What feature or enhancement are you proposing?
If a camera sensor is added through scene.add_sensor(**options) only RGB data can be read from this sensor(when the Rendering back-end is openGL). But when a camera is added through scene.add_camera depth, the cam.render() accepts arguments to render segmentation, surface normal and depth
It would be very convenient to have this feature, and it seems easy to implement
Potential Benefit
enables all the features of the scene.add_camera while maintaining a common API across sensors
What feature or enhancement are you proposing?
If a camera sensor is added through scene.add_sensor(**options) only RGB data can be read from this sensor(when the Rendering back-end is openGL). But when a camera is added through scene.add_camera depth, the cam.render() accepts arguments to render segmentation, surface normal and depth
It would be very convenient to have this feature, and it seems easy to implement
Potential Benefit
enables all the features of the scene.add_camera while maintaining a common API across sensors