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Knight stomp preview inaccurate when attacking the hive warrior #5

@KnightMiner

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@KnightMiner

Attacking the hive warrior with knight stomp causes it to immediately die, though the preview shows expected damage based on the Hive Warrior's health. Video example.

Apparently Hive War spawns a proxy on death for the sake of dialog, then kills the proxy, resulting in DAMAGE_KILL being dealt to my mech as well. Here is the relevant code.

Can work around the issue by making the Hive Warrior untargetable, or making the preview show DAMAGE_KILL for attacking the Hive Warrior.

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