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description
You can see some purchasing functions

Purchasing

PLAYER:AASBuyItem(uniqueId)

Buy an accessory

Types Arguments Descriptions Optional
number uniqueId The item uniqueId to purchase

PLAYER:AASSellItem(uniqueId)

Sell an accessory

Types Arguments Descriptions Optional
number uniqueId The item uniqueId to sell

PLAYER:AASIsBought(uniqueId)

Return if the player have bought an item

Types Arguments Descriptions Optional
number uniqueId The item uniqueId to check

Return :

Types Parameters Descriptions
boolean haveBought If the player have bought the item