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Apple Vision Pro support #776
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Good news – Apple Vision Pro is already supported, including PolySpatial support. |
When will you release the version support Apple Vision Pro, so that I don't need to support it by myself :) |
I may have misunderstood your meaning. Do you mean that Apple Vision Pro is supported in the current version? However, when I tried to import a GLTF file in Vision Pro, the default shader UnityGLTF/PBRGraph is not supported, and all models appear black in the scene. |
Hey, then I need more info.
PolySpatial is supported out of the box. |
Do you have any plans to support Apple Vision Pro device?
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