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7474<!-- blog-posts-start -->
7575| 日期 | 标题 |
7676| ------| ------|
77+ | 2026/3/26 | [ Docker 容器中运行 AI CLI 工具:用户隔离与持久化卷实战指南] ( https://docs.hagicode.com/blog/2026-03-26-docker-ai-cli-user-isolation-guide/ ) |
7778| 2026/3/25 | [ HagiCode Soul 平台技术解析:从需求萌发到独立平台的演进之路] ( https://docs.hagicode.com/blog/2026-03-25-hagicode-soul-platform-technical-analysis/ ) |
7879| 2026/3/24 | [ HagiCode Skill 系统技术解析:如何打造可扩展的 AI 技能管理平台] ( https://docs.hagicode.com/blog/2026-03-24-hagicode-skill-system-technical-analysis/ ) |
7980| 2026/3/22 | [ 我好像会被 Agent 淘汰,我用数据算了一算] ( https://docs.hagicode.com/blog/2026-03-22-ai-productivity-calculator-science/ ) |
@@ -83,7 +84,6 @@ Start with the official entry points:
8384| 2026/3/17 | [ 打造 AI 冒险团:HagiCode 多 Agent 协作配置实战] ( https://docs.hagicode.com/blog/2026-03-17-hagicode-ai-agent-party/ ) |
8485| 2026/3/17 | [ 打造 AI 冒险团:HagiCode 多 Agent 协作配置实战] ( https://docs.hagicode.com/blog/2026-03-17-%E6%89%93%E9%80%A0-ai-%E5%86%92%E9%99%A9%E5%9B%A2-hagicode-%E5%A4%9A-agent-%E5%8D%8F%E4%BD%9C%E9%85%8D%E7%BD%AE%E5%AE%9E%E6%88%98/ ) |
8586| 2026/3/16 | [ 如何用游戏化设计让 AI 编程变得更好玩] ( https://docs.hagicode.com/blog/2026-03-16-gamifying-ai-coding/ ) |
86- | 2026/3/13 | [ ImgBin CLI 工具设计:HagiCode 图片资产管理方案] ( https://docs.hagicode.com/blog/2026-03-13-imgbin-cli-tool-asset-management/ ) |
8787<!-- blog-posts-end -->
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