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linked_stack.c
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#include<stdio.h>
#include<stdlib.h>
void push();
void pop();
void display();
void menu();
struct node
{
int val;
struct node *next;
}*start;
void main()
{
menu();
}
void menu()
{
int ch;
printf("\n MENU \n");
printf("1.Push\n2.Pop\n3.Display\n4.exit\n");
printf("Enter your choice:");
scanf("%d",&ch);
switch(ch)
{
case 1:
push();
menu();
break;
case 2:
pop();
menu();
break;
case 3:
display();
menu();
break;
case 4:
exit(0);
default:
printf("Wrong Choice!");
menu();
break;
}
}
void push()
{
int val;
struct node *ptr=(struct node*)malloc(sizeof(struct node));
if(ptr== NULL)
printf("Not able to push the element");
else
{
printf("Enter the value:");
scanf("%d",&val);
if(start==NULL)
{
ptr->val=val;
ptr->next=NULL;
start=ptr;
}
else
{
ptr->val=val;
ptr->next=start;
start=ptr;
}
printf("Item Pushed");
}
}
void pop()
{
int item;
struct node *ptr;
if(start==NULL)
printf("Underflow");
else
{
item=start->val;
ptr=start;
start=start->next;
free(ptr);
printf("Item Popped");
}
}
void display()
{
struct node *ptr;
ptr=start;
if(ptr==NULL)
printf("Stack is empty\n");
else
{
printf("Stack Elements:\n");
while(ptr!=NULL)
{
printf("%d\n",ptr->val);
ptr=ptr->next;
}
}
}