| description |
|---|
You can see some utils functions |
Return if the player has the model equiped
| Types | Arguments | Descriptions | Optional |
|---|---|---|---|
| string | model | The model | ❌ |
Return :
| Types | Parameters | Descriptions |
|---|---|---|
| boolean | isEquiped | If the player has the model equiped |
Return if the item exists by it model and skin
| Types | Arguments | Descriptions | Optional |
|---|---|---|---|
| string | model | The item model | ❌ |
| number | radius | The item skin | ❌ |
Return :
| Types | Parameters | Descriptions |
|---|---|---|
| boolean | exists | If the item exists |
Return if a certain entity class is near the player
| Types | Arguments | Descriptions | Optional |
|---|---|---|---|
| string | class | The entity class | ❌ |
| number | radius | The max distance between the player and the entity | ❌ |
Return if the player has the good job for interact with the item
| Types | Arguments | Descriptions | Optional |
|---|---|---|---|
| number | uniqueId | The item uniqueId to unequip | ❌ |
Add or remove to player some money
{% hint style="info" %} If you want to remove to player money, you have to set a negative number {% endhint %}
| Types | Arguments | Descriptions | Optional |
|---|---|---|---|
| number | money | The money to add or remove | ❌ |