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README.md

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TOPICS and LINKS to the video tutorials on my youtube channel. Code for each topic can be found in the github repository.

Data Types

  • Main Function #include iostream using namespace std; int main {} cout<<endl; return 0; #1
  • Variables & Data Types int float double bool char string #2
  • How to check Variable Types #3
  • Implicit Type Conversions #4
  • Multiple Variables Declaration in single line #5
  • Math/Arithmetic Operations + - * / % #6
  • Type Casting/Explicit Type Conversions #7
  • Increment and Decrement ++ -- #8

Conditional

  • If/Else Logic Operators if else if, and &&, or ||, not ! #9
  • If/Else Comparison Operators if else if, < <= > >= == != #10
  • Ternary Operators (X) ? A : B #11
  • Getting user Input cin>> getline() #12
  • Practice Problems #13

Arrays

  • Arrays int arr[5] = {5, 10, 15, 20, 25} #14
  • Strings & Cstrings "ABC" {'a', 'b', 'c'} #15
  • Vectors & Dynamic Arrays vector<int> v = {1, 2, 3} #16
  • Why does index start at 0? #16.5

Loops

  • For Loops for (int i = 0; i < 5; i++ ){ ... } #17
  • For Each Loops/Ranged Based For Loops for (int x : arr) {...} #18
  • While Loops while (true) {...} #19
  • Do While Loops do {...} while (true) #20
  • Break & Continue break; continue; #21
  • Switch Case Statements switch(a) { case 1: ... } #22
  • Rock Paper Scissors ✊✋✌️ #23
  • Multidimensional/2D Arrays int mat[2][2] = {{1, 0}, {0, 1}} #24
  • Tic Tac Toe ⭕✖️⭕ #25

Pointers

  • Pointers int* ptr = &address #26
  • Const Pointers/Pointers to Const int* const ptr, const int* ptr #27
  • References int& ref = object #28
  • Null Pointers nullptr #29
  • Array Pointers int* ptr = {1, 2, 3} #30
  • Dynamic Memory Allocation new delete #31
  • Dynamically Allocated Arrays int* arr = new int[10] #32
  • Dynamic Arrays vs Dynamically Allocated Arrays #32.5
  • Pointer to Pointers int** ptrB = &ptrA #33

Functions

  • Functions #34
  • Function Pass by Value, Reference, Const Reference #35
  • Function Overloading/Polymorphic Functions #36
  • When to use Const Reference? #36.5
  • Generics and Templates template <typename T> #37
  • Practice Problems Functions #38
  • Recursion #39
  • Recursion with Vectors #40
  • Global and Local Variable Scope #41
  • How does recursion work? #41.5
  • Enumerations enum #42
  • Exceptions and Error Handling try throw catch #43

Containers

  • Iterators v.begin() v.end()#44
  • Set Set<int> s = {1, 2, 3} #45
  • Useful Math Functions min, max, abs, floor, ceil, round pow, sqrt #46
  • Pair Pair<char, int> p = {'A', 1} #47
  • Typedef typedef Type T #48
  • Map Map<char, int> m = {{'A':1}, {'B':2}, {'C':3}} #49
  • Tuple Tuple<char, char, int> t = {'A', 'B', '1'} #50
  • Useful String Functions tolower, toupper, islower, isupper, isalpha, isalnum, isdigit, isspace #51

File I/O

  • TBD

Additional Topics

  • TBD