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Best path to have multiple escape rooms in a single Evennia instance? #2

@realkinetix

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@realkinetix

Hey Griatch,

Thought I might file this as a Question, if that's OK. My coding level is absolute newbie - I'm part way through reading "automate the boring stuff", so am trying to get my Python up to a level as to be useful.

But, I'm also learning Evennia and have been checking out evscaperoom.

I was thinking about approaches to having multiple escape rooms on a single Evennia server and I can't imagine it's all that tough to implement, but I am also not sure how to manage it without breaking it.

What I would love to see is to have a single escape room available from a usual Evennia MUD room, and then presumably have a command that shows up in that room to trigger the evscaperoom. I presume there would need to be an variable passed to the evscaperoom command and then the evscaperoom might look for its states in a states/roomname path, rather than everything all in 'states'?

As I'm quite the beginner, would you have suggestions on how this could be easily accomplished?

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