bonus round. - -The final event is the Aggro Crag which is a giant indoor mountain the player must climb while avoiding various obstacles such as confetti cannons, moving platforms and smoke vents. The goal of this event is to navigate the mountain and activate five different sensors located on the mountain before being able to activate the last one at the very top of the mountain. - -There is also an option for two friends to compete either head-to-head or alternating depending upon the event. Elastic lets the players compete against each other on a split-screen while Action Sports and the Aggro Crag has to be played through alternating play. - 0.5 - 19941101T000000 - Viacom New Media - Viacom New Media - Sports - 1-2 - 1536 - - - ./Nigel Mansell's World Championship Racing (USA).zip - -./media/videos/Nigel Mansell's World Championship Racing (USA).png - Nigel Mansell's World Championship Racing - Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps. - -Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise. - 0.9 - 19930201T000000 - GameTek - Gremlin Interactive - Racing, Driving - 1 - 1537 - - - ./Nightmare Busters (USA) (Unl).zip - -./media/videos/Nightmare Busters (USA) (Unl).png - Nightmare Busters - Synchronized with the wavelengh of dreams, the miserable Tyrant has discovered a way to enter them and convolute what children see, hear and feel while they sleep - all for the benefit of his twisted amusement. Enter Flynn and his twin brother Floyd, two virtuous leprechauns who refuse to sit idly by while the Tyrant weaves his dreadful delusions. Get going, gents! There's no time to lose! - 0.7 - 20131223T000000 - Arcade Zone - Nichibutsu - Platform-Action - 1-2 - 257 - - - ./Ninja Gaiden Trilogy (USA).zip - -./media/videos/Ninja Gaiden Trilogy (USA).png - Ninja Gaiden Trilogy - Ninja Gaiden Trilogy is a compilation of the three games in the series previously released for the NES: - -1. Ninja Gaiden -2. Ninja Gaiden II: The Dark Sword of Chaos -2. Ninja Gaiden III: The Ancient Ship of Doom - -All three games tell the story of ninja Ryu Hayabusa through alternating cinematic cutscenes and levels of 2D side-scrolling action. The graphics and sound are essentially the same as in the originals, but enhanced for the SNES. - 0.8 - 19950810T000000 - Team Ninja - Tecmo - Platform-Compilation-Action-Adventure - 1 - 257 - - - ./Ninjawarriors (USA).zip - -./media/videos/Ninjawarriors (USA).png - Ninjawarriors - The land is under the grip of a tyrant named Benglar, who is able to brainwash those he captures. Using this ability he has taken over the military forces and now appears unstoppable. However, resistance forces lead by Mulk have been developing a new weapon: Cybernetic Special Forces with the ability to think, dubbed the Ninja Warriors. Untested, these machines are given the orders to assassinate Benglar... - -Ninja Warriors plays as a side scrolling beat 'em up, and is a single player adaptation of The Ninja Warriors arcade game. Players can choose from 3 different Ninja Warriors: Ninja, Kunoichi or Kamaitachi. The characters play differently, but share some common controls. Each can attack, jump, grab the enemy, block attacks or unleash a special attack on the entire screen. This special attack charges up gradually and can be reset by being knocked to the ground. - 0.8 - 19940202T000000 - Natsume - Titus - Beat'em Up - 1 - 263 - - - ./Nintama Rantarou 2 (Japan).zip - -./media/videos/Nintama Rantarou 2 (Japan).png - Nintama Rantarou 2 - Nintama Rantarou 2 ("Ninja Boy Rantarou 2") is a Super Famicom game featuring characters from the Nintama Rantarou anime. As well as a Super Famicom release, the game was also one of the Satellaview broadcasts. - -The game expands its scope a little, including more stage variation - including Mode 7 vehicle sections - and three new playable characters with the Kunoichi trio of Yuki, Tomomi and Oshige-chan. The Kunoichi are a trio of female ninjas in training that contrast with the three usual protagonists Rintarou, Kirimaru and Shinbei, occasionally tricking them. - 0.9 - 19960329T000000 - Culture Brain - Culture Brain - Action - 1 - 256 - - - ./Nintama Rantarou 3 (Japan).zip - -./media/videos/Nintama Rantarou 3 (Japan).png - Nintama Rantarou 3 - Nintama Rantarou 3 ("Ninja Boy Rantarou 3") is an action-platforming game for the Super Famicom and the fifth game on the system to use the Nintama Rantarou license, based on a comedic children's manga and anime about a trio of ninja cadets. As with its predecessors, the game balances 2D platforming sections that relies on the trio's ninja skills with cutscenes and mini-games. - -The game breaks up the game into sequences which the player can tackle in a semi-loose order. The grid of possible skits and stages to visit is limited at first, and more become available as others are completed. - 0.8 - 19970228T000000 - Culture Brain - Culture Brain - Action - 1 - 256 - - - ./Nintama Rantarou Special (Japan).zip - -./media/videos/Nintama Rantarou Special (Japan).png - Nintama Rantarou Special - Nintama Rantarou Special ("Ninja Boy Rantarou Special") is an action-platformer game with a few different modes. It is also the fourth Super Famicom game to be based on the Nintama Rantarou manga and anime license, and most closely resembles the first game. - -The game's story mode has the player move from character to character while cutscenes play, with some gameplay sequences to break it up. Shinbei's first sequence starts as an adventure game, and segues to a runaway horse sequence, while Rantarou and Kirimaru progress through side-scrolling levels. Rantarou can use a grappling hook to cross large gaps, while Kirimaru can climb mossy walls. - 0.8 - 19960809T000000 - Culture Brain - Culture Brain - Action - 1 - 256 - - - ./Nintama Rantarou (Japan).zip - -./media/videos/Nintama Rantarou (Japan).png - Nintama Rantarou - Nintama Rantarou ("Ninja Boy Rantarou") is a platformer and the first of five games on the system to be based on the 1993 anime Nintama Rantarou, which was adapted from the manga Rakudai Ninja Rantarou, and features the lighthearted adventures of a bespectacled boy and his two best friends as they try to graduate ninja school. - -As Rantarou, Shinbei or Kirimaru, the player progresses through a series of stages using their ninja powers to keep out of trouble. The first part of the game ties into the school setting with classes that teach the player vital mechanics in the game, such as climbing walls and crouching under projectiles. - 0.9 - 19950728T000000 - Culture Brain - Culture Brain - Action - 1 - 256 - - - ./Nishijin Pachinko 3 (Japan).zip - -./media/videos/Nishijin Pachinko 3 (Japan).png - Nishijin Pachinko 3 - Nishijin Pachinko 3 is a pachinko game for the Super Famicom and the third game in KSS's Nishijin Pachinko series, which focuses on the machines produced by the Nishijin Company. After this game, the Nishijin Pachinko series would move to the Sony PlayStation with the new subtitle Tengoku (or "paradise"). - -Unlike the first two games, which used a life sim framing device and had Monogatari ("story") in the title, the game simply presents two machines that the player can practice on. Since these are virtual approximations of real-like pachinko machines, the player can glean a strategy for winning big in the pachinko parlors with enough training. - 0.8 - 19961220T000000 - Soft Machine - KSS - Casino - 1 - 3584 - - - ./Nishijin Pachinko Monogatari 2 (Japan).zip - -./media/videos/Nishijin Pachinko Monogatari 2 (Japan).png - Nishijin Pachinko Monogatari 2 - Nishijin Pachinko Monogatari 2 ("Nishijin Pachinko Story 2") is a pachinko game for the Super Famicom and the second of three games based on the machines created by the Nishijin pachinko manufacturer. Like its predecessor, it frames its pachinko gameplay with an adventure/life-sim interface that has the player relax in their apartment between trips to the pachinko parlors. - -A secondary goal of the game is to teach players how to master the real-life versions of these machines, a common trait for pachinko games developed at the time. Other Super Famicom series, like Heiwa Pachinko World or Parlor! Parlor!, also features machines from other manufacturers. - 0.4 - 19960628T000000 - Soft Machine - KSS - Casino - 1 - 3584 - - - ./Nishijin Pachinko Monogatari (Japan).zip - -./media/videos/Nishijin Pachinko Monogatari (Japan).png - Nishijin Pachinko Monogatari - Nishijin Pachinko Monogatari ("Nishijin Pachinko Story") is a pachinko game and the first title of the Nishijin Pachinko franchise. It features both a freeplay mode, where the player can select a machine of their choice to practice on, and a story mode with its own protagonist and life simulation aspects. - -The game is named for and features virtual versions of machines produced by the Nishijin company: a real-like pachinko machine manufacturer. It follows the likes of Heiwa Pachinko World and Kyouraku - Sanyo - Toyomaru Parlor! Parlor! in creating a game based around the actual pachinko machines of specific manufacturers with the intent being to prepare players for the real thing. - -Nishijin Pachinko Monogatari was followed by two more sequels for the Super Famicom: Nishijin Pachinko Monogatari 2 and Nishijin Pachinko 3, both released in 1996. After that, the series would move onto the Sony PlayStation as Nishijin Pachinko Tengoku. - 0.4 - 19950623T000000 - KSS - KSS - Casino - 1 - 3584 - - - ./No Escape (USA).zip - -./media/videos/No Escape (USA).png - No Escape - Based on the 1994 movie of the same name starring Ray Liotta, the player takes control of Liotta's character, Capt. J.T. Robbins, whose only objective of the game is to escape an island. After shooting his commanding officer, Robbins is imprisoned and eventually sent to the island Absolom as a war criminal, from where there is no escape possible. To do this still, the player must explore the island with side-scrolling platform gameplay for clues, finding items and combining them to make weapons and traps. - -Robbins can talk to some prisoners to help him in his quest, but he must also avoid violent prisoners, either by attacking them with punches or kicks or using traps and stealth to bypass them. The graphics are based off of rotoscopes of the actual actors from the movie. - 0.6 - 19941101T000000 - Bits Studios - Sony Imagesoft - Adventure-Action-Platform - 1 - 257 - - - ./Shinchou Kouki (Japan) (Rev 1).zip - -./media/videos/Shinchou Kouki (Japan) (Rev 1).png - Nobunaga Kouki - Nobunaga Kouki is a historical turn-based strategy game from RPG developer Yanoman. The player assumes the role of a Sengoku-era warlord (daimyo) and must wrest control of the rest of Japan from their rivals. The game was clearly inspired by Koei's Nobunaga's Ambition. The title "Nobunaga Kouki" refers to a famous biography of Oda Nobunaga, the most famous daimyo of the period. The book is also known as Shinchou Kouki. The game was never released outside of Japan. - 0.75 - 19930123T000000 - Bit Town - Yanoman Games - Strategy - 1 - 1280 - - - ./Nobunaga no Yabou - Haouden (Japan) (Rev 1).zip - -./media/videos/Nobunaga no Yabou - Haouden (Japan) (Rev 1).png - Nobunaga no Yabou : Haouden - Haoden is the fifth game in Koei's Nobunaga's Ambition series, and once more is a historic war simulation set in 16th century Japan. Up to eight players can participate in one of three different scenarios with the ultimate goal of unifying the whole of Japan. Nearly 60 different real-life warlords and their territories are represented and available to play as. The three scenarios available are Nobunaga's rise to prominence in 1551, the Tenka Fubu campaign towards Kyoto in 1568, and Nobunaga's death in 1582. - 0.95 - 19931209T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Nobunaga no Yabou - Tenshouki (Japan).zip - -./media/videos/Nobunaga no Yabou - Tenshouki (Japan).png - Nobunaga no Yabou : Tenshouki - Nobunaga no Yab?: Tensh?ki (?????????, lit. Nobunaga's Ambition: Chronicles of the Ascension) is the sixth title in the series, released December 1994 for PC-98 (the last of the series produced for DOS variants), with ports for FM Towns, DOS/V, Windows, and Macintosh available later. Commands were executed based on units of power. Releases for Super Famicom, PlayStation, Sega Saturn, PlayStation Portable, and mobile phones were made subsequently. - 0.8 - 19960126T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Nobunaga's Ambition (USA).zip - -./media/videos/Nobunaga's Ambition (USA).png - Nobunaga's Ambition - In the 16th century, Japan's Sengoku period divided the nation into numerous feudal states, each ruled by a daimyo. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos was the ambitious Nobunaga Oda, a merciless ruler and a renowned strategist. Players take on the role of Nobunaga Oda or one of many other daimyos to try to conquer Japan. - -Nobunaga's Ambition is a turn-based strategy game which can be played in different modes. Players begin by selecting either a 17 regions scenario or a larger 50 scenario. Then, the player must select a daimyo, each of which is rated attributes in several categories; Age, Health, Ambition, Luck, Charm and IQ. As the game progresses, these values change depending on events in the game. The age value represents a time limit of sorts, as an elderly daimyo becomes increasingly likely to die of old age or sickness. - 0.8 - 19931202T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Nolan Ryan's Baseball (USA).zip - -./media/videos/Nolan Ryan's Baseball (USA).png - Nolan Ryan's Baseball - Nolan Ryan's Baseball is a baseball video game based on the retired baseball player Nolan Ryan. The game has no licensing from Major League Baseball and the Major League Baseball Players Association; meaning that Nolan Ryan is the only non-fictional ballplayer in the entire game. All the other players have names that appear to be given names while Nolan Ryan uses his surname. This game was reviewed on the January 1992 (32nd) issue of Nintendo Power. - 0.6 - 19920201T000000 - Romstar - Romstar - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Nomark Baku Haitou - Shijou Saikyou no Janshi-tachi (Japan).zip - -./media/videos/Nomark Baku Haitou - Shijou Saikyou no Janshi-tachi (Japan).png - Nomark Baku Haitou : Shijou Saikyou no Janshi-tachi - Nomark Baku Paitou: Shijou Saikyou no Jakushi Tatsu is a 1995 mahjong game that features characters and artwork from the Nomark Baku Paitou ("Unmarked Burst Tile Gathering", roughly) manga concerning a group of elite mahjong players who gather to compete for supremacy. It ran for eight years between 1989 and 1997. - -The game offers players various modes to play mahjong games against the manga's many distinctive characters, which include a kappa and the spiky haired protagonist of the comics. - 0.8 - 19950929T000000 - Angel - Angel - Asiatic board game - 1 - 2048 - - - ./Nontan to Issho - Kurukuru Puzzle (Japan).zip - -./media/videos/Nontan to Issho - Kurukuru Puzzle (Japan).png - Nontan to Issho : Kurukuru Puzzle - Nontan to Isshi: KuruKuru Puzzle ("Nontan and Friends: Round-and-Round Puzzle") is a puzzle game for the Super Famicom and Game Boy. It was released exclusively in Japan and is based on the Nontan books for younger children that follows the eponymous mischievous kitten and his animal friends on their adventures. The game is a twist on the standard block-stacking puzzle game. - -Nontan to Isshi: KuruKuru Puzzle is one of the few games that Game Freak worked on before they created their breakout hit Pokémon. - -The goal of Nontan to Isshi: KuruKuru Puzzle is to stack blocks so that two matching icons are connected to one another adjacently and vanish. The player cannot rotate the two-piece blocks that fall from the top: instead, they flip the blocks around to reveal two different blocks on the opposite side. Most of the flipped blocks are linked to their originals: a fish becomes a fish skeleton, an apple becomes an apple half, etc. Sometimes they're rare bee or character face blocks instead: both are rare and are therefore difficult to clear once one appears, but two face blocks will eliminate an entire row when connected and are thus worth the hassle. - -The game has an endless single-player mode that only ends once the blocks reach the top of the screen. There is also a two-player mode. - 0.85 - 19941125T000000 - Game Freak - Victor Interactive - Puzzle - 1-2 - 2816 - - - ./Lost Vikings 2 (USA).zip - -./media/videos/Lost Vikings 2 (USA).png - Norse by Norsewest : The Return of the Lost Viking - Their lost is your game. - -The lost boys are back: Erik the Swift, Baelog the Fierce and Olaf the Stout. This action strategy is not for the lame of brain. In their last adventure, the trio was trying to escape the evil alien captor Tomator. Now, armed with all new high tech weaponry the boys heisted from Tomator, they set out to find the time machine that will land them back home. The vikes escape together or not at all. So, it's your challenge to complete each of the levels with all three characters alive an kick'n! Plug in, boot up and fight! Norse by Norsewest. - 0.85 - 19970501T000000 - Blizzard Entertainment - Interplay - Puzzle-Platform - 1-2 - 257 - - - ./Nosferatu (USA).zip - -./media/videos/Nosferatu (USA).png - Nosferatu - Nosferatu, a feared vampire; no one have ever seen him and survived to tell. -At night, he awakens to suck blood from his poor victims. - -The evil has to be stopped! A young man rides to the dungeon to kill Nosferatu and rescue his loved one. - -If you have played Prince of Persia you will easily learn the rules for this game. - 0.8 - 19951001T000000 - SETA - SETA - Platform-Action - 1 - 257 - - - ./Numbers Paradise (Japan) (Rev 1).zip - -./media/videos/Numbers Paradise (Japan) (Rev 1).png - Numbers Paradise - Numbers Paradise is a betting simulation game from ISCO and Acclaim Japan. Its purpose is to recreate the Japanese lottery system, both in its three-number and four-number format, and allow players to practice trying to find winning numbers. The game has a few other modes as well. - -The game is part of a series of other gambling simulators in Japan, many of which surround pachinko, pachi-slots, horse- and motorboat-racing. Numbers Paradise is simply the most abstract of these. - 0.75 - 19960830T000000 - ISCO - Acclaim - Various - 1 - - - ./Obitus (USA).zip - -./media/videos/Obitus (USA).png - Obitus - Wil Mason has been transported to the fantasy world of Middlemere, which is ruled by four rival brothers. Wils aim is to find the secret to how he was transported here and discover a way back. - -The gameplay consists of a combination of arcade elements and first person view much like Eye of the Beholder and Dungeon Master. One of the more remarkable features is in the first person mode, rather than having just 4 directs to face and flicking between them there are 8 directions and the view scrolls smoothly as you turn. This smooth scrolling continues when you move forward, giving the game more of a 3D feel. - -The arcade elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks. Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement. - 0.4 - 19940901T000000 - Scenario Developments - Psygnosis - Adventure-Role Playing Game - 1 - 512 - - - ./Oda Nobunaga - Haou no Gundan (Japan).zip - -./media/videos/Oda Nobunaga - Haou no Gundan (Japan).png - Oda Nobunaga : Haou no Gundan - Oda Nobunaga: Haou no Gundan (roughly "Oda Nobunaga: Warlord's Warriors") is a strategy war game in which the player follows eponymous warrior, general and daimyo (warlord) Oda Nobunaga through his life in the Warring States (Sengoku) era of Japan. - -The game plays similarly to Koei's Nobunaga's Ambition series, but is far more focused on warfare. - 0.65 - 19930226T000000 - TOSE - Angel - Strategy - 1 - 1280 - - - ./Oekaki Logic 2 (Japan) (NP).zip - -./media/videos/Oekaki Logic 2 (Japan) (NP).png - Oekaki Logic 2 - Oekaki Logic 2 is the sequel to the popular puzzle game Oekaki Logic, with more levels and increased difficulty for each of its puzzles. - 0.9 - 19991101T000000 - Sekaibunka Publishing - Sekaibunka Publishing - Puzzle - 2816 - - - ./Oekaki Logic (Japan) (NP).zip - -./media/videos/Oekaki Logic (Japan) (NP).png - Oekaki Logic - Oekaki Logic is nonogram/picross game for Super Famicom. The game features 300 standard puzzles which start at 5x5 and get as large as 30x30, separated into four difficulty tiers. It also features a mode where players can create their own puzzles and save them to the cart, and a mode where two players simultaneously complete a single picture, earning points for each successful "yes" and "no" square to create a competitive element. - 19990601T000000 - Puzzle - 1 - 2816 - - - ./Ogre Battle - The March of the Black Queen (USA).zip - -./media/videos/Ogre Battle - The March of the Black Queen (USA).png - Ogre Battle : The March of the Black Queen - Lead the rebellion and lead your army to reclaim your land from the evil Zenobian Empire in this real-time strategy game. Free towns and collect items and tarot cards to increase your strength, as well as recruit allies to join you in your crusade. But when you finally win the day, will you be a benevolent leader, or an become an evil despot yourself? You must decide. - 0.75 - 19950501T000000 - Quest - Enix - Role Playing Game-Strategy - 1 - 768 - - - ./Okamoto Ayako to Match Play Golf - Ko Olina Golf Club in Hawaii (Japan).zip - -./media/videos/Okamoto Ayako to Match Play Golf - Ko Olina Golf Club in Hawaii (Japan).png - Okamoto Ayako to Match Play Golf : Ko Olina Golf Club in Hawaii - Okamoto Ayako to Match Play Golf (sometimes "Okamoto Ayako to Match Play Golf: Ko Olina Golf Club in Hawaii") is a 1994 golf simulator exclusive to the Japanese Super Famicom. It features the likeness and is endorsed by professional golfer and LPGA (Ladies Professional Golf Association) champion Ayako Okamoto, and is one of a handful of sports games to be endorsed by a female athlete. The game uses the real-life golf course of Ko Olina Golf Club in Hawaii. Ko Olina hosted the LPGA Hawaiian Open between 1990-95, when this game was developed. - -Okamoto Ayako to Match Play Golf is a much more serious simulation-style golf game. The player has to select their direction and golf club (though the game will automatically select suitable defaults) and accurately hit the power meter to get the most out of each shot. - 0.8 - 19941221T000000 - C.P. Brain - Tsukuda Original - Sports-Sports / Golf - 1 - 1538 - - - ./Olivia no Mystery (Japan).zip - -./media/videos/Olivia no Mystery (Japan).png - Olivia no Mystery - Olivia's Mystery is a puzzle game. It features a story, told with scrolling text, that every so often segues to one of the game's puzzles. - -The game's puzzles resemble normal jigsaw puzzles: the player has to take several pieces, often flipping them vertically or horizontally, and place them in their correct locations on a grid. The complication is that the image is animating in a constant loop. Often, this provides a hint as to the correct orientation of the piece (if a figure is climbing a wall, for instance, all the wall pieces should be scrolling downwards), but is often used by the game to be disorienting. - 0.5 - 19940204T000000 - Altron - Altron - Puzzle - 1 - 2816 - - - ./Olympic Summer Games (USA).zip - -./media/videos/Olympic Summer Games (USA).png - Olympic Summer Games - Olympic Summer Games is the 16-bit official videogame of the 1996 Olympic Games held in Atlanta, the third and the last IOC official title to be released on the console. A typical button masher, includes 10 events (100m sprint, 110m hurdles, pole vault, long jump, triple jump, javelin, high jump, discus, skeet and archery) and 32 countries around the world compete in custom or full Olympics, or just practice. Two players can compete head to head in the sprinting events, and a total of eight can play in the same game. Three difficulty levels allow competitive events for both rookies to veterans in the genre. - -Sprinting events are a short and straight button mashing frenzy. 4 athletes compete simultaneously, the first winner advancing to the next round (two qualifiers and then the medal run). Only fast fingers and quick shotgun reaction can earn world record times. - -Jumping events are a mix of shorter button mashing bursts combined with timely pressed jumps. From the straight forward high and long jump events (run and then set the jump angle) to the more elaborate triple jump (as the name suggests, three jumps must be carefully measured for world class results) and the complex pole vault, where a strong run must be followed by a sharp pole fixation and good a release upwards. Both long jump and triple jump have a first round composed by three jumps, the better eight progress into the second round, where they are given three more jumps. In the high jump and pole vault the competition continues until all athletes miss three consecutive jumps. - -The throwing events (discus and javelin) work in the same fashion as the jumping events, although trickier to pull, as the setting of the angle must be followed by a timely release. Each player is entitled to three throws, the top eight allowed three more attempts. - -Finally, the shooting events. Archery is a three-round competition where the goal is to amass as many points as possible by shooting at the inner rings of the target. With six arrows per round, each shot must be calculated according to the wind, choosing between steady aim and lower tension (must be aimed upwards and compensating the wind) or higher tension but a jumpy aim (can be aimed directly at the "gold" points). Skeet is a five round competition where the goal is to hit five clay pigeons before they disappear off-screen with two slugs for each. - 0.6 - 19960627T000000 - Tiertex - Black Pearl Software - Sports-Sports / Multisports - 1 - 1536 - - - ./On the Ball (USA).zip - -./media/videos/On the Ball (USA).png - On the Ball - There's a kind of knick-knack you may find in dusty games rooms, a maze through which you navigate a marble by subtly tilting the board, dancing with gravity and momentum, deftly rolling your sphere out of dead ends and around the obstacles posed by holes in the board. Marble Madness explores this theme in a fudged 3-D perspective, Cloud Kingdoms in a flat 2-D one -- both by directly influencing the actions of the ball. The game takes a different approach toward a similar end; instead of moving the ball around the board, you move the board around the ball. - -That's right; from the get-go, gravity pulls ever down, down, down on your ball toward the bottom of your screen regardless of board orientation; the task of the player is to rotate the board now clockwise, now counter-clockwise, to further a timely and unobstructed path beneath the ball in its progress toward each level's goal before the timer ticks down to zero. The game might as well have been named "inertia." Many obstacles can be avoided, but some must be engaged head-on: a certain momentum, if not terminal velocity, must be achieved to break through crumbling brick barriers; other obstacles toggle on and off like traffic lights, demanding not only speed but timing. Some influence the ball's direction, and in addition to merely delaying the ball's progress, touching some impediments incurs an additional time penalty -- conversely, some blocks bestow time bonuses, if you can afford the ever-diminishing time needed to take the scenic detour and collect them. - -It may seem like a transparent attempt to cobble together a game around a technical demo of the SNES' Mode 7 on-the-fly graphics-rotation capabilities, but Taito actually cooked up this kooky game interface two years earlier for an arcade release of this game. - -(Now if only someone could explain the "Camel" part - referencing the Japanese title.) - 0.7 - 19921101T000000 - Taito - Taito - Puzzle - 1 - 2816 - - - ./Ongaku Tsukuru Kanadeeru (Japan).zip - -./media/videos/Ongaku Tsukuru Kanadeeru (Japan).png - Ongaku Tsukuru Kanadeeru - Ongaku Tsukuru Kanaderu ("Playing Music Maker") is music creation software for the Super Famicom and features a number of tools to help users create their own tracks with lyrics. It was released for the Super Famicom late in the console's lifespan and is considered a companion game to ASCII's "RPG Maker" (RPG Tsukuru) series along with Sound Novel Tsukuru, which was released the following month. - -The game has a number of synthesizer options along with being able to write sheet music and adding lyrics underneath. The player can enter music notes either by clicking on the appropriate row on the sheet music or by playing the keyboard beneath the toolset. The game also offers the player to create a karaoke playlist, with song lyrics overlaid on a selection of backgrounds. - 0.75 - 19960412T000000 - Success - ASCII - Music and Dancing - 1 - 266 - - - ./Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu (Japan).zip - -./media/videos/Onizuka Katsuya Super Virtual Boxing - Shin Kentou Ou Densetsu (Japan).png - Onizuka Katsuya Super Virtual Boxing : Shin Kentou Ou Densetsu - Onizuka Katsuya Super Virtual Boxing is a boxing game developed by Sting Entertainment and published by SOFEL Co. for the Super Famicom. The game was endorsed by Katsuya Onizuka, a former WBA Super Flyweight champion. - -It features an unusual first-person perspective, similar to Punch-Out!! except for the fact that the player's boxer turns around to meet their juking and evading opponent. The game uses the Super Famicom's Mode 7 to present the ever-moving background. - 0.75 - 19931126T000000 - Sting Entertainment - SOFEL - Sports-Sports / Boxing - 1 - 1540 - - - ./Oonita Atsushi FMW (Japan).zip - -./media/videos/Oonita Atsushi FMW (Japan).png - Oonita Atsushi FMW - Onita Atsushi FMW is a wrestling video game for Super Famicom.The game is essentially a professional wrestling-style of video game that was remade into more of a "tournament" fighter. Each fight is a "death match" and seven of these must be fought in order to be crowned the champion. While this game feels like a Street Fighter II clone with a wrestling theme, it manages to capture the spirit of having the fighter with the best 2-out-of-3 rounds win the fight. -Each character has a gauge based on his spiritual strength (soul), physical strength (root), and mental strength (mind). The spirit of the player's characters can be recharged by getting the character to yell at the opponent - 0.45 - 19930806T000000 - Marionette - Pony Canyon - Fighting-Sports - 1-2 - 262 - - - ./Oozumou Spirits (Japan).zip - -./media/videos/Oozumou Spirits (Japan).png - Oozumou Spirits - Oozumou Spirits ("Sumo Spirits") is a sumo wrestling simulation game. The player creates a wrestler and improves their various stats after training and fights with other CPU sumo wrestlers. The game focuses more on realistic sumo wrestling moves and grapples rather than providing a more casual wrestling game experience. - -Due to the Japan-centric culture of sumo wrestling, the game was never localized. - 0.75 - 19921211T000000 - Sun L - Takara - Fighting-Sports - 1-2 - 262 - - - ./Operation Europe - Path to Victory 1939-45 (USA).zip - -./media/videos/Operation Europe - Path to Victory 1939-45 (USA).png - Operation Europe : Path to Victory 1939-45 - The game is an historical simulation of the European and North African theaters of World War II. The game allows up to two players to role-play as Army commanders for either the Axis or Allied forces. This game emphasizes the military aspects of the war and leaves diplomacy to the politicians. - 0.5 - 19940601T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Operation Logic Bomb - The Ultimate Search & Destroy (USA).zip - -./media/videos/Operation Logic Bomb - The Ultimate Search & Destroy (USA).png - Operation Logic Bomb : The Ultimate Search & Destroy - At a secret lab developing technology in interdimensional physics, some kind of accident has occurred. Suddenly all contact is lost with the facility and the power shut down. The dimensional fabric surrounding the facility seems weak and strange monsters have been sighted. Concerned, an unknown agency preps a cybernetic soldier and his weapons to investigate... - -Playing as the bionic soldier, this game is a top-down shooter. The player must blast their way through enemy forces and the activate various switches to progress. Accessing computer memory banks throughout the facility will reveal footage of the accident and give some idea of all it happened. Additionally, dimensional holes have opened up all around the levels allowing monsters to appear and making certain paths, walls and technologies inaccessible until the area has been stabilized. - -The soldier uses a main weapon and a secondary weapon to progress, both of which can be cycled at any time and upgraded to new weapons found in the area. - 0.9 - 19930901T000000 - Jaleco - Jaleco - Action-Shooter - 1 - 256 - - - ./Operation Thunderbolt (USA).zip - -./media/videos/Operation Thunderbolt (USA).png - Operation Thunderbolt - Operation Thunderbolt is the exciting sequel to Operation Wolf. An airliner is hijacked by terrorists en-route from Paris to Boston, who threaten to kill all hostages on board if their mates aren't released from jail. Instead of reaching its destination, the airliner makes a landing in Kalubya, Africa, and all the hostages are hidden in various locations. The authorities have asked the hero from Operation Wolf to rescue the hostages, but only this time, the hero brings his friend along for the ride. - -There are eight missions to complete in Operation Thunderbolt, and each one has you shooting down soldiers, choppers, and tanks. The gameplay varies every one or two missions. In some missions, you are driving a jeep or controlling a boat, while in others, you are walking while you're shooting. You have a limited supply of ammo, and a limited supply of rocket bombs, but you can always stock up by shooting down crates falling from the sky, or by killing a cat or dog that get in the line of fire. Also from crates, you can get special items like bulletproof vests, rocket bombs, and different weapons. - -You also have a life bar to worry about. If you're shot at by soldiers, or if rocket bombs or grenades are thrown at you, you 'll lose energy, and once you're energy is depleted, you lose one of your three lives. You can lose a lot of energy by killing hostages on purpose, and you can't easily avoid killing them if you decide to use rocket bombs to wipe out enemies. The eighth mission, the mission that involves you fighting terrorists on a plane, proves to be difficult because a woman in a blue dress stands up and gets in the line of fire, and you have to very careful when you're going to use rocket bombs. - -There are two endings to this game, and which ending you can watch will depend on the number of hostages you've saved, and whether or not you shot the pilot instead of the mission eight boss. - 0.65 - 19941002T000000 - Taito - Taito - Lightgun Shooter-Action - 1-2 - 261 - - - ./Oraga Land Shusai - Best Farmer Shuukakusai (Japan) (Sample).zip - -./media/videos/Oraga Land Shusai - Best Farmer Shuukakusai (Japan) (Sample).png - Oraga Land Shusai : Best Farmer Shuukakusai - A competitive farming game around to be the first to successfully plant and harvest a number of specific crops, indicated by a quota in the middle of the screen. The player has a four-by-four grid with which to plant crops, each of which will grow at a specific rate. They must also fight off various creatures which show up to eat or damage the crops. Once each crop has fully grown, the player can run down to collect them and use the empty land left behind to plant something else. - 0.95 - 19950317T000000 - Graphic Research - Tokai Engineering - Action - 1-2 - 256 - - - ./Oraga Land Shusai - Best Farmer Shuukakusai (Japan).zip - -./media/videos/Oraga Land Shusai - Best Farmer Shuukakusai (Japan).png - Oraga Land Shusai : Best Farmer Shuukakusai - A competitive farming game around to be the first to successfully plant and harvest a number of specific crops, indicated by a quota in the middle of the screen. The player has a four-by-four grid with which to plant crops, each of which will grow at a specific rate. They must also fight off various creatures which show up to eat or damage the crops. Once each crop has fully grown, the player can run down to collect them and use the empty land left behind to plant something else. - 0.95 - 19950317T000000 - Graphic Research - Tokai Engineering - Action - 1-2 - 256 - - - ./Oscar (USA).zip - -./media/videos/Oscar (USA).png - Oscar - Lights! Camera! Action! It's time to meet Oscar, the newest legend of the silver screen, ready to take Tinseltown by storm... once he's used his star-power to escape the theater he's trapped in, that is! - -Star in the role of a lifetime as you help Oscar navigate 4 different levels full of fun and adventure in search of a way to escape the fantasy film world he's trapped in. Will our hero be able to turn in an award-winning performance and escape from the theater, or will he be stuck on-screen forever? - 0.7 - 19961001T000000 - Flair Software - Flair Software - Platform-Action - 1-2 - 257 - - - ./Ossu!! Karate-bu (Japan).zip - -./media/videos/Ossu!! Karate-bu (Japan).png - Ossu!! Karate-bu - Tadashi Matsushita has recently entered the Kansai Fifth Technical High School and joined its notorious karate club. There he meets his captain, Yoshiyuki Takagi, an incredibly strong individual. Feared and respected throughout Osaka, Takagi is deep down an honorable and compassionate guy despite his violent endeavors. - 0.7 - 19940826T000000 - Culture Brain - Culture Brain - Fighting - 1-2 - 262 - - - ./Othello World (Japan).zip - -./media/videos/Othello World (Japan).png - Othello World - Othello World is an Othello/Reversi board game simulation from Dice Creative and Tsukuda Original. The single-player has a fairytale literature theme to it as characters as diverse as Lewis Carroll's Cheshire Cat and The White Rabbit, as well as traditional characters like Little Red Riding Hood and the seven Dwarves, challenge the player to Othello duels before they are allowed to proceed onwards. - -Othello World was eventually followed by a PS1 sequel: Othello World II: Yume to Michi e no Chousen. - -As is traditional in Othello, the goal is to sandwich the opponent's pieces between two pieces of the player's own color. Doing so flips all of the opponent's tiles between the two, awarding them to the player. It's generally imperative to reach the boundary of the board, and especially the corners, as pieces placed there are in more defensible positions. - 0.85 - 19920405T000000 - Dice - Tsukuda Original - Board game-Othello-Asiatic board game - 1-2 - 2048 - - - ./Otoboke Ninja Colosseum (Japan).zip - -./media/videos/Otoboke Ninja Colosseum (Japan).png - Otoboke Ninja Colosseum - A multiplayer action supporting up to four human players who can compete with each other in top-down arenas. Alternatively, one or two players can take on the story mode in its single-player or two-player cooperative modes.The game has a comedic edge, true to its name, and concerns a quartet of kunoichi as they locate a stolen scroll. Each maze involves finding a way to the enemies, destroying them with shuriken bombs and then progressing to the next. The player(s) can also find power-up icons, which increase the strength and number of their shuriken bombs, or perform other useful feats like freezing all the enemies on-screen. - 0.65 - 19950225T000000 - Mint - Intec - Action - 1-4 - 256 - - - ./Otogirisou (Japan).zip - -./media/videos/Otogirisou (Japan).png - Otogirisou - Otogiris? ( Otogirisou?, lit. St John's wort) is a sound novel developed and published by Chunsoft. The game was first released on March 7, 1992 in Japan for the SNES. - -Kohei and his girlfriend Nami were on the midway when their car got accidentally hit by a tree felled by lighting. After that main characters got stuck in a forest in the middle of nowhere. They decided to spend the night in a large deserted western-style mansion nearby. - 0.7 - 19920307T000000 - Chunsoft - Chunsoft - Adventure - 1 - 512 - - - ./Ou-chan no Oekaki Logic (Japan).zip - -./media/videos/Ou-chan no Oekaki Logic (Japan).png - Ou-chan no Oekaki Logic - Ou-chan no Oekaki Logic is a digital conversion, with anime mascots, of the classic Japanese newspaper puzzle nonograms. A nonogram is a puzzle on a square or rectangular grid the object of which is to reveal a hidden picture. Along each row and column there is a number or series of numbers which indicate how many squares will be colored in that row or grid. Example; "5 9 4" would mean there would be sets of five, nine, and four colored squares in the grid, in that order, with at least one blank in between. - -Ou-chan no Oekaki Logic adds a story mode where Ou-Chan, representing the player, competes with other blobby anime characters in finding hidden images in the nonogram grids. - 0.7 - 19951201T000000 - GAME - Sunsoft - Puzzle - 1 - 2816 - - - ./Out of this World (USA).zip - -./media/videos/Out of this World (USA).png - Out of This World - You play Lester, a young physics professor, who suddenly finds himself in a strange alien world after a lightning struck during his particle experiment. Now he must fight for his life, first with his bare hands, then with a gun he finds. But what gives him courage is that he is not alone. One of the aliens, who together with him escapes from the prison, helps him on his dangerous quest. Friendship can overcome all the obstacles. - -Out of This World is an action adventure game, where the adventuring element is concealed behind what looks like a typical platform shooter. The gameplay is based mainly on physical and environmental puzzles. There is no on-screen interface, and no in-game dialogue. Each enemy requires a different strategy, and often there is only one way to solve the problem. Typically, enemies will be defeated through the use of a gun you find near the beginning of the game; the gun can be used to create a shield from behind which you can safely fire. - -The game is divided into levels, each one of which can be accessed by typing a code you learn after having completed the level. If you die (which is often) you restart the level anew. The game features vector graphics and animated cut scenes. - 0.8 - 19921101T000000 - Delphine Software International - Interplay - Adventure - 1 - 512 - - - ./Out to Lunch (USA).zip - -./media/videos/Out to Lunch (USA).png - Out to Lunch - Pierre Le Chef is famed worldwide for his mouth-watering recipes involving the freshest ingredients. So, when the vegetables start attempting to run away from him, he has no choice but to chase after them. - -Out To Lunch is a platform game set across 6 countries, starting off in Switzerland and finishing in Paris. To recollect the vegetables he must first stun them, either by firing at them or jumping on them, then walk over them, in a manner similar to Fire & Ice. Unusually, the game was converted from the SNES to the Amiga, not the other way around. - 0.65 - 19931102T000000 - Mindscape - Mindscape - Platform-Action - 1-2 - 257 - - - ./Outlander (USA).zip - -./media/videos/Outlander (USA).png - Outlander - Mindscape developed this game hoping to get it licensed as an official Mad Max game, however Warner Bros never made this happen. Anyway, the game closely resembles "The Road Warrior" (Mad Max 2). Your objective is to drive your car through the wasteland, trying to survive motorcycle gang members' attacks and to avoid running out of gas. - -The gameplay is a split of two genres: racing and side-scrolling. In the racing parts you have to destroy enemies like motorcycle gang members, gyro-copter captains, red trucks, etc. Your car has a machine-gun installed in its front, and if some guy drives along side of you, a little window pops up, allowing you to shoot them with your shotgun. - -Along the road there are several towns, and every time you pass through one of them, an alarm will warn you. As your gas run low, you have to stop on these towns and refuel your reserves of gas and ammo. When doing so, the game turns to a side-scrolling perspective, as you get out of your car, dealing with your enemies in hand-to-hand combats. In the cities you'll also find new equipment to your car, such as missile launchers, nitro, etc. - 0.75 - 19930402T000000 - Mindscape - Mindscape - Racing, Driving-Action - 1 - 1537 - - - ./P.T.O. - Pacific Theater of Operations (USA).zip - -./media/videos/P.T.O. - Pacific Theater of Operations (USA).png - P.T.O. : Pacific Theater of Operations - P.T.O is another military sim from KOEI. In this game you can choose to be either Japan or the Allies. By managing your fleets and ordering new warships you can control many different sides of the conflict. (ship development, Base defense, Fleet arrangement, Direct battle control, Economic decisions) There are many different options of play in PTO, you can choose to play from one of many different famous battles or you can play the campaign. You can control one side or both. There are also limited controls on victory conditions. - 0.95 - 19930901T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./P.T.O. II - Pacific Theater of Operations (USA).zip - -./media/videos/P.T.O. II - Pacific Theater of Operations (USA).png - P.T.O. II : Pacific Theater of Operations - P.T.O. II: Pacific Theater of Operations is a turn-based strategy game. The second episode of the series, this one builds on the strengths of the first, adding three big new scenarios and seven shorter ones. All battles take place once again during the Second World War conflict and more precisely in the Pacific Ocean. As in the previous episode, you will have to manage your entire army and annihilate the enemy forces. Note that once again, you can play with a second player. - 0.75 - 19951201T000000 - Koei - Koei - Strategy-Simulation - 1-2 - 1280 - - - ./Pac-Attack (USA).zip - -./media/videos/Pac-Attack (USA).png - Pac-Attack - Pac-Man makes a rare appearance outside of a maze environment in Pac-Attack, a fun and quirky puzzle game! This unique entry in the genre puts its own twist on established conventions and adds one of gaming's most iconic characters to the mix. The goal is simple: keep your screen clear of falling blocks and ghosts. You can clear blocks by lining them up horizontally, causing them to disappear. Clearing the ghosts, though, requires the help of a hungry Pac-Man (who just happens to swing by every so often for a snack). It's up to you to get all of the ghosts lined up for him, because Pac-Man will keep eating them until he is stopped by a block or he runs out of ghosts. In addition, his range of movement on the playing field is limited to horizontal or downward—thus adding further strategy. There are three game modes to choose from: 1P Normal, 2P Versus, and the challenging 1P Puzzle. - 0.75 - 19931002T000000 - Namco - Namco - Puzzle - 1-2 - 2816 - - - ./Pachinko Challenger (Japan).zip - -./media/videos/Pachinko Challenger (Japan).png - Pachinko Challenger - Pachinko Challenger is a pachinko game developed by Carrozzeria for the Super Nintendo Entertainment System. Carrozzeria's last pachinko game was Pachi-Slot Land: Pachi Pachi Coin no Densetsu from 1994. - -The protagonist is an anonymous pachinko fan who must ascend the floors of a pachinko parlor by winning enough pachinko balls on the various machines of the present floor. It's one of a handful of pachinko simulators for the Super Famicom that has a storyline to follow. - 0.45 - 19950707T000000 - Carrozzeria - Carrozzeria - Casino - 1 - 3584 - - - ./Pachinko Fan - Shouri Sengen (Japan) (Rev 1).zip - -./media/videos/Pachinko Fan - Shouri Sengen (Japan) (Rev 1).png - Pachinko Fan : Shouri Sengen - Pachinko Fan: Shouri Sengen ("Victory Declaration") is a pachinko game for the Super Famicom. The player visits various pachinko parlors with an initial stack of cash and tries to win a fortune on the machines there. The game squeezes in more of the pachinko machine on the screen, so the player needs to scroll down to twist the dial that determines the strength of the pachinko ball launcher. - -The game was published by POW (Planning Office Wada) and developed by an unknown developer in 1994. - 0.75 - 19941015T000000 - Pow - Pow - Casino - 1 - 3584 - - - ./Pachinko Maruhi Hisshouhou (Japan).zip - -./media/videos/Pachinko Maruhi Hisshouhou (Japan).png - Pachinko Maruhi Hisshouhou - Pachinko Maruhi Hisshouhou ("Pachinko Top Secret Winning Strategy") is a 1994 pachinko game from Jorudan and Vap for the Super Famicom. It features four practice pachinko tables as well as plenty of tips to help the player maximize their pachinko wins. There is a single-player with its own story, but the player can choose to go straight to the tables and practice them. As well as virtual representations of real pachinko tables, the game also includes a virtual representation of a pachinko tips magazine that the player can peruse. - 0.55 - 19941118T000000 - Jorudan - Vap - Casino - 1-2 - 3584 - - - ./Pachinko Monogatari - Pachi-Slot mo Aru deyo!! (Japan).zip - -./media/videos/Pachinko Monogatari - Pachi-Slot mo Aru deyo!! (Japan).png - Pachinko Monogatari : Pachi-Slot mo Aru deyo!! - Pachinko Monogatari: Pachi-Slot mo Aru Deyo!! is a pachinko game that has the player travel a tower, taking part in pachinko games on various floors. Other floors contain facilities like a bank (for saving the game) and a live band (for listening to the game's soundtrack). - -Pachi-Slot mo Aru Deyo!! was developed by KAZe, who would also go on to make many more pachinko simulators for the Super Famicom. It was followed by Pachinko Monogatari 2: Nagoya Shachihoko no Teiou in 1995. - 0.45 - 19930528T000000 - KAZe - KSS - Casino - 1 - 3584 - - - ./Pachinko Monogatari 2 - Nagoya Shachihoko no Teiou (Japan).zip - -./media/videos/Pachinko Monogatari 2 - Nagoya Shachihoko no Teiou (Japan).png - Pachinko Monogatari 2 : Nagoya Shachihoko no Teiou - Pachinko Monogatari 2: Nagoya Shachihoko no Teiou ("Pachinko Story 2: Emperor Shachihoko of Nagoya", where a shachihoko is a mythical tiger-carp creature often seen as rooftop ornaments) is a pachinko game for the Super Famicom. It follows 1993's Pachinko Monogatari: Pachi-Slot mo Aru deyo!!. - -The player has access to a large tower, each floor of which either contains pachinko machines or other distractions. - 0.65 - 19950127T000000 - KAZe - KSS - Casino - 1 - 3584 - - - ./Pachinko Ren-chan Tengoku - Super CR Special (Japan).zip - -./media/videos/Pachinko Ren-chan Tengoku - Super CR Special (Japan).png - Pachinko Ren-chan Tengoku : Super CR Special - Pachinko Ren-chan Tengoku: Super CR Special ("Pachinko Ren-chan Heaven: Super CR Special") is a pachinko game for the Super Famicom. It was created by the developer/publisher team of Jorudan and Vap, which also produced the Hisshou 777 Fighter series. - -It features three modes: a simulation mode where the player controls a character as they buy pachinko balls and try to win big in a parlor; a standard mode where the player can simply play on a selection of three pachinko tables; and a versus mode where up to two human players fire pachinko balls around the same table in order to control a rudimentary one-on-one fighter game: depending on where the balls land, their character will attack or guard. - 0.6 - 19950526T000000 - Jorudan - Vap - Casino - 1-2 - 3584 - - - ./Pachinko Tetsujin - Nanaban Shoubu (Japan).zip - -./media/videos/Pachinko Tetsujin - Nanaban Shoubu (Japan).png - Pachinko Tetsujin : Nanaban Shoubu - Pachinko Tetsujin: Nanaban Shoubu ("Pachinko Sage: Seventh Game", roughly) is a pachinko game developed by Graphic Research and published by Daikoku Denki, a pachinko machine manufacturer, for the Super Famicom platform. - -The player can choose from a variety of machines, earning enough pachinko balls to move the game's story forward. The game also has a non-story mode where the player can freely play on the machines. - 0.3 - 19950707T000000 - Graphic Research - Daikoku - Casino - 1 - 3584 - - - ./Pachinko Wars II (Japan).zip - -./media/videos/Pachinko Wars II (Japan).png - Pachinko Wars II - Pachinko Wars II is the follow-up to Oersted's 1992 game Pachinko Wars and continues the adventures of the pachinko-playing secret agent "008". As with the first, it was published by Coconuts Japan and features some of their machines. The player can travel from one casino/pachinko parlor to the next, with numerous venues to visit at any time. Like Coconuts' Pachio-kun series, it tries to merge an overarching plot with pachinko. - 0.8 - 19931217T000000 - OeRSTED - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachinko Wars (Japan).zip - -./media/videos/Pachinko Wars (Japan).png - Pachinko Wars - Pachinko Wars is a pachinko simulator that ties together its ball-bearing gambling gameplay with a plot about a pachinko-playing agent named 008. It was developed by Oersted, which also went on to port several early Mega Man games to the Sony PlayStation. Coconuts Japan published the game, who are known for the thematically similar Pachiokun series. - -The game was eventually followed by a sequel: Pachinko Wars II. - 0.65 - 19920717T000000 - OeRSTED - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachio-kun Special 2 (Japan).zip - -./media/videos/Pachio-kun Special 2 (Japan).png - Pachio-kun Special 2 - Pachiokun Special 2 is the second Pachiokun game for the Super Famicom; a character created by Coconuts Japan as a mascot for pachinko tables. As with the first game, Pachiokun must run around earning money through numerous pachinko parlors. - -Pachiokun Special 2 sits between the first Pachiokun Special from 1992 and 1995's Pachiokun Special 3. The "Special" in the title indicates that the game is on the Super Famicom platform. - 0.7 - 19940520T000000 - Marionette - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachio-kun Special 3 (Japan).zip - -./media/videos/Pachio-kun Special 3 (Japan).png - Pachio-kun Special 3 - Pachiokun Special 3 is a pachinko game in Coconuts Japan and the fourth Pachiokun game for the Super Famicom, after Action Pachio and the first two Pachiokun Specials. The "Special" in the title was added for Super Famicom entries. It would also be the last Pachiokun game for the system. - -Unlike its predecessors, each of which presented a new setting, Pachiokun Special 3 instead revisits the first four Pachiokun games for NES: Pachiokun, Pachiokun 2, Pachiokun 3 and Pachiokun 4. All four games have been recreated with 16-bit graphics, and each begins with a video message to Pachiokun that fills him on the plot for that particular entry. The gameplay remains identical: play various pachinko machines to reach a target amount of winnings to progress the plot. - 0.8 - 19951201T000000 - Marionette - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachio-kun Special (Japan).zip - -./media/videos/Pachio-kun Special (Japan).png - Pachio-kun Special - Pachiokun Special is the first Super Famicom entry into Coconuts Japan's Pachiokun franchise, starring the eponymous sentient pachinko ball. As with earlier games in the series, there is a single-player adventure mode that acts as a framing device for the game's many pachinko tables. Each pachinko table has its own "personality" regarding the preferable amount of power when firing the pachinko balls and the likely payouts. - -There would eventually be two more Pachiokun Special games: Pachiokun Special 2 and Pachiokun Special 3. "Special" simply signifies that these are the Super Famicom entries in the series. - 0.7 - 19921211T000000 - Marionette - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachi-Slot Gambler (Japan).zip - -./media/videos/Pachi-Slot Gambler (Japan).png - Pachi-Slot Gambler - Pachi-Slot Gambler is a pachi-slot game for the Super Famicom. The game features a number of different pachi-slot machines for the player to peruse, as well as offering two- and four-player mahjong tables as a break of pace. The player selects and names an avatar - male or female - and competes through a series of increasingly more exclusive venues earning as much money as possible. - -The game is similar to Nihon Bussan's earlier Super Nichibutsu Mahjong games in that it features a number of anime women hosting its various modes and the game has a generally lighthearted presentation. - 0.4 - 19941223T000000 - Nichibutsu - Nichibutsu - Casino - 1 - 3584 - - - ./Pachi-Slot Kanzen Kouryaku - Universal Shindai Nyuuka Volume 1 (Japan).zip - -./media/videos/Pachi-Slot Kanzen Kouryaku - Universal Shindai Nyuuka Volume 1 (Japan).png - Pachi-Slot Kanzen Kouryaku : Universal Shindai Nyuuka Volume 1 - Pachi-Slot Kanzen Kouryaku: Universal Shindai Nyuuka Volume 1 ("Pachi-Slots Complete Walkthrough: Universal's New Tables Volume 1") is a pachi-slots game for the Super Famicom with two table variations. - -As with many other pachi-slot games for the system, it is named for and uses the machines of a real-life slot machine manufacturer, in this case the Japanese company Universal Entertainment (not to be confused with the movie studio). The goal of the game is to teach players how to win big on the real thing, dispensing advice and letting them practice on a virtual facsimile. - 0.3 - 19970307T000000 - Syscom - Syscom - Casino - 1 - 3584 - - - ./Pachi-Slot Kenkyuu (Japan).zip - -./media/videos/Pachi-Slot Kenkyuu (Japan).png - Pachi-Slot Kenkyuu - Pachi-Slot Kenkyuu ("Pachi-Slot Research") is a 1994 Super Famicom adaptation of pachi-slots, or slot machines, that the player can use to practice for the real thing. The game features six different machines: Zangus, Zangus II, City Boy II, Musashi II, Hanamy and Baikal. - -The game contains no story mode or any content besides virtual pachi-slot machines. It was never released outside of Japan. - 0.7 - 19940715T000000 - Magical Company - Magical Company - Casino - 1 - 3584 - - - ./Pachi-Slot Land - Pachipachi Coin no Densetsu (Japan).zip - -./media/videos/Pachi-Slot Land - Pachipachi Coin no Densetsu (Japan).png - Pachi-Slot Land : Pachipachi Coin no Densetsu - Pachi-Slot Land: Pachi Pachi Coin no Densetsu is a pachi-slot game for the Super Famicom developed by ISC (their final game) and published by Carrozzeria (their first game). The player moves around pachi-slots parlors via a first-person dungeon crawling type of perspective, and each of the pachi-slot machines has a distinctive theme. The player character is attempting to raise money for either a new bike or a video game console (the Super Nintendo). - -The title is a pun: "pachi pachi" is Japanese onomatopoeia for popping (like popcorn), crackling or clapping. - 0.6 - 19940225T000000 - I.S.C. - Carrozzeria - Casino - 1 - 3584 - - - ./Pachi-Slot Love Story (Japan).zip - -./media/videos/Pachi-Slot Love Story (Japan).png - Pachi-Slot Love Story - Pachi-Slot Love Story is the first of numerous pachi-slot simulation games from Coconuts Japan for the Super Famicom. Pachi-slot is a portmanteau of pachinko and slots, though for all intents and purposes the game is simply just slots/fruit machines. The player must match up icons to complete a row of three for a payout dependent on the icons being matched, with three "7"s generating the largest payout. - -Coconuts Japan published the game in late 1993. It falls between the second and third game in their Pachi-Slot Adventure series for the Famicom/NES. It was followed by Ganso Pachi-Slot Nippon Ichi. - 0.7 - 19931119T000000 - Coconuts Japan - Coconuts Japan - Casino - 1 - 3584 - - - ./Pachi-Slot Monogatari - PAL Kougyou Special (Japan).zip - -./media/videos/Pachi-Slot Monogatari - PAL Kougyou Special (Japan).png - Pachi-Slot Monogatari : PAL Kougyou Special - Pachi-Slot Monogatari: PAL Kougyou Special ("Pachi-Slot Story: PAL Industry Special") is a pachi-slot game and the follow-up to the 1994 KAZe/KSS game Pachi-Slot Monogatari: Universal Special. As with that game, it focuses on the machines produced by a single pachi-slot machine manufacturer. It also features the same two modes: a story mode that has the player moving from place to place to earn money at pachi-slots and converse with NPcs, and a "lesson" mode that also includes "quiz" and "battle" options. - 0.45 - 19951027T000000 - KAZe - KSS - Casino - 1 - 3584 - - - ./Pachi-Slot Monogatari - Universal Special (Japan).zip - -./media/videos/Pachi-Slot Monogatari - Universal Special (Japan).png - Pachi-Slot Monogatari : Universal Special - Pachi-Slot Monogatari: Universal Special is a pachi-slots game for the Super Famicom, released in 1994. The game features two modes: the player can choose to practice on the six machines featured in the game; or they can play through the story mode, which involves travelling around the city and playing at various pachi-slot parlors to raise money. - 0.75 - 19940729T000000 - KAZe - KSS - Casino - 1 - 3584 - - - ./Pac-In-Time (USA).zip - -./media/videos/Pac-In-Time (USA).png - Pac-In-Time - Everybody knows what/who Pac-Man is from his heyday in the '80s, but this time, we're getting a whole new adventure of our little eater. Guess his stomach is full, 'cause there's nothing much to eat here, only collecting points. This is much like some Indiana Jones adventure, only your little hero's Pac-Man instead of Harrison Ford. - -Pac-in-time is the US release of Fury of the Furries. It's exactly the same game. Only the characters were changed: the not-so-known European Tinies (from the Skweek/Super Skweek/Tiny Skweeks/Brainies/Tinies games) were replaced by the widely known Pac-Man. - 0.75 - 19950102T000000 - Kalisto - Namco - Platform-Action - 1-2 - 257 - - - ./Packy & Marlon (USA) (En,Fr,Es).zip - -./media/videos/Packy & Marlon (USA) (En,Fr,Es).png - Packy & Marlon - Oh no! Packy and Marlon, two pachyderm pals with diabetes, are in heavy trouble. Summer camp has been raided by rats! The pesky critters have stolen food and critical diabetes supplies. Can Packy and Marlon find the food and supplies? To do it, they have to blast vicious varmints with peanuts and water. They have to remember to eat healthy stuff, check blood glucose levels, and take insulin! - 0.4 - 19950601T000000 - WaveQuest - Raya Systems - Platform - 1-2 - 257 - - - ./Pac-Man 2 - The New Adventures (USA).zip - -./media/videos/Pac-Man 2 - The New Adventures (USA).png - Pac-Man 2 : The New Adventures - Join Pac-Man in a side scrolling adventure where you must guide him through Pac-Land, solving puzzles and finding objects in order to defeat the evil Ghost Witch of Nentor. You don't control Pac-Man himself, as you must show him where to go and what to look for, while using the slingshot to knock over and find items or open doors and defeat bad guys before Pac-Man bumps into them. You can collect items you find along the paths from Pac-Man's house in the inventory and use them for a later day. - 0.7 - 19940901T000000 - Namco - Namco - Adventure - 1 - 512 - - - ./Paladin's Quest (USA).zip - -./media/videos/Paladin's Quest (USA).png - Paladin's Quest - The world of Lennus is a world of legends and wonders and is divided into two continents; Naskuot, the northern continent and Saskuot, the southern continent. Thirteen years ago a strange disaster befell this world and killed many people. Upon the ruins of a great city and sealing back a great evil, a school of magic was built. Young Chezni is a student of that school of magic, striving to become a great spiritualist and control the elements. Meanwhile, a dictator to the south, Zaygos has conquered the entire continent and seeks to conquer the other half of the world. One day, after class Chezni is dared by a fellow classmate to enter and explore the forbidden tower that sits outside the school of magic. Entering the tower, Chezni will soon learn of the machine, Dal Gren that has been sleeping there for 10,000 years. What consequences will his actions have? - -Paladin's Quest is a 1-player RPG where the player moves around the world and in locations using an overhead view with up to four members in the party. Randomly encountered monsters engage in a first-person view battle mode that is played using turn-based commands to each player. Along with weapons, magic is available and uses the character's own hitpoints to command. There is no healing magic and no healing items, rather some characters have "bottles", one type of which can restore HP and these can be filled (nine uses per bottle) at most towns. Each character has a different profieciency in one of eight different elements, which may be combined to produce additional spells. New element usage can sometimes be learned by main characters in temples. - 0.45 - 19931002T000000 - Copya System - Enix - Role Playing Game - 1 - 768 - - - ./Panic in Nakayoshi World (Japan).zip - -./media/videos/Panic in Nakayoshi World (Japan).png - Panic in Nakayoshi World - This title is about monsters that are attacking the World of Nakayoshi. The monsters are eating up the citizens. The more they eat, the hungrier they get. Four girls must stop the monsters and defeat Daima to save the World of Nakayoshi. The gameplay is very similar to Tank Battalion or Battle City, and features characters from various Nakayoshi-printed manga. Sailor Moon and Chibi Moon are playable characters. There are also characters from Goldfish Warning!. - 0.65 - 19941118T000000 - Tom Create - Bandai - Action-Action / Labyrinth - 1-2 - 258 - - - ./Paperboy 2 (USA).zip - -./media/videos/Paperboy 2 (USA).png - Paperboy 2 - You're a paper boy. Get on your bicycle. Avoid obstacles on the road, such as dogs, cars, and basically everything you can imagine. Hell, some people shoot cannon balls at you! And you'd better be very sure to only throw papers at the right houses! (and at people, that's fun :) - 0.5 - 19911102T000000 - Tengen - Mindscape - Sports / Cycling-Sports - 1-2 - 1536 - - - ./Parlor! Mini - Pachinko Jikki Simulation Game (Japan) (Rev 1).zip - -./media/videos/Parlor! Mini - Pachinko Jikki Simulation Game (Japan) (Rev 1).png - Parlor! Mini : Pachinko Jikki Simulation Game - Parlor! Mini: Pachinko Jikki Simulation Game ("Jikki" means "machine") is a pachinko game for the Super Famicom and the first in an off-shoot series based on Telenet Japan's Parlor! Parlor! series which intends to teach Super Famicom owners how to win big on real-life versions of the machines they feature. The Parlor! Mini series focuses on a smaller number of machines - typically two per game - and were sold for a budget price. Parlor! Mini was followed by seven sequels released throughout 1996, 1997 and 1998. - -The first Parlor! Mini features a machine with an aquatic theme and another with an Asian dragon theme. Both have a pachi-slot component, where aiming pachinko balls for the device in the middle of the table would cause slots to spin. The player is free to practice on the machines with an infinite supply of pachinko balls, scrutinize the peg configurations for both and get tips and advice from the game to learn how to master their real-life equivalents. - 0.75 - 19960426T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Mini 2 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Parlor! Mini 2 - Pachinko Jikki Simulation Game (Japan).png - Parlor! Mini 2 : Pachinko Jikki Simulation Game - Parlor! Mini 2: Pachinko Jikki Simulation Game ("Parlor! Mini 2: Pachinko Machine Simulation Game") is the second in a series of budget pachinko games for the Super Famicom, which span off the Parlor! Parlor! series. The series would see six more sequels between 1996 and 1998. - -Like its predecessor, it features two virtual approximations of actual pachinko machines that players can practice on to prepare them for the real thing. - 0.55 - 19960628T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Mini 3 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Parlor! Mini 3 - Pachinko Jikki Simulation Game (Japan).png - Parlor! Mini 3 : Pachinko Jikki Simulation Game - Parlor! Mini 3: Pachinko Jikki Simulation Game is a pachinko game developed and published by Telenet Japan for the Super Famicom platform. - -Like the rest of the games in the Parlor! Mini series, which span off Telenet Japan's Parlor! Parlor! series, it focuses on just two pachinko machines. These machines have real-like equivalents, and the goal is to practice them in preparation for winning big on the real deal. - 0.8 - 19960927T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Mini 4 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Parlor! Mini 4 - Pachinko Jikki Simulation Game (Japan).png - Parlor! Mini 4 : Pachinko Jikki Simulation Game - Parlor! Mini 4: Pachinko Jikki Simulation Game is a pachinko game developed and published by Telenet Japan for the Super Nintendo platform. - -Like the rest of the games in the Parlor! Mini series, which span off Telenet Japan's Parlor! Parlor! series, it focuses on just two pachinko machines. In this case, the two machines follow a Japanese matsuri theme and an Aladdin/Arabian Nights theme. - 0.75 - 19961129T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Mini 5 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Parlor! Mini 5 - Pachinko Jikki Simulation Game (Japan).png - Parlor! Mini 5 : Pachinko Jikki Simulation Game - Parlor! Mini 5: Pachinko Jikki Simulation Game is a pachinko game developed and published by Telenet Japan for the Super Famicom platform. - -Like the rest of the games in the Parlor! Mini series, which span off Telenet Japan's Parlor! Parlor! franchise, it focuses on just two pachinko machines. In this case, the two machines follow a ninja theme and a billiards/pool hustler theme. - 0.65 - 19970328T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Mini 6 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Parlor! Mini 6 - Pachinko Jikki Simulation Game (Japan).png - Parlor! Mini 6 : Pachinko Jikki Simulation Game - Parlor! Mini 6: Pachinko Jikki Simulation Game is a pachinko game developed and published by Telenet Japan for the Super Nintendo Entertainment System. - -Like the rest of the games in the Parlor! Mini series, which span off Telenet Japan's Parlor! Parlor! franchise, it focuses on just two pachinko machines. In this case, the two machines include "Roadstar", with a "travelling across the United States" theme, and "Magic Chaser", with a fantasy/Arabian theme. - 0.3 - 19970530T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Mini 7 - Pachinko Jikki Simulation Game (Japan).zip - -./media/videos/Parlor! Mini 7 - Pachinko Jikki Simulation Game (Japan).png - Parlor! Mini 7 : Pachinko Jikki Simulation Game - Parlor! Mini 7: Pachinko Jikki Simulation Game is a pachinko game developed and published by Telenet Japan for the Super Famicom platform. - -Like the rest of the games in the Parlor! Mini series, which span off Telenet Japan's Parlor! Parlor! franchise, it focuses on just two pachinko machines. In this case, the two machines include "Seven Dwarfs", which is based on the Snow White fairytale (and Disney movie), and "Kero Kero Jump", which involves frogs and lilypads. - 0.4 - 19970829T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Parlor! 2 (Japan).zip - -./media/videos/Parlor! Parlor! 2 (Japan).png - Parlor! Parlor! 2 - Kyouraku Sanyou Toyomaru Parlor! Parlor! 2 is a pachinko game from Telenet Japan and the second in their Kyouraku Sanyou Toyomaru Parlor! Parlor! series. The series is endorsed by three independent pachinko machine manufacturers - the Kyouraku, Sanyou and Toyomaru of the title - and features multiple virtual versions of their machines. - -The goal of the game is to win big at pachinko, bouncing from a number of parlors and machines for maximum payouts. - -The third game in the series, Kyouraku Sanyou Toyomaru Parlor! Parlor! 3, was released five months later. - 0.8 - 19950825T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Parlor! 3 (Japan).zip - -./media/videos/Parlor! Parlor! 3 (Japan).png - Parlor! Parlor! 3 - Kyouraku Sanyou Toyomaru Parlor! Parlor! 3, or by its full title Kyouraku Sanyou Toyomaru Okumura Taiyo Parlor! Parlor! 3, is a pachi-slots game from Telenet Japan and the third game in the series. The Parlor! Parlor! series is built on bringing together virtual facsimiles of various machines from real-life pachinko/pachi-slot machine manufacturers. The five manufacturers with machines featured in this game are in the title: Kyouraku, Sanyou, Toyomaru, Okumura and Taiyo. - -The player can move between pachi-slot parlors earning as much money as possible in the story mode, or can practice on any machine of their choice in the game's second mode. - 0.6 - 19960119T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Parlor! 5 (Japan).zip - -./media/videos/Parlor! Parlor! 5 (Japan).png - Parlor! Parlor! 5 - Kyouraku Sanyou Maruhon Parlor! Parlor! 5 is the fifth and final game in Telenet Japan's series of pachinko gambling games that creates virtual facsimiles of real pachinko machine models and allows players to practice them at home. - -The game's title features the three pachinko manufacturers who have featured machines: Kyouraku, Sanyou and Maruhon - the fifth game is missing the series's usual sponsor Toyomaru, instead substituting the recurring featured manufacturer Maruhon in the title instead. - 0.8 - 19960329T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Parlor! IV CR (Japan).zip - -./media/videos/Parlor! Parlor! IV CR (Japan).png - Parlor! Parlor! IV CR - Kyouraku Sanyou Toyomaru Okumura Daiichi Maruhon Parlor! Parlor! IV CR, usually just Kyouraku Sanyou Toyomaru Parlor! Parlor! IV CR for short, is a pachinko game from the Parlor! Parlor! series that features virtual recreations of pachinko machines from various manufacturers. - -The fourth game features machines from Kyouraku, Sanyou, Toyomaru, Okumura, Daiichi and Maruhon - the player can try these machines and learn how they work so that they can win big on the real thing. - 0.7 - 19951229T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parlor! Parlor! (Japan).zip - -./media/videos/Parlor! Parlor! (Japan).png - Parlor! Parlor! - Kyouraku Sanyou Toyomaru Parlor! Parlor! is a pachinko game from Nippon Telenet and the first game in the series of the same name. - -The "Kyouraku", "Sanyou" and "Toyomaru" of the title refer to three different manufacturers of real-life pachinko machines, and these pachinko machines are represented virtually in this game for pachinko fanatics to practice on. The game follows a similar example set by previous manufacturer-sponsored pachinko simulators, such as Heiwa Pachinko World. - -The second game in the series, Kyouraku Sanyou Toyomaru Parlor! Parlor! 2, was released five months later. - 0.9 - 19950330T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Parodius Da! - Shinwa kara Owarai e (Japan).zip - -./media/videos/Parodius Da! - Shinwa kara Owarai e (Japan).png - Parodius Da! : Shinwa kara Owarai e - This is mostly the parody of Gradius (Nemesis on some systems), with some flavor from other shoot-em-ups, like Twinbee. The series is available on numerous platforms. - -The game is a right-to-left scrolling shoot-em-up. You can choose from 4 different flying creatures, with different weapons. You must finish 7 stages, each having a boss at the end. You may start at either one, but must complete every level to advance to the final stage. - 0.7 - 19920703T000000 - Konami - Konami - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Pebble Beach no Hatou New - Tournament Edition (Japan).zip - -./media/videos/Pebble Beach no Hatou New - Tournament Edition (Japan).png - Pebble Beach no Hatou New : Tournament Edition - Pebble Beach no Hotou New: Tournament Edition ("The Waves of Pebble Beach New: Tournament Edition") is a golfing game from T&E Soft that skews towards the more serious golfing simulation aspect, and uses digitized photos for both its golfers and its courses. - -The game is a sequel to 1992's Pebble Beach Links, part of their realistic "True Golf Sims" series. It again features the namesake golf course of Pebble Beach, California. - 0.5 - 19960913T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA European Tour (USA).zip - -./media/videos/PGA European Tour (USA).png - PGA European Tour - European Tour is best thought of as a remake of the original game, rather than a sequel as such. It features 5 courses from across Europe, and 60 top European pros, rather than the US-leaned lineup of the original. The graphics are much more detailed and colorful, as you'd expect considering the intervening years of advances in programming skill. - -The control system is the standard three-click method used in most golf games, but you can now define intended draw/fade levels in advance of playing the shot, so that a perfect aim leads to a measured effect, and an imperfect one exaggerating the effect. - -As well as the Stroke Play games of the original (where you count the total score across the whole round of 18 holes, and compare this to your opponent), there are also Match Play (where the aim is to win as many individual holes as possible) and Skins (the same, but with money) modes as well. - 0.3 - 19960901T000000 - EA Sports - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA Tour 96 (USA) (Rev 1).zip - -./media/videos/PGA Tour 96 (USA) (Rev 1).png - PGA Tour 96 - PGA Tour 96 was the last of the series released for Sega's 16-bit console, and technologically the most advanced one. Instead of offering several generic courses, the three available (Spyglass Hill, Sawgrass and River Highlands) are in 3D, with height differences visible (as well as the limited 3D abilities of the console allow). - -The player can either chose to play as one of the 10 PGA Pros (whose swings were digitized), or go Pro - the game keeps track of statistics (longest drive, driving accuracy, best round, etc), a game (Tournament, Strokeplay, Skins, Match and Shootout), as well as a replay. - -Gameplaywise, PGA 96 uses the tried-and-proved triple click system - one to start the swing, other to set strength and a final one for accuracy. It's possible to fade or draw the ball (to bend the trajectory), add backspin and pitch or chip the ball (for some medium range attempts at the hole or go above a bush).The difficulty level affects mostly the leniency of the triple click hit areas - while at novice it is possible to let the accuracy a bit off-center, in pro levels the ball goes where your swing took it - no excuses taken. However, only in Pro it is possible to make the longest drives, as the amateur and novice levels take a few yards from the total capacity of the club. - 0.7 - 19960102T000000 - Black Pearl Software - EA Sports - Sports-Sports / Golf - 1-4 - 1538 - - - ./PGA Tour Golf (USA) (Rev 1).zip - -./media/videos/PGA Tour Golf (USA) (Rev 1).png - PGA Tour Golf - PGA Tour Golf introduced many of the conventions commonly seen in the genre since. The three-click control method (the first to start the swing, the second setting power and over-swing, the third setting draw or fade) allowed for a multitude of different shots, and required a sense of timing. - -Four courses are included, one of them a fantasy 'links' course designed by the programmers. Some of the holes are fiendish, with bunkers, water hazards and trees, and the need to plan strategies to get the best approach to the green. - -When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear with tactical advice for each hole. - 0.95 - 19920302T000000 - Sterling Silver Software - Electronic Arts - Sports-Sports / Golf - 1-4 - 1538 - - - ./Phalanx (USA).zip - -./media/videos/Phalanx (USA).png - Phalanx - A futuristic shooter, Phalanx is the name of the prototype starfighter flown by Wink Baufield, a genetically enhanced pilot. It is sent to protect and reclaim Delia IV, a planet in the Andromeda galaxy, which has been colonized by humans for interstellar research purposes. However, an unknown and powerful alien force has overtaken the planet, the military defenses have been completely overwhelmed, and all hope rests on the Phalanx. - -You fly through eight levels, first through various locations in Delia IV, and then you invade the aliens themselves. Like most shooters, you can upgrade your weapons by picking up bonus items dropped by enemy craft. - 0.9 - 19921002T000000 - Kemco - Kemco - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Phantom 2040 (USA).zip - -./media/videos/Phantom 2040 (USA).png - Phantom 2040 - The cartoon mini-series: Phantom 2040, right here. It is the aforementioned year, 2040, and the city of Metropia is in total chaos. - -Crime, smuggling and terrorism are escalating. The debase company, Maximum Inc., has invented biotechnology that is threatening to mess about with nature - causing animal extinction and ecosystem adulteration. Evil company owner, Rebicca Madison, would like to rule Metropia and the world. - -In comes Kit Walker, the 24th Phantom, following the proud but secret footsteps of his ancestors. This 18 year old has to fight his way to get things right, or end trying. - -The game has many twist and turns in its plot, and a multitude of endings. - 0.65 - 19950601T000000 - Viacom New Media - Viacom New Media - Platform-Action - 1 - 257 - - - ./Digimon Adventure (World) (Unl) (Pirate).zip - -./media/videos/Digimon Adventure (World) (Unl) (Pirate).png - Picachu - The player controls Pikachu through numerous sidescrolling levels. There are 5 levels in total, with a boss at the end of each, as well a mini-boss in the first level of the Mega Drive version. Pikachu can jump on enemies and use a special move which clears all of the enemies on the screen, although the latter can only be done when the charge meter is full (indicated by a power bar at the top of the screen of the SNES version, or a numeric counter in the Mega Drive version, which is full when it hits 20.) The player can start either 3 and 5 lives and continues each, and there's a difficulty setting in the options menu. - 0.1 - 19990810T000000 - Eletronic Co - Eletronic Co - Action / Adventure-Action - 1 - 256 - - - ./Pokemon Gold & Silver (World) (Unl) (Pirate).zip - -./media/videos/Pokemon Gold & Silver (World) (Unl) (Pirate).png - Picachu - The player controls Pikachu through numerous sidescrolling levels. There are 5 levels in total, with a boss at the end of each, as well a mini-boss in the first level of the Mega Drive version. Pikachu can jump on enemies and use a special move which clears all of the enemies on the screen, although the latter can only be done when the charge meter is full (indicated by a power bar at the top of the screen of the SNES version, or a numeric counter in the Mega Drive version, which is full when it hits 20.) The player can start either 3 and 5 lives and continues each, and there's a difficulty setting in the options menu. - 0.1 - 19990810T000000 - Eletronic Co - Eletronic Co - Action / Adventure-Action - 1 - 256 - - - ./Picross NP Vol. 1 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 1 (Japan) (Rev 1) (NP).png - Picross NP Vol. 1 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 19990401T000000 - Jupiter - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 2 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 2 (Japan) (Rev 1) (NP).png - Picross NP Vol. 2 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 19990601T000000 - Jupiter - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 3 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 3 (Japan) (Rev 1) (NP).png - Picross NP Vol. 3 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archaeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 0.9 - 19990801T000000 - Jupiter Multimedia - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 4 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 4 (Japan) (Rev 1) (NP).png - Picross NP Vol. 4 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archaeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 0.6 - 19991001T000000 - Jupiter Multimedia - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 5 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 5 (Japan) (Rev 1) (NP).png - Picross NP Vol. 5 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archaeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 0.6 - 19991201T000000 - Jupiter Multimedia - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 6 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 6 (Japan) (Rev 1) (NP).png - Picross NP Vol. 6 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archaeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 0.6 - 20000201T000000 - Jupiter Multimedia - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 7 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 7 (Japan) (Rev 1) (NP).png - Picross NP Vol. 7 - Following the success of Mario no Super Picross on the Super Famicom, Nintendo decided to reuse the basic engine from that game to develop a series of Nintendo Power branded Picross titles for distribution over their Satellaview system in Japan. There were a total of eight volumes in the series released on a bi-monthly basis from April 1999 to June 2000. Each volume includes a substantial number of puzzles of varying sizes and difficulty. A large number of these puzzles would later be rereleased as downloadable content for Picross DS. The puzzle solving gameplay of the titles is nearly identical to that of their direct predecessor Mario no Super Picross just with minor changes in the presentation. Notably, Mario and Wario are no longer featured as guides through the game modes. Also, the stone chiseling archeologist motif that was present in the previous titles has been dropped in favor of a simple pen-on-paper style. - 0.7 - 20000401T000000 - Jupiter Multimedia - Nintendo - Puzzle - 1-2 - 2816 - - - ./Picross NP Vol. 8 (Japan) (Rev 1) (NP).zip - -./media/videos/Picross NP Vol. 8 (Japan) (Rev 1) (NP).png - Picross NP Vol. 8 - Picross NP Vol. 8 is a Nintendo Power Super Famicom video game released on June 1, 2000 exclusively in Japan. It is the last of eight Picross NP video games released. - -The game plays similarly to any Picross game. A player is sent to a gridded puzzles that have numbers on the top an to the left. Using these numbers, the player will be able to determine which blocks they should fill in. Penalties will be given if the player presses the wrong box. After every box that should be filled in has, an image will be revealed. A Character Mode is present in this game that lets you create famous Nintendo characters. Each version of the game contains different characters. - 0.7 - 20000601T000000 - Jupiter Multimedia - Nintendo - Puzzle - 1-2 - 2816 - - - ./Pieces (USA).zip - -./media/videos/Pieces (USA).png - Pieces - Pieces is a new take on Jigsaw puzzles by mixing it with Tetris. Players take pieces of a jigsaw and fit them into the proper outlines on the puzzle to form a picture. Players can compete in the Jigsaw Mode which allows up to five friends to compete against each other, by taking turns, in a race against time depending upon the difficulty setting (four total). Players can also compete against the computer, complete with power-ups that can help the player such as "Sweeper" which takes away half of their opponents completed puzzle. There are eight different categories of puzzles to choose from ranging from sports themes to global locations, each with eight puzzles ranging 36 to 60 pieces in size. - 0.7 - 19941201T000000 - Hori Electric - Atlus - Puzzle - 1-5 - 2816 - - - ./Pikiinya! (Japan) (Sample).zip - -./media/videos/Pikiinya! (Japan) (Sample).png - Pikiinya! - Pikiinya! takes the Tetris-esque formula of blocks falling from the sky, and adds gyrating tropical-type penguins. They excite easily, and sleep when they are alone and/or bored. These penguins just want to live in peace, and throughout the story mode in the game they must constantly fight against people that want to capture them including poachers, witch doctors, and mad scientists. - 0.7 - 19970131T000000 - ASCII - Crea-tech - Puzzle - 1-2 - 2816 - - - ./Pikiinya! (Japan).zip - -./media/videos/Pikiinya! (Japan).png - Pikiinya! - Pikiinya! takes the Tetris-esque formula of blocks falling from the sky, and adds gyrating tropical-type penguins. They excite easily, and sleep when they are alone and/or bored. These penguins just want to live in peace, and throughout the story mode in the game they must constantly fight against people that want to capture them including poachers, witch doctors, and mad scientists. - 0.7 - 19970131T000000 - ASCII - Crea-tech - Puzzle - 1-2 - 2816 - - - ./Pilotwings (USA).zip - -./media/videos/Pilotwings (USA).png - Pilotwings - Fly a selection of aircraft (including training vehicles, fighter planes and helicopters) through a range of training programs and missions. The more training you complete, the better the chance that you will complete the even bigger missions. Try your hand at landing, taking off, party tricks, fly through bad weather and shoot down targets. - 0.8 - 19910813T000000 - Nintendo - Nintendo - Simulation - 1 - 1024 - - - ./Pinball Dreams (USA).zip - -./media/videos/Pinball Dreams (USA).png - Pinball Dreams - The first in a line of pinball games from 21st Century and Digital Illusions, with four tables covering themes such as the wild west for Steel Wheel, space rockets for Ignition, a haunted graveyard for Nightmare and pop music for Beat Box. - -The portable versions for the Game Boy and Game Gear only have 3 of the 4 original tables with the removal of Beat Box. - -The iPhone version includes updated graphics (optional) and gameplay in both portrait and landscape orientation. - 0.45 - 19940402T000000 - Digital Illusions - GameTek - Pinball-Action - 1-8 - 1792 - - - ./Pinball Fantasies (USA).zip - -./media/videos/Pinball Fantasies (USA).png - Pinball Fantasies - After the success of Pinball Dreams on several systems, a sequel featuring four new tables was created. The gameplay is much the same as the first game, with realistic physics, multi-player options and a high score table to aim for. The tables are Partyland, Speed Devils, Billion Dollar Gameshow and Stones 'n' Bones, taking in a funfair, racing cars, a tacky game-show, and a graveyard. Each one has a range of ramps, combos, light sequences and targets to shoot, as well as general themes which are less influenced by real tables than those in Pinball Dreams. - 0.2 - 19950202T000000 - Digital Illusions - GameTek - Pinball - 1-8 - 1792 - - - ./Pink Goes to Hollywood (USA).zip - -./media/videos/Pink Goes to Hollywood (USA).png - Pink Goes to Hollywood - The Pink Panther is on his way to Hollywood to audition for an important role. Chased by his nemesis Inspector Clouseau, he flees into the MGM Studios. From the main entrance, you can enter different movie sets with distinct areas such as graveyards, manors or the jungle. Using a side-scrolling view, Pink Panther can jump, duck, run, climb and use a boxing glove to knock out enemies. Additionally, there are special tricks and props such as magic carpets, umbrellas and stairs to reach higher regions. Items such as stoplights, jackhammers, bowling balls, shields and supergloves give an advantage in the battles. - 0.4 - 19931101T000000 - Manley & Associates - Tecmagik - Platform-Action - 1 - 257 - - - ./Pinocchio (USA).zip - -./media/videos/Pinocchio (USA).png - Pinocchio - Journey through as Geppetto, the carpenter's live wooden puppet, Pinocchio, as he did in his Disney animated film - which itself was based on a children's novel. - -Have Pinocchio run, jump and twist-kick through all the familiar places, including the inside of a whale, and do good deeds enough to become the real human boy he's always wanted to be. - -A standard Disney platformer. - 0.7 - 19961128T000000 - Virgin Interactive - Disney Interactive - Platform-Action - 1 - 257 - - - ./Pipe Dream (Japan).zip - -./media/videos/Pipe Dream (Japan).png - Pipe Dream - Each level of this abstract puzzler challenges the player to set up a network of pipes to allow an unspecified substance known as 'flooz' to flow through as many of those as possible. The pieces are offered in random order, and there are seven different types - straight lines going horizontally or vertically, corners rotating in each of the four directions, and cross-over pieces which carry the flooz straight across horizontally and vertically. Each of these can be entered from either side. When the flooz hits a gap, or a piece which the previous piece can't flow into, the pipe is finished. - -Before the flooz starts flowing from its randomly-selected starting position, the player has several seconds to start placing pieces. They can be put down anywhere. However a situation that can often occur is there will be a long and complex piping arrangement set up, yet a gap somewhere remains to be filled. Players are able to replace a piece with another in the same square (to make it easier to flow the flooz that way), but for a slight scoring penalty. - -Bonuses are awarded for looping the flooz through both sides of at least 5 cross-over pieces, or passing the flooz through every square on the screen. Later levels have some squares on the grid blocked off, a few gaps in the side-wall (allowing flooz to thread to the other side of the screen). After every four levels there is a bonus game for points, in which the player can only place the pieces in the lowest open space in each column, similarly to the board game of "Connect 4". - 0.75 - 19920807T000000 - Distinctive Software - Bullet Proof Software - Puzzle - 1 - 2816 - - - ./Pitfall - The Mayan Adventure (USA).zip - -./media/videos/Pitfall - The Mayan Adventure (USA).png - Pitfall : The Mayan Adventure - Pitfall: The Mayan Adventure is a side-scrolling action game in which you play adventurer Pitfall Harry Jr in search of his father Pitfall Harry. You battle your way through the Mayan jungles, waterfalls, deserted mines and can bungee jump and boomerang your way to safety. There are 13 levels and the action is fast and gripping. You will need to be attentive—and quick. Or prepare to die. - 0.85 - 19941101T000000 - Redline Games - Activision - Platform-Action-Platform / Run Jump - 1 - 257 - - - ./Pit-Fighter (USA).zip - -./media/videos/Pit-Fighter (USA).png - Pit-Fighter - Pit-Fighter is a 3rd-person fight game that features digitized graphics of real fighters and zooming effects. Players select one of three fighters (Buzz, Ty or Kato) to take on anyone who dares. At the conclusion of a match, players are individually awarded a Knockout Bonus, Brutality Bonus, and a Fight Purse. Every third match is a Grudge Match where players test the skills of each other. The last man standing is the winner of this three-knockdown match. Players fight their way to the Elimination Match to decide who wins the opportunity to dethrone the champion, the Masked Warrior. - 0.3 - 19920301T000000 - Tengen - THQ - Fighting - 1 - 262 - - - ./Plok (USA).zip - -./media/videos/Plok (USA).png - Plok - At one day, Plok awakes to find out that his flag has been stolen. He spots it on a neighboring island and travels there to get it back. However, as he returns to his home, he realizes that all flags on his island have been replaced with flea-flags. This is only the beginning of his problems though, and he has to face many more challenges before the end of the game. - -Plok has to jump and fight his way through numerous levels, trying to find the exit or fulfilling certain missions such as killing a set number of fleas. Plok can perform two different jumps, a normal jump and a higher spinning jump. He can attack his enemies by throwing his limbs at them. Collecting presents will temporarily equip him with different weapons, or transform him into all sorts of vehicles such as a helicopter or a U.F.O. - 0.7 - 19930901T000000 - Software Creations - Nintendo - Platform-Action-Platform / Fighter Scrolling - 1 - 257 - - - ./Pocky & Rocky 2 (USA).zip - -./media/videos/Pocky & Rocky 2 (USA).png - Pocky & Rocky 2 - The sequel to Pocky & Rocky brings back the cooperative shooter action to the SNES with enhanced gameplay mechanics. Princess Luna has been kidnapped by a gang of evil demons and its up to Shinto priestess Pocky and her raccoon buddy Rocky to rescue her. - -As in the previous game, the gameplay involves taking control of either character to clear stage after stage of enemies in classic top-down shooter manner by blasting them with your magic cards or other collectable unique powers. New for the sequel is the ability to play with optional AI-controlled partners that add team-up special moves required to beat certain bosses as well as unique abilities that take the game in different directions (opening locks, or digging to get to the underworld sections of each stage for instance). - 0.75 - 19941101T000000 - Natsume - Ocean - Shoot'em Up-Action - 1-2 - 260 - - - ./Pocky & Rocky (USA).zip - -./media/videos/Pocky & Rocky (USA).png - Pocky & Rocky - This is a single player or two player simultaneous game. It has wonderful "Super Deformed" type graphics set in ancient Japan and an above average difficulty. - -You play as the Princess Pocky and her Racoon Rocky. Run through each level beating the enemies and you'll face a goofy boss at the end. Beat him and you're on to the next level. - -You fight and shoot your way through numerous levels based on temples and shrines. Pocky shoot playing cards and Rocky shoot leaves for long range attacks. For short range Pocky uses a rod and Rocky his tail. - -Pocky also has a spin attack and Rocky can freeze into a invulnerable statue. (Think Tanuki Mario) - 0.85 - 19930601T000000 - Natsume - Natsume - Shoot'em Up-Action - 1-2 - 260 - - - ./Pokemon Stadium (World) (Unl) (Pirate).zip - -./media/videos/Pokemon Stadium (World) (Unl) (Pirate).png - Pokémon Stadium - Pokemon Stadium is an unlicensed game loosely based on the Nintendo 64 game of the same name, made for the Sega Genesis and SNES by an unknown developer. The game has two modes: Arcade and VS, with twelve playable Pokémon. - 0.6 - - Homebrew - Homebrew - Fighting - 1 - 262 - - - ./Pokonyan! - Henpokorin Adventure (Japan).zip - -./media/videos/Pokonyan! - Henpokorin Adventure (Japan).png - Pokonyan! : Henpokorin Adventure - A platformer game for the Super Famicom based on the long-running anime TV show Pokonyan! which depicted on the adventures of a cat/tanuki hybrid who was able to change his shape with his mysterious "Henpokorin" power similar to the shapeshifting abilities of the mythical tanuki. It was licensed outside of Japan as Rocky Raccat!. -In-game, animals have stolen the sweet treats of Pokonyan's human friend Miki Konoha (known as Amy in the Rocky Raccat version) and Pokonyan quickly pursues them. Pokonyan collects food items along the way - each of which adds to a bonus after the stage is complete - and Pokonyan can jump, sprint and change shape with his powers. His other forms give him stronger jumping and attacking capabiltiies, depending on the shape. - 0.7 - 19941222T000000 - Toho Company - Toho Company - Platform - 1 - 257 - - - ./Popeye - Ijiwaru Majo Sea Hag no Maki (Japan).zip - -./media/videos/Popeye - Ijiwaru Majo Sea Hag no Maki (Japan).png - Popeye : Ijiwaru Majo Sea Hag no Maki - Popeye Ijiwaru Majo: Sea Hag no Maki ("Popeye and the Harassing Witch Sea Hag") is a Popeye platformer-action game from Technos Japan. After Popeye trounces his nemesis the Sea Hag, she gets her revenge by separating all of Popeye's friends from their lifeforce, causing them to turn to stone. Popeye has to recover all their life energy (in the form of hearts) from a board game-like grid while avoiding the various heavies that have been sent to deter him, including his rival Bluto who is hoping to win Olive Oyl's heart by rescuing her first. - -Each stage takes place in a grid, and Popeye moves around by rolling a die and moving one to six spaces around the board. Some tiles allow him to purchase upgrades, recover health, move to other map squares and play through small platforming sequences. Occasionally, Popeye can bump into moving enemies on the map (similar to the overworld enemies in Super Mario Bros. 3) and fight a quick one-on-one battle with them for bonuses. His goal is to land on every square with a heart on it and find the heart in the stage somewhere. By collecting them all, Popeye saves a friend and moves onto the next board. - -The game was released only in Japan for the Super Famicom. - 0.7 - 19940108T000000 - Tecmo - Tecmo - Adventure-Platform - 1 - 257 - - - ./Popful Mail (Japan).zip - -./media/videos/Popful Mail (Japan).png - Popful Mail - In this platform action game, you play as a cute bounty hunter known as Popful Mail. While you might think that a cute Anime chick would have no trouble making a living slashing bad guys with her sword, Popful is having a hard time making ends meet. One day, however, Popful learns about a magician who has gone rogue and has a hefty bounty on his head. So, her adventure begins as Popful fights her way through a new adventure, and makes new friends along the way. - -Primarily this is an action game with very slight RPG elements. As you make your way through the plethora of levels, you will have to collect money from slain foes. You use this money in the shops to buy weapons, armor, health, and so on. Also, this game features interaction with many, many characters through both on-screen dialog and fully animated sequences. Some of these characters become playable as you progress through the game. - -This release has the same story and general gameplay style as the earlier version, but otherwise was made from scratch, having entirely different graphics, locations, enemies, challenges, etc. - 0.5 - 19940610T000000 - Nihon Falcom - Nihon Falcom - Role Playing Game-Action - 1 - 768 - - - ./Pop'n TwinBee (Japan) (Sample 1).zip - -./media/videos/Pop'n TwinBee (Japan) (Sample 1).png - Pop'n TwinBee - As the other games in the series Pop'n Twinbee is a vertically-scrolling arcade shooter in which you and a friend get behind the controls of Twinbee and Winbee, the cutest starfighters ever created, and try to clear stage after stage of enemies with your weapons. Being a console original instead of a port, Pop'n features a number of additions to the gameplay mechanics, including an energy bar, eight difficulty levels and a handicap feature when playing with a friend (which makes most enemies target one fighter instead of the other). - -The upgrade system remains consistent with the series's: you shoot colored bells which give different power-ups when collected, including multiple shots, "options" and shield energy. Also when correctly powered-up both fighters can join and perform powerful team-up moves. - 0.95 - 19930326T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Pop'n TwinBee (Japan) (Sample 2).zip - -./media/videos/Pop'n TwinBee (Japan) (Sample 2).png - Pop'n TwinBee - As the other games in the series Pop'n Twinbee is a vertically-scrolling arcade shooter in which you and a friend get behind the controls of Twinbee and Winbee, the cutest starfighters ever created, and try to clear stage after stage of enemies with your weapons. Being a console original instead of a port, Pop'n features a number of additions to the gameplay mechanics, including an energy bar, eight difficulty levels and a handicap feature when playing with a friend (which makes most enemies target one fighter instead of the other). - -The upgrade system remains consistent with the series's: you shoot colored bells which give different power-ups when collected, including multiple shots, "options" and shield energy. Also when correctly powered-up both fighters can join and perform powerful team-up moves. - 0.95 - 19930326T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Pop'n TwinBee (Japan).zip - -./media/videos/Pop'n TwinBee (Japan).png - Pop'n TwinBee - As the other games in the series Pop'n Twinbee is a vertically-scrolling arcade shooter in which you and a friend get behind the controls of Twinbee and Winbee, the cutest starfighters ever created, and try to clear stage after stage of enemies with your weapons. Being a console original instead of a port, Pop'n features a number of additions to the gameplay mechanics, including an energy bar, eight difficulty levels and a handicap feature when playing with a friend (which makes most enemies target one fighter instead of the other). - -The upgrade system remains consistent with the series's: you shoot colored bells which give different power-ups when collected, including multiple shots, "options" and shield energy. Also when correctly powered-up both fighters can join and perform powerful team-up moves. - 0.95 - 19930326T000000 - Konami - Konami - Shoot'em Up-Action-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Popoitto Hebereke (Japan).zip - -./media/videos/Popoitto Hebereke (Japan).png - Popoitto Hebereke - Wowwww! Wheeee! The ultimate puzzle game, starring the eight unique Hebereke characters! Play against the computer or take on a friend for non-stop Hebereke fun! - -Line up four or more Popoons and Poroporo characters of the same color to make them disappear. Use the special color combo attacks to make Popoons and Poroporos pour into your opponent's area! Be the first to get rid of all your Poroporos to win! - 0.5 - 19950728T000000 - Sunsoft - Sunsoft - Puzzle - 1-2 - 2816 - - - ./Populous II - Trials of the Olympian Gods (Japan).zip - -./media/videos/Populous II - Trials of the Olympian Gods (Japan).png - Populous II : Trials of the Olympian Gods - Populous II continues the "god game" genre pioneered by Bullfrog's classic Populous. In PII, you're an unproven immortal who must fight your way through an entire pantheon of Greek gods, each with his or her own strategy and attacks, and ultimately enter into a showdown with Zeus himself. - -The gameplay mechanics are similar to Populous, but PII features a wider array of spells, digitized sound, and high-resolution graphics to give the spell effects extra punch. Multiplayer is supported via serial link and dial-up. - 0.65 - 19930122T000000 - Imagineer - Bullfrog - Strategy - 1 - 1280 - - - ./Populous (USA).zip - -./media/videos/Populous (USA).png - Populous - You play a god, gaming against other gods in a celestial game of conquest. To win, you must help your chosen people take over the world and wipe out the vermin who worship that other god. - -Each god starts out with a single human, dumped into the middle of the wilderness. Sometimes there is inhabitable land in sight, sometimes not. To get win, you must change the landscape, creating flat land for your followers to build on. The more followers you have you have, the more powerful you will be, so take care of them. Build as fast as you can, because the other god is doing the same. - -When you have enough followers, you can make the leader of your people into a hero. He will then go around the land you have built, literally taking strength from the people into himself, and working his way toward the enemy. When he gets there, he will engage in holy warfare upon your enemy's people. He will burn; he will kill. And he won't stop until they're all dead... or he is. - -But you don't have to let your people have all the fun; the god's have other tools as well. You can drown your enemies one at a time with your land lowering powers. Submerge their towns in swamps. Raise a volcano in the middle of their best farmland. Even better, you can flood the land and drain all the people who didn't build on high-ground. - -And when you win, you'll have 500 more worlds to conquer. A god's play is just never done. - 0.6 - 19910902T000000 - Bullfrog - Electronic Arts - Strategy - 1 - 1280 - - - ./Porky Pig's Haunted Holiday (USA).zip - -./media/videos/Porky Pig's Haunted Holiday (USA).png - Porky Pig's Haunted Holiday - Porky Pig ventures to Dry Gultch Haunted Theme Park and while staying there, falls asleep. He dreams up a nightmare, staring all sorts of fiendish foes including a very annoying Daffy Duck of various sorts. Venturing through ghostly mansions, haunted woods and a strange otherworld that plays the music from Terry Gilliam's Brazil! - 0.5 - 19951001T000000 - Phoenix Interactive Entertainment - Sunsoft - Platform-Action - 1 - 257 - - - ./Power Drive (USA) (En,Fr,De,Es,Pt) (Proto 1).zip - -./media/videos/Power Drive (USA) (En,Fr,De,Es,Pt) (Proto 1).png - Power Drive - Burn through blizzards in Monte Carlo at midnight or race in the blistering desert heat of Kenya. Test your rally skills through the dense forests, dizzy mountain passes and icy frozen lakes of different international courses! POWER DRIVE... drive it if you dare! - 0.75 - 19940101T000000 - U.S. Gold - Rage Software - Racing, Driving-Motorcycle race TPV - 1-4 - 1537 - - - ./Power Instinct (USA).zip - -./media/videos/Power Instinct (USA).png - Power Instinct - The time has come for the Gouketsuji clan to celebrate their fighting tournament. Every 5 years the clan (which has spread all over the world) celebrates a one-on-one fighting tournament to see which family gets to rule and now you get to take part in the contest. - -Power Instinct is a one-on-one 2D fighting game in the tradition of Street Fighter 2, in which you select your character from a group of unique fighters and attempt to defeat your opponents in successive fashion using your arcade reflexes and your character's unique moves. - -Features 8 selectable characters, plus a boss character, and single or 2-player Vs gameplay. Also includes a practice mode, battle mode and time attack and life attack modes for extended gameplay. - 0.8 - 19941201T000000 - Atlus - Atlus - Fighting-Action - 1-2 - 262 - - - ./Power Lode Runner (Japan) (NP).zip - -./media/videos/Power Lode Runner (Japan) (NP).png - Power Lode Runner - Power Lode Runner is a Super Famicom video game published by Nintendo on the first day of 1999. The game is an updated version of Lode Runner. In the game you'll control Muguru-kun whose primary goal is to collect gold in order to progress through the game. Monkeys will act as the game's villains. The game was released as a Nintendo Power RAM cartridge. - 0.65 - 19990101T000000 - Atelier Double - Nintendo - Puzzle - 1 - 2816 - - - ./Power Moves (USA).zip - -./media/videos/Power Moves (USA).png - Power Moves - You are Joe, a young American who has been secretly training to become a powerful fighter. One day, he meets an old martial artist who tells him he should travel all over the world to meet other teachers and to learn from them. During his travels, Joe encounters many other fighters, and has to become more and more skillful in order to prove that he is the greatest fighter in the world. - -Unlike most other fighting games, you can control only one character (Joe) in single-player mode. In two-player mode, you can choose to fight as any of the seven available fighters, and also choose a scenery. The game plays like a standard 2D fighter: you can punch, kick, and jump on you opponents, but the fights are not entirely 2D, since you can also take a few steps vertically. - 0.3 - 19930102T000000 - System Vision - Kaneko - Fighting - 1-2 - 262 - - - ./Power of the Hired (Japan).zip - -./media/videos/Power of the Hired (Japan).png - Power of the Hired - Power of the Hired is a strategy RPG for the Super Famicom developed and published by NCS's video game division Masaya. It was released exclusively in Japan in late 1994. - -The game features four player-named heroes that the player must use to fight off overwhelming waves of enemies. The primary character of the group is able to summon creatures to defend herself and the other party members, and through these creatures the player is able to tactically conquer each of the game's scenarios. Depending on the creatures summoned, the player characters' magic can change their elemental composition. Several scenarios requires that the player act quickly to avoid catastrophe, such as a burning bridge the player characters are stuck on that they need to quickly vacate. - 0.7 - 19941222T000000 - Nippon Computer Systems (NCS) - Nippon Computer Systems (NCS) - Strategy-Role Playing Game - 1 - 1280 - - - ./Power Piggs of the Dark Age (USA).zip - -./media/videos/Power Piggs of the Dark Age (USA).png - Power Piggs of the Dark Age - The player is put in the role of Bruno, an anthropomorphic pig who has the task to defend his land which is currently under siege by wolves. Bruno comes equipped with a sword and the ability to throw donuts that he finds throughout the six levels of the game. Bruno also has the ability to jump and to also butt slam crates. No description of this game would be complete without mentioning the blowholes which are liberally sprinkled throughout each level. These blowholes will lift Bruno in the air so that he will be able to get to higher plateaus that he simply couldn't get to by just jumping normally. - 0.5 - 19960501T000000 - Radical Entertainment - Titus - Platform-Action - 1-2 - 257 - - - ./Power Rangers Zeo - Battle Racers (USA).zip - -./media/videos/Power Rangers Zeo - Battle Racers (USA).png - Power Rangers Zeo : Battle Racers - In this racing title based in the Zeo season of world-famous television series Power Rangers, players are allowed to select among the six Zeo Rangers (Pink, Yellow, Red, Blue, Green, Gold) or their enemies (King Mondo, Cog Soldier) to compete in a head-to-head circuit challenge along 16 race courses divided by 5 Tracks. - -Each pilot has different attribute levels for Acceleration, Speed and Grip, providing a more balanced competition. Besides several obstacles and speed energizers scattered by the courses, players can attack opponents by firing Blasters (a la Super Mario Kart special items) at your adversaries; the limit is 5 Blasters per race except by Cog Soldier's infinite Blaster amount. - -Along with 1-Player game modes (Race, Time Trial and VS CPU), the game also offers 2-Player split-screen gameplay through Race and 2P VS plus 3 alternative modalities: Point Race, where players must to race over objects to earn points; Bumper Chase, with the main objective to ram the opponent off the course; and Blaster Master, a Life Energy-based deathmatch. - 0.65 - 19960901T000000 - Natsume - Bandai - Racing, Driving - 1-2 - 1537 - - - ./Power Soukoban (Japan).zip - -./media/videos/Power Soukoban (Japan).png - Power Soukoban - Taking control of a devil, you go through a series of mazes with the same goal in mind as SUPER SOUKOBAN. Pushing boxes (this time stones) to cover purple dots (this time pits). The modern twist? But of course, STAYING ALIVE. - -Staying alive? Yes, for from the excavation comes forth HELL'S ARMY! - 0.7 - 19990101T000000 - Atelier Double - Nintendo - Puzzle-Action - 1 - 2816 - - - ./PowerFest 94 (USA).zip - -./media/videos/PowerFest 94 (USA).png - Powerfest 94 - Super Mario Bros. - The Lost Levels - PowerFest 94 - Super Mario Bros. - The Lost Levels - -Nintendo PowerFest '94 was a 1994 Nintendo-promoted video game competition. Most of the town competitions were held in customized trailers outside of department stores. It was based on scoring points in a special Game Pak. The three Super Nintendo Entertainment System games (Super Mario Bros.: The Lost Levels, Super Mario Kart, and Ken Griffey, Jr. Presents Major League Baseball) were played within a time limit of six minutes. - -The tasks on the games are as follows: - -Super Mario Bros.: The Lost Levels: Players must complete the first level as quickly as possible. -Super Mario Kart: Players must finish the first track of five laps. -Ken Griffey, Jr. Presents Major League Baseball: Players must play a home run derby and hit as many home runs as possible. - -After the time expires, the final score is calculated like this: - -Score from Super Mario Bros.: The Lost Levels+ ((Coins collected in Super Mario Kart x 1,000) + Finishing position score)+ ((Total distance in Major League Baseball x 100) + (Number of home runs x 10,000 in the regional events or 1,000,000 in the Finals)) = Grand Total - 19940101T000000 - Nintendo - Nintendo - Platform - 1-2 - 257 - - - ./PowerMonger - Mashou no Bouryaku (Japan).zip - -./media/videos/PowerMonger - Mashou no Bouryaku (Japan).png - PowerMonger : Mashou no Bouryaku - Powermonger takes the basic design and concepts of Bullfrog's previous game Populous, and places it in a war context. The game cast the player as a dispossessed warlord plundering his way through 195 territories on the way to world conquest. Several other leaders have the same goal. - -The gameworld is now made up of polygons, so the view can be rotated and moved with greater freedom than Populous. Trade, diplomacy, inventions, and scorched earth invasions all play a key role in how the player progressed through the game. Two-player games via modem links are available on computer versions. - 0.65 - 19930326T000000 - Bullfrog - Electronic Arts - Strategy - 1-2 - 1280 - - - ./Prehistorik Man (USA) (En,Fr,Es).zip - -./media/videos/Prehistorik Man (USA) (En,Fr,Es).png - Prehistorik Man - In Prehistorik Man, the player takes control of a neanderthal who is on a quest to travel through various levels, collecting food items to get his village ready for the fast approaching fall feast. Along the way, the player will encounter an assortment of enemies ranging from spiders, giant rats and even the mighty T-Rex. - -There are five levels in all and the player can upgrade their weapons to axes and mallets throughout the game as well as acquire a hang glider, giving the player the advantage of flight and covering long distances. The main goal of the game is to vanquish enemies, collect food items, and face a boss at the end of each level. - 0.85 - 19960102T000000 - Titus - Titus - Platform-Action - 1 - 257 - - - ./Primal Rage (USA).zip - -./media/videos/Primal Rage (USA).png - Primal Rage - A meteor struck the Earth, and caused great chaos. Seven gods from ancient times awoke, and are now attempting to take control of the post-apocalyptic world. - -Primal Rage is a one-on-one fighting game featuring dinosaurs and giant apes as the fighters. The graphics are done with digitized stop-motion animation. Gameplay is similar to Mortal Kombat in that it is viewed from a side perspective, and features deadly finishing moves at the end of the match. - 0.55 - 19950801T000000 - Bitmasters - Time Warner Interactive - Fighting-Action - 1-2 - 262 - - - ./Prime (USA) (Proto).zip - -./media/videos/Prime (USA) (Proto).png - Prime - Prime was a cancelled game for the SNES, based on a comic of the same name, published by Malibu Comics (who also did the Mortal Kombat series around the same time). Snes Central notes that only five levels are playable, beyond which the player cannot proceed. Of course, that might have been all there is to it and my time hacking into the game is wasted ... well, there wouldn't be a page here if that were the case. - 0.6 - - Malibu Interactive - Sony Imagesoft - Beat'em Up - 1 - 263 - - - ./Prince of Persia 2 (USA).zip - -./media/videos/Prince of Persia 2 (USA).png - Prince of Persia 2 - Your identity has been taken by the evil Grand Vizier Jaffar whom you defeated in the original Prince of Persia. Banished from your palace, you must fight to reclaim what is yours and save the Sultan's lovely daughter. - 0.6 - 19961001T000000 - Brøderbund Software - Brøderbund Software - Platform-Action - 1 - 257 - - - ./Prince of Persia (USA).zip - -./media/videos/Prince of Persia (USA).png - Prince of Persia - The Grand Vizier Jaffar has thrown you into a dark dungeon and plans to marry the girl of your dreams in an hour. You're not going to let that happen are you? Try to escape from the dungeon, take out Jaffar's guards, find your way through the Sultan's palace and defeat Jaffar himself. Now go, you've got 60 minutes! - -Prince of Persia is a 2D platformer with run and jump gameplay. Your hero must avoid deadly traps, solve some simple puzzles and engage in sword fights with the guards. The player has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. An especially noteworthy aspect of the game is the very fluent animation of your character. - -The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The Genesis version has a new intro and an altered set of graphics but the level layout remains almost identical to that of the original. - 0.75 - 19921101T000000 - Arsys Software - Konami - Platform-Action - 1 - 257 - - - ./Princess Maker - Legend of Another World (Japan).zip - -./media/videos/Princess Maker - Legend of Another World (Japan).png - Princess Maker : Legend of Another World - "Legend of Another World" one of Gainax' popular "princess-breeding simulation" games, similar to Princess Maker 2, but more medieval and fantasy-like. You have to determine the future of a little princess. Fill up the schedule for her, buy her weapons and armor, train her in combat, make her study and prove she is worthy of her title. Or just let her eat and sleep all day and see how she gets lazier and dumber day by day. In the end, your actions will determine the outcome of the story - the girl will become a fighter, a great painter, a good-for-nothing bimbo... it's all up to you. - 0.55 - 19951215T000000 - Gainax - Takara - Role Playing Game-Simulation-Simulation / Life - 1 - 768 - - - ./Princess Minerva (Japan).zip - -./media/videos/Princess Minerva (Japan).png - Princess Minerva - The game is based on an animé of the same name. In the kingdom of Whistler, the best fighters are young, beautiful women, proficient in many styles of combat. Princess Minerva is one of them. She participates in a tournament, battles against the best female fighters of the country, and ultimately joins forces with them, building a super-powerful party that is bound to defeat the archenemy of the Queen of Whistler, the evil sorceress Dynastar. - -The game begins where the girls are already united and are getting ready for the grand quest. Your party contains nine girls, each one with various statistics and magic spells. The large party is divided into three smaller ones, and you switch between them while participating in random battles and fighting bosses. The combat is turn-based, and is viewed from a top-down perspective, like the locations you visit. You travel on the overworld map, visit towns, and descend into dungeons. The three active girls in your party can also unite to perform combo attacks. - 0.65 - 19950623T000000 - Riverhillsoft - Vic Tokai - Role Playing Game - 1 - 768 - - - ./Pro Kishi Jinsei Simulation - Shougi no Hanamichi (Japan).zip - -./media/videos/Pro Kishi Jinsei Simulation - Shougi no Hanamichi (Japan).png - Pro Kishi Jinsei Simulation : Shougi no Hanamichi - Pro Kishi Jinsei Simulation: Shogi no Hanamichi ("Pro Shogi Player Life Simulation: Flower Path of Shogi", roughly) is a shogi game for the Super Famicom. - -True to its name, it combines shogi playing with a life simulation format, allowing the player to follow an adventure game-style story as they play various other professionals at shogi. - 0.75 - 19960216T000000 - Access Games - Atlus - Asiatic board game-Shougi - 1 - 2048 - - - ./Pro Mahjong Kiwame II (Japan) (Rev 1).zip - -./media/videos/Pro Mahjong Kiwame II (Japan) (Rev 1).png - Pro Mahjong Kiwame II - Pro Mahjong Kiwame II ("Pro Mahjong Extreme II") is the second of three Pro Mahjong Kiwame games for the Super Famicom. It features multiple modes for playing mahjong against CPU opponents. It is better suited for advanced players, and also includes professional tips presented in the form of a mahjong trivia quiz. The game also uses digitized photos of professional mahjong players. - -Like most mahjong games, Pro Mahjong Kiwame II was never released outside of Japan. It sits between Pro Mahjong Kiwame and Pro Mahjong Kiwame III. - 0.75 - 19940722T000000 - Athena - Athena - Asiatic board game-Mahjong - 1 - 2048 - - - ./Pro Mahjong Kiwame III (Japan).zip - -./media/videos/Pro Mahjong Kiwame III (Japan).png - Pro Mahjong Kiwame III - Pro Mahjong Kiwame III ("Pro Mahjong Extreme III") is the third and final game in Athena's series of serious mahjong simulators for the Super Famicom. The series would continue on other platforms, including Pro Mahjong Kiwame Plus for Sony PlayStation and Pro Mahjong Kiwame 64 for N64. - -The game has all the features that the Pro Mahjong Kiwame series is known for: digitized photos for opponents, professional tips for advanced players and a no-frills presentation. - 0.7 - 19950630T000000 - Athena - Athena - Asiatic board game-Mahjong - 1 - 2048 - - - ./Pro Mahjong Kiwame (Japan) (Rev 1).zip - -./media/videos/Pro Mahjong Kiwame (Japan) (Rev 1).png - Pro Mahjong Kiwame - Pro Mahjong Kiwame ("Pro Mahjong Extreme") is a Super Famicom mahjong game from Athena and the first of their Pro Mahjong Kiwame series, which would go on to have many sequels for various systems (including Pro Mahjong Kiwame GB for Game Boy). - -The game is touted as a serious mahjong game, requiring a certain level of skill from its players. Unlike many early video game mahjong games, the game allows for the full four participant experience rather than the truncated one-on-one set-up. - 0.75 - 19930611T000000 - Athena - Athena - Asiatic board game-Mahjong - 1 - 2048 - - - ./Pro Mahjong Tsuwamono (Japan) (Renkaban).zip - -./media/videos/Pro Mahjong Tsuwamono (Japan) (Renkaban).png - Pro Mahjong Tsuwamono - Pro Mahjong Tsuwamono ("Pro Mahjong Soldier") is the first game in Culture Brain's long-running Pro Mahjong Tsuwamono series, which lets players take on various big figures in the world of professional mahjong. While this first game is a Super Famicom exclusive, subsequent games would be released on other systems, including the PlayStation, Nintendo 64 and Game Boy Advance. - -Tsuwamono offers a traditional, no-frills, single-player mahjong game against three CPU opponents. The game uses digitized portraits for its licensed pro players, all of whom emote after wins and losses. - 0.7 - 19970418T000000 - Culture Brain - Culture Brain - Asiatic board game-Mahjong - 1 - 2048 - - - ./Pro Quarterback (USA).zip - -./media/videos/Pro Quarterback (USA).png - Pro Quarterback - Pro Quarterback is a football game featuring 27 different teams. Since this game doesn't have an NFL or NFLPA license, there aren't any real NFL teams or players here, although the teams included in the game represent the cities of their real life NFL counterparts and also mimic the colors of their team's uniforms. - -The games options allow the player to choose to play on 6 different field surfaces (grass, mud, dirt, snow, rain and artificial turf) and to choose how long the game will last (2, 5, 10 or 15 minute quarters). There are also no penalties in this game whatsoever. - -Gameplay consists of playing on both offense and defense. There are 26 different offensive plays and 18 different defensive plays to choose from. The game has a down the field view when on offense, so the game doesn't have receivers in windows. - 0.45 - 19921201T000000 - Leland Interactive Media - Tradewest - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Pro Sport Hockey (USA).zip - -./media/videos/Pro Sport Hockey (USA).png - Pro Sport Hockey - This hockey game includes 24 NHL teams and 288 NHLPA players. The NES version contains an exhibition, training and a super cup mode. The SNES version has a practice and a season mode. The training mode in the NES version allows you to practice both offense and defense. The training mode in the SNES version lets you either practice in an exhibition game or compete in a shootout. The super cup is based on the round-robin format in the NES version. The teams chosen to compete in the super cup are decided by the teams rankings from the season mode in the SNES version. - -The game is played with a top down view of the hockey rink, with the screen scrolling vertically as the puck carrier heads towards a net. - 0.55 - 19940201T000000 - Jaleco - Jaleco - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Pro Yakyuu Nettou Puzzle Stadium (Japan).zip - -./media/videos/Pro Yakyuu Nettou Puzzle Stadium (Japan).png - Pro Yakyuu Nettou Puzzle Stadium - Pro Yakyuu Nettou Puzzle Stadium ("Pro Baseball Fighting Puzzle Stadium") is a baseball-themed competitive puzzle game for Super Famicom and PlayStation. The game uses the mascots of the Nippon Professional Baseball league as its playable characters, and is licensed to use the team names and mascot characters. - -The game features standard versus modes and a puzzle mode where the player has to remove all the blocks in a limited number of moves. - -The goal of the game is identical to that of Puyo Puyo: players remove blocks on their screen by stacking four or more icons of the same color in any arrangement, as long as it forms a contiguous unbroken line. By setting up chain reactions of eliminations, the player can create trash that gets dropped on their opponent, making their game harder. - -Pro Yakyuu Nettou Puzzle Stadium adds extra features to coincide with the baseball theme: one player is "batting" while the other is "pitching", and the game alternates which player is which. The goal of the former is to create combos and quickly eliminate sets to fill bases, which eventually leads to points on the table. The goal of the latter is to quickly eliminate sets so they can be the batting player again. The pitching player has the advantage, as trash vanishes quicker for them, which means the batting player has to move fast to score any points before they change back over. - 0.7 - 19970425T000000 - Coconuts Japan - Coconuts Japan - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Pro Yakyuu Star (Japan).zip - -./media/videos/Pro Yakyuu Star (Japan).png - Pro Yakyuu Star - Pro Yakyuu Star is a 1997 baseball game exclusive to the Super Famicom and released by Culture Brain. It can be considered a spin-off of Culture Brain's Ultra Baseball (Baseball Simulator 1.000) series of baseball games, in particular the Jitsumeiban ("Real Name Version") offshoots that started using the real names of Nippon Professional Baseball teams and athletes. Pro Yakyuu Star would become the last game in the series. - -Because Pro Yakyuu Star does not feature the franchise's traditional "superhuman league" mode, the name was changed. It is functionally identical to the previous games in the series beyond that exception, however. The player can take part in exhibition matches and pennant races with a second human player or the CPU, as well as a single-player training mode. - 0.7 - 19970117T000000 - Culture Brain - Culture Brain - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Psycho Dream (Japan).zip - -./media/videos/Psycho Dream (Japan).png - Psycho Dream - Psycho Dream is a side-scrolling action game with light platforming elements, similar in style to Valis games, though less story-driven. The game is set in predominantly modern-day environments. The player can choose to control either Ryo Shizima or Maria Tobari, two demon hunters who must save an innocent girl named Sayaka and rid the world of rampaging monsters. The two protagonists share the same stages; only single-player mode is available. - -Both demon hunters rely mostly on close-range attacks - Ryo with a sword, Maria with a whip, though they can also use guns. Most of the gameplay consists of slowly walking through monster-infested areas, eliminating enemies and avoiding obstacles, which often requires jumping and ducking. Power-ups are obtained from fallen foes. Depending on their color, these power-ups can increase the attack level of a weapon, envelop the character in a protective force field, or restore his/her health. Rare red power-ups are unique to each character: Ryo dons a special armor that hits enemies with bouncing lasers, while Maria gets in touch with her angelic nature, growing wings and firing homing energy balls. - 0.6 - 19921211T000000 - Riot - Telenet - Platform-Action - 1 - 257 - - - ./Push-Over (USA).zip - -./media/videos/Push-Over (USA).png - Push-Over - You're playing a small ant that is willing to help a friend in rather inconvenient situation. Apparently, your friend, doggie, likes to eat cookies that has his picture on their box, and he got himself so carried away that he lost the balance, and a bag of cookies fell deep down into an ant-hill. Now, you're goin' in, in a mission of solving puzzles, and retrieving the cookies for your friend. - -Now, this ant-hill is a bit different from the ones you saw, and especially from the one you live in. It's path is filled up with boulders, and all the gates, and you must travel the quest to find the cookies. After each different place inside, you'll fins a small bag of cookie, and bring it back to your friend doggie. - -The main quest consists of you carrying your-size boulders, and placing them in a well imagined line, so when you push the exact one, all must fall, and the one that marks the end must fall the last, or the door will stay shut permanently. Beside we know that ants are very easy, and can live almost every fall, you cannot practice that, so if you jusp from a little bit too high position, don't expect much, but to retry the level. - -Every block, or boulder in a game has a different markings. Like for example, the yellow ones are bricks you can push, and they will just as easily fall, and push, or not, the brick in front of it. The red ones will do the opposite, you cannot push them, and if the yellow, or any other brick hits it, it'll continue falling back to the other side. Some bricks explode when you push them, or other brick hits them, and that way they leave the hole, so your brick can continue spining, or yet again, not. Some spin without stop, 'til they hit some other brick that can fall, some replaces the spaces, like building a bridge on that place, some go high and when hit the top, they stick to it, and push, or not, the brick in front of them. Anyway, that's the game basics. - -Each level gives you the new code/password, so you can continue from the position where you ended each time you type that code. Perspective of your ant is like in any other platform game, and you control it with arrow keys, or joystick. But beware, the time is clicking, so you'll have to solve each level in a hurry. - 0.7 - 19921201T000000 - Red Rat Software - Ocean - Puzzle-Strategy - 1 - 2816 - - - ./Puzzle Nintama Rantarou - Ninjutsu Gakuen Puzzle Taikai no Dan (Japan).zip - -./media/videos/Puzzle Nintama Rantarou - Ninjutsu Gakuen Puzzle Taikai no Dan (Japan).png - Puzzle Nintama Rantarou : Ninjutsu Gakuen Puzzle Taikai no Dan - Puzzle Nintama Rantarou: Ninjutsu Gakuen Puzzle Taikai no Dan ("Puzzle Ninja Boy Rantarou: Ninja Academy Ranked Puzzle Tournament") is a puzzle game for the Super Famicom that features characters from the Nintama Rantarou anime series. It is the third of five Super Famicom games based on the license. - -The game sees the usual three ninja student protagonists, and their three kunoichi student opposites, involved in a series of puzzle battles. In these battles, players match colored tiles in groups of three or more to remove them from their grid. Depending on the icons on the tiles, different effects occur, such as bombs removing adjacent tiles in an explosion. The goal of these battles is to outperform the opponent: points are earned through combos and chains, many of which drops junk tiles on the opposing player. If both players survive to the end of the time limit, the one with the highest score wins the round. - 0.8 - 19960628T000000 - Culture Brain - Culture Brain - Puzzle - 1-2 - 2816 - - - ./Puzzle'n Desu! (Japan).zip - -./media/videos/Puzzle'n Desu! (Japan).png - Puzzle'n Desu! - Puzzle'N Desu! is a block-pushing puzzle game for the Super Famicom developed and published by Nihon Bussan, a.k.a. Nichibutsu. The protagonist's village is suddenly attacked one day by a demonic presence that drops hundreds of colored blocks on the panicked citizens. The hero decides to fight back by removing them all and defeating the demon. - -The game is a combination of Puzznic and Sokoban/Boxxle. In order to remove these blocks, they need to be lined up with blocks of a similar color. Pushing a block causes it to keep moving until it either hits another block or a wall. The stage can only be completed if every block is removed, so the player needs to be careful not to leave remainders: while lines of three are sufficient, if there's four or five blocks of the same color the player needs to figure out how to line them all up at the same time. - 0.95 - 19950414T000000 - Nichibutsu - Nichibutsu - Puzzle - 1-4 - 2816 - - - ./Q-bert 3 (USA).zip - -./media/videos/Q-bert 3 (USA).png - Q*bert 3 - This game is based on the coin op of the early 80's. You play a orange ball with 3 appendages: 2 legs and a snout. Q*bert is very good at hopping and does so on a isometric grid in the shape of a pyramid. -Q*Bert 3 takes this simple premise and applies it to varying themes and forms of the grid. There are a total of 20 levels with 4 boards per level of increasing difficulty. Happy hopping! - 19921001T000000 - Realtime Associates - NTVIC - Puzzle - 1-2 - 2816 - - - ./Race Drivin' (USA).zip - -./media/videos/Race Drivin' (USA).png - Race Drivin' - Race Drivin' is a sequel to the arcade driving simulator Hard Drivin'. Game play is similar to the first game. The player must complete laps around the race track before a timer expires. There are several checkpoints around the track which increase player's time as he passes. - -Race Drivin' has three courses, one of which is the track from Hard Drivin'. There is a new super-stunt track, and an autocross course. The player also may choose from three types of cars. - 0.3 - 19921001T000000 - Atari - THQ - Simulation-Racing, Driving - 1-2 - 1537 - - - ./Radical Psycho Machine Racing (USA).zip - -./media/videos/Radical Psycho Machine Racing (USA).png - Radical Psycho Machine Racing - RPM Racing was preceded by Rareware's R.C. Pro-Am in 1988 and Electronic Art's Racing Destruction Set in 1985, with the latter being the larger influence. It is a precursor to Rock 'n Roll Racing, which was done by the same developer. - -Combat, obstacles, and traction on the non-flat tracks play a significant role. There are 3 vehicle types to choose from that perform differently on pavement, dirt, ice, flat or bumpy tracks. Cars can be armed with oil, nitro, and mines. Additionally, there are 3 levels of tires, engines, shocks, and armor. - -There are full race season, single race, and custom track modes. In 1 player games, the 2nd player is replaced with one of 8 AI opponents who are each associated with their own vehicle. - -In season mode, each track has an entrance fee and cash prize for placing 1st; often lesser cash prizes for lesser placements are also awarded. For an additional fee, racers can opt to move to a higher racing class (levels) where fees and prizes are bigger. Each class has its own set of tracks that the player may choose from. No track is mandatory or unavailable within a class. The player also has the option of going back to a lower class for free, which may become necessary if funds are eaten up be fees without winning prizes. However, going up always incurs a fee, even if the player has been there before. - -Custom track designing is not intuitive but fairly easy to learn. Players can set the track's laps, gravity, and starting line type. Each track section can be pavement, dirt, or ice. Track sections are laid out like puzzle pieces on a 2D non-isometric grid (Pipe-Mania style). Sections include horizontal and vertical straights, four standard 90° turns, eight T-sections for diverging and converging multiple paths in any direction, and a criss-cross. Either a horizontal or vertical special straight section is used as the starting grid. The starting grid can be oriented forward, reversed, face-off with player 1 forward, or face-off with player 1 reversed. 7 points are used to adjust the 6 slopes in straight sections to 5 different heights. Slopes can be flat (0:1), inclined (1:1), or steep (2:1). Non-straight sections can only be adjusted for height for the entire section at once. An isometric view of individual sections is provided to help to orient the section's design to the adjacent sections. If the edge of a section does not match the height of the adjacent section(s), the player is warned immediately but may proceed without correcting the error immediately. But such error must be eliminated before the track can be saved. Also required for a track to be saved is no dead ends, and a starting grid section. The track verification is surprisingly liberal, even allowing diverging and converging paths that are against the flow of traffic (like turning around and going the wrong way up a freeway merging lane). The AI opponents are generally not able to discern the fastest or shortest route and can even be diverted into a path with no natural exit, or with very clever path designs, valid lap paths can be entirely different for player 1, player 2, and AI players; which can lead to interesting traffic patterns. - 0.15 - 19911101T000000 - Silicon & Synapse - Interplay - Racing, Driving - 1-2 - 1537 - - - ./Baby T-Rex (USA) (Sample).zip - -./media/videos/Baby T-Rex (USA) (Sample).png - Radical Rex - Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs. - 0.6 - 19941001T000000 - Beam Software - Activision - Platform-Action - 1-2 - 257 - - - ./Radical Rex (USA).zip - -./media/videos/Radical Rex (USA).png - Radical Rex - Radical Rex is a fire-breathing Tyrannosaurus on a skateboard who has to save the dinosaur race under the spell of an evil creature. The game consists of 10 levels set in the prehistoric age. Radical Rex can use a skateboard or glide down hills, jump, kick and breath fire. Tougher enemies need multiple hits and when burnt Rex needs to kick them once more to destroy them or use his scream (hits everything on the screen). While playing Rex collects eggs, health, power-ups for his fire breath and scream refills. Checkpoints are shown as torches that need to be charged with fire. After each level, there is a Bomberman-like sequence to earn an extra continue. Enemies include flies, turtles, toads and all kinds of dinosaurs. - 0.6 - 19941001T000000 - Beam Software - Activision - Platform-Action - 1-2 - 257 - - - ./Raiden Trad (USA).zip - -./media/videos/Raiden Trad (USA).png - Raiden Trad - In the year 2090, Earth is invaded by extra-terrestrials. The World Alliance of Nations has developed a supersonic attack fighter, Raiden, to defend the Earth. A pilot must take control of the experimental fighter to destroy the alien warships that just happen to look like odd variations of typical military tanks and planes with gadgets attached to them. - -Raiden (called Raiden Trad on the Genesis and SNES) is an over-head vertical-scrolling shooter, based on an arcade game of the same title. It features two forms of weapon upgrades and two types of missiles (normal or homing). You start the game with several bombs which you can use to destroy most enemies on the screen to get yourself out of a jam. Each level ends with a large boss or bosses. - 0.5 - 19920402T000000 - Seibu Kaihatsu - Electro Brain - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Rampart (USA).zip - -./media/videos/Rampart (USA).png - Rampart - Tetris meets shoot-'em-up, Rampart was originally a one or two-player arcade game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. Later arcade revisions incorporated 3-player, and the PC conversion does as well, making it a faithful, entertaining classic for multiple players on the same PC. - 0.85 - 19920801T000000 - Bitmasters - Electronic Arts - Strategy - 1-2 - 1280 - - - ./Ranma 1-2 - Akanekodan Teki Hihou (Japan).zip - -./media/videos/Ranma 1-2 - Akanekodan Teki Hihou (Japan).png - Ranma 1/2 : Akanekodan Teki Hihou - The game is based on the animé series Ranma 1/2. It tells the story of the young martial artist Ranma Saotome. Traveling with his father Genma across China, Ranma discovered a cursed spring. When he and his father fell into that spring, they were both transformed: Ranma into a little girl, Genma into a panda bear. Hot water restored them to their original appearance, but whenever they are splashed with cold water, they turn into their "cursed" forms. - -The story of the game begins as Ranma and Genma are having breakfast by their friends. Suddenly, several cat-like creatures burst in and kidnap Genma. Ranma finds out that the cats belonged to Akaneko (Crimson Cat) Gang, who kidnaps strong fighters for some reason. Soon Ranma discovers that Kamusaru, the leader of the Crimson Cat Gang, is looking for an ancient treasure that will allow him to turn into a Nekomaou (Cat Demon King), and take over the world. Ranma and his friends will do anything to rescue Genma and to stop Kamusaru's evil plans! - -The game features many characters from the animé, including Ranma's fiancee Akane, the fighter Ryouga, the amazon warrior Shampoo who is in love with Ranma, and others. The game is built like a traditional Japanese RPG: your party fights random enemies in turn-based combat viewed from a third-person, Final Fantasy-like perspective. In battles, you can attack physically, or use various offensive and defensive techniques, which consume "ki" (an equivalent of magic points). Not only Ranma and Genma, but also the other characters in your parties can take a different shape. You carry around a bucket of cold water, and every time you use it on one of your characters, he/she is transformed into a "cursed" form. This is sometimes required to advance the story of the game (for example, Ranma can enter a certain location only as a girl). - 0.7 - 19931022T000000 - Atelier Double - Toho Company - Role Playing Game - 1 - 768 - - - ./Ranma 1-2 - Chougi Ranbu Hen (Japan).zip - -./media/videos/Ranma 1-2 - Chougi Ranbu Hen (Japan).png - Ranma 1/2 : Chougi Ranbu Hen - A 2D one-on-one fighting game based on the Ranma 1/2 manga series dealing with the adventures of a male martial artist cursed to transform into a female version of himself when splashed with water. - -Ranma 1/2 : Chougi Ranbu Hen pits 12 characters from the series (including the male and female versions of Ranma) against each other in best 2-out-of-3 rounds matches, with the goal being to defeat all the opponents and thus claim a magical lucky cat that will grant the champion whatever he wishes. - -Gameplay involves controlling your character in a 2D scrolling arena, in which you attempt to defeat your opponent by using your basic attacks and special moves, all the while avoiding your opponent's strikes. You can also charge up your character until he reaches "super" mode, which allows you to unleash super moves for extra damage, but performing any basic attack negates the super mode. - -Features the standard single player and Vs modes along with a Tag Team Vs mode in which two players select a pair of characters and can exchange them in mid-fight for strategic advantage. - 0.65 - 19940428T000000 - Nippon Computer Systems (NCS) - Toho Company - Fighting-Action - 1-2 - 262 - - - ./Ranma 1-2 - Hard Battle (USA).zip - -./media/videos/Ranma 1-2 - Hard Battle (USA).png - Ranma 1/2 : Hard Battle - Another fighting game based on the Ranma 1/2 manga series set around the misadventures of a martial artist that gets cursed and magically transforms into a female version of himself whenever he's splashed with water. - -As in previous games the premise simply involves the cast of the series going at each other's throats for ultimate supremacy, although this time you can select any character in either the single player or Vs gameplay modes. - -The gameplay itself involves controlling your character in a side-scrolling arena and trying to defeat your opponent either with your basic attacks, special moves (triggered by specific controller motions) or super moves that require you to charge buttons and can only be dealt under specific situations (ie, when your life-bar starts flashing), while avoiding your opponent's attacks in turn. - 0.6 - 19920407T000000 - Atelier Double - Ocean - Fighting - 1-2 - 262 - - - ./Ranma 1-2 - Ougi Jaanken (Japan).zip - -./media/videos/Ranma 1-2 - Ougi Jaanken (Japan).png - Ranma 1/2 : Ougi Jaanken - The game involves falling blocks of hands displaying the rock, paper, and scissors signs, which fall three at a time. In a similar manner to Tetris, the player can rotate the blocks to stack them, using pieces that defeat other pieces (e.g. paper over rock) to eliminate stacks. Doing so adds garbage pieces onto the opponent's screen to make it more difficult for them to eliminate their stacks of blocks. The objective is to fill up the opponent's screen up with blocks so that additional ones can no longer fit. Each character has two special attacks which can be used when large combinations are completed. Once in each round each player can also use a bucket of water that can transform a cursed character into their alternate form, which weakens their attacks until the effect wears off. This does not affect Akane or the Gambling King. - 0.8 - 19950721T000000 - Rumic Soft - Rumic Soft - Puzzle - 2 - 2816 - - - ./Rap Basketball (USA) (Proto).zip - -./media/videos/Rap Basketball (USA) (Proto).png - Rap Basketball - Rap Basketball is a basketball game featuring rappers Ice-T and LL Cool J, which wasn't released due to the publisher, Eware, running out of money. Supposedly, Eware had licenses to use the rappers' likenesses, but this is likely false. The game was never finished as a result of the developers never being paid[1]. - -A prototype ROM exists, but is extremely incomplete to the point of being unplayable. For instance, the opponents are frozen in place, and the player is unable to shoot or score points. - - Bonsai Entertainment - Eware - Sports-Sports / Basketball - 1 - 1538 - - - ./Rap Jam - Volume One (USA) (En,Fr,Es).zip - -./media/videos/Rap Jam - Volume One (USA) (En,Fr,Es).png - Rap Jam : Volume One - HIT THE COURTS! Play some serious b-ball with America's hottest Rappers -- including Warren G, Public Enemy, Queen Latifah, Naughty by Nature, Yo-Yo, LL Cool J, House of Pain, Coolio and Onyx -- each with a special slammin' move. Mow 'em down with unbelievable Hang Time Jams! Crush the defense with a Helicopter Jam and slice 'em with a Somersault Slam. - -Forget regulation play -- it's survival of the fittest when you're pushin', shovin' and jammin' in the streets of Chicago, L.A., New York, Houston and Atlanta. - -No rules. No refs. Lots of fun. - -- Play basketball with your favorite rap stars! -- Toss a wicked Fireball for moves too hot for your opponents to handle. -- Wrack up big points with Xtra smashes -- Somersault Dunk, Flip Flop Dunk, Incredible Jam and Corkscrew Jam. -- Play with up to 4 other players using a multiplayer adapter (available separately). - 0.6 - 19950101T000000 - 64WD Creation S.A.R.L. - Motown Software - Sports-Sports / Basketball - 1-5 - 1538 - - - ./Rayman (USA) (Proto).zip - -./media/videos/Rayman (USA) (Proto).png - Rayman - Rayman is a fictional character and the protagonist of the video game series of the same name, created by Michel Ancel for Ubisoft. He is depicted as a limbless humanoid with floating appendages, which he can throw at enemies to attack them. Rayman was released on a lot of platforms in the mid-90s, but was originally evisioned as a SNES game. A very early demo was released in 2017. - 19950101T000000 - Ludimedia SAS - Ubisoft - Platform / Run Jump Scrolling-Platform - 1 - 257 - - - ./Realm (USA).zip - -./media/videos/Realm (USA).png - Realm - In the year 5069 A.D., an alien invasion has devastated the planet, nearly killing the entire population and leaving the major cities of the world in ruins. Out of this chaos, Earth's last hope has arisen with a Biomech cyborg that travels through the five realms (levels) of the game in order to destroy the alien menace and bring humanity back from the brink of annihilation. - -The gameplay is a side-scrolling action game, where the player travels throughout stages using weapons such as lasers, heat-seeking missiles and plasma boomerangs to destroy the various enemies scattered throughout the stages and face the standard huge menacing bosses to advance to the next level. Power-ups can also be picked up that range from weapon upgrades to crystals that can produce a temporary shield to protect the player from enemy fire. - 0.75 - 19961201T000000 - Titus - Titus - Platform-Action - 1-4 - 257 - - - ./Redline F-1 Racer (USA).zip - -./media/videos/Redline F-1 Racer (USA).png - Redline F-1 Racer - Everything from treacherous right turns to gasoline is simulated as the player tries to win the FIA World Drivers' and Constructors' Championships. The player can play a single race (non-championship Formula One race) or a season mode where the winner takes all, and the losers can wait until next year. This game is based on the 1992 Formula One season. The player's default role is a driver on the Footwork Racing team (Aguri Suzuki's old team), though they can choose to race with pastiches of five other teams, namely McLaren, Ferrari, Williams, Benetton and March. - 0.4 - 19930901T000000 - Altron - Altron - Racing, Driving - 1 - 1537 - - - ./Rejoice - Aretha Oukoku no Kanata (Japan).zip - -./media/videos/Rejoice - Aretha Oukoku no Kanata (Japan).png - Rejoice : Aretha Oukoku no Kanata - This game is quite different not only from the GameBoy title Aretha 3, but also from the first two Aretha games for the SNES. "Rejoice" is a semi-serious, semi-comical RPG that is only loosely connected to other Aretha games. The heroes of the game are four thieves who live in a small village, occasionally robbing people, and exploring ancient ruins in search for treasure. One day, a terrible flood drove the village inhabitants out of their houses, and one of the thieves, Treno, was washed away to a sea shore, near a forest. There, a mysterious old wizard found Treno, and the two ventured into the forest to find the way back home. As the plot thickens, the heroes discover that none else but the Demon King Howard is plotting an evil scheme, and they are the only ones who can stop him! - -Unlike other Aretha games, "Rejoice" is not a turn-based, but an action RPG. Monsters roam the game world, and you fight them by using weapons with elemental charges. You can pause the game at any time, access the menu, use items, and also switch characters. You can also jump, although this ability is not an integral part of the gameplay. You visit towns and can buy weapons, armor, and items in stores. - 0.85 - 19950421T000000 - Japan Art Media - Yanoman Games - Role Playing Game-Action - 1-2 - 768 - - - ./Relief Pitcher (USA).zip - -./media/videos/Relief Pitcher (USA).png - Relief Pitcher - "Welcome ladies and gentlemen. It's a great day for baseball!" And you'll hear that very statement along with dozens of others from the actual, digitized voice of Jack Buck, one of the most famous baseball announcers in history. Jack Buck's play-by-play is just one of many great features that makes Relief Pitcher one of the most realistic baseball games ever produced for the Super NES. - -Take the long walk in from the bullpen and toe the rubber in a tense, game-saving situation as the stopper, or take it right from the national anthem as the starter. And don't let the game title fool you - Relief Pitcher won't take the bat out of your hands! You'll be taking your cuts in the batter's box too, as well as fielding, throwing, and running the bases. - -Fastballs, curveballs, knuckleballs, changeups and more. Power swings, suicide squeezes, steals and double steals, sacrifices - even the infield fly rule. Relief Pitcher has it all! - 0.65 - 19940501T000000 - Tengen - Left Field Productions - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Rendering Ranger R2 (Japan) (En).zip - -./media/videos/Rendering Ranger R2 (Japan) (En).png - Rendering Ranger R2 - Multidirectionally scrolling action shooter. The main character runs through science fiction scenarios blasting away everything that moves. Starting with only a single shot, 5 different upgradable weapon systems can be collected as extras. Upon death, the last activated system loses one increment of its current upgrade status, but can be refueled by additional extras collected. Every weapon has also a massive 'smart' bomb feature, wiping out mostly everything on screen at once if invoked. There are also some R-Type style space shooter levels thrown in for good measurement. Very arcady with tons of action. Several boss monsters per level. Level progress is saved via password feature. - 0.65 - 19951117T000000 - Rainbow Arts - Virgin - Shoot'em Up-Action - 1 - 260 - - - ./Res Arcana - Diana Ray - Uranai no Meikyuu (Japan).zip - -./media/videos/Res Arcana - Diana Ray - Uranai no Meikyuu (Japan).png - Res Arcana : Diana Ray, Uranai no Meikyuu - Res Arcana Diana Ray: Uranai no Meikyuu ("Res Arcana Diana Ray: Labyrinth of Fortune-Telling") is a divination simulation game for the Super Famicom released in April 1995. The player inputs their data, including their date of birth and the Japanese prefecture in which they live, and the game divines their fortune based on either tarot card reading or other means of mystical prognostication. In each case, the player chooses the card/reed/item that determines their fate. - -Res Arcana is the first of two fortune-telling software products to be released on the Super Famicom. It was followed by Tarot Mystery later the same month. - 0.7 - 19950414T000000 - Marionette - Coconuts Japan - Various - 1 - - - ./Reverse Kids (Japan) (Unl).zip - -./media/videos/Reverse Kids (Japan) (Unl).png - Reverse Kids - Riverse Kids is an unlicensed Super Famicom game developed by EJ Corporation and published by Jap!. This game is a variation of reversi (Othello), which is played against a girl named Mirika. The player can choose to play against either a younger or older version of Mirika, which act as easy and hard modes, respectively. There is a time limit on placing pieces, and running out of time results in an instant loss. Between winning consecutive matches, you're rewarded with animations of your opponent in various stages of undress. - 0.6 - 19960101T000000 - EJ - JAP! - Board game - 1 - 2048 - - - ./Revolution X (USA).zip - -./media/videos/Revolution X (USA).png - Revolution X - Revolution X is about the ol' Rock & Roll. - -There is an evil nation putting the youth down and banning our beloved rock music. Who you gonna call? Aerosmith! -With the help of Aerosmith, the player must shoot his/her way through enemy infested levels, (light) guns blazing, collecting power-ups and releasing hostages. - -Almost all of the graphics are digitized and Aerosmith themselves are too! There are also lots of fmv videos. - 0.35 - 19951201T000000 - Midway - Acclaim - Lightgun Shooter-Action - 1-2 - 261 - - - ./Rex Ronan - Experimental Surgeon (USA) (En,Es).zip - -./media/videos/Rex Ronan - Experimental Surgeon (USA) (En,Es).png - Rex Ronan : Experimental Surgeon - This game comes at you with a Fantastic Voyage tale of a microsurgeon miniaturized to a near-microscopic scale in order to enter the body and save the life of a tobacco salesman, ironically laid low by health complications caused by the very cigarettes he sold. Rex must be asking himself, "My parents put a mortgage on their house to put me through eight years of medical school just so I could scrub tar off someone's lungs like a window-washer?" But it gets worse: Big Tobacco, pre-emptively attempting to silence the turnabout whistleblowing revelation they anticipate in the unlikely event of this salesman's recovery, have some shrinking technology of their own, and have introduced sinister nanobots into his body to ensure his -- and Rex's -- untimely demises. - -Washing off goo and attempting to survive the robot sprites' poor collision-detection routines comprise the large part of this game (albeit in exotic, well-rendered environments such as The Mouth, The Heart, The Lungs, and eventually The Brain -- where you struggle to clean up regenerating blobs of nicotine addiction); sporadically you also encounter mines which grill you on smoking-related health facts and myths, rewarding correct answers and blowing up when presented with falsehoods. Though the majority of the game plays like a 2D platform shooter, there are also over-the-shoulder 1st-person inter-level sequences where you pilot a futuristic vessel through bronchial tubes and blood vessels like something out of Space Harrier or Tempest -- only with more globs of diseased sputum zooming straight toward you. - 0.4 - 19940501T000000 - Sculptured Software - Raya Systems - Various-Educational - 1-2 - 4352 - - - ./RHI Roller Hockey '95 (USA) (Proto).zip - -./media/videos/RHI Roller Hockey '95 (USA) (Proto).png - RHI Roller Hockey '95 - Motion-captured graphics made their first appearance in a hockey game with this Brett Hull license. Al Michaels provides a full running commentary, while a mode allowing the player to improve their game with Brett's help is also included. The game is viewed isometrically, with all the realistic fouls and gameplay situations included. Full pre-match analysis and forecasting is provided, as are post match statistics. - 19930101T000000 - Radical Entertainment - The Software Toolworks - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Riddick Bowe Boxing (USA).zip - -./media/videos/Riddick Bowe Boxing (USA).png - Riddick Bowe Boxing - Riddick Bowe Boxing is another one of the many boxing games released at the time, but with subtle differences. The HUD contains damage and energy meters along with a miniature ring up the top of the screen, useful to see the player's position in the ring so as not to get backed into a corner real easily. - -Players can compete in the standard, 1-Player v. CPU, 1-Player v. 2-Player or even a career mode, where there are four preset fighters to choose from along with an option to create customers boxers. The career starts out at position #25 in the ranking and players slowly work up the ladder, going to the gym in between bouts to build up stats to eventually take on "Big Daddy" himself, Riddick Bowe. - -The game is practically a copy of Evander Holyfield's Real Deal Boxing, save for the graphics style and the included fighters. - 0.6 - 19931123T000000 - Malibu Games - Extreme Entertainment - Sports-Sports / Boxing - 1-2 - 1540 - - - ./Rin Kaihou Kudan no Igo Taidou (Japan).zip - -./media/videos/Rin Kaihou Kudan no Igo Taidou (Japan).png - Rin Kaihou Kudan no Igo Taidou - Rin Kaihou Kudan no Igo Daidou ("9th Dan Rin Kaihou's Go Avenue") is a Go game for the Super Famicom that features the name and likeness of Chinese-born professional Go player Rin Kaihou. The game was published by magazine giant Ask Kodansha and developed by an unknown contract developer. - -The game provides several modes, including a standard versus game and set-piece scenarios where the player has to successfully complete (and sometimes rescue) a mid-game state. - 0.9 - 19960322T000000 - ASK Kodansha - ASK Kodansha - Asiatic board game-Go - 1 - 2048 - - - ./Ring ni Kakero (Japan) (NP).zip - -./media/videos/Ring ni Kakero (Japan) (NP).png - Ring ni Kakero - Being the only game based on the Japanese manga of the same title, it covers from "The Champion Carnival" to "The World Championship" in the original. There are 20 boxers and two hidden characters. There were only six voices for all the 22 boxers, voice actors in this game include Daisuke Sakaguchi, Tetsu Inada, Hiroshi Kamiya, Shinichi Yamada, Ito Asako, and Atsushi Kisaichi. - -Ring ni Kakero is a simulation of amateur boxing rather than professional boxing. Like in real boxing, there is a timer for each round. The game uses a manga outlook to the boxing scene as two fighters appear to fight using various cutscenes for action shots. Each boxer has a special move and an energy meter in addition to a stamina meter. - 0.6 - 19980601T000000 - Earthly Soft - Nippon Computer Systems (NCS) - Sports - 1 - 1536 - - - ./Rise of the Phoenix (USA).zip - -./media/videos/Rise of the Phoenix (USA).png - Rise of the Phoenix - Another in the long line of Koei strategy games, this one takes place in 206 B.C. as two rival warlords, Liu Bang and Xiang Yu fight for control of China. The gameplay consists of viewing overhead maps, showing cities and armies, letting the player view the battles which consists of a castle siege and an open-field battle. - -Among the many options, the player can choose to move or attack among others such as sending secret night raids into enemy camps, take control of towns and cities, set up ambushes and even dam up rivers to divert them into flooding out an enemy fortress. - -The goal of the game is to destroy the enemy army and take control of all the cities in China by building armies and raising taxes in occupied territories in order to build the army. The player can choose either Lui Bang or Xiang Yu, playing against the computer or go head-to-head against a friend. - 0.75 - 19950201T000000 - Koei - Koei - Strategy - 1-2 - 1280 - - - ./Rise of the Robots (USA).zip - -./media/videos/Rise of the Robots (USA).png - Rise of the Robots - Rise of the Robots is a 2.5D fighting game. You play as the cyborg Eco35-2, half-man half-robot, created by the Electrocorp company, in order to counter the mutiny that is brewing in their Metropolis 4 factory, following the reprogramming of certain robots by injecting them with the EGO virus, making them aware of their situation and therefore aggressive. You will have to fight them one by one in duel battles to stop this rebellion. -The title was intended to be graphically revolutionary. But although the fighting robots are quite nice (with 3D sprites transcribed in a 2D universe), the scenery is only in dull static 2D. Also, the in-game animation is slow, even quite "heavy", directly impacting the handling. -The slowness of your robot and the varying power of the enemies (to the point that some robots are ultra powerful and atomize you in two shots) quickly make the fights unbalanced. - 0.35 - 19941201T000000 - Mirage Technologies - Acclaim - Fighting - 1-2 - 262 - - - ./Rival Turf! (USA).zip - -./media/videos/Rival Turf! (USA).png - Rival Turf! - When a ruthless gang led by Big Al invades their turf, it's up to the Brawl Brothers to take back their streets and send their rivals home with their tails between their legs. You can go at it alone or team up with a friend for some simultaneous two-player action as you kick, punch, and body slam your way to victory through six stages of no holds barred, hand-to-hand fighting action. There are all kinds of realistic street-fighting techniques to master, including body slams, leg sweeps, jabs, hooks, and uppercuts. If you want a fight but aren't feeling friendly, then turn the tables on your friend and go head-to-head for bragging rights and control of the streets. In RIVAL TURF, only the strong survive…can you take it? - 0.75 - 19920402T000000 - Jaleco - Jaleco - Beat'em Up - 1-2 - 263 - - - ./Road Riot 4WD (USA).zip - -./media/videos/Road Riot 4WD (USA).png - Road Riot 4WD - The meanest road rally ever to hit the World Circuit is here! Road Riot brings all the fun and intensity of 4WD racing and added a few surprises along the way! Muscle your opponent's cars off the shoulder of the road. Do somersaults and spin-outs as you try to master each course. Let the missiles fly as you tell the other drivers, "Outta My Way!!"All of the excitement from the arcade version is now ready to drive you crazy as you set out to rule the racing world! One or Two Player modes take your auto skills to their limits! So buckle up for the driving challenge of a lifetime with Road Riot from THQ! - 0.4 - 19921101T000000 - Equilibrium - THQ - Racing, Driving - 1-2 - 1537 - - - ./Road Runner's Death Valley Rally (USA).zip - -./media/videos/Road Runner's Death Valley Rally (USA).png - Road Runner's Death Valley Rally - Everybody has remembered waking up early on the weekend to watch Saturday morning cartoons. But would would happen if the cartoons were interactive? Well, you might end up with something like Death Valley Rally. The object is pretty simple: Race the Road Runner through each level as quickly as you can while collecting different colored flags, which are worth different amounts of points. When you reach the ending, if you're fast enough, you'll also get a time bonus, but if you're good enough, you'll get a flag bonus. Some of the flags are INCREDIBLY difficult to find, and the fact that you won't usually be able to find them, will challenge (or at least frustrate) most gamers. You can run, turbo run (by stocking up on bird seed), peck, and jump in this wild adventure, as you try to catch the escape the ever-witty Wile E. Coyote and his assorted ACME contraptions. - 0.55 - 19921101T000000 - Sunsoft - Sunsoft - Platform - 1 - 257 - - - ./RoboCop 3 (USA).zip - -./media/videos/RoboCop 3 (USA).png - RoboCop 3 - RoboCop 3 is a side-scrolling platform shooter. You get missions (such as rescuing your colleagues who are being kept hostages), which are divided into several smaller levels. The levels usually consist of several platforms, and are heavily populated by enemies who shoot at you. You can gather special repair kits, which will be used to restore your health after you've completed a level. "RoboCop 3" is more of a shooter than its predecessors, having more and tougher enemies. - 0.65 - 19920902T000000 - Ocean - Ocean - Platform / Shooter Scrolling-Platform - 1 - 258 - - - ./RoboCop versus The Terminator (USA).zip - -./media/videos/RoboCop versus The Terminator (USA).png - RoboCop versus The Terminator - In the future, human soldiers of John Conner's resistance force against the machines are fighting a losing war against Skynet and it's robot forces. Discovering that one of the foundation technologies for Skynet is the cybernetics technology used in the creation of Robocop. One of the resistances' soldiers, Flo is sent back in time before the Rise of the Machines to destroy Robocop and stop Skynet from being built. However Skynet learns of the time travel attempt and sends Terminators to stop Flo. - -In the game you control Robocop who may move across the screen, jump, fire and exchange weapons. Robocop starts with the Auto-9 which has unlimited ammunition... other weapons may be more powerful but contain limited ammo. Beginning the game on a mission of law enforcement, you soon meet up with Flo and must engage in battle against Terminators, the forces of OCP and several obstacles - 0.65 - 19931101T000000 - Interplay - Virgin - Platform-Platform / Fighter Scrolling - 1 - 257 - - - ./Robotrek (USA).zip - -./media/videos/Robotrek (USA).png - Robotrek - There exists a prosperous town named Rococo built on all the latest modern conveniences. Living in Rococo is a famous inventor, Dr. Akihabara and his son. All is peaceful until suddenly a group known as "Hackers" appear and begin causing trouble. The Hackers and their robotic monsters take part in robberies, vandalism and destruction around the world. Dr. Akihabara leaves on a voyage determined to thwart the Hackers plan, leaving his son behind in Rococo. As strange things begin to happen in and around Rococo, Akihabara's son decides to investigate. Idolizing his father and also wishing to grow up to be an inventor, he builds himself a robotic fighting machine and sets out on his Robotrek... - -Robotrek a fantasy RPG with sci-fi and steampunk elements. Player's take the role of Akihabara's son, living in his lab at Rococo. The majority of the game is an overhead view, traveling through areas, talking to people and using items. Early on in the game, the player will learn how to create a robot in the laboratory and will use this this robot in a side-view battle mode to combat monsters and gain experience. The robots can be upgraded and equipped with different types of weapons, both found and invented. The player can have a total of three different robots to choose to send to battle, which allows customization strategies for certain situations and enemies. - -Akihabara's son will also need to think up new inventions to thwart the challenges in front of him. He gets the ideas for these inventions from talking to people or witnessing events which cause a lightbulb to go off above his head. New items then become available for production in the lab. Also, many existing items including his own inventions can be combined properly in the lab to create new items and weapons. Items no longer wanted can often be turned into scrap which sometimes is also able to be combined. - 0.5 - 19941101T000000 - Quintet - Enix - Role Playing Game - 1 - 768 - - - ./Rock N' Roll Racing (USA).zip - -./media/videos/Rock N' Roll Racing (USA).png - Rock n' Roll Racing - Rock 'n Roll Racing is an arcade combat racing game. Combat plays a heavy role in the game, as each car has a frontal weapon, such as a laser or missile, and a drop weapon, such as spikes or mines. As you complete races, you get more money to upgrade your car. - -The soundtrack features "Born to Be Wild," "Bad to the Bone," "The Peter Gunn Theme," "Highway Star" and "Paranoid." - 0.85 - 19931101T000000 - Silicon & Synapse - Interplay - Racing, Driving - 1-2 - 1537 - - - ./Rockman & Forte (Japan).zip - -./media/videos/Rockman & Forte (Japan).png - Rockman & Forte - The mighty robot King has taken over Dr. Wily's base, invaded the Robot Museum, and stolen 100 CDs containing secret robot plans, hoping to create the ultimate unstoppable army of robots! And to make matters worse, he's sent 8 robot masters to prove his new-found power! - -Mega Man is the only one who can stop him...or so he thought! Bass, Dr. Wily's greatest creation and Mega Man's sworn rival, is actually fighting ALONGSIDE Mega Man for once! Of course, it's only to prove that he's the strongest robot ever made, and he'll do it by smashing King's army of mechanical maniacs! - -Now, Mega Man and Bass are heading out to get back all of the CD's that King stole. Run, jump, slide, dash, and blast your way through to destroy this new menace! - 0.8 - 19980424T000000 - Capcom - Capcom - Action-Platform - 1 - 257 - - - ./Rockman 7 - Shukumei no Taiketsu! (Japan) (Sample).zip - -./media/videos/Rockman 7 - Shukumei no Taiketsu! (Japan) (Sample).png - Rockman 7 : Shukumei no Taiketsu! - At long last, Mega Man had finally manage to beat the evil Dr. Wily! With this defeat, Wily was thrown in jail, seemingly for good. The world would no longer be subject to his madness. - -But remember, Dr. Wily is mad, but he's not stupid. He had a backup plan...and all he had to do was just wait... - -6 months had passed, and somewhere from deep within Wily's abandoned lab, 4 hidden capsules activated and opened. His backup plan was in action...he had hidden 4 new Wily Robots that would spring him out of jail so he could continue his mad reign. - -When Mega Man hears the word that Wily was busting out of prison, he rushes onto the scene, only to encounter a strange robot he had never seen before named Bass. Bass tells Mega Man to back off, that he would stop Wily, and that Mega Man was no longer needed. - -Think that's gonna stop Mega Man? No way! Mega Man takes off to put a stop to Dr. Wily and find out exactly whose side Bass is on... - 0.75 - 19950324T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Rockman X2 (Japan) (Sample 1).zip - -./media/videos/Rockman X2 (Japan) (Sample 1).png - Rockman X2 - Sigma, the leader of the Maverick army, was destroyed when he underestimated his opponent: a lone warrior, awakened into a time he never knew...X. - -6 months had passed, and X rose to the rank of leader of the Maverick Hunters. His first task was to eliminate the last of the Mavericks. But as he began his assignment, a mysterious group of Reploids calling themselves the X-Hunters appeared with a message to X: the remains of his fallen comrade, Zero, were in the hands of the X-Hunters, and they planned on resurrecting Zero to fight alongside them and for their fallen leader, Sigma. - -X must now stop the X-Hunters and rescue Zero, and once again prevent Sigma from rising back into ultimate power. - 0.8 - 19950114T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Rockman X2 (Japan) (Sample 2).zip - -./media/videos/Rockman X2 (Japan) (Sample 2).png - Rockman X2 - Sigma, the leader of the Maverick army, was destroyed when he underestimated his opponent: a lone warrior, awakened into a time he never knew...X. - -6 months had passed, and X rose to the rank of leader of the Maverick Hunters. His first task was to eliminate the last of the Mavericks. But as he began his assignment, a mysterious group of Reploids calling themselves the X-Hunters appeared with a message to X: the remains of his fallen comrade, Zero, were in the hands of the X-Hunters, and they planned on resurrecting Zero to fight alongside them and for their fallen leader, Sigma. - -X must now stop the X-Hunters and rescue Zero, and once again prevent Sigma from rising back into ultimate power. - 0.8 - 19950114T000000 - Capcom - Capcom - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Rocko's Modern Life - Spunky's Dangerous Day (USA).zip - -./media/videos/Rocko's Modern Life - Spunky's Dangerous Day (USA).png - Rocko's Modern Life : Spunky's Dangerous Day - Rocko's Modern Life is a side-scrolling adventure where the player takes control of the Nickelodeon character, Rocko, as they travel through three different stages (Rock-O-Whey Beach, Hill-O-Stench garbage dump, and Laundryland) trying to protect his beloved dog Spunky from the various dangers throughout the stages. - -As Rocko travels through the stage, he has to perform various tasks to keep spunky out of danger such as tossing him above onto safer platforms, moving objects to break his fall or fight off various enemies that want to harm him. - -There is no time limit and starts out with lives, with a health bar for Spunky while the player's character, Rocko, can't be hurt. The story is told through comic-style panels and features the classic characters such as Hefer, The Bigheads and Earl the Experimental Dog. - 0.5 - 19940402T000000 - Viacom New Media - Viacom New Media - Platform - 1 - 257 - - - ./Rocky Rodent (USA).zip - -./media/videos/Rocky Rodent (USA).png - Rocky Rodent - Mafia member Don Garcia has kidnapped Melody, the daughter of the owner of the Rose Restaurant. Rocky Rodent agrees to rescue her in exchange for an all-you-can-eat meal. - -In order to find Melody, Rocky Rodent has to complete a number of fast-paced, side-scrolling platformer levels. While he can also defeat enemies by jumping on them, his most important weapons are four different hairstyles: His first hairstyle allows him to skewer and throw his enemies, destroy porous blocks as well as cling to and jump up certain ledges. A mohawk can be thrown at enemies like a boomerang or thrown into certain walls, from where it serves as a trampoline. Braids can be used as a grappling hook and a corkscrew-like haircut lets him bounce on his head to jump higher than normal. When Rocky is attacked by an enemy, he looses his current haircut. If he is attacked while not wearing any special haircut, he looses a live. - 0.75 - 19930901T000000 - Irem - Irem - Platform-Action - 1 - 257 - - - ./Roger Clemens' MVP Baseball (USA) (Rev 1).zip - -./media/videos/Roger Clemens' MVP Baseball (USA) (Rev 1).png - Roger Clemens' MVP Baseball - Roger Clemens is known by some as the greatest pitcher in baseball history. In Roger Clemens MPV Baseball players play a standard a 9 innings baseball game in Exhibition mode and a full regular season can be played including the World Championship Playoffs in the Regular Season mode. While playing in Regular Season mode the player can see their chosen team’s progress by using the in game calendar showing all the games. - -Players select a fictional team from the following groups: - -1. National Division West: San Francisco Quakes, Los Angeles Apaches, Cincinnati Big Cats, San Diego Suns, Houston Mustangs, and Atlanta Condors. - -2. National Division East: Chicago Swords, Montreal Lumberjacks, New York Buffalos, St. Louis Commandos, Pittsburgh Panthers, and Philadelphia Generals. - -3. American Division West: Oakland Bashers, Seattle Pioneers, Minnesota Hounds, California Waves, Texas Cowboys, Chicago Red Birds, and Kansas City Kings. - -4. American Division East: Toronto Bears, Boston Hornets, New York Rebels, Detroit Wheels, Milwaukee Marshals, Baltimore Eagles, and Cleveland Tomahawks. - -Each team has a set of players the make up the team each with their own skill level and statistics which, like the teams, is fictional other then Clemens himself who is on the Boston Hornets team. - -When controlling the pitcher the player can control the speed and spin of the pitch as well as the pitchers position on the plate. The pitcher can also stop the opponent stealing a base which can be seen via windows showing the positions of all the baserunners. When controlling the batter the player has to time the hit to successfully hit the ball so it will not be a missed hit or a foul, or has the option to not hit in case of a ‘ball’. The player can also steal a base while batting. After the ball is hit the game goes into fielding mode where the camera shifts to a view that is lower than the normal 45 degree angle (the fielder gets smaller as he moves away from the camera). The player then controls the closest fielder to get or catch the ball and then throw it to the selected base. There are many different cameras angles that the game selects depending on the location of the ball. The camera can be on the left, center, or right side of the field in ether infield or outfield position and all cameras can pan to follow the ball. - -The player can use a password to save their progress in Regular Season mode. An exhibition match can be played in two player mode with the use of two controllers. - 0.55 - 19920901T000000 - Sculptured Software - LJN - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Rokudenashi Blues - Taiketsu! Tokyo Shitennou (Japan).zip - -./media/videos/Rokudenashi Blues - Taiketsu! Tokyo Shitennou (Japan).png - Rokudenashi Blues : Taiketsu! Tokyo Shitennou - Rokudenashi Blues ("Good-for-Nothing Blues") is a RPG brawler based on the manga of the same name, which also saw two anime movie adaptations close to its release. The player character, Taison Maeda, is a delinquent student who is training to be a professional boxer. He has a reputation as a powerful fighter among delinquent gangs as a result, though despite being violent he has a code of honor. - -The Famicom and Super Famicom versions of the game are subtly different due to console differences, but both share their genre, developer and publisher. The Famicom game was released in October 1993, with the Super Famicom version following in April 1994. - -Characters from this game have appeared in Jump crossover games, specifically Famicom Jump II and Jump Ultimate Stars. - 0.75 - 19940415T000000 - TOSE - Bandai - Fighting-Adventure - 1 - 262 - - - ./Romance of the Three Kingdoms II (USA).zip - -./media/videos/Romance of the Three Kingdoms II (USA).png - Romance of the Three Kingdoms II - The sequel to Romance of the Three Kingdoms. The game concept is still the same, though they did improve a lot of features that one may consider 'disturbing' from RTK I (e.g. Generals dying easily due to disease, etc.). RTK can be said to be much more 'stable' where players no longer have to worry that much about time length in the game, as the game take a slower time rate to allow the players to build up their forces without much interference. The RTK II gameplay and interface is closely similar to Nobunaga's Ambition II. - 0.6 - 19920501T000000 - Koei - Koei - Strategy - 1-4 - 1280 - - - ./Romance of the Three Kingdoms III - Dragon of Destiny (USA).zip - -./media/videos/Romance of the Three Kingdoms III - Dragon of Destiny (USA).png - Romance of the Three Kingdoms III : Dragon of Destiny - Romance of the Three Kingdoms III: Dragon of Destiny is another strategy game by Koei. The concept is the same here as in Koei's other wargames: conquer all you can! - -In this case the historical setting is ancient China. The country is under the control of one Emperor, but all of the faction leaders want to be the emperor themselves. You begin with one territory and you must conquer more to win the game. - 0.75 - 19921108T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Romance of the Three Kingdoms IV - Wall of Fire (USA).zip - -./media/videos/Romance of the Three Kingdoms IV - Wall of Fire (USA).png - Romance of the Three Kingdoms IV : Wall of Fire - The Three Kingdoms era of Chinese history is the setting for this strategic war game. Select one of 38 leaders and guide your people to power by military or diplomatic means in an isometrically viewed world. Military tactics such as well-placed taunts and deliberate enemy confusion are on offer. Weaponry includes catapults and automatic-firing crossbows. - 0.65 - 19950101T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Romancing Sa-Ga 2 (Japan).zip - -./media/videos/Romancing Sa-Ga 2 (Japan).png - Romancing Sa-Ga 2 - Long ago, seven noble warriors defeated the ultimate evil, and brought peace to the world. But the memory of the humans is short... wars begin, breaking the world's harmony, and now the world is threatened by seven demons. Emperor Leon of Avalon tries to rid the world of the demons. One day, he goes on a treasure hunt, accompanied by his son and heir, Gerard. But the emperor is slain by a horrible monster, and now Gerard, the child of royal blood, has to continue his work. - 0.85 - 19931210T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Romancing Sa-Ga 3 (Japan) (Rev 1).zip - -./media/videos/Romancing Sa-Ga 3 (Japan) (Rev 1).png - Romancing Sa-Ga 3 - Every 300 years the Death Eclipse kills all newly born creatures. Men, women, and children, animals and plants, even ferocious monsters - no one can survive the devastation caused by the Eclipse. No one except a child chosen by the destiny. 600 years ago, such a child survived the Death Eclipse, only to become a demon king. During the next Eclipse, a chosen child became a holy king, and he defeated the evil demon king. Now, when the next Eclipse is nearing, nobody knows who the next fortunate survivor will become - a demon or a holy man? - 0.7 - 19951111T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Romancing Sa-Ga 3 (Japan) (Sample).zip - -./media/videos/Romancing Sa-Ga 3 (Japan) (Sample).png - Romancing Sa-Ga 3 - Every 300 years the Death Eclipse kills all newly born creatures. Men, women, and children, animals and plants, even ferocious monsters - no one can survive the devastation caused by the Eclipse. No one except a child chosen by the destiny. 