- LatLongHelper.cs
- SpaceFolderEngine.cs
- SpaceFolderWarpChecks.cs
- SpaceFolderFlightDrive.cs
- Vector3dHelper.cs
- VesselData.cs
- LatLongHelper
- SpaceFolderEngine : PartModule
- SpaceFolderWarpChecks : MonoBehaviour
- FlightDrive : VesselModule
- Vector3dHelper : MonoBehaviour
- VesselData : MonoBehaviour
- public double XFromLatLongAlt(double _lat, double _long, double _alt)
- public double YFromLatLongAlt(double _lat, double _long, double _alt)
- public double ZFromLatAlt(double _lat, double _alt)
- int ModuleClassID()
- float WarpDriveDiameter()
- float EngineMultiplier()
- float warpDriveDiameter
- float engineMultiplier
- void WarpVessel(Vessel v)
- double GetVesselAltitude(bool includePlanetRadius, Vessel v)
- double GetVesselLongPos(Vector3d pos, Vessel v)
- double GetVesselLatPos(Vector3d pos, Vessel v)
- double CalculateGravPot(CelestialBody cb, Vessel v)
- Vector3d cbPos
- double vesHeight
- CelestialBody vesBody
- CelestialBody warpBody
- double warpLong
- double warpLat
- double bodyGravPot
- double SpaciofibrinWarpCalc(List[] engineSizes)
- List BigToSmallSortedDoubleList(List list)
- List SmallToBigSortedDoubleList(List list)
- double ElectricityWarpCalc(List[] engineInfo)
- bool GoodToGo()
- void InitiateWarpCheck(List[] engineSizes, float vesDiameter)
- double MaxWarpHoleSize(List[] engineSizes)
- bool goodToGo
- double vesselDiameter
- double maxWarpHoleSize
- double spaciofibrinNeeded
- void ConvertVector3dToXYZCoords(Vector3d v3d, ref double x, ref double y, ref double z)
- Vector3d ConvertXYZCoordsToVector3d(double x, double y, double z)
- void ConvertXYZCoordsToVector3d(double x, double y, double z, ref Vector3d v3d)
- double Vector3dX()
- double Vector3dY()
- double Vector3dZ()
- void SetX(double x)
- void SetY(double y)
- void SetZ(double z)
- double v3dX
- double v3dY
- double v3dZ
- VesselData(Vessel vessel)
- void UpdateVesselData(Vessel vessel)
- double ResourceAmountOnVessel(string resource, Vessel vessel)
- PartSet vesselParts
- HashSet vesselPartHashSet