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The fade mod has the following corner cases and design issues:
plFadeOpacityMod back fade mods need to have a coordinate interface, otherwise, the fade is calculated from the LOS to the origin. Currently, this is not enforced.
The simple distance tip is wrong. plDistOpacityMod fades objects out as you move closer.
Given the previous, we need a way to do fade in using icicles.
kTrackCamera is not exposed for plDistOpacityMod based faders - meaning the avatar transform is used for fades.
The warning about distances is erroneously displayed in LOS mode.
The text was updated successfully, but these errors were encountered:
The fade mod has the following corner cases and design issues:
plFadeOpacityMod
back fade mods need to have a coordinate interface, otherwise, the fade is calculated from the LOS to the origin. Currently, this is not enforced.plDistOpacityMod
fades objects out as you move closer.kTrackCamera
is not exposed forplDistOpacityMod
based faders - meaning the avatar transform is used for fades.The text was updated successfully, but these errors were encountered: