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GUI Lockup when Linking. #1589
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I'm not able to reproduce this on the latest master - I opened the full screen/BigKI and used the console command |
I'll do a download of the latest master and give my little panic region test another go-through. |
I'm just going to link you to an example blend of the physics setup i created that gave me the initial error. https://drive.google.com/file/d/1M22XoOofZp79Oi3mCF-PEc7XKwnAlFmT/view?usp=drive_link There are two telescope setups, one of which is centered inside an animated panic region that raises and lowers. To test the issue I ran into, stand in the telescope that gets obscured with the lava block and use the telescope, then wait for the panic link. If your GUI locks up, then we know it's not fixed, but if it doesn't lock up, then it's not an issue on newer clients. NOTE: I was not able to test this locally due to the whole updating client issue i ran into as mentioned on discord. |
I don't seem to be able to reproduce this with your example. Just so we're on this same page, this is what I did: https://youtu.be/j6_oz__bF8M |
that's basically exactly what i did and it locks up for me. how strange. welp, i guess ill just have to live with the possibility it might be local machine based rather than client or server based. That's annoying, but something I'll just have to live with. |
Hi guys, it's time for a Calum did something the game never expected you to do moment, but I figured I'd raise the issue here as a general thing because I realized it's the same issue in other places as well.
If you are using a full screen GUI such as the full screen KI or a Telescope GUI (Hi there! My cleverness here!) and are forced to link (EX: A server admin/moderator/internal client user triggers a link OR a panic link region appears suddenly where you are standing, triggered such as SDL Enable) when you link into the resulting age, your Client will be unable to open any other game based GUI, such as KI, Relto, Graphics Settings, or Login/Logout. The only way to fix this is to restart your client.
Obviously, this is less than ideal in situations where a player may have their KI up full screen or are looking into a telescope and an In-World event or Server Admin/Moderator triggers a mass link event happens.
I have no idea what to do to fix this except update any full screen scripts to release the GUI on detection of panic link?
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