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chore: sync blog RSS and version badges to README
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<!-- blog-posts-start -->
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| 日期 | 标题 |
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|------|------|
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| 2026/3/26 | [Docker 容器中运行 AI CLI 工具:用户隔离与持久化卷实战指南](https://docs.hagicode.com/blog/2026-03-26-docker-ai-cli-user-isolation-guide/) |
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| 2026/3/25 | [HagiCode Soul 平台技术解析:从需求萌发到独立平台的演进之路](https://docs.hagicode.com/blog/2026-03-25-hagicode-soul-platform-technical-analysis/) |
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| 2026/3/24 | [HagiCode Skill 系统技术解析:如何打造可扩展的 AI 技能管理平台](https://docs.hagicode.com/blog/2026-03-24-hagicode-skill-system-technical-analysis/) |
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| 2026/3/22 | [我好像会被 Agent 淘汰,我用数据算了一算](https://docs.hagicode.com/blog/2026-03-22-ai-productivity-calculator-science/) |
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| 2026/3/17 | [打造 AI 冒险团:HagiCode 多 Agent 协作配置实战](https://docs.hagicode.com/blog/2026-03-17-hagicode-ai-agent-party/) |
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| 2026/3/17 | [打造 AI 冒险团:HagiCode 多 Agent 协作配置实战](https://docs.hagicode.com/blog/2026-03-17-%E6%89%93%E9%80%A0-ai-%E5%86%92%E9%99%A9%E5%9B%A2-hagicode-%E5%A4%9A-agent-%E5%8D%8F%E4%BD%9C%E9%85%8D%E7%BD%AE%E5%AE%9E%E6%88%98/) |
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| 2026/3/16 | [如何用游戏化设计让 AI 编程变得更好玩](https://docs.hagicode.com/blog/2026-03-16-gamifying-ai-coding/) |
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| 2026/3/13 | [ImgBin CLI 工具设计:HagiCode 图片资产管理方案](https://docs.hagicode.com/blog/2026-03-13-imgbin-cli-tool-asset-management/) |
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<!-- blog-posts-end -->
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