This makes sense with the way our algorithm is, and the code is working fine, but something about it is just really not ideal. Especially as the game progresses, I think we should put suggestions here as to ways to keep the leaf from hitting the walls. Maybe curving resistance, or moving the viewport - I kind of like the second one, because then we could potentially let you go up forever, and really feel like you are flying... maybe eventually you reach space!
This makes sense with the way our algorithm is, and the code is working fine, but something about it is just really not ideal. Especially as the game progresses, I think we should put suggestions here as to ways to keep the leaf from hitting the walls. Maybe curving resistance, or moving the viewport - I kind of like the second one, because then we could potentially let you go up forever, and really feel like you are flying... maybe eventually you reach space!