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settingtypes.txt
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settingtypes.txt
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# drop items, else get them in the inventory
treecapitator.drop_items (drop items) bool false
# if set to false, do not drop leaves, just saplings (leafdecay behaviour)
treecapitator.drop_leaf (give leaves) bool false
# play a sound after digging a tree
treecapitator.play_sound (play sound) bool true
# capitate moretrees' trees, experimental, use with caution
treecapitator.moretrees_support (support moretrees) bool false
# lets trees become capitated <delay> seconds later, only works if it's > 0
treecapitator.delay (delay) float 0 0
# If set to true, capitating only works with tools with trunk digging
# capabilities and not with the bare hand, so when a tool is worn.
treecapitator.no_hand_capitation (Disallow bare hand capitation) bool false
# considers trunks as neighbour trees if there're >= stem_height_min trunks
# if set too low, vertical trunk fruits may be recognized as neighbour tree
# if set too high, short stemmed neighbour trees are not recognited
# stem_height_min can explicitly be overridden in tree definitions
treecapitator.stem_height_min (minimum neighbour stem height) int 3 2