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Issue 22 — Implement Task Queue System for Sequenced Automation - HARD #22

Description

@Irresistible-Ishan

Create a system that allows stacking and executing tasks in order, enabling behavior like building automation flows.

Example usage:

.queue .come 100 65 200
.queue .mine area 4
.queue .throwall
.run

Context & Approach Guidance
This issue is more about software architecture than Minecraft.
Think about:

Creating a queue structure (FIFO)

Storing commands as functions or objects

Running tasks asynchronously one after another

Providing progress updates

Handling errors without breaking the whole queue

Suggested design questions:

What information should a task contain?

How will .run trigger processing?

What happens if one task fails — skip or stop?

How do we communicate progress to the user?

Acceptance Criteria

.queue stores tasks

.run executes tasks in sequence

.stop cancels execution and clears queue

Friendly console + chat logging

Labels: hard, architecture, feature

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