600 years ago, such a child survived the Death Eclipse, only to become a demon king. During the next Eclipse, a chosen child became a holy king, and he defeated the evil demon king. Now, when the next Eclipse is nearing, nobody knows who the next fortunate survivor will become - a demon or a holy man? - 0.7 - 19951111T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Romancing Sa-Ga (Japan) (Rev 1).zip - -./media/videos/Romancing Sa-Ga (Japan) (Rev 1).png - Romancing Sa-Ga - Once upon a time, three evil gods fought against the holy gods, and the holy God-Father chose a human warrior to help them. Finally, after a prolonged, terrible war, the leader of the three evil gods - Death, the eldest of them - surrendered. The youngest evil god, Schirach, became a human and has lost her powers. The middle one, Saruin, was sealed away in the dark world. Now, after thousand years have passed, and the seal of Saruin has weakened, it is time for you, the hero of the new generation, to defeat him. - 0.75 - 19920128T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./RPG Tsukuru - Super Dante (Japan).zip - -./media/videos/RPG Tsukuru - Super Dante (Japan).png - RPG Tsukuru : Super Dante - RPG Tsukuru: Super Dante is a program that allows players to design their own traditional role-playing game on Super Nintendo Entertainment System. It is available only in Japan. Literacy in Japanese is required to fully understand the creation process. Role-playing games that were made using this program are usually simple in design because of the cartridge's memory restrictions - 0.65 - 19950331T000000 - Kuusou Kagaku - ASCII - Role Playing Game - 1 - 768 - - - ./RPG Tsukuru 2 (Japan).zip - -./media/videos/RPG Tsukuru 2 (Japan).png - RPG Tsukuru 2 - RPG Tsukuru 2 ("RPG Toolkit 2") is an RPG creation tool for the Super Famicom. It comes packed with a number of features to help script the user's own game, as well as graphics tool for creating custom sprites. The player can also draw on the game's own assets for creating their game. RPG Tsukuru 2 also comes with its own pre-built campaign. - -Later console games in this series were released on the Sony PlayStation, including the 1997 successor to this game which was released in North America as RPG Maker. - 0.55 - 19960131T000000 - Kuusou Kagaku - ASCII - Role Playing Game - 1 - 768 - - - ./R-Type III (USA).zip - -./media/videos/R-Type III (USA).png - R-Type III - UNDER A NEW BYDO THREAT, EARTH RETALIATES It was believed on Earth that the deadly BYDO Empire had been destroyed--but now they've returned, as nasty as ever. Their ships and armies are more powerful than before, and Earth will surely be conquered unless the new R-90 ship can destroy them. Powered with engines that launch it into different dimensions, and armed with the Round, Shadow, and Cyclone Forces, R-90 has what it takes to wipe out the BYDO threat. Then, the BYDO mother ship must be found and destroyed to entirely erase the species from our galaxy. - 0.9 - 19941001T000000 - Jaleco - Irem - Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./Rudra no Hihou (Japan).zip - -./media/videos/Rudra no Hihou (Japan).png - Rudra no Hihou - The Earth is ruled by heavenly powers, who destroy it and create it again every 4000 years, to end the live of powerful races and to let new ones appear. Many years ago, four great races dominated the Earth: the wise Danans, the beautiful Mermaids, the proud Reptiles, and the strong Giants. But those races had to give place to a newly born race: the humans. During the era of the humans, the planet's air has become filled with smog and the water dirty with pollutants. The cult of the Rudra have appeared and begun fortelling the end of the world. As the 4000 year deadline approaches, three characters each embark on their separate yet intertwined quests. - 0.9 - 19960405T000000 - Square Enix - Square Enix - Role Playing Game - 1-2 - 768 - - - ./Ruin Arm (Japan).zip - -./media/videos/Ruin Arm (Japan).png - Ruin Arm - "Ruin Arm" tells the story of a young boy named Arm, who lives together in Arff Village together with his father Borgan, his sister Linda, and the talking bird Lucia. Proud of the warrior traditions of their family, Borgan sends Arm to retrieve a powerful sword from the depths of the dungeon Arff. When Arm returns home, he finds the village attacked by soldiers from as hostile empire. His father loses his memory, and he has to find a magical herb to cure him. The king of Rondium and his court magician send Arm and Linda on a quest to find out more about the attack, and Arm discovers the secrets of the ancient Mediom empire and its evil emperor. - -This is an action RPG in which you control Arm and his party. You can either let the computer AI handle the actions of the other characters, or control them on your own, one at a time. In battles, characters have their own attacks: Arm uses physical attacks, Linda casts magic, etc. The dungeons are complex, and many of them have puzzles that you can solve by making two characters co-operate. - 0.65 - 19950623T000000 - Plex - Bandai - Role Playing Game-Action - 1-2 - 768 - - - ./Run Saber (USA).zip - -./media/videos/Run Saber (USA).png - Run Saber - In the year 2998, the brilliant Dr. Bruford is experimenting with genetic structures and radiation. He hopes to create new functions in nature that will remove the pollution from the Earth before it is too late. Unfortunately Dr. Bruford's experiments go wrong and genetic monsters are unleashed upon the world. The only thing that can stop these creatures are Dr. Bruford's previous achievement: Genetically enhanced warriors known as the Run Sabers. Two of the Run Sabers, Sheena and Allen are ready to activate. - -Run Saber is a side-scrolling platform game similar in gameplay to Strider. Players assume the role of one or both of the Run Saber characters. Choosing either Sheena with her Ice powers or Allen with his Thunder powers, players must defeat mutant monsters. The Run Sabers can move side to side, jump in the air, attack with a sword, climb along walls or roofs, slide across the ground and drop-kick. Additionally, each character has a special move, which damages everything on the screen with either Ice or Lightning, and which can be activated by collecting orb power-ups. Other power-ups include small health, large health, extra life and a larger sword. Players progress through 5 different levels, often encountering powerful boss and miniboss mutant creatures. - 0.8 - 19930608T000000 - Horisoft - Atlus - Platform-Action - 1-2 - 257 - - - ./Ryuukiheidan Dunzarv (Japan).zip - -./media/videos/Ryuukiheidan Dunzarv (Japan).png - Ryuu Kihei Dan Danzarubu - Danzarb is a quirky sci-fi mecha RPG. It's segmented into chapters or episodes, each having a minigame or puzzle for you to solve. In one, for example, you're tasked with locating a bunch of ID card segments then you have to do a little sliding puzzle to put them together. In another, you collect clues to a time bomb defuse sequence from enemy soldiers, and you have to piece them together in a logic puzzle to decode the sequence. - 0.7 - 19930423T000000 - Pandora Box - Yutaka - Role Playing Game - 1 - 768 - - - ./Ryuuko no Ken 2 (Japan).zip - -./media/videos/Ryuuko no Ken 2 (Japan).png - Ryuuko no Ken 2 - In this sequel to the original Art of Fighting, and prequel to the original Fatal Fury, we learn that Mr. Karate, the final boss of the original game, behind the mask, is really Takuma Sakazaki, Ryo and Yuri's father, that Takuma was being used by Geese Howard for his own evil intentions, and that Mr. Big was the one who had originally kidnapped Yuri. - -Many of the problems that existed in the first game have been fixed in this installment (it is easier to execute special moves, you no longer have only Ryo or Robert to choose from in 1 player mode, etc.). - -The entire cast from the first Art of Fighting is here (with the exceptions of Todo and Mr. Karate), along with a few new characters: Takuma Sakazaki, Ryo and Yuri's father; Yuri Sakazaki, Takuma's daughter and Ryo's sister; Eiji Kisaragi, a sworn enemy of the Sakazakis; Temjin, a Mongolian trucker; and a younger version of Geese Howard, whom you face as the last boss if you beat the game without losing a round. - 0.5 - 19941221T000000 - Saurus - Saurus - Fighting - 1-2 - 262 - - - ./S.O.S - Sink or Swim (USA).zip - -./media/videos/S.O.S - Sink or Swim (USA).png - S.O.S : Sink or Swim - Your name is Kevin Codner – rescue mariner extraordinaire, answering the distress call of a sinking cruise liner, the SS Lucifer. You set off in your little submarine and board the ship where a horde of passengers desperately need your keen oversight and "shipsmarts". - -In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever. - -There are several types of scenarios that Kevin Codner (you) are faced with throughout the game. Of course the puzzles get progressively more difficult, involving things like patching up cracked pipes to stop a lethal jet of steam from cooking the distressed passengers. You can blast away obstacles and stack crates in creative manners. For instance, you can have them fall onto each other to form a bridge across a gap or to provide shielding from fire. This is usually done by hoisting them onto conveyor belts using a crane. - -Each level has a certain "save limit", meaning you have to save at least a certain amount of passengers. This again is akin a bit towards Lemmings, and lots of levels have a built-in time limit, represented be water pouring into the compartment, rising ominously. When the water rises high enough, the passengers will get carried along with it, and they can only swim for a short period of time before getting exhausted and drowning, so you'd better be on time with some assistance. - -At the end of each level you receive a password (again, Lemmings-style) so that you may pick up your game from the current level without having to progress through them all from the get-go. - 0.6 - 19960102T000000 - Zeppelin Games - Titus - Puzzle-Action - 1 - 2816 - - - ./Saibara Rieko no Mahjong Hourouki (Japan).zip - -./media/videos/Saibara Rieko no Mahjong Hourouki (Japan).png - Saibara Rieko no Mahjong Hourouki - Saibara Rieko no Mahjong Hourouki ("Rieko Saibara's Mahjong Travelogue", roughly) is a mahjong game for the Super Famicom that features the art of its namesake Rieko Saibara, a moderately famous manga artist that focuses on "slice of life" manga strips. The game is filled with her distinct and cartoony style, from the portraits of the mahjong players to the background and title screen characters. -The game itself is a traditional four-player mahjong simulator: players aim to be the first to acquire a winning hand, winning a number of points from their opponents conditional on the quality of their tile combos. - 0.65 - 19950210T000000 - Natsume - Taito - Asiatic board game-Mahjong - 1 - 2048 - - - ./Saikousoku Shikou Shougi Mahjong (Japan).zip - -./media/videos/Saikousoku Shikou Shougi Mahjong (Japan).png - Saikousoku Shikou Shougi Mahjong - Saikousoku Shikou Shogi Mahjong ("Fastest Thinking Shogi Mahjong") is a mahjong and shogi game for the Super Famicom. It follows similar games that tried to combine more than one board game mode together for the sake of versatility, such as Super Gomoku Shogi which combined Go and Shogi. - -The player can select either mode from the main menu and play a barebones version of their chosen game. Each game has a different selection of CPU characters to play against. - 0.85 - 19950331T000000 - Varie - Varie - Asiatic board game-Mahjong-Shougi - 1 - 2048 - - - ./Saikyou - Takada Nobuhiko (Japan).zip - -./media/videos/Saikyou - Takada Nobuhiko (Japan).png - Saikyou : Takada Nobuhiko - Saikyou: Takada Nobuhiko ("The Strongest: Nobuhiko Takada") is an MMA fighting game from Dual and Hudson Soft exclusive to the Super Famicom. It features the name and likeness of MMA fighter and shoot-style wrestling pioneer Nobuhiko Takada and the organization he founded, UWF (Union of Wrestling Force) International. The other wrestlers and fighters are talent signed onto the UWF but have had their names altered to avoid licensing issues, similar to how Fire Pro Wrestling handles its roster: "Geiger", for instance, is actually Big Van Vader. -The game features multiple modes including: Sparring, for practice; Story, for a series of fights against opponents; Vs. Single for one-off single matches; and Vs. Double for one off tag team matches. - 0.7 - 19951227T000000 - Dual - Hudson - Fighting - 1-2 - 262 - - - ./Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou (Japan).zip - -./media/videos/Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou (Japan).png - Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou - Sakurai Shouichi no Jankiryuu Mahjong Hisshouhou ("Shouichi Sakurai's Surefire Win Jankiryuu Mahjong") is a mahjong game that seeks to teach the player how to play like Shouichi Sakurai, a professional underground mahjong player who frequently created mildly fictionalized memoirs and documentaries about his exploits. His most famous work is the Shin Janki series of movies, which often pits Sakurai against other shady individuals at the mahjong table. - -The game features tutorials and a standard mode. It's distinct among Super Famicom mahjong games for its slightly skewed perspective of the player's tiles and the table. - 0.7 - 19950914T000000 - J-Force - Sammy Corporation - Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Same Game (Japan).zip - -./media/videos/Same Game (Japan).png - Same Game - A puzzle game based on the "samegame" model, where players remove grouped amount of icons with the intent to clear the entire board with no remainders. They can only remove icons if they are grouped together in groups of two and more, and only count as grouped if the icons are touching horizontally or vertically. The game features a number of Hudson characters, each of which is used as the basis for the puzzle icons. Depending on the difficulty, the player can expect to match icons based on Hudson's Momotaro Densetsu/Dentetsu series, Bomberman series, Bonk series, and the Milon games Milon's Secret Castle and the then-upcoming DoReMi Fantasy: Milon's DokiDoki Adventure. - 0.55 - 19960301T000000 - Hudson - Hudson - Puzzle - 1-2 - 2816 - - - ./Samsara Naga 2 (Japan).zip - -./media/videos/Samsara Naga 2 (Japan).png - Samsara Naga 2 - Sequel of a NES game, this not very nice J-RPG is a clone of Dragon Quest : -The story is about a child taken in a village when he is discovered alone and abandoned but carrying an egg. Years later, the child has grown up and the egg has given birth to ... a dragon. And this is not unusual in the ancient Greek inspired heroic-fantasy world where the adventure takes place: dragon riders are common and one of them has betrayed his family for an unknown reason. The hero goes in search of him ... - 0.6 - 19940715T000000 - Marvelous Interactive - Marvelous Interactive - Role Playing Game - 1 - 768 - - - ./Samurai Shodown (USA).zip - -./media/videos/Samurai Shodown (USA).png - Samurai Shodown - In early Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who took over Amakusa's body. Ambrosia wishes to shroud the world in darkness. -Now, choose between 12 warriors (and 3 bonus characters) to fight for the honor of destroying Amakusa, and fulfilling a mission. - 0.75 - 19941101T000000 - SNK - SNK - Fighting-Action-Fighting / 2D - 1-2 - 262 - - - ./Sangokushi Eiketsuden (Japan).zip - -./media/videos/Sangokushi Eiketsuden (Japan).png - Sangokushi Eiketsuden - Sangokushi Eiketsuden ("Romance of the Three Kingdoms: Brave Hero Biography") is a spin-off of Koei's strategy series Sangokushi, or Romance of the Three Kingdoms, that focuses on a single major character from the conflict. -The game splits its time between strategic battles featuring multiple soldier units and an "adventure" mode where Liu Bei visits towns, discusses topics with NPCs, purchases new equipment and recruits for his army. -During battles, players select which units to take into combat with them (though several major characters, like Liu Bei, are mandatory) and fight skirmishes with the enemy units. Depending on the player's choices in combat and in the adventure mode, the story may branch and they can end up fighting different battles. - 0.65 - 19951228T000000 - Koei - Koei - Strategy-Role Playing Game - 1 - 1280 - - - ./Sangokushi Seishi - Tenbu Spirits (Japan).zip - -./media/videos/Sangokushi Seishi - Tenbu Spirits (Japan).png - Sangokushi Seishi : Tenbu Spirits - Sangokushi Seishi: Tenbu Spirits ("Romance of the Three Kingdoms True History: Tenbu Spirits" where tenbu is the Japanese word for the Buddhist term "deva", or higher being) is a strategy simulation game set during the Three Kingdoms era of Ancient China, based specifically on the novel Romance of the Three Kingdoms. The player assumes the role of a warlord and conquers territory from rival kingdoms. Unlike most games of its type, the campaigns play out in real-time and requires that players remain vigilant. - -The game is based on Wolf Team's earlier game Tenbu: Sangokushi Seishi for the NEC PC-9801, which had many sequels on the same platform. Tenbu Spirits is an enhanced port built specifically for the Super Nintendo. A Sega CD variant, Tenbu: Mega CD Special, was created the previous year. - 0.65 - 19930625T000000 - Wolf Team - Wolf Team - Strategy - 1 - 1280 - - - ./Sankyo Fever! Fever! (Japan).zip - -./media/videos/Sankyo Fever! Fever! (Japan).png - Sankyo Fever! Fever! - First title of the Sankyo Fever series of video games. SANKYO, Co., Ltd. is a Japanese manufacturer of pachinko machines. - -Three Honke Sankyo Fever Jikki Simulation titles were released for the Super Famicom. Other Sankyo Fever titles were released for the PlayStation, Sega Saturn, and WonderSwan. - 0.75 - 19941028T000000 - Telenet - Telenet - Casino - 1 - 3584 - - - ./Sanrio Shanghai (Japan).zip - -./media/videos/Sanrio Shanghai (Japan).png - Sanrio Shanghai - Sanrio Shanghai is a mahjong solitaire licensed game that uses the world of Sanrio characters, such as Hello Kitty, KeroKeroKeroppi and others, for the various tiles that the player must remove. The game features a few modes: a single-player, and two competitive two-player modes. One of these multiplayer modes involves alternating turns, while the other has each player solve as much of the grid as possible within a time limit before switching over. - 0.5 - 19940831T000000 - SAS Sakata - Character Soft - Puzzle-Mahjong-Asiatic board game - 1-2 - 2816 - - - ./Sanrio World Smash Ball! (Japan).zip - -./media/videos/Sanrio World Smash Ball! (Japan).png - Sanrio World Smash Ball! - Sanrio World Smash Ball! is a competitive multiplayer sport game similar to table tennis that uses four playable characters from Sanrio's wide catalog of cute mascots. The most famous Sanrio character, Hello Kitty, acts as referee for each contest. Each arena is subtly different, with multiple configurations of breakable blocks, impassable squares, walls and other obstacles that the two players can use to their advantage to win the match. - 0.7 - 19930716T000000 - Tomcat System - Character Soft - Action-Action / Breakout games - 1-2 - 256 - - - ./Sanspo Fishing - Keiryuu Ou (Japan).zip - -./media/videos/Sanspo Fishing - Keiryuu Ou (Japan).png - Sanspo Fishing : Keiryuu Ou - Sun Sports Fishing: Keiryuu-Ou ("Sun Sports Fishing: Mountain Stream King") is a fishing game for the Super Famicom. As with many fishing games on the system, the goal is to pick a location from the world map, pick a direction along the stream and fish. The player can seek advice from their mentor and select a different bait/lure configuration from a menu present on the fishing screen. - 0.75 - 19941222T000000 - Lenar - Imagineer - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Saturday Night Slam Masters (USA).zip - -./media/videos/Saturday Night Slam Masters (USA).png - Saturday Night Slam Masters - Slam Masters is an arcade conversion of Capcom's wrestling game of the same name. - -Ten wrestlers with different fighting styles and individual special attacks are available. They are controlled with three buttons; one for jumping, one for attacking and one for pinning. When close to your opponents, you can grab them to perform various moves ranging from ordinary attacks to body slams to throws. Since the action takes place in a ring, it is also possible to climb the turnbuckle or use the ropes to your advantage. You can also leave the ring for a limited amount of time to fight with different weapons that can be found outside the ring. - -Apart from a standard Single Match mode, the SNES version also features a Battle Royal mode for up to four players. This mode is not available in the Genesis version, which features a Death Match mode that can not be found in the SNES version. A Death Match is a no rules match in which weapons can be used used and the rope is replaced with barbed wire. - 0.85 - 19940601T000000 - Capcom - Capcom - Fighting-Sports - 1-4 - 262 - - - ./Scooby-Doo Mystery (USA).zip - -./media/videos/Scooby-Doo Mystery (USA).png - Scooby-Doo Mystery - This version is different from it's Genesis counterpart. While the gameplay is similar (exploring levels to collect clues and solve the mystery), there are four different episodes for this version. While visiting the Drabwell Ranch, ghost's interrupt the festivities and the gang must find out who is behind the hauntings and why. Another adventure takes the gang to Deadman's Cove where a ghostly pirate has been scaring off tourists and it is up to Scooby and the Gang to bring it to a halt. The other two mysteries take place at a fun fair and a haunted mansion. - -Players can use Scooby's unique sniffing ability to find clues. Scooby also consume Scooby Snacks to reduce the fright meter. Additionally there are a series of mini-games that player can participate in such as "Wac-A-Monster" or "Make a Scooby Sandwich". The graphics are faithfully recreated to resemble the long-running Hanna Barbara series. - 0.6 - 19951101T000000 - Sunsoft - Acclaim - Adventure - 1-4 - 512 - - - ./SD F-1 Grand Prix (Japan) (Sample).zip - -./media/videos/SD F-1 Grand Prix (Japan) (Sample).png - SD F-1 Grand Prix - SD F-1 Grand Prix is a comedic spin-off of Video Systems's F-1 Grand Prix series. Rather than featuring real teams and drivers from Formula 1, it features ten anthropomorphic characters riding very small versions of the various Formula 1 open-wheel vehicles. It still features the licenses of FOCA and Fuji Television, two organizations that control the Formula 1 licensing rights in Japan. - -The game is loosely inspired by Super Mario Kart and its imitators. The game depicts the course from behind the player's vehicle, with the second half of the screen taken up by either the second human player (if applicable) or an overhead map of the course and the progress of all the competitors. Uncommon for a cart racer, SD F-1 Grand Prix allows the player to earn money based on how they ranked and use that money to upgrade their vehicle between races. - 0.75 - 19951027T000000 - Video System - Video System - Racing, Driving - 1-2 - 1537 - - - ./SD F-1 Grand Prix (Japan).zip - -./media/videos/SD F-1 Grand Prix (Japan).png - SD F-1 Grand Prix - SD F-1 Grand Prix is a comedic spin-off of Video Systems's F-1 Grand Prix series. Rather than featuring real teams and drivers from Formula 1, it features ten anthropomorphic characters riding very small versions of the various Formula 1 open-wheel vehicles. It still features the licenses of FOCA and Fuji Television, two organizations that control the Formula 1 licensing rights in Japan. - -The game is loosely inspired by Super Mario Kart and its imitators. The game depicts the course from behind the player's vehicle, with the second half of the screen taken up by either the second human player (if applicable) or an overhead map of the course and the progress of all the competitors. Uncommon for a cart racer, SD F-1 Grand Prix allows the player to earn money based on how they ranked and use that money to upgrade their vehicle between races. - 0.75 - 19951027T000000 - Video System - Video System - Racing, Driving - 1-2 - 1537 - - - ./SD Gundam - Power Formation Puzzle (Japan).zip - -./media/videos/SD Gundam - Power Formation Puzzle (Japan).png - SD Gundam : Power Formation Puzzle - SD Gundam Power Formation Puzzle is a licensed puzzle game based on the SD Gundam setting, which in turn is a spin-off from the Gundam universe. It is exclusive to the Super Famicom. It features a story mode, a time trial mode and a versus mode for multiplayer. -The puzzle game involves stacking colored blocks in rows across the bottom of the screen. When four blocks of the same color are adjacent to each other, though not necessarily in a straight horizontal or vertical line, they are destroyed and disappear. Placing four differently-colored blocks in a row will also cause them disappear. - 0.7 - 19960126T000000 - Tom Create - Bandai - Puzzle - 1 - 2816 - - - ./SD Gundam G Next (Japan).zip - -./media/videos/SD Gundam G Next (Japan).png - SD Gundam G Next - SD Gundam G Next is a turn-based strategy game with action minigames for combat. It is based on the Gundam universe, and specifically the SD Gundam spin-off universe which reimagines the mecha as super deformed robots that operate without human pilots. The game takes place during the Universal Century setting of the original series rather than the G Gundam setting, though some G Gundam and Gundam Wing mechas are included. -The player can choose to play one of the game's many scenarios, each of which has a pre-determined map and number of allied units and enemy units, or they can opt to create their own campaign. A campaign can be configured by the player before it begins, including the number of turns, the number of CPU opponents, each side's starting capital and the banners of each side. - 0.7 - 19951222T000000 - Japan Art Media - Bandai - Strategy-Various - 1 - 1280 - - - ./SD Gundam Gaiden - Knight Gundam Monogatari - Ooinaru Isan (Japan) (Rev 1).zip - -./media/videos/SD Gundam Gaiden - Knight Gundam Monogatari - Ooinaru Isan (Japan) (Rev 1).png - SD Gundam Gaiden : Knight Gundam Monogatari, Ooinaru Isan - SD Gundam Gaiden: Knight Gundam Monogatari: Ooinaru Isan is an RPG based on the SD Gundam franchise, which itself a part of the much larger Gundam franchise. Knight Gundam re-imagines the mechs of the Gundam universe as living creatures that co-exist with humans in a fantasy world full of medieval castles and monsters. The heroic Knight Gundam must fight the evil Satan Gundam before he can enact his plan to kill off all the humans. - 19911221T000000 - TOSE - Angel - Role Playing Game - 1 - 768 - - - ./SD Gundam Gaiden 2 - Entaku no Kishi (Japan).zip - -./media/videos/SD Gundam Gaiden 2 - Entaku no Kishi (Japan).png - SD Gundam Gaiden 2 : Entaku no Kishi - D Gundam Gaiden 2: Entaku no Kishi is a RPG based on the SD Gundam sub-franchise of the famous anime and toyline series of Gundam. It is the sequel to the Super Famicom game SD Gundam Gaiden: Knight Gundam Monogatari: Ooinaru Isan, which is itself a sequel to the Famicom game SD Gundam Gaiden: Knight Gundam Monogatari. As with those games, the player assumes the role of an anthropomorphized version of the Knight Gundam in a fantasy kingdom where monsters and evil anthropomorphized Gundam run amok. - - 0.6 - 19921218T000000 - TOSE - Yutaka - Role Playing Game - 1 - 768 - - - ./SD Gundam GX (Japan).zip - -./media/videos/SD Gundam GX (Japan).png - SD Gundam GX - SD Gundam GX is a hex-based turn-based strategy game featuring super deformed Gundam from the franchise of the same name. It follows from 1992's SD Gundam X and adds additional features and units. - -The game was released exclusively in Japan in 1994. - 0.7 - 19940527T000000 - BEC - Bandai - Strategy - 1 - 1280 - - - ./SD Hiryuu no Ken (Japan).zip - -./media/videos/SD Hiryuu no Ken (Japan).png - SD Hiryuu no Ken - SD Hiryu no Ken is a fighting game that features 15 different characters, including the hero of the Hiryu no Ken/Flying Dragon series Ryuhi. As the name implies, the characters have super-deformed proportions. - -The game was also released to the Game Boy as SD Hiryu no Ken Gaiden, and that port would receive a sequel in SD Hiryu no Ken Gaiden 2. - 0.7 - 19940617T000000 - Culture Brain - Culture Brain - Fighting - 1-2 - 262 - - - ./SD Kidou Senshi Gundam - V Sakusen Shidou (Japan).zip - -./media/videos/SD Kidou Senshi Gundam - V Sakusen Shidou (Japan).png - SD Kidou Senshi Gundam : V Sakusen Shidou - SD Kidou Senshi Gundam: V Sakusen Shidou is a 2D side-scrolling shooter/brawler featuring characters from the Gundam universe. Specifically, it draws from the SD (Super Deformed) Gundam continuity in which all the Gundam mech suits are sentient robotic creatures. - -The player must pass through various waves of enemies, either on the ground or in flight, in order to proceed to the end of the stage, where occasionally a boss must be fought. - 0.5 - 19920912T000000 - TOSE - Angel - Action-Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./SD Kidou Senshi Gundam 2 (Japan).zip - -./media/videos/SD Kidou Senshi Gundam 2 (Japan).png - SD Kidou Senshi Gundam 2 - SD Kidou Senshi Gundam 2 is a shoot 'em up game featuring characters from the Gundam universe in a super deformed format. It is the sequel to the Super Famicom game SD Kidou Senshi Gundam: V Sakusen Shidou. The player can select between three SD Gundam characters to play as, including the previous game's Knight Gundam.The game also has both co-operative and competitive two-player modes. - 0.6 - 19930923T000000 - TOSE - Angel - Action-Shoot'em Up-Shoot'em Up / Horizontal - 1-2 - 260 - - - ./SD The Great Battle - Aratanaru Chousen (Japan) (Rev 1).zip - -./media/videos/SD The Great Battle - Aratanaru Chousen (Japan) (Rev 1).png - SD The Great Battle : Aratanaru Chousen - SD The Great Battle is a top-down platformer/shooter that features characters from the Ultraman, Kamen Rider and Mobile Suit Gundam universes. It is the first game in what would be known as the Compati Hero Series. As well as for stylistic reasons, characters are super deformed -- turned into cartoonish caricatures with large heads and small bodies -- so that characters from the three franchises can be depicted at heights comparative to one another. Normally, Kamen Rider characters are human-sized whereas most Gundam Mobile Suits and Ultraman (and his kaiju opponents) are around 50-200 feet tall. - 0.75 - 19901229T000000 - Banpresto - Shooter - 1 - 256 - - - ./seaQuest DSV (USA).zip - -./media/videos/seaQuest DSV (USA).png - SeaQuest DSV - Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to perform the same duties. - -Primarily, your function is to navigate the seaQuest Deep Submergence Vessel around the underwater map to various 'mission areas' where you will be called upon to use the on board vehicles to accomplish some task. Typical missions include salvage operations, rescue operations, disarmament of underwater explosives, termination of enemies and exploration. Damage of underwater property is deducted from your budget and completion of objectives adds to it. The money must be used to resupply weapons and buy additional vehicles. Underwater is a dangerous place. - -The vehicles you have at your command include - -1. Speeder: A simple two-man vessel designed entirely for speed. It is also a combat vessel and may fire forwards, move up & down and change orientation between facing left and facing right -2. Stinger: A prototype "next generation" attack vessel, this one-man sub allows you to orientate in any direction to fire your weapon accurately. -3. Sea Crab: A slow vehicle used for excavation, mining, and rescue missions. It is the only vessel that can dock with other vessels and one of only two that can pick up undersea objects for transport. It comes with a water jet to clear debris and a retractable drill -4. Sea Truck: Slow and bulky, this vessel may move up and down and change it's orientation between left and right. It's weapons are torpedoes and mines which may be dropped behind it. Furthermore it can also pick up undersea objects for transport -5. Remote (HR) Probe: Small and agile, this vehicle contains only a very simple weapon. It's main purpose however is underwater welding and repair of objects. It can also activate switches -6. Darwin - Intelligent Dolphin and seaQuest mascot: Darwin the Dolphin is perhaps the most agile of the vehicles, and may take off in bursts of speed. However Darwin has no weapons with which to defend himself and is very vulnerable. Darwin is able to get into tiny spaces that none of the other vehicles can reach. Darwin is able to activate switches. - 0.85 - 19950102T000000 - Malibu Games - Sculptured Software - Action-Shooter - 1 - 256 - - - ./Secret of Evermore (USA).zip - -./media/videos/Secret of Evermore (USA).png - Secret of Evermore - You start out as a nameless boy and his dog, literally from the town of Podunk. You chase the dog into an old abandoned mansion, where a scientist lived 30 years ago. Some of his equipment is still operational, and when your dog chews on it, you're both sent to the strange world of Evermore. Now you must try to get back. -The action-RPG gameplay is very much like Secret of Mana, with a few key changes. Multiplayer is out. Rather than three characters, there are just the two. The equivalent of magic is alchemy, where each effect requires several base ingredients which you gather as you go along. - 0.9 - 19950918T000000 - Square Enix - Square Enix - Role Playing Game - 1 - 768 - - - ./Secret of Mana (USA).zip - -./media/videos/Secret of Mana (USA).png - Secret of Mana - Once upon a time, the power of Mana was used by all people and helped their civilization grow. But as evil forces took control of Mana Fortress, there was no way out but a war which destroyed the Mana-based civilization but eventually brought peace to people. The events of the past became but legends to the new generation of humans. But history repeats itself... One day, a young village boy finds a rusty sword stuck at the bottom of a river. He doesn't know this sword is the famous Mana sword, the one that won so many battles before. By drawing the sword out of the river bottom, the boy unwillingly summons hordes of monsters, and is expelled from his village. A mysterious knight Jema is the only man who helps him and gives him instructions for the future. First, he must repair the sword, and then, with its help, take control of Mana seeds which can be found in eight great castles. - -"Secret of Mana" is an action RPG, featuring real-time hack-and-slash type of a combat. Like in Quest for Glory games, you have a stamina gauge. The more stamina you have, the more powerful your strike is. You upgrade your weapons and abilities and meet many different types of monsters, while roaming around the country and performing your quests. - 0.9 - 19931003T000000 - Square - Square - Role Playing Game - 1-3 - 768 - - - ./Seifuku Densetsu - Pretty Fighter (Japan).zip - -./media/videos/Seifuku Densetsu - Pretty Fighter (Japan).png - Seifuku Densetsu Pretty Fighter - 8 beautiful fighters must compete against one another to prove that they are indeed the most beautiful warrior in the world. Do you have what it takes to defeat the challenger? - 0.55 - 19941202T000000 - Genki - Imagineer - Fighting - 1-2 - 262 - - - ./Seijuu Maden Beasts & Blades (Japan).zip - -./media/videos/Seijuu Maden Beasts & Blades (Japan).png - Seijuu Maden Beasts & Blades - Seijuu Maden Beasts & Blades ("Sacred Beast Magic Legend Beasts & Blades", roughly) is an isometric RPG for the Super Famicom. The game uses a tactical turn-based combat system, with characters and enemies moving across a grid-like map to line up attacks and perform other actions. The player-named protagonist collects allies as he travels the world, exploring dungeons and speaking to NPCs in towns to further the plot. - -The inspiration for Seijuu Maden was taken from a reader's letters contest to create an idea for a video game hosted by Dengeki Super Famicom, a popular Japanese gaming magazine that focused on the titular system and is now published under the name of Dengeki Nintendo. - 0.9 - 19951215T000000 - Bullet Proof Software - Bullet Proof Software - Strategy-Role Playing Game - 1 - 1280 - - - ./Seiken Densetsu 3 (Japan) (Taikenban Sample ROM).zip - -./media/videos/Seiken Densetsu 3 (Japan) (Taikenban Sample ROM).png - Seiken Densetsu 3 - Trials of Mana is set in the same world as the two previous Mana games (Final Fantasy Adventure, and Secret of Mana). The mysterious power of Mana is also the center of all events in Trials of Mana. Years have passed, and all the destructive powers of Mana have been securely sealed by Mana Swords into eight seeds, all placed in eight different kingdoms. But some people know about those sealed powers, and they don't want to free them for the sake of humanity, but for their own gain - such as the kingdom of Altena, which is slowly freezing and which can be saved only by the legendary powers. - -The game features several plot lines connected to each other by their common background. In the beginning of the game, you are offered to choose a group of three among six different characters of different classes: Duran the Fighter, Angela the Magic User, Lisa the Amazon, Charlotte the Cleric, Kevin the Grappler and Hawkeye the Thief. Each one of them has her/his own background story and dwells in a different land. Gradually, the connections between those different characters become apparent, and the seemingly loose story lines are connected into a whole. - -Trials of Mana, like the previous game in the series, is an action RPG with real time combat. - 0.85 - 19950930T000000 - Square Enix - Square Enix - Role Playing Game-Action RPG - 1-3 - 768 - - - ./Seiken Densetsu 3 (Japan).zip - -./media/videos/Seiken Densetsu 3 (Japan).png - Seiken Densetsu 3 - Trials of Mana is set in the same world as the two previous Mana games (Final Fantasy Adventure, and Secret of Mana). The mysterious power of Mana is also the center of all events in Trials of Mana. Years have passed, and all the destructive powers of Mana have been securely sealed by Mana Swords into eight seeds, all placed in eight different kingdoms. But some people know about those sealed powers, and they don't want to free them for the sake of humanity, but for their own gain - such as the kingdom of Altena, which is slowly freezing and which can be saved only by the legendary powers. - -The game features several plot lines connected to each other by their common background. In the beginning of the game, you are offered to choose a group of three among six different characters of different classes: Duran the Fighter, Angela the Magic User, Lisa the Amazon, Charlotte the Cleric, Kevin the Grappler and Hawkeye the Thief. Each one of them has her/his own background story and dwells in a different land. Gradually, the connections between those different characters become apparent, and the seemingly loose story lines are connected into a whole. - -Trials of Mana, like the previous game in the series, is an action RPG with real time combat. - 0.85 - 19950930T000000 - Square Enix - Square Enix - Role Playing Game-Action RPG - 1-3 - 768 - - - ./Sengoku Denshou (Japan).zip - -./media/videos/Sengoku Denshou (Japan).png - Sengoku Denshou - A 2D side-scrolling beat 'em up, Sengoku casts you and a friend as two renegade fighters out to beat the crap out of the many assorted gangs that threaten the post-apocalyptic cities of the future. Unfortunately for them they also get caught in a time-warping scheme caused by the evil Nobunaga who attempts to invade the time period with mythical warriors and evil creatures from the Japanese sengoku period. - -The game thus takes you from the city to a spirit-realm from time to time, in which you must fight all sorts of Japanese mythical figures, and release three haunted spirits that can aid you in your battle. Collecting orbs from defeated enemies allows you heal up, gain weapons and even energy attacks and also summon the warrior forms of the spirits you released, which change your character's form and give you a new collection of attacks and powers. - 0.65 - 19930919T000000 - Data East - Data East - Beat'em Up - 1-2 - 263 - - - ./Sengoku no Hasha - Tenkafubu e no Michi (Japan).zip - -./media/videos/Sengoku no Hasha - Tenkafubu e no Michi (Japan).png - Sengoku no Hasha : Tenkafubu e no Michi - Sengoku no Hasha ("Supreme Ruler of Sengoku") is a strategy sim based on the Sengoku-era of 16th century feudal Japan. The player selects one of the many daimyo (warlords) of the period and attempts to conquer the other territories. The game's full title is Sengoku no Hasha: Tenka Fubu e no Michi, which translates to "Supreme Ruler of Sengoku: The Road to Tenka Fubu" where Tenka Fubu was Oda Nobunaga's governing credo that roughly means "to rule the world with force" which he took up after announcing his intent to unite Japan through warfare. - -The player can select to begin on various dates within the Sengoku period, starting with 1555 CE and leading up to 1600 CE. This simply determines the layout of the map dependent on who owns what prefectures at that moment in time. The Sengoku era officially ended in 1603 CE after the Tokugawa shogunate took total control over Japan. - 0.8 - 19951222T000000 - Bits Laboratory - Banpresto - Strategy - 1 - 1280 - - - ./SGB2-CPU (Japan) (Enhancement Chip).zip - -./media/videos/SGB2-CPU (Japan) (Enhancement Chip).png - SGB2-CPU (Japan) (Enhancement Chip) - - - - - - - - - ./Sgt. Saunders' Combat! (Japan).zip - -./media/videos/Sgt. Saunders' Combat! (Japan).png - Sgt. Saunders' Combat! - Sgt. Saunders' Combat! is a 1995 strategy game for the Super Famicom that takes an isometric perspective and liberally uses clips and images from the black and white ABC TV show Combat!, which ran from 1962 to 1967 and continues to hold the record for the longest running TV show based on the second World War. Sgt. Saunders was one of the major characters from Combat!, played by Vic Morrow. - -In an unusual twist, Activision purchased the license to use it for video games, and permitted ASCII Corporation to publish the game in Japan first. The Japanese version of the game credits Activision for the use of the license. However, when it came time for the North American version of the game to be released, it was cancelled mid-production instead. - -The game is reminiscent of many of other ASCII's strategy games; it has a lot of attention to detail regarding characters from the show and the vehicles and weapons that were used during WW2, and is deliberately paced. - 0.65 - 19950929T000000 - Play Avenue - ASCII - Strategy - 1 - 1280 - - - ./Shadowhawk (USA) (Proto).zip - -./media/videos/Shadowhawk (USA) (Proto).png - Shadowhawk - Shadowhawk is a comic by Image Comics (or rather their sister studio, Shadowline), a studio set up by people who worked for places like Marvel, but wanted to retain copyright of their creations. Jim Valentino was one of those people, and he created Shadowhawk, an anti-hero who went on a vendetta after getting attacked and infected with HIV. This comic came out during the explosion of the medium in the early 90s, and I have to admit that I was not into it at all. -Valentino, seeing the success of the 16-bit era consoles and a crossover with Shadowhawk's main audience, apparently decided to finance the creation of a video game. However, it never saw the light of day, much like other games based on lesser known comics, such as Prime and Firearm. -The game is split into two modes. It featured one or two platforming stages, followed by a Mortal Kombat-style boss fight. After beating each level, you get a cut scene with the story, and usually a hint at who the next boss is. - 0.85 - - ShadowLine - Unreleased - Platform - 1 - 257 - - - ./Shadowrun (USA).zip - -./media/videos/Shadowrun (USA).png - Shadowrun - The SNES version of Shadowrun appeared earlier than the Genesis one, and it is an entirely different game, with different story and gameplay, although it is also based on a pen-and-paper RPG of the same name. Your hero, Jake, is attacked by assassins, and appears to be dead. However, a mysterious dog approaches his lifeless body, transforms into a woman, and casts a spell on him... After that Jake wakes up in the morgue. He doesn't know what happened to him, he doesn't even remember his own name. Wandering through the futuristic city, where monorails, computers, and street gangs armed with automatic weapons co-exist with orcs, dwarves, and vampires, you begin to discover the mystery and to learn about the dangers awaiting you around every corner. - 0.75 - 19931101T000000 - Data East - Beam Software - Role Playing Game - 1 - 768 - - - ./Shanghai - Banri no Choujou (Japan) (Rev 1).zip - -./media/videos/Shanghai - Banri no Choujou (Japan) (Rev 1).png - Shanghai : Banri no Choujou - Just when you thought your Shanghai stragety was as solid as the Great Wall of China...Three captivating new games with enticing new rules, plus Classic Shanghai for the purist. Play each game in a head-to-head tournament against a friend - or race the clock in a series of games. Perfect your stragety under extreme competitive conditions. Accept the ultimate Shanghai: Triple-Threat challenge. - 0.7 - 19951117T000000 - Kuusou Kagaku - Sunsoft - Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Shanghai II - Dragon's Eye (USA).zip - -./media/videos/Shanghai II - Dragon's Eye (USA).png - Shanghai II : Dragon's Eye - Shanghai II is Activison's follow-up to their first tile matching game. Players try to remove Mah Jong tiles in pairs from a set pattern. Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns. - -In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant. Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible. - 0.8 - 19930201T000000 - Hot-B - Activision - Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Shanghai III (Japan).zip - -./media/videos/Shanghai III (Japan).png - Shanghai III - "Shanghai III" is a puzzle game released by SUNSOFT in 1993.This is the 3rd title of the standard puzzle game series that has gained a lot of popularity by adding new functions such as playing with an opponent.Arcade Archives is a series of remakes of famous arcade games with the PS4 functions included.Players will be able to adjust settings of the dip switch including the level of difficulty, the screen settings and the button settings. Players can also share videos and the playing screen with the SHARE function, or competing with other players with scores using the online ranking function.So enjoy the famous title that is a part of the video game history. - 0.5 - 19940915T000000 - Kuusou Kagaku - Sunsoft - Asiatic board game-Mahjong - 1-2 - 2048 - - - ./Shaq Fu (USA) (Beta).zip - -./media/videos/Shaq Fu (USA) (Beta).png - Shaq-Fu - While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat. - -The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block. - 0.25 - 19941101T000000 - Delphine Software International - Ocean - Fighting-Action - 1-2 - 262 - - - ./Shaq-Fu (USA).zip - -./media/videos/Shaq-Fu (USA).png - Shaq-Fu - While en route to a charity game in Tokyo, basketball star Shaquille O'Neill (called "Shaq" for short) is drawn into an alternate dimension by a local man who believes only Shaq can save his grandson. Once there, he must fight a succession of 11 opponents, one at a time, with gameplay resembling Street Fighter 2 or Mortal Kombat. - -The game's graphics used similar rotoscoping techniques (similar to those used in Flashback or Prince of Persia) making Shaq's 7'2" frame is represented. As well as the story mode, the player can play individual fights, either with 1 or 2 players, although one human player must always be Shaq. Shaq can jump a huge distance, although he struggles to block. - 0.25 - 19941101T000000 - Delphine Software International - Ocean - Fighting-Action - 1-2 - 262 - - - ./Shichuusuimeigaku Nyuumon - Shin Tougenkyou (Japan).zip - -./media/videos/Shichuusuimeigaku Nyuumon - Shin Tougenkyou (Japan).png - Shichuusuimeigaku Nyuumon : Shin Tougenkyou - Shin Togenkyo ("New Togenkyo", where Togenkyo refers to a mythical garden from Japanese folklore) is a game from Banpresto that offers players advice and fortunes by taking some personal details and divining various predictions from that input. The game is heavily reliant on Japanese script, and offers little in the way of visuals besides the occasional icon used to represent the player's status. Shin Togenkyo also offers a rudimentary slot machine for players to try their luck in a different manner. - 19950922T000000 - Banpresto - Strategy-Simulation - 1 - 1280 - - - ./Shien's Revenge (USA).zip - -./media/videos/Shien's Revenge (USA).png - Shien's Revenge - Shien and Aska were swift ninjas fighting in a civil war. Having defeated hundreds of enemy soldiers, monsters suddenly appear and kidnap Aska. It is up to Shien to defeat them and rescue Aska from these creatures beyond the Time Gate. - -Shien's Revenge is a first-person Operation Wolf-style shooter that puts the player in the role of Shien the ninja. Movement is automatically controlled by the game, which scrolls horizontally or vertically. The player must use his weapons, long-range shuriken (throwing stars) and a close-range dagger in order to defeat various enemy ninjas and creatures that appear on the screen. A set of candles indicate the player's life meter. Power-ups such as rapid fire and scrolls can be picked up by defeating enemies. The use of scrolls produces a powerful attack that damages everything on the screen. At the end of each area, the player encounters a boss who must be defeated through the depletion of its life meter. - 0.4 - 19941101T000000 - Tokai Engineering - Tokai Engineering - Lightgun Shooter-Action - 1 - 261 - - - ./Shijou Saikyou League Serie A - Ace Striker (Japan).zip - -./media/videos/Shijou Saikyou League Serie A - Ace Striker (Japan).png - Shijou Saikyou League Serie A : Ace Striker - ShijÅ SaikyÅ League Serie A: Ace Striker is a 1995 Japan-exclusive football video game for the Super Famicom. - -Ace Striker was licensed by Italian Football League and AIC (Associazione Italiana Calciatori) featuring all clubs and footballers from the Italian Serie A (Season 1994–95). - -The football players are drawn in the "deformed" anime style. There's no different formations to choose from, but all the players (except the goalkeeper) can be positioned anywhere in the field. During a football match, an animated image will appear whenever a goal is scored. One of the particularities or flaws of this soccer game is that during the penalty shoot-out, the goalkeeper can move and jump before the rival player actually kicks the ball. - 0.75 - 19950331T000000 - TNN - TNN - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Shijou Saikyou no Quiz Ou Ketteisen Super (Japan).zip - -./media/videos/Shijou Saikyou no Quiz Ou Ketteisen Super (Japan).png - Shijou Saikyou no Quiz Ou Ketteisen Super - Shijou Saikyou no Quiz Ou Ketteisen Super is a quiz game for the Super Famicom. It is the sequel to the Gimme a Break: Shijou Saikyou no Quiz Ou Ketteisen games for the Famicom. - -It was notable at the time for being the only eight player game for the system: this required a Multitap and four special Twin Tap quiz buzzer peripherals (the Twin Tap was built specifically for this game) in order to get all eight to play simultaneously. - 0.7 - 19921228T000000 - ISCO - Yonezawa - Quiz - 1-8 - 3328 - - - ./Shiki Eiyuuden (Japan).zip - -./media/videos/Shiki Eiyuuden (Japan).png - Shiki Eiyuu Den : Jinryuu Densetsu - Shiki Eiyuuden: Jinryuu Densetsu ("Shiji Hero: Dragon Man Legend") is a turn-based RPG for the Super Famicom. It was published by Outrigger Koubou, which would also go on to publish the Japan-only Saturn version of Roberta Williams' Phantasmagoria. - 19950707T000000 - Outrigger Koubou - Outrigger Koubou - Role Playing Game - 1 - 768 - - - ./Shimono Masaki no Fishing to Bassing (Japan).zip - -./media/videos/Shimono Masaki no Fishing to Bassing (Japan).png - Shimono Masaki no Fishing to Bassing - Shimono Masaki no Fishing to Bassing ("Masaki Shimono's Fishing and Bassing") is a serious fishing game from Natsume for the Super Famicom. The player can customize every part of their angling experience, from the types of lures and sinkers they use from the many regions of each stage to try fishing. Half the difficulty is figuring out where the best fish are. - -The game was exclusive to the Super Famicom. Masaki Shimono, the professional angler, lent his name to the game. - 0.7 - 19941016T000000 - Natsume - Natsume - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Shin Ikkakusenkin (Japan).zip - -./media/videos/Shin Ikkakusenkin (Japan).png - Shin Ikkakusenkin - Shin Ikkakusenkin ("True Instant Riches") is a gambling game from Jorudan and Vap for the Super Famicom that presents different venues for gambling a pool of starting money. One to five players can compete to earn the most money in five different gambling-related events: Betting on horseracing, betting on kyoutei (motorboat racing), betting on the dice game cee-lo, betting on the dice game chou-han and betting on poker. Horseracing and kyoutei have a similar format: the player places bets on a gambling sheet based on which participants they think will rank. Cee-lo, chou-han and poker has players placing a bet before the results are revealed, determining payout. - 19950707T000000 - Jorudan - Vap - Casino - 1-5 - 3584 - - - ./Shin Kidou Senki Gundam W - Endless Duel (Japan).zip - -./media/videos/Shin Kidou Senki Gundam W - Endless Duel (Japan).png - Shin Kidou Senki Gundam W : Endless Duel - It is the year After Colony 195, and war between the Space Colonies and Earth has begun. To give the colonies an edge, they send 5 young soldiers, trained to perfection, to earth in the most powerful of Mobile Suits-Gundams. With their arrival, the tide of the war changes as they battle against the Earth forces and the Colonies of their origin. - 0.8 - 19960329T000000 - Natsume - Bandai - Fighting-Fighting / 2D - 1-2 - 262 - - - ./Shin Mahjong (Japan).zip - -./media/videos/Shin Mahjong (Japan).png - Shin Mahjong - Shin Mahjong ("True Mahjong") is a mahjong game from Konami for the Super Famicom. It features multiple modes, including 2- or 3-person modes alongside the usual 4-person game. The player has a number of different portraits to choose from, and the player can encounter various historical figures like Queen Elizabeth and Abraham Lincoln as opponents. - 0.7 - 19940330T000000 - Konami - Konami - Asiatic board game-Mahjong - 1 - 2048 - - - ./Shin Megami Tensei if... (Japan) (Rev 1).zip - -./media/videos/Shin Megami Tensei if... (Japan) (Rev 1).png - Shin Megami Tensei if... - A tranquil day, like most days. Even boring, like most days. The days of youth are flowing along. If... it was destroyed? If... this school was thrown into a separate world? This is the story of boys and girls who were suddenly thrust into the Demon World -and are now lost... - -"Shin Megami Tensei If..." is a follow-up to the two classic SNES games. You choose your main character in the beginning of the game (by default it is the girl Tamaki, a character from the future Persona series). Something weird is happening in the perfectly ordinary Karukozaka high school. One of the students made contact to a different universe that co-exists with modern-day Japan. With the help of your fellow students, you must investigate the matter and stop the insane plans of the student. - -The gameplay contains typical Megami Tensei features such as demon summoning, demon fusion, and the ability to talk to enemies before (or instead of) fighting them. Enemies will react differently depending on your approach during conversation. The battles utilize a turn-based engine. - 0.75 - 19941028T000000 - Atlus - Atlus - Role Playing Game-Dungeon Crawler RPG - 1 - 768 - - - ./Shin Megami Tensei II (Japan) (Rev 2).zip - -./media/videos/Shin Megami Tensei II (Japan) (Rev 2).png - Shin Megami Tensei II - Shin Megami Tensei II is a direct sequel to the first game. The events of this game take place 20 or 30 years after the hero of the first game followed the neutral path, defeated the Asura Lord and the seraph Michael at the Cathedral, and founded a state where followers of both Law and Chaos ideals could live freely. But his reign of freedom doesn't last long. The Mesia faith gains power, expanding the Cathedral into a new enclosed environment named Millenium. The Gaians rise up, but their rebellion is repressed by the Mesians' elite warrior class, the Temple Knights. Some years later, a retired arena fighter Okamoto discovers a man fighting for his life against a demon. He rescues the man, who doesn't even remember his own name, and trains him to fight in the arena so they might both go on to a better living in one of the upper-class areas of Millenium. And thus the new battle for a better future begins... - -"Shin Megami Tensei II" features all the gameplay innovations of the previous game. You can summon demons, fuse them, make them battle for you, talk to random enemies and receive information from them, etc. The combat is turn-based, and you explore the dungeons from a first-person perspective view. - 0.7 - 19940318T000000 - Atlus - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Megami Tensei (Japan) (Rev 1).zip - -./media/videos/Shin Megami Tensei (Japan) (Rev 1).png - Shin Megami Tensei - A young man lives together with his mother in Kichijoji, a district in modern Tokyo. One day, he has a strange dream: he is being sucked into another dimension, a strange maze-like structure. A spirit appears in front of him and asks him his name. As he proceeds further, he meets a man who is hanging on a cross, another one who is being tormented by a demon, and a mysterious young woman who is bathing in a pool... - -"Wake up!" - the voice of his mother cuts through the dream. The young man wakes up and checks his computer. Suddenly, a message arrives: the world is headed towards destruction. Only he who can summon demons through a virtual space will be able to prevent a disaster. What could that mean? The young man goes outside and finds out a murder has occurred in the nearby park. The district must be cut off from the rest of the city until the murderer is found. This was the beginning of the demon summoner's story... - -"Shin Megami Tensei" is a first-person RPG set in modern-day and futuristic Tokyo. The hero of the game can summon demons, who use a mysterious energy called Magnetite. The demons can fight for you and perform other useful tasks. The first-person combat is turn-based. In the beginning of the game, you can set the statistics of your party members, determining their strength, stamina, intelligence, etc. You'll need to make some crucial decisions during the game, that will also influence the outcome of its events. - 0.75 - 19921030T000000 - Atlus - Atlus - Role Playing Game - 1 - 768 - - - ./Shin Momotarou Densetsu (Japan) (Rev 1).zip - -./media/videos/Shin Momotarou Densetsu (Japan) (Rev 1).png - Shin Momotarou Densetsu - Momotarou is a boy who was found by an old couple in a giant peach, according to an old Japanese folk tale. When he grew up, he defeated the evil demons from the Demon Island, and three years later found a way to save his land from the wrath of Emma, the King of Hell. But a new threat has appeared now! The demonic king Basara sends his henchman Karura to the moon, to kidnap Kaguya-hime, the legendary Moon Princess, in order for her to marry his son, Prince Daida. Momotarou prepares his magic carriage and flies to the moon, attempting to rescue Kaguya-hime. But he doesn't suspect how strong his foes really are... - -The sequel to the first two Momotarou Densetsu games is very similar to its predecessors in terms of gameplay. Moving around Momotarou and his party members over the world map (which has become 3D by now), you visit towns, buy weapons and accessories, talk to people, and fight random enemies and bosses in turn-based combat viewed from first person perspective. - 0.7 - 19931224T000000 - Hudson - Hudson - Role Playing Game - 1 - 768 - - - ./Shin Nekketsu Kouha - Kunio-tachi no Banka (Japan).zip - -./media/videos/Shin Nekketsu Kouha - Kunio-tachi no Banka (Japan).png - Shin Nekketsu Kouha : Kunio-tachi no Banka - Another beat 'em up in the Nekketsu Kouha Kunio-Kun series. -The eternal rebel Kunio and his pal Riki finally get to face the long arm of the law when they get both arrested for killing a couple of bystanders in a hit-and-run incident. Problem is they are innocent and the lookalike killers are still out there! Kunio and his pal now have to break out of the prison and go kick some butt in the name of justice (and to clear their names of course). - -Gameplay involves defeating all opponents using your arsenal of attacks and special moves (as well as any weapons you may find around) and completing the many side scrolling stages that make up the game, usually after beating an end level boss. - -Kunio and Riki are not alone in their quest, as their hard boiled girlfriends, Misako and Kyouko, can join up and provide their unique collection of special moves to the mix. Biking sequences in which you try to get to another part of town while fending-off opponents Road Rash-style are also added for additional gameplay and the game uses several non-interactive cutscenes and dialogues to carry the plot forward. - 1 - 19940429T000000 - Technos Japan - Technos Japan - Beat'em Up-Action - 1-2 - 263 - - - ./Shin Nihon Pro Wrestling - Chou Senshi in Tokyo Dome - Fantastic Story (Japan).zip - -./media/videos/Shin Nihon Pro Wrestling - Chou Senshi in Tokyo Dome - Fantastic Story (Japan).png - Shin Nihon Pro Wrestling : Chou Senshi in Tokyo Dome, Fantastic Story - hin Nippon Pro Wrestling: Chou Senshi in Tokyo Dome ("New Japan Pro Wrestling: Super Warriors in Tokyo Dome") is a pro-wrestling game based on the New Japan Pro Wrestling (Shin Nippon Puroresu) circuit. - -The player can choose to take part in the G1 Climax (the Wrestlemania equivalent for NJPW) against multiple wrestlers, or compete in a single match against a CPU opponent or another human player. - -Chou Senshi in Tokyo Dome is the first game in the Shin Nippon Pro Wrestling series and was released in September of 1993. Varie developed two more Shin Nippon Pro Wrestling games for the Super Famicom: Shin Nippon Pro Wrestling '94 and Shin Nippon Pro Wrestling '95: Tokyo Dome . Other Shin Nippon Pro Wrestling games appeared on the N64 and PS1, which were instead developed by Yuke's. - 0.65 - 19930914T000000 - Varie - Varie - Fighting-Sports - 1-2 - 262 - - - ./Shin Nihon Pro Wrestling Kounin - '94 Battlefield in Tokyo Dome (Japan).zip - -./media/videos/Shin Nihon Pro Wrestling Kounin - '94 Battlefield in Tokyo Dome (Japan).png - Shin Nihon Pro Wrestling Kounin : '94 Battlefield in Tokyo Dome - Shin Nippon Pro Wrestling '94: Battlefield in Tokyo Dome is a 1994 New Japan Pro Wrestling game for the Super Famicom and PC Engine CD-ROM. It features multiple wrestlers active on the NJPW roster at the time, including both native and foreign talent. Like its predecessor Shin Nippon Pro Wrestling: Chou Senshi in Tokyo Dome (and its successor, Shin Nippon Pro Wrestling '95: Tokyo Dome Battle 7), the ring is depicted from a side view as wrestlers walk in from the two sides to start each bout. - -The player can select between the Battlefield in Tokyo Dome event, the G1 Climax event (both of which are major annual events for the promotion), an IGWP Heavyweight Championship bout (a belt considered the highest accolade within NJPW) and a standalone versus battle. The Battlefield and Versus modes also allow for tag teams and multiple players. - 0.65 - 19940812T000000 - Varie - Varie - Fighting-Sports - 1-2 - 262 - - - ./Shin Nihon Pro Wrestling Kounin - '95 Tokyo Dome Battle 7 (Japan).zip - -./media/videos/Shin Nihon Pro Wrestling Kounin - '95 Tokyo Dome Battle 7 (Japan).png - Shin Nihon Pro Wrestling Kounin : '95 Tokyo Dome Battle 7 - Shin Nippon Pro Wrestling '95: Tokyo Dome Battle 7 is the third and final game based on the New Japan Pro Wrestling (NJPW) promotion that Varie produced for the Super Famicom. Its roster includes many of the major talents involved with the promotion in 1995. - -It is named for and based on the Battle 7 NJPW event which was the 1995 iteration of the January 4th show that the NJPW puts on every year at the Tokyo Dome. Battle 7 was the fourth iteration of the event. It would later be renamed a few times, but settled on Wrestling World in the early 2000s and later Wrestling Kingdom from 2007 to the present day. - -The game includes a Battle 7 competition mode, which covers matches from the event, as well as a G1 Climax mode which is based on the August annual NJPW event of the same name. The game also includes standard Versus and Battle Royale modes, as well as a title match for the IWGP Heavyweight Championship belt. Every event has a singles or tag option, except for Battle Royale which is a four-person free-for-all. - 0.65 - 19950630T000000 - Varie - Varie - Fighting-Sports - 1-4 - 262 - - - ./Shin SD Sengokuden - Daishougun Retsuden (Japan).zip - -./media/videos/Shin SD Sengokuden - Daishougun Retsuden (Japan).png - Shin SD Sengokuden : Daishougun Retsuden - Shin SD Sengokuden: Daishogun Retsuden ("New SD Sengoku Chapter: Daishogun Biographies") is a licensed Super Famicom strategy game based on Shin SD Sengokuden, which is a spin-off of the larger SD Gundam universe which presents the Gundams themselves as sentient beings with super-deformed proportions. SD Sengokuden and Shin SD Sengokuden recontextualizes the struggles of Gundam F91, V Gundam and G Gundam as fighting against a corrupt feudal lord in an alternate version of the Sengoku historical period of Japan. The game has the player raising mighty armies and taking on armies of enemy units in a turn-based strategy format reminiscent of Banpresto's Super Robot Wars series as well as many previous Gundam titles. The game doesn't have the standard system of one side moving all their units before switching control over to the opposing forces; instead, every unit has an active cooldown that the player can watch tick down as their next turn approaches. Some units are faster than others and can take their next turn sooner. - 0.8 - 19950421T000000 - BEC - BEC - Strategy-Role Playing Game - 1 - 1280 - - - ./Shin Shougi Club (Japan).zip - -./media/videos/Shin Shougi Club (Japan).png - Shin Shougi Club - The follow-up to Natsu System and Hect's previous shogi game, Honkakuha Taikyoku Shogi: Shogi Club. The game includes additional features and is more of an improved remake of the original. Players still take on CPU opponents of varying difficulties with a suite of customization options. - 0.9 - 19950922T000000 - Natsu System - HectorSoft - Asiatic board game-Shougi - 1 - 2048 - - - ./Shinseiki GPX Cyber Formula (Japan).zip - -./media/videos/Shinseiki GPX Cyber Formula (Japan).png - Shinseiki GPX Cyber Formula - The Grand Prix Championship ain't for wimps! Sever drivers from around the World all want that #1 spot. Take the Cyber Car to victory over some of the meanest courses ever devised? - -Competing requires fast reflexes and cool nerves. Swerve through tight curves, past bottomless canyons and high above City streets. Don't let a single car get past you - to win you gotta drive as if your life depends on it. - -Every course is increasingly more difficult. Rise to the challenge and make our way through the toughest terrain that countries as Peru, Kenya, Spain, England, and America have to offer. - 0.55 - 19920319T000000 - Takuyo - Takara - Racing, Driving - 1 - 1537 - - - ./Shinseiki Odysselya II (Japan).zip - -./media/videos/Shinseiki Odysselya II (Japan).png - Shinseiki Odysselya II - Shinseiki Odysselya II ("Gospel of a New Century Odysselya II") is a turn-based RPG for the Super Famicom and the follow-up to the 1993 SFC game Shinseiki Odysselya. A party of trainee heroes are forced to take up arms when invaders arrive in their town. -The game borrows a lot from Mediterranean history and mythology, with countries and monsters inspired by Greek, Persian and Roman locations. The party also visits South America, including Nasca, the Amazon and the Andes. -As with its predecessor, the game would not see an international release. - 0.8 - 19951006T000000 - Tokai Engineering - Tokai Engineering - Role Playing Game - 1-2 - 768 - - - ./Shinseiki Odysselya (Japan) (Sample).zip - -./media/videos/Shinseiki Odysselya (Japan) (Sample).png - Shinseiki Odysselya - Shinseiki Odysselya ("Gospel of a New Century: Odysselya") is a fantasy RPG from Vic Tokai. It is a traditional turn-based RPG, with the first-person combat view made popular by Dragon Quest and the earlier RPGs like Wizardry that inspired it. The protagonist is an amnesiac human woman (who the player names early on) that is rescued by a friendly dragonman during the game's intro. - -The game was followed by a sequel, Shinseiki Odysselya 2, in 1995. Shinseiki Odysselya was intended to be released in the US with the name Lost Mission, but the localization project was canceled close to completion. - 0.85 - 19930618T000000 - Tokai Engineering - Tokai Engineering - Role Playing Game - 1-2 - 768 - - - ./Shinseiki Odysselya (Japan).zip - -./media/videos/Shinseiki Odysselya (Japan).png - Shinseiki Odysselya - Shinseiki Odysselya ("Gospel of a New Century: Odysselya") is a fantasy RPG from Vic Tokai. It is a traditional turn-based RPG, with the first-person combat view made popular by Dragon Quest and the earlier RPGs like Wizardry that inspired it. The protagonist is an amnesiac human woman (who the player names early on) that is rescued by a friendly dragonman during the game's intro. - -The game was followed by a sequel, Shinseiki Odysselya 2, in 1995. Shinseiki Odysselya was intended to be released in the US with the name Lost Mission, but the localization project was canceled close to completion. - 0.85 - 19930618T000000 - Tokai Engineering - Tokai Engineering - Role Playing Game - 1-2 - 768 - - - ./Shinzui Taikyoku Igo - Go Sennin (Japan).zip - -./media/videos/Shinzui Taikyoku Igo - Go Sennin (Japan).png - Shinzui Taikyoku Igo : Go Sennin - Shinzui Taikyoku Igo: Go Sennin ("The Essence of Playing Go: Go Hermit") is a Go game from Jorudan and J-Wing. It is a fairly straightforward and barebones adaptation of the popular Asian board game: the player selects whether they are black or white, whether the game is for one human player or two, and the difficulty of their CPU opponent in the case of single-player out of ten possible ranks. The game then resumes on a traditional 19x19 grid, where the player to take the most spaces on the board is the winner. - 0.9 - 19950602T000000 - Jorudan - J-Wing - Asiatic board game-Go - 1-2 - 2048 - - - ./Shiroi Ring e - Twinkle Little Star (Japan).zip - -./media/videos/Shiroi Ring e - Twinkle Little Star (Japan).png - Shiroi Ring e : Twinkle Little Star - Train your very own professional wrestlers and make her the strongest in the world! Face off with rivals and discover friendship in the deeply engaging story mode or take your seasoned wrestler to the test in free play mode. Popular female Japanese professional wrestlers like Shinobu Kandori and Noriyo Tateno appear in this game. - 0.65 - 19951027T000000 - Opera House - Pony Canyon - Fighting-Sports - 1 - 262 - - - ./Shodai Nekketsu Kouha Kunio-kun (Japan) (Rev 1).zip - -./media/videos/Shodai Nekketsu Kouha Kunio-kun (Japan) (Rev 1).png - Shodai Nekketsu Kouha Kunio-kun - A student-only electric train has departed from Tokyo Station and has passed through Kyoto Station. A group of sophomore students from Nekketsu High School led by Kunio are aboard that train. Their destination is the city of laughter and defraud, Osaka. Kunio is sleepy and tired and that's when Hiroshi's voice wakes him up. - -"Kunio! Yoshihiro will guide us throught Osaka! Come with us!"(Yoshihiro is an exchange student who came from Osaka) - -Kunio has just learn that he is in Osaka. - 0.7 - 19920807T000000 - Technos Japan - Technos Japan - Beat'em Up - 1-2 - 263 - - - ./Shodan Morita Shougi (Japan).zip - -./media/videos/Shodan Morita Shougi (Japan).png - Shodan Morita Shougi - Shodan Morita Shogi ("Morita's First-Rank Shogi") is a shogi game that is intended for advanced players. Shodan, or beginner/first rank, is the first level of mastery (or "dan") at the game which an advanced player reaches once they pass through the student (or "kyu") ranks. Kazuro Morita is credited as the developer of the shogi software, and so the game is named after him. His name was previously attached to a NES shogi game from the same developers named simply Morita Shogi. Because Shodan Morita Shogi is meant to be a serious shogi simulator, it doesn't have the anime portraits or colorful presentation of some of its intro-level-friendly peers. Like almost all shogi games, it was never released outside of Japan. - 0.85 - 19910823T000000 - SETA - SETA - Asiatic board game-Shougi - 1 - 2048 - - - ./Shodani Nintei - Shodan Pro Mahjong (Japan).zip - -./media/videos/Shodani Nintei - Shodan Pro Mahjong (Japan).png - Shodani Nintei : Shodan Pro Mahjong - Shodan Kurai Nintei: Shodan Pro Mahjong is a mahjong game for the Super Famicom, developed by Khaos and published by Gaps. - -Instead of the usual selection of anime portraits for the characters, Shodan Pro Mahjong features real-life people as its CPU opponents. These opponents will also converse with each other and the player character during the game, to simulate the easygoing atmosphere of a mahjong game. The game also features a quiz mode that challenges player's knowledge of mahjong. - 0.75 - 19950428T000000 - Khaos - Gaps - Asiatic board game-Mahjong - 1 - 2048 - - - ./Shougi Saikyou II - Jissen Taikyoku Hen (Japan).zip - -./media/videos/Shougi Saikyou II - Jissen Taikyoku Hen (Japan).png - Shogi Saikyou II: Jissen Taikyoku Hen - Shogi Saikyou II: Jissen Taikyoku Hen ("The Strongest Shogi II: Battle Game Volume", where taikyoku refers to the playing of board games in particular) is a shogi game for the Super Famicom and the sequel to the 1995 game Shogi Saikyou. Shogi Saikyou II presents a number of scenarios which were left in the middle of a game, and the player can take them over and win. After winning these scenarios, more challenging ones become unlocked. - 0.8 - 19960209T000000 - Magical Company - Magical Company - Asiatic board game-Shougi - 1 - 2048 - - - ./Shougi Saikyou (Japan).zip - -./media/videos/Shougi Saikyou (Japan).png - Shogi Saikyou - Shogi Saikyou ("The Strongest Shogi") is a shogi game for the Super Famicom developed and published by Mahou, or Magical Company. The game makes frequent use of Buddhist imagery. It features multiple modes for shogi, including a single-player mode where the player progresses past increasingly difficult AI opponents and a mode where the player customizes the piece placement on a table - say, to simulate the final stages of a famous match - and plays from that point. - 0.8 - 19950721T000000 - Magical Company - Magical Company - Asiatic board game-Shougi - 1 - 2048 - - - ./Shougi Club (Japan).zip - -./media/videos/Shougi Club (Japan).png - Shougi Club - Honkakuha Taikyoku Shogi: Shogi Club ("The Authentic Shogi Playing School: Shogi Club") is a shogi game for the Super Famicom. The developer/publisher team of Natsu System and Hect previously developed Mahjong Club in 1994; this game is its shogi equivalent. - -The player has a limited number of customization options for one-on-one shogi games with the CPU. The player can opt for specific tile configurations to give either themselves or their opponent fewer tiles than normal for an easier/harder game. - 19950224T000000 - Natsu System - HectorSoft - Shougi-Asiatic board game - 1 - 2048 - - - ./Shougi Fuurinkazan (Japan).zip - -./media/videos/Shougi Fuurinkazan (Japan).png - Shougi Fuurinkazan - Shogi Furinkazan is a shogi game for the Super Famicom. The term "Furinkazan" refers to a famous quote "Wind, Forest, Fire, Mountain", from Sun Tzu's Art of War (the extended version is "as swift as wind, as silent as forest, as fierce as fire, as unshakable as mountain"). It features five real-life Shogi experts, who are represented by digitized photos in-game and on the box art. As with almost all shogi games, Shogi Furinkazan was released exclusively in Japan. - 0.6 - 19931029T000000 - Pony Canyon - Pony Canyon - Asiatic board game-Shougi - 1 - 2048 - - - ./Shougi Zanmai (Japan).zip - -./media/videos/Shougi Zanmai (Japan).png - Shougi Zanmai - Shogi Sanmai ("Shogi Samadhi", where Samadhi is a yoga/Hindu/Buddhist term referring to a state of focus through meditative trance) is a shogi game for the Super Famicom. - -It features multiple "instance puzzles" where the player is given a limited number of pieces with which to checkmate their opponent. Each of these instances sets up the board in a specific way, giving the player specific pieces to place. The game also has standard shogi modes for players wishing to compete against a CPU opponent. - 19951222T000000 - Virgin - Virgin - Asiatic board game-Shougi - 1-4 - 2048 - - - ./Shounen Ashibe - Goma-chan no Yuuenchi Daibouken (Japan).zip - -./media/videos/Shounen Ashibe - Goma-chan no Yuuenchi Daibouken (Japan).png - Shounen Ashibe : Goma-chan no Yuuenchi Daibouken - Shounen Ashibe: Goma-chan no Yuuenchi Daibouken (lit: "Boy Ashibe: Goma-chan's Great Amusement Park Adventure") is a Super Famicom platformer from Nova Co. and Takara. The player alternates between controlling the human Ashibe, as he escorts his friends across a world map while talking to NPCs and following the game's story, and the seal Goma-chan in 2D platformer stages where he must track down eight items by investigating his surroundings thoroughly. While Goma-chan can't be hurt by enemies, colliding with them causes him to lose one of the eight items he's already found - as the stages have a strict time limit, it's best to avoid this situation whenever possible. - -Shounen Ashibe was originally a Shounen Jump serialized manga before becoming an anime TV series in 1991, a year before this game was released. - 0.6 - 19921222T000000 - Nova Games - Takara - Platform-Action - 1 - 257 - - - ./Shounen Ninja Sasuke (Japan) (Sample) (1994-07-26).zip - -./media/videos/Shounen Ninja Sasuke (Japan) (Sample) (1994-07-26).png - Shounen Ninja Sasuke - Shounen Ninja Sasuke ("Boy Ninja Sasuke") is a comedic brawler published by SunSoft exclusively for the Super Famicom. The player, as the eponymous ninja, must rescue the daughter of a local lord by fighting his way through hordes of masked bandits led by a mysterious warlord. A second player can join in as Sasuke's monk friend Chin-nan. The game has a distinct sense of speed and verticality, and it's recommended that the player(s) try running and jumping around performing aerial attacks rather than staying on the ground and getting quickly swarmed by enemies.The game was published by SunSoft and developed by an unknown developer, though Mint is thought to have contributed to its sound design. A US SNES localization, with the title Boy Ninja Sasuke, was briefly considered but then axed. - 0.7 - 19941028T000000 - Sunsoft - Sunsoft - Beat'em Up - 1-2 - 263 - - - ./Shounen Ninja Sasuke (Japan).zip - -./media/videos/Shounen Ninja Sasuke (Japan).png - Shounen Ninja Sasuke - Shounen Ninja Sasuke ("Boy Ninja Sasuke") is a comedic brawler published by SunSoft exclusively for the Super Famicom. The player, as the eponymous ninja, must rescue the daughter of a local lord by fighting his way through hordes of masked bandits led by a mysterious warlord. A second player can join in as Sasuke's monk friend Chin-nan. The game has a distinct sense of speed and verticality, and it's recommended that the player(s) try running and jumping around performing aerial attacks rather than staying on the ground and getting quickly swarmed by enemies.The game was published by SunSoft and developed by an unknown developer, though Mint is thought to have contributed to its sound design. A US SNES localization, with the title Boy Ninja Sasuke, was briefly considered but then axed. - 0.7 - 19941028T000000 - Sunsoft - Sunsoft - Beat'em Up - 1-2 - 263 - - - ./Shounin yo, Taishi o Idake!! (Japan).zip - -./media/videos/Shounin yo, Taishi o Idake!! (Japan).png - Shounin yo, Taishi o Idake!! - Shounin yo, Taishi o Dake!! ("Merchants, Be Ambitious!") is a resource-management virtual board game for the Super Famicom that is concerned with privateers and merchant vessels. Similar to the games of the Jinsei Game series, or Monopoly adaptations, the player must earn a fortune while weathering random events that can often cause positive and negative affects to their progress, including fluctuating values of cargo types and the seaworthiness of their vessel. - -The game's title is a play on words on the common Japanese saying "Shounen yo, taishi o dake!", or "Boys, be ambitious!", spoken by the American scholar William Smith Clark after helping to found the Sapporo Agricultural College in the 19th century. It later became a famous motto for the region of Hokkaido. - 0.65 - 19951215T000000 - Aim Software - Bandai - Board game - 1-4 - 2048 - - - ./Shuushoku Game (Japan).zip - -./media/videos/Shuushoku Game (Japan).png - Shuushoku Game - Shuushoku Game (or SG: Trendy Drama) is a Japan-exclusive video game based around the Japanese sub-culture of Japanese drama, "Trendy Drama" (hence the name), which is a form of drama typically targeting young children and young adults and is based around normal human issues such as love, family problems, and other social issues. - -To find a game that takes it as literally as this game does is harder to come by than one might think. Shuushoku Game is specifically based around the Trendy Drama sub-culture during the shift in its popularity from the mid eighties to early nineties when Japan was experiencing a "bubble economy". - -In this game, the player is part of a young team of white-collar Japanese workers and entrepreneurs in training who act as the player character's friends, rivals, and love interests, the main of which are in their early-to-mid twenties. The game ranges from doing everyday things such as hanging out with friends and grabbing drinks at the local bar to traveling to other cities, meeting bigwig business men with whom the player must make business proposals, and monitoring the business giants and making important business decisions to remain competitive. Despite the sound of it, the game isn't overly complex (and the ability to save between most events makes things easier). - -Shuushoku Game will appeal to those into the whole "Trendy Drama", soap opera business. - 0.7 - 19950728T000000 - Lenar - Imagineer - Adventure - 1 - 512 - - - ./Sid Meier's Civilization (USA).zip - -./media/videos/Sid Meier's Civilization (USA).png - Sid Meier's Civilization - Sid Meier's Civilization is a turn-based strategy game. The game begins in 4000 BC. The player takes on the role of the ruler of a civilization, starting with only one settler unit and one warrior, and attempts to build an empire in competition with one to eleven other civilizations. The game requires a fair amount of micromanagement (although less than any of the simulation games). Along with the larger tasks of exploration, warfare and diplomacy, the player has to make decisions about where to build new cities, which improvements or units to build in each city, which advances in knowledge should be sought (and at what rate), and how to transform the land surrounding the cities for maximum benefit. From time to time the player's towns may be harassed by barbarians, units with no specific nationality and no named leader. These threats only come from unclaimed land or sea, so that over time there are fewer and fewer places from which barbarians will emanate. - 0.65 - 19951101T000000 - MicroProse - Koei - Strategy-Build And Management-Simulation - 1 - 1280 - - - ./Side Pocket (USA).zip - -./media/videos/Side Pocket (USA).png - Side Pocket - The main objective is to cross different USA cities and reach the predetermined scores to go ahead. But remember: you'll have only 16 balls and every error can be lethal! - -The game also comes with modes for 2 players with two variants: 2P Pocket Game (the traditional mode) and 2P 9-Ball Game, where the premise is to sink 9 balls before the other player makes them first. If you prefer, test your target in Trick Game or even hear your favorite song in Jukebox. - -After each stage completed (and some luck), a bonus stage will appear, as well as the chance to earn extra balls. You will only need a good target in the parquet block! - 0.65 - 19931201T000000 - Data East - Data East - Sports-Sports / Pool - 1-2 - 1538 - - - ./Silva Saga II - The Legend of Light and Darkness (Japan).zip - -./media/videos/Silva Saga II - The Legend of Light and Darkness (Japan).png - Silva Saga II : The Legend of Light and Darkness - Silva Saga II: The Legend of Light and Darkness is a role-playing video game developed and published by SETA Corporation, which was released exclusively in Japan in 1993. It is a direct sequel to Silva Saga for the Family Computer. - -The player will find similarities with Dragon Quest. Players search out the soldier of light who travels on a journey to defeat the Zolde, son of the Zuhl. Up to 12 mercenaries and deity statues can be combined as well as organized. - 0.75 - 19930625T000000 - SETA - SETA - Role Playing Game - 1 - 768 - - - ./SimAnt - The Electronic Ant Colony (USA).zip - -./media/videos/SimAnt - The Electronic Ant Colony (USA).png - Sim Ant: The Electronic Ant Colony - SimAnt explores the detail of the lives of ants, as you take full control of an ant colony. Build up your colony to conquer the other colonies in the yard. Foes include spiders and humans - make their lives a misery by invading their homes. A Quick Game option focuses on battles with other groups of ants, and a full Tutorial mode is provided. Biological detail of real ants is provided, to help make the package more educational. - 0.7 - 19931101T000000 - Maxis Software - Maxis Software - Strategy - 1 - 1280 - - - ./SimCity 2000 - The Ultimate City Simulator (USA).zip - -./media/videos/SimCity 2000 - The Ultimate City Simulator (USA).png - SimCity 2000 : The Ultimate City Simulator - SimCity 2000 is the successor to the ground breaking city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion. - -This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress. - 0.65 - 19961101T000000 - Maxis Software - Electronic Arts - Simulation-Strategy-Build And Management - 1 - 1024 - - - ./SimCity Jr. (Japan).zip - -./media/videos/SimCity Jr. (Japan).png - SimCity Jr. - SimTown is a 1995 video game published by Maxis, much like the best selling SimCity but on a smaller scale. SimTown allows the player to construct a town consisting of streets, houses, businesses and parks and then control the people in it. SimTown was one of the many 'Sim' spin-offs at the time, and was targeted more towards children. - -The Super Famicom/Super Nintendo Entertainment System version of SimTown is called SimCity Jr. It was published by Imagineer. - 0.7 - 19960726T000000 - Imagineer - Imagineer - Simulation-Build And Management - 1 - 1024 - - - ./SimCity (USA).zip - -./media/videos/SimCity (USA).png - SimCity - SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage. - -Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave. - -The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices. - 0.75 - 19910813T000000 - Maxis Software - Nintendo - Simulation-Build And Management - 1 - 1024 - - - ./SimEarth - The Living Planet (USA).zip - -./media/videos/SimEarth - The Living Planet (USA).png - SimEarth : The Living Planet - An entire planet becomes your laboratory in this large-scale simulation game. Players help foster new life and promote its evolution into lifeforms of higher intelligence. Guide civilization along the path of evolution until it can achieve Exodus, the ultimate goal of settling on another planet. The basic challenge of the game is to maintain a comfortable environment for the lifeforms by adjusting atmosphere and geological parameters. Small organisms called Prokaryote and Trichordate will grow and evolve into a multitude of lifeforms. Making a drastic change is a recipe for disaster. The key to success is to make small adjustments and see how the lifeforms react. SimEarth also includes planets with environments different from Earth, such as Mars and Venus. Try your hand at terraforming these planets with harsh conditions into a world where life can thrive. - 0.55 - 19930201T000000 - Maxis Software - FCI - Simulation-Build And Management - 1 - 1024 - - - ./Simulation Pro Yakyuu (Japan).zip - -./media/videos/Simulation Pro Yakyuu (Japan).png - Simulation Pro Yakyuu - Simulation Pro Yakyuu is a baseball game from Hect for the Super Famicom, and the first of two games in the Simulation Pro Yakyuu series. Rather than an action game, the player determines the direction of the pitches and bats via a grid and the game plays automatically dependent on the player's choices. -The game provides a lot of information to players to help them decide on a winning strategy, including wind speed, batting averages and other statistics. When choosing a region on the grid to pitch to, the player can aim outside the "target zone" if they choose. When batting, the player can also send the command to steal bases with the four face buttons representing the four bases. - 0.75 - 19950428T000000 - HectorSoft - HectorSoft - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Skuljagger - Revolt of the Westicans (USA).zip - -./media/videos/Skuljagger - Revolt of the Westicans (USA).png - Skuljagger : Revolt of the Westicans - The pirate Sküljagger and his crew hold the island of Westica hostage. Forcing the people who live there to be his slaves, Sküljagger rules unopposed with an iron fist. A brave sailor named Storm -Jaxon decides to rebel and steal Sküljagger's magical sword. Now he must fight for his life and ultimately to free the Westican people. - -Sküljagger: Revolt of the Westicans is a sidescrolling platform game. Players select between a 1 player game, an alternating turn 2 player game or Bubblegum Practice. The player controls Storm Jaxon who is able to run left and right, jump and swing Sküljagger's magic sword. Storm must reach the end of each level before time runs out or risk losing a life. Under normal circumstances, touching an enemy or projectile will cause him to die, though the sword is often able to destroy projectiles. By collecting red jewels, Storm is able to both augment the sword with a projectile attack and be protected from one enemy attack. Green jewels will also protect from one enemy attack, however collecting 25 of them will grant an extra life. Blue jewels add additional time for Storm to complete each level. Finding a mask will make Storm invulnerable for a short time. These power-ups are either floating in the air of each level or hidden away in chests, boxes, rocks and coconuts. However these items which may hide items can also be picked up and thrown at enemies. - -In addition to the power-ups listed above, fruity bubblegum can also be found. Only one bubble gum flavor can be carried at a time and it will be held until the player activates it. Grape bubblegum encases Storm in a giant invulnerable bubble that can bounce higher than jumping alone. Cherry bubblegum will require the player to inflate manually, but will allow Storm to fly. Beware as over inflating the bubble will pop it. Watermelon bubblegum will turn Storm into a projectile that damages anything on the screen, also gathering items. Orange bubblegum will let Storm spit out pellets at enemies which will destroy them. Bubblegum power-ups can be tested in the special bubblegum practice option of the menu. - 0.55 - 19921002T000000 - American Game Cartridges - Realtime Associates - Platform-Action - 1-2 - 257 - - - ./Skyblazer (USA).zip - -./media/videos/Skyblazer (USA).png - Skyblazer - Arianna, a young sorceress, has been kidnapped by Ashura. Sky has pledged his life to rescuing her. Sky must venture through many colorful stages and nice background effects. - -Skyblazer is a blend of side-scrolling fighting with magical skills. Locating potions to recover energy and gaining magic points to thrash the enemies becomes a major part of the gameplay. Sky can also stick to and climb vertically up walls. - 0.7 - 19940102T000000 - Ukiyotei - Sony Imagesoft - Platform-Action - 1 - 257 - - - ./Slayers (Japan).zip - -./media/videos/Slayers (Japan).png - Slayers - "Slayers" is based on an manga series of the same name (also known as Lina the Teenage Sorceress). The heroine of the manga (and of the game) is Lina Inverse, a seventeen-year-old girl who can use magic and is also proficient with the sword. Lina particularly likes money, and often robs rich people and hunts for treasure. She also has a sense for justice - if a village or a town is in trouble, Lina will do anything to protect it and to fight the bad guys! In the game, Lina is knocked down after a fight against mysterious attackers, and is found by the inhabitants of the nearby village. The trouble is, she can't remember anything! When she meets her long-time companion Naga, their first objective become to investigate the goblin attacks on the population, but Lina's ultimate quest is to regain her memory and to find out who or what has attacked her. - -The game is a traditional console-style RPG with towns, dungeons, random enemies, and turn-based combat viewed from first-person perspective, in a Dragon Warrior fashion. The characters can attack physically or use special attacks. Lina can also cast various magical spells. You cannot travel on the world map, but "jump" to various locations instead. The game features animé-style cut scenes. - 0.7 - 19940624T000000 - BEC - Banpresto - Role Playing Game - 1 - 768 - - - ./SM Choukyoushi Hitomi - Bangai Hen 2 - Maki no Love Love Panic (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi - Bangai Hen 2 - Maki no Love Love Panic (Japan) (Unl) [b].png - SM Choukyoushi Hitomi : Bangai Hen 2, Maki no Love Love Panic - This game is an adult point-and-click adventure game, which follows various escapades involving the protagonist, Maki, and the transfer student Hitomi (seemingly unrelated to other characters named Hitomi in the series). Throughout the game there are several quiz battles, where the questions mostly center around obscure knowledge regarding the previous title in the series, SM Choukyoushi Hitomi Vol. 2. Getting at least 5 out of 10 questions correct will force the opponent to strip and the game to progress; otherwise the protagonist will have her own clothes forcibly removed and the game has to be reset and started over from the beginning. However, due to shoddy programming, the same question can be asked multiple times per quiz (sometimes right after that same question was already asked). - 19970101T000000 - EJ - JAP! - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi - Bangai Hen (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi - Bangai Hen (Japan) (Unl) [b].png - SM Choukyoushi Hitomi : Bangai Hen - This game is an adult point-and-click adventure game, which follows various escapades involving the protagonist, Maki, and the transfer student Hitomi (seemingly unrelated to other characters named Hitomi in the series). Throughout the game there are several quiz battles, where the questions mostly center around obscure knowledge regarding the previous title in the series, SM Choukyoushi Hitomi Vol. 2. Getting at least 5 out of 10 questions correct will force the opponent to strip and the game to progress; otherwise the protagonist will have her own clothes forcibly removed and the game has to be reset and started over from the beginning. However, due to shoddy programming, the same question can be asked multiple times per quiz (sometimes right after that same question was already asked). - 19950101T000000 - EJ - Seibu Kikaku - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi - Test Version (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi - Test Version (Japan) (Unl) [b].png - SM Choukyoushi Hitomi Vol. 1 - This game is an unlicensed adult point-and-click adventure game. It is the first game in the series. It tells the story of a high school girl Hitomi, who is sold to Kata because of her father's debts, and she becomes the manager of Miss Soap and SM Club. All of the scenarios are pretty short and you don't get to interact with the game, other then progressing the story by pressing a button. After every scene, you can freely choose which part of the story you want to see next. - 19940926T000000 - Seibu Kikaku - Medic - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi (Japan) (Unl) [b].png - SM Choukyoushi Hitomi Vol. 1 - This game is an unlicensed adult point-and-click adventure game. It is the first game in the series. It tells the story of a high school girl Hitomi, who is sold to Kata because of her father's debts, and she becomes the manager of Miss Soap and SM Club. All of the scenarios are pretty short and you don't get to interact with the game, other then progressing the story by pressing a button. After every scene, you can freely choose which part of the story you want to see next. - 19940926T000000 - Seibu Kikaku - Medic - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi Vol. 2 - Trial Version (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi Vol. 2 - Trial Version (Japan) (Unl) [b].png - SM Choukyoushi Hitomi Vol. 2 - This game is an adult point-and-click adventure game, which follows various escapades involving the protagonist, Maki, and the transfer student Hitomi (seemingly unrelated to other characters named Hitomi in the series). Throughout the game there are several quiz battles, where the questions mostly center around obscure knowledge regarding the previous title in the series, SM Choukyoushi Hitomi Vol. 2. Getting at least 5 out of 10 questions correct will force the opponent to strip and the game to progress; otherwise the protagonist will have her own clothes forcibly removed and the game has to be reset and started over from the beginning. However, due to shoddy programming, the same question can be asked multiple times per quiz (sometimes right after that same question was already asked). - 19940101T000000 - EJ - Seibu Kikaku - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi Vol. 2 (Japan) (Unl).zip - -./media/videos/SM Choukyoushi Hitomi Vol. 2 (Japan) (Unl).png - SM Choukyoushi Hitomi Vol. 2 - This game is an adult point-and-click adventure game, which follows various escapades involving the protagonist, Maki, and the transfer student Hitomi (seemingly unrelated to other characters named Hitomi in the series). Throughout the game there are several quiz battles, where the questions mostly center around obscure knowledge regarding the previous title in the series, SM Choukyoushi Hitomi Vol. 2. Getting at least 5 out of 10 questions correct will force the opponent to strip and the game to progress; otherwise the protagonist will have her own clothes forcibly removed and the game has to be reset and started over from the beginning. However, due to shoddy programming, the same question can be asked multiple times per quiz (sometimes right after that same question was already asked). - 19940101T000000 - EJ - Seibu Kikaku - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi Vol. 3 - Test Version (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi Vol. 3 - Test Version (Japan) (Unl) [b].png - SM Choukyoushi Hitomi Vol. 3 - This game is an adult point-and-click adventure game, which follows various escapades involving the protagonist, Maki, and the transfer student Hitomi (seemingly unrelated to other characters named Hitomi in the series). Throughout the game there are several quiz battles, where the questions mostly center around obscure knowledge regarding the previous title in the series, SM Choukyoushi Hitomi Vol. 2. Getting at least 5 out of 10 questions correct will force the opponent to strip and the game to progress; otherwise the protagonist will have her own clothes forcibly removed and the game has to be reset and started over from the beginning. However, due to shoddy programming, the same question can be asked multiple times per quiz (sometimes right after that same question was already asked). - 19950101T000000 - EJ - Adventure-Adults - 1 - true - 512 - - - ./SM Choukyoushi Hitomi Vol. 3 (Japan) (Unl) [b].zip - -./media/videos/SM Choukyoushi Hitomi Vol. 3 (Japan) (Unl) [b].png - SM Choukyoushi Hitomi Vol. 3 - This game is an adult point-and-click adventure game, which follows various escapades involving the protagonist, Maki, and the transfer student Hitomi (seemingly unrelated to other characters named Hitomi in the series). Throughout the game there are several quiz battles, where the questions mostly center around obscure knowledge regarding the previous title in the series, SM Choukyoushi Hitomi Vol. 2. Getting at least 5 out of 10 questions correct will force the opponent to strip and the game to progress; otherwise the protagonist will have her own clothes forcibly removed and the game has to be reset and started over from the beginning. However, due to shoddy programming, the same question can be asked multiple times per quiz (sometimes right after that same question was already asked). - 19950101T000000 - EJ - Adventure-Adults - 1 - true - 512 - - - ./Smart Ball (USA).zip - -./media/videos/Smart Ball (USA).png - Smart Ball - The game involves going through 8 stages (broken up into two parts each) of side-scrolling action. At the end of each stage is a boss monster that must be disposed of. - -Jerry moves by sliding across the ground and can latch on to walls and climb them. Jerry can also jump, stretch out to cling to ceilings, and also move at a faster pace. Jerry can consume balls that he finds during a stage and can then fire them out of his body at enemies blocking his path. Enemies can also be defeated by jumping on them and then flattening Jerry's body on them. Also, there are flowers that contain items for Jerry to collect. Items include life, which refills health, a 1-up that adds an extra life, and a seed, which will grow a climbable beanstalk when planted. If the player collects the scattered letters that appear in every stage that spell out the name Jerry, the player will earn two extra lives. - 0.65 - 19920301T000000 - Game Freak - Sony Imagesoft - Platform - 1 - 257 - - - ./Snoopy Concert (Japan).zip - -./media/videos/Snoopy Concert (Japan).png - Snoopy Concert - The game is a less of a self-contained game and more a collection of four smaller ones; including a point-and-click segment featuring Schroeder. The player controls Woodstock and direct Snoopy as he performs all sorts of errands for different Peanuts characters. The player does a separate game for each character; some of them require him to do a little detective work, or to direct Snoopy to win a race, or to get a character to some place. The ultimate goal in the game is to get everyone in shape for Snoopy's concert. Games can either be played using stereo or monoaural sound. - -The music was composed by Hirokazu Tanaka and Minako Hamano (??????),[2] in addition to arrangements of the familiar works of Vince Guaraldi known to longtime Peanuts fans. Many years later the game has been translated to English (by Aeon Genesis) and Portuguese. - 0.7 - 19950519T000000 - Pax Softnica - Mitsui Fudosan - Action-Adventure - 1 - 512 - - - ./Snow White in Happily Ever After (USA).zip - -./media/videos/Snow White in Happily Ever After (USA).png - Snow White in Happily Ever After - The Witch's evil brother, Maliss, is out to get Snow White and the Prince. He has cast magic spells throughout the Kingdom and it's up to you to return the Kingdom to its former state of peace and happiness. - 0.7 - 19941001T000000 - Imagitec Design - American Softworks - Platform - 1 - 257 - - - ./Socks the Cat Rocks the Hill (World) (Unl).zip - -./media/videos/Socks the Cat Rocks the Hill (World) (Unl).png - Socks The Cat Rocks The Hill - The game begins with Socks observing foreign spies stealing a nuclear missile launch unit in the basement of a foreign embassy. He embarks on a journey through eleven stages through Washington D.C. landmarks like The Pentagon to return to the Oval Office in the White House and alert the Clinton family. Throughout the game, Socks must overcome the likes of foreign spies, politicians, the United States Secret Service, and the news media. The bosses are caricatures of political figures, such as Gerald Ford, Jimmy Carter, and Ross Perot. In one situation, Socks must push Millie the dog, pet of former president George H. W. Bush, out the front door to avoid Arab terrorist felines. Also, Richard Nixon calls in bomb raids and Ted Kennedy is seen driving a car on a bridge. - 0.6 - 20180201T000000 - Realtime Associates - Second Dimension - Action / Adventure-Action - 1 - 256 - - - ./Soldiers of Fortune (USA).zip - -./media/videos/Soldiers of Fortune (USA).png - Soldiers of Fortune - Sixteen levels (in four groups of four) await you in this long-developed Bitmap Brothers title. The basic gameplay is similar to Gauntlet, but in an open air setting, with bridges across rivers and such in the maps. The visuals are in the 'metallic and blue' style the Bitmaps appeared to favor. - -There were 6 characters available in the game, each with different strengths and weaknesses, and different starting prices. In 2-player mode you each chose a character and played co-operatively, but in one-player games you also choose a character for the computer to control, with its Artificial Intelligence allowing it to open doors, pick up power-ups and take on baddies away from the ones occupying your character. - 0.7 - 19931201T000000 - The Bitmap Brothers - MicroProse - Action-Shooter - 1-2 - 256 - - - ./Solid Runner (Japan).zip - -./media/videos/Solid Runner (Japan).png - Solid Runner - In the far future Solid City is overrun by mecha-related crime, and few dare face the underworld mafias and street gangs that threaten the city. However everything changes when private eye Shuu's girl is murdered in a mob-related hit and he decides to get to the bottom of the crime wave and avenge his girl's death. - -Solid Runner is a top-down sci fi RPG in which you control Shuu as he explores the futuristic landscape of Solid City, taking missions and following leads that involve fighting the many gangs and mafias that run the city with the aid of your combat mecha and a few allies. Exploring the city and chatting with NPCs is handled via a top-down engine, as you move from hotspot to hotspot in the city via a "world map' interface. Combat in handled in a 3rd person perspective from which you select commands in turns and attempt to defeat your opposing mechas. - -While the game does feature a continuous plot, the emphasis is placed on completing individual missions, from which you get rewards that can be used to upgrade your mecha by replacing limbs, adding weapons, etc. in any of the game's shops. - 0.6 - 19970328T000000 - ASCII - ASCII - Role Playing Game - 1 - 768 - - - ./Song Master (Japan).zip - -./media/videos/Song Master (Japan).png - Song Master - A turn-based Japanese RPG that was never released outside of Japan. The story concerns Yuri, an aspiring singer who wishes to join the Singer's Guild - an association of musicians that are tasked with protecting the world with music. In this world, music and singing have the same properties as magic, and the Holy Song of Auran is thought to drive away evil and perform miracles. - -In his journey, Yuri meets and joins up with Shion, his non-musically gifted friend who became a swordsman instead; El Rhan, the elven King and friend of Yuri's famous grandfather; Cat-Eyed Jack, a talented thief and Selena, a priestess princess. Several other playable characters appear as the game progresses. - 0.75 - 19921127T000000 - Japan Art Media - Yanoman Games - Role Playing Game - 1 - 768 - - - ./Sonic Blast Man II (USA).zip - -./media/videos/Sonic Blast Man II (USA).png - Sonic Blast Man II - Heavy Blast Man is once again trying to take over the Earth. People are being turned into hideous monsters and being made to serve him. Sonic Blast Man returns along with some new friends, Sonia and Captain Choyear. Together, they battle Heavy Blast Man and his minions to save the Earth from destruction. - -You control one of three characters in this side-scroller, as you fight your way through various levels filled with enemies and bosses. Beat them up with the basic punches and kicks or use your super moves to get out of tight spots. - 0.85 - 19940426T000000 - ITL - Taito - Beat'em Up - 1-2 - 263 - - - ./Sonic Blast Man (USA).zip - -./media/videos/Sonic Blast Man (USA).png - Sonic Blast Man - You take on the role of Sonic Blast Man, a superhero, in this side-scrolling shooter, fighting against various forms of evil. While you have the typical punch, jump, and kick moves, the Sonic Blast Man also has two special power moves: Dynamite Punch and Screw Bomb. You travel through five different stages and fight enemies ranging from local ruffians to robots and even aliens from outer space. - 0.6 - 19930201T000000 - Disco - Taito - Beat'em Up - 1 - 263 - - - ./Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!! (Japan).zip - -./media/videos/Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon no Nazo!! (Japan).png - Soreyuke Ebisumaru Karakuri Meiro : Kieta Goemon no Nazo!! - A puzzle spin-off title from the Ganbare Goemon series. Goemon has been captured and his friend Ebisumaru goes out to try to find and rescue him. In order to do so, he must traverse a series of maze-like levels avoiding obstacles and enemies and get to the end zone. - -The game is played from an isometric perspective from which you can get a good view of the mazes and Ebisumaru. You have no direct control of Ebisumaru per se, but instead switch special blocks around the mazes that can change Ebisumaru's direction of travel and such. You must reach the end of each stage before time runs out, and get all the power-ups and items laid in each maze in hopes of getting to Goemon alive. - 19960329T000000 - Konami - Konami - Puzzle - 1-2 - 2816 - - - ./SOS (USA).zip - -./media/videos/SOS (USA).png - SOS - The date is Tuesday, September 13th, 1921. It's a stormy night, and the luxury ocean liner "Lady Crithania" is about to be capsized by an enormous wave. Many of its crew and its 2300 passengers will be killed outright in the initial overturning; in the transfigured catastrophic ship environment, most of the remainder will be unable to locate, reach and secure a safe exit from the sinking ship before it floods entirely. Will you? - -Inspired by Paul Gallico's 1969 novel The Poseidon Adventure, this game puts the player in the shoes of one of four denizens of the fated vessel: Capris Wisher, architect; Redwin Gardener, counselor; Luke Haines, sailor; or Jeffrey Howell, doctor. Each of these gentlemen possess certain exclusive skills and distinct backstories and motivations -- a successful strategy toward winning the game will vary greatly depending on which character you initially select to play. And just how is the game won? - -Here's a hint: don't be on the ship when it goes down for the last time. Accomplishing this demands mastery of a new skill hitherto untapped by its platform-game spiritual predecessors Prince of Persia and Flashback: exploring and navigating the ship in both an upright and an upside-down position, as well as many of the gradiated permutations between -- thanks to dizzying Mode 7 abuse, the game environment will tip, tilt and skew at predictable (and predictably inconvenient) intervals, granting access to some hitherto unreachable areas (those doors at floor level are of little use when you're on the ceiling!) while denying access to other portions of the ship you perhaps intended to go back through. You're going to need to recognize where you can and can't -- yet -- reach, and make a note to revisit when the pendulum swings the other way. - -You're not going to make it out on your own. A successful evacuation is going to require the assistance of other survivors. Supposing you can find ( -- and reach!) them, you're still going to have to safely lead them past obstacles and hazards (as the ship flip-flops on its way to Davy Jones' Locker)... and as with all NPCs, they're slower and less agile than you, necessitating plotting out the simplest, safest course possible (... given the circumstances.) Which of the endings you conclude with will be determined by who you rescue and how many of them there are -- but I'm sure you'll have your hands full the first few dozen play-throughs just staying alive and trying to figure out how to get to where you're supposed to be going. - -Did I mention there's a time limit of one measly hour? For once, it's your friend; since your injury in this dangerous and unpredictable environment is so frequent and, indeed, inevitable, death has been replaced by a deduction of 5 minutes from the time remaining -- but no matter how safe and dry a hidey-hole you manage to find, when the countdown reaches zero, it's game over. - -Hope you packed a towel! - 0.5 - 19940402T000000 - Human - Vic Tokai - Adventure - 1 - 512 - - - ./Sotsugyou Bangai Hen - Nee Mahjong Shiyo! (Japan).zip - -./media/videos/Sotsugyou Bangai Hen - Nee Mahjong Shiyo! (Japan).png - Sotsugyou Bangai Hen : Nee Mahjong Shiyo! - Sotsugyou Bangai Hen: Nee Mahjong Shiyo! ("Graduation Extra-Story: Hey, Mahjong Present!") is a mahjong game for the Super Famicom. It features a cast of highschool seniors from an all-girls school and their male homeroom teacher, who decide to play mahjong against each other. Despite the format, the game is not ecchi (adult) in nature. - -The game is based on the Graduation (Sotsugyou) series of school simulation games. Many of those games featured the same cast, and the player (as their teacher) had to mold them into model students by tutoring them on their weak subjects. This game is designated as "bangai hen", which means "extra story" or "bonus story" - a game not part of the core series, but related. - 0.75 - 19941028T000000 - KSS - KSS - Asiatic board game-Mahjong - 1 - 2048 - - - ./Sougou Kakutougi - Astral Bout 2 - The Total Fighters (Japan).zip - -./media/videos/Sougou Kakutougi - Astral Bout 2 - The Total Fighters (Japan).png - Sougou Kakutougi : Astral Bout 2, The Total Fighters - Sougou Kakutougi: Astral Bout 2: The Total Fighters is the sequel to Sougou Kakutougi: Astral Bout and like that game features various martial arts experts competing, not unlike MMA. The game is based on a real-life Japanese martial arts TV promotion, Fighting Network Rings. The eight characters represent different martial arts, including wrestling, karate, boxing, Muay Thai and others. - 0.6 - 19940225T000000 - A Wave Inc - King Records - Fighting-Sports - 1-2 - 262 - - - ./Sougou Kakutougi - Astral Bout (Japan).zip - -./media/videos/Sougou Kakutougi - Astral Bout (Japan).png - Sougou Kakutougi : Astral Bout - Astral Bout is the 'precursor' of the mixed martial arts tournament, where fighters from different styles fight their way against each other to be the best. Select your own style: wrestling, kickboxing, karate, judo, sambo, martial artist, kung-fu or boxing. - 0.55 - 19921030T000000 - A Wave Inc - King Records - Fighting-Sports-Action - 1-2 - 262 - - - ./Sougou Kakutougi Rings - Astral Bout 3 (Japan).zip - -./media/videos/Sougou Kakutougi Rings - Astral Bout 3 (Japan).png - Sougou Kakutougi Rings : Astral Bout 3 - Sougou Kakutougi Rings: Astral Bout 3 is a Shoot/Hybrid fighting game featuring the Shoot fighting league known as RINGS fighting network, developed by A-Wave and published by King Records, it was released in Japan in 1995. - 0.2 - 19951020T000000 - A Wave Inc - King Records - Fighting-Sports - 1-2 - 262 - - - ./Soukou Kihei Votoms - The Battling Road (Japan).zip - -./media/videos/Soukou Kihei Votoms - The Battling Road (Japan).png - Soukou Kihei Votoms : The Battling Road - A mecha game featuring simulation style shooting gameplay. It is based on the Armored Trooper Votoms anime, and is the fourth game adaptation of the franchise (though the first for the Super Famicom) and features multiple characters and ATs (Armored Troopers) from the anime.The game uses the Super Famicom's Mode 7 to present a 3D environment that the player's mech walks around in while taking down enemies by using the radar. - 0.6 - 19931029T000000 - Genki - Takara - 1-2 - - - ./Soul & Sword (Japan).zip - -./media/videos/Soul & Sword (Japan).png - Soul & Sword - Soul & Sword is an RPG from Pandora's Box. The player assumes the role of a young adventurer named Rick (though the player may name him whatever they wish), who reaches the land of Vulcannon by ship to search for his fortune. Rick finds and recruits other adventurers along the way, and can ask around the various towns of the world to find quests to pursue. The game's combat uses the typical Dragon Quest/Final Fantasy: Mystic Quest turn-based system. - -The game was followed by Traverse: Starlight & Prairie in 1996, also for the Super Famicom. This sequel features similar open-world aspects. - 0.7 - 19931130T000000 - Pandora Box - Zamuse - Role Playing Game - 1 - 768 - - - ./Soul Blade (World) (Unl) (Pirate).zip - -./media/videos/Soul Blade (World) (Unl) (Pirate).png - Soul Blade - Soul Blade is a pirated port of the PlayStation game of the same name, made for the SNES and Sega Genesis by an unknown developer in 1997. -The controls are considered bad, as there is a delay when attacking your opponent. -The fighting engine is recycled from Tekken 2/Tekken 3 Special. - 19970101T000000 - Fighting / Versus-Fighting - 1-2 - 262 - - - ./Soul Blazer (USA).zip - -./media/videos/Soul Blazer (USA).png - Soul Blazer - You have been called by the Master to restore life to the Friel empire. The ruler, King Magridd, struck a deal with the evil Deathtoll - in exchange for the soul of one living being, Deathtoll will give him a piece of gold. Magridd's greed got the better of him, and, thinking of the millions of souls of every living creature around the world, readily agreed to the deal. But Magridd himself has since disappeared, and the the land is now devoid of life - instead only filled with Deathtoll's monstrous minions. Will you be able to save Friel's subjects from their horrible fate? - -Soul Blazer is an action RPG in the top-down style of The Legend of Zelda. Like Zelda, battles are not turn-based - the player directly attacks enemies and dodges them. As they progress, they also unlock special items which allows them to complete tasks for characters or access special areas (such as the Dream Rod, which transports you into someone's - or something's - dream). Unlike Zelda, the game has an experience meter, and the player levels up and becomes stronger as they defeat enemies. The game's unique hook is that there are "Monster Lairs" spread all over the land of Friel. When they destroy all the enemies in a lair, they don't come back, and when they step on the empty lair, it restores part of the game world, bringing back anything from plants, to animals, to people, to buildings and more. Each restored soul helps in some way - for example, the player can climb regrown ivy to reach new areas, reunite families by bringing back husband and wife, rebuild cities by restoring architects, and talk to characters to complete even more quests. - -The player's main goal is to find six Stones, which allow them to gain access to the World of Evil, where Deathtoll resides. These stones are guarded by key characters in different parts of the world, usually the rulers, who require the player to defeat a boss character to rescue them. While most of the game allows them to progress in a linear fashion, there are certain souls that can only be restored by killing monsters that can't be harmed with their earlier weapons. The player will need to find special weaponry and then backtrack to previous areas to rescue these souls. It's also advisable to revisit previous locations, as certain characters may have new sidequests to complete which can reward them with new items to make them even stronger. - 0.75 - 19920801T000000 - Quintet - Enix - Role Playing Game - 1 - 768 - - - ./Samurai Shodown vs Soul Blade ~ Soul Edge vs Samurai (World) (Unl) (Pirate).zip - -./media/videos/Samurai Shodown vs Soul Blade ~ Soul Edge vs Samurai (World) (Unl) (Pirate).png - Soul Edge VS Samurai - Soul Edge VS Samurai Spirits is an unlicensed fighting game released on the Sega Mega Drive as a follow up to both Soul Calibur and Samurai Spirits II. It was presumably developed by the same company as they use the same exact fighting engine. -Although a much rarer version of this exists for SNES, it has little in common with its Mega Drive counterpart and is more of port of the unlicensed Samurai Spirits II (Mega Drive) than an actual new game. The game will crash when going to options. - - DVS Electronic - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Sound Novel Tsukuru (Japan).zip - -./media/videos/Sound Novel Tsukuru (Japan).png - Sound Novel Tsukuru - Sound Novel Tsukuru is a Super Famicom graphic novel game where players can either read or create interactive fiction on their own console systems. Stories can be saved either on a battery or through a satellite connection. - -The game comes with a previously created graphic novel about exploring an old house. Due to the limitations in the game's engine, it can only show shadows of non-player characters that the player meets on his journey. Settings can range from a modern day train to a rural house and even wilderness can be included in various stages of wildness. - 0.7 - 19960531T000000 - Success - ASCII - Adventure - 1 - 512 - - - ./Space Ace (USA).zip - -./media/videos/Space Ace (USA).png - Space Ace - Borf has kidnapped Dexter's girlfriend Kimberly and is threatening to turn earth's population into babies using his "Infanto Ray". Naturally, Dexter cannot let this happen and sets out to stop Borf and rescue Kimberly. - -While following the same story as the Laserdisc conversions, the SNES version of Space Ace obviously lacks the long video sequences of the original, and also features different gameplay. - -Instead of only pushing the right button at the right moment, the player has complete control over Dexter. Most of the time, he will be busy jumping over chasms and dodging alien attacks, but occasionally, an 'energize'-symbol will appear which, by pressing the correct button in time, will temporarily transform Dexter into his stronger alter ego and enable him to shoot at his enemies. - -Once he boards his space ship, Dexter has to find his way out of a labyrinthine seen from a top-down perspective, destroying obstacles with the ship's laser and avoiding collisions. - -In order to retain the atmosphere of the original, the SNES version features a large number of (short) death animations and the platformer levels always follow the exact same sequence, which results in a trial&error-style gameplay somewhat similar to the original. - 0.45 - 19940501T000000 - Oxford Digital Enterprises - Absolute Entertainment - Platform-Action - 1 - 257 - - - ./Space Football - One on One (USA).zip - -./media/videos/Space Football - One on One (USA).png - Space Football : One on One - In the futuristic sports game Space Football, 2 players steering hovercrafts try to score touchdowns on each other by picking up and carrying a hoverball into a touchdown area. The hovercraft has the ability to accelerate, reverse, track the hoverball, and it can also fire at the opposing player to make him drop the ball if he's carrying it. If the player's hovercraft picks up the hoverball, they must try to get to the touchdown area within four seconds or else the hoverball gets automatically fumbled. Each game is played for a duration of 500 time units and the player with the highest score when the time runs out is declared the winner. - -The playfield itself presents features that can affect the way the match is played. Some playfields contain things such as jumps, spinners, and force arrows which can help or hinder a players movement. - -There are a total of 12 drivers to choose from, with 4 per every speed level (slow, medium, and high). - 0.65 - 19920601T000000 - Triffix - Triffix - Sports - 1-2 - 1536 - - - ./Space Invaders (USA).zip - -./media/videos/Space Invaders (USA).png - Space Invaders - A conversion of the classic arcade title, Space Invaders. This version, as part of the Arcade Classic series on Game Boy, has both 1 and 2 player modes using the usual 2 color Game Boy tones (black, grey) to re-create the addictive shooter. However, plug the cart into a Super Game Boy (an accessory of the Super Nintendo) and you have the option of playing the game in full color, with the original arcade cabinet as border art to the action while you play. - -The game is very simple to play. Shoot down the incoming invaders while dodging their fire. They will advance slowly at first towards you, but the closer they come, the faster they get. - 0.6 - 19971101T000000 - Taito - Nintendo - Shoot'em Up-Shoot'em Up / Vertical-Shooter / Space Invaders Like-Shooter - 1-2 - 260 - - - ./Space Megaforce (USA).zip - -./media/videos/Space Megaforce (USA).png - Space Megaforce - Compile's Aleste series lands on the SNES with the appropriately named Super Aleste. Taking the role of a lone starfighter pilot, you are tasked with destroying an evil alien armada in standard 2D shooter fashion. And while you may be alone, you certainly won't be underpowered, with eight different types of weapons, each having six power-up levels for a grand total of 48 firing modes (not counting bomb power-ups) Super Aleste boasts one of the largest arsenals in 2D shooter history. - -Gameplay is single-player only with 3 difficulty levels. Also included is a short campaign with different levels that plays mostly like a "survival" mode with the objective being to outlast the time limit and rack the most points. - 0.95 - 19921202T000000 - Compile - Toho - Shoot'em Up - 1 - 260 - - - ./Spanky's Quest (USA).zip - -./media/videos/Spanky's Quest (USA).png - Spanky's Quest - Spanky's Quest is a game about a monkey who decides to go on a picnic. While on his way through the forest he see's a witch in the sky and out of nowhere bricks begin to make a tower around the area Spanky is in. The witch challenges Spanky to come to the final tower and she will free him but before she flies away she turns the fruits in his knapsack into living fruit monsters. Unknowingly, she drops a magic ball which agrees to help Spanky out on his quest. - -The object of the game is to get through all six of the towers which consist of 10 levels as well as a boss battle. In order to proceed to the next level, you must acquire the amount of keys the locked door requires. Keys are found lying around until a monster picks them up in which case you must use your ball on them to get it. The ball has for different attacks: baseball, soccer ball, volleyball and basketball. In order to attain a stronger ball, the ball must be bounced on Spankey's head. Spanky also gets different hats which give him a specific power until he loses it or the level ends. - 0.75 - 19920801T000000 - Natsume - Natsume - Platform-Action - 1 - 257 - - - ./Spark World (Japan).zip - -./media/videos/Spark World (Japan).png - Spark World - Spark World is a maze action game structurally similar to Bomberman where the protagonists are anthropomorphized cop cars fighting other sentient cars in a series of themed mazes. It was released exclusively in Japan in 1995. - -The goal of each stage is to defeat all the other opponents, though focusing on collecting power-ups is also important to overpower each stage's foes. Depending on the enemy vehicle type, they also have innate powers that the player does not. The player eventually faces a boss after a certain number of battle stages in each zone. - -The game also features a multiplayer Battle mode, which provides a number of customization and stage options. - 0.8 - 19950526T000000 - Den'Z - Den'Z - Action - 1-4 - 256 - - - ./Sparkster (USA).zip - -./media/videos/Sparkster (USA).png - Sparkster - Sparkster is a 2D side-scrolling platformer starring the eponymous hero who previously appeared in Rocket Knight Adventures. It is very different from the contemporary Genesis title Sparkster, as it does not continue the story from the first game and has completely different levels, enemies and gameplay mechanics. In that way it can be considered a spin-off in the series. The introduction merely shows how an elderly man captures a girl and takes her into his airship. At that point Sparkster appears and he decides to chase them. - -Sparkster is a rodent carrying a rocket pack on his back. He can move around, duck, jump and hang from branches or rails. His regular attack is a sword slash that sends out a circular projectile. Through the L and R buttons he can dash left and right in a circle of fire. Keeping the attack button pressed powers up a rocket meter. When full, different types or actions can be performed: dashing left, right or up to cover a large distance, ricocheting off walls in a diagonal motion, or a stationary attack. - -The game consists of nine levels of which the last two can only be accessed on higher difficulty levels. Sparkster collects diamonds for points, defeats all types of robot enemies and collects apples to restore his heart meter near the top of the screen. Most of the game consists of regular platforming gameplay, with a few diversions where Sparkster rides a robot bird, or is shown from a top-down view flying in the air like a vertically-scrolling shooter. All levels have a level boss along with a large number of mid-level bosses. The game supports a password system. - 0.8 - 19941001T000000 - Konami - Konami - Platform-Action - 1 - 257 - - - ./Spectre (USA).zip - -./media/videos/Spectre (USA).png - Spectre - Spectre is a 3D shooter where the player drives a little red car/tank and blasts away enemies. The gameplay is similar to Battlezone, and obviously inspired by it. - -There is a selection of three tanks, each with three values (speed; armor; and firepower) balanced out to match its name: Tough Guy is heavy on armor, but slow and not very powerful; Speedy is fast, but low armor; and Balanced combines both strengths, but decreased. A fourth tank allows the player to design a custom variant. - -Every level consists of a large plane filled with enemy tanks, several psychedelic walls with odd images that often flicker or warp resembling an acid trip, and tacky 3D models like windmills. The object of each level is to either destroy all the enemy tanks in the level, or to collect all the flags. Every level has a certain theme to it, anything from plain green to a colorful blinking eye or images of sand dunes are to be found on the walls, windmills and flags throughout the level. - -With every passing level, enemy tanks grow smarter and their rates of fire increases. Also in later levels, new, smarter, more powerful enemy tanks join the skirmish. The player has a limited amount of ammo, but driving over ammo deposits replenishes a small amount of ammunition, as well as driving over shield deposits grants additional shields. The three different views (first, third, and top-down) allow the player to incorporate additional strategies into the battles. - -The game boasts having supposedly an infinite amount of levels, though anything after level 80 is almost instant death. A high score table is also included. - -An additional note-worthy feature of this game is the multi-player mode. Up to eight players are supported over IPX, or NetBios (or two via modem or serial port). The network option offers three Cyberspace Scenarios: Arena - free-for-all battles, get one point for each opponent destroyed. -Flag Rally - a match point given for collecting six flags, destroy someone to get any flags being carried. -Base Raid - Akin to "capture the flag". Two teams, two bases; get match point for destroying opponent base. -The CD-ROM manual includes a "Cyberpunk story", to give background information on the game which consisted of a cyberjock named Hart who lived for the battles in the Arena. - 0.55 - 19940501T000000 - Velocity - Cybersoft - Shooter - 1-2 - 256 - - - ./Speed Racer (USA).zip - -./media/videos/Speed Racer (USA).png - Speed Racer in My Most Dangerous Adventures - This game is a take on the classic Anime cartoon series, Speed Racer. You play as Speed, an aspiring race car driver with his trusty car, The Mach 5, along with his GO team, out to travel the world and win every international grand prix on the circuit. - -Along the way, you fight off the infamous villains of the series, out to stop Speed by any means necessary, even capturing his girlfriend, Trixie. There are seven levels in all and in between racing levels you'll be on foot in a side-scroll style adventure, fighting off thugs and gangsters, collecting power ups to help you out, including green flags in order to keep your health up (not kidding about that). - 0.5 - 19920901T000000 - Radical Entertainment - Accolade - Racing, Driving - 1-2 - 1537 - - - ./Speedy Gonzales - Los Gatos Bandidos (USA) (Rev 1).zip - -./media/videos/Speedy Gonzales - Los Gatos Bandidos (USA) (Rev 1).png - Speedy Gonzales : Los Gatos Bandidos - In a small Mexican village, all the mice were enjoying a fiesta until Los Gatos Bandidos, a group of cats, came and kidnapped them all. Only Slowpoke escaped and sent for his cousin, the fastest mouse in Mexico... Speedy Gonzales! Following the trail of the Bandidos, Speedy will enter each level and try to rescue as many mice as possible while chasing after cheese and avoiding natural hazards. Ariba! Ariba! - -The gameplay in Speedy Gonzales resembles the Sonic the Hedgehog series of games more than anything else. For the most part Speedy will run, run across fields and up slopes and into tunnels. There are also mousetraps which function similarly to Sonic's trampolines and will propel Speedy into the air. Speedy has a short range kick for attacking and can occasionally pick up items and use them at a later time. - 0.75 - 19950801T000000 - Sunsoft - Acclaim - Platform-Action - 1 - 257 - - - ./SpellCraft - Aspects of Valor (USA) (Proto).zip - -./media/videos/SpellCraft - Aspects of Valor (USA) (Proto).png - SpellCraft : Aspects of Valor - Spellcraft: Aspects of Valor is an unreleased strategy game based on spell creation and large-scale battles. Creating spells is a complicated process that involves finding components (powders, stones, jewels, etc.), mixing them according to a formula, and saying the magic word. Using a wrong formula will result in the player character's death. Besides the traditional attack and defense spells, the player can also create magic that modifies the terrain, and summon creatures that fight on the protagonist's side. Robert is just an ordinary guy - or so he thought before he received that fateful letter from a relative in England. Arriving at the mysterious Stonehenge, Robert is teleported to Valoria - a magical world populated by legendary monsters and wizards. And that is precisely what Robert has to become (a wizard, not a monster). Can he survive battles against evil creatures in the seven elemental realms of Valoria? - 19930101T000000 - ASCII - ASCII - Adventure - 1 - 512 - - - ./Spider-Man - Venom - Maximum Carnage (USA).zip - -./media/videos/Spider-Man - Venom - Maximum Carnage (USA).png - Spider-Man & Venom : Maximum Carnage - Loosely based on the comic book series, the story opens as Carnage breaks out of the insane asylum and wreaks mayhem. Spiderman immediately acknowledges the new job at hand and sets out to stop him. - -You start off with Spidey but in certain parts you get to choose between him and Venom, which takes you through an alternate routes. The gameplay is your standard beat-em-up, the regular punching and jump-kicking, with the addition of the all important webbing - ie web swinging, web shield etc. - 0.65 - 19940902T000000 - Software Creations - LJN - Beat'em Up - 1 - 263 - - - ./Spider-Man - X-Men - Arcade's Revenge (USA).zip - -./media/videos/Spider-Man - X-Men - Arcade's Revenge (USA).png - Spider-Man & X-Men : Arcade's Revenge - Spider-Man and members of the X-Men have teamed up in this side-scrolling action game to fight against Arcade, who has built a giant amusement park for the sole purpose of trapping and destroying the super-heroes. You first play as Spider-Man, who sees the X-Men get kidnapped by Arcade and follows them. Once you make it inside Arcade's park you can choose to play as Spider-Man, Cyclops, Storm, Gambit, or Wolverine, each of whom are trapped in a different part of Arcade's maze of deadly traps. You must navigate all five of them safely out, using their different skills and abilities while defeating baddies and bosses along the way. - 0.65 - 19921101T000000 - Software Creations - Software Creations - Platform-Action - 1 - 257 - - - ./Spider-Man (USA).zip - -./media/videos/Spider-Man (USA).png - Spider-Man - Spider-Man: The Animated Series is a side-scrolling action game. You play as Spider-Man, using you usual spider abilities to fight off the bad guys: web-spinning, kicking, punching. - -The story is about 3 of your enemies escaping from prison, namely Dr. Octopus, The Green Goblin and Smythe, and it is you job to find them and "kick their butts" as the intro states. During the levels you'll also encounter a lot of robots, in different shapes and sizes. - 0.85 - 19950201T000000 - Western Technologies - LJN - Platform-Action - 1 - 257 - - - ./Spindizzy Worlds (USA).zip - -./media/videos/Spindizzy Worlds (USA).png - Spindizzy Worlds - On it's most basic level, Spindizzy Worlds is, like its predecessor, similar to Marble Madness. Controlling GERALD, you must move through the isometrically viewed landscape (largely flick-screen on the ST). There are two skill levels; the harder one features more of the precarious ledges and falls of Spindizzy. Each one takes you to a different matrix of levels, which can be played in different orders and each consist of 10 screens, with a bonus level at the end. - -You have limited energy, which can be recharged by collecting crystals. Fuel is limited, and is reduced by contact with hazards - generating a replacement GERALD takes time. There are many gates which are opened by running into spaces of the same colour. There are also aliens to avoid, and most movement is along thin slippery ledges with heavily inertia-based controls. - 0.7 - 19930302T000000 - ASCII - ASCII - Puzzle-Action - 1 - 2816 - - - ./Sports Illustrated Championship Football & Baseball (USA).zip - -./media/videos/Sports Illustrated Championship Football & Baseball (USA).png - Sports Illustrated Championship Football & Baseball - A sports game licensed by the leading sports magazine, Sports Illustrated. The title features both football and baseball games. Choose to play a 16-game football season, complete with 90 different offensive players and full championship setup. Or you can hit the baseball diamond, pick from 28 different teams, and obliterate the competition with a variety of pitches and exciting drives and diving catches. - 0.6 - 19940201T000000 - Malibu Games - Malibu Games - Sports-Sports / Baseball-Sports / Football (American) - 1-4 - 1538 - - - ./Spot Goes to Hollywood (USA) (Proto) (1995-08-05).zip - -./media/videos/Spot Goes to Hollywood (USA) (Proto) (1995-08-05).png - Spot Goes To Hollywood - Underwater or underground! Pirates or jungle beasts! Flying into the future or hovering in horror! SPOT is out to steal the spotlight and win the "Best SPOT" award. See SPOT fly a space craft, swim underwater and even ride a motorcycle through every level of unpredictable movie madness! From danger SPOT to hot SPOT... it's non-stop SPOT! - 19950101T000000 - Virgin Interactive - Adventure - 1 - 512 - - - ./Spriggan Powered (Japan).zip - -./media/videos/Spriggan Powered (Japan).png - Spriggan Powered - In this game, you control a robot that has 4 weapons (orange, green, blue and red) that have almost the same function. They fire projectiles straight ahead from the left to the right. Only the green weapon is different because it sends self-guided plasma balls. Each weapon has a powerful special power, but it is rarely used. Firstly because it requires a loading time and secondly because it uses up an energy bar. Like in some car games, where you have to get as close as possible to the others without getting hit, tech bonuses will greet your achievements. - 0.7 - 19960726T000000 - Micronics - Naxat Soft - Shoot'em Up - 1 - 260 - - - ./Sprinter Monogatari - Mezase!! Ikkakusenkin (Japan).zip - -./media/videos/Sprinter Monogatari - Mezase!! Ikkakusenkin (Japan).png - Sprinter Monogatari : Mezase!! Ikkakusenkin - Sprinter Monogatari: Mezase!! Ikkaku Senkin is a Super Famicom sports game where the player teaches an athlete how to ride his bicycle faster. - -The player must instill physical strength, tactical skills, and endurance in his bicycle racer just like a real coach would do. Bicycle racers become tired after training too hard; the coach must eventually assign free days when the athlete is tired. This would allow him to recover so that further exercise is possible. While spa vacations cost money, having the cyclist stay at home and rest cost nothing and accomplishes the same thing. Promoting the rider on television or other media may also bring in more money at the cost of training time. - - 0.55 - 19950317T000000 - Vap - Vap - Sports-Sports / Cycling - 1 - 1536 - - - ./St. Andrews - Eikou to Rekishi no Old Course (Japan).zip - -./media/videos/St. Andrews - Eikou to Rekishi no Old Course (Japan).png - St. Andrews : Eikou to Rekishi no Old Course - St. Andrews: Eikou to Rekishi no Old Course ("St. Andrews: Old Course of History and Glory") is a golf game based on the eponymous prestigious golf course St. Andrews Links in Scotland. St. Andrews is frequently the home of The British Open (or simply The Open): one of the four major tournaments of professional golf.The game features a tournament mode, a single-player stroke play mode and a two-player match play. The player can also practice with the training mode. The game depicts each of its courses with a slight angle, and has a harsh learning curve as the player must hit the right trajectory of the swing as well as the power level. - 0.7 - 19950915T000000 - Epoch - Epoch - Sports - 1-2 - 1536 - - - ./Stable Star - Kyuusha Monogatari (Japan).zip - -./media/videos/Stable Star - Kyuusha Monogatari (Japan).png - Stable Star : Kyuusha Monogatari - Jikkyou Keiba Simulation: Stable Star ("Play-by-Play Horse Racing Simulation: Stable Star") is a horse racing simulation game from Konami that has players managing a stable of racehorses with the intent to breed money-making champions. It follows the likes of other horse racing simulation series like Derby Stallion (Derby Stallion 96 was released the previous week), Classic Road and Thoroughbred Breeder. -As a male or female avatar, the player acquires horses and manages their training, entering them into races when they're ready and breeding them post-career to produce even faster horses. The races themselves offer running commentary on the race, letting the player know how well their horse is doing comparatively. - 0.4 - 19960322T000000 - KCEO - Konami - Horse racing-Sports with animals - 1 - 1538 - - - ./Star Fox 2 (USA).zip - -./media/videos/Star Fox 2 (USA).png - Star Fox 2 - After his defeat in the original Star Fox, the game's antagonist, Andross, returns to the Lylat system and launches an all-out attack against Corneria, using his new fleet of battleships and giant missiles launched from hidden bases to destroy the planet. General Pepper again calls upon the Star Fox team for help. Armed with new custom Arwings, a Mothership, and two new recruits (Miyu, a lynx, and Fay, a dog), the Star Fox team sets out to defend Corneria by destroying Andross's forces before they can inflict critical damage on the planet. Along the way, Star Fox must also combat giant boss enemies, bases on planets throughout the Lylat system, members of the Star Wolf team and finally Andross himself. - 0.7 - 19950101T000000 - Nintendo EAD - Nintendo - Shooter / TPV-Strategy-Shooter - 1-2 - 1280 - - - ./Star Fox (USA) (Rev 2).zip - -./media/videos/Star Fox (USA) (Rev 2).png - Star Fox - This is the first SNES title using the Super FX chip; you are flying ace Fox McCloud, who with his trusted wingmen and his powerful Arwing starfighter, must rid the Lylat System of the evil that surrounds it. Wave after wave of enemies will fly towards you, and with the advice of your wingmen, you must guide your way through each level and take down as many as you can. - 0.8 - 19930301T000000 - Nintendo - Nintendo - Shoot'em Up - 1 - 260 - - - ./Star Ocean (Japan).zip - -./media/videos/Star Ocean (Japan).png - Star Ocean - A young boy named Ratix lives in the town Clatos on a planet with medieval culture, together with his best friends Dorn and Milly. They belong to respectable families of warriors and healers, and excel in battles kills. One day, a letter from a neighbor town arrives. A strange disease has plagued the town and its inhabitants plead the healers of Clatos to help them. Milly's father decides to go, but he himself catches the disease. The young adventurers must save Milly's father and other people at all costs. But in the beginning of their journey, they discover a crashed space ship with people who belong to a much more advanced civilization. People from two different worlds must work together to solve the grand mystery... - 0.7 - 19960719T000000 - Tri-Ace - Enix - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Star Trek - Deep Space Nine - Crossroads of Time (USA).zip - -./media/videos/Star Trek - Deep Space Nine - Crossroads of Time (USA).png - Star Trek, Deep Space Nine : Crossroads of Time - "Star Trek: Deep Space Nine - Crossroads of Time" is a 2D action adventure based on the famous TV series. - -You play Benjamin Sisko, commander of Federation space station Deep Space Nine. When the station is attacked by Bajoran terrorists, your mission to uncover their plot leads you from DS9 to Bajor, beyond the wormhole and even through time itself. - -Moving through the side-scrolling environments of DS9 and other places, Sisko must complete several missions like disarming bombs or rescuing hostages. If necessary, Sisko can use a phaser to stun enemies. To solve puzzles, he can use a tricorder and other items. The plot is often carried forward by interacting with other characters from the TV series. - 0.55 - 19950901T000000 - Novotrade - Playmates Interactive - Adventure - 1 - 512 - - - ./Star Trek - Starfleet Academy - Starship Bridge Simulator (USA).zip - -./media/videos/Star Trek - Starfleet Academy - Starship Bridge Simulator (USA).png - Star Trek, Starfleet Academy : Starship Bridge Simulator - Two years before the better-known computer game came this title, in which the aim is to successfully complete the space combat element of Starfleet training. You will fight Klingons, deal with repairs, and find yourself in all manner of dangerous situations, but try to stay within Starfleet directives. - -The game is viewed from the bridge of your vessel (there are 5 different ones in total), with polygons used to display the action. Information on the world situation at the time of the game is supplied within the game. There are quick missions bringing scenes from Star Trek movies to life. - 0.6 - 19941201T000000 - Interplay - Interplay - Simulation-Simulation / SciFi - 1 - 1024 - - - ./Star Trek - The Next Generation - Future's Past (USA).zip - -./media/videos/Star Trek - The Next Generation - Future's Past (USA).png - Star Trek, The Next Generation : Future's Past - The Romulans request permission to enter the Neutral Zone in order to search for a team of their researchers that they claim has gone missing. The USS Enterprise is sent to monitor their activities and find out their real motives. - -Gameplay is divided into three parts: commanding the Enterprise from the bridge, controlling an away team on a planetary mission and combat with other ships. - -From the bridge you can control all of the ships main functions. Conn: Set course to a different planet or sector. Communication: Communicate: with other ships. Sensors: Receive information on your surroundings or planets you are orbiting. Computer: Access a database that contains lots of information on planets, races, technology, your crew etc. Engineering: If the Enterprise got damaged during combat, you can use this command to allocate resources to the different parts of the ship that need to be repaired. Briefing Room: Receive orders and information on your current mission. Tactical Station: Engage in combat. Transporter: Assemble an away team and beam it down to a planet (which is only possible if your current mission requires it). - -Before starting an away mission, you have to assemble a team of four crew members that differ in strength and in tactical and technical ability. Some crew members also have special abilities, Dr. Crusher can heal other crew members, Geordi and Data can see in the dark and Data can survive without air. Away missions are shown from a top-down perspective and you can control each team member individually or order different members to follow your currently selected character around. Most away missions are a mixture of simple (real time) combat and puzzle solving that usually consists getting hints from tricorder readings and finding objects that have to be used in the correct way. - -Ship battles are also seen from a top-down perspective and let you attack enemy ships with phasers and photon torpedoes, while keeping an eye or your shields and trying to dodge you enemy's torpedoes. If your ship too heavily damaged you can surrender and hope that your enemy spares you. - -While the SNES and Genesis versions are essentially the same games, there are some noticeable differences. The Genesis version plays considerably faster during ship battles and on away missions as well as on the bridge (meaning it takes much less time to repair the ship). There are many graphical differences and the map layout for away missions is slightly different from the SNES version as well. - 0.8 - 19950101T000000 - Spectrum Holobyte - Spectrum Holobyte - Adventure - 1 - 512 - - - ./Stardust Suplex (Japan).zip - -./media/videos/Stardust Suplex (Japan).png - Stardust Suplex - Enter the VLPW, VARIE LADYS PROFESSIONAL WRESTLING. 16 professional wrestlers are ready to fight over the VLPW title. Go one or one or tag team, either against the computer or your own friend! - 0.7 - 19950120T000000 - Varie - Varie - Fighting-Sports - 1-4 - 262 - - - ./Stargate (USA).zip - -./media/videos/Stargate (USA).png - Stargate - Based on the movie of the same name, a mystical circular portal called a "Stargate" has been uncovered. In attempting to unlock its secrets, its power is unlocked creating a passageway to a different world named Abydos. A special forces team is sent to the new world to investigate but is soon ambushed and its supplies taken including a powerful nuclear bomb. - -As Colonel O'Neil, a variety of objectives must be met starting with the recovery of supplies and the finding of other teammates, including civilian archaeologist Daniel Jackson. Once regrouped, O'Neil must lead the attack on the god, Ra and escape back to Earth before the power of the nuclear bomb can be unleashed on this new world. - -The game is a side-scroller platform adventure. The player controls O'Neil on a variety of objectives and is armed with a rifle weapon and grenades. Embarking through desert, caverns and nomad towns... eventually to the palace of Ra. - 0.6 - 19950401T000000 - Probe Software - Acclaim - Platform-Action - 1 - 257 - - - ./Stealth (Japan).zip - -./media/videos/Stealth (Japan).png - Stealth - Stealth is a military tactics game in which the player controls a squad of soldiers moving through various hostile environments, shooting enemies as they appear and reaching the mission objective for the area. It was developed by Axes Art Amuse and published by Hect, a company that focused on strategy and simulation games. - -The player's squad is somewhat customizable and allows the player to equip different guns with various values for range, damage and magazine size. The player needs to make sure to make the best use of each soldier's weaponry, especially limited use items like grenades and RPGs, and ensure that they don't take too many casualties. - 0.8 - 19921218T000000 - Axes Art Amuse - HectorSoft - Strategy - 1 - 1280 - - - ./Steel Talons (USA).zip - -./media/videos/Steel Talons (USA).png - Steel Talons - Steel Talons brought realism-oriented helicopter combat to the arcades, and later to home systems. The action is viewed from behind your helicopter, with the 3D polygon world rotating around you, taking in mountains, rivers and deserts. - -There are 12 missions in total, each of which requires you to destroy targets in a set time limit. There are also training and head-to-head (against a CPU-controlled drone) modes. - -You have a limited number of automatically-targeting missiles as well as a cannon. A tracking map tells you where you are on the level, and where the enemies are.Contact with the ground, mountains or other vehicles will damage or destroy your helicopter. - 0.5 - 19931102T000000 - Atari - Left Field Productions - Shoot'em Up-Simulation - 1-2 - 260 - - - ./Sterling Sharpe - End 2 End (USA).zip - -./media/videos/Sterling Sharpe - End 2 End (USA).png - Sterling Sharpe : End 2 End - End 2 End is a football game with the main attraction of it being that it has the personal endorsement of former Green Bay Packer, Sterling Sharpe. Game modes consist of Exhibition, Playoff and All-Star, however there is no Season mode. The game features 30 different teams modeled after their NFL counterparts except that their nicknames and logos are absent from the game as well as their being no actual NFL players. - 0.2 - 19950301T000000 - TOSE - Jaleco - Sports-Sports / Football (American) - 1-5 - 1538 - - - ./Steven Seagal Is The Final Option (USA) (Proto).zip - -./media/videos/Steven Seagal Is The Final Option (USA) (Proto).png - Steven Seagal Is The Final Option - Steven Seagal is a legendary runner, but commanders dislike his loose style and contempt for rules. His partner Jack Fremen, was killed on their last mission. There is no evidence to support it, but many wonder if he might still be alive had Seagal followed orders.Trish Morgan, another veteran runner, has been assigned his new partner. She's tough as any but has the attitude that commanders look for.Now, the rebels will attempt the ultimate mission: an assault on Nanotech's main campus. High command nervous about Seagal. They know he's out to avenge Freman's death. But he's the best chance they have.He's the only choice... - 0.6 - 19950101T000000 - RSP - Tecmagik - Beat'em Up - 1-2 - 263 - - - ./Stone Protectors (USA).zip - -./media/videos/Stone Protectors (USA).png - Stone Protectors - A kingdom built by crystals in under attack by the Saurians. Their leader, called Zok, wants the kingdom's powerful crystals which is protected by the Queen. Breaking into the castle, all seems lost, but as Zok reaches to take the crystal, it explodes into pieces and they fly away... to earth. All but one of the crystals reaches New York and flies into the hands of a rock band... who are transformed into goblins by the power of the crystals. Now their goal is to bring back the pieces to the kingdom and fight Zok and take his piece. - -The game is a typical Beat-'em-Up-game, each player has different weapons, all from melée to long-range weapons such as bazookas and guns. - 0.9 - 19941101T000000 - Eurocom - Kemco - Beat'em Up - 1-2 - 263 - - - ./Street Combat (USA).zip - -./media/videos/Street Combat (USA).png - Street Combat - Street Combat is a one-on-one 2D fighting game in which several martial artists, athletes and crime-fighters from all across the globe decide to compete against each other in a street fighting tournament for fame and glory. - -Single player mode allows you to choose between two versions of the "hero" character (Steven) and then takes you through 7 best 2-out-of-3 matches against a collection of different martial artists. A 2-player Vs mode allows you to freely select any of the characters without restrictions. - -Gameplay is similar to other one-on-one beat 'em ups, in which you control your characters movements and attacks in a scrolling 2D plane attempting to defeat your opponent with special moves (triggered by specific controller motions) and avoid his attacks. - 0.5 - 19930401T000000 - Nippon Computer Systems (NCS) - Irem - Fighting-Action - 1-2 - 262 - - - ./Street Fighter Alpha 2 (USA).zip - -./media/videos/Street Fighter Alpha 2 (USA).png - Street Fighter Alpha 2 - Another Street Fighter sequel (this time for Street Fighter Alpha) adds even more to the classic fighting series. - -New characters in this version include Gen (a wise kung-fu master), Rolento (who you may remember from another Capcom classic, Final Fight) and Sakura, a young school girl who follows her hero Ryu so close, she has the same type of moves. Dhalsim and Zangief also return to the fight with some news moves. - -The other major difference is the loss of chain-combos and the gain of a custom combo system. Once you reach the required level (which is 1 at the least) you can execute a custom combo by combining any of the buttons (which there are 6 in total) or any of the special attacks (fireballs, etc.) - 0.85 - 19961101T000000 - Capcom - Capcom - Fighting-Action - 1-2 - 262 - - - ./Street Fighter EX (World) (Unl) (Pirate).zip - -./media/videos/Street Fighter EX (World) (Unl) (Pirate).png - Street Fighter EX plus Alpha - Street Fighter EX + Alpha is an unlicensed fighter released for the SNES by an unknown developer in the South American market. Unlike the original arcade and Playstation port, it features hand drawn 2D sprites in a style similar to the Street Fighter Alpha series. In fact, many portions of the sprites look as if they may have taken Alpha sprites and altered them heavily to appear as original creations. -Although it is not mentioned in game, some PCB's have a sticker on them with a 1997 date. It is unknown when the game was first dumped into ROM format, but after being dumped remained unplayable until 2011 when a SNES programmer D4S documented and removed the copy protection. Since releasing the cracked version, new reprints of the game using the cracked ROM have surfaced. These differ from the original South American release by having a Japanese-style Super Famicom shell with a more professional looking label that features artwork from the original Sony Playstation version cover - 19980101T000000 - DVS Electronic - Fighting / Versus-Fighting - 1-2 - 262 - - - ./Street Fighter II Turbo (USA) (Rev 1).zip - -./media/videos/Street Fighter II Turbo (USA) (Rev 1).png - Street Fighter II Turbo - Choose from twelve street fighters from around the world, skilled in a variety of martial arts -- for instance, a character named E.Honda is a sumo wrestler from Japan, while Ken is a master of Tae Kwon Do from the United States. Journey to different countries to defeat other fighters, eventually leading up to a battle with evil man M.Bison. Besides the standard punches and kicks, each character can also execute special moves, such as energy projectiles or lightning-fast kicks, for more damage or to create a chain of hit combos. - -This home version is a re-release of the original Street Fighter 2 game with several major improvements: the 'boss' characters (Vega, Balrog, Sagat, and M. Bison) are automatically unlocked for you to play, each character receives some new or upgraded moves and costume colors, and you can select a Turbo speed level which lets you play at a faster speed. It is based on the arcade re-release by the same name which also contained the subtitle "Hyper Fighting." - 0.95 - 19930801T000000 - Capcom - Capcom - Fighting - 1-2 - 262 - - - ./Street Fighter II (USA).zip - -./media/videos/Street Fighter II (USA).png - Street Fighter II - The original Street Fighter II is a famous fighting game. Players select from one of eight characters: Ryu, Ken, Blanka, E. Honda, Zangief, Chun Li, Guile and Dhalsim to do battle with. They must then use their combat strengths to defeat the other seven fighters followed by four boss characters: M. Bison, Vega, Sagat and Balrog. Each character represents a certain country and has their own reasons for wanting to win against the others. - -Each character contains his own selection of basic fighting techniques based on three styles of punches and three styles of kicks. The effect of each of these changes depending on the characters orientation (ducking, airborne or standing still). Street Fighter 2 made famous the "button combination" style of gameplay used to unleash powerful moves specific to each character. These include the ability to project fireballs, channel electricity or capture the opponent in a tight suplex. - -Street Fighter 2 is one of the most cloned fighting games and its effects on gameplay and fighting games specifically can not be understated. Street Fighter 2 is responsible for making popular several different elements. - 0.8 - 19920610T000000 - Capcom - Capcom - Fighting - 1-2 - 262 - - - ./Street Racer (USA).zip - -./media/videos/Street Racer (USA).png - Street Racer - Street Racer is a kart racing game similar to Super Mario Kart. - -Up to four players can play by split-screen. If there are no human opponents, the player can drive against seven computer opponents in three leagues. If the player wins the first league, they can play the second and so on. The game has eight different vehicles with different skills in speed, haste or resistance. There are also some power-ups on the tracks such as bombs, nitro fuel, and health packs. - 0.7 - 19941208T000000 - Vivid Image - Ubisoft - Racing, Driving - 1-4 - 1537 - - - ./Street Sports - Jammit (USA).zip - -./media/videos/Street Sports - Jammit (USA).png - Street Sports : Jammit - As the name implies, this is strictly a basketball game. It has a black-basketball theme (as seen in a lot of odd American movies) and has a myriad of game options (one on one, group etc.). -Also, it has a betting option, but other than that it's your typical run-of-the-mill basketball game. - 0.4 - 19941101T000000 - GTE Entertainment - GTE Entertainment - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Street Sports - Street Hockey '95 (USA).zip - -./media/videos/Street Sports - Street Hockey '95 (USA).png - Street Sports : Street Hockey '95 - Street Hockey '95 is like ice hockey without ice and in urban environments with no-holds barred rules. Instead of ice skates, roller blades are used as players can pick from nine different skaters and assemble their squad in a series of game modes. There are five modes in all: Fat Point, Rush, Whack, Crammit and Hot Puck, each with their own rules, time-limit and scoring system (ex. Fat Point awards players different points by what kind of shot they scored the goal with). - -There are six different environments to choose from ranging from empty swimming pools to construction sites filled with various obstacles that can stop the player dead in their tracks, but also has ramps so players can avoid the obstacles. It also features multiplayer capabilities using an adapter to allow four friends to compete head-to-head. - 0.7 - 19941101T000000 - GTE Entertainment - GTE Entertainment - Sports-Sports / Hockey - 1-4 - 1538 - - - ./Strike Gunner S.T.G (USA).zip - -./media/videos/Strike Gunner S.T.G (USA).png - Strike Gunner S.T.G - Strike Gunner S.T.G. is a vertical-scrolling jet fighter adventure set in the far-off year of A.D. 2008. The player controls their fighter as the scene unfolds around them, as enemies of air, land, and sea continuously enter the screen in wave after wave of assault. The player(s) begins with a set number of lives, a number which can be added to with good play. Run out, and your mission is over - there are no saves! - -Before each level, the player chooses one special weapon that can be utilized via an often-refilled meter, in addition to their normal guns. But choose wisely, you can only use one special weapon per round, and once used, it will be unavailable to you in later rounds! Play solo or with a human wingman. - 0.7 - 19920801T000000 - Athena - Activision - Shoot'em Up-Shoot'em Up / Vertical - 1-2 - 260 - - - ./Stunt Race FX (USA) (Rev 1).zip - -./media/videos/Stunt Race FX (USA) (Rev 1).png - Stunt Race FX - Thanks to an improved version of the SuperFX Chip, Stunt Race FX was the first racing game for the SNES to feature fully polygonal cars and levels, which made it possible for the game to include gradients and obstacles that could not be realized in earlier, "flat" racing games. - -The game features four modes of play: -Speed Trax is basically an arcade mode where the player has to qualify for each upcoming race by reaching checkpoints while collecting items to restore his damage- and boost-bar. It is divided into a Novice-, Expert-, and Master class, with each class featuring four unique tracks. -In Stunt Trax the player has to complete courses filled with obstacles within a certain time limit while trying to collect as many stars as possible. -Battle Trax is a two player mode taking place on special tracks without any CPU-controlled opponents. -Finally, Test Run let's the player practice all tracks that have been unlocked. - 0.75 - 19940601T000000 - Argonaut Software - Nintendo - Racing, Driving - 1-2 - 1537 - - - ./Sugoi Hebereke (Japan).zip - -./media/videos/Sugoi Hebereke (Japan).png - Sugoi Hebereke - Sugoi Hebereke ("Amazing Hebereke") is a 1994 competitive multiplayer arena fighter and a spin-off of the usually more puzzle-focused Hebereke series. Hebereke and his friends take to a number of different arenas to brawl each other. -Each arena is depicted from a top-down perspective and has a mix of native obstacles and items that are carried into the arena by smaller "helper" characters. These items can make a character stronger, recover their health or even sabotage them. - 0.7 - 19940311T000000 - Sunsoft - Sunsoft - Fighting - 1-4 - 262 - - - ./Sugoro Quest++ - Dicenics (Japan).zip - -./media/videos/Sugoro Quest++ - Dicenics (Japan).png - Sugoro Quest++ : Dicenics - Sugoro Quest++ Dicenics ("Sugoro" comes from sugoraku, a classic Japanese board game similar to Snakes and Ladders) is a video game that plays like a board game. It follows similar games like Dokapon 3-2-1 that combines RPG mechanics with a board game presentation. Sugoro Quest++ is the sequel/remake of Sugoro Quest for the Famicom and plays similarly. - -At the behest of the King, a group of dice warriors make their way around the Kingdom hunting monsters and trying to outdo each other. The combat in the game is entirely dictated by dice rolls. Up to four players can play. - 0.7 - 19941209T000000 - Technos Japan - Technos Japan - Board game - 1-4 - 2048 - - - ./Sugoroku Ginga Senki (Japan).zip - -./media/videos/Sugoroku Ginga Senki (Japan).png - Sugoroku Ginga Senki - Sugoroku Ginga Senki ("Record of Galactic War Board Game") is a sugoroku-style game, where players roll the dice and move their pieces, then follow the instructions provided on the space. The player hires underlings from the space station, and occupies stars one after another. Depending on where they land, a player might be required to win a mini-game, or succeed in a game of chance. - -The game uses anime-style cutaways and portraits, but isn't attached to any extant license. Instead, these characters seem to be inspired by other space opera manga/anime, in particular Ginga Eiyuu Densetsu (The Legend of the Galactic Heroes). - 0.6 - 19961219T000000 - Bottom Up Interactive - Bottom Up Interactive - Board game - 1-2 - 2048 - - - ./Sunset Riders (USA).zip - -./media/videos/Sunset Riders (USA).png - Sunset Riders - The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything! - -The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live. - -Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen... - 0.75 - 19931001T000000 - Konami - Konami - Action-Shooter - 1-2 - 256 - - - ./Supapoon DX (Japan).zip - -./media/videos/Supapoon DX (Japan).png - Supapoon DX - Supapoon DX is specifically an enhanced remake of 1995's Supapoon. It uses the same world map but features different levels and power-ups. It also includes an intro cutscene for the single-player game and, most overtly, introduces a competitive two-player versus mode. The two-player mode gives each player their own screen of blocks to eliminate, and various power-ups are meant to make the game more challenging for their opponent, such as an arrow that drops the opponent's blocks down a space. - 0.6 - 19960531T000000 - Now Production - Yutaka - Puzzle-Action / Breakout games-Action - 1-2 - 2816 - - - ./Supapoon (Japan).zip - -./media/videos/Supapoon (Japan).png - Supapoon - Supapoon is a Super Famicom game released late in 1995 that presents a colorful world with an elastic blue hero reminiscent of a Dragon Quest slime. The hero's solar system has been invaded by a group of yellow balls wearing triangular shades, and he jumps into action to send them packing. -Supapoon is inspired by games like Breakout and Arkanoid, but offers a few twists of its own, like being able to project the ball with additional power by using the "paddle"'s intrinsic elasticity, and a constant timer that ticks down faster whenever the paddle takes damage from skull drops or enemy attacks. - 0.6 - 19951006T000000 - Now Production - Yutaka - Puzzle-Action / Breakout games-Action - 1 - 2816 - - - ./Super 3D Noah's Ark (USA) (Unl).zip - -./media/videos/Super 3D Noah's Ark (USA) (Unl).png - Super 3D Noah's Ark - It's been a long journey. In just a few days, the ark doors will open and Noah, his family & the animals will be back on dry land. But the animals have become a bit restless and are out of their cages. Camels, giraffes, monkeys, kangaroos and more are wondering throughout the corridors of the ark. As Noah, it's your job to regain order & get the animals to sleep until you leave the ark. You only tool to accomplish this in the food you brought aboard the ark. - 0.1 - 19940101T000000 - Wisdom Tree - Wisdom Tree - Shooter-Shooter / FPV - 1 - 259 - - - ./Super Adventure Island II (USA).zip - -./media/videos/Super Adventure Island II (USA).png - Super Adventure Island II - Master Higgins finally marries his lovely girlfriend Tina. But out of nowhere, a powerful tropical cyclone destroyed the idyllic mood of their honeymoon. And not only this: it separated the ardent lovers again. After the winds stopped blowing, Tina found herself somewhere on a tropical coast. As for Master Higgins, he went to the king of Waku-Waku and, along with his main quest to save his brand new wife, got an assignment to save also a princess, whom the king was about to marry. Is there a connection between those two events?.. - -No, this is not a detective/mystery game, but platform arcade action. What distinguish the game clearly not only from ordinary platformers, but also from the first Super Adventure Island, are its light role-playing and puzzle-solving flavors. You don't have a time limit, but huge levels with many secret sub-levels to find, puzzles to solve, and treasure chests to unlock. You also can have equipment, such as swords, shields, etc. By defeating enemies, you gain health items, money, etc. Your HP is measured by hearts, and it can increase during the game if you find appropriate items. You also encounter random enemies while traveling on a world map. - 0.75 - 19950102T000000 - Hudson - Hudson - Platform-Action - 1 - 257 - - - ./Super Adventure Island (USA).zip - -./media/videos/Super Adventure Island (USA).png - Super Adventure Island - You are a caveman named Master Higgins. You have a beautiful girlfriend, and you like spending time sunbathing together on high trees and other places on the tropic island Waku-Waku. But all of a sudden, an evil magician turns your wife into a stone! As you begin to realize what happened, a bird grasps you and throws down somewhere on the island. You have to find your way back and to save your girl from the grim reality of petrification... - -This emotional drama turns out to be a rather simple platform game. The short, linear levels are all timed, so you have to hurry up and not to get delayed by the many treasures you might find on your way. You will have a weapon, your old trusty boomerang, which you will be able to upgrade during the game. After a series on levels, you will be invited to a boss battle. The sooner you complete a level, the more bonus points you get. - 0.75 - 19920402T000000 - Hudson - Hudson - Platform-Action - 1 - 257 - - - ./Super Air Diver 2 (Japan) (En).zip - -./media/videos/Super Air Diver 2 (Japan) (En).png - Super Air Diver 2 - Super Air Diver 2 is the Japan-exclusive sequel to the Super Famicom video game Super Air Diver. - -The general idea of the game is that the player is launched into a 3D war zone with the task of flying a fighter jet. The player must defeat enemies with various weapons like missiles and gunfire as quickly as possible while obtaining as little damage as possible. Altitude is judged in feet while speed is judged in the plane's Mach number. The player is given the choice between two Western-made aircraft: a F-15E Strike Eagle or a Mirage 2000. - 0.75 - 19950303T000000 - Copya System - Asmik - Simulation - 1-2 - 1024 - - - ./Super Alfred Chicken (USA).zip - -./media/videos/Super Alfred Chicken (USA).png - Super Alfred Chicken - Alfred the chicken must rescue his friends and his bird (pardon the pun) Floella from the Meka Chickens. The result is a platform game across differently-themed levels, which are finished by either climbing to the top of the level or killing a boss. Bonus games and secret rooms have been included, and progression sometimes requires solving positional puzzles. - -Alfred cannot fly, but he can use ramps to jump up and hit enemies with his bionic beak - this kills them, but any other contact will hurt Alfred. Watch out for spiked snails though. Other enemies include whales armed with guns, and stray bombs. - 0.75 - 19940201T000000 - Twilight Games - Mindscape - Platform - 1-2 - 257 - - - ./Super Back to the Future Part II (Japan).zip - -./media/videos/Super Back to the Future Part II (Japan).png - Super Back to the Future Part II - A Japanese-only platform game where you control an anime-like Marty through Hill Valley. - -There are multiple stages, set across different time zones (present, future and past) where you hover-skate later on. -You will encounter bosses like Griff, Biff and the corrupt Biff. - -Manically portrayed versions of Doc and Griff can also be found (see password entry screen). - 0.6 - 19930723T000000 - Daft - Toshiba EMI - Platform-Action - 1 - 257 - - - ./Super Baken Ou '95 (Japan).zip - -./media/videos/Super Baken Ou '95 (Japan).png - Super Baken Ou '95 - Super Baken Ou '95 ("Super Betting King '95", where "baken" specifically refers to horse betting) is a horse racing simulation game. Unlike its contemporaries, the game does away with the premise of the player raising their own racehorses and is instead a details-heavy predictive engine. The player inputs the data of horses taking part in upcoming races, storing the data of over 100 horses simultaneously, and uses that data to predict which will win. - -The game was the sixth horseracing simulation to be released for the Super Famicom in 1995 only three months into the year, making horseracing one of the most prolific genres for the system for that period. Though Copya System is not listed in the game's credits on the title screen, which instead credits both Teichiku and Asmik, the game shares many staff members with the contract developer. - 0.55 - 19950324T000000 - Copya System - Teichiku - Horse racing-Sports with animals - 1 - 1538 - - - ./2020 Super Baseball (USA).zip - -./media/videos/2020 Super Baseball (USA).png - Super Baseball 2020 - In the year 2020, baseball finally evolved. There is no longer conventional professional baseball in 2020. Baseball designed by the Super Baseball Association has been very popular and is the best sport. - -However, the truth is that the association has used a colossal sum of money to promote Super Baseball as show business. They have manipulated each player's ability using the control computer to secretly decide victory or defeat in every game. The players who knew this removed the connecting parts of the computer to play their own game of baseball. Finally, a fair game is going to be played at Cyber Egg Stadium. - -In 2020 Super Baseball is a fast-paced game with new rules, where you can select 1 of 12 individual men, women, or robot players. During play, you can make your team stronger with prizes earned from amazing catches. - 0.9 - 19930713T000000 - SNK - SNK - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Baseball Simulator 1.000 (USA).zip - -./media/videos/Super Baseball Simulator 1.000 (USA).png - Super Baseball Simulator 1.000 - I slight upgrade to the NES release that retains the fun factor of the original while adding a few select updates and additions. The graphics have been improved, but not substantially. The special hits and pitches have been tweaked with new ones added and old ones dropped. - 0.7 - 19910712T000000 - Culture Brain - Culture Brain - Sports / Volleyball-Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Bases Loaded 2 (USA).zip - -./media/videos/Super Bases Loaded 2 (USA).png - Super Bases Loaded 2 - Super Bases Loaded 2 is the 16-bit remake of the original NES versions. It features the modes Exhibition, Season, and All Star and features a battery backup that will allow the player to keep track of stats and resume play at their own leisure. - -The game also allows the player to create their own team and use them in either exhibition or season mode. It does feature a full 162-game season, but does not feature any MLB license, instead it consists of two fantasy leagues with seven teams to each league, along with three generic stadiums. The DSP chip is also utilized to give's the appearance of realistic 3D movement of the players. - 0.55 - 19940201T000000 - Jaleco - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Bases Loaded 3 - License to Steal (USA).zip - -./media/videos/Super Bases Loaded 3 - License to Steal (USA).png - Super Bases Loaded 3 : License to Steal - Super Bases Loaded 3 is the follow-up to Super Bases Loaded 2 which includes updated stats of over 700 actual MLBPA players including Barry Bonds, Kirby Puckett and Terry Gwynn, just to name a few. The modes of play include the standard Exhibition and Season, but also include a Championship Tournament and an MVP Game. However, since there is no MLB license, there are no team nicknames or logos, and also no World Series is included in the game. The game only contains three generic stadiums. A battery back-up is present that allows players to save games. - 0.75 - 19950201T000000 - Jaleco - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Bases Loaded (USA).zip - -./media/videos/Super Bases Loaded (USA).png - Super Bases Loaded - Another baseball game in the Bases Loaded series. The game features a 1 and 2 player game plus a watch mode that allows the player to watch two computer players play each other. - -During the 1 player game the player selects 1 of 13 fictional teams and plays the other 12 teams in a row. The overall goal, instead of just merely winning baseball games, is to play the perfect game and get a perfect rating. During a game, players start with an overall rating of a 100, and then after the game is finished game points are added or subtracted in 13 different rated categories such as number of errors made, the number of walks, pitched, number of times struck out, etc... The players final game points determines the difficulty level of their next opponent. The game has up to 5 difficulty rankings. Scoring a perfect 100 game points on a level 5 rated team will complete the game. - -Both pitching and hitting are done from a behind the pitcher viewpoint and players can select whether to turn the designated hitter rule on or off. - -The game also has an option to edit players. - 0.65 - 19910901T000000 - TOSE - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Batter Up (USA).zip - -./media/videos/Super Batter Up (USA).png - Super Batter Up - Super Batter Up is a baseball game with both a 1 and 2 player mode plus a league mode. The game carries the MLBPA license, but not an MLB license, so it only features all the players from the 1991 season playing for a team in a city that they really play for. Players get to play in either a dome, modern, or traditional stadium each with their own unique characteristics. - 0.65 - 19921001T000000 - Namco - Namco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Battleship (USA).zip - -./media/videos/Super Battleship (USA).png - Super Battleship - This game features two different modes of play: Classic Battleship and Super Battleship. - -Classic Battleship is the typical Battleship game where the players set up their ships on a grid, then take turns choosing 3 places at a time to target and hope they hit the opposing players ship. The game ends when all the opposing players ships are sunk. This mode contains four difficulty levels: Ensign, Lieutenant, Commander, and Admiral. - -Super Battleship involves eight levels consisting of sixteen missions total. Missions include sinking enemy ships in a certain number of rounds, escorting ships to their destinations, defending cities from attack, and destroying enemy airfields. Gameplay consists of a turn-based moving of ships utilizing an overhead view. The player can then target any enemy units within the ship's range and attack. Attacking brings up an action sequence where both ships trade volleys of gunfire until one of them either sinks or retreats. - 0.1 - 19931101T000000 - Mindscape - Mindscape - Strategy-Board game - 1-2 - 1280 - - - ./Super Battletank 2 (USA).zip - -./media/videos/Super Battletank 2 (USA).png - Super Battletank 2 - In this sequel to Super Battletank, the player takes control of the feared M1A2 Battletank in 16 missions centered in the Middle East. After they are attacked by an unknown group of enemies on both land and air, the player is tasked to root out these enemies and stop any further attacks on Coalition forces. - -Much like its predecessor, the gameplay is a first-person tank simulation, using radar to scout out enemy tanks and using the main turret gun to disable and kill any opposing tanks, jeeps, APCs and various other heavy weapons including SCUD missiles. If the player encounters and air resistance, they can mount their Phalanx machine gun to cut down enemy choppers. - -Players also have smoke screens that can temporarily make them unseen to any enemy forces, plus they can call in supply drops to replenish their armor and ammo as well as air support that can level any opposing force in their wake. - 0.6 - 19940102T000000 - Absolute Entertainment - Absolute Entertainment - Simulation - 1-2 - 1024 - - - ./Super Bikkuriman (Japan).zip - -./media/videos/Super Bikkuriman (Japan).png - Super Bikkuriman - Super Bikkuriman is a fighter game from BEC (Interbec) and Tom Create, based on a popular collectible sticker franchise. Specifically, the game is based on the 44 episode 1992-93 anime adaptation with the same name, and features most of its cast of characters in the roster. The game includes two modes: a single-player elimination tournament against increasingly difficult computer opponents, and a versus mode for up to two players. - -In the single-player mode, the player can only choose from two characters: Phoenix and Tiki. The two characters fight almost identically. They fight through the other six characters from the versus mode and a "clone fight" against the character they did not select. Beating the game leads to the ending and a password (A, B, L, R, X, Y, Start) that allows players to select the same character as their opponent in versus mode. - 0.55 - 19930129T000000 - Tom Create - BEC - Fighting - 1-2 - 262 - - - ./Super Birdie Rush (Japan).zip - -./media/videos/Super Birdie Rush (Japan).png - Super Birdie Rush - Super Birdie Rush is a top-down golf game released exclusively in Japan and the sequel to Golf Club: Birdie Rush. -The player can select between Stroke Play, Match Play and Tournament, each of which takes progressively more time to complete. The game takes advantage of Mode 7 when presenting an overhead view of each hole before the player can tee off. It otherwise takes the common video game golf route of having the player hit the button to stop a moving gauge in order to determine how much power is behind the swing. - 0.85 - 19920306T000000 - Data East - Data East - Sports-Sports / Golf - 1-2 - 1538 - - - ./Super Black Bass 3 (Japan) (Rev 1).zip - -./media/videos/Super Black Bass 3 (Japan) (Rev 1).png - Super Black Bass 3 - Super Black Bass 3 is a fishing game for the Super Famicom. Like its predecessors, Super Black Bass and Super Black Bass 2, it features a lot of simulation elements and has the player craft their avatar, select their fishing spot and attempt to catch as many of the titular fish as possible. -As with JB The Super Bass, which was released on the same day, Super Black Bass 3 features the license and endorsement of the Japan Bass Club Association and a number of angling equipment sponsors. - 0.95 - 19951215T000000 - Starfish - Starfish - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Super Black Bass (USA).zip - -./media/videos/Super Black Bass (USA).png - Super Black Bass - Super Black Bass is a bass fishing game where players can compete in four different lake tournaments. Player can fish in: Skywater Lake (Local Amateur), Clear Lake (Amateur), Murphy Lake (Pro) and Bluestone Lake (Super Bass), the goal of which is to catch a certain weight limit of bass before a certain time limit. - -There are two screens, the boating screen where players navigate a lake using the D-Pad to navigate, the "A" button for acceleration and the "B" button for reverse. The "Y" button is used to enter the fishing screen. There is also a fish finder on the lower part of the screen that helps the player in locating a good place to fish. - -When the player enters the "fishing screen", they can use the "L & R" shoulder buttons to increase the distance meter, the "X" button brings up the lure selection screen, the "B" button can bring an overhead view of the location the player currently has the lure set for and the "Y" button brings the player back to the "boat mode". To cast, the player presses the "A" button once to start the cast meter and a pressing it again when the meter is set at a certain limit to cast it. - -While fishing, the player will have an overhead top-down mode of the lake, using the "A" button to reel in their lure and using the D-Pad to manipulate movement of the lure. Fish can be seen through the water, outlined in a light color while bigger fish are seen stationary and cast in a dark shadow. Once the player hooks the fish, a meter will show up at the bottom, showing the tension of the line, when it hits to the far right of the meter, the line will snap. The line can also be manually cut by pressing the "A+B" buttons together. - -There are eight different lures to choose from (Pencil Bait, Torpedo, Jitterbug, Frog, Crankbait, Spoon, Furry Sinker & Plastic Worm) along with several different color variations to choose from and five fish to catch (Blue Gill, Rainbow Trout, Catfish, Northern Pike and the game's namesake, Bass). - -There are also attributes the player can have, Technique and Strength, that can be upgraded by catching more bass and progress can be kept through a password feature. - 0.75 - 19920101T000000 - Hot-B - Hot-B - Sports-Hunting and Fishing-Fishing - 1 - 1027 - - - ./Super Bomber Man - Panic Bomber W (Japan).zip - -./media/videos/Super Bomber Man - Panic Bomber W (Japan).png - Super Bomber Man : Panic Bomber W - Super Bomberman - Panic Bomber W is one of the offsprings of the Panic Bomber Series. It was released for the Super Famicom and was only released in Japan. It features a single player mode and a multiplayer one that supports up to four players. -This game also implements a Dokuro mode which involves status effects. These can do everything from reduce blast radius to igniting bombs on screen. - 0.7 - 19950301T000000 - Raizing - Hudson - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Super Bomber Man 2 (Japan) (Caravan You Taikenban).zip - -./media/videos/Super Bomber Man 2 (Japan) (Caravan You Taikenban).png - Super Bomber Man 2 - This is the second game in the Bomberman series for the Super Nintendo. This game is much like the first in gameplay but has new levels and a new story to play though. - -The graphics are slightly different from the first game but in general the game holds most of the same style as the first. There are a few new features such as colour coded bomb blasts and a few different powerups but other than that the second game is the same as the first. - 0.8 - 19940428T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-4 - 258 - - - ./Super Bomber Man 2 (Japan) (En).zip - -./media/videos/Super Bomber Man 2 (Japan) (En).png - Super Bomber Man 2 - This is the second game in the Bomberman series for the Super Nintendo. This game is much like the first in gameplay but has new levels and a new story to play though. - -The graphics are slightly different from the first game but in general the game holds most of the same style as the first. There are a few new features such as colour coded bomb blasts and a few different powerups but other than that the second game is the same as the first. - 0.8 - 19940428T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-4 - 258 - - - ./Super Bomber Man 3 (Japan).zip - -./media/videos/Super Bomber Man 3 (Japan).png - Super Bomber Man 3 - The third bomberman game in the SNES series. This game was an overhaul of the entire system of bombermans from before. Again there are new levels and a new story but there are also a lot of new features. - -Super Bomberman 3 adds in 5 player support using a multitap and the extra controller slot. The "revenge" or "miso bomber" feature was introduced in this game. That is when a player dies they can still throw bombs in from the sidelines in an attempt to swap places with a player that is still alive. Many new powerups were added in this game including the Kangaroo which in addition to giving a player and extra hit allowed them to have some extra ablity including jumping, laying rows of bombs, and high speed running. - -Players are also not limited to the traditional Bomberman. There is a wide selection of different characters that the player can choose from. - 0.85 - 19950428T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-5 - 258 - - - ./Super Bomber Man 4 (Japan).zip - -./media/videos/Super Bomber Man 4 (Japan).png - Super Bomber Man 4 - The fourth addition to the Bomberman series for the SNES. This game is almost identical to Super Bomberman 3 only with new levels and a new story. - -A small twist in this game is that instead of choosing the traditional bomberman or a country specific character players get to choose between bosses from the previous game when playing battle mode. Each character has a special power from a jet pack to throwing abilities. - 0.8 - 19960426T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-5 - 258 - - - ./Super Bomber Man 5 (Japan) (Caravan Event Ban).zip - -./media/videos/Super Bomber Man 5 (Japan) (Caravan Event Ban).png - Super Bomber Man 5 - The fifth and final Bomberman released for the SNES (so far). This game is very similar to Super Bomberman 3 and 4. Again there is a new story and new battle arenas but other than that it is the same game. Players choose between the bosses of the story game levels in battle games like in Super Bomberman 4 yet they have not special powers this time around. - 0.85 - 19970228T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-5 - 258 - - - ./Super Bomber Man 5 (Japan).zip - -./media/videos/Super Bomber Man 5 (Japan).png - Super Bomber Man 5 - The fifth and final Bomberman released for the SNES (so far). This game is very similar to Super Bomberman 3 and 4. Again there is a new story and new battle arenas but other than that it is the same game. Players choose between the bosses of the story game levels in battle games like in Super Bomberman 4 yet they have not special powers this time around. - 0.85 - 19970228T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-5 - 258 - - - ./Super Bomber Man (Japan).zip - -./media/videos/Super Bomber Man (Japan).png - Super Bomber Man - Super Bomberman is the first Bomberman game on the Super NES. Like most games in the Bomberman series, Super Bomberman features a normal game as well as the famous battle mode. - -In the normal game, Mr. Karat and Dr. Mukk have been terrorizing Diamond City. You must go from board to board, defeating the bad guys and solving puzzles to move to the next board. - -In battle mode, up to four players go head to head in a battle to the death. Players can be computer controlled or human controlled via the Super MultiTap. - 0.8 - 19930428T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-4 - 258 - - - ./Super Bomberman 2 (USA).zip - -./media/videos/Super Bomberman 2 (USA).png - Super Bomberman 2 - This is the second game in the Bomberman series for the Super Nintendo. This game is much like the first in gameplay but has new levels and a new story to play though. - -The graphics are slightly different from the first game but in general the game holds most of the same style as the first. There are a few new features such as colour coded bomb blasts and a few different powerups but other than that the second game is the same as the first. - 0.8 - 19940907T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-4 - 258 - - - ./Super Bomberman (USA).zip - -./media/videos/Super Bomberman (USA).png - Super Bomberman - Super Bomberman is the first Bomberman game on the Super NES. Like most games in the Bomberman series, Super Bomberman features a normal game as well as the famous battle mode. - -In the normal game, Mr. Karat and Dr. Mukk have been terrorizing Diamond City. You must go from board to board, defeating the bad guys and solving puzzles to move to the next board. - -In battle mode, up to four players go head to head in a battle to the death. Players can be computer controlled or human controlled via the Super MultiTap. - 0.8 - 19930901T000000 - Hudson - Hudson - Action-Puzzle-Action / Labyrinth - 1-4 - 258 - - - ./Super Bombliss (Japan) (En).zip - -./media/videos/Super Bombliss (Japan) (En).png - Super Bombliss - Super Bombliss is a puzzle game that is based on Bombliss, a modification of Tetris that originally appeared in the 1991 NES game Tetris 2 + Bombliss. - -Super Bombliss features a standard mode, referred to as Contest, as well as a Puzzle mode and Vs. mode. In the Puzzle mode, the player has to clear the screen with a limited number of pieces. Vs. mode has the player compete against the CPU, which is represented by one of eight monster villains which include a T-800 and Jason Voorhees. - 0.7 - 19950317T000000 - TOSE - Bullet Proof Software - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Super Bonk (USA).zip - -./media/videos/Super Bonk (USA).png - Super Bonk - The fourth game in the regular "Bonk" caveman series, Bonk is back on his first Super Nintendo outing. - -In this side-scrolling platformer adventure, the gameplay is similar to Bonk 3. Super Bonk allows Bonk to travel through time from his prehistoric levels, the insides of a dinosaur, a version of modern Chinatown, and even the moon! Along the way, Bonk can find power-ups that can change his form to creatures such as a shooting Bonk crab, a dinosaur form called "Big Kronk", find candies that change his size from tiny to huge, travel through transportation tubes, and find multiple bonus levels. - -Bonk still uses his head to smash his enemies, propeller seeds that allow Bonk to fly, and for the first time, can carry spring flowers on his head in his continuing battle against his arch nemesis, King Drool! - 0.8 - 19941101T000000 - Hudson - Hudson - Platform - 1 - 257 - - - ./Super Bowling (USA).zip - -./media/videos/Super Bowling (USA).png - Super Bowling - Super Bowling is a third-person bowling game. Players may bowl in several different environments, which range from ice ponds to neon-lit Chinese temples. Players can face-off against characters in their home stages, much like a fighting game. If the player wins they can then play on these stages in other play modes. - -Multi-player modes are also available, with a number of different variations. - 0.7 - 19920901T000000 - Athena - American Technos - Sports-Sports / Bowling - 1-4 - 1538 - - - ./Super Buster Bros. (USA) (Rev 1).zip - -./media/videos/Super Buster Bros. (USA) (Rev 1).png - Super Buster Bros. - The world has come under attack and it is up to you as a Super Buster Brother to ensure that the world is cleared of all bouncing bubbles. Every time you shoot a bubble, it breaks into two smaller ones. But be careful! If a bubble touches you, you're history! Whether you play in the Panic Mode or the Tour Mode, the challenges will keep you on your toes! In the Panic Mode, bubbles large and small pour down for 99 levels of exhilaration. In the Tour Mode, you will travel the world in search of new and explosive bubble bottles. Enjoy the action, but be alert! As you progress through the levels, the game becomes more exciting as the bubbles bounce faster and faster. - 0.85 - 19921101T000000 - Capcom - Capcom - Action-Shooter - 1 - 256 - - - ./Super Caesars Palace (USA).zip - -./media/videos/Super Caesars Palace (USA).png - Super Caesars Palace - Super Caesars Palace is the upgraded sequel to the original Caesars Palace for the NES. This version features nine different games to choose from: Blackjack, Keno, Roulette, Scratchers, Horse Racing, Red Dog, Craps, Video Poker and Slot Machines, each with their own degree of difficulty and strategy. - -Once a player reaches a sufficient amount of funds, they can then go to the V.I.P. room and play more high stakes versions of these games to either win big or lose big. To add more realism, the player can also visit ATMs to draw more cash for playing in case they are running low on on-hand cash. It also has a password feature that will allow the player to pick up and continue their game at a later time. - 0.55 - 19931001T000000 - Illusion Softworks - Virgin - Playing cards-Various-Simulation-Casino - 1 - 2560 - - - ./Super Casino 2 (Japan).zip - -./media/videos/Super Casino 2 (Japan).png - Super Casino 2 - Super Casino 2 is a gambling game from Coconuts Japan, which also produces a number of pachinko and pachi-slots games. -The player is a gambler who enters a casino with a thousand dollars: he intends to make a million by earning enough money to gamble on the casino's VIP high roller tables. The player can earn money by playing blackjack, baccarat, roulette, virtual horse racing and slots. As they earn money, more of the casino opens up, affording more options to gamble more for bigger payouts. Speaking with the cashier allows the player to save their progress. - 0.7 - 19941028T000000 - OeRSTED - Coconuts Japan - Casino - 1-4 - 3584 - - - ./Super Castles (Japan).zip - -./media/videos/Super Castles (Japan).png - Super Castles - Super Castles is a 1994 strategy game developed and published by Victor Entertainment. It is based on, and sources, Interplay's 1992 computer game Castles. The goal of the game is to place and design the towers, walls, ramparts and moats of a number of castles in strategically sound locations and then organize the funding and manpower to construct them by managing the local populace. Players need to stay on top of their workers' happiness, monetary and nutritional needs in order to get their castles built in time. - -Super Castles is one of a handful of Super Nintendo games to use the SNES Mouse peripheral. It was released exclusively in Japan. - 0.8 - 19941222T000000 - Victor Interactive - Victor Interactive - Strategy - 1 - 1280 - - - ./Super Castlevania IV (USA).zip - -./media/videos/Super Castlevania IV (USA).png - Super Castlevania IV - Simon Belmont returns in the first Castlevania title to grace the SNES. The console may be different, but the setup is very familiar: The place is Transylvania. The villain is Count Dracula. - -Belmont has the classic Castlevania assortment of weapons (the famous whip, daggers, axes, fire bombs, boomerangs) at his disposal, and he gains strength and points by collecting various-sized hearts, coin purses, and pork chops. - -Like most Castlevania games, Super Castlevania IV is a 2D side-scrolling action game. However, it is 2D with more depth than ever before. Parallax scrolling and rotating chambers are some of the "Mode 7" effects made possible by the SNES hardware. - 0.8 - 19911204T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Super Chase H.Q. (USA).zip - -./media/videos/Super Chase H.Q. (USA).png - Super Chase H.Q. - Super Chase H.Q. is an enhanced sequel to Chase H.Q. As usual, you must drive your way towards a criminal's vehicle, which is known to be involved in some crime, while avoiding passing cars to gain points. Your car also comes equipped with three turbos, which can be useful if you are way behind the vehicle. - -But this time, cars aren't just the only things that you have to worry about. You will also encounter bikes that shoot or throw firebombs at you, as well as cars that go the wrong way. (If you crash into one of these, you'll be sent flying through the air.) Not to mention other obstacles such as barricades. - -Furthermore, as well as the criminal's damage indicator, you also have your own. When you finally catch up with each criminal, they are likely to shoot at you if you get too close to their vehicle, but you may encounter criminals who have different ways of attacking you. The fourth criminal, for example, launches a missile at you if you are further behind him. Once you are shot at and hit, your indicator decreases for every time you are hit, but this rule does not apply when you're hit by passing cars. When your indicator is empty or when you're out of time, the game ends. - -When you complete each round, a statistics screen will appear, and you are awarded points based on the time remaining, how much damage you've done, and the number of nitros that are used. One of the options allow you to display the game's speedometer in either MPH or Km/h. The game also has a storyline, which can be viewed in between rounds. - 0.8 - 19931201T000000 - Taito - Taito - Racing, Driving-Action - 1 - 1537 - - - ./Super Chinese Fighter (Japan).zip - -./media/videos/Super Chinese Fighter (Japan).png - Super Chinese Fighter - Super Chinese Fighter is a one-on-one fighter game for the Super Famicom and the first of a series of three fighter games based on the Super Chinese franchise from Culture Brain. The narrative of the game follows that of Super Chinese World 2, where extraterrestrial martial arts continue to be a threat to twin protagonists Jack and Ryu and their friends Poi and Lin-Lin. - -In the adventure mode, Lin-Lin is captured by Kyonkyonshi, a jiang shi, and the two brothers are forced to rescue her. This mode punctuates story scenes with fights against CPU opponents, and also allows the player to acquire consumable items and use them where necessary. - -The game also has a survival "Circuit" mode and the standard human vs. human Versus mode. - 0.8 - 19950103T000000 - Culture Brain - Culture Brain - Fighting - 1-2 - 262 - - - ./Super Chinese World 2 - Uchuuichi Butou Taikai (Japan).zip - -./media/videos/Super Chinese World 2 - Uchuuichi Butou Taikai (Japan).png - Super Chinese World 2 : Uchuuichi Butou Taikai - Following the events of the first Super Chinese World game, the world has been saved and Rub-A-Doc has invited the leaders of the world, including the Emperor Chin of Chinaland to a galactic peace conference. However the conference is disrupted when alien invaders capture all members of the peace conference and declare themselves rulers of the galaxy. To back up this claim, the invaders have assigned several champions as lieutenants. Hearing that things are once again in trouble, ninja warriors Ryu and Jack quickly enlist the help of the people of Futureland to build a spaceship and attack one of the champions. However strong their intentions, Ryu and Jack are unable to defeat this opponent and must land at nearby planet for repairs... - 0.65 - 19931029T000000 - Culture Brain - Culture Brain - Role Playing Game-Action - 1-2 - 768 - - - ./Super Chinese World 3 - Chou Jigen Daisakusen (Japan).zip - -./media/videos/Super Chinese World 3 - Chou Jigen Daisakusen (Japan).png - Super Chinese World 3 : Chou Jigen Daisakusen - Following the events of Super Chinese World 2, the people of Chinaland are enjoying intergalactic peace. While ninja masters Ryu and Jack are away training however, the people of Chinaland report seeing a strange lights and an alien vessel in the forest to the North and odd creatures scouting the land. What plans do these latest visitors have? Are they peaceful or hostile? Time for Jack and Ryu to investigate. - 0.7 - 19951222T000000 - Culture Brain - Culture Brain - Role Playing Game-Action - 1-2 - 768 - - - ./Super Conflict (USA).zip - -./media/videos/Super Conflict (USA).png - Super Conflict - Super Conflict is a strategy game that compares itself to a game of chess: there are two sides (Blue or Red) who must destroy the opposing force's Flag Unit. (In the fifth skill level, there is also a Flag Ship, and the game is lost if either one is destroyed.) Scenarios are laid on on a hexagonal grid, and each space has its own terrain type and can be occupied by one unit. You move your units around and attack enemy units in adjacent hexagons. There are also cities, airports, and shipyards, which you can occupy and use for your own purposes (ie. to repair a unit). Depending on the skill level or scenario you can also construct factories to produce additional units. - 0.8 - 19930302T000000 - Tokai Engineering - Tokai Engineering - Strategy - 1-2 - 1280 - - - ./Super Double Dragon (USA).zip - -./media/videos/Super Double Dragon (USA).png - Super Double Dragon - Billy and Jimmy Lee return for another adventure. This time, fellow martial arts instructor and narcotics investigator, Marian, has disappeared while attempting to infiltrate the ruthless criminal mob known as the Black Shadow Warriors. - -Once again it is up to you (and a friend) to battle your way through a selection of side-scrolling beat 'em up levels to defeat the Shadow Warriors and their leader Duke, and save Marian. - 0.8 - 19921001T000000 - Tecmo - Tradewest - Beat'em Up-Action - 1-2 - 263 - - - ./Super Double Yakuman II (Japan).zip - -./media/videos/Super Double Yakuman II (Japan).png - Super Double Yakuman II - Super Double Yakuman II is a mahjong game from Vap and the fifth game in the Double Yakuman series, though only the second to be released on Super Famicom. - -It is a barebones budget game intended to cut to the chase, with a selection of opponents to choose from before moving straight into a four-person game. In comparison to many other straightforward mahjong games, Super Double Yakuman II has some lighthearted elements, with its silly CPU anime portraits and over-the-top victory celebrations. - 0.6 - 19970314T000000 - Vap - Vap - Asiatic board game - 1-4 - 2048 - - - ./Super Double Yakuman (Japan).zip - -./media/videos/Super Double Yakuman (Japan).png - Super Double Yakuman - Super Double Yakuman is a competitive four-player mahjong game from Imagesoft and Vap Inc., and part of their Double Yakuman series of mahjong simulators. A double yakuman is the name of a very valuable (but rare) hand, usually the sort of once-in-a-lifetime hand that would instantly win the game. - -The game was followed with a sequel: Super Double Yakuman II. It is the successor to the first Double Yakuman which was released on the Game Boy in 1993. - 0.7 - 19940401T000000 - Vap - Vap - Asiatic board game - 1-4 - 2048 - - - ./Super Drift Out - World Rally Championships (Japan) (En).zip - -./media/videos/Super Drift Out - World Rally Championships (Japan) (En).png - Super Drift Out : World Rally Championships - A rallying video game and the third game in the Drift Out series, and was followed by Neo Drift Out: New Technology; unlike the previous Drift Out '94: The Hard Order, it resembles the first Drift Out and is sometimes referred to as a port or remake for that reason. All races in this video game are based on the 1994 World Rally Championship season. Two different types of background music ('normal' and 'hard' beats) and three racing levels (easy, normal, and hard) are available. The top six times are tracked in each of the rally legs; including the super special stage. A North American release was planned by Accolade, though it was never released. The North American version would have featured fake manufacturer names. - 0.7 - 19950224T000000 - Dragnet - Accolade - Racing, Driving - 1 - 1537 - - - ./Super Dunk Star (Japan) (En).zip - -./media/videos/Super Dunk Star (Japan) (En).png - Super Dunk Star - A basketball game somewhat based on the NBA but with entirely fictional teams. Most of the action is depicted NBA Jam style, with a horizontal view of the court and large sprites for the athletes. Upon scoring a field goal from up close (slam dunks or otherwise), the camera briefly changes to a dynamic shot of the basket. - 0.55 - 19930428T000000 - C-Lab - Sammy Corporation - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Super F1 Circus 2 (Japan).zip - -./media/videos/Super F1 Circus 2 (Japan).png - Super F1 Circus 2 - Super F1 Circus 2 is a Formula One racing game that allows the player to join any team in the 1993 Formula One season and take part on sixteen different circuits all over the world. They can also configure the load-out for the F1 vehicle. -It is the second official F1 Circus game for the system, though technically the third due to 1992's Super F1 Circus Limited. Overall it is the eighth F1 Circus game. - 0.8 - 19930729T000000 - Cream - Nichibutsu - Racing, Driving - 1 - 1537 - - - ./Super F1 Circus 3 (Japan).zip - -./media/videos/Super F1 Circus 3 (Japan).png - Super F1 Circus 3 - Super F1 Circus 3 is a 1994 Formula One racing game and the third of Cream/Nichibutsu's F1 Circus games for the Super Famicom. It focuses on the 1993/94 season and recreates circuits from sixteen different countries. The game offers a "quick race" mode that randomly picks a track and avoids the majority of the simulation elements. - -The game sits between Super F1 Circus 2 and Super F1 Circus Gaiden in the series. As with its predecessors, it has licenses from FOCA (the Formula One Constructors Association) and Fuji TV (the TV station that covers F1 in Japan) that allow it to depict actual teams/drivers from the Formula One World Championship. It was never released outside of Japan. - 0.85 - 19940715T000000 - Cream - Nichibutsu - Racing, Driving - 1-4 - 1537 - - - ./Super F1 Circus Gaiden (Japan).zip - -./media/videos/Super F1 Circus Gaiden (Japan).png - Super F1 Circus Gaiden - Super F1 Circus Gaiden is a "behind the exhaust" car racing game from Cream and Nichibutsu and the fifth and final Super Famicom game in the F1 Circus series, as well as the final game in that franchise overall. - -The player competes for a chance to enter Formula 1 tournaments, but in the single-player mode must first graduate from GT (Group B) racing and Group C racing by completing races in those cars. In the multiplayer and time trial modes the player can choose any car category. The game has the standard assortment of customization options for their vehicles before starting a race, as well a number of different international tracks and race car drivers. Players have to be wary of taking too damage from collisions while racing, otherwise they will have to retire from the race early. - 1 - 19950707T000000 - Cream - Nichibutsu - Racing, Driving - 1-2 - 1537 - - - ./Super F1 Circus (Japan).zip - -./media/videos/Super F1 Circus (Japan).png - Super F1 Circus - Super F1 Circus is a F1 racing game from Cream and Nichibutsu (Nihon Bussan) and the first Super Famicom entry in the F1 Circus entry, which originated on the PC Engine (Turbografx-16) and Famicom. It is sponsored by Team Lotus, a former racing company associated with Formula 1 as well as many other racing leagues that has recently come back into being. -The game is a traditional top-down racing game that emphasizes sim elements, such as selecting the car's various parts and ensuring that the rules of the race are followed. If the player causes too many infractions, or too much damage is caused to six vital instruments on the car, they will be forced out of the race. - 0.75 - 19920724T000000 - Cream - Nichibutsu - Racing, Driving - 1 - 1537 - - - ./Super Famicom Wars (Japan) (NP).zip - -./media/videos/Super Famicom Wars (Japan) (NP).png - Super Famicom Wars - Super Famicom Wars is a strategy game where two players each control an army with the goal of destroying one another. Each city controlled by the player generates money which can be used to purchase new units. Each individual unit has unique statistics and is often best used against certain types of enemy units. - 1 - 19980501T000000 - Intelligent Systems - Nintendo - Strategy - 1-2 - 1280 - - - ./Super Family Circuit (Japan).zip - -./media/videos/Super Family Circuit (Japan).png - Super Family Circuit - A variable racing game focused on open-wheel/Formula One racing using a top-down perspective. There's rally and stock cars available as well an the game includes numerous pieces of comic art that displays various scenes of the racing world. - 0.75 - 19941021T000000 - GAME - Namco - Racing, Driving - 1 - 1537 - - - ./Super Family Gelaende (Japan) (NP).zip - -./media/videos/Super Family Gelaende (Japan) (NP).png - Super Family Gelaende - Super Family Gelände is a Japan-exclusive Skiing video game that was scheduled to sell as a Super Famicom game in 1995; however, it was sold instead as part of the Japanese Nintendo Power download game service, in 1998. - -The game is the spiritual 2D ancestor to Namco's We Ski, released in 2008. There are time trials and eight slopes available from all over Japan. The story begins with a fox (or rabbit if the player chooses the female character) wanting to become human so he/she can ski. During the story mode, the player has different tasks in each chapter. - 19980201T000000 - Namco - Namco - Sports - 1 - 1536 - - - ./Super Family Tennis (Japan).zip - -./media/videos/Super Family Tennis (Japan).png - Super Family Tennis - The controls of Smash Tennis work similar to other tennis games and especially Namco's previous tennis game World Court Tennis: the player moves the athlete over the court and presses buttons with the correct timing in order to win the match. This time there is no story mode, but a tournament mode instead. Here the goal is to win the Grand Slam by playing various tournament matches. However. a match only has a single set. There are 20 athletes (both male and female) to choose from which have different advantages and drawbacks. - 0.85 - 19930625T000000 - Namco - Namco - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Super Famista 2 (Japan).zip - -./media/videos/Super Famista 2 (Japan).png - Super Famista 2 - Super Famista 2 is the sequel to Super Famista/Super Batter Up and part of the larger Famista (Family Stadium) series of baseball sims from Namco. Like its precursor, it has both an exhibition mode and a league mode, as well as options to customize a team. As with every Famista game prior, the athletes are presented as super deformed and the batting/pitching view is from directly behind the batter. - 0.8 - 19930312T000000 - Namco - Namco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Famista 3 (Japan).zip - -./media/videos/Super Famista 3 (Japan).png - Super Famista 3 - Super Famista 3 is the third of five Super Famicom games in Namco's Famista (short for Family Stadium) series of baseball sims. It followed Famista '94, the final NES Famista game, which was released in December 1993. - -Like previous Famista games, the game has the license to use the Nippon Professional Baseball license, Japan's analog to MLB. - 1 - 19940304T000000 - Namco - Namco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Famista 4 (Japan) (Rev 1).zip - -./media/videos/Super Famista 4 (Japan) (Rev 1).png - Super Famista 4 - Super Famista 4 is a baseball game for the Super Famicom. It is the fourth game for the system, and the thirteenth game in the series overall. As with its forebears, the game features the real teams of the Nippon Professional Baseball league and a super-deformed style for its athletes. The game also features in-game advertising for the first time, for Kirin beverages. - -The game features one-game play, three-game play, league, all-star and tryout modes. - 19950303T000000 - Namco - Namco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Famista 5 (Japan).zip - -./media/videos/Super Famista 5 (Japan).png - Super Famista 5 - Super Famista 5 is the fourteenth game in Namco's Famista (short for Family Stadium) series of baseball sims and the final to be released for the Super Famicom. Like its predecessors, it uses super-deformed versions of athletes and features real teams from the Nippon Professional Baseball League. - -Future entries would move to the N64 briefly and then stay on Nintendo's portables, from GBA to DS to 3DS. - 0.8 - 19960229T000000 - Namco - Namco - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Super Final Match Tennis (Japan).zip - -./media/videos/Super Final Match Tennis (Japan).png - Super Final Match Tennis - Super Final Match Tennis is a multiplayer tennis game for the Super Famicom. It features 28 different tennis professionals (fourteen male, fourteen female) and can support up to four players with the multi-tap peripheral. Various modes, such as exhibition and tournament, are available to play through. - -Super Final Match Tennis is a sequel to the highly regarded Final Match Tennis, released on the PC Engine in 1991. Another follow-up for the PlayStation, Hyper Final Match Tennis, would be released in 1996. - 0.7 - 19940812T000000 - Human - Human - Sports-Sports / Tennis - 1-4 - 1538 - - - ./Super Fire Pro Wrestling - Queen's Special (Japan).zip - -./media/videos/Super Fire Pro Wrestling - Queen's Special (Japan).png - Super Fire Pro Wrestling : Queen's Special - Long before the WWE introduced the Divas wrestling matches, in Japan there was a more serious affair, where wrestling skill was more important than breast implants, and matches were "real" (as far as wrestling goes) instead of pillow-fighting or bra and panties fights. - -In this game in the Fire Pro Series, the cast of the All Japan Women's Pro-Wrestling promotion are available, all fighting to win the Red belt, the highest prize of the federation. It's also possible to fight in single matches, tournaments, Battle Royal and Elimination matches. The usual array of options in CAW is present, being possible to create 16 new Wrestlers. - -Gameplay, as usual is the series, is dramatically different than in most western games. Each wrestler has a bunch of moves, ranked from weak to strong. While it's possible to connect any of them from open situations, while grappling only when the opponent is already beaten the most powerful moves can be successfully used. - 0.7 - 19950630T000000 - Human Club - Human - Fighting-Sports-Sports / Wrestling - 1-4 - 262 - - - ./Super Fire Pro Wrestling 2 (Japan).zip - -./media/videos/Super Fire Pro Wrestling 2 (Japan).png - Super Fire Pro Wrestling 2 - The formula is the same, but the game has become much more powerful! More moves, more wrestlers, more mayhem! Up to four simultaneous players can now enjoy the greatest wrestling action on the Super Famicom! - 0.75 - 19921225T000000 - Human Club - Human - Sports-Fighting-Sports / Wrestling - 1-4 - 262 - - - ./Super Fire Pro Wrestling III - Easy Type (Japan).zip - -./media/videos/Super Fire Pro Wrestling III - Easy Type (Japan).png - Super Fire Pro Wrestling III : Easy Type - Super Fire Pro Wrestling 3 Final Bout was released in 1993. This is the first game ever created with contribution from Goichi Suda. Due to complaints about the game's difficulty, Human released "Super Fire Pro Wrestling 3 Easy Type". In this version there is no edit mode but all of the hidden wrestlers are unlocked. - -Characters based on wrestling stars such as WWF's Hulk Hogan and WCW's Rick Rude are featured in the game along with Japanese professional wrestlers like Masahiro Chono. Each wrestler is ranked based on their attacking ability, defensive ability, and their running speed. An "edit mode" allows customized wrestlers to be created based on their wrestling type, the color of their skin, and a unique set of customized ring attire. A certain amount of points also have to be spent on developing certain attacks (and their respective defense against these attacks from opposing wrestlers). Digitized voices from the wrestlers and cheers from the audience members are included. Two of the buttons on the Super Famicom controller are used for strong blows while another button is used strictly for low blows. Sprites in the game actually show wrestlers in different sizes to each other (depending on height and weight). A battle royale mode permits four wrestlers to face off against each other simultaneously. There are 56 different wrestlers to control; with eight playable wrestling legends. Referees are available and can be chosen by the player; each referee has his own level of strictness and essentially determine how long the match will last. It is possible to perform up to 300 different professional wrestling moves in the game. - 0.85 - 19940204T000000 - Human Club - Human - Fighting-Sports / Wrestling-Sports - 1-8 - 262 - - - ./Super Fire Pro Wrestling 3 (Japan) (Demo).zip - -./media/videos/Super Fire Pro Wrestling 3 (Japan) (Demo).png - Super Fire Pro Wrestling III : Final Bout - The action is once again presented in an isometric ring, and players must use timing-based button presses to effectively grapple and pin their opponents. The player can choose from a number of wrestlers, many of whom are from international circuits like the WWE and WCW, who are all homages to actual wrestlers under different names. The player could also make their own wrestler in the game's "create-a-wrestler" editor mode, a series staple. - 0.8 - 19931228T000000 - Human Club - Human - Fighting-Sports / Wrestling-Sports - 1-8 - 262 - - - ./Super Fire Pro Wrestling III - Final Bout (Japan) (Rev 1).zip - -./media/videos/Super Fire Pro Wrestling III - Final Bout (Japan) (Rev 1).png - Super Fire Pro Wrestling III : Final Bout - The action is once again presented in an isometric ring, and players must use timing-based button presses to effectively grapple and pin their opponents. The player can choose from a number of wrestlers, many of whom are from international circuits like the WWE and WCW, who are all homages to actual wrestlers under different names. The player could also make their own wrestler in the game's "create-a-wrestler" editor mode, a series staple. - 0.8 - 19931228T000000 - Human Club - Human - Fighting-Sports / Wrestling-Sports - 1-8 - 262 - - - ./Super Fire Pro Wrestling Special (Japan) (Rev 1).zip - -./media/videos/Super Fire Pro Wrestling Special (Japan) (Rev 1).png - Super Fire Pro Wrestling Special - In this Special Fire Pro, you are a rookie wrestler working his way up through the ranks. During the journey, you fall in love with the sister of a wrestler named Akira Saeha. The road to the championship bout is a struggle, with loss after loss, both inside and outside of the ring, including you accidentally killing your best friend during a match. - 0.8 - 19941222T000000 - Human Club - Human - Fighting-Sports-Sports / Wrestling - 1-4 - 262 - - - ./Super Fire Pro Wrestling X Premium (Japan).zip - -./media/videos/Super Fire Pro Wrestling X Premium (Japan).png - Super Fire Pro Wrestling X Premium - In this final appearance of Fire Pro series on 16-bit consoles, the usual roster of over 150 wrestlers from several wresting promotions worldwide including several styles from Shoot or Pancrase to American and Lucha are joined by 80 Create-a-wrestler slots, plus secret wrestlers such as legends Gotch or Thesz or the roster of Blazing Tornado. While all fighters have fictional names, a lot of them are perfectly recognizable by their attire, stance and style. The CAW mode allows the player to create a wrestler from scratch, setting how they look (choosing face, size, clothing and setting colours) and fight, with several styles and stances available, as well as over 500 moves, each more suitable for certain styles and skills. To make them fight more realistically when controlled by the AI, the CAW mode also allows one to set move priorities. - -Five game modes are available, including World Championship (single and tag), Battle Royale, 5-man Elimination Mode, League Battle and the One Night Dream Match. There are several referees available (each with their own quirks) and variant rules, from allowing fighting outside the ring without count-out (or disallowing it) to the disabling of disqualifications from illegal moves. - 0.9 - 19960329T000000 - Human - Human - Sports-Fighting-Sports / Wrestling - 1-4 - 262 - - - ./Super Fire Pro Wrestling (Japan).zip - -./media/videos/Super Fire Pro Wrestling (Japan).png - Super Fire Pro Wrestling - Fire Pro Wrestling has taken Japan by storm, and now it has come to the Super Famicom! 110 unique move are at your disposal, and this is the most realistic simulation of wrestling ever! - 0.75 - 19911220T000000 - Human Club - Human - Fighting-Sports-Sports / Wrestling - 1-2 - 262 - - - ./Super Fishing Big Fight (Japan).zip - -./media/videos/Super Fishing Big Fight (Japan).png - Super Fishing Big Fight - Super Fishing: Big Fight is a fishing game released on the Super Famicom in 1994. It was developed by Geo Factory (their second Super Famicom game, after Super Jinsei Game) and published by Naxat Soft. The player, as an avid fisherman in a green backwards cap, is invited to participate in a multi-stage fishing contest that takes place across Japan. - -The game uses a third-person behind-the-angler perspective, and the player can select a spot in each of the game's fishing areas and pick which direction to cast their line. There are different lures and bait that the player can use which all perform differently and attract different fish. - -The game was followed in 1997 with a Sega Saturn sequel: Top Anglers: Super Fishing Big Fight 2. - 0.7 - 19941216T000000 - Geo Factory - Naxat Soft - Hunting and Fishing-Fishing - 1 - 1027 - - - ./Super Formation Soccer 94 - World Cup Final Data (Japan).zip - -./media/videos/Super Formation Soccer 94 - World Cup Final Data (Japan).png - Super Formation Soccer 94 : World Cup Final Data - Super Formation Soccer 94: World Cup Final Data is an updated version of Super Formation Soccer 94: World Cup Edition, which was released merely 3 months later. It includes updated rosters and has minor improvements, such as the ability to view replays of fouls and goals. - 0.75 - 19940922T000000 - Human - Human - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Super Formation Soccer 95 - della Serie A (Japan).zip - -./media/videos/Super Formation Soccer 95 - della Serie A (Japan).png - Super Formation Soccer 95 della Serie A - Super Formation Soccer 95: della Serie A is a soccer game from Human Entertainment and the fourth Super Nintendo game in their Formation Soccer series. It focuses entirely on Serie A, the highest division in the Italian Football League, and is licensed by the Italian Football League and Associazione Italiana Calciatori to use the real team and player names for the eighteen sides of the 1994-95 season of Serie A. It was released on the same day as another Serie A soccer game developed by a Japanese studio: Shijou Saikyou League Serie A: Ace Striker from TNN. - -The game was released alongside two alternate versions: - -- The Extra Package version which included a special booklet with stats and data on all 396 players in the Serie A league. -- A promotional version sponsored by UCC Xaqua, a soft drink endorsed by the Italian Football League and the footballer Roberto Baggio that consumers could win by entering a postcard competition. This particular edition had a very limited distribution. - -The game uses sprite-scaling for its presentation, displaying the pitch from an angled vertical perspective in which the far side of the pitch is always visible, though becomes smaller or larger the closer the player is to the opposing goal. It also includes the player name across the bottom of the screen for whoever has possession of the ball at the time, making it easier to track what certain players are doing. - 0.7 - 19950331T000000 - Human - Human - Sports - 1-4 - 1536 - - - ./Super Formation Soccer 96 - World Club Edition (Japan).zip - -./media/videos/Super Formation Soccer 96 - World Club Edition (Japan).png - Super Formation Soccer 96 : World Club Edition - Super Formation Soccer 96: World Club Edition is the sixth game in Human's soccer series for the Super Famicom and the tenth overall. It features eighteen teams from national leagues across the world, the majority of which are from European or South American countries. The logos and names of these teams are fictional but are reminiscent of or parodying various well-known teams from those same countries. This was a common copyright-avoidance tactic Human Entertainment utilized for their Fire Pro Wrestling games. - -As with previous Super Famicom entries, the game uses a distinctive perspective that employs Mode 7 to present a Z-axis view of the pitch, with the player's goal is at the "bottom" of the screen and the opponent's goal is at the far end. The game has multiple modes, including exhibition matches and tournaments, and can support up to four players in a number of team configurations. - 0.7 - 19960329T000000 - Human - Human - Sports - 1-4 - 1536 - - - ./Super Formation Soccer II (Japan).zip - -./media/videos/Super Formation Soccer II (Japan).png - Super Formation Soccer II - Super Formation Soccer II is a soccer game from Human Entertainment and is the follow up to Super Formation Soccer, a.k.a. Super Soccer. Like its forebear, Super Formation Soccer II depicts the pitch from a low bird's eye angle, using the Super Famicom's Mode 7 to depict a depth of field. - -The game uses national teams, though the player is free to create their own "All-Star" team by mixing and matching the soccer players in the game. They can select from an exhibition match, a penalty shoot-out mode or a tournament called the Human Cup. - -Newly added to the second Super Formation Soccer is the inclusion of three and four player multiplayer, with the use of a multitap peripheral. There are pre-set options for one vs one, two vs one (the one can be human or CPU) and two vs two, rather than the now standard system of allowing each player to move their controller icon to either team. - 0.7 - 19930611T000000 - Human - Human - Sports - 1-4 - 1536 - - - ./Super Gachapon World - SD Gundam X (Japan).zip - -./media/videos/Super Gachapon World - SD Gundam X (Japan).png - Super Gachapon World : SD Gundam X - Super Gachapon World: SD Gundam X is a strategy game that features super deformed Mobile Suit Gundam characters fighting each other in turn-based skirmishes. Gachapon refers to capsule machines: "Gachapon" is the Japanese onomatopoeia of a crank turning and a toy capsule dropping. The game is so named because new units are acquired by turning the crank on enormous capsule machines. - -The game is a pseudo-sequel to SD Gundam World: Gachapon Senshi: Scramble Wars for the Famicom. - 0.75 - 19920918T000000 - BEC - Yutaka - Strategy - 1 - 1280 - - - ./Super Genjin 2 (Japan).zip - -./media/videos/Super Genjin 2 (Japan).png - Super Genjin 2 - ?In this sidescrolling action-platformer, Bonk is once again trying to save his world from the evil clutches of the reptilian king, who once more is threatening the prehistoric era. Boy, you'd think that after being defeated four times prior that he would take a hint. This time, you also get to face his five best soldiers, who will try to stop you in your tracks. Bonk controls rather smoothly, and he is really fun to control. To those of you that are not familiar with the series, Bonk is a caveman who attacks his enemies with his noggin; after jumping down, from below, while swimming, and while in the air. He can even bounce off walls with his head, skip on the water like a stone if his head is facing down, climb certain walls with his teeth, scale up waterfalls, flip in the air (so long as the attack button is repeatedly being tapped), and so forth. As is the case with the series, you start with a regular amount of health, but if you find a translucent heart icon, you'll increase your capacity. What's neat is how collecting the food not only scores you some points but how it also replenishes a little bit of your health, too. This time Bonk can also run if you hold down the A button, and the X button is used if you have a special ability on you. If you find a power-up, whether it be piece of meat, or a different icon, then you will be given a power-up ability that will be taken out the moment you're hit once (damn). Among the power-ups are the one where the fire will be spreading if Bonk hits his head on the ground (you know, the one where he looks freaky), one where Bonk turns into a bird and gains the ability to fly, one where Bonk becomes tiny and can make platforms made out of Japanese characters, and there is one where Bonk has the ability to double-jump as a girl. Yes, Bonk becomes a girl if he eats the pink-colored meat. I'm dead serious. - 0.75 - 19950728T000000 - Hudson - Hudson - Platform-Action - 1 - 257 - - - ./Super Ghouls 'N Ghosts (USA).zip - -./media/videos/Super Ghouls 'N Ghosts (USA).png - Super Ghouls'n Ghosts - 4 years after Arthur saved Princess PrinPrin from the evil demon Loki, a wonderful celebration is about to take place! Arthur and the Princess are engaged, and the wedding is to take place at last! Thousands from around the kingdom have come to witness this joyous event! - -But somewhere in the darkness of the forest lurks a horrible evil... - -Arthur and PrinPrin are spending a quiet moment locked in embrace, when she is suddenly snatched away by a huge demon! As her screams echo through the night, Arthur rushes from the castle, and pursues the demon to the graveyard, where he is greeted by hundreds of horrible ghouls and monsters! - -Now, this time, they've gone too far...Arthur is ready for them... - 0.8 - 19911101T000000 - Capcom - Capcom - Platform-Action-Platform / Fighter Scrolling - 1 - 257 - - - ./Super Goal! 2 (USA).zip - -./media/videos/Super Goal! 2 (USA).png - Super Goal! 2 - Super Goal! 2 is a soccer game with the two game modes: Tournament and Exhibition, that can support two simultaneous players for one on one action, and has 20 International teams to choose from including Germany, Brazil, Argentina and U.S.A. just to name a few along with players modeled after their real-life counterparts. - -Players can customize each game to their liking including rule set-ups, stadiums, team formations and including the soccer ball design. It features real-life rules and regulations and soccer moves including bicycle kicks and slide tackles. It also has a password feature for player's to pick up and play at their leisure. - 0.6 - 19931126T000000 - TOSE - Jaleco - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Super Godzilla (USA).zip - -./media/videos/Super Godzilla (USA).png - Super Godzilla - Super Godzilla is a 16-bit Godzilla game where the player can take control of Toho's famous big green lizard as they rampage through Japan. The game is divided into two main gameplay modes, Movement and Battle. Movement has the player travel through the city using the D-pad and a map located on the bottom of the screen with the objective being to destroy certain objectives such as enemy humans and buildings as well as pick up power-ups. There is an animation in the screen above the map that shows the results of their movements and attacks. - -Battle mode kicks in when the player locates an enemy on the map, like Biollante or Mechagodzilla, and is taken to a side-scrolling cinematic-style battle where the player must use punches, tail whips and the famous fire breath to drain the energy of the opposing monster. However, the Fighting Spirit system is present which is in a sense a morality meter where the player must pick the right attacks at the right time in order to connect certain attacks. Choosing the wrong attacks or failing to connect with them will cause the meter to drop and make Godzilla more vulnerable to attack. - 0.8 - 19940701T000000 - Advance Communication Company - Toho Company - Fighting-Strategy - 1 - 262 - - - ./Super Gomoku Narabe - Renju (Japan).zip - -./media/videos/Super Gomoku Narabe - Renju (Japan).png - Super Gomoku Narabe : Renju - Super Gomoku Narabe Renju ("Super Five Piece Line-Up Renju") is a board game adaptation for the Super Famicom developed and published by Naxat Soft. The game is played with a Go board and pieces, but the goal is to simply line up five pieces horizontally, vertically or diagonally. The game has a few modes, including a tournament mode in which the player takes on CPU opponents of increasing difficulty. - -The last Gomoku Narabe Renju adaptation for a Nintendo console was also one of the earliest games released for the original Famicom. It was created by Nintendo themselves and is otherwise unrelated to Super Gomoku Narabe Renju. - 0.8 - 19940325T000000 - Naxat Soft - Naxat Soft - Asiatic board game-Renju - 1-2 - 2048 - - - ./Super Gomoku Shougi - Jouseki Kenkyuu Hen (Japan).zip - -./media/videos/Super Gomoku Shougi - Jouseki Kenkyuu Hen (Japan).png - Super Gomoku Shougi : Jouseki Kenkyuu Hen - Super Gomoku Shogi is a two-in-one board game adaptation for the Super Famicom. The cart features both Shogi (Japanese chess) and gomoku (a tile game similar to Go in which the goal is to complete a line of five pieces). The game features a few options for both including the challenge level for the computer opponent and other parameters specific to either game. - -The game was developed and published by Nichibutsu (a.k.a. Nihon Bussan) in late 1994. Like most simulations of Japanese board games it was never localized into English. - 0.7 - 19941118T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Shougi - 1-2 - 2048 - - - ./Super Gussun Oyoyo 2 (Japan).zip - -./media/videos/Super Gussun Oyoyo 2 (Japan).png - Super Gussun Oyoyo 2 - Super Gussun Oyoyo 2 is a block-stacking puzzle game and the sequel to Super Gussun Oyoyo, which itself was a remastered version of the original Gussun Oyoyo arcade game. Unlike its predecessor, Super Gussun Oyoyo 2 is exclusive to the Super Famicom console. -The game makes a few significant changes to the original Super Gussun Oyoyo. The most apparent of which is its new setting of a tropical island with an active volcano: many stages will start dropping fireballs the longer the player takes, which must be avoided at all costs. The game also features a new "Puzzle Mode" which plays similarly to those found in Tetris sequels: the player has a limited number of pre-determined pieces and must figure out how to use them to get their little bald friend to the end. - 0.6 - 19960524T000000 - Kan's - Banpresto - Puzzle - 1-2 - 2816 - - - ./Super Gussun Oyoyo (Japan).zip - -./media/videos/Super Gussun Oyoyo (Japan).png - Super Gussun Oyoyo - Super Gussun Oyoyo is an extremely cute action/puzzle game by Banpresto, and conversion of Irem's arcade game of the same name originally released in 1993. The game is an interesting and unique crossover between the 'puzzly' side of Tetris and the 'save all the rodents' side of Lemmings. The goal of the game is to guide a bald and fun looking creature, who also happens to be a treasure hunter called Gussun (and his friend Oyoyo in two players mode), to the level's exit. This character just keeps walking around and gets scared at the silliest things. While he aimlessly wanders around the playfield, Tetris like pieces fall from the top of the screen, and the player must rotate and position them in the scene. Once in place, these blocks can be used by Gussun to climb on to reach new areas, and eventually lead him through the exit door. Tons of other features are also packed with the game, such as bombs or little buddies who follow Gussun to the exit (collect 10 of them for an extra life!). Time is of course limited and water starts filling up the stage if players stay in one levels for too long. Additionally, traps and monsters soon appear and things get quickly tricky and will squeeze the juice out of the player's brain in no time. An intense two-player versus mode and a level editor are also available. - 0.65 - 19950811T000000 - Kan's - Banpresto - Puzzle - 1-2 - 2816 - - - ./Super Hanafuda 2 (Japan).zip - -./media/videos/Super Hanafuda 2 (Japan).png - Super Hanafuda 2 - Super Hanafuda 2 is a hanafuda game for the Super Famicom and the follow up to the 1994 Super Famicom game Super Hanafuda. - -Like its predecessor, it offers players multiple modes of play with various animated avatar profiles that react to how the game is proceeding. The game also adds the "hana-awase" style of hanafuda gameplay in addition to the original's koi-koi style. Both modes offer various customization options for players, and the choice of playing single games against a player-selected CPU opponent or taking part in a hanafuda tournament. - 0.7 - 19951020T000000 - Use - I'Max - Asiatic board game-Hanafuda - 1-2 - 2048 - - - ./Super Hanafuda (Japan).zip - -./media/videos/Super Hanafuda (Japan).png - Super Hanafuda - Super Hanafuda is a 1994 Super Famicom game that simulates hanafuda: a type of traditional card game where two players have to earn points by creating certain combos with the cards in their hand and the cards face-up on the table. Nintendo themselves are known for being producers of hanafuda cards before they eventually moved to video games, and many hanafuda simulators were created for Nintendo platforms to homage their history. - -Super Hanafuda was joined that year by Honke Hanafuda and Hanafuda Ou, both for the Super Famicom. The same developer/publisher team would go on to create Super Hanafuda 2 in October 1995. - 0.8 - 19940805T000000 - Use - I'Max - Asiatic board game-Hanafuda - 1 - 2048 - - - ./Super High Impact (USA).zip - -./media/videos/Super High Impact (USA).png - Super High Impact - This isn't just football; it's SUPER HIGH IMPACT! It's all the fast-paced action of the bone-crunching arcade smash! Quick-Action play selections get you into the action before you can say "WICKED HIT!" Choose from 18 hard-charging teams and over 30 plays, from a red-dog blitz to a never-say-die superfly! "YER TOAST" if the HIT-O-METER rates your tackle "DWEEB", but you can settle the score the ol' fashioned way with an all-out team brawl. When you're tired of watching football from the sidelines... get into the button-pounding arcade action of SUPER HIGH IMPACT! - 0.65 - 19930601T000000 - Midway - Acclaim - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Super Hockey '94 (Japan) (En).zip - -./media/videos/Super Hockey '94 (Japan) (En).png - Super Hockey '94 - Super Ice Hockey (JP: Super Hockey '94) is a Super Nintendo hockey game from Japanese developers Opera House. The game uses a Mode 7 slanted top-down perspective of the rink, and features national teams from across the world, including: Russia, Czech Republic, USA, Canada, Sweden, Norway, Finland, Germany, France, Switzerland, United Kingdom, Italy, Austria, China, Japan and Australia. - -Super Ice Hockey was released in Japan by Party Room 21 (a.k.a. Yonezawa PR21) in March of 1994. It was published in Europe in December of the same year by SunSoft. - 0.65 - 19940325T000000 - Opera House - Sunsoft - Sports-Sports / Hockey - 1-4 - 1538 - - - ./Super Honmei - GI Seiha (Japan).zip - -./media/videos/Super Honmei - GI Seiha (Japan).png - Super Honmei : GI Seiha - Super Honmei: GI Seiha ("Super Favorite: G1 Domination", where G1 comprises the highest level of horse racing in Japan) is a horse-raising and racing game for the Super Famicom. The player must build a stable of racehorses and earn money by entering them in races. - -Unlike its contemporaries Derby Stallion and Thoroughbred Breeder, Super Honmei was never followed up by a sequel. It did, however, receive a Game Boy equivalent in Honmei Boy. - 0.8 - 19940228T000000 - Nichibutsu - Nichibutsu - Horse racing-Sports with animals - 1 - 1538 - - - ./Super Igo - Go Ou (Japan).zip - -./media/videos/Super Igo - Go Ou (Japan).png - Super Igo : Go Ou - Super Igo Go-ou is a Go game for the Super Famicom, released in 1994 by Naxat Soft. The game offers multiple options for Go enthusiasts, including a tournament mode and customization tools for board size and CPU skill. - 0.6 - 19940408T000000 - Naxat Soft - Naxat Soft - Asiatic board game-Go - 1 - 2048 - - - ./Super Indy Champ (Japan).zip - -./media/videos/Super Indy Champ (Japan).png - Super Indy Champ - Super Indy Champ is a racing game developed by Open System and published by Forum exclusively for the Super Famicom in 1994. It is based on the American Championship Car racing, an open-wheel racing circuit generally known as Indy Car Racing. The player character, named by the player, must keep winning races and grow in team rank against CPU opponents. - -Among the various modes is a 500 Miles race, which is actually the Indianapolis 500: the race the American Championship Car circuit is best known for. - 0.8 - 19940401T000000 - Open System - Forum - Racing, Driving - 1 - 1537 - - - ./Super James Pond (USA).zip - -./media/videos/Super James Pond (USA).png - Super James Pond - In his second adventure James Pond must retrieve the toys Dr Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. - -The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub levels), a boss must be faced. - 0.65 - 19910101T000000 - Vectordean - Ocean - Platform - 1 - 257 - - - ./Super Jangou (Japan).zip - -./media/videos/Super Jangou (Japan).png - Super Jangou - Super Jangou ("Super Strong Sparrow" - the etymology of the word "mahjong" includes the kanji for "sparrow", and many mahjong games refer to it) is a mahjong game for the Super Famicom. The game was published by Victor Entertainment, and while the developer is not made clear in-game the programmer for Super Jangou was working for contract developers Office Koukan at the time when the game was made. - -The player creates an avatar, including their name, portrait, date of birth and blood type, and takes on various computer opponents in four-player games. Each character/portrait has their own voice - demonstrated with small clips whenever they call a play - and will make comments during and after each round. - 0.9 - 19950317T000000 - Victor Interactive - Victor Interactive - Asiatic board game - 1 - 2048 - - - ./Super Jinsei Game 2 (Japan) (Rev 2).zip - -./media/videos/Super Jinsei Game 2 (Japan) (Rev 2).png - Super Jinsei Game 2 - Super Jinsei Game 2 ("Super Game of Life 2") is a board game adaptation for the Super Famicom and the second of three official adaptations of the Milton Bradley board game The Game of Life from the Japanese license holders Takara. - -The player selects an avatar and makes their way across the board, landing on either positive or negative event spaces. Depending on how they answer, the player can increase or decrease in stats and financial status or have nothing happen to them. The goal is to make the most money by the end of the game. The game supports up to four players, with any remaining slots taken by CPU opponents. - 0.5 - 19950908T000000 - Kindle Imagine Develop - Takara - Board game - 1-4 - 2048 - - - ./Super Jinsei Game 3 (Japan) (Rev 1).zip - -./media/videos/Super Jinsei Game 3 (Japan) (Rev 1).png - Super Jinsei Game 3 - Super Jinsei Game 3 ("Super Life Game 3") is the third of three games released on the Super Famicom to be based on the Jinsei Game board game from Takara, which is actually a translated version of Milton Bradley's The Game of Life. - -The player selects and names an avatar, and uses a spinner to move around a board encountering various random life events that can lead to positive or negative changes to their station. The player can choose to play with up to three other players in a pass-and-play manner, or three CPU opponents, or a combination of the two. - 0.5 - 19961129T000000 - Kindle Imagine Develop - Takara - Board game - 1-4 - 2048 - - - ./Super Jinsei Game (Japan) (Rev 1).zip - -./media/videos/Super Jinsei Game (Japan) (Rev 1).png - Super Jinsei Game - Super Jinsei Game is a video game adaptation of Milton Bradley's The Game of Life board game. Takara, the Japanese license holders for the game, commissioned a number of video game adaptations of the Jinsei Game (as the board game is known in Japan). This particular game is the first of three Super Famicom games, and is followed by 1995's Super Jinsei Game 2 and 1996's Super Jinsei Game 3. Geo Factory worked on Super Jinsei Game, but KID would go on to develop its two sequels. - -Up to four players take turns moving around the board, encountering events that either increase or decrease their current status. They must travel through childhood and various schools before they encounter adult problems like university and finding work. The player who earns the most money at the end is deemed the winner. - 0.85 - 19940318T000000 - Geo Factory - Takara - Board game - 1-4 - 2048 - - - ./Super Keiba 2 (Japan).zip - -./media/videos/Super Keiba 2 (Japan).png - Super Keiba 2 - Super Keiba 2 is a horseracing sim from Tomcat and I'Max and the sequel to their 1993 Super Keiba. Players raise racehorses, enter them into races and can also monitor other horseraces and gamble. Like Super Keiba, the game has multiple options for raising the horse ideally and breeding them when the time comes. - -Super Keiba 2 is the sixth horseracing game to be released on the Super Famicom in 1995, making it one of the most popular genres for that year. - 0.7 - 19950519T000000 - Tomcat System - I'Max - Horse racing-Sports with animals - 1 - 1538 - - - ./Super Keiba (Japan).zip - -./media/videos/Super Keiba (Japan).png - Super Keiba - Super Keiba ("Super Horse Racing") is a horse racing simulation game from I'Max. The player can raise horses and bet on horse races, and a lot of technical options are available for enthusiasts of the sport. - -Super Keiba was eventually followed by a sequel, Super Keiba 2. - 0.6 - 19930810T000000 - I'Max - I'Max - Horse racing-Sports with animals - 1 - 1538 - - - ./Super Keirin (Japan).zip - -./media/videos/Super Keirin (Japan).png - Super Keirin - Super Keirin is a simulation game that lets the player realize their dreams of being a competitive cyclist, specifically for the keirin event. After selecting the name for the protagonist, their girlfriend and their rival, the player begins in their apartment and must start on the road to become the best keirin racer in Japan. The game has light RPG elements where the player can buy restorative items and change their outfit with their funds. They can also choose to gamble on races they aren't entered into for some extra cash. - -The game also features a party mode for two to four players that is simply the gambling aspect of the main game, where each player competes to earn the biggest payout with their bets. - 0.85 - 19950714T000000 - Betop - I'Max - Sports - 1-4 - 1536 - - - ./Super Kick Off (Japan).zip - -./media/videos/Super Kick Off (Japan).png - Super Kick Off - Kick Off is a soccer game for the Super NES. Unlike most of the titles of this genre, the matches are played with a top view. The other particularity is that the ball does not stick to the players' feet, so you have to practice the training mode to learn how to control the ball well. Each player has his own characteristics, divided into four categories: speed, endurance, precision and aggressiveness. - 0.5 - 19921225T000000 - Anco - Imagineer - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Super Koukou Yakyuu - Ikkyuu Nyuukon (Japan).zip - -./media/videos/Super Koukou Yakyuu - Ikkyuu Nyuukon (Japan).png - Super Koukou Yakyuu : Ikkyuu Nyuukon - Super Koukou Yakyuu: Ichikyuu Jikkon (which means something roughly like "Super Highschool Baseball: Putting Your All Into a Single Ball") is a baseball simulator based on the world of Japanese highschool baseball, similar to Magical Company's Koushien series. The player competes with other teams in their prefecture before eventually taking on teams from across Japan and eventually competing for the national cup. In each level of the tournament, the baseball fields increase in quality and fill up with spectators. - -The game features separate Spring and Summer modes for the one-player, as well as one-off exhibition matches between the computer or another human player. - 0.75 - 19940805T000000 - I'Max - I'Max - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Kyousouba - Kaze no Sylphid (Japan).zip - -./media/videos/Super Kyousouba - Kaze no Sylphid (Japan).png - Super Kyousouba : Kaze no Sylphid - Super Kyousouba: Kaze no Sylphid ("Super Racehorse: Sylphid of the Wind". "Sylphid" is sometimes stylized as "Silpheed" like the shoot 'em up series) is a horse racing simulation game published by King Records, a company generally better known for producing music. It is based on the Kaze no Sylphid manga: a dramatic serial manga concerning a young boy and a foal, Sylphid, who the boy is determined to raise and race even though the horse was born with tendinitis. - -The game is part simulation management game and part racing game, as the player takes control of both the owner as he operates the day-to-day business of the ranch and as the young boy who eventually becomes Sylphid's jockey. - 0.9 - 19931008T000000 - King Records - King Records - Horse racing-Sports with animals - 1-4 - 1538 - - - ./Super Kyoutei 2 (Japan).zip - -./media/videos/Super Kyoutei 2 (Japan).png - Super Kyoutei 2 - Super Kyoutei 2 ("Super Boat Racing 2") is a motorboat racing game and the follow-up to 1995's Super Kyoutei. Like its predecessor, the game is predominantly a gambling simulator; the player observes the odds of each boat winning the next race and puts money down on their preferred winner. - -The game features a tutorial mode that works like a multiple-choice exam in order to help them identify winners and understand how Kyoutei works. - 0.7 - 19960426T000000 - Nichibutsu - Nichibutsu - Racing, Driving-Sports - 1 - 1537 - - - ./Super Kyoutei (Japan) (Rev 1).zip - -./media/videos/Super Kyoutei (Japan) (Rev 1).png - Super Kyoutei - Super Kyoutei ("Super Motorboat Racing") is a simulation game from Nihon Bussan (a.k.a. Nichibutsu) in which the player bets on and sponsors motorboat racing. The game is structurally similar to the Super Famicom's many horseracing sims: races are automatically played out by the CPU and the player interaction is limited to the simulation elements. The player can also create their own races with carefully defined parameters, possibly to simulate real-world motorboat races that the player wishes to put money on. - -The game followed the similarly-themed Jissen Kyoutei, published by Imagineer earlier the same month. It saw a sequel in 1996's Super Kyoutei 2. - 0.8 - 19950630T000000 - Nichibutsu - Nichibutsu - Sports-Racing, Driving - 1 - 1537 - - - ./Super Kyuukyoku Harikiri Stadium 2 (Japan).zip - -./media/videos/Super Kyuukyoku Harikiri Stadium 2 (Japan).png - Super Kyuukyoku Harikiri Stadium 2 - Super Kyuukyoku Harikiri Stadium 2 ("Super Ultimate Excitement Stadium 2") is a baseball sim from Now Production and Taito and the second Super Famicom game in their Kyuukyoku Harikiri Stadium series. The game is a little more cartoonish and Arcade-like than its rivals, with everything moving along at a brisk pace. - -The game also includes a number of Japanese professional teams. It would be the last game in this series. Like its predecessor, it never saw a release outside of Japan. - 1 - 19940812T000000 - Now Production - Taito - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Kyuukyoku Harikiri Stadium (Japan).zip - -./media/videos/Super Kyuukyoku Harikiri Stadium (Japan).png - Super Kyuukyoku Harikiri Stadium - Super Kyuukyoku Harikiri Stadium ("Super Ultimate Excitement Stadium") is a Baseball game published by Taito for the Super Famicom platform. Super Kyuukyoku Harikiri Stadium is the first game in the Kyuukyoku Harikiri Stadium franchise that was released on the Super Famicom. Like its predecessors, it presents a view from behind the batter and switches to an overhead view of the field once the ball is hit. - -It was followed with a sequel: Super Kyuukyoku Harikiri Stadium 2. - 1 - 19931203T000000 - Taito - Taito - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Loopz (Japan).zip - -./media/videos/Super Loopz (Japan).png - Super Loopz - Super Loopz is a revamped version of Loopz. Feature enhanced graphics and new musics, but the same gameplay: sort of Tetris encounter Pipe Dream. Tubes of random shapes drop on to a board, and by rotating and placing them you have to make shapes that join up in loops. Once you have placed a piece you can't remove it, except by using a special items which destroy every part of an incomplete loop it touches; every tenth loop takes you to a new level. - 0.9 - 19940304T000000 - Graffiti - Imagineer - Puzzle - 1-2 - 2816 - - - ./Super Mad Champ (Japan).zip - -./media/videos/Super Mad Champ (Japan).png - Super Mad Champ - Super Mad Champ is a motorcycle racing game for the Super Famicom. Unlike many others for the system, Super Mad Champ has a lot of combat: the player fights both on and off their motorcycle, often having to take out opponents on the ground than in the race. When the player crashes, they have to fight another opponent on-foot before they can escape. The player can earn and tune up new bikes by completing races, and the game features eighteen tracks (across three Grand Prix cups) in total. - 0.8 - 19950304T000000 - Givro - Tsukuda Original - Racing, Driving - 1 - 1537 - - - ./Super Mahjong 2 - Honkaku 4-nin Uchi! (Japan) (Rev 1).zip - -./media/videos/Super Mahjong 2 - Honkaku 4-nin Uchi! (Japan) (Rev 1).png - Super Mahjong 2 : Honkaku 4-nin Uchi! - Super Mahjong 2: Honkaku 4Jin Uchi ("Super Mahjong 2: Real 4-Player Strike") is a mahjong game from I'Max and the sequel to Super Mahjong. As its subtitle attests, Super Mahjong 2 allows for a full four-person game of mahjong as opposed to the two-person limitation of its predecessor. - -The opponents are no longer based on real people, but are still somewhat comical in their implementation. The game also takes a leaf from Super Nichibutsu Mahjong's book by adding bunny girls to many of its menus. - -There was one more Super Mahjong game for the Super Famicom: Super Mahjong 3. Like most mahjong games, Super Mahjong 2 was never released outside of Japan. - 0.7 - 19931202T000000 - I'Max - I'Max - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Mahjong 3 - Karakuchi (Japan).zip - -./media/videos/Super Mahjong 3 - Karakuchi (Japan).png - Super Mahjong 3 : Karakuchi - Super Mahjong 3: Karakuchi is a mahjong game for the Super Famicom. It follows Super Mahjong and Super Mahjong 2 and offers a similar mahjong experience to its forebears. The player is able to create their own avatar, including portrait and age, and play against various CPU opponents in four-player games. - 0.6 - 19941125T000000 - I'Max - I'Max - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Mahjong Taikai (Japan) (Rev 5).zip - -./media/videos/Super Mahjong Taikai (Japan) (Rev 5).png - Super Mahjong Taikai - Super Mahjong Taikai ("Taikai" means "tournament" or "competition") is a mahjong game published by KOEI for the Super Famicom (SNES) and PC Engine CD-ROM (TurboGrafx CD) platforms. It is part of Koei's ongoing series of Mahjong Taikai games, which began with Mahjong Taikai for the NEC PC-9801 and Famicom. Unlike many early Mahjong games, Super Mahjong Taikai supports three CPU opponents rather than the truncated one-vs-one format that was an unfortunate necessity due to a lack of computing power. - -The Taikai games feature many odd characters as CPU opponents, often taken from Koei's strategic simulation games. For instance, Napoleon and Nobunaga Oda are selectable CPU opponents. - 0.75 - 19920912T000000 - Koei - Koei - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Mahjong (Japan).zip - -./media/videos/Super Mahjong (Japan).png - Super Mahjong - Super Mahjong is a Mahjong game from I'Max that uses a two player version of the game rather than the usual four player set-up. The player selects from twelve computer opponents of various skill and tries to defeat them in points by winning high value Mahjong hands. Each opponent represents a country, and there is also a mode in which the player travels the globe taking down each opponent. - -Super Mahjong was followed by a few sequels: Super Mahjong 2: Honkaku 4Jin Uchi and Super Mahjong 3. - -Opponents -The twelve opponents each represent a country and resemble famous leaders from each nation. They include Abraham Lincoln (USA), Adolf Hitler (Germany), Mikhail Gorbachev (Russia), Margaret Thatcher (UK), Tutenkhamun (Egypt), Genghis Khan (Mongolia), and Mahatma Gandhi (India). - 0.65 - 19920822T000000 - I'Max - I'Max - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Mario - Yossy Island (Japan) (Rev 2).zip - -./media/videos/Super Mario - Yossy Island (Japan) (Rev 2).png - Super Mario : Yoshi Island - The events of Yoshi's Island take place in the past. Mario was one of two twin brothers whom the evil Magikoopa Kamek tried to kidnap. Kamek kidnapped one of the brothers, but the second, Mario, fell down on Yoshi's island, where Yoshis live. The Yoshis decided to carry baby Mario and to bring him to his parents. But Kamek has sent troops and hordes of monsters to stop the Yoshis and to kidnap Mario. - -In the game, players control the differently colored Yoshis most of the time. Mario is a helpless baby unless a star that makes him invincible is collected. As a Yoshi, players can swallow enemies to make eggs; these eggs are used for attacking other enemies and activating switches. Yoshi can do a flutter jump to clear large gaps that a regular jump can't. Players can also pound the ground for attacks and also flipping certain switches. Additionally, Yoshis can transform into vehicles, such as a helicopter, submarine, or a train. If Mario is dismounted from a Yoshi, a countdown will start, and Yoshi must catch the baby before Kamek's servants kidnap it. When Mario is invincible, he doesn't ride on Yoshi and is immune to attack. While invincible, Mario can run up certain walls. - 0.95 - 19950805T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Super Mario All-Stars + Super Mario World (USA).zip - -./media/videos/Super Mario All-Stars + Super Mario World (USA).png - Super Mario All-Stars + Super Mario World - Put quite simply, this is the amalgamation of the previously released Super Mario All-Stars compilation with Super Mario World added. While games already in the All-Stars bundle have major graphical and audio improvements, the only change made to Super Mario World is a slight tweak of Luigi's graphic sprites, making him slightly thinner and taller (rather than being the same height and stature of Mario) which does not affect gameplay. - -Altogether the following games are included: - -1. Super Mario Bros. -2. Super Mario Bros.: The Lost Levels -3. Super Mario Bros. 2 -4. Super Mario Bros. 3 -5. Super Mario World - -Super Mario All-Stars + Super Mario World could only be found in "Mario Set" bundled edition of the Super Nintendo console. - 1 - 19941201T000000 - Nintendo - Nintendo - Platform-Compilation-Platform / Run Jump Scrolling - 1-2 - 257 - - - ./Super Mario Kart (USA).zip - -./media/videos/Super Mario Kart (USA).png - Super Mario Kart - A collection of Super Mario characters, including Mario, Luigi, Yoshi, Peach, Bowser and Donkey Kong Jr., are out to win the Super Mario Kart championship. Using Mode 7 scaling, the first true kart game on the SNES has you collecting coins to boost your speed while using shells and bananas to stop others on the track. - -There are 4 cups in all to race for, Mushroom Cup, Flower Cup, Star Cup and Special Cup, each with a selection of tracks to race on (based in Bowser's Castle, Super Mario World and more). Plus, a 2 player battle mode is on offer, where the first to pop the three balloons wins. - 0.8 - 19920901T000000 - Nintendo - Nintendo - Racing TPV-Racing, Driving - 1-2 - 1537 - - - ./Super Mario RPG - Legend of the Seven Stars (USA).zip - -./media/videos/Super Mario RPG - Legend of the Seven Stars (USA).png - Super Mario RPG : Legend of the Seven Stars - Super Mario RPG is a console RPG starring none other than Nintendo's popular character Mario. This game starts off like almost every other Mario game, with Bowser kidnapping Princess Toadstool. However, when Mario goes to Bowser's Keep to save her, a giant sword made by the evil Smithy crashes into the castle and sends Mario, the Princess, and Bowser flying to separate parts of the world. - -The game plays much like a traditional RPG: Mario and the members of his party gain experience points by defeating enemies. These experience points can increase the team's maximum number of hit points and flower points (magic points). The battles are also turn-based, but this time there are timed attacks and defenses. Timed attacks allow you to inflict more harm than normal to an enemy. Timed defenses, on the other hand, allow an enemy to inflict less harm than normal. You are only allowed to have three out of five team members on your party at a time. Mario is always in your party, regardless. Your team members can also purchase more weapons and abilities, along with better armor. - 0.9 - 19960513T000000 - Square Enix - Nintendo - Role Playing Game - 1 - 768 - - - ./Super Mario World 2 - Yoshi's Island (USA, Asia) (Rev 1).zip - -./media/videos/Super Mario World 2 - Yoshi's Island (USA, Asia) (Rev 1).png - Super Mario World 2 : Yoshi's Island - The events of Yoshi's Island take place in the past. Mario was one of two twin brothers whom the evil Magikoopa Kamek tried to kidnap. Kamek kidnapped one of the brothers, but the second, Mario, fell down on Yoshi's island, where Yoshis live. The Yoshis decided to carry baby Mario and to bring him to his parents. But Kamek has sent troops and hordes of monsters to stop the Yoshis and to kidnap Mario. - -In the game, players control the differently colored Yoshis most of the time. Mario is a helpless baby unless a star that makes him invincible is collected. As a Yoshi, players can swallow enemies to make eggs; these eggs are used for attacking other enemies and activating switches. Yoshi can do a flutter jump to clear large gaps that a regular jump can't. Players can also pound the ground for attacks and also flipping certain switches. Additionally, Yoshis can transform into vehicles, such as a helicopter, submarine, or a train. If Mario is dismounted from a Yoshi, a countdown will start, and Yoshi must catch the baby before Kamek's servants kidnap it. When Mario is invincible, he doesn't ride on Yoshi and is immune to attack. While invincible, Mario can run up certain walls. - 0.95 - 19951004T000000 - Nintendo - Nintendo - Platform - 1 - 257 - - - ./Super Mario World (USA).zip - -./media/videos/Super Mario World (USA).png - Super Mario World - Once again, the evil Bowser has captured Princess Peach (while on a holiday on Yoshi's Island), and it's up to Mario to save her. To aid him in his quest, Mario must use the flying ability of the feather to get him to places hard to reach. But what's even more important is his new friend, the dinosaur Yoshi, who Mario can ride through each level and eat the enemies. - -Over 90 levels are on offer, with plenty of Bowser's evil koopas and new characters around each level. Apart from saving Peach, you can also save some of Yoshi's friends, other dinosaurs that each have a special attack. Each level also contains a set of extra items to collect, including dinosaur coins, and break the tape at the end of each level to collect stars, that allow you to open up the bonus games. - 0.85 - 19910813T000000 - Nintendo - Nintendo - Platform / Run Jump-Platform - 1-2 - 257 - - - ./Super Metroid (Japan, USA) (En,Ja).zip - -./media/videos/Super Metroid (Japan, USA) (En,Ja).png - Super Metroid - Join forces with the power of Samus for a Super Metroid clash! -Take on the legion of space pirates and take on a new Metroid force as you progress through the underworld of the planet Zebes! It's up to you and Samus to find the larval Metroid before evil forces misuse its energy. -Every vicious corner, every hidden passageway on the planet Zebes holds menacing creatures ready for battle... including the horrible Ridley and the giant lizard, Kraid. Use your lethal somersault to make enemies bite the dust. Use an electric beam through the gaps. No one will stop you or Samus. But beware! It seems that Mother Brain is back... - 0.8 - 19940319T000000 - Nintendo - Nintendo - Adventure - 1 - 512 - - - ./Super Momotarou Dentetsu DX (Japan).zip - -./media/videos/Super Momotarou Dentetsu DX (Japan).png - Super Momotarou Dentetsu DX - Super Momotarou Dentetsu DX ("Super Peach Boy Electric Railway Deluxe") is a multiplayer board game that concerns electric railways and transport and is part of the Momotarou Dentetsu series from Hudson that began as a punnish spin-off of their Momotarou Densetsu games and quickly surpassed it in popularity. - -DX is the fourth Momotarou Dentetsu game for Super Famicom and once again expands the world to include new stations, new rules and new events. - 0.75 - 19951208T000000 - Make - Hudson - Board game - 1-4 - 2048 - - - ./Super Momotarou Dentetsu II (Japan).zip - -./media/videos/Super Momotarou Dentetsu II (Japan).png - Super Momotarou Dentetsu II - Super Momotarou Dentetsu II is the second "Super" game in the long-running Momotarou Dentetsu series and the third overall. It was the first game in the series to be released on the Super Famicom: both Momotarou Dentetsu and Super Momotarou Dentetsu were Famicom games (though the latter was also released on the PC Engine and Game Boy, like Dentetsu II). - -The games focus on each player's burgeoning real estate corporation, allowing the players to take turns and move their trains around the board to buy properties and trade resources. It plays similarly to the Parker Brothers board game Monopoly or the Itadaki Street games. - 0.75 - 19920807T000000 - Make - Hudson - Board game - 1-4 - 2048 - - - ./Super Momotarou Dentetsu III (Japan) (Rev 2).zip - -./media/videos/Super Momotarou Dentetsu III (Japan) (Rev 2).png - Super Momotarou Dentetsu III - Super Momotaro Dentetsu III is a 1994 Super Famicom release and the fourth game in Hudson's Momotaro Dentetsu series of train simulation board games. It plays similarly to Itadaki Street or Monopoly in that the player has to accrue wealth by purchasing properties and making other business deals that are often dependent on the square they end their turn on. The Momotaro Dentetsu model received a multitude of small tweaks and additions in this fourth entry but otherwise plays identically to its predecessors. - -Super Momotaro Dentetsu III was the first (and only) game in the series to be released on a Sega console: it saw a Sega Game Gear port in 1995. - 0.7 - 19941209T000000 - Make - Hudson - Board game - 1-2 - 2048 - - - ./Super Naxat Open - Golf de Shoubu da Dorabocchan (Japan).zip - -./media/videos/Super Naxat Open - Golf de Shoubu da Dorabocchan (Japan).png - Super Naxat Open : Golf de Shoubu da Dorabocchan - Super Naxat Open is the spiritual successor to Naxat Open, a golf game that Naxat published and lent their name to. The game uses the standard top-down perspective for golf games from this era. - -It is unusual for the inclusion of Naxat's Dorabocchan ("Little Dorabo") character, who had appeared in two games at this point: 1990's Makai Prince Dorabocchan for the PC Engine and 1993's Chou Makai Taisen: Dorabocchan for SNES, best known as The Twisted Tales of Spike McFang in the US. Dorabocchan/Spike's inherent magical talent allows him to beneficially manipulate his game, which appears in the form of magical cards he can play before taking a swing. The player can also choose to play as five other characters from the franchise, as well as a choice of six caddies. - 0.7 - 19940318T000000 - Kuusou Kagaku - Naxat Soft - Sports-Sports / Golf - 1 - 1538 - - - ./Super Nazo Puyo - Rulue no Roux (Japan).zip - -./media/videos/Super Nazo Puyo - Rulue no Roux (Japan).png - Super Nazo Puyo : Rulue no Roux - A spin-off of the successful action puzzle series Puyo Puyo with a twist. Whereas the main Puyo Puyo games are aimed at defeating AI or human controlled opponents in puzzle duels (where each player has his own play area in which color-coded "puyos" fall and must clear them out faster than his opponent). Nazo Puyo instead challenges the player with different single-player scenarios in which a specific objective must be completed (such as clearing only the red Puyos, or performing a specific sequence of combos, etc.). - -The game uses the mold of a top-down RPG in which you control the young magician Arle as she explores towns and dungeons in her search for adventure. Each quest involves finding an NPC who will trigger one of the aforementioned scenarios and rewards Arle with experience points and unique items that increase her stats. - 0.7 - 19950526T000000 - Compile - Banpresto - Puzzle-Role Playing Game-Puzzle / Fall - 1 - 2816 - - - ./Super Nazo Puyo Tsuu - Rulue no Tetsuwan Hanjouki (Japan) (Sample) ('96 Tokyo Toy Show).zip - -./media/videos/Super Nazo Puyo Tsuu - Rulue no Tetsuwan Hanjouki (Japan) (Sample) ('96 Tokyo Toy Show).png - Super Nazo Puyo Tsuu : Rulue no Tetsuwan Hanjouki - Sequel to the original Super Nazo Puyo, SNP2 is a Puyo Puyo spin-off which combines arcade puzzle elements with RPG gameplay. - -You play as the young magician Arle as she sets out looking for adventure all over the land, chatting with NPCs and exploring the game world via a standard top-down RPG interface. Quests involve careful exploration and solving Nazo Puyo challenges which involve specific scenarios of puzzle-based gameplay which the player must solve under a specific timeframe. These sequences give the player a play area in which color-coded "puyos" are pre-arranged in different patterns, and the player must position and arrange the ones that start to fall in order to fullfil the objective at hand (clear only a certain row or color of puyos, reach a certain number of combos, etc.). Additionally, running into specific monsters can trigger standard Puyo Puyo duels, in which both players have their own play areas and the objective is to clear the screen faster than the opponent. - 0.75 - 19960628T000000 - Compile - Compile - Puzzle-Role Playing Game-Puzzle / Fall - 1 - 2816 - - - ./Super Nazo Puyo Tsuu - Rulue no Tetsuwan Hanjouki (Japan).zip - -./media/videos/Super Nazo Puyo Tsuu - Rulue no Tetsuwan Hanjouki (Japan).png - Super Nazo Puyo Tsuu : Rulue no Tetsuwan Hanjouki - Sequel to the original Super Nazo Puyo, SNP2 is a Puyo Puyo spin-off which combines arcade puzzle elements with RPG gameplay. - -You play as the young magician Arle as she sets out looking for adventure all over the land, chatting with NPCs and exploring the game world via a standard top-down RPG interface. Quests involve careful exploration and solving Nazo Puyo challenges which involve specific scenarios of puzzle-based gameplay which the player must solve under a specific timeframe. These sequences give the player a play area in which color-coded "puyos" are pre-arranged in different patterns, and the player must position and arrange the ones that start to fall in order to fullfil the objective at hand (clear only a certain row or color of puyos, reach a certain number of combos, etc.). Additionally, running into specific monsters can trigger standard Puyo Puyo duels, in which both players have their own play areas and the objective is to clear the screen faster than the opponent. - 0.75 - 19960628T000000 - Compile - Compile - Puzzle-Role Playing Game-Puzzle / Fall - 1 - 2816 - - - ./Super Nichibutsu Mahjong 2 - Zenkoku Seiha Hen (Japan).zip - -./media/videos/Super Nichibutsu Mahjong 2 - Zenkoku Seiha Hen (Japan).png - Super Nichibutsu Mahjong 2 : Zenkoku Seiha Hen - Super Nichibutsu Mahjong 2: Zenkoku Seiha Hen ("Nationwide Conquest Edition") is a Mahjong game developed and published by Nihon Bussan for the Super Famicom platform. The player can create their own character and pit them against Mahjong players from all over Japan. In addition to the story and standard match modes, there is a quiz mode and a mode where the player relaxes in a Japanese tea parlor and discusses Mahjong with other customers. - -The game is the follow-up to Super Nichibutsu Mahjong. It also has two more sequels: Super Nichibutsu Mahjong 3: Yoshimoto Gekijou Hen and Super Nichibutsu Mahjong 4: Kiso Kenkyu Hen. - 0.8 - 19931029T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Mahjong - 1-4 - 2048 - - - ./Super Nichibutsu Mahjong 3 - Yoshimoto Gekijou Hen (Japan).zip - -./media/videos/Super Nichibutsu Mahjong 3 - Yoshimoto Gekijou Hen (Japan).png - Super Nichibutsu Mahjong 3 : Yoshimoto Gekijou Hen - Super Nichibutsu Mahjong 3 is the third of four Super Nichibutsu Mahjong games for the Super Famicom. It has two-, three- and four-player mahjong modes, though only one human player is allowed. The third game in the series cuts back on the salacious bunny girls of the first two, instead focusing on super deformed caricature portraits and comedy elements. - -Super Nichibutsu Mahjong 3 sits between 1993's Super Nichibutsu Mahjong 2 and 1996's Super Nichibutsu Mahjong 4. Its subtitle "Yoshimoto Gekijou Hen" means "Yoshimoto Theater Volume", referring to the Yoshimoto talent agency which represents a lot of Japanese comedians. - 0.7 - 19940729T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Nichibutsu Mahjong 4 - Kisokenkyuu Hen (Japan).zip - -./media/videos/Super Nichibutsu Mahjong 4 - Kisokenkyuu Hen (Japan).png - Super Nichibutsu Mahjong 4 : Kisokenkyuu Hen - Super Nichibutsu Mahjong 4: Kiso Kenkyuu Hen ("Basic Research Edition") is a mahjong game for the Super Famicom and the fourth and final game in the Super Nichibutsu Mahjong series. - -As with its prequels, it features scantily-clad women in its menus, but uses high-school students and teachers as the game's opponents. The game allows for two-, three- or four-player games of mahjong and also includes a story mode of sorts as the player character (male or female, with three avatar choices for each) takes on opponents in their school's mahjong club. - 0.9 - 19960927T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Mahjong - 1-4 - 2048 - - - ./Super Nichibutsu Mahjong (Japan).zip - -./media/videos/Super Nichibutsu Mahjong (Japan).png - Super Nichibutsu Mahjong - Super Nichibutsu Mahjong is the first game in a series of Super Famicom Mahjong games from Nichibutsu, otherwise known as Nihon Bussan Co., Ltd. The player creates a profile, adding a name, gender, blood type and other personal details, and can then access various floors in the game's clubhouse building to play Mahjong with various CPU opponents. The player can select between two, three and four player modes: four is the usual Mahjong standard, but various different rulesets are available to allow for fewer players. - -Like most Mahjong games, Super Nichibutsu Mahjong was only released in Japan. The game was eventually followed up with three sequels. - 0.7 - 19921218T000000 - Nichibutsu - Nichibutsu - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Ninja Boy (USA).zip - -./media/videos/Super Ninja Boy (USA).png - Super Ninja Boy - One day a spaceship came down from the heavens and into the skies of Chinaland. It began broadcasting an image of peace. Soon Emperor Chin was holding a peace conference with the space ship's leader, Rub-A-Doc. Rub-A-Doc visited with some of the other places in the world before departing to the heavens and leaving the world. All seemed peaceful however there seems to be trouble starting up, strange monsters have been seen throughout Chinaland. Could the increase in monsters be somehow related to the recent visit from Rub-A-Doc? The ninja masters of Mount Edin, Jack and Ryu are sent to investigate... - -Super Ninja Boy is an action RPG for one or two players. In a two player game, each player controls either Jack or Ryu. In a one player game, only Jack appears.A second player may join at any time by visiting a convenience store. - -As mentioned, this game is an RPG and contains familiar RPG elements such as equipping differing kinds of weapons, equipment and gaining levels. The Ninja Boys are treated as a single entity and so these statistics are shared between Jack and Ryu with equal values. Battles with the enemy, either through random encounters or visible on the map is where the action starts. The characters enter a side-scrolling 'battle mode' where they may jump, fight, use their special techniques, items and spells... as well as activate various 'bonuses' on the battlefield by breaking open the bonus boxes. A battle is over and experience points awarded when a pre-determined number of enemies are defeated or the Ninja Boys are defeated. - -When bosses are encountered, the gameplay changes to a turn-based system. Each turn, commands are given to Jack & Ryu, which include usage of special items and skills accuired during the game, who then perform actions based on those commands. The enemy's turn takes place the same way. The battle ends when one side of the conflict runs out of hitpoints. - 0.85 - 19930402T000000 - Culture Brain - Culture Brain - Role Playing Game-Action - 1-2 - 768 - - - ./Super Ninja-kun (Japan).zip - -./media/videos/Super Ninja-kun (Japan).png - Super Ninja-kun - Super Ninja-Kun is a 1994 Japan-only side-scrolling action game developed and published by Jaleco for the SNES. It is a graphically updated version of UPL's Ninja-kun Arcade games from the 1980s, which Jaleco had previously adapted for consoles (as well as creating their own spin-offs, named Ninja Jajamaru-kun). - -As well as featuring 16-bit graphics the game now also features a story mode, bosses, an upgradable health gauge (the Arcade game only allowed Ninja-kun to take a single hit) and multiple weapon types. Ninja-kun can also create a powerful one-off magic blast by collecting the souls of dead enemies as they float off the screen. The game also includes a two-player cooperative mode. - -Super Ninja-kun is not to be confused with Super Ninja Boy, another ninja-themed action game for the SNES. - 0.7 - 19940805T000000 - Jaleco - Jaleco - Action-Platform - 1-2 - 257 - - - ./Super Nova (USA).zip - -./media/videos/Super Nova (USA).png - Super Nova - The intergalactic menace Belser has been long-defeated. However, he is rising again and is ready to cause trouble. Only a group of well-trained starpilots can defeat him. You take to the stars in this horizontal and sometimes vertical scrolling shooter. There are several power-ups to be obtained in your mission to defeat the evil Belser. - -There are three ships to choose from, each having different weapons for attack. There are eight attack levels for each, increasing with each Red Orb collected. The Blue Orb gives a limited defense shield. - 0.5 - 19931201T000000 - Taito - Taito - Shoot'em Up-Action-Shoot'em Up / Horizontal - 1 - 260 - - - ./Super Off Road - The Baja (USA).zip - -./media/videos/Super Off Road - The Baja (USA).png - Super Off Road : The Baja - Super Off Road: The Baja is a sequel of Super Off Road. Unlike its predecessor which uses an isometric top-down view of a single-screen track, this arcade racing game is made specifically for the SNES and uses its Mode 7 hardware for a 3D racing experience with a 3rd person perspective. - -The game has three different tournaments, the Mexico 250, Ensenada 500 and Baja 1000. Instead of having to drive many consecutive rounds on a small circuit the circuits are big and more akin to rally racing with a finish at a different location than the start. The game is still held with many opponents as well as non participating traffic and wildlife that can hinder the player or be ruthlessly run over. Along the bumpy off-road tracks the player can collect bags of money, just like in its predecessor. Money can be spend on improvements of various of the car's parts, such as: brakes, tires, shocks, lights, engine and nitros. - 0.55 - 19930901T000000 - Leland Interactive Media - Tradewest - Racing, Driving-Racing TPV - 1-2 - 1537 - - - ./Super Off Road (USA).zip - -./media/videos/Super Off Road (USA).png - Super Off Road - Enter the world of off-road racing as 4 vehicles will face each other, on a series of tracks which are based around flipped and reversed versions of a core selection. Fame, glory and bikini clad women await your victories and the taste of dirt awaits if you fail. Let a computer car beat you and you lose one of your 3 credits. - -Successful races bring more money, which can be used to soup up their machine. Boosts to top speed, grip and acceleration can be purchased, and your nitro boost must be kept topped up. If you are desperate for upgrades, you can buy into your spare credits - -Only your off-road driving abilities will be enough to pull you to first place in these races. Play alone or with up to 3 other players (depending on the version) in this conversion of a classic arcade game. - 0.5 - 19911201T000000 - Tradewest - Software Creations - Racing, Driving-Racing TPV - 1-2 - 1537 - - - ./Super Okumanchouja Game (Japan) (Rev 1).zip - -./media/videos/Super Okumanchouja Game (Japan) (Rev 1).png - Super Okumanchouja Game - - - - ./Super Oozumou - Nessen Ooichiban (Japan).zip - -./media/videos/Super Oozumou - Nessen Ooichiban (Japan).png - Super Oozumou : Nessen Ooichiban - Super Oozumou: Nessen Ooichiban ("Super Sumo of the Most Heated Competition") is a sumo wrestling game from Namco that allows two human players, two CPU players or one of each to compete in sumo wrestling matches that attempts to recreate the technical aspects of the martial art. Wrestlers grapple and try to overpower their opponent, changing up their holds and building power to push their opponents out of the ring. - -The game was developed and published by Namcot - Namco's short-lived division for producing console games, separate from their larger arcade game development division. It was released on the Super Famicom in Japan only. - 0.7 - 19921218T000000 - Namco - Namco - Fighting-Sports - 1-2 - 262 - - - ./Super Pachinko Taisen (Japan).zip - -./media/videos/Super Pachinko Taisen (Japan).png - Super Pachinko Taisen - Super Pachinko Taisen ("Super Pachinko Wars") is a two-player pachinko game for the Super Famicom featuring SD Gundam, Ultraman and Kamen Rider characters as part of Banpresto's crossover Compati Hero Series. It was released on both the Super Famicom and Game Boy. - -The player needs to adjust the strength of the pachinko ball launcher in order to get the balls into a special holder that rolls the slots in the middle of the screen. Depending on which symbols come up, the player will switch with another character on their team (each team has three characters), perform a basic attack or summon another character in for a special attack. Each side has a certain amount of HP, and the team to lose all their HP first loses. - 0.7 - 19950428T000000 - Banpresto - Banpresto - Casino - 1-2 - 3584 - - - ./Super Pachi-Slot Mahjong (Japan).zip - -./media/videos/Super Pachi-Slot Mahjong (Japan).png - Super Pachi-Slot Mahjong - Super Pachi-Slot Mahjong is a slot machine/mahjong compilation that allows players to play either mode from the main menu. The player can unlock high-stakes versions of both games by winning sufficiently at the "normal" level. The game also features a lot of casino bunny suit girls, similar to Nihon Bussan's Super Nichibutsu Mahjong series. - 0.7 - 19940428T000000 - Syscom - Nichibutsu - Asiatic board game-Casino-Mahjong - 1 - 2048 - - - ./Super Pinball - Behind the Mask (USA) (Rev 1).zip - -./media/videos/Super Pinball - Behind the Mask (USA) (Rev 1).png - Super Pinball : Behind the Mask - Behind the Mask is a pinball simulator for the SNES featuring three completely unique tables: the clown-themed "Jolly Joker", the pirate themed "Blackbeard and Ironmen", and the fantasy-themed "Wizard". - -All tables are shown in a tilted 3D view, which fits the entire table on the screen without the need for scrolling, with marquee messages and bonuses displayed as giant overlays on the screen. Features single player and up to four-player hotseat multiplayer gameplay in either Competition (free tournament mode) or Conquest (progress through each table and clear them by surpassing 100 million points) modes. Also features directional nudging using all the buttons in the pad. - 0.6 - 19941102T000000 - KAZe - Nintendo - Pinball - 1-4 - 1792 - - - ./Super Pinball II - The Amazing Odyssey (Japan).zip - -./media/videos/Super Pinball II - The Amazing Odyssey (Japan).png - Super Pinball II : The Amazing Odyssey - The sequel to the original Super Pinball, Super Pinball II is another pinball simulator featuring three different tables. This time the selection consists of the sci-fi themed "Space Sister" table, the spy-themed "The Spy Eyes", and the circus themed "Showtime". - -As in the original, the game features a Competition (free tournament) or Conquest (clear each table in succession) modes, but the hotseat multiplayer component has been reduced to two-players. Graphics are 2D representations of the tables viewed from a tilted 3D view, which manages to fit the entire tables on the screen without scrolling. - 0.75 - 19950317T000000 - KAZe - Meldac - Pinball-Action - 1-4 - 1792 - - - ./Super Play Action Football (USA).zip - -./media/videos/Super Play Action Football (USA).png - Super Play Action Football - The 16-bit sequel to NES Play Action Football. Graphics are from the same three-quarters perspective as the original. There are now three levels of play to choose from: high school, college, or professional. All 28 real NFL teams are included, but Nintendo did not secure the NFLPA or NCAA licenses, so there are no real player names or real universities. College play features weekly poll rankings, conference schedules, and bowl games. NFL play includes both the regular season and playoffs. - 0.45 - 19920801T000000 - Nintendo - Nintendo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Super Power League 2 (Japan) (Rev 1).zip - -./media/videos/Super Power League 2 (Japan) (Rev 1).png - Super Power League 2 - Super Power League 2 is a baseball game from Hudson Soft and part of their multi-platform Power League series. It is the second of four games made exclusively for the Super Famicom, all of which have the "Super" prefix. - -The five Super Power League games were all licensed by Fuji TV, using their commentators, but Super Power League 2 is the exception: instead, it used the sports commentators of TBS (Tokyo Broadcasting System). - -Hudson would use elements of Super Power League 2 as the basis for The Sporting News: Baseball. - 0.75 - 19940803T000000 - Now Production - Hudson - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Super Power League 3 (Japan).zip - -./media/videos/Super Power League 3 (Japan).png - Super Power League 3 - Super Power League 3 is the third Power League game to be released on the Super Famicom and the ninth overall. The series is once again endorsed by Fuji Television, after the second game went with a different sponsor, with play-by-play commentary from Kenji Fukui, an announcer from that network. - -It features the standard gameplay modes: A single Open game, a multi-game Pennant mode, an All-Stars mode with special teams, a Home Run Derby mode (named "Race"), and an opportunity to watch a match between two CPU teams. - 0.7 - 19950810T000000 - Now Production - Hudson - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Super Power League 4 (Japan).zip - -./media/videos/Super Power League 4 (Japan).png - Super Power League 4 - Super Power League is a baseball game from Now Production (a.k.a. Nowpro) and published by Hudson Soft for the Super Famicom in Japan only. The game uses large sprites for the batters and focuses a little more on realism than many of its more Arcade-ish peers. It includes a Home Run Derby mode, as well as a pennant race and all-star games. - 0.8 - 19960809T000000 - Now Production - Hudson - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Super Power League (Japan).zip - -./media/videos/Super Power League (Japan).png - Super Power League - Super Power League is a baseball game from Now Production (a.k.a. Nowpro) and published by Hudson Soft for the Super Famicom in Japan only. The game uses large sprites for the batters and focuses a little more on realism than many of its more Arcade-ish peers. It includes a Home Run Derby mode, as well as a pennant race and all-star games. - 0.8 - 19930806T000000 - Now Production - Hudson - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Super Professional Baseball II (Japan).zip - -./media/videos/Super Professional Baseball II (Japan).png - Super Professional Baseball II - Super Professional Baseball II is a TOSE/Jaleco baseball simulator and the sequel to Super Professional Baseball (Super Bases Loaded). Super Bases Loaded 2 is actually based on a separate Jaleco baseball game named Super 3D Baseball, instead of this game. Super Professional Baseball II was never released in the US or Europe. - -Super Professional Baseball II uses the same angled viewpoint as its predecessor while batting/pitching, to ensure both the batter and pitcher are clearly visible. Small animations play whenever a batter reaches a base just as the ball flies in, allowing the player to see clearly whether or not the batter is actually "safe" or "out". - 0.75 - 19920807T000000 - TOSE - Jaleco - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Punch-Out!! (USA).zip - -./media/videos/Super Punch-Out!! (USA).png - Super Punch-Out!! - Your dreams are finally going to come true! All the years of training...all for that day where you'd finally step into the ring, amidst the roar of the excited crowd, to square off against the best of the best...you tighten your fist and hear your gloves tighten with them...you take a step foward...the door opens before you...and the boxing ring beckons your name! - -16 world champs are here, with the same dream as you: to win the WVBA Championship! Welcome to the world of boxing, kid! Give 'em an uppercut or two for your fans! - 0.75 - 19941001T000000 - Nintendo - Nintendo - Sports-Sports / Boxing - 1 - 1540 - - - ./Super Putty (USA).zip - -./media/videos/Super Putty (USA).png - Super Putty - Putty is a platform game where the lead character is... a blob of putty. He has been expelled from Putty Moon by Dazzledaze the wizard and his assistant Dweezil the Cat. Your job is to lead the character round the platform levels making use of his special abilities to rescue and destroy. - -When moving, Putty has a natural bounce, and his eyes are loosely attached, moving after his body after falls (as a visual effect). He has many moves available - he can stretch himself to traverse larger gaps between (or move up/down) platforms, unleash a long-range punch, explode (which works like a smart bomb, clearing the screen of enemies) or flatten himself into a puddle on the floor (to absorb anything that walks over him). - 0.7 - 19931101T000000 - U.S. Gold - System 3 Software - Platform - 1-2 - 257 - - - ./Super Puyo Puyo Tsuu Remix (Japan).zip - -./media/videos/Super Puyo Puyo Tsuu Remix (Japan).png - Super Puyo Puyo Tsuu Remix - The mayor differences between this "Remix" version and regular Super Puyo Puyo 2 is that you now can play 4 player multiplayer with bots. An Expert course is added to the game and other small minute changes. - 0.75 - 19960308T000000 - Compile - Compile - Puzzle-Puzzle / Fall - 1-4 - 2816 - - - ./Super R.B.I. Baseball (USA).zip - -./media/videos/Super R.B.I. Baseball (USA).png - Super R.B.I. Baseball - Super R.B.I. Baseball is the first appearance of the R.B.I. series on the Super Nintendo. It features 700 major MLBPA players and has all 28 teams along with the complete 1994 roster, but doesn't feature an MLB license, instead the teams nicknames are omitted and team colors are altered. - -There are six modes to choose from: Exhibition, Home Run Derby, Defense Practice, Playoffs, League, that has the player compete against each team in the game in succession and Game Breaker which lets the player choose from 17 scenarios to win the game under certain conditions. They can also choose different Division Champion line-ups that range from 1989-1993 or All-Star Lineups from 1989-1994. - -The graphics of the game are presented in a cartoonish-way and the stadiums are "authentic", but altered to distinguish themselves from the actual MLB stadiums. The game doesn't feature a battery back-up like many other baseball games, but Series championships can be saved using passwords. Jack Buck also lends his voice talent to the game calling play-by-play commentary. - 0.55 - 19950601T000000 - Gray Matter - Time Warner Interactive - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Real Mahjong PIV (Japan).zip - -./media/videos/Super Real Mahjong PIV (Japan).png - Super Real Mahjong PIV - Originating in the arcades, this installment of the Super Real Mahjong series puts the player in the role of a mahjong club member who competes against three female opponents. Rounds won by the player lead to undressing animations; however, while the computer version has explicit nudity, console versions are censored. All the versions have the same opponents, cutscenes, and gameplay rules. The computer version adds a versus mode in which girls can compete against each other, while the Super Famicom (SNES) version has a so-called "puzzle mode", which reveals parts of a puzzle as the player wins mahjong rounds. - 1 - 19940325T000000 - Affect - SETA - Asiatic board game-Mahjong-Adults - 1 - true - 2048 - - - ./Super Real Mahjong PV Paradise - All-Star 4-nin Uchi (Japan).zip - -./media/videos/Super Real Mahjong PV Paradise - All-Star 4-nin Uchi (Japan).png - Super Real Mahjong PV Paradise : All-Star 4-nin Uchi - All-Star 4-nin Uchi is a version of Super Real Mahjong PV that focuses on four-player mahjong game (as in professional competitions, with North, East, West, and South sides) rather than one-on-one strip mahjong. Instead of only three female opponents the game has nine, including characters from previous entries in the series. Players can choose between a tournament and a team mode, in which three teams made of three girls each compete against each other. - -Also included is an extensive mini-game mode: each of the nine girls offers her own mini-game. These games are fairly simple, usually containing only one screen, and range from a jigsaw puzzle to cake-baking and balancing a motorcycle on a log. - 1 - 19950421T000000 - SETA - SETA - Asiatic board game-Mahjong - 1 - 2048 - - - ./Super Robot Taisen EX (Japan).zip - -./media/videos/Super Robot Taisen EX (Japan).png - Super Robot Taisen EX - Super Robot Taisen EX game is an RPG game where you drive a mecha through a United to fight the dark forces and only you are the one to beat. - 0.75 - 19940325T000000 - Banpresto - Banpresto - Role Playing Game-Strategy - 1 - 768 - - - ./Super Robot Taisen Gaiden - Masoukishin - The Lord of Elemental (Japan).zip - -./media/videos/Super Robot Taisen Gaiden - Masoukishin - The Lord of Elemental (Japan).png - Super Robot Taisen Gaiden : Masou Kishin, The Lord of Elemental - Super Robot Taisen Gaiden: Masou Kishin - Lord of Elemental focuses on the Masou Kishin subplot of Super Robot Wars' Classic Timeline. Aside from Super Robot Wars EX, the plotline wasn't given much attention before; the main focus was on Bian Zoldark's Divine Crusaders (Super Robot Wars 2) and later the threat of the Inspectors (Super Robot Wars 3) and Guests (Super Robot Wars 4). - -Part 1 of the game elaborates on the background of Masaki Andou, explaining how Masaki became the pilot of the Cybuster and how he came to hate Shu Shirakawa. This part ends with Shu escaping to the surface and Masaki chasing after him, setting up the latter's introduction into SRW2. Part 2 takes place after the end of the war with the Guests (SRW4), and follows Masaki's and Shu's battles in La Gias. - -This game was released before SRW4 was retconned in favor of Super Robot Wars F and F Final; however, the changes don't affect the Masou Kishin plot. - 0.8 - 19960322T000000 - Banpresto - Banpresto - Role Playing Game-Strategy - 1 - 768 - - - ./Super R-Type (USA).zip - -./media/videos/Super R-Type (USA).png - Super R-Type - A Galactic Battle Begins! The BYDO Empire of mutant extra-terrestrials is back with evil intent and awesome power. You'll feel the heat of their attack as never before with the extra powerful graphics and unbelievable realism of the Super NES. Now the evil Empire is poised to launch a new attack on Earth. Only the revolutionary R-9 stands between these monsters and doom. - -Are they invincible? You'll need lightning reflexes, intuitive moves and a big dose of cosmic luck to hold your own! "R" you ready? The mutants "R" ready for you! - 0.75 - 19910901T000000 - Irem - Nintendo - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Super Rugby (Japan).zip - -./media/videos/Super Rugby (Japan).png - Super Rugby - Based on the real-life eponymous Rugby Union league that features teams from South Africa, Australia and New Zealand. The game depicts the action via a horizontal perspective, and zooms in when the ball is held by a player. When the ball is kicked, the camera zooms out to let the player see the entire pitch. The game includes scrums and all the other rules and features of Rugby Union. - 0.6 - 19941021T000000 - TOSE - Tonkin House - Sports - 1-2 - 1536 - - - ./Super Sangokushi (Japan).zip - -./media/videos/Super Sangokushi (Japan).png - Super Sangokushi - Based on the events of the Three Kingdoms era in China (3rd century), and on Luo Guanzhong's famous novel Sanguo Yanyi, you take command of one of the many warlords rivaling for control after the Yellow Turban Rebellion. - -This strategy/RPG game introduces hundreds of historically real characters of the Three Kingdoms era. The main purpose of the game is to be supreme ruler of the remnants of the falling Han Dynasty. To do this you have to build a mighty empire by conquering provinces and recruiting generals worthy of command. Fight massive battles, triumph over natural disasters and capture the enemy stronghold is the name of the game. In the end, can you unite China? - 0.8 - 19940812T000000 - Koei - Koei - Strategy - 1 - 1280 - - - ./Super Scope 6 (USA).zip - -./media/videos/Super Scope 6 (USA).png - Super Scope 6 - Super Scope 6 is the pack-in game for the Super Scope peripheral, which is required to play this game. The emphasis of Super Scope 6's gameplay is on first person shooting, using the required Super Scope accessory to aim. It features a total of six game modes, categorized as either Blastris or LaserBlazer. - -Blastris Mode features a variety of unrelated games. - -1. Blastris A is a falling block game based on Tetris and plays very similar. Blocks appear on the left side of the screen and move towards the right side of the screen, where they will fit into play. The goal is to have the blocks on any column line up and destroy themselves. Each level requires five of these to happen. Unlike Tetris, the player cannot move or even rotate blocks. Instead each section of the block can be destroyed by shooting it. Higher difficulty levels increase the speed of gameplay -2. Blastris B is a falling block game based on Columns and Puyo Puyo. On each screen are a number of "jelly blocks" which must be destroyed to complete the stage. New blocks appear at the top of the screen and move towards the bottom where they fit into play. Blocks can be destroyed by lining up a row of 4 blocks of the same colour. The player is unable to move the falling blocks but may cycle their colour by shooting at them. -3. Mole Patrol is combination of Whack-a-Mole and a shooting gallery. A number of moles appear on the screen with a flag indicating the amount that need to be destroyed that level, before jumping into a pipe. From there the moles will climb out of any one of 12 holes on the screen and the player must shoot them as fast as possible. Along with regular moles are pink moles that will temporarily speed up gameplay, making shots more difficult. - -LazerBlazer Mode feature a group of games set in a military atmosphere. - -1. Type A: Intercept is a first person shooting game where the player shoots down incoming missiles and airplanes. These missiles/planes appear on the right side of the screen and move towards the left side. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level. -4. Type B: Engage is a first person shooting game where the player shoots down incoming missiles and airplanes, which will cautiously open fire on the player. These missiles/planes appear in front of the player, in the distance and move towards the player. The player has limited energy which is decreased when hit by an enemy. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level. -5. Type C: Confront is a first person shooting game where the player shoots down incoming spacecraft, which will actively open fire on the player. These UFOs can appear anywhere on the screen and the player must shoot them down before they open fire on the player. Each hit by an enemy decreases the player's shield energy. A radar is also given to the player to keep track of overall positions of these objects on the screen. Ammunition is limited and the player must shoot down a certain amount each level. - 0.8 - 19920201T000000 - Nintendo - Nintendo - Lightgun Shooter-Action - 1 - 261 - - - ./Super Shadow of the Beast (USA) (Proto).zip - -./media/videos/Super Shadow of the Beast (USA) (Proto).png - Super Shadow of the Beast - Shadow of the Beast for SNES was never officially released. Is a port of the Amiga game, Shadow of the Beast by Psygnosis. The snes version was being made by a company called IGS. Nintendo Power mentioned it being shown at Summer CES 1992 convention, and that it looked better than the computer versions of the game. A rom of the game exists, and it appears that the game is fairly complete. It plays similar to many platform adventure games like Castlevania or Zelda II. -The beast is among us! This is it - a whole new dimension in computer games! Loaded with awesome features: 50 frames per second arcade-quality scroll, 350 screens, 132 unique monsters, 13 levels of parallax scrolling, 900K of emotive music, and 2MB of graphics compressed in two disks! A truly massive game! - 0.7 - - Psygnosis - Psygnosis - Platform-Action - 1 - 257 - - - ./Super Shougi 2 (Japan).zip - -./media/videos/Super Shougi 2 (Japan).png - Super Shogi 2 - Super Shogi 2 is a shogi game for the Super Famicom. It is the second of three games in I'Max's SFC series of adaptations of the popular Japanese board game, sitting between 1992's Super Shogi and 1995's Super Shogi 3: Kitaihei. - 0.8 - 19940617T000000 - I'Max - I'Max - Asiatic board game-Shougi - 1 - 2048 - - - ./Super Shougi 3 - Kitaihei (Japan).zip - -./media/videos/Super Shougi 3 - Kitaihei (Japan).png - Super Shogi 3 : Kitaihei - Super Shogi 3: Kitaihei ("Super Shogi 3: Chess Tranquility") is a shogi game for the Super Famicom and the third in I'Max's trilogy of shogi games for the system. - -In addition to standard shogi, the game also has a competitive four-player minigame that uses shogi pieces as well as a story mode that plays like an adventure game. - 0.85 - 19951229T000000 - Gaibrain - I'Max - Asiatic board game-Shougi - 1-4 - 2048 - - - ./Super Shougi (Japan) (Rev 1).zip - -./media/videos/Super Shougi (Japan) (Rev 1).png - Super Shougi - Super Shogi is a shogi game from I'Max Corp and the second Super Famicom game based on the popular Eastern variant of chess, after 1991's Shodan Morita Shogi. It was eventually followed up with two sequels: Super Shogi 2 and Super Shogi 3: Kitaihei. - 0.7 - 19920619T000000 - I'Max - I'Max - Asiatic board game-Shougi - 1-2 - 2048 - - - ./Super Slam Dunk (USA).zip - -./media/videos/Super Slam Dunk (USA).png - Super Slam Dunk - A basketball game featuring 28 teams. Even though the game doesn't carry an NBA license, 27 of the teams are based on the cities of their real professional counterparts of that era. The other team is an all star team. - -The game has an exhibition and playoff mode. Exhibition is the usual team vs team game, while the playoff mode has 8 teams competing to win the championship. Players can choose to turn fouls on or off and also choose how many minutes each quarter will be. - -The game features a vertical basketball court, with only half of the court shown at any one time. When a player takes the ball from one side of the court to the other, the screen rotates and then the other half of the court is shown. - -Earvin "Magic" Johnson gives commentary before a game, while broadcaster Chick Hearn gives the play by play during the game. - 0.45 - 19930701T000000 - Park Place Productions - Virgin - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Super Slap Shot (USA).zip - -./media/videos/Super Slap Shot (USA).png - Super Slap Shot - A generic 5-on-5 hockey game endorsed by 'Mr. Hockey' Gordie Howe. There are 32 international teams to choose from in exhibition and tournament. The gameplay features realistic hockey action with penalties and up close fights. There are 10 or more pages of hockey stats available during games. - 0.35 - 19930801T000000 - Ringler - Virgin - Sports-Sports / Hockey - 1-2 - 1538 - - - ./Super Smash T.V. (USA).zip - -./media/videos/Super Smash T.V. (USA).png - Super Smash T.V. - The year is 1999. The world's most popular television show is Smash T.V., an ultra-violent contest between two armed-to-the-teeth combatants, set loose in a series of deadly arenas that are filled to bursting with hordes of mindless beasts and killer robots. The aim of the game is to blast everything in sight and try to grab more cash and prizes than the other guy. Toaster ovens, VCRs, fancy cars and luxury holidays are there for the taking... for anyone who can survive long enough to enjoy them. - -Smash T.V. is an insane shoot-em-up from the brain of Eugene Jarvis, creator of Robotron: 2084. It retains that game's frantic style of play and two-joystick control method, but adds plenty of gore, violence, a hint of satire and that all-important two player mode. - 0.9 - 19920201T000000 - Williams - Acclaim - Shoot'em Up-Shooter-Shooter / Run and Gun - 1-2 - 260 - - - ./Super Soccer Champ (USA).zip - -./media/videos/Super Soccer Champ (USA).png - Super Soccer Champ - This conversion of a Taito arcade game was released to coincide with the 1992 European Championships. The game scrolls horizontally at a slight angle, and recreates the coin-op's close-up zoom effect after a player scores. Only a small area of the pitch is on screen at a time, but there is a scanner to show the whole pitch. - -Although the game has a referee, he often loses attention, and these moments give you a chance to foul, punch or side-swipe opposition players. One and two player options are included. - 0.6 - 19920601T000000 - Taito - Taito - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Super Soccer (USA).zip - -./media/videos/Super Soccer (USA).png - Super Soccer - Let's play soccer - the world's favorite sport! - -In Super Soccer you can choose between an Exhibition mode and a Tournament mode. While the first mode lasts a single game only the Tournament mode challenges you with 16 consecutive games, facing the Nintendo Allstar Team in the final round. - -The field is shown in a top-down perspective. Scrolling is done by Mode 7 chip. Difficulty varies with the opponent team, ranging from easy to hard in later games in the tournament. - -After winning a match in the tournament mode, you will be rewarded witch a code in order to pick up the game in the same round of the tournament later on. - 0.55 - 19920501T000000 - Human - Nintendo - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Super Solitaire (USA) (En,Fr,De,Es,It).zip - -./media/videos/Super Solitaire (USA) (En,Fr,De,Es,It).png - Super Solitaire - Super Solitaire is a SNES version of the classic solitaire card game with 12 varieties of play (Klondike, Free Cell, Golf, Cruel, Pyramid, Stonewall, Doesn't Matter, Aces Up, Florentine, Poker, Canfield and Scorpion). It features classic artwork for backgrounds along with optional cartoony graphics. Very soft music is included on the track. The game also sports options where you can choose to skip to the next card when stuck or get a hint on what to do. - 0.6 - 19940102T000000 - Beam Software - Extreme Entertainment - Playing cards - 1 - 2560 - - - ./Super Soukoban (Japan).zip - -./media/videos/Super Soukoban (Japan).png - Super Soukoban - Super Sokoban (or Soukoban) is a puzzle game in which the player must push crates around a maze to their designated storage area, ensuring they do not accidentally push a crate into a position where it cannot be recovered. Thinking Rabbit created the original game in 1982 on home computers, and Super Sokoban is the first Super Famicom game to follow the same blueprint. - -The intro establishes that the eponymous Sokoban, or warehouse worker, must perform enough box-pushing puzzles to earn enough cash for a flashy new car so that he might finally impress the girl of his dreams. - -An added wrinkle is that each stage has a fixed move limit, and so the player must not only push the boxes in the right order but do so with maximum efficiency. The game was not released outside of Japan. - 0.7 - 19930129T000000 - Pack In Video - Pack In Video - Puzzle - 1-2 - 2816 - - - ./Super Star Wars - Return of the Jedi (USA) (Rev 1).zip - -./media/videos/Super Star Wars - Return of the Jedi (USA) (Rev 1).png - Super Star Wars : Return of the Jedi - You select your character from the movie (Luke Skywalker, Han Solo, Princess Leia, or Chewbacca) before each level, as each one has different abilities, and go try to beat levels based on the movie's scenes brandishing lightsabers, blasters or crossbows, etc. depending on your choice of character. - -Gameplay consists of standard platform action spiced up with some slightly different (gameplay-wise) sequences. Race to Jabba the Hutt's palace in a speeder, fight your way through Jabba the Hutt's minions before killing Jabba himself, control speeder bikes and the Millennium Falcon, and much more. - 0.8 - 19941001T000000 - Sculptured Software - JVC - Platform-Action - 1 - 257 - - - ./Super Star Wars - The Empire Strikes Back (USA) (Rev 1).zip - -./media/videos/Super Star Wars - The Empire Strikes Back (USA) (Rev 1).png - Super Star Wars : The Empire Strikes Back - The sequel to Super Star Wars is, as the name implies, based on Episode V: The Empire Strikes Back, the second of the original Star Wars movie trilogy. The game features familiar locations and events from the film, such as the ice planet Hoth, the search for Yoda on the jungle planet Dagobah, and the fight against Darth Vader. Several locations are expanded, adding places and boss enemies that did not exist in the movie, and certain key events in the story are omitted or changed. - -As in the previous game, the player is able to control three characters: Luke Skywalker, Han Solo, and Chewbacca. Unlike the first, each character has been given a distinct special move. Chewie spins a path of destruction through enemies, Han has grenades and a powerful slide, and Luke can switch to his lightsaber and block oncoming fire. Gameplay is very similar to the first game, mostly focusing on platforming elements. As before, there are Mode-7 vehicle levels, during which the player is able to pilot a snowspeeder against encroaching Imperial walkers, pilot the Millennium Falcon through the asteroid field, and break through Cloud City's defenses in Luke's X-Wing fighter. - -The game's other major addition is the inclusion of a suite of Force powers for Luke. They are learned by collecting hidden orbs on the Dagobah level, and add a second special bar that depletes with each usage of a Force power. Power-ups include health items, weapon upgrades, screen-clearing detonators, and orbs that restore Luke's Force power. Passwords have also been added, and are given upon completion of each of the game's 25 stages. - 0.75 - 19931001T000000 - Sculptured Software - JVC - Platform-Action - 1 - 257 - - - ./Super Star Wars (USA) (Rev 1).zip - -./media/videos/Super Star Wars (USA) (Rev 1).png - Super Star Wars - The story of this game is based on Episode IV: A New Hope, the first of the original Star Wars movie trilogy. The player initially controls the movie's main hero, Luke Skywalker, but two more controllable characters join later: the careless captain Han Solo and his Wookie side-kick, Chewbacca. The game generally follows the movie plot, allowing the player to experience some of the most important sequences, such as the search for Obi-Wan Kenobi, rescuing princess Leia, and the final confrontation against Death Star and its TIE Fighters, led by the mysterious Darth Vader. - -Most of the game levels follow traditional platform gameplay style. As Luke, Han, or Chewbacca, the player makes his way through the linear levels, fighting enemies, jumping over obstacles, and collecting power-ups. The power-ups include standard health-restoring items, upgrades for the blaster gun , as well as special items that can be used for massive destruction of the enemies. - 0.75 - 19921101T000000 - Sculptured Software - JVC - Platform-Action - 1 - 257 - - - ./Super Street Fighter II (USA).zip - -./media/videos/Super Street Fighter II (USA).png - Super Street Fighter II - This is the sequel to the super hit Street Fighter II Turbo and Street Fighter II Championship games for the SNES and Genesis. This port of the arcade game featured all 4 new characters and stages making a total of 16 playable. The game was packed into massive 32Meg and 40Meg cartridges for the SNES and Genesis. Featured many multiplayer modes in addition to the single player mode. There was the returning elimination group battle where you and a group of people played until one person was the champ. The Point Battle where the person with the most points wins. Newer modes included Tournament where you had an 8 man double elimination tournament. Finally the Challenge mode, where you tried to get the most points on a CPU opponent or beat them real fast trying to surpass records. - 0.8 - 19930911T000000 - Capcom - Capcom - Fighting-Action - 1-2 - 262 - - - ./Super Strike Eagle (USA).zip - -./media/videos/Super Strike Eagle (USA).png - Super Strike Eagle - Microprose's F-15 Strike Eagle series returns with an edition for the Super Nintendo. Super Strike Eagle puts you in the cockpit of an F-15 as you attempt to force various governments back into the United Nations. - -To accomplish this, players must bomb targets, shoot down enemy fighters, and sink ships. Gameplay takes place in both the first-person and third-person perspectives. - 0.55 - 19930301T000000 - Asmik - MicroProse - Simulation - 1 - 1024 - - - ./Super Tekkyuu Fight! (Japan).zip - -./media/videos/Super Tekkyuu Fight! (Japan).png - Super Tekkyuu Fight! - Super Tekkyuu Fight! ("Super Iron Ball Fight!") is a maze action game featuring characters from the Compati Hero Series, which combines the worlds of Ultraman, SD Gundam, Kamen Rider and the original character Fighter Roar. Rather than relying on explosives, as is the case in the structurally similar Bomberman series, each character has a ball and chain which allows them to damage opponents and destroy blocks. They can acquire bonuses that increases the size of the ball, which causes it to do more damage, and the length of the chain, which increases its range. - -The game features a single-player mode where the player takes one of the four protagonists through a series of maze stages that can be attempted in any order, each of which concludes with a boss fight. It also features a multiplayer mode where up to four players can compete for supremacy across a number of stages. Many enemies in the single-player mode use other weapons, like guns, missiles and flamethrowers. - 0.7 - 19950915T000000 - Metro 3D - Banpresto - Action-Action / Labyrinth - 1-4 - 258 - - - ./Super Tennis (USA).zip - -./media/videos/Super Tennis (USA).png - Super Tennis - The world circuit of tennis awaits you. Select from 20 male and female players, each with their own style of game play (strengths and weaknesses) and play singles, doubles either against or with a human opponent or a CPU controlled player(s) on all the major surfaces (clay, grass & hardcourt). - -The circuit mode is the meat of the game. Here, using a password save system, you play a selection of tournaments all around the world. The more games you play and win, the more points you receive. These points go towards your rank in the world tour rankings. There are 4 major tournaments (as in real life) and many minor tournaments to play. - 0.7 - 19911101T000000 - Tokyo Shoseki - Nintendo - Sports-Sports / Tennis - 1-2 - 1538 - - - ./Super Tetris 2 + Bombliss (Japan) (En) (Rev 1).zip - -./media/videos/Super Tetris 2 + Bombliss (Japan) (En) (Rev 1).png - Super Tetris 2 + Bombliss - Super Tetris 2 + Bombliss is one of the many versions of the famous soviet puzzle game, the first one available for the Super Nintendo, and an updated version of Tetris 2 + Bombliss. - -As the title would suggest, the game features both standard Tetris as well as another similar game called Bombliss. Tetris offers three game modes: standard marathon (A-type), start with garbage (B-type), and rising garbage (C-type). There is also a two-player versus mode where clearing rows sends garbage to the other player. - -Bombliss is slightly different from normal Tetris. Arranged on the board and in some dropped pieces are bomb squares. Completing a row does not clear the blocks in the row, but will trigger any bombs in the row which will destroy blocks. Different sizes of bombs will generate larger explosions. Bombliss is offered in standard marathon mode, a puzzle mode where a set board must be cleared using set piece drops, and a 2-player versus mode. - 0.75 - 19921218T000000 - TOSE - Bullet Proof Software - Puzzle-Puzzle / Fall-Compilation - 1-2 - 2816 - - - ./Super Tetris 3 (Japan) (En).zip - -./media/videos/Super Tetris 3 (Japan) (En).png - Super Tetris 3 - Super Tetris 3 is yet another version of the famous soviet puzzle game. However, despite what the title may suggest, contained within are actually four different versions of Tetris: Tetris Classic, Familiss, Sparkliss, and Magicaliss. Tetris Classic, of course, is the basic version of the game, which comes with an endless mode and a 25-line "standard" mode. Familiss, as the name might suggest, is a family mode for up to four players simultaneously. Sparkliss, meanwhile, is very similar to Bombliss from Super Tetris 2, only with a medieval fantasy theme and different explosion patterns. Sparkliss includes both a stage mode and a puzzle mode. - -The most unique mode is Magicaliss, which has never shown up on any other version of Tetris. In Magicaliss, pieces come in three basic colors, and by rotating the piece, the player can choose between them. Creating a line entirely out of one color will clear all blocks on the screen of that color. There are also grey pieces, which can only be cleared by creating a line made entirely from one color, which will cause all grey blocks on screen to become that color. There are also rare rainbow pieces which will act as any color. Besides these additions, the game itself is basic Tetris. - -Tetris Classic, Sparkliss, and Magicaliss can also be played in a two-player battle mode, besides the four-player Familiss mode. - 1 - 19941216T000000 - TOSE - Bullet Proof Software - Fighting / Versus-Puzzle-Fighting - 1-4 - 262 - - - ./Super Troll Islands (USA).zip - -./media/videos/Super Troll Islands (USA).png - Super Troll Islands - Arcade platform game, based on the license of those bright-haired cute naked chaps. Each scrolling level was initially shrouded in an animated "mist". Large rectangles of mist could be cleared by running around platforms and ladders in the correct order. As the mist cleared, a brightly-coloured background was revealed. All the usual platform enemies and pickups abounded. - 0.65 - 19940201T000000 - Millennium Interactive - American Softworks - Action-Platform - 1 - 257 - - - ./Super Trump Collection 2 (Japan).zip - -./media/videos/Super Trump Collection 2 (Japan).png - Super Trump Collection 2 - Super Trump 2 offers the same card games as its predecessor but adds 2 new ones (bridge and louse) as well as new variants for the game where you have to turn over the cards to make pairs, including a "memory". - 1 - 19960719T000000 - Bottom Up Interactive - Bottom Up Interactive - Casino-Playing cards - 1-4 - 3584 - - - ./Super Trump Collection (Japan).zip - -./media/videos/Super Trump Collection (Japan).png - Super Trump Collection - Super Trump Collection is a compilation featuring seven different card games from publisher Bottom Up. It is the first game in their Trump Collection series, which would later make its way onto various other systems. The series also saw one other game for the Super Famicom: Super Trump Collection 2. - -The card games include Poker, Blackjack, Crazy Eights, Shichi Narabe (Sevens) and a Memory Match game, as well as two others. - -Poker and Blackjack are both presented as their "video" incarnations often seen in casinos, and the player can bet a configurable amount of money on the result before starting. If they win a payout, they have the option of playing a double-or-nothing mini-game to increase their winnings (or potentially lose them). For Poker, the double-or-nothing game involves betting high or low on the next card, while Blackjack has the player guess red or black for the next card. - 1 - 19950421T000000 - Bottom Up Interactive - Bottom Up Interactive - Casino-Playing cards - 1 - 3584 - - - ./Super Tsumeshougi 1000 (Japan).zip - -./media/videos/Super Tsumeshougi 1000 (Japan).png - Super Tsumeshougi 1000 - Super Tsumeshogi 1000 is a shogi game exclusive to the Super Famicom. "Tsumeshogi" is a word that refers to setting up specific shogi scenarios in which players can hit checkmate in a certain number of moves, similar to chess problems. The game presents each scenario with an on-screen counter and the player needs to figure out how to use the pieces they have available to checkmate their opponent in the number of moves indicated on the counter. - -The game was the first one to be published by Japanese company Bottom Up (Super Tsumeshogi 1000's developer is presently unknown). They would go on to publish many more games up until 2000, a lot of which are based on card and table-top games. - 0.9 - 19941216T000000 - Bottom Up Interactive - Bottom Up Interactive - Asiatic board game-Shougi - 1 - 2048 - - - ./Super Turrican 2 (USA).zip - -./media/videos/Super Turrican 2 (USA).png - Super Turrican 2 - Super Turrican is back, and once again the USS Freedom Forces have to prevent the evil Machine from harming innocent civilizations. -This requires the player to jump and shoot his way through large levels filled with lots of enemies. To get rid of all the enemies, several different weapons can be used, most of which are already familiar to players from previous episodes: a Laser, a Spread-shot, and a(improved) Rebound. There is also the option to go into "wheel-mode" for a limited time to become invincible, lay mines and shoot rockets. The Flamethrower is new to the series as well as the Rope, which can be used to climb walls, cling to platforms or pick up out-of-reach items. Much like in side-scrolling shooters, you can now pick up homing missiles as secondary weapons. The biggest difference to previous Turrican-games however, is the fact that in Super Turrican 2 almost half of the levels are strictly linear and don't feature any large secret areas. - 0.8 - 19951102T000000 - Ocean - Ocean - Platform-Platform / Shooter Scrolling - 1 - 257 - - - ./Super Turrican (USA).zip - -./media/videos/Super Turrican (USA).png - Super Turrican - Super Turrican is the next generation installment of the famous Turrican Series. Once again it is up to the U.S.S. Freedom Forces to get into their Turrican Assault Suits and drive back the forces of "The Machine". - -Similar to it's predecessors, Super Turican features large levels that are crammed with secrets and can be explored freely and in any direction. To get rid of the numerous enemies, Turrican can use three upgradeable shots: A spreadshot, a powerful laser and a rebound that bounces off of walls. Additionally, there is a Freeze-Beam that can be used to temporarily freeze enemies. It is fully rotatable, and therefor also a great help in discovering secret capsules. These capsules contain powerups and can often be used to reach secret areas. Last but not least, Turrican has the ability to transform into an energy wheel (as long as he has enough special energy), which enables him to lay mines and even makes him invincible. - 0.75 - 19930101T000000 - Factor 5 - Hudson - Platform-Action-Platform / Shooter Scrolling - 1 - 257 - - - ./Super Ultra Baseball 2 (Japan).zip - -./media/videos/Super Ultra Baseball 2 (Japan).png - Super Ultra Baseball 2 - Super Ultra Baseball 2 was released in Japan only, as the fourth game in the Ultra Baseball series (known as the Baseball Simulator series in North America) - -These baseball titles included some form of "Super League" where pitchers and batters would have special abilities. - - Baseball Simulator 1.000 (1989, NES), also known as Choujin Ultra Baseball - Super Baseball Simulator 1.000 (1991, Super NES), also known as Super Ultra Baseball - Ultra Baseball Jitsumeiban (1992, SNES) NPB licensed. - Super Ultra Baseball 2 (1994, SNES) - Ultra Baseball Jitsumeiban 2 (1994, SNES) NPB licensed. - Ultra Baseball Jitsumeiban 3 (1995, SNES) NPB licensed. - 0.8 - 19940728T000000 - Culture Brain - Culture Brain - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Super Uno (Japan) (Rev 1).zip - -./media/videos/Super Uno (Japan) (Rev 1).png - Super Uno - Super Uno is a card game for the Super Famicom and a recreation of the popular card game Uno. The player has a number of customization options for the number of players, special rules and other features. The game also has a bright cartoony style and a number of anime portraits for the player(s) to use. - -As with the original card game, the goal is to be the first to play all the cards in the player character's hand. Each player can only play a card if it has the same number or color as the current card on the discard deck, otherwise they need to collect a new card. There are a number of exceptions, such as the Wild Card that can change the color in play. Other cards can put the player's opponents in dire straits, forcing them to add more cards to their deck and reversing the turn order. - -The game was released exclusively in Japan for the Super Famicom by Tomy Corporation. Tomy licensed the Uno brand from rival toy giant Mattel. - 0.7 - 19931112T000000 - Tomy - Tomy - Playing cards - 1-2 - 2560 - - - ./Super Valis IV (USA).zip - -./media/videos/Super Valis IV (USA).png - Super Valis IV - Once upon a time, there was a prince named Gallagher. He was entrusted with a magical ring that granted him great powers. But he was too weak to control the power of the ring, and became possessed by it. The mad prince was sealed into a crystal, but many years later managed to break out, planning to wreak havoc on the Dream World and to conquer it! Yuko, the heroine of the three previous Valis games, is no longer a sacred Valis warrior - she has become a goddess. Lena, a young girl who wants to become a Valis warrior, is the new main character, who must prove to Yuko she is worthy to wield the sword of Valis, that will eventually stop the evil plans of Gallagher. - -Like the previous games in the series, this is an action platform game. You can fight enemies with melee weapons or use magic. In order to cast magic spells, you must gather special items while fighting off regular enemies. At the end of a level, a boss enemy battle awaits you. The game features cut scenes with animé-style graphics to advance the story. - 0.6 - 19930201T000000 - Telenet - Atlus - Platform-Action - 1 - 257 - - - ./Super Variable Geo (Japan).zip - -./media/videos/Super Variable Geo (Japan).png - Super Variable Geo - The strongest young women in the country hold a tournament, which is sponsored by various restaurant chains, which in turn ask the competing girls to pose as waitresses working in said restaurants, for promotional purposes. The girls of the Jahana group who starred in the previous games return, with the new main protagonist being the young martial artist Yuka Takeuchi, who has been training in a secluded forest area before joining the competition. - 0.7 - 19950721T000000 - Technical Group Laboratory - Technical Group Laboratory - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Super Wagyan Land 2 (Japan).zip - -./media/videos/Super Wagyan Land 2 (Japan).png - Super Wagyan Land 2 - Super Wagyan Land 2 is the second Super Famicom outing for Namco's diminutive dinosaur Wagyan. The game actually follows immediately after the third and final Famicom entry, Wagyan Land 3, and continues the story from where it left off. - -As with earlier games in the series, the goal is to get Wagyan to the end of each level, occasionally stopping to take part in mini-games such as shiritori (a Japanese word game) and an image puzzle game where the player has to decipher a heavily pixelated image and name the character in the picture. - -Super Wagyan Land 2 was followed by Wagyan Paradise on the Super Famicom the following year. - 0.7 - 19930325T000000 - Nova Games - Namco - Platform - 1-2 - 257 - - - ./Super Wagyan Land (Japan).zip - -./media/videos/Super Wagyan Land (Japan).png - Super Wagyan Land - Super Wagyan Land is the third entry in Namco's Wagyan Land series. The game takes advantage of the Super Famicom's hardware with improved visuals, but almost acts as a compilation of the first two games in the series rather than a sequel. The game once again stars green mechanical dinosaur Wagyan who stuns enemies with his sound waves. There is a new mini-game, where the player guesses the identity of an item covered by a mosaic. This game also introduces two new features: the ability to adjust difficulty, and passwords to resume progress, both of which would become staples in the series. - 0.7 - 19911213T000000 - Nova Games - Namco - Action-Platform - 1 - 257 - - - ./Super Widget (USA).zip - -./media/videos/Super Widget (USA).png - Super Widget - Planet Earth is in danger from assorted villains who want to destroy the environment for their own nefarious purposes! Far off in the Horsehead Nebula, a group of shapeshifting aliens known as World Watchers assign planets for their Watchers to protect. A purple alien, Widget, is an apprentice assigned with the job of protecting Earth. Along for the ride is his intelligent sidekick, Mega Brain. - -Super Widget is a platform game for the Super Nintendo, based on the cartoon show, Widget. It shares some similarities to the game Felix the Cat in how the main character upgrades their weapon as they collect more power-ups. - -Widget navigates through various worlds as he travels to Earth, picking up 'W' coins - 100 earns him an extra life. There are also special power ups in different categories - these allow Widget to transform into a variety of different creatures, each with their own different ranged attack. As the player collects more power-ups of the same type (up to three), they change into more powerful creatures. If the player gets hit while transformed, they change back to the previous creature. If they get hit while as normal Widget, they lose a life. - -At the end of each world is a boss character. These are larger enemies that require learning their basic pattern, avoiding their attacks, and then firing back with your own. After defeating the boss, the player is graded based on how long it took to complete the level and their combat skills. They are then awarded 'Watcher Experience' based on these grades. - 0.6 - 19930901T000000 - Atlus - Atlus - Platform-Action - 1 - 257 - - - ./Super Wrestle Angels (Japan).zip - -./media/videos/Super Wrestle Angels (Japan).png - Super Wrestle Angels - Super Wrestle Angels is a all female professional wrestling simulation game by Great and published by Imagineer. The first playing mode can be described as a 'professional wrestling group management mode', which is the original feature of this Super Famicom version. There, the player takes the role of a woman wrestling group manager, picks a team and schedules practices, fights, entertainment and helps his cute wrestlers to elevate their professional careers. - -The other modes are more oriented towards actual fighting, and gets the player to pick female wrestlers and organize versus wrestling matches. However, Super Wrestle Angels is based around a popular Japanese wrestling card game, and because of this, all the matches are round based and opponents pick-up cards to decide of their next move. - 0.55 - 19941216T000000 - Imagineer - Imagineer - Fighting-Sports-Sports / Wrestling - 1-2 - 262 - - - ./Super Yakyuudou (Japan).zip - -./media/videos/Super Yakyuudou (Japan).png - Super Yakyuudou - Super Yakyuudou is a baseball simulation game in the Yakyuudou series from Nihon (Nippon) Create. As with previous games in the series, there's a strong simulation element where players focus on building teams and managing athletes. - -The game was originally released on the PC-98 in 1992 and saw a graphically-updated Super Famicom port in 1996. - 0.7 - 19960126T000000 - Nippon Create - Banpresto - Sports-Simulation-Sports / Baseball - 1 - 1538 - - - ./Super Zugan - Hakotenjou kara no Shoutaijou (Japan).zip - -./media/videos/Super Zugan - Hakotenjou kara no Shoutaijou (Japan).png - Super Zugan : Hakotenjou kara no Shoutaijou - Super Zugan: Hakotenjou kara no Shoutai ("Super Zugan: Invitation from Hokuten Castle") is a 1994 Mahjong game based on an anime of the same name about the perpetually luckless protagonist Hideyuki Toyotomi, who gets dragged into mahjong games by his three degenerate companions and constantly loses in spite of the tiles he draws. "Zugan" is a mutated form of the Japanese phrase for "bad luck". - -The game features a story mode, which has a plot that borrows from elements of the anime, or a free mode in which the player can choose any of twelve characters from the show to play as (and against). - -The game was followed by a sequel later the same year: Super Zugan 2: Tsukanpo Fighter. - 0.7 - 19940211T000000 - Electronic Arts - Electronic Arts - Asiatic board game-Casino - 1 - 2048 - - - ./Super Zugan 2 - Tsukanpo Fighter (Japan).zip - -./media/videos/Super Zugan 2 - Tsukanpo Fighter (Japan).png - Super Zugan 2 : Tsukanpo Fighter - Super Zugan 2: Tsukanpo Fighter is a mahjong game for the Super Famicom published by J-Wing. The game is based on the Super Zugan anime, about the student Hideyoshi Toyotomi and his severe misfortune whenever he is coerced into playing high-stakes mahjong with his three delinquent colleagues. The one light in his life, his buxom girlfriend Akina, is a lot more intelligent (and lucky) and tries desperately throughout the series to convince him to stop. It is the follow-up to Super Zugan: Hakotenjou kara no Shoutai, which was released earlier the same year. - -Super Zugan 2: Tsukanpo Fighter allows the player to construct a four-person game out of one of the many characters from the anime and a setting of their choice. The game is distinctive for showing the opponents sitting around the table, remarking on bad plays and showing various emotions depending on how well they're doing. - 0.7 - 19941230T000000 - J-Wing - J-Wing - Asiatic board game-Casino - 1 - 2048 - - - ./Super!! Pachinko (Japan).zip - -./media/videos/Super!! Pachinko (Japan).png - Super!! Pachinko - Super Pachinko is a 1994 Super Famicom pachinko game. The game switches between a top-down mode, which features a protagonist (male or female) walking around interacting with pachinko machines and NPCs, and the various pachinko machines the protagonist visits to win money. The game takes into account the amount of time the protagonist takes to travel to the various pachinko parlors, and how long they spend there. - -The game features over 30 different pachinko machines, all of which require a slightly different approach and can be collected back at the protagonist's home. - 0.7 - 19940729T000000 - Betop - I'Max - Casino - 1 - 3584 - - - ./Sutobasu Yarou Show (Japan).zip - -./media/videos/Sutobasu Yarou Show (Japan).png - Sutobasu Yarou Show: 3 On 3 Basketball - A three-on-three street basketball game based on the sports manga of the same name, which was serialized in popular manga anthology magazine Shonen Jump. The player's team is named the Jumps and is comprised of Kido Taro, Nagaoka Kyosuke and Akashi Show. They compete with other street basketball trios from the manga. - 0.7 - 19940225T000000 - Kindle Imagine Develop - B-AI - Sports-Sports / Baseball-Sports / Basketball - 1 - 1538 - - - ./Sutte Hakkun (Japan).zip - -./media/videos/Sutte Hakkun (Japan).png - Sutte Hakkun - Sutte Hakkun is a puzzle action game in the shape of a platformer. The playing character is an abundant-beaked bird resembling a penguin, named Hakkun, that is able to walk and jump but not to fly. The Rainbow of Happiness shined in the sky above Peaceful Islands: one day it broke apart and now Hakkun has to track down, collect, and put together all rainbow crystals to relive it. The gameplay hinges upon two elements: blocks and potions, the latter of several colours. Hakku makes its way through levels by changing the position of blocks — that will be done by swallowing them to release them on an other place then — and sucking potions — that are to be injected to blocks by the beak, endowing them with new properties consequential to the colour of the fluid — from jars. A level is cleared when the rainbow shards in it are collected. Neither a time limit nor enemy characters are there impeding Hakkun's way. Equally distinctive is the score system: a set number of points is given at the beginning of each level, and a decrease happens with any move made, thus rewarding the player for completing levels with as little moves as possible. - -Before reaching the format of a common Super Famicom cartridge, the game was released for and downloadable by the console's add-on Satellaview in four versions. Given data size limitations, only one of the four of those, released for use with the Nintendo Power cartridge, could include all the levels designed by game creators: that is the one released as a Super Famicom standard cartridge later, and on Wii's Virtual console eventually. - 0.75 - 19980801T000000 - Nintendo - Nintendo - Puzzle-Platform - 1 - 257 - - - ./Suzuka 8 Hours (USA).zip - -./media/videos/Suzuka 8 Hours (USA).png - Suzuka 8 Hours - Ride Hard! Feel up to taming an outrageous buffed out bike on the world's toughest tracks? Endurance motorcycle racing isn't for wimps; neither is this game. Up to it? - -- Based on the arcade smash Suzuka 8 Hours. -- 8 fast megs of racing action with DSP! -- 2 player head-to-head racing! -- 1 player Race Tour with password support brings you an entire season of thrills. -- Choose from 6 different bikes! - 0.7 - 19940501T000000 - Namco - Namco - Racing, Driving - 1-2 - 1537 - - - ./SWAT Kats - The Radical Squadron (USA).zip - -./media/videos/SWAT Kats - The Radical Squadron (USA).png - SWAT Kats : The Radical Squadron - S.W.A.T Kats is a game based on the short lived cartoon series S.W.A.T Kats: Radical Squadron. The series would only last for 2 seasons but built a sort of cult following afterwards. - -The Swat Kats are a trio of mechanics by day, but secretly also a group of superheroes defending their home, MegaKat city, from creatures and evil villians. Swat Kats is essentially a side-scrolling action game. You start off using T-Bone and Razor and guide them through 5 different worlds of action packed excitement. Game levels are based on different episodes of the show. As you progress through the game you can increase your weapon levels and gain new weapons. Mode 7 graphics are featured in some parts of the game. A unique feature to the game is the ability to start on different levels. - 0.6 - 19950801T000000 - Hudson - Hudson - Platform-Action - 1 - 257 - - - ./Sword World SFC 2 - Inishie no Kyojin Densetsu (Japan) (Rev 1).zip - -./media/videos/Sword World SFC 2 - Inishie no Kyojin Densetsu (Japan) (Rev 1).png - Sword World SFC 2 : Inishie no Kyojin Densetsu - Sword World SFC 2: Inishie no Kyojin Densetsu ("Sword World SFC 2: Legend of the Ancient Giants") is a multiplayer RPG from T&E Soft that is based on the Sword World table-top RPG system, considered Japan's own equivalent of Dungeons and Dragons. The SFC in its title indicates that it is a version of the table-top game for Super Famicom. It follows the original Sword World SFC, released in 1993, and makes numerous tweaks to the engine. Sword World is perhaps best known for being the setting of the Record of Lodoss War games/anime. - -The player creates a character, assigns them stats (via randomized dicerolls) and skills, gives them a class and has them explore the world of Forcelia. - 0.8 - 19940715T000000 - T&E Soft - T&E Soft - Role Playing Game - 1 - 768 - - - ./Sword World SFC (Japan).zip - -./media/videos/Sword World SFC (Japan).png - Sword World SFC - Sword World SFC is a Super Famicom (the SFC in the title refers to the Super Famicom) adaptation of Sword World RPG, a fantasy RPG table-top game. The game is open-ended and intended for multiplayer play in order to recreate the table-top game as closely as possible. This also includes a faithful recreation of the table-top game's ruleset. - 0.7 - 19930806T000000 - T&E Soft - T&E Soft - Role Playing Game - 1 - 768 - - - ./Sylvester and Tweety (USA) (Proto) (1993-12-15).zip - -./media/videos/Sylvester and Tweety (USA) (Proto) (1993-12-15).png - Sylvester and Tweety - Sylvester and Tweety was one of several games based on Warner Brother cartoons by Sunsoft. It eventually met its end when Sunsoft went bankrupt in early 1995. Acclaim bought the rights to distribute some of their games (like Porky Pig's Haunted Holiday), but this game perhaps was not in good enough shape for them to consider releasing. - -Sylvester and Tweety was in development by Visual Concepts by October 1993, as indicated by this short demo (which dates to October 11, 1993). This demo consists of one short scene with Sylvester and Tweety roaming around the room, and another demonstration of the character art. If you don't want to bother with the rom, here is what it looks like: - 19950101T000000 - Visual Concepts - Sunsoft - Adventure - 1 - 512 - - - ./Syndicate (USA).zip - -./media/videos/Syndicate (USA).png - Syndicate - In the future, the world is controlled by a handful of global corporations (syndicates). You are the Marketing director (hit man) for one of these companies. It is your job to take control away from the competitors. The job is not one of diplomacy, but one of brute force and physical control. Advance your way to the top of the corporation by successfully completing your missions and managing the money you make from your territories. - -The gameplay is visually reminiscent of X-Com, with an angled top-down perspective, but it is real time rather than turn based. You have missions ranging from infiltrate and capture, to seek and destroy. In each of these you direct a team of four agents as they move through the world shooting at anything that gets in their way. - -You can upgrade and modify your agents, as well as equip them with tools you have researched or liberated from opposing syndicates. As you complete missions, you gain more funds to use for purchasing agents or researching upgrades and equipment. - 0.55 - 19951201T000000 - Ocean - Bullfrog - Strategy - 1-4 - 1280 - - - ./Syvalion (Japan).zip - -./media/videos/Syvalion (Japan).png - Syvalion - Syvalion is a Taito shoot 'em up that bucks trends by removing the forced scrolling and allowing the player to move in any direction at any pace they wish. The protagonist is a golden metallic dragon with several trailing segments that can breathe fire in eight directions to destroy enemies - the trailing segments make it vulnerable, so the player needs to keep moving to stay out of harm. - -The game was originally released in Arcades in 1988. It was later ported to the Sharp X68000 in 1990 and the SNES in Japan and Europe in 1992/93 - an American SNES version was planned but cancelled. In 2006, Syvalion was eventually re-released for the PlayStation 2 as a part of Taito Legends 2, which made it available to US audiences for the first time. - -Darius Burst, from Taito's acclaimed Darius series, features a boss will multiple forms. One of the forms greatly resembles the metal dragon of this game. The game was designed by Fukio Mitsuji, creator of Bubble Bobble. - 0.35 - 19920724T000000 - Taito - JVC - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./T2 - The Arcade Game (USA).zip - -./media/videos/T2 - The Arcade Game (USA).png - T2 : The Arcade Game - As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance. - -Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected. - -T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor, while also destroying every scrap of SkyNet research at the headquarters of its manufacturer. From there, players must fend off the indestructible T-1000 until the final showdown in the Steel Mill. - -Assets from the movie are used when possible, such as voice clips from Arnold Schwarzenegger, and close-up digital stills of Robert Patrick for the final battle against the T-1000. The Genesis and SNES versions also support lightguns (the Menacer and Super Scope, respectively). - 0.75 - 19940201T000000 - Ocean - Midway - Lightgun Shooter - 1-2 - 261 - - - ./Table Game Daishuugou!! (Japan).zip - -./media/videos/Table Game Daishuugou!! (Japan).png - Table Game Daishuugou!! - Table Game Daishuugou!! ("Table Game Large Set!!) is a board game compilation for the Super Famicom published by Varie with some of the game's programming contracted out to Natsu System. It features five distinct games: mahjong, shogi, "two side" (reversi), and two games played with hanafuda cards. Each game offers the same selection of five AI opponents, each progressively more intelligent. - 19960726T000000 - Varie - Varie - Asiatic board game - 1 - 2048 - - - ./Tactical Soccer (Japan).zip - -./media/videos/Tactical Soccer (Japan).png - Tactical Soccer - Tactical Soccer is a soccer game published by Electronic Arts, although it was developed by a Japanese team. - -Like Zico Soccer, the gameplay is more reminiscent of a strategy game in real time. It takes place before players' eyes so the action (which is represented by a small window at the top of the screen) can't be interrupted. - -Each of the 16 national teams have 16 players with different skills (ranging from A to E). During a match, the player gives directions such as force at the center, play on the wings, back in defense, take a long or short pass. Depending on what the player chooses, it is possible to apply the command to a particular player, the player in possession of the ball, a part of the team (defense, midfield, attack) or the whole team. Everything is done relatively simply with combinations of buttons. - -There are no headers, bicycle kicks or other fancy movements, scoring goals is only possible by kicking the ball. A replay is played every time a fault is committed (which happen quite often), a shot off target is made, or a goal is scored. - 0.5 - 19950421T000000 - Electronic Arts - Electronic Arts - Sports-Strategy - 1 - 1536 - - - ./Tactics Ogre - Let Us Cling Together (Japan) (Rev 2).zip - -./media/videos/Tactics Ogre - Let Us Cling Together (Japan) (Rev 2).png - Tactics Ogre : Let Us Cling Together - Tactics Ogre is a very detailed 3-D isometric turn based war / rpg sim. You start out with a band of troops and build a small army and fight many battles with choices to make in between battles that will determine which one of the 8 possible endings in a non-linear storyline. - -You have the option to recruit characters, control individual equipment of each character, with over 6 male character classes, 6 female character classes, 3 demi-human classes, and more. You can also train at safe locations to advance your army before the next battle / storyline advancement. - 0.85 - 19951006T000000 - Quest - Quest - Role Playing Game-Strategy - 1-2 - 768 - - - ./Tadaima Yuusha Boshuuchuu Okawari (Japan).zip - -./media/videos/Tadaima Yuusha Boshuuchuu Okawari (Japan).png - Tadaima Yuusha Boshuuchuu Okawari - Tadaima Yuusha Boshuuchuu Okawari is a 1994 board game RPG from Human Entertainment for the Super Famicom. It followed a couple of other similar attempts to merge a fantasy RPG with a multiplayer board game; the most successful of which would become the Dokapon series. Up to four players take control of a hero each from a pool of twelve. Each has their own strengths and weaknesses. Each player character walks around a map heading for specific locations as well as all manner of random events (or battles) depending on where they land. - 0.7 - 19941125T000000 - Human - Human - Board game - 1-4 - 2048 - - - ./Taekwon-Do (Japan) (Ja,Ko).zip - -./media/videos/Taekwon-Do (Japan) (Ja,Ko).png - Taekwon-Do - This game is based in real taekwondo, using it's real attacks and tournament rules, each character (there are 19) has his own specialities and you can make your personalized fighter (abilities,aspect,procedence...) the fighter control is real simple, the diferent attacks are toggled just by pressing a direction in your pad and some button (forward+b for example) -There are 4 game modes: Tournament, v.s, tag battle by turns, and practice. -This game is only in japanese and korean. - 0.6 - 19940602T000000 - Human - Human - Fighting - 1-2 - 262 - - - ./Taikou Risshiden (Japan).zip - -./media/videos/Taikou Risshiden (Japan).png - Taikou Risshiden - Taikou Risshiden ("Taikou's Success Story", where Taikou usually refers to famous Sengoku figure Hideyoshi Toyotomi) is the first game in Koei's Taikou Risshiden series, which is an open-world game that allows the player to create their own character, assign them a role in Sengoku era society (samurai, merchant, etc.) and follow a storyline that changes based on their position and the decisions they make. - -Taikou Risshiden was originally released on Japanese computers in 1992, including the Sharp X68000, and was then ported to the Sega Mega Drive and the Super Famicom the following year. The game was never localized or released in English. The sequel, Taikou Risshiden II, came out several years later for the Sony PlayStation and Sega Saturn. - 0.6 - 19930407T000000 - Koei - Koei - Role Playing Game-Strategy-Tactical RPG - 1 - 768 - - - ./Taikyoku Igo - Goliath (Japan).zip - -./media/videos/Taikyoku Igo - Goliath (Japan).png - Taikyoku Igo : Goliath - Taikyoku Igo: Goliath is a Go game from Bullet-Proof Software, developed and released exclusively for a Japanese audience. The Goliath in the title refers to Go playing software created by Dutch programmer Mark Boon, which was one of the earliest Go AIs that was able to defeat human professionals. He later adapted Goliath's code for NES hardware, and this is the version that was licensed by Bullet-Proof Software and integrated into this game. - -The game has various customization options for board size and AI strength, among other features. - 0.8 - 19930514T000000 - Bullet Proof Software - Bullet Proof Software - Asiatic board game-Go - 1-2 - 2048 - - - ./Taikyoku Igo - Idaten (Japan).zip - -./media/videos/Taikyoku Igo - Idaten (Japan).png - Taikyoku Igo : Idaten - Taikyoku Igo: Idaten ("Playing Go: Idaten") is a Go game for the Super Famicom and the follow up to Bullet-Proof Software's Taikyoku Igo: Goliath from 1993. The game has numerous customization options for the size of the board and the difficulty of the opponent. - -As well as standard Go games, the player can also attempt instance puzzles where they have a limited amount of time and moves to beat the opponent with a pre-determined board layout. - 0.55 - 19951229T000000 - Bullet Proof Software - Bullet Proof Software - Asiatic board game-Go - 1-2 - 2048 - - - ./Take Yutaka GI Memory (Japan).zip - -./media/videos/Take Yutaka GI Memory (Japan).png - Take Yutaka GI Memory - Take Yutaka GI Memory is a horseracing simulation game endorsed by professional jockey Yutaka Take who rose to fame after winning a hundred races before he turned 20, including the Kikuka-shou G1 race in 1988. - -The game's story mode revisits a lot of his famous races, while others allow the player to forge their own path in raising and racing horses. - 0.6 - 19950721T000000 - Gaps - Naxat Soft - Horse racing-Sports with animals - 1 - 1538 - - - ./Takeda Nobuhiro no Super League Soccer (Japan).zip - -./media/videos/Takeda Nobuhiro no Super League Soccer (Japan).png - Takeda Nobuhiro no Super League Soccer - Takeda Nobuhiro no Super League Soccer (æ­¦ç”°ä¿®å® ã ®ã‚¹ãƒ¼ãƒ‘ãƒ¼ãƒªãƒ¼ã‚°ã‚µãƒƒã‚«ãƒ¼ Nobuhiro Takeda's Suparigusakka, "Nobuhiro Takeda's Super League Soccer") is a soccer simulation video game licensed/endorsed by Takeda Nobuhiro, published by Jaleco Entertainment for the Super Famicom console, which was released exclusively in Japan in 1994. - -This game is a sequel to Takeda Nobuhiro no Super Cup Soccer. It features club teams based on the top division of Japan Professional Football League J. League Division 1 (though unlicensed) instead of national teams. While it kept largely the same structure of the original game, some new options were added. - 0.8 - 19941125T000000 - TOSE - Jaleco - Sports-Sports / Football (Soccer) - 1-4 - 1538 - - - ./Takemiya Masaki Kudan no Igo Taishou (Japan).zip - -./media/videos/Takemiya Masaki Kudan no Igo Taishou (Japan).png - Takemiya Masaki Kudan no Igo Taishou - Takemiya Masaki Kudan no Igo Taishou ("Masaki Takemiya's 9th-Dan Go General") is a Go game for the Super Famicom published by KSS and developed by an unknown contract developer. Masaki Takemiya is a professional Go player who is himself a 9th-Dan (the highest standard rank) and frequently won competitions throughout the 1980s and 1990s. - -The game features a number of CPU opponents - indicated with portraits - of increasing difficulty, including Takemiya himself. - 0.75 - 19950811T000000 - KSS - KSS - Asiatic board game-Go - 1 - 2048 - - - ./Tales of Phantasia (Japan).zip - -./media/videos/Tales of Phantasia (Japan).png - Tales of Phantasia - In "Tales of Phantasia", you play a young boy named Cless, who lives together with his parents in a quiet village. It was a day like all the others when Cless decided to go hunting with his best friend Chester. Chasing a wild boar, Cless discovered a strange talking tree in the forest who was pleading him for help. But as soon as it stopped speaking, the two friends heard the sound of an alarm. They returned to the village and found it burnt down, and all its inhabitants murdered. Before Cless' mother died in his arms, she told him this terrible massacre had something to do with the pendant she and her husband gave Cless for his birthday... what connection could there be? Cless decides to visit his uncle who lives in another town, but he doesn't realize his journey will take him to much more remote places than that! - 0.9 - 19951215T000000 - Wolf Team - Namco - Role Playing Game - 1-2 - 768 - - - ./Tamagotch Town (Japan) (NP).zip - -./media/videos/Tamagotch Town (Japan) (NP).png - Tamagotch Town - The goal of the game is to create a large Tamagotchi society on a given piece of land containing different landscapes.The game features a unique way of raising Tamagotchis through interactivity with their environment. All the Tamagotchi characters that appear in-game are from the classic 1996-1998 Tamagotchi Toys, as well as several new characters unique to the game. - 0.6 - 19990501T000000 - Marigul - Bandai - Simulation - 1024 - - - ./Tarot Mystery (Japan).zip - -./media/videos/Tarot Mystery (Japan).png - Tarot Mystery - Tarot Mystery is an educational game for the Super Famicom that purports to read the player's fortune by dealing 12 Tarot cards and divining their present and future situations. The game first deals the cards out and then goes into detail about the meaning of each one, dependent on the order drawn and whether they were drawn upright or upside-down. - -Tarot Mystery follows a series of tarot fortune-telling games for Nintendo systems, which have in the past included Tarot Uranai (or simply Tarot) for the Famicom Disk System in 1988, Taboo: The Sixth Sense for the NES in 1989 and Res Arcana Diana Ray: Uranai no Meikyu, which was released on the Super Famicom a few weeks before this game. - 0.5 - 19950428T000000 - Ukiyotei - Visit - Playing cards - 1 - 2560 - - - ./Taz-Mania (USA) (Rev 1).zip - -./media/videos/Taz-Mania (USA) (Rev 1).png - Taz-Mania - This version of Taz-Mania is different from the side-scrolling versions by Sega, in this version the player controls Taz from a third-person perspective. The goal of the game is to travel down the road, collecting Kiwi's before the timer runs out, avoiding obstacles along the way. The Kiwi's will get harder to catch as the game goes on, jumping over Taz and actually outrunning him at times. - -Some obstacles Taz faces are trees, telephone poles, tour buses, even pterodactyls who will bring Taz back at the beginning of the level, but also have to avoid characters such as Axl & Bull, a pair of gators who try to capture Taz for the zoo, The She-Devil who is in love with Taz and if the player is caught by her, the game is instantly over and Wendal T. Wolf, who will jump on Taz's back and cover the screen with his hands making it hard to see. - -You can avoid some obstacles by using Taz's tornado spin, but using the spin will cause Taz's health meter to drop, but it can be refilled by eating Kiwi's along with blue and red birds, bushrats and items thrown to Taz by Didgeri Dingo, but beware, he can also throw obstacles at Taz as well including T.N.T. There is also a bonus stages after completing three levels in which you collect as many items you can in the allotted time to raise the score. - 0.75 - 19930501T000000 - Visual Concepts - Sunsoft - Platform-Action - 1-2 - 257 - - - ./Tecmo Secret of the Stars (USA).zip - -./media/videos/Tecmo Secret of the Stars (USA).png - Tecmo Secret of the Stars - You are a young boy named Ray, who lives with his foster-father in a small country house on an island. But he can not enjoy his idyllic life for a long time. Ray is told about the evil wizard Homncruise (yes, that's the name) who plans to conquer the world. Defeating Homncruise won't be easy: first Ray must find the magic crest of his fallen father, and build a strong team of legendary warriors, named Aquitallion. Only then will he and his comrades be ready to face Homncruise and to save the world. - -In this game you wander around the world map. visiting towns and dungeons, and fighting monsters in turn-based combat viewed from first-person perspective, much like in Dragon Quest games. You'll have two parties at your disposal, and will be able to switch between them at any time. One party is the Aquitallion, the "main" one, and the only one which can access plot-progressing areas. The other parties can be used for visiting dungeons and retrieving valuable items. At a certain point in the game, you'll also be able to build and to manage your own town. - 0.5 - 19950702T000000 - Tecmo - Tecmo - Role Playing Game - 1-3 - 768 - - - ./Tecmo Super Baseball (USA).zip - -./media/videos/Tecmo Super Baseball (USA).png - Tecmo Super Baseball - This is Tecmo's attempt at baseball after their Tecmo Bowl series. It has 700 authentic MLBPA players including Ken Griffey Jr., Tony Gwynn and Barry Bonds to name a few. However, it does not feature an MLB license, so the cities nicknames and logos have been omitted, but all 28 teams with 1993 stats are still included. - -The standard modes apply including Exhibition, All-Star and Season in which the player can choose either to play a full or reduced season. The player can also choose to simulate games and watch them unfold or they also have the option to manage their team and watch the outcome of their decisions. It also features a battery backup to allow saving of stats and games as well as two-player capabilities to allow friends to compete head-to-head. - 0.65 - 19940901T000000 - Tecmo - Tecmo - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Tecmo Super Bowl II - Special Edition (USA).zip - -./media/videos/Tecmo Super Bowl II - Special Edition (USA).png - Tecmo Super Bowl II : Special Edition - The follow up to the first 16-bit version of Tecmo Super Bowl. Includes the real NFL teams and players and the same basic gameplay as previous installments in the series. There are also variety of new features and minor enhancements, such as slightly angled play perspective, larger player graphics, new movement animations, expanded playbooks, fake kicks/punts, audibles, and auto-scheduling based on your won-loss record from the previous year. - 0.6 - 19950102T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo Super Bowl III - Final Edition (USA).zip - -./media/videos/Tecmo Super Bowl III - Final Edition (USA).png - Tecmo Super Bowl III : Final Edition - A late entry in what was once the premiere football simulation, TSB III has updated rosters and teams for the 1994-1995 season and is licensed by both the NFL and the Players group. Features real NFLP players and photos, the real NFL schedule, and weekly standings. You can change defensive and offensive formations, create your own Pro Bowl, fake punts and field goals, go for the two point conversion, and call audibles. Updates to the game itself include new cinema screens, superstar mode, free agency system, improved graphics, larger field simulation, passing modes, and improved speech and music. Horizontal scrolling. Also features battery back-up. - 0.75 - 19951001T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo Super Bowl (USA).zip - -./media/videos/Tecmo Super Bowl (USA).png - Tecmo Super Bowl - Tecmo returns to the gridiron with this new version of Tecmo Super Bowl for 16-bit console systems. Play with real National Football League players and teams in this 2D, side-scrolling arcade game. All of the features from the 8-bit game remain intact, with brand new ones added for even more electronic football fun! - -Additions include updated player rosters, options for weather effects (rain, snow), multiple season play (three regular season schedules available in all), adjustable game time length, and an offensive playbook that can be edited even during a game. - 0.85 - 19931101T000000 - Tecmo - Tecmo - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./Tecmo Super NBA Basketball (USA) (SNS-NA).zip - -./media/videos/Tecmo Super NBA Basketball (USA) (SNS-NA).png - Tecmo Super NBA Basketball - Tecmo Super NBA features real teams (all 27 contemporary teams) and a roster of real players (over 320). One or two players can compete in regular, reduced, or short seasons, or play an exhibition game. Though primarily horizontal scrolling, digitized speech and cinemas, along with a free throw point of view, add drama to the proceedings. Besides the expected elements of basketball (substitutions, penalties, steals and blocks, time-outs, overtime), Super NBA gives you the chance to call offensive plays and to program win/loss records. Has a battery to back-up season play. - 0.85 - 19930302T000000 - Tecmo - Tecmo - Sports-Sports / Basketball - 1-2 - 1538 - - - ./Teenage Mutant Ninja Turtles - Tournament Fighters (USA).zip - -./media/videos/Teenage Mutant Ninja Turtles - Tournament Fighters (USA).png - Teenage Mutant Ninja Turtles : Tournament Fighters - The game features the original 4 turtles from the previous games in the series, as well as other fighters. - -The game is very much in the tradition of the Mortal Kombat or Street Fighter series, pitting you against opponents one at a time. Some fighters (besides the turtles) will be familiar, such as the Rat King, or even Shredder (now called "Cyber-Shredder" here). - -Though even people familiar with the turtles will see differences in them. They can now, for example, do moves involving projectiles, such as "fireballs". - -The game's modes include a story mode, where you can only pick one of the turtles and go on fighting opponents in order to rescue April and Splinter, and a tournament mode, where you fight only for the fame and money. - 0.8 - 19931201T000000 - Konami - Konami - Fighting - 1-2 - 262 - - - ./Teenage Mutant Ninja Turtles IV - Turtles in Time (USA).zip - -./media/videos/Teenage Mutant Ninja Turtles IV - Turtles in Time (USA).png - Teenage Mutant Ninja Turtles IV : Turtles in Time - Doesn't this Shredder dude ever take a break? Now he's gone and kidnapped Channel 6's own reporter babe April O' Neill again, and just as the Ninja Turtles were about to kick his butt, he tore open some kinda time portal thingy and flung them back into the past! - -Now Leonardo, Raphael, Donatello, and Michaelangelo have to fight their way through time and tons of Foot Soldiers, mutant wackos, and more in order to save April and slam Shredder's butt all the way to Dimension X! Go, Turtles! Kick some shell and save April! - 0.85 - 19920801T000000 - Konami - Konami - Beat'em Up - 1-2 - 263 - - - ./Tekichuu Keiba Juku (Japan).zip - -./media/videos/Tekichuu Keiba Juku (Japan).png - Tekichuu Keiba Juku - Tekichuu Keiba Juku ("Sure Thing Racing Coach", roughly) is a horse racing game for the Super Famicom. It was published by Banpresto, best known for their Super Robot Wars series, and developed by an unknown contract developer. - -Like many horse racing games for the system, the game is set-up to create virtual facsimiles of actual races in order to help gamblers make informed choices. The game takes in player-provided information to calculate the most likely outcome and plays out the races as they might happen. The game also includes a racing mode that allows players to take part in races themselves. - 1 - 19960119T000000 - Banpresto - Banpresto - Horse racing-Sports with animals - 1-4 - 1538 - - - ./Tekken 2 (World) (Unl) (Pirate).zip - -./media/videos/Tekken 2 (World) (Unl) (Pirate).png - Tekken 2 - Tekken 2 is a pirated fighting game based off Tekken 2, created for the SNES by an unknown company. - 19970101T000000 - Fighting - 1-2 - 262 - - - ./Tenchi Muyou! - Game Hen (Japan) (Sample).zip - -./media/videos/Tenchi Muyou! - Game Hen (Japan) (Sample).png - Tenchi Muyou! : Game Hen - Sasami is kidnapped by a mysterious little girl with magical powers, and Tenchi and his companions must travel to rescue her, battling monsters and other creatures on the way. - -Tenchi Muyou! Game-Hen is a strategy game with RPG elements, based on the popular Japanese Tenchi Muyo! cartoon series. The game moves from battle to battle, with the plot being revealed through cutscenes between them. The player fights the computer on turns, controlling the individuals from a party of four. The party members are selected on a separate screen before each battle, and as the game progresses new characters become available. - -During the skirmish, selecting the characters brings up a menu with three command options: move, attack or end turn. A fourth transform option becomes available later, after they reach a higher level. When moving or attacking, glowing tiles on the ground show the maximum range of the action. Performing either one costs action points, shown as eight regenerating green dots on the status window, alongside basic statistics like health, defense and attack levels. Characters level up automatically while on the battlefield, increasing their abilities and receiving more powerful attacks. Health powers are also accessed through the attack menu, recovering lost points to an ailing comrade within their range. Characters can transform to a more powerful version when they have the ability to do so, and all the eight green dots are still available. The transformed unit has more powerful attacks and a wider range of movement. - -After the battle, a map screen appears where the player can save the game, and choose the next battle from one of the available paths. It is possible to revisit battlegrounds, to level up before tackling stronger enemies. - 0.7 - 19951027T000000 - TamTam - Banpresto - Role Playing Game-Strategy - 1-2 - 768 - - - ./Tenchi Muyou! - Game Hen (Japan).zip - -./media/videos/Tenchi Muyou! - Game Hen (Japan).png - Tenchi Muyou! : Game Hen - Sasami is kidnapped by a mysterious little girl with magical powers, and Tenchi and his companions must travel to rescue her, battling monsters and other creatures on the way. - -Tenchi Muyou! Game-Hen is a strategy game with RPG elements, based on the popular Japanese Tenchi Muyo! cartoon series. The game moves from battle to battle, with the plot being revealed through cutscenes between them. The player fights the computer on turns, controlling the individuals from a party of four. The party members are selected on a separate screen before each battle, and as the game progresses new characters become available. - -During the skirmish, selecting the characters brings up a menu with three command options: move, attack or end turn. A fourth transform option becomes available later, after they reach a higher level. When moving or attacking, glowing tiles on the ground show the maximum range of the action. Performing either one costs action points, shown as eight regenerating green dots on the status window, alongside basic statistics like health, defense and attack levels. Characters level up automatically while on the battlefield, increasing their abilities and receiving more powerful attacks. Health powers are also accessed through the attack menu, recovering lost points to an ailing comrade within their range. Characters can transform to a more powerful version when they have the ability to do so, and all the eight green dots are still available. The transformed unit has more powerful attacks and a wider range of movement. - -After the battle, a map screen appears where the player can save the game, and choose the next battle from one of the available paths. It is possible to revisit battlegrounds, to level up before tackling stronger enemies. - 0.7 - 19951027T000000 - TamTam - Banpresto - Role Playing Game-Strategy - 1-2 - 768 - - - ./Tenchi o Kurau - Sangokushi Gunyuuden (Japan).zip - -./media/videos/Tenchi o Kurau - Sangokushi Gunyuuden (Japan).png - Tenchi o Kurau : Sangokushi Gunyuuden - Tenchi o Kurau: Sangokushi Gunyuuden ("The Devouring of Heaven and Earth: Rival Chiefs from the Records of the Three Kingdoms") is a strategy sim where the player takes the role of one of the three kingdoms of Wei, Shu and Wu in a tumultuous period of Ancient China that would result in the founding of the country. The game is based on the Tenchi o Kurau manga from Hiroshi Motomiya, which presented dramatized events from the Three Kingdoms conflict, and has also seen various other video game adaptations. - -While other games based on Tenchi o Kurau have been brawlers and RPGs, Sangokushi Gunyuuden instead takes inspiration from Koei's Romance of the Three Kingdoms series and puts the player in control of an entire kingdom, with the goal being to conquer the rest of China with their armies. - 0.8 - 19950811T000000 - Capcom - Capcom - Strategy - 1 - 1280 - - - ./Tenchi Souzou (Japan).zip - -./media/videos/Tenchi Souzou (Japan).png - Tenchi Souzou - In "Terranigma", you play a young boy named Ark. He has grown up in his little village, isolated from the outer world by a stream of lava, and has never seen anything else beside it. One day, he and some other boys hear mysterious voices coming from beyond a door the village elder forbade them to open. Unable to resist their curiosity, the boys open the door, and Ark finds a box with a strange creature inside. By opening the box, Ark damages the balance between two