- An open-source SPH simulation framework: SPlisHSPlasH
- A surface reconstruction library and CLI for particle data from SPH simulations, written in Rust: splashsurf
- An SPH tutorial (course notes and slides): SPH tutorial
- A CPU neighborhood search: CompactNSearch
- An octree-based neighborhood search: TreeNSearch
- A GPU neighborhood search: cuNSearch
- An implementation of the fast corotated FEM method: FastCorotatedFEM
- A Rust library for building advanced applications with the Finite Element Method (FEM): fenris
- Higher-order finite elements for embedded simulation: higher_order_embedded_fem
- A C++ library for the parallel discretization of (preferably smooth) functions on regular grids: Discregrid
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh: TriangleMeshDistance
- A tool to import particle data in Blender: blender-sequence-loader
- A plugin to import single mesh files and sequences of mesh files in Maya: MayaMeshTools
- A plugin to visualize and import particle data in Maya: MayaPartioTools
- An addon for CorelDRAW to add and edit Latex equations or symbols easily: Latex4CorelDRAW
- A Latex Add-In for Powerpoint which enables to add and edit Latex equations or symbols in a Powerpoint slide easily: Latex4PowerPoint
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing: physics-simulation
- A C++ header-only library to define generic parameters: GenericParameters