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Animations break when used with JavaAspects #66

@KozukiYOMA

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@KozukiYOMA

JavaAspects has a feature that implements various animations from the Java Edition into the Bedrock Edition, but it seems that some of the files required to implement this feature conflict with the GeyserOptionalPack files. This causes the legs to move excessively and the arms to move excessively to the left, making them almost invisible except when swinging.
I think it would be better to either forcefully overwrite it and implement something similar in GeyserOptionalPack, or make changes so that problems do not occur.

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