For debug purposes, I threw the meditation, attention and poor signal data right into the score display using only single letters as identifiers, which does look pretty odd. I think that it does serve a permanent purpose, however, to let the player see the numbers, and I think it would be worthwhile to find a better place for them on the screen.
For debug purposes, I threw the meditation, attention and poor signal data right into the score display using only single letters as identifiers, which does look pretty odd. I think that it does serve a permanent purpose, however, to let the player see the numbers, and I think it would be worthwhile to find a better place for them on the screen.