You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Not sure if this is due to a larger imported Age like the city/Ae'gura (where I'm finding this crash happens quite a bit; many things are needlessly duplicated too), but I've been getting this error when entering certain camera regions:
Digging into the PRPs, I found that a handful of cameras had two brains instead of no brain. It appears to happen with similarly-named cameras (eg DefaultCam, DefaultCam.001, DefaultCam.002, etc). The camera objects with the extra numbers at the end receive two brains: "DefaultCam.001" and "DefaultCam_001".
So my guess is it's a blip in a renaming scheme for objects with decimals?
EDIT: Nevermind. Seems that's normal for follow cameras. I'll keep digging.
EDIT 2: It appears one of the camera brains has a null plKey in the <brain> portion of the PRC; specifically, the one with the decimal and not the underscore. So, follow cameras with the decimals after the name, or any cameras that require two entries, are "half brain-dead". 😛
EDIT 3: Both camera modifiers are missing the <transforms> as well.
Not sure if this is due to a larger imported Age like the city/Ae'gura (where I'm finding this crash happens quite a bit; many things are needlessly duplicated too), but I've been getting this error when entering certain camera regions:
The text was updated successfully, but these errors were encountered: