|
2935 | 2935 | }, |
2936 | 2936 | { |
2937 | 2937 | "name": "setRotation", |
2938 | | - "doc": "Sets the active camera Euler rotation.\nThis puts the camera into manual movement mode until movementEnabled is set to true.", |
| 2938 | + "doc": "Sets the active camera Euler rotation in degrees.\nThis puts the camera into manual movement mode until movementEnabled is set to true.", |
2939 | 2939 | "params": [ |
2940 | 2940 | { |
2941 | 2941 | "name": "x", |
2942 | 2942 | "type": "number", |
2943 | | - "doc": "X rotation." |
| 2943 | + "doc": "X rotation in degrees." |
2944 | 2944 | }, |
2945 | 2945 | { |
2946 | 2946 | "name": "y", |
2947 | 2947 | "type": "number", |
2948 | | - "doc": "Y rotation." |
| 2948 | + "doc": "Y rotation in degrees." |
2949 | 2949 | }, |
2950 | 2950 | { |
2951 | 2951 | "name": "z", |
2952 | 2952 | "type": "number", |
2953 | | - "doc": "Z rotation." |
| 2953 | + "doc": "Z rotation in degrees." |
2954 | 2954 | } |
2955 | 2955 | ], |
2956 | 2956 | "returns": { |
|
2960 | 2960 | }, |
2961 | 2961 | { |
2962 | 2962 | "name": "getRotation", |
2963 | | - "doc": "Returns the active camera Euler rotation.", |
| 2963 | + "doc": "Returns the active camera Euler rotation in degrees.", |
2964 | 2964 | "params": [], |
2965 | 2965 | "returns": { |
2966 | 2966 | "type": "table", |
|
4644 | 4644 | }, |
4645 | 4645 | { |
4646 | 4646 | "name": "setRotation", |
4647 | | - "doc": "This method will set the euler rotation of the Vob in the world.", |
| 4647 | + "doc": "This method will set the euler rotation of the Vob in the world, in degrees.", |
4648 | 4648 | "params": [ |
4649 | 4649 | { |
4650 | 4650 | "name": "x", |
4651 | 4651 | "type": "number", |
4652 | | - "doc": "Rotation on X axis." |
| 4652 | + "doc": "Rotation on X axis in degrees." |
4653 | 4653 | }, |
4654 | 4654 | { |
4655 | 4655 | "name": "y", |
4656 | 4656 | "type": "number", |
4657 | | - "doc": "Rotation on Y axis." |
| 4657 | + "doc": "Rotation on Y axis in degrees." |
4658 | 4658 | }, |
4659 | 4659 | { |
4660 | 4660 | "name": "z", |
4661 | 4661 | "type": "number", |
4662 | | - "doc": "Rotation on Z axis." |
| 4662 | + "doc": "Rotation on Z axis in degrees." |
4663 | 4663 | } |
4664 | 4664 | ], |
4665 | 4665 | "returns": { |
|
4669 | 4669 | }, |
4670 | 4670 | { |
4671 | 4671 | "name": "getRotation", |
4672 | | - "doc": "This method will set the euler rotation of the vob in the world.", |
| 4672 | + "doc": "This method will return the euler rotation of the vob in the world, in degrees.", |
4673 | 4673 | "params": [], |
4674 | 4674 | "returns": { |
4675 | 4675 | "type": "table", |
|
7129 | 7129 | "name": "equipItem", |
7130 | 7130 | "doc": "This function will equip an item for the player.", |
7131 | 7131 | "side": "server", |
7132 | | - "category": "Inventory", |
| 7132 | + "category": "Player", |
7133 | 7133 | "params": [ |
7134 | 7134 | { |
7135 | 7135 | "name": "player_id", |
|
7156 | 7156 | "name": "unequipItem", |
7157 | 7157 | "doc": "This function will unequip an item for the player.", |
7158 | 7158 | "side": "server", |
7159 | | - "category": "Inventory", |
| 7159 | + "category": "Player", |
7160 | 7160 | "params": [ |
7161 | 7161 | { |
7162 | 7162 | "name": "player_id", |
|
7178 | 7178 | "name": "equipArmor", |
7179 | 7179 | "doc": "This function will equip an armor item for the player.", |
7180 | 7180 | "side": "server", |