co-existing worlds, and all the village people are turned into stones. Now Ark has to embark on a dangerous journey - to find five Towers, and to seek there the answers to his questions, and to liberate his people from a terrible curse. - -"Terranigma" is an action game with slight RPG elements. Ark levels up after having completed an important quest or cleared out an area. He can attack enemies with various weapons, using various techniques: pierce, leap, dash, etc. - -The game is closely connected to and often regarded as a part of a trilogy created by Enix, the first two games being Soul Blazer and Illusion of Gaia. - 0.9 - 19951020T000000 - Quintet - Enix - Role Playing Game-Action-Action / Adventure - 1 - 768 - - - ./Tengai Makyou Zero (Japan).zip - -./media/videos/Tengai Makyou Zero (Japan).png - Tengai Makyou Zero - In the feudal Japan-like world of Jipang, an evil prince releases the demon lord Ninigi, who in turn seals the gods of Jipang and suppresses the people of six kingdoms with his demon henchmen. After one of the henchmen attack his village and slay his grandfather, the main character, Higan, learns he is the legendary "Fire Hero" and must set off to save the kingdoms. Along the way, Higan meets several characters, such as Subaru, a fairy and Tenjin, a swordsman. - 0.75 - 19951222T000000 - Red Company - Hudson - Role Playing Game - 1 - 768 - - - ./Tenshi no Uta - Shiroki Tsubasa no Inori (Japan).zip - -./media/videos/Tenshi no Uta - Shiroki Tsubasa no Inori (Japan).png - Tenshi no Uta : Shiroki Tsubasa no Inori - Reyard is a young man who lives in the town of Farell; his father is a skilled blacksmith, and the youngster hopes to follow the same career, enjoying a peaceful life. But everything changes when a wandering group of performers arrives in the town. Reyard meets Kurana, one of the artists, who was adopted by the leader of the troop, and is hoping to find her true parents. The two meet several times, and Reyard realizes that he has fallen in love. However, when Kurana tells him she will leave Farell soon, he is unable to express his feelings. Only when he hears that the duke of Bern is determined to marry Kurana, even against her will, Reyard understands that he has to do something... - 0.6 - 19940729T000000 - Telenet - Telenet - Role Playing Game - 1 - 768 - - - ./Terminator 2 - Judgment Day (USA).zip - -./media/videos/Terminator 2 - Judgment Day (USA).png - Terminator 2 : Judgment Day - The game consists of several actions parts linked together. All parts are different, each resembling typical games of the genre (for example: 1st level is like a side-view beat 'em up). Between each level a small cutscene from the movie is shown. - 0.55 - 19931101T000000 - Bits Studios - LJN - Platform - 1 - 257 - - - ./Tetris & Dr. Mario (USA).zip - -./media/videos/Tetris & Dr. Mario (USA).png - Tetris & Dr. Mario - Two of the most popular puzzle games return, but now together in an exclusive compilation for SNES. The games have a slight graphical update when compared with the original Game Boy and NES games, but the gameplay remains totally faithful to the games released for both platforms. - -In Tetris, the main objective is to pile blocks that will fall down continuously, in order to create a row or "line" without spaces. For this collection, the game comes with two bonus options: 2 PLAYER GAME (absent in the NES version) and VS. COM (absent in both versions), with 3 CPU opponents available, each one representing a difficulty level (EASY, MEDIUM, and HARD, respectively). - -In Dr. Mario, the objective is to eliminate all the viruses contained in a big bottle. Dr. Mario (situated in the upper-right side of the screen) will throw capsules with 6 different color combinations (Red-Red, Red-Blue, Yellow-Yellow, Red-Yellow, Blue-Blue and Blue-Yellow) in order to line up at least four viruses or capsules of the same color horizontally or vertically and to make them disappear. In this compilation, the game comes with a bonus option: VS. COM, where you'll face the CPU players: Blue Virus (EASY), Yellow Virus (MEDIUM), and Red Virus (HARD). - -For competitive players in both games, there is Mixed Match, where you and a friend can play Tetris and Dr. Mario like a tournament! Adjust the handicap levels, play time, music, and other settings to balance your different skills. The game order is: TETRIS B-TYPE (clear a certain amount of lines), DR. MARIO (disinfect a predetermined number of viruses) and TETRIS A-TYPE (clear lines until the time expires). At the end of the time limit, the player with the highest score is the winner. - 0.75 - 19941201T000000 - Nintendo - Nintendo - Puzzle-Compilation-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris 2 (USA) (Rev 1).zip - -./media/videos/Tetris 2 (USA) (Rev 1).png - Tetris 2 - Unlike the original Tetris, Tetris 2 has you clearing the field of blocks in a different way. Each play field starts with different colored dots (in this case black, gray and white), with one of each color flashing. The blocks are made up of the same three colors, and by matching blocks of the same color over the top or to the side of the dot will clear the dot and those blocks from the screen. If you clear a flashing dot, all the corresponding dots of the same color will be cleared. To complete the round just clear the dots, not the blocks themselves. - 0.65 - 19940101T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris Attack (USA) (En,Ja).zip - -./media/videos/Tetris Attack (USA) (En,Ja).png - Tetris Attack - All is not well on Yoshi's Island! The devious king Bowser has cast a spell on the island's inhabitants, turning them into his mindless slaves. Only Yoshi has escaped its effects, and so he must set off to free his friends, and to defeat Bowser and break the spell. - -Tetris Attack is a fact-paced action puzzler featuring the colorful cast of characters from Yoshi's Island. A stack of blocks continually rises from the bottom of the screen, and the player controls a cursor which can swap any two blocks horizontally. Make a row or column of three or more and they'll clear, potentially creating combos from new blocks falling to take their place. Combos will send large garbage blocks to your opponent, which must be eliminated by clearing a piece that is touching it, turning it into normal blocks. - -The game offers a story mode against the computer, as well as a 2-player versus mode, an endless mode, a timed mode where a certain number of blocks must be cleared, and a puzzle mode where a set arrangement of blocks must be cleared in a specific number of moves. The game is based on the Japan-only title Panel de Pon. - 0.8 - 19960801T000000 - Intelligent Systems - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Tetris Battle Gaiden (Japan).zip - -./media/videos/Tetris Battle Gaiden (Japan).png - Tetris Battle Gaiden - Tetris Battle Gaiden is a competitive puzzle-battle game, similar to games such as Puzzle Fighter or Puyo Puyo. One can play against a friend or the Computer in a story mode. There is also an included Rensa mode, which ensures a more hyperactive game due to increased gravity. The player can choose from a list of characters in the story mode, including a Dragon or a pumpkin named Halloween. - 0.95 - 19931202T000000 - Bullet Proof Software - Bullet Proof Software - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Tetsuwan Atom (Japan).zip - -./media/videos/Tetsuwan Atom (Japan).png - Tetsuwan Atom - Tetsuwan Atom is an action platforming game developed by Zamuse and published by Banpresto for the Super Famicom (SNES) platform. Tetsuwan Atom was only released in Japan. Tetsuwan Atom is the second video game to feature Astro Boy, the popular manga/anime character.The player takes control of Astro Boy. Astro Boy has a variety of attacks and moves to navigate through the levels. There are eight total levels in Astro Boy, most of which have an end boss that must be defeated to move on to the next level. - 0.55 - 19940218T000000 - Minato Giken - Zamuse - Platform-Action - 1 - 257 - - - ./7th Saga, The (USA).zip - -./media/videos/7th Saga, The (USA).png - The 7th Saga - Your character embarks on a quest to find the seven crystals that are hidden throughout the land of Ticondera. There are seven different characters to choose from, each with different beginning stats and specialties. - -The game is presented in a 2.5D perspective, but shifts to an over-the-shoulder semi-3D view when combat initiates. Combat is turn-based, depending on which character you choose, your combat will either be almost entirely melee or magic-based. Potential enemies wandering around the world cannot be seen, however a radar map helps indicate enemies as as white dots. - 0.75 - 19930423T000000 - Produce - Enix - Role Playing Game - 1 - 768 - - - ./Addams Family, The - Pugsley's Scavenger Hunt (USA).zip - -./media/videos/Addams Family, The - Pugsley's Scavenger Hunt (USA).png - The Addams Family : Pugsley's Scavenger Hunt - The Addams Family: Pugsley's Scavenger Hunt is a side-scrolling platformer based on the second animated TV series The Addams Family (1992). The player takes the role of Pugsley who gets challenged to a scavenger hunt by his sister Wednesday. He has to retrieve six items which are of course hidden in six levels which can be accessed in any order. The gameplay follows the usual platforming standards: Pugsley moves from left to right while jumping a lot, avoiding enemies and sometimes solving switch puzzles. Pugsley can take three hits before dying but if he collects enough dollar symbols he can replenish his health. - 0.75 - 19930201T000000 - Ocean - Ocean - Platform-Action - 1 - 257 - - - ./Addams Family, The (USA).zip - -./media/videos/Addams Family, The (USA).png - The Addams Family - The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). - -The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. - -As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully. - 0.7 - 19920301T000000 - Ocean - Ocean - Platform-Action - 1 - 257 - - - ./Adventures of Batman & Robin, The (USA).zip - -./media/videos/Adventures of Batman & Robin, The (USA).png - The Adventures of Batman & Robin - Konami's game based on the 90s animated series starring the Caped Crusader sends him against his most famous enemies in a platforming/beat'em'up title. Each level sends Batman against one particular villain. Most levels present Batman with a large number of henchmen to take out and environmental dangers to avoid on his way to one or more boss battles. Besides kicks, throws and punches, Batman can use a variety of equipment against the enemies. Always available are Batarangs and the grappling hook. Before each mission, Batman can also select additional equipment, like knockout gas spray, throwing stars, smoke bombs and plastic explosives, all with limited ammunition. Special equipment required for certain levels include a flashlight, gas mask and X-ray goggles. If some necessary equipment is missing, it is always possible to return to the Batcave to change the gear and then restart the current level. Many of the situations and environments of the levels are based on episodes from the series and the game's graphics emulate the animation and drawing style of the show. - 0.8 - 19941201T000000 - Konami - Konami - Platform - 1 - 257 - - - ./Adventures of Dr. Franken, The (USA).zip - -./media/videos/Adventures of Dr. Franken, The (USA).png - The Adventures of Dr. Franken - Franky and his girlfriend Bitsy are planning a vacation to New York. There's just one problem: Bitsy doesn't have a passport. Our protagonist comes up with a brilliant idea: He takes Bitsy apart and mails her to New York in different packages, where he will put her back together. Unfortunately for the couple, Bitsy has been lost in the mail. It is up to Franky to find her parts and put her back together. - -The Adventures of Dr. Franken is a standard platformer where the player navigates platforms and avoids enemies. Touching too many enemies result in death. To defeat himself Franky has the ability to kick foes. The goal of every level is to find a package which is hidden in it. To reach it Franky also has to solve switch puzzles, There are overall 20 levels including four bonus levels. - 0.55 - 19931201T000000 - Motivetime - DTMC - Platform - 1 - 257 - - - ./Adventures of Kid Kleets, The (USA) (En,Fr,Es).zip - -./media/videos/Adventures of Kid Kleets, The (USA) (En,Fr,Es).png - The Adventures of Kid Kleets - Aliens attempting to steal the World Cup have crashed as they tried to flee, and the Cup has been broken, its pieces scattered around the globe. As Soccer Kid, you must retrieve it. During your journey you will visit Britain, Italy, Russia, Japan, and finally the States. - -Soccer Kid is a platform game with some unique elements. As the name implies, you have to kill your enemies with your ball. Football-style tricks of keeping the ball in the air and under control are especially useful - headers and overhead kicks can be played with practice. You gain access to the pieces by collecting 11 Player Cards across each world. - -There is a saving feature that gives you the ability to save between each country (but not between individual levels). - 0.6 - 19940801T000000 - Yanoman Games - Krisalis Software - Platform-Action - 1 - 257 - - - ./Mighty Max (USA).zip - -./media/videos/Mighty Max (USA).png - The Adventures of Mighty Max - The Adventures of Mighty Max is based on the TV cartoon Mighty Max which in turn is based on a series of toys. -Max is a kid who possesses a magic cap that allows you to travel across different world and to save people who get in trouble in other dimensions. But his archenemy, the demonic Skull Master, has recently locked all the portals Max was using for inter-dimensional travel. However, the Skull Master has kept some of the portals for himself, keeping there some of his destructive weapons. It's time to destroy those weapons and to stop Skull Master! - -This is a platform game in which you control Max himself or one of his two side-kicks (that doesn't influence the gameplay). You travel through several different worlds. Your goal is to find Skull Master's weapons, which are scattered around the level, and to destroy them. The levels are timed, and there are also plenty of enemies who will disturb you on your way to the goal. - 0.8 - 19950201T000000 - Ocean - Ocean - Platform - 1 - 257 - - - ./Adventures of Rocky and Bullwinkle and Friends, The (USA).zip - -./media/videos/Adventures of Rocky and Bullwinkle and Friends, The (USA).png - The Adventures of Rocky and Bullwinkle and Friends - The Adventures of Rocky and Bullwinkle is the video game adaptation of the 60's cartoon series staring Bullwinkle, a moose, and Rocky, a flying squirrel. The game plays out much like an episode of the show. The story begins at the dedication of the Frostbite Falls Rocky and Bullwinkle museum. Unfortunately, the not-so-nice Boris and Natasha have disguised themselves as security guards for the museum and managed to steal some of the priceless artifacts. - -Bullwinkle and Rocky must track down the stolen artifacts and return order to Frostbite Falls. Most of the action is of the side-scrolling platformer variety, but along the way, you will get to play lots of mini-games involving characters from the show. During the platforming sections you can switch instantly between the two protagonists. Both play differently: Bullwinkle can throw bombs at enemies and Rocky can fly for short instances. - 0.3 - 19930602T000000 - Imagineer - THQ - Platform - 1 - 257 - - - ./Amazing Spider-Man, The - Lethal Foes (Japan).zip - -./media/videos/Amazing Spider-Man, The - Lethal Foes (Japan).png - The Amazing Spider-Man : Lethal Foes - The Amazing Spider-Man: Lethal Foes is based on the Spider-Man cartoon of the time and pits Spider-Man against several of his old foes as well as an army of Spider-Slayers. Spider-Man can attack with a hand-to-hand combo or by shooting out pellets of webbing. He can crawl on any wall or ceiling and also swing along with his webbing strands if he has enough clearance. The story is told in dialogue scenes with the stage's boss as well as Spider-Man's allies at the end of each stage. - 0.6 - 19950317T000000 - Epoch - Epoch - Platform-Action - 1-2 - 257 - - - ./Atlas, The - Renaissance Voyager (Japan) (Rev 1) (NP).zip - -./media/videos/Atlas, The - Renaissance Voyager (Japan) (Rev 1) (NP).png - The Atlas : Renaissance Voyager - Historical business/discovery game by Japanese developer Artdink. The German version was published by Sunflowers. The game is set in the 15th century. You are in a contract with the King of Portugal. For 10.000 gold a year you have to explore the area 1000 miles south of Portugal within five years. You are allowed to trade with the goods you discover, but all information gathered on your travels is property of the King of Portugal. - 0.55 - 19950324T000000 - Artdink - Pack In Video - Strategy - 1 - 1280 - - - ./Blue Crystalrod, The (Japan).zip - -./media/videos/Blue Crystalrod, The (Japan).png - The Blue Crystalrod - The Blue Crystal Rod is the final game in the main The Tower of Druaga series. It is actually the third chapter in The Tower of Druaga series, as The Quest of Ki was a prequel ("Chapter 0"). The game is a first-person dungeon crawler action role-playing game, somewhat akin to games like Shining in the Darkness or Shin Megami Tensei. - 0.6 - 19940625T000000 - GAME - Namco - Adventure - 1 - 512 - - - ./Blues Brothers, The (USA).zip - -./media/videos/Blues Brothers, The (USA).png - The Blues Brothers - Jukebox Adventure is the sequel to The Blues Brothers. Once again, the player has to choose a favourite Blues Brother and take him through different side-scrolling platform levels. He needs to collect records and use them as defence by throwing them towards enemies. There are also power-ups that can be gathered until the jukebox to progress to the next level is found. - 0.4 - 19930601T000000 - Titus - Titus - Platform - 1-2 - 257 - - - ./Brainies, The (USA).zip - -./media/videos/Brainies, The (USA).png - The Brainies - This puzzle game has 101 levels, in which you have to guide a varying number of Brainies of four different colors onto a spot that matches their color. You control a cross-hair, and press fire while over a Brainy to take or give up control of its motion. Running out of time costs you a life. - -The challenge lies in the fact that you can only control the direction in which a Brainy will walk. Once this is set, he will continue to walk until he hits a wall, an obstacle or another Brainy. - -To make things a bit more complicated, there are various obstacles like arrows that change the direction a Brainy is walking in and items than can optionally be picked up. - 0.7 - 19960401T000000 - Altreid Concept - Titus - Puzzle - 1 - 2816 - - - ./Chessmaster, The (USA).zip - -./media/videos/Chessmaster, The (USA).png - The Chessmaster - The Chessmaster is a game where the player has the chance to play against the CPU controlled Chessmaster at a standard game of chess. - -To play the game the player must pick up the chess pieces with there hand cursor and place it in the desired location, within the rules a standard chess game. There are 16 different difficulty levels that includes 2 beginner levels, 13 standard levels (ranging from an average of 5 seconds to 4.5 minutes per shot depending on level), and a infinite level that will keep thinking of a shot until a perfect shot can be made or it is forced to move. There is also a teaching mode that shows the player all the possible moves with the selected piece. Two players can play each other with two controllers and there is also an option of letting the Chessmaster play itself. - 0.65 - 19910901T000000 - The Software Toolworks - Mindscape - Board game - 1-2 - 2048 - - - ./Combatribes, The (USA).zip - -./media/videos/Combatribes, The (USA).png - The Combatribes - A 2D side-scrolling brawler, The Combatribes puts you and a friend in the shoes of combat cyborgs Berzeker, Bullova and Blitz (yes those are their real names) as they attempt to defeat the evil crime ring "Ground Zero", led by the cybernetically enhanced Martha Splatterhead and her minions. - -The game is set around simple stages in which wave after wave of baddies attack you from all directions. Once you defeat enough of them with your basic attacks and special moves a boss character appears which you'll need to defeat before moving on to the next stage. - -Besides the arcade mode, a Vs one-on-one mode is available with the inclusion of all boss characters as selectable fighters. - 0.6 - 19930301T000000 - Technos - Technos - Beat'em Up - 1-2 - 263 - - - ./Death and Return of Superman, The (USA) (Rev 1).zip - -./media/videos/Death and Return of Superman, The (USA) (Rev 1).png - The Death and Return of Superman - "Doomsday" is here and only Superman can stop him. Unfortunately in doing so he gets killed himself. Now four other characters emerge, each claiming to be the real hero. The story starts you off with Superman, then Steel, the Eradicator, the Cyborg, and Superboy. Each character has slightly varied moves so different strategies apply when playing as them. - -The gameplay is basically that of a standard beat-em-up, with the punches, throws and specials moves. - 0.65 - 19940801T000000 - Sunsoft - Blizzard Entertainment - Beat'em Up - 1 - 263 - - - ./Duel, The - Test Drive II (USA).zip - -./media/videos/Duel, The - Test Drive II (USA).png - The Duel : Test Drive II - In the sequel to Test Drive, you can play against the time or the computer. Choose between a Ferrari F-40 and a Porsche 959, and take on your opponent, who is in the other car. There is also traffic to avoid. - -Each stage has a different setting, including forests and mountains, with a wide range of hazards to dodge. The game is designed to allow for scenario disks. To finish a stage, you must stop at the gas station by yourself, which allows you to refuel. - 0.55 - 19921201T000000 - Distinctive Software - Accolade - Racing, Driving - 1 - 1537 - - - ./Firemen, The (Japan).zip - -./media/videos/Firemen, The (Japan).png - The Firemen - You play as a firefighter, together, you and your squad are sent in into a big building which is on fire. -Your mission is to rescue the people inside the building and also put out the fire. - -Use your watercannon to put out fire or use your waterbomb to put out bigger flames. - -Be sure to listen to every word your squadmate tells you, or you may be toast. - 0.7 - 19940909T000000 - Human - Human - Action-Adventure - 1 - 512 - - - ./Flintstones, The - The Treasure of Sierra Madrock (USA).zip - -./media/videos/Flintstones, The - The Treasure of Sierra Madrock (USA).png - The Flintstones : The Treasure of Sierra Madrock - The Great Poobah has retired and is looking for a successor. Since there are so many candidates, it is decided that the person who finds the Great Treasure of Sierra Madrock will become the new Great Poobah. -The player takes control over Fred and Barney who also participate in the treasure hunt in order to make Fred the New Great Poobah. - -The Flintstones: The Treasure of Sierra Madrock is a side-scrolling platformer that includes several board game elements. On a world map, Fred and Barney throw dices to determine how many fields they can move. - -There are different fields that hold different challenges. - -Most fields require you to finish a side-scrolling platforming level. Fred and Barney can jump, club their enemies and climb trees or stone pillars. Holding down the jump button lets them hover in the air for a short moment. Throughout the levels, different power-ups and items can be found: clamps are used as money, apples replenish some health, 100 stars grant an extra life to Barney or Fred and an empty Heart frame increases their life bar. - -On fields marked with a skull, a boss has to be defeated. - -Heart fields hold bonus games in which you have to collect as many items as possible within the time limit. - -At amusement parks, several mini-games can be played to win items or extra lives. Mini-games include: Memory; Balls O' Fun", where you can win items by throwing a ball at them; a mini-game in which you have to stop monkeys from climbing down trees and stealing your items by hitting them with coconuts and others. - -In Cafes you can buy food to replenish your health. - -In stadiums you can participate in special challenges (3D cart races for example), in order to gain new abilities such as double jumps. - -While stadiums, cafes and amusement parks can be revisited, all other levels only need to be finished once. - -Fred and Barney are not the only characters that move about the playing field. You will also run into their wives Betty and Thelma as well as other characters that are also looking for the treasure. When Fred or Barney encounter their wives, they are dragged a few fields back. Other characters give them useful items if you can beat them at a challenge (usually a race). - -Other notable features are a password system and a competitive 2-player mode. - 0.6 - 19940301T000000 - Taito - Taito - Platform-Action - 1-2 - 257 - - - ./Flintstones, The (USA) (En,Fr,De,Es,It).zip - -./media/videos/Flintstones, The (USA) (En,Fr,De,Es,It).png - The Flintstones - The Flintstones is based on the live-action motion picture but the levels and controls differ from the Game Boy version. - -You still play as Fred in this side-scrolling platform game and you must get home from the Quarry, rescue Pebbles and Bam-Bam, Barney and Wilma from the evil Cliff Vandercave. In addition to the differing levels, the game has three weapons. You can still jump but that is not how you defeat enemies. Instead, you have a club and a limited supply of bowling balls to roll and rocks to throw. - 0.55 - 19950201T000000 - Ocean - Ocean - Platform-Action - 1-2 - 257 - - - ./Great Battle Gaiden 2, The - Matsuri da Wasshoi (Japan).zip - -./media/videos/Great Battle Gaiden 2, The - Matsuri da Wasshoi (Japan).png - The Great Battle Gaiden 2 : Matsuri da Wasshoi - The Great Battle Gaiden 2: Matsuri da Wasshoi (Matsuri refers to a Japanese festival, at which "wasshoi" is regularly chanted) is an off-beat "gaiden" (side story) game in The Great Battle sub-franchise: the flagship games of the Compati Hero Series. The game is based around an alien invasion during a festival, and the four heroes (Ultraman, Kamen Rider, Knight Gundam from Gundam and Fighter Roar, a character created for The Great Battle series). - -The game has a mix of genres. The chief gameplay is a platformer where the player can leap up and down floors similar to Ninja-Kid or Mr. Goemon. If the player enters a flying gate, they are escorted to a shoot 'em up stage in which they control a flying lobster fighting samurai heads and Maneki Nekos. - -The Great Battle Gaiden 2 follows the Game Boy game Tekkyu Fight! The Great Battle Gaiden, released the previous year. Like every The Great Battle game and its Japanese pop culture-specific heroes, the game was never localized into English. - 0.75 - 19940128T000000 - Banpresto - Banpresto - Action-Platform - 1 - 257 - - - ./Great Battle II, The - Last Fighter Twin (Japan).zip - -./media/videos/Great Battle II, The - Last Fighter Twin (Japan).png - The Great Battle II : Last Fighter Twin - The second game in the Great Battle series for Super Famicom which began with SD Great Battle in 1990. It is also part of the Compati Hero Series, which re-imagines Gundam, Ultraman and Kamen Rider characters as super deformed (SD) versions of relative sizes. This was so the immensely tall Gundam and Ultraman characters could fight alongside human-sized Kamen Rider characters. - -Last Fighter Twin departs from SD Great Battle's top-down action gameplay with a side-scrolling brawler format. - 0.7 - 19920327T000000 - Banpresto - Banpresto - Beat'em Up - 1-2 - 263 - - - ./Great Battle III, The (Japan).zip - -./media/videos/Great Battle III, The (Japan).png - The Great Battle III - The Great Battle III is a scrolling brawler featuring the F91 Gundam, Kamen Rider, Ultraman and the Great Battle series's original character Fighter Roar. The game is set in a fantasy world and the characters all use medieval weaponry in battle. The game is the third in the series of Great Battle brawler/shooter games, and the seventh Compati Hero Series game for the Super Famicom (of seventeen). - 0.75 - 19930326T000000 - Sun L - Banpresto - Beat'em Up - 1-2 - 263 - - - ./Great Battle IV, The (Japan) (Sample).zip - -./media/videos/Great Battle IV, The (Japan) (Sample).png - The Great Battle IV - The Great Battle IV is the fourth The Great Battle game in the greater Compati Hero Series which aims to combine the heroes and villains of Ultraman, Gundam and Kamen Rider in an SD format where everyone is at a uniform size. The Great Battle are the "core" Compati Hero Series games, presenting a standard side-scrolling 2D action game with shooter and platforming elements. - -Players can switch their playable character between the three protagonists from the series' respective franchises at any point, and each has their own strengths and weaknesses. - -The series received one more Super Famicom sequel in 1995: The Great Battle V. Future games would appear on separate systems. - 0.8 - 19941217T000000 - Sun L - Banpresto - Beat'em Up - 1-2 - 263 - - - ./Great Battle IV, The (Japan).zip - -./media/videos/Great Battle IV, The (Japan).png - The Great Battle IV - The Great Battle IV is the fourth The Great Battle game in the greater Compati Hero Series which aims to combine the heroes and villains of Ultraman, Gundam and Kamen Rider in an SD format where everyone is at a uniform size. The Great Battle are the "core" Compati Hero Series games, presenting a standard side-scrolling 2D action game with shooter and platforming elements. - -Players can switch their playable character between the three protagonists from the series' respective franchises at any point, and each has their own strengths and weaknesses. - -The series received one more Super Famicom sequel in 1995: The Great Battle V. Future games would appear on separate systems. - 0.8 - 19941217T000000 - Sun L - Banpresto - Beat'em Up - 1-2 - 263 - - - ./Great Battle V, The (Japan).zip - -./media/videos/Great Battle V, The (Japan).png - The Great Battle V - The Great Battle V is an action game for the Super Famicom and the fifth game in The Great Battle sub-series, which in turn is part of the larger Compati Hero Series that combines the universes of Ultraman, Kamen Rider and SD Gundam. - -This game sees the four main characters - Ultraman, Kamen Rider, SD Knight Gundam and Fighter Roar - fight their usual enemies on a Wild West planet. The levels are split between 2D side-scrolling platformer/action stages and third-person shooter stages that resemble those from Natsume's popular Wild Guns. - 0.75 - 19951222T000000 - Sun L - Banpresto - Beat'em Up - 1-2 - 263 - - - ./Great Circus Mystery Starring Mickey & Minnie, The (USA).zip - -./media/videos/Great Circus Mystery Starring Mickey & Minnie, The (USA).png - The Great Circus Mystery Starring Mickey & Minnie - Starring Mickey and Minnie Mouse, the two plan to spend the day at the Circus only to find that it's deserted. Believing that someone is responsible, you must dress up in different outfits such as Safari and Western, as you try to find clues to solve the mystery behind the disappereance of the performers, including your pals Donald Duck and Pluto. - 0.7 - 19941001T000000 - Capcom - Capcom - Platform-Action - 1-2 - 257 - - - ./Great Waldo Search, The (USA).zip - -./media/videos/Great Waldo Search, The (USA).png - The Great Waldo Search - Based on the popular Where's Waldo series of books, the player's goal is to find Waldo, who is hidden in various pictures, before the time on the clock runs out. The player controls a magnifying glass and must click on various items for different effects. Finding a clock adds more time to the search, clicking on a 150 icon adds 150 points to the score, etc. - -Each picture consists of 6 adjacent screens containing a continuous theme. The themes are The Carpet Flyers, The Underground Hunters, The Battling Monks, The Unfriendly Giants and The Land of Waldos. Players are given the option of playing on Normal difficulty, Expert difficulty, or playing the Land of Waldos stage. The only difference between the difficulties is that on expert there are no clock items to provide players with extra time. - -In all of the stages the player must find both Waldo and a scroll to complete the stage. Waldo must be found before the scroll in order to complete the stage. Waldo's dog Woof is also in each of these stages (except for the Land of Waldos) and by finding him players get to play a small bonus stage where they collect points as they control the dog on a flying carpet. - 0.1 - 19930602T000000 - Radiance Software - THQ - Various-Strategy - 1-2 - 1280 - - - ./Heian Fuuunden (Japan).zip - -./media/videos/Heian Fuuunden (Japan).png - The Heian Fuuunden - The Heian Fuuunden ("The Heian Storm Biography", the Heian period being a medieval era of Japan) is a strategy RPG from Natsume and KSS and based on legendary figures in the titular period of Japanese history, with a few supernatural embellishments. The game is set specifically in the 10th century. - -The game operates like a standard turn-based RPG outside of combat - the player moves around the overworld map, talks to NPCs in town, characters can level up and change their equipment. In combat, the player can move their characters around on a grid to confront enemy forces, in an order determined by statistics. This mode includes elements of Fire Emblem, such as the risk of permanently losing allied characters if they're allowed to fall in battle. - 0.75 - 19950929T000000 - Natsume - KSS - Role Playing Game-Strategy - 1 - 768 - - - ./Hunt for Red October, The (USA).zip - -./media/videos/Hunt for Red October, The (USA).png - The Hunt for Red October - Based on the movie of the same name, the Soviet Union have been building in secret a Typhoon-class submarine with nuclear strike capabilities. This war machine has been named the Red October. While on its trial run, the captain, Marko Ramius has hijacked the submarine along with it's crew. They plan to defect to the United States. Naturally, such a weapon must not be allowed to fall into American plans, and so orders are issued among the Soviet forces to destroy the Red October. - -You control the Red October during its run for freedom. The game plays as an underwater sidescroller. The Red October submarine can move in any of four directions. The A button fires torpedoes horizontally towards the right and the B button fires missiles vertically, upwards. Additionally, the Caterpillar drive (invisibility) may be activated for short periods of time. The player may also activate a ECM blast that will destroy all nearby offensive weapons. On the screen at all times are displays for Armor (health) and Power (fuel); should either run low, the Red October in danger of being destroyed. Power-Ups to increase or decrease the power of missiles and torpedoes may be found by destroying enemies. - 0.65 - 19930101T000000 - Riedel Software Productions - Hi-Tec Software - Action-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Ignition Factor, The (USA).zip - -./media/videos/Ignition Factor, The (USA).png - The Ignition Factor - The Ignition Factor has the player take control of one of the most dangerous jobs, a firefighter, as they progress through several stages including a museum, a mine and a variety of buildings including a skyscraper. Before each mission, the player can look at a map and learn of trapped victims and dangerous hot spots and choose their equipment that include a chemical & electrical fire extinguisher, an oxygen tank, a rope and an axe among others. However, the more equipment that the player is carrying, they will not be able to run or kick, limiting the firefighter to just merely walking. - -The goal of each mission is the same, traverse the building while avoiding fires or extinguishing them, save victims and keep from being burned. Along the way the fire fighters will encounter obstacles that will stop or kill the player including collapsing floors and explosive barrels. There are no power-ups to replenish their health or fire extinguishers so the player must be cautious. Points are awarded after each stage for saving victims, the time left on the meter as well as "Event" points. If the player receives a certain amount of points at the end of the game, they will be treated to a special bonus stage. - 0.6 - 19950102T000000 - Jaleco - Jaleco - Action-Strategy - 1 - 1280 - - - ./Incredible Crash Dummies, The - Dr. Zabu o Sukuidase (Japan).zip - -./media/videos/Incredible Crash Dummies, The - Dr. Zabu o Sukuidase (Japan).png - The Incredible Crash Dummies : Dr. Zabu o Sukuidase - Have fun with some real headbangers... THE INCREDIBLE CRASH DUMMIES!! Spare Tire's been dummy-napped, and it's up to Slick 'n' Spin to rescue him from the clutches of The Junkman! Lend 'em a hand as they: Slam and jam on the Crash Test Center tire bounce! Try not to fall head over heels on the Big Top high wire! Go to pieces steering clear of rowdy truckers on The Docks! Shake a leg past snarling dogs and runaway tires at The Junkyard! Knock heads with the Junkman to set Spare Tire free! THE INCREDIBLE CRASH DUMMIES... where fun is a farewell to arms! - 0.45 - 19940930T000000 - Gray Matter - LJN - Action-Platform - 1 - 257 - - - ./Incredible Crash Dummies, The (USA).zip - -./media/videos/Incredible Crash Dummies, The (USA).png - The Incredible Crash Dummies - Have fun with some real headbangers... THE INCREDIBLE CRASH DUMMIES!! Spare Tire's been dummy-napped, and it's up to Slick 'n' Spin to rescue him from the clutches of The Junkman! Lend 'em a hand as they: Slam and jam on the Crash Test Center tire bounce! Try not to fall head over heels on the Big Top high wire! Go to pieces steering clear of rowdy truckers on The Docks! Shake a leg past snarling dogs and runaway tires at The Junkyard! Knock heads with the Junkman to set Spare Tire free! THE INCREDIBLE CRASH DUMMIES... where fun is a farewell to arms! - 0.45 - 19931001T000000 - Gray Matter - LJN - Action-Platform - 1 - 257 - - - ./Incredible Hulk, The (USA).zip - -./media/videos/Incredible Hulk, The (USA).png - The Incredible Hulk - In this side-scrolling action game you fight against your arch-enemy The Leader and his forces (Rhino, Absorbing Man, Abomination and Tyrannus) - -Take control of the Hulk/Dr. Banner through five levels of action. City and Construction Site, Tyrannus' Labyrinth, Leader's Fortress, Leader's Interior, and the Final Confrontation. - 0.4 - 19940801T000000 - U.S. Gold - Probe Software - Platform-Action - 1 - 257 - - - ./Irem Skins Game, The (USA).zip - -./media/videos/Irem Skins Game, The (USA).png - The Irem Skins Game - A golf game featuring four different game modes. The four game modes are Skins game, Match play, Stroke play, and Tournament. - -The Skins game has players compete for prize money on each individual hole. - -Match play involves 2 golfers competing to see who can win the most holes out of 9 or 18 holes. - -Stroke play counts the total number of strokes over a course of a golf game. The golfer with the least amount of strokes wins. - -Tournament mode has golfers competing in either one day (18 holes) or two days (36 holes) of golf. Scoring is figured out by how many strokes over or under par a golfer made to finish a hole. - -Gameplay consists of first choosing a golfer type of either a power hitter, all-around, technician, or magician. Each type has its own proficiencies in the drive, power, accuracy, hook, slice, and back spin categories. - -When on the golf course the player can choose a club, their stance, direction of where to hit the ball, and the power of the swing. Once that is decided, the swing is determined by a meter which measures the accuracy of the shot and determines whether the ball gets hit straight, hooks, or slices. - 0.65 - 19921001T000000 - Irem - Irem - Sports-Sports / Golf - 1-4 - 1538 - - - ./Itchy & Scratchy Game, The (USA).zip - -./media/videos/Itchy & Scratchy Game, The (USA).png - The Itchy & Scratchy Game - They fight! and fight! and fight, and fight, and fight!... Itchy & Scratchy, from The Simpsons, are a cat and mouse cartoon duo. Itchy the mouse and Scratchy the cat exist only to find new and creative ways to attack and kill one another. As the latest cartoon adventures appear on the television, the violence spreads to brand new places. - -Itchy & Scratchy is a single player platform side-scroller. The player controls Itchy, the mouse, and must defeat Scratchy, the cat, with a variety of weapons. Itchy caries a default mallet, but can pick up additional weapons on particular levels. Each of the seven levels takes place in a different fictional location and is designed as a maze of doors and platforms. After defeating Scratchy, he usually will return with a special contraption to attack Itchy, and must therefore be defeated again. - 0.75 - 19950301T000000 - Bits Studios - Acclaim - Platform-Action - 1 - 257 - - - ./Jetsons, The - Invasion of the Planet Pirates (USA).zip - -./media/videos/Jetsons, The - Invasion of the Planet Pirates (USA).png - The Jetsons : Invasion of the Planet Pirates - George Jetson was about to run out to work when his pal Captain Zoom appears out of thin air. Zoom tells him that Zora, the leader of SPREE ("Space Pirates Revelling in Evil Enterprises"), is planning on looting this solar system of all its resource! Unfortunately, in his last encounter with Zora, Zoom has used up all his strength and now he is powerless so he asks George to take over. He gives George his Pneumo Osmatic Precipitator (or P.O.P.) and bids him good luck. Can George save his family and this galaxy? - -Guide George through 9 stages of intergalactic action armed with only his wits and the P.O.P....which is like a super vacuum. The P.O.P. can be used as a traveling tool by sucking onto walls and ceilings, it will enable George to climb up and across platforms. As a weapon, the P.O.P. can be used to suck up blocks or enemies and spit out at other enemies. George can also use the P.O.P. to breathe under water! Talk about multi-functional! - -George's conditions are indicated by the number of hearts he has at the top of the screen. By collecting more hearts, it will refill George's health. Food items will increase your score and by getting a high enough score in each stage, you may get to play a bonus game. - 0.5 - 19940601T000000 - Sting Entertainment - Taito - Platform - 1 - 257 - - - ./Jungle Book, The (USA).zip - -./media/videos/Jungle Book, The (USA).png - The Jungle Book - Based on the famous animated movie, Walt Disney's The Jungle Book is a platform game where you control Mowgli, the boy who was raised by wild animals deep in the jungles. Your goal is to find the human village so you may you join your kin once again. - -Mowgli is an athletic individual, and can jump, run, swing on vines or climb them without any problems. Most of the animals he comes upon, however, are inexplicably hostile, so he must defend himself with a variety of thrown weapons, such as bananas and boomerangs. - -To complete each level, Mowgli must collect a number of crystals (how many - it depends on the difficulty levels) within a time limit. A compass in the corner of the screen helps him by showing the direction where the nearest crystal is. - 0.7 - 19940801T000000 - Virgin - Virgin - Platform - 1 - 257 - - - ./King of Rally, The - Paris-Moscow-Beijing (Japan).zip - -./media/videos/King of Rally, The - Paris-Moscow-Beijing (Japan).png - The King of Rally - The King of Rally, or The King of Rally: Paris - Moscow - Beijing, is a cross-continental rally racing game for the Super Famicom. The perspective is at a slight overhead angle, making full use of the Super Nintendo's Mode 7. - 0.35 - 19921228T000000 - KAZe - Meldac - Racing, Driving - 1 - 1537 - - - ./Last Battle, The (Japan).zip - -./media/videos/Last Battle, The (Japan).png - The Last Battle - "The Last Battle" for SNES is a RPG in which you control Kurt, a young apprentice magician who lives in Eldar village with his parents. He just turned sixteen, and on the day of his initiation he receives a task from the Great Magician Fehbennels: he has to go to a nearby cave and to retrieve a precious gem. When Kurt returns home, he meets an injured soldier from the Silver Castle. He says the castle was attacked by the army of the evil warlock Glud. The Great Magician Fehbennels sends Kurt to king Gustaf and the ruler of the Silver Castle, Lord Yuri. Kurt gets involved in a conflict between different nations, and meets the elven girl Mei and other companions on his quest to defeat the ultimate evil. - -The game is a Japanese-style RPG: you navigate Kurt and his party on the world map, visiting towns, descending into dungeons, and fighting random enemies and bosses. The battles are set in auto-mode and are a mixture of turn-based and real time styles. You can stop the flow of a battle by accessing a menu and assigning commands to your characters. The battles are viewed from a third-person perspective, and the characters move around the battle field automatically while performing their attacks. The characters can use physical attacks and a variety of offensive and defensive magic. - 0.8 - 19941202T000000 - Techiko - PowWow - Role Playing Game - 1-2 - 768 - - - ./Lawnmower Man, The (USA).zip - -./media/videos/Lawnmower Man, The (USA).png - The Lawnmower Man - The Lawnmower Man is the game based on the 1992 movie of the same name (itself loosely based on a Stephen King short story) starring pre-Bond fame Pierce Brosnan as Dr. Lawrence Angelo, a scientist working for Virtual Space Industries in "Project 5", a secret research that attempts to increase the intelligence of primates using psychotropic drugs and VR training. - -With his reluctance to aim the research to military purpose, after one of the chimps escapes and shoots a guard in the process he is given a forced vacation, and while taking notes on the need for experiment with a human subject, he notices Jobe Smith (Jeff Fahey), a simpleton who makes his living on odd jobs such as mowing the grass (hence, the title role). The first experiments quickly increase Jobe's intelligence, and while after an accident Angelo stopped the experiments, The Shop, a secret agency overviewing Project 5, reinserted the drugs responsible for violent behaviour into the program and sped up the treatment. As Jobe starts to develop telekinetic powers, he starts to take revenge on those who abused him before he started the treatments, and plots to take over all computers in the world. - -While the CD version of the game (PC, Mega CD) is an interactive movie, both cartridge versions are platformers, the player taking control of Dr. Angelo or Carla Parkette (mother of Jobe's best friend) in typical side-scrolling shooting action. The player can collect better weapons or data discs, which after collecting a number of them allow to morph into the Virtual Suit, which gives protection against a first hit. The player visits several locations seen in the movie, such as the gas pump and the VSI headquarters. - -The twists of the game are true-3D level connectors, based on the CG sequences of the movie, usually all involving avoiding obstacles (and the occasional shooting) at high speed in the VR world. There are four different (Virtual World, Cyber War, Cyber Run and Cyber Tube), each taking a slightly different approach (Virtual World is seen in first person, the objective being dodging obstacles such as trees and archs and reach the exit, Cyber War similar to Virtual World but with some shooting stops, Cyber Run is seen in third person and requires occasional shooting of obstacles, while Cyber Tube is a fast travel with plenty of enemies in a VR tunnel). - 0.45 - 19931101T000000 - Sales Curve Interactive - THQ - Platform - 1-2 - 257 - - - ./Legend of the Mystical Ninja, The (USA).zip - -./media/videos/Legend of the Mystical Ninja, The (USA).png - The Legend of the Mystical Ninja - Goemon (Kid Ying) and Ebisu-Maru (Dr. Yang) are enjoying themselves at home, when they hear about strange spirits sighted at the temple and taking control of the other villagers. Concerned, that a new evil has appeared, the two set out to confront it at the temple. This is just the beginning of a new adventure that will take them Goemon and his partner all across Japan; into moutain villages, amusement parks, castle fortresses and more! - -Players control either Goemon or his partner Ebisu-Maru (or both, in 2 player mode). They sequentially travel through adventure-type villages and side-scrolling jump and run action stages. In the overhead-view villages, enemies must be defeated in order to earn money and other items (which include a weapon-enhancing lucky cat and mystical scrolls). The player is able to attack with their primary weapon and jump. Throwing weapons can also be used, which consume money for each one thrown. Attacking innocent villagers will cause the player to lose money. Money can also be gained (or lost) by visiting one of the numerous mini games, often in houses: which include mazes, whack-a-mole, the lottery, dice, a 3D labyrinth and a game trivia quiz show. Other businesses such as shops, resturants, inns and judo training can also be visited. - -At the end of each village is an "action area" which changes the game in a complete side-scroller. One or both players can enter this place, filled with obstacles, traps, enemies and a boss creature. In addition to the regular moves used in town, players also gain the ability to unleash one of four special attacks for each character (if bought beforehand at the judo training center). These consume the scrolls collected in order to use. Additionally, in a 2 player game, characters can ride piggy-back on one another, to avoid getting stuck by a scrolling screen. - 0.8 - 19920202T000000 - Konami - Konami - Adventure-Action-Platform / Run Jump Scrolling-Platform - 1-2 - 257 - - - ./Legend of Zelda, The - A Link to the Past (USA).zip - -./media/videos/Legend of Zelda, The - A Link to the Past (USA).png - The Legend of Zelda : A Link to the Past - Venture back to Hyrule and an age of magic and heroes. The predecessors of Link and Zelda face monsters on the march when a menacing magician takes over the kingdom. Only you can prevent his evil plot from shattering the land of Hyrule. In your quest, you'll venture into twisting mazes, dungeons, palaces and shadowy forests. Test your mettle with mighty swords and magical weapons. Or heft a boulder and hurl it at your enemies. If the going gets tough, dive into a river - you can swim to escape! Learn the powerful spells, locate magical artifacts and solve the mysteries of the evil magician and the hidden realm of Hyrule. - 0.95 - 19920413T000000 - Nintendo - Nintendo - Adventure-Action / Adventure-Role Playing Game-Action - 1 - 512 - - - ./Lion King, The (USA).zip - -./media/videos/Lion King, The (USA).png - The Lion King - Young Simba just can't wait to be king. His father is the current King of the Savannah and the young prince is able to frolic the lands at will; jumping on and around other subjects of this animal kingdom. When Simba's father, King Mufasa, is killed and his evil brother Scar takes over the kingdom, Simba is banished from the lands of his birthright and has to grow up fast, honing his skills, for the day of his return. - -The Lion King, based on the famous Disney movie, is a platform game where you control Simba - initially as a young cub, and later as an adult lion. The plot of the game follows the plot of the movie. Each of the levels represents a part of the movie. - -As young Simba, you can fight various beasts, such as lizards, by jumping on them. You can also roar to scare some creatures into submission, though every time you roar, you have to wait for your "roar meter" to charge. - -As an adult lion, you can still roar and jump, but now you fight enemies by slashing at them with your claws (if you're skillful enough, you can also grab them and toss them off the screen). - -The game features no in-game save function, and it needs to be replayed from the beginning every time. - 0.75 - 19941101T000000 - Westwood - Virgin - Platform-Action - 1 - 257 - - - ./Lost Vikings, The (USA).zip - -./media/videos/Lost Vikings, The (USA).png - The Lost Vikings - Three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, were kidnapped by the alien Tomator, the evil Croutonian ruler, who is collecting unique life forms to display in his gallery. The three Vikings will have to combine their unique skills to defeat Tomator, as well as a vast array of aliens, robots, giant snails, big lizards and more. - -The Lost Vikings is a side-scrolling platform puzzle game with a twist. Instead of one character who can jump, run, shoot, collect items, flip switches and so on, there are three different characters, each with his own skills. Eric the Swift can jump, run and bash through walls with his tough helmet. Olaf the Stout has a shield which can block attacks, function as an air glider or as a step to stand on. Baleog the Fierce can shoot things with his arrows (including switches) or kill things with his sword. The player has to use the three Vikings as a team if he wants to get past the increasingly difficult levels and puzzles. - -The player controls one Viking at a time, but can switch between them at any point. The Vikings have limited space in their inventory which they can use to keep various items. Each Viking has three health points, and if he loses them all from confrontations with dangers, he dies (some threats kill instantly), and the level must be restarted. - 0.8 - 19930402T000000 - Silicon & Synapse - Interplay - Puzzle-Platform - 1-2 - 257 - - - ./Magical Quest Starring Mickey Mouse, The (USA) (Rev 1).zip - -./media/videos/Magical Quest Starring Mickey Mouse, The (USA) (Rev 1).png - The Magical Quest Starring Mickey Mouse - This was the first Mickey Mouse game for Super NES, featuring a traditional platform gameplay and colorful Disney-like graphics. - -Mickey's mission is to save his dog Pluto, who's been kidnapped and kept inside emperor Pete's castle, in a magical land, guarded by mysterious creatures. - -The originality of the game lies on the possibility of wearing different costumes to incorporate different characters, all taken from old Disney cartoons. Each one has a special ability. As a wizard, Mickey has magical powers; as a fireman, the mouse can deal with fire; and, as a climber, he can reach the top of high platforms. - 0.8 - 19921201T000000 - Capcom - Capcom - Platform-Action - 1-2 - 257 - - - ./Mahjong Touhaiden, The (Japan).zip - -./media/videos/Mahjong Touhaiden, The (Japan).png - The Mahjong Touhaiden - The Mahjong Touhaiden is a one-on-one mahjong game for the Super Famicom. It has a few RPG elements, and each character in its diverse cast has their own strengths and weaknesses. The player can follow a story mode with a selection of playable characters, or take on the CPU in single exhibition matches. - -It was developed by Khaos (either a company formed from Micronics employees, or Micronics itself after a name change) for Video System. As with all mahjong games on the Super Famicom, it was never released outside of Japan. - 0.75 - 19930416T000000 - Khaos - Video System - Asiatic board game-Mahjong - 1 - 2048 - - - ./Mask, The (USA).zip - -./media/videos/Mask, The (USA).png - The Mask - The Mask is based on the movie with the same name. The story follows poor guy Stanley Ipkiss who finds a mysterious mask and is given mysterious powers from it.. - -As in the movie, Stanley (aka The Mask) has some funny weapons, like the Guns, the Horn, the Hammer and the ability to transform into a big Tornado. He battles through levels inspired by the movie, including his apartment, the city streets, the bank, the park, the jail, and the night club for the final showdown. - 0.7 - 19951001T000000 - Black Pearl Software - Black Pearl Software - Platform-Action - 1 - 257 - - - ./Miracle Piano Teaching System, The (USA).zip - -./media/videos/Miracle Piano Teaching System, The (USA).png - The Miracle Piano Teaching System - The Miracle Piano Teaching System teaches piano to beginning / intermediate players using a combination of scripted lessons, dynamically created lessons, and piano-themed video games. The original version came bundled with a custom piano keyboard. Later versions work with any MIDI keyboard. - 0.55 - 19910101T000000 - The Software Toolworks - The Software Toolworks - Music and Dancing-Educational - 1-2 - 266 - - - ./Monopoly Game 2, The (Japan).zip - -./media/videos/Monopoly Game 2, The (Japan).png - The Monopoly Game 2 - The Monopoly Game 2 is a game based on Monopoly: the famous Parker Brothers board game about acquiring property and making money. It is the sequel to the earlier Super Famicom exclusive 1993 Monopoly licensed game from the same publisher. Neither game was released or localized outside of Japan. - -As was the case with its predecessor, the player can explore a hub area (this time the Boardwalk Hotel) that leads to various Monopoly games, as well as areas that allow players to learn the history of the board game or its rules. There is also a Monopoly quiz the player can try. Players earn tokens as they win games, which unlock higher stakes games and more difficult opponents. - 0.75 - 19950331T000000 - Tomcat System - Tomy - Board game - 1-5 - 2048 - - - ./Pagemaster, The (USA).zip - -./media/videos/Pagemaster, The (USA).png - The Pagemaster - The Pagemaster was released in conjunction with the Macaulay Culkin part action/part cartoon feature film released in 1994. Guide your character through a selection of levels based around themed books, ranging from Horror to Adventure and Fantasy worlds. You can use magic and stomp enemies to death by jumping on their head. Enemies include bats, flying books, giant hands, ghosts, pirates and many more. - 0.25 - 19941101T000000 - Probe Software - Fox Interactive - Platform-Action - 1 - 257 - - - ./Peace Keepers, The (USA).zip - -./media/videos/Peace Keepers, The (USA).png - The Peace Keepers - It's the year 2015 and the most powerful organization of the planet, a company named Deutschland Moldavia, is threatening to take over the world by genetically manipulatin humans into mindless slaves or powerful monsters. - -The Peace Keepers is a side-scrolling fighting game similar to games in the Final Fight series. The player can choose from four characters (plus two that become available later in the game) with different strengths and weaknesses. In addition to combinations of standard attacks, jump-, run- and throwing attacks, all characters can also block attacks, perform single heavy attacks, special attacks that consume a certain amount of energy and super attacks. Super attacks damage all enemies on-screen, but can only be used twice per continue. If a character is hit repeatedly, there is a chance that they temporarily switch into "angry-mode" during which they are invincible and more powerful. - -Most levels offer different paths and exits, and after every level, a different character may be selected. This means that levels may be played through in different orders and that it is not at all necessary to play through all the levels to reach one of several endings. - 0.9 - 19940501T000000 - Jaleco - Jaleco - Beat'em Up-Action - 1-4 - 263 - - - ./Pirates of Dark Water, The (USA).zip - -./media/videos/Pirates of Dark Water, The (USA).png - The Pirates of Dark Water - The watery world of Mer is threatened by the deadly Dark Water. Prince Ren and his companions must find the Treasures of Rule to control the Dark Water and return Mer to its former glory. Always hot on their heels is the evil pirate-lord Bloth who wants to find the treasures to rule over Mer. - -Based on a cartoon series by the same name, The Pirates of Dark Water is a side scrolling fighting game similar to Final Fight or Streets of Rage. - -The player chooses a character, from among Prince Ren and his two companions Tula and Ioz, who differ in strength and agility, but who use the same basic attacks. There are two attack buttons, one for fast attacks and combinations and one for a single heavy attack. Other controls include: blocking attacks, grabbing and throwing opponents, dash attacks while running, and a special attack that hits multiple enemies consuming life energy at the same time. Most levels also require you to avoid obstacles like chasms, falling rocks or spikes that shoot out of the ground. - 0.5 - 19940502T000000 - Sunsoft - Sunsoft - Beat'em Up-Action - 1-2 - 263 - - - ./Ren & Stimpy Show, The - Buckeroo$! (USA).zip - -./media/videos/Ren & Stimpy Show, The - Buckeroo$! (USA).png - The Ren & Stimpy Show : Buckeroo$! - Stimpy invents the Gametron 5000 Moneymaker which is the first video game machine in the world that rewards the player with money. Ren, who is always on the lookout to get rich, eagerly gets to playing with the video game system on the quest to earn big bucks. - -In the game, you control Ren & Stimpy through various side scrolling levels which are based on different episodes of the cartoon show. Episodes the levels are based on are Space Madness,Out West, and Robin Hoek. - -In Space Madness, Space Cadet Stimpy must get a dazed Ren to the sick bay to feed him some chicken soup to cure him of his space madness. You will guide Ren through the Space Diner, the Laboratory, the Button Room and the Zero Gravity Bathroom to get to the sick bay. There are also parts of this level in which you will control the spacecraft that involves side scrolling shoot em up gameplay. - -Out West pits Three-Fingered Hoek and Stimpy the Kid, in the role of horse thieves. You must guide the buckeroos through the outskirts of town, past the corrals, through the rusty frontier town and to the stables, where you'll find the sheriff's horse to steal. - -During Robin Hoek, Ren is the finest archer in all of Logwood Forest. Armed with trusty bow and turkey baster, you must make your way through the village and rescue the fair Maid Moron from the clutches of the evil sheriff, who is holding the maiden captive in his castle. - 0.4 - 19950401T000000 - Imagineer - THQ - Platform-Action - 1 - 257 - - - ./Ren & Stimpy Show, The - Fire Dogs (USA).zip - -./media/videos/Ren & Stimpy Show, The - Fire Dogs (USA).png - The Ren & Stimpy Show : Fire Dogs - Based on the Nickelodeon cartoon, Fire Dogs was one of the episodes in the first season and inspires this game cartridge. You start as the dimwitted cat Stimpy who has to search through the different levels of a firehouse to find these objects to proceed: a helmet, hose, pair of socks, rope, trampoline, uniform, and a beaver(!). They all have to be placed on a fire truck before time runs out. You can jump, climb up stairs and firepoles, and grab items while avoiding or putting out fires with water and eluding a speedy fireman by painting yourself like a dalmatian to avoid getting thrown out. - -A short 30 second bonus round follows where you must find Ren, the psychotic chihuahua. This is followed by another 30 second round to bounce as many bags of Gritty Kitty Litter into a bin as you can. - -The second level has both Ren and Stimpy holding the trampoline to catch objects falling from a burning building. Again, there is a time limit by which all items must be caught. If successful, you return to the firehouse again the next day and must survive a week to gain the award of the Sacred Golden Fire Hydrant Helmets. - 0.4 - 19940601T000000 - Argonaut Software - THQ - Platform-Action - 1 - 257 - - - ./Ren & Stimpy Show, The - Time Warp (USA).zip - -./media/videos/Ren & Stimpy Show, The - Time Warp (USA).png - The Ren & Stimpy Show : Time Warp - In The Ren & Stimpy Show: Time Warp the player takes command of the comedic duo on a quest through time to stop Stimpy's beloved hero, Muddy Mudskipper, from changing history and ruining space and time. - -The gameplay is a side-scroller platformer with a mix of side-scrolling shooting stages where the player takes command of a space ship through time portals in between stages. There are five stages to play in: the backyard, the Big City, the Untamed World, a zoo and a haunted house using various crazy weapons like beaver saws and watermelon bows to defeat enemies and their are also items to help them along in their quest such as rubber nipples that are used for climbing walls. - -There are various obstacles and traps the players must avoid as well, like the Crockostimpy and the Happy Helmet which will temporarily incapacitate the player until it is knocked off their head. Players can pick up health power-ups and earn points by picking up money symbols. It also features the voice talents of Billy West. - 0.4 - 19941101T000000 - Sculptured Software - THQ - Beat'em Up-Action-Platform - 1-2 - 263 - - - ./Ren & Stimpy Show, The - Veediots! (USA).zip - -./media/videos/Ren & Stimpy Show, The - Veediots! (USA).png - The Ren & Stimpy Show : Veediots! - Veediots! lets the player experience four classic episodes of the Ren & Stimpy Show. One is the episode, "The Boy Who Cried Rat", where the player takes control of Ren, who's dressed like a mouse, in which he has to reach the end of a house while avoiding obstacles and enemies as well as Stimpy. Towards the end of this stage, the player must travel through Stimpy's mouth in order to complete the stage by avoiding various pitfalls and obstacles. - -The second episode is "In the Army" where once again the player takes control of Ren as they travel through an army base, punch at enemies including soldiers, avoid various pitfalls and use various objects scattered throughout the stage in order to advance. - -The third episode is "Stimpy's Invention", where the player takes control of Stimpy as they must escape a demented laboratory by avoid pitfalls and enemies and collect items to complete the "Happy Helmet" and use it on Ren in order to complete the stage. - -The final stage is "Marooned" where the player takes control of Stimpy and is swallowed by a giant alien and must avoid various enemies as the fall down the throat of the giant alien. Once Stimpy lands in the stomach, the player must make it to the end of the level, attacking enemies and avoid pits of acid in order to reach the end of the stage. - -There are also power-ups for each stage including health icons and powered toast icons that will give the player a brief stint of invincibility. The game also features the voice talent of Billy West. - 0.55 - 19931001T000000 - Imagineer - THQ - Platform-Action - 1-2 - 257 - - - ./Rocketeer, The (USA).zip - -./media/videos/Rocketeer, The (USA).png - The Rocketeer - FUEL UP YOUR SUPER NINTNEDO ENTERTAINMENT SYSTEM WITH THE ROCKETEER FROM IGS. Fire your thrusters and launch ace pilot Cliff Secord on his most challenging adventure ever. Fly, shoot or box your way through para-trooping rocketmen, Armored Flying Tanks and blizzards of bombs. Use his amazing rocket pack to defeat the enemy and rescue Jenny Blake from the clutches of nefarious villains. - -Rocket your way into the most realistic world in any game ever. State-of-the-art digitized graphics and spectacular stereo sound create an interactive movie experience. Battle through 4 different arcade sequences and 6 levels of full-throttle, action-packed game play! Blast into the next generation of video games with The Rocketeer. You've never experienced anything like it before! - 0.5 - 19920501T000000 - Novalogic - IGS - Action-Shooter - 1 - 256 - - - ./Shadow, The (USA) (Proto 2).zip - -./media/videos/Shadow, The (USA) (Proto 2).png - The Shadow - The Shadow was once a vicious criminal captured by a mystic and taught the powers of the mind. He became the nemesis of evil. - -Now, donning his sweeping cape and disguise, The Shadow takes on his most dangerous foe yet; the last descendant of the great Genghis Khan. - -Join the fight and with your help, The Shadow will be victorious. - -The Shadow was a canceled SNES game published by Ocean. It is based in the film of the same name. It is currently available for download. - 0.5 - 19940101T000000 - Ocean - Ocean - Beat'em Up - 1 - 263 - - - ./Shinri Game, The - Akuma no Kokoroji (Japan).zip - -./media/videos/Shinri Game, The - Akuma no Kokoroji (Japan).png - The Shinri Game : Akuma no Kokoroji - The Shinri Game: Akuma no Kokoroji is a quiz based on judging the player's psychological profile. Various questions pose scenarios that the player weighs in on, and the game attempts to interpret the answers to psychoanalyze the player. - -The Shinri Game series is published by Visit, which would go on to take a developer role for future entries in the series. Akuma no Kokoroji in particular was developed by Ukiyotei, a short-lived company started by an ex-Capcom employee which also created Skyblazer among other SNES games. - 0.7 - 19930326T000000 - Visit - Visit - Various - 1-2 - - - ./Shinri Game 2, The - Magical Trip (Japan) (Rev 1).zip - -./media/videos/Shinri Game 2, The - Magical Trip (Japan) (Rev 1).png - The Shinri Game 2 : Magical Trip - The Shinri Game 2 is a quiz game that was released for the Super Famicom, Sony PlayStation and Game Boy. It is the sequel to The Shinri Game: Akuma no Kokoroji. The Shinri Game 2 dropped the heaven/hell aesthetic of its predecessor and went with basic animated shapes and colors akin to music visualizers of the era as well as a more serene soundtrack. - -The Shinri Game series offers various questions that test the player's judgment and personality rather than their general knowledge. The word "shinri" is Japanese for "psychology". It would go on to have many more sequels, most of which were exclusive to the PlayStation. - 0.7 - 19950210T000000 - Visit - Visit - Various-Quiz - 1 - 3328 - - - ./Shinri Game 3, The (Japan).zip - -./media/videos/Shinri Game 3, The (Japan).png - The Shinri Game 3 - The Shinri Game 3 is a quiz game with an emphasis on asking the player pointed questions and gauging their personality from the responses they selected for those questions. With this third game in The Shinri Game series, the theme switches to historical scenarios that the player is quizzed on. They are shown a short story featuring characters from different eras of history, and the following questions are related to that story. - -The Shinri Game 3 was the final game in the series to be released on the Super Famicom. The series would continue on the Sony PlayStation for several more years, however, culminating with The Shinri Game 10 in 2001. - 0.85 - 19950825T000000 - Ukiyotei - Visit - Various - 1 - - - ./Simpsons, The - Bart's Nightmare (USA).zip - -./media/videos/Simpsons, The - Bart's Nightmare (USA).png - The Simpsons : Bart's Nightmare - Bart has to stay up late and write a paper for class tomorrow. For once, he is determined to get a good mark. However, very quickly, he falls asleep. Nightmare after nightmare haunt his subconscious, and it is up to you to get over each one, so that Bart will eventually wake up. From such dreams as being in an episode of Itchy & Scratchy to swimming through his own bloodstream, this platformer offers a nice challenge through its many diverse levels. - 0.7 - 19920901T000000 - Sculptured Software - Acclaim - Action-Platform - 1 - 257 - - - ./Sporting News Baseball, The (USA).zip - -./media/videos/Sporting News Baseball, The (USA).png - The Sporting News Baseball - The Sporting News Baseball doesn't feature a Major League license, but does feature the MLBPA license, meaning that it features some of the best players of the time, such as Ken Griffey Jr., Daryl Strawberry and John Smoltz, to name a few. There are only three stadiums to pick from; two are generic but the other is the baseball field from the movie Field of Dreams. - -There are several modes such as exhibition games, All-Star Game, the Home Run Derby, and a pennant race. The gameplay is similar to other baseball games, certain buttons to swing the bat and bunting or selecting pitches. - 0.5 - 19950601T000000 - Hudson - Hudson - Sports-Sports / Baseball - 1-4 - 1538 - - - ./Super Aquatic Games Starring the Aquabats, The (USA).zip - -./media/videos/Super Aquatic Games Starring the Aquabats, The (USA).png - The Super Aquatic Games Starring the Aquabats - Conceived partly as an Olympics tie-in, and partly as a stop-gap for James Pond fans (the third platform title in the series (Operation Starfish) was in the process of being heavily delayed, eventually being released in 1994), this game saw Pond and friends competing in the underwater Olympics. - -Most events had some sort of twist to them, to make them fit the underwater theme, or the style of humour seen in the James Pond series. The 100-metre-splash is similar to joystick-waggling games of the 80s but also involves making timed jumps to hit seagulls. More unusual is Kipper Watching, which involves 'heading' incoming beach balls away from a troop of sleeping seals. There's also gymnastics, unicycle-riding, and a hurdles race of sorts. The events can be played by up to 4 players. - 0.4 - 19931001T000000 - Millennium Interactive - Sales Curve Interactive - Sports-Sports / Multisports - 1-4 - 1536 - - - ./Terminator, The (USA).zip - -./media/videos/Terminator, The (USA).png - The Terminator - The SNES game based on James Cameron's classic 1984 film is an action game where the player takes the role of Kyle Reese, sent from the future to protect Sarah Connor from the Terminator. - -The game has two kinds of levels: in several scrolling platform levels, Reese runs and jumps, shooting at Terminators (in the future war level that begins the game), street punks or policemen. - -The film's chase scenes are recreated in two driving sequences. Viewed from behind, Reese and Sarah must escape the Terminator's pursuit in their car, dodging incoming traffic and avoiding the Terminator's fire. - 0.6 - 19930301T000000 - Mindscape - Mindscape - Action-Platform-Racing, Driving - 1 - 257 - - - ./Tick, The (USA).zip - -./media/videos/Tick, The (USA).png - The Tick - Get ready to put your blue skin-tight tights on. Ninjas need beating-up, bosses need clobbering! This game is not so much a platform game as it is a fighting game (think Streets of Rage). You run around the levels avoiding sharp flying objects and fighting any enemies that get in your way, including the numerous bosses. If your in a tight spot you can -call Arthur to help defeat any enemies that are on-screen. The game is presented in a normal 2D platformer view when you're just jumping from building to building, but changes to a semi-isometric view when you start fighting. You'll probably like it if you like Streets of Rage. - 0.35 - 19941201T000000 - Software Creations - Fox Interactive - Beat'em Up-Action - 1 - 263 - - - ./Twisted Tales of Spike McFang, The (USA).zip - -./media/videos/Twisted Tales of Spike McFang, The (USA).png - The Twisted Tales of Spike McFang - The Twisted Tales of Spike McFang is an action-rpg starring the titular hero, a young vampire prince who must rescue his parents and save the inhabitants of the Vladamasco Islands from the evil Von Hesler. But is it really his handiwork, or is there someone else controlling him? Unravel the mystery while traveling to various locales, fighting Von Hesler's henchmen and picking up (CPU-controlled) companions along the way. - -Spike McFang has three main methods of attack: by striking out with his cape, throwing his hat like a boomerang, or using a magic card. Cards can also heal his health or give his companions extra strength. Spike can also devour the still-beating hearts of his vanquished foes (or the dropped tomatoes of his vanquished foes if you're playing the sanitized North American version) to regain health. There are a total of four different hats that Spike can purchase as upgrades in his battle against animated garlic bulbs, bomb-throwing cats, head-spinning plants and a plethora of other dangerous enemies. - 0.7 - 19940601T000000 - Naxat Soft - Bullet Proof Software - Role Playing Game-Action - 1 - 768 - - - ./Untouchables, The (USA).zip - -./media/videos/Untouchables, The (USA).png - The Untouchables - This version of the The Untouchables is different from the other versions. While the other versions are based on the Brian De Palma film starring Kevin Costner, this version is based on the 1993 remake of the original 1960's series that starred Robert Stack. - -There are five different assignments (missions) to choose from, each with their own set time limit. The first mission is set in the over the shoulder, third-person perspective in an alleyway using a shotgun to take down mobsters hiding in buildings. The second mission is a 2D side-scroller set in a warehouse where the player must defend against gangsters and pick up counterfeiting plates scattered throughout a warehouse. The third mission is a side-scrolling shooter, located on a dock, where the player uses a tommy gun to take out various bad guys scattered throughout the stage. The fourth mission is a top-down shooter located at the top of a courthouse where the player must rescue hostages while defending against various bad guys. The fifth and final mission is a first-person shooter located on the rooftops of Chicago against Al Capone himself. - -The story is told between missions through old-time looking newspapers that report on the success or the failure of the player's mission. - 0.65 - 19940801T000000 - Ocean - Ocean - Shooter - 1 - 256 - - - ./Wizard of Oz, The (USA).zip - -./media/videos/Wizard of Oz, The (USA).png - The Wizard of Oz - The Wizard of Oz for the SNES is a re-telling of L. Frank Baum's classic story as strongly influenced by MGM's 1939 musical. To a lesser degree, individual levels adapt locations from the 1993 Wizard of Oz Animated Series by DIC by using settings from the series, such as Time Town. - -The game is a platform adventure, which highly encourages exploration. The action is split into four worlds. In each of the first three worlds, the Scarecrow, Tin Man, and Lion can be found, while in the last rather than gain a companion the witch must be fought. After gaining a companion, the characters may be switched on the fly, and each companion has significantly different attacks and abilities. Several of the levels require using a combination of all of these abilities to fully explore. The game also includes a variety of mini-games which gives the player a chance to play as Toto also. - -All levels can be revisited once passed and doing so required both for the purposes of stocking up on items and to find the Emerald City tickets which are required to enter the final area. - 0.6 - 19931001T000000 - SETA - SETA - Action-Platform - 1 - 257 - - - ./Theme Park (Japan).zip - -./media/videos/Theme Park (Japan).png - Theme Park - Dominating the exciting world of Theme Park ownership is your goal in this strategy game from Bullfrog. The first task is to set up your rides within the available land, structuring convenient paths and queues and ideally leaving some space for bigger rides once they become available, and include some lakes and trees to increase the park's allure. Rides range from Teacups and Haunted Houses to the biggest most elaborate roller-coaster you can design, and water rides that loop around other rides. - -Shops must also be included, so that the visitors can buy food, drinks and souvenirs - the cunning player will combine salt, sugar and caffeine settings to maximize consumer interest. Staff must be hired to keep everything running smoothly, and they will only work for what they consider a fair rate of pay. - -You are competing against other Theme Parks, so don't let them get an advantage over you - monitor your success in attracting customers and financial viability closely using the supplied statistics pages. More important, ensure that research is adequately funded to produce new rides. - -It can be played in three modes - Sandbox level lets you concentrate on the park design elements, while Sim and Full add more strategic features. - 0.6 - 19951215T000000 - Bullfrog - Ocean - Simulation-Strategy-Build And Management - 1 - 1024 - - - ./Thomas the Tank Engine & Friends (USA).zip - -./media/videos/Thomas the Tank Engine & Friends (USA).png - Thomas the Tank Engine & Friends - Control Thomas the Tank Engine as he's got to take special trips he has to organise: Take children to the seaside, medicine to the hospital or deliver the mail. Beware of dead ends, level crossings, other trains and vehicles through your route! Based on the famous television and railway series, this game is designed for ages 3 and up. - 0.45 - 19930902T000000 - Software Creations - Software Creations - Racing, Driving - 1 - 1537 - - - ./Thoroughbred Breeder II (Japan).zip - -./media/videos/Thoroughbred Breeder II (Japan).png - Thoroughbred Breeder II - Thoroughbred Breeder II is a horse racing sim from Hect and the follow-up to 1993's Thoroughbred Breeder. As with its predecessor, the goal of the game is to buy, raise and race horses in the player's stable and make a fortune with champion racehorses. The game is packed with management options to help ensure horses are healthy and race-worthy. - -The game saw an enhanced version for the PlayStation in 1995 with Thoroughbred Breeder II Plus. The Thoroughbred Breeder series saw one more Super Famicom game after this: Thoroughbred Breeder III. - 0.4 - 19940608T000000 - HectorSoft - HectorSoft - Horse racing-Sports with animals - 1 - 1538 - - - ./Thoroughbred Breeder III (Japan).zip - -./media/videos/Thoroughbred Breeder III (Japan).png - Thoroughbred Breeder III - Thoroughbred Breeder III is the fourth game in Hect's Thoroughbred Breeder horse raising/racing simulation series, and the third and final game from the series to be released on the Super Famicom. The series would see one more entry after this: 1998's Thoroughbred Breeder: Sekai Seiha-hen for the Sony PlayStation. - -The player is once again given a stable to manage and must raise and race champion racehorses to be a successful breeder. The third entry includes enhanced feedback during races, letting the player know the positions of all the horses in the race and, towards the final stretch, each horse's stamina meters and exertion levels. This helps them determine how their own horses in the race are doing, and the areas that might need improvement. - 0.7 - 19961018T000000 - HectorSoft - HectorSoft - Horse racing-Sports with animals - 1 - 1538 - - - ./Thoroughbred Breeder (Japan).zip - -./media/videos/Thoroughbred Breeder (Japan).png - Thoroughbred Breeder - The Thoroughbred Breeder is an educating and training horse game. The player have an interface and similar game modes with an icon system for making choices and races wich are automatically. A special mode call "batlle" or "party" is include in all games, allow to race several horses that has been raised, the player can import a friend's horse with codes. - 0.6 - 19930827T000000 - HectorSoft - HectorSoft - Horse racing-Sports with animals - 1 - 1538 - - - ./Thunder Spirits (USA).zip - -./media/videos/Thunder Spirits (USA).png - Thunder Spirits - A port of the arcade-only Thunder Force AC, a modified version of Thunder Force III made specifically for the arcades with reworked graphics and all top-down stages replaced by new side-scrolling ones. Thunder Spirits puts you behind the cockpit of a lone starfighter out to destroy all the enemy forces of the Orn empire by clearing 8 enemy-infested stages set in various outer space locations. - -The game gives you a health-bar and the ability to swap collected weapons on the fly, which can be obtained by catching power-ups and activating them whenever you want. - 0.75 - 19920601T000000 - Technosoft - Seika - Shoot'em Up-Action - 1 - 260 - - - ./Timeslip (USA).zip - -./media/videos/Timeslip (USA).png - Time Slip - On the reptilian planet of Tirmat, scientists have discovered a rift in space and plan to use it to transport the planet's inhabitants before the planet is extinguished by sending their elite army through the rift and invade their closest neighbor...Earth. However, to ensure their success they send their army into Earth's past in hopes of avoiding any modern weapons and increase their chances of saving their planet. However, Earth has learned of their evil plot and has developed a experimental time portal and has sent their own one man army to stop them. - -The player takes control of Dr. Vincent Gilgamesh who has acquired a massive arsenal including pistols, machine guns, rocket launchers and many more heavy weapons and must travel through various time periods including Medieval times, prehistoric times, Ancient Rome and Egypt and even the distant future. The gameplay is similar to Contra where the player advances through the stages, shooting at various enemies and collecting power-ups and must also avoid various traps and pitfalls scattered throughout the levels. There are also the standard bosses at the end of each stage. - 0.5 - 19931102T000000 - Sales Curve Interactive - Tokai Engineering - Platform - 1 - 257 - - - ./Time Trax (USA).zip - -./media/videos/Time Trax (USA).png - Time Trax - Time Trax is based off of the 1993-94 sci-fi action series starring Dale Midkiff; you take the role of Darien Lambert, captain of the Fugitive Retrieval Section of Washington D.C. It is the year 2193 and your once high arrest record has started to decline sharply as routine trackdowns end in mysterious disappearances. It is discovered that noted MIT scientist Dr. Mordecai 'Mo' Sahmbi has been sending criminals back in time to 1993 using his invention the TRAX time machine, and has gone back himself. TRAX is captured by the police, and three guesses as to who is tasked with capturing the criminals and sending them back to 2193. - -As Lambert, your primary targets in this game are neo-Nazi racist Sepp Dietrich and Sahmbi himself. You do have some equipment to help you: your supercomputer S.E.L.M.A. (Specified Encapsulated Limitless Memory Archive), disguised as an AT&T Mastercard and whose holographic persona resembles a British nanny, and the PPT (Pellet Projection Tube), a weapon capable of stunning a human from periods of a couple of minutes to a few hours and can fire pellets that render humans transportable to the future, disguised a keyless car alarm remote. Also, you have the ability to "time stall" (this slows the speed of images reaching your brain, allowing you to react quickly) and your Mosh-Ti (an Occidental improvement of martial arts) skills to rely on if the situation gets dire. - -You'll run through the alleys of the future, through the Smithsonian (circa 1993), ride a motorcycle and jet-ski, battle criminals atop a construction site, and do so much more until you've finally captured the two fugitives. - 0.6 - 19940401T000000 - Malibu Games - Malibu Games - Action-Platform - 1 - 257 - - - ./Timecop (USA).zip - -./media/videos/Timecop (USA).png - Timecop - Based off of the Jean Claude Van Damme film Timecop, this game acts as a sequel of sorts. We learned well from the film that the power time travel affords corrupts all men weaker than the Muscles from Brussels, and this has extended to the original inventor of time travel. He proclaims himself dictator of the universe, captures Van Damme as he arrives from fixing all the wrongs in the film, and challenges him to a "duel across time." Platforming action follows across multiple periods of history. - -The primary feature of this game is its digitized characters, uncommon for console games of that era. Actors were taped in front of a bluescreen and stills were taken from the video to create all characters and their animations. The effect is impressive for the SNES, though it does result in robotic enemies who do not respond well to being punched or kicked. The "timing,", both in terms of controlling your character and fighting with enemy characters seems off through the entire game. - -There are 15 levels in total, most of which are standard fighting platform levels. Three basic fighting moves are available to the character, not including jumping and crouching kicks, and not including the use of a gun with extremely limited ammo. Some vehicle levels are mixed in, and the game culminates in a jetpack duel over Los Angeles with the villainous time travel creator fellow. - -The game also featured some rare use of digital voice, primarily in the "FBI... Get on it!" background theme in the first few levels. - 0.4 - 19950401T000000 - JVC - Cryo Interactive - Platform-Action - 1 - 257 - - - ./Timon & Pumbaa's Jungle Games (USA).zip - -./media/videos/Timon & Pumbaa's Jungle Games (USA).png - Timon & Pumbaa's Jungle Games - Play different arcade games with The Lion King characters Timon and Pumbaa: - -1. Hippo Hop - Help Timon travel across the river while collecting the grubs for Pumbaa's grill. Be sure to avoid the hyenas! -2. Jungle Pinball - A zany pinball games with hyenas, elephants, gophers and more! (similar version released later as Disney's Hot Shots: Timon and Pumbaa's Jungle Pinball) -3. Sling Shooter - Shoot berries at various targets popping up. (similar version released later as Disney's Hot Shots: Swampberry Sling) -4. Bug Drop - A Tetris-like game. Play against the computer or a friend. (not in the SNES version) -5. Burper - Collect grubs while avoiding/destroying unwanted ones with Pumbaa's powerful burps. - -The main menu has many hidden animations that can be found when you click on various objects. - 0.35 - 19971101T000000 - Tiertex - THQ - Various-Casual Game - 1-2 - 2304 - - - ./Tin Star (USA).zip - -./media/videos/Tin Star (USA).png - Tin Star - Tin Star is a robot Sheriff in the Ol' West. He has vowed to rid the town of the Bad Oil gang and their leader, Black Bart, within a week. Along with his sidekick Mo Crash and even more importantly his six-gun he will try to accomplish this task. - -The game takes place over a week with each day being a different stage. Stages are broken down into 4 parts. The first part is a training section where players can practice shooting. The next two parts are action scenes. In the action scenes, gameplay consists of moving a cross-hair over various enemies and shooting them. The final part ends the day with a showdown. The showdown involves a one on one duel in which a draw icon will randomly pop up anywhere on the screen which must be shot then immediately afterwards the enemy the player is facing then must also be shot. This continues on until either the player's or the enemy's life bar is drained. - -If a player doesn't shoot an energy canteen during a level a bonus screen will appear. The bonus screen shows a woman spinning around on a round board with stars next to her body. Shooting the stars without missing and without accidentally shooting the woman will help players pick up large amounts of money. - -At the end of a level the amount of money made is tallied up. For every bullet wasted and damage taken the player loses money. The player gains money equal to the their accuracy and the amount of energy they had left at the end of the stage. - 0.75 - 19941101T000000 - Software Creations - Nintendo - Lightgun Shooter-Action - 1 - 261 - - - ./Tiny Toon Adventures - Buster Busts Loose! (USA).zip - -./media/videos/Tiny Toon Adventures - Buster Busts Loose! (USA).png - Tiny Toon Adventures : Buster Busts Loose! - You play Buster Bunny, in a series of levels, featuring characters from the Tiny Toon Adventures cartoon. - -Most of the six levels are platform levels, where Buster has a number of attacks to defeat the enemies he faces. These include kicks and jumps, and a dash ability that lets you slide into enemies to defeat them, and also climb walls. - -The fourth level is an exception, and consists of a game of (American) football, played with a simplified version of the rules. The idea is simply to get a touchdown, while as usual progressing at least ten yards in four downs. There are two plays: a running play, where you simply run as far as possible while avoiding the opposing team; and a passing play that starts with a pass that can gain you extra yards, but must be caught. - -Between levels there are bonus games. You spin a wheel to determine what game you play out of five available. - 0.8 - 19930801T000000 - Konami - Konami - Platform-Action - 1 - 257 - - - ./Tiny Toon Adventures - Wacky Sports Challenge (USA).zip - -./media/videos/Tiny Toon Adventures - Wacky Sports Challenge (USA).png - Tiny Toon Adventures : Wacky Sports Challenge - Tiny Toon Adventures: Wacky Sports Challenge has the player take control of either Buster Bunny, Babs Bunny, Dizzy Devil, or Plucky Duck in a variety of Olympic-type events: ice cream throw, weightlifting, saucer throw, obstacle course, a flying contest called the birdman contest among more. There are four difficulty settings to choose from (Easy, Normal, Hard and Super) each unlockable through passwords which are represented by Tiny Toons characters. - -Players can utilize the multitap, which allows four human opponents to face off against each other. The game also features graphics and animations from the TV show, but does not feature any voice overs from the characters. - 0.9 - 19940101T000000 - Konami - Konami - Sports-Sports / Multisports - 1-4 - 1536 - - - ./TKO Super Championship Boxing (USA) (Sample) (August, 1992).zip - -./media/videos/TKO Super Championship Boxing (USA) (Sample) (August, 1992).png - TKO Super Championship Boxing - A boxing game featuring a Championship mode and a 1 or 2 player exhibition match mode. - -In the Championship mode, players choose from 1 of the 8 available boxers, and then compete against the other 7 boxers on the road to try becoming the World Champ. Players go toe to toe with their opponents in the boxing ring in 3 minute rounds. The boxers can throw hooks and jabs at each other with the sole intention to knock their opponent down to the canvas by draining all their energy by landing those punches. Each punch thrown costs the boxer some stamina which is indicated by boxing glove icons. If all the boxers stamina is drained, they can no longer throw punches for a little while until they gain some of their stamina back. After each fight is over, players go to the gym to train in various different exercises like skipping rope and bench pressing weights. These exercises increase the players boxer in various areas like speed and power. - -Options include setting the number of rounds (from 1 to 10) and setting the difficulty level (novice, advanced, and expert). - 0.5 - 19921001T000000 - Sting Entertainment - SOFEL - Fighting-Sports-Sports / Boxing - 1-2 - 262 - - - ./TKO Super Championship Boxing (USA).zip - -./media/videos/TKO Super Championship Boxing (USA).png - TKO Super Championship Boxing - A boxing game featuring a Championship mode and a 1 or 2 player exhibition match mode. - -In the Championship mode, players choose from 1 of the 8 available boxers, and then compete against the other 7 boxers on the road to try becoming the World Champ. Players go toe to toe with their opponents in the boxing ring in 3 minute rounds. The boxers can throw hooks and jabs at each other with the sole intention to knock their opponent down to the canvas by draining all their energy by landing those punches. Each punch thrown costs the boxer some stamina which is indicated by boxing glove icons. If all the boxers stamina is drained, they can no longer throw punches for a little while until they gain some of their stamina back. After each fight is over, players go to the gym to train in various different exercises like skipping rope and bench pressing weights. These exercises increase the players boxer in various areas like speed and power. - -Options include setting the number of rounds (from 1 to 10) and setting the difficulty level (novice, advanced, and expert). - 0.5 - 19921001T000000 - Sting Entertainment - SOFEL - Fighting-Sports-Sports / Boxing - 1-2 - 262 - - - ./TNN Bass Tournament of Champions (USA).zip - -./media/videos/TNN Bass Tournament of Champions (USA).png - TNN Bass Tournament of Champions - TNN Bass Tournament of Champions is a standard fishing game in the vein of Super Black Bass where the player competes in a series of tournaments on six different lakes with a set of rules and regulations in an attempt to become fishing world champion. - -Like many other fishing games, the player can choose from a variety of lures and search for a fishing spot through a top-down view utilizing a fish finder. Once the player finds a suitable spot, they then can cast their lure and attempt to catch as many fish as possible, but also avoid snagging their lines or make them to tight and snap from the tension. - -Players must also contend with changing weather conditions that can either help or hinder their time out on the lake and fish will react true to their real-life counterparts. It also features a license from TNN (The Nashville Network). - 0.7 - 19941101T000000 - American Softworks - King Records - Hunting and Fishing-Fishing - 1-4 - 1027 - - - ./Todd McFarlane's Spawn - The Video Game (USA).zip - -./media/videos/Todd McFarlane's Spawn - The Video Game (USA).png - Todd McFarlane's Spawn : The Video Game - Many kids have been kidnapped and only Spawn can save them. - -But it's not an easy job, a guy with an unknown name has hired a bunch of thugs to bring you down. But this fella with an unknown name, didn't know you can fight.... Maybe you still have a chance to save the kids and slaughter that fella with an unknown name if you use Spawn's fist, feet and psychic powers... - 0.75 - 19951001T000000 - Ukiyotei - Acclaim - Action-Platform - 1 - 257 - - - ./Tokimeki Memorial - Densetsu no Ki no Shita de (Japan) (Rev 1).zip - -./media/videos/Tokimeki Memorial - Densetsu no Ki no Shita de (Japan) (Rev 1).png - Tokimeki Memorial : Densetsu no Ki no Shita de - Tokimeki Memorial, lit. "Heartbeat Memorial") is a dating sim by Konami and the first game in the Tokimeki Memorial series. - -The first game in the series is particularly notable for its "bomb" feature, where neglected, infrequently-dated girls would eventually become angry and gossip to their friends, severely reducing love meters across the board. In the middle of the game, when the number of known girls was high, these "bombs" became the primary concern of the player, forcing careful planning and strategies like round-robin dating. Although the feature was still present in the later games, it was considerably reduced in importance and the difficulty in avoiding it. - 0.7 - 19960209T000000 - KCEO - Konami - Adventure-Simulation - 1 - 512 - - - ./Tokoro's Mahjong (Japan).zip - -./media/videos/Tokoro's Mahjong (Japan).png - Tokoro's Mahjong - Tokoro's Mahjong is a mahjong game for the Super Nintendo featuring the Japanese comedian and musician George Tokoro (real name Takayuki Haga). It follows a series of Arcade games where Tokoro plays mahjong against a series of colorful characters. - -The game features a freeplay mode where the player selects their opponents. There is also a story mode that intermittently features mahjong games. - 0.7 - 19940923T000000 - Syscom - Tokai Engineering - Asiatic board game-Mahjong - 1 - 2048 - - - ./Tom & Jerry (USA) (Beta).zip - -./media/videos/Tom & Jerry (USA) (Beta).png - Tom and Jerry - Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies. - -To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat. - 0.85 - 19930401T000000 - Riedel Software Productions - Hi-Tec Software - Platform - 1-2 - 257 - - - ./Tom and Jerry (USA).zip - -./media/videos/Tom and Jerry (USA).png - Tom and Jerry - Based on MGM's world-known cartoon, the player controls Jerry, the Mouse (in 2-Player Mode, P2 will control Jerry's nephew, Tuffy) as he explores four different worlds (movie theater, junkyard, a toy-based stage and the house inner). Game controls are simple: B Button makes Jerry/Tuffy to jump (tapping it again lightly upon landing will activate their Super Jumps), while A/Y/X Buttons will make them to throw marbles upward (Y Button) and downward (X/Y Buttons) in the enemies. - -To earn extra lives throughout the game, players have two available options: the rarest and, sometimes, hardest way is to find a 1-Up icon; however, the easiest mode is to collect 100 of small balls of cheese scattered throughout the levels (Cheese Bits). Also, Jerry and Tuffy's health meters are displayed in the form of four hearts, that can be replenished through collectible larger cheese wedges (Cheese Chunks). At the end of each world, Jerry and Tuffy will take a confrontation with Tom, the Cat. - 0.85 - 19930401T000000 - Riedel Software Productions - Hi-Tec Software - Platform - 1-2 - 257 - - - ./Tommy Moe's Winter Extreme - Skiing and Snowboarding (USA).zip - -./media/videos/Tommy Moe's Winter Extreme - Skiing and Snowboarding (USA).png - Tommy Moe's Winter Extreme : Skiing and Snowboarding - In Winter Extreme, the player can partake in a series of skiing and snowboarding events including the Downhill where the player speeds down a course in order to finish the course as fast as possible in an allotted time by speeding through checkpoints. The Slalom has the same set-up where the player has to finish the course in an allotted time by passing through gates, but also has to contend with twists, turns and various other obstacles in the players path. The Giant Slalom is similar except for more obstacles and a longer path. - -Along with the three challenge modes, there is also a Freeride mode where the player can ski at their leisure while avoiding various obstacles such as trees, rocks and fellow skiers and snowboarders. The game also is endorsed by skiing location, Val-d'Isère, which hosted the 1992 Winter Olympics along with skier, Tommy Moe. - 0.25 - 19940602T000000 - Mindscape - Loriciel - Sports-Sports / Skiing - 1-2 - 1538 - - - ./Tony Meola's Sidekicks Soccer (USA).zip - -./media/videos/Tony Meola's Sidekicks Soccer (USA).png - Tony Meola's Sidekicks Soccer - Tony Meola's Sidekicks Soccer is a standard soccer game with the standard modes such as Exhibition and Season mode with 64 different soccer teams including World teams and localized teams, each with their own strengths and weaknesses. It also features realistic moves such as headers and bicycle kicks, with a behind the player's perspective and Mode 7 graphics. It doesn't feature any official soccer license, but is personally endorsed by American goalie, Tony Meola. - 0.65 - 19931101T000000 - Sculptured Software - Electro Brain - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Top Gear 2 (USA).zip - -./media/videos/Top Gear 2 (USA).png - Top Gear 2 - This third-person racing game resembles Gremlin's earlier Lotus series, in terms of its general look and feel, right down to the text font used in the game. Your task is to race through 16 countries, each of which features four races, with many real-world circuits recreated in incongruous locations (such as the Monza layout in Ayers Rock, and the old Hockenheim in Vancouver). - -These four-race blocks each represent their own mini-championship, in which you race against 19 cars, needing to finish in the top 10 to continue, and with the top 6 scoring points 10-6-4-3-2-1, and the respective amount of money in thousands. This can be spent on various upgrades, ranging from engine to tires (wet and dry) and from shocks (front, side and rear) to gearboxes. The ideal approach is to buy the more expensive versions ASAP, as you get no saving when upgrading. If you win the four-race championship, you get the next password. - -You get a set amount of nitro boost to use during each race, although bonus nitros, money and instant speed-up token appear on many tracks. Hazards such as puddles, barriers and ramps are also frequent. - 0.8 - 19930901T000000 - Gremlin Interactive - Kemco - Racing, Driving - 1-2 - 1537 - - - ./Top Gear 3000 (USA).zip - -./media/videos/Top Gear 3000 (USA).png - Top Gear 3000 - The last game of the Top Gear series for the SNES exceeds ordinary dimensions and goes into outer space. Face the challenges found in 48 exciting tracks and become the best pilot in the entire galaxy! Just like the previous games, Top Gear 3000 comes with a password system that allows the player to continue a game in progress. The upgrade system of Top Gear 2 gained new breath and now comes with newly designed parts: ranging from tires to engines up to atomic turbos! As players travel from one planet to another via spacecraft, they race on various planets in different systems, getting progressively harder. The prize money earned in each race increases as does the price of new car parts... Moreover, the game comes with a versus mode which allows up to 4 players to race simultaneously via splitscreen. - 0.8 - 19950201T000000 - Kemco - Nintendo - Racing, Driving - 1-4 - 1537 - - - ./Top Gear (USA).zip - -./media/videos/Top Gear (USA).png - Top Gear - In the first of three released games for Super NES, players can choose among 4 different cars, each one with different attributes (maximum speed, fuel consumption, boost power and tire grip) to face 32 challenging courses situated in several places around the world as Brazil, USA, France, Japan etc. - -In more longer tracks, players will find a Pit Stop section, where they can enter to replenish the fuel meter (total or partially). The game has a split-screen display for 1 or 2 players. In 1-Player mode, you'll dispute the races against the computer, that has a slightly bigger speed than yours, helping to give a lot more of competitiveness. A password system was included, being possible to stop a current game and resume it later. - -Through the game, players will find several obstacles scattered by the courses, like rows of iron plates or even lots of stones. In order to qualify for the next circuit, it's required to complete it at least in the 5th position, or else the game is over. - 0.85 - 19920401T000000 - Kemco - Gremlin Interactive - Racing, Driving - 1-2 - 1537 - - - ./Top Management II (Japan).zip - -./media/videos/Top Management II (Japan).png - Top Management II - Top Management II is a 1994 business simulation game from Koei, part of their Koei Executive Series, and the sequel to their 1990 NES/PC-9801 game Top Management. Koei released the game on PC Windows, the NEC PC-9801 and the Super Famicom. The goal of the game is to grow the player character's nascent corporation to be one of the largest and most profitable in the world with savvy business practice. Possibly due to the large amount of text and Japan-centric business terminology, the game was never released outside of Japan. - -The PC-9801 version is considerably denser than the other two versions, featuring many additional features to create a closer proximity to actual business ownership. - 0.7 - 19940211T000000 - Koei - Koei - Strategy-Simulation-Build And Management - 1-4 - 1280 - - - ./Toride (Japan).zip - -./media/videos/Toride (Japan).png - Toride - Toride ("Fortress", sometimes referred to as Pai Toride or "Mahjong Tile Fortress") is a mahjong solitaire game released exclusively in Japan first in the Arcade and subsequently on the Super Famicom in 1994. The Arcade version is sometimes referred to as "Last Fortress". - -The game was followed by Daitoride ("Great Fortress") in 1995. Like Toride it was first released in the Arcade and then to a single home console; in this case the Sega Saturn. - -The player must clear all the tiles on the screen, as per usual mahjong solitaire rules, but in order to do so they have to store matching tiles along the bottom of the screen. The player's "hand" has a limited number of slots available, and if the player fills it up with pieces that don't match then they have failed. There is also a timer for the whole round that ticks down whenever the player is deliberating on their next move, and removing pairs of pieces from play will slightly refill it. There are also special power-up tiles that increase the timer. - -As with mahjong solitaire, the player can only match identical tiles. The exception are the eight unique season and flower tiles, which can be paired off with any other season or flower (though it has to be two seasons or two flowers). - 0.9 - 19941209T000000 - Metro 3D - Takara - Puzzle - 1-2 - 2816 - - - ./Torneko no Daibouken - Fushigi no Dungeon (Japan) (Rev 1).zip - -./media/videos/Torneko no Daibouken - Fushigi no Dungeon (Japan) (Rev 1).png - Torneko no Daibouken : Fushigi no Dungeon - Torneko (aka Taloon) from Dragon Quest IV was a merchant and treasure hunter who always dreamed of owning his own shop. Having defeating the evil along with other heroes, he returned to Endor to work peacefully. Some time has passed and after growing successful in this town, Torneko grew anxious. Hearing rumors one day about a "Mysterious Dungeon", Torneko meets with the king to ask permission to set up a new shop, closer to this Mysterious Dungeon. By exploring this cavern and returning safely with the prizes, Torneko hopes to become the most successful merchant in the world. - -Torneko No Daibouken is a overhead view game similar to Hack, what might be called a "dungeon crawl". Torneko must venture into the mysterious dungeon gathering treasure. He may equip any weapons and shields he finds there, as well as gather up items such as spell scrolls, staffs and herbs with a variety of effect. A variety of enemies, familiar to the Dragon Quest series, await him. If Torneko successfully exits the dungeon, he is able to sell any of the items he has collected. This money then goes to improve the quality of his shop and living quarters. As the game progresses, Torneko is able to store special items in the vault, which he is then able to bring with him on subsequent trips to the dungeon. - 0.9 - 19930919T000000 - Chunsoft - Chunsoft - Role Playing Game-Action - 1 - 768 - - - ./Total Carnage (USA).zip - -./media/videos/Total Carnage (USA).png - Total Carnage - The war of 1999 left the country of Kookistan in shambles. Naturally, a dictator named General Akhboob took control of the beleagured nation and began creating an army of radioactive mutants. With a virtually impenetrable stronghold, a bunch of hostages, and a legion of mutants under his command, the evil despot will stop at nothing but world domination. Only two men have the courage and idealistic naivete to take on Akhboob and his forces: Captain Carnage and Major Mayhem, also known as the Doomsday Squad. - -As Captain Carnage or Major Mayhem, it is up to you or you and a friend (in simultaneous action) to rescue the hostages while shooting hundreds of mutants bent on your destruction. As you walk and run forward, backward, left, right, and diagonally through 20 battlezones of nonstop action, you'll always have your machine gun by your side. Additional weapons which you can find along the way include grenade launchers, rocket launchers, plasma machine guns, flame throwers, spray-fire rifles, defensive blades, and an assortment of bombs. - 0.75 - 19931101T000000 - Black Pearl Software - Malibu Games - Action-Shooter-Shooter / Run and Gun - 1-2 - 256 - - - ./Tottemo! Lucky Man - Lucky Cookie Roulette de Totsugekii (Japan).zip - -./media/videos/Tottemo! Lucky Man - Lucky Cookie Roulette de Totsugekii (Japan).png - Tottemo! Lucky Man : Lucky Cookie Roulette de Totsugekii - Tottemo! Lucky Man: Lucky Cookie Roulette de Totsugeki ("Absolutely! Lucky Man: Assault on Lucky Cookie Roulette") is an RPG/board game hybrid based on the Shonen Jump superhero manga Tottemo! Lucky Man, about an incredibly unfortunate schoolkid who gets crushed by an alien craft and merges with the intergalactic hero Lucky Man. - -Similar to something like Dokapon, the game is an RPG framed as a board game: To move Lucky Man, the player must hit a button that stops a roulette that determines how many spaces he can travel. Certain results occur depending on where Lucky Man ends his turn, from gaining bonus items to talking to NPCs to a combat situation. Combat plays out like a turn-based RPG, and Lucky Man with his fellow heroes Shouriman (Victory Man) and Yuujouman (Friend Man) fight against various unusual enemies. The goal of the game is to rescue Lucky Man's love interest Mit-chan from a mysterious kidnapper. - 0.1 - 19950630T000000 - Tom Create - Bandai - Role Playing Game-Casino / Roulette-Casino - 1 - 768 - - - ./Touge Densetsu - Saisoku Battle (Japan).zip - -./media/videos/Touge Densetsu - Saisoku Battle (Japan).png - Touge Densetsu : Saisoku Battle - Touge Densetsu: Saisoku Battle ("Touge Legend: Top Speed Battle") is a touge racing game that primarily features motorcycles. As with other touge racers, the goal is to catch up with an opponent and pass them without colliding with them. These races are traditionally held on the narrow and winding paths which makes overtaking other racers difficult, hence the challenge. - -The game makes ample use of Mode 7 for its courses, and features twelve tracks from all over Japan. The player can also choose their motorcycle model and customize its tires, suspension, chains and brakes. The player can also change the color of their bike, or their biker's helmet, jacket or pants. - 0.4 - 19960315T000000 - Lenar - Bullet Proof Software - Racing, Driving - 1-2 - 1537 - - - ./Tower Dream (Japan).zip - -./media/videos/Tower Dream (Japan).png - Tower Dream - Tower Dream is a virtual board game for the Super Famicom that supports up to four players. The game has a comedic angle and features expressive characters designed by Tamakichi Sakura. It was followed by a PlayStation sequel, Tower Dream 2, in 1998. - -The game features a number of "worlds" the player can try out, each with different board configurations and themes. The themes run from the mundane, like Tokyo or Hong Kong, to the fantastical, like prehistoric, horror movies or space. - -Gameplay - -The goal of the game is to move around a board which encircles a giant grid. The player can buy property on any square on the grid that is parallel to the space they're on, increasing the rent value of that space. When other players land on the same space, they pay the controlling player(s) a specific amount of rent a la Monopoly. With some smart planning, the player can purchase many properties along the same row or column and boost their rent prices higher and higher. Building properties on adjacent spaces on the grid also creates corporations, which generate more cash and can absorb smaller companies alongside them. Corner spaces on the outer ring lead to slot machine mini-games that can earn players a bit of extra cash. - 0.75 - 19961025T000000 - C-Lab - ASCII - Board game - 1-4 - 2048 - - - ./Toy Story (USA).zip - -./media/videos/Toy Story (USA).png - Toy Story - This game is based on the movie "Toy Story". It sets you as the character of Woody as you jump, swing, and drive to the end of each level. Each level contains familar scenes from the movie. The gameplay consists of the platformsidescrolling kind. You use Woody's pullstring to defeat enemies like sharks, Mr. Potatohead, and Ham. After each level, you are treated to still images from the movie. - 0.75 - 19951201T000000 - Buena Vista Interactive - Travellers Tales - Platform-Action - 1 - 257 - - - ./Toys - Let the Toy Wars begin! (USA).zip - -./media/videos/Toys - Let the Toy Wars begin! (USA).png - Toys : Let the Toy Wars begin! - Toys is based on the movie of the same name starring Robin Williams, Joan Cusack and LL Cool J. You play as Williams' character, Leslie Zevo, a kid at heart and toy maker who is fighting his uncle Lt. General Leland (played in the movie and depicted in the game by Michael Gambon) and his demented war toys that double as weapons of mass destruction, with your own assortment of toys. He does this in order to take back the factory his uncle has warped when he inherited from his brother when he passed away. - -There are four stages in the entire game, each with their own assortment of enemies such as grenade balloons pogo bears and exploding Elvis dolls, but you also have your own weapons such as race cars, wind-up ducks, bowling balls, water balloons and even pies. - 0.35 - 19930401T000000 - Imagineer - Absolute Entertainment - Action-Adventure - 1-2 - 512 - - - ./Traverse - Starlight & Prairie (Japan).zip - -./media/videos/Traverse - Starlight & Prairie (Japan).png - Traverse : Starlight & Prairie - Traverse: Starlight & Prairie is a Japanese-only non-linear, turn-based role-playing video game developed by Pandora Box and published by Banpresto in 1996. It is a sequel to Soul & Sword, with a few returning characters. - -After the tutorial, the player may freely walk around the world map to visit cities or discover hidden places. The objective is to find and accomplish all the quests in order to unlock the true ending. Alternate endings are also present by getting married to the different female characters, which is only possible after fulfilling specific conditions. It contains a time and weather system, with events happening only during specific moments of the year or after a certain amount of time. - -Throughout the adventure, thirty characters can join the team. Each possesses unique skills (stealing, paralyzing, healing, etc.), fixed stats, and the ability to use a few weapons or spells. As there is no experience system, characters can only become stronger by using their weapons and spells or acquiring new equipments, save for the hero, Gantt, whose stats can change by completing some events. - 0.7 - 19960628T000000 - Pandora Box - Banpresto - Role Playing Game - 1 - 768 - - - ./Treasure Hunter G (Japan).zip - -./media/videos/Treasure Hunter G (Japan).png - Treasure Hunter G - Brothers Red and Blue G. decide to leave their idyllic village in search of their long lost father, who left the kids years ago to go treasure hunting. Unfortunately, as soon as they begin their quest, they become entangled with a mysterious girl on the run from evil monsters who holds the key to the resurrection of a great demon. Now its up to the brothers to save the world if they ever want to find their father. - -Treasure Hunter G is a top-down RPG in which you control your party of four characters as they explore the fantasy/sci-fi game world in search for quests and grinding their stats while the plot advances. The game is divided in a world-map screen, a top-down "town" mode and a turn-based fight mode in which the characters are taken to generic tiled top-down arenas in which they select each character and move or attack depending on their action points. - -Enemies can be seen on the map instead of jumping at you at random intervals, and you can freely decide whether to engage them or simply circle them around. The game uses a combination of hand-drawn sprites and CGI pre-rendered one (mostly for the main characters) with a distinct cute or Super Deformed design (as usual for most console RPGs). - 0.8 - 19960524T000000 - Sting Entertainment - Square Enix - Role Playing Game-Strategy - 1-2 - 768 - - - ./Trinea (Japan).zip - -./media/videos/Trinea (Japan).png - Trinea - Trinea is an action RPG from Japan Art Media (JAM) that was released exclusively in Japan. The player can choose one of three characters with different stats: a powerful but slow knight, a female dragonkin with a ranged attack but low health and a very fast ninja who has the weakest attack strength. The player moves through the world destroying enemies in their path in real-time shoot 'em up combat. - -The game is a sequel of sorts to JAM's earlier Penta Dragon, for Game Boy. - 0.7 - 19931001T000000 - Japan Art Media - Yanoman Games - Action - 1 - 256 - - - ./Troddlers (USA).zip - -./media/videos/Troddlers (USA).png - Troddlers - Troddlers is a puzzle game in the vein of Lemmings. The player takes control of an animal-like wizard who can create and remove blocks; these blocks are useful for both jumping onto and redirecting the path of the little Troddlers that you have to direct towards the exit. The tricky bit is that the Troddlers can climb walls and ceilings, following the edge of the world and the exit is often in the middle of the screen or with an obstacle in the way. - 0.7 - 19931001T000000 - Nintendo - Nintendo - Puzzle - 1-2 - 2816 - - - ./Troy Aikman NFL Football (USA).zip - -./media/videos/Troy Aikman NFL Football (USA).png - Troy Aikman NFL Football - You and a friend can become star NFL players or choose to coach a team in this realistic rendition of the game of American football, endorsed by former Dallas Cowboys quarterback and Super Bowl champ, Troy Aikman. Choose to play alone against the system, or play against each other. - -Pick from 3 play modes: Pre-season, Season, or Custom Generated (editable) season. There are also three skill levels: Rookie, Pro and Veteran. You can design your own plays, customize your team, and save your team's stats. True-to-life playing surfaces have an effect on how your team performs and include grass, mud, dirt, snow, rain and turf. Listen to the roar of the crowd and other authentic stadium sounds as your plays are followed through. - 0.5 - 19940801T000000 - Williams - Tradewest - Sports-Sports / Football (American) - 1-2 - 1538 - - - ./True Golf Classics - Pebble Beach Golf Links (USA).zip - -./media/videos/True Golf Classics - Pebble Beach Golf Links (USA).png - True Golf Classics : Pebble Beach Golf Links - Players take on the challenge of one of the most beautiful and notorious golf courses in the world: Pebble Beach. These eighteen-holes demand accuracy, finesse, and even at times brute strength. The famous beach-side course is littered with sand-bunkers as well as sweeping fairways and cliff-side greens. - -Game play takes a classic approach - players control a selected golfer from a third-person perspective. Swing-control is displayed as a power and accuracy meter with which players must start and stop accordingly. Again, the classic-style putting system, complete with a topographic grid, lets the player know of the slope and elevation of the three-dimensional putting surface. - -As there are no other courses to play, this game is a tribute and testament to the challenging course-design of Pebble Beach Golf Links. - 0.6 - 19920401T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1-4 - 1538 - - - ./True Golf Classics - Waialae Country Club (USA).zip - -./media/videos/True Golf Classics - Waialae Country Club (USA).png - True Golf Classics : Waialae Country Club - Grab your clubs and head for the first tee. This golf sim recreates the world famous Hawaiian Waialae Golf Course, noted for lots of bunkers and very fast greens. You can choose your golfer, assign him a caddy, pick your set of clubs and adjust the power, putting, technical, recovery and wind game stats to suit your personal preference. The game offers a practice training mode, a tournament mode and the ability to challenge your friends in a stroke match. Oddly, this game was not sanctioned by the PGA and assumes that the golfer is always male. - 0.6 - 19911101T000000 - T&E Soft - T&E Soft - Sports-Sports / Golf - 1-4 - 1538 - - - ./True Golf Classics - Wicked 18 (USA).zip - -./media/videos/True Golf Classics - Wicked 18 (USA).png - True Golf Classics : Wicked 18 - Wicked 18 is a golf game with a twist. The player takes control of a golfer on the most extreme 18 holes of golf with tall mountains, canyons and various objects and obstacles ready to stop the player at any time. - -There are four different game modes to choose from: Stroke, Match, Skin and Tournament with the ability to play against three other friends in a heated match. There is also a battery back-up that saves the players progress after each hole is completed. - 0.6 - 19931001T000000 - T&E Soft - Bullet Proof Software - Sports / Golf-Sports - 1-4 - 1538 - - - ./True Lies (USA).zip - -./media/videos/True Lies (USA).png - True Lies - Take charge of gun toting Arnie in this top down omni-scrolling action shooter. Arnie takes on the terrorists using a variety of weapons in all the locations from the movie of the same name. -In each location you have a mission such as retrieve data or capture a terrorist.This usually involves searching around for your goal while dispatching enemies and trying to minimise civilian casualties. The emphasis is on action and weapons, in particular Arnold's favourites: flame thrower and the uzi. He also has a diving roll to help him dodge the enemies bullets and come back guns blazing.. - 0.7 - 19950201T000000 - Beam Software - Acclaim - Shooter - 1 - 256 - - - ./Tsukikomori (Japan) (Rev 1) (NP).zip - -./media/videos/Tsukikomori (Japan) (Rev 1) (NP).png - Tsukikomori - - - - ./Tsuppari Oozumou - Risshinshusse Hen (Japan).zip - -./media/videos/Tsuppari Oozumou - Risshinshusse Hen (Japan).png - Tsuppari Oozumou : Risshinshusse Hen - Tsuppari Oozumou: Risshin Shussehen ("Shoving Sumo: Success in Career") is a sumo wrestling game and the sequel to Tecmo's Tsuppari Oozumou for the Famicom. The player takes a sumo wrestler, names them and takes them through competitions to build their reputation and standing in the sumo world. - -A secret code inputted on the main menu allows the player to play as a blonde woman wearing a spare tire around her midriff. - 0.75 - 19930326T000000 - Tecmo - Tecmo - Sports-Sports / Sumo - 1-2 - 1540 - - - ./Tsuri Tarou (Japan).zip - -./media/videos/Tsuri Tarou (Japan).png - Tsuri Tarou - Tsuri Tarou ("Fishing Taro") is a 1994 angling game for the Super Famicom from Pack-In-Video. The player character must start by catching smaller fish to pay for upgrades to land bigger fish and reach better fishing locales. - 0.65 - 19940708T000000 - Pack In Video - Pack In Video - Hunting and Fishing - 1 - 1027 - - - ./Tsuyoshi Shikkari Shinasai - Taisen Puzzle Dama (Japan).zip - -./media/videos/Tsuyoshi Shikkari Shinasai - Taisen Puzzle Dama (Japan).png - Tsuyoshi Shikkari Shinasai : Taisen Puzzle Dama - suyoshi Shikkari Shinasai Taisen Puzzle-Dama is a Super Famicom puzzle game from Konami. It features the cast of the manga and anime Tsuyoshi Shikkari Shinasai (usually localized as "Hang in There, Tsuyoshi") and Konami's own spin on Puyo Puyo: Taisen Puzzle-Dama ("Battle Puzzle Ball"). The goal of the game is to compete with a series of characters from Tsuyoshi Shikkari Shinasai depending on who the player selected. - -Play involves stacking duos of faces of various colors. If the player completes a set of three faces - they don't have to be lined up, but they do need to be adjacent - the faces disappear. If they are next to a "trapped" face it is transformed into a normal face block. Ideally, the player completes a three-strong stack of identical-colored trapped faces and frees them in groups of three, which will then lead to a chain as those three vanish and free more trapped faces. - -The game was the first home console version of Konami's Taisen Puzzle-Dama series and the second game overall. The first version was the Arcade game Taisen Puzzle-Dama released earlier the same year. Future Taisen Puzzle-Dama games would also similarly feature anime license tie-ins, as well as characters from Konami's other properties. - 0.75 - 19941118T000000 - Konami - Konami - Puzzle - 1-2 - 2816 - - - ./Tuff E Nuff (USA).zip - -./media/videos/Tuff E Nuff (USA).png - Tuff E Nuff - The four great champions have arrived at the Colosseum, one of the few buildings left standing after the Great War of 2151 ... when warlords took up arms against each other in a violent power struggle. Whole cities were reduced to rubble. After the dust settled, one warlord rose up to control the people with his evil powers. He was called Jade, the Fighting King. - -Everything about the Fighting King is shrouded in mystery. No one knows who he is or where he came from ... only that he rules the land with an iron fist. His headquarters is in a secret room at the top of the great Tower, which is guarded by more than six enemies with psychotic fighting skills. Many great warriors have entered the Tower to overthrow the Fighting King, but none have come back. - -Finally, four brave champions have traveled from distant lands. Each is a powerful warrior, with the strength and determination to end the reign of terror and restore peace to the land. There's just one little problem ... only one warrior can enter the Tower at a time. Our champions have decided to hold a series of matches among themselves to see who is the strongest. The winner will have the honor of challenging the Fighting King himself. - 0.35 - 19930901T000000 - Jaleco - Jaleco - Action-Fighting - 1-2 - 262 - - - ./Turbo Toons (USA) (Proto).zip - -./media/videos/Turbo Toons (USA) (Proto).png - Turbo Toons - A top-down racing game released exclusively in Europe; a US version was in development but cancelled before its release. The player as one of six characters from the Hanna Barbera universe must race against the other five in a series of twisty races. Various other characters make cameo appearances. - -Top Cat, Snagglepuss, Hong Kong Phooey, Yogi Bear, Huckleberry Hound and Quick Draw McGraw are the six playable characters. Others, like Squiddly Diddly and Atom Ant, make cameo appearances on specific courses. Captain Caveman is used for the countdown that starts every race. - 0.7 - 19940101T000000 - Empire Interactive - Empire Interactive - Racing, Driving - 1-5 - 1537 - - - ./Turf Hero (Japan).zip - -./media/videos/Turf Hero (Japan).png - Turf Hero: Just One Thing I Need - Turf Hero is a horseracing simulation game. The player acquires and trains horses for racing and can also watch races involving other horses. The Turf Hero referred to in the title is the name of a hypothetical legendary horse that would be strong enough win Japan's most prestigious derbies. The player is a horse trainer/owner who follows his father's dream of breeding Turf Hero. - 0.7 - 19950321T000000 - Tecmo - Tecmo - Horse racing-Sports with animals - 1 - 1538 - - - ./Turf Memories (Japan).zip - -./media/videos/Turf Memories (Japan).png - Turf Memories - Turf Memories is a horse racing game for the Super Famicom. The player can raise their own racehorses for competitions, managing their training and entering them into races as they improve. - 0.7 - 19950224T000000 - BEC - BEC - Horse racing-Sports with animals - 1 - 1538 - - - ./Turn and Burn - No-Fly Zone (USA).zip - -./media/videos/Turn and Burn - No-Fly Zone (USA).png - Turn and Burn : No-Fly Zone - In Turn and Burn: No-Fly Zone the player gets in the cockpit of the famed F-14 Tomcat and launches into a series of sorties on enemy fighters. The game is a simulation with real instruments and gauges and authentic weapons such as Sidewinders, Phoenix missiles and the M61A1 Vulcan Cannon to shoot down enemy fighters scattered throughout the stages. Players also land on their carrier in both daytime and night time missions. The game also features Mode 7 scaling. - 0.7 - 19940201T000000 - Nintendo - Nintendo - Simulation-Shooter / Plane-Shooter - 1 - 1024 - - - ./TwinBee - Rainbow Bell Adventure (Japan).zip - -./media/videos/TwinBee - Rainbow Bell Adventure (Japan).png - TwinBee : Rainbow Bell Adventure - You play as either Twinbee, Gwinbee or Winbee. Cooperative play is also available. In this mode the second player takes control over one of the two characters left. Either way your task is to find and defeat the evil Dr. Warmon who tries to enslave the islands of Dunburi. - -To deal with the many villains Dr. Warmon throws at you, you need to collect colored bells. Depending on the color of the bell you can use different attacks like a laser (blue bells) or a lash (orange bells). But even without the bells you're not defenseless. Your standard-attacks include a shock wave and the ability to fly. - 0.75 - 19940107T000000 - Konami - Konami - Platform - 1-2 - 257 - - - ./U.F.O. Kamen Yakisoban - Kettler no Kuroi Inbou (Japan).zip - -./media/videos/U.F.O. Kamen Yakisoban - Kettler no Kuroi Inbou (Japan).png - U.F.O. Kamen Yakisoban : Kettler no Kuroi Inbou - UFO Kamen Yakisoban: Kettler no Kuroi Inbou ("UFO Kamen Yakisoban: Kettler's Black Conspiracy") is a brawler featuring UFO Kamen Yakisoban, a character designed to market Nissin's Yakisoba UFO brand of instant yakisoba circa 1993-1995. It understandably features a variety of foodstuffs. - -In the game, Yakisoban's bride-to-be Mayumi has been kidnapped by the villainous Kettler who wishes to marry her himself (and of course to destroy the concept of delicious Nissin Brand © instant Yakisoba!). Yakisoban is obviously a bit dense, as he's standing at the altar and doesn't even realize Mayumi is not there until part-way through the ceremony. - 0.6 - 19941014T000000 - Kindle Imagine Develop - Den'Z - Beat'em Up - 1 - 263 - - - ./U.N. Squadron (USA).zip - -./media/videos/U.N. Squadron (USA).png - U.N. Squadron - In U.N. Squadron, the aim is to eliminate the enemy, who have gathered around the Allied airspace of "Area 88", in a series of scenarios based on military aircraft. -You choose one of three pilots, each with different abilities in damage repair, weapons handling and piloting, and take on the enemy in a series of challenging missions. The player starts with the weakest aircraft, the F8E Crusader, which can only be armed with a very basic range of weapons. But by completing various missions, it is possible to amass enough money to buy better planes that can be equipped with more powerful weapons. - 0.75 - 19910901T000000 - Capcom - Capcom - Shoot'em Up-Shoot'em Up / Horizontal - 1 - 260 - - - ./Uchuu no Kishi Tekkaman Blade (Japan).zip - -./media/videos/Uchuu no Kishi Tekkaman Blade (Japan).png - Uchuu no Kishi Tekkaman Blade - Uchu no Kishi: Tekkaman Blade's is based on the anime Tekkaman Blade, also known as Teknoman. The game's levels are a mix of scrolling shooter and fighting game. The first part of every level is a scrolling shooter where Tekkaman Blade must survive several waves of Radam before killing two stronger boss-like Radam and meeting another Tekkaman. In scrolling shooter levels Blade can either toss his spear to defeat enemies at range or quickly slash with it to destroy bullets and enemies. One enemy type will drop different colored System Box powerups: green restores health, red destroys all enemies onscreen (except bosses), and blue turns Blade invulnerable and able to destroy all enemies upon contact (including bosses). - -The end of every level is a one on one fight with an enemy Tekkaman. Each Tekkaman starts with a weapon, but the weapon will be lost if they take too much damage, forcing them to use punches and kicks. This mode can also be played in 2-player mode, where each player selects their Tekkaman. - 0.55 - 19930730T000000 - BEC - BEC - Action-Shoot'em Up / Horizontal-Shoot'em Up - 1 - 260 - - - ./Uchuu Race - Astro Go! Go! (Japan) (En).zip - -./media/videos/Uchuu Race - Astro Go! Go! (Japan) (En).png - Uchuu Race : Astro Go! Go! - Uchuu Race: Astro Go! Go! ("Uchuu" means "Space") is a Mode 7 enhanced racing game from KAZe and Meldac that is similar to F-Zero. The player can choose one of five racers: the elfin Jet and Love, the skeletal Bari, the bat-like Flyhigh and the robot E-O. The courses tend to be filled with obstacles and tricks, such as currents that carry the player in one direction or jumps over empty space. - -The game was planned for a US release named Freeway Flyboys but was canceled mid-development. - 0.7 - 19940225T000000 - KAZe - Seika - Racing, Driving - 1-2 - 1537 - - - ./Ultima - Kyouryuu Teikoku (Japan).zip - -./media/videos/Ultima - Kyouryuu Teikoku (Japan).png - Ultima : Kyouryuu Teikoku - The Worlds of Ultima titles took the Avatar into strange and mysterious places outside the scope of a conventional dungeon-based RPG. This one visits Eodon, an Amazonian world dominated by dinosaurs. There are dozens of characters to interact with, including stone-age tribes, mad scientists and lizardmen. Get ready to fight for survival as gorillas, pterodanodons and tigers encroach. All this is done in a familiar engine somewhere between those used to Ultima VI and Ultima VII - 0.65 - 19950728T000000 - Origins - Pony Canyon - Role Playing Game-Action RPG - 1-8 - 768 - - - ./Ultima - Runes of Virtue II (USA).zip - -./media/videos/Ultima - Runes of Virtue II (USA).png - Ultima : Runes of Virtue II - Runes Of Virtue 2 is the sequel to Runes Of Virtue for the Game Boy. Released on the Super NES as well as the Game Boy, Runes Of Virtue 2 maintains the action-RPG gameplay as the original. In this game, the Black Knight kidnaps Lord Tholden, simply out of boredom. Lord British sends you, the Avatar, out to recover Tholden and return peace to Brittania. - -As in the first Runes Of Virtue game you have the choice of selecting one of four characters. And again, there are three modes of difficulty. - 0.3 - 19941101T000000 - Origins - FCI - Role Playing Game-Action - 1 - 768 - - - ./Ultima - The Black Gate (USA).zip - -./media/videos/Ultima - The Black Gate (USA).png - Ultima : The Black Gate - The Avatar is once again summoned to the land of Britannia, and this time he has to investigate ritual murders that have occurred in the town of Trinsic. Meanwhile, a new philosophical/social doctrine is spreading through Britannia, promoted by the mysterious Fellowship... - -The story of this version of Ultima VII is essentially the same as in the original PC version. However, the dialogues have been greatly reduced and/or simplified. This applies also to the size of the game's cities and other locations, the amount of items to pick up, interior details, etc. - -Combat also underwent significant changes. The battles in this version are action-based; the player has to click on the enemy repeatedly to win. Unlike the PC version with its party management, the Avatar is traveling and fighting solo in this release. - 0.3 - 19941101T000000 - Origins - FCI - Role Playing Game-Action - 1-2 - 768 - - - ./Ultima - The False Prophet (USA).zip - -./media/videos/Ultima - The False Prophet (USA).png - Ultima : The False Prophet - This is the first Ultima game to be created first for the PC and then converted later to other home computer systems rather than the other way around. Because of this, the game is larger and richer in its graphical environment and interactivity. - -In this conclusion to the Second Trilogy, you, the Avatar, are summoned back to save Britannia from the Gargoyles, a strange race of beings who have taken control of the Eight Shrines of Virtue. Conceived to be evil by the people of Britannia, the Gargoyles are discovered to be struggling for survival against ancient forces you had not imagined. You must help the Gargoyle race by learning their culture, language and vocabulary. Adventure with your companions Iolo, Shamino and Dupre in this gigantic world riddled with monsters and puzzles. - -The game features a top-down interface, animated graphics in vivid colors as well as original music, sound effects and thousands of objects to be manipulated. - 0.35 - 19940401T000000 - Origins - Pony Canyon - Role Playing Game - 1 - 768 - - - ./Ultimate Fighter (USA).zip - -./media/videos/Ultimate Fighter (USA).png - Ultimate Fighter - A beat-em-up for the SNES, this game features two styles of fighting genre: one-on-one fighting (like Street Fighter) and side scrolling brawling (Like Final Fight). - -Golden Fighter is very camp and colourful: the player's character can best be described as The Ultimate Warrior (the 80's wrestler) on LSD. Locations too, are very bright and tacky: comprising of strip clubs and casinos. - 0.75 - 19940601T000000 - Natsume - Natsume - Fighting-Beat'em Up - 1-2 - 262 - - - ./Ultimate Mortal Kombat 3 (USA).zip - -./media/videos/Ultimate Mortal Kombat 3 (USA).png - Ultimate Mortal Kombat 3 - Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters. - -There is a variety of new levels, some of which are interactive. Characters can uppercut someone, causing them to hit the ground hard and crash through to the bottom floor, or they can knocked someone off a bridge, landing in a pit of spikes. - -Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament. - -The DS version has a wireless one-one-one multiplayer mode and includes the Puzzle Kombat mini-game from Mortal Kombat: Deception. - 0.7 - 19961001T000000 - Midway - Midway - Fighting-Fighting / Versus - 1-2 - 262 - - - ./Ultra Baseball Jitsumei Ban 2 (Japan).zip - -./media/videos/Ultra Baseball Jitsumei Ban 2 (Japan).png - Ultra Baseball Jitsumei Ban 2 - Ultra Baseball Jitsumei Ban 2 is the fifth game in the Ultra Baseball (Baseball Simulator in the USA) series. It was released in 1994 for the Super Nintendo by Culture Brain in Japan only. - -These Baseball titles included some form of "Super League" where pitchers and batters would have special abilities. - -Baseball Simulator 1.000 (1989, NES), also known as Choujin Ultra Baseball -Super Baseball Simulator 1.000 (1991, Super NES), also known as Super Ultra Baseball -Ultra Baseball Jitsumei Ban (1992, SNES) NPB licensed. -Super Ultra Baseball 2 (1994, SNES) -Ultra Baseball Jitsumei Ban 2 (1994, SNES) NPB licensed. -Ultra Baseball Jitsumei Ban 3 (1995, SNES) NPB licensed. - 0.7 - 19941222T000000 - Culture Brain - Culture Brain - Sports-Sports / Baseball - 2 - 1538 - - - ./Ultra Baseball Jitsumei Ban 3 (Japan).zip - -./media/videos/Ultra Baseball Jitsumei Ban 3 (Japan).png - Ultra Baseball Jitsumei Ban 3 - Ultra Baseball Jitsumeiban 3 ("Real Name Ultra Baseball 3") is the sixth game in Culture Brain's Baseball Simulator 1.000/Ultra Baseball series. As with the previous two "Jitsumeiban" games, the players and teams are all taken from the official Nippon Professional Baseball league during the 95/96 season, and many of them appear in the intro and on the box art as caricatures. - -The game features team customization options as well as standard exhibition, tournament and all-star modes. Every mode in the game offers the option of a CPU vs. CPU match if the player simply wants to watch a simulated game. - -The game also features the series's trademark "Ultra" teams, which are fictional teams/athletes that can call upon superpowers to increase their prowess as batters, pitchers and fielders. - 0.7 - 19951027T000000 - Culture Brain - Culture Brain - Sports-Sports / Baseball - 1-2 - 1538 - - - ./Ultra Baseball Jitsumei Ban (Japan).zip - -./media/videos/Ultra Baseball Jitsumei Ban (Japan).png - Ultra Baseball Jitsumei Ban - Ultra Baseball Jitsumeiban is the third game in the Ultra Baseball (Baseball Simulator in the USA) series. It was released in 1992 for the Super Famicom by Culture Brain exclusively in Japan. The game remains much the same as the previous 1991 Super Baseball Simulator 1.000 with some new additions. This title included real life players from the NPB league; the word Jitsumeiban means Real Player Version. Additionally a World Series championship and an All-Stars option was added to this version. - -In the game, there are three leagues: Central, Pacific and Ultra. Each league has six teams. In the Ultra League, pitchers and batters have special power-ups that boost their abilities which gives the game a surrealistic feel that is rare in the sports genre. Players can even create their own baseball teams and assign special moves to the players that they name themselves. The game can be played in exhibition, season or All-Stars modes. - -Though the game was never released worldwide, an unofficial English translation was created by VX Translations - 0.75 - 19920828T000000 - Culture Brain - Culture Brain - Sports / Baseball-Sports - 1-2 - 1538 - - - ./Ultra League - Moero! Soccer Daikessen!! (Japan).zip - -./media/videos/Ultra League - Moero! Soccer Daikessen!! (Japan).png - Ultra League : Moero! Soccer Daikessen!! - Ultra League: Moero! Soccer Daikessen!! is a 1995 Japan-exclusive soccer-based video game released for the Super Famicom. The game features the Japanese super hero Ultraman, among other monsters and aliens. - 0.6 - 19950728T000000 - Tom Create - Yutaka - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Ultra Seven (Japan) (Sample).zip - -./media/videos/Ultra Seven (Japan) (Sample).png - Ultra Seven - Ultra Seven is a 2D one-on-one fighting game that uses characters from the tokusatsu TV show of the same name. The Ultra Seven series is based on the original Ultraman TV show, but updated for a modern audience with a different protagonist who hails from the same planet as Ultraman. - -Ultra Seven features a single-player story mode in which the player can sometimes choose which of Ultra Seven's capsule monsters (Agira, Micras or Windom) to fight as, and a versus mode in which two players can duke it out. - 0.6 - 19930326T000000 - BEC - Bandai - Fighting - 1-2 - 262 - - - ./Ultra Seven (Japan).zip - -./media/videos/Ultra Seven (Japan).png - Ultra Seven - Ultra Seven is a 2D one-on-one fighting game that uses characters from the tokusatsu TV show of the same name. The Ultra Seven series is based on the original Ultraman TV show, but updated for a modern audience with a different protagonist who hails from the same planet as Ultraman. - -Ultra Seven features a single-player story mode in which the player can sometimes choose which of Ultra Seven's capsule monsters (Agira, Micras or Windom) to fight as, and a versus mode in which two players can duke it out. - 0.6 - 19930326T000000 - BEC - Bandai - Fighting - 1-2 - 262 - - - ./Ultraman (USA).zip - -./media/videos/Ultraman (USA).png - Ultraman - In the future, Earth must protect itself from alien invaders, a task handled by the Science Special Search Party. However, they are not alone in this endeavor. After crashing his ship on Earth while in pursuit of the evil alien Bemular, the super-being Ultraman is here to help whenever the attacking aliens prove too much for humanity alone to handle. Standing hundreds of feet tall with incredible strength and amazing abilities, he can only remain on Earth for a few minutes, and so must defeat his foes before his power drains completely. - -Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues. - 0.2 - 19911101T000000 - Bandai - Bandai - Fighting - 1-2 - 262 - - - ./Umi no Nushi Tsuri (Japan) (Rev 1).zip - -./media/videos/Umi no Nushi Tsuri (Japan) (Rev 1).png - Umi no Nushi Tsuri - Umi no Nushi Tsuri ("Fishing the Sea Master") is a fishing game in Pack-in-Video's Nushi Tsuri (usually localized as "Legend of the River King" or simply "River King") series, which combines traditional angling with RPG elements such as upgrading equipment and stats, and fighting turn-based battles with wild animals. - -This spin-off moves from "Kawa" (river) to "Umi" (sea), focusing on saltwater fish instead. As with other games in the series, the player can choose between multiple members of the same family as their protagonist, each of which has their own reason for fishing. It saw sequels for the Game Boy (Umi no Nushi Tsuri 2) and the PlayStation (Umi no Nushi Tsuri: Takarajima he Mukatte). - 0.7 - 19960719T000000 - Pack In Video - Pack In Video - Hunting and Fishing-Role Playing Game - 1 - 1027 - - - ./Umihara Kawase (Japan).zip - -./media/videos/Umihara Kawase (Japan).png - Umihara Kawase - Umihara Kawase is an unusual platformer featuring a girl that is captured in a bizarre dream world full of walking fish. Equipped with a fishing line she can swing and abseil from platform to platform using it as a grappling hook. The game's specialty is the detailed physics system that allows Kawase to perform various tricks using the elastic and length variable rope to move around the levels. There are almost 50 fields (levels) but most have multiple exits that allow you to play through the game on different paths without playing every single field in order. You can also record a good game and save it to watch it again at a later time. - 0.75 - 19941223T000000 - TNN - TNN - Platform-Action - 1 - 257 - - - ./Umizuri Meijin - Suzuki Hen (Japan).zip - -./media/videos/Umizuri Meijin - Suzuki Hen (Japan).png - Umizuri Meijin : Suzuki Hen - Umi Tsuri Meijin: Suzuki Hen ("Sea Fishing Expert: Suzuki Chapter". Suzuki is the Japanese name for Japanese seabass (Lateolabrax japonicus)) is a fishing game for the Super Famicom. It was published in 1994 by EA Sports Victor, EA's Japanese branch, and developed by A-Wave. - -The game features sea fishing, with the player selecting venues - and then various spots within that venue - from which to catch various species of sea fish; the most prominent of which is the eponymous Suzuki. - 0.75 - 19941216T000000 - A Wave Inc - Electronic Arts - Hunting and Fishing-Fishing - 1 - 1027 - - - ./New Horizons (USA).zip - -./media/videos/New Horizons (USA).png - Uncharted Waters 2 : New Horizons - In the first Uncharted Waters game, it was the 15th century and the New World was discovered. Now in New Horizons, it is the early 16th century and the age of exploration and sea trade is underway. Players choose from any one of six adventurers (scenarios), each with their own distinctive but intertwining plot, to embark on a quest of sailing, seamanship and exploration. - 0.7 - 19941001T000000 - Koei - Koei - Role Playing Game-Adventure - 1 - 768 - - - ./Uncharted Waters (USA).zip - -./media/videos/Uncharted Waters (USA).png - Uncharted Waters - The Franco family used to be one of the influential houses of Portugal. That is until the head of the family sailed out of a disastrous voyage to find the kingdom of Prester John. The disarray that followed brought about an end to the nobility of the Franco name. 100 years have passed and Portugal has prospered through it's sailing and trading empires. Young Leon Fanco wishes to restore his family's good name and make a name for himself as a sailor. At the heart of his ambition is the fair lady, Christiana, who is desired by the likely heir to the kingdom. Towards that end, Leon has been working hard to secure finances for his first ship. With the first step of his dream complete, Franco sails out with his father's good friend as first mate, you're off to find fame, adventure and fortunes out on the sea and in uncharted waters. - -Uncharted Waters is a sailing and trading simulation. Your goal is initially to sail between ports and trade goods between them to make a profit. Along the way, you may be called upon by merchants and royalty to do specific tasks. Several different nations as well as pirates roam the sea and not all have good relations with one another. You can take as long as you want and explore as much of the world as possible to complete your ultimate task of marrying Christiana, which will require your fame rating to be quite high anyway. Available at most ports is a trader for cargo, a supply station for your crew's food and water as well as repairs, a shipbuilder, an item store and finally a pub for gaining information, crew and gambling. - -All of the game progresses on an overhead-view, by sea you navigate your fleet by direction and can issue additional orders including landing on any piece of land to search for supplies. A variety of hazards live at sea including storms, other ships, seaweed and simply bad winds and currents. - 0.55 - 19930102T000000 - Koei - Koei - Role Playing Game-Adventure - 1 - 768 - - - ./Undake 30 - Same Game Daisakusen - Mario Version (Japan).zip - -./media/videos/Undake 30 - Same Game Daisakusen - Mario Version (Japan).png - Undake 30 Same Game Daisakusen : Mario Version - Undake 30: Same Game - Mario Version is a Puzzle game, developed by Hudson and published by Nintendo, which was released in Japan in 1995. - 0.55 - 19950116T000000 - Hudson - Nintendo - Puzzle - 1 - 2816 - - - ./Undercover Cops (Japan).zip - -./media/videos/Undercover Cops (Japan).png - Undercover Cops - 2043. Dr. Clayborn and his army have gained control of New York and Commissioner Gordon made one last plea for help and called three of the finest city sweepers: Matt, an ex-professional football player; Rosa, a former female vigilante and Miss America pageant; and Zan, an ex-karate master and a retired philosophy teacher. They must fight every lackey and vanquish Dr. Clayborn in order to restore law and order to the city. - -Go through the game's five stages, defeating enemies along the way and destroying the end-of-level boss before proceeding to the next stage. Along the way, weapons such as fish, rocks, i-beams, cars, and more can be used. - 0.8 - 19950303T000000 - Varie - Irem - Beat'em Up-Action - 1-2 - 263 - - - ./Unholy Night - The Darkness Hunter (USA) (Unl).zip - -./media/videos/Unholy Night - The Darkness Hunter (USA) (Unl).png - Unholy Night The Darkness Hunter - Developed by former SNK developers who worked on Kizuna Encounter, The King of Fighters '98, KoF 2001 and KoF 2002.Unholy Night clearly takes a page out of Capcom’s Darkstalkers series in that it channels a supernatural theme, including six playable characters with eight special moves to exploit. The game's story revolves around a group of hunters called the "Dark Family" as well as vampires and werewolves. - 0.55 - 20170408T000000 - Foxbat - Retroism - Fighting / Versus-Fighting - 1-2 - 262 - - - ./Uniracers (USA).zip - -./media/videos/Uniracers (USA).png - Uniracers - What do you get if you cross Sonic the Hedgehog with Tony Hawk's Pro Skater? - -It might seem an odd combination, but it describes Uniracers perfectly. One of the more successful releases of the Super Nintendo's twilight era, Uniracers mixes platform-based high-speed racing, with crazy stunts and tricks. - -The basic idea in most levels of the game is simple. Get your unicycle from A to B as quickly as possible, and finish ahead of your opponent. It's like Sonic, but with none of those pesky enemies, pointless power-ups and frustrating obstructions. In fact it doesn't sound like much of a game at all... - -Here's the key, though. Tricks performed and landed during the race increase your speed. The better the trick, the greater your increase in speed will be. - -Also, some levels are set in areas designed solely for stunts. Such levels require you to earn as many style points as possible, by doing tricks. These levels are against the clock, and a set points score, rather than an opponent. - -Unicycles are stupid and difficult, and yet fun, once you get the hang of them. Much the same could be said about Uniracers... - 0.85 - 19941202T000000 - DMA Design - Psygnosis - Racing, Driving - 1-2 - 1537 - - - ./Urban Strike (USA).zip - -./media/videos/Urban Strike (USA).png - Urban Strike - Urban Strike is the third in EA's long running series of helicopter action games. An evil genius named H. R. Malone has started a cult and managed to gather millions of followers. Malone is using his influence and wealth to build a super weapon with which he will overthrow the government. You will once again suit up and take control of various types of helicopters to stop Malone's evil scheme. - -Urban Strike is the first, and only, game in the Strike series to feature non-vehicular combat. In some levels you will leave your helicopter and proceed on foot. - 0.6 - 19951101T000000 - Black Pearl Software - Electronic Arts - Action-Shoot'em Up-Shooter - 1 - 260 - - - ./Ushio to Tora (Japan).zip - -./media/videos/Ushio to Tora (Japan).png - Ushio to Tora - Ushio to Tora ("Ushio and Tora") is a game based on the manga of the same name. It features Ushio Aotsuki, a young man who discovers the powerful Beast Spear that his ancestor used to trap a vicious youkai monster called Tora (Japanese for "tiger"). Recovering the spear causes not only Tora to be free, but draws many other evil youkai out from hiding. Tora works begrudgingly with Ushio to fight back the wave of youkai out of fear of the spear's power (though as the manga progresses, Tora's reasons for helping become more altruistic). - -The game is a side-scrolling brawler with short stages that culminate in boss fights with other youkai, similar to the Super Famicom GeGeGe no Kitarou game. The player can choose between Ushio and Tora to control, and each controls slightly differently: Ushio has greater range with the spear and can create shockwaves, while Tora is a powerhouse up close with his claws and can summon bolts of lightning. - 0.45 - 19930125T000000 - Yutaka - Yutaka - Action-Platform / Fighter Scrolling-Platform - 1 - 258 - - - ./Utopia - The Creation of a Nation (USA).zip - -./media/videos/Utopia - The Creation of a Nation (USA).png - Utopia : The Creation of a Nation - Utopia takes the Sim City gameplay concept and adds a military element to it. The game is set in the distant future, where your job is nothing less than Colony Administrator for a new settlement on some far-flung planet. Your aim is to provide the highest Quality of Life rating for the colonists. - -You do so by ensuring that there is enough life support, power, housing, employment, police and entertainment to keep the citizens of your colony happy. Hindering your goal are random events such as solar eclipses (which can render your solar panels inactive) and also a different, hostile alien race that inhabits the planets in the many scenarios at offer. - -Not only do you have to be a good mayor but you also have to be a good general. Resources must not only be attributed to civilian research but into weapons research, intelligence and the building of tanks and spaceships, if you wish to survive long enough to see your colony flourish into a metropolis. As a rule, you will have built a strong colony before the aliens come, but the final push towards a QOL of 80% or higher can only be achieved once there is no outside threat. - 0.55 - 19930901T000000 - Gremlin Interactive - Jaleco - Strategy-Simulation - 1 - 1280 - - - ./Vegas Stakes (USA).zip - -./media/videos/Vegas Stakes (USA).png - Vegas Stakes - Stake your claim in Vegas and beat the house! Let your inner high roller go wild as you try your luck at five different casino games—black jack, slots, poker, craps, and roulette. Start with $1,000 in your pocket and play your way through five casinos, each with a different theme and varying limits. Choose one of four friends to tag along and offer advice when you need it. Further enhancing the experience is the fact that you'll be presented with a slew of interactions with random casino patrons. Be careful though, your choices in these situations could either get you closer to the millions of dollars you're after, or cost you a pile of that hard-earned cash. - 0.7 - 19930502T000000 - Imagineer - Nintendo - Casino-Simulation - 1-4 - 3584 - - - ./Venom - Spider-Man - Separation Anxiety (USA).zip - -./media/videos/Venom - Spider-Man - Separation Anxiety (USA).png - Venom & Spider-Man : Separation Anxiety - Separation Anxiety is a side scrolling beat'em up game, featuring characters and stories taken from the Spiderman comics. The story is loosely based on a mini series of comics about Venom. In this game, the player(s) gets to choose between controlling Spider-Man, or his on and off again foe Venom. As Spiderman you must stop the life foundation who have removed five symbiotes from Venom. They plan to bond them with their soldiers, creating a dangerous army. Venom recovering from his wounds also realises he must destroy them. - -The game lets you punch, kick, swing and do combos throughout streets, the woods and underground complexes towards your goal. Throughout the game the player can pick up superhero icons. This icons will help you by summoning help from some of Spiderman's greatest allies like Daredevil, Ghost Rider, Hawkeye and Captain America - 0.65 - 19951101T000000 - Software Creations - Acclaim - Beat'em Up - 1-2 - 263 - - - ./Verne World (Japan).zip - -./media/videos/Verne World (Japan).png - Verne World - Verne World is a turn-based RPG for the Super Famicom. The game is set in the near future of 2028, and involves a pair of brothers who enter a theme park based on Jules Verne and end up trapped there. While looking for a way out and avoiding the various hostile robots that populate the park, the brothers find other human guests and also friendly animatronic robots that join the party. The park's exhibits and rides are all based on Verne's novels, such as Twenty Thousand Leagues Under the Sea and Around the World in Eighty Days. - -Various gameplay changes are present to account for the fact that the player is in a theme park rather than a fantasy setting. Instead of resting at inns, for example, the party eats at various restaurants and vending machines across the park. Weapons tend to include baseball bats and other found goods. - 0.65 - 19950929T000000 - Dual - Banpresto - Role Playing Game-Japanese RPG - 1 - 768 - - - ./Virtual Bart (USA).zip - -./media/videos/Virtual Bart (USA).png - Virtual Bart - Bart's reality goes virtual when he is strapped into Martin Prince's Virtual Reality experiment at the elementary school science fair. Each virtual reality program represents a stage in the game that Bart must play through in order to escape the machine before the programs crash. - -The game consists of three side-scrolling platform stages and three stages that take place from a rear view. Bart assumes the roles of a pig, dinosaur, and baby for the platform stages. He tosses tomatoes and eggs, slides down a water slide, and drives a motorcycle in a post-apocalyptic Springfield for the three remaining stages. They are all accessed by chance via a wheel-of-misfortune. - 0.5 - 19940901T000000 - Sculptured Software - Acclaim - Action-Platform - 1 - 257 - - - ./Vortex (USA) (En,Es).zip - -./media/videos/Vortex (USA) (En,Es).png - Vortex - Vortex was one of the few games designed to use the SNES Super FX 1 chip, a custom-made graphics accelerator RISC processor. The game is a 3D shooter similar to Star Fox by the same development studio, but with some subtle differences. Players can morph their vehicle at any time from the standard walker to a sonic jet, a land burner and a defensive hard shell, each with their own weapons, strengths and weaknesses. - -The player is cast as a soldier fighting the Aki-Do Forces, an evil empire bent on taking over the entire universe. To stop them, the player has access to an experimental mech, the Vortex, to travel the seven worlds of the Aki-Do system and destroy the bases. - 0.65 - 19940901T000000 - Argonaut Software - Electro Brain - Shoot'em Up-Racing, Driving - 1 - 260 - - - ./Vs. Collection (Japan).zip - -./media/videos/Vs. Collection (Japan).png - Vs. Collection - A game that features four modes that allows players and AI to fight each other in a number of different venues. Each mode is wholly distinct from one another, and spans a breadth of different genres. Each can also support a different number of human players, with the rest either controlled by AI or turned off. The game's four modes are A egg-shifting match-up puzzle mode that resembles the Magical Drop games; A real-time strategy combat mode represented as a snowball fight where players move multiple units around at once and need to use careful timing to take out their opponent's forces first; A Mode 7-enhanced racing game that includes jumping over obstacles. Resembles F-Zero or Super Mario Kart, and a single-screen brawling game that vaguely resembles Joust, where the goal is to knock opponents off the bottom of the screen. - 0.85 - 19961129T000000 - Bottom Up Interactive - Bottom Up Interactive - Various-Puzzle - 1-4 - 2816 - - - ./Wagyan Paradise (Japan).zip - -./media/videos/Wagyan Paradise (Japan).png - Wagyan Paradise - Wagyan Paradise is the third Wagyan Land game for the Super Famicom and the sixth game in the series overall. It features two new "Wagyan" dinosaur protagonists who alternate between stages: Takuto (a green male Wagyan) and Karin (a pink female Wagyan). - -Wagyan Paradise introduces a brand new array of post-level mini-games, a staple of the series, and adds more story cutscenes which help explain what's going on with the various incidents happening to Takuto's and Karin's island home. It also has a new art style. - 0.75 - 19941216T000000 - Namco - Namco - Platform - 1-2 - 257 - - - ./Wakataka Oozumou - Yume no Kyoudai Taiketsu (Japan).zip - -./media/videos/Wakataka Oozumou - Yume no Kyoudai Taiketsu (Japan).png - Wakataka Oozumou : Yume no Kyoudai Taiketsu - Wakataka Oozumou: Yume no Kyoudai Taiketsu ("Wakataka Sumo: Brothers Dream Fight") is a sumo wrestling game for the Super Famicom. The name Wakataka refers to two famous brothers -- Wakanohana and Takanohana -- who both made Yokozuna rank, the highest ranking for a sumo wrestler. - -Unusually for a sumo wrestling game, each match is dictated by a sort of rock-paper-scissors system where two players play their next move from a choice of options, and the next part of the match plays out depending on the moves chosen. If a sumo reaches the edge of the ring, or loses all their stamina, they lose the match. - 0.85 - 19931112T000000 - Tomcat System - Imagineer - Fighting-Sports - 1-2 - 262 - - - ./Wakuwaku Ski Wonder Spur (Japan).zip - -./media/videos/Wakuwaku Ski Wonder Spur (Japan).png - Wakuwaku Ski Wonder Spur - WakuWaku Ski Wonder Spur ("WakuWaku" is onomatopoeia that indicates excitement) is a competitive Mode 7 racing game that revolves around skiing. The game is structurally similar to Super Mario Kart: the player character and up to seven opponents compete across a series of distinctly-themed cups with three courses apiece and can acquire power-ups to make them faster or attack other opponents to momentarily stun them. The game also has multiplayer options. - -It features four human characters and four slightly more unusual characters, including a cyborg banana, a sunflower, a robot and a rabbit. All play roughly the same. - 0.95 - 19950113T000000 - Human Club - Human - Sports-Sports / Skiing - 1-2 - 1538 - - - ./Wally o Sagase! - Ehon no Kuni no Daibouken (Japan).zip - -./media/videos/Wally o Sagase! - Ehon no Kuni no Daibouken (Japan).png - Wally o Sagase! : Ehon no Kuni no Daibouken - Wally o Sagase! is an adventure video game based on the Japanese translation of the Where's Waldo franchise. The game was developed by TOMY for for the Super Nintendo Entertainment System video game console, and was released in Japan in 1993. The single-player top-down perspective adventure game, similar to that of The Legend of Zelda, including multi-level challenges and puzzles as the player, dressed as a Waldo Watcher, searches for Waldo. The game also featured appearances by other regular, and all-new, Waldo characters (including Odlaw and the Waldo Watchers) and is notable for it's depiction of Martin Handford, the illustrator and creator of Where's Waldo?. The game was released in Japan and is entirely in Japaneese. - 0.45 - 19930219T000000 - Natsu System - Tomy - Puzzle - 1 - 2816 - - - ./War 2410 (USA).zip - -./media/videos/War 2410 (USA).png - War 2410 - In the year 2003 geneticists tried to create the perfect soldier. Something went wrong however, and three new life forms turned against their creators: Brutally savage Orcs, cybernetic androids called Cromes and genetically enhanced human soldiers code named M.A.R.S. Players take control of a secretly assembled force and must try to restore order. - -War 2410 is a turn-based strategy game in which players move various units, such as mechs, tanks, troops or planes over a grid-map. Units differ in movement and attacking range. Some ground units cannot attack air units and vice versa. Terrain also affects combat as some types of terrain, like trees or buildings improve a units defense. Attacked units always counterattack as long as the attacker is within range. The goal of most missions is to destroy all enemy units, while it is sometimes necessary to capture the enemies' bases. Units cannot not be improved or modified and every mission starts with all units already in place. - 0.3 - 19951201T000000 - Advanced Productions - Advanced Productions - Strategy - 1 - 1280 - - - ./War 3010 - The Revolution (USA).zip - -./media/videos/War 3010 - The Revolution (USA).png - War 3010 : The Revolution - An alien race named Kyllen has enslaved humanity. On the planet Joyec, rebels managed to take the Kyllen by surprise and seize one of their battle fleets. The player must now guide their efforts in trying to throw over the Kyllen. - -War 3010 is a turn-based strategy game in which players move spaceships over a grid-map. There are different types of ships, such as Fighters, Marauders or Destroyers, that differ in movement range and weapon power. Weapon power is also divided into long and short range, i.e. a ship that is very good at long range combat may have poor close ranged weapons etc. During combat, the following actions can be chosen from a menu: Movement, Attacking, terrain information, unit information, a map of the battlefield, overview of all units, including those of the enemy; and an option to scout planets for technology. When an attacking unit is within range of an attacked unit, the attacked unit will always counter-attack (if it isn't destroyed first). In later missions it becomes possible to scout planets for technology and upgrade ships, as well as take control of space stations to build new ships. Ships cannot be taken into the next mission however. - 0.75 - 19961001T000000 - Advanced Productions - Advanced Productions - Strategy - 1 - 1280 - - - ./Waratte Iitomo! Tamolympic (Japan).zip - -./media/videos/Waratte Iitomo! Tamolympic (Japan).png - Waratte Iitomo! Tamolympic - Waratte Iitomo! Tamolympic ("It's OK to Laugh! Tamolympic") is a party mini-game collection based on the Japanese TV show of the same name. The show was a daily hour-long comedy variety show featuring recurring guests and various skits and interviews, hosted by the shades-wearing comedian Tamori (whose real name is Kazuyoshi Morita). It aired from 1982-2014 and made several longevity records in the process. - -The game allows for up to four players, but only two players ever play at once: most of the mini-games are based on completing a task within a set time or with a certain amount of precision, so all players don't need to play simultaneously. Instead, the first pair of players will play each mini-game, followed by the second pair (or two-and-one, if the three-player mode was selected). These mini-games have a comedic edge to them and vary from bowling with a snooker cue to a Simon Says game that involves clapping the correct way to certain goofy poses Tamori makes. - -Due to the license, the game was never released outside of Japan. - 0.75 - 19940428T000000 - Athena - Athena - Casual Game - 1-4 - 2304 - - - ./Wario's Woods (USA).zip - -./media/videos/Wario's Woods (USA).png - Wario's Woods - Wario's Woods is a puzzle game similar to Tetris or Columns, but with a twist. Instead of directly controlling the monsters and bombs that are falling down, the player controls Toad who has to carry around stacks of monsters and bombs and to combine them in the right way. One bomb plus at least two monsters of the same color have to be combined to make them disappear. If five or more objects are cleared at the same time, a diamond will appear. Destroying the diamond will clear all monsters of the diamond's color. -There are four different ways to pick up objects. The A button lets Toad pick up the whole stack that is in front of him, the B button lets him only pick up one object, even if it's in the middle of a stack, the Y button lets him kick a monster or bomb that's in front of him and the X button places him on top of the stack that he is carrying. He can also run up walls and stacks to catch falling objects out of the air or to pick up certain parts of a stack. - 0.8 - 19941210T000000 - Nintendo - Nintendo - Puzzle-Puzzle / Fall - 1-2 - 2816 - - - ./Warlock (USA).zip - -./media/videos/Warlock (USA).png - Warlock - When the sun aligns with the moon once every millennium, druid guardians summon their magic of their runestones to prevent the rebirth of the Warlock. The runestones are scattered through time and across the continents and you must find them before the Warlock does. - -The gameplay is simple. You go through different stages fighting of creatures and then finding the runestones. You fight off enemies by simply blasting them with this energy, using this orb you have with you, or you can use a spell to kill them. There are some puzzles in the game too. Some of the battles with the tougher enemies require some strategy to defeat them. - 0.55 - 19950301T000000 - Realtime Associates - Acclaim - Platform - 1 - 257 - - - ./WarpSpeed (USA).zip - -./media/videos/WarpSpeed (USA).png - WarpSpeed - The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. - -The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base. - 0.5 - 19920101T000000 - Accolade - Accolade - Shoot'em Up-Action - 1 - 260 - - - ./Wayne Gretzky and the NHLPA All-Stars (USA).zip - -./media/videos/Wayne Gretzky and the NHLPA All-Stars (USA).png - Wayne Gretzky and the NHLPA All-Stars - One of the many hockey games released, this version not only let the player control Gretzky, but other major players of the time as well such as Mario Lemieux, Eric Lindros, Mark Messier among many others, 600 total. It also features the 26 NHL teams at the time as well as 6 International teams to choose from. - -The gameplay is similar to many other hockey games with the standard modes such as Exhibition, Season, Playoffs or even a "Just Play" option that instantly took the player to a random game. There is also a "Simulation Mode" that gives the game an authentic feel complete with penalties or an "Arcade Mode" that was more action oriented and with less rules. A battery back-up keeps extensive track of stats and has a two-player option as well. - 0.45 - 19951201T000000 - Time Warner Interactive - Time Warner Interactive - Sports-Sports / Hockey - 1 - 1538 - - - ./Wayne's World (USA).zip - -./media/videos/Wayne's World (USA).png - Wayne's World - "Wayne's World, Wayne's World! Party time! Excellent! Woo, woo, woo!" - -It's Friday, it's 10:30 and like usual, Wayne and Garth are presenting their TV show. First they start off by reading a top-10 list of the worst games they recently played at the arcade. Then Wayne accounts on how he and Garth were suddenly sucked into a video game, and Garth was kidnapped by the mysterious Zantar. "Weeuuu, weeuuu, weeuuu!" FLASHBACK, and now you're suddenly in control of Wayne as he must embark upon a quest to save his good pal Garth. - -Not to be confused with the DOS license, this Wayne's World is a platform- style game. You must jump, fight and rock your way through 4 different levels which include Kramer's Music Store, Stan Mikita's Donut Store, Gas Works and Surburbia. Using Wayne's guitar as your sonic weapon, it's most excellent noise will bring death to various enemies. Will you save Garth from the evil purple clutches of Zantar? SCHWING! - 0.3 - 19930401T000000 - Gray Matter - THQ - Platform-Action - 1 - 257 - - - ./WCW Super Brawl Wrestling (USA).zip - -./media/videos/WCW Super Brawl Wrestling (USA).png - WCW Super Brawl Wrestling - SuperBrawl is one of the earliest wrestling titles with the WCW (World Championship Wrestling) license. It has 12 different professional wrestlers to choose from including Sting, Ric Flair, Big Van Vader, The Steiner Brothers (Rick & Scott) to name a few. The standard moves are present including punches, kicks, pile drivers and power slams including special unique finishers for each wrestler. - -The modes include Single and Tag Team matches that support a two-player option with the ability to customize options including time limits and rules. Passwords are also present so that players can pick up and play at their leisure. The view is a 3/4 overhead view with the ring catty-cornered on the screen similar to Fire Pro Wrestling. Tony Schiavone also lends his voice to the game for in-game commentary. - 0.55 - 19941101T000000 - Beam Software - Beam Software - Fighting-Sports-Sports / Wrestling - 1-4 - 262 - - - ./WeaponLord (USA).zip - -./media/videos/WeaponLord (USA).png - WeaponLord - A barbarian battleground. Seven different warriors, eached armed with a unique weapon set forth on a fighting game quest where they will clash and conflict with one another in this fighting game from Namco. Their ultimate foe is the mysterious Demonlord. An early relative of the popular Soul Calibur series, the main claim to fame of this game is the weapon play. Blocking and combos are present along with special "frenzies" of increased attack and death combos. The backgrounds are all hand drawn and meticulously detailed. Each character carries their own storyline with them between arenas, jungles and firey mountains on a quest to oppose the Demonlord. - 0.8 - 19950901T000000 - Namco - Namco - Fighting-Action - 1-2 - 262 - - - ./Wedding Peach (Japan).zip - -./media/videos/Wedding Peach (Japan).png - Wedding Peach - In the game, the player plays as one of the three main girls (either Momoko, Yuri or Hinagiku) to compete with the others in a series of mini games. The ultimate goal is to win the right to ask the guy that all three girls are in love with (Yanagiba) to the school dance. The game has a three player option as well, where two other people can play the other two girls. - 0.6 - 19950929T000000 - Shimada Kikaku - KSS - Casual Game - 1-3 - 2304 - - - ./We're Back! - A Dinosaur's Story (USA).zip - -./media/videos/We're Back! - A Dinosaur's Story (USA).png - We're Back! : A Dinosaur's Story - We're Back!: A Dinosaur's Story is different from it's Genesis counterpart. This version features character's from the movie, but does not follow the storyline of the movie. In this version, Professor Screw Eyes has kidnapped Louie and Cecilia. Hearing of this, Captain Neweyes and the dinosaurs launch into action to save their friends by traveling through various time periods. - -The gameplay is a side-scroller that has the player take control of Rex, traveling throughout the levels avoiding traps and defeating various enemies scattered throughout the stages (five in all). Rex can also receive help from his dinosaur pals, Elsa, Woog, Vorb, and Dweeb from time to time. There are also power-ups that increase and replenish Rex's health. - 0.5 - 19931101T000000 - Visual Concepts - Hi-Tec Software - Platform-Action - 1-2 - 257 - - - ./Wheel of Fortune - Deluxe Edition (USA).zip - -./media/videos/Wheel of Fortune - Deluxe Edition (USA).png - Wheel of Fortune : Deluxe Edition - Wheel of Fortune: Deluxe Edition is an updated sequel to its predecessor that features 4,000 different puzzles and the standard features of Wheel of Fortune such as the bonus round. It also has a digitized likeness of Vanna White along with her voice. There are also digitized photos of people that can be chosen to represent the player. Players can go up against friends or compete against the computer A.I. - 0.3 - 19940401T000000 - Imagitec Design - GameTek - Quiz - 1-3 - 3328 - - - ./Wheel of Fortune (USA).zip - -./media/videos/Wheel of Fortune (USA).png - Wheel of Fortune - A very basic translation of the popular game show Wheel Of Fortune, where you guess letters until you can guess the phrase. This CGA version has three old-school rounds of Wheel of Fortune (where the puzzles are simply "Phrase", "Title", "Person", etc.) and then a bonus round. You can compete against 2 computer players or up to three people can play against each other. - 0.5 - 19920901T000000 - Imagitec Design - GameTek - Quiz - 1-3 - 3328 - - - ./Where in the World Is Carmen Sandiego (USA) (En,Fr,De,Es,It).zip - -./media/videos/Where in the World Is Carmen Sandiego (USA) (En,Fr,De,Es,It).png - Where in the World is Carmen Sandiego? - You start out as a rookie detective whose job is to track down a crop of thieves stealing the world's most precious treasures. After each assignment briefing, you'll be given a deadline to capture the thief that stole the artifact using clues dealing with your knowledge of geography. - -Remake of the original Where in the World is Carmen Sandiego?. Features enhanced VGA graphics, sound effects, and joystick support. - 0.35 - 19930801T000000 - Brøderbund Software - Electronic Arts - Adventure - 1 - 512 - - - ./Where in Time Is Carmen Sandiego (USA) (En,Fr,De,Es,It).zip - -./media/videos/Where in Time Is Carmen Sandiego (USA) (En,Fr,De,Es,It).png - Where in Time is Carmen Sandiego? - Solve the Great Crimes of All Times! Carmen Sandiego, notorious ringleader of Villains International League of Evil, has confiscated a time machine and is swiping history's priceless treasures. It's up to you to catch her before she alters the course of history. - -- 7 Challenging levels -- Hundreds of cases -- Accurate and detailed cultural background - -FEATURES: the Chronoskimmer 325i, an advanced time travel machine that allows you voyage into centuries past. Play in 5 Different Languages! - 0.5 - 19930501T000000 - Brøderbund Software - Hi-Tec Software - Adventure - 1 - 512 - - - ./Whizz (USA).zip - -./media/videos/Whizz (USA).png - Whizz - Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren’t always clear-cut. There are four different types of doors, each of which needs a particular icon to pass (the icons represent the door type, such as ice or bricks, rather than hot water or a key, or anything you’d logically expect to clear the path). You can avoid the baddies, which may be the best option, as killing them costs you some energy –this reduces the significance of the points system. - 0.4 - 19961101T000000 - Flair Software - Titus - Platform-Action - 1 - 257 - - - ./Wild Guns (Japan) (Sample) [b].zip - -./media/videos/Wild Guns (Japan) (Sample) [b].png - Wild Guns - Annie & Clint, two gunslingers, arrive at Carson City and get caught up in a gunfight. It's raining bullets and there are explosions everywhere. After an intense battle they enter the saloon where they dispose of every cowboy in sight while redecorating the interior. Our heroes flee the scene by climbing on the roof, but what's that sound? ... it's a HUGE robot! -Wild Guns is a shooter with a western & Sci Fi theme. Gameplay is somewhat similar to the Time Crisis & House of the Dead games, with the exception that the game isn't played from a first-person perspective but from a third-person perspective. You control your on-screen character as well as the aiming crosshair. Select either Clint or Annie and shoot down tons of enemies while dodging bullets and jumping over incoming rockets. -After the Carson City level, the action continues in Desolation Canyon, an ammunition depot, a gold mine and a armored train . Finally there's a showdown with the big bad guy. - 0.85 - 19940812T000000 - Natsume - Titus - Action-Shooter / TPV-Shooter - 1-2 - 256 - - - ./Wild Guns (USA).zip - -./media/videos/Wild Guns (USA).png - Wild Guns - Annie & Clint, two gunslingers, arrive at Carson City and get caught up in a gunfight. It's raining bullets and there are explosions everywhere. After an intense battle they enter the saloon where they dispose of every cowboy in sight while redecorating the interior. Our heroes flee the scene by climbing on the roof, but what's that sound? ... it's a HUGE robot! -Wild Guns is a shooter with a western & Sci Fi theme. Gameplay is somewhat similar to the Time Crisis & House of the Dead games, with the exception that the game isn't played from a first-person perspective but from a third-person perspective. You control your on-screen character as well as the aiming crosshair. Select either Clint or Annie and shoot down tons of enemies while dodging bullets and jumping over incoming rockets. -After the Carson City level, the action continues in Desolation Canyon, an ammunition depot, a gold mine and a armored train . Finally there's a showdown with the big bad guy. - 0.85 - 19950801T000000 - Natsume - Titus - Action-Shooter / TPV-Shooter - 1-2 - 256 - - - ./Wild Snake (USA).zip - -./media/videos/Wild Snake (USA).png - Wild Snake - WildSnake is a puzzle game in which the player must manage falling snakes in a confined space and keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a resting spot on the floor of the space. A snake will destroy any other snakes of the same color and pattern that it touches with its head on the way down, which often has the chain effect of loosening the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more snakes. - -The game is played against a selection of backgrounds including desert, forest, water, or grass. Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks). - -The player starts out as a nestling and earns higher and higher distinctions taken from the snake realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. Also, as the level increases. more types of snake patterns must be handled. Sometimes, there is a flashing red snake that eliminates the first snake it touches. Further, there is occasionally an unstoppable snake that barrels down to the bottom of the space, eliminating all snakes in its path. - -The game can be played with 1 or 2 players in either easy, normal or hard mode. In the single player mode, the player can choose whether the preview showing the next snake will be shown. In 2-player mode, there is always a preview window. In fact, there is a queue of 3 snakes between the 2 player spaces from which the next snake is drawn. As a bonus during competition, multiple snake eliminations by one player result in obstacles appearing in the space of the opposing player. - 0.6 - 19940901T000000 - J.S.C. Gamos - Spectrum Holobyte - Puzzle - 1-2 - 2816 - - - ./Williams Arcade's Greatest Hits (USA).zip - -./media/videos/Williams Arcade's Greatest Hits (USA).png - Williams Arcade's Greatest Hits - Relive the old days chasing down the dirty scum in Bubbles! Play Defender once again, and navigate your vessel through alien territory! Defender II includes added villains and features not found in the original Defender! Challenge gladiators in a fight to the death in Joust! Once again, Robotron : 2004 lets you clash with a mutant force of robots to save the only remaining human family! With the coolest graphics of its time, SiniStar returns with great outerspace battle action! - 0.7 - 19961001T000000 - Digital Eclipse - Midway - Compilation - 1-2 - 3840 - - - ./Wing Commander - The Secret Missions (USA).zip - -./media/videos/Wing Commander - The Secret Missions (USA).png - Wing Commander : The Secret Missions - In the first Secret Missions add-on to Wing Commander, the TCS Tiger's Claw responds to a distress call from the Terran colony in the Goddard System. Once they arrive, they find that the colony has been completely destroyed by a new Kilrathi secret weapon, with no survivors. The Tiger's Claw is then ordered to pursue the Kilrathi fleet into their own space and destroy this new weapon - without reinforcements or the ability to resupply... - -The Secret Missions campaign adds 16 new missions to fly. Unlike the main game, there is no branching mission tree - progress is linear. There are also several new ships: a Confederation corvette, Kilrathi and Confederation freighters and of course the Kilrathi dreadnought with the secret weapon itself. - -Characters from the main game can be transferred into the add-on, which also includes a "Mission Selector" to fly any of the missions from the original game. - 0.25 - 19930901T000000 - Mindscape - Origins - Action-Simulation - 1 - 1024 - - - ./Wing Commander (USA).zip - -./media/videos/Wing Commander (USA).png - Wing Commander - The Confederation have been at war with the Kilrathi for the past 20 years, and you're just now joining the Vega campaign. You're a 2nd Lieutenant just out of the Academy, with some good work under your belt. You're posted to Tiger's Claw, the flagship of the Confederation Fleet. Will you help the Confederation to victory, or go down in infamy? - -Wing Commander is a space combat simulator interspersed with shipboard dialogs. Onboard the ship, you can save/load game, visit the bar to get the latest gossip, or go on to the next mission briefing, and the 3D space combat part. - -The 3D space combat have you sitting in the cockpit, where you control the craft like roll, turn, up/down, afterburner, as well as fire guns and launch missiles. There are four different crafts on the Confed side, each with different flight characteristics and armament. You will have a wingman on each mission, and you should keep the wingman alive as the wingman will help you if you issue the right orders. You can also taunt the enemy. You'll be fighting several different types of enemy fighters and capital ships, and even combat a few Kilrathi aces. - -When the mission is complete, land back onboard the ship and get ready for the next one. The campaign tree have both winning and losing paths. - -Wing Commander featured a hybrid bitmap/3D graphics engine that allowed even 286's to display detailed 3D graphics to an extent never before possible. With EMS available, it can display even more detailed graphics and in-cockpit animations. - 0.6 - 19921101T000000 - Origins - Mindscape - Action-Simulation - 1 - 1024 - - - ./Wings 2 - Aces High (USA).zip - -./media/videos/Wings 2 - Aces High (USA).png - Wings 2 : Aces High - The game takes place during World War 1. Choose one of the five allied fighter pilots to do battle against the Central Powers. The game consists of 20 missions with the final one culminating with a battle between the player and "The Red Baron". - -Missions are basically the same as in its' predecessor Wings. There are bombing missions where you have to take out targets that were circled in an aerial photograph, strafing runs where you get to blast anything that you fancy blasting with an unlimited supply of ammo, and of course the main part: dogfights in the sky. - -If a mission is completed successfully, the player can power up the successful pilot in four skill categories: flying, shooting, mechanics, and stamina. A failed mission can lead to either a dishonorable discharge or death for the pilot. - 0.85 - 19921001T000000 - Namco - Namco - Simulation - 1 - 1024 - - - ./Winning Post 2 - Program '96 (Japan) (Rev 1).zip - -./media/videos/Winning Post 2 - Program '96 (Japan) (Rev 1).png - Winning Post 2 : Program '96 - Winning Post 2: Program '96 in Japan is the first game in the Winning Post series to be released in North America, simply renamed as Winning Post. It is a horse racing simulation game where players take a horse through the various processes of training and engage in races. - -In Japan, the game was released for the Saturn, Playstation, and Super Famicom (Super Nintendo). In North America only the Saturn version was released. The game is actually an enhanced remake of Winning Post 2 which includes the updated horseracing race details for the 1996 season. - 0.7 - 19961004T000000 - Koei - Koei - Horse racing-Sports with animals - 1 - 1538 - - - ./Winning Post 2 (Japan).zip - -./media/videos/Winning Post 2 (Japan).png - Winning Post 2 - Winning Post 2 is the second game in Koei's horseracing management sim series Winning Post. It was released on the Super Famicom, Sony PlayStation and Sega Saturn in 1995. The player once again takes over a stable and raises horses, training them for races. - -The game saw two updated re-releases: Winning Post 2: Program '96 (released on the Saturn in the West as Winning Post) and Winning Post 2: Final '97. Both of these enhanced versions were released on the Saturn and PlayStation, though only the first saw a Super Famicom version. The series saw a proper sequel in 1998 with Winning Post 3. - 0.7 - 19950318T000000 - Koei - Koei - Horse racing-Sports with animals - 1 - 1538 - - - ./Winning Post (Japan) (Rev 1).zip - -./media/videos/Winning Post (Japan) (Rev 1).png - Winning Post - Winning Post is a thoroughbred horse racing simulation game series distinct from Koei's other horse-racing franchise, G1 Jockey, and Tecmo's Gallop Racer series. To date, the only version of the game to be released outside of Japan was the Sega Saturn port of Winning Post EX, released in North America as Winning Post. All of the other games have only been released in Japan. -The goal is to take a stable of horses, hire professional jockeys to ride them and raise money from winning and betting on races. Winning Post is a very dense management game, like much of Koei's early output. - 0.75 - 19930910T000000 - Koei - Koei - Horse racing-Sports with animals - 1 - 1538 - - - ./Winter Olympic Games - Lillehammer '94 (USA) (En,Fr,De,Es,It,Pt,Sv,No).zip - -./media/videos/Winter Olympic Games - Lillehammer '94 (USA) (En,Fr,De,Es,It,Pt,Sv,No).png - Winter Olympic Games : Lillehammer '94 - This is the official license of Winter Olympics tournament in 1994 at Lillehammer, Norway. You can practice in any event before the tournament. The game offers two modes - Full Olympics and Mini Olympics, which vary in the number of events. - -It includes 5 different types of sports - biathlon, alpine skiing (downhill, slalom, giant slalom and Super-G), ski jumping (90 m, 120 m), bobsleigh (2/4 men bob, 1/2 men luge) and skating (elimination, pursuit, time trial). The events use 3D views - 0.55 - 19940201T000000 - Tiertex - U.S. Gold - Sports-Sports / Multisports - 1-10 - 1536 - - - ./Wizap! - Ankoku no Ou (Japan).zip - -./media/videos/Wizap! - Ankoku no Ou (Japan).png - Wizap! : Ankoku no Ou - Wizap!: Ankoku no Ou ("Wizap!: King of Darkness") is a Super Famicom JRPG that was never released outside of Japan. It is the second game in ASCII's Dark Lord trilogy, which are all linked by the same world. The game features top-down turn-based strategic combat. - -The game sits between the 1991 Famicom RPG Dark Lord and the late-era SFC RPG Dark Law from 1997 in the Dark Lord series. - 0.45 - 19940922T000000 - SAS Sakata - ASCII - Role Playing Game - 1 - 768 - - - ./Wizardry Gaiden IV - Taima no Kodou (Japan) (Rev 1).zip - -./media/videos/Wizardry Gaiden IV - Taima no Kodou (Japan) (Rev 1).png - Wizardry Gaiden IV: Throb of the Demon's Heart - Wizardry Gaiden IV: Taima no Koudou ("Throb of the Demon's Heart") is a turn-based dungeon crawler RPG for the Super Famicom. It is the fourth in a series of "gaiden" Wizardry games developed by Japanese studio Access and influenced heavily by Sir-Tech's core Wizardry series. The game was fan translated in late 2016. - -Throb of the Demon's Heart is distinctive for the Wizardry series for adapting a lot of Japanese imagery and monsters in the familiar Wizardry format. This gives it a more home-grown feel among the Japanese-exclusive spin-offs, and heavily draws from Japanese folklore and religion. - -It is the first Wizardry Gaiden to be released on a system other than the Nintendo Game Boy, and is also the last in the series. Many more Japanese Wizardry spin-off games would follow, however. - 0.9 - 19960920T000000 - Access Games - ASCII - Role Playing Game - 1 - 768 - - - ./Wizardry I-II-III - Story of Llylgamyn (Japan) (En,Ja) (NP).zip - -./media/videos/Wizardry I-II-III - Story of Llylgamyn (Japan) (En,Ja) (NP).png - Wizardry I-II-III : Story of Llylgamyn - This rare game, never released outside of Japan, combines the original Wizardry trilogy into one game, updating the graphics and music from the Famicom and PC originals. Players who complete a chapter can transfer their party to to the next chapter. - 0.75 - 19990601T000000 - Gung-Ho! - Media Factory - Role Playing Game - 1 - 768 - - - ./Wizardry V - Heart of the Maelstrom (USA).zip - -./media/videos/Wizardry V - Heart of the Maelstrom (USA).png - Wizardry V : Heart of the Maelstrom - Despite the defeat of Trebor, Werdna, and L'kbreth, dark times once again threaten the kingdom of Llylgamyn. So once again a party of adventurers must venture forth to vanquish the evil. - -Wizardry V represents a complete revision of the gaming system used in the first four installments, with larger mazes, new spells and character classes, and an expanded system for combatting and interacting with creatures. It is also the first game in the series that allows, but does not require characters imported from a previous scenario. - 0.7 - 19940101T000000 - Capcom - Capcom - Role Playing Game - 1 - 768 - - - ./Wizardry VI - Kindan no Mahitsu (Japan).zip - -./media/videos/Wizardry VI - Kindan no Mahitsu (Japan).png - Wizardry VI : Kindan no Mahitsu - Prepare yourself. Take with you six companions - choose wisely, for having chosen, your fate is in their hands. Enter the ancient castle to retrieve the Cosmic Forge, a magical pen whose writings caused the river of time itself to change course. You will find treasure, armor, and magic items to advance your quest; meet wizened and cryptic dwellers who hold secrets that must be unearthed; and solve the riddles and puzzles that abound. - -But beware- you and your party will encounter countless dangers, hazards, and creatures of dazzling form to block your way. Only through your magic and skills, ever growing as you progress, can they be vanquished. - -And the story, so rich in mythology and legend, weaves a web of intrigue so complex that only you, with patience and travail can unravel. - 0.8 - 19950929T000000 - GAME - ASCII - Role Playing Game - 1 - 768 - - - ./Wolfchild (USA).zip - -./media/videos/Wolfchild (USA).png - Wolfchild - Dr. Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and his family brutally murdered by the terrorist organization CHIMERA. His surviving son Saul takes it upon himself to avenge his family. Using his father's research, he turns into a man-wolf and sets out to find CHIMERA's base and defeat their leader Karl Draxx. - -As Saul, it is your job to traverse five different areas on your way to Draxx. When Saul collects enough power-ups, he turns into his wolf form and gains a special psychic shot attack, which can be improved by collecting futher power-ups. However, if Saul loses health, he turns back into his human form and only has his fists to fight the numerous enemies. - 0.45 - 19930601T000000 - JVC - JVC - Platform-Action - 1 - 257 - - - ./Wolfenstein 3-D (USA).zip - -./media/videos/Wolfenstein 3-D (USA).png - Wolfenstein 3-D - id software's adaptation of their classic first-person shooter Wolfenstein 3D to consoles is not a straight port, but a remix with substantial changes as well as new additions. - -While the basic gameplay of exploring levels, shooting enemies, collecting treasures, keys and power-ups remain the same, only half of the original game's 60 levels have been retained. Each of those 30 levels (grouped into six missions, with two levels being secret ones) is a simplified version of an original level. The end bosses for the missions are taken from both Wolf3D as well as its sequel, Spear of Destiny. - -Other changes from the original include new power-ups: an ammo box (taken from Spear of Destiny) and backpack that increases the maximum amount of ammo that can be carried. - -The original's weapons (knife, pistol, machine gun, chaingun) all return, but there are also two completely new tools of destruction: a flame thrower and a rocket launcher. - 0.55 - 19940501T000000 - Imagineer - Imagineer - Shooter-Shooter / FPV - 1 - 259 - - - ./Wolverine - Adamantium Rage (USA).zip - -./media/videos/Wolverine - Adamantium Rage (USA).png - Wolverine : Adamantium Rage - Wolverine: Adamantium Rage is a side-scrolling platform beat-em-up. Wolverine, aka Logan, searches desperately for clues about his past and his identify. Using the computers of the X-Men mansion, Wolverine soon receives coordinates to somewhere in Canada and is told to come alone. As the missions and levels progress he finds clues which lead him inevitably on to the next level. - -The main character has a very large selection of combat moves, and also has great agility and the ability to climb walls using his wrist-spikes. Bonus pickups are provided in the level maps. Many of them are hidden very thoroughly which invites the player to use Wolverine's agility and climbing abilities to explore every corner. The levels include a secret lab, a ninja training camp, a hallucinogenic world, and others. - 0.5 - 19941102T000000 - Bits Studios - LJN - Platform-Action-Beat'em Up - 1 - 257 - - - ./Wonder Project J - Kikai no Shounen Pino (Japan).zip - -./media/videos/Wonder Project J - Kikai no Shounen Pino (Japan).png - Wonder Project J : Kikai no Shounen Pino - There was once a great scientist and inventor named Gepetto, who lived on an island farm together with his creations, his robotic helper, the pixie Tinker, and his pet animals. His greatest creation was an artificial boy named Pino. No, he was not carved from wood, but looked just like a real boy - only he could turn his head 360 degrees. But Gepetto was arrested for an unknown reason. The boy Pino looks like a real boy, but he was completed just a few moments ago, and he knows absolutely nothing. All he can do is wander aimlessly, poking objects and turning his head. It is up to you, the player, to make Pino a real man! - -In this simulation/role-playing game, you must use the robotic pixie Tinker to educate Pino. You can move Tinker around, examining objects and collecting them in an adventure-like fashion. Pino will automatically follow you to the direction you are facing, but will continue walking until you stop him. He will also pick objects and make his own "experiments" with them. Your goal is to train PIno in various disciplines. His stats can be raised in a RPG style: reading books increases his intelligence, throwing a ball increases his dexterity, and so on. By praising or scolding Pino you will gradually make him understand what should be done and what not. - 0.8 - 19941208T000000 - Almanic - Enix - Adventure - 1 - 512 - - - ./Wondrous Magic (Japan).zip - -./media/videos/Wondrous Magic (Japan).png - Wondrous Magic - An RPG released exclusively for the Super Famicom in late 1993. The player is the young apprentice of an elderly wizard who goes with him on his travels. The game's combat uses an unusual real-time system where enemies often surround the player, and they must position themselves to defend themselves from all directions. - 0.4 - 19931217T000000 - System Sacom - ASCII - Role Playing Game - 1 - 768 - - - ./Wordtris (USA).zip - -./media/videos/Wordtris (USA).png - Wordtris - In the spirit of Tetris comes Wordtris. Falling letters must be placed in order to form words in order to clear them away. Occasionally bombs will fall which you may use to clear away a single letter or an entire stack of them, depending on the type of bomb. The larger the words you form, the higher points you receive. If you clear enough words without filling up the screen, you move on to the next level. - 0.75 - 19921101T000000 - Spectrum Holobyte - Nintendo - Puzzle - 1 - 2816 - - - ./World Class Rugby 2 - Kokunai Gekitou Hen '93 (Japan).zip - -./media/videos/World Class Rugby 2 - Kokunai Gekitou Hen '93 (Japan).png - World Class Rugby 2 : Kokunai Gekitou Hen '93 - World Class Rugby 2: Kokunai Gekitou Hen '93 ("Home Intense Fighting Chapter") is a rugby game for the Super Famicom and the sequel to World Class Rugby. Unlike its predecessor, it was never released outside of Japan. Misawa, the publishers, based this sequel on Denton Designs' code for the original. - -The subtitle refers to the fact that all the teams are national Japanese teams, rather than featuring teams from across the world. - 0.9 - 19940107T000000 - Denton Designs - Misawa - Sports - 1 - 1536 - - - ./World Class Rugby (Japan) (En).zip - -./media/videos/World Class Rugby (Japan) (En).png - World Class Rugby - Sixteen best teams compete for the World Cup, an ultimate test of your skills against the very best in the game. 3D perspective, sound effects and the atmosphere takes you to the very heart if the action. You are on the pitch battling it out with the heavies in the scrum, tackling the wingers, jumping for the ball in the line out and experiencing the triumphal sensation of scoring a Try. Single Game, World Cup and League for 3 to 8 teams. One or Two players option. Option to change team names, players names, skills and physical attributes. Instant action replay - 0.7 - 19930129T000000 - Denton Designs - Imagineer - Sports-Sports / Rugby - 1-2 - 1538 - - - ./World Cup USA 94 (USA) (En,Fr,De,Es,It,Nl,Pt,Sv).zip - -./media/videos/World Cup USA 94 (USA) (En,Fr,De,Es,It,Nl,Pt,Sv).png - World Cup USA 94 - For the third World Cup in succession, US Gold had the license to produce the official game. They entrusted Tiertex with the task, who produced a top-down game recreating the full tournament. As well as the 24 teams who qualified for the tournament, other significant footballing nations like England, France and Denmark could be drafted in. The presentation of the menus is largely icon-based, with the official mascot featuring prominently. Tackling is difficult and passing is easy, making for a flowing end-to-end style of play. - 0.75 - 19940601T000000 - Tiertex - U.S. Gold - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./World Heroes 2 (USA).zip - -./media/videos/World Heroes 2 (USA).png - World Heroes 2 - The time traveling tournament fighters are back! The original eight characters from the popular arcade hit return, along with six new characters hand-picked from several different eras and locations all through time. But a new boss awaits the victor... who or what is behind this new tournament? You'll have to get to him to find out! - -This sequel features all-new stages and music, and improved animation and graphics. You can now reflect projectile moves at your opponent, and reverse normal throws if your timing is right! The original game's Death Match mode is also back, but with a new feature - the life bar will increase or decrease as you inflict or receive damage. Get your side's life bar to 100% and your enemy will lose. - 0.6 - 19940901T000000 - Saurus - Takara - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./World Heroes (USA).zip - -./media/videos/World Heroes (USA).png - World Heroes - An alien entity known as Geegus threatens the Earth in the year 3091. As all of Earth's forces have been defeated, a scientist uses his recently-built time machine to find the greatest fighters of different eras to compete against Geegus. - -Featuring a cast of characters ranging from ninjas to a cybernetic supersoldier, you'll fight your way through standard-fare one-on-one matches or take on an opponent in a Deathmatch, where spiked walls and landmines add to the danger. - 0.65 - 19930901T000000 - Sunsoft - Sunsoft - Fighting-Action-Fighting / Versus - 1-2 - 262 - - - ./World League Soccer (USA).zip - -./media/videos/World League Soccer (USA).png - World League Soccer - Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your foot the way it did in contemporary football games. Complex moves such as overhead kicks, back-heels and long-range through-ball passes can be completed with practice. - 0.7 - 19920401T000000 - C-Lab - Mindscape - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./World Soccer 94 - Road to Glory (USA).zip - -./media/videos/World Soccer 94 - Road to Glory (USA).png - World Soccer 94 : Road to Glory - The first game in the long-running soccer series, which stood out from the crowd with a unique forced perspective 3D view rather than a simple overhead one. The players are drawn large and there is a large scanner to assist with long passing. However, the standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a more useful strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered. - 0.85 - 19931201T000000 - Elite Systems - Rage Software - Sports-Sports / Football (Soccer) - 1-2 - 1538 - - - ./Wrecking Crew '98 (Japan).zip - -./media/videos/Wrecking Crew '98 (Japan).png - Wrecking Crew '98 - Mario, on his way home from a trip, discovers that Bowser has been conducting a construction campaign of building high-rises in the Mushroom Kingdom which are depriving the local plantlife of sunlight. Refusing to tolerate this, he brings out a mighty blue hammer from a chest inside his house and embarks on a mission to demolish the offending structures. Mario's old nemesis, Foreman Spike, along with a Gotcha Wrench, Eggplant Man, and more new and old enemies, are once again out to stop him on his quest, however. - 0.65 - 19980523T000000 - Pax Softnica - Nintendo - Puzzle - 1-2 - 2816 - - - ./WWF Raw (USA).zip - -./media/videos/WWF Raw (USA).png - WWF Raw - WWF Raw is a professional wrestling game featuring 10 superstars from the World Wrestling Federation. The wrestlers you can choose from include Bret "Hit Man" Hart, Bam Bam Bigelow, 1-2-3 Kid, Diesel, Doink, Lex Luger, Luna Vachon, Owen Hart, Razor Ramon, Shawn Michaels, Undertaker, and Yokozuna. - -In this game, you attempt to pin your opponent to the mat by reducing his power meter until he can fight no more. There is a large number of moves to perform, including turnbuckle maneuvers and "illegal" acts such as hitting your opponent with a metal folding chair. - -This game supports up to 4 simultaneous players, and has the following game modes: One-on-One, Tag Team, Bedlam, Survivor Series, Royal Rumble, Raw Endurance Match, and Rematch. - 0.6 - 19941101T000000 - Sculptured Software - LJN - Sports-Sports / Wrestling - 1-4 - 1536 - - - ./WWF Royal Rumble (USA).zip - -./media/videos/WWF Royal Rumble (USA).png - WWF Royal Rumble - Control one of twelve World Wrestling Federation stars in a "no holds barred brawl" -- in other words, do whatever moves you want, from choke holds, piledrivers, and even chair slams, until your opponent is knocked out. You can even go outside the ring if you like. Several modes of play are available, including one-on-one, tag team (two-on-two), and three-on-three tag team. You can play as the following WWF wresters: Bret Hart, Razor Ramon, Randy Savage, Shawn Michaels, The Undertaker, Tatanka, Mr. Perfect, Crush, Ric Flair, Yokozuna, Ted Dibiase, and Lex Luger. - 0.7 - 19930601T000000 - LJN - Acclaim - Fighting-Sports-Sports / Wrestling - 1-2 - 262 - - - ./WWF Super WrestleMania (USA).zip - -./media/videos/WWF Super WrestleMania (USA).png - WWF Super WrestleMania - This was the first ever WWF licensed game for the SNES and Sega Genesis consoles. It featured one-on-one, tag team, and Survivor Series matches. The two versions were not identical because they featured some different characters for each console. The Genesis had: Hulk Hogan, Papa Shango, Ultimate Warrior, Macho Man, British Bulldog, IRS, Ted Dibiase, Shawn Michaels. Meanwhile the SNES had: Macho Man, Undertaker, Jake The Snake, Hulk Hogan, Earthquake, The Road Warriors, Typhoon, Ted Dibiase, and Sid Justice. - 0.65 - 19920301T000000 - LJN - Sculptured Software - Fighting-Sports-Sports / Wrestling - 1-2 - 262 - - - ./WWF WrestleMania - The Arcade Game (USA).zip - -./media/videos/WWF WrestleMania - The Arcade Game (USA).png - WWF WrestleMania : The Arcade Game - WWF Wrestlemania: The Arcade Game merges the personalities and action of the popular WWF TV show characters with a Mortal Kombat-style fighting game. This title features digitized graphics of 8 WWF superstars: Doink, Razor Ramon, Bret "Hit Man" Hart, Shawn Michaels, The Undertaker, Yokozuna, Bam Bam Bigelow, and Lex Luger. - -Although it is a wrestling title, this game is structured a lot like a one-on-one fighter. It is very fast-paced, and features crazy special moves. Also, each match is divided into a series of rounds, much like a fighting game. Instead of each round ending in a KO, each round simply ends when you force the other wrestler(s) to fall by reducing their energy meter. Game modes include single player arcade mode, tournament mode, and vs mode for 1-on-1 multiplayer. - 0.75 - 19951101T000000 - Sculptured Software - Acclaim - Fighting-Sports-Sports / Wrestling - 1-2 - 262 - - - ./X Zone (Japan, USA).zip - -./media/videos/X Zone (Japan, USA).png - X Zone - Compond X's powerful bio-computer has begun to malfunction and "X-Tra", aka the external threat recognition assault system, is firing on anything that moves. In fact, the computer has accessed the nation's nuclear weapon countdown systems for a retaliatory strike. Since nuclear war might X-tinguish life on the planet, the player must enter the X-Termination zone of the compound and fight on through defenses to the central computer. - -X-Zone is a first person light gun game. The player must shoot the robotic enemies on the screen and the projectiles that they launch at the player. Most levels are ended with a battle against a boss, which follows specific patterns and whose systems/weapons must be shot at and destroyed individually. - 0.5 - 19930827T000000 - Kemco - Kemco - Lightgun Shooter-Action - 1 - 261 - - - ./Xak - The Art of Visual Stage (Japan).zip - -./media/videos/Xak - The Art of Visual Stage (Japan).png - Xak : The Art of Visual Stage - You are a young boy named Latok, who lives in a village, training to become a good fighter. One day he meets a Pixie who tells him his father was a godly warrior who has fought the evil demon Badou two hundred fifty years ago, and has sealed his soul. But now the seal was broken, and Latok, as the last in the great family of warriors, has to prevent Badou's resurrection at all costs! - -This is an action RPG, in which you fight enemies in real time. Defeated enemies give you experience points, and you level up as you gather them. You need to meet minimum level requirements in order to wield better weapons and to equip better armor. - 0.7 - 19930226T000000 - Microcabin - Sunsoft - Role Playing Game-Action-Japanese RPG - 1 - 768 - - - ./Xandra no Daibouken - Valkyrie to no Deai (Japan).zip - -./media/videos/Xandra no Daibouken - Valkyrie to no Deai (Japan).png - Xandra no Daibouken : Valkyrie to no Deai - A platformer title starring Valkyrie's lizard friend Xandra. In the game, which plays as a prequel of the Valkyrie games, you control Xandra as he leaves his enchanted forest in order to get help for his family. This will eventually lead him to meet up with our beloved Valkyrie and mark the beginning of their adventures. - -Xandra has all the abilities of a standard platformer character, which allow him to jump around and navigate the many obstacles found in the game. Additionally he's armed with a pitchfork which he can use to impale his enemies and stick to some surfaces. Collecting coins allow him to purchase extra lives, but there are no added weapons or spells as in the Valkyrie games. - 0.4 - 19920623T000000 - Namco - Namco - Platform-Action - 1 - 257 - - - ./Xardion (USA).zip - -./media/videos/Xardion (USA).png - Xardion - Xardion tells the tale of 3 warring planets that are home to 3 distinct alien races. Their fighting is interrupted by the threat of invasion from a much more potent alien race. The 3 planets find that they are able to set aside their differences long enough to battle their shared menace. - -Each planet sends a warrior to deal with the threat. There is a robot named Triton, a cat-like quadruped named Panthera, and a giant red bipedal insect alien name Alcedes. The single player of the game controls one of these characters at a time and can switch at any time. If the current character loses all of his health, the player is sent back to the start of the level and that one character receives a health refill. - -Each character has special attributes that help the team. For example, Panthera's relatively small size allows him to squeeze into spots where the other 2 characters can not travel. The characters can gather a number of unique powerups and weapons to help them on their mission. - 0.5 - 19920401T000000 - Jorudan - Asmik - Action-Platform - 1 - 257 - - - ./X-Kaliber 2097 (USA).zip - -./media/videos/X-Kaliber 2097 (USA).png - X-Kaliber 2097 - The game takes place in the year 2097 A.D. in NEO N.Y. The city is run down and controlled by a warlord named Raptor. Raptor has unleashed an army of ruthless, mutating Morphs upon the city to enforce his brand of order. Only two special forces agents, Slash and Alix do not submit to Raptor's will. Raptor decides to hatch a plan to kidnap Alix, so Slash, and more importantly his magic X-Kaliber sword, will come to him in an attempt to try and rescue her. - -The game consists of two modes. The first modes gameplay consists of side-scrolling action. The player can jump and swing a sword at enemies. The player can also deflect projectiles with the sword. The game also features one on one boss fights that are set up similar to a fighting game. The second mode is a two player duel that is set up like the one on one boss fights but is between two human controlled players. - 0.6 - 19940201T000000 - Athena - Activision - Platform-Action - 1-2 - 257 - - - ./X-Men - Mutant Apocalypse (USA).zip - -./media/videos/X-Men - Mutant Apocalypse (USA).png - X-Men : Mutant Apocalypse - Because of a rise of anti-mutant activity in Genosha, Professor Xavier uses Cerebro to scan the island nation and discovers Apocalypse's presence there. Genosha's government is apparently using Apocalypse to bring their mutant population under control. However, Xavier suspects Apocalypse to follow his own plans and sends five X-Men, Cyclops, Wolverine, Psylocke, Beast and Gambit, to investigate. - -X-Men: Mutant Apocalypse combines the gameplay of a side-scrolling brawler like Final Fight with elements of a platformer, that is, players have to fight various enemies and survive the occasional jumping-puzzle. Most levels also feature mid- and end-bosses in form of robots, monsters or known Super-Villains. - -Each character has unique abilities and special moves: Cyclops uses his Optic Blast to attack enemies from a distance, Wolverine can climb walls, Psylocke is very agile and the best jumper of the team, Beast can cling to the ceiling while Gambit throws explosive cards at his enemies. Special moves are quite similar to those found in Street Fighter II (Wolverine has a Dragon-Punch-style attack and Gambit's Double Kick is virtually identical to M. Bison's Scissors Kick), and require similar button combinations. - -While most stages are unique for each character, some can be played with any of the X-Men. Progress is saved via password. - 0.7 - 19941101T000000 - Capcom - Capcom - Platform-Action-Beat'em Up - 1 - 257 - - - ./X-Men vs. Street Fighter (World) (Unl) (Pirate).zip - -./media/videos/X-Men vs. Street Fighter (World) (Unl) (Pirate).png - X-Men vs. Street Fighter - X-Men VS Street Fighter is an unlicensed one-on-one fighting game for the SNES programmed by an unknown company. Although it uses the name of the arcade title, it does not have a tag feature and has some characters that were not used in the original game (most notably Ice Man and Psylocke from X-Men: Children of the Atom.) - 19980201T000000 - DVS Electronic - Fighting - 1-2 - 262 - - - ./Yadamon - Wonderland Dreams (Japan) (Sample).zip - -./media/videos/Yadamon - Wonderland Dreams (Japan) (Sample).png - Yadamon : Wonderland Dreams - Yadamon: Wonderland Dreams is a point and click adventure game developed by Sting Entertainment exclusively for the Super Famicom. The player, as the young witch Yadamon, her human friend Jean and her guardian fairy Timon, must navigate a series of screens to solve puzzles and reach the conclusion of the story. The game uses the SNES Mouse peripheral for its numerous puzzles. - -Yadamon is based on the anime of the same name about the eponymous troublemaking witch princess, who is banished to the human world to learn from her errors and to quench her curiosity about its high-tech wonders. The anime ran from August of 1992 to July of 1993, ending shortly before the release of this game. - 0.7 - 19931126T000000 - Sting Entertainment - Tokuma Shoten - Adventure-Adventure / Point and Click - 1 - 514 - - - ./Yadamon - Wonderland Dreams (Japan).zip - -./media/videos/Yadamon - Wonderland Dreams (Japan).png - Yadamon : Wonderland Dreams - Yadamon: Wonderland Dreams is a point and click adventure game developed by Sting Entertainment exclusively for the Super Famicom. The player, as the young witch Yadamon, her human friend Jean and her guardian fairy Timon, must navigate a series of screens to solve puzzles and reach the conclusion of the story. The game uses the SNES Mouse peripheral for its numerous puzzles. - -Yadamon is based on the anime of the same name about the eponymous troublemaking witch princess, who is banished to the human world to learn from her errors and to quench her curiosity about its high-tech wonders. The anime ran from August of 1992 to July of 1993, ending shortly before the release of this game. - 0.7 - 19931126T000000 - Sting Entertainment - Tokuma Shoten - Adventure-Adventure / Point and Click - 1 - 514 - - - ./Yakouchuu (Japan).zip - -./media/videos/Yakouchuu (Japan).png - Yakouchuu - Yakouchuu is an adventure game published by Athena Co. for the Super Famicom (SNES) platform. The title translates to Phosphorescent Animalcule (animalcule meaning a microscopic animal, a portmanteau of animal and molecule) and specifically to Noctiluca scintillans. - -It is a "sound novel" in the vein of Chunsoft's hits Otogirisou and Kamaitachi no Yoru (localized as Banshee's Last Cry): the player reads a novel-like story as the text appears on the screen with a static backdrop and background sounds to set the scene. They also occasionally make choices which can determine the route of the story. Yakouchuu concerns the ship "Diana" and its captain, who is the player-named protagonist, and crew as it sets off on an inauspicious journey. - -The game was ported to the Game Boy Color in 1999. The same year, it saw a sequel for the N64: Yakouchuu II: Satsujin Kouru. - 0.8 - 19950616T000000 - Athena - Athena - Adventure - 1 - 512 - - - ./Yam Yam (Japan).zip - -./media/videos/Yam Yam (Japan).png - Yam Yam - Yam Yam, or Yum Yum, is a fantasy game from Pandora Box and Bandai exclusively for the Super Famicom. The player is a young boy called Magu Magu, who travels across the world with his friend: a giant light pink flightless (mostly) bird called Yam Yam. The duo move around talking to NPCs in various villages, picking up quests to complete. - -When moving around between villages, the game switches to its core gameplay mode: a Z-axis shoot 'em up reminiscent of Space Harrier, where the player moves left and right as they scroll automatically forward. Enemies fly in from the horizon, as do various useful items, and the player has to survive the journey from one location to the next. They can use the experience they earn from defeating enemies to become stronger as well as increase their stock of cash to buy upgrades and power-ups. After every quest is complete, the game resets the player's levels and cash back to their defaults. - 0.4 - 19950217T000000 - Pandora Box - Bandai - 1 - - - ./Yokoyama Mitsuteru Sangokushi 2 (Japan).zip - -./media/videos/Yokoyama Mitsuteru Sangokushi 2 (Japan).png - Yokoyama Mitsuteru Sangokushi 2 - Yokoyama Mitsuteru Sangokushi II ("Mitsuteru Yokoyama's Romance of the Three Kingdoms II") is a strategy game and the sequel to the original Yokoyama Mitsuteru Sangokushi. Both games were adapted from the eponymous manga artist's graphic novel adaptation of the ancient Chinese novel. Specifically, they were based on an anime adaptation of the manga, released close to the same time. - -The second game presents three new scenarios and does away with the month-specific actions of the original, allowing the player to perform any action on their turn. It's also been graphically updated. It is still superficially similar to Koei's better known Romance of the Three Kingdoms series of strategy sims. - 0.7 - 19931229T000000 - TOSE - Angel - Strategy - 1-2 - 1280 - - - ./Yokoyama Mitsuteru Sangokushi Bangi - Sugoroku Eiyuu-ki (Japan).zip - -./media/videos/Yokoyama Mitsuteru Sangokushi Bangi - Sugoroku Eiyuu-ki (Japan).png - Yokoyama Mitsuteru Sangokushi Bangi : Sugoroku Eiyuu-ki - Yokoyama Mitsuteru Sangokushi Bangi: Sugoroku Eiyuuki is a sugoroku board game spin-off of the Yokoyama Mitsuteru Sangokushi strategy series. It plays similarly to the Dokapon series: the player, as one of the major warlords of the Romance of the Three Kingdoms (called Sangokushi in Japan), must move around a board taking territory and fighting in one-on-one battles with NPC bandits and soldiers. Other squares on the board lead to various events that change the player's status or help/hinder them in other ways. - -Yokoyama Mitsuteru Sangokushi Bangi is based on manga artist Mitsuteru Yokoyama's acclaimed historical manga that retells the Romance of the Three Kingdoms story. However, characters are drawn in a more comedic super deformed style to highlight that the game is a less serious offshoot. - 0.7 - 19941222T000000 - TOSE - Angel - Board game - 1 - 2048 - - - ./Yokoyama Mitsuteru Sangokushi (Japan) (Rev 1).zip - -./media/videos/Yokoyama Mitsuteru Sangokushi (Japan) (Rev 1).png - Yokoyama Mitsuteru Sangokushi - Yokoyama Mitsuteru Sangokushi is a strategy game based on the anime and manga of the same name by manga artist Yokoyama Mitsuteru. The name simply means "Yokoyama Mitsuteru's version of Sangokushi", Sangokushi being the Japanese name for the Chinese literary classic Romance of the Three Kingdoms. The manga and anime retell the story of the book, with the game focused on this retelling. - 0.6 - 19920626T000000 - TOSE - Angel - Strategy - 1-2 - 1280 - - - ./Yokozuna Monogatari (Japan) (Rev 1).zip - -./media/videos/Yokozuna Monogatari (Japan) (Rev 1).png - Yokozuna Monogatari - Yokozuna Monogatari is a sumo management simulation game for the Super Famicom. It focuses on management aspects, training sumo wrestlers and setting up bouts to improve their ranking. Earning money from sumo matches allows the player to hire stronger wrestlers, who naturally ask for more money to be recruited. The goal is to train a sumo wrestler to Yokozuna ("Grand Champion") level. - 0.9 - 19940826T000000 - KSS - KSS - Sports - 1 - 1536 - - - ./Yoshi no Cookie - Kuruppon Oven de Cookie (Japan).zip - -./media/videos/Yoshi no Cookie - Kuruppon Oven de Cookie (Japan).png - Yoshi No Cookie - Kuruppon Oven De Cookie - This special edition of Yoshi's Cookie was limited to a number of 500 cartridges and included with National Human Electronics' new Kuruppon oven. While it includes an entire copy of the SNES version of Yoshi's Cookie, it also includes an additional mode where Yoshi explores an overworld and teaches the player recipes of real-life versions of the cookies in the game. - 19940101T000000 - National Human Electronics - Nintendo - Puzzle - 1-2 - 2816 - - - ./Yoshi's Cookie (USA).zip - -./media/videos/Yoshi's Cookie (USA).png - Yoshi's Cookie - Yoshi's Cookie is a tile-matching video game in which the player is given a playing field populated with cookies of several types, arranged in a rectangular grid. The main objective of each level is to clear the playing field of all the cookies. The player mixes and matches the cookies such that entire rows or columns consist only of cookies of the same type. The player controls a cursor on the grid that is used to rotate individual lines in a manner similar to a Rubik's Cube. When a single row or column contains all matching cookies, the row is cleared from the grid. The grid grows in size from cookies entering from the top and right sides of the playing field and a game over occurs when the grid overflows. A sixth cookie type, shaped like Yoshi's head, occasionally appears that acts as a wild card, used to help clear lines of any other cookie. - 0.7 - 19930601T000000 - Bullet Proof Software - Bullet Proof Software - Puzzle - 1-2 - 2816 - - - ./Yoshi's Safari (USA).zip - -./media/videos/Yoshi's Safari (USA).png - Yoshi's Safari - In Yoshi's Safari, Bowser, King of the Koopas, and his evil offspring have invaded Jewelry Land. The Koopalings have seized the Kingdom's precious jewels. It's up to Mario, armed with his trusty Super Scope, to ride Yoshi to track down Bowser and put a stop to his evil plans. - -Unusual for the Mario games, Yoshi's Safari uses a first-person perspective. Gameplay consists of shooting enemies before they attack. Hidden areas and other secrets can be unlocked by shooting at large gates. There are bosses along the way that must be destroyed before players can move on to the next area. Game supports single or multi-player game modes. - 0.7 - 19930901T000000 - Nintendo - Nintendo - Lightgun Shooter-Adventure - 1-2 - 261 - - - ./Youchien Senki Madara (Japan).zip - -./media/videos/Youchien Senki Madara (Japan).png - Youchien Senki Madara - Madara Saga: Youchien Senki Madara ("Madara Saga: Kindergarten War Journal Madara") is an RPG exclusive to the Super Famicom. The game features the Madara license, an anime and manga about the titular supernatural hero and his group of resistance members who attempt to take down a tyrant of the youkai world, but instead imagines four of the major characters as kindergartners in a regular city. -The game adopts an isometric perspective. The chosen protagonist walks along the street automatically, but the player can manipulate their route by interacting with objects and buildings along the street, such as traffic lights and signposts. By consulting the town map via the pause screen, the player must get the protagonist to their next destination before their health runs out. - 19960126T000000 - Nexus Interact - Datam Polystar - Role Playing Game - 1 - 768 - - - ./Young Merlin (USA).zip - -./media/videos/Young Merlin (USA).png - Young Merlin - After trying to rescue a drowning young woman, the the hero of Young Merlin is drawn into a fantasy world which is threatened by the evil Shadow King. Naturally, it is your job to save this world and also to rescue the aforementioned woman who has been kidnapped by the Shadow King. This is done in typical action adventure fashion: you have to fight enemies using spells that are gathered during the progress of the game as well as solve puzzles and use several objects. What sets Young Merlin apart from other action adventures is the fact that there is no text in the entire game, instead, icons are used to represent conversations, furthermore, the game uses passwords,instead of a battery to record the players progress. - 0.8 - 19940301T000000 - Virgin - Westwood - Adventure-Action - 1 - 512 - - - ./Ys III - Wanderers from Ys (USA).zip - -./media/videos/Ys III - Wanderers from Ys (USA).png - Ys III : Wanderers from Ys - Adol's long time friend, Dogi wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil. - -Ys III breaks away from the "bumping into enemies" battle system of the first two games and allows Adol to control his sword in a variety of directions. As well as changing the battle system, the game is now side scrolling instead of the previous games top-down view. Adol also now has the ability to jump. Not new to the series is the use of magical rings which give Adol different powering up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story. - 0.85 - 19920102T000000 - Nihon Falcom - Tonkin House - Role Playing Game-Action RPG - 1 - 768 - - - ./Ys IV - Mask of the Sun (Japan).zip - -./media/videos/Ys IV - Mask of the Sun (Japan).png - Ys IV : Mask of the Sun - After having defeated the ultimate evil in his previous adventure, the great hero Adol stands on a sea shore, thinking about the fate of the once peaceful Utopian land of Ys, while the wind is blowing through his red hair. Suddenly, Adol notices a bottle, thrown onto the shore. It contains a letter, written in a foreign language, in which an unknown person asks Adol to come to his land and save it from a mysterious evil. Adol decides to accept the offer, and thus his adventure begins again... - -Ys IV: Mask of the Sun is an action RPG with a combat system like the earlier Ys games. An enemy should be rammed from the sides in order to hurt him. If performed incorrectly, the player will get hurt himself. It's also possible to use magic and position oneself strategically in battle so that the enemy won't be able to inflict any damage. - 0.5 - 19931119T000000 - Nihon Falcom - Tonkin House - Role Playing Game-Action - 1 - 768 - - - ./Ys V - Ushinawareta Suna no Miyako Kefin (Japan).zip - -./media/videos/Ys V - Ushinawareta Suna no Miyako Kefin (Japan).png - Ys V : Ushinawareta Suna no Miyako Kefin - Long, long ago, in the Kefin Desert, on the Continent of Afroka, a strong wind blew throughout the night... There is nothing but desert in Kefin area, but a legend tells a city was once was there -the city of Kefin. There is a rumor a legendary treasure is hidden somewhere amidst the ruins of the city. Who will dare to explore the dangerous region and to uncover the mysteries of the past? There is one who dares - Adol, the hero of the Ys saga. - -In this fifth installment of the series, the combat has been somewhat simplified to resemble a more classical action RPG style. Adol can fight monsters using melee and magical techniques, and defend himself by pressing the Y button at the right time. The ability to jump has been also added. - 0.65 - 19951229T000000 - Nihon Falcom - Nihon Falcom - Role Playing Game-Action - 1 - 768 - - - ./Yu Yu Hakusho - Tokubetsu Hen (Japan).zip - -./media/videos/Yu Yu Hakusho - Tokubetsu Hen (Japan).png - Yu Yu Hakusho : Tokubetsu Hen - YuYu Hakusho: Tokubetsu Hen ("YuYu Hakusho: Special Edition") is a fighting game for the Super Famicom. Rather than controlling the character directly with the d-pad and buttons, the players charge attacks and unleash them at the right amount of power. Combat is depicted as a series of dramatic cutaways as each fighter launches their attacks and the other tries to defend or evade them. - -YuYu Hakusho, an anime series about a teenage delinquent that is recruited by the underworld to fight demons and spirits that have escaped into the normal world, saw multiple adaptations for the Super Famicom and other consoles. Most are straightforward fighter games, though this and its predecessor YuYu Hakusho use this timing-based variant. - 0.8 - 19941222T000000 - Namco - Namco - Fighting - 1-2 - 262 - - - ./Yu Yu Hakusho 2 - Kakutou no Shou (Japan).zip - -./media/videos/Yu Yu Hakusho 2 - Kakutou no Shou (Japan).png - Yu Yu Hakusho 2 : Kakutou no Shou - YuYu Hakusho 2: Kakutou no Sho is the second of four Namco-developed Super Famicom adaptations of the YuYu Hakusho manga and anime, featuring the delinquent student Yusuke who becomes a spirit world investigator after he passes away. While its predecessor, YuYu Hakusho, featured a combat system that was turn-based and tactical, Kakutou no Sho is instead a standard example of the four-button fighter game model that became popular after the success of Capcom's Street Fighter II. - 0.65 - 19940610T000000 - TOSE - Namco - Fighting - 1-2 - 262 - - - ./Yu Yu Hakusho Final - Makai Saikyou Retsuden (Japan).zip - -./media/videos/Yu Yu Hakusho Final - Makai Saikyou Retsuden (Japan).png - Yu Yu Hakusho Final : Makai Saikyou Retsuden - YuYu Hakusho Final: Makai Saikyou Retsuden ("Ghost Files Final: Strongest Demon Biographies") is a fighting game for the Super Famicom and the fourth and final YuYu Hakusho game to be released for the system. As a fighting game, is has a lot in common with the second SFC YuYu Hakusho game - YuYu Hakusho 2: Kakutou no Sho - and the player can choose between thirteen characters from the anime/manga series, three of which are powered-up/demonic versions of other characters. - -The chronology of the Story mode starts towards the end of the Black Chapter Saga, moving through the entirety of Saga of the Three Kings and concluding with a final boss fight with the villain of the 1994 movie, YuYu Hakusho the Movie: Poltergeist Report. The player can also compete in a Tournament mode or a two-player Vs. mode. - 0.75 - 19950324T000000 - Namco - Namco - Fighting - 1-2 - 262 - - - ./Yu Yu Hakusho (Japan).zip - -./media/videos/Yu Yu Hakusho (Japan).png - Yu Yu Hakusho - YuYu Hakusho is a Super Famicom game based on the horror-themed manga and anime about a belligerent young man who dies unexpectedly from being hit by a car and is revived as a "spirit detective" by the rulers of the afterlife, and it becomes his job to investigate ghostly matters in the mortal world. The game is a series of set-piece battles where two opponents build up gauges using the D-pad and one of the face buttons: each combination leads to a separate attack and requires a different amount of build-up. The player can go through the story mode, which recounts events from the manga, or they can play a "free" mode against opponents of their choice. - 0.65 - 19931222T000000 - Namco - Namco - Fighting - 1-2 - 262 - - - ./Yumemaboroshi no Gotoku (Japan).zip - -./media/videos/Yumemaboroshi no Gotoku (Japan).png - Yumemaboroshi no Gotoku - Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era Japan. It otherwise plays like a standard JRPG, with a turn-based system that uses large enemy sprites in the center of the screen a la Phantasy Star or Dragon Quest. - -The game was one of two games ever published by Intec for the Super Famicom. They usually worked with the Turbo CD/PCE-CD system. It was never localized into English or released outside of Japan. - 0.1 - 19931217T000000 - TOSE - Intec - Role Playing Game - 1 - 768 - - - ./Yuujin Janjuu Gakuen 2 (Japan).zip - -./media/videos/Yuujin Janjuu Gakuen 2 (Japan).png - Yuujin Janjuu Gakuen 2 - Yuujin Janjuu Gakuen 2 (lit. "U-Jin: Sparrow Beast School 2") is a 1994 mahjong game and a continuation of Yuujin Janjuu Gakuen. The player once again takes to the streets to help out their fellow students at the eponymous school, usually via mahjong matches. The game features the artwork of the mononymed manga artist Yuujin (U-Jin). While U-Jin is best known for his eroge (adult manga) works, the game does not depict any pornographic imagery due to Nintendo's strict content rules. The game was not localized into English nor released outside of Japan. - 0.75 - 19941118T000000 - Varie - Varie - Asiatic board game-Mahjong - 1 - 2048 - - - ./Yuujin Janjuu Gakuen (Japan).zip - -./media/videos/Yuujin Janjuu Gakuen (Japan).png - Yuujin Janjuu Gakuen - Yuujin Janjuu Gakuen ("U-Jin: Sparrow Veterinary School", roughly) is a mahjong game published by Varie. The player can assume the role of any of three heroines, or create their own, as they take on opponents throughout their eponymous school. The game includes a collaboration with manga artist U-Jin (birth name: Ube Yamaguchi), who helped create the various anime characters and is featured in the game's title. Like many mahjong games, Yuujin: Janjyu Gakuen was never released outside of Japan. It was followed with a sequel: Yuujin Janjuu Gakuen 2. - 0.6 - 19931119T000000 - Varie - Varie - Asiatic board game-Mahjong - 1 - 2048 - - - ./Yuujin no Furi Furi Girls (Japan).zip - -./media/videos/Yuujin no Furi Furi Girls (Japan).png - Yuujin no Furi Furi Girls - Yuujin no Furi Furi Girls ("U-Jin's Furi Furi Girls") is a hybrid RPG/board game similar to Dokapon, which was published exclusively in Japan for the Super Famicom in 1994. Like its 1993 contemporary Yuujin: Janjyu Gakuen, it heavily features the artwork of anime artist U-Jin, best known for his eroge manga (though the game itself does not contain any pornographic material). - -Every turn each character rolls a dice that moves them that many spaces around the board. Along the way they will find cash, new weapons, health pick-ups and other items. They will also encounter monsters, and must beat them in janken (rock-scissor-paper) matches to remove them from the board. The goal for every player is to defeat the monster that holds the key to the exit, and then reach the exit with the key. The player can choose between four heroines, each with different starting stats/cash. - 0.8 - 19940701T000000 - Pow - Pow - Board game - 1-4 - 2048 - - - ./Yuuyu no Quiz de Go! Go! (Japan).zip - -./media/videos/Yuuyu no Quiz de Go! Go! (Japan).png - Yuuyu no Quiz de Go! Go! - Quiz game released by Taito for the Arcade (1990) and Super Famicom (1992). The game features teen idol Yukiko Iwai (the eponymous Yuuyu) both in the game and on the cover. - -Yuuyu no Quiz de Go! Go! is a quiz game from Taito that uses the likeness of teen idol Yukiko "Yuuyu" Iwai. The player answers questions on various topics from anime to politics to score points, making sure not to accrue too many wrong answers. Success is based on a percentage rather than a quota: in order to pass a round with a requirement of 60, the player has to correctly answer three out of every five questions (or better). - -Yuuyu was a member of the idol group Onyanko (Kitten) Club, which were hugely popular in Japan during the late 80s. She emcees the in-game quiz show via digitized photos and voice samples, introducing the many rounds and frequently chanting "Go! Go!". - 0.65 - 19920710T000000 - Taito - Taito - Quiz - 1-2 - 3328 - - - ./Zakuro no Aji (Japan).zip - -./media/videos/Zakuro no Aji (Japan).png - Zakuro no Aji - Zakuro no Aji ("Taste of Pomegranate") is a visual novel from Imagineer and adopts the then-popular presentation of using text on static backgrounds with the use of sound effects and music to create atmosphere. - -The game's story concerns a five-story office block that suddenly sinks into the ground after a major earthquake. The protagonist, Domon, and the other office drones are initially panicked, and decide to look for a way out. As Domon makes his way to the basement, any one of a number of different situations can occur dependent on how the player answered some multiple choice questions earlier on. - 0.8 - 19951222T000000 - Imagineer - Imagineer - Adventure - 1 - 512 - - - ./Zan II Spirits (Japan).zip - -./media/videos/Zan II Spirits (Japan).png - Zan II Spirits - A Super Famicom strategy war sim from Wolf Team. It is set in the Sengoku era of Japanese history. - -Zan II: Spirits is the first Super Famicom game in Wolf Team's series of strategy sims set in historical Japan. It was eventually followed up with a sequel, Zan III: Spirits. - -As with its thematically-similar contemporaries, like Shingen the Ruler or Nobunaga's Ambition, Zan II puts the player in the geta of a Japanese feudal lord, or daimyo, with designs to wrest control over the rest of Japan from the other daimyos. The game is more focused on warfare than day-to-day resource management, with armies of samurai marching across the map to attack fortresses and pagodas that host enemy flags. - 0.75 - 19920529T000000 - Wolf Team - Telenet - Strategy - 1 - 1280 - - - ./Zan III Spirits (Japan).zip - -./media/videos/Zan III Spirits (Japan).png - Zan III Spirits - A strategy sim from Wolf Team based on Japan's Sengoku era and the third in their Zan Spirits series. - -Zan III Spirits is the third game in Wolf Team's series of warring states era-set strategy war sims. While similar to Koei's Nobunaga's Ambition series in many ways, the Zan games are far more focused on warfare and logistics. Zan III is also the second in the Zan series to be released on the Super Famicom: most of the Zan series only appeared on Japanese home computers like the PC-9801 and FM Towns. The player is once again asked to lead the armies of their chosen daimyo (warlord) in an effort to conquer the rest of 16th century Japan. - -Zan III Spirits is an adaptation of Zan III: Tenun Ware ni Ari for the PC-9801, which was originally released in December 1993 four months prior. Zan III Spirits, like its SFC predecessor Zan II Spirits, was modified for its console release to make it work with the limitations/strengths of the system. - 0.75 - 19940311T000000 - Wolf Team - Wolf Team - Strategy - 1 - 1280 - - - ./Zenkoku Juudan Ultra Shinri Game (Japan).zip - -./media/videos/Zenkoku Juudan Ultra Shinri Game (Japan).png - Zenkoku Juudan Ultra Shinri Game - A spin-off of Visit's Shinri Game quiz series that frames its probing questions with a geographical TV quiz show. - -Zengoku Juudan Ultra Shinri Game ("National Longitudinal Slice Ultra Psychology Game", referring to how the in-game game show selects a region for a question by picking its longitude) is a quiz show for the Super Famicom that opts for questions of a more personality-test nature. With every Shinri Game, these questions are presented with a distinct framing device: in Zengoku Juudan's case, the game is presented as if it was a TV game show that pulls its questions from specific regions and prefectures of Japan. - -It follows three previous Shinri Games for the system, but isn't a true sequel - The Shinri Game IV, released on PlayStation in 1998, is the "true" fourth The Shinri Game. - 0.75 - 19951110T000000 - Ukiyotei - Visit - Quiz - 1 - 3328 - - - ./Zenkoku Koukou Soccer 2 (Japan).zip - -./media/videos/Zenkoku Koukou Soccer 2 (Japan).png - Zenkoku Koukou Soccer 2 - Zenkoku Koukou Soccer 2 ("National High School Soccer 2") is a soccer game for the Super Famicom and follows a player-selected regional high school soccer team from local championships to the national stage. - -The player can rename their soccer team members, and can choose to take part in the game's road to the national finals, a tournament or a penalty kick mode. Each mode has the option of one or two human players. - 0.2 - 19951117T000000 - Syscom - Yojigen - Sports - 1-2 - 1536 - - - ./Zenkoku Koukou Soccer (Japan).zip - -./media/videos/Zenkoku Koukou Soccer (Japan).png - Zenkoku Koukou Soccer - Zenkoku Koukou Soccer ("National High School Soccer") is a 1994 soccer game from Affect and Yojigen and released exclusively in Japan for the Super Famicom. It is the first in its series of games that explores the world of high school-level competitive soccer: it was followed by 1995's Zenkoku Koukou Soccer 2. - -The player picks a region of Japan and plays against local teams before they have a shot at the national competition. The pitch is depicted with a horizontal view. - 0.2 - 19941125T000000 - Affect - Yojigen - Sports - 1-2 - 1536 - - - ./Zen-Nihon GT Senshuken (Japan).zip - -./media/videos/Zen-Nihon GT Senshuken (Japan).png - Zen-Nihon GT Senshuken - Zen-Nippon GT Senshuken ("All-Japan GT Championship") is a racing game published by Banpresto and Kaneko, and is part of Kaneko's All-Japan Grand Touring Car Championship series based on the real-life circuit. The game rapidly switches angles depending on the direction the player is driving, often moving between horizontal, vertical and diagonal perspectives. - 0.8 - 19950929T000000 - C.P. Brain - Kaneko - Racing, Driving - 1 - 1537 - - - ./Zen-Nihon Pro Wres' - Sekai Saikyou Tag (Japan).zip - -./media/videos/Zen-Nihon Pro Wres' - Sekai Saikyou Tag (Japan).png - Zen-Nihon Pro Wres' : Sekai Saikyou Tag - An updated version of Zen Nippon Pro Wrestling, Dash updates the character roster and adds minor cosmetic touches to the mix such as wrestler introductions and new character artwork. The biggest addition however is the inclusion of a 4-player royal rumble mode and the ability to perform team-up moves in the tag matches. - -The game casts you as a wrestler of your choice in the official Zen Nippon Pro Wrestling league and pits you against the other featured wrestlers in grappling matches. As in the original you get to pick between several game modes including: Tournament, Championship (single or tag) Vs, Team (with the new 4-player variant) and Training. - 19931228T000000 - Natsume - Masaya Games - Sports-Fighting - 1-4 - 262 - - - ./Zen-Nihon Pro Wres 2 - 3-4 Budoukan (Japan).zip - -./media/videos/Zen-Nihon Pro Wres 2 - 3-4 Budoukan (Japan).png - Zen-Nihon Pro Wres 2 : 3-4 Budoukan - Zen-Nippon Pro Wrestling 2: 3-4 Budoukan is a wrestling game for the Super Famicom and the fourth and final game from Natsume to be based on the Japanese wrestling organization that is best known outside of Japan as All-Japan Pro Wrestling (or AJPW). - -It features a larger roster and returning modes from previous games, and introduces Budokan mode, essentially a booking mode where the player tries to receive a good rating for a wrestling card. - 0.7 - 19950407T000000 - Natsume - Nippon Computer Systems (NCS) - Sports-Fighting - 1-4 - 262 - - - ./Zen-Nihon Pro Wres (Japan).zip - -./media/videos/Zen-Nihon Pro Wres (Japan).png - Zen-Nihon Pro Wres - Zen Nippon Pro Wrestling is a wrestling game based on the Zen-Nippon Pro Wrestling league and features the likeness of their most famous stars at the time. - -Following the template laid by the classics of the genre, the game casts you as any of the 16 wrestling stars and then throws you to the ring to grapple the hell out of your opponent until one of you emerges victorious. You can attack your opponent with several moves (unique to each character) and upon "locking-on" by getting too close to the other wrestler you can execute grapples and throws. - -The game uses 2D graphics from a heightened camera view and includes a plethora of game modes including single player Championship and Tournament modes (with single or Tag variants for both), 2 Player Vs., Team Battle, and a Training in which you can learn the basics of the game. - 0.75 - 19930716T000000 - Natsume - Masaya Games - Sports-Fighting - 1-2 - 262 - - - ./Zen-Nihon Pro Wres - Fight da Pon! (Japan).zip - -./media/videos/Zen-Nihon Pro Wres - Fight da Pon! (Japan).png - Zen-Nihon Pro Wrestling: Fight da Pon! - Zen-Nippon Pro Wrestling: Fight da Pon! is a game in Natsume/Masaya's series of Zen-Nippon Pro Wrestling (also known as All-Japan Pro Wrestling, or AJPW) games for the Super Famicom. Unlike the other games in the series, Fight da Pon is a comedic/parodic take on the circuit, and features various AJPW wrestlers in a super deformed chibi style that exaggerates their personalities. - -The game features multiple modes, but the core battle system requires using cards at opportune moments. Each card depicts a type of wrestling move, such as a suplex or clothesline, and the player can use them to counter and overpower their opponent. The game's story mode(s) plays out like a board game with occasional bouts. - -The game was released in June 1994 in Japan exclusively. It is the third of four Super Famicom Zen-Nippon Pro Wrestling games from Natsume and Masaya. - 19940625T000000 - Natsume - Masaya Games - Sports / Wrestling-Sports - 1-2 - 1536 - - - ./Zero 4 Champ RR (Japan) (Rev 1).zip - -./media/videos/Zero 4 Champ RR (Japan) (Rev 1).png - Zero 4 Champ RR - Zero4 Champ RR is a 1994 racing video game developed by Media Rings for the Super Famicom, about an 18-year-old race car driver who must chase his dreams of drag racing after being turned down for university (and becoming a r?nin due to his joblessness status). - -Because the game takes place in the "near future" and it was released in the mid-1990s, the game itself is referring the story of the game to the first decade of the 21st century. - -This game received a sequel in the form of Zero4 Champ RR-Z. - 0.75 - 19940722T000000 - Media Rings - Media Rings - Racing, Driving - 1-4 - 1537 - - - ./Zero 4 Champ RR-Z (Japan).zip - -./media/videos/Zero 4 Champ RR-Z (Japan).png - Zero 4 Champ RR-Z - Zero-4 Champ RR-Z is a drag racing game for the Super Famicom and the sequel to 1994's Zero-4 Champ RR. As with that game, the goal is to race 400m drag races by quickly accelerating and switching gears to outpace the opponent. It is part of the larger Zero-4 Champ series, which first began on the PC Engine/TurboGrafx-16 with 1991's Zero-4 Champ. - -The game also features three distinct modes: a story mode, that intersperses its racing with dialogue-heavy cutscenes and adventure game elements; a versus mode for one or more players; and a "ministory" mode that has much less plot between races and no adventure elements. - 0.5 - 19951125T000000 - Media Rings - Media Rings - Racing, Driving - 1-4 - 1537 - - - ./Zero the Kamikaze Squirrel (USA).zip - -./media/videos/Zero the Kamikaze Squirrel (USA).png - Zero the Kamikaze Squirrel - One day, Zero, the side-kick of the evil Edgar Ektor, receives a letter from his girlfriend Amy, which informs him of a lumberjack named Jacques Le Sheets chopping down trees and destroying his homeland for financial purposes. Despite Ektor's protestations, Zero decides that the desire to protect his land is more important that whatever villainous plans his boss might have had in mind. It's time to show that lumberjack that squirrels of dubious reputation are no strangers to the battle for environmental protection! - -Zero the Kamikaze Squirrel is a spin-off of the Aero the Acrobat games, its main protagonist being one of Aero's antagonists. The gameplay is similar to that of Aero the Acrobat games, involving fast-paced side-scrolling and platforming action. Zero can eliminate his enemies by executing his trademark Kamikaze Slam: spinning in the air and crushing the unlucky adversary. He can also collect shurikens (shooting stars) scattered across the levels, and use them for projectile attacks. The squirrel is able to perform double jumps to reach high platforms and jump over larger chasms. - 0.85 - 19941101T000000 - Iguana Entertainment - Sunsoft - Platform-Action - 1 - 257 - - - ./Zico Soccer (Japan).zip - -./media/videos/Zico Soccer (Japan).png - Zico Soccer - Zico Soccer from Electronic Arts is a Super Famicom football management video game that allows players to become the head coach of an international football team; it was named after the modern-day soccer legend Zico (also known as the White Pelé). The game is mostly in the Japanese language although some words are in the English language. - 0.7 - 19940304T000000 - Electronic Arts - Electronic Arts - Sports-Sports / Football (Soccer) - 1 - 1538 - - - ./Zig Zag Cat - Dachou Club mo Oosawagi da (Japan).zip - -./media/videos/Zig Zag Cat - Dachou Club mo Oosawagi da (Japan).png - Zig Zag Cat : Dachou Club mo Oosawagi da - Restoring the lands from evil, saving the princess, and finding a way back home might not be the most original of goals, but how many games also include the comedy stylings of Japanese performance group Dachou Club? Not many, that's for sure! - -Zig Zag Cat is an unusual fusion of Breakout and a scrolling shooter. During action stages the player's avatar walks forward while attempting to keep their cat from bouncing off the bottom of the screen. The cat can break most obstacles by hitting them, and all obstacles will be broken if they collide with the avatar. By breaking blocks money and temporary paddle upgrades can be uncovered, such as ones that increase the size or the paddle, let you fire bullets, or allow you to curve the cat while it is moving. Several times during each stage a black octopus block will appear, and it must be destroyed by the cat before the player's avatar will continue moving forward. While the avatar is totally unharmed from walking through any enemies or blocks, some enemies and all bosses have the ability to fire projectiles at him which do cause damage, and if all health is lost from projectiles then a life will be lost just as if the cat had fallen off the screen. - -In between action stages the player will enter an Inn. At the Inn he can save, talk to the locals, play a bonus board to earn additional money, buy temporary paddle upgrades, and check his progress on his trip around the island. - 0.5 - 19940624T000000 - Den'Z - Den'Z - Action - 1 - 256 - - - ./Zombies Ate My Neighbors (USA).zip - -./media/videos/Zombies Ate My Neighbors (USA).png - Zombies Ate My Neighbors - In the game you are a male or female protagonist (Zeke or Julia), fighting the vampires, mummies, zombies, etc. on over 50 levels (not including secrets) and saving all of the people you find. There are defined number of neighbors you save on every level. When they are free then "Exit" door opens and you jump on next level.The levels differ from mall and grocery store to beaches and football fields. Using different weapons such as bazooka or water gun you have to kill the bosses such as huge babies, dragons or ants at the end of levels. You can play the game with two players cooperatively. - 0.7 - 19930901T000000 - LucasArts - Konami - Action-Shooter - 1-2 - 256 - - - ./Zool - Ninja of the 'Nth' Dimension (USA).zip - -./media/videos/Zool - Ninja of the 'Nth' Dimension (USA).png - Zool : Ninja of the 'Nth' Dimension - His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. - -In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do. - -In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk). - 0.75 - 19940102T000000 - Gremlin Interactive - GameTek - Platform-Action - 1 - 257 - - - ./Zool (USA) (Sample).zip - -./media/videos/Zool (USA) (Sample).png - Zool : Ninja of the 'Nth' Dimension - His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. - -In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes all your motions a few seconds after you do. - -In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk). - 0.75 - 19940102T000000 - Gremlin Interactive - GameTek - Platform-Action - 1 - 257 - - - ./Zoop (USA).zip - -./media/videos/Zoop (USA).png - Zoop - Fast-paced action-puzzle game where the player eliminates colored shapes that are approaching his alter ego, another colored shape, before they reach the top, ala Tetris. - -In order to eliminate the other shapes, you must point your piece at it and 'fire'. If the shape is the same color as your piece, the shape is eliminated, as well as all of the shapes of the same color behind it, until your piece hits a piece of a different color. If the shape is of a different color, or it is hit when collecting a line of similar shapes, your piece exchanges colors with the shape. - 0.7 - 19950101T000000 - Hookstone - Viacom New Media - Puzzle - 1 - 2816 - - - ./Zootto Mahjong! (Japan) (Rev 1) (NP).zip - -./media/videos/Zootto Mahjong! (Japan) (Rev 1) (NP).png - Zootto Mahjong! - Zootto Mahjong! is a Nintendo developed and published Super Famicom video game. It was released on July 1, 1998. It is a simple game of Mahjong, of which there were many that were created by Nintendo. It was the last Mahjong game developed for the Super Famicom, and was also available through Satellaview. In the game you choose which animal you want to play as before the game starts. - 0.1 - 19980701T000000 - Nintendo - Nintendo - Asiatic board game-Mahjong - 2048 - - - ./Aging Cassette (Japan).zip - -./media/videos/Aging Cassette (Japan).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Cassette Kensaki - NUS-you S Cassette (Japan) (En).zip - -./media/videos/Cassette Kensaki - NUS-you S Cassette (Japan) (En).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Controller Test Cassette (Japan).zip - -./media/videos/Controller Test Cassette (Japan).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./CX4 (World) (Enhancement Chip).zip - -./media/videos/CX4 (World) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./DSP1 (World) (Enhancement Chip).zip - -./media/videos/DSP1 (World) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./DSP1 B (World) (Enhancement Chip).zip - -./media/videos/DSP1 B (World) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./DSP1 Tech Demo (USA) (Demo).zip - -./media/videos/DSP1 Tech Demo (USA) (Demo).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./DSP2 (World) (Enhancement Chip).zip - -./media/videos/DSP2 (World) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./DSP3 (Japan) (Enhancement Chip).zip - -./media/videos/DSP3 (Japan) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./DSP4 (World) (Enhancement Chip).zip - -./media/videos/DSP4 (World) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Game Genie (USA) (v2.0) (Unl).zip - -./media/videos/Game Genie (USA) (v2.0) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./JRA PAT - Wide Taiouban (Japan) (TJEJ).zip - -./media/videos/JRA PAT - Wide Taiouban (Japan) (TJEJ).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./JRA PAT (Japan) (TJCJ).zip - -./media/videos/JRA PAT (Japan) (TJCJ).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Parame ROM Cassette Vol. 1 (Japan) (Unl).zip - -./media/videos/Parame ROM Cassette Vol. 1 (Japan) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Parame ROM Cassette Vol. 2 (Japan) (Unl).zip - -./media/videos/Parame ROM Cassette Vol. 2 (Japan) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Parame ROM Cassette Vol. 3 (Japan) (Unl).zip - -./media/videos/Parame ROM Cassette Vol. 3 (Japan) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Parame ROM Cassette Vol. 4 (Japan) (Unl).zip - -./media/videos/Parame ROM Cassette Vol. 4 (Japan) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Parame ROM Cassette Vol. 5 (Japan) (Unl).zip - -./media/videos/Parame ROM Cassette Vol. 5 (Japan) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./SGB-CPU (World) (Enhancement Chip).zip - -./media/videos/SGB-CPU (World) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./SNES Burn-in Test Cartridge (USA) (Rev D).zip - -./media/videos/SNES Burn-in Test Cartridge (USA) (Rev D).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Sound Factory (Japan) (En) (Proto) (1993-08-22).zip - -./media/videos/Sound Factory (Japan) (En) (Proto) (1993-08-22).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Squaresoft Mode 7 Demo (USA) (Demo).zip - -./media/videos/Squaresoft Mode 7 Demo (USA) (Demo).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./ST010 (Japan, USA) (Enhancement Chip).zip - -./media/videos/ST010 (Japan, USA) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./ST011 (Japan) (Enhancement Chip).zip - -./media/videos/ST011 (Japan) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./ST018 (Japan) (Enhancement Chip).zip - -./media/videos/ST018 (Japan) (Enhancement Chip).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Sufami Turbo (Japan).zip - -./media/videos/Sufami Turbo (Japan).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super 8 (USA) (Unl).zip - -./media/videos/Super 8 (USA) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Disc (Japan) (En) (v0.95) (Proto).zip - -./media/videos/Super Disc (Japan) (En) (v0.95) (Proto).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Famicom Box 4S Attraction (Japan).zip - -./media/videos/Super Famicom Box 4S Attraction (Japan).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Game Boy (Japan).zip - -./media/videos/Super Game Boy (Japan).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Game Boy (Japan, USA) (Rev 1) (Beta) (1994-03-23).zip - -./media/videos/Super Game Boy (Japan, USA) (Rev 1) (Beta) (1994-03-23).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Game Boy (Japan, USA) (Rev 1).zip - -./media/videos/Super Game Boy (Japan, USA) (Rev 1).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Game Boy (World) (Rev 2).zip - -./media/videos/Super Game Boy (World) (Rev 2).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super Game Boy 2 (Japan).zip - -./media/videos/Super Game Boy 2 (Japan).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Super X-Terminator 2 Sasuke (Japan) (Unl) [b].zip - -./media/videos/Super X-Terminator 2 Sasuke (Japan) (Unl) [b].png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Tri-Star (USA) (Unl).zip - -./media/videos/Tri-Star (USA) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./World Class Service Super Nintendo Tester (USA).zip - -./media/videos/World Class Service Super Nintendo Tester (USA).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./X (Japan) (Demo) (1991-05-08) (Unl).zip - -./media/videos/X (Japan) (Demo) (1991-05-08) (Unl).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./XBAND (USA).zip - -./media/videos/XBAND (USA).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Zaitaku Touhyou System - SPAT4-Wide (Japan) (TOBJ).zip - -./media/videos/Zaitaku Touhyou System - SPAT4-Wide (Japan) (TOBJ).png - ZZZ(notgame):#NONGAME - 0.75 - - Catapult Entertainment - Catapult Entertainment - - - ./Nintendo Power Menu Program (Japan) (Rev 1) (NP).zip - -./media/videos/Nintendo Power Menu Program (Japan) (Rev 1) (NP).png - ZZZ(notgame):Nintendo Power Menu Program - - - \ No newline at end of file diff --git a/workspace/all/mapmaker/folders.xml b/workspace/all/mapmaker/folders.xml deleted file mode 100644 index da6d0b07b..000000000 --- a/workspace/all/mapmaker/folders.xml +++ /dev/null @@ -1,26 +0,0 @@ - - - /mnt/SDCARD/Roms/Super Nintendo Entertainment System (SFC) - ./SFC.xml - - - /mnt/SDCARD/Roms/Nintendo Entertainment System (FC) - ./FC.xml - - - /mnt/SDCARD/Roms/Game Boy Advance (GBA) - ./GBA.xml - - - /mnt/SDCARD/Roms/Sega Megadrive (MD) - ./MD.xml - - - /mnt/SDCARD/Roms/Game Boy (GB) - ./GB.xml - - - /mnt/SDCARD/Roms/Game Boy Color (GBC) - ./GBC.xml - - diff --git a/workspace/all/mapmaker/fuzzy_match_gamelist b/workspace/all/mapmaker/fuzzy_match_gamelist deleted file mode 100755 index a820abbef..000000000 Binary files a/workspace/all/mapmaker/fuzzy_match_gamelist and /dev/null differ diff --git a/workspace/all/mapmaker/fuzzy_match_gamelist.py b/workspace/all/mapmaker/fuzzy_match_gamelist.py deleted file mode 100755 index 20393d37d..000000000 --- a/workspace/all/mapmaker/fuzzy_match_gamelist.py +++ /dev/null @@ -1,57 +0,0 @@ -import os -import xml.etree.ElementTree as ET -from fuzzywuzzy import fuzz -from fuzzywuzzy import process - -def load_gamelist(file_path): - tree = ET.parse(file_path) - root = tree.getroot() - games = [] - for game in root.findall('game'): - title = game.find('name').text - games.append(title) - return games - -def find_best_match(input_title, game_titles): - best_match = process.extractOne(input_title, game_titles, scorer=fuzz.token_sort_ratio) - return best_match - -def preprocess_filename(filename): - # Remove extension and normalize filename - name, _ = os.path.splitext(filename) - return name.lower() - -def process_folder(folder_path, gamelist_path): - # Load game titles from the XML file - game_titles = load_gamelist(gamelist_path) - - # Open map.txt to write results in the folder being scanned - map_file_path = os.path.join(folder_path, "map.txt") - with open(map_file_path, "w") as output_file: - # Loop through all files in the specified folder - for root, _, files in os.walk(folder_path): - for file in files: - # Ignore .txt and .xml files - if file.endswith('.txt') or file.endswith('.xml'): - continue - - # Preprocess the filename - preprocessed_filename = preprocess_filename(file) - - # Find the best match - best_match = find_best_match(preprocessed_filename, game_titles) - - # Write the result to map.txt - output_file.write(f"{file}\t{best_match[0]}\n") - -def main(): - # Read the folders.xml file and process each folder - tree = ET.parse("folders.xml") - root = tree.getroot() - for folder in root.findall('folder'): - folder_path = folder.find('path').text - gamelist_path = folder.find('gamelist').text - process_folder(folder_path, gamelist_path) - -if __name__ == "__main__": - main() diff --git a/workspace/all/minarch/do.sh b/workspace/all/minarch/do.sh deleted file mode 100755 index e09b3feae..000000000 --- a/workspace/all/minarch/do.sh +++ /dev/null @@ -1,2 +0,0 @@ -make -curl -T ./build/tg5040/minarch.elf ftp://192.168.2.112/.system/tg5040/bin/ diff --git a/workspace/all/minarch/makefile b/workspace/all/minarch/makefile index 2fc9b2fb2..e65dee0f6 100644 --- a/workspace/all/minarch/makefile +++ b/workspace/all/minarch/makefile @@ -25,28 +25,45 @@ INCDIR = -I. -I./libretro-common/include/ -I../common/ -I../../$(PLATFORM)/platf SOURCE = $(TARGET).c ../common/scaler.c ../common/utils.c ../common/config.c ../common/api.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -lsamplerate + +ifeq ($(PROFILE), 1) +CFLAGS += -pg +LDFLAGS += -pg +endif + +ifeq ($(GPERFTOOLS), 1) +CFLAGS += -g +LDFLAGS += -lprofiler +endif + ifeq ($(PLATFORM), desktop) ifeq ($(UNAME_S),Linux) CFLAGS += `pkg-config --cflags libzip` LDFLAGS += `pkg-config --libs libzip` else LDFLAGS += -lzip -endif -else +endif # Linux +else # all handheld platfoms LDFLAGS += -Llibretro-common -lsrm -lzip CFLAGS += -DHAS_SRM +LDFLAGS += -lasound endif -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -DHAS_BTMG -LDFLAGS += -lwifimg -lwifid -LDFLAGS += -lbtmg -lglib-2.0 -lgio-2.0 -lshared-mainloop -lbluetooth-internal -lasound -ljson-c -endif + # CFLAGS += -Wall -Wno-unused-variable -Wno-unused-function -Wno-format-overflow -# CFLAGS += -fsanitize=address -fno-common -# LDFLAGS += -lasan + +ifeq ($(PLATFORM), desktop) +ifeq ($(TSAN), 1) +CFLAGS += -fsanitize=thread +LDFLAGS += -ltsan +endif +ifeq ($(ASAN), 1) +CFLAGS += -fsanitize=address -fno-common -fno-omit-frame-pointer +LDFLAGS += -lasan +endif +endif AR=$(CROSS_COMPILE)ar ARFLAGS=rc @@ -62,12 +79,12 @@ all: clean libretro-common $(PREFIX_LOCAL)/include/msettings.h else all: clean libretro-common libsrm.a $(PREFIX_LOCAL)/include/msettings.h mkdir -p build/$(PLATFORM) - cp $(PREFIX)/lib/libsamplerate.so.0 build/$(PLATFORM) + cp -L $(PREFIX)/lib/libsamplerate.so.* build/$(PLATFORM) # This is a bandaid fix, needs to be cleaned up if/when we expand to other platforms. - cp $(PREFIX)/lib/libzip.so.5 build/$(PLATFORM) - cp $(PREFIX)/lib/libbz2.so.1.0 build/$(PLATFORM) - cp $(PREFIX)/lib/liblzma.so.5 build/$(PLATFORM) - cp $(PREFIX)/lib/libzstd.so.1 build/$(PLATFORM) + cp -L $(PREFIX)/lib/libzip.so.* build/$(PLATFORM) + cp -L $(PREFIX)/lib/libbz2.so.1.0 build/$(PLATFORM) + cp -L $(PREFIX)/lib/liblzma.so.5 build/$(PLATFORM) + cp -L $(PREFIX)/lib/libzstd.so.1 build/$(PLATFORM) $(CC) $(SOURCE) -o $(PRODUCT) $(CFLAGS) $(LDFLAGS) endif diff --git a/workspace/all/minarch/minarch.c b/workspace/all/minarch/minarch.c index 3daee1b6c..f229051ba 100644 --- a/workspace/all/minarch/minarch.c +++ b/workspace/all/minarch/minarch.c @@ -36,14 +36,8 @@ static int quit = 0; static int newScreenshot = 0; static int show_menu = 0; static int simple_mode = 0; -static int was_threaded = 0; -static int should_run_core = 1; // used by threaded video -enum retro_pixel_format fmt; - -static pthread_t core_pt; -static pthread_mutex_t core_mx; -static pthread_cond_t core_rq; // not sure this is required - +static void selectScaler(int src_w, int src_h, int src_p); +enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888; enum { SCALE_NATIVE, @@ -63,7 +57,6 @@ static int screen_effect = EFFECT_NONE; static int screenx = 64; static int screeny = 64; static int overlay = 0; -static int prevent_tearing = 1; // lenient static int use_core_fps = 0; static int sync_ref = 0; static int show_debug = 0; @@ -73,11 +66,12 @@ static int fast_forward = 0; static int overclock = 3; // auto static int has_custom_controllers = 0; static int gamepad_type = 0; // index in gamepad_labels/gamepad_values -static int downsample = 0; // set to 1 to convert from 8888 to 565 + // these are no longer constants as of the RG CubeXX (even though they look like it) -static int DEVICE_WIDTH = 0; // FIXED_WIDTH; -static int DEVICE_HEIGHT = 0; // FIXED_HEIGHT; -static int DEVICE_PITCH = 0; // FIXED_PITCH; +static int DEVICE_WIDTH = 0; +static int DEVICE_HEIGHT = 0; +static int DEVICE_PITCH = 0; +static int shader_reset_suppressed = 0; GFX_Renderer renderer; @@ -131,6 +125,7 @@ static struct Core { int extract_zip(char** extensions); static bool getAlias(char* path, char* alias); +static char* findFileInDir(const char *directory, const char *filename); static struct Game { char path[MAX_PATH]; @@ -154,15 +149,21 @@ static void Game_open(char* path) { // check first if the rom already is alive in tmp folder if so skip unzipping shit char tmpfldr[255]; snprintf(tmpfldr, sizeof(tmpfldr), "/tmp/nextarch/%s", core.tag); - char *tmppath = PLAT_findFileInDir(tmpfldr, game.name); + char *tmppath = findFileInDir(tmpfldr, game.name); if (tmppath) { - printf("File exists skipping unzipping and setting game.tmp_path: %s\n", tmppath); - strcpy((char*)game.tmp_path, tmppath); - skipzip = 1; + // Verify the file exists and has non-zero size (not being written or truncated) + struct stat st; + if (stat(tmppath, &st) == 0 && st.st_size > 0) { + printf("File exists skipping unzipping and setting game.tmp_path: %s\n", tmppath); + strcpy((char*)game.tmp_path, tmppath); + skipzip = 1; + // Update the game name to the extracted file name instead of the zip name + if (CFG_getUseExtractedFileName()) + strcpy((char*)game.alt_name, strrchr(game.tmp_path, '/')+1); + } else { + printf("File exists but is empty or inaccessible, will re-extract: %s\n", tmppath); + } free(tmppath); - // Update the game name to the extracted file name instead of the zip name - if (CFG_getUseExtractedFileName()) - strcpy((char*)game.alt_name, strrchr(game.tmp_path, '/')+1); } else { printf("File does not exist in %s\n",tmpfldr); } @@ -329,18 +330,49 @@ int extract_zip(char** extensions) } if (!found) continue; + sprintf(game.tmp_path, "%s/%s", tmp_dirname, basename((char*)sb.name)); + + // Check if file already exists and has the correct size + struct stat st; + if (stat(game.tmp_path, &st) == 0 && st.st_size == sb.size) { + // File already exists with correct size, skip extraction + LOG_info("File already exists with correct size, skipping extraction: %s\n", game.tmp_path); + return 1; + } + zf = zip_fopen_index(za, i, 0); if (!zf) { LOG_error( "zip_fopen_index failed\n"); return 0; } - sprintf(game.tmp_path, "%s/%s", tmp_dirname, basename((char*)sb.name)); - fd = open(game.tmp_path, O_RDWR | O_TRUNC | O_CREAT, 0644); + // Try to create file exclusively first to avoid race condition + fd = open(game.tmp_path, O_RDWR | O_CREAT | O_EXCL, 0644); if (fd < 0) { - LOG_error( "open failed\n"); - zip_fclose(zf); - return 0; + if (errno == EEXIST) { + // File was created by another process, verify it's complete + zip_fclose(zf); + if (stat(game.tmp_path, &st) == 0 && st.st_size == sb.size) { + LOG_info("File was created by another process, using it: %s\n", game.tmp_path); + return 1; + } + // File exists but wrong size, try to truncate and rewrite + fd = open(game.tmp_path, O_RDWR | O_TRUNC, 0644); + if (fd < 0) { + LOG_error("open failed after EEXIST: %s\n", strerror(errno)); + return 0; + } + zf = zip_fopen_index(za, i, 0); + if (!zf) { + LOG_error("zip_fopen_index failed on retry\n"); + close(fd); + return 0; + } + } else { + LOG_error("open failed: %s\n", strerror(errno)); + zip_fclose(zf); + return 0; + } } //LOG_info("Writing: %s\n", game.tmp_path); @@ -1177,12 +1209,6 @@ static char* sharpness_labels[] = { "LINEAR", NULL }; -static char* tearing_labels[] = { - "Off", - "Lenient", - "Strict", - NULL -}; static char* sync_ref_labels[] = { "Auto", "Screen", @@ -1373,7 +1399,6 @@ enum { FE_OPT_SCREENX, FE_OPT_SCREENY, FE_OPT_SHARPNESS, - FE_OPT_TEARING, FE_OPT_SYNC_REFERENCE, FE_OPT_OVERCLOCK, FE_OPT_DEBUG, @@ -1415,21 +1440,25 @@ enum { SH_EXTRASETTINGS, SH_SHADERS_PRESET, SH_NROFSHADERS, + SH_SHADER1, SH_SHADER1_FILTER, SH_SRCTYPE1, SH_SCALETYPE1, SH_UPSCALE1, + SH_SHADER2, SH_SHADER2_FILTER, SH_SRCTYPE2, SH_SCALETYPE2, SH_UPSCALE2, + SH_SHADER3, SH_SHADER3_FILTER, SH_SRCTYPE3, SH_SCALETYPE3, SH_UPSCALE3, + SH_NONE }; @@ -1613,7 +1642,7 @@ static struct Config { [FE_OPT_RESAMPLING] = { .key = "minarch__resampling_quality", .name = "Audio Resampling Quality", - .desc = "Resampling quality higher takes more CPU", // will call getScreenScalingDesc() + .desc = "Resampling quality higher takes more CPU", .default_value = 2, .value = 2, .count = 4, @@ -1623,7 +1652,7 @@ static struct Config { [FE_OPT_AMBIENT] = { .key = "minarch_ambient", .name = "Ambient Mode", - .desc = "Makes your leds follow on screen colors", // will call getScreenScalingDesc() + .desc = "Makes your leds follow on screen colors", .default_value = 0, .value = 0, .count = 6, @@ -1681,16 +1710,6 @@ static struct Config { .values = sharpness_labels, .labels = sharpness_labels, }, - [FE_OPT_TEARING] = { - .key = "minarch_prevent_tearing", - .name = "VSync", - .desc = "Wait for vsync before drawing the next frame.\nLenient only waits when within frame budget.\nStrict always waits.", - .default_value = VSYNC_LENIENT, - .value = VSYNC_LENIENT, - .count = 3, - .values = tearing_labels, - .labels = tearing_labels, - }, [FE_OPT_SYNC_REFERENCE] = { .key = "minarch_sync_reference", .name = "Core Sync", @@ -1756,7 +1775,7 @@ static struct Config { [SH_EXTRASETTINGS] = { .key = "minarch_shaders_settings", .name = "Optional Shaders Settings", - .desc = "If shaders have extra settings they will show up in this settings menu", // will call getScreenScalingDesc() + .desc = "If shaders have extra settings they will show up in this settings menu", .default_value = 1, .value = 1, .count = 0, @@ -1766,7 +1785,7 @@ static struct Config { [SH_SHADERS_PRESET] = { .key = "minarch_shaders_preset", .name = "Shader / Emulator Settings Preset", - .desc = "Load a premade shaders/emulators config.\nTo try out a preset, exit the game without saving settings!", // will call getScreenScalingDesc() + .desc = "Load a premade shaders/emulators config.\nTo try out a preset, exit the game without saving settings!", .default_value = 1, .value = 1, .count = 0, @@ -1776,7 +1795,7 @@ static struct Config { [SH_NROFSHADERS] = { .key = "minarch_nrofshaders", .name = "Number of Shaders", - .desc = "Number of shaders 1 to 3", // will call getScreenScalingDesc() + .desc = "Number of shaders 1 to 3", .default_value = 0, .value = 0, .count = 4, @@ -1787,7 +1806,7 @@ static struct Config { [SH_SHADER1] = { .key = "minarch_shader1", .name = "Shader 1", - .desc = "Shader 1 program to run", // will call getScreenScalingDesc() + .desc = "Shader 1 program to run", .default_value = 1, .value = 1, .count = 0, @@ -1797,7 +1816,7 @@ static struct Config { [SH_SHADER1_FILTER] = { .key = "minarch_shader1_filter", .name = "Shader 1 Filter", - .desc = "Method of upscaling, NEAREST or LINEAR", // will call getScreenScalingDesc() + .desc = "Method of upscaling, NEAREST or LINEAR", .default_value = 1, .value = 1, .count = 2, @@ -1807,7 +1826,7 @@ static struct Config { [SH_SRCTYPE1] = { .key = "minarch_shader1_srctype", .name = "Shader 1 Source type", - .desc = "This will choose resolution source to scale from", // will call getScreenScalingDesc() + .desc = "This will choose resolution source to scale from", .default_value = 0, .value = 0, .count = 2, @@ -1817,7 +1836,7 @@ static struct Config { [SH_SCALETYPE1] = { .key = "minarch_shader1_scaletype", .name = "Shader 1 Texture Type", - .desc = "This will choose resolution source to scale from", // will call getScreenScalingDesc() + .desc = "This will choose resolution source to scale from", .default_value = 1, .value = 1, .count = 2, @@ -1827,7 +1846,7 @@ static struct Config { [SH_UPSCALE1] = { .key = "minarch_shader1_upscale", .name = "Shader 1 Scale", - .desc = "This will scale images x times,\nscreen scales to screens resolution (can hit performance)", // will call getScreenScalingDesc() + .desc = "This will scale images x times,\nscreen scales to screens resolution (can hit performance)", .default_value = 1, .value = 1, .count = 9, @@ -1837,7 +1856,7 @@ static struct Config { [SH_SHADER2] = { .key = "minarch_shader2", .name = "Shader 2", - .desc = "Shader 2 program to run", // will call getScreenScalingDesc() + .desc = "Shader 2 program to run", .default_value = 0, .value = 0, .count = 0, @@ -1848,7 +1867,7 @@ static struct Config { [SH_SHADER2_FILTER] = { .key = "minarch_shader2_filter", .name = "Shader 2 Filter", - .desc = "Method of upscaling, NEAREST or LINEAR", // will call getScreenScalingDesc() + .desc = "Method of upscaling, NEAREST or LINEAR", .default_value = 0, .value = 0, .count = 2, @@ -1858,7 +1877,7 @@ static struct Config { [SH_SRCTYPE2] = { .key = "minarch_shader2_srctype", .name = "Shader 2 Source type", - .desc = "This will choose resolution source to scale from", // will call getScreenScalingDesc() + .desc = "This will choose resolution source to scale from", .default_value = 0, .value = 0, .count = 2, @@ -1868,7 +1887,7 @@ static struct Config { [SH_SCALETYPE2] = { .key = "minarch_shader2_scaletype", .name = "Shader 2 Texture Type", - .desc = "This will choose resolution source to scale from", // will call getScreenScalingDesc() + .desc = "This will choose resolution source to scale from", .default_value = 1, .value = 1, .count = 2, @@ -1878,7 +1897,7 @@ static struct Config { [SH_UPSCALE2] = { .key = "minarch_shader2_upscale", .name = "Shader 2 Scale", - .desc = "This will scale images x times,\nscreen scales to screens resolution (can hit performance)", // will call getScreenScalingDesc() + .desc = "This will scale images x times,\nscreen scales to screens resolution (can hit performance)", .default_value = 0, .value = 0, .count = 9, @@ -1888,7 +1907,7 @@ static struct Config { [SH_SHADER3] = { .key = "minarch_shader3", .name = "Shader 3", - .desc = "Shader 3 program to run", // will call getScreenScalingDesc() + .desc = "Shader 3 program to run", .default_value = 2, .value = 2, .count = 0, @@ -1899,7 +1918,7 @@ static struct Config { [SH_SHADER3_FILTER] = { .key = "minarch_shader3_filter", .name = "Shader 3 Filter", - .desc = "Method of upscaling, NEAREST or LINEAR", // will call getScreenScalingDesc() + .desc = "Method of upscaling, NEAREST or LINEAR", .default_value = 0, .value = 0, .count = 2, @@ -1909,7 +1928,7 @@ static struct Config { [SH_SRCTYPE3] = { .key = "minarch_shader3_srctype", .name = "Shader 3 Source type", - .desc = "This will choose resolution source to scale from", // will call getScreenScalingDesc() + .desc = "This will choose resolution source to scale from", .default_value = 0, .value = 0, .count = 2, @@ -1919,7 +1938,7 @@ static struct Config { [SH_SCALETYPE3] = { .key = "minarch_shader3_scaletype", .name = "Shader 3 Texture Type", - .desc = "This will choose resolution source to scale from", // will call getScreenScalingDesc() + .desc = "This will choose resolution source to scale from", .default_value = 1, .value = 1, .count = 2, @@ -1929,7 +1948,7 @@ static struct Config { [SH_UPSCALE3] = { .key = "minarch_shader3_upscale", .name = "Shader 3 Scale", - .desc = "This will scale images x times,\nscreen scales to screens resolution (can hit performance)", // will call getScreenScalingDesc() + .desc = "This will scale images x times,\nscreen scales to screens resolution (can hit performance)", .default_value = 0, .value = 0, .count = 9, @@ -2017,8 +2036,6 @@ static void setOverclock(int i) { } } } -static int toggle_thread = 0; -static int shadersreload = 0; static void Config_syncFrontend(char* key, int value) { int i = -1; if (exactMatch(key,config.frontend.options[FE_OPT_SCALING].key)) { @@ -2075,10 +2092,6 @@ static void Config_syncFrontend(char* key, int value) { GFX_setSharpness(value); i = FE_OPT_SHARPNESS; } - else if (exactMatch(key,config.frontend.options[FE_OPT_TEARING].key)) { - prevent_tearing = value; - i = FE_OPT_TEARING; - } else if (exactMatch(key,config.frontend.options[FE_OPT_SYNC_REFERENCE].key)) { sync_ref = value; i = FE_OPT_SYNC_REFERENCE; @@ -2104,7 +2117,20 @@ static void Config_syncFrontend(char* key, int value) { option->value = value; } -char** list_files_in_folder(const char* folderPath, int* fileCount, const char* extensionFilter) { +// ensure live gameplay immediately picks up scaler/effect changes triggered via shortcuts +static void apply_live_video_reset(void) { + // defer work to the video thread: mark scaler dirty (shader reset not needed here) + renderer.dst_p = 0; + // If shaders are disabled (0 passes), force a reset so the default pipeline rebuilds + if (config.shaders.options[SH_NROFSHADERS].value == 0) { + GFX_resetShaders(); + shader_reset_suppressed = 0; + } else { + shader_reset_suppressed = 1; // skip reset for >0 shader pipelines + } +} + +char** list_files_in_folder(const char* folderPath, int* fileCount, const char* defaultElement, const char* extensionFilter) { DIR* dir = opendir(folderPath); if (!dir) { perror("opendir"); @@ -2116,7 +2142,21 @@ char** list_files_in_folder(const char* folderPath, int* fileCount, const char* char** fileList = NULL; *fileCount = 0; + if(defaultElement) { + fileList = malloc(sizeof(char* ) * 2); + fileList[0] = strdup(defaultElement); + fileList[1] = NULL; + (*fileCount)++; + } + while ((entry = readdir(dir)) != NULL) { + // skip all entries starting with ._ (hidden files on macOS) + if (entry->d_name[0] == '.' && entry->d_name[1] == '_') + continue; + // skip macOS .DS_Store files + if (strcmp(entry->d_name, ".DS_Store") == 0) + continue; + char fullPath[1024]; snprintf(fullPath, sizeof(fullPath), "%s/%s", folderPath, entry->d_name); @@ -2128,7 +2168,7 @@ char** list_files_in_folder(const char* folderPath, int* fileCount, const char* } } - char** temp = realloc(fileList, sizeof(char*) * (*fileCount + 2)); + char** temp = realloc(fileList, sizeof(char*) * (*fileCount + 1)); if (!temp) { perror("realloc"); for (int i = 0; i < *fileCount; ++i) { @@ -2140,7 +2180,6 @@ char** list_files_in_folder(const char* folderPath, int* fileCount, const char* } fileList = temp; fileList[*fileCount] = strdup(entry->d_name); - fileList[*fileCount + 1] = NULL; (*fileCount)++; } } @@ -2158,12 +2197,22 @@ char** list_files_in_folder(const char* folderPath, int* fileCount, const char* } } + // NUll terminate the list + char** temp = realloc(fileList, sizeof(char*) * (*fileCount + 1)); + if (!temp) { + perror("realloc"); + for (int i = 0; i < *fileCount; ++i) { + free(fileList[i]); + } + free(fileList); + return NULL; + } + fileList = temp; + fileList[*fileCount] = NULL; + return fileList; } - - - static void OptionList_setOptionValue(OptionList* list, const char* key, const char* value); enum { CONFIG_WRITE_ALL, @@ -2239,51 +2288,36 @@ static void Config_init(void) { button->retro = retro_id; button->local = local_id; }; + + // populate shader presets + // TODO: None option? + int preset_filecount; + char** preset_filelist = list_files_in_folder(SHADERS_FOLDER, &preset_filecount, NULL, ".cfg"); + config.shaders.options[SH_SHADERS_PRESET].values = preset_filelist; // populate shader options + // TODO: None option? + // TODO: Why do we do this twice? (see OptionShaders_openMenu) int filecount; - char** filelist = list_files_in_folder(SHADERS_FOLDER "/glsl", &filecount,NULL); - int preset_filecount; - char** preset_filelist = list_files_in_folder(SHADERS_FOLDER, &preset_filecount,".cfg"); - - config.shaders.options[SH_SHADER1].values = filelist; - config.shaders.options[SH_SHADER2].values = filelist; - config.shaders.options[SH_SHADER3].values = filelist; - config.shaders.options[SH_SHADERS_PRESET].values = preset_filelist; + char** filelist = list_files_in_folder(SHADERS_FOLDER "/glsl", &filecount, NULL, NULL); + config.shaders.options[SH_SHADER1].values = filelist; config.shaders.options[SH_SHADER1].labels = filelist; - config.shaders.options[SH_SHADER2].labels = filelist; - config.shaders.options[SH_SHADER3].labels = filelist; - config.shaders.options[SH_SHADERS_PRESET].labels = preset_filelist; - config.shaders.options[SH_SHADER1].count = filecount; + + config.shaders.options[SH_SHADER2].values = filelist; + config.shaders.options[SH_SHADER2].labels = filelist; config.shaders.options[SH_SHADER2].count = filecount; + + config.shaders.options[SH_SHADER3].values = filelist; + config.shaders.options[SH_SHADER3].labels = filelist; config.shaders.options[SH_SHADER3].count = filecount; - config.shaders.options[SH_SHADERS_PRESET].count = preset_filecount; - char overlaypath[255]; + char overlaypath[MAX_PATH]; snprintf(overlaypath, sizeof(overlaypath), "%s/%s", OVERLAYS_FOLDER, core.tag); - char** overlaylist = list_files_in_folder(overlaypath, &filecount,NULL); + char** overlaylist = list_files_in_folder(overlaypath, &filecount, "None", NULL); if (overlaylist) { - int newcount = filecount + 1; - char** newlist = malloc(sizeof(char*) * (newcount + 1)); // +1 for NULL terminator - if (!newlist) { - LOG_info("failed to make newlist"); - return; - } - for (int i = 0; i < filecount; i++) { - newlist[i + 1] = overlaylist[i]; - } - - newlist[0] = strdup("None"); - newlist[newcount] = NULL; - - free(overlaylist); - - overlaylist = newlist; - filecount = newcount; - config.frontend.options[FE_OPT_OVERLAY].labels = overlaylist; config.frontend.options[FE_OPT_OVERLAY].values = overlaylist; config.frontend.options[FE_OPT_OVERLAY].count = filecount; @@ -2422,8 +2456,6 @@ static void Config_load(void) { else if (exists(system_path)) config.system_cfg = allocFile(system_path); else config.system_cfg = NULL; - - // LOG_info("config.system_cfg: %s\n", config.system_cfg); char default_path[MAX_PATH]; @@ -2596,18 +2628,16 @@ static void Config_restore(void) { } void readShadersPreset(int i) { - char shaderspath[MAX_PATH] = {0}; - sprintf(shaderspath, SHADERS_FOLDER "/%s", config.shaders.options[SH_SHADERS_PRESET].values[i]); - LOG_info("read shaders preset %s\n",shaderspath); - if (exists(shaderspath)) { - config.shaders_preset = allocFile(shaderspath); - Config_readOptionsString(config.shaders_preset); - } - else config.shaders_preset = NULL; - - - + char shaderspath[MAX_PATH] = {0}; + sprintf(shaderspath, SHADERS_FOLDER "/%s", config.shaders.options[SH_SHADERS_PRESET].values[i]); + LOG_info("read shaders preset %s\n",shaderspath); + if (exists(shaderspath)) { + config.shaders_preset = allocFile(shaderspath); + Config_readOptionsString(config.shaders_preset); + } + else config.shaders_preset = NULL; } + void loadShaderSettings(int i) { int menucount = 0; config.shaderpragmas[i].options = calloc(32 + 1, sizeof(Option)); @@ -2656,13 +2686,11 @@ static void Config_syncShaders(char* key, int value) { readShadersPreset(value); i = SH_SHADERS_PRESET; } - if (exactMatch(key,config.shaders.options[SH_NROFSHADERS].key)) { + else if (exactMatch(key,config.shaders.options[SH_NROFSHADERS].key)) { GFX_setShaders(value); - shadersreload = 1; i = SH_NROFSHADERS; } - - if (exactMatch(key, config.shaders.options[SH_SHADER1].key)) { + else if (exactMatch(key, config.shaders.options[SH_SHADER1].key)) { char** shaderList = config.shaders.options[SH_SHADER1].values; if (shaderList) { LOG_info("minarch: updating shader 1 - %i\n",value); @@ -2675,11 +2703,11 @@ static void Config_syncShaders(char* key, int value) { } loadShaderSettings(0); } - if (exactMatch(key,config.shaders.options[SH_SHADER1_FILTER].key)) { + else if (exactMatch(key,config.shaders.options[SH_SHADER1_FILTER].key)) { GFX_updateShader(0,NULL,NULL,&value,NULL,NULL); i = SH_SHADER1_FILTER; } - if (exactMatch(key,config.shaders.options[SH_SRCTYPE1].key)) { + else if (exactMatch(key,config.shaders.options[SH_SRCTYPE1].key)) { GFX_updateShader(0,NULL,NULL,NULL,NULL,&value); i = SH_SRCTYPE1; } @@ -2687,11 +2715,11 @@ static void Config_syncShaders(char* key, int value) { GFX_updateShader(0,NULL,NULL,NULL,&value,NULL); i = SH_SCALETYPE1; } - if (exactMatch(key,config.shaders.options[SH_UPSCALE1].key)) { + else if (exactMatch(key,config.shaders.options[SH_UPSCALE1].key)) { GFX_updateShader(0,NULL,&value,NULL,NULL,NULL); i = SH_UPSCALE1; } - if (exactMatch(key, config.shaders.options[SH_SHADER2].key)) { + else if (exactMatch(key, config.shaders.options[SH_SHADER2].key)) { char** shaderList = config.shaders.options[SH_SHADER2].values; if (shaderList) { LOG_info("minarch: updating shader 2 - %i\n",value); @@ -2704,23 +2732,23 @@ static void Config_syncShaders(char* key, int value) { } loadShaderSettings(1); } - if (exactMatch(key,config.shaders.options[SH_SHADER2_FILTER].key)) { + else if (exactMatch(key,config.shaders.options[SH_SHADER2_FILTER].key)) { GFX_updateShader(1,NULL,NULL,&value,NULL,NULL); i = SH_SHADER2_FILTER; } - if (exactMatch(key,config.shaders.options[SH_SRCTYPE2].key)) { + else if (exactMatch(key,config.shaders.options[SH_SRCTYPE2].key)) { GFX_updateShader(1,NULL,NULL,NULL,NULL,&value); i = SH_SRCTYPE2; } - if (exactMatch(key,config.shaders.options[SH_SCALETYPE2].key)) { + else if (exactMatch(key,config.shaders.options[SH_SCALETYPE2].key)) { GFX_updateShader(1,NULL,NULL,NULL,&value,NULL); i = SH_SCALETYPE2; } - if (exactMatch(key,config.shaders.options[SH_UPSCALE2].key)) { + else if (exactMatch(key,config.shaders.options[SH_UPSCALE2].key)) { GFX_updateShader(1,NULL,&value,NULL,NULL,NULL); i = SH_UPSCALE2; } - if (exactMatch(key, config.shaders.options[SH_SHADER3].key)) { + else if (exactMatch(key, config.shaders.options[SH_SHADER3].key)) { char** shaderList = config.shaders.options[SH_SHADER3].values; if (shaderList) { LOG_info("minarch: updating shader 3 - %i\n",value); @@ -2733,7 +2761,7 @@ static void Config_syncShaders(char* key, int value) { } loadShaderSettings(2); } - if (exactMatch(key,config.shaders.options[SH_SHADER3_FILTER].key)) { + else if (exactMatch(key,config.shaders.options[SH_SHADER3_FILTER].key)) { GFX_updateShader(2,NULL,NULL,&value,NULL,NULL); i = SH_SHADER3_FILTER; } @@ -2741,11 +2769,11 @@ static void Config_syncShaders(char* key, int value) { GFX_updateShader(2,NULL,NULL,NULL,NULL,&value); i = SH_SRCTYPE3; } - if (exactMatch(key,config.shaders.options[SH_SCALETYPE3].key)) { + else if (exactMatch(key,config.shaders.options[SH_SCALETYPE3].key)) { GFX_updateShader(2,NULL,NULL,NULL,&value,NULL); i = SH_SCALETYPE3; } - if (exactMatch(key,config.shaders.options[SH_UPSCALE3].key)) { + else if (exactMatch(key,config.shaders.options[SH_UPSCALE3].key)) { GFX_updateShader(2,NULL,&value,NULL,NULL,NULL); i = SH_UPSCALE3; } @@ -2753,7 +2781,6 @@ static void Config_syncShaders(char* key, int value) { if (i==-1) return; Option* option = &config.shaders.options[i]; option->value = value; - shadersreload = 1; } //////// @@ -2780,7 +2807,6 @@ void initShaders() { Config_syncShaders(option->key, option->value); } } - shadersreload = 0; } /////////////////////////////// @@ -3249,14 +3275,11 @@ static void input_poll_callback(void) { putFile(GAME_SWITCHER_PERSIST_PATH, game.path + strlen(SDCARD_PATH)); break; case SHORTCUT_CYCLE_SCALE: - screen_scaling += 1; - int count = config.frontend.options[FE_OPT_SCALING].count; - if (screen_scaling>=count) screen_scaling -= count; + screen_scaling = (screen_scaling + 1) % config.frontend.options[FE_OPT_SCALING].count; Config_syncFrontend(config.frontend.options[FE_OPT_SCALING].key, screen_scaling); break; case SHORTCUT_CYCLE_EFFECT: - screen_effect += 1; - if (screen_effect>=EFFECT_COUNT) screen_effect -= EFFECT_COUNT; + screen_effect = (screen_effect + 1) % config.frontend.options[FE_OPT_EFFECT].count; Config_syncFrontend(config.frontend.options[FE_OPT_EFFECT].key, screen_effect); break; default: break; @@ -4082,70 +4105,162 @@ static const char* bitmap_font[] = { "1 1" "1 1" "1 1", + ['D'] = + "1111 " + "1 1" + "1 1" + "1 1" + "1 1" + "1 1" + "1 1" + "1 1" + "1111 ", + ['J'] = + " 111" + " 1" + " 1" + " 1" + " 1" + "1 1" + "1 1" + "1 1" + " 111 ", + ['A'] = + " 1 " + " 1 1 " + "1 1" + "1 1" + "11111" + "1 1" + "1 1" + "1 1" + "1 1", + ['M'] = + "1 1" + "11 11" + "1 1 1" + "1 1" + "1 1" + "1 1" + "1 1" + "1 1" + "1 1", + [':'] = + " " + " " + " 1 " + " " + " " + " " + " 1 " + " " + " ", + ['B'] = + "1111 " + "1 1" + "1 1" + "1111 " + "1 1" + "1 1" + "1 1" + "1 1" + "1111 ", + ['C'] = + " 111 " + "1 1" + "1 " + "1 " + "1 " + "1 " + "1 " + "1 1" + " 111 ", + ['N'] = + "1 1" + "1 1" + "11 1" + "1 1" + "1 1 1" + "1 1" + "1 11" + "1 1" + "1 1", + ['H'] = + "1 1" + "1 1" + "1 1" + "1 1" + "11111" + "1 1" + "1 1" + "1 1" + "1 1", +}; - }; - +void drawRect(int x, int y, int w, int h, uint32_t c, uint32_t *data, int stride) { + for (int _x = x; _x < x + w; _x++) { + data[_x + y * stride] = c; + data[_x + (y + h - 1) * stride] = c; + } + for (int _y = y; _y < y + h; _y++) { + data[x + _y * stride] = c; + data[x + w - 1 + _y * stride] = c; + } +} - void drawRect(int x, int y, int w, int h, uint32_t c, uint32_t *data, int stride) { +void fillRect(int x, int y, int w, int h, uint32_t c, uint32_t *data, int stride) { + for (int _y = y; _y < y + h; _y++) { for (int _x = x; _x < x + w; _x++) { - data[_x + y * stride] = c; - data[_x + (y + h - 1) * stride] = c; - } - for (int _y = y; _y < y + h; _y++) { - data[x + _y * stride] = c; - data[x + w - 1 + _y * stride] = c; - } - } - - - void fillRect(int x, int y, int w, int h, uint32_t c, uint32_t *data, int stride) { - for (int _y = y; _y < y + h; _y++) { - for (int _x = x; _x < x + w; _x++) { - data[_x + _y * stride] = c; - } + data[_x + _y * stride] = c; } } - - static void blitBitmapText(char* text, int ox, int oy, uint32_t* data, int stride, int width, int height) { - #define CHAR_WIDTH 5 - #define CHAR_HEIGHT 9 - #define LETTERSPACING 1 - - int len = strlen(text); - int w = ((CHAR_WIDTH + LETTERSPACING) * len) - 1; - int h = CHAR_HEIGHT; - - if (ox < 0) ox = width - w + ox; - if (oy < 0) oy = height - h + oy; - - // Clamp to screen bounds (optional but recommended) - if (ox + w > width) w = width - ox; - if (oy + h > height) h = height - oy; - - // Draw background rectangle (black RGBA8888) - fillRect(ox, oy, w, h, 0x000000FF, data, stride); - - data += oy * stride + ox; - - for (int y = 0; y < CHAR_HEIGHT; y++) { - uint32_t* row = data + y * stride; - for (int i = 0; i < len; i++) { - const char* c = bitmap_font[(unsigned char)text[i]]; - for (int x = 0; x < CHAR_WIDTH; x++) { - if (c[y * CHAR_WIDTH + x] == '1') { - *row = 0xFFFFFFFF; // white RGBA8888 - } - row++; +} + +static void blitBitmapText(char* text, int ox, int oy, uint32_t* data, int stride, int width, int height) { + #define CHAR_WIDTH 5 + #define CHAR_HEIGHT 9 + #define LETTERSPACING 1 + + int len = strlen(text); + int w = ((CHAR_WIDTH + LETTERSPACING) * len) - 1; + int h = CHAR_HEIGHT; + + if (ox < 0) ox = width - w + ox; + if (oy < 0) oy = height - h + oy; + + if (ox < 0) ox = 0; + if (oy < 0) oy = 0; + + // Clamp to screen bounds (optional but recommended) + if (ox + w > width) w = width - ox; + if (oy + h > height) h = height - oy; + + if (w <= 0 || h <= 0) return; + + // Draw background rectangle (black ARGB8888) + fillRect(ox, oy, w, h, 0xFF000000, data, stride); + + data += oy * stride + ox; + + for (int y = 0; y < h; y++) { + // uint32_t* row = data + y * stride; + int current_x = 0; + for (int i = 0; i < len; i++) { + const char* c = bitmap_font[(unsigned char)text[i]]; + if (!c) c = bitmap_font[' ']; + for (int x = 0; x < CHAR_WIDTH; x++) { + if (current_x >= w) break; + + if (c[y * CHAR_WIDTH + x] == '1') { + data[y * stride + current_x] = 0xFFFFFFFF; // white ARGBB8888 } - row += LETTERSPACING; + current_x++; } + if (current_x >= w) break; + current_x += LETTERSPACING; } } - - - - - +} void drawGauge(int x, int y, float percent, int width, int height, uint32_t *data, int stride) { // Clamp percent to 0.0 - 1.0 @@ -4158,8 +4273,8 @@ void drawGauge(int x, int y, float percent, int width, int height, uint32_t *dat uint8_t alpha = 255; uint32_t fillColor = (red << 24) | (green << 16) | (blue << 8) | alpha; - uint32_t borderColor = 0xFFFFFFFF; // White RGBA - uint32_t bgColor = 0x000000FF; // Black RGBA + uint32_t borderColor = 0xFFFFFFFF; // White ARGB + uint32_t bgColor = 0xFF000000; // Black ARGB // Background fillRect(x, y, width, height, bgColor, data, stride); @@ -4172,24 +4287,8 @@ void drawGauge(int x, int y, float percent, int width, int height, uint32_t *dat drawRect(x, y, width, height, borderColor, data, stride); } - - /////////////////////////////// -static int cpu_ticks = 0; -static int fps_ticks = 0; -static int use_ticks = 0; -static double fps_double = 0; -static double cpu_double = 0; -static double use_double = 0; -static uint32_t sec_start = 0; - -#ifdef USES_SWSCALER - static int fit = 1; -#else - static int fit = 0; -#endif - static void selectScaler(int src_w, int src_h, int src_p) { int src_x,src_y,dst_x,dst_y,dst_w,dst_h,dst_p,scale; double aspect; @@ -4197,7 +4296,6 @@ static void selectScaler(int src_w, int src_h, int src_p) { int aspect_w = src_w; int aspect_h = CEIL_DIV(aspect_w, core.aspect_ratio); - // TODO: make sure this doesn't break fit==1 devices if (aspect_hw!=dst_w || screen->h!=dst_w || screen->pitch!=dst_p) { - // screen = GFX_resize(dst_w,dst_h,dst_p); - // } } -static int firstframe = 1; static void screen_flip(SDL_Surface* screen) { if (use_core_fps) { - GFX_flip_fixed_rate(screen, core.fps); + if (perf.benchmark_mode) { + GFX_GL_Swap(); + } else { + GFX_flip_fixed_rate(screen, core.fps); + } } else { GFX_GL_Swap(); @@ -4461,7 +4518,6 @@ static void screen_flip(SDL_Surface* screen) { } } - // couple of animation functions for pixel data keeping them all cause wanna use them later void applyFadeIn(uint32_t **data, size_t pitch, unsigned width, unsigned height, int *frame_counter, int max_frames) { size_t pixels_per_row = pitch / sizeof(uint32_t); @@ -4482,112 +4538,17 @@ void applyFadeIn(uint32_t **data, size_t pitch, unsigned width, unsigned height, uint32_t color = (*data)[idx]; - uint8_t a = (color >> 24) & 0xFF; - uint8_t b = (color >> 16) & 0xFF; - uint8_t g = (color >> 8) & 0xFF; - uint8_t r = (color >> 0) & 0xFF; - - r = (uint8_t)(r * fade_alpha); - g = (uint8_t)(g * fade_alpha); - b = (uint8_t)(b * fade_alpha); - a = (uint8_t)(a * fade_alpha); - - temp_buffer[idx] = (a << 24) | (b << 16) | (g << 8) | r; - } - } - - (*frame_counter)++; - *data = temp_buffer; -} - -void applyZoomFadeIn(uint32_t **data, size_t pitch, unsigned width, unsigned height, int *frame_counter, int max_frames) { - size_t pixels_per_row = pitch / sizeof(uint32_t); - static uint32_t temp_buffer[1920 * 1080]; - - if (*frame_counter >= max_frames) - return; - - float progress = (float)(*frame_counter) / (float)max_frames; - float eased = progress * progress * (3.0f - 2.0f * progress); - - float start_zoom = 6.0f; - float end_zoom = 1.0f; - float zoom = start_zoom - eased * (start_zoom - end_zoom); - - float fade_alpha = eased; - - int center_x = width / 2; - int center_y = height / 2; - - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - float src_x = center_x + (x - center_x) / zoom; - float src_y = center_y + (y - center_y) / zoom; - - int ix = (int)src_x; - int iy = (int)src_y; - - size_t dst_idx = y * pixels_per_row + x; - uint32_t color = 0xFF000000; - - if (ix >= 0 && ix < (int)width && iy >= 0 && iy < (int)height) { - size_t src_idx = iy * pixels_per_row + ix; - color = (*data)[src_idx]; - } - - uint8_t a = (color >> 24) & 0xFF; - uint8_t b = (color >> 16) & 0xFF; - uint8_t g = (color >> 8) & 0xFF; - uint8_t r = (color >> 0) & 0xFF; + uint8_t a = (color >> 24) & 0xFF; + uint8_t b = (color >> 16) & 0xFF; + uint8_t g = (color >> 8) & 0xFF; + uint8_t r = (color >> 0) & 0xFF; r = (uint8_t)(r * fade_alpha); g = (uint8_t)(g * fade_alpha); b = (uint8_t)(b * fade_alpha); a = (uint8_t)(a * fade_alpha); - temp_buffer[dst_idx] = (a << 24) | (b << 16) | (g << 8) | r; - } - } - - (*frame_counter)++; - *data = temp_buffer; -} - - -// Looney Tunes opening effect :D -void applyCircleReveal(uint32_t **data, size_t pitch, unsigned width, unsigned height, int *frame_counter, int max_frames) { - static uint32_t temp_buffer[1920 * 1080]; - - if (*frame_counter >= max_frames) - return; - - uint32_t *src = *data; - size_t pixels_per_row = pitch / sizeof(uint32_t); - - float progress = (float)(*frame_counter) / (float)max_frames; - float eased = progress * progress * (3.0f - 2.0f * progress); - - float max_radius = sqrtf((float)(width * width + height * height)) * 0.5f; - float radius = eased * max_radius; - - int cx = (int)(width / 2); - int cy = (int)(height / 2); - - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - size_t idx = y * pixels_per_row + x; - - float dx = (float)x - (float)cx; - float dy = (float)y - (float)cy; - float dist = sqrtf(dx * dx + dy * dy); - - if (dist <= radius) { - temp_buffer[idx] = src[idx]; - } else { - uint32_t color = src[idx]; - uint8_t a = (color >> 24) & 0xFF; - temp_buffer[idx] = (a << 24); - } + temp_buffer[idx] = ((uint32_t)r) | ((uint32_t)g << 8) | ((uint32_t)b << 16) | ((uint32_t)a << 24); } } @@ -4600,8 +4561,7 @@ static void video_refresh_callback_main(const void *data, unsigned width, unsign Special_render(); - // static int tmp_frameskip = 0; - // if ((tmp_frameskip++)%2) return; + perf.benchmark_mode =(show_debug && fast_forward); static uint32_t last_flip_time = 0; @@ -4609,7 +4569,7 @@ static void video_refresh_callback_main(const void *data, unsigned width, unsign // 14 will let GB hit 10x but NES and SNES will drop to 1.5x at 30fps (not sure why) // but 10 hurts PS... // TODO: 10 was based on rg35xx, probably different results on other supported platforms - if (fast_forward && SDL_GetTicks()-last_flip_time<10) return; + if (fast_forward && !perf.benchmark_mode && SDL_GetTicks()-last_flip_time<10) return; // FFVII menus // 16: 30/200 @@ -4618,57 +4578,74 @@ static void video_refresh_callback_main(const void *data, unsigned width, unsign // 12: 30/150 // 10: 30/120 (optimize text off has no effect) // 8: 60/210 (with optimize text off) - // you can squeeze more out of every console by turning prevent tearing off // eg. PS@10 60/240 if (!data) { return; } - fps_ticks += 1; - - if (downsample) pitch /= 2; // everything expects 16 but we're downsampling from 32 - // if source has changed size (or forced by dst_p==0) // eg. true src + cropped src + fixed dst + cropped dst if (renderer.dst_p==0 || width!=renderer.true_w || height!=renderer.true_h) { selectScaler(width, height, pitch); GFX_clearAll(); - GFX_resetShaders(); + if (!shader_reset_suppressed) { + GFX_resetShaders(); + } else { + shader_reset_suppressed = 0; // consume suppression after one use + } } // debug - if (show_debug && !isnan(currentratio) && !isnan(currentfps) && !isnan(currentreqfps) && !isnan(currentbufferms) && - currentbuffersize >= 0 && currentbufferfree >= 0 && SDL_GetTicks() > 5000) { + if (show_debug && !isnan(perf.ratio) && !isnan(perf.fps) && !isnan(perf.req_fps) && !isnan(perf.buffer_ms) && + perf.buffer_size >= 0 && perf.buffer_free >= 0 && SDL_GetTicks() > 5000) { int x = 2 + renderer.src_x; int y = 2 + renderer.src_y; char debug_text[250]; int scale = renderer.scale; if (scale==-1) scale = 1; // nearest neighbor flag - sprintf(debug_text, "%ix%i %ix %i/%i", renderer.src_w,renderer.src_h, scale,currentsampleratein,currentsamplerateout); - blitBitmapText(debug_text,x,y,(uint32_t*)data,pitch / 4, width,height); - - sprintf(debug_text, "%.03f/%i/%.0f/%i/%i/%i", currentratio, - currentbuffersize,currentbufferms, currentbufferfree, currentbuffertarget,avgbufferfree); - blitBitmapText(debug_text, x, y + 14, (uint32_t*)data, pitch / 4, width, - height); + if (!perf.benchmark_mode) { + sprintf(debug_text, "%ix%i %ix %i/%i", renderer.src_w,renderer.src_h, scale,perf.samplerate_in,perf.samplerate_out); + blitBitmapText(debug_text,x,y,(uint32_t*)data,pitch / 4, width,height); + + sprintf(debug_text, "%.03f/%i/%.0f/%i/%i/%i", perf.ratio, + perf.buffer_size,perf.buffer_ms, perf.buffer_free, perf.buffer_target,perf.avg_buffer_free); + blitBitmapText(debug_text, x, y + 14, (uint32_t*)data, pitch / 4, width, + height); - sprintf(debug_text, "%i,%i %ix%i", renderer.dst_x,renderer.dst_y, renderer.src_w*scale,renderer.src_h*scale); - blitBitmapText(debug_text,-x,y,(uint32_t*)data,pitch / 4, width,height); - - sprintf(debug_text, "%ix%i", renderer.dst_w,renderer.dst_h); - blitBitmapText(debug_text,-x,-y,(uint32_t*)data,pitch / 4, width,height); + sprintf(debug_text, "%i,%i %ix%i", renderer.dst_x,renderer.dst_y, renderer.src_w*scale,renderer.src_h*scale); + blitBitmapText(debug_text,-x,y,(uint32_t*)data,pitch / 4, width,height); + + sprintf(debug_text, "%ix%i", renderer.dst_w,renderer.dst_h); + blitBitmapText(debug_text,-x,-y,(uint32_t*)data,pitch / 4, width,height); + } - //want this to overwrite bottom right in case screen is too small this info more important tbh - PLAT_getCPUTemp(); - sprintf(debug_text, "%.01f/%.01f/%.0f%%/%ihz/%ic", currentfps, currentreqfps,currentcpuse,currentcpuspeed,currentcputemp); + // Frame timing stats + sprintf(debug_text, "%.1f/%.1f A:%.1f M:%.1f D:%d", perf.fps, perf.req_fps, perf.avg_frame_ms, perf.max_frame_ms, perf.frame_drops); blitBitmapText(debug_text,x,-y,(uint32_t*)data,pitch / 4, width,height); - - sprintf(debug_text, "%i/%ix%i/%ix%i/%ix%i", currentshaderpass, currentshadersrcw,currentshadersrch,currentshadertexw,currentshadertexh,currentshaderdstw,currentshaderdsth); + + // CPU stats + PLAT_getCPUSpeed(); + PLAT_getCPUTemp(); + sprintf(debug_text, "%.0f%%/%ihz/%ic", perf.cpu_usage, perf.cpu_speed, perf.cpu_temp); blitBitmapText(debug_text,x,-y - 14,(uint32_t*)data,pitch / 4, width,height); + + // GPU stats + PLAT_getGPUUsage(); + PLAT_getGPUSpeed(); + PLAT_getGPUTemp(); + sprintf(debug_text, "%.0f%%/%ihz/%ic", perf.gpu_usage, perf.gpu_speed, perf.gpu_temp); + blitBitmapText(debug_text,x,-y - 28,(uint32_t*)data,pitch / 4, width,height); + + if(!perf.benchmark_mode && currentshaderpass>0) { + sprintf(debug_text, "%i/%ix%i/%ix%i/%ix%i", currentshaderpass, currentshadersrcw,currentshadersrch,currentshadertexw,currentshadertexh,currentshaderdstw,currentshaderdsth); + blitBitmapText(debug_text,x,-y - 42,(uint32_t*)data,pitch / 4, width,height); + } - double buffer_fill = (double) (currentbuffersize - currentbufferfree) / (double) currentbuffersize; - drawGauge(x, y + 30, buffer_fill, width / 2, 8, (uint32_t*)data, pitch / 4); + if (!perf.benchmark_mode) { + double buffer_fill = (double) (perf.buffer_size - perf.buffer_free) / (double) perf.buffer_size; + drawGauge(x, y + 30, buffer_fill, width / 2, 8, (uint32_t*)data, pitch / 4); + } } static int frame_counter = 0; @@ -4677,9 +4654,6 @@ static void video_refresh_callback_main(const void *data, unsigned width, unsign applyFadeIn((uint32_t **) &data, pitch, width, height, &frame_counter, max_frames); } - // LOG_info("video_refresh_callback: %ix%i@%i %ix%i@%i\n",width,height,pitch,screen->w,screen->h,screen->pitch); - - renderer.src = (void*)data; renderer.dst = screen->pixels; GFX_blitRenderer(&renderer); @@ -4694,68 +4668,198 @@ const void* lastframe = NULL; static Uint32* rgbaData = NULL; static size_t rgbaDataSize = 0; -static void video_refresh_callback(const void* data, unsigned width, unsigned height, size_t pitch) { +// ARM NEON SIMD optimization for pixel format conversion +#if defined(__ARM_NEON) || defined(__aarch64__) +#include - // I need to check quit here because sometimes quit is true but callback is still called by the core after and it still runs one more frame and it looks ugly :D - if(!quit) { - if (!rgbaData || rgbaDataSize != width * height) { - if (rgbaData) free(rgbaData); - rgbaDataSize = width * height; - rgbaData = (Uint32*)malloc(rgbaDataSize * sizeof(Uint32)); - if (!rgbaData) { - printf("Failed to allocate memory for RGBA8888 data.\n"); - return; - } - } +// Convert 8 RGB565 pixels to RGBA using NEON (processes 16 bytes → 32 bytes) +static inline void convert_rgb565_to_rgba_neon(const uint16_t* __restrict src, uint32_t* __restrict dst) { + // Load 8 RGB565 pixels (128 bits) + uint16x8_t rgb565 = vld1q_u16(src); + + // Extract RGB components using bit manipulation + // R: bits 11-15 (5 bits) → scale to 8 bits + // G: bits 5-10 (6 bits) → scale to 8 bits + // B: bits 0-4 (5 bits) → scale to 8 bits + + uint8x8_t r5 = vmovn_u16(vshrq_n_u16(vandq_u16(rgb565, vdupq_n_u16(0xF800)), 11)); + uint8x8_t g6 = vmovn_u16(vshrq_n_u16(vandq_u16(rgb565, vdupq_n_u16(0x07E0)), 5)); + uint8x8_t b5 = vmovn_u16(vandq_u16(rgb565, vdupq_n_u16(0x001F))); + + // Scale 5-bit to 8-bit: (val * 255) / 31 ≈ (val << 3) | (val >> 2) + // Scale 6-bit to 8-bit: (val * 255) / 63 ≈ (val << 2) | (val >> 4) + uint8x8_t r8 = vorr_u8(vshl_n_u8(r5, 3), vshr_n_u8(r5, 2)); + uint8x8_t g8 = vorr_u8(vshl_n_u8(g6, 2), vshr_n_u8(g6, 4)); + uint8x8_t b8 = vorr_u8(vshl_n_u8(b5, 3), vshr_n_u8(b5, 2)); + uint8x8_t a8 = vdup_n_u8(0xFF); + + // Interleave RGBA + uint8x8x4_t rgba; + rgba.val[0] = r8; + rgba.val[1] = g8; + rgba.val[2] = b8; + rgba.val[3] = a8; + + // Store as RGBA (32 bytes) + vst4_u8((uint8_t*)dst, rgba); +} + +// Convert 4 XRGB8888 pixels to RGBA using NEON (processes 16 bytes → 16 bytes) +static inline void convert_xrgb8888_to_rgba_neon(const uint32_t* __restrict src, uint32_t* __restrict dst) { + // Load 4 XRGB8888 pixels + uint32x4_t xrgb = vld1q_u32(src); + + // XRGB8888: 0xXXRRGGBB → RGBA: 0xAABBGGRR + // Extract components + uint32x4_t r = vandq_u32(vshrq_n_u32(xrgb, 16), vdupq_n_u32(0xFF)); + uint32x4_t g = vandq_u32(vshrq_n_u32(xrgb, 8), vdupq_n_u32(0xFF)); + uint32x4_t b = vandq_u32(xrgb, vdupq_n_u32(0xFF)); + uint32x4_t a = vdupq_n_u32(0xFF); + + // Reconstruct as RGBA + uint32x4_t rgba = vorrq_u32(vorrq_u32(r, vshlq_n_u32(g, 8)), vorrq_u32(vshlq_n_u32(b, 16), vshlq_n_u32(a, 24))); + + vst1q_u32(dst, rgba); +} +#endif - if(ambient_mode && !fast_forward && data) - GFX_setAmbientColor(data, width, height,pitch,ambient_mode); +// Convert XRGB8888 to RGBA format (handles pitch correctly) +static void convert_xrgb8888_to_rgba(const void* src, uint32_t* dst, unsigned width, unsigned height, size_t pitch) { + const uint32_t* srcData = (const uint32_t*)src; + unsigned srcPitchInPixels = pitch / sizeof(uint32_t); + + for (unsigned y = 0; y < height; y++) { + const uint32_t* srcRow = srcData + y * srcPitchInPixels; + uint32_t* dstRow = dst + y * width; + unsigned x = 0; - if (!data) { - if (lastframe) { - data = lastframe; - } else { - return; // No data to display - } - } else if (fmt == RETRO_PIXEL_FORMAT_XRGB8888) { - // convert XRGB8888 to RGBA8888 - const uint32_t* src = (const uint32_t*)data; - for (unsigned i = 0; i < width * height; ++i) { - uint32_t pixel = src[i]; - uint8_t r = (pixel >> 16) & 0xFF; - uint8_t g = (pixel >> 8) & 0xFF; - uint8_t b = (pixel >> 0) & 0xFF; - uint8_t a = 0xFF; - rgbaData[i] = (a << 24) | (b << 16) | (g << 8) | r; - } - data = rgbaData; +#if defined(__ARM_NEON) || defined(__aarch64__) + // NEON: process 4 pixels at a time + for (; x + 3 < width; x += 4) { + convert_xrgb8888_to_rgba_neon(srcRow + x, dstRow + x); + } +#else + // Scalar: process 4 pixels at a time for better cache utilization + for (; x + 3 < width; x += 4) { + uint32_t p0 = srcRow[x], p1 = srcRow[x+1], p2 = srcRow[x+2], p3 = srcRow[x+3]; + + // Swizzle: XRGB -> RGBA (swap R and B, set A=0xFF) + dstRow[x] = (p0 & 0x0000FF00) | ((p0 & 0x00FF0000) >> 16) | ((p0 & 0x000000FF) << 16) | 0xFF000000; + dstRow[x+1] = (p1 & 0x0000FF00) | ((p1 & 0x00FF0000) >> 16) | ((p1 & 0x000000FF) << 16) | 0xFF000000; + dstRow[x+2] = (p2 & 0x0000FF00) | ((p2 & 0x00FF0000) >> 16) | ((p2 & 0x000000FF) << 16) | 0xFF000000; + dstRow[x+3] = (p3 & 0x0000FF00) | ((p3 & 0x00FF0000) >> 16) | ((p3 & 0x000000FF) << 16) | 0xFF000000; + } +#endif + // Handle remaining pixels in the row + for (; x < width; x++) { + uint32_t pixel = srcRow[x]; + dstRow[x] = (pixel & 0x0000FF00) | ((pixel & 0x00FF0000) >> 16) | ((pixel & 0x000000FF) << 16) | 0xFF000000; + } + } +} - } else { - // convert RGB565 to RGBA8888 - const uint16_t* srcData = (const uint16_t*)data; - unsigned srcPitchInPixels = pitch / sizeof(uint16_t); +// Convert RGB565 to RGBA format (handles pitch correctly) +static void convert_rgb565_to_rgba(const void* src, uint32_t* dst, unsigned width, unsigned height, size_t pitch) { + const uint16_t* srcData = (const uint16_t*)src; + unsigned srcPitchInPixels = pitch / sizeof(uint16_t); + + for (unsigned y = 0; y < height; y++) { + const uint16_t* srcRow = srcData + y * srcPitchInPixels; + uint32_t* dstRow = dst + y * width; + unsigned x = 0; - for (unsigned y = 0; y < height; ++y) { - for (unsigned x = 0; x < width; ++x) { - uint16_t pixel = srcData[y * srcPitchInPixels + x]; +#if defined(__ARM_NEON) || defined(__aarch64__) + // NEON: process 8 pixels at a time + for (; x + 7 < width; x += 8) { + convert_rgb565_to_rgba_neon(srcRow + x, dstRow + x); + } +#else + // Scalar: process 4 pixels at a time + for (; x + 3 < width; x += 4) { + uint16_t p0 = srcRow[x], p1 = srcRow[x+1], p2 = srcRow[x+2], p3 = srcRow[x+3]; + + uint8_t r0 = (p0 >> 11) & 0x1F, g0 = (p0 >> 5) & 0x3F, b0 = p0 & 0x1F; + uint8_t r1 = (p1 >> 11) & 0x1F, g1 = (p1 >> 5) & 0x3F, b1 = p1 & 0x1F; + uint8_t r2 = (p2 >> 11) & 0x1F, g2 = (p2 >> 5) & 0x3F, b2 = p2 & 0x1F; + uint8_t r3 = (p3 >> 11) & 0x1F, g3 = (p3 >> 5) & 0x3F, b3 = p3 & 0x1F; + + r0 = (r0 << 3) | (r0 >> 2); g0 = (g0 << 2) | (g0 >> 4); b0 = (b0 << 3) | (b0 >> 2); + r1 = (r1 << 3) | (r1 >> 2); g1 = (g1 << 2) | (g1 >> 4); b1 = (b1 << 3) | (b1 >> 2); + r2 = (r2 << 3) | (r2 >> 2); g2 = (g2 << 2) | (g2 >> 4); b2 = (b2 << 3) | (b2 >> 2); + r3 = (r3 << 3) | (r3 >> 2); g3 = (g3 << 2) | (g3 >> 4); b3 = (b3 << 3) | (b3 >> 2); + + dstRow[x] = (0xFF << 24) | (b0 << 16) | (g0 << 8) | r0; + dstRow[x+1] = (0xFF << 24) | (b1 << 16) | (g1 << 8) | r1; + dstRow[x+2] = (0xFF << 24) | (b2 << 16) | (g2 << 8) | r2; + dstRow[x+3] = (0xFF << 24) | (b3 << 16) | (g3 << 8) | r3; + } +#endif + // Handle remaining pixels in the row + for (; x < width; x++) { + uint16_t pixel = srcRow[x]; + uint8_t r = (pixel >> 11) & 0x1F; + uint8_t g = (pixel >> 5) & 0x3F; + uint8_t b = pixel & 0x1F; + + r = (r << 3) | (r >> 2); + g = (g << 2) | (g >> 4); + b = (b << 3) | (b >> 2); + + dstRow[x] = (0xFF << 24) | (b << 16) | (g << 8) | r; + } + } +} - uint8_t r = ((pixel >> 11) & 0x1F) << 3; - uint8_t g = ((pixel >> 5) & 0x3F) << 2; - uint8_t b = (pixel & 0x1F) << 3; - uint8_t a = 0xFF; +static void video_refresh_callback(const void* data, unsigned width, unsigned height, size_t pitch) { + // Log NEON availability once on first call + static int neon_logged = 0; + if (!neon_logged) { + neon_logged = 1; +#if defined(__ARM_NEON) || defined(__aarch64__) + LOG_info("Pixel conversion: ARM NEON SIMD optimizations enabled\n"); +#else + LOG_info("Pixel conversion: Using scalar optimizations (NEON not available)\n"); +#endif + } - rgbaData[y * width + x] = (a << 24) | (b << 16) | (g << 8) | r; - } - } - data = rgbaData; + // Early exit if quitting to avoid rendering stale frames + if (quit) return; + // Allocate RGBA buffer if needed + if (!rgbaData || rgbaDataSize != width * height) { + if (rgbaData) free(rgbaData); + rgbaDataSize = width * height; + rgbaData = (Uint32*)malloc(rgbaDataSize * sizeof(Uint32)); + if (!rgbaData) { + printf("Failed to allocate memory for RGBA data.\n"); + return; } + } + // Set ambient lighting color (if enabled) + if (ambient_mode && !fast_forward && data) { + GFX_setAmbientColor(data, width, height, pitch, ambient_mode); + } + + // Handle NULL data by reusing last frame + if (!data) { + data = lastframe; + if (!data) return; + } else { + // Convert pixel format to RGBA + if (fmt == RETRO_PIXEL_FORMAT_XRGB8888) { + convert_xrgb8888_to_rgba(data, rgbaData, width, height, pitch); + } else { + convert_rgb565_to_rgba(data, rgbaData, width, height, pitch); + } + + data = rgbaData; pitch = width * sizeof(Uint32); lastframe = data; - - video_refresh_callback_main(data,width,height,pitch); } + + // Render the frame + video_refresh_callback_main(data, width, height, pitch); } /////////////////////////////// @@ -4997,7 +5101,9 @@ static struct { }; void Menu_init(void) { - menu.overlay = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE,DEVICE_WIDTH,DEVICE_HEIGHT,32,SDL_PIXELFORMAT_RGBA8888); + menu.overlay = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, + DEVICE_WIDTH,DEVICE_HEIGHT, + screen->format->BitsPerPixel,screen->format->format); SDL_SetSurfaceBlendMode(menu.overlay, SDL_BLENDMODE_BLEND); Uint32 color = SDL_MapRGBA(menu.overlay->format, 0, 0, 0, 0); SDL_FillRect(screen, NULL, color); @@ -5678,10 +5784,6 @@ static int OptionCheats_openMenu(MenuList* list, int i) { return MENU_CALLBACK_NOP; } - - - - static int OptionPragmas_optionChanged(MenuList* list, int i) { MenuItem* item = &list->items[i]; for (int shader_index=0; shader_index < config.shaders.options[SH_NROFSHADERS].value; shader_index++) { @@ -5739,16 +5841,20 @@ static int OptionPragmas_openMenu(MenuList* list, int i) { return MENU_CALLBACK_NOP; } static int OptionShaders_optionChanged(MenuList* list, int i) { - MenuItem* item = &list->items[i]; - Config_syncShaders(item->key, item->value); - applyShaderSettings(); - for (int i = 0; i < config.shaders.count; i++) { - MenuItem* item = &list->items[i]; - item->value = config.shaders.options[i].value; - - } - if(i==1) initShaders(); - return MENU_CALLBACK_NOP; + MenuItem* item = &list->items[i]; + // Process menu entry change, update underlying config cruft and call handler + Config_syncShaders(item->key, item->value); + // Apply shader pragmas if needed + applyShaderSettings(); + // Update menu entries to reflect any changes made by the handler + for (int y = 0; y < config.shaders.count; y++) { + MenuItem* item = &list->items[y]; + item->value = config.shaders.options[y].value; + } + // Recursively call Config_syncShaders again for some reason + if(i==SH_SHADERS_PRESET) + initShaders(); + return MENU_CALLBACK_NOP; } static MenuList ShaderOptions_menu = { @@ -5760,7 +5866,7 @@ static MenuList ShaderOptions_menu = { static int OptionShaders_openMenu(MenuList* list, int i) { int filecount; - char** filelist = list_files_in_folder(SHADERS_FOLDER "/glsl", &filecount,NULL); + char** filelist = list_files_in_folder(SHADERS_FOLDER "/glsl", &filecount,NULL,NULL); // Check if folder read failed or no files found if (!filelist || filecount == 0) { @@ -5768,10 +5874,6 @@ static int OptionShaders_openMenu(MenuList* list, int i) { return MENU_CALLBACK_NOP; } - // NULL-terminate filelist just in case - filelist = realloc(filelist, sizeof(char*) * (filecount + 1)); - filelist[filecount] = NULL; - ShaderOptions_menu.items = calloc(config.shaders.count + 1, sizeof(MenuItem)); for (int i = 0; i < config.shaders.count; i++) { MenuItem* item = &ShaderOptions_menu.items[i]; @@ -5866,6 +5968,51 @@ static bool getAlias(char* path, char* alias) { return is_alias; } +static char* findFileInDir(const char *directory, const char *filename) { + char *filename_copy = strdup(filename); + if (!filename_copy) { + perror("strdup"); + return NULL; + } + + // Strip extension from filename + char *dot_pos = strrchr(filename_copy, '.'); + if (dot_pos) { + *dot_pos = '\0'; + } + + DIR *dir = opendir(directory); + if (!dir) { + perror("opendir"); + free(filename_copy); + return NULL; + } + + struct dirent *entry; + char *full_path = NULL; + + while ((entry = readdir(dir)) != NULL) { + if (strstr(entry->d_name, filename_copy) == entry->d_name) { + full_path = (char *)malloc(strlen(directory) + strlen(entry->d_name) + 2); // +1 for slash, +1 for '\0' + if (!full_path) { + perror("malloc"); + closedir(dir); + free(filename_copy); + return NULL; + } + + snprintf(full_path, strlen(directory) + strlen(entry->d_name) + 2, "%s/%s", directory, entry->d_name); + closedir(dir); + free(filename_copy); + return full_path; + } + } + + closedir(dir); + free(filename_copy); + return NULL; +} + static int Menu_options(MenuList* list) { MenuItem* items = list->items; int type = list->type; @@ -6454,7 +6601,7 @@ int save_screenshot_thread(void* data) { SDL_Surface* rawSurface = SDL_CreateRGBSurfaceWithFormatFrom( args->pixels, args->w, args->h, 32, args->w * 4, SDL_PIXELFORMAT_ABGR8888 ); - SDL_Surface* converted = SDL_ConvertSurfaceFormat(rawSurface, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* converted = SDL_ConvertSurfaceFormat(rawSurface, SDL_PIXELFORMAT_ARGB8888, 0); SDL_FreeSurface(rawSurface); SDL_RWops* rw = SDL_RWFromFile(args->path, "wb"); @@ -6564,12 +6711,12 @@ static void Menu_loop(void) { SDL_Surface* rawSurface = SDL_CreateRGBSurfaceWithFormatFrom( pixels, cw, ch, 32, cw * 4, SDL_PIXELFORMAT_ABGR8888 ); - SDL_Surface* converted = SDL_ConvertSurfaceFormat(rawSurface, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* converted = SDL_ConvertSurfaceFormat(rawSurface, SDL_PIXELFORMAT_ARGB8888, 0); SDL_FreeSurface(rawSurface); free(pixels); menu.bitmap = converted; - SDL_Surface* backing = SDL_CreateRGBSurfaceWithFormat(0,DEVICE_WIDTH,DEVICE_HEIGHT,32,SDL_PIXELFORMAT_RGBA8888); + SDL_Surface* backing = SDL_CreateRGBSurfaceWithFormat(0,DEVICE_WIDTH,DEVICE_HEIGHT,32,SDL_PIXELFORMAT_ARGB8888); SDL_Rect dst = { @@ -6589,7 +6736,6 @@ static void Menu_loop(void) { SRAM_write(); RTC_write(); - PWR_warn(0); if (!HAS_POWER_BUTTON) PWR_enableSleep(); PWR_setCPUSpeed(CPU_SPEED_MENU); // set Hz directly @@ -6841,7 +6987,7 @@ static void Menu_loop(void) { if (menu.preview_exists) { // has save, has preview // lotta memory churn here SDL_Surface* bmp = IMG_Load(menu.bmp_path); - SDL_Surface* raw_preview = SDL_ConvertSurfaceFormat(bmp, SDL_PIXELFORMAT_RGBA8888,0); + SDL_Surface* raw_preview = SDL_ConvertSurfaceFormat(bmp, screen->format->format,0); if (raw_preview) { SDL_FreeSurface(bmp); bmp = raw_preview; @@ -6882,7 +7028,6 @@ static void Menu_loop(void) { PAD_reset(); GFX_clearAll(); - PWR_warn(1); int count = 0; char** overlayList = config.frontend.options[FE_OPT_OVERLAY].values; @@ -6913,37 +7058,6 @@ static void Menu_loop(void) { PWR_disableAutosleep(); } -// TODO: move to PWR_*? -static unsigned getUsage(void) { // from picoarch - long unsigned ticks = 0; - long ticksps = 0; - FILE *file = NULL; - - file = fopen("/proc/self/stat", "r"); - if (!file) - goto finish; - - if (!fscanf(file, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &ticks)) - goto finish; - - ticksps = sysconf(_SC_CLK_TCK); - - if (ticksps) - ticks = ticks * 100 / ticksps; - -finish: - if (file) - fclose(file); - - return ticks; -} - -static void resetFPSCounter() { - sec_start = SDL_GetTicks(); - fps_ticks = 0.0; - fps_double = 0.0; -} - static void chooseSyncRef(void) { switch (sync_ref) { case SYNC_SRC_AUTO: use_core_fps = (core.get_region() == RETRO_REGION_PAL); break; @@ -6957,28 +7071,8 @@ static void chooseSyncRef(void) { use_core_fps ? "yes" : "no"); } -static void trackFPS(void) { - cpu_ticks += 1; - static int last_use_ticks = 0; - uint32_t now = SDL_GetTicks(); - if (now - sec_start>=1000) { - double last_time = (double)(now - sec_start) / 1000; - fps_double = fps_ticks / last_time; - cpu_double = cpu_ticks / last_time; - // use_ticks = getUsage(); - // if (use_ticks && last_use_ticks) { - // use_double = (use_ticks - last_use_ticks) / last_time; - // } - // last_use_ticks = use_ticks; - sec_start = now; - cpu_ticks = 0; - fps_ticks = 0; - - // LOG_info("fps: %f cpu: %f\n", fps_double, cpu_double); - } -} - static void limitFF(void) { + if (perf.benchmark_mode) return; static uint64_t ff_frame_time = 0; static uint64_t last_time = 0; static int last_max_speed = -1; @@ -7030,30 +7124,31 @@ void onAudioSinkChanged(int device, int watch_event) else SDL_setenv("AUDIODEV", "default", 1); - if(device != AUDIO_SINK_DEFAULT && !exists("/mnt/SDCARD/.userdata/tg5040/.asoundrc")) - LOG_error("asoundrc is not there yet!!!\n"); - else if(device == AUDIO_SINK_DEFAULT && exists("/mnt/SDCARD/.userdata/tg5040/.asoundrc")) - LOG_error("asoundrc is not deleted yet!!!\n"); + //if(device != AUDIO_SINK_DEFAULT && !exists(SDCARD_PATH "/.userdata/tg5040/.asoundrc")) + // LOG_error("asoundrc is not there yet!!!\n"); + //else if(device == AUDIO_SINK_DEFAULT && exists(SDCARD_PATH "/.userdata/tg5040/.asoundrc")) + // LOG_error("asoundrc is not deleted yet!!!\n"); } int main(int argc , char* argv[]) { LOG_info("MinArch\n"); - static char asoundpath[MAX_PATH]; - sprintf(asoundpath, "%s/.asoundrc", getenv("HOME")); - LOG_info("minarch: need asoundrc at %s\n", asoundpath); - if(exists(asoundpath)) - LOG_info("asoundrc exists at %s\n", asoundpath); - else - LOG_info("asoundrc does not exist at %s\n", asoundpath); + //static char asoundpath[MAX_PATH]; + //sprintf(asoundpath, "%s/.asoundrc", getenv("HOME")); + //LOG_info("minarch: need asoundrc at %s\n", asoundpath); + //if(exists(asoundpath)) + // LOG_info("asoundrc exists at %s\n", asoundpath); + //else + // LOG_info("asoundrc does not exist at %s\n", asoundpath); pthread_t cpucheckthread; - pthread_create(&cpucheckthread, NULL, PLAT_cpu_monitor, NULL); + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + pthread_create(&cpucheckthread, &attr, PLAT_cpu_monitor, NULL); + pthread_attr_destroy(&attr); setOverclock(overclock); // default to normal - // force a stack overflow to ensure asan is linked and actually working - // char tmp[2]; - // tmp[2] = 'a'; char core_path[MAX_PATH]; char rom_path[MAX_PATH]; @@ -7088,9 +7183,6 @@ int main(int argc , char* argv[]) { IMG_Init(IMG_INIT_PNG); Core_open(core_path, tag_name); - fmt = RETRO_PIXEL_FORMAT_XRGB8888; - environment_callback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt); - Game_open(rom_path); // nes tries to load gamegenie setting before this returns ffs if (!game.is_open) goto finish; @@ -7100,20 +7192,18 @@ int main(int argc , char* argv[]) { Config_load(); // before init? Config_init(); Config_readOptions(); // cores with boot logo option (eg. gb) need to load options early - setOverclock(overclock); + setOverclock(overclock); // why twice? Core_init(); - // TODO: find a better place to do this - // mixing static and loaded data is messy - // why not move to Core_init()? - // ah, because it's defined before options_menu... options_menu.items[1].desc = (char*)core.version; Core_load(); Input_init(NULL); Config_readOptions(); // but others load and report options later (eg. nes) Config_readControls(); // restore controls (after the core has reported its defaults) + // Mute audio during startup to avoid pops (InitSettings would be logical, but too late) + SND_overrideMute(1); SND_init(core.sample_rate, core.fps); SND_registerDeviceWatcher(onAudioSinkChanged); InitSettings(); // after we initialize audio @@ -7121,7 +7211,6 @@ int main(int argc , char* argv[]) { State_resume(); Menu_initState(); // make ready for state shortcuts - PWR_warn(1); PWR_disableAutosleep(); // we dont need five second updates while ingame, and wifi status isnt displayed either PWR_updateFrequency(PWR_UPDATE_FREQ, 0); @@ -7138,16 +7227,11 @@ int main(int argc , char* argv[]) { Special_init(); // after config - sec_start = SDL_GetTicks(); - resetFPSCounter(); chooseSyncRef(); int has_pending_opt_change = 0; - LOG_info("Starting shaders %ims\n\n",SDL_GetTicks()); - // then initialize custom shaders from settings - initShaders(); Config_readOptions(); applyShaderSettings(); @@ -7159,9 +7243,7 @@ int main(int argc , char* argv[]) { GFX_startFrame(); core.run(); - limitFF(); - trackFPS(); - + limitFF(); if (has_pending_opt_change) { has_pending_opt_change = 0; @@ -7169,7 +7251,6 @@ int main(int argc , char* argv[]) { LOG_info("AV info changed, reset sound system"); SND_resetAudio(core.sample_rate, core.fps); } - resetFPSCounter(); chooseSyncRef(); } @@ -7179,7 +7260,6 @@ int main(int argc , char* argv[]) { Menu_loop(); PWR_updateFrequency(PWR_UPDATE_FREQ_INGAME,0); has_pending_opt_change = config.core.changed; - resetFPSCounter(); chooseSyncRef(); } @@ -7198,7 +7278,7 @@ int main(int argc , char* argv[]) { SDL_Surface* rawSurface = SDL_CreateRGBSurfaceWithFormatFrom( pixels, cw, ch, 32, cw * 4, SDL_PIXELFORMAT_ABGR8888 ); - SDL_Surface* converted = SDL_ConvertSurfaceFormat(rawSurface, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* converted = SDL_ConvertSurfaceFormat(rawSurface, screen->format->format, 0); screen = converted; SDL_FreeSurface(rawSurface); free(pixels); diff --git a/workspace/all/minput/makefile b/workspace/all/minput/makefile index 5de753809..cf532818a 100644 --- a/workspace/all/minput/makefile +++ b/workspace/all/minput/makefile @@ -24,13 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -LDFLAGS += -lwifimg -lwifid -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/nextui/do.sh b/workspace/all/nextui/do.sh deleted file mode 100755 index 63cd2624a..000000000 --- a/workspace/all/nextui/do.sh +++ /dev/null @@ -1,2 +0,0 @@ -make -curl -T ./build/tg5040/nextui.elf ftp://192.168.2.112/.system/tg5040/bin/ diff --git a/workspace/all/nextui/makefile b/workspace/all/nextui/makefile index ec83887ec..a1f2365ed 100644 --- a/workspace/all/nextui/makefile +++ b/workspace/all/nextui/makefile @@ -24,14 +24,9 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/scaler.c ../common/utils.c ../common/config.c ../common/api.c ../../$(PLATFORM)/platform/platform.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 LDFLAGS += -lmsettings -ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -DHAS_BTMG -LDFLAGS += -lwifimg -lwifid -LDFLAGS += -lbtmg -lglib-2.0 -lgio-2.0 -lshared-mainloop -lbluetooth-internal -lasound -ljson-c -endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/nextui/nextui.c b/workspace/all/nextui/nextui.c index 4e7e49f20..a76b4a1ae 100644 --- a/workspace/all/nextui/nextui.c +++ b/workspace/all/nextui/nextui.c @@ -1469,6 +1469,8 @@ static void closeDirectory(void) { restore_relative = top->selected; } +static void cleanupImageLoaderPool(void); // Forward declaration + static void toggleQuick(Entry* self) { if(!self) @@ -1484,9 +1486,11 @@ static void toggleQuick(Entry* self) PWR_sleep(); } else if(!strcmp(self->name, "Reboot")) { + cleanupImageLoaderPool(); // Stop worker threads before SDL cleanup PWR_powerOff(1); } else if(!strcmp(self->name, "Poweroff")) { + cleanupImageLoaderPool(); // Stop worker threads before SDL cleanup PWR_powerOff(0); } } @@ -1630,8 +1634,8 @@ static void Menu_quit(void) { /////////////////////////////////////// static int dirty = 1; -static int remember_row = 0; -static int remember_depth = 0; +static int previous_row = 0; +static int previous_depth = 0; /////////////////////////////////////// @@ -1707,17 +1711,61 @@ static SDL_mutex* bgMutex = NULL; static SDL_mutex* thumbMutex = NULL; static SDL_mutex* animMutex = NULL; static SDL_mutex* frameMutex = NULL; +static SDL_mutex* fontMutex = NULL; static SDL_cond* flipCond = NULL; +static SDL_Thread* bgLoadThread = NULL; +static SDL_Thread* thumbLoadThread = NULL; +static SDL_Thread* animWorkerThread = NULL; + +static SDL_atomic_t workerThreadsShutdown; // Flag to signal threads to exit (atomic for thread safety) + static SDL_Surface* folderbgbmp = NULL; static SDL_Surface* thumbbmp = NULL; static SDL_Surface* screen = NULL; // Must be assigned externally +static SDL_Surface* globalpill = NULL; +static SDL_Surface* globalText = NULL; static int had_thumb = 0; static int ox; static int oy; -int animationDraw = 1; -int needDraw = 0; +static SDL_atomic_t animationDrawAtomic; +static SDL_atomic_t needDrawAtomic; + +static inline void setAnimationDraw(int v) { SDL_AtomicSet(&animationDrawAtomic, v); } +static inline int getAnimationDraw(void) { return SDL_AtomicGet(&animationDrawAtomic); } +static inline void setNeedDraw(int v) { SDL_AtomicSet(&needDrawAtomic, v); } +static inline int getNeedDraw(void) { return SDL_AtomicGet(&needDrawAtomic); } + +static void updatePillTextSurface(const char* entry_name, int move_w, SDL_Color text_color) { + int crop_w = move_w - SCALE1(BUTTON_PADDING * 2); + if (crop_w <= 0) return; + + SDL_LockMutex(fontMutex); + SDL_Surface* tmp = TTF_RenderUTF8_Blended(font.large, entry_name, text_color); + SDL_UnlockMutex(fontMutex); + if (!tmp) return; + + SDL_Surface* converted = SDL_ConvertSurfaceFormat(tmp, screen->format->format, 0); + SDL_FreeSurface(tmp); + if (!converted) return; + + SDL_Rect crop_rect = { 0, 0, crop_w, converted->h }; + SDL_Surface* cropped = SDL_CreateRGBSurfaceWithFormat( + 0, crop_rect.w, crop_rect.h, screen->format->BitsPerPixel, screen->format->format + ); + if (cropped) { + SDL_SetSurfaceBlendMode(converted, SDL_BLENDMODE_NONE); + SDL_BlitSurface(converted, &crop_rect, cropped, NULL); + } + SDL_FreeSurface(converted); + if (!cropped) return; + + SDL_LockMutex(animMutex); + if (globalText) SDL_FreeSurface(globalText); + globalText = cropped; + SDL_UnlockMutex(animMutex); +} int folderbgchanged=0; int thumbchanged=0; @@ -1797,13 +1845,17 @@ void enqueueThumbTask(LoadBackgroundTask* task) { SDL_UnlockMutex(thumbqueueMutex); } -// Worker threadd +// Worker thread int BGLoadWorker(void* unused) { - while (true) { + while (!SDL_AtomicGet(&workerThreadsShutdown)) { SDL_LockMutex(bgqueueMutex); - while (!taskBGQueueHead) { + while (!taskBGQueueHead && !SDL_AtomicGet(&workerThreadsShutdown)) { SDL_CondWait(bgqueueCond, bgqueueMutex); } + if (SDL_AtomicGet(&workerThreadsShutdown)) { + SDL_UnlockMutex(bgqueueMutex); + break; + } TaskNode* node = taskBGQueueHead; taskBGQueueHead = node->next; if (!taskBGQueueHead) taskBGQueueTail = NULL; @@ -1817,7 +1869,7 @@ int BGLoadWorker(void* unused) { if (access(task->imagePath, F_OK) == 0) { SDL_Surface* image = IMG_Load(task->imagePath); if (image) { - SDL_Surface* imageRGBA = SDL_ConvertSurfaceFormat(image, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* imageRGBA = SDL_ConvertSurfaceFormat(image, screen->format->format, 0); SDL_FreeSurface(image); result = imageRGBA; } @@ -1835,11 +1887,15 @@ int BGLoadWorker(void* unused) { return 0; } int ThumbLoadWorker(void* unused) { - while (true) { + while (!SDL_AtomicGet(&workerThreadsShutdown)) { SDL_LockMutex(thumbqueueMutex); - while (!taskThumbQueueHead) { + while (!taskThumbQueueHead && !SDL_AtomicGet(&workerThreadsShutdown)) { SDL_CondWait(thumbqueueCond, thumbqueueMutex); } + if (SDL_AtomicGet(&workerThreadsShutdown)) { + SDL_UnlockMutex(thumbqueueMutex); + break; + } TaskNode* node = taskThumbQueueHead; taskThumbQueueHead = node->next; if (!taskThumbQueueHead) taskThumbQueueTail = NULL; @@ -1853,7 +1909,7 @@ int ThumbLoadWorker(void* unused) { if (access(task->imagePath, F_OK) == 0) { SDL_Surface* image = IMG_Load(task->imagePath); if (image) { - SDL_Surface* imageRGBA = SDL_ConvertSurfaceFormat(image, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* imageRGBA = SDL_ConvertSurfaceFormat(image, screen->format->format, 0); SDL_FreeSurface(image); result = imageRGBA; } @@ -1891,7 +1947,7 @@ void onBackgroundLoaded(SDL_Surface* surface) { return; } folderbgbmp = surface; - needDraw = 1; + setNeedDraw(1); SDL_UnlockMutex(bgMutex); } @@ -1928,18 +1984,17 @@ void onThumbLoaded(SDL_Surface* surface) { new_h = max_h; new_w = (int)(new_h / aspect_ratio); } - GFX_ApplyRoundedCorners_RGBA8888( + + GFX_ApplyRoundedCorners_8888( thumbbmp, &(SDL_Rect){0, 0, thumbbmp->w, thumbbmp->h}, SCALE1((float)CFG_getThumbnailRadius() * ((float)img_w / (float)new_w)) ); - needDraw = 1; + setNeedDraw(1); SDL_UnlockMutex(thumbMutex); } SDL_Rect pillRect; -SDL_Surface *globalpill; -SDL_Surface *globalText; int pilltargetY =0; int pilltargetTextY =0; void animcallback(finishedTask *task) { @@ -1950,40 +2005,25 @@ void animcallback(finishedTask *task) { if(task->done) { pilltargetY = task->targetY; pilltargetTextY = task->targetTextY; - SDL_Color text_color = uintToColour(THEME_COLOR5_255); - SDL_Surface *tmp = TTF_RenderUTF8_Blended(font.large, task->entry_name, text_color); - - SDL_Surface *converted = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA8888, 0); - SDL_FreeSurface(tmp); // tmp no longer needed - - SDL_Rect crop_rect = { 0, 0, task->move_w - SCALE1(BUTTON_PADDING * 2), converted->h }; - SDL_Surface *cropped = SDL_CreateRGBSurfaceWithFormat( - 0, crop_rect.w, crop_rect.h, 32, SDL_PIXELFORMAT_RGBA8888 - ); - if (!cropped) { - SDL_FreeSurface(converted); - } - - SDL_SetSurfaceBlendMode(converted, SDL_BLENDMODE_NONE); - SDL_BlitSurface(converted, &crop_rect, cropped, NULL); - SDL_FreeSurface(converted); - - globalText = cropped; } - needDraw = 1; + setNeedDraw(1); } SDL_UnlockMutex(animMutex); - animationDraw = 1; + setAnimationDraw(1); } bool frameReady = true; bool pillanimdone = false; int animWorker(void* unused) { - while (true) { + while (!SDL_AtomicGet(&workerThreadsShutdown)) { SDL_LockMutex(animqueueMutex); - while (!animTaskQueueHead) { + while (!animTaskQueueHead && !SDL_AtomicGet(&workerThreadsShutdown)) { SDL_CondWait(animqueueCond, animqueueMutex); } + if (SDL_AtomicGet(&workerThreadsShutdown)) { + SDL_UnlockMutex(animqueueMutex); + break; + } AnimTaskNode* node = animTaskQueueHead; animTaskQueueHead = node->next; if (!animTaskQueueHead) animTtaskQueueTail = NULL; @@ -2081,6 +2121,11 @@ void animPill(AnimTask *task) { } void initImageLoaderPool() { + // Initialize shutdown flag to 0 + SDL_AtomicSet(&workerThreadsShutdown, 0); + SDL_AtomicSet(&animationDrawAtomic, 1); + SDL_AtomicSet(&needDrawAtomic, 0); + thumbqueueMutex = SDL_CreateMutex(); bgqueueMutex = SDL_CreateMutex(); bgqueueCond = SDL_CreateCond(); @@ -2091,11 +2136,79 @@ void initImageLoaderPool() { animqueueMutex = SDL_CreateMutex(); animqueueCond = SDL_CreateCond(); frameMutex = SDL_CreateMutex(); + fontMutex = SDL_CreateMutex(); flipCond = SDL_CreateCond(); - SDL_CreateThread(BGLoadWorker, "BGLoadWorker", NULL); - SDL_CreateThread(ThumbLoadWorker, "ThumbLoadWorker", NULL); - SDL_CreateThread(animWorker, "animWorker", NULL); + bgLoadThread = SDL_CreateThread(BGLoadWorker, "BGLoadWorker", NULL); + thumbLoadThread = SDL_CreateThread(ThumbLoadWorker, "ThumbLoadWorker", NULL); + animWorkerThread = SDL_CreateThread(animWorker, "animWorker", NULL); +} + +void cleanupImageLoaderPool() { + // Signal all worker threads to exit (atomic set for thread safety) + SDL_AtomicSet(&workerThreadsShutdown, 1); + + // Wake up all waiting threads + if (bgqueueCond) SDL_CondSignal(bgqueueCond); + if (thumbqueueCond) SDL_CondSignal(thumbqueueCond); + if (animqueueCond) SDL_CondSignal(animqueueCond); + + // Wait for all worker threads to finish + if (bgLoadThread) { + SDL_WaitThread(bgLoadThread, NULL); + bgLoadThread = NULL; + } + if (thumbLoadThread) { + SDL_WaitThread(thumbLoadThread, NULL); + thumbLoadThread = NULL; + } + if (animWorkerThread) { + SDL_WaitThread(animWorkerThread, NULL); + animWorkerThread = NULL; + } + + // Small delay to ensure llvmpipe/OpenGL threads have completed any pending operations + SDL_Delay(10); + + // Acquire and release each mutex before destroying to ensure no thread is in a critical section + // This creates a memory barrier and ensures proper synchronization + if (bgqueueMutex) { SDL_LockMutex(bgqueueMutex); SDL_UnlockMutex(bgqueueMutex); } + if (thumbqueueMutex) { SDL_LockMutex(thumbqueueMutex); SDL_UnlockMutex(thumbqueueMutex); } + if (animqueueMutex) { SDL_LockMutex(animqueueMutex); SDL_UnlockMutex(animqueueMutex); } + if (bgMutex) { SDL_LockMutex(bgMutex); SDL_UnlockMutex(bgMutex); } + if (thumbMutex) { SDL_LockMutex(thumbMutex); SDL_UnlockMutex(thumbMutex); } + if (animMutex) { SDL_LockMutex(animMutex); SDL_UnlockMutex(animMutex); } + if (frameMutex) { SDL_LockMutex(frameMutex); SDL_UnlockMutex(frameMutex); } + if (fontMutex) { SDL_LockMutex(fontMutex); SDL_UnlockMutex(fontMutex); } + + // Destroy mutexes and condition variables + if (bgqueueMutex) SDL_DestroyMutex(bgqueueMutex); + if (thumbqueueMutex) SDL_DestroyMutex(thumbqueueMutex); + if (animqueueMutex) SDL_DestroyMutex(animqueueMutex); + if (bgMutex) SDL_DestroyMutex(bgMutex); + if (thumbMutex) SDL_DestroyMutex(thumbMutex); + if (animMutex) SDL_DestroyMutex(animMutex); + if (frameMutex) SDL_DestroyMutex(frameMutex); + if (fontMutex) SDL_DestroyMutex(fontMutex); + + if (bgqueueCond) SDL_DestroyCond(bgqueueCond); + if (thumbqueueCond) SDL_DestroyCond(thumbqueueCond); + if (animqueueCond) SDL_DestroyCond(animqueueCond); + if (flipCond) SDL_DestroyCond(flipCond); + + // Set pointers to NULL after destruction + bgqueueMutex = NULL; + thumbqueueMutex = NULL; + animqueueMutex = NULL; + bgMutex = NULL; + thumbMutex = NULL; + animMutex = NULL; + frameMutex = NULL; + fontMutex = NULL; + bgqueueCond = NULL; + thumbqueueCond = NULL; + animqueueCond = NULL; + flipCond = NULL; } /////////////////////////////////////// @@ -2117,7 +2230,6 @@ int main (int argc, char *argv[]) { PAD_init(); // LOG_info("- input init: %lu\n", SDL_GetTicks() - main_begin); VIB_init(); - WIFI_init(); PWR_init(); if (!HAS_POWER_BUTTON && !simple_mode) PWR_disableSleep(); // LOG_info("- power init: %lu\n", SDL_GetTicks() - main_begin); @@ -2155,11 +2267,13 @@ int main (int argc, char *argv[]) { GFX_clear(screen); int show_setting = 0; // 1=brightness,2=volume - int was_online = PLAT_isOnline(); + int was_online = PWR_isOnline(); int had_bt = PLAT_btIsConnected(); - pthread_t cpucheckthread; - pthread_create(&cpucheckthread, NULL, PLAT_cpu_monitor, NULL); + pthread_t cpucheckthread = 0; + if (pthread_create(&cpucheckthread, NULL, PLAT_cpu_monitor, NULL) == 0) { + pthread_detach(cpucheckthread); + } int selected_row = top->selected - top->start; float targetY; @@ -2170,12 +2284,12 @@ int main (int argc, char *argv[]) { char folderBgPath[1024]; folderbgbmp = NULL; - SDL_Surface * blackBG = SDL_CreateRGBSurfaceWithFormat(0,screen->w,screen->h,32,SDL_PIXELFORMAT_RGBA8888); + SDL_Surface * blackBG = SDL_CreateRGBSurfaceWithFormat(0,screen->w,screen->h,screen->format->BitsPerPixel,screen->format->format); SDL_FillRect(blackBG,NULL,SDL_MapRGBA(screen->format,0,0,0,255)); SDL_LockMutex(animMutex); - globalpill = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, screen->w, SCALE1(PILL_SIZE), FIXED_DEPTH, SDL_PIXELFORMAT_RGBA8888); - globalText = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, screen->w, SCALE1(PILL_SIZE), FIXED_DEPTH, SDL_PIXELFORMAT_RGBA8888); + globalpill = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, screen->w, SCALE1(PILL_SIZE), FIXED_DEPTH, screen->format->format); + globalText = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, screen->w, SCALE1(PILL_SIZE), FIXED_DEPTH, screen->format->format); static int globallpillW = 0; SDL_UnlockMutex(animMutex); @@ -2191,7 +2305,7 @@ int main (int argc, char *argv[]) { PWR_update(&dirty, &show_setting, NULL, NULL); - int is_online = PLAT_isOnline(); + int is_online = PWR_isOnline(); if (was_online!=is_online) dirty = 1; was_online = is_online; @@ -2581,7 +2695,7 @@ int main (int argc, char *argv[]) { sprintf(icon_path, SDCARD_PATH "/.system/res/%s@%ix.png", item->name, FIXED_SCALE); SDL_Surface* bmp = IMG_Load(icon_path); if(bmp) { - SDL_Surface* converted = SDL_ConvertSurfaceFormat(bmp, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* converted = SDL_ConvertSurfaceFormat(bmp, screen->format->format, 0); if (converted) { SDL_FreeSurface(bmp); bmp = converted; @@ -2682,7 +2796,9 @@ int main (int argc, char *argv[]) { SDL_Surface* text; SDL_Color textColor = uintToColour(THEME_COLOR6_255); + SDL_LockMutex(fontMutex); text = TTF_RenderUTF8_Blended(font.large, display_name, textColor); + SDL_UnlockMutex(fontMutex); const int text_offset_y = (SCALE1(PILL_SIZE) - text->h + 1) >> 1; GFX_blitPillLight(ASSET_WHITE_PILL, screen, &(SDL_Rect){ SCALE1(PADDING), @@ -2711,7 +2827,7 @@ int main (int argc, char *argv[]) { // lotta memory churn here SDL_Surface* bmp = IMG_Load(preview_path); - SDL_Surface* raw_preview = SDL_ConvertSurfaceFormat(bmp, SDL_PIXELFORMAT_RGBA8888, 0); + SDL_Surface* raw_preview = SDL_ConvertSurfaceFormat(bmp, screen->format->format, 0); if (raw_preview) { SDL_FreeSurface(bmp); bmp = raw_preview; @@ -2770,7 +2886,7 @@ int main (int argc, char *argv[]) { } else { SDL_Rect preview_rect = {ox,oy,screen->w,screen->h}; - SDL_Surface * tmpsur = SDL_CreateRGBSurfaceWithFormat(0,screen->w,screen->h,32,SDL_PIXELFORMAT_RGBA8888); + SDL_Surface * tmpsur = SDL_CreateRGBSurfaceWithFormat(0,screen->w,screen->h,screen->format->BitsPerPixel,screen->format->format); SDL_FillRect(tmpsur, &preview_rect, SDL_MapRGBA(screen->format,0,0,0,255)); if(lastScreen == SCREEN_GAME) { GFX_animateSurfaceOpacity(tmpsur,0,0,screen->w,screen->h,255,0,CFG_getMenuTransitions() ? 150:20,LAYER_BACKGROUND); @@ -2905,42 +3021,57 @@ int main (int argc, char *argv[]) { // list if (total > 0) { selected_row = top->selected - top->start; - previousY = remember_row * PILL_SIZE; + previousY = previous_row * PILL_SIZE; targetY = selected_row * PILL_SIZE; + SDL_Color text_color = uintToColour(THEME_COLOR4_255); // list text color for (int i = top->start, j = 0; i < top->end; i++, j++) { Entry* entry = top->entries->items[i]; char* entry_name = entry->name; char* entry_unique = entry->unique; int available_width = MAX(0,(had_thumb ? ox + SCALE1(BUTTON_MARGIN) : screen->w - SCALE1(BUTTON_MARGIN)) - SCALE1(PADDING * 2)); - if (i == top->start && !(had_thumb)) available_width -= ow; - trimSortingMeta(&entry_name); + bool row_is_selected = (j == selected_row); + bool row_is_top = (i == top->start); + bool row_has_moved = (previous_row != selected_row || previous_depth != stack->count); + if (row_is_top && !(had_thumb)) + available_width -= ow; + trimSortingMeta(&entry_name); if (entry_unique) // Only render if a unique name exists trimSortingMeta(&entry_unique); char display_name[256]; - int text_width = GFX_getTextWidth(font.large, entry_unique ? entry_unique : entry_name,display_name, available_width, SCALE1(BUTTON_PADDING * 2)); - + int text_width = GFX_getTextWidth(font.large, entry_unique ? entry_unique : entry_name, display_name, available_width, SCALE1(BUTTON_PADDING * 2)); int max_width = MIN(available_width, text_width); - + + // This spaghetti is preventing white text on white pill when volume/color temp is shown, + // dont ask me why. This all needs to get tossed out and redone properly later. SDL_Color text_color = uintToColour(THEME_COLOR4_255); int notext = 0; - if(selected_row == remember_row && j == selected_row && (selected_row+1 >= (top->end-top->start) || selected_row == 0 || selected_row == remember_row)) { + if(!row_has_moved && row_is_selected) { text_color = uintToColour(THEME_COLOR5_255); - notext=1; + notext = 1; } + + SDL_LockMutex(fontMutex); SDL_Surface* text = TTF_RenderUTF8_Blended(font.large, entry_name, text_color); SDL_Surface* text_unique = TTF_RenderUTF8_Blended(font.large, display_name, COLOR_DARK_TEXT); + SDL_UnlockMutex(fontMutex); + // TODO: Use actual font metrics to center, this only works in simple cases const int text_offset_y = (SCALE1(PILL_SIZE) - text->h + 1) >> 1; - if (j == selected_row) { - is_scrolling = GFX_resetScrollText(font.large,display_name, max_width - SCALE1(BUTTON_PADDING*2)); - bool is_scrolling = remember_depth == stack->count; + if (row_is_selected) { + is_scrolling = GFX_textShouldScroll(font.large,display_name, max_width - SCALE1(BUTTON_PADDING*2), fontMutex); + GFX_resetScrollText(); + bool is_scrolling = previous_depth == stack->count; SDL_LockMutex(animMutex); - if(globalpill) { SDL_FreeSurface(globalpill); globalpill=NULL; } - globalpill = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, max_width, SCALE1(PILL_SIZE), FIXED_DEPTH, SDL_PIXELFORMAT_RGBA8888); + if(globalpill) { + SDL_FreeSurface(globalpill); + globalpill=NULL; + } + globalpill = SDL_CreateRGBSurfaceWithFormat(SDL_SWSURFACE, max_width, SCALE1(PILL_SIZE), FIXED_DEPTH, screen->format->format); GFX_blitPillDark(ASSET_WHITE_PILL, globalpill, &(SDL_Rect){0,0, max_width, SCALE1(PILL_SIZE)}); globallpillW = max_width; SDL_UnlockMutex(animMutex); + updatePillTextSurface(entry_name, max_width, uintToColour(THEME_COLOR5_255)); AnimTask* task = malloc(sizeof(AnimTask)); task->startX = SCALE1(BUTTON_MARGIN); task->startY = SCALE1(previousY+PADDING); @@ -2951,7 +3082,7 @@ int main (int argc, char *argv[]) { task->move_w = max_width; task->move_h = SCALE1(PILL_SIZE); task->frames = is_scrolling && CFG_getMenuAnimations() ? 3:0; - task->entry_name = notext ? " ":entry_name; + task->entry_name = strdup(notext ? " " : entry_name); animPill(task); } SDL_Rect text_rect = { 0, 0, max_width - SCALE1(BUTTON_PADDING*2), text->h }; @@ -2979,8 +3110,8 @@ int main (int argc, char *argv[]) { GFX_animateSurfaceOpacity(blackBG,0,0,screen->w,screen->h,255,0,CFG_getMenuTransitions() ? 200:20,LAYER_THUMBNAIL); } - remember_row = selected_row; - remember_depth = stack->count; + previous_row = selected_row; + previous_depth = stack->count; } else { // TODO: for some reason screen's dimensions end up being 0x0 in GFX_blitMessage... @@ -3068,7 +3199,7 @@ int main (int argc, char *argv[]) { GFX_flip(screen); dirty = 0; - } else if(animationDraw || folderbgchanged || thumbchanged || is_scrolling) { + } else if(getAnimationDraw() || folderbgchanged || thumbchanged || is_scrolling) { // honestly this whole thing is here only for the scrolling text, I set it now to run this at 30fps which is enough for scrolling text, should move this to seperate animation function eventually Uint32 now = SDL_GetTicks(); Uint32 frame_start = now; @@ -3111,11 +3242,11 @@ int main (int argc, char *argv[]) { } SDL_UnlockMutex(thumbMutex); SDL_LockMutex(animMutex); - if (animationDraw) { + if (getAnimationDraw()) { GFX_clearLayers(LAYER_TRANSITION); if (list_show_entry_names) GFX_drawOnLayer(globalpill, pillRect.x, pillRect.y, globallpillW, globalpill->h, 1.0f, 0, LAYER_TRANSITION); - animationDraw = 0; + setAnimationDraw(0); } SDL_UnlockMutex(animMutex); if (currentScreen != SCREEN_GAMESWITCHER && currentScreen != SCREEN_QUICKMENU) { @@ -3143,11 +3274,12 @@ int main (int argc, char *argv[]) { GFX_scrollTextTexture( font.large, entry_text, - SCALE1(BUTTON_MARGIN + BUTTON_PADDING), SCALE1(PADDING + remember_row * PILL_SIZE) + text_offset_y, + SCALE1(BUTTON_MARGIN + BUTTON_PADDING), SCALE1(PADDING + previous_row * PILL_SIZE) + text_offset_y, max_width - SCALE1(BUTTON_PADDING * 2), 0, text_color, - 1 + 1, + fontMutex // Thread-safe font access ); } } @@ -3173,9 +3305,9 @@ int main (int argc, char *argv[]) { SDL_LockMutex(bgqueueMutex); SDL_LockMutex(thumbqueueMutex); SDL_LockMutex(animqueueMutex); - if(needDraw) { + if(getNeedDraw()) { PLAT_GPU_Flip(); - needDraw = 0; + setNeedDraw(0); } else { // TODO: Why 17? Seems like an odd choice for 60fps, it almost guarantees we miss at least one frame. // This should either be 16(.66666667) or make proper use of SDL_Ticks to only wait for the next render pass. @@ -3209,13 +3341,20 @@ int main (int argc, char *argv[]) { quit = 1; } } - if(blackBG) SDL_FreeSurface(blackBG); - if (folderbgbmp) SDL_FreeSurface(folderbgbmp); - if (thumbbmp) SDL_FreeSurface(thumbbmp); - + Menu_quit(); PWR_quit(); PAD_quit(); - GFX_quit(); + + // Cleanup worker threads and their synchronization primitives + cleanupImageLoaderPool(); + + GFX_quit(); // Cleanup video subsystem first to stop GPU threads + + // Now safe to free surfaces after GPU threads are stopped + if(blackBG) SDL_FreeSurface(blackBG); + if (folderbgbmp) SDL_FreeSurface(folderbgbmp); + if (thumbbmp) SDL_FreeSurface(thumbbmp); + QuitSettings(); -} +} \ No newline at end of file diff --git a/workspace/all/nextval/makefile b/workspace/all/nextval/makefile index 2b2641978..2467a08be 100644 --- a/workspace/all/nextval/makefile +++ b/workspace/all/nextval/makefile @@ -23,7 +23,7 @@ INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = $(TARGET).c ../common/utils.c ../common/config.c CC = $(CROSS_COMPILE)gcc -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" -std=gnu99 PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/settings/btagent.cpp b/workspace/all/settings/btagent.cpp new file mode 100644 index 000000000..4ddfb9fae --- /dev/null +++ b/workspace/all/settings/btagent.cpp @@ -0,0 +1,238 @@ +#include "btagent.hpp" +#include +#include + +static constexpr const char* AGENT_PATH = "/com/nextui/agent"; + +static void agent_method_call(GDBusConnection*, + const gchar*, + const gchar*, + const gchar*, + const gchar* method_name, + GVariant*, + GDBusMethodInvocation* invocation, + gpointer); + +static void properties_changed(GDBusConnection*, + const gchar*, + const gchar*, + const gchar* object_path, + const gchar* interface, + GVariant* params, + gpointer user_data); + +using namespace Bluetooth; + +PairingAgent::PairingAgent() +{ + bus = g_bus_get_sync(G_BUS_TYPE_SYSTEM, nullptr, nullptr); +} + +void PairingAgent::startPairingWindow() +{ + if (agent_registered) + return; + + registerAgent(); + subscribeDeviceSignals(); + setAdapterPairable(true); + + std::cout << "Pairing window opened\n"; +} + +void PairingAgent::registerAgent() +{ + static const GDBusInterfaceVTable vtable = { + agent_method_call, nullptr, nullptr + }; + + static const gchar* xml = R"XML( + + + + + + + + + + + + + + + + + + + + + +)XML"; + + introspection = g_dbus_node_info_new_for_xml(xml, nullptr); + + agent_reg_id = g_dbus_connection_register_object( + bus, + AGENT_PATH, + introspection->interfaces[0], + &vtable, + nullptr, nullptr, nullptr); + + std::cout << "Agent registered at " << AGENT_PATH << "\n"; + + g_dbus_connection_call_sync( + bus, "org.bluez", "/org/bluez", + "org.bluez.AgentManager1", + "RegisterAgent", + g_variant_new("(os)", AGENT_PATH, "NoInputNoOutput"), + nullptr, G_DBUS_CALL_FLAGS_NONE, -1, nullptr, nullptr); + + std::cout << "Agent registered with BlueZ\n"; + + g_dbus_connection_call_sync( + bus, "org.bluez", "/org/bluez", + "org.bluez.AgentManager1", + "RequestDefaultAgent", + g_variant_new("(o)", AGENT_PATH), + nullptr, G_DBUS_CALL_FLAGS_NONE, -1, nullptr, nullptr); + + std::cout << "Agent set as default\n"; + + agent_registered = true; +} + +void PairingAgent::subscribeDeviceSignals() +{ + signal_id = g_dbus_connection_signal_subscribe( + bus, + "org.bluez", + "org.freedesktop.DBus.Properties", + "PropertiesChanged", + nullptr, + nullptr, + G_DBUS_SIGNAL_FLAGS_NONE, + properties_changed, + this, + nullptr); + + std::cout << "Subscribed to device property changes\n"; +} + +void PairingAgent::stopPairingWindow() +{ + if (!agent_registered) + return; + + g_dbus_connection_call_sync( + bus, "org.bluez", "/org/bluez", + "org.bluez.AgentManager1", + "UnregisterAgent", + g_variant_new("(o)", AGENT_PATH), + nullptr, G_DBUS_CALL_FLAGS_NONE, -1, nullptr, nullptr); + + std::cout << "Agent unregistered from BlueZ\n"; + + setAdapterPairable(false); + + std::cout << "Adapter set to non-pairable\n"; + + g_dbus_connection_signal_unsubscribe(bus, signal_id); + g_dbus_connection_unregister_object(bus, agent_reg_id); + + agent_registered = false; + + std::cout << "Pairing window closed\n"; +} + +void PairingAgent::setAdapterPairable(bool on) +{ + g_dbus_connection_call_sync( + bus, + "org.bluez", + "/org/bluez/hci0", + "org.freedesktop.DBus.Properties", + "Set", + g_variant_new("(ssv)", "org.bluez.Adapter1", + "Discoverable", + g_variant_new_boolean(on)), + nullptr, G_DBUS_CALL_FLAGS_NONE, -1, nullptr, nullptr); + + std::cout << "Adapter Discoverable set to " << (on ? "true" : "false") << "\n"; + + g_dbus_connection_call_sync( + bus, + "org.bluez", + "/org/bluez/hci0", + "org.freedesktop.DBus.Properties", + "Set", + g_variant_new("(ssv)", "org.bluez.Adapter1", + "Pairable", + g_variant_new_boolean(on)), + nullptr, G_DBUS_CALL_FLAGS_NONE, -1, nullptr, nullptr); + + std::cout << "Adapter Pairable set to " << (on ? "true" : "false") << "\n"; +} + +static void agent_method_call(GDBusConnection*, + const gchar*, + const gchar*, + const gchar*, + const gchar* method_name, + GVariant*, + GDBusMethodInvocation* invocation, + gpointer) +{ + if (strcmp(method_name, "RequestPinCode") == 0) { + std::cout << "RequestPinCode called\n"; + g_dbus_method_invocation_return_value( + invocation, g_variant_new("(s)", "0000")); + return; + } + + if (strcmp(method_name, "RequestPasskey") == 0) { + std::cout << "RequestPasskey called\n"; + g_dbus_method_invocation_return_value( + invocation, g_variant_new("(u)", 0)); + return; + } + + g_dbus_method_invocation_return_value(invocation, nullptr); +} + +static void properties_changed(GDBusConnection*, + const gchar*, + const gchar*, + const gchar* object_path, + const gchar* interface, + GVariant* params, + gpointer user_data) +{ + auto* self = static_cast(user_data); + + const gchar* iface = nullptr; + GVariantIter* iter = nullptr; + GVariant* val = nullptr; + const gchar* key = nullptr; + + /* params = (sa{sv}as) */ + g_variant_get(params, "(&sa{sv}as)", &iface, &iter, nullptr); + + /* We only care about Device1 changes */ + if (strcmp(iface, "org.bluez.Device1") != 0) { + g_variant_iter_free(iter); + return; + } + + while (g_variant_iter_next(iter, "{sv}", &key, &val)) { + if (strcmp(key, "Paired") == 0 && + g_variant_get_boolean(val)) { + + std::cout << "Device paired: " << object_path << "\n"; + self->stopPairingWindow(); + } + g_variant_unref(val); + } + + g_variant_iter_free(iter); +} \ No newline at end of file diff --git a/workspace/all/settings/btagent.hpp b/workspace/all/settings/btagent.hpp new file mode 100644 index 000000000..f48196b56 --- /dev/null +++ b/workspace/all/settings/btagent.hpp @@ -0,0 +1,25 @@ +#pragma once +#include +#include + +namespace Bluetooth +{ +class PairingAgent { +public: + PairingAgent(); + void startPairingWindow(); + void stopPairingWindow(); + +private: + void registerAgent(); + void subscribeDeviceSignals(); + void setAdapterPairable(bool on); + +private: + GDBusConnection* bus = nullptr; + GDBusNodeInfo* introspection = nullptr; + guint agent_reg_id = 0; + guint signal_id = 0; + bool agent_registered = false; +}; +} // namespace Bluetooth \ No newline at end of file diff --git a/workspace/all/settings/btmenu.cpp b/workspace/all/settings/btmenu.cpp index 62556c835..21d5f771e 100644 --- a/workspace/all/settings/btmenu.cpp +++ b/workspace/all/settings/btmenu.cpp @@ -1,5 +1,8 @@ #include "btmenu.hpp" #include "keyboardprompt.hpp" +#ifdef HAS_BTAGENT +# include "btagent.hpp" +#endif #include #include @@ -35,6 +38,13 @@ Menu::Menu(const int &globalQuit, int &globalDirty) : MenuList(MenuItemType::Fix MenuList::performLayout((SDL_Rect){0, 0, FIXED_WIDTH, FIXED_HEIGHT}); layout_called = false; +#ifdef HAS_BTAGENT + // Only NoInputNoOutput for now, but this needs to interact with the UI thread if we + // ever want to show a PIN or passkey + pairingAgent = new PairingAgent(); + pairingAgent->startPairingWindow(); +#endif + worker = std::thread{&Menu::updater, this}; } @@ -43,6 +53,11 @@ Menu::~Menu() quit = true; if (worker.joinable()) worker.join(); + +#ifdef HAS_BTAGENT + pairingAgent->stopPairingWindow(); + delete pairingAgent; +#endif } InputReactionHint Menu::handleInput(int &dirty, int &quit) diff --git a/workspace/all/settings/btmenu.hpp b/workspace/all/settings/btmenu.hpp index 9d835ef9c..f9374e643 100644 --- a/workspace/all/settings/btmenu.hpp +++ b/workspace/all/settings/btmenu.hpp @@ -5,6 +5,8 @@ namespace Bluetooth { + class PairingAgent; + class Menu : public MenuList { const int &globalQuit; @@ -15,11 +17,12 @@ namespace Bluetooth MenuItem *diagItem; // max sample rate MenuItem *rateItem; - + std::thread worker; bool quit = false; bool selectionDirty = false; - + + PairingAgent* pairingAgent = nullptr; public: Menu(const int &globalQuit, int &globalDirty); ~Menu(); diff --git a/workspace/all/settings/makefile b/workspace/all/settings/makefile index 6c029541e..30201f6df 100644 --- a/workspace/all/settings/makefile +++ b/workspace/all/settings/makefile @@ -22,19 +22,27 @@ SDL?=SDL TARGET = settings INCDIR = -I. -I../common/ -I../../$(PLATFORM)/platform/ SOURCE = -c ../common/utils.c ../common/api.c ../common/config.c ../common/scaler.c ../../$(PLATFORM)/platform/platform.c -CXXSOURCE = $(TARGET).cpp menu.cpp wifimenu.cpp btmenu.cpp keyboardprompt.cpp build/$(PLATFORM)/utils.o build/$(PLATFORM)/api.o build/$(PLATFORM)/config.o build/$(PLATFORM)/scaler.o build/$(PLATFORM)/platform.o +CXXSOURCE = $(TARGET).cpp menu.cpp wifimenu.cpp btmenu.cpp keyboardprompt.cpp +CXXSOURCE += build/$(PLATFORM)/utils.o build/$(PLATFORM)/api.o build/$(PLATFORM)/config.o build/$(PLATFORM)/scaler.o build/$(PLATFORM)/platform.o CC = $(CROSS_COMPILE)gcc CXX = $(CROSS_COMPILE)g++ -CFLAGS += $(OPT) -fomit-frame-pointer +CFLAGS += $(OPT) CFLAGS += $(INCDIR) -DPLATFORM=\"$(PLATFORM)\" CXXFLAGS += $(CFLAGS) -std=c++17 CFLAGS += -fpermissive LDFLAGS += -lmsettings ifeq ($(PLATFORM), tg5040) -CFLAGS += -DHAS_WIFIMG -DHAS_BTMG -LDFLAGS += -lwifimg -lwifid -LDFLAGS += -lbtmg -lglib-2.0 -lgio-2.0 -lshared-mainloop -lbluetooth-internal -lasound -ljson-c +# drop as soon as we use btagent on all platforms +CXXFLAGS += -DHAS_BTAGENT +CXXSOURCE += btagent.cpp +CXXFLAGS += $$(pkg-config --cflags --libs gio-2.0 glib-2.0) +endif +ifeq ($(PLATFORM), tg5050) +# drop as soon as we use btagent on all platforms +CXXFLAGS += -DHAS_BTAGENT +CXXSOURCE += btagent.cpp +CXXFLAGS += $$(pkg-config --cflags --libs gio-2.0 glib-2.0) endif PRODUCT= build/$(PLATFORM)/$(TARGET).elf diff --git a/workspace/all/settings/settings.cpp b/workspace/all/settings/settings.cpp index 8e6156492..8400739b7 100644 --- a/workspace/all/settings/settings.cpp +++ b/workspace/all/settings/settings.cpp @@ -110,6 +110,7 @@ int main(int argc, char *argv[]) { char* device = getenv("DEVICE"); bool is_brick = exactMatch("brick", device); + bool is_smartpro_s = exactMatch("smartpros", device); char version[128]; PLAT_getOsVersionInfo(version, 128); @@ -125,9 +126,6 @@ int main(int argc, char *argv[]) PAD_init(); PWR_init(); TIME_init(); - WIFI_init(); - // This will briefly tear down existing connections - BT_init(); signal(SIGINT, sigHandler); signal(SIGTERM, sigHandler); @@ -136,7 +134,7 @@ int main(int argc, char *argv[]) int tz_count = 0; TIME_getTimezones(timezones, &tz_count); - int was_online = PLAT_isOnline(); + int was_online = PWR_isOnline(); int had_bt = PLAT_btIsConnected(); std::vector tz_values; @@ -238,34 +236,44 @@ int main(int argc, char *argv[]) new MenuItem{ListItemType::Button, "Reset to defaults", "Resets all options in this menu to their default values.", ResetCurrentMenu}, }); - auto displayMenu = new MenuList(MenuItemType::Fixed, "Display", - { + std::vector displayItems = { new MenuItem{ListItemType::Generic, "Brightness", "Display brightness (0 to 10)", 0, 10, "",[]() -> std::any { return GetBrightness(); }, [](const std::any &value) { SetBrightness(std::any_cast(value)); }, []() { SetBrightness(SETTINGS_DEFAULT_BRIGHTNESS);}}, - new MenuItem{ListItemType::Generic, "Color temperature", "Color temperature (0 to 40)", 0, 40, "",[]() -> std::any - { return GetColortemp(); }, [](const std::any &value) - { SetColortemp(std::any_cast(value)); }, - []() { SetColortemp(SETTINGS_DEFAULT_COLORTEMP);}}, - new MenuItem{ListItemType::Generic, "Contrast", "Contrast enhancement (-4 to 5)", -4, 5, "",[]() -> std::any - { return GetContrast(); }, [](const std::any &value) - { SetContrast(std::any_cast(value)); }, - []() { SetContrast(SETTINGS_DEFAULT_CONTRAST);}}, - new MenuItem{ListItemType::Generic, "Saturation", "Saturation enhancement (-5 to 5)", -5, 5, "",[]() -> std::any - { return GetSaturation(); }, [](const std::any &value) - { SetSaturation(std::any_cast(value)); }, - []() { SetSaturation(SETTINGS_DEFAULT_SATURATION);}}, - new MenuItem{ListItemType::Generic, "Exposure", "Exposure enhancement (-4 to 5)", -4, 5, "",[]() -> std::any - { return GetExposure(); }, [](const std::any &value) - { SetExposure(std::any_cast(value)); }, - []() { SetExposure(SETTINGS_DEFAULT_EXPOSURE);}}, - - new MenuItem{ListItemType::Button, "Reset to defaults", "Resets all options in this menu to their default values.", ResetCurrentMenu}, - }); - auto systemMenu = new MenuList(MenuItemType::Fixed, "System", + }; + + // tg5050 does not have display engine, no contrast/saturation/exposure/colortemp for now + if(exactMatch("smartpro", device) || exactMatch("brick", device)) { + displayItems.push_back( + new MenuItem{ListItemType::Generic, "Color temperature", "Color temperature (0 to 40)", 0, 40, "",[]() -> std::any + { return GetColortemp(); }, [](const std::any &value) + { SetColortemp(std::any_cast(value)); }, + []() { SetColortemp(SETTINGS_DEFAULT_COLORTEMP);}}); + displayItems.push_back( + new MenuItem{ListItemType::Generic, "Contrast", "Contrast enhancement (-4 to 5)", -4, 5, "",[]() -> std::any + { return GetContrast(); }, [](const std::any &value) + { SetContrast(std::any_cast(value)); }, + []() { SetContrast(SETTINGS_DEFAULT_CONTRAST);}}); + displayItems.push_back( + new MenuItem{ListItemType::Generic, "Saturation", "Saturation enhancement (-5 to 5)", -5, 5, "",[]() -> std::any + { return GetSaturation(); }, [](const std::any &value) + { SetSaturation(std::any_cast(value)); }, + []() { SetSaturation(SETTINGS_DEFAULT_SATURATION);}}); + displayItems.push_back( + new MenuItem{ListItemType::Generic, "Exposure", "Exposure enhancement (-4 to 5)", -4, 5, "",[]() -> std::any + { return GetExposure(); }, [](const std::any &value) + { SetExposure(std::any_cast(value)); }, + []() { SetExposure(SETTINGS_DEFAULT_EXPOSURE);}}); + } + displayItems.push_back( + new MenuItem{ListItemType::Button, "Reset to defaults", "Resets all options in this menu to their default values.", ResetCurrentMenu}); + + auto displayMenu = new MenuList(MenuItemType::Fixed, "Display", displayItems); + + std::vector systemItems = { new MenuItem{ListItemType::Generic, "Volume", "Speaker volume", {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}, {"Muted", "5%","10%","15%","20%","25%","30%","35%","40%","45%","50%","55%","60%","65%","70%","75%","80%","85%","90%","95%","100%"}, @@ -323,13 +331,34 @@ int main(int argc, char *argv[]) new MenuItem{ListItemType::Generic, "Use extracted file name", "Use the extracted file name instead of the archive name.\nOnly applies to cores that do not handle archives natively", {false, true}, on_off, []() -> std::any{ return CFG_getUseExtractedFileName(); }, [](const std::any &value){ CFG_setUseExtractedFileName(std::any_cast(value)); }, - []() { CFG_setUseExtractedFileName(CFG_DEFAULT_EXTRACTEDFILENAME);}}, - new MenuItem{ListItemType::Generic, "Safe poweroff", "Bypasses the stock shutdown procedure to avoid the \"limbo bug\".\nInstructs the PMIC directly to soft disconnect the battery.", {false, true}, on_off, - []() -> std::any { return CFG_getPowerOffProtection(); }, - [](const std::any &value) { CFG_setPowerOffProtection(std::any_cast(value)); }, - []() { CFG_setPowerOffProtection(CFG_DEFAULT_POWEROFFPROTECTION); }}, - new MenuItem{ListItemType::Button, "Reset to defaults", "Resets all options in this menu to their default values.", ResetCurrentMenu}, - }); + []() { CFG_setUseExtractedFileName(CFG_DEFAULT_EXTRACTEDFILENAME);}} + }; + + if(exactMatch("smartpro", device) || exactMatch("brick", device)) + { + systemItems.push_back( + new MenuItem{ListItemType::Generic, "Safe poweroff", "Bypasses the stock shutdown procedure to avoid the \"limbo bug\".\nInstructs the PMIC directly to soft disconnect the battery.", {false, true}, on_off, + []() -> std::any { return CFG_getPowerOffProtection(); }, + [](const std::any &value) { CFG_setPowerOffProtection(std::any_cast(value)); }, + []() { CFG_setPowerOffProtection(CFG_DEFAULT_POWEROFFPROTECTION); }} + ); + } + + if(is_smartpro_s) + { + systemItems.push_back( + new MenuItem{ListItemType::Generic, "Fan Speed", "Select the fan speed percentage (Quiet/Normal/Performance or 0-100%)", + {-3,-2,-1,0,10,20,30,40,50,60,70,80,90,100}, {"Performance","Normal","Quiet","0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%"}, + []() -> std::any { return GetFanSpeed(); }, + [](const std::any &value){ SetFanSpeed(std::any_cast(value)); }, + []() { SetFanSpeed(SETTINGS_DEFAULT_FAN_SPEED); }} + ); + } + + systemItems.push_back( + new MenuItem{ListItemType::Button, "Reset to defaults", "Resets all options in this menu to their default values.", ResetCurrentMenu}); + + auto systemMenu = new MenuList(MenuItemType::Fixed, "System", systemItems); std::vector muteItems = { @@ -349,30 +378,38 @@ int main(int argc, char *argv[]) []() -> std::any { return GetMutedBrightness(); }, [](const std::any &value) { SetMutedBrightness(std::any_cast(value)); }, []() { SetMutedBrightness(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, - new MenuItem{ListItemType::Generic, "Color temperature when toggled", "Color temperature (0 to 40)", - {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}, - {"Unchanged","0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","20","21","22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","39","40"}, - []() -> std::any{ return GetMutedColortemp(); }, [](const std::any &value) - { SetMutedColortemp(std::any_cast(value)); }, - []() { SetMutedColortemp(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, - new MenuItem{ListItemType::Generic, "Contrast when toggled", "Contrast enhancement (-4 to 5)", - {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, -4,-3,-2,-1,0,1,2,3,4,5}, - {"Unchanged","-4","-3","-2","-1","0","1","2","3","4","5"}, - []() -> std::any { return GetMutedContrast(); }, [](const std::any &value) - { SetMutedContrast(std::any_cast(value)); }, - []() { SetMutedContrast(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, - new MenuItem{ListItemType::Generic, "Saturation when toggled", "Saturation enhancement (-5 to 5)", - {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, -5,-4,-3,-2,-1,0,1,2,3,4,5}, - {"Unchanged","-5","-4","-3","-2","-1","0","1","2","3","4","5"}, - []() -> std::any{ return GetMutedSaturation(); }, [](const std::any &value) - { SetMutedSaturation(std::any_cast(value)); }, - []() { SetMutedSaturation(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, - new MenuItem{ListItemType::Generic, "Exposure when toggled", "Exposure enhancement (-4 to 5)", - {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, -4,-3,-2,-1,0,1,2,3,4,5}, - {"Unchanged","-4","-3","-2","-1","0","1","2","3","4","5"}, - []() -> std::any { return GetMutedExposure(); }, [](const std::any &value) - { SetMutedExposure(std::any_cast(value)); }, - []() { SetMutedExposure(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, + }; + + if(exactMatch("smartpro", device) || exactMatch("brick", device)) + { + muteItems.insert(muteItems.end(), { + new MenuItem{ListItemType::Generic, "Color temperature when toggled", "Color temperature (0 to 40)", + {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}, + {"Unchanged","0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","20","21","22","23","24","25","26","27","28","29","30","31","32","33","34","35","36","37","38","39","40"}, + []() -> std::any{ return GetMutedColortemp(); }, [](const std::any &value) + { SetMutedColortemp(std::any_cast(value)); }, + []() { SetMutedColortemp(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, + new MenuItem{ListItemType::Generic, "Contrast when toggled", "Contrast enhancement (-4 to 5)", + {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, -4,-3,-2,-1,0,1,2,3,4,5}, + {"Unchanged","-4","-3","-2","-1","0","1","2","3","4","5"}, + []() -> std::any { return GetMutedContrast(); }, [](const std::any &value) + { SetMutedContrast(std::any_cast(value)); }, + []() { SetMutedContrast(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, + new MenuItem{ListItemType::Generic, "Saturation when toggled", "Saturation enhancement (-5 to 5)", + {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, -5,-4,-3,-2,-1,0,1,2,3,4,5}, + {"Unchanged","-5","-4","-3","-2","-1","0","1","2","3","4","5"}, + []() -> std::any{ return GetMutedSaturation(); }, [](const std::any &value) + { SetMutedSaturation(std::any_cast(value)); }, + []() { SetMutedSaturation(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}, + new MenuItem{ListItemType::Generic, "Exposure when toggled", "Exposure enhancement (-4 to 5)", + {(int)SETTINGS_DEFAULT_MUTE_NO_CHANGE, -4,-3,-2,-1,0,1,2,3,4,5}, + {"Unchanged","-4","-3","-2","-1","0","1","2","3","4","5"}, + []() -> std::any { return GetMutedExposure(); }, [](const std::any &value) + { SetMutedExposure(std::any_cast(value)); }, + []() { SetMutedExposure(SETTINGS_DEFAULT_MUTE_NO_CHANGE);}}}); + } + + muteItems.insert(muteItems.end(), { new MenuItem{ListItemType::Generic, "Turbo fire A", "Enable turbo fire A", {0, 1}, on_off, []() -> std::any { return GetMuteTurboA(); }, [](const std::any &value) { SetMuteTurboA(std::any_cast(value));}, @@ -404,8 +441,9 @@ int main(int argc, char *argv[]) new MenuItem{ListItemType::Generic, "Turbo fire R2", "Enable turbo fire R2", {0, 1}, on_off, []() -> std::any { return GetMuteTurboR2(); }, [](const std::any &value) { SetMuteTurboR2(std::any_cast(value));}, - []() { SetMuteTurboR2(0);}}, - }; + []() { SetMuteTurboR2(0);}} + }); + if(is_brick) { muteItems.push_back( new MenuItem{ListItemType::Generic, "Dpad mode when toggled", "Dpad: default. Joystick: Dpad exclusively acts as analog stick.\nBoth: Dpad and Joystick inputs at the same time.", {0, 1, 2}, {"Dpad", "Joystick", "Both"}, []() -> std::any @@ -504,14 +542,13 @@ int main(int argc, char *argv[]) while (!appQuit) { GFX_startFrame(); - uint32_t now = SDL_GetTicks(); PAD_poll(); ctx.menu->handleInput(ctx.dirty, appQuit); PWR_update(&ctx.dirty, &ctx.show_setting, nullptr, nullptr); - int is_online = PLAT_isOnline(); + int is_online = PWR_isOnline(); if (was_online!