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Load textures with obj model #18

Answered by rezaali
egorafanasenko asked this question in Q&A
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Good question, it should be! Right now this would be a very manual thing, load the obj, check the .mtl for texture references, then using a BasicTextureMaterial on the mesh... however the material properties won't transfer over. I'm eventually going to write a PBR Material for Satin... but still thinking through the architecture... I can make an example if that helps. Sorry for the stupidly long delay. Had a super busy year working.

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