Releases: LiteLDev/LegacyScriptEngine
Releases · LiteLDev/LegacyScriptEngine
v0.10.0-rc.1
Changed
- Adapted to LeviLamina 1.1.0(MCBE 1.21.60.10)
- Disabled onNpcCmd temporarily because it is broken
- Not delay onServerStartedEvent and command registration for compatibility with LeviStone
v0.9.7
Added
- Added more block for onRedStoneUpdate [#212]
Fixed
- Fixed debug command output
- Fixed Player::talkAs & talkTo
- Fixed onMobHurt [#236]
- Fixed onEffectRemoved not triggered when effects are removed manually
v0.9.6
Added
- Added
ll.onUnload
[#227]
- Added onNpcCmd [#226]
- Added onEffectAdded/Updated/Removed
- Added onEntityTransformation
Changed
- Make version related api show LSE version instead of LeviLamina version
Fixed
- Fixed onPlayerInteractEntity [#231]
- Fixed onEntityExplode [#225]
v0.9.5
Added
- Added some api and event [#220]
Changed
- Updated translation
- Updated lightwebsocketclient [#221]
Fixed
v0.9.4
Changed
- Disabled LLSECallEventsOnHotUnload when server stops
Fixed
- Fixed setTimeout can't be cancelled [#219]
- Fixed crash on unload
v0.9.3
Fixed
- Fixed Player::clearItem [#216]
v0.9.2
Fixed
- Removed redundant endl in ColorLog
- Add missing destroy engine when load failed
- Fixed Player/Entity::getBlockFromViewVector [#214]
- Fixed Player/Entity::isOnHotBlock
- Fixed Player::setAbility [#213]
- Fixed Logger::setLogLevel & ColorLog
- Fixed debug engine's logger
- Fixed npm executing [#204]
v0.9.1
Fixed
- Fix issue of preRelease in registerPlugin
v0.9.0
Added
- Implemented Logger::setTitle
- Added mysql support except for Node.js engine
- Add FormCancelReason for GuiAPI
- Implemented registerPlugin for old plugins
Fixed
- Fix setAbility
- Fix runtime command warning
- Add missing stacktrace in catch
- Add missing LLSECallEventsOnHotUnload and fix unload
v0.9.0-rc.5
Fixed
- Add missing condition for onContainerChange
- Fix onFarmLandDecay cancellation
- Fix processConsolePipCmd [#208]
- Fix NodeJs engine disabling