=is_online) ctx.dirty = 1; was_online = is_online; @@ -575,6 +612,8 @@ int main(int argc, char *argv[]) // hdmimon(); } + else + GFX_sync(); } delete ctx.menu; diff --git a/workspace/all/settings/wifimenu.cpp b/workspace/all/settings/wifimenu.cpp index 54ed5d784..05c720a5d 100644 --- a/workspace/all/settings/wifimenu.cpp +++ b/workspace/all/settings/wifimenu.cpp @@ -97,7 +97,6 @@ void Menu::updater() while (!quit && !globalQuit) { // TODO: pause when menu is not rendered - // Scan if (WIFI_enabled()) { // scan for available networks and add a menu item for each diff --git a/workspace/all/show2/README.md b/workspace/all/show2/README.md new file mode 100644 index 000000000..68097987e --- /dev/null +++ b/workspace/all/show2/README.md @@ -0,0 +1,191 @@ +# show2.elf - Enhanced Loading Screen Tool + +An improved replacement for `show.elf` and `sdl2display` with support for multiple display modes, progress bars, and runtime updates. + +## Features + +- **Three Display Modes**: + 1. **Simple Mode**: Display a centered image/logo with optional delay + 2. **Progress Mode**: Show logo + progress bar + text (single render) + 3. **Daemon Mode**: Interactive mode with runtime updates via FIFO + +- **Flexible Configuration**: + - Custom background colors (hex format) + - Dynamic text updates + - Progress bar (0-100%) + - Runtime updates without restarting + +- **Single Binary**: One executable handles all use cases + +## Usage + +### Simple Mode +Display a centered image with an optional background color (runs until killed): + +```bash +./show2.elf --mode=simple --image= [--bgcolor=0x000000] +``` + +**Examples:** +```bash +# Show splash.png until killed +./show2.elf --mode=simple --image=splash.png + +# Show with black background +./show2.elf --mode=simple --image=splash.png --bgcolor=0x000000 + +# Show with custom background color +./show2.elf --mode=simple --image=logo.png --bgcolor=0x1a2b3c +``` + +### Progress Mode +Display logo with progress bar and text (runs until killed): + +```bash +./show2.elf --mode=progress --image= [--bgcolor=0x000000] [--fontcolor=0xFFFFFF] [--text="message"] [--progress=0] +``` + +**Examples:** +```bash +# Show logo with "Installing..." text at 0% progress +./show2.elf --mode=progress --image=logo.png --text="Installing..." --progress=0 + +# Show with 50% progress and custom colors +./show2.elf --mode=progress --image=logo.png --bgcolor=0x000000 --fontcolor=0xFFFFFF --text="Installing system files..." --progress=50 + +# Custom background and red text +./show2.elf --mode=progress --image=logo.png --bgcolor=0x1e1e1e --fontcolor=0xFF0000 --text="Please wait..." --progress=75 +``` + +### Daemon Mode +Start an interactive session that accepts runtime updates via FIFO: + +```bash +./show2.elf --mode=daemon --image= [--bgcolor=0x000000] [--fontcolor=0xFFFFFF] [--text="message"] +``` + +**Examples:** +```bash +# Start daemon with initial text +./show2.elf --mode=daemon --image=logo.png --bgcolor=0x000000 --text="Initializing..." & + +# Update text during runtime +echo "TEXT:Installing system..." > /tmp/show2.fifo + +# Update progress +echo "PROGRESS:25" > /tmp/show2.fifo + +# Update background color +echo "BGCOLOR:0x003366" > /tmp/show2.fifo + +# Update font color +echo "FONTCOLOR:0xFF0000" > /tmp/show2.fifo + +# Quit the daemon +echo "QUIT" > /tmp/show2.fifo +``` + +## Daemon Mode Commands + +When running in daemon mode, send commands to `/tmp/show2.fifo`: + +| Command | Description | Example | +|---------|-------------|---------| +| `TEXT:` | Update the text message | `echo "TEXT:Loading files..." > /tmp/show2.fifo` | +| `PROGRESS:<0-100>` | Update progress bar | `echo "PROGRESS:50" > /tmp/show2.fifo` | +| `BGCOLOR:` | Change background color | `echo "BGCOLOR:0xFF0000" > /tmp/show2.fifo` || `FONTCOLOR:` | Change font color | `echo "FONTCOLOR:0x00FF00" > /tmp/show2.fifo` || `QUIT` | Exit the daemon | `echo "QUIT" > /tmp/show2.fifo` | + +## Integration Examples + +### Replace show.elf in boot.sh + +**Before:** +```bash +./show.elf ./installing.png +``` + +**After (simple mode):** +```bash +./show2.elf --mode=simple --image=./installing.png & +SHOW_PID=$! +# ... do installation work ... +kill $SHOW_PID +``` + +**After (daemon mode with progress):** +```bash +./show2.elf --mode=daemon --image=./logo.png --text="Installing..." & +# ... do installation work ... +echo "PROGRESS:50" > /tmp/show2.fifo +# ... more work ... +echo "QUIT" > /tmp/show2.fifo +``` + +### Multi-step Installation Process + +```bash +#!/bin/bash + +# Start daemon +./show2.elf --mode=daemon --image=./logo.png --bgcolor=0x000000 --text="Starting installation..." & + +# Step 1: Extract files +echo "TEXT:Extracting files..." > /tmp/show2.fifo +echo "PROGRESS:10" > /tmp/show2.fifo +unzip package.zip +echo "PROGRESS:30" > /tmp/show2.fifo + +# Step 2: Copy system files +echo "TEXT:Installing system files..." > /tmp/show2.fifo +echo "PROGRESS:40" > /tmp/show2.fifo +cp -r files/* /destination/ +echo "PROGRESS:70" > /tmp/show2.fifo + +# Step 3: Finalize +echo "TEXT:Finalizing installation..." > /tmp/show2.fifo +echo "PROGRESS:90" > /tmp/show2.fifo +sync +echo "PROGRESS:100" > /tmp/show2.fifo + +# Complete +sleep 1 +echo "TEXT:Installation complete!" > /tmp/show2.fifo +sleep 2 +echo "QUIT" > /tmp/show2.fifo +``` + +## Color Format + +Background colors can be specified in multiple formats: +- `0xRRGGBB` (e.g., `0xFF0000` for red) +- `RRGGBB` (e.g., `00FF00` for green) +- `#RRGGBB` (e.g., `#0000FF` for blue) + +Common colors: +- Black: `0x000000` +- White: `0xFFFFFF` +- Dark Gray: `0x1a1a1a` +- Navy Blue: `0x003366` + +## Building + +Compile within the Docker build environment: + +```bash +make build PLATFORM=tg5050 +``` + +Or manually in the toolchain: +```bash +cd workspace/tg5050/show2 +make +``` + +## Notes + +- Font is embedded in the binary - no external font files needed +- Simple and progress modes run until killed (Ctrl+C or external signal) +- Daemon mode can be exited via FIFO QUIT command or Ctrl+C +- In daemon mode, the FIFO blocks until a reader connects +- The tool automatically cleans up the FIFO on exit +- All colors support hex format: 0xRRGGBB, RRGGBB, or #RRGGBB diff --git a/workspace/all/show2/RoundedMplus1c-Bold-reduced.ttf b/workspace/all/show2/RoundedMplus1c-Bold-reduced.ttf new file mode 100644 index 000000000..1c3ed4b66 Binary files /dev/null and b/workspace/all/show2/RoundedMplus1c-Bold-reduced.ttf differ diff --git a/workspace/all/show2/boot-integration-example.sh b/workspace/all/show2/boot-integration-example.sh new file mode 100644 index 000000000..e56f7be7e --- /dev/null +++ b/workspace/all/show2/boot-integration-example.sh @@ -0,0 +1,147 @@ +#!/bin/sh +# boot.sh modification example - Using show2.elf instead of show.elf +# This shows how to replace show.elf calls with show2.elf + +# BEFORE: Using show.elf (old way) +# ./show.elf ./$DEVICE/installing.png + +# AFTER: Using show2.elf + +# Option 1: Simple replacement (runs until killed) +# ./show2.elf --mode=simple --image=./$DEVICE/installing.png & +# SHOW_PID=$! +# # ... do work ... +# kill $SHOW_PID + +# Option 2: With progress bar (runs until killed) +# ./show2.elf --mode=progress --image=./$DEVICE/logo.png --text="Installing..." --progress=0 & +# SHOW_PID=$! +# # ... do work ... +# kill $SHOW_PID + +# Option 3: Interactive with daemon mode (recommended for complex operations) +# Start daemon +# ./show2.elf --mode=daemon --image=./$DEVICE/logo.png --bgcolor=0x000000 --text="Preparing installation..." & +# sleep 0.5 # Give daemon time to start + +# Then during your installation process: +# echo "TEXT:Extracting package..." > /tmp/show2.fifo +# echo "PROGRESS:10" > /tmp/show2.fifo +# ... extract files ... + +# echo "TEXT:Installing system files..." > /tmp/show2.fifo +# echo "PROGRESS:40" > /tmp/show2.fifo +# ... copy files ... + +# echo "TEXT:Finalizing..." > /tmp/show2.fifo +# echo "PROGRESS:90" > /tmp/show2.fifo +# ... finish up ... + +# echo "PROGRESS:100" > /tmp/show2.fifo +# echo "QUIT" > /tmp/show2.fifo + +# ============================================================================ +# EXAMPLE: Modified boot.sh section for package installation +# ============================================================================ + +install_with_progress() { + # Start show2 in daemon mode + ./show2.elf --mode=daemon --image=./$DEVICE/logo.png --bgcolor=0x000000 --text="Starting installation..." & + sleep 0.5 + + local progress=0 + local step_size=0 + + # Count pakz files + local pakz_count=0 + for pakz in $PAKZ_PATH; do + if [ -e "$pakz" ]; then + pakz_count=$((pakz_count + 1)) + fi + done + + if [ $pakz_count -gt 0 ]; then + step_size=$((80 / pakz_count)) # Reserve 80% for packages, 20% for finalization + fi + + # Install packages with progress + for pakz in $PAKZ_PATH; do + if [ ! -e "$pakz" ]; then continue; fi + + local pakz_name=$(basename "$pakz") + echo "TEXT:Installing $pakz_name..." > /tmp/show2.fifo + echo "PROGRESS:$progress" > /tmp/show2.fifo + + ./unzip -o -d "$SDCARD_PATH" "$pakz" + rm -f "$pakz" + + progress=$((progress + step_size)) + echo "PROGRESS:$progress" > /tmp/show2.fifo + + # Run postinstall if present + if [ -f $SDCARD_PATH/post_install.sh ]; then + echo "TEXT:Running post-install for $pakz_name..." > /tmp/show2.fifo + $SDCARD_PATH/post_install.sh + rm -f $SDCARD_PATH/post_install.sh + fi + done + + # Finalization + echo "TEXT:Finalizing installation..." > /tmp/show2.fifo + echo "PROGRESS:90" > /tmp/show2.fifo + sync + + echo "PROGRESS:100" > /tmp/show2.fifo + echo "TEXT:Installation complete!" > /tmp/show2.fifo + sleep 1 + + echo "QUIT" > /tmp/show2.fifo +} + +# ============================================================================ +# EXAMPLE: Modified update installation section +# ============================================================================ + +install_update_with_progress() { + if [ -f "$UPDATE_PATH" ]; then + cd $(dirname "$0")/$PLATFORM + + # Determine message + local message="Installing NextUI..." + if [ -d "$SYSTEM_PATH" ]; then + message="Updating NextUI..." + fi + + # Start daemon + ./show2.elf --mode=daemon --image=./$DEVICE/logo.png --bgcolor=0x000000 --text="$message" & + sleep 0.5 + + # Clean replacement + echo "TEXT:Cleaning old files..." > /tmp/show2.fifo + echo "PROGRESS:10" > /tmp/show2.fifo + rm -rf $SYSTEM_PATH/$PLATFORM/bin + rm -rf $SYSTEM_PATH/$PLATFORM/lib + rm -rf $SYSTEM_PATH/$PLATFORM/paks/MinUI.pak + + # Extract + echo "TEXT:Extracting update..." > /tmp/show2.fifo + echo "PROGRESS:30" > /tmp/show2.fifo + ./unzip -o "$UPDATE_PATH" -d "$SDCARD_PATH" + + echo "PROGRESS:70" > /tmp/show2.fifo + rm -f "$UPDATE_PATH" + + # Run install script + if [ -f $SYSTEM_PATH/$PLATFORM/bin/install.sh ]; then + echo "TEXT:Running installation script..." > /tmp/show2.fifo + echo "PROGRESS:80" > /tmp/show2.fifo + $SYSTEM_PATH/$PLATFORM/bin/install.sh + fi + + # Complete + echo "PROGRESS:100" > /tmp/show2.fifo + echo "TEXT:Update complete!" > /tmp/show2.fifo + sleep 1 + echo "QUIT" > /tmp/show2.fifo + fi +} diff --git a/workspace/all/show2/embedded_font_rounded.h b/workspace/all/show2/embedded_font_rounded.h new file mode 100644 index 000000000..20274013f --- /dev/null +++ b/workspace/all/show2/embedded_font_rounded.h @@ -0,0 +1,2373 @@ +unsigned char RoundedMplus1c_Bold_reduced_ttf[] = { + 0x00, 0x01, 0x00, 0x00, 0x00, 0x14, 0x01, 0x00, 0x00, 0x04, 0x00, 0x40, + 0x46, 0x46, 0x54, 0x4d, 0x9a, 0x83, 0x48, 0x1e, 0x00, 0x00, 0x6e, 0x04, + 0x00, 0x00, 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0xff, 0xec, 0x00, 0x08, + 0xff, 0xd8, 0x00, 0x09, 0xff, 0xf6, 0x00, 0x0a, 0xff, 0xe2, 0x00, 0x0c, + 0xff, 0xd3, 0x00, 0x0d, 0xff, 0xe2, 0x00, 0x0f, 0xff, 0xe2, 0x00, 0x11, + 0xff, 0xe2, 0x00, 0x12, 0xff, 0xd8, 0x00, 0x1d, 0xff, 0xec, 0x00, 0x1e, + 0xff, 0xec, 0x00, 0x1f, 0x00, 0x14, 0x00, 0x21, 0xff, 0xec, 0x00, 0x22, + 0xff, 0xe2, 0x00, 0x23, 0x00, 0x0a, 0x00, 0x24, 0xff, 0xe2, 0x00, 0x26, + 0x00, 0x0a, 0x00, 0x2a, 0x00, 0x0a, 0x00, 0x2d, 0xff, 0xf6, 0x00, 0x32, + 0x00, 0x0a, 0x00, 0x34, 0x00, 0x0a, 0x00, 0x36, 0xff, 0xec, 0x00, 0x37, + 0xff, 0xc4, 0x00, 0x39, 0xff, 0xd8, 0x00, 0x3a, 0xff, 0xe2, 0x00, 0x3b, + 0xff, 0xe2, 0x00, 0x3c, 0xff, 0xba, 0x00, 0x3d, 0xff, 0xec, 0x00, 0x3e, + 0xff, 0xf6, 0x00, 0x3f, 0xff, 0xba, 0x00, 0x40, 0xff, 0xc4, 0x00, 0x41, + 0x00, 0x0a, 0x00, 0x42, 0xff, 0xd8, 0x00, 0x43, 0xff, 0xba, 0x00, 0x46, + 0x00, 0x0a, 0x00, 0x47, 0x00, 0x0a, 0x00, 0x48, 0x00, 0x0a, 0x00, 0x49, + 0xff, 0xf6, 0x00, 0x4a, 0x00, 0x0a, 0x00, 0x4d, 0xff, 0xec, 0x00, 0x52, + 0x00, 0x0a, 0x00, 0x54, 0x00, 0x0a, 0x00, 0x56, 0xff, 0xf6, 0x00, 0x57, + 0xff, 0xec, 0x00, 0x59, 0xff, 0xf6, 0x00, 0x5a, 0xff, 0xf6, 0x00, 0x5b, + 0xff, 0xe2, 0x00, 0x5c, 0xff, 0xf6, 0x00, 0x5d, 0xff, 0xec, 0x00, 0x60, + 0xff, 0xce, 0x00, 0x61, 0x00, 0x0a, 0x00, 0x31, 0x00, 0x05, 0xff, 0xd8, + 0x00, 0x07, 0xff, 0xec, 0x00, 0x08, 0xff, 0xd3, 0x00, 0x0a, 0xff, 0xd8, + 0x00, 0x0c, 0xff, 0xc4, 0x00, 0x0d, 0xff, 0xec, 0x00, 0x0e, 0x00, 0x0a, + 0x00, 0x0f, 0xff, 0xec, 0x00, 0x10, 0x00, 0x0a, 0x00, 0x11, 0xff, 0xec, + 0x00, 0x12, 0xff, 0xc4, 0x00, 0x1d, 0xff, 0xec, 0x00, 0x1e, 0xff, 0xec, + 0x00, 0x1f, 0x00, 0x0a, 0x00, 0x20, 0xff, 0xf6, 0x00, 0x21, 0xff, 0xdd, + 0x00, 0x22, 0xff, 0xba, 0x00, 0x23, 0x00, 0x1e, 0x00, 0x24, 0xff, 0xec, + 0x00, 0x26, 0x00, 0x1e, 0x00, 0x2a, 0x00, 0x1e, 0x00, 0x2d, 0xff, 0xf6, + 0x00, 0x32, 0x00, 0x1e, 0x00, 0x34, 0x00, 0x1e, 0x00, 0x36, 0xff, 0xec, + 0x00, 0x37, 0xff, 0xa6, 0x00, 0x39, 0xff, 0xce, 0x00, 0x3a, 0xff, 0xe2, + 0x00, 0x3b, 0xff, 0xd8, 0x00, 0x3c, 0xff, 0x9c, 0x00, 0x3d, 0xff, 0xf1, + 0x00, 0x3f, 0xff, 0xa6, 0x00, 0x40, 0xff, 0xce, 0x00, 0x41, 0x00, 0x0a, + 0x00, 0x42, 0xff, 0xd8, 0x00, 0x43, 0xff, 0x74, 0x00, 0x46, 0x00, 0x14, + 0x00, 0x47, 0x00, 0x14, 0x00, 0x48, 0x00, 0x14, 0x00, 0x4a, 0x00, 0x14, + 0x00, 0x4d, 0xff, 0xec, 0x00, 0x52, 0x00, 0x14, 0x00, 0x54, 0x00, 0x14, + 0x00, 0x5b, 0xff, 0xe2, 0x00, 0x5c, 0xff, 0xf6, 0x00, 0x5d, 0xff, 0xf6, + 0x00, 0x5e, 0x00, 0x0a, 0x00, 0x60, 0xff, 0xd8, 0x00, 0x61, 0x00, 0x0a, + 0x00, 0x02, 0x00, 0x05, 0x00, 0x04, 0x00, 0x12, 0x00, 0x00, 0x00, 0x1d, + 0x00, 0x2a, 0x00, 0x0f, 0x00, 0x2c, 0x00, 0x2f, 0x00, 0x1d, 0x00, 0x32, + 0x00, 0x46, 0x00, 0x21, 0x00, 0x48, 0x00, 0x61, 0x00, 0x36, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xe5, 0x0d, 0xb7, 0x93, + 0x00, 0x00, 0x00, 0x00, 0xd1, 0x8c, 0xfb, 0x9a, 0x00, 0x00, 0x00, 0x00, + 0xe3, 0xe8, 0x94, 0xf0, 0x00, 0x01, 0x10, 0x00, 0x01, 0x59, 0xfd, 0xfe, + 0x00, 0x5a, 0x03, 0xe8, 0xff, 0x1a, 0x00, 0xb9, 0x03, 0x2f, 0x00, 0x00, + 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x04, 0x03, 0xe8, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x00, + 0x03, 0xe8, 0x00, 0x00, 0x03, 0xe8, 0x03, 0x5c, 0x00, 0x7d, 0x00, 0x55, + 0x00, 0x7d, 0x00, 0x2d, 0x00, 0x78, 0x00, 0x73, 0x00, 0x55, 0x00, 0x55, + 0x00, 0x55, 0x00, 0x69, 0x01, 0x13, 0x02, 0xad, 0x02, 0x00, 0x02, 0xad, + 0x00, 0x7d, 0x00, 0x78, 0x00, 0x82, 0x00, 0x78, 0x00, 0x82, 0x00, 0x82, + 0x00, 0x82, 0x00, 0x78, 0x00, 0x82, 0x00, 0x78, 0x00, 0x78, 0x01, 0x2e, + 0x01, 0x2e, 0x01, 0x28, 0x01, 0x86, 0x01, 0x28, 0x00, 0x73, 0x00, 0xdc, + 0x00, 0x82, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, 0x00, 0x82, 0x00, 0x82, + 0x00, 0x78, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, + 0x00, 0x82, 0x00, 0x82, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, 0x00, 0x78, + 0x00, 0x78, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, 0x00, 0x82, + 0x00, 0x82, 0x00, 0x82, 0x00, 0x55, 0x00, 0x7d, 0x00, 0x55, 0x00, 0x7d, + 0x03, 0xa0, 0x00, 0x2d, 0x01, 0x4a, 0x00, 0x6e, 0x01, 0x4a, 0x00, 0x6e, + 0x01, 0x4a, 0x00, 0x78, 0x01, 0x4a, 0x00, 0x6e, 0x00, 0x6e, 0x00, 0x6e, + 0x00, 0x6e, 0x00, 0x6e, 0x01, 0x4a, 0x01, 0x4a, 0x01, 0x4a, 0x01, 0x4a, + 0x01, 0x4a, 0x01, 0x54, 0x01, 0x4a, 0x00, 0xaa, 0x01, 0x54, 0x01, 0x54, + 0x01, 0x54, 0x01, 0x54, 0x01, 0x54, 0x01, 0x54, 0x00, 0x55, 0x00, 0x2d, + 0x00, 0x55, 0x01, 0xba +}; +unsigned int RoundedMplus1c_Bold_reduced_ttf_len = 28432; diff --git a/workspace/all/show2/makefile b/workspace/all/show2/makefile new file mode 100644 index 000000000..840b3da6a --- /dev/null +++ b/workspace/all/show2/makefile @@ -0,0 +1,34 @@ +########################################################### + +ifeq (,$(PLATFORM)) +PLATFORM=$(UNION_PLATFORM) +endif + +ifeq (,$(PLATFORM)) + $(error please specify PLATFORM, eg. PLATFORM=trimui make) +endif + +ifeq (,$(CROSS_COMPILE)) + $(error missing CROSS_COMPILE for this toolchain) +endif + +########################################################### + +include ../../$(PLATFORM)/platform/makefile.env +SDL?=SDL + +########################################################### + +TARGET = show2 +PRODUCT = $(TARGET).elf + +CXX = $(CROSS_COMPILE)g++ +CXXFLAGS = -Os -Wall -std=c++17 +LDFLAGS = -lSDL2 -lSDL2_image -lSDL2_ttf -lpthread -lrt -ldl -Wl,--gc-sections -s + +all: + mkdir -p build/$(PLATFORM) + $(CXX) $(CXXFLAGS) $(TARGET).cpp -o build/$(PLATFORM)/$(PRODUCT) $(LDFLAGS) + +clean: + rm -rf build/$(PLATFORM)/$(PRODUCT) \ No newline at end of file diff --git a/workspace/all/show2/show2.cpp b/workspace/all/show2/show2.cpp new file mode 100644 index 000000000..612f82b35 --- /dev/null +++ b/workspace/all/show2/show2.cpp @@ -0,0 +1,644 @@ +/* + * show2.elf - Enhanced splash screen / loading screen tool + * + * Modes: + * 1. Simple image display (centered logo, runs until killed) + * 2. Logo + progress bar + text + * 3. Daemon mode for runtime updates via FIFO + * + * Usage: + * show2.elf --mode=simple --image= [--bgcolor=0x000000] + * show2.elf --mode=progress --image= [--bgcolor=0x000000] [--fontcolor=0xFFFFFF] [--text="message"] [--progress=0] + * show2.elf --mode=daemon --image= [--bgcolor=0x000000] [--fontcolor=0xFFFFFF] [--text="message"] + * + * Daemon mode FIFO commands (/tmp/show2.fifo): + * TEXT:message + * PROGRESS:50 + * BGCOLOR:0xRRGGBB + * QUIT + */ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "embedded_font_rounded.h" + +constexpr const char* FIFO_PATH = "/tmp/show2.fifo"; +constexpr int MAX_TEXT_LEN = 256; +constexpr int PROGRESS_BAR_HEIGHT = 10; +constexpr int PROGRESS_BAR_WIDTH = 400; +constexpr int TEXT_PADDING = 20; +constexpr int LOGO_TEXT_PADDING = 40; +constexpr int FONT_SIZE = 24; +constexpr int FPS = 60; + +enum class DisplayMode { + Simple, + Progress, + Daemon +}; + +struct Config { + DisplayMode mode = DisplayMode::Simple; + std::string image_path; + uint32_t bg_color_rgb = 0x000000; + uint32_t font_color_rgb = 0xFFFFFF; + std::string text; + int progress = 0; + int text_y_pct = 80; // Text Y position as percentage of screen height + int progress_y_pct = 90; // Progress bar Y position as percentage of screen height + int timeout_seconds = 0; // Auto-close timeout (0 = no timeout) + int logo_height = 0; // Scale logo to this height (0 = no scaling) + int font_size = 24; // Font size in pixels +}; + +class ShowApp { +private: + SDL_Window* window = nullptr; + SDL_Surface* screen = nullptr; + SDL_Surface* logo = nullptr; + SDL_Surface* scaled_logo = nullptr; + TTF_Font* font = nullptr; + Config config; + uint32_t bg_color_sdl = 0; + SDL_Color font_color; + std::string current_text; + int current_progress = 0; + int current_text_y_pct = 80; + int current_progress_y_pct = 90; + float indeterminate_pos = 0.0f; // Position for indeterminate animation (0.0 to 1.0) + bool indeterminate_forward = true; + uint32_t start_time = 0; // SDL ticks when app started + bool running = true; + pthread_mutex_t mutex; + pthread_t fifo_thread_handle; + +public: + ShowApp(const Config& cfg) : config(cfg) { + pthread_mutex_init(&mutex, nullptr); + current_text = config.text; + current_progress = config.progress; + current_text_y_pct = config.text_y_pct; + current_progress_y_pct = config.progress_y_pct; + font_color.r = (config.font_color_rgb >> 16) & 0xFF; + font_color.g = (config.font_color_rgb >> 8) & 0xFF; + font_color.b = config.font_color_rgb & 0xFF; + font_color.a = 255; + } + + ~ShowApp() { + cleanup(); + pthread_mutex_destroy(&mutex); + } + + bool initialize() { + // Initialize SDL + if (SDL_Init(SDL_INIT_VIDEO) < 0) { + std::cerr << "SDL_Init failed: " << SDL_GetError() << std::endl; + return false; + } + + SDL_ShowCursor(0); + + window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, + 0, 0, SDL_WINDOW_SHOWN); + if (!window) { + std::cerr << "SDL_CreateWindow failed: " << SDL_GetError() << std::endl; + SDL_Quit(); + return false; + } + + screen = SDL_GetWindowSurface(window); + if (!screen) { + std::cerr << "SDL_GetWindowSurface failed: " << SDL_GetError() << std::endl; + return false; + } + + // Set background color + bg_color_sdl = SDL_MapRGB(screen->format, + (config.bg_color_rgb >> 16) & 0xFF, + (config.bg_color_rgb >> 8) & 0xFF, + config.bg_color_rgb & 0xFF); + + // Load image + if (access(config.image_path.c_str(), F_OK) == 0) { + logo = IMG_Load(config.image_path.c_str()); + if (!logo) { + std::cerr << "IMG_Load failed: " << IMG_GetError() << std::endl; + } else if (config.logo_height > 0 && logo->h != config.logo_height) { + // Scale logo to specified height, maintaining aspect ratio + float scale = (float)config.logo_height / logo->h; + int new_width = (int)(logo->w * scale); + int new_height = config.logo_height; + + // Create a new surface with the target dimensions + scaled_logo = SDL_CreateRGBSurface(0, new_width, new_height, + logo->format->BitsPerPixel, + logo->format->Rmask, + logo->format->Gmask, + logo->format->Bmask, + logo->format->Amask); + if (scaled_logo) { + // Scale using software rendering + SDL_Rect dst_rect = {0, 0, new_width, new_height}; + SDL_BlitScaled(logo, nullptr, scaled_logo, &dst_rect); + SDL_FreeSurface(logo); + logo = scaled_logo; + scaled_logo = nullptr; + } else { + std::cerr << "Failed to create scaled surface" << std::endl; + } + } + } else { + std::cerr << "Image not found: " << config.image_path << std::endl; + } + + // Initialize font for progress/daemon modes + if (config.mode != DisplayMode::Simple) { + if (TTF_Init() < 0) { + std::cerr << "TTF_Init failed: " << TTF_GetError() << std::endl; + } else { + SDL_RWops* rw = SDL_RWFromConstMem(RoundedMplus1c_Bold_reduced_ttf, + RoundedMplus1c_Bold_reduced_ttf_len); + if (rw) { + font = TTF_OpenFontRW(rw, 1, config.font_size); + if (!font) { + std::cerr << "Failed to load embedded font: " << TTF_GetError() << std::endl; + } + } else { + std::cerr << "Failed to create RWops for embedded font" << std::endl; + } + } + } + + return true; + } + + void run() { + start_time = SDL_GetTicks(); + + switch (config.mode) { + case DisplayMode::Simple: + case DisplayMode::Progress: + runSimpleLoop(); + break; + + case DisplayMode::Daemon: + runDaemonMode(); + break; + } + } + + void stop() { + running = false; + } + + bool isRunning() const { + return running; + } + + static uint32_t parseColor(const std::string& color_str) { + std::string hex = color_str; + if (hex.find("0x") == 0 || hex.find("0X") == 0) { + hex = hex.substr(2); + } else if (hex[0] == '#') { + hex = hex.substr(1); + } + return static_cast(std::stoul(hex, nullptr, 16)); + } + +private: + void runSimpleLoop() { + while (running) { + render(); + + // Check timeout if configured + if (config.timeout_seconds > 0) { + uint32_t elapsed_ms = SDL_GetTicks() - start_time; + uint32_t timeout_ms = static_cast(config.timeout_seconds) * 1000; + if (elapsed_ms >= timeout_ms) { + running = false; + break; + } + } + + SDL_Delay(1000 / FPS); + } + } + + void runDaemonMode() { + unlink(FIFO_PATH); + if (mkfifo(FIFO_PATH, 0666) < 0) { + perror("mkfifo"); + } + + pthread_create(&fifo_thread_handle, nullptr, fifoThreadEntry, this); + + while (running) { + render(); + SDL_Delay(1000 / FPS); + } + + pthread_join(fifo_thread_handle, nullptr); + unlink(FIFO_PATH); + } + + static void* fifoThreadEntry(void* arg) { + static_cast(arg)->fifoThread(); + return nullptr; + } + + void fifoThread() { + while (running) { + int fd = open(FIFO_PATH, O_RDONLY); + if (fd < 0) { + sleep(1); + continue; + } + + // Keep reading from this FIFO connection until writer closes + char buffer[512]; + while (running) { + ssize_t bytes = read(fd, buffer, sizeof(buffer) - 1); + if (bytes <= 0) { + // Writer closed connection or error, reopen FIFO + break; + } + + buffer[bytes] = '\0'; + + // Process potentially multiple commands in buffer + char* line = strtok(buffer, "\n"); + while (line != nullptr && running) { + std::string cmd(line); + + if (cmd.find("TEXT:") == 0) { + pthread_mutex_lock(&mutex); + current_text = cmd.substr(5); + pthread_mutex_unlock(&mutex); + } else if (cmd.find("PROGRESS:") == 0) { + pthread_mutex_lock(&mutex); + current_progress = std::stoi(cmd.substr(9)); + pthread_mutex_unlock(&mutex); + } else if (cmd == "QUIT") { + running = false; + } else if (cmd.find("BGCOLOR:") == 0) { + pthread_mutex_lock(&mutex); + uint32_t rgb = parseColor(cmd.substr(8)); + bg_color_sdl = SDL_MapRGB(screen->format, + (rgb >> 16) & 0xFF, + (rgb >> 8) & 0xFF, + rgb & 0xFF); + pthread_mutex_unlock(&mutex); + } else if (cmd.find("FONTCOLOR:") == 0) { + pthread_mutex_lock(&mutex); + uint32_t rgb = parseColor(cmd.substr(10)); + font_color.r = (rgb >> 16) & 0xFF; + font_color.g = (rgb >> 8) & 0xFF; + font_color.b = rgb & 0xFF; + font_color.a = 255; + pthread_mutex_unlock(&mutex); + } else if (cmd.find("TEXTY:") == 0) { + pthread_mutex_lock(&mutex); + current_text_y_pct = std::stoi(cmd.substr(6)); + pthread_mutex_unlock(&mutex); + } else if (cmd.find("PROGRESSY:") == 0) { + pthread_mutex_lock(&mutex); + current_progress_y_pct = std::stoi(cmd.substr(10)); + pthread_mutex_unlock(&mutex); + } + + line = strtok(nullptr, "\n"); + } + } + + close(fd); + } + } + + void render() { + pthread_mutex_lock(&mutex); + + SDL_FillRect(screen, nullptr, bg_color_sdl); + + if (config.mode == DisplayMode::Simple) { + renderSimple(); + } else { + renderProgress(); + } + + SDL_UpdateWindowSurface(window); + pthread_mutex_unlock(&mutex); + } + + void renderSimple() { + if (logo) { + // Center image without stretching - use original dimensions + SDL_Rect src = {0, 0, logo->w, logo->h}; + SDL_Rect dst = { + (screen->w - logo->w) / 2, + (screen->h - logo->h) / 2, + logo->w, + logo->h + }; + SDL_BlitSurface(logo, &src, screen, &dst); + } + } + + void renderProgress() { + // Draw logo - always centered without stretching + if (logo) { + SDL_Rect src = {0, 0, logo->w, logo->h}; + SDL_Rect logo_dst = { + (screen->w - logo->w) / 2, + (screen->h - logo->h) / 2, + logo->w, + logo->h + }; + SDL_BlitSurface(logo, &src, screen, &logo_dst); + } + + // Draw text at percentage-based Y position + if (font && !current_text.empty()) { + SDL_Surface* text_surface = TTF_RenderUTF8_Blended(font, current_text.c_str(), font_color); + if (text_surface) { + int text_y = (screen->h * current_text_y_pct) / 100; + SDL_Rect text_dst = { + (screen->w - text_surface->w) / 2, + text_y, + text_surface->w, + text_surface->h + }; + SDL_BlitSurface(text_surface, nullptr, screen, &text_dst); + SDL_FreeSurface(text_surface); + } + } + + // Draw progress bar at percentage-based Y position + int progress_y = (screen->h * current_progress_y_pct) / 100; + drawProgressBar(progress_y); + } + + void drawFilledCircle(int cx, int cy, int radius, uint32_t color) { + for (int y = -radius; y <= radius; y++) { + for (int x = -radius; x <= radius; x++) { + if (x * x + y * y <= radius * radius) { + int px = cx + x; + int py = cy + y; + if (px >= 0 && px < screen->w && py >= 0 && py < screen->h) { + uint32_t* pixel = (uint32_t*)((uint8_t*)screen->pixels + py * screen->pitch + px * screen->format->BytesPerPixel); + *pixel = color; + } + } + } + } + } + + void drawRoundedRect(int x, int y, int w, int h, int radius, uint32_t color) { + // Draw four corner circles + drawFilledCircle(x + radius, y + radius, radius, color); + drawFilledCircle(x + w - radius - 1, y + radius, radius, color); + drawFilledCircle(x + radius, y + h - radius - 1, radius, color); + drawFilledCircle(x + w - radius - 1, y + h - radius - 1, radius, color); + + // Fill rectangles between corners + SDL_Rect rects[3] = { + {x + radius, y, w - 2 * radius, h}, // Center vertical strip + {x, y + radius, radius, h - 2 * radius}, // Left strip + {x + w - radius, y + radius, radius, h - 2 * radius} // Right strip + }; + for (const auto& rect : rects) { + SDL_FillRect(screen, &rect, color); + } + } + + void drawProgressBar(int y) { + int progress = current_progress; + int x = (screen->w - PROGRESS_BAR_WIDTH) / 2; + int radius = PROGRESS_BAR_HEIGHT / 2; + + // Background with rounded corners + uint32_t bg_color = SDL_MapRGB(screen->format, 40, 40, 40); + drawRoundedRect(x, y, PROGRESS_BAR_WIDTH, PROGRESS_BAR_HEIGHT, radius, bg_color); + + uint32_t fill_color = SDL_MapRGB(screen->format, font_color.r, font_color.g, font_color.b); + + // Indeterminate progress animation (progress == -1) + if (progress == -1) { + // Update animation position + const float speed = 0.02f; // Speed of animation + const float segment_width = 0.3f; // Width of moving segment (30% of bar) + + if (indeterminate_forward) { + indeterminate_pos += speed; + if (indeterminate_pos >= 1.0f) { + indeterminate_pos = 1.0f; + indeterminate_forward = false; + } + } else { + indeterminate_pos -= speed; + if (indeterminate_pos <= 0.0f) { + indeterminate_pos = 0.0f; + indeterminate_forward = true; + } + } + + // Calculate segment position + int segment_pixel_width = (int)(PROGRESS_BAR_WIDTH * segment_width); + int max_offset = PROGRESS_BAR_WIDTH - segment_pixel_width; + int segment_x = x + (int)(max_offset * indeterminate_pos); + + // Draw the animated segment + if (segment_pixel_width > PROGRESS_BAR_HEIGHT) { + drawRoundedRect(segment_x, y, segment_pixel_width, PROGRESS_BAR_HEIGHT, radius, fill_color); + } else { + int circle_radius = PROGRESS_BAR_HEIGHT / 2; + drawFilledCircle(segment_x + circle_radius, y + circle_radius, circle_radius, fill_color); + } + } + // Normal progress bar (0-100) + else { + if (progress < 0) progress = 0; + if (progress > 100) progress = 100; + + if (progress > 0) { + int fill_width = (PROGRESS_BAR_WIDTH * progress) / 100; + if (fill_width > PROGRESS_BAR_HEIGHT) { + drawRoundedRect(x, y, fill_width, PROGRESS_BAR_HEIGHT, radius, fill_color); + } else { + int circle_radius = PROGRESS_BAR_HEIGHT / 2; + drawFilledCircle(x + circle_radius, y + circle_radius, circle_radius, fill_color); + } + } + } + } + + void cleanup() { + if (scaled_logo) { + SDL_FreeSurface(scaled_logo); + scaled_logo = nullptr; + } + + if (logo) { + SDL_FreeSurface(logo); + logo = nullptr; + } + + if (font) { + TTF_CloseFont(font); + TTF_Quit(); + font = nullptr; + } + + if (window) { + SDL_DestroyWindow(window); + window = nullptr; + } + + SDL_Quit(); + } +}; + +// Global app pointer for signal handler +static ShowApp* g_app = nullptr; + +void signalHandler(int signum) { + if (signum == SIGINT && g_app) { + g_app->stop(); + } +} + +std::map parseArguments(int argc, char* argv[]) { + std::map args; + + for (int i = 1; i < argc; i++) { + std::string arg(argv[i]); + + if (arg.find("--") == 0) { + size_t eq_pos = arg.find('='); + if (eq_pos != std::string::npos) { + std::string key = arg.substr(2, eq_pos - 2); + std::string value = arg.substr(eq_pos + 1); + args[key] = value; + } else { + args[arg.substr(2)] = "true"; + } + } + } + + return args; +} + +void printUsage() { + std::cout << "Usage:\n"; + std::cout << " Simple mode: show2.elf --mode=simple --image= [--bgcolor=0x000000] [--logoheight=N] [--timeout=N]\n"; + std::cout << " Progress mode: show2.elf --mode=progress --image= [--bgcolor=0x000000] [--fontcolor=0xFFFFFF]\n"; + std::cout << " [--text=\"message\"] [--progress=0] [--texty=80] [--progressy=90]\n"; + std::cout << " [--logoheight=N] [--fontsize=24] [--timeout=N]\n"; + std::cout << " Daemon mode: show2.elf --mode=daemon --image= [--bgcolor=0x000000] [--fontcolor=0xFFFFFF]\n"; + std::cout << " [--text=\"message\"] [--texty=80] [--progressy=90] [--logoheight=N] [--fontsize=24]\n"; + std::cout << "\n"; + std::cout << "Position parameters (texty, progressy) are percentages of screen height (0-100)\n"; + std::cout << "Default positions: texty=80, progressy=90\n"; + std::cout << "Logo height parameter (logoheight) scales the logo to the specified height in pixels (0 = no scaling)\n"; + std::cout << "Font size parameter (fontsize) sets the text size in pixels (default = 24)\n"; + std::cout << "Timeout parameter (timeout) is in seconds (0 = no timeout, runs until killed)\n"; + std::cout << "\n"; + std::cout << "Daemon mode commands via FIFO (" << FIFO_PATH << "):\n"; + std::cout << " echo \"TEXT:Your message\" > " << FIFO_PATH << "\n"; + std::cout << " echo \"PROGRESS:50\" > " << FIFO_PATH << "\n"; + std::cout << " echo \"BGCOLOR:0x123456\" > " << FIFO_PATH << "\n"; + std::cout << " echo \"FONTCOLOR:0xFFFFFF\" > " << FIFO_PATH << "\n"; + std::cout << " echo \"TEXTY:80\" > " << FIFO_PATH << "\n"; + std::cout << " echo \"PROGRESSY:90\" > " << FIFO_PATH << "\n"; + std::cout << " echo \"QUIT\" > " << FIFO_PATH << "\n"; +} + +int main(int argc, char* argv[]) { + auto args = parseArguments(argc, argv); + + if (args.find("help") != args.end() || args.find("image") == args.end() || args.find("mode") == args.end()) { + printUsage(); + return args.find("help") != args.end() ? 0 : 1; + } + + Config config; + config.image_path = args["image"]; + + // Parse mode + std::string mode_str = args["mode"]; + if (mode_str == "simple") { + config.mode = DisplayMode::Simple; + } else if (mode_str == "progress") { + config.mode = DisplayMode::Progress; + } else if (mode_str == "daemon") { + config.mode = DisplayMode::Daemon; + } else { + std::cerr << "Unknown mode: " << mode_str << std::endl; + printUsage(); + return 1; + } + + // Parse optional arguments + if (args.find("bgcolor") != args.end()) { + config.bg_color_rgb = ShowApp::parseColor(args["bgcolor"]); + } + + if (args.find("fontcolor") != args.end()) { + config.font_color_rgb = ShowApp::parseColor(args["fontcolor"]); + } + + if (args.find("text") != args.end()) { + config.text = args["text"]; + } + + if (args.find("progress") != args.end()) { + config.progress = std::stoi(args["progress"]); + } + + if (args.find("texty") != args.end()) { + config.text_y_pct = std::stoi(args["texty"]); + } + + if (args.find("progressy") != args.end()) { + config.progress_y_pct = std::stoi(args["progressy"]); + } + + if (args.find("timeout") != args.end()) { + config.timeout_seconds = std::stoi(args["timeout"]); + } + + if (args.find("logoheight") != args.end()) { + config.logo_height = std::stoi(args["logoheight"]); + } + + if (args.find("fontsize") != args.end()) { + config.font_size = std::stoi(args["fontsize"]); + } + + // Create and run app + ShowApp app(config); + g_app = &app; + + signal(SIGINT, signalHandler); + + if (!app.initialize()) { + return 1; + } + + app.run(); + + return 0; +} diff --git a/workspace/desktop/cores/makefile b/workspace/desktop/cores/makefile index aa4139960..2da557402 100644 --- a/workspace/desktop/cores/makefile +++ b/workspace/desktop/cores/makefile @@ -7,14 +7,14 @@ #CORES+= fake-08 (clang) #CORES+= fbneo #CORES+= fceumm (clang) -#CORES+= gambatte -#CORES+= gpsp +CORES= gambatte +CORES+= gpsp #CORES+= libretro-cap32 #CORES+= libretro-uae #CORES+= mednafen_pce_fast #CORES+= mednafen_supafaust #CORES+= mednafen_vb -#CORES+= mgba +CORES+= mgba #CORES+= pcsx_rearmed #CORES+= pet #CORES+= picodrive (clang) diff --git a/workspace/desktop/cores/patches/gambatte.patch b/workspace/desktop/cores/patches/gambatte.patch index c711ce00d..ed987e4e9 100644 --- a/workspace/desktop/cores/patches/gambatte.patch +++ b/workspace/desktop/cores/patches/gambatte.patch @@ -12,7 +12,6 @@ index ffaba21e7a88f90786d818ab550b68acd05738bf..2095b2f843eaf6be9abec24ce3da69b5 + CC = $(CROSS_COMPILE)gcc + CXX = $(CROSS_COMPILE)g++ + AR = $(CROSS_COMPILE)ar -+ # macos ld doesnt understand -Wl or --version-script + SHARED := -shared -W + LDFLAGS += -fPIC -flto + PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS diff --git a/workspace/desktop/cores/patches/gpsp.patch b/workspace/desktop/cores/patches/gpsp.patch new file mode 100644 index 000000000..314075fff --- /dev/null +++ b/workspace/desktop/cores/patches/gpsp.patch @@ -0,0 +1,26 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index dc4b60dec7f70a153dbc2eb849cd5acfc90f9d4d..94c7f8dd037284153b6858730a10b6aaaafd5ad4 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -524,6 +524,21 @@ else ifeq ($(platform), miyoomini) + ARCH = arm + BUILTIN_GPU = neon + ++# NextUI debug ++else ifeq ($(platform), desktop) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=link.T ++ fpic := -fPIC -DPIC ++ CFLAGS += -fomit-frame-pointer -ffast-math ++ CFLAGS += -march=native ++ ARCH = arm64 ++ CPU_ARCH := arm64 ++ MMAP_JIT_CACHE = 1 ++ HAVE_DYNAREC = 1 ++ + # Windows + else + TARGET := $(TARGET_NAME)_libretro.dll diff --git a/workspace/desktop/cores/patches/mgba.patch b/workspace/desktop/cores/patches/mgba.patch new file mode 100644 index 000000000..5658a224a --- /dev/null +++ b/workspace/desktop/cores/patches/mgba.patch @@ -0,0 +1,31 @@ +diff --git forkSrcPrefix/Makefile.libretro forkDstPrefix/Makefile.libretro +index 108148f4579f4727146e5b8c1e05ef7382654208..35e6399147a4ef75947ecb2ad4a94f0820ef24d0 100644 +--- forkSrcPrefix/Makefile.libretro ++++ forkDstPrefix/Makefile.libretro +@@ -417,6 +417,26 @@ else ifeq ($(platform), miyoo) + CFLAGS += -fno-common -ftree-vectorize -funswitch-loops + DEFINES += -std=c99 + ++# NextUI debug ++else ifeq ($(platform), desktop) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=link.T ++ fpic := -fPIC ++ PLATFORM_DEFINES += -D_GNU_SOURCE -DHAVE_STRTOF_L -DHAVE_LOCALE ++ CFLAGS += -fomit-frame-pointer -ffast-math ++ CFLAGS += -march=native ++ CFLAGS += -fno-common -ftree-vectorize -funswitch-loops ++ HAVE_NEON = 1 ++ ARCH = arm64 ++ BUILTIN_GPU = neon ++ CPU_ARCH := arm ++ MMAP_JIT_CACHE = 1 ++ HAVE_DYNAREC = 1 ++ DEFINES += -std=c99 ++ + # Windows + else + TARGET := $(TARGET_NAME)_libretro.dll diff --git a/workspace/desktop/libmsettings/makefile b/workspace/desktop/libmsettings/makefile index f271dd884..fb0eacfd6 100644 --- a/workspace/desktop/libmsettings/makefile +++ b/workspace/desktop/libmsettings/makefile @@ -12,6 +12,11 @@ TARGET=msettings CC = $(CROSS_COMPILE)gcc +ifeq ($(PROFILE), 1) +CFLAGS += -pg +LDFLAGS += -pg +endif + #CFLAGS = -g #LDFLAGS = -ldl -lrt -s LDFLAGS = -ldl diff --git a/workspace/desktop/libmsettings/msettings.h b/workspace/desktop/libmsettings/msettings.h index 93f05c9f7..c01d81b9f 100644 --- a/workspace/desktop/libmsettings/msettings.h +++ b/workspace/desktop/libmsettings/msettings.h @@ -8,6 +8,7 @@ #define SETTINGS_DEFAULT_EXPOSURE 0 #define SETTINGS_DEFAULT_VOLUME 8 #define SETTINGS_DEFAULT_HEADPHONE_VOLUME 4 +#define SETTINGS_DEFAULT_FAN_SPEED 0 #define SETTINGS_DEFAULT_MUTE_NO_CHANGE -69 @@ -46,6 +47,14 @@ void SetHDMI(int value); // 0-1 int GetMute(void); +// unused +inline int GetFanSpeed(void) { + return 0; +} +inline void SetFanSpeed(int value) { + // do nothing +} + // custom mute mode persistence layer int GetMutedBrightness(void); diff --git a/workspace/desktop/platform/makefile.env b/workspace/desktop/platform/makefile.env index d1250fd79..7a5205f73 100644 --- a/workspace/desktop/platform/makefile.env +++ b/workspace/desktop/platform/makefile.env @@ -18,7 +18,7 @@ ifeq ($(UNAME_S),Linux) CFLAGS += `pkg-config --cflags sdl2 SDL2_image SDL2_ttf` LDFLAGS += `pkg-config --libs sdl2 SDL2_image SDL2_ttf` # opengl - CFLAGS += -DUSE_$(GL) -DGL_GLEXT_PROTOTYPES + CFLAGS += -DUSE_$(GL) -DGL_GLEXT_PROTOTYPES -D_FORTIFY_SOURCE=0 LDFLAGS += -lGL # silence some warnings for now, we'll sort those later CFLAGS += -Wno-format-overflow -Wno-format-truncation -Wno-format-zero-length -Wno-format-extra-args -Wno-format @@ -28,7 +28,7 @@ ifeq ($(UNAME_S),Darwin) # sdl LDFLAGS += -l$(SDL) -l$(SDL)_image -l$(SDL)_ttf # opengl - CFLAGS += -DUSE_$(GL) -DGL_GLEXT_PROTOTYPES + CFLAGS += -DUSE_$(GL) -DGL_GLEXT_PROTOTYPES -D_FORTIFY_SOURCE=0 LDFLAGS += -framework OpenGL # sqlite CFLAGS += -I/opt/homebrew/opt/sqlite/include diff --git a/workspace/desktop/platform/platform.c b/workspace/desktop/platform/platform.c index 196819497..bdf3f65d5 100644 --- a/workspace/desktop/platform/platform.c +++ b/workspace/desktop/platform/platform.c @@ -1,7 +1,6 @@ -// macos +// desktop #include #include -// #include #include #include @@ -22,51 +21,6 @@ #include -static int finalScaleFilter=GL_LINEAR; -static int reloadShaderTextures = 1; - -// shader stuff - -typedef struct Shader { - int srcw; - int srch; - int texw; - int texh; - int filter; - GLuint shader_p; - int scale; - int srctype; - int scaletype; - char *filename; - GLuint texture; - int updated; - GLint u_FrameDirection; - GLint u_FrameCount; - GLint u_OutputSize; - GLint u_TextureSize; - GLint u_InputSize; - GLint OrigInputSize; - GLint texLocation; - GLint texelSizeLocation; - ShaderParam *pragmas; // Dynamic array of parsed pragma parameters - int num_pragmas; // Count of valid pragma parameters - -} Shader; - -GLuint g_shader_default = 0; -GLuint g_shader_overlay = 0; -GLuint g_noshader = 0; - -Shader* shaders[MAXSHADERS] = { - &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, - &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, - &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, -}; - -static int nrofshaders = 0; // choose between 1 and 3 pipelines, > pipelines = more cpu usage, but more shader options and shader upscaling stuff - -/////////////////////////////// - static SDL_Joystick *joystick; void PLAT_initInput(void) { SDL_InitSubSystem(SDL_INIT_JOYSTICK); @@ -79,1905 +33,9 @@ void PLAT_quitInput(void) { /////////////////////////////// -static struct VID_Context { - SDL_Window* window; - SDL_Renderer* renderer; - SDL_Texture* target_layer1; - SDL_Texture* target_layer2; - SDL_Texture* stream_layer1; - SDL_Texture* target_layer3; - SDL_Texture* target_layer4; - SDL_Texture* target_layer5; - SDL_Texture* target; - SDL_Texture* effect; - SDL_Texture* overlay; - SDL_Surface* screen; - SDL_GLContext gl_context; - - GFX_Renderer* blit; // yeesh - int width; - int height; - int pitch; - int sharpness; -} vid; - -static int device_width; -static int device_height; -static int device_pitch; -static int rotate = 0; -static uint32_t SDL_transparentBlack = 0; -#define OVERLAYS_FOLDER SDCARD_PATH "/Overlays" - -static char* overlay_path = NULL; - - - -#define MAX_SHADERLINE_LENGTH 512 -int extractPragmaParameters(const char *shaderSource, ShaderParam *params, int maxParams) { - const char *pragmaPrefix = "#pragma parameter"; - char line[MAX_SHADERLINE_LENGTH]; - int paramCount = 0; - - const char *currentPos = shaderSource; - - while (*currentPos && paramCount < maxParams) { - int i = 0; - - // Read a line - while (*currentPos && *currentPos != '\n' && i < MAX_SHADERLINE_LENGTH - 1) { - line[i++] = *currentPos++; - } - line[i] = '\0'; - if (*currentPos == '\n') currentPos++; - - // Check if it's a #pragma parameter line - if (strncmp(line, pragmaPrefix, strlen(pragmaPrefix)) == 0) { - const char *start = line + strlen(pragmaPrefix); - while (*start == ' ') start++; - - ShaderParam *p = ¶ms[paramCount]; - - // Try to parse - if (sscanf(start, "%127s \"%127[^\"]\" %f %f %f %f", - p->name, p->label, &p->def, &p->min, &p->max, &p->step) == 6) { - paramCount++; - } else { - fprintf(stderr, "Failed to parse line:\n%s\n", line); - } - } - } - - return paramCount; // number of parameters found -} - - -GLuint link_program(GLuint vertex_shader, GLuint fragment_shader, const char* cache_key) { - char cache_path[512]; - snprintf(cache_path, sizeof(cache_path), "/mnt/SDCARD/.shadercache/%s.bin", cache_key); - - - GLuint program = glCreateProgram(); - GLint success; - - // Try to load cached binary first - FILE *f = fopen(cache_path, "rb"); - if (f) { - GLint binaryFormat; - fread(&binaryFormat, sizeof(GLint), 1, f); - fseek(f, 0, SEEK_END); - size_t length = ftell(f) - sizeof(GLint); - fseek(f, sizeof(GLint), SEEK_SET); - void *binary = malloc(length); - fread(binary, 1, length, f); - fclose(f); - - glProgramBinary(program, binaryFormat, binary, length); - free(binary); - - glGetProgramiv(program, GL_LINK_STATUS, &success); - if (success) { - LOG_info("Loaded shader program from cache: %s\n", cache_key); - return program; - } else { - LOG_info("Cache load failed, falling back to compile.\n"); - glDeleteProgram(program); - program = glCreateProgram(); - } - } - - // Compile and link if cache failed - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glProgramParameteri(program, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE); - glLinkProgram(program); - glGetProgramiv(program, GL_LINK_STATUS, &success); - - if (!success) { - GLint logLength; - glGetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); - char* log = (char*)malloc(logLength); - glGetProgramInfoLog(program, logLength, &logLength, log); - printf("Program link error: %s\n", log); - free(log); - return program; - } - - GLint binaryLength; - GLenum binaryFormat; - glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binaryLength); - void* binary = malloc(binaryLength); - glGetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary); - - mkdir("/mnt/SDCARD/.shadercache", 0755); - f = fopen(cache_path, "wb"); - if (f) { - fwrite(&binaryFormat, sizeof(GLenum), 1, f); - fwrite(binary, 1, binaryLength, f); - fclose(f); - LOG_info("Saved shader program to cache: %s\n", cache_key); - } - free(binary); - - LOG_info("Program linked and cached\n"); - return program; -} - -char* load_shader_source(const char* filename) { - char filepath[256]; - snprintf(filepath, sizeof(filepath), "%s", filename); - FILE* file = fopen(filepath, "rb"); - if (!file) { - fprintf(stderr, "Failed to open shader file: %s\n", filepath); - return NULL; - } - - fseek(file, 0, SEEK_END); - long length = ftell(file); - rewind(file); - - char* source = (char*)malloc(length + 1); - if (!source) { - fprintf(stderr, "Memory allocation failed\n"); - fclose(file); - return NULL; - } - - fread(source, 1, length, file); - source[length] = '\0'; - fclose(file); - return source; -} - -GLuint load_shader_from_file(GLenum type, const char* filename, const char* path) { - char filepath[256]; - snprintf(filepath, sizeof(filepath), "%s/%s", path,filename); - char* source = load_shader_source(filepath); - if (!source) return 0; - - const char* define = NULL; - const char* default_precision = NULL; - if (type == GL_VERTEX_SHADER) { - define = "#define VERTEX\n"; - } else if (type == GL_FRAGMENT_SHADER) { - define = "#define FRAGMENT\n"; - //default_precision = - // "#ifdef GL_ES\n" - // "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" - // "precision highp float;\n" - // "#else\n" - // "precision mediump float;\n" - // "#endif\n" - // "#endif\n" - // "#define PARAMETER_UNIFORM\n"; - } else { - fprintf(stderr, "Unsupported shader type\n"); - free(source); - return 0; - } - - const char* version_start = strstr(source, "#version"); - const char* version_end = version_start ? strchr(version_start, '\n') : NULL; - - const char* replacement_version = "#version 120\n"; - const char* fallback_version = "#version 120\n"; - - char* combined = NULL; - size_t define_len = strlen(define); - size_t precision_len = default_precision ? strlen(default_precision) : 0; - size_t source_len = strlen(source); - size_t combined_len = 0; - - // Helper: check if the version is one of the desktop ones to upgrade - int should_replace = 0; - if (version_start && version_end) { - char version_str[32] = {0}; - size_t len = version_end - version_start; - if (len < sizeof(version_str)) { - strncpy(version_str, version_start, len); - version_str[len] = '\0'; - - // Check for desktop GLSL versions that should be replaced - //if ( - // strstr(version_str, "#version 110") || - // strstr(version_str, "#version 120") || - // strstr(version_str, "#version 130") || - // strstr(version_str, "#version 140") || - // strstr(version_str, "#version 150") || - // strstr(version_str, "#version 330") || - // strstr(version_str, "#version 400") || - // strstr(version_str, "#version 410") || - // strstr(version_str, "#version 420") || - // strstr(version_str, "#version 430") || - // strstr(version_str, "#version 440") || - // strstr(version_str, "#version 450") - //) { - // should_replace = 1; - //} - } - } - - if (version_start && version_end && should_replace) { - // Replace old desktop version with replacement version - size_t header_len = version_end - source + 1; - size_t version_len = strlen(replacement_version); - combined_len = version_len + define_len + precision_len + (source_len - header_len) + 1; - combined = (char*)malloc(combined_len); - if (!combined) { - fprintf(stderr, "Out of memory\n"); - free(source); - return 0; - } - - strcpy(combined, replacement_version); - strcat(combined, define); - if (default_precision) strcat(combined, default_precision); - strcat(combined, source + header_len); - } else if (version_start && version_end) { - // Keep existing version, insert define after it - size_t header_len = version_end - source + 1; - combined_len = header_len + define_len + precision_len + (source_len - header_len) + 1; - combined = (char*)malloc(combined_len); - if (!combined) { - fprintf(stderr, "Out of memory\n"); - free(source); - return 0; - } - - memcpy(combined, source, header_len); - memcpy(combined + header_len, define, define_len); - if (default_precision) - memcpy(combined + header_len + define_len, default_precision, precision_len); - strcpy(combined + header_len + define_len + precision_len, source + header_len); - } else { - // No version — use fallback - size_t version_len = strlen(fallback_version); - combined_len = version_len + define_len + precision_len + source_len + 1; - combined = (char*)malloc(combined_len); - if (!combined) { - fprintf(stderr, "Out of memory\n"); - free(source); - return 0; - } - - strcpy(combined, fallback_version); - strcat(combined, define); - if (default_precision) strcat(combined, default_precision); - strcat(combined, source); - } - - GLuint shader = glCreateShader(type); - const char* combined_ptr = combined; - glShaderSource(shader, 1, &combined_ptr, NULL); - glCompileShader(shader); - - free(source); - free(combined); - - GLint compiled; - glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); - if (!compiled) { - char log[512]; - glGetShaderInfoLog(shader, sizeof(log), NULL, log); - fprintf(stderr, "Shader compilation failed:\n%s\n", log); - glDeleteShader(shader); - return 0; - } - else{ - fprintf(stdout, "Shader compilation successful\n"); - } - - return shader; -} - -void PLAT_initShaders() { - SDL_GL_MakeCurrent(vid.window, vid.gl_context); - glViewport(0, 0, device_width, device_height); - - GLuint vertex; - GLuint fragment; - - vertex = load_shader_from_file(GL_VERTEX_SHADER, "default.glsl",SYSSHADERS_FOLDER); - fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "default.glsl",SYSSHADERS_FOLDER); - g_shader_default = link_program(vertex, fragment,"defaultv2.glsl"); - - vertex = load_shader_from_file(GL_VERTEX_SHADER, "overlay.glsl",SYSSHADERS_FOLDER); - fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "overlay.glsl",SYSSHADERS_FOLDER); - g_shader_overlay = link_program(vertex, fragment,"overlay.glsl"); - - vertex = load_shader_from_file(GL_VERTEX_SHADER, "noshader.glsl",SYSSHADERS_FOLDER); - fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "noshader.glsl",SYSSHADERS_FOLDER); - g_noshader = link_program(vertex, fragment,"noshader.glsl"); - - LOG_info("default shaders loaded, %i\n\n",g_shader_default); -} - -SDL_Surface* PLAT_initVideo(void) { - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); - - SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); - //SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); - - if(SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) - LOG_info("Error intializing SDL: %s\n", SDL_GetError()); - SDL_ShowCursor(0); - - // SDL_version compiled; - // SDL_version linked; - // SDL_VERSION(&compiled); - // SDL_GetVersion(&linked); - // LOG_info("Compiled SDL version %d.%d.%d ...\n", compiled.major, compiled.minor, compiled.patch); - // LOG_info("Linked SDL version %d.%d.%d.\n", linked.major, linked.minor, linked.patch); - // - // LOG_info("Available video drivers:\n"); - // for (int i=0; iformat, 0, 0, 0, 0); - - device_width = w; - device_height = h; - device_pitch = p; - - vid.sharpness = SHARPNESS_SOFT; - - return vid.screen; -} - -void PLAT_resetShaders() { - -} - -char* PLAT_findFileInDir(const char *directory, const char *filename) { - char *filename_copy = strdup(filename); - if (!filename_copy) { - perror("strdup"); - return NULL; - } - - // Strip extension from filename - char *dot_pos = strrchr(filename_copy, '.'); - if (dot_pos) { - *dot_pos = '\0'; - } - - DIR *dir = opendir(directory); - if (!dir) { - perror("opendir"); - free(filename_copy); - return NULL; - } - - struct dirent *entry; - char *full_path = NULL; - - while ((entry = readdir(dir)) != NULL) { - if (strstr(entry->d_name, filename_copy) == entry->d_name) { - full_path = (char *)malloc(strlen(directory) + strlen(entry->d_name) + 2); // +1 for slash, +1 for '\0' - if (!full_path) { - perror("malloc"); - closedir(dir); - free(filename_copy); - return NULL; - } - - snprintf(full_path, strlen(directory) + strlen(entry->d_name) + 2, "%s/%s", directory, entry->d_name); - closedir(dir); - free(filename_copy); - return full_path; - } - } - - closedir(dir); - free(filename_copy); - return NULL; -} - - -#define MAX_SHADER_PRAGMAS 32 -void loadShaderPragmas(Shader *shader, const char *shaderSource) { - shader->pragmas = calloc(MAX_SHADER_PRAGMAS, sizeof(ShaderParam)); - if (!shader->pragmas) { - fprintf(stderr, "Out of memory allocating pragmas for %s\n", shader->filename); - return; - } - shader->num_pragmas = extractPragmaParameters(shaderSource, shader->pragmas, MAX_SHADER_PRAGMAS); -} - -ShaderParam* PLAT_getShaderPragmas(int i) { - return shaders[i]->pragmas; -} - -void PLAT_updateShader(int i, const char *filename, int *scale, int *filter, int *scaletype, int *srctype) { - - if (i < 0 || i >= nrofshaders) { - return; - } - Shader* shader = shaders[i]; - - if (filename != NULL) { - SDL_GL_MakeCurrent(vid.window, vid.gl_context); - LOG_info("loading shader \n"); - - char filepath[512]; - snprintf(filepath, sizeof(filepath), SHADERS_FOLDER "/glsl/%s",filename); - const char *shaderSource = load_shader_source(filepath); - loadShaderPragmas(shader,shaderSource); - GLuint vertex_shader1 = load_shader_from_file(GL_VERTEX_SHADER, filename,SHADERS_FOLDER "/glsl"); - GLuint fragment_shader1 = load_shader_from_file(GL_FRAGMENT_SHADER, filename,SHADERS_FOLDER "/glsl"); - - - // Link the shader program - if (shader->shader_p != 0) { - LOG_info("Deleting previous shader %i\n",shader->shader_p); - glDeleteProgram(shader->shader_p); - } - shader->shader_p = link_program(vertex_shader1, fragment_shader1,filename); - - shader->u_FrameDirection = glGetUniformLocation( shader->shader_p, "FrameDirection"); - shader->u_FrameCount = glGetUniformLocation( shader->shader_p, "FrameCount"); - shader->u_OutputSize = glGetUniformLocation( shader->shader_p, "OutputSize"); - shader->u_TextureSize = glGetUniformLocation( shader->shader_p, "TextureSize"); - shader->u_InputSize = glGetUniformLocation( shader->shader_p, "InputSize"); - shader->OrigInputSize = glGetUniformLocation( shader->shader_p, "OrigInputSize"); - shader->texLocation = glGetUniformLocation(shader->shader_p, "Texture"); - shader->texelSizeLocation = glGetUniformLocation(shader->shader_p, "texelSize"); - for (int i = 0; i < shader->num_pragmas; ++i) { - shader->pragmas[i].uniformLocation = glGetUniformLocation(shader->shader_p, shader->pragmas[i].name); - shader->pragmas[i].value = shader->pragmas[i].def; - printf("Param: %s = %f (min: %f, max: %f, step: %f)\n", - shader->pragmas[i].name, - shader->pragmas[i].def, - shader->pragmas[i].min, - shader->pragmas[i].max, - shader->pragmas[i].step); - } - - if (shader->shader_p == 0) { - LOG_info("Shader linking failed for %s\n", filename); - } - - GLint success = 0; - glGetProgramiv(shader->shader_p, GL_LINK_STATUS, &success); - if (!success) { - char infoLog[512]; - glGetProgramInfoLog(shader->shader_p, 512, NULL, infoLog); - LOG_info("Shader Program Linking Failed: %s\n", infoLog); - } else { - LOG_info("Shader Program Linking Success %s shader ID is %i\n", filename,shader->shader_p); - } - shader->filename = strdup(filename); - } - if (scale != NULL) { - shader->scale = *scale +1; - reloadShaderTextures = 1; - } - if (scaletype != NULL) { - shader->scaletype = *scaletype; - } - if (srctype != NULL) { - shader->srctype = *srctype; - } - if (filter != NULL) { - shader->filter = (*filter == 1) ? GL_LINEAR : GL_NEAREST; - reloadShaderTextures = 1; - } - shader->updated = 1; - -} - -void PLAT_setShaders(int nr) { - LOG_info("set nr of shaders to %i\n",nr); - nrofshaders = nr; - reloadShaderTextures = 1; -} - - -static void clearVideo(void) { - for (int i=0; i<3; i++) { - SDL_RenderClear(vid.renderer); - SDL_FillRect(vid.screen, NULL, SDL_transparentBlack); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderPresent(vid.renderer); - } -} - -void PLAT_quitVideo(void) { - clearVideo(); - - glFinish(); - SDL_GL_DeleteContext(vid.gl_context); - SDL_FreeSurface(vid.screen); - - if (vid.target) SDL_DestroyTexture(vid.target); - if (vid.effect) SDL_DestroyTexture(vid.effect); - if (vid.overlay) SDL_DestroyTexture(vid.overlay); - if (vid.target_layer3) SDL_DestroyTexture(vid.target_layer3); - if (vid.target_layer1) SDL_DestroyTexture(vid.target_layer1); - if (vid.target_layer2) SDL_DestroyTexture(vid.target_layer2); - if (vid.target_layer4) SDL_DestroyTexture(vid.target_layer4); - if (vid.target_layer5) SDL_DestroyTexture(vid.target_layer5); - if (overlay_path) free(overlay_path); - SDL_DestroyTexture(vid.stream_layer1); - SDL_DestroyRenderer(vid.renderer); - SDL_DestroyWindow(vid.window); - - SDL_QuitSubSystem(SDL_INIT_VIDEO); - system("cat /dev/zero > /dev/fb0 2>/dev/null"); -} - -void PLAT_clearVideo(SDL_Surface* screen) { - // SDL_FillRect(screen, NULL, 0); // TODO: revisit - SDL_FillRect(screen, NULL, SDL_transparentBlack); -} -void PLAT_clearAll(void) { - // ok honestely mixing SDL and OpenGL is really bad, but hey it works just got to sometimes clear gpu stuff and pull context back to SDL - // so yeah clear all layers and pull a flip() to make it switch back to SDL before clearing - PLAT_clearLayers(0); - PLAT_flip(vid.screen,0); - - // then do normal SDL clearing stuff - PLAT_clearVideo(vid.screen); - SDL_RenderClear(vid.renderer); - -} - -void PLAT_setVsync(int vsync) { - -} - -static int hard_scale = 4; // TODO: base src size, eg. 160x144 can be 4 - -static void resizeVideo(int w, int h, int p) { - if (w==vid.width && h==vid.height && p==vid.pitch) return; - - // TODO: minarch disables crisp (and nn upscale before linear downscale) when native, is this true? - - if (w>=device_width && h>=device_height) hard_scale = 1; - // else if (h>=160) hard_scale = 2; // limits gba and up to 2x (seems sufficient for 640x480) - else hard_scale = 4; - - // LOG_info("resizeVideo(%i,%i,%i) hard_scale: %i crisp: %i\n",w,h,p, hard_scale,vid.sharpness==SHARPNESS_CRISP); - - SDL_DestroyTexture(vid.stream_layer1); - if (vid.target) SDL_DestroyTexture(vid.target); - - // SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, vid.sharpness==SHARPNESS_SOFT?"1":"0", SDL_HINT_OVERRIDE); - vid.stream_layer1 = SDL_CreateTexture(vid.renderer,SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING, w,h); - SDL_SetTextureBlendMode(vid.stream_layer1, SDL_BLENDMODE_BLEND); - - if (vid.sharpness==SHARPNESS_CRISP) { - // SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, "1", SDL_HINT_OVERRIDE); - vid.target = SDL_CreateTexture(vid.renderer,SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, w * hard_scale,h * hard_scale); - } - else { - vid.target = NULL; - } - - - vid.width = w; - vid.height = h; - vid.pitch = p; - - reloadShaderTextures = 1; -} - -SDL_Surface* PLAT_resizeVideo(int w, int h, int p) { - resizeVideo(w,h,p); - return vid.screen; -} - -void PLAT_setSharpness(int sharpness) { - if(sharpness==1) { - LOG_info("finalScaleFilter set to GL_LINEAR\n"); - finalScaleFilter=GL_LINEAR; - } - else { - LOG_info("finalScaleFilter set to GL_NEAREST\n"); - finalScaleFilter = GL_NEAREST; - } - reloadShaderTextures = 1; -} - -static struct FX_Context { - int scale; - int type; - int color; - int next_scale; - int next_type; - int next_color; - int live_type; -} effect = { - .scale = 1, - .next_scale = 1, - .type = EFFECT_NONE, - .next_type = EFFECT_NONE, - .live_type = EFFECT_NONE, - .color = 0, - .next_color = 0, -}; -static void rgb565_to_rgb888(uint32_t rgb565, uint8_t *r, uint8_t *g, uint8_t *b) { - // Extract the red component (5 bits) - uint8_t red = (rgb565 >> 11) & 0x1F; - // Extract the green component (6 bits) - uint8_t green = (rgb565 >> 5) & 0x3F; - // Extract the blue component (5 bits) - uint8_t blue = rgb565 & 0x1F; - - // Scale the values to 8-bit range - *r = (red << 3) | (red >> 2); - *g = (green << 2) | (green >> 4); - *b = (blue << 3) | (blue >> 2); -} -static char* effect_path; -static int effectUpdated = 0; -static void updateEffect(void) { - if (effect.next_scale==effect.scale && effect.next_type==effect.type && effect.next_color==effect.color) return; // unchanged - - int live_scale = effect.scale; - int live_color = effect.color; - effect.scale = effect.next_scale; - effect.type = effect.next_type; - effect.color = effect.next_color; - - if (effect.type==EFFECT_NONE) return; // disabled - if (effect.type==effect.live_type && effect.scale==live_scale && effect.color==live_color) return; // already loaded - - int opacity = 128; // 1 - 1/2 = 50% - if (effect.type==EFFECT_LINE) { - if (effect.scale<3) { - effect_path = RES_PATH "/line-2.png"; - } - else if (effect.scale<4) { - effect_path = RES_PATH "/line-3.png"; - } - else if (effect.scale<5) { - effect_path = RES_PATH "/line-4.png"; - } - else if (effect.scale<6) { - effect_path = RES_PATH "/line-5.png"; - } - else if (effect.scale<8) { - effect_path = RES_PATH "/line-6.png"; - } - else { - effect_path = RES_PATH "/line-8.png"; - } - } - else if (effect.type==EFFECT_GRID) { - if (effect.scale<3) { - effect_path = RES_PATH "/grid-2.png"; - opacity = 64; // 1 - 3/4 = 25% - } - else if (effect.scale<4) { - effect_path = RES_PATH "/grid-3.png"; - opacity = 112; // 1 - 5/9 = ~44% - } - else if (effect.scale<5) { - effect_path = RES_PATH "/grid-4.png"; - opacity = 144; // 1 - 7/16 = ~56% - } - else if (effect.scale<6) { - effect_path = RES_PATH "/grid-5.png"; - opacity = 160; // 1 - 9/25 = ~64% - // opacity = 96; // TODO: tmp, for white grid - } - else if (effect.scale<8) { - effect_path = RES_PATH "/grid-6.png"; - opacity = 112; // 1 - 5/9 = ~44% - } - else if (effect.scale<11) { - effect_path = RES_PATH "/grid-8.png"; - opacity = 144; // 1 - 7/16 = ~56% - } - else { - effect_path = RES_PATH "/grid-11.png"; - opacity = 136; // 1 - 57/121 = ~52% - } - } - effectUpdated = 1; - -} -int screenx = 0; -int screeny = 0; -void PLAT_setOffsetX(int x) { - if (x < 0 || x > 128) return; - screenx = x - 64; - LOG_info("screenx: %i %i\n",screenx,x); -} -void PLAT_setOffsetY(int y) { - if (y < 0 || y > 128) return; - screeny = y - 64; - LOG_info("screeny: %i %i\n",screeny,y); -} -static int overlayUpdated=0; -void PLAT_setOverlay(const char* filename, const char* tag) { - if (vid.overlay) { - SDL_DestroyTexture(vid.overlay); - vid.overlay = NULL; - } - overlay_path = NULL; - overlayUpdated=1; - - if (!filename || strcmp(filename, "") == 0) { - overlay_path = strdup(""); - printf("Skipping overlay update.\n"); - return; - } - - - - size_t path_len = strlen(OVERLAYS_FOLDER) + strlen(tag) + strlen(filename) + 4; // +3 for slashes and null-terminator - overlay_path = malloc(path_len); - - if (!overlay_path) { - perror("malloc failed"); - return; - } - - snprintf(overlay_path, path_len, "%s/%s/%s", OVERLAYS_FOLDER, tag, filename); - printf("Overlay path set to: %s\n", overlay_path); - -} - -void applyRoundedCorners(SDL_Surface* surface, SDL_Rect* rect, int radius) { - if (!surface) return; - - Uint32* pixels = (Uint32*)surface->pixels; - SDL_PixelFormat* fmt = surface->format; - SDL_Rect target = {0, 0, surface->w, surface->h}; - if (rect) - target = *rect; - - Uint32 transparent_black = SDL_MapRGBA(fmt, 0, 0, 0, 0); // Fully transparent black - - const int xBeg = target.x; - const int xEnd = target.x + target.w; - const int yBeg = target.y; - const int yEnd = target.y + target.h; - for (int y = yBeg; y < yEnd; ++y) - { - for (int x = xBeg; x < xEnd; ++x) { - int dx = (x < xBeg + radius) ? xBeg + radius - x : (x >= xEnd - radius) ? x - (xEnd - radius - 1) : 0; - int dy = (y < yBeg + radius) ? yBeg + radius - y : (y >= yEnd - radius) ? y - (yEnd - radius - 1) : 0; - if (dx * dx + dy * dy > radius * radius) { - pixels[y * target.w + x] = transparent_black; // Set to fully transparent black - } - } - } -} - -void PLAT_clearLayers(int layer) { - if(layer==0 || layer==1) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==2) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==3) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer3); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==4) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==5) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer5); - SDL_RenderClear(vid.renderer); - } - - SDL_SetRenderTarget(vid.renderer, NULL); -} -void PLAT_drawOnLayer(SDL_Surface *inputSurface, int x, int y, int w, int h, float brightness, bool maintainAspectRatio,int layer) { - if (!inputSurface || !vid.target_layer1 || !vid.renderer) return; - - SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!tempTexture) { - printf("Failed to create temporary texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); - switch (layer) - { - case 1: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - case 2: - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - break; - case 3: - SDL_SetRenderTarget(vid.renderer, vid.target_layer3); - break; - case 4: - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - break; - case 5: - SDL_SetRenderTarget(vid.renderer, vid.target_layer5); - break; - default: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - } - - // Adjust brightness - Uint8 r = 255, g = 255, b = 255; - if (brightness < 1.0f) { - r = g = b = (Uint8)(255 * brightness); - } else if (brightness > 1.0f) { - r = g = b = 255; - } - - SDL_SetTextureColorMod(tempTexture, r, g, b); - - // Aspect ratio handling - SDL_Rect srcRect = { 0, 0, inputSurface->w, inputSurface->h }; - SDL_Rect dstRect = { x, y, w, h }; - - if (maintainAspectRatio) { - float aspectRatio = (float)inputSurface->w / (float)inputSurface->h; - - if (w / (float)h > aspectRatio) { - dstRect.w = (int)(h * aspectRatio); - } else { - dstRect.h = (int)(w / aspectRatio); - } - } - - SDL_RenderCopy(vid.renderer, tempTexture, &srcRect, &dstRect); - SDL_SetRenderTarget(vid.renderer, NULL); - SDL_DestroyTexture(tempTexture); -} - - -void PLAT_animateSurface( - SDL_Surface *inputSurface, - int x, int y, - int target_x, int target_y, - int w, int h, - int duration_ms, - int start_opacity, - int target_opacity, - int layer -) { - if (!inputSurface || !vid.target_layer2 || !vid.renderer) return; - - SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!tempTexture) { - printf("Failed to create temporary texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); - SDL_SetTextureBlendMode(tempTexture, SDL_BLENDMODE_BLEND); // Enable blending for opacity - - const int fps = 60; - const int frame_delay = 1000 / fps; - const int total_frames = duration_ms / frame_delay; - - for (int frame = 0; frame <= total_frames; ++frame) { - - float t = (float)frame / total_frames; - - int current_x = x + (int)((target_x - x) * t); - int current_y = y + (int)((target_y - y) * t); - - // Interpolate opacity - int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); - if (current_opacity < 0) current_opacity = 0; - if (current_opacity > 255) current_opacity = 255; - - SDL_SetTextureAlphaMod(tempTexture, current_opacity); - - if (layer == 0) - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - else - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); - - SDL_Rect srcRect = { 0, 0, inputSurface->w, inputSurface->h }; - SDL_Rect dstRect = { current_x, current_y, w, h }; - SDL_RenderCopy(vid.renderer, tempTexture, &srcRect, &dstRect); - - SDL_SetRenderTarget(vid.renderer, NULL); - PLAT_GPU_Flip(); - } - - SDL_DestroyTexture(tempTexture); -} - -static int text_offset = 0; - -int PLAT_resetScrollText(TTF_Font* font, const char* in_name,int max_width) { - int text_width, text_height; - - TTF_SizeUTF8(font, in_name, &text_width, &text_height); - - text_offset = 0; - - if (text_width <= max_width) { - return 0; - } else { - return 1; - } -} -void PLAT_scrollTextTexture( - TTF_Font* font, - const char* in_name, - int x, int y, // Position on target layer - int w, int h, // Clipping width and height - SDL_Color color, - float transparency -) { - static int frame_counter = 0; - int padding = 30; - - if (transparency < 0.0f) transparency = 0.0f; - if (transparency > 1.0f) transparency = 1.0f; - color.a = (Uint8)(transparency * 255); - - // Render the original text only once - SDL_Surface* singleSur = TTF_RenderUTF8_Blended(font, in_name, color); - if (!singleSur) return; - - int single_width = singleSur->w; - int single_height = singleSur->h; - - // Create a surface to hold two copies side by side with padding - SDL_Surface* text_surface = SDL_CreateRGBSurfaceWithFormat(0, - single_width * 2 + padding, single_height, 32, SDL_PIXELFORMAT_RGBA8888); - - SDL_FillRect(text_surface, NULL, THEME_COLOR1); - SDL_BlitSurface(singleSur, NULL, text_surface, NULL); - - SDL_Rect second = { single_width + padding, 0, single_width, single_height }; - SDL_BlitSurface(singleSur, NULL, text_surface, &second); - SDL_FreeSurface(singleSur); - - SDL_Texture* full_text_texture = SDL_CreateTextureFromSurface(vid.renderer, text_surface); - int full_text_width = text_surface->w; - SDL_FreeSurface(text_surface); - - if (!full_text_texture) return; - - SDL_SetTextureBlendMode(full_text_texture, SDL_BLENDMODE_BLEND); - SDL_SetTextureAlphaMod(full_text_texture, color.a); - - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - - SDL_Rect src_rect = { text_offset, 0, w, single_height }; - SDL_Rect dst_rect = { x, y, w, single_height }; - - SDL_RenderCopy(vid.renderer, full_text_texture, &src_rect, &dst_rect); - - SDL_SetRenderTarget(vid.renderer, NULL); - SDL_DestroyTexture(full_text_texture); - - // Scroll only if text is wider than clip width - if (single_width > w) { - frame_counter++; - if (frame_counter >= 0) { - text_offset += 2; - if (text_offset >= single_width + padding) { - text_offset = 0; - } - frame_counter = 0; - } - } else { - text_offset = 0; - } - - PLAT_GPU_Flip(); -} - -// super fast without update_texture to draw screen -void PLAT_GPU_Flip() { - SDL_RenderClear(vid.renderer); - SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); - SDL_RenderPresent(vid.renderer); -} - -void PLAT_animateSurfaceOpacity( - SDL_Surface *inputSurface, - int x, int y, int w, int h, - int start_opacity, int target_opacity, - int duration_ms, - int layer -) { - if (!inputSurface) return; - - SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!tempTexture) { - printf("Failed to create temporary texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); - SDL_SetTextureBlendMode(tempTexture, SDL_BLENDMODE_BLEND); - - const int fps = 60; - const int frame_delay = 1000 / fps; - const int total_frames = duration_ms / frame_delay; - - SDL_Texture* target_layer = (layer == 0) ? vid.target_layer2 : vid.target_layer4; - if (!target_layer) { - SDL_DestroyTexture(tempTexture); - return; - } - - for (int frame = 0; frame <= total_frames; ++frame) { - - float t = (float)frame / total_frames; - int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); - if (current_opacity < 0) current_opacity = 0; - if (current_opacity > 255) current_opacity = 255; - - SDL_SetTextureAlphaMod(tempTexture, current_opacity); - SDL_SetRenderTarget(vid.renderer, target_layer); - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); - - SDL_Rect dstRect = { x, y, w, h }; - SDL_RenderCopy(vid.renderer, tempTexture, NULL, &dstRect); - - SDL_SetRenderTarget(vid.renderer, NULL); - // blit to 0 for normal draw - vid.blit = 0; - PLAT_flip(vid.screen,0); - - } - - SDL_DestroyTexture(tempTexture); -} - -SDL_Surface* PLAT_captureRendererToSurface() { - if (!vid.renderer) return NULL; - - int width, height; - SDL_GetRendererOutputSize(vid.renderer, &width, &height); - - SDL_Surface* surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 32, SDL_PIXELFORMAT_RGBA8888); - if (!surface) { - printf("Failed to create surface: %s\n", SDL_GetError()); - return NULL; - } - - Uint32 black = SDL_MapRGBA(surface->format, 0, 0, 0, 255); - SDL_FillRect(surface, NULL, black); - - if (SDL_RenderReadPixels(vid.renderer, NULL, SDL_PIXELFORMAT_RGBA8888, surface->pixels, surface->pitch) != 0) { - printf("Failed to read pixels from renderer: %s\n", SDL_GetError()); - SDL_FreeSurface(surface); - return NULL; - } - - // remove transparancy - Uint32* pixels = (Uint32*)surface->pixels; - int total_pixels = (surface->pitch / 4) * surface->h; - - for (int i = 0; i < total_pixels; i++) { - Uint8 r, g, b, a; - SDL_GetRGBA(pixels[i], surface->format, &r, &g, &b, &a); - pixels[i] = SDL_MapRGBA(surface->format, r, g, b, 255); - } - - SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE); - return surface; -} - -void PLAT_animateAndFadeSurface( - SDL_Surface *inputSurface, - int x, int y, int target_x, int target_y, int w, int h, int duration_ms, - SDL_Surface *fadeSurface, - int fade_x, int fade_y, int fade_w, int fade_h, - int start_opacity, int target_opacity,int layer -) { - if (!inputSurface || !vid.renderer) return; - - SDL_Texture* moveTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!moveTexture) { - printf("Failed to create move texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(moveTexture, NULL, inputSurface->pixels, inputSurface->pitch); - - SDL_Texture* fadeTexture = NULL; - if (fadeSurface) { - fadeTexture = SDL_CreateTextureFromSurface(vid.renderer, fadeSurface); - if (!fadeTexture) { - printf("Failed to create fade texture: %s\n", SDL_GetError()); - SDL_DestroyTexture(moveTexture); - return; - } - SDL_SetTextureBlendMode(fadeTexture, SDL_BLENDMODE_BLEND); - } - - const int fps = 60; - const int frame_delay = 1000 / fps; - const int total_frames = duration_ms / frame_delay; - - Uint32 start_time = SDL_GetTicks(); - - for (int frame = 0; frame <= total_frames; ++frame) { - - float t = (float)frame / total_frames; - - int current_x = x + (int)((target_x - x) * t); - int current_y = y + (int)((target_y - y) * t); - - int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); - if (current_opacity < 0) current_opacity = 0; - if (current_opacity > 255) current_opacity = 255; - - switch (layer) - { - case 1: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - case 2: - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - break; - case 3: - SDL_SetRenderTarget(vid.renderer, vid.target_layer3); - break; - case 4: - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - break; - case 5: - SDL_SetRenderTarget(vid.renderer, vid.target_layer5); - break; - default: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - } - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); - - SDL_Rect moveSrcRect = { 0, 0, inputSurface->w, inputSurface->h }; - SDL_Rect moveDstRect = { current_x, current_y, w, h }; - SDL_RenderCopy(vid.renderer, moveTexture, &moveSrcRect, &moveDstRect); - - if (fadeTexture) { - SDL_SetTextureAlphaMod(fadeTexture, current_opacity); - SDL_Rect fadeDstRect = { fade_x, fade_y, fade_w, fade_h }; - SDL_RenderCopy(vid.renderer, fadeTexture, NULL, &fadeDstRect); - } - - SDL_SetRenderTarget(vid.renderer, NULL); - PLAT_GPU_Flip(); - - } - - SDL_DestroyTexture(moveTexture); - if (fadeTexture) SDL_DestroyTexture(fadeTexture); -} - -void PLAT_setEffect(int next_type) { - effect.next_type = next_type; -} -void PLAT_setEffectColor(int next_color) { - effect.next_color = next_color; -} -void PLAT_vsync(int remaining) { - if (remaining>0) SDL_Delay(remaining); -} - -scaler_t PLAT_getScaler(GFX_Renderer* renderer) { - // LOG_info("getScaler for scale: %i\n", renderer->scale); - effect.next_scale = renderer->scale; - return scale1x1_c16; -} - -void setRectToAspectRatio(SDL_Rect* dst_rect) { - int x = vid.blit->src_x; - int y = vid.blit->src_y; - int w = vid.blit->src_w; - int h = vid.blit->src_h; - - if (vid.blit->aspect == 0) { - w = vid.blit->src_w * vid.blit->scale; - h = vid.blit->src_h * vid.blit->scale; - dst_rect->x = (device_width - w) / 2 + screenx; - dst_rect->y = (device_height - h) / 2 + screeny; - dst_rect->w = w; - dst_rect->h = h; - } else if (vid.blit->aspect > 0) { - if (should_rotate) { - h = device_width; - w = h * vid.blit->aspect; - if (w > device_height) { - w = device_height; - h = w / vid.blit->aspect; - } - } else { - h = device_height; - w = h * vid.blit->aspect; - if (w > device_width) { - w = device_width; - h = w / vid.blit->aspect; - } - } - dst_rect->x = (device_width - w) / 2 + screenx; - dst_rect->y = (device_height - h) / 2 + screeny; - dst_rect->w = w; - dst_rect->h = h; - } else { - dst_rect->x = screenx; - dst_rect->y = screeny; - dst_rect->w = should_rotate ? device_height : device_width; - dst_rect->h = should_rotate ? device_width : device_height; - } -} - -void PLAT_blitRenderer(GFX_Renderer* renderer) { - vid.blit = renderer; - SDL_RenderClear(vid.renderer); - resizeVideo(vid.blit->true_w,vid.blit->true_h,vid.blit->src_p); -} - -void PLAT_clearShaders() { - // this funciton was empty so am abusing it for now for this, later need to make a seperate function for it - // set blit to 0 maybe should be seperate function later - vid.blit = NULL; -} - -void PLAT_flipHidden() { - SDL_RenderClear(vid.renderer); - resizeVideo(device_width, device_height, FIXED_PITCH); // !!!??? - SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); - SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); - // SDL_RenderPresent(vid.renderer); // no present want to flip hidden -} - -void PLAT_flip(SDL_Surface* IGNORED, int ignored) { - // dont think we need this here tbh - // SDL_RenderClear(vid.renderer); - if (!vid.blit) { - resizeVideo(device_width, device_height, FIXED_PITCH); // !!!??? - SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); - SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); - SDL_RenderPresent(vid.renderer); - return; - } - SDL_UpdateTexture(vid.stream_layer1, NULL, vid.blit->src, vid.blit->src_p); - - SDL_Texture* target = vid.stream_layer1; - int x = vid.blit->src_x; - int y = vid.blit->src_y; - int w = vid.blit->src_w; - int h = vid.blit->src_h; - if (vid.sharpness == SHARPNESS_CRISP) { - - SDL_SetRenderTarget(vid.renderer, vid.target); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_SetRenderTarget(vid.renderer, NULL); - x *= hard_scale; - y *= hard_scale; - w *= hard_scale; - h *= hard_scale; - target = vid.target; - } - - SDL_Rect* src_rect = &(SDL_Rect){x, y, w, h}; - SDL_Rect* dst_rect = &(SDL_Rect){0, 0, device_width, device_height}; - - setRectToAspectRatio(dst_rect); - - SDL_RenderCopy(vid.renderer, target, src_rect, dst_rect); - - SDL_RenderPresent(vid.renderer); - vid.blit = NULL; -} - -static int frame_count = 0; -void runShaderPass(GLuint src_texture, GLuint shader_program, GLuint* target_texture, - int x, int y, int dst_width, int dst_height, Shader* shader, int alpha, int filter) { - - static GLuint static_VAO = 0, static_VBO = 0; - static GLuint last_program = 0; - static GLfloat last_texelSize[2] = {-1.0f, -1.0f}; - static GLfloat texelSize[2] = {-1.0f, -1.0f}; - static GLuint fbo = 0; - texelSize[0] = 1.0f / shader->texw; - texelSize[1] = 1.0f / shader->texh; - - - if (shader_program != last_program) - glUseProgram(shader_program); - - if (static_VAO == 0) { - glGenVertexArrays(1, &static_VAO); - glGenBuffers(1, &static_VBO); - glBindVertexArray(static_VAO); - glBindBuffer(GL_ARRAY_BUFFER, static_VBO); - - float vertices[] = { - // x, y, u, v, z, w - -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, // top-left - -1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 1.0f, // bottom-left - 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, // top-right - 1.0f, -1.0f, 1.0f, 0.0f, 0.0f, 1.0f // bottom-right - }; - - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - } - - - if (shader_program != last_program) { - GLint posAttrib = glGetAttribLocation(shader_program, "VertexCoord"); - if (posAttrib >= 0) { - - glVertexAttribPointer(posAttrib, 2, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (void*)0); - glEnableVertexAttribArray(posAttrib); - } - GLint texAttrib = glGetAttribLocation(shader_program, "TexCoord"); - if (texAttrib >= 0) { - - glVertexAttribPointer(texAttrib, 4, GL_FLOAT, GL_FALSE, 6 * sizeof(float), (void*)(2 * sizeof(float))); - glEnableVertexAttribArray(texAttrib); - } - - - - if (shader->u_FrameDirection >= 0) glUniform1i(shader->u_FrameDirection, 1); - if (shader->u_FrameCount >= 0) glUniform1i(shader->u_FrameCount, frame_count); - if (shader->u_OutputSize >= 0) glUniform2f(shader->u_OutputSize, dst_width, dst_height); - if (shader->u_TextureSize >= 0) glUniform2f(shader->u_TextureSize, shader->texw, shader->texh); - if (shader->OrigInputSize >= 0) glUniform2f(shader->OrigInputSize, shader->srcw, shader->srch); - if (shader->u_InputSize >= 0) glUniform2f(shader->u_InputSize, shader->srcw, shader->srch); - for (int i = 0; i < shader->num_pragmas; ++i) { - glUniform1f(shader->pragmas[i].uniformLocation, shader->pragmas[i].value); - } - - GLint u_MVP = glGetUniformLocation(shader_program, "MVPMatrix"); - if (u_MVP >= 0) { - float identity[16] = { - 1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1 - }; - glUniformMatrix4fv(u_MVP, 1, GL_FALSE, identity); - } - glBindVertexArray(static_VAO); - } - static GLuint lastfbo = -1; - if (target_texture) { - if (*target_texture==0 || shader->updated || reloadShaderTextures) { - - // if(target_texture) { - // glDeleteTextures(1,target_texture); - // } - if(*target_texture==0) - glGenTextures(1, target_texture); - glBindTexture(GL_TEXTURE_2D, *target_texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_width, dst_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - shader->updated = 0; - } - if (fbo == 0) { - glGenFramebuffers(1, &fbo); - } - - if (lastfbo == 0) { - glBindFramebuffer(GL_FRAMEBUFFER, fbo); - - } - lastfbo = fbo; - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, *target_texture, 0); - - } else { - // things like overlays and stuff we don't need to write to another texture so they can be directly written to screen framebuffer - if (lastfbo != 0) { - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } - lastfbo = 0; - } - - if(alpha==1) { - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } else { - glDisable(GL_BLEND); - } - - static GLuint last_bound_texture = 0; - if (src_texture != last_bound_texture) { - glBindTexture(GL_TEXTURE_2D, src_texture); - last_bound_texture = src_texture; - } - glViewport(x, y, dst_width, dst_height); - - - if (shader->texLocation >= 0) glUniform1i(shader->texLocation, 0); - - - if (shader->texelSizeLocation >= 0 && (shader->updated || texelSize[0] != last_texelSize[0] || texelSize[1] != last_texelSize[1])) { - glUniform2fv(shader->texelSizeLocation, 1, texelSize); - last_texelSize[0] = texelSize[0]; - last_texelSize[1] = texelSize[1]; - } - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - last_program = shader_program; -} - -typedef struct { - SDL_Surface* loaded_effect; - SDL_Surface* loaded_overlay; - int effect_ready; - int overlay_ready; -} FramePreparation; - -static FramePreparation frame_prep = {0}; - -int prepareFrameThread(void *data) { - while (1) { - updateEffect(); - - if (effectUpdated) { - LOG_info("effect updated %s\n",effect_path); - if(effect_path) { - SDL_Surface* tmp = IMG_Load(effect_path); - if (tmp) { - frame_prep.loaded_effect = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA32, 0); - SDL_FreeSurface(tmp); - } else { - frame_prep.loaded_effect = 0; - } - } else { - frame_prep.loaded_effect = 0; - } - effectUpdated = 0; - frame_prep.effect_ready = 1; - } - if(effect.type == EFFECT_NONE && frame_prep.loaded_effect !=0) { - frame_prep.loaded_effect = 0; - frame_prep.effect_ready = 1; - - } - - if (overlayUpdated) { - - LOG_info("overlay updated\n"); - if(overlay_path) { - SDL_Surface* tmp = IMG_Load(overlay_path); - if (tmp) { - frame_prep.loaded_overlay = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA32, 0); - SDL_FreeSurface(tmp); - } else { - frame_prep.loaded_overlay = 0; - } - } else { - frame_prep.loaded_overlay = 0; - } - frame_prep.overlay_ready = 1; - overlayUpdated=0; - } - - SDL_Delay(120); - } - return 0; -} - -static SDL_Thread *prepare_thread = NULL; - -void PLAT_GL_Swap() { - - if (prepare_thread == NULL) { - prepare_thread = SDL_CreateThread(prepareFrameThread, "PrepareFrameThread", NULL); - - if (prepare_thread == NULL) { - printf("Error creating background thread: %s\n", SDL_GetError()); - return; - } - } - - static int lastframecount = 0; - if (reloadShaderTextures) lastframecount = frame_count; - if (frame_count < lastframecount + 3) - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - SDL_Rect dst_rect = {0, 0, device_width, device_height}; - setRectToAspectRatio(&dst_rect); - - if (!vid.blit->src) { - return; - } - - SDL_GL_MakeCurrent(vid.window, vid.gl_context); - - static GLuint effect_tex = 0; - static int effect_w = 0, effect_h = 0; - static GLuint overlay_tex = 0; - static int overlay_w = 0, overlay_h = 0; - static int overlayload = 0; - - - if (frame_prep.effect_ready) { - if(frame_prep.loaded_effect) { - if(!effect_tex) glGenTextures(1, &effect_tex); - glBindTexture(GL_TEXTURE_2D, effect_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, frame_prep.loaded_effect->w, frame_prep.loaded_effect->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, frame_prep.loaded_effect->pixels); - effect_w = frame_prep.loaded_effect->w; - effect_h = frame_prep.loaded_effect->h; - } else { - if (effect_tex) { - glDeleteTextures(1, &effect_tex); - } - effect_tex = 0; - } - frame_prep.effect_ready = 0; - } - - if (frame_prep.overlay_ready) { - if(frame_prep.loaded_overlay) { - if(!overlay_tex) glGenTextures(1, &overlay_tex); - glBindTexture(GL_TEXTURE_2D, overlay_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, frame_prep.loaded_overlay->w, frame_prep.loaded_overlay->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, frame_prep.loaded_overlay->pixels); - overlay_w = frame_prep.loaded_overlay->w; - overlay_h = frame_prep.loaded_overlay->h; - - } else { - if (overlay_tex) { - glDeleteTextures(1, &overlay_tex); - } - overlay_tex = 0; - } - frame_prep.overlay_ready = 0; - } - - static GLuint src_texture = 0; - static int src_w_last = 0, src_h_last = 0; - static int last_w = 0, last_h = 0; - - if (!src_texture || reloadShaderTextures) { - // if (src_texture) { - // glDeleteTextures(1, &src_texture); - // src_texture = 0; - // } - if (src_texture==0) - glGenTextures(1, &src_texture); - glBindTexture(GL_TEXTURE_2D, src_texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nrofshaders > 0 ? shaders[0]->filter : finalScaleFilter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nrofshaders > 0 ? shaders[0]->filter : finalScaleFilter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - } - - glBindTexture(GL_TEXTURE_2D, src_texture); - if (vid.blit->src_w != src_w_last || vid.blit->src_h != src_h_last || reloadShaderTextures) { - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, vid.blit->src_w, vid.blit->src_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, vid.blit->src); - src_w_last = vid.blit->src_w; - src_h_last = vid.blit->src_h; - } else { - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, vid.blit->src_w, vid.blit->src_h, GL_RGBA, GL_UNSIGNED_BYTE, vid.blit->src); - } - - if (nrofshaders < 1) { - runShaderPass(src_texture, g_shader_default, NULL, dst_rect.x, dst_rect.y, - dst_rect.w, dst_rect.h, - &(Shader){.srcw = vid.blit->src_w, .srch = vid.blit->src_h, .texw = vid.blit->src_w, .texh = vid.blit->src_h}, - 0, GL_NONE); - } - - last_w = vid.blit->src_w; - last_h = vid.blit->src_h; - - for (int i = 0; i < nrofshaders; i++) { - int src_w = last_w; - int src_h = last_h; - int dst_w = src_w * shaders[i]->scale; - int dst_h = src_h * shaders[i]->scale; - - if (shaders[i]->scale == 9) { - dst_w = dst_rect.w; - dst_h = dst_rect.h; - } - - if (reloadShaderTextures) { - for (int j = i; j < nrofshaders; j++) { - int real_input_w = (i == 0) ? vid.blit->src_w : last_w; - int real_input_h = (i == 0) ? vid.blit->src_h : last_h; - - shaders[i]->srcw = shaders[i]->srctype == 0 ? vid.blit->src_w : shaders[i]->srctype == 2 ? dst_rect.w : real_input_w; - shaders[i]->srch = shaders[i]->srctype == 0 ? vid.blit->src_h : shaders[i]->srctype == 2 ? dst_rect.h : real_input_h; - shaders[i]->texw = shaders[i]->scaletype == 0 ? vid.blit->src_w : shaders[i]->scaletype == 2 ? dst_rect.w : real_input_w; - shaders[i]->texh = shaders[i]->scaletype == 0 ? vid.blit->src_h : shaders[i]->scaletype == 2 ? dst_rect.h : real_input_h; - } - } - - static int shaderinfocount = 0; - static int shaderinfoscreen = 0; - if (shaderinfocount > 600 && shaderinfoscreen == i) { - currentshaderpass = i + 1; - currentshadertexw = shaders[i]->texw; - currentshadertexh = shaders[i]->texh; - currentshadersrcw = shaders[i]->srcw; - currentshadersrch = shaders[i]->srch; - currentshaderdstw = dst_w; - currentshaderdsth = dst_h; - shaderinfocount = 0; - shaderinfoscreen++; - if (shaderinfoscreen >= nrofshaders) - shaderinfoscreen = 0; - } - shaderinfocount++; - - if (shaders[i]->shader_p) { - runShaderPass( - (i == 0) ? src_texture : shaders[i - 1]->texture, - shaders[i]->shader_p, - &shaders[i]->texture, - 0, 0, dst_w, dst_h, - shaders[i], - 0, - (i == nrofshaders - 1) ? finalScaleFilter : shaders[i + 1]->filter - ); - } else { - runShaderPass( - (i == 0) ? src_texture : shaders[i - 1]->texture, - g_noshader, - &shaders[i]->texture, - 0, 0, dst_w, dst_h, - shaders[i], - 0, - (i == nrofshaders - 1) ? finalScaleFilter : shaders[i + 1]->filter - ); - } - - last_w = dst_w; - last_h = dst_h; - } - - if (nrofshaders > 0) { - runShaderPass( - shaders[nrofshaders - 1]->texture, - g_shader_default, - NULL, - dst_rect.x, dst_rect.y, dst_rect.w, dst_rect.h, - &(Shader){.srcw = last_w, .srch = last_h, .texw = last_w, .texh = last_h}, - 0, GL_NONE - ); - } - - if (effect_tex) { - runShaderPass( - effect_tex, - g_shader_overlay, - NULL, - dst_rect.x, dst_rect.y, effect_w, effect_h, - &(Shader){.srcw = effect_w, .srch = effect_h, .texw = effect_w, .texh = effect_h}, - 1, GL_NONE - ); - } - - if (overlay_tex) { - runShaderPass( - overlay_tex, - g_shader_overlay, - NULL, - 0, 0, device_width, device_height, - &(Shader){.srcw = vid.blit->src_w, .srch = vid.blit->src_h, .texw = overlay_w, .texh = overlay_h}, - 1, GL_NONE - ); - } - - SDL_GL_SwapWindow(vid.window); - frame_count++; - reloadShaderTextures = 0; -} - -// tryin to some arm neon optimization for first time for flipping image upside down, they sit in platform cause not all have neon extensions -void PLAT_pixelFlipper(uint8_t* pixels, int width, int height) { - const int rowBytes = width * 4; - uint8_t* rowTop; - uint8_t* rowBottom; - - for (int y = 0; y < height / 2; ++y) { - rowTop = pixels + y * rowBytes; - rowBottom = pixels + (height - 1 - y) * rowBytes; - - int x = 0; - for (; x + 15 < rowBytes; x += 16) { - uint8x16_t top = vld1q_u8(rowTop + x); - uint8x16_t bottom = vld1q_u8(rowBottom + x); - - vst1q_u8(rowTop + x, bottom); - vst1q_u8(rowBottom + x, top); - } - for (; x < rowBytes; ++x) { - uint8_t temp = rowTop[x]; - rowTop[x] = rowBottom[x]; - rowBottom[x] = temp; - } - } -} - -unsigned char* PLAT_GL_screenCapture(int* outWidth, int* outHeight) { - glViewport(0, 0, device_width, device_height); - GLint viewport[4]; - glGetIntegerv(GL_VIEWPORT, viewport); - - int width = viewport[2]; - int height = viewport[3]; - - if (outWidth) *outWidth = width; - if (outHeight) *outHeight = height; - - unsigned char* pixels = malloc(width * height * 4); // RGBA - if (!pixels) return NULL; - - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); - - PLAT_pixelFlipper(pixels, width, height); - - return pixels; // caller must free -} - -/////////////////////////////// - -// TODO: -#define OVERLAY_WIDTH PILL_SIZE // unscaled -#define OVERLAY_HEIGHT PILL_SIZE // unscaled -#define OVERLAY_BPP 4 -#define OVERLAY_DEPTH 16 -#define OVERLAY_PITCH (OVERLAY_WIDTH * OVERLAY_BPP) // unscaled -#define OVERLAY_RGBA_MASK 0x00ff0000,0x0000ff00,0x000000ff,0xff000000 // ARGB -static struct OVL_Context { - SDL_Surface* overlay; -} ovl; - -SDL_Surface* PLAT_initOverlay(void) { - ovl.overlay = SDL_CreateRGBSurface(SDL_SWSURFACE, SCALE2(OVERLAY_WIDTH,OVERLAY_HEIGHT),OVERLAY_DEPTH,OVERLAY_RGBA_MASK); - return ovl.overlay; -} -void PLAT_quitOverlay(void) { - if (ovl.overlay) SDL_FreeSurface(ovl.overlay); -} -void PLAT_enableOverlay(int enable) { - -} - -/////////////////////////////// - -static int online = 1; -void PLAT_updateNetworkStatus() +void PLAT_getNetworkStatus(int* is_online) { - online = 1; + *is_online = 0; } void PLAT_getBatteryStatus(int* is_charging, int* charge) { @@ -2004,6 +62,7 @@ void PLAT_powerOff(int reboot) { /////////////////////////////// +volatile int useAutoCpu = 0; void PLAT_setCPUSpeed(int speed) { // buh } @@ -2025,10 +84,6 @@ void PLAT_getOsVersionInfo(char *output_str, size_t max_len) sprintf(output_str, "%s", "1.2.3"); } -int PLAT_isOnline(void) { - return online; -} - ConnectionStrength PLAT_connectionStrength(void) { return SIGNAL_STRENGTH_HIGH; } @@ -2186,4 +241,9 @@ void PLAT_setCurrentTimezone(const char* tz) { void PLAT_wifiForget(char *ssid, WifiSecurityType sec) {} void PLAT_wifiConnect(char *ssid, WifiSecurityType sec) {} void PLAT_wifiConnectPass(const char *ssid, WifiSecurityType sec, const char* pass) {} - void PLAT_wifiDisconnect() {} \ No newline at end of file + void PLAT_wifiDisconnect() {} + + ///////////////////////// + +// We use the generic video implementation here +#include "generic_video.c" \ No newline at end of file diff --git a/workspace/desktop/platform/platform.h b/workspace/desktop/platform/platform.h index 554fe05f5..20a752df2 100644 --- a/workspace/desktop/platform/platform.h +++ b/workspace/desktop/platform/platform.h @@ -52,7 +52,7 @@ #define CODE_X 26 // W #define CODE_Y 20 // Q -#define CODE_L1 CODE_NA +#define CODE_L1 43 // Tab #define CODE_R1 CODE_NA #define CODE_L2 CODE_NA #define CODE_R2 CODE_NA diff --git a/workspace/makefile b/workspace/makefile index 8b53b82a7..f71af4d62 100644 --- a/workspace/makefile +++ b/workspace/makefile @@ -16,25 +16,25 @@ endif all: ifeq ($(PLATFORM), desktop) - cd ./$(PLATFORM)/libmsettings && make cd ./$(PLATFORM) && make early # eg. other libs cd ./all/nextui/ && make cd ./all/minarch/ && make - cd ./all/libbatmondb/ && make - cd ./all/battery/ && make + #cd ./all/libbatmondb/ && make + #cd ./all/battery/ && make cd ./all/clock/ && make - cd ./all/batmon/ && make - cd ./all/libgametimedb/ && make - cd ./all/gametimectl/ && make - cd ./all/gametime/ && make + #cd ./all/batmon/ && make + #cd ./all/libgametimedb/ && make + #cd ./all/gametimectl/ && make + #cd ./all/gametime/ && make cd ./all/minput/ && make cd ./all/nextval/ && make cd ./all/settings/ && make else +ifeq ($(PLATFORM), tg5040) cd ./$(PLATFORM)/rfkill && make all cd ./$(PLATFORM)/btmanager && make all - cd ./$(PLATFORM)/audiomon && make all - cd ./$(PLATFORM)/wifimanager && make all + cd ./$(PLATFORM)/poweroff_next/ && make +endif cd ./$(PLATFORM)/libmsettings && make cd ./$(PLATFORM) && make early # eg. other libs cd ./$(PLATFORM)/keymon && make @@ -53,9 +53,8 @@ else cd ./all/settings/ && make cd ./all/ledcontrol/ && make cd ./all/bootlogo/ && make -ifeq ($(PLATFORM), tg5040) - cd ./tg5040/poweroff_next/ && make -endif + cd ./all/audiomon && make all + cd ./all/show2/ && make endif ifdef COMPILE_CORES make cores @@ -75,16 +74,16 @@ endif clean: ifneq ($(PLATFORM), desktop) - cd ./$(PLATFORM)/rfkill && make clean - cd ./$(PLATFORM)/wifimanager && make clean - cd ./$(PLATFORM)/audiomon && make clean - cd ./$(PLATFORM)/btmanager && make clean cd ./$(PLATFORM)/keymon && make clean cd ./all/syncsettings/ && make clean cd ./all/ledcontrol/ && make clean cd ./all/bootlogo/ && make clean + cd ./all/show2/ && make clean + cd ./all/batmon/ && make clean ifeq ($(PLATFORM), tg5040) - cd ./tg5040/poweroff_next/ && make clean + cd ./$(PLATFORM)/rfkill && make clean + cd ./$(PLATFORM)/btmanager && make clean + cd ./$(PLATFORM)/poweroff_next/ && make clean endif endif cd ./$(PLATFORM)/libmsettings && make clean @@ -93,11 +92,11 @@ endif cd ./all/battery/ && make clean cd ./all/clock/ && make clean cd ./all/libbatmondb/ && make clean - cd ./all/batmon/ && make clean cd ./all/libgametimedb/ && make clean cd ./all/gametimectl/ && make clean cd ./all/gametime/ && make clean cd ./all/minput/ && make clean cd ./all/nextval/ && make clean cd ./all/settings/ && make clean + cd ./all/audiomon/ && make clean cd ./$(PLATFORM) && make clean diff --git a/workspace/tg5040/audiomon/Makefile b/workspace/tg5040/audiomon/Makefile deleted file mode 100644 index bed57985f..000000000 --- a/workspace/tg5040/audiomon/Makefile +++ /dev/null @@ -1,35 +0,0 @@ -ifeq (,$(CROSS_COMPILE)) -$(error missing CROSS_COMPILE for this toolchain) -endif -ifeq (,$(PREFIX)) -$(error missing PREFIX for this toolchain) -endif - -TARGET = audiomon.elf - -.PHONY: all clean - -CC = $(CROSS_COMPILE)gcc -CCXX= $(CROSS_COMPILE)g++ - -CXXFLAGS = -Wall -O2 -I$(PREFIX)/include/dbus-1.0 -I$(PREFIX)/lib/dbus-1.0/include -LDFLAGS = -L$(PREFIX)/lib -ldbus-1 -ludev -CXXFLAGS += -I$(PREFIX_LOCAL)/include -LDFLAGS += -L$(PREFIX_LOCAL)/lib -lmsettings - -SRCS = audiomon.cpp -OBJS = $(SRCS:.cpp=.o) - -all: $(PREFIX_LOCAL)/include/msettings.h $(TARGET) - -$(TARGET): $(OBJS) - $(CXX) -o $@ $^ $(LDFLAGS) - -$(PREFIX_LOCAL)/include/msettings.h: - cd ../libmsettings && make - -%.o: %.cpp - $(CXX) $(CXXFLAGS) -c $< -o $@ - -clean: - rm -f $(TARGET) $(OBJS) diff --git a/workspace/tg5040/audiomon/configs/20-bluealsa.conf b/workspace/tg5040/audiomon/configs/20-bluealsa.conf deleted file mode 100644 index a3551475d..000000000 --- a/workspace/tg5040/audiomon/configs/20-bluealsa.conf +++ /dev/null @@ -1,162 +0,0 @@ -# BlueALSA integration setup - -# By default the predefined "bluealsa" PCM will use -# the most recently connected Bluetooth device. -defaults.bluealsa.device "00:00:00:00:00:00" -# Default to A2DP connection because that is what -# most people want to use - high quality audio. -defaults.bluealsa.profile "a2dp" -# By default allow BlueALSA to negotiate the "best" -# codec for each PCM. -defaults.bluealsa.codec "unchanged" -# By default do not change the volume or mute state -# when a PCM is opened. -defaults.bluealsa.volume "unchanged" -# By default do not modify the software volume state -# when a PCM is opened. -defaults.bluealsa.softvol "unchanged" -# If Bluetooth sink device (e.g. headphones) supports -# A2DP v1.3 or later it will report delay by itself, -# so there is no need to set the delay manually. -defaults.bluealsa.delay 0 -defaults.bluealsa.service "org.bluealsa" -# Default for mixer is to show all PCMs -defaults.bluealsa.ctl.device "FF:FF:FF:FF:FF:FF" -# By default do not show additional controls. It is advised to -# read the documentation for "bluealsa" control plugin before -# enabling this option. -defaults.bluealsa.ctl.extended "no" -defaults.bluealsa.ctl.battery "no" -defaults.bluealsa.ctl.bttransport "no" -defaults.bluealsa.ctl.dynamic "yes" - -ctl.bluealsa { - @args [ DEV EXT BAT BTT DYN SRV ] - @args.DEV { - type string - default { - @func refer - name defaults.bluealsa.ctl.device - } - } - @args.EXT { - type string - default { - @func refer - name defaults.bluealsa.ctl.extended - } - } - @args.BAT { - type string - default { - @func refer - name defaults.bluealsa.ctl.battery - } - } - @args.BTT { - type string - default { - @func refer - name defaults.bluealsa.ctl.bttransport - } - } - @args.DYN { - type string - default { - @func refer - name defaults.bluealsa.ctl.dynamic - } - } - @args.SRV { - type string - default { - @func refer - name defaults.bluealsa.service - } - } - type bluealsa - device $DEV - extended $EXT - battery $BAT - bttransport $BTT - dynamic $DYN - service $SRV - hint { - show { - @func refer - name defaults.namehint.extended - } - description "Bluetooth Audio Control Device" - } -} - -pcm.bluealsa { - @args [ DEV PROFILE CODEC VOL SOFTVOL DELAY SRV ] - @args.DEV { - type string - default { - @func refer - name defaults.bluealsa.device - } - } - @args.PROFILE { - type string - default { - @func refer - name defaults.bluealsa.profile - } - } - @args.CODEC { - type string - default { - @func refer - name defaults.bluealsa.codec - } - } - @args.VOL { - type string - default { - @func refer - name defaults.bluealsa.volume - } - } - @args.SOFTVOL { - type string - default { - @func refer - name defaults.bluealsa.softvol - } - } - @args.DELAY { - type integer - default { - @func refer - name defaults.bluealsa.delay - } - } - @args.SRV { - type string - default { - @func refer - name defaults.bluealsa.service - } - } - type plug - slave.pcm { - type bluealsa - device $DEV - profile $PROFILE - codec $CODEC - volume $VOL - softvol $SOFTVOL - delay $DELAY - service $SRV - } - hint { - show { - @func refer - name defaults.namehint.extended - } - description "Bluetooth Audio" - } -} diff --git a/workspace/tg5040/audiomon/configs/alsa.conf b/workspace/tg5040/audiomon/configs/alsa.conf deleted file mode 100644 index 05beb81da..000000000 --- a/workspace/tg5040/audiomon/configs/alsa.conf +++ /dev/null @@ -1,635 +0,0 @@ -# -# ALSA library configuration file -# - -# pre-load the configuration files - -@hooks [ - { - func load - files [ - { - @func concat - strings [ - { @func datadir } - "/alsa.conf.d/" - ] - } - "/etc/alsa/conf.d" - "/etc/asound.conf" - "~/.asoundrc" - ] - errors false - } -] - -# load card-specific configuration files (on request) - -cards.@hooks [ - { - func load - files [ - { - @func concat - strings [ - { @func datadir } - "/cards/aliases.conf" - ] - } - ] - } - { - func load_for_all_cards - files [ - { - @func concat - strings [ - { @func datadir } - "/cards/" - { @func private_string } - ".conf" - ] - } - ] - errors false - } -] - -# -# defaults -# - -# show all name hints also for definitions without hint {} section -defaults.namehint.showall off -# show just basic name hints -defaults.namehint.basic on -# show extended name hints -defaults.namehint.extended off -# -defaults.ctl.card 0 -defaults.pcm.card 0 -defaults.pcm.device 0 -defaults.pcm.subdevice -1 -defaults.pcm.nonblock 1 -defaults.pcm.compat 0 -defaults.pcm.minperiodtime 5000 # in us -defaults.pcm.ipc_key 5678293 -defaults.pcm.ipc_gid audio -defaults.pcm.ipc_perm 0660 -defaults.pcm.dmix.max_periods 0 -defaults.pcm.dmix.rate 48000 -defaults.pcm.dmix.format "unchanged" -defaults.pcm.dmix.card defaults.pcm.card -defaults.pcm.dmix.device defaults.pcm.device -defaults.pcm.dsnoop.card defaults.pcm.card -defaults.pcm.dsnoop.device defaults.pcm.device -defaults.pcm.front.card defaults.pcm.card -defaults.pcm.front.device defaults.pcm.device -defaults.pcm.rear.card defaults.pcm.card -defaults.pcm.rear.device defaults.pcm.device -defaults.pcm.center_lfe.card defaults.pcm.card -defaults.pcm.center_lfe.device defaults.pcm.device -defaults.pcm.side.card defaults.pcm.card -defaults.pcm.side.device defaults.pcm.device -defaults.pcm.surround21.card defaults.pcm.card -defaults.pcm.surround21.device defaults.pcm.device -defaults.pcm.surround40.card defaults.pcm.card -defaults.pcm.surround40.device defaults.pcm.device -defaults.pcm.surround41.card defaults.pcm.card -defaults.pcm.surround41.device defaults.pcm.device -defaults.pcm.surround50.card defaults.pcm.card -defaults.pcm.surround50.device defaults.pcm.device -defaults.pcm.surround51.card defaults.pcm.card -defaults.pcm.surround51.device defaults.pcm.device -defaults.pcm.surround71.card defaults.pcm.card -defaults.pcm.surround71.device defaults.pcm.device -defaults.pcm.iec958.card defaults.pcm.card -defaults.pcm.iec958.device defaults.pcm.device -defaults.pcm.modem.card defaults.pcm.card -defaults.pcm.modem.device defaults.pcm.device -# truncate files via file or tee PCM -defaults.pcm.file_format "raw" -defaults.pcm.file_truncate true -defaults.rawmidi.card 0 -defaults.rawmidi.device 0 -defaults.rawmidi.subdevice -1 -defaults.hwdep.card 0 -defaults.hwdep.device 0 -defaults.timer.class 2 -defaults.timer.sclass 0 -defaults.timer.card 0 -defaults.timer.device 0 -defaults.timer.subdevice 0 - -# -# PCM interface -# - -# redirect to load-on-demand extended pcm definitions -pcm.cards cards.pcm - -pcm.default cards.pcm.default -pcm.sysdefault cards.pcm.default -pcm.front cards.pcm.front -pcm.rear cards.pcm.rear -pcm.center_lfe cards.pcm.center_lfe -pcm.side cards.pcm.side -pcm.surround21 cards.pcm.surround21 -pcm.surround40 cards.pcm.surround40 -pcm.surround41 cards.pcm.surround41 -pcm.surround50 cards.pcm.surround50 -pcm.surround51 cards.pcm.surround51 -pcm.surround71 cards.pcm.surround71 -pcm.iec958 cards.pcm.iec958 -pcm.spdif iec958 -pcm.hdmi cards.pcm.hdmi -pcm.dmix cards.pcm.dmix -pcm.dsnoop cards.pcm.dsnoop -pcm.modem cards.pcm.modem -pcm.phoneline cards.pcm.phoneline - -pcm.hw { - @args [ CARD DEV SUBDEV ] - @args.CARD { - type string - default { - @func getenv - vars [ - ALSA_PCM_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.pcm.card - } - } - } - @args.DEV { - type integer - default { - @func igetenv - vars [ - ALSA_PCM_DEVICE - ] - default { - @func refer - name defaults.pcm.device - } - } - } - @args.SUBDEV { - type integer - default { - @func refer - name defaults.pcm.subdevice - } - } - type hw - card $CARD - device $DEV - subdevice $SUBDEV - hint { - show { - @func refer - name defaults.namehint.extended - } - description "Direct hardware device without any conversions" - } -} - -pcm.plughw { - @args [ CARD DEV SUBDEV ] - @args.CARD { - type string - default { - @func getenv - vars [ - ALSA_PCM_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.pcm.card - } - } - } - @args.DEV { - type integer - default { - @func igetenv - vars [ - ALSA_PCM_DEVICE - ] - default { - @func refer - name defaults.pcm.device - } - } - } - @args.SUBDEV { - type integer - default { - @func refer - name defaults.pcm.subdevice - } - } - type plug - slave.pcm { - type hw - card $CARD - device $DEV - subdevice $SUBDEV - } - hint { - show { - @func refer - name defaults.namehint.extended - } - description "Hardware device with all software conversions" - } -} - -pcm.plug { - @args [ SLAVE ] - @args.SLAVE { - type string - } - type plug - slave.pcm $SLAVE -} - -pcm.shm { - @args [ SOCKET PCM ] - @args.SOCKET { - type string - } - @args.PCM { - type string - } - type shm - server $SOCKET - pcm $PCM -} - -pcm.tee { - @args [ SLAVE FILE FORMAT ] - @args.SLAVE { - type string - } - @args.FILE { - type string - } - @args.FORMAT { - type string - default { - @func refer - name defaults.pcm.file_format - } - } - type file - slave.pcm $SLAVE - file $FILE - format $FORMAT - truncate { - @func refer - name defaults.pcm.file_truncate - } -} - -pcm.file { - @args [ FILE FORMAT ] - @args.FILE { - type string - } - @args.FORMAT { - type string - default { - @func refer - name defaults.pcm.file_format - } - } - type file - slave.pcm null - file $FILE - format $FORMAT - truncate { - @func refer - name defaults.pcm.file_truncate - } -} - -pcm.null { - type null - hint { - show { - @func refer - name defaults.namehint.basic - } - description "Discard all samples (playback) or generate zero samples (capture)" - } -} - -# -# Control interface -# - -ctl.sysdefault { - type hw - card { - @func getenv - vars [ - ALSA_CTL_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.ctl.card - } - } - hint.description "Default control device" -} -ctl.default ctl.sysdefault - -ctl.hw { - @args [ CARD ] - @args.CARD { - type string - default { - @func getenv - vars [ - ALSA_CTL_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.ctl.card - } - } - } - type hw - card $CARD - hint.description "Direct control device" -} - -ctl.shm { - @args [ SOCKET CTL ] - @args.SOCKET { - type string - } - @args.CTL { - type string - } - type shm - server $SOCKET - ctl $CTL -} - -# -# RawMidi interface -# - -rawmidi.default { - type hw - card { - @func getenv - vars [ - ALSA_RAWMIDI_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.rawmidi.card - } - } - device { - @func igetenv - vars [ - ALSA_RAWMIDI_DEVICE - ] - default { - @func refer - name defaults.rawmidi.device - } - } - hint.description "Default raw MIDI device" -} - -rawmidi.hw { - @args [ CARD DEV SUBDEV ] - @args.CARD { - type string - default { - @func getenv - vars [ - ALSA_RAWMIDI_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.rawmidi.card - } - } - } - @args.DEV { - type integer - default { - @func igetenv - vars [ - ALSA_RAWMIDI_DEVICE - ] - default { - @func refer - name defaults.rawmidi.device - } - } - } - @args.SUBDEV { - type integer - default -1 - } - type hw - card $CARD - device $DEV - subdevice $SUBDEV - hint { - description "Direct rawmidi driver device" - device $DEV - } -} - -rawmidi.virtual { - @args [ MERGE ] - @args.MERGE { - type string - default 1 - } - type virtual - merge $MERGE -} - -# -# Sequencer interface -# - -seq.default { - type hw - hint.description "Default sequencer device" -} - -seq.hw { - type hw -} - -# -# HwDep interface -# - -hwdep.default { - type hw - card { - @func getenv - vars [ - ALSA_HWDEP_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.hwdep.card - } - } - device { - @func igetenv - vars [ - ALSA_HWDEP_DEVICE - ] - default { - @func refer - name defaults.hwdep.device - } - } - hint.description "Default hardware dependent device" -} - -hwdep.hw { - @args [ CARD DEV ] - @args.CARD { - type string - default { - @func getenv - vars [ - ALSA_HWDEP_CARD - ALSA_CARD - ] - default { - @func refer - name defaults.hwdep.card - } - } - } - @args.DEV { - type integer - default { - @func igetenv - vars [ - ALSA_HWDEP_DEVICE - ] - default { - @func refer - name defaults.hwdep.device - } - } - } - type hw - card $CARD - device $DEV - hint { - description "Direct hardware dependent device" - device $DEV - } -} - -# -# Timer interface -# - -timer_query.default { - type hw -} - -timer_query.hw { - type hw -} - -timer.default { - type hw - class { - @func refer - name defaults.timer.class - } - sclass { - @func refer - name defaults.timer.sclass - } - card { - @func refer - name defaults.timer.card - } - device { - @func refer - name defaults.timer.device - } - subdevice { - @func refer - name defaults.timer.subdevice - } - hint.description "Default timer device" -} - -timer.hw { - @args [ CLASS SCLASS CARD DEV SUBDEV ] - @args.CLASS { - type integer - default { - @func refer - name defaults.timer.class - } - } - @args.SCLASS { - type integer - default { - @func refer - name defaults.timer.sclass - } - } - @args.CARD { - type string - default { - @func refer - name defaults.timer.card - } - } - @args.DEV { - type integer - default { - @func refer - name defaults.timer.device - } - } - @args.SUBDEV { - type integer - default { - @func refer - name defaults.timer.subdevice - } - } - type hw - class $CLASS - sclass $SCLASS - card $CARD - device $DEV - subdevice $SUBDEV - hint { - description "Direct timer device" - device $DEV - } -} diff --git a/workspace/tg5040/audiomon/configs/asound.conf b/workspace/tg5040/audiomon/configs/asound.conf deleted file mode 100644 index c9f693867..000000000 --- a/workspace/tg5040/audiomon/configs/asound.conf +++ /dev/null @@ -1,184 +0,0 @@ - -# A133 -# audiocodec -# ac107 - -ctl.!default { - type hw - card audiocodec -} - -pcm.!default { - type asym - playback.pcm "Playback" - capture.pcm "Capture" -} - -pcm.Playback { - type plug - slave.pcm { - type softvol - slave.pcm PlaybackDmix - control { - name "Soft Volume Master" - card audiocodec - } - min_dB -51.0 - max_dB 0.0 - resolution 256 - } -} - -pcm.PlaybackDmix { - type plug - slave.pcm { - type dmix - ipc_key 1111 - ipc_perm 0666 - slave { - pcm "hw:audiocodec,0" - format S16_LE - rate 48000 - period_size 2048 - buffer_size 8192 - periods 4 - } - } -} - -pcm.Capture { - type hw - card audiocodec -} - -pcm.CaptureAc107 { - type hw - card sndac10710036 -} - -pcm.CaptureDsnoop { - type plug - slave.pcm { - type dsnoop - ipc_key 1111 - ipc_perm 0666 - slave { - pcm "hw:sndac10710036" - format S16_LE - rate 16000 - period_size 1024 - periods 4 - } - } -} - -pcm.PlaybackHpoutSpeaker { - type hooks - slave.pcm "PlaybackDmix" - hooks.0 { - type ctl_elems - hook_args [ - { - name "HpSpeaker Switch" - optional true - value 1 - } - ] - } -} - -pcm.PlaybackLineoutSpeaker { - type hooks - slave.pcm "PlaybackDmix" - hooks.0 { - type ctl_elems - hook_args [ - { - name "LINEOUT Output Select" - optional true - value 1 - } - { - name "LINEOUT Switch" - optional true - value 1 - } - { - name "LINEOUT volume" - optional true - value 20 - } - ] - } -} - -pcm.CaptureMic { - type hooks - slave.pcm "CaptureAc107" - hooks.0 { - type ctl_elems - hook_args [ - { - name "Channel 1 PGA Gain" - optional true - value 20 - } - { - name "Channel 2 PGA Gain" - optional true - value 20 - } - ] - } -} - -pcm.CaptureReference { - type hooks - slave.pcm "Capture" - hooks.0 { - type ctl_elems - hook_args [ - { - name "ADCL Input MIC1 Boost Switch" - optional true - value 1 - } - { - name "ADCR Input MIC2 Boost Switch" - optional true - value 1 - } - { - name "MIC1 gain volume" - optional true - value 0 - } - { - name "MIC2 gain volume" - optional true - value 0 - } - ] - } -} - -pcm.CaptureAec { - type plug - slave.pcm { - type multi - slaves { - a { pcm "CaptureMic" channels 2 } - b { pcm "CaptureReference" channels 2 } - } - bindings { - 0 { slave a channel 0 } - 1 { slave a channel 1 } - 2 { slave b channel 0 } - 3 { slave b channel 1 } - } - } - ttable.0.0 1 - ttable.1.1 1 - ttable.2.2 1 - ttable.3.3 1 -} diff --git a/workspace/tg5040/btmanager/Makefile b/workspace/tg5040/btmanager/Makefile index c116883e6..93d7153bf 100644 --- a/workspace/tg5040/btmanager/Makefile +++ b/workspace/tg5040/btmanager/Makefile @@ -5,29 +5,6 @@ ifeq (,$(PREFIX)) $(error missing PREFIX for this toolchain) endif -TARGET_ARCH = "aarch64" -TARGET_CC = $(CROSS_COMPILE)gcc -TARGET_CXX = $(CROSS_COMPILE)g++ -TARGET_AR = $(CROSS_COMPILE)ar -TARGET_CFLAGS = -pthread -TARGET_LDFLAGS = -PKG_INSTALL_DIR = -PKG_BUILD_DIR = . - -TARGET_CFLAGS = $(if $(CONFIG_USE_GLIBC),-pthread) - -btmanager: - make -C $(PKG_BUILD_DIR)/src/ \ - ARCH="$(TARGET_ARCH)" \ - AR="$(TARGET_AR)" \ - CC="$(TARGET_CC)" \ - CXX="$(TARGET_CXX)" \ - CFLAGS="$(TARGET_CFLAGS)" \ - LDFLAGS="$(TARGET_LDFLAGS)" \ - CONFIG_PREFIX="$(PKG_INSTALL_DIR)" \ - CONFIG_IPV6="$(CONFIG_IPV6)" \ - all - bluez: rm -rf ./build mkdir -p ./build/.update_bluez/usr/bin @@ -76,4 +53,4 @@ bluez: # zip -r nextui.upgrade_bluez.pakz build/ cd build && python3 -m zipfile -c nextui.upgrade_bluez.pakz .update_bluez/ post_install.sh -all: btmanager bluez +all: bluez diff --git a/workspace/tg5040/btmanager/src/Makefile b/workspace/tg5040/btmanager/src/Makefile deleted file mode 100644 index 329f35c15..000000000 --- a/workspace/tg5040/btmanager/src/Makefile +++ /dev/null @@ -1,18 +0,0 @@ -ifeq (,$(CROSS_COMPILE)) -$(error missing CROSS_COMPILE for this toolchain) -endif -ifeq (,$(PREFIX)) -$(error missing PREFIX for this toolchain) -endif - -target = libbtmg.so - -install: - -mkdir -p $(PREFIX)/lib - -mkdir -p $(PREFIX)/include - cp ./include/*.h $(PREFIX)/include - cp ./lib/aarch64/glibc-gcc8_3_0/$(target) $(PREFIX)/lib - -#################################################################### -all: install - diff --git a/workspace/tg5040/btmanager/src/include/bt_dev_list.h b/workspace/tg5040/btmanager/src/include/bt_dev_list.h deleted file mode 100644 index a583f3da8..000000000 --- a/workspace/tg5040/btmanager/src/include/bt_dev_list.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef __AW_BT_TEST_DEV_H -#define __AW_BT_TEST_DEV_H - -#include -#include -#include "bt_manager.h" - -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct dev_node_t { - struct dev_node_t *front; - struct dev_node_t *next; - char dev_name[MAX_BT_NAME_LEN + 1]; - char dev_addr[MAX_BT_ADDR_LEN + 1]; -} dev_node_t; - -typedef struct dev_list_t { - dev_node_t *head; - dev_node_t *tail; - int length; - bool list_cleared; - pthread_mutex_t lock; -} dev_list_t; - -int btmg_dev_list_add_device(dev_list_t *dev_list,const char *name,const char *addr); -dev_node_t *btmg_dev_list_find_device(dev_list_t *dev_list, const char *addr); -bool btmg_dev_list_remove_device(dev_list_t *dev_list, const char *addr); -dev_list_t *btmg_dev_list_new(); -void btmg_dev_list_clear(dev_list_t *list); -void btmg_dev_list_free(dev_list_t *list); - -#ifdef __cplusplus -}; /*extern "C"*/ -#endif - -#endif diff --git a/workspace/tg5040/btmanager/src/include/bt_log.h b/workspace/tg5040/btmanager/src/include/bt_log.h deleted file mode 100644 index 1afb5fc6d..000000000 --- a/workspace/tg5040/btmanager/src/include/bt_log.h +++ /dev/null @@ -1,135 +0,0 @@ -/* -* btmanager - bt_log.h -* -* Copyright (c) 2018 Allwinner Technology. All Rights Reserved. -* -* Author laumy liumingyuan@allwinnertech.com -* verision 0.01 -* Date 2018.3.26 -* -* History: -* 1. date -* 2. Author -* 3. modification -*/ - -#ifndef __BT_LOG_H -#define __BT_LOG_H - -#include -#include - -#if __cplusplus -extern "C" { -#endif - -enum ex_debug_mask { - EX_DBG_RING_BUFF_WRITE = 1 << 0, - EX_DBG_RING_BUFF_READ = 1 << 1, - EX_DBG_A2DP_SINK_RATE = 1 << 2, - EX_DBG_A2DP_SOURCE_LOW_RATE = 1 << 3, - EX_DBG_A2DP_SOURCE_UP_RATE = 1 << 4, - EX_DBG_A2DP_SINK_DUMP_RB = 1 << 5, - EX_DBG_A2DP_SINK_DUMP_HW = 1 << 6, - EX_DBG_MASK_MAX = 1 << 7, -}; - -extern int btmg_ex_debug_mask; - -typedef void (*timer_debug_callback_t)(void *data); - -#define CONFIG_DEBUG_FUNCTION_LINE 1 -typedef uint64_t u64; -typedef uint32_t u32; -typedef uint16_t u16; -typedef uint8_t u8; -typedef int64_t s64; -typedef int32_t s32; -typedef int16_t s16; -typedef int8_t s8; - -typedef long sys_time_t; - -//struct sys_time { -// sys_time_t sec; -// sys_time_t usec; -//}; - -extern int btmg_debug_level; -extern int btmg_debug_show_keys; -extern int btmg_debug_timestap; - -#ifdef __GNUC__ -#define PRINTF_FORMAT(a,b) __attribute__ ((format (printf, (a), (b)))) -#define STRUCT_PACKED __attribute__ ((packed)) -#else -#define PRINTF_FORMAT(a,b) -#define STRUCT_PACKED -#endif - -//typedef enum btmg_prtk_level{ -// MSG_NONE = 0, -// MSG_ERROR, -// MSG_WARNING, -// MSG_INFO, -// MSG_DEBUG, -// MSG_MSGDUMP, -// MSG_EXCESSIVE -//}btmg_prtk_level; - -#ifdef CONFIG_NO_STDOUT_DEBUG - -#define btmg_printf(args...) do { } while (0) -#define btmg_debug_open_file(p) do { } while (0) -#define btmg_debug_close_file() do { } while (0) - -#else -int btmg_debug_open_file(const char *path); -void btmg_debug_close_file(void); -void btmg_debug_open_syslog(void); -void btmg_debug_close_syslog(void); -int btmg_set_debug_level(int level); -int btmg_get_debug_level(); -int btmg_set_ex_debug_mask(int mask); -int btmg_get_ex_debug_mask(void); - - -#ifdef CONFIG_DEBUG_FUNCTION_LINE -#define btmg_printf(level,fmt,arg...) \ - btmg_print(level,"%s:%u: " fmt "\n",__FUNCTION__,__LINE__,##arg) -#else -#define btmg_printf(level,fmt,arg...) \ - btmg_print(level,fmt "\n",##arg) -#endif /*CONFIG_DEBUG_FUNCTION_LINE*/ - -#define BTMG_PRTK(level,fmt,arg...) \ - btmg_print(level,"BTMG[%s:%u]: " fmt "",__func__,__LINE__,##arg) - -#define BTMG_DEBUG(fmt,arg...) \ - btmg_print(MSG_DEBUG,"BTMG[%s:%u]: " fmt "\n",__func__,__LINE__,##arg) - -#define BTMG_INFO(fmt,arg...) \ - btmg_print(MSG_INFO,"BTMG[%s:%u]: " fmt "\n",__func__,__LINE__,##arg) - -#define BTMG_WARNG(fmt,arg...) \ - btmg_print(MSG_WARNING,"BTMG[%s:%u]: " fmt "\n",__func__,__LINE__,##arg) - -#define BTMG_ERROR(fmt,arg...) \ - btmg_print(MSG_ERROR,"BTMG[%s:%u]: " fmt "\n",__func__,__LINE__,##arg) - -#define BTMG_DUMP(fmt,arg...) \ - btmg_print(MSG_MSGDUMP,"BTMG[%s:%u]: " fmt "\n",__func__,__LINE__,##arg) - -#define BTMG_EXCESSIVE(fmt,arg...) \ - btmg_print(MSG_EXCESSIVE,"BTMG[%s:%u]: " fmt "\n",__func__,__LINE__,##arg) - -void btmg_print(int level, const char *fmt, ...) -PRINTF_FORMAT(2, 3); - -#endif/* CONFIG_NO_STDOUT_DEBUG */ - -#if __cplusplus -}; // extern "C" -#endif - -#endif diff --git a/workspace/tg5040/btmanager/src/include/bt_manager.h b/workspace/tg5040/btmanager/src/include/bt_manager.h deleted file mode 100644 index 4f66c54dd..000000000 --- a/workspace/tg5040/btmanager/src/include/bt_manager.h +++ /dev/null @@ -1,940 +0,0 @@ -/* -* Copyright (c) 2018 Allwinner Technology. All Rights Reserved. -* laumy liumingyuan@allwinnertech.com -* Date 2018.11.26 -*/ - -#ifndef __BT_MANAGER_H -#define __BT_MANAGER_H - -#include -#include -#include - -#if __cplusplus -extern "C" { -#endif - -#define BTMGVERSION "Version:3.0.1.202112281120" - -#define BT_LAST_CONNECT_FILE "/etc/bluetooth/last_connected" -#ifndef CONFIG_FILE_PATH -#define CONFIG_FILE_PATH "/etc/bluetooth/aw_bluetooth" -#endif - -/*GAP*/ -#define MAX_BT_NAME_LEN 248 -#define MAX_BT_ADDR_LEN 17 -#define BTMG_A2DP_SINK_ENABLE (1<<0) -#define BTMG_A2DP_SOUCE_ENABLE (1<<1) -#define BTMG_AVRCP_ENABLE (1<<2) -#define BTMG_HFP_HF_ENABLE (1<<3) -#define BTMG_HFP_AG_ENABLE (1<<4) -#define BTMG_GATT_SERVER_ENABLE (1<<5) -#define BTMG_GATT_CLIENT_ENABLE (1<<6) -#define BTMG_SPP_ENABLE (1<<7) -typedef enum { - BTMG_A2DP_SINK = 0, - BTMG_A2DP_SOURCE, - BTMG_AVRCP, - BTMG_HFP_HF, - BTMG_HFP_AG, - BTMG_HSP_HS, - BTMG_HSP_AG, - BTMG_SPP, - BTMG_GATT, - BTMG_PROFILE_MAX, -} btmg_profile_t; -typedef struct { - bool is_bt_enable_default; - bool is_a2dp_sink_enabled; - bool is_avrcp_enabled; - bool is_a2dp_source_enabled; - bool is_hfp_client_enabled; - bool is_hfp_ag_enabled; - bool is_pan_enable_default; - bool is_gatts_enabled; - bool is_gattc_enabled; - bool is_sppc_enabled; - bool is_spps_enabled; - bool is_hid_enable_default; -#ifdef USE_BT_OBEX - bool is_obex_enabled; - bool is_pbap_client_enabled; - bool is_opp_enabled; -#endif -} btmg_profile_info_t; -typedef enum { - BTMG_SCAN_AUTO, - BTMG_SCAN_BR_EDR, - BTMG_SCAN_LE, -} btmg_scan_type_t; -typedef struct { - const char **uuid_list; - uint32_t uuid_num; - int16_t rssi; - btmg_scan_type_t type; -} btmg_scan_filter_t; -typedef enum { - BTMG_STATE_OFF, - BTMG_STATE_ON, - BTMG_STATE_TURNING_ON, - BTMG_STATE_TURNING_OFF, -} btmg_state_t; -typedef enum { - BTMG_DISC_STARTED, - BTMG_DISC_STOPPED_AUTO, - BTMG_DISC_START_FAILED, - BTMG_DISC_STOPPED_BY_USER, -} btmg_discovery_state_t; -typedef enum { - BTMG_SCAN_MODE_NONE, - BTMG_SCAN_MODE_CONNECTABLE, - BTMG_SCAN_MODE_CONNECTABLE_DISCOVERABLE, -} btmg_discovery_mode_t; -typedef enum { - BTMG_IO_CAP_KEYBOARDDISPLAY = 0, - BTMG_IO_CAP_DISPLAYONLY, - BTMG_IO_CAP_DISPLAYYESNO, - BTMG_IO_CAP_KEYBOARDONLY, - BTMG_IO_CAP_NOINPUTNOOUTPUT, -} btmg_io_capability_t; -typedef enum { - BTMG_BOND_STATE_NONE, - BTMG_BOND_STATE_BONDING, - BTMG_BOND_STATE_BONDED, -} btmg_bond_state_t; -typedef struct { - char *uuid; - char *uuid_name; -} bt_dev_uuid_t; -struct paired_dev { - char *remote_address; - char *remote_name; - int16_t rssi; - bool is_bonded; - bool is_connected; - int uuid_length; - bt_dev_uuid_t *uuid_list; - struct paired_dev *next; -}; -typedef enum { - BT_PAIR_REQUEST_REJECTED, - BT_PAIR_REQUEST_CANCELED -} btmg_pair_request_error_t; -typedef struct { - char *remote_address; - char *address_type; - char *remote_name; - uint32_t r_class; - bool paired; - bool trusted; - bool blocked; - bool legacy_pairing; - bool connected; - int uuid_length; - bt_dev_uuid_t *uuid_list; - int16_t rssi; - char *icon; - bool services_resolved; -}btmg_bt_device_t; -typedef enum { - BTMG_BDADDR_BREDR = 0x00, - BTMG_BDADDR_LE_PUBLIC = 0x01, - BTMG_BDADDR_LE_RANDOM = 0x02, -} btmg_bdaddr_type_t; -#define BTMG_LE_ADV_CHANNEL_NONE 0x00 -#define BTMG_LE_ADV_CHANNEL_37 0x01 -#define BTMG_LE_ADV_CHANNEL_38 (0x01 << 1) -#define BTMG_LE_ADV_CHANNEL_39 (0x01 << 2) -#define BTMG_LE_ADV_CHANNEL_ALL (BTMG_LE_ADV_CHANNEL_NONE | BTMG_LE_ADV_CHANNEL_37 | BTMG_LE_ADV_CHANNEL_38 | BTMG_LE_ADV_CHANNEL_39) -#ifdef DBUS_LE_ADV -typedef enum { - ADV_BROADCAST, - ADV_PERIPHERAL, -} btmg_adv_type_t; -typedef struct { - btmg_adv_type_t type; - const char **service_uuid; - int service_uuid_len; - uint16_t manu_id; //Keys are the Manufacturer ID - uint8_t *manu_data; - int manu_data_len; - const char *service_id; - uint8_t *service_data; - int service_data_len; - uint8_t ad_type; - uint8_t *ad_data; - int ad_data_len; - const char *local_name; - uint16_t appearance; - uint16_t duration; - uint16_t timeout; -} btmg_adv_t; -#else -typedef struct { - uint8_t data[31]; - uint8_t data_len; -} btmg_adv_rsp_data_t; -#endif -typedef enum { - BTMG_LE_PUBLIC_ADDRESS = 0x00, - BTMG_LE_RANDOM_ADDRESS = 0x01, - BTMG_LE_IRK_OR_PUBLIC_ADDRESS = 0x02, - BTMG_LE_IRK_OR_RANDOM_ADDRESS = 0x03, -} btmg_le_addr_type_t; -typedef enum { - BTMG_LE_ADV_IND = 0x00, /*connectable and scannable undirected advertising*/ - BTMG_LE_ADV_DIRECT_HIGH_IND = 0x01, /*connectable high duty cycle directed advertising*/ - BTMG_LE_ADV_SCAN_IND = 0x02, /*scannable undirected advertising*/ - BTMG_LE_ADV_NONCONN_IND = 0x03, /*non connectable undirected advertising*/ - BTMG_LE_ADV_DIRECT_LOW_IND = 0x04, /*connectable low duty cycle directed advertising*/ -} btmg_le_advertising_type_t; -typedef enum { - BTMG_LE_PROCESS_ALL_REQ = 0x00, /*process scan and connection requests from all devices*/ - BTMG_LE_PROCESS_CONN_REQ = 0x01, /*process connection request from all devices and scan request only from white list*/ - BTMG_LE_PROCESS_SCAN_REQ = 0x02, /*process scan request from all devices and connection request only from white list*/ - BTMG_LE_PROCESS_WHITE_LIST_REQ = 0x03, /*process requests only from white list*/ -} btmg_le_advertising_filter_policy_t; -typedef enum { - BTMG_LE_PEER_PUBLIC_ADDRESS = 0x00, /*public device address(default) or public indentiy address*/ - BTMG_LE_PEER_RANDOM_ADDRESS = 0x01, /*random device address(default) or random indentiy address*/ -} btmg_le_peer_addr_type_t; -typedef struct { - uint16_t min_interval; - uint16_t max_interval; - btmg_le_advertising_type_t adv_type; - btmg_le_addr_type_t own_addr_type; - btmg_le_peer_addr_type_t peer_addr_type; - char peer_addr[18]; - uint8_t chan_map; - btmg_le_advertising_filter_policy_t filter; -} btmg_le_advertising_parameters_t; -typedef struct { - uint16_t scan_interval; // Range: 0x0004 to 0x4000 Time = N * 0.625 msec Time Range: 2.5 msec to 10.24 sec - uint16_t scan_window; // Range: 0x0004 to 0x4000 Time = N * 0.625 msec Time Range: 2.5 msec to 10.24 seconds - uint16_t timeout; // Scan timeout between 0x0001 and 0xFFFF in seconds, 0x0000 disables timeout. -} btmg_le_scan_param_t; -typedef enum { - LE_SCAN_TYPE_PASSIVE = 0x00, // passive scanning - LE_SCAN_TYPE_ACTIVE, // active scanning -} btmg_le_scan_type_t; -typedef enum { - LE_ADV_DATA, - LE_SCAN_RSP_DATA, -} btmg_adv_data_type_t; -typedef struct { - uint8_t peer_addr[6]; - btmg_bdaddr_type_t addr_type; - btmg_adv_data_type_t adv_type; - int8_t rssi; - btmg_adv_rsp_data_t report; -} btmg_le_scan_report_t; -typedef struct { - uint16_t min_conn_interval;// Range: 0x0006 to 0x0C80, Time = N * 1.25 msec, Time Range: 7.5 msec to 4 seconds. - uint16_t max_conn_interval;// Range: 0x0006 to 0x0C80, Time = N * 1.25 msec, Time Range: 7.5 msec to 4 seconds. - uint16_t slave_latency; // Range: 0x0000 to 0x01F3 - uint16_t conn_sup_timeout; // Range: 0x000A to 0x0C80, Time = N * 10 msec, Time Range: 100 msec to 32 seconds -} btmg_le_conn_param_t; - -typedef struct paired_dev bt_paried_device; -typedef void (*bt_gap_status_cb)(btmg_state_t status); -typedef void (*bt_gap_discovery_status_cb)(btmg_discovery_state_t status); -typedef void (*bt_gap_dev_device_add_cb)(btmg_bt_device_t *device); -typedef void (*bt_gap_dev_device_remove_cb)(btmg_bt_device_t *device); -typedef void (*bt_gap_le_scan_report_cb)(btmg_le_scan_report_t *data); -typedef void (*bt_gap_update_rssi_cb)(const char *address, int rssi); -typedef void (*bt_gap_bond_state_cb)(btmg_bond_state_t state,const char *bd_addr,const char *name); -typedef void (*bt_gap_connected_changed)(btmg_bt_device_t *device); -typedef void (*bt_gap_request_pincode)(void *handle,char *device); -typedef void (*bt_gap_display_pin_code)(char *device,char *pincode); -typedef void (*bt_gap_request_passkey)(void *handle,char *device); -typedef void (*bt_gap_display_passkey)(char *device,unsigned int passkey,unsigned int entered); -typedef void (*bt_gap_confirm_passkey)(void *handle,char *device,unsigned int passkey); -typedef void (*bt_gap_authorize)(void *handle,char *device); -typedef void (*bt_gap_authorize_service)(void *handle,char *device,char *uuid); -typedef struct { - bt_gap_status_cb gap_status_cb; /*used for return results of bt_manager_enable and status of BT*/ - bt_gap_discovery_status_cb gap_disc_status_cb; /*used for return discovery status of BT*/ - bt_gap_dev_device_add_cb gap_device_add_cb; /*used for device found event*/ - bt_gap_dev_device_remove_cb gap_device_remove_cb; /*used for device found event*/ - bt_gap_le_scan_report_cb gap_le_scan_report_cb; - bt_gap_update_rssi_cb gap_update_rssi_cb; /*update rssi for discovered and bonded devices*/ - bt_gap_bond_state_cb gap_bond_state_cb; /*used for bond state event*/ - bt_gap_connected_changed gap_connect_changed; - bt_gap_request_pincode gap_request_pincode; - bt_gap_display_pin_code gap_display_pin_code; - bt_gap_request_passkey gap_request_passkey; - bt_gap_display_passkey gap_display_passkey; - bt_gap_confirm_passkey gap_confirm_passkey; - bt_gap_authorize gap_authorize; - bt_gap_authorize_service gap_authorize_service; -} btmg_gap_callback_t; -int bt_manager_discovery_filter(btmg_scan_filter_t *filter); -int bt_manager_start_discovery(void); -int bt_manager_cancel_discovery(void); -bool bt_manager_is_discovering(); -int bt_manager_pair(char *addr); -int bt_manager_unpair(char *addr); -int bt_manager_get_paired_devices(bt_paried_device **dev_list,int *count); -int bt_manager_free_paired_devices(bt_paried_device *dev_list); -int bt_manager_remove_device(const char *addr); -btmg_state_t bt_manager_get_state(); -int bt_manager_get_name(char *name, int size); -int bt_manager_set_name(const char *name); -int bt_manager_get_remote_name(char *name); -int bt_manager_get_address(char *addr, int size); -int bt_manager_profile_connect(char *addr,btmg_profile_t profile); -int bt_manager_profile_disconnect(char *addr,btmg_profile_t profile); -int bt_manager_connect(const char *addr); -int bt_manager_disconnect(const char *addr); -int bt_manager_bt_is_connected(const char *addr); -int bt_manager_get_connection_state(void); -int bt_manager_set_page_timeout(int slots); //realtime = timeout * 0.625ms -int bt_manager_gap_set_io_capability(btmg_io_capability_t io_cap); -int bt_manager_gap_send_pincode(void *handle,char *pincode); -int bt_manager_gap_send_passkey(void *handle,unsigned int passkey); -int bt_manager_gap_send_pair_error(void *handle,btmg_pair_request_error_t e, - const char *err_msg); -int bt_manager_gap_pair_send_empty_response(void *handle); -#ifdef DBUS_LE_ADV -int bt_manager_register_advertisement(btmg_adv_t *adv); -int bt_manager_unregister_advertisement(int id); -#else -int bt_manager_le_set_adv_data(btmg_adv_rsp_data_t *adv_data); -int bt_manager_le_set_scan_rsp_data(btmg_adv_rsp_data_t *rsp_data); -int bt_manager_le_enable_adv(bool enable); -#endif -int bt_manager_le_set_random_address(void); -int bt_manager_set_adv_param(btmg_le_advertising_parameters_t *adv_param); -int bt_manager_le_scan_start(int dev_id,btmg_le_scan_type_t scan_type, - btmg_le_scan_param_t *scan_param,void **scan_handle); -int bt_manager_le_scan_stop(int dev_id,void *scan_handle); -int bt_manager_le_disconnect(void); -int bt_manager_le_set_scan_parameters(int dev_id, btmg_le_scan_type_t scan_type, - btmg_le_scan_param_t *scan_param, uint8_t own_type, uint8_t filter_policy); -int bt_manager_le_update_conn_params(int dev_id, btmg_le_conn_param_t *conn_params); -int bt_manager_test_cmd(void); - - -/*AVRCP*/ -typedef enum { - BTMG_AVRCP_PLAYSTATE_STOPPED, - BTMG_AVRCP_PLAYSTATE_PLAYING, - BTMG_AVRCP_PLAYSTATE_PAUSED, - BTMG_AVRCP_PLAYSTATE_FWD_SEEK, - BTMG_AVRCP_PLAYSTATE_REV_SEEK, - BTMG_AVRCP_PLAYSTATE_FORWARD, - BTMG_AVRCP_PLAYSTATE_BACKWARD, - BTMG_AVRCP_PLAYSTATE_ERROR, -} btmg_avrcp_play_state_t; -typedef enum { - BTMG_AVRCP_PLAY = 0, - BTMG_AVRCP_PAUSE, - BTMG_AVRCP_STOP, - BTMG_AVRCP_FASTFORWARD, - BTMG_AVRCP_REWIND, - BTMG_AVRCP_FORWARD, - BTMG_AVRCP_BACKWARD, - BTMG_AVRCP_VOL_UP, - BTMG_AVRCP_VOL_DOWN, -} btmg_avrcp_command_t; -typedef struct btmg_track_info_t { - char title[256]; - char artist[256]; - char album[256]; - char track_num[64]; - char num_tracks[64]; - char genre[256]; - char playing_time[256]; -} btmg_track_info_t; -typedef void (*bt_avrcp_play_state_cb)(const char *bd_addr, btmg_avrcp_play_state_t state); /*used to report play state of avrcp, recommended*/ -typedef void (*bt_avrcp_track_changed_cb)(const char *bd_addr, btmg_track_info_t track_info); /*used to report track information*/ -typedef void (*bt_avrcp_play_position_cb)(const char *bd_addr, int song_len, int song_pos);/*used to report the progress of playing music*/ -typedef void (*bt_avrcp_audio_volume_cb)(const char *bd_addr, unsigned int volume); -typedef struct btmg_avrcp_callback_t { - bt_avrcp_play_state_cb avrcp_play_state_cb; - bt_avrcp_track_changed_cb avrcp_track_changed_cb; - bt_avrcp_play_position_cb avrcp_play_position_cb; - bt_avrcp_audio_volume_cb avrcp_audio_volume_cb;/*used to report the avrcp volume, range: 0~16*/ -} btmg_avrcp_callback_t; -int bt_manager_avrcp_command(char *addr, btmg_avrcp_command_t command); -int bt_manager_vol_changed_noti(int vol_value); -int bt_manager_get_vol(void); -int bt_manager_send_get_play_status(void); -bool bt_manager_is_support_pos_changed(); -/* 1 slot = 0.625ms, so timeout = slots * 0.625ms */ -int bt_manager_set_link_supervision_timeout(const char *addr, int slots); - - -/*A2DP*/ -typedef enum { - BTMG_A2DP_SINK_DISCONNECTED, - BTMG_A2DP_SINK_CONNECTING, - BTMG_A2DP_SINK_CONNECTED, - BTMG_A2DP_SINK_DISCONNECTING, - BTMG_A2DP_SINK_CONNECT_FAILED, - BTMG_A2DP_SINK_DISCONNEC_FAILED, -} btmg_a2dp_sink_connection_state_t; -typedef enum { - BTMG_A2DP_SINK_AUDIO_SUSPENDED, - BTMG_A2DP_SINK_AUDIO_STOPPED, - BTMG_A2DP_SINK_AUDIO_STARTED, -} btmg_a2dp_sink_audio_state_t; -typedef void (*bt_a2dp_sink_connection_state_cb)(const char *bd_addr, btmg_a2dp_sink_connection_state_t state); -typedef void (*bt_a2dp_sink_audio_state_cb)(const char *bd_addr, btmg_a2dp_sink_audio_state_t state); -typedef struct btmg_a2dp_sink_callback_t { - bt_a2dp_sink_connection_state_cb a2dp_sink_connection_state_cb;/*used to report the a2dp_sink connection state*/ - bt_a2dp_sink_audio_state_cb a2dp_sink_audio_state_cb;/*used to report the a2dp_sink audio state, not recommended as mentioned before*/ -} btmg_a2dp_sink_callback_t; -typedef enum { - BTMG_A2DP_SOURCE_DISCONNECTED, - BTMG_A2DP_SOURCE_CONNECTING, - BTMG_A2DP_SOURCE_CONNECTED, - BTMG_A2DP_SOURCE_DISCONNECTING, - BTMG_A2DP_SOURCE_CONNECT_FAILED, - BTMG_A2DP_SOURCE_DISCONNEC_FAILED, -} btmg_a2dp_source_connection_state_t; -typedef enum { - BTMG_A2DP_SOURCE_AUDIO_SUSPENDED, - BTMG_A2DP_SOURCE_AUDIO_STOPPED, - BTMG_A2DP_SOURCE_AUDIO_STARTED, -} btmg_a2dp_source_audio_state_t; -typedef void (*bt_a2dp_source_connection_state_cb)(const char *bd_addr, btmg_a2dp_source_connection_state_t state); -typedef void (*bt_a2dp_source_audio_state_cb)(const char *bd_addr, btmg_a2dp_source_audio_state_t state); -typedef struct btmg_a2dp_source_callback_t { - bt_a2dp_source_connection_state_cb a2dp_source_connection_state_cb;/*used to report the a2dp_source connection state*/ - bt_a2dp_source_audio_state_cb a2dp_source_audio_state_cb;/*used to report the a2dp_source audio state, not recommended as mentioned before*/ -} btmg_a2dp_source_callback_t; - -int bt_manager_a2dp_src_init(uint16_t channels,uint16_t sampling); -int bt_manager_a2dp_src_deinit(void); -int bt_manager_a2dp_src_stream_start(uint32_t len); -int bt_manager_a2dp_src_stream_stop(bool drop); -int bt_manager_a2dp_src_stream_send(char *data,int len,bool block); - - - -/*HFP*/ -typedef enum { - BTMG_HFP_CONNECT, - BTMG_HFP_CONNECT_LOST, - BTMG_HFP_CIND = 11, /* Indicator string from AG */ - BTMG_HFP_CIEV, /* Indicator status from AG */ - BTMG_HFP_RING, /* RING alert from AG */ - BTMG_HFP_CLIP, /* Calling subscriber information from AG */ - BTMG_HFP_BSIR, /* In band ring tone setting */ - BTMG_HFP_BVRA, /* Voice recognition activation/deactivation */ - BTMG_HFP_CCWA, /* Call waiting notification */ - BTMG_HFP_CHLD, /* Call hold and multi party service in AG */ - BTMG_HFP_VGM, /* MIC volume setting */ - BTMG_HFP_VGS, /* Speaker volume setting */ - BTMG_HFP_BINP, /* Input data response from AG */ - BTMG_HFP_BTRH, /* CCAP incoming call hold */ - BTMG_HFP_CNUM, /* Subscriber number */ - BTMG_HFP_COPS, /* Operator selection info from AG */ - BTMG_HFP_CMEE, /* Enhanced error result from AG */ - BTMG_HFP_CLCC, /* Current active call list info */ - BTMG_HFP_UNAT, /* AT command response fro AG which is not specified in HFP or HSP */ - BTMG_HFP_OK, /* OK response */ - BTMG_HFP_ERROR, /* ERROR response */ - BTMG_HFP_BCS /* Codec selection from AG */ -} btmg_hfp_even_t; -typedef enum { - BTMG_HFP_VOLUE_TYPE_SPK = 0, - BTMG_HFP_VOLUE_TYPE_MIC = 1, -} btmg_hfp_volume_type_t; -typedef struct { - uint16_t handle; - uint16_t status; -} btmg_hfp_hdr_t; -typedef struct { - uint16_t handle; - uint8_t addr[6]; - uint16_t status; - uint32_t reserved; - uint8_t initiator; /* 1 local, 0 peer */ -} btmg_hfp_open_t; -typedef struct { - uint16_t handle; - uint8_t addr[6]; - uint16_t status; - uint32_t reserved; - uint16_t features; -} btmg_hfp_conn_t; -typedef struct { - uint16_t handle; - char val[255 + 1]; - uint16_t num; -} btmg_hfp_atrsp_t; -typedef union { - btmg_hfp_hdr_t hdr; - btmg_hfp_open_t open; - btmg_hfp_conn_t conn; - btmg_hfp_atrsp_t rsp; -} btmg_hfp_data_t; -typedef void (*bt_hfp_hs_event_cb)(btmg_hfp_even_t event, btmg_hfp_data_t *data); -typedef struct btmg_hfp_callback_t { - bt_hfp_hs_event_cb hfp_hf_event_cb; -} btmg_hfp_callback_t; -int bt_manager_hfp_client_send_at_ata(void); -int bt_manager_hfp_client_send_at_chup(void); -int bt_manager_hfp_client_send_at_atd(char *number); -int bt_manager_hfp_client_send_at_bldn(void); -int bt_manager_hfp_client_send_at_btrh(bool query,uint32_t val); -int bt_manager_hfp_client_send_at_bts(char code); -int bt_manager_hfp_client_send_at_bcc(void); -int bt_manager_hfp_client_send_at_cnum(void); -int bt_manager_hfp_client_send_at_binp(uint32_t action); -int bt_manager_hfp_client_send_at_vgs(uint32_t volume); -int bt_manager_hfp_client_send_at_vgm(uint32_t volume); -int bt_manager_hfp_client_send_at_bvra(bool enable); -int bt_manager_hfp_client_send_at_cmd(char *cmd); -/*SPP SERVER*/ -typedef enum { - BTMG_SPP_SERVER_DISCONNECTED, - BTMG_SPP_SERVER_CONNECTING, - BTMG_SPP_SERVER_CONNECTED, - BTMG_SPP_SERVER_DISCONNECTING, - BTMG_SPP_SERVER_CONNECT_FAILED, - BTMG_SPP_SERVER_DISCONNEC_FAILED, -} btmg_spp_server_connection_state_t; - -typedef void (*bt_spp_server_connection_state_cb)(const char *bd_addr, btmg_spp_server_connection_state_t state); -typedef void (*bt_spp_server_accept_cb)(const char *bd_addr, char *data, int data_len); - -typedef struct btmg_spp_server_callback_t { - bt_spp_server_connection_state_cb spp_server_connection_state_cb; - bt_spp_server_accept_cb spp_server_accept_cb; -} btmg_spp_server_callback_t; - -int bt_manager_spp_service_accept(void); -int bt_manager_spp_service_send(char *data, uint32_t len); -int bt_manager_spp_service_disconnect(const char *dst); - - -/*SPP CLIENT*/ -typedef enum { - BTMG_SPP_CLIENT_DISCONNECTED, - BTMG_SPP_CLIENT_CONNECTING, - BTMG_SPP_CLIENT_CONNECTED, - BTMG_SPP_CLIENT_DISCONNECTING, - BTMG_SPP_CLIENT_CONNECT_FAILED, - BTMG_SPP_CLIENT_DISCONNEC_FAILED, -} btmg_spp_client_connection_state_t; - -typedef void (*bt_spp_client_connection_state_cb)(const char *bd_addr, btmg_spp_client_connection_state_t state); -typedef void (*bt_spp_client_recvdata_cb)(const char *bd_addr, char *data, int data_len); - -typedef struct btmg_spp_client_callback_t { - bt_spp_client_connection_state_cb spp_client_connection_state_cb; - bt_spp_client_recvdata_cb spp_client_recvdata_cb; -} btmg_spp_client_callback_t; - -int bt_manager_spp_client_connect(const char *dst); -int bt_manager_spp_client_send(char *data, uint32_t len); -int bt_manager_spp_client_disconnect(const char *dst); - -/*GATT Server*/ -typedef enum { - BT_GATT_CHAR_PROPERTY_BROADCAST = 0x01, - BT_GATT_CHAR_PROPERTY_READ = 0x02, - BT_GATT_CHAR_PROPERTY_WRITE_NO_RESPONSE = 0x04, - BT_GATT_CHAR_PROPERTY_WRITE = 0x08, - BT_GATT_CHAR_PROPERTY_NOTIFY = 0x10, - BT_GATT_CHAR_PROPERTY_INDICATE = 0x20, - BT_GATT_CHAR_PROPERTY_SIGNED_WRITE = 0x40 -} gatt_char_properties_t; -typedef enum { - BT_GATT_DESC_PROPERTY_READ = 0x01, - BT_GATT_DESC_PROPERTY_WRITE = 0x02, - BT_GATT_DESC_PROPERTY_ENCRY_READ = 0x04, - BT_GATT_DESC_PROPERTY_ENCRY_WRITE = 0x08, - BT_GATT_DESC_PROPERTY_ENCRY_AUTH_READ = 0x10, - BT_GATT_DESC_PROPERTY_ENCRY_AUTH_WRITE = 0x20, - BT_GATT_DESC_PROPERTY_SECURE_READ = 0x40, - BT_GATT_DESC_PROPERTY_SECURE_WRITE = 0x80 -} gatt_desc_properties_t; - -typedef enum { - BT_GATT_PERM_READ = 0x01, - BT_GATT_PERM_WRITE = 0x02, - BT_GATT_PERM_READ_ENCYPT = 0x04, - BT_GATT_PERM_WRITE_ENCRYPT = 0x08, - BT_GATT_PERM_ENCRYPT = 0x04 | 0x08, - BT_GATT_PERM_READ_AUTHEN = 0x10, - BT_GATT_PERM_WRITE_AUTHEN = 0x20, - BT_GATT_PERM_AUTHEN = 0x10 | 0x20, - BT_GATT_PERM_AUTHOR = 0x40, - BT_GATT_PERM_NONE = 0x80 -} gatt_permissions_t; - -typedef enum { - BT_GATT_SUCCESS = 0x00, - BT_GATT_ERROR_INVALID_HANDLE = 0x01, /*Invalid Handle*/ - BT_GATT_ERROR_READ_NOT_PERMITTED = 0x02, /*Read not Permitted*/ - BT_GATT_ERROR_WRITE_NOT_PERMITTED = 0x03, /*Writed Not Permitted*/ - BT_GATT_ERROR_INVALID_PDU = 0x04, /*Invalid PDU*/ - BT_GATT_ERROR_AUTHENTICATION = 0x05, /*Insufficient Authentication*/ - BT_GATT_ERROR_REQUEST_NOT_SUPPORTED = 0x06, /*Request Not Supported*/ - BT_GATT_ERROR_INVALID_OFFSET = 0x07, /*Invalid Offset*/ - BT_GATT_ERROR_AUTHORIZATION = 0x08, /*Insufficient Authorization*/ - BT_GATT_ERROR_PREPARE_QUEUE_FULL = 0x09, /*Prepare Queue Full*/ - BT_GATT_ERROR_ATTRIBUTE_NOT_FOUND = 0x0A, /*Attribute Not Found*/ - BT_GATT_ERROR_ATTRIBUTE_NOT_LONG = 0x0B, /*Attribute Not Long*/ - BT_GATT_ERROR_INSUFFICIENT_ENCRYPTION_KEY_SIZE = 0x0C, /*Insufficient Encryption Key Size*/ - BT_GATT_ERROR_INVALID_ATTRIBUTE_VALUE_LEN = 0x0D, /*Invalid Attribute Value Length*/ - BT_GATT_ERROR_UNLIKELY = 0x0E, /*Unlikely Error*/ - BT_GATT_ERROR_INSUFFICIENT_ENCRYPTION = 0x0F, /*Insufficient Encryption*/ - BT_GATT_ERROR_UNSUPPORTED_GROUP_TYPE = 0x10, /*Unsupported Group Type*/ - BT_GATT_ERROR_INSUFFICIENT_RESOURCES = 0x11, /*Insufficient Resources*/ - BT_GATT_ERROR_DB_OUT_OF_SYNC = 0x12, /*Database Out of Sync*/ - BT_GATT_ERROR_VALUE_NOT_ALLOWED = 0x13 /*Value Not Allowed*/ - /*0x80-0x9F Application Error*/ - /*0xE0-0xFF Common Profile and Service Error Codes*/ -} gatt_attr_res_code_t; - -#define AG_GATT_MAX_ATTR_LEN 600 -typedef struct { - int num_handle; - int svc_handle; -} gatt_add_svc_msg_t; - -typedef struct { - char *uuid; - int char_handle; -} gatt_add_char_msg_t; - -typedef struct { - int desc_handle; -} gatt_add_desc_msg_t; - -typedef enum { - BT_GATT_CONNECTION, - BT_GATT_DISCONNECT, -} gatt_connection_event_t; - -typedef struct { - unsigned int trans_id; - int attr_handle; - int offset; - bool is_blob_req; -} gatt_char_read_req_t; -typedef struct { - unsigned int trans_id; - int attr_handle; - int offset; - char value[AG_GATT_MAX_ATTR_LEN]; - int value_len; - bool need_rsp; -} gatt_char_write_req_t; -typedef struct { - bool state; -} gatt_notify_req_t; -typedef struct { - unsigned int trans_id; - int attr_handle; - int offset; - bool is_blob_req; -} gatt_desc_read_req_t; -typedef struct { - unsigned int trans_id; - int attr_handle; - int offset; - char value[AG_GATT_MAX_ATTR_LEN]; - int value_len; - bool need_rsp; -} gatt_desc_write_req_t; - -typedef struct { - -} gatt_send_indication_t; - -typedef void (*bt_gatt_add_service_cb)(gatt_add_svc_msg_t *pData); -typedef void (*bt_gatt_add_char_cb)(gatt_add_char_msg_t *pData); -typedef void (*bt_gatt_add_desc_cb)(gatt_add_desc_msg_t *pData); -typedef void (*bt_gatt_sevice_ready_cb)(int state); -typedef void (*bt_gatt_connection_event_cb)(char *addr, gatt_connection_event_t event); - -typedef void (*bt_gatt_char_read_req_cb)(gatt_char_read_req_t *char_read); -typedef void (*bt_gatt_char_write_req_cb)(gatt_char_write_req_t *char_write); -typedef void (*bt_gatt_char_notify_req_cb)(gatt_notify_req_t *char_notify); - -typedef void (*bt_gatt_desc_read_req_cb)(gatt_desc_read_req_t *desc_read); -typedef void (*bt_gatt_desc_write_req_cb)(gatt_desc_write_req_t *desc_write); - -typedef void (*bt_gatt_send_indication_cb)(gatt_send_indication_t *send_ind); -typedef struct { -/*gatt add ... callback*/ - bt_gatt_add_service_cb gatt_add_svc_cb; - bt_gatt_add_char_cb gatt_add_char_cb; - bt_gatt_add_desc_cb gatt_add_desc_cb; - -/*gatt event callback*/ - bt_gatt_connection_event_cb gatt_connection_event_cb; - - bt_gatt_sevice_ready_cb gatt_service_ready_cb; - -/*gatt characteristic request callback*/ - bt_gatt_char_read_req_cb gatt_char_read_req_cb; - bt_gatt_char_write_req_cb gatt_char_write_req_cb; - bt_gatt_char_notify_req_cb gatt_char_notify_req_cb; - -/*gatt descriptor request callback*/ - bt_gatt_desc_read_req_cb gatt_desc_read_req_cb; - bt_gatt_desc_write_req_cb gatt_desc_write_req_cb; - - bt_gatt_send_indication_cb gatt_send_indication_cb; -} btmg_gatt_server_cb_t; - -typedef struct { - char *uuid; /*128-bit service UUID*/ - bool primary; /* If true, this GATT service is a primary service */ - int number; -} gatt_add_svc_t; -typedef struct { - char *uuid; /*128-bit characteristic UUID*/ - int properties; /*The GATT characteristic properties*/ - int permissions; /*The GATT characteristic permissions*/ - int svc_handle; /*the service atr handle*/ -} gatt_add_char_t; -typedef struct { - char *uuid; /*128-bit descriptor UUID*/ - int permissions; /*he GATT descriptor permissions*/ - int svc_handle; -} gatt_add_desc_t; -typedef struct { - int svc_handle; -} gatt_star_svc_t; -typedef struct { - int svc_handle; -} gatt_stop_svc_t; -typedef struct { - int svc_handle; -} gatt_del_svc_t; -typedef struct { - unsigned int trans_id; - int status; - int svc_handle; - char *value; - int value_len; - int auth_req; -} gatt_send_read_rsp_t; -typedef struct { - unsigned int trans_id; - int attr_handle; - gatt_attr_res_code_t state; -} gatt_write_rsp_t; -typedef struct { - int attr_handle; - char *value; - int value_len; -} gatt_notify_rsp_t; -typedef struct { - int attr_handle; - char *value; - int value_len; -} gatt_indication_rsp_t; - -int bt_manager_gatt_server_init(void); -int bt_manager_gatt_create_service(gatt_add_svc_t *svc); -int bt_manager_gatt_add_characteristic(gatt_add_char_t *chr); -int bt_manager_gatt_add_descriptor(gatt_add_desc_t *desc); -int bt_manager_gatt_start_service(gatt_star_svc_t *start_svc); -int bt_manager_gatt_stop_service(gatt_stop_svc_t *stop_svc); -int bt_manager_gatt_delete_service(gatt_del_svc_t *del_svc); -int bt_manager_gatt_server_get_mtu(void); -int bt_manager_gatt_send_read_response(gatt_send_read_rsp_t *pData); -int bt_manager_gatt_send_write_response(gatt_write_rsp_t *pData); -int bt_manager_gatt_send_notify(gatt_notify_rsp_t *pData); -int bt_manager_gatt_send_indication(gatt_indication_rsp_t *pData); -int bt_manager_gatt_server_init(void); -int bt_manager_gatt_server_deinit(void); - -/*GATT Client*/ -typedef enum { - BTMG_SECURITY_LOW = 1, - BTMG_SECURITY_MEDIUM = 2, - BTMG_SECURITY_HIGH = 3, - BTMG_SECURITY_FIPS = 4, -} btmg_security_level_t; -typedef struct { - uint16_t value_handle; - const uint8_t *value; - uint16_t length; - void *user_data; -} gattc_notify_cb_para_t; -typedef struct { - bool success; - uint8_t att_ecode; - void *user_data; -} gattc_write_cb_para_t; -typedef struct { - bool success; - bool reliable_error; - uint8_t att_ecode; - void *user_data; -} gattc_write_long_cb_para_t; -typedef struct { - bool success; - uint8_t att_ecode; - const uint8_t *value; - uint16_t length; - void *user_data; -} gattc_read_cb_para_t; -typedef struct { - bool success; - void *cn_handle; - uint8_t att_ecode; - void *user_data; -} gattc_conn_cb_para_t; -typedef struct { - int err; -} gattc_disconn_cb_para_t; -typedef struct { - uint16_t start_handle; - uint16_t end_handle; - void *user_data; -} gattc_service_changed_cb_para_t; -typedef struct { - enum { - BT_UUID_UN_SPEC = 0, - BT_UUID_16 = 16, - BT_UUID_32 = 32, - BT_UUID_128 = 128, - } type; - union { - uint16_t u16; - uint32_t u32; - uint8_t u128[16]; - }value; -} btmg_uuid_t; -typedef struct { - uint16_t start_handle; - uint16_t end_handle; - bool primary; - btmg_uuid_t uuid; - void *attr; -} gattc_dis_service_cb_para_t; -typedef struct { - uint16_t start_handle; - uint16_t value_handle; - uint8_t properties; - uint16_t ext_prop; - btmg_uuid_t uuid; - void *attr; -} gattc_dis_char_cb_para_t; -typedef struct { - uint16_t handle; - btmg_uuid_t uuid; -} gattc_dis_desc_cb_para_t; -typedef void (*bt_gattc_notify_cb)(gattc_notify_cb_para_t *data); -typedef void (*bt_gattc_write_cb)(gattc_write_cb_para_t *data); -typedef void (*bt_gattc_write_long_cb)(gattc_write_long_cb_para_t *data); -typedef void (*bt_gattc_read_cb)(gattc_read_cb_para_t *data); -typedef void (*bt_gattc_service_changed_cb)(gattc_service_changed_cb_para_t *data); -typedef void (*bt_gattc_dis_service_cb)(gattc_dis_service_cb_para_t *data); -typedef void (*bt_gattc_dis_char_cb)(gattc_dis_char_cb_para_t *data); -typedef void (*bt_gattc_dis_desc_cb)(gattc_dis_desc_cb_para_t *data); -typedef void (*bt_gattc_connect_cb)(gattc_conn_cb_para_t *data); -typedef void (*bt_gattc_disconnect_cb)(gattc_disconn_cb_para_t *data); -typedef struct { - bt_gattc_connect_cb gattc_conn_cb; - bt_gattc_disconnect_cb gattc_disconn_cb; - bt_gattc_read_cb gattc_read_cb; - bt_gattc_write_cb gattc_write_cb; - bt_gattc_write_long_cb gattc_write_long_cb; - bt_gattc_notify_cb gattc_notify_cb; - bt_gattc_service_changed_cb gattc_service_changed_cb; - bt_gattc_dis_service_cb gattc_dis_service_cb; - bt_gattc_dis_char_cb gattc_dis_char_cb; - bt_gattc_dis_desc_cb gattc_dis_desc_cb; -} btmg_gatt_client_cb_t; - -int bt_manager_gatt_client_connect(int dev_id,uint8_t *addr, - btmg_bdaddr_type_t dst_type,uint16_t mtu,btmg_security_level_t sec); -int bt_manager_gatt_client_disconnect(int dev_id, uint8_t *addr); -int bt_manager_gatt_client_set_security(void *cn_handle,int sec_level); -int bt_manager_gatt_client_get_security(void *cn_handle); -int bt_manager_gatt_client_register_notify(void *cn_handle,int char_handle); -int bt_manager_gatt_client_unregister_notify(void *cn_handle,int id); -int bt_manager_gatt_client_write_request(void *cn_handle,int char_handle, - uint8_t *value,uint16_t len); -int bt_manager_gatt_client_write_command(void *cn_handle,int char_handle, - bool signed_write,uint8_t *value,uint16_t len); -int bt_manager_gatt_client_read_long_request(void *cn_handle,int char_handle,int offset); -int bt_manager_gatt_client_read_request(void *cn_handle,int char_handle); -const char *bt_manager_gatt_client_ecode_to_string(uint8_t ecode); -void bt_manager_uuid_to_uuid128(const btmg_uuid_t *src, btmg_uuid_t *dst); -int bt_manager_uuid_to_string(const btmg_uuid_t *uuid, char *str, size_t n); -int bt_manager_gatt_client_discover_all_primary_services(void *cn_handle, - uint16_t start_handle,uint16_t end_handle); -int bt_manager_gatt_client_discover_primary_services_by_uuid(void *cn_handle,const char *uuid, - uint16_t start_handle,uint16_t end_handle); -int bt_manager_gatt_client_discover_service_all_char(void *svc_handle); -int bt_manager_gatt_client_discover_char_all_descriptor(void *char_handle); -int bt_manager_gatt_client_get_mtu(void *cn_handle); -int bt_manager_gatt_client_init(void); -int bt_manager_gatt_client_deinit(void); - - - -/*Debug Control*/ -typedef enum { - BTMG_LOG_LEVEL_NONE = 0, - BTMG_LOG_LEVEL_ERROR, - BTMG_LOG_LEVEL_WARNG, - BTMG_LOG_LEVEL_INFO, - BTMG_LOG_LEVEL_DEBUG, -} btmg_log_level_t; -int bt_manager_set_ex_debug_mask(int mask); -int bt_manager_get_ex_debug_mask(void); -int bt_manager_set_loglevel(btmg_log_level_t log_level); -btmg_log_level_t bt_manager_get_loglevel(void); - - - -/*Common init*/ -typedef enum { - BTMG_ADAPTER_TURN_ON_SUCCESSED, - BTMG_ADAPTER_TURN_ON_FAILED, - BTMG_ADAPTER_TURN_OFF_SUCCESSED, - BTMG_ADAPTER_TURN_OFF_FAILED, -} btmg_adapter_power_state_t; -typedef void (*bt_manager_cb)(int event); -typedef void (*bt_adapter_power_state_cb)(btmg_adapter_power_state_t state); -typedef struct btmg_manager_callback_t { - bt_manager_cb bt_mg_cb; -} btmg_manager_callback_t; -typedef struct btmg_adapter_callback_t { - bt_adapter_power_state_cb adapter_power_state_cb; -} btmg_adapter_callback_t; - -typedef struct btmg_callback_t { - btmg_manager_callback_t btmg_manager_cb; - btmg_adapter_callback_t btmg_adapter_cb; - btmg_gap_callback_t btmg_gap_cb; - btmg_a2dp_sink_callback_t btmg_a2dp_sink_cb; - btmg_a2dp_source_callback_t btmg_a2dp_source_cb; - btmg_avrcp_callback_t btmg_avrcp_cb; - btmg_hfp_callback_t btmg_hfp_cb; - btmg_spp_server_callback_t btmg_spp_server_cb; - btmg_spp_client_callback_t btmg_spp_client_cb; - btmg_gatt_server_cb_t btmg_gatt_server_cb; - btmg_gatt_client_cb_t btmg_gatt_client_cb; -}btmg_callback_t; -int bt_manager_preinit(btmg_callback_t **btmg_cb); -int bt_manager_deinit(btmg_callback_t *btmg_cb); -int bt_manager_init(btmg_callback_t *btmg_cb); -int bt_manager_set_discovery_mode(btmg_discovery_mode_t mode); -int bt_manager_enable_profile(int profile); -int bt_manager_enable(bool enable); -int bt_manager_set_enable_default(bool is_default); -bool bt_manager_is_enabled(void); -void bt_manager_hex_dump(char *pref, int width, unsigned char *buf, int len); - -#if __cplusplus -}; // extern "C" -#endif - -#endif diff --git a/workspace/tg5040/btmanager/src/lib/aarch64/glibc-gcc8_3_0/libbtmg.so b/workspace/tg5040/btmanager/src/lib/aarch64/glibc-gcc8_3_0/libbtmg.so deleted file mode 100755 index edc4e98fa..000000000 Binary files a/workspace/tg5040/btmanager/src/lib/aarch64/glibc-gcc8_3_0/libbtmg.so and /dev/null differ diff --git a/workspace/tg5040/btmanager/src/lib/aarch64/glibc/libbtmg.so b/workspace/tg5040/btmanager/src/lib/aarch64/glibc/libbtmg.so deleted file mode 100755 index 0372f20b4..000000000 Binary files a/workspace/tg5040/btmanager/src/lib/aarch64/glibc/libbtmg.so and /dev/null differ diff --git a/workspace/tg5040/btmanager/support/upgrade_bluez.sh b/workspace/tg5040/btmanager/support/upgrade_bluez.sh index 94965200c..47ec23c17 100755 --- a/workspace/tg5040/btmanager/support/upgrade_bluez.sh +++ b/workspace/tg5040/btmanager/support/upgrade_bluez.sh @@ -1,5 +1,10 @@ #! /bin/sh +TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` +if [ "$TRIMUI_MODEL" = "Trimui Smart Pro S" ]; then + return 0 +fi + BLUEZ_PATH=/mnt/SDCARD/.update_bluez if [ -d "$BLUEZ_PATH" ]; then echo "Updating bluez..." diff --git a/workspace/tg5040/install/boot.sh b/workspace/tg5040/install/boot.sh index 2b448d7ba..3568fd630 100755 --- a/workspace/tg5040/install/boot.sh +++ b/workspace/tg5040/install/boot.sh @@ -7,6 +7,37 @@ UPDATE_PATH="$SDCARD_PATH/MinUI.zip" PAKZ_PATH="$SDCARD_PATH/*.pakz" SYSTEM_PATH="$SDCARD_PATH/.system" +export LD_LIBRARY_PATH=/usr/trimui/lib:$LD_LIBRARY_PATH +export PATH=/usr/trimui/bin:$PATH + +TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` +if [ "$TRIMUI_MODEL" = "Trimui Brick" ]; then + DEVICE="brick" +fi + +# only show splash if either UPDATE_PATH or pakz files exist +SHOW_SPLASH="no" +if [ -f "$UPDATE_PATH" ]; then + SHOW_SPLASH="yes" +else + for pakz in $PAKZ_PATH; do + if [ -e "$pakz" ]; then + SHOW_SPLASH="yes" + break + fi + done +fi +if [ "$SHOW_SPLASH" = "yes" ] ; then + cd $(dirname "$0")/$PLATFORM + if [ "$DEVICE" = "brick" ]; then + ./show2.elf --mode=daemon --image="logo.png" --text="Installing..." --logoheight=144 --fontsize=32 --progress=-1 & + else + ./show2.elf --mode=daemon --image="logo.png" --text="Installing..." --logoheight=128 --progress=-1 & + fi + #sleep 0.5 + #SHOW_PID=$! +fi + echo userspace > /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor CPU_PATH=/sys/devices/system/cpu/cpu0/cpufreq/scaling_setspeed CPU_SPEED_PERF=2000000 @@ -21,29 +52,21 @@ if [ -f "/etc/init.d/lcservice" ]; then rm /etc/init.d/lcservice fi -export LD_LIBRARY_PATH=/usr/trimui/lib:$LD_LIBRARY_PATH -export PATH=/usr/trimui/bin:$PATH - -TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` -if [ "$TRIMUI_MODEL" = "Trimui Brick" ]; then - DEVICE="brick" -fi - # leds_off echo 0 > /sys/class/led_anim/max_scale # generic NextUI package install for pakz in $PAKZ_PATH; do if [ ! -e "$pakz" ]; then continue; fi - echo "Installing $pakz" + echo "TEXT:Extracting $pakz" > /tmp/show2.fifo cd $(dirname "$0")/$PLATFORM - ./show.elf ./$DEVICE/installing.png ./unzip -o -d "$SDCARD_PATH" "$pakz" # >> $pakz.txt rm -f "$pakz" # run postinstall if present if [ -f $SDCARD_PATH/post_install.sh ]; then + echo "TEXT:Installing $pakz" > /tmp/show2.fifo $SDCARD_PATH/post_install.sh # > $pakz_post.txt rm -f $SDCARD_PATH/post_install.sh fi @@ -51,12 +74,11 @@ done # install/update if [ -f "$UPDATE_PATH" ]; then - echo ok cd $(dirname "$0")/$PLATFORM if [ -d "$SYSTEM_PATH" ]; then - ./show.elf ./$DEVICE/updating.png + echo "TEXT:Updating NextUI" > /tmp/show2.fifo else - ./show.elf ./$DEVICE/installing.png + echo "TEXT:Installing NextUI" > /tmp/show2.fifo fi # clean replacement for core paths @@ -73,6 +95,8 @@ if [ -f "$UPDATE_PATH" ]; then fi fi +#kill $SHOW_PID + LAUNCH_PATH="$SYSTEM_PATH/$PLATFORM/paks/MinUI.pak/launch.sh" if [ -f "$LAUNCH_PATH" ] ; then "$LAUNCH_PATH" diff --git a/workspace/tg5040/install/brick/installing.png b/workspace/tg5040/install/brick/installing.png deleted file mode 100644 index 3a756d842..000000000 Binary files a/workspace/tg5040/install/brick/installing.png and /dev/null differ diff --git a/workspace/tg5040/install/brick/updating.png b/workspace/tg5040/install/brick/updating.png deleted file mode 100644 index dbc0dc30c..000000000 Binary files a/workspace/tg5040/install/brick/updating.png and /dev/null differ diff --git a/workspace/tg5040/install/installing.png b/workspace/tg5040/install/installing.png deleted file mode 100644 index 3a756d842..000000000 Binary files a/workspace/tg5040/install/installing.png and /dev/null differ diff --git a/workspace/tg5040/install/logo.png b/workspace/tg5040/install/logo.png new file mode 100644 index 000000000..d19816bb3 Binary files /dev/null and b/workspace/tg5040/install/logo.png differ diff --git a/workspace/tg5040/install/updating.png b/workspace/tg5040/install/updating.png deleted file mode 100644 index dbc0dc30c..000000000 Binary files a/workspace/tg5040/install/updating.png and /dev/null differ diff --git a/workspace/tg5040/libmsettings/msettings.c b/workspace/tg5040/libmsettings/msettings.c index dcafe7317..0469c1964 100644 --- a/workspace/tg5040/libmsettings/msettings.c +++ b/workspace/tg5040/libmsettings/msettings.c @@ -1185,6 +1185,7 @@ void SetRawVolume(int val) { // in: 0-100 break; } } + mixer_close(mixer); } else { // Speaker path: use direct lookup by name diff --git a/workspace/tg5040/libmsettings/msettings.h b/workspace/tg5040/libmsettings/msettings.h index 5eb98820f..5a03981e3 100644 --- a/workspace/tg5040/libmsettings/msettings.h +++ b/workspace/tg5040/libmsettings/msettings.h @@ -8,6 +8,7 @@ #define SETTINGS_DEFAULT_EXPOSURE 0 #define SETTINGS_DEFAULT_VOLUME 8 #define SETTINGS_DEFAULT_HEADPHONE_VOLUME 4 +#define SETTINGS_DEFAULT_FAN_SPEED 0 #define SETTINGS_DEFAULT_MUTE_NO_CHANGE -69 @@ -51,6 +52,14 @@ void SetHDMI(int value); // 0-1 int GetMute(void); void SetMute(int value); // 0-1 +// unused +inline int GetFanSpeed(void) { + return 0; +} +inline void SetFanSpeed(int value) { + // do nothing +} + // custom mute mode persistence layer int GetMutedBrightness(void); diff --git a/workspace/tg5040/makefile b/workspace/tg5040/makefile index ef98a1076..3328b88e5 100644 --- a/workspace/tg5040/makefile +++ b/workspace/tg5040/makefile @@ -16,7 +16,6 @@ REQUIRES_UNZIP60=other/unzip60 REQUIRES_FILEMGR=other/NextCommander all: readmes - cd show && make early: $(REQUIRES_EVTEST) $(REQUIRES_JSTEST) $(REQUIRES_UNZIP60) $(REQUIRES_FILEMGR) mkdir -p other @@ -26,7 +25,6 @@ early: $(REQUIRES_EVTEST) $(REQUIRES_JSTEST) $(REQUIRES_UNZIP60) $(REQUIRES_FILE cd $(REQUIRES_UNZIP60) && make -f unix/Makefile.trimuismart unzip clean: - cd show && make clean cd $(REQUIRES_FILEMGR) && make clean cd $(REQUIRES_UNZIP60) && make -f unix/Makefile.trimuismart clean diff --git a/workspace/tg5040/platform/makefile.copy b/workspace/tg5040/platform/makefile.copy index d578f0f7c..e12bb2fd2 100644 --- a/workspace/tg5040/platform/makefile.copy +++ b/workspace/tg5040/platform/makefile.copy @@ -1,22 +1,15 @@ $(PLATFORM): - # $@ - cp ./workspace/$@/show/show.elf ./build/SYSTEM/$@/bin # installer cp ./workspace/$@/install/boot.sh ./build/BOOT/common/$@.sh cp ./workspace/$@/install/update.sh ./build/SYSTEM/$@/bin/install.sh mkdir -p ./build/BOOT/common/$@/ cp ./workspace/$@/install/*.png ./build/BOOT/common/$@/ - cp -r ./workspace/$@/install/brick ./build/BOOT/common/$@/ - cp ./workspace/$@/show/show.elf ./build/BOOT/common/$@/ + cp ./workspace/all/show2/build/$@/show2.elf ./build/BOOT/common/$@/ cp ./workspace/$@/other/unzip60/unzip ./build/BOOT/common/$@/ - # wifi - cp ./workspace/$@/wifimanager/daemon/libwifid.so ./build/SYSTEM/$@/lib/ - cp ./workspace/$@/wifimanager/daemon/wifi_daemon ./build/SYSTEM/$@/bin/ # rfkill cp ./workspace/$@/rfkill/rfkill.elf ./build/SYSTEM/$@/bin/ # bluetooth - cp ./workspace/$@/btmanager/build/nextui.upgrade_bluez.pakz ./build/BASE/ - cp ./workspace/$@/audiomon/audiomon.elf ./build/SYSTEM/$@/bin/ + cp ./workspace/$@/btmanager/build/nextui.upgrade_bluez.pakz ./build/BASE/nextui.upgrade_bluez.tg5040.pakz # extras cp ./workspace/$@/other/NextCommander/output/NextCommander ./build/EXTRAS/Tools/$@/Files.pak/ diff --git a/workspace/tg5040/platform/makefile.env b/workspace/tg5040/platform/makefile.env index cbcdfa1cb..ff53ccce2 100644 --- a/workspace/tg5040/platform/makefile.env +++ b/workspace/tg5040/platform/makefile.env @@ -1,6 +1,12 @@ # tg5040 -OPT = -O3 -Ofast -CFLAGS = -march=armv8-a+simd -mtune=cortex-a53 -flto +OPT = -O3 -Ofast -fomit-frame-pointer +# -mtune/-march/-mpcu +# "When porting from x86 to Arm, you should replace any occurrences of -march +# with -mcpu and remove any instances of -mtune. +# This will have the desired effect of simultaneously tuning for the target +# architecture and microarchitecture." +# https://developer.arm.com/community/arm-community-blogs/b/tools-software-ides-blog/posts/compiler-flags-across-architectures-march-mtune-and-mcpu +CFLAGS = -mcpu=cortex-a53 -flto SDL = SDL2 GL = GLES # legacy linux paths diff --git a/workspace/tg5040/platform/platform.c b/workspace/tg5040/platform/platform.c index 0b4e658b4..24d591375 100644 --- a/workspace/tg5040/platform/platform.c +++ b/workspace/tg5040/platform/platform.c @@ -24,51 +24,12 @@ #include -static int finalScaleFilter=GL_LINEAR; -static int reloadShaderTextures = 1; - -// shader stuff - -typedef struct Shader { - int srcw; - int srch; - int texw; - int texh; - int filter; - GLuint shader_p; - int scale; - int srctype; - int scaletype; - char *filename; - GLuint texture; - int updated; - GLint u_FrameDirection; - GLint u_FrameCount; - GLint u_OutputSize; - GLint u_TextureSize; - GLint u_InputSize; - GLint OrigInputSize; - GLint texLocation; - GLint texelSizeLocation; - ShaderParam *pragmas; // Dynamic array of parsed pragma parameters - int num_pragmas; // Count of valid pragma parameters - -} Shader; - -GLuint g_shader_default = 0; -GLuint g_shader_overlay = 0; -GLuint g_noshader = 0; - -Shader* shaders[MAXSHADERS] = { - &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, - &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, - &(Shader){ .shader_p = 0, .scale = 1, .filter = GL_LINEAR, .scaletype = 1, .srctype = 0, .filename ="stock.glsl", .texture = 0, .updated = 1 }, -}; - -static int nrofshaders = 0; // choose between 1 and 3 pipelines, > pipelines = more cpu usage, but more shader options and shader upscaling stuff -/////////////////////////////// - int is_brick = 0; +void PLAT_initPlatform(void) { + // TODO: replace with something that doesnt bleed out of tg5040 scope + char *device = getenv("DEVICE"); + is_brick = exactMatch("brick", device); +} static SDL_Joystick **joysticks = NULL; static int num_joysticks = 0; @@ -146,4077 +107,889 @@ void PLAT_updateInput(const SDL_Event *event) { } } -/////////////////////////////// - -static struct VID_Context { - SDL_Window* window; - SDL_Renderer* renderer; - SDL_Texture* target_layer1; - SDL_Texture* target_layer2; - SDL_Texture* stream_layer1; - SDL_Texture* target_layer3; - SDL_Texture* target_layer4; - SDL_Texture* target_layer5; - SDL_Texture* target; - SDL_Texture* effect; - SDL_Texture* overlay; - SDL_Surface* screen; - SDL_GLContext gl_context; - - GFX_Renderer* blit; // yeesh - int width; - int height; - int pitch; - int sharpness; -} vid; - -static int device_width; -static int device_height; -static int device_pitch; -static uint32_t SDL_transparentBlack = 0; - -#define OVERLAYS_FOLDER SDCARD_PATH "/Overlays" +void PLAT_getBatteryStatus(int* is_charging, int* charge) { + PLAT_getBatteryStatusFine(is_charging, charge); -static char* overlay_path = NULL; + // worry less about battery and more about the game you're playing + if (*charge>80) *charge = 100; + else if (*charge>60) *charge = 80; + else if (*charge>40) *charge = 60; + else if (*charge>20) *charge = 40; + else if (*charge>10) *charge = 20; + else *charge = 10; +} +void PLAT_getCPUTemp() { + perf.cpu_temp = getInt("/sys/devices/virtual/thermal/thermal_zone0/temp")/1000; +} -#define MAX_SHADERLINE_LENGTH 512 -int extractPragmaParameters(const char *shaderSource, ShaderParam *params, int maxParams) { - const char *pragmaPrefix = "#pragma parameter"; - char line[MAX_SHADERLINE_LENGTH]; - int paramCount = 0; +void PLAT_getCPUSpeed() +{ + perf.cpu_speed = getInt("/sys/devices/system/cpu/cpu0/cpufreq/scaling_cur_freq")/1000; +} - const char *currentPos = shaderSource; +void PLAT_getGPUTemp() { + perf.gpu_temp = getInt("/sys/devices/virtual/thermal/thermal_zone2/temp")/1000; +} - while (*currentPos && paramCount < maxParams) { - int i = 0; +void PLAT_getGPUSpeed() { + perf.gpu_speed = 660; // MHz +} - // Read a line - while (*currentPos && *currentPos != '\n' && i < MAX_SHADERLINE_LENGTH - 1) { - line[i++] = *currentPos++; - } - line[i] = '\0'; - if (*currentPos == '\n') currentPos++; +static struct WIFI_connection connection = { + .valid = false, + .freq = -1, + .link_speed = -1, + .noise = -1, + .rssi = -1, + .ip = {0}, + .ssid = {0}, +}; - // Check if it's a #pragma parameter line - if (strncmp(line, pragmaPrefix, strlen(pragmaPrefix)) == 0) { - const char *start = line + strlen(pragmaPrefix); - while (*start == ' ') start++; +static inline void connection_reset(struct WIFI_connection *connection_info) +{ + connection_info->valid = false; + connection_info->freq = -1; + connection_info->link_speed = -1; + connection_info->noise = -1; + connection_info->rssi = -1; + *connection_info->ip = '\0'; + *connection_info->ssid = '\0'; +} - ShaderParam *p = ¶ms[paramCount]; +static bool bluetoothConnected = false; - // Try to parse - if (sscanf(start, "%127s \"%127[^\"]\" %f %f %f %f", - p->name, p->label, &p->def, &p->min, &p->max, &p->step) == 6) { - paramCount++; - } else { - fprintf(stderr, "Failed to parse line:\n%s\n", line); - } - } - } +void PLAT_getNetworkStatus(int* is_online) +{ + if(WIFI_enabled()) + WIFI_connectionInfo(&connection); + else + connection_reset(&connection); + + if(is_online) + *is_online = (connection.valid && connection.ssid[0] != '\0'); + + if(BT_enabled()) { + bluetoothConnected = PLAT_bluetoothConnected(); + } + else + bluetoothConnected = false; +} - return paramCount; // number of parameters found +void PLAT_getBatteryStatusFine(int *is_charging, int *charge) +{ + if(is_charging) { + int time_to_full = getInt("/sys/class/power_supply/axp2202-battery/time_to_full_now"); + int charger_present = getInt("/sys/class/power_supply/axp2202-usb/online"); + *is_charging = (charger_present == 1) && (time_to_full > 0); + } + if(charge) { + *charge = getInt("/sys/class/power_supply/axp2202-battery/capacity"); + } } -GLuint link_program(GLuint vertex_shader, GLuint fragment_shader, const char* cache_key) { - char cache_path[512]; - snprintf(cache_path, sizeof(cache_path), "/mnt/SDCARD/.shadercache/%s.bin", cache_key); +void PLAT_enableBacklight(int enable) { + if (enable) { + if (is_brick) SetRawBrightness(8); + SetBrightness(GetBrightness()); + } + else { + SetRawBrightness(0); + } +} - GLuint program = glCreateProgram(); - GLint success; +void PLAT_powerOff(int reboot) { + if (CFG_getHaptics()) { + VIB_singlePulse(VIB_bootStrength, VIB_bootDuration_ms); + } + system("rm -f /tmp/nextui_exec && sync"); + sleep(2); - // Try to load cached binary first - FILE *f = fopen(cache_path, "rb"); - if (f) { - GLint binaryFormat; - fread(&binaryFormat, sizeof(GLint), 1, f); - fseek(f, 0, SEEK_END); - size_t length = ftell(f) - sizeof(GLint); - fseek(f, sizeof(GLint), SEEK_SET); - void *binary = malloc(length); - fread(binary, 1, length, f); - fclose(f); + SetRawVolume(MUTE_VOLUME_RAW); + PLAT_enableBacklight(0); + SND_quit(); + VIB_quit(); + PWR_quit(); + GFX_quit(); - glProgramBinary(program, binaryFormat, binary, length); - free(binary); + system("cat /dev/zero > /dev/fb0 2>/dev/null"); + if(reboot > 0) + touch("/tmp/reboot"); + else + touch("/tmp/poweroff"); + sync(); + exit(0); +} - glGetProgramiv(program, GL_LINK_STATUS, &success); - if (success) { - LOG_info("Loaded shader program from cache: %s\n", cache_key); - return program; - } else { - LOG_info("Cache load failed, falling back to compile.\n"); - glDeleteProgram(program); - program = glCreateProgram(); - } - } +int PLAT_supportsDeepSleep(void) { return 1; } - // Compile and link if cache failed - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glProgramParameteri(program, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE); - glLinkProgram(program); - glGetProgramiv(program, GL_LINK_STATUS, &success); +/////////////////////////////// - if (!success) { - GLint logLength; - glGetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); - char* log = (char*)malloc(logLength); - glGetProgramInfoLog(program, logLength, &logLength, log); - printf("Program link error: %s\n", log); - free(log); - return program; - } +double get_time_sec() { + struct timespec ts; + clock_gettime(CLOCK_MONOTONIC_RAW, &ts); + return ts.tv_sec + ts.tv_nsec / 1e9; // Convert to seconds +} +double get_process_cpu_time_sec() { + // this gives cpu time in nanoseconds needed to accurately calculate cpu usage in very short time frames. + // unfortunately about 20ms between meassures seems the lowest i can go to get accurate results + // maybe in the future i will find and even more granual way to get cpu time, but might just be a limit of C or Linux alltogether + struct timespec ts; + clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &ts); + return ts.tv_sec + ts.tv_nsec / 1e9; // Convert to seconds +} - GLint binaryLength; - GLenum binaryFormat; - glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binaryLength); - void* binary = malloc(binaryLength); - glGetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary); +static pthread_mutex_t currentcpuinfo; +// a roling average for the display values of about 2 frames, otherwise they are unreadable jumping too fast up and down and stuff to read +#define ROLLING_WINDOW 120 - mkdir("/mnt/SDCARD/.shadercache", 0755); - f = fopen(cache_path, "wb"); - if (f) { - fwrite(&binaryFormat, sizeof(GLenum), 1, f); - fwrite(binary, 1, binaryLength, f); - fclose(f); - LOG_info("Saved shader program to cache: %s\n", cache_key); - } - free(binary); +volatile int useAutoCpu = 1; +void *PLAT_cpu_monitor(void *arg) { + struct timespec start_time, curr_time; + clock_gettime(CLOCK_MONOTONIC_RAW, &start_time); - LOG_info("Program linked and cached\n"); - return program; -} + long clock_ticks_per_sec = sysconf(_SC_CLK_TCK); -char* load_shader_source(const char* filename) { - char filepath[256]; - snprintf(filepath, sizeof(filepath), "%s", filename); - FILE* file = fopen(filepath, "rb"); - if (!file) { - fprintf(stderr, "Failed to open shader file: %s\n", filepath); - return NULL; - } + double prev_real_time = get_time_sec(); + double prev_cpu_time = get_process_cpu_time_sec(); - fseek(file, 0, SEEK_END); - long length = ftell(file); - rewind(file); + // big Cortex-A53 CPUx4 - 408Mhz to 2160Mhz + // 408000 600000 816000 1008000 1200000 1416000 1608000 1800000 2000000 + const int cpu_frequencies[] = {408,600,816,1008,1200,1416,1608,1800,2000}; + const int num_freqs = sizeof(cpu_frequencies) / sizeof(cpu_frequencies[0]); + int current_index = 1; - char* source = (char*)malloc(length + 1); - if (!source) { - fprintf(stderr, "Memory allocation failed\n"); - fclose(file); - return NULL; - } + double cpu_usage_history[ROLLING_WINDOW] = {0}; + double cpu_speed_history[ROLLING_WINDOW] = {0}; + int history_index = 0; + int history_count = 0; - fread(source, 1, length, file); - source[length] = '\0'; - fclose(file); - return source; -} + while (true) { -GLuint load_shader_from_file(GLenum type, const char* filename, const char* path) { - char filepath[256]; - snprintf(filepath, sizeof(filepath), "%s/%s", path, filename); - char* source = load_shader_source(filepath); - if (!source) return 0; + double curr_real_time = get_time_sec(); + double curr_cpu_time = get_process_cpu_time_sec(); - LOG_info("load shader from file %s\n", filepath); + double elapsed_real_time = curr_real_time - prev_real_time; + double elapsed_cpu_time = curr_cpu_time - prev_cpu_time; - // Filter out lines starting with "#pragma parameter" - char* cleaned = malloc(strlen(source) + 1); - if (!cleaned) { - fprintf(stderr, "Out of memory\n"); - free(source); - return 0; - } - cleaned[0] = '\0'; + if (useAutoCpu) { + double cpu_usage = 0; - char* line = strtok(source, "\n"); - while (line) { - if (strncmp(line, "#pragma parameter", 17) != 0) { - strcat(cleaned, line); - strcat(cleaned, "\n"); - } - line = strtok(NULL, "\n"); - } + if (elapsed_real_time > 0) { + cpu_usage = (elapsed_cpu_time / elapsed_real_time) * 100.0; + } - const char* define = NULL; - const char* default_precision = NULL; - if (type == GL_VERTEX_SHADER) { - define = "#define VERTEX\n"; - } else if (type == GL_FRAGMENT_SHADER) { - define = "#define FRAGMENT\n"; - default_precision = - "#ifdef GL_ES\n" - // compat fix for fwidth, dFdx, dFdy - "#ifdef GL_OES_standard_derivatives\n" - "#extension GL_OES_standard_derivatives : enable\n" - "#endif\n" - "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" - "precision highp float;\n" - "#else\n" - "precision mediump float;\n" - "#endif\n" - "#endif\n" - "#define PARAMETER_UNIFORM\n"; - } else { - fprintf(stderr, "Unsupported shader type\n"); - free(source); - free(cleaned); - return 0; - } + pthread_mutex_lock(¤tcpuinfo); - const char* version_start = strstr(cleaned, "#version"); - const char* version_end = version_start ? strchr(version_start, '\n') : NULL; + // the goal here is is to keep cpu usage between 75% and 85% at the lowest possible speed so device stays cool and battery usage is at a minimum + // if usage falls out of this range it will either scale a step down or up + // but if usage hits above 95% we need that max boost and we instant scale up to 2000mhz as long as needed + // all this happens very fast like 60 times per second, so i'm applying roling averages to display values, so debug screen is readable and gives a good estimate on whats happening cpu wise + // the roling averages are purely for displaying, the actual scaling is happening realtime each run. + if (cpu_usage > 95) { + current_index = num_freqs - 1; // Instant power needed, cpu is above 95% Jump directly to max boost 2000MHz + } + else if (cpu_usage > 85 && current_index < num_freqs - 1) { // otherwise try to keep between 75 and 85 at lowest clock speed + current_index++; + } + else if (cpu_usage < 75 && current_index > 0) { + current_index--; + } - const char* replacement_version = "#version 300 es\n"; - const char* fallback_version = "#version 100\n"; + PLAT_setCustomCPUSpeed(cpu_frequencies[current_index] * 1000); - char* combined = NULL; - size_t define_len = strlen(define); - size_t precision_len = default_precision ? strlen(default_precision) : 0; - size_t source_len = strlen(cleaned); - size_t combined_len = 0; + cpu_usage_history[history_index] = cpu_usage; + cpu_speed_history[history_index] = cpu_frequencies[current_index]; - int should_replace_with_300es = 0; - if (version_start && version_end) { - char version_str[32] = {0}; - size_t len = version_end - version_start; - if (len < sizeof(version_str)) { - strncpy(version_str, version_start, len); - version_str[len] = '\0'; + history_index = (history_index + 1) % ROLLING_WINDOW; + if (history_count < ROLLING_WINDOW) { + history_count++; + } - if ( - strstr(version_str, "#version 110") || - strstr(version_str, "#version 120") || - strstr(version_str, "#version 130") || - strstr(version_str, "#version 140") || - strstr(version_str, "#version 150") || - strstr(version_str, "#version 330") || - strstr(version_str, "#version 400") || - strstr(version_str, "#version 410") || - strstr(version_str, "#version 420") || - strstr(version_str, "#version 430") || - strstr(version_str, "#version 440") || - strstr(version_str, "#version 450") - ) { - should_replace_with_300es = 1; + double sum_cpu_usage = 0, sum_cpu_speed = 0; + for (int i = 0; i < history_count; i++) { + sum_cpu_usage += cpu_usage_history[i]; + sum_cpu_speed += cpu_speed_history[i]; } - } - } - if (version_start && version_end && should_replace_with_300es) { - size_t header_len = version_end - cleaned + 1; - size_t version_len = strlen(replacement_version); - combined_len = version_len + define_len + precision_len + (source_len - header_len) + 1; - combined = (char*)malloc(combined_len); - if (!combined) { - fprintf(stderr, "Out of memory\n"); - free(source); - free(cleaned); - return 0; - } + perf.cpu_usage = sum_cpu_usage / history_count; + //perf.cpu_speed = sum_cpu_speed / history_count; - strcpy(combined, replacement_version); - strcat(combined, define); - if (default_precision) strcat(combined, default_precision); - strcat(combined, cleaned + header_len); - } else if (version_start && version_end) { - size_t header_len = version_end - cleaned + 1; - combined_len = header_len + define_len + precision_len + (source_len - header_len) + 1; - combined = (char*)malloc(combined_len); - if (!combined) { - fprintf(stderr, "Out of memory\n"); - free(source); - free(cleaned); - return 0; - } + pthread_mutex_unlock(¤tcpuinfo); - memcpy(combined, cleaned, header_len); - memcpy(combined + header_len, define, define_len); - if (default_precision) - memcpy(combined + header_len + define_len, default_precision, precision_len); - strcpy(combined + header_len + define_len + precision_len, cleaned + header_len); - } else { - size_t version_len = strlen(fallback_version); - combined_len = version_len + define_len + precision_len + source_len + 1; - combined = (char*)malloc(combined_len); - if (!combined) { - fprintf(stderr, "Out of memory\n"); - free(source); - free(cleaned); - return 0; - } + prev_real_time = curr_real_time; + prev_cpu_time = curr_cpu_time; + // 20ms really seems lowest i can go, anything lower it becomes innacurate, maybe one day I will find another even more granual way to calculate usage accurately and lower this shit to 1ms haha, altough anything lower than 10ms causes cpu usage in itself so yeah + // Anyways screw it 20ms is pretty much on a frame by frame basis anyways, so will anything lower really make a difference specially if that introduces cpu usage by itself? + // Who knows, maybe some CPU engineer will find my comment here one day and can explain, maybe this is looking for the limits of C and needs Assambler or whatever to call CPU instructions directly to go further, but all I know is PUSH and MOV, how did the orignal Roller Coaster Tycoon developer wrote a whole game like this anyways? Its insane.. + usleep(20000); - strcpy(combined, fallback_version); - strcat(combined, define); - if (default_precision) strcat(combined, default_precision); - strcat(combined, cleaned); - } + } else { + // Just measure CPU usage without changing frequency - GLuint shader = glCreateShader(type); - const char* combined_ptr = combined; - glShaderSource(shader, 1, &combined_ptr, NULL); - glCompileShader(shader); + if (elapsed_real_time > 0) { + double cpu_usage = (elapsed_cpu_time / elapsed_real_time) * 100.0; - free(source); - free(cleaned); - free(combined); + pthread_mutex_lock(¤tcpuinfo); - GLint compiled; - glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); - if (!compiled) { - char log[512]; - glGetShaderInfoLog(shader, sizeof(log), NULL, log); - fprintf(stderr, "Shader compilation failed:\n%s\n", log); - glDeleteShader(shader); - return 0; - } + cpu_usage_history[history_index] = cpu_usage; - return shader; -} + history_index = (history_index + 1) % ROLLING_WINDOW; + if (history_count < ROLLING_WINDOW) { + history_count++; + } -void PLAT_initShaders() { - SDL_GL_MakeCurrent(vid.window, vid.gl_context); - glViewport(0, 0, device_width, device_height); - - GLuint vertex; - GLuint fragment; + double sum_cpu_usage = 0; + for (int i = 0; i < history_count; i++) { + sum_cpu_usage += cpu_usage_history[i]; + } - vertex = load_shader_from_file(GL_VERTEX_SHADER, "default.glsl",SYSSHADERS_FOLDER); - fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "default.glsl",SYSSHADERS_FOLDER); - g_shader_default = link_program(vertex, fragment,"defaultv2.glsl"); + perf.cpu_usage = sum_cpu_usage / history_count; - vertex = load_shader_from_file(GL_VERTEX_SHADER, "overlay.glsl",SYSSHADERS_FOLDER); - fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "overlay.glsl",SYSSHADERS_FOLDER); - g_shader_overlay = link_program(vertex, fragment,"overlay.glsl"); + pthread_mutex_unlock(¤tcpuinfo); + } - vertex = load_shader_from_file(GL_VERTEX_SHADER, "noshader.glsl",SYSSHADERS_FOLDER); - fragment = load_shader_from_file(GL_FRAGMENT_SHADER, "noshader.glsl",SYSSHADERS_FOLDER); - g_noshader = link_program(vertex, fragment,"noshader.glsl"); - - LOG_info("default shaders loaded, %i\n\n",g_shader_default); + prev_real_time = curr_real_time; + prev_cpu_time = curr_cpu_time; + usleep(100000); + } + } } -SDL_Surface* PLAT_initVideo(void) { - char* device = getenv("DEVICE"); - is_brick = exactMatch("brick", device); - // LOG_info("DEVICE: %s is_brick: %i\n", device, is_brick); - - SDL_InitSubSystem(SDL_INIT_VIDEO); - SDL_ShowCursor(0); - - // SDL_version compiled; - // SDL_version linked; - // SDL_VERSION(&compiled); - // SDL_GetVersion(&linked); - // LOG_info("Compiled SDL version %d.%d.%d ...\n", compiled.major, compiled.minor, compiled.patch); - // LOG_info("Linked SDL version %d.%d.%d.\n", linked.major, linked.minor, linked.patch); - // - // LOG_info("Available video drivers:\n"); - // for (int i=0; iformat, 0, 0, 0, 0); - - device_width = w; - device_height = h; - device_pitch = p; - - vid.sharpness = SHARPNESS_SOFT; - - return vid.screen; -} - -void PLAT_resetShaders() { - -} - -char* PLAT_findFileInDir(const char *directory, const char *filename) { - char *filename_copy = strdup(filename); - if (!filename_copy) { - perror("strdup"); - return NULL; - } - - // Strip extension from filename - char *dot_pos = strrchr(filename_copy, '.'); - if (dot_pos) { - *dot_pos = '\0'; - } - - DIR *dir = opendir(directory); - if (!dir) { - perror("opendir"); - free(filename_copy); - return NULL; - } - - struct dirent *entry; - char *full_path = NULL; - - while ((entry = readdir(dir)) != NULL) { - if (strstr(entry->d_name, filename_copy) == entry->d_name) { - full_path = (char *)malloc(strlen(directory) + strlen(entry->d_name) + 2); // +1 for slash, +1 for '\0' - if (!full_path) { - perror("malloc"); - closedir(dir); - free(filename_copy); - return NULL; - } - - snprintf(full_path, strlen(directory) + strlen(entry->d_name) + 2, "%s/%s", directory, entry->d_name); - closedir(dir); - free(filename_copy); - return full_path; - } - } - - closedir(dir); - free(filename_copy); - return NULL; -} - -#define MAX_SHADER_PRAGMAS 32 -void loadShaderPragmas(Shader *shader, const char *shaderSource) { - shader->pragmas = calloc(MAX_SHADER_PRAGMAS, sizeof(ShaderParam)); - if (!shader->pragmas) { - fprintf(stderr, "Out of memory allocating pragmas for %s\n", shader->filename); - return; + if(strength > 0 && strength < MAX_STRENGTH) { + voltage = MIN_VOLTAGE + (int)(strength * ((long long)(MAX_VOLTAGE - MIN_VOLTAGE) / MAX_STRENGTH)); + putInt(RUMBLE_VOLTAGE_PATH, voltage); + } + else { + putInt(RUMBLE_VOLTAGE_PATH, MAX_VOLTAGE); } - shader->num_pragmas = extractPragmaParameters(shaderSource, shader->pragmas, MAX_SHADER_PRAGMAS); -} -ShaderParam* PLAT_getShaderPragmas(int i) { - return shaders[i]->pragmas; + // enable rumble - removed the FN switch disabling haptics + // did not make sense + putInt(RUMBLE_PATH, (strength) ? 1 : 0); } -void PLAT_updateShader(int i, const char *filename, int *scale, int *filter, int *scaletype, int *srctype) { - - if (i < 0 || i >= nrofshaders) { - return; - } - Shader* shader = shaders[i]; - - if (filename != NULL) { - SDL_GL_MakeCurrent(vid.window, vid.gl_context); - LOG_info("loading shader \n"); - - char filepath[512]; - snprintf(filepath, sizeof(filepath), SHADERS_FOLDER "/glsl/%s",filename); - const char *shaderSource = load_shader_source(filepath); - loadShaderPragmas(shader,shaderSource); - - GLuint vertex_shader1 = load_shader_from_file(GL_VERTEX_SHADER, filename,SHADERS_FOLDER "/glsl"); - GLuint fragment_shader1 = load_shader_from_file(GL_FRAGMENT_SHADER, filename,SHADERS_FOLDER "/glsl"); - - // Link the shader program - if (shader->shader_p != 0) { - LOG_info("Deleting previous shader %i\n",shader->shader_p); - glDeleteProgram(shader->shader_p); - } - shader->shader_p = link_program(vertex_shader1, fragment_shader1,filename); - - shader->u_FrameDirection = glGetUniformLocation( shader->shader_p, "FrameDirection"); - shader->u_FrameCount = glGetUniformLocation( shader->shader_p, "FrameCount"); - shader->u_OutputSize = glGetUniformLocation( shader->shader_p, "OutputSize"); - shader->u_TextureSize = glGetUniformLocation( shader->shader_p, "TextureSize"); - shader->u_InputSize = glGetUniformLocation( shader->shader_p, "InputSize"); - shader->OrigInputSize = glGetUniformLocation( shader->shader_p, "OrigInputSize"); - shader->texLocation = glGetUniformLocation(shader->shader_p, "Texture"); - shader->texelSizeLocation = glGetUniformLocation(shader->shader_p, "texelSize"); - for (int i = 0; i < shader->num_pragmas; ++i) { - shader->pragmas[i].uniformLocation = glGetUniformLocation(shader->shader_p, shader->pragmas[i].name); - shader->pragmas[i].value = shader->pragmas[i].def; - - printf("Param: %s = %f (min: %f, max: %f, step: %f)\n", - shader->pragmas[i].name, - shader->pragmas[i].def, - shader->pragmas[i].min, - shader->pragmas[i].max, - shader->pragmas[i].step); - } - - if (shader->shader_p == 0) { - LOG_info("Shader linking failed for %s\n", filename); - } - - GLint success = 0; - glGetProgramiv(shader->shader_p, GL_LINK_STATUS, &success); - if (!success) { - char infoLog[512]; - glGetProgramInfoLog(shader->shader_p, 512, NULL, infoLog); - LOG_info("Shader Program Linking Failed: %s\n", infoLog); - } else { - LOG_info("Shader Program Linking Success %s shader ID is %i\n", filename,shader->shader_p); - } - shader->filename = strdup(filename); - } - if (scale != NULL) { - shader->scale = *scale +1; - reloadShaderTextures = 1; - } - if (scaletype != NULL) { - shader->scaletype = *scaletype; - } - if (srctype != NULL) { - shader->srctype = *srctype; - } - if (filter != NULL) { - shader->filter = (*filter == 1) ? GL_LINEAR : GL_NEAREST; - reloadShaderTextures = 1; - } - shader->updated = 1; +int PLAT_pickSampleRate(int requested, int max) { + // bluetooth: allow limiting the maximum to improve compatibility + if(PLAT_bluetoothConnected()) + return MIN(requested, CFG_getBluetoothSamplingrateLimit()); + return MIN(requested, max); } -void PLAT_setShaders(int nr) { - LOG_info("set nr of shaders to %i\n",nr); - nrofshaders = nr; - reloadShaderTextures = 1; +void PLAT_overrideMute(int mute) { + putInt("/sys/class/speaker/mute", mute); } - -uint32_t PLAT_get_dominant_color() { - if (!vid.screen) { - fprintf(stderr, "Error: vid.screen is NULL.\n"); - return 0; - } - - if (vid.screen->format->format != SDL_PIXELFORMAT_RGBA8888) { - fprintf(stderr, "Error: Surface is not in RGBA8888 format.\n"); - return 0; - } - - uint32_t *pixels = (uint32_t *)vid.screen->pixels; - if (!pixels) { - fprintf(stderr, "Error: Unable to access pixel data.\n"); - return 0; - } - - int width = vid.screen->w; - int height = vid.screen->h; - int pixel_count = width * height; - - // Use dynamic memory allocation for the histogram - uint32_t *color_histogram = (uint32_t *)calloc(256 * 256 * 256, sizeof(uint32_t)); - if (!color_histogram) { - fprintf(stderr, "Error: Memory allocation failed.