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I have minimal experience with SwiftWASM, so it would be helpful if you have resources with Swift 6 & WASM I can look at. Be aware, SDL3 does not have a WebGPU rendering backend at the moment. That discussion can be found here: libsdl-org/SDL#10768.
Is this going to work or are you planing on enabling Swift + this SDL wrapper to work with WASM?
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