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‎docs/api.json‎

Lines changed: 23 additions & 23 deletions
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@@ -2935,22 +2935,22 @@
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},
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{
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"name": "setRotation",
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"doc": "Sets the active camera Euler rotation.\nThis puts the camera into manual movement mode until movementEnabled is set to true.",
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"doc": "Sets the active camera Euler rotation in degrees.\nThis puts the camera into manual movement mode until movementEnabled is set to true.",
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"params": [
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{
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"name": "x",
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"type": "number",
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"doc": "X rotation."
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"doc": "X rotation in degrees."
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},
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{
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"name": "y",
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"type": "number",
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"doc": "Y rotation."
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"doc": "Y rotation in degrees."
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},
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{
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"name": "z",
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"type": "number",
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"doc": "Z rotation."
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"doc": "Z rotation in degrees."
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}
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],
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"returns": {
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},
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{
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"name": "getRotation",
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"doc": "Returns the active camera Euler rotation.",
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"doc": "Returns the active camera Euler rotation in degrees.",
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"params": [],
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"returns": {
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"type": "table",
@@ -4644,22 +4644,22 @@
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},
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{
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"name": "setRotation",
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"doc": "This method will set the euler rotation of the Vob in the world.",
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"doc": "This method will set the euler rotation of the Vob in the world, in degrees.",
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"params": [
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{
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"name": "x",
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"type": "number",
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"doc": "Rotation on X axis."
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"doc": "Rotation on X axis in degrees."
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},
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{
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"name": "y",
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"type": "number",
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"doc": "Rotation on Y axis."
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"doc": "Rotation on Y axis in degrees."
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},
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{
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"name": "z",
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"type": "number",
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"doc": "Rotation on Z axis."
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"doc": "Rotation on Z axis in degrees."
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}
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],
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"returns": {
@@ -4669,7 +4669,7 @@
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},
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{
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"name": "getRotation",
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"doc": "This method will set the euler rotation of the vob in the world.",
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"doc": "This method will return the euler rotation of the vob in the world, in degrees.",
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"params": [],
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"returns": {
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"type": "table",
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"name": "equipItem",
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"doc": "This function will equip an item for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "unequipItem",
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"doc": "This function will unequip an item for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "equipArmor",
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"doc": "This function will equip an armor item for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "unequipArmor",
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"doc": "This function will unequip the player's current armor.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "equipMeleeWeapon",
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"doc": "This function will equip a melee weapon for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "unequipMeleeWeapon",
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"doc": "This function will unequip the player's current melee weapon.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "equipRangedWeapon",
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"doc": "This function will equip a ranged weapon for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "unequipRangedWeapon",
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"doc": "This function will unequip the player's current ranged weapon.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "equipHelmet",
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"doc": "This function will equip a helmet item for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "unequipHelmet",
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"doc": "This function will unequip the player's current helmet.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "equipShield",
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"doc": "This function will equip a shield item for the player.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "unequipShield",
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"doc": "This function will unequip the player's current shield.",
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"side": "server",
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"category": "Inventory",
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"category": "Player",
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"params": [
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{
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"name": "player_id",
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"name": "giveItem",
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"doc": "This function will give an item to the player or NPC on the client.",
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"side": "client",
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"category": "Player",
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"category": "Inventory",
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"params": [
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{
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"name": "player_id",

‎docs/scripting-reference/client-classes/game/Camera.md‎

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----
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### setRotation
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Sets the active camera Euler rotation.
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Sets the active camera Euler rotation in degrees.
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This puts the camera into manual movement mode until movementEnabled is set to true.
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```cpp
@@ -99,15 +99,15 @@ void setRotation(number x, number y, number z)
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**Parameters:**
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* `number` **x**: X rotation.
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* `number` **y**: Y rotation.
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* `number` **z**: Z rotation.
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* `number` **x**: X rotation in degrees.
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* `number` **y**: Y rotation in degrees.
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* `number` **z**: Z rotation in degrees.
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----
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### getRotation
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110-
Returns the active camera Euler rotation.
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Returns the active camera Euler rotation in degrees.
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```cpp
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{x, y, z} getRotation()

‎docs/scripting-reference/client-classes/game/Vob.md‎

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----
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### setRotation
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This method will set the euler rotation of the Vob in the world.
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This method will set the euler rotation of the Vob in the world, in degrees.
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```cpp
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void setRotation(number x, number y, number z)
9999
```
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**Parameters:**
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* `number` **x**: Rotation on X axis.
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* `number` **y**: Rotation on Y axis.
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* `number` **z**: Rotation on Z axis.
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* `number` **x**: Rotation on X axis in degrees.
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* `number` **y**: Rotation on Y axis in degrees.
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* `number` **z**: Rotation on Z axis in degrees.
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----
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### getRotation
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This method will set the euler rotation of the vob in the world.
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This method will return the euler rotation of the vob in the world, in degrees.
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```cpp
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{x, y, z} getRotation()

docs/scripting-reference/client-functions/player/giveItem.md renamed to docs/scripting-reference/client-functions/inventory/giveItem.md

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docs/scripting-reference/server-functions/inventory/equipArmor.md renamed to docs/scripting-reference/server-functions/player/equipArmor.md

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docs/scripting-reference/server-functions/inventory/equipHelmet.md renamed to docs/scripting-reference/server-functions/player/equipHelmet.md

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docs/scripting-reference/server-functions/inventory/equipItem.md renamed to docs/scripting-reference/server-functions/player/equipItem.md

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docs/scripting-reference/server-functions/inventory/equipMeleeWeapon.md renamed to docs/scripting-reference/server-functions/player/equipMeleeWeapon.md

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docs/scripting-reference/server-functions/inventory/equipRangedWeapon.md renamed to docs/scripting-reference/server-functions/player/equipRangedWeapon.md

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docs/scripting-reference/server-functions/inventory/equipShield.md renamed to docs/scripting-reference/server-functions/player/equipShield.md

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