\n"); - return 0; - } - - for (int i = 0; i < pixel_count; i++) { - uint32_t pixel = pixels[i]; - - // Extract R, G, B from RGBA8888 - uint8_t r = (pixel >> 24) & 0xFF; - uint8_t g = (pixel >> 16) & 0xFF; - uint8_t b = (pixel >> 8) & 0xFF; - - uint32_t rgb = (r << 16) | (g << 8) | b; - color_histogram[rgb]++; - } - - // Find the most frequent color - uint32_t dominant_color = 0; - uint32_t max_count = 0; - for (int i = 0; i < 256 * 256 * 256; i++) { - if (color_histogram[i] > max_count) { - max_count = color_histogram[i]; - dominant_color = i; - } - } - - free(color_histogram); - - // Return as RGBA8888 with full alpha - return (dominant_color << 8) | 0xFF; +char* PLAT_getModel(void) { + char* model = getenv("TRIMUI_MODEL"); + if (model) return model; + return "Trimui Smart Pro"; } - - -static void clearVideo(void) { - for (int i=0; i<3; i++) { - SDL_RenderClear(vid.renderer); - SDL_FillRect(vid.screen, NULL, SDL_transparentBlack); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderPresent(vid.renderer); - } +void PLAT_getOsVersionInfo(char* output_str, size_t max_len) +{ + return getFile("/etc/version", output_str,max_len); } -void PLAT_quitVideo(void) { - clearVideo(); - - - glFinish(); - SDL_GL_DeleteContext(vid.gl_context); - SDL_FreeSurface(vid.screen); - - if (vid.target) SDL_DestroyTexture(vid.target); - if (vid.effect) SDL_DestroyTexture(vid.effect); - if (vid.overlay) SDL_DestroyTexture(vid.overlay); - if (vid.target_layer3) SDL_DestroyTexture(vid.target_layer3); - if (vid.target_layer1) SDL_DestroyTexture(vid.target_layer1); - if (vid.target_layer2) SDL_DestroyTexture(vid.target_layer2); - if (vid.target_layer4) SDL_DestroyTexture(vid.target_layer4); - if (vid.target_layer5) SDL_DestroyTexture(vid.target_layer5); - if (overlay_path) free(overlay_path); - SDL_DestroyTexture(vid.stream_layer1); - SDL_DestroyRenderer(vid.renderer); - SDL_DestroyWindow(vid.window); - - SDL_QuitSubSystem(SDL_INIT_VIDEO); - system("cat /dev/zero > /dev/fb0 2>/dev/null"); +bool PLAT_btIsConnected(void) +{ + return bluetoothConnected; } -void PLAT_clearVideo(SDL_Surface* screen) { - // SDL_FillRect(screen, NULL, 0); // TODO: revisit - SDL_FillRect(screen, NULL, SDL_transparentBlack); +ConnectionStrength PLAT_connectionStrength(void) { + if(!WIFI_enabled() || !connection.valid || connection.rssi == -1) + return SIGNAL_STRENGTH_OFF; + else if (connection.rssi == 0) + return SIGNAL_STRENGTH_DISCONNECTED; + else if (connection.rssi >= -60) + return SIGNAL_STRENGTH_HIGH; + else if (connection.rssi >= -70) + return SIGNAL_STRENGTH_MED; + else + return SIGNAL_STRENGTH_LOW; } -void PLAT_clearAll(void) { - // ok honestely mixing SDL and OpenGL is really bad, but hey it works just got to sometimes clear gpu stuff and pull context back to SDL - // so yeah clear all layers and pull a flip() to make it switch back to SDL before clearing - PLAT_clearLayers(0); - PLAT_flip(vid.screen,0); - PLAT_clearLayers(0); - PLAT_flip(vid.screen,0); - // then do normal SDL clearing stuff - PLAT_clearVideo(vid.screen); - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); +void PLAT_initDefaultLeds() { + char* device = getenv("DEVICE"); + is_brick = exactMatch("brick", device); + if(is_brick) { + lightsDefault[0] = (LightSettings) { + "FN 1 key", + "f1", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[1] = (LightSettings) { + "FN 2 key", + "f2", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[2] = (LightSettings) { + "Topbar", + "m", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[3] = (LightSettings) { + "L/R triggers", + "lr", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; +} else { + lightsDefault[0] = (LightSettings) { + "Joystick L", + "l", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[1] = (LightSettings) { + "Joystick R", + "r", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[2] = (LightSettings) { + "Logo", + "m", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; } - -void PLAT_setVsync(int vsync) { - } +void PLAT_initLeds(LightSettings *lights) +{ + char* device = getenv("DEVICE"); + is_brick = exactMatch("brick", device); -static int hard_scale = 4; // TODO: base src size, eg. 160x144 can be 4 - -static void resizeVideo(int w, int h, int p) { - if (w==vid.width && h==vid.height && p==vid.pitch) return; - - // TODO: minarch disables crisp (and nn upscale before linear downscale) when native, is this true? - - if (w>=device_width && h>=device_height) hard_scale = 1; - // else if (h>=160) hard_scale = 2; // limits gba and up to 2x (seems sufficient for 640x480) - else hard_scale = 4; - - // LOG_info("resizeVideo(%i,%i,%i) hard_scale: %i crisp: %i\n",w,h,p, hard_scale,vid.sharpness==SHARPNESS_CRISP); - - SDL_DestroyTexture(vid.stream_layer1); - if (vid.target) SDL_DestroyTexture(vid.target); - - // SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, vid.sharpness==SHARPNESS_SOFT?"1":"0", SDL_HINT_OVERRIDE); - vid.stream_layer1 = SDL_CreateTexture(vid.renderer,SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING, w,h); - SDL_SetTextureBlendMode(vid.stream_layer1, SDL_BLENDMODE_BLEND); - - if (vid.sharpness==SHARPNESS_CRISP) { - // SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, "1", SDL_HINT_OVERRIDE); - vid.target = SDL_CreateTexture(vid.renderer,SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, w * hard_scale,h * hard_scale); + PLAT_initDefaultLeds(); + FILE *file; + if(is_brick) { + file = PLAT_OpenSettings("ledsettings_brick.txt"); } else { - vid.target = NULL; + file = PLAT_OpenSettings("ledsettings.txt"); } - - - vid.width = w; - vid.height = h; - vid.pitch = p; - reloadShaderTextures = 1; -} - -SDL_Surface* PLAT_resizeVideo(int w, int h, int p) { - resizeVideo(w,h,p); - return vid.screen; -} - -void PLAT_setSharpness(int sharpness) { - if(sharpness==1) { - finalScaleFilter=GL_LINEAR; - } + if (file == NULL) + { + LOG_warn("Unable to open led settings file\n"); + } else { - finalScaleFilter = GL_NEAREST; - } - reloadShaderTextures = 1; -} - -static struct FX_Context { - int scale; - int type; - int color; - int next_scale; - int next_type; - int next_color; - int live_type; -} effect = { - .scale = 1, - .next_scale = 1, - .type = EFFECT_NONE, - .next_type = EFFECT_NONE, - .live_type = EFFECT_NONE, - .color = 0, - .next_color = 0, -}; -static void rgb565_to_rgb888(uint32_t rgb565, uint8_t *r, uint8_t *g, uint8_t *b) { - // Extract the red component (5 bits) - uint8_t red = (rgb565 >> 11) & 0x1F; - // Extract the green component (6 bits) - uint8_t green = (rgb565 >> 5) & 0x3F; - // Extract the blue component (5 bits) - uint8_t blue = rgb565 & 0x1F; - - // Scale the values to 8-bit range - *r = (red << 3) | (red >> 2); - *g = (green << 2) | (green >> 4); - *b = (blue << 3) | (blue >> 2); -} -static char* effect_path; -static int effectUpdated = 0; -static void updateEffect(void) { - if (effect.next_scale==effect.scale && effect.next_type==effect.type && effect.next_color==effect.color) return; // unchanged - - int live_scale = effect.scale; - int live_color = effect.color; - effect.scale = effect.next_scale; - effect.type = effect.next_type; - effect.color = effect.next_color; - - if (effect.type==EFFECT_NONE) return; // disabled - if (effect.type==effect.live_type && effect.scale==live_scale && effect.color==live_color) return; // already loaded - - int opacity = 128; // 1 - 1/2 = 50% - if (effect.type==EFFECT_LINE) { - if (effect.scale<3) { - effect_path = RES_PATH "/line-2.png"; - } - else if (effect.scale<4) { - effect_path = RES_PATH "/line-3.png"; - } - else if (effect.scale<5) { - effect_path = RES_PATH "/line-4.png"; - } - else if (effect.scale<6) { - effect_path = RES_PATH "/line-5.png"; - } - else if (effect.scale<8) { - effect_path = RES_PATH "/line-6.png"; - } - else { - effect_path = RES_PATH "/line-8.png"; - } - } - else if (effect.type==EFFECT_GRID) { - if (effect.scale<3) { - effect_path = RES_PATH "/grid-2.png"; - opacity = 64; // 1 - 3/4 = 25% - } - else if (effect.scale<4) { - effect_path = RES_PATH "/grid-3.png"; - opacity = 112; // 1 - 5/9 = ~44% - } - else if (effect.scale<5) { - effect_path = RES_PATH "/grid-4.png"; - opacity = 144; // 1 - 7/16 = ~56% - } - else if (effect.scale<6) { - effect_path = RES_PATH "/grid-5.png"; - opacity = 160; // 1 - 9/25 = ~64% - // opacity = 96; // TODO: tmp, for white grid - } - else if (effect.scale<8) { - effect_path = RES_PATH "/grid-6.png"; - opacity = 112; // 1 - 5/9 = ~44% - } - else if (effect.scale<11) { - effect_path = RES_PATH "/grid-8.png"; - opacity = 144; // 1 - 7/16 = ~56% - } - else { - effect_path = RES_PATH "/grid-11.png"; - opacity = 136; // 1 - 57/121 = ~52% - } - } - effectUpdated = 1; - -} -int screenx = 0; -int screeny = 0; -void PLAT_setOffsetX(int x) { - if (x < 0 || x > 128) return; - screenx = x - 64; - LOG_info("screenx: %i %i\n",screenx,x); -} -void PLAT_setOffsetY(int y) { - if (y < 0 || y > 128) return; - screeny = y - 64; - LOG_info("screeny: %i %i\n",screeny,y); -} -static int overlayUpdated=0; -void PLAT_setOverlay(const char* filename, const char* tag) { - if (vid.overlay) { - SDL_DestroyTexture(vid.overlay); - vid.overlay = NULL; - } - overlay_path = NULL; - overlayUpdated=1; - - if (!filename || strcmp(filename, "") == 0) { - overlay_path = strdup(""); - printf("Skipping overlay update.\n"); - return; - } - - size_t path_len = strlen(OVERLAYS_FOLDER) + strlen(tag) + strlen(filename) + 4; // +3 for slashes and null-terminator - overlay_path = malloc(path_len); - - if (!overlay_path) { - perror("malloc failed"); - return; - } - - snprintf(overlay_path, path_len, "%s/%s/%s", OVERLAYS_FOLDER, tag, filename); - printf("Overlay path set to: %s\n", overlay_path); - -} - -void applyRoundedCorners(SDL_Surface* surface, SDL_Rect* rect, int radius) { - if (!surface) return; - - Uint32* pixels = (Uint32*)surface->pixels; - SDL_PixelFormat* fmt = surface->format; - SDL_Rect target = {0, 0, surface->w, surface->h}; - if (rect) - target = *rect; - - Uint32 transparent_black = SDL_MapRGBA(fmt, 0, 0, 0, 0); // Fully transparent black - - const int xBeg = target.x; - const int xEnd = target.x + target.w; - const int yBeg = target.y; - const int yEnd = target.y + target.h; - for (int y = yBeg; y < yEnd; ++y) - { - for (int x = xBeg; x < xEnd; ++x) { - int dx = (x < xBeg + radius) ? xBeg + radius - x : (x >= xEnd - radius) ? x - (xEnd - radius - 1) : 0; - int dy = (y < yBeg + radius) ? yBeg + radius - y : (y >= yEnd - radius) ? y - (yEnd - radius - 1) : 0; - if (dx * dx + dy * dy > radius * radius) { - pixels[y * target.w + x] = transparent_black; // Set to fully transparent black - } - } - } -} - -void PLAT_clearLayers(int layer) { - if(layer==0 || layer==1) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==2) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==3) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer3); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==4) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - SDL_RenderClear(vid.renderer); - } - if(layer==0 || layer==5) { - SDL_SetRenderTarget(vid.renderer, vid.target_layer5); - SDL_RenderClear(vid.renderer); - } - - SDL_SetRenderTarget(vid.renderer, NULL); -} -void PLAT_drawOnLayer(SDL_Surface *inputSurface, int x, int y, int w, int h, float brightness, bool maintainAspectRatio,int layer) { - if (!inputSurface || !vid.target_layer1 || !vid.renderer) return; - - SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!tempTexture) { - printf("Failed to create temporary texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); - switch (layer) - { - case 1: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - case 2: - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - break; - case 3: - SDL_SetRenderTarget(vid.renderer, vid.target_layer3); - break; - case 4: - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - break; - case 5: - SDL_SetRenderTarget(vid.renderer, vid.target_layer5); - break; - default: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - } - - // Adjust brightness - Uint8 r = 255, g = 255, b = 255; - if (brightness < 1.0f) { - r = g = b = (Uint8)(255 * brightness); - } else if (brightness > 1.0f) { - r = g = b = 255; - } - - SDL_SetTextureColorMod(tempTexture, r, g, b); - - // Aspect ratio handling - SDL_Rect srcRect = { 0, 0, inputSurface->w, inputSurface->h }; - SDL_Rect dstRect = { x, y, w, h }; - - if (maintainAspectRatio) { - float aspectRatio = (float)inputSurface->w / (float)inputSurface->h; - - if (w / (float)h > aspectRatio) { - dstRect.w = (int)(h * aspectRatio); - } else { - dstRect.h = (int)(w / aspectRatio); - } - } - - SDL_RenderCopy(vid.renderer, tempTexture, &srcRect, &dstRect); - SDL_SetRenderTarget(vid.renderer, NULL); - SDL_DestroyTexture(tempTexture); -} - - -void PLAT_animateSurface( - SDL_Surface *inputSurface, - int x, int y, - int target_x, int target_y, - int w, int h, - int duration_ms, - int start_opacity, - int target_opacity, - int layer -) { - if (!inputSurface || !vid.target_layer2 || !vid.renderer) return; - - SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!tempTexture) { - printf("Failed to create temporary texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); - SDL_SetTextureBlendMode(tempTexture, SDL_BLENDMODE_BLEND); // Enable blending for opacity - - const int fps = 60; - const int frame_delay = 1000 / fps; - const int total_frames = duration_ms / frame_delay; - - for (int frame = 0; frame <= total_frames; ++frame) { - - float t = (float)frame / total_frames; - - int current_x = x + (int)((target_x - x) * t); - int current_y = y + (int)((target_y - y) * t); - - // Interpolate opacity - int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); - if (current_opacity < 0) current_opacity = 0; - if (current_opacity > 255) current_opacity = 255; - - SDL_SetTextureAlphaMod(tempTexture, current_opacity); - - if (layer == 0) - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - else - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); - - SDL_Rect srcRect = { 0, 0, inputSurface->w, inputSurface->h }; - SDL_Rect dstRect = { current_x, current_y, w, h }; - SDL_RenderCopy(vid.renderer, tempTexture, &srcRect, &dstRect); - - SDL_SetRenderTarget(vid.renderer, NULL); - PLAT_GPU_Flip(); - } - - SDL_DestroyTexture(tempTexture); -} - -static int text_offset = 0; - -int PLAT_resetScrollText(TTF_Font* font, const char* in_name,int max_width) { - int text_width, text_height; - - TTF_SizeUTF8(font, in_name, &text_width, &text_height); - - text_offset = 0; - - if (text_width <= max_width) { - return 0; - } else { - return 1; - } -} -void PLAT_scrollTextTexture( - TTF_Font* font, - const char* in_name, - int x, int y, // Position on target layer - int w, int h, // Clipping width and height - SDL_Color color, - float transparency -) { - static int frame_counter = 0; - int padding = 30; - - if (transparency < 0.0f) transparency = 0.0f; - if (transparency > 1.0f) transparency = 1.0f; - color.a = (Uint8)(transparency * 255); - - // Render the original text only once - SDL_Surface* singleSur = TTF_RenderUTF8_Blended(font, in_name, color); - if (!singleSur) return; - - int single_width = singleSur->w; - int single_height = singleSur->h; - - // Create a surface to hold two copies side by side with padding - SDL_Surface* text_surface = SDL_CreateRGBSurfaceWithFormat(0, - single_width * 2 + padding, single_height, 32, SDL_PIXELFORMAT_RGBA8888); - - SDL_FillRect(text_surface, NULL, THEME_COLOR1); - SDL_BlitSurface(singleSur, NULL, text_surface, NULL); - - SDL_Rect second = { single_width + padding, 0, single_width, single_height }; - SDL_BlitSurface(singleSur, NULL, text_surface, &second); - SDL_FreeSurface(singleSur); - - SDL_Texture* full_text_texture = SDL_CreateTextureFromSurface(vid.renderer, text_surface); - int full_text_width = text_surface->w; - SDL_FreeSurface(text_surface); - - if (!full_text_texture) return; - - SDL_SetTextureBlendMode(full_text_texture, SDL_BLENDMODE_BLEND); - SDL_SetTextureAlphaMod(full_text_texture, color.a); - - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - - SDL_Rect src_rect = { text_offset, 0, w, single_height }; - SDL_Rect dst_rect = { x, y, w, single_height }; - - SDL_RenderCopy(vid.renderer, full_text_texture, &src_rect, &dst_rect); - - SDL_SetRenderTarget(vid.renderer, NULL); - SDL_DestroyTexture(full_text_texture); - - // Scroll only if text is wider than clip width - if (single_width > w) { - frame_counter++; - if (frame_counter >= 0) { - text_offset += 2; - if (text_offset >= single_width + padding) { - text_offset = 0; - } - frame_counter = 0; - } - } else { - text_offset = 0; - } - - PLAT_GPU_Flip(); -} - -// super fast without update_texture to draw screen -void PLAT_GPU_Flip() { - SDL_RenderClear(vid.renderer); - SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); - SDL_RenderPresent(vid.renderer); -} - -void PLAT_animateSurfaceOpacity( - SDL_Surface *inputSurface, - int x, int y, int w, int h, - int start_opacity, int target_opacity, - int duration_ms, - int layer -) { - if (!inputSurface) return; - - SDL_Texture* tempTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!tempTexture) { - printf("Failed to create temporary texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(tempTexture, NULL, inputSurface->pixels, inputSurface->pitch); - SDL_SetTextureBlendMode(tempTexture, SDL_BLENDMODE_BLEND); - - const int fps = 60; - const int frame_delay = 1000 / fps; - const int total_frames = duration_ms / frame_delay; - - SDL_Texture* target_layer = (layer == 0) ? vid.target_layer2 : vid.target_layer4; - if (!target_layer) { - SDL_DestroyTexture(tempTexture); - return; - } - - for (int frame = 0; frame <= total_frames; ++frame) { - - float t = (float)frame / total_frames; - int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); - if (current_opacity < 0) current_opacity = 0; - if (current_opacity > 255) current_opacity = 255; - - SDL_SetTextureAlphaMod(tempTexture, current_opacity); - SDL_SetRenderTarget(vid.renderer, target_layer); - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); - - SDL_Rect dstRect = { x, y, w, h }; - SDL_RenderCopy(vid.renderer, tempTexture, NULL, &dstRect); - - SDL_SetRenderTarget(vid.renderer, NULL); - // blit to 0 for normal draw - vid.blit = 0; - PLAT_flip(vid.screen,0); - - } - - SDL_DestroyTexture(tempTexture); -} - -SDL_Surface* PLAT_captureRendererToSurface() { - if (!vid.renderer) return NULL; - - int width, height; - SDL_GetRendererOutputSize(vid.renderer, &width, &height); - - SDL_Surface* surface = SDL_CreateRGBSurfaceWithFormat(0, width, height, 32, SDL_PIXELFORMAT_RGBA8888); - if (!surface) { - printf("Failed to create surface: %s\n", SDL_GetError()); - return NULL; - } - - Uint32 black = SDL_MapRGBA(surface->format, 0, 0, 0, 255); - SDL_FillRect(surface, NULL, black); - - if (SDL_RenderReadPixels(vid.renderer, NULL, SDL_PIXELFORMAT_RGBA8888, surface->pixels, surface->pitch) != 0) { - printf("Failed to read pixels from renderer: %s\n", SDL_GetError()); - SDL_FreeSurface(surface); - return NULL; - } - - // remove transparancy - Uint32* pixels = (Uint32*)surface->pixels; - int total_pixels = (surface->pitch / 4) * surface->h; - - for (int i = 0; i < total_pixels; i++) { - Uint8 r, g, b, a; - SDL_GetRGBA(pixels[i], surface->format, &r, &g, &b, &a); - pixels[i] = SDL_MapRGBA(surface->format, r, g, b, 255); - } - - SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE); - return surface; -} - -void PLAT_animateAndFadeSurface( - SDL_Surface *inputSurface, - int x, int y, int target_x, int target_y, int w, int h, int duration_ms, - SDL_Surface *fadeSurface, - int fade_x, int fade_y, int fade_w, int fade_h, - int start_opacity, int target_opacity,int layer -) { - if (!inputSurface || !vid.renderer) return; - - SDL_Texture* moveTexture = SDL_CreateTexture(vid.renderer, - SDL_PIXELFORMAT_RGBA8888, - SDL_TEXTUREACCESS_TARGET, - inputSurface->w, inputSurface->h); - - if (!moveTexture) { - printf("Failed to create move texture: %s\n", SDL_GetError()); - return; - } - - SDL_UpdateTexture(moveTexture, NULL, inputSurface->pixels, inputSurface->pitch); - - SDL_Texture* fadeTexture = NULL; - if (fadeSurface) { - fadeTexture = SDL_CreateTextureFromSurface(vid.renderer, fadeSurface); - if (!fadeTexture) { - printf("Failed to create fade texture: %s\n", SDL_GetError()); - SDL_DestroyTexture(moveTexture); - return; - } - SDL_SetTextureBlendMode(fadeTexture, SDL_BLENDMODE_BLEND); - } - - const int fps = 60; - const int frame_delay = 1000 / fps; - const int total_frames = duration_ms / frame_delay; - - Uint32 start_time = SDL_GetTicks(); - - for (int frame = 0; frame <= total_frames; ++frame) { - - float t = (float)frame / total_frames; - - int current_x = x + (int)((target_x - x) * t); - int current_y = y + (int)((target_y - y) * t); - - int current_opacity = start_opacity + (int)((target_opacity - start_opacity) * t); - if (current_opacity < 0) current_opacity = 0; - if (current_opacity > 255) current_opacity = 255; - - switch (layer) - { - case 1: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - case 2: - SDL_SetRenderTarget(vid.renderer, vid.target_layer2); - break; - case 3: - SDL_SetRenderTarget(vid.renderer, vid.target_layer3); - break; - case 4: - SDL_SetRenderTarget(vid.renderer, vid.target_layer4); - break; - case 5: - SDL_SetRenderTarget(vid.renderer, vid.target_layer5); - break; - default: - SDL_SetRenderTarget(vid.renderer, vid.target_layer1); - break; - } - SDL_SetRenderDrawColor(vid.renderer, 0, 0, 0, 0); - SDL_RenderClear(vid.renderer); - - SDL_Rect moveSrcRect = { 0, 0, inputSurface->w, inputSurface->h }; - SDL_Rect moveDstRect = { current_x, current_y, w, h }; - SDL_RenderCopy(vid.renderer, moveTexture, &moveSrcRect, &moveDstRect); - - if (fadeTexture) { - SDL_SetTextureAlphaMod(fadeTexture, current_opacity); - SDL_Rect fadeDstRect = { fade_x, fade_y, fade_w, fade_h }; - SDL_RenderCopy(vid.renderer, fadeTexture, NULL, &fadeDstRect); - } - - SDL_SetRenderTarget(vid.renderer, NULL); - PLAT_GPU_Flip(); - - } - - SDL_DestroyTexture(moveTexture); - if (fadeTexture) SDL_DestroyTexture(fadeTexture); -} - -void PLAT_setEffect(int next_type) { - effect.next_type = next_type; -} -void PLAT_setEffectColor(int next_color) { - effect.next_color = next_color; -} -void PLAT_vsync(int remaining) { - if (remaining>0) SDL_Delay(remaining); -} - -scaler_t PLAT_getScaler(GFX_Renderer* renderer) { - // LOG_info("getScaler for scale: %i\n", renderer->scale); - effect.next_scale = renderer->scale; - return scale1x1_c16; -} - -void setRectToAspectRatio(SDL_Rect* dst_rect) { - int x = vid.blit->src_x; - int y = vid.blit->src_y; - int w = vid.blit->src_w; - int h = vid.blit->src_h; - - if (vid.blit->aspect == 0) { - w = vid.blit->src_w * vid.blit->scale; - h = vid.blit->src_h * vid.blit->scale; - dst_rect->x = (device_width - w) / 2 + screenx; - dst_rect->y = (device_height - h) / 2 + screeny; - dst_rect->w = w; - dst_rect->h = h; - } else if (vid.blit->aspect > 0) { - if (should_rotate) { - h = device_width; - w = h * vid.blit->aspect; - if (w > device_height) { - w = device_height; - h = w / vid.blit->aspect; - } - } else { - h = device_height; - w = h * vid.blit->aspect; - if (w > device_width) { - w = device_width; - h = w / vid.blit->aspect; - } - } - dst_rect->x = (device_width - w) / 2 + screenx; - dst_rect->y = (device_height - h) / 2 + screeny; - dst_rect->w = w; - dst_rect->h = h; - } else { - dst_rect->x = screenx; - dst_rect->y = screeny; - dst_rect->w = should_rotate ? device_height : device_width; - dst_rect->h = should_rotate ? device_width : device_height; - } -} - -void PLAT_blitRenderer(GFX_Renderer* renderer) { - vid.blit = renderer; - SDL_RenderClear(vid.renderer); - resizeVideo(vid.blit->true_w,vid.blit->true_h,vid.blit->src_p); -} - -void PLAT_clearShaders() { - // this funciton was empty so am abusing it for now for this, later need to make a seperate function for it - // set blit to 0 maybe should be seperate function later - vid.blit = NULL; -} - -void PLAT_flipHidden() { - SDL_RenderClear(vid.renderer); - resizeVideo(device_width, device_height, FIXED_PITCH); // !!!??? - SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); - SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); - // SDL_RenderPresent(vid.renderer); // no present want to flip hidden -} - -void PLAT_flip(SDL_Surface* IGNORED, int ignored) { - // dont think we need this here tbh - // SDL_RenderClear(vid.renderer); - if (!vid.blit) { - resizeVideo(device_width, device_height, FIXED_PITCH); // !!!??? - SDL_UpdateTexture(vid.stream_layer1, NULL, vid.screen->pixels, vid.screen->pitch); - SDL_RenderCopy(vid.renderer, vid.target_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer2, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer3, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer4, NULL, NULL); - SDL_RenderCopy(vid.renderer, vid.target_layer5, NULL, NULL); - SDL_RenderPresent(vid.renderer); - return; - } - SDL_UpdateTexture(vid.stream_layer1, NULL, vid.blit->src, vid.blit->src_p); - - SDL_Texture* target = vid.stream_layer1; - int x = vid.blit->src_x; - int y = vid.blit->src_y; - int w = vid.blit->src_w; - int h = vid.blit->src_h; - if (vid.sharpness == SHARPNESS_CRISP) { - - SDL_SetRenderTarget(vid.renderer, vid.target); - SDL_RenderCopy(vid.renderer, vid.stream_layer1, NULL, NULL); - SDL_SetRenderTarget(vid.renderer, NULL); - x *= hard_scale; - y *= hard_scale; - w *= hard_scale; - h *= hard_scale; - target = vid.target; - } - - SDL_Rect* src_rect = &(SDL_Rect){x, y, w, h}; - SDL_Rect* dst_rect = &(SDL_Rect){0, 0, device_width, device_height}; - - setRectToAspectRatio(dst_rect); - - SDL_RenderCopy(vid.renderer, target, src_rect, dst_rect); - - SDL_RenderPresent(vid.renderer); - vid.blit = NULL; -} - -static int frame_count = 0; -void runShaderPass(GLuint src_texture, GLuint shader_program, GLuint* target_texture, - int x, int y, int dst_width, int dst_height, Shader* shader, int alpha, int filter) { - - static GLuint static_VAO = 0, static_VBO = 0; - static GLuint last_program = 0; - static GLfloat last_texelSize[2] = {-1.0f, -1.0f}; - static GLfloat texelSize[2] = {-1.0f, -1.0f}; - static GLuint fbo = 0; - - texelSize[0] = 1.0f / shader->texw; - texelSize[1] = 1.0f / shader->texh; - - - if (shader_program != last_program) - glUseProgram(shader_program); - - if (static_VAO == 0) { - glGenVertexArrays(1, &static_VAO); - glGenBuffers(1, &static_VBO); - glBindVertexArray(static_VAO); - glBindBuffer(GL_ARRAY_BUFFER, static_VBO); - - float vertices[] = { - // x, y, z, w, u, v, s, t - -1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f, // top-left - -1.0f, -1.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, // bottom-left - 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, // top-right - 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f // bottom-right - }; - - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - } - - - if (shader_program != last_program) { - GLint posAttrib = glGetAttribLocation(shader_program, "VertexCoord"); - if (posAttrib >= 0) { - glVertexAttribPointer(posAttrib, 4, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)0); - glEnableVertexAttribArray(posAttrib); - } - GLint texAttrib = glGetAttribLocation(shader_program, "TexCoord"); - if (texAttrib >= 0) { - glVertexAttribPointer(texAttrib, 4, GL_FLOAT, GL_FALSE, 8 * sizeof(float), (void*)(4 * sizeof(float))); - glEnableVertexAttribArray(texAttrib); - } - - if (shader->u_FrameDirection >= 0) glUniform1i(shader->u_FrameDirection, 1); - if (shader->u_FrameCount >= 0) glUniform1i(shader->u_FrameCount, frame_count); - if (shader->u_OutputSize >= 0) glUniform2f(shader->u_OutputSize, dst_width, dst_height); - if (shader->u_TextureSize >= 0) glUniform2f(shader->u_TextureSize, shader->texw, shader->texh); - if (shader->OrigInputSize >= 0) glUniform2f(shader->OrigInputSize, shader->srcw, shader->srch); - if (shader->u_InputSize >= 0) glUniform2f(shader->u_InputSize, shader->srcw, shader->srch); - for (int i = 0; i < shader->num_pragmas; ++i) { - glUniform1f(shader->pragmas[i].uniformLocation, shader->pragmas[i].value); - } - - GLint u_MVP = glGetUniformLocation(shader_program, "MVPMatrix"); - if (u_MVP >= 0) { - float identity[16] = { - 1,0,0,0, - 0,1,0,0, - 0,0,1,0, - 0,0,0,1 - }; - glUniformMatrix4fv(u_MVP, 1, GL_FALSE, identity); - } - glBindVertexArray(static_VAO); - } - static GLuint lastfbo = -1; - if (target_texture) { - if (*target_texture==0 || shader->updated || reloadShaderTextures) { - - // if(target_texture) { - // glDeleteTextures(1,target_texture); - // } - if(*target_texture==0) - glGenTextures(1, target_texture); - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, *target_texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, dst_width, dst_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - shader->updated = 0; - } - if (fbo == 0) { - glGenFramebuffers(1, &fbo); - } - - if (lastfbo == 0) { - glBindFramebuffer(GL_FRAMEBUFFER, fbo); - - } - lastfbo = fbo; - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, *target_texture, 0); - - } else { - // things like overlays and stuff we don't need to write to another texture so they can be directly written to screen framebuffer - if (lastfbo != 0) { - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } - lastfbo = 0; - } - - if(alpha==1) { - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - } else { - glDisable(GL_BLEND); - } - - static GLuint last_bound_texture = 0; - if (src_texture != last_bound_texture) { - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, src_texture); - last_bound_texture = src_texture; - } - glViewport(x, y, dst_width, dst_height); - - - if (shader->texLocation >= 0) glUniform1i(shader->texLocation, 0); - - if (shader->texelSizeLocation >= 0) { - glUniform2fv(shader->texelSizeLocation, 1, texelSize); - last_texelSize[0] = texelSize[0]; - last_texelSize[1] = texelSize[1]; - } - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - last_program = shader_program; -} - -typedef struct { - SDL_Surface* loaded_effect; - SDL_Surface* loaded_overlay; - int effect_ready; - int overlay_ready; -} FramePreparation; - -static FramePreparation frame_prep = {0}; - -int prepareFrameThread(void *data) { - while (1) { - updateEffect(); - - if (effectUpdated) { - LOG_info("effect updated %s\n",effect_path); - if(effect_path) { - SDL_Surface* tmp = IMG_Load(effect_path); - if (tmp) { - frame_prep.loaded_effect = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA32, 0); - SDL_FreeSurface(tmp); - } else { - frame_prep.loaded_effect = 0; - } - } else { - frame_prep.loaded_effect = 0; - } - effectUpdated = 0; - frame_prep.effect_ready = 1; - } - if(effect.type == EFFECT_NONE && frame_prep.loaded_effect !=0) { - frame_prep.loaded_effect = 0; - frame_prep.effect_ready = 1; - - } - - if (overlayUpdated) { - - LOG_info("overlay updated\n"); - if(overlay_path) { - SDL_Surface* tmp = IMG_Load(overlay_path); - if (tmp) { - frame_prep.loaded_overlay = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_RGBA32, 0); - SDL_FreeSurface(tmp); - } else { - frame_prep.loaded_overlay = 0; - } - } else { - frame_prep.loaded_overlay = 0; - } - frame_prep.overlay_ready = 1; - overlayUpdated=0; - } - - SDL_Delay(120); - } - return 0; -} - -static SDL_Thread *prepare_thread = NULL; - -void PLAT_GL_Swap() { - - if (prepare_thread == NULL) { - prepare_thread = SDL_CreateThread(prepareFrameThread, "PrepareFrameThread", NULL); - - if (prepare_thread == NULL) { - printf("Error creating background thread: %s\n", SDL_GetError()); - return; - } - } - - static int lastframecount = 0; - if (reloadShaderTextures) lastframecount = frame_count; - if (frame_count < lastframecount + 3) - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - SDL_Rect dst_rect = {0, 0, device_width, device_height}; - setRectToAspectRatio(&dst_rect); - - if (!vid.blit->src) { - return; - } - - SDL_GL_MakeCurrent(vid.window, vid.gl_context); - - static GLuint effect_tex = 0; - static int effect_w = 0, effect_h = 0; - static GLuint overlay_tex = 0; - static int overlay_w = 0, overlay_h = 0; - static int overlayload = 0; - - - if (frame_prep.effect_ready) { - if(frame_prep.loaded_effect) { - if(!effect_tex) glGenTextures(1, &effect_tex); - glBindTexture(GL_TEXTURE_2D, effect_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, frame_prep.loaded_effect->w, frame_prep.loaded_effect->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, frame_prep.loaded_effect->pixels); - effect_w = frame_prep.loaded_effect->w; - effect_h = frame_prep.loaded_effect->h; - } else { - if (effect_tex) { - glDeleteTextures(1, &effect_tex); - } - effect_tex = 0; - } - frame_prep.effect_ready = 0; - } - - if (frame_prep.overlay_ready) { - if(frame_prep.loaded_overlay) { - if(!overlay_tex) glGenTextures(1, &overlay_tex); - glBindTexture(GL_TEXTURE_2D, overlay_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, frame_prep.loaded_overlay->w, frame_prep.loaded_overlay->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, frame_prep.loaded_overlay->pixels); - overlay_w = frame_prep.loaded_overlay->w; - overlay_h = frame_prep.loaded_overlay->h; - - } else { - if (overlay_tex) { - glDeleteTextures(1, &overlay_tex); - } - overlay_tex = 0; - } - frame_prep.overlay_ready = 0; - } - - static GLuint src_texture = 0; - static int src_w_last = 0, src_h_last = 0; - static int last_w = 0, last_h = 0; - - if (!src_texture || reloadShaderTextures) { - // if (src_texture) { - // glDeleteTextures(1, &src_texture); - // src_texture = 0; - // } - if (src_texture==0) - glGenTextures(1, &src_texture); - glBindTexture(GL_TEXTURE_2D, src_texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nrofshaders > 0 ? shaders[0]->filter : finalScaleFilter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nrofshaders > 0 ? shaders[0]->filter : finalScaleFilter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - } - - glBindTexture(GL_TEXTURE_2D, src_texture); - if (vid.blit->src_w != src_w_last || vid.blit->src_h != src_h_last || reloadShaderTextures) { - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, vid.blit->src_w, vid.blit->src_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, vid.blit->src); - src_w_last = vid.blit->src_w; - src_h_last = vid.blit->src_h; - } else { - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, vid.blit->src_w, vid.blit->src_h, GL_RGBA, GL_UNSIGNED_BYTE, vid.blit->src); - } - - if (nrofshaders < 1) { - runShaderPass(src_texture, g_shader_default, NULL, dst_rect.x, dst_rect.y, - dst_rect.w, dst_rect.h, - &(Shader){.srcw = vid.blit->src_w, .srch = vid.blit->src_h, .texw = vid.blit->src_w, .texh = vid.blit->src_h}, - 0, GL_NONE); - } - - last_w = vid.blit->src_w; - last_h = vid.blit->src_h; - - for (int i = 0; i < nrofshaders; i++) { - int src_w = last_w; - int src_h = last_h; - int dst_w = src_w * shaders[i]->scale; - int dst_h = src_h * shaders[i]->scale; - - if (shaders[i]->scale == 9) { - dst_w = dst_rect.w; - dst_h = dst_rect.h; - } - - if (reloadShaderTextures) { - for (int j = i; j < nrofshaders; j++) { - int real_input_w = (i == 0) ? vid.blit->src_w : last_w; - int real_input_h = (i == 0) ? vid.blit->src_h : last_h; - - shaders[i]->srcw = shaders[i]->srctype == 0 ? vid.blit->src_w : shaders[i]->srctype == 2 ? dst_rect.w : real_input_w; - shaders[i]->srch = shaders[i]->srctype == 0 ? vid.blit->src_h : shaders[i]->srctype == 2 ? dst_rect.h : real_input_h; - shaders[i]->texw = shaders[i]->scaletype == 0 ? vid.blit->src_w : shaders[i]->scaletype == 2 ? dst_rect.w : real_input_w; - shaders[i]->texh = shaders[i]->scaletype == 0 ? vid.blit->src_h : shaders[i]->scaletype == 2 ? dst_rect.h : real_input_h; - } - } - - static int shaderinfocount = 0; - static int shaderinfoscreen = 0; - if (shaderinfocount > 600 && shaderinfoscreen == i) { - currentshaderpass = i + 1; - currentshadertexw = shaders[i]->texw; - currentshadertexh = shaders[i]->texh; - currentshadersrcw = shaders[i]->srcw; - currentshadersrch = shaders[i]->srch; - currentshaderdstw = dst_w; - currentshaderdsth = dst_h; - shaderinfocount = 0; - shaderinfoscreen++; - if (shaderinfoscreen >= nrofshaders) - shaderinfoscreen = 0; - } - shaderinfocount++; - - if (shaders[i]->shader_p) { - runShaderPass( - (i == 0) ? src_texture : shaders[i - 1]->texture, - shaders[i]->shader_p, - &shaders[i]->texture, - 0, 0, dst_w, dst_h, - shaders[i], - 0, - (i == nrofshaders - 1) ? finalScaleFilter : shaders[i + 1]->filter - ); - } else { - runShaderPass( - (i == 0) ? src_texture : shaders[i - 1]->texture, - g_noshader, - &shaders[i]->texture, - 0, 0, dst_w, dst_h, - shaders[i], - 0, - (i == nrofshaders - 1) ? finalScaleFilter : shaders[i + 1]->filter - ); - } - - last_w = dst_w; - last_h = dst_h; - } - - if (nrofshaders > 0) { - runShaderPass( - shaders[nrofshaders - 1]->texture, - g_shader_default, - NULL, - dst_rect.x, dst_rect.y, dst_rect.w, dst_rect.h, - &(Shader){.srcw = last_w, .srch = last_h, .texw = last_w, .texh = last_h}, - 0, GL_NONE - ); - } - - if (effect_tex) { - runShaderPass( - effect_tex, - g_shader_overlay, - NULL, - dst_rect.x, dst_rect.y, effect_w, effect_h, - &(Shader){.srcw = effect_w, .srch = effect_h, .texw = effect_w, .texh = effect_h}, - 1, GL_NONE - ); - } - - if (overlay_tex) { - runShaderPass( - overlay_tex, - g_shader_overlay, - NULL, - 0, 0, device_width, device_height, - &(Shader){.srcw = vid.blit->src_w, .srch = vid.blit->src_h, .texw = overlay_w, .texh = overlay_h}, - 1, GL_NONE - ); - } - - SDL_GL_SwapWindow(vid.window); - frame_count++; - reloadShaderTextures = 0; -} - - - -// tryin to some arm neon optimization for first time for flipping image upside down, they sit in platform cause not all have neon extensions -void PLAT_pixelFlipper(uint8_t* pixels, int width, int height) { - const int rowBytes = width * 4; - uint8_t* rowTop; - uint8_t* rowBottom; - - for (int y = 0; y < height / 2; ++y) { - rowTop = pixels + y * rowBytes; - rowBottom = pixels + (height - 1 - y) * rowBytes; - - int x = 0; - for (; x + 15 < rowBytes; x += 16) { - uint8x16_t top = vld1q_u8(rowTop + x); - uint8x16_t bottom = vld1q_u8(rowBottom + x); - - vst1q_u8(rowTop + x, bottom); - vst1q_u8(rowBottom + x, top); - } - for (; x < rowBytes; ++x) { - uint8_t temp = rowTop[x]; - rowTop[x] = rowBottom[x]; - rowBottom[x] = temp; - } - } -} - -unsigned char* PLAT_GL_screenCapture(int* outWidth, int* outHeight) { - glViewport(0, 0, device_width, device_height); - GLint viewport[4]; - glGetIntegerv(GL_VIEWPORT, viewport); - - int width = viewport[2]; - int height = viewport[3]; - - if (outWidth) *outWidth = width; - if (outHeight) *outHeight = height; - - unsigned char* pixels = malloc(width * height * 4); // RGBA - if (!pixels) return NULL; - - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); - - PLAT_pixelFlipper(pixels, width, height); - - return pixels; // caller must free -} - -/////////////////////////////// - -// TODO: -#define OVERLAY_WIDTH PILL_SIZE // unscaled -#define OVERLAY_HEIGHT PILL_SIZE // unscaled -#define OVERLAY_BPP 4 -#define OVERLAY_DEPTH 16 -#define OVERLAY_PITCH (OVERLAY_WIDTH * OVERLAY_BPP) // unscaled -#define OVERLAY_RGBA_MASK 0x00ff0000,0x0000ff00,0x000000ff,0xff000000 // ARGB -static struct OVL_Context { - SDL_Surface* overlay; -} ovl; - -SDL_Surface* PLAT_initOverlay(void) { - ovl.overlay = SDL_CreateRGBSurface(SDL_SWSURFACE, SCALE2(OVERLAY_WIDTH,OVERLAY_HEIGHT),OVERLAY_DEPTH,OVERLAY_RGBA_MASK); - return ovl.overlay; -} -void PLAT_quitOverlay(void) { - if (ovl.overlay) SDL_FreeSurface(ovl.overlay); -} -void PLAT_enableOverlay(int enable) { - -} - -/////////////////////////////// - -void PLAT_getBatteryStatus(int* is_charging, int* charge) { - PLAT_getBatteryStatusFine(is_charging, charge); - - // worry less about battery and more about the game you're playing - if (*charge>80) *charge = 100; - else if (*charge>60) *charge = 80; - else if (*charge>40) *charge = 60; - else if (*charge>20) *charge = 40; - else if (*charge>10) *charge = 20; - else *charge = 10; -} -void PLAT_getCPUTemp() { - currentcputemp = getInt("/sys/devices/virtual/thermal/thermal_zone0/temp")/1000; - -} - -static struct WIFI_connection connection = { - .valid = false, - .freq = -1, - .link_speed = -1, - .noise = -1, - .rssi = -1, - .ip = {0}, - .ssid = {0}, -}; - -static inline void connection_reset(struct WIFI_connection *connection_info) -{ - connection_info->valid = false; - connection_info->freq = -1; - connection_info->link_speed = -1; - connection_info->noise = -1; - connection_info->rssi = -1; - *connection_info->ip = '\0'; - *connection_info->ssid = '\0'; -} - -static bool bluetoothConnected = false; - -void PLAT_updateNetworkStatus() -{ - if(WIFI_enabled()) - WIFI_connectionInfo(&connection); - else - connection_reset(&connection); - - if(BT_enabled()) { - bluetoothConnected = PLAT_bluetoothConnected(); - } - else - bluetoothConnected = false; -} - -void PLAT_getBatteryStatusFine(int *is_charging, int *charge) -{ - if(is_charging) { - int time_to_full = getInt("/sys/class/power_supply/axp2202-battery/time_to_full_now"); - int charger_present = getInt("/sys/class/power_supply/axp2202-usb/online"); - *is_charging = (charger_present == 1) && (time_to_full > 0); - } - if(charge) { - *charge = getInt("/sys/class/power_supply/axp2202-battery/capacity"); - } -} - -void PLAT_enableBacklight(int enable) { - if (enable) { - if (is_brick) SetRawBrightness(8); - SetBrightness(GetBrightness()); - } - else { - SetRawBrightness(0); - } -} - -void PLAT_powerOff(int reboot) { - if (CFG_getHaptics()) { - VIB_singlePulse(VIB_bootStrength, VIB_bootDuration_ms); - } - system("rm -f /tmp/nextui_exec && sync"); - sleep(2); - - SetRawVolume(MUTE_VOLUME_RAW); - PLAT_enableBacklight(0); - SND_quit(); - VIB_quit(); - PWR_quit(); - GFX_quit(); - - system("cat /dev/zero > /dev/fb0 2>/dev/null"); - if(reboot > 0) - touch("/tmp/reboot"); - else - touch("/tmp/poweroff"); - sync(); - exit(0); -} - -int PLAT_supportsDeepSleep(void) { return 1; } - -/////////////////////////////// - -double get_time_sec() { - struct timespec ts; - clock_gettime(CLOCK_MONOTONIC_RAW, &ts); - return ts.tv_sec + ts.tv_nsec / 1e9; // Convert to seconds -} -double get_process_cpu_time_sec() { - // this gives cpu time in nanoseconds needed to accurately calculate cpu usage in very short time frames. - // unfortunately about 20ms between meassures seems the lowest i can go to get accurate results - // maybe in the future i will find and even more granual way to get cpu time, but might just be a limit of C or Linux alltogether - struct timespec ts; - clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &ts); - return ts.tv_sec + ts.tv_nsec / 1e9; // Convert to seconds -} - -static pthread_mutex_t currentcpuinfo; -// a roling average for the display values of about 2 frames, otherwise they are unreadable jumping too fast up and down and stuff to read -#define ROLLING_WINDOW 120 - -volatile int useAutoCpu = 1; -void *PLAT_cpu_monitor(void *arg) { - struct timespec start_time, curr_time; - clock_gettime(CLOCK_MONOTONIC_RAW, &start_time); - - long clock_ticks_per_sec = sysconf(_SC_CLK_TCK); - - double prev_real_time = get_time_sec(); - double prev_cpu_time = get_process_cpu_time_sec(); - - const int cpu_frequencies[] = {408,450,500,550, 600,650,700,750, 800,850,900,950, 1000,1050,1100,1150, 1200,1250,1300,1350, 1400,1450,1500,1550, 1600,1650,1700,1750, 1800,1850,1900,1950, 2000}; - const int num_freqs = sizeof(cpu_frequencies) / sizeof(cpu_frequencies[0]); - int current_index = 5; - - double cpu_usage_history[ROLLING_WINDOW] = {0}; - double cpu_speed_history[ROLLING_WINDOW] = {0}; - int history_index = 0; - int history_count = 0; - - while (true) { - if (useAutoCpu) { - double curr_real_time = get_time_sec(); - double curr_cpu_time = get_process_cpu_time_sec(); - - double elapsed_real_time = curr_real_time - prev_real_time; - double elapsed_cpu_time = curr_cpu_time - prev_cpu_time; - double cpu_usage = 0; - - if (elapsed_real_time > 0) { - cpu_usage = (elapsed_cpu_time / elapsed_real_time) * 100.0; - } - - pthread_mutex_lock(¤tcpuinfo); - - // the goal here is is to keep cpu usage between 75% and 85% at the lowest possible speed so device stays cool and battery usage is at a minimum - // if usage falls out of this range it will either scale a step down or up - // but if usage hits above 95% we need that max boost and we instant scale up to 2000mhz as long as needed - // all this happens very fast like 60 times per second, so i'm applying roling averages to display values, so debug screen is readable and gives a good estimate on whats happening cpu wise - // the roling averages are purely for displaying, the actual scaling is happening realtime each run. - if (cpu_usage > 95) { - current_index = num_freqs - 1; // Instant power needed, cpu is above 95% Jump directly to max boost 2000MHz - } - else if (cpu_usage > 85 && current_index < num_freqs - 1) { // otherwise try to keep between 75 and 85 at lowest clock speed - current_index++; - } - else if (cpu_usage < 75 && current_index > 0) { - current_index--; - } - - PLAT_setCustomCPUSpeed(cpu_frequencies[current_index] * 1000); - - cpu_usage_history[history_index] = cpu_usage; - cpu_speed_history[history_index] = cpu_frequencies[current_index]; - - history_index = (history_index + 1) % ROLLING_WINDOW; - if (history_count < ROLLING_WINDOW) { - history_count++; - } - - double sum_cpu_usage = 0, sum_cpu_speed = 0; - for (int i = 0; i < history_count; i++) { - sum_cpu_usage += cpu_usage_history[i]; - sum_cpu_speed += cpu_speed_history[i]; - } - - currentcpuse = sum_cpu_usage / history_count; - currentcpuspeed = sum_cpu_speed / history_count; - - pthread_mutex_unlock(¤tcpuinfo); - - prev_real_time = curr_real_time; - prev_cpu_time = curr_cpu_time; - // 20ms really seems lowest i can go, anything lower it becomes innacurate, maybe one day I will find another even more granual way to calculate usage accurately and lower this shit to 1ms haha, altough anything lower than 10ms causes cpu usage in itself so yeah - // Anyways screw it 20ms is pretty much on a frame by frame basis anyways, so will anything lower really make a difference specially if that introduces cpu usage by itself? - // Who knows, maybe some CPU engineer will find my comment here one day and can explain, maybe this is looking for the limits of C and needs Assambler or whatever to call CPU instructions directly to go further, but all I know is PUSH and MOV, how did the orignal Roller Coaster Tycoon developer wrote a whole game like this anyways? Its insane.. - usleep(20000); - } else { - // Just measure CPU usage without changing frequency - double curr_real_time = get_time_sec(); - double curr_cpu_time = get_process_cpu_time_sec(); - - double elapsed_real_time = curr_real_time - prev_real_time; - double elapsed_cpu_time = curr_cpu_time - prev_cpu_time; - - if (elapsed_real_time > 0) { - double cpu_usage = (elapsed_cpu_time / elapsed_real_time) * 100.0; - - pthread_mutex_lock(¤tcpuinfo); - - cpu_usage_history[history_index] = cpu_usage; - - history_index = (history_index + 1) % ROLLING_WINDOW; - if (history_count < ROLLING_WINDOW) { - history_count++; - } - - double sum_cpu_usage = 0; - for (int i = 0; i < history_count; i++) { - sum_cpu_usage += cpu_usage_history[i]; - } - - currentcpuse = sum_cpu_usage / history_count; - - pthread_mutex_unlock(¤tcpuinfo); - } - - prev_real_time = curr_real_time; - prev_cpu_time = curr_cpu_time; - usleep(100000); - } - } -} - - -#define GOVERNOR_PATH "/sys/devices/system/cpu/cpu0/cpufreq/scaling_setspeed" -void PLAT_setCustomCPUSpeed(int speed) { - FILE *fp = fopen(GOVERNOR_PATH, "w"); - if (fp == NULL) { - perror("Failed to open scaling_setspeed"); - return; - } - - fprintf(fp, "%d\n", speed); - fclose(fp); -} -void PLAT_setCPUSpeed(int speed) { - int freq = 0; - switch (speed) { - case CPU_SPEED_MENU: freq = 600000; currentcpuspeed = 600; break; - case CPU_SPEED_POWERSAVE: freq = 1200000; currentcpuspeed = 1200; break; - case CPU_SPEED_NORMAL: freq = 1608000; currentcpuspeed = 1600; break; - case CPU_SPEED_PERFORMANCE: freq = 2000000; currentcpuspeed = 2000; break; - } - putInt(GOVERNOR_PATH, freq); -} - -#define MAX_STRENGTH 0xFFFF -#define MIN_VOLTAGE 500000 -#define MAX_VOLTAGE 3300000 -#define RUMBLE_PATH "/sys/class/gpio/gpio227/value" -#define RUMBLE_VOLTAGE_PATH "/sys/class/motor/voltage" - -void PLAT_setRumble(int strength) { - int voltage = MAX_VOLTAGE; - - if(strength > 0 && strength < MAX_STRENGTH) { - voltage = MIN_VOLTAGE + (int)(strength * ((long long)(MAX_VOLTAGE - MIN_VOLTAGE) / MAX_STRENGTH)); - putInt(RUMBLE_VOLTAGE_PATH, voltage); - } - else { - putInt(RUMBLE_VOLTAGE_PATH, MAX_VOLTAGE); - } - - // enable rumble - removed the FN switch disabling haptics - // did not make sense - putInt(RUMBLE_PATH, (strength) ? 1 : 0); -} - -int PLAT_pickSampleRate(int requested, int max) { - // bluetooth: allow limiting the maximum to improve compatibility - if(PLAT_bluetoothConnected()) - return MIN(requested, CFG_getBluetoothSamplingrateLimit()); - - return MIN(requested, max); -} - -char* PLAT_getModel(void) { - char* model = getenv("TRIMUI_MODEL"); - if (model) return model; - return "Trimui Smart Pro"; -} - -void PLAT_getOsVersionInfo(char* output_str, size_t max_len) -{ - return getFile("/etc/version", output_str,max_len); -} - -bool PLAT_btIsConnected(void) -{ - return bluetoothConnected; -} - -int PLAT_isOnline(void) { - return (connection.valid && connection.ssid[0] != '\0'); -} - -ConnectionStrength PLAT_connectionStrength(void) { - if(!WIFI_enabled() || !connection.valid || connection.rssi == -1) - return SIGNAL_STRENGTH_OFF; - else if (connection.rssi == 0) - return SIGNAL_STRENGTH_DISCONNECTED; - else if (connection.rssi >= -60) - return SIGNAL_STRENGTH_HIGH; - else if (connection.rssi >= -70) - return SIGNAL_STRENGTH_MED; - else - return SIGNAL_STRENGTH_LOW; -} - -void PLAT_initDefaultLeds() { - char* device = getenv("DEVICE"); - is_brick = exactMatch("brick", device); - if(is_brick) { - lightsDefault[0] = (LightSettings) { - "FN 1 key", - "f1", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; - lightsDefault[1] = (LightSettings) { - "FN 2 key", - "f2", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; - lightsDefault[2] = (LightSettings) { - "Topbar", - "m", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; - lightsDefault[3] = (LightSettings) { - "L/R triggers", - "lr", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; -} else { - lightsDefault[0] = (LightSettings) { - "Joystick L", - "l", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; - lightsDefault[1] = (LightSettings) { - "Joystick R", - "r", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; - lightsDefault[2] = (LightSettings) { - "Logo", - "m", - 4, - 1000, - 100, - 0xFFFFFF, - 0xFFFFFF, - 0, - {}, - 1, - 100, - 0 - }; -} -} -void PLAT_initLeds(LightSettings *lights) -{ - char* device = getenv("DEVICE"); - is_brick = exactMatch("brick", device); - - PLAT_initDefaultLeds(); - FILE *file; - if(is_brick) { - file = PLAT_OpenSettings("ledsettings_brick.txt"); - } - else { - file = PLAT_OpenSettings("ledsettings.txt"); - } - - if (file == NULL) - { - LOG_warn("Unable to open led settings file\n"); - } - else { - char line[256]; - int current_light = -1; - while (fgets(line, sizeof(line), file)) - { - if (line[0] == '[') - { - // Section header - char light_name[255]; - if (sscanf(line, "[%49[^]]]", light_name) == 1) - { - current_light++; - if (current_light < MAX_LIGHTS) - { - strncpy(lights[current_light].name, light_name, 255 - 1); - lights[current_light].name[255 - 1] = '\0'; // Ensure null-termination - lights[current_light].cycles = -1; // cycles (times animation loops) should basically always be -1 for unlimited unless specifically set - } - else - { - LOG_info("Maximum number of lights (%d) exceeded. Ignoring further sections.\n", MAX_LIGHTS); - current_light = -1; // Reset if max_lights exceeded - } - } - } - else if (current_light >= 0 && current_light < MAX_LIGHTS) - { - int temp_value; - uint32_t temp_color; - char filename[255]; - - if (sscanf(line, "filename=%s", &filename) == 1) - { - strncpy(lights[current_light].filename, filename, 255 - 1); - continue; - } - if (sscanf(line, "effect=%d", &temp_value) == 1) - { - lights[current_light].effect = temp_value; - continue; - } - if (sscanf(line, "color1=%x", &temp_color) == 1) - { - lights[current_light].color1 = temp_color; - continue; - } - if (sscanf(line, "color2=%x", &temp_color) == 1) - { - lights[current_light].color2 = temp_color; - continue; - } - if (sscanf(line, "speed=%d", &temp_value) == 1) - { - lights[current_light].speed = temp_value; - continue; - } - if (sscanf(line, "brightness=%d", &temp_value) == 1) - { - lights[current_light].brightness = temp_value; - continue; - } - if (sscanf(line, "trigger=%d", &temp_value) == 1) - { - lights[current_light].trigger = temp_value; - continue; - } - if (sscanf(line, "inbrightness=%d", &temp_value) == 1) - { - lights[current_light].inbrightness = temp_value; - continue; - } - } - } - fclose(file); - } -} - -#define LED_PATH1 "/sys/class/led_anim/max_scale" -#define LED_PATH2 "/sys/class/led_anim/max_scale_lr" -#define LED_PATH3 "/sys/class/led_anim/max_scale_f1f2" - -void PLAT_setLedInbrightness(LightSettings *led) -{ - char filepath[256]; - FILE *file; - // first set brightness - if(is_brick) { - if (strcmp(led->filename, "m") == 0) { - snprintf(filepath, sizeof(filepath), LED_PATH1); - } else if (strcmp(led->filename, "f1") == 0) { - snprintf(filepath, sizeof(filepath),LED_PATH3); - } else { - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale_%s", led->filename); - } - } else { - snprintf(filepath, sizeof(filepath), LED_PATH1); - } - if (strcmp(led->filename, "f2") != 0) { - // do nothhing for f2 - file = fopen(filepath, "w"); - if (file != NULL) - { - fprintf(file, "%i\n", led->inbrightness); - fclose(file); - } - } -} -void PLAT_setLedBrightness(LightSettings *led) -{ - char filepath[256]; - FILE *file; - // first set brightness - if(is_brick) { - if (strcmp(led->filename, "m") == 0) { - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale"); - } else if (strcmp(led->filename, "f1") == 0) { - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale_f1f2"); - } else { - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale_%s", led->filename); - } - } else { - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale"); - } - if (strcmp(led->filename, "f2") != 0) { - // do nothhing for f2 - file = fopen(filepath, "w"); - if (file != NULL) - { - fprintf(file, "%i\n", led->brightness); - fclose(file); - } - } -} -void PLAT_setLedEffect(LightSettings *led) -{ - char filepath[256]; - FILE *file; - // first set brightness - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_%s", led->filename); - file = fopen(filepath, "w"); - if (file != NULL) - { - fprintf(file, "%i\n", led->effect); - fclose(file); - } -} -void PLAT_setLedEffectCycles(LightSettings *led) -{ - char filepath[256]; - FILE *file; - // first set brightness - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_cycles_%s", led->filename); - file = fopen(filepath, "w"); - if (file != NULL) - { - fprintf(file, "%i\n", led->cycles); - fclose(file); - } -} -void PLAT_setLedEffectSpeed(LightSettings *led) -{ - char filepath[256]; - FILE *file; - // first set brightness - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_duration_%s", led->filename); - file = fopen(filepath, "w"); - if (file != NULL) - { - fprintf(file, "%i\n", led->speed); - fclose(file); - } -} -void PLAT_setLedColor(LightSettings *led) -{ - char filepath[256]; - FILE *file; - // first set brightness - snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_rgb_hex_%s", led->filename); - file = fopen(filepath, "w"); - if (file != NULL) - { - fprintf(file, "%06X\n", led->color1); - fclose(file); - } -} - -////////////////////////////////////////////// - -bool PLAT_canTurbo(void) { return true; } - -#define INPUTD_PATH "/tmp/trimui_inputd" - -typedef struct TurboBtnPath { - int brn_id; - char *path; -} TurboBtnPath; - -static TurboBtnPath turbo_mapping[] = { - {BTN_ID_A, INPUTD_PATH "/turbo_a"}, - {BTN_ID_B, INPUTD_PATH "/turbo_b"}, - {BTN_ID_X, INPUTD_PATH "/turbo_x"}, - {BTN_ID_Y, INPUTD_PATH "/turbo_y"}, - {BTN_ID_L1, INPUTD_PATH "/turbo_l"}, - {BTN_ID_L2, INPUTD_PATH "/turbo_l2"}, - {BTN_ID_R1, INPUTD_PATH "/turbo_r"}, - {BTN_ID_R2, INPUTD_PATH "/turbo_r2"}, - {0, NULL} -}; - -int toggle_file(const char *path) { - if (access(path, F_OK) == 0) { - unlink(path); - return 0; - } else { - int fd = open(path, O_CREAT | O_WRONLY, 0644); - if (fd >= 0) { - close(fd); - return 1; - } - return -1; // error - } -} - -int PLAT_toggleTurbo(int btn_id) -{ - // avoid extra file IO on each call - static int initialized = 0; - if (!initialized) { - mkdir(INPUTD_PATH, 0755); - initialized = 1; - } - - for (int i = 0; turbo_mapping[i].path; i++) { - if (turbo_mapping[i].brn_id == btn_id) { - return toggle_file(turbo_mapping[i].path); - } - } - return 0; -} - -void PLAT_clearTurbo() { - for (int i = 0; turbo_mapping[i].path; i++) { - unlink(turbo_mapping[i].path); - } -} - -////////////////////////////////////////////// - -int PLAT_setDateTime(int y, int m, int d, int h, int i, int s) { - char cmd[512]; - sprintf(cmd, "date -s '%d-%d-%d %d:%d:%d'; hwclock -u -w", y,m,d,h,i,s); - system(cmd); - return 0; // why does this return an int? -} - -#define MAX_LINE_LENGTH 200 -#define ZONE_PATH "/usr/share/zoneinfo" -#define ZONE_TAB_PATH ZONE_PATH "/zone.tab" - -static char cached_timezones[MAX_TIMEZONES][MAX_TZ_LENGTH]; -static int cached_tz_count = -1; - -int compare_timezones(const void *a, const void *b) { - return strcmp((const char *)a, (const char *)b); -} - -void PLAT_initTimezones() { - if (cached_tz_count != -1) { // Already initialized - return; - } - - FILE *file = fopen(ZONE_TAB_PATH, "r"); - if (!file) { - LOG_info("Error opening file %s\n", ZONE_TAB_PATH); - return; - } - - char line[MAX_LINE_LENGTH]; - cached_tz_count = 0; - - while (fgets(line, sizeof(line), file)) { - // Skip comment lines - if (line[0] == '#' || strlen(line) < 3) { - continue; - } - - char *token = strtok(line, "\t"); // Skip country code - if (!token) continue; - - token = strtok(NULL, "\t"); // Skip latitude/longitude - if (!token) continue; - - token = strtok(NULL, "\t\n"); // Extract timezone - if (!token) continue; - - // Check for duplicates before adding - int duplicate = 0; - for (int i = 0; i < cached_tz_count; i++) { - if (strcmp(cached_timezones[i], token) == 0) { - duplicate = 1; - break; - } - } - - if (!duplicate && cached_tz_count < MAX_TIMEZONES) { - strncpy(cached_timezones[cached_tz_count], token, MAX_TZ_LENGTH - 1); - cached_timezones[cached_tz_count][MAX_TZ_LENGTH - 1] = '\0'; // Ensure null-termination - cached_tz_count++; - } - } - - fclose(file); - - // Sort the list alphabetically - qsort(cached_timezones, cached_tz_count, MAX_TZ_LENGTH, compare_timezones); -} - -void PLAT_getTimezones(char timezones[MAX_TIMEZONES][MAX_TZ_LENGTH], int *tz_count) { - if (cached_tz_count == -1) { - LOG_warn("Error: Timezones not initialized. Call PLAT_initTimezones first.\n"); - *tz_count = 0; - return; - } - - memcpy(timezones, cached_timezones, sizeof(cached_timezones)); - *tz_count = cached_tz_count; -} - -char *PLAT_getCurrentTimezone() { - - char *output = (char *)malloc(256); - if (!output) { - return false; - } - FILE *fp = popen("uci get system.@system[0].zonename", "r"); - if (!fp) { - free(output); - return false; - } - fgets(output, 256, fp); - pclose(fp); - trimTrailingNewlines(output); - - return output; -} - -void PLAT_setCurrentTimezone(const char* tz) { - if (cached_tz_count == -1) { - LOG_warn("Error: Timezones not initialized. Call PLAT_initTimezones first.\n"); - return; - } - - // This makes it permanent - char *zonename = (char *)malloc(256); - if (!zonename) - return; - snprintf(zonename, 256, "uci set system.@system[0].zonename=\"%s\"", tz); - system(zonename); - //system("uci set system.@system[0].zonename=\"Europe/Berlin\""); - system("uci del -q system.@system[0].timezone"); - system("uci commit system"); - free(zonename); - - // This fixes the timezone until the next reboot - char *tz_path = (char *)malloc(256); - if (!tz_path) { - return; - } - snprintf(tz_path, 256, ZONE_PATH "/%s", tz); - // replace existing symlink - if (unlink("/tmp/localtime") == -1) { - LOG_error("Failed to remove existing symlink: %s\n", strerror(errno)); - } - if (symlink(tz_path, "/tmp/localtime") == -1) { - LOG_error("Failed to set timezone: %s\n", strerror(errno)); - } - free(tz_path); - - // apply timezone to kernel - system("date -k"); -} - -bool PLAT_getNetworkTimeSync(void) { - char *output = (char *)malloc(256); - if (!output) { - return false; - } - FILE *fp = popen("uci get system.ntp.enable", "r"); - if (!fp) { - free(output); - return false; - } - fgets(output, 256, fp); - pclose(fp); - bool result = (output[0] == '1'); - free(output); - return result; -} - -void PLAT_setNetworkTimeSync(bool on) { - // note: this is not the service residing at /etc/init.d/ntpd - that one has hardcoded time server URLs and does not interact with UCI. - if (on) { - // permanment - system("uci set system.ntp.enable=1"); - system("uci commit system"); - system("/etc/init.d/ntpd reload"); - } else { - // permanment - system("uci set system.ntp.enable=0"); - system("uci commit system"); - system("/etc/init.d/ntpd stop"); - } -} - -///////////////////////// - -bool PLAT_supportSSH() { return true; } - -///////////////////////// - -bool PLAT_hasWifi() { return true; } - -#define wifilog(fmt, ...) \ - LOG_note(PLAT_wifiDiagnosticsEnabled() ? LOG_INFO : LOG_DEBUG, fmt, ##__VA_ARGS__) - -void PLAT_wifiInit() { - wifilog("Wifi init\n"); - PLAT_wifiEnable(CFG_getWifi()); -} - -bool PLAT_wifiEnabled() { - return CFG_getWifi(); -} - -#include "wmg_debug.h" -#include "wifid_cmd.h" - -void PLAT_wifiEnable(bool on) { - if (on) - { - wifilog("turning wifi on...\n"); - - // This shouldnt be needed, but we cant really rely on nobody else messing with this stuff. - // Make sure supplicant is up and rfkill doesnt block. - system("rfkill.elf unblock wifi"); - - int ret = system("pidof wpa_supplicant > /dev/null 2>&1"); - if (ret != 0) { - system("/etc/init.d/wpa_supplicant enable"); - system("/etc/init.d/wpa_supplicant start &"); - ms_sleep(500); - } - - aw_wifid_open(); - - // Keep config in sync - CFG_setWifi(on); - } - else { - wifilog("turning wifi off...\n"); - - // Keep config in sync - CFG_setWifi(on); - - aw_wifid_close(); - - // Honestly, I'd rather not do this but it seems to keep the questionable wifi implementation - // on Trimui from randomly reconnecting automatically - system("rfkill.elf block wifi"); - //system("/etc/init.d/wpa_supplicant stop&"); - } -} - -int PLAT_wifiScan(struct WIFI_network *networks, int max) -{ - if(!CFG_getWifi()) { - LOG_error("PLAT_wifiScan: wifi is currently disabled.\n"); - return -1; - } - - char results[SCAN_MAX]; - int ret = aw_wifid_get_scan_results(results, SCAN_MAX); - if (ret < 0) { - //LOG_error("PLAT_wifiScan: failed to get wifi scan results (%i).\n", ret); - return -1; - } - results[SCAN_MAX - 1] = '\0'; // ensure null termination - - // Results will be in this form: - //[INFO] bssid / frequency / signal level / flags / ssid - //04:b4:fe:32:f9:73 2462 -63 [WPA2-PSK-CCMP][WPS][ESS] frynet - //04:b4:fe:32:e4:50 2437 -56 [WPA2-PSK-CCMP][WPS][ESS] frynet - - wifilog("%s\n", results); - - const char *current = results; - - // Skip header line - const char *next = strchr(current, '\n'); - if (!next) { - LOG_warn("PLAT_wifiScan: no scan results lines found.\n"); - return 0; - } - current = next + 1; - - int count = 0; - char line[512]; // buffer for each line - - while (current && *current && count < max) { - next = strchr(current, '\n'); - size_t len = next ? (size_t)(next - current) : strlen(current); - if (len >= sizeof(line)) { - LOG_warn("PLAT_wifiScan: line too long, truncating.\n"); - len = sizeof(line) - 1; - } - - strncpy(line, current, len); - line[len] = '\0'; - - // Parse line with sscanf - char features[128]; - struct WIFI_network *network = &networks[count]; - - // Initialize fields - network->bssid[0] = '\0'; - network->ssid[0] = '\0'; - network->freq = -1; - network->rssi = -1; - network->security = SECURITY_NONE; - - int parsed = sscanf(line, "%17[0-9a-fA-F:]\t%d\t%d\t%127[^\t]\t%127[^\n]", - network->bssid, &network->freq, &network->rssi, - features, network->ssid); - - if (parsed != 5) { - LOG_warn("PLAT_wifiScan: malformed line skipped (parsed %d fields): '%s'\n", parsed, line); - current = next ? next + 1 : NULL; - continue; - } - - // Trim trailing whitespace from SSID (optional) - size_t ssid_len = strlen(network->ssid); - while (ssid_len > 0 && (network->ssid[ssid_len - 1] == ' ' || network->ssid[ssid_len - 1] == '\t')) { - network->ssid[ssid_len - 1] = '\0'; - ssid_len--; - } - - if (network->ssid[0] == '\0') { - LOG_warn("Ignoring network %s with empty SSID\n", network->bssid); - current = next ? next + 1 : NULL; - continue; - } - - if (containsString(features, "WPA2-PSK")) - network->security = SECURITY_WPA2_PSK; - else if (containsString(features, "WPA-PSK")) - network->security = SECURITY_WPA_PSK; - else if (containsString(features, "WEP")) - network->security = SECURITY_WEP; - else if (containsString(features, "EAP")) - network->security = SECURITY_UNSUPPORTED; - - count++; - current = next ? next + 1 : NULL; - } - - return count; -} - -bool PLAT_wifiConnected() -{ - if(!CFG_getWifi()) { - wifilog("PLAT_wifiConnected: wifi is currently disabled.\n"); - return false; - } - - struct wifi_status status = { - .state = STATE_UNKNOWN, - .ssid = {'\0'}, - }; - int ret = aw_wifid_get_status(&status); - if(ret < 0) { - LOG_error("PLAT_wifiConnected: failed to get wifi status (%i).\n", ret); - return false; - } - - wifilog("PLAT_wifiConnected: wifi state is %s\n", wmg_state_txt(status.state)); - - return status.state == NETWORK_CONNECTED; -} - -int PLAT_wifiConnection(struct WIFI_connection *connection_info) -{ - if(!CFG_getWifi()) { - wifilog("PLAT_wifiConnection: wifi is currently disabled.\n"); - connection_reset(connection_info); - return -1; - } - - struct wifi_status status = { - .state = STATE_UNKNOWN, - .ssid = {'\0'}, - }; - int ret = aw_wifid_get_status(&status); - if(ret < 0) { - LOG_error("PLAT_wifiConnection: failed to get wifi status (%i).\n", ret); - connection_reset(connection_info); - return -1; - } - - if(status.state == NETWORK_CONNECTED) { - connection_status conn; - if(aw_wifid_get_connection(&conn) >= 0) { - connection_info->valid = true; - connection_info->freq = conn.freq; - connection_info->link_speed = conn.link_speed; - connection_info->noise = conn.noise; - connection_info->rssi = conn.rssi; - strcpy(connection_info->ip, conn.ip_address); - //strcpy(connection_info->ssid, conn.ssid); - - // aw_wifid_get_connection returns garbage SSID sometimes - strcpy(connection_info->ssid, status.ssid); - } - else { - connection_reset(connection_info); - LOG_error("Failed to get Wifi connection info\n"); - } - wifilog("Connected AP: %s\n", connection_info->ssid); - wifilog("IP address: %s\n", connection_info->ip); - } - else { - connection_reset(connection_info); - wifilog("PLAT_wifiConnection: Not connected\n", connection_info->ssid); - } - - return 0; -} - -bool PLAT_wifiHasCredentials(char *ssid, WifiSecurityType sec) -{ - // Validate input SSID (reject tabs/newlines) - for (int i = 0; ssid[i]; ++i) { - if (ssid[i] == '\t' || ssid[i] == '\n') { - LOG_warn("PLAT_wifiHasCredentials: SSID contains invalid control characters.\n"); - return false; - } - } - - if (!CFG_getWifi()) { - LOG_error("PLAT_wifiHasCredentials: wifi is currently disabled.\n"); - return false; - } - - char list_net_results[LIST_NETWORK_MAX]; - int ret = aw_wifid_list_networks(list_net_results, LIST_NETWORK_MAX); - if (ret < 0) { - wifilog("PLAT_wifiHasCredentials: failed to get wifi network list (%i).\n", ret); - return false; - } - else if (ret == 0) - { - LOG_warn("PLAT_wifiHasCredentials: wpa_supplicant.conf has no entries.\n"); - return false; - } - - // Ensure null termination just in case aw_wifid_list_networks doesn't guarantee it - list_net_results[LIST_NETWORK_MAX - 1] = '\0'; - - wifilog("LIST:\n%s\n", list_net_results); - - const char *current = list_net_results; - - // Skip header line - const char *next = strchr(current, '\n'); - if (!next) { - LOG_warn("PLAT_wifiHasCredentials: network list has no data lines.\n"); - return false; - } - current = next + 1; - - char line[256]; - - while (current && *current) { - next = strchr(current, '\n'); - size_t len = next ? (size_t)(next - current) : strlen(current); - if (len >= sizeof(line)) { - LOG_warn("PLAT_wifiHasCredentials: line too long, truncating.\n"); - len = sizeof(line) - 1; - } - - // Copy line safely and null-terminate - strncpy(line, current, len); - line[len] = '\0'; - - wifilog("Parsing line: '%s'\n", line); - - // Tokenize line by tabs - char *saveptr = NULL; - char *token_id = strtok_r(line, "\t", &saveptr); - char *token_ssid = strtok_r(NULL, "\t", &saveptr); - char *token_bssid = strtok_r(NULL, "\t", &saveptr); - char *token_flags = strtok_r(NULL, "\t", &saveptr); - char *extra = strtok_r(NULL, "\t", &saveptr); - - // Check mandatory fields: id, ssid, bssid must be present - if (!(token_id && token_ssid && token_bssid)) { - LOG_warn("PLAT_wifiHasCredentials: Malformed line skipped (missing required fields): '%s'\n", line); - current = next ? next + 1 : NULL; - continue; - } - // token_flags may be NULL (no flags) - // extra must be NULL (no extra tokens) - if (extra != NULL) { - LOG_warn("PLAT_wifiHasCredentials: Malformed line skipped (too many fields): '%s'\n", line); - current = next ? next + 1 : NULL; - continue; - } - - if (strcmp(token_ssid, ssid) == 0) { - return true; - } - - current = next ? next + 1 : NULL; - } - - return false; -} - -void PLAT_wifiForget(char *ssid, WifiSecurityType sec) -{ - if(!CFG_getWifi()) { - LOG_error("PLAT_wifiForget: wifi is currently disabled.\n"); - return; - } - - aw_wifid_remove_networks(ssid,strlen(ssid)); -} - -void PLAT_wifiConnect(char *ssid, WifiSecurityType sec) -{ - PLAT_wifiConnectPass(ssid, sec, NULL); -} - -void PLAT_wifiConnectPass(const char *ssid, WifiSecurityType sec, const char* pass) -{ - if(!CFG_getWifi()) { - wifilog("PLAT_wifiConnectPass: wifi is currently disabled.\n"); - return; - } - - wifilog("Attempting to connect to SSID %s with password\n", ssid); - - enum cn_event event = DA_UNKNOWN; - int ret = aw_wifid_connect_ap(ssid,pass,&event); - if(ret < 0) { - LOG_error("PLAT_wifiConnectPass: failed to connect to wifi (%i, %i).\n", ret, event); - return; - } - - if(event == DA_CONNECTED) - wifilog("PLAT_wifiConnectPass: connected ap successfully\n"); - else - wifilog("PLAT_wifiConnectPass: connecting ap failed:%s\n", connect_event_txt(event)); -} - -void PLAT_wifiDisconnect() -{ - PLAT_wifiConnectPass(NULL, SECURITY_WPA2_PSK, NULL); -} - -bool PLAT_wifiDiagnosticsEnabled() -{ - return CFG_getWifiDiagnostics(); -} - -void PLAT_wifiDiagnosticsEnable(bool on) -{ - wmg_set_debug_level(on ? 4 : 2); - CFG_setWifiDiagnostics(on); -} - -///////////////////////// - -bool PLAT_hasBluetooth() { return true; } -bool PLAT_bluetoothEnabled() { return CFG_getBluetooth(); } - -#include "bt_dev_list.h" -#include "bt_log.h" -#include "bt_manager.h" - -// callbacks should be dameonized -// TODO: can we get away with just implementing those we need? -dev_list_t *bonded_devices = NULL; -dev_list_t *discovered_controllers = NULL; -dev_list_t *discovered_audiodev = NULL; - -static bool auto_connect = true; - -#define btlog(fmt, ...) \ - LOG_note(PLAT_bluetoothDiagnosticsEnabled() ? LOG_INFO : LOG_DEBUG, fmt, ##__VA_ARGS__) - -// Utility: Parse BT device class - -#define COD_MAJOR_MASK 0x1F00 -#define COD_MINOR_MASK 0x00FC -#define COD_SERVICE_MASK 0xFFE000 - -#define GET_MAJOR_CLASS(cod) ((cod & COD_MAJOR_MASK) >> 8) -#define GET_MINOR_CLASS(cod) ((cod & COD_MINOR_MASK) >> 2) -#define GET_SERVICE_CLASS(cod) ((cod & COD_SERVICE_MASK) >> 13) - -static void bt_test_manager_cb(int event_id) -{ - btlog("bt test callback function enter, event_id: %d", event_id); -} - -static void bt_test_adapter_power_state_cb(btmg_adapter_power_state_t state) -{ - if (state == BTMG_ADAPTER_TURN_ON_SUCCESSED) { - btlog("Turn on bt successfully\n"); - } else if (state == BTMG_ADAPTER_TURN_ON_FAILED) { - btlog("Failed to turn on bt\n"); - } else if (state == BTMG_ADAPTER_TURN_OFF_SUCCESSED) { - btlog("Turn off bt successfully\n"); - } else if (state == BTMG_ADAPTER_TURN_OFF_FAILED) { - btlog("Failed to turn off bt\n"); - } -} - -static int is_background = 1; -static void bt_test_status_cb(btmg_state_t status) -{ - if (status == BTMG_STATE_OFF) { - btlog("BT is off\n"); - } else if (status == BTMG_STATE_ON) { - btlog("BT is ON\n"); - if(is_background) - bt_manager_gap_set_io_capability(BTMG_IO_CAP_NOINPUTNOOUTPUT); - else - bt_manager_gap_set_io_capability(BTMG_IO_CAP_KEYBOARDDISPLAY); - bt_manager_set_discovery_mode(BTMG_SCAN_MODE_CONNECTABLE_DISCOVERABLE); - } else if (status == BTMG_STATE_TURNING_ON) { - btlog("bt is turnning on.\n"); - } else if (status == BTMG_STATE_TURNING_OFF) { - btlog("bt is turnning off.\n"); - } -} - -static void bt_test_discovery_status_cb(btmg_discovery_state_t status) -{ - if (status == BTMG_DISC_STARTED) { - btlog("bt start scanning.\n"); - } else if (status == BTMG_DISC_STOPPED_AUTO) { - btlog("scanning stop automatically\n"); - } else if (status == BTMG_DISC_START_FAILED) { - btlog("start scan failed.\n"); - } else if (status == BTMG_DISC_STOPPED_BY_USER) { - btlog("stop scan by user.\n"); - } -} - -static void bt_test_gap_connected_changed_cb(btmg_bt_device_t *device) -{ - LOG_info("address:%s,name:%s,class:%d,icon:%s,address type:%s,rssi:%d,state:%s\n",device->remote_address, - device->remote_name, device->r_class, device->icon, device->address_type, device->rssi, device->connected ? "CONNECTED":"DISCONNECTED"); - // TODO: check for device class and call SDL_OpenJoystick if its a gamepad/HID device - if(device->connected == false) { - bt_manager_set_discovery_mode(BTMG_SCAN_MODE_CONNECTABLE_DISCOVERABLE); - } - else { - // not sure why this isnt handled over btmgr interface, but we need it - char act[256]; - sprintf(act, "bluetoothctl trust %s", device->remote_address); - system(act); - } -} - -static void bt_test_dev_add_cb(btmg_bt_device_t *device) -{ - btlog("address:%s,name:%s,class:%d,icon:%s,address type:%s,rssi:%d\n", device->remote_address, - device->remote_name, device->r_class, device->icon, device->address_type, device->rssi); - - //print_bt_class(device->r_class); - - { - if (GET_MAJOR_CLASS(device->r_class) == 0x04) { // Audio/Video - if(!btmg_dev_list_find_device(discovered_audiodev, device->remote_address)) - btmg_dev_list_add_device(discovered_audiodev, device->remote_name, device->remote_address); - } - if (GET_MAJOR_CLASS(device->r_class) == 0x05) { // Peripheral - if(!btmg_dev_list_find_device(discovered_controllers, device->remote_address)) - btmg_dev_list_add_device(discovered_controllers, device->remote_name, device->remote_address); - } - } -} - -static void bt_test_dev_remove_cb(btmg_bt_device_t *device) -{ - btlog("address:%s,name:%s,class:%d,address type:%s\n", device->remote_address, - device->remote_name, device->r_class,device->address_type); - - { - btmg_dev_list_remove_device(discovered_audiodev, device->remote_address); - btmg_dev_list_remove_device(discovered_controllers, device->remote_address); - } -} - -static void bt_test_update_rssi_cb(const char *address, int rssi) -{ - //dev_node_t *dev_node = NULL; - - //pthread_mutex_lock(&discovered_devices_mtx); - //dev_node = btmg_dev_list_find_device(discovered_devices, address); - //if (dev_node) { - // too spammy - //LOG_info("address:%s,name:%s,rssi:%d\n", dev_node->dev_addr, dev_node->dev_name, rssi); - //} - //pthread_mutex_unlock(&discovered_devices_mtx); -} - -static void bt_test_bond_state_cb(btmg_bond_state_t state,const char *bd_addr,const char *name) -{ - btlog("bonded device state:%d, addr:%s, name:%s\n", state, bd_addr, name); - - { - dev_node_t *dev_bonded_node = NULL; - dev_bonded_node = btmg_dev_list_find_device(bonded_devices, bd_addr); - - if (state == BTMG_BOND_STATE_BONDED) { - if (dev_bonded_node == NULL) { - btmg_dev_list_add_device(bonded_devices, name, bd_addr); - } - - if(btmg_dev_list_find_device(discovered_audiodev, bd_addr)) { - btmg_dev_list_remove_device(discovered_audiodev, bd_addr); - } - - if(btmg_dev_list_find_device(discovered_controllers, bd_addr)) { - btmg_dev_list_remove_device(discovered_controllers, bd_addr); + char line[256]; + int current_light = -1; + while (fgets(line, sizeof(line), file)) + { + if (line[0] == '[') + { + // Section header + char light_name[255]; + if (sscanf(line, "[%49[^]]]", light_name) == 1) + { + current_light++; + if (current_light < MAX_LIGHTS) + { + strncpy(lights[current_light].name, light_name, 255 - 1); + lights[current_light].name[255 - 1] = '\0'; // Ensure null-termination + lights[current_light].cycles = -1; // cycles (times animation loops) should basically always be -1 for unlimited unless specifically set + } + else + { + LOG_info("Maximum number of lights (%d) exceeded. Ignoring further sections.\n", MAX_LIGHTS); + current_light = -1; // Reset if max_lights exceeded + } + } } + else if (current_light >= 0 && current_light < MAX_LIGHTS) + { + int temp_value; + uint32_t temp_color; + char filename[255]; - btlog("Pairing state for %s is BONDED\n", name); - } else if (state == BTMG_BOND_STATE_NONE) { - if (dev_bonded_node != NULL) { - btmg_dev_list_remove_device(bonded_devices, bd_addr); + if (sscanf(line, "filename=%s", &filename) == 1) + { + strncpy(lights[current_light].filename, filename, 255 - 1); + continue; + } + if (sscanf(line, "effect=%d", &temp_value) == 1) + { + lights[current_light].effect = temp_value; + continue; + } + if (sscanf(line, "color1=%x", &temp_color) == 1) + { + lights[current_light].color1 = temp_color; + continue; + } + if (sscanf(line, "color2=%x", &temp_color) == 1) + { + lights[current_light].color2 = temp_color; + continue; + } + if (sscanf(line, "speed=%d", &temp_value) == 1) + { + lights[current_light].speed = temp_value; + continue; + } + if (sscanf(line, "brightness=%d", &temp_value) == 1) + { + lights[current_light].brightness = temp_value; + continue; + } + if (sscanf(line, "trigger=%d", &temp_value) == 1) + { + lights[current_light].trigger = temp_value; + continue; + } + if (sscanf(line, "inbrightness=%d", &temp_value) == 1) + { + lights[current_light].inbrightness = temp_value; + continue; + } } - btlog("Pairing state for %s is BOND NONE\n", name); - } else if (state == BTMG_BOND_STATE_BONDING) { - btlog("Pairing state for %s is BONDING\n", name); } + fclose(file); } } -#define BUFFER_SIZE 17 -static void bt_test_pair_ask(const char *prompt,char *buffer) -{ - btlog("%s", prompt); - if (fgets(buffer, BUFFER_SIZE, stdin) == NULL) - btlog("cmd fgets error\n"); -} - -void bt_test_gap_request_pincode_cb(void *handle,char *device) -{ - char buffer[BUFFER_SIZE] = {0}; - - btlog("AGENT:Request pincode (%s)\n",device); - - bt_test_pair_ask("Enter PIN Code: ",buffer); - - bt_manager_gap_send_pincode(handle,buffer); -} - -void bt_test_gap_display_pin_code_cb(char *device,char *pincode) -{ - btlog("AGENT: Pincode %s\n", pincode); -} - -void bt_test_gap_request_passkey_cb(void *handle,char *device) -{ - unsigned long passkey; - char buffer[BUFFER_SIZE] = {0}; - - btlog("AGENT: Request passkey (%s)\n",device); - //bt_test_pair_ask("Enter passkey (1~999999): ",buffer); - //passkey = strtoul(buffer, NULL, 10); - //if ((passkey > 0) && (passkey < 999999)) - bt_manager_gap_send_passkey(handle,passkey); - //else - // fprintf(stdout, "AGENT: get passkey error\n"); -} - -void bt_test_gap_display_passkey_cb(char *device,unsigned int passkey, - unsigned int entered) -{ - btlog("AGENT: Passkey %06u\n", passkey); -} - -void bt_test_gap_confirm_passkey_cb(void *handle,char *device,unsigned int passkey) -{ - char buffer[BUFFER_SIZE] = {0}; - - btlog("AGENT: Request confirmation (%s)\nPasskey: %06u\n", - device, passkey); - //bt_test_pair_ask("Confirm passkey? (yes/no): ",buffer); - //if (!strncmp(buffer, "yes", 3)) - bt_manager_gap_pair_send_empty_response(handle); - //else - // bt_manager_gap_send_pair_error(handle,BT_PAIR_REQUEST_REJECTED,""); -} - -void bt_test_gap_authorize_cb(void *handle,char *device) -{ - - char buffer[BUFFER_SIZE] = {0}; - btlog("AGENT: Request authorization (%s)\n",device); - - bt_test_pair_ask("Authorize? (yes/no): ",buffer); - - //if (!strncmp(buffer, "yes", 3)) - bt_manager_gap_pair_send_empty_response(handle); - //else - // bt_manager_gap_send_pair_error(handle,BT_PAIR_REQUEST_REJECTED,""); -} - -void bt_test_gap_authorize_service_cb(void *handle,char *device,char *uuid) -{ - char buffer[BUFFER_SIZE] = {0}; - btlog("AGENT: Authorize Service (%s, %s)\n", device, uuid); - //if(is_background == 0) { - // bt_test_pair_ask("Authorize connection? (yes/no): ",buffer); - - // if (!strncmp(buffer, "yes", 3)) - bt_manager_gap_pair_send_empty_response(handle); - // else - // bt_manager_gap_send_pair_error(handle,BT_PAIR_REQUEST_REJECTED,""); - //}else { - // bt_manager_gap_pair_send_empty_response(handle); - //} -} - -static void bt_test_a2dp_sink_connection_state_cb(const char *bd_addr, btmg_a2dp_sink_connection_state_t state) -{ - - if (state == BTMG_A2DP_SINK_DISCONNECTED) { - btlog("A2DP sink disconnected with device: %s", bd_addr); - bt_manager_set_discovery_mode(BTMG_SCAN_MODE_CONNECTABLE_DISCOVERABLE); - } else if (state == BTMG_A2DP_SINK_CONNECTING) { - btlog("A2DP sink connecting with device: %s", bd_addr); - } else if (state == BTMG_A2DP_SINK_CONNECTED) { - btlog("A2DP sink connected with device: %s", bd_addr); - } else if (state == BTMG_A2DP_SINK_DISCONNECTING) { - btlog("A2DP sink disconnecting with device: %s", bd_addr); - } -} - -static void bt_test_a2dp_sink_audio_state_cb(const char *bd_addr, btmg_a2dp_sink_audio_state_t state) -{ - if (state == BTMG_A2DP_SINK_AUDIO_SUSPENDED) { - btlog("A2DP sink audio suspended with device: %s", bd_addr); - } else if (state == BTMG_A2DP_SINK_AUDIO_STOPPED) { - btlog("A2DP sink audio stopped with device: %s", bd_addr); - } else if (state == BTMG_A2DP_SINK_AUDIO_STARTED) { - btlog("A2DP sink audio started with device: %s", bd_addr); - } -} - -static void bt_test_a2dp_source_connection_state_cb(const char *bd_addr, btmg_a2dp_source_connection_state_t state) -{ - if (state == BTMG_A2DP_SOURCE_DISCONNECTED) { - btlog("A2DP source disconnected with device: %s\n", bd_addr); - bt_manager_set_discovery_mode(BTMG_SCAN_MODE_CONNECTABLE_DISCOVERABLE); - } else if (state == BTMG_A2DP_SOURCE_CONNECTING) { - btlog("A2DP source connecting with device: %s\n", bd_addr); - } else if (state == BTMG_A2DP_SOURCE_CONNECTED) { - btlog("A2DP source connected with device: %s\n", bd_addr); - } else if (state == BTMG_A2DP_SOURCE_DISCONNECTING) { - btlog("A2DP source disconnecting with device: %s\n", bd_addr); - } else if (state == BTMG_A2DP_SOURCE_CONNECT_FAILED) { - btlog("A2DP source connect with device: %s failed!\n", bd_addr); - } else if (state == BTMG_A2DP_SOURCE_DISCONNEC_FAILED) { - btlog("A2DP source disconnect with device: %s failed!\n", bd_addr); - } -} - -static void bt_test_a2dp_source_audio_state_cb(const char *bd_addr, btmg_a2dp_source_audio_state_t state) -{ - if (state == BTMG_A2DP_SOURCE_AUDIO_SUSPENDED) { - LOG_info("A2DP source audio suspended with device: %s\n", bd_addr); - } else if (state == BTMG_A2DP_SOURCE_AUDIO_STOPPED) { - LOG_info("A2DP source audio stopped with device: %s\n", bd_addr); - } else if (state == BTMG_A2DP_SOURCE_AUDIO_STARTED) { - LOG_info("A2DP source audio started with device: %s\n", bd_addr); - } -} - -static void bt_test_avrcp_play_state_cb(const char *bd_addr, btmg_avrcp_play_state_t state) -{ - if (state == BTMG_AVRCP_PLAYSTATE_STOPPED) { - btlog("BT playing music stopped with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_PLAYING) { - btlog("BT palying music playing with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_PAUSED) { - btlog("BT palying music paused with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_FWD_SEEK) { - btlog("BT palying music FWD SEEK with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_REV_SEEK) { - btlog("BT palying music REV SEEK with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_FORWARD) { - btlog("BT palying music forward with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_BACKWARD) { - btlog("BT palying music backward with device: %s\n", bd_addr); - } else if (state == BTMG_AVRCP_PLAYSTATE_ERROR) { - btlog("BT palying music ERROR with device: %s\n", bd_addr); - } -} - -static void bt_test_avrcp_audio_volume_cb(const char *bd_addr, unsigned int volume) -{ - btlog("AVRCP audio volume:%s : %d\n", bd_addr, volume); -} - -///////////////////////////////// - -static btmg_callback_t *bt_callback = NULL; - -void PLAT_bluetoothInit() { - LOG_info("BT init\n"); - - if(bt_callback) { - LOG_error("BT is already initialized.\n"); - return; - } - // Needs to be set before starting bluetooth manager - PLAT_bluetoothDiagnosticsEnable(CFG_getBluetoothDiagnostics()); - - if(bt_manager_preinit(&bt_callback) != 0) { - LOG_error("bt preinit failed!\n"); - return; - } - - // Only BT audio here for now - //bt_manager_set_enable_default(true); - bt_manager_enable_profile(BTMG_A2DP_SOUCE_ENABLE | BTMG_AVRCP_ENABLE); - - bt_callback->btmg_manager_cb.bt_mg_cb = bt_test_manager_cb; - bt_callback->btmg_adapter_cb.adapter_power_state_cb = bt_test_adapter_power_state_cb; - - bt_callback->btmg_gap_cb.gap_status_cb = bt_test_status_cb; - bt_callback->btmg_gap_cb.gap_disc_status_cb = bt_test_discovery_status_cb; - bt_callback->btmg_gap_cb.gap_device_add_cb = bt_test_dev_add_cb; - bt_callback->btmg_gap_cb.gap_device_remove_cb = bt_test_dev_remove_cb; - bt_callback->btmg_gap_cb.gap_update_rssi_cb = bt_test_update_rssi_cb; - bt_callback->btmg_gap_cb.gap_bond_state_cb = bt_test_bond_state_cb; - bt_callback->btmg_gap_cb.gap_connect_changed = bt_test_gap_connected_changed_cb; - - /* bt security callback setting.*/ - bt_callback->btmg_gap_cb.gap_request_pincode = bt_test_gap_request_pincode_cb; - bt_callback->btmg_gap_cb.gap_display_pin_code = bt_test_gap_display_pin_code_cb; - bt_callback->btmg_gap_cb.gap_request_passkey = bt_test_gap_request_passkey_cb; - bt_callback->btmg_gap_cb.gap_display_passkey = bt_test_gap_display_passkey_cb; - bt_callback->btmg_gap_cb.gap_confirm_passkey = bt_test_gap_confirm_passkey_cb; - bt_callback->btmg_gap_cb.gap_authorize = bt_test_gap_authorize_cb; - bt_callback->btmg_gap_cb.gap_authorize_service = bt_test_gap_authorize_service_cb; - - /* bt a2dp sink callback*/ - //bt_callback->btmg_a2dp_sink_cb.a2dp_sink_connection_state_cb = bt_test_a2dp_sink_connection_state_cb; - //bt_callback->btmg_a2dp_sink_cb.a2dp_sink_audio_state_cb = bt_test_a2dp_sink_audio_state_cb; - - /* bt a2dp source callback*/ - bt_callback->btmg_a2dp_source_cb.a2dp_source_connection_state_cb = bt_test_a2dp_source_connection_state_cb; - bt_callback->btmg_a2dp_source_cb.a2dp_source_audio_state_cb = bt_test_a2dp_source_audio_state_cb; - /* bt avrcp callback*/ - bt_callback->btmg_avrcp_cb.avrcp_audio_volume_cb = bt_test_avrcp_audio_volume_cb; - - if(bt_manager_init(bt_callback) != 0) { - LOG_error("bt manager init failed.\n"); - bt_manager_deinit(bt_callback); - return; - } - - bonded_devices = btmg_dev_list_new(); - if(bonded_devices == NULL) { - LOG_error("btmg_dev_list_new failed.\n"); - bt_manager_deinit(bt_callback); - return; - } - - discovered_audiodev= btmg_dev_list_new(); - if(discovered_audiodev == NULL) { - LOG_error("btmg_dev_list_new failed.\n"); - bt_manager_deinit(bt_callback); - return; - } - - discovered_controllers= btmg_dev_list_new(); - if(discovered_controllers == NULL) { - LOG_error("btmg_dev_list_new failed.\n"); - bt_manager_deinit(bt_callback); - return; - } - - PLAT_bluetoothEnable(CFG_getBluetooth()); -} +#define LED_PATH1 "/sys/class/led_anim/max_scale" +#define LED_PATH2 "/sys/class/led_anim/max_scale_lr" +#define LED_PATH3 "/sys/class/led_anim/max_scale_f1f2" -void PLAT_bluetoothDeinit() +void PLAT_setLedInbrightness(LightSettings *led) { - if(bt_callback) { - bt_manager_deinit(bt_callback); - btmg_dev_list_free(discovered_audiodev); - btmg_dev_list_free(discovered_controllers); - btmg_dev_list_free(bonded_devices); - bt_callback = NULL; - } -} - -void PLAT_bluetoothEnable(bool shouldBeOn) { - - if(bt_callback) { - // go through the manager - btmg_state_t bt_state = bt_manager_get_state(); - // dont turn on if BT is already on/urning on or still turning off - if(shouldBeOn && bt_state == BTMG_STATE_OFF) { - btlog("turning BT on...\n"); - system("rfkill.elf unblock bluetooth"); - if(bt_manager_enable(true) < 0) { - LOG_error("bt_manager_enable failed\n"); - return; - } - bt_manager_set_name("Trimui Brick (NextUI)"); - } - else if(!shouldBeOn && bt_state == BTMG_STATE_ON ) { - btlog("turning BT off...\n"); - if(bt_manager_enable(false) < 0) { - LOG_error("bt_manager_enable failed\n"); - return; - } - system("rfkill.elf block bluetooth"); + char filepath[256]; + FILE *file; + // first set brightness + if(is_brick) { + if (strcmp(led->filename, "m") == 0) { + snprintf(filepath, sizeof(filepath), LED_PATH1); + } else if (strcmp(led->filename, "f1") == 0) { + snprintf(filepath, sizeof(filepath),LED_PATH3); + } else { + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale_%s", led->filename); } + } else { + snprintf(filepath, sizeof(filepath), LED_PATH1); } - else { - // lightweight - if(shouldBeOn) { - btlog("turning BT on...\n"); - //system("rfkill.elf unblock bluetooth"); - system("/etc/bluetooth/bt_init.sh start &"); - } - else { - btlog("turning BT off...\n"); - system("/etc/bluetooth/bt_init.sh stop &"); - //system("rfkill.elf block bluetooth"); + if (strcmp(led->filename, "f2") != 0) { + // do nothhing for f2 + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->inbrightness); + fclose(file); } } - CFG_setBluetooth(shouldBeOn); -} - -bool PLAT_bluetoothDiagnosticsEnabled() { - return CFG_getBluetoothDiagnostics(); -} - -void PLAT_bluetoothDiagnosticsEnable(bool on) { - bt_manager_set_loglevel(on ? BTMG_LOG_LEVEL_DEBUG : BTMG_LOG_LEVEL_INFO); - CFG_setBluetoothDiagnostics(on); -} - -void PLAT_bluetoothDiscovery(int on) -{ - btmg_scan_filter_t scan_filter = {0}; - scan_filter.type = BTMG_SCAN_BR_EDR; - scan_filter.rssi = -90; - - if(on) { - btlog("Starting BT discovery.\n"); - bt_manager_discovery_filter(&scan_filter); - bt_manager_start_discovery(); - } - else { - btlog("Stopping BT discovery.\n"); - bt_manager_cancel_discovery(); - } -} - -bool PLAT_bluetoothDiscovering() -{ - return bt_manager_is_discovering(); } - -int PLAT_bluetoothScan(struct BT_device *devices, int max) +void PLAT_setLedBrightness(LightSettings *led) { - int count = 0; - // Append audio devices - { - dev_node_t *dev_node = NULL; - dev_node = discovered_audiodev->head; - while (dev_node != NULL && count < max) { - btlog("%s %s\n", dev_node->dev_addr, dev_node->dev_name); - struct BT_device *device = &devices[count]; - strcpy(device->addr, dev_node->dev_addr); - strcpy(device->name, dev_node->dev_name); - device->kind = BLUETOOTH_AUDIO; - - count++; - dev_node = dev_node->next; + char filepath[256]; + FILE *file; + // first set brightness + if(is_brick) { + if (strcmp(led->filename, "m") == 0) { + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale"); + } else if (strcmp(led->filename, "f1") == 0) { + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale_f1f2"); + } else { + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale_%s", led->filename); } + } else { + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale"); } - - // Append controllers - { - dev_node_t *dev_node = NULL; - dev_node = discovered_controllers->head; - while (dev_node != NULL && count < max) { - btlog("%s %s\n", dev_node->dev_addr, dev_node->dev_name); - struct BT_device *device = &devices[count]; - strcpy(device->addr, dev_node->dev_addr); - strcpy(device->name, dev_node->dev_name); - device->kind = BLUETOOTH_CONTROLLER; - - count++; - dev_node = dev_node->next; + if (strcmp(led->filename, "f2") != 0) { + // do nothhing for f2 + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->brightness); + fclose(file); } } - - //btlog("Scan yielded %d devices\n", count); - - return count; } - -int PLAT_bluetoothPaired(struct BT_devicePaired *paired, int max) +void PLAT_setLedEffect(LightSettings *led) { - bt_paried_device *devices = NULL; - int pairCnt = -1; - - bt_manager_get_paired_devices(&devices,&pairCnt); - bt_paried_device *iter = devices; - int count = 0; - if(iter) { - while(iter && count < max) { - struct BT_devicePaired *device = &paired[count]; - strcpy(device->remote_addr, iter->remote_address); - strcpy(device->remote_name, iter->remote_name); - device->rssi = iter->rssi; - device->is_bonded = iter->is_bonded; - device->is_connected = iter->is_connected; - //device->uuid_len = iter->uuid_length; - - count++; - iter = iter->next; - } - bt_manager_free_paired_devices(devices); - } - //btlog("Paired %d devices\n", count); - - return count; + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->effect); + fclose(file); + } +} +void PLAT_setLedEffectCycles(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_cycles_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->cycles); + fclose(file); + } } - -void PLAT_bluetoothPair(char *addr) +void PLAT_setLedEffectSpeed(LightSettings *led) { - int ret = bt_manager_pair(addr); - if (ret) - LOG_error("BT pair failed: %d\n", ret); + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_duration_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->speed); + fclose(file); + } } - -void PLAT_bluetoothUnpair(char *addr) +void PLAT_setLedColor(LightSettings *led) { - int ret = bt_manager_unpair(addr); - if (ret) - LOG_error("BT unpair failed\n"); + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_rgb_hex_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%06X\n", led->color1); + fclose(file); + } } -void PLAT_bluetoothConnect(char *addr) -{ - // can we get away wth just calling both? - int ret = bt_manager_connect(addr); - if (ret) - LOG_error("BT connect generic failed: %d\n", ret); - LOG_info("BT connect generic returned: %d\n", ret); - //int ret = bt_manager_profile_connect(addr, BTMG_A2DP_SINK); - //if (ret) - // LOG_error("BT connect A2DP_SINK failed: %d\n", ret); - - //ret = bt_manager_profile_connect(addr, BTMG_AVRCP); - //if (ret) - // LOG_error("BT connect AVRCP failed: %d\n", ret); - - //PLAT_bluetoothStreamInit(2, 48000); - //PLAT_bluetoothStreamBegin(0); -} +////////////////////////////////////////////// -void PLAT_bluetoothDisconnect(char *addr) -{ - // can we get away wth just calling this? - int ret = bt_manager_disconnect(addr); - if (ret) - LOG_error("BT disconnect failed: %d\n", ret); - //int ret = bt_manager_profile_disconnect(addr, BTMG_A2DP_SINK); - //if (ret) - // LOG_error("BT disconnect BTMG_A2DP_SINK failed: %d\n", ret); - //ret = bt_manager_profile_disconnect(addr, BTMG_AVRCP); - //if (ret) - // LOG_error("BT disconnect BTMG_AVRCP failed: %d\n", ret); -} +bool PLAT_canTurbo(void) { return true; } -bool PLAT_bluetoothConnected() -{ - //bt_paried_device *devices = NULL; - //int pairCnt = -1; - //bool connected = false; -// - //bt_manager_get_paired_devices(&devices,&pairCnt); - //bt_paried_device *iter = devices; - //if(iter) { - // while(iter) { - // if(iter->is_connected) { - // connected = true; - // break; - // } -// - // iter = iter->next; - // } - // bt_manager_free_paired_devices(devices); - //} - - // no btmgr here! +#define INPUTD_PATH "/tmp/trimui_inputd" - FILE *fp; - char buffer[256]; - bool connected = false; +typedef struct TurboBtnPath { + int brn_id; + char *path; +} TurboBtnPath; - fp = popen("hcitool con", "r"); - if (fp == NULL) { - perror("Failed to run hcitool"); - return 1; - } +static TurboBtnPath turbo_mapping[] = { + {BTN_ID_A, INPUTD_PATH "/turbo_a"}, + {BTN_ID_B, INPUTD_PATH "/turbo_b"}, + {BTN_ID_X, INPUTD_PATH "/turbo_x"}, + {BTN_ID_Y, INPUTD_PATH "/turbo_y"}, + {BTN_ID_L1, INPUTD_PATH "/turbo_l"}, + {BTN_ID_L2, INPUTD_PATH "/turbo_l2"}, + {BTN_ID_R1, INPUTD_PATH "/turbo_r"}, + {BTN_ID_R2, INPUTD_PATH "/turbo_r2"}, + {0, NULL} +}; - while (fgets(buffer, sizeof(buffer), fp) != NULL) { - if (strstr(buffer, "ACL")) { - connected = true; - break; +int toggle_file(const char *path) { + if (access(path, F_OK) == 0) { + unlink(path); + return 0; + } else { + int fd = open(path, O_CREAT | O_WRONLY, 0644); + if (fd >= 0) { + close(fd); + return 1; } + return -1; // error } - - pclose(fp); - - return connected; } -int PLAT_bluetoothVolume() +int PLAT_toggleTurbo(int btn_id) { - int vol_value = 0; - - vol_value = bt_manager_get_vol(); - btlog("get vol:%d\n", vol_value); + // avoid extra file IO on each call + static int initialized = 0; + if (!initialized) { + mkdir(INPUTD_PATH, 0755); + initialized = 1; + } - return vol_value; + for (int i = 0; turbo_mapping[i].path; i++) { + if (turbo_mapping[i].brn_id == btn_id) { + return toggle_file(turbo_mapping[i].path); + } + } + return 0; } -void PLAT_bluetoothSetVolume(int vol) -{ - int vol_value = vol; - if (vol_value > 100) - vol_value = 100; +void PLAT_clearTurbo() { + for (int i = 0; turbo_mapping[i].path; i++) { + unlink(turbo_mapping[i].path); + } +} - if (vol_value < 0) - vol_value = 0; +////////////////////////////////////////////// - bt_manager_vol_changed_noti(vol_value); - LOG_debug("set vol:%d\n", vol_value); +int PLAT_setDateTime(int y, int m, int d, int h, int i, int s) { + char cmd[512]; + sprintf(cmd, "date -s '%d-%d-%d %d:%d:%d'; hwclock -u -w", y,m,d,h,i,s); + system(cmd); + return 0; // why does this return an int? } -// bt_device_watcher.c - -#include +#define MAX_LINE_LENGTH 200 +#define ZONE_PATH "/usr/share/zoneinfo" +#define ZONE_TAB_PATH ZONE_PATH "/zone.tab" -#define WATCHED_DIR_FMT "%s" -#define WATCHED_FILE ".asoundrc" -#define EVENT_BUF_LEN (1024 * (sizeof(struct inotify_event) + NAME_MAX + 1)) +static char cached_timezones[MAX_TIMEZONES][MAX_TZ_LENGTH]; +static int cached_tz_count = -1; -static pthread_t watcher_thread; -static int inotify_fd = -1; -static int dir_watch_fd = -1; -static int file_watch_fd = -1; -static volatile int running = 0; -static void (*callback_fn)(int device, int watch_event) = NULL; -static char watched_dir[MAX_PATH]; -static char watched_file_path[MAX_PATH]; +int compare_timezones(const void *a, const void *b) { + return strcmp((const char *)a, (const char *)b); +} -// Function to detect audio device type from .asoundrc content -static int detect_audio_device_type() { - FILE *file = fopen(watched_file_path, "r"); +void PLAT_initTimezones() { + if (cached_tz_count != -1) { // Already initialized + return; + } + + FILE *file = fopen(ZONE_TAB_PATH, "r"); if (!file) { - //LOG_info("detect_audio_device_type: .asoundrc not found, defaulting to AUDIO_SINK_DEFAULT\n"); - return AUDIO_SINK_DEFAULT; + LOG_info("Error opening file %s\n", ZONE_TAB_PATH); + return; } - char line[256]; - int is_bluetooth = 0; - int is_usb_dac = 0; + char line[MAX_LINE_LENGTH]; + cached_tz_count = 0; while (fgets(line, sizeof(line), file)) { - if (strstr(line, "type bluealsa") || strstr(line, "defaults.bluealsa.device")) { - //LOG_info("detect_audio_device_type: found bluealsa\n"); - is_bluetooth = 1; - break; + // Skip comment lines + if (line[0] == '#' || strlen(line) < 3) { + continue; + } + + char *token = strtok(line, "\t"); // Skip country code + if (!token) continue; + + token = strtok(NULL, "\t"); // Skip latitude/longitude + if (!token) continue; + + token = strtok(NULL, "\t\n"); // Extract timezone + if (!token) continue; + + // Check for duplicates before adding + int duplicate = 0; + for (int i = 0; i < cached_tz_count; i++) { + if (strcmp(cached_timezones[i], token) == 0) { + duplicate = 1; + break; + } } - if (strstr(line, "type hw")) { - //LOG_info("detect_audio_device_type: found hw card\n"); - is_usb_dac = 1; - break; + + if (!duplicate && cached_tz_count < MAX_TIMEZONES) { + strncpy(cached_timezones[cached_tz_count], token, MAX_TZ_LENGTH - 1); + cached_timezones[cached_tz_count][MAX_TZ_LENGTH - 1] = '\0'; // Ensure null-termination + cached_tz_count++; } } fclose(file); - if (is_bluetooth) { - return AUDIO_SINK_BLUETOOTH; - } else if (is_usb_dac) { - return AUDIO_SINK_USBDAC; - } else { - return AUDIO_SINK_DEFAULT; - } -} - -static void add_file_watch() { - if (file_watch_fd >= 0) return; // already watching - - file_watch_fd = inotify_add_watch(inotify_fd, watched_file_path, - IN_MODIFY | IN_CLOSE_WRITE | IN_DELETE_SELF); - if (file_watch_fd < 0) { - if (errno != ENOENT) // ENOENT means file doesn't exist yet - no error needed - LOG_error("PLAT_audioDeviceWatchRegister: failed to add file watch: %s\n", strerror(errno)); - } else { - LOG_info("Watching file: %s\n", watched_file_path); - } + // Sort the list alphabetically + qsort(cached_timezones, cached_tz_count, MAX_TZ_LENGTH, compare_timezones); } -static void remove_file_watch() { - if (file_watch_fd >= 0) { - inotify_rm_watch(inotify_fd, file_watch_fd); - file_watch_fd = -1; - LOG_info("Stopped watching file: %s\n", watched_file_path); +void PLAT_getTimezones(char timezones[MAX_TIMEZONES][MAX_TZ_LENGTH], int *tz_count) { + if (cached_tz_count == -1) { + LOG_warn("Error: Timezones not initialized. Call PLAT_initTimezones first.\n"); + *tz_count = 0; + return; } + + memcpy(timezones, cached_timezones, sizeof(cached_timezones)); + *tz_count = cached_tz_count; } -static void *watcher_thread_func(void *arg) { - char buffer[EVENT_BUF_LEN]; - - // At start try to watch file if exists - add_file_watch(); - - while (running) { - int length = read(inotify_fd, buffer, EVENT_BUF_LEN); - if (length < 0) { - if (errno == EAGAIN || errno == EINTR) { - sleep(1); - continue; - } - LOG_error("inotify read error: %s\n", strerror(errno)); - break; - } - - for (int i = 0; i < length;) { - struct inotify_event *event = (struct inotify_event *)&buffer[i]; - - if (event->wd == dir_watch_fd) { - if (event->len > 0 && strcmp(event->name, WATCHED_FILE) == 0) { - if (event->mask & IN_CREATE) { - add_file_watch(); - int device_type = detect_audio_device_type(); - if (callback_fn) callback_fn(device_type, DIRWATCH_CREATE); - } - // No need to react to this, we handle it via file watch - //else if (event->mask & IN_DELETE) { - // remove_file_watch(); - // if (callback_fn) callback_fn(AUDIO_SINK_DEFAULT, DIRWATCH_DELETE); - //} - } - } - else if (event->wd == file_watch_fd) { - if (event->mask & (IN_MODIFY | IN_CLOSE_WRITE | IN_DELETE_SELF)) { - if (event->mask & IN_DELETE_SELF) { - remove_file_watch(); - if (callback_fn) callback_fn(AUDIO_SINK_DEFAULT, FILEWATCH_DELETE); - } - // No need to react to this, it usually comes paired with FILEWATCH_MODIFY - //else if (event->mask & IN_CLOSE_WRITE) { - // if (callback_fn) callback_fn(AUDIO_SINK_BLUETOOTH, FILEWATCH_CLOSE_WRITE); - //} - else if (event->mask & IN_MODIFY) { - int device_type = detect_audio_device_type(); - if (callback_fn) callback_fn(device_type, FILEWATCH_MODIFY); - } - } - } +char *PLAT_getCurrentTimezone() { - i += sizeof(struct inotify_event) + event->len; - } - } + char *output = (char *)malloc(256); + if (!output) { + return false; + } + FILE *fp = popen("uci get system.@system[0].zonename", "r"); + if (!fp) { + free(output); + return false; + } + fgets(output, 256, fp); + pclose(fp); + trimTrailingNewlines(output); - return NULL; + return output; } -void PLAT_audioDeviceWatchRegister(void (*cb)(int device, int event)) { - if (running) return; // Already running - - callback_fn = cb; - - const char *home = getenv("HOME"); - if (!home) { - LOG_error("PLAT_audioDeviceWatchRegister: HOME environment variable not set\n"); +void PLAT_setCurrentTimezone(const char* tz) { + if (cached_tz_count == -1) { + LOG_warn("Error: Timezones not initialized. Call PLAT_initTimezones first.\n"); return; } - snprintf(watched_dir, MAX_PATH, WATCHED_DIR_FMT, home); - snprintf(watched_file_path, MAX_PATH, "%s/%s", watched_dir, WATCHED_FILE); - - LOG_info("PLAT_audioDeviceWatchRegister: Watching directory %s\n", watched_dir); - LOG_info("PLAT_audioDeviceWatchRegister: Watching file %s\n", watched_file_path); + // This makes it permanent + char *zonename = (char *)malloc(256); + if (!zonename) + return; + snprintf(zonename, 256, "uci set system.@system[0].zonename=\"%s\"", tz); + system(zonename); + //system("uci set system.@system[0].zonename=\"Europe/Berlin\""); + system("uci del -q system.@system[0].timezone"); + system("uci commit system"); + free(zonename); - inotify_fd = inotify_init1(IN_NONBLOCK); - if (inotify_fd < 0) { - LOG_error("PLAT_audioDeviceWatchRegister: failed to initialize inotify\n"); - return; - } + // This fixes the timezone until the next reboot + char *tz_path = (char *)malloc(256); + if (!tz_path) { + return; + } + snprintf(tz_path, 256, ZONE_PATH "/%s", tz); + // replace existing symlink + if (unlink("/tmp/localtime") == -1) { + LOG_error("Failed to remove existing symlink: %s\n", strerror(errno)); + } + if (symlink(tz_path, "/tmp/localtime") == -1) { + LOG_error("Failed to set timezone: %s\n", strerror(errno)); + } + free(tz_path); - dir_watch_fd = inotify_add_watch(inotify_fd, watched_dir, IN_CREATE | IN_DELETE); - if (dir_watch_fd < 0) { - LOG_error("PLAT_audioDeviceWatchRegister: failed to add directory watch\n"); - close(inotify_fd); - inotify_fd = -1; - return; - } + // apply timezone to kernel + system("date -k"); +} - file_watch_fd = -1; +bool PLAT_getNetworkTimeSync(void) { + char *output = (char *)malloc(256); + if (!output) { + return false; + } + FILE *fp = popen("uci get system.ntp.enable", "r"); + if (!fp) { + free(output); + return false; + } + fgets(output, 256, fp); + pclose(fp); + bool result = (output[0] == '1'); + free(output); + return result; +} - running = 1; - if (pthread_create(&watcher_thread, NULL, watcher_thread_func, NULL) != 0) { - LOG_error("PLAT_audioDeviceWatchRegister: failed to create thread\n"); - inotify_rm_watch(inotify_fd, dir_watch_fd); - close(inotify_fd); - inotify_fd = -1; - dir_watch_fd = -1; - running = 0; - } +void PLAT_setNetworkTimeSync(bool on) { + // note: this is not the service residing at /etc/init.d/ntpd - that one has hardcoded time server URLs and does not interact with UCI. + if (on) { + // permanment + system("uci set system.ntp.enable=1"); + system("uci commit system"); + system("/etc/init.d/ntpd reload"); + } else { + // permanment + system("uci set system.ntp.enable=0"); + system("uci commit system"); + system("/etc/init.d/ntpd stop"); + } } -void PLAT_audioDeviceWatchUnregister(void) { - if (!running) return; +///////////////////////// + +// We use the generic video implementation here +#include "generic_video.c" - running = 0; - pthread_join(watcher_thread, NULL); +///////////////////////// - if (file_watch_fd >= 0) - inotify_rm_watch(inotify_fd, file_watch_fd); - if (dir_watch_fd >= 0) - inotify_rm_watch(inotify_fd, dir_watch_fd); - if (inotify_fd >= 0) - close(inotify_fd); +// We use the generic wifi implementation here +#include "generic_wifi.c" - inotify_fd = -1; - dir_watch_fd = -1; - file_watch_fd = -1; - callback_fn = NULL; -} +///////////////////////// + +// We use the generic bluetooth implementation here +#include "generic_bt.c" diff --git a/workspace/tg5040/show/makefile b/workspace/tg5040/show/makefile deleted file mode 100755 index b61deed63..000000000 --- a/workspace/tg5040/show/makefile +++ /dev/null @@ -1,14 +0,0 @@ -ifeq (,$(CROSS_COMPILE)) -$(error missing CROSS_COMPILE for this toolchain) -endif - -TARGET = show -PRODUCT = $(TARGET).elf - -CC = $(CROSS_COMPILE)gcc -FLAGS = -Os -lSDL2 -lSDL2_image -lrt -ldl -Wl,--gc-sections -s - -all: - $(CC) $(TARGET).c -o $(PRODUCT) $(FLAGS) -clean: - rm -rf $(PRODUCT) \ No newline at end of file diff --git a/workspace/tg5040/show/show.c b/workspace/tg5040/show/show.c deleted file mode 100644 index 956ef22b4..000000000 --- a/workspace/tg5040/show/show.c +++ /dev/null @@ -1,41 +0,0 @@ -// tg5040 -#include -#include -#include -#include - -SDL_Window* window; -SDL_Surface* screen; - -int main(int argc , char* argv[]) { - if (argc<2) { - puts("Usage: show.elf image.png delay"); - return 0; - } - - char path[256]; - strncpy(path,argv[1],256); - if (access(path, F_OK)!=0) return 0; // nothing to show :( - - int delay = argc>2 ? atoi(argv[2]) : 2; - - SDL_Init(SDL_INIT_VIDEO); - SDL_ShowCursor(0); - - window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0,0, SDL_WINDOW_SHOWN); - puts(""); - - screen = SDL_GetWindowSurface(window); - SDL_FillRect(screen, NULL, 0); - - SDL_Surface* img = IMG_Load(path); - SDL_BlitSurface(img, NULL, screen, &(SDL_Rect){(screen->w-img->w)/2,(screen->h-img->h)/2}); - - SDL_UpdateWindowSurface(window); - sleep(delay); - - SDL_FreeSurface(img); - SDL_DestroyWindow(window); - SDL_Quit(); - return 0; -} diff --git a/workspace/tg5040/wifimanager/Makefile b/workspace/tg5040/wifimanager/Makefile deleted file mode 100755 index eb59ffcc8..000000000 --- a/workspace/tg5040/wifimanager/Makefile +++ /dev/null @@ -1,43 +0,0 @@ -ifeq (,$(CROSS_COMPILE)) -$(error missing CROSS_COMPILE for this toolchain) -endif -ifeq (,$(PREFIX)) -$(error missing PREFIX for this toolchain) -endif - -TARGET_ARCH = "aarch64" -TARGET_CC = $(CROSS_COMPILE)gcc -TARGET_CXX = $(CROSS_COMPILE)g++ -TARGET_AR = $(CROSS_COMPILE)ar -TARGET_CFLAGS = -pthread -TARGET_LDFLAGS = -PKG_INSTALL_DIR = -PKG_BUILD_DIR = . - -TARGET_CFLAGS = $(if $(CONFIG_USE_GLIBC),-pthread) - -wifimanager: - make -C $(PKG_BUILD_DIR)/src/core/ \ - ARCH="$(TARGET_ARCH)" \ - AR="$(TARGET_AR)" \ - CC="$(TARGET_CC)" \ - CXX="$(TARGET_CXX)" \ - CFLAGS="$(TARGET_CFLAGS)" \ - LDFLAGS="$(TARGET_LDFLAGS)" \ - CONFIG_PREFIX="$(PKG_INSTALL_DIR)" \ - CONFIG_IPV6="$(CONFIG_IPV6)" \ - all - -daemon: wifimanager - make -C $(PKG_BUILD_DIR)/daemon/ \ - ARCH="$(TARGET_ARCH)" \ - AR="$(TARGET_AR)" \ - CC="$(TARGET_CC)" \ - CXX="$(TARGET_CXX)" \ - CFLAGS="$(TARGET_CFLAGS)" \ - LDFLAGS="$(TARGET_LDFLAGS)" \ - CONFIG_PREFIX="$(PKG_INSTALL_DIR)" \ - CONFIG_IPV6="$(CONFIG_IPV6)" \ - all - -all: wifimanager daemon diff --git a/workspace/tg5040/wifimanager/Readme b/workspace/tg5040/wifimanager/Readme deleted file mode 100644 index cafe77361..000000000 --- a/workspace/tg5040/wifimanager/Readme +++ /dev/null @@ -1,72 +0,0 @@ - WifiManager version update instructions - --------------------------------------------------------------------------------------------------------------------------- -version: 18.11.05: - -1. Add a log system , print can be redirected to files , syslog, standard output . - -2. Improve the networking time and standardize the print output ( some interfaces and wifi events have some changes ). Based on this version, you can quickly merge as follows . - -(1) Replace the previous wifi_event_handle function with the wifi_state_handle in the new version of the demo . -(2) Remove the while(aw_wifi_get_wifi_state() == WIFIMG_WIFI_BUSING) loop waiting and change it to use -if(aw_wifi_get_wifi_state() == NETWORK_CONNECTED) to determine whether it is connected . -(3) Remove irrelevant variable definitions . -(4) For details , refer to tina/package/allwinner/wifimanager/demo/wifi_connect_ap.cpp - -3. Add wifi daemon and provide wifi daemon API interface . - Enable the following options in make menuconfig . -Allwinner ---> --*- wifimanager............................................. Tina wifimanager ---> -[*] Enable wifimanager daemon support -- ① -<*> wifimanager-daemon-demo........................ Tina wifimanager daemon demo -- ② - - ① : After selecting this option , the wifi_daemon executable program will be generated after compilation . - ② : Based on wifi daemon API , used to control wifi_daemon demo - -(1) wifi_daemon: After enabling ① , wifi_daemon will be automatically started each time the computer is turned on , and will automatically search for available networks from /etc/wifi/wpa_supplicant.conf - After the network connection is successful , if it is abnormally disconnected in the middle , it will automatically search for other networks from the configuration file to connect , that is, maintain the network automatic reconnection and other abnormal - This is a common problem and does not require user concern . - -(2) Wifi daemon API: Provides the following interfaces for users to programmatically control Wifi_daemon to perform related operations . - -a. int aw_wifid_connect_ap(const char *ssid, const char *passwd,enum cn_event *ptrEvent); - Connect to the network . If the connection is successful , it will be saved in the /etc/wifi/wpa_supplicant.conf file and will automatically connect next time you start the computer . - -b. int aw_wifid_get_scan_results(char *results,int len); - Scan surrounding networks . - -c. int aw_wifid_list_networks(char *reply, size_t len); - Lists network information stored in /etc/wifi/wpa_supplicant.conf . - -d. int aw_wifid_get_status(struct wifi_status *sptr); - Get the current network status ( whether the network is connected , if connected , return the corresponding ssid) - -f. int aw_wifid_remove_networks(char *pssid,int len); - Removes the specified network information stored in the network configuration file . - -g. void aw_wifid_open(void); - Open wifi daemon. Generally, wifi daemon starts automatically when the computer is powered on . This interface is mainly used in conjunction with aw_wifid_close . - -h. void aw_wifid_close(void); - If you turn off the wifi daemon, the network will be disconnected . - -(3) wifid: a demo based on (2) . -wifid parameters are as follows : --h, --help print this help and exit - -c, --connect connect AP,-c - -s, --scan scan AP - -l, --list_network list network - -t, --status get wifi status - -r, --remove_net remove network in config,-r - -o, --open open wifi daemon - -d, --close close wifi daemon - - example: - 连接网络 : wifid -c AW-TEST 12345678 或者 wifid --connect AW-TEST 12345678 - Scan network : wifid -s or wifid --scan - List networks : wifid -l or wifid --list_network - Get network status : wifid -t Or wifid --status - Remove network : wifid -r AW-TEST or wifid --remove_net AW-TEST - -For other detailed modifications , please refer to the document --------------------------------------------------------------------------------------------------------------------------- diff --git a/workspace/tg5040/wifimanager/Readme orig cn b/workspace/tg5040/wifimanager/Readme orig cn deleted file mode 100644 index 78d6ced02..000000000 --- a/workspace/tg5040/wifimanager/Readme orig cn +++ /dev/null @@ -1,72 +0,0 @@ - wifimanager 版本更新说明 - ----------------------------------------------------------------------------------------------------------- -version: 18.11.05: - -1. 添加log系统,打印可以重定向到文件,syslog,标准输出. - -2. 提升联网时间,规范打印输出(部分接口,wifi事件有一些改变).基于该版本可快速按照如下方式合并. - - (1)将之前wifi_event_handle函数替换为新版本的demo中wifi_state_handle. - (2)去掉 while(aw_wifi_get_wifi_state() == WIFIMG_WIFI_BUSING)循环等待,修改为用 - if(aw_wifi_get_wifi_state() == NETWORK_CONNECTED)去判断是否连接上. - (3)去掉无关的变量定义. - (4)详情参考tina/package/allwinner/wifimanager/demo/wifi_connect_ap.cpp - -3. 增加wifi daemon以及提供操作wifi daemon API接口. - 在make menuconfig中使能以下选项. - Allwinner ---> - -*- wifimanager............................................. Tina wifimanager ---> - [*] Enable wifimanager daemon support --① - <*> wifimanager-daemon-demo..................... Tina wifimanager daemon demo --② - - ①:选上该选项后,编译后将生成wifi_daemon可以执行程序. - ②:基于wifi daemon API编写,用于控制wifi_daemon的demo - - (1) wifi_daemon:使能①后,每次开机将会自启动wifi_daemon,将会从/etc/wifi/wpa_supplicant.conf自动搜索可用网络 - 进行连接.网络连接成功后,如果中途异常断开,将会自动从配置文件中搜索其他网络进行连接,即维护网络自动重连及其他异 - 常问题,不需要用户关心. - - (2) wifi daemon API:提供以下接口,可供用户编程控制wifi_daemon进行相关操作. - - a. int aw_wifid_connect_ap(const char *ssid, const char *passwd,enum cn_event *ptrEvent); - 连接网络,如果连接成功,将保存到/etc/wifi/wpa_supplicant.conf文件中,下次开机将会自动连接. - - b. int aw_wifid_get_scan_results(char *results,int len); - 扫描周围网络. - - c. int aw_wifid_list_networks(char *reply, size_t len); - 列出存放在/etc/wifi/wpa_supplicant.conf的网络信息. - - d. int aw_wifid_get_status(struct wifi_status *sptr); - 获取当前网络的状态(是否连接上网络,如果连接上,返回对应的ssid) - - f. int aw_wifid_remove_networks(char *pssid,int len); - 移除指定保存在网络配置文件中的网络信息. - - g. void aw_wifid_open(void); - 打开wifi daemon,一般情况wifi daemon是开机自启动的,该接口主要是配合aw_wifid_close使用. - - h. void aw_wifid_close(void); - 关闭wifi daemon,网络将会断开. - - (3) wifid: 基于(2)编写的demo. - wifid 参数如下: - -h, --help print this help and exit - -c, --connect connect AP,-c - -s, --scan scan AP - -l, --list_network list network - -t, --status get wifi status - -r, --remove_net remove network in config,-r - -o, --open open wifi daemon - -d, --close close wifi daemon - - example: - 连接网络 : wifid -c AW-TEST 12345678 或者 wifid --connect AW-TEST 12345678 - 扫描网络 : wifid -s 或者 wifid --scan - 列出网络 : wifid -l 或者 wifid --list_network - 获取网络状态 : wifid -t 或者 wifid --status - 移除网络 : wifid -r AW-TEST 或者 wifid --remove_net AW-TEST - -其他详细修改,请参考文档 ----------------------------------------------------------------------------------------------------------- diff --git a/workspace/tg5040/wifimanager/daemon/Makefile b/workspace/tg5040/wifimanager/daemon/Makefile deleted file mode 100644 index 313caa380..000000000 --- a/workspace/tg5040/wifimanager/daemon/Makefile +++ /dev/null @@ -1,36 +0,0 @@ -ifeq (,$(CROSS_COMPILE)) -$(error missing CROSS_COMPILE for this toolchain) -endif -ifeq (,$(PREFIX)) -$(error missing PREFIX for this toolchain) -endif - -CC = $(CROSS_COMPILE)gcc - -#INCLUDES += -I$(CONFIG_PREFIX)/usr/include \ -# -I ../core/include \ -# -I . - -INCLUDES += -I ../core/include \ - -I . - -install: - -mkdir -p $(PREFIX)/bin - -mkdir -p $(PREFIX)/lib - -mkdir -p $(PREFIX)/include - cp -f wifid_cmd.h $(PREFIX)/include - cp -f wifi_daemon $(PREFIX)/bin - cp -f libwifid.so $(PREFIX)/lib - -wifi_daemon: wifi_daemon.c wifid_ctrl.c - $(CC) -o $@ $^ $(CFLAGS) $(INCLUDES) $(LDFLAGS) -L$(PREFIX)/lib -lwifimg -# cp -f wifi_daemon $(PREFIX)/bin - -libwifid.so: wifid_cmd_handle.c wifid_cmd_iface.c - $(CC) -fPIC -shared $(INCLUDES) $(LDFLAGS) $^ -o $@ $(LIBS) -# cp $@ $(PREFIX)/lib - -#################################################################### -all: wifi_daemon libwifid.so install -clean: - rm -rf wifi_daemon libwifid \ No newline at end of file diff --git a/workspace/tg5040/wifimanager/daemon/wifi_daemon.c b/workspace/tg5040/wifimanager/daemon/wifi_daemon.c deleted file mode 100644 index 47afce1ec..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifi_daemon.c +++ /dev/null @@ -1,157 +0,0 @@ -/* - * Copyright (c) 2018 Allwinner Technology. All Rights Reserved. - * Filename wifi_daemon.c - * Author laumy - * Version 0.0.1 - * Date 2018.11.05 - * - */ - -#include -#include -#include -#include -#include -#include -#include -#include - - -#include "wmg_debug.h" -#include "wifid_ctrl.h" -#include "wifi_udhcpc.h" - -#define TRY_CONNECT_WPA_MAX_TIME 5 - -static void wifi_state_handle(struct Manager *w, int event_label) -{ - wmg_printf(MSG_DEBUG,"event_label 0x%x\n", event_label); - - switch(w->StaEvt.state) - { - case CONNECTING: - { - wmg_printf(MSG_INFO,"Connecting to the network......\n"); - break; - } - case CONNECTED: - { - wmg_printf(MSG_INFO,"Connected to the AP\n"); - start_udhcpc(); - break; - } - - case OBTAINING_IP: - { - wmg_printf(MSG_INFO,"Getting ip address......\n"); - break; - } - - case NETWORK_CONNECTED: - { - wmg_printf(MSG_INFO,"Successful network connection\n"); - break; - } - case DISCONNECTED: - { - wmg_printf(MSG_ERROR,"Disconnected,the reason:%s\n",wmg_event_txt(w->StaEvt.event)); - break; - } - } -} -static void ctl_loop_stop(int sig) { - /* Call to this handler restores the default action, so on the - * second call the program will be forcefully terminated. */ - struct sigaction sigact = { .sa_handler = SIG_DFL }; - sigaction(sig, &sigact, NULL); - da_ctl_free(); -} -static void usage() -{ - printf(" -s = log output to syslog instead of stdout\n"); - printf(" -f = log output to debug file instead of stdout\n"); - printf(" -d = increase debugging verbosity (-dd even more)\n"); - printf(" -h = show this help text\n"); -} - -int main(int argc, char *argv[]){ - int ret = 0, len = 0; - int times = 0, event_label = 0;; - char ssid[256] = {0}, scan_results[4096] = {0}; - int debug_syslog = 0; - const char *debug_file_path = NULL; - int debug_level = 0; - int c; - - int i,connect_wpa_time = 0; - - const aw_wifi_interface_t *p_wifi_interface = NULL; - for (;;) { - c = getopt(argc, argv,"hf:sd"); - if(c < 0) - break; - switch(c){ - case 'h': - usage(); - return 0; - case 'f': - debug_file_path = optarg; - break; - case 's': - debug_syslog ++; - break; - case 'd': - debug_level ++; - break; - default: - usage(); - return 0; - } - } - if (NULL != debug_file_path) { - printf("debug output file:%s\n",debug_file_path); - wmg_debug_open_file(debug_file_path); - } - if (debug_syslog) - wmg_debug_open_syslog(); - - printf("debug levle:%d\n",MSG_INFO+debug_level); - - wmg_set_debug_level(MSG_INFO+debug_level); - if(wifi_daemon_ctl_init() < 0){ - wmg_printf(MSG_ERROR,"Failed to start wifi daemon.\n"); - return 0; - } - - event_label = rand(); - for (i = 0 ; i<= TRY_CONNECT_WPA_MAX_TIME ;i++) { - p_wifi_interface = aw_wifi_on(wifi_state_handle, event_label); - if(p_wifi_interface != NULL) { - wmg_printf(MSG_DEBUG,"connect wpa_supplicant Successful.\n"); - break; - } - ms_sleep(1000); - wmg_printf(MSG_DEBUG,"try connect wpa_supplicant :%d times\n",i+1); - } - if(p_wifi_interface == NULL){ - wmg_printf(MSG_ERROR,"wifi on failed\n"); - goto failed; - } - /* In order to receive EPIPE while writing to the pipe whose reading end - * is closed, the SIGPIPE signal has to be handled. For more information - * see the msg_pipe_write() function. */ - struct sigaction sigact = { .sa_handler = SIG_IGN }; - sigaction(SIGPIPE, &sigact, NULL); - - /* free ctl resource */ - sigact.sa_handler = ctl_loop_stop; - sigaction(SIGTERM, &sigact, NULL); - sigaction(SIGINT, &sigact, NULL); - - ctl_loop(p_wifi_interface); - wmg_printf(MSG_DEBUG,"Exiting ctl loop\n"); - return 0; -failed: - da_ctl_free(); - return -1; -} diff --git a/workspace/tg5040/wifimanager/daemon/wifid_cmd.h b/workspace/tg5040/wifimanager/daemon/wifid_cmd.h deleted file mode 100644 index 3041a5450..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifid_cmd.h +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef __WIFID_CMD_H_ -#define __WIFID_CMD_H_ - -#if __cplusplus -extern "C" { -#endif - -#include - -enum cn_event { - DA_CONNECTED, - DA_PASSWORD_INCORRECT, - DA_NETWORK_NOT_FOUND, - DA_CONNECTED_TIMEOUT, - DA_AP_ASSOC_REJECT, - DA_OBTAINED_IP_TIMEOUT, - DA_DEV_BUSING, - DA_CMD_OR_PARAMS_ERROR, - DA_KEYMT_NO_SUPPORT, - DA_UNKNOWN, -}; - -#define SCAN_MAX 16384 -#define LIST_NETWORK_MAX 16384 - -int aw_wifid_connect_ap(const char *ssid, const char *passwd,enum cn_event *ptrEvent); -int aw_wifid_get_scan_results(char *results,int len); -int aw_wifid_list_networks(char *reply, size_t len); -int aw_wifid_get_status(struct wifi_status *sptr); -int aw_wifid_get_connection(struct connection_status *sptr); -int aw_wifid_remove_networks(char *pssid, int len); -const char* connect_event_txt(enum cn_event event); -void aw_wifid_open(void); -void aw_wifid_close(void); - - -#if __cplusplus -}; -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/daemon/wifid_cmd_handle.c b/workspace/tg5040/wifimanager/daemon/wifid_cmd_handle.c deleted file mode 100644 index ac40b9329..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifid_cmd_handle.c +++ /dev/null @@ -1,206 +0,0 @@ -/* - * Copyright (c) 2018 Allwinner Technology. All Rights Reserved. - * Filename wifid_cmd_handle.c - * Author laumy - * Version 0.0.1 - * Date 2018.11.05 - * - */ - -#include -#include -#include -#include - -#include "wifid_ctrl.h" -#include "wifid_cmd.h" -#include "wifid_cmd_iface.h" -#include "tool.h" -const char* connect_event_txt(enum cn_event event) -{ - switch (event) { - case DA_CONNECTED: - return "connected"; - case DA_PASSWORD_INCORRECT: - return "password error"; - case DA_NETWORK_NOT_FOUND: - return "network not found"; - case DA_CONNECTED_TIMEOUT: - return "connected timeout"; - case DA_AP_ASSOC_REJECT: - return "ap assoc reject"; - case DA_OBTAINED_IP_TIMEOUT: - return "obtained ip timeout"; - case DA_DEV_BUSING: - return "device busing"; - case DA_CMD_OR_PARAMS_ERROR: - return "command or params error"; - case DA_KEYMT_NO_SUPPORT: - return "keymt no support"; - default: - return "unknown"; - } -} - -int aw_wifid_get_scan_results(char *results,int len) -{ - struct da_requst req = { - .command = DA_COMMAND_SCAN, - .ssid = {0}, - .pwd = {0}, - }; - - struct client cli = { - .enable_pipe = true, - }; - - int ret = handle_command(&req, &cli); - if (ret < 0) - goto end; - - if (cli.enable_pipe) - ret = read_command_message(cli.pipe_fd,results,len); - -end: - handle_command_free(&cli); - return ret ; -} - -int aw_wifid_get_status(struct wifi_status *sptr) -{ - struct da_requst req = { - .command = DA_COMMAND_NET_STATUS, - .ssid = {0}, - .pwd = {0}, - }; - struct client cli = { - .enable_pipe = true, - }; - - int ret = handle_command(&req, &cli); - if (ret < 0) - goto end; - - if(cli.enable_pipe) - ret = read_command_message(cli.pipe_fd,(char*)sptr,sizeof(struct wifi_status)); - -end: - handle_command_free(&cli); - return ret ; -} - -int aw_wifid_get_connection(struct connection_status *sptr) -{ - struct da_requst req = { - .command = DA_COMMAND_CONNECTION_INFO, - .ssid = {0}, - .pwd = {0}, - }; - struct client cli = { - .enable_pipe = true, - }; - - int ret = handle_command(&req, &cli); - if (ret < 0) - goto end; - - if(cli.enable_pipe) - ret = read_command_message(cli.pipe_fd,(char*)sptr,sizeof(struct connection_status)); - -end: - handle_command_free(&cli); - return ret ; -} - -int aw_wifid_connect_ap(const char *ssid, const char *passwd,enum cn_event *ptrEvent) -{ - - struct da_requst req = { - .command = DA_COMMAND_CONNECT, - .ssid = {0}, - .pwd = {0}, - }; - struct client cli = { - .enable_pipe = true, - }; - - if (NULL != ssid) - strncpy(req.ssid,ssid,strlen(ssid)); - - if (NULL != passwd) - strncpy(req.pwd,passwd,strlen(passwd)); - - int ret = handle_command(&req, &cli); - if (ret < 0) - goto end; - - if(cli.enable_pipe) - ret = read_command_message(cli.pipe_fd,(char*)ptrEvent,sizeof(enum cn_event)); - -end: - handle_command_free(&cli); - return ret; -} - -int aw_wifid_remove_networks(char *pssid,int len) -{ - struct da_requst req = { - .command = DA_COMMAND_REMOVE_NET, - .ssid = {0}, - .pwd = {0}, - }; - struct client cli = { - .enable_pipe = false, - }; - - if (NULL != pssid) - strncpy(req.ssid,pssid,len); - - int ret = handle_command(&req, &cli); - if (ret < 0) - goto end; - -end: - handle_command_free(&cli); - return ret; -} - -int aw_wifid_list_networks(char *reply, size_t len) -{ - struct da_requst req = { - .command = DA_COMMAND_LIST_NETWOTK, - .ssid = {0}, - .pwd = {0}, - }; - struct client cli = { - .enable_pipe = true, - }; - - int ret = handle_command(&req, &cli); - if (ret < 0) - goto end; - - ret = read_command_message(cli.pipe_fd,reply,len); - -end: - handle_command_free(&cli); - return ret ; -} - -void aw_wifid_open(void) -{ - if (get_process_state("wifi_daemon",11) == -1){ - wmg_printf(MSG_DEBUG,"opening wifi daemon......\n"); - system("/mnt/SDCARD/.system/tg5040/bin/wifi_daemon -s &"); - sleep(2); - } else { - wmg_printf(MSG_INFO,"Wifi daemon is already open\n"); - } -} - -void aw_wifid_close(void) -{ - wmg_printf(MSG_DEBUG,"closing wifi daemon......\n"); - system("killall -q wifi_daemon"); - sleep(1); -} diff --git a/workspace/tg5040/wifimanager/daemon/wifid_cmd_iface.c b/workspace/tg5040/wifimanager/daemon/wifid_cmd_iface.c deleted file mode 100644 index 938fdceff..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifid_cmd_iface.c +++ /dev/null @@ -1,181 +0,0 @@ -/* - * Copyright (c) 2018 Allwinner Technology. All Rights Reserved. - * Filename wifid_cmd_iface.c - * Author laumy - * Version 0.0.1 - * Date 2018.11.05 - * - */ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "tool.h" -#include "wifid_cmd.h" -#include "wifid_ctrl.h" -#include "wifid_cmd_iface.h" - - -#define CLT_CLIENT_VERSION "181025" - -static int wifid_cmd_status(const enum cmd_status status) { - switch (status) { - case DA_CMD_SUCCESS: - wmg_printf(MSG_DEBUG,"daemon reply code success\n"); - return 0; - case DA_CODE_FAILED: - wmg_printf(MSG_DEBUG,"daemon reply code error unkown\n"); - return -1; - case DA_CMD_ERROR: - default: - wmg_printf(MSG_DEBUG,"daemon reply code failed\n"); - return -1; - } -} - -static int wifid_send_request(int fd, const struct da_requst *req_ptr) { - - enum cmd_status status = { 0xAB }; - - if (send(fd,req_ptr, sizeof(struct da_requst), MSG_NOSIGNAL) == -1){ - wmg_printf(MSG_ERROR,"send command %d error:%s\n",req_ptr->command,strerror(errno)); - return -1; - } - if (read(fd, &status, sizeof(status)) == -1){ - wmg_printf(MSG_ERROR,"read command %d error:%s\n",req_ptr->command,strerror(errno)); - return -1; - } - return wifid_cmd_status(status); -} - -static int get_cmd_msg_transport(int fd) -{ - const struct da_requst req = { - .command = DA_COMMAND_MSG_TRANSPORT, - .ssid = {0}, - .pwd = {0}, - }; - char buf[256] = ""; - int msg_fd = -1; - enum cmd_status status = { 0xAB }; - - struct iovec io = { - .iov_base = &status, - .iov_len = sizeof(status), - }; - struct msghdr msg = { - .msg_iov = &io, - .msg_iovlen = 1, - .msg_control = buf, - .msg_controllen = sizeof(buf), - }; - ssize_t len; - - if(fd <= 0){ - wmg_printf(MSG_ERROR,"damon socket fd is illegal\n"); - return -1; - } - wmg_printf(MSG_DEBUG,"get command message reply fd\n"); - - if (send(fd,&req, sizeof(req), MSG_NOSIGNAL) == -1){ - wmg_printf(MSG_ERROR,"send command error:%s\n",strerror(errno)); - return -1; - } - - if ((len = recvmsg(fd, &msg, MSG_CMSG_CLOEXEC)) == -1) - return -1; - - struct cmsghdr *cmsg = CMSG_FIRSTHDR(&msg); - if (cmsg == NULL || - cmsg->cmsg_level == IPPROTO_IP || - cmsg->cmsg_type == IP_TTL) { - /* in case of error, status message is returned */ - wmg_printf(MSG_ERROR,"cmsg error\n"); - return -1; - } - - if (read(fd, &status, sizeof(status)) == -1){ - wmg_printf(MSG_ERROR,"read command error:%s\n",strerror(errno)); - return -1; - } - - if(wifid_cmd_status(status) != 0) - return -1; - - msg_fd = *((int *)CMSG_DATA(cmsg)); - wmg_printf(MSG_DEBUG,"get message reply fd:%d\n",msg_fd); - return msg_fd; -} - -static int wifi_connect_daemon(const char *interface,struct client *c) -{ - int fd, err; - - struct sockaddr_un saddr = { .sun_family = AF_UNIX }; - snprintf(saddr.sun_path, sizeof(saddr.sun_path) - 1, - WIFIDAEMOIN_RUN_STATE_DIR "/%s", interface); - - if ((fd = socket(PF_UNIX, SOCK_SEQPACKET | SOCK_CLOEXEC, 0)) == -1) - return -1; - - wmg_printf(MSG_DEBUG,"Connecting to socket: %s\n", saddr.sun_path); - if (connect(fd, (struct sockaddr *)(&saddr), sizeof(saddr)) == -1) { - err = errno; - close(fd); - errno = err; - wmg_printf(MSG_ERROR,"wifi daemon has been closed,Please open wifi daemon first.\n", saddr.sun_path); - return -1; - } - wmg_printf(MSG_DEBUG,"client fd :%d\n",fd); - - c->da_fd = fd; - - if(c->enable_pipe){ - c->pipe_fd = get_cmd_msg_transport(fd); - if(c->pipe_fd < 0){ - wmg_printf(MSG_DEBUG,"get message pipe fd failed\n"); - return -1; - } - } - return 0; -} - -void handle_command_free(struct client *c) -{ - if(c->da_fd != -1) - close(c->da_fd); - if(c->enable_pipe && c->pipe_fd != -1) - close(c->pipe_fd); - wmg_printf(MSG_DEBUG,"disconnect from daemon\n"); -} -int handle_command(struct da_requst *ptr_req,struct client *c) -{ - - if(wifi_connect_daemon(CLT_CLIENT_VERSION,c) < 0) - return -1; - - if(wifid_send_request(c->da_fd,ptr_req) < 0) - return -1; - -} -int read_command_message(int fd,char *buffer,int len) -{ - int ret = -1; - while ((ret = read(fd, buffer,len)) == -1 && errno == EINTR) - continue; - if(ret == 0) { - wmg_printf(MSG_DEBUG,"message FIFO has been closed:%d\n",fd); - } - if(errno == EBADF) - ret = 0; - return ret; -} diff --git a/workspace/tg5040/wifimanager/daemon/wifid_cmd_iface.h b/workspace/tg5040/wifimanager/daemon/wifid_cmd_iface.h deleted file mode 100644 index 52fd0ab74..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifid_cmd_iface.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef __WIFID_CMD_HANDLE_H_ -#define __WIFID_CMD_HANDLE_H_ - -#if __cplusplus -extern "C" { -#endif - -struct client { - int da_fd; - int pipe_fd; - bool enable_pipe; -}; - -int read_command_message(int fd,char *buffer,int len); -int handle_command(struct da_requst *ptr_req,struct client *c); -void handle_command_free(struct client *c); - -#if __cplusplus -}; -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/daemon/wifid_ctrl.c b/workspace/tg5040/wifimanager/daemon/wifid_ctrl.c deleted file mode 100644 index a4a41f96e..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifid_ctrl.c +++ /dev/null @@ -1,452 +0,0 @@ -/* - * Copyright (c) 2018 Allwinner Technology. All Rights Reserved. - * Filename wifid_ctrl.c - * Author laumy - * Version 0.0.1 - * Date 2018.11.05 - * - */ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "tool.h" -#include "wifid_cmd.h" -#include "wifid_ctrl.h" - -#define CLT_VERSION "181025" - -struct da_ctl ctl = { - .socket_created = false, - .msg_pipe_fd = {-1,-1}, - .enable = false, -}; -static int msg_pipe_close(void) -{ - int ret = 0; - if(ctl.msg_pipe_fd[0] != -1) { - ret = close(ctl.msg_pipe_fd[0]); - if(ret != 0){ - wmg_printf(MSG_ERROR,"close msg pipe 0:%s\n",strerror(errno)); - }else { - ctl.msg_pipe_fd[0] = -1; - } - } - if(ctl.msg_pipe_fd[1] != -1) { - ret = close(ctl.msg_pipe_fd[1]); - if(ret != 0){ - wmg_printf(MSG_ERROR,"close msg pipe 1:%s\n",strerror(errno)); - }else { - ctl.msg_pipe_fd[1] = -1; - } - } - return ret ; -} -static int msg_pipe_write(const char *buffer,size_t len) -{ - int ret = -1; - const uint8_t *head = (uint8_t *)buffer; - do { - ret = write(ctl.msg_pipe_fd[1],head,len); - if(ret == -1) { - if(errno == EINTR) - continue; - if(errno == EPIPE) { - wmg_printf(MSG_ERROR,"FIFO endpoint has been closed: %d\n",ctl.msg_pipe_fd[1]); - goto end; - } - } - head += ret; - len -= ret; - } while (len != 0); - -end: - return ret; -} -static void wifid_msg_transport(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface,int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - wmg_printf(MSG_DEBUG,"ctl msg fd reply start -+- \n"); - - if (pipe(ctl.msg_pipe_fd) == -1) { - wmg_printf(MSG_ERROR,"Couldn't create FIFO: %s", strerror(errno)); - status = DA_CODE_FAILED; - goto final; - } - wmg_printf(MSG_DEBUG,"created pipe fd[0]=%d,fd[1]=%d\n",ctl.msg_pipe_fd[0],ctl.msg_pipe_fd[1]); - - union { - char buf[CMSG_SPACE(sizeof(int))]; - struct cmsghdr _align; - } control_un; - - struct iovec io = { .iov_base = "", .iov_len = 1}; - struct msghdr msg = { - .msg_iov = &io, - .msg_iovlen = 1, - .msg_control = control_un.buf, - .msg_controllen = sizeof(control_un.buf), - }; - struct cmsghdr *cmptr = CMSG_FIRSTHDR(&msg); - cmptr->cmsg_level = SOL_SOCKET; - cmptr->cmsg_type = SCM_RIGHTS; - cmptr->cmsg_len = CMSG_LEN(sizeof(int)); - int *fdptr = (int *)CMSG_DATA(cmptr); - - /*pipe fd[1] must write, pipe fd[0] must read*/ - *fdptr = ctl.msg_pipe_fd[0]; - - if (sendmsg(fd,&msg,0) == -1) - goto fail; - - /*client will read this fd,so close it */ - close(*fdptr); - ctl.msg_pipe_fd[0] = -1; - goto final; - -fail: - wmg_printf(MSG_ERROR,"send ctl cmd msg fd failed\n"); - msg_pipe_close(); -final: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl msg fd reply end -+- \n"); -} - -static void wifid_connect(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface,int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - enum cn_event event = DA_UNKNOWN; - enum wmgEvent wmg_event; - - wmg_printf(MSG_DEBUG,"ctl command: connecet start -+- \n"); - - if(NULL == p_wifi_interface) - goto code_failed; - - if(r->ssid[0] != '\0') { - if(r->pwd[0] != '\0') { - p_wifi_interface->connect_ap(r->ssid,r->pwd,fd); - } - else { - char net_id[10]=""; - int id_len = sizeof(net_id); - int ret = p_wifi_interface->get_netid(r->ssid, WIFIMG_WPA2_PSK, net_id, &id_len); - if(ret == 0) - // connect with stored credentials - p_wifi_interface->connect_ap_with_netid(net_id, fd); - else - // try empty password - p_wifi_interface->connect_ap(r->ssid,r->pwd,fd); - } - } - else { - p_wifi_interface->disconnect_ap(fd); - } - - if(aw_wifi_get_wifi_state() == NETWORK_CONNECTED){ - event = DA_CONNECTED; - } else { - wmg_event = aw_wifi_get_wifi_event(); - wmg_printf(MSG_DEBUG,"wifi manager event:%s\n",wmg_event_txt(wmg_event)); - switch(wmg_event){ - case WSE_CONNECTED_TIMEOUT: - event = DA_CONNECTED_TIMEOUT; - break; - case WSE_AP_ASSOC_REJECT: - event = DA_AP_ASSOC_REJECT; - break; - case WSE_NETWORK_NOT_EXIST: - event = DA_NETWORK_NOT_FOUND; - break; - case WSE_PASSWORD_INCORRECT: - event = DA_PASSWORD_INCORRECT; - break; - case WSE_OBTAINED_IP_TIMEOUT: - event = DA_OBTAINED_IP_TIMEOUT; - break; - case WSE_DEV_BUSING: - event = DA_DEV_BUSING; - break; - case WSE_CMD_OR_PARAMS_ERROR: - event = DA_CMD_OR_PARAMS_ERROR; - break; - case WSE_KEYMT_NO_SUPPORT: - event = DA_KEYMT_NO_SUPPORT; - break; - case WSE_WPA_TERMINATING: - default: - event = DA_UNKNOWN; - break; - } - } - - if(msg_pipe_write((char*)&event,sizeof(event)) >= 0) - goto end; - -code_failed: - status = DA_CODE_FAILED; -end: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl command: connecet end -+- \n"); -} -static void wifid_net_status(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface,int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - struct wifi_status s = { - .state = STATE_UNKNOWN , - .ssid = {'\0'}, - }; - - wmg_printf(MSG_DEBUG,"ctl cmd: status start -+- \n"); - - if(NULL == p_wifi_interface) - goto code_failed; - - if(p_wifi_interface->get_status(&s) < 0) - goto code_failed; - - if(msg_pipe_write((char*)&s,sizeof(s)) >= 0) - goto end; - -code_failed: - status = DA_CODE_FAILED; -end: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl cmd: status end -+- \n"); -} - -static void wifid_connection_info(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface,int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - struct connection_status s = { - .ssid = {'\0'}, - .ip_address = {'\0'}, - .freq = -1, - .rssi = -1, - .link_speed = -1, - .noise = -1, - }; - - wmg_printf(MSG_DEBUG,"ctl cmd: info start -+- \n"); - - if(NULL == p_wifi_interface) - goto code_failed; - - if(p_wifi_interface->get_connection_info(&s) < 0) - goto code_failed; - - if(msg_pipe_write((char*)&s,sizeof(s)) >= 0) - goto end; - -code_failed: - status = DA_CODE_FAILED; -end: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl cmd: info end -+- \n"); -} - -static void wifid_scan(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface,int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - char scan_results[SCAN_MAX] = {0}; - int len = SCAN_MAX; - - wmg_printf(MSG_DEBUG,"ctl cmd: scan start -+- \n"); - - if(NULL == p_wifi_interface) - goto code_failed; - - if( p_wifi_interface->get_scan_results(scan_results,&len) < 0) - goto code_failed; - - if(msg_pipe_write(scan_results,len) >= 0) - goto end; - -code_failed: - status = DA_CODE_FAILED; -end: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl cmd: scan end -+- \n"); - -} - -static void wifid_list_network(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface, int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - char list_network_results[LIST_NETWORK_MAX] = {0}; - - wmg_printf(MSG_DEBUG,"ctl cmd: list network start -+- \n"); - - if(NULL == p_wifi_interface) - goto code_failed; - - if(p_wifi_interface->list_networks(list_network_results,LIST_NETWORK_MAX,fd) < 0) - goto code_failed; - - if(msg_pipe_write(list_network_results,LIST_NETWORK_MAX) >= 0) - goto end; - -code_failed: - status = DA_CODE_FAILED; -end: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl cmd: list network end -+- \n"); - -} -static void wifid_remove_net(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface, int fd) -{ - enum cmd_status status = DA_CMD_SUCCESS; - struct WmgStaEvt StaEvt = {CONNECTED,WSE_UNKNOWN}; - - wmg_printf(MSG_DEBUG,"ctl command: disconnect start -+- \n"); - - if(NULL == p_wifi_interface) - goto code_failed; - - if( p_wifi_interface->clear_network(r->ssid) >= 0) - goto end; - -code_failed: - status = DA_CODE_FAILED; -end: - send(fd, &status, sizeof(status), MSG_NOSIGNAL); - wmg_printf(MSG_DEBUG,"ctl command: disconnect end -+- \n"); - -} -void da_ctl_free(void) -{ - size_t i; - for (i = 0; i < ARRAYSIZE(ctl.pfds); i++) - if (ctl.pfds[i].fd != -1) - close(ctl.pfds[i].fd); - - if (ctl.socket_created) { - char tmp[256] = WIFIDAEMOIN_RUN_STATE_DIR "/"; - unlink(strcat(tmp, CLT_VERSION)); - ctl.socket_created = false; - } - ctl.enable = false; -} - -static void wifid_close(const struct da_requst *r, const aw_wifi_interface_t *p_wifi_interface, int fd) -{ - da_ctl_free(); -} - - -int wifi_daemon_ctl_init(void) -{ - size_t i; - for (i = 0; i < ARRAYSIZE(ctl.pfds); i++) { - ctl.pfds[i].events = POLLIN; - ctl.pfds[i].fd = -1; - } - - struct sockaddr_un saddr = { .sun_family = AF_UNIX }; - snprintf(saddr.sun_path, sizeof(saddr.sun_path) - 1, - WIFIDAEMOIN_RUN_STATE_DIR "/%s", CLT_VERSION); - - if (mkdir(WIFIDAEMOIN_RUN_STATE_DIR, 0755) == -1 && errno != EEXIST) - goto fail; - if ((ctl.pfds[CTL_IDX_SRV].fd = socket(PF_UNIX, SOCK_SEQPACKET, 0)) == -1) - goto fail; - if (bind(ctl.pfds[CTL_IDX_SRV].fd, (struct sockaddr *)(&saddr), sizeof(saddr)) == -1) - goto fail; - ctl.socket_created = true; - if (chmod(saddr.sun_path, 0660) == -1) - goto fail; - if (listen(ctl.pfds[CTL_IDX_SRV].fd, 2) == -1) - goto fail; - ctl.enable = true; - return 0; - -fail: - da_ctl_free(); - return -1; -} - -void ctl_loop(const aw_wifi_interface_t *p_wifi_interface) -{ - static void (*commands[__DA_COMMAND_MAX])(const struct da_requst *,const aw_wifi_interface_t * ,int) = { - [DA_COMMAND_CONNECT] = wifid_connect, - [DA_COMMAND_SCAN] = wifid_scan, - [DA_COMMAND_REMOVE_NET] = wifid_remove_net, - [DA_COMMAND_LIST_NETWOTK] = wifid_list_network, - [DA_COMMAND_MSG_TRANSPORT] = wifid_msg_transport, - [DA_COMMAND_NET_STATUS] = wifid_net_status, - [DA_COMMAND_CONNECTION_INFO] = wifid_connection_info, - }; - - wmg_printf(MSG_INFO,"Starting controller loop\n"); - while(ctl.enable){ - if (poll(ctl.pfds, ARRAYSIZE(ctl.pfds), -1) == -1) { - if (errno == EINTR) - continue; - wmg_printf(MSG_ERROR,"Controller poll error: %s", strerror(errno)); - break; - } - - struct pollfd *pfd = NULL; - size_t i; - - /* handle data transmission with connected clients */ - for (i = __CTL_IDX_MAX; i < __CTL_IDX_MAX + WIFI_MAX_CLIENTS; i++) { - const int fd = ctl.pfds[i].fd; - - if(fd == -1) { - /*pointed to clt.pfds */ - pfd = &ctl.pfds[i]; - continue; - } - if (ctl.pfds[i].revents & POLLIN) { - - struct da_requst request; - ssize_t len; - if ((len = recv(fd, &request, sizeof(request), MSG_DONTWAIT)) != sizeof(request)) { - /* if the request cannot be retrieved, release resources */ - if (len == 0) - wmg_printf(MSG_DEBUG,"Client closed connection: %d\n", fd); - else - wmg_printf(MSG_DEBUG,"Invalid request length: %zd != %zd\n", len, sizeof(request)); - - close(fd); - ctl.pfds[i].fd = -1; - - /*when client is closed,pipe closed*/ - msg_pipe_close(); - wmg_printf(MSG_DEBUG,"+-+-+-+-+-+-+-+-+-+-+-+-+-+-\n\n"); - continue; - } - - /* validate and execute requested command */ - if (request.command < __DA_COMMAND_MAX && commands[request.command] != NULL) - commands[request.command](&request, p_wifi_interface,fd); - else - wmg_printf(MSG_WARNING,"Invalid command: %u\n", request.command); - - } - - } - - /* process new connections to our controller */ - if (ctl.pfds[CTL_IDX_SRV].revents & POLLIN && pfd != NULL) { - - struct pollfd fd = { -1, POLLIN, 0 }; - uint16_t ver = 0; - fd.fd = accept(ctl.pfds[CTL_IDX_SRV].fd, NULL, NULL); - wmg_printf(MSG_DEBUG,"+-+-+-+-+-+-+-+-+-+-+-+-+-+-\n"); - wmg_printf(MSG_DEBUG,"Received new connection: %d\n", fd.fd); - //add poll waiting queue - pfd->fd = fd.fd; - } - } -} diff --git a/workspace/tg5040/wifimanager/daemon/wifid_ctrl.h b/workspace/tg5040/wifimanager/daemon/wifid_ctrl.h deleted file mode 100644 index 71963f81c..000000000 --- a/workspace/tg5040/wifimanager/daemon/wifid_ctrl.h +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef __WIFID_CTL_H_ -#define __WIFID_CTL_H_ - -#if __cplusplus -extern "C" { -#endif -#include -#include - -enum da_command { - DA_COMMAND_CONNECT, - DA_COMMAND_SCAN, - DA_COMMAND_REMOVE_NET, - DA_COMMAND_LIST_NETWOTK, - DA_COMMAND_MSG_TRANSPORT, - DA_COMMAND_NET_STATUS, - DA_COMMAND_CONNECTION_INFO, - __DA_COMMAND_MAX -}; - -enum cmd_status { - DA_CMD_SUCCESS, - DA_CMD_ERROR, - DA_CODE_FAILED, -}; - -struct da_requst { - enum da_command command; - char ssid[64]; - char pwd[48]; -}; - -#define ARRAYSIZE(a) (sizeof(a) / sizeof(*(a))) - -#define WIFIDAEMOIN_RUN_STATE_DIR "/var/run/wifidaemon" - - -/* Indexes of special file descriptors in the poll array. */ -#define CTL_IDX_SRV 0 -#define __CTL_IDX_MAX 1 - -#define WIFI_MAX_CLIENTS 1 - -struct da_ctl { - bool socket_created; - struct pollfd pfds[__CTL_IDX_MAX + WIFI_MAX_CLIENTS]; - int msg_pipe_fd[2]; - bool enable; -}; - -void da_ctl_free(void); -int wifi_daemon_ctl_init(void); -void ctl_loop(const aw_wifi_interface_t *p_wifi_interface); - -#if __cplusplus -}; -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/files/udhcpc_wlan0.init b/workspace/tg5040/wifimanager/files/udhcpc_wlan0.init deleted file mode 100755 index e0c77caf3..000000000 --- a/workspace/tg5040/wifimanager/files/udhcpc_wlan0.init +++ /dev/null @@ -1,33 +0,0 @@ -#!/bin/sh /etc/rc.common -# Copyright (C) 2006-2011 OpenWrt.org - -START=22 -STOP=99 - -USE_PROCD=1 -PROG=/sbin/udhcpc - -start_service() { - procd_open_instance - if ps | grep [u]dhcpc; then - killall -q -KILL udhcpc - fi - procd_set_param command $PROG -i wlan0 -S -t 5 -T 7 -b -q - procd_close_instance -} - -stop_service(){ - procd_open_instance - if ps | grep [u]dhcpc; then - killall -q -KILL udhcpc - fi - procd_close_instance -} - - -restart(){ - if ps | grep [u]dhcpc; then - killall -q -KILL udhcpc - fi - $PROG -i wlan0 -S -t 5 -T 7 -b -q -} diff --git a/workspace/tg5040/wifimanager/files/wifi_daemon.init b/workspace/tg5040/wifimanager/files/wifi_daemon.init deleted file mode 100755 index 62bcd7d64..000000000 --- a/workspace/tg5040/wifimanager/files/wifi_daemon.init +++ /dev/null @@ -1,23 +0,0 @@ -#!/bin/sh /etc/rc.common -# Copyright (C) 2006-2011 OpenWrt.org - -START=99 -STOP=99 -DEPEND=wpa_supplicant -USE_PROCD=1 -PROG=/bin/wifi_daemon -OOM_ADJ=-17 - -start_service() { - procd_open_instance - procd_set_param command $PROG - procd_close_instance -} - -stop_service() { - da=`ps | grep wifi_daemon | grep -v grep` - [ -n "$da" ] && { - killall wifi_daemon - sleep 1 - } -} diff --git a/workspace/tg5040/wifimanager/files/wpa_supplicant.conf b/workspace/tg5040/wifimanager/files/wpa_supplicant.conf deleted file mode 100755 index 98e406f8e..000000000 --- a/workspace/tg5040/wifimanager/files/wpa_supplicant.conf +++ /dev/null @@ -1,4 +0,0 @@ -ctrl_interface=/var/sockets -disable_scan_offload=0 -update_config=1 -wowlan_triggers=any diff --git a/workspace/tg5040/wifimanager/files/wpa_supplicant.init b/workspace/tg5040/wifimanager/files/wpa_supplicant.init deleted file mode 100755 index 1f7e009dd..000000000 --- a/workspace/tg5040/wifimanager/files/wpa_supplicant.init +++ /dev/null @@ -1,65 +0,0 @@ -#!/bin/sh /etc/rc.common -# Copyright (C) 2006-2011 OpenWrt.org - -START=96 -STOP=98 - -USE_PROCD=1 -DEPEND=boot -PROG=wpa_supplicant -OOM_ADJ=-17 - -start_service() { - procd_open_instance -# wpa=`ps | grep wpa_supplicant | grep -v grep` -# [ -n "$wpa" ] && { -# killall wpa_supplicant -# sleep 1 -# } - - ifconfig wlan0 up - for i in $(seq 1 5) - do - wlan=`ifconfig | grep wlan0 | awk '{print $1}'` - if [ x$wlan=="xwlan0" ]; then - usleep 500000 - procd_set_param oom_adj $OOM_ADJ - procd_set_param command $PROG -iwlan0 -Dnl80211 -c/etc/wifi/wpa_supplicant.conf -I/etc/wifi/wpa_supplicant_overlay.conf -O/var/sockets - procd_close_instance - else - echo "=========try again up wlan0...=========" - usleep 500000 - ifconfig wlan0 up - fi - done - - wlan=`ifconfig | grep wlan0 | awk '{print $1}'` - if [ x$wlan=="xwlan0" ]; then - echo "======wlan0 up successed!======" - else - echo "======wlan0 up failed!=========" - fi - - brlan=`ifconfig | grep br-lan | awk '{print $1}'` - if [ x$brlan=="xbr-lan" ]; then - echo "change the default ip address 192.168.1.1" - ifconfig br-lan 192.168.100.100 - fi - -} - -stop_service() { - procd_open_instance - ifconfig wlan0 down - wpa=`ps | grep wpa_supplicant | grep -v grep` - [ -n "$wpa" ] && { - killall wpa_supplicant - sleep 1 - } - procd_close_instance -} - -#restart() { -# stop $@ -# start $@ -#} diff --git a/workspace/tg5040/wifimanager/files/wpa_supplicant_overlay.conf b/workspace/tg5040/wifimanager/files/wpa_supplicant_overlay.conf deleted file mode 100755 index 6ab1f6d63..000000000 --- a/workspace/tg5040/wifimanager/files/wpa_supplicant_overlay.conf +++ /dev/null @@ -1 +0,0 @@ -disable_scan_offload=1 \ No newline at end of file diff --git a/workspace/tg5040/wifimanager/files/wpa_supplicant_src.conf b/workspace/tg5040/wifimanager/files/wpa_supplicant_src.conf deleted file mode 100755 index 9f9e39942..000000000 --- a/workspace/tg5040/wifimanager/files/wpa_supplicant_src.conf +++ /dev/null @@ -1,5 +0,0 @@ -update_config=1 -ctrl_interface=wlan0 -eapol_version=1 -ap_scan=1 -fast_reauth=1 diff --git a/workspace/tg5040/wifimanager/src/core/Makefile b/workspace/tg5040/wifimanager/src/core/Makefile deleted file mode 100755 index 3807c27a5..000000000 --- a/workspace/tg5040/wifimanager/src/core/Makefile +++ /dev/null @@ -1,58 +0,0 @@ -ifeq (,$(CROSS_COMPILE)) -$(error missing CROSS_COMPILE for this toolchain) -endif -ifeq (,$(PREFIX)) -$(error missing PREFIX for this toolchain) -endif - -# include $(TOPDIR)/rules.mk -# include $(BUILD_DIR)/package.mk - -CC = $(CROSS_COMPILE)gcc - -target = libwifimg.so - -INCLUDES += -I. -I./include -LIBS += -lpthread -ldl -lrt - -SRCS =wifimanager.c wifi_event.c scan.c \ - wifi.c wpa_supplicant_conf.c wifi_udhcpc.c tool.c wmg_debug.c status_info.c -install: - -mkdir -p $(PREFIX)/lib - -mkdir -p $(PREFIX)/include - cp ./include/*.h $(PREFIX)/include - cp $(target) $(PREFIX)/lib - -#ifeq ($(CONFIG_IPV6), y) -#EXT_LDFLAGS=-DCONFIG_IPV6 -#endif - -#libwifimg.so -#ifeq ($(CONFIG_ARCH), "aarch64") - SRCS += libwpa_client_64.a -#else -# ifeq ($(CONFIG_SOFT_FLOAT), y) -# SRCS += libwpa_client_softft.a -# else -# ifeq ($(TARGET_ARCH), riscv) -# SRCS += libwpa_client_riscv.a -# else -# SRCS += libwpa_client.a -# endif -# endif -#endif - -#SRCS += wpa_ctrl.o \ -# os_unix.o \ -# common.o \ -# wpa_debug.o - -$(target): $(SRCS) - $(CC) -fPIC -shared $(INCLUDES) $(LDFLAGS) $(EXT_LDFLAGS) $^ -o $@ $(LIBS) - -mkdir -p $(PREFIX)/lib -# cp $@ $(PREFIX)/lib - -#################################################################### -all: $(target) install -clean: - rm -rf $(target) diff --git a/workspace/tg5040/wifimanager/src/core/include/scan.h b/workspace/tg5040/wifimanager/src/core/include/scan.h deleted file mode 100755 index 0d8d1cec2..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/scan.h +++ /dev/null @@ -1,31 +0,0 @@ -#ifndef __NETWORK_MANAGER_H -#define __NETWORK_MANAGER_H -#include "tool.h" - -#if __cplusplus -extern "C" { -#endif - -#define SCAN_BUF_LEN 4096 -#define KEY_NONE_INDEX 0 -#define KEY_WPA_PSK_INDEX 1 -#define KEY_WEP_INDEX 2 -#define KEY_UNKOWN 3 - -struct net_scan { - /* store scan results */ - char results[SCAN_BUF_LEN]; - unsigned int results_len; - unsigned int try_scan_count; - bool enable; -}; -int direct_get_scan_results_inner(char *results,int *len); -int get_key_mgmt(const char *ssid, int key_mgmt_info[]); -int isScanEnable(); - - -#if __cplusplus -}; // extern "C" -#endif - -#endif /* __NETWORK_MANAGER_H */ diff --git a/workspace/tg5040/wifimanager/src/core/include/status_info.h b/workspace/tg5040/wifimanager/src/core/include/status_info.h deleted file mode 100755 index f87dfe01b..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/status_info.h +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef __STATUS_INFO_H -#define __STATUS_INFO_H -#include "tool.h" - -#if __cplusplus -extern "C" { -#endif - -#define WPA_STA_MAX_SSID 32 -/*for compatibility of chinese ssid*/ -#define WPA_STA_MAX_PSSID 512 -#define WPA_STA_MAX_BSSID 18 -#define WPA_STA_MAX_IP_ADDR 16 -#define WPA_STA_MAX_KEY_MGMT 16 -#define WPA_STA_MAX_MAC_ADDR 18 - -enum wpa_states { - WPA_UNKNOWN = 1024, - WPA_COMPLETED, - WPA_DISCONNECTED, - WPA_INTERFACE_DISABLED, - WPA_INACTIVE, - WPA_SCANNING, - WPA_AUTHENTICATING, - WPA_ASSOCIATING, - WPA_ASSOCIATED, - WPA_4WAY_HANDSHAKE, - WPA_GROUP_HANDSHAKE, -}; - -struct wpa_status{ - int id; - char bssid[WPA_STA_MAX_BSSID]; - int freq; - char ssid[WPA_STA_MAX_PSSID]; - enum wpa_states wpa_state; - char ip_address[WPA_STA_MAX_IP_ADDR]; - char key_mgmt[WPA_STA_MAX_KEY_MGMT]; - char mac_address[WPA_STA_MAX_MAC_ADDR]; -}; - -typedef struct signal_status { - int rssi; - int link_speed; - int noise; - int frequency; -} signal_status; - - -struct wpa_status *get_wpa_status_info(); -int get_connection_info_inner(signal_status *signal_info); -void print_wpa_status(); -void wpa_status_info_free(); - -#if __cplusplus -}; // extern "C" -#endif - -#endif /* __STATUS_INFO_H */ diff --git a/workspace/tg5040/wifimanager/src/core/include/tool.h b/workspace/tg5040/wifimanager/src/core/include/tool.h deleted file mode 100755 index f9daf7ba5..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/tool.h +++ /dev/null @@ -1,40 +0,0 @@ -#ifndef __TOOL_H -#define __TOOL_H -#include -#include -#include -#include "wmg_debug.h" -#include - -#if __cplusplus -extern "C" { -#endif - -typedef uint64_t u64; -typedef uint32_t u32; -typedef uint16_t u16; -typedef uint8_t u8; -typedef int64_t s64; -typedef int32_t s32; -typedef int16_t s16; -typedef int8_t s8; - -typedef long sys_time_t; - -struct sys_time { - sys_time_t sec; - sys_time_t usec; -}; - -extern int get_process_state(const char *process_nae,int length); -extern int sys_get_time(struct sys_time *t); -void * wgos_zalloc(size_t size); -void * wgos_malloc(size_t size); - -void ms_sleep(unsigned long ms); - -#if __cplusplus -}; // extern "C" -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/src/core/include/wifi.h b/workspace/tg5040/wifimanager/src/core/include/wifi.h deleted file mode 100755 index 197a5857c..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wifi.h +++ /dev/null @@ -1,174 +0,0 @@ -/* - * Copyright (C) 2008 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef _WIFI_H -#define _WIFI_H - -#if __cplusplus -extern "C" { -#endif - -/** - * Load the Wi-Fi driver. - * - * @return 0 on success, < 0 on failure. - */ -int wifi_load_driver(); - -/** - * Unload the Wi-Fi driver. - * - * @return 0 on success, < 0 on failure. - */ -int wifi_unload_driver(); - -/** - * Check if the Wi-Fi driver is loaded. - * - * @return 0 on success, < 0 on failure. - */ -int is_wifi_driver_loaded(); - - -/** - * Start supplicant. - * - * @return 0 on success, < 0 on failure. - */ -int wifi_start_supplicant(int p2pSupported); - -/** - * Stop supplicant. - * - * @return 0 on success, < 0 on failure. - */ -int wifi_stop_supplicant(int p2pSupported); - -/** - * Open a connection to supplicant - * - * @return 0 on success, < 0 on failure. - */ -int wifi_connect_to_supplicant(); - -/** - * Close connection to supplicant - * - * @return 0 on success, < 0 on failure. - */ -void wifi_close_supplicant_connection(); - -/** - * wifi_wait_for_event() performs a blocking call to - * get a Wi-Fi event and returns a string representing - * a Wi-Fi event when it occurs. - * - * @para buf is the buffer that receives the event - * @para len is the maximum length of the buffer - * - * @returns number of bytes in buffer, 0 if no - * event (for instance, no connection), and less than 0 - * if there is an error. - */ -int wifi_wait_for_event(char *buf, size_t len); - -/** - * wifi_command() issues a command to the Wi-Fi driver. - * - * Android extends the standard commands listed at - * /link http://hostap.epitest.fi/wpa_supplicant/devel/ctrl_iface_page.html - * to include support for sending commands to the driver: - * - * See wifi/java/android/net/wifi/WifiNative.java for the details of - * driver commands that are supported - * - * @para command is the string command (preallocated with 32 bytes) - * @para commandlen is command buffer length - * @para reply is a buffer to receive a reply string - * @para reply_len on entry, this is the maximum length of - * the reply buffer. On exit, the number of - * bytes in the reply buffer. - * - * @return 0 if successful, < 0 if an error. - */ -int wifi_command(const char *command, char *reply, size_t reply_len); - -/** - * do_dhcp_request() issues a dhcp request and returns the acquired - * information. - * - * All IPV4 addresses/mask are in network byte order. - * - * @para ipaddr return the assigned IPV4 address - * @para gateway return the gateway being used - * @para mask return the IPV4 mask - * @para dns1 return the IPV4 address of a DNS server - * @para dns2 return the IPV4 address of a DNS server - * @para server return the IPV4 address of DHCP server - * @para lease return the length of lease in seconds. - * - * @return 0 if successful, < 0 if error. - */ -int do_dhcp_request(int *ipaddr, int *gateway, int *mask, - int *dns1, int *dns2, int *server, int *lease); - -/** - * Return the error string of the last do_dhcp_request(). - */ -const char *get_dhcp_error_string(); - -/** - * Return the path to requested firmware - */ -#define WIFI_GET_FW_PATH_STA 0 -#define WIFI_GET_FW_PATH_AP 1 -#define WIFI_GET_FW_PATH_P2P 2 -const char *wifi_get_fw_path(int fw_type); - -/** - * Change the path to firmware for the wlan driver - */ -int wifi_change_fw_path(const char *fwpath); - -/** - * Check and create if necessary initial entropy file - */ -#define WIFI_ENTROPY_FILE "/data/misc/wifi/entropy.bin" -int ensure_entropy_file_exists(); - -/** - * PATH_MAX - */ -#ifndef PATH_MAX -#define PATH_MAX 4096 -#endif - -/* Evaluate EXPRESSION, and repeat as long as it returns -1 with `errno' - set to EINTR. */ -#ifndef TEMP_FAILURE_RETRY -#define TEMP_FAILURE_RETRY(expression) \ - (__extension__ \ - ({ long int __result; \ - do __result = (long int) (expression); \ - while (__result == -1L && errno == EINTR); \ - __result; })) -#endif - -#if __cplusplus -}; // extern "C" -#endif - -#endif // _WIFI_H diff --git a/workspace/tg5040/wifimanager/src/core/include/wifi_event.h b/workspace/tg5040/wifimanager/src/core/include/wifi_event.h deleted file mode 100755 index 0c4095bd8..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wifi_event.h +++ /dev/null @@ -1,69 +0,0 @@ -#ifndef __WIFI_EVENT_H -#define __WIFI_EVENT_H - -#include "wifi_intf.h" - -#define EVENT_BUF_SIZE 2048 - -#if __cplusplus -extern "C" { -#endif - -#define MAX_ASSOC_REJECT_COUNT 5 -#define MAX_RETRIES_ON_AUTHENTICATION_FAILURE 2 - -enum wpaEvent{ - WPAE_CONNECTED = 1, - WPAE_DISCONNECTED, - WPAE_STATE_CHANGE, - WPAE_SCAN_FAILED, - WPAE_SCAN_RESULTS, - WPAE_LINK_SPEED, - WPAE_TERMINATING, - WPAE_DRIVER_STATE, - WPAE_EAP_FAILURE, - WPAE_ASSOC_REJECT, - WPAE_NETWORK_NOT_FOUND, - WPAE_PASSWORD_INCORRECT, - WPAE_UNKNOWN, -}; - -#define NET_ID_LEN 10 - -struct wpaManager{ - enum wpaEvent evt; - int evtFd[2]; - bool EvtSocketEnable; - pthread_t evtThreadId; - unsigned int assocRejectCnt; - unsigned int netNotFoundCnt; - unsigned int authFailCnt; - int label; - char netIdConnecting[NET_ID_LEN + 1]; -}; - -extern struct wpaManager *a; - -void wifi_start_event_loop(); -void wifi_stop_event_loop(); -void start_wifi_on_check_connect_timeout(); -void start_check_connect_timeout(); -void set_scan_start_flag(); -int get_scan_status(); -int add_wifi_state_callback_inner(tWifi_state_callback pcb); -int call_state_callback_function(struct Manager *w, int state_label); -int reset_wifi_state_callback(); -void reset_assoc_reject_count(); -void rest_network_not_found_count(); -void rest_entication_fail_count(); -int evtSocketInit(); -void evtSockeExit(); -int clearEvtSocket(); -int evtSend(enum wpaEvent event); -int evtRead(enum wpaEvent *event); - -#if __cplusplus -}; // extern "C" -#endif - -#endif /*__WIFI_EVENT_H*/ diff --git a/workspace/tg5040/wifimanager/src/core/include/wifi_intf.h b/workspace/tg5040/wifimanager/src/core/include/wifi_intf.h deleted file mode 100755 index f41395b18..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wifi_intf.h +++ /dev/null @@ -1,119 +0,0 @@ -#ifndef __WIFI_INTF_H -#define __WIFI_INTF_H - -#include -#include "wifi_udhcpc.h" -#include "status_info.h" - -#if __cplusplus -extern "C" { -#endif -#define MAX_CALLBCAKS_COUNT 1024 - -typedef enum { - WIFIMG_NONE = 0, - WIFIMG_WPA_PSK, - WIFIMG_WPA2_PSK, - WIFIMG_WEP, -}tKEY_MGMT; - -enum wmgState { - NETWORK_CONNECTED = 0x01, - CONNECTING, - OBTAINING_IP, - DISCONNECTED, - CONNECTED, - STATE_UNKNOWN, -}; - -enum wmgEvent{ - WSE_UNKNOWN = 0x20, - - WSE_STARTUP_AUTO_CONNECT, - WSE_AUTO_CONNECTED, - WSE_ACTIVE_CONNECT, - WSE_ACTIVE_OBTAINED_IP, - - WSE_AUTO_DISCONNECTED, - WSE_ACTIVE_DISCONNECT, - - WSE_KEYMT_NO_SUPPORT, - WSE_CMD_OR_PARAMS_ERROR, - WSE_DEV_BUSING, - WSE_CONNECTED_TIMEOUT, - WSE_OBTAINED_IP_TIMEOUT, - - WSE_WPA_TERMINATING, - WSE_AP_ASSOC_REJECT, - WSE_NETWORK_NOT_EXIST, - WSE_PASSWORD_INCORRECT, -}; - -#define SSID_MAX 64 -#define PWD 48 - -struct WmgStaEvt { - enum wmgState state; - enum wmgEvent event; -}; - -struct wifi_status { - enum wmgState state; - char ssid[SSID_MAX]; -}; - -struct Manager { - struct WmgStaEvt StaEvt; - const char *ssid; - bool enable; -}; - -typedef struct connection_status { - char ssid[SSID_MAX]; - char ip_address[32]; - int freq; - int rssi; - int link_speed; - int noise; -} connection_status; - -extern struct Manager *w; - -typedef void (*tWifi_state_callback)(struct Manager *wmg,int state_label); - -typedef struct{ - int (*add_state_callback)(tWifi_state_callback pcb); - int (*ssid_is_connected_ap)(char *ssid); - int (*is_ap_connected)(char *ssid, int *len); - int (*get_connection_info)(connection_status *connection_info); - int (*get_scan_results)(char *result, int *len); - int (*connect_ap)(const char *ssid, const char *passwd, int event_label); - int (*connect_ap_key_mgmt)(const char *ssid, tKEY_MGMT key_mgnt, const char *passwd, int event_label); - int (*connect_ap_auto)(int event_label); - int (*connect_ap_with_netid)(const char *net_id, int event_label); - int (*add_network)(const char *ssid, tKEY_MGMT key_mgnt, const char *passwd, int event_label); - int (*disconnect_ap)(int event_label); - int (*remove_network)(char *ssid, tKEY_MGMT key_mgmt); - int (*remove_all_networks)(void); - int (*list_networks)(char *reply, size_t reply_len, int event_label); - int (*get_netid)(const char *ssid, tKEY_MGMT key_mgmt, char *net_id, int *length); - int (*get_status)(struct wifi_status *s); - int (*clear_network)(const char *ssid); - int (*wps_pbc)(int event_label); -}aw_wifi_interface_t; - -const aw_wifi_interface_t * aw_wifi_on(tWifi_state_callback pcb,int event_label); -int aw_wifi_off(const aw_wifi_interface_t *p_wifi_interface_t); -int state_event_change(int event_label); -const char *wmg_event_txt(enum wmgEvent event); -const char *wmg_state_txt(enum wmgState state); - -void start_udhcpc_thread(void *args); -enum wmgState aw_wifi_get_wifi_state(); -enum wmgEvent aw_wifi_get_wifi_event(); - -#if __cplusplus -}; // extern "C" -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/src/core/include/wifi_udhcpc.h b/workspace/tg5040/wifimanager/src/core/include/wifi_udhcpc.h deleted file mode 100755 index e61501a1d..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wifi_udhcpc.h +++ /dev/null @@ -1,15 +0,0 @@ -#ifndef __WIFI_UDHCPC_H -#define __WIFI_UDHCPC_H - -#if __cplusplus -extern "C" { -#endif - -void start_udhcpc(); -int is_ip_exist(); - -#if __cplusplus -}; // extern "C" -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/src/core/include/wmg_debug.h b/workspace/tg5040/wifimanager/src/core/include/wmg_debug.h deleted file mode 100755 index f0e5b67de..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wmg_debug.h +++ /dev/null @@ -1,56 +0,0 @@ -#ifndef __WMG_DEBUG_H -#define __WMG_DEBUG_H - -#if __cplusplus -extern "C" { -#endif - -extern int wmg_debug_level; -extern int wmg_debug_show_keys; -extern int wmg_debug_timestap; - -#ifdef __GNUC__ -#define PRINTF_FORMAT(a,b) __attribute__ ((format (printf, (a), (b)))) -#define STRUCT_PACKED __attribute__ ((packed)) -#else -#define PRINTF_FORMAT(a,b) -#define STRUCT_PACKED -#endif - -enum { - MSG_ERROR=0, MSG_WARNING, MSG_INFO,MSG_DEBUG, MSG_MSGDUMP, MSG_EXCESSIVE -}; - -#ifdef CONFIG_NO_STDOUT_DEBUG - -#define wmg_printf(args...) do { } while (0) -#define wmg_debug_open_file(p) do { } while (0) -#define wmg_debug_close_file() do { } while (0) - -#else -int wmg_debug_open_file(const char *path); -void wmg_debug_close_file(void); -void wmg_debug_open_syslog(void); -void wmg_debug_close_syslog(void); -void wmg_set_debug_level(int level); -int wmg_get_debug_level(); - - -#ifdef CONFIG_DEBUG_FUNCTION_LINE -#define wmg_printf(level,fmt,arg...) \ - wmg_print(level,"<%s:%u>:" fmt "",__FUNCTION__,__LINE__,##arg) -#else -#define wmg_printf(level,fmt,arg...) \ - wmg_print(level,fmt,##arg) -#endif /*CONFIG_DEBUG_FUNCTION_LINE*/ - -void wmg_print(int level, const char *fmt, ...) -PRINTF_FORMAT(2, 3); - -#endif/* CONFIG_NO_STDOUT_DEBUG */ - -#if __cplusplus -}; // extern "C" -#endif - -#endif diff --git a/workspace/tg5040/wifimanager/src/core/include/wpa_ctrl.h b/workspace/tg5040/wifimanager/src/core/include/wpa_ctrl.h deleted file mode 100755 index 725d5d631..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wpa_ctrl.h +++ /dev/null @@ -1,392 +0,0 @@ -/* - * wpa_supplicant/hostapd control interface library - * Copyright (c) 2004-2006, Jouni Malinen - * - * This software may be distributed under the terms of the BSD license. - * See README for more details. - */ - -#ifndef WPA_CTRL_H -#define WPA_CTRL_H - -#ifdef __cplusplus -extern "C" { -#endif - -/* wpa_supplicant control interface - fixed message prefixes */ - -/** Interactive request for identity/password/pin */ -#define WPA_CTRL_REQ "CTRL-REQ-" - -/** Response to identity/password/pin request */ -#define WPA_CTRL_RSP "CTRL-RSP-" - -/* Event messages with fixed prefix */ -/** Authentication completed successfully and data connection enabled */ -#define WPA_EVENT_CONNECTED "CTRL-EVENT-CONNECTED " -/** Disconnected, data connection is not available */ -#define WPA_EVENT_DISCONNECTED "CTRL-EVENT-DISCONNECTED " -/** Association rejected during connection attempt */ -#define WPA_EVENT_ASSOC_REJECT "CTRL-EVENT-ASSOC-REJECT " -/** wpa_supplicant is exiting */ -#define WPA_EVENT_TERMINATING "CTRL-EVENT-TERMINATING " -/** Password change was completed successfully */ -#define WPA_EVENT_PASSWORD_CHANGED "CTRL-EVENT-PASSWORD-CHANGED " -/** EAP-Request/Notification received */ -#define WPA_EVENT_EAP_NOTIFICATION "CTRL-EVENT-EAP-NOTIFICATION " -/** EAP authentication started (EAP-Request/Identity received) */ -#define WPA_EVENT_EAP_STARTED "CTRL-EVENT-EAP-STARTED " -/** EAP method proposed by the server */ -#define WPA_EVENT_EAP_PROPOSED_METHOD "CTRL-EVENT-EAP-PROPOSED-METHOD " -/** EAP method selected */ -#define WPA_EVENT_EAP_METHOD "CTRL-EVENT-EAP-METHOD " -/** EAP peer certificate from TLS */ -#define WPA_EVENT_EAP_PEER_CERT "CTRL-EVENT-EAP-PEER-CERT " -/** EAP TLS certificate chain validation error */ -#define WPA_EVENT_EAP_TLS_CERT_ERROR "CTRL-EVENT-EAP-TLS-CERT-ERROR " -/** EAP status */ -#define WPA_EVENT_EAP_STATUS "CTRL-EVENT-EAP-STATUS " -/** EAP authentication completed successfully */ -#define WPA_EVENT_EAP_SUCCESS "CTRL-EVENT-EAP-SUCCESS " -/** EAP authentication failed (EAP-Failure received) */ -#define WPA_EVENT_EAP_FAILURE "CTRL-EVENT-EAP-FAILURE " -/** Network block temporarily disabled (e.g., due to authentication failure) */ -#define WPA_EVENT_TEMP_DISABLED "CTRL-EVENT-SSID-TEMP-DISABLED " -/** Temporarily disabled network block re-enabled */ -#define WPA_EVENT_REENABLED "CTRL-EVENT-SSID-REENABLED " -/** New scan started */ -#define WPA_EVENT_SCAN_STARTED "CTRL-EVENT-SCAN-STARTED " -/** New scan results available */ -#define WPA_EVENT_SCAN_RESULTS "CTRL-EVENT-SCAN-RESULTS " -/** wpa_supplicant state change */ -#define WPA_EVENT_STATE_CHANGE "CTRL-EVENT-STATE-CHANGE " -/** A new BSS entry was added (followed by BSS entry id and BSSID) */ -#define WPA_EVENT_BSS_ADDED "CTRL-EVENT-BSS-ADDED " -/** A BSS entry was removed (followed by BSS entry id and BSSID) */ -#define WPA_EVENT_BSS_REMOVED "CTRL-EVENT-BSS-REMOVED " -/** Change in the signal level was reported by the driver */ -#define WPA_EVENT_SIGNAL_CHANGE "CTRL-EVENT-SIGNAL-CHANGE " -/** Regulatory domain channel */ -#define WPA_EVENT_REGDOM_CHANGE "CTRL-EVENT-REGDOM-CHANGE " - -/** RSN IBSS 4-way handshakes completed with specified peer */ -#define IBSS_RSN_COMPLETED "IBSS-RSN-COMPLETED " - -/** Notification of frequency conflict due to a concurrent operation. - * - * The indicated network is disabled and needs to be re-enabled before it can - * be used again. - */ -#define WPA_EVENT_FREQ_CONFLICT "CTRL-EVENT-FREQ-CONFLICT " -/** Frequency ranges that the driver recommends to avoid */ -#define WPA_EVENT_AVOID_FREQ "CTRL-EVENT-AVOID-FREQ " -/** WPS overlap detected in PBC mode */ -#define WPS_EVENT_OVERLAP "WPS-OVERLAP-DETECTED " -/** Available WPS AP with active PBC found in scan results */ -#define WPS_EVENT_AP_AVAILABLE_PBC "WPS-AP-AVAILABLE-PBC " -/** Available WPS AP with our address as authorized in scan results */ -#define WPS_EVENT_AP_AVAILABLE_AUTH "WPS-AP-AVAILABLE-AUTH " -/** Available WPS AP with recently selected PIN registrar found in scan results - */ -#define WPS_EVENT_AP_AVAILABLE_PIN "WPS-AP-AVAILABLE-PIN " -/** Available WPS AP found in scan results */ -#define WPS_EVENT_AP_AVAILABLE "WPS-AP-AVAILABLE " -/** A new credential received */ -#define WPS_EVENT_CRED_RECEIVED "WPS-CRED-RECEIVED " -/** M2D received */ -#define WPS_EVENT_M2D "WPS-M2D " -/** WPS registration failed after M2/M2D */ -#define WPS_EVENT_FAIL "WPS-FAIL " -/** WPS registration completed successfully */ -#define WPS_EVENT_SUCCESS "WPS-SUCCESS " -/** WPS enrollment attempt timed out and was terminated */ -#define WPS_EVENT_TIMEOUT "WPS-TIMEOUT " -/* PBC mode was activated */ -#define WPS_EVENT_ACTIVE "WPS-PBC-ACTIVE " -/* PBC mode was disabled */ -#define WPS_EVENT_DISABLE "WPS-PBC-DISABLE " - -#define WPS_EVENT_ENROLLEE_SEEN "WPS-ENROLLEE-SEEN " - -#define WPS_EVENT_OPEN_NETWORK "WPS-OPEN-NETWORK " - -/* WPS ER events */ -#define WPS_EVENT_ER_AP_ADD "WPS-ER-AP-ADD " -#define WPS_EVENT_ER_AP_REMOVE "WPS-ER-AP-REMOVE " -#define WPS_EVENT_ER_ENROLLEE_ADD "WPS-ER-ENROLLEE-ADD " -#define WPS_EVENT_ER_ENROLLEE_REMOVE "WPS-ER-ENROLLEE-REMOVE " -#define WPS_EVENT_ER_AP_SETTINGS "WPS-ER-AP-SETTINGS " -#define WPS_EVENT_ER_SET_SEL_REG "WPS-ER-AP-SET-SEL-REG " - -/** P2P device found */ -#define P2P_EVENT_DEVICE_FOUND "P2P-DEVICE-FOUND " - -/** P2P device lost */ -#define P2P_EVENT_DEVICE_LOST "P2P-DEVICE-LOST " - -/** A P2P device requested GO negotiation, but we were not ready to start the - * negotiation */ -#define P2P_EVENT_GO_NEG_REQUEST "P2P-GO-NEG-REQUEST " -#define P2P_EVENT_GO_NEG_SUCCESS "P2P-GO-NEG-SUCCESS " -#define P2P_EVENT_GO_NEG_FAILURE "P2P-GO-NEG-FAILURE " -#define P2P_EVENT_GROUP_FORMATION_SUCCESS "P2P-GROUP-FORMATION-SUCCESS " -#define P2P_EVENT_GROUP_FORMATION_FAILURE "P2P-GROUP-FORMATION-FAILURE " -#define P2P_EVENT_GROUP_STARTED "P2P-GROUP-STARTED " -#define P2P_EVENT_GROUP_REMOVED "P2P-GROUP-REMOVED " -#define P2P_EVENT_CROSS_CONNECT_ENABLE "P2P-CROSS-CONNECT-ENABLE " -#define P2P_EVENT_CROSS_CONNECT_DISABLE "P2P-CROSS-CONNECT-DISABLE " -/* paraeters: */ -#define P2P_EVENT_PROV_DISC_SHOW_PIN "P2P-PROV-DISC-SHOW-PIN " -/* paraeters: */ -#define P2P_EVENT_PROV_DISC_ENTER_PIN "P2P-PROV-DISC-ENTER-PIN " -/* paraeters: */ -#define P2P_EVENT_PROV_DISC_PBC_REQ "P2P-PROV-DISC-PBC-REQ " -/* paraeters: */ -#define P2P_EVENT_PROV_DISC_PBC_RESP "P2P-PROV-DISC-PBC-RESP " -/* paraeters: */ -#define P2P_EVENT_PROV_DISC_FAILURE "P2P-PROV-DISC-FAILURE" -/* paraeters: */ -#define P2P_EVENT_SERV_DISC_REQ "P2P-SERV-DISC-REQ " -/* paraeters: */ -#define P2P_EVENT_SERV_DISC_RESP "P2P-SERV-DISC-RESP " -#define P2P_EVENT_INVITATION_RECEIVED "P2P-INVITATION-RECEIVED " -#define P2P_EVENT_INVITATION_RESULT "P2P-INVITATION-RESULT " -#define P2P_EVENT_FIND_STOPPED "P2P-FIND-STOPPED " -#define P2P_EVENT_PERSISTENT_PSK_FAIL "P2P-PERSISTENT-PSK-FAIL id=" -#define P2P_EVENT_PRESENCE_RESPONSE "P2P-PRESENCE-RESPONSE " -#define P2P_EVENT_NFC_BOTH_GO "P2P-NFC-BOTH-GO " -#define P2P_EVENT_NFC_PEER_CLIENT "P2P-NFC-PEER-CLIENT " -#define P2P_EVENT_NFC_WHILE_CLIENT "P2P-NFC-WHILE-CLIENT " - -/* paraeters: */ -#define ESS_DISASSOC_IMMINENT "ESS-DISASSOC-IMMINENT " -#define P2P_EVENT_REMOVE_AND_REFORM_GROUP "P2P-REMOVE-AND-REFORM-GROUP " - -#define INTERWORKING_AP "INTERWORKING-AP " -#define INTERWORKING_BLACKLISTED "INTERWORKING-BLACKLISTED " -#define INTERWORKING_NO_MATCH "INTERWORKING-NO-MATCH " -#define INTERWORKING_ALREADY_CONNECTED "INTERWORKING-ALREADY-CONNECTED " -#define INTERWORKING_SELECTED "INTERWORKING-SELECTED " - -/* Credential block added; paraeters: */ -#define CRED_ADDED "CRED-ADDED " -/* Credential block modified; paraeters: */ -#define CRED_MODIFIED "CRED-MODIFIED " -/* Credential block removed; paraeters: */ -#define CRED_REMOVED "CRED-REMOVED " - -#define GAS_RESPONSE_INFO "GAS-RESPONSE-INFO " -/* paraeters: */ -#define GAS_QUERY_START "GAS-QUERY-START " -/* paraeters: */ -#define GAS_QUERY_DONE "GAS-QUERY-DONE " - -#define HS20_SUBSCRIPTION_REMEDIATION "HS20-SUBSCRIPTION-REMEDIATION " -#define HS20_DEAUTH_IMMINENT_NOTICE "HS20-DEAUTH-IMMINENT-NOTICE " - -#define EXT_RADIO_WORK_START "EXT-RADIO-WORK-START " -#define EXT_RADIO_WORK_TIMEOUT "EXT-RADIO-WORK-TIMEOUT " - -/* hostapd control interface - fixed message prefixes */ -#define WPS_EVENT_PIN_NEEDED "WPS-PIN-NEEDED " -#define WPS_EVENT_NEW_AP_SETTINGS "WPS-NEW-AP-SETTINGS " -#define WPS_EVENT_REG_SUCCESS "WPS-REG-SUCCESS " -#define WPS_EVENT_AP_SETUP_LOCKED "WPS-AP-SETUP-LOCKED " -#define WPS_EVENT_AP_SETUP_UNLOCKED "WPS-AP-SETUP-UNLOCKED " -#define WPS_EVENT_AP_PIN_ENABLED "WPS-AP-PIN-ENABLED " -#define WPS_EVENT_AP_PIN_DISABLED "WPS-AP-PIN-DISABLED " -#define AP_STA_CONNECTED "AP-STA-CONNECTED " -#define AP_STA_DISCONNECTED "AP-STA-DISCONNECTED " - -#define AP_REJECTED_MAX_STA "AP-REJECTED-MAX-STA " -#define AP_REJECTED_BLOCKED_STA "AP-REJECTED-BLOCKED-STA " - -#define AP_EVENT_ENABLED "AP-ENABLED " -#define AP_EVENT_DISABLED "AP-DISABLED " - -#define ACS_EVENT_STARTED "ACS-STARTED " -#define ACS_EVENT_COMPLETED "ACS-COMPLETED " -#define ACS_EVENT_FAILED "ACS-FAILED " - -#define DFS_EVENT_RADAR_DETECTED "DFS-RADAR-DETECTED " -#define DFS_EVENT_NEW_CHANNEL "DFS-NEW-CHANNEL " -#define DFS_EVENT_CAC_START "DFS-CAC-START " -#define DFS_EVENT_CAC_COMPLETED "DFS-CAC-COMPLETED " -#define DFS_EVENT_NOP_FINISHED "DFS-NOP-FINISHED " - -#define AP_CSA_FINISHED "AP-CSA-FINISHED " - -/* BSS command information masks */ - -#define WPA_BSS_MASK_ALL 0xFFFDFFFF -#define WPA_BSS_MASK_ID BIT(0) -#define WPA_BSS_MASK_BSSID BIT(1) -#define WPA_BSS_MASK_FREQ BIT(2) -#define WPA_BSS_MASK_BEACON_INT BIT(3) -#define WPA_BSS_MASK_CAPABILITIES BIT(4) -#define WPA_BSS_MASK_QUAL BIT(5) -#define WPA_BSS_MASK_NOISE BIT(6) -#define WPA_BSS_MASK_LEVEL BIT(7) -#define WPA_BSS_MASK_TSF BIT(8) -#define WPA_BSS_MASK_AGE BIT(9) -#define WPA_BSS_MASK_IE BIT(10) -#define WPA_BSS_MASK_FLAGS BIT(11) -#define WPA_BSS_MASK_SSID BIT(12) -#define WPA_BSS_MASK_WPS_SCAN BIT(13) -#define WPA_BSS_MASK_P2P_SCAN BIT(14) -#define WPA_BSS_MASK_INTERNETW BIT(15) -#define WPA_BSS_MASK_WIFI_DISPLAY BIT(16) -#define WPA_BSS_MASK_DELIM BIT(17) - - -/* wpa_supplicant/hostapd control interface access */ - -/** - * wpa_ctrl_open - Open a control interface to wpa_supplicant/hostapd - * @ctrl_path: Path for UNIX domain sockets; ignored if UDP sockets are used. - * Returns: Pointer to abstract control interface data or %NULL on failure - * - * This function is used to open a control interface to wpa_supplicant/hostapd. - * ctrl_path is usually /var/run/wpa_supplicant or /var/run/hostapd. This path - * is configured in wpa_supplicant/hostapd and other progras using the control - * interface need to use matching path configuration. - */ -struct wpa_ctrl * wpa_ctrl_open(const char *ctrl_path); - - -/** - * wpa_ctrl_close - Close a control interface to wpa_supplicant/hostapd - * @ctrl: Control interface data from wpa_ctrl_open() - * - * This function is used to close a control interface. - */ -void wpa_ctrl_close(struct wpa_ctrl *ctrl); - - -/** - * wpa_ctrl_request - Send a command to wpa_supplicant/hostapd - * @ctrl: Control interface data from wpa_ctrl_open() - * @cmd: Command; usually, ASCII text, e.g., "PING" - * @cmd_len: Length of the cmd in bytes - * @reply: Buffer for the response - * @reply_len: Reply buffer length - * @msg_cb: Callback function for unsolicited messages or %NULL if not used - * Returns: 0 on success, -1 on error (send or receive failed), -2 on timeout - * - * This function is used to send commands to wpa_supplicant/hostapd. Received - * response will be written to reply and reply_len is set to the actual length - * of the reply. This function will block for up to two seconds while waiting - * for the reply. If unsolicited messages are received, the blocking time may - * be longer. - * - * msg_cb can be used to register a callback function that will be called for - * unsolicited messages received while waiting for the command response. These - * messages may be received if wpa_ctrl_request() is called at the sae time as - * wpa_supplicant/hostapd is sending such a message. This can happen only if - * the progra has used wpa_ctrl_attach() to register itself as a monitor for - * event messages. Alternatively to msg_cb, progras can register two control - * interface connections and use one of them for commands and the other one for - * receiving event messages, in other words, call wpa_ctrl_attach() only for - * the control interface connection that will be used for event messages. - */ -int wpa_ctrl_request(struct wpa_ctrl *ctrl, const char *cmd, size_t cmd_len, - char *reply, size_t *reply_len, - void (*msg_cb)(char *msg, size_t len)); - - -/** - * wpa_ctrl_attach - Register as an event monitor for the control interface - * @ctrl: Control interface data from wpa_ctrl_open() - * Returns: 0 on success, -1 on failure, -2 on timeout - * - * This function registers the control interface connection as a monitor for - * wpa_supplicant/hostapd events. After a success wpa_ctrl_attach() call, the - * control interface connection starts receiving event messages that can be - * read with wpa_ctrl_recv(). - */ -int wpa_ctrl_attach(struct wpa_ctrl *ctrl); - - -/** - * wpa_ctrl_detach - Unregister event monitor from the control interface - * @ctrl: Control interface data from wpa_ctrl_open() - * Returns: 0 on success, -1 on failure, -2 on timeout - * - * This function unregisters the control interface connection as a monitor for - * wpa_supplicant/hostapd events, i.e., cancels the registration done with - * wpa_ctrl_attach(). - */ -int wpa_ctrl_detach(struct wpa_ctrl *ctrl); - - -/** - * wpa_ctrl_recv - Receive a pending control interface message - * @ctrl: Control interface data from wpa_ctrl_open() - * @reply: Buffer for the message data - * @reply_len: Length of the reply buffer - * Returns: 0 on success, -1 on failure - * - * This function will receive a pending control interface message. This - * function will block if no messages are available. The received response will - * be written to reply and reply_len is set to the actual length of the reply. - * wpa_ctrl_recv() is only used for event messages, i.e., wpa_ctrl_attach() - * must have been used to register the control interface as an event monitor. - */ -int wpa_ctrl_recv(struct wpa_ctrl *ctrl, char *reply, size_t *reply_len); - - -/** - * wpa_ctrl_pending - Check whether there are pending event messages - * @ctrl: Control interface data from wpa_ctrl_open() - * Returns: 1 if there are pending messages, 0 if no, or -1 on error - * - * This function will check whether there are any pending control interface - * message available to be received with wpa_ctrl_recv(). wpa_ctrl_pending() is - * only used for event messages, i.e., wpa_ctrl_attach() must have been used to - * register the control interface as an event monitor. - */ -int wpa_ctrl_pending(struct wpa_ctrl *ctrl); - - -/** - * wpa_ctrl_get_fd - Get file descriptor used by the control interface - * @ctrl: Control interface data from wpa_ctrl_open() - * Returns: File descriptor used for the connection - * - * This function can be used to get the file descriptor that is used for the - * control interface connection. The returned value can be used, e.g., with - * select() while waiting for multiple events. - * - * The returned file descriptor must not be used directly for sending or - * receiving packets; instead, the library functions wpa_ctrl_request() and - * wpa_ctrl_recv() must be used for this. - */ -int wpa_ctrl_get_fd(struct wpa_ctrl *ctrl); - -char * wpa_ctrl_get_remote_ifnae(struct wpa_ctrl *ctrl); - -#ifdef ANDROID -/** - * wpa_ctrl_cleanup() - Delete any local UNIX domain socket files that - * may be left over from clients that were previously connected to - * wpa_supplicant. This keeps these files from being orphaned in the - * event of crashes that prevented them from being removed as part - * of the normal orderly shutdown. - */ -void wpa_ctrl_cleanup(void); -#endif /* ANDROID */ - -#ifdef CONFIG_CTRL_IFACE_UDP -/* Port range for multiple wpa_supplicant instances and multiple VIFs */ -#define WPA_CTRL_IFACE_PORT 9877 -#define WPA_CTRL_IFACE_PORT_LIMIT 50 /* decremented from start */ -#define WPA_GLOBAL_CTRL_IFACE_PORT 9878 -#define WPA_GLOBAL_CTRL_IFACE_PORT_LIMIT 20 /* incremented from start */ -#endif /* CONFIG_CTRL_IFACE_UDP */ - - -#ifdef __cplusplus -} -#endif - -#endif /* WPA_CTRL_H */ diff --git a/workspace/tg5040/wifimanager/src/core/include/wpa_supplicant_conf.h b/workspace/tg5040/wifimanager/src/core/include/wpa_supplicant_conf.h deleted file mode 100755 index 1f348b31f..000000000 --- a/workspace/tg5040/wifimanager/src/core/include/wpa_supplicant_conf.h +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef __WPA_SUPPLICANT_CONF_H -#define __WPA_SUPPLICANT_CONF_H - -#if __cplusplus -extern "C" { -#endif - -#include "wifi_intf.h" - -#define CMD_LEN 255 -#define REPLY_BUF_SIZE 4096 // wpa_supplicant's maximum size. - - -int wpa_conf_network_info_exist(); -int wpa_conf_is_ap_exist(const char *ssid, tKEY_MGMT key_mgmt, char *net_id, int *len); -int wpa_conf_ssid2netid(char *ssid, tKEY_MGMT key_mgmt, char *net_id, int *len); -int wpa_conf_get_max_priority(); -int wpa_conf_is_ap_connected(char *ssid, int *len); -int wpa_conf_get_netid_connected(char *net_id, int *len); -int wpa_conf_get_ap_connected(char *netid, int *len); -int wpa_conf_enable_all_networks(); -int wpa_conf_remove_all_networks(); -int wpa_conf_remove_maxnetid_network(); - -#if __cplusplus -}; // extern "C" -#endif - -#endif /* __WPA_SUPPLICANT_CONF_H */ diff --git a/workspace/tg5040/wifimanager/src/core/libwpa_client.a b/workspace/tg5040/wifimanager/src/core/libwpa_client.a deleted file mode 100755 index d93dc7871..000000000 Binary files a/workspace/tg5040/wifimanager/src/core/libwpa_client.a and /dev/null differ diff --git a/workspace/tg5040/wifimanager/src/core/libwpa_client_64.a b/workspace/tg5040/wifimanager/src/core/libwpa_client_64.a deleted file mode 100755 index b31afdb2d..000000000 Binary files a/workspace/tg5040/wifimanager/src/core/libwpa_client_64.a and /dev/null differ diff --git a/workspace/tg5040/wifimanager/src/core/libwpa_client_riscv.a b/workspace/tg5040/wifimanager/src/core/libwpa_client_riscv.a deleted file mode 100755 index a24c4a722..000000000 Binary files a/workspace/tg5040/wifimanager/src/core/libwpa_client_riscv.a and /dev/null differ diff --git a/workspace/tg5040/wifimanager/src/core/libwpa_client_softft.a b/workspace/tg5040/wifimanager/src/core/libwpa_client_softft.a deleted file mode 100755 index 31327c392..000000000 Binary files a/workspace/tg5040/wifimanager/src/core/libwpa_client_softft.a and /dev/null differ diff --git a/workspace/tg5040/wifimanager/src/core/scan.c b/workspace/tg5040/wifimanager/src/core/scan.c deleted file mode 100755 index 3834caa4b..000000000 --- a/workspace/tg5040/wifimanager/src/core/scan.c +++ /dev/null @@ -1,281 +0,0 @@ -#include -#include -#include -#include -#include - -#include "wifi_event.h" -#include "scan.h" -#include "wifi_intf.h" -#include "wifi.h" -#include "wmg_debug.h" -#include "tool.h" -#define WAITING_CLK_COUNTS 50 -#define SSID_LEN 512 -#define TRY_SAN_MAX 6 - -static struct net_scan scan = { - .results_len = 0, - .try_scan_count = 0, - .enable = 0, -}; - -int remove_slash_from_scan_results() -{ - char *ptr = NULL; - char *ptr_s = NULL; - char *ftr = NULL; - - ptr_s = scan.results; - while(1) - { - ptr = strchr(ptr_s,'\"'); - if(ptr == NULL) - break; - - ptr_s = ptr; - if((*(ptr-1)) == '\\') - { - ftr = ptr; - ptr -= 1; - while(*ftr != '\0') - *(ptr++) = *(ftr++); - *ptr = '\0'; - continue; //restart new search at ptr_s after removing slash - } - else - ptr_s++; //restart new search at ptr_s++ - } - - ptr_s = scan.results; - while(1) - { - ptr = strchr(ptr_s,'\\'); - if(ptr == NULL) - break; - - ptr_s = ptr; - if((*(ptr-1)) == '\\') - { - ftr = ptr; - ptr -= 1; - while(*ftr != '\0') - *(ptr++) = *(ftr++); - *ptr = '\0'; - continue; //restart new search at ptr_s after removing slash - } - else - ptr_s++; //restart new search at ptr_s++ - } - - return 0; -} - -int isScanEnable() -{ - if(scan.enable) - return 1; - else - return 0; -} - -int direct_get_scan_results_inner(char *results,int *len) -{ - char cmd[16] = {0}; - char reply[16] = {0}; - int ret = 0; - int i = 0; - char *ptr = NULL; - int index; - int flags; - enum wpaEvent event; - while(1) { - /* clear scan.sockets data before sending scan command*/ - - clearEvtSocket(); - - scan.enable = true; - - strncpy(cmd,"SCAN",15); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret) { - wmg_printf(MSG_DEBUG,"wifimanger send scan error:%s\n",reply); - if(strncmp(reply,"FAIL-BUSY",9) == 0) { - wmg_printf(MSG_DEBUG,"wpa_supplicant is scanning internally\n"); - event = WPAE_SCAN_RESULTS; - /*Wpa_supplicant is scanning internally ,so get he scan results directly*/ - goto scan_resluts; - } else { - return -1; - } - } - -read_event: - ret = evtRead(&event); - - /*read the non-scan event ,try to read event again.*/ - if((event == WPAE_DISCONNECTED) || (event == WPAE_NETWORK_NOT_FOUND)) { - wmg_printf(MSG_WARNING,"read event again......\n"); - goto read_event; - } - - /*send scan command failed ,try to scan again.*/ - if(event == WPAE_SCAN_FAILED) { - wmg_printf(MSG_WARNING,"scan again......\n"); - scan.try_scan_count ++; - if(scan.try_scan_count > TRY_SAN_MAX){ - wmg_printf(MSG_WARNING,"send scan cmd failed\n"); - return -1; - } - sleep(1); - continue; - } -scan_resluts: - if(event == WPAE_SCAN_RESULTS){ - strncpy(cmd,"SCAN_RESULTS",15); - cmd[15]= '\0'; - ret = wifi_command(cmd,scan.results,sizeof(scan.results)); - if(ret) { - wmg_printf(MSG_ERROR,"do scan results error!