TODO ideas for future releases #52
Replies: 6 comments 8 replies
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A few other things that may be handy:
Very very further in the future:
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Idea from @JayemCeekay: For some brushes like - Should be addressed when switching to cloud. |
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Idea from @NotMyFault: How does one apply several punishments? Like /b punish weakness,fire is what I thought of. - Should add a way to apply several punishments at the same time. |
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Idea from @NotMyFault: Is this how the brush is supposed to look like? yo 5 & yl 3 - I imagined it would act like any other brush and putting down the blocks on top of the block you target on, instead of erasing a whole chunk. |
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Idea from @Aurelien30000: Rewrite - Add an arg to pass the width of the staircase. Voxel height is the default implemented arg for several brushes. |
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In order to comply with the requirements of the central repository, artifacts must use a group id you can verify you own. |
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Thank you again and again for precise review, pr is almost ready imo, needs some further testing though, brush by brush (I'll do it on my side on Saturday).
No more changes due to lack of time to devote to FAVS, huge inconsistencies with for instance spiral stair case brush will be addressed later, I will try for the end of August.
Originally posted by @Aurelien30000 in #50 (comment)
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