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games not responding to wheel #118

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ledaquepangarcon opened this issue Sep 3, 2024 · 6 comments
Open

games not responding to wheel #118

ledaquepangarcon opened this issue Sep 3, 2024 · 6 comments

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@ledaquepangarcon
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I installed the tmff2 driver, and the windows driver via proton along with it. Oversteer takes the inputs perfectly, but all games I try give no response. How do I go about troubleshooting this issue? I'm running the games via proton on my steam deck in desktop mode.

@Kimplul
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Kimplul commented Sep 3, 2024

Sounds like it might be a Wine/Proton/Steam issue, there are a few existing issues about stuff in that wheelhouse, see #90 and #112 in particular. For starters, maybe check if games or programs outside of Steam work, for example Speed Dreams is an open-source racing game that reportedly works well.

@ledaquepangarcon
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Thanks for the swift reply. I have installed Speed Dreams. The built-in controller configurator in Speed Dreams does recognise the inputs from my wheel and pedals, but when I start a race, the wheel and pedals do nothing. The wheel does vibrate though, as Speed Dreams simulates the engine resonation at low rpms. One thing that I forgot to mention in my first post is that I'm using a thrustmaster T300. I'll read through #90 and #112 when I have time later today.

@ledaquepangarcon
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I indeed seem to have an issue very similar to #90 and #112, but both threads have no conclusive solution yet. Perhaps the steam deck software has a quirk somewhere that messes with the driver?

@Raboebie
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Raboebie commented Sep 5, 2024

Just adding on here from experience. Also using a T300rs. Some games can be hit or miss on newer versions of proton. Generally Proton 8 or lower works best with 9 working in most cases but does sometimes detect the wheel as a generic controller so you get some vibration on the wheel and not FFB as you would expect.

I always try a game without installing the Thrustmaster software in the prefix first as it only helps in a handful of situations and can actually cause the wheel to not be detected correctly.

Also make sure you keep steam input disabled as this can interfere as well.

@ledaquepangarcon
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Hey I’ve got an update. I tried running some games with the wheel again, and ets2 works! (?) beamng and AC are still unresponsive.
The wheel does have a large deadzone in ets2, 90° to the left and to the right. Adding the udev rule from the readme does not fix it, sadly

@Kimplul
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Kimplul commented Sep 22, 2024

ets2 works

Are you still running all games through Proton? ETS2 has a Linux native port (and I guess BeamNG has as well), I would expect that the Linux native version works since it doesn't rely on Proton. Otherwise, interesting.

90° to the left and to the right

That's really quite massive, weird. Can't remember running into anything similar before, but you could try setting the deadzone via joydev, see #42 (comment). My understanding is that joydev is deprecated, but it seems to pop up here and there, this could be one of those situations. Wine/Proton uses evdev since ages ago, I believe.

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