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BREPLib/Brep.cpp

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BREPLib/Brep.h

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#ifndef __JBXL_BREP_H_
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#define __JBXL_BREP_H_
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/**
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@brief BREP Library Header
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@file Brep.h
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@sa The license of this library is subject to the license of BREPLIBRARY.
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*/
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#ifdef WIN32
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#pragma warning(disable:4251)
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#endif

BREPLib/BrepLib.cpp

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/**
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/**
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@brief BREPライブラリ
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@file BrepLib.cpp
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@author Fumi.Iseki (C)
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*/
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#include "BrepLib.h"
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using namespace jbxl;
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}
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void BrepSolidList::init(void)
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{
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solid_list.clear();
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}
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void BrepSolidList::free(void)
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{
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BREP_SOLID_LIST::iterator isolid;
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}
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void BrepSolidList::clear(void)
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{
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BREP_SOLID_LIST::iterator isolid;
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////////////////////////////////////////////////////////////////////////////////////////
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//
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}
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void BrepSolidList::outputFile(const char* fname, const char* path, bool binfile)
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{
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char* packname = pack_head_tail_char(get_file_name(fname), ' ');
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}
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BREP_SOLID* BrepSolidList::getMerge(CVCounter* counter)
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{
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BREP_SOLID* solid = new BREP_SOLID();

BREPLib/BrepLib.h

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#ifndef __JBXL_BREPLIB_H_
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#define __JBXL_BREPLIB_H_
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/**
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@brief BREP (Boundary REPresentation model) Library
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@file BrepLib.h
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注:Octreeのポリゴンの衝突検出は高速化が不十分.
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*/
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#include "TriBrep.h"
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#include "MeshObjectData.h"
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#define BREPLIB_COPYRIGHT "by Fumi.Iseki 2003"
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namespace jbxl {
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} // namespace
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#endif

BREPLib/STL.cpp

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/**
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/**
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@brief STL ファイル入出力用ライブラリ
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@file STL.cpp
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@author Fumi.Iseki (C)
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エンディアン無変換
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*/
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#include "STL.h"
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}
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/**
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int jbxl::WriteSTLFile (char* fname, BREP_SOLID* solid, bool ascii)
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}
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/**
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STLData* jbxl::ReadSTLFileA(char* fname, long int* fno)
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}
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/**
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STLData* jbxl::ReadSTLFileB(char* fname, long int* fno)
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}
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/**
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int jbxl::WriteSTLFileA(char* fname, BREP_SOLID* solid)
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}
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/**
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int jbxl::WriteSTLFileB(char* fname, BREP_SOLID* solid)
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}
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/**
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DllExport int jbxl::WriteSTLFileA(char* fname, BREP_SOLID_LIST solid_list)
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}
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/**
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DllExport int jbxl::WriteSTLFileB(char* fname, BREP_SOLID_LIST solidi_list)
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}
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/**
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void jbxl::println_FacetAsciiSTL(BREP_CONTOUR* contour)
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