+
+
+
+
+
+
diff --git a/Simon-Game/readme b/Simon-Game/readme
new file mode 100644
index 0000000..bcb03c2
--- /dev/null
+++ b/Simon-Game/readme
@@ -0,0 +1,12 @@
+Turn on the Simon game console to start a new game.
+The game console will produce a short sequence of button presses, beginning with just one. For example, it may light up and play a sound for the red button.
+You must replicate the exact sequence by pressing the corresponding buttons in the same order. If the sequence is "red," you press the red button.
+The console will then add one more step to the sequence, and you must repeat the longer sequence accurately.
+Continue to follow the pattern as it grows longer, always starting from the beginning of the sequence.
+If you make a mistake and press the wrong button or get the order wrong, the game will signal the mistake, and the round will end.
+The game will display your level, which represents how many steps you correctly completed in the sequence.
+Scoring:
+The level in the Simon game is typically based on the number of steps in the sequence you complete correctly before making a mistake. The higher your score, the better your memory and concentration skills are.
+
+
+
diff --git a/Simon-Game/sounds/blue.mp3 b/Simon-Game/sounds/blue.mp3
new file mode 100644
index 0000000..ae68cba
Binary files /dev/null and b/Simon-Game/sounds/blue.mp3 differ
diff --git a/Simon-Game/sounds/green.mp3 b/Simon-Game/sounds/green.mp3
new file mode 100644
index 0000000..896b9f9
Binary files /dev/null and b/Simon-Game/sounds/green.mp3 differ
diff --git a/Simon-Game/sounds/red.mp3 b/Simon-Game/sounds/red.mp3
new file mode 100644
index 0000000..e7738ae
Binary files /dev/null and b/Simon-Game/sounds/red.mp3 differ
diff --git a/Simon-Game/sounds/wrong.mp3 b/Simon-Game/sounds/wrong.mp3
new file mode 100644
index 0000000..5ece8fd
Binary files /dev/null and b/Simon-Game/sounds/wrong.mp3 differ
diff --git a/Simon-Game/sounds/yellow.mp3 b/Simon-Game/sounds/yellow.mp3
new file mode 100644
index 0000000..b360c08
Binary files /dev/null and b/Simon-Game/sounds/yellow.mp3 differ
diff --git a/Simon-Game/styles.css b/Simon-Game/styles.css
new file mode 100644
index 0000000..6edc539
--- /dev/null
+++ b/Simon-Game/styles.css
@@ -0,0 +1,53 @@
+body {
+ text-align: center;
+ background-color: #011F3F;
+}
+
+#level-title {
+ font-family: 'Press Start 2P', cursive;
+ font-size: 3rem;
+ margin: 5%;
+ color: #FEF2BF;
+}
+
+.container {
+ display: block;
+ width: 50%;
+ margin: auto;
+
+}
+
+.btn {
+ margin: 25px;
+ display: inline-block;
+ height: 200px;
+ width: 200px;
+ border: 10px solid black;
+ border-radius: 20%;
+}
+
+.game-over {
+ background-color: red;
+ opacity: 0.8;
+}
+
+.red {
+ background-color: red;
+}
+
+.green {
+ background-color: green;
+}
+
+.blue {
+ background-color: blue;
+}
+
+.yellow {
+ background-color: yellow;
+}
+
+.pressed {
+ box-shadow: 0 0 20px white;
+ background-color: grey;
+}
diff --git a/Simon_Game/.DS_Store b/Simon_Game/.DS_Store
new file mode 100644
index 0000000..2814ac6
Binary files /dev/null and b/Simon_Game/.DS_Store differ
diff --git a/Simon_Game/.vscode/settings.json b/Simon_Game/.vscode/settings.json
new file mode 100644
index 0000000..6f3a291
--- /dev/null
+++ b/Simon_Game/.vscode/settings.json
@@ -0,0 +1,3 @@
+{
+ "liveServer.settings.port": 5501
+}
\ No newline at end of file
diff --git a/Simon_Game/styles.css b/Simon_Game/styles.css
new file mode 100644
index 0000000..6edc539
--- /dev/null
+++ b/Simon_Game/styles.css
@@ -0,0 +1,53 @@
+body {
+ text-align: center;
+ background-color: #011F3F;
+}
+
+#level-title {
+ font-family: 'Press Start 2P', cursive;
+ font-size: 3rem;
+ margin: 5%;
+ color: #FEF2BF;
+}
+
+.container {
+ display: block;
+ width: 50%;
+ margin: auto;
+
+}
+
+.btn {
+ margin: 25px;
+ display: inline-block;
+ height: 200px;
+ width: 200px;
+ border: 10px solid black;
+ border-radius: 20%;
+}
+
+.game-over {
+ background-color: red;
+ opacity: 0.8;
+}
+
+.red {
+ background-color: red;
+}
+
+.green {
+ background-color: green;
+}
+
+.blue {
+ background-color: blue;
+}
+
+.yellow {
+ background-color: yellow;
+}
+
+.pressed {
+ box-shadow: 0 0 20px white;
+ background-color: grey;
+}