7181 | | - "category": "Inventory", |
| 7181 | + "category": "Player", |
7182 | 7182 | "params": [ |
7183 | 7183 | { |
7184 | 7184 | "name": "player_id", |
|
7200 | 7200 | "name": "unequipArmor", |
7201 | 7201 | "doc": "This function will unequip the player's current armor.", |
7202 | 7202 | "side": "server", |
7203 | | - "category": "Inventory", |
| 7203 | + "category": "Player", |
7204 | 7204 | "params": [ |
7205 | 7205 | { |
7206 | 7206 | "name": "player_id", |
|
7217 | 7217 | "name": "equipMeleeWeapon", |
7218 | 7218 | "doc": "This function will equip a melee weapon for the player.", |
7219 | 7219 | "side": "server", |
7220 | | - "category": "Inventory", |
| 7220 | + "category": "Player", |
7221 | 7221 | "params": [ |
7222 | 7222 | { |
7223 | 7223 | "name": "player_id", |
|
7239 | 7239 | "name": "unequipMeleeWeapon", |
7240 | 7240 | "doc": "This function will unequip the player's current melee weapon.", |
7241 | 7241 | "side": "server", |
7242 | | - "category": "Inventory", |
| 7242 | + "category": "Player", |
7243 | 7243 | "params": [ |
7244 | 7244 | { |
7245 | 7245 | "name": "player_id", |
|
7256 | 7256 | "name": "equipRangedWeapon", |
7257 | 7257 | "doc": "This function will equip a ranged weapon for the player.", |
7258 | 7258 | "side": "server", |
7259 | | - "category": "Inventory", |
| 7259 | + "category": "Player", |
7260 | 7260 | "params": [ |
7261 | 7261 | { |
7262 | 7262 | "name": "player_id", |
|
7278 | 7278 | "name": "unequipRangedWeapon", |
7279 | 7279 | "doc": "This function will unequip the player's current ranged weapon.", |
7280 | 7280 | "side": "server", |
7281 | | - "category": "Inventory", |
| 7281 | + "category": "Player", |
7282 | 7282 | "params": [ |
7283 | 7283 | { |
7284 | 7284 | "name": "player_id", |
|
7295 | 7295 | "name": "equipHelmet", |
7296 | 7296 | "doc": "This function will equip a helmet item for the player.", |
7297 | 7297 | "side": "server", |
7298 | | - "category": "Inventory", |
| 7298 | + "category": "Player", |
7299 | 7299 | "params": [ |
7300 | 7300 | { |
7301 | 7301 | "name": "player_id", |
|
7317 | 7317 | "name": "unequipHelmet", |
7318 | 7318 | "doc": "This function will unequip the player's current helmet.", |
7319 | 7319 | "side": "server", |
7320 | | - "category": "Inventory", |
| 7320 | + "category": "Player", |
7321 | 7321 | "params": [ |
7322 | 7322 | { |
7323 | 7323 | "name": "player_id", |
|
7334 | 7334 | "name": "equipShield", |
7335 | 7335 | "doc": "This function will equip a shield item for the player.", |
7336 | 7336 | "side": "server", |
7337 | | - "category": "Inventory", |
| 7337 | + "category": "Player", |
7338 | 7338 | "params": [ |
7339 | 7339 | { |
7340 | 7340 | "name": "player_id", |
|
7356 | 7356 | "name": "unequipShield", |
7357 | 7357 | "doc": "This function will unequip the player's current shield.", |
7358 | 7358 | "side": "server", |
7359 | | - "category": "Inventory", |
| 7359 | + "category": "Player", |
7360 | 7360 | "params": [ |
7361 | 7361 | { |
7362 | 7362 | "name": "player_id", |
|
9000 | 9000 | "name": "giveItem", |
9001 | 9001 | "doc": "This function will give an item to the player or NPC on the client.", |
9002 | 9002 | "side": "client", |
9003 | | - "category": "Player", |
| 9003 | + "category": "Inventory", |
9004 | 9004 | "params": [ |
9005 | 9005 | { |
9006 | 9006 | "name": "player_id", |
|
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