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History / Avoid using string based names for setting and getting properties on Animators, Shaders and Materials

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  • Updated Avoid using string based names for setting and getting properties on Animators, Shaders and Materials (markdown)

    @citizenmatt citizenmatt committed Feb 19, 2019
  • Updated Avoid using string based names for setting and getting properties on Animators, Shaders and Materials (markdown)

    @citizenmatt citizenmatt committed Feb 15, 2019
  • Updated Avoid using string based names for setting and getting properties on Animators, Shaders and Materials (markdown)

    @krasnotsvetov krasnotsvetov committed Dec 18, 2018
  • Created Avoid using string based names for setting and getting properties on Animators, Shaders and Materials (markdown)

    @krasnotsvetov krasnotsvetov committed Dec 12, 2018