\n"); - return -1; - } - remove_slash_from_scan_results(); - scan.results_len = strlen(scan.results); - } else { - wmg_printf(MSG_ERROR,"read scan data is failed\n"); - return -1; - } - - scan.enable = false; - - if(NULL == results || NULL == len) - return 0; - - if(*len <= scan.results_len) { - wmg_printf(MSG_WARNING,"Scan result overflow,%d < %d\n",*len,scan.results_len); - strncpy(results, scan.results, *len-1); - index = *len -1; - results[index] = '\0'; - ptr=strrchr(results, '\n'); - if(ptr != NULL) { - *ptr = '\0'; - } - } else { - strncpy(results, scan.results, scan.results_len); - results[scan.results_len] = '\0'; - *len = scan.results_len; - } - break; - } - return 0; -} - -int is_network_exist(const char *ssid, tKEY_MGMT key_mgmt) -{ - int ret = 0, i = 0, key[4] = {0}; - - for(i=0; i<4; i++){ - key[i]=0; - } - - get_key_mgmt(ssid, key); - if(key_mgmt == WIFIMG_NONE){ - if(key[0] == 1){ - ret = 1; - } - }else if(key_mgmt == WIFIMG_WPA_PSK || key_mgmt == WIFIMG_WPA2_PSK){ - if(key[1] == 1){ - ret = 1; - } - }else if(key_mgmt == WIFIMG_WEP){ - if(key[2] == 1){ - ret = 1; - } - }else{ - ; - } - - return ret; -} - -int get_key_mgmt(const char *ssid, int key_mgmt_info[]) -{ - char *ptr = NULL, *pssid_start = NULL, *pssid_end = NULL; - char *pst = NULL, *pend = NULL; - char *pflag = NULL; - char flag[128], pssid[SSID_LEN + 1]; - int len = 0, i = 0; - - wmg_printf(MSG_DEBUG,"enter get_key_mgmt, ssid %s\n", ssid); - - key_mgmt_info[KEY_NONE_INDEX] = 0; - key_mgmt_info[KEY_WEP_INDEX] = 0; - key_mgmt_info[KEY_WPA_PSK_INDEX] = 0; - key_mgmt_info[KEY_UNKOWN] = 0; - /* first line end */ - if(direct_get_scan_results_inner(NULL,NULL) != 0) { - wmg_printf(MSG_WARNING,"get scan result is null\n"); - return 0; - } - - len = strlen(scan.results); - - if(len <= 48) { - wmg_printf(MSG_ERROR,"get scan results is null\n"); - return 0; - } - - ptr = strchr(scan.results, '\n'); - ptr ++; - while(1){ - /* line end */ - pend = strchr(ptr, '\n'); - if (pend != NULL){ - *pend = '\0'; - } - - /* line start */ - pst = ptr; - - /* abstract ssid */ - pssid_start = strrchr(pst, '\t') + 1; - strncpy(pssid, pssid_start, SSID_LEN); - pssid[SSID_LEN] = '\0'; - - /* find ssid in scan results */ - if(strcmp(pssid, ssid) == 0){ - pflag = pst; - for(i=0; i<3; i++){ - pflag = strchr(pflag, '\t'); - pflag++; - } - - len = pssid_start - pflag; - len = len - 1; - strncpy(flag, pflag, len); - flag[len] = '\0'; - wmg_printf(MSG_DEBUG,"ssid %s, flag %s\n", ssid, flag); - if((strstr(flag, "WPA-PSK-") != NULL) - || (strstr(flag, "WPA2-PSK-") != NULL)){ - key_mgmt_info[KEY_WPA_PSK_INDEX] = 1; - }else if(strstr(flag, "WEP") != NULL){ - key_mgmt_info[KEY_WEP_INDEX] = 1; - }else if((strcmp(flag, "[ESS]") == 0) || (strcmp(flag, "[WPS][ESS]") == 0)){ - key_mgmt_info[KEY_NONE_INDEX] = 1; - }else{ - key_mgmt_info[KEY_UNKOWN] = 1; - } - } - - if(pend != NULL){ - *pend = '\n'; - //point next line - ptr = pend+1; - }else{ - break; - } - } - return 0; - - -} diff --git a/workspace/tg5040/wifimanager/src/core/status_info.c b/workspace/tg5040/wifimanager/src/core/status_info.c deleted file mode 100755 index 49d87007f..000000000 --- a/workspace/tg5040/wifimanager/src/core/status_info.c +++ /dev/null @@ -1,259 +0,0 @@ -#include -#include -#include -#include - -#include "status_info.h" -#include "wifi_intf.h" -#include "wmg_debug.h" -#include "tool.h" -#include "wifi.h" -static struct wpa_status *ptrStaInfo; -enum wpa_states wpa_supplicant_state_convert(char *str) -{ - if(!strncmp(str,"DISCONNECTED",16)){ - return WPA_DISCONNECTED; - } - if(!strncmp(str,"INTERFACE_DISABLED",22)){ - return WPA_INTERFACE_DISABLED; - } - if(!strncmp(str,"INACTIVE",12)){ - return WPA_INACTIVE; - } - if(!strncmp(str,"SCANNING",12)){ - return WPA_SCANNING; - } - if(!strncmp(str,"AUTHENTICATING",18)){ - return WPA_AUTHENTICATING; - } - if(!strncmp(str,"ASSOCIATED",14)){ - return WPA_ASSOCIATED; - } - if(!strncmp(str,"4WAY_HANDSHAKE",19)){ - return WPA_4WAY_HANDSHAKE; - } - if(!strncmp(str,"GROUP_HANDSHAKE",19)){ - return WPA_GROUP_HANDSHAKE; - } - if(!strncmp(str,"COMPLETED",13)){ - return WPA_COMPLETED; - } - if(!strncmp(str,"DISCONNECTED",16)){ - return WPA_DISCONNECTED; - } - return WPA_UNKNOWN; -} -static const char * wpa_supplicant_state_txt(enum wpa_states state) -{ - switch (state) { - case WPA_DISCONNECTED: - return "DISCONNECTED"; - case WPA_INACTIVE: - return "INACTIVE"; - case WPA_INTERFACE_DISABLED: - return "INTERFACE_DISABLED"; - case WPA_SCANNING: - return "SCANNING"; - case WPA_AUTHENTICATING: - return "AUTHENTICATING"; - case WPA_ASSOCIATING: - return "ASSOCIATING"; - case WPA_ASSOCIATED: - return "ASSOCIATED"; - case WPA_4WAY_HANDSHAKE: - return "4WAY_HANDSHAKE"; - case WPA_GROUP_HANDSHAKE: - return "GROUP_HANDSHAKE"; - case WPA_COMPLETED: - return "COMPLETED"; - default: - return "UNKNOWN"; - } -} -void print_wpa_status() -{ - wmg_printf(MSG_DEBUG,"obtained wpa_supplicant status,as follow:\n"); - wmg_printf(MSG_DEBUG,"==============================\n"); - if(ptrStaInfo->id >= 0) - wmg_printf(MSG_DEBUG,"id:%d\n",ptrStaInfo->id); - if(ptrStaInfo->bssid) - wmg_printf(MSG_DEBUG,"bssid:%s\n",ptrStaInfo->bssid); - if(ptrStaInfo->freq >=0) - wmg_printf(MSG_DEBUG,"freq:%d\n",ptrStaInfo->freq); - if(ptrStaInfo->ssid) - wmg_printf(MSG_DEBUG,"ssid:%s\n",ptrStaInfo->ssid); - if(ptrStaInfo->wpa_state) - wmg_printf(MSG_DEBUG,"wpa_state:%s\n",wpa_supplicant_state_txt(ptrStaInfo->wpa_state)); - if(ptrStaInfo->ip_address) - wmg_printf(MSG_DEBUG,"ip_address:%s\n",ptrStaInfo->ip_address); - if(ptrStaInfo->key_mgmt) - wmg_printf(MSG_DEBUG,"key_mgmt:%s\n",ptrStaInfo->key_mgmt); - if(ptrStaInfo->mac_address) - wmg_printf(MSG_DEBUG,"mac_address:%s\n",ptrStaInfo->mac_address); - wmg_printf(MSG_DEBUG,"==============================\n"); -} - -static char *strstr_wpa(const char *src,const char *obj, - const char pre_str[2],int pst_len) -{ - const char *p=src; - int length; - int i=0; - if(src == NULL || obj == NULL || pre_str ==NULL){ - wmg_printf(MSG_DEBUG,"src or obj or pre_str is NULL"); - return NULL; - } - if(pst_len > strlen(pre_str)){ - wmg_printf(MSG_ERROR,"pst_len length is illegal"); - return NULL; - } - length = strlen(obj); - for(;;p++,i++){ - p=strchr(p,*obj); - if(p == NULL){ - wmg_printf(MSG_MSGDUMP,"%s is not exist\n",obj); - return NULL; - } - if(strncmp(p,obj,length) == 0){ - if(i > 1 && *(p-1) != pre_str[0] && *(p-1) != pre_str[1]){ - return (char*)p; - } - } - } -} -static int search_wpa_string(const char *src,const char *obj,int max,char *get_str) -{ - int i=0; - const char *sptr = NULL; - const char *pnext = NULL; - if(obj == NULL || src == NULL){ - wmg_printf(MSG_DEBUG,"src or obj is NULL"); - return 0; - } - if(!strncmp("id=",obj,3)){ - sptr = strstr_wpa(src,obj,"su",2); - }else if(!strncmp("ssid=",obj,5)){ - sptr = strstr_wpa(src,obj,"bb",2); - }else if(!strncmp("address=",obj,8)){ - sptr = strstr_wpa(src,obj,"__",2); - }else{ - sptr = strstr(src, obj); - } - - if(sptr != NULL){ - pnext=sptr+strlen(obj); - i=0; - while(1){ - i++; - if(i >max ){ - wmg_printf(MSG_ERROR,"Data overflow, %s, i: %d, max: %d\n", obj, i, max); - break; - } - pnext++; - if(*pnext == '\n' || *pnext == '\0') - break; - } - strncpy(get_str,sptr+strlen(obj),i); - get_str[i]='\0'; - return 1; - } - return -1; -} - -static int clear_wpa_status_info() -{ - int i; - if(ptrStaInfo == NULL) - ptrStaInfo = (struct wpa_status *)wgos_zalloc(sizeof(struct wpa_status)); - if(ptrStaInfo == NULL){ - wmg_printf(MSG_WARNING,"malloc status failed!\n"); - return -1; - } - ptrStaInfo->id = -1; - ptrStaInfo->freq = -1; - for(i = 0;i< WPA_STA_MAX_SSID;i++){ - ptrStaInfo->ssid[i] = '\0'; - if(i < WPA_STA_MAX_BSSID) - ptrStaInfo->bssid[i] = '\0'; - if(i < WPA_STA_MAX_IP_ADDR) - ptrStaInfo->ip_address[i] = '\0'; - if(i < WPA_STA_MAX_KEY_MGMT) - ptrStaInfo->key_mgmt[i]='\0'; - if(i < WPA_STA_MAX_MAC_ADDR) - ptrStaInfo->mac_address[i]='\0'; - } - ptrStaInfo->wpa_state = WPA_UNKNOWN; - return 0; -} -void wpa_status_info_free() -{ - if(ptrStaInfo !=NULL){ - free(ptrStaInfo); - ptrStaInfo = NULL; - } -} -struct wpa_status *get_wpa_status_info() -{ - char reply[4096] = {0}; - char wpa_result[512]; - - clear_wpa_status_info(); - - wifi_command("STATUS", reply, sizeof(reply)); - - if(reply !=NULL){ - wmg_printf(MSG_MSGDUMP,"status info:\n%s\n",reply); - if(search_wpa_string(reply,"wpa_state=",32,wpa_result) >0) - ptrStaInfo->wpa_state = wpa_supplicant_state_convert(wpa_result); - if(search_wpa_string(reply,"ssid=",512,wpa_result) >0) - strncpy(ptrStaInfo->ssid,wpa_result,strlen(wpa_result)); - if(search_wpa_string(reply,"id=",4,wpa_result) >0) - ptrStaInfo->id = atoi(wpa_result); - if(search_wpa_string(reply,"freq=",6,wpa_result) >0) - ptrStaInfo->freq = atoi(wpa_result); - if(search_wpa_string(reply,"bssid=",18,wpa_result) >0) - strncpy(ptrStaInfo->bssid,wpa_result,strlen(wpa_result)); - if(search_wpa_string(reply,"key_mgmt=",16,wpa_result) >0) - strncpy(ptrStaInfo->key_mgmt,wpa_result,strlen(wpa_result)); - if(search_wpa_string(reply,"address=",18,wpa_result) >0) - strncpy(ptrStaInfo->mac_address,wpa_result,strlen(wpa_result)); - if(search_wpa_string(reply,"ip_address=",16,wpa_result) >0) - strncpy(ptrStaInfo->ip_address,wpa_result,strlen(wpa_result)); - }else{ - wmg_printf(MSG_DEBUG,"send STATUS,reply is NULL\n"); - } - - if(wmg_get_debug_level() >= MSG_MSGDUMP){ - print_wpa_status(); - } - - return ptrStaInfo; -} - -int get_connection_info_inner(signal_status *signal_info) -{ - char reply[4096] = {0}; - char wpa_result[32]; - int ret = 0; - - wifi_command("SIGNAL_POLL", reply, sizeof(reply)); - - if(reply != NULL){ - wmg_printf(MSG_MSGDUMP,"signal info:\n%s\n",reply); - - if(search_wpa_string(reply, "RSSI=", 8, wpa_result) >0) - signal_info->rssi = atoi(wpa_result); - if(search_wpa_string(reply, "LINKSPEED=", 8, wpa_result) >0) - signal_info->link_speed = atoi(wpa_result); - if(search_wpa_string(reply, "NOISE=", 8, wpa_result) >0) - signal_info->noise = atoi(wpa_result); - if(search_wpa_string(reply, "FREQUENCY=", 8, wpa_result) >0) { - signal_info->frequency = atoi(wpa_result); - } - }else{ - wmg_printf(MSG_DEBUG,"SIGNAL_POLL sent,reply is NULL\n"); - ret = -1; - } - - return ret; -} diff --git a/workspace/tg5040/wifimanager/src/core/tool.c b/workspace/tg5040/wifimanager/src/core/tool.c deleted file mode 100755 index d9e9f4673..000000000 --- a/workspace/tg5040/wifimanager/src/core/tool.c +++ /dev/null @@ -1,62 +0,0 @@ -#include -#include -#include -#include -#include -#include "tool.h" -void * wgos_malloc(size_t size) -{ - char *ptr=NULL; - ptr = malloc(size); - if (ptr == NULL) - return NULL; - return ptr; -} - -void * wgos_zalloc(size_t size) -{ - return calloc(1, size); -} - -int get_process_state(const char *process_nae,int length){ - int bytes; - char buf[10]; - char cmd[60]; - FILE *strea; - if(length > 20){ - wmg_printf(MSG_ERROR,"process nae is too long!\n"); - return -1; - } - sprintf(cmd,"ps | grep %s | grep -v grep",process_nae); - strea = popen(cmd, "r" ); //CHECK_WIFI_SHELL-->> FILE* strea - if(!strea) return -1; - bytes = fread( buf, sizeof(char), sizeof(buf), strea); - pclose(strea); - if(bytes > 0){ - wmg_printf(MSG_DEBUG,"%s :process exist\n",process_nae); - return 1; - }else { - wmg_printf(MSG_DEBUG,"%s :process not exist\n",process_nae); - return -1; - } -} -int sys_get_time(struct sys_time *t) -{ - int res; - struct timeval tv; - res = gettimeofday(&tv, NULL); - t->sec = tv.tv_sec; - t->usec = tv.tv_usec; - return res; -} - -void ms_sleep(unsigned long ms) -{ - struct timeval tv; - tv.tv_sec = ms/1000; - tv.tv_usec = (ms%1000)*1000; - int err; - do { - err = select(0,NULL,NULL,NULL,&tv); - }while(err < 0 && errno == EINTR); -} diff --git a/workspace/tg5040/wifimanager/src/core/wifi.c b/workspace/tg5040/wifimanager/src/core/wifi.c deleted file mode 100755 index 1944a14c0..000000000 --- a/workspace/tg5040/wifimanager/src/core/wifi.c +++ /dev/null @@ -1,634 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "wpa_ctrl.h" -#include "wifi.h" -#include -#include "tool.h" -#define IFACE_VALUE_MAX 32 - -static struct wpa_ctrl *ctrl_conn; -static struct wpa_ctrl *monitor_conn; - -/* socket pair used to exit from a blocking read */ -static int exit_sockets[2]; - -//static const char IFACE_DIR[] = "/data/misc/wifi/sockets"; -static const char IFACE_DIR[] = "/var/sockets"; -static char primary_iface[IFACE_VALUE_MAX]; -static const char SUPP_CONFIG_TEMPLATE[]= "/etc/wifi/wpa_supplicant_src.conf"; -static const char SUPP_CONFIG_FILE[] = "/etc/wifi/wpa_supplicant.conf"; -static const char CONTROL_IFACE_PATH[] = "/var/sockets"; - -static const char SUPP_ENTROPY_FILE[] = WIFI_ENTROPY_FILE; -static unsigned char dummy_key[21] = { 0x02, 0x11, 0xbe, 0x33, 0x43, 0x35, - 0x68, 0x47, 0x84, 0x99, 0xa9, 0x2b, - 0x1c, 0xd3, 0xee, 0xff, 0xf1, 0xe2, - 0xf3, 0xf4, 0xf5 }; - -static const char IFNAME[] = "IFNAME="; -#define IFNAMELEN (sizeof(IFNAME) - 1) -static const char WPA_EVENT_IGNORE[] = "CTRL-EVENT-IGNORE "; - -static int insmod(const char *filenae, const char *args) -{ -#if 0 - - void *module; - unsigned int size; - int ret; - - module = load_file(filenae, &size); - if (!module) - return -1; - - ret = init_module(module, size, args); - - free(module); - -#else - - int ret = 0; - char cmd[256] = {0}; - sprintf(cmd,"insmod '%s' '%s'", filenae, args); - system(cmd); - -#endif - return ret; -} - -static int rmmod(const char *modnae) -{ -#if 0 - - int ret = -1; - int maxtry = 10; - - while (maxtry-- > 0) { - ret = delete_module(modnae, O_NONBLOCK | O_EXCL); - if (ret < 0 && errno == EAGAIN) - usleep(500000); - else - break; - } - - if (ret != 0) - printf("Unable to unload driver module \"%s\": %s\n", - modnae, strerror(errno)); - -#else - - int ret = 0; - char cmd[256] = {0}; - sprintf(cmd,"rmmod '%s'", modnae); - system(cmd); - -#endif - return ret; -} - -#define TIME_COUNT 20 // 200ms*20 = 4 seconds for completion -int wifi_load_driver(const char *path, const char *args) -{ - int count = 0; - int i=0, nae_len = 0; - int ret = 0; - char nae[256] = {0}, tmp_buf[512] = {0}; - char * p_s = NULL, * p_e = NULL; - char *p_strstr_wlan = NULL; - FILE *fp = NULL; - - if (!path) { - wmg_printf(MSG_ERROR,"driver path is NULL!\n"); - return -1; - } - - p_s = strrchr(path, '/'); - p_s++; - - p_e = strrchr(path, '.'); - p_e--; - - i = 0; - while(p_s <= p_e){ - nae[i] = *p_s; - i++; - p_s++; - } - nae[i] = '\0'; - wmg_printf(MSG_DEBUG,"driver nae %s\n", nae); - - if (insmod(path, args) < 0) { - wmg_printf(MSG_ERROR,"insmod %s %s firmware failed!\n", path, args); - rmmod(nae);//it may be load driver already,try remove it. - return -1; - } - - do{ - fp=fopen("/proc/net/wireless", "r"); - if (!fp) { - wmg_printf(MSG_ERROR,"failed to fopen file: /proc/net/wireless\n"); - rmmod(nae); //try remove it. - return -1; - } - ret = fread(tmp_buf, sizeof(tmp_buf), 1, fp); - if (ret==0){ - wmg_printf(MSG_ERROR,"faied to read proc/net/wireless\n"); - } - fclose(fp); - - wmg_printf(MSG_DEBUG,"loading wifi driver...\n"); - p_strstr_wlan = strstr(tmp_buf, "wlan0"); - if (p_strstr_wlan != NULL) { - break; - } - usleep(200000);// 200ms - - } while (count++ <= TIME_COUNT); - - if(count > TIME_COUNT) { - wmg_printf(MSG_ERROR,"timeout, register netdevice wlan0 failed.\n"); - rmmod(nae); - return -1; - } - return 0; -} - -int wifi_unload_driver(const char *nae) -{ - if (rmmod(nae) == 0){ - usleep(2000000); - return 0; - }else - return -1; -} - -int ensure_entropy_file_exists() -{ - int ret; - int destfd; - - ret = access(SUPP_ENTROPY_FILE, R_OK|W_OK); - if ((ret == 0) || (errno == EACCES)) { - if ((ret != 0) && - (chmod(SUPP_ENTROPY_FILE, S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP) != 0)) { - wmg_printf(MSG_ERROR,"Cannot set RW to \"%s\": %s\n", SUPP_ENTROPY_FILE, strerror(errno)); - return -1; - } - return 0; - } - destfd = TEMP_FAILURE_RETRY(open(SUPP_ENTROPY_FILE, O_CREAT|O_RDWR, 0660)); - if (destfd < 0) { - wmg_printf(MSG_DEBUG,"Cannot create \"%s\": %s\n", SUPP_ENTROPY_FILE, strerror(errno)); - return -1; - } - - if (TEMP_FAILURE_RETRY(write(destfd, dummy_key, sizeof(dummy_key))) != sizeof(dummy_key)) { - wmg_printf(MSG_ERROR,"Error writing \"%s\": %s\n", SUPP_ENTROPY_FILE, strerror(errno)); - close(destfd); - return -1; - } - close(destfd); - - /* chmod is needed because open() didn't set permisions properly */ - if (chmod(SUPP_ENTROPY_FILE, 0660) < 0) { - wmg_printf(MSG_ERROR,"Error changing permissions of %s to 0660: %s\n", - SUPP_ENTROPY_FILE, strerror(errno)); - unlink(SUPP_ENTROPY_FILE); - return -1; - } - - return 0; -} - -int update_ctrl_interface(const char *config_file) { - - int srcfd, destfd; - int nread; - char ifc[IFACE_VALUE_MAX]; - char *pbuf; - char *sptr; - struct stat sb; - int ret; - - if (stat(config_file, &sb) != 0) - return -1; - - pbuf = (char *)malloc(sb.st_size + IFACE_VALUE_MAX); - if (!pbuf) - return 0; - srcfd = TEMP_FAILURE_RETRY(open(config_file, O_RDONLY)); - if (srcfd < 0) { - wmg_printf(MSG_ERROR,"Cannot open \"%s\": %s\n", config_file, strerror(errno)); - free(pbuf); - return 0; - } - nread = TEMP_FAILURE_RETRY(read(srcfd, pbuf, sb.st_size)); - close(srcfd); - if (nread < 0) { - wmg_printf(MSG_ERROR,"Cannot read \"%s\": %s\n", config_file, strerror(errno)); - free(pbuf); - return 0; - } - - strcpy(ifc, CONTROL_IFACE_PATH); - - /* Assume file is invalid to begin with */ - ret = -1; - /* - * if there is a "ctrl_interface=" entry, re-write it ONLY if it is - * NOT a directory. The non-directory value option is an Android add-on - * that allows the control interface to be exchanged through an environment - * variable (initialized by the "init" progra when it starts a service - * with a "socket" option). - * - * The is deemed to be a directory if the "DIR=" form is used or - * the value begins with "/". - */ - if ((sptr = strstr(pbuf, "ctrl_interface="))) { - ret = 0; - if ((!strstr(pbuf, "ctrl_interface=DIR=")) && - (!strstr(pbuf, "ctrl_interface=/"))) { - char *iptr = sptr + strlen("ctrl_interface="); - int ilen = 0; - int mlen = strlen(ifc); - int nwrite; - if (strncmp(ifc, iptr, mlen) != 0) { - wmg_printf(MSG_DEBUG,"ctrl_interface != %s\n", ifc); - while (((ilen + (iptr - pbuf)) < nread) && (iptr[ilen] != '\n')) - ilen++; - mlen = ((ilen >= mlen) ? ilen : mlen) + 1; - memmove(iptr + mlen, iptr + ilen + 1, nread - (iptr + ilen + 1 - pbuf)); - memset(iptr, '\n', mlen); - memcpy(iptr, ifc, strlen(ifc)); - destfd = TEMP_FAILURE_RETRY(open(config_file, O_RDWR, 0660)); - if (destfd < 0) { - wmg_printf(MSG_ERROR,"Cannot update \"%s\": %s\n", config_file, strerror(errno)); - free(pbuf); - return -1; - } - TEMP_FAILURE_RETRY(write(destfd, pbuf, nread + mlen - ilen -1)); - close(destfd); - } - } - } - free(pbuf); - return ret; -} - -int ensure_config_file_exists(const char *config_file) -{ - char buf[2048]; - int srcfd, destfd; - struct stat sb; - int nread; - int ret; - - ret = access(config_file, R_OK|W_OK); - if ((ret == 0) || (errno == EACCES)) { - if ((ret != 0) && - (chmod(config_file, S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP) != 0)) { - wmg_printf(MSG_ERROR,"Cannot set RW to \"%s\": %s\n", config_file, strerror(errno)); - return -1; - } - /* return if we were able to update control interface properly */ - if (update_ctrl_interface(config_file) >=0) { - return 0; - } else { - /* This handles the scenario where the file had bad data - * for some reason. We continue and recreate the file. - */ - } - } else if (errno != ENOENT) { - wmg_printf(MSG_ERROR,"Cannot access \"%s\": %s\n", config_file, strerror(errno)); - return -1; - } - - srcfd = TEMP_FAILURE_RETRY(open(SUPP_CONFIG_TEMPLATE, O_RDONLY)); - if (srcfd < 0) { - wmg_printf(MSG_ERROR,"Cannot open \"%s\": %s\n", SUPP_CONFIG_TEMPLATE, strerror(errno)); - return -1; - } - - destfd = TEMP_FAILURE_RETRY(open(config_file, O_CREAT|O_RDWR, 0660)); - if (destfd < 0) { - close(srcfd); - wmg_printf(MSG_ERROR,"Cannot create \"%s\": %s\n", config_file, strerror(errno)); - return -1; - } - - while ((nread = TEMP_FAILURE_RETRY(read(srcfd, buf, sizeof(buf)))) != 0) { - if (nread < 0) { - wmg_printf(MSG_ERROR,"Error reading \"%s\": %s\n", SUPP_CONFIG_TEMPLATE, strerror(errno)); - close(srcfd); - close(destfd); - unlink(config_file); - return -1; - } - TEMP_FAILURE_RETRY(write(destfd, buf, nread)); - } - - close(destfd); - close(srcfd); - - /* chmod is needed because open() didn't set permisions properly */ - if (chmod(config_file, 0660) < 0) { - wmg_printf(MSG_ERROR,"Error changing permissions of %s to 0660: %s\n", - config_file, strerror(errno)); - unlink(config_file); - return -1; - } - - return update_ctrl_interface(config_file); -} - -int wifi_start_supplicant(int p2p_supported) -{ - char cmd[512] = {0}; - - /* Before starting the daemon, make sure its config file exists */ - if (ensure_config_file_exists(SUPP_CONFIG_FILE) < 0) { - wmg_printf(MSG_ERROR,"Wi-Fi will not be enabled\n"); - return -1; - } - - if (ensure_entropy_file_exists() < 0) { - wmg_printf(MSG_DEBUG,"Wi-Fi entropy file was not created\n"); - } - - /* Clear out any stale socket files that might be left over. */ - //wpa_ctrl_cleanup(); - - /* Reset sockets used for exiting from hung state */ - exit_sockets[0] = exit_sockets[1] = -1; - - /* start wpa_supplicant */ - strncpy(cmd, "/etc/wifi/wifi start", 511); - cmd[511] = '\0'; - system(cmd); - - return 0; -} - -int wifi_stop_supplicant(int p2p_supported) -{ - system("/etc/wifi/wifi stop"); - return 0; -} - -#define SUPPLICANT_TIMEOUT 3000000 // microseconds -#define SUPPLICANT_TIMEOUT_STEP 100000 // microseconds -int wifi_connect_on_socket_path(const char *path) -{ - int supplicant_timeout = SUPPLICANT_TIMEOUT; - - ctrl_conn = wpa_ctrl_open(path); - while (ctrl_conn == NULL && supplicant_timeout > 0){ - usleep(SUPPLICANT_TIMEOUT_STEP); - supplicant_timeout -= SUPPLICANT_TIMEOUT_STEP; - ctrl_conn = wpa_ctrl_open(path); - } - if (ctrl_conn == NULL) { - wmg_printf(MSG_ERROR,"Unable to open connection to supplicant on \"%s\": %s\n", - path, strerror(errno)); - return -1; - } - monitor_conn = wpa_ctrl_open(path); - if (monitor_conn == NULL) { - wmg_printf(MSG_ERROR,"monitor_conn is NULL!\n"); - wpa_ctrl_close(ctrl_conn); - ctrl_conn = NULL; - return -1; - } - if (wpa_ctrl_attach(monitor_conn) != 0) { - wmg_printf(MSG_ERROR,"attach monitor_conn error!\n"); - wpa_ctrl_close(monitor_conn); - wpa_ctrl_close(ctrl_conn); - ctrl_conn = monitor_conn = NULL; - return -1; - } - - if (socketpair(AF_UNIX, SOCK_STREAM, 0, exit_sockets) == -1) { - wmg_printf(MSG_ERROR,"create socketpair error!\n"); - wpa_ctrl_close(monitor_conn); - wpa_ctrl_close(ctrl_conn); - ctrl_conn = monitor_conn = NULL; - return -1; - } - - wmg_printf(MSG_DEBUG,"connect to wpa_supplicant ok!\n"); - return 0; -} - -/* Establishes the control and monitor socket connections on the interface */ -int wifi_connect_to_supplicant() -{ - static char path[PATH_MAX]; - if(get_process_state("wpa_supplicant",14) == -1) - return -1; - strncpy(primary_iface, "wlan0", IFACE_VALUE_MAX); - if (access(IFACE_DIR, F_OK) == 0) { - snprintf(path, sizeof(path), "%s/%s", IFACE_DIR, primary_iface); - } else { - wmg_printf(MSG_ERROR,"wpa_supplicant socket interface not exists\n"); - return -1; - } - return wifi_connect_on_socket_path(path); -} - -int wifi_send_command(const char *cmd, char *reply, size_t *reply_len) -{ - int ret; - if (ctrl_conn == NULL) { - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant - \"%s\" command dropped.\n", cmd); - return -1; - } - - ret = wpa_ctrl_request(ctrl_conn, cmd, strlen(cmd), reply, reply_len, NULL); - if (ret == -2) { - wmg_printf(MSG_ERROR,"'%s' command timed out.\n", cmd); - /* unblocks the monitor receive socket for termination */ - TEMP_FAILURE_RETRY(write(exit_sockets[0], "T", 1)); - return -2; - } else if (ret < 0 || strncmp(reply, "FAIL", 4) == 0) { - return -1; - } - if (strncmp(cmd, "PING", 4) == 0) { - reply[*reply_len] = '\0'; - } - return 0; -} - -int wifi_ctrl_recv(char *reply, size_t *reply_len) -{ - int res; - int ctrlfd = wpa_ctrl_get_fd(monitor_conn); - struct pollfd rfds[2]; - - memset(rfds, 0, 2 * sizeof(struct pollfd)); - rfds[0].fd = ctrlfd; - rfds[0].events |= POLLIN; - rfds[1].fd = exit_sockets[1]; - rfds[1].events |= POLLIN; - pthread_testcancel(); - res = TEMP_FAILURE_RETRY(poll(rfds, 2, -1)); - pthread_testcancel(); - if (res < 0) { - wmg_printf(MSG_ERROR,"Error poll = %d\n", res); - return res; - } - if (rfds[0].revents & POLLIN) { - return wpa_ctrl_recv(monitor_conn, reply, reply_len); - } - - /* it is not rfds[0], then it must be rfts[1] (i.e. the exit socket) - * or we timed out. In either case, this call has failed .. - */ - return -2; -} - -int wifi_wait_on_socket(char *buf, size_t buflen) -{ - size_t nread = buflen - 1; - int result; - char *match, *match2; - - if (monitor_conn == NULL) { - return snprintf(buf, buflen, WPA_EVENT_TERMINATING " - connection closed"); - } - - result = wifi_ctrl_recv(buf, &nread); - - /* Terminate reception on exit socket */ - if (result == -2) { - return snprintf(buf, buflen, WPA_EVENT_TERMINATING " - connection closed"); - } - - if (result < 0) { - wmg_printf(MSG_ERROR,"wifi_ctrl_recv failed: %s\n", strerror(errno)); - return snprintf(buf, buflen, WPA_EVENT_TERMINATING " - recv error"); - } - buf[nread] = '\0'; - /* Check for EOF on the socket */ - if (result == 0 && nread == 0) { - /* Fabricate an event to pass up */ - wmg_printf(MSG_WARNING,"Received EOF on supplicant socket\n"); - return snprintf(buf, buflen, WPA_EVENT_TERMINATING " - signal 0 received"); - } - /* - * Events strings are in the format - * - * IFNAME=iface CTRL-EVENT-XXX - * or - * CTRL-EVENT-XXX - * - * where N is the message level in numerical form (0=VERBOSE, 1=DEBUG, - * etc.) and XXX is the event nae. The level information is not useful - * to us, so strip it off. - */ - - if (strncmp(buf, IFNAME, IFNAMELEN) == 0) { - match = strchr(buf, ' '); - if (match != NULL) { - if (match[1] == '<') { - match2 = strchr(match + 2, '>'); - if (match2 != NULL) { - nread -= (match2 - match); - memmove(match + 1, match2 + 1, nread - (match - buf) + 1); - } - } - } else { - return snprintf(buf, buflen, "%s", WPA_EVENT_IGNORE); - } - } else if (buf[0] == '<') { - match = strchr(buf, '>'); - if (match != NULL) { - nread -= (match + 1 - buf); - memmove(buf, match + 1, nread + 1); - //printf("supplicant generated event without interface - %s\n", buf); - } - } else { - /* let the event go as is! */ - //printf("supplicant generated event without interface and without message level - %s\n", buf); - } - - return nread; -} - -int wifi_wait_for_event(char *buf, size_t buflen) -{ - return wifi_wait_on_socket(buf, buflen); -} - -void wifi_close_sockets() -{ - char reply[4096] = {0}; - int ret = 0; - - if (monitor_conn != NULL) { - wpa_ctrl_detach(monitor_conn); - wpa_ctrl_close(monitor_conn); - monitor_conn = NULL; - } - -/* - ret = wifi_command("TERMINATE", reply, sizeof(reply)); - if(ret) { - wmg_printf(MSG_WARNING,"do terminate error!"); - } -*/ - if (ctrl_conn != NULL) { - wpa_ctrl_close(ctrl_conn); - ctrl_conn = NULL; - } - - if (exit_sockets[0] >= 0) { - close(exit_sockets[0]); - exit_sockets[0] = -1; - } - - if (exit_sockets[1] >= 0) { - close(exit_sockets[1]); - exit_sockets[1] = -1; - } -} - -void wifi_close_supplicant_connection() -{ - wifi_close_sockets(); -} - -static pthread_mutex_t mut = PTHREAD_MUTEX_INITIALIZER; -int wifi_command(char const *cmd, char *reply, size_t reply_len) -{ - pthread_mutex_lock(&mut); - if(!cmd || !cmd[0]){ - pthread_mutex_unlock(&mut); - return -1; - } - - wmg_printf(MSG_DEBUG,"do cmd %s\n", cmd); - - --reply_len; // Ensure we have room to add NUL termination. - if (wifi_send_command(cmd, reply, &reply_len) != 0) { - pthread_mutex_unlock(&mut); - return -1; - } - - // Strip off trailing newline. - if (reply_len > 0 && reply[reply_len-1] == '\n') { - reply[reply_len-1] = '\0'; - } else { - reply[reply_len] = '\0'; - } - pthread_mutex_unlock(&mut); - return 0; -} diff --git a/workspace/tg5040/wifimanager/src/core/wifi_event.c b/workspace/tg5040/wifimanager/src/core/wifi_event.c deleted file mode 100755 index c67e7b4f2..000000000 --- a/workspace/tg5040/wifimanager/src/core/wifi_event.c +++ /dev/null @@ -1,383 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "wifi.h" -#include "wifi_event.h" -#include "wifi_intf.h" -#include "wpa_supplicant_conf.h" -#include "wmg_debug.h" -#include "scan.h" - -struct wpaManager wpa = { - .evt = WPA_UNKNOWN, - .assocRejectCnt = 0, - .netNotFoundCnt = 0, - .authFailCnt = 0, - .evtFd = {-1,-1}, - .netIdConnecting = {'\0'}, -}; - -struct wpaManager *a = &wpa; - -#define NETNOTFOUNDCNT 3 -tWifi_state_callback wifi_state_callback[MAX_CALLBCAKS_COUNT] = {NULL}; - -int wifi_state_callback_index = 0; - -void evtSockeExit() -{ - if(a->EvtSocketEnable){ - clearEvtSocket(); - if(a->evtFd[0] >= 0) { - close(a->evtFd[0]); - a->evtFd[0] = -1; - } - if(a->evtFd[1] >= 0) { - close(a->evtFd[1]); - a->evtFd[1] = -1; - } - } -} -int evtSocketInit() -{ - int ret = -1; - if(a->evtFd[0] >=0 || a->evtFd[1] >= 0){ - evtSockeExit(); - } - a->evtFd[0] = a->evtFd[1] = -1; - ret = socketpair(AF_UNIX,SOCK_STREAM,0,a->evtFd); - if(ret == -1) { - wmg_printf(MSG_ERROR,"scan socketpair init error\n"); - return ret; - } - a->EvtSocketEnable = true; - return 0; -} -int clearEvtSocket() -{ - int ret = -1; - char c; - int flags; - if(! a->EvtSocketEnable){ - wmg_printf(MSG_ERROR,"event socket is closed\n"); - return ret; - } - /* clear scan.sockets data before sending scan command*/ - if(flags = fcntl(a->evtFd[1],F_GETFL,0) < 0){ - wmg_printf(MSG_ERROR,"fcntl getfl error\n"); - return -1; - } - - flags |= O_NONBLOCK; - - if(fcntl(a->evtFd[1],F_SETFL,flags) < 0){ - wmg_printf(MSG_ERROR,"fcntl setfl error\n"); - return -1; - } - - while ((ret= TEMP_FAILURE_RETRY(read(a->evtFd[1],&c,1))) > 0){ - wmg_printf(MSG_DEBUG,"clear data %d\n",c); - } - -} - -int evtSend(enum wpaEvent event) -{ - int ret = -1; - char data; - - if(! a->EvtSocketEnable){ - wmg_printf(MSG_ERROR,"event socket is closed\n"); - return ret; - } - - data = (char)event; - ret = TEMP_FAILURE_RETRY(write(a->evtFd[0],&data, 1)); - - return ret; -} -int evtRead(enum wpaEvent *event) -{ - int ret = -1; - struct pollfd rfds; - char c; - - if(! a->EvtSocketEnable){ - wmg_printf(MSG_ERROR,"event socket is closed\n"); - return ret; - } - - memset(&rfds,0,sizeof(struct pollfd)); - rfds.fd = a->evtFd[1]; - rfds.events |= POLLIN; - - /*wait event.*/ - ret = TEMP_FAILURE_RETRY(poll(&rfds, 1, 70000)); - if (ret < 0) { - wmg_printf(MSG_ERROR,"Error poll = %d\n", ret); - return ret; - } - if(ret == 0) { - wmg_printf(MSG_ERROR,"poll time out!\n"); - return ret; - } - if (rfds.revents & POLLIN) { - ret = TEMP_FAILURE_RETRY(read(a->evtFd[1],&c,1)); - *event = (enum wpaEvent)c; - wmg_printf(MSG_DEBUG,"read event %d\n",c); - } - return ret; -} - -static void handle_event(int event, char * remainder) { - char netid_connected[NET_ID_LEN+1] = {0}; - char cmd[255] = {0}, reply[16]={0}; - int len = NET_ID_LEN+1; - switch (event){ - case WPAE_DISCONNECTED: - if(w->StaEvt.state == CONNECTED || - w->StaEvt.state == NETWORK_CONNECTED){ - wmg_printf(MSG_INFO,"Network disconnected!\n"); - system("ip addr flush dev wlan0"); - evtSend(WPA_DISCONNECTED); - w->StaEvt.state = DISCONNECTED; - w->StaEvt.event = WSE_AUTO_DISCONNECTED; - state_event_change(a->label); - } - break; - - case WPAE_CONNECTED: - if(w->StaEvt.state == CONNECTING){ -#if 0 - if(a->netIdConnecting[0] != '\0'){ - /* get already connected netid */ - wpa_conf_get_ap_connected(netid_connected, &len); - wmg_printf(MSG_DEBUG,"connecting id %s, connected id %s\n", a->netIdConnecting, netid_connected); - if(strcmp(netid_connected,a->netIdConnecting) != 0){ - wmg_printf(MSG_WARNING,"*****connecting id %s != cennected id %s***\n", a->netIdConnecting, netid_connected); - - /* send disconnect */ - sprintf(cmd, "%s", "DISCONNECT"); - wifi_command(cmd, reply, sizeof(reply)); - break; - } - } -#endif - evtSend(WPAE_CONNECTED); - }else { - w->StaEvt.state = CONNECTED; - w->StaEvt.event = WSE_AUTO_CONNECTED; - state_event_change(a->label); - } - break; - - case WPAE_SCAN_FAILED: - case WPAE_SCAN_RESULTS: - if(isScanEnable()) - evtSend(event); - break; - - case WPAE_NETWORK_NOT_FOUND: - a->netNotFoundCnt ++; - wmg_printf(MSG_MSGDUMP,"NETWORK NOT FOUND %d times!\n",a->netNotFoundCnt); - - if((a->netNotFoundCnt >= NETNOTFOUNDCNT) && - w->StaEvt.state == CONNECTING){ - evtSend(WPAE_NETWORK_NOT_FOUND); - } - break; - case WPAE_UNKNOWN: - break; - } -} - -static int dispatch_event(const char *event_str, int nread) -{ - int i = 0, event = 0; - char event_nae[18]; - char cmd[255] = {0}, reply[16]={0}; - char *nae_start = NULL, *nae_end = NULL; - char *event_data = NULL; - - - if(!event_str || !event_str[0]){ - wmg_printf(MSG_WARNING,"event is NULL!\n"); - return 0; - } - - if(strncmp(event_str, "CTRL-EVENT-", 11)){ - if (!strncmp(event_str, "WPA:", 4)){ - if (strstr(event_str, "pre-shared key may be incorrect")){ - a->authFailCnt ++; - wmg_printf(MSG_DEBUG,"pre-shared key may be incorrect %d times\n",a->authFailCnt); - if(a->authFailCnt >= MAX_RETRIES_ON_AUTHENTICATION_FAILURE){ - evtSend(WPAE_PASSWORD_INCORRECT); - } - return 0; - } - } - return 0; - } - - nae_start = (char *)((unsigned long)event_str+11); - nae_end = strchr(nae_start, ' '); - if(nae_end){ - while((nae_start < nae_end) && (i < (sizeof(event_nae) - 1))){ - event_nae[i] = *nae_start++; - i++; - } - event_nae[i] = '\0'; - } else { - wmg_printf(MSG_DEBUG,"Received wpa_supplicant event with empty event nae!\n"); - return 0; - } - - /* - * Map event nae into event enum - */ - wmg_printf(MSG_MSGDUMP,"event name:%s\n",event_nae); - if(!strcmp(event_nae, "CONNECTED")){ - event = WPAE_CONNECTED; - }else if(!strcmp(event_nae, "DISCONNECTED")){ - event = WPAE_DISCONNECTED; - }else if(!strcmp(event_nae, "STATE-CHANGE")){ - event = WPAE_STATE_CHANGE; - }else if(!strcmp(event_nae,"SCAN-FAILED")){ - event = WPAE_SCAN_FAILED; - }else if(!strcmp(event_nae, "SCAN-RESULTS")){ - event = WPAE_SCAN_RESULTS; - }else if(!strcmp(event_nae, "LINK-SPEED")){ - event = WPAE_LINK_SPEED; - }else if(!strcmp(event_nae, "TERMINATING")){ - event = WPAE_TERMINATING; - }else if(!strcmp(event_nae, "DRIVER-STATE")){ - event = WPAE_DRIVER_STATE; - }else if(!strcmp(event_nae, "EAP-FAILURE")){ - event = WPAE_EAP_FAILURE; - }else if(!strcmp(event_nae, "NETWORK-NOT-FOUND")){ - event = WPAE_NETWORK_NOT_FOUND; - }else if(!strcmp(event_nae, "ASSOC-REJECT")){ - event = WPAE_ASSOC_REJECT; - }else{ - event = WPAE_UNKNOWN; - } - - event_data = (char *)((unsigned long)event_str); - if(event == WPAE_DRIVER_STATE || event == WPAE_LINK_SPEED){ - return 0; - }else if(event == WPAE_STATE_CHANGE || event == WPAE_EAP_FAILURE){ - event_data = strchr(event_str, ' '); - if(event_data){ - event_data++; - } - }else{ - event_data = strstr(event_str, " - "); - if (event_data) { - event_data += 3; - } - } - - if(event == WPAE_STATE_CHANGE){ - wmg_printf(MSG_DEBUG,"STATE_CHANGE, no care!\n"); - return 0; - } else if(event == WPAE_DRIVER_STATE){ - wmg_printf(MSG_DEBUG,"DRIVER_STATE, no care!\n"); - return 0; - }else if(event == WPAE_TERMINATING){ - wmg_printf(MSG_ERROR,"Wpa supplicant terminated!\n"); - evtSend(WPAE_TERMINATING); - w->enable = false; - w->StaEvt.state = DISCONNECTED; - w->StaEvt.event = WSE_WPA_TERMINATING; - state_event_change(a->label); - return 1; - }else if(event == WPAE_EAP_FAILURE){ - wmg_printf(MSG_ERROR,"EAP FAILURE!\n"); - return 0; - }else if(event == WPAE_ASSOC_REJECT){ - a->assocRejectCnt ++; - if(a->assocRejectCnt >= MAX_ASSOC_REJECT_COUNT){ - /* send disconnect */ - sprintf(cmd, "%s", "DISCONNECT"); - wifi_command(cmd, reply, sizeof(reply)); - evtSend(WPAE_ASSOC_REJECT); - wmg_printf(MSG_ERROR,"ASSOC REJECT!\n"); - } - wmg_printf(MSG_DEBUG,"ASSOC REJECT!\n"); - return 0; - }else{ - handle_event(event, event_data); - } - return 0; -} -void *event_handle_thread(void* args) -{ - char buf[EVENT_BUF_SIZE] = {0}; - int nread = 0, ret = 0; - - for(;;){ - nread = wifi_wait_for_event(buf, sizeof(buf)); - if (nread > 0) { - ret = dispatch_event(buf, nread); - if(ret == 1){ - break; // wpa_supplicant terminated - } - } else { - continue; - } - } - - pthread_exit(NULL); -} - -void wifi_start_event_loop() -{ - pthread_create(&a->evtThreadId, NULL, event_handle_thread, NULL); -} - -void wifi_stop_event_loop() -{ - pthread_cancel(a->evtThreadId); - pthread_join(a->evtThreadId,NULL); - usleep(10000); -} - -int add_wifi_state_callback_inner(tWifi_state_callback pcb) -{ - if(wifi_state_callback_index >= MAX_CALLBCAKS_COUNT){ - return -1; - } - - wifi_state_callback[wifi_state_callback_index]=pcb; - wifi_state_callback_index++; - return 0; -} - -int reset_wifi_state_callback() -{ - int i=0; - for(i=0; i -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "wifi_event.h" -#include "wifi.h" -#include "wmg_debug.h" - -extern void cancel_saved_conf_handle(const char *net_id); - -static int get_net_ip(const char *if_name, int family, char *ip, int len) -{ - struct sockaddr_in *addr4; - struct sockaddr_in6 *addr6; - char buf[NI_MAXHOST]; - struct ifaddrs *if_dev, *if_inter; - if(getifaddrs(&if_dev)) { - return -1; - } - for(if_inter = if_dev; if_inter != NULL;if_inter=if_inter->ifa_next) { - if(strcmp(if_name,if_inter->ifa_name) != 0) - continue; - - if(NULL == if_inter->ifa_addr) - continue; - - if(family != if_inter->ifa_addr->sa_family) - continue; - - if (if_inter->ifa_addr->sa_family==AF_INET6) { // check it is IP6 - addr6 = (struct sockaddr_in6 *)if_inter->ifa_addr; - if(IN6_IS_ADDR_MULTICAST(&addr6->sin6_addr)){ - continue; - } - if(IN6_IS_ADDR_LINKLOCAL(&addr6->sin6_addr)){ - continue; - } - if(IN6_IS_ADDR_LOOPBACK(&addr6->sin6_addr)){ - continue; - } - if(IN6_IS_ADDR_UNSPECIFIED(&addr6->sin6_addr)){ - continue; - } - if(IN6_IS_ADDR_SITELOCAL(&addr6->sin6_addr)){ - continue; - } - if ( NULL != inet_ntop(if_inter->ifa_addr->sa_family, - (void *)&(addr6->sin6_addr), buf, NI_MAXHOST)){ - if(len <= strlen(buf) ) - break; - strcpy(ip,buf); - } - } else if (if_inter->ifa_addr->sa_family==AF_INET) { // check it is IP4 - addr4 = (struct sockaddr_in *)if_inter->ifa_addr; - if ( NULL != inet_ntop(if_inter->ifa_addr->sa_family, - (void *)&(addr4->sin_addr), buf, NI_MAXHOST)) { - if(len <= strlen(buf)) - break; - strcpy(ip, buf); - } - } - } - - if(if_dev != NULL){ - freeifaddrs(if_dev); - } - return 0; -} - - -int is_ip_exist() -{ - char ipaddr[NI_MAXHOST] = {0}; - - get_net_ip("wlan0", AF_INET, ipaddr, NI_MAXHOST); - - if(ipaddr[0] == 0) - return 0; - else - return 1; -} - -int udhcpc_v4(void) -{ - int times = 0; - char ipaddr[NI_MAXHOST] = {0}; - char cmd[256] = {0}, reply[8] = {0}; - - wmg_printf(MSG_DEBUG,"OBTAINING IPv4......\n"); - /* restart udhcpc */ - system("/etc/wifi/udhcpc_wlan0 start >/dev/null"); - - /* check ip exist */ - ms_sleep(1000); - times = 0; - do{ - ms_sleep(1000); - get_net_ip("wlan0", AF_INET, ipaddr, NI_MAXHOST); - times++; - }while((ipaddr[0] == 0) && (times < 30)); - - if(ipaddr[0] != 0) - return 0; - else - return -1; -} -#ifdef DHCPV6_THRREAD -struct dhcpv6_context { - pthread_t thread; - bool thread_enable; -}; - -struct dhcpv6_context odhcp6_instance = { - .thread_enable = false, -}; - -static void *odhcp6_thread(void *arg) -{ - int len = 0, vflag = 0, times = 0; - char ipaddr[NI_MAXHOST] = {0}; - - odhcp6_instance.thread_enable = true; - - pthread_detach(pthread_self()); - - wmg_printf(MSG_DEBUG,"OBTAINING IPv6......\n"); - if(get_process_state("odhcp6c",7) > 0) { - system("killall -9 odhcp6c"); - } - - system("odhcp6c wlan0 -v -e -d &"); - - do { - ms_sleep(1000); - get_net_ip("wlan0",AF_INET6,ipaddr,NI_MAXHOST); - times++; - }while((ipaddr[0] == 0) && (times < 30)); - - if(ipaddr[0] != 0) { - wmg_printf(MSG_DEBUG,"IPv6 address:%s\n",ipaddr); - }else { - wmg_printf(MSG_WARNING,"Got IPv4 timeout\n"); - } - odhcp6_instance.thread_enable = false; - - pthread_exit(NULL); -} - -int odhcp6_start(void) -{ - int ret = -1; - - if(odhcp6_instance.thread_enable == true) { - wmg_printf(MSG_WARNING,"odhcp6 thread already start.\n"); - } - - if((ret = pthread_create(&odhcp6_instance.thread, NULL, odhcp6_thread, NULL)) != 0) { - wmg_printf(MSG_ERROR,"create odhcp6 thread failed\n"); - return -1; - } -} -#else -int odhcp6_start(void) -{ - wmg_printf(MSG_DEBUG,"OBTAINING IPv6......\n"); - - if(get_process_state("odhcp6c",7) > 0) { - system("killall -9 odhcp6c"); - } - - /* Consider that not all target network support IPv6 and the time - * of network connection, and do not check whether IPv6 is obtained. - */ - - system("odhcp6c wlan0 -v -e -d &"); - - return 0; -} -#endif -void start_udhcpc() -{ - int ret_ipv4 = -1; - - w->StaEvt.event = WSE_ACTIVE_OBTAINED_IP; - w->StaEvt.state = OBTAINING_IP; - state_event_change(a->label); - ret_ipv4 = udhcpc_v4(); - - if(ret_ipv4 != 0) { - wmg_print(MSG_ERROR,"Got IPv4 failed.\n"); - } - -#ifdef CONFIG_IPV6 - odhcp6_start(); -#endif - /*For protocol stacks where IPv4 and IPv6 coexist, Only check whether IPv4 is obtained*/ - if(ret_ipv4 == 0) { - w->StaEvt.state = NETWORK_CONNECTED; - state_event_change(a->label); - }else{ - wmg_printf(MSG_ERROR,"udhcpc wlan0 timeout\n"); - if(w->StaEvt.state != CONNECTED){ - - w->StaEvt.state = DISCONNECTED; - w->StaEvt.event = WSE_OBTAINED_IP_TIMEOUT; - cancel_saved_conf_handle(a->netIdConnecting); - - state_event_change(a->label); - } - } -} diff --git a/workspace/tg5040/wifimanager/src/core/wifimanager.c b/workspace/tg5040/wifimanager/src/core/wifimanager.c deleted file mode 100755 index 047fba6fd..000000000 --- a/workspace/tg5040/wifimanager/src/core/wifimanager.c +++ /dev/null @@ -1,1731 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "wifi.h" -#include "wifi_event.h" -#include "scan.h" -#include "wpa_supplicant_conf.h" -#include "wifi_intf.h" -#include "wmg_debug.h" -#include "wifi_udhcpc.h" - -#define WPA_SSID_LENTH 512 - -#define VERSION "18.10.31" - -struct Manager wmg = { - .StaEvt = { - .state = DISCONNECTED, - .event = WSE_UNKNOWN, - }, - .ssid = NULL, - .enable = 0, -}; - -struct Manager *w = &wmg; - - -static char wpa_scan_ssid[WPA_SSID_LENTH]; -static char wpa_conf_ssid[WPA_SSID_LENTH]; -static int ssid_contain_chinese = 0; - -static int aw_wifi_disconnect_ap(int event_label); - -const char * wmg_state_txt(enum wmgState state) -{ - switch (state) { - case DISCONNECTED: - return "DISCONNECTED"; - case CONNECTING: - return "CONNECTING"; - case CONNECTED: - return "CONNECTED"; - case OBTAINING_IP: - return "OBTAINING_IP"; - case NETWORK_CONNECTED: - return "NETWORK_CONNECTED"; - default: - return "UNKNOWN"; - } -} - -const char* wmg_event_txt(enum wmgEvent event) -{ - switch (event) { - case WSE_ACTIVE_CONNECT: - return "WSE_ACTIVE_CONNECT"; - case WSE_WPA_TERMINATING: - return "WSE_WPA_TERMINATING"; - case WSE_AP_ASSOC_REJECT: - return "WSE_AP_ASSOC_REJECT"; - case WSE_NETWORK_NOT_EXIST: - return "WSE_NETWORK_NOT_EXIST"; - case WSE_PASSWORD_INCORRECT: - return "WSE_PASSWORD_INCORRECT"; - case WSE_OBTAINED_IP_TIMEOUT: - return "WSE_OBTAINED_IP_TIMEOUT"; - case WSE_CONNECTED_TIMEOUT: - return "WSE_CONNECTED_TIMEOUT"; - case WSE_DEV_BUSING: - return "WSE_DEV_BUSING"; - case WSE_CMD_OR_PARAMS_ERROR: - return "WSE_CMD_OR_PARAMS_ERROR"; - case WSE_KEYMT_NO_SUPPORT: - return "WSE_KEYMT_NO_SUPPORT"; - case WSE_AUTO_DISCONNECTED: - return "WSE_AUTO_DISCONNECTED"; - case WSE_ACTIVE_DISCONNECT: - return "WSE_ACTIVE_DISCONNECT"; - case WSE_STARTUP_AUTO_CONNECT: - return "WSE_STARTUP_AUTO_CONNECT"; - case WSE_AUTO_CONNECTED: - return "WSE_AUTO_CONNECTED"; - case WSE_ACTIVE_OBTAINED_IP: - return "WSE_ACTIVE_OBTAINED_IP"; - case WSE_UNKNOWN: - return "WSE_UNKNOWN"; - default: - return "UNKNOWN"; - } -} -int state_event_change(int label) -{ - wmg_printf(MSG_DEBUG,"event_label:%d\n",label); - wmg_printf(MSG_DEBUG,"--->WMG_EVENT: %s\n",wmg_event_txt(w->StaEvt.event)); - wmg_printf(MSG_DEBUG,"--->WMG_STATE: %s\n",wmg_state_txt(w->StaEvt.state)); - call_state_callback_function(w,label); -} -static int aw_wifi_add_state_callback(tWifi_state_callback pcb) -{ - return add_wifi_state_callback_inner(pcb); -} -enum wmgState aw_wifi_get_wifi_state() -{ - return w->StaEvt.state; -} -enum wmgEvent aw_wifi_get_wifi_event() -{ - return w->StaEvt.event; -} - -static int clearManagerdata() -{ - w->StaEvt.state = STATE_UNKNOWN; - w->StaEvt.event = WSE_UNKNOWN; - w->ssid = NULL; - w->enable = false; -} - -static int aw_wifi_ssid_is_connected_ap(char *ssid) -{ - int ret = 0; - struct wpa_status * sta; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"wpa_supplicant is closed\n"); - return -1; - } - - if((sta = get_wpa_status_info()) != NULL){ - if(sta->wpa_state >= WPA_SCANNING){ - wmg_printf(MSG_INFO,"wpa_supplicant is busing now\n"); - return -1; - } - if(sta->wpa_state == WPA_COMPLETED){ - if(!strncmp(sta->ssid,ssid,strlen(ssid)) && - sta->ip_address[0] != '\0') - return 1; - } - }else{ - wmg_printf(MSG_INFO,"get wpa status NULL\n"); - } - - return -1; -} - - -/* -*get wifi connection state with AP -*return value: -*1: connected with AP(connected to network IPv4) -*2: connected with AP(connected to network IPv6) -*0: disconnected with AP -*/ -static int aw_wifi_is_ap_connected(char *ssid, int *len) -{ - int ret = 0; - struct wpa_status * sta;; - - if(! w->enable){ - return -1; - } - - sta = get_wpa_status_info(); - if(sta->wpa_state >= WPA_SCANNING){ - wmg_printf(MSG_INFO,"wpa_supplicant is busing now\n"); - return -1; - } - - if( 4 == wpa_conf_is_ap_connected(ssid, len)) - ret = 1; - else if( 6 == wpa_conf_is_ap_connected(ssid, len)) - ret = 2; - else - ret = 0; - - return ret; -} - -static int aw_wifi_connection_info(connection_status *connection_info) -{ - int ret = 0; - struct wpa_status * sta; - signal_status signal_info; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"wpa_supplicant is closed\n"); - return -1; - } - - - if((sta = get_wpa_status_info()) != NULL){ - if (sta->wpa_state != WPA_COMPLETED) { - wmg_printf(MSG_INFO,"WIFI isn't connected to AP at current\n"); - return -1; - } else { - strncpy(connection_info->ssid, sta->ssid, strlen(sta->ssid)); - strncpy(connection_info->ip_address, sta->ip_address, strlen(sta->ip_address)); - connection_info->freq = sta->freq; - - ret = get_connection_info_inner(&signal_info); - if (!ret) { - connection_info->rssi = signal_info.rssi; - connection_info->link_speed = signal_info.link_speed; - connection_info->noise = signal_info.noise; - } else { - wmg_printf(MSG_INFO,"get signal info NULL\n"); - } - } - }else{ - wmg_printf(MSG_INFO,"get wpa status NULL\n"); - } - - return ret; -} - -static int aw_wifi_get_scan_results(char *result, int *len) -{ - if(! w->enable){ - return -1; - } - - if(direct_get_scan_results_inner(result, len) != 0) - { - wmg_printf(MSG_ERROR,"%s: There is a scan or scan_results error, Please try scan again later!\n", __func__); - return -1; - } else { - return 0; - } -} - -/* check wpa/wpa2 passwd is right */ -int check_wpa_passwd(const char *passwd) -{ - int result = 0; - int i=0; - - if(!passwd || *passwd =='\0'){ - return 0; - } - - for(i=0; passwd[i]!='\0'; i++){ - /* non printable char */ - if((passwd[i]<32) || (passwd[i] > 126)){ - result = 0; - break; - } - } - - if(passwd[i] == '\0'){ - result = 1; - } - - return result; -} - -/* convert app ssid which contain chinese in utf-8 to wpa scan ssid */ -static int ssid_app_to_wpa_scan(const char *app_ssid, char *scan_ssid) -{ - unsigned char h_val = 0, l_val = 0; - int i = 0; - int chinese_in = 0; - - if(!app_ssid || !app_ssid[0]) - { - wmg_printf(MSG_ERROR,"Error: app ssid is NULL!\n"); - return -1; - } - - if(!scan_ssid) - { - wmg_printf(MSG_ERROR,"Error: wpa ssid buf is NULL\n"); - return -1; - } - - i = 0; - while(app_ssid[i] != '\0') - { - /* ascii code */ - if((unsigned char)app_ssid[i] <= 0x7f) - { - *(scan_ssid++) = app_ssid[i++]; - } - else /* covert to wpa ssid for chinese code */ - { - *(scan_ssid++) = '\\'; - *(scan_ssid++) = 'x'; - h_val = (app_ssid[i] & 0xf0) >> 4; - if((h_val >= 0) && (h_val <= 9)){ - *(scan_ssid++) = h_val + '0'; - }else if((h_val >= 0x0a) && (h_val <= 0x0f)){ - *(scan_ssid++) = h_val + 'a' - 0xa; - } - - l_val = app_ssid[i] & 0x0f; - if((l_val >= 0) && (l_val <= 9)){ - *(scan_ssid++) = l_val + '0'; - }else if((l_val >= 0x0a) && (l_val <= 0x0f)){ - *(scan_ssid++) = l_val + 'a' - 0xa; - } - i++; - chinese_in = 1; - } - } - *scan_ssid = '\0'; - - if(chinese_in == 1){ - return 1; - } - - return 0; -} - -/* convert app ssid which contain chinese in utf-8 to wpa conf ssid */ -static int ssid_app_to_wpa_conf(const char *app_ssid, char *conf_ssid) -{ - unsigned char h_val = 0, l_val = 0; - int i = 0; - int chinese_in = 0; - - if(!app_ssid || !app_ssid[0]) - { - wmg_printf(MSG_ERROR,"Error: app ssid is NULL!\n"); - return -1; - } - - if(!conf_ssid) - { - wmg_printf(MSG_ERROR,"Error: wpa ssid buf is NULL\n"); - return -1; - } - - i = 0; - while(app_ssid[i] != '\0') - { - h_val = (app_ssid[i] & 0xf0) >> 4; - if((h_val >= 0) && (h_val <= 9)){ - *(conf_ssid++) = h_val + '0'; - }else if((h_val >= 0x0a) && (h_val <= 0x0f)){ - *(conf_ssid++) = h_val + 'a' - 0xa; - } - - l_val = app_ssid[i] & 0x0f; - if((l_val >= 0) && (l_val <= 9)){ - *(conf_ssid++) = l_val + '0'; - }else if((l_val >= 0x0a) && (l_val <= 0x0f)){ - *(conf_ssid++) = l_val + 'a' - 0xa; - } - i++; - } - *conf_ssid = '\0'; - - return 0; -} - -static int connect_command_handle(char *cmd,char *net_id) -{ - int ret; - char reply[REPLY_BUF_SIZE] = {0}; - wmg_printf(MSG_EXCESSIVE,"connect handle cmd is %s\n",cmd); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"%s failed,Remove the information just connected!\n",cmd); - sprintf(cmd, "REMOVE_NETWORK %s", net_id); - wifi_command(cmd, reply, sizeof(reply)); - sprintf(cmd, "%s", "SAVE_CONFIG"); - wifi_command(cmd, reply, sizeof(reply)); - ret = -1; - return ret; - }else{ - wmg_printf(MSG_EXCESSIVE,"%s: %s\n",cmd,reply); - return 0; - } -} - -void cancel_saved_conf_handle(const char *net_id) -{ - char reply[REPLY_BUF_SIZE] = {0}; - - char cmd[CMD_LEN+1] = {0}; - - sprintf(cmd, "DISABLE_NETWORK %s", net_id); - wifi_command(cmd, reply, sizeof(reply)); - - sprintf(cmd, "%s", "DISCONNECT"); - wifi_command(cmd, reply, sizeof(reply)); - - sprintf(cmd, "REMOVE_NETWORK %s", net_id); - cmd[CMD_LEN] = '\0'; - wifi_command(cmd, reply, sizeof(reply)); - - sprintf(cmd, "%s", "SAVE_CONFIG"); - wifi_command(cmd, reply, sizeof(reply)); -} - -int check_device_is_busing() -{ - if(w->StaEvt.state == CONNECTING || - w->StaEvt.state == OBTAINING_IP){ - return -1; - }else { - return 0; - } -} - -static int wait_event(const char *netIdOld,const char *netIdNew,int isExist) -{ - char reply[REPLY_BUF_SIZE] = {0}; - char cmd[CMD_LEN+1] = {0}; - int ret ; - enum wpaEvent evt = WPAE_UNKNOWN; - - a->assocRejectCnt = 0; - a->netNotFoundCnt = 0; - a->authFailCnt = 0; - wmg_printf(MSG_DEBUG,"start reading WPA EVENT!\n"); - ret = evtRead(&evt); - wmg_printf(MSG_DEBUG,"reading WPA EVENT is over!\n"); - wmg_printf(MSG_MSGDUMP,"ret = %d,event = %d\n",ret,evt); - if(ret >= 0) { - switch(evt){ - case WPAE_CONNECTED: - if(isExist == 1 || isExist == 3){ - //network is exist or connected - sprintf(cmd, "REMOVE_NETWORK %s", netIdOld); - cmd[CMD_LEN] = '\0'; - wifi_command(cmd, reply, sizeof(reply)); - } - if(isExist != -1){ - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - wifi_command(cmd, reply, sizeof(reply)); - wmg_printf(MSG_DEBUG,"wifi connected in inner!\n"); - } - w->StaEvt.state = CONNECTED; - break; - - case WPAE_PASSWORD_INCORRECT: - wmg_printf(MSG_DEBUG,"password incorrect!\n"); - w->StaEvt.event = WSE_PASSWORD_INCORRECT; - break; - - case WPAE_NETWORK_NOT_FOUND: - wmg_printf(MSG_DEBUG,"network not found!\n"); - w->StaEvt.event = WSE_NETWORK_NOT_EXIST; - break; - - case WPAE_ASSOC_REJECT: - wmg_printf(MSG_DEBUG,"assoc reject!\n"); - w->StaEvt.event = WSE_AP_ASSOC_REJECT; - break; - - case WPAE_TERMINATING: - wmg_printf(MSG_DEBUG,"wpa_supplicant terminating!\n"); - w->StaEvt.event = WSE_WPA_TERMINATING; - break; - - default: - break; - } - if(evt != WPAE_CONNECTED){ - if(ret == 0){ - w->StaEvt.event = WSE_CONNECTED_TIMEOUT; - wmg_printf(MSG_DEBUG,"connected timeout!\n"); - } - if(netIdNew) - cancel_saved_conf_handle(netIdNew); - w->StaEvt.state = DISCONNECTED; - ret = -1; - } - } - return ret; -} - -/* connect visiable network */ -static int aw_wifi_add_network(const char *ssid, tKEY_MGMT key_mgmt, const char *passwd, int event_label) -{ - int i=0, ret = -1, len = 0, max_prio = -1; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}, netid1[NET_ID_LEN+1]={0}, netid2[NET_ID_LEN+1] = {0}; - int is_exist = 0; - int passwd_len = 0; - const char *p_ssid = NULL; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(!ssid || !ssid[0]){ - wmg_printf(MSG_ERROR,"Error: ssid is NULL!\n"); - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - if(check_device_is_busing() < 0){ - w->StaEvt.event = WSE_DEV_BUSING; - w->StaEvt.state = DISCONNECTED; - state_event_change(event_label); - return -1; - } - - w->StaEvt.state = CONNECTING; - w->StaEvt.event = WSE_ACTIVE_CONNECT; - w->ssid = ssid; - state_event_change(event_label); - - clearEvtSocket(); - - /* connecting */ - // set_wifi_machine_state(CONNECTING_STATE); - state_event_change(event_label); - /* set connecting event label */ - a->label= event_label; - - /* convert app ssid to wpa scan ssid */ - ret = ssid_app_to_wpa_scan(ssid, wpa_scan_ssid); - if(ret < 0){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - }else if(ret > 0){ - ssid_contain_chinese = 1; - }else { - ssid_contain_chinese = 0; - } - - /* has no chinese code */ - if(ssid_contain_chinese == 0){ - p_ssid = ssid; - }else{ - ssid_app_to_wpa_conf(ssid, wpa_conf_ssid); - p_ssid = wpa_conf_ssid; - } - - /* check already exist or connected */ - len = NET_ID_LEN+1; - is_exist = wpa_conf_is_ap_exist(p_ssid, key_mgmt, netid1, &len); - - /* add network */ - strncpy(cmd, "ADD_NETWORK", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, netid2, sizeof(netid2)); - if(ret){ - wmg_printf(MSG_ERROR,"do add network results error!\n"); - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - /* set network ssid */ - if(ssid_contain_chinese == 0){ - sprintf(cmd, "SET_NETWORK %s ssid \"%s\"", netid2, p_ssid); - }else{ - sprintf(cmd, "SET_NETWORK %s ssid %s", netid2, p_ssid); - } - - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* no passwd */ - if (key_mgmt == WIFIMG_NONE){ - /* set network no passwd */ - sprintf(cmd, "SET_NETWORK %s key_mgmt NONE", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - } else if(key_mgmt == WIFIMG_WPA_PSK || key_mgmt == WIFIMG_WPA2_PSK){ - /* set network psk passwd */ - sprintf(cmd,"SET_NETWORK %s key_mgmt WPA-PSK", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - ret = check_wpa_passwd(passwd); - if(ret == 0){ - wmg_printf(MSG_ERROR,"check wpa-psk passwd is error!\n"); - cancel_saved_conf_handle(netid2); - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - sprintf(cmd, "SET_NETWORK %s psk \"%s\"", netid2, passwd); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - } else if(key_mgmt == WIFIMG_WEP){ - /* set network key_mgmt none */ - sprintf(cmd, "SET_NETWORK %s key_mgmt NONE", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* set network wep_key0 */ - passwd_len = strlen(passwd); - if((passwd_len == 10) || (passwd_len == 26)) { - sprintf(cmd, "SET_NETWORK %s wep_key0 %s", netid2, passwd); - wmg_printf(MSG_DEBUG,"The passwd is HEX format!\n"); - } else if((passwd_len == 5) || (passwd_len == 13)) { - sprintf(cmd, "SET_NETWORK %s wep_key0 \"%s\"", netid2, passwd); - wmg_printf(MSG_DEBUG,"The passwd is ASCII format!\n"); - } else { - wmg_printf(MSG_ERROR,"The password does not conform to the specification!\n"); - /* cancel saved in wpa_supplicant.conf */ - cancel_saved_conf_handle(netid2); - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - - /* set network auth_alg */ - sprintf(cmd, "SET_NETWORK %s auth_alg OPEN SHARED", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - } else { - wmg_printf(MSG_ERROR,"Error: key mgmt not support!\n"); - - /* cancel saved in wpa_supplicant.conf */ - cancel_saved_conf_handle(netid2); - ret = -1; - w->StaEvt.event = WSE_KEYMT_NO_SUPPORT; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* set scan_ssid to 1 for network */ - sprintf(cmd,"SET_NETWORK %s scan_ssid 1", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - - /* get max priority in wpa_supplicant.conf */ - max_prio = wpa_conf_get_max_priority(); - - /* set priority for network */ - sprintf(cmd,"SET_NETWORK %s priority %d", netid2, (max_prio+1)); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* select network */ - sprintf(cmd, "SELECT_NETWORK %s", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* save netid */ - strcpy(a->netIdConnecting, netid2); - - /* wait for check status connected/disconnected */ - ret = wait_event(netid1,netid2,is_exist); - -end: - - state_event_change(event_label); - //restore state when call wrong - return ret; -} - -static int wifi_connect_ap_inner(const char *ssid, tKEY_MGMT key_mgmt, const char *passwd, int event_label) -{ - int i=0, ret = -1, len = 0, max_prio = -1; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}, netid1[NET_ID_LEN+1]={0}, netid2[NET_ID_LEN+1] = {'\0'}; - int is_exist = 0; - int passwd_len = 0; - - w->StaEvt.state = CONNECTING; - w->StaEvt.event = WSE_ACTIVE_CONNECT; - w->ssid = ssid; - - state_event_change(event_label); - - /* set connecting event label */ - a->label= event_label; - - /*clear event data in socket*/ - clearEvtSocket(); - - /* check already exist or connected */ - len = NET_ID_LEN+1; - is_exist = wpa_conf_is_ap_exist(ssid, key_mgmt, netid1, &len); - - /* add network */ - strncpy(cmd, "ADD_NETWORK", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, netid2, sizeof(netid2)); - if(ret){ - wmg_printf(MSG_ERROR,"do add network results error!\n"); - ret = -1; - w->StaEvt.event= WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - /* set network ssid */ - if(ssid_contain_chinese == 0){ - sprintf(cmd, "SET_NETWORK %s ssid \"%s\"", netid2, ssid); - }else{ - sprintf(cmd, "SET_NETWORK %s ssid %s", netid2, ssid); - } - wmg_printf(MSG_EXCESSIVE,"ssid:%s id:%s\n",ssid,netid2); - - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* no passwd */ - if (key_mgmt == WIFIMG_NONE){ - /* set network no passwd */ - sprintf(cmd, "SET_NETWORK %s key_mgmt NONE", netid2); - if(connect_command_handle(cmd,netid2)){ - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - } else if(key_mgmt == WIFIMG_WPA_PSK || key_mgmt == WIFIMG_WPA2_PSK){ - /* set network psk passwd */ - sprintf(cmd,"SET_NETWORK %s key_mgmt WPA-PSK", netid2); - if(connect_command_handle(cmd,netid2)){ - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - - ret = check_wpa_passwd(passwd); - if(ret == 0){ - wmg_printf(MSG_ERROR,"check wpa-psk passwd is error!\n"); - - /* cancel saved in wpa_supplicant.conf */ - sprintf(cmd, "REMOVE_NETWORK %s", netid2); - wifi_command(cmd, reply, sizeof(reply)); - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - - sprintf(cmd, "SET_NETWORK %s psk \"%s\"", netid2, passwd); - if(connect_command_handle(cmd,netid2)){ - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - } else if(key_mgmt == WIFIMG_WEP){ - /* set network key_mgmt none */ - sprintf(cmd, "SET_NETWORK %s key_mgmt NONE", netid2); - if(connect_command_handle(cmd,netid2)){ - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - - /* set network wep_key0 */ - passwd_len = strlen(passwd); - if((passwd_len == 10) || (passwd_len == 26)) { - sprintf(cmd, "SET_NETWORK %s wep_key0 %s", netid2, passwd); - wmg_printf(MSG_DEBUG,"The passwd is HEX format!\n"); - } else if((passwd_len == 5) || (passwd_len == 13)) { - sprintf(cmd, "SET_NETWORK %s wep_key0 \"%s\"", netid2, passwd); - wmg_printf(MSG_DEBUG,"The passwd is ASCII format!\n"); - } else { - wmg_printf(MSG_ERROR,"The password does not conform to the specification!\n"); - /* cancel saved in wpa_supplicant.conf */ - cancel_saved_conf_handle(netid2); - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - if(connect_command_handle(cmd,netid2)){ - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - - /* set network auth_alg */ - sprintf(cmd, "SET_NETWORK %s auth_alg OPEN SHARED", netid2); - if(connect_command_handle(cmd,netid2)){ - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - } else { - wmg_printf(MSG_ERROR,"Error: key mgmt is not support!\n"); - - /* cancel saved in wpa_supplicant.conf */ - cancel_saved_conf_handle(netid2); - w->StaEvt.event = WSE_KEYMT_NO_SUPPORT; - w->StaEvt.state = DISCONNECTED; - ret = -1; - goto end; - } - - /* set scan_ssid to 1 for network */ - sprintf(cmd,"SET_NETWORK %s scan_ssid 1", netid2); - if(connect_command_handle(cmd,netid2)) { - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* get max priority in wpa_supplicant.conf */ - max_prio = wpa_conf_get_max_priority(); - - /* set priority for network */ - sprintf(cmd,"SET_NETWORK %s priority %d", netid2, (max_prio+1)); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* select network */ - sprintf(cmd, "SELECT_NETWORK %s", netid2); - if(connect_command_handle(cmd,netid2)){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - /* save netid */ - strcpy(a->netIdConnecting, netid2); - wmg_printf(MSG_DEBUG,"net id connecting %s\n",a->netIdConnecting); - - ret = wait_event(netid1,netid2,is_exist); -end: - return ret; -} - -/* connect visiable network */ -static int aw_wifi_connect_ap_key_mgmt(const char *ssid, tKEY_MGMT key_mgmt, const char *passwd, int event_label) -{ - int ret = -1, key[4] = {0}; - - const char *p_ssid = NULL; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(!ssid || !ssid[0]){ - wmg_printf(MSG_ERROR,"Error: ssid is NULL!\n"); - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - if(check_device_is_busing() < 0){ - w->StaEvt.event = WSE_DEV_BUSING; - w->StaEvt.state = DISCONNECTED; - state_event_change(event_label); - return -1; - } - - /* convert app ssid to wpa scan ssid */ - ret = ssid_app_to_wpa_scan(ssid, wpa_scan_ssid); - if(ret < 0){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - }else if(ret > 0){ - ssid_contain_chinese = 1; - }else { - ssid_contain_chinese = 0; - } - - /* has no chinese code */ - if(ssid_contain_chinese == 0){ - p_ssid = ssid; - }else{ - ssid_app_to_wpa_conf(ssid, wpa_conf_ssid); - p_ssid = wpa_conf_ssid; - } - - /* checking network exist at first time */ - get_key_mgmt(wpa_scan_ssid, key); - - /* no password */ - if (key_mgmt == WIFIMG_NONE){ - if(key[0] == 0){ - get_key_mgmt(wpa_scan_ssid, key); - if(key[0] == 0){ - ret = -1; - w->StaEvt.event = WSE_NETWORK_NOT_EXIST; - w->StaEvt.state = DISCONNECTED; - goto end; - } - } - }else if(key_mgmt == WIFIMG_WPA_PSK || key_mgmt == WIFIMG_WPA2_PSK){ - if(key[1] == 0){ - get_key_mgmt(wpa_scan_ssid, key); - if(key[1] == 0){ - ret = -1; - w->StaEvt.event = WSE_NETWORK_NOT_EXIST; - w->StaEvt.state = DISCONNECTED; - goto end; - } - } - }else if(key_mgmt == WIFIMG_WEP){ - if(key[2] == 0){ - get_key_mgmt(wpa_scan_ssid, key); - if(key[2] == 0){ - ret = -1; - w->StaEvt.event = WSE_NETWORK_NOT_EXIST; - w->StaEvt.state = DISCONNECTED; - goto end; - } - } - }else{ - ret = -1; - w->StaEvt.event = WSE_KEYMT_NO_SUPPORT; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - ret = wifi_connect_ap_inner(p_ssid, key_mgmt, passwd, event_label); - -end: - //enable all networks in wpa_supplicant.conf - wpa_conf_enable_all_networks(); - state_event_change(event_label); - return ret; -} - -static int aw_wifi_connect_ap(const char *ssid, const char *passwd, int event_label) -{ - int i = 0, ret = 0; - int key[4] = {0}; - const char *p_ssid = NULL; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(!ssid || !ssid[0]){ - wmg_printf(MSG_ERROR,"Error: ssid is NULL!\n"); - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - } - if(check_device_is_busing() < 0){ - w->StaEvt.event = WSE_DEV_BUSING; - w->StaEvt.state = DISCONNECTED; - state_event_change(event_label); - return -1; - } - - /* convert app ssid to wpa scan ssid */ - ret = ssid_app_to_wpa_scan(ssid, wpa_scan_ssid); - if(ret < 0){ - ret = -1; - w->StaEvt.event = WSE_CMD_OR_PARAMS_ERROR; - w->StaEvt.state = DISCONNECTED; - goto end; - }else if(ret > 0){ - ssid_contain_chinese = 1; - }else { - ssid_contain_chinese = 0; - } - - /* has no chinese code */ - if(ssid_contain_chinese == 0){ - p_ssid = ssid; - }else{ - ssid_app_to_wpa_conf(ssid, wpa_conf_ssid); - p_ssid = wpa_conf_ssid; - } - - /* try connecting*/ - if(!passwd || !passwd[0]){ - ret = wifi_connect_ap_inner(p_ssid, WIFIMG_NONE, passwd, event_label); - } else { - ret = wifi_connect_ap_inner(p_ssid, WIFIMG_WPA_PSK, passwd, event_label); - } - - if(ret >= 0 || w->StaEvt.event == WSE_PASSWORD_INCORRECT - || w->StaEvt.event == WSE_WPA_TERMINATING) - goto end; - - wmg_printf(MSG_DEBUG,"The first connection failed,scan it and connect again\n"); - /*If the connection fails, scan it and connect again. */ - - - - /* checking network exist at first time */ - get_key_mgmt(p_ssid, key); - - /* no password */ - if(!passwd || !passwd[0]){ - if(key[0] == 0){ - ret = -1; - w->StaEvt.event = WSE_NETWORK_NOT_EXIST; - w->StaEvt.state = DISCONNECTED; - goto end; - } - - ret = wifi_connect_ap_inner(p_ssid, WIFIMG_NONE, passwd, event_label); - }else{ - if((key[1] == 0) && (key[2] == 0) && (key[3] == 0)){ - ret = -1; - w->StaEvt.event = WSE_NETWORK_NOT_EXIST; - w->StaEvt.state = DISCONNECTED; - goto end; - } - /* wpa-psk */ - if(key[1] == 1 || key[3] == 1){ - /* try WPA-PSK */ - ret = wifi_connect_ap_inner(p_ssid, WIFIMG_WPA_PSK, passwd, event_label); - } - - /* wep */ - if(key[2] == 1){ - /* try WEP */ - ret = wifi_connect_ap_inner(p_ssid, WIFIMG_WEP, passwd, event_label); - } - } -end: - //enable all networks in wpa_supplicant.conf - wpa_conf_enable_all_networks(); - state_event_change(event_label); - return ret; -} - - -static int aw_wifi_connect_ap_with_netid(const char *net_id, int event_label) -{ - - int i=0, ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - const char *p_ssid = NULL; - struct wpa_status *sta; - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - w->StaEvt.event = WSE_DEV_BUSING; - w->StaEvt.state = DISCONNECTED; - state_event_change(event_label); - return -1; - } - - if((sta = get_wpa_status_info()) != NULL){ - if(sta->wpa_state == WPA_COMPLETED){ - aw_wifi_disconnect_ap(0x7fffffff); - } - }else{ - wmg_printf(MSG_ERROR,"sta->wpa_state is NULL\n"); - ret = -1; - goto end; - } - w->StaEvt.state = CONNECTING; - w->ssid = net_id; - w->StaEvt.event = WSE_ACTIVE_CONNECT; - /* connecting */ - state_event_change(event_label); - clearEvtSocket(); - - /* selected_network */ - sprintf(cmd, "SELECT_NETWORK %s", net_id); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do selected network error!\n"); - ret = -1; - goto end; - } - - /* save netid */ - strcpy(a->netIdConnecting, net_id); - - /*reconnect*/ - strncpy(cmd, "RECONNECT", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do reconnect error!\n"); - ret = -1; - } - ret = wait_event(net_id,NULL,-1); -end: - - state_event_change(event_label); - return ret; -} - -static int aw_wifi_clear_network(const char *ssid) -{ - int ret = 0; - int len = 0; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char net_id[NET_ID_LEN+1] = {0}; - struct wpa_status *staInfo; - char *ptr = NULL; - char *ptr_id =NULL; - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(!ssid || !ssid[0]){ - wmg_printf(MSG_ERROR,"Error: ssid is null!\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - /* cancel saved in wpa_supplicant.conf */ - strncpy(cmd, "LIST_NETWORKS", 15); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do remove network %s error!\n", net_id); - ret = -1; - goto end; - - } - - ptr = strstr(reply, ssid); - if(ptr == NULL) - goto end; - while(ptr != NULL) { - ptr--; - if(*ptr == '\n'){ - break; - } - } - while(ptr != NULL){ - ptr++; - if(*ptr >= '0' && *ptr <= '9'){ - ptr_id = ptr; - break; - } - } - - if(NULL == ptr_id) - return -1; - - while(*ptr >= '0' && *ptr <= '9'){ - len++; - ptr++; - } - if(NULL == ptr_id) - return -1; - strncpy(net_id,ptr_id,len); - net_id[len+1] = '\0'; - wmg_printf(MSG_DEBUG,"net id == %s\n",net_id); - - /* cancel saved in wpa_supplicant.conf */ - sprintf(cmd, "REMOVE_NETWORK %s", net_id); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do remove network %s error!\n", net_id); - ret = -1; - goto end; - - } - - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do save config error!\n"); - ret = -1; - goto end; - } -end: - return ret; - -} - - - -/* cancel saved AP in wpa_supplicant.conf */ -static int aw_wifi_remove_network(char *ssid, tKEY_MGMT key_mgmt) -{ - int ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char net_id[NET_ID_LEN+1] = {0}; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(!ssid || !ssid[0]){ - wmg_printf(MSG_ERROR,"Error: ssid is null!\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - /* check AP is exist in wpa_supplicant.conf */ - len = NET_ID_LEN+1; - ret = wpa_conf_ssid2netid(ssid, key_mgmt, net_id, &len); - if(ret <= 0){ - wmg_printf(MSG_WARNING,"Warning: %s is not in wpa_supplicant.conf!\n", ssid); - ret = -1; - goto end; - }else if(!(ret & (0x01<<1) )) - { - wmg_printf(MSG_WARNING,"Warning: %s exists in wpa_supplicant.conf, but the key_mgmt is not accordant!\n", ssid); - ret = -1; - goto end; - } - - /* cancel saved in wpa_supplicant.conf */ - sprintf(cmd, "REMOVE_NETWORK %s", net_id); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do remove network %s error!\n", net_id); - ret = -1; - goto end; - - } - - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do save config error!\n"); - ret = -1; - goto end; - } -end: - - return ret; -} - -static int aw_wifi_remove_all_networks() -{ - int ret = -1; - struct wpa_status * sta; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - ret = wpa_conf_remove_all_networks(); - -end: - - return ret; -} - -static int aw_wifi_connect_ap_auto(int event_label) -{ - int i=0, ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}, reply[REPLY_BUF_SIZE] = {0}; - struct wpa_status * sta; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - if((sta = get_wpa_status_info()) != NULL){ - if(sta->wpa_state == WPA_COMPLETED){ - wmg_printf(MSG_INFO,"wpa_supplicant already connected\n"); - w->StaEvt.state = CONNECTED; - w->StaEvt.event = WSE_ACTIVE_CONNECT; - state_event_change(event_label); - return 0; - } - }else{ - wmg_printf(MSG_ERROR,"sta->wpa_state is NULL\n"); - return -1; - } - - /* check network exist in wpa_supplicant.conf */ - if(wpa_conf_network_info_exist() == 0){ - ret = -1; - wmg_printf(MSG_INFO,"wpa_supplicant no history network information\n"); - goto end; - } - - /* connecting */ - w->StaEvt.state = CONNECTING; - w->StaEvt.event = WSE_ACTIVE_CONNECT; - state_event_change(event_label); - - - a->label= event_label; - - /* reconnected */ - sprintf(cmd, "%s", "RECONNECT"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do reconnect error!\n"); - ret = -1; - goto end; - } - - /* wait for check status connected/disconnected */ - ret = wait_event(NULL,NULL,-1); - -end: - state_event_change(event_label); - return ret; -} - -static int aw_wifi_disconnect_ap(int event_label) -{ - int i=0, ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}, reply[REPLY_BUF_SIZE] = {0}; - char netid[NET_ID_LEN+1]={0}; - struct wpa_status * sta; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - if(w->StaEvt.state == DISCONNECTED){ - wmg_printf(MSG_WARNING,"The network has been disconnected\n"); - ret = -1; - goto end; - } - - /* set disconnect event label */ - a->label= event_label; - - /* disconnected */ - sprintf(cmd, "%s", "DISCONNECT"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do disconnect network error!\n"); - ret = -1; - goto end; - } - i=0; - do{ - usleep(200000); - if(w->StaEvt.state == DISCONNECTED){ - ret =0; - break; - } - i++; - }while(i<15); - if(i >=15){ - wmg_printf(MSG_ERROR,"wait disconnect time out\n"); - } -end: - - return ret; -} - -static int aw_wifi_list_networks(char *reply, size_t reply_len, int event_label) -{ - int i=0, ret = -1; - char cmd[CMD_LEN+1] = {0}; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - /*there is no network information in the supplicant.conf file now!*/ - if(wpa_conf_network_info_exist() == 0){ - ret = 0; - goto end; - } - - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, reply_len); - if(ret){ - wmg_printf(MSG_ERROR,"do list_networks error!\n"); - ret = -1; - } -end: - - return ret; - -} - -/* -*Ap with certain key_mgmt exists in the .conf file:return is 0, get the *net_id as expectation; -*else:return -1 -*/ -static int aw_wifi_get_netid(const char *ssid, tKEY_MGMT key_mgmt, char *net_id, int *length) -{ - int ret = -1, len = NET_ID_LEN+1; - - if(*length > (NET_ID_LEN+1)) - len = NET_ID_LEN+1; - else - len = *length; - - ret = wpa_conf_is_ap_exist(ssid, key_mgmt, net_id, &len); - - if(ret == 1 || ret == 3){ - *length = len; - return 0; - }else{ - return -1; - } -} -static int aw_wifi_get_status(struct wifi_status *s) -{ - struct wpa_status *staInfo; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - return -1; - } - - if((staInfo = get_wpa_status_info()) != NULL){ - /*wpa_supplicant state == connected*/ - if(staInfo->wpa_state == WPA_COMPLETED){ - /*not ip address*/ - if(staInfo->ip_address[0] == '\0'){ - wmg_printf(MSG_DEBUG,"connected AP,not ip\n"); - s->state = CONNECTED; - } else { - if(strlen(staInfo->ssid) > 64) - { - wmg_printf(MSG_ERROR,"===ssid name is too long===\n"); - return -1; - } - strncpy(s->ssid,staInfo->ssid,strlen(staInfo->ssid)); - wmg_printf(MSG_DEBUG,"connected AP:%s\n",s->ssid); - s->state = NETWORK_CONNECTED; - } - } else { - s->state = DISCONNECTED; - } - } - return 0; -} - -static int aw_wifi_wps_pbc(int event_label) -{ - int i=0, ret = -1; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - - if(! w->enable){ - wmg_printf(MSG_ERROR,"Not connected to wpa_supplicant\n"); - return -1; - } - - if(check_device_is_busing() < 0){ - w->StaEvt.event = WSE_DEV_BUSING; - w->StaEvt.state = DISCONNECTED; - state_event_change(event_label); - return -1; - } - - w->StaEvt.state = CONNECTING; - w->StaEvt.event = WSE_ACTIVE_CONNECT; - state_event_change(event_label); - - /* set connecting event label */ - a->label= event_label; - - /*clear event data in socket*/ - clearEvtSocket(); - - sprintf(cmd, "%s", "WPS_PBC"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do wps_pbc error!\n"); - ret = -1; - goto end; - } - - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do save config error!\n"); - ret = -1; - goto end; - } - - /* wait for check status connected*/ - ret = wait_event(NULL,NULL,-1); -end: - state_event_change(event_label); - if(aw_wifi_get_wifi_state() == NETWORK_CONNECTED) { - wmg_printf(MSG_INFO,"Wifi WPS connection: Success!\n"); - } else { - wmg_printf(MSG_ERROR,"Wifi WPS connection: Failure!\n"); - wpa_conf_remove_maxnetid_network(); - } - wpa_conf_enable_all_networks(); - return ret; -} - -static const aw_wifi_interface_t aw_wifi_interface = { - aw_wifi_add_state_callback, - aw_wifi_ssid_is_connected_ap, - aw_wifi_is_ap_connected, - aw_wifi_connection_info, - aw_wifi_get_scan_results, - aw_wifi_connect_ap, - aw_wifi_connect_ap_key_mgmt, - aw_wifi_connect_ap_auto, - aw_wifi_connect_ap_with_netid, - aw_wifi_add_network, - aw_wifi_disconnect_ap, - aw_wifi_remove_network, - aw_wifi_remove_all_networks, - aw_wifi_list_networks, - aw_wifi_get_netid, - aw_wifi_get_status, - aw_wifi_clear_network, - aw_wifi_wps_pbc -}; -const aw_wifi_interface_t * aw_wifi_on(tWifi_state_callback pcb,int event_label) -{ - int i = 0, ret = -1, connected = 0, len = 64; - char ssid[64]; - struct wpa_status *staInfo; - - wmg_printf(MSG_DEBUG,"wifimanager Version: %s\n",VERSION); - if(w->enable){ - wmg_printf(MSG_ERROR,"ERROR,Has been opened once!\n"); - return NULL; - } - - w->StaEvt.state = CONNECTING; - w->StaEvt.event = WSE_STARTUP_AUTO_CONNECT; - - ret = wifi_connect_to_supplicant(); -#if 0 - if(ret) { - wmg_printf(MSG_DEBUG,"wpa_suppplicant not running!\n"); - wifi_start_supplicant(0); - - do{ - usleep(300000); - ret = wifi_connect_to_supplicant(); - if(!ret){ - wmg_printf(MSG_DEBUG,"Connected to wpa_supplicant!\n"); - break; - } - i++; - } while(ret && i<10); - - if(ret < 0){ - wmg_printf(MSG_ERROR,"connect wpa_supplicant failed,please check wifi driver!\n"); - return NULL; - } - } -#else - if(ret < 0){ - wmg_printf(MSG_ERROR,"connect wpa_supplicant failed,please check wifi driver!\n"); - return NULL; - } -#endif - w->enable = true; - - aw_wifi_add_state_callback(pcb); - - wifi_start_event_loop(); - - evtSocketInit(); - clearEvtSocket(); - - staInfo = get_wpa_status_info(); - - if(staInfo != NULL) { - if(staInfo->wpa_state == WPA_INTERFACE_DISABLED) { - system("ifconfig wlan0 up"); - staInfo = get_wpa_status_info(); - if(staInfo == NULL) { - return NULL; - } - } - w->ssid = staInfo->ssid; - if(staInfo->wpa_state == WPA_4WAY_HANDSHAKE){ - /* wpa_supplicant already run by other process and connected an ap */ -// wait_event(NULL,NULL,-1); - w->StaEvt.state = CONNECTING; - w->ssid = staInfo->ssid; - state_event_change(event_label); - }else if(staInfo->wpa_state == WPA_COMPLETED){ - w->StaEvt.state = CONNECTED; - if(is_ip_exist() == 0){ - wmg_printf(MSG_DEBUG,"Wifi connected but not get ip!\n"); - state_event_change(event_label); - } else { - wmg_printf(MSG_DEBUG,"Wifi already connect to %s\n",staInfo->ssid); - } - }else { - w->ssid = NULL; - w->StaEvt.state = DISCONNECTED; - } - }else{ - wmg_printf(MSG_ERROR,"sta->wpa_state is NULL\n"); - return NULL; - } - wmg_printf(MSG_DEBUG,"aw wifi on success!\n"); - return &aw_wifi_interface; -} - -int aw_wifi_off(const aw_wifi_interface_t *p_wifi_interface) -{ - const aw_wifi_interface_t *p_aw_wifi_intf = &aw_wifi_interface; - - if(p_aw_wifi_intf != p_wifi_interface) { - wmg_printf(MSG_ERROR,"aw wifi of failed !\n"); - return -1; - } - - if(! w->enable) { - return 0; - } - wpa_status_info_free(); - - evtSockeExit(); - - wifi_stop_event_loop(); - - wifi_close_supplicant_connection(); - -// wifi_stop_supplicant(0); - system("ifconfig wlan0 down"); - - clearManagerdata(); - - system("/etc/wifi/udhcpc_wlan0 stop >/dev/null"); - - reset_wifi_state_callback(); - - wmg_printf(MSG_INFO,"aw wifi off success!\n"); - return 0; -} diff --git a/workspace/tg5040/wifimanager/src/core/wmg_debug.c b/workspace/tg5040/wifimanager/src/core/wmg_debug.c deleted file mode 100755 index 801c68ac4..000000000 --- a/workspace/tg5040/wifimanager/src/core/wmg_debug.c +++ /dev/null @@ -1,144 +0,0 @@ -#include -#include -#include -#include -#include -#include -#include -#include -#include "wmg_debug.h" -#include "tool.h" - -#define CONFIG_DEBUG_FILE 1 -#define CONFIG_DEBUG_SYSLOG 1 - -static int wmg_debug_syslog = 0; - -int wmg_debug_level = MSG_INFO; -int wmg_debug_timestap = 0; - -static FILE *out_file = NULL; - -void wmg_set_debug_level(int level) -{ - wmg_debug_level = level; -} -int wmg_get_debug_level() -{ - return wmg_debug_level; -} - -void wmg_debug_open_syslog(void) -{ - openlog("wifi_manager", LOG_PID | LOG_NDELAY, LOG_DAEMON); - wmg_debug_syslog++; -} -void wmg_debug_close_syslog(void) -{ - if (wmg_debug_syslog) - closelog(); -} -static int syslog_priority(int level) -{ - switch (level) { - case MSG_MSGDUMP: - case MSG_DEBUG: - return LOG_DEBUG; - case MSG_INFO: - return LOG_NOTICE; - case MSG_WARNING: - return LOG_WARNING; - case MSG_ERROR: - return LOG_ERR; - } - return LOG_INFO; -} - -void wmg_debug_print_timestap(void) -{ -#ifndef CONFIG_ANDROID_LOG - struct sys_time tv; - - if (!wmg_debug_timestap) - return; - - sys_get_time(&tv); -#ifdef CONFIG_DEBUG_FILE - if (out_file) { - fprintf(out_file, "%ld.%06u: ", (long) tv.sec, - (unsigned int) tv.usec); - } else -#endif /* CONFIG_DEBUG_FILE */ - printf("%ld.%06u: ", (long) tv.sec, (unsigned int) tv.usec); -#endif /* CONFIG_ANDROID_LOG */ -} -void wmg_print(int level, const char *fmt, ...) -{ - va_list ap; - - va_start(ap, fmt); - if (level <= wmg_debug_level) { -#ifdef CONFIG_DEBUG_SYSLOG - if (wmg_debug_syslog) { - vsyslog(syslog_priority(level), fmt, ap); - } else { -#endif /* CONFIG_DEBUG_SYSLOG */ - wmg_debug_print_timestap(); -#ifdef CONFIG_DEBUG_FILE - if (out_file) { - vfprintf(out_file, fmt, ap); -// fprintf(out_file, "\n"); - } else { -#endif /* CONFIG_DEBUG_FILE */ - vprintf(fmt, ap); -// printf("\n"); -#ifdef CONFIG_DEBUG_FILE - } -#endif /* CONFIG_DEBUG_FILE */ -#ifdef CONFIG_DEBUG_SYSLOG - } -#endif /* CONFIG_DEBUG_SYSLOG */ - } - va_end(ap); -} - -#ifdef CONFIG_DEBUG_FILE -static char *last_path = NULL; -#endif /* CONFIG_DEBUG_FILE */ - -int wmg_debug_open_file(const char *path) -{ -#ifdef CONFIG_DEBUG_FILE - if (!path) - return 0; - - if (last_path == NULL || strcmp(last_path, path) != 0) { - /* Save our path to enable re-open */ - free(last_path); - last_path = strdup(path); - } - - out_file = fopen(path, "a"); - if (out_file == NULL) { - wmg_printf(MSG_ERROR, "wmg_debug_open_file: Failed to open " - "output file, using standard output"); - return -1; - } -#else /* CONFIG_DEBUG_FILE */ - (void)path; -#endif /* CONFIG_DEBUG_FILE */ - return 0; -} - - -void wmg_debug_close_file(void) -{ -#ifdef CONFIG_DEBUG_FILE - if (!out_file) - return; - fclose(out_file); - out_file = NULL; - free(last_path); - last_path = NULL; -#endif /* CONFIG_DEBUG_FILE */ -} diff --git a/workspace/tg5040/wifimanager/src/core/wpa_supplicant_conf.c b/workspace/tg5040/wifimanager/src/core/wpa_supplicant_conf.c deleted file mode 100755 index f28f8e996..000000000 --- a/workspace/tg5040/wifimanager/src/core/wpa_supplicant_conf.c +++ /dev/null @@ -1,564 +0,0 @@ -#include -#include -#include - -#include "wpa_supplicant_conf.h" -#include "wifi.h" -#include "wmg_debug.h" -#include "wifi_event.h" -#include "wifi_udhcpc.h" - -int wpa_conf_network_info_exist() -{ - int ret = -1; - char cmd[256] = {0}, reply[REPLY_BUF_SIZE] = {0}; - - strncpy(cmd, "LIST_NETWORKS", 255); - cmd[255] = '\0'; - wifi_command(cmd, reply, sizeof(reply)); - - if(strchr(reply, '\n') != NULL){ - return 1; - }else{ - return 0; - } -} - -/* - * get ap(ssid/key_mgmt) status in wpa_supplicant.conf - * return - * -1: not exist - * 1: exist but not connected - * 3: exist and connected; network id in buffer net_id -*/ -int wpa_conf_is_ap_exist(const char *ssid, tKEY_MGMT key_mgmt, char *net_id, int *len) -{ - int ret = -1; - char cmd[256] = {0}; - char reply[REPLY_BUF_SIZE] = {0}, key_type[128], key_reply[128]; - char *pssid_start=NULL, *pssid_end = NULL, *ptr=NULL; - int flag = 0; - - if(!ssid || !ssid[0]){ - wmg_printf(MSG_ERROR,"Error: ssid is NULL!\n"); - return -1; - } - - /* parse key_type */ - if(key_mgmt == WIFIMG_WPA_PSK || key_mgmt == WIFIMG_WPA2_PSK){ - strncpy(key_type, "WPA-PSK", 128); - } else { - strncpy(key_type, "NONE", 128); - } - - strncpy(cmd, "LIST_NETWORKS", 255); - cmd[255] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - ptr = reply; - while((pssid_start=strstr(ptr, ssid)) != NULL){ - char *p_s=NULL, *p_e=NULL, *p=NULL; - - pssid_end = pssid_start + strlen(ssid); - /* ssid is presuffix of searched network */ - if(*pssid_end != '\t'){ - p_e = strchr(pssid_start, '\n'); - if(p_e != NULL){ - ptr = p_e; - continue; - }else{ - break; - } - } - - flag = 0; - - p_e = strchr(pssid_start, '\n'); - if(p_e){ - *p_e = '\0'; - } - p_s = strrchr(ptr, '\n'); - p_s++; - - if(strstr(p_s, "CURRENT")){ - flag = 2; - } - - p = strtok(p_s, "\t"); - if(p){ - if(net_id != NULL && *len > 0){ - strncpy(net_id, p, *len-1); - net_id[*len-1] = '\0'; - } - } - - /* get key_mgmt */ - sprintf(cmd, "GET_NETWORK %s key_mgmt", net_id); - cmd[255] = '\0'; - ret = wifi_command(cmd, key_reply, sizeof(key_reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do get network %s key_mgmt error!\n", net_id); - return -1; - } - - wmg_printf(MSG_DEBUG,"GET_NETWORK %s key_mgmt reply %s\n", net_id, key_reply); - wmg_printf(MSG_DEBUG,"key type %s\n", key_type); - - if(strcmp(key_reply, key_type) == 0){ - flag += 1; - *len = strlen(net_id); - break; - } - - if(p_e == NULL){ - break; - }else{ - *p_e = '\n'; - ptr = p_e; - } - } - - return flag; -} - -/* - * ssid to netid -*/ -int wpa_conf_ssid2netid(char *ssid, tKEY_MGMT key_mgmt, char *net_id, int *len) -{ - int ret = -1; - char cmd[CMD_LEN + 1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}, key_type[128], key_reply[128]; - char *pssid_start=NULL, *pssid_end=NULL, *ptr=NULL; - int flag = 0; - - /* parse key_type */ - if(key_mgmt == WIFIMG_WPA_PSK || key_mgmt == WIFIMG_WPA2_PSK){ - strncpy(key_type, "WPA-PSK", 128); - } else { - strncpy(key_type, "NONE", 128); - } - - /* list ap in wpa_supplicant.conf */ - strncpy(cmd, "LIST_NETWORKS", 15); - cmd[15] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - ptr = reply; - while((pssid_start=strstr(ptr, ssid)) != NULL){ - char *p_s=NULL, *p_e=NULL, *p_t=NULL; - - pssid_end = pssid_start + strlen(ssid); - /* ssid is presuffix of searched network */ - if(*pssid_end != '\t'){ - p_e = strchr(pssid_start, '\n'); - if(p_e != NULL){ - ptr = p_e; - continue; - }else{ - break; - } - } - - flag |= (0x01 << 0); - - p_e = strchr(pssid_start, '\n'); - if(p_e){ - *p_e = '\0'; - } - p_s = strrchr(ptr, '\n'); - p_s++; - - - - p_t = strchr(p_s, '\t'); - if(p_t){ - int tmp = 0; - tmp = p_t - p_s; - if(tmp <= NET_ID_LEN){ - strncpy(net_id, p_s, tmp); - net_id[tmp] = '\0'; - } - } - - /* get key_mgmt */ - sprintf(cmd, "GET_NETWORK %s key_mgmt", net_id); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, key_reply, sizeof(key_reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do get network %s key_mgmt error!\n", net_id); - return -1; - } - - if(strcmp(key_reply, key_type) == 0){ - flag |= (0x01 << 1); - *len = strlen(net_id); - break; - } - - if(p_e == NULL){ - break; - }else{ - *p_e = '\n'; - ptr = p_e; - } - } - - return flag; -} - -/* - * Get max priority val in wpa_supplicant.conf - * return - *-1: error - * 0: no network - * >0: max val - */ -int wpa_conf_get_max_priority() -{ - int ret = -1; - int val = -1, max_val = 0, len = 0; - char cmd[CMD_LEN + 1] = {0}, reply[REPLY_BUF_SIZE] = {0}, priority[32] = {0}; - char net_id[NET_ID_LEN+1]; - char *p_n = NULL, *p_t = NULL; - - /* list ap in wpa_supplicant.conf */ - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - p_n = strchr(reply, '\n'); - while(p_n != NULL){ - p_n++; - if((p_t = strchr(p_n, '\t')) != NULL){ - len = p_t - p_n; - if(len <= NET_ID_LEN){ - strncpy(net_id, p_n, len); - net_id[len] = '\0'; - } - } - - sprintf(cmd, "GET_NETWORK %s priority", net_id); - ret = wifi_command(cmd, priority, sizeof(priority)); - if(ret){ - wmg_printf(MSG_ERROR,"do get network priority error!\n"); - return -1; - } - - val = atoi(priority); - if(val >= max_val){ - max_val = val; - } - - p_n = strchr(p_n, '\n'); - } - - return max_val; -} - -int wpa_conf_is_ap_connected(char *ssid, int *len) -{ - int ret = -1; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char *p_c=NULL, *p_str = NULL; - char *p_s=NULL, *p_e=NULL, *p=NULL; - int is_ap_connected = 0; - int ssid_len = strlen(ssid); - - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - p_str = (char *)reply; - while((p_c=strstr(p_str, "[CURRENT]")) != NULL){ - if(*(p_c + 9) != '\n' && *(p_c + 9) != '\0') - { - p_str = p_c+9; - continue; - } - - p_e = strchr(p_c, '\n'); - if(p_e){ - *p_e = '\0'; - } - - p_s = strrchr(p_str, '\n'); - p_s++; - p = strtok(p_s, "\t"); - p = strtok(NULL, "\t"); - ssid_len = strlen(p); - if(p){ - if(ssid != NULL && ssid_len > 0){ - strncpy(ssid, p, ssid_len); - ssid[ssid_len] = '\0'; - *len = strlen(ssid); - is_ap_connected = 1; - break; - } - } - - } - - /* check ip exist */ - ret = is_ip_exist(); - if(ret > 0 && is_ap_connected == 1){ - return ret; - }else{ - return is_ap_connected; - } -} - -int wpa_conf_get_netid_connected(char *net_id, int *len) -{ - int ret = -1; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char *p_c=NULL; - - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - if ((p_c=strstr(reply, "CURRENT")) != NULL){ - char *p_s=NULL, *p_e=NULL, *p=NULL; - p_e = strchr(p_c, '\n'); - if(p_e){ - *p_e = '\0'; - } - - p_s = strrchr(reply, '\n'); - p_s++; - p = strtok(p_s, "\t"); - if(p){ - if(net_id != NULL && *len > 0){ - strncpy(net_id, p, *len-1); - net_id[*len-1] = '\0'; - *len = strlen(net_id); - } - } - - return 1; - } else { - return 0; - } - -} - -/* - * 1. link to ap - * 2. get ip addr - * -*/ -int wpa_conf_get_ap_connected(char *netid, int *len) -{ - int ret = -1; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char *p_c=NULL; - - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - if ((p_c=strstr(reply, "CURRENT")) != NULL){ - char *p_s=NULL, *p_e=NULL, *p=NULL; - p_e = strchr(p_c, '\n'); - if(p_e){ - *p_e = '\0'; - } - - p_s = strrchr(reply, '\n'); - p_s++; - p = strtok(p_s, "\t"); - if(p){ - if(netid != NULL && *len > 0){ - strncpy(netid, p, *len-1); - netid[*len-1] = '\0'; - *len = strlen(netid); - } - } - wmg_printf(MSG_EXCESSIVE,"net id %s\n",netid); - return 1; - } else { - wmg_printf(MSG_EXCESSIVE,"no CURRENT\n"); - return 0; - } - -} - -int wpa_conf_enable_all_networks() -{ - int ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char net_id[NET_ID_LEN+1] = {0}; - char *p_n = NULL, *p_t = NULL; - - /* list ap in wpa_supplicant.conf */ - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - p_n = strchr(reply, '\n'); - while(p_n != NULL){ - p_n++; - if((p_t = strchr(p_n, '\t')) != NULL){ - len = p_t - p_n; - if(len <= NET_ID_LEN){ - strncpy(net_id, p_n, len); - net_id[len] = '\0'; - } - } - - /* cancel saved in wpa_supplicant.conf */ - sprintf(cmd, "ENABLE_NETWORK %s", net_id); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do enable network %s error!\n", net_id); - return -1; - } - - p_n = strchr(p_n, '\n'); - } - - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do save config error!\n"); - return -1; - } - - return 0; -} - -int wpa_conf_remove_all_networks() -{ - int ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char net_id[NET_ID_LEN+1] = {0}; - char *p_n = NULL, *p_t = NULL; - - /* list ap in wpa_supplicant.conf */ - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - p_n = strchr(reply, '\n'); - while(p_n != NULL){ - p_n++; - if((p_t = strchr(p_n, '\t')) != NULL){ - len = p_t - p_n; - if(len <= NET_ID_LEN){ - strncpy(net_id, p_n, len); - net_id[len] = '\0'; - } - } - - /* cancel saved in wpa_supplicant.conf */ - sprintf(cmd, "REMOVE_NETWORK %s", net_id); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do remove network %s error!\n", net_id); - return -1; - } - - p_n = strchr(p_n, '\n'); - } - - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do save config error!\n"); - return -1; - } - - return 0; -} - -int wpa_conf_remove_maxnetid_network() -{ - int ret = -1, len = 0; - char cmd[CMD_LEN+1] = {0}; - char reply[REPLY_BUF_SIZE] = {0}; - char net_id[NET_ID_LEN+1] = {0}; - char *p_n = NULL, *p_t = NULL; - - /* list ap in wpa_supplicant.conf */ - strncpy(cmd, "LIST_NETWORKS", CMD_LEN); - cmd[CMD_LEN] = '\0'; - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do list networks error!\n"); - return -1; - } - - p_n = strchr(reply, '\n'); - while(p_n != NULL){ - p_n++; - if((p_t = strchr(p_n, '\t')) != NULL){ - len = p_t - p_n; - if(len <= NET_ID_LEN){ - strncpy(net_id, p_n, len); - net_id[len] = '\0'; - } - } - p_n = strchr(p_n, '\n'); - } - - /* cancel saved in wpa_supplicant.conf */ - sprintf(cmd, "REMOVE_NETWORK %s", net_id); - wmg_printf(MSG_DEBUG,"remove network %s!\n", net_id); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do remove network %s error!\n", net_id); - return -1; - } - - /* save config */ - sprintf(cmd, "%s", "SAVE_CONFIG"); - ret = wifi_command(cmd, reply, sizeof(reply)); - if(ret){ - wmg_printf(MSG_ERROR,"do save config error!\n"); - return -1; - } - - return 0; -} diff --git a/workspace/tg5050/cores/makefile b/workspace/tg5050/cores/makefile new file mode 100755 index 000000000..a224ff179 --- /dev/null +++ b/workspace/tg5050/cores/makefile @@ -0,0 +1,131 @@ +CORES= a2600 +CORES+= a5200 +CORES+= a7800 +CORES+= handy +CORES+= c64 +CORES+= c128 +CORES+= fake-08 +CORES+= fbneo +CORES+= fceumm +CORES+= gambatte +CORES+= gpsp +CORES+= libretro-cap32 +CORES+= libretro-uae +CORES+= mednafen_pce_fast +CORES+= mednafen_supafaust +CORES+= mednafen_vb +CORES+= mgba +CORES+= pcsx_rearmed +CORES+= pet +CORES+= picodrive +CORES+= plus4 +CORES+= pokemini +CORES+= race +CORES+= snes9x +CORES+= vic +CORES+= prboom +CORES+= bluemsx +CORES+= gearcoleco + +############################### + +# optional core vars +# *_REPO= +# *_HASH= +# *_CORE= +# *_FLAGS= +# *_MAKEFILE= +# *_BUILD_PATH= +# *_SUBMODULES= + +a2600_REPO = https://github.com/libretro/stella2014-libretro +a2600_CORE = stella2014_libretro.so + +a5200_CORE = a5200_libretro.so + +a7800_CORE = prosystem_libretro.so +a7800_REPO = https://github.com/libretro/prosystem-libretro + +handy_REPO = https://github.com/libretro/libretro-handy + +fbneo_REPO = https://github.com/libretro/FBNeo +fbneo_CORE = fbneo_libretro.so +fbneo_BUILD_PATH = fbneo/src/burner/libretro +fbneo_MAKE = make +fbneo_HASH = 6a5cc250c2db8d874a06ee86e302a2a78918b4c1 + +mednafen_pce_fast_REPO = https://github.com/libretro/beetle-pce-fast-libretro +mednafen_vb_REPO = https://github.com/libretro/beetle-vb-libretro + +fake-08_REPO = https://github.com/jtothebell/fake-08 +fake-08_CORE = fake08_libretro.so +fake-08_BUILD_PATH = fake-08/platform/libretro + +fceumm_REPO = https://github.com/libretro/libretro-fceumm + +gambatte_REPO = https://github.com/libretro/gambatte-libretro + +mednafen_supafaust_REPO = https://github.com/libretro/supafaust + +pcsx_rearmed_MAKEFILE = Makefile.libretro +# pcsx has a disabled submodule for gnulib, which takes forever to check out and is unused - skil checkout +pcsx_rearmed_SUBMODULES = frontend/libpicofe + +picodrive_REPO = https://github.com/irixxxx/picodrive +picodrive_MAKEFILE = Makefile.libretro +# No background Audio on Sega CD +# https://github.com/LoveRetro/NextUI/issues/68 +picodrive_HASH = b0be121b7d58d6ee1ee2809974e62893c80a8264 + +pokemini_REPO = https://github.com/libretro/PokeMini +pokemini_MAKEFILE = Makefile.libretro +# Our patchfile doesn't work on latest Pokemon mini commits, pinning to last working hash for now +pokemini_HASH = 78656d4615691c393e65e48672ce5fff5b1f97d3 + +prboom_REPO = https://github.com/libretro/libretro-prboom + +snes9x2005_plus_REPO = https://github.com/libretro/snes9x2005 +snes9x2005_plus_FLAGS = USE_BLARGG_APU=1 + +snes9x_REPO = https://github.com/libretro/snes9x +snes9x_CORE = snes9x_libretro.so +snes9x_BUILD_PATH = snes9x/libretro + +libretro-uae_REPO = https://github.com/libretro/libretro-uae +libretro-uae_BRANCH = 2.6.1 +libretro-uae_CORE = puae2021_libretro.so + +libretro-cap32_REPO = https://github.com/libretro/libretro-cap32 +libretro-cap32_CORE = cap32_libretro.so + +c64_REPO = https://github.com/libretro/vice-libretro +c64_CORE = vice_x64_libretro.so +c64_FLAGS = EMUTYPE=x64 + +c128_REPO = https://github.com/libretro/vice-libretro +c128_CORE = vice_x128_libretro.so +c128_FLAGS = EMUTYPE=x128 + +vic_REPO = https://github.com/libretro/vice-libretro +vic_CORE = vice_xvic_libretro.so +vic_FLAGS = EMUTYPE=xvic + +pet_REPO = https://github.com/libretro/vice-libretro +pet_CORE = vice_xpet_libretro.so +pet_FLAGS = EMUTYPE=xpet + +plus4_REPO = https://github.com/libretro/vice-libretro +plus4_CORE = vice_xplus4_libretro.so +plus4_FLAGS = EMUTYPE=xplus4 + +bluemsx_REPO = https://github.com/libretro/blueMSX-libretro +bluemsx_CORE = bluemsx_libretro.so +bluemsx_MAKEFILE = Makefile.libretro + +gearcoleco_REPO = https://github.com/drhelius/Gearcoleco.git +gearcoleco_CORE = gearcoleco_libretro.so +gearcoleco_BUILD_PATH = gearcoleco/platforms/libretro + +############################### + +include ../../all/cores/makefile diff --git a/workspace/tg5050/cores/patches/a2600.patch b/workspace/tg5050/cores/patches/a2600.patch new file mode 100644 index 000000000..d8f614d76 --- /dev/null +++ b/workspace/tg5050/cores/patches/a2600.patch @@ -0,0 +1,24 @@ +diff --git a/Makefile b/Makefile +index a22eb5d..c55c8cf 100644 +--- a/Makefile ++++ b/Makefile +@@ -383,6 +383,19 @@ else ifeq ($(platform), miyoo) + FLAGS += -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s + fpic := -fPIC + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=link.T ++ CFLAGS += -DARM -DALIGN_DWORD -falign-functions=16 -pipe -fstack-protector ++ CFLAGS += -mcpu=cortex-a55 ++ fpic := -fPIC ++ HAVE_NEON = 1 ++ + # Windows MSVC 2003 Xbox 1 + else ifeq ($(platform), xbox1_msvc2003) + TARGET := $(TARGET_NAME)_libretro_xdk1.lib diff --git a/workspace/tg5050/cores/patches/a5200.patch b/workspace/tg5050/cores/patches/a5200.patch new file mode 100644 index 000000000..f3038092f --- /dev/null +++ b/workspace/tg5050/cores/patches/a5200.patch @@ -0,0 +1,23 @@ +diff --git a/Makefile b/Makefile +index 67a7e1f..184ec33 100644 +--- a/Makefile ++++ b/Makefile +@@ -326,6 +326,18 @@ else ifeq ($(platform), miyoo) + FLAGS += -fomit-frame-pointer -ffast-math -mcpu=arm926ej-s + fpic := -fPIC + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=link.T ++ FLAGS += -fomit-frame-pointer -ffast-math -mcpu=cortex-a55 ++ fpic := -fPIC ++ HAVE_NEON = 1 ++ + # Raspberry Pi 1 + else ifeq ($(platform), rpi1) + TARGET := $(TARGET_NAME)_libretro.so diff --git a/workspace/tg5050/cores/patches/a7800.patch b/workspace/tg5050/cores/patches/a7800.patch new file mode 100644 index 000000000..8a214b7dd --- /dev/null +++ b/workspace/tg5050/cores/patches/a7800.patch @@ -0,0 +1,23 @@ +diff --git a/Makefile b/Makefile +index dc2a31c..2a8bca2 100644 +--- a/Makefile ++++ b/Makefile +@@ -328,6 +328,18 @@ else ifeq ($(platform), miyoo) + FLAGS += -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s + fpic := -fPIC + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=link.T ++ FLAGS += -fomit-frame-pointer -ffast-math -mcpu=cortex-a55 ++ fpic := -fPIC ++ HAVE_NEON = 1 ++ + # Raspberry Pi 1 + else ifeq ($(platform), rpi1) + TARGET := $(TARGET_NAME)_libretro.so diff --git a/workspace/tg5050/cores/patches/bluemsx.patch b/workspace/tg5050/cores/patches/bluemsx.patch new file mode 100644 index 000000000..fe9836b88 --- /dev/null +++ b/workspace/tg5050/cores/patches/bluemsx.patch @@ -0,0 +1,30 @@ +diff --git a/Makefile.libretro b/Makefile.libretro +index 6f412c7..9a8a14a 100644 +--- a/Makefile.libretro ++++ b/Makefile.libretro +@@ -188,6 +188,25 @@ else ifeq ($(platform), classic_armv8_a35) + LDFLAGS += -marm -mcpu=cortex-a35 -mfpu=neon-fp-armv8 -mfloat-abi=hard -Ofast -flto -fuse-linker-plugin + ####################################### + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ fpic := -fPIC ++ SHARED := -shared -Wl,-version-script=link.T -Wl,-no-undefined ++ CFLAGS += -Ofast \ ++ -fuse-linker-plugin \ ++ -fno-stack-protector -fno-ident -fomit-frame-pointer \ ++ -fmerge-all-constants -ffast-math -funroll-all-loops \ ++ -mcpu=cortex-a55 ++ CPPFLAGS += $(CFLAGS) ++ HAVE_NEON = 1 ++ LDFLAGS += -lrt ++ LDFLAGS += -mcpu=cortex-a55 -Ofast -flto -fuse-linker-plugin ++####################################### ++ + # OS X + else ifeq ($(platform), osx) + TARGET := $(TARGET_NAME)_libretro.dylib diff --git a/workspace/tg5050/cores/patches/c128.patch b/workspace/tg5050/cores/patches/c128.patch new file mode 100644 index 000000000..c999dc424 --- /dev/null +++ b/workspace/tg5050/cores/patches/c128.patch @@ -0,0 +1,21 @@ +diff --git a/Makefile b/Makefile +index 62cb321..e50aa6e 100644 +--- a/Makefile ++++ b/Makefile +@@ -380,6 +380,16 @@ else ifneq (,$(findstring armv,$(platform))) + endif + CFLAGS += -DARM -marm -DALIGN_DWORD -mthumb-interwork -falign-functions=16 -pipe -fstack-protector + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T ++ HAVE_NEON = 1 ++ CFLAGS += -DARM -DALIGN_DWORD -falign-functions=16 -pipe -fstack-protector ++ CFLAGS += -mcpu=cortex-a55 ++ + # Wincross64 + else ifeq ($(platform), wincross64) + AR = x86_64-w64-mingw32-ar diff --git a/workspace/tg5050/cores/patches/c64.patch b/workspace/tg5050/cores/patches/c64.patch new file mode 100644 index 000000000..c999dc424 --- /dev/null +++ b/workspace/tg5050/cores/patches/c64.patch @@ -0,0 +1,21 @@ +diff --git a/Makefile b/Makefile +index 62cb321..e50aa6e 100644 +--- a/Makefile ++++ b/Makefile +@@ -380,6 +380,16 @@ else ifneq (,$(findstring armv,$(platform))) + endif + CFLAGS += -DARM -marm -DALIGN_DWORD -mthumb-interwork -falign-functions=16 -pipe -fstack-protector + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T ++ HAVE_NEON = 1 ++ CFLAGS += -DARM -DALIGN_DWORD -falign-functions=16 -pipe -fstack-protector ++ CFLAGS += -mcpu=cortex-a55 ++ + # Wincross64 + else ifeq ($(platform), wincross64) + AR = x86_64-w64-mingw32-ar diff --git a/workspace/tg5050/cores/patches/fake-08.patch b/workspace/tg5050/cores/patches/fake-08.patch new file mode 100644 index 000000000..c8d16d741 --- /dev/null +++ b/workspace/tg5050/cores/patches/fake-08.patch @@ -0,0 +1,22 @@ +diff --git forkSrcPrefix/platform/libretro/Makefile forkDstPrefix/platform/libretro/Makefile +index be0f1b46bb3ab10be4a9f896f5e8841dd630b35b..f6b4d892627ec2a81b01ddb4da7f0c7a8022221f 100644 +--- forkSrcPrefix/platform/libretro/Makefile ++++ forkDstPrefix/platform/libretro/Makefile +@@ -123,7 +123,16 @@ else ifeq ($(platform), miyoomini) + CXXFLAGS += -marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard -march=armv7ve -D_NEED_FULL_PATH_ + fpic := -fPIC + SHARED := -shared -Wl,--version-script=link.T +- ++# TRIMUI SMART PRO S ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ STRIP = $(CROSS_COMPILE)strip ++ CXXFLAGS += -mcpu=cortex-a55 ++ fpic := -fPIC ++ SHARED := -shared -Wl,--version-script=link.T + else ifeq ($(platform), gcw0) + TARGET := $(TARGET_NAME)_libretro_gcw0.so + CC = /opt/gcw0-toolchain/usr/bin/mipsel-linux-gcc diff --git a/workspace/tg5050/cores/patches/fbneo.patch b/workspace/tg5050/cores/patches/fbneo.patch new file mode 100644 index 000000000..d0cb3265c --- /dev/null +++ b/workspace/tg5050/cores/patches/fbneo.patch @@ -0,0 +1,108 @@ +diff --git a/src/burner/libretro/Makefile b/src/burner/libretro/Makefile +old mode 100644 +new mode 100755 +index 0b7d646c7..2784aa150 +--- a/src/burner/libretro/Makefile ++++ b/src/burner/libretro/Makefile +@@ -346,6 +346,22 @@ else ifeq ($(platform), classic_armv7_a7) + CFLAGS += $(PLATFORM_FLAGS) + CXXFLAGS += $(PLATFORM_FLAGS) + ++# target platform tg5050 trimUI smart pro s ++else ifneq (,$(findstring tg5050,$(platform))) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CXX=$(CROSS_COMPILE)g++ ++ fpic := -fPIC ++ SHARED := -shared -Wl,-no-undefined -Wl,--version-script=$(VERSION_SCRIPT) ++ PLATFORM_FLAGS := -O3 -Ofast -DNDEBUG=1 -fomit-frame-pointer -ffast-math -mcpu=cortex-a55 ++ USE_EXPERIMENTAL_FLAGS = 0 ++ HAVE_NEON = 1 ++ USE_CYCLONE = 1 ++ ARCH = arm ++ ENDIANNESS_DEFINES := -DLSB_FIRST ++ LDFLAGS += -lstdc++ -static-libgcc -static-libstdc++ -lpthread -lm -flto ++ CFLAGS += $(PLATFORM_FLAGS) ++ CXXFLAGS += $(PLATFORM_FLAGS) ++ + # (armv8 a35, hard point, neon based) ### + # Playstation Classic + else ifeq ($(platform), classic_armv8_a35) +diff --git a/src/burner/libretro/libretro.cpp b/src/burner/libretro/libretro.cpp +index 3726ec60f..30a6c8cd6 100644 +--- a/src/burner/libretro/libretro.cpp ++++ b/src/burner/libretro/libretro.cpp +@@ -78,7 +78,7 @@ INT32 nAudSegLen = 0; + + static UINT8* pVidImage = NULL; + static bool bVidImageNeedRealloc = false; +-static bool bRotationDone = false; ++static bool bRotationDone = true; + static int16_t *pAudBuffer = NULL; + static char text_missing_files[2048] = ""; + +@@ -1550,8 +1550,46 @@ void retro_run() + // current frame will be corrupted, let's dupe instead + pBurnDraw = NULL; + } ++ // get flags ++ UINT32 flags = BurnDrvGetFlags(); ++ ++ if (pBurnDraw && flags & BDF_ORIENTATION_VERTICAL) { ++ int y=0; ++ ++ UINT8 *pTMP = (UINT8*)malloc(nGameWidth * nGameHeight * nBurnBpp); ++ memcpy(pTMP, pBurnDraw, nGameWidth * nGameHeight * nBurnBpp); ++ ++ int newGameWidth = nGameHeight; ++ int newGameHeight = nGameWidth; ++ int newBurnPitch = newGameWidth * nBurnBpp; ++ ++ if ((BurnDrvGetFlags() & BDF_ORIENTATION_VERTICAL)) ++ while (y < newGameHeight) { ++ int x = 0; ++ ++ if ( flags & BDF_ORIENTATION_FLIPPED ) { ++ while (x < newGameWidth) ++ { ++ for (int i = 0; i < nBurnBpp; i++) ++ pBurnDraw[x * nBurnBpp + y * newBurnPitch + i] = pTMP[(nGameHeight - x - 1) * nBurnPitch + y * nBurnBpp + i]; ++ x++; ++ } ++ } else { ++ while (x < newGameWidth) ++ { ++ for (int i = 0; i < nBurnBpp; i++) ++ pBurnDraw[x * nBurnBpp + y * newBurnPitch + i] = pTMP[x * nBurnPitch + (nGameWidth - y - 1) * nBurnBpp + i]; ++ x++; ++ } ++ } ++ y++; ++ } ++ free(pTMP); ++ video_cb(pBurnDraw, newGameWidth, newGameHeight, newBurnPitch); ++ } else { ++ video_cb(pBurnDraw, nGameWidth, nGameHeight, nBurnPitch); ++ } + +- video_cb(pBurnDraw, nGameWidth, nGameHeight, nBurnPitch); + + bool updated = false; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) +@@ -1567,7 +1605,7 @@ void retro_run() + // change orientation/geometry if vertical mode was toggled on/off + if (old_nVerticalMode != nVerticalMode) + { +- SetRotation(); ++ //SetRotation(); + struct retro_system_av_info av_info; + retro_get_system_av_info(&av_info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &av_info); +@@ -2184,7 +2222,7 @@ static bool retro_load_game_common() + + // Initializing display, autorotate if needed + BurnDrvGetFullSize(&nGameWidth, &nGameHeight); +- SetRotation(); ++ //SetRotation(); + SetColorDepth(); + + VideoBufferInit(); diff --git a/workspace/tg5050/cores/patches/fceumm.patch b/workspace/tg5050/cores/patches/fceumm.patch new file mode 100644 index 000000000..c4f8e1ddb --- /dev/null +++ b/workspace/tg5050/cores/patches/fceumm.patch @@ -0,0 +1,28 @@ +diff --git forkSrcPrefix/Makefile.libretro forkDstPrefix/Makefile.libretro +index 036c41f48b087c99b2276b2d41a71d661fd85145..891eb96ceeb1da868d6d2ed40392b51b65dcbb20 100644 +--- forkSrcPrefix/Makefile.libretro ++++ forkDstPrefix/Makefile.libretro +@@ -461,6 +461,23 @@ else ifeq ($(platform), miyoo) + PLATFORM_DEFINES += -fomit-frame-pointer -ffast-math -mcpu=arm926ej-s + EXTERNAL_ZLIB = 1 + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=src/drivers/libretro/link.T -Wl,-no-undefined ++ LDFLAGS += -fPIC -flto ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -fomit-frame-pointer -ffast-math -fPIC -flto ++ OPTIMIZE := -Ofast -DNDEBUG ++ EXTERNAL_ZLIB = 1 ++ HAVE_NTSC = 0 ++ ifeq (,$(DEBUG)) ++ # LDFLAGS += -s ++ endif ++ + # Windows MSVC 2017 all architectures + else ifneq (,$(findstring windows_msvc2017,$(platform))) + CC = cl.exe diff --git a/workspace/tg5050/cores/patches/gambatte.patch b/workspace/tg5050/cores/patches/gambatte.patch new file mode 100644 index 000000000..8a07891d7 --- /dev/null +++ b/workspace/tg5050/cores/patches/gambatte.patch @@ -0,0 +1,24 @@ +diff --git forkSrcPrefix/Makefile.libretro forkDstPrefix/Makefile.libretro +index ffaba21e7a88f90786d818ab550b68acd05738bf..2095b2f843eaf6be9abec24ce3da69b551da86a6 100644 +--- forkSrcPrefix/Makefile.libretro ++++ forkDstPrefix/Makefile.libretro +@@ -381,6 +381,19 @@ else ifeq ($(platform), gcw0) + CFLAGS += -fomit-frame-pointer -ffast-math -march=mips32 -mtune=mips32r2 -mhard-float + CXXFLAGS += $(CFLAGS) + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=$(version_script) ++ LDFLAGS += -fPIC -flto ++ PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -fomit-frame-pointer -ffast-math -fPIC -flto ++ CXXFLAGS += $(CFLAGS) ++ + # RETROFW + else ifeq ($(platform), retrofw) + TARGET := $(TARGET_NAME)_libretro.so diff --git a/workspace/tg5050/cores/patches/gearcoleco.patch b/workspace/tg5050/cores/patches/gearcoleco.patch new file mode 100644 index 000000000..6adf3a5bd --- /dev/null +++ b/workspace/tg5050/cores/patches/gearcoleco.patch @@ -0,0 +1,29 @@ +diff --git a/platforms/libretro/Makefile b/platforms/libretro/Makefile +index 581ee84..d9db102 100644 +--- a/platforms/libretro/Makefile ++++ b/platforms/libretro/Makefile +@@ -274,6 +274,24 @@ else ifeq ($(platform), miyoo) + PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS + CFLAGS += -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s + CXXFLAGS += $(CFLAGS) ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ fpic := -fPIC ++ SHARED := -shared -Wl,-version-script=$(CORE_DIR)/link.T ++ PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS ++ CFLAGS += -Ofast \ ++ -fuse-linker-plugin \ ++ -fno-stack-protector -fno-ident -fomit-frame-pointer \ ++ -fmerge-all-constants -ffast-math -funroll-all-loops \ ++ -mcpu=cortex-a55 ++ CXXFLAGS += $(CFLAGS) ++ HAVE_NEON = 1 ++ USE_DYNAREC = 1 ++ LDFLAGS += -mcpu=cortex-a55 -Ofast -flto -fuse-linker-plugin + # PS2 + else ifeq ($(platform), ps2) + TARGET := $(TARGET_NAME)_libretro_$(platform).a diff --git a/workspace/tg5050/cores/patches/gpsp.patch b/workspace/tg5050/cores/patches/gpsp.patch new file mode 100644 index 000000000..d22efddf4 --- /dev/null +++ b/workspace/tg5050/cores/patches/gpsp.patch @@ -0,0 +1,26 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index dc4b60dec7f70a153dbc2eb849cd5acfc90f9d4d..94c7f8dd037284153b6858730a10b6aaaafd5ad4 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -524,6 +524,21 @@ else ifeq ($(platform), miyoomini) + ARCH = arm + BUILTIN_GPU = neon + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=link.T ++ fpic := -fPIC -DPIC ++ CFLAGS += -fomit-frame-pointer -ffast-math ++ CFLAGS += -mcpu=cortex-a55 ++ ARCH = arm64 ++ CPU_ARCH := arm64 ++ MMAP_JIT_CACHE = 1 ++ HAVE_DYNAREC = 1 ++ + # Windows + else + TARGET := $(TARGET_NAME)_libretro.dll diff --git a/workspace/tg5050/cores/patches/handy.patch b/workspace/tg5050/cores/patches/handy.patch new file mode 100644 index 000000000..f0cbbc3a9 --- /dev/null +++ b/workspace/tg5050/cores/patches/handy.patch @@ -0,0 +1,22 @@ +diff --git a/Makefile b/Makefile +index 088c344..9573f27 100644 +--- a/Makefile ++++ b/Makefile +@@ -270,6 +270,17 @@ else ifeq ($(platform), gcw0) + SHARED := -shared -Wl,--no-undefined -Wl,-version-script=$(LIBRETRO_DIR)/link.T + FLAGS += -DDINGUX -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined -Wl,-version-script=$(LIBRETRO_DIR)/link.T ++ FLAGS += -fomit-frame-pointer -ffast-math -mcpu=cortex-a55 ++ HAVE_NEON = 1 ++ + # Nintendo Switch (libnx) + else ifeq ($(platform), libnx) + include $(DEVKITPRO)/libnx/switch_rules diff --git a/workspace/tg5050/cores/patches/libretro-cap32.patch b/workspace/tg5050/cores/patches/libretro-cap32.patch new file mode 100644 index 000000000..a85d091ea --- /dev/null +++ b/workspace/tg5050/cores/patches/libretro-cap32.patch @@ -0,0 +1,29 @@ +diff --git a/Makefile b/Makefile +index 1aa1720..228fb6b 100644 +--- a/Makefile ++++ b/Makefile +@@ -390,6 +390,24 @@ else ifeq ($(platform), miyoo) + CFLAGS += -funsafe-math-optimizations -fsingle-precision-constant -fexpensive-optimizations + CFLAGS += -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=link.T -Wl,-no-undefined ++ LDFLAGS += -fPIC -flto ++ CFLAGS := -DFRONTEND_SUPPORTS_RGB565 -DINLINE="inline" -DM16BPP ++ CFLAGS += -ffast-math ++ CFLAGS += -falign-functions=1 -falign-jumps=1 -falign-loops=1 ++ CFLAGS += -fomit-frame-pointer -ffast-math ++ CFLAGS += -funsafe-math-optimizations -fsingle-precision-constant -fexpensive-optimizations ++ CFLAGS += -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -fomit-frame-pointer -ffast-math -fPIC -flto ++ OPTIMIZE := -Ofast -DNDEBUG ++ + # emscripten + else ifeq ($(platform), emscripten) + TARGET := $(TARGET_NAME)_libretro_$(platform).bc diff --git a/workspace/tg5050/cores/patches/libretro-uae.patch b/workspace/tg5050/cores/patches/libretro-uae.patch new file mode 100644 index 000000000..02b34e15d --- /dev/null +++ b/workspace/tg5050/cores/patches/libretro-uae.patch @@ -0,0 +1,45 @@ +diff --git a/Makefile b/Makefile +index 7e5ff625..d0e5bdf9 100644 +--- a/Makefile ++++ b/Makefile +@@ -37,6 +37,18 @@ ifneq (,$(findstring unix,$(platform))) + endif + endif + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ SHARED := -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T -Wl,--no-undefined ++ LDFLAGS += -lm -lpthread -ldl ++ LDFLAGS += -fPIC -flto ++ fpic := -fPIC ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -fomit-frame-pointer -ffast-math -fPIC -flto ++ CFLAGS += -Ofast -flto=4 -fmerge-all-constants -fno-math-errno ++ CXXFLAGS += $(CFLAGS) ++ + # Raspberry Pi 4 + else ifneq (,$(findstring rpi4,$(platform))) + TARGET := $(TARGET_NAME)_libretro.so +diff --git a/sources/src/misc.c b/sources/src/misc.c +index a97b28bc..b328969d 100644 +--- a/sources/src/misc.c ++++ b/sources/src/misc.c +@@ -543,7 +543,7 @@ char *ua_fs_copy (char *dst, int maxlen, const TCHAR *src, int defchar) + char *ua_copy (char *dst, int maxlen, const char *src) + { + dst[0] = 0; +- strncpy (dst, src, maxlen); ++ strncpy (dst, src, maxlen & 0xffffffff); + return dst; + } + +@@ -555,7 +555,7 @@ TCHAR *au (const char *s) + TCHAR *au_copy (TCHAR *dst, int maxlen, const char *src) + { + dst[0] = 0; +- memcpy (dst, src, maxlen); ++ memcpy (dst, src, maxlen & 0xffffffff); + return dst; + } + diff --git a/workspace/tg5050/cores/patches/mednafen_pce_fast.patch b/workspace/tg5050/cores/patches/mednafen_pce_fast.patch new file mode 100644 index 000000000..a095ac2e4 --- /dev/null +++ b/workspace/tg5050/cores/patches/mednafen_pce_fast.patch @@ -0,0 +1,25 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index 5b54403d915e46cb0df8f428355665fbe26e05b4..f72733d9689aa78795ce8b9d777b0ab9fcc5b65e 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -380,6 +380,20 @@ else ifeq ($(platform), miyoo) + CXXFLAGS += -std=c++11 + CFLAGS += -std=gnu11 + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined -Wl,--version-script=link.T ++ LDFLAGS += -lrt ++ FLAGS += -mcpu=cortex-a55 ++ FLAGS += -fomit-frame-pointer -ffast-math -D_GNU_SOURCE ++ CXXFLAGS += -std=c++11 ++ CFLAGS += -std=gnu11 ++ + # Windows MSVC 2017 all architectures + else ifneq (,$(findstring windows_msvc2017,$(platform))) + diff --git a/workspace/tg5050/cores/patches/mednafen_supafaust.patch b/workspace/tg5050/cores/patches/mednafen_supafaust.patch new file mode 100644 index 000000000..82fac4047 --- /dev/null +++ b/workspace/tg5050/cores/patches/mednafen_supafaust.patch @@ -0,0 +1,34 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index f34a01587cda48cc28ebdfd7f00151b06ea88c42..6966d3c4802b200dea33bdbe8e96b2082a36d577 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -88,6 +88,29 @@ else ifeq ($(platform), classic_armv8_a35) + ARCH = arm + CFLAGS += -march=armv8-a + LDFLAGS += -static-libgcc -static-libstdc++ ++ ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ STRIP = $(CROSS_COMPILE)strip ++ NEED_BPP := 16 ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined -Wl,--version-script=link.T ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -Ofast \ ++ -flto=4 -fwhole-program -fuse-linker-plugin \ ++ -fdata-sections -ffunction-sections -Wl,--gc-sections \ ++ -fno-stack-protector -fno-ident -fomit-frame-pointer \ ++ -falign-functions=1 -falign-jumps=1 -falign-loops=1 \ ++ -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \ ++ -fmerge-all-constants -fno-math-errno ++ CXXFLAGS += $(CFLAGS) ++ HAVE_NEON = 1 ++ ARCH = arm64 ++ + ####################################### + + else ifeq ($(platform), osx) diff --git a/workspace/tg5050/cores/patches/mednafen_vb.patch b/workspace/tg5050/cores/patches/mednafen_vb.patch new file mode 100644 index 000000000..b80e7b09d --- /dev/null +++ b/workspace/tg5050/cores/patches/mednafen_vb.patch @@ -0,0 +1,29 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index c3d5d3b30d71a8f9ed332482fa2af1c21b02605d..5e710154e499ddd7b1ae699122c38753b0f4bb4c 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -217,6 +217,24 @@ else ifneq (,$(filter $(platform), ps3 psl1ght)) + endif + FLAGS += -D__PS3__ + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ NEED_BPP := 16 ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined -Wl,--version-script=link.T ++ LDFLAGS += -lrt ++ CFLAGS += -fomit-frame-pointer -ffast-math -fPIC -flto ++ CFLAGS += -mcpu=cortex-a55 ++ CPPFLAGS += $(CFLAGS) ++ LDFLAGS += -flto ++ ifeq (,$(DEBUG)) ++ LDFLAGS += -s ++ endif ++ + # PSP + else ifeq ($(platform), psp1) + TARGET := $(TARGET_NAME)_libretro_$(platform).a diff --git a/workspace/tg5050/cores/patches/mgba.patch b/workspace/tg5050/cores/patches/mgba.patch new file mode 100644 index 000000000..31e8ce9b6 --- /dev/null +++ b/workspace/tg5050/cores/patches/mgba.patch @@ -0,0 +1,31 @@ +diff --git forkSrcPrefix/Makefile.libretro forkDstPrefix/Makefile.libretro +index 108148f4579f4727146e5b8c1e05ef7382654208..35e6399147a4ef75947ecb2ad4a94f0820ef24d0 100644 +--- forkSrcPrefix/Makefile.libretro ++++ forkDstPrefix/Makefile.libretro +@@ -417,6 +417,26 @@ else ifeq ($(platform), miyoo) + CFLAGS += -fno-common -ftree-vectorize -funswitch-loops + DEFINES += -std=c99 + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=link.T ++ fpic := -fPIC ++ PLATFORM_DEFINES += -D_GNU_SOURCE -DHAVE_STRTOF_L -DHAVE_LOCALE ++ CFLAGS += -fomit-frame-pointer -ffast-math ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -fno-common -ftree-vectorize -funswitch-loops ++ HAVE_NEON = 1 ++ ARCH = arm64 ++ BUILTIN_GPU = neon ++ CPU_ARCH := arm ++ MMAP_JIT_CACHE = 1 ++ HAVE_DYNAREC = 1 ++ DEFINES += -std=c99 ++ + # Windows + else + TARGET := $(TARGET_NAME)_libretro.dll diff --git a/workspace/tg5050/cores/patches/pcsx_rearmed.patch b/workspace/tg5050/cores/patches/pcsx_rearmed.patch new file mode 100644 index 000000000..72ce9b4b3 --- /dev/null +++ b/workspace/tg5050/cores/patches/pcsx_rearmed.patch @@ -0,0 +1,30 @@ +diff --git a/Makefile.libretro b/Makefile.libretro +index 2197946c..df72d03d +--- a/Makefile.libretro ++++ b/Makefile.libretro +@@ -518,6 +518,25 @@ else ifeq ($(platform), rpi4_64) + fpic := -fPIC + CFLAGS += -march=armv8-a+crc+simd -mtune=cortex-a72 -ftree-vectorize + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ CFLAGS += -mcpu=cortex-a55 -fomit-frame-pointer ++ CFLAGS += -ffast-math -fdata-sections -ffunction-sections -fsingle-precision-constant -flto -fPIC ++ LDFLAGS += -flto -fPIC ++ ifeq (,$(DEBUG)) ++ # LDFLAGS += -s ++ endif ++ CPU_ARCH := arm64 ++ OPTIMIZE := -O3 -Ofast -DNDEBUG ++ HAVE_NEON = 1 ++ BUILTIN_GPU = neon ++ ARCH = arm64 ++ DYNAREC = ari64 ++ + # Classic Platforms #################### + # Platform affix = classic__<µARCH> + # Help at https://modmyclassic.com/comp diff --git a/workspace/tg5050/cores/patches/pet.patch b/workspace/tg5050/cores/patches/pet.patch new file mode 100644 index 000000000..c999dc424 --- /dev/null +++ b/workspace/tg5050/cores/patches/pet.patch @@ -0,0 +1,21 @@ +diff --git a/Makefile b/Makefile +index 62cb321..e50aa6e 100644 +--- a/Makefile ++++ b/Makefile +@@ -380,6 +380,16 @@ else ifneq (,$(findstring armv,$(platform))) + endif + CFLAGS += -DARM -marm -DALIGN_DWORD -mthumb-interwork -falign-functions=16 -pipe -fstack-protector + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T ++ HAVE_NEON = 1 ++ CFLAGS += -DARM -DALIGN_DWORD -falign-functions=16 -pipe -fstack-protector ++ CFLAGS += -mcpu=cortex-a55 ++ + # Wincross64 + else ifeq ($(platform), wincross64) + AR = x86_64-w64-mingw32-ar diff --git a/workspace/tg5050/cores/patches/picodrive.patch b/workspace/tg5050/cores/patches/picodrive.patch new file mode 100644 index 000000000..f92664870 --- /dev/null +++ b/workspace/tg5050/cores/patches/picodrive.patch @@ -0,0 +1,35 @@ +diff --git forkSrcPrefix/Makefile.libretro forkDstPrefix/Makefile.libretro +index 0d1dc08f81a11cef6b3b7238367b1ff27fcf1ead..1f87c76c3242023c4095f0c9087c52765d93c33c 100644 +--- forkSrcPrefix/Makefile.libretro ++++ forkDstPrefix/Makefile.libretro +@@ -497,6 +497,30 @@ else ifeq ($(platform), miyoo) + HAVE_ARMv6 = 0 + LOW_MEMORY = 1 + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--no-undefined ++ DONT_COMPILE_IN_ZLIB = 1 ++ CFLAGS += -Ofast \ ++ -fdata-sections -ffunction-sections -Wl,--gc-sections \ ++ -fno-stack-protector -fno-ident -fomit-frame-pointer \ ++ -falign-functions=1 -falign-jumps=1 -falign-loops=1 \ ++ -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \ ++ -fmerge-all-constants -fno-math-errno ++ CFLAGS += -fPIC -flto ++ CFLAGS += -fomit-frame-pointer -ffast-math -D__GCW0__ ++ CFLAGS += -mcpu=cortex-a55 ++ LDFLAGS += -flto ++ HAVE_NEON = 1 ++ BUILTIN_GPU = neon ++ ifeq (,$(DEBUG)) ++ LDFLAGS += -s ++ endif ++ + # Windows MSVC 2017 all architectures + else ifneq (,$(findstring windows_msvc2017,$(platform))) + NO_GCC := 1 diff --git a/workspace/tg5050/cores/patches/plus4.patch b/workspace/tg5050/cores/patches/plus4.patch new file mode 100644 index 000000000..c999dc424 --- /dev/null +++ b/workspace/tg5050/cores/patches/plus4.patch @@ -0,0 +1,21 @@ +diff --git a/Makefile b/Makefile +index 62cb321..e50aa6e 100644 +--- a/Makefile ++++ b/Makefile +@@ -380,6 +380,16 @@ else ifneq (,$(findstring armv,$(platform))) + endif + CFLAGS += -DARM -marm -DALIGN_DWORD -mthumb-interwork -falign-functions=16 -pipe -fstack-protector + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T ++ HAVE_NEON = 1 ++ CFLAGS += -DARM -DALIGN_DWORD -falign-functions=16 -pipe -fstack-protector ++ CFLAGS += -mcpu=cortex-a55 ++ + # Wincross64 + else ifeq ($(platform), wincross64) + AR = x86_64-w64-mingw32-ar diff --git a/workspace/tg5050/cores/patches/pokemini.patch b/workspace/tg5050/cores/patches/pokemini.patch new file mode 100644 index 000000000..3e090f10f --- /dev/null +++ b/workspace/tg5050/cores/patches/pokemini.patch @@ -0,0 +1,27 @@ +diff --git forkSrcPrefix/Makefile.libretro forkDstPrefix/Makefile.libretro +index ef2f9e7d1c6041bea8e2c8a61cdd363ed73a7482..ada8785f566af89cc77f5ab2dd9e670b0a998545 100644 +--- forkSrcPrefix/Makefile.libretro ++++ forkDstPrefix/Makefile.libretro +@@ -504,6 +504,22 @@ else ifeq ($(platform), retrofw) + CFLAGS += -ffast-math -fomit-frame-pointer -march=mips32 -mtune=mips32 -mhard-float + CFLAGS += -DDINGUX + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=libretro/link.T -Wl,--no-undefined ++ fpic := -fPIC ++ CFLAGS += -DARM ++ CFLAGS += $(PTHREAD_FLAGS) ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -ffast-math -fomit-frame-pointer ++ CFLAGS += -DDINGUX ++ HAVE_NEON = 1 ++ ARCH = arm64 ++ + else ifeq ($(platform), msvc) + OBJOUT = -Fo + diff --git a/workspace/tg5050/cores/patches/prboom.patch b/workspace/tg5050/cores/patches/prboom.patch new file mode 100644 index 000000000..2a17ee0c9 --- /dev/null +++ b/workspace/tg5050/cores/patches/prboom.patch @@ -0,0 +1,30 @@ +diff --git a/Makefile b/Makefile +index 3d068a5..7d14f14 100644 +--- a/Makefile ++++ b/Makefile +@@ -378,7 +378,24 @@ else ifeq ($(platform), miyoo) + SHARED := -shared -Wl,--version-script=libretro/link.T -Wl,-no-undefined + CFLAGS += -ffast-math -march=armv5te -mtune=arm926ej-s -fomit-frame-pointer + HAVE_LOW_MEMORY = 1 +- ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ fpic := -fPIC ++ LDFLAGS += -s $(fpic) -shared -Wl,--version-script=libretro/link.T -Wl,-no-undefined ++ CFLAGS += -mcpu=cortex-a55 ++ CFLAGS += -fomit-frame-pointer -ffast-math -fPIC -flto ++ $(MYARCH) ++ CXXFLAGS += $(CFLAGS) ++ CPPFLAGS += $(CFLAGS) ++ ASFLAGS += $(CFLAGS) ++ HAVE_NEON = 1 ++ HAVE_LOW_MEMORY = 1 ++ CPU_ARCH := arm64 ++ ARM = 1 + # Windows MSVC 2003 Xbox 1 + else ifeq ($(platform), xbox1_msvc2003) + TARGET := $(TARGET_NAME)_libretro_xdk1.lib diff --git a/workspace/tg5050/cores/patches/race.patch b/workspace/tg5050/cores/patches/race.patch new file mode 100644 index 000000000..dd434e623 --- /dev/null +++ b/workspace/tg5050/cores/patches/race.patch @@ -0,0 +1,23 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index 792a6d82915c32edd3df6ceec541499f6ca25ac5..dc02b361d7db47e011b6d3addf89cfb31503575a 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -373,6 +373,18 @@ else ifeq ($(platform), miyoo) + CFLAGS += -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s + CXXFLAGS += $(CFLAGS) + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ fpic := -fPIC ++ SHARED := -shared -Wl,--version-script=$(LIBRETRO_DIR)/link.T ++ PLATFORM_DEFINES := -DCC_RESAMPLER -DCC_RESAMPLER_NO_HIGHPASS ++ CFLAGS += -fomit-frame-pointer -ffast-math -mcpu=cortex-a55 ++ CXXFLAGS += $(CFLAGS) ++ + # Windows MSVC 2010 x64 + else ifeq ($(platform), windows_msvc2010_x64) + CC = cl.exe diff --git a/workspace/tg5050/cores/patches/snes9x.patch b/workspace/tg5050/cores/patches/snes9x.patch new file mode 100644 index 000000000..4f5000475 --- /dev/null +++ b/workspace/tg5050/cores/patches/snes9x.patch @@ -0,0 +1,22 @@ +diff --git a/libretro/Makefile b/libretro/Makefile +index 466fa6b..ec40f1a +--- a/libretro/Makefile ++++ b/libretro/Makefile +@@ -82,6 +82,17 @@ ifneq (,$(findstring unix,$(platform))) + endif + endif + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ CC=$(CROSS_COMPILE)gcc ++ CXX=$(CROSS_COMPILE)g++ ++ CFLAGS += $(LTO) ++ CXXFLAGS += $(LTO) -O3 -Ofast -mcpu=cortex-a55 -ffast-math ++ LDFLAGS += $(LTO) -lstdc++ -flto ++ TARGET := $(TARGET_NAME)_libretro.so ++ fpic := -fPIC ++ LIBS += -lz ++ SHARED := -shared -Wl,--version-script=link.T -Wl,-z,defs + # ODROIDN2 + else ifneq (,$(findstring CortexA73_G12B,$(platform))) + TARGET := $(TARGET_NAME)_libretro.so diff --git a/workspace/tg5050/cores/patches/snes9x2005_plus.patch b/workspace/tg5050/cores/patches/snes9x2005_plus.patch new file mode 100644 index 000000000..17abbb7e7 --- /dev/null +++ b/workspace/tg5050/cores/patches/snes9x2005_plus.patch @@ -0,0 +1,36 @@ +diff --git forkSrcPrefix/Makefile forkDstPrefix/Makefile +index 07d5368a8e78a020813732239ec369d83e931ede..009f13b8e61c634de4cb83e97785a10b83b4322d 100644 +--- forkSrcPrefix/Makefile ++++ forkDstPrefix/Makefile +@@ -288,6 +288,31 @@ else ifeq ($(platform), miyoo) + FLAGS += -fomit-frame-pointer -ffast-math -march=armv5te -mtune=arm926ej-s + FLAGS += -DFAST_ALIGNED_LSB_WORD_ACCESS -fno-unroll-loops + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ CC = $(CROSS_COMPILE)gcc ++ CXX = $(CROSS_COMPILE)g++ ++ AR = $(CROSS_COMPILE)ar ++ SHARED := -shared -Wl,--version-script=link.T ++ LIBM := ++ CFLAGS += -Ofast \ ++ -flto=4 -fwhole-program -fuse-linker-plugin \ ++ -fdata-sections -ffunction-sections -Wl,--gc-sections \ ++ -fno-stack-protector -fno-ident -fomit-frame-pointer \ ++ -falign-functions=1 -falign-jumps=1 -falign-loops=1 \ ++ -fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \ ++ -fmerge-all-constants -fno-math-errno ++ CFLAGS += -fPIC ++ CFLAGS += -DLSB_FIRST -DFAST_ALIGNED_LSB_WORD_ACCESS -DRIGHTSHIFT_IS_SAR ++ CFLAGS += -std=c99 -fomit-frame-pointer -ffast-math ++ CFLAGS += -mcpu=cortex-a55 ++ LDFLAGS += -flto ++ OPTIMIZE += -Ofast -DNDEBUG=1 ++ ifeq (,$(DEBUG)) ++ LDFLAGS += -s ++ endif ++ + # (armv7 a7, hard point, neon based) ### + # NESC, SNESC, C64 mini + else ifeq ($(platform), classic_armv7_a7) diff --git a/workspace/tg5050/cores/patches/vic.patch b/workspace/tg5050/cores/patches/vic.patch new file mode 100644 index 000000000..c999dc424 --- /dev/null +++ b/workspace/tg5050/cores/patches/vic.patch @@ -0,0 +1,21 @@ +diff --git a/Makefile b/Makefile +index 62cb321..e50aa6e 100644 +--- a/Makefile ++++ b/Makefile +@@ -380,6 +380,16 @@ else ifneq (,$(findstring armv,$(platform))) + endif + CFLAGS += -DARM -marm -DALIGN_DWORD -mthumb-interwork -falign-functions=16 -pipe -fstack-protector + ++# target platform tg5050 trimUI smart pro s ++else ifeq ($(platform), tg5050) ++ TARGET := $(TARGET_NAME)_libretro.so ++ fpic := -fPIC ++ SHARED := -shared -Wl,--no-undefined ++ LDFLAGS += -shared -Wl,--version-script=$(CORE_DIR)/libretro/link.T ++ HAVE_NEON = 1 ++ CFLAGS += -DARM -DALIGN_DWORD -falign-functions=16 -pipe -fstack-protector ++ CFLAGS += -mcpu=cortex-a55 ++ + # Wincross64 + else ifeq ($(platform), wincross64) + AR = x86_64-w64-mingw32-ar diff --git a/workspace/tg5050/install/boot.sh b/workspace/tg5050/install/boot.sh new file mode 100755 index 000000000..e87de61ad --- /dev/null +++ b/workspace/tg5050/install/boot.sh @@ -0,0 +1,124 @@ +#!/bin/sh +# NOTE: becomes .tmp_update/tg5050.sh + +PLATFORM="tg5050" +SDCARD_PATH="/mnt/SDCARD" +UPDATE_PATH="$SDCARD_PATH/MinUI.zip" +PAKZ_PATH="$SDCARD_PATH/*.pakz" +SYSTEM_PATH="$SDCARD_PATH/.system" + +export LD_LIBRARY_PATH=/usr/trimui/lib:$LD_LIBRARY_PATH +export PATH=/usr/trimui/bin:$PATH + +TRIMUI_MODEL=`strings /usr/trimui/bin/MainUI | grep ^Trimui` + +echo 1 > /sys/class/drm/card0-DSI-1/rotate +echo 1 > /sys/class/drm/card0-DSI-1/force_rotate + +# only show splash if either UPDATE_PATH or pakz files exist +SHOW_SPLASH="no" +if [ -f "$UPDATE_PATH" ]; then + SHOW_SPLASH="yes" +else + for pakz in $PAKZ_PATH; do + if [ -e "$pakz" ]; then + SHOW_SPLASH="yes" + break + fi + done +fi +if [ "$SHOW_SPLASH" = "yes" ] ; then + cd $(dirname "$0")/$PLATFORM + ./show2.elf --mode=daemon --image="logo.png" --text="Installing..." --logoheight=128 --progress=-1 & + #sleep 0.5 + #SHOW_PID=$! +fi + +echo after splash `cat /proc/uptime` >> /tmp/nextui_boottime + +echo schedutil > /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor +echo schedutil > /sys/devices/system/cpu/cpu4/cpufreq/scaling_governor +echo 408000 > /sys/devices/system/cpu/cpu0/cpufreq/scaling_min_freq +echo 2000000 > /sys/devices/system/cpu/cpu0/cpufreq/scaling_max_freq +echo 408000 > /sys/devices/system/cpu/cpu4/cpufreq/scaling_min_freq +echo 2160000 > /sys/devices/system/cpu/cpu4/cpufreq/scaling_max_freq + +# little Cortex-A55 CPU0 +echo 1 > /sys/devices/system/cpu/cpu0/online +echo 1 > /sys/devices/system/cpu/cpu1/online + +echo 0 > /sys/devices/system/cpu/cpu3/online +echo 0 > /sys/devices/system/cpu/cpu2/online + +# big Cortex-A55 CPU4 +echo 1 > /sys/devices/system/cpu/cpu4/online + +echo 0 > /sys/devices/system/cpu/cpu7/online +echo 0 > /sys/devices/system/cpu/cpu6/online +echo 0 > /sys/devices/system/cpu/cpu5/online + +echo after cpugov `cat /proc/uptime` >> /tmp/nextui_boottime + +# leds_off +echo 0 > /sys/class/led_anim/max_scale + +echo before pkg install `cat /proc/uptime` >> /tmp/nextui_boottime + +# generic NextUI package install +for pakz in $PAKZ_PATH; do + if [ ! -e "$pakz" ]; then continue; fi + echo "TEXT:Extracting $pakz" > /tmp/show2.fifo + cd $(dirname "$0")/$PLATFORM + + ./unzip -o -d "$SDCARD_PATH" "$pakz" # >> $pakz.txt + rm -f "$pakz" + + # run postinstall if present + if [ -f $SDCARD_PATH/post_install.sh ]; then + echo "TEXT:Installing $pakz" > /tmp/show2.fifo + $SDCARD_PATH/post_install.sh # > $pakz_post.txt + rm -f $SDCARD_PATH/post_install.sh + fi +done + +echo after pkg install `cat /proc/uptime` >> /tmp/nextui_boottime + +# install/update +if [ -f "$UPDATE_PATH" ]; then + echo ok + cd $(dirname "$0")/$PLATFORM + if [ -d "$SYSTEM_PATH" ]; then + echo "TEXT:Updating NextUI" > /tmp/show2.fifo + else + echo "TEXT:Installing NextUI" > /tmp/show2.fifo + fi + + # clean replacement for core paths + rm -rf $SYSTEM_PATH/$PLATFORM/bin + rm -rf $SYSTEM_PATH/$PLATFORM/lib + rm -rf $SYSTEM_PATH/$PLATFORM/paks/MinUI.pak + + ./unzip -o "$UPDATE_PATH" -d "$SDCARD_PATH" # &> /mnt/SDCARD/unzip.txt + rm -f "$UPDATE_PATH" + + # the updated system finishes the install/update + if [ -f $SYSTEM_PATH/$PLATFORM/bin/install.sh ]; then + $SYSTEM_PATH/$PLATFORM/bin/install.sh # &> $SDCARD_PATH/log.txt + fi +fi + +#kill $SHOW_PID +echo after update install `cat /proc/uptime` >> /tmp/nextui_boottime + +LAUNCH_PATH="$SYSTEM_PATH/$PLATFORM/paks/MinUI.pak/launch.sh" +if [ -f "$LAUNCH_PATH" ] ; then + "$LAUNCH_PATH" +fi +killall trimui_inputd + +poweroff # under no circumstances should stock be allowed to touch this card +while true +do + echo "Waiting for poweroff." + sleep 1 +done \ No newline at end of file diff --git a/workspace/tg5050/install/logo.png b/workspace/tg5050/install/logo.png new file mode 100644 index 000000000..d19816bb3 Binary files /dev/null and b/workspace/tg5050/install/logo.png differ diff --git a/workspace/tg5050/install/update.sh b/workspace/tg5050/install/update.sh new file mode 100755 index 000000000..5b593c741 --- /dev/null +++ b/workspace/tg5050/install/update.sh @@ -0,0 +1,7 @@ +#!/bin/sh + +SDCARD_PATH=/mnt/SDCARD + +# -------------------------------------- +# migration code here +# -------------------------------------- diff --git a/workspace/tg5050/keymon/credits.txt b/workspace/tg5050/keymon/credits.txt new file mode 100644 index 000000000..e885e5dd1 --- /dev/null +++ b/workspace/tg5050/keymon/credits.txt @@ -0,0 +1,3 @@ +based on eggs custom keymon for Trimui: + https://www.dropbox.com/sh/5e9xwvp672vt8cr/AABUIdw1vLYp9h0waoCUqHPOa/source?dl=0&subfolder_nav_tracking=1 +modified to use libmsettings \ No newline at end of file diff --git a/workspace/tg5050/keymon/keymon.c b/workspace/tg5050/keymon/keymon.c new file mode 100644 index 000000000..5135397b3 --- /dev/null +++ b/workspace/tg5050/keymon/keymon.c @@ -0,0 +1,228 @@ +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +#include +#include +#include + +// #include "defines.h" + +#define VOLUME_MIN 0 +#define VOLUME_MAX 20 +#define BRIGHTNESS_MIN 0 +#define BRIGHTNESS_MAX 10 +#define COLORTEMP_MIN 0 +#define COLORTEMP_MAX 40 + +#define CODE_MENU0 314 +#define CODE_MENU1 315 +#define CODE_MENU2 316 +#define CODE_PLUS 115 +#define CODE_MINUS 114 +#define CODE_MUTE 1 +#define CODE_JACK 2 + +// keymon and api might need different codes + +// for ev.value +#define RELEASED 0 +#define PRESSED 1 +#define REPEAT 2 + +#define MUTE_STATE_PATH "/sys/class/gpio/gpio363/value" + +#define INPUT_COUNT 5 +static int inputs[INPUT_COUNT] = {}; +static struct input_event ev; + +static volatile int quit = 0; +static void on_term(int sig) { quit = 1; } + +static int getInt(char* path) { + int i = 0; + FILE *file = fopen(path, "r"); + if (file!=NULL) { + fscanf(file, "%i", &i); + fclose(file); + } + return i; +} + +static pthread_t mute_pt; +static void* watchMute(void *arg) { + int is_muted,was_muted; + + is_muted = was_muted = getInt(MUTE_STATE_PATH); + SetMute(is_muted); + + while(!quit) { + usleep(200000); // 5 times per second + + is_muted = getInt(MUTE_STATE_PATH); + // swallow mute val -1 on shutdown + if (is_muted >= 0 && was_muted!=is_muted) { + was_muted = is_muted; + SetMute(is_muted); + if (GetMute()) { + // tmp solution + system("echo 32768 > /sys/class/motor/level"); + usleep(100000); + system("echo 0 > /sys/class/motor/level"); + usleep(100000); + system("echo 32768 > /sys/class/motor/level"); + usleep(100000); + system("echo 0 > /sys/class/motor/level"); + } + } + } + + return NULL; +} + +int main (int argc, char *argv[]) { + struct sigaction sa = {0}; + sa.sa_handler = on_term; + sigaction(SIGTERM, &sa, NULL); + + InitSettings(); + pthread_create(&mute_pt, NULL, &watchMute, NULL); + + char path[32]; + for (int i=0; i1000) ignore = 1; // ignore input that arrived during sleep + + for (int i=0; i REPEAT )) continue; + //printf("code: %i (%i)\n", ev.code, val); fflush(stdout); + switch (ev.code) { + case CODE_MENU2: + menu_pressed = val; + break; + case CODE_MENU0: + menu2_pressed = val; + break; + case CODE_PLUS: + up_pressed = up_just_pressed = val; + if (val) up_repeat_at = now + 300; + break; + case CODE_MINUS: + down_pressed = down_just_pressed = val; + if (val) down_repeat_at = now + 300; + break; + default: + break; + } + } + } + + if (ignore) { + menu_pressed = 0; + menu2_pressed = 0; + up_pressed = up_just_pressed = 0; + down_pressed = down_just_pressed = 0; + up_repeat_at = 0; + down_repeat_at = 0; + } + + if (up_just_pressed || (up_pressed && now>=up_repeat_at)) { + if (menu_pressed) { + val = GetBrightness(); + if (val=down_repeat_at)) { + if (menu_pressed) { + val = GetBrightness(); + if (val>BRIGHTNESS_MIN) SetBrightness(--val); + } + else if (menu2_pressed) { + val = GetColortemp(); + if (val>COLORTEMP_MIN) { + SetColortemp(--val); + } + } + else { + val = GetVolume(); + if (val>VOLUME_MIN) SetVolume(--val); + } + + if (down_just_pressed) down_just_pressed = 0; + else down_repeat_at += 100; + } + + then = now; + ignore = 0; + + usleep(16666); // 60fps + } + + for (int i=0; i +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include "msettings.h" + +/////////////////////////////////////// + +typedef struct SettingsV1 { + int version; // future proofing + int brightness; + int colortemperature; + int headphones; + int speaker; + int mute; + int contrast; + int saturation; + int exposure; + int toggled_brightness; + int toggled_colortemperature; + int toggled_contrast; + int toggled_saturation; + int toggled_exposure; + int toggled_volume; + int turbo_a; + int turbo_b; + int turbo_x; + int turbo_y; + int turbo_l1; + int turbo_l2; + int turbo_r1; + int turbo_r2; + int unused[2]; // for future use + // NOTE: doesn't really need to be persisted but still needs to be shared + int jack; + int audiosink; // was bluetooth true/false before + int fanSpeed; // 0-100, -1 for auto +} SettingsV1; + +// When incrementing SETTINGS_VERSION, update the Settings typedef and add +// backwards compatibility to InitSettings! +#define SETTINGS_VERSION 1 +typedef SettingsV1 Settings; +static Settings DefaultSettings = { + .version = SETTINGS_VERSION, + .brightness = SETTINGS_DEFAULT_BRIGHTNESS, + .colortemperature = SETTINGS_DEFAULT_COLORTEMP, + .headphones = SETTINGS_DEFAULT_HEADPHONE_VOLUME, + .speaker = SETTINGS_DEFAULT_VOLUME, + .mute = 0, + .contrast = SETTINGS_DEFAULT_CONTRAST, + .saturation = SETTINGS_DEFAULT_SATURATION, + .exposure = SETTINGS_DEFAULT_EXPOSURE, + .toggled_brightness = SETTINGS_DEFAULT_MUTE_NO_CHANGE, + .toggled_colortemperature = SETTINGS_DEFAULT_MUTE_NO_CHANGE, + .toggled_contrast = SETTINGS_DEFAULT_MUTE_NO_CHANGE, + .toggled_saturation = SETTINGS_DEFAULT_MUTE_NO_CHANGE, + .toggled_exposure = SETTINGS_DEFAULT_MUTE_NO_CHANGE, + .toggled_volume = 0, // mute is default + .turbo_a = 0, + .turbo_b = 0, + .turbo_x = 0, + .turbo_y = 0, + .turbo_l1 = 0, + .turbo_l2 = 0, + .turbo_r1 = 0, + .turbo_r2 = 0, + .jack = 0, + .audiosink = AUDIO_SINK_DEFAULT, + .fanSpeed = SETTINGS_DEFAULT_FAN_SPEED, +}; +static Settings* settings; + +#define SHM_KEY "/SharedSettings" +static char SettingsPath[256]; +static int shm_fd = -1; +static int is_host = 0; +static int shm_size = sizeof(Settings); + +int scaleBrightness(int); +int scaleColortemp(int); +int scaleContrast(int); +int scaleSaturation(int); +int scaleExposure(int); +int scaleVolume(int); +int scaleFanSpeed(int); + +void disableDpad(int); +void emulateJoystick(int); +void turboA(int); +void turboB(int); +void turboX(int); +void turboY(int); +void turboL1(int); +void turboL2(int); +void turboR1(int); +void turboR2(int); + +int getInt(char* path) { + int i = 0; + FILE *file = fopen(path, "r"); + if (file!=NULL) { + fscanf(file, "%i", &i); + fclose(file); + } + return i; +} +void putFile(char* path, char* contents) { + FILE* file = fopen(path, "w"); + if (file) { + fputs(contents, file); + fclose(file); + } +} +void putInt(char* path, int value) { + char buffer[8]; + sprintf(buffer, "%d", value); + putFile(path, buffer); +} + +void touch(char* path) { + close(open(path, O_RDWR|O_CREAT, 0777)); +} +int exactMatch(char* str1, char* str2) { + if (!str1 || !str2) return 0; // NULL isn't safe here + int len1 = strlen(str1); + if (len1!=strlen(str2)) return 0; + return (strncmp(str1,str2,len1)==0); +} + +int peekVersion(const char *filename) { + int version = 0; + FILE *file = fopen(filename, "r"); + if (file) { + fread(&version, sizeof(int), 1, file); + fclose(file); + } + return version; +} + +void InitSettings(void) { + sprintf(SettingsPath, "%s/msettings.bin", getenv("USERDATA_PATH")); + + shm_fd = shm_open(SHM_KEY, O_RDWR | O_CREAT | O_EXCL, 0644); // see if it exists + if (shm_fd==-1 && errno==EEXIST) { // already exists + // puts("Settings client"); + shm_fd = shm_open(SHM_KEY, O_RDWR, 0644); + settings = mmap(NULL, shm_size, PROT_READ | PROT_WRITE, MAP_SHARED, shm_fd, 0); + } + else { // host + // puts("Settings host"); // keymon + is_host = 1; + // we created it so set initial size and populate + ftruncate(shm_fd, shm_size); + settings = mmap(NULL, shm_size, PROT_READ | PROT_WRITE, MAP_SHARED, shm_fd, 0); + + // peek the first int from fd, it's the version + int version = peekVersion(SettingsPath); + if(version > 0) { + int fd = open(SettingsPath, O_RDONLY); + if (fd>=0) { + if (version == SETTINGS_VERSION) { + read(fd, settings, shm_size); + } + else { + // initialize with defaults + memcpy(settings, &DefaultSettings, shm_size); + + // overwrite with migrated data + if(version == 42) { + // do migration (TODO when needed) + } + else { + printf("Found unsupported settings version: %i.\n", version); + } + } + + close(fd); + } + else { + // load defaults + memcpy(settings, &DefaultSettings, shm_size); + } + } + else { + // load defaults + memcpy(settings, &DefaultSettings, shm_size); + } + + // these shouldn't be persisted + // settings->jack = 0; + settings->mute = 0; + } + // printf("brightness: %i\nspeaker: %i \n", settings->brightness, settings->speaker); + system("amixer"); + + // make sure all these volume-influencing controls are set to defaults, we will set volume with 'DAC Volume' + if(GetAudioSink() == AUDIO_SINK_DEFAULT) { + system("amixer sset 'SPK' on"); + system("amixer sset 'HPOUT' on"); + system("amixer sset 'LINEOUTL' on"); + system("amixer sset 'LINEOUTR' on"); + system("amixer sset 'DACL DACR Swap' On"); + //system("amixer sset 'HPOUT Gain' 7"); // resets itself on boot to 7, we dont necessarily need to modify + //system("amixer sset 'LINEOUT Gain' 19"); // resets itself on boot to 19, we dont necessarily need to modify + } + + // This will implicitly update all other settings based on FN switch state + SetMute(settings->mute); + + SetFanSpeed(settings->fanSpeed); +} +int InitializedSettings(void) { + return (settings != NULL); +} +void QuitSettings(void) { + munmap(settings, shm_size); + if (is_host) shm_unlink(SHM_KEY); +} +static inline void SaveSettings(void) { + int fd = open(SettingsPath, O_CREAT|O_WRONLY, 0644); + if (fd>=0) { + write(fd, settings, shm_size); + close(fd); + sync(); + } +} + +///////// Getters exposed in public API + +int GetBrightness(void) { // 0-10 + return settings->brightness; +} +int GetColortemp(void) { // 0-10 + return settings->colortemperature; +} +int GetVolume(void) { // 0-20 + if (settings->mute && GetMutedVolume() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + return GetMutedVolume(); + + if(settings->jack || settings->audiosink != AUDIO_SINK_DEFAULT) + return settings->headphones; + + return settings->speaker; +} +// monitored and set by thread in keymon +int GetJack(void) { + return settings->jack; +} +// monitored and set by thread in audiomon +int GetAudioSink(void) { + return settings->audiosink; +} + +int GetHDMI(void) { + return 0; +}; + +int GetMute(void) { + return settings->mute; +} +int GetContrast(void) +{ + return settings->contrast; +} +int GetSaturation(void) +{ + return settings->saturation; +} +int GetExposure(void) +{ + return settings->exposure; +} +int GetMutedBrightness(void) +{ + return settings->toggled_brightness; +} +int GetMutedColortemp(void) +{ + return settings->toggled_colortemperature; +} +int GetMutedContrast(void) +{ + return settings->toggled_contrast; +} +int GetMutedSaturation(void) +{ + return settings->toggled_saturation; +} +int GetMutedExposure(void) +{ + return settings->toggled_exposure; +} +int GetMutedVolume(void) +{ + return settings->toggled_volume; +} +int GetMuteDisablesDpad(void) +{ + return 0; +} +int GetMuteEmulatesJoystick(void) +{ + return 0; +} +int GetMuteTurboA(void) +{ + return settings->turbo_a; +} +int GetMuteTurboB(void) +{ + return settings->turbo_b; +} +int GetMuteTurboX(void) +{ + return settings->turbo_x; +} +int GetMuteTurboY(void) +{ + return settings->turbo_y; +} +int GetMuteTurboL1(void) +{ + return settings->turbo_l1; +} +int GetMuteTurboL2(void) +{ + return settings->turbo_l2; +} +int GetMuteTurboR1(void) +{ + return settings->turbo_r1; +} +int GetMuteTurboR2(void) +{ + return settings->turbo_r2; +} +int GetFanSpeed(void) { + return settings->fanSpeed; +} + +///////// Setters exposed in public API + +void SetBrightness(int value) { + SetRawBrightness(scaleBrightness(value)); + settings->brightness = value; + SaveSettings(); +} +void SetColortemp(int value) { + SetRawColortemp(scaleColortemp(value)); + settings->colortemperature = value; + SaveSettings(); +} +void SetVolume(int value) { // 0-20 + if (settings->mute) + return SetRawVolume(scaleVolume(GetMutedVolume())); + + if (settings->jack || settings->audiosink != AUDIO_SINK_DEFAULT) + settings->headphones = value; + else + settings->speaker = value; + + SetRawVolume(scaleVolume(value)); + SaveSettings(); +} +// monitored and set by thread in keymon +void SetJack(int value) { + printf("SetJack(%i)\n", value); fflush(stdout); + + settings->jack = value; + SetVolume(GetVolume()); +} +// monitored and set by thread in audiomon +void SetAudioSink(int value) { + printf("SetAudioSink(%i)\n", value); fflush(stdout); + + settings->audiosink = value; + SetVolume(GetVolume()); +} + +void SetHDMI(int value){}; + +void SetMute(int value) { + settings->mute = value; + if (settings->mute) { + if (GetMutedVolume() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + SetRawVolume(scaleVolume(GetMutedVolume())); + // custom mute mode display settings + if(GetMutedBrightness() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + SetRawBrightness(scaleBrightness(GetMutedBrightness())); + if(GetMutedColortemp() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + SetRawColortemp(scaleColortemp(GetMutedColortemp())); + if(GetMutedContrast() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + SetRawContrast(scaleContrast(GetMutedContrast())); + if(GetMutedSaturation() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + SetRawSaturation(scaleSaturation(GetMutedSaturation())); + if(GetMutedExposure() != SETTINGS_DEFAULT_MUTE_NO_CHANGE) + SetRawExposure(scaleExposure(GetMutedExposure())); + if(GetMuteTurboA()) + turboA(1); + if(GetMuteTurboB()) + turboB(1); + if(GetMuteTurboX()) + turboX(1); + if(GetMuteTurboY()) + turboY(1); + if(GetMuteTurboL1()) + turboL1(1); + if(GetMuteTurboL2()) + turboL2(1); + if(GetMuteTurboR1()) + turboR1(1); + if(GetMuteTurboR2()) + turboR2(1); + } + else { + SetVolume(GetVolume()); + SetBrightness(GetBrightness()); + SetColortemp(GetColortemp()); + SetContrast(GetContrast()); + SetSaturation(GetSaturation()); + SetExposure(GetExposure()); + if(GetMuteTurboA()) + turboA(0); + if(GetMuteTurboB()) + turboB(0); + if(GetMuteTurboX()) + turboX(0); + if(GetMuteTurboY()) + turboY(0); + if(GetMuteTurboL1()) + turboL1(0); + if(GetMuteTurboL2()) + turboL2(0); + if(GetMuteTurboR1()) + turboR1(0); + if(GetMuteTurboR2()) + turboR2(0); + } +} +void SetContrast(int value) +{ + SetRawContrast(scaleContrast(value)); + settings->contrast = value; + SaveSettings(); +} +void SetSaturation(int value) +{ + SetRawSaturation(scaleSaturation(value)); + settings->saturation = value; + SaveSettings(); +} +void SetExposure(int value) +{ + SetRawExposure(scaleExposure(value)); + settings->exposure = value; + SaveSettings(); +} + +void SetMutedBrightness(int value) +{ + settings->toggled_brightness = value; + SaveSettings(); +} + +void SetMutedColortemp(int value) +{ + settings->toggled_colortemperature = value; + SaveSettings(); +} + +void SetMutedContrast(int value) +{ + settings->toggled_contrast = value; + SaveSettings(); +} + +void SetMutedSaturation(int value) +{ + settings->toggled_saturation = value; + SaveSettings(); +} + +void SetMutedExposure(int value) +{ + settings->toggled_exposure = value; + SaveSettings(); +} + +void SetMutedVolume(int value) +{ + settings->toggled_volume = value; + SaveSettings(); +} + +void SetMuteDisablesDpad(int value) +{ + // +} +void SetMuteEmulatesJoystick(int value) +{ + // +} + +void SetMuteTurboA(int value) +{ + settings->turbo_a = value; + SaveSettings(); +} + +void SetMuteTurboB(int value) +{ + settings->turbo_b = value; + SaveSettings(); +} + +void SetMuteTurboX(int value) +{ + settings->turbo_x = value; + SaveSettings(); +} + +void SetMuteTurboY(int value) +{ + settings->turbo_y = value; + SaveSettings(); +} + +void SetMuteTurboL1(int value) +{ + settings->turbo_l1 = value; + SaveSettings(); +} + +void SetMuteTurboL2(int value) +{ + settings->turbo_l2 = value; + SaveSettings(); +} + +void SetMuteTurboR1(int value) +{ + settings->turbo_r1 = value; + SaveSettings(); +} + +void SetMuteTurboR2(int value) +{ + settings->turbo_r2 = value; + SaveSettings(); +} + +void SetFanSpeed(int value) { + settings->fanSpeed = value; + SetRawFanSpeed(scaleFanSpeed(value)); + SaveSettings(); +} + +///////// trimui_inputd modifiers + +#define INPUTD_PATH "/tmp/trimui_inputd" +#define INPUTD_DPAD_PATH "/tmp/trimui_inputd/input_no_dpad" +#define INPUTD_JOYSTICK_PATH "/tmp/trimui_inputd/input_dpad_to_joystick" +#define INPUTD_TURBO_A_PATH "/tmp/trimui_inputd/turbo_a" +#define INPUTD_TURBO_B_PATH "/tmp/trimui_inputd/turbo_b" +#define INPUTD_TURBO_X_PATH "/tmp/trimui_inputd/turbo_x" +#define INPUTD_TURBO_Y_PATH "/tmp/trimui_inputd/turbo_y" +#define INPUTD_TURBO_L1_PATH "/tmp/trimui_inputd/turbo_l" +#define INPUTD_TURBO_L2_PATH "/tmp/trimui_inputd/turbo_l2" +#define INPUTD_TURBO_R1_PATH "/tmp/trimui_inputd/turbo_r" +#define INPUTD_TURBO_R2_PATH "/tmp/trimui_inputd/turbo_r2" + +void disableDpad(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_DPAD_PATH); + } + else { + unlink(INPUTD_DPAD_PATH); + } +} + +void emulateJoystick(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_JOYSTICK_PATH); + } + else { + unlink(INPUTD_JOYSTICK_PATH); + } +} + +void turboA(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_A_PATH); + } + else { + unlink(INPUTD_TURBO_A_PATH); + } +} +void turboB(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_B_PATH); + } + else { + unlink(INPUTD_TURBO_B_PATH); + } +} +void turboX(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_X_PATH); + } + else { + unlink(INPUTD_TURBO_X_PATH); + } +} +void turboY(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_Y_PATH); + } + else { + unlink(INPUTD_TURBO_Y_PATH); + } +} +void turboL1(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_L1_PATH); + } + else { + unlink(INPUTD_TURBO_L1_PATH); + } +} +void turboL2(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_L2_PATH); + } + else { + unlink(INPUTD_TURBO_L2_PATH); + } +} +void turboR1(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_R1_PATH); + } + else { + unlink(INPUTD_TURBO_R1_PATH); + } +} +void turboR2(int value) { + if(value) { + mkdir(INPUTD_PATH, 0755); + touch(INPUTD_TURBO_R2_PATH); + } + else { + unlink(INPUTD_TURBO_R2_PATH); + } +} + +///////// Platform specific scaling + +int scaleVolume(int value) { + if (value <= 0) return 0; + if (value >= 20) return 100; + return 5 * value; +} + +int scaleBrightness(int value) { + if (value <= 0) return 10; + if (value >= 10) return 220; + return 10 + 21 * value; +} +int scaleColortemp(int value) { + int raw; + + switch (value) { + case 0: raw=-200; break; // 8 + case 1: raw=-190; break; // 8 + case 2: raw=-180; break; // 16 + case 3: raw=-170; break; // 16 + case 4: raw=-160; break; // 24 + case 5: raw=-150; break; // 24 + case 6: raw=-140; break; // 32 + case 7: raw=-130; break; // 32 + case 8: raw=-120; break; // 32 + case 9: raw=-110; break; // 64 + case 10: raw=-100; break; // 0 + case 11: raw=-90; break; // 8 + case 12: raw=-80; break; // 8 + case 13: raw=-70; break; // 16 + case 14: raw=-60; break; // 16 + case 15: raw=-50; break; // 24 + case 16: raw=-40; break; // 24 + case 17: raw=-30; break; // 32 + case 18: raw=-20; break; // 32 + case 19: raw=-10; break; // 32 + case 20: raw=0; break; // 64 + case 21: raw=10; break; // 0 + case 22: raw=20; break; // 8 + case 23: raw=30; break; // 8 + case 24: raw=40; break; // 16 + case 25: raw=50; break; // 16 + case 26: raw=60; break; // 24 + case 27: raw=70; break; // 24 + case 28: raw=80; break; // 32 + case 29: raw=90; break; // 32 + case 30: raw=100; break; // 32 + case 31: raw=110; break; // 64 + case 32: raw=120; break; // 0 + case 33: raw=130; break; // 8 + case 34: raw=140; break; // 8 + case 35: raw=150; break; // 16 + case 36: raw=160; break; // 16 + case 37: raw=170; break; // 24 + case 38: raw=180; break; // 24 + case 39: raw=190; break; // 32 + case 40: raw=200; break; // 32 + } + return raw; +} +int scaleContrast(int value) { + int raw; + + switch (value) { + // dont offer -5/ raw 0, looks like it might turn off the display completely? + case -4: raw=10; break; + case -3: raw=20; break; + case -2: raw=30; break; + case -1: raw=40; break; + case 0: raw=50; break; + case 1: raw=60; break; + case 2: raw=70; break; + case 3: raw=80; break; + case 4: raw=90; break; + case 5: raw=100; break; + } + return raw; +} +int scaleSaturation(int value) { + int raw; + + switch (value) { + case -5: raw=0; break; + case -4: raw=10; break; + case -3: raw=20; break; + case -2: raw=30; break; + case -1: raw=40; break; + case 0: raw=50; break; + case 1: raw=60; break; + case 2: raw=70; break; + case 3: raw=80; break; + case 4: raw=90; break; + case 5: raw=100; break; + } + return raw; +} +int scaleExposure(int value) { + int raw; + + switch (value) { + // stock OS also avoids setting anything lower, so we do the same here. + case -4: raw=10; break; + case -3: raw=20; break; + case -2: raw=30; break; + case -1: raw=40; break; + case 0: raw=50; break; + case 1: raw=60; break; + case 2: raw=70; break; + case 3: raw=80; break; + case 4: raw=90; break; + case 5: raw=100; break; + } + return raw; +} + +int scaleFanSpeed(int value) { + if(value < -3) return -2; // auto medium + if(value > 100) return 100; + + // Mapping is done in fan control daemon, pass on percentage + return value; +} + +///////// Platform specific, unscaled accessors + +// Find the first A2DP playback volume control via amixer +static int get_a2dp_simple_control_name(char *buf, size_t buflen) { + FILE *fp = popen("amixer scontrols", "r"); + if (!fp) return 0; + + char line[256]; + while (fgets(line, sizeof(line), fp)) { + char *start = strchr(line, '\''); + char *end = strrchr(line, '\''); + if (start && end && end > start) { + size_t len = end - start - 1; + if (len < buflen) { + strncpy(buf, start + 1, len); + buf[len] = '\0'; + if (strstr(buf, "A2DP")) { // first A2DP simple control + pclose(fp); + char esc_buf[128]; + char *src = buf; + char *dst = esc_buf; + while(*src && (dst - esc_buf) < (sizeof(esc_buf) - 4)) { + if(*src == '\"') { + *dst++ = '\\'; + *dst++ = '\"'; + } else { + *dst++ = *src; + } + src++; + } + *dst = '\0'; + strncpy(buf, esc_buf, buflen); + buf[buflen - 1] = '\0'; + return 1; + } + } + } + } + + pclose(fp); + return 0; +} + +void SetRawVolume(int val) { // in: 0-100 + if (settings->mute) + val = scaleVolume(GetMutedVolume()); + + if (GetAudioSink() == AUDIO_SINK_BLUETOOTH) { + // bluealsa is a mixer plugin, not exposed as a separate card + char ctl_name[128] = {0}; + if (get_a2dp_simple_control_name(ctl_name, sizeof(ctl_name))) { + char cmd[256]; + // Update volume on the device + snprintf(cmd, sizeof(cmd), "amixer sset \"%s\" -M %d%% &> /dev/null", ctl_name, val); + system(cmd); + //printf("Set '%s' to %d%%\n", ctl_name, val); fflush(stdout); + } + } + else if (GetAudioSink() == AUDIO_SINK_USBDAC) { + // USB DAC path: use card 1 + struct mixer *mixer = mixer_open(1); + if (!mixer) { + printf("Failed to open mixer\n"); fflush(stdout); + return; + } + + const unsigned int num_controls = mixer_get_num_ctls(mixer); + for (unsigned int i = 0; i < num_controls; i++) { + struct mixer_ctl *ctl = mixer_get_ctl(mixer, i); + const char *name = mixer_ctl_get_name(ctl); + if (!name) continue; + + if (strstr(name, "PCM") && (strstr(name, "Volume") || strstr(name, "volume"))) { + if (mixer_ctl_get_type(ctl) == MIXER_CTL_TYPE_INT) { + int min = mixer_ctl_get_range_min(ctl); + int max = mixer_ctl_get_range_max(ctl); + int volume = min + (val * (max - min)) / 100; + unsigned int num_values = mixer_ctl_get_num_values(ctl); + for (unsigned int i = 0; i < num_values; i++) + mixer_ctl_set_value(ctl, i, volume); + } + break; + } + } + mixer_close(mixer); + } + else { + // Speaker path: use direct lookup by name + struct mixer *mixer = mixer_open(0); + if (!mixer) { + printf("Failed to open mixer\n"); fflush(stdout); + return; + } + + struct mixer_ctl *digital = mixer_get_ctl_by_name(mixer, "DAC Volume"); + if (digital) { + mixer_ctl_set_percent(digital, 0, val); + //printf("Set 'digital volume' to %d%%\n", val); fflush(stdout); + } + + mixer_close(mixer); + + // Really, actually, finally turn the speaker off - including the hissing + putInt("/sys/class/speaker/mute", val == 0 ? 1 : 0); + } +} + +void SetRawBrightness(int val) { // 0 - 255 - stock clamps to 10-220 + printf("SetRawBrightness(%i)\n", val); fflush(stdout); + + FILE *fd = fopen("/sys/class/backlight/backlight0/brightness", "w"); + if (fd) { + fprintf(fd, "%i", val); + fclose(fd); + } +} + +void SetRawContrast(int val){ + printf("SetRawContrast(%i)\n", val); fflush(stdout); + + FILE *fd = fopen("/sys/devices/virtual/disp/disp/attr/enhance_contrast", "w"); + if (fd) { + fprintf(fd, "%i", val); + fclose(fd); + } +} +void SetRawSaturation(int val){ + printf("SetRawSaturation(%i)\n", val); fflush(stdout); + + FILE *fd = fopen("/sys/devices/virtual/disp/disp/attr/enhance_saturation", "w"); + if (fd) { + fprintf(fd, "%i", val); + fclose(fd); + } +} +void SetRawExposure(int val){ + printf("SetRawExposure(%i)\n", val); fflush(stdout); + + FILE *fd = fopen("/sys/devices/virtual/disp/disp/attr/enhance_bright", "w"); + if (fd) { + fprintf(fd, "%i", val); + fclose(fd); + } +} + +void SetRawColortemp(int val) { // 0 - 255 + printf("SetRawColortemp(%i)\n", val); fflush(stdout); + + FILE *fd = fopen("/sys/devices/virtual/disp/disp/attr/color_temperature", "w"); + if (fd) { + fprintf(fd, "%i", val); + fclose(fd); + } +} + +#define FAN_SPEED_CONTROL "/mnt/SDCARD/.system/tg5050/bin/fancontrol" +#define FAN_LOCK_FILE "/var/run/fan-control.lock" + +void SetRawFanSpeed(int val) { // 0-31, -1/-2-3 for auto low/med/high + printf("SetRawFanSpeed(%i)\n", val); fflush(stdout); + + // Kill any existing fancontrol process and wait for it to exit + system("killall fancontrol 2>/dev/null"); + usleep(100000); // 100ms - give time for process to clean up + + // Clean up stale lock file just in case + unlink(FAN_LOCK_FILE); + + if(val == -1) { // auto quiet + system(FAN_SPEED_CONTROL " quiet &"); + } + else if(val == -2) { // auto normal + system(FAN_SPEED_CONTROL " normal &"); + } + else if(val == -3) { // auto performance + system(FAN_SPEED_CONTROL " performance &"); + } + else if(val >= 0 && val <= 100) { // manual percentage + char cmd[128]; + snprintf(cmd, sizeof(cmd), "%s %d &", FAN_SPEED_CONTROL, val); + system(cmd); + } + else { + // let fan control figure out a valid default behavior + system(FAN_SPEED_CONTROL " &"); + return; + } +} \ No newline at end of file diff --git a/workspace/tg5050/libmsettings/msettings.h b/workspace/tg5050/libmsettings/msettings.h new file mode 100644 index 000000000..ddb43d296 --- /dev/null +++ b/workspace/tg5050/libmsettings/msettings.h @@ -0,0 +1,94 @@ +#ifndef __msettings_h__ +#define __msettings_h__ + +#define SETTINGS_DEFAULT_BRIGHTNESS 2 +#define SETTINGS_DEFAULT_COLORTEMP 20 +#define SETTINGS_DEFAULT_CONTRAST 0 +#define SETTINGS_DEFAULT_SATURATION 0 +#define SETTINGS_DEFAULT_EXPOSURE 0 +#define SETTINGS_DEFAULT_VOLUME 8 +#define SETTINGS_DEFAULT_HEADPHONE_VOLUME 4 +#define SETTINGS_DEFAULT_FAN_SPEED -2 // Default fan curve + +#define SETTINGS_DEFAULT_MUTE_NO_CHANGE -69 + +void InitSettings(void); +void QuitSettings(void); +int InitializedSettings(void); + +int GetBrightness(void); +int GetColortemp(void); +int GetContrast(void); +int GetSaturation(void); +int GetExposure(void); +int GetVolume(void); +int GetFanSpeed(void); + +void SetRawBrightness(int value); // 0-255 +void SetRawColortemp(int value); // 0-255 +void SetRawContrast(int value); // 0-100 +void SetRawSaturation(int value); // 0-100 +void SetRawExposure(int value); // 0-100 +void SetRawVolume(int value); // 0-100 +void SetRawFanSpeed(int value); // 0-31, -1/-2-3 for auto low/med/high + +void SetBrightness(int value); // 0-10 +void SetColortemp(int value); // 0-40 +void SetContrast(int value); // -4-5 +void SetSaturation(int value); // -5-5 +void SetExposure(int value); // -4-5 +void SetVolume(int value); // 0-20 +void SetFanSpeed(int value); // 0-100, -1 for auto + +int GetJack(void); +void SetJack(int value); // 0-1 + +#define AUDIO_SINK_DEFAULT 0 // use system default, usually speaker (or jack if plugged in) +#define AUDIO_SINK_BLUETOOTH 1 // software control via bluealsa, not a separate card +#define AUDIO_SINK_USBDAC 2 // assumes being exposed as card 1 to alsa +int GetAudioSink(void); +void SetAudioSink(int value); + +int GetHDMI(void); +void SetHDMI(int value); // 0-1 + +int GetMute(void); +void SetMute(int value); // 0-1 + +// custom mute mode persistence layer + +int GetMutedBrightness(void); +int GetMutedColortemp(void); +int GetMutedContrast(void); +int GetMutedSaturation(void); +int GetMutedExposure(void); +int GetMutedVolume(void); +int GetMuteDisablesDpad(void); +int GetMuteEmulatesJoystick(void); +int GetMuteTurboA(void); +int GetMuteTurboB(void); +int GetMuteTurboX(void); +int GetMuteTurboY(void); +int GetMuteTurboL1(void); +int GetMuteTurboL2(void); +int GetMuteTurboR1(void); +int GetMuteTurboR2(void); + +void SetMutedBrightness(int); +void SetMutedColortemp(int); +void SetMutedContrast(int); +void SetMutedSaturation(int); +void SetMutedExposure(int); +void SetMutedVolume(int); +void SetMuteDisablesDpad(int); +void SetMuteEmulatesJoystick(int); +void SetMuteTurboA(int); +void SetMuteTurboB(int); +void SetMuteTurboX(int); +void SetMuteTurboY(int); +void SetMuteTurboL1(int); +void SetMuteTurboL2(int); +void SetMuteTurboR1(int); +void SetMuteTurboR2(int); + +#endif // __msettings_h__ diff --git a/workspace/tg5050/makefile b/workspace/tg5050/makefile new file mode 100644 index 000000000..3328b88e5 --- /dev/null +++ b/workspace/tg5050/makefile @@ -0,0 +1,45 @@ +########################################################### + +ifeq (,$(PLATFORM)) +PLATFORM=$(UNION_PLATFORM) +endif + +ifeq (,$(PLATFORM)) +$(error please specify PLATFORM, eg. PLATFORM=rgb30 make) +endif + +########################################################### + +REQUIRES_EVTEST=other/evtest +REQUIRES_JSTEST=other/jstest +REQUIRES_UNZIP60=other/unzip60 +REQUIRES_FILEMGR=other/NextCommander + +all: readmes + +early: $(REQUIRES_EVTEST) $(REQUIRES_JSTEST) $(REQUIRES_UNZIP60) $(REQUIRES_FILEMGR) + mkdir -p other + cd $(REQUIRES_FILEMGR) && make -j + cd $(REQUIRES_EVTEST) && $(CROSS_COMPILE)gcc -o evtest evtest.c + cd $(REQUIRES_JSTEST) && $(CROSS_COMPILE)gcc -o jstest jstest.c + cd $(REQUIRES_UNZIP60) && make -f unix/Makefile.trimuismart unzip + +clean: + cd $(REQUIRES_FILEMGR) && make clean + cd $(REQUIRES_UNZIP60) && make -f unix/Makefile.trimuismart clean + +########################################################### + +$(REQUIRES_FILEMGR): + git clone --depth 1 https://github.com/LoveRetro/NextCommander.git $(REQUIRES_FILEMGR) + +$(REQUIRES_EVTEST): + git clone --depth 1 https://github.com/freedesktop-unofficial-mirror/evtest.git $(REQUIRES_EVTEST) + +$(REQUIRES_JSTEST): + git clone --depth 1 https://github.com/datrh/joyutils.git $(REQUIRES_JSTEST) + +$(REQUIRES_UNZIP60): + git clone --depth 1 https://github.com/shauninman/unzip60.git $(REQUIRES_UNZIP60) + +include ../all/readmes/makefile diff --git a/workspace/tg5050/other/.gitkeep b/workspace/tg5050/other/.gitkeep new file mode 100644 index 000000000..e69de29bb diff --git a/workspace/tg5050/platform/makefile.copy b/workspace/tg5050/platform/makefile.copy new file mode 100644 index 000000000..85e527f3f --- /dev/null +++ b/workspace/tg5050/platform/makefile.copy @@ -0,0 +1,12 @@ +$(PLATFORM): + # installer + cp ./workspace/$@/install/boot.sh ./build/BOOT/common/$@.sh + cp ./workspace/$@/install/update.sh ./build/SYSTEM/$@/bin/install.sh + mkdir -p ./build/BOOT/common/$@/ + cp ./workspace/$@/install/*.png ./build/BOOT/common/$@/ + cp ./workspace/all/show2/build/$@/show2.elf ./build/BOOT/common/$@/ + cp ./workspace/$@/other/unzip60/unzip ./build/BOOT/common/$@/ + + # extras + cp ./workspace/$@/other/NextCommander/output/NextCommander ./build/EXTRAS/Tools/$@/Files.pak/ + cp -r ./workspace/$@/other/NextCommander/res ./build/EXTRAS/Tools/$@/Files.pak/ diff --git a/workspace/tg5050/platform/makefile.env b/workspace/tg5050/platform/makefile.env new file mode 100644 index 000000000..ec4f4e9d8 --- /dev/null +++ b/workspace/tg5050/platform/makefile.env @@ -0,0 +1,23 @@ +# tg5050 +OPT = -O3 -Ofast -fomit-frame-pointer +# -mtune/-march/-mpcu +# "When porting from x86 to Arm, you should replace any occurrences of -march +# with -mcpu and remove any instances of -mtune. +# This will have the desired effect of simultaneously tuning for the target +# architecture and microarchitecture." +# https://developer.arm.com/community/arm-community-blogs/b/tools-software-ides-blog/posts/compiler-flags-across-architectures-march-mtune-and-mcpu +CFLAGS = -mcpu=cortex-a55 -flto +SDL = SDL2 +GL = GLES +# legacy linux paths +CFLAGS += -I$(PREFIX)/include -I$(PREFIX_LOCAL)/include +LDFLAGS = -L$(PREFIX)/lib -L$(PREFIX_LOCAL)/lib +# multiarch support +CFLAGS += -I$(PREFIX)/include/$(CROSS_TRIPLE) +LDFLAGS += -L$(PREFIX)/lib/$(CROSS_TRIPLE) +# pkg-config +CFLAGS += $$(pkg-config --cflags sdl2 glesv2) +LDFLAGS += $$(pkg-config --libs sdl2 glesv2) +# not handled by pkg-config +CFLAGS += -DUSE_$(SDL) -DUSE_$(GL) -DGL_GLEXT_PROTOTYPES -D_FORTIFY_SOURCE=0 +LDFLAGS += -l$(SDL)_image -l$(SDL)_ttf -lpthread -ldl -lm -lz diff --git a/workspace/tg5050/platform/platform.c b/workspace/tg5050/platform/platform.c new file mode 100644 index 000000000..228fb2283 --- /dev/null +++ b/workspace/tg5050/platform/platform.c @@ -0,0 +1,925 @@ +// tg5050 +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include + +#include + +#include "defines.h" +#include "platform.h" +#include "api.h" +#include "utils.h" + +#include "scaler.h" +#include +#include + +#include + +static SDL_Joystick **joysticks = NULL; +static int num_joysticks = 0; +void PLAT_initInput(void) { + if(SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0) + LOG_error("Failed initializing joysticks: %s\n", SDL_GetError()); + num_joysticks = SDL_NumJoysticks(); + if (num_joysticks > 0) { + joysticks = (SDL_Joystick **)malloc(sizeof(SDL_Joystick *) * num_joysticks); + for (int i = 0; i < num_joysticks; i++) { + joysticks[i] = SDL_JoystickOpen(i); + LOG_info("Opening joystick %d: %s\n", i, SDL_JoystickName(joysticks[i])); + } + } +} + +void PLAT_quitInput(void) { + if (joysticks) { + for (int i = 0; i < num_joysticks; i++) { + if (SDL_JoystickGetAttached(joysticks[i])) { + LOG_info("Closing joystick %d: %s\n", i, SDL_JoystickName(joysticks[i])); + SDL_JoystickClose(joysticks[i]); + } + } + free(joysticks); + joysticks = NULL; + num_joysticks = 0; + } + SDL_QuitSubSystem(SDL_INIT_JOYSTICK); +} + +void PLAT_updateInput(const SDL_Event *event) { + switch (event->type) { + case SDL_JOYDEVICEADDED: { + int device_index = event->jdevice.which; + SDL_Joystick *new_joy = SDL_JoystickOpen(device_index); + if (new_joy) { + joysticks = realloc(joysticks, sizeof(SDL_Joystick *) * (num_joysticks + 1)); + joysticks[num_joysticks++] = new_joy; + LOG_info("Joystick added at index %d: %s\n", device_index, SDL_JoystickName(new_joy)); + } else { + LOG_error("Failed to open added joystick at index %d: %s\n", device_index, SDL_GetError()); + } + break; + } + + case SDL_JOYDEVICEREMOVED: { + SDL_JoystickID removed_id = event->jdevice.which; + for (int i = 0; i < num_joysticks; ++i) { + if (SDL_JoystickInstanceID(joysticks[i]) == removed_id) { + LOG_info("Joystick removed: %s\n", SDL_JoystickName(joysticks[i])); + SDL_JoystickClose(joysticks[i]); + + // Shift down the remaining entries + for (int j = i; j < num_joysticks - 1; ++j) + joysticks[j] = joysticks[j + 1]; + num_joysticks--; + + if (num_joysticks == 0) { + free(joysticks); + joysticks = NULL; + } else { + joysticks = realloc(joysticks, sizeof(SDL_Joystick *) * num_joysticks); + } + break; + } + } + break; + } + + default: + break; + } +} + +/////////////////////////////// + +void PLAT_getBatteryStatus(int* is_charging, int* charge) { + PLAT_getBatteryStatusFine(is_charging, charge); + + // worry less about battery and more about the game you're playing + if (*charge>80) *charge = 100; + else if (*charge>60) *charge = 80; + else if (*charge>40) *charge = 60; + else if (*charge>20) *charge = 40; + else if (*charge>10) *charge = 20; + else *charge = 10; +} + +void PLAT_getCPUTemp() { + perf.cpu_temp = getInt("/sys/devices/virtual/thermal/thermal_zone0/temp")/1000; +} + +void PLAT_getCPUSpeed() +{ + perf.cpu_speed = getInt("/sys/devices/system/cpu/cpu4/cpufreq/scaling_cur_freq")/1000; +} + +void PLAT_getGPUTemp() { + perf.gpu_temp = getInt("/sys/devices/virtual/thermal/thermal_zone5/temp")/1000; +} + +void PLAT_getGPUSpeed() { + perf.gpu_speed = getInt("/sys/devices/platform/soc@3000000/1800000.gpu/devfreq/1800000.gpu/cur_freq")/1000000; +} + +void PLAT_getGPUUsage() { + // cat /sys/devices/platform/soc@3000000/1800000.gpu/sunxi_gpu/sunxi_gpu_freq | grep -o '[0-9]*%' | tr -d '%' + + char buffer[256]; + buffer[0] = '\0'; + getFile("/sys/devices/platform/soc@3000000/1800000.gpu/sunxi_gpu/sunxi_gpu_freq", buffer, sizeof(buffer)); + + // Parse the percentage value from the buffer + // Look for a number followed by '%' + char *ptr = buffer; + while (*ptr) { + if (*ptr >= '0' && *ptr <= '9') { + // Found start of a number + char *start = ptr; + while (*ptr >= '0' && *ptr <= '9') { + ptr++; + } + // Check if followed by '%' + if (*ptr == '%') { + *ptr = '\0'; // Temporarily null-terminate + perf.gpu_usage = (double)atoi(start); + return; + } + } else { + ptr++; + } + } + + // If no percentage found, set to 0.0 + perf.gpu_usage = 0.0; +} + +static struct WIFI_connection connection = { + .valid = false, + .freq = -1, + .link_speed = -1, + .noise = -1, + .rssi = -1, + .ip = {0}, + .ssid = {0}, +}; + +static inline void connection_reset(struct WIFI_connection *connection_info) +{ + connection_info->valid = false; + connection_info->freq = -1; + connection_info->link_speed = -1; + connection_info->noise = -1; + connection_info->rssi = -1; + *connection_info->ip = '\0'; + *connection_info->ssid = '\0'; +} + +static bool bluetoothConnected = false; + +void PLAT_getNetworkStatus(int* is_online) +{ + if(WIFI_enabled()) + WIFI_connectionInfo(&connection); + else + connection_reset(&connection); + + if(is_online) + *is_online = (connection.valid && connection.ssid[0] != '\0'); + + if(BT_enabled()) { + bluetoothConnected = PLAT_bluetoothConnected(); + } + else + bluetoothConnected = false; +} +void PLAT_getBatteryStatusFine(int *is_charging, int *charge) +{ + if(is_charging) { + int time_to_full = getInt("/sys/class/power_supply/axp2202-battery/time_to_full_now"); + int charger_present = getInt("/sys/class/power_supply/axp2202-usb/online"); + *is_charging = (charger_present == 1) && (time_to_full > 0); + } + if(charge) { + *charge = getInt("/sys/class/power_supply/axp2202-battery/capacity"); + } +} + +void PLAT_enableBacklight(int enable) { + if (enable) { + SetBrightness(GetBrightness()); + } + else { + SetRawBrightness(0); + } +} + +void PLAT_powerOff(int reboot) { + if (CFG_getHaptics()) { + VIB_singlePulse(VIB_bootStrength, VIB_bootDuration_ms); + } + system("rm -f /tmp/nextui_exec && sync"); + sleep(2); + + SetRawVolume(MUTE_VOLUME_RAW); + PLAT_enableBacklight(0); + SND_quit(); + VIB_quit(); + PWR_quit(); + GFX_quit(); + + system("cat /dev/zero > /dev/fb0 2>/dev/null"); + if(reboot > 0) + touch("/tmp/reboot"); + else + touch("/tmp/poweroff"); + sync(); + exit(0); +} + +int PLAT_supportsDeepSleep(void) { return 1; } + +/////////////////////////////// + +double get_time_sec() { + struct timespec ts; + clock_gettime(CLOCK_MONOTONIC_RAW, &ts); + return ts.tv_sec + ts.tv_nsec / 1e9; // Convert to seconds +} +double get_process_cpu_time_sec() { + // this gives cpu time in nanoseconds needed to accurately calculate cpu usage in very short time frames. + // unfortunately about 20ms between meassures seems the lowest i can go to get accurate results + // maybe in the future i will find and even more granual way to get cpu time, but might just be a limit of C or Linux alltogether + struct timespec ts; + clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &ts); + return ts.tv_sec + ts.tv_nsec / 1e9; // Convert to seconds +} + +static pthread_mutex_t currentcpuinfo; +// a roling average for the display values of about 2 frames, otherwise they are unreadable jumping too fast up and down and stuff to read +#define ROLLING_WINDOW 120 + +volatile int useAutoCpu = 1; +void *PLAT_cpu_monitor(void *arg) { + struct timespec start_time, curr_time; + clock_gettime(CLOCK_MONOTONIC_RAW, &start_time); + + long clock_ticks_per_sec = sysconf(_SC_CLK_TCK); + + double prev_real_time = get_time_sec(); + double prev_cpu_time = get_process_cpu_time_sec(); + + // big Cortex-A55 CPU4 - 408Mhz to 2160Mhz + // 408000 672000 840000 1008000 1200000 1344000 1488000 1584000 1680000 1800000 1992000 2088000 2160000 + const int big_cpu_frequencies[] = {408,672,840,1008,1200,1344,1488,1584,1680,1800,1992,2088,2160}; + const int big_num_freqs = sizeof(big_cpu_frequencies) / sizeof(big_cpu_frequencies[0]); + int big_index = 1; // 672Mhz start + // little Cortex-A55 CPU0 - 408Mhz to 1416Mhz + // 408000 672000 792000 936000 1032000 1128000 1224000 1320000 1416000 + const int little_cpu_frequencies[] = {408,672,792,936,1032,1128,1224,1320,1416}; + const int little_num_freqs = sizeof(little_cpu_frequencies) / sizeof(little_cpu_frequencies[0]); + int little_index = 1; // 672Mhz start + + double cpu_usage_history[ROLLING_WINDOW] = {0}; + double cpu_speed_history[ROLLING_WINDOW] = {0}; + int history_index = 0; + int history_count = 0; + + while (true) { + + double curr_real_time = get_time_sec(); + double curr_cpu_time = get_process_cpu_time_sec(); + + double elapsed_real_time = curr_real_time - prev_real_time; + double elapsed_cpu_time = curr_cpu_time - prev_cpu_time; + + if (useAutoCpu) { + double cpu_usage = 0; + + if (elapsed_real_time > 0) { + cpu_usage = (elapsed_cpu_time / elapsed_real_time) * 100.0; + } + + pthread_mutex_lock(¤tcpuinfo); + + // the goal here is is to keep cpu usage between 75% and 85% at the lowest possible speed so device stays cool and battery usage is at a minimum + // if usage falls out of this range it will either scale a step down or up + // but if usage hits above 95% we need that max boost and we instant scale up to 2000mhz as long as needed + // all this happens very fast like 60 times per second, so i'm applying roling averages to display values, so debug screen is readable and gives a good estimate on whats happening cpu wise + // the roling averages are purely for displaying, the actual scaling is happening realtime each run. + if (cpu_usage > 95) { + big_index = big_num_freqs - 1; // Instant power needed, cpu is above 95% Jump directly to max boost 2000MHz + } + else if (cpu_usage > 85 && big_index < big_num_freqs - 1) { // otherwise try to keep between 75 and 85 at lowest clock speed + big_index++; + } + else if (cpu_usage < 75 && big_index > 0) { + big_index--; + } + + PLAT_setCustomCPUSpeed(big_cpu_frequencies[big_index] * 1000); + + cpu_usage_history[history_index] = cpu_usage; + cpu_speed_history[history_index] = big_cpu_frequencies[big_index]; + + history_index = (history_index + 1) % ROLLING_WINDOW; + if (history_count < ROLLING_WINDOW) { + history_count++; + } + + double sum_cpu_usage = 0, sum_cpu_speed = 0; + for (int i = 0; i < history_count; i++) { + sum_cpu_usage += cpu_usage_history[i]; + sum_cpu_speed += cpu_speed_history[i]; + } + + perf.cpu_usage = sum_cpu_usage / history_count; + //perf.cpu_speed = sum_cpu_speed / history_count; + + pthread_mutex_unlock(¤tcpuinfo); + + prev_real_time = curr_real_time; + prev_cpu_time = curr_cpu_time; + // 20ms really seems lowest i can go, anything lower it becomes innacurate, maybe one day I will find another even more granual way to calculate usage accurately and lower this shit to 1ms haha, altough anything lower than 10ms causes cpu usage in itself so yeah + // Anyways screw it 20ms is pretty much on a frame by frame basis anyways, so will anything lower really make a difference specially if that introduces cpu usage by itself? + // Who knows, maybe some CPU engineer will find my comment here one day and can explain, maybe this is looking for the limits of C and needs Assambler or whatever to call CPU instructions directly to go further, but all I know is PUSH and MOV, how did the orignal Roller Coaster Tycoon developer wrote a whole game like this anyways? Its insane.. + usleep(20000); + } else { + // Just measure CPU usage without changing frequency + + if (elapsed_real_time > 0) { + double cpu_usage = (elapsed_cpu_time / elapsed_real_time) * 100.0; + + pthread_mutex_lock(¤tcpuinfo); + + cpu_usage_history[history_index] = cpu_usage; + + history_index = (history_index + 1) % ROLLING_WINDOW; + if (history_count < ROLLING_WINDOW) { + history_count++; + } + + double sum_cpu_usage = 0; + for (int i = 0; i < history_count; i++) { + sum_cpu_usage += cpu_usage_history[i]; + } + + perf.cpu_usage = sum_cpu_usage / history_count; + + pthread_mutex_unlock(¤tcpuinfo); + } + + prev_real_time = curr_real_time; + prev_cpu_time = curr_cpu_time; + usleep(100000); + } + } +} + + +#define GOVERNOR_PATH "/sys/devices/system/cpu/cpu4/cpufreq/scaling_setspeed" +void PLAT_setCustomCPUSpeed(int speed) { + FILE *fp = fopen(GOVERNOR_PATH, "w"); + if (fp == NULL) { + perror("Failed to open scaling_setspeed"); + return; + } + + fprintf(fp, "%d\n", speed); + fclose(fp); +} +void PLAT_setCPUSpeed(int speed) { + int freq = 0; + switch (speed) { + case CPU_SPEED_MENU: freq = 672000; perf.cpu_speed = 672; break; + case CPU_SPEED_POWERSAVE: freq = 1200000; perf.cpu_speed = 1200; break; + case CPU_SPEED_NORMAL: freq = 1680000; perf.cpu_speed = 1680; break; + case CPU_SPEED_PERFORMANCE: freq = 2160000; perf.cpu_speed = 2160; break; + } + putInt(GOVERNOR_PATH, freq); +} + +#define MAX_STRENGTH 0xFFFF +#define RUMBLE_PATH "/sys/class/gpio/gpio236/value" +#define RUMBLE_LEVEL_PATH "/sys/class/motor/level" + +void PLAT_setRumble(int strength) { + if(strength > 0 && strength < MAX_STRENGTH) { + putInt(RUMBLE_LEVEL_PATH, strength); + } + else { + putInt(RUMBLE_LEVEL_PATH, 0); + } + + putInt(RUMBLE_PATH, (strength) ? 1 : 0); +} + +int PLAT_pickSampleRate(int requested, int max) { + // bluetooth: allow limiting the maximum to improve compatibility + if(PLAT_bluetoothConnected()) + return MIN(requested, CFG_getBluetoothSamplingrateLimit()); + + return MIN(requested, max); +} + +void PLAT_overrideMute(int mute) { + putInt("/sys/class/speaker/mute", mute); +} + +char* PLAT_getModel(void) { + char* model = getenv("TRIMUI_MODEL"); + if (model) return model; + return "Trimui Smart Pro S"; +} + +void PLAT_getOsVersionInfo(char* output_str, size_t max_len) +{ + return getFile("/etc/version", output_str,max_len); +} + +bool PLAT_btIsConnected(void) +{ + return bluetoothConnected; +} + +ConnectionStrength PLAT_connectionStrength(void) { + if(!WIFI_enabled() || !connection.valid || connection.rssi == -1) + return SIGNAL_STRENGTH_OFF; + else if (connection.rssi == 0) + return SIGNAL_STRENGTH_DISCONNECTED; + else if (connection.rssi >= -60) + return SIGNAL_STRENGTH_HIGH; + else if (connection.rssi >= -70) + return SIGNAL_STRENGTH_MED; + else + return SIGNAL_STRENGTH_LOW; +} + +void PLAT_initDefaultLeds() { + lightsDefault[0] = (LightSettings) { + "Joystick L", + "l", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[1] = (LightSettings) { + "Joystick R", + "r", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; + lightsDefault[2] = (LightSettings) { + "Logo", + "m", + 4, + 1000, + 100, + 0xFFFFFF, + 0xFFFFFF, + 0, + {}, + 1, + 100, + 0 + }; +} +void PLAT_initLeds(LightSettings *lights) +{ + PLAT_initDefaultLeds(); + FILE *file = PLAT_OpenSettings("ledsettings.txt"); + + if (file == NULL) + { + LOG_warn("Unable to open led settings file\n"); + } + else { + char line[256]; + int current_light = -1; + while (fgets(line, sizeof(line), file)) + { + if (line[0] == '[') + { + // Section header + char light_name[255]; + if (sscanf(line, "[%49[^]]]", light_name) == 1) + { + current_light++; + if (current_light < MAX_LIGHTS) + { + strncpy(lights[current_light].name, light_name, 255 - 1); + lights[current_light].name[255 - 1] = '\0'; // Ensure null-termination + lights[current_light].cycles = -1; // cycles (times animation loops) should basically always be -1 for unlimited unless specifically set + } + else + { + LOG_info("Maximum number of lights (%d) exceeded. Ignoring further sections.\n", MAX_LIGHTS); + current_light = -1; // Reset if max_lights exceeded + } + } + } + else if (current_light >= 0 && current_light < MAX_LIGHTS) + { + int temp_value; + uint32_t temp_color; + char filename[255]; + + if (sscanf(line, "filename=%s", &filename) == 1) + { + strncpy(lights[current_light].filename, filename, 255 - 1); + continue; + } + if (sscanf(line, "effect=%d", &temp_value) == 1) + { + lights[current_light].effect = temp_value; + continue; + } + if (sscanf(line, "color1=%x", &temp_color) == 1) + { + lights[current_light].color1 = temp_color; + continue; + } + if (sscanf(line, "color2=%x", &temp_color) == 1) + { + lights[current_light].color2 = temp_color; + continue; + } + if (sscanf(line, "speed=%d", &temp_value) == 1) + { + lights[current_light].speed = temp_value; + continue; + } + if (sscanf(line, "brightness=%d", &temp_value) == 1) + { + lights[current_light].brightness = temp_value; + continue; + } + if (sscanf(line, "trigger=%d", &temp_value) == 1) + { + lights[current_light].trigger = temp_value; + continue; + } + if (sscanf(line, "inbrightness=%d", &temp_value) == 1) + { + lights[current_light].inbrightness = temp_value; + continue; + } + } + } + fclose(file); + } +} + +#define LED_PATH1 "/sys/class/led_anim/max_scale" +#define LED_PATH2 "/sys/class/led_anim/max_scale_lr" +#define LED_PATH3 "/sys/class/led_anim/max_scale_f1f2" + +void PLAT_setLedInbrightness(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), LED_PATH1); + if (strcmp(led->filename, "f2") != 0) { + // do nothhing for f2 + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->inbrightness); + fclose(file); + } + } +} +void PLAT_setLedBrightness(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/max_scale"); + if (strcmp(led->filename, "f2") != 0) { + // do nothhing for f2 + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->brightness); + fclose(file); + } + } +} +void PLAT_setLedEffect(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->effect); + fclose(file); + } +} +void PLAT_setLedEffectCycles(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_cycles_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->cycles); + fclose(file); + } +} +void PLAT_setLedEffectSpeed(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_duration_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%i\n", led->speed); + fclose(file); + } +} +void PLAT_setLedColor(LightSettings *led) +{ + char filepath[256]; + FILE *file; + // first set brightness + snprintf(filepath, sizeof(filepath), "/sys/class/led_anim/effect_rgb_hex_%s", led->filename); + file = fopen(filepath, "w"); + if (file != NULL) + { + fprintf(file, "%06X\n", led->color1); + fclose(file); + } +} + +////////////////////////////////////////////// + +bool PLAT_canTurbo(void) { return true; } + +#define INPUTD_PATH "/tmp/trimui_inputd" + +typedef struct TurboBtnPath { + int brn_id; + char *path; +} TurboBtnPath; + +static TurboBtnPath turbo_mapping[] = { + {BTN_ID_A, INPUTD_PATH "/turbo_a"}, + {BTN_ID_B, INPUTD_PATH "/turbo_b"}, + {BTN_ID_X, INPUTD_PATH "/turbo_x"}, + {BTN_ID_Y, INPUTD_PATH "/turbo_y"}, + {BTN_ID_L1, INPUTD_PATH "/turbo_l"}, + {BTN_ID_L2, INPUTD_PATH "/turbo_l2"}, + {BTN_ID_R1, INPUTD_PATH "/turbo_r"}, + {BTN_ID_R2, INPUTD_PATH "/turbo_r2"}, + {0, NULL} +}; + +int toggle_file(const char *path) { + if (access(path, F_OK) == 0) { + unlink(path); + return 0; + } else { + int fd = open(path, O_CREAT | O_WRONLY, 0644); + if (fd >= 0) { + close(fd); + return 1; + } + return -1; // error + } +} + +int PLAT_toggleTurbo(int btn_id) +{ + // avoid extra file IO on each call + static int initialized = 0; + if (!initialized) { + mkdir(INPUTD_PATH, 0755); + initialized = 1; + } + + for (int i = 0; turbo_mapping[i].path; i++) { + if (turbo_mapping[i].brn_id == btn_id) { + return toggle_file(turbo_mapping[i].path); + } + } + return 0; +} + +void PLAT_clearTurbo() { + for (int i = 0; turbo_mapping[i].path; i++) { + unlink(turbo_mapping[i].path); + } +} + +////////////////////////////////////////////// + +int PLAT_setDateTime(int y, int m, int d, int h, int i, int s) { + char cmd[512]; + sprintf(cmd, "date -s '%d-%d-%d %d:%d:%d'; hwclock -u -w", y,m,d,h,i,s); + system(cmd); + return 0; // why does this return an int? +} + +#define MAX_LINE_LENGTH 200 +#define ZONE_PATH "/usr/share/zoneinfo" +#define ZONE_TAB_PATH ZONE_PATH "/zone.tab" + +static char cached_timezones[MAX_TIMEZONES][MAX_TZ_LENGTH]; +static int cached_tz_count = -1; + +int compare_timezones(const void *a, const void *b) { + return strcmp((const char *)a, (const char *)b); +} + +void PLAT_initTimezones() { + if (cached_tz_count != -1) { // Already initialized + return; + } + + FILE *file = fopen(ZONE_TAB_PATH, "r"); + if (!file) { + LOG_info("Error opening file %s\n", ZONE_TAB_PATH); + return; + } + + char line[MAX_LINE_LENGTH]; + cached_tz_count = 0; + + while (fgets(line, sizeof(line), file)) { + // Skip comment lines + if (line[0] == '#' || strlen(line) < 3) { + continue; + } + + char *token = strtok(line, "\t"); // Skip country code + if (!token) continue; + + token = strtok(NULL, "\t"); // Skip latitude/longitude + if (!token) continue; + + token = strtok(NULL, "\t\n"); // Extract timezone + if (!token) continue; + + // Check for duplicates before adding + int duplicate = 0; + for (int i = 0; i < cached_tz_count; i++) { + if (strcmp(cached_timezones[i], token) == 0) { + duplicate = 1; + break; + } + } + + if (!duplicate && cached_tz_count < MAX_TIMEZONES) { + strncpy(cached_timezones[cached_tz_count], token, MAX_TZ_LENGTH - 1); + cached_timezones[cached_tz_count][MAX_TZ_LENGTH - 1] = '\0'; // Ensure null-termination + cached_tz_count++; + } + } + + fclose(file); + + // Sort the list alphabetically + qsort(cached_timezones, cached_tz_count, MAX_TZ_LENGTH, compare_timezones); +} + +void PLAT_getTimezones(char timezones[MAX_TIMEZONES][MAX_TZ_LENGTH], int *tz_count) { + if (cached_tz_count == -1) { + LOG_warn("Error: Timezones not initialized. Call PLAT_initTimezones first.\n"); + *tz_count = 0; + return; + } + + memcpy(timezones, cached_timezones, sizeof(cached_timezones)); + *tz_count = cached_tz_count; +} + +char *PLAT_getCurrentTimezone() { + + char *output = (char *)malloc(256); + if (!output) { + return false; + } + FILE *fp = popen("uci get system.@system[0].zonename", "r"); + if (!fp) { + free(output); + return false; + } + fgets(output, 256, fp); + pclose(fp); + trimTrailingNewlines(output); + + return output; +} + +void PLAT_setCurrentTimezone(const char* tz) { + if (cached_tz_count == -1) { + LOG_warn("Error: Timezones not initialized. Call PLAT_initTimezones first.\n"); + return; + } + + // This makes it permanent + char *zonename = (char *)malloc(256); + if (!zonename) + return; + snprintf(zonename, 256, "uci set system.@system[0].zonename=\"%s\"", tz); + system(zonename); + //system("uci set system.@system[0].zonename=\"Europe/Berlin\""); + system("uci del -q system.@system[0].timezone"); + system("uci commit system"); + free(zonename); + + // This fixes the timezone until the next reboot + char *tz_path = (char *)malloc(256); + if (!tz_path) { + return; + } + snprintf(tz_path, 256, ZONE_PATH "/%s", tz); + // replace existing symlink + if (unlink("/tmp/localtime") == -1) { + LOG_error("Failed to remove existing symlink: %s\n", strerror(errno)); + } + if (symlink(tz_path, "/tmp/localtime") == -1) { + LOG_error("Failed to set timezone: %s\n", strerror(errno)); + } + free(tz_path); + + // apply timezone to kernel + system("date -k"); +} + +bool PLAT_getNetworkTimeSync(void) { + char *output = (char *)malloc(256); + if (!output) { + return false; + } + FILE *fp = popen("uci get system.ntp.enable", "r"); + if (!fp) { + free(output); + return false; + } + fgets(output, 256, fp); + pclose(fp); + bool result = (output[0] == '1'); + free(output); + return result; +} + +void PLAT_setNetworkTimeSync(bool on) { + // note: this is not the service residing at /etc/init.d/ntpd - that one has hardcoded time server URLs and does not interact with UCI. + if (on) { + // permanment + system("uci set system.ntp.enable=1"); + system("uci commit system"); + system("/etc/init.d/ntpd reload"); + } else { + // permanment + system("uci set system.ntp.enable=0"); + system("uci commit system"); + system("/etc/init.d/ntpd stop"); + } +} + +///////////////////////// + +// We use the generic video implementation here +#include "generic_video.c" + +///////////////////////// + +// We use the generic wifi implementation here +#include "generic_wifi.c" + +///////////////////////// + +// We use the generic bluetooth implementation here +#include "generic_bt.c" diff --git a/workspace/tg5050/platform/platform.h b/workspace/tg5050/platform/platform.h new file mode 100644 index 000000000..7613920ab --- /dev/null +++ b/workspace/tg5050/platform/platform.h @@ -0,0 +1,146 @@ +// tg5040 + +#ifndef PLATFORM_H +#define PLATFORM_H + +/////////////////////////////// + +#ifdef SDL +# include "sdl.h" +#endif + +/////////////////////////////// + +#define BUTTON_UP BUTTON_NA +#define BUTTON_DOWN BUTTON_NA +#define BUTTON_LEFT BUTTON_NA +#define BUTTON_RIGHT BUTTON_NA + +#define BUTTON_SELECT BUTTON_NA +#define BUTTON_START BUTTON_NA + +#define BUTTON_A BUTTON_NA +#define BUTTON_B BUTTON_NA +#define BUTTON_X BUTTON_NA +#define BUTTON_Y BUTTON_NA + +#define BUTTON_L1 BUTTON_NA +#define BUTTON_R1 BUTTON_NA +#define BUTTON_L2 BUTTON_NA +#define BUTTON_R2 BUTTON_NA +#define BUTTON_L3 BUTTON_NA +#define BUTTON_R3 BUTTON_NA + +#define BUTTON_MENU BUTTON_NA +#define BUTTON_MENU_ALT BUTTON_NA +#define BUTTON_POWER 116 // BUTTON_NA +#define BUTTON_PLUS BUTTON_NA +#define BUTTON_MINUS BUTTON_NA + +/////////////////////////////// + +#define CODE_UP CODE_NA +#define CODE_DOWN CODE_NA +#define CODE_LEFT CODE_NA +#define CODE_RIGHT CODE_NA + +#define CODE_SELECT CODE_NA +#define CODE_START CODE_NA + +#define CODE_A CODE_NA +#define CODE_B CODE_NA +#define CODE_X CODE_NA +#define CODE_Y CODE_NA + +#define CODE_L1 CODE_NA +#define CODE_R1 CODE_NA +#define CODE_L2 CODE_NA +#define CODE_R2 CODE_NA +#define CODE_L3 CODE_NA +#define CODE_R3 CODE_NA + +#define CODE_MENU CODE_NA +#define CODE_MENU_ALT 13 +#define CODE_POWER 102 + +#define CODE_PLUS 128 +#define CODE_MINUS 129 + +/////////////////////////////// + // HATS +#define JOY_UP JOY_NA +#define JOY_DOWN JOY_NA +#define JOY_LEFT JOY_NA +#define JOY_RIGHT JOY_NA + +#define JOY_SELECT 6 +#define JOY_START 7 + +// TODO: these ended up swapped in the first public release of stock :sob: +#define JOY_A 1 +#define JOY_B 0 +#define JOY_X 3 +#define JOY_Y 2 + +#define JOY_L1 4 +#define JOY_R1 5 +#define JOY_L2 JOY_NA +#define JOY_R2 JOY_NA +#define JOY_L3 9 +#define JOY_R3 10 + +#define JOY_MENU 8 +#define JOY_POWER 102 +#define JOY_PLUS 128 +#define JOY_MINUS 129 + +/////////////////////////////// + +#define AXIS_L2 2 // ABSZ +#define AXIS_R2 5 // RABSZ + +#define AXIS_LX 0 // ABS_X, -30k (left) to 30k (right) +#define AXIS_LY 1 // ABS_Y, -30k (up) to 30k (down) +#define AXIS_RX 3 // ABS_RX, -30k (left) to 30k (right) +#define AXIS_RY 4 // ABS_RY, -30k (up) to 30k (down) + +/////////////////////////////// + +#define BTN_RESUME BTN_X +#define BTN_SLEEP BTN_POWER +#define BTN_WAKE BTN_POWER +#define BTN_MOD_VOLUME BTN_NONE +#define BTN_MOD_BRIGHTNESS BTN_MENU +#define BTN_MOD_COLORTEMP BTN_SELECT +#define BTN_MOD_PLUS BTN_PLUS +#define BTN_MOD_MINUS BTN_MINUS + +/////////////////////////////// + +#define FIXED_SCALE 2 +#define FIXED_WIDTH 1280 +#define FIXED_HEIGHT 720 +#define FIXED_BPP 2 +#define FIXED_DEPTH (FIXED_BPP * 8) +#define FIXED_PITCH (FIXED_WIDTH * FIXED_BPP) +#define FIXED_SIZE (FIXED_PITCH * FIXED_HEIGHT) + +/////////////////////////////// + +#define MAIN_ROW_COUNT 10 +#define QUICK_SWITCHER_COUNT 4 +#define PADDING 10 + +/////////////////////////////// + +#define SDCARD_PATH "/mnt/SDCARD" +#define MUTE_VOLUME_RAW 0 + +// modetest -v -s 147@100:1280x720 +#define SCREEN_FPS 62.948 + +#define MAX_LIGHTS 4 + +/////////////////////////////// + +#endif