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Since all versions use an identical codebase, issues found in 1.12.2 are likely also issues in another version.
To make this simpler, 1.0.7 has gotten the codebase down from 2500 lines to roughly 600 and is nearing completion.
1.21 is my baseline so the goal is trying to mesh incompatibilities found in older versions and seeing how many MC versions can work together to reduce the amount needed to post.
I'm not at the desk right now to confirm but obviously 1.12 and 1.16 are their own thing but 1.18-1.21 in my experience, could possibly all work as one.
There's zero plan to work on "betweener updates" such as 1.13, 1.14, 1.15, or 1.17. I'd love to do 1.8 as a challenge but IntelliJ doesnt support anything before 1.12. Even doing 1.0 or 1.3 for the LOLs would be awesome.
From then on, I'll keep pushing each version forward until I finally have to actually update the codebase whether it's the server not wanting to cooperate or the backend is just incompatible.
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August 26, 2025
Since all versions use an identical codebase, issues found in 1.12.2 are likely also issues in another version.
To make this simpler, 1.0.7 has gotten the codebase down from 2500 lines to roughly 600 and is nearing completion.
1.21 is my baseline so the goal is trying to mesh incompatibilities found in older versions and seeing how many MC versions can work together to reduce the amount needed to post.
I'm not at the desk right now to confirm but obviously 1.12 and 1.16 are their own thing but 1.18-1.21 in my experience, could possibly all work as one.
There's zero plan to work on "betweener updates" such as 1.13, 1.14, 1.15, or 1.17. I'd love to do 1.8 as a challenge but IntelliJ doesnt support anything before 1.12. Even doing 1.0 or 1.3 for the LOLs would be awesome.
From then on, I'll keep pushing each version forward until I finally have to actually update the codebase whether it's the server not wanting to cooperate or the backend is just incompatible.
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