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Copy pathGuessTheNumberGame.sol
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GuessTheNumberGame.sol
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pragma solidity ^0.4.23;
/**
* A game where a player tries to guess a number between 1 and 10.
* Operator sets the bet amount which the player must send when making a guess.
* Operator must deposit 8 times the bet amount.
* If player guess, they get all the funds.
* Otherwise, the operator gets the funds.
*/
contract GuessTheNumberGame {
event GameStarted(uint bet);
event SecretNumberSubmitted(bytes32 secretNumber);
event GuessSubmitted(address indexed player, uint guess);
event ResultSubmitted(uint result);
event PlayerWins(address indexed player);
event OperatorWins(address indexed operator);
enum State {
WAITING_SECRET, WAITING_GUESS, WAITING_RESULT, OPERATOR_WIN, PLAYER_WIN
}
address public operator;
address public player;
State public state;
uint256 public bet;
bytes32 public secretNumber;
uint public guess;
uint public result; // This is not strictly needed: can use state instead
modifier byOperator() {
require(msg.sender == operator);
_;
}
modifier byPlayer() {
require(msg.sender == player);
_;
}
modifier inState(State expected) {
require(state == expected);
_;
}
constructor(uint256 _bet) public {
require(_bet > 0);
operator = msg.sender;
state = State.WAITING_SECRET;
bet = _bet;
emit GameStarted(bet);
assert(getOperatorBet() > _bet); // Protect against overflow
}
function submitSecretNumber(bytes32 _secretNumber) public payable byOperator inState(State.WAITING_SECRET) {
require(msg.value == getOperatorBet());
secretNumber = _secretNumber;
moveToState(State.WAITING_GUESS);
emit SecretNumberSubmitted(_secretNumber);
}
function submitGuess(uint _guess) public payable inState(State.WAITING_GUESS) {
require(isValidNumber(_guess));
require(msg.value == bet);
guess = _guess;
player = msg.sender;
moveToState(State.WAITING_RESULT);
emit GuessSubmitted(player, guess);
}
function submitResult(uint _result) public byOperator inState(State.WAITING_RESULT) {
require(isValidNumber(_result));
require(makeSecret(_result) == secretNumber);
result = _result;
emit ResultSubmitted(_result);
if (result == guess) {
moveToState(State.PLAYER_WIN);
emit PlayerWins(player);
} else {
moveToState(State.OPERATOR_WIN);
emit OperatorWins(player);
}
}
function collectOperatorWinnings() public byOperator inState(State.OPERATOR_WIN) {
selfdestruct(operator);
}
function collectPlayerWinnings() public byPlayer inState(State.PLAYER_WIN) {
selfdestruct(player);
}
function makeSecret(uint _result) public pure returns (bytes32 _secretNumber) {
return keccak256(_result);
}
function moveToState(State _state) private {
state = _state;
}
function getOperatorBet() private view returns (uint256) {
return bet * 8;
}
function isValidNumber(uint _guess) private pure returns (bool) {
return _guess >= 1 && _guess <= 10